STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229593 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #102281 |
<p align="left"><font face="ZX81" size="16" color="#000000" letterSpacing="0.000000" kerning="1">ENTER YOUR NAME!</font></p> |
<p align="center"><font face="ZX-Spectrum" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">CONGRATULATIONS!</font></p><p align="center"></p><p align="center"><font face="ZX-Spectrum" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">YOU SCORED 00000 POINTS!</font></p> |
1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th |
<p align="right"><font face="ZX-Spectrum" size="16" color="#000000" letterSpacing="0.000000" kerning="1">IAN PISSWEASEL</font></p><p align="right"><font face="ZX-Spectrum" size="16" color="#000000" letterSpacing="0.000000" kerning="1">AWESOME SENIOR</font></p><p align="right"><font face="ZX-Spectrum" size="16" color="#000000" letterSpacing="0.000000" kerning="1">POTAITAN</font></p><p align="right"><font face="ZX-Spectrum" size="16" color="#000000" letterSpacing="0.000000" kerning="1">Tautology Jones</font></p><p align="right"><font face="ZX-Spectrum" size="16" color="#000000" letterSpacing="0.000000" kerning="1">POSAITAN</font></p><p align="right"><font face="ZX-Spectrum" size="16" color="#000000" letterSpacing="0.000000" kerning="1">Jan Svankmeyer</font></p><p align="right"><font face="ZX-Spectrum" size="16" color="#000000" letterSpacing="0.000000" kerning="1">BOB PUERILE</font></p><p align="right"><font face="ZX-Spectrum" size="16" color="#000000" letterSpacing="0.000000" kerning="1">I LOVE HORSES</font></p><p align="right"><font face="ZX-Spectrum" size="16" color="#000000" letterSpacing="0.000000" kerning="1">Son of Veitch</font></p><p align="right"><font face="ZX-Spectrum" size="16" color="#000000" letterSpacing="0.000000" kerning="1">CHRIST HIS-SELF</font></p> |
<p align="left"><font face="ZX-Spectrum" size="16" color="#000000" letterSpacing="0.000000" kerning="1">217710</font></p><p align="left"><font face="ZX-Spectrum" size="16" color="#000000" letterSpacing="0.000000" kerning="1">200130</font></p><p align="left"><font face="ZX-Spectrum" size="16" color="#000000" letterSpacing="0.000000" kerning="1">162330</font></p><p align="left"><font face="ZX-Spectrum" size="16" color="#000000" letterSpacing="0.000000" kerning="1">111270</font></p><p align="left"><font face="ZX-Spectrum" size="16" color="#000000" letterSpacing="0.000000" kerning="1">109850</font></p><p align="left"><font face="ZX-Spectrum" size="16" color="#000000" letterSpacing="0.000000" kerning="1">109310</font></p><p align="left"><font face="ZX-Spectrum" size="16" color="#000000" letterSpacing="0.000000" kerning="1">103980</font></p><p align="left"><font face="ZX-Spectrum" size="16" color="#000000" letterSpacing="0.000000" kerning="1">101070</font></p><p align="left"><font face="ZX-Spectrum" size="16" color="#000000" letterSpacing="0.000000" kerning="1">99940</font></p><p align="left"><font face="ZX-Spectrum" size="16" color="#000000" letterSpacing="0.000000" kerning="1">99710</font></p> |
ActionScript [AS3]
Section 1//BONUS_17 (ChasmSpasm_fla.BONUS_17) package ChasmSpasm_fla { import flash.display.*; public dynamic class BONUS_17 extends MovieClip { public function BONUS_17(){ addFrameScript(0, frame1, 19, frame20, 29, frame30, 39, frame40, 49, frame50, 59, frame60, 69, frame70); } function frame70(){ stop(); } function frame1(){ stop(); } function frame20(){ stop(); } function frame30(){ stop(); } function frame40(){ stop(); } function frame50(){ stop(); } function frame60(){ stop(); } } }//package ChasmSpasm_flaSection 2//Crocodile_7 (ChasmSpasm_fla.Crocodile_7) package ChasmSpasm_fla { import flash.display.*; public dynamic class Crocodile_7 extends MovieClip { public function Crocodile_7(){ addFrameScript(0, frame1, 76, frame77, 131, frame132); } function frame77(){ stop(); } function frame1(){ stop(); } function frame132(){ stop(); } } }//package ChasmSpasm_flaSection 3//Events_19 (ChasmSpasm_fla.Events_19) package ChasmSpasm_fla { import flash.display.