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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/71388393?noj=FRM71388393-29DC" width="1" height="1"></div>

Pool Table.swf

This is the info page for
Flash #104428

(Click the ID number above for more basic data on this flash file.)


Text
COPYRIGHT 2011 - WWW.CHRISTIESROOM.COM

Christie's Room -
THE ABDUCTION: FINAL
copyright 2011 Christie's Room
Now Loading - Please be patient!
This loading time will occur only ONCE
in the whole game.  After the initial
loading time, there will be absolutely
no waiting!

NOW LOADING.

100%

COMPLETE

START

START GAME

INSTRUCTIONS
The game has auto help for each scene.
Check the bottom of the screen for help
on how to proceed.
Sex scenes:
The sex scenes involve filling the orgasm
meter (at the left of the screen).  To do
this, hover the mouse pointer over a
specific hotspot.  The animation will start.
If the bar on the left is not filling, you need
to change the speed by clicking on the
speed control panel on the bottom right of
the screen.  Find the right speed to fill the
orgasm meter to continue.
Get all five of the girls to orgasm to move
on.  Other gameplay elements are explained
in the hint area on the bottom of the
screen.

Sexydoll, a hired assassin has been
sent to eliminate Christie's unborn
alien child.  You can read more on
Sexydoll in her comics, available
on the site.  Sexydoll arrives at
Sea Side Manor where she's
confronted by Kim and Geena but
she quickly overpowers them and
is now making her way to Christie
to finish her mission.
However, five brave girls stand in
her way.  Can Sexydoll get by these
five and get to Christie in time?
It's all up to you.
In this game the goal is to overcome
each of the five girls to get to your
goal.  Read the hint on the bottom
for help.

The story thus far...

START

Hint:  Select which girl you want to interact with.  Choose in any order you want.

This is as far as you
go!  I won't let you get
to Christie.  Go home
now, before it's too
late for you!

Hint:  Pay attention to the dialog.  It'll give you a hint on what to do next!

No, you get out of my
way!  You're a spunky
one, I'm gonna have to
hold you in place and
have some fun!

HINT:
Pick the two objects
based on the dialog
you just read.

Hint:  Use the arrows to look around the room.  Pick TWO OBJECTS to use.

I don't know how I got
dragged into this... I
don't even live here at
Sea Side Manor.
Anyway... back off!

Well, in that case you
better get out of my
way before I make you
eat those pool balls.
Now move!

Nobody talks to me
like that!  Now you
really pissed me off, so
I'm not moving.  You
have to go through me!

You picked the wrong
objects for Jasmin.
Pay attention to the
dialog to know what
to pick!

POW!!!

POW!!!

Heh, you're not so
tough, you little punk!
I knocked you out cold
with just one punch.
Too easy!

Hint:  Use the mouse to click and drag Jasmin's clothes off.

Gotta love a girl with
freckles though and
you've got them all
over your body!  You
look delicious!!!

Nice!  I bet being a
tough brat, you've
never had too many
boyfriends.  Should be
nice and tight!

Hey, I think she's
finally starting to come
to.  I thought maybe I
hit her too hard by
mistake.

What?  What the hell
is going on?  How did I
get naked???
You!  What?  What are
you doing with those?

Alright, young lady...
please stand back.  Do
your parents know
what you're mixed in?
Go home!

Oh crap, now I have to
fight someone old
enough to be my mom.
I'm gonna end this
quickly, one shot!

You picked the wrong
objects for Sophie.
Pay attention to the
dialog to know what
to pick!

Oh god!  How did I get
myself in this mess?
Please don't shoot me.
I will do anything you
ask, please...

Anything?
I've always had a thing
for older women.
Ok then.  Take off your
clothes, now!

Hint:  Use the mouse to click and drag Sophie's clothes off.

Wow!  I gotta say, you
got a nice body for an
older woman.  Your
breasts are impressive
too.  Nice!!!

Hey!  Why are you
stopping now?  I told
you to take off your
clothes.  That means
ALL your clothes!

All the way down!
Don't make me loose
my patience with you.
I got an itchy trigger
finger!

Leave the stockings
on.  I like them!
Now... get on the pool
table and play with
yourself!

