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proximity.swf

This is the info page for
Flash #99956

(Click the ID number above for more basic data on this flash file.)


Text
000

%

The object of the game is to have control of the most armies after all
tiles have been placed.  Each turn you receive a numbered tile to place
anywhere not taken on the board.  If this tile is adjacent to any ally
tiles, it will strengthen their defenses.  If it is adjacent to any enemy
tiles, it will take control over them if its number is higher than the
number on the enemy tile.

Brian Cable
cableshaft@omnipen.net
IL,USA

Proximity Fan
Newgrounds.com

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 2
gotoAndPlay (3);
Frame 3
landchoice = 1; vicchoice = 1; p1choice = 1; p2choice = 2; neighborchoice = 3; enemychoice = 1; landmass = 0; ail = 1; s_menu = new Sound(); s_menu.attachSound("menu"); s_place = new Sound(); s_place.attachSound("place"); s_vic = new Sound(); s_vic.attachSound("vic");
Frame 4
for (name in _root) { _root[name].removeMovieClip(); } stop();
Instance of Symbol 88 MovieClip in Frame 4
onClipEvent (load) { expand = 1; sine = false; amount = 5; r = _root; } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { r.s_menu.start(); r.rp = true; r.bp = false; r.neighbor = 1; r.enemy = 0; r.victory = 1; r.landmass = 0; r.ail = 0; r.gotoAndStop(6); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }
Instance of Symbol 91 MovieClip in Frame 4
onClipEvent (load) { expand = 1; sine = false; amount = 5; r = _root; } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { r.s_menu.start(); r.gotoAndStop(5); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }
Instance of Symbol 99 MovieClip in Frame 4
onClipEvent (load) { expand = 1; sine = false; amount = 5; r = _root; } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { r.s_menu.start(); _xscale = 70; _yscale = 70; getURL ("mailto:cableshaft@omnipen.net?Subject=Proximity%20Feedback%20-%20Newgrounds.com"); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }
Frame 5
stop();
Instance of Symbol 113 MovieClip "neighbors" in Frame 5
onClipEvent (load) { expand = 1; sine = false; amount = 5; choice = _root.neighborchoice; gotoAndStop(choice +2); } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { _root.s_menu.start(); _xscale = 70; _yscale = 70; choice++; if (choice > 3) { choice = 1; } gotoAndStop(choice +2); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }
Instance of Symbol 113 MovieClip "enemys" in Frame 5
onClipEvent (load) { expand = 1; sine = false; amount = 5; choice = _root.enemy; gotoAndStop(choice +2); } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { _root.s_menu.start(); _xscale = 70; _yscale = 70; choice++; if (choice > 3) { choice = 1; } gotoAndStop(choice +2); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }
Instance of Symbol 125 MovieClip "red" in Frame 5
onClipEvent (load) { expand = 1; sine = false; amount = 5; choice = _root.p1choice; gotoAndStop(choice +2); } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { _root.s_menu.start(); _xscale = 70; _yscale = 70; choice++; if (choice > 4) { choice = 1; } gotoAndStop(choice +2); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }
Instance of Symbol 125 MovieClip "blue" in Frame 5
onClipEvent (load) { expand = 1; sine = false; amount = 5; choice = _root.p2choice; gotoAndStop(choice +2); } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { _root.s_menu.start(); _xscale = 70; _yscale = 70; choice++; if (choice > 4) { choice = 1; } gotoAndStop(choice +2); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }
Instance of Symbol 128 MovieClip in Frame 5
