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far_to_farce_by_illionore-d4b3n95.swf

This is the info page for
Flash #103588

(Click the ID number above for more basic data on this flash file.)


Text
Far too Farce

<p align="right"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">Loading... please wait.</font></p>

llionore

Entertainment

continue

Demo game

<p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Prisoners</font></p><p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">freed: 0/60</font></p>

<p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Record air</font></p><p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">time: 0 s.</font></p>

<p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Guards</font></p><p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">stunned: 0</font></p>

Sound effects are ON

Sound effects are OFF

Bowel pressure:

Bowel pressure:

Bowel pressure:

Bowel pressure:

Bowel pressure:

Bowel pressure:

Bowel pressure:

Bowel pressure:

Bowel pressure:

Bowel pressure:

space bar

controls

Controls...

Up key: release some pressure. You can
do this until the pressure is all gone.
Pressure restores over time.

Left key: Walk to the left
or soar to the left.

Right key: Walk to the right
or soar to the right.

Down key: Open prison doors,
pick up and use items (such as
onions and keys).

Space bar: Release the 'big one'.
Can only be done when pressure
is maximized. This one is power-
ful enough to knock out guards
and even break down weak walls.

Beware, this is a 'demo version'.

The game contains a few levels but I stopped
further developing it before I had all the cool
and interesting stuff implemented.

For what it's worth... you can play through the
created levels and maybe have some fun
nonetheless.

i

Tower 2, room 6b

Tower 2, room 6a

Floor 3, room 6

Floor 2, room 6

Floor 1, room 6

That's all, folks! Feel free to 'play around' in this extra large 'gym' room,
see if you can beat my 'air highscore of 13.1 seconds'! ^^

Floor 2, room 5

ActionScript [AS3]