Hey you!  Stay back!
I won't let you get near
Christie and her baby.
I'll stop you no matter
what it takes!

HA!  Are you serious?
Why are you dressed in
that bikini and all
sweaty?  Maybe you
want me to fuck you?!

You picked the wrong
objects for Ally.
Pay attention to the
dialog to know what
to pick!

I was on the beach sun
tanning.  This is why
I'm dressed like this
and all sweaty.
I'm not afraid of you!

Um... why are you
staring at me?
Don't get any ideas!
I don't want to play
with you like that!

Hint:  Use the mouse to click and drag Ally's clothes off.

Keep your hands off
me!
Now leave before we
all gang up on you and
you'll be sorry!

Looks like you're on
your own...
None of the other girls
are rushing in to help
you this time.

I should've figured none
of those bitches would
help me.  Fine then...
you can go to Christie
and do what you want.

What in the world?
What are you doing?
Why are you getting
undressed?  Take that
thing off!

Meet my little friend
here.
You two are gonna get
really well aquainted.
Come here cutie...

HA!  You were too easy
and you orgasm too
fast!  You need to get
yourself a boyfriend
and practice more.

You'll pay for this!
You'll never get to
Christie!  The other
girls will stop you for
sure.

Hint:  You finished off Ally, she's done for.  Did you finish the others as well?

For an old woman, you
got a tight pussy.  But
you orgasm too fast.
Masturbate more often
to build endurance!

You're a dirty little
girl!  You should be
ashamed of yourself.
Now get away from me
and leave me alone!

Hint:  You finished off Sophie, she's done for.  Did you finish the others as well?

Jasmin, do you like balls?

I wonder how far it'll go in?

Wow!  Lets try another one.

You wanna go for 3 balls?

Now lets get the balls out.

Hey, I guess with each
orgasm you pushed one
of the billiard balls out.
Nice pussy muscles!
See ya later!

I thought those balls
were gonna kill me.
My pussy has never
been so filled up!
That was intense!

Hint:  You finished off Jasmin, she's done for.  Did you finish the others as well?

You've made it past Jasmin,
Ally and Sophie.  Play the full
version to open up the last two
remaining girls and play the
game at double the frames for
smooth animation playback.
Play the full game on:
CHRISTIESROOM.COM
Story continued in the next
Sexy Doll comic book, issue 3!