onClipEvent (load) { expand = 1; sine = false; amount = 5; choice = 1; r = _root; } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { _root.s_menu.start(); r.landchoice = r.lands.choice; r.vicchoice = r.victories.choice; r.p1choice = r.red.choice; r.p2choice = r.blue.choice; r.neighborchoice = r.neighbors.choice; r.enemychoice = r.enemys.choice; if (r.red.choice == 1) { r.rp = true; } else { r.ail = r.red.choice - 1; r.rp = false; } if (r.blue.choice == 1) { r.bp = true; } else { r.ail = r.blue.choice - 1; r.bp = false; } if (r.neighbors.choice == 1) { r.neighbor = 0; } else if (r.neighbors.choice == 2) { r.neighbor = -1; } else { r.neighbor = 1; } if (r.enemys.choice == 1) { r.enemy = 0; } else if (r.enemys.choice == 2) { r.enemy = -1; } else { r.enemy = 1; } r.victory = r.victories.choice; trace("choice" + r.lands.choice); r.landmass = r.lands.values[r.lands.choice]; trace("land" + r.landmass); r.gotoAndStop(6); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }
Instance of Symbol 133 MovieClip "victories" in Frame 5
onClipEvent (load) { expand = 1; sine = false; amount = 5; choice = _root.vicchoice; gotoAndStop(choice +2); } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { _root.s_menu.start(); _xscale = 70; _yscale = 70; choice++; if (choice > 2) { choice = 1; } gotoAndStop(choice +2); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }
Instance of Symbol 143 MovieClip "lands" in Frame 5
onClipEvent (load) { expand = 1; sine = false; amount = 5; choice = _root.landchoice; gotoAndStop(choice +2); values = [0, 0, 0.4, 0.7]; } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { _root.s_menu.start(); _xscale = 70; _yscale = 70; choice++; if (choice > 3) { choice = 1; } gotoAndStop(choice +2); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }
Frame 6
for (name in _root) { _root[name].removeMovieClip(); } nextFrame();
Frame 7
stop();
Instance of Symbol 146 MovieClip "code" in Frame 7
onClipEvent (load) { function newTile(p) { path = this["card" + p]; len = path.length; cVal = int(Math.random() * len); returnVal = path[cVal]; path.splice(cVal, 1); return(returnVal); } function checkSwap(x, y) { path = r.board[(("hex" + y) + "_") + x]; path2 = r.board[(("hex" + (y - 1)) + "_") + x]; compareTiles(path2, path); path2 = r.board[(("hex" + (y + 1)) + "_") + x]; compareTiles(path2, path); path2 = r.board[(("hex" + y) + "_") + (x + 1)]; compareTiles(path2, path); path2 = r.board[(("hex" + y) + "_") + (x - 1)]; compareTiles(path2, path); if ((y % 2) == 0) { path2 = r.board[(("hex" + (y - 1)) + "_") + (x - 1)]; compareTiles(path2, path); path2 = r.board[(("hex" + (y + 1)) + "_") + (x - 1)]; compareTiles(path2, path); } else { path2 = r.board[(("hex" + (y - 1)) + "_") + (x + 1)]; compareTiles(path2, path); path2 = r.board[(("hex" + (y + 1)) + "_") + (x + 1)]; compareTiles(path2, path); } } function checkWin() { leftTiles--; if (leftTiles <= 0) { winner._x = 410; winner._y = 270; if (r.victory == 1) { if (red > blue) { winner.winsText.gotoAndStop(2); } else { winner.winsText.gotoAndStop(3); } } else if (redTile > blueTile) { winner.winsText.gotoAndStop(2); } else { winner.winsText.gotoAndStop(3); } r.s_vic.start(); } } function compareTiles(t1, tm) { if (t1.taken > -1) { if (t1.frame != tm.frame) { if (t1.strength < tm.strength) { t1.gotoAndStop(tm.frame); t1.frame = tm.frame; t1.strength = t1.strength + enemy; if (t1.strength < 1) { t1.strength = 1; } if (t1.strength > 20) { t1.strength = 20; } t1.num.gotoAndStop(t1.strength); return(true); } } else { t1.strength = t1.strength + neighbor; if (t1.strength < 1) { t1.strength = 1; } if (t1.strength > 20) { t1.strength = 20; } t1.num.gotoAndStop(t1.strength); } } return(false); } function countTTiles() { red = 0; blue = 0; redTile = 0; blueTile = 0; a = 0; while (a < totRow) { b = 0; while (b < totCol) { path = r.board[(("hex" + b) + "_") + a]; if (path.frame == 2) { red = red + path.strength; redTile++; } if (path.frame == 3) { blue = blue + path.strength; blueTile++; } b++; } a++; } r.redArmy.setNumber(red); r.redTerritory.setNumber(redTile); r.blueArmy.setNumber(blue); r.blueTerritory.setNumber(blueTile); } function