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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76665527?noj=FRM76665527-22DC" width="1" height="1"></div>

Shopping Street.swf

This is the info page for
Flash #100213

(Click the ID number above for more basic data on this flash file.)


Text
open

Jewelry

Food

Super

Food

open

Toy Store

C

A

B

Hyper

Electro

Mini
Market

Market

Super

10%
Discount

Hyper

Toy Store

Cancel

Market

Restaurant

Jewelry

Furniture

Electonics

Pet Shop

Boutique

Your game is loading:

Earned:

Spent:

Bonus:

Built:

535

17

3413413

22

Total score:

232342

<p align="center"><font face="Tahoma" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Victory</b></font></p>

Continue

Awesome!!!

Finally you have done it! Now you have the
biggest retail empire in the United States.
Great job!

For Sale

Click to Cancel

<p align="center"><font face="_sans" size="12" color="#000000" letterSpacing="0.000000" kerning="1"><b> 100%</b></font></p>

Score:

10050

Cash:

1075$

Day:

1/31

100%

Goal:

Bonus: 1000$

Slow Mode

Bus Stop

Benches

Music Ads

News-stand

Next Day

Menu

Pause

Sound

Mute

Output message goes here

Fast Mode

Boutique

Build Cost: 2500$
Capacity: 4 persons

Paused...

Click on the button below in
order to build a shop.

Click on a grey shop icon in
order to finish the building.

Also you can upgrade your
buildings by clicking on the
shop or the shop button
again.

Next

Skip

You need cash in
order to build the
shops

You will win the level
when your shops will
earn necessary amount
of income

You need to earn that income
within the certain time.

You can build the additional
measures in order to slow
down the customers

Click on a sketchy measure
icon in order to finish the
building.

Click Next Day
in order to receive
the customers

<p align="center"><font face="_sans" size="12" color="#000000" letterSpacing="0.000000" kerning="1"><b> 5/10</b></font></p>

Sound:

Level N

Click on a level if you want to play again.

Days:

10

Start Play

Resume Game

Goal:

550000$

1.

2.

3.

4.

5.

6.

7.

8.

9.

10.

11.

12.

13.

14.

15.

16.

Houston

Chicago

New York

Los Angeles

Level 3 was not completed

Start your own retail business
Earn money by operating your shops
Upgrade the shops and increase your cash
flow

Start!

flonga.com

Start Game

www.flonga.com

www.flonga.com

Instructions

Brinch

Play Again

Main Menu

www.flonga.com

ActionScript [AS3]

