STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #103231 |
1 |
1 |
V.2.0 |
4 WIVES of SULTAN |
4 WIVES of SULTAN |
4 WIVES of SULTAN |
Porn |
Porn Strip |
Porn Strip Games |
Porn Strip |
Games |
LOADING... |
PLAY |
PLAY |
You are the Sultan! (It's good news) You have 4 wives and you keep them in 4 towers of this castle. (Now bad news): Some crazy impudent Dick has come to the castle, and tries to fuck all your wives! You have become angry (its normal), and you had commanded to shoot from all guns to kill this crazy Dick. Dont allow Dick to get to your wives! There are 9 guns. Click on the gun to shoot. (Gun is reloading while the nucleus flies.) |
PLAY MORE |
PLAY MORE |
HELP |
HELP |
END |
END |
NEXT |
NEXT |
WIVES |
0 |
DIR |
Impudent Dick has fucked all 4 Sultans wives! You lose! |
Impudent Dick has fucked all 4 Sultans wives! You lose! |
DICKs |
0 |
CONGRATS! |
CONGRATS! |
Now you know how to kill the bad Dick! So, learn the rest rules: It was not only 1 Dick. There are a lot of bad Dicks, and all want the same! You must kill them all! When you kill all 10 Dicks, you'll be awarded. |
Now you may rest, and go make love with any of your wives! |
Now you may rest, and go make love with any of your wives! |
O! Great Sultan! |
Choose |
She doesnt want anybody after Dick... |
She doesnt like your size after Dick... |
She doesnt know you after Dick... |
Click on any of 9 guns to shoot. Gun is reloading, while nucleus is flying. Dont allow impudent Dick to get to Sultan wives! |
END |
END |
ActionScript [AS1/AS2]
Frame 1var introflag = true; var KatzCnt = 0; var i; var Guns = new Array(); Guns[1] = Gun1; Guns[2] = Gun2; Guns[3] = Gun3; Guns[4] = Gun4; Guns[5] = Gun5; Guns[6] = Gun6; Guns[7] = Gun7; Guns[8] = Gun8; Guns[9] = Gun9; var GnQnt = 9; i = 1; while (i <= GnQnt) { Guns[i].N_txt.text = i; i++; }Frame 2var pctLoaded = Math.round((this.getBytesLoaded() / this.getBytesTotal()) * 100); _root.bar_mc._xscale = pctLoaded;Frame 3if (this._framesloaded < this._totalframes) { this.gotoAndPlay(2); }Frame 6dark_mc.onEnterFrame = function () { if (this._alpha > 0) { this._alpha = this._alpha - 1; } }; dark2_mc.onEnterFrame = function () { if (dark_mc <= 2) { if (this._alpha > 0) { this._alpha = this._alpha - 0.5; } } };Frame 7if (introflag) { gotoAndPlay ("introcyc"); } play_btn.onRelease = function () { introflag = false; };Frame 19stop(); play_btn.onRelease = function () { gotoAndPlay ("maincyc"); };Frame 20gotoAndPlay ("maincyc");Frame 21function ChoseFrom4Dir() { j = 1; while (j <= 4) { dBan4[j] = Bod[U][j]; j++; } dBan4[Banned] = false; dBan4[Banned2] = false; dBan4[Banned3] = false; if (dBan4[dir]) { dir = dir; } else if (dBan4[dir2]) { dir = dir2; } else { lv = 0; j = 1; while (j <= 4) { if (dBan4[j]) { dir = j; lv = j; } j++; } if (lv == 0) { dir = 0; } } } function FindGold() { var _local1; var _local2 = 0; if (Katz_mc._x < 370) { if (GoldFlag[1]) { _local2 = 1; } else if (GoldFlag[2]) { _local2 = 2; } } else if (GoldFlag[3]) { _local2 = 3; } else if (GoldFlag[4]) { _local2 = 4; } if (_local2 > 0) { G = _local2; Gold_mc = Golds[G]; } else { _local1 = 1; while (_local1 <= 4) { if (GoldFlag[_local1]) { _local2 = _local1; } _local1++; } if (_local2 > 0) { G = _local2; Gold_mc = Golds[G]; } } } function fireproc(i) { if (!Fire[i]) { Nucles[i]._x = Guns[i]._x; Nucles[i]._y = Guns[i]._y; Nucles[i]._visible = true; Fire[i] = true; shootSnd_mc.gotoAndPlay(2); if (i <= 5) { Guns[i]._y = Guns[i]._y + 30; } else { Guns[i]._x = Guns[i]._x + 30; } } } var Kspeed = 8; var dir = 1; var i; var j; var Uzly = new Array(); Uzly[1] = Uz1; Uzly[2] = Uz2; Uzly[3] = Uz3; Uzly[4] = Uz4; Uzly[5] = Uz5; Uzly[6] = Uz6; Uzly[7] = Uz7; Uzly[8] = Uz8; Uzly[9] = Uz9; Uzly[10] = Uz10; Uzly[11] = Uz11; Uzly[12] = Uz12; Uzly[13] = Uz13; Uzly[14] = Uz14; Uzly[15] = Uz15; Uzly[16] = Uz16; Uzly[17] = Uz17; Uzly[18] = Uz18; Uzly[19] = Uz19; Uzly[20] = Uz20; Uzly[21] = Uz21; Uzly[22] = Uz22; Uzly[23] = Uz23; Uzly[24] = Uz24; Uzly[25] = Uz25; Uzly[26] = Uz26; Uzly[27] = Uz27; Uzly[28] = Uz28; Uzly[29] = Uz29; Uzly[30] = Uz30; Uzly[31] = Uz31; Uzly[32] = Uz32; Uzly[33] = Uz33; Uzly[34] = Uz34; Uzly[35] = Uz35; Uzly[36] = Uz36; Uzly[37] = Uz37; Uzly[38] = Uz38; Uzly[39] = Uz39; Uzly[40] = Uz40; Uzly[41] = Uz41; Uzly[42] = Uz42; Uzly[43] = Uz43; Uzly[44] = Uz44; Uzly[45] = Uz45; Uzly[46] = Uz46; Uzly[47] = Uz47; Uzly[48] = Uz48; var UzQnt = 20; var UzTot = 48; var Guns = new Array(); Guns[1] = Gun1; Guns[2] = Gun2; Guns[3] = Gun3; Guns[4] = Gun4; Guns[5] = Gun5; Guns[6] = Gun6; Guns[7] = Gun7; Guns[8] = Gun8; Guns[9] = Gun9; var GnQnt = 9; var Fire = new Array(false, false, false, false, false, false, false, false, false, false); var Nucles = new Array(); Nucles[1] = nucle1; Nucles[2] = nucle2; Nucles[3] = nucle3; Nucles[4] = nucle4; Nucles[5] = nucle5; Nucles[6] = nucle6; Nucles[7] = nucle7; Nucles[8] = nucle8; Nucles[9] = nucle9; var Horiz = new Array(); Horiz[1] = LineHor1; Horiz[2] = LineHor2; Horiz[3] = LineHor3; Horiz[4] = LineHor4; var Vert = new Array(); Vert[1] = LineVert1; Vert[2] = LineVert2; Vert[3] = LineVert3; Vert[4] = LineVert4; Vert[5] = LineVert5; var Golds = new Array(); Golds[1] = Gold1; Golds[2] = Gold2; Golds[3] = Gold3; Golds[4] = Gold4; var Gold_mc; var GoldFlag = new Array(true, true, true, true, true); var G = 0; var Wives = new Array(); Wives[1] = Wife1_mc; Wives[2] = Wife2_mc; Wives[3] = Wife3_mc; Wives[4] = Wife4_mc; i = 1; while (i <= 4) { Wives[i]._visible = false; Wives[i].stop(); i++; } var NucIntX = (Guns[9]._x + 20); var NucIntY = (Guns[1]._y + 20); var KatzInitX = 0; var KatzInitY = 197; var KatzInitX2 = 27; var KatzInitY2 = 374; var Yswch = true; var nspX = 10; var nspY = 10; var U = 0; var Decide = false; var Xwant = true; var Ywant = true; var DisX; var DisY; var Hor; var Vrt; var DistHor; var DistVer; var Banned = 0; var Banned2 = 0; var Banned3 = 0; var BanBord = 0; var PrimayX = true; var dir2 = 0; var dirY = 0; var dirX = 0; var dBan4 = new Array(true, true, true, true, true); var KilledFlag = false; var WinFlag = false; var score = 0; var Vr = 0; var Hr = 0; var lv = 0; var wt = 0; var wt2 = 0; var FindGoldFlag = true; var Bod = new Array(45); var FX = new Array(0, 35, 0, -35, 0); var FY = new Array(9, 0, 35, 0, -35); i = 1; while (i <= UzTot) { Bod[i] = new Array(5); j = 1; while (j <= 4) { Bod[i][j] = false; j++; } i++; } i = 1; while (i <= UzTot) { test4Bord_mc._x = Uzly[i]._x; test4Bord_mc._y = Uzly[i]._y; j = 1; while (j <= 4) { tstNew_mc._x = test4Bord_mc._x + FX[j]; tstNew_mc._y = test4Bord_mc._y + FY[j]; if (Blocks_mc.hitTest(tstNew_mc._x, tstNew_mc._y, true)) { Bod[i][j] = false; } else { Bod[i][j] = true; } j++; } var ia = (i + 1); i++; } tstNew_mc._x = -300; test4Bord_mc._x = -400; i = 1; while (i <= UzTot) { Uzly[i]._visible = false; i++; } i = 1; while (i <= GnQnt) { Guns[i].N_txt.text = i; Nucles[i]._visible = false; i++; } shootSnd_mc.gotoAndStop("shootStop"); Yeah_mc.gotoAndStop("YeahStop"); Katz_mc._x = Uzly[6]._x; Katz_mc._y = Uzly[6]._y; PlayMore_btn._visible = false; Next_btn._visible = false; score_txt.text = score; katzs_txt.text = KatzCnt; help_mc._visible = false; Choose_mc._visible = false; AnswWife2_mc._visible = false; AnswWife3_mc._visible = false; AnswWife4_mc._visible = false; BlondFuck_mc.stop(); BlondFuck_mc._visible = false; stop(); Katz_mc.onEnterFrame = function () { i = 1; while (i <= UzTot) { if (this.center_mc.hitTest(Uzly[i]._x, Uzly[i]._y, true)) { U = i; this._x = Uzly[U]._x; this._y = Uzly[U]._y; if (!WinFlag) { Decide = true; } } i++; } if (Decide) { if (FindGoldFlag) { if (this._x < 370) { if (this._y < 288) { if (GoldFlag[1]) { Gold_mc = Golds[1]; G = 1; } else { FindGold(); } } else if (GoldFlag[2]) { Gold_mc = Golds[2]; G = 2; } else { FindGold(); } } else if (this._y < 288) { if (GoldFlag[3]) { Gold_mc = Golds[3]; G = 3; } else { FindGold(); } } else if (GoldFlag[4]) { Gold_mc = Golds[4]; G = 4; } else { FindGold(); } } if (Gold_mc._x > this._x) { Xwant = true; } else { Xwant = false; } if (Gold_mc._y > this._y) { Ywant = true; } else { Ywant = false; } DisX = Math.abs(Gold_mc._x - this._x); DisY = Math.abs(Gold_mc._y - this._y); DistHor = 1000; DistVer = 1000; Banned = 0; Banned2 = 0; Banned3 = 0; Hor = 0; Vrt = 0; i = 1; while (i <= 4) { if (this.hitTest(Horiz[i])) { Hor = i + 5; } i++; } if (Fire[Hor]) { if (Nucles[Hor]._x > this._x) { DistHor = Nucles[Hor]._x - this._x; } } i = 1; while (i <= 5) { if (this.hitTest(Vert[i])) { Vrt = i; } i++; } if (Fire[Vrt]) { if (Nucles[Vrt]._y > this._y) { DistVer = Nucles[Vrt]._y - this._y; } } if (DistHor > DistVer) { if (DistVer < 800) { Banned = 2; } } else if (DistHor < 800) { Banned = 1; } if (Banned > 0) { if (Banned == 1) { if (Ywant) { dir = 2; dir2 = 4; } else { dir = 4; dir2 = 2; } } if (Banned == 2) { if (Xwant) { dir = 1; } else { dir = 3; } } } else { if (DisX > DisY) { PrimayX = true; } else { PrimayX = false; } if (Xwant) { dirX = 1; } else { dirX = 3; } if (Ywant) { dirY = 2; } else { dirY = 4; } if (PrimayX) { dir = dirX; dir2 = dirY; } else { dir = dirY; dir2 = dirX; } } Vr = 0; j = 1; while (j <= 5) { if (Vert[j]._x < (this._x - 20)) { Vr = j; } j++; } if (Vr > 0) { if (Fire[Vr]) { if (Nucles[Vr]._y > this._y) { Banned2 = 3; } } } Vr = 0; j = 5; while (j >= 1) { if (Vert[j]._x > (this._x + 20)) { Vr = j; } j--; } if (Vr > 0) { if (Fire[Vr]) { if (Nucles[Vr]._y > this._y) { Banned2 = 1; } } } Hr = 0; var _local2; j = 1; while (j <= 4) { if (Horiz[j]._y > (this._y + 20)) { Hr = j; } j++; } if (Hr > 0) { _local2 = Hr + 5; if (Fire[_local2]) { if (Nucles[_local2]._x > this._x) { Banned3 = 2; } } } Hr = 0; j = 4; while (j >= 1) { if (Horiz[j]._y < (this._y - 20)) { Hr = j; } j--; } if (Hr > 0) { _local2 = Hr + 5; if (Fire[_local2]) { if (Nucles[_local2]._x > this._x) { Banned3 = 4; } } } ChoseFrom4Dir(); dir_txt.text = dir; Decide = false; } if (dir == 0) { this._x = this._x + 0; Katz_mc.gotoAndStop("katzStop"); } else if (wt == 0) { Katz_mc.play(); } if (dir == 1) { this._x = this._x + Kspeed; this._rotation = 0; } if (dir == 2) { this._y = this._y + Kspeed; this._rotation = 90; } if (dir == 3) { this._x = this._x - Kspeed; this._rotation = 180; } if (dir == 4) { this._y = this._y - Kspeed; this._rotation = -90; } if (this.center_mc.hitTest(Gold_mc)) { this._x = Gold_mc._x; this._y = Gold_mc._y; FindGoldFlag = false; dir = 0; if (wt < 1) { Katz_mc.gotoAndStop("katzStop"); Yeah_mc.gotoAndPlay(2); Wives[G]._visible = true; Wives[G].play(); WowAfr_mc.play(); score++; score_txt.text = score; if (score >= 4) { WinFlag = true; } wt++; } } if (!KilledFlag) { if (this._x > (Vert[5]._x + 5)) { this._x = Vert[5]._x; dir = 2; } if (this._x < (Vert[1]._x - 5)) { this._x = Vert[1]._x; dir = 2; } if (this._y < (Horiz[4]._y - 5)) { this._y = Horiz[4]._y; dir = 1; } if (this._y > (Horiz[1]._y + 5)) { this._y = Horiz[1]._y; dir = 1; } } }; Find_mc.onEnterFrame = function () { if (wt > 0) { wt++; if ((wt % 5) == 0) { Gold_mc._xscale = 120; Gold_mc._yscale = Gold_mc._xscale; } if ((wt % 10) == 0) { Gold_mc._xscale = 100; Gold_mc._yscale = Gold_mc._xscale; } if (wt >= 50) { Gold_mc._visible = false; Gold_mc._x = -200; GoldFlag[G] = false; Wives[G]._visible = false; Wives[G].stop(); G = 0; FindGoldFlag = true; if (!WinFlag) { Katz_mc.play(); } wt = 0; if (score >= 4) { KatzWin_mc.gotoAndPlay(2); PlayMore_btn._visible = true; } } } }; Firelogic_mc.onEnterFrame = function () { i = 1; while (i <= 5) { if (Fire[i]) { Nucles[i]._y = Nucles[i]._y - nspY; if (Nucles[i]._y < 10) { Nucles[i]._y = Guns[i]._y + 60; Nucles[i]._visible = false; Fire[i] = false; Guns[i]._y = Guns[i]._y - 30; } } i++; } i = 6; while (i <= 9) { if (Fire[i]) { Nucles[i]._x = Nucles[i]._x - nspX; if (Nucles[i]._x < 10) { Nucles[i]._x = Guns[i]._x + 20; Nucles[i]._visible = false; Fire[i] = false; Guns[i]._x = Guns[i]._x - 30; } } i++; } if (!WinFlag) { if (!KilledFlag) { i = 1; while (i <= GnQnt) { if (Nucles[i].hitTest(Katz_mc)) { burst_mc._x = Katz_mc._x; burst_mc._y = Katz_mc._y; burst_mc.gotoAndPlay(2); if (i <= 5) { Nucles[i]._y = Guns[i]._y + 60; Guns[i]._y = Guns[i]._y - 30; } else { Nucles[i]._x = Guns[i]._x + 60; Guns[i]._x = Guns[i]._x - 30; } Nucles[i]._visible = false; Fire[i] = false; Katz_mc._visible = false; dir = 0; Katz_mc._x = KatzInitX; Katz_mc._y = KatzInitY; KatzCnt++; katzs_txt.text = KatzCnt; if (KatzCnt == 1) { Congrats_mc.gotoAndPlay(2); } KilledFlag = true; if (KatzCnt > 1) { wt2++; } if (KatzCnt >= 10) { wt2 = 0; Reward_mc.gotoAndPlay(2); } } i++; } } } }; NextKatz_mc.onEnterFrame = function () { if (wt2 > 0) { wt2++; if (wt2 > 25) { wt2 = 0; Katz_mc._x = KatzInitX2; if (Yswch) { Katz_mc._y = KatzInitY2; Yswch = !Yswch; } else { Katz_mc._y = KatzInitY; Yswch = !Yswch; } Katz_mc._visible = true; KilledFlag = false; } } }; Gun1.onRelease = function () { fireproc(1); }; Gun2.onRelease = function () { fireproc(2); }; Gun3.onRelease = function () { fireproc(3); }; Gun4.onRelease = function () { fireproc(4); }; Gun5.onRelease = function () { fireproc(5); }; Gun6.onRelease = function () { fireproc(6); }; Gun7.onRelease = function () { fireproc(7); }; Gun8.onRelease = function () { fireproc(8); }; Gun9.onRelease = function () { fireproc(9); }; PlayMore_btn.onRelease = function () { Katz_mc._x = Uzly[6]._x; Katz_mc._y = Uzly[6]._y; Katz_mc._visible = true; KatzCnt = 0; dir = 1; KilledFlag = false; WinFlag = false; this._visible = false; gotoAndPlay ("introPlay"); }; Congrats_mc.onEnterFrame = function () { if (this._currentframe >= 24) { Next_btn._visible = true; } }; Next_btn.onRelease = function () { this._visible = false; Congrats_mc.gotoAndStop(1); wt2++; }; Help_btn.onRelease = function () { if (!help_mc._visible) { help_mc._visible = true; } else { help_mc._visible = false; } }; help_mc.onRelease = function () { this._visible = false; }; End_btn.onRelease = function () { gotoAndPlay ("endinit"); }; Reward_mc.onEnterFrame = function () { if (this._currentframe >= 45) { Choose_mc._visible = true; } }; Choose_mc.Wife1_btn.onRelease = function () { AnswWife2_mc._visible = false; AnswWife3_mc._visible = false; AnswWife4_mc._visible = false; BlondFuck_mc._visible = true; BlondFuck_mc.play(); PlayMore_btn._visible = true; Reward_mc._visible = false; }; Choose_mc.Wife2_btn.onRelease = function () { AnswWife2_mc._visible = true; AnswWife3_mc._visible = false; AnswWife4_mc._visible = false; BlondFuck_mc._visible = false; BlondFuck_mc.stop(); PlayMore_btn._visible = true; }; Choose_mc.Wife3_btn.onRelease = function () { AnswWife3_mc._visible = true; AnswWife2_mc._visible = false; AnswWife4_mc._visible = false; BlondFuck_mc._visible = false; BlondFuck_mc.stop(); PlayMore_btn._visible = true; }; Choose_mc.Wife4_btn.onRelease = function () { AnswWife4_mc._visible = true; AnswWife2_mc._visible = false; AnswWife3_mc._visible = false; BlondFuck_mc._visible = false; BlondFuck_mc.stop(); PlayMore_btn._visible = true; }; BlondFuck_mc.onEnterFrame = function () { if (this._visible) { if (this._xscale < 100) { this._xscale++; this._yscale = this._xscale; } else { this._xscale = 100; this._yscale = this._xscale; } } };Frame 22stop(); playMore_btn.onRelease = function () { gotoAndPlay ("introPlay"); };Symbol 43 Buttonon (release) { getURL ("http://www.pornstripgames.com/"); }Symbol 48 Buttonon (release) { getURL ("http://www.pornstripgames.com/"); }Symbol 96 MovieClip Frame 1stop();Symbol 107 MovieClip Frame 1stop();Symbol 107 MovieClip Frame 2burstSound_mc.play();Symbol 107 MovieClip Frame 24gotoAndStop (1);Symbol 144 MovieClip Frame 1stop();Symbol 144 MovieClip Frame 26stop();Symbol 154 MovieClip Frame 1stop();Symbol 154 MovieClip Frame 26stop();Symbol 159 MovieClip Frame 1stop();Symbol 159 MovieClip Frame 45stop();Symbol 183 MovieClip Frame 9stop();Symbol 185 MovieClip Frame 1stop();
Library Items
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Symbol 103 Graphic | Used by:107 | |
Symbol 104 Graphic | Used by:107 | |
Symbol 105 Graphic | Used by:107 | |
Symbol 106 Graphic | Used by:107 | |
Symbol 107 MovieClip | Uses:93 96 97 98 99 100 101 102 103 104 105 106 | Used by:Timeline |
Symbol 108 Graphic | Used by:109 | |
Symbol 109 MovieClip | Uses:108 | Used by:Timeline |
Symbol 110 Graphic | Used by:111 | |
Symbol 111 MovieClip | Uses:110 | Used by:Timeline |
Symbol 112 Graphic | Used by:121 134 | |
Symbol 113 Graphic | Used by:114 131 | |
Symbol 114 MovieClip | Uses:113 | Used by:121 |
Symbol 115 Text | Uses:12 | Used by:121 |
Symbol 116 Graphic | Used by:121 127 130 134 | |
Symbol 117 Graphic | Used by:121 134 | |
Symbol 118 Text | Uses:12 | Used by:121 |
Symbol 119 Graphic | Used by:121 127 130 134 | |
Symbol 120 Graphic | Used by:121 134 | |
Symbol 121 Button | Uses:112 114 115 116 117 118 119 120 | Used by:Timeline |
Symbol 122 Graphic | Used by:127 130 | |
Symbol 123 Text | Uses:12 | Used by:127 |
Symbol 124 Graphic | Used by:127 130 | |
Symbol 125 Graphic | Used by:127 130 | |
Symbol 126 Text | Uses:12 | Used by:127 |