cpuCheck(y, x) { nS = 0; path = r.board[(("hex" + y) + "_") + x]; path2 = r.board[(("hex" + (y - 1)) + "_") + x]; nS = nS + getScore(path2, path); path2 = r.board[(("hex" + (y + 1)) + "_") + x]; nS = nS + getScore(path2, path); path2 = r.board[(("hex" + y) + "_") + (x + 1)]; nS = nS + getScore(path2, path); path2 = r.board[(("hex" + y) + "_") + (x - 1)]; nS = nS + getScore(path2, path); if ((y % 2) == 0) { path2 = r.board[(("hex" + (y - 1)) + "_") + (x - 1)]; nS = nS + getScore(path2, path); path2 = r.board[(("hex" + (y + 1)) + "_") + (x - 1)]; nS = nS + getScore(path2, path); } else { path2 = r.board[(("hex" + (y - 1)) + "_") + (x + 1)]; nS = nS + getScore(path2, path); path2 = r.board[(("hex" + (y + 1)) + "_") + (x + 1)]; nS = nS + getScore(path2, path); } return(nS); } function cpuTurn() { topScore = 0; topB = 0; topA = 0; possibleB = new Array(); possibleA = new Array(); goodB = new Array(); goodA = new Array(); goodScore = new Array(); a = 0; while (a < totRow) { b = 0; while (b < totCol) { path = r.board[(("hex" + b) + "_") + a]; if (path.taken == -1) { possibleB.push(b); possibleA.push(a); score = cpuCheck(b, a); if (score > topScore) { topB = b; topA = a; if (score > 2) { goodB.push(b); goodA.push(a); goodScore.push(score); } topScore = score; } } b++; } a++; } if (topScore > 0) { if (ailevel == 3) { placeCPUTile(topB, topA); } else if (ailevel == 2) { if (goodScore.length > 0) { decentScore = 0; goOne = 0; goTwo = 0; a = 0; while (a < goodScore.length) { if (goodScore[a] > decentScore) { goTwo = goOne; goOne = a; decentScore = goodScore[a]; } a++; } placeCPUTile(goodB[goTwo], goodA[goTwo]); } else { placeCPUTile(topB, topA); } } else if (goodScore.length > 0) { goFor = int(Math.random() * goodScore.length); placeCPUTile(goodB[goFor], goodA[goFor]); } else { len = possibleB.length; rnd = int(Math.random() * len); placeCPUTile(possibleB[rnd], possibleA[rnd]); } } else { len = possibleB.length; rnd = int(Math.random() * len); placeCPUTile(possibleB[rnd], possibleA[rnd]); } } function getMC() { x = r._xmouse; y = r._ymouse; col = Math.floor((y - startY) / hexHeight) + 1; if ((col % 2) == 0) { row = Math.floor(((x - startX) + 10) / hexWidth) + 1; } else { row = Math.floor(((x - startX) - 15) / hexWidth) + 1; } return(r.board[(("hex" + col) + "_") + row]); } function getHex(r, c) { return(r.board[(("hex" + c) + "_") + r]); } function getScore(t1, tm) { if (t1.taken > -1) { if (cp.frame != t1.frame) { if (t1.strength < cp.currentTile) { mod = t1.strength + enemy; return(mod); } return(0); } return(neighbor); } return(0); } function placeCPUTile(b, a) { r.s_place.start(); path = r.board[(("hex" + b) + "_") + a]; path.gotoAndStop(cp.frame); path.num.gotoAndStop(cp.currentTile); path.taken = true; path.occupied = cp.player; path.strength = cp.currentTile; path.frame = cp.frame; checkSwap(a, b); countTTiles(); checkWin(); cp.currentTile = newTile(cp.player); switchTurn(cp.nextTurn); } function placeTile() { if (cp.playing) { path = getMC(); if (path.taken == -1) { r.s_place.start(); path.gotoAndStop(cp.frame); path.num.gotoAndStop(cp.currentTile); path.taken = true; path.occupied = cp.player; path.strength = cp.currentTile; path.frame = cp.frame; checkSwap(row, col); countTTiles(); checkWin(); cp.currentTile = newTile(cp.player); switchTurn(cp.nextTurn); } } } function switchTurn(player) { trace(this["card" + player]); cp = this["p" + player]; r.current.gotoAndStop(cp.frame); r.current.num.gotoAndStop(cp.currentTile); if (!cp.playing) { countdown = int(Math.random() * 20) + 10; r.thinking._alpha = 100; cursor._alpha = 0; } else { r.thinking._alpha = 0; } } r = _root; r.createEmptyMovieClip("board", 1000); offset = 2; off = 0; startX = 140; startY = 110; hexWidth = 50; hexHeight = 37.5; totRow = 12; totCol = 10; totTiles = totRow * totCol; enemy = r.enemy; neighbor = r.neighbor; ailevel = r.ail; card1 = new Array(); card2 = new Array(); p1 = new Object(); p1.frame = 2; p1.playing = r.rp; p1.nextTurn = 2; p1.player = 1; p2 = new Object(); p2.frame = 3; p2.playing = r.bp; p2.nextTurn = 1; p2.player = 2; leftTiles = 0; id = 0; a = 0; while (a < totRow) { b = 0; while (b < totCol) { if (Math.random() > r.landmass) { r.board.attachMovie("hex", (("hex" + b) + "_") + a, id); path = r.board[(("hex" + b) + "_") + a]; path._x = (startX + (a * hexWidth)) + (25 * (b % 2)); path._y = startY + (b * hexHeight); path.taken = -1; leftTiles++; } else { path = r.board[(("hex" + b) + "_") + a]; path.taken = 1; } id++; b++; } a++; } trace(ailevel); b = leftTiles / 2; a = 0; while (a < b) { card = Math.ceil(Math.random() * 20); card1.push(card); card2.push(card); a++; } p1.currentTile = newTile(1); p2.currentTile = newTile(2); cursor = r.board.attachMovie("hex", "cursor", id); cursor.gotoAndStop(4); id++; winner = r.board.attachMovie("victory", "awinnerisjoo", id); winner._x = -500; winner._y = 200; switchTurn(1); countTTiles(); } onClipEvent (enterFrame) { path = getMC(); if ((path.taken == -1) && (cp.playing)) { cursor._x = path._x; cursor._y = path._y; cursor._alpha = 100; } else { cursor._alpha = 0; } if (countdown > 0) { countdown--; } else if (countdown == 0) { countdown = -1; cpuTurn(); } }
Instance of Symbol 146 MovieClip in Frame 7
on (release) { _root.code.placeTile(); }
Instance of Symbol 176 MovieClip "bluearmy" in Frame 7
onClipEvent (load) { function setNumber(num) { hun._alpha = 100; ten._alpha = 100; one._alpha = 100; _x = baseX; if (num < 100) { hun._alpha = 0; _x = (_x - 18); } if (num < 10) { ten._alpha = 0; _x = (_x - 18); } ones = num % 10; one.gotoAndStop(ones + 1); num = int(num / 10); tens = num % 10; ten.gotoAndStop(tens + 1); num = int(num / 10); huns = num % 10; hun.gotoAndStop(huns + 1); cnumber = num; } baseX = _x; setNumber(0); }
Instance of Symbol 176 MovieClip "blueterritory" in Frame 7
onClipEvent (load) { function setNumber(num) { hun._alpha = 100; ten._alpha = 100; one._alpha = 100; _x = baseX; if (num < 100) { hun._alpha = 0; _x = (_x - 18); } if (num < 10) { ten._alpha = 0; _x = (_x - 18); } ones = num % 10; one.gotoAndStop(ones + 1); num = int(num / 10); tens = num % 10; ten.gotoAndStop(tens + 1); num = int(num / 10); huns = num % 10; hun.gotoAndStop(huns + 1); cnumber = num; } baseX = _x; setNumber(0); }
Instance of Symbol 198 MovieClip "redarmy" in Frame 7
onClipEvent (load) { function setNumber(num) { hun._alpha = 100; ten._alpha = 100; one._alpha = 100; _x = baseX; if (num < 100) { hun._alpha = 0; _x = (_x - 18); } if (num < 10) { ten._alpha = 0; _x = (_x - 18); } ones = num % 10; one.gotoAndStop(ones + 1); num = int(num / 10); tens = num % 10; ten.gotoAndStop(tens + 1); num = int(num / 10); huns = num % 10; hun.gotoAndStop(huns + 1); cnumber = num; } baseX = _x; setNumber(0); }
Instance of Symbol 198 MovieClip "redterritory" in Frame 7
onClipEvent (load) { function setNumber(num) { hun._alpha = 100; ten._alpha = 100; one._alpha = 100; _x = baseX; if (num < 100) { hun._alpha = 0; _x = (_x - 18); } if (num < 10) { ten._alpha = 0; _x = (_x - 18); } ones = num % 10; one.gotoAndStop(ones + 1); num = int(num / 10); tens = num % 10; ten.gotoAndStop(tens + 1); num = int(num / 10); huns = num % 10; hun.gotoAndStop(huns + 1); cnumber = num; } baseX = _x; setNumber(0); }
Symbol 11 MovieClip Frame 1
stop();
Instance of Symbol 14 MovieClip in Symbol 18 MovieClip [victory] Frame 1
onClipEvent (load) { expand = 1; sine = false; amount = 5; r = _root; } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { _root.s_menu.start(); r.gotoAndStop(6); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }
Instance of Symbol 17 MovieClip in Symbol 18 MovieClip [victory] Frame 1