Section 1
//AnimatedBitmap (fai.common.AnimatedBitmap) package fai.common { import flash.display.*; import flash.geom.*; public class AnimatedBitmap extends Bitmap { private var initial_height:int;// = 0 private var point:Point;// = null private var rect:Rectangle;// = null private var initial_width:int;// = 0 public var curbuffer:BitmapData;// = null public var nframes:uint;// = 0 public var framen:uint;// = 0 public function AnimatedBitmap(_arg1:BitmapData, _arg2:int, _arg3:int):void{ nframes = 0; curbuffer = null; framen = 0; point = null; rect = null; initial_width = 0; initial_height = 0; initial_width = _arg2; initial_height = _arg3; super(new BitmapData(_arg2, _arg3, true, 0), "auto", true); point = new Point(0, 0); setBuffer(_arg1); } public function setBuffer(_arg1:BitmapData):void{ if (((_arg1) && (!((curbuffer == _arg1))))){ curbuffer = _arg1; nframes = (curbuffer.width / initial_width); framen = 0; draw(); }; } public function setFrame(_arg1:uint):void{ if (_arg1 == framen){ return; }; framen = _arg1; draw(); } private function draw():void{ var _local1:BitmapData; _local1 = bitmapData; rect = new Rectangle((framen * initial_width), 0, initial_width, initial_height); _local1.copyPixels(curbuffer, rect, point); bitmapData = _local1; smoothing = true; } } }//package fai.common
Section 2
//Position (fai.common.Position) package fai.common { public final class Position { public var x:int;// = 0 public var y:int;// = 0 public function Position(_arg1:int=0, _arg2:int=0):void{ x = 0; y = 0; super(); set(_arg1, _arg2); } public function copy(_arg1:Position):void{ x = _arg1.x; y = _arg1.y; } public function set(_arg1:int, _arg2:int):void{ x = _arg1; y = _arg2; } public function isequal(_arg1:Position):Boolean{ return ((((x == _arg1.x)) && ((y == _arg1.y)))); } public function isSameXY(_arg1:int, _arg2:int):Boolean{ return ((((x == _arg1)) && ((y == _arg2)))); } } }//package fai.common
Section 3
//Utils (fai.common.Utils) package fai.common { import flash.text.*; public class Utils { public static function setTextColor(_arg1:TextField, _arg2:int):void{ var _local3:TextFormat; _local3 = new TextFormat(); _local3.color = _arg2; _arg1.defaultTextFormat = _local3; } } }//package fai.common
Section 4
//BuildingGoal (fai.goals.BuildingGoal) package fai.goals { import fai.logic.*; import fai.ui.*; import fai.common.*; import fai.goalsystem.*; import fai.*; public class BuildingGoal extends Goal { private var engine:Engine;// = null private var max:int;// = 0 private var ticks:int;// = 0 private var shop_item:ShopItem;// = null public function BuildingGoal(_arg1:Engine, _arg2):void{ engine = null; shop_item = null; ticks = 0; max = 0; super(); engine = _arg1; shop_item = _arg2; shop_item.setLevel(Consts.ShopBuilding); shop_item.gotoAndStop("building_progress"); shop_item.building_bar.visible = true; max = (ticks = DataProxy.getShopBuildingTicks(_arg2.shopType)); engine.playWindow.ui.for_sale_signs.visible = false; } public function advance():void{ if (ticks <= 0){ buildShop(); deactivate(); return; }; if (shop_item.building_bar){ shop_item.building_bar.bar.scaleX = (1 - (ticks / max)); shop_item.building_bar.percents.text = ((" " + int(((1 - (ticks / max)) * 100))) + "%"); }; ticks--; } private function buildShop():void{ var _local1:ShopBuilding; engine.playSound(SoundConsts.build); shop_item.gotoAndStop("shopping"); shop_item.building_bar.visible = false; shop_item.setLevel(Consts.ShopLevel1); _local1 = DataProxy.createShopBuilding(shop_item); _local1.y = 0; _local1.x = 5; shop_item.setShopIcon(_local1); _local1.play(); engine.playWindow.stats.built++; if ((((((engine.lastLevel.number == 0)) && ((engine.scenario.currentDay == 0)))) && ((shop_item.shopType == StringConsts.boutique)))){ engine.playWindow.ui.click_next_day_button.visible = true; }; } } }//package fai.goals
Section 5
//BusPeopleGoal (fai.goals.BusPeopleGoal) package fai.goals { import fai.logic.*; import fai.*; public class BusPeopleGoal extends Goal { private var engine:Engine;// = null private var buyer_queue:Array; private var generate_pause:int;// = 0 private static const GENERATE_PAUSE:int = 20; public function BusPeopleGoal(_arg1:Engine):void{ engine = null; buyer_queue = []; generate_pause = 0; super(); engine = _arg1; generateCustomers(); } private function generateCustomers():void{ var _local1:int; var _local2:Customer; var _local3:int; _local1 = Consts.BusPeopleCount; _local2 = null; _local3 = 0; _local3 = 0; while (_local3 < _local1) { _local2 = DataProxy.getCustomer(engine.scenario.currentDay); buyer_queue.push(_local2); _local3++; }; } public function advance():void{ var _local1:Customer; var _local2:BuyerGoal; if (generate_pause > 0){ generate_pause--; return; }; generate_pause = GENERATE_PAUSE; if (buyer_queue.length > 0){ _local1 = buyer_queue.shift(); _local2 = new BuyerGoal(engine, _local1, true); engine.goal_system.add(_local2); }; } override public function deactivate():void{ super.deactivate(); if (buyer_queue){ buyer_queue.length = 0; buyer_queue = null; }; } } }//package fai.goals
Section 6
//BuyerGoal (fai.goals.BuyerGoal) package fai.goals { import fai.logic.*; import fai.ui.*; import fai.common.*; import fai.goalsystem.*; import fai.*; public class BuyerGoal extends Goal { private var engine:Engine;// = null private var extra_goal:ExtraGoal;// = null private var buyer:Customer;// = null private var extra_using:Boolean;// = false private var buying_goal:BuyingGoal;// = null private var buying:Boolean;// = false public function BuyerGoal(_arg1:Engine, _arg2:Customer, _arg3:Boolean=false):void{ engine = null; buyer = null; buying = false; buying_goal = null; extra_using = false; extra_goal = null; super(); engine = _arg1; buyer = _arg2; if (_arg3){ buyer.suit.x = 40; buyer.suit.y = ((Consts.CustomerWalkLine + Consts.CustomerWalkRange) + (Math.random() * Consts.CustomerWalkRange)); } else { buyer.suit.x = -25; buyer.suit.y = (Consts.CustomerWalkLine + (Math.random() * Consts.CustomerWalkRange)); }; engine.playWindow.ui.customers.addChild(buyer.suit); buyer.character.play(); engine.customers.add(buyer); } public function advance():void{ if (buying){ if (((buying_goal) && (buying_goal.active))){ return; }; buying = false; if (buyer.money <= 0){ buyer.velocity = (buyer.velocity * 1.4); }; advance(); } else { if (extra_using){ if (((extra_goal) && (extra_goal.active))){ return; }; extra_using = false; advance(); } else { buyer.suit.x = (buyer.suit.x + buyer.velocity); checkShops(); if (buyer.suit.x > (Consts.ScreenWidth + buyer.suit.width)){ engine.customerPassed(buyer); deactivate(); }; }; }; } override public function deactivate():void{ super.deactivate(); if (((buyer) && (engine.playWindow))){ engine.customers.remove(buyer); engine.playWindow.ui.customers.removeChild(buyer.suit); if (buyer.money > 0){ engine.not_spent = true; }; if ((((engine.customers.size() == 0)) && ((engine.not_spent == false)))){ engine.playWindow.showBonus(1000); }; engine.playWindow.updateResources(); buyer = null; }; } private function checkShops():void{ var _local1:int; var _local2:ShopItem; var _local3:int; var _local4:int; var _local5:int; var _local6:ExtraItem; _local1 = (buyer.suit.x / (Consts.ScreenWidth / 8)); if ((((_local1 >= 0)) && ((_local1 < engine.shops.size())))){ _local2 = engine.shops.getItem(_local1); if (((((((_local2) && ((((((_local2.currentLevel == Consts.ShopLevel1)) || ((_local2.currentLevel == Consts.ShopLevel2)))) || ((_local2.currentLevel == Consts.ShopLevel3)))))) && (!(buyer.hasBuyings(_local2.shopType))))) && ((buyer.money > 0)))){ if (_local2.shopBar.hasRoom()){ buying = true; buying_goal = new BuyingGoal(engine, buyer, _local2); engine.goal_system.add(buying_goal); }; }; }; if (!buying){ _local3 = (engine.extras.getItem((engine.extras.size() - 1)).x + engine.extras.getItem((engine.extras.size() - 1)).width); _local4 = (engine.extras.getItem(1).x - engine.extras.getItem(0).x); _local5 = 0; if ((((buyer.suit.x > (engine.extras.getItem(0).x - 15))) && ((buyer.suit.x < _local3)))){ _local5 = ((buyer.suit.x - engine.extras.getItem(0).x) / _local4); } else { return; }; if ((((_local5 >= 0)) && ((_local5 < engine.extras.size())))){ _local6 = engine.extras.getItem(_local5); if (((((((((_local6) && (!(_local6.isAwaiting)))) && (!((_local6.currentState == StringConsts.empty))))) && (!(buyer.extraUsed(_local6))))) && ((buyer.money > 0)))){ if (_local6.hasRoom()){ extra_using = true; extra_goal = new ExtraGoal(engine, buyer, _local6); engine.goal_system.add(extra_goal); }; }; }; }; } } }//package fai.goals
Section 7
//BuyingGoal (fai.goals.BuyingGoal) package fai.goals { import fai.logic.*; import fai.common.*; import fai.*; public class BuyingGoal extends Goal { private var engine:Engine;// = null private var odx:Number;// = 0 private var unloading:Boolean;// = false private var ody:Number;// = 0 private var step:int;// = 0 private var was_hungry:Boolean;// = false private var steps:int;// = 30 private var target_pos:Position;// = null private var finished:Boolean;// = false private var buyer:Customer;// = null private var shop:ShopItem;// = null private var loading:Boolean;// = false public function BuyingGoal(_arg1:Engine, _arg2:Customer, _arg3:ShopItem):void{ engine = null; buyer = null; shop = null; target_pos = null; odx = 0; ody = 0; steps = 30; step = 0; loading = false; unloading = false; finished = false; was_hungry = false; super(); engine = _arg1; buyer = _arg2; shop = _arg3; target_pos = new Position((shop.x + (shop.width / 2)), Consts.CustomerShopEnteringLine); startGoing(); loading = true; } public function advance():void{ if (loading){ go(); return; }; if (unloading){ go(); return; }; if (!buyer.buying){ if (finished){ if (was_hungry){ buyer.customer_money.gotoAndStop("money_label"); }; deactivate(); } else { unload(); }; }; } private function tryToLoad():void{ var _local1:ShopSeat; if (((shop) && ((((((shop.currentLevel == Consts.ShopLevel1)) || ((shop.currentLevel == Consts.ShopLevel2)))) || ((shop.currentLevel == Consts.ShopLevel3)))))){ _local1 = shop.shopBar.load(buyer); if (_local1){ buyer.suit.visible = false; shop.shopBar.update(); return; }; }; buyer.customer_money.gotoAndStop("hungry_label"); was_hungry = true; unload(); } private function unload():void{ target_pos.x = (shop.x + shop.width); target_pos.y = ((Consts.CustomerWalkLine + (Math.random() * 20)) - 10); buyer.suit.visible = true; unloading = true; shop.shopBar.update(); startGoing(); } private function go():void{ if (step > 0){ buyer.suit.x = (buyer.suit.x + odx); buyer.suit.y = (buyer.suit.y + ody); step--; } else { if (unloading){ finished = true; }; if (loading){ tryToLoad(); }; loading = false; unloading = false; }; } override public function deactivate():void{ super.deactivate(); } private function startGoing():void{ odx = ((target_pos.x - buyer.suit.x) / steps); ody = ((target_pos.y - buyer.suit.y) / steps); step = steps; } } }//package fai.goals
Section 8
//CoinGoal (fai.goals.CoinGoal) package fai.goals { import fai.logic.*; import fai.ui.*; import fai.common.*; import fai.goalsystem.*; import fai.*; public class CoinGoal extends Goal { private var engine:Engine;// = null private var coin:CoinMotion;// = null private var shop;// = null public function CoinGoal(_arg1:Engine, _arg2):void{ engine = null; shop = null; coin = null; super(); engine = _arg1; shop = _arg2; coin = new CoinMotion(); coin.x = (shop.x + (Math.random() * shop.width)); coin.y = shop.y; engine.playWindow.ui.addChild(coin); coin.play(); } override public function deactivate():void{ super.deactivate(); if (((coin) && (engine.playWindow))){ coin.stop(); engine.playWindow.ui.removeChild(coin); coin = null; }; } public function advance():void{ if (coin.finished){ deactivate(); }; } } }//package fai.goals
Section 9
//CustomerZIndexGoal (fai.goals.CustomerZIndexGoal) package fai.goals { import fai.logic.*; import fai.ui.*; import fai.common.*; import fai.goalsystem.*; import fai.*; public class CustomerZIndexGoal extends Goal { private var engine:Engine;// = null private var pause:int;// = 0 private static const PAUSE:int = 5; public function CustomerZIndexGoal(_arg1:Engine):void{ engine = null; pause = 0; super(); engine = _arg1; } public function advance():void{ if (pause > 0){ pause--; return; }; pause = PAUSE; checkZIndexes(); } public function checkZIndexes():void{ var _local1:int; var _local2:int; var _local3:int; var _local4:Customer; var _local5:Customer; var _local6:int; var _local7:int; _local1 = 0; _local2 = 0; _local3 = engine.customers.size(); _local4 = null; _local5 = null; _local6 = 0; _local7 = 0; _local1 = 0; while (_local1 < (_local3 - 1)) { _local4 = engine.customers.getItem(_local1); _local2 = (_local1 + 1); while (_local2 < _local3) { _local5 = engine.customers.getItem(_local2); if ((((_local5.suit.x > (_local4.suit.x - Consts.SpriteWidth))) && ((_local5.suit.x < (_local4.suit.x + Consts.SpriteWidth))))){ _local6 = engine.playWindow.ui.customers.getChildIndex(_local4.suit); _local7 = engine.playWindow.ui.customers.getChildIndex(_local5.suit); if ((((((_local4.suit.y > _local5.suit.y)) && ((_local6 < _local7)))) || ((((_local4.suit.y < _local5.suit.y)) && ((_local6 > _local7)))))){ engine.playWindow.ui.customers.swapChildren(_local4.suit, _local5.suit); }; }; _local2++; }; _local1++; }; } } }//package fai.goals
Section 10
//ExtraGoal (fai.goals.ExtraGoal) package fai.goals { import fai.logic.*; import fai.ui.*; import fai.common.*; import fai.goalsystem.*; import fai.*; public class ExtraGoal extends Goal { private var engine:Engine;// = null private var odx:Number;// = 0 private var unloading:Boolean;// = false private var ody:Number;// = 0 private var extra:ExtraItem;// = null private var step:int;// = 0 private var counter:int;// = 0 private var free_seat_pos:int;// = 0 private var steps:int;// = 30 private var target_pos:Position;// = null private var buyer:Customer;// = null private var loading:Boolean;// = false private var extra_steps:int;// = 0 public function ExtraGoal(_arg1:Engine, _arg2:Customer, _arg3:ExtraItem):void{ engine = null; buyer = null; extra = null; target_pos = null; odx = 0; ody = 0; steps = 30; step = 0; loading = false; unloading = false; extra_steps = 0; counter = 0; free_seat_pos = 0; super(); engine = _arg1; buyer = _arg2; extra = _arg3; free_seat_pos = extra.loadCustomer(_arg2); if (-1 == free_seat_pos){ deactivate(); return; }; extra_steps = DataProxy.getExtraCounterSteps(_arg3.currentState); setTargetPos(); startGoing(); loading = true; } public function advance():void{ if (counter > 0){ counter--; if (counter == 0){ if (extra.currentState == StringConsts.news_box){ dropCoins(); engine.payMoney(-(Consts.NewspaperCost)); }; unload(); }; return; }; if (loading){ go(); return; }; if (unloading){ go(); return; }; } private function setTargetPos():void{ var _local1:int; var _local2:int; _local1 = 0; _local2 = 0; switch (extra.currentState){ case StringConsts.bench: _local1 = (extra.x + 1); _local2 = (extra.y + 15); break; case StringConsts.music_box: _local1 = (extra.x + 1); _local2 = extra.y; break; case StringConsts.news_box: _local1 = (extra.x + 1); _local2 = extra.y; break; }; target_pos = new Position((_local1 + (Consts.SpriteWidth * free_seat_pos)), _local2); } private function dropCoins():void{ engine.goal_system.add(new CoinGoal(engine, extra)); } private function startGoing():void{ odx = ((target_pos.x - buyer.suit.x) / steps); ody = ((target_pos.y - buyer.suit.y) / steps); step = steps; } private function go():void{ if (step > 0){ buyer.suit.x = (buyer.suit.x + odx); buyer.suit.y = (buyer.suit.y + ody); step--; } else { if (unloading){ buyer.addExtra(extra); deactivate(); }; if (loading){ loadAnimation(); counter = extra_steps; }; loading = false; unloading = false; }; } private function unload():void{ target_pos.x = ((extra.x + extra.width) - (Math.random() * 5)); target_pos.y = ((Consts.CustomerWalkLine + (Math.random() * 20)) - 10); buyer.suit.visible = true; unloading = true; buyer.character.gotoAndPlay("walking"); extra.unloadCustomer(buyer); startGoing(); } override public function deactivate():void{ super.deactivate(); } private function loadAnimation():void{ switch (extra.currentState){ case StringConsts.bench: buyer.character.gotoAndPlay("sitting"); break; case StringConsts.news_box: buyer.character.gotoAndPlay("reading"); break; case StringConsts.music_box: buyer.character.gotoAndPlay("listening"); break; }; } } }//package fai.goals
Section 11
//Goal (fai.goals.Goal) package fai.goals { public class Goal { public var priority:int;// = 100 public var active:Boolean;// = true public function Goal(){ active = true; priority = 100; super(); } public function deactivate():void{ active = false; } } }//package fai.goals
Section 12
//ParticleGoal (fai.goals.ParticleGoal) package fai.goals { import fai.common.*; public class ParticleGoal extends Goal { private var odx:Number;// = 0 private var ody:Number;// = 0 private var parent_item;// = null private var max_steps:Number;// = 0 private var dx:Number;// = 0 private var dy:Number;// = 0 public var velocity:int;// = 10 private var particle;// = null private var use_alpha:Boolean;// = false private var steps:Number;// = 0 private var distance:Number;// = 0 private var dest_pos:Position;// = null public function ParticleGoal(_arg1, _arg2, _arg3:Position, _arg4:Boolean=true, _arg5:int=0):void{ var _local6:Object; parent_item = null; dest_pos = null; dx = 0; dy = 0; steps = 0; velocity = 10; distance = 0; odx = 0; ody = 0; max_steps = 0; particle = null; use_alpha = false; super(); dest_pos = _arg3; particle = _arg1; parent_item = _arg2; use_alpha = _arg4; if (_arg5 > 0){ velocity = _arg5; }; parent_item.addChild(particle); dx = (dest_pos.x - particle.x); dy = (dest_pos.y - particle.y); distance = Math.sqrt(((dx * dx) + (dy * dy))); steps = (distance / velocity); _local6 = getNormalOffset(dx, dy, ((Math.random() > 0.5)) ? true : false); dx = (dx / steps); dy = (dy / steps); odx = (((_local6.dx / steps) * Math.random()) / 2); ody = (((_local6.dy / steps) * Math.random()) / 2); max_steps = steps; } public function advance():void{ var _local1:Number; if (steps > 0){ _local1 = (((2 * steps) / max_steps) - 1); if (steps > 1){ particle.x = (particle.x + (dx + (odx * _local1))); particle.y = (particle.y + (dy + (ody * _local1))); } else { particle.x = (particle.x + ((dx + (odx * _local1)) * steps)); particle.y = (particle.y + ((dy + (ody * _local1)) * steps)); }; if (use_alpha){ particle.alpha = (steps / max_steps); }; steps--; } else { deactivate(); }; } private function getNormalOffset(_arg1:Number, _arg2:Number, _arg3:Boolean):Object{ var _local4:Object; _local4 = new Object(); if ((((_arg1 <= 0)) && ((_arg2 < 0)))){ if (_arg3){ _local4.dx = _arg2; _local4.dy = Math.abs(_arg1); } else { _local4.dx = Math.abs(_arg2); _local4.dy = _arg1; }; } else { if ((((_arg1 > 0)) && ((_arg2 <= 0)))){ if (_arg3){ _local4.dx = -(Math.abs(_arg2)); _local4.dy = -(Math.abs(_arg1)); } else { _local4.dx = Math.abs(_arg2); _local4.dy = Math.abs(_arg1); }; } else { if ((((_arg1 >= 0)) && ((_arg2 > 0)))){ if (_arg3){ _local4.dx = Math.abs(_arg2); _local4.dy = -(Math.abs(_arg1)); } else { _local4.dx = -(Math.abs(_arg2)); _local4.dy = Math.abs(_arg1); }; } else { if ((((_arg1 < 0)) && ((_arg2 >= 0)))){ if (_arg3){ _local4.dx = Math.abs(_arg2); _local4.dy = Math.abs(_arg1); } else { _local4.dx = -(Math.abs(_arg2)); _local4.dy = -(Math.abs(_arg1)); }; }; }; }; }; return (_local4); } override public function deactivate():void{ super.deactivate(); parent_item.removeChild(particle); } } }//package fai.goals
Section 13
//SeatsGoal (fai.goals.SeatsGoal) package fai.goals { import fai.logic.*; import fai.*; public class SeatsGoal extends Goal { private var engine:Engine;// = null private var loaded:int;// = 0 private var seats:Array;// = null private var shop:ShopItem;// = null public function SeatsGoal(_arg1:Engine, _arg2:Array, _arg3:ShopItem):void{ engine = null; seats = null; loaded = 0; shop = null; super(); engine = _arg1; seats = _arg2; shop = _arg3; } public function advance():void{ var _local1:ShopSeat; var _local2:int; _local1 = null; _local2 = 0; _local2 = 0; while (_local2 < seats.length) { _local1 = seats[_local2]; if (_local1.loaded){ _local1.percents = (_local1.percents + _local1.velocity); if (_local1.percents > 100){ unloadSeat(_local1); }; }; _local2++; }; } public function loadCustomer(_arg1:Customer):ShopSeat{ var _local2:int; var _local3:ShopSeat; if (loaded >= seats.length){ return (null); }; _local2 = 0; _local2 = 0; while (_local2 < seats.length) { _local3 = seats[_local2]; if (_local3.loaded == false){ loadSeat(_local3); _local3.customer = _arg1; _local3.velocity = DataProxy.getShopBuyingTicks(shop.shopType); if ((((shop.shopType == StringConsts.boutique)) && ((shop.currentLevel > 1)))){ _local3.velocity = 0.7; }; if (_local3.velocity <= 0){ _local3.velocity = 1; }; _arg1.buying = true; return (_local3); }; _local2++; }; return (null); } private function loadSeat(_arg1:ShopSeat):void{ _arg1.loaded = true; _arg1.percents = 0; loaded++; } override public function deactivate():void{ var _local1:int; var _local2:ShopSeat; super.deactivate(); if (loaded > 0){ _local1 = 0; _local1 = 0; while (_local1 < seats.length) { _local2 = seats[_local1]; if (_local2.loaded){ unloadSeat(_local2); }; _local1++; }; }; } private function dropCoins():void{ engine.goal_system.add(new CoinGoal(engine, shop)); } private function moneyValue(_arg1:ShopSeat):int{ return (((_arg1.customer.money > shop.moneyValue)) ? shop.moneyValue : _arg1.customer.money); } public function get loadedCount():int{ return (loaded); } private function unloadSeat(_arg1:ShopSeat):void{ var _local2:int; _arg1.loaded = false; _local2 = moneyValue(_arg1); _arg1.customer.money = (_arg1.customer.money - _local2); _arg1.customer.updateMoney(); _arg1.customer.addBuying(shop.shopType); _arg1.customer.buying = false; _arg1.customer = null; if (engine.playWindow){ engine.score = (engine.score + (_local2 / 5)); engine.payMoney(-(_local2)); engine.playWindow.updateResources(); dropCoins(); }; loaded--; } } }//package fai.goals
Section 14
//UpgradingGoal (fai.goals.UpgradingGoal) package fai.goals { import fai.logic.*; import fai.ui.*; import fai.common.*; import fai.goalsystem.*; import fai.*; public class UpgradingGoal extends Goal { private var engine:Engine;// = null private var max:int;// = 0 private var ticks:int;// = 0 private var save_var_pos:int;// = 0 private var shop_item:ShopItem;// = null private var current_level:int;// = 0 public function UpgradingGoal(_arg1:Engine, _arg2):void{ engine = null; shop_item = null; ticks = 0; max = 0; current_level = 0; save_var_pos = 0; super(); engine = _arg1; shop_item = _arg2; current_level = shop_item.currentLevel; shop_item.setLevel(Consts.ShopUpgrading); shop_item.building_bar.visible = true; max = (ticks = DataProxy.getShopUpgradingTicks(shop_item.shopType, current_level)); } private function finish():void{ engine.playSound(SoundConsts.build); shop_item.setLevel((current_level + 1)); shop_item.getShopSprite().play(); shop_item.updateState(); engine.playWindow.stats.built++; } public function advance():void{ if (ticks <= 0){ finish(); deactivate(); return; }; if (shop_item.building_bar){ shop_item.building_bar.bar.scaleX = (1 - (ticks / max)); shop_item.building_bar.percents.text = ((" " + int(((1 - (ticks / max)) * 100))) + "%"); }; ticks--; } public function cancel():void{ deactivate(); shop_item.setLevel(current_level); } override public function deactivate():void{ super.deactivate(); shop_item.building_bar.visible = false; shop_item.building_bar.bar.scaleX = 1; } } }//package fai.goals
Section 15
//VParticleEffectGoal (fai.goals.VParticleEffectGoal) package fai.goals { import fai.common.*; import fai.goalsystem.*; public class VParticleEffectGoal extends Goal { private var particle_parent;// = null private var goal_system:GoalSystem;// = null private var pause:int;// = 0 public function VParticleEffectGoal(_arg1):void{ particle_parent = null; goal_system = null; pause = 0; super(); particle_parent = _arg1; goal_system = new GoalSystem(); } public function advance():void{ var _local1:Position; var _local2:WhiteStar; var _local3:ParticleGoal; goal_system.tick(); if (pause > 0){ pause--; return; }; _local1 = new Position((20 + ((particle_parent.width / 2) * Math.random())), (0 - (Math.random() * 10))); _local2 = new WhiteStar(); _local2.x = (20 + ((particle_parent.width / 2) * Math.random())); _local2.y = (particle_parent.height - 25); _local3 = new ParticleGoal(_local2, particle_parent, _local1); goal_system.add(_local3); } override public function deactivate():void{ super.deactivate(); goal_system.deactivateAll(); goal_system = null; particle_parent = null; } } }//package fai.goals
Section 16
//GoalSystem (fai.goalsystem.GoalSystem) package fai.goalsystem { import fai.*; public class GoalSystem { public var goals:Array; private var active_count:int;// = 0 private var counter:int;// = 0 public function GoalSystem(){ goals = []; counter = 0; active_count = 0; super(); } public function add(_arg1):void{ goals.push(_arg1); } public function activeCount():int{ return (active_count); } public function deactivateAll():void{ var _local1:int; _local1 = 0; while (_local1 < goals.length) { if (goals[_local1].active){ goals[_local1].deactivate(); }; _local1++; }; goals.length = 0; } private function cleanGoals():void{ var _local1:int; _local1 = 0; while (_local1 < goals.length) { if (!goals[_local1].active){ delete goals[_local1]; goals.splice(_local1, 1); } else { _local1++; }; }; } public function tick():void{ var _local1:uint; _local1 = 0; active_count = 0; while (_local1 < goals.length) { if (goals[_local1].active){ goals[_local1].advance(); active_count++; }; _local1++; }; if (!counter){ cleanGoals(); counter = Consts.GOALSCLEANPAUSE; } else { counter--; }; } } }//package fai.goalsystem
Section 17
//Buttons (fai.logic.Buttons) package fai.logic { import flash.events.*; import fai.ui.*; import fai.*; public class Buttons { private var engine:Engine;// = null private var extras:Array; private var buttons:Array; public function Buttons(_arg1:Engine):void{ engine = null; buttons = []; extras = []; super(); engine = _arg1; } public function size():int{ return (buttons.length); } public function update():void{ var _local1:*; var _local2:int; var _local3:*; updateExtras(); reassignButtons(); _local1 = null; _local2 = 0; _local2 = 0; while (_local2 < buttons.length) { _local1 = buttons[_local2]; if (((!(_local1)) || (!(_local1.assigned)))){ _local1.icon_holder.gotoAndStop((_local1.buttonType + "1")); }; _local2++; }; _local3 = null; if (engine.shops.buildingType != ""){ _local3 = getButtonByType(engine.shops.buildingType); if (_local3){ _local3.gotoAndStop("cancel_action"); _local3.icon_holder.visible = false; }; }; _local2 = 0; while (_local2 < buttons.length) { _local1 = buttons[_local2]; if (_local3 != _local1){ updateButtonState(_local1, _local1.assigned); }; _local2++; }; } private function updateExtras():void{ var _local1:Boolean; var _local2:int; var _local3:ExtraItem; if (!engine.upgrades){ return; }; if (engine.upgrades.bus_stop){ engine.playWindow.ui.extra_buttons.bus_stop.visible = false; } else { engine.playWindow.ui.extra_buttons.bus_stop.visible = (engine.playerMoney >= DataProxy.getExtraBuildCost(StringConsts.bus_stop)); }; _local1 = true; _local2 = 0; _local2 = 0; while (_local2 < engine.extras.size()) { _local3 = engine.extras.getItem(_local2); if ((((_local3.currentState == StringConsts.empty)) || (_local3.isAwaiting))){ _local1 = false; break; }; _local2++; }; if (_local1){ engine.playWindow.ui.extra_buttons.news_box.visible = false; engine.playWindow.ui.extra_buttons.music_box.visible = false; engine.playWindow.ui.extra_buttons.benches.visible = false; } else { engine.playWindow.ui.extra_buttons.news_box.visible = (engine.playerMoney >= DataProxy.getExtraBuildCost(StringConsts.news_box)); engine.playWindow.ui.extra_buttons.music_box.visible = (engine.playerMoney >= DataProxy.getExtraBuildCost(StringConsts.music_box)); engine.playWindow.ui.extra_buttons.benches.visible = (engine.playerMoney >= DataProxy.getExtraBuildCost(StringConsts.bench)); }; engine.extras.update(); } public function getExtraItem(_arg1:int){ return (extras[_arg1]); } public function extraSize():int{ return (extras.length); } public function destroy():void{ } public function addItem(_arg1):void{ switch (_arg1){ case engine.playWindow.ui.boutique_button: _arg1.setType(StringConsts.boutique); break; case engine.playWindow.ui.pet_shop_button: _arg1.setType(StringConsts.pet_shop); break; case engine.playWindow.ui.jewelry_button: _arg1.setType(StringConsts.jewelry); break; case engine.playWindow.ui.restaurant_button: _arg1.setType(StringConsts.food); break; case engine.playWindow.ui.toy_store_button: _arg1.setType(StringConsts.toy_store); break; case engine.playWindow.ui.furniture_button: _arg1.setType(StringConsts.furniture); break; case engine.playWindow.ui.market_button: _arg1.setType(StringConsts.super_market); break; case engine.playWindow.ui.electronics_button: _arg1.setType(StringConsts.electronics); break; case engine.playWindow.ui.extra_buttons.benches: case engine.playWindow.ui.extra_buttons.news_box: case engine.playWindow.ui.extra_buttons.music_box: case engine.playWindow.ui.extra_buttons.bus_stop: extras.push(_arg1); return; }; _arg1.setEngine(engine); buttons.push(_arg1); _arg1.gotoAndStop("enabled"); _arg1.buttonMode = true; _arg1.icon_holder.visible = true; } private function updateButtonState(_arg1, _arg2:ShopItem):void{ if (_arg2){ if (_arg2.awaitsBuilding){ _arg1.gotoAndStop("cancel_action"); _arg1.icon_holder.visible = false; return; }; if (_arg2.currentLevel == 0){ _arg1.gotoAndStop("enabled"); _arg1.icon_holder.visible = true; updateButtonCost(_arg1); return; }; switch (_arg2.currentLevel){ case Consts.ShopBuilding: case Consts.ShopUpgrading: _arg1.gotoAndStop("cancel_action"); _arg1.icon_holder.visible = false; break; case Consts.ShopLevel1: case Consts.ShopLevel2: _arg1.gotoAndStop("enabled"); _arg1.icon_holder.visible = true; updateButtonCost(_arg1); break; case Consts.ShopLevel3: _arg1.gotoAndStop("done"); _arg1.icon_holder.visible = true; updateButtonCost(_arg1); break; }; } else { _arg1.gotoAndStop("enabled"); _arg1.icon_holder.visible = true; updateButtonCost(_arg1); }; } private function updateButtonCost(_arg1):void{ var _local2:Boolean; var _local3:*; _local2 = true; if (_arg1.assigned){ _local3 = _arg1.assigned; if (((((_local3.awaitsBuilding) || ((_local3.currentLevel == Consts.ShopBuilding)))) || ((_local3.currentLevel == Consts.ShopUpgrading)))){ return; }; if ((((_local3.currentLevel == Consts.ShopLevel1)) || ((_local3.currentLevel == Consts.ShopLevel2)))){ _local2 = (DataProxy.getBuildCost(_arg1.buttonType, (_local3.currentLevel + 1)) <= engine.playerMoney); }; } else { _local2 = (DataProxy.getBuildCost(_arg1.buttonType, 0) <= engine.playerMoney); }; if (!_local2){ _arg1.gotoAndStop("disabled"); }; } public function getItem(_arg1:int){ return (buttons[_arg1]); } public function getButtonByType(_arg1:String){ switch (_arg1){ case StringConsts.boutique: return (engine.playWindow.ui.boutique_button); case StringConsts.food: return (engine.playWindow.ui.restaurant_button); case StringConsts.pet_shop: return (engine.playWindow.ui.pet_shop_button); case StringConsts.toy_store: return (engine.playWindow.ui.toy_store_button); case StringConsts.furniture: return (engine.playWindow.ui.furniture_button); case StringConsts.electronics: return (engine.playWindow.ui.electronics_button); case StringConsts.super_market: return (engine.playWindow.ui.market_button); case StringConsts.jewelry: return (engine.playWindow.ui.jewelry_button); }; return (null); } public function getItemByType(_arg1:String){ var _local2:int; _local2 = 0; _local2 = 0; while (_local2 < buttons.length) { if (buttons[_local2].buttonType == _arg1){ return (buttons[_local2]); }; _local2++; }; return (null); } private function reassignButtons():void{ var _local1:int; var _local2:ShopItem; var _local3:*; _local1 = 0; _local1 = 0; while (_local1 < engine.shops.size()) { _local2 = engine.shops.getItem(_local1); _local3 = getButtonByType(_local2.shopType); if (_local3){ _local3.assign(_local2); }; _local1++; }; } } }//package fai.logic
Section 18
//Customer (fai.logic.Customer) package fai.logic { import fai.ui.*; import flash.display.*; public class Customer { public var money:int;// = 0 private var initial_money:int;// = 0 public var suit:Sprite;// = null private var buyings:Array; private var init_scale:Number;// = 0 public var buying:Boolean;// = false public var velocity:Number;// = 2 public var customer_money:CustomerMoney;// = null private var extras:Array; public var character;// = null public function Customer():void{ money = 0; initial_money = 0; suit = null; velocity = 2; customer_money = null; character = null; buying = false; buyings = []; extras = []; init_scale = 0; super(); } public function init(_arg1:int):void{ initial_money = (money = _arg1); init_scale = customer_money.bar.bar.scaleX; } public function hasBuyings(_arg1:String):Boolean{ var _local2:int; _local2 = 0; _local2 = 0; while (_local2 < buyings.length) { if (buyings[_local2] == _arg1){ return (true); }; _local2++; }; return (false); } public function addBuying(_arg1:String):void{ buyings.push(_arg1); } public function extraUsed(_arg1:ExtraItem):Boolean{ var _local2:int; _local2 = 0; _local2 = 0; while (_local2 < extras.length) { if (extras[_local2] == _arg1.currentState){ return (true); }; _local2++; }; return (false); } public function addExtra(_arg1:ExtraItem):void{ extras.push(_arg1.currentState); } public function updateMoney():void{ if (money > 0){ customer_money.gotoAndStop("money_label"); } else { customer_money.gotoAndStop("happy_face"); customer_money.bar.visible = false; }; customer_money.bar.bar.scaleX = (init_scale * (money / initial_money)); } } }//package fai.logic
Section 19
//Customers (fai.logic.Customers) package fai.logic { public class Customers { private var engine:Engine;// = null private var people:Array; public function Customers(_arg1:Engine):void{ engine = null; people = []; super(); engine = _arg1; } public function size():int{ return (people.length); } public function getItem(_arg1:int):Customer{ return (people[_arg1]); } public function remove(_arg1:Customer):void{ var _local2:int; _local2 = 0; _local2 = 0; while (_local2 < people.length) { if (people[_local2] == _arg1){ delete people[_local2]; people.splice(_local2, 1); return; }; _local2++; }; } public function add(_arg1:Customer):void{ people.push(_arg1); } public function destroy():void{ if (people){ people.length = 0; people = null; }; } } }//package fai.logic
Section 20
//DataProxy (fai.logic.DataProxy) package fai.logic { import fai.ui.*; import flash.display.*; import flash.filters.*; import fai.common.*; import fai.*; public class DataProxy { private var levels:Array; public function DataProxy():void{ var _local1:Level; levels = []; super(); _local1 = new Level(StringConsts.level1); addLevel(_local1); _local1 = new Level(StringConsts.level2); addLevel(_local1); _local1 = new Level(StringConsts.level3); addLevel(_local1); _local1 = new Level(StringConsts.level4); addLevel(_local1); _local1 = new Level(StringConsts.level5); addLevel(_local1); _local1 = new Level(StringConsts.level6); addLevel(_local1); _local1 = new Level(StringConsts.level7); addLevel(_local1); _local1 = new Level(StringConsts.level8); addLevel(_local1); _local1 = new Level(StringConsts.level9); addLevel(_local1); _local1 = new Level(StringConsts.level10); addLevel(_local1); _local1 = new Level(StringConsts.level11); addLevel(_local1); _local1 = new Level(StringConsts.level12); addLevel(_local1); _local1 = new Level(StringConsts.level13); addLevel(_local1); _local1 = new Level(StringConsts.level14); addLevel(_local1); _local1 = new Level(StringConsts.level15); addLevel(_local1); _local1 = new Level(StringConsts.level16); addLevel(_local1); } public function getLevels():Array{ return (levels); } private function addLevel(_arg1:Level):void{ _arg1.number = levels.length; levels.push(_arg1); } public function getLevel(_arg1:int):Level{ return (levels[_arg1]); } public static function getExtraBuildCost(_arg1:String):int{ switch (_arg1){ case StringConsts.bench: return (150); case StringConsts.news_box: return (1000); case StringConsts.music_box: return (800); case StringConsts.bus_stop: return (5000); }; return (0); } public static function getShopIcon(_arg1:String){ var _local2:*; _local2 = null; switch (_arg1){ case StringConsts.boutique: _local2 = new BoutiqueShop(); break; case StringConsts.jewelry: _local2 = new JewelryShop(); break; case StringConsts.food: _local2 = new RestaurantShop(); break; case StringConsts.pet_shop: _local2 = new PetShopShop(); break; case StringConsts.toy_store: _local2 = new ToyStoreShop(); break; case StringConsts.electronics: _local2 = new ElectronicsShop(); break; case StringConsts.furniture: _local2 = new FurnitureShop(); break; case StringConsts.super_market: _local2 = new SuperMarketShop(); break; }; return (_local2); } public static function createShopBuilding(_arg1:ShopItem){ var _local2:*; var _local3:ShopBuilding; _local2 = createShopIcon(_arg1); _local3 = new ShopBuilding(_arg1, _local2); _local3.stop(); return (_local3); } public static function getExtraCounterSteps(_arg1:String):int{ switch (_arg1){ case StringConsts.bench: return (100); case StringConsts.music_box: return (200); case StringConsts.news_box: return (350); }; return (0); } public static function getShopUpgradingTicks(_arg1:String, _arg2:int):int{ switch (_arg1){ case StringConsts.boutique: return (50); case StringConsts.jewelry: return (60); case StringConsts.food: return (70); case StringConsts.pet_shop: return (70); case StringConsts.toy_store: return (80); case StringConsts.electronics: return (90); case StringConsts.furniture: return (100); case StringConsts.super_market: return (115); }; return (50); } public static function createShopIcon(_arg1:ShopItem){ return (getShopIcon(_arg1.shopType)); } public static function getIconLabel(_arg1:ShopItem):String{ switch (_arg1.currentLevel){ case 0: return ((_arg1.shopType + "1")); case Consts.ShopLevel1: return ((_arg1.shopType + "2")); case Consts.ShopLevel2: return ((_arg1.shopType + "3")); case Consts.ShopLevel3: return ((_arg1.shopType + "3")); }; return (""); } public static function getGoodsCost(_arg1:String, _arg2:int):int{ var _local3:int; var _local4:int; _local3 = 0; switch (_arg1){ case StringConsts.boutique: _local3 = 50; break; case StringConsts.pet_shop: _local3 = 75; break; case StringConsts.toy_store: _local3 = 40; break; case StringConsts.jewelry: _local3 = 70; break; case StringConsts.food: _local3 = 25; break; case StringConsts.electronics: _local3 = 80; break; case StringConsts.furniture: _local3 = 100; break; case StringConsts.super_market: _local3 = 150; break; }; _local4 = _local3; if ((((_arg2 == Consts.ShopLevel2)) || ((_arg2 == Consts.ShopLevel3)))){ _local4 = (_local4 + (int((_local3 / 2)) * (_arg2 - 1))); }; return (_local4); } public static function getShopBuyingTicks(_arg1:String):Number{ var _local2:Number; _local2 = 0; switch (_arg1){ case StringConsts.boutique: _local2 = 1; break; case StringConsts.pet_shop: _local2 = 0.8; break; case StringConsts.toy_store: _local2 = 0.6; break; case StringConsts.jewelry: _local2 = 0.2; break; case StringConsts.food: _local2 = 0.1; break; case StringConsts.electronics: _local2 = 0.4; break; case StringConsts.furniture: _local2 = 0.3; break; case StringConsts.super_market: _local2 = 0.15; break; }; return (_local2); } public static function getCustomerInitialMoney(_arg1:int):int{ var _local2:Number; var _local3:int; _local2 = ((_arg1 > 5)) ? ((_arg1 - 5) * 0.35) : 1; _local3 = (30 * _arg1); if (_local3 > 1178){ _local3 = 1178; }; return (_local3); } public static function getBuyerCount(_arg1:int):int{ var _local2:int; var _local3:int; _local2 = ((_arg1 - 1) * 2); _local3 = (((_arg1 > 5)) ? (_arg1 - 5) : 0 * 2); return (((20 + ((_local2 > 35)) ? 35 : _local2) + _local3)); } public static function getCustomer(_arg1:int):Customer{ var _local2:Customer; var _local3:*; var _local4:int; var _local5:BitmapFilter; var _local6:Array; var _local7:CustomerMoney; _local2 = null; _local3 = null; _local4 = (Math.random() * 8); switch (_local4){ case 0: _local3 = new Customer1(); break; case 1: _local3 = new Customer2(); break; case 2: _local3 = new Customer3(); break; case 3: _local3 = new Customer4(); break; case 4: _local3 = new Customer5(); break; case 5: _local3 = new Customer6(); break; case 6: _local3 = new Customer7(); break; case 7: _local3 = new Customer8(); break; }; _local3.scaleX = (Consts.SpriteWidth / _local3.width); _local3.scaleY = (Consts.SpriteHeight / _local3.height); _local2 = new Customer(); _local2.suit = new Sprite(); _local2.suit.addChild(_local3); _local2.character = _local3; _local2.velocity = 2; _local5 = getShadowFilter(); _local6 = new Array(); _local6.push(_local5); _local2.suit.filters = _local6; _local7 = new CustomerMoney(); _local7.x = -20; _local7.y = ((_local2.character.y - _local7.height) - 25); _local2.suit.addChild(_local7); _local2.customer_money = _local7; _local2.init(getCustomerInitialMoney(_arg1)); _local2.updateMoney(); return (_local2); } private static function getShadowFilter():BitmapFilter{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Boolean; var _local9:Boolean; var _local10:Number; _local1 = 0; _local2 = 45; _local3 = 1; _local4 = 1; _local5 = 1; _local6 = 1; _local7 = 0.65; _local8 = false; _local9 = false; _local10 = BitmapFilterQuality.LOW; return (new DropShadowFilter(_local6, _local2, _local1, _local3, _local4, _local5, _local7, _local10, _local8, _local9)); } public static function getShopBuildingTicks(_arg1:String):int{ switch (_arg1){ case StringConsts.boutique: return (50); case StringConsts.jewelry: return (90); case StringConsts.food: return (90); case StringConsts.pet_shop: return (70); case StringConsts.toy_store: return (80); case StringConsts.electronics: return (110); case StringConsts.furniture: return (150); case StringConsts.super_market: return (250); }; return (50); } public static function getSeatsCount(_arg1:String, _arg2:int):int{ var _local3:int; var _local4:int; _local3 = 0; switch (_arg1){ case StringConsts.boutique: _local3 = 4; break; case StringConsts.pet_shop: _local3 = 5; break; case StringConsts.toy_store: _local3 = 6; break; case StringConsts.jewelry: _local3 = 8; break; case StringConsts.food: _local3 = 10; break; case StringConsts.electronics: _local3 = 9; break; case StringConsts.furniture: _local3 = 8; break; case StringConsts.super_market: _local3 = 20; break; }; _local4 = _local3; if ((((_arg2 == Consts.ShopLevel2)) || ((_arg2 == Consts.ShopLevel3)))){ _local4 = (_local4 + (int(_local3) * (_arg2 - 1))); }; return (_local4); } public static function getBuildCost(_arg1:String, _arg2:int):int{ var _local3:int; var _local4:int; _local3 = 0; switch (_arg1){ case StringConsts.boutique: _local3 = 2500; break; case StringConsts.pet_shop: _local3 = 3000; break; case StringConsts.toy_store: _local3 = 7000; break; case StringConsts.jewelry: _local3 = 15000; break; case StringConsts.food: _local3 = 20000; break; case StringConsts.electronics: _local3 = 25000; break; case StringConsts.furniture: _local3 = 35000; break; case StringConsts.super_market: _local3 = 55000; break; }; _local4 = _local3; if ((((_arg2 == Consts.ShopLevel2)) || ((_arg2 == Consts.ShopLevel3)))){ _local4 = (_local4 + (_local3 * (_arg2 - 1))); }; return (_local4); } public static function showTooltip(_arg1:Engine, _arg2:ShopButton):void{ var _local3:int; var _local4:int; var _local5:int; var _local6:Boolean; _local3 = 0; _local4 = 0; _local5 = 0; _local6 = false; _arg1.playWindow.ui.shop_tooltip.title_txt.text = _arg2.buttonType; Utils.setTextColor(_arg1.playWindow.ui.shop_tooltip.params_txt, 0xFFFFFF); if (_arg2.assigned){ if (_arg2.assigned.currentLevel == Consts.ShopLevel3){ Utils.setTextColor(_arg1.playWindow.ui.shop_tooltip.params_txt, 0xFFCC00); _local6 = true; }; _local3 = getBuildCost(_arg2.assigned.shopType, (_arg2.assigned.currentLevel + 1)); _local4 = getSeatsCount(_arg2.assigned.shopType, (_arg2.assigned.currentLevel + 1)); _local5 = getGoodsCost(_arg2.assigned.shopType, (_arg2.assigned.currentLevel + 1)); } else { _local3 = getBuildCost(_arg2.buttonType, 0); _local4 = getSeatsCount(_arg2.buttonType, 0); _local5 = getGoodsCost(_arg2.buttonType, 0); }; if (!_local6){ _arg1.playWindow.ui.shop_tooltip.params_txt.text = (((((("Build Cost: " + _local3.toString()) + "$\nCapacity: ") + _local4.toString()) + "\nGoods Cost: ") + _local5.toString()) + "$"); } else { _arg1.playWindow.ui.shop_tooltip.params_txt.text = "Maximum upgrade level had reached."; }; } public static function showExtraTooltip(_arg1:Engine, _arg2):void{ var _local3:int; var _local4:String; var _local5:String; _local3 = 0; _local4 = ""; _local5 = ""; switch (_arg2){ case _arg1.playWindow.ui.extra_buttons.benches: _local5 = "Bench"; _local3 = getExtraBuildCost(StringConsts.bench); _local4 = "Bench slows down customers."; break; case _arg1.playWindow.ui.extra_buttons.news_box: _local5 = "Newspaper Box"; _local3 = getExtraBuildCost(StringConsts.news_box); _local4 = "Place where customers can buy newspapers."; break; case _arg1.playWindow.ui.extra_buttons.music_box: _local5 = "Music Box"; _local3 = getExtraBuildCost(StringConsts.music_box); _local4 = "Music box attracts customers with ads."; break; case _arg1.playWindow.ui.extra_buttons.bus_stop: _local5 = "Bus Stop"; _local3 = getExtraBuildCost(StringConsts.bus_stop); _local4 = "Bus stop delivers new customers every day."; break; }; _arg1.playWindow.ui.shop_tooltip.title_txt.text = _local5; _arg1.playWindow.ui.shop_tooltip.params_txt.text = ((("Build Cost: " + _local3.toString()) + "$\n") + _local4); } } }//package fai.logic