*; public dynamic class Events_19 extends MovieClip { public function Events_19(){ addFrameScript(0, frame1, 29, frame30, 44, frame45, 59, frame60, 74, frame75, 89, frame90, 104, frame105, 119, frame120, 134, frame135, 149, frame150, 164, frame165, 179, frame180, 194, frame195, 209, frame210, 224, frame225, 239, frame240, 254, frame255, 269, frame270, 284, frame285, 299, frame300, 314, frame315, 329, frame330, 344, frame345); } function frame270(){ stop(); } function frame75(){ stop(); } function frame285(){ stop(); } function frame165(){ stop(); } function frame315(){ stop(); } function frame330(){ stop(); } function frame90(){ stop(); } function frame180(){ stop(); } function frame210(){ stop(); } function frame105(){ stop(); } function frame1(){ stop(); } function frame345(){ stop(); } function frame225(){ stop(); } function frame195(){ stop(); } function frame30(){ stop(); } function frame240(){ stop(); } function frame120(){ stop(); } function frame45(){ stop(); } function frame255(){ stop(); } function frame135(){ stop(); } function frame300(){ stop(); } function frame60(){ stop(); } function frame150(){ stop(); } } }//package ChasmSpasm_flaSection 4//Extraround_15 (ChasmSpasm_fla.Extraround_15) package ChasmSpasm_fla { import flash.display.*; public dynamic class Extraround_15 extends MovieClip { public function Extraround_15(){ addFrameScript(0, frame1, 101, frame102); } function frame102(){ stop(); } function frame1(){ stop(); } } }//package ChasmSpasm_flaSection 5//GO_20 (ChasmSpasm_fla.GO_20) package ChasmSpasm_fla { import flash.display.*; public dynamic class GO_20 extends MovieClip { public function GO_20(){ addFrameScript(15, frame16); } function frame16(){ stop(); } } }//package ChasmSpasm_flaSection 6//Level_14 (ChasmSpasm_fla.Level_14) package ChasmSpasm_fla { import flash.display.*; public dynamic class Level_14 extends MovieClip { public function Level_14(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package ChasmSpasm_flaSection 7//MainTimeline (ChasmSpasm_fla.MainTimeline) package ChasmSpasm_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.utils.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var reStartButton:SimpleButton; public var timeBar:MovieClip; public var BONUS; public var healthBar:MovieClip; public var SoundChannel01:SoundChannel; public var yourScore:TextField; public var keyTimer; public var bonus; public var multiplierUp:MovieClip; public var eventName:MovieClip; public var health; public var sc10:MovieClip; public var score; public var specialBar:MovieClip; public var levelDisplay:MovieClip; public var sc1000:MovieClip; public var special; public var chainDisplay:MovieClip; public var eventTimer; public var time; public var chain; public var squidStorm:MovieClip; public var player:MovieClip; public var sc100000:MovieClip; public var playerName; public var hurtFlash:MovieClip; public var loadingBar:MovieClip; public var nameBox:TextField; public var newSound:Sound; public var submitButton:SimpleButton; public var sc10000:MovieClip; public var bonusBar:MovieClip; public var level; public var sc100:MovieClip; public var multiplierDisplay:MovieClip; public var multiplier; public var RGLink:SimpleButton; public var scoreBox:TextField; public var redFlash:MovieClip; public var sc1:MovieClip; public var bonusLetters:MovieClip; public var animal:MovieClip; public var nameInput:TextField; public function MainTimeline(){ addFrameScript(0, frame1, 2, frame3, 3, frame4, 4, frame5, 32, frame33, 40, frame41, 41, frame42, 112, frame113, 113, frame114); } public function loaded(_arg1:Event):void{ this.loaderInfo.removeEventListener(ProgressEvent.PROGRESS, loading); this.loaderInfo.removeEventListener(Event.COMPLETE, loaded); gotoAndPlay(3); } public function shortenName(_arg1:Event):void{ if (nameInput.text.length > 16){ nameInput.text = nameInput.text.substring(0, 16); }; } function frame3(){ stop(); stage.addEventListener(MouseEvent.MOUSE_DOWN, gotoInstructions); RGLink.addEventListener(MouseEvent.MOUSE_DOWN, goHome2); } function frame4(){ stop(); stage.addEventListener(MouseEvent.MOUSE_DOWN, startGame); } function frame5(){ timeBar.gotoAndStop(100); healthBar.gotoAndStop(100); specialBar.gotoAndStop(1); multiplierDisplay.gotoAndStop(1); } function frame1(){ stop(); this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, loading); this.loaderInfo.addEventListener(Event.COMPLETE, loaded); RGLink.addEventListener(MouseEvent.MOUSE_DOWN, goHome1); } function frame33(){ stop(); stage.addEventListener(KeyboardEvent.KEY_DOWN, fallDown); } public