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S.T.A.L.K.E.R. - F.L.A.S.H.E.D..swf

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Flash #99964

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S.T.A.L.K.E.R.

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<p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">MOVEMENT</font></p><p align="left"></p><p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">Arrows &nbsp;(Left, Right) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Walk</font></p><p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">Arrows + SHIFT &nbsp;(Left, Right) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- &nbsp;Run (in game mode)</font></p><p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">Arrows &nbsp;(Up, Down) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- &nbsp;Duck, Getup</font></p><p align="left"></p><p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">WEAPONS</font></p><p align="left"></p><p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">Spacebar &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- &nbsp;Engage / Disengage</font></p><p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">1 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- &nbsp;Primary Weapon</font></p><p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">2 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- &nbsp;Secondary Weapon</font></p><p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">3 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- &nbsp;Granade (if available)</font></p><p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">4 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- &nbsp;Anti Anomaly Throw</font></p><p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">Mouse Click &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Fire, Throw</font></p><p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">R &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Reload</font></p><p align="left"></p><p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">EXTRAS</font></p><p align="left"></p><p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">L &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Lamp</font></p><p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">P &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- PDA</font></p>

--------

ну здравствуй, мил человек...

Now, what do we got here...

Na, servus junge...

отвечать

REPLY

ANTWORTEN

смачного...

мову знаешь что ли?

Can you speak ukranian?

Du kannst doch nicht etwa Ukrainisch?

здрасте...   смачного...

да нет... мне б бензину...

No..well.. I need gas..

Nun.. nein.. ich brauch bloss benzin...

да ты подойди поближе... не трясись...

Come over here... just dont tramble like that

Na komm doch näher.. zitter net so..

у меня мало времени на разговоры..
ты в сталкеры податся решил... балбес
отговаривать тебя не буду. вижу глазища блестят
очень интересно как ты с тачкой через карантин пробрался
так понимаю это тебе стоило всех денег...
ладно... к делу..
машину естесственно тебе предётся подарить.. хе хе..
берданку тоже... кепку, всё цивильное барахло...
ну не моргай так ... всё нормально... я ж не бадит какой...
получишь от меня всё что нужно для первого перехода.
жратва, оружие, потрёпанную но ещё рабочую форму...

I dont have much time to enlighten you..
wanna be a s.t.a.l.k.e.r ?... dumbass
ok, I wont talk you out. I can see your eyes sparking
I wonder howd you manage to pass the blockade zone
I guess it cost you the whole dough you got...
alright... here is the deal..
no need to say that your wheels are mine now.. he he..
that rifle too... the cap, the whole civil clothes...
dont stare at me like that boy ... its okay... Im not a bandit...
you just cant use that shit anymore..
you get all necessary gear for the first trip..
some food, weapons... used, but still intakt uniform...

Hab keine Zeit dir alles zu erklären..
willst auch Stalker werden?... du Spako
I werde dich nicht davon ausreden, mir egal
frag mich wie du durch die Karantäne durchgekommen bist..
neheme an, du hast keine Kohle mehr, stimmts?...
na jut... zur Sache..
Die Karre wirst du mir schenken müssen.. he he..
Kannone... Kappe, deine ziville Klammoten...
Glotz net so... so läufts hier... ich bin kein Bandit...
Kriegst alles von mir was du fürn ersten Sprung brauchst.
Bischen Frass, Waffen, altes aber noch brauchbares Uniform ...

значит так: АКСУ, ТТ, по три магазина на каждый..
ну.. чё губу надул.. на первый скачёк хватит..
ты мне и так уже должен...
настреляешься ещё...

Here we go..: AKSU, Тokarev, three clips each..
Hey.. dont look at me like that.. thats enough for the first ride..
you owe me money already!! got it kid?...
youll get enough chance to shoot around...

Alsooo: AKSU, Tokarev, drei Magazine je..
Na.. wat glozst so grimmig jung!!!..
Du schuldes mir schon Geld!!!
Glaub mir, du hast GENUG Munition fürn ersten Übergang

спасибо

Thanks

Danke

KIA

999

999

999

ну лады....

keep the change.. :)

Klar..Na komm wir müssen los..

Ok.. This place ist full of military. We bring you to the idol and then you hit your own way

Hör gut zu.. Hier ist überall Militär. Wir setzen dich am Idol ab und dann verlass dich nur auf deine Beine.

Follow the path. They placed lots of anti-infantry mines around. The bastards loose 2 or 3 soldiers a week on that

Sieh zu dass du nicht vom Pfad abweichst. Das ganze Gelände ist vermint. Die Wichser verlieren selbst Paar Soldaten jede Woche

If you see a patrol - DONT shoot! Just say you are my nephew. Here is a PDA. Youll get OS in the village.

Falls du Patrouille siehst - Nicht ballern! Sag einfach du bist mein Neffe. Hier ein PDA für dich. Die OS kriegtst du schon auf dem Dorf

FFuck!.. Semen, stop the car..our stop

Scheisse!.. Semen, halt an..Endstation.

Howdy, Sedov.. Still smugling 'relatives'

Allter Falter, Sedov.. Schmuggelst wieder mit deinen Verwandten?..

Good morning commander.. my nephew, thats right.. the dumbass wants adventures..

Morgen Kommander.. stimmt, mein Neffe.. der kleiner sucht  Abenteuer..

How kann you be so meen to your own relatives? Alright, doesnt matter. Tell him, he shouldnt get on my sight again

Du bist echt zu gemein zu deinen Verwandten? Na gut, scheiss drauf. Sag ihm der soll sich hier nie blicken lassen.

Putschkov!!! Get your ass in the 7th quadrat!

Putschkov!!! Schnell, nimm die Position im Quadrat 7 an.

Ok, old buddy. You come with us. We have to talk.

Na gut alter. Lass uns zu dir fahren. Wir müssen reden..

Cmon, get off..

Deine Endhaltestelle kleiner, raus aus dem Wagen.

Ну, не раздави только командир.. за нами..

А ты давай вали побыстрее..

Ok,Commander. Follow me.. and please tell your driver he should watch it

Hey, kid! Cmon.. beat it..

Jawohl, Kommander. Folge mir.. und bitte passt auf wo ihr hin fährt.

Was stehste noch rum.. Verduffte!!!!

Иди иди..

Hit the way boy!

Na wat los?!

не попали же)))

Or should I aim?!

Oder soll ich zielen?!!

RELOAD

move

Ai

Halt! Or I shoot!!!

Halt! Oder ich schiesse!

Я от Седова иду. Не стреляйте.

I am a Sedovs "nephew". Dont shoot!

Ich bin der Sedovs "Neffe". Nicht schiessen!!

Ладно, салага. Иди в лагерь, там ясно будит. Разберутся, что ты за хрен с горы.

(радио) Мужики! Примите парня. Говорит от Мазая идёт. За бандитов его не забудте спросить!

Alright, noob. Head to the camp. They know how to deal with those like you there. I dont care.

(radio) Guys! You have a visitor. Says he belongs to the family of 'Mazai'. Dont forget to ask him about those bandits freaking around!

Gut, du Rotznas.  Schieb den Arsch ins Lager. Die dort werden schon wissen was für ein Vogel du bist.

(radio) Jungs! Ihr habt Besuch. Der sagt, er kommt  vom 'Mazai'. Vergisst nich den zu fragen was jetzt mit den Banditen auf dem Vorpost

Спасибо!

Thanks!

Danke!

Давай шевели копытами. "спасибо" на хлеб не намажешь

Cmon move your ass!.. Dont "thank" me... I accept cash only dude:))

Na los! Hau ab..  Dein 'Danke schön' kannst du für Omas sparen. Ich akzeptiere auch checks :))

<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Ресурсы</b></font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Музыка &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Эдуард Артемьев, STALKER game soundtrack, Juno Reactor</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Звук &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- STALKER game</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">3d Модели &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- POSER, STALKER game</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">2d Текстуры &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- STALKER game</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Анимация &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Николай Тимченко</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Прогаммирование &nbsp;- Сырятов Никита (Bloodnik), </font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Николай Тимченко (animatae)</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Идеи &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Николай Тимченко, Сырятов Никита</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Проект &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Николай Тимченко</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Лого cэмпл &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-Nine Inch Nails</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Контакт</b></font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Сырятов Никита (Bloodnik) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;nekitne@bk.ru</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Николай Тимченко (animatae) &nbsp;&nbsp;nullmorpheme@hotmail.com</font></p>

<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>RESOURCES</b></font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Music &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Eduard Artemjev, STALKER game soundtrack,, Juno Reactor</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Sound &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- STALKER game</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">3d Мodels &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- POSER, STALKER game</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">2d Textures &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- STALKER game</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Animation &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Nikolai Timchenko</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Programming &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Syriatov Nikita (Bloodnik), </font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Nikolai Timchenko (animatae)</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Plot &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Nikolai Timchenko, Syriatov Nikita</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Flash Projekt &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Nikolai Timchenko</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Logo sample &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-Nine Inch Nails</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>CONTACT</b></font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Syriatov Nikita &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- nekitne@bk.ru</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Nikolai Timchenko &nbsp;&nbsp;&nbsp;&nbsp;- nullmorpheme@hotmail.com</font></p>

<p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>RESOURCEN</b></font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Musik &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Eduard Artemjev, STALKER game soundtrack, Juno Reactor</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Sound &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- STALKER game</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">3d Мodellen &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- POSER, STALKER game</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">2d Texturen &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- STALKER game</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Animation &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Nikolai Timchenko</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Programmieren &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Syriatov Nikita (Bloodnik), </font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Nikolai Timchenko (animatae)</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Ideen &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Nikolai Timchenko, Syriatov Nikita</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Flash Projekt &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Nikolai Timchenko</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Logo Sample &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-Nine Inch Nails</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">KONTACT</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Syriatov Nikita &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- nekitne@bk.ru</font></p><p align="left"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Nikolai Timchenko &nbsp;&nbsp;&nbsp;&nbsp;- nullmorpheme@hotmail.com</font></p>

<p align="center"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>TO BE CONTINUED</b></font></p>

ActionScript [AS1/AS2]