Section 21
//Engine (fai.logic.Engine) package fai.logic { import flash.media.*; import flash.events.*; import fai.ui.*; import fai.common.*; import fai.goalsystem.*; import flash.utils.*; import fai.*; import fai.goals.*; import flash.geom.*; public class Engine { public var buttons:Buttons;// = null public var not_spent:Boolean;// = false public var scenario:Scenario;// = null public var score:int;// = 0 public var events:GameEvents;// = null public var volume:Number;// = 1 private var game_finished:Boolean;// = false public var fast_mode:Boolean;// = false private var last_tooltip_button:ShopButton;// = null private var money_goal:int;// = 0 public var shops:Shops;// = null private var money:int;// = 0 private var level_life_points:int;// = 0 public var paused:Boolean;// = false private var last_loaded_level:Level;// = null public var customers:Customers;// = null private var game_data:DataProxy;// = null public var play_window:PlayWindow;// = null public var upgrades:Upgrades;// = null private var global_stage;// = null public var extras:Extras;// = null public var music_channel:SoundChannel;// = null public var goal_system:GoalSystem;// = null private var vd_timer:Timer;// = null private var music_sound:Sound;// = null public var volumeOff:Boolean;// = false public function Engine(_arg1):void{ var _local2:int; var _local3:int; var _local4:int; game_data = null; global_stage = null; money = 0; money_goal = 0; score = 0; paused = false; goal_system = null; events = null; play_window = null; last_loaded_level = null; volume = 1; volumeOff = false; shops = null; buttons = null; level_life_points = 0; scenario = null; upgrades = null; extras = null; customers = null; not_spent = false; last_tooltip_button = null; vd_timer = null; music_sound = null; music_channel = null; game_finished = false; fast_mode = false; super(); global_stage = _arg1; game_data = new DataProxy(); _local2 = 0; _local3 = 0; _local4 = 40; } public function playSoundData(_arg1:Sound):void{ var _local2:SoundTransform; if (volumeOff){ return; }; _local2 = new SoundTransform(); _local2.volume = volume; _arg1.play(0, 0, _local2); } public function customerPassed(_arg1:Customer):void{ if (_arg1.money > 0){ if (level_life_points > 0){ level_life_points--; }; }; playWindow.updateResources(); } public function get lastLevel():Level{ return (last_loaded_level); } public function clearAll():void{ if (!play_window){ return; }; stopMusic(); events.unregister(); events = null; shops.destroy(); shops = null; buttons.destroy(); buttons = null; scenario = null; upgrades.destroy(); upgrades = null; customers.destroy(); customers = null; extras.destroy(); extras = null; play_window.destroy(); GameStage.play_holder.removeChild(play_window.ui); play_window = null; last_tooltip_button = null; goal_system.deactivateAll(); goal_system = null; game_finished = false; paused = false; } private function defeatHandler(_arg1:TimerEvent):void{ game_finished = true; vd_timer.stop(); vd_timer.removeEventListener(TimerEvent.TIMER, defeatHandler); vd_timer = null; predeactivateGoals(); if (!paused){ pause(); }; play_window.stats.final_victory.visible = false; play_window.stats.defeat(); play_window.stats.start(); play_window.stats.visible = true; } public function get gameBoard():GameBoard{ if (!play_window){ return (null); }; return (play_window.gameBoard); } public function victory():void{ if (game_finished){ return; }; game_finished = true; vd_timer = new Timer(1000, 1); vd_timer.addEventListener(TimerEvent.TIMER, victoryHandler); vd_timer.start(); } public function get levelLifePoints():int{ return (level_life_points); } public function predeactivateGoals():void{ var _local1:int; var _local2:*; _local1 = 0; _local1 = 0; while (_local1 < goal_system.goals.length) { _local2 = goal_system.goals[_local1]; if ((_local2 is CoinGoal)){ _local2.deactivate(); }; _local1++; }; } public function playLevel(_arg1:Level):void{ if (!_arg1){ return; }; clearAll(); money = _arg1.initial_money; money_goal = 0; score = 0; level_life_points = 5; fast_mode = false; goal_system = new GoalSystem(); events = new GameEvents(this); shops = new Shops(this); buttons = new Buttons(this); extras = new Extras(this); last_loaded_level = _arg1; play_window = new PlayWindow(this); play_window.initialize(); GameStage.play_holder.addChild(play_window.ui); scenario = new Scenario(this, _arg1); upgrades = new Upgrades(this); customers = new Customers(this); goal_system.add(new CustomerZIndexGoal(this)); events.register(); play_window.updateAll(); music_sound = new Sound_level_selection(); playMusic(); } public function switchSound(_arg1:Boolean):void{ volumeOff = !(_arg1); if (volumeOff){ stopMusic(); GameStage.welcomeScreen.levelSelection.stopMusic(); } else { playMusic(); }; } public function get gameData():DataProxy{ return (game_data); } public function playSound(_arg1:int):void{ switch (_arg1){ case SoundConsts.victory: playSoundData(new Sound_tada()); break; case SoundConsts.build: playSoundData(new Sound_build()); break; case SoundConsts.click: playSoundData(new Sound_click3()); break; case SoundConsts.coins: playSoundData(new Sound_coins()); break; case SoundConsts.new_day: playSoundData(new Sound_new_day()); break; }; } public function stopMusic():void{ if (music_channel){ music_channel.stop(); music_channel = null; }; } public function showTooltip(_arg1):void{ if (((!(_arg1)) || ((_arg1 is ShopButton)))){ if (_arg1){ last_tooltip_button = _arg1; DataProxy.showTooltip(this, _arg1); } else { DataProxy.showTooltip(this, last_tooltip_button); }; } else { DataProxy.showExtraTooltip(this, _arg1); }; } public function playMusic():void{ var _local1:SoundTransform; stopMusic(); if (!volumeOff){ _local1 = new SoundTransform(); _local1.volume = volume; music_channel = music_sound.play(0, 25, _local1); }; } public function finalVictory():void{ score = (score + 1900000); play_window.stats.final_victory.visible = true; } private function victoryHandler(_arg1:TimerEvent):void{ var _local2:LevelSelection; vd_timer.stop(); vd_timer.removeEventListener(TimerEvent.TIMER, victoryHandler); vd_timer = null; predeactivateGoals(); game_finished = true; if (!paused){ pause(); }; _local2 = GameStage.welcomeScreen.levelSelection; play_window.stats.final_victory.visible = false; if (lastLevel.number == (gameData.getLevels().length - 1)){ finalVictory(); }; if (_local2.current_level == lastLevel.number){ _local2.current_level++; }; play_window.stats.victory(); play_window.stats.start(); play_window.stats.visible = true; } public function get playerMoney():int{ return (money); } public function get playWindow():PlayWindow{ return (play_window); } public function get goalMoney():int{ return (money_goal); } public function returnMoney(_arg1:int):void{ playWindow.stats.spent = (playWindow.stats.spent - Math.abs(_arg1)); money = (money + _arg1); playWindow.updateAll(); } public function pause():void{ if (!paused){ stopMusic(); play_window.ui.pause_mc.visible = true; play_window.ui.pause_mc.gotoAndPlay("pause"); play_window.ui.car_motion.stop(); upgrades.pause(true); events.unregister(); } else { playMusic(); play_window.ui.pause_mc.stop(); play_window.ui.pause_mc.visible = false; play_window.ui.car_motion.play(); upgrades.pause(false); events.register(); }; paused = !(paused); } public function payMoney(_arg1:int):void{ if (_arg1 < 0){ playSound(SoundConsts.coins); money_goal = (money_goal + Math.abs(_arg1)); playWindow.stats.earned = (playWindow.stats.earned + Math.abs(_arg1)); } else { playWindow.stats.spent = (playWindow.stats.spent + Math.abs(_arg1)); }; money = (money - _arg1); playWindow.updateAll(); } public function log(_arg1:String):void{ playWindow.ui.output_message.msg.msg_txt.text = _arg1; playWindow.ui.output_message.gotoAndPlay("show_animation"); playWindow.ui.output_message.visible = true; } public function gameOver():void{ if (game_finished){ return; }; game_finished = true; vd_timer = new Timer(1000, 1); vd_timer.addEventListener(TimerEvent.TIMER, defeatHandler); vd_timer.start(); } } }//package fai.logic
Section 22
//Extras (fai.logic.Extras) package fai.logic { import fai.ui.*; import fai.*; public class Extras { private var engine:Engine;// = null private var await_type:String; private var extras:Array; private var awaits:Boolean;// = false public function Extras(_arg1:Engine):void{ engine = null; extras = []; awaits = false; super(); engine = _arg1; } public function size():int{ return (extras.length); } public function getItem(_arg1:int){ return (extras[_arg1]); } public function setAwaiting(_arg1:Boolean):void{ awaits = _arg1; } public function update():void{ if (((awaits) && ((engine.playerMoney < DataProxy.getExtraBuildCost(await_type))))){ cancelSketchyState(); }; } public function addItem(_arg1):void{ extras.push(_arg1); _arg1.visible = false; } public function extraMusicBox():void{ if (engine.playerMoney < DataProxy.getExtraBuildCost(StringConsts.music_box)){ engine.log(StringConsts.not_enough_money); return; }; showSketchyState(StringConsts.music_box); } public function extraNewsBox():void{ if (engine.playerMoney < DataProxy.getExtraBuildCost(StringConsts.news_box)){ engine.log(StringConsts.not_enough_money); return; }; showSketchyState(StringConsts.news_box); } public function extraClick(_arg1):void{ if ((((_arg1 is ExtraItem)) && (_arg1.isAwaiting))){ if (engine.playerMoney < DataProxy.getExtraBuildCost(_arg1.currentState)){ engine.log(StringConsts.not_enough_money); return; }; setAwaiting(false); engine.payMoney(DataProxy.getExtraBuildCost(_arg1.currentState)); _arg1.setAwaiting(false); _arg1.setNormalState(); engine.playWindow.stats.built++; engine.score = (engine.score + DataProxy.getExtraBuildCost(_arg1.currentState)); engine.playWindow.updateAll(); cancelSketchyState(); }; } public function get isAwaiting():Boolean{ return (awaits); } public function cancelSketchyState():void{ var _local1:int; var _local2:ExtraItem; awaits = false; _local1 = 0; _local1 = 0; while (_local1 < extras.length) { _local2 = extras[_local1]; if (_local2.isAwaiting){ _local2.setCurrentState(StringConsts.empty); _local2.setAwaiting(false); _local2.visible = false; }; _local1++; }; } private function showSketchyState(_arg1:String):void{ var _local2:int; var _local3:Boolean; var _local4:ExtraItem; if (((awaits) && ((await_type == _arg1)))){ cancelSketchyState(); return; }; _local2 = 0; _local3 = false; _local2 = 0; while (_local2 < extras.length) { _local4 = extras[_local2]; if ((((_local4.currentState == StringConsts.empty)) || (extras[_local2].isAwaiting))){ _local4.setCurrentState(_arg1); _local4.setAwaiting(true); _local4.setSketchyState(); _local4.visible = true; _local3 = true; }; _local2++; }; if (_local3){ awaits = true; await_type = _arg1; engine.shops.hideBuildingIcons(); }; } public function extraBenches():void{ if (engine.playerMoney < DataProxy.getExtraBuildCost(StringConsts.bench)){ engine.log(StringConsts.not_enough_money); return; }; showSketchyState(StringConsts.bench); } public function extraBusStop():void{ if (engine.playerMoney < DataProxy.getExtraBuildCost(StringConsts.bus_stop)){ engine.log(StringConsts.not_enough_money); return; }; engine.payMoney(DataProxy.getExtraBuildCost(StringConsts.bus_stop)); engine.playWindow.stats.built++; engine.score = (engine.score + DataProxy.getExtraBuildCost(StringConsts.bus_stop)); engine.playWindow.updateAll(); engine.upgrades.upgradeBusStop(); } public function destroy():void{ if (extras){ extras.length = 0; extras = null; }; } } }//package fai.logic
Section 23
//GameBoard (fai.logic.GameBoard) package fai.logic { import flash.display.*; public class GameBoard extends Sprite { private var engine:Engine;// = null public function GameBoard(_arg1:Engine):void{ engine = null; super(); } } }//package fai.logic
Section 24
//GameEvents (fai.logic.GameEvents) package fai.logic { import flash.events.*; import fai.ui.*; import fai.*; import flash.ui.*; public class GameEvents { private var engine:Engine;// = null private var scenario_pause:int;// = 0 public function GameEvents(_arg1:Engine):void{ engine = null; scenario_pause = 0; super(); engine = _arg1; } private function modeChangeButtonHandler(_arg1:MouseEvent):void{ engine.fast_mode = !(engine.fast_mode); engine.playWindow.ui.fast_mode_button.visible = !(engine.fast_mode); engine.playWindow.ui.slow_mode_button.visible = engine.fast_mode; } private function extraButtonHandler(_arg1:MouseEvent):void{ engine.playSound(SoundConsts.click); switch (_arg1.currentTarget){ case engine.playWindow.ui.extra_buttons.benches: engine.extras.extraBenches(); break; case engine.playWindow.ui.extra_buttons.news_box: engine.extras.extraNewsBox(); break; case engine.playWindow.ui.extra_buttons.music_box: engine.extras.extraMusicBox(); break; case engine.playWindow.ui.extra_buttons.bus_stop: engine.extras.extraBusStop(); break; }; } private function onKeyDown(_arg1:KeyboardEvent):void{ if (Keyboard.ESCAPE == _arg1.keyCode){ }; } private function shopButtonOutHandler(_arg1:MouseEvent):void{ engine.playWindow.ui.shop_tooltip.visible = false; } private function clickShopHandler(_arg1:MouseEvent):void{ var _local2:*; if ((_arg1.currentTarget is ShopItem)){ if (engine.shops.awaitBuilding()){ engine.playSound(SoundConsts.click); _arg1.currentTarget.handleClick(); } else { _local2 = engine.buttons.getButtonByType(_arg1.currentTarget.shopType); shopPressed(_local2, _arg1.currentTarget.shopType); }; }; } private function playWindowMenuHandler(_arg1:MouseEvent):void{ engine.playSound(SoundConsts.click); engine.pause(); engine.play_window.ui.visible = false; GameStage.welcomeScreen.showWelcome(); } private function shopPressed(_arg1, _arg2:String):void{ var _local3:ShopItem; var _local4:Boolean; var _local5:String; engine.playSound(SoundConsts.click); if (engine.shops.hasType(_arg2) == false){ if (engine.playerMoney < DataProxy.getBuildCost(_arg2, 0)){ engine.log(StringConsts.not_enough_money); } else { engine.shops.showBuildingIcons(_arg2); }; } else { _local3 = engine.shops.getItemByType(_arg2); if (((_local3.underBuilding()) || (_local3.underUpgrading()))){ _local4 = _local3.underBuilding(); _local3.cancel(); if (engine.shops.awaitBuilding()){ _local5 = engine.shops.buildingType; engine.shops.hideBuildingIcons(); engine.shops.showBuildingIcons(_local5); }; if (_local4){ _arg1.assign(null); }; } else { if (_local3.currentLevel < Consts.ShopLevel3){ if (engine.playerMoney < DataProxy.getBuildCost(_arg2, (_local3.currentLevel + 1))){ engine.log(StringConsts.not_enough_money); } else { _local3.startUpgrading(); }; }; }; }; } private function playWindowPauseHandler(_arg1:MouseEvent):void{ engine.playSound(SoundConsts.click); engine.pause(); } private function registerShops():void{ var _local1:int; _local1 = 0; _local1 = 0; while (_local1 < engine.shops.size()) { engine.shops.getItem(_local1).addEventListener(MouseEvent.MOUSE_DOWN, clickShopHandler); _local1++; }; } private function soundOnHandler(_arg1:MouseEvent):void{ engine.switchSound(true); engine.playWindow.ui.mute_button.visible = true; engine.playWindow.ui.sound_button.visible = false; } public function tick(_arg1:Event):void{ var _local2:int; var _local3:int; _local2 = 1; if (engine.fast_mode){ _local2 = 4; }; _local3 = 0; _local3 = 0; while (_local3 < _local2) { engine.goal_system.tick(); engine.scenario.generate(); if (scenario_pause == 20){ engine.scenario.think(); scenario_pause = 0; }; scenario_pause++; _local3++; }; } private function nextDayButtonHandler(_arg1:MouseEvent):void{ if (engine.playWindow.next_day_blocked){ return; }; engine.playWindow.ui.click_next_day_button.visible = false; engine.playSound(SoundConsts.new_day); engine.scenario.nextDay(); } private function extraItemHandler(_arg1:MouseEvent):void{ engine.playSound(SoundConsts.click); engine.extras.extraClick(_arg1.currentTarget); } private function unregisterShops():void{ var _local1:int; _local1 = 0; _local1 = 0; while (_local1 < engine.shops.size()) { engine.shops.getItem(_local1).removeEventListener(MouseEvent.MOUSE_DOWN, clickShopHandler); _local1++; }; } private function soundMuteHandler(_arg1:MouseEvent):void{ engine.switchSound(false); engine.playWindow.ui.mute_button.visible = false; engine.playWindow.ui.sound_button.visible = true; } public function register():void{ var _local1:int; var _local2:*; GameStage.main_stage.addEventListener(Event.ENTER_FRAME, tick); GameStage.main_stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); registerShops(); _local1 = 0; _local2 = null; _local1 = 0; while (_local1 < engine.buttons.size()) { _local2 = engine.buttons.getItem(_local1); _local2.addEventListener(MouseEvent.MOUSE_DOWN, shopButtonHandler); _local2.addEventListener(MouseEvent.MOUSE_OVER, shopButtonOverHandler); _local2.addEventListener(MouseEvent.MOUSE_OUT, shopButtonOutHandler); _local2.buttonMode = true; _local2.mouseChildren = false; _local1++; }; _local1 = 0; while (_local1 < engine.extras.size()) { _local2 = engine.extras.getItem(_local1); _local2.addEventListener(MouseEvent.MOUSE_DOWN, extraItemHandler); _local2.buttonMode = true; _local2.mouseChildren = false; _local1++; }; _local1 = 0; while (_local1 < engine.buttons.extraSize()) { _local2 = engine.buttons.getExtraItem(_local1); _local2.addEventListener(MouseEvent.MOUSE_DOWN, extraButtonHandler); _local2.addEventListener(MouseEvent.MOUSE_OVER, shopButtonOverHandler); _local2.addEventListener(MouseEvent.MOUSE_OUT, shopButtonOutHandler); _local1++; }; engine.playWindow.ui.next_day_button.addEventListener(MouseEvent.MOUSE_DOWN, nextDayButtonHandler); engine.playWindow.ui.menu_button.addEventListener(MouseEvent.MOUSE_DOWN, playWindowMenuHandler); engine.playWindow.ui.pause_button.addEventListener(MouseEvent.MOUSE_DOWN, playWindowPauseHandler); engine.playWindow.ui.mute_button.addEventListener(MouseEvent.MOUSE_DOWN, soundMuteHandler); engine.playWindow.ui.sound_button.addEventListener(MouseEvent.MOUSE_DOWN, soundOnHandler); engine.playWindow.ui.click_next_day_button.addEventListener(MouseEvent.MOUSE_DOWN, nextDayButtonHandler); engine.playWindow.ui.graffiti_button.addEventListener(MouseEvent.MOUSE_DOWN, GameStage.sponsorClick); engine.playWindow.ui.fast_mode_button.addEventListener(MouseEvent.MOUSE_DOWN, modeChangeButtonHandler); engine.playWindow.ui.slow_mode_button.addEventListener(MouseEvent.MOUSE_DOWN, modeChangeButtonHandler); } private function shopButtonHandler(_arg1:MouseEvent):void{ if (((engine.shops.awaitBuilding()) && ((_arg1.currentTarget.buttonType == engine.shops.buildingType)))){ engine.shops.hideBuildingIcons(); return; }; shopPressed(_arg1.currentTarget, _arg1.currentTarget.buttonType); } private function shopButtonOverHandler(_arg1:MouseEvent):void{ engine.showTooltip(_arg1.currentTarget); engine.playWindow.ui.shop_tooltip.visible = true; engine.playWindow.ui.shop_tooltip.gotoAndPlay("show_animation"); if ((_arg1.currentTarget is ShopButton)){ engine.playWindow.ui.shop_tooltip.x = _arg1.currentTarget.x; } else { engine.playWindow.ui.shop_tooltip.x = (engine.playWindow.ui.extra_buttons.x + _arg1.currentTarget.x); }; if ((engine.playWindow.ui.shop_tooltip.x + engine.playWindow.ui.shop_tooltip.width) > Consts.ScreenWidth){ engine.playWindow.ui.shop_tooltip.x = ((Consts.ScreenWidth - engine.playWindow.ui.shop_tooltip.width) - 5); }; } public function unregister():void{ var _local1:int; var _local2:*; GameStage.main_stage.removeEventListener(Event.ENTER_FRAME, tick); GameStage.main_stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); unregisterShops(); _local1 = 0; _local2 = null; _local1 = 0; while (_local1 < engine.buttons.size()) { _local2 = engine.buttons.getItem(_local1); _local2.removeEventListener(MouseEvent.MOUSE_DOWN, shopButtonHandler); _local2.removeEventListener(MouseEvent.MOUSE_OVER, shopButtonOverHandler); _local2.removeEventListener(MouseEvent.MOUSE_OUT, shopButtonOutHandler); _local1++; }; _local1 = 0; while (_local1 < engine.extras.size()) { _local2 = engine.extras.getItem(_local1); _local2.removeEventListener(MouseEvent.MOUSE_DOWN, extraItemHandler); _local1++; }; _local1 = 0; while (_local1 < engine.buttons.extraSize()) { _local2 = engine.buttons.getExtraItem(_local1); _local2.removeEventListener(MouseEvent.MOUSE_DOWN, extraButtonHandler); _local2.removeEventListener(MouseEvent.MOUSE_OVER, shopButtonOverHandler); _local2.removeEventListener(MouseEvent.MOUSE_OUT, shopButtonOutHandler); _local1++; }; engine.playWindow.ui.next_day_button.removeEventListener(MouseEvent.MOUSE_DOWN, nextDayButtonHandler); engine.playWindow.ui.menu_button.removeEventListener(MouseEvent.MOUSE_DOWN, playWindowMenuHandler); engine.playWindow.ui.pause_button.removeEventListener(MouseEvent.MOUSE_DOWN, playWindowPauseHandler); engine.playWindow.ui.pause_mc.removeEventListener(MouseEvent.MOUSE_DOWN, playWindowPauseHandler); engine.playWindow.ui.mute_button.removeEventListener(MouseEvent.MOUSE_DOWN, soundMuteHandler); engine.playWindow.ui.sound_button.removeEventListener(MouseEvent.MOUSE_DOWN, soundOnHandler); engine.playWindow.ui.click_next_day_button.removeEventListener(MouseEvent.MOUSE_DOWN, nextDayButtonHandler); engine.playWindow.ui.graffiti_button.removeEventListener(MouseEvent.MOUSE_DOWN, GameStage.sponsorClick); engine.playWindow.ui.fast_mode_button.removeEventListener(MouseEvent.MOUSE_DOWN, modeChangeButtonHandler); engine.playWindow.ui.slow_mode_button.removeEventListener(MouseEvent.MOUSE_DOWN, modeChangeButtonHandler); } } }//package fai.logic
Section 25
//Level (fai.logic.Level) package fai.logic { import fai.*; public class Level { public var initial_money:int;// = 0 public var number:int;// = 0 public var days:int;// = 0 public var money_goal:int;// = 0 public var type:String; public var description:String; public function Level(_arg1:String):void{ number = 0; days = 0; initial_money = 0; money_goal = 0; super(); type = _arg1; switch (type){ case StringConsts.level1: days = 5; initial_money = 5050; money_goal = 7600; description = "Study how to operate your shops in this tiny tutorial level."; break; case StringConsts.level2: days = 8; money_goal = 21000; description = "Grow your retail business in the Houston suburbs."; break; case StringConsts.level3: days = 10; money_goal = 42000; description = "Closer to the downtown of Houston."; break; case StringConsts.level4: days = 12; money_goal = 81000; description = "Finally the downtown. Show what you've learnt."; break; case StringConsts.level5: days = 14; money_goal = 138000; description = "Growing the business in Chicago."; break; case StringConsts.level6: days = 16; money_goal = 190000; description = "Another area of Chicago."; break; case StringConsts.level7: days = 18; money_goal = 285000; description = "Growing the business."; break; case StringConsts.level8: days = 20; money_goal = 390000; description = "Growing the business."; break; case StringConsts.level9: days = 22; money_goal = 530000; description = "Growing the business in Los Angeles."; break; case StringConsts.level10: days = 24; money_goal = 670000; description = "Growing the business."; break; case StringConsts.level11: days = 25; money_goal = 750000; description = "Growing the business."; break; case StringConsts.level12: days = 26; money_goal = 840000; description = "Los Angeles downtown."; break; case StringConsts.level13: days = 27; money_goal = 940000; description = "Finally, the New York city!"; break; case StringConsts.level14: days = 28; money_goal = 1000000; description = "Growing the business."; break; case StringConsts.level15: days = 29; initial_money = 150000; money_goal = 1100000; description = "Growing the business."; break; case StringConsts.level16: days = 30; initial_money = 150000; money_goal = 1220000; description = "Manhattan."; break; }; initial_money = 5050; } public function copy(_arg1:Level):void{ type = _arg1.type; description = _arg1.description; days = _arg1.days; initial_money = _arg1.initial_money; money_goal = _arg1.money_goal; } } }//package fai.logic
Section 26
//PlayWindow (fai.logic.PlayWindow) package fai.logic { import flash.events.*; import fai.ui.*; import flash.display.*; import fai.*; public class PlayWindow { private var engine:Engine;// = null private var game_ui:PlayWindowUI;// = null public var next_day_blocked:Boolean;// = false public var game_board:GameBoard;// = null public var stats:Statistics;// = null private var initial_bar_scale:Number;// = 0 public var build_buttons:Array;// = null private var shop_items:Array;// = null public function PlayWindow(_arg1:Engine):void{ engine = null; game_board = null; game_ui = null; shop_items = null; build_buttons = null; initial_bar_scale = 0; stats = null; next_day_blocked = false; super(); engine = _arg1; } private function unpauseHandler(_arg1:MouseEvent):void{ engine.pause(); } public function initialize():void{ var _local1:int; game_ui = new PlayWindowUI(); shop_items = [game_ui.shop_ground1, game_ui.shop_ground2, game_ui.shop_ground3, game_ui.shop_ground4, game_ui.shop_ground5, game_ui.shop_ground6, game_ui.shop_ground7, game_ui.shop_ground8]; engine.buttons.addItem(game_ui.boutique_button); engine.buttons.addItem(game_ui.pet_shop_button); engine.buttons.addItem(game_ui.electronics_button); engine.buttons.addItem(game_ui.furniture_button); engine.buttons.addItem(game_ui.jewelry_button); engine.buttons.addItem(game_ui.restaurant_button); engine.buttons.addItem(game_ui.market_button); engine.buttons.addItem(game_ui.toy_store_button); engine.buttons.addItem(game_ui.extra_buttons.benches); engine.buttons.addItem(game_ui.extra_buttons.news_box); engine.buttons.addItem(game_ui.extra_buttons.music_box); engine.buttons.addItem(game_ui.extra_buttons.bus_stop); engine.extras.addItem(game_ui.extra1); engine.extras.addItem(game_ui.extra2); engine.extras.addItem(game_ui.extra3); engine.extras.addItem(game_ui.extra4); engine.extras.addItem(game_ui.extra5); engine.extras.addItem(game_ui.extra6); engine.extras.addItem(game_ui.extra7); _local1 = 0; _local1 = 0; while (_local1 < shop_items.length) { engine.shops.addItem(shop_items[_local1]); engine.shops.getItem(_local1).initialize(engine); _local1++; }; initial_bar_scale = game_ui.resources.goal_bar.bar.scaleX; game_ui.shop_tooltip.visible = false; game_ui.shop_tooltip.stop(); game_ui.output_message.visible = false; game_ui.car_motion.engine = engine; game_ui.bus_clip.engine = engine; game_ui.bus_clip.stop(); game_ui.bus_stop.stop(); game_ui.bus_stop_sign.stop(); game_ui.bonus_animation.visible = false; game_ui.pause_mc.stop(); game_ui.pause_mc.buttonMode = true; game_ui.pause_mc.mouseChildren = false; game_ui.pause_mc.visible = false; stats = new Statistics(); stats.setEngine(engine); stats.visible = false; game_ui.addChild(stats); game_ui.pause_mc.addEventListener(MouseEvent.MOUSE_DOWN, unpauseHandler); ui.sound_button.visible = false; game_ui.tutorial_mc.init(engine); if (engine.lastLevel.number != 0){ game_ui.removeChild(game_ui.tutorial_mc); game_ui.tutorial_mc.destroy(); game_ui.tutorial_mc = null; } else { game_ui.tutorial_mc.gotoAndStop("page1"); }; ui.click_next_day_button.visible = false; ui.slow_mode_button.visible = false; engine.buttons.update(); } public function destroy():void{ if (game_ui.tutorial_mc){ game_ui.tutorial_mc.destroy(); game_ui.tutorial_mc = null; }; game_ui.pause_mc.removeEventListener(MouseEvent.MOUSE_DOWN, unpauseHandler); } public function get ui(){ return (game_ui); } public function updateAll():void{ engine.buttons.update(); updateResources(); } public function get gameBoard():GameBoard{ return (game_board); } public function updateResources():void{ var _local1:int; game_ui.resources.score_txt.text = engine.score.toString(); game_ui.resources.money_txt.text = (engine.playerMoney.toString() + "$"); _local1 = int((((engine.goalMoney / engine.lastLevel.money_goal) * 100) + 0.5)); game_ui.resources.goal_bar.goal_txt.text = (_local1.toString() + "%"); if (_local1 <= 100){ game_ui.resources.goal_bar.bar.scaleX = ((engine.goalMoney / engine.lastLevel.money_goal) * initial_bar_scale); } else { game_ui.resources.goal_bar.bar.scaleX = initial_bar_scale; }; game_ui.resources.wave_txt.text = ((engine.scenario.currentDay.toString() + "/") + engine.lastLevel.days.toString()); next_day_blocked = ((!((engine.customers.size() == 0))) || (!(engine.upgrades.busWent()))); if (next_day_blocked){ engine.playWindow.ui.next_day_button.alpha = 0.5; } else { engine.playWindow.ui.next_day_button.alpha = 1; }; } public function showBonus(_arg1:int):void{ ui.bonus_animation.visible = true; ui.bonus_animation.gotoAndPlay("start_animation"); stats.bonus = (stats.bonus + _arg1); engine.payMoney(-(_arg1)); } public function show():void{ ui.visible = true; } } }//package fai.logic
Section 27
//Scenario (fai.logic.Scenario) package fai.logic { import fai.*; import fai.goals.*; public class Scenario { private var engine:Engine;// = null private var buyer_queue:Array; private var level:Level;// = null private var generate_pause:int;// = 0 private var current_day:int;// = 0 private static const GENERATE_PAUSE:int = 20; public function Scenario(_arg1:Engine, _arg2:Level):void{ engine = null; buyer_queue = []; level = null; current_day = 0; generate_pause = 0; super(); engine = _arg1; level = _arg2; } private function generateCustomers():void{ var _local1:int; var _local2:Customer; var _local3:int; _local1 = DataProxy.getBuyerCount(current_day); _local2 = null; _local3 = 0; _local3 = 0; while (_local3 < _local1) { _local2 = DataProxy.getCustomer(current_day); buyer_queue.push(_local2); _local3++; }; } public function get currentDay():int{ return (current_day); } private function victoryCondition():Boolean{ return ((engine.goalMoney >= level.money_goal)); } public function nextDay():void{ if (current_day >= level.days){ return; }; engine.not_spent = false; current_day++; generateCustomers(); engine.upgrades.nextDay(); engine.playWindow.updateResources(); engine.playWindow.next_day_blocked = true; engine.playWindow.ui.next_day_button.alpha = 0.5; } public function think():void{ if (gameOverCondition()){ engine.gameOver(); return; }; if (victoryCondition()){ engine.victory(); return; }; } private function gameOverCondition():Boolean{ return ((((((((((buyer_queue.length == 0)) && ((engine.customers.size() == 0)))) && (engine.upgrades.busWent()))) && ((current_day >= level.days)))) && ((engine.goalMoney < level.money_goal)))); } public function generate():void{ var _local1:Customer; var _local2:BuyerGoal; if (generate_pause > 0){ generate_pause--; return; }; generate_pause = GENERATE_PAUSE; if (buyer_queue.length > 0){ _local1 = buyer_queue.shift(); _local2 = new BuyerGoal(engine, _local1); engine.goal_system.add(_local2); }; } } }//package fai.logic
Section 28
//ShopItem (fai.logic.ShopItem) package fai.logic { import fai.ui.*; import flash.display.*; import flash.filters.*; import fai.*; import fai.goals.*; public class ShopItem extends MovieClip { public var building_bar:MovieClip; private var building_icon;// = null private var color_matrix:Array;// = null private var shop_sprite;// = null private var customer_bar:ShopCustomerBar;// = null private var number:int;// = 0 private var money_value:int;// = 0 private var engine:Engine;// = null private var particles_goal;// = null private var type:String; private var level:int;// = 0 private var upgrading_goal:UpgradingGoal;// = null private var building_goal:BuildingGoal;// = null public var building_light:MovieClip; private var awaits_building:Boolean;// = false public function ShopItem():void{ engine = null; level = 0; building_icon = null; color_matrix = null; number = 0; particles_goal = null; awaits_building = false; building_goal = null; upgrading_goal = null; shop_sprite = null; customer_bar = null; money_value = 0; super(); addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function hideBuildingState():void{ awaits_building = false; stopParticles(); if (building_icon){ removeChild(building_icon); building_icon = null; }; } public function setShopIcon(_arg1):void{ if (shop_sprite){ removeChild(shop_sprite); shop_sprite = null; }; shop_sprite = _arg1; addChild(shop_sprite); } public function startBuilding():void{ building_light.visible = false; engine.payMoney(DataProxy.getBuildCost(type, 0)); building_goal = new BuildingGoal(engine, this); engine.goal_system.add(building_goal); } public function get itemNumber():int{ return (number); } public function get shopBar():ShopCustomerBar{ return (customer_bar); } public function get shopType():String{ return (type); } function frame3(){ stop(); } public function getShopSprite(){ return (shop_sprite); } public function updateState():void{ customer_bar.destroy(); customer_bar.create(DataProxy.getSeatsCount(type, level)); customer_bar.x = building_bar.x; switch (level){ case 0: case Consts.ShopLevel1: customer_bar.y = 12; building_bar.y = (customer_bar.y - building_bar.height); break; case Consts.ShopLevel2: customer_bar.y = -20; break; case Consts.ShopLevel3: customer_bar.y = -45; break; }; building_bar.y = ((customer_bar.y - building_bar.height) - 5); money_value = DataProxy.getGoodsCost(type, level); engine.showTooltip(null); } public function setNumber(_arg1:int):void{ number = _arg1; } public function setBuildingState(_arg1:String):void{ var _local2:ColorMatrixFilter; var _local3:Array; if (!color_matrix){ color_matrix = new Array(); color_matrix = color_matrix.concat([1, 0, 0, 0, 0]); color_matrix = color_matrix.concat([1, 0, 0, 0, 0]); color_matrix = color_matrix.concat([1, 0, 0, 0, 0]); color_matrix = color_matrix.concat([0, 0, 0, 1, 0]); }; hideBuildingState(); awaits_building = true; gotoAndStop("building_state"); building_icon = DataProxy.getShopIcon(_arg1); building_icon.scaleX = (building_icon.scaleY = (60 / building_icon.width)); building_icon.x = ((width / 2) - (building_icon.width / 2)); building_icon.y = ((height - building_icon.height) + 70); addChild(building_icon); _local2 = new ColorMatrixFilter(color_matrix); _local3 = new Array(); _local3.push(_local2); building_icon.filters = _local3; visible = true; building_light.visible = true; building_bar.visible = false; particles_goal = new VParticleEffectGoal(building_light); engine.goal_system.add(particles_goal); } public function initialize(_arg1:Engine):void{ engine = _arg1; customer_bar = new ShopCustomerBar(); customer_bar.assign(engine, this); customer_bar.visible = false; addChild(customer_bar); visible = false; building_bar.visible = false; stop(); buttonMode = true; mouseChildren = false; building_bar.x = 5; } public function startUpgrading():void{ if (!customer_bar.wereCreated()){ return; }; if (!customer_bar.isFree()){ engine.log("You can't upgrade the shop when the customers are shopping."); return; }; engine.payMoney(DataProxy.getBuildCost(type, (level + 1))); upgrading_goal = new UpgradingGoal(engine, this); engine.goal_system.add(upgrading_goal); } public function get moneyValue():int{ return (money_value); } public function get currentLevel():int{ return (level); } public function cancel():void{ if (underBuilding()){ building_goal.deactivate(); building_goal = null; visible = false; gotoAndStop("building_state"); building_bar.bar.scaleX = 1; engine.returnMoney(DataProxy.getBuildCost(type, 0)); type = ""; awaits_building = false; setLevel(0); level = 0; } else { if (underUpgrading()){ upgrading_goal.cancel(); upgrading_goal = null; engine.returnMoney(DataProxy.getBuildCost(type, (level + 1))); }; }; } public function get awaitsBuilding():Boolean{ return (awaits_building); } public function handleClick():void{ if (awaits_building){ setType(engine.shops.buildingType); engine.shops.hideBuildingIcons(); visible = true; startBuilding(); }; } public function setLevel(_arg1:int):void{ if (level != _arg1){ level = _arg1; engine.playWindow.updateAll(); }; } public function underBuilding():Boolean{ return (((building_goal) && (building_goal.active))); } public function setUpgradingState():void{ setLevel(Consts.ShopUpgrading); } public function setType(_arg1:String):void{ type = _arg1; } function frame1(){ stop(); } private function stopParticles():void{ if (particles_goal){ particles_goal.deactivate(); particles_goal = null; }; } public function underUpgrading():Boolean{ return (((upgrading_goal) && (upgrading_goal.active))); } function frame2(){ stop(); } } }//package fai.logic
Section 29