function gotoInstructions(_arg1:MouseEvent):void{ stage.removeEventListener(MouseEvent.MOUSE_DOWN, gotoInstructions); RGLink.removeEventListener(MouseEvent.MOUSE_DOWN, goHome2); SoundMixer.stopAll(); play(); } function frame42(){ redFlash.gotoAndPlay(2); newSound = new SND_explosion(); SoundChannel01 = newSound.play(); } function frame41(){ stop(); score = 0; health = 100; time = 100; special = 0; bonus = 0; multiplier = 1; chain = 0; level = 1; BONUS = 0; keyTimer = 0; eventTimer = 0; chainDisplay.gotoAndStop(1); multiplierDisplay.gotoAndStop(1); SoundChannel01 = new SoundChannel(); stage.addEventListener(Event.ENTER_FRAME, eachFrame); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed); health = (health - 21); redFlash.gotoAndPlay(2); hurtFlash.gotoAndPlay(2); newSound = new SND_crunch(); SoundChannel01 = newSound.play(); } public function fallDown(_arg1:KeyboardEvent):void{ stage.removeEventListener(KeyboardEvent.KEY_DOWN, fallDown); play(); } public function keyPressed(_arg1:KeyboardEvent){ var _local2:*; if ((((((((((_arg1.keyCode == Keyboard.UP)) || ((_arg1.keyCode == Keyboard.DOWN)))) || ((_arg1.keyCode == Keyboard.LEFT)))) || ((_arg1.keyCode == Keyboard.RIGHT)))) || ((_arg1.keyCode == Keyboard.SPACE)))){ if (keyTimer > 4){ _local2 = (1 + (5 * Math.floor((Math.random() * 6)))); player.gotoAndPlay(_local2); score = (score + ((Math.floor((Math.random() * 10)) * 10) - 50)); if (eventTimer > 12){ if (Math.random() < 0.7){ playEvent(); }; eventTimer = 0; }; keyTimer = 0; if (Math.random() < 0.1){ BONUS++; newSound = new SND_BONUSletters(); SoundChannel01 = newSound.play(); if (BONUS == 7){ BONUS = 1; }; bonusLetters.gotoAndPlay(((BONUS * 10) + 1)); }; if (Math.random() > 0.07){ chain++; if (chain > 99){ chain = 99; }; if ((chain / 10) == Math.floor((chain / 10))){ multiplier++; if (multiplier > 99){ multiplier = 99; }; multiplierDisplay.gotoAndStop(multiplier); multiplierUp.gotoAndPlay(2); newSound = new SND_bonus(); SoundChannel01 = newSound.play(); }; chainDisplay.gotoAndStop((chain + 1)); } else { chain = 0; multiplier = 1; multiplierDisplay.gotoAndStop(multiplier); chainDisplay.gotoAndStop((chain + 1)); multiplierUp.gotoAndPlay(10); newSound = new SND_multiplierDown(); SoundChannel01 = newSound.play(); }; }; }; } public function clearField(_arg1:MouseEvent):void{ nameInput.text = ""; } public function goHome1(_arg1:MouseEvent):void{ var _local2:URLRequest; _local2 = new URLRequest("http://www.rathergood.com"); navigateToURL(_local2, "blank"); } public function goHome2(_arg1:MouseEvent):void{ var _local2:URLRequest; _local2 = new URLRequest("http://www.rathergood.com"); navigateToURL(_local2, "blank"); } public function loading(_arg1:ProgressEvent):void{ var _local2:Number; var _local3:Number; var _local4:Number; _local2 = _arg1.target.bytesLoaded; _local3 = _arg1.target.bytesTotal; _local4 = (_local2 / _local3); loadingBar.scaleX = _local4; } public function submitScore(_arg1:MouseEvent):void{ playerName = nameInput.text; submitButton.removeEventListener(MouseEvent.MOUSE_DOWN, submitScore); removeEventListener(Event.ENTER_FRAME, shortenName); nameInput.removeEventListener(MouseEvent.MOUSE_DOWN, clearField); play(); } public function startGame(_arg1:MouseEvent):void{ stage.removeEventListener(MouseEvent.MOUSE_DOWN, startGame); play(); } function frame114(){ stop(); reStartButton.addEventListener(MouseEvent.MOUSE_DOWN, reStart); } function frame113(){ stop(); playerName = "ANONYMOUS"; yourScore.text = (("CONGRATULATIONS!\nYOU SCORED " + score) + " POINTS!"); submitButton.addEventListener(MouseEvent.MOUSE_DOWN, submitScore); nameInput.addEventListener(MouseEvent.MOUSE_DOWN, clearField); addEventListener(Event.ENTER_FRAME, shortenName); } public function playEvent(){ var _local1:*; _local1 = Math.ceil((Math.random() * 22)); eventName.gotoAndPlay(((_local1 * 15) + 1)); switch (_local1){ case 1: health = (health - 10); redFlash.gotoAndPlay(2); hurtFlash.gotoAndPlay(2); newSound = new SND_explosion(); SoundChannel01 = newSound.play(); break; case 2: break; case 3: time = (time + 10); if (time > 100){ time = 100; }; newSound = new SND_timeExtend(); SoundChannel01 = newSound.play(); break; case 4: newSound = new SND_powerUp(); SoundChannel01 = newSound.play(); break; case 5: animal.gotoAndPlay(2); newSound = new