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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/86273344?noj=FRM86273344-5DC" width="1" height="1"></div>

x9-2c36cfe.swf

This is the info page for
Flash #100869

(Click the ID number above for more basic data on this flash file.)


Text
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<p align="center"><font face="_sans" size="20" color="#ff0000" letterSpacing="0.000000" kerning="1">X</font></p>

<p align="center"><font face="_sans" size="20" color="#000000" letterSpacing="0.000000" kerning="1">X</font></p>

GAME OVER

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A

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Z

B

Y

C

L

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Redefine Controls

Low

Main Menu

Full Screen

Medium

Window

High

Screen Mode

Quality

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<p align="center"><font face="_sans" size="28" color="#ff0000" letterSpacing="0.000000" kerning="1">Warning:</font></p><p align="center"><font face="_sans" size="28" color="#ff0000" letterSpacing="0.000000" kerning="1">This game contains animated violence and weird sex. It&apos;s absolutely not recommended for people under 18 and even for most people over.</font></p><p align="center"></p><p align="center"><font face="_sans" size="28" color="#ff0000" letterSpacing="0.000000" kerning="1">This game is totally free. If you&apos;ve paid for it, you are a dumb.</font></p>

Ok, I'm over 18

<p align="center"><font face="_sans" size="32" color="#ff0000" letterSpacing="0.000000" kerning="1">Game Start</font></p>

<p align="center"><font face="_sans" size="32" color="#ff0000" letterSpacing="0.000000" kerning="1">Intro</font></p>

<p align="center"><font face="_sans" size="32" color="#ff0000" letterSpacing="0.000000" kerning="1">Load Game</font></p>

<p align="center"><font face="_sans" size="32" color="#ff0000" letterSpacing="0.000000" kerning="1">Setup</font></p>

HNyarly

/ty

<p align="center"><font face="_sans" size="24" color="#ff0000" letterSpacing="0.000000" kerning="1">v.0123456789</font></p>

<p align="center"><font face="Copperplate Gothic Bold" size="48" color="#666666" letterSpacing="0.000000" kerning="1"> ABCDEFGHIJKLMNOPQRSTUVWXYZ</font></p>

The mentally unstable programmer of this game (AKA
HNyarly) would like to thank all the people that inspired me to
do this sick computer game. I wish they could enjoy my work
as much as I enjoy their. I'd specially like to thank:
- Playshapes, to discover me the potential of sex in Flash.
- Dirtyc101, Renara, Corta, Gorepete and all the people at
"Legend of Krystal" forum, for all their effort to push the limits of
Flash.
- The creators of the games "Violated Heroine", "火と鉄のブレス
" and "神官戦士エリスの冒険", the best hentai RPGs I've ever
played.
- The creators of "Nightmare Sphere", "NanoCrisis" and "スーパ
ーストリップファイターIV".
- The people of HongFire, ULMF, Toon Pimp's Palace and
Newgrounds game forums, for their guides, advises and critics.
- Thanks to cartoons from http://transcartoons.blogspot.com/
Click logos for more information about them.
Click [/ty] to go back to Game Menu.

<p align="justify"><font face="_sans" size="24" color="#ff0000" letterSpacing="0.000000" kerning="1">This is the amazing story of a gorgeous girl named Beth, and her dangerous travel to escape from a world of depravity and hazard.</font></p>

<p align="justify"><font face="_sans" size="24" color="#ff0000" letterSpacing="0.000000" kerning="1">Beth is a beautiful girl that loves spending her time:</font></p>

<p align="justify"><font face="_sans" size="24" color="#ff0000" letterSpacing="0.000000" kerning="1">reading and studing.</font></p><p align="justify"><font face="_sans" size="24" color="#ff0000" letterSpacing="0.000000" kerning="1">going shopping.</font></p><p align="justify"><font face="_sans" size="24" color="#ff0000" letterSpacing="0.000000" kerning="1">practising martial arts.</font></p><p align="justify"><font face="_sans" size="24" color="#ff0000" letterSpacing="0.000000" kerning="1">playing Warcraft.</font></p>

<p align="justify"><font face="_sans" size="24" color="#ff0000" letterSpacing="0.000000" kerning="1">She likes looking:</font></p>

<p align="justify"><font face="_sans" size="24" color="#ff0000" letterSpacing="0.000000" kerning="1">discrete.</font></p><p align="justify"><font face="_sans" size="24" color="#ff0000" letterSpacing="0.000000" kerning="1">sexy.</font></p><p align="justify"><font face="_sans" size="24" color="#ff0000" letterSpacing="0.000000" kerning="1">provocative.</font></p>

<p align="justify"><font face="_sans" size="24" color="#ff0000" letterSpacing="0.000000" kerning="1">The sex she has had until now is:</font></p>

<p align="justify"><font face="_sans" size="24" color="#ff0000" letterSpacing="0.000000" kerning="1">with herself only.</font></p><p align="justify"><font face="_sans" size="24" color="#ff0000" letterSpacing="0.000000" kerning="1">kissing and petting with a boyfriend she had.</font></p><p align="justify"><font face="_sans" size="24" color="#ff0000" letterSpacing="0.000000" kerning="1">tried penetration and oral with a couple of boyfriends, and she liked.</font></p>

NEXT

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SKIP

<p align="center"><font face="_sans" size="64" color="#ff0000" letterSpacing="0.000000" kerning="1">REVENGE!!!</font></p>

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<p align="center"><font face="_sans" size="36" color="#cccccc" letterSpacing="0.000000" kerning="1">Combat Stats</font></p>

<p align="center"><font face="_sans" size="36" color="#cccccc" letterSpacing="0.000000" kerning="1">Level</font></p>

<p align="center"><font face="_sans" size="36" color="#cccccc" letterSpacing="0.000000" kerning="1">Health</font></p>

<p align="center"><font face="_sans" size="36" color="#cccccc" letterSpacing="0.000000" kerning="1">Magic</font></p>

<p align="center"><font face="_sans" size="36" color="#cccccc" letterSpacing="0.000000" kerning="1">Attack</font></p>

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<p align="center"><font face="_sans" size="36" color="#cccccc" letterSpacing="0.000000" kerning="1">Armour</font></p>

<p align="center"><font face="_sans" size="28" color="#cccccc" letterSpacing="0.000000" kerning="1">Magic Res</font></p>

<p align="center"><font face="_sans" size="36" color="#cccccc" letterSpacing="0.000000" kerning="1">Sexual Stats</font></p>

<p align="center"><font face="_sans" size="28" color="#cccccc" letterSpacing="0.000000" kerning="1">Sluttyness</font></p>

<p align="center"><font face="_sans" size="28" color="#cccccc" letterSpacing="0.000000" kerning="1">Seduction</font></p>

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<p align="center"><font face="_sans" size="28" color="#cccccc" letterSpacing="0.000000" kerning="1">Horny</font></p>

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<p align="center"><font face="_sans" size="28" color="#cccccc" letterSpacing="0.000000" kerning="1">Experience</font></p>

<p align="center"><font face="_sans" size="28" color="#cccccc" letterSpacing="0.000000" kerning="1">Next Level</font></p>

<p align="center"><font face="_sans" size="36" color="#cccccc" letterSpacing="0.000000" kerning="1">Items on sale</font></p>

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<p align="center"><font face="_sans" size="36" color="#cccccc" letterSpacing="0.000000" kerning="1">Description</font></p>

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<p align="center"><font face="_sans" size="36" color="#cccccc" letterSpacing="0.000000" kerning="1">Stats</font></p>

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<p align="center"><font face="_sans" size="36" color="#cccccc" letterSpacing="0.000000" kerning="1">Cost</font></p>

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<p align="center"><font face="_sans" size="36" color="#cccccc" letterSpacing="0.000000" kerning="1">Type</font></p>

<p align="center"><font face="_sans" size="36" color="#cccccc" letterSpacing="0.000000" kerning="1">Inventory</font></p>

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<p align="center"><font face="_sans" size="36" color="#cccccc" letterSpacing="0.000000" kerning="1">Clothes</font></p>

<p align="center"><font face="_sans" size="36" color="#cccccc" letterSpacing="0.000000" kerning="1">Weapons</font></p>

<p align="center"><font face="_sans" size="36" color="#cccccc" letterSpacing="0.000000" kerning="1">Equipped</font></p>

<p align="justify"><font face="_sans" size="28" color="#ff0000" letterSpacing="0.000000" kerning="1">Are you sure you want to sell this item?</font></p>

<p align="justify"><font face="_sans" size="28" color="#ff0000" letterSpacing="0.000000" kerning="1">Yes</font></p>

<p align="justify"><font face="_sans" size="28" color="#ff0000" letterSpacing="0.000000" kerning="1">No</font></p>

<p align="center"><font face="_sans" size="24" color="#ff0000" letterSpacing="0.000000" kerning="1">Y</font></p>

<p align="center"><font face="_sans" size="24" color="#ff0000" letterSpacing="0.000000" kerning="1">N</font></p>

ActionScript [AS1/AS2]