//Shops (fai.logic.Shops) package fai.logic { import flash.events.*; public class Shops { private var engine:Engine;// = null private var building_type:String; private var shops:Array; public function Shops(_arg1:Engine):void{ engine = null; shops = []; super(); engine = _arg1; } public function size():int{ return (shops.length); } public function getItem(_arg1:int):ShopItem{ return (shops[_arg1]); } public function hideBuildingIcons():void{ var _local1:int; building_type = ""; _local1 = 0; _local1 = 0; while (_local1 < size()) { if (shops[_local1].awaitsBuilding){ shops[_local1].hideBuildingState(); shops[_local1].visible = false; }; _local1++; }; engine.playWindow.updateAll(); } public function get buildingType():String{ return (building_type); } public function showBuildingIcons(_arg1:String):void{ var _local2:int; building_type = _arg1; _local2 = 0; _local2 = 0; while (_local2 < size()) { if (shops[_local2].currentLevel == 0){ shops[_local2].setBuildingState(_arg1); }; _local2++; }; engine.playWindow.updateAll(); engine.extras.cancelSketchyState(); } public function awaitBuilding():Boolean{ var _local1:int; _local1 = 0; _local1 = 0; while (_local1 < size()) { if (shops[_local1].awaitsBuilding){ return (true); }; _local1++; }; return (false); } public function getItemByType(_arg1:String):ShopItem{ var _local2:int; _local2 = 0; _local2 = 0; while (_local2 < shops.length) { if (shops[_local2].shopType == _arg1){ return (shops[_local2]); }; _local2++; }; return (null); } public function addItem(_arg1:ShopItem):void{ _arg1.setNumber(shops.length); shops.push(_arg1); } public function hasType(_arg1:String):Boolean{ var _local2:int; _local2 = 0; _local2 = 0; while (_local2 < shops.length) { if (((((!((shops[_local2] == null))) && ((shops[_local2].currentLevel > 0)))) && ((shops[_local2].shopType == _arg1)))){ return (true); }; _local2++; }; return (false); } public function destroy():void{ } } }//package fai.logic
Section 30
//ShopSeat (fai.logic.ShopSeat) package fai.logic { public class ShopSeat { public var loaded:Boolean;// = false public var percents:Number;// = 0 public var velocity:Number;// = 1 public var customer:Customer;// = null public function ShopSeat():void{ loaded = false; percents = 0; velocity = 1; customer = null; super(); } } }//package fai.logic
Section 31
//Upgrades (fai.logic.Upgrades) package fai.logic { import fai.*; public class Upgrades { public var bus_stop:Boolean;// = false private var engine:Engine;// = null private var bus_went:Boolean;// = false public function Upgrades(_arg1:Engine):void{ bus_stop = false; bus_went = false; engine = null; super(); engine = _arg1; } public function busWentAlready():void{ bus_went = true; engine.playWindow.updateResources(); } public function upgradeBusStop():void{ if (bus_stop){ return; }; bus_stop = true; engine.playWindow.ui.bus_stop.gotoAndPlay("start_animation"); engine.playWindow.ui.bus_stop_sign.gotoAndPlay("start_animation"); if (engine.scenario.currentDay > 0){ runBusRun(); }; } public function nextDay():void{ if (bus_stop){ bus_went = false; runBusRun(); }; } public function destroy():void{ engine.playWindow.ui.bus_clip.stop(); bus_went = false; } public function busWent():Boolean{ if (((!(bus_stop)) || (bus_went))){ return (true); }; return (false); } public function runBusRun():void{ if (bus_went){ return; }; engine.playWindow.ui.bus_clip.gotoAndPlay("start_animation"); } public function pause(_arg1:Boolean):void{ if (_arg1){ if (((bus_stop) && (!(bus_went)))){ engine.playWindow.ui.bus_clip.stop(); }; } else { if (((bus_stop) && (!(bus_went)))){ engine.playWindow.ui.bus_clip.play(); }; }; } } }//package fai.logic
Section 32
//BusClip (fai.ui.BusClip) package fai.ui { import fai.logic.*; import flash.display.*; import fai.goals.*; public class BusClip extends MovieClip { public var engine:Engine;// = null public function BusClip():void{ engine = null; super(); addFrameScript(0, frame1, 99, frame100, 327, frame328); stop(); } function frame328(){ busLeft(); } private function busStopped():void{ if (engine.goal_system){ engine.goal_system.add(new BusPeopleGoal(engine)); }; } function frame1(){ stop(); } function frame100(){ busStopped(); } private function busLeft():void{ if (engine.playWindow){ engine.upgrades.busWentAlready(); }; } } }//package fai.ui
Section 33
//CoinMotion (fai.ui.CoinMotion) package fai.ui { import flash.display.*; public class CoinMotion extends MovieClip { public var finished:Boolean;// = false public function CoinMotion():void{ finished = false; super(); addFrameScript(31, frame32); } function frame32(){ finished = true; } } }//package fai.ui
Section 34
//CustomersBar (fai.ui.CustomersBar) package fai.ui { import flash.display.*; public dynamic class CustomersBar extends Sprite { public var bar:MovieClip; } }//package fai.ui
Section 35
//ExtraItem (fai.ui.ExtraItem) package fai.ui { import fai.logic.*; import flash.display.*; import fai.*; public class ExtraItem extends MovieClip { private var loaded:int;// = 0 private var seats:Array; private var seats_length:int;// = 0 private var current_state:String; private var engine:Engine;// = null private var awaits:Boolean;// = false public var inner_extra:MovieClip; public function ExtraItem():void{ var _local1:int; engine = null; awaits = false; loaded = 0; seats = []; seats_length = 0; super(); addFrameScript(0, frame1, 1, frame2); current_state = StringConsts.empty; seats.length = 10; _local1 = 0; _local1 = 0; while (_local1 < seats.length) { seats[_local1] = null; _local1++; }; } public function loadCustomer(_arg1:Customer):int{ var _local2:int; if (hasRoom()){ _local2 = 0; _local2 = 0; while (_local2 < seats_length) { if (seats[_local2] == null){ seats[_local2] = _arg1; loaded++; return ((_local2 + 1)); }; _local2++; }; }; return (-1); } public function setCurrentState(_arg1:String):void{ current_state = _arg1; correctState(); } public function get isAwaiting():Boolean{ return (awaits); } public function setAwaiting(_arg1:Boolean):void{ awaits = _arg1; } public function correctState():void{ switch (current_state){ case StringConsts.bench: inner_extra.gotoAndStop(StringConsts.bench); seats_length = Consts.BenchSpace; break; case StringConsts.music_box: inner_extra.gotoAndStop(StringConsts.music_box); seats_length = Consts.MusicBoxSpace; break; case StringConsts.news_box: inner_extra.gotoAndStop(StringConsts.news_box); seats_length = Consts.NewsBoxSpace; break; }; } function frame1(){ stop(); correctState(); } public function setNormalState():void{ gotoAndStop("normal"); correctState(); } function frame2(){ correctState(); } public function hasRoom():Boolean{ switch (current_state){ case StringConsts.bench: if (loaded >= Consts.BenchSpace){ return (false); }; break; case StringConsts.music_box: if (loaded >= Consts.MusicBoxSpace){ return (false); }; break; case StringConsts.news_box: if (loaded >= Consts.NewsBoxSpace){ return (false); }; break; }; return (true); } public function get currentState():String{ return (current_state); } public function setSketchyState():void{ gotoAndStop("sketchy"); correctState(); } public function unloadCustomer(_arg1:Customer):void{ var _local2:int; if (loaded > 0){ _local2 = 0; _local2 = 0; while (_local2 < seats_length) { if (seats[_local2] == _arg1){ seats[_local2] = null; loaded--; return; }; _local2++; }; }; } } }//package fai.ui
Section 36
//LevelButton (fai.ui.LevelButton) package fai.ui { import fai.logic.*; import flash.display.*; import flash.filters.*; public class LevelButton extends MovieClip { public var filter_back:MovieClip; private var engine:Engine;// = null private var level_id:int;// = 0 public var red_back:MovieClip; public var won_back:MovieClip; public function LevelButton():void{ engine = null; level_id = 0; super(); } public function select(_arg1:Boolean):void{ var _local2:BitmapFilter; var _local3:Array; if (_arg1){ _local2 = getBitmapFilter(); _local3 = new Array(); _local3.push(_local2); filter_back.filters = _local3; } else { filter_back.filters = new Array(); }; } public function levelClosed():void{ clear(); red_back.visible = true; won_back.visible = false; } public function levelCurrent():void{ clear(); red_back.visible = true; won_back.visible = false; startAnimation(); } public function levelWon():void{ clear(); won_back.visible = true; red_back.visible = false; } public function initialize(_arg1:Engine, _arg2:int):void{ engine = _arg1; level_id = _arg2; buttonMode = true; mouseChildren = false; } public function clear():void{ stopAnimation(); } public function stopAnimation():void{ } public function startAnimation():void{ stopAnimation(); } public function get levelId():int{ return (level_id); } private function getBitmapFilter():BitmapFilter{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Boolean; var _local7:Boolean; var _local8:Number; _local1 = 9540095; _local2 = 1; _local3 = 35; _local4 = 35; _local5 = 3; _local6 = false; _local7 = false; _local8 = BitmapFilterQuality.HIGH; return (new GlowFilter(_local1, _local2, _local3, _local4, _local5, _local8, _local6, _local7)); } } }//package fai.ui
Section 37
//LevelInfoPanel (fai.ui.LevelInfoPanel) package fai.ui { import fai.logic.*; import flash.display.*; import flash.text.*; public class LevelInfoPanel extends MovieClip { public var resume_game_button:SimpleButton; public var title:TextField; public var desc:TextField; public var days_txt:TextField; public var play_button:SimpleButton; public var goal_amount_txt:TextField; public function showLevelInfo(_arg1:Level):void{ if (_arg1){ title.text = _arg1.type; desc.text = _arg1.description; days_txt.text = _arg1.days.toString(); goal_amount_txt.text = (_arg1.money_goal.toString() + "$"); }; } } }//package fai.ui
Section 38
//LevelSelection (fai.ui.LevelSelection) package fai.ui { import fai.logic.*; import flash.media.*; import flash.events.*; import flash.display.*; import fai.common.*; import flash.text.*; import flash.utils.*; import fai.*; import flash.net.*; public class LevelSelection extends Sprite { private var level_msg_timer:Timer;// = null public var instructions_button:SimpleButton; public var hello_mc:MovieClip; public var sound_control:MovieClip; public var level2:MovieClip; public var level5:MovieClip; public var level6:MovieClip; public var level7:MovieClip; public var level1:MovieClip; public var level9:MovieClip; public var level3:MovieClip; public var level4:MovieClip; public var level8:MovieClip; public var current_level:int;// = 0 public var dedegames_button:SimpleButton; private var engine:Engine;// = null private var music_sound:Sound;// = null public var level_info:MovieClip; private var hello_closed:Boolean;// = false public var level_msg:MovieClip; public var level11:MovieClip; public var level13:MovieClip; public var level14:MovieClip; public var level15:MovieClip; public var level16:MovieClip; public var level12:MovieClip; public var level10:MovieClip; private var level_array:Array; public var music_channel:SoundChannel;// = null public function LevelSelection():void{ engine = null; current_level = 0; level_array = []; level_msg_timer = null; hello_closed = false; music_sound = null; music_channel = null; super(); } private function resumeGameClickHandler(_arg1:MouseEvent):void{ visible = false; stopMusic(); engine.playSound(SoundConsts.click); engine.play_window.show(); engine.pause(); } public function loadLevels():void{ var _local1:*; _local1 = SharedObject.getLocal("shopping_mogul_4", "/"); current_level = _local1.data.current_level; } public function initializeLevelButtons(_arg1:Array):void{ var _local2:int; var _local3:LevelButton; _local2 = 0; _local2 = 0; while (_local2 < level_array.length) { _local3 = level_array[_local2]; _local3.initialize(engine, _local2); _local3.addEventListener(MouseEvent.MOUSE_DOWN, levelClickHandler); _local3.addEventListener(MouseEvent.MOUSE_OVER, levelOverHandler); _local3.addEventListener(MouseEvent.MOUSE_OUT, levelOutHandler); _local2++; }; } public function stopMusic():void{ if (music_channel){ music_channel.stop(); music_channel = null; }; } public function saveLevels():void{ var _local1:*; _local1 = SharedObject.getLocal("shopping_mogul_4", "/"); _local1.data.current_level = current_level; _local1.flush(); } public function playMusic():void{ var _local1:SoundTransform; stopMusic(); if (!engine.volumeOff){ _local1 = new SoundTransform(); _local1.volume = engine.volume; music_channel = music_sound.play(0, 99999, _local1); }; } public function initialize(_arg1:Engine):void{ var _local2:Array; engine = _arg1; level_info.play_button.addEventListener(MouseEvent.MOUSE_DOWN, playNextClickHanler); level_info.resume_game_button.addEventListener(MouseEvent.MOUSE_DOWN, resumeGameClickHandler); level_info.resume_game_button.visible = false; hello_mc.start_button.addEventListener(MouseEvent.MOUSE_DOWN, startHelloHandler); level_msg_timer = new Timer(1000, 0); level_msg_timer.addEventListener(TimerEvent.TIMER, levelMsgTimer); level_msg_timer.stop(); level_msg.visible = false; level_msg.stop(); level_array = [level1, level2, level3, level4, level5, level6, level7, level8, level9, level10, level11, level12, level13, level14, level15, level16]; music_sound = new Sound_music(); sound_control.setEngine(engine); _local2 = engine.gameData.getLevels(); initializeLevelButtons(_local2); setLevel(0); loadLevels(); updateLevels(); dedegames_button.addEventListener(MouseEvent.MOUSE_DOWN, GameStage.sponsorClick); } public function updateLevels():void{ var _local1:int; _local1 = 0; _local1 = 0; while (_local1 < level_array.length) { if (_local1 < current_level){ level_array[_local1].levelWon(); } else { if (_local1 == current_level){ level_array[_local1].levelCurrent(); } else { level_array[_local1].levelClosed(); }; }; _local1++; }; } private function playNextClickHanler(_arg1:MouseEvent):void{ hello_closed = true; hello_mc.visible = false; engine.playSound(SoundConsts.click); playLevel(current_level); } public function clear():void{ } private function showLevelMessage():void{ level_msg_timer.stop(); level_msg.msg.text = (("Level " + (current_level + 1).toString()) + " wasn't completed"); level_msg.visible = true; level_msg_timer.start(); } private function playLevel(_arg1:int):void{ hello_closed = true; hello_mc.visible = false; visible = false; stopMusic(); if (_arg1 < engine.gameData.getLevels().length){ engine.playLevel(engine.gameData.getLevel(_arg1)); } else { engine.playLevel(engine.gameData.getLevel((engine.gameData.getLevels().length - 1))); }; } public function setLevel(_arg1:int):void{ var _local2:Level; _local2 = engine.gameData.getLevel(_arg1); level_info.showLevelInfo(_local2); current_level = _arg1; } private function levelOverHandler(_arg1:MouseEvent):void{ if ((_arg1.currentTarget is LevelButton)){ _arg1.currentTarget.select(true); }; } private function levelOutHandler(_arg1:MouseEvent):void{ if ((_arg1.currentTarget is LevelButton)){ _arg1.currentTarget.select(false); }; } private function startHelloHandler(_arg1:MouseEvent):void{ engine.playSound(SoundConsts.click); hello_closed = true; hello_mc.visible = false; } private function instructionsHandler(_arg1:MouseEvent):void{ } private function levelMsgTimer(_arg1:TimerEvent):void{ level_msg.visible = false; } private function levelClickHandler(_arg1:MouseEvent):void{ var _local2:int; if ((_arg1.currentTarget is LevelButton)){ engine.playSound(SoundConsts.click); _local2 = (_arg1.currentTarget as LevelButton).levelId; if (_local2 <= current_level){ playLevel(_local2); } else { showLevelMessage(); }; }; } public function show():void{ if (engine.playWindow != null){ level_info.play_button.visible = false; level_info.resume_game_button.visible = true; } else { level_info.play_button.visible = true; level_info.resume_game_button.visible = false; }; updateLevels(); saveLevels(); setLevel(current_level); playMusic(); if ((((0 == current_level)) && (!(hello_closed)))){ hello_mc.visible = true; } else { hello_mc.visible = false; }; visible = true; } } }//package fai.ui
Section 39
//ShopBuilding (fai.ui.ShopBuilding) package fai.ui { import fai.logic.*; import flash.display.*; import fai.*; public class ShopBuilding extends MovieClip { public var shop_holder:MovieClip; private var shop_sprite;// = null private var parent_item:ShopItem;// = null public function ShopBuilding(_arg1:ShopItem, _arg2):void{ shop_sprite = null; parent_item = null; super(); addFrameScript(29, frame30); shop_sprite = _arg2; parent_item = _arg1; if (shop_holder){ shop_sprite.x = (-(shop_sprite.width) / 2); shop_holder.addChild(shop_sprite); }; } function frame30(){ stop(); finish(); } public function finish():void{ shop_sprite.x = 3; shop_sprite.y = ((parent_item.height - shop_sprite.height) + 20); parent_item.setShopIcon(shop_sprite); parent_item.setLevel(Consts.ShopLevel1); parent_item.updateState(); } } }//package fai.ui
Section 40
//ShopButton (fai.ui.ShopButton) package fai.ui { import fai.logic.*; import flash.display.*; import fai.common.*; import flash.text.*; import fai.*; public class ShopButton extends MovieClip { public var button_stars:MovieClip; public var icon_holder:MovieClip; private var engine:Engine;// = null private var type:String; public var assigned:ShopItem;// = null public function ShopButton():void{ engine = null; assigned = null; super(); } public function setEngine(_arg1:Engine):void{ engine = _arg1; } public function updateButton(_arg1, _arg2):void{ if (assigned){ switch (assigned.currentLevel){ case 0: _arg1.gotoAndStop("one_star"); break; case Consts.ShopLevel1: _arg1.gotoAndStop("two_stars"); break; case Consts.ShopLevel2: _arg1.gotoAndStop("three_stars"); break; case Consts.ShopLevel3: _arg1.gotoAndStop("three_stars"); break; }; _arg2.visible = true; if (assigned.shopType != ""){ _arg2.gotoAndStop(DataProxy.getIconLabel(assigned)); } else { _arg2.gotoAndStop((type + "1")); }; }; } public function get buttonType():String{ return (type); } public function setType(_arg1:String):void{ type = _arg1; } public function assign(_arg1:ShopItem):void{ assigned = _arg1; } } }//package fai.ui
Section 41
//ShopCustomerBar (fai.ui.ShopCustomerBar) package fai.ui { import fai.logic.*; import flash.display.*; import flash.text.*; import fai.goals.*; public class ShopCustomerBar extends Sprite { private var shop_capacity:int;// = 0 private var seats:Array;// = null public var bar:MovieClip; private var engine:Engine;// = null public var count_txt:TextField; private var seats_goal:SeatsGoal;// = null private var shop:ShopItem;// = null public function ShopCustomerBar():void{ engine = null; seats_goal = null; shop = null; seats = null; shop_capacity = 0; super(); } public function create(_arg1:int):void{ var _local2:int; destroy(); seats = new Array(); shop_capacity = _arg1; _local2 = 0; _local2 = 0; while (_local2 < shop_capacity) { seats.push(new ShopSeat()); _local2++; }; seats_goal = new SeatsGoal(engine, seats, shop); engine.goal_system.add(seats_goal); visible = true; bar.visible = false; update(); } public function wereCreated():Boolean{ return (!((seats_goal == null))); } public function hasRoom():Boolean{ if (!seats_goal){ return (false); }; return ((seats_goal.loadedCount < shop_capacity)); } public function isFree():Boolean{ if (!seats_goal){ return (true); }; return ((seats_goal.loadedCount == 0)); } public function update():void{ if (seats_goal){ count_txt.text = ((seats_goal.loadedCount.toString() + "/") + shop_capacity.toString()); if (seats_goal.loadedCount){ bar.visible = true; bar.scaleX = (seats_goal.loadedCount / shop_capacity); } else { bar.visible = false; }; }; } public function load(_arg1:Customer):ShopSeat{ return (seats_goal.loadCustomer(_arg1)); } public function assign(_arg1:Engine, _arg2:ShopItem):void{ engine = _arg1; shop = _arg2; } public function destroy():void{ if (seats_goal){ seats_goal.deactivate(); seats_goal = null; seats.length = 0; seats = null; }; } } }//package fai.ui
Section 42
//SoundControlMC (fai.ui.SoundControlMC) package fai.ui { import fai.logic.*; import flash.media.*; import fl.controls.*; import flash.display.*; import fai.common.*; import flash.text.*; import fl.events.*; public class SoundControlMC extends MovieClip { private var sound_slider:Slider;// = null public var engine:Engine;// = null public function SoundControlMC():void{ engine = null; sound_slider = null; super(); sound_slider = new Slider(); sound_slider.liveDragging = true; sound_slider.setSize(100, 0); sound_slider.maximum = 100; sound_slider.minimum = 0; sound_slider.tickInterval = 5; sound_slider.addEventListener(SliderEvent.CHANGE, musicChange); sound_slider.x = 60; sound_slider.y = -10; addChild(sound_slider); sound_slider.value = 100; } public function destroy():void{ sound_slider.removeEventListener(SliderEvent.CHANGE, musicChange); removeChild(sound_slider); sound_slider = null; } private function musicChange(_arg1:SliderEvent):void{ var _local2:SoundTransform; engine.volume = (sound_slider.value / 100); if (GameStage.welcomeScreen.levelSelection.music_channel){ _local2 = GameStage.welcomeScreen.levelSelection.music_channel.soundTransform; _local2.volume = engine.volume; GameStage.welcomeScreen.levelSelection.music_channel.soundTransform = _local2; }; } public function setEngine(_arg1:Engine):void{ engine = _arg1; sound_slider.value = (engine.volume * 100); } } }//package fai.ui
Section 43
//Statistics (fai.ui.Statistics) package fai.ui { import fai.logic.*; import flash.media.*; import flash.events.*; import flash.display.*; import fai.common.*; import flash.text.*; import flash.utils.*; import fai.*; public class Statistics extends Sprite { public var dede_games:SimpleButton; public var stat_caption:MovieClip; public var bonus:int;// = 0 public var spent_txt:TextField; public var built_txt:TextField; public var score_txt:TextField; private var engine:Engine;// = null public var bonus_txt:TextField; public var final_victory:MovieClip; public var spent:int;// = 0 private var music_sound:Sound;// = null public var earned:int;// = 0 public var built:int;// = 0 private var score:int;// = 0 public var earned_txt:TextField; private var counterTimer:Timer;// = null public var sad_smileys:MovieClip; public var happy_smileys:MovieClip; public var continue_button:SimpleButton; public var firework1:MovieClip; public var firework2:MovieClip; public var music_channel:SoundChannel;// = null private var back:AnimatedBitmap;// = null public function Statistics():void{ earned = 0; spent = 0; built = 0; bonus = 0; score = 0; engine = null; counterTimer = null; back = null; music_sound = null; music_channel = null; super(); } public function victory():void{ firework1.play(); firework2.play(); stat_caption.innerc.stat_title.text = "Well Done!"; continue_button.visible = true; happy_smileys.visible = true; sad_smileys.visible = false; music_sound = new Sound_tada(); } private function counter(_arg1, _arg2:int):int{ var _local3:int; if (_arg2 > 0){ _local3 = ((_arg2 > 30)) ? (_arg2 / 30) : _arg2; _arg1.text = (int(_arg1.text) + _local3).toString(); return (_local3); }; return (0); } public function setEngine(_arg1:Engine):void{ engine = _arg1; continue_button.addEventListener(MouseEvent.MOUSE_DOWN, showLevels); dede_games.addEventListener(MouseEvent.MOUSE_DOWN, GameStage.sponsorClick); happy_smileys.visible = false; sad_smileys.visible = false; firework1.stop(); firework2.stop(); } public function stopMusic():void{ if (music_channel){ music_channel.stop(); music_channel = null; }; } public function start():void{ playMusic(); earned_txt.text = "0"; spent_txt.text = "0"; built_txt.text = "0"; bonus_txt.text = "0"; score_txt.text = "0"; score = engine.score; counterTimer = new Timer(30, 0); counterTimer.addEventListener(TimerEvent.TIMER, counterTick); counterTimer.start(); } public function playMusic():void{ var _local1:SoundTransform; stopMusic(); if (((!(engine.volumeOff)) && (music_sound))){ _local1 = new SoundTransform(); _local1.volume = engine.volume; music_channel = music_sound.play(0, 1, _local1); }; } public function defeat():void{ stat_caption.innerc.stat_title.text = "Failed. Try Again!"; happy_smileys.visible = false; sad_smileys.visible = true; music_sound = new Sound_sigh(); } private function playAgain(_arg1:MouseEvent):void{ visible = false; engine.playSound(SoundConsts.click); engine.playLevel(engine.lastLevel); } private function mainMenu(_arg1:MouseEvent):void{ visible = false; engine.playSound(SoundConsts.click); engine.clearAll(); GameStage.welcomeScreen.showWelcome(); } private function counterTick(_arg1:TimerEvent):void{ earned = (earned - counter(earned_txt, earned)); spent = (spent - counter(spent_txt, spent)); built = (built - counter(built_txt, built)); bonus = (bonus - counter(bonus_txt, bonus)); score = (score - counter(score_txt, score)); if (((((earned + spent) + built) + bonus) + score) == 0){ counterTimer.stop(); counterTimer.removeEventListener(TimerEvent.TIMER, counterTick); counterTimer = null; }; } private function showLevels(_arg1:MouseEvent):void{ visible = false; engine.playSound(SoundConsts.click); engine.clearAll(); if (engine.lastLevel.number >= (engine.gameData.getLevels().length - 1)){ GameStage.welcomeScreen.showWelcome(); } else { GameStage.welcomeScreen.showLevelSelection(); }; } public function destroy():void{ if (counterTimer){ counterTimer.stop(); counterTimer.removeEventListener(TimerEvent.TIMER, counterTick); counterTimer = null; }; stopMusic(); dede_games.removeEventListener(MouseEvent.MOUSE_DOWN, GameStage.sponsorClick); continue_button.removeEventListener(MouseEvent.MOUSE_DOWN, showLevels); } } }//package fai.ui
Section 44
//TutorialMC (fai.ui.TutorialMC) package fai.ui { import fai.logic.*; import flash.events.*; import flash.display.*; import fai.*; public class TutorialMC extends MovieClip { public var next_button:SimpleButton; public var close_button:SimpleButton; private var engine:Engine;// = null public var current_page:String;// = "page1" public function TutorialMC():void{ engine = null; current_page = "page1"; super(); addFrameScript(0, frame1); } public function destroy():void{ next_button.removeEventListener(MouseEvent.MOUSE_DOWN, continueClick); close_button.removeEventListener(MouseEvent.MOUSE_DOWN, skipClick); } public function init(_arg1:Engine):void{ engine = _arg1; next_button.addEventListener(MouseEvent.MOUSE_DOWN, continueClick); close_button.addEventListener(MouseEvent.MOUSE_DOWN, skipClick); } private function continueClick(_arg1:MouseEvent):void{ engine.playSound(SoundConsts.click); switch (current_page){ case "page1": gotoPage("page2"); break; case "page2": gotoPage("page3"); break; default: hideTutorial(); break; }; } private function skipClick(_arg1:MouseEvent):void{ engine.playSound(SoundConsts.click); hideTutorial(); } function frame1(){ stop(); } public function showTutorial():void{ gotoPage("page1"); visible = true; } public function gotoPage(_arg1:String):void{ current_page = _arg1; gotoAndStop(_arg1); } private function hideTutorial():void{ destroy(); visible = false; } } }//package fai.ui
Section 45
//WelcomeScreen (fai.ui.WelcomeScreen) package fai.ui { import fai.logic.*; import flash.events.*; import flash.display.*; import flash.text.*; import fai.*; public dynamic class WelcomeScreen extends MovieClip { public var more_games_button:SimpleButton; private var engine:Engine;// = null private var level_selection:LevelSelection;// = null public var start_game_button:SimpleButton; private var initialized:Boolean;// = false public function WelcomeScreen():void{ level_selection = null; engine = null; initialized = false; super(); } private function startGameHandler(_arg1:MouseEvent):void{ showLevelSelection(); } public function get levelSelection():LevelSelection{ return (level_selection); } public function initialize():void{ start_game_button.addEventListener(MouseEvent.MOUSE_DOWN, startGameHandler); more_games_button.addEventListener(MouseEvent.MOUSE_DOWN, GameStage.sponsorClick); GameStage.play_holder = new Sprite(); addChild(GameStage.play_holder); engine = new Engine(GameStage.main_stage); level_selection = new LevelSelection(); level_selection.initialize(engine); level_selection.visible = false; GameStage.play_holder.addChild(level_selection); } public function clear():void{ if (engine){ level_selection.stopMusic(); removeChild(GameStage.play_holder); engine.clearAll(); engine = null; }; } public function showWelcome():void{ visible = true; level_selection.visible = false; } public function showLevelSelection():void{ if (!level_selection){ return; }; level_selection.show(); } private function hsHandler(_arg1:MouseEvent):void{ engine.playSound(SoundConsts.click); } private function instructionsHandler(_arg1:MouseEvent):void{ } } }//package fai.ui
Section 46
//Consts (fai.Consts) package fai { public class Consts { public static const Down:uint = 3; public static const BusPeopleCount:int = 10; public static const CustomerShopEnteringLine:int = 275; public static const ScreenHeight:int = 525; public static const NewsBoxSpace:int = 5; public static const BenchSpace:int = 3; public static const SpriteHeight:int = 35; public static const CustomerWalkRange:int = 25; public static const MusicBoxSpace:int = 5; public static const ScreenWidth:int = 700; public static const ShopLevel1:int = 1; public static const ShopLevel2:int = 2; public static const ShopLevel3:int = 3; public static const Left:uint = 0; public static const SpriteWidth:int = 15; public static const GOALSCLEANPAUSE:uint = 10; public static const ShopBuilding:int = 4; public static const ShopUpgrading:int = 5; public static const Top:uint = 2; public static const CustomerWalkLine:int = 290; public static const Right:uint = 1; public static const NewspaperCost:int = 5; } }//package fai
Section 47
//SoundConsts (fai.SoundConsts) package fai { public final class SoundConsts { public static var coins:int = 4; public static var click:int = 3; public static var victory:int = 0; public static var build:int = 1; public static var sigh:int = 2; public static var new_day:int = 5; } }//package fai
Section 48
//StringConsts (fai.StringConsts) package fai { public class StringConsts { public static const super_market:String = "Super Market"; public static const pet_shop:String = "Pet Shop"; public static const not_enough_money:String = "You don't have enough money."; public static const level10:String = "Level 10"; public static const level11:String = "Level 11"; public static const level12:String = "Level 12"; public static const level13:String = "Level 13"; public static const level14:String = "Level 14"; public static const level15:String = "Level 15"; public static const level16:String = "Level 16"; public static const level1:String = "Level 1"; public static const level2:String = "Level 2"; public static const level3:String = "Level 3"; public static const level4:String = "Level 4"; public static const level5:String = "Level 5"; public static const level6:String = "Level 6"; public static const level7:String = "Level 7"; public static const level8:String = "Level 8"; public static const level9:String = "Level 9"; public static const bench:String = "Benches"; public static const music_box:String = "Music Box"; public static const toy_store:String = "Toy Store"; public static const empty:String = "Empty"; public static const jewelry:String = "Jewelry"; public static const news_box:String = "News Box"; public static const bus_stop:String = "Bus Stop"; public static const food:String = "Food"; public static const furniture:String = "Furniture Store"; public static const boutique:String = "Boutique"; public static const electronics:String = "Electronics"; } }//package fai
Section 49
//BaseButton (fl.controls.BaseButton) package fl.controls { import flash.events.*; import flash.display.*; import fl.core.*; import fl.events.*; import flash.utils.*; public class BaseButton extends UIComponent { protected var _selected:Boolean;// = false private var unlockedMouseState:String; protected var pressTimer:Timer; protected var mouseState:String; protected var background:DisplayObject; private var _mouseStateLocked:Boolean;// = false protected var _autoRepeat:Boolean;// = false private static var defaultStyles:Object = {upSkin:"Button_upSkin", downSkin:"Button_downSkin", overSkin:"Button_overSkin", disabledSkin:"Button_disabledSkin", selectedDisabledSkin:"Button_selectedDisabledSkin", selectedUpSkin:"Button_selectedUpSkin", selectedDownSkin:"Button_selectedDownSkin", selectedOverSkin:"Button_selectedOverSkin", focusRectSkin:null, focusRectPadding:null, repeatDelay:500, repeatInterval:35}; public function BaseButton(){ _selected = false; _autoRepeat = false; _mouseStateLocked = false; super(); buttonMode = true; mouseChildren = false; useHandCursor = false; setupMouseEvents(); setMouseState("up"); pressTimer = new Timer(1, 0); pressTimer.addEventListener(TimerEvent.TIMER, buttonDown, false, 0, true); } protected function endPress():void{ pressTimer.reset(); } public function set mouseStateLocked(_arg1:Boolean):void{ _mouseStateLocked = _arg1; if (_arg1 == false){ setMouseState(unlockedMouseState); } else { unlockedMouseState = mouseState; }; } public function get autoRepeat():Boolean{ return (_autoRepeat); } public function set autoRepeat(_arg1:Boolean):void{ _autoRepeat = _arg1; } override public function set enabled(_arg1:Boolean):void{ super.enabled = _arg1; mouseEnabled = _arg1; } public function get selected():Boolean{ return (_selected); } protected function mouseEventHandler(_arg1:MouseEvent):void{ if (_arg1.type == MouseEvent.MOUSE_DOWN){ setMouseState("down"); startPress(); } else { if ((((_arg1.type == MouseEvent.ROLL_OVER)) || ((_arg1.type == MouseEvent.MOUSE_UP)))){ setMouseState("over"); endPress(); } else { if (_arg1.type == MouseEvent.ROLL_OUT){ setMouseState("up"); endPress(); }; }; }; } public function setMouseState(_arg1:String):void{ if (_mouseStateLocked){ unlockedMouseState = _arg1; return; }; if (mouseState == _arg1){ return; }; mouseState = _arg1; invalidate(InvalidationType.STATE); } protected function startPress():void{ if (_autoRepeat){ pressTimer.delay = Number(getStyleValue("repeatDelay")); pressTimer.start(); }; dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true)); } protected function buttonDown(_arg1:TimerEvent):void{ if (!_autoRepeat){ endPress(); return; }; if (pressTimer.currentCount == 1){ pressTimer.delay = Number(getStyleValue("repeatInterval")); }; dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true)); } public function set selected(_arg1:Boolean):void{ if (_selected == _arg1){ return; }; _selected = _arg1; invalidate(InvalidationType.STATE); } override public function get enabled():Boolean{ return (super.enabled); } override protected function draw():void{ if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawBackground(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; super.draw(); } protected function setupMouseEvents():void{ addEventListener(MouseEvent.ROLL_OVER, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.MOUSE_DOWN, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.MOUSE_UP, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.ROLL_OUT, mouseEventHandler, false, 0, true); } protected function drawLayout():void{ background.width = width; background.height = height; } protected function drawBackground():void{ var _local1:String; var _local2:DisplayObject; _local1 = (enabled) ? mouseState : "disabled"; if (selected){ _local1 = (("selected" + _local1.substr(0, 1).toUpperCase()) + _local1.substr(1)); }; _local1 = (_local1 + "Skin"); _local2 = background; background = getDisplayObjectInstance(getStyleValue(_local1)); addChildAt(background, 0); if (((!((_local2 == null))) && (!((_local2 == background))))){ removeChild(_local2); }; } public static function getStyleDefinition():Object{ return (defaultStyles); } } }//package fl.controls
Section 50
//Button (fl.controls.Button) package fl.controls { import flash.display.*; import fl.core.*; import fl.managers.*; public class Button extends LabelButton implements IFocusManagerComponent { protected var emphasizedBorder:DisplayObject; protected var _emphasized:Boolean;// = false private static var defaultStyles:Object = {emphasizedSkin:"Button_emphasizedSkin", emphasizedPadding:2}; public static var createAccessibilityImplementation:Function; public function Button(){ _emphasized = false; super(); } override public function drawFocus(_arg1:Boolean):void{ var _local2:Number; var _local3:*; super.drawFocus(_arg1); if (_arg1){ _local2 = Number(getStyleValue("emphasizedPadding")); if ((((_local2 < 0)) || (!(_emphasized)))){ _local2 = 0; }; _local3 = getStyleValue("focusRectPadding"); _local3 = ((_local3)==null) ? 2 : _local3; _local3 = (_local3 + _local2); uiFocusRect.x = -(_local3); uiFocusRect.y = -(_local3); uiFocusRect.width = (width + (_local3 * 2)); uiFocusRect.height = (height + (_local3 * 2)); }; } public function set emphasized(_arg1:Boolean):void{ _emphasized = _arg1; invalidate(InvalidationType.STYLES); } override protected function draw():void{ if (((isInvalid(InvalidationType.STYLES)) || (isInvalid(InvalidationType.SIZE)))){ drawEmphasized(); }; super.draw(); if (emphasizedBorder != null){ setChildIndex(emphasizedBorder, (numChildren - 1)); }; } public function get emphasized():Boolean{ return (_emphasized); } override protected function initializeAccessibility():void{ if (Button.createAccessibilityImplementation != null){ Button.createAccessibilityImplementation(this); }; } protected function drawEmphasized():void{ var _local1:Object; var _local2:Number; if (emphasizedBorder != null){ removeChild(emphasizedBorder); }; emphasizedBorder = null; if (!_emphasized){ return; }; _local1 = getStyleValue("emphasizedSkin"); if (_local1 != null){ emphasizedBorder = getDisplayObjectInstance(_local1); }; if (emphasizedBorder != null){ addChildAt(emphasizedBorder, 0); _local2 = Number(getStyleValue("emphasizedPadding")); emphasizedBorder.x = (emphasizedBorder.y = -(_local2)); emphasizedBorder.width = (width + (_local2 * 2)); emphasizedBorder.height = (height + (_local2 * 2)); }; } public static function getStyleDefinition():Object{ return (UIComponent.mergeStyles(LabelButton.getStyleDefinition(), defaultStyles)); } } }//package fl.controls
Section 51
//ButtonLabelPlacement (fl.controls.ButtonLabelPlacement) package fl.controls { public class ButtonLabelPlacement { public static const TOP:String = "top"; public static const LEFT:String = "left"; public static const BOTTOM:String = "bottom"; public static const RIGHT:String = "right"; } }//package fl.controls
Section 52
//LabelButton (fl.controls.LabelButton) package fl.controls { import flash.events.*; import flash.display.*; import fl.core.*; import flash.text.*; import fl.managers.*; import fl.events.*; import flash.ui.*; public class LabelButton extends BaseButton implements IFocusManagerComponent { protected var _labelPlacement:String;// = "right" protected var _toggle:Boolean;// = false protected var icon:DisplayObject; protected var oldMouseState:String; protected var mode:String;// = "center" public var textField:TextField; protected var _label:String;// = "Label" private static var defaultStyles:Object = {icon:null, upIcon:null, downIcon:null, overIcon:null, disabledIcon:null, selectedDisabledIcon:null, selectedUpIcon:null, selectedDownIcon:null, selectedOverIcon:null, textFormat:null, disabledTextFormat:null, textPadding:5, embedFonts:false}; public static var createAccessibilityImplementation:Function; public function LabelButton(){ _labelPlacement = ButtonLabelPlacement.RIGHT; _toggle = false; _label = "Label"; mode = "center"; super(); } protected function toggleSelected(_arg1:MouseEvent):void{ selected = !(selected); dispatchEvent(new Event(Event.CHANGE, true)); } public function get labelPlacement():String{ return (_labelPlacement); } override protected function keyDownHandler(_arg1:KeyboardEvent):void{ if (!enabled){ return; }; if (_arg1.keyCode == Keyboard.SPACE){ if (oldMouseState == null){ oldMouseState = mouseState; }; setMouseState("down"); startPress(); }; } protected function setEmbedFont(){ var _local1:Object; _local1 = getStyleValue("embedFonts"); if (_local1 != null){ textField.embedFonts = _local1; }; } override protected function keyUpHandler(_arg1:KeyboardEvent):void{ if (!enabled){ return; }; if (_arg1.keyCode == Keyboard.SPACE){ setMouseState(oldMouseState); oldMouseState = null; endPress(); dispatchEvent(new MouseEvent(MouseEvent.CLICK)); }; } override public function get selected():Boolean{ return ((_toggle) ? _selected : false); } public function set labelPlacement(_arg1:String):void{ _labelPlacement = _arg1; invalidate(InvalidationType.SIZE); } public function set toggle(_arg1:Boolean):void{ if (((!(_arg1)) && (super.selected))){ selected = false; }; _toggle = _arg1; if (_toggle){ addEventListener(MouseEvent.CLICK, toggleSelected, false, 0, true); } else { removeEventListener(MouseEvent.CLICK, toggleSelected); }; invalidate(InvalidationType.STATE); } public function get label():String{ return (_label); } override public function set selected(_arg1:Boolean):void{ _selected = _arg1; if (_toggle){ invalidate(InvalidationType.STATE); }; } override protected function draw():void{ if (textField.text != _label){ label = _label; }; if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawBackground(); drawIcon(); drawTextFormat(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){ if (((isFocused) && (focusManager.showFocusIndicator))){ drawFocus(true); }; }; validate(); } public function get toggle():Boolean{ return (_toggle); } override protected function configUI():void{ super.configUI(); textField = new TextField(); textField.type = TextFieldType.DYNAMIC; textField.selectable = false; addChild(textField); } override protected function drawLayout():void{ var _local1:Number; var _local2:String; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local1 = Number(getStyleValue("textPadding")); _local2 = ((((icon == null)) && ((mode == "center")))) ? ButtonLabelPlacement.TOP : _labelPlacement; textField.height = (textField.textHeight + 4); _local3 = (textField.textWidth + 4); _local4 = (textField.textHeight + 4); _local5 = ((icon)==null) ? 0 : (icon.width + _local1); _local6 = ((icon)==null) ? 0 : (icon.height + _local1); textField.visible = (label.length > 0); if (icon != null){ icon.x = Math.round(((width - icon.width) / 2)); icon.y = Math.round(((height - icon.height) / 2)); }; if (textField.visible == false){ textField.width = 0; textField.height = 0; } else { if ((((_local2 == ButtonLabelPlacement.BOTTOM)) || ((_local2 == ButtonLabelPlacement.TOP)))){ _local7 = Math.max(0, Math.min(_local3, (width - (2 * _local1)))); if ((height - 2) > _local4){ _local8 = _local4; } else { _local8 = (height - 2); }; _local3 = _local7; textField.width = _local3; _local4 = _local8; textField.height = _local4; textField.x = Math.round(((width - _local3) / 2)); textField.y = Math.round(((((height - textField.height) - _local6) / 2) + ((_local2)==ButtonLabelPlacement.BOTTOM) ? _local6 : 0)); if (icon != null){ icon.y = Math.round(((_local2)==ButtonLabelPlacement.BOTTOM) ? (textField.y - _local6) : ((textField.y + textField.height) + _local1)); }; } else { _local7 = Math.max(0, Math.min(_local3, ((width - _local5) - (2 * _local1)))); _local3 = _local7; textField.width = _local3; textField.x = Math.round(((((width - _local3) - _local5) / 2) + ((_local2)!=ButtonLabelPlacement.LEFT) ? _local5 : 0)); textField.y = Math.round(((height - textField.height) / 2)); if (icon != null){ icon.x = Math.round(((_local2)!=ButtonLabelPlacement.LEFT) ? (textField.x - _local5) : ((textField.x + _local3) + _local1)); }; }; }; super.drawLayout(); } override protected function initializeAccessibility():void{ if (LabelButton.createAccessibilityImplementation != null){ LabelButton.createAccessibilityImplementation(this); }; } protected function drawIcon():void{ var _local1:DisplayObject; var _local2:String; var _local3:Object; _local1 = icon; _local2 = (enabled) ? mouseState : "disabled"; if (selected){ _local2 = (("selected" + _local2.substr(0, 1).toUpperCase()) + _local2.substr(1)); }; _local2 = (_local2 + "Icon"); _local3 = getStyleValue(_local2); if (_local3 == null){ _local3 = getStyleValue("icon"); }; if (_local3 != null){ icon = getDisplayObjectInstance(_local3); }; if (icon != null){ addChildAt(icon, 1); }; if (((!((_local1 == null))) && (!((_local1 == icon))))){ removeChild(_local1); }; } public function set label(_arg1:String):void{ _label = _arg1; if (textField.text != _label){ textField.text = _label; dispatchEvent(new ComponentEvent(ComponentEvent.LABEL_CHANGE)); }; invalidate(InvalidationType.SIZE); invalidate(InvalidationType.STYLES); } protected function drawTextFormat():void{ var _local1:Object; var _local2:TextFormat; var _local3:TextFormat; _local1 = UIComponent.getStyleDefinition(); _local2 = (enabled) ? (_local1.defaultTextFormat as TextFormat) : (_local1.defaultDisabledTextFormat as TextFormat); textField.setTextFormat(_local2); _local3 = (getStyleValue((enabled) ? "textFormat" : "disabledTextFormat") as TextFormat); if (_local3 != null){ textField.setTextFormat(_local3); } else { _local3 = _local2; }; textField.defaultTextFormat = _local3; setEmbedFont(); } public static function getStyleDefinition():Object{ return (mergeStyles(defaultStyles, BaseButton.getStyleDefinition())); } } }//package fl.controls