SND_crocodile(); SoundChannel01 = newSound.play(); break; case 6: score = (score * 2); newSound = new SND_doubleScore(); SoundChannel01 = newSound.play(); break; case 7: score = (score / 2); score = (Math.floor((score / 10)) * 10); newSound = new SND_halfScore(); SoundChannel01 = newSound.play(); break; case 8: bonusBar.gotoAndPlay(2); newSound = new SND_enter(); SoundChannel01 = newSound.play(); break; case 9: newSound = new SND_happyChime(); SoundChannel01 = newSound.play(); break; case 10: newSound = new SND_happyChime(); SoundChannel01 = newSound.play(); break; case 11: newSound = new SND_happyChime(); SoundChannel01 = newSound.play(); break; case 12: newSound = new SND_sadChime(); SoundChannel01 = newSound.play(); break; case 13: newSound = new SND_sadChime(); SoundChannel01 = newSound.play(); break; case 14: newSound = new SND_happyChime(); SoundChannel01 = newSound.play(); break; case 15: newSound = new SND_break(); SoundChannel01 = newSound.play(); break; case 16: newSound = new SND_superCharge(); SoundChannel01 = newSound.play(); break; case 17: if (level < 10){ level++; }; levelDisplay.gotoAndStop(level); newSound = new SND_levelUp(); SoundChannel01 = newSound.play(); break; case 18: newSound = new SND_powerDown(); SoundChannel01 = newSound.play(); break; case 19: newSound = new SND_enter(); SoundChannel01 = newSound.play(); break; case 20: if (level > 1){ level--; }; levelDisplay.gotoAndStop(level); newSound = new SND_levelDown(); SoundChannel01 = newSound.play(); break; case 21: animal.gotoAndPlay(80); newSound = new SND_explosion(); SoundChannel01 = newSound.play(); break; case 22: squidStorm.gotoAndPlay(2); newSound = new SND_explosion(); SoundChannel01 = newSound.play(); break; }; } public function gameOver(){ stage.removeEventListener(Event.ENTER_FRAME, eachFrame); stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyPressed); SoundMixer.stopAll(); play(); } public function reStart(_arg1:MouseEvent):void{ reStartButton.removeEventListener(MouseEvent.MOUSE_DOWN, reStart); gotoAndPlay(2); } public function eachFrame(_arg1:Event){ var _local2:*; var _local3:*; keyTimer++; if (keyTimer == 60){ score = (score / 2); score = (Math.floor((score / 10)) * 10); health = (health - 21); redFlash.gotoAndPlay(2); hurtFlash.gotoAndPlay(2); newSound = new SND_crunch(); SoundChannel01 = newSound.play(); keyTimer = 12; }; eventTimer++; time = (time - 0.2); if ((((health < 0)) || ((time < 0)))){ gameOver(); }; if (score < 0){ score = 0; }; score = (score + (10 * multiplier)); _local2 = (Math.floor((score / 10)) * 10); _local3 = 0; _local3 = Math.floor((_local2 / 100000)); sc100000.gotoAndStop((_local3 + 1)); _local2 = (_local2 - (_local3 * 100000)); _local3 = Math.floor((_local2 / 10000)); sc10000.gotoAndStop((_local3 + 1)); _local2 = (_local2 - (_local3 * 10000)); _local3 = Math.floor((_local2 / 1000)); sc1000.gotoAndStop((_local3 + 1)); _local2 = (_local2 - (_local3 * 1000)); _local3 = Math.floor((_local2 / 100)); sc100.gotoAndStop((_local3 + 1)); _local2 = (_local2 - (_local3 * 100)); _local3 = Math.floor((_local2 / 10)); sc10.gotoAndStop((_local3 + 1)); timeBar.gotoAndStop(Math.floor(time)); healthBar.gotoAndStop(Math.floor(health)); specialBar.gotoAndStop(Math.floor(special)); } } }//package ChasmSpasm_flaSection 8//multiUp_18 (ChasmSpasm_fla.multiUp_18) package ChasmSpasm_fla { import flash.display.*; public dynamic class multiUp_18 extends MovieClip { public function multiUp_18(){ addFrameScript(0, frame1, 8, frame9, 16, frame17); } function frame1(){ stop(); } function frame17(){ stop(); } function frame9(){ stop(); } } }//package ChasmSpasm_flaSection 9//Player_21 (ChasmSpasm_fla.Player_21) package ChasmSpasm_fla { import flash.display.*; public dynamic class Player_21 extends MovieClip { public function Player_21(){ addFrameScript(4, frame5, 9, frame10, 14, frame15, 19, frame20, 24, frame25, 29, frame30); } function frame10(){ stop(); } function frame15(){ stop(); } function frame20(){ stop(); } function frame25(){ stop(); } function frame5(){ stop(); } function frame30(){ stop(); } } }//package ChasmSpasm_flaSection 10//Redflash_8 (ChasmSpasm_fla.Redflash_8) package ChasmSpasm_fla { import flash.display.