Section 1
//cellDoorSprite_23 (FarTooFarce_fla.cellDoorSprite_23) package FarTooFarce_fla { import flash.display.*; public dynamic class cellDoorSprite_23 extends MovieClip { public function cellDoorSprite_23(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package FarTooFarce_fla
Section 2
//MainTimeline (FarTooFarce_fla.MainTimeline) package FarTooFarce_fla { import flash.events.*; import fl.transitions.easing.*; import fl.transitions.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public const STAGE_WIDTH = 1000; public const STAGE_HEIGHT = 750; public const gravity:int = 1; public const max_speed:int = 8; public const walkSpeed:int = 4; public const thrustSpeed:int = 4; public const jumpSpeed:int = 9; public const friction:Number = 0.98; public var cell11_1:MovieClip; public var floor7_4:MovieClip; public var cell7_2:MovieClip; public var floor6_7:MovieClip; public var cell6_1:MovieClip; public var floor5_10:MovieClip; public var floor5_2:MovieClip; public var floor4_5:MovieClip; public var roof4_2:MovieClip; public var wall8_1:MovieClip; public var floor7_5:MovieClip; public var floor6_4:MovieClip; public var cell6_2:MovieClip; public var floor5_11:MovieClip; public var floor5_3:MovieClip; public var floor4_2:MovieClip; public var roof4_3:MovieClip; public var pic2:MovieClip; public var floor11_1:MovieClip; public var wall8_2:MovieClip; public var door7_1:MovieClip; public var floor7_2:MovieClip; public var floor6_5:MovieClip; public var floor4_3:MovieClip; public var pic3:MovieClip; public var floor11_2:MovieClip; public var floor7_3:MovieClip; public var floor6_2:MovieClip; public var floor5_1:MovieClip; public var pic4:MovieClip; public var wall11_4:MovieClip; public var floor11_3:MovieClip; public var floor6_3:MovieClip; public var onion1:MovieClip; public var floor4_1:MovieClip; public var pic5:MovieClip; public var btnIntroStart:ContinueButtonSprite; public var floor11_4:MovieClip; public var wall11_3:MovieClip; public var floor7_1:MovieClip; public var wall5_1:MovieClip; public var wall11_2:MovieClip; public var floor11_5:MovieClip; public var floor6_1:MovieClip; public var wall5_2:MovieClip; public var wall4_1:MovieClip; public var floor11_6:MovieClip; public var wall11_1:MovieClip; public var wall7_1:MovieClip; public var wall5_3:MovieClip; public var wall4_2:MovieClip; public var loader_mc:movie_mc; public var loaded_txt:TextField; public var wall7_2:MovieClip; public var wall6_1:MovieClip; public var wall5_4:MovieClip; public var wall4_3:MovieClip; public var floor8_6:MovieClip; public var wall7_3:MovieClip; public var wall6_2:MovieClip; public var wall4_4:MovieClip; public var introLogo:MovieClip; public var floor8_7:MovieClip; public var wall7_4:MovieClip; public var onion7:MovieClip; public var wall6_3:MovieClip; public var floor5_8:MovieClip; public var floor8_4:MovieClip; public var onion8:MovieClip; public var wall7_5:MovieClip; public var wall6_4:MovieClip; public var floor5_9:MovieClip; public var floor8_5:MovieClip; public var wall7_6:MovieClip; public var floor7_8:MovieClip; public var wall6_5:MovieClip; public var floor8_2:MovieClip; public var floor7_9:MovieClip; public var wall7_7:MovieClip; public var wall6_6:MovieClip; public var floor6_8:MovieClip; public var floor5_6:MovieClip; public var key11:MovieClip; public var breakaway11_1:MovieClip; public var cell11_2:MovieClip; public var floor8_3:MovieClip; public var floor6_10:MovieClip; public var floor6_9:MovieClip; public var floor5_7:MovieClip; public var cell5_1:MovieClip; public var cell4_0:MovieClip; public var floor7_6:MovieClip; public var floor6_11:MovieClip; public var floor5_4:MovieClip; public var cell5_2:MovieClip; public var cell4_1:MovieClip; public var floor8_1:MovieClip; public var floor7_7:MovieClip; public var cell7_1:MovieClip; public var floor6_6:MovieClip; public var floor5_5:MovieClip; public var cell4_2:MovieClip; public var floor4_4:MovieClip; public var roof4_1:MovieClip; public var myChannel:SoundChannel; public var soundEnabled:Boolean; public var leftKeyPressed:Boolean; public var rightKeyPressed:Boolean; public var upKeyPressed:Boolean; public var downKeyPressed:Boolean; public var spaceKeyPressed:Boolean; public var xThrust:Number; public var upPressAllowed:Boolean; public var jumpCharges:int; public var rechargeCounter:int; public var stepDelayCounter:int; public var cloudCounter:int; public var specialActivated:Boolean; public var onionTurboActive:Boolean; public var specialReuseTimer:int; public var airFrameCounter:int; public var airRecord:Number; public var xEntryCoord:int; public var yEntryCoord:int; public var breakaway11_1_avail:Boolean; public var arrObjects:Array; public var arrItems:Array; public var arrPrisoners:Array; public var gameLocked:Boolean; public var fallSpeed:int; public var airborn:Boolean; public var lift_direction; public var soundOption; public var bowelPressure; public var continueButton; public var ui_info; public var hero; public var keyset; public var cloud1; public var cloud2; public var cloud3; public var cloud4; public var cloud5; public var cloud6; public var cloud7; public var cloud8; public var cloud9; public var comicprogress:int; public var myTween; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 10, frame11); } public function onProgress(_arg1:ProgressEvent):void{ var _local2:Number = _arg1.target.bytesLoaded; var _local3:Number = _arg1.target.bytesTotal; var _local4:Number = (_local2 / _local3); loader_mc.scaleX = _local4; loaded_txt.text = (("Loading... " + Math.round((_local4 * 100))) + "%"); } public function onComplete(_arg1:Event):void{ loaded_txt.text = "Finished loading."; btnIntroStart.alpha = 1; btnIntroStart.addEventListener(MouseEvent.CLICK, startGame); } public function startGame(_arg1:MouseEvent):void{ gotoAndStop(2); } public function proceed1(_arg1:MouseEvent):void{ if (comicprogress < 5){ comicprogress++; if (comicprogress == 2){ myTween = new Tween(pic2, "alpha", None.easeNone, 0, 1, 6); } else { if (comicprogress == 3){ myTween = new Tween(pic3, "alpha", None.easeNone, 0, 1, 6); } else { if (comicprogress == 4){ myTween = new Tween(pic4, "alpha", None.easeNone, 0, 1, 6); } else { if (comicprogress == 5){ myTween = new Tween(pic5, "alpha", None.easeNone, 0, 1, 6); }; }; }; }; } else { continueButton.removeEventListener(MouseEvent.CLICK, proceed1); gotoAndStop(3); }; } public function toggleSound(_arg1:MouseEvent):void{ if (soundEnabled == true){ soundEnabled = false; soundOption.gotoAndStop(2); } else { soundEnabled = true; soundOption.gotoAndStop(1); }; } public function key_down(_arg1:KeyboardEvent){ if (_arg1.keyCode == 13){ spaceKeyPressed = true; }; if (_arg1.keyCode == 37){ leftKeyPressed = true; }; if (_arg1.keyCode == 38){ upKeyPressed = true; }; if (_arg1.keyCode == 39){ rightKeyPressed = true; }; if (_arg1.keyCode == 40){ downKeyPressed = true; }; if (_arg1.keyCode == 32){ spaceKeyPressed = true; }; } public function key_up(_arg1:KeyboardEvent){ if (_arg1.keyCode == 13){ spaceKeyPressed = false; }; if (_arg1.keyCode == 37){ leftKeyPressed = false; }; if (_arg1.keyCode == 38){ upKeyPressed = false; upPressAllowed = true; }; if (_arg1.keyCode == 39){ rightKeyPressed = false; }; if (_arg1.keyCode == 32){ spaceKeyPressed = false; }; if (_arg1.keyCode == 40){ downKeyPressed = false; }; } public function main(_arg1:Event){ if (gameLocked == false){ rechargeCounter++; if (specialReuseTimer > 0){ specialReuseTimer--; }; if (rechargeCounter > 25){ rechargeCounter = 0; if (jumpCharges < 5){ jumpCharges++; bowelPressure.gotoAndStop((jumpCharges + 1)); onionTurboActive = false; }; }; update_hero(); update_clouds(); if (airborn == true){ airFrameCounter++; }; }; } public function update_hero():void{ if ((((((leftKeyPressed == true)) && (!