Section 53
//Slider (fl.controls.Slider) package fl.controls { import flash.events.*; import flash.display.*; import fl.core.*; import fl.managers.*; import fl.events.*; import flash.ui.*; public class Slider extends UIComponent implements IFocusManagerComponent { protected var _direction:String; protected var _liveDragging:Boolean;// = false protected var _value:Number;// = 0 protected var _snapInterval:Number;// = 0 protected var _minimum:Number;// = 0 protected var _maximum:Number;// = 10 protected var track:BaseButton; protected var _tickInterval:Number;// = 0 protected var tickContainer:Sprite; protected var thumb:BaseButton; protected static const TICK_STYLES:Object = {upSkin:"tickSkin"}; protected static const TRACK_STYLES:Object = {upSkin:"sliderTrackSkin", overSkin:"sliderTrackSkin", downSkin:"sliderTrackSkin", disabledSkin:"sliderTrackDisabledSkin"}; protected static const THUMB_STYLES:Object = {upSkin:"thumbUpSkin", overSkin:"thumbOverSkin", downSkin:"thumbDownSkin", disabledSkin:"thumbDisabledSkin"}; protected static var defaultStyles:Object = {thumbUpSkin:"SliderThumb_upSkin", thumbOverSkin:"SliderThumb_overSkin", thumbDownSkin:"SliderThumb_downSkin", thumbDisabledSkin:"SliderThumb_disabledSkin", sliderTrackSkin:"SliderTrack_skin", sliderTrackDisabledSkin:"SliderTrack_disabledSkin", tickSkin:"SliderTick_skin", focusRectSkin:null, focusRectPadding:null}; public function Slider(){ _direction = SliderDirection.HORIZONTAL; _minimum = 0; _maximum = 10; _value = 0; _tickInterval = 0; _snapInterval = 0; _liveDragging = false; super(); setStyles(); } public function get minimum():Number{ return (_minimum); } public function set minimum(_arg1:Number):void{ _minimum = _arg1; this.value = Math.max(_arg1, this.value); invalidate(InvalidationType.DATA); } public function get maximum():Number{ return (_maximum); } protected function positionThumb():void{ thumb.x = ((((_direction)==SliderDirection.VERTICAL) ? ((maximum - minimum) - value) : (value - minimum) / (maximum - minimum)) * _width); } protected function clearTicks():void{ if (((!(tickContainer)) || (!(tickContainer.parent)))){ return; }; removeChild(tickContainer); } protected function onTrackClick(_arg1:MouseEvent):void{ calculateValue(track.mouseX, InteractionInputType.MOUSE, SliderEventClickTarget.TRACK); if (!liveDragging){ dispatchEvent(new SliderEvent(SliderEvent.CHANGE, value, SliderEventClickTarget.TRACK, InteractionInputType.MOUSE)); }; } public function set maximum(_arg1:Number):void{ _maximum = _arg1; this.value = Math.min(_arg1, this.value); invalidate(InvalidationType.DATA); } public function get liveDragging():Boolean{ return (_liveDragging); } protected function doDrag(_arg1:MouseEvent):void{ var _local2:Number; var _local3:Number; _local2 = (_width / snapInterval); _local3 = track.mouseX; calculateValue(_local3, InteractionInputType.MOUSE, SliderEventClickTarget.THUMB); dispatchEvent(new SliderEvent(SliderEvent.THUMB_DRAG, value, SliderEventClickTarget.THUMB, InteractionInputType.MOUSE)); } override protected function keyDownHandler(_arg1:KeyboardEvent):void{ var _local2:uint; var _local3:Number; var _local4:Boolean; if (!enabled){ return; }; _local2 = ((snapInterval)>0) ? snapInterval : 1; _local4 = (direction == SliderDirection.HORIZONTAL); if ((((((_arg1.keyCode == Keyboard.DOWN)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.LEFT)) && (_local4))))){ _local3 = (value - _local2); } else { if ((((((_arg1.keyCode == Keyboard.UP)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.RIGHT)) && (_local4))))){ _local3 = (value + _local2); } else { if ((((((_arg1.keyCode == Keyboard.PAGE_DOWN)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.HOME)) && (_local4))))){ _local3 = minimum; } else { if ((((((_arg1.keyCode == Keyboard.PAGE_UP)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.END)) && (_local4))))){ _local3 = maximum; }; }; }; }; if (!isNaN(_local3)){ _arg1.stopPropagation(); doSetValue(_local3, InteractionInputType.KEYBOARD, null, _arg1.keyCode); }; } override public function set enabled(_arg1:Boolean):void{ if (enabled == _arg1){ return; }; super.enabled = _arg1; track.enabled = (thumb.enabled = _arg1); } protected function thumbPressHandler(_arg1:MouseEvent):void{ stage.addEventListener(MouseEvent.MOUSE_MOVE, doDrag, false, 0, true); stage.addEventListener(MouseEvent.MOUSE_UP, thumbReleaseHandler, false, 0, true); dispatchEvent(new SliderEvent(SliderEvent.THUMB_PRESS, value, InteractionInputType.MOUSE, SliderEventClickTarget.THUMB)); } public function get snapInterval():Number{ return (_snapInterval); } protected function thumbReleaseHandler(_arg1:MouseEvent):void{ stage.removeEventListener(MouseEvent.MOUSE_MOVE, doDrag); stage.removeEventListener(MouseEvent.MOUSE_UP, thumbReleaseHandler); dispatchEvent(new SliderEvent(SliderEvent.THUMB_RELEASE, value, InteractionInputType.MOUSE, SliderEventClickTarget.THUMB)); dispatchEvent(new SliderEvent(SliderEvent.CHANGE, value, SliderEventClickTarget.THUMB, InteractionInputType.MOUSE)); } public function set liveDragging(_arg1:Boolean):void{ _liveDragging = _arg1; } public function set value(_arg1:Number):void{ doSetValue(_arg1); } public function set direction(_arg1:String):void{ var _local2:Boolean; _direction = _arg1; _local2 = (_direction == SliderDirection.VERTICAL); if (isLivePreview){ if (_local2){ setScaleY(-1); y = track.height; } else { setScaleY(1); y = 0; }; positionThumb(); return; }; if (((_local2) && (componentInspectorSetting))){ if ((rotation % 90) == 0){ setScaleY(-1); }; }; if (!componentInspectorSetting){ rotation = (_local2) ? 90 : 0; }; } public function set tickInterval(_arg1:Number):void{ _tickInterval = _arg1; invalidate(InvalidationType.SIZE); } override public function get enabled():Boolean{ return (super.enabled); } override protected function draw():void{ if (isInvalid(InvalidationType.STYLES)){ setStyles(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ track.setSize(_width, track.height); track.drawNow(); thumb.drawNow(); }; if (tickInterval > 0){ drawTicks(); } else { clearTicks(); }; positionThumb(); super.draw(); } override protected function configUI():void{ super.configUI(); thumb = new BaseButton(); thumb.setSize(13, 13); thumb.autoRepeat = false; addChild(thumb); thumb.addEventListener(MouseEvent.MOUSE_DOWN, thumbPressHandler, false, 0, true); track = new BaseButton(); track.move(0, 0); track.setSize(80, 4); track.autoRepeat = false; track.useHandCursor = false; track.addEventListener(MouseEvent.CLICK, onTrackClick, false, 0, true); addChildAt(track, 0); } public function set snapInterval(_arg1:Number):void{ _snapInterval = _arg1; } public function get value():Number{ return (_value); } public function get direction():String{ return (_direction); } public function get tickInterval():Number{ return (_tickInterval); } override public function setSize(_arg1:Number, _arg2:Number):void{ if ((((_direction == SliderDirection.VERTICAL)) && (!(isLivePreview)))){ super.setSize(_arg2, _arg1); } else { super.setSize(_arg1, _arg2); }; invalidate(InvalidationType.SIZE); } protected function drawTicks():void{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:uint; var _local5:DisplayObject; clearTicks(); tickContainer = new Sprite(); _local1 = ((maximum)<1) ? (tickInterval / 100) : tickInterval; _local2 = ((maximum - minimum) / _local1); _local3 = (_width / _local2); _local4 = 0; while (_local4 <= _local2) { _local5 = getDisplayObjectInstance(getStyleValue("tickSkin")); _local5.x = (_local3 * _local4); _local5.y = ((track.y - _local5.height) - 2); tickContainer.addChild(_local5); _local4++; }; addChild(tickContainer); } protected function calculateValue(_arg1:Number, _arg2:String, _arg3:String, _arg4:int=undefined):void{ var _local5:Number; _local5 = ((_arg1 / _width) * (maximum - minimum)); if (_direction == SliderDirection.VERTICAL){ _local5 = (maximum - _local5); } else { _local5 = (minimum + _local5); }; doSetValue(_local5, _arg2, _arg3, _arg4); } protected function getPrecision(_arg1:Number):Number{ var _local2:String; _local2 = _arg1.toString(); if (_local2.indexOf(".") == -1){ return (0); }; return (_local2.split(".").pop().length); } protected function doSetValue(_arg1:Number, _arg2:String=null, _arg3:String=null, _arg4:int=undefined):void{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; _local5 = _value; if (((!((_snapInterval == 0))) && (!((_snapInterval == 1))))){ _local6 = Math.pow(10, getPrecision(snapInterval)); _local7 = (_snapInterval * _local6); _local8 = Math.round((_arg1 * _local6)); _local9 = (Math.round((_local8 / _local7)) * _local7); _arg1 = (_local9 / _local6); _value = Math.max(minimum, Math.min(maximum, _arg1)); } else { _value = Math.max(minimum, Math.min(maximum, Math.round(_arg1))); }; if (((!((_local5 == _value))) && (((((liveDragging) && (!((_arg3 == null))))) || ((_arg2 == InteractionInputType.KEYBOARD)))))){ dispatchEvent(new SliderEvent(SliderEvent.CHANGE, value, _arg3, _arg2, _arg4)); }; positionThumb(); } protected function setStyles():void{ copyStylesToChild(thumb, THUMB_STYLES); copyStylesToChild(track, TRACK_STYLES); } public static function getStyleDefinition():Object{ return (defaultStyles); } } }//package fl.controls
Section 54
//SliderDirection (fl.controls.SliderDirection) package fl.controls { public class SliderDirection { public static var HORIZONTAL:String = "horizontal"; public static var VERTICAL:String = "vertical"; } }//package fl.controls
Section 55
//ComponentShim (fl.core.ComponentShim) package fl.core { import flash.display.*; public dynamic class ComponentShim extends MovieClip { } }//package fl.core
Section 56
//InvalidationType (fl.core.InvalidationType) package fl.core { public class InvalidationType { public static const SIZE:String = "size"; public static const ALL:String = "all"; public static const DATA:String = "data"; public static const SCROLL:String = "scroll"; public static const STATE:String = "state"; public static const STYLES:String = "styles"; public static const SELECTED:String = "selected"; public static const RENDERER_STYLES:String = "rendererStyles"; } }//package fl.core
Section 57
//UIComponent (fl.core.UIComponent) package fl.core { import flash.events.*; import flash.display.*; import flash.text.*; import fl.managers.*; import fl.events.*; import flash.utils.*; import flash.system.*; public class UIComponent extends Sprite { protected var _enabled:Boolean;// = true private var _mouseFocusEnabled:Boolean;// = true protected var startHeight:Number; protected var _height:Number; protected var _oldIMEMode:String;// = null protected var startWidth:Number; public var focusTarget:IFocusManagerComponent; protected var errorCaught:Boolean;// = false protected var uiFocusRect:DisplayObject; protected var _width:Number; public var version:String;// = "3.0.0.15" protected var isFocused:Boolean;// = false protected var callLaterMethods:Dictionary; private var _focusEnabled:Boolean;// = true private var tempText:TextField; protected var invalidateFlag:Boolean;// = false protected var _inspector:Boolean;// = false protected var sharedStyles:Object; protected var invalidHash:Object; protected var isLivePreview:Boolean;// = false protected var _imeMode:String;// = null protected var instanceStyles:Object; protected var _x:Number; protected var _y:Number; public static var inCallLaterPhase:Boolean = false; private static var defaultStyles:Object = {focusRectSkin:"focusRectSkin", focusRectPadding:2, textFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), disabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultTextFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultDisabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0)}; public static var createAccessibilityImplementation:Function; private static var focusManagers:Dictionary = new Dictionary(false); public function UIComponent(){ version = "3.0.0.15"; isLivePreview = false; invalidateFlag = false; _enabled = true; isFocused = false; _focusEnabled = true; _mouseFocusEnabled = true; _imeMode = null; _oldIMEMode = null; errorCaught = false; _inspector = false; super(); instanceStyles = {}; sharedStyles = {}; invalidHash = {}; callLaterMethods = new Dictionary(); StyleManager.registerInstance(this); configUI(); invalidate(InvalidationType.ALL); tabEnabled = (this is IFocusManagerComponent); focusRect = false; if (tabEnabled){ addEventListener(FocusEvent.FOCUS_IN, focusInHandler); addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler); addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); addEventListener(KeyboardEvent.KEY_UP, keyUpHandler); }; initializeFocusManager(); addEventListener(Event.ENTER_FRAME, hookAccessibility, false, 0, true); } public function drawFocus(_arg1:Boolean):void{ var _local2:Number; isFocused = _arg1; if (((!((uiFocusRect == null))) && (contains(uiFocusRect)))){ removeChild(uiFocusRect); uiFocusRect = null; }; if (_arg1){ uiFocusRect = (getDisplayObjectInstance(getStyleValue("focusRectSkin")) as Sprite); if (uiFocusRect == null){ return; }; _local2 = Number(getStyleValue("focusRectPadding")); uiFocusRect.x = -(_local2); uiFocusRect.y = -(_local2); uiFocusRect.width = (width + (_local2 * 2)); uiFocusRect.height = (height + (_local2 * 2)); addChildAt(uiFocusRect, 0); }; } private function callLaterDispatcher(_arg1:Event):void{ var _local2:Dictionary; var _local3:Object; if (_arg1.type == Event.ADDED_TO_STAGE){ removeEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher); stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true); stage.invalidate(); return; }; _arg1.target.removeEventListener(Event.RENDER, callLaterDispatcher); if (stage == null){ addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true); return; }; inCallLaterPhase = true; _local2 = callLaterMethods; for (_local3 in _local2) { _local3(); delete _local2[_local3]; }; inCallLaterPhase = false; } private function addedHandler(_arg1:Event):void{ removeEventListener("addedToStage", addedHandler); initializeFocusManager(); } protected function getStyleValue(_arg1:String):Object{ return (((instanceStyles[_arg1])==null) ? sharedStyles[_arg1] : instanceStyles[_arg1]); } protected function isOurFocus(_arg1:DisplayObject):Boolean{ return ((_arg1 == this)); } override public function get scaleX():Number{ return ((width / startWidth)); } override public function get scaleY():Number{ return ((height / startHeight)); } override public function set height(_arg1:Number):void{ if (_height == _arg1){ return; }; setSize(width, _arg1); } protected function keyDownHandler(_arg1:KeyboardEvent):void{ } protected function focusInHandler(_arg1:FocusEvent):void{ var _local2:IFocusManager; if (isOurFocus((_arg1.target as DisplayObject))){ _local2 = focusManager; if (((_local2) && (_local2.showFocusIndicator))){ drawFocus(true); isFocused = true; }; }; } public function setStyle(_arg1:String, _arg2:Object):void{ if ((((instanceStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; instanceStyles[_arg1] = _arg2; invalidate(InvalidationType.STYLES); } override public function get visible():Boolean{ return (super.visible); } public function get componentInspectorSetting():Boolean{ return (_inspector); } override public function get x():Number{ return ((isNaN(_x)) ? super.x : _x); } override public function get y():Number{ return ((isNaN(_y)) ? super.y : _y); } protected function setIMEMode(_arg1:Boolean){ var enabled = _arg1; if (_imeMode != null){ if (enabled){ IME.enabled = true; _oldIMEMode = IME.conversionMode; try { if (((!(errorCaught)) && (!((IME.conversionMode == IMEConversionMode.UNKNOWN))))){ IME.conversionMode = _imeMode; }; errorCaught = false; } catch(e:Error) { errorCaught = true; throw (new Error(("IME mode not supported: " + _imeMode))); }; } else { if (((!((IME.conversionMode == IMEConversionMode.UNKNOWN))) && (!((_oldIMEMode == IMEConversionMode.UNKNOWN))))){ IME.conversionMode = _oldIMEMode; }; IME.enabled = false; }; }; } public function set enabled(_arg1:Boolean):void{ if (_arg1 == _enabled){ return; }; _enabled = _arg1; invalidate(InvalidationType.STATE); } public function setSharedStyle(_arg1:String, _arg2:Object):void{ if ((((sharedStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; sharedStyles[_arg1] = _arg2; if (instanceStyles[_arg1] == null){ invalidate(InvalidationType.STYLES); }; } protected function keyUpHandler(_arg1:KeyboardEvent):void{ } public function set focusEnabled(_arg1:Boolean):void{ _focusEnabled = _arg1; } override public function set scaleX(_arg1:Number):void{ setSize((startWidth * _arg1), height); } public function get mouseFocusEnabled():Boolean{ return (_mouseFocusEnabled); } override public function set scaleY(_arg1:Number):void{ setSize(width, (startHeight * _arg1)); } protected function getDisplayObjectInstance(_arg1:Object):DisplayObject{ var classDef:Object; var skin = _arg1; classDef = null; if ((skin is Class)){ return ((new (skin) as DisplayObject)); }; if ((skin is DisplayObject)){ (skin as DisplayObject).x = 0; (skin as DisplayObject).y = 0; return ((skin as DisplayObject)); }; try { classDef = getDefinitionByName(skin.toString()); } catch(e:Error) { try { classDef = (loaderInfo.applicationDomain.getDefinition(skin.toString()) as Object); } catch(e:Error) { }; }; if (classDef == null){ return (null); }; return ((new (classDef) as DisplayObject)); } protected function copyStylesToChild(_arg1:UIComponent, _arg2:Object):void{ var _local3:String; for (_local3 in _arg2) { _arg1.setStyle(_local3, getStyleValue(_arg2[_local3])); }; } protected function beforeComponentParameters():void{ } protected function callLater(_arg1:Function):void{ if (inCallLaterPhase){ return; }; callLaterMethods[_arg1] = true; if (stage != null){ stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true); stage.invalidate(); } else { addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true); }; } protected function createFocusManager():void{ if (focusManagers[stage] == null){ focusManagers[stage] = new FocusManager(stage); }; } override public function set visible(_arg1:Boolean):void{ var _local2:String; if (super.visible == _arg1){ return; }; super.visible = _arg1; _local2 = (_arg1) ? ComponentEvent.SHOW : ComponentEvent.HIDE; dispatchEvent(new ComponentEvent(_local2, true)); } protected function hookAccessibility(_arg1:Event):void{ removeEventListener(Event.ENTER_FRAME, hookAccessibility); initializeAccessibility(); } public function set componentInspectorSetting(_arg1:Boolean):void{ _inspector = _arg1; if (_inspector){ beforeComponentParameters(); } else { afterComponentParameters(); }; } override public function set x(_arg1:Number):void{ move(_arg1, _y); } public function drawNow():void{ draw(); } override public function set y(_arg1:Number):void{ move(_x, _arg1); } protected function checkLivePreview():Boolean{ var className:String; if (parent == null){ return (false); }; try { className = getQualifiedClassName(parent); } catch(e:Error) { }; return ((className == "fl.livepreview::LivePreviewParent")); } protected function focusOutHandler(_arg1:FocusEvent):void{ if (isOurFocus((_arg1.target as DisplayObject))){ drawFocus(false); isFocused = false; }; } public function set mouseFocusEnabled(_arg1:Boolean):void{ _mouseFocusEnabled = _arg1; } public function getFocus():InteractiveObject{ if (stage){ return (stage.focus); }; return (null); } protected function validate():void{ invalidHash = {}; } override public function get height():Number{ return (_height); } public function invalidate(_arg1:String="all", _arg2:Boolean=true):void{ invalidHash[_arg1] = true; if (_arg2){ this.callLater(draw); }; } public function get enabled():Boolean{ return (_enabled); } protected function getScaleX():Number{ return (super.scaleX); } protected function getScaleY():Number{ return (super.scaleY); } public function get focusEnabled():Boolean{ return (_focusEnabled); } protected function afterComponentParameters():void{ } protected function draw():void{ if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){ if (((isFocused) && (focusManager.showFocusIndicator))){ drawFocus(true); }; }; validate(); } protected function configUI():void{ var _local1:Number; var _local2:Number; var _local3:Number; isLivePreview = checkLivePreview(); _local1 = rotation; rotation = 0; _local2 = super.width; _local3 = super.height; var _local4 = 1; super.scaleY = _local4; super.scaleX = _local4; setSize(_local2, _local3); move(super.x, super.y); rotation = _local1; startWidth = _local2; startHeight = _local3; if (numChildren > 0){ removeChildAt(0); }; } protected function setScaleX(_arg1:Number):void{ super.scaleX = _arg1; } protected function setScaleY(_arg1:Number):void{ super.scaleY = _arg1; } private function initializeFocusManager():void{ if (stage == null){ addEventListener(Event.ADDED_TO_STAGE, addedHandler, false, 0, true); } else { createFocusManager(); }; } public function set focusManager(_arg1:IFocusManager):void{ UIComponent.focusManagers[this] = _arg1; } public function clearStyle(_arg1:String):void{ setStyle(_arg1, null); } protected function isInvalid(_arg1:String, ... _args):Boolean{ if (((invalidHash[_arg1]) || (invalidHash[InvalidationType.ALL]))){ return (true); }; while (_args.length > 0) { if (invalidHash[_args.pop()]){ return (true); }; }; return (false); } public function setSize(_arg1:Number, _arg2:Number):void{ _width = _arg1; _height = _arg2; invalidate(InvalidationType.SIZE); dispatchEvent(new ComponentEvent(ComponentEvent.RESIZE, false)); } override public function set width(_arg1:Number):void{ if (_width == _arg1){ return; }; setSize(_arg1, height); } public function setFocus():void{ if (stage){ stage.focus = this; }; } protected function initializeAccessibility():void{ if (UIComponent.createAccessibilityImplementation != null){ UIComponent.createAccessibilityImplementation(this); }; } public function get focusManager():IFocusManager{ var _local1:DisplayObject; _local1 = this; while (_local1) { if (UIComponent.focusManagers[_local1] != null){ return (IFocusManager(UIComponent.focusManagers[_local1])); }; _local1 = _local1.parent; }; return (null); } override public function get width():Number{ return (_width); } public function move(_arg1:Number, _arg2:Number):void{ _x = _arg1; _y = _arg2; super.x = Math.round(_arg1); super.y = Math.round(_arg2); dispatchEvent(new ComponentEvent(ComponentEvent.MOVE)); } public function validateNow():void{ invalidate(InvalidationType.ALL, false); draw(); } public function getStyle(_arg1:String):Object{ return (instanceStyles[_arg1]); } public static function getStyleDefinition():Object{ return (defaultStyles); } public static function mergeStyles(... _args):Object{ var _local2:Object; var _local3:uint; var _local4:uint; var _local5:Object; var _local6:String; _local2 = {}; _local3 = _args.length; _local4 = 0; while (_local4 < _local3) { _local5 = _args[_local4]; for (_local6 in _local5) { if (_local2[_local6] != null){ } else { _local2[_local6] = _args[_local4][_local6]; }; }; _local4++; }; return (_local2); } } }//package fl.core
Section 58
//ComponentEvent (fl.events.ComponentEvent) package fl.events { import flash.events.*; public class ComponentEvent extends Event { public static const HIDE:String = "hide"; public static const BUTTON_DOWN:String = "buttonDown"; public static const MOVE:String = "move"; public static const RESIZE:String = "resize"; public static const ENTER:String = "enter"; public static const LABEL_CHANGE:String = "labelChange"; public static const SHOW:String = "show"; public function ComponentEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } override public function toString():String{ return (formatToString("ComponentEvent", "type", "bubbles", "cancelable")); } override public function clone():Event{ return (new ComponentEvent(type, bubbles, cancelable)); } } }//package fl.events
Section 59
//InteractionInputType (fl.events.InteractionInputType) package fl.events { public class InteractionInputType { public static const MOUSE:String = "mouse"; public static const KEYBOARD:String = "keyboard"; } }//package fl.events
Section 60
//SliderEvent (fl.events.SliderEvent) package fl.events { import flash.events.*; public class SliderEvent extends Event { protected var _triggerEvent:String; protected var _keyCode:Number; protected var _value:Number; protected var _clickTarget:String; public static const CHANGE:String = "change"; public static const THUMB_PRESS:String = "thumbPress"; public static const THUMB_DRAG:String = "thumbDrag"; public static const THUMB_RELEASE:String = "thumbRelease"; public function SliderEvent(_arg1:String, _arg2:Number, _arg3:String, _arg4:String, _arg5:int=0){ _value = _arg2; _keyCode = _arg5; _triggerEvent = _arg4; _clickTarget = _arg3; super(_arg1); } public function get clickTarget():String{ return (_clickTarget); } override public function clone():Event{ return (new SliderEvent(type, _value, _clickTarget, _triggerEvent, _keyCode)); } override public function toString():String{ return (formatToString("SliderEvent", "type", "value", "bubbles", "cancelable", "keyCode", "triggerEvent", "clickTarget")); } public function get triggerEvent():String{ return (_triggerEvent); } public function get value():Number{ return (_value); } public function get keyCode():Number{ return (_keyCode); } } }//package fl.events
Section 61
//SliderEventClickTarget (fl.events.SliderEventClickTarget) package fl.events { public class SliderEventClickTarget { public static const TRACK:String = "track"; public static const THUMB:String = "thumb"; } }//package fl.events
Section 62
//FocusManager (fl.managers.FocusManager) package fl.managers { import flash.events.*; import fl.controls.*; import flash.display.*; import fl.core.*; import flash.text.*; import flash.utils.*; import flash.ui.*; public class FocusManager implements IFocusManager { private var focusableObjects:Dictionary; private var _showFocusIndicator:Boolean;// = true private var defButton:Button; private var focusableCandidates:Array; private var _form:DisplayObjectContainer; private var _defaultButtonEnabled:Boolean;// = true private var activated:Boolean;// = false private var _defaultButton:Button; private var calculateCandidates:Boolean;// = true private var lastFocus:InteractiveObject; private var lastAction:String; public function FocusManager(_arg1:DisplayObjectContainer){ activated = false; calculateCandidates = true; _showFocusIndicator = true; _defaultButtonEnabled = true; super(); focusableObjects = new Dictionary(true); if (_arg1 != null){ _form = _arg1; addFocusables(DisplayObject(_arg1)); _arg1.addEventListener(Event.ADDED, addedHandler); _arg1.addEventListener(Event.REMOVED, removedHandler); activate(); }; } public function get showFocusIndicator():Boolean{ return (_showFocusIndicator); } private function getIndexOfNextObject(_arg1:int, _arg2:Boolean, _arg3:Boolean, _arg4:String):int{ var _local5:int; var _local6:int; var _local7:DisplayObject; var _local8:IFocusManagerGroup; var _local9:int; var _local10:DisplayObject; var _local11:IFocusManagerGroup; _local5 = focusableCandidates.length; _local6 = _arg1; while (true) { if (_arg2){ _arg1--; } else { _arg1++; }; if (_arg3){ if (((_arg2) && ((_arg1 < 0)))){ break; }; if (((!(_arg2)) && ((_arg1 == _local5)))){ break; }; } else { _arg1 = ((_arg1 + _local5) % _local5); if (_local6 == _arg1){ break; }; }; if (isValidFocusCandidate(focusableCandidates[_arg1], _arg4)){ _local7 = DisplayObject(findFocusManagerComponent(focusableCandidates[_arg1])); if ((_local7 is IFocusManagerGroup)){ _local8 = IFocusManagerGroup(_local7); _local9 = 0; while (_local9 < focusableCandidates.length) { _local10 = focusableCandidates[_local9]; if ((_local10 is IFocusManagerGroup)){ _local11 = IFocusManagerGroup(_local10); if ((((_local11.groupName == _local8.groupName)) && (_local11.selected))){ _arg1 = _local9; break; }; }; _local9++; }; }; return (_arg1); }; }; return (_arg1); } public function set form(_arg1:DisplayObjectContainer):void{ _form = _arg1; } private function addFocusables(_arg1:DisplayObject, _arg2:Boolean=false):void{ var focusable:IFocusManagerComponent; var io:InteractiveObject; var doc:DisplayObjectContainer; var i:int; var child:DisplayObject; var o = _arg1; var skipTopLevel = _arg2; if (!skipTopLevel){ if ((o is IFocusManagerComponent)){ focusable = IFocusManagerComponent(o); if (focusable.focusEnabled){ if (((focusable.tabEnabled) && (isTabVisible(o)))){ focusableObjects[o] = true; calculateCandidates = true; }; o.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); o.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); }; } else { if ((o is InteractiveObject)){ io = (o as InteractiveObject); if (((((io) && (io.tabEnabled))) && ((findFocusManagerComponent(io) == io)))){ focusableObjects[io] = true; calculateCandidates = true; }; io.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); io.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); }; }; }; if ((o is DisplayObjectContainer)){ doc = DisplayObjectContainer(o); o.addEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler); if ((((((doc is Stage)) || ((doc.parent is Stage)))) || (doc.tabChildren))){ i = 0; while (i < doc.numChildren) { try { child = doc.getChildAt(i); if (child != null){ addFocusables(doc.getChildAt(i)); }; } catch(error:SecurityError) { }; i = (i + 1); }; }; }; } private function getChildIndex(_arg1:DisplayObjectContainer, _arg2:DisplayObject):int{ return (_arg1.getChildIndex(_arg2)); } private function mouseFocusChangeHandler(_arg1:FocusEvent):void{ if ((_arg1.relatedObject is TextField)){ return; }; _arg1.preventDefault(); } private function focusOutHandler(_arg1:FocusEvent):void{ var _local2:InteractiveObject; _local2 = (_arg1.target as InteractiveObject); } private function isValidFocusCandidate(_arg1:DisplayObject, _arg2:String):Boolean{ var _local3:IFocusManagerGroup; if (!isEnabledAndVisible(_arg1)){ return (false); }; if ((_arg1 is IFocusManagerGroup)){ _local3 = IFocusManagerGroup(_arg1); if (_arg2 == _local3.groupName){ return (false); }; }; return (true); } public function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject{ var _local2:InteractiveObject; _local2 = _arg1; while (_arg1) { if ((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))){ return (_arg1); }; _arg1 = _arg1.parent; }; return (_local2); } private function sortFocusableObjectsTabIndex():void{ var _local1:Object; var _local2:InteractiveObject; focusableCandidates = []; for (_local1 in focusableObjects) { _local2 = InteractiveObject(_local1); if (((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))){ focusableCandidates.push(_local2); }; }; focusableCandidates.sort(sortByTabIndex); } private function removeFocusables(_arg1:DisplayObject):void{ var _local2:Object; var _local3:DisplayObject; if ((_arg1 is DisplayObjectContainer)){ _arg1.removeEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler); _arg1.removeEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); for (_local2 in focusableObjects) { _local3 = DisplayObject(_local2); if (DisplayObjectContainer(_arg1).contains(_local3)){ if (_local3 == lastFocus){ lastFocus = null; }; _local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); delete focusableObjects[_local2]; calculateCandidates = true; }; }; }; } private function addedHandler(_arg1:Event):void{ var _local2:DisplayObject; _local2 = DisplayObject(_arg1.target); if (_local2.stage){ addFocusables(DisplayObject(_arg1.target)); }; } private function getTopLevelFocusTarget(_arg1:InteractiveObject):InteractiveObject{ while (_arg1 != InteractiveObject(form)) { if ((((((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))) && (IFocusManagerComponent(_arg1).mouseFocusEnabled))) && (UIComponent(_arg1).enabled))){ return (_arg1); }; _arg1 = _arg1.parent; if (_arg1 == null){ break; }; }; return (null); } private function tabChildrenChangeHandler(_arg1:Event):void{ var _local2:DisplayObjectContainer; if (_arg1.target != _arg1.currentTarget){ return; }; calculateCandidates = true; _local2 = DisplayObjectContainer(_arg1.target); if (_local2.tabChildren){ addFocusables(_local2, true); } else { removeFocusables(_local2); }; } public function sendDefaultButtonEvent():void{ defButton.dispatchEvent(new MouseEvent(MouseEvent.CLICK)); } public function getFocus():InteractiveObject{ var _local1:InteractiveObject; _local1 = form.stage.focus; return (findFocusManagerComponent(_local1)); } private function isEnabledAndVisible(_arg1:DisplayObject):Boolean{ var _local2:DisplayObjectContainer; var _local3:TextField; var _local4:SimpleButton; _local2 = DisplayObject(form).parent; while (_arg1 != _local2) { if ((_arg1 is UIComponent)){ if (!UIComponent(_arg1).enabled){ return (false); }; } else { if ((_arg1 is TextField)){ _local3 = TextField(_arg1); if ((((_local3.type == TextFieldType.DYNAMIC)) || (!(_local3.selectable)))){ return (false); }; } else { if ((_arg1 is SimpleButton)){ _local4 = SimpleButton(_arg1); if (!_local4.enabled){ return (false); }; }; }; }; if (!_arg1.visible){ return (false); }; _arg1 = _arg1.parent; }; return (true); } public function set defaultButton(_arg1:Button):void{ var _local2:Button; _local2 = (_arg1) ? Button(_arg1) : null; if (_local2 != _defaultButton){ if (_defaultButton){ _defaultButton.emphasized = false; }; if (defButton){ defButton.emphasized = false; }; _defaultButton = _local2; defButton = _local2; if (_local2){ _local2.emphasized = true; }; }; } private function deactivateHandler(_arg1:Event):void{ var _local2:InteractiveObject; _local2 = InteractiveObject(_arg1.target); } public function setFocus(_arg1:InteractiveObject):void{ if ((_arg1 is IFocusManagerComponent)){ IFocusManagerComponent(_arg1).setFocus(); } else { form.stage.focus = _arg1; }; } private function setFocusToNextObject(_arg1:FocusEvent):void{ var _local2:InteractiveObject; if (!hasFocusableObjects()){ return; }; _local2 = getNextFocusManagerComponent(_arg1.shiftKey); if (_local2){ setFocus(_local2); }; } private function hasFocusableObjects():Boolean{ var _local1:Object; for (_local1 in focusableObjects) { return (true); }; return (false); } private function tabIndexChangeHandler(_arg1:Event):void{ calculateCandidates = true; } private function sortFocusableObjects():void{ var _local1:Object; var _local2:InteractiveObject; focusableCandidates = []; for (_local1 in focusableObjects) { _local2 = InteractiveObject(_local1); if (((((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))) && ((_local2.tabIndex > 0)))){ sortFocusableObjectsTabIndex(); return; }; focusableCandidates.push(_local2); }; focusableCandidates.sort(sortByDepth); } private function keyFocusChangeHandler(_arg1:FocusEvent):void{ showFocusIndicator = true; if ((((((_arg1.keyCode == Keyboard.TAB)) || ((_arg1.keyCode == 0)))) && (!(_arg1.isDefaultPrevented())))){ setFocusToNextObject(_arg1); _arg1.preventDefault(); }; } private function getIndexOfFocusedObject(_arg1:DisplayObject):int{ var _local2:int; var _local3:int; _local2 = focusableCandidates.length; _local3 = 0; _local3 = 0; while (_local3 < _local2) { if (focusableCandidates[_local3] == _arg1){ return (_local3); }; _local3++; }; return (-1); } public function hideFocus():void{ } private function removedHandler(_arg1:Event):void{ var _local2:int; var _local3:DisplayObject; var _local4:InteractiveObject; _local3 = DisplayObject(_arg1.target); if ((((_local3 is IFocusManagerComponent)) && ((focusableObjects[_local3] == true)))){ if (_local3 == lastFocus){ IFocusManagerComponent(lastFocus).drawFocus(false); lastFocus = null; }; _local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); delete focusableObjects[_local3]; calculateCandidates = true; } else { if ((((_local3 is InteractiveObject)) && ((focusableObjects[_local3] == true)))){ _local4 = (_local3 as InteractiveObject); if (_local4){ if (_local4 == lastFocus){ lastFocus = null; }; delete focusableObjects[_local4]; calculateCandidates = true; }; _local3.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); }; }; removeFocusables(_local3); } private function sortByDepth(_arg1:InteractiveObject, _arg2:InteractiveObject):Number{ var _local3:String; var _local4:String; var _local5:int; var _local6:String; var _local7:String; var _local8:String; var _local9:DisplayObject; var _local10:DisplayObject; _local3 = ""; _local4 = ""; _local8 = "0000"; _local9 = DisplayObject(_arg1); _local10 = DisplayObject(_arg2); while (((!((_local9 == DisplayObject(form)))) && (_local9.parent))) { _local5 = getChildIndex(_local9.parent, _local9); _local6 = _local5.toString(16); if (_local6.length < 4){ _local7 = (_local8.substring(0, (4 - _local6.length)) + _local6); }; _local3 = (_local7 + _local3); _local9 = _local9.parent; }; while (((!((_local10 == DisplayObject(form)))) && (_local10.parent))) { _local5 = getChildIndex(_local10.parent, _local10); _local6 = _local5.toString(16); if (_local6.length < 4){ _local7 = (_local8.substring(0, (4 - _local6.length)) + _local6); }; _local4 = (_local7 + _local4); _local10 = _local10.parent; }; return (((_local3 > _local4)) ? 1 : ((_local3 < _local4)) ? -1 : 0); } public function get defaultButton():Button{ return (_defaultButton); } private function activateHandler(_arg1:Event):void{ var _local2:InteractiveObject; _local2 = InteractiveObject(_arg1.target); if (lastFocus){ if ((lastFocus is IFocusManagerComponent)){ IFocusManagerComponent(lastFocus).setFocus(); } else { form.stage.focus = lastFocus; }; }; lastAction = "ACTIVATE"; } public function showFocus():void{ } public function set defaultButtonEnabled(_arg1:Boolean):void{ _defaultButtonEnabled = _arg1; } public function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject{ var _local2:DisplayObject; var _local3:String; var _local4:int; var _local5:Boolean; var _local6:int; var _local7:int; var _local8:IFocusManagerGroup; if (!hasFocusableObjects()){ return (null); }; if (calculateCandidates){ sortFocusableObjects(); calculateCandidates = false; }; _local2 = form.stage.focus; _local2 = DisplayObject(findFocusManagerComponent(InteractiveObject(_local2))); _local3 = ""; if ((_local2 is IFocusManagerGroup)){ _local8 = IFocusManagerGroup(_local2); _local3 = _local8.groupName; }; _local4 = getIndexOfFocusedObject(_local2); _local5 = false; _local6 = _local4; if (_local4 == -1){ if (_arg1){ _local4 = focusableCandidates.length; }; _local5 = true; }; _local7 = getIndexOfNextObject(_local4, _arg1, _local5, _local3); return (findFocusManagerComponent(focusableCandidates[_local7])); } private function mouseDownHandler(_arg1:MouseEvent):void{ var _local2:InteractiveObject; if (_arg1.isDefaultPrevented()){ return; }; _local2 = getTopLevelFocusTarget(InteractiveObject(_arg1.target)); if (!_local2){ return; }; showFocusIndicator = false; if (((((!((_local2 == lastFocus))) || ((lastAction == "ACTIVATE")))) && (!((_local2 is TextField))))){ setFocus(_local2); }; lastAction = "MOUSEDOWN"; } private function isTabVisible(_arg1:DisplayObject):Boolean{ var _local2:DisplayObjectContainer; _local2 = _arg1.parent; while (((((_local2) && (!((_local2 is Stage))))) && (!(((_local2.parent) && ((_local2.parent is Stage))))))) { if (!_local2.tabChildren){ return (false); }; _local2 = _local2.parent; }; return (true); } public function get nextTabIndex():int{ return (0); } private function keyDownHandler(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.TAB){ lastAction = "KEY"; if (calculateCandidates){ sortFocusableObjects(); calculateCandidates = false; }; }; if (((((((defaultButtonEnabled) && ((_arg1.keyCode == Keyboard.ENTER)))) && (defaultButton))) && (defButton.enabled))){ sendDefaultButtonEvent(); }; } private function focusInHandler(_arg1:FocusEvent):void{ var _local2:InteractiveObject; var _local3:Button; _local2 = InteractiveObject(_arg1.target); if (form.contains(_local2)){ lastFocus = findFocusManagerComponent(InteractiveObject(_local2)); if ((lastFocus is Button)){ _local3 = Button(lastFocus); if (defButton){ defButton.emphasized = false; defButton = _local3; _local3.emphasized = true; }; } else { if (((defButton) && (!((defButton == _defaultButton))))){ defButton.emphasized = false; defButton = _defaultButton; _defaultButton.emphasized = true; }; }; }; } private function tabEnabledChangeHandler(_arg1:Event):void{ var _local2:InteractiveObject; var _local3:Boolean; calculateCandidates = true; _local2 = InteractiveObject(_arg1.target); _local3 = (focusableObjects[_local2] == true); if (_local2.tabEnabled){ if (((!(_local3)) && (isTabVisible(_local2)))){ if (!(_local2 is IFocusManagerComponent)){ _local2.focusRect = false; }; focusableObjects[_local2] = true; }; } else { if (_local3){ delete focusableObjects[_local2]; }; }; } public function set showFocusIndicator(_arg1:Boolean):void{ _showFocusIndicator = _arg1; } public function get form():DisplayObjectContainer{ return (_form); } private function sortByTabIndex(_arg1:InteractiveObject, _arg2:InteractiveObject):int{ return (((_arg1.tabIndex > _arg2.tabIndex)) ? 1 : ((_arg1.tabIndex < _arg2.tabIndex)) ? -1 : sortByDepth(_arg1, _arg2)); } public function activate():void{ if (activated){ return; }; form.stage.addEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler, false, 0, true); form.stage.addEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler, false, 0, true); form.addEventListener(FocusEvent.FOCUS_IN, focusInHandler, true); form.addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true); form.stage.addEventListener(Event.ACTIVATE, activateHandler, false, 0, true); form.stage.addEventListener(Event.DEACTIVATE, deactivateHandler, false, 0, true); form.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); form.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true); activated = true; if (lastFocus){ setFocus(lastFocus); }; } public function deactivate():void{ form.stage.removeEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler); form.stage.removeEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler); form.removeEventListener(FocusEvent.FOCUS_IN, focusInHandler, true); form.removeEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true); form.stage.removeEventListener(Event.ACTIVATE, activateHandler); form.stage.removeEventListener(Event.DEACTIVATE, deactivateHandler); form.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); form.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true); activated = false; } public function get defaultButtonEnabled():Boolean{ return (_defaultButtonEnabled); } } }//package fl.managers