*; public dynamic class Redflash_8 extends MovieClip { public function Redflash_8(){ addFrameScript(0, frame1, 6, frame7); } function frame7(){ stop(); } function frame1(){ stop(); } } }//package ChasmSpasm_flaSection 11//Score_13 (ChasmSpasm_fla.Score_13) package ChasmSpasm_fla { import flash.display.*; public dynamic class Score_13 extends MovieClip { public function Score_13(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package ChasmSpasm_flaSection 12//SquidStorm_22 (ChasmSpasm_fla.SquidStorm_22) package ChasmSpasm_fla { import flash.display.*; public dynamic class SquidStorm_22 extends MovieClip { public function SquidStorm_22(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package ChasmSpasm_flaSection 13//SND_bonus (SND_bonus) package { import flash.media.*; public dynamic class SND_bonus extends Sound { } }//packageSection 14//SND_BONUSletters (SND_BONUSletters) package { import flash.media.*; public dynamic class SND_BONUSletters extends Sound { } }//packageSection 15//SND_break (SND_break) package { import flash.media.*; public dynamic class SND_break extends Sound { } }//packageSection 16//SND_combo (SND_combo) package { import flash.media.*; public dynamic class SND_combo extends Sound { } }//packageSection 17//SND_crocodile (SND_crocodile) package { import flash.media.*; public dynamic class SND_crocodile extends Sound { } }//packageSection 18//SND_crunch (SND_crunch) package { import flash.media.*; public dynamic class SND_crunch extends Sound { } }//packageSection 19//SND_doubleScore (SND_doubleScore) package { import flash.media.*; public dynamic class SND_doubleScore extends Sound { } }//packageSection 20//SND_enter (SND_enter) package { import flash.media.*; public dynamic class SND_enter extends Sound { } }//packageSection 21//SND_explosion (SND_explosion) package { import flash.media.*; public dynamic class SND_explosion extends Sound { } }//packageSection 22//SND_halfScore (SND_halfScore) package { import flash.media.*; public dynamic class SND_halfScore extends Sound { } }//packageSection 23//SND_happyChime (SND_happyChime) package { import flash.media.*; public dynamic class SND_happyChime extends Sound { } }//packageSection 24//SND_levelDown (SND_levelDown) package { import flash.media.*; public dynamic class SND_levelDown extends Sound { } }//packageSection 25//SND_levelUp (SND_levelUp) package { import flash.media.*; public dynamic class SND_levelUp extends Sound { } }//packageSection 26//SND_multiplierDown (SND_multiplierDown) package { import flash.media.*; public dynamic class SND_multiplierDown extends Sound { } }//packageSection 27//SND_ohNo (SND_ohNo) package { import flash.media.*; public dynamic class SND_ohNo extends Sound { } }//packageSection 28//SND_powerDown (SND_powerDown) package { import flash.media.*; public dynamic class SND_powerDown extends Sound { } }//packageSection 29//SND_powerUp (SND_powerUp) package { import flash.media.*; public dynamic class SND_powerUp extends Sound { } }//packageSection 30//SND_sadChime (SND_sadChime) package { import flash.media.*; public dynamic class SND_sadChime extends Sound { } }//packageSection 31//SND_success (SND_success) package { import flash.media.*; public dynamic class SND_success extends Sound { } }//packageSection 32//SND_superCharge (SND_superCharge) package { import flash.media.*; public dynamic class SND_superCharge extends Sound { } }//packageSection 33//SND_timeExtend (SND_timeExtend) package { import flash.media.*; public dynamic class SND_timeExtend extends Sound { } }//package
Library Items
Symbol 1 Sound {SND_bonus} | Used by:43 | |
Symbol 2 Graphic | Used by:5 | |
Symbol 3 Graphic | Used by:5 | |
Symbol 4 Graphic | Used by:5 | |
Symbol 5 MovieClip | Uses:2 3 4 | Used by:Timeline |
Symbol 6 Bitmap | Used by:8 68 | |
Symbol 7 Bitmap | Used by:8 | |
Symbol 8 Graphic | Uses:6 7 | Used by:Timeline |
Symbol 9 Bitmap | Used by:10 69 | |
Symbol 10 Graphic | Uses:9 | Used by:11 |
Symbol 11 MovieClip | Uses:10 | Used by:Timeline |
Symbol 12 Bitmap | Used by:15 45 | |
Symbol 13 Bitmap | Used by:15 | |
Symbol 14 Bitmap | Used by:15 71 76 85 | |
Symbol 15 Graphic | Uses:12 13 14 | Used by:Timeline |
Symbol 16 Bitmap | Used by:17 | |
Symbol 17 Graphic | Uses:16 | Used by:18 |
Symbol 18 Button | Uses:17 | Used by:Timeline |
Symbol 19 Sound {SND_explosion} | Used by:43 | |
Symbol 20 Sound {SND_ohNo} | Used by:43 | |
Symbol 21 Sound {SND_crunch} | Used by:43 | |