Symbol 127 Button | Uses:122 123 124 125 126 119 116 | Used by:Timeline |
Symbol 128 Text | Uses:12 | Used by:130 |
Symbol 129 Text | Uses:12 | Used by:130 |
Symbol 130 Button | Uses:122 128 124 125 129 119 116 | Used by:Timeline |
Symbol 131 MovieClip | Uses:113 | Used by:134 |
Symbol 132 Text | Uses:12 | Used by:134 |
Symbol 133 Text | Uses:12 | Used by:134 |
Symbol 134 Button | Uses:112 131 132 116 117 133 119 120 | Used by:Timeline |
Symbol 135 Text | Uses:12 | Used by:Timeline |
Symbol 136 EditableText | Uses:12 | Used by:Timeline |
Symbol 137 Font | Used by:138 139 | |
Symbol 138 EditableText | Uses:137 | Used by:Timeline |
Symbol 139 Text | Uses:137 | Used by:Timeline |
Symbol 140 Graphic | Used by:144 | |
Symbol 141 Text | Uses:33 | Used by:144 |
Symbol 142 Text | Uses:33 | Used by:144 |
Symbol 143 Graphic | Used by:144 | |
Symbol 144 MovieClip | Uses:140 141 142 143 | Used by:Timeline |
Symbol 145 Text | Uses:12 | Used by:Timeline |
Symbol 146 EditableText | Uses:12 | Used by:Timeline |
Symbol 147 Graphic | Used by:154 | |
Symbol 148 Font | Used by:149 150 | |
Symbol 149 Text | Uses:148 | Used by:154 |
Symbol 150 Text | Uses:148 | Used by:154 |
Symbol 151 Graphic | Used by:154 | |
Symbol 152 Font | Used by:153 155 156 158 161 168 171 174 | |
Symbol 153 Text | Uses:152 | Used by:154 |
Symbol 154 MovieClip | Uses:147 149 150 151 153 | Used by:Timeline |
Symbol 155 Text | Uses:152 | Used by:159 |
Symbol 156 Text | Uses:152 | Used by:159 |
Symbol 157 Graphic | Used by:159 | |
Symbol 158 Text | Uses:152 | Used by:159 |
Symbol 159 MovieClip | Uses:67 155 156 157 158 | Used by:Timeline |
Symbol 160 Graphic | Used by:166 | |
Symbol 161 Text | Uses:152 | Used by:166 |
Symbol 162 Button | Uses:20 19 | Used by:166 |
Symbol 163 Button | Uses:29 28 | Used by:166 |
Symbol 164 Button | Uses:23 22 | Used by:166 |
Symbol 165 Button | Uses:26 25 | Used by:166 |
Symbol 166 MovieClip | Uses:160 161 162 163 164 165 | Used by:Timeline |
Symbol 167 Graphic | Used by:169 | |
Symbol 168 Text | Uses:152 | Used by:169 |
Symbol 169 MovieClip | Uses:167 168 | Used by:Timeline |
Symbol 170 Graphic | Used by:172 | |
Symbol 171 Text | Uses:152 | Used by:172 |
Symbol 172 MovieClip | Uses:170 171 | Used by:Timeline |
Symbol 173 Graphic | Used by:175 | |
Symbol 174 Text | Uses:152 | Used by:175 |
Symbol 175 MovieClip | Uses:173 174 | Used by:Timeline |
Symbol 176 Video | Used by:177 | |
Symbol 177 MovieClip | Uses:176 | Used by:Timeline |
Symbol 178 Graphic | Used by:180 | |
Symbol 179 Text | Uses:62 | Used by:180 |
Symbol 180 MovieClip | Uses:178 179 | Used by:Timeline |
Symbol 181 Graphic | Used by:Timeline | |
Symbol 182 Sound | Used by:183 | |
Symbol 183 MovieClip | Uses:182 | Used by:Timeline |
Symbol 184 Sound | Used by:185 | |
Symbol 185 MovieClip | Uses:184 | Used by:Timeline |
Symbol 186 Sound | Used by:Timeline | |
Symbol 187 Font | Used by:188 189 | |
Symbol 188 Text | Uses:187 | Used by:Timeline |
Symbol 189 Text | Uses:187 | Used by:Timeline |
Instance Names
"Blocks_mc" | Frame 1 | Symbol 4 MovieClip |
"Gun1" | Frame 1 | Symbol 14 MovieClip |
"Gun2" | Frame 1 | Symbol 14 MovieClip |
"Gun3" | Frame 1 | Symbol 14 MovieClip |
"Gun4" | Frame 1 | Symbol 14 MovieClip |
"Gun5" | Frame 1 | Symbol 14 MovieClip |
"Gun6" | Frame 1 | Symbol 17 MovieClip |
"Gun7" | Frame 1 | Symbol 17 MovieClip |
"Gun8" | Frame 1 | Symbol 17 MovieClip |