Section 63
//IFocusManager (fl.managers.IFocusManager) package fl.managers { import fl.controls.*; import flash.display.*; public interface IFocusManager { function getFocus():InteractiveObject; function deactivate():void; function set defaultButton(_arg1:Button):void; function set showFocusIndicator(_arg1:Boolean):void; function get defaultButtonEnabled():Boolean; function get nextTabIndex():int; function get defaultButton():Button; function get showFocusIndicator():Boolean; function setFocus(_arg1:InteractiveObject):void; function activate():void; function showFocus():void; function set defaultButtonEnabled(_arg1:Boolean):void; function hideFocus():void; function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject; function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject; } }//package fl.managers
Section 64
//IFocusManagerComponent (fl.managers.IFocusManagerComponent) package fl.managers { public interface IFocusManagerComponent { function set focusEnabled(_arg1:Boolean):void; function drawFocus(_arg1:Boolean):void; function setFocus():void; function get focusEnabled():Boolean; function get tabEnabled():Boolean; function get tabIndex():int; function get mouseFocusEnabled():Boolean; } }//package fl.managers
Section 65
//IFocusManagerGroup (fl.managers.IFocusManagerGroup) package fl.managers { public interface IFocusManagerGroup { function set groupName(_arg1:String):void; function set selected(_arg1:Boolean):void; function get groupName():String; function get selected():Boolean; } }//package fl.managers
Section 66
//StyleManager (fl.managers.StyleManager) package fl.managers { import fl.core.*; import flash.text.*; import flash.utils.*; public class StyleManager { private var globalStyles:Object; private var classToDefaultStylesDict:Dictionary; private var styleToClassesHash:Object; private var classToStylesDict:Dictionary; private var classToInstancesDict:Dictionary; private static var _instance:StyleManager; public function StyleManager(){ styleToClassesHash = {}; classToInstancesDict = new Dictionary(true); classToStylesDict = new Dictionary(true); classToDefaultStylesDict = new Dictionary(true); globalStyles = UIComponent.getStyleDefinition(); } public static function clearComponentStyle(_arg1:Object, _arg2:String):void{ var _local3:Class; var _local4:Object; _local3 = getClassDef(_arg1); _local4 = getInstance().classToStylesDict[_local3]; if (((!((_local4 == null))) && (!((_local4[_arg2] == null))))){ delete _local4[_arg2]; invalidateComponentStyle(_local3, _arg2); }; } private static function getClassDef(_arg1:Object):Class{ var component = _arg1; if ((component is Class)){ return ((component as Class)); }; try { return ((getDefinitionByName(getQualifiedClassName(component)) as Class)); } catch(e:Error) { if ((component is UIComponent)){ try { return ((component.loaderInfo.applicationDomain.getDefinition(getQualifiedClassName(component)) as Class)); } catch(e:Error) { }; }; }; return (null); } public static function clearStyle(_arg1:String):void{ setStyle(_arg1, null); } public static function setComponentStyle(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Class; var _local5:Object; _local4 = getClassDef(_arg1); _local5 = getInstance().classToStylesDict[_local4]; if (_local5 == null){ _local5 = (getInstance().classToStylesDict[_local4] = {}); }; if (_local5 == _arg3){ return; }; _local5[_arg2] = _arg3; invalidateComponentStyle(_local4, _arg2); } private static function setSharedStyles(_arg1:UIComponent):void{ var _local2:StyleManager; var _local3:Class; var _local4:Object; var _local5:String; _local2 = getInstance(); _local3 = getClassDef(_arg1); _local4 = _local2.classToDefaultStylesDict[_local3]; for (_local5 in _local4) { _arg1.setSharedStyle(_local5, getSharedStyle(_arg1, _local5)); }; } public static function getComponentStyle(_arg1:Object, _arg2:String):Object{ var _local3:Class; var _local4:Object; _local3 = getClassDef(_arg1); _local4 = getInstance().classToStylesDict[_local3]; return (((_local4)==null) ? null : _local4[_arg2]); } private static function getInstance(){ if (_instance == null){ _instance = new (StyleManager); }; return (_instance); } private static function invalidateComponentStyle(_arg1:Class, _arg2:String):void{ var _local3:Dictionary; var _local4:Object; var _local5:UIComponent; _local3 = getInstance().classToInstancesDict[_arg1]; if (_local3 == null){ return; }; for (_local4 in _local3) { _local5 = (_local4 as UIComponent); if (_local5 == null){ } else { _local5.setSharedStyle(_arg2, getSharedStyle(_local5, _arg2)); }; }; } private static function invalidateStyle(_arg1:String):void{ var _local2:Dictionary; var _local3:Object; _local2 = getInstance().styleToClassesHash[_arg1]; if (_local2 == null){ return; }; for (_local3 in _local2) { invalidateComponentStyle(Class(_local3), _arg1); }; } public static function registerInstance(_arg1:UIComponent):void{ var inst:StyleManager; var classDef:Class; var target:Class; var defaultStyles:Object; var styleToClasses:Object; var n:String; var instance = _arg1; inst = getInstance(); classDef = getClassDef(instance); if (classDef == null){ return; }; if (inst.classToInstancesDict[classDef] == null){ inst.classToInstancesDict[classDef] = new Dictionary(true); target = classDef; while (defaultStyles == null) { if (target["getStyleDefinition"] != null){ defaultStyles = target["getStyleDefinition"](); break; }; try { target = (instance.loaderInfo.applicationDomain.getDefinition(getQualifiedSuperclassName(target)) as Class); } catch(err:Error) { try { target = (getDefinitionByName(getQualifiedSuperclassName(target)) as Class); } catch(e:Error) { defaultStyles = UIComponent.getStyleDefinition(); break; }; }; }; styleToClasses = inst.styleToClassesHash; for (n in defaultStyles) { if (styleToClasses[n] == null){ styleToClasses[n] = new Dictionary(true); }; styleToClasses[n][classDef] = true; }; inst.classToDefaultStylesDict[classDef] = defaultStyles; inst.classToStylesDict[classDef] = {}; }; inst.classToInstancesDict[classDef][instance] = true; setSharedStyles(instance); } public static function getStyle(_arg1:String):Object{ return (getInstance().globalStyles[_arg1]); } private static function getSharedStyle(_arg1:UIComponent, _arg2:String):Object{ var _local3:Class; var _local4:StyleManager; var _local5:Object; _local3 = getClassDef(_arg1); _local4 = getInstance(); _local5 = _local4.classToStylesDict[_local3][_arg2]; if (_local5 != null){ return (_local5); }; _local5 = _local4.globalStyles[_arg2]; if (_local5 != null){ return (_local5); }; return (_local4.classToDefaultStylesDict[_local3][_arg2]); } public static function setStyle(_arg1:String, _arg2:Object):void{ var _local3:Object; _local3 = getInstance().globalStyles; if ((((_local3[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; _local3[_arg1] = _arg2; invalidateStyle(_arg1); } } }//package fl.managers
Section 67
//af7_42 (sm_fla.af7_42) package sm_fla { import flash.display.*; public dynamic class af7_42 extends MovieClip { public function af7_42(){ addFrameScript(16, frame17); } function frame17(){ stop(); } } }//package sm_fla
Section 68
//BonusAnimation_140 (sm_fla.BonusAnimation_140) package sm_fla { import flash.display.*; public dynamic class BonusAnimation_140 extends MovieClip { public var inner:MovieClip; public function BonusAnimation_140(){ addFrameScript(0, frame1, 89, frame90); } function frame90(){ stop(); visible = false; } function frame1(){ stop(); } } }//package sm_fla
Section 69
//BonusAnimationInner_141 (sm_fla.BonusAnimationInner_141) package sm_fla { import flash.display.*; import flash.text.*; public dynamic class BonusAnimationInner_141 extends MovieClip { public var bonus_txt:TextField; } }//package sm_fla
Section 70
//BusStopMotion_119 (sm_fla.BusStopMotion_119) package sm_fla { import flash.display.*; public dynamic class BusStopMotion_119 extends MovieClip { public function BusStopMotion_119(){ addFrameScript(0, frame1, 34, frame35); } function frame1(){ stop(); } function frame35(){ stop(); } } }//package sm_fla
Section 71
//BusStopSignMotion_130 (sm_fla.BusStopSignMotion_130) package sm_fla { import flash.display.*; public dynamic class BusStopSignMotion_130 extends MovieClip { public function BusStopSignMotion_130(){ addFrameScript(0, frame1, 34, frame35); } function frame1(){ stop(); } function frame35(){ stop(); } } }//package sm_fla
Section 72
//ButtonStars_154 (sm_fla.ButtonStars_154) package sm_fla { import flash.display.*; public dynamic class ButtonStars_154 extends MovieClip { public function ButtonStars_154(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sm_fla
Section 73
//CustomerFace_100 (sm_fla.CustomerFace_100) package sm_fla { import flash.display.*; public dynamic class CustomerFace_100 extends MovieClip { public function CustomerFace_100(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sm_fla
Section 74
//ExtraButtons_166 (sm_fla.ExtraButtons_166) package sm_fla { import flash.display.*; public dynamic class ExtraButtons_166 extends MovieClip { public var news_box:SimpleButton; public var bus_stop:SimpleButton; public var music_box:SimpleButton; public var benches:SimpleButton; } }//package sm_fla
Section 75
//ExtraItemInner_123 (sm_fla.ExtraItemInner_123) package sm_fla { import flash.display.*; public dynamic class ExtraItemInner_123 extends MovieClip { public function ExtraItemInner_123(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sm_fla
Section 76
//fb_head_mc_298 (sm_fla.fb_head_mc_298) package sm_fla { import flash.display.*; public dynamic class fb_head_mc_298 extends MovieClip { public function fb_head_mc_298(){ addFrameScript(0, frame1, 12, frame13, 22, frame23); } function frame1(){ stop(); } function frame13(){ stop(); } function frame23(){ gotoAndStop("turnhead_stop"); } } }//package sm_fla
Section 77
//fb_head_mc_335 (sm_fla.fb_head_mc_335) package sm_fla { import flash.display.*; public dynamic class fb_head_mc_335 extends MovieClip { public function fb_head_mc_335(){ addFrameScript(0, frame1, 12, frame13, 22, frame23); } function frame1(){ stop(); } function frame13(){ stop(); } function frame23(){ gotoAndStop("turnhead_stop"); } } }//package sm_fla
Section 78
//flonga_button3_307 (sm_fla.flonga_button3_307) package sm_fla { import flash.display.*; public dynamic class flonga_button3_307 extends MovieClip { public var fButton:SimpleButton; } }//package sm_fla
Section 79
//flongabot_296 (sm_fla.flongabot_296) package sm_fla { import flash.display.*; public dynamic class flongabot_296 extends MovieClip { public var fbHead:MovieClip; public function flongabot_296(){ addFrameScript(0, frame1, 75, frame76, 88, frame89, 99, frame100); } public function doEndFly(){ this.gotoAndPlay("flying_end"); } function frame76(){ gotoAndPlay("normal"); } function frame89(){ gotoAndPlay("flying"); } public function doNormal(){ this.gotoAndPlay("normal"); } function frame1(){ } function frame100(){ gotoAndPlay("normal"); } public function doTurnhead(){ this.fbHead.gotoAndPlay("turnhead"); } public function doNormalHead(){ this.fbHead.gotoAndPlay("normal"); } public function doWink(){ this.fbHead.gotoAndPlay("wink_start"); } public function doFly(){ this.gotoAndPlay("flying_start"); } } }//package sm_fla
Section 80
//flongabot_333 (sm_fla.flongabot_333) package sm_fla { import flash.display.*; public dynamic class flongabot_333 extends MovieClip { public var fbHead:MovieClip; public function flongabot_333(){ addFrameScript(0, frame1, 75, frame76, 88, frame89, 99, frame100); } public function doEndFly(){ this.gotoAndPlay("flying_end"); } function frame76(){ gotoAndPlay("normal"); } function frame89(){ gotoAndPlay("flying"); } public function doNormal(){ this.gotoAndPlay("normal"); } function frame1(){ } function frame100(){ gotoAndPlay("normal"); } public function doTurnhead(){ this.fbHead.gotoAndPlay("turnhead"); } public function doNormalHead(){ this.fbHead.gotoAndPlay("normal"); } public function doWink(){ this.fbHead.gotoAndPlay("wink_start"); } public function doFly(){ this.gotoAndPlay("flying_start"); } } }//package sm_fla
Section 81
//FlongaIntro_331 (sm_fla.FlongaIntro_331) package sm_fla { import flash.media.*; import flash.events.*; import flash.display.*; import flash.filters.*; import flash.text.*; import flash.utils.*; import flash.geom.*; import flash.ui.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.xml.*; public dynamic class FlongaIntro_331 extends MovieClip { public var flobot:MovieClip; public function FlongaIntro_331(){ addFrameScript(0, frame1, 29, frame30, 62, frame63, 72, frame73, 92, frame93, 200, frame201, 0xFF, frame256); } function frame73(){ flobot.doTurnhead(); } function frame201(){ flobot.doWink(); } function frame93(){ flobot.doWink(); } function frame1(){ } function frame30(){ flobot.doFly(); } function frame256(){ stop(); GameStage.itself.flongaFinished(); } function frame63(){ flobot.doEndFly(); } } }//package sm_fla
Section 82
//HelloMC_290 (sm_fla.HelloMC_290) package sm_fla { import flash.display.*; public dynamic class HelloMC_290 extends MovieClip { public var start_button:SimpleButton; } }//package sm_fla
Section 83
//LevelClosedMessageMC_286 (sm_fla.LevelClosedMessageMC_286) package sm_fla { import flash.display.*; import flash.text.*; public dynamic class LevelClosedMessageMC_286 extends MovieClip { public var msg:TextField; } }//package sm_fla
Section 84
//LevelGoalBar_139 (sm_fla.LevelGoalBar_139) package sm_fla { import flash.display.*; import flash.text.*; public dynamic class LevelGoalBar_139 extends MovieClip { public var bar:MovieClip; public var goal_txt:TextField; } }//package sm_fla
Section 85
//OutputMessage_190 (sm_fla.OutputMessage_190) package sm_fla { import flash.display.*; public dynamic class OutputMessage_190 extends MovieClip { public var msg:MovieClip; public function OutputMessage_190(){ addFrameScript(34, frame35); } function frame35(){ visible = false; stop(); } } }//package sm_fla
Section 86
//OutputMessageInner_191 (sm_fla.OutputMessageInner_191) package sm_fla { import flash.display.*; import flash.text.*; public dynamic class OutputMessageInner_191 extends MovieClip { public var msg_txt:TextField; } }//package sm_fla
Section 87
//Page1_199 (sm_fla.Page1_199) package sm_fla { import flash.display.*; public dynamic class Page1_199 extends MovieClip { public var button_stars:MovieClip; public var icon_holder:MovieClip; } }//package sm_fla
Section 88
//PauseMC_196 (sm_fla.PauseMC_196) package sm_fla { import flash.display.*; public dynamic class PauseMC_196 extends MovieClip { public function PauseMC_196(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package sm_fla
Section 89
//PreloaderBibbs_9 (sm_fla.PreloaderBibbs_9) package sm_fla { import flash.display.*; public dynamic class PreloaderBibbs_9 extends MovieClip { public function PreloaderBibbs_9(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sm_fla
Section 90
//Resources_138 (sm_fla.Resources_138) package sm_fla { import flash.display.*; import flash.text.*; public dynamic class Resources_138 extends MovieClip { public var wave_txt:TextField; public var score_txt:TextField; public var money_txt:TextField; public var goal_bar:MovieClip; } }//package sm_fla
Section 91
//ShopButtonIconHolder_152 (sm_fla.ShopButtonIconHolder_152) package sm_fla { import flash.display.*; public dynamic class ShopButtonIconHolder_152 extends MovieClip { public function ShopButtonIconHolder_152(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 20, frame21, 21, frame22, 22, frame23, 23, frame24); } function frame10(){ stop(); } function frame14(){ stop(); } function frame18(){ stop(); } function frame12(){ stop(); } function frame3(){ stop(); } function frame6(){ stop(); } function frame7(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame13(){ stop(); } function frame17(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame9(){ stop(); } function frame22(){ stop(); } function frame16(){ stop(); } function frame8(){ stop(); } function frame21(){ stop(); } function frame2(){ stop(); } function frame15(){ stop(); } function frame23(){ stop(); } function frame24(){ stop(); } function frame20(){ stop(); } function frame11(){ stop(); } } }//package sm_fla
Section 92
//ShopSeat_315 (sm_fla.ShopSeat_315) package sm_fla { import flash.display.*; public dynamic class ShopSeat_315 extends MovieClip { public var fill_square:MovieClip; public function ShopSeat_315(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sm_fla
Section 93
//ShopTooltip_194 (sm_fla.ShopTooltip_194) package sm_fla { import flash.display.*; import flash.text.*; public dynamic class ShopTooltip_194 extends MovieClip { public var title_txt:TextField; public var params_txt:TextField; public var tooltip_back:MovieClip; public function ShopTooltip_194(){ addFrameScript(0, frame1, 1, frame2, 10, frame11); } function frame1(){ title_txt.visible = false; params_txt.visible = false; stop(); } function frame2(){ title_txt.visible = false; params_txt.visible = false; tooltip_back.gotoAndPlay("show_animation"); } function frame11(){ title_txt.visible = true; params_txt.visible = true; stop(); tooltip_back.stop(); } } }//package sm_fla
Section 94
//ShopTooltipBack_195 (sm_fla.ShopTooltipBack_195) package sm_fla { import flash.display.*; public dynamic class ShopTooltipBack_195 extends MovieClip { public function ShopTooltipBack_195(){ addFrameScript(7, frame8); } function frame8(){ stop(); } } }//package sm_fla
Section 95
//Sit_233 (sm_fla.Sit_233) package sm_fla { import flash.display.*; public dynamic class Sit_233 extends MovieClip { public function Sit_233(){ addFrameScript(19, frame20); } function frame20(){ stop(); } } }//package sm_fla
Section 96
//SitGreenW_252 (sm_fla.SitGreenW_252) package sm_fla { import flash.display.*; public dynamic class SitGreenW_252 extends MovieClip { public function SitGreenW_252(){ addFrameScript(19, frame20); } function frame20(){ stop(); } } }//package sm_fla
Section 97
//SoundsBibb_309 (sm_fla.SoundsBibb_309) package sm_fla { import flash.display.*; public dynamic class SoundsBibb_309 extends MovieClip { public function SoundsBibb_309(){ addFrameScript(0, frame1, 2, frame3); } function frame3(){ stop(); } function frame1(){ stop(); } } }//package sm_fla
Section 98
//StatCaption_94 (sm_fla.StatCaption_94) package sm_fla { import flash.display.*; public dynamic class StatCaption_94 extends MovieClip { public var innerc:MovieClip; } }//package sm_fla
Section 99
//StatCaptionInner_95 (sm_fla.StatCaptionInner_95) package sm_fla { import flash.display.*; import flash.text.*; public dynamic class StatCaptionInner_95 extends MovieClip { public var stat_title:TextField; } }//package sm_fla
Section 100
//UNDER_CONSTRUCTION_MC_34 (sm_fla.UNDER_CONSTRUCTION_MC_34) package sm_fla { import flash.display.*; public dynamic class UNDER_CONSTRUCTION_MC_34 extends MovieClip { public function UNDER_CONSTRUCTION_MC_34(){ addFrameScript(34, frame35); } function frame35(){ gotoAndPlay(1); } } }//package sm_fla
Section 101
//WalkingBlackManSits_218 (sm_fla.WalkingBlackManSits_218) package sm_fla { import flash.display.*; public dynamic class WalkingBlackManSits_218 extends MovieClip { public function WalkingBlackManSits_218(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package sm_fla
Section 102
//WalkingBoySits_222 (sm_fla.WalkingBoySits_222) package sm_fla { import flash.display.*; public dynamic class WalkingBoySits_222 extends MovieClip { public function WalkingBoySits_222(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package sm_fla
Section 103
//WalkingBoySits_238 (sm_fla.WalkingBoySits_238) package sm_fla { import flash.display.*; public dynamic class WalkingBoySits_238 extends MovieClip { public function WalkingBoySits_238(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package sm_fla
Section 104
//WalkingBoySits_242 (sm_fla.WalkingBoySits_242) package sm_fla { import flash.display.*; public dynamic class WalkingBoySits_242 extends MovieClip { public function WalkingBoySits_242(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package sm_fla
Section 105
//WalkingGirlSits_227 (sm_fla.WalkingGirlSits_227) package sm_fla { import flash.display.*; public dynamic class WalkingGirlSits_227 extends MovieClip { public function WalkingGirlSits_227(){ addFrameScript(19, frame20); } function frame20(){ stop(); } } }//package sm_fla
Section 106
//BlueStar (BlueStar) package { import flash.display.*; public dynamic class BlueStar extends Sprite { } }//package
Section 107
//BoutiqueIcon (BoutiqueIcon) package { import fai.ui.*; public dynamic class BoutiqueIcon extends ShopButton { public function BoutiqueIcon(){ addFrameScript(0, frame1, 1, frame2, 3, frame4); } function frame4(){ stop(); updateButton(button_stars, icon_holder); } function frame1(){ stop(); updateButton(button_stars, icon_holder); } function frame2(){ stop(); updateButton(button_stars, icon_holder); } } }//package
Section 108
//BoutiqueShop (BoutiqueShop) package { import flash.display.*; public dynamic class BoutiqueShop extends MovieClip { public function BoutiqueShop(){ addFrameScript(0, frame1, 10, frame11, 24, frame25); } function frame1(){ stop(); } function frame25(){ stop(); } function frame11(){ stop(); } } }//package
Section 109
//BuildingProgressBar (BuildingProgressBar) package { import flash.display.*; import flash.text.*; public dynamic class BuildingProgressBar extends MovieClip { public var bar:MovieClip; public var percents:TextField; } }//package
Section 110
//Customer1 (Customer1) package { import flash.display.*; public dynamic class Customer1 extends MovieClip { public function Customer1(){ addFrameScript(7, frame8, 9, frame10, 11, frame12, 13, frame14); } function frame10(){ stop(); } function frame14(){ stop(); } function frame12(){ stop(); } function frame8(){ gotoAndPlay("walking"); } } }//package
Section 111
//Customer2 (Customer2) package { import flash.display.*; public dynamic class Customer2 extends MovieClip { public function Customer2(){ addFrameScript(7, frame8, 9, frame10, 11, frame12, 13, frame14); } function frame10(){ stop(); } function frame14(){ stop(); } function frame12(){ stop(); } function frame8(){ gotoAndPlay("walking"); } } }//package
Section 112
//Customer3 (Customer3) package { import flash.display.*; public dynamic class Customer3 extends MovieClip { public function Customer3(){ addFrameScript(15, frame16, 17, frame18, 19, frame20, 21, frame22); } function frame18(){ stop(); } function frame16(){ gotoAndPlay("walking"); } function frame20(){ stop(); } function frame22(){ stop(); } } }//package
Section 113
//Customer4 (Customer4) package { import flash.display.*; public dynamic class Customer4 extends MovieClip { public function Customer4(){ addFrameScript(15, frame16, 17, frame18, 38, frame39, 40, frame41, 42, frame43); } function frame18(){ stop(); } function frame16(){ gotoAndPlay("walking"); } function frame39(){ stop(); } function frame43(){ stop(); } function frame41(){ stop(); } } }//package
Section 114
//Customer5 (Customer5) package { import flash.display.*; public dynamic class Customer5 extends MovieClip { public function Customer5(){ addFrameScript(7, frame8, 9, frame10, 11, frame12, 13, frame14); } function frame10(){ stop(); } function frame14(){ stop(); } function frame12(){ stop(); } function frame8(){ gotoAndPlay("walking"); } } }//package
Section 115
//Customer6 (Customer6) package { import flash.display.*; public dynamic class Customer6 extends MovieClip { public function Customer6(){ addFrameScript(7, frame8, 9, frame10, 11, frame12, 13, frame14); } function frame10(){ stop(); } function frame14(){ stop(); } function frame12(){ stop(); } function frame8(){ gotoAndPlay("walking"); } } }//package
Section 116
//Customer7 (Customer7) package { import flash.display.*; public dynamic class Customer7 extends MovieClip { public function Customer7(){ addFrameScript(14, frame15, 34, frame35, 92, frame93, 109, frame110); } function frame93(){ stop(); } function frame15(){ gotoAndPlay("walking"); } function frame110(){ stop(); } function frame35(){ stop(); } } }//package
Section 117
//Customer8 (Customer8) package { import flash.display.*; public dynamic class Customer8 extends MovieClip { public function Customer8(){ addFrameScript(14, frame15, 16, frame17, 18, frame19, 20, frame21); } function frame15(){ gotoAndPlay("walking"); } function frame17(){ stop(); } function frame19(){ stop(); } function frame21(){ stop(); } } }//package
Section 118
//CustomerMoney (CustomerMoney) package { import fai.ui.*; import flash.display.*; public dynamic class CustomerMoney extends MovieClip { public var bar:CustomersBar; public function CustomerMoney(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 119
//CustomerStar (CustomerStar) package { import flash.display.*; public dynamic class CustomerStar extends MovieClip { } }//package
Section 120
//ElectronicsIcon (ElectronicsIcon) package { import fai.ui.*; public dynamic class ElectronicsIcon extends ShopButton { public function ElectronicsIcon(){ addFrameScript(0, frame1, 1, frame2, 3, frame4); } function frame4(){ stop(); updateButton(button_stars, icon_holder); } function frame1(){ stop(); updateButton(button_stars, icon_holder); } function frame2(){ stop(); updateButton(button_stars, icon_holder); } } }//package
Section 121
//ElectronicsShop (ElectronicsShop) package { import flash.display.*; public dynamic class ElectronicsShop extends MovieClip { public function ElectronicsShop(){ addFrameScript(0, frame1, 10, frame11, 24, frame25); } function frame1(){ stop(); } function frame25(){ stop(); } function frame11(){ stop(); } } }//package
Section 122
//focusRectSkin (focusRectSkin) package { import flash.display.*; public dynamic class focusRectSkin extends MovieClip { } }//package
Section 123
//FurnitureIcon (FurnitureIcon) package { import fai.ui.*; public dynamic class FurnitureIcon extends ShopButton { public function FurnitureIcon(){ addFrameScript(0, frame1, 1, frame2, 3, frame4); } function frame4(){ stop(); updateButton(button_stars, icon_holder); } function frame1(){ stop(); updateButton(button_stars, icon_holder); } function frame2(){ stop(); updateButton(button_stars, icon_holder); } } }//package
Section 124
//FurnitureShop (FurnitureShop) package { import flash.display.*; public dynamic class FurnitureShop extends MovieClip { public function FurnitureShop(){ addFrameScript(0, frame1, 10, frame11, 24, frame25); } function frame1(){ stop(); } function frame25(){ stop(); } function frame11(){ stop(); } } }//package
Section 125
//GameStage (GameStage) package { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.net.*; import flash.system.*; import flash.ui.*; public class GameStage extends MovieClip { public var sponsor_games:SimpleButton; private var atimer:Timer;// = null public var wscreen:MovieClip; public var loadingMC:MovieClip; private var initialized:Boolean;// = false public var flonga_clip:MovieClip; private static var linkTimer:Timer = null; private static var goto_window:String; private static var goto_url:String; private static var link1Timer:Timer = null; public static var play_holder = null; public static var main_stage = null; public static var welcomeScreen; public static var itself = null; public function GameStage():void{ initialized = false; atimer = null; super(); addFrameScript(0, frame1, 4, frame5); Security.allowDomain("*"); itself = this; } public function progressUpdate(_arg1:Event):void{ var _local2:Number; _local2 = Math.round(((this.loaderInfo.bytesLoaded / this.loaderInfo.bytesTotal) * 100)); if ((loadingMC is MovieClip)){ loadingMC.progress_mc.gotoAndStop(_local2); loadingMC.loaded_txt.text = (("Loading: " + _local2.toString()) + "%"); }; if (!!((this.loaderInfo.bytesLoaded == this.loaderInfo.bytesTotal))){ loadingMC.removeEventListener(Event.ENTER_FRAME, progressUpdate); loadingMC.progress_mc.stop(); loadingMC.progress_mc.visible = false; removeChild(loadingMC); loadingMC = null; gotoAndStop("start_game"); }; } private function handleUnload(_arg1:Event):void{ welcomeScreen.clear(); } public function flongaFinished():void{ flonga_clip.visible = false; this.removeChild(flonga_clip); } function frame1(){ loadingMC.addEventListener(Event.ENTER_FRAME, progressUpdate); sponsor_games.addEventListener(MouseEvent.MOUSE_DOWN, sponsorClick); stop(); if (initialized){ loadingMC.removeEventListener(Event.ENTER_FRAME, progressUpdate); sponsor_games.removeEventListener(MouseEvent.MOUSE_DOWN, sponsorClick); gotoAndStop(5); }; } function frame5(){ flonga_clip.addEventListener(MouseEvent.MOUSE_DOWN, sponsorClick); this.initTheGame(); stop(); } public function loadEnded():void{ wscreen.loadEnded(); } public function initTheGame():void{ var _local1:ContextMenu; if (initialized){ return; }; main_stage = this.stage; welcomeScreen = wscreen; _local1 = new ContextMenu(); _local1.hideBuiltInItems(); contextMenu = _local1; initialized = true; wscreen.initialize(); root.loaderInfo.addEventListener(Event.UNLOAD, handleUnload); } public static function sponsorClick(_arg1:MouseEvent):void{ var urlRequest:URLRequest; var evt = _arg1; try { urlRequest = new URLRequest("http://www.flonga.com/"); navigateToURL(urlRequest, "_blank"); } catch(e:Error) { }; } } }//package
Section 126
//JewelryIcon (JewelryIcon) package { import fai.ui.*; public dynamic class JewelryIcon extends ShopButton { public function JewelryIcon(){ addFrameScript(0, frame1, 1, frame2, 3, frame4); } function frame4(){ stop(); updateButton(button_stars, icon_holder); } function frame1(){ stop(); updateButton(button_stars, icon_holder); } function frame2(){ stop(); updateButton(button_stars, icon_holder); } } }//package
Section 127
//JewelryShop (JewelryShop) package { import flash.display.*; public dynamic class JewelryShop extends MovieClip { public function JewelryShop(){ addFrameScript(0, frame1, 10, frame11, 24, frame25); } function frame1(){ stop(); } function frame25(){ stop(); } function frame11(){ stop(); } } }//package
Section 128
//LoadingMC (LoadingMC) package { import flash.display.*; import flash.text.*; public dynamic class LoadingMC extends MovieClip { public var loaded_txt:TextField; public var error_txt:TextField; public var progress_mc:MovieClip; } }//package
Section 129
//PetShopIcon (PetShopIcon) package { import fai.ui.*; public dynamic class PetShopIcon extends ShopButton { public function PetShopIcon(){ addFrameScript(0, frame1, 1, frame2, 3, frame4); } function frame4(){ stop(); updateButton(button_stars, icon_holder); } function frame1(){ stop(); updateButton(button_stars, icon_holder); } function frame2(){ stop(); updateButton(button_stars, icon_holder); } } }//package
Section 130
//PetShopShop (PetShopShop) package { import flash.display.*; public dynamic class PetShopShop extends MovieClip { public function PetShopShop(){ addFrameScript(0, frame1, 10, frame11, 24, frame25); } function frame1(){ stop(); } function frame25(){ stop(); } function frame11(){ stop(); } } }//package
Section 131
//PlayWindowUI (PlayWindowUI) package { import fai.logic.*; import fai.ui.*; import flash.display.*; public dynamic class PlayWindowUI extends MovieClip { public var next_day_button:SimpleButton; public var slow_mode_button:SimpleButton; public var menu_button:SimpleButton; public var tutorial_mc:TutorialMC; public var mute_button:SimpleButton; public var extra1:ExtraItem; public var extra2:ExtraItem; public var extra3:ExtraItem; public var extra4:ExtraItem; public var resources:MovieClip; public var extra6:ExtraItem; public var extra7:ExtraItem; public var extra5:ExtraItem; public var furniture_button:FurnitureIcon; public var extra_buttons:MovieClip; public var bus_stop:MovieClip; public var sound_button:SimpleButton; public var boutique_button:BoutiqueIcon; public var restaurant_button:RestaurantIcon; public var customers:MovieClip; public var pause_mc:MovieClip; public var car_motion:MovieClip; public var graffiti_button:SimpleButton; public var market_button:SuperMarketIcon; public var output_message:MovieClip; public var bus_stop_sign:MovieClip; public var electronics_button:ElectronicsIcon; public var shop_ground2:ShopItem; public var shop_ground3:ShopItem; public var shop_ground4:ShopItem; public var shop_ground5:ShopItem; public var jewelry_button:JewelryIcon; public var shop_ground1:ShopItem; public var shop_ground6:ShopItem; public var shop_ground7:ShopItem; public var shop_ground8:ShopItem; public var click_next_day_button:SimpleButton; public var bonus_animation:MovieClip; public var pet_shop_button:PetShopIcon; public var toy_store_button:ToyStoreIcon; public var for_sale_signs:MovieClip; public var pause_button:SimpleButton; public var bus_clip:BusClip; public var shop_tooltip:MovieClip; public var background_holder:MovieClip; public var fast_mode_button:SimpleButton; } }//package
Section 132
//RestaurantIcon (RestaurantIcon) package { import fai.ui.*; public dynamic class RestaurantIcon extends ShopButton { public function RestaurantIcon(){ addFrameScript(0, frame1, 1, frame2, 3, frame4); } function frame4(){ stop(); updateButton(button_stars, icon_holder); } function frame1(){ stop(); updateButton(button_stars, icon_holder); } function frame2(){ stop(); updateButton(button_stars, icon_holder); } } }//package
Section 133
//RestaurantShop (RestaurantShop) package { import flash.display.*; public dynamic class RestaurantShop extends MovieClip { public function RestaurantShop(){ addFrameScript(0, frame1, 10, frame11, 24, frame25); } function frame1(){ stop(); } function frame25(){ stop(); } function frame11(){ stop(); } } }//package
Section 134
//SliderThumb_disabledSkin (SliderThumb_disabledSkin) package { import flash.display.*; public dynamic class SliderThumb_disabledSkin extends MovieClip { } }//package
Section 135
//SliderThumb_downSkin (SliderThumb_downSkin) package { import flash.display.*; public dynamic class SliderThumb_downSkin extends MovieClip { } }//package
Section 136
//SliderThumb_overSkin (SliderThumb_overSkin) package { import flash.display.*; public dynamic class SliderThumb_overSkin extends MovieClip { } }//package
Section 137
//SliderThumb_upSkin (SliderThumb_upSkin) package { import flash.display.*; public dynamic class SliderThumb_upSkin extends MovieClip { } }//package
Section 138
//SliderTick_skin (SliderTick_skin) package { import flash.display.*; public dynamic class SliderTick_skin extends MovieClip { } }//package
Section 139
//SliderTrack_disabledSkin (SliderTrack_disabledSkin) package { import flash.display.*; public dynamic class SliderTrack_disabledSkin extends MovieClip { } }//package
Section 140
//SliderTrack_skin (SliderTrack_skin) package { import flash.display.*; public dynamic class SliderTrack_skin extends MovieClip { } }//package
Section 141
//Sound_build (Sound_build) package { import flash.media.*; public dynamic class Sound_build extends Sound { } }//package
Section 142
//Sound_click3 (Sound_click3) package { import flash.media.*; public dynamic class Sound_click3 extends Sound { } }//package
Section 143
//Sound_coins (Sound_coins) package { import flash.media.*; public dynamic class Sound_coins extends Sound { } }//package
Section 144
//Sound_level_selection (Sound_level_selection) package { import flash.media.*; public dynamic class Sound_level_selection extends Sound { } }//package
Section 145
//Sound_music (Sound_music) package { import flash.media.*; public dynamic class Sound_music extends Sound { } }//package
Section 146
//Sound_new_day (Sound_new_day) package { import flash.media.*; public dynamic class Sound_new_day extends Sound { } }//package
Section 147
//Sound_sigh (Sound_sigh) package { import flash.media.*; public dynamic class Sound_sigh extends Sound { } }//package
Section 148
//Sound_tada (Sound_tada) package { import flash.media.*; public dynamic class Sound_tada extends Sound { } }//package
Section 149
//Star (Star) package { import flash.display.*; public dynamic class Star extends MovieClip { } }//package
Section 150
//SuperMarketIcon (SuperMarketIcon) package { import fai.ui.*; public dynamic class SuperMarketIcon extends ShopButton { public function SuperMarketIcon(){ addFrameScript(0, frame1, 1, frame2, 3, frame4); } function frame4(){ stop(); updateButton(button_stars, icon_holder); } function frame1(){ stop(); updateButton(button_stars, icon_holder); } function frame2(){ stop(); updateButton(button_stars, icon_holder); } } }//package
Section 151
//SuperMarketShop (SuperMarketShop) package { import flash.display.*; public dynamic class SuperMarketShop extends MovieClip { public function SuperMarketShop(){ addFrameScript(0, frame1, 10, frame11, 24, frame25); } function frame1(){ stop(); } function frame25(){ stop(); } function frame11(){ stop(); } } }//package
Section 152
//ToyStoreIcon (ToyStoreIcon) package { import fai.ui.*; public dynamic class ToyStoreIcon extends ShopButton { public function ToyStoreIcon(){ addFrameScript(0, frame1, 1, frame2, 3, frame4); } function frame4(){ stop(); updateButton(button_stars, icon_holder); } function frame1(){ stop(); updateButton(button_stars, icon_holder); } function frame2(){ stop(); updateButton(button_stars, icon_holder); } } }//package
Section 153
//ToyStoreShop (ToyStoreShop) package { import flash.display.*; public dynamic class ToyStoreShop extends MovieClip { public function ToyStoreShop(){ addFrameScript(0, frame1, 10, frame11, 24, frame25); } function frame1(){ stop(); } function frame25(){ stop(); } function frame11(){ stop(); } } }//package
Section 154
//WhiteStar (WhiteStar) package { import flash.display.*; public dynamic class WhiteStar extends MovieClip { } }//package