PLAY AGAIN

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 15 MovieClip "progressbar" in Frame 1
onClipEvent (load) { totalFileSize = _root.getBytesTotal(); this._xscale = 0; } onClipEvent (enterFrame) { bytesLoaded = _root.getBytesLoaded(); amountLoaded = bytesLoaded / totalFileSize; percentLoaded = int(100 * amountLoaded); this._xscale = percentLoaded; _root.loadingMessage = percentLoaded + "%"; if (amountLoaded >= 1) { _root.gotoAndStop("complete"); } }
Frame 2
stop();
Frame 3
stop();
Frame 4
select = 0; arousal = 0; steps = 1; allyc = 0; sophiec = 0; jasminc = 0; haleyc = 0; kimc = 0; ballin = 0; sextune1 = new Sound(); sextune1.attachSound("sextune1"); sextune2 = new Sound(); sextune2.attachSound("sextune2"); sextune3 = new Sound(); sextune3.attachSound("sextune3"); moan = new Sound(); moan.attachSound("moan"); splooge = new Sound(); splooge.attachSound("splooge"); tune4 = new Sound(); tune4.attachSound("tune4"); click = new Sound(); click.attachSound("click");
Frame 5
stop();
Frame 6
if (((allyc > 0) and (sophiec > 0)) and (jasminc > 0)) { gotoAndPlay (170); } tune4.start(); stop();
Frame 7
stop();
Frame 8
stop();
Frame 9
drugv = 0; ball1v = 0; ball2v = 0; chainv = 0; stop();
Frame 10
bulletsv = 0; straponv = 0; gunv = 0; stop();
Frame 11
drinkv = 0; cuffsv = 0; dildov = 0; stop();
Frame 12
if ((chainv > 0) and (cuffsv > 0)) { gotoAndPlay (14); } else { gotoAndPlay (13); }
Frame 13
select = 0; stop();
Frame 14
select = 0; stop();
Frame 15
stop();
Frame 16
stop();
Frame 17
stop();
Frame 18
stop();
Frame 19
stop();
Frame 20
stop();
Frame 21
if ((drinkv > 0) and (drugv > 0)) { gotoAndPlay (23); } else { gotoAndPlay (22); }
Frame 22
select = 0; stop();
Frame 23
select = 0; stop();
Frame 24
stop();
Frame 25
stop();
Frame 26
stop();
Frame 27
stop();
Frame 28
stop();
Frame 29
stop();
Frame 30
stop();
Frame 31
stop();
Frame 32
stop();
Frame 33
if ((ball1v > 0) and (ball2v > 0)) { gotoAndPlay (35); } else { gotoAndPlay (34); }
Frame 34
select = 0; stop();
Frame 35
select = 0; stop();
Frame 36
stop();
Frame 37
stop();
Frame 38
stop();
Frame 39
stop();
Frame 40
stop();
Frame 41
stop();
Frame 42
stop();
Frame 43
if ((gunv > 0) and (bulletsv > 0)) { gotoAndPlay (45); } else { gotoAndPlay (44); }
Frame 44
select = 0; stop();
Frame 45
select = 0; stop();
Frame 46
stop();
Frame 47
stop();
Frame 48
stop();
Frame 49
stop();
Frame 50
stop();
Frame 51
stop();
Frame 52
stop();
Frame 53
if ((dildov > 0) and (straponv > 0)) { gotoAndPlay (55); } else { gotoAndPlay (54); }
Frame 54
select = 0; stop();
Frame 55
select = 0; stop();
Frame 56
stop();
Frame 57
stop();
Frame 58
stop();
Frame 59
stop();
Frame 60
stop();
Frame 61
stop();
Frame 62
bary._yscale = 0; sextune1.start();
Frame 63
bary._yscale = bary._yscale + arousal; sextune1.onSoundComplete = function () { sextune1.start(); };
Frame 64
if ((bary._yscale > 30) and (bary._yscale < 35)) { steps = 2; arousal = 0; bary._yscale = 30; gotoAndPlay (63); } else { gotoAndPlay (63); }
Frame 65
bary._yscale = bary._yscale + arousal; sextune1.onSoundComplete = function () { sextune1.start(); };
Frame 66
if ((bary._yscale > 60) and (bary._yscale < 65)) { steps = 3; arousal = 0; bary._yscale = 60; gotoAndPlay (65); } else { gotoAndPlay (65); }
Frame 67
bary._yscale = bary._yscale + arousal; sextune1.onSoundComplete = function () { sextune1.start(); };
Frame 68