((hero.currentFrame == 4))))) && ((gameLocked == false)))){ hero.scaleX = 1; if (airborn == true){ hero.gotoAndStop(3); } else { hero.x = (hero.x - walkSpeed); stepDelayCounter++; if (stepDelayCounter > 3){ stepDelayCounter = 0; if (hero.currentFrame == 1){ hero.gotoAndStop(2); } else { hero.gotoAndStop(1); }; }; }; }; if ((((((rightKeyPressed == true)) && (!((hero.currentFrame == 4))))) && ((gameLocked == false)))){ hero.scaleX = -1; if (airborn == true){ hero.gotoAndStop(3); } else { hero.x = (hero.x + walkSpeed); stepDelayCounter++; if (stepDelayCounter > 3){ stepDelayCounter = 0; if (hero.currentFrame == 1){ hero.gotoAndStop(2); } else { hero.gotoAndStop(1); }; }; }; }; if ((((upKeyPressed == true)) && (!((hero.currentFrame == 4))))){ if ((((((upPressAllowed == true)) && ((jumpCharges > 0)))) && ((gameLocked == false)))){ upPressAllowed = false; specialActivated = false; jumpCharges--; if (jumpCharges == 0){ rechargeCounter = -20; }; bowelPressure.gotoAndStop((jumpCharges + 1)); hero.gotoAndStop(3); if (onionTurboActive == true){ jumpCharges = 0; rechargeCounter = -40; bowelPressure.gotoAndStop(1); fallSpeed = (-(jumpSpeed) * 5); airborn = true; playSound("bigone"); } else { fallSpeed = -(jumpSpeed); airborn = true; playSound("regular"); }; if (hero.scaleX < 0){ xThrust = (xThrust + thrustSpeed); } else { xThrust = (xThrust - thrustSpeed); }; cloudCounter = 1; }; }; if ((((((((downKeyPressed == true)) && (!((hero.currentFrame == 4))))) && ((airborn == false)))) && ((gameLocked == false)))){ checkCells(); }; xThrust = (xThrust * friction); hero.x = (hero.x + xThrust); if ((((((spaceKeyPressed == true)) && ((airborn == false)))) && ((gameLocked == false)))){ if (jumpCharges == 5){ specialActivated = true; cloudCounter = 1; rechargeCounter = -80; jumpCharges = 0; bowelPressure.gotoAndStop(1); playSound("bigone"); hero.gotoAndStop(4); }; }; fallSpeed = (fallSpeed + gravity); hero.y = (hero.y + fallSpeed); var _local1:* = 0; while (_local1 < arrObjects.length) { CheckCollision(hero, arrObjects[_local1]); _local1++; }; CheckScreenBorder(hero); } public function update_clouds():void{ var _local2:*; var _local3:*; var _local1:* = 1; while (_local1 < 10) { if (_local1 == 1){ _local2 = cloud1; }; if (_local1 == 2){ _local2 = cloud2; }; if (_local1 == 3){ _local2 = cloud3; }; if (_local1 == 4){ _local2 = cloud4; }; if (_local1 == 5){ _local2 = cloud5; }; if (_local1 == 6){ _local2 = cloud6; }; if (_local1 == 7){ _local2 = cloud7; }; if (_local1 == 8){ _local2 = cloud8; }; if (_local1 == 9){ _local2 = cloud9; }; if (_local2.alpha > 0){ if (_local2.alpha < 0.1){ _local2.alpha = 0; }; if (specialActivated == true){ if (hero.scaleX < 0){ _local2.x = (_local2.x - 2); } else { _local2.x = (_local2.x + 2); }; _local2.scaleX = (_local2.scaleX + 0.03); _local2.scaleY = (_local2.scaleY + 0.02); _local2.alpha = (_local2.alpha - 0.01); if (currentFrame == 11){ if (breakaway11_1.currentFrame == 1){ if (cloud1.hitTestObject(breakaway11_1)){ breakaway11_1.gotoAndPlay(1); breakaway11_1_avail = false; }; }; }; } else { _local2.alpha = (_local2.alpha - 0.1); _local2.scaleX = (_local2.scaleX + 0.1); _local2.scaleY = (_local2.scaleY + 0.1); }; }; _local1++; }; if (cloudCounter < 10){ if (cloudCounter == 1){ _local3 = cloud1; }; if (cloudCounter == 2){ _local3 = cloud2; }; if (cloudCounter == 3){ _local3 = cloud3; }; if (cloudCounter == 4){ _local3 = cloud4; }; if (cloudCounter == 5){ _local3 = cloud5; }; if (cloudCounter == 6){ _local3 = cloud6; }; if (cloudCounter == 7){ _local3 = cloud7; }; if (cloudCounter == 8){ _local3 = cloud8; }; if (cloudCounter == 9){ _local3 = cloud9; }; if (specialActivated == false){ _local3.y = hero.y; if (hero.scaleX < 0){ _local3.x = (hero.x - 10); } else { _local3.x = (hero.x + 10); }; } else { _local3.y = (hero.y + 20); if (hero.scaleX < 0){ _local3.x = (hero.x - 22); } else { _local3.x = (hero.x + 22); }; }; _local3.scaleX = 0.1; _local3.scaleY = 0.1; _local3.alpha = 0.9; if (specialActivated == true){ if (onionTurboActive == true){ specialReuseTimer = 200; _local3.gotoAndStop(8); stepDelayCounter++; if (stepDelayCounter > 6){ stepDelayCounter = 0; cloudCounter++; }; } else { _local3.gotoAndStop(7); stepDelayCounter++; if (stepDelayCounter > 6){ stepDelayCounter = 0; cloudCounter++; }; }; } else { _local3.gotoAndStop(Math.ceil((Math.random() * 6))); cloudCounter++; }; }; } public function playSound(_arg1:String):void{ var _local2:*; var _local3:Number; if (soundEnabled == true){ if (_arg1 == "regular"){ _local3 = Math.ceil((Math.random() * 7)); if (_local3 == 1){ _local2 = new snd1(); myChannel = _local2.play(230); } else { if (_local3 == 2){ _local2 = new snd2(); myChannel = _local2.play(240); } else { if (_local3 == 3){ _local2 = new snd3(); myChannel = _local2.play(420); } else { if (_local3 == 4){ _local2 = new snd4(); myChannel = _local2.play(240); } else { if (_local3 == 5){ _local2 = new snd5(); myChannel = _local2.play(240); } else { if (_local3 == 6){ _local2 = new snd6(); myChannel = _local2.play(280); } else { if (_local3 == 7){ _local2 = new snd7(); myChannel = _local2.play(230); }; }; }; }; }; }; }; } else { _local2 = new snd_big(); myChannel = _local2.play(230); }; }; } public function CheckCollision(_arg1, _arg2):void{ var _local3:*; var _local4:*; var _local5:Number; var _local6:Number; if (((_arg1) && (_arg2))){ _local3 = (_arg1.x - _arg2.x); _local4 = (_arg1.y - _arg2.y); if (Math.abs(_local3) < ((_arg1.width * 0.5) + (_arg2.width * 0.5))){ if (Math.abs(_local4) < ((_arg1.height * 0.5) + (_arg2.height * 0.5))){ _local5 = (((_arg1.width * 0.5) + (_arg2.width * 0.5)) - Math.abs(_local3)); _local6 = (((_arg1.height * 0.5) + (_arg2.height * 0.5)) - Math.abs(_local4)); if (_local6 < _local5){ if (_local4 < 0){ _arg1.y = (_arg1.y - _local6); groundHit(_arg2); } else { _arg1.y = (_arg1.y + _local6); roofHit(_arg2); }; } else { if (_local3 < 0){ _arg1.x = (_arg1.x - _local5); wallHit(_arg2, true); } else { _arg1.x = (_arg1.x + _local5); wallHit(_arg2, false); }; }; }; }; }; } public function CheckItemHit(_arg1):void{ var _local2:String; if (hero.hitTestObject(_arg1)){ _local2 = _arg1.name; if (specialReuseTimer == 0){ if ((((_local2.substring(0, 5) == "onion")) && ((onionTurboActive == false)))){ jumpCharges = 5; bowelPressure.gotoAndPlay(7); onionTurboActive = true; } else { if (_local2.substring(0, 3) == "key"){ keyset.keyR.alpha = 1; }; }; }; }; } public function CheckScreenBorder(_arg1):void{ if ((_arg1.x - (_arg1.width * 0.5)) < 0){ _arg1.x = (_arg1.width * 0.5); wallHit(stage, false); zone(4); } else { if ((_arg1.x + (_arg1.width * 0.5)) > STAGE_WIDTH){ _arg1.x = (STAGE_WIDTH - (_arg1.width * 0.5)); wallHit(stage, true); zone(2); }; }; if ((_arg1.y - (_arg1.height * 0.5)) < 0){ _arg1.y = (_arg1.height * 0.5); roofHit(stage); zone(1); } else { if ((_arg1.y + (_arg1.height * 0.5)) > STAGE_HEIGHT){ _arg1.y = (STAGE_HEIGHT - (_arg1.height * 0.5)); groundHit(stage); zone(3); }; }; } public function groundHit(_arg1):void{ var _local2:Number; fallSpeed = 0; xThrust = 0; airborn = false; if (airFrameCounter > 0){ _local2 = (Math.round(((airFrameCounter / 24) * 10)) / 10); if (_local2 > airRecord){ airRecord = _local2; ui_info.text2.text = (("Record air\ntime: " + String(_local2)) + " s."); }; airFrameCounter = 0; }; if (hero.currentFrame > 2){ if ((((hero.currentFrame == 4)) && ((jumpCharges == 0)))){ } else { hero.gotoAndStop(2); }; }; } public function roofHit(_arg1):void{ if (fallSpeed < 0){ fallSpeed = 0; }; } public function wallHit(_arg1, _arg2:Boolean):void{ } public function zone(_arg1:int):void{ removeEventListener(Event.ENTER_FRAME, main); gameLocked = true; if (currentFrame == 4){ cleanUp_4(); hero.y = 100; gotoAndStop(5); } else { if (currentFrame == 5){ if (_arg1 == 1){ cleanUp_5(); hero.y = 651.75; gotoAndStop(4); } else { cleanUp_5(); hero.y = 100; gotoAndStop(6); }; } else { if (currentFrame == 6){ if (_arg1 == 1){ cleanUp_6(); hero.y = 651.75; gotoAndStop(5); } else { cleanUp_6(); hero.y = 100; gotoAndStop(7); }; } else { if (currentFrame == 7){ if (_arg1 == 1){ cleanUp_7(); hero.y = 651.75; gotoAndStop(6); } else { if (_arg1 == 4){ cleanUp_7(); hero.x = 900; gotoAndStop(11); } else { cleanUp_7(); hero.y = 100; gotoAndStop(8); }; }; } else { if (currentFrame == 8){ if (_arg1 == 1){ cleanUp_8(); hero.y = 651.75; gotoAndStop(7); }; } else { if (currentFrame == 11){ if (_arg1 == 2){ cleanUp_11(); hero.x = 100; gotoAndStop(7); }; }; }; }; }; }; }; } public function checkCells():void{ if (currentFrame == 4){ if (hero.hitTestObject(cell4_1)){ cell4_1.gotoAndStop(2); arrPrisoners[1] = 1; }; if (hero.hitTestObject(cell4_2)){ cell4_2.gotoAndStop(2); arrPrisoners[2] = 1; }; } else { if (currentFrame == 5){ if (hero.hitTestObject(cell5_1)){ cell5_1.gotoAndStop(2); arrPrisoners[3] = 1; }; if (hero.hitTestObject(cell5_2)){ cell5_2.gotoAndStop(2); arrPrisoners[4] = 1; }; } else { if (currentFrame == 6){ if (hero.hitTestObject(cell6_1)){ cell6_1.gotoAndStop(2); arrPrisoners[5] = 1; }; if (hero.hitTestObject(cell6_2)){ cell6_2.gotoAndStop(2); arrPrisoners[6] = 1; }; CheckItemHit(onion1); } else { if (currentFrame == 7){ if (hero.hitTestObject(cell7_1)){ cell7_1.gotoAndStop(2); arrPrisoners[7] = 1; }; if (hero.hitTestObject(cell7_2)){ cell7_2.gotoAndStop(2); arrPrisoners[8] = 1; }; CheckItemHit(onion7); if (((hero.hitTestObject(door7_1)) && ((keyset.keyR.alpha == 1)))){ keyset.keyR.alpha = 0; door7_1.alpha = 0; door7_1.x = -50; }; } else { if (currentFrame == 8){ CheckItemHit(onion8); } else { if (currentFrame == 11){ if (hero.hitTestObject(cell11_1)){ cell11_1.gotoAndStop(2); arrPrisoners[9] = 1; }; if (hero.hitTestObject(cell11_2)){ cell11_2.gotoAndStop(2); arrPrisoners[10] = 1; }; CheckItemHit(key11); }; }; }; }; }; }; var _local1:int; var _local2:* = 0; while (_local2 < arrPrisoners.length) { if (arrPrisoners[_local2] == 1){ _local1++; }; _local2++; }; ui_info.text1.text = (("Prisoners\nfreed: " + _local1) + "/60"); } public function proceed2(_arg1:MouseEvent):void{ continueButton.removeEventListener(MouseEvent.CLICK, proceed2); gotoAndStop(4); removeChild(continueButton); hero.alpha = 1; hero.x = 900; hero.y = 477.75; soundOption.alpha = 1; bowelPressure.alpha = 1; ui_info.alpha = 1; keyset.alpha = 1; } public function cleanUp_4():void{ arrObjects = []; } public function cleanUp_5():void{ arrObjects = []; } public function cleanUp_6():void{ arrObjects = []; arrItems = []; } public function cleanUp_7():void{ arrObjects = []; arrItems = []; } public function cleanUp_8():void{ arrObjects = []; arrItems = []; } public function cleanUp_11():void{ arrObjects = []; arrItems = []; } function frame1(){ stop(); this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgress); this.loaderInfo.addEventListener(Event.COMPLETE, onComplete); } function frame2(){ soundEnabled = true; stop(); leftKeyPressed = false; rightKeyPressed = false; upKeyPressed = false; downKeyPressed = false; spaceKeyPressed = false; xThrust = 0; upPressAllowed = true; jumpCharges = 5; rechargeCounter = 0; stepDelayCounter = 0; cloudCounter = 1; specialActivated = false; onionTurboActive = false; specialReuseTimer = 0; airFrameCounter = 0; airRecord = 0; xEntryCoord = 100; yEntryCoord = 100; breakaway11_1_avail = true; arrObjects = []; arrItems = []; arrPrisoners = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; gameLocked = true; fallSpeed = 0; airborn = true; lift_direction = -3; soundOption = new speakerSprite(); bowelPressure = new bowelPressureSprite(); continueButton = new ContinueButtonSprite(); ui_info = new UiIndicators(); hero = new HeroSprite(); keyset = new keyset1(); hero.x = 0; hero.y = 0; hero.alpha = 0; addChild(hero); keyset.x = 220; keyset.y = 15.75; keyset.alpha = 0; ui_info.x = 620; ui_info.y = 15.75; ui_info.alpha = 0; soundOption.x = 15.5; soundOption.y = 15.75; soundOption.alpha = 0; bowelPressure.x = 350; bowelPressure.y = 16.65; bowelPressure.alpha = 0; continueButton.x = 923; continueButton.y = 717; addChild(soundOption); addChild(bowelPressure); addChild(continueButton); addChild(ui_info); addChild(keyset); keyset.keyR.alpha = 0; keyset.keyY.alpha = 0; keyset.keyB.alpha = 0; keyset.keyG.alpha = 0; keyset.keyM.alpha = 0; keyset.keyP.alpha = 0; keyset.keyW.alpha = 0; keyset.keyC.alpha = 0; cloud1 = new cloudSprite(); cloud1.alpha = 0; addChild(cloud1); cloud2 = new cloudSprite(); cloud2.alpha = 0; addChild(cloud2); cloud3 = new cloudSprite(); cloud3.alpha = 0; addChild(cloud3); cloud4 = new cloudSprite(); cloud4.alpha = 0; addChild(cloud4); cloud5 = new cloudSprite(); cloud5.alpha = 0; addChild(cloud5); cloud6 = new cloudSprite(); cloud6.alpha = 0; addChild(cloud6); cloud7 = new cloudSprite(); cloud7.alpha = 0; addChild(cloud7); cloud8 = new cloudSprite(); cloud8.alpha = 0; addChild(cloud8); cloud9 = new cloudSprite(); cloud9.alpha = 0; addChild(cloud9); comicprogress = 1; continueButton.addEventListener(MouseEvent.CLICK, proceed1); soundOption.addEventListener(MouseEvent.CLICK, toggleSound); stage.addEventListener(KeyboardEvent.KEY_DOWN, key_down); stage.addEventListener(KeyboardEvent.KEY_UP, key_up); } function frame3(){ continueButton.addEventListener(MouseEvent.CLICK, proceed2); } function frame4(){ arrObjects.push(floor4_1); arrObjects.push(floor4_2); arrObjects.push(floor4_3); arrObjects.push(floor4_4); arrObjects.push(floor4_5); arrObjects.push(roof4_1); arrObjects.push(roof4_2); arrObjects.push(roof4_3); arrObjects.push(wall4_1); arrObjects.push(wall4_2); arrObjects.push(wall4_3); arrObjects.push(wall4_4); cell4_0.gotoAndStop(3); if (arrPrisoners[1] == 1){ cell4_1.gotoAndStop(3); }; if (arrPrisoners[2] == 1){ cell4_2.gotoAndStop(3); }; setChildIndex(hero, (numChildren - 1)); setChildIndex(cloud1, (numChildren - 1)); setChildIndex(cloud2, (numChildren - 1)); setChildIndex(cloud3, (numChildren - 1)); setChildIndex(cloud4, (numChildren - 1)); setChildIndex(cloud5, (numChildren - 1)); setChildIndex(cloud6, (numChildren - 1)); setChildIndex(cloud7, (numChildren - 1)); setChildIndex(cloud8, (numChildren - 1)); setChildIndex(cloud9, (numChildren - 1)); setChildIndex(soundOption, (numChildren - 1)); setChildIndex(bowelPressure, (numChildren - 1)); setChildIndex(ui_info, (numChildren - 1)); setChildIndex(keyset, (numChildren - 1)); gameLocked = false; addEventListener(Event.ENTER_FRAME, main); } function frame5(){ arrObjects.push(floor5_1); arrObjects.push(floor5_2); arrObjects.push(floor5_3); arrObjects.push(floor5_4); arrObjects.push(floor5_5); arrObjects.push(floor5_6); arrObjects.push(floor5_7); arrObjects.push(floor5_8); arrObjects.push(floor5_9); arrObjects.push(floor5_10); arrObjects.push(floor5_11); arrObjects.push(wall5_1); arrObjects.push(wall5_2); arrObjects.push(wall5_3); arrObjects.push(wall5_4); if (arrPrisoners[3] == 1){ cell5_1.gotoAndStop(3); }; if (arrPrisoners[4] == 1){ cell5_2.gotoAndStop(3); }; setChildIndex(hero, (numChildren - 1)); setChildIndex(cloud1, (numChildren - 1)); setChildIndex(cloud2, (numChildren - 1)); setChildIndex(cloud3, (numChildren - 1)); setChildIndex(cloud4, (numChildren - 1)); setChildIndex(cloud5, (numChildren - 1)); setChildIndex(cloud6, (numChildren - 1)); setChildIndex(cloud7, (numChildren - 1)); setChildIndex(cloud8, (numChildren - 1)); setChildIndex(cloud9, (numChildren - 1)); setChildIndex(soundOption, (numChildren - 1)); setChildIndex(bowelPressure, (numChildren - 1)); setChildIndex(ui_info, (numChildren - 1)); setChildIndex(keyset, (numChildren - 1)); xEntryCoord = hero.x; yEntryCoord = hero.y; gameLocked = false; addEventListener(Event.ENTER_FRAME, main); } function frame6(){ arrObjects.push(floor6_1); arrObjects.push(floor6_2); arrObjects.push(floor6_3); arrObjects.push(floor6_4); arrObjects.push(floor6_5); arrObjects.push(floor6_6); arrObjects.push(floor6_7); arrObjects.push(floor6_8); arrObjects.push(floor6_9); arrObjects.push(floor6_10); arrObjects.push(floor6_11); arrObjects.push(wall6_1); arrObjects.push(wall6_2); arrObjects.push(wall6_3); arrObjects.push(wall6_4); arrObjects.push(wall6_5); arrObjects.push(wall6_6); arrItems.push(onion1); if (arrPrisoners[5] == 1){ cell6_1.gotoAndStop(3); }; if (arrPrisoners[6] == 1){ cell6_2.gotoAndStop(3); }; setChildIndex(hero, (numChildren - 1)); setChildIndex(cloud1, (numChildren - 1)); setChildIndex(cloud2, (numChildren - 1)); setChildIndex(cloud3, (numChildren - 1)); setChildIndex(cloud4, (numChildren - 1)); setChildIndex(cloud5, (numChildren - 1)); setChildIndex(cloud6, (numChildren - 1)); setChildIndex(cloud7, (numChildren - 1)); setChildIndex(cloud8, (numChildren - 1)); setChildIndex(cloud9, (numChildren - 1)); setChildIndex(soundOption, (numChildren - 1)); setChildIndex(bowelPressure, (numChildren - 1)); setChildIndex(ui_info, (numChildren - 1)); setChildIndex(keyset, (numChildren - 1)); xEntryCoord = hero.x; yEntryCoord = hero.y; gameLocked = false; addEventListener(Event.ENTER_FRAME, main); } function frame7(){ arrObjects.push(floor7_1); arrObjects.push(floor7_2); arrObjects.push(floor7_3); arrObjects.push(floor7_4); arrObjects.push(floor7_5); arrObjects.push(floor7_6); arrObjects.push(floor7_7); arrObjects.push(floor7_8); arrObjects.push(floor7_9); arrObjects.push(wall7_1); arrObjects.push(wall7_2); arrObjects.push(wall7_3); arrObjects.push(wall7_4); arrObjects.push(wall7_5); arrObjects.push(wall7_6); arrObjects.push(wall7_7); arrObjects.push(door7_1); arrItems.push(onion7); arrItems.push(door7_1); if (arrPrisoners[7] == 1){ cell7_1.gotoAndStop(3); }; if (arrPrisoners[8] == 1){ cell7_2.gotoAndStop(3); }; setChildIndex(hero, (numChildren - 1)); setChildIndex(cloud1, (numChildren - 1)); setChildIndex(cloud2, (numChildren - 1)); setChildIndex(cloud3, (numChildren - 1)); setChildIndex(cloud4, (numChildren - 1)); setChildIndex(cloud5, (numChildren - 1)); setChildIndex(cloud6, (numChildren - 1)); setChildIndex(cloud7, (numChildren - 1)); setChildIndex(cloud8, (numChildren - 1)); setChildIndex(cloud9, (numChildren - 1)); setChildIndex(soundOption, (numChildren - 1)); setChildIndex(bowelPressure, (numChildren - 1)); setChildIndex(ui_info, (numChildren - 1)); setChildIndex(keyset, (numChildren - 1)); xEntryCoord = hero.x; yEntryCoord = hero.y; gameLocked = false; addEventListener(Event.ENTER_FRAME, main); } function frame8(){ arrObjects.push(floor8_1); arrObjects.push(floor8_2); arrObjects.push(floor8_3); arrObjects.push(floor8_4); arrObjects.push(floor8_5); arrObjects.push(floor8_6); arrObjects.push(floor8_7); arrObjects.push(wall8_1); arrObjects.push(wall8_2); arrItems.push(onion8); setChildIndex(hero, (numChildren - 1)); setChildIndex(cloud1, (numChildren - 1)); setChildIndex(cloud2, (numChildren - 1)); setChildIndex(cloud3, (numChildren - 1)); setChildIndex(cloud4, (numChildren - 1)); setChildIndex(cloud5, (numChildren - 1)); setChildIndex(cloud6, (numChildren - 1)); setChildIndex(cloud7, (numChildren - 1)); setChildIndex(cloud8, (numChildren - 1)); setChildIndex(cloud9, (numChildren - 1)); setChildIndex(soundOption, (numChildren - 1)); setChildIndex(bowelPressure, (numChildren - 1)); setChildIndex(ui_info, (numChildren - 1)); setChildIndex(keyset, (numChildren - 1)); xEntryCoord = hero.x; yEntryCoord = hero.y; gameLocked = false; addEventListener(Event.ENTER_FRAME, main); } function frame11(){ arrObjects.push(floor11_1); arrObjects.push(floor11_2); arrObjects.push(floor11_3); arrObjects.push(floor11_4); arrObjects.push(floor11_5); arrObjects.push(floor11_6); arrObjects.push(wall11_1); arrObjects.push(wall11_2); arrObjects.push(wall11_3); arrObjects.push(wall11_4); if (breakaway11_1_avail == true){ arrObjects.push(breakaway11_1); arrItems.push(breakaway11_1); } else { removeChild(breakaway11_1); }; arrItems.push(key11); if (arrPrisoners[9] == 1){ cell11_1.gotoAndStop(3); }; if (arrPrisoners[10] == 1){ cell11_2.gotoAndStop(3); }; setChildIndex(hero, (numChildren - 1)); setChildIndex(cloud1, (numChildren - 1)); setChildIndex(cloud2, (numChildren - 1)); setChildIndex(cloud3, (numChildren - 1)); setChildIndex(cloud4, (numChildren - 1)); setChildIndex(cloud5, (numChildren - 1)); setChildIndex(cloud6, (numChildren - 1)); setChildIndex(cloud7, (numChildren - 1)); setChildIndex(cloud8, (numChildren - 1)); setChildIndex(cloud9, (numChildren - 1)); setChildIndex(soundOption, (numChildren - 1)); setChildIndex(bowelPressure, (numChildren - 1)); setChildIndex(ui_info, (numChildren - 1)); setChildIndex(keyset, (numChildren - 1)); xEntryCoord = hero.x; yEntryCoord = hero.y; gameLocked = false; addEventListener(Event.ENTER_FRAME, main); } } }//package FarTooFarce_fla
Section 3
//wall_breakaway_32 (FarTooFarce_fla.wall_breakaway_32) package FarTooFarce_fla { import flash.display.*; public dynamic class wall_breakaway_32 extends MovieClip { public function wall_breakaway_32(){ addFrameScript(0, frame1, 4, frame5); } function frame1(){ stop(); } function frame5(){ stop(); this.alpha = 0; this.x = -50; } } }//package FarTooFarce_fla
Section 4
//None (fl.transitions.easing.None) package fl.transitions.easing { public class None { public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } } }//package fl.transitions.easing
Section 5
//Tween (fl.transitions.Tween) package fl.transitions { import flash.events.*; import flash.utils.*; import flash.display.*; public class Tween extends EventDispatcher { public var isPlaying:Boolean;// = false public var obj:Object;// = null public var prop:String;// = "" public var func:Function; public var begin:Number;// = NAN public var change:Number;// = NAN public var useSeconds:Boolean;// = false public var prevTime:Number;// = NAN public var prevPos:Number;// = NAN public var looping:Boolean;// = false private var _duration:Number;// = NAN private var _time:Number;// = NAN private var _fps:Number;// = NAN private var _position:Number;// = NAN private var _startTime:Number;// = NAN private var _intervalID:uint;// = 0 private var _finish:Number;// = NAN private var _timer:Timer;// = null protected static var _mc:MovieClip = new MovieClip(); public function Tween(_arg1:Object, _arg2:String, _arg3:Function, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false){ this.func = function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); }; super(); if (!arguments.length){ return; }; this.obj = _arg1; this.prop = _arg2; this.begin = _arg4; this.position = _arg4; this.duration = _arg6; this.useSeconds = _arg7; if ((_arg3 is Function)){ this.func = _arg3; }; this.finish = _arg5; this._timer = new Timer(100); this.start(); } public function get time():Number{ return (this._time); } public function set time(_arg1:Number):void{ this.prevTime = this._time; if (_arg1 > this.duration){ if (this.looping){ this.rewind((_arg1 - this._duration)); this.update(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_LOOP, this._time, this._position)); } else { if (this.useSeconds){ this._time = this._duration; this.update(); }; this.stop(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_FINISH, this._time, this._position)); }; } else { if (_arg1 < 0){ this.rewind(); this.update(); } else { this._time = _arg1; this.update(); }; }; } public function get duration():Number{ return (this._duration); } public function set duration(_arg1:Number):void{ this._duration = ((_arg1)<=0) ? Infinity : _arg1; } public function get FPS():Number{ return (this._fps); } public function set FPS(_arg1:Number):void{ var _local2:Boolean = this.isPlaying; this.stopEnterFrame(); this._fps = _arg1; if (_local2){ this.startEnterFrame(); }; } public function get position():Number{ return (this.getPosition(this._time)); } public function set position(_arg1:Number):void{ this.setPosition(_arg1); } public function getPosition(_arg1:Number=NaN):Number{ if (isNaN(_arg1)){ _arg1 = this._time; }; return (this.func(_arg1, this.begin, this.change, this._duration)); } public function setPosition(_arg1:Number):void{ this.prevPos = this._position; if (this.prop.length){ this.obj[this.prop] = (this._position = _arg1); }; this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_CHANGE, this._time, this._position)); } public function get finish():Number{ return ((this.begin + this.change)); } public function set finish(_arg1:Number):void{ this.change = (_arg1 - this.begin); } public function continueTo(_arg1:Number, _arg2:Number):void{ this.begin = this.position; this.finish = _arg1; if (!isNaN(_arg2)){ this.duration = _arg2; }; this.start(); } public function yoyo():void{ this.continueTo(this.begin, this.time); } protected function startEnterFrame():void{ var _local1:Number; if (isNaN(this._fps)){ _mc.addEventListener(Event.ENTER_FRAME, this.onEnterFrame, false, 0, true); } else { _local1 = (1000 / this._fps); this._timer.delay = _local1; this._timer.addEventListener(TimerEvent.TIMER, this.timerHandler, false, 0, true); this._timer.start(); }; this.isPlaying = true; } protected function stopEnterFrame():void{ if (isNaN(this._fps)){ _mc.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame); } else { this._timer.stop(); }; this.isPlaying = false; } public function start():void{ this.rewind(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_START, this._time, this._position)); } public function stop():void{ this.stopEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_STOP, this._time, this._position)); } public function resume():void{ this.fixTime(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_RESUME, this._time, this._position)); } public function rewind(_arg1:Number=0):void{ this._time = _arg1; this.fixTime(); this.update(); } public function fforward():void{ this.time = this._duration; this.fixTime(); } public function nextFrame():void{ if (this.useSeconds){ this.time = ((getTimer() - this._startTime) / 1000); } else { this.time = (this._time + 1); }; } protected function onEnterFrame(_arg1:Event):void{ this.nextFrame(); } protected function timerHandler(_arg1:TimerEvent):void{ this.nextFrame(); _arg1.updateAfterEvent(); } public function prevFrame():void{ if (!this.useSeconds){ this.time = (this._time - 1); }; } private function fixTime():void{ if (this.useSeconds){ this._startTime = (getTimer() - (this._time * 1000)); }; } private function update():void{ this.setPosition(this.getPosition(this._time)); } } }//package fl.transitions
Section 6
//TweenEvent (fl.transitions.TweenEvent) package fl.transitions { import flash.events.*; public class TweenEvent extends Event { public var time:Number;// = NAN public var position:Number;// = NAN public static const MOTION_START:String = "motionStart"; public static const MOTION_STOP:String = "motionStop"; public static const MOTION_FINISH:String = "motionFinish"; public static const MOTION_CHANGE:String = "motionChange"; public static const MOTION_RESUME:String = "motionResume"; public static const MOTION_LOOP:String = "motionLoop"; public function TweenEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false){ super(_arg1, _arg4, _arg5); this.time = _arg2; this.position = _arg3; } override public function clone():Event{ return (new TweenEvent(this.type, this.time, this.position, this.bubbles, this.cancelable)); } } }//package fl.transitions
Section 7
//bowelPressureSprite (bowelPressureSprite) package { import flash.display.*; public dynamic class bowelPressureSprite extends MovieClip { public function bowelPressureSprite(){ addFrameScript(5, frame6, 9, frame10); } function frame6(){ stop(); } function frame10(){ gotoAndPlay(7); } } }//package
Section 8
//cloudSprite (cloudSprite) package { import flash.display.*; public dynamic class cloudSprite extends MovieClip { public function cloudSprite(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 9
//ContinueButtonSprite (ContinueButtonSprite) package { import flash.display.*; public dynamic class ContinueButtonSprite extends MovieClip { } }//package
Section 10
//guardSprite (guardSprite) package { import flash.display.*; public dynamic class guardSprite extends MovieClip { public function guardSprite(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 11
//HeroSprite (HeroSprite) package { import flash.display.*; public dynamic class HeroSprite extends MovieClip { public function HeroSprite(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 12
//introLogo (introLogo) package { import flash.display.*; public dynamic class introLogo extends MovieClip { } }//package
Section 13
//keyset1 (keyset1) package { import flash.display.*; public dynamic class keyset1 extends MovieClip { public var keyP:MovieClip; public var keyB:MovieClip; public var keyC:MovieClip; public var keyR:MovieClip; public var keyG:MovieClip; public var keyW:MovieClip; public var keyY:MovieClip; public var keyM:MovieClip; } }//package
Section 14
//movie_mc (movie_mc) package { import flash.display.*; public dynamic class movie_mc extends MovieClip { } }//package
Section 15
//snd_big (snd_big) package { import flash.media.*; public dynamic class snd_big extends Sound { } }//package
Section 16
//snd1 (snd1) package { import flash.media.*; public dynamic class snd1 extends Sound { } }//package
Section 17
//snd2 (snd2) package { import flash.media.*; public dynamic class snd2 extends Sound { } }//package
Section 18
//snd3 (snd3) package { import flash.media.*; public dynamic class snd3 extends Sound { } }//package
Section 19
//snd4 (snd4) package { import flash.media.*; public dynamic class snd4 extends Sound { } }//package
Section 20
//snd5 (snd5) package { import flash.media.*; public dynamic class snd5 extends Sound { } }//package
Section 21
//snd6 (snd6) package { import flash.media.*; public dynamic class snd6 extends Sound { } }//package
Section 22
//snd7 (snd7) package { import flash.media.*; public dynamic class snd7 extends Sound { } }//package
Section 23
//speakerSprite (speakerSprite) package { import flash.display.*; public dynamic class speakerSprite extends MovieClip { public function speakerSprite(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 24
//UiIndicators (UiIndicators) package { import flash.display.*; import flash.text.*; public dynamic class UiIndicators extends MovieClip { public var text1:TextField; public var text2:TextField; public var text3:TextField; } }//package