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Symbol 1513 MovieClip {Customer8}Uses:1373 1374 1376 1377 1378 1379 1380 1381 1382 1383 1375 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1425 1463 1512Used by:1670  Timeline
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Symbol 1520 MovieClipUses:1519Used by:1522  Timeline
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Instance Names

"loadingMC"Frame 1Symbol 184 MovieClip {LoadingMC}
"sponsor_games"Frame 1Symbol 189 Button
"wscreen"Frame 5Symbol 1658 MovieClip {fai.ui.WelcomeScreen}
"flonga_clip"Frame 5Symbol 1732 MovieClip
"icon_holder"Symbol 139 MovieClip {ToyStoreIcon} Frame 1Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152}
"button_stars"Symbol 139 MovieClip {ToyStoreIcon} Frame 1Symbol 134 MovieClip {sm_fla.ButtonStars_154}
"button_stars"Symbol 139 MovieClip {ToyStoreIcon} Frame 4Symbol 134 MovieClip {sm_fla.ButtonStars_154}
"icon_holder"Symbol 141 MovieClip {SuperMarketIcon} Frame 1Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152}
"button_stars"Symbol 141 MovieClip {SuperMarketIcon} Frame 1Symbol 134 MovieClip {sm_fla.ButtonStars_154}
"button_stars"Symbol 141 MovieClip {SuperMarketIcon} Frame 4Symbol 134 MovieClip {sm_fla.ButtonStars_154}
"icon_holder"Symbol 143 MovieClip {RestaurantIcon} Frame 1Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152}
"button_stars"Symbol 143 MovieClip {RestaurantIcon} Frame 1Symbol 134 MovieClip {sm_fla.ButtonStars_154}
"button_stars"Symbol 143 MovieClip {RestaurantIcon} Frame 4Symbol 134 MovieClip {sm_fla.ButtonStars_154}
"icon_holder"Symbol 145 MovieClip {JewelryIcon} Frame 1Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152}
"button_stars"Symbol 145 MovieClip {JewelryIcon} Frame 1Symbol 134 MovieClip {sm_fla.ButtonStars_154}
"button_stars"Symbol 145 MovieClip {JewelryIcon} Frame 4Symbol 134 MovieClip {sm_fla.ButtonStars_154}
"icon_holder"Symbol 147 MovieClip {FurnitureIcon} Frame 1Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152}
"button_stars"Symbol 147 MovieClip {FurnitureIcon} Frame 1Symbol 134 MovieClip {sm_fla.ButtonStars_154}
"button_stars"Symbol 147 MovieClip {FurnitureIcon} Frame 4Symbol 134 MovieClip {sm_fla.ButtonStars_154}
"icon_holder"Symbol 149 MovieClip {ElectronicsIcon} Frame 1Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152}
"button_stars"Symbol 149 MovieClip {ElectronicsIcon} Frame 1Symbol 134 MovieClip {sm_fla.ButtonStars_154}
"button_stars"Symbol 149 MovieClip {ElectronicsIcon} Frame 4Symbol 134 MovieClip {sm_fla.ButtonStars_154}
"icon_holder"Symbol 151 MovieClip {PetShopIcon} Frame 1Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152}
"button_stars"Symbol 151 MovieClip {PetShopIcon} Frame 1Symbol 134 MovieClip {sm_fla.ButtonStars_154}
"button_stars"Symbol 151 MovieClip {PetShopIcon} Frame 4Symbol 134 MovieClip {sm_fla.ButtonStars_154}
"icon_holder"Symbol 153 MovieClip {BoutiqueIcon} Frame 1Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152}
"button_stars"Symbol 153 MovieClip {BoutiqueIcon} Frame 1Symbol 134 MovieClip {sm_fla.ButtonStars_154}
"button_stars"Symbol 153 MovieClip {BoutiqueIcon} Frame 4Symbol 134 MovieClip {sm_fla.ButtonStars_154}
"inner_extra"Symbol 167 MovieClip {fai.ui.ExtraItem} Frame 1Symbol 166 MovieClip {sm_fla.ExtraItemInner_123}
"progress_mc"Symbol 184 MovieClip {LoadingMC} Frame 1Symbol 179 MovieClip
"loaded_txt"Symbol 184 MovieClip {LoadingMC} Frame 1Symbol 181 EditableText
"error_txt"Symbol 184 MovieClip {LoadingMC} Frame 1Symbol 183 EditableText
"stat_title"Symbol 289 MovieClip {sm_fla.StatCaptionInner_95} Frame 1Symbol 288 EditableText
"innerc"Symbol 290 MovieClip {sm_fla.StatCaption_94} Frame 1Symbol 289 MovieClip {sm_fla.StatCaptionInner_95}
"earned_txt"Symbol 316 MovieClip {fai.ui.Statistics} Frame 1Symbol 282 EditableText
"spent_txt"Symbol 316 MovieClip {fai.ui.Statistics} Frame 1Symbol 283 EditableText
"bonus_txt"Symbol 316 MovieClip {fai.ui.Statistics} Frame 1Symbol 284 EditableText
"built_txt"Symbol 316 MovieClip {fai.ui.Statistics} Frame 1Symbol 285 EditableText
"score_txt"Symbol 316 MovieClip {fai.ui.Statistics} Frame 1Symbol 287 EditableText
"stat_caption"Symbol 316 MovieClip {fai.ui.Statistics} Frame 1Symbol 290 MovieClip {sm_fla.StatCaption_94}
"sad_smileys"Symbol 316 MovieClip {fai.ui.Statistics} Frame 1Symbol 292 MovieClip
"continue_button"Symbol 316 MovieClip {fai.ui.Statistics} Frame 1Symbol 296 Button
"happy_smileys"Symbol 316 MovieClip {fai.ui.Statistics} Frame 1Symbol 298 MovieClip
"final_victory"Symbol 316 MovieClip {fai.ui.Statistics} Frame 1Symbol 303 MovieClip
"dede_games"Symbol 316 MovieClip {fai.ui.Statistics} Frame 1Symbol 309 Button
"firework1"Symbol 316 MovieClip {fai.ui.Statistics} Frame 1Symbol 312 MovieClip
"firework2"Symbol 316 MovieClip {fai.ui.Statistics} Frame 1Symbol 315 MovieClip
"bar"Symbol 341 MovieClip {BuildingProgressBar} Frame 1Symbol 336 MovieClip
"percents"Symbol 341 MovieClip {BuildingProgressBar} Frame 1Symbol 340 EditableText
"building_light"Symbol 342 MovieClip {fai.logic.ShopItem} Frame 1Symbol 334 MovieClip
"building_bar"Symbol 342 MovieClip {fai.logic.ShopItem} Frame 1Symbol 341 MovieClip {BuildingProgressBar}
"bar"Symbol 370 MovieClip {sm_fla.LevelGoalBar_139} Frame 1Symbol 336 MovieClip
"goal_txt"Symbol 370 MovieClip {sm_fla.LevelGoalBar_139} Frame 1Symbol 369 EditableText
"score_txt"Symbol 372 MovieClip {sm_fla.Resources_138} Frame 1Symbol 363 EditableText
"money_txt"Symbol 372 MovieClip {sm_fla.Resources_138} Frame 1Symbol 365 EditableText
"wave_txt"Symbol 372 MovieClip {sm_fla.Resources_138} Frame 1Symbol 367 EditableText
"goal_bar"Symbol 372 MovieClip {sm_fla.Resources_138} Frame 1Symbol 370 MovieClip {sm_fla.LevelGoalBar_139}
"bonus_txt"Symbol 385 MovieClip {sm_fla.BonusAnimationInner_141} Frame 1Symbol 373 EditableText
"inner"Symbol 386 MovieClip {sm_fla.BonusAnimation_140} Frame 2Symbol 385 MovieClip {sm_fla.BonusAnimationInner_141}
"benches"Symbol 410 MovieClip {sm_fla.ExtraButtons_166} Frame 1Symbol 403 Button
"music_box"Symbol 410 MovieClip {sm_fla.ExtraButtons_166} Frame 1Symbol 405 Button
"news_box"Symbol 410 MovieClip {sm_fla.ExtraButtons_166} Frame 1Symbol 407 Button
"bus_stop"Symbol 410 MovieClip {sm_fla.ExtraButtons_166} Frame 1Symbol 409 Button
"msg_txt"Symbol 430 MovieClip {sm_fla.OutputMessageInner_191} Frame 1Symbol 429 EditableText
"msg"Symbol 431 MovieClip {sm_fla.OutputMessage_190} Frame 1Symbol 430 MovieClip {sm_fla.OutputMessageInner_191}
"title_txt"Symbol 444 MovieClip {sm_fla.ShopTooltip_194} Frame 1Symbol 436 EditableText
"params_txt"Symbol 444 MovieClip {sm_fla.ShopTooltip_194} Frame 1Symbol 437 EditableText
"tooltip_back"Symbol 444 MovieClip {sm_fla.ShopTooltip_194} Frame 2Symbol 443 MovieClip {sm_fla.ShopTooltipBack_195}
"icon_holder"Symbol 461 MovieClip {sm_fla.Page1_199} Frame 1Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152}
"button_stars"Symbol 461 MovieClip {sm_fla.Page1_199} Frame 1Symbol 134 MovieClip {sm_fla.ButtonStars_154}
"next_button"Symbol 481 MovieClip {fai.ui.TutorialMC} Frame 1Symbol 464 Button
"close_button"Symbol 481 MovieClip {fai.ui.TutorialMC} Frame 1Symbol 466 Button
"background_holder"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 318 MovieClip
"graffiti_button"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 308 Button
"for_sale_signs"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 331 MovieClip
"shop_ground8"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 342 MovieClip {fai.logic.ShopItem}
"shop_ground7"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 342 MovieClip {fai.logic.ShopItem}
"shop_ground6"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 342 MovieClip {fai.logic.ShopItem}
"shop_ground5"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 342 MovieClip {fai.logic.ShopItem}
"shop_ground4"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 342 MovieClip {fai.logic.ShopItem}
"shop_ground3"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 342 MovieClip {fai.logic.ShopItem}
"shop_ground2"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 342 MovieClip {fai.logic.ShopItem}
"shop_ground1"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 342 MovieClip {fai.logic.ShopItem}
"bus_stop"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 345 MovieClip {sm_fla.BusStopMotion_119}
"customers"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 347 MovieClip
"extra2"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 167 MovieClip {fai.ui.ExtraItem}
"extra3"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 167 MovieClip {fai.ui.ExtraItem}
"extra4"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 167 MovieClip {fai.ui.ExtraItem}
"extra5"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 167 MovieClip {fai.ui.ExtraItem}
"extra6"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 167 MovieClip {fai.ui.ExtraItem}
"extra7"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 167 MovieClip {fai.ui.ExtraItem}
"extra1"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 167 MovieClip {fai.ui.ExtraItem}
"bus_stop_sign"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 350 MovieClip {sm_fla.BusStopSignMotion_130}
"bus_clip"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 356 MovieClip {fai.ui.BusClip}
"car_motion"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 361 MovieClip
"resources"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 372 MovieClip {sm_fla.Resources_138}
"bonus_animation"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 386 MovieClip {sm_fla.BonusAnimation_140}
"slow_mode_button"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 390 Button
"boutique_button"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 153 MovieClip {BoutiqueIcon}
"pet_shop_button"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 151 MovieClip {PetShopIcon}
"electronics_button"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 149 MovieClip {ElectronicsIcon}
"furniture_button"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 147 MovieClip {FurnitureIcon}
"jewelry_button"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 145 MovieClip {JewelryIcon}
"restaurant_button"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 143 MovieClip {RestaurantIcon}
"market_button"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 141 MovieClip {SuperMarketIcon}
"toy_store_button"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 139 MovieClip {ToyStoreIcon}
"extra_buttons"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 410 MovieClip {sm_fla.ExtraButtons_166}
"next_day_button"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 414 Button
"menu_button"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 418 Button
"pause_button"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 421 Button
"sound_button"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 424 Button
"mute_button"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 427 Button
"output_message"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 431 MovieClip {sm_fla.OutputMessage_190}
"fast_mode_button"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 435 Button
"shop_tooltip"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 444 MovieClip {sm_fla.ShopTooltip_194}
"pause_mc"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 448 MovieClip {sm_fla.PauseMC_196}
"tutorial_mc"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 481 MovieClip {fai.ui.TutorialMC}
"click_next_day_button"Symbol 485 MovieClip {PlayWindowUI} Frame 1Symbol 484 Button
"shop_holder"Symbol 492 MovieClip {fai.ui.ShopBuilding} Frame 1Symbol 491 MovieClip
"bar"Symbol 497 MovieClip {fai.ui.CustomersBar} Frame 1Symbol 495 MovieClip
"bar"Symbol 498 MovieClip {CustomerMoney} Frame 1Symbol 497 MovieClip {fai.ui.CustomersBar}
"bar"Symbol 1522 MovieClip {fai.ui.ShopCustomerBar} Frame 1Symbol 1520 MovieClip
"count_txt"Symbol 1522 MovieClip {fai.ui.ShopCustomerBar} Frame 1Symbol 1521 EditableText
"filter_back"Symbol 1551 MovieClip {fai.ui.LevelButton} Frame 1Symbol 1550 MovieClip
"won_back"Symbol 1551 MovieClip {fai.ui.LevelButton} Frame 1Symbol 1550 MovieClip
"red_back"Symbol 1551 MovieClip {fai.ui.LevelButton} Frame 1Symbol 1550 MovieClip
"title"Symbol 1567 MovieClip {fai.ui.LevelInfoPanel} Frame 1Symbol 1555 EditableText
"desc"Symbol 1567 MovieClip {fai.ui.LevelInfoPanel} Frame 1Symbol 1556 EditableText
"days_txt"Symbol 1567 MovieClip {fai.ui.LevelInfoPanel} Frame 1Symbol 1558 EditableText
"play_button"Symbol 1567 MovieClip {fai.ui.LevelInfoPanel} Frame 1Symbol 1562 Button
"resume_game_button"Symbol 1567 MovieClip {fai.ui.LevelInfoPanel} Frame 1Symbol 1564 Button
"goal_amount_txt"Symbol 1567 MovieClip {fai.ui.LevelInfoPanel} Frame 1Symbol 1566 EditableText
"msg"Symbol 1600 MovieClip {sm_fla.LevelClosedMessageMC_286} Frame 1Symbol 1599 EditableText
"start_button"Symbol 1613 MovieClip {sm_fla.HelloMC_290} Frame 1Symbol 1612 Button
"fbHead"Symbol 1637 MovieClip {sm_fla.flongabot_296} Frame 1Symbol 1626 MovieClip {sm_fla.fb_head_mc_298}
"level_info"Symbol 1639 MovieClip {fai.ui.LevelSelection} Frame 1Symbol 1567 MovieClip {fai.ui.LevelInfoPanel}
"sound_control"Symbol 1639 MovieClip {fai.ui.LevelSelection} Frame 1Symbol 1547 MovieClip {fai.ui.SoundControlMC}
"level1"Symbol 1639 MovieClip {fai.ui.LevelSelection} Frame 1Symbol 1551 MovieClip {fai.ui.LevelButton}
"level2"Symbol 1639 MovieClip {fai.ui.LevelSelection} Frame 1Symbol 1551 MovieClip {fai.ui.LevelButton}
"level3"Symbol 1639 MovieClip {fai.ui.LevelSelection} Frame 1Symbol 1551 MovieClip {fai.ui.LevelButton}
"level4"Symbol 1639 MovieClip {fai.ui.LevelSelection} Frame 1Symbol 1551 MovieClip {fai.ui.LevelButton}
"level5"Symbol 1639 MovieClip {fai.ui.LevelSelection} Frame 1Symbol 1551 MovieClip {fai.ui.LevelButton}
"level6"Symbol 1639 MovieClip {fai.ui.LevelSelection} Frame 1Symbol 1551 MovieClip {fai.ui.LevelButton}
"level7"Symbol 1639 MovieClip {fai.ui.LevelSelection} Frame 1Symbol 1551 MovieClip {fai.ui.LevelButton}
"level8"Symbol 1639 MovieClip {fai.ui.LevelSelection} Frame 1Symbol 1551 MovieClip {fai.ui.LevelButton}
"level12"Symbol 1639 MovieClip {fai.ui.LevelSelection} Frame 1Symbol 1551 MovieClip {fai.ui.LevelButton}
"level11"Symbol 1639 MovieClip {fai.ui.LevelSelection} Frame 1Symbol 1551 MovieClip {fai.ui.LevelButton}
"level10"Symbol 1639 MovieClip {fai.ui.LevelSelection} Frame 1Symbol 1551 MovieClip {fai.ui.LevelButton}
"level9"Symbol 1639 MovieClip {fai.ui.LevelSelection} Frame 1Symbol 1551 MovieClip {fai.ui.LevelButton}
"level16"Symbol 1639 MovieClip {fai.ui.LevelSelection} Frame 1Symbol 1551 MovieClip {fai.ui.LevelButton}
"level15"Symbol 1639 MovieClip {fai.ui.LevelSelection} Frame 1Symbol 1551 MovieClip {fai.ui.LevelButton}
"level14"Symbol 1639 MovieClip {fai.ui.LevelSelection} Frame 1Symbol 1551 MovieClip {fai.ui.LevelButton}
"level13"Symbol 1639 MovieClip {fai.ui.LevelSelection} Frame 1Symbol 1551 MovieClip {fai.ui.LevelButton}
"level_msg"Symbol 1639 MovieClip {fai.ui.LevelSelection} Frame 1Symbol 1600 MovieClip {sm_fla.LevelClosedMessageMC_286}
"hello_mc"Symbol 1639 MovieClip {fai.ui.LevelSelection} Frame 1Symbol 1613 MovieClip {sm_fla.HelloMC_290}
"dedegames_button"Symbol 1639 MovieClip {fai.ui.LevelSelection} Frame 1Symbol 1638 Button
"fButton"Symbol 1655 MovieClip {sm_fla.flonga_button3_307} Frame 1Symbol 1654 Button
"start_game_button"Symbol 1658 MovieClip {fai.ui.WelcomeScreen} Frame 1Symbol 1648 Button
"more_games_button"Symbol 1658 MovieClip {fai.ui.WelcomeScreen} Frame 1Symbol 1657 Button
"fill_square"Symbol 1693 MovieClip {sm_fla.ShopSeat_315} Frame 1Symbol 1688 MovieClip
"fbHead"Symbol 1727 MovieClip {sm_fla.flongabot_333} Frame 1Symbol 1719 MovieClip {sm_fla.fb_head_mc_335}
"flobot"Symbol 1731 MovieClip {sm_fla.FlongaIntro_331} Frame 27Symbol 1727 MovieClip {sm_fla.flongabot_333}

