STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229494 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2575 · P5149 |
This is the info page for Flash #103471 |
warehouse |
MARMALADE PRODUCTIONS PRESENTS: |
Play |
Options |
Highscores |
Quit |
Free play |
Free play |
Free play |
The GAME |
The game |
MONKEY VERSUS ROBOT |
LOW |
MED |
MED |
Track 1 |
Track 2 |
Track 3 |
HIGH |
Quality: |
Music: |
Quit to Main Menu |
Options |
BEST |
you are the only survivor of the great robot / monkey battle of 3012 ad. vengeance rages through your heart, as you remember the dying screams of your monkey brethern in the banana tree jungle which was once your home. you must Find and defeat Mr roboto, king of the robots! |
Continue |
Apartment |
Arcade |
Bar |
shop |
Choose where you wish to go |
choose where you wish to go |
Main world |
main world |
Day: |
Energy: |
Money: £ |
<p align="left"><font face="Tekton Pro" size="40" color="#ffffff" letterSpacing="0.000000" kerning="1">99</font></p> |
<p align="left"><font face="Tekton Pro" size="40" color="#ffffff" letterSpacing="0.000000" kerning="1">999</font></p> |
<p align="left"><font face="Tekton Pro" size="40" color="#ffffff" letterSpacing="0.000000" kerning="1">9999</font></p> |
Highscores |
Name |
name |
score |
1. |
2. |
3. |
ROBOT ATTACK |
ROBOT INVADERS |
MONKEY DEFENDER |
ARCADE |
Main World |
Quit Freeplay |
Top Prizes: |
Top Prizes: |
ROBOT ATTACK |
ROBOT INVADERS |
MONKEY DEFENDER |
MONKEY DEFENDER |
£3,000 |
£1,000 |
£500 |
Get over 40 to win! |
Get over 25 to win! |
Get over 10 to win! |
Get over 650 to win! |
Get over 400 to win! |
Get over 200 to win! |
Get over 15 to win! |
Get over 5 to win! |
Return to Arcade |
Main World |
SLEEP |
SHop |
shop |
You: |
You: H |
You: HE |
You: HEY |
You: HEY S |
You: HEY SE |
You: HEY SEX |
You: HEY SEXY |
Next |
HER: H |
HER: Hi |
HER: Hi. |
HER: Hi.. |
HER: Hi... |
HER: Hi...? |
You: C |
You: CA |
You: CAN |
You: CAN I |
You: CAN I B |
You: CAN I BU |
You: CAN I BUY |
You: CAN I BUY A |
You: CAN I BUY A G |
You: CAN I BUY A GU |
You: CAN I BUY A GUN |
You: CAN I BUY A GUN? |
HER: S |
HER: Su |
HER: Sur |
HER: Sure |
HER: Sure, |
HER: Sure, t |
HER: Sure, th |
HER: Sure, tha |
HER: Sure, that |
HER: Sure, that i |
HER: Sure, that is |
HER: Sure, that is $ |
HER: Sure, that is $9 |
HER: Sure, that is $90 |
HER: Sure, that is $900 |
HER: Sure, that is $9001 |
HER: Sure, that is $9001 p |
HER: Sure, that is $9001 pl |
HER: Sure, that is $9001 ple |
HER: Sure, that is $9001 plea |
HER: Sure, that is $9001 pleas |
HER: Sure, that is $9001 please |
HER: Sure, that is $9001 please. |
You: W |
You: WH |
You: WHA |
You: WHAT |
You: WHAT $ |
You: WHAT $9 |
You: WHAT $90 |
You: WHAT $900 |
You: WHAT $9000 |
You: WHAT $9000? |
You: WHAT $9000?! |
BUY |
DON'T BUY |
HER: So |
HER: Sor |
HER: Sorr |
HER: Sorry |
HER: Sorry, |
HER: Sorry, y |
HER: Sorry, yo |
HER: Sorry, you |
HER: Sorry, you c |
HER: Sorry, you ca |
HER: Sorry, you can |
HER: Sorry, you can' |
HER: Sorry, you can't |
HER: Sorry, you can't a |
HER: Sorry, you can't af |
HER: Sorry, you can't aff |
HER: Sorry, you can't affo |
HER: Sorry, you can't affor |
HER: Sorry, you can't afford |
HER: Sorry, you can't afford t |
HER: Sorry, you can't afford th |
HER: Sorry, you can't afford tha |
HER: Sorry, you can't afford that |
HER: Sorry, you can't afford that! |
HER: T |
HER: Th |
HER: Tha |
HER: Than |
HER: Thank |
HER: Thank y |
HER: Thank yo |
HER: Thank you |
HER: Thank you! |
HER: Thank you! P |
HER: Thank you! Pl |
HER: Thank you! Ple |
HER: Thank you! Plea |
HER: Thank you! Pleas |
HER: Thank you! Please |
HER: Thank you! Please c |
HER: Thank you! Please co |
HER: Thank you! Please com |
HER: Thank you! Please come |
HER: Thank you! Please come a |
HER: Thank you! Please come ag |
HER: Thank you! Please come aga |
HER: Thank you! Please come agai |
HER: Thank you! Please come again |
HER: Thank you! Please come again. |
Bar |
bar |
You: T |
You: TE |
You: TEL |
You: TELL |
You: TELL M |
You: TELL ME |
You: TELL ME W |
You: TELL ME WH |
You: TELL ME WHE |
You: TELL ME WHER |
You: TELL ME WHERE |
You: TELL ME WHERE K |
You: TELL ME WHERE KI |
You: TELL ME WHERE KIN |
You: TELL ME WHERE KING |
You: TELL ME WHERE KING R |
You: TELL ME WHERE KING RO |
You: TELL ME WHERE KING ROB |
You: TELL ME WHERE KING ROBO |
You: TELL ME WHERE KING ROBOT |
You: TELL ME WHERE KING ROBOT I |
You: TELL ME WHERE KING ROBOT IS! |
You: TELL ME WHERE KING ROBOT IS!! |
Robot: I |
Robot: I d |
Robot: I do |
Robot: I don |
Robot: I don't |
Robot: I don't k |
Robot: I don't kn |
Robot: I don't kno |
Robot: I don't know |
Robot: I don't know w |
Robot: I don't know wh |
Robot: I don't know who |
Robot: I don't know who y |
Robot: I don't know who yo |
Robot: I don't know who you |
Robot: I don't know who you'r |
Robot: I don't know who you're |
Robot: I don't know who you're t |
Robot: I don't know who you're ta |
Robot: I don't know who you're tal |
Robot: I don't know who you're talk. |
Robot: I don't know who you're talki |
Robot: I don't know who you're talkin |
Robot: I don't know who you're talking |
Robot: I don't know who you're talking a |
Robot: I don't know who you're talking ab |
Robot: I don't know who you're talking abo |
Robot: I don't know who you're talking abou |
Robot: I don't know who you're talking about |
Robot: I don't know who you're talking about. |
You: D |
You: DO |
You: DON |
You: DON'T |
You: DON'T T |
You: DON'T TR |
You: DON'T TRY |
You: DON'T TRY M |
You: DON'T TRY MY |
You: DON'T TRY MY P |
You: DON'T TRY MY PA |
You: DON'T TRY MY PAT |
You: DON'T TRY MY PATI |
You: DON'T TRY MY PATIE |
You: DON'T TRY MY PATIEN |
You: DON'T TRY MY PATIENC |
You: DON'T TRY MY PATIENCE |
You: DON'T TRY MY PATIENCE! |
Threaten |
Don't Threaten |
Robot: O |
Robot: Ok |
Robot: Oka |
Robot: Okay |
Robot: Okay! H |
Robot: Okay! He |
Robot: Okay! He's |
Robot: Okay! He's o |
Robot: Okay! He's ov |
Robot: Okay! He's ove |
Robot: Okay! He's over |
Robot: Okay! He's over o |
Robot: Okay! He's over on |
Robot: Okay! He's over on 3 |
Robot: Okay! He's over on 3r |
Robot: Okay! He's over on 3rd |
Robot: Okay! He's over on 3rd s |
Robot: Okay! He's over on 3rd st |
Robot: Okay! He's over on 3rd str |
Robot: Okay! He's over on 3rd stre |
Robot: Okay! He's over on 3rd stree |
Robot: Okay! He's over on 3rd street |
Robot: Okay! He's over on 3rd street. |
Robot: Y |
Robot: Yo |
Robot: You |
Robot: You'r |
Robot: You're |
Robot: You're a f |
Robot: You're a fi |
Robot: You're a fil |
Robot: You're a filt |
Robot: You're a filth |
Robot: You're a filthy |
Robot: You're a filthy p |
Robot: You're a filthy pe |
Robot: You're a filthy pei |
Robot: You're a filthy peic |
Robot: You're a filthy peice |
Robot: You're a filthy peice o |
Robot: You're a filthy peice of |
Robot: You're a filthy peice of d |
Robot: You're a filthy peice of di |
Robot: You're a filthy peice of dir |
Robot: You're a filthy peice of dirt |
Robot: You're a filthy peice of dirt. |
DANGER DANGER DANGER DANGER DANGER DANGER DANGER DANGER DANGER DANGER DANGER DANGER DANGER DANGER DANGER DANGER DANGER DANGER DANGER DANGER DANGER DANGER DANGER DANGER DANGER DANGER DANGER |
Use arrow keys to move! |
<p align="center"><font face="Tekton Pro" size="36" color="#000000" letterSpacing="0.000000" kerning="1"><b>99</b></font></p> |
Score: |
Quit |
Replay |
Game Over! |
Score: |
99 |
QUIT |
Use arrow keys to move, spacebar to shoot! |
Lives: |
9 |
999 |
Score: |
GAME OVER! |
Quit |
Replay |
Score: |
<p align="center"><font face="Tekton Pro" size="40" color="#000000" letterSpacing="1.000000" kerning="0"><b>9999</b></font></p> |
<p align="center"><font face="Tekton Pro" size="56" color="#666666" letterSpacing="0.000000" kerning="1"><b>60</b></font></p> |
FINISH LINE |
Quit |
Use arrow keys! |
Time: |
Finished! |
You failed! |
You: I |
You: I H |
You: I HA |
You: I HAV |
You: I HAVE |
You: I HAVE F |
You: I HAVE FO |
You: I HAVE FOU |
You: I HAVE FOUN |
You: I HAVE FOUND |
You: I HAVE FOUND Y |
You: I HAVE FOUND YO |