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Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:Timeline
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:Timeline
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:Timeline
Symbol 143 GraphicUsed by:145
Symbol 144 TextUses:3Used by:145
Symbol 145 MovieClipUses:143 144Used by:Timeline
Symbol 146 EditableTextUses:5Used by:Timeline
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:Timeline
Symbol 149 MovieClipUses:133Used by:Timeline
Symbol 150 MovieClipUses:133Used by:Timeline
Symbol 151 MovieClipUses:133Used by:Timeline
Symbol 152 GraphicUsed by:155
Symbol 153 GraphicUsed by:155
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClip {FarTooFarce_fla.cellDoorSprite_23}Uses:152 153 154Used by:Timeline
Symbol 156 MovieClipUses:133Used by:Timeline
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157Used by:Timeline
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:159Used by:Timeline
Symbol 161 EditableTextUses:5Used by:Timeline
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:162Used by:Timeline
Symbol 164 EditableTextUses:5Used by:Timeline
Symbol 165 EditableTextUses:5Used by:Timeline
Symbol 166 MovieClipUses:133Used by:Timeline
Symbol 167 MovieClipUses:133Used by:Timeline
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:168Used by:Timeline
Symbol 170 EditableTextUses:5Used by:Timeline
Symbol 171 MovieClipUses:133Used by:Timeline
Symbol 172 EditableTextUses:5Used by:Timeline
Symbol 173 BitmapUsed by:174
Symbol 174 GraphicUses:173Used by:Timeline
Symbol 175 EditableTextUses:5Used by:Timeline
Symbol 176 GraphicUsed by:180
Symbol 177 GraphicUsed by:180
Symbol 178 GraphicUsed by:180
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClip {FarTooFarce_fla.wall_breakaway_32}Uses:176 177 178 179Used by:Timeline