onClipEvent (load) { expand = 1; sine = false; amount = 5; r = _root; } on (rollOver) { sine = true; } on (rollOut) { sine = false; _xscale = 100; _yscale = 100; } on (release) { _root.s_menu.start(); r.gotoAndStop(4); } onClipEvent (enterFrame) { if (sine) { if (expand == 1) { _xscale = (_xscale + amount); _yscale = (_yscale + amount); if (_xscale > 110) { expand = -1; } } else { _xscale = (_xscale - amount); _yscale = (_yscale - amount); if (_xscale < 90) { expand = 1; } } } }
Symbol 63 MovieClip Frame 1
stop();
Symbol 68 MovieClip [hex] Frame 1
stop();
Symbol 80 Button
on (release) { _root.gotoAndStop(2); }
Symbol 81 MovieClip Frame 1
stop();
Instance of Symbol 75 MovieClip in Symbol 81 MovieClip Frame 1
onClipEvent (load) { redbar._xscale = 0; strawberry = false; } onClipEvent (enterFrame) { b_loaded = _root.getBytesLoaded(); b_total = _root.getBytesTotal(); kb_total = Math.ceil(b_total / 1024); percent = Math.round((b_loaded / b_total) * 100); redbar._xscale = percent; if (percent >= 100) { _parent.gotoAndStop("loaded"); } }
Symbol 113 MovieClip Frame 1
stop();
Symbol 125 MovieClip Frame 1
stop();
Symbol 133 MovieClip Frame 1
stop();
Symbol 143 MovieClip Frame 1
stop();
Symbol 175 MovieClip Frame 1
stop();
Symbol 197 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [vic]
Symbol 2 Sound [menu]
Symbol 3 Sound [place]
Symbol 4 BitmapUsed by:6
Symbol 5 BitmapUsed by:6
Symbol 6 GraphicUses:4 5Used by:18
Symbol 7 BitmapUsed by:8
Symbol 8 GraphicUses:7Used by:11
Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:11
Symbol 11 MovieClipUses:8 10Used by:18
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:14
Symbol 14 MovieClipUses:13Used by:18
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:17
Symbol 17 MovieClipUses:16Used by:18
Symbol 18 MovieClip [victory]Uses:6 11 14 17
Symbol 19 GraphicUsed by:68
Symbol 20 GraphicUsed by:68
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:68
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:63
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:63
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:63
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:63
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:63
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:63
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:63
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:63
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:63
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:63
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:63
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:63
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:63
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:63
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:63
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:63
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:63
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:63
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:63
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:63
Symbol 63 MovieClipUses:24 26 28 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58 60 62Used by:68
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:68
Symbol 66 GraphicUsed by:68
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClip [hex]Uses:19 20 22 63 65 66 67Used by:Timeline
Symbol 69 GraphicUsed by:81
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70Used by:75
Symbol 72 FontUsed by:73 74
Symbol 73 EditableTextUses:72Used by:75
Symbol 74 TextUses:72Used by:75
Symbol 75 MovieClipUses:71 73 74Used by:81
Symbol 76 GraphicUsed by:81
Symbol 77 GraphicUsed by:81
Symbol 78 GraphicUsed by:80
Symbol 79 GraphicUsed by:80
Symbol 80 ButtonUses:78 79Used by:81
Symbol 81 MovieClipUses:69 75 76 77 80Used by:Timeline
Symbol 82 BitmapUsed by:83 85 136
Symbol 83 GraphicUses:82Used by:Timeline
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84 82Used by:Timeline
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:88