You: I HAVE FOUND YOU |
You: I HAVE FOUND YOU! |
Mr Roboto: W |
Mr Roboto: We |
Mr Roboto: Wel |
Mr Roboto: Well |
Mr Roboto: Well d |
Mr Roboto: Well do |
Mr Roboto: Well don |
Mr Roboto: Well done |
Mr Roboto: Well done. N |
Mr Roboto: Well done. No |
Mr Roboto: Well done. Now |
Mr Roboto: Well done. Now w |
Mr Roboto: Well done. Now wh |
Mr Roboto: Well done. Now wha |
Mr Roboto: Well done. Now what |
Mr Roboto: Well done. Now what? |
You: N |
You: NO |
You: NOW |
You: NOW Y |
You: NOW YO |
You: NOW YOU |
You: NOW YOU D |
You: NOW YOU DI |
You: NOW YOU DIE |
You: NOW YOU DIE! |
Your Overall Score: |
It took you: |
<p align="center"><font face="Tekton Pro" size="66" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p> |
Days |
with: |
<p align="center"><font face="Tekton Pro" size="66" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p> |
on Robot Attack |
<p align="center"><font face="Tekton Pro" size="66" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>9999</b></font></p> |
on Robot Invaders |
achieving: |
<p align="center"><font face="Tekton Pro" size="66" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p> |
on Monkey Defender |
<p align="left"><font face="Tekton Pro" size="66" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>999999</b></font></p> |
and: |
ActionScript [AS1/AS2]
Frame 1stop(); play_button.onRelease = function () { _global.day_counter = 1; _global.energy = 100; _global.money = 0; _global.energy_decrease = 25; _global.threaten = false; _global.gun = 0; gotoAndPlay ("play_sequence"); freeplay = false; }; options_button.onRelease = function () { gotoAndPlay ("options"); }; highscores_button.onRelease = function () { gotoAndPlay ("highscores"); }; free_play_btn.onRelease = function () { freeplay = true; gotoAndPlay ("arcade"); }; quit_button.onRelease = function () { fscommand ("quit"); };Frame 2stop(); low_button.onRelease = function () { if (_quality == "HIGH") { _quality = "LOW"; } else if (_quality == "MEDIUM") { _quality = "LOW"; } else if (_quality == "BEST") { _quality = "LOW"; } }; med_button.onRelease = function () { if (_quality == "HIGH") { _quality = "MEDIUM"; } else if (_quality == "LOW") { _quality = "MEDIUM"; } else if (_quality == "BEST") { _quality = "MEDIUM"; } }; high_button.onRelease = function () { if (_quality == "LOW") { _quality = "HIGH"; } else if (_quality == "MEDIUM") { _quality = "HIGH"; } else if (_quality == "BEST") { _quality = "HIGH"; } }; best_button.onRelease = function () { if (_quality == "HIGH") { _quality = "BEST"; } else if (_quality == "MEDIUM") { _quality = "BEST"; } else if (_quality == "LOW") { _quality = "BEST"; } }; stop_button.onRelease = function () { stopAllSounds(); }; track1_button.onRelease = function () { track1 = new Sound(); track1.attachSound("track1"); track1.start(0, 9999); }; track2_button.onRelease = function () { track2 = new Sound(); track2.attachSound("track2"); track2.start(0, 9999); }; track3_button.onRelease = function () { track3 = new Sound(); track3.attachSound("track3"); track3.start(0, 9999); }; slider.onPress = function () { this.startDrag(true, _root.groove._x, _root.groove._y, _root.groove._x + 494, _root.groove._y); }; slider.onRelease = function () { this.stopDrag(); }; slider.onMouseMove = function () { volumeChange = new Object(); volumeChange.x = this._x; volumeChange.y = this._y; _root.groove.globalToLocal(volumeChange); _root.track1.setVolume(-0.37 * volumeChange.x); _root.track2.setVolume(-0.37 * volumeChange.x); _root.track3.setVolume(-0.37 * volumeChange.x); }; mainmenu_button.onRelease = function () { gotoAndPlay ("menu"); };Frame 47stop(); continue_btn.onRelease = function () { gotoAndPlay ("nextframe"); };Frame 64stop(); warehouse_button._visible = false; apartments_button.onRelease = function () { gotoAndPlay ("apartment"); }; if (_global.energy > 0) { shop_button.onRelease = function () { _global.energy = _global.energy - _global.energy_decrease; gotoAndPlay ("shop"); }; bar_button.onRelease = function () { _global.energy = _global.energy - _global.energy_decrease; gotoAndPlay ("bar"); }; arcade_button.onRelease = function () { _global.energy = _global.energy - _global.energy_decrease; gotoAndPlay ("arcade"); }; } mainmenu_btn.onRelease = function () { gotoAndPlay ("menu"); }; if (_global.threaten) { warehouse_button._visible = true; } warehouse_button.onRelease = function () { gotoAndPlay ("final"); };Frame 65stop(); mainmenubtn.onRelease = function () { gotoAndPlay ("menu"); };Frame 66stop(); quit_freeplay_btn._visible = false; monkman_btn.onRelease = function () { gotoAndPlay ("game1"); }; robotinvaders_btn.onRelease = function () { gotoAndPlay ("game2"); }; monkeydefender_btn.onRelease = function () { gotoAndPlay ("game3"); }; mainworld_btn.onRelease = function () { gotoAndPlay ("mainworld"); }; quit_freeplay_btn.onRelease = function () { gotoAndPlay ("menu"); }; prizes_btn.onRelease = function () { gotoAndPlay ("info"); }; if (freeplay) { mainworld_btn._visible = false; variables._visible = false; quit_freeplay_btn._visible = true; }Frame 67stop(); back_btn.onRelease = function () { gotoAndPlay ("arcade"); };Frame 68stop(); mainworld_btn.onRelease = function () { gotoAndPlay ("mainworld"); }; couch_btn.onRelease = function () { _global.day_counter++; _global.energy = 100; gotoAndPlay ("mainworld"); };Frame 69stop(); mw_btn.onRelease = function () { gotoAndPlay ("mainworld"); }; talk_btn.onRelease = function () { gotoAndPlay (70); };Frame 106stop();Frame 107stop(); mw_btn.onRelease = function () { gotoAndPlay ("mainworld"); }; robot_btn.onRelease = function () { gotoAndPlay (108); };Frame 136stop();Frame 137function start_new_game() { bodypart0._visible = true; score = 0; bodypart0.gotoAndPlay(1); direction = ""; do { food._x = area._x + Math.ceil((((area._width - food._width) / food._width) * Math.random()) * food._width); food._y = area._y + Math.ceil((((area._height - food._height) / food._height) * Math.random()) * food._height); bodypart0._x = area._x + Math.ceil((((area._width - food._width) / food._width) * Math.random()) * food._width); bodypart0._y = area._y + Math.ceil((((area._height - food._height) / food._height) * Math.random()) * food._height); } while ((bodypart0._x == food._x) && (bodypart0._y == food._y)); framecount = 0; game = true; bodypartsx = new Array(); bodypartsy = new Array(); bodypartsx.push(bodypart0._x); bodypartsy.push(bodypart0._y); popup._visible = false; } function dead() { trace("DEAD!!!!"); bodypart0.gotoAndStop(2); popup._visible = true; popup.swapDepths(this.getNextHighestDepth()); popup.snake_quit_btn.onRelease = function () { i = 0; while (i <= score) { removeMovieClip("bodypart" + i); i++; } removeMovieClip(food); removeMovieClip(popup); removeMovieClip(bodypart0); removeMovieClip(overlay); gotoAndPlay ("arcade"); }; popup.snake_replay_btn.onRelease = function () { i = 1; while (i <= score) { removeMovieClip("bodypart" + i); i++; } start_new_game(); }; game = false; if (score >= 40) { _global.money = _global.money + 3000; } else if (score >= 25) { _global.money = _global.money + 1000; } else if (score >= 10) { _global.money = _global.money + 500; } } function eat() { _root.score = _root.score + 1; MovieClip(bodypart.duplicateMovieClip("bodypart" + bodypartsy.length, this.getNextHighestDepth())); MovieClip(bodypart0.swapDepths(this.getNextHighestDepth())); this["bodypart" + bodypartsy.length]._y = this["bodypart" + (bodypartsy.length - 1)]._y; this["bodypart" + bodypartsx.length]._x = this["bodypart" + (bodypartsy.length - 1)]._x; this["bodypart" + bodypartsy.length]._visible = true; bodypartsy.push(this["bodypart" + bodypartsy.length]._y); bodypartsx.push(this["bodypart" + bodypartsx.length]._x); overlay.swapDepths(bodypart0); do { food._x = area._x + Math.floor((((area._width - food._width) / food._width) * Math.random()) * food._width); food._y = area._y + Math.floor((((area._height - food._height) / food._height) * Math.random()) * food._height); } while (insideSnake(food._x, food._y, true)); } function insideSnake(xneedle, yneedle, skipbodypart0) { if (skipbodypart0) { startat = 1; } else { startat = 0; } q = startat; while (q < bodypartsx.length) { if (bodypartsx[q] == xneedle) { if (bodypartsy[q] == yneedle) { return(true); } } q++; } return(false); } stop(); popup._visible = false; start_new_game(); keyListener = new Object(); keyListener.onKeyDown = function () { keycode = Key.getCode(); if (keycode == 37) { direction = "left"; } else if (keycode == 38) { direction = "up"; } else if (keycode == 39) { direction = "right"; } else if (keycode == 40) { direction = "down"; } }; Key.addListener(keyListener); this.onEnterFrame = function () { quit_btn.onRelease = function () { gotoAndPlay ("arcade"); }; if (game) { if ((framecount / 5) == Math.ceil(framecount / 5)) { if ((((!