if (bary._yscale > 99) { steps = 4; arousal = 0; bary._yscale = 99; gotoAndPlay (67); } else { gotoAndPlay (67); }
Frame 69
bary._yscale = 0; sextune1.start();
Frame 70
bary._yscale = bary._yscale + arousal; sextune1.onSoundComplete = function () { sextune1.start(); };
Frame 71
if ((bary._yscale > 30) and (bary._yscale < 35)) { steps = 2; arousal = 0; bary._yscale = 30; gotoAndPlay (70); } else { gotoAndPlay (70); }
Frame 72
bary._yscale = bary._yscale + arousal; sextune1.onSoundComplete = function () { sextune1.start(); };
Frame 73
if (bary._yscale > 99) { steps = 4; arousal = 0; bary._yscale = 99; gotoAndPlay (72); } else { gotoAndPlay (72); }
Frame 74
bary._yscale = bary._yscale + arousal; sextune1.onSoundComplete = function () { sextune1.start(); };
Frame 75
if ((bary._yscale > 60) and (bary._yscale < 65)) { steps = 3; arousal = 0; bary._yscale = 60; gotoAndPlay (74); } else { gotoAndPlay (74); }
Frame 76
sextune1.onSoundComplete = function () { sextune1.start(); };
Frame 77
gotoAndPlay (76);
Frame 78
sextune1.stop(); allyc = 1; stop();
Frame 79
bary._yscale = 0; sextune2.start();
Frame 80
bary._yscale = bary._yscale + arousal; sextune2.onSoundComplete = function () { sextune2.start(); };
Frame 81
if ((bary._yscale > 30) and (bary._yscale < 35)) { steps = 2; arousal = 0; bary._yscale = 30; gotoAndPlay (80); } else { gotoAndPlay (80); }
Frame 82
bary._yscale = bary._yscale + arousal; sextune2.onSoundComplete = function () { sextune2.start(); };
Frame 83
if ((bary._yscale > 60) and (bary._yscale < 65)) { steps = 3; arousal = 0; bary._yscale = 60; gotoAndPlay (82); } else { gotoAndPlay (82); }
Frame 84
bary._yscale = bary._yscale + arousal; sextune2.onSoundComplete = function () { sextune2.start(); };
Frame 85
if (bary._yscale > 99) { steps = 4; arousal = 0; bary._yscale = 99; gotoAndPlay (84); } else { gotoAndPlay (84); }
Frame 86
bary._yscale = 0; sextune2.start();
Frame 87
bary._yscale = bary._yscale + arousal; sextune2.onSoundComplete = function () { sextune2.start(); };
Frame 88
if ((bary._yscale > 30) and (bary._yscale < 35)) { steps = 2; arousal = 0; bary._yscale = 30; gotoAndPlay (87); } else { gotoAndPlay (87); }
Frame 89
bary._yscale = bary._yscale + arousal; sextune2.onSoundComplete = function () { sextune2.start(); };
Frame 90
if (bary._yscale > 99) { steps = 4; arousal = 0; bary._yscale = 99; gotoAndPlay (89); } else { gotoAndPlay (89); }
Frame 91
bary._yscale = bary._yscale + arousal; sextune2.onSoundComplete = function () { sextune2.start(); };
Frame 92
if ((bary._yscale > 60) and (bary._yscale < 65)) { steps = 3; arousal = 0; bary._yscale = 60; gotoAndPlay (91); } else { gotoAndPlay (91); }
Frame 93
sextune2.onSoundComplete = function () { sextune2.start(); };
Frame 94
gotoAndPlay (93);
Frame 95
sextune2.stop(); sophiec = 1; stop();
Frame 96
bary._yscale = 0; sextune3.start();
Frame 97
bary._yscale = bary._yscale + arousal; sextune3.onSoundComplete = function () { sextune3.start(); };
Frame 98
if ((bary._yscale > 30) and (bary._yscale < 35)) { steps = 2; arousal = 0; bary._yscale = 30; gotoAndPlay (97); } else { gotoAndPlay (97); }
Frame 99
bary._yscale = bary._yscale + arousal; sextune3.onSoundComplete = function () { sextune3.start(); };
Frame 100
if ((bary._yscale > 60) and (bary._yscale < 65)) { steps = 3; arousal = 0; bary._yscale = 60; gotoAndPlay (99); } else { gotoAndPlay (99); }
Frame 101