Frame 1
function abs(x) { if (x >= 0) { return(x); } return(-x); } function decir(clip, c, t) { var _local2; var _local5; _local5 = 0; _local2 = 0; while (_local2 < 10) { if (_root[("Bocadillo" + clip) + _local2].apilar > -1) { _root[("Bocadillo" + clip) + _local2].apilar++; _local5 = _local2 + 1; } _local2++; } var _local4 = _root.attachMovie("Bocadillo", ("Bocadillo" + clip) + _local5, _root.getNextHighestDepth(), {_x:-3000, _y:-3000}); _local4.tiempo = t; _local4.texto = c; _local4.clip = clip; _local4.apilar = 0; _local4._xscale = _root.abs(clip._xscale); _local4._yscale = _root.abs(clip._yscale); return(_local4); } function init_DB_obj() { var _local3; var _local2 = new item(); _local3 = 0; while (_local3 < _global.DB_MAXobj) { DB_obj[_local3] = new item(); if (_local3 == 0) { _local2.N = "Item_Champi"; _local2.sup = true; _local2.n = 1; _local2.d = "This mushroom seems fit to be eaten. But my intuition says I shouldn't eat it."; _local2.t = 0; _local2.e = 0; _local2.ds = 7; _local2.precio = 10; _local2.H = 3; _local2.M = 0; _local2.sed = 0; _local2.CA = 0; _local2.RF = 0; } else if (_local3 == 1) { _local2.N = "Item_ChampiM"; _local2.sup = true; _local2.n = 1; _local2.d = "This mushroom seems delicious."; _local2.t = 0; _local2.e = 0; _local2.ds = 7; _local2.precio = 15; _local2.H = 5; _local2.M = 0; _local2.sed = 0; _local2.CA = 0; _local2.RF = 0; } else if (_local3 == 2) { _local2.N = "Item_ChampiV"; _local2.sup = true; _local2.n = 1; _local2.d = "This mushroom doesn't seem good."; _local2.t = 0; _local2.e = 0; _local2.ds = 7; _local2.precio = 10; _local2.H = -5; _local2.M = 0; _local2.sed = 0; _local2.CA = 0; _local2.RF = 0; } else if (_local3 == 3) { _local2.N = "Item_PotionH1"; _local2.sup = true; _local2.n = 1; _local2.d = "Heals 5 HP"; _local2.t = 0; _local2.e = 0; _local2.ds = 7; _local2.precio = 15; _local2.H = 5; _local2.M = 0; _local2.sed = 0; _local2.CA = 0; _local2.RF = 0; } else if (_local3 == 4) { _local2.N = "Item_PotionM1"; _local2.sup = true; _local2.n = 1; _local2.d = "Recovers 5 MP"; _local2.t = 0; _local2.e = 0; _local2.ds = 7; _local2.precio = 15; _local2.H = 0; _local2.M = 5; _local2.sed = 0; _local2.CA = 0; _local2.RF = 0; } else if (_local3 == 5) { _local2.N = "Item_PotionHM1"; _local2.sup = true; _local2.n = 1; _local2.d = "Heals 5 HP and Recovers 5 MP"; _local2.t = 0; _local2.e = 0; _local2.ds = 7; _local2.precio = 20; _local2.H = 5; _local2.M = 5; _local2.sed = 0; _local2.CA = 0; _local2.RF = 0; } else if (_local3 == 6) { _local2.N = "Item_Gold"; _local2.sup = true; _local2.n = -1; _local2.d = "Gold coins"; _local2.t = 0; _local2.e = 0; _local2.ds = 7; _local2.precio = 0; _local2.H = 0; _local2.M = 0; _local2.sed = 0; _local2.CA = 0; _local2.RF = 0; } else if (_local3 == 7) { _local2.N = "Item_Llave1"; _local2.sup = false; _local2.n = 1; _local2.d = "A key for a metal chest."; _local2.t = 0; _local2.e = 0; _local2.ds = 7; _local2.precio = 0; _local2.H = 0; _local2.M = 0; _local2.sed = 0; _local2.CA = 0; _local2.RF = 0; } else if (_local3 == 8) { _local2.N = "Item_Anillo_Elfita"; _local2.sup = false; _local2.n = 1; _local2.d = "The ring of the little elf girl."; _local2.t = 0; _local2.e = 0; _local2.ds = 7; _local2.precio = 0; _local2.H = 0; _local2.M = 0; _local2.sed = 0; _local2.CA = 0; _local2.RF = 0; } else if (_local3 == 9) { _local2.N = "Item_Carta_Vieja"; _local2.sup = false; _local2.n = 1; _local2.d = "It says: I went to my house deep in the forest. Come visit me and I'll explain where you are. I opened a passage to the west."; _local2.t = 0; _local2.e = 0; _local2.ds = 7; _local2.precio = 0; _local2.H = 0; _local2.M = 0; _local2.sed = 0; _local2.CA = 0; _local2.RF = 0; } else if (_local3 == 10) { _local2.N = "Item_Carta_Gnomo"; _local2.sup = false; _local2.n = 1; _local2.d = "It says: Sorry pretty girl, but I have to go to the town to buy supplies. So I won't be able to save you from rats for a long time."; _local2.t = 0; _local2.e = 0; _local2.ds = 7; _local2.precio = 0; _local2.H = 0; _local2.M = 0; _local2.sed = 0; _local2.CA = 0; _local2.RF = 0; } else if (_local3 == 11) { _local2.N = "Item_Gafas"; _local2.sup = false; _local2.n = 1; _local2.d = "Sexy graduated glasses. My vision isn't that bad so I don't really need them. Just for reading, but I like them."; _local2.t = 1; _local2.e = 8; _local2.ds = 7; _local2.precio = 80; _local2.H = 0; _local2.M = 0; _local2.sed = 1; _local2.CA = 0; _local2.RF = 0; } else if (_local3 == 12) { _local2.N = "Item_SujeB"; _local2.sup = false; _local2.n = 1; _local2.d = "White and sexy underwear."; _local2.t = 1; _local2.e = 1; _local2.ds = 7; _local2.precio = 65; _local2.H = 0; _local2.M = 0; _local2.sed = 2; _local2.CA = 0; _local2.RF = 0; } else if (_local3 == 13) { _local2.N = "Item_Braguitas"; _local2.sup = false; _local2.n = 1; _local2.d = "White and sexy underwear."; _local2.t = 1; _local2.e = 2; _local2.ds = 7; _local2.precio = 60; _local2.H = 0; _local2.M = 0; _local2.sed = 2; _local2.CA = 0; _local2.RF = 0; } else if (_local3 == 14) { _local2.N = "Item_Brazal1"; _local2.sup = true; _local2.n = 1; _local2.d = "Elvish bracers enchanted to protec."; _local2.t = 1; _local2.e = 5; _local2.ds = 7; _local2.precio = 70; _local2.H = 0; _local2.M = 0; _local2.sed = 0; _local2.CA = 2; _local2.RF = 2; } else if (_local3 == 15) { _local2.N = "Item_Camiseta1"; _local2.sup = false; _local2.n = 1; _local2.d = "Green T-Shirt with a pink heart on it."; _local2.t = 1; _local2.e = 6; _local2.ds = 7; _local2.precio = 50; _local2.H = 0; _local2.M = 0; _local2.sed = 0; _local2.CA = 0; _local2.RF = 0; } else if (_local3 == 16) { _local2.N = "Item_Camiseta2"; _local2.sup = false; _local2.n = 1; _local2.d = "White provocative shirt."; _local2.t = 1; _local2.e = 6; _local2.ds = 7; _local2.precio = 110; _local2.H = 0; _local2.M = 0; _local2.sed = 2; _local2.CA = 0; _local2.RF = 0; } else if (_local3 == 17) { _local2.N = "Item_Camiseta3"; _local2.sup = false; _local2.n = 1; _local2.d = "Black T-Shirt with a purple skull."; _local2.t = 1; _local2.e = 6; _local2.ds = 7; _local2.precio = 40; _local2.H = 0; _local2.M = 0; _local2.sed = 0; _local2.CA = 0; _local2.RF = 0; } else if (_local3 == 18) { _local2.N = "Item_Top"; _local2.sup = false; _local2.n = 1; _local2.d = "Ultrasexy top."; _local2.t = 1; _local2.e = 6; _local2.ds = 7; _local2.precio = 70; _local2.H = 0; _local2.M = 0; _local2.sed = 1; _local2.CA = 0; _local2.RF = 0; } else if (_local3 == 19) { _local2.N = "Item_Top2"; _local2.sup = false; _local2.n = 1; _local2.d = "I love this top."; _local2.t = 1; _local2.e = 6; _local2.ds = 7; _local2.precio = 90; _local2.H = 0; _local2.M = 0; _local2.sed = 1; _local2.CA = 0; _local2.RF = 0; } else if (_local3 == 20) { _local2.N = "Item_Panta1"; _local2.sup = false; _local2.n = 1; _local2.d = "Short cute pants."; _local2.t = 1; _local2.e = 7; _local2.ds = 7; _local2.precio = 60; _local2.H = 0; _local2.M = 0; _local2.sed = 1; _local2.CA = 0; _local2.RF = 0; } else if (_local3 == 21) { _local2.N = "Item_Panta2"; _local2.sup = false; _local2.n = 1; _local2.d = "Fashion white pants."; _local2.t = 1; _local2.e = 7; _local2.ds = 7; _local2.precio = 80; _local2.H = 0; _local2.M = 0; _local2.sed = 1; _local2.CA = 0; _local2.RF = 0; } else if (_local3 == 22) { _local2.N = "Item_Panta3"; _local2.sup = false; _local2.n = 1; _local2.d = "My favourite jeans."; _local2.t = 1; _local2.e = 7; _local2.ds = 7; _local2.precio = 60; _local2.H = 0; _local2.M = 0; _local2.sed = 1; _local2.CA = 0; _local2.RF = 0; } else if (_local3 == 23) { _local2.N = "Item_Panta4"; _local2.sup = false; _local2.n = 1; _local2.d = "Leather pants."; _local2.t = 1; _local2.e = 7; _local2.ds = 7; _local2.precio = 60; _local2.H = 0; _local2.M = 0; _local2.sed = 1; _local2.CA = 2; _local2.RF = 0; } else if (_local3 == 24) { _local2.N = "Item_Panta5"; _local2.sup = false; _local2.n = 1; _local2.d = "Elvish leather pants."; _local2.t = 1; _local2.e = 7; _local2.ds = 7; _local2.precio = 80; _local2.H = 0; _local2.M = 0; _local2.sed = 2; _local2.CA = 2; _local2.RF = 1; } else if (_local3 == 25) { _local2.N = "Item_Falda1"; _local2.sup = false; _local2.n = 1; _local2.d = "Short enough purple skirt."; _local2.t = 1; _local2.e = 7; _local2.ds = 7; _local2.precio = 30; _local2.H = 0; _local2.M = 0; _local2.sed = 1; _local2.CA = 0; _local2.RF = 0; } else if (_local3 == 26) { _local2.N = "Item_Zapato1"; _local2.sup = true; _local2.n = 1; _local2.d = "White shoes."; _local2.t = 1; _local2.e = 3; _local2.ds = 7; _local2.precio = 50; _local2.H = 0; _local2.M = 0; _local2.sed = 1; _local2.CA = 0; _local2.RF = 0; } else if (_local3 == 27) { _local2.N = "Item_Zapato2"; _local2.sup = true; _local2.n = 1; _local2.d = "Pink sport shoes."; _local2.t = 1; _local2.e = 3; _local2.ds = 7; _local2.precio = 50; _local2.H = 0; _local2.M = 0; _local2.sed = 1; _local2.CA = 0; _local2.RF = 0; } else if (_local3 == 28) { _local2.N = "Item_Zapato3"; _local2.sup = true; _local2.n = 1; _local2.d = "Black sandals."; _local2.t = 1; _local2.e = 3; _local2.ds = 7; _local2.precio = 50; _local2.H = 0; _local2.M = 0; _local2.sed = 2; _local2.CA = 0; _local2.RF = 0; } else if (_local3 == 29) { _local2.N = "Item_BotasElficas"; _local2.sup = true; _local2.n = 1; _local2.d = "Resistant elvish boots for adventurers."; _local2.t = 1; _local2.e = 3; _local2.ds = 7; _local2.precio = 50; _local2.H = 0; _local2.M = 0; _local2.sed = 1; _local2.CA = 2; _local2.RF = 1; } else if (_local3 == 30) { _local2.N = "Item_Runa_Fuego"; _local2.sup = true; _local2.n = 1; _local2.d = "A rock with a symbol painted on."; _local2.t = 2; _local2.e = 4; _local2.ds = 7; _local2.precio = 100; _local2.H = 0; _local2.M = 0; _local2.sed = 0; _local2.CA = 0; _local2.RF = 0; } else if (_local3 == 31) { _local2.N = "Item_Ojo"; _local2.sup = true; _local2.n = 1; _local2.d = "The eye of a deity of the Death."; _local2.t = 2; _local2.e = 4; _local2.ds = 7; _local2.precio = 100; _local2.H = 0; _local2.M = 0; _local2.sed = 0; _local2.CA = 0; _local2.RF = 0; } else if (_local3 == 32) { _local2.N = "Mando"; _local2.sup = true; _local2.n = 1; _local2.d = "This option opens Setup menu."; _local2.t = 0; _local2.e = 1; _local2.ds = 7; _local2.precio = 0; _local2.H = 0; _local2.M = 0; _local2.sed = 0; _local2.CA = 0; _local2.RF = 0; } else if (_local3 == 33) { _local2.N = "Item_Remove"; _local2.sup = true; _local2.n = 1; _local2.d = "This option removes clothes. The clothes I take off depend of how shy I feel."; _local2.t = 1; _local2.e = 1; _local2.ds = 7; _local2.precio = 0; _local2.H = 0; _local2.M = 0; _local2.sed = 0; _local2.CA = 0; _local2.RF = 0; } else { _local2.N = "No Item"; } DB_obj[_local3].copiar(_local2); _local3++; } } function str2obj(s) { var _local2; var _local3 = new item(); _local2 = 0; while (_local2 < _global.DB_MAXobj) { if (s == DB_obj[_local2].N) { _local3.copiar(DB_obj[_local2]); } _local2++; } if (_local3.N == "") { _local3.N = "No Item"; } return(_local3); } function codigoDeTecla(x) { var _local1; if (x == 38) { _local1 = "Up"; } else if (x == 40) { _local1 = "Down"; } else if (x == 37) { _local1 = "Left"; } else if (x == 39) { _local1 = "Right"; } else if (x == 32) { _local1 = "Space"; } else if (x == 17) { _local1 = "CTRL"; } else if (x == 46) { _local1 = "Del"; } else if (x == 13) { _local1 = "Enter"; } else if (x == 16) { _local1 = "Shift"; } else if (x == 45) { _local1 = "Ins"; } else if (x == 8) { _local1 = "Bspc"; } else if (x == 27) { _local1 = "Esc"; } else if (x == 9) { _local1 = "Tab"; } else { _local1 = String.fromCharCode(x); } return(_local1); } _global.Titulo = "SEX REALM"; _global.Version = "v0.375"; _global.keyA = 90; _global.keyB = 88; _global.keyC = 67; _global.keyX = 65; _global.keyY = 83; _global.keyZ = 68; _global.keyL = 81; _global.keyR = 87; _global.keyUP = 38; _global.keyDO = 40; _global.keyLE = 37; _global.keyRI = 39; _global.ITEMScOBJ = 4; _global.ITEMScCLO = 3; _global.ITEMScWPN = 3; _global.ITEMSc = (_global.ITEMScOBJ + _global.ITEMScCLO) + _global.ITEMScWPN; _global.ITEMSf = 3; _global.MAXITEMS = _global.ITEMSc * _global.ITEMSf; _global.MAXEQUIP = 9; _global.DB_MAXobj = 50; var DB_obj = new Array(); fscommand ("showmenu", "false"); str_preloader = "Warning:\nThis game contains animated violence and weird sex. It's absolutely not recommended for people under 18 and even for most people over.\n\nThis game is totally free. If you've paid for it, you are a dumbass."; str_desc1 = "This is the amazing story of a gorgeous girl named Beth, and her dangerous adventure to escape from a world of depravity and hazard."; str_desc2 = "Beth is a beautiful girl that loves spending her time:"; str_desc3 = "reading and studying.\ngoing shopping.\npractising martial arts.\nplaying Warcraft."; str_desc4 = "She likes looking:"; str_desc5 = "discrete.\nsexy.\nprovocative."; str_desc6 = "The sex she has had until now is:"; str_desc7 = "with herself only.\nkissing and petting with a boyfriend she had.\ntried penetration and oral with a couple of boyfriends, and she liked it."; str_intro1 = "One day, when Beth was going back home from class, she found one of her classmates. He was a shy boy who had never said more than five words to her before."; str_intro2 = "Hi Beth. Can I ask you something?"; str_intro3 = "Sure. Go ahead."; str_intro4 = "Would you like to go on a date with me?"; str_intro5 = "Mmmmmmmmmm, you must be fucking crazy. Hahahahahaha"; str_intro6 = "What a fucking bitch!"; str_intro7 = "\n\nActually, she was pretty unfair with him. But that day she had received a bad mark in a test and didn't feel any desire to be polite."; str_intro8 = "And so, this angry boy started his evil vengeance plan."; str_intro9 = "\n\nHe planned to use an old book he stole from the library of a university in Massachusetts a few years ago. This book contains the translation to pseudocode of ancient and unspeakable necromancy rituals. It also describes how to channel the archaic powers of those relics using a computer."; str_intro10 = "He bought on eBay all the relics described in the book that he could find. Then, he programmed some malign subroutines to simulate a Virtual Reality environment based in the hentai games he had played. This virtual world was full of the obscene dangers he wanted her to suffer.\n\nHis evil plan was almost finished."; str_intro11 = "Beth was at home with her computer when suddenly..."; str_intro12 = "\n...her laptop's webcam self-activated and shot a red light."; str_intro13 = "\n\nWhen the light ceased, she had vanished."; bytes_cargados = getBytesLoaded(); bytes_totales = getBytesTotal(); var c; _root.barraCarga.b1 = bytes_cargados; _root.barraCarga.b2 = 0; _root.barraCarga.b3 = 0; _root.barraCarga.Mb1 = bytes_totales; _root.barraCarga.Mb2 = 1; _root.barraCarga.Mb3 = 1; c = (100 * bytes_cargados) / bytes_totales; _global.carga = Math.round(c) + "%"; if (c > 20) { _root.Warning._visible = true; } else { _root.Warning._visible = false; } if (c < 100) { _root.Boton_over18._visible = false; } else { _root.Boton_over18._visible = true; }
Frame 2
gotoAndPlay ("Preloader");
Frame 3
_global.inGameMenu = false; _global.ColorParpado = 1; _global.BasicAP = 0; _global.Slut = 4; _global.piel = 1; _global.cup = 2; _global.GeekBoca = 1; _global.GeekMejillas = false; _global.GeekMano = 1; var obje = new Array(); var equip = new Array(); var i = 0; while (i < _global.MAXITEMS) { obje[i] = new item(); i++; } var i = 0; while (i < _global.MAXEQUIP) { equip[i] = new item(); i++; } init_DB_obj(); _root.equip[6].N = "Item_Camiseta1"; _root.equip[7].N = "Item_Panta1"; _root.equip[3].N = "Item_Zapato1"; stop();
Frame 6
function round(xx) { var _local1 = Math.round(xx); if (_local1 > xx) { _local1--; } return(_local1); } function mod(x, y) { return(round(x) - (round(y) * round(x / y))); } function max(x, y) { if (y > x) { x = y; } return(x); } function dentrodelcamino(vx, vy) { return(_root.Camino.hitTest(vx, vy, true)); } function costeVentaModificado(x) { return(_root.round((x * (200 - _root.Beth.sexy)) / 200)); } function moverA(c, x, y, vx, vy) { var _local3; var _local2; if (c._y < (y - vy)) { _local2 = c._y + vy; } else if (c._y > (y + vy)) { _local2 = c._y - vy; } else { _local2 = c._y; } if (c._x < (x - vx)) { _local3 = c._x + vx; c._xscale = 10; } else if (c._x > (x + vx)) { _local3 = c._x - vx; c._xscale = -10; } else { _local3 = c._x; } if (dentrodelcamino(c._x, _local2)) { c._y = _local2; } if (dentrodelcamino(_local3, c._y)) { c._x = _local3; } } function textoflotante(t, x, y, c) { var _local3 = _root.attachMovie("TextoFlotante", "textoF" + _global.numtextos, _root.getNextHighestDepth()); _local3._x = x; _local3._y = y; _local3.t = t; _local3.c = c; _global.numtextos++; if (_global.numtextos > 20) { _global.numtextos = 0; } } function heal(x, px, py) { var _local2 = ("+" + x) + " HP"; _root.textoflotante(_local2, px, py, 3); return(x); } function da\u00F1o(x, y, px, py) { x = x - y; if (x < 0) { x = 0; } var _local3 = ("-" + x) + " HP"; _root.textoflotante(_local3, px, py, 2); return(x); } function expMob(n) { var _local1 = 2; if (n > 1) { _local1 = round(1.5 * expMob(n - 1)); } return(_local1); } function exp(x, px, py) { var _local2 = ("+" + x) + " EXP"; _root.Beth.XP = _root.Beth.XP + x; _root.textoflotante(_local2, px, py, 1); if (_root.Beth.XP >= nextlevel(_root.Beth.level)) { _root.textoflotante("LEVEL UP!", _root.Beth._x, _root.Beth._y, 3); _root.Beth.level++; _root.Beth.MAP = _root.Beth.level * 10; _root.Beth.MHP = (_root.Beth.level * 5) + 5; if (_root.Beth.MMP > 0) { _root.Beth.MMP = _root.Beth.level * 5; _root.Beth.MP = _root.Beth.MP + 5; } _root.Beth.HP = _root.Beth.HP + 5; checkRopa(); } return(x); } function d(x, y) { return(round(round(Math.random() * x) + y)); } function barra(cl, sc, x, Mx, y, My, z, Mz) { var _local1 = cl.attachMovie("Barras3", "Bar", cl.getNextHighestDepth()); _local1.b3 = 1; _local1.Mb3 = 1; _local1._xscale = sc; _local1._yscale = sc; _local1._y = (-cl._height) * 10; _local1.b1 = x; _local1.b2 = y; _local1.b3 = z; _local1.Mb1 = Mx; _local1.Mb2 = My; _local1.Mb3 = Mz; return(_local1); } function darSombra(cl) { var _local3 = _root.Sombra.attachMovie("sombra", "sombra" + _global.SOMBRAS, _root.Sombra.getNextHighestDepth()); _local3.objetivo = cl; _global.SOMBRAS++; return(_local3); } function darSombraInmovil(cl) { var _local3 = _root.Sombra.attachMovie("sombra_inmovil", "sombra" + _global.SOMBRAS, _root.Sombra.getNextHighestDepth()); _local3.objetivo = cl; _global.SOMBRAS++; return(_local3); } function nextlevel(x) { var _local2; if (x < MAXLEVEL) { return(levelExp[x]); } return(levelExp[MAXLEVEL]); } function distancia(c1, c2, vx, vy) { return((Math.abs(c2._y - c1._y) < vy) && (Math.abs(c2._x - c1._x) < vx)); } function darProfundidad(c) { var _local3 = _root.ancla.getDepth() + c._y; return(c); } function lanzarConjuro(caster, Sspell, altura, _arg6, abso) { var _local2 = 0; while (_root.spell[_local2]._visible && (_local2 < MAXspell)) { _local2++; } if (_local2 < MAXspell) { _root.spell[_local2]._visible = true; _root.spell[_local2]._xscale = caster._xscale * 10; _root.spell[_local2]._x = caster._x + (caster._xscale * 2); _root.spell[_local2]._y = caster._y; _root.spell[_local2].vel = (caster._xscale * 4) / 10; var _local4 = _root.spell[_local2].attachMovie(Sspell, "S_FB", _root.spell[_local2].getNextHighestDepth()); _local4._y = -altura; _root.spell[_local2].clip = _local4; _root.spell[_local2].fin = false; _root.spell[_local2].timer = 30; _root.spell[_local2]["da\u00F1o"] = _arg6; _root.spell[_local2].abso = abso; } } function itemInv(m, c1, n) { var _local7; var _local4; var _local3 = m.attachMovie(c1, "itemInv" + n, m.getNextHighestDepth()); _local7 = _local3._height; _local4 = _local3._width; _local4 = max(_local7, _local4); _local3._height = (100 * _local3._height) / _local4; _local3._width = (100 * _local3._width) / _local4; _local3._x = (((100 - _local3.getBounds(m).xMax) - ((100 - _local3._width) / 2)) + 50) + (150 * _root.round(n / _global.ITEMSf)); _local3._y = (100 - _local3.getBounds(m).yMax) + (100 + (200 * _root.mod(n, _global.ITEMSf))); _local3._visible = true; _local3.onEnterFrame = _root.nula; return(_local3); } function addToInv(o) { var _local3; var _local4 = -1; var _local6; if (o.N == "Item_Anillo_Elfita") { _root.elfita._visible = false; _root.dawm._visible = false; _root.exp(3 * _root.expMob(4), _root.Beth._x, _root.Beth._y); } _local3 = _global.MAXITEMS - 1; while (_local3 > -1) { if (o.N == _root.obje[_local3].N) { if (_root.obje[_local3].n > 0) { _local4 = _local3; } } _local3--; } if (_local4 > -1) { _root.obje[_local4].n = _root.obje[_local4].n + o.n; } else { if (o.t == 0) { _local6 = 0; o.e = -1; } else if (o.t == 1) { _local6 = _global.ITEMScOBJ; } else { _local6 = _global.ITEMScOBJ + _global.ITEMScCLO; } _local6 = (_local6 * _global.ITEMSf) - 1; _local3 = _global.MAXITEMS - 1; while (_local3 > _local6) { if (_root.obje[_local3].n == 0) { _local4 = _local3; } _local3--; } _root.obje[_local4].copiar(o); _root.obje[_local4].clip = _root.itemInv(_root.Inventario, o.N, _local4); } } function checkRopa() { var _local3; _root.Beth.sexy = 10 + _root.Beth.level; _root.Beth.CAF = 0; _root.Beth.RF = 0; _local3 = 0; while (_local3 < _global.MAXEQUIP) { if (equip[_local3].N != "") { _root.Beth.sexy = _root.Beth.sexy + equip[_local3].sed; _root.Beth.CAF = _root.Beth.CAF + equip[_local3].CA; _root.Beth.RF = _root.Beth.RF + equip[_local3].RF; } _local3++; } if (equip[6].N != "") { _root.Beth.sexy = _root.Beth.sexy - equip[1].sed; } if (equip[7].N != "") { _root.Beth.sexy = _root.Beth.sexy - equip[2].sed; } if ((equip[6].N == "") && (equip[1].N == "")) { _root.Beth.sexy = _root.Beth.sexy + 3; } if ((equip[7].N == "") && (equip[2].N == "")) { _root.Beth.sexy = _root.Beth.sexy + 3; } _local3 = 0; while (_local3 < _global.MAXEQUIP) { _root.Beth.slot[_local3] = equip[_local3].N; _local3++; } _root.Beth.vestir(); } function equiparObjeto(i) { var _local2 = obje[i].e; if (obje[i].N == "Item_Remove") { desequiparObjeto(0); desequiparObjeto(4); desequiparObjeto(5); desequiparObjeto(8); if (_root.Beth.slut > 0) { desequiparObjeto(3); } if (_root.Beth.slut > 9) { desequiparObjeto(6); } if (_root.Beth.slut > 14) { desequiparObjeto(7); } if (_root.Beth.slut > 29) { desequiparObjeto(1); } if (_root.Beth.slut > 49) { desequiparObjeto(2); } } else { if (obje[i].N == "Item_Ojo") { _root.Beth.HP = round(_root.Beth.HP / 2); } if (equip[_local2].N != "") { desequiparObjeto(_local2); } equip[_local2].copiar(obje[i]); equip[_local2].clip = obje[i].clip.duplicateMovieClip("equip" + _local2, _root.Inventario.getNextHighestDepth()); equip[_local2].clip._x = 0; equip[_local2].clip._y = 0; equip[_local2].clip._xscale = equip[_local2].clip._xscale * 0.75; equip[_local2].clip._yscale = equip[_local2].clip._yscale * 0.75; equip[_local2].clip._x = (75 - equip[_local2].clip.getBounds(_root.Inventario).xMax) - ((75 - equip[_local2].clip._width) / 2); equip[_local2].clip._y = 75 - equip[_local2].clip.getBounds(_root.Inventario).yMax; equip[_local2].clip._x = equip[_local2].clip._x + (1560 + (355 * _root.round(_local2 / 4))); equip[_local2].clip._y = equip[_local2].clip._y + (100 + (100 * _root.mod(_local2, 4))); } checkRopa(); } function desequiparObjeto(n) { equip[n].N = ""; equip[n].clip.removeMovieClip(); checkRopa(); } function usarObjeto(i) { if (obje[i].N == "Mando") { _root.Inventario.attachMovie("Menu_Setup", "Menu_Setup", _root.Inventario.getNextHighestDepth()); _global.inGameMenu = true; } if (obje[i].M > 0) { if (_root.Beth.MMP > 1) { _root.Beth.MP = _root.Beth.MP + obje[i].M; obje[i].n--; } } if (obje[i].H > 0) { _root.Beth.HP = _root.Beth.HP + _root.heal(obje[i].H, _root.Beth._x, _root.Beth._y); obje[i].n--; } if (obje[i].H < 0) { _root.Beth.HP = _root.Beth.HP - _root.da\u00F1o(-obje[i].H, 0, _root.Beth._x, _root.Beth._y); obje[i].n--; } if (obje[i].n < 1) { obje[i].N = ""; obje[i].d = ""; obje[i].clip.removeMovieClip(); } if (_root.Beth.HP > _root.Beth.MHP) { _root.Beth.HP = _root.Beth.MHP; } if (_root.Beth.MP > _root.Beth.MMP) { _root.Beth.MP = _root.Beth.MMP; } } function isItemInInv(it, cantidad) { var _local3 = false; var _local2; _local2 = 0; while (_local2 < _global.MAXITEMS) { if (obje[_local2].N == it) { if (obje[_local2].n >= cantidad) { _local3 = true; } } _local2++; } return(_local3); } function removeItemInInv(it, cantidad) { var _local2; var _local3 = -1; _local2 = 0; while (_local2 < _global.MAXITEMS) { if (obje[_local2].N == it) { _local3 = _local2; } _local2++; } if (_local3 >= 0) { if (obje[_local3].n >= cantidad) { obje[_local3].n = obje[_local3].n - cantidad; if (obje[_local3].n < 1) { obje[_local3].N = ""; obje[_local3].d = ""; obje[_local3].clip.removeMovieClip(); } } } } function addItemToTrader(trader, it, cantidad) { var _local3; var _local4 = -1; _local3 = 0; while (_local3 < _global.MAXITEMS) { if (trader.obje[_local3].N == it) { _local4 = _local3; trader.obje[_local4].n = trader.obje[_local4].n + cantidad; } _local3++; } if (_local4 < 0) { _local3 = _global.MAXITEMS - 1; while (_local3 > -1) { if (trader.obje[_local3].N == "") { _local4 = _local3; } _local3--; } trader.obje[_local4].copiar(_root.str2obj(it)); trader.obje[_local4].n = cantidad; } } function removeItemInTrader(trader, it, cantidad) { var _local2; _local2 = 0; while (_local2 < _global.MAXITEMS) { if (trader.obje[_local2].N == it) { trader.obje[_local2].n = trader.obje[_local2].n - cantidad; if (trader.obje[_local2].n <= 0) { trader.obje[_local2].N = ""; trader.obje[_local2].n = 0; trader.obje[_local2].clip.removeMovieClip(); } } _local2++; } } function crearTraderInv(trader) { var _local3; _local3 = 0; while (_local3 < _global.MAXITEMS) { trader.obje[_local3].clip = _root.itemInv(_root.Inventario.trade, trader.obje[_local3].N, _local3); _local3++; } } function removeTraderInv(trader) { var _local2; _local2 = 0; while (_local2 < _global.MAXITEMS) { trader.obje[_local2].clip.removeMovieClip(); _local2++; } } function tradeItem(trader, s) { var _local4 = new item(); var _local3; var _local5; if (_root.Beth.subinv) { _local4.copiar(trader.obje[s]); _local4.n = 1; _local4.precio = costeVentaModificado(_local4.precio); if (isItemInInv("Item_Gold", _local4.precio)) { removeItemInInv("Item_Gold", _local4.precio); removeItemInTrader(trader, _local4.N, 1); addToInv(_local4); } else { _root.decir(_root.Beth, "I don't have enough gold.", 50); } } else { _local4.copiar(_root.obje[s]); if ((_local4.N == "Item_Gold") || (_local4.precio < 1)) { _root.decir(_root.Beth, "I can't sell this item.", 50); } else { _local5 = false; _local3 = 0; while (_local3 < _global.MAXEQUIP) { if (_local4.N == _root.equip[_local3].N) { _local5 = true; } _local3++; } if (_local5) { _root.decir(_root.Beth, "I can't sell an item I'm wearing.", 50); } else { addItemToTrader(trader, _local4.N, 1); removeItemInInv(_local4.N, 1); _local4.copiar(_root.str2obj("Item_Gold")); _local4.n = _root.round(_root.obje[s].precio / 4); addToInv(_local4); removeTraderInv(trader); crearTraderInv(trader); } } } } function crearInventarioInicial() { _root.addToInv(_root.str2obj("Mando")); _root.addToInv(_root.str2obj("Item_Remove")); _root.addToInv(_root.str2obj("Item_SujeB")); _root.addToInv(_root.str2obj("Item_Braguitas")); _root.addToInv(_root.str2obj(_root.equip[8].N)); _root.addToInv(_root.str2obj(_root.equip[6].N)); _root.addToInv(_root.str2obj(_root.equip[7].N)); _root.addToInv(_root.str2obj(_root.equip[3].N)); var _local3 = 0; while (_local3 < _global.MAXITEMS) { if (_root.obje[_local3].e >= 0) { _root.equiparObjeto(_local3); } _local3++; } } function nula() { } function addSprite(c) { var _local1; var _local2 = -1; _local1 = 0; while (_local1 < numsprites) { if (c == sprite[_local1]) { _local2 = _local1; } _local1++; } if (_local2 < 0) { sprite[numsprites] = c; numsprites++; } } function ordenarSprites() { var _local2; var _local1; var _local3; _local2 = 1; while (_local2 < numsprites) { if (sprite[_local2]._y < sprite[_local2 - 1]._y) { _local1 = _local2; while ((_local1 > 0) && (sprite[_local1]._y < sprite[_local1 - 1]._y)) { _local3 = sprite[_local1]; sprite[_local1] = sprite[_local1 - 1]; sprite[_local1 - 1] = _local3; _local1--; } } _local2++; } _local2 = 1; while (_local2 < numsprites) { if (sprite[_local2].getDepth() < sprite[_local2 - 1].getDepth()) { _local1 = _local2; while ((_local1 > 0) && (sprite[_local1].getDepth() < sprite[_local1 - 1].getDepth())) { sprite[_local1].swapDepths(sprite[_local1 - 1]); _local1--; } } _local2++; } } function labelNumber(c, etiqueta) { c.gotoAndStop(etiqueta); return(c._currentframe); } _global.numtextos = 0; _global.SOMBRAS = 0; _root.Camino._visible = false; var numsprites = 0; var sprite = new Array(); var MAXspell = 10; var spell = new Array(); var levelExp = new Array(); var MAXLEVEL = 100; levelExp[0] = 0; var i = 1; while (i < MAXLEVEL) { levelExp[i] = levelExp[i - 1] + (10 * expMob(i)); i++; } spell[0] = Spell0; spell[1] = Spell1; spell[2] = Spell2; spell[3] = Spell3; spell[4] = Spell4; spell[5] = Spell5; spell[6] = Spell6; spell[7] = Spell7; spell[8] = Spell8; spell[9] = Spell9; _root.RataBoss._visible = false; _root.slime_boss._visible = false; _root.Gnomo._visible = false; _root.dawm._visible = false; _root.Item_Carta_Gnomo._visible = false; _root.Item_Carta_Vieja._visible = false; _root.cofre1_botin1._visible = false; _root.cofre1_botin2._visible = false; _root.cofre1_botin3._visible = false; _root.cofre1_botin4._visible = false; _root.cofre1_botin5._visible = false; _root.cofre1_botin6._visible = false; _global.muertesPorRata = 0; stop();