Symbol 22 Sound {SND_superCharge} | Used by:43 | |
Symbol 23 Sound {SND_enter} | Used by:43 | |
Symbol 24 Sound {SND_success} | Used by:43 | |
Symbol 25 Sound {SND_happyChime} | Used by:43 | |
Symbol 26 Sound {SND_crocodile} | Used by:43 | |
Symbol 27 Sound {SND_powerUp} | Used by:43 | |
Symbol 28 Sound {SND_powerDown} | Used by:43 | |
Symbol 29 Sound | Used by:43 | |
Symbol 30 Sound {SND_doubleScore} | Used by:43 | |
Symbol 31 Sound {SND_levelDown} | Used by:43 | |
Symbol 32 Sound {SND_halfScore} | Used by:43 | |
Symbol 33 Sound {SND_BONUSletters} | Used by:43 | |
Symbol 34 Sound {SND_sadChime} | Used by:43 | |
Symbol 35 Sound {SND_combo} | Used by:43 | |
Symbol 36 Sound | Used by:43 Timeline | |
Symbol 37 Sound | Used by:43 | |
Symbol 38 Sound {SND_break} | Used by:43 | |
Symbol 39 Sound | Used by:43 | |
Symbol 40 Sound {SND_timeExtend} | Used by:43 | |
Symbol 41 Sound {SND_multiplierDown} | Used by:43 | |
Symbol 42 Sound {SND_levelUp} | Used by:43 | |
Symbol 43 MovieClip | Uses:19 1 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 | Used by:Timeline |
Symbol 44 Bitmap | Used by:45 | |
Symbol 45 Graphic | Uses:12 44 | Used by:Timeline |
Symbol 46 Bitmap | Used by:47 | |
Symbol 47 Graphic | Uses:46 | Used by:48 |
Symbol 48 MovieClip | Uses:47 | Used by:Timeline |
Symbol 49 Bitmap | Used by:50 | |
Symbol 50 Graphic | Uses:49 | Used by:Timeline |
Symbol 51 Sound | Used by:Timeline | |
Symbol 52 Bitmap | Used by:54 | |
Symbol 53 Bitmap | Used by:54 248 | |
Symbol 54 Graphic | Uses:52 53 | Used by:Timeline |
Symbol 55 Bitmap | Used by:56 | |
Symbol 56 Graphic | Uses:55 | Used by:57 |
Symbol 57 MovieClip | Uses:56 | Used by:Timeline |
Symbol 58 Bitmap | Used by:59 | |
Symbol 59 Graphic | Uses:58 | Used by:Timeline |
Symbol 60 Bitmap | Used by:61 | |
Symbol 61 Graphic | Uses:60 | Used by:64 |
Symbol 62 Bitmap | Used by:63 | |
Symbol 63 Graphic | Uses:62 | Used by:64 |
Symbol 64 MovieClip {ChasmSpasm_fla.Crocodile_7} | Uses:61 63 | Used by:Timeline |
Symbol 65 Graphic | Used by:66 154 | |
Symbol 66 MovieClip | Uses:65 | Used by:67 |
Symbol 67 MovieClip {ChasmSpasm_fla.Redflash_8} | Uses:66 | Used by:Timeline |
Symbol 68 Graphic | Uses:6 | Used by:72 81 86 |
Symbol 69 Graphic | Uses:9 | Used by:72 |
Symbol 70 Bitmap | Used by:71 | |
Symbol 71 Graphic | Uses:70 14 | Used by:72 |
Symbol 72 MovieClip | Uses:68 69 71 | Used by:Timeline |
Symbol 73 Bitmap | Used by:74 | |
Symbol 74 Graphic | Uses:73 | Used by:81 |
Symbol 75 Bitmap | Used by:76 | |
Symbol 76 Graphic | Uses:75 14 | Used by:81 |
Symbol 77 Bitmap | Used by:78 | |
Symbol 78 Graphic | Uses:77 | Used by:81 |
Symbol 79 Bitmap | Used by:80 | |
Symbol 80 Graphic | Uses:79 | Used by:81 |
Symbol 81 MovieClip | Uses:68 74 76 78 80 | Used by:Timeline |
Symbol 82 Bitmap | Used by:83 | |
Symbol 83 Graphic | Uses:82 | Used by:86 |
Symbol 84 Bitmap | Used by:85 | |
Symbol 85 Graphic | Uses:84 14 | Used by:86 |
Symbol 86 MovieClip | Uses:68 83 85 | Used by:Timeline |
Symbol 87 Bitmap | Used by:88 | |
Symbol 88 Graphic | Uses:87 | Used by:107 229 |
Symbol 89 Bitmap | Used by:90 | |
Symbol 90 Graphic | Uses:89 | Used by:107 229 |
Symbol 91 Bitmap | Used by:92 | |
Symbol 92 Graphic | Uses:91 | Used by:107 229 |
Symbol 93 Bitmap | Used by:94 | |
Symbol 94 Graphic | Uses:93 | Used by:107 229 |
Symbol 95 Bitmap | Used by:96 | |
Symbol 96 Graphic | Uses:95 | Used by:107 229 |
Symbol 97 Bitmap | Used by:98 | |
Symbol 98 Graphic | Uses:97 | Used by:107 229 |
Symbol 99 Bitmap | Used by:100 | |
Symbol 100 Graphic | Uses:99 | Used by:107 229 |
Symbol 101 Bitmap | Used by:102 | |
Symbol 102 Graphic | Uses:101 | Used by:107 229 |
Symbol 103 Bitmap | Used by:104 | |
Symbol 104 Graphic | Uses:103 | Used by:107 229 |
Symbol 105 Bitmap | Used by:106 | |
Symbol 106 Graphic | Uses:105 | Used by:107 229 |
Symbol 107 MovieClip {ChasmSpasm_fla.Score_13} | Uses:88 90 92 94 96 98 100 102 104 106 | Used by:Timeline |
Symbol 108 Bitmap | Used by:109 | |
Symbol 109 Graphic | Uses:108 | Used by:130 |
Symbol 110 Bitmap | Used by:111 129 | |
Symbol 111 Graphic | Uses:110 | Used by:130 139 |
Symbol 112 Bitmap | Used by:113 | |
Symbol 113 Graphic | Uses:112 | Used by:130 139 |
Symbol 114 Bitmap | Used by:115 | |
Symbol 115 Graphic | Uses:114 | Used by:130 139 |
Symbol 116 Bitmap | Used by:117 | |
Symbol 117 Graphic | Uses:116 | Used by:130 139 |