Symbol 88 MovieClipUses:87Used by:Timeline
Symbol 89 BitmapUsed by:90
Symbol 90 GraphicUses:89Used by:91
Symbol 91 MovieClipUses:90Used by:Timeline
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:Timeline
Symbol 94 FontUsed by:95 97 98
Symbol 95 TextUses:94Used by:Timeline
Symbol 96 GraphicUsed by:99
Symbol 97 TextUses:94Used by:99
Symbol 98 TextUses:94Used by:99
Symbol 99 MovieClipUses:96 97 98Used by:Timeline
Symbol 100 BitmapUsed by:104
Symbol 101 BitmapUsed by:104
Symbol 102 BitmapUsed by:104
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:100 101 102 103Used by:Timeline
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:113 125
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:113
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:113
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:111Used by:113
Symbol 113 MovieClipUses:106 108 110 112Used by:Timeline
Symbol 114 BitmapUsed by:116
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:114 115Used by:Timeline
Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:117Used by:125
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:125
Symbol 121 BitmapUsed by:122
Symbol 122 GraphicUses:121Used by:125
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:123Used by:125
Symbol 125 MovieClipUses:106 118 120 122 124Used by:Timeline
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:128
Symbol 128 MovieClipUses:127Used by:Timeline
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:133
Symbol 131 BitmapUsed by:132
Symbol 132 GraphicUses:131Used by:133
Symbol 133 MovieClipUses:130 132Used by:Timeline
Symbol 134 BitmapUsed by:136
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:134 135 82Used by:Timeline
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:143
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:143
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:143
Symbol 143 MovieClipUses:138 140 142Used by:Timeline
Symbol 144 GraphicUsed by:Timeline
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:Timeline
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:149
Symbol 149 MovieClipUses:148Used by:Timeline
Symbol 150 BitmapUsed by:154
Symbol 151 BitmapUsed by:154
Symbol 152 BitmapUsed by:154
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:150 151 152 153Used by:Timeline
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:175
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:175
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:175
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:175
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:175
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:165Used by:175
Symbol 167 BitmapUsed by:168
Symbol 168 GraphicUses:167Used by:175
Symbol 169 BitmapUsed by:170
Symbol 170 GraphicUses:169Used by:175
Symbol 171 BitmapUsed by:172
Symbol 172 GraphicUses:171Used by:175
Symbol 173 BitmapUsed by:174
Symbol 174 GraphicUses:173Used by:175
Symbol 175 MovieClipUses:156 158 160 162 164 166 168 170 172 174Used by:176
Symbol 176 MovieClipUses:175Used by:Timeline
Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:177Used by:197
Symbol 179 BitmapUsed by:180
Symbol 180 GraphicUses:179Used by:197
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:181Used by:197
Symbol 183 BitmapUsed by:184
Symbol 184 GraphicUses:183Used by:197
Symbol 185 BitmapUsed by:186
Symbol 186 GraphicUses:185Used by:197
Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187Used by:197
Symbol 189 BitmapUsed by:190
Symbol 190 GraphicUses:189Used by:197
Symbol 191 BitmapUsed by:192
Symbol 192 GraphicUses:191Used by:197
Symbol 193 BitmapUsed by:194
Symbol 194 GraphicUses:193Used by:197
Symbol 195 BitmapUsed by:196
Symbol 196 GraphicUses:195Used by:197
Symbol 197 MovieClipUses:178 180 182 184 186 188 190 192 194 196Used by:198
Symbol 198 MovieClipUses:197Used by:Timeline

