STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229671 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #102971 |
Interval 1: |
0 |
Minutes |
Sound Name |
<p align="center"><font face="Arial" size="18" color="#3333ff"><a href="www.saltcube.com"><b>Saltcube</b></a><b> Lucid Dream And OBE Timer - Version 4.00</b></font></p><p align="center"></p><p align="left"><font face="Arial" size="14" color="#3333ff"><b>Instructions:</b></font></p><p align="left"><font face="Arial" size="13" color="#000000">Use this timer to cause you to alternate waking up and falling asleep during the <sbr />morning in order to induce lucid dreams and OBEs.</font></p><p align="left"></p><p align="left"><font face="Arial" size="13" color="#000000">For best results do not move at all once you lay down, staying perfectly still (no <sbr />eye movement) and not shifting during dozing brings on LDs and OBEs about <sbr />twice as fast. It also helps to breathe as if you've already fallen asleep.</font></p><p align="left"></p><p align="left"><font face="Arial" size="14" color="#3333ff"><b>Important:</b></font></p><p align="left"><font face="Arial" size="13" color="#000000">Make sure you set your volume to be VERY LOUD to be sure it wakes you up. <sbr />You will probably need to set your volume much louder than you first expect in <sbr />order to be sure it wakes you. It is also important to put your speakers as close <sbr />as possible to your head. If the beeps are coming from somewhere on the other <sbr />side of the room your brain will probably not interpret them as being important <sbr />enough to make you wake up. Good luck!</font></p><p align="left"></p> |
Take me to the timer |
www.saltcube.com |
Timer: |
Timer Controls: |
Start Timer |
Stop And Reset |
Test Volume |
Silence |
Timer stopped |
Predefined Timer Setups: |
Load Rhythm Nap 6 |
Load Rhythm Nap 5 |
Load Rhythm Nap 4 |
Load Rhythm Nap 3 |
Load Rhythm Nap 2 |
When it gets to an interval set to zero it will repeat the previous interval forever. |
Sounds: |
Play Sound: |
One Time |
Three Times |
Nine Times |
www.saltcube.com |
If the timer isn't waking you up, using "Nine Times" makes it much more effective. |
ActionScript [AS1/AS2]
Frame 1stop();Frame 2stop();Instance of Symbol 69 MovieClip in Frame 2onClipEvent (load) { function setTimeIndex(id) { if (selected != -1) { intervals[selected].gotoAndStop("unselected"); } if (id < 0) { id = 0; } if (id > (numIntervals - 1)) { id = numIntervals - 1; } if (getTime(id) > 0) { selected = id; } if (selected >= 0) { intervals[selected].gotoAndStop("selected"); } } function getTimeIndex() { if (selected < 0) { selected = 0; } return(selected); } function getTime(id) { return(intervals[id].minutes.text); } function loadSetup(data) { i = 0; while (i < numIntervals) { intervals[i].minutes.text = "0"; i++; } i = 0; while ((i < data.length) && (i < numIntervals)) { intervals[i].minutes.text = "" + data[i]; i++; } } function rhythmNapping(baseInterval) { var _local1 = Array(); _local1.push(baseInterval * 2); _local1.push(baseInterval); _local1.push(baseInterval * 2); _local1.push(baseInterval * 3); _local1.push(baseInterval * 4); _local1.push(baseInterval * 5); _local1.push(baseInterval * 5); _local1.push(baseInterval * 1.5); return(_local1); } function createSound(label, soundName) { var soundSelect = attachMovie("SoundSelect", "soundSelect" + soundSelectCnt, soundSelectCnt + numIntervals); soundSelect.label.text = label; soundSelect.soundName = soundName; soundSelect._x = 415; soundSelect._y = (25 * soundSelectCnt) + 20; soundSelect.button.onRelease = function () { selectSound(soundSelect, true); }; soundSelectCnt++; } function selectSound(soundSelect, playSound) { if (currSoundSelect != null) { currSoundSelect.gotoAndStop("unselected"); } currSoundSelect = soundSelect; soundSelect.gotoAndStop("selected"); beep.attachSound((soundSelect.soundName + repeatTimes) + ".mp3"); if (playSound) { doBeep(); } } function doBeep() { beep.start(); } var numIntervals = 15; var repeatTimes = 1; var currTimeSelect = null; var intervals = Array(numIntervals); var selected = -1; var startTime; var started = false; var beep = new Sound(); beep.attachSound("modernsubdive.wav"); var status = "Timer Stopped"; var i = 0; while (i < numIntervals) { var interval = attachMovie("interval", "interval" + i, i); intervals[i] = interval; interval.button.id = i; interval._x = 10; interval._y = (25 * i) + 20; interval.label.text = ("Interval " + (i + 1)) + ":"; interval.button.onRelease = function () { setTimeIndex(this.id); }; i++; } startTimer.onRelease = function () { startTime = getTimer(); started = true; setTimeIndex(getTimeIndex()); }; stopAndReset.onRelease = function () { started = false; setTimeIndex(0); status = "Timer Stopped"; }; testVolume.onRelease = function () { doBeep(); }; silence.onRelease = function () { beep.stop(); }; oneTime.button.onRelease = function () { repeatTimes = 1; if (currTimeSelect != null) { currTimeSelect.gotoAndStop("unselected"); } oneTime.gotoAndStop("selected"); currTimeSelect = oneTime; selectSound(currSoundSelect, true); }; threeTimes.button.onRelease = function () { repeatTimes = 3; if (currTimeSelect != null) { currTimeSelect.gotoAndStop("unselected"); } threeTimes.gotoAndStop("selected"); currTimeSelect = threeTimes; selectSound(currSoundSelect, true); }; nineTimes.button.onRelease = function () { repeatTimes = 9; if (currTimeSelect != null) { currTimeSelect.gotoAndStop("unselected"); } nineTimes.gotoAndStop("selected"); currTimeSelect = nineTimes; selectSound(currSoundSelect, true); }; rn6.onRelease = function () { loadSetup(rhythmNapping(6)); }; rn5.onRelease = function () { loadSetup(rhythmNapping(5)); }; rn4.onRelease = function () { loadSetup(rhythmNapping(4)); }; rn3.onRelease = function () { loadSetup(rhythmNapping(3)); }; rn2.onRelease = function () { loadSetup(rhythmNapping(2)); }; loadSetup(rhythmNapping(4)); threeTimes.gotoAndStop("selected"); currTimeSelect = threeTimes; repeatTimes = 3; var soundSelectCnt = 0; var currSoundSelect = null; createSound("Three Beeps", "beep"); selectSound(this.soundSelect0, false); } onClipEvent (enterFrame) { if (!started) { return(undefined); } var diff = (getTimer() - startTime); if ((diff < 0) || (diff > ((getTime(getTimeIndex()) * 60) * 1000))) { startTime = getTimer(); setTimeIndex(getTimeIndex() + 1); if (getTime(getTimeIndex()) > 0) { status = "Playing Alarm"; doBeep(); } else { setTimeIndex(0); } } else { var seconds = Math.round(diff / 1000); var minutes = Math.floor(seconds / 60); seconds = seconds - (minutes * 60); status = ((("Timer Started " + minutes) + ":") + ((seconds < 10) ? "0" : "")) + seconds; } }Symbol 14 MovieClip [interval] Frame 1stop();Symbol 22 MovieClip [SoundSelect] Frame 1stop();Symbol 22 MovieClip [SoundSelect] Frame 2stop();Symbol 30 Buttonon (release) { gotoAndPlay ("timer"); }Symbol 63 MovieClip Frame 1stop();Symbol 63 MovieClip Frame 2stop();Symbol 65 MovieClip Frame 1stop();Symbol 65 MovieClip Frame 2stop();Symbol 67 MovieClip Frame 1stop();Symbol 67 MovieClip Frame 2stop();Symbol 69 MovieClip Frame 1stop();Symbol 69 MovieClip Frame 2stop();