"Gun9" | Frame 1 | Symbol 17 MovieClip |
"Gold1" | Frame 1 | Symbol 20 MovieClip |
"Gold3" | Frame 1 | Symbol 23 MovieClip |
"Gold4" | Frame 1 | Symbol 26 MovieClip |
"Gold2" | Frame 1 | Symbol 29 MovieClip |
"dark2_mc" | Frame 1 | Symbol 32 MovieClip |
"PSG3_btn" | Frame 1 | Symbol 43 Button |
"psg4_btn" | Frame 1 | Symbol 48 Button |
"bar_mc" | Frame 2 | Symbol 50 MovieClip |
"dark_mc" | Frame 5 | Symbol 32 MovieClip |
"play_btn" | Frame 6 | Symbol 60 Button |
"play_btn" | Frame 19 | Symbol 60 Button |
"Firelogic_mc" | Frame 21 | Symbol 66 MovieClip |
"Find_mc" | Frame 21 | Symbol 66 MovieClip |
"GunBack_mc" | Frame 21 | Symbol 66 MovieClip |
"NextKatz_mc" | Frame 21 | Symbol 66 MovieClip |
"LineVert1" | Frame 21 | Symbol 68 MovieClip |
"LineVert2" | Frame 21 | Symbol 68 MovieClip |
"LineVert3" | Frame 21 | Symbol 68 MovieClip |
"LineVert4" | Frame 21 | Symbol 68 MovieClip |
"LineVert5" | Frame 21 | Symbol 68 MovieClip |
"LineHor4" | Frame 21 | Symbol 70 MovieClip |
"LineHor3" | Frame 21 | Symbol 70 MovieClip |
"LineHor2" | Frame 21 | Symbol 70 MovieClip |
"LineHor1" | Frame 21 | Symbol 70 MovieClip |
"Blocks_mc" | Frame 21 | Symbol 4 MovieClip |
"Uz1" | Frame 21 | Symbol 72 MovieClip |
"Uz2" | Frame 21 | Symbol 72 MovieClip |
"Uz6" | Frame 21 | Symbol 72 MovieClip |
"Uz11" | Frame 21 | Symbol 72 MovieClip |
"Uz16" | Frame 21 | Symbol 72 MovieClip |
"Uz7" | Frame 21 | Symbol 72 MovieClip |
"Uz12" | Frame 21 | Symbol 72 MovieClip |
"Uz17" | Frame 21 | Symbol 72 MovieClip |
"Uz3" | Frame 21 | Symbol 72 MovieClip |
"Uz8" | Frame 21 | Symbol 72 MovieClip |
"Uz13" | Frame 21 | Symbol 72 MovieClip |
"Uz18" | Frame 21 | Symbol 72 MovieClip |
"Uz4" | Frame 21 | Symbol 72 MovieClip |
"Uz9" | Frame 21 | Symbol 72 MovieClip |
"Uz14" | Frame 21 | Symbol 72 MovieClip |
"Uz19" | Frame 21 | Symbol 72 MovieClip |
"Uz5" | Frame 21 | Symbol 72 MovieClip |
"Uz10" | Frame 21 | Symbol 72 MovieClip |
"Uz15" | Frame 21 | Symbol 72 MovieClip |
"Uz20" | Frame 21 | Symbol 72 MovieClip |
"Uz23" | Frame 21 | Symbol 72 MovieClip |
"Uz22" | Frame 21 | Symbol 72 MovieClip |
"Uz24" | Frame 21 | Symbol 72 MovieClip |
"Uz28" | Frame 21 | Symbol 72 MovieClip |
"Uz25" | Frame 21 | Symbol 72 MovieClip |
"Uz26" | Frame 21 | Symbol 72 MovieClip |
"Uz21" | Frame 21 | Symbol 72 MovieClip |
"Uz29" | Frame 21 | Symbol 72 MovieClip |
"Uz27" | Frame 21 | Symbol 72 MovieClip |
"Uz31" | Frame 21 | Symbol 72 MovieClip |
"Uz32" | Frame 21 | Symbol 72 MovieClip |
"Uz34" | Frame 21 | Symbol 72 MovieClip |
"Uz33" | Frame 21 | Symbol 72 MovieClip |
"Uz35" | Frame 21 | Symbol 72 MovieClip |
"Uz39" | Frame 21 | Symbol 72 MovieClip |
"Uz36" | Frame 21 | Symbol 72 MovieClip |
"Uz30" | Frame 21 | Symbol 72 MovieClip |
"Uz41" | Frame 21 | Symbol 72 MovieClip |
"Uz40" | Frame 21 | Symbol 72 MovieClip |
"Uz37" | Frame 21 | Symbol 72 MovieClip |
"Uz38" | Frame 21 | Symbol 72 MovieClip |
"Uz42" | Frame 21 | Symbol 72 MovieClip |
"Uz43" | Frame 21 | Symbol 72 MovieClip |
"Uz44" | Frame 21 | Symbol 72 MovieClip |
"Uz45" | Frame 21 | Symbol 72 MovieClip |
"Uz46" | Frame 21 | Symbol 72 MovieClip |
"Uz47" | Frame 21 | Symbol 72 MovieClip |
"Uz48" | Frame 21 | Symbol 72 MovieClip |
"Gold1" | Frame 21 | Symbol 20 MovieClip |
"Gold3" | Frame 21 | Symbol 23 MovieClip |
"Gold4" | Frame 21 | Symbol 26 MovieClip |
"Gold2" | Frame 21 | Symbol 29 MovieClip |