Frame 1
MovieClip172._accProps = new Object(); MovieClip172._accProps.silent = true; stop();
Frame 2
var my_sound = new Sound(); my_sound.attachSound("On_over_GUI"); var weap_random = Math.floor(random(3)); var bandit_reloads = 0; var what_to_do = "walk"; var bandit01_direction = -1; var hero_direction = 0; var gamestart = 0; var invinsible = 0; _root.lamp = 0; _root.weap = 1; _root.aaa = 0; _root.pdaON = 0; var bandit_ammo = 200; var bandit_fired = 0; var playerGranades = 0; var langg = "eng"; var invinsible2 = 0; var player_fired = 0; _root.county01 = 0; var dawai = 0; _root.player_status = "visible"; stop(); _root.ammo = 30; _root.ammo2 = 8; _root.priAMMO = _root.ammo * 3; _root.secAMMO = _root.ammo2 * 3; _root.emptyClip = 0; _root.charges = 3; _root.malmal = 0; var weapToChange = 1; _root.codered = 0; _root.deadplayer = 0; _root.dotarget = 0; _root.dotarget02 = 0; _root.lamp = 0; _root.supress = 2; _root.suppstate = _root.supress;
Instance of Symbol 158 MovieClip in Frame 2
onClipEvent (enterFrame) { trace(_root.langg); }
Instance of Symbol 161 MovieClip in Frame 2
onClipEvent (enterFrame) { this._xscale = this._xscale + ((100 - this._xscale) / 25); this._yscale = this._xscale; }
Frame 3
stopAllSounds(); play();
Frame 4
var my_strk = new Sound(mc); my_strk.loadSound("intro.mp3", true);
Frame 103
mus2 = new Sound(this.musik2); mus2.attachSound("unwetter"); mus2.setVolume(30); mus2.start(0, 999); mus = new Sound(this.musik); mus.attachSound("rain"); mus.setVolume(30); mus.start(0, 999); _quality = "MEDIUM"; stop();
Instance of Symbol 172 MovieClip in Frame 103
onClipEvent (load) { this.gotoAndStop(random(5)); }
Instance of Symbol 228 MovieClip "hero" in Frame 103
onClipEvent (keyDown) { if ((this._x > 1000) && (_root._currentframe == 103)) { _root.hero_direction = 1; _root.room_switch.play(); this._x = 10; } } onClipEvent (keyDown) { if ((this._x < 8) && (_currentframe == _root.allowedToGo)) { _root.hero_direction = 2; _root.room_switch.play(); this._x = 990; } }
Instance of Symbol 285 MovieClip in Frame 103
onClipEvent (enterFrame) { if (this.hitTest(_root.hero)) { this.play(); } }
Frame 104
stop();
Instance of Symbol 314 MovieClip in Frame 104
onClipEvent (load) { this.gotoAndPlay(random(15)); } onClipEvent (enterFrame) { this._x = this._x - 5; this._y = this._y - 0.5; }
Instance of Symbol 314 MovieClip in Frame 104
onClipEvent (load) { this.gotoAndPlay(random(15)); } onClipEvent (enterFrame) { this._x = this._x - 5; this._y = this._y + 0.5; }
Frame 105
stop(); _quality = "HIGH";
Instance of Symbol 500 MovieClip "xa3a" in Frame 105
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 584 MovieClip "hero" in Frame 105
onClipEvent (load) { this._visible = 0; } onClipEvent (enterFrame) { if (this._x > 595) { _root.hero_direction = 1; _root.dialog.nextFrame(); _root.nextFrame(); } } onClipEvent (keyDown) { if (this._x < 8) { _root.hero_direction = 2; _root.room_switch.play(); this._x = 990; } }
Instance of Symbol 586 MovieClip "actor" in Frame 105
onClipEvent (load) { stop(); this._visible = 0; }
Frame 106
stop();
Frame 107
mus2 = new Sound(this.musik2); mus2.attachSound("car_go"); mus2.setVolume(30); mus2.start(0, 999); _root.hero_direction = 1; var my_strk = new Sound(mc); my_strk.loadSound("track1.mp3", true); stop();
Instance of Symbol 172 MovieClip in Frame 107
onClipEvent (load) { this.gotoAndStop(random(5)); }
Instance of Symbol 765 MovieClip in Frame 107
onClipEvent (enterFrame) { if (_root.weap == 1) { this.gotoAndStop(_root.ammo + 1); } else { this.gotoAndStop(_root.ammo2 + 1); } }
Frame 108
stop();
Frame 109
stop();
Frame 110
_root.msgs.nextFrame(); mus2.stop(); _root.hero_direction = 0; _root.player.gotoAndStop(5); mus = new Sound(this.musik2); mus.attachSound("btr"); mus.setVolume(30); mus.start(0, 999); stop();
Instance of Symbol 1564 MovieClip "player" in Frame 110
onClipEvent (keyDown) { if (Key.getCode() == 76) { if (_root.lamp != 1) { trace("light on."); _root.lamp = 1; } else { trace("light off."); _root.lamp = 0; } } if (this._x > 1000) { _root.hero_direction = 1; _root.anom.stop(); _root.room_switch.play(); this._x = 10; } } onClipEvent (keyDown) { if ((this._x < 8) && (_currentframe == (_currentframe + 1))) { _root.hero_direction = 2; _root.room_switch.play(); this._x = 990; } } onClipEvent (enterFrame) { trace(_root._currentframe); if ((this._x > 990) && (_root._currentframe == 121)) { this._x = 988; } } onClipEvent (keyDown) { if (Key.getCode() == 80) { _root.pda.play(); } }
Instance of Symbol 1566 MovieClip "sensor_player" in Frame 110
onClipEvent (enterFrame) { this._x = _root.player._x; }
Instance of Symbol 1569 MovieClip "aim" in Frame 110
onClipEvent (enterFrame) { this._x = _root._xmouse; this._y = _root._ymouse; }
Instance of Symbol 1571 MovieClip "aim2" in Frame 110
onClipEvent (enterFrame) { _root.county01++; if (_root.county01 >= 30) { this._x = this._x + ((_root.player._x - this._x) + 2); this._y = this._y + ((_root.player._y - this._y) + 2.4); _root.county = 0; } }
Instance of Symbol 1571 MovieClip "aim3" in Frame 110
onClipEvent (enterFrame) { _root.county01++; if (_root.county01 >= 30) { this._x = this._x + (_root.player._x - this._x); this._y = this._y + (_root.player._y - this._y); _root.county = 0; } }
Frame 111
_root.hero_direction = 1; mus.stop(); mus2 = new Sound(this.musik2); mus2.attachSound("wind01"); mus2.setVolume(30); mus2.start(0, 9999); _root.sensor_done = 1; stop();
Frame 112
stop();
Frame 113
stop();
Instance of Symbol 1624 MovieClip "granade_sensor" in Frame 113
onClipEvent (enterFrame) { if (this.hitTest(_root.sensor_player)) { if ((_root.player_status == "visible") || (_root.player_status == "ducked")) { _root.granade._x = _root.player._x; _root.granade.play(); this.nextFrame(); } } }
Frame 114
anom = new Sound(_root.anomalie); anom.attachSound("anomlie01_idle"); anom.start(0, 999); stop();
Instance of Symbol 314 MovieClip in Frame 114
onClipEvent (load) { this.gotoAndPlay(random(15)); } onClipEvent (enterFrame) { this._x = this._x - 5; this._y = this._y - 0.5; }
Instance of Symbol 1632 MovieClip "anomalie" in Frame 114
onClipEvent (load) { gotoAndStop (104); }
Frame 115
stop();
Instance of Symbol 1712 MovieClip "zomb01" in Frame 115
onClipEvent (load) { gotoAndStop (111); } onClipEvent (enterFrame) { }
Frame 116
stop();
Instance of Symbol 1717 MovieClip in Frame 116
onClipEvent (load) { this.gotoAndStop(random(5)); }
Instance of Symbol 1722 MovieClip "bandit_shelter_01" in Frame 116
onClipEvent (mouseDown) { if (this.hitTest(_root.aim._x, _root.aim._y, false)) { trace("hit"); _root.invinsible2 = 1; } else { trace("no hit"); _root.invinsible2 = 0; } } onClipEvent (enterFrame) { if (this.hitTest(_root.aim._x, _root.aim._y, false)) { trace("hit"); _root.invinsible2 = 1; } } onClipEvent (mouseMove) { if (this.hitTest(_root.aim._x, _root.aim._y, false)) { trace("hit"); _root.invinsible2 = 1; } }
Instance of Symbol 1726 MovieClip "player_shelter" in Frame 116
onClipEvent (enterFrame) { if (this.hitTest(_root.aim2._x, _root.aim2._y, false) || (_root.aim3._x_root.aim3._yfalse)) { _root.invinsible = 1; } else { _root.invinsible = 0; } }
Instance of Symbol 1812 MovieClip "enemy001" in Frame 116
onClipEvent (load) { this.gotoAndStop(4); }
Instance of Symbol 2159 MovieClip "enemy002" in Frame 116
onClipEvent (load) { this.what_to_do = _root.what_to_do; this.bandit_direction = (_root.bandit_direction = 1); this.gotoAndStop(10); } onClipEvent (enterFrame) { if (bandit_direction == 1) { this._xscale = 32; } else if (bandit_direction == -1) { this._xscale = -32; } if (this._x < 5) { bandit_direction = -1; } if (this._x > 1020) { bandit_direction = 1; } }
Instance of Symbol 2162 MovieClip "granade_player" in Frame 116
onClipEvent (enterFrame) { this._y = _root.player._y + 30; }
Frame 117
stop();
Instance of Symbol 314 MovieClip in Frame 117
onClipEvent (load) { this.gotoAndPlay(random(15)); } onClipEvent (enterFrame) { this._x = this._x - 5; this._y = this._y - 0.5; }
Frame 118
stop();
Instance of Symbol 2186 MovieClip in Frame 118
onClipEvent (load) { this.gotoAndStop(random(5)); }
Frame 119
anom = new Sound(_root.anomalie); anom.attachSound("anomlie01_idle"); anom.start(0, 999); stop();
Instance of Symbol 1632 MovieClip "anomalie" in Frame 119
onClipEvent (load) { gotoAndStop (104); }
Frame 120
stop();
Frame 121
_root.my_strk.stop(); stop();
Instance of Symbol 2299 MovieClip "straz01" in Frame 121
onClipEvent (load) { var q = getTimer(); var Pause = 20; var randomhumber; var sec; } onClipEvent (enterFrame) { randomhumber = Math.floor(20 + (Math.random() * 760)); sec = Math.floor((getTimer() - q) / 1000); if (sec < Pause) { } else { _root.straz01.play(); q = getTimer(); } }
Instance of Symbol 2206 MovieClip in Frame 121
onClipEvent (enterFrame) { if (this.hitTest(_root.sensor_player)) { _root.player._x = _root.player._x; } }
Frame 122
stop(); play();
Instance of Symbol 2307 MovieClip in Frame 122
onClipEvent (mouseDown) { stopAllSounds(); _root.gotoAndPlay("start"); }
Frame 167
stop();
Instance of Symbol 2312 MovieClip in Frame 167
onClipEvent (enterFrame) { this.gotoAndStop(_root.langg); }
Symbol 21 MovieClip Frame 1
loaded = _root.getBytesLoaded(); total = _root.getBytesTotal(); if (total) { myResult = Math.round((Number(loaded) * 100) / total); if (myResult >= 100) { } }
Symbol 21 MovieClip Frame 2
target_length = track_mc._width - 2; preloader_divs = target_length / 100; progress_mc.onEnterFrame = function () { loaded = _root.getBytesLoaded(); total = _root.getBytesTotal(); myResult = (Number(loaded) * 100) / total; if (total) { if (Math.round(myResult) < 100) { perc_mc.perc_txt.text = Math.round(myResult) + "%"; this._width = Math.round(myResult) * 2; } else { play(); } } }; stop();
Symbol 21 MovieClip Frame 3
_root.gotoAndPlay(2);
Symbol 30 MovieClip Frame 1
f = 0; d = random(600);
Symbol 30 MovieClip Frame 2
if (f > d) { gotoAndPlay (4); } f = f + 1;
Symbol 30 MovieClip Frame 3
gotoAndPlay (2);
Symbol 30 MovieClip Frame 8
gotoAndPlay (1);
Symbol 35 MovieClip Frame 1
f = 0; d = random(600);
Symbol 35 MovieClip Frame 2
if (f > d) { gotoAndPlay (4); } f = f + 1;
Symbol 35 MovieClip Frame 3
gotoAndPlay (2);
Symbol 35 MovieClip Frame 9
gotoAndPlay (1);
Symbol 41 MovieClip Frame 1
f = 0; d = random(500);
Symbol 41 MovieClip Frame 2
if (f > d) { gotoAndPlay (4); } f = f + 1;
Symbol 41 MovieClip Frame 3
gotoAndPlay (2);
Symbol 41 MovieClip Frame 9
gotoAndPlay (1);
Instance of Symbol 30 MovieClip "flash01" in Symbol 43 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 35 MovieClip in Symbol 43 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 41 MovieClip in Symbol 43 MovieClip Frame 1
onClipEvent (load) { }
Symbol 86 MovieClip Frame 1
stop();
Instance of Symbol 100 MovieClip in Symbol 101 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.langg); }
Symbol 101 MovieClip Frame 100
stop();
Instance of Symbol 105 MovieClip in Symbol 106 MovieClip Frame 10
onClipEvent (enterFrame) { this.gotoAndStop(_root.langg); }
Symbol 106 MovieClip Frame 110
stop();
Instance of Symbol 110 MovieClip in Symbol 111 MovieClip Frame 20
onClipEvent (enterFrame) { this.gotoAndStop(_root.langg); }
Symbol 111 MovieClip Frame 120
stop();
Instance of Symbol 115 MovieClip in Symbol 116 MovieClip Frame 30
onClipEvent (enterFrame) { this.gotoAndStop(_root.langg); }
Symbol 116 MovieClip Frame 130
stop();
Instance of Symbol 97 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this._alpha = this._alpha + ((80 - this._alpha) / 3); } else { this._alpha = this._alpha + ((10 - this._alpha) / 3); } } onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { _root.gotoAndStop("game"); this._parent._parent.play(); } }
Instance of Symbol 97 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this._alpha = this._alpha + ((80 - this._alpha) / 3); } else { this._alpha = this._alpha + ((10 - this._alpha) / 3); } } onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { _root.gamestart = 3; this._parent._parent.play(); _root.my_sound.start(); } }
Instance of Symbol 97 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this._alpha = this._alpha + ((80 - this._alpha) / 3); } else { this._alpha = this._alpha + ((10 - this._alpha) / 3); } } onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { _root.gamestart = 2; this._parent._parent.play(); } }
Instance of Symbol 97 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this._alpha = this._alpha + ((80 - this._alpha) / 3); } else { this._alpha = this._alpha + ((10 - this._alpha) / 3); } } onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { getURL ("javascript:history.back(1)", "_self"); } }
Symbol 124 MovieClip Frame 1
_root.langg = "rus"; stop();
Symbol 124 MovieClip Frame 2
_root.langg = "eng";
Symbol 124 MovieClip Frame 3
_root.langg = "deu";
Symbol 124 MovieClip Frame 4
this.gotoAndStop(1);
Instance of Symbol 128 MovieClip in Symbol 129 MovieClip Frame 10
onClipEvent (enterFrame) { this.gotoAndStop(_root.langg); }
Symbol 129 MovieClip Frame 110
stop();
Symbol 134 MovieClip Frame 1
stop();
Instance of Symbol 97 MovieClip in Symbol 151 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this._alpha = this._alpha + ((80 - this._alpha) / 3); } else { this._alpha = this._alpha + ((10 - this._alpha) / 3); } } onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { _root.gogogo.play(); this._parent._parent.play(); } }
Instance of Symbol 97 MovieClip in Symbol 151 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this._alpha = this._alpha + ((80 - this._alpha) / 3); } else { this._alpha = this._alpha + ((10 - this._alpha) / 3); } } onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { _quality = "HIGH"; _root.my_sound.start(); } }
Instance of Symbol 97 MovieClip in Symbol 151 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this._alpha = this._alpha + ((80 - this._alpha) / 3); } else { this._alpha = this._alpha + ((10 - this._alpha) / 3); } } onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { _quality = "MEDIUM"; _root.my_sound.start(); } }
Instance of Symbol 97 MovieClip in Symbol 151 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this._alpha = this._alpha + ((80 - this._alpha) / 3); } else { this._alpha = this._alpha + ((10 - this._alpha) / 3); } } onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { _quality = "LOW"; _root.my_sound.start(); } }