((bodypart0._y <= area._y) && (direction == "up"))) && (!(((bodypart0._y + bodypart0._height) >= ((area._y + area._height) - 2)) && (direction == "down")))) && (!(((bodypart0._x + bodypart0._width) >= ((area._x + area._width) - 2)) && (direction == "right")))) && (!((bodypart0._x <= area._x) && (direction == "left")))) { bodypartsy[0] = bodypart0._y; bodypartsx[0] = bodypart0._x; i = bodypartsy.length - 1; while (i >= 0) { this["bodypart" + i]._y = bodypartsy[i - 1]; this["bodypart" + i]._x = bodypartsx[i - 1]; bodypartsy[i] = this["bodypart" + i]._y; bodypartsx[i] = this["bodypart" + i]._x; trace("bodyparts y co-ordinate"); trace(bodypartsy[i]); trace("bodyparts x co-ordinate"); trace(bodypartsx[i]); i--; } } if ((Math.abs(food._y - bodypart0._y) < 35) && (Math.abs(food._x - bodypart0._x) < 35)) { eat(); } if (direction) { if (direction == "up") { if (bodypart0._y <= area._y) { dead(); } else { bodypart0._y = bodypart0._y - Math.ceil(bodypart0._width); } } else if (direction == "down") { if ((bodypart0._y + bodypart0._height) >= (area._y + area._height)) { dead(); } else { bodypart0._y = bodypart0._y + Math.ceil(bodypart0._width); } } else if (direction == "right") { if ((bodypart0._x + bodypart0._width) >= (area._x + area._width)) { dead(); } else { bodypart0._x = bodypart0._x + Math.ceil(bodypart0._width); } } else if (direction == "left") { if (bodypart0._x <= area._x) { dead(); } else { bodypart0._x = bodypart0._x - Math.ceil(bodypart0._width); } } } } if (game) { if (insideSnake(bodypart0._x, bodypart0._y, true)) { dead(); } } framecount++; } }; var score = 0;Frame 138stop(); quit_btn.onRelease = function () { gotoAndPlay ("arcade"); }; popup._visible = false; var i = 0; var nrEnemies = 3; i = 1; while (i < nrEnemies) { _root.Enemy.duplicateMovieClip("Enemy" + i, _root.getNextHighestDepth()); i++; } angry_monkey.onEnterFrame = function () { if (Enemy0._x < 50) { score = score - 10; } timer++; if (Key.isDown(39)) { if (angry_monkey.hitTest(1280, angry_monkey._y, true)) { angry_monkey._x = angry_monkey._x - 10; } angry_monkey._x = angry_monkey._x + 10; } if (Key.isDown(37)) { if (angry_monkey.hitTest(70, angry_monkey._y, true)) { angry_monkey._x = angry_monkey._x + 10; } angry_monkey._x = angry_monkey._x - 10; } if (Key.isDown(38)) { if (angry_monkey.hitTest(angry_monkey._x - 18, 0, true)) { angry_monkey._y = angry_monkey._y + 10; } angry_monkey._y = angry_monkey._y - 10; } if (Key.isDown(40)) { if (angry_monkey.hitTest(angry_monkey._x - 18, 720, true)) { angry_monkey._y = angry_monkey._y - 10; } angry_monkey._y = angry_monkey._y + 10; } if (angry_monkey.hitTest(1280, angry_monkey._y, true)) { angry_monkey._x = angry_monkey._x - 10; } if (Key.isDown(32)) { i++; if (timer >= 25) { _root.attachMovie("banana_bullet", "banana_bullet" + i, _root.getNextHighestDepth()); _root.overlay.swapDepths("banana_bullet"); _root["banana_bullet" + i]._x = angry_monkey._x + 5; _root["banana_bullet" + i]._y = angry_monkey._y; timer = 0; } } if (_root.lives <= 0) { gotoAndPlay ("game2_over"); } }; score = 0; lives = 3; if (score >= 650) { _global.money = _global.money + 3000; } else if (score >= 400) { _global.money = _global.money + 1000; } else if (score >= 200) { _global.money = _global.money + 500; }Instance of Symbol 533 MovieClip "angry_monkey" in Frame 138onClipEvent (load) { function reset() { this._x = 100; this._y = 260; } reset(); } onClipEvent (enterFrame) { i = 0; while (i < _root.nrEnemies) { if (this.hitTest(_root["Enemy" + i])) { _root.lives = _root.lives - 1; reset(); k = 0; while (k < _root.nrEnemies) { _root["Enemy" + k].reset(); k++; } } i++; } }Instance of Symbol 18 MovieClip [Enemy] "Enemy0" in Frame 138onClipEvent (load) { function reset() { var _local3 = 1; this._y = Math.random() * 500; this._x = 1500; mySpeed = Math.ceil(Math.random() * 3) + 10; if (_root.score >= 50) { mySpeed = Math.ceil(Math.random() * 4) + 10; } if (_root.score >= 100) { mySpeed = Math.ceil(Math.random() * 6) + 10; } if (_root.score > 200) { mySpeed = Math.ceil(Math.random() * 8) + 15; } if (_root.score > 300) { mySpeed = Math.ceil(Math.random() * 10) + 20; } if (_root.score > 400) { mySpeed = Math.ceil(Math.random() * 12) + 25; } if (_root.score > 500) { mySpeed = Math.ceil(Math.random() * 14) + 30; } } reset(); } onClipEvent (enterFrame) { this._x = this._x - mySpeed; if (this._x < -10) { reset(); } if (timer >= 8) { var dir = Math.ceil(Math.random() * 2); timer = 0; } if (dir == 1) { this._y = this._y - 5; } else if (dir == 2) { this._y = this._y + 5; } timer++; }Frame 139stop(); removeMovieClip(banana_bullet); popup.game2_quit_btn.onRelease = function () { gotoAndPlay ("arcade"); }; popup.game2_replay_btn.onRelease = function () { gotoAndPlay ("game2"); };Frame 140function step(who) { trace((car1._x = 125)); trace("x"); trace((car1._y = 573)); trace("y"); if (car1._x == 125) { if (car1._y == 573) { finished = true; gotoAndPlay (141); } } if (_root["car" + who].code == "player") { if (this["speed" + who] > 0.3) { this["speed" + who] = this["speed" + who] * _root.speedDecay; } else { this["speed" + who] = 0; } if (Key.isDown(38) && (this["speed" + who] < _root.maxSpeed)) { this["speed" + who] = this["speed" + who] + _root.acceleration; } if (Key.isDown(40)) { this["speed" + who] = this["speed" + who] - _root.backSpeed; } if (Key.isDown(37) && (Math.abs(this["speed" + who]) > 0.3)) { _root["car" + who]._rotation = _root["car" + who]._rotation - (_root.rotationStep * (this["speed" + who] / _root.maxSpeed)); } if (Key.isDown(39) && (Math.abs(this["speed" + who]) > 0.3)) { _root["car" + who]._rotation = _root["car" + who]._rotation + (_root.rotationStep * (this["speed" + who] / _root.maxSpeed)); } this["rotation" + who] = _root["car" + who]._rotation; this["speedx" + who] = Math.sin(this["rotation" + who] * (Math.PI/180)) * this["speed" + who]; this["speedy" + who] = (Math.cos(this["rotation" + who] * (Math.PI/180)) * this["speed" + who]) * -1; _root["car" + who]._x = _root["car" + who]._x + this["speedx" + who]; _root["car" + who]._y = _root["car" + who]._y + this["speedy" + who]; _root["car" + who].pointLeft = {x:-20, y:0}; _root["car" + who].localToGlobal(_root["car" + who].pointLeft); _root["car" + who].pointRight = {x:20, y:0}; _root["car" + who].localToGlobal(_root["car" + who].pointRight); _root["car" + who].pointFront = {x:0, y:-25}; _root["car" + who].localToGlobal(_root["car" + who].pointFront); _root["car" + who].pointBack = {x:0, y:25}; _root["car" + who].localToGlobal(_root["car" + who].pointBack); this["lpx" + who] = _root["car" + who].pointLeft.x; this["lpy" + who] = _root["car" + who].pointLeft.y; this["rpx" + who] = _root["car" + who].pointRight.x; this["rpy" + who] = _root["car" + who].pointRight.y; this["fpx" + who] = _root["car" + who].pointFront.x; this["fpy" + who] = _root["car" + who].pointFront.y; this["bpx" + who] = _root["car" + who].pointBack.x; this["bpy" + who] = _root["car" + who].pointBack.y; if (_root.terrain.hitTest(this["lpx" + who], this["lpy" + who], true)) { _root["car" + who]._rotation = _root["car" + who]._rotation + 5; this["speed" + who] = this["speed" + who] * 0.85; } if (_root.terrain.hitTest(this["rpx" + who], this["rpy" + who], true)) { _root["car" + who]._rotation = _root["car" + who]._rotation - 5; this["speed" + who] = this["speed" + who] * 