Instance of Symbol 298 MovieClip [Item_Anillo_Elfita] "Anillo_Elfita" in Frame 6
onClipEvent (enterFrame) { if (this._visible) { if (_root.elfita.estado == 3) { if (_root.lizard_boss.HP < 1) { this._x = _root.lizard_boss._x; this._y = _root.lizard_boss._y + 5; } } } }
Instance of Symbol 613 MovieClip "Beth" in Frame 6
onClipEvent (load) { function mover_beth(xx, yy) { var _local4; var _local3; var _local5; _local4 = this._x + xx; _local3 = this._y + yy; _local5 = _root.dentrodelcamino(_local4, _local3); if (_local5) { if (xx > 0) { this._xscale = 10; } if (xx < 0) { this._xscale = -10; } this._x = _local4; this._y = _local3; if (!andando) { andando = true; ac = frame_andar1; } tecla = true; } } function decir(c, t) { _root.Bocadillo_Beth.tiempo = t; _root.Bocadillo_Beth.texto = c; } function da\u00F1oPatadaBeth() { if (AP < MAP) { if ((Math.random() * MAP) > AP) { AP++; } } return(_root.d(6, AP / 10)); } function nosesale() { if (this._xscale > 0) { if (!_root.ZonaPatadas.hitTest(this._x, this._y, true)) { while ((!_root.dentrodelcamino(this.getBounds(_root).xMax, this._y)) && (_root.dentrodelcamino(this._x, this._y))) { this._x = this._x - 2; } if (!_root.dentrodelcamino(this._x, this._y)) { this._x = this._x + 2; } } } else if (!_root.ZonaPatadas.hitTest(this._x, this._y, true)) { while ((!_root.dentrodelcamino(this.getBounds(_root).xMin, this._y)) && (_root.dentrodelcamino(this._x, this._y))) { this._x = this._x + 2; } if (!_root.dentrodelcamino(this._x, this._y)) { this._x = this._x - 2; } } } _global.interaccion = 0; var frame_patada = _root.labelNumber(this, "patada"); var frame_respirar = _root.labelNumber(this, "fin_de_respiracion"); var frame_andar1 = _root.labelNumber(this, "andar"); var frame_andar2 = _root.labelNumber(this, "andar2"); var frame_andar_fin = _root.labelNumber(this, "fin_de_andar"); var frame_spell = _root.labelNumber(this, "spell"); var estado = 101; var level = 1; var HP = 10; var MP = 0; var SP = 0; var XP = 0; var AP = 0; var CAF = 0; var RF = 0; var slut = _global.Slut; var sexy = 9; var MHP = 10; var MMP = 1; var MSP = 100; var MAP = 10; var vel = 3; var vel_2 = 2; var tecla = false; var andando = false; var stats = false; _root.Stats._visible = false; var inventario = false; _root.Inventario._visible = false; var subinv = false; var confirmacion = false; var nopress; _root.addSprite(this); var sombra = _root.darSombra(this); var velx2 = (vel * 2); var gui\u00F1o = 0; var raper; var trader; } onClipEvent (enterFrame) { var i; var j; var ac; tecla = false; if (estado < 20) { i = 0; while (i < _root.MAXspell) { if (_root.spell[i]._visible) { if (_root.spell[i].timer > 0) { if (_root.distancia(_root.spell[i], this, 10, 10)) { _root.spell[i].timer = 0; var abso = CAF; if (_root.spell[i].abso == 1) { abso = RF; } this._xscale = (-_root.spell[i]._xscale) / 10; ac = _root.da\u00F1o(_root.spell[i]["da\u00F1o"], abso, this._x, this._y); HP = HP - ac; } } } i++; } } if (!Key.isDown(nopress)) { nopress = 0; } if (estado == 0) { if (_root.Inventario._visible) { if (nopress == 0) { if (confirmacion) { if (Key.isDown(_global.keyA)) { confirmacion = false; nopress = _global.keyA; } if (Key.isDown(_global.keyB)) { confirmacion = false; nopress = _global.keyB; _root.tradeItem(trader, _root.Inventario.selec); } } else if (!_global.inGameMenu) { if (Key.isDown(_global.keyRI)) { i = _root.Inventario.selec + _global.ITEMSf; if (i < _global.MAXITEMS) { _root.Inventario.selec = i; } nopress = _global.keyRI; } if (Key.isDown(_global.keyLE)) { i = _root.Inventario.selec - _global.ITEMSf; if (i >= 0) { _root.Inventario.selec = i; } nopress = _global.keyLE; } if (Key.isDown(_global.keyDO)) { if (_root.mod(_root.Inventario.selec, _global.ITEMSf) < (_global.ITEMSf - 1)) { _root.Inventario.selec++; } else if (trader != null) { _root.Inventario.selec = _root.Inventario.selec - _root.mod(_root.Inventario.selec, _global.ITEMSf); subinv = subinv == false; } nopress = _global.keyDO; } if (Key.isDown(_global.keyUP)) { if (_root.mod(_root.Inventario.selec, _global.ITEMSf) > 0) { _root.Inventario.selec--; } else if (trader != null) { _root.Inventario.selec = _root.Inventario.selec - ((_root.mod(_root.Inventario.selec, _global.ITEMSf) - _global.ITEMSf) + 1); subinv = subinv == false; } nopress = _global.keyUP; } if (Key.isDown(_global.keyC)) { if (_root.obje[_root.Inventario.selec].n > 0) { if (_root.obje[_root.Inventario.selec].e >= 0) { _root.equiparObjeto(_root.Inventario.selec); } else { _root.usarObjeto(_root.Inventario.selec); } } nopress = _global.keyC; } if (Key.isDown(_global.keyA)) { if (trader != null) { if (subinv && (trader.obje[_root.Inventario.selec].n > 0)) { confirmacion = true; } if ((!subinv) && (_root.obje[_root.Inventario.selec].n > 0)) { confirmacion = true; } nopress = _global.keyA; } } } } } else { if (Key.isDown(_global.keyRI)) { mover_beth(vel, 0); } if (Key.isDown(_global.keyLE)) { mover_beth(-vel, 0); } if (Key.isDown(_global.keyDO)) { mover_beth(0, vel_2); } if (Key.isDown(_global.keyUP)) { mover_beth(0, -vel_2); } if (Key.isDown(_global.keyC)) { gotoAndPlay ("patada"); estado = 3; tecla = true; ac = 0; } if (Key.isDown(_global.keyB)) { if (nopress == 0) { if ((_root.equip[4].N != "") && (_root.equip[4].N != "Item_Ojo")) { gotoAndPlay ("spell"); ac = 0; estado = 10; tecla = true; } else { _root.decir(this, "No Rune equiped.", 50); } nopress = _global.keyB; } } else if (Key.isDown(_global.keyA)) { if (nopress == 0) { estado = 18; ac = 0; tecla = false; nopress = _global.keyA; } } else if (Key.isDown(_global.keyX)) { if (nopress == 0) { estado = 19; ac = 0; tecla = false; nopress = _global.keyX; } } if (!tecla) { gotoAndStop ("parada"); andando = false; if (gui\u00F1o == 0) { i = Math.random(); if (i < 0.0001) { Set("gui\u00F1o", 1); } } } else if (!_root.dentrodelcamino(this._x, this._y)) { mover_beth(velx2, -velx2); mover_beth(velx2, velx2); mover_beth(-velx2, -velx2); mover_beth(-velx2, velx2); } } } else if (estado == 3) { ac++; nosesale(); if (ac > 8) { estado = 0; andando = false; ac = -20; } vestir(); } else if (estado == 10) { ac++; nosesale(); if (ac == 3) { } else if (ac > 10) { estado = 0; andando = false; ac = -20; } else if (ac == 7) { if (MP > 1) { MP--; _root.lanzarConjuro(this, "Spell_Fireball", 47, 5, 1); } else { _root.decir(this, "This spell needs more magic power.", 50); } } else if (ac > 8) { gotoAndStop((frame_spell - ac) + 12); } } else if (estado == 18) { ac++; if (ac > 2) { estado = 0; } } else if (estado == 19) { ac++; if (ac > 2) { estado = 0; } } else if (estado == 20) { } else if (estado == 21) { ac--; if (ac > 71) { gotoAndStop(ac); Set("gui\u00F1o", 0); expboca(3); } if (ac == 71) { var Eclip = _root.attachMovie("PantallaNegra", "PN", _root.getNextHighestDepth()); Eclip._x = _root.Camara._x; Eclip._y = _root.Camara._y; Eclip._alpha = 0; } if ((ac >= 21) && (ac < 71)) { Eclip._alpha = ((50 - ac) + 21) * 2; expojod(2); expojoi(2); } else if (ac == 20) { Eclip.removeMovieClip(); gotoAndPlay ("intro"); HP = MHP; if (MMP > 1) { MP = MMP; } SP = 0; } } else if (estado == 101) { gotoAndPlay ("intro"); AP = _global.BasicAP; estado = 999; } else if (estado == 102) { ac--; if (ac > (frame_patada - 13)) { gotoAndStop(ac); Set("gui\u00F1o", 0); expcejai(2); expcejad(2); expboca(4); } else if (ac < 700) { ac = 0; estado = 103; } } else if (estado == 103) { ac++; if (ac > 10) { estado = 104; var Eclip = _root.attachMovie("Screen_Muerte", "SM", _root.getNextHighestDepth()); Eclip._x = _root.Camara._x; Eclip._y = _root.Camara._y; } } else if (estado == 104) { if ((Key.isDown(_global.keyA) || Key.isDown(_global.keyB)) || Key.isDown(_global.keyC)) { for (isMC in _root) { if (typeof(_root[isMC]) == "movieclip") { _root[isMC].removeMovieClip(); } } _root.gotoAndStop("Menu"); } } else if (estado == 151) { ac++; if (ac == 10) { var Eclip = _root.attachMovie("PantallaNegra", "PN", _root.getNextHighestDepth()); Eclip._x = _root.Camara._x; Eclip._y = _root.Camara._y; Eclip._alpha = 0; } if ((ac > 10) && (ac <= 60)) { Eclip._alpha = (ac - 10) * 2; } else if (ac == 90) { Eclip.removeMovieClip(); if ((_global.muertesPorRata > 1) && (_global.muertesPorRata < 4)) { _root.Gnomo._visible = true; } else if (_global.muertesPorRata == 4) { _root.Item_Carta_Gnomo._visible = true; } this._x = _root.CamaGnomo._x; this._y = _root.CamaGnomo._y; if (this._xscale < 0) { this._xscale = this._xscale * -1; } expojod(2); expojoi(2); expboca(2); HP = MHP; if (MMP > 1) { MP = MMP; } gotoAndPlay ("intro"); } else if (ac == 100) { if (_global.muertesPorRata == 0) { _root.decir(this, "How did I get here? I remember being attacked by rats.", 150); } else if (_global.muertesPorRata == 1) { _root.decir(this, "Once again, I'm here. What happened after I fainted?", 150); } else if (_global.muertesPorRata == 2) { _root.decir(this, "Who are you?", 50); } else if (_global.muertesPorRata == 3) { _root.decir(this, "It seems that the gnome saved me once again", 150); } else if (_global.muertesPorRata == 4) { _root.decir(this, "Saved once again. But the gnome is not here.", 150); } _global.muertesPorRata++; } else if (ac == 115) { if (_global.muertesPorRata == 3) { _root.decir(_root.Gnomo, "I'm just a gnome that lives in this cave and have saved you from the rats three times.", 200); _global.muertesPorRata = _global.muertesPorRata + 10; } if (_global.muertesPorRata == 4) { _root.decir(_root.Gnomo, "Hi again, sexy lady.", 100); _global.muertesPorRata = _global.muertesPorRata + 10; } if (_global.muertesPorRata == 5) { _global.muertesPorRata = _global.muertesPorRata + 10; } } if ((_global.muertesPorRata > 10) && (HP < 1)) { estado = 104; var Eclip = _root.attachMovie("Screen_Muerte", "SM", _root.getNextHighestDepth()); Eclip._x = _root.Camara._x; Eclip._y = _root.Camara._y; } } else if (estado == 152) { ac++; raper.barrita.b3 = raper.SP; if (ac == 15) { raper.gotoAndPlay("andar"); } else if ((ac > 15) && (ac < 100)) { _root.moverA(raper, this._x + (this._xscale * 2), this._y, 2, 2); if ((_root.abs((raper._x - this._x) - (this._xscale * 2)) + _root.abs(raper._y - this._y)) < 5) { raper.gotoAndStop("parada"); raper._xscale = -this._xscale; ac = 100; } } else if (ac == 130) { raper._x = this._x; raper._y = this._y + 0.1; this.gotoAndStop("rape1"); raper.gotoAndStop("rape1"); i = this._currentframe; j = raper._currentframe; raper.barrita._x = raper.barrita._x - 250; raper.barrita._y = raper.barrita._y - 200; } else if ((ac > 130) && (ac < 149)) { this.gotoAndStop((i + ac) - 130); raper.gotoAndStop((j + ac) - 130); } else if (ac == 149) { raper.gotoAndPlay((j + ac) - 130); expboca(6); exprubor(1); } else if (ac == 200) { raper.gotoAndPlay("rape1_start"); expboca(8); } else if (ac == 201) { if (raper.SP < 100) { ac--; } } else if (ac == 300) { expboca(4); raper.gotoAndStop("rape1_start"); } else if ((ac > 301) && (ac < 420)) { if (raper._currentframe > j) { raper.gotoAndStop(raper._currentframe - 1); } else if (j < 10000) { j = 10000; raper.gotoAndStop("parada"); raper.SP = 0; raper.barrita._x = raper.barrita._x + 250; raper.barrita._y = raper.barrita._y + 200; raper._x = raper._x - ((25 * raper._xscale) / 10); raper.estado = 0; } if (this._currentframe > (i + 6)) { this.gotoAndStop(this._currentframe - 1); } else if (i < 10000) { i = 10000; expmanod(1); this.gotoAndPlay("rape1_fin1"); } else if ((ac % 20) == 0) { this.gotoAndPlay(this._currentframe + 1); } } else if (ac == 421) { gotoAndPlay ("rape1_fin1_estornudo2"); } else if (ac == 500) { estado = 104; var Eclip = _root.attachMovie("Screen_Muerte", "SM", _root.getNextHighestDepth()); Eclip._x = _root.Camara._x; Eclip._y = _root.Camara._y; } } if (Key.isDown(_global.keyL)) { if (nopress == 0) { if (stats == false) { stats = true; } else { stats = false; } _root.Stats._visible = stats; nopress = _global.keyL; } } if (Key.isDown(_global.keyR)) { if (nopress == 0) { if (!_global.inGameMenu) { if (inventario == false) { inventario = true; } else { inventario = false; if (trader != null) { _root.removeTraderInv(trader); trader.comerciando = false; trader = null; subinv = false; } _root.Inventario.trade._visible = false; } _root.Inventario._visible = inventario; nopress = _global.keyR; if (estado == 0) { gotoAndStop ("parada"); andando = false; } } } } if (gui\u00F1o > 0) { gui\u00F1o++; if (gui\u00F1o < 6) { expboca(5); } else if (gui\u00F1o < 12) { expcejad(3); expojod(2); } else if (gui\u00F1o < 18) { expcejad(1); expojod(1); } else { expboca(3); Set("gui\u00F1o", 0); } } if (estado == 0) { if (!andando) { ac++; if (ac < 2) { } else if (ac < frame_respirar) { gotoAndStop(ac); } else if (ac < (frame_respirar + 10)) { gotoAndStop(frame_respirar); } else if (ac < ((frame_respirar + frame_respirar) + 9)) { gotoAndStop(((frame_respirar + frame_respirar) + 10) - ac); } else { ac = -20; if (SP > 1) { SP = SP - 2; if (SP < 0) { SP = 0; } } } } else { ac++; if (ac < frame_andar) { ac = frame_andar; } else if (ac > frame_andar_fin) { ac = frame_andar2; sudor++; if (SP > 0) { SP--; } } gotoAndStop(ac); } } if (this.HP < 1) { if (estado < 100) { ac = frame_patada - 2; estado = 102; } } _root.ordenarSprites(); }
Instance of Symbol 385 MovieClip [Barras3] "Barras_Beth" in Frame 6
onClipEvent (load) { this._xscale = 20; this._yscale = 10; } onClipEvent (enterFrame) { this._x = _root.Camara._x - 68; this._y = _root.Camara._y - 58; this.b1 = _root.Beth.HP; this.b2 = _root.Beth.MP; this.b3 = _root.Beth.SP; this.Mb1 = _root.Beth.MHP; this.Mb2 = _root.Beth.MMP; this.Mb3 = _root.Beth.MSP; }
Instance of Symbol 1186 MovieClip "Stats" in Frame 6
onClipEvent (load) { this._xscale = 10; this._yscale = 10; } onClipEvent (enterFrame) { this._x = _root.Camara._x - 102; this._y = _root.Camara._y - 80; }
Instance of Symbol 1221 MovieClip "Inventario" in Frame 6
onClipEvent (load) { function cade(i) { var _local1; if (i > 0) { _local1 = "x" + i; } else { _local1 = ""; } return(_local1); } function tipoDeItem(x) { var _local1; if (x == 0) { _local1 = "Consumable"; } else if (x == 1) { _local1 = "Wearable"; } else if (x == 2) { _local1 = "Weapon"; } else { _local1 = ""; } return(_local1); } function statsDeItem(it) { var _local2 = ""; if (it.H > 0) { _local2 = _local2 + (("+" + it.H) + " HP\n"); } if (it.H < 0) { _local2 = _local2 + (it.H + " HP\n"); } if (it.M > 0) { _local2 = _local2 + (("+" + it.M) + " MP\n"); } if (it.sed > 0) { _local2 = _local2 + (("+" + it.sed) + " Seduction\n"); } if (it.CA > 0) { _local2 = _local2 + (("+" + it.CA) + " Armour\n"); } if (it.RF > 0) { _local2 = _local2 + (("+" + it.RF) + " Fire resistance\n"); } return(_local2); } this._xscale = 10; this._yscale = 10; var altoDelFondo = (fondo._height + 50); trade._y = -altoDelFondo; trade._visible = false; var cuadroI = new Array(); var textoI = new Array(); var trade_cuadroI = new Array(); var trade_textoI = new Array(); var selec = 0; var descripcion; var i; var j; var k; var it = new item(); k = 0; i = 0; while (i < _global.ITEMSc) { j = 0; while (j < _global.ITEMSf) { cuadroI[k] = this.attachMovie("cuadroinv", (("ci" + i) + "_") + j, this.getNextHighestDepth()); cuadroI[k]._x = 50 + (150 * i); cuadroI[k]._y = 100 + (200 * j); cuadroI[k].onMouseDown = function () { if (_root.Inventario._visible) { if (!_global.inGameMenu) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { var _local5; var _local4; _local5 = _root.round((_root.Inventario._xmouse - 50) / 150); _local4 = _root.round((_root.Inventario._ymouse - 100) / 200); _root.Inventario.selec = (_local5 * _global.ITEMSf) + _local4; _root.Beth.subinv = false; } } } }; textoI[k] = this.attachMovie("textoinv", (("ti" + i) + "_") + j, this.getNextHighestDepth()); textoI[k]._x = 50 + (150 * i); textoI[k]._y = 225 + (200 * j); trade_cuadroI[k] = this.trade.attachMovie("cuadroinv", (("ci" + i) + "_") + j, this.trade.getNextHighestDepth()); trade_cuadroI[k]._x = 50 + (150 * i); trade_cuadroI[k]._y = 100 + (200 * j); trade_cuadroI[k].onMouseDown = function () { if (_root.Inventario._visible) { if (_root.Inventario.trade._visible) { if (!_global.inGameMenu) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { var _local5; var _local4; _local5 = _root.round((_root.Inventario.trade._xmouse - 50) / 150); _local4 = _root.round((_root.Inventario.trade._ymouse - 100) / 200); _root.Inventario.selec = (_local5 * _global.ITEMSf) + _local4; _root.Beth.subinv = true; } } } } }; trade_textoI[k] = this.trade.attachMovie("textoinv", (("ti" + i) + "_") + j, this.trade.getNextHighestDepth()); trade_textoI[k]._x = 50 + (150 * i); trade_textoI[k]._y = 225 + (200 * j); k++; j++; } i++; } _root.crearInventarioInicial(); } onClipEvent (enterFrame) { this._x = _root.Camara._x - 102; this._y = _root.Camara._y; if (this._visible) { confirmacion._visible = false; Marco._x = 50 + (150 * _root.round(selec / _global.ITEMSf)); Marco._y = 100 + (200 * _root.mod(selec, _global.ITEMSf)); i = 0; while (i < _global.MAXITEMS) { textoI[i].t = cade(_root.obje[i].n); i++; } descripcion = _root.obje[selec].d; if (_root.Beth.trader != null) { if (_root.Beth.subinv) { Marco._y = Marco._y - altoDelFondo; it.copiar(_root.Beth.trader.obje[selec]); it.precio = _root.costeVentaModificado(it.precio); } else { it.copiar(_root.obje[selec]); it.precio = _root.round(it.precio / 4); } trade._visible = true; i = 0; while (i < _global.MAXITEMS) { trade_textoI[i].t = cade(_root.Beth.trader.obje[i].n); i++; } if (it.n > 0) { trade.t1 = it.d; trade.t2 = it.precio; trade.t3 = tipoDeItem(it.t); trade.t4 = statsDeItem(it); } else { trade.t1 = ""; trade.t2 = ""; trade.t3 = ""; trade.t4 = ""; } if (_root.Beth.confirmacion) { confirmacion._visible = true; confirmacion.ta = _root.codigoDeTecla(_global.keyB); confirmacion.tb = _root.codigoDeTecla(_global.keyA); if (_root.Beth.subinv) { confirmacion.t = "Are you sure you want to buy this item?"; } else { confirmacion.t = "Are you sure you want to sell this item?"; } } } else { trade._visible = false; } } }
Instance of Symbol 1223 MovieClip "Camara" in Frame 6
onClipEvent (load) { _global.camx = -100; _global.camy = 300; resetx = -100; resety = 300; reset = false; this._width = 204; this._height = 160; } onClipEvent (enterFrame) { if (this._x < (_root.Beth._x - 30)) { this._x = _root.Beth._x - 30; } if (this._x > (_root.Beth._x + 30)) { this._x = _root.Beth._x + 30; } if (this._y < (_root.Beth._y - 50)) { this._y = _root.Beth._y - 50; } if (this._y > (_root.Beth._y - 20)) { this._y = _root.Beth._y - 20; } _root._x = this._x; _root._y = this._y; _root.Borde._x = this._x; _root.Borde._y = this._y; }
Instance of Symbol 1225 MovieClip "Borde" in Frame 6
onClipEvent (load) { this._xscale = 1000; this._yscale = 1000; }
Symbol 7 MovieClip Frame 1
var t; var c; gotoAndStop(c); stop();
Symbol 8 MovieClip [TextoFlotante] Frame 1
var t; var c; cuadro.t = t; cuadro.c = c; this._alpha = 100;
Symbol 8 MovieClip [TextoFlotante] Frame 35
this.removeMovieClip();
Symbol 12 MovieClip [Bocadillo] Frame 1
function entrando() { t++; this._x = clip._x; this._y = clip.getBounds(_root).yMin - (this._height * apilar); textoBocadillo.t = texto; if (t > tiempo) { this.removeMovieClip(); } } var tiempo; var clip; var texto; var t = 0; var apilar = 0; this.onEnterFrame = entrando; stop();
Symbol 22 MovieClip [Slime_volando] Frame 9
gotoAndPlay (1);
Symbol 62 MovieClip Frame 1
stop();
Symbol 80 MovieClip Frame 1
stop();
Symbol 85 MovieClip [Item_Runa_Fuego] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_Runa_Fuego"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 87 MovieClip [Item_Ojo] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_Ojo"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 88 MovieClip Frame 1
stop();
Symbol 90 MovieClip Frame 1
stop();
Symbol 95 MovieClip Frame 1
stop();
Symbol 100 MovieClip Frame 1
stop();
Symbol 105 MovieClip Frame 1
stop();
Symbol 106 MovieClip Frame 1
var pos; stop();
Symbol 113 MovieClip Frame 1
stop();
Symbol 134 MovieClip Frame 1
stop();
Symbol 151 MovieClip Frame 1
stop();
Symbol 152 MovieClip Frame 1
function entrando() { ccup.PezonDuro._visible = this._parent.SP > 30; bcup.PezonDuro._visible = ccup.PezonDuro._visible; } bcup.PezonDuro._alpha = 20; ccup.PezonDuro._alpha = 20; this.onEnterFrame = entrando; stop();
Symbol 170 MovieClip Frame 1
stop();
Symbol 187 MovieClip Frame 1
stop();
Symbol 188 MovieClip Frame 1
function entrando() { ccup.PezonDuro._visible = this._parent.SP > 30; bcup.PezonDuro._visible = ccup.PezonDuro._visible; } bcup.PezonDuro._alpha = 20; ccup.PezonDuro._alpha = 20; this.onEnterFrame = entrando; stop();
Symbol 189 MovieClip [Beth_Brazos_Carpeta] Frame 1
function set_cup(i) { cup = i; if (cup == 1) { TetaD.bcup._visible = true; TetaD.ccup._visible = false; TetaI.bcup._visible = true; TetaI.ccup._visible = false; } else { TetaD.bcup._visible = false; TetaD.ccup._visible = true; TetaI.bcup._visible = false; TetaI.ccup._visible = true; } } function check_piel_parte(c) { c.gotoAndStop(piel); } function check_piel_mano(c) { c.mano1._visible = false; c.mano2._visible = false; c.mano3._visible = false; c.mano4._visible = false; if (piel == 1) { c.mano1._visible = true; } else if (piel == 2) { c.mano2._visible = true; } else if (piel == 3) { c.mano3._visible = true; } else if (piel == 4) { c.mano4._visible = true; } } function check_piel(i) { piel = i; check_piel_parte(torso); check_piel_parte(bdu); check_piel_parte(biu); check_piel_parte(bdd); check_piel_parte(bid); check_piel_parte(TetaD.bcup); check_piel_parte(TetaD.ccup); check_piel_parte(TetaI.bcup); check_piel_parte(TetaI.ccup); check_piel_parte(caderas); check_piel_parte(caderas.chichi); check_piel_parte(cadera2); check_piel_parte(lds); check_piel_parte(lis); check_piel_parte(ldi); check_piel_parte(lii); check_piel_parte(pieD); check_piel_parte(pieI); check_piel_mano(md); check_piel_mano(mi); check_piel_parte(cabeza); check_piel_parte(cuello); } function checkCara() { cabeza.boca.gotoAndStop(Boca); cabeza.od.gotoAndStop(ojoD); cabeza.oi.gotoAndStop(ojoI); cabeza.cd.gotoAndStop(CejaD); cabeza.ci.gotoAndStop(CejaI); cabeza.Rubor._visible = Rubor > 0; cabeza.Gafas._visible = slot[8] == "Item_Gafas"; } function expboca(i) { Boca = i; checkCara(); } function expojod(i) { ojoD = i; checkCara(); } function expojoi(i) { ojoI = i; checkCara(); } function expcejad(i) { CejaD = i; checkCara(); } function expcejai(i) { CejaI = i; checkCara(); } function exprubor(i) { Rubor = i; checkCara(); } function expmanod(i) { ManoD = i; vestir_manos(md); } function expmanoi(i) { ManoI = i; vestir_manos(mi); } function init_parte(c) { c.Gafas._alpha = 100; c.SujeB._alpha = 100; c.Camiseta1._alpha = 100; c.Camiseta2._alpha = 100; c.Camiseta3._alpha = 100; c.Top._alpha = 100; c.Top2._alpha = 100; c.BraguitasB._alpha = 100; c.Panta1._alpha = 100; c.Panta2._alpha = 100; c.Panta3._alpha = 100; c.Panta4._alpha = 100; c.Panta5._alpha = 100; c.Panta3masc._alpha = 100; c.Falda1._alpha = 100; c.Falda1["Apa\u00F1o"]._alpha = 100; c.Zapato1._alpha = 100; c.Zapato2._alpha = 100; c.Zapato3._alpha = 100; c.BotasElficas._alpha = 100; c.Brazal1._alpha = 100; } function poner(s) { var _local2 = new item(); _local2.copiar(_root.str2obj(s)); slot[_local2.e] = s; vestir(); } function vestir_parte_sup(c) { c.SujeB._visible = slot[1] == "Item_SujeB"; c.Camiseta1._visible = slot[6] == "Item_Camiseta1"; c.Camiseta2._visible = slot[6] == "Item_Camiseta2"; c.Camiseta3._visible = slot[6] == "Item_Camiseta3"; c.Top._visible = slot[6] == "Item_Top"; c.Top2._visible = slot[6] == "Item_Top2"; c.Brazal1._visible = slot[5] == "Item_Brazal1"; } function vestir_parte_inf(c) { c.BraguitasB._visible = slot[2] == "Item_Braguitas"; c.Panta1._visible = slot[7] == "Item_Panta1"; c.Panta2._visible = slot[7] == "Item_Panta2"; c.Panta3._visible = slot[7] == "Item_Panta3"; c.Panta4._visible = slot[7] == "Item_Panta4"; c.Panta5._visible = slot[7] == "Item_Panta5"; if (slot[7] == "Item_Falda1") { c.Falda1._visible = true; c.Falda1["Apa\u00F1o"]._visible = estado == 3; } else { c.Falda1._visible = false; } } function vestir_pies(c) { c.Zapato1._visible = slot[3] == "Item_Zapato1"; c.Zapato2._visible = slot[3] == "Item_Zapato2"; c.Zapato3._visible = slot[3] == "Item_Zapato3"; if (slot[3] == "Item_BotasElficas") { c.BotasElficas._visible = true; c.Panta3masc._height = 100; } else { c.BotasElficas._visible = false; c.Panta3masc._height = 300; } } function vestir_manos(c) { if (c.pos == 1) { if (slot[4] != "") { c.mano1.gotoAndStop(3); c.mano2.gotoAndStop(3); c.mano3.gotoAndStop(3); c.mano4.gotoAndStop(3); if (slot[4] == "Item_Runa_Fuego") { c.mano1.Objeto.gotoAndStop(1); c.mano2.Objeto.gotoAndStop(1); c.mano3.Objeto.gotoAndStop(1); c.mano4.Objeto.gotoAndStop(1); } else if (slot[4] == "Item_Ojo") { c.mano1.Objeto.gotoAndStop(2); c.mano2.Objeto.gotoAndStop(2); c.mano3.Objeto.gotoAndStop(2); c.mano4.Objeto.gotoAndStop(2); } } else { c.mano1.gotoAndStop(ManoI); c.mano2.gotoAndStop(ManoI); c.mano3.gotoAndStop(ManoI); c.mano4.gotoAndStop(ManoI); } } else { c.mano1.gotoAndStop(ManoD); c.mano2.gotoAndStop(ManoD); c.mano3.gotoAndStop(ManoD); c.mano4.gotoAndStop(ManoD); } } function vestir() { vestir_parte_sup(torso); vestir_parte_sup(bdu); vestir_parte_sup(bdd); vestir_parte_sup(biu); vestir_parte_sup(bid); vestir_parte_sup(TetaD.bcup); vestir_parte_sup(TetaD.ccup); vestir_parte_sup(TetaI.bcup); vestir_parte_sup(TetaI.ccup); vestir_parte_inf(caderas); vestir_parte_inf(cadera2); vestir_parte_inf(lds); vestir_parte_inf(lis); vestir_parte_inf(ldi); vestir_parte_inf(lii); vestir_pies(pieD); vestir_pies(pieI); vestir_pies(ldi); vestir_pies(lii); vestir_manos(md); vestir_manos(mi); checkCara(); } var sudor = 0; var ojoD = 1; var ojoI = 1; var Boca = 2; var CejaI = 1; var CejaD = 1; var Rubor = 0; var ManoD = 1; var ManoI = 1; var piel = 1; var cup = 1; md.pos = 0; mi.pos = 1; var slot = new Array(); var i = 0; while (i < _global.MAXEQUIP) { slot[i] = ""; i++; } init_parte(torso); init_parte(bdu); init_parte(bdd); init_parte(biu); init_parte(bid); init_parte(TetaD.bcup); init_parte(TetaD.ccup); init_parte(TetaI.bcup); init_parte(TetaI.ccup); init_parte(caderas); init_parte(lds); init_parte(lis); init_parte(ldi); init_parte(lii); init_parte(pieD); init_parte(pieI); init_parte(md); init_parte(mi); init_parte(cabeza); check_piel(1); set_cup(2); var i = 0; while (i < _global.MAXEQUIP) { slot[i] = _root.equip[i].N; i++; } check_piel(_global.piel); vestir(); stop();
Symbol 189 MovieClip [Beth_Brazos_Carpeta] Frame 11
stop();
Symbol 193 MovieClip [Item_Panta5] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_Panta5"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 199 MovieClip [Item_Brazal1] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_Brazal1"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 201 MovieClip [Item_BotasElficas] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_BotasElficas"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 213 MovieClip [LineaDeslizante] Frame 1
stop();
Symbol 215 MovieClip [sombra] Frame 1
function entrando() { this._x = objetivo._x; this._y = objetivo._y; this._width = objetivo._width * 0.7; this._height = this._width / 4; this._visible = objetivo._visible; } var objetivo; this._alpha = 40; this.onEnterFrame = entrando; stop();
Symbol 217 MovieClip Frame 1
function entrando() { i = i + rot; this._rotation = i; } var i = 0; var rot; this.onEnterFrame = entrando; stop();