Library Items
Symbol 1 Sound [beep9.mp3] | ||
Symbol 2 Sound [beep3.mp3] | ||
Symbol 3 Sound [beep1.mp3] | ||
Symbol 4 Graphic | Used by:7 | |
Symbol 5 Graphic | Used by:7 | |
Symbol 6 Graphic | Used by:7 | |
Symbol 7 Button | Uses:4 5 6 | Used by:14 |
Symbol 8 Graphic | Used by:14 | |
Symbol 9 Font | Used by:10 11 12 20 24 26 34 35 37 41 43 45 47 48 49 51 53 55 57 59 60 61 62 64 66 70 71 | |
Symbol 10 EditableText | Uses:9 | Used by:14 |
Symbol 11 EditableText | Uses:9 | Used by:14 |
Symbol 12 EditableText | Uses:9 | Used by:14 |
Symbol 13 Graphic | Used by:14 | |
Symbol 14 MovieClip [interval] | Uses:7 8 10 11 12 13 | |
Symbol 15 Graphic | Used by:19 | |
Symbol 16 Graphic | Used by:19 | |
Symbol 17 Graphic | Used by:19 | |
Symbol 18 Graphic | Used by:19 | |
Symbol 19 Button [soundButton] | Uses:15 16 17 18 | Used by:22 63 65 67 |
Symbol 20 EditableText | Uses:9 | Used by:22 |
Symbol 21 Graphic | Used by:22 63 65 67 69 | |
Symbol 22 MovieClip [SoundSelect] | Uses:19 20 21 | |
Symbol 23 Font | Used by:24 | |
Symbol 24 EditableText | Uses:9 23 | Used by:Timeline |
Symbol 25 Graphic | Used by:30 | |
Symbol 26 Text | Uses:9 | Used by:30 |
Symbol 27 Graphic | Used by:30 | |
Symbol 28 Graphic | Used by:30 | |
Symbol 29 Graphic | Used by:30 | |
Symbol 30 Button | Uses:25 26 27 28 29 | Used by:Timeline |
Symbol 31 Font | Used by:32 | |
Symbol 32 Text | Uses:31 | Used by:Timeline |
Symbol 33 Graphic | Used by:69 | |
Symbol 34 Text | Uses:9 | Used by:69 |
Symbol 35 Text | Uses:9 | Used by:69 |
Symbol 36 Graphic | Used by:40 42 44 46 50 52 54 56 58 | |
Symbol 37 Text | Uses:9 | Used by:40 |
Symbol 38 Graphic | Used by:40 42 44 46 50 52 54 56 58 | |
Symbol 39 Graphic | Used by:40 42 44 46 50 52 54 56 58 | |
Symbol 40 Button | Uses:36 37 38 39 | Used by:69 |
Symbol 41 Text | Uses:9 | Used by:42 |
Symbol 42 Button | Uses:36 41 38 39 | Used by:69 |
Symbol 43 Text | Uses:9 | Used by:44 |
Symbol 44 Button | Uses:36 43 38 39 | Used by:69 |
Symbol 45 Text | Uses:9 | Used by:46 |
Symbol 46 Button | Uses:36 45 38 39 | Used by:69 |
Symbol 47 EditableText | Uses:9 | Used by:69 |
Symbol 48 Text | Uses:9 | Used by:69 |
Symbol 49 Text | Uses:9 | Used by:50 |
Symbol 50 Button | Uses:36 49 38 39 | Used by:69 |
Symbol 51 Text | Uses:9 | Used by:52 |
Symbol 52 Button | Uses:36 51 38 39 | Used by:69 |
Symbol 53 Text | Uses:9 | Used by:54 |
Symbol 54 Button | Uses:36 53 38 39 | Used by:69 |
Symbol 55 Text | Uses:9 | Used by:56 |
Symbol 56 Button | Uses:36 55 38 39 | Used by:69 |
Symbol 57 Text | Uses:9 | Used by:58 |
Symbol 58 Button | Uses:36 57 38 39 | Used by:69 |
Symbol 59 Text | Uses:9 | Used by:69 |
Symbol 60 Text | Uses:9 | Used by:69 |
Symbol 61 Text | Uses:9 | Used by:69 |
Symbol 62 EditableText | Uses:9 | Used by:63 |
Symbol 63 MovieClip | Uses:19 62 21 | Used by:69 |
Symbol 64 EditableText | Uses:9 | Used by:65 |
Symbol 65 MovieClip | Uses:19 64 21 | Used by:69 |
Symbol 66 EditableText | Uses:9 | Used by:67 |
Symbol 67 MovieClip | Uses:19 66 21 | Used by:69 |
Symbol 68 Graphic | Used by:69 | |
Symbol 69 MovieClip | Uses:33 34 35 40 42 44 46 47 48 50 52 54 56 58 59 60 61 63 65 67 68 21 | Used by:Timeline |