Instance of Symbol 97 MovieClip in Symbol 151 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this._alpha = this._alpha + ((80 - this._alpha) / 3); } else { this._alpha = this._alpha + ((10 - this._alpha) / 3); } } onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this._parent.mova.nextFrame(); _root.my_sound.start(); } } onClipEvent (mouseUp) { }
Instance of Symbol 124 MovieClip "mova" in Symbol 151 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.langg); } onClipEvent (enterFrame) { this.gotoAndStop(_root.langg); }
Instance of Symbol 97 MovieClip in Symbol 151 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this._alpha = this._alpha + ((80 - this._alpha) / 3); } else { this._alpha = this._alpha + ((10 - this._alpha) / 3); } } onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this._parent._parent.play(); _root.my_sound.start(); } }
Instance of Symbol 134 MovieClip in Symbol 151 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.langg); }
Instance of Symbol 138 MovieClip in Symbol 151 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.langg); }
Instance of Symbol 142 MovieClip in Symbol 151 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.langg); }
Instance of Symbol 146 MovieClip in Symbol 151 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.langg); }
Instance of Symbol 150 MovieClip in Symbol 151 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.langg); }
Instance of Symbol 110 MovieClip in Symbol 152 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.langg); }
Symbol 152 MovieClip Frame 100
stop();
Instance of Symbol 97 MovieClip in Symbol 157 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this._alpha = this._alpha + ((80 - this._alpha) / 3); } else { this._alpha = this._alpha + ((10 - this._alpha) / 3); } } onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this._parent._parent.play(); _root.my_sound.start(); } }
Instance of Symbol 156 MovieClip in Symbol 157 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.langg); }
Instance of Symbol 150 MovieClip in Symbol 157 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.langg); }
Symbol 158 MovieClip Frame 1
Symbol 158 MovieClip Frame 2
stop();
Symbol 158 MovieClip Frame 17
if (_root.gamestart == 2) { this.gotoAndStop(33); } if (_root.gamestart == 1) { _root.play(); }
Symbol 158 MovieClip Frame 18
stop();
Symbol 158 MovieClip Frame 32
if (_root.gamestart == 1) { _root.play(); } else { gotoAndPlay (1); }
Symbol 158 MovieClip Frame 33
stop();
Symbol 158 MovieClip Frame 47
if (_root.gamestart == 1) { _root.play(); } else { gotoAndPlay (1); }
Instance of Symbol 160 MovieClip in Symbol 161 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation + 1; }
Symbol 164 MovieClip Frame 1
stop();
Symbol 164 MovieClip Frame 15
stop(); _root.nextFrame();
Symbol 176 MovieClip Frame 112
stop();
Symbol 226 MovieClip Frame 1
this.onEnterFrame = function () { _root.hero._x = _root.hero._x - this._parent.uhu; };
Symbol 226 MovieClip Frame 30
delete this.onEnterFrame; stop();
Symbol 226 MovieClip Frame 31
_root.hero.gotoAndStop(12); stop();
Symbol 227 MovieClip Frame 1
this.onEnterFrame = function () { _root.hero._x = _root.hero._x - this._parent.uhu; };
Symbol 227 MovieClip Frame 10
_root.hero.gotoAndStop(10); stop();
Symbol 228 MovieClip Frame 1
stop();
Instance of Symbol 223 MovieClip in Symbol 228 MovieClip Frame 2
onClipEvent (enterFrame) { if ((_root.hero._x < 8) && (_root._currentframe == 4)) { _root.hero._x = 10; } } onClipEvent (enterFrame) { if (Key.isDown(39)) { _root.hero._x = _root.hero._x + 1.5; _root.hero._xscale = 32; } if (Key.isDown(37)) { _root.hero._x = _root.hero._x - 1.5; _root.hero._xscale = -32; } } onClipEvent (keyUp) { this._parent.frameiD = this._currentframe; _root.hero.gotoAndStop(11); }
Instance of Symbol 223 MovieClip in Symbol 228 MovieClip Frame 10
onClipEvent (enterFrame) { if ((_root.hero._x < 8) && (_root._currentframe == 4)) { _root.hero._x = 10; } } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._parent.uhu = -1.5; _root.hero._x = _root.hero._x + 1.5; _root.hero._xscale = 32; } if (Key.isDown(37)) { this._parent.uhu = 1.5; _root.hero._x = _root.hero._x - 1.5; _root.hero._xscale = -32; } } onClipEvent (keyUp) { this._parent.frameiD = this._currentframe; _root.hero.gotoAndStop(11); }
Symbol 228 MovieClip Frame 11
gogogo = 1; stop();
Instance of Symbol 226 MovieClip in Symbol 228 MovieClip Frame 11
onClipEvent (enterFrame) { if ((_root.hero._x < 8) && (_root._currentframe == 4)) { _root.hero._x = 10; } } onClipEvent (load) { this._parent.gogogo = 1; this.gotoAndPlay(this._parent.frameiD); } onClipEvent (keyDown) { if (Key.isDown(39) || (Key.isDown(37))) { this.play(); } } onClipEvent (keyUp) { this._parent.frameiD = this._currentframe; _root.hero.gotoAndStop(11); }
Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 12
onClipEvent (enterFrame) { if ((_root.hero._x < 8) && (_root._currentframe == 4)) { _root.hero._x = 10; } } onClipEvent (load) { if (Key.isDown(39)) { this._parent.uhu = -1.5; _root.hero._xscale = 32; } if (Key.isDown(37)) { this._parent.uhu = 1.5; _root.hero._xscale = -32; } } onClipEvent (keyUp) { this._parent.frameiD = this._currentframe; _root.hero.gotoAndStop(11); }
Symbol 239 MovieClip Frame 200
stop();
Symbol 240 MovieClip Frame 1
stop();
Symbol 240 MovieClip Frame 31
stop();
Instance of Symbol 240 MovieClip "car" in Symbol 270 MovieClip Frame 1
/* no clip actions */
Symbol 270 MovieClip Frame 200
this.car.play();
Symbol 270 MovieClip Frame 324
_root.hero.play();
Symbol 270 MovieClip Frame 370
stop();
Symbol 279 MovieClip Frame 200
stop();
Symbol 285 MovieClip Frame 1
stop();
Symbol 285 MovieClip Frame 16
stop();
Symbol 299 MovieClip Frame 1
stop();
Symbol 299 MovieClip Frame 6
if (_root.hero_direction == 1) { _root.nextFrame(); } else { _root.prevFrame(); }
Symbol 324 MovieClip Frame 1
stop();
Symbol 324 MovieClip Frame 55
_root.hero_direction = 1; _root.mus2.stop(); _root.mus.stop(); _root.room_switch.play(); stop();
Symbol 413 Button
on (press) { _root.xata.door.play(); _root.snsr01._visible = 0; _root.ddt._visible = 0; }
Symbol 415 Button
on (press) { _root.xata.door.play(); _root.snsr01._visible = 0; _root.ddt._visible = 0; }
Symbol 417 Button
on (press) { _root.xata.door.play(); _root.snsr01._visible = 0; _root.ddt._visible = 0; }
Symbol 422 MovieClip Frame 11
stop();
Symbol 423 MovieClip Frame 1
stop();
Instance of Symbol 399 MovieClip in Symbol 423 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.hero)) { this._parent.play(); } }
Symbol 423 MovieClip Frame 8
stop();
Instance of Symbol 399 MovieClip in Symbol 423 MovieClip Frame 8
onClipEvent (enterFrame) { if (this.hitTest(_root.hero)) { } else { this._parent._parent.ddt.gotoAndStop(1); this._parent.play(); } }
Instance of Symbol 418 MovieClip in Symbol 423 MovieClip Frame 8
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Symbol 492 MovieClip Frame 141
_root.shutters.play();
Symbol 492 MovieClip Frame 155
stop();
Symbol 498 MovieClip Frame 25
stop();
Symbol 498 MovieClip Frame 45
_root.xa3a._visible = 1; _root.hero._visible = 1; _root.actor._visible = 1; _root.dialog.play(); stop();
Symbol 572 MovieClip Frame 1
this.onEnterFrame = function () { _root.hero._x = _root.hero._x - this._parent.uhu; };
Symbol 572 MovieClip Frame 30
delete this.onEnterFrame; stop();
Symbol 572 MovieClip Frame 31
_root.hero.gotoAndStop(3); stop();
Symbol 583 MovieClip Frame 1
this.onEnterFrame = function () { _root.hero._x = _root.hero._x - this._parent.uhu; };
Symbol 583 MovieClip Frame 10
_root.hero.gotoAndStop(1); stop();
Instance of Symbol 543 MovieClip in Symbol 584 MovieClip Frame 1
onClipEvent (enterFrame) { if (Key.isDown(39)) { if (_root.dawai == 1) { this._parent.uhu = -2.5; _root.hero._x = _root.hero._x + 2.7; _root.hero._xscale = 55; } } } onClipEvent (keyUp) { if (_root.dawai == 1) { this._parent.frameiD = this._currentframe; _root.hero.gotoAndStop(2); } }
Symbol 584 MovieClip Frame 2
gogogo = 1; stop();
Instance of Symbol 572 MovieClip in Symbol 584 MovieClip Frame 2
onClipEvent (load) { this._parent.gogogo = 1; this.gotoAndPlay(this._parent.frameiD); } onClipEvent (keyDown) { if (Key.isDown(39)) { if (_root.dawai == 1) { this.play(); } } } onClipEvent (keyUp) { if (_root.dawai == 1) { this._parent.frameiD = this._currentframe; _root.hero.gotoAndStop(2); } }
Instance of Symbol 583 MovieClip in Symbol 584 MovieClip Frame 3
onClipEvent (load) { if (Key.isDown(39)) { if (_root.dawai == 1) { this._parent.uhu = -2.7; _root.hero._xscale = 55; } } } onClipEvent (keyUp) { this._parent.frameiD = this._currentframe; _root.hero.gotoAndStop(2); }
Symbol 586 MovieClip Frame 1
Symbol 592 Button
on (press) { this._parent.play(); }
Symbol 594 Button
on (press) { this._parent.play(); }
Symbol 596 Button
on (press) { this._parent.play(); }
Symbol 597 MovieClip Frame 1
stop();
Symbol 640 MovieClip Frame 1
_root.reloaded = 1;
Symbol 640 MovieClip Frame 2
_root.reloaded = 2;
Symbol 640 MovieClip Frame 3
_root.reloaded = 0;
Symbol 640 MovieClip Frame 4
_root.reloaded = 3;
Symbol 640 MovieClip Frame 5
_root.reloaded = 0; _root.deadplayer = 1; _root.granade.gotoAndStop(2);
Instance of Symbol 638 MovieClip in Symbol 640 MovieClip Frame 5
onClipEvent (mouseDown) { stopAllSounds(); _root.gotoAndPlay("start"); }
Symbol 655 MovieClip Frame 1
stop();
Instance of Symbol 640 MovieClip "posestatus" in Symbol 659 MovieClip Frame 1
onClipEvent (load) { stop(); } onClipEvent (enterFrame) { this.gotoAndStop(_root.player_status); }
Instance of Symbol 645 MovieClip in Symbol 659 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 655 MovieClip in Symbol 659 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.playerGranades + 1); }
Symbol 664 MovieClip Frame 1
stop();
Instance of Symbol 590 MovieClip in Symbol 664 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Symbol 664 MovieClip Frame 30
stop();
Instance of Symbol 597 MovieClip in Symbol 664 MovieClip Frame 30
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Instance of Symbol 602 MovieClip in Symbol 664 MovieClip Frame 61
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Symbol 664 MovieClip Frame 90
stop();
Instance of Symbol 597 MovieClip in Symbol 664 MovieClip Frame 90
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Instance of Symbol 607 MovieClip in Symbol 664 MovieClip Frame 91
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Instance of Symbol 611 MovieClip in Symbol 664 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Symbol 664 MovieClip Frame 192
_root.dawai = 1;
Symbol 664 MovieClip Frame 193
stop();
Symbol 664 MovieClip Frame 194
play();
Instance of Symbol 615 MovieClip in Symbol 664 MovieClip Frame 194
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Symbol 664 MovieClip Frame 252
stop();
Instance of Symbol 597 MovieClip in Symbol 664 MovieClip Frame 252
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Instance of Symbol 619 MovieClip in Symbol 664 MovieClip Frame 253
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Symbol 664 MovieClip Frame 313
stop();
Instance of Symbol 597 MovieClip in Symbol 664 MovieClip Frame 313
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Instance of Symbol 623 MovieClip in Symbol 664 MovieClip Frame 314
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Instance of Symbol 663 MovieClip in Symbol 664 MovieClip Frame 350
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Symbol 664 MovieClip Frame 385
_root.room_switch.play(); stop();
Instance of Symbol 688 MovieClip in Symbol 693 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation + 10; }
Instance of Symbol 688 MovieClip in Symbol 693 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation + 10; }
Symbol 694 MovieClip Frame 200
_root.room_switch.play();
Symbol 717 Button
on (press) { this._parent.nextFrame(); }
Symbol 718 Button
on (press) { this._parent.nextFrame(); }
Symbol 719 Button
on (press) { this._parent.nextFrame(); }
Symbol 720 MovieClip Frame 1
stop();
Symbol 760 MovieClip Frame 1
stop();
Instance of Symbol 699 MovieClip in Symbol 760 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Instance of Symbol 703 MovieClip in Symbol 760 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Instance of Symbol 707 MovieClip in Symbol 760 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Instance of Symbol 711 MovieClip in Symbol 760 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Instance of Symbol 716 MovieClip in Symbol 760 MovieClip Frame 3
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Instance of Symbol 720 MovieClip in Symbol 760 MovieClip Frame 3
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Instance of Symbol 724 MovieClip in Symbol 760 MovieClip Frame 4
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Instance of Symbol 728 MovieClip in Symbol 760 MovieClip Frame 5
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Instance of Symbol 732 MovieClip in Symbol 760 MovieClip Frame 6
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Symbol 760 MovieClip Frame 7
_root.btr4ik2.play();
Instance of Symbol 736 MovieClip in Symbol 760 MovieClip Frame 7
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Instance of Symbol 740 MovieClip in Symbol 760 MovieClip Frame 8
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Symbol 760 MovieClip Frame 9
_root.bs2.bserie.stalker._visible = 0; _root.player.gotoAndStop(4);
Instance of Symbol 747 MovieClip in Symbol 760 MovieClip Frame 9
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Symbol 760 MovieClip Frame 10
_root.bs2.play();
Instance of Symbol 755 MovieClip in Symbol 760 MovieClip Frame 51
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Instance of Symbol 759 MovieClip in Symbol 760 MovieClip Frame 151
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Symbol 760 MovieClip Frame 239
stop();
Symbol 771 Button
on (press) { play(); }
Symbol 791 MovieClip Frame 1
stop();
Symbol 791 MovieClip Frame 45
stop();
Symbol 797 Button
on (press) { play(); }
Symbol 800 Button
on (press) { this.pdaview.play(); }
Symbol 801 MovieClip Frame 1
stop();
Symbol 801 MovieClip Frame 2
Mouse.hide();
Symbol 801 MovieClip Frame 5