Instance Names

"loaded_txt"Frame 1Symbol 6 EditableText
"loader_mc"Frame 1Symbol 8 MovieClip {movie_mc}
"introLogo"Frame 1Symbol 16 MovieClip
"btnIntroStart"Frame 1Symbol 19 MovieClip {ContinueButtonSprite}
"pic2"Frame 2Symbol 110 MovieClip
"pic3"Frame 2Symbol 113 MovieClip
"pic4"Frame 2Symbol 116 MovieClip
"pic5"Frame 2Symbol 119 MovieClip
"floor4_3"Frame 4Symbol 134 MovieClip
"roof4_1"Frame 4Symbol 136 MovieClip
"roof4_2"Frame 4Symbol 138 MovieClip
"roof4_3"Frame 4Symbol 140 MovieClip
"wall4_1"Frame 4Symbol 142 MovieClip
"wall4_2"Frame 4Symbol 142 MovieClip
"wall4_3"Frame 4Symbol 142 MovieClip
"floor4_4"Frame 4Symbol 134 MovieClip
"wall4_4"Frame 4Symbol 148 MovieClip
"floor4_2"Frame 4Symbol 149 MovieClip
"floor4_5"Frame 4Symbol 150 MovieClip
"floor4_1"Frame 4Symbol 151 MovieClip
"cell4_0"Frame 4Symbol 155 MovieClip {FarTooFarce_fla.cellDoorSprite_23}
"cell4_1"Frame 4Symbol 155 MovieClip {FarTooFarce_fla.cellDoorSprite_23}
"cell4_2"Frame 4Symbol 155 MovieClip {FarTooFarce_fla.cellDoorSprite_23}
"floor5_1"Frame 5Symbol 151 MovieClip
"floor5_3"Frame 5Symbol 150 MovieClip
"floor5_6"Frame 5Symbol 134 MovieClip
"floor5_2"Frame 5Symbol 150 MovieClip
"floor5_5"Frame 5Symbol 156 MovieClip
"floor5_11"Frame 5Symbol 151 MovieClip
"floor5_10"Frame 5Symbol 150 MovieClip
"wall5_4"Frame 5Symbol 158 MovieClip
"cell5_2"Frame 5Symbol 155 MovieClip {FarTooFarce_fla.cellDoorSprite_23}
"floor5_8"Frame 5Symbol 134 MovieClip
"floor5_9"Frame 5Symbol 150 MovieClip
"cell5_1"Frame 5Symbol 155 MovieClip {FarTooFarce_fla.cellDoorSprite_23}
"floor5_4"Frame 5Symbol 150 MovieClip
"wall5_1"Frame 5Symbol 148 MovieClip
"wall5_2"Frame 5Symbol 160 MovieClip
"floor5_7"Frame 5Symbol 134 MovieClip
"wall5_3"Frame 5Symbol 160 MovieClip
"cell6_2"Frame 6Symbol 155 MovieClip {FarTooFarce_fla.cellDoorSprite_23}
"cell6_1"Frame 6Symbol 155 MovieClip {FarTooFarce_fla.cellDoorSprite_23}
"onion1"Frame 6Symbol 163 MovieClip
"floor6_8"Frame 6Symbol 151 MovieClip
"floor6_9"Frame 6Symbol 150 MovieClip
"wall6_5"Frame 6Symbol 142 MovieClip
"wall6_6"Frame 6Symbol 160 MovieClip
"floor6_7"Frame 6Symbol 149 MovieClip
"wall6_2"Frame 6Symbol 158 MovieClip
"floor6_3"Frame 6Symbol 151 MovieClip
"floor6_2"Frame 6Symbol 150 MovieClip
"wall6_3"Frame 6Symbol 148 MovieClip
"floor6_6"Frame 6Symbol 156 MovieClip
"floor6_1"Frame 6Symbol 156 MovieClip
"floor6_5"Frame 6Symbol 156 MovieClip
"floor6_4"Frame 6Symbol 156 MovieClip
"wall6_1"Frame 6Symbol 160 MovieClip
"floor6_10"Frame 6Symbol 156 MovieClip
"floor6_11"Frame 6Symbol 149 MovieClip
"wall6_4"Frame 6Symbol 142 MovieClip
"cell7_2"Frame 7Symbol 155 MovieClip {FarTooFarce_fla.cellDoorSprite_23}
"cell7_1"Frame 7Symbol 155 MovieClip {FarTooFarce_fla.cellDoorSprite_23}
"onion7"Frame 7Symbol 163 MovieClip
"floor7_1"Frame 7Symbol 151 MovieClip
"floor7_2"Frame 7Symbol 150 MovieClip
"wall7_7"Frame 7Symbol 160 MovieClip
"wall7_1"Frame 7Symbol 158 MovieClip
"floor7_3"Frame 7Symbol 156 MovieClip
"wall7_5"Frame 7Symbol 142 MovieClip
"floor7_4"Frame 7Symbol 149 MovieClip
"floor7_5"Frame 7Symbol 166 MovieClip
"floor7_9"Frame 7Symbol 166 MovieClip
"floor7_8"Frame 7Symbol 134 MovieClip
"wall7_2"Frame 7Symbol 142 MovieClip
"floor7_6"Frame 7Symbol 167 MovieClip
"wall7_3"Frame 7Symbol 142 MovieClip
"wall7_4"Frame 7Symbol 142 MovieClip
"wall7_6"Frame 7Symbol 142 MovieClip
"floor7_7"Frame 7Symbol 167 MovieClip
"door7_1"Frame 7Symbol 169 MovieClip
"floor8_2"Frame 8Symbol 166 MovieClip
"floor8_1"Frame 8Symbol 134 MovieClip
"floor8_7"Frame 8Symbol 171 MovieClip
"wall8_2"Frame 8Symbol 160 MovieClip
"wall8_1"Frame 8Symbol 160 MovieClip
"onion8"Frame 8Symbol 163 MovieClip
"floor8_6"Frame 8Symbol 156 MovieClip
"floor8_5"Frame 8Symbol 156 MovieClip
"floor8_4"Frame 8Symbol 156 MovieClip
"floor8_3"Frame 8Symbol 156 MovieClip
"cell11_2"Frame 11Symbol 155 MovieClip {FarTooFarce_fla.cellDoorSprite_23}
"cell11_1"Frame 11Symbol 155 MovieClip {FarTooFarce_fla.cellDoorSprite_23}
"floor11_3"Frame 11Symbol 156 MovieClip
"wall11_3"Frame 11Symbol 142 MovieClip
"floor11_1"Frame 11Symbol 149 MovieClip
"floor11_5"Frame 11Symbol 166 MovieClip
"wall11_1"Frame 11Symbol 160 MovieClip
"wall11_2"Frame 11Symbol 148 MovieClip
"floor11_4"Frame 11Symbol 149 MovieClip
"floor11_6"Frame 11Symbol 171 MovieClip
"floor11_2"Frame 11Symbol 149 MovieClip
"breakaway11_1"Frame 11Symbol 180 MovieClip {FarTooFarce_fla.wall_breakaway_32}
"key11"Frame 11Symbol 42 MovieClip
"wall11_4"Frame 11Symbol 158 MovieClip
"introLogoSprite"Symbol 16 MovieClip Frame 1Symbol 15 MovieClip {introLogo}
"text1"Symbol 35 MovieClip {UiIndicators} Frame 1Symbol 32 EditableText
"text2"Symbol 35 MovieClip {UiIndicators} Frame 1Symbol 33 EditableText
"text3"Symbol 35 MovieClip {UiIndicators} Frame 1Symbol 34 EditableText
"keyR"Symbol 57 MovieClip {keyset1} Frame 1Symbol 42 MovieClip
"keyY"Symbol 57 MovieClip {keyset1} Frame 1Symbol 44 MovieClip
"keyB"Symbol 57 MovieClip {keyset1} Frame 1Symbol 46 MovieClip
"keyG"Symbol 57 MovieClip {keyset1} Frame 1Symbol 48 MovieClip
"keyM"Symbol 57 MovieClip {keyset1} Frame 1Symbol 50 MovieClip
"keyP"Symbol 57 MovieClip {keyset1} Frame 1Symbol 52 MovieClip
"keyW"Symbol 57 MovieClip {keyset1} Frame 1Symbol 54 MovieClip
"keyC"Symbol 57 MovieClip {keyset1} Frame 1Symbol 56 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 11298 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> <rdf:Description rdf:about="" xmln ..."




http://swfchan.com/21/103588/info.shtml
Created: 10/8 -2019 13:33:40 Last modified: 10/8 -2019 13:33:40 Server time: 22/12 -2024 20:38:04