Symbol 220 MovieClip [Screen_Muerte] Frame 1
ef1.rot = 0.8; ef2.rot = -0.8; ef3.rot = 1.4; ef4.rot = -1.4; ef5.rot = 2; ef6.rot = -2; stop();
Symbol 237 MovieClip Frame 10
this._parent._parent.fin = true; stop();
Symbol 238 MovieClip [Spell_Slimeball] Frame 1
r1.gotoAndPlay(_root.d(10, 1)); r2.gotoAndPlay(_root.d(10, 1)); r3.gotoAndPlay(_root.d(10, 1)); r4.gotoAndPlay(_root.d(10, 1)); r5.gotoAndPlay(_root.d(10, 1)); stop();
Symbol 251 MovieClip Frame 11
this._parent._parent.fin = true; stop();
Symbol 252 MovieClip [Spell_Fireball] Frame 1
var efecto1 = this.attachMovie("Fireball_Efecto", "FE1", this.getNextHighestDepth()); var efecto2 = this.attachMovie("Fireball_Efecto", "FE2", this.getNextHighestDepth()); var efecto3 = this.attachMovie("Fireball_Efecto", "FE3", this.getNextHighestDepth()); efecto1._alpha = 20; efecto2._alpha = 10; efecto3._alpha = 10; efecto2.gotoAndPlay(5); efecto3.gotoAndPlay(9); Estela2.gotoAndPlay(_root.d(10, 1)); stop();
Symbol 252 MovieClip [Spell_Fireball] Frame 2
efecto1.removeMovieClip(); efecto2.removeMovieClip(); efecto3.removeMovieClip();
Symbol 261 MovieClip [Item_PotionHM1] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_PotionHM1"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 263 MovieClip [Item_PotionM1] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_PotionM1"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 264 MovieClip [Spell] Frame 1
function entrando() { if (this._visible) { if (!_root.Inventario._visible) { this._x = this._x + vel; timer--; if ((!_root.dentrodelcamino(this._x, this._y)) || (timer < 0)) { vel = 0; clip.gotoAndStop("fin"); } if (fin) { this._visible = false; clip.removeMovieClip(); } } } } _root.addSprite(this); var sombra = _root.darSombra(this); var vel = 0; var da\u00F1o = 0; var abso = 0; var timer = 0; var clip; var fin = false; this._visible = false; this.onEnterFrame = entrando; stop();
Symbol 266 MovieClip [Item_Zapato1] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_Zapato1"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 268 MovieClip [Item_Zapato2] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_Zapato2"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 270 MovieClip [Item_PotionH1] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_PotionH1"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 272 MovieClip [Item_Goldbag_L1] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_Gold"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 274 MovieClip [Item_ChampiV] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_ChampiV"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 276 MovieClip [Item_ChampiM] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_ChampiM"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 278 MovieClip [Item_Champi] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_Champi"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 296 MovieClip [sombra_inmovil] Frame 1
var objetivo; this._alpha = 40; this._x = objetivo._x; this._y = objetivo._y + 2; this._width = objetivo._width * 0.7; this._height = this._width / 4; stop();
Symbol 298 MovieClip [Item_Anillo_Elfita] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_Anillo_Elfita"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 300 MovieClip [Item_Panta4] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_Panta4"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 302 MovieClip [Item_Carta_Gnomo] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_Carta_Gnomo"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 304 MovieClip [Item_Carta_Vieja] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_Carta_Vieja"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 306 MovieClip [Item_Zapato3] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_Zapato3"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 308 MovieClip [Item_Panta2] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_Panta2"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 310 MovieClip [Item_Panta3] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_Panta3"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 312 MovieClip [Item_Panta1] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_Panta1"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 314 MovieClip [Item_Falda1] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_Falda1"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 316 MovieClip [Item_Camiseta3] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_Camiseta3"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 318 MovieClip [Item_Top2] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_Top2"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 320 MovieClip [Item_Top] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_SujeB"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 322 MovieClip [Item_Camiseta2] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_Camiseta2"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 324 MovieClip [Item_Gafas] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_Gafas"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 326 MovieClip [Item_Camiseta1] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_Camiseta1"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 328 MovieClip [Item_SujeB] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_SujeB"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 332 MovieClip [Item_Braguitas] Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, o.ds, o.ds)) { if (o.n == -1) { o.n = _root.d(10, 1); } _root.addToInv(o); if (clase == "Item_Gold") { var _local3 = ("+" + o.n) + "g"; _root.textoflotante(_local3, this._x, this._y, 4); } this._visible = false; } } } var clase = "Item_Braguitas"; var o = new item(); o.copiar(_root.str2obj(clase)); if (this._parent == _root) { if (o.sup) { _root.addSprite(this); } this.onEnterFrame = entrando; } stop();
Symbol 352 Button
on (release) { ejecutar_opcion(3, 0); }
Symbol 353 Button
on (release) { ejecutar_opcion(1, 1); }
Symbol 354 Button
on (release) { ejecutar_opcion(1, 2); }
Symbol 355 Button
on (release) { ejecutar_opcion(2, 0); }
Symbol 356 Button
on (release) { ejecutar_opcion(2, 1); }
Symbol 357 Button
on (release) { ejecutar_opcion(1, 0); }
Symbol 370 MovieClip [Menu_Setup] Frame 1
function ponerTextos() { var _local2; _local2 = 0; while (_local2 < 12) { keyTx1[_local2].t = keyN[_local2]; keyTx2[_local2].t = _root.codigoDeTecla(keyC[_local2]); _local2++; } } function ejecutar_opcion(f, c) { opC = c; opF = f; if (redefinir < 0) { if (f == 0) { redefinir = c; } if ((f == 1) && (c == 0)) { _root._quality = "LOW"; } if ((f == 1) && (c == 1)) { _root._quality = "MEDIUM"; } if ((f == 1) && (c == 2)) { _root._quality = "HIGH"; } if ((f == 2) && (c == 0)) { fscommand ("fullscreen", "false"); } if ((f == 2) && (c == 1)) { fscommand ("fullscreen", "true"); } if (f == 3) { _global.keyUP = keyC[0]; _global.keyDO = keyC[1]; _global.keyLE = keyC[2]; _global.keyRI = keyC[3]; _global.keyA = keyC[4]; _global.keyB = keyC[5]; _global.keyC = keyC[6]; _global.keyX = keyC[7]; _global.keyY = keyC[8]; _global.keyZ = keyC[9]; _global.keyL = keyC[10]; _global.keyR = keyC[11]; Key.removeListener(keyListener); if (_global.inGameMenu) { _global.inGameMenu = false; _root.Beth.nopress = _global.keyC; this.removeMovieClip(); } else { _root.gotoAndStop("Menu"); } } } } function cargando() { } function entrando() { if (opF == 0) { if (opC > 11) { opC = 0; } } if (opF == 1) { if (opC > 2) { opC = 0; } } if (opF == 2) { if (opC > 1) { opC = 0; } } if (opF == 0) { Marcador._visible = false; clipSelec._x = 100 + (75 * opC); if (redefinir < 0) { clipSelec._visible = true; clipSelec._y = 350; t = keyD[opC]; } else { i++; if (i > 20) { i = 0; } clipSelec._visible = i < 10; clipSelec._y = 390; t = "Press a key for button " + keyN[opC]; } } else { clipSelec._visible = false; Marcador._visible = true; Marcador._x = 300 + (150 * opC); if (opF == 1) { Marcador._y = 550; t = "Those options select the quality of the animation. Less quality makes game faster."; } else if (opF == 2) { Marcador._y = 600; t = "Those options toggles the full/windowed mode. Don't work in all the browsers."; } else { Marcador._y = 700; Marcador._x = 150; t = "Save changes and Exit to Main Menu."; } } } var opF = 0; var opC = 0; var redefinir = -1; var clipSelec = MovieClip; var keyD = new Array(); var keyN = new Array(); var keyC = new Array(); var keyBoton = new Array(); var keyClip = new Array(); var keyClip2 = new Array(); var keyTx1 = new Array(); var keyTx2 = new Array(); keyN[0] = "Up"; keyN[1] = "Down"; keyN[2] = "Left"; keyN[3] = "Right"; keyN[4] = "A"; keyN[5] = "B"; keyN[6] = "C"; keyN[7] = "X"; keyN[8] = "Y"; keyN[9] = "Z"; keyN[10] = "L"; keyN[11] = "R"; keyD[0] = "Move Up."; keyD[1] = "Move Down."; keyD[2] = "Move Left."; keyD[3] = "Move Right."; keyD[4] = "Open/Close/Use/Social interaction with target. On Inventory, Buy or Sell items."; keyD[5] = "Magical attack. Depends of the rune equipped."; keyD[6] = "Physical attack. Depends of the weapon equipped. On Inventory, Equip or use items."; keyD[7] = "Sexual interaction with target."; keyD[8] = "not used in the current version."; keyD[9] = "not used in the current version."; keyD[10] = "Open/Close stats."; keyD[11] = "Open/Close Inventory."; keyC[0] = _global.keyUP; keyC[1] = _global.keyDO; keyC[2] = _global.keyLE; keyC[3] = _global.keyRI; keyC[4] = _global.keyA; keyC[5] = _global.keyB; keyC[6] = _global.keyC; keyC[7] = _global.keyX; keyC[8] = _global.keyY; keyC[9] = _global.keyZ; keyC[10] = _global.keyL; keyC[11] = _global.keyR; var i; i = 0; while (i < 12) { keyBoton[i] = this.attachMovie("botonSetup", "boton_" + i, this.getNextHighestDepth()); keyBoton[i]._x = 100 + (75 * i); keyBoton[i]._y = 350; keyClip[i] = this.attachMovie("cuadroSetup", "key1_" + i, this.getNextHighestDepth()); keyClip[i]._x = 100 + (75 * i); keyClip[i]._y = 350; keyClip[i].onMouseDown = function () { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { redefinir = Math.round(((_parent._xmouse - 68) / 75) - 0.5); opC = redefinir; opF = 0; } }; keyClip2[i] = this.attachMovie("cuadroSetup", "key2_" + i, this.getNextHighestDepth()); keyClip2[i]._x = 100 + (75 * i); keyClip2[i]._y = 390; i++; } clipSelec = this.attachMovie("cuadroSetupSelect", "CSet", this.getNextHighestDepth()); clipSelec._visible = false; i = 0; while (i < 12) { keyTx1[i] = this.attachMovie("cuadroSetupTextoN", "tx1_" + i, this.getNextHighestDepth()); keyTx1[i]._x = keyClip[i]._x; keyTx1[i]._y = keyClip[i]._y + 2; keyTx2[i] = this.attachMovie("cuadroSetupTextoR", "tx2_" + i, this.getNextHighestDepth()); keyTx2[i]._x = keyClip2[i]._x; keyTx2[i]._y = keyClip2[i]._y + 2; i++; } keyListener = new Object(); keyListener.onKeyDown = function () { var _local2 = Key.getCode(); if (redefinir < 0) { if (_local2 == _global.keyDO) { opF++; if (opF > 3) { opF = 0; } } if (_local2 == _global.keyUP) { opF--; if (opF < 0) { opF = 3; } } if (_local2 == _global.keyRI) { opC++; if (opC > 11) { opC = 0; } } if (_local2 == _global.keyLE) { opC--; if (opC < 0) { opC = 11; } } if (((_local2 == _global.keyA) || (_local2 == _global.keyB)) || (_local2 == _global.keyC)) { ejecutar_opcion(opF, opC); } } else { keyC[redefinir] = _local2; redefinir = -1; ponerTextos(); } }; Key.addListener(keyListener); ponerTextos(); this.load = cargando; this.onEnterFrame = entrando; stop();
Symbol 374 MovieClip [Cuadrito] Frame 1
stop();
Symbol 385 MovieClip [Barras3] Frame 1
if (b1 < 1) { b1 = 0; } if (b2 < 1) { b2 = 0; barra2._visible = false; } else { barra2._visible = true; } if (b3 < 1) { b3 = 0; barra3._visible = false; } else { barra3._visible = true; } relleno1._xscale = (100 * b1) / Mb1; relleno2._xscale = (100 * b2) / Mb2; relleno3._xscale = (100 * b3) / Mb3; if (this._parent._xscale < 0) { this._xscale = -Math.abs(this._xscale); } else { this._xscale = Math.abs(this._xscale); } if (_root.equip[4].N == "Item_Ojo") { Vida._visible = true; Vida.t = b1; } else { Vida._visible = false; }
Symbol 385 MovieClip [Barras3] Frame 2
gotoAndPlay (1);
Symbol 394 Button
on (release) { gotoAndPlay ("Menu"); }
Symbol 1226 MovieClip [__Packages.item] Frame 0
class item { var clip, n, N, d, t, e, ds, sup, precio, H, M, sed, CA, RF; function item () { clip = null; n = 0; N = ""; d = ""; t = 0; e = -1; ds = 7; sup = false; precio = 0; H = 0; M = 0; sed = 0; CA = 0; RF = 0; } function copiar(o) { clip = o.clip; n = o.n; N = o.N; d = o.d; t = o.t; e = o.e; ds = o.ds; sup = o.sup; precio = o.precio; sed = o.sed; H = o.H; M = o.M; CA = o.CA; RF = o.RF; } }
Symbol 395 MovieClip Frame 1
function round(x) { var _local1 = Math.round(x); if (_local1 > x) { return(_local1 - 1); } return(_local1); } function d(x, y) { return(round(round(Math.random() * x) + y)); } function leer_color(z) { return(cuadro_color[z]); } function asignar_color(z, cz) { cuadro_color2[z] = cz; } function aplicar_cambios() { var _local2; var _local1 = ALTO * ANCHO; j = 0; while (j < _local1) { cuadro_color[j] = cuadro_color2[j]; j++; } } function automata(x, y) { var _local3; var _local2; var _local5; var _local4 = y * ANCHO; var _local1 = _local4 + x; _local3 = leer_color(_local1); _local5 = d(3, -1); asignar_color((_local1 - ANCHO) + _local5, _local3 - d(15, 0)); _local2 = ((leer_color(_local1 + ANCHO) + leer_color(_local1 + 1)) + leer_color(_local1 - 1)) / 3; if (_local2 < 10) { _local2 = 0; } asignar_color(_local1, _local2); } function aplicar_colores() { var _local2; var _local3; var _local1; j = 1; while (j < ALTO) { _local3 = j * ANCHO; i = 0; while (i < ANCHO) { _local1 = _local3 + i; _local2 = Math.round(cuadro_color[_local1]) + 1; cuadro_clip[_local1].gotoAndStop(_local2); i++; } j++; } } function cargando() { } function entrando() { j = 1; while (j < (ALTO - 1)) { i = 0; while (i < ANCHO) { automata(i, j); i++; } j++; } aplicar_cambios(); aplicar_colores(); } var ANCHO = 27; var ALTO = 20; this._width = 38; this._height = 37; var cuadro_clip = new Array(); var cuadro_color = new Array(); var cuadro_color2 = new Array(); var i; var j; var c; i = 0; while (i < ANCHO) { j = 0; while (j < ALTO) { cuadro_clip[(j * ANCHO) + i] = this.attachMovie("Cuadrito", (("cx" + i) + "y") + j, this.getNextHighestDepth()); cuadro_clip[(j * ANCHO) + i]._x = i * 10; cuadro_clip[(j * ANCHO) + i]._y = j * 10; cuadro_color[(j * ANCHO) + i] = 0; cuadro_color2[(j * ANCHO) + i] = 0; j++; } i++; } c = ANCHO * (ALTO - 1); i = 0; while (i < ANCHO) { cuadro_color[c + i] = 100; cuadro_color2[c + i] = 100; i++; } this.load = cargando; this.onEnterFrame = entrando; stop();
Symbol 398 Button
on (release) { ejecutarOpcion(4); }
Symbol 399 Button
on (release) { ejecutarOpcion(3); }
Symbol 400 Button
on (release) { ejecutarOpcion(2); }
Symbol 401 Button
on (release) { ejecutarOpcion(1); }
Symbol 407 MovieClip Frame 1
function ejecutarOpcion(x) { if (x == 1) { Key.removeListener(keyListener); _root.gotoAndStop("Game"); } if (x == 2) { Key.removeListener(keyListener); _root.gotoAndStop("Intro"); } if (x == 4) { Key.removeListener(keyListener); _root.gotoAndStop("Setup"); } } function cargando() { } function entrando() { if (t < 13) { t++; } if (t < 6) { _xscale = (20 * t); } else if (t < 11) { _yscale = (20 * (t - 5)); } else if (t < 12) { gotoAndStop ("op1"); } } var op = 1; var t = 0; _xscale = 1; _yscale = 1; keyListener = new Object(); keyListener.onKeyDown = function () { if (t > 11) { if (Key.getCode() == _global.keyDO) { op++; if (op > 4) { op = 1; } } if (Key.getCode() == _global.keyUP) { op--; if (op < 1) { op = 4; } } if (((Key.getCode() == _global.keyA) || (Key.getCode() == _global.keyB)) || (Key.getCode() == _global.keyC)) { ejecutarOpcion(op); } gotoAndStop(1 + op); } }; Key.addListener(keyListener); this.load = cargando; this.onEnterFrame = entrando; stop();
Symbol 414 Button
on (release) { if (Screen_Thanks._visible == false) { Screen_Thanks._visible = true; } else { Screen_Thanks._visible = false; } }
Symbol 425 Button
on (release) { getURL ("http://www.hongfire.com/forum/showthread.php?t=100606"); }
Symbol 428 Button
on (release) { getURL ("http://www.ulmf.org/"); }
Symbol 431 Button
on (release) { getURL ("http://studios.kir.jp/ssf4/"); }
Symbol 434 Button
on (release) { getURL ("http://playshapes.newgrounds.com/"); }
Symbol 437 Button
on (release) { getURL ("http://mickmanx.blog71.fc2.com/"); }
Symbol 440 Button
on (release) { getURL ("http://inufactory.blog111.fc2.com/"); }
Symbol 443 Button
on (release) { getURL ("http://legendofkrystal.com/forum/"); }
Symbol 446 Button
on (release) { getURL ("http://www.hongfire.com/"); }
Symbol 449 Button
on (release) { getURL ("http://dirtyc101.blogspot.com/"); }
Symbol 452 Button
on (release) { getURL ("http://maniax.dlsite.com/work/=/product_id/RJ058443.html"); }
Symbol 455 Button
on (release) { getURL ("http://scgarden.x.fc2.com/main.html"); }
Symbol 458 Button
on (release) { getURL ("http://www.toonchamp.com/phpBB3/index.php"); }
Symbol 461 Button
on (release) { getURL ("http://hnyarly.newgrounds.com/"); }
Symbol 464 MovieClip Frame 1
function cargando() { } function entrando() { if (this._visible == true) { if (this._xscale < 91) { this._xscale = this._xscale + 10; this._yscale = this._xscale; } } else { this._xscale = 10; this._yscale = 10; } } this._visible = false; this.cacheAsBitmap = true; this.load = cargando; this.onEnterFrame = entrando; stop();
Instance of Symbol 411 MovieClip in Symbol 465 MovieClip Frame 1
on (release) { getURL ("http://hnyarly.blogspot.com/"); }
Symbol 484 MovieClip Frame 1
dedos.gotoAndStop(_parent.piel); stop();
Symbol 484 MovieClip Frame 2
dedos.gotoAndStop(_parent.piel); stop();
Symbol 484 MovieClip Frame 3
dedos.gotoAndStop(_parent.piel); stop();
Symbol 484 MovieClip Frame 4
dedos.gotoAndStop(_parent.piel); stop();
Symbol 495 MovieClip Frame 1
stop();
Symbol 512 MovieClip Frame 1
stop();
Symbol 529 MovieClip Frame 1
stop();
Symbol 535 MovieClip Frame 1
stop();
Symbol 553 MovieClip Frame 1
stop();
Symbol 558 MovieClip Frame 1
stop();
Symbol 574 MovieClip Frame 1
Symbol 582 MovieClip Frame 1
function entrando() { gotoAndStop(_global.ColorParpado); } this.onEnterFrame = entrando; stop();
Symbol 586 MovieClip Frame 1
Symbol 592 MovieClip Frame 1
Symbol 602 MovieClip Frame 1
Symbol 606 MovieClip Frame 1
Symbol 612 MovieClip Frame 1
stop();
Symbol 613 MovieClip Frame 1
function set_cup(i) { cup = i; if (cup == 1) { TetaD.bcup._visible = true; TetaD.ccup._visible = false; TetaI.bcup._visible = true; TetaI.ccup._visible = false; } else { TetaD.bcup._visible = false; TetaD.ccup._visible = true; TetaI.bcup._visible = false; TetaI.ccup._visible = true; } } function check_piel_parte(c) { c.gotoAndStop(piel); } function check_piel_mano(c) { c.mano1._visible = false; c.mano2._visible = false; c.mano3._visible = false; c.mano4._visible = false; if (piel == 1) { c.mano1._visible = true; } else if (piel == 2) { c.mano2._visible = true; } else if (piel == 3) { c.mano3._visible = true; } else if (piel == 4) { c.mano4._visible = true; } } function check_piel(i) { piel = i; check_piel_parte(torso); check_piel_parte(bdu); check_piel_parte(biu); check_piel_parte(bdd); check_piel_parte(bid); check_piel_parte(TetaD.bcup); check_piel_parte(TetaD.ccup); check_piel_parte(TetaI.bcup); check_piel_parte(TetaI.ccup); check_piel_parte(caderas); check_piel_parte(caderas.chichi); check_piel_parte(cadera2); check_piel_parte(lds); check_piel_parte(lis); check_piel_parte(ldi); check_piel_parte(lii); check_piel_parte(pieD); check_piel_parte(pieI); check_piel_mano(md); check_piel_mano(mi); check_piel_parte(cabeza); check_piel_parte(cuello); } function checkCara() { cabeza.boca.gotoAndStop(Boca); cabeza.od.gotoAndStop(ojoD); cabeza.oi.gotoAndStop(ojoI); cabeza.cd.gotoAndStop(CejaD); cabeza.ci.gotoAndStop(CejaI); cabeza.Rubor._visible = Rubor > 0; cabeza.Gafas._visible = slot[8] == "Item_Gafas"; } function expboca(i) { Boca = i; checkCara(); } function expojod(i) { ojoD = i; checkCara(); } function expojoi(i) { ojoI = i; checkCara(); } function expcejad(i) { CejaD = i; checkCara(); } function expcejai(i) { CejaI = i; checkCara(); } function exprubor(i) { Rubor = i; checkCara(); } function expmanod(i) { ManoD = i; vestir_manos(md); } function expmanoi(i) { ManoI = i; vestir_manos(mi); } function init_parte(c) { c.Gafas._alpha = 100; c.SujeB._alpha = 100; c.Camiseta1._alpha = 100; c.Camiseta2._alpha = 100; c.Camiseta3._alpha = 100; c.Top._alpha = 100; c.Top2._alpha = 100; c.BraguitasB._alpha = 100; c.Panta1._alpha = 100; c.Panta2._alpha = 100; c.Panta3._alpha = 100; c.Panta4._alpha = 100; c.Panta5._alpha = 100; c.Panta3masc._alpha = 100; c.Falda1._alpha = 100; c.Falda1["Apa\u00F1o"]._alpha = 100; c.Zapato1._alpha = 100; c.Zapato2._alpha = 100; c.Zapato3._alpha = 100; c.BotasElficas._alpha = 100; c.Brazal1._alpha = 100; } function poner(s) { var _local2 = new item(); _local2.copiar(_root.str2obj(s)); slot[_local2.e] = s; vestir(); } function vestir_parte_sup(c) { c.SujeB._visible = slot[1] == "Item_SujeB"; c.Camiseta1._visible = slot[6] == "Item_Camiseta1"; c.Camiseta2._visible = slot[6] == "Item_Camiseta2"; c.Camiseta3._visible = slot[6] == "Item_Camiseta3"; c.Top._visible = slot[6] == "Item_Top"; c.Top2._visible = slot[6] == "Item_Top2"; c.Brazal1._visible = slot[5] == "Item_Brazal1"; } function vestir_parte_inf(c) { c.BraguitasB._visible = slot[2] == "Item_Braguitas"; c.Panta1._visible = slot[7] == "Item_Panta1"; c.Panta2._visible = slot[7] == "Item_Panta2"; c.Panta3._visible = slot[7] == "Item_Panta3"; c.Panta4._visible = slot[7] == "Item_Panta4"; c.Panta5._visible = slot[7] == "Item_Panta5"; if (slot[7] == "Item_Falda1") { c.Falda1._visible = true; c.Falda1["Apa\u00F1o"]._visible = estado == 3; } else { c.Falda1._visible = false; } } function vestir_pies(c) { c.Zapato1._visible = slot[3] == "Item_Zapato1"; c.Zapato2._visible = slot[3] == "Item_Zapato2"; c.Zapato3._visible = slot[3] == "Item_Zapato3"; if (slot[3] == "Item_BotasElficas") { c.BotasElficas._visible = true; c.Panta3masc._height = 100; } else { c.BotasElficas._visible = false; c.Panta3masc._height = 300; } } function vestir_manos(c) { if (c.pos == 1) { if (slot[4] != "") { c.mano1.gotoAndStop(3); c.mano2.gotoAndStop(3); c.mano3.gotoAndStop(3); c.mano4.gotoAndStop(3); if (slot[4] == "Item_Runa_Fuego") { c.mano1.Objeto.gotoAndStop(1); c.mano2.Objeto.gotoAndStop(1); c.mano3.Objeto.gotoAndStop(1); c.mano4.Objeto.gotoAndStop(1); } else if (slot[4] == "Item_Ojo") { c.mano1.Objeto.gotoAndStop(2); c.mano2.Objeto.gotoAndStop(2); c.mano3.Objeto.gotoAndStop(2); c.mano4.Objeto.gotoAndStop(2); } } else { c.mano1.gotoAndStop(ManoI); c.mano2.gotoAndStop(ManoI); c.mano3.gotoAndStop(ManoI); c.mano4.gotoAndStop(ManoI); } } else { c.mano1.gotoAndStop(ManoD); c.mano2.gotoAndStop(ManoD); c.mano3.gotoAndStop(ManoD); c.mano4.gotoAndStop(ManoD); } } function vestir() { vestir_parte_sup(torso); vestir_parte_sup(bdu); vestir_parte_sup(bdd); vestir_parte_sup(biu); vestir_parte_sup(bid); vestir_parte_sup(TetaD.bcup); vestir_parte_sup(TetaD.ccup); vestir_parte_sup(TetaI.bcup); vestir_parte_sup(TetaI.ccup); vestir_parte_inf(caderas); vestir_parte_inf(cadera2); vestir_parte_inf(lds); vestir_parte_inf(lis); vestir_parte_inf(ldi); vestir_parte_inf(lii); vestir_pies(pieD); vestir_pies(pieI); vestir_pies(ldi); vestir_pies(lii); vestir_manos(md); vestir_manos(mi); checkCara(); } var sudor = 0; var ojoD = 1; var ojoI = 1; var Boca = 2; var CejaI = 1; var CejaD = 1; var Rubor = 0; var ManoD = 1; var ManoI = 1; var piel = 1; var cup = 1; md.pos = 0; mi.pos = 1; var slot = new Array(); var i = 0; while (i < _global.MAXEQUIP) { slot[i] = ""; i++; } init_parte(torso); init_parte(bdu); init_parte(bdd); init_parte(biu); init_parte(bid); init_parte(TetaD.bcup); init_parte(TetaD.ccup); init_parte(TetaI.bcup); init_parte(TetaI.ccup); init_parte(caderas); init_parte(lds); init_parte(lis); init_parte(ldi); init_parte(lii); init_parte(pieD); init_parte(pieI); init_parte(md); init_parte(mi); init_parte(cabeza); check_piel(1); set_cup(2); check_piel(_global.piel); set_cup(_global.cup); stop();
Symbol 613 MovieClip Frame 44
expojod(2); expojoi(2); _root.decir(this, "Hmmmmmmmm", 50);
Symbol 613 MovieClip Frame 76
expojod(1); expojoi(1); expcejai(1); expcejad(1); if (estado == 999) { _root.decir(this, "Where am I? I don't know this forest.", 100); }
Symbol 613 MovieClip Frame 107
estado = 0; while (!_root.dentrodelcamino(this._x, this._y)) { this._y = this._y + 2; } stop();
Symbol 613 MovieClip Frame 118
estado = 0; andando = false;
Symbol 613 MovieClip Frame 123
stop();
Symbol 613 MovieClip Frame 124
_root.desequiparObjeto(4); expmanod(2);
Symbol 613 MovieClip Frame 151
stop();
Symbol 613 MovieClip Frame 159
gotoAndStop ("rape1_fin1_estornudo");
Symbol 613 MovieClip Frame 166
stop();
Symbol 619 MovieClip Frame 1
function entrando() { Tick._visible = _parent.tick; Selec._visible = _parent.selec; } this.onEnterFrame = entrando; stop();
Symbol 620 Button
on (release) { op1 = 1; }
Symbol 621 Button
on (release) { op1 = 2; }
Symbol 622 Button
on (release) { op1 = 3; }
Symbol 623 Button
on (release) { op1 = 4; }
Symbol 624 Button
on (release) { op2 = 1; }
Symbol 625 Button
on (release) { op2 = 2; }
Symbol 626 Button
on (release) { op2 = 3; }
Symbol 627 Button
on (release) { op3 = 1; }
Symbol 628 Button
on (release) { op3 = 2; }
Symbol 629 Button
on (release) { op3 = 3; }
Symbol 637 Button
on (release) { frameactual++; ac = 0; gotoAndStop(frameactual); }
Symbol 653 MovieClip Frame 1
_root.addSprite(this); var sombra = _root.darSombraInmovil(this); stop();
Symbol 657 MovieClip Frame 1
_root.addSprite(this); var sombra = _root.darSombraInmovil(this); stop();
Symbol 662 MovieClip Frame 1
_root.addSprite(this); var sombra = _root.darSombraInmovil(this); stop();
Symbol 678 MovieClip Frame 1
function entrando() { gotoAndStop(_global.GeekMano); } this.onEnterFrame = entrando; stop();
Symbol 714 MovieClip Frame 1
function entrando() { gotoAndStop(_global.GeekBoca); Mejillas._visible = _global.GeekMejillas; } this.onEnterFrame = entrando; stop();
Symbol 723 MovieClip Frame 25
gotoAndPlay ("andar2");
Symbol 752 MovieClip Frame 1
var i; var Cuadro = new Array(); i = 0; while (i < 30) { Cuadro[i] = Laptop.attachMovie("Cuadrito2", "C" + i, Laptop.getNextHighestDepth()); Cuadro[i]._alpha = 2; Cuadro[i]._xscale = (200 * i) + 10; Cuadro[i]._yscale = (200 * i) + 10; Cuadro[i]._x = (-Cuadro[i]._xscale) / 20; Cuadro[i]._y = (-(Cuadro[i]._yscale / 20)) - 30; i++; } stop();
Symbol 761 MovieClip Frame 1