_root.pdaON = 1; stop();
Instance of Symbol 799 MovieClip in Symbol 801 MovieClip Frame 5
onClipEvent (enterFrame) { this._x = _root._xmouse; this._y = _root._ymouse; }
Symbol 801 MovieClip Frame 8
_root.pdaON = 0; Mouse.show();
Symbol 803 MovieClip Frame 1
stop();
Symbol 803 MovieClip Frame 86
stop();
Symbol 838 MovieClip Frame 1
i = 1; max = 10;
Instance of Symbol 837 MovieClip "fire" in Symbol 838 MovieClip Frame 1
onClipEvent (enterFrame) { scale = Number(random(50)) + 30; this._x = Number(random(12)) - 6; this._yscale = scale; }
Symbol 838 MovieClip Frame 2
if (Number(i) <= Number(max)) { duplicateMovieClip ("fire", "fire" + i, i); i = Number(i) + 1; }
Symbol 838 MovieClip Frame 3
if (Number(i) <= Number(max)) { duplicateMovieClip ("fire", "fire" + i, i); i = Number(i) + 1; } gotoAndPlay (2);
Symbol 1002 MovieClip Frame 1
stop();
Symbol 1002 MovieClip Frame 2
_quality = "MEDUIM";
Symbol 1002 MovieClip Frame 67
_root.treefall.play();
Symbol 1002 MovieClip Frame 218
_quality = "HIGH"; stop();
Symbol 1005 MovieClip Frame 2
stop();
Symbol 1007 MovieClip Frame 1
stop();
Symbol 1007 MovieClip Frame 2
_root.player.gotoAndStop(24);
Symbol 1010 MovieClip Frame 1
stop();
Instance of Symbol 1009 MovieClip in Symbol 1010 MovieClip Frame 1
onClipEvent (keyDown) { if (Key.isDown(32) || (Key.isDown(40))) { this._parent.nextFrame(); } }
Symbol 1010 MovieClip Frame 2
mus22 = new Sound(this); mus22.attachSound("weapon_nieder"); mus22.setVolume(20); mus22.start(); this.prevFrame();
Symbol 1011 MovieClip Frame 26
var temp_ammo = _root.ammo; var temp_ammo2 = _root.ammo2; this.onEnterFrame = function () { if (_root.ammo < temp_ammo) { this.fire.nextFrame(); } if (_root.ammo2 < temp_ammo2) { this.fire.nextFrame(); } }; stop();
Symbol 1012 MovieClip Frame 1
stop();
Instance of Symbol 1012 MovieClip "controller" in Symbol 1016 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.sensor_player)) { this._parent.sniper01.fire.nextFrame(); } }
Symbol 1021 MovieClip Frame 130
stop();
Symbol 1024 MovieClip Frame 130
stop();
Symbol 1025 MovieClip Frame 130
_root.msgs.nextFrame(); stop();
Symbol 1025 MovieClip Frame 335
_root.msgs.play(); stop();
Symbol 1032 MovieClip Frame 1
stop();
Instance of Symbol 1030 MovieClip in Symbol 1032 MovieClip Frame 1
onClipEvent (enterFrame) { this._parent.gotoAndStop(_root.weap); }
Symbol 1032 MovieClip Frame 2
stop();
Instance of Symbol 1034 MovieClip in Symbol 1035 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.aim2._x, _root.aim2._y, false) || (_root.aim3._x_root.aim3._yfalse)) { if ((_root.invinsible == 0) && (_root.bandit_fired == 1)) { _root.player.gotoAndStop(24); } else if (_root.bandit_fired == 1) { _root.puli.play(); } } }
Symbol 1115 MovieClip Frame 1
_root.player_status = "visible";
Instance of Symbol 1027 MovieClip "lightcone" in Symbol 1115 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; } onClipEvent (enterFrame) { if (_root.lamp == 1) { this._visible = 1; } else { this._visible = 0; } }
Symbol 1155 MovieClip Frame 1
_root.player_status = "visible";
Instance of Symbol 1027 MovieClip "lightcone" in Symbol 1155 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; } onClipEvent (enterFrame) { if (_root.lamp == 1) { this._visible = 1; } else { this._visible = 0; } }
Instance of Symbol 1027 MovieClip "lightcone" in Symbol 1174 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; } onClipEvent (enterFrame) { if (_root.lamp == 1) { this._visible = 1; } else { this._visible = 0; } }
Symbol 1174 MovieClip Frame 9
_root.player.gotoAndStop(4); stop();
Symbol 1175 MovieClip Frame 1
_root.player_status = "visible";
Instance of Symbol 1027 MovieClip "lightcone" in Symbol 1175 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; } onClipEvent (enterFrame) { if (_root.lamp == 1) { this._visible = 1; } else { this._visible = 0; } }
Symbol 1191 MovieClip Frame 1
_root.player_status = "ducked";
Instance of Symbol 1027 MovieClip "lightcone" in Symbol 1191 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; } onClipEvent (enterFrame) { if (_root.lamp == 1) { this._visible = 1; } else { this._visible = 0; } }
Symbol 1191 MovieClip Frame 15
_root.player.gotoAndStop(8); stop();
Symbol 1192 MovieClip Frame 1
_root.player_status = "ducked";
Instance of Symbol 1027 MovieClip "lightcone" in Symbol 1192 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; } onClipEvent (enterFrame) { if (_root.lamp == 1) { this._visible = 1; } else { this._visible = 0; } }
Symbol 1192 MovieClip Frame 15
_root.player.gotoAndStop(4); stop();
Symbol 1195 MovieClip Frame 9
stop();
Symbol 1199 MovieClip Frame 1
stop();
Symbol 1199 MovieClip Frame 2
gotoAndStop (1);
Symbol 1199 MovieClip Frame 3
gotoAndStop (1);
Symbol 1200 MovieClip Frame 1
_root.player_fired = 1; stop();
Instance of Symbol 1195 MovieClip "huelze" in Symbol 1200 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 1196 MovieClip in Symbol 1200 MovieClip Frame 1
onClipEvent (mouseDown) { if (_root.pdaON == 0) { if ((((_root.hero_direction == 1) && (_root._ymouse > 250)) && (_root.aim._x > _root.player._x)) || (((_root.hero_direction == 2) && (_root._ymouse > 250)) && (_root.aim._x < _root.player._x))) { if (((_root.ammo > 0) && (_root.weap == 1)) || ((_root.ammo2 > 0) && (_root.weap == 2))) { this._parent.play(); this._parent.huelze.gotoAndPlay(1); } else { _root.reload = 1; var my_sound = new Sound(); my_sound.attachSound("noclip"); my_sound.start(); } } } }
Symbol 1200 MovieClip Frame 2
_root.player._x = _root.player._x - 1; _root.player_fired = 0; if (_root.weap == 1) { _root.ammo--; _root.priAMMO--; } else { _root.ammo2--; _root.secAMMO--; }
Instance of Symbol 1199 MovieClip in Symbol 1200 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(_root.supress); }
Instance of Symbol 1027 MovieClip "lightcone" in Symbol 1201 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; } onClipEvent (enterFrame) { if (_root.lamp == 1) { this._visible = 1; } else { this._visible = 0; } }
Instance of Symbol 1200 MovieClip in Symbol 1201 MovieClip Frame 1
onClipEvent (load) { _root.aim.gotoAndStop(2); Mouse.hide(); } onClipEvent (unload) { _root.aim.gotoAndStop(1); Mouse.show(); }
Symbol 1231 MovieClip Frame 1
_root.player_status = "ducked"; stop(); var mouseListener = new Object(); mouseListener.onMouseMove = function () { _root.aim._x = _xmouse; _root.aim._y = _ymouse; Rifle._rotation = (Math.atan2(_ymouse - Rifle._y, _xmouse - Rifle._x) * 180) / Math.PI; if (Rifle._rotation < -20) { Rifle._rotation = -20; } if (Rifle._rotation > 20) { Rifle._rotation = 20; } }; Mouse.addListener(mouseListener);
Symbol 1247 MovieClip Frame 1
_root.player_status = "ducked";
Instance of Symbol 1027 MovieClip "lightcone" in Symbol 1247 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; } onClipEvent (enterFrame) { if (_root.lamp == 1) { this._visible = 1; } else { this._visible = 0; } }
Symbol 1247 MovieClip Frame 9
_root.player_status = "prone";
Symbol 1247 MovieClip Frame 15
_root.player.gotoAndStop(10); stop();
Symbol 1277 MovieClip Frame 1
_root.player_status = "prone"; stop();
Instance of Symbol 1027 MovieClip "lightcone" in Symbol 1277 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; } onClipEvent (enterFrame) { if (_root.lamp == 1) { this._visible = 1; } else { this._visible = 0; } }
Instance of Symbol 1027 MovieClip "lightcone" in Symbol 1278 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; } onClipEvent (enterFrame) { if (_root.lamp == 1) { this._visible = 1; } else { this._visible = 0; } }
Symbol 1278 MovieClip Frame 15
_root.player.gotoAndStop(8); stop();
Symbol 1294 MovieClip Frame 1
_root.player_status = "visible";
Instance of Symbol 1027 MovieClip "lightcone" in Symbol 1294 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; } onClipEvent (enterFrame) { if (_root.lamp == 1) { this._visible = 1; } else { this._visible = 0; } }
Symbol 1294 MovieClip Frame 15
_root.player.gotoAndStop(14); stop();
Instance of Symbol 1027 MovieClip "lightcone" in Symbol 1297 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; } onClipEvent (enterFrame) { if (_root.lamp == 1) { this._visible = 1; } else { this._visible = 0; } }
Instance of Symbol 1200 MovieClip in Symbol 1297 MovieClip Frame 1
onClipEvent (load) { _root.aim.gotoAndStop(2); Mouse.hide(); } onClipEvent (unload) { _root.aim.gotoAndStop(1); Mouse.show(); }
Symbol 1337 MovieClip Frame 1
_root.player_status = "visible"; stop(); var mouseListener = new Object(); mouseListener.onMouseMove = function () { _root.aim._x = _xmouse; _root.aim._y = _ymouse; Rifle._rotation = (Math.atan2(_ymouse - Rifle._y, _xmouse - Rifle._x) * 180) / Math.PI; if (Rifle._rotation < -20) { Rifle._rotation = -20; } if (Rifle._rotation > 20) { Rifle._rotation = 20; } }; Mouse.addListener(mouseListener);
Symbol 1338 MovieClip Frame 1
_root.player_status = "visible";
Instance of Symbol 1027 MovieClip "lightcone" in Symbol 1338 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; } onClipEvent (enterFrame) { if (_root.lamp == 1) { this._visible = 1; } else { this._visible = 0; } }
Symbol 1338 MovieClip Frame 15
_root.player.gotoAndStop(4); stop();
Instance of Symbol 1027 MovieClip "lightcone" in Symbol 1358 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; } onClipEvent (enterFrame) { if (_root.lamp == 1) { this._visible = 1; } else { this._visible = 0; } }
Symbol 1358 MovieClip Frame 19
_root.gameover = true; _root.player_status = "dead"; stop();
Instance of Symbol 1027 MovieClip "lightcone" in Symbol 1368 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; } onClipEvent (enterFrame) { if (_root.lamp == 1) { this._visible = 1; } else { this._visible = 0; } }
Symbol 1368 MovieClip Frame 14
_root.gameover = true; _root.player_status = "dead"; stop();
Instance of Symbol 1027 MovieClip "lightcone" in Symbol 1376 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; } onClipEvent (enterFrame) { if (_root.lamp == 1) { this._visible = 1; } else { this._visible = 0; } }
Symbol 1376 MovieClip Frame 14
_root.gameover = true; _root.player_status = "dead"; stop();
Symbol 1387 MovieClip Frame 1
stop();
Symbol 1387 MovieClip Frame 2
if ((_root.priAMMO > 0) && (_root.weap == 1)) { if (_root.priAMMO < 30) { _root.ammo = _root.priAMMO; } else { _root.ammo = 30; } } else { _root.ammo = _root.priAMMO; }
Symbol 1387 MovieClip Frame 3
if ((_root.secAMMO > 0) && (_root.weap == 2)) { if (_root.secAMMO < 8) { _root.ammo2 = _root.secAMMO; } else { _root.ammo2 = 8; } } else { _root.ammo2 = _root.secAMMO; }
Symbol 1409 MovieClip Frame 1
_root.player_status = "visible";
Instance of Symbol 1027 MovieClip "lightcone" in Symbol 1409 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; } onClipEvent (enterFrame) { if (_root.lamp == 1) { this._visible = 1; } else { this._visible = 0; } }
Instance of Symbol 1387 MovieClip in Symbol 1409 MovieClip Frame 8
onClipEvent (load) { this.gotoAndStop(_root.weap + 1); }
Symbol 1409 MovieClip Frame 51
_root.player.gotoAndStop(14);
Symbol 1457 MovieClip Frame 1
_root.player_status = "visible";
Instance of Symbol 1027 MovieClip "lightcone" in Symbol 1457 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; } onClipEvent (enterFrame) { if (_root.lamp == 1) { this._visible = 1; } else { this._visible = 0; } }
Instance of Symbol 1387 MovieClip in Symbol 1457 MovieClip Frame 8
onClipEvent (load) { this.gotoAndStop(_root.weap + 1); }
Symbol 1457 MovieClip Frame 51
_root.player.gotoAndStop(8);
Instance of Symbol 1027 MovieClip "lightcone" in Symbol 1489 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; } onClipEvent (enterFrame) { if (_root.lamp == 1) { this._visible = 1; } else { this._visible = 0; } }
Symbol 1489 MovieClip Frame 30
_root.player_status = "dead"; stop();
Symbol 1490 MovieClip Frame 1
_root.player_status = "visible";
Instance of Symbol 1027 MovieClip "lightcone" in Symbol 1490 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; } onClipEvent (enterFrame) { if (_root.lamp == 1) { this._visible = 1; } else { this._visible = 0; } }
Symbol 1490 MovieClip Frame 26
if (_root.weapToChange == 1) { _root.supress = 2; _root.weap = 1; } else { _root.supress = 3; _root.weap = 2; }
Symbol 1490 MovieClip Frame 51
_root.player.gotoAndStop(14);
Symbol 1521 MovieClip Frame 1
_root.player_status = "visible";
Instance of Symbol 1027 MovieClip "lightcone" in Symbol 1521 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; } onClipEvent (enterFrame) { if (_root.lamp == 1) { this._visible = 1; } else { this._visible = 0; } }
Symbol 1521 MovieClip Frame 25
if (_root.weapToChange == 1) { _root.supress = 2; _root.weap = 1; } else { _root.supress = 3; _root.weap = 2; }
Symbol 1521 MovieClip Frame 51
_root.player.gotoAndStop(8);
Symbol 1562 MovieClip Frame 1
_root.player_status = "visible";
Instance of Symbol 1027 MovieClip "lightcone" in Symbol 1562 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; } onClipEvent (enterFrame) { if (_root.lamp == 1) { this._visible = 1; } else { this._visible = 0; } }
Symbol 1562 MovieClip Frame 9
_root.aim.gotoAndStop(3); stop();
Instance of Symbol 1035 MovieClip in Symbol 1562 MovieClip Frame 9
onClipEvent (mouseDown) { if (_root.hero_direction == 1) { if (_root.aim._x > _root.granade_player._x) { _root.granade_player._x = _root._xmouse; this._parent.play(); } } else if (_root.aim._x < _root.granade_player._x) { _root.granade_player._x = _root._xmouse; this._parent.play(); } }
Symbol 1562 MovieClip Frame 31
_root.aim.gotoAndStop(2);
Symbol 1562 MovieClip Frame 40
_root.playerGranades--; _root.granade_player.play(); _root.player.gotoAndStop(8);
Symbol 1563 MovieClip Frame 1
_root.player_status = "visible";
Instance of Symbol 1027 MovieClip "lightcone" in Symbol 1563 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; } onClipEvent (enterFrame) { if (_root.lamp == 1) { this._visible = 1; } else { this._visible = 0; } }
Symbol 1563 MovieClip Frame 40
_root.anomalie.ano.gotoAndPlay(21); _root.player.gotoAndStop(7);
Symbol 1564 MovieClip Frame 1
stop();
Instance of Symbol 1115 MovieClip "pl" in Symbol 1564 MovieClip Frame 1