bary._yscale = bary._yscale + arousal; sextune3.onSoundComplete = function () { sextune3.start(); };
Frame 102
if (bary._yscale > 99) { steps = 4; arousal = 0; bary._yscale = 99; gotoAndPlay (101); } else { gotoAndPlay (101); }
Frame 103
bary._yscale = 0; sextune3.start();
Frame 104
bary._yscale = bary._yscale + arousal; sextune3.onSoundComplete = function () { sextune3.start(); };
Frame 105
if ((bary._yscale > 30) and (bary._yscale < 35)) { steps = 2; arousal = 0; bary._yscale = 30; gotoAndPlay (104); } else { gotoAndPlay (104); }
Frame 106
bary._yscale = bary._yscale + arousal; sextune3.onSoundComplete = function () { sextune3.start(); };
Frame 107
if (bary._yscale > 99) { steps = 4; arousal = 0; bary._yscale = 99; gotoAndPlay (106); } else { gotoAndPlay (106); }
Frame 108
bary._yscale = bary._yscale + arousal; sextune3.onSoundComplete = function () { sextune3.start(); };
Frame 109
if ((bary._yscale > 60) and (bary._yscale < 65)) { steps = 3; arousal = 0; bary._yscale = 60; gotoAndPlay (108); } else { gotoAndPlay (108); }
Frame 110
sextune3.onSoundComplete = function () { sextune3.start(); };
Frame 111
gotoAndPlay (110);
Frame 112
sextune3.stop(); kimc = 1; stop();
Frame 113
bary._yscale = 0; sextune3.start();
Frame 114
bary._yscale = bary._yscale + arousal; sextune3.onSoundComplete = function () { sextune3.start(); };
Frame 115
if ((bary._yscale > 30) and (bary._yscale < 35)) { steps = 2; arousal = 0; bary._yscale = 30; gotoAndPlay (114); } else { gotoAndPlay (114); }
Frame 116
bary._yscale = bary._yscale + arousal; sextune3.onSoundComplete = function () { sextune3.start(); };
Frame 117
if ((bary._yscale > 60) and (bary._yscale < 65)) { steps = 3; arousal = 0; bary._yscale = 60; gotoAndPlay (116); } else { gotoAndPlay (116); }
Frame 118
bary._yscale = bary._yscale + arousal; sextune3.onSoundComplete = function () { sextune3.start(); };
Frame 119
if (bary._yscale > 99) { steps = 4; arousal = 0; bary._yscale = 99; gotoAndPlay (118); } else { gotoAndPlay (118); }
Frame 120
bary._yscale = 0; sextune3.start();
Frame 121
bary._yscale = bary._yscale + arousal; sextune3.onSoundComplete = function () { sextune3.start(); };
Frame 122
if ((bary._yscale > 30) and (bary._yscale < 35)) { steps = 2; arousal = 0; bary._yscale = 30; gotoAndPlay (121); } else { gotoAndPlay (121); }
Frame 123
bary._yscale = bary._yscale + arousal; sextune3.onSoundComplete = function () { sextune3.start(); };
Frame 124
if (bary._yscale > 99) { steps = 4; arousal = 0; bary._yscale = 99; gotoAndPlay (123); } else { gotoAndPlay (123); }
Frame 125
bary._yscale = bary._yscale + arousal; sextune3.onSoundComplete = function () { sextune3.start(); };
Frame 126
if ((bary._yscale > 60) and (bary._yscale < 65)) { steps = 3; arousal = 0; bary._yscale = 60; gotoAndPlay (125); } else { gotoAndPlay (125); }
Frame 127
sextune3.onSoundComplete = function () { sextune3.start(); };
Frame 128
gotoAndPlay (127);
Frame 129
sextune3.stop(); haleyc = 1; stop();
Frame 130
stop();
Frame 131
stop();
Frame 132
ballin = ballin + 1;
Frame 133
if (ballin > 5) { ballin = 0; gotoAndPlay (134); } else { gotoAndPlay (132); }
Frame 134
ballin = ballin + 1;
Frame 135
if (ballin > 5) { ballin = 0; gotoAndPlay (136); } else { gotoAndPlay (134); }
Frame 136
ballin = ballin + 1;
Frame 137
if (ballin > 5) { ballin = 0; gotoAndPlay (138); } else { gotoAndPlay (136); }
Frame 138
stop();
Frame 139
ballin = ballin + 1;
Frame 140