0.85; } if (_root.terrain.hitTest(this["fpx" + who], this["fpy" + who], true)) { this["speed" + who] = -1; } if (_root.terrain.hitTest(this["bpx" + who], this["bpy" + who], true)) { this["speed" + who] = 1; } _root["shadow" + who]._x = _root["car" + who]._x - 4; _root["shadow" + who]._y = _root["car" + who]._y + 2; _root["shadow" + who]._rotation = _root["car" + who]._rotation; } if (_root["car" + who].code == "computer") { } } function countdown() { counter--; countdown_txt.text = counter; if (counter == 0) { gotoAndPlay (142); clearInterval(intID); } } stop(); car1.code = "player"; acceleration = 0.4; speedDecay = 0.96; rotationStep = 10; maxSpeed = 10; backSpeed = 1; lap = 0; quit_btn.onRelease = function () { gotoAndPlay ("arcade"); }; var countdown_time = 40; var counter = countdown_time; countdown_txt.autoSize = "right"; countdown_txt.text = countdown_time; intID = setInterval(countdown, 1000);Instance of Symbol 557 MovieClip "stepper" in Frame 140onClipEvent (load) { speed1 = 0; } onClipEvent (enterFrame) { _root.step(1); }Frame 141stop();Frame 142stop();Frame 143stop(); king_robot_btn.onRelease = function () { gotoAndPlay (144); };Frame 172stop();Frame 262stop(); main_menu_btn.onRelease = function () { gotoAndPlay ("menu"); };Symbol 3 MovieClip [banana_bullet] Frame 1this.onEnterFrame = function () { this.swapDepths(overlay); this._x = this._x + 10; if (this._x > 1300) { this.removeMovieClip(); } i = 0; while (i < _root.nrEnemies) { if (this.hitTest(_root["Enemy" + i])) { _root["Enemy" + i].reset(); _root.score = _root.score + 10; this.removeMovieClip(); } i++; } };Symbol 21 MovieClip [bodypart0] Frame 1stop();Symbol 70 Buttonon (press) { startDrag ("", false, left, top, right, bottom); } on (release) { stopDrag(); }Symbol 163 Buttonon (release) { gotoAndPlay ("menu"); }Symbol 361 MovieClip Frame 9stop(); next_btn.onRelease = function () { gotoAndPlay (10); };Symbol 361 MovieClip Frame 15stop(); next_btn.onRelease = function () { gotoAndPlay (16); };Symbol 361 MovieClip Frame 28stop(); next_btn.onRelease = function () { gotoAndPlay (29); };Symbol 361 MovieClip Frame 51stop(); next_btn.onRelease = function () { gotoAndPlay (52); };Symbol 361 MovieClip Frame 62stop(); var price = 9001; buy_btn.onRelease = function () { if (_global.money < 9000) { gotoAndPlay (63); } else { _global.money = --price; _global.gun = 1; gotoAndPlay (89); } }; dbuy_btn.onRelease = function () { gotoAndPlay (89); };Symbol 361 MovieClip Frame 88stop(); next_btn.onRelease = function () { gotoAndPlay ("exit"); };Symbol 361 MovieClip Frame 114stop(); next_btn.onRelease = function () { gotoAndPlay (115); };Symbol 361 MovieClip Frame 144stop();Symbol 494 MovieClip Frame 25stop(); next_btn.onRelease = function () { gotoAndPlay (26); };Symbol 494 MovieClip Frame 56stop(); next_btn.onRelease = function () { gotoAndPlay (57); };Symbol 494 MovieClip Frame 75stop(); threaten.onRelease = function () { if (_global.weapon > 0) { _global.threaten = true; gotoAndPlay (76); } else { gotoAndPlay (100); } }; dnt_threaten.onRelease = function () { gotoAndPlay (100); };Symbol 494 MovieClip Frame 99stop(); next_btn.onRelease = function () { gotoAndPlay ("final"); };Symbol 494 MovieClip Frame 180stop();Symbol 620 MovieClip Frame 1stopAllSounds(); stopAllSounds();Symbol 620 MovieClip Frame 45stop(); one_button.onRelease = function () { gotoAndPlay (46); };Symbol 620 MovieClip Frame 61stop(); next_btn.onRelease = function () { gotoAndPlay (62); };Symbol 620 MovieClip Frame 71stop(); next_btn.onRelease = function () { gotoAndPlay ("73"); };Symbol 620 MovieClip Frame 95_root.gotoAndPlay("the_end");
Library Items
Symbol 1 Graphic | Used by:2 533 | |
Symbol 2 MovieClip [banana] | Uses:1 | Used by:3 |
Symbol 3 MovieClip [banana_bullet] | Uses:2 | Used by:Timeline |
Symbol 4 Graphic | Used by:6 | |
Symbol 5 Graphic | Used by:6 519 567 | |
Symbol 6 MovieClip [overlay] | Uses:4 5 | Used by:Timeline |
Symbol 7 Graphic | Used by:14 | |
Symbol 8 Graphic | Used by:14 | |
Symbol 9 Graphic | Used by:14 | |
Symbol 10 Graphic | Used by:14 | |
Symbol 11 Graphic | Used by:14 | |
Symbol 12 Graphic | Used by:14 | |
Symbol 13 Graphic | Used by:14 | |
Symbol 14 MovieClip | Uses:7 8 9 10 11 12 13 | Used by:18 533 |
Symbol 15 Graphic | Used by:18 | |
Symbol 16 Graphic | Used by:18 | |
Symbol 17 Graphic | Used by:18 | |
Symbol 18 MovieClip [Enemy] | Uses:14 15 16 17 | Used by:Timeline |
Symbol 19 Graphic | Used by:21 | |
Symbol 20 Graphic | Used by:21 | |
Symbol 21 MovieClip [bodypart0] | Uses:19 20 | Used by:Timeline |
Symbol 22 Graphic | Used by:23 27 | |
Symbol 23 MovieClip | Uses:22 | Used by:27 |
Symbol 24 Graphic | Used by:27 | |
Symbol 25 Font | Used by:26 | |
Symbol 26 Text | Uses:25 | Used by:27 |
Symbol 27 Button [warehouse_button] | Uses:23 24 26 22 | Used by:Timeline |
Symbol 28 Bitmap | Used by:29 | |
Symbol 29 Graphic | Uses:28 | Used by:Timeline |
Symbol 30 Graphic | Used by:36 | |
Symbol 31 Graphic | Used by:36 | |
Symbol 32 Font | Used by:33 240 241 242 243 244 245 246 247 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 495 498 499 500 535 537 540 542 543 553 554 562 563 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 623 624 625 626 627 628 629 630 631 632 633 634 635 636 | |
Symbol 33 Text | Uses:32 | Used by:36 |
Symbol 34 Graphic | Used by:36 | |
Symbol 35 Graphic | Used by:36 | |
Symbol 36 MovieClip | Uses:30 31 33 34 35 | Used by:Timeline |
Symbol 37 Font | Used by:38 41 46 49 51 53 54 78 80 81 83 86 88 90 92 94 99 106 112 142 143 144 145 146 147 184 186 190 194 202 203 204 205 206 207 208 209 210 211 212 213 249 306 310 444 446 521 558 | |
Symbol 38 Text | Uses:37 | Used by:40 |
Symbol 39 Graphic | Used by:40 50 79 82 91 105 108 | |
Symbol 40 Button | Uses:38 39 | Used by:Timeline |
Symbol 41 Text | Uses:37 | Used by:45 |
Symbol 42 Graphic | Used by:45 | |
Symbol 43 Graphic | Used by:45 | |
Symbol 44 Graphic | Used by:45 | |
Symbol 45 Button | Uses:41 42 43 44 | Used by:Timeline |
Symbol 46 Text | Uses:37 | Used by:48 |
Symbol 47 Graphic | Used by:48 | |
Symbol 48 Button | Uses:46 47 | Used by:Timeline |
Symbol 49 Text | Uses:37 | Used by:50 |
Symbol 50 Button | Uses:49 39 | Used by:Timeline |
Symbol 51 Text | Uses:37 | Used by:55 |
Symbol 52 Graphic | Used by:55 | |
Symbol 53 Text | Uses:37 | Used by:55 |
Symbol 54 Text | Uses:37 | Used by:55 |
Symbol 55 Button | Uses:51 52 53 54 | Used by:Timeline |
Symbol 56 Font | Used by:57 58 60 103 136 137 139 140 150 152 153 155 157 159 161 182 195 197 199 200 229 230 368 369 | |
Symbol 57 Text | Uses:56 | Used by:59 |
Symbol 58 Text | Uses:56 | Used by:59 |
Symbol 59 MovieClip | Uses:57 58 | Used by:Timeline |
Symbol 60 Text | Uses:56 | Used by:61 Timeline |
Symbol 61 MovieClip | Uses:60 | Used by:Timeline |
Symbol 62 Graphic | Used by:65 87 | |
Symbol 63 Graphic | Used by:64 | |
Symbol 64 MovieClip | Uses:63 | Used by:65 |
Symbol 65 MovieClip | Uses:62 64 | Used by:Timeline |
Symbol 66 Graphic | Used by:67 | |
Symbol 67 MovieClip | Uses:66 | Used by:70 |
Symbol 68 Graphic | Used by:70 | |
Symbol 69 Graphic | Used by:70 102 163 185 187 214 252 309 311 445 447 524 548 559 | |
Symbol 70 Button | Uses:67 68 69 | Used by:71 |
Symbol 71 MovieClip | Uses:70 | Used by:72 |
Symbol 72 MovieClip | Uses:71 | Used by:Timeline |
Symbol 73 Graphic | Used by:77 | |
Symbol 74 Graphic | Used by:77 | |
Symbol 75 Graphic | Used by:77 | |
Symbol 76 Graphic | Used by:77 | |
Symbol 77 Button | Uses:73 74 75 76 | Used by:Timeline |
Symbol 78 Text | Uses:37 | Used by:79 |
Symbol 79 Button | Uses:78 39 | Used by:Timeline |
Symbol 80 Text | Uses:37 | Used by:82 |
Symbol 81 Text | Uses:37 | Used by:82 |
Symbol 82 Button | Uses:80 39 81 | Used by:Timeline |
Symbol 83 Text | Uses:37 | Used by:85 |
Symbol 84 Graphic | Used by:85 | |
Symbol 85 Button | Uses:83 84 | Used by:Timeline |
Symbol 86 Text | Uses:37 | Used by:87 |
Symbol 87 Button | Uses:86 62 | Used by:Timeline |
Symbol 88 Text | Uses:37 | Used by:91 |
Symbol 89 Graphic | Used by:91 | |
Symbol 90 Text | Uses:37 | Used by:91 105 |