onClipEvent (keyUp) { _root.player.gotoAndStop(4); } onClipEvent (enterFrame) { if (Key.isDown(39)) { _root.hero_direction = 1; _root.player._x = _root.player._x + 2; _root.player._xscale = 100; } if (Key.isDown(37)) { _root.hero_direction = 2; _root.player._x = _root.player._x - 2; _root.player._xscale = -100; } } onClipEvent (keyDown) { if (Key.isDown(40)) { _root.player._x = _root.player._x; _root.player.gotoAndStop(6); } } onClipEvent (keyDown) { if (Key.isDown(39) && (Key.isDown(16))) { _root.hero_direction = 1; _root.player.gotoAndStop(2); } if (Key.isDown(37) && (Key.isDown(16))) { _root.hero_direction = 2; _root.player.gotoAndStop(2); } } onClipEvent (keyDown) { if (Key.getCode() == 49) { _root.weapToChange = 1; _root.player.gotoAndStop(26); } } onClipEvent (keyDown) { if (Key.getCode() == 50) { _root.weapToChange = 2; _root.player.gotoAndStop(26); } } onClipEvent (keyDown) { if (_root.playerGranades > 0) { if (Key.getCode() == 51) { _root.player.gotoAndStop(30); } } } onClipEvent (keyDown) { if (Key.getCode() == 52) { _root.player.gotoAndStop(31); } }
Instance of Symbol 1155 MovieClip "pl" in Symbol 1564 MovieClip Frame 2
onClipEvent (keyUp) { _root.player.gotoAndStop(3); } onClipEvent (enterFrame) { if (Key.isDown(39) && (Key.isDown(16))) { _root.hero_direction = 1; _root.player._x = _root.player._x + 8; _root.player._xscale = 100; } if (Key.isDown(37) && (Key.isDown(16))) { _root.hero_direction = 2; _root.player._x = _root.player._x - 8; _root.player._xscale = -100; } } onClipEvent (keyDown) { if (Key.isDown(40)) { _root.player._x = _root.player._x; _root.player.gotoAndStop(6); } }
Instance of Symbol 1175 MovieClip "pl" in Symbol 1564 MovieClip Frame 4
onClipEvent (keyDown) { if (Key.isDown(39)) { _root.hero_direction = 1; _root.player._x = _root.player._x; _root.player.gotoAndStop(1); } } onClipEvent (keyDown) { if (Key.isDown(37)) { _root.hero_direction = 2; _root.player._x = _root.player._x; _root.player.gotoAndStop(1); } } onClipEvent (keyDown) { if (Key.isDown(40)) { _root.player._x = _root.player._x; _root.player.gotoAndStop(6); } } onClipEvent (keyDown) { if (Key.isDown(32)) { _root.player._x = _root.player._x; _root.player.gotoAndStop(13); } } onClipEvent (keyDown) { if (Key.isDown(39) && (Key.isDown(16))) { _root.player._x = _root.player._x; _root.player.gotoAndStop(2); } if (Key.isDown(37) && (Key.isDown(16))) { _root.player._x = _root.player._x; _root.player.gotoAndStop(2); } } onClipEvent (keyDown) { if (Key.getCode() == 49) { _root.weapToChange = 1; _root.player.gotoAndStop(26); } } onClipEvent (keyDown) { if (Key.getCode() == 50) { _root.weapToChange = 2; _root.player.gotoAndStop(26); } } onClipEvent (keyDown) { if (_root.playerGranades > 0) { if (Key.getCode() == 51) { _root.player.gotoAndStop(30); } } } onClipEvent (keyDown) { if (Key.getCode() == 52) { _root.player.gotoAndStop(31); } }
Instance of Symbol 1231 MovieClip "pl" in Symbol 1564 MovieClip Frame 8
onClipEvent (keyDown) { if (Key.isDown(39)) { _root.hero_direction = 1; _root.player._x = _root.player._x + 1.5; _root.player._xscale = 100; this.play(); } if (Key.isDown(37)) { _root.hero_direction = 2; _root.player._x = _root.player._x - 1.5; _root.player._xscale = -100; this.play(); } } onClipEvent (keyDown) { if (Key.isDown(38)) { _root.player._x = _root.player._x; _root.player.gotoAndStop(7); } } onClipEvent (keyDown) { if (Key.isDown(40)) { _root.player._x = _root.player._x; _root.player.gotoAndStop(9); } } onClipEvent (keyUp) { this.stop(); } onClipEvent (keyDown) { if ((Key.getCode() == 82) && (_root.reload == 1)) { _root.player.gotoAndStop(22); } } onClipEvent (keyDown) { if (Key.getCode() == 50) { _root.weapToChange = 2; _root.player.gotoAndStop(27); } } onClipEvent (keyDown) { if (Key.getCode() == 49) { _root.weapToChange = 1; _root.player.gotoAndStop(27); } } onClipEvent (keyDown) { if (_root.playerGranades > 0) { if (Key.getCode() == 51) { _root.player.gotoAndStop(30); } } } onClipEvent (keyDown) { if (Key.getCode() == 52) { _root.player.gotoAndStop(31); } }
Instance of Symbol 1277 MovieClip "pl" in Symbol 1564 MovieClip Frame 10
onClipEvent (keyDown) { if (Key.isDown(39)) { _root.hero_direction = 1; _root.player._x = _root.player._x + 1; _root.player._xscale = 100; this.play(); } if (Key.isDown(37)) { _root.hero_direction = 2; _root.player._x = _root.player._x - 1; _root.player._xscale = -100; this.play(); } } onClipEvent (keyDown) { if (Key.isDown(38)) { _root.player._x = _root.player._x; _root.player.gotoAndStop(11); } } onClipEvent (keyUp) { this.stop(); }
Instance of Symbol 1337 MovieClip "pl" in Symbol 1564 MovieClip Frame 14
onClipEvent (keyDown) { if (Key.isDown(39)) { _root.hero_direction = 1; _root.player._x = _root.player._x + 1.5; _root.player._xscale = 100; this.play(); } if (Key.isDown(37)) { _root.hero_direction = 2; _root.player._x = _root.player._x - 1.5; _root.player._xscale = -100; this.play(); } } onClipEvent (keyDown) { if (Key.isDown(32)) { _root.player._x = _root.player._x; _root.player.gotoAndStop(15); } } onClipEvent (keyDown) { if (Key.isDown(40)) { _root.player._x = _root.player._x; _root.player.gotoAndStop(9); } } onClipEvent (keyUp) { this.stop(); } onClipEvent (keyDown) { if (Key.getCode() == 82) { _root.player.gotoAndStop(21); } } onClipEvent (keyDown) { if (Key.getCode() == 49) { _root.weapToChange = 1; _root.player.gotoAndStop(26); } } onClipEvent (keyDown) { if (Key.getCode() == 50) { _root.weapToChange = 2; _root.player.gotoAndStop(26); } } onClipEvent (keyDown) { if (_root.playerGranades > 0) { if (Key.getCode() == 51) { _root.player.gotoAndStop(30); } } } onClipEvent (keyDown) { if (Key.getCode() == 52) { _root.player.gotoAndStop(31); } }
Instance of Symbol 1358 MovieClip "pl" in Symbol 1564 MovieClip Frame 17
onClipEvent (load) { _root.player._xscale = 100; }
Instance of Symbol 1368 MovieClip "pl" in Symbol 1564 MovieClip Frame 18
onClipEvent (load) { _root.player._xscale = 100; }
Instance of Symbol 1376 MovieClip "pl" in Symbol 1564 MovieClip Frame 19
onClipEvent (load) { _root.hero_direction = 1; }
Instance of Symbol 1457 MovieClip "pl" in Symbol 1564 MovieClip Frame 22
onClipEvent (load) { }
Instance of Symbol 1489 MovieClip "pl" in Symbol 1564 MovieClip Frame 24
onClipEvent (load) { }
Instance of Symbol 1521 MovieClip "pl" in Symbol 1564 MovieClip Frame 27
onClipEvent (load) { }
Instance of Symbol 1562 MovieClip "pl" in Symbol 1564 MovieClip Frame 30
onClipEvent (load) { }
Instance of Symbol 1563 MovieClip "pl" in Symbol 1564 MovieClip Frame 31
onClipEvent (load) { }
Symbol 1569 MovieClip Frame 2
stop();
Symbol 1571 MovieClip Frame 2
stop();
Symbol 1581 MovieClip Frame 1
stop();
Instance of Symbol 1578 MovieClip in Symbol 1581 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.sensor_player)) { _root.player._y = _root.player._y - 5; this._parent.nextFrame(); } }
Instance of Symbol 1579 MovieClip in Symbol 1581 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.sensor_player)) { } else { if (_root.hero_direction == 1) { this._parent.nextFrame(); } if (_root.hero_direction == 2) { this._parent.prevFrame(); } } }
Instance of Symbol 1580 MovieClip in Symbol 1581 MovieClip Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.sensor_player)) { _root.player._y = _root.player._y + 5; this._parent.prevFrame(); } }
Symbol 1585 MovieClip Frame 1
stop();
Instance of Symbol 1580 MovieClip in Symbol 1585 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.sensor_player)) { _root.player._y = _root.player._y + 5; this._parent.nextFrame(); } }
Instance of Symbol 1579 MovieClip in Symbol 1585 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.sensor_player)) { } else { if (_root.hero_direction == 1) { this._parent.nextFrame(); } if (_root.hero_direction == 2) { this._parent.prevFrame(); } } }
Instance of Symbol 1578 MovieClip in Symbol 1585 MovieClip Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.sensor_player)) { _root.player._y = _root.player._y - 5; this._parent.prevFrame(); } }
Symbol 1606 MovieClip Frame 262
gotoAndPlay (40);
Symbol 1622 MovieClip Frame 1
_root.granade_sensor.gotoAndStop(1); stop();
Instance of Symbol 1612 MovieClip in Symbol 1622 MovieClip Frame 24
onClipEvent (enterFrame) { if (this.hitTest(_root.sensor_player)) { _root.player.gotoAndStop(17); _root.player_status = "dead"; } }
Instance of Symbol 1612 MovieClip in Symbol 1622 MovieClip Frame 24
onClipEvent (enterFrame) { if (this.hitTest(_root.sensor_player)) { _root.player.gotoAndStop(18); _root.player_status = "dead"; } }
Instance of Symbol 1612 MovieClip in Symbol 1622 MovieClip Frame 24
onClipEvent (enterFrame) { if (this.hitTest(_root.sensor_player)) { _root.player.gotoAndStop(19); _root.player_status = "dead"; } }
Symbol 1624 MovieClip Frame 1
stop();
Instance of Symbol 1012 MovieClip in Symbol 1631 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.sensor_player)) { _root.player.gotoAndStop(17); this._parent.gotoAndPlay(21); } }
Symbol 1631 MovieClip Frame 20
gotoAndPlay (1);
Instance of Symbol 1639 MovieClip in Symbol 1661 MovieClip Frame 1
onClipEvent (enterFrame) { _root.zomb01._x = _root.zomb01._x - 12; }
Symbol 1685 MovieClip Frame 1
_root.gotya1 = 1;
Symbol 1685 MovieClip Frame 20
_root.z1 = 1; _root.z1pos = _root.zomb01._x; stop();
Instance of Symbol 1639 MovieClip in Symbol 1705 MovieClip Frame 1
onClipEvent (enterFrame) { _root.zomb01._x = _root.zomb01._x - 18; }
Symbol 1705 MovieClip Frame 7
_root.doggyhit = 1; _root.playerhit = 6; _root.player.gotoAndStop(17);
Symbol 1705 MovieClip Frame 17
stop();
Symbol 1711 MovieClip Frame 123
_parent.play(); this.roar1 = new Sound(); this.roar1.attachSound("roar"); this.roar1.start(0, 1);
Symbol 1712 MovieClip Frame 1
stop();
Instance of Symbol 1662 MovieClip in Symbol 1712 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.aim._x, _root.aim._y, false) && (_root.ammo >= 1)) { this._parent.gotoAndPlay(2); } }
Instance of Symbol 1662 MovieClip in Symbol 1712 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.sensor_player)) { this._parent.gotoAndPlay(8); } }
Symbol 1712 MovieClip Frame 7
stop();
Symbol 1712 MovieClip Frame 8
stop();
Symbol 1712 MovieClip Frame 9
stop();
Instance of Symbol 1711 MovieClip in Symbol 1712 MovieClip Frame 9
onClipEvent (enterFrame) { if (this.hitTest(_root.player) || (_root.lamp == 1)) { _parent.play(); this.roar1 = new Sound(); this.roar1.attachSound("roar"); this.roar1.start(0, 1); } }
Symbol 1722 MovieClip Frame 1
stop();
Symbol 1726 MovieClip Frame 1
stop();
Symbol 1731 MovieClip Frame 10
stop();
Symbol 1732 MovieClip Frame 10
_root.player_shelter.nextFrame(); stop();
Symbol 1733 MovieClip Frame 1
stop();
Symbol 1733 MovieClip Frame 2
stop();
Symbol 1733 MovieClip Frame 3
stop();
Symbol 1733 MovieClip Frame 4
stop();
Symbol 1733 MovieClip Frame 5
stop();
Symbol 1735 MovieClip Frame 10
stop();
Symbol 1736 MovieClip Frame 10
_root.bandit_shelter_01.nextFrame(); stop();
Symbol 1737 MovieClip Frame 1
stop();
Symbol 1737 MovieClip Frame 2
stop();
Symbol 1737 MovieClip Frame 3
stop();
Symbol 1737 MovieClip Frame 4
stop();
Symbol 1737 MovieClip Frame 5
stop();
Instance of Symbol 1738 MovieClip in Symbol 1767 MovieClip Frame 1
onClipEvent (mouseDown) { if (((this.hitTest(_root.aim._x, _root.aim._y, false) && (_root.aim._currentframe == 2)) && (_root.ammo >= 1)) && (_root.ammo2 >= 1)) { _root.enemy001.gotoAndStop("breastshot"); } else if (_root.aim._currentframe == 2) { _root.enemy001.gotoAndStop("alert2"); } }
Instance of Symbol 1738 MovieClip in Symbol 1767 MovieClip Frame 1
onClipEvent (mouseDown) { if (((this.hitTest(_root.aim._x, _root.aim._y, false) && (_root.aim._currentframe == 2)) && (_root.ammo >= 1)) && (_root.ammo2 >= 1)) { _root.enemy001.gotoAndStop("headshot"); } }
Instance of Symbol 1739 MovieClip in Symbol 1767 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player_sensor) || (_root.lamp == 1)) { trace("detected"); _root.enemy001.gotoAndStop("alert2"); } }
Instance of Symbol 1739 MovieClip in Symbol 1767 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player_sensor._x, _root.player_sensor._y, false) || (_root.lamp == 1)) { trace("detected"); _root.enemy001.gotoAndStop("alert2"); } }
Symbol 1773 MovieClip Frame 32
this._parent.tisch.gotoAndStop("breast");
Symbol 1773 MovieClip Frame 36
stop();
Symbol 1777 MovieClip Frame 45
this._parent.tisch.gotoAndStop("head");
Symbol 1777 MovieClip Frame 50
stop();
Instance of Symbol 1738 MovieClip in Symbol 1799 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.aim._x, _root.aim._y, false) && (_root.aim._currentframe == 2)) { _root.enemy001.gotoAndStop("breastshot"); } else if (_root.aim._currentframe == 2) { _root.enemy001.gotoAndStop("alert2"); } }
Instance of Symbol 1738 MovieClip in Symbol 1799 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.aim._x, _root.aim._y, false) && (_root.aim._currentframe == 2)) { _root.enemy001.gotoAndStop("headshot"); } }
Symbol 1799 MovieClip Frame 6
Instance of Symbol 1738 MovieClip in Symbol 1799 MovieClip Frame 36
onClipEvent (mouseDown) { if (this.hitTest(_root.aim._x, _root.aim._y, false) && (_root.aim._currentframe == 2)) { _root.enemy001.gotoAndStop("kiainalert"); } else if (_root.aim._currentframe == 2) { _root.enemy001.gotoAndStop("alert2"); } }
Instance of Symbol 1738 MovieClip in Symbol 1799 MovieClip Frame 36
onClipEvent (mouseDown) { if (this.hitTest(_root.aim._x, _root.aim._y, false) && (_root.aim._currentframe == 2)) { _root.enemy001.gotoAndStop("kiainalert"); } }
Symbol 1799 MovieClip Frame 64
if (_root.invinsible == 0) { _root.player.gotoAndStop(24); }
Symbol 1799 MovieClip Frame 65
if (_root.player_status != "dead") { gotoAndPlay (36); } else { _root.enemy001.gotoAndStop("observe"); }
Instance of Symbol 1804 MovieClip in Symbol 1808 MovieClip Frame 10
onClipEvent (enterFrame) { _root.enemy001.observer._x = _root.enemy001.observer._x - 2; }
Symbol 1808 MovieClip Frame 80
if (_root.enemy001.hitTest(_root.player._x + 70, _root.player._y, false)) { stop(); } else { gotoAndPlay (10); }
Symbol 1811 MovieClip Frame 15
_root.codered = 1; stop();
Symbol 1817 MovieClip Frame 1
stop();
Instance of Symbol 1817 MovieClip in Symbol 1818 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.weap_random); }
Symbol 1854 MovieClip Frame 30
this._parent.gotoAndStop("smoke"); stop();
Symbol 1859 MovieClip Frame 1
var mult = 0; var pausee = (300 + random(100)); trace(pausee); this.onEnterFrame = function () { mult++; if (mult == pausee) { play(); } }; stop();