Symbol 118 Bitmap | Used by:119 | |
Symbol 119 Graphic | Uses:118 | Used by:130 139 |
Symbol 120 Bitmap | Used by:121 | |
Symbol 121 Graphic | Uses:120 | Used by:130 139 |
Symbol 122 Bitmap | Used by:123 | |
Symbol 123 Graphic | Uses:122 | Used by:130 139 |
Symbol 124 Bitmap | Used by:125 | |
Symbol 125 Graphic | Uses:124 | Used by:130 139 |
Symbol 126 Bitmap | Used by:127 | |
Symbol 127 Graphic | Uses:126 | Used by:130 139 |
Symbol 128 Bitmap | Used by:129 138 | |
Symbol 129 Graphic | Uses:128 110 | Used by:130 |
Symbol 130 MovieClip {ChasmSpasm_fla.Level_14} | Uses:109 111 113 115 117 119 121 123 125 127 129 | Used by:Timeline |
Symbol 131 Bitmap | Used by:132 | |
Symbol 132 Graphic | Uses:131 | Used by:135 |
Symbol 133 Bitmap | Used by:134 | |
Symbol 134 Graphic | Uses:133 | Used by:135 |
Symbol 135 MovieClip {ChasmSpasm_fla.Extraround_15} | Uses:132 134 | Used by:Timeline |
Symbol 136 Bitmap | Used by:137 | |
Symbol 137 Graphic | Uses:136 | Used by:139 |
Symbol 138 Graphic | Uses:128 | Used by:139 |
Symbol 139 MovieClip | Uses:137 111 113 115 117 119 121 123 125 127 138 | Used by:Timeline |
Symbol 140 Bitmap | Used by:141 | |
Symbol 141 Graphic | Uses:140 | Used by:152 |
Symbol 142 Bitmap | Used by:143 | |
Symbol 143 Graphic | Uses:142 | Used by:152 |
Symbol 144 Bitmap | Used by:145 | |
Symbol 145 Graphic | Uses:144 | Used by:152 |
Symbol 146 Bitmap | Used by:147 | |
Symbol 147 Graphic | Uses:146 | Used by:152 |
Symbol 148 Bitmap | Used by:149 | |
Symbol 149 Graphic | Uses:148 | Used by:152 |
Symbol 150 Bitmap | Used by:151 | |
Symbol 151 Graphic | Uses:150 | Used by:152 |
Symbol 152 MovieClip {ChasmSpasm_fla.BONUS_17} | Uses:141 143 145 147 149 151 | Used by:Timeline |
Symbol 153 Graphic | Used by:154 | |
Symbol 154 MovieClip {ChasmSpasm_fla.multiUp_18} | Uses:65 153 | Used by:Timeline |
Symbol 155 Bitmap | Used by:156 | |
Symbol 156 Graphic | Uses:155 | Used by:197 |
Symbol 157 Bitmap | Used by:158 | |
Symbol 158 Graphic | Uses:157 | Used by:197 |
Symbol 159 Bitmap | Used by:160 | |
Symbol 160 Graphic | Uses:159 | Used by:197 |
Symbol 161 Bitmap | Used by:162 | |
Symbol 162 Graphic | Uses:161 | Used by:197 |
Symbol 163 Bitmap | Used by:164 | |
Symbol 164 Graphic | Uses:163 | Used by:197 |
Symbol 165 Bitmap | Used by:166 | |
Symbol 166 Graphic | Uses:165 | Used by:197 |
Symbol 167 Bitmap | Used by:168 | |
Symbol 168 Graphic | Uses:167 | Used by:197 |
Symbol 169 Bitmap | Used by:170 | |
Symbol 170 Graphic | Uses:169 | Used by:197 |
Symbol 171 Bitmap | Used by:172 | |
Symbol 172 Graphic | Uses:171 | Used by:197 |
Symbol 173 Bitmap | Used by:174 | |
Symbol 174 Graphic | Uses:173 | Used by:197 |
Symbol 175 Bitmap | Used by:176 | |
Symbol 176 Graphic | Uses:175 | Used by:197 |
Symbol 177 Bitmap | Used by:178 | |
Symbol 178 Graphic | Uses:177 | Used by:197 |
Symbol 179 Bitmap | Used by:180 | |
Symbol 180 Graphic | Uses:179 | Used by:197 |
Symbol 181 Bitmap | Used by:182 | |
Symbol 182 Graphic | Uses:181 | Used by:197 |
Symbol 183 Bitmap | Used by:184 | |
Symbol 184 Graphic | Uses:183 | Used by:197 |
Symbol 185 Bitmap | Used by:186 | |
Symbol 186 Graphic | Uses:185 | Used by:197 |
Symbol 187 Bitmap | Used by:188 | |
Symbol 188 Graphic | Uses:187 | Used by:197 |
Symbol 189 Bitmap | Used by:190 | |
Symbol 190 Graphic | Uses:189 | Used by:197 |
Symbol 191 Bitmap | Used by:192 | |
Symbol 192 Graphic | Uses:191 | Used by:197 |
Symbol 193 Bitmap | Used by:194 | |
Symbol 194 Graphic | Uses:193 | Used by:197 |
Symbol 195 Bitmap | Used by:196 | |
Symbol 196 Graphic | Uses:195 | Used by:197 |
Symbol 197 MovieClip {ChasmSpasm_fla.Events_19} | Uses:156 158 160 162 164 166 168 170 172 174 176 178 180 182 184 186 188 190 192 194 196 | Used by:Timeline |
Symbol 198 Bitmap | Used by:199 | |
Symbol 199 Graphic | Uses:198 | Used by:Timeline |
Symbol 200 Bitmap | Used by:201 | |
Symbol 201 Graphic | Uses:200 | Used by:202 |
Symbol 202 MovieClip {ChasmSpasm_fla.GO_20} | Uses:201 | Used by:Timeline |
Symbol 203 Sound | Used by:Timeline | |
Symbol 204 Bitmap | Used by:205 | |
Symbol 205 Graphic | Uses:204 | Used by:Timeline |
Symbol 206 Bitmap | Used by:207 | |
Symbol 207 Graphic | Uses:206 | Used by:222 |
Symbol 208 Bitmap | Used by:209 | |
Symbol 209 Graphic | Uses:208 | Used by:222 |
Symbol 210 Bitmap | Used by:211 | |
Symbol 211 Graphic | Uses:210 | Used by:222 |