Symbol 91 Button | Uses:88 89 90 39 | Used by:Timeline |
Symbol 92 Text | Uses:37 | Used by:93 |
Symbol 93 MovieClip | Uses:92 | Used by:Timeline |
Symbol 94 Text | Uses:37 | Used by:95 |
Symbol 95 MovieClip | Uses:94 | Used by:Timeline |
Symbol 96 Graphic | Used by:97 | |
Symbol 97 MovieClip | Uses:96 | Used by:Timeline |
Symbol 98 Graphic | Used by:102 163 185 187 214 559 | |
Symbol 99 Text | Uses:37 | Used by:102 163 |
Symbol 100 Graphic | Used by:102 163 185 187 214 559 | |
Symbol 101 Graphic | Used by:102 163 185 187 214 559 | |
Symbol 102 Button | Uses:98 99 100 101 69 | Used by:Timeline |
Symbol 103 Text | Uses:56 | Used by:104 |
Symbol 104 MovieClip | Uses:103 | Used by:Timeline |
Symbol 105 Button | Uses:90 39 | Used by:Timeline |
Symbol 106 Text | Uses:37 | Used by:108 |
Symbol 107 Graphic | Used by:108 | |
Symbol 108 Button | Uses:106 107 39 | Used by:Timeline |
Symbol 109 Font | Used by:110 | |
Symbol 110 Text | Uses:109 | Used by:111 |
Symbol 111 MovieClip | Uses:110 | Used by:Timeline |
Symbol 112 Text | Uses:37 | Used by:114 |
Symbol 113 Graphic | Used by:114 | |
Symbol 114 Button | Uses:112 113 | Used by:Timeline |
Symbol 115 Graphic | Used by:116 120 | |
Symbol 116 MovieClip | Uses:115 | Used by:120 |
Symbol 117 Graphic | Used by:120 | |
Symbol 118 Font | Used by:119 124 129 134 | |
Symbol 119 Text | Uses:118 | Used by:120 |
Symbol 120 Button | Uses:116 117 119 115 | Used by:Timeline |
Symbol 121 Graphic | Used by:122 125 | |
Symbol 122 MovieClip | Uses:121 | Used by:125 |
Symbol 123 Graphic | Used by:125 | |
Symbol 124 Text | Uses:118 | Used by:125 |
Symbol 125 Button | Uses:122 123 124 121 | Used by:Timeline |
Symbol 126 Graphic | Used by:127 130 | |
Symbol 127 MovieClip | Uses:126 | Used by:130 |
Symbol 128 Graphic | Used by:130 | |
Symbol 129 Text | Uses:118 | Used by:130 |
Symbol 130 Button | Uses:127 128 129 126 | Used by:Timeline |
Symbol 131 Graphic | Used by:132 135 | |
Symbol 132 MovieClip | Uses:131 | Used by:135 |
Symbol 133 Graphic | Used by:135 | |
Symbol 134 Text | Uses:118 | Used by:135 |
Symbol 135 Button | Uses:132 133 134 131 | Used by:Timeline |
Symbol 136 Text | Uses:56 | Used by:138 |
Symbol 137 Text | Uses:56 | Used by:138 |
Symbol 138 MovieClip | Uses:136 137 | Used by:Timeline |
Symbol 139 Text | Uses:56 | Used by:141 |
Symbol 140 Text | Uses:56 | Used by:141 |
Symbol 141 MovieClip | Uses:139 140 | Used by:Timeline |
Symbol 142 Text | Uses:37 | Used by:149 |
Symbol 143 Text | Uses:37 | Used by:149 |
Symbol 144 Text | Uses:37 | Used by:149 |
Symbol 145 EditableText | Uses:37 | Used by:149 |
Symbol 146 EditableText | Uses:37 | Used by:149 |
Symbol 147 EditableText | Uses:37 | Used by:149 |
Symbol 148 Graphic | Used by:149 | |
Symbol 149 MovieClip | Uses:142 143 144 145 146 147 148 | Used by:Timeline |
Symbol 150 Text | Uses:56 | Used by:151 |
Symbol 151 MovieClip | Uses:150 | Used by:Timeline |
Symbol 152 Text | Uses:56 | Used by:154 |
Symbol 153 Text | Uses:56 | Used by:154 |
Symbol 154 MovieClip | Uses:152 153 | Used by:Timeline |
Symbol 155 Text | Uses:56 | Used by:156 |
Symbol 156 MovieClip | Uses:155 | Used by:Timeline |
Symbol 157 Text | Uses:56 | Used by:158 |
Symbol 158 MovieClip | Uses:157 | Used by:Timeline |
Symbol 159 Text | Uses:56 | Used by:160 |
Symbol 160 MovieClip | Uses:159 | Used by:Timeline |
Symbol 161 Text | Uses:56 | Used by:162 |
Symbol 162 MovieClip | Uses:161 | Used by:Timeline |
Symbol 163 Button | Uses:98 99 100 101 69 | Used by:Timeline |
Symbol 164 Bitmap | Used by:165 | |
Symbol 165 Graphic | Uses:164 | Used by:Timeline |
Symbol 166 Graphic | Used by:167 171 | |
Symbol 167 MovieClip | Uses:166 | Used by:171 |
Symbol 168 Graphic | Used by:171 | |
Symbol 169 Font | Used by:170 175 180 220 225 | |
Symbol 170 Text | Uses:169 | Used by:171 |
Symbol 171 Button | Uses:167 168 170 166 | Used by:Timeline |
Symbol 172 Graphic | Used by:173 176 | |
Symbol 173 MovieClip | Uses:172 | Used by:176 |
Symbol 174 Graphic | Used by:176 | |
Symbol 175 Text | Uses:169 | Used by:176 |
Symbol 176 Button | Uses:173 174 175 172 | Used by:Timeline |
Symbol 177 Graphic | Used by:178 181 | |
Symbol 178 MovieClip | Uses:177 | Used by:181 |
Symbol 179 Graphic | Used by:181 | |
Symbol 180 Text | Uses:169 | Used by:181 |
Symbol 181 Button | Uses:178 179 180 177 | Used by:Timeline |
Symbol 182 Text | Uses:56 | Used by:183 |
Symbol 183 MovieClip | Uses:182 | Used by:Timeline |
Symbol 184 Text | Uses:37 | Used by:185 |
Symbol 185 Button | Uses:98 184 100 101 69 | Used by:Timeline |
Symbol 186 Text | Uses:37 | Used by:187 |
Symbol 187 Button | Uses:98 186 100 101 69 | Used by:Timeline |
Symbol 188 Graphic | Used by:192 | |
Symbol 189 Graphic | Used by:191 192 | |
Symbol 190 Text | Uses:37 | Used by:191 192 |
Symbol 191 MovieClip | Uses:189 190 | Used by:192 |
Symbol 192 Button | Uses:188 191 189 190 | Used by:Timeline |
Symbol 193 Graphic | Used by:Timeline | |
Symbol 194 Text | Uses:37 | Used by:Timeline |
Symbol 195 Text | Uses:56 | Used by:196 |
Symbol 196 MovieClip | Uses:195 | Used by:Timeline |
Symbol 197 Text | Uses:56 | Used by:198 |
Symbol 198 MovieClip | Uses:197 | Used by:Timeline |
Symbol 199 Text | Uses:56 | Used by:201 |
Symbol 200 Text | Uses:56 | Used by:201 |
Symbol 201 MovieClip | Uses:199 200 | Used by:Timeline |
Symbol 202 Text | Uses:37 | Used by:Timeline |
Symbol 203 Text | Uses:37 | Used by:Timeline |
Symbol 204 Text | Uses:37 | Used by:Timeline |
Symbol 205 Text | Uses:37 | Used by:Timeline |
Symbol 206 Text | Uses:37 | Used by:Timeline |
Symbol 207 Text | Uses:37 | Used by:Timeline |
Symbol 208 Text | Uses:37 | Used by:Timeline |
Symbol 209 Text | Uses:37 | Used by:Timeline |
Symbol 210 Text | Uses:37 | Used by:Timeline |
Symbol 211 Text | Uses:37 | Used by:Timeline |
Symbol 212 Text | Uses:37 | Used by:Timeline |
Symbol 213 Text | Uses:37 | Used by:214 |
Symbol 214 Button | Uses:98 213 100 101 69 | Used by:Timeline |
Symbol 215 Bitmap | Used by:216 | |
Symbol 216 Graphic | Uses:215 | Used by:Timeline |
Symbol 217 Graphic | Used by:218 221 | |
Symbol 218 MovieClip | Uses:217 | Used by:221 |
Symbol 219 Graphic | Used by:221 | |
Symbol 220 Text | Uses:169 | Used by:221 |
Symbol 221 Button | Uses:218 219 220 217 | Used by:Timeline |
Symbol 222 Graphic | Used by:223 226 | |
Symbol 223 MovieClip | Uses:222 | Used by:226 |
Symbol 224 Graphic | Used by:226 | |
Symbol 225 Text | Uses:169 | Used by:226 |
Symbol 226 Button | Uses:223 224 225 222 | Used by:Timeline |
Symbol 227 Bitmap | Used by:228 | |
Symbol 228 Graphic | Uses:227 | Used by:Timeline |
Symbol 229 Text | Uses:56 | Used by:231 |
Symbol 230 Text | Uses:56 | Used by:231 |
Symbol 231 MovieClip | Uses:229 230 | Used by:Timeline |
Symbol 232 Graphic | Used by:233 235 | |
Symbol 233 MovieClip | Uses:232 | Used by:235 |
Symbol 234 Graphic | Used by:235 | |
Symbol 235 Button | Uses:233 234 232 | Used by:238 Timeline |
Symbol 236 Bitmap | Used by:237 | |
Symbol 237 Graphic | Uses:236 | Used by:238 |
Symbol 238 MovieClip | Uses:235 237 | Used by:Timeline |
Symbol 239 Graphic | Used by:361 494 620 Timeline | |
Symbol 240 Text | Uses:32 | Used by:361 494 620 |
Symbol 241 Text | Uses:32 | Used by:361 |
Symbol 242 Text | Uses:32 | Used by:361 |
Symbol 243 Text | Uses:32 | Used by:361 |
Symbol 244 Text | Uses:32 | Used by:361 |
Symbol 245 Text | Uses:32 | Used by:361 |
Symbol 246 Text | Uses:32 | Used by:361 |
Symbol 247 Text | Uses:32 | Used by:361 |
Symbol 248 Graphic | Used by:252 | |
Symbol 249 Text | Uses:37 | Used by:252 |
Symbol 250 Graphic | Used by:252 | |
Symbol 251 Graphic | Used by:252 | |
Symbol 252 Button | Uses:248 249 250 251 69 | Used by:361 494 620 |
Symbol 253 Text | Uses:32 | Used by:361 |
Symbol 254 Text | Uses:32 | Used by:361 |
Symbol 255 Text | Uses:32 | Used by:361 |
Symbol 256 Text | Uses:32 | Used by:361 |
Symbol 257 Text | Uses:32 | Used by:361 |
Symbol 258 Text | Uses:32 | Used by:361 |
Symbol 259 Text | Uses:32 | Used by:361 |
Symbol 260 Text | Uses:32 | Used by:361 |
Symbol 261 Text | Uses:32 | Used by:361 |
Symbol 262 Text | Uses:32 | Used by:361 |
Symbol 263 Text | Uses:32 | Used by:361 |