Symbol 70 EditableText | Uses:9 | Used by:Timeline |
Symbol 71 Text | Uses:9 | Used by:Timeline |
Instance Names
"button" | Symbol 14 MovieClip [interval] Frame 1 | Symbol 7 Button |
"label" | Symbol 14 MovieClip [interval] Frame 1 | Symbol 10 EditableText |
"minutes" | Symbol 14 MovieClip [interval] Frame 1 | Symbol 11 EditableText |
"label" | Symbol 14 MovieClip [interval] Frame 1 | Symbol 12 EditableText |
"button" | Symbol 22 MovieClip [SoundSelect] Frame 1 | Symbol 19 Button [soundButton] |
"label" | Symbol 22 MovieClip [SoundSelect] Frame 1 | Symbol 20 EditableText |
"button" | Symbol 63 MovieClip Frame 1 | Symbol 19 Button [soundButton] |
"label" | Symbol 63 MovieClip Frame 1 | Symbol 62 EditableText |
"button" | Symbol 65 MovieClip Frame 1 | Symbol 19 Button [soundButton] |
"label" | Symbol 65 MovieClip Frame 1 | Symbol 64 EditableText |
"button" | Symbol 67 MovieClip Frame 1 | Symbol 19 Button [soundButton] |
"label" | Symbol 67 MovieClip Frame 1 | Symbol 66 EditableText |
"startTimer" | Symbol 69 MovieClip Frame 1 | Symbol 40 Button |
"stopAndReset" | Symbol 69 MovieClip Frame 1 | Symbol 42 Button |
"testVolume" | Symbol 69 MovieClip Frame 1 | Symbol 44 Button |
"silence" | Symbol 69 MovieClip Frame 1 | Symbol 46 Button |
"rn6" | Symbol 69 MovieClip Frame 1 | Symbol 50 Button |
"rn5" | Symbol 69 MovieClip Frame 1 | Symbol 52 Button |
"rn4" | Symbol 69 MovieClip Frame 1 | Symbol 54 Button |
"rn3" | Symbol 69 MovieClip Frame 1 | Symbol 56 Button |
"rn2" | Symbol 69 MovieClip Frame 1 | Symbol 58 Button |
"oneTime" | Symbol 69 MovieClip Frame 1 | Symbol 63 MovieClip |
"threeTimes" | Symbol 69 MovieClip Frame 1 | Symbol 65 MovieClip |
"nineTimes" | Symbol 69 MovieClip Frame 1 | Symbol 67 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "beep9.mp3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "beep3.mp3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "beep1.mp3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "interval" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "soundButton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "soundButton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "SoundSelect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "soundButton" |
ExportAssets (56) | Timeline Frame 2 | Symbol 19 as "soundButton" |
ExportAssets (56) | Timeline Frame 2 | Symbol 19 as "soundButton" |
ExportAssets (56) | Timeline Frame 2 | Symbol 19 as "soundButton" |
ExportAssets (56) | Timeline Frame 2 | Symbol 19 as "soundButton" |
ExportAssets (56) | Timeline Frame 2 | Symbol 19 as "soundButton" |
ExportAssets (56) | Timeline Frame 2 | Symbol 19 as "soundButton" |
Labels
"intro" | Frame 1 |
"timer" | Frame 2 |
"unselected" | Symbol 14 MovieClip [interval] Frame 1 |
"button" | Symbol 14 MovieClip [interval] Frame 1 |
"selected" | Symbol 14 MovieClip [interval] Frame 2 |
"unselected" | Symbol 22 MovieClip [SoundSelect] Frame 1 |
"selected" | Symbol 22 MovieClip [SoundSelect] Frame 2 |
"unselected" | Symbol 63 MovieClip Frame 1 |
"selected" | Symbol 63 MovieClip Frame 2 |
"unselected" | Symbol 65 MovieClip Frame 1 |
"selected" | Symbol 65 MovieClip Frame 2 |
"unselected" | Symbol 67 MovieClip Frame 1 |
"selected" | Symbol 67 MovieClip Frame 2 |
"unselected" | Symbol 69 MovieClip Frame 1 |
"selected" | Symbol 69 MovieClip Frame 2 |
Dynamic Text Variables
status | Symbol 47 EditableText | "Timer stopped" |
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