if (ballin > 5) { ballin = 0; gotoAndPlay (141); } else { gotoAndPlay (139); }
Frame 141
ballin = ballin + 1;
Frame 142
if (ballin > 5) { ballin = 0; gotoAndPlay (143); } else { gotoAndPlay (141); }
Frame 143
ballin = ballin + 1;
Frame 144
if (ballin > 5) { ballin = 0; gotoAndPlay (145); } else { gotoAndPlay (143); }
Frame 145
stop();
Frame 146
ballin = ballin + 1;
Frame 147
if (ballin > 5) { ballin = 0; gotoAndPlay (148); } else { gotoAndPlay (146); }
Frame 148
ballin = ballin + 1;
Frame 149
if (ballin > 5) { ballin = 0; gotoAndPlay (150); } else { gotoAndPlay (148); }
Frame 150
ballin = ballin + 1;
Frame 151
if (ballin > 5) { ballin = 0; gotoAndPlay (152); } else { gotoAndPlay (150); }
Frame 152
stop();
Frame 153
bary._yscale = 0; sextune1.start();
Frame 154
bary._yscale = bary._yscale + arousal; sextune1.onSoundComplete = function () { sextune1.start(); };
Frame 155
if ((bary._yscale > 30) and (bary._yscale < 35)) { steps = 2; arousal = 0; bary._yscale = 30; gotoAndPlay (154); } else { gotoAndPlay (154); }
Frame 156
bary._yscale = bary._yscale + arousal; sextune1.onSoundComplete = function () { sextune1.start(); };
Frame 157
if ((bary._yscale > 60) and (bary._yscale < 65)) { steps = 3; arousal = 0; bary._yscale = 60; gotoAndPlay (156); } else { gotoAndPlay (156); }
Frame 158
bary._yscale = bary._yscale + arousal; sextune1.onSoundComplete = function () { sextune1.start(); };
Frame 159
if (bary._yscale > 99) { steps = 4; arousal = 0; bary._yscale = 99; gotoAndPlay (158); } else { gotoAndPlay (158); }
Frame 160
bary._yscale = 0; sextune1.start();
Frame 161
bary._yscale = bary._yscale + arousal; sextune1.onSoundComplete = function () { sextune1.start(); };
Frame 162
if ((bary._yscale > 30) and (bary._yscale < 35)) { if (ballz1._currentFrame == 1) { splooge.start(); ballz1.gotoAndPlay(2); } else if (ballz1._currentFrame == 8) { ballz1._alpha = 0; } steps = 2; arousal = 0; bary._yscale = 30; gotoAndPlay (161); } else { gotoAndPlay (161); }
Frame 163
bary._yscale = bary._yscale + arousal; sextune1.onSoundComplete = function () { sextune1.start(); };
Frame 164
if (bary._yscale > 99) { if (ballz2._currentFrame == 1) { splooge.start(); ballz2.gotoAndPlay(2); } else if (ballz2._currentFrame == 8) { ballz2._alpha = 0; } steps = 4; arousal = 0; bary._yscale = 99; gotoAndPlay (163); } else { gotoAndPlay (163); }
Frame 165
bary._yscale = bary._yscale + arousal; sextune1.onSoundComplete = function () { sextune1.start(); };
Frame 166
if ((bary._yscale > 60) and (bary._yscale < 65)) { if (ballz3._currentFrame == 1) { splooge.start(); ballz3.gotoAndPlay(2); } else if (ballz3._currentFrame == 8) { ballz3._alpha = 0; } steps = 3; arousal = 0; bary._yscale = 60; gotoAndPlay (165); } else { gotoAndPlay (165); }
Frame 167
sextune1.onSoundComplete = function () { sextune1.start(); };
Frame 168
gotoAndPlay (167);
Frame 169
sextune1.stop(); jasminc = 1; stop();
Frame 170
stop();
Symbol 24 Button
on (press) { play(); }
Symbol 33 Button
on (press) { gotoAndPlay (4); }
Symbol 36 Button
on (press) { getURL (("http://hits.epochstats.com/hit.php?s=615&p=2&w=" + aff) + "&c=0", "blank"); }
Symbol 54 Button
on (press) { gotoAndPlay (6); }
Symbol 59 Button
on (press) { click.start(); gotoAndPlay (30); }
Symbol 60 Button
on (press) { click.start(); gotoAndPlay (41); }
Symbol 61 Button
on (press) { click.start(); gotoAndPlay (51); }
Symbol 68 Button