Symbol 264 Text | Uses:32 | Used by:361 |
Symbol 265 Text | Uses:32 | Used by:361 |
Symbol 266 Text | Uses:32 | Used by:361 |
Symbol 267 Text | Uses:32 | Used by:361 |
Symbol 268 Text | Uses:32 | Used by:361 |
Symbol 269 Text | Uses:32 | Used by:361 |
Symbol 270 Text | Uses:32 | Used by:361 |
Symbol 271 Text | Uses:32 | Used by:361 |
Symbol 272 Text | Uses:32 | Used by:361 |
Symbol 273 Text | Uses:32 | Used by:361 |
Symbol 274 Text | Uses:32 | Used by:361 |
Symbol 275 Text | Uses:32 | Used by:361 |
Symbol 276 Text | Uses:32 | Used by:361 |
Symbol 277 Text | Uses:32 | Used by:361 |
Symbol 278 Text | Uses:32 | Used by:361 |
Symbol 279 Text | Uses:32 | Used by:361 |
Symbol 280 Text | Uses:32 | Used by:361 |
Symbol 281 Text | Uses:32 | Used by:361 |
Symbol 282 Text | Uses:32 | Used by:361 |
Symbol 283 Text | Uses:32 | Used by:361 |
Symbol 284 Text | Uses:32 | Used by:361 |
Symbol 285 Text | Uses:32 | Used by:361 |
Symbol 286 Text | Uses:32 | Used by:361 |
Symbol 287 Text | Uses:32 | Used by:361 |
Symbol 288 Text | Uses:32 | Used by:361 |
Symbol 289 Text | Uses:32 | Used by:361 |
Symbol 290 Text | Uses:32 | Used by:361 |
Symbol 291 Text | Uses:32 | Used by:361 |
Symbol 292 Text | Uses:32 | Used by:361 |
Symbol 293 Text | Uses:32 | Used by:361 |
Symbol 294 Text | Uses:32 | Used by:361 |
Symbol 295 Text | Uses:32 | Used by:361 |
Symbol 296 Text | Uses:32 | Used by:361 |
Symbol 297 Text | Uses:32 | Used by:361 |
Symbol 298 Text | Uses:32 | Used by:361 |
Symbol 299 Text | Uses:32 | Used by:361 |
Symbol 300 Text | Uses:32 | Used by:361 |
Symbol 301 Text | Uses:32 | Used by:361 |
Symbol 302 Text | Uses:32 | Used by:361 |
Symbol 303 Text | Uses:32 | Used by:361 |
Symbol 304 Text | Uses:32 | Used by:361 |
Symbol 305 Graphic | Used by:309 311 445 447 | |
Symbol 306 Text | Uses:37 | Used by:309 |
Symbol 307 Graphic | Used by:309 311 445 447 | |
Symbol 308 Graphic | Used by:309 311 445 447 | |
Symbol 309 Button | Uses:305 306 307 308 69 | Used by:361 |
Symbol 310 Text | Uses:37 | Used by:311 |
Symbol 311 Button | Uses:305 310 307 308 69 | Used by:361 |
Symbol 312 Text | Uses:32 | Used by:361 |
Symbol 313 Text | Uses:32 | Used by:361 |
Symbol 314 Text | Uses:32 | Used by:361 |
Symbol 315 Text | Uses:32 | Used by:361 |
Symbol 316 Text | Uses:32 | Used by:361 |
Symbol 317 Text | Uses:32 | Used by:361 |
Symbol 318 Text | Uses:32 | Used by:361 |
Symbol 319 Text | Uses:32 | Used by:361 |
Symbol 320 Text | Uses:32 | Used by:361 |
Symbol 321 Text | Uses:32 | Used by:361 |
Symbol 322 Text | Uses:32 | Used by:361 |
Symbol 323 Text | Uses:32 | Used by:361 |
Symbol 324 Text | Uses:32 | Used by:361 |
Symbol 325 Text | Uses:32 | Used by:361 |
Symbol 326 Text | Uses:32 | Used by:361 |
Symbol 327 Text | Uses:32 | Used by:361 |
Symbol 328 Text | Uses:32 | Used by:361 |
Symbol 329 Text | Uses:32 | Used by:361 |
Symbol 330 Text | Uses:32 | Used by:361 |
Symbol 331 Text | Uses:32 | Used by:361 |
Symbol 332 Text | Uses:32 | Used by:361 |
Symbol 333 Text | Uses:32 | Used by:361 |
Symbol 334 Text | Uses:32 | Used by:361 |
Symbol 335 Text | Uses:32 | Used by:361 |
Symbol 336 Text | Uses:32 | Used by:361 |
Symbol 337 Text | Uses:32 | Used by:361 |
Symbol 338 Text | Uses:32 | Used by:361 |
Symbol 339 Text | Uses:32 | Used by:361 |
Symbol 340 Text | Uses:32 | Used by:361 |
Symbol 341 Text | Uses:32 | Used by:361 |
Symbol 342 Text | Uses:32 | Used by:361 |
Symbol 343 Text | Uses:32 | Used by:361 |
Symbol 344 Text | Uses:32 | Used by:361 |
Symbol 345 Text | Uses:32 | Used by:361 |
Symbol 346 Text | Uses:32 | Used by:361 |
Symbol 347 Text | Uses:32 | Used by:361 |
Symbol 348 Text | Uses:32 | Used by:361 |
Symbol 349 Text | Uses:32 | Used by:361 |
Symbol 350 Text | Uses:32 | Used by:361 |
Symbol 351 Text | Uses:32 | Used by:361 |
Symbol 352 Text | Uses:32 | Used by:361 |
Symbol 353 Text | Uses:32 | Used by:361 |
Symbol 354 Text | Uses:32 | Used by:361 |
Symbol 355 Text | Uses:32 | Used by:361 |
Symbol 356 Text | Uses:32 | Used by:361 |
Symbol 357 Text | Uses:32 | Used by:361 |
Symbol 358 Text | Uses:32 | Used by:361 |
Symbol 359 Text | Uses:32 | Used by:361 |
Symbol 360 Text | Uses:32 | Used by:361 |
Symbol 361 MovieClip | Uses:239 240 241 242 243 244 245 246 247 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 309 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 | Used by:Timeline |
Symbol 362 Bitmap | Used by:363 | |
Symbol 363 Graphic | Uses:362 | Used by:Timeline |
Symbol 364 Graphic | Used by:365 367 | |
Symbol 365 MovieClip | Uses:364 | Used by:367 |
Symbol 366 Graphic | Used by:367 | |
Symbol 367 Button | Uses:365 366 364 | Used by:Timeline |
Symbol 368 Text | Uses:56 | Used by:370 |
Symbol 369 Text | Uses:56 | Used by:370 |
Symbol 370 MovieClip | Uses:368 369 | Used by:Timeline |
Symbol 371 Bitmap | Used by:372 | |
Symbol 372 Graphic | Uses:371 | Used by:Timeline |
Symbol 373 Text | Uses:32 | Used by:494 |
Symbol 374 Text | Uses:32 | Used by:494 |
Symbol 375 Text | Uses:32 | Used by:494 |
Symbol 376 Text | Uses:32 | Used by:494 |
Symbol 377 Text | Uses:32 | Used by:494 |
Symbol 378 Text | Uses:32 | Used by:494 |
Symbol 379 Text | Uses:32 | Used by:494 |
Symbol 380 Text | Uses:32 | Used by:494 |
Symbol 381 Text | Uses:32 | Used by:494 |
Symbol 382 Text | Uses:32 | Used by:494 |
Symbol 383 Text | Uses:32 | Used by:494 |
Symbol 384 Text | Uses:32 | Used by:494 |
Symbol 385 Text | Uses:32 | Used by:494 |
Symbol 386 Text | Uses:32 | Used by:494 |
Symbol 387 Text | Uses:32 | Used by:494 |
Symbol 388 Text | Uses:32 | Used by:494 |
Symbol 389 Text | Uses:32 | Used by:494 |
Symbol 390 Text | Uses:32 | Used by:494 |
Symbol 391 Text | Uses:32 | Used by:494 |
Symbol 392 Text | Uses:32 | Used by:494 |
Symbol 393 Text | Uses:32 | Used by:494 |
Symbol 394 Text | Uses:32 | Used by:494 |
Symbol 395 Text | Uses:32 | Used by:494 |
Symbol 396 Text | Uses:32 | Used by:494 |
Symbol 397 Text | Uses:32 | Used by:494 |
Symbol 398 Text | Uses:32 | Used by:494 |
Symbol 399 Text | Uses:32 | Used by:494 |
Symbol 400 Text | Uses:32 | Used by:494 |
Symbol 401 Text | Uses:32 | Used by:494 |
Symbol 402 Text | Uses:32 | Used by:494 |
Symbol 403 Text | Uses:32 | Used by:494 |
Symbol 404 Text | Uses:32 | Used by:494 |
Symbol 405 Text | Uses:32 | Used by:494 |
Symbol 406 Text | Uses:32 | Used by:494 |
Symbol 407 Text | Uses:32 | Used by:494 |
Symbol 408 Text | Uses:32 | Used by:494 |
Symbol 409 Text | Uses:32 | Used by:494 |
Symbol 410 Text | Uses:32 | Used by:494 |
Symbol 411 Text | Uses:32 | Used by:494 |
Symbol 412 Text | Uses:32 | Used by:494 |
Symbol 413 Text | Uses:32 | Used by:494 |
Symbol 414 Text | Uses:32 | Used by:494 |
Symbol 415 Text | Uses:32 | Used by:494 |
Symbol 416 Text | Uses:32 | Used by:494 |
Symbol 417 Text | Uses:32 | Used by:494 |
Symbol 418 Text | Uses:32 | Used by:494 |
Symbol 419 Text | Uses:32 | Used by:494 |
Symbol 420 Text | Uses:32 | Used by:494 |
Symbol 421 Text | Uses:32 | Used by:494 |
Symbol 422 Text | Uses:32 | Used by:494 |
Symbol 423 Text | Uses:32 | Used by:494 |
Symbol 424 Text | Uses:32 | Used by:494 |
Symbol 425 Text | Uses:32 | Used by:494 |
Symbol 426 Text | Uses:32 | Used by:494 |
Symbol 427 Text | Uses:32 | Used by:494 |
Symbol 428 Text | Uses:32 | Used by:494 |
Symbol 429 Text | Uses:32 | Used by:494 |
Symbol 430 Text | Uses:32 | Used by:494 |
Symbol 431 Text | Uses:32 | Used by:494 |
Symbol 432 Text | Uses:32 | Used by:494 |
Symbol 433 Text | Uses:32 | Used by:494 |
Symbol 434 Text | Uses:32 | Used by:494 |
Symbol 435 Text | Uses:32 | Used by:494 |
Symbol 436 Text | Uses:32 | Used by:494 |
Symbol 437 Text | Uses:32 | Used by:494 |
Symbol 438 Text | Uses:32 | Used by:494 |
Symbol 439 Text | Uses:32 | Used by:494 |
Symbol 440 Text | Uses:32 | Used by:494 |
Symbol 441 Text | Uses:32 | Used by:494 |
Symbol 442 Text | Uses:32 | Used by:494 |
Symbol 443 Text | Uses:32 | Used by:494 |
Symbol 444 Text | Uses:37 | Used by:445 |
Symbol 445 Button | Uses:305 444 307 308 69 | Used by:494 |
Symbol 446 Text | Uses:37 | Used by:447 |
Symbol 447 Button | Uses:305 446 307 308 69 | Used by:494 |