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"start_game"Frame 5
"Boutique1"Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152} Frame 1
"Boutique2"Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152} Frame 2
"Boutique3"Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152} Frame 3
"Jewelry1"Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152} Frame 4
"Jewelry2"Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152} Frame 5
"Jewelry3"Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152} Frame 6
"Food1"Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152} Frame 7
"Food2"Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152} Frame 8
"Food3"Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152} Frame 9
"Pet Shop1"Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152} Frame 10
"Pet Shop2"Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152} Frame 11
"Pet Shop3"Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152} Frame 12
"Toy Store1"Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152} Frame 13
"Toy Store2"Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152} Frame 14
"Toy Store3"Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152} Frame 15
"Electronics1"Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152} Frame 16
"Electronics2"Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152} Frame 17
"Electronics3"Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152} Frame 18
"Furniture Store1"Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152} Frame 19
"Furniture Store2"Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152} Frame 20
"Furniture Store3"Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152} Frame 21
"Super Market1"Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152} Frame 22
"Super Market2"Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152} Frame 23
"Super Market3"Symbol 129 MovieClip {sm_fla.ShopButtonIconHolder_152} Frame 24
"one_star"Symbol 134 MovieClip {sm_fla.ButtonStars_154} Frame 1
"two_stars"Symbol 134 MovieClip {sm_fla.ButtonStars_154} Frame 2
"three_stars"Symbol 134 MovieClip {sm_fla.ButtonStars_154} Frame 3
"enabled"Symbol 139 MovieClip {ToyStoreIcon} Frame 1
"disabled"Symbol 139 MovieClip {ToyStoreIcon} Frame 2
"cancel_action"Symbol 139 MovieClip {ToyStoreIcon} Frame 3
"done"Symbol 139 MovieClip {ToyStoreIcon} Frame 4
"enabled"Symbol 141 MovieClip {SuperMarketIcon} Frame 1
"disabled"Symbol 141 MovieClip {SuperMarketIcon} Frame 2
"cancel_action"Symbol 141 MovieClip {SuperMarketIcon} Frame 3
"done"Symbol 141 MovieClip {SuperMarketIcon} Frame 4
"enabled"Symbol 143 MovieClip {RestaurantIcon} Frame 1
"disabled"Symbol 143 MovieClip {RestaurantIcon} Frame 2
"cancel_action"Symbol 143 MovieClip {RestaurantIcon} Frame 3
"done"Symbol 143 MovieClip {RestaurantIcon} Frame 4
"enabled"Symbol 145 MovieClip {JewelryIcon} Frame 1
"disabled"Symbol 145 MovieClip {JewelryIcon} Frame 2
"cancel_action"Symbol 145 MovieClip {JewelryIcon} Frame 3
"done"Symbol 145 MovieClip {JewelryIcon} Frame 4
"enabled"Symbol 147 MovieClip {FurnitureIcon} Frame 1
"disabled"Symbol 147 MovieClip {FurnitureIcon} Frame 2
"cancel_action"Symbol 147 MovieClip {FurnitureIcon} Frame 3
"done"Symbol 147 MovieClip {FurnitureIcon} Frame 4
"enabled"Symbol 149 MovieClip {ElectronicsIcon} Frame 1
"disabled"Symbol 149 MovieClip {ElectronicsIcon} Frame 2
"cancel_action"Symbol 149 MovieClip {ElectronicsIcon} Frame 3
"done"Symbol 149 MovieClip {ElectronicsIcon} Frame 4
"enabled"Symbol 151 MovieClip {PetShopIcon} Frame 1
"disabled"Symbol 151 MovieClip {PetShopIcon} Frame 2
"cancel_action"Symbol 151 MovieClip {PetShopIcon} Frame 3
"done"Symbol 151 MovieClip {PetShopIcon} Frame 4
"enabled"Symbol 153 MovieClip {BoutiqueIcon} Frame 1
"disabled"Symbol 153 MovieClip {BoutiqueIcon} Frame 2
"cancel_action"Symbol 153 MovieClip {BoutiqueIcon} Frame 3
"done"Symbol 153 MovieClip {BoutiqueIcon} Frame 4
"Benches"Symbol 166 MovieClip {sm_fla.ExtraItemInner_123} Frame 1
"Music Box"Symbol 166 MovieClip {sm_fla.ExtraItemInner_123} Frame 2
"News Box"Symbol 166 MovieClip {sm_fla.ExtraItemInner_123} Frame 3
"sketchy"Symbol 167 MovieClip {fai.ui.ExtraItem} Frame 1
"normal"Symbol 167 MovieClip {fai.ui.ExtraItem} Frame 2
"level1"Symbol 266 MovieClip {BoutiqueShop} Frame 1
"level2"Symbol 266 MovieClip {BoutiqueShop} Frame 2
"level3"Symbol 266 MovieClip {BoutiqueShop} Frame 12
"level1"Symbol 267 MovieClip {ElectronicsShop} Frame 1
"level2"Symbol 267 MovieClip {ElectronicsShop} Frame 2
"level3"Symbol 267 MovieClip {ElectronicsShop} Frame 12
"level1"Symbol 268 MovieClip {FurnitureShop} Frame 1
"level2"Symbol 268 MovieClip {FurnitureShop} Frame 2
"level3"Symbol 268 MovieClip {FurnitureShop} Frame 12
"level1"Symbol 269 MovieClip {JewelryShop} Frame 1
"level2"Symbol 269 MovieClip {JewelryShop} Frame 2
"level3"Symbol 269 MovieClip {JewelryShop} Frame 12
"level1"Symbol 270 MovieClip {PetShopShop} Frame 1
"level2"Symbol 270 MovieClip {PetShopShop} Frame 2
"level3"Symbol 270 MovieClip {PetShopShop} Frame 12
"level1"Symbol 271 MovieClip {RestaurantShop} Frame 1
"level2"Symbol 271 MovieClip {RestaurantShop} Frame 2
"level3"Symbol 271 MovieClip {RestaurantShop} Frame 12
"level1"Symbol 272 MovieClip {SuperMarketShop} Frame 1
"level2"Symbol 272 MovieClip {SuperMarketShop} Frame 2
"level3"Symbol 272 MovieClip {SuperMarketShop} Frame 12
"level1"Symbol 273 MovieClip {ToyStoreShop} Frame 1
"level2"Symbol 273 MovieClip {ToyStoreShop} Frame 2
"level3"Symbol 273 MovieClip {ToyStoreShop} Frame 12
"normal_face"Symbol 297 MovieClip {sm_fla.CustomerFace_100} Frame 1
"hungry_face"Symbol 297 MovieClip {sm_fla.CustomerFace_100} Frame 2
"building_state"Symbol 342 MovieClip {fai.logic.ShopItem} Frame 1
"building_progress"Symbol 342 MovieClip {fai.logic.ShopItem} Frame 2
"shopping"Symbol 342 MovieClip {fai.logic.ShopItem} Frame 3
"start_animation"Symbol 345 MovieClip {sm_fla.BusStopMotion_119} Frame 2
"start_animation"Symbol 350 MovieClip {sm_fla.BusStopSignMotion_130} Frame 2
"start_animation"Symbol 356 MovieClip {fai.ui.BusClip} Frame 2
"start_animation"Symbol 386 MovieClip {sm_fla.BonusAnimation_140} Frame 2
"show_animation"Symbol 431 MovieClip {sm_fla.OutputMessage_190} Frame 1
"show_animation"Symbol 443 MovieClip {sm_fla.ShopTooltipBack_195} Frame 1
"show_animation"Symbol 444 MovieClip {sm_fla.ShopTooltip_194} Frame 2
"pause"Symbol 448 MovieClip {sm_fla.PauseMC_196} Frame 1
"page1"Symbol 481 MovieClip {fai.ui.TutorialMC} Frame 1
"page2"Symbol 481 MovieClip {fai.ui.TutorialMC} Frame 2
"page3"Symbol 481 MovieClip {fai.ui.TutorialMC} Frame 3
"money_label"Symbol 498 MovieClip {CustomerMoney} Frame 1
"hungry_label"Symbol 498 MovieClip {CustomerMoney} Frame 2
"happy_face"Symbol 498 MovieClip {CustomerMoney} Frame 3
"walking"Symbol 628 MovieClip {Customer1} Frame 1
"sitting"Symbol 628 MovieClip {Customer1} Frame 10
"reading"Symbol 628 MovieClip {Customer1} Frame 12
"listening"Symbol 628 MovieClip {Customer1} Frame 14
"walking"Symbol 744 MovieClip {Customer2} Frame 1
"sitting"Symbol 744 MovieClip {Customer2} Frame 10
"reading"Symbol 744 MovieClip {Customer2} Frame 12
"listening"Symbol 744 MovieClip {Customer2} Frame 14
"walking"Symbol 880 MovieClip {Customer3} Frame 1
"sitting"Symbol 880 MovieClip {Customer3} Frame 18
"reading"Symbol 880 MovieClip {Customer3} Frame 20
"listening"Symbol 880 MovieClip {Customer3} Frame 22
"walking"Symbol 1015 MovieClip {Customer4} Frame 1
"sitting"Symbol 1015 MovieClip {Customer4} Frame 18
"listening"Symbol 1015 MovieClip {Customer4} Frame 41
"reading"Symbol 1015 MovieClip {Customer4} Frame 43
"walking"Symbol 1123 MovieClip {Customer5} Frame 1
"sitting"Symbol 1123 MovieClip {Customer5} Frame 10
"reading"Symbol 1123 MovieClip {Customer5} Frame 12
"listening"Symbol 1123 MovieClip {Customer5} Frame 14
"walking"Symbol 1237 MovieClip {Customer6} Frame 1
"sitting"Symbol 1237 MovieClip {Customer6} Frame 10
"reading"Symbol 1237 MovieClip {Customer6} Frame 12
"listening"Symbol 1237 MovieClip {Customer6} Frame 14
"walking"Symbol 1372 MovieClip {Customer7} Frame 1
"sitting"Symbol 1372 MovieClip {Customer7} Frame 16
"reading"Symbol 1372 MovieClip {Customer7} Frame 37
"listening"Symbol 1372 MovieClip {Customer7} Frame 95
"walking"Symbol 1513 MovieClip {Customer8} Frame 1
"sitting"Symbol 1513 MovieClip {Customer8} Frame 17
"reading"Symbol 1513 MovieClip {Customer8} Frame 19
"listening"Symbol 1513 MovieClip {Customer8} Frame 21
"normal"Symbol 1626 MovieClip {sm_fla.fb_head_mc_298} Frame 1
"turnhead"Symbol 1626 MovieClip {sm_fla.fb_head_mc_298} Frame 5
"turnhead_stop"Symbol 1626 MovieClip {sm_fla.fb_head_mc_298} Frame 13
"wink_start"Symbol 1626 MovieClip {sm_fla.fb_head_mc_298} Frame 14
"wink_end"Symbol 1626 MovieClip {sm_fla.fb_head_mc_298} Frame 23
#"normal"Symbol 1637 MovieClip {sm_fla.flongabot_296} Frame 1
"normal_end"Symbol 1637 MovieClip {sm_fla.flongabot_296} Frame 76
"flying_start"Symbol 1637 MovieClip {sm_fla.flongabot_296} Frame 77
"flying"Symbol 1637 MovieClip {sm_fla.flongabot_296} Frame 82
"flying_loop"Symbol 1637 MovieClip {sm_fla.flongabot_296} Frame 89
"flying_end"Symbol 1637 MovieClip {sm_fla.flongabot_296} Frame 90
"flying_end_end"Symbol 1637 MovieClip {sm_fla.flongabot_296} Frame 100
"normal"Symbol 1719 MovieClip {sm_fla.fb_head_mc_335} Frame 1
"turnhead"Symbol 1719 MovieClip {sm_fla.fb_head_mc_335} Frame 5
"turnhead_stop"Symbol 1719 MovieClip {sm_fla.fb_head_mc_335} Frame 13
"wink_start"Symbol 1719 MovieClip {sm_fla.fb_head_mc_335} Frame 14
"wink_end"Symbol 1719 MovieClip {sm_fla.fb_head_mc_335} Frame 23
#"normal"Symbol 1727 MovieClip {sm_fla.flongabot_333} Frame 1
"normal_end"Symbol 1727 MovieClip {sm_fla.flongabot_333} Frame 76
"flying_start"Symbol 1727 MovieClip {sm_fla.flongabot_333} Frame 77
"flying"Symbol 1727 MovieClip {sm_fla.flongabot_333} Frame 82
"flying_loop"Symbol 1727 MovieClip {sm_fla.flongabot_333} Frame 89
"flying_end"Symbol 1727 MovieClip {sm_fla.flongabot_333} Frame 90
"flying_end_end"Symbol 1727 MovieClip {sm_fla.flongabot_333} Frame 100




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Created: 21/3 -2019 11:10:37 Last modified: 21/3 -2019 11:10:37 Server time: 22/12 -2024 21:33:23