on (press) { gotoAndPlay (8); }
Symbol 70 Button
on (press) { dest = 9; gotoAndPlay (9); }
Symbol 91 Button
on (press) { gotoAndPlay (10); }
Symbol 92 Button
on (press) { gotoAndPlay (11); }
Symbol 94 Button
on (press) { click.start(); ball1v = 1; ball1._alpha = 0; select = select + 1; if (select > 1) { gotoAndPlay(dest +3); } }
Symbol 95 Button
on (press) { click.start(); ball2v = 1; ball2._alpha = 0; select = select + 1; if (select > 1) { gotoAndPlay(dest +3); } }
Symbol 96 Button
on (press) { click.start(); drugv = 1; drug._alpha = 0; select = select + 1; if (select > 1) { gotoAndPlay(dest +3); } }
Symbol 97 Button
on (press) { click.start(); chainv = 1; chain._alpha = 0; select = select + 1; if (select > 1) { gotoAndPlay(dest +3); } }
Symbol 109 Button
on (press) { gotoAndPlay (9); }
Symbol 110 Button
on (press) { click.start(); bulletsv = 1; bullets._alpha = 0; select = select + 1; if (select > 1) { gotoAndPlay(dest +3); } }
Symbol 111 Button
on (press) { click.start(); gunv = 1; gun._alpha = 0; select = select + 1; if (select > 1) { gotoAndPlay(dest +3); } }
Symbol 112 Button
on (press) { click.start(); straponv = 1; strapon._alpha = 0; select = select + 1; if (select > 1) { gotoAndPlay(dest +3); } }
Symbol 124 Button
on (press) { gotoAndPlay (9); }
Symbol 125 Button
on (press) { click.start(); dildov = 1; dildo._alpha = 0; select = select + 1; if (select > 1) { gotoAndPlay(dest +3); } }
Symbol 126 Button
on (press) { click.start(); cuffsv = 1; cuffs._alpha = 0; select = select + 1; if (select > 1) { gotoAndPlay(dest +3); } }
Symbol 127 Button
on (press) { click.start(); drinkv = 1; drink._alpha = 0; select = select + 1; if (select > 1) { gotoAndPlay(dest +3); } }
Symbol 131 Button
on (press) { gotoAndPlay (31); }
Symbol 133 Button
on (press) { gotoAndPlay (32); }
Symbol 135 Button
on (press) { dest = 30; gotoAndPlay (9); }
Symbol 137 Button
on (press) { gotoAndPlay (30); }
Symbol 143 Button
on (press) { gotoAndPlay (36); }
Symbol 149 Button
on (dragOut) { gotoAndPlay (37); }
Symbol 151 Button
on (dragOut) { gotoAndPlay (38); }
Symbol 155 Button
on (dragOut) { gotoAndPlay (39); }
Symbol 159 Button
on (press) { gotoAndPlay (40); }
Symbol 163 Button
on (press) { gotoAndPlay (130); }
Symbol 167 Button
on (press) { gotoAndPlay (42); }
Symbol 169 Button
on (press) { dest = 40; gotoAndPlay (9); }
Symbol 171 Button
on (press) { gotoAndPlay (41); }
Symbol 175 Button
on (press) { gotoAndPlay (46); }
Symbol 178 Button
on (dragOut) { gotoAndPlay (47); }
Symbol 182 Button
on (dragOut) { gotoAndPlay (48); }
Symbol 186 Button
on (dragOut) { gotoAndPlay (49); }
Symbol 190 Button
on (dragOut) { gotoAndPlay (50); }
Symbol 194 Button
on (press) { gotoAndPlay (79); }
Symbol 198 Button
on (press) { gotoAndPlay (52); }
Symbol 200 Button
on (press) { dest = 50; gotoAndPlay (9); }
Symbol 202 Button
on (press) { gotoAndPlay (51); }
Symbol 206 Button
on (press) { gotoAndPlay (56); }
Symbol 211 Button
on (dragOut) { gotoAndPlay (57); }
Symbol 215 Button
on (press) { gotoAndPlay (58); }
Symbol 219 Button
on (press) { gotoAndPlay (59); }
Symbol 223 Button
on (dragOut) { gotoAndPlay (60); }
Symbol 227 Button
on (press) { gotoAndPlay (61); }
Symbol 231 Button
on (press) { gotoAndPlay (62); }
Symbol 264 MovieClip Frame 1
stop();
Symbol 264 MovieClip Frame 31
gotoAndPlay (2);
Symbol 276 Button