function set_cup(i) { cup = i; if (cup == 1) { TetaD.bcup._visible = true; TetaD.ccup._visible = false; TetaI.bcup._visible = true; TetaI.ccup._visible = false; } else { TetaD.bcup._visible = false; TetaD.ccup._visible = true; TetaI.bcup._visible = false; TetaI.ccup._visible = true; } } function check_piel_parte(c) { c.gotoAndStop(piel); } function check_piel_mano(c) { c.mano1._visible = false; c.mano2._visible = false; c.mano3._visible = false; c.mano4._visible = false; if (piel == 1) { c.mano1._visible = true; } else if (piel == 2) { c.mano2._visible = true; } else if (piel == 3) { c.mano3._visible = true; } else if (piel == 4) { c.mano4._visible = true; } } function check_piel(i) { piel = i; check_piel_parte(torso); check_piel_parte(bdu); check_piel_parte(biu); check_piel_parte(bdd); check_piel_parte(bid); check_piel_parte(TetaD.bcup); check_piel_parte(TetaD.ccup); check_piel_parte(TetaI.bcup); check_piel_parte(TetaI.ccup); check_piel_parte(caderas); check_piel_parte(caderas.chichi); check_piel_parte(cadera2); check_piel_parte(lds); check_piel_parte(lis); check_piel_parte(ldi); check_piel_parte(lii); check_piel_parte(pieD); check_piel_parte(pieI); check_piel_mano(md); check_piel_mano(mi); check_piel_parte(cabeza); check_piel_parte(cuello); } function checkCara() { cabeza.boca.gotoAndStop(Boca); cabeza.od.gotoAndStop(ojoD); cabeza.oi.gotoAndStop(ojoI); cabeza.cd.gotoAndStop(CejaD); cabeza.ci.gotoAndStop(CejaI); cabeza.Rubor._visible = Rubor > 0; cabeza.Gafas._visible = slot[8] == "Item_Gafas"; } function expboca(i) { Boca = i; checkCara(); } function expojod(i) { ojoD = i; checkCara(); } function expojoi(i) { ojoI = i; checkCara(); } function expcejad(i) { CejaD = i; checkCara(); } function expcejai(i) { CejaI = i; checkCara(); } function exprubor(i) { Rubor = i; checkCara(); } function expmanod(i) { ManoD = i; vestir_manos(md); } function expmanoi(i) { ManoI = i; vestir_manos(mi); } function init_parte(c) { c.Gafas._alpha = 100; c.SujeB._alpha = 100; c.Camiseta1._alpha = 100; c.Camiseta2._alpha = 100; c.Camiseta3._alpha = 100; c.Top._alpha = 100; c.Top2._alpha = 100; c.BraguitasB._alpha = 100; c.Panta1._alpha = 100; c.Panta2._alpha = 100; c.Panta3._alpha = 100; c.Panta4._alpha = 100; c.Panta5._alpha = 100; c.Panta3masc._alpha = 100; c.Falda1._alpha = 100; c.Falda1["Apa\u00F1o"]._alpha = 100; c.Zapato1._alpha = 100; c.Zapato2._alpha = 100; c.Zapato3._alpha = 100; c.BotasElficas._alpha = 100; c.Brazal1._alpha = 100; } function poner(s) { var _local2 = new item(); _local2.copiar(_root.str2obj(s)); slot[_local2.e] = s; vestir(); } function vestir_parte_sup(c) { c.SujeB._visible = slot[1] == "Item_SujeB"; c.Camiseta1._visible = slot[6] == "Item_Camiseta1"; c.Camiseta2._visible = slot[6] == "Item_Camiseta2"; c.Camiseta3._visible = slot[6] == "Item_Camiseta3"; c.Top._visible = slot[6] == "Item_Top"; c.Top2._visible = slot[6] == "Item_Top2"; c.Brazal1._visible = slot[5] == "Item_Brazal1"; } function vestir_parte_inf(c) { c.BraguitasB._visible = slot[2] == "Item_Braguitas"; c.Panta1._visible = slot[7] == "Item_Panta1"; c.Panta2._visible = slot[7] == "Item_Panta2"; c.Panta3._visible = slot[7] == "Item_Panta3"; c.Panta4._visible = slot[7] == "Item_Panta4"; c.Panta5._visible = slot[7] == "Item_Panta5"; if (slot[7] == "Item_Falda1") { c.Falda1._visible = true; c.Falda1["Apa\u00F1o"]._visible = estado == 3; } else { c.Falda1._visible = false; } } function vestir_pies(c) { c.Zapato1._visible = slot[3] == "Item_Zapato1"; c.Zapato2._visible = slot[3] == "Item_Zapato2"; c.Zapato3._visible = slot[3] == "Item_Zapato3"; if (slot[3] == "Item_BotasElficas") { c.BotasElficas._visible = true; c.Panta3masc._height = 100; } else { c.BotasElficas._visible = false; c.Panta3masc._height = 300; } } function vestir_manos(c) { if (c.pos == 1) { if (slot[4] != "") { c.mano1.gotoAndStop(3); c.mano2.gotoAndStop(3); c.mano3.gotoAndStop(3); c.mano4.gotoAndStop(3); if (slot[4] == "Item_Runa_Fuego") { c.mano1.Objeto.gotoAndStop(1); c.mano2.Objeto.gotoAndStop(1); c.mano3.Objeto.gotoAndStop(1); c.mano4.Objeto.gotoAndStop(1); } else if (slot[4] == "Item_Ojo") { c.mano1.Objeto.gotoAndStop(2); c.mano2.Objeto.gotoAndStop(2); c.mano3.Objeto.gotoAndStop(2); c.mano4.Objeto.gotoAndStop(2); } } else { c.mano1.gotoAndStop(ManoI); c.mano2.gotoAndStop(ManoI); c.mano3.gotoAndStop(ManoI); c.mano4.gotoAndStop(ManoI); } } else { c.mano1.gotoAndStop(ManoD); c.mano2.gotoAndStop(ManoD); c.mano3.gotoAndStop(ManoD); c.mano4.gotoAndStop(ManoD); } } function vestir() { vestir_parte_sup(torso); vestir_parte_sup(bdu); vestir_parte_sup(bdd); vestir_parte_sup(biu); vestir_parte_sup(bid); vestir_parte_sup(TetaD.bcup); vestir_parte_sup(TetaD.ccup); vestir_parte_sup(TetaI.bcup); vestir_parte_sup(TetaI.ccup); vestir_parte_inf(caderas); vestir_parte_inf(cadera2); vestir_parte_inf(lds); vestir_parte_inf(lis); vestir_parte_inf(ldi); vestir_parte_inf(lii); vestir_pies(pieD); vestir_pies(pieI); vestir_pies(ldi); vestir_pies(lii); vestir_manos(md); vestir_manos(mi); checkCara(); } var sudor = 0; var ojoD = 1; var ojoI = 1; var Boca = 2; var CejaI = 1; var CejaD = 1; var Rubor = 0; var ManoD = 1; var ManoI = 1; var piel = 1; var cup = 1; md.pos = 0; mi.pos = 1; var slot = new Array(); var i = 0; while (i < _global.MAXEQUIP) { slot[i] = ""; i++; } init_parte(torso); init_parte(bdu); init_parte(bdd); init_parte(biu); init_parte(bid); init_parte(TetaD.bcup); init_parte(TetaD.ccup); init_parte(TetaI.bcup); init_parte(TetaI.ccup); init_parte(caderas); init_parte(lds); init_parte(lis); init_parte(ldi); init_parte(lii); init_parte(pieD); init_parte(pieI); init_parte(md); init_parte(mi); init_parte(cabeza); check_piel(1); set_cup(2); var i = 0; while (i < _global.MAXEQUIP) { slot[i] = _root.equip[i].N; i++; } check_piel(_global.piel); vestir(); stop();
Symbol 776 MovieClip Frame 1
function darSombra(cl) { var _local2 = Sombra.attachMovie("sombra", "sombra" + _global.SOMBRAS, Sombra.getNextHighestDepth()); _local2.objetivo = cl; _global.SOMBRAS++; return(_local2); } function apareceObj(i, c, vx, vy, s) { var _local2 = 100 - i; c._alpha = i; c._x = ((Math.cos(i / 5) * _local2) * 4) + vx; c._y = ((Math.sin(i / 5) * _local2) * 4) + vy; c._xscale = s + (_local2 * 5); c._yscale = c._xscale; } function limpiar(x) { x.tick = false; x.selec = false; } function entrando() { if (frameactual < 2) { limpiar(Tick1_1); limpiar(Tick1_2); limpiar(Tick1_3); limpiar(Tick1_4); limpiar(Tick2_1); limpiar(Tick2_2); limpiar(Tick2_3); limpiar(Tick3_1); limpiar(Tick3_2); limpiar(Tick3_3); limpiar(botonNext); if (op1 == 1) { Tick1_1.tick = true; _global.BasicAP = 2; _root.equip[8].N = "Item_Gafas"; _root.equip[6].N = "Item_Camiseta1"; _root.equip[7].N = "Item_Panta1"; _root.equip[3].N = "Item_Zapato1"; } else if (op1 == 2) { Tick1_2.tick = true; _root.equip[8].N = ""; _root.equip[6].N = "Item_Top2"; _root.equip[7].N = "Item_Panta2"; _root.equip[3].N = "Item_Zapato1"; } else if (op1 == 3) { Tick1_3.tick = true; _global.BasicAP = 10; _root.equip[8].N = ""; _root.equip[6].N = "Item_Top"; _root.equip[7].N = "Item_Panta3"; _root.equip[3].N = "Item_Zapato2"; } else { Tick1_4.tick = true; _global.BasicAP = 4; _root.equip[8].N = "Item_Gafas"; _root.equip[6].N = "Item_Camiseta3"; _root.equip[7].N = "Item_Falda1"; _root.equip[3].N = "Item_Zapato3"; } if (op2 == 1) { Tick2_1.tick = true; _global.ColorParpado = 3; } else if (op2 == 2) { Tick2_2.tick = true; _global.ColorParpado = 2; } else { Tick2_3.tick = true; _global.ColorParpado = 1; } if (op3 == 1) { Tick3_1.tick = true; _global.Slut = 0; } else if (op3 == 2) { Tick3_2.tick = true; _global.Slut = 3; } else { Tick3_3.tick = true; _global.Slut = 7; } if (sel == 1) { Tick1_1.selec = true; } else if (sel == 2) { Tick1_2.selec = true; } else if (sel == 3) { Tick1_3.selec = true; } else if (sel == 4) { Tick1_4.selec = true; } else if (sel == 5) { Tick2_1.selec = true; } else if (sel == 6) { Tick2_2.selec = true; } else if (sel == 7) { Tick2_3.selec = true; } else if (sel == 8) { Tick3_1.selec = true; } else if (sel == 9) { Tick3_2.selec = true; } else if (sel == 10) { Tick3_3.selec = true; } else { botonNext.selec = true; } if (Key.isDown(_global.keyZ)) { _global.piel++; if (_global.piel > 4) { _global.piel = 1; } Beth.check_piel(_global.piel); } if (Key.isDown(_global.keyY)) { _global.cup++; if (_global.cup > 2) { _global.cup = 1; } Beth.set_cup(_global.cup); } i = 0; while (i < _global.MAXEQUIP) { Beth.slot[i] = _root.equip[i].N; i++; } Beth.vestir(); } else if (frameactual == 2) { ac++; if (ac == 1) { botonNext.selec = true; TEXTO = _root.str_intro1; Beth._visible = false; Beth.bdu._visible = false; Beth.bdd._visible = false; Beth.md._visible = false; Beth.biu._visible = false; Beth.bid._visible = false; Beth.mi._visible = false; BethBrazo = Beth.attachMovie("Beth_Brazos_Carpeta", "Beth_Brazos_Carpeta" + _global.numtextos, Beth.getNextHighestDepth()); BethBrazo.SP = 0; Beth.gotoAndPlay("andar"); Beth._visible = true; var _local5 = darSombra(Beth); var _local4 = darSombra(Geek); Hierba1._x = -64; Hierba1._y = 700; Hierba2._x = -32; Hierba2._y = 715; Hierba3._x = -16; Hierba3._y = 730; Hierba4._x = -80; Hierba4._y = 745; Hierba5._x = -40; Hierba5._y = 760; Hierba6._x = -70; Hierba6._y = 775; Hierba7._x = -90; Hierba7._y = 790; Hierba8._x = -100; Hierba8._y = 805; i = 0; while (i < NL) { linea[i] = Baldosas.attachMovie("LineaDeslizante", "Lin" + i, Baldosas.getNextHighestDepth()); linea[i]._x = i * 100; linea[i]._y = 0; linea[i].gotoAndStop(linea[i]._x / 5); linea[i]._alpha = 20; linea[i]._xscale = 100; linea[i]._yscale = 140; i++; } } if (ac < 120) { Hierba1._x = Hierba1._x - 5; Hierba2._x = Hierba2._x - 6; Hierba3._x = Hierba3._x - 7; Hierba4._x = Hierba4._x - 8; Hierba5._x = Hierba5._x - 9; Hierba6._x = Hierba6._x - 10; Hierba7._x = Hierba7._x - 11; Hierba8._x = Hierba8._x - 12; Beth._x = Beth._x + 3; Geek._x = Geek._x - 6; if (Beth._currentframe >= frame_andar_fin) { Beth.gotoAndPlay("andar2"); } i = 0; while (i < NL) { linea[i]._x = linea[i]._x - 2; linea[i].gotoAndStop(linea[i]._x / 2); i++; } Horizonte._x = Horizonte._x - 0.5; } else if (ac == 135) { GeekBocadillo = _root.decir(Geek, _root.str_intro2, 120); } else if (ac == 185) { BethBocadillo = _root.decir(Beth, _root.str_intro3, 50); } else if (ac == 235) { GeekBocadillo = _root.decir(Geek, _root.str_intro4, 120); _global.GeekBoca = 3; _global.GeekMejillas = true; } else if (ac == 335) { BethBocadillo = _root.decir(Beth, _root.str_intro5, 120); Beth.expboca(1); _global.GeekBoca = 4; BethBrazo.gotoAndPlay(2); } else if (ac == 400) { Beth.gotoAndPlay("andar2"); } else if ((ac > 400) && (ac < 520)) { Beth._x = Beth._x + 6; if (ac < 410) { Beth._y = Beth._y + 2; } if (Beth._currentframe >= frame_andar_fin) { Beth.gotoAndPlay("andar2"); } } else if (ac == 560) { GeekBocadillo = _root.decir(Geek, _root.str_intro6, 80); _global.GeekBoca = 2; _global.GeekMano = 2; TEXTO = TEXTO + _root.str_intro7; } else if (ac > 700) { ac = 0; frameactual++; gotoAndStop(frameactual); } else { Beth.gotoAndStop("parada"); Geek.gotoAndStop("parada"); } } else if (frameactual == 3) { ac++; if (ac < 2) { TEXTO = ""; _global.GeekMano = 2; BethBocadillo.removeMovieClip(); GeekBocadillo.removeMovieClip(); } else if (ac > 150) { ac = 0; frameactual++; gotoAndStop(frameactual); } } else if (frameactual == 4) { ac++; if (ac < 2) { TEXTO = _root.str_intro8; HCx = Esc4.Hellcube._x; HCy = Esc4.Hellcube._y; HCs = Esc4.Hellcube._xscale; HBx = Esc4.Hellbook._x; HBy = Esc4.Hellbook._y; HBs = Esc4.Hellbook._xscale; } else if (ac == 150) { TEXTO = TEXTO + _root.str_intro9; } else if ((ac > 150) && (ac < 251)) { apareceObj(ac - 150, Esc4.Hellbook, HBx, HBy, HBs); } else if (ac == 500) { TEXTO = _root.str_intro10; } else if ((ac > 500) && (ac < 601)) { apareceObj(ac - 500, Esc4.Hellcube, HCx, HCy, HCs); } else if (ac > 900) { ac = 0; frameactual++; gotoAndStop(frameactual); } } else if (frameactual == 5) { ac++; if (ac < 2) { TEXTO = _root.str_intro11; Esc5.Beth.expboca(5); Esc5.Beth.expmanod(2); Esc5.Beth.TetaD.PezonDuro._alpha = 0; Esc5.Beth.TetaI.PezonDuro._alpha = 0; i = 0; while (i < _global.MAXEQUIP) { Esc5.Beth.slot[i] = _root.equip[i].N; i++; } Esc5.Beth.vestir(); } else if (ac == 100) { TEXTO = TEXTO + _root.str_intro12; Esc5.HAL.Brillo._alpha = 0; Esc5.HAL._alpha = 100; } else if ((ac > 150) && (ac <= 200)) { Esc5.Beth.expcejai(2); Esc5.Beth.expcejad(2); Esc5.Beth.expboca(4); Esc5.HAL.Brillo._alpha = 2 * (ac - 150); Esc5.Rayo._alpha = Esc5.HAL.Brillo._alpha; } else if ((ac > 200) && (ac <= 250)) { myColor = new Color(Esc5.Beth); myColorTransform = new Object(); var _local3 = (250 - ac) * 2; myColorTransform = {ra:100, rb:0, ga:_local3, gb:0, ba:_local3, bb:0, aa:100, ab:0}; myColor.setTransform(myColorTransform); } else if ((ac > 250) && (ac <= 300)) { Esc5.Beth._alpha = (300 - ac) * 2; Esc5.HAL.Brillo._alpha = Esc5.Beth._alpha; Esc5.Rayo._alpha = Esc5.HAL.Brillo._alpha; } else if (ac == 301) { TEXTO = TEXTO + _root.str_intro13; } else if (ac > 450) { ac = 0; frameactual++; gotoAndStop(frameactual); } } else { _root.gotoAndStop("Game"); } } Beth.expboca(5); Beth.expmanod(1); Beth.exprubor(0); _global.BasicAP = 0; _global.Slut = 0; var op1 = 1; var op2 = 3; var op3 = 1; var sel = 1; var frameactual = 1; var ac = 0; var linea = new Array(); var NL = 13; var i; Beth.gotoAndStop("fin_de_andar"); var frame_andar_fin = Beth._currentFrame; Beth.gotoAndStop("parada"); var BethBrazo; var BethBocadillo; var GeekBocadillo; Borde._x = 0; Borde._y = 0; Borde._xscale = 1024; Borde._yscale = 800; var HCx; var HCy; var HCs; var HBx; var HBy; var HBs; Beth.SP = 0; keyListener = new Object(); keyListener.onKeyDown = function () { var _local2 = Key.getCode(); if (frameactual == 1) { if (_local2 == _global.keyDO) { sel++; if (sel > 10) { sel = 0; } } if (_local2 == _global.keyUP) { sel--; if (sel < 0) { sel = 10; } } } else { sel = 0; } if (((_local2 == _global.keyA) || (_local2 == _global.keyB)) || (_local2 == _global.keyC)) { if ((frameactual > 1) || (sel == 0)) { frameactual++; ac = 0; gotoAndStop(frameactual); } if (sel == 1) { op1 = 1; } else if (sel == 2) { op1 = 2; } else if (sel == 3) { op1 = 3; } else if (sel == 4) { op1 = 4; } else if (sel == 5) { op2 = 1; } else if (sel == 6) { op2 = 2; } else if (sel == 7) { op2 = 3; } else if (sel == 8) { op3 = 1; } else if (sel == 9) { op3 = 2; } else if (sel == 10) { op3 = 3; } } }; Key.addListener(keyListener); this.onEnterFrame = entrando; stop();
Symbol 776 MovieClip Frame 2
if (op2 == 2) { _global.Slut++; } else if (op2 == 3) { _global.Slut++; } if (op2 == 2) { _global.Slut++; } else if (op2 == 3) { _global.Slut = _global.Slut + 3; } stop();
Symbol 792 MovieClip Frame 1
function cargando() { } function entrando() { fram = fram + dir; if (fram > 14) { dir = -1; } if (fram < 2) { dir = 1; } gotoAndStop(fram); } var fram = 1; var dir = 1; this.load = cargando; this.onEnterFrame = entrando; stop();
Symbol 795 MovieClip Frame 1
this.cacheAsBitmap = true; stop();
Symbol 799 MovieClip Frame 1
this.cacheAsBitmap = true; stop();
Symbol 806 MovieClip Frame 1
this.cacheAsBitmap = true; stop();
Symbol 808 MovieClip Frame 1
_root.addSprite(this); stop();
Symbol 819 MovieClip Frame 1
function initvars(n) { nivel = n; Set("da\u00F1o", 2 * n); MHP = (3 * n) + 3; MMP = 5 * n; CAF = n; RF = n; XP = _root.expMob(n); } function reset_barrita() { barrita.b3 = 1; barrita.Mb3 = 1; barrita._y = 0; barrita.b3 = SP; barrita.Mb3 = MSP; barrita._y = (-this._height) * 10; } function mover(xx, yy) { var _local4 = this._x + xx; var _local3 = this._y + yy; if (_root.dentrodelcamino(_local4 + DA, _local3)) { if (_root.dentrodelcamino(_local4 - DA, _local3)) { this._x = _local4; this._y = _local3; } } } function BethAtacable() { var _local3 = false; if (Math.abs(this._y - _root.Beth._y) < 5) { if (_root.Beth._x < this._x) { if (_root.Beth._x > (this.getBounds(_root).xMin - 5)) { _local3 = true; } } if (_root.Beth._x > this._x) { if (_root.Beth._x < (this.getBounds(_root).xMax + 5)) { _local3 = true; } } } return(_local3); } function lanzarConjuro() { var _local3 = 1; if (spell == "Spell_Slimeball") { _local3 = 0; } _root.lanzarConjuro(this, spell, 17, da\u00F1o, _local3); } function cargando() { } function entrando() { if (testeandodistancias) { if (DA == 0) { gotoAndPlay ("atacar"); atacando = true; } if (atacando) { if (this._xscale > 0) { ac = this.getBounds(_root).xMax - this._x; } else { ac = this._x - this.getBounds(_root).xMin; } if (ac > DA) { DA = ac; } } else { gotoAndStop ("parada"); testeandodistancias = false; DAmax = DA + 4; DAmin = DA - 4; ac = 0; } } else if (!_root.Inventario._visible) { if (_root.distancia(_root.Beth, this, 80, 60)) { if (estado < 2) { estado = 2; barrita._visible = true; } } else if (estado == 2) { estado = 0; } if (estado < 10) { var _local5 = false; var _local3; if (_root.Beth.estado == 3) { if (Math.abs(this._y - _root.Beth._y) < 5) { if ((((_root.Beth._xscale > 0) && (this._x > _root.Beth._x)) && (this._x < (_root.Beth.getBounds(_root).xMax + 2))) || (((_root.Beth._xscale < 0) && (this._x < _root.Beth._x)) && (this._x > (_root.Beth.getBounds(_root).xMin - 2)))) { _local5 = true; this._xscale = -_root.Beth._xscale; ac = _root.da\u00F1o(_root.Beth.da\u00F1oPatadaBeth(), CAF, this._x, this._y); HP = HP - ac; } } } _local3 = 0; while (_local3 < _root.MAXspell) { if (_root.spell[_local3]._visible) { if (_root.spell[_local3].timer > 0) { if (_root.distancia(_root.spell[_local3], this, 10, 10)) { var _local4 = CAF; if (_root.spell[_local3].abso == 1) { _local4 = RF; } _root.spell[_local3].timer = 0; _local5 = true; this._xscale = (-_root.spell[_local3]._xscale) / 10; ac = _root.da\u00F1o(_root.spell[_local3]["da\u00F1o"], _local4, this._x, this._y); HP = HP - ac; } } } _local3++; } if (_local5) { if (ac > 0) { estado = 20; andando = 0; h = 0; gotoAndStop ("vacio"); lanzadaClip = this.attachMovie(lanzadaN, "lanzada", this.getNextHighestDepth()); lanzadaClip._x = 0; lanzadaClip._y = 0; ac = 9; } else { gotoAndStop ("bloquear"); estado = 15; andando = 0; ac = 0; } } } if (estado == 0) { andando = 0; gotoAndStop ("parada"); barrita._visible = false; ac--; if (ac < 0) { estado = 1; } } else if (estado == 1) { ac--; if (ac < 0) { dir = _root.round(Math.random() * 8); ac = _root.round(Math.random() * 20); } else { if (dir == 0) { mover(0, vel2); } if (dir == 1) { mover(0, -vel2); } if (dir == 2) { mover(vel2, vel2); } if (dir == 3) { mover(vel2, 0); } if (dir == 4) { mover(vel2, -vel2); } if (dir == 5) { mover(-vel2, -vel2); } if (dir == 6) { mover(-vel2, 0); } if (dir == 7) { mover(-vel2, vel2); } if (dir > 1) { if (dir > 4) { this._xscale = -10; } else { this._xscale = 10; } } if (dir == 8) { estado = 0; } if (andando == 0) { andando = 1; gotoAndPlay ("andar"); } } } else if (estado == 2) { if (_root.Beth.estado < 20) { if (this._y > _root.Beth._y) { mover(0, -vel); } if (this._y < _root.Beth._y) { mover(0, vel); } if ((this._x + DAmax) < _root.Beth._x) { this._xscale = 10; mover(vel, 0); if (Math.abs(this._y - _root.Beth._y) < 4) { if (spell != "") { estado = 4; ac = 0; atacando = false; stop(); } } } else if ((this._x - DAmax) > _root.Beth._x) { this._xscale = -10; mover(-vel, 0); if (Math.abs(this._y - _root.Beth._y) < 4) { if (spell != "") { estado = 4; ac = 0; atacando = false; stop(); } } } else if (Math.abs(this._x - _root.Beth._x) < DAmin) { if (this._x < _root.Beth._x) { this._xscale = -10; mover(-vel, 0); } else { this._xscale = 10; mover(vel, 0); } } else if (Math.abs(this._y - _root.Beth._y) < 4) { if (this._x > _root.Beth._x) { this._xscale = -10; } else { this._xscale = 10; } estado = 3; ac = 0; atacando = false; stop(); andando = 1; } if (andando == 0) { andando = 1; gotoAndPlay ("andar"); } } else if (_root.Beth.estado == 103) { if (fatality > 0) { _root.Beth.estado = fatality; _root.Beth.raper = this; } } else { estado = 0; } } else if (estado == 3) { if (ac < 2) { if (!atacando) { gotoAndPlay ("atacar"); atacando = true; BethGolpeada = false; andando = 0; } } else if (!BethGolpeada) { if (BethAtacable()) { _root.Beth.HP = _root.Beth.HP - _root.da\u00F1o(_root.d(da\u00F1o, nivel + 1), _root.Beth.CAF, _root.Beth._x, _root.Beth._y); BethGolpeada = true; } } if (!atacando) { estado = 0; } ac++; } else if (estado == 4) { if (ac < 2) { if (!atacando) { gotoAndPlay(spell); atacando = true; andando = 0; } } if (!atacando) { lanzarConjuro(); estado = 0; } ac++; } else if (estado == 15) { ac++; if (ac > 5) { estado = 0; ac = 0; } else if (this._xscale > 0) { mover(-3, 0); } else { mover(3, 0); } } else if (estado == 20) { gotoAndStop ("vacio"); lanzadaClip._y = (-h) * 10; reset_barrita(); ac = ac - 1; h = h + ac; mover(((-this._xscale) * 3) / 10, 0); if (ac == -8) { estado = 100; lanzadaClip.removeMovieClip(); gotoAndStop ("muerta"); reset_barrita(); ac = 0; } } else if (estado == 100) { ac++; if (recover) { if (HP > 0) { ac = 40; } } if (ac > 30) { if (HP > 0) { estado = 0; } else { _root.exp(XP, this._x, this._y); estado = 101; ac = 0; this._visible = false; barrita._visible = false; } } } else if (estado == 101) { if (respawn > 0) { ac++; if (ac > respawn) { estado = 0; HP = MHP; if (MMP > 1) { MP = MMP; } this._visible = true; } } } barrita.b1 = HP; } } var vel = 2; var vel2 = 1; var nivel = 1; var da\u00F1o = 3; var MHP = 6; var MMP = 1; var MSP = 100; var CAF = 0; var RF = 0; var XP = 1; var fatality = -1; var spell = ""; var recover = false; var lanzadaN = "rata_volando"; var produce_sombra = true; var respawn = 1000; vel = 2; vel2 = 1; initvars(1); MHP = 6; MMP = 1; MSP = 1; CAF = 0; RF = 0; fatality = 151; lanzadaN = "rata_volando"; produce_sombra = true; respawn = 1000; var HP = MHP; var MP; var SP = 0; if (MMP < 2) { MP = 0; } else { MP = MMP; } var andando = 0; var estado = 0; if (!this._visible) { estado = 101; } var ac = 0; var h; var dir = 0; _root.addSprite(this); var barrita = _root.barra(this, 50, HP, MHP, MP, MMP, SP, MSP); var lanzadaClip; var sombra; if (produce_sombra) { sombra = _root.darSombra(this); } var atacando = false; var BethGolpeada = true; var DA = 0; var DAmax = 0; var DAmin = 0; var testeandodistancias = true; this.load = cargando; this.onEnterFrame = entrando; stop();
Symbol 819 MovieClip Frame 2
stop();
Symbol 819 MovieClip Frame 10
gotoAndPlay ("andar");
Symbol 819 MovieClip Frame 11
atacando = true;
Symbol 819 MovieClip Frame 16
atacando = false; stop();
Symbol 819 MovieClip Frame 17
stop();
Symbol 819 MovieClip Frame 18
stop();
Symbol 820 MovieClip Frame 1
function initvars(n) { nivel = n; Set("da\u00F1o", 2 * n); MHP = (3 * n) + 3; MMP = 5 * n; CAF = n; RF = n; XP = _root.expMob(n); } function reset_barrita() { barrita.b3 = 1; barrita.Mb3 = 1; barrita._y = 0; barrita.b3 = SP; barrita.Mb3 = MSP; barrita._y = (-this._height) * 10; } function mover(xx, yy) { var _local4 = this._x + xx; var _local3 = this._y + yy; if (_root.dentrodelcamino(_local4 + DA, _local3)) { if (_root.dentrodelcamino(_local4 - DA, _local3)) { this._x = _local4; this._y = _local3; } } } function BethAtacable() { var _local3 = false; if (Math.abs(this._y - _root.Beth._y) < 5) { if (_root.Beth._x < this._x) { if (_root.Beth._x > (this.getBounds(_root).xMin - 5)) { _local3 = true; } } if (_root.Beth._x > this._x) { if (_root.Beth._x < (this.getBounds(_root).xMax + 5)) { _local3 = true; } } } return(_local3); } function lanzarConjuro() { var _local3 = 1; if (spell == "Spell_Slimeball") { _local3 = 0; } _root.lanzarConjuro(this, spell, 17, da\u00F1o, _local3); } function cargando() { } function entrando() { if (testeandodistancias) { if (DA == 0) { gotoAndPlay ("atacar"); atacando = true; } if (atacando) { if (this._xscale > 0) { ac = this.getBounds(_root).xMax - this._x; } else { ac = this._x - this.getBounds(_root).xMin; } if (ac > DA) { DA = ac; } } else { gotoAndStop ("parada"); testeandodistancias = false; DAmax = DA + 4; DAmin = DA - 4; ac = 0; } } else if (!_root.Inventario._visible) { if (_root.distancia(_root.Beth, this, 80, 60)) { if (estado < 2) { estado = 2; barrita._visible = true; } } else if (estado == 2) { estado = 0; } if (estado < 10) { var _local5 = false; var _local3; if (_root.Beth.estado == 3) { if (Math.abs(this._y - _root.Beth._y) < 5) { if ((((_root.Beth._xscale > 0) && (this._x > _root.Beth._x)) && (this._x < (_root.Beth.getBounds(_root).xMax + 2))) || (((_root.Beth._xscale < 0) && (this._x < _root.Beth._x)) && (this._x > (_root.Beth.getBounds(_root).xMin - 2)))) { _local5 = true; this._xscale = -_root.Beth._xscale; ac = _root.da\u00F1o(_root.Beth.da\u00F1oPatadaBeth(), CAF, this._x, this._y); HP = HP - ac; } } } _local3 = 0; while (_local3 < _root.MAXspell) { if (_root.spell[_local3]._visible) { if (_root.spell[_local3].timer > 0) { if (_root.distancia(_root.spell[_local3], this, 10, 10)) { var _local4 = CAF; if (_root.spell[_local3].abso == 1) { _local4 = RF; } _root.spell[_local3].timer = 0; _local5 = true; this._xscale = (-_root.spell[_local3]._xscale) / 10; ac = _root.da\u00F1o(_root.spell[_local3]["da\u00F1o"], _local4, this._x, this._y); HP = HP - ac; } } } _local3++; } if (_local5) { if (ac > 0) { estado = 20; andando = 0; h = 0; gotoAndStop ("vacio"); lanzadaClip = this.attachMovie(lanzadaN, "lanzada", this.getNextHighestDepth()); lanzadaClip._x = 0; lanzadaClip._y = 0; ac = 9; } else { gotoAndStop ("bloquear"); estado = 15; andando = 0; ac = 0; } } } if (estado == 0) { andando = 0; gotoAndStop ("parada"); barrita._visible = false; ac--; if (ac < 0) { estado = 1; } } else if (estado == 1) { ac--; if (ac < 0) { dir = _root.round(Math.random() * 8); ac = _root.round(Math.random() * 20); } else { if (dir == 0) { mover(0, vel2); } if (dir == 1) { mover(0, -vel2); } if (dir == 2) { mover(vel2, vel2); } if (dir == 3) { mover(vel2, 0); } if (dir == 4) { mover(vel2, -vel2); } if (dir == 5) { mover(-vel2, -vel2); } if (dir == 6) { mover(-vel2, 0); } if (dir == 7) { mover(-vel2, vel2); } if (dir > 1) { if (dir > 4) { this._xscale = -10; } else { this._xscale = 10; } } if (dir == 8) { estado = 0; } if (andando == 0) { andando = 1; gotoAndPlay ("andar"); } } } else if (estado == 2) { if (_root.Beth.estado < 20) { if (this._y > _root.Beth._y) { mover(0, -vel); } if (this._y < _root.Beth._y) { mover(0, vel); } if ((this._x + DAmax) < _root.Beth._x) { this._xscale = 10; mover(vel, 0); if (Math.abs(this._y - _root.Beth._y) < 4) { if (spell != "") { estado = 4; ac = 0; atacando = false; stop(); } } } else if ((this._x - DAmax) > _root.Beth._x) { this._xscale = -10; mover(-vel, 0); if (Math.abs(this._y - _root.Beth._y) < 4) { if (spell != "") { estado = 4; ac = 0; atacando = false; stop(); } } } else if (Math.abs(this._x - _root.Beth._x) < DAmin) { if (this._x < _root.Beth._x) { this._xscale = -10; mover(-vel, 0); } else { this._xscale = 10; mover(vel, 0); } } else if (Math.abs(this._y - _root.Beth._y) < 4) { if (this._x > _root.Beth._x) { this._xscale = -10; } else { this._xscale = 10; } estado = 3; ac = 0; atacando = false; stop(); andando = 1; } if (andando == 0) { andando = 1; gotoAndPlay ("andar"); } } else if (_root.Beth.estado == 103) { if (fatality > 0) { _root.Beth.estado = fatality; _root.Beth.raper = this; } } else { estado = 0; } } else if (estado == 3) { if (ac < 2) { if (!atacando) { gotoAndPlay ("atacar"); atacando = true; BethGolpeada = false; andando = 0; } } else if (!BethGolpeada) { if (BethAtacable()) { _root.Beth.HP = _root.Beth.HP - _root.da\u00F1o(_root.d(da\u00F1o, nivel + 1), _root.Beth.CAF, _root.Beth._x, _root.Beth._y); BethGolpeada = true; } } if (!atacando) { estado = 0; } ac++; } else if (estado == 4) { if (ac < 2) { if (!atacando) { gotoAndPlay(spell); atacando = true; andando = 0; } } if (!atacando) { lanzarConjuro(); estado = 0; } ac++; } else if (estado == 15) { ac++; if (ac > 5) { estado = 0; ac = 0; } else if (this._xscale > 0) { mover(-3, 0); } else { mover(3, 0); } } else if (estado == 20) { gotoAndStop ("vacio"); lanzadaClip._y = (-h) * 10; reset_barrita(); ac = ac - 1; h = h + ac; mover(((-this._xscale) * 3) / 10, 0); if (ac == -8) { estado = 100; lanzadaClip.removeMovieClip(); gotoAndStop ("muerta"); reset_barrita(); ac = 0; } } else if (estado == 100) { ac++; if (recover) { if (HP > 0) { ac = 40; } } if (ac > 30) { if (HP > 0) { estado = 0; } else { _root.exp(XP, this._x, this._y); estado = 101; ac = 0; this._visible = false; barrita._visible = false; } } } else if (estado == 101) { if (respawn > 0) { ac++; if (ac > respawn) { estado = 0; HP = MHP; if (MMP > 1) { MP = MMP; } this._visible = true; } } } barrita.b1 = HP; } } var vel = 2; var vel2 = 1; var nivel = 1; var da\u00F1o = 3; var MHP = 6; var MMP = 1; var MSP = 100; var CAF = 0; var RF = 0; var XP = 1; var fatality = -1; var spell = ""; var recover = false; var lanzadaN = "rata_volando"; var produce_sombra = true; var respawn = 1000; vel = 3; vel2 = 3; initvars(2); MHP = 10; MMP = 1; MSP = 1; CAF = 2; lanzadaN = "rataBoss_volando"; produce_sombra = true; respawn = 0; var HP = MHP; var MP; var SP = 0; if (MMP < 2) { MP = 0; } else { MP = MMP; } var andando = 0; var estado = 0; if (!this._visible) { estado = 101; } var ac = 0; var h; var dir = 0; _root.addSprite(this); var barrita = _root.barra(this, 50, HP, MHP, MP, MMP, SP, MSP); var lanzadaClip; var sombra; if (produce_sombra) { sombra = _root.darSombra(this); } var atacando = false; var BethGolpeada = true; var DA = 0; var DAmax = 0; var DAmin = 0; var testeandodistancias = true; this.load = cargando; this.onEnterFrame = entrando; stop();
Symbol 820 MovieClip Frame 2
stop();
Symbol 820 MovieClip Frame 10
gotoAndPlay ("andar");
Symbol 820 MovieClip Frame 11
Symbol 820 MovieClip Frame 16
atacando = false; stop();
Symbol 820 MovieClip Frame 17
stop();
Symbol 820 MovieClip Frame 18
stop();
Symbol 835 MovieClip Frame 1