Symbol 1859 MovieClip Frame 2
this._parent.what_to_do = "walk"; this._parent.actor.play();
Symbol 1859 MovieClip Frame 3
var mult = 0; var pausee = (400 + random(100)); trace(pausee); this.onEnterFrame = function () { mult++; if (mult == pausee) { play(); } }; stop();
Symbol 1859 MovieClip Frame 4
this._parent.what_to_do = "stand";
Symbol 1859 MovieClip Frame 5
var mult = 0; var pausee = (100 + random(100)); trace(pausee); this.onEnterFrame = function () { mult++; if (mult == pausee) { play(); } }; stop();
Symbol 1859 MovieClip Frame 6
this._parent.gotoAndStop("getdown");
Symbol 1859 MovieClip Frame 7
var mult = 0; var pausee = (500 + random(100)); trace(pausee); this.onEnterFrame = function () { mult++; if (mult == pausee) { play(); } }; stop();
Symbol 1859 MovieClip Frame 8
this._parent.gotoAndStop("getup");
Symbol 1859 MovieClip Frame 9
var mult = 0; var pausee = (20 + random(100)); trace(pausee); this.onEnterFrame = function () { mult++; if (mult == pausee) { play(); } }; stop();
Symbol 1859 MovieClip Frame 10
var mult = random(10); if (mult > 5) { this._parent.bandit_direction = -1; } else { this._parent.bandit_direction = 1; } trace(this._parent.bandit_direction);
Symbol 1859 MovieClip Frame 11
var mult = 0; var pausee = (20 + random(100)); trace(pausee); this.onEnterFrame = function () { mult++; if (mult == pausee) { play(); } }; stop();
Symbol 1861 MovieClip Frame 30
this._parent.gotoAndStop("stand"); stop();
Symbol 1898 MovieClip Frame 80
stop();
Symbol 1900 MovieClip Frame 1
this._parent.stop(); var mult = 0; var pausee = (200 + random(100)); this.onEnterFrame = function () { mult++; if (mult == pausee) { this._parent.play(); } };
Symbol 1916 MovieClip Frame 1
stop();
Symbol 1916 MovieClip Frame 3
this.onEnterFrame = function () { this._parent._x = this._parent._x - this._parent.bandit_direction; };
Symbol 1916 MovieClip Frame 11
this._parent.gotoAndStop("walk"); stop();
Symbol 1976 MovieClip Frame 1
this.onEnterFrame = function () { this._parent._x = this._parent._x - this._parent.bandit_direction; };
Symbol 1976 MovieClip Frame 61
if (this._parent.what_to_do == "walk") { gotoAndPlay (1); }
Symbol 1976 MovieClip Frame 70
_parent.gotoAndStop("stand"); stop();
Symbol 1977 MovieClip Frame 1
stop();
Symbol 1977 MovieClip Frame 11
this._parent.gotoAndStop("stand"); stop();
Symbol 2003 MovieClip Frame 25
this._parent.gotoAndStop("fightsit");
Symbol 2017 MovieClip Frame 35
stop();
Symbol 2056 MovieClip Frame 1
stop();
Symbol 2057 MovieClip Frame 1
Symbol 2057 MovieClip Frame 44
stop();
Instance of Symbol 2056 MovieClip in Symbol 2057 MovieClip Frame 44
onClipEvent (enterFrame) { if (this.hitTest(_root.sensor_player) && ((_root.player._currentframe == 8) || (_root.player._currentframe == 10))) { _root.playerGranades = 3; this.nextFrame(); } }
Symbol 2086 MovieClip Frame 1
this.onEnterFrame = function () { _root.enemy002._x = _root.enemy002._x - (this._parent.bandit_direction + 1); };
Symbol 2087 MovieClip Frame 1
stop();
Symbol 2087 MovieClip Frame 2
this._parent.what_to_do = "walk"; this._parent.actor.play();
Symbol 2087 MovieClip Frame 3
var mult = 0; var pausee = (400 + random(100)); trace(pausee); this.onEnterFrame = function () { mult++; if (mult == pausee) { play(); } }; stop();
Symbol 2087 MovieClip Frame 4
this._parent.what_to_do = "stand";
Symbol 2087 MovieClip Frame 5
var mult = 0; var pausee = (100 + random(100)); trace(pausee); this.onEnterFrame = function () { mult++; if (mult == pausee) { play(); } }; stop();
Symbol 2087 MovieClip Frame 6
this._parent.gotoAndStop("getdown");
Symbol 2087 MovieClip Frame 7
var mult = 0; var pausee = (500 + random(100)); trace(pausee); this.onEnterFrame = function () { mult++; if (mult == pausee) { play(); } }; stop();
Symbol 2087 MovieClip Frame 8
this._parent.gotoAndStop("getup");
Symbol 2087 MovieClip Frame 9
var mult = 0; var pausee = (20 + random(100)); trace(pausee); this.onEnterFrame = function () { mult++; if (mult == pausee) { play(); } }; stop();
Symbol 2087 MovieClip Frame 10
var mult = random(10); if (mult > 5) { this._parent.bandit_direction = -1; } else { this._parent.bandit_direction = 1; } trace(this._parent.bandit_direction);
Symbol 2087 MovieClip Frame 11
var mult = 0; var pausee = (20 + random(100)); trace(pausee); this.onEnterFrame = function () { mult++; if (mult == pausee) { play(); } }; stop();
Symbol 2118 MovieClip Frame 1
this.onEnterFrame = function () { this._parent._x = this._parent._x - (this._parent.bandit_direction + 1); };
Symbol 2120 MovieClip Frame 1
_root.bandit_reloads = 0; _root.bandit_fired = 0; stop();
Symbol 2120 MovieClip Frame 2
_root.bandit_ammo = _root.bandit_ammo - 3; _root.bandit_reloads = 1; _root.bandit_fired = 1;
Symbol 2120 MovieClip Frame 7
_root.bandit_fired = 0;
Symbol 2125 MovieClip Frame 1
_root.bandit_reloads = 0; _root.bandit_fired = 0; stop();
Symbol 2125 MovieClip Frame 2
_root.bandit_ammo = _root.bandit_ammo - 1; _root.bandit_reloads = 1; _root.bandit_fired = 1;
Symbol 2125 MovieClip Frame 4
_root.bandit_fired = 0;
Symbol 2126 MovieClip Frame 1
stop();
Symbol 2127 MovieClip Frame 1
stop();
Instance of Symbol 2126 MovieClip "fire" in Symbol 2127 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.weap_random); }
Symbol 2129 MovieClip Frame 1
stop();
Instance of Symbol 2128 MovieClip in Symbol 2129 MovieClip Frame 1
onClipEvent (load) { var mult = 0; var pausee = (30 + random(10)); } onClipEvent (enterFrame) { if (_root.player_status == "visible") { if (mult == pausee) { this._parent._parent.play(); } mult++; } }
Instance of Symbol 1034 MovieClip in Symbol 2130 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.aim._x, _root.aim._y, false)) { if (((_root.invinsible2 == 0) && (_root.player_fired == 1)) && ((_root.amoo > 0) || (_root.ammo2 > 0))) { _root.enemy002.gotoAndStop(31); } else if (_root.player_fired == 1) { _root.puli2.play(); } } }
Symbol 2151 MovieClip Frame 1
stop();
Instance of Symbol 2128 MovieClip in Symbol 2151 MovieClip Frame 1
onClipEvent (load) { var mult = 0; var pausee = (1 + random(40)); } onClipEvent (enterFrame) { if (((_root.player_status == "visible") || (_root.player_status == "ducked")) && (_root.bandit_ammo > 1)) { if (mult == pausee) { _root.enemy002.actor.fire_go.fire.fire.play(); this._parent.play(); } mult++; } }
Symbol 2151 MovieClip Frame 4
stop();
Instance of Symbol 2128 MovieClip in Symbol 2151 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.bandit_reloads == 1) { this._parent.stop(); } else { this._parent.play(); } }
Symbol 2152 MovieClip Frame 1
stop();
Instance of Symbol 2128 MovieClip in Symbol 2152 MovieClip Frame 1
onClipEvent (load) { var mult = 0; var pausee = random(80); } onClipEvent (enterFrame) { if (_root.player_status == "visible") { if (mult == pausee) { this._parent.play(); this._parent._parent.play(); } mult++; } }
Symbol 2153 MovieClip Frame 1
stop();
Instance of Symbol 2127 MovieClip "fire_go" in Symbol 2153 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player_status == "ducked") { this._parent.play(); } }
Instance of Symbol 2129 MovieClip "pausw" in Symbol 2153 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player_status == "dead") { this._parent._parent.gotoAndStop("toidle"); } }
Instance of Symbol 2127 MovieClip "fire_go" in Symbol 2153 MovieClip Frame 10
/* no clip actions */
Symbol 2153 MovieClip Frame 21
stop();
Instance of Symbol 2152 MovieClip "pausw" in Symbol 2153 MovieClip Frame 21
onClipEvent (enterFrame) { if (_root.player_status == "dead") { this._parent._parent.gotoAndStop("toidle"); } }
Instance of Symbol 2127 MovieClip "fire_go" in Symbol 2153 MovieClip Frame 31
/* no clip actions */
Instance of Symbol 2127 MovieClip "fire_go" in Symbol 2153 MovieClip Frame 41
onClipEvent (enterFrame) { if (_root.player_status == "ducked") { this._parent.play(); } }
Symbol 2154 MovieClip Frame 1
stop();
Symbol 2154 MovieClip Frame 2
this._parent.what_to_do = "walk"; this._parent.actor.play();
Symbol 2154 MovieClip Frame 3
var mult = 0; var pausee = (400 + random(100)); trace(pausee); this.onEnterFrame = function () { mult++; if (mult == pausee) { play(); } }; stop();
Symbol 2154 MovieClip Frame 4
this._parent.what_to_do = "stand";
Symbol 2154 MovieClip Frame 5
var mult = 0; var pausee = (100 + random(100)); trace(pausee); this.onEnterFrame = function () { mult++; if (mult == pausee) { play(); } }; stop();
Symbol 2154 MovieClip Frame 6
this._parent.gotoAndStop("getdown");
Symbol 2154 MovieClip Frame 7
var mult = 0; var pausee = (500 + random(100)); trace(pausee); this.onEnterFrame = function () { mult++; if (mult == pausee) { play(); } }; stop();
Symbol 2154 MovieClip Frame 8
this._parent.gotoAndStop("getup");
Symbol 2154 MovieClip Frame 9
var mult = 0; var pausee = (20 + random(100)); trace(pausee); this.onEnterFrame = function () { mult++; if (mult == pausee) { play(); } }; stop();
Symbol 2154 MovieClip Frame 10
var mult = random(10); if (mult > 5) { this._parent.bandit_direction = -1; } else { this._parent.bandit_direction = 1; } trace(this._parent.bandit_direction);
Symbol 2154 MovieClip Frame 11
var mult = 0; var pausee = (20 + random(100)); trace(pausee); this.onEnterFrame = function () { mult++; if (mult == pausee) { play(); } }; stop();
Symbol 2155 MovieClip Frame 21
stop();
Symbol 2156 MovieClip Frame 21
stop();
Symbol 2158 MovieClip Frame 25
this._parent.gotoAndStop("stand");
Symbol 2159 MovieClip Frame 1
bndtAi._accProps = new Object(); bndtAi._accProps.silent = true;
Instance of Symbol 1856 MovieClip in Symbol 2159 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.sensor_player)) { this._parent.gotoAndStop("tocombat"); } }
Instance of Symbol 1856 MovieClip in Symbol 2159 MovieClip Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.sensor_player) && (_root.player_status != "dead")) { this._parent.gotoAndStop("tocombat"); } }
Instance of Symbol 1856 MovieClip in Symbol 2159 MovieClip Frame 11
onClipEvent (enterFrame) { if (this.hitTest(_root.sensor_player)) { this._parent.gotoAndStop("tocombat"); } }
Symbol 2159 MovieClip Frame 40
bndtAi._accProps = new Object(); bndtAi._accProps.silent = true;
Instance of Symbol 2086 MovieClip "actor" in Symbol 2159 MovieClip Frame 40
onClipEvent (enterFrame) { if (this.hitTest(_root.bandit_shelter_01._x, _root.bandit_shelter_01._y, false)) { _root.enemy002.gotoAndStop("fightgetupdown"); } }
Symbol 2159 MovieClip Frame 42
bndtAi._accProps = new Object(); bndtAi._accProps.silent = true;
Symbol 2162 MovieClip Frame 1
stop();
Instance of Symbol 1612 MovieClip in Symbol 2162 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.sensor_player)) { _root.player.gotoAndStop(17); _root.player_status = "dead"; } }
Instance of Symbol 1612 MovieClip in Symbol 2162 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.sensor_player)) { _root.player.gotoAndStop(18); _root.player_status = "dead"; } }
Instance of Symbol 1612 MovieClip in Symbol 2162 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.sensor_player)) { _root.player.gotoAndStop(19); _root.player_status = "dead"; } }
Symbol 2172 MovieClip Frame 1
stop();
Symbol 2172 MovieClip Frame 2
this._x = this._x - 2; _root.barrell01.play();
Symbol 2174 MovieClip Frame 1
stop();
Symbol 2174 MovieClip Frame 2
this._x = this._x + 2; _root.barrell02.nextFrame();
Symbol 2198 MovieClip Frame 235
if (_root.player_status != "prone") { _root.granade_player._x = _root.player._x; _root.granade_player.play(); }
Symbol 2198 MovieClip Frame 331
stop();
Symbol 2209 MovieClip Frame 1
stop();
Symbol 2209 MovieClip Frame 2
_root.player.gotoAndStop(24);
Symbol 2210 MovieClip Frame 26
var temp_ammo = _root.ammo; var temp_ammo2 = _root.ammo2; this.onEnterFrame = function () { if (_root.ammo < temp_ammo) { this.fire.nextFrame(); } if (_root.ammo2 < temp_ammo2) { this.fire.nextFrame(); } }; stop();
Instance of Symbol 1012 MovieClip "controller" in Symbol 2215 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.sensor_player)) { this._parent.sniper01.fire.nextFrame(); } }
Symbol 2231 Button
on (press) { _root.village.controller.nextFrame(); this._parent.nextFrame(); }
Symbol 2232 Button
on (press) { _root.village.controller.nextFrame(); this._parent.nextFrame(); }
Symbol 2233 Button
on (press) { _root.village.controller.nextFrame(); this._parent.nextFrame(); }
Symbol 2234 MovieClip Frame 1
stop();
Symbol 2243 MovieClip Frame 1
stop();
Instance of Symbol 2219 MovieClip in Symbol 2243 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Instance of Symbol 720 MovieClip in Symbol 2243 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Instance of Symbol 2223 MovieClip in Symbol 2243 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Instance of Symbol 2230 MovieClip in Symbol 2243 MovieClip Frame 3
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Instance of Symbol 2234 MovieClip in Symbol 2243 MovieClip Frame 3
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Instance of Symbol 2238 MovieClip in Symbol 2243 MovieClip Frame 4
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Instance of Symbol 2242 MovieClip in Symbol 2243 MovieClip Frame 5
onClipEvent (load) { this.gotoAndStop(_root.langg); }
Symbol 2299 MovieClip Frame 1
stop();
Symbol 2299 MovieClip Frame 19
stop();
Symbol 2299 MovieClip Frame 39
stop();
Symbol 2299 MovieClip Frame 59
stop();
Symbol 2299 MovieClip Frame 79
stop();
Symbol 2300 Button
on (press) { stopAllSounds(); _root.room_switch.play(); _root.snsr01._visible = 0; _root.ddt._visible = 0; }
Symbol 2301 Button
on (press) { stopAllSounds(); _root.room_switch.play(); _root.snsr01._visible = 0; _root.ddt._visible = 0; }
Symbol 2302 Button
on (press) { stopAllSounds(); _root.room_switch.play(); _root.snsr01._visible = 0; _root.ddt._visible = 0; }
Symbol 2304 MovieClip Frame 1
stop();
Instance of Symbol 399 MovieClip in Symbol 2304 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.sensor_player)) { this._parent.play(); } }
Symbol 2304 MovieClip Frame 8
stop();
Instance of Symbol 399 MovieClip in Symbol 2304 MovieClip Frame 8
onClipEvent (enterFrame) { if (this.hitTest(_root.sensor_player)) { } else { this._parent._parent.ddt.gotoAndStop(1); this._parent.play(); } }
Instance of Symbol 2303 MovieClip in Symbol 2304 MovieClip Frame 8
onClipEvent (load) { this.gotoAndStop(_root.langg); }