Symbol 448 Text | Uses:32 | Used by:494 |
Symbol 449 Text | Uses:32 | Used by:494 |
Symbol 450 Text | Uses:32 | Used by:494 |
Symbol 451 Text | Uses:32 | Used by:494 |
Symbol 452 Text | Uses:32 | Used by:494 |
Symbol 453 Text | Uses:32 | Used by:494 |
Symbol 454 Text | Uses:32 | Used by:494 |
Symbol 455 Text | Uses:32 | Used by:494 |
Symbol 456 Text | Uses:32 | Used by:494 |
Symbol 457 Text | Uses:32 | Used by:494 |
Symbol 458 Text | Uses:32 | Used by:494 |
Symbol 459 Text | Uses:32 | Used by:494 |
Symbol 460 Text | Uses:32 | Used by:494 |
Symbol 461 Text | Uses:32 | Used by:494 |
Symbol 462 Text | Uses:32 | Used by:494 |
Symbol 463 Text | Uses:32 | Used by:494 |
Symbol 464 Text | Uses:32 | Used by:494 |
Symbol 465 Text | Uses:32 | Used by:494 |
Symbol 466 Text | Uses:32 | Used by:494 |
Symbol 467 Text | Uses:32 | Used by:494 |
Symbol 468 Text | Uses:32 | Used by:494 |
Symbol 469 Text | Uses:32 | Used by:494 |
Symbol 470 Text | Uses:32 | Used by:494 |
Symbol 471 Text | Uses:32 | Used by:494 |
Symbol 472 Text | Uses:32 | Used by:494 |
Symbol 473 Text | Uses:32 | Used by:494 |
Symbol 474 Text | Uses:32 | Used by:494 |
Symbol 475 Text | Uses:32 | Used by:494 |
Symbol 476 Text | Uses:32 | Used by:494 |
Symbol 477 Text | Uses:32 | Used by:494 |
Symbol 478 Text | Uses:32 | Used by:494 |
Symbol 479 Text | Uses:32 | Used by:494 |
Symbol 480 Text | Uses:32 | Used by:494 |
Symbol 481 Text | Uses:32 | Used by:494 |
Symbol 482 Text | Uses:32 | Used by:494 |
Symbol 483 Text | Uses:32 | Used by:494 |
Symbol 484 Text | Uses:32 | Used by:494 |
Symbol 485 Text | Uses:32 | Used by:494 |
Symbol 486 Text | Uses:32 | Used by:494 |
Symbol 487 Text | Uses:32 | Used by:494 |
Symbol 488 Text | Uses:32 | Used by:494 |
Symbol 489 Text | Uses:32 | Used by:494 |
Symbol 490 Text | Uses:32 | Used by:494 |
Symbol 491 Text | Uses:32 | Used by:494 |
Symbol 492 Text | Uses:32 | Used by:494 |
Symbol 493 Text | Uses:32 | Used by:494 |
Symbol 494 MovieClip | Uses:239 240 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 252 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 445 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 | Used by:Timeline |
Symbol 495 Text | Uses:32 | Used by:Timeline |
Symbol 496 Graphic | Used by:497 | |
Symbol 497 MovieClip | Uses:496 | Used by:Timeline |
Symbol 498 Text | Uses:32 | Used by:Timeline |
Symbol 499 EditableText | Uses:32 | Used by:Timeline |
Symbol 500 Text | Uses:32 | Used by:Timeline |
Symbol 501 Graphic | Used by:Timeline | |
Symbol 502 Graphic | Used by:503 | |
Symbol 503 MovieClip | Uses:502 | Used by:Timeline |
Symbol 504 Graphic | Used by:505 | |
Symbol 505 MovieClip | Uses:504 | Used by:Timeline |
Symbol 506 Graphic | Used by:517 | |
Symbol 507 Graphic | Used by:510 | |
Symbol 508 Font | Used by:509 512 514 515 516 526 527 528 529 530 569 571 | |
Symbol 509 Text | Uses:508 | Used by:510 |
Symbol 510 Button | Uses:507 509 | Used by:517 |
Symbol 511 Graphic | Used by:513 | |
Symbol 512 Text | Uses:508 | Used by:513 |
Symbol 513 Button | Uses:511 512 | Used by:517 |
Symbol 514 Text | Uses:508 | Used by:517 |
Symbol 515 Text | Uses:508 | Used by:517 |
Symbol 516 EditableText | Uses:508 | Used by:517 |
Symbol 517 MovieClip | Uses:506 510 513 514 515 516 | Used by:Timeline |
Symbol 518 Graphic | Used by:519 | |
Symbol 519 MovieClip | Uses:518 5 | Used by:Timeline |
Symbol 520 Graphic | Used by:524 | |
Symbol 521 Text | Uses:37 | Used by:524 548 |
Symbol 522 Graphic | Used by:524 | |
Symbol 523 Graphic | Used by:524 | |
Symbol 524 Button | Uses:520 521 522 523 69 | Used by:Timeline |
Symbol 525 Graphic | Used by:Timeline | |
Symbol 526 Text | Uses:508 | Used by:Timeline |
Symbol 527 Text | Uses:508 | Used by:Timeline |
Symbol 528 EditableText | Uses:508 | Used by:Timeline |
Symbol 529 EditableText | Uses:508 | Used by:Timeline |
Symbol 530 Text | Uses:508 | Used by:Timeline |
Symbol 531 Graphic | Used by:533 | |
Symbol 532 Graphic | Used by:533 | |
Symbol 533 MovieClip | Uses:14 531 532 1 | Used by:Timeline |
Symbol 534 Graphic | Used by:544 | |
Symbol 535 Text | Uses:32 | Used by:544 |
Symbol 536 Graphic | Used by:538 | |
Symbol 537 Text | Uses:32 | Used by:538 |
Symbol 538 Button | Uses:536 537 | Used by:544 |
Symbol 539 Graphic | Used by:541 | |
Symbol 540 Text | Uses:32 | Used by:541 |
Symbol 541 Button | Uses:539 540 | Used by:544 |
Symbol 542 Text | Uses:32 | Used by:544 |
Symbol 543 EditableText | Uses:32 | Used by:544 |
Symbol 544 MovieClip | Uses:534 535 538 541 542 543 | Used by:Timeline |
Symbol 545 Graphic | Used by:548 | |
Symbol 546 Graphic | Used by:548 | |
Symbol 547 Graphic | Used by:548 | |
Symbol 548 Button | Uses:545 521 546 547 69 | Used by:Timeline |
Symbol 549 Graphic | Used by:Timeline | |
Symbol 550 Graphic | Used by:Timeline | |
Symbol 551 Graphic | Used by:552 | |
Symbol 552 MovieClip | Uses:551 | Used by:Timeline |
Symbol 553 EditableText | Uses:32 | Used by:Timeline |
Symbol 554 Text | Uses:32 | Used by:Timeline |
Symbol 555 Graphic | Used by:556 | |
Symbol 556 MovieClip | Uses:555 | Used by:Timeline |
Symbol 557 MovieClip | Used by:Timeline | |
Symbol 558 Text | Uses:37 | Used by:559 |
Symbol 559 Button | Uses:98 558 100 101 69 | Used by:Timeline |
Symbol 560 Graphic | Used by:561 | |
Symbol 561 MovieClip | Uses:560 | Used by:Timeline |
Symbol 562 Text | Uses:32 | Used by:Timeline |
Symbol 563 Text | Uses:32 | Used by:Timeline |
Symbol 564 Graphic | Used by:565 | |
Symbol 565 MovieClip | Uses:564 | Used by:Timeline |
Symbol 566 Graphic | Used by:567 | |
Symbol 567 MovieClip | Uses:566 5 | Used by:Timeline |
Symbol 568 Graphic | Used by:570 572 | |
Symbol 569 Text | Uses:508 | Used by:570 |
Symbol 570 MovieClip | Uses:568 569 | Used by:Timeline |
Symbol 571 Text | Uses:508 | Used by:572 |
Symbol 572 MovieClip | Uses:568 571 | Used by:Timeline |
Symbol 573 Bitmap | Used by:574 | |
Symbol 574 Graphic | Uses:573 | Used by:Timeline |
Symbol 575 Graphic | Used by:576 578 | |
Symbol 576 MovieClip | Uses:575 | Used by:578 |
Symbol 577 Graphic | Used by:578 | |
Symbol 578 Button | Uses:576 577 575 | Used by:Timeline |
Symbol 579 Text | Uses:32 | Used by:620 |
Symbol 580 Text | Uses:32 | Used by:620 |
Symbol 581 Text | Uses:32 | Used by:620 |
Symbol 582 Text | Uses:32 | Used by:620 |
Symbol 583 Text | Uses:32 | Used by:620 |
Symbol 584 Text | Uses:32 | Used by:620 |
Symbol 585 Text | Uses:32 | Used by:620 |
Symbol 586 Text | Uses:32 | Used by:620 |
Symbol 587 Text | Uses:32 | Used by:620 |
Symbol 588 Text | Uses:32 | Used by:620 |
Symbol 589 Text | Uses:32 | Used by:620 |
Symbol 590 Text | Uses:32 | Used by:620 |
Symbol 591 Text | Uses:32 | Used by:620 |
Symbol 592 Text | Uses:32 | Used by:620 |
Symbol 593 Text | Uses:32 | Used by:620 |
Symbol 594 Text | Uses:32 | Used by:620 |
Symbol 595 Text | Uses:32 | Used by:620 |
Symbol 596 Text | Uses:32 | Used by:620 |
Symbol 597 Text | Uses:32 | Used by:620 |
Symbol 598 Text | Uses:32 | Used by:620 |
Symbol 599 Text | Uses:32 | Used by:620 |
Symbol 600 Text | Uses:32 | Used by:620 |
Symbol 601 Text | Uses:32 | Used by:620 |
Symbol 602 Text | Uses:32 | Used by:620 |
Symbol 603 Text | Uses:32 | Used by:620 |
Symbol 604 Text | Uses:32 | Used by:620 |
Symbol 605 Text | Uses:32 | Used by:620 |
Symbol 606 Text | Uses:32 | Used by:620 |
Symbol 607 Text | Uses:32 | Used by:620 |
Symbol 608 Text | Uses:32 | Used by:620 |
Symbol 609 Text | Uses:32 | Used by:620 |
Symbol 610 Text | Uses:32 | Used by:620 |
Symbol 611 Text | Uses:32 | Used by:620 |
Symbol 612 Text | Uses:32 | Used by:620 |
Symbol 613 Text | Uses:32 | Used by:620 |
Symbol 614 Text | Uses:32 | Used by:620 |
Symbol 615 Text | Uses:32 | Used by:620 |
Symbol 616 Text | Uses:32 | Used by:620 |
Symbol 617 Text | Uses:32 | Used by:620 |
Symbol 618 Text | Uses:32 | Used by:620 |
Symbol 619 Graphic | Used by:620 | |
Symbol 620 MovieClip | Uses:239 240 579 580 581 582 583 584 585 586 587 588 589 590 591 592 252 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 | Used by:Timeline |
Symbol 621 Graphic | Used by:Timeline | |
Symbol 622 Graphic | Used by:Timeline | |