function initvars(n) { nivel = n; Set("da\u00F1o", 2 * n); MHP = (3 * n) + 3; MMP = 5 * n; CAF = n; RF = n; XP = _root.expMob(n); } function reset_barrita() { barrita.b3 = 1; barrita.Mb3 = 1; barrita._y = 0; barrita.b3 = SP; barrita.Mb3 = MSP; barrita._y = (-this._height) * 10; } function mover(xx, yy) { var _local4 = this._x + xx; var _local3 = this._y + yy; if (_root.dentrodelcamino(_local4 + DA, _local3)) { if (_root.dentrodelcamino(_local4 - DA, _local3)) { this._x = _local4; this._y = _local3; } } } function BethAtacable() { var _local3 = false; if (Math.abs(this._y - _root.Beth._y) < 5) { if (_root.Beth._x < this._x) { if (_root.Beth._x > (this.getBounds(_root).xMin - 5)) { _local3 = true; } } if (_root.Beth._x > this._x) { if (_root.Beth._x < (this.getBounds(_root).xMax + 5)) { _local3 = true; } } } return(_local3); } function lanzarConjuro() { var _local3 = 1; if (spell == "Spell_Slimeball") { _local3 = 0; } _root.lanzarConjuro(this, spell, 17, da\u00F1o, _local3); } function cargando() { } function entrando() { if (testeandodistancias) { if (DA == 0) { gotoAndPlay ("atacar"); atacando = true; } if (atacando) { if (this._xscale > 0) { ac = this.getBounds(_root).xMax - this._x; } else { ac = this._x - this.getBounds(_root).xMin; } if (ac > DA) { DA = ac; } } else { gotoAndStop ("parada"); testeandodistancias = false; DAmax = DA + 4; DAmin = DA - 4; ac = 0; } } else if (!_root.Inventario._visible) { if (_root.distancia(_root.Beth, this, 80, 60)) { if (estado < 2) { estado = 2; barrita._visible = true; } } else if (estado == 2) { estado = 0; } if (estado < 10) { var _local5 = false; var _local3; if (_root.Beth.estado == 3) { if (Math.abs(this._y - _root.Beth._y) < 5) { if ((((_root.Beth._xscale > 0) && (this._x > _root.Beth._x)) && (this._x < (_root.Beth.getBounds(_root).xMax + 2))) || (((_root.Beth._xscale < 0) && (this._x < _root.Beth._x)) && (this._x > (_root.Beth.getBounds(_root).xMin - 2)))) { _local5 = true; this._xscale = -_root.Beth._xscale; ac = _root.da\u00F1o(_root.Beth.da\u00F1oPatadaBeth(), CAF, this._x, this._y); HP = HP - ac; } } } _local3 = 0; while (_local3 < _root.MAXspell) { if (_root.spell[_local3]._visible) { if (_root.spell[_local3].timer > 0) { if (_root.distancia(_root.spell[_local3], this, 10, 10)) { var _local4 = CAF; if (_root.spell[_local3].abso == 1) { _local4 = RF; } _root.spell[_local3].timer = 0; _local5 = true; this._xscale = (-_root.spell[_local3]._xscale) / 10; ac = _root.da\u00F1o(_root.spell[_local3]["da\u00F1o"], _local4, this._x, this._y); HP = HP - ac; } } } _local3++; } if (_local5) { if (ac > 0) { estado = 20; andando = 0; h = 0; gotoAndStop ("vacio"); lanzadaClip = this.attachMovie(lanzadaN, "lanzada", this.getNextHighestDepth()); lanzadaClip._x = 0; lanzadaClip._y = 0; ac = 9; } else { gotoAndStop ("bloquear"); estado = 15; andando = 0; ac = 0; } } } if (estado == 0) { andando = 0; gotoAndStop ("parada"); barrita._visible = false; ac--; if (ac < 0) { estado = 1; } } else if (estado == 1) { ac--; if (ac < 0) { dir = _root.round(Math.random() * 8); ac = _root.round(Math.random() * 20); } else { if (dir == 0) { mover(0, vel2); } if (dir == 1) { mover(0, -vel2); } if (dir == 2) { mover(vel2, vel2); } if (dir == 3) { mover(vel2, 0); } if (dir == 4) { mover(vel2, -vel2); } if (dir == 5) { mover(-vel2, -vel2); } if (dir == 6) { mover(-vel2, 0); } if (dir == 7) { mover(-vel2, vel2); } if (dir > 1) { if (dir > 4) { this._xscale = -10; } else { this._xscale = 10; } } if (dir == 8) { estado = 0; } if (andando == 0) { andando = 1; gotoAndPlay ("andar"); } } } else if (estado == 2) { if (_root.Beth.estado < 20) { if (this._y > _root.Beth._y) { mover(0, -vel); } if (this._y < _root.Beth._y) { mover(0, vel); } if ((this._x + DAmax) < _root.Beth._x) { this._xscale = 10; mover(vel, 0); if (Math.abs(this._y - _root.Beth._y) < 4) { if (spell != "") { estado = 4; ac = 0; atacando = false; stop(); } } } else if ((this._x - DAmax) > _root.Beth._x) { this._xscale = -10; mover(-vel, 0); if (Math.abs(this._y - _root.Beth._y) < 4) { if (spell != "") { estado = 4; ac = 0; atacando = false; stop(); } } } else if (Math.abs(this._x - _root.Beth._x) < DAmin) { if (this._x < _root.Beth._x) { this._xscale = -10; mover(-vel, 0); } else { this._xscale = 10; mover(vel, 0); } } else if (Math.abs(this._y - _root.Beth._y) < 4) { if (this._x > _root.Beth._x) { this._xscale = -10; } else { this._xscale = 10; } estado = 3; ac = 0; atacando = false; stop(); andando = 1; } if (andando == 0) { andando = 1; gotoAndPlay ("andar"); } } else if (_root.Beth.estado == 103) { if (fatality > 0) { _root.Beth.estado = fatality; _root.Beth.raper = this; } } else { estado = 0; } } else if (estado == 3) { if (ac < 2) { if (!atacando) { gotoAndPlay ("atacar"); atacando = true; BethGolpeada = false; andando = 0; } } else if (!BethGolpeada) { if (BethAtacable()) { _root.Beth.HP = _root.Beth.HP - _root.da\u00F1o(_root.d(da\u00F1o, nivel + 1), _root.Beth.CAF, _root.Beth._x, _root.Beth._y); BethGolpeada = true; } } if (!atacando) { estado = 0; } ac++; } else if (estado == 4) { if (ac < 2) { if (!atacando) { gotoAndPlay(spell); atacando = true; andando = 0; } } if (!atacando) { lanzarConjuro(); estado = 0; } ac++; } else if (estado == 15) { ac++; if (ac > 5) { estado = 0; ac = 0; } else if (this._xscale > 0) { mover(-3, 0); } else { mover(3, 0); } } else if (estado == 20) { gotoAndStop ("vacio"); lanzadaClip._y = (-h) * 10; reset_barrita(); ac = ac - 1; h = h + ac; mover(((-this._xscale) * 3) / 10, 0); if (ac == -8) { estado = 100; lanzadaClip.removeMovieClip(); gotoAndStop ("muerta"); reset_barrita(); ac = 0; } } else if (estado == 100) { ac++; if (recover) { if (HP > 0) { ac = 40; } } if (ac > 30) { if (HP > 0) { estado = 0; } else { _root.exp(XP, this._x, this._y); estado = 101; ac = 0; this._visible = false; barrita._visible = false; } } } else if (estado == 101) { if (respawn > 0) { ac++; if (ac > respawn) { estado = 0; HP = MHP; if (MMP > 1) { MP = MMP; } this._visible = true; } } } barrita.b1 = HP; } } var vel = 2; var vel2 = 1; var nivel = 1; var da\u00F1o = 3; var MHP = 6; var MMP = 1; var MSP = 100; var CAF = 0; var RF = 0; var XP = 1; var fatality = -1; var spell = ""; var recover = false; var lanzadaN = "rata_volando"; var produce_sombra = true; var respawn = 1000; vel = 4; vel2 = 4; initvars(2); Set("da\u00F1o", 1); MHP = 6; MMP = 1; MSP = 1; CAF = 1; lanzadaN = "Snake_volando"; produce_sombra = false; respawn = 1000; var HP = MHP; var MP; var SP = 0; if (MMP < 2) { MP = 0; } else { MP = MMP; } var andando = 0; var estado = 0; if (!this._visible) { estado = 101; } var ac = 0; var h; var dir = 0; _root.addSprite(this); var barrita = _root.barra(this, 50, HP, MHP, MP, MMP, SP, MSP); var lanzadaClip; var sombra; if (produce_sombra) { sombra = _root.darSombra(this); } var atacando = false; var BethGolpeada = true; var DA = 0; var DAmax = 0; var DAmin = 0; var testeandodistancias = true; this.load = cargando; this.onEnterFrame = entrando; stop();
Symbol 835 MovieClip Frame 9
var a = (this._x - ((11.3 * this._xscale) / 10)); if (_root.dentrodelcamino(a, this._y)) { this._x = a; } gotoAndPlay ("andar");
Symbol 835 MovieClip Frame 10
Symbol 835 MovieClip Frame 13
atacando = false; stop();
Symbol 850 MovieClip Frame 1
function initvars(n) { nivel = n; Set("da\u00F1o", 2 * n); MHP = (3 * n) + 3; MMP = 5 * n; CAF = n; RF = n; XP = _root.expMob(n); } function reset_barrita() { barrita.b3 = 1; barrita.Mb3 = 1; barrita._y = 0; barrita.b3 = SP; barrita.Mb3 = MSP; barrita._y = (-this._height) * 10; } function mover(xx, yy) { var _local4 = this._x + xx; var _local3 = this._y + yy; if (_root.dentrodelcamino(_local4 + DA, _local3)) { if (_root.dentrodelcamino(_local4 - DA, _local3)) { this._x = _local4; this._y = _local3; } } } function BethAtacable() { var _local3 = false; if (Math.abs(this._y - _root.Beth._y) < 5) { if (_root.Beth._x < this._x) { if (_root.Beth._x > (this.getBounds(_root).xMin - 5)) { _local3 = true; } } if (_root.Beth._x > this._x) { if (_root.Beth._x < (this.getBounds(_root).xMax + 5)) { _local3 = true; } } } return(_local3); } function lanzarConjuro() { var _local3 = 1; if (spell == "Spell_Slimeball") { _local3 = 0; } _root.lanzarConjuro(this, spell, 17, da\u00F1o, _local3); } function cargando() { } function entrando() { if (testeandodistancias) { if (DA == 0) { gotoAndPlay ("atacar"); atacando = true; } if (atacando) { if (this._xscale > 0) { ac = this.getBounds(_root).xMax - this._x; } else { ac = this._x - this.getBounds(_root).xMin; } if (ac > DA) { DA = ac; } } else { gotoAndStop ("parada"); testeandodistancias = false; DAmax = DA + 4; DAmin = DA - 4; ac = 0; } } else if (!_root.Inventario._visible) { if (_root.distancia(_root.Beth, this, 80, 60)) { if (estado < 2) { estado = 2; barrita._visible = true; } } else if (estado == 2) { estado = 0; } if (estado < 10) { var _local5 = false; var _local3; if (_root.Beth.estado == 3) { if (Math.abs(this._y - _root.Beth._y) < 5) { if ((((_root.Beth._xscale > 0) && (this._x > _root.Beth._x)) && (this._x < (_root.Beth.getBounds(_root).xMax + 2))) || (((_root.Beth._xscale < 0) && (this._x < _root.Beth._x)) && (this._x > (_root.Beth.getBounds(_root).xMin - 2)))) { _local5 = true; this._xscale = -_root.Beth._xscale; ac = _root.da\u00F1o(_root.Beth.da\u00F1oPatadaBeth(), CAF, this._x, this._y); HP = HP - ac; } } } _local3 = 0; while (_local3 < _root.MAXspell) { if (_root.spell[_local3]._visible) { if (_root.spell[_local3].timer > 0) { if (_root.distancia(_root.spell[_local3], this, 10, 10)) { var _local4 = CAF; if (_root.spell[_local3].abso == 1) { _local4 = RF; } _root.spell[_local3].timer = 0; _local5 = true; this._xscale = (-_root.spell[_local3]._xscale) / 10; ac = _root.da\u00F1o(_root.spell[_local3]["da\u00F1o"], _local4, this._x, this._y); HP = HP - ac; } } } _local3++; } if (_local5) { if (ac > 0) { estado = 20; andando = 0; h = 0; gotoAndStop ("vacio"); lanzadaClip = this.attachMovie(lanzadaN, "lanzada", this.getNextHighestDepth()); lanzadaClip._x = 0; lanzadaClip._y = 0; ac = 9; } else { gotoAndStop ("bloquear"); estado = 15; andando = 0; ac = 0; } } } if (estado == 0) { andando = 0; gotoAndStop ("parada"); barrita._visible = false; ac--; if (ac < 0) { estado = 1; } } else if (estado == 1) { ac--; if (ac < 0) { dir = _root.round(Math.random() * 8); ac = _root.round(Math.random() * 20); } else { if (dir == 0) { mover(0, vel2); } if (dir == 1) { mover(0, -vel2); } if (dir == 2) { mover(vel2, vel2); } if (dir == 3) { mover(vel2, 0); } if (dir == 4) { mover(vel2, -vel2); } if (dir == 5) { mover(-vel2, -vel2); } if (dir == 6) { mover(-vel2, 0); } if (dir == 7) { mover(-vel2, vel2); } if (dir > 1) { if (dir > 4) { this._xscale = -10; } else { this._xscale = 10; } } if (dir == 8) { estado = 0; } if (andando == 0) { andando = 1; gotoAndPlay ("andar"); } } } else if (estado == 2) { if (_root.Beth.estado < 20) { if (this._y > _root.Beth._y) { mover(0, -vel); } if (this._y < _root.Beth._y) { mover(0, vel); } if ((this._x + DAmax) < _root.Beth._x) { this._xscale = 10; mover(vel, 0); if (Math.abs(this._y - _root.Beth._y) < 4) { if (spell != "") { estado = 4; ac = 0; atacando = false; stop(); } } } else if ((this._x - DAmax) > _root.Beth._x) { this._xscale = -10; mover(-vel, 0); if (Math.abs(this._y - _root.Beth._y) < 4) { if (spell != "") { estado = 4; ac = 0; atacando = false; stop(); } } } else if (Math.abs(this._x - _root.Beth._x) < DAmin) { if (this._x < _root.Beth._x) { this._xscale = -10; mover(-vel, 0); } else { this._xscale = 10; mover(vel, 0); } } else if (Math.abs(this._y - _root.Beth._y) < 4) { if (this._x > _root.Beth._x) { this._xscale = -10; } else { this._xscale = 10; } estado = 3; ac = 0; atacando = false; stop(); andando = 1; } if (andando == 0) { andando = 1; gotoAndPlay ("andar"); } } else if (_root.Beth.estado == 103) { if (fatality > 0) { _root.Beth.estado = fatality; _root.Beth.raper = this; } } else { estado = 0; } } else if (estado == 3) { if (ac < 2) { if (!atacando) { gotoAndPlay ("atacar"); atacando = true; BethGolpeada = false; andando = 0; } } else if (!BethGolpeada) { if (BethAtacable()) { _root.Beth.HP = _root.Beth.HP - _root.da\u00F1o(_root.d(da\u00F1o, nivel + 1), _root.Beth.CAF, _root.Beth._x, _root.Beth._y); BethGolpeada = true; } } if (!atacando) { estado = 0; } ac++; } else if (estado == 4) { if (ac < 2) { if (!atacando) { gotoAndPlay(spell); atacando = true; andando = 0; } } if (!atacando) { lanzarConjuro(); estado = 0; } ac++; } else if (estado == 15) { ac++; if (ac > 5) { estado = 0; ac = 0; } else if (this._xscale > 0) { mover(-3, 0); } else { mover(3, 0); } } else if (estado == 20) { gotoAndStop ("vacio"); lanzadaClip._y = (-h) * 10; reset_barrita(); ac = ac - 1; h = h + ac; mover(((-this._xscale) * 3) / 10, 0); if (ac == -8) { estado = 100; lanzadaClip.removeMovieClip(); gotoAndStop ("muerta"); reset_barrita(); ac = 0; } } else if (estado == 100) { ac++; if (recover) { if (HP > 0) { ac = 40; } } if (ac > 30) { if (HP > 0) { estado = 0; } else { _root.exp(XP, this._x, this._y); estado = 101; ac = 0; this._visible = false; barrita._visible = false; } } } else if (estado == 101) { if (respawn > 0) { ac++; if (ac > respawn) { estado = 0; HP = MHP; if (MMP > 1) { MP = MMP; } this._visible = true; } } } barrita.b1 = HP; } } var vel = 2; var vel2 = 1; var nivel = 1; var da\u00F1o = 3; var MHP = 6; var MMP = 1; var MSP = 100; var CAF = 0; var RF = 0; var XP = 1; var fatality = -1; var spell = ""; var recover = false; var lanzadaN = "rata_volando"; var produce_sombra = true; var respawn = 1000; vel = 2; vel2 = 1; initvars(3); MMP = 1; MSP = 1; CAF = 4; RF = 0; lanzadaN = "Slime_volando"; respawn = 1000; var HP = MHP; var MP; var SP = 0; if (MMP < 2) { MP = 0; } else { MP = MMP; } var andando = 0; var estado = 0; if (!this._visible) { estado = 101; } var ac = 0; var h; var dir = 0; _root.addSprite(this); var barrita = _root.barra(this, 50, HP, MHP, MP, MMP, SP, MSP); var lanzadaClip; var sombra; if (produce_sombra) { sombra = _root.darSombra(this); } var atacando = false; var BethGolpeada = true; var DA = 0; var DAmax = 0; var DAmin = 0; var testeandodistancias = true; this.load = cargando; this.onEnterFrame = entrando; stop();
Symbol 850 MovieClip Frame 11
gotoAndPlay ("andar");
Symbol 850 MovieClip Frame 21
atacando = false; stop();
Symbol 853 MovieClip Frame 1
function initvars(n) { nivel = n; Set("da\u00F1o", 2 * n); MHP = (3 * n) + 3; MMP = 5 * n; CAF = n; RF = n; XP = _root.expMob(n); } function reset_barrita() { barrita.b3 = 1; barrita.Mb3 = 1; barrita._y = 0; barrita.b3 = SP; barrita.Mb3 = MSP; barrita._y = (-this._height) * 10; } function mover(xx, yy) { var _local4 = this._x + xx; var _local3 = this._y + yy; if (_root.dentrodelcamino(_local4 + DA, _local3)) { if (_root.dentrodelcamino(_local4 - DA, _local3)) { this._x = _local4; this._y = _local3; } } } function BethAtacable() { var _local3 = false; if (Math.abs(this._y - _root.Beth._y) < 5) { if (_root.Beth._x < this._x) { if (_root.Beth._x > (this.getBounds(_root).xMin - 5)) { _local3 = true; } } if (_root.Beth._x > this._x) { if (_root.Beth._x < (this.getBounds(_root).xMax + 5)) { _local3 = true; } } } return(_local3); } function lanzarConjuro() { var _local3 = 1; if (spell == "Spell_Slimeball") { _local3 = 0; } _root.lanzarConjuro(this, spell, 17, da\u00F1o, _local3); } function cargando() { } function entrando() { if (testeandodistancias) { if (DA == 0) { gotoAndPlay ("atacar"); atacando = true; } if (atacando) { if (this._xscale > 0) { ac = this.getBounds(_root).xMax - this._x; } else { ac = this._x - this.getBounds(_root).xMin; } if (ac > DA) { DA = ac; } } else { gotoAndStop ("parada"); testeandodistancias = false; DAmax = DA + 4; DAmin = DA - 4; ac = 0; } } else if (!_root.Inventario._visible) { if (_root.distancia(_root.Beth, this, 80, 60)) { if (estado < 2) { estado = 2; barrita._visible = true; } } else if (estado == 2) { estado = 0; } if (estado < 10) { var _local5 = false; var _local3; if (_root.Beth.estado == 3) { if (Math.abs(this._y - _root.Beth._y) < 5) { if ((((_root.Beth._xscale > 0) && (this._x > _root.Beth._x)) && (this._x < (_root.Beth.getBounds(_root).xMax + 2))) || (((_root.Beth._xscale < 0) && (this._x < _root.Beth._x)) && (this._x > (_root.Beth.getBounds(_root).xMin - 2)))) { _local5 = true; this._xscale = -_root.Beth._xscale; ac = _root.da\u00F1o(_root.Beth.da\u00F1oPatadaBeth(), CAF, this._x, this._y); HP = HP - ac; } } } _local3 = 0; while (_local3 < _root.MAXspell) { if (_root.spell[_local3]._visible) { if (_root.spell[_local3].timer > 0) { if (_root.distancia(_root.spell[_local3], this, 10, 10)) { var _local4 = CAF; if (_root.spell[_local3].abso == 1) { _local4 = RF; } _root.spell[_local3].timer = 0; _local5 = true; this._xscale = (-_root.spell[_local3]._xscale) / 10; ac = _root.da\u00F1o(_root.spell[_local3]["da\u00F1o"], _local4, this._x, this._y); HP = HP - ac; } } } _local3++; } if (_local5) { if (ac > 0) { estado = 20; andando = 0; h = 0; gotoAndStop ("vacio"); lanzadaClip = this.attachMovie(lanzadaN, "lanzada", this.getNextHighestDepth()); lanzadaClip._x = 0; lanzadaClip._y = 0; ac = 9; } else { gotoAndStop ("bloquear"); estado = 15; andando = 0; ac = 0; } } } if (estado == 0) { andando = 0; gotoAndStop ("parada"); barrita._visible = false; ac--; if (ac < 0) { estado = 1; } } else if (estado == 1) { ac--; if (ac < 0) { dir = _root.round(Math.random() * 8); ac = _root.round(Math.random() * 20); } else { if (dir == 0) { mover(0, vel2); } if (dir == 1) { mover(0, -vel2); } if (dir == 2) { mover(vel2, vel2); } if (dir == 3) { mover(vel2, 0); } if (dir == 4) { mover(vel2, -vel2); } if (dir == 5) { mover(-vel2, -vel2); } if (dir == 6) { mover(-vel2, 0); } if (dir == 7) { mover(-vel2, vel2); } if (dir > 1) { if (dir > 4) { this._xscale = -10; } else { this._xscale = 10; } } if (dir == 8) { estado = 0; } if (andando == 0) { andando = 1; gotoAndPlay ("andar"); } } } else if (estado == 2) { if (_root.Beth.estado < 20) { if (this._y > _root.Beth._y) { mover(0, -vel); } if (this._y < _root.Beth._y) { mover(0, vel); } if ((this._x + DAmax) < _root.Beth._x) { this._xscale = 10; mover(vel, 0); if (Math.abs(this._y - _root.Beth._y) < 4) { if (spell != "") { estado = 4; ac = 0; atacando = false; stop(); } } } else if ((this._x - DAmax) > _root.Beth._x) { this._xscale = -10; mover(-vel, 0); if (Math.abs(this._y - _root.Beth._y) < 4) { if (spell != "") { estado = 4; ac = 0; atacando = false; stop(); } } } else if (Math.abs(this._x - _root.Beth._x) < DAmin) { if (this._x < _root.Beth._x) { this._xscale = -10; mover(-vel, 0); } else { this._xscale = 10; mover(vel, 0); } } else if (Math.abs(this._y - _root.Beth._y) < 4) { if (this._x > _root.Beth._x) { this._xscale = -10; } else { this._xscale = 10; } estado = 3; ac = 0; atacando = false; stop(); andando = 1; } if (andando == 0) { andando = 1; gotoAndPlay ("andar"); } } else if (_root.Beth.estado == 103) { if (fatality > 0) { _root.Beth.estado = fatality; _root.Beth.raper = this; } } else { estado = 0; } } else if (estado == 3) { if (ac < 2) { if (!atacando) { gotoAndPlay ("atacar"); atacando = true; BethGolpeada = false; andando = 0; } } else if (!BethGolpeada) { if (BethAtacable()) { _root.Beth.HP = _root.Beth.HP - _root.da\u00F1o(_root.d(da\u00F1o, nivel + 1), _root.Beth.CAF, _root.Beth._x, _root.Beth._y); BethGolpeada = true; } } if (!atacando) { estado = 0; } ac++; } else if (estado == 4) { if (ac < 2) { if (!atacando) { gotoAndPlay(spell); atacando = true; andando = 0; } } if (!atacando) { lanzarConjuro(); estado = 0; } ac++; } else if (estado == 15) { ac++; if (ac > 5) { estado = 0; ac = 0; } else if (this._xscale > 0) { mover(-3, 0); } else { mover(3, 0); } } else if (estado == 20) { gotoAndStop ("vacio"); lanzadaClip._y = (-h) * 10; reset_barrita(); ac = ac - 1; h = h + ac; mover(((-this._xscale) * 3) / 10, 0); if (ac == -8) { estado = 100; lanzadaClip.removeMovieClip(); gotoAndStop ("muerta"); reset_barrita(); ac = 0; } } else if (estado == 100) { ac++; if (recover) { if (HP > 0) { ac = 40; } } if (ac > 30) { if (HP > 0) { estado = 0; } else { _root.exp(XP, this._x, this._y); estado = 101; ac = 0; this._visible = false; barrita._visible = false; } } } else if (estado == 101) { if (respawn > 0) { ac++; if (ac > respawn) { estado = 0; HP = MHP; if (MMP > 1) { MP = MMP; } this._visible = true; } } } barrita.b1 = HP; } } var vel = 2; var vel2 = 1; var nivel = 1; var da\u00F1o = 3; var MHP = 6; var MMP = 1; var MSP = 100; var CAF = 0; var RF = 0; var XP = 1; var fatality = -1; var spell = ""; var recover = false; var lanzadaN = "rata_volando"; var produce_sombra = true; var respawn = 1000; vel = 2; vel2 = 1; initvars(4); MMP = 1; MSP = 1; recover = true; lanzadaN = "Lizard_volando"; produce_sombra = true; respawn = 700; var HP = MHP; var MP; var SP = 0; if (MMP < 2) { MP = 0; } else { MP = MMP; } var andando = 0; var estado = 0; if (!this._visible) { estado = 101; } var ac = 0; var h; var dir = 0; _root.addSprite(this); var barrita = _root.barra(this, 50, HP, MHP, MP, MMP, SP, MSP); var lanzadaClip; var sombra; if (produce_sombra) { sombra = _root.darSombra(this); } var atacando = false; var BethGolpeada = true; var DA = 0; var DAmax = 0; var DAmin = 0; var testeandodistancias = true; this.load = cargando; this.onEnterFrame = entrando; stop();
Symbol 853 MovieClip Frame 40
gotoAndPlay ("andar");
Symbol 853 MovieClip Frame 63
atacando = false; stop();
Symbol 906 MovieClip Frame 32
stop();
Symbol 906 MovieClip Frame 101
gotoAndPlay (1);
Symbol 907 MovieClip Frame 1
c1._xscale = _root.d(400, 200); c2._xscale = _root.d(400, 200); c3._xscale = _root.d(400, 200); c4._xscale = _root.d(400, 200); c5._xscale = _root.d(400, 200); c1._yscale = _root.d(400, 200); c2._yscale = _root.d(400, 200); c3._yscale = _root.d(400, 200); c4._yscale = _root.d(400, 200); c5._yscale = _root.d(400, 200); c2.gotoAndPlay(95); c3.gotoAndPlay(90); c4.gotoAndPlay(85); c5.gotoAndPlay(80); stop();
Symbol 910 MovieClip Frame 1
stop();
Symbol 910 MovieClip Frame 86
stop();
Symbol 912 MovieClip Frame 1
function initvars(n) { nivel = n; Set("da\u00F1o", 2 * n); MHP = (3 * n) + 3; MMP = 5 * n; CAF = n; RF = n; XP = _root.expMob(n); } function reset_barrita() { barrita.b3 = 1; barrita.Mb3 = 1; barrita._y = 0; barrita.b3 = SP; barrita.Mb3 = MSP; barrita._y = (-this._height) * 10; } function mover(xx, yy) { var _local4 = this._x + xx; var _local3 = this._y + yy; if (_root.dentrodelcamino(_local4 + DA, _local3)) { if (_root.dentrodelcamino(_local4 - DA, _local3)) { this._x = _local4; this._y = _local3; } } } function BethAtacable() { var _local3 = false; if (Math.abs(this._y - _root.Beth._y) < 5) { if (_root.Beth._x < this._x) { if (_root.Beth._x > (this.getBounds(_root).xMin - 5)) { _local3 = true; } } if (_root.Beth._x > this._x) { if (_root.Beth._x < (this.getBounds(_root).xMax + 5)) { _local3 = true; } } } return(_local3); } function lanzarConjuro() { var _local3 = 1; if (spell == "Spell_Slimeball") { _local3 = 0; } _root.lanzarConjuro(this, spell, 17, da\u00F1o, _local3); } function cargando() { } function entrando() { if (testeandodistancias) { if (DA == 0) { gotoAndPlay ("atacar"); atacando = true; } if (atacando) { if (this._xscale > 0) { ac = this.getBounds(_root).xMax - this._x; } else { ac = this._x - this.getBounds(_root).xMin; } if (ac > DA) { DA = ac; } } else { gotoAndStop ("parada"); testeandodistancias = false; DAmax = DA + 4; DAmin = DA - 4; ac = 0; } } else if (!_root.Inventario._visible) { if (_root.distancia(_root.Beth, this, 80, 60)) { if (estado < 2) { estado = 2; barrita._visible = true; } } else if (estado == 2) { estado = 0; } if (estado < 10) { var _local5 = false; var _local3; if (_root.Beth.estado == 3) { if (Math.abs(this._y - _root.Beth._y) < 5) { if ((((_root.Beth._xscale > 0) && (this._x > _root.Beth._x)) && (this._x < (_root.Beth.getBounds(_root).xMax + 2))) || (((_root.Beth._xscale < 0) && (this._x < _root.Beth._x)) && (this._x > (_root.Beth.getBounds(_root).xMin - 2)))) { _local5 = true; this._xscale = -_root.Beth._xscale; ac = _root.da\u00F1o(_root.Beth.da\u00F1oPatadaBeth(), CAF, this._x, this._y); HP = HP - ac; } } } _local3 = 0; while (_local3 < _root.MAXspell) { if (_root.spell[_local3]._visible) { if (_root.spell[_local3].timer > 0) { if (_root.distancia(_root.spell[_local3], this, 10, 10)) { var _local4 = CAF; if (_root.spell[_local3].abso == 1) { _local4 = RF; } _root.spell[_local3].timer = 0; _local5 = true; this._xscale = (-_root.spell[_local3]._xscale) / 10; ac = _root.da\u00F1o(_root.spell[_local3]["da\u00F1o"], _local4, this._x, this._y); HP = HP - ac; } } } _local3++; } if (_local5) { if (ac > 0) { estado = 20; andando = 0; h = 0; gotoAndStop ("vacio"); lanzadaClip = this.attachMovie(lanzadaN, "lanzada", this.getNextHighestDepth()); lanzadaClip._x = 0; lanzadaClip._y = 0; ac = 9; } else { gotoAndStop ("bloquear"); estado = 15; andando = 0; ac = 0; } } } if (estado == 0) { andando = 0; gotoAndStop ("parada"); barrita._visible = false; ac--; if (ac < 0) { estado = 1; } } else if (estado == 1) { ac--; if (ac < 0) { dir = _root.round(Math.random() * 8); ac = _root.round(Math.random() * 20); } else { if (dir == 0) { mover(0, vel2); } if (dir == 1) { mover(0, -vel2); } if (dir == 2) { mover(vel2, vel2); } if (dir == 3) { mover(vel2, 0); } if (dir == 4) { mover(vel2, -vel2); } if (dir == 5) { mover(-vel2, -vel2); } if (dir == 6) { mover(-vel2, 0); } if (dir == 7) { mover(-vel2, vel2); } if (dir > 1) { if (dir > 4) { this._xscale = -10; } else { this._xscale = 10; } } if (dir == 8) { estado = 0; } if (andando == 0) { andando = 1; gotoAndPlay ("andar"); } } } else if (estado == 2) { if (_root.Beth.estado < 20) { if (this._y > _root.Beth._y) { mover(0, -vel); } if (this._y < _root.Beth._y) { mover(0, vel); } if ((this._x + DAmax) < _root.Beth._x) { this._xscale = 10; mover(vel, 0); if (Math.abs(this._y - _root.Beth._y) < 4) { if (spell != "") { estado = 4; ac = 0; atacando = false; stop(); } } } else if ((this._x - DAmax) > _root.Beth._x) { this._xscale = -10; mover(-vel, 0); if (Math.abs(this._y - _root.Beth._y) < 4) { if (spell != "") { estado = 4; ac = 0; atacando = false; stop(); } } } else if (Math.abs(this._x - _root.Beth._x) < DAmin) { if (this._x < _root.Beth._x) { this._xscale = -10; mover(-vel, 0); } else { this._xscale = 10; mover(vel, 0); } } else if (Math.abs(this._y - _root.Beth._y) < 4) { if (this._x > _root.Beth._x) { this._xscale = -10; } else { this._xscale = 10; } estado = 3; ac = 0; atacando = false; stop(); andando = 1; } if (andando == 0) { andando = 1; gotoAndPlay ("andar"); } } else if (_root.Beth.estado == 103) { if (fatality > 0) { _root.Beth.estado = fatality; _root.Beth.raper = this; } } else { estado = 0; } } else if (estado == 3) { if (ac < 2) { if (!atacando) { gotoAndPlay ("atacar"); atacando = true; BethGolpeada = false; andando = 0; } } else if (!BethGolpeada) { if (BethAtacable()) { _root.Beth.HP = _root.Beth.HP - _root.da\u00F1o(_root.d(da\u00F1o, nivel + 1), _root.Beth.CAF, _root.Beth._x, _root.Beth._y); BethGolpeada = true; } } if (!atacando) { estado = 0; } ac++; } else if (estado == 4) { if (ac < 2) { if (!atacando) { gotoAndPlay(spell); atacando = true; andando = 0; } } if (!atacando) { lanzarConjuro(); estado = 0; } ac++; } else if (estado == 15) { ac++; if (ac > 5) { estado = 0; ac = 0; } else if (this._xscale > 0) { mover(-3, 0); } else { mover(3, 0); } } else if (estado == 20) { gotoAndStop ("vacio"); lanzadaClip._y = (-h) * 10; reset_barrita(); ac = ac - 1; h = h + ac; mover(((-this._xscale) * 3) / 10, 0); if (ac == -8) { estado = 100; lanzadaClip.removeMovieClip(); gotoAndStop ("muerta"); reset_barrita(); ac = 0; } } else if (estado == 100) { ac++; if (recover) { if (HP > 0) { ac = 40; } } if (ac > 30) { if (HP > 0) { estado = 0; } else { _root.exp(XP, this._x, this._y); estado = 101; ac = 0; this._visible = false; barrita._visible = false; } } } else if (estado == 101) { if (respawn > 0) { ac++; if (ac > respawn) { estado = 0; HP = MHP; if (MMP > 1) { MP = MMP; } this._visible = true; } } } barrita.b1 = HP; } } var vel = 2; var vel2 = 1; var nivel = 1; var da\u00F1o = 3; var MHP = 6; var MMP = 1; var MSP = 100; var CAF = 0; var RF = 0; var XP = 1; var fatality = -1; var spell = ""; var recover = false; var lanzadaN = "rata_volando"; var produce_sombra = true; var respawn = 1000; vel = 1; vel2 = 1; initvars(5); MMP = 1; MSP = 100; CAF = 8; RF = 2; spell = "Spell_Slimeball"; fatality = 152; lanzadaN = "Slime_Boss_volando"; respawn = 0; var HP = MHP; var MP; var SP = 0; if (MMP < 2) { MP = 0; } else { MP = MMP; } var andando = 0; var estado = 0; if (!this._visible) { estado = 101; } var ac = 0; var h; var dir = 0; _root.addSprite(this); var barrita = _root.barra(this, 50, HP, MHP, MP, MMP, SP, MSP); var lanzadaClip; var sombra; if (produce_sombra) { sombra = _root.darSombra(this); } var atacando = false; var BethGolpeada = true; var DA = 0; var DAmax = 0; var DAmin = 0; var testeandodistancias = true; this.load = cargando; this.onEnterFrame = entrando; stop();