Library Items

Symbol 1 Sound [wind01]
Symbol 2 Sound [On_over_GUI]
Symbol 3 Sound [rain]
Symbol 4 Sound [weapon_nieder]
Symbol 5 Sound [car_go]
Symbol 6 Sound [btr]
Symbol 7 Sound [anomlie01_idle]
Symbol 8 Sound [roar]Used by:1705
Symbol 9 Sound [noclip]Used by:1294 1338
Symbol 10 Sound [unwetter]Used by:Timeline
Symbol 11 GraphicUsed by:21
Symbol 12 FontUsed by:13 16 17 154 635 697 698 701 702 705 706 709 710 714 715 722 723 726 727 730 731 734 735 738 739 741 742 743 744 745 746 752 753 754 756 757 758 762 2220 2221 2222 2224 2225 2226 2227 2228 2229 2235 2236 2237 2239 2240 2241 2309 2310 2311 2313
Symbol 13 TextUses:12Used by:21
Symbol 14 FontUsed by:15 154 587 588 589 598 599 600 601 603 604 605 606 608 609 610 612 613 614 616 617 618 620 621 622 656 657 658 660 661 662 2217 2218 2309 2310 2311 2313
Symbol 15 TextUses:14Used by:21
Symbol 16 EditableTextUses:12Used by:18
Symbol 17 TextUses:12Used by:18
Symbol 18 MovieClipUses:16 17Used by:21
Symbol 19 GraphicUsed by:20 800 1580
Symbol 20 MovieClipUses:19Used by:21
Symbol 21 MovieClipUses:11 13 15 18 20Used by:Timeline
Symbol 22 GraphicUsed by:Timeline
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:25
Symbol 25 MovieClipUses:24Used by:Timeline
Symbol 26 GraphicUsed by:30
Symbol 27 GraphicUsed by:30 35
Symbol 28 GraphicUsed by:30
Symbol 29 GraphicUsed by:30
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Symbol 31 GraphicUsed by:35
Symbol 32 GraphicUsed by:35
Symbol 33 GraphicUsed by:35
Symbol 34 GraphicUsed by:35
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Symbol 36 GraphicUsed by:41
Symbol 37 GraphicUsed by:41
Symbol 38 GraphicUsed by:41
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:36 37 38 39 40Used by:43
Symbol 42 GraphicUsed by:43 1034 1612 1631 1662 1738 1739 2056
Symbol 43 MovieClipUses:30 35 41 42Used by:Timeline
Symbol 44 GraphicUsed by:84
Symbol 45 GraphicUsed by:84
Symbol 46 GraphicUsed by:84
Symbol 47 GraphicUsed by:84
Symbol 48 GraphicUsed by:84
Symbol 49 GraphicUsed by:84
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Symbol 88 GraphicUsed by:89
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Symbol 109 GraphicUsed by:110
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Symbol 169 MovieClipUses:168Used by:176  Timeline
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Symbol 2217 TextUses:14Used by:2219
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Symbol 2234 MovieClipUses:2231 2232 2233Used by:2243
Symbol 2235 TextUses:12Used by:2238
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Symbol 2241 TextUses:12Used by:2242
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Symbol 2243 MovieClipUses:695 2219 720 712 2223 2230 2234 2238 2242Used by:Timeline
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Symbol 2245 SoundUsed by:Timeline
Symbol 2246 GraphicUsed by:Timeline
Symbol 2247 GraphicUses:396Used by:2248
Symbol 2248 MovieClipUses:2247Used by:Timeline
Symbol 2249 GraphicUsed by:2299
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Symbol 2301 ButtonUses:414 410Used by:2303
Symbol 2302 ButtonUses:416 410Used by:2303
Symbol 2303 MovieClipUses:2300 2301 2302Used by:2304
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Symbol 2305 SoundUsed by:Timeline
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Streaming Sound 1Used by:Symbol 270 MovieClip