Symbol 212 Bitmap | Used by:213 | |
Symbol 213 Graphic | Uses:212 | Used by:222 |
Symbol 214 Bitmap | Used by:215 | |
Symbol 215 Graphic | Uses:214 | Used by:222 |
Symbol 216 Bitmap | Used by:217 | |
Symbol 217 Graphic | Uses:216 | Used by:222 |
Symbol 218 Bitmap | Used by:219 | |
Symbol 219 Graphic | Uses:218 | Used by:222 |
Symbol 220 Bitmap | Used by:221 | |
Symbol 221 Graphic | Uses:220 | Used by:222 |
Symbol 222 MovieClip {ChasmSpasm_fla.Player_21} | Uses:207 209 211 213 215 217 219 221 | Used by:Timeline |
Symbol 223 Bitmap | Used by:224 | |
Symbol 224 Graphic | Uses:223 | Used by:225 |
Symbol 225 MovieClip | Uses:224 | Used by:226 |
Symbol 226 MovieClip {ChasmSpasm_fla.SquidStorm_22} | Uses:225 | Used by:Timeline |
Symbol 227 Bitmap | Used by:228 | |
Symbol 228 Graphic | Uses:227 | Used by:229 |
Symbol 229 MovieClip | Uses:228 92 94 96 98 100 102 104 106 90 88 | Used by:Timeline |
Symbol 230 Sound | Used by:Timeline | |
Symbol 231 Bitmap | Used by:232 | |
Symbol 232 Graphic | Uses:231 | Used by:Timeline |
Symbol 233 Sound | Used by:Timeline | |
Symbol 234 Graphic | Used by:235 | |
Symbol 235 MovieClip | Uses:234 | Used by:Timeline |
Symbol 236 Graphic | Used by:Timeline | |
Symbol 237 Bitmap | Used by:238 | |
Symbol 238 Graphic | Uses:237 | Used by:Timeline |
Symbol 239 Font | Used by:240 | |
Symbol 240 EditableText | Uses:239 | Used by:Timeline |
Symbol 241 Bitmap | Used by:242 243 | |
Symbol 242 Graphic | Uses:241 | Used by:244 |
Symbol 243 Graphic | Uses:241 | Used by:244 |
Symbol 244 Button | Uses:242 243 | Used by:Timeline |
Symbol 245 Font | Used by:246 251 256 257 | |
Symbol 246 EditableText | Uses:245 | Used by:Timeline |
Symbol 247 Bitmap | Used by:248 | |
Symbol 248 Graphic | Uses:53 247 | Used by:Timeline |
Symbol 249 Bitmap | Used by:250 | |
Symbol 250 Graphic | Uses:249 | Used by:Timeline |
Symbol 251 Text | Uses:245 | Used by:Timeline |
Symbol 252 Bitmap | Used by:253 254 | |
Symbol 253 Graphic | Uses:252 | Used by:255 |
Symbol 254 Graphic | Uses:252 | Used by:255 |
Symbol 255 Button | Uses:253 254 | Used by:Timeline |
Symbol 256 EditableText | Uses:245 | Used by:Timeline |
Symbol 257 EditableText | Uses:245 | Used by:Timeline |
Instance Names
"loadingBar" | Frame 1 | Symbol 11 MovieClip |
"RGLink" | Frame 1 | Symbol 18 Button |
"RGLink" | Frame 3 | Symbol 18 Button |
"animal" | Frame 5 | Symbol 64 MovieClip {ChasmSpasm_fla.Crocodile_7} |
"redFlash" | Frame 5 | Symbol 67 MovieClip {ChasmSpasm_fla.Redflash_8} |
"timeBar" | Frame 5 | Symbol 72 MovieClip |
"healthBar" | Frame 5 | Symbol 81 MovieClip |
"specialBar" | Frame 5 | Symbol 86 MovieClip |
"sc100000" | Frame 5 | Symbol 107 MovieClip {ChasmSpasm_fla.Score_13} |
"sc10000" | Frame 5 | Symbol 107 MovieClip {ChasmSpasm_fla.Score_13} |
"sc1000" | Frame 5 | Symbol 107 MovieClip {ChasmSpasm_fla.Score_13} |
"sc100" | Frame 5 | Symbol 107 MovieClip {ChasmSpasm_fla.Score_13} |
"sc10" | Frame 5 | Symbol 107 MovieClip {ChasmSpasm_fla.Score_13} |
"sc1" | Frame 5 | Symbol 107 MovieClip {ChasmSpasm_fla.Score_13} |
"levelDisplay" | Frame 5 | Symbol 130 MovieClip {ChasmSpasm_fla.Level_14} |
"bonusBar" | Frame 5 | Symbol 135 MovieClip {ChasmSpasm_fla.Extraround_15} |
"multiplierDisplay" | Frame 5 | Symbol 139 MovieClip |
"bonusLetters" | Frame 5 | Symbol 152 MovieClip {ChasmSpasm_fla.BONUS_17} |
"hurtFlash" | Frame 5 | Symbol 67 MovieClip {ChasmSpasm_fla.Redflash_8} |
"multiplierUp" | Frame 5 | Symbol 154 MovieClip {ChasmSpasm_fla.multiUp_18} |
"eventName" | Frame 5 | Symbol 197 MovieClip {ChasmSpasm_fla.Events_19} |
"player" | Frame 41 | Symbol 222 MovieClip {ChasmSpasm_fla.Player_21} |
"squidStorm" | Frame 41 | Symbol 226 MovieClip {ChasmSpasm_fla.SquidStorm_22} |
"chainDisplay" | Frame 41 | Symbol 229 MovieClip |
"nameInput" | Frame 113 | Symbol 240 EditableText |
"submitButton" | Frame 113 | Symbol 244 Button |
"yourScore" | Frame 113 | Symbol 246 EditableText |
"reStartButton" | Frame 114 | Symbol 255 Button |
"nameBox" | Frame 114 | Symbol 256 EditableText |
"scoreBox" | Frame 114 | Symbol 257 EditableText |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata present, AS3. |
SWFMetaData (77) | Timeline Frame 1 | 200 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"><rdf:Description rdf:about="" xmlns ..." |
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