Symbol 912 MovieClip Frame 11
gotoAndPlay ("andar");
Symbol 912 MovieClip Frame 20
atacando = false; stop();
Symbol 912 MovieClip Frame 31
atacando = false; stop();
Symbol 912 MovieClip Frame 88
stop();
Symbol 912 MovieClip Frame 114
SP = SP + 3; if (SP > 100) { SP = 100; } if (SP > 50) { falo.gotoAndStop(SP - 49); } if (SP < 100) { gotoAndPlay ("rape1_loop"); }
Symbol 912 MovieClip Frame 115
falo.gotoAndPlay("cum"); stop();
Symbol 914 MovieClip Frame 1
_root.addSprite(this); stop();
Symbol 916 MovieClip Frame 1
_root.addSprite(this); stop();
Symbol 919 MovieClip Frame 1
function entrando() { if (_root.Beth._y < this._y) { gotoAndStop ("b"); } else { gotoAndStop ("a"); } } _root.addSprite(this); this.onEnterFrame = entrando; stop();
Symbol 921 MovieClip Frame 1
_root.addSprite(this); var sombra = _root.darSombraInmovil(this); stop();
Symbol 923 MovieClip Frame 1
_root.addSprite(this); stop();
Symbol 925 MovieClip Frame 1
_root.addSprite(this); stop();
Symbol 940 MovieClip Frame 1
function entrando() { if (this._visible) { if (estado == 0) { if (_root.distancia(_root.Beth, this, 15, 7)) { if (_root.Beth.estado == 18) { _root.Beth.estado = 20; estado = 1; ac = 0; _root.decir(this, "Hello, young lady. Could you please help me?", 50); } } } else if (estado == 1) { ac++; if (ac == 50) { _root.decir(this, "I need 10 red mushrooms, but my arthritis makes me too difficult to find them. Could you please find them for me?", 250); _root.Beth.estado = 0; } else if (ac > 100) { ac = 0; estado = 2; } } else if (estado == 2) { if (_root.distancia(_root.Beth, this, 15, 7)) { if (_root.Beth.estado == 18) { if (_root.isItemInInv("Item_Champi", 10)) { _root.decir(this, "Thanks a lot, young lady!", 50); _root.removeItemInInv("Item_Champi", 10); _root.exp(5 * _root.expMob(1), this._x, this._y); _root.Beth.estado = 0; estado = 3; } else { _root.decir(this, "You don't have 10 red mushrooms.", 70); _root.Beth.estado = 0; } } } } else if (estado == 3) { if (_root.distancia(_root.Beth, this, 15, 7)) { if (_root.Beth.estado == 18) { _root.Beth.estado = 20; estado = 4; ac = 0; _root.decir(this, "Young lady, could you please help me once Again? A huge grey rat eats my food while I'm not at home.", 250); } } } else if (estado == 4) { ac++; if (ac == 150) { _root.decir(this, "You'll find the rat going West. Please, kill it and be careful.", 250); } if (ac > 150) { _root.RataBoss.estado = 0; _root.RataBoss._visible = true; _root.Beth.estado = 0; estado = 5; } } else if (estado == 5) { if (_root.distancia(_root.Beth, this, 15, 7)) { if (_root.Beth.estado == 18) { if (_root.RataBoss.estado == 101) { _root.decir(this, "Thanks again, young lady! As reward, take this key. It opens a metal chest. Consider all in the chest as a present for your help", 300); _root.addToInv(_root.str2obj("Item_Llave1")); _root.exp(2 * _root.expMob(1), this._x, this._y); _root.Beth.MMP = _root.Beth.level * 5; _root.Beth.MP = _root.Beth.MMP; estado = 6; } else { _root.decir(this, "The grey rat is still alive. Please, kill it.", 100); } _root.Beth.estado = 0; } } } else if (estado == 6) { if (_root.distancia(_root.Beth, this, 15, 7)) { if (_root.Beth.estado == 18) { _root.decir(this, "You'll find the chest going South. Inside it, there is a strange rock. It's a rune. It will allow you to use arcane powers. But beware of snakes in the way", 300); _root.Beth.estado = 0; } } } } } _root.addSprite(this); var estado = 0; var ac = 0; var sombra = _root.darSombra(this); this.onEnterFrame = entrando; stop();
Symbol 943 MovieClip Frame 1
function entrando() { if (abierto == 0) { if (_root.Beth.estado == 18) { if (_root.distancia(_root.Beth, this, 24, 8)) { _root.Beth.estado = 0; abierto = 1; gotoAndStop (2); i = 0; while (i < 5) { j = _root.d(4, 0); if (j == 0) { c = _root.ItemFijo_Goldbag_L1; } else if (j == 1) { c = _root.ItemFijo_PotionHP1; } else { c = null; } if (c != null) { c._x = (this._x + (12 * i)) - 24; c._y = this._y + 12; c._visible = true; } i++; } } } } } _root.addSprite(this); var abierto = 0; var i; var j; var c; this.onEnterFrame = entrando; stop();
Symbol 950 MovieClip Frame 1
function entrando() { if (abierto == 0) { if (_root.Beth.estado == 18) { if (_root.distancia(_root.Beth, this, 24, 8)) { if (_root.isItemInInv("Item_Llave1", 1)) { _root.Beth.estado = 0; _root.removeItemInInv("Item_Llave1", 1); abierto = 1; gotoAndStop (2); _root.cofre1_botin1._visible = true; _root.cofre1_botin2._visible = true; _root.cofre1_botin3._visible = true; _root.cofre1_botin4._visible = true; _root.cofre1_botin5._visible = true; _root.cofre1_botin6._visible = true; _root.Item_Carta_Vieja._visible = true; _root.Vieja._visible = false; } else { _root.decir(_root.Beth, "It's locked.", 50); } } } } } _root.addSprite(this); var abierto = 0; this.onEnterFrame = entrando; stop();
Symbol 952 MovieClip Frame 1
_root.addSprite(this); stop();
Symbol 954 MovieClip Frame 1
_root.addSprite(this); stop();
Symbol 956 MovieClip Frame 1
_root.addSprite(this); stop();
Symbol 958 MovieClip Frame 1
_root.addSprite(this); stop();
Symbol 960 MovieClip Frame 1
function entrando() { if (this._visible) { if (_root.distancia(_root.Beth, this, 44, 28)) { if (_root.Beth.estado == 18) { _root.Beth.ac = _root.Beth.frame_patada - 15; _root.Beth.estado = 21; _root.Beth._x = this._x; _root.Beth._y = this._y; _root.Beth._xscale = this._xscale; _root.decir(_root.Beth, "I think I need some sleep.", 70); } } } } _root.addSprite(this); this.onEnterFrame = entrando; stop();
Symbol 964 MovieClip Frame 1
stop();
Symbol 985 MovieClip Frame 1
stop();
Symbol 985 MovieClip Frame 7
stop();
Symbol 991 MovieClip Frame 1
function entrando() { if (this._visible) { if (estado == 0) { if (_root.distancia(_root.Beth, this, 15, 7)) { if (_root.Beth.estado == 18) { _root.Beth.estado = 0; estado = 1; _root.decir(this, "I've saved you 3 times. Don't you think I deserve a reward?", 150); } } } else if (estado == 1) { if (_root.distancia(_root.Beth, this, 15, 7)) { if (_root.Beth.estado == 18) { _root.Beth.estado = 0; estado = 2; _root.decir(_root.Beth, "What can I do for you?", 150); _root.decir(this, "Could you let me touch your boobies? Just a little?", 150); } } } else if (estado == 2) { if (_root.distancia(_root.Beth, this, 15, 7)) { if (_root.Beth.estado == 18) { _root.Beth.estado = 0; _root.decir(_root.Beth, "Sorry, but I don't feel confortable with that.", 150); } if (_root.Beth.estado == 19) { _root.Beth.estado = 20; estado = 3; ac = 0; _root.decir(_root.Beth, "Ok, go ahead.", 100); _root.Beth._xscale = 10; this._xscale = -_root.Beth._xscale; } } } else if (estado == 3) { ac++; if (ac == 30) { gotoAndPlay ("andar"); } else if (ac == 31) { bc = 0; ac = 30; if (this._y < (_root.Beth._y - 1)) { this._y = this._y + 2; } else if (this._y > (_root.Beth._y + 1)) { this._y = this._y - 2; } else { bc++; } if (this._x < (_root.Beth._x + 26)) { this._x = this._x + 2; } else if (this._x > (_root.Beth._x + 28)) { this._x = this._x - 2; } else { bc++; } if (bc > 1) { this._xscale = 10; this._x = _root.Beth._x + 27; this._y = _root.Beth._y + 1; gotoAndPlay ("sacarTaburete"); ac = 31; } } else if (ac == 70) { gotoAndPlay ("girar"); } else if (ac == 90) { _root.Beth.exprubor(1); _root.Beth.expcejai(2); _root.Beth.expcejad(2); _root.Beth.SP = 20; } else if ((ac > 90) && (ac < 1000)) { if (MDc == 0) { if (_root.d(5, 0) == 0) { ManoD.gotoAndStop(2); MDc = _root.d(5, 3); _root.Beth.SP++; } } if (MIc == 0) { if (_root.d(5, 0) == 0) { ManoI.gotoAndStop(2); MIc = _root.d(5, 3); } } if (MDc > 0) { MDc--; } else { ManoD.gotoAndStop(1); } if (MIc > 0) { MIc--; } else { ManoI.gotoAndStop(1); } if (_root.Beth.SP > 40) { _root.Beth.expboca(4); Cadera.Paquete._alpha = 100; Cadera.Paquete._xscale = (_root.Beth._xscale * (_root.Beth.SP - 30)) / 5; } if (_root.Beth.SP > 60) { _root.Beth.expojoi(2); _root.Beth.expojod(2); _root.Beth.expboca(6); } if (_root.Beth.SP > 80) { ac = 1000; _root.Beth.expojoi(1); _root.Beth.expojod(1); framegnomo = this._currentframe; } } else if ((ac > 1000) && (ac < 1045)) { framegnomo--; gotoAndStop(framegnomo); } else if (ac == 1045) { stop(); _root.decir(this, "Errrrr.... Sorry... I must go... I have a lot of things to do... See you!", 200); _root.Beth.expboca(4); } else if (ac == 1200) { gotoAndPlay ("andar"); } else if ((ac > 1200) && (ac < 1300)) { if (this._y < _root.EntradaCueva1._y) { this._y = this._y + 4; } if (this._x < (_root.EntradaCueva1._x - 3)) { this._x = this._x + 4; this._xscale = 10; } else if (this._x > (_root.EntradaCueva1._x + 3)) { this._x = this._x - 4; this._xscale = -10; } } else if (ac == 1300) { Cadera.Paquete._visible = false; this._visible = false; this._x = _root.CamaGnomo._x + 60; this._y = _root.CamaGnomo._y; this._xscale = 10; gotoAndStop ("parado"); _root.decir(_root.Beth, "Fucking gnome! I was horny and he just goes!", 150); _root.Beth.slut++; _root.Beth.expojoi(1); _root.Beth.expojod(1); _root.Beth.expboca(3); _root.Beth.exprubor(0); _root.Beth.expcejai(1); _root.Beth.expcejad(1); _root.Beth.estado = 0; _global.muertesPorRata = 3; estado = 4; } } else if (estado == 4) { if (_root.distancia(_root.Beth, this, 15, 7)) { if (_root.Beth.estado == 18) { _root.Beth.estado = 0; estado = 5; _root.decir(_root.Beth, "I suppose you want another reward for rescuing me from the rats, right? What is it now?", 200); _root.decir(this, "Could I rub your thighs and hips?", 100); } } } else if (estado == 5) { if (_root.distancia(_root.Beth, this, 15, 7)) { if (_root.Beth.estado == 18) { _root.Beth.estado = 0; _root.decir(_root.Beth, "Sorry, but I don't feel confortable with that.", 150); } if (_root.Beth.estado == 19) { _root.Beth.estado = 20; estado = 6; ac = 0; _root.decir(_root.Beth, "Ok, go ahead.", 100); _root.Beth._xscale = 10; this._xscale = -_root.Beth._xscale; } } } else if (estado == 6) { ac++; if (ac == 30) { gotoAndPlay ("andar"); } else if (ac == 31) { var bc = 0; ac = 30; if (this._y < (_root.Beth._y - 1)) { this._y = this._y + 2; } else if (this._y > (_root.Beth._y + 1)) { this._y = this._y - 2; } else { bc++; } if (this._x < (_root.Beth._x + 26)) { this._x = this._x + 2; } else if (this._x > (_root.Beth._x + 28)) { this._x = this._x - 2; } else { bc++; } if (bc > 1) { this._xscale = 10; this._x = _root.Beth._x + 27; this._y = _root.Beth._y + 1; gotoAndPlay ("sacarTaburete"); ac = 31; } } else if (ac == 70) { gotoAndPlay ("girar"); } else if ((ac > 70) && (ac < 80)) { if (this._currentframe > 57) { gotoAndPlay ("inclinarse"); ac = 80; } } else if (ac == 90) { _root.desequiparObjeto(7); Cadera.Paquete._visible = true; Cadera.Paquete._alpha = 100; _root.Beth.exprubor(1); _root.Beth.expcejai(2); _root.Beth.expcejad(2); _root.Beth.SP = 20; _root.decir(_root.Beth, "I can't believe I let this happen once again.", 150); bc = 74; ic = 1; } else if ((ac > 90) && (ac < 250)) { bc = bc + ic; if (bc > 84) { ic = -1; _root.Beth.SP++; } if (bc < 76) { ic = 1; } gotoAndStop(bc); } else if (ac == 250) { _root.decir(_root.Beth, "Mmmmmmmm.", 100); _root.Beth.expojoi(2); _root.Beth.expojod(2); _root.Beth.expboca(6); gotoAndPlay ("sobeteo2"); bc = 94; ic = 1; MIc = 0; } else if ((ac > 260) && (ac < 450)) { bc = bc + ic; if (bc > 103) { ic = -1; _root.Beth.SP = _root.Beth.SP + 1; } if (bc < 96) { ic = 1; } gotoAndStop(bc); if (MIc == 0) { if (_root.d(5, 0) == 0) { ManoI.gotoAndStop(2); MIc = _root.d(5, 3); _root.Beth.SP = _root.Beth.SP + 1; } } if (MIc > 0) { MIc--; } else { ManoI.gotoAndStop(1); } } else if (ac == 450) { _root.decir(_root.Beth, "Oh my god!\nMMMMMMMMMMMMMMMMMM", 100); _root.Beth.expboca(5); ManoD.gotoAndStop(3); bc = 104; ic = 1; } else if ((ac > 460) && (ac < 800)) { ManoD.gotoAndStop(3); bc = bc + ic; if (bc > 114) { ic = -1; _root.Beth.SP = _root.Beth.SP + 2; } if (bc < 106) { ic = 1; } gotoAndStop(bc); if (MIc == 0) { if (_root.d(5, 0) == 0) { ManoI.gotoAndStop(2); MIc = _root.d(5, 3); _root.Beth.SP = _root.Beth.SP + 1; } } if (MIc > 0) { MIc--; } else { ManoI.gotoAndStop(1); } if (_root.Beth.SP > 100) { _root.Beth.SP = 100; _root.decir(_root.Beth, "AHHHHHHHHH!\nI'm cummiiiiiiiing!", 100); ac = 899; framegnomo = 59; bc = 106; } } else if ((ac > 900) && (ac < 1000)) { ManoD.gotoAndStop(1); ManoI.gotoAndStop(1); _root.Beth.expboca(4); bc--; if (bc > 94) { _root.Beth.gotoAndStop(bc); if ((bc % 4) == 0) { _root.Beth._y--; } } if (bc > 96) { gotoAndStop(bc - 30); } } else if ((ac > 1000) && (ac < 1045)) { framegnomo--; gotoAndStop(framegnomo); } else if (ac == 1045) { stop(); _root.decir(this, "Errrrr.... Sorry... I must go again... See you!", 150); } else if (ac == 1150) { gotoAndPlay ("andar"); } else if ((ac > 1150) && (ac < 1250)) { if (this._y < _root.EntradaCueva1._y) { this._y = this._y + 4; } if (this._x < (_root.EntradaCueva1._x - 3)) { this._x = this._x + 4; this._xscale = 10; } else if (this._x > (_root.EntradaCueva1._x + 3)) { this._x = this._x - 4; this._xscale = -10; } } else if (ac == 1250) { Cadera.Paquete._visible = false; this._visible = false; this._x = _root.CamaGnomo._x + 60; this._y = _root.CamaGnomo._y; this._xscale = 10; gotoAndStop ("parado"); _root.decir(_root.Beth, "I can't believe I came!", 100); _root.Beth.slut++; _root.Beth.gotoAndPlay("levantarse"); _root.Beth.expojoi(1); _root.Beth.expojod(1); _root.Beth.expboca(3); _root.Beth.exprubor(0); _root.Beth.expcejai(1); _root.Beth.expcejad(1); _global.muertesPorRata = 4; estado = 7; } Cadera.Paquete._xscale = (_root.Beth._xscale * (_root.Beth.SP - 30)) / 5; } } } _root.addSprite(this); var estado = 0; var ac = 0; var bc = 0; var ic = 0; var MDc = 0; var MIc = 0; var framegnomo = 0; var sombra = _root.darSombra(this); this.onEnterFrame = entrando; stop();
Symbol 991 MovieClip Frame 22
gotoAndPlay ("andar");
Symbol 991 MovieClip Frame 51
stop();
Symbol 991 MovieClip Frame 52
Tronco.gotoAndStop(2);
Symbol 991 MovieClip Frame 53
Tronco.gotoAndStop(3);
Symbol 991 MovieClip Frame 54
Tronco.gotoAndStop(4);
Symbol 991 MovieClip Frame 55
Tronco.gotoAndStop(5);
Symbol 991 MovieClip Frame 56
Tronco.gotoAndStop(6);
Symbol 991 MovieClip Frame 57
Tronco.gotoAndStop(7);
Symbol 991 MovieClip Frame 66
stop();
Symbol 991 MovieClip Frame 75
stop();
Symbol 991 MovieClip Frame 85
stop();
Symbol 991 MovieClip Frame 95
stop();
Symbol 1044 MovieClip Frame 1
function entrando() { if (this._visible) { if (estado == 0) { if (_root.distancia(_root.Beth, this, 15, 7)) { if (_root.Beth.estado == 18) { _root.Beth.estado = 0; estado = 1; _root.decir(this, "Hi miss. I'm a adventurer elf. I've found some treasures. Would you like to see them?", 100); } } } if (estado == 1) { if (_root.distancia(_root.Beth, this, 15, 7)) { if (_root.Beth.estado == 18) { _root.Beth.estado = 0; estado = 1; _root.decir(this, "Do you want to trade any goods?", 100); } if (_root.Inventario._visible) { if (!comerciando) { _root.Beth.trader = this; _root.crearTraderInv(this); comerciando = true; } } } } } } var comerciando = false; var obje = new Array(); var i = 0; while (i < _global.MAXITEMS) { obje[i] = new item(); i++; } _root.addItemToTrader(this, "Item_PotionH1", 5); _root.addItemToTrader(this, "Item_PotionM1", 5); _root.addItemToTrader(this, "Item_PotionHM1", 5); _root.addItemToTrader(this, "Item_Brazal1", 1); _root.addItemToTrader(this, "Item_BotasElficas", 1); _root.addItemToTrader(this, "Item_Panta5", 1); _root.addItemToTrader(this, "Item_Top", 1); _root.addItemToTrader(this, "Item_Camiseta2", 1); _root.addSprite(this); var estado = 0; var ac = 0; var sombra = _root.darSombra(this); this._xscale = -10; this.onEnterFrame = entrando; stop();
Symbol 1075 MovieClip Frame 1
stop();
Symbol 1079 MovieClip Frame 1
stop();
Symbol 1084 MovieClip Frame 1
stop();
Symbol 1103 MovieClip Frame 1
ef2.gotoAndPlay(5); ef3.gotoAndPlay(10); stop();
Symbol 1106 MovieClip Frame 1
function entrando() { if (this._visible) { if (estado == 0) { if (_root.distancia(_root.Beth, this, 15, 7)) { if (_root.Beth.estado == 18) { _root.Beth.estado = 0; estado = 1; _root.decir(this, "My sister has been abducted by a horrible monster.", 150); _root.slime_boss.estado = 0; _root.slime_boss._visible = true; _root.dawm._visible = true; } } } if (estado == 1) { if (_root.dawm.estado == 2) { estado = 2; } else if (_root.distancia(_root.Beth, this, 15, 7)) { if (_root.Beth.estado == 18) { _root.Beth.estado = 0; _root.decir(this, "I followed the monster to this cave, but it's too dark. I'm so scared. Please, save her!", 150); gotoAndStop (2); cara.OjoD.gotoAndStop(1); cara.OjoI.gotoAndStop(1); } } } if (estado == 2) { if (_root.distancia(_root.Beth, this, 15, 7)) { if (_root.Beth.estado == 18) { _root.Beth.estado = 0; estado = 3; _root.decir(this, "Thanks for recuing my sister. You are so valiant. But could you please help me once again? You'll have my eternal gratitude.", 100); } } } if (estado == 3) { if (_root.distancia(_root.Beth, this, 15, 7)) { if (_root.Beth.estado == 18) { _root.Beth.estado = 0; _root.decir(this, "When I was looking for my sister, I accidentally dropped a ring my mother gave to me and a giant, white lizard swallowed it. Please, bring it back to me at our home in the town.", 150); } } } } } gotoAndStop (3); _root.addSprite(this); var estado = 0; var ac = 0; var sombra = _root.darSombra(this); cara.OjoD.gotoAndStop(2); cara.OjoI.gotoAndStop(2); cara.boca.gotoAndStop(3); this.onEnterFrame = entrando; stop();
Symbol 1115 MovieClip Frame 1
stop();
Symbol 1122 MovieClip Frame 1
stop();
Symbol 1129 MovieClip Frame 1
stop();
Symbol 1141 MovieClip Frame 1
stop();
Symbol 1141 MovieClip Frame 20
stop();
Symbol 1141 MovieClip Frame 75
stop();
Symbol 1146 MovieClip Frame 1
function set_cup(i) { cup = i; if (cup == 1) { TetaD.bcup._visible = true; TetaD.ccup._visible = false; TetaI.bcup._visible = true; TetaI.ccup._visible = false; } else { TetaD.bcup._visible = false; TetaD.ccup._visible = true; TetaI.bcup._visible = false; TetaI.ccup._visible = true; } } function check_piel_parte(c) { c.gotoAndStop(piel); } function check_piel_mano(c) { c.mano1._visible = false; c.mano2._visible = false; c.mano3._visible = false; c.mano4._visible = false; if (piel == 1) { c.mano1._visible = true; } else if (piel == 2) { c.mano2._visible = true; } else if (piel == 3) { c.mano3._visible = true; } else if (piel == 4) { c.mano4._visible = true; } } function check_piel(i) { piel = i; check_piel_parte(torso); check_piel_parte(bdu); check_piel_parte(biu); check_piel_parte(bdd); check_piel_parte(bid); check_piel_parte(TetaD.bcup); check_piel_parte(TetaD.ccup); check_piel_parte(TetaI.bcup); check_piel_parte(TetaI.ccup); check_piel_parte(caderas); check_piel_parte(caderas.chichi); check_piel_parte(cadera2); check_piel_parte(lds); check_piel_parte(lis); check_piel_parte(ldi); check_piel_parte(lii); check_piel_parte(pieD); check_piel_parte(pieI); check_piel_mano(md); check_piel_mano(mi); check_piel_parte(cabeza); check_piel_parte(cuello); } function checkCara() { cabeza.boca.gotoAndStop(Boca); cabeza.od.gotoAndStop(ojoD); cabeza.oi.gotoAndStop(ojoI); cabeza.cd.gotoAndStop(CejaD); cabeza.ci.gotoAndStop(CejaI); cabeza.Rubor._visible = Rubor > 0; cabeza.Gafas._visible = slot[8] == "Item_Gafas"; } function expboca(i) { Boca = i; checkCara(); } function expojod(i) { ojoD = i; checkCara(); } function expojoi(i) { ojoI = i; checkCara(); } function expcejad(i) { CejaD = i; checkCara(); } function expcejai(i) { CejaI = i; checkCara(); } function exprubor(i) { Rubor = i; checkCara(); } function expmanod(i) { ManoD = i; vestir_manos(md); } function expmanoi(i) { ManoI = i; vestir_manos(mi); } function init_parte(c) { c.Gafas._alpha = 100; c.SujeB._alpha = 100; c.Camiseta1._alpha = 100; c.Camiseta2._alpha = 100; c.Camiseta3._alpha = 100; c.Top._alpha = 100; c.Top2._alpha = 100; c.BraguitasB._alpha = 100; c.Panta1._alpha = 100; c.Panta2._alpha = 100; c.Panta3._alpha = 100; c.Panta4._alpha = 100; c.Panta5._alpha = 100; c.Panta3masc._alpha = 100; c.Falda1._alpha = 100; c.Falda1["Apa\u00F1o"]._alpha = 100; c.Zapato1._alpha = 100; c.Zapato2._alpha = 100; c.Zapato3._alpha = 100; c.BotasElficas._alpha = 100; c.Brazal1._alpha = 100; } function poner(s) { var _local2 = new item(); _local2.copiar(_root.str2obj(s)); slot[_local2.e] = s; vestir(); } function vestir_parte_sup(c) { c.SujeB._visible = slot[1] == "Item_SujeB"; c.Camiseta1._visible = slot[6] == "Item_Camiseta1"; c.Camiseta2._visible = slot[6] == "Item_Camiseta2"; c.Camiseta3._visible = slot[6] == "Item_Camiseta3"; c.Top._visible = slot[6] == "Item_Top"; c.Top2._visible = slot[6] == "Item_Top2"; c.Brazal1._visible = slot[5] == "Item_Brazal1"; } function vestir_parte_inf(c) { c.BraguitasB._visible = slot[2] == "Item_Braguitas"; c.Panta1._visible = slot[7] == "Item_Panta1"; c.Panta2._visible = slot[7] == "Item_Panta2"; c.Panta3._visible = slot[7] == "Item_Panta3"; c.Panta4._visible = slot[7] == "Item_Panta4"; c.Panta5._visible = slot[7] == "Item_Panta5"; if (slot[7] == "Item_Falda1") { c.Falda1._visible = true; c.Falda1["Apa\u00F1o"]._visible = estado == 3; } else { c.Falda1._visible = false; } } function vestir_pies(c) { c.Zapato1._visible = slot[3] == "Item_Zapato1"; c.Zapato2._visible = slot[3] == "Item_Zapato2"; c.Zapato3._visible = slot[3] == "Item_Zapato3"; if (slot[3] == "Item_BotasElficas") { c.BotasElficas._visible = true; c.Panta3masc._height = 100; } else { c.BotasElficas._visible = false; c.Panta3masc._height = 300; } } function vestir_manos(c) { if (c.pos == 1) { if (slot[4] != "") { c.mano1.gotoAndStop(3); c.mano2.gotoAndStop(3); c.mano3.gotoAndStop(3); c.mano4.gotoAndStop(3); if (slot[4] == "Item_Runa_Fuego") { c.mano1.Objeto.gotoAndStop(1); c.mano2.Objeto.gotoAndStop(1); c.mano3.Objeto.gotoAndStop(1); c.mano4.Objeto.gotoAndStop(1); } else if (slot[4] == "Item_Ojo") { c.mano1.Objeto.gotoAndStop(2); c.mano2.Objeto.gotoAndStop(2); c.mano3.Objeto.gotoAndStop(2); c.mano4.Objeto.gotoAndStop(2); } } else { c.mano1.gotoAndStop(ManoI); c.mano2.gotoAndStop(ManoI); c.mano3.gotoAndStop(ManoI); c.mano4.gotoAndStop(ManoI); } } else { c.mano1.gotoAndStop(ManoD); c.mano2.gotoAndStop(ManoD); c.mano3.gotoAndStop(ManoD); c.mano4.gotoAndStop(ManoD); } } function vestir() { vestir_parte_sup(torso); vestir_parte_sup(bdu); vestir_parte_sup(bdd); vestir_parte_sup(biu); vestir_parte_sup(bid); vestir_parte_sup(TetaD.bcup); vestir_parte_sup(TetaD.ccup); vestir_parte_sup(TetaI.bcup); vestir_parte_sup(TetaI.ccup); vestir_parte_inf(caderas); vestir_parte_inf(cadera2); vestir_parte_inf(lds); vestir_parte_inf(lis); vestir_parte_inf(ldi); vestir_parte_inf(lii); vestir_pies(pieD); vestir_pies(pieI); vestir_pies(ldi); vestir_pies(lii); vestir_manos(md); vestir_manos(mi); checkCara(); } function entrando() { if (this._visible) { if (estado == 0) { if (_root.slime_boss.HP > 0) { ac++; if (ac == 150) { _root.decir(this, "\n\n\nPLEASE!!! HELP MEEEE!!!", 50); } else if (ac > 300) { _root.decir(this, "\n\n\nPLEASE!!! KILL THE SLIME!!!", 50); ac = 0; } } else if (_root.distancia(_root.Beth, this, 60, 40)) { ac = 0; estado = 1; _root.Beth.estado = 20; _root.exp(5 * _root.expMob(4), this._x, this._y); } } if (estado == 1) { ac++; if (ac <= 50) { Ataduras._alpha = (50 - ac) * 2; } else if (ac == 51) { gotoAndPlay ("atada"); vestir(); check_piel_parte(bdu); } else if (ac == 52) { vestir(); check_piel_parte(bdu); } else if (ac == 75) { gotoAndPlay ("andar"); _root.Beth.gotoAndStop("parada"); vestir(); check_piel_parte(bdu); expboca(5); _root.decir(this, "Thanks a lot! You saved me!", 100); } else if ((ac > 75) && (ac < 300)) { _root.moverA(this, _root.Beth._x + (_root.Beth._xscale * 2), _root.Beth._y, 2, 2); if ((_root.abs(this._x - (_root.Beth._x + (_root.Beth._xscale * 2))) + _root.abs(_root.Beth._y - this._y)) < 3) { ac = 300; } } else if (ac == 301) { this.gotoAndPlay("parada"); this._y = _root.Beth._y + 0.1; this._xscale = -_root.Beth._xscale; } else if (ac == 350) { _root.decir(this, "You are so valiant... and pretty...", 100); gotoAndPlay ("andar"); } else if ((ac > 350) && (ac < 400)) { var _local3 = _root.Beth._x + (_root.Beth._xscale * 1.2); _root.moverA(this, _local3, _root.Beth._y, 2, 2); if ((_root.abs(this._x - _local3) + _root.abs(_root.Beth._y - this._y)) < 3) { ac = 400; } } else if (ac == 401) { var _local3 = _root.Beth._x + (_root.Beth._xscale * 1.2); this.gotoAndPlay("parada"); this._x = _local3; this._y = _root.Beth._y + 0.1; this._xscale = -_root.Beth._xscale; } else if (ac == 500) { gotoAndPlay ("besar"); j = _currentframe; vestir(); check_piel_parte(bdu); _root.Beth.exprubor(1); _root.Beth.expcejad(2); _root.Beth.expcejai(2); } else if (((((ac == 550) || (ac == 580)) || (ac == 610)) || (ac == 680)) || (ac == 760)) { cabeza.gotoAndPlay("besar"); _root.Beth.expboca(3); } else if ((ac == 630) || (ac == 710)) { cabeza.gotoAndPlay("besarconlengua"); expojod(2); expojoi(2); _root.decir(_root.Beth, "Mmmmmmmmmmmm", 50); _root.Beth.expojod(2); _root.Beth.expojoi(2); _root.Beth.expboca(4); } else if ((ac > 550) && (ac < 800)) { if ((ac % 2) == 0) { _root.Beth.SP++; if (_root.Beth.SP > 90) { _root.Beth.SP = 90; } } } else if ((ac > 850) && (ac < 900)) { if (_currentframe > j) { gotoAndStop(_currentframe - 1); } expojod(1); expojoi(1); } else if (ac == 900) { cabeza.gotoAndPlay(1); expboca(5); _root.decir(this, "Mmmmmmm, your lips are so sweet... I could spend hours kissing you, but my sister must be worried about me.", 200); _root.Beth.expojod(1); _root.Beth.expojoi(1); } else if (ac == 1000) { gotoAndPlay ("andar"); vestir(); check_piel_parte(bdu); } else if ((ac > 1000) && (ac < 1200)) { _root.moverA(this, _root.elfita._x, _root.elfita._y, 2, 2); } else if (ac > 1200) { estado = 2; ac = 0; this._x = _root.elfita._x - 20; this._y = _root.elfita._y; this._xscale = 10; _root.elfita.cara.boca.gotoAndStop(3); gotoAndPlay ("parada"); _root.Beth.exprubor(0); _root.Beth.expcejad(1); _root.Beth.expcejai(1); _root.Beth.estado = 0; _root.decir(_root.Beth, "Wow! I never thought kissing a girl could be so arousing!", 100); } } if (estado == 2) { if (_root.distancia(_root.Beth, this, 15, 7)) { if (_root.Beth.estado == 18) { _root.Beth.estado = 0; _root.decir(this, "Thanks again for saving me, my hero.", 50); } if (_root.Beth.estado == 19) { _root.Beth.estado = 0; _root.decir(this, "I'd love doing with you what you are thinking, but I must lead my sister home.", 150); } } } } } var sudor = 0; var ojoD = 1; var ojoI = 1; var Boca = 2; var CejaI = 1; var CejaD = 1; var Rubor = 0; var ManoD = 1; var ManoI = 1; var piel = 1; var cup = 1; md.pos = 0; mi.pos = 1; var slot = new Array(); var i = 0; while (i < _global.MAXEQUIP) { slot[i] = ""; i++; } init_parte(torso); init_parte(bdu); init_parte(bdd); init_parte(biu); init_parte(bid); init_parte(TetaD.bcup); init_parte(TetaD.ccup); init_parte(TetaI.bcup); init_parte(TetaI.ccup); init_parte(caderas); init_parte(lds); init_parte(lis); init_parte(ldi); init_parte(lii); init_parte(pieD); init_parte(pieI); init_parte(md); init_parte(mi); init_parte(cabeza); check_piel(1); set_cup(2); var SP = 0; check_piel(2); set_cup(1); cabeza.gotoAndStop(1); poner("Item_Top"); poner("Item_Panta5"); poner("Item_BotasElficas"); expboca(4); var estado = 0; var ac = 0; _root.addSprite(this); var sombra = _root.darSombra(this); gotoAndStop ("atada"); var j; this.onEnterFrame = entrando; stop();
Symbol 1146 MovieClip Frame 44
gotoAndPlay ("parada");
Symbol 1146 MovieClip Frame 76
gotoAndPlay ("andar2");
Symbol 1146 MovieClip Frame 77
vestir_parte_sup(bdu); stop();
Symbol 1146 MovieClip Frame 85
stop();
Symbol 1146 MovieClip Frame 98
cabeza.gotoAndStop(2);
Symbol 1146 MovieClip Frame 110
stop();
Symbol 1155 MovieClip Frame 1
this.cacheAsBitmap = true; stop();
Symbol 1157 MovieClip Frame 1
this.cacheAsBitmap = true; stop();
Symbol 1159 MovieClip Frame 1
this.cacheAsBitmap = true; stop();
Symbol 1186 MovieClip Frame 1
var health = ((_root.Beth.HP + "/") + _root.Beth.MHP); var magic = ((_root.Beth.MP + "/") + _root.Beth.MMP); var AP = ((_root.Beth.AP + "/") + _root.Beth.MAP); var Nexp = _root.nextlevel(_root.Beth.level); var horny = ((_root.Beth.SP + "/") + _root.Beth.MSP);
Symbol 1186 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1223 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local3 = sX / this._width; var _local4 = sY / this._height; _parent._x = cX - (this._x * _local3); _parent._y = cY - (this._y * _local4); _parent._xscale = 100 * _local3; _parent._yscale = 100 * _local4; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; this.onUnload = resetStage; stop();