Symbol 623 Text | Uses:32 | Used by:Timeline |
Symbol 624 Text | Uses:32 | Used by:Timeline |
Symbol 625 EditableText | Uses:32 | Used by:Timeline |
Symbol 626 Text | Uses:32 | Used by:Timeline |
Symbol 627 Text | Uses:32 | Used by:Timeline |
Symbol 628 EditableText | Uses:32 | Used by:Timeline |
Symbol 629 Text | Uses:32 | Used by:Timeline |
Symbol 630 EditableText | Uses:32 | Used by:Timeline |
Symbol 631 Text | Uses:32 | Used by:Timeline |
Symbol 632 Text | Uses:32 | Used by:Timeline |
Symbol 633 EditableText | Uses:32 | Used by:Timeline |
Symbol 634 Text | Uses:32 | Used by:Timeline |
Symbol 635 EditableText | Uses:32 | Used by:Timeline |
Symbol 636 Text | Uses:32 | Used by:Timeline |
Instance Names
"play_button" | Frame 1 | Symbol 40 Button |
"options_button" | Frame 1 | Symbol 45 Button |
"highscores_button" | Frame 1 | Symbol 48 Button |
"quit_button" | Frame 1 | Symbol 50 Button |
"free_play_btn" | Frame 1 | Symbol 55 Button |
"groove" | Frame 2 | Symbol 65 MovieClip |
"slider" | Frame 2 | Symbol 72 MovieClip |
"stop_button" | Frame 2 | Symbol 77 Button |
"low_button" | Frame 2 | Symbol 79 Button |
"med_button" | Frame 2 | Symbol 82 Button |
"track1_button" | Frame 2 | Symbol 85 Button |
"track2_button" | Frame 2 | Symbol 87 Button |
"track3_button" | Frame 2 | Symbol 91 Button |
"mainmenu_button" | Frame 2 | Symbol 102 Button |
"high_button" | Frame 2 | Symbol 105 Button |
"best_button" | Frame 2 | Symbol 108 Button |
"play_button" | Frame 3 | Symbol 40 Button |
"options_button" | Frame 3 | Symbol 45 Button |
"highscores_button" | Frame 3 | Symbol 48 Button |
"quit_button" | Frame 3 | Symbol 50 Button |
"free_play_btn" | Frame 3 | Symbol 55 Button |
"play_button" | Frame 32 | Symbol 40 Button |
"options_button" | Frame 32 | Symbol 45 Button |
"highscores_button" | Frame 32 | Symbol 48 Button |
"quit_button" | Frame 32 | Symbol 50 Button |
"continue_btn" | Frame 47 | Symbol 114 Button |
"apartments_button" | Frame 64 | Symbol 120 Button |
"arcade_button" | Frame 64 | Symbol 125 Button |
"bar_button" | Frame 64 | Symbol 130 Button |
"shop_button" | Frame 64 | Symbol 135 Button |
"mainmenu_btn" | Frame 64 | Symbol 102 Button |
"warehouse_button" | Frame 64 | Symbol 27 Button [warehouse_button] |
"monkman_btn" | Frame 66 | Symbol 171 Button |
"robotinvaders_btn" | Frame 66 | Symbol 176 Button |
"monkeydefender_btn" | Frame 66 | Symbol 181 Button |
"mainworld_btn" | Frame 66 | Symbol 185 Button |
"variables" | Frame 66 | Symbol 149 MovieClip |
"quit_freeplay_btn" | Frame 66 | Symbol 187 Button |
"prizes_btn" | Frame 66 | Symbol 192 Button |
"back_btn" | Frame 67 | Symbol 214 Button |
"mainworld_btn" | Frame 68 | Symbol 221 Button |
"couch_btn" | Frame 68 | Symbol 226 Button |
"mw_btn" | Frame 69 | Symbol 185 Button |
"talk_btn" | Frame 69 | Symbol 235 Button |
"mw_btn" | Frame 107 | Symbol 185 Button |
"robot_btn" | Frame 107 | Symbol 367 Button |
"area" | Frame 137 | Symbol 497 MovieClip |
"bodypart0" | Frame 137 | Symbol 21 MovieClip [bodypart0] |
"bodypart" | Frame 137 | Symbol 503 MovieClip |
"food" | Frame 137 | Symbol 505 MovieClip |
"popup" | Frame 137 | Symbol 517 MovieClip |
"overlay" | Frame 137 | Symbol 519 MovieClip |
"quit_btn" | Frame 137 | Symbol 524 Button |
"angry_monkey" | Frame 138 | Symbol 533 MovieClip |
"Enemy0" | Frame 138 | Symbol 18 MovieClip [Enemy] |
"popup" | Frame 138 | Symbol 544 MovieClip |
"overlay" | Frame 138 | Symbol 6 MovieClip [overlay] |
"quit_btn" | Frame 138 | Symbol 548 Button |
"popup" | Frame 139 | Symbol 544 MovieClip |
"terrain" | Frame 140 | Symbol 552 MovieClip |
"car1" | Frame 140 | Symbol 556 MovieClip |
"stepper" | Frame 140 | Symbol 557 MovieClip |
"quit_btn" | Frame 140 | Symbol 559 Button |
"check1" | Frame 140 | Symbol 561 MovieClip |
"flag2" | Frame 140 | Symbol 565 MovieClip |
"king_robot_btn" | Frame 143 | Symbol 578 Button |
"main_menu_btn" | Frame 262 | Symbol 102 Button |
"talk_btn" | Symbol 238 MovieClip Frame 1 | Symbol 235 Button |
"next_btn" | Symbol 361 MovieClip Frame 9 | Symbol 252 Button |
"next_btn" | Symbol 361 MovieClip Frame 15 | Symbol 252 Button |
"next_btn" | Symbol 361 MovieClip Frame 28 | Symbol 252 Button |
"next_btn" | Symbol 361 MovieClip Frame 51 | Symbol 252 Button |
"buy_btn" | Symbol 361 MovieClip Frame 62 | Symbol 309 Button |
"dbuy_btn" | Symbol 361 MovieClip Frame 62 | Symbol 311 Button |
"next_btn" | Symbol 361 MovieClip Frame 88 | Symbol 252 Button |
"next_btn" | Symbol 361 MovieClip Frame 114 | Symbol 252 Button |
"next_btn" | Symbol 494 MovieClip Frame 25 | Symbol 252 Button |
"next_btn" | Symbol 494 MovieClip Frame 56 | Symbol 252 Button |
"threaten" | Symbol 494 MovieClip Frame 75 | Symbol 445 Button |
"dnt_threaten" | Symbol 494 MovieClip Frame 75 | Symbol 447 Button |
"next_btn" | Symbol 494 MovieClip Frame 99 | Symbol 252 Button |
"snake_quit_btn" | Symbol 517 MovieClip Frame 1 | Symbol 510 Button |
"snake_replay_btn" | Symbol 517 MovieClip Frame 1 | Symbol 513 Button |
"game2_quit_btn" | Symbol 544 MovieClip Frame 1 | Symbol 538 Button |
"game2_replay_btn" | Symbol 544 MovieClip Frame 1 | Symbol 541 Button |
"one_button" | Symbol 620 MovieClip Frame 45 | Symbol 252 Button |
"next_btn" | Symbol 620 MovieClip Frame 61 | Symbol 252 Button |
"next_btn" | Symbol 620 MovieClip Frame 71 | Symbol 252 Button |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "banana" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "banana_bullet" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "overlay" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "Enemy" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "bodypart0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 27 as "warehouse_button" |
Labels
"menu" | Frame 1 |
"options" | Frame 2 |
"play_sequence" | Frame 3 |
"nextframe" | Frame 47 |
"mainworld" | Frame 64 |
"highscores" | Frame 65 |
"arcade" | Frame 66 |
"info" | Frame 67 |
"apartment" | Frame 68 |
"shop" | Frame 69 |
"bar" | Frame 107 |
"game1" | Frame 137 |
"game2" | Frame 138 |
"game2_over" | Frame 139 |
"game3" | Frame 140 |
"final" | Frame 143 |
"the_end" | Frame 173 |
Dynamic Text Variables
_global.day_counter | Symbol 145 EditableText | "<p align="left"><font face="Tekton Pro" size="40" color="#ffffff" letterSpacing="0.000000" kerning="1">99</font></p>" |
_global.energy | Symbol 146 EditableText | "<p align="left"><font face="Tekton Pro" size="40" color="#ffffff" letterSpacing="0.000000" kerning="1">999</font></p>" |
_global.money | Symbol 147 EditableText | "<p align="left"><font face="Tekton Pro" size="40" color="#ffffff" letterSpacing="0.000000" kerning="1">9999</font></p>" |
score | Symbol 499 EditableText | "<p align="center"><font face="Tekton Pro" size="36" color="#000000" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>" |
_root.score | Symbol 516 EditableText | "99" |
lives | Symbol 528 EditableText | "9" |
_root.score | Symbol 529 EditableText | "999" |
_root.score | Symbol 543 EditableText | "<p align="center"><font face="Tekton Pro" size="40" color="#000000" letterSpacing="1.000000" kerning="0"><b>9999</b></font></p>" |
counter | Symbol 553 EditableText | "<p align="center"><font face="Tekton Pro" size="56" color="#666666" letterSpacing="0.000000" kerning="1"><b>60</b></font></p>" |
_global.days | Symbol 625 EditableText | "<p align="center"><font face="Tekton Pro" size="66" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>" |
_global.game1_score | Symbol 628 EditableText | "<p align="center"><font face="Tekton Pro" size="66" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>" |
_global.game2_score | Symbol 630 EditableText | "<p align="center"><font face="Tekton Pro" size="66" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>9999</b></font></p>" |
_global.game3_score | Symbol 633 EditableText | "<p align="center"><font face="Tekton Pro" size="66" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>" |
_root.total_score | Symbol 635 EditableText | "<p align="left"><font face="Tekton Pro" size="66" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>999999</b></font></p>" |
|