"Katz_mc" | Frame 21 | Symbol 82 MovieClip |
"Wife3_mc" | Frame 21 | Symbol 84 MovieClip |
"Wife1_mc" | Frame 21 | Symbol 86 MovieClip |
"Wife2_mc" | Frame 21 | Symbol 88 MovieClip |
"Wife4_mc" | Frame 21 | Symbol 90 MovieClip |
"nucle3" | Frame 21 | Symbol 92 MovieClip |
"nucle1" | Frame 21 | Symbol 92 MovieClip |
"nucle2" | Frame 21 | Symbol 92 MovieClip |
"nucle4" | Frame 21 | Symbol 92 MovieClip |
"nucle5" | Frame 21 | Symbol 92 MovieClip |
"nucle6" | Frame 21 | Symbol 92 MovieClip |
"nucle7" | Frame 21 | Symbol 92 MovieClip |
"nucle8" | Frame 21 | Symbol 92 MovieClip |
"nucle9" | Frame 21 | Symbol 92 MovieClip |
"burst_mc" | Frame 21 | Symbol 107 MovieClip |
"Gun1" | Frame 21 | Symbol 14 MovieClip |
"Gun2" | Frame 21 | Symbol 14 MovieClip |
"Gun3" | Frame 21 | Symbol 14 MovieClip |
"Gun4" | Frame 21 | Symbol 14 MovieClip |
"Gun5" | Frame 21 | Symbol 14 MovieClip |
"Gun6" | Frame 21 | Symbol 17 MovieClip |
"Gun7" | Frame 21 | Symbol 17 MovieClip |
"Gun8" | Frame 21 | Symbol 17 MovieClip |
"Gun9" | Frame 21 | Symbol 17 MovieClip |
"test4Bord_mc" | Frame 21 | Symbol 109 MovieClip |
"tstNew_mc" | Frame 21 | Symbol 111 MovieClip |
"PlayMore_btn" | Frame 21 | Symbol 121 Button |
"Help_btn" | Frame 21 | Symbol 127 Button |
"End_btn" | Frame 21 | Symbol 130 Button |
"Next_btn" | Frame 21 | Symbol 134 Button |
"score_txt" | Frame 21 | Symbol 136 EditableText |
"dir_txt" | Frame 21 | Symbol 138 EditableText |
"KatzWin_mc" | Frame 21 | Symbol 144 MovieClip |
"katzs_txt" | Frame 21 | Symbol 146 EditableText |
"Congrats_mc" | Frame 21 | Symbol 154 MovieClip |
"Reward_mc" | Frame 21 | Symbol 159 MovieClip |
"Choose_mc" | Frame 21 | Symbol 166 MovieClip |
"AnswWife2_mc" | Frame 21 | Symbol 169 MovieClip |
"AnswWife3_mc" | Frame 21 | Symbol 172 MovieClip |
"AnswWife4_mc" | Frame 21 | Symbol 175 MovieClip |
"BlondFuck_mc" | Frame 21 | Symbol 177 MovieClip |
"help_mc" | Frame 21 | Symbol 180 MovieClip |
"shootSnd_mc" | Frame 21 | Symbol 183 MovieClip |
"WowAfr_mc" | Frame 21 | Symbol 185 MovieClip |
"Blocks_mc" | Frame 22 | Symbol 4 MovieClip |
"Gun1" | Frame 22 | Symbol 14 MovieClip |
"Gun2" | Frame 22 | Symbol 14 MovieClip |
"Gun3" | Frame 22 | Symbol 14 MovieClip |
"Gun4" | Frame 22 | Symbol 14 MovieClip |
"Gun5" | Frame 22 | Symbol 14 MovieClip |
"Gun6" | Frame 22 | Symbol 17 MovieClip |
"Gun7" | Frame 22 | Symbol 17 MovieClip |
"Gun8" | Frame 22 | Symbol 17 MovieClip |
"Gun9" | Frame 22 | Symbol 17 MovieClip |
"playMore_btn" | Frame 22 | Symbol 121 Button |
"PSG3_btn" | Frame 22 | Symbol 43 Button |
"psg4_btn" | Frame 22 | Symbol 48 Button |
"N_txt" | Symbol 14 MovieClip Frame 1 | Symbol 13 EditableText |
"N_txt" | Symbol 17 MovieClip Frame 1 | Symbol 16 EditableText |
"center_mc" | Symbol 82 MovieClip Frame 1 | Symbol 75 MovieClip |
"burstSound_mc" | Symbol 107 MovieClip Frame 1 | Symbol 96 MovieClip |
"Wife1_btn" | Symbol 166 MovieClip Frame 1 | Symbol 162 Button |
"Wife2_btn" | Symbol 166 MovieClip Frame 1 | Symbol 163 Button |
"Wife3_btn" | Symbol 166 MovieClip Frame 1 | Symbol 164 Button |
"Wife4_btn" | Symbol 166 MovieClip Frame 1 | Symbol 165 Button |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
Labels
"introcyc" | Frame 6 |
"introPlay" | Frame 20 |
"maincyc" | Frame 21 |
"endinit" | Frame 22 |
"katzStop" | Symbol 82 MovieClip Frame 3 |
"splashgo" | Symbol 107 MovieClip Frame 2 |
"shootStop" | Symbol 183 MovieClip Frame 9 |
|