Library Items

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Symbol 260 GraphicUsed by:261
Symbol 261 MovieClip [Item_PotionHM1]Uses:260Used by:Timeline
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClip [Item_PotionM1]Uses:262Used by:Timeline
Symbol 264 MovieClip [Spell]Used by:Timeline
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClip [Item_Zapato1]Uses:265Used by:Timeline
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClip [Item_Zapato2]Uses:267Used by:Timeline
Symbol 269 GraphicUsed by:270
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Symbol 271 GraphicUsed by:272
Symbol 272 MovieClip [Item_Goldbag_L1]Uses:271Used by:Timeline
Symbol 273 GraphicUsed by:274
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Symbol 303 GraphicUsed by:304
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Symbol 394 ButtonUses:390 392 393 391Used by:Timeline
Symbol 1226 MovieClip [__Packages.item]
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Symbol 981 ShapeTweeningUsed by:985
Symbol 982 GraphicUsed by:985
Symbol 983 GraphicUsed by:985
Symbol 984 GraphicUsed by:985
Symbol 985 MovieClipUses:979 980 981 982 983 984Used by:991
Symbol 986 GraphicUsed by:987
Symbol 987 MovieClipUses:986Used by:991
Symbol 988 GraphicUsed by:989
Symbol 989 MovieClipUses:988Used by:991
Symbol 990 GraphicUsed by:991
Symbol 991 MovieClipUses:964 966 968 970 972 974 978 985 987 989 990Used by:Timeline
Symbol 992 GraphicUsed by:993
Symbol 993 MovieClipUses:992Used by:1044
Symbol 994 GraphicUsed by:995
Symbol 995 MovieClipUses:994Used by:1044
Symbol 996 GraphicUsed by:999
Symbol 997 GraphicUsed by:998
Symbol 998 MovieClipUses:997Used by:999
Symbol 999 MovieClipUses:996 998Used by:1044
Symbol 1000 GraphicUsed by:1005
Symbol 1001 GraphicUsed by:1002
Symbol 1002 MovieClipUses:1001Used by:1005
Symbol 1003 GraphicUsed by:1004
Symbol 1004 MovieClipUses:1003Used by:1005
Symbol 1005 MovieClipUses:1000 1002 1004Used by:1044
Symbol 1006 GraphicUsed by:1009
Symbol 1007 GraphicUsed by:1008
Symbol 1008 MovieClipUses:1007Used by:1009
Symbol 1009 MovieClipUses:1006 1008Used by:1044
Symbol 1010 GraphicUsed by:1013
Symbol 1011 GraphicUsed by:1012
Symbol 1012 MovieClipUses:1011Used by:1013
Symbol 1013 MovieClipUses:1010 1012Used by:1044
Symbol 1014 GraphicUsed by:1019
Symbol 1015 GraphicUsed by:1016
Symbol 1016 MovieClipUses:1015Used by:1019
Symbol 1017 GraphicUsed by:1018
Symbol 1018 MovieClipUses:1017Used by:1019
Symbol 1019 MovieClipUses:1014 1016 1018Used by:1044
Symbol 1020 GraphicUsed by:1023
Symbol 1021 GraphicUsed by:1022
Symbol 1022 MovieClipUses:1021Used by:1023
Symbol 1023 MovieClipUses:1020 1022Used by:1044
Symbol 1024 GraphicUsed by:1025
Symbol 1025 MovieClipUses:1024Used by:1044
Symbol 1026 GraphicUsed by:1043
Symbol 1027 GraphicUsed by:1028
Symbol 1028 MovieClipUses:1027Used by:1043
Symbol 1029 GraphicUsed by:1043
Symbol 1030 GraphicUsed by:1034
Symbol 1031 GraphicUsed by:1032
Symbol 1032 MovieClipUses:1031Used by:1034 1037 1075 1079 1122 1129
Symbol 1033 GraphicUsed by:1034
Symbol 1034 MovieClipUses:1030 1032 1033Used by:1043
Symbol 1035 GraphicUsed by:1037
Symbol 1036 GraphicUsed by:1037
Symbol 1037 MovieClipUses:1035 1032 1036Used by:1043
Symbol 1038 GraphicUsed by:1043
Symbol 1039 GraphicUsed by:1040
Symbol 1040 MovieClipUses:1039Used by:1043
Symbol 1041 GraphicUsed by:1042
Symbol 1042 MovieClipUses:1041Used by:1043
Symbol 1043 MovieClipUses:1026 1028 1029 1034 1037 1038 1040 1042Used by:1044
Symbol 1044 MovieClipUses:993 995 999 1005 1009 1013 1019 1023 1025 1043Used by:Timeline
Symbol 1045 GraphicUsed by:1046
Symbol 1046 MovieClipUses:1045Used by:1106
Symbol 1047 GraphicUsed by:1048
Symbol 1048 MovieClipUses:1047Used by:1106
Symbol 1049 GraphicUsed by:1052
Symbol 1050 GraphicUsed by:1051
Symbol 1051 MovieClipUses:1050Used by:1052
Symbol 1052 MovieClipUses:1049 1051Used by:1106
Symbol 1053 GraphicUsed by:1054
Symbol 1054 MovieClipUses:1053Used by:1106
Symbol 1055 GraphicUsed by:1056
Symbol 1056 MovieClipUses:1055Used by:1106
Symbol 1057 GraphicUsed by:1058
Symbol 1058 MovieClipUses:1057Used by:1106
Symbol 1059 GraphicUsed by:1064
Symbol 1060 GraphicUsed by:1061
Symbol 1061 MovieClipUses:1060Used by:1064
Symbol 1062 GraphicUsed by:1063
Symbol 1063 MovieClipUses:1062Used by:1064
Symbol 1064 MovieClipUses:1059 1061 1063Used by:1106
Symbol 1065 GraphicUsed by:1066
Symbol 1066 MovieClipUses:1065Used by:1106
Symbol 1067 GraphicUsed by:1068
Symbol 1068 MovieClipUses:1067Used by:1106
Symbol 1069 GraphicUsed by:1088
Symbol 1070 GraphicUsed by:1071
Symbol 1071 MovieClipUses:1070Used by:1088
Symbol 1072 GraphicUsed by:1075
Symbol 1073 GraphicUsed by:1075
Symbol 1074 GraphicUsed by:1075
Symbol 1075 MovieClipUses:1072 1032 1073 1074Used by:1088
Symbol 1076 GraphicUsed by:1079
Symbol 1077 GraphicUsed by:1079
Symbol 1078 GraphicUsed by:1079
Symbol 1079 MovieClipUses:1076 1032 1077 1078Used by:1088
Symbol 1080 GraphicUsed by:1088
Symbol 1081 GraphicUsed by:1084
Symbol 1082 GraphicUsed by:1084
Symbol 1083 GraphicUsed by:1084
Symbol 1084 MovieClipUses:1081 1082 1083Used by:1088
Symbol 1085 GraphicUsed by:1088
Symbol 1086 GraphicUsed by:1087
Symbol 1087 MovieClipUses:1086Used by:1088
Symbol 1088 MovieClipUses:1069 1071 1075 1079 1080 1084 1085 1087Used by:1106
Symbol 1089 GraphicUsed by:1090
Symbol 1090 MovieClipUses:1089Used by:1106
Symbol 1091 GraphicUsed by:1092
Symbol 1092 MovieClipUses:1091Used by:1106
Symbol 1093 GraphicUsed by:1094
Symbol 1094 MovieClipUses:1093Used by:1095
Symbol 1095 MovieClipUses:1094Used by:1103
Symbol 1096 ShapeTweeningUsed by:1101
Symbol 1097 ShapeTweeningUsed by:1101
Symbol 1098 ShapeTweeningUsed by:1101
Symbol 1099 ShapeTweeningUsed by:1101
Symbol 1100 GraphicUsed by:1101
Symbol 1101 MovieClipUses:1096 1097 1098 1099 1100Used by:1103
Symbol 1102 GraphicUsed by:1103
Symbol 1103 MovieClipUses:1095 1101 1102Used by:1106
Symbol 1104 GraphicUsed by:1105
Symbol 1105 MovieClipUses:1104Used by:1106
Symbol 1106 MovieClipUses:1046 1048 1052 1054 1056 1058 1064 1066 1068 1088 1090 1092 1103 1105Used by:Timeline
Symbol 1107 GraphicUsed by:1141
Symbol 1108 GraphicUsed by:1109
Symbol 1109 MovieClipUses:1108Used by:1141
Symbol 1110 GraphicUsed by:1141
Symbol 1111 GraphicUsed by:1115
Symbol 1112 GraphicUsed by:1115
Symbol 1113 GraphicUsed by:1115
Symbol 1114 GraphicUsed by:1115
Symbol 1115 MovieClipUses:1111 1112 1113 1114Used by:1141
Symbol 1116 GraphicUsed by:1122
Symbol 1117 GraphicUsed by:1122
Symbol 1118 GraphicUsed by:1122
Symbol 1119 GraphicUsed by:1122
Symbol 1120 GraphicUsed by:1122
Symbol 1121 GraphicUsed by:1122
Symbol 1122 MovieClipUses:1116 1032 1117 1118 1119 1120 1121Used by:1141
Symbol 1123 GraphicUsed by:1129
Symbol 1124 GraphicUsed by:1129
Symbol 1125 GraphicUsed by:1129
Symbol 1126 GraphicUsed by:1129
Symbol 1127 GraphicUsed by:1129
Symbol 1128 GraphicUsed by:1129
Symbol 1129 MovieClipUses:1123 1032 1124 1125 1126 1127 1128Used by:1141
Symbol 1130 GraphicUsed by:1141
Symbol 1131 GraphicUsed by:1132
Symbol 1132 MovieClipUses:1131Used by:1141
Symbol 1133 GraphicUsed by:1141
Symbol 1134 GraphicUsed by:1135
Symbol 1135 MovieClipUses:1134Used by:1141
Symbol 1136 GraphicUsed by:1141
Symbol 1137 GraphicUsed by:1141
Symbol 1138 GraphicUsed by:1141
Symbol 1139 GraphicUsed by:1140
Symbol 1140 MovieClipUses:1139Used by:1141
Symbol 1141 MovieClipUses:1107 1109 1110 1115 1122 1129 1130 1132 1133 1135 1136 1137 1138 1140Used by:1146
Symbol 1142 GraphicUsed by:1143
Symbol 1143 MovieClipUses:1142Used by:1146
Symbol 1144 GraphicUsed by:1145
Symbol 1145 MovieClipUses:1144Used by:1146
Symbol 1146 MovieClipUses:106 62 113 484 495 512 529 553 80 152 188 558 1141 1143 1145Used by:Timeline
Symbol 1147 GraphicUsed by:1148
Symbol 1148 MovieClipUses:1147Used by:1153
Symbol 1149 GraphicUsed by:1150
Symbol 1150 MovieClipUses:1149Used by:1153
Symbol 1151 GraphicUsed by:1152
Symbol 1152 MovieClipUses:1151Used by:1153
Symbol 1153 MovieClipUses:1148 1150 1152Used by:Timeline
Symbol 1154 GraphicUsed by:1155
Symbol 1155 MovieClipUses:1154Used by:Timeline
Symbol 1156 GraphicUsed by:1157
Symbol 1157 MovieClipUses:1156Used by:Timeline
Symbol 1158 GraphicUsed by:1159
Symbol 1159 MovieClipUses:1158Used by:Timeline
Symbol 1160 BitmapUsed by:1161 1187
Symbol 1161 GraphicUses:1160Used by:1186
Symbol 1162 EditableTextUses:1Used by:1186
Symbol 1163 EditableTextUses:1Used by:1186
Symbol 1164 EditableTextUses:1Used by:1186
Symbol 1165 EditableTextUses:1Used by:1186
Symbol 1166 EditableTextUses:1Used by:1186
Symbol 1167 EditableTextUses:1Used by:1186
Symbol 1168 EditableTextUses:1Used by:1186
Symbol 1169 EditableTextUses:1Used by:1186
Symbol 1170 EditableTextUses:1Used by:1186
Symbol 1171 EditableTextUses:1Used by:1186
Symbol 1172 EditableTextUses:1Used by:1186
Symbol 1173 EditableTextUses:1Used by:1186
Symbol 1174 EditableTextUses:1Used by:1186
Symbol 1175 EditableTextUses:1Used by:1186
Symbol 1176 EditableTextUses:1Used by:1186
Symbol 1177 EditableTextUses:1Used by:1186
Symbol 1178 EditableTextUses:1Used by:1186
Symbol 1179 EditableTextUses:1Used by:1186
Symbol 1180 EditableTextUses:1Used by:1186
Symbol 1181 EditableTextUses:1Used by:1186
Symbol 1182 EditableTextUses:1Used by:1186
Symbol 1183 EditableTextUses:1Used by:1186
Symbol 1184 EditableTextUses:1Used by:1186
Symbol 1185 EditableTextUses:1Used by:1186
Symbol 1186 MovieClipUses:1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185Used by:Timeline
Symbol 1187 GraphicUses:1160Used by:1188
Symbol 1188 MovieClipUses:1187Used by:1202 1221
Symbol 1189 GraphicUsed by:1190
Symbol 1190 MovieClipUses:1189Used by:1202
Symbol 1191 GraphicUsed by:1202
Symbol 1192 EditableTextUses:1Used by:1202
Symbol 1193 EditableTextUses:1Used by:1202
Symbol 1194 EditableTextUses:1Used by:1202
Symbol 1195 EditableTextUses:1Used by:1202
Symbol 1196 EditableTextUses:1Used by:1202
Symbol 1197 EditableTextUses:1Used by:1202
Symbol 1198 EditableTextUses:1Used by:1202
Symbol 1199 EditableTextUses:1Used by:1202
Symbol 1200 EditableTextUses:1Used by:1202
Symbol 1201 EditableTextUses:1Used by:1202
Symbol 1202 MovieClipUses:1188 1190 1191 259 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201Used by:1221
Symbol 1203 GraphicUsed by:1221
Symbol 1204 EditableTextUses:1Used by:1221
Symbol 1205 EditableTextUses:1Used by:1221
Symbol 1206 EditableTextUses:1Used by:1221
Symbol 1207 EditableTextUses:1Used by:1221
Symbol 1208 EditableTextUses:1Used by:1221
Symbol 1209 EditableTextUses:1Used by:1221
Symbol 1210 GraphicUsed by:1211
Symbol 1211 MovieClipUses:1210Used by:1221
Symbol 1212 GraphicUsed by:1213
Symbol 1213 MovieClipUses:1212 257Used by:1221
Symbol 1214 GraphicUsed by:1220
Symbol 1215 EditableTextUses:1Used by:1220
Symbol 1216 EditableTextUses:1Used by:1220
Symbol 1217 EditableTextUses:1Used by:1220
Symbol 1218 EditableTextUses:1Used by:1220
Symbol 1219 EditableTextUses:1Used by:1220
Symbol 1220 MovieClipUses:1214 339 1215 1216 1217 1218 1219Used by:1221
Symbol 1221 MovieClipUses:1202 1188 1203 259 1204 1205 1206 1207 1208 1209 1211 1213 1220Used by:Timeline
Symbol 1222 GraphicUsed by:1223
Symbol 1223 MovieClipUses:1222Used by:Timeline
Symbol 1224 GraphicUsed by:1225
Symbol 1225 MovieClipUses:1224Used by:Timeline

Instance Names

"barraCarga"Frame 1Symbol 385 MovieClip [Barras3]
"Warning"Frame 1Symbol 389 MovieClip
"Boton_over18"Frame 1Symbol 394 Button
"Camino"Frame 6Symbol 778 MovieClip
"ZonaPatadas"Frame 6Symbol 780 MovieClip
"ancla"Frame 6Symbol 811 MovieClip
"Item_Carta_Vieja"Frame 6Symbol 304 MovieClip [Item_Carta_Vieja]
"Item_Carta_Gnomo"Frame 6Symbol 302 MovieClip [Item_Carta_Gnomo]
"cofre1_botin5"Frame 6Symbol 300 MovieClip [Item_Panta4]
"Anillo_Elfita"Frame 6Symbol 298 MovieClip [Item_Anillo_Elfita]
"Sombra"Frame 6Symbol 675 MovieClip
"Beth"Frame 6Symbol 613 MovieClip
"RataBoss"Frame 6Symbol 820 MovieClip
"lizard_boss"Frame 6Symbol 853 MovieClip
"slime_boss"Frame 6Symbol 912 MovieClip
"EntradaCueva1"Frame 6Symbol 919 MovieClip
"Vieja"Frame 6Symbol 940 MovieClip
"ItemFijo_Goldbag_L1"Frame 6Symbol 272 MovieClip [Item_Goldbag_L1]
"ItemFijo_PotionHP1"Frame 6Symbol 270 MovieClip [Item_PotionH1]
"cofre1_botin3"Frame 6Symbol 272 MovieClip [Item_Goldbag_L1]
"cofre1_botin2"Frame 6Symbol 272 MovieClip [Item_Goldbag_L1]
"cofre1_botin1"Frame 6Symbol 270 MovieClip [Item_PotionH1]
"CamaGnomo"Frame 6Symbol 960 MovieClip
"Gnomo"Frame 6Symbol 991 MovieClip
"cofre1_botin4"Frame 6Symbol 85 MovieClip [Item_Runa_Fuego]
"Ancla_Objetos"Frame 6Symbol 811 MovieClip
"Spell0"Frame 6Symbol 264 MovieClip [Spell]
"Spell1"Frame 6Symbol 264 MovieClip [Spell]
"Spell2"Frame 6Symbol 264 MovieClip [Spell]
"Spell3"Frame 6Symbol 264 MovieClip [Spell]
"Spell4"Frame 6Symbol 264 MovieClip [Spell]
"Spell5"Frame 6Symbol 264 MovieClip [Spell]
"Spell6"Frame 6Symbol 264 MovieClip [Spell]
"Spell7"Frame 6Symbol 264 MovieClip [Spell]
"Spell8"Frame 6Symbol 264 MovieClip [Spell]
"Spell9"Frame 6Symbol 264 MovieClip [Spell]
"EntradaCueva2"Frame 6Symbol 919 MovieClip
"cofre1_botin6"Frame 6Symbol 263 MovieClip [Item_PotionM1]
"elfita"Frame 6Symbol 1106 MovieClip
"dawm"Frame 6Symbol 1146 MovieClip
"Barras_Beth"Frame 6Symbol 385 MovieClip [Barras3]
"Stats"Frame 6Symbol 1186 MovieClip
"Inventario"Frame 6Symbol 1221 MovieClip
"Camara"Frame 6Symbol 1223 MovieClip
"Borde"Frame 6Symbol 1225 MovieClip
"cuadradito"Symbol 7 MovieClip Frame 1Symbol 2 EditableText
"cuadradito"Symbol 7 MovieClip Frame 2Symbol 3 EditableText
"cuadradito"Symbol 7 MovieClip Frame 3Symbol 4 EditableText
"cuadradito"Symbol 7 MovieClip Frame 4Symbol 5 EditableText
"cuadradito"Symbol 7 MovieClip Frame 5Symbol 6 EditableText
"cuadro"Symbol 8 MovieClip [TextoFlotante] Frame 1Symbol 7 MovieClip
"textoBocadillo"Symbol 12 MovieClip [Bocadillo] Frame 1Symbol 11 MovieClip
"Camiseta1"Symbol 62 MovieClip Frame 1Symbol 56 MovieClip
"Camiseta3"Symbol 62 MovieClip Frame 1Symbol 58 MovieClip
"SujeB"Symbol 80 MovieClip Frame 1Symbol 66 MovieClip
"Camiseta1"Symbol 80 MovieClip Frame 1Symbol 68 MovieClip
"Camiseta2"Symbol 80 MovieClip Frame 1Symbol 70 MovieClip
"Camiseta3"Symbol 80 MovieClip Frame 1Symbol 72 MovieClip
"Top"Symbol 80 MovieClip Frame 1Symbol 74 MovieClip
"Top2"Symbol 80 MovieClip Frame 1Symbol 76 MovieClip
"Objeto"Symbol 90 MovieClip Frame 3Symbol 88 MovieClip
"Objeto"Symbol 95 MovieClip Frame 3Symbol 88 MovieClip
"Objeto"Symbol 100 MovieClip Frame 3Symbol 88 MovieClip
"Objeto"Symbol 105 MovieClip Frame 3Symbol 88 MovieClip
"mano4"Symbol 106 MovieClip Frame 1Symbol 90 MovieClip
"mano3"Symbol 106 MovieClip Frame 1Symbol 95 MovieClip
"mano2"Symbol 106 MovieClip Frame 1Symbol 100 MovieClip
"mano1"Symbol 106 MovieClip Frame 1Symbol 105 MovieClip
"Brazal1"Symbol 113 MovieClip Frame 1Symbol 109 MovieClip
"SujeB"Symbol 134 MovieClip Frame 1Symbol 118 MovieClip
"Camiseta1"Symbol 134 MovieClip Frame 1Symbol 120 MovieClip
"Camiseta2"Symbol 134 MovieClip Frame 1Symbol 122 MovieClip
"Camiseta3"Symbol 134 MovieClip Frame 1Symbol 124 MovieClip
"Top"Symbol 134 MovieClip Frame 1Symbol 126 MovieClip
"Top2"Symbol 134 MovieClip Frame 1Symbol 128 MovieClip
"PezonDuro"Symbol 134 MovieClip Frame 1Symbol 130 MovieClip
"SujeB"Symbol 151 MovieClip Frame 1Symbol 137 MovieClip
"Camiseta1"Symbol 151 MovieClip Frame 1Symbol 139 MovieClip
"Camiseta2"Symbol 151 MovieClip Frame 1Symbol 141 MovieClip
"Camiseta3"Symbol 151 MovieClip Frame 1Symbol 143 MovieClip
"Top"Symbol 151 MovieClip Frame 1Symbol 145 MovieClip
"Top2"Symbol 151 MovieClip Frame 1Symbol 147 MovieClip
"PezonDuro"Symbol 151 MovieClip Frame 1Symbol 130 MovieClip
"bcup"Symbol 152 MovieClip Frame 1Symbol 134 MovieClip
"ccup"Symbol 152 MovieClip Frame 1Symbol 151 MovieClip
"SujeB"Symbol 170 MovieClip Frame 1Symbol 155 MovieClip
"Camiseta1"Symbol 170 MovieClip Frame 1Symbol 157 MovieClip
"Camiseta2"Symbol 170 MovieClip Frame 1Symbol 159 MovieClip
"Camiseta3"Symbol 170 MovieClip Frame 1Symbol 161 MovieClip
"Top"Symbol 170 MovieClip Frame 1Symbol 163 MovieClip
"Top2"Symbol 170 MovieClip Frame 1Symbol 165 MovieClip
"PezonDuro"Symbol 170 MovieClip Frame 1Symbol 130 MovieClip
"SujeB"Symbol 187 MovieClip Frame 1Symbol 173 MovieClip
"Camiseta1"Symbol 187 MovieClip Frame 1Symbol 175 MovieClip
"Camiseta2"Symbol 187 MovieClip Frame 1Symbol 177 MovieClip
"Camiseta3"Symbol 187 MovieClip Frame 1Symbol 179 MovieClip
"Top"Symbol 187 MovieClip Frame 1Symbol 181 MovieClip
"Top2"Symbol 187 MovieClip Frame 1Symbol 183 MovieClip
"PezonDuro"Symbol 187 MovieClip Frame 1Symbol 130 MovieClip
"bcup"Symbol 188 MovieClip Frame 1Symbol 170 MovieClip
"ccup"Symbol 188 MovieClip Frame 1Symbol 187 MovieClip
"biu"Symbol 189 MovieClip [Beth_Brazos_Carpeta] Frame 1Symbol 62 MovieClip
"torso"Symbol 189 MovieClip [Beth_Brazos_Carpeta] Frame 1Symbol 80 MovieClip
"mi"Symbol 189 MovieClip [Beth_Brazos_Carpeta] Frame 1Symbol 106 MovieClip
"bid"Symbol 189 MovieClip [Beth_Brazos_Carpeta] Frame 1Symbol 113 MovieClip
"TetaI"Symbol 189 MovieClip [Beth_Brazos_Carpeta] Frame 1Symbol 152 MovieClip
"bdu"Symbol 189 MovieClip [Beth_Brazos_Carpeta] Frame 1Symbol 62 MovieClip
"TetaD"Symbol 189 MovieClip [Beth_Brazos_Carpeta] Frame 1Symbol 188 MovieClip
"md"Symbol 189 MovieClip [Beth_Brazos_Carpeta] Frame 1Symbol 106 MovieClip
"bdd"Symbol 189 MovieClip [Beth_Brazos_Carpeta] Frame 1Symbol 113 MovieClip
"ef1"Symbol 220 MovieClip [Screen_Muerte] Frame 1Symbol 217 MovieClip
"ef2"Symbol 220 MovieClip [Screen_Muerte] Frame 1Symbol 217 MovieClip
"ef3"Symbol 220 MovieClip [Screen_Muerte] Frame 1Symbol 217 MovieClip
"ef4"Symbol 220 MovieClip [Screen_Muerte] Frame 1Symbol 217 MovieClip
"ef5"Symbol 220 MovieClip [Screen_Muerte] Frame 1Symbol 217 MovieClip
"ef6"Symbol 220 MovieClip [Screen_Muerte] Frame 1Symbol 217 MovieClip
"r1"Symbol 238 MovieClip [Spell_Slimeball] Frame 1Symbol 232 MovieClip
"r5"Symbol 238 MovieClip [Spell_Slimeball] Frame 1Symbol 232 MovieClip
"r3"Symbol 238 MovieClip [Spell_Slimeball] Frame 1Symbol 232 MovieClip
"r4"Symbol 238 MovieClip [Spell_Slimeball] Frame 1Symbol 232 MovieClip
"r2"Symbol 238 MovieClip [Spell_Slimeball] Frame 1Symbol 232 MovieClip
"Estela2"Symbol 252 MovieClip [Spell_Fireball] Frame 1Symbol 246 MovieClip
"Marcador"Symbol 370 MovieClip [Menu_Setup] Frame 1Symbol 359 MovieClip
"barra1"Symbol 385 MovieClip [Barras3] Frame 1Symbol 376 MovieClip
"barra2"Symbol 385 MovieClip [Barras3] Frame 1Symbol 376 MovieClip
"barra3"Symbol 385 MovieClip [Barras3] Frame 1Symbol 376 MovieClip
"relleno2"Symbol 385 MovieClip [Barras3] Frame 1Symbol 378 MovieClip
"relleno1"Symbol 385 MovieClip [Barras3] Frame 1Symbol 380 MovieClip
"relleno3"Symbol 385 MovieClip [Barras3] Frame 1Symbol 382 MovieClip
"Vida"Symbol 385 MovieClip [Barras3] Frame 1Symbol 384 MovieClip
"Screen_Thanks"Symbol 465 MovieClip Frame 1Symbol 464 MovieClip
"dedos"Symbol 484 MovieClip Frame 1Symbol 472 MovieClip
"Zapato1"Symbol 484 MovieClip Frame 1Symbol 474 MovieClip
"Zapato2"Symbol 484 MovieClip Frame 1Symbol 476 MovieClip
"Zapato3"Symbol 484 MovieClip Frame 1Symbol 478 MovieClip
"BotasElficas"Symbol 484 MovieClip Frame 1Symbol 480 MovieClip
"Panta2"Symbol 495 MovieClip Frame 1Symbol 487 MovieClip
"Panta3masc"Symbol 495 MovieClip Frame 1Symbol 374 MovieClip [Cuadrito]
"Panta3"Symbol 495 MovieClip Frame 1Symbol 489 MovieClip
"BotasElficas"Symbol 495 MovieClip Frame 1Symbol 491 MovieClip
"Panta1"Symbol 512 MovieClip Frame 1Symbol 498 MovieClip
"Panta2"Symbol 512 MovieClip Frame 1Symbol 500 MovieClip
"Panta3"Symbol 512 MovieClip Frame 1Symbol 502 MovieClip
"Panta4"Symbol 512 MovieClip Frame 1Symbol 504 MovieClip
"Panta5"Symbol 512 MovieClip Frame 1Symbol 506 MovieClip
"Falda1"Symbol 512 MovieClip Frame 1Symbol 508 MovieClip
"Panta1"Symbol 529 MovieClip Frame 1Symbol 515 MovieClip
"Panta2"Symbol 529 MovieClip Frame 1Symbol 517 MovieClip
"Panta3"Symbol 529 MovieClip Frame 1Symbol 519 MovieClip
"Panta4"Symbol 529 MovieClip Frame 1Symbol 521 MovieClip
"Panta5"Symbol 529 MovieClip Frame 1Symbol 523 MovieClip
"Falda1"Symbol 529 MovieClip Frame 1Symbol 525 MovieClip
"Apaño"Symbol 549 MovieClip Frame 1Symbol 547 MovieClip
"chichi"Symbol 553 MovieClip Frame 1Symbol 535 MovieClip
"BraguitasB"Symbol 553 MovieClip Frame 1Symbol 331 MovieClip
"Panta1"Symbol 553 MovieClip Frame 1Symbol 537 MovieClip
"Panta2"Symbol 553 MovieClip Frame 1Symbol 539 MovieClip
"Panta3"Symbol 553 MovieClip Frame 1Symbol 541 MovieClip
"Panta4"Symbol 553 MovieClip Frame 1Symbol 543 MovieClip
"Panta5"Symbol 553 MovieClip Frame 1Symbol 545 MovieClip
"Falda1"Symbol 553 MovieClip Frame 1Symbol 549 MovieClip
"Rubor"Symbol 612 MovieClip Frame 1Symbol 561 MovieClip
"boca"Symbol 612 MovieClip Frame 1Symbol 574 MovieClip
"od"Symbol 612 MovieClip Frame 1Symbol 586 MovieClip
"oi"Symbol 612 MovieClip Frame 1Symbol 592 MovieClip
"cd"Symbol 612 MovieClip Frame 1Symbol 602 MovieClip
"ci"Symbol 612 MovieClip Frame 1Symbol 606 MovieClip
"Gafas"Symbol 612 MovieClip Frame 1Symbol 608 MovieClip
"mi"Symbol 613 MovieClip Frame 1Symbol 106 MovieClip
"biu"Symbol 613 MovieClip Frame 1Symbol 62 MovieClip
"bid"Symbol 613 MovieClip Frame 1Symbol 113 MovieClip
"pieI"Symbol 613 MovieClip Frame 1Symbol 484 MovieClip
"lii"Symbol 613 MovieClip Frame 1Symbol 495 MovieClip
"cadera2"Symbol 613 MovieClip Frame 1Symbol 512 MovieClip
"lis"Symbol 613 MovieClip Frame 1Symbol 529 MovieClip
"caderas"Symbol 613 MovieClip Frame 1Symbol 553 MovieClip
"pieD"Symbol 613 MovieClip Frame 1Symbol 484 MovieClip
"ldi"Symbol 613 MovieClip Frame 1Symbol 495 MovieClip
"lds"Symbol 613 MovieClip Frame 1Symbol 529 MovieClip
"torso"Symbol 613 MovieClip Frame 1Symbol 80 MovieClip
"TetaI"Symbol 613 MovieClip Frame 1Symbol 152 MovieClip
"TetaD"Symbol 613 MovieClip Frame 1Symbol 188 MovieClip
"cuello"Symbol 613 MovieClip Frame 1Symbol 558 MovieClip
"cabeza"Symbol 613 MovieClip Frame 1Symbol 612 MovieClip
"md"Symbol 613 MovieClip Frame 1Symbol 106 MovieClip
"bdd"Symbol 613 MovieClip Frame 1Symbol 113 MovieClip
"bdu"Symbol 613 MovieClip Frame 1Symbol 62 MovieClip
"Selec"Symbol 619 MovieClip Frame 1Symbol 616 MovieClip
"Tick"Symbol 619 MovieClip Frame 1Symbol 618 MovieClip
"Mejillas"Symbol 714 MovieClip Frame 1Symbol 710 MovieClip
"Hellcube"Symbol 752 MovieClip Frame 1Symbol 742 MovieClip
"Hellbook"Symbol 752 MovieClip Frame 1Symbol 744 MovieClip
"Laptop"Symbol 752 MovieClip Frame 1Symbol 746 MovieClip
"mi"Symbol 761 MovieClip Frame 1Symbol 106 MovieClip
"bid"Symbol 761 MovieClip Frame 1Symbol 113 MovieClip
"biu"Symbol 761 MovieClip Frame 1Symbol 62 MovieClip
"pieI"Symbol 761 MovieClip Frame 1Symbol 484 MovieClip
"lis"Symbol 761 MovieClip Frame 1Symbol 529 MovieClip
"lii"Symbol 761 MovieClip Frame 1Symbol 495 MovieClip
"caderas"Symbol 761 MovieClip Frame 1Symbol 553 MovieClip
"lds"Symbol 761 MovieClip Frame 1Symbol 529 MovieClip
"pieD"Symbol 761 MovieClip Frame 1Symbol 484 MovieClip
"ldi"Symbol 761 MovieClip Frame 1Symbol 495 MovieClip
"torso"Symbol 761 MovieClip Frame 1Symbol 80 MovieClip
"TetaI"Symbol 761 MovieClip Frame 1Symbol 152 MovieClip
"md"Symbol 761 MovieClip Frame 1Symbol 106 MovieClip
"bdd"Symbol 761 MovieClip Frame 1Symbol 113 MovieClip
"bdu"Symbol 761 MovieClip Frame 1Symbol 62 MovieClip
"TetaD"Symbol 761 MovieClip Frame 1Symbol 188 MovieClip
"cuello"Symbol 761 MovieClip Frame 1Symbol 558 MovieClip
"cabeza"Symbol 761 MovieClip Frame 1Symbol 612 MovieClip
"Brillo"Symbol 774 MovieClip Frame 1Symbol 772 MovieClip
"Beth"Symbol 775 MovieClip Frame 1Symbol 761 MovieClip
"Rayo"Symbol 775 MovieClip Frame 1Symbol 764 MovieClip
"HAL"Symbol 775 MovieClip Frame 1Symbol 774 MovieClip
"Beth"Symbol 776 MovieClip Frame 1Symbol 613 MovieClip
"Tick1_1"Symbol 776 MovieClip Frame 1Symbol 620 Button
"Tick1_2"Symbol 776 MovieClip Frame 1Symbol 621 Button
"Tick1_3"Symbol 776 MovieClip Frame 1Symbol 622 Button
"Tick1_4"Symbol 776 MovieClip Frame 1Symbol 623 Button
"Tick2_1"Symbol 776 MovieClip Frame 1Symbol 624 Button
"Tick2_2"Symbol 776 MovieClip Frame 1Symbol 625 Button
"Tick2_3"Symbol 776 MovieClip Frame 1Symbol 626 Button
"Tick3_1"Symbol 776 MovieClip Frame 1Symbol 627 Button
"Tick3_2"Symbol 776 MovieClip Frame 1Symbol 628 Button
"Tick3_3"Symbol 776 MovieClip Frame 1Symbol 629 Button
"botonNext"Symbol 776 MovieClip Frame 1Symbol 637 Button
"Borde"Symbol 776 MovieClip Frame 1Symbol 640 MovieClip
"Baldosas2"Symbol 776 MovieClip Frame 2Symbol 644 MovieClip
"Baldosas"Symbol 776 MovieClip Frame 2Symbol 644 MovieClip
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http://swfchan.com/21/100869/info.shtml
Created: 21/3 -2019 01:53:34 Last modified: 21/3 -2019 01:53:34 Server time: 05/11 -2024 06:51:54