Instance Names

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"gogogo"Frame 2Symbol 164 MovieClip
"music"Frame 2Symbol 166 MovieClip
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"hero"Frame 103Symbol 228 MovieClip
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"pda"Frame 109Symbol 801 MovieClip
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"btr4ik2"Frame 110Symbol 1002 MovieClip
"btr4ik"Frame 110Symbol 1016 MovieClip
"bs2"Frame 110Symbol 1025 MovieClip
"player"Frame 110Symbol 1564 MovieClip
"sensor_player"Frame 110Symbol 1566 MovieClip
"aim"Frame 110Symbol 1569 MovieClip
"aim2"Frame 110Symbol 1571 MovieClip
"aim3"Frame 110Symbol 1571 MovieClip
"granade"Frame 113Symbol 1622 MovieClip
"granade_sensor"Frame 113Symbol 1624 MovieClip
"anomalie"Frame 114Symbol 1632 MovieClip
"zomb01"Frame 115Symbol 1712 MovieClip
"bandit_shelter_01"Frame 116Symbol 1722 MovieClip
"player_shelter"Frame 116Symbol 1726 MovieClip
"barrell01"Frame 116Symbol 1733 MovieClip
"barrell02"Frame 116Symbol 1737 MovieClip
"enemy001"Frame 116Symbol 1812 MovieClip
"enemy002"Frame 116Symbol 2159 MovieClip
"granade_player"Frame 116Symbol 2162 MovieClip
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"puli2"Frame 116Symbol 2174 MovieClip
"introchop"Frame 118Symbol 2198 MovieClip
"anomalie"Frame 119Symbol 1632 MovieClip
"village"Frame 120Symbol 2215 MovieClip
"msgs"Frame 120Symbol 2243 MovieClip
"straz01"Frame 121Symbol 2299 MovieClip
"snsr01"Frame 121Symbol 2304 MovieClip
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"progress_mc"Symbol 21 MovieClip Frame 2Symbol 20 MovieClip
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"mova"Symbol 151 MovieClip Frame 1Symbol 124 MovieClip
"car"Symbol 270 MovieClip Frame 1Symbol 240 MovieClip
"door"Symbol 325 MovieClip Frame 1Symbol 324 MovieClip
"posestatus"Symbol 659 MovieClip Frame 1Symbol 640 MovieClip
"bserie"Symbol 694 MovieClip Frame 1Symbol 693 MovieClip
"pdaview"Symbol 801 MovieClip Frame 5Symbol 791 MovieClip
"sens"Symbol 811 MovieClip Frame 1Symbol 810 MovieClip
"fire"Symbol 838 MovieClip Frame 1Symbol 837 MovieClip
"flare1"Symbol 1002 MovieClip Frame 1Symbol 811 MovieClip
"flare1"Symbol 1002 MovieClip Frame 1Symbol 811 MovieClip
"fire"Symbol 1011 MovieClip Frame 26Symbol 1007 MovieClip
"sagen"Symbol 1011 MovieClip Frame 26Symbol 1010 MovieClip
"sniper01"Symbol 1016 MovieClip Frame 1Symbol 1011 MovieClip
"controller"Symbol 1016 MovieClip Frame 1Symbol 1012 MovieClip
"flare1"Symbol 1016 MovieClip Frame 1Symbol 811 MovieClip
"flare1"Symbol 1016 MovieClip Frame 1Symbol 811 MovieClip
"stalker"Symbol 1021 MovieClip Frame 1Symbol 1020 MovieClip
"bserie"Symbol 1025 MovieClip Frame 1Symbol 1021 MovieClip
"bserie"Symbol 1025 MovieClip Frame 131Symbol 1024 MovieClip
"lightcone"Symbol 1115 MovieClip Frame 1Symbol 1027 MovieClip
"player_weapon"Symbol 1115 MovieClip Frame 1Symbol 1032 MovieClip
"player_weapon"Symbol 1155 MovieClip Frame 1Symbol 1032 MovieClip
"lightcone"Symbol 1155 MovieClip Frame 1Symbol 1027 MovieClip
"lightcone"Symbol 1174 MovieClip Frame 1Symbol 1027 MovieClip
"player_weapon"Symbol 1174 MovieClip Frame 1Symbol 1032 MovieClip
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"huelze"Symbol 1200 MovieClip Frame 1Symbol 1195 MovieClip
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"lightcone"Symbol 1201 MovieClip Frame 1Symbol 1027 MovieClip
"Rifle"Symbol 1231 MovieClip Frame 1Symbol 1201 MovieClip
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"player_weapon"Symbol 1247 MovieClip Frame 1Symbol 1032 MovieClip
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"lightcone"Symbol 1297 MovieClip Frame 1Symbol 1027 MovieClip
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"Rifle"Symbol 1337 MovieClip Frame 1Symbol 1297 MovieClip
"lightcone"Symbol 1338 MovieClip Frame 1Symbol 1027 MovieClip
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"lightcone"Symbol 1358 MovieClip Frame 1Symbol 1027 MovieClip
"player_weapon"Symbol 1358 MovieClip Frame 1Symbol 1032 MovieClip
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"flare1"Symbol 1606 MovieClip Frame 1Symbol 811 MovieClip
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"ano"Symbol 1632 MovieClip Frame 2Symbol 1631 MovieClip
"dd"Symbol 1712 MovieClip Frame 2Symbol 1685 MovieClip
"mum"Symbol 1812 MovieClip Frame 2Symbol 1773 MovieClip
"observer"Symbol 1812 MovieClip Frame 5Symbol 1808 MovieClip
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"weapon"Symbol 1901 MovieClip Frame 1Symbol 1818 MovieClip
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"weapon"Symbol 1976 MovieClip Frame 1Symbol 1818 MovieClip
"weapon"Symbol 1976 MovieClip Frame 60Symbol 1818 MovieClip
"weapon"Symbol 1977 MovieClip Frame 1Symbol 1818 MovieClip
"weapon"Symbol 2003 MovieClip Frame 1Symbol 1818 MovieClip
"weapon"Symbol 2017 MovieClip Frame 1Symbol 1818 MovieClip
"weapon"Symbol 2057 MovieClip Frame 1Symbol 1818 MovieClip
"weapon"Symbol 2086 MovieClip Frame 1Symbol 1818 MovieClip
"weapon"Symbol 2118 MovieClip Frame 1Symbol 1818 MovieClip
"fire"Symbol 2126 MovieClip Frame 1Symbol 2120 MovieClip
"fire"Symbol 2126 MovieClip Frame 2Symbol 2125 MovieClip
"fire"Symbol 2127 MovieClip Frame 1Symbol 2126 MovieClip
"weapon"Symbol 2153 MovieClip Frame 1Symbol 1818 MovieClip
"fire_go"Symbol 2153 MovieClip Frame 1Symbol 2127 MovieClip
"pausw"Symbol 2153 MovieClip Frame 1Symbol 2129 MovieClip
"fire_go"Symbol 2153 MovieClip Frame 10Symbol 2127 MovieClip
"weapon"Symbol 2153 MovieClip Frame 21Symbol 1818 MovieClip
"fire_go"Symbol 2153 MovieClip Frame 21Symbol 2127 MovieClip
"fireing"Symbol 2153 MovieClip Frame 21Symbol 2151 MovieClip
"pausw"Symbol 2153 MovieClip Frame 21Symbol 2152 MovieClip
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"fire_go"Symbol 2153 MovieClip Frame 41Symbol 2127 MovieClip
"weapon"Symbol 2155 MovieClip Frame 1Symbol 1818 MovieClip
"weapon"Symbol 2156 MovieClip Frame 1Symbol 1818 MovieClip
"weapon"Symbol 2157 MovieClip Frame 1Symbol 1818 MovieClip
"weapon"Symbol 2158 MovieClip Frame 1Symbol 1818 MovieClip
"actor"Symbol 2159 MovieClip Frame 1Symbol 1854 MovieClip
"bndtAi"Symbol 2159 MovieClip Frame 1Symbol 1859 MovieClip
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"actor"Symbol 2159 MovieClip Frame 3Symbol 1901 MovieClip
"actor"Symbol 2159 MovieClip Frame 4Symbol 1902 MovieClip
"actor"Symbol 2159 MovieClip Frame 5Symbol 1905 MovieClip
"actor"Symbol 2159 MovieClip Frame 10Symbol 1916 MovieClip
"actor"Symbol 2159 MovieClip Frame 11Symbol 1976 MovieClip
"actor"Symbol 2159 MovieClip Frame 12Symbol 1977 MovieClip
"actor"Symbol 2159 MovieClip Frame 20Symbol 2003 MovieClip
"actor"Symbol 2159 MovieClip Frame 30Symbol 2017 MovieClip
"actor"Symbol 2159 MovieClip Frame 31Symbol 2057 MovieClip
"actor"Symbol 2159 MovieClip Frame 40Symbol 2086 MovieClip
"bndtAi"Symbol 2159 MovieClip Frame 40Symbol 2087 MovieClip
"actor"Symbol 2159 MovieClip Frame 41Symbol 2118 MovieClip
"actor"Symbol 2159 MovieClip Frame 42Symbol 2153 MovieClip
"bndtAi"Symbol 2159 MovieClip Frame 42Symbol 2154 MovieClip
"actor"Symbol 2159 MovieClip Frame 43Symbol 2155 MovieClip
"actor"Symbol 2159 MovieClip Frame 44Symbol 2156 MovieClip
"actor"Symbol 2159 MovieClip Frame 45Symbol 2157 MovieClip
"actor"Symbol 2159 MovieClip Frame 47Symbol 2158 MovieClip
"fire"Symbol 2210 MovieClip Frame 26Symbol 2209 MovieClip
"sagen"Symbol 2210 MovieClip Frame 26Symbol 1010 MovieClip
"sniper01"Symbol 2215 MovieClip Frame 1Symbol 2210 MovieClip
"controller"Symbol 2215 MovieClip Frame 1Symbol 1012 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "wind01"
ExportAssets (56)Timeline Frame 1Symbol 2 as "On_over_GUI"
ExportAssets (56)Timeline Frame 1Symbol 3 as "rain"
ExportAssets (56)Timeline Frame 1Symbol 4 as "weapon_nieder"
ExportAssets (56)Timeline Frame 1Symbol 5 as "car_go"
ExportAssets (56)Timeline Frame 1Symbol 6 as "btr"
ExportAssets (56)Timeline Frame 1Symbol 7 as "anomlie01_idle"
ExportAssets (56)Timeline Frame 1Symbol 8 as "roar"
ExportAssets (56)Timeline Frame 1Symbol 9 as "noclip"
ExportAssets (56)Timeline Frame 1Symbol 10 as "unwetter"

Labels

"start"Frame 2
"game"Frame 3
"rus"Symbol 100 MovieClip Frame 1
"eng"Symbol 100 MovieClip Frame 2
"deu"Symbol 100 MovieClip Frame 3
"rus"Symbol 105 MovieClip Frame 1
"eng"Symbol 105 MovieClip Frame 2
"deu"Symbol 105 MovieClip Frame 3
"rus"Symbol 110 MovieClip Frame 1
"eng"Symbol 110 MovieClip Frame 2
"deu"Symbol 110 MovieClip Frame 3
"rus"Symbol 115 MovieClip Frame 1
"eng"Symbol 115 MovieClip Frame 2
"deu"Symbol 115 MovieClip Frame 3
"rus"Symbol 124 MovieClip Frame 1
"eng"Symbol 124 MovieClip Frame 2
"deu"Symbol 124 MovieClip Frame 3
"rus"Symbol 128 MovieClip Frame 1
"eng"Symbol 128 MovieClip Frame 2
"deu"Symbol 128 MovieClip Frame 3
"rus"Symbol 134 MovieClip Frame 1
"eng"Symbol 134 MovieClip Frame 2
"deu"Symbol 134 MovieClip Frame 3
"rus"Symbol 138 MovieClip Frame 1
"eng"Symbol 138 MovieClip Frame 2
"deu"Symbol 138 MovieClip Frame 3
"rus"Symbol 142 MovieClip Frame 1
"eng"Symbol 142 MovieClip Frame 2
"deu"Symbol 142 MovieClip Frame 3
"rus"Symbol 146 MovieClip Frame 1
"eng"Symbol 146 MovieClip Frame 2
"deu"Symbol 146 MovieClip Frame 3
"rus"Symbol 150 MovieClip Frame 1
"eng"Symbol 150 MovieClip Frame 2
"deu"Symbol 150 MovieClip Frame 3
"rus"Symbol 156 MovieClip Frame 1
"eng"Symbol 156 MovieClip Frame 2
"deu"Symbol 156 MovieClip Frame 3
"abend_clouded"Symbol 172 MovieClip Frame 1
"rus"Symbol 418 MovieClip Frame 1
"eng"Symbol 418 MovieClip Frame 2
"deu"Symbol 418 MovieClip Frame 3
"rus"Symbol 590 MovieClip Frame 1
"eng"Symbol 590 MovieClip Frame 2
"deu"Symbol 590 MovieClip Frame 3
"rus"Symbol 597 MovieClip Frame 1
"eng"Symbol 597 MovieClip Frame 2
"deu"Symbol 597 MovieClip Frame 3
"rus"Symbol 602 MovieClip Frame 1
"eng"Symbol 602 MovieClip Frame 2
"deu"Symbol 602 MovieClip Frame 3
"rus"Symbol 607 MovieClip Frame 1
"eng"Symbol 607 MovieClip Frame 2
"deu"Symbol 607 MovieClip Frame 3
"rus"Symbol 611 MovieClip Frame 1
"eng"Symbol 611 MovieClip Frame 2
"deu"Symbol 611 MovieClip Frame 3
"rus"Symbol 615 MovieClip Frame 1
"eng"Symbol 615 MovieClip Frame 2
"deu"Symbol 615 MovieClip Frame 3
"rus"Symbol 619 MovieClip Frame 1
"eng"Symbol 619 MovieClip Frame 2
"deu"Symbol 619 MovieClip Frame 3
"rus"Symbol 623 MovieClip Frame 1
"eng"Symbol 623 MovieClip Frame 2
"deu"Symbol 623 MovieClip Frame 3
"visible"Symbol 640 MovieClip Frame 1
"ducked"Symbol 640 MovieClip Frame 2
"run"Symbol 640 MovieClip Frame 3
"prone"Symbol 640 MovieClip Frame 4
"dead"Symbol 640 MovieClip Frame 5
"rus"Symbol 663 MovieClip Frame 1
"eng"Symbol 663 MovieClip Frame 2
"deu"Symbol 663 MovieClip Frame 3
"rus"Symbol 699 MovieClip Frame 1
"eng"Symbol 699 MovieClip Frame 2
"deu"Symbol 699 MovieClip Frame 3
"rus"Symbol 703 MovieClip Frame 1
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"deu"Symbol 755 MovieClip Frame 3
"rus"Symbol 759 MovieClip Frame 1
"eng"Symbol 759 MovieClip Frame 2
"deu"Symbol 759 MovieClip Frame 3
"idle"Symbol 1564 MovieClip Frame 5
"gproine"Symbol 1564 MovieClip Frame 9
"engage"Symbol 1564 MovieClip Frame 12
"deads"Symbol 1564 MovieClip Frame 16
"reload"Symbol 1564 MovieClip Frame 20
"deadsBULLIT"Symbol 1564 MovieClip Frame 23
"change_weapon"Symbol 1564 MovieClip Frame 25
"gover"Symbol 1564 MovieClip Frame 28
"grande"Symbol 1564 MovieClip Frame 29
"abend_clouded"Symbol 1717 MovieClip Frame 1
"idle"Symbol 1812 MovieClip Frame 1
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"headshot"Symbol 1812 MovieClip Frame 3
"alert2"Symbol 1812 MovieClip Frame 4
"observe"Symbol 1812 MovieClip Frame 5
"kiainalert"Symbol 1812 MovieClip Frame 6
"ak"Symbol 1817 MovieClip Frame 1
"pump"Symbol 1817 MovieClip Frame 2
"mosin"Symbol 1817 MovieClip Frame 3
"groza"Symbol 1817 MovieClip Frame 4
"pauseAI"Symbol 1859 MovieClip Frame 1
"pauseAI"Symbol 2087 MovieClip Frame 1
"pauseAI"Symbol 2154 MovieClip Frame 1
"getdown"Symbol 2159 MovieClip Frame 1
"getup"Symbol 2159 MovieClip Frame 2
"smoke"Symbol 2159 MovieClip Frame 3
"talk"Symbol 2159 MovieClip Frame 4
"talkmusik"Symbol 2159 MovieClip Frame 5
"stand"Symbol 2159 MovieClip Frame 10
"walk"Symbol 2159 MovieClip Frame 11
"walkstop"Symbol 2159 MovieClip Frame 12
"tocombat"Symbol 2159 MovieClip Frame 20
"deadsit"Symbol 2159 MovieClip Frame 30
"deadstand"Symbol 2159 MovieClip Frame 31
"fightsit"Symbol 2159 MovieClip Frame 40
"fightstand"Symbol 2159 MovieClip Frame 41
"fightgetupdown"Symbol 2159 MovieClip Frame 42
"fightgetdown"Symbol 2159 MovieClip Frame 43
"fightgetup"Symbol 2159 MovieClip Frame 44
"reloadsit"Symbol 2159 MovieClip Frame 45
"toidle"Symbol 2159 MovieClip Frame 47
"abend_clouded"Symbol 2186 MovieClip Frame 1
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"rus"Symbol 2312 MovieClip Frame 1
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Dynamic Text Variables

_root.priAMMOSymbol 656 EditableText"999"
_root.secAMMOSymbol 657 EditableText"999"
_root.playerGranadesSymbol 658 EditableText"999"




http://swfchan.com/20/99964/info.shtml
Created: 21/3 -2019 14:17:10 Last modified: 21/3 -2019 14:17:10 Server time: 22/12 -2024 08:55:51