Instance Names

"neighbors"Frame 5Symbol 113 MovieClip
"enemys"Frame 5Symbol 113 MovieClip
"red"Frame 5Symbol 125 MovieClip
"blue"Frame 5Symbol 125 MovieClip
"victories"Frame 5Symbol 133 MovieClip
"lands"Frame 5Symbol 143 MovieClip
"code"Frame 7Symbol 146 MovieClip
"current"Frame 7Symbol 68 MovieClip [hex]
"thinking"Frame 7Symbol 149 MovieClip
"bluearmy"Frame 7Symbol 176 MovieClip
"blueterritory"Frame 7Symbol 176 MovieClip
"redarmy"Frame 7Symbol 198 MovieClip
"redterritory"Frame 7Symbol 198 MovieClip
"winsText"Symbol 18 MovieClip [victory] Frame 1Symbol 11 MovieClip
"num"Symbol 68 MovieClip [hex] Frame 2Symbol 63 MovieClip
"redbar"Symbol 75 MovieClip Frame 1Symbol 71 MovieClip
"hun"Symbol 176 MovieClip Frame 1Symbol 175 MovieClip
"ten"Symbol 176 MovieClip Frame 1Symbol 175 MovieClip
"one"Symbol 176 MovieClip Frame 1Symbol 175 MovieClip
"hun"Symbol 198 MovieClip Frame 1Symbol 197 MovieClip
"ten"Symbol 198 MovieClip Frame 1Symbol 197 MovieClip
"one"Symbol 198 MovieClip Frame 1Symbol 197 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "vic"
ExportAssets (56)Timeline Frame 1Symbol 2 as "menu"
ExportAssets (56)Timeline Frame 1Symbol 3 as "place"
ExportAssets (56)Timeline Frame 1Symbol 18 as "victory"
ExportAssets (56)Timeline Frame 1Symbol 68 as "hex"
ExportAssets (56)Timeline Frame 7Symbol 68 as "hex"

Labels

""begin""Frame 3
"loaded"Symbol 81 MovieClip Frame 2

Dynamic Text Variables

percentSymbol 73 EditableText"000"




http://swfchan.com/20/99956/info.shtml
Created: 21/3 -2019 14:21:16 Last modified: 21/3 -2019 14:21:16 Server time: 22/12 -2024 09:33:25