on (rollOver) { movie1.gotoAndPlay(2); if (steps == 1) { arousal = 0.1; } else { arousal = 0; } } on (rollOut) { movie1.gotoAndStop(1); arousal = 0; }
Symbol 278 Button
on (press) { gotoAndPlay (65); }
Symbol 279 Button
on (press) { gotoAndPlay (67); }
Symbol 280 Button
on (press) { gotoAndPlay (63); }
Symbol 281 MovieClip Frame 1
stop();
Symbol 281 MovieClip Frame 46
gotoAndPlay (2);
Symbol 282 Button
on (rollOver) { movie1.gotoAndPlay(2); if (steps == 2) { arousal = 0.1; } else { arousal = 0; } } on (rollOut) { movie1.gotoAndStop(1); arousal = 0; }
Symbol 283 MovieClip Frame 1
stop();
Symbol 283 MovieClip Frame 16
gotoAndPlay (2);
Symbol 284 Button
on (rollOver) { movie1.gotoAndPlay(2); if (steps == 3) { arousal = 0.1; } else { arousal = 0; } } on (rollOut) { movie1.gotoAndStop(1); arousal = 0; if (steps == 4) { sextune1.stop(); steps = 1; gotoAndPlay (69); } }
Symbol 317 MovieClip Frame 1
stop();
Symbol 317 MovieClip Frame 31
gotoAndPlay (2);
Symbol 318 Button
on (press) { gotoAndPlay (72); }
Symbol 319 Button
on (press) { gotoAndPlay (74); }
Symbol 320 Button
on (press) { gotoAndPlay (70); }
Symbol 321 MovieClip Frame 1
stop();
Symbol 321 MovieClip Frame 46
gotoAndPlay (2);
Symbol 322 Button
on (rollOver) { movie1.gotoAndPlay(2); if (steps == 3) { arousal = 0.1; } else { arousal = 0; } } on (rollOut) { movie1.gotoAndStop(1); arousal = 0; if (steps == 4) { steps = 1; gotoAndPlay (76); } }
Symbol 323 MovieClip Frame 1
stop();
Symbol 323 MovieClip Frame 16
gotoAndPlay (2);
Symbol 324 MovieClip Frame 30
gotoAndPlay (1);
Symbol 326 Button
on (press) { gotoAndPlay (78); }
Symbol 363 MovieClip Frame 1
stop();
Symbol 363 MovieClip Frame 31
gotoAndPlay (2);
Symbol 364 Button
on (press) { gotoAndPlay (82); }
Symbol 365 Button
on (press) { gotoAndPlay (84); }
Symbol 366 Button
on (press) { gotoAndPlay (80); }
Symbol 367 MovieClip Frame 1
stop();
Symbol 367 MovieClip Frame 46
gotoAndPlay (2);
Symbol 368 MovieClip Frame 1
stop();
Symbol 368 MovieClip Frame 16
gotoAndPlay (2);
Symbol 369 Button
on (rollOver) { movie1.gotoAndPlay(2); if (steps == 3) { arousal = 0.1; } else { arousal = 0; } } on (rollOut) { movie1.gotoAndStop(1); arousal = 0; if (steps == 4) { sextune2.stop(); steps = 1; gotoAndPlay (86); } }
Symbol 402 MovieClip Frame 1
stop();
Symbol 402 MovieClip Frame 31
gotoAndPlay (2);
Symbol 403 Button
on (press) { gotoAndPlay (89); }
Symbol 404 Button
on (press) { gotoAndPlay (91); }
Symbol 405 Button
on (press) { gotoAndPlay (87); }
Symbol 406 MovieClip Frame 1
stop();
Symbol 406 MovieClip Frame 46
gotoAndPlay (2);
Symbol 407 Button
on (rollOver) { movie1.gotoAndPlay(2); if (steps == 3) { arousal = 0.1; } else { arousal = 0; } } on (rollOut) { movie1.gotoAndStop(1); arousal = 0; if (steps == 4) { steps = 1; gotoAndPlay (93); } }
Symbol 408 MovieClip Frame 1
stop();
Symbol 408 MovieClip Frame 16
gotoAndPlay (2);
Symbol 409 MovieClip Frame 30
gotoAndPlay (1);
Symbol 411 Button
on (press) { gotoAndPlay (95); }
Symbol 421 Button
on (press) { gotoAndPlay (131); }
Symbol 425 Button
on (press) { moan.start(); gotoAndPlay (132); }
Symbol 431 Button
on (press) { moan.start(); gotoAndPlay (139); }
Symbol 437 Button
on (press) { moan.start(); gotoAndPlay (146); }
Symbol 441 Button
on (press) { gotoAndPlay (153); }
Symbol 474 MovieClip Frame 1
stop();
Symbol 474 MovieClip Frame 31
gotoAndPlay (2);
Symbol 475 Button
on (press) { gotoAndPlay (156); }
Symbol 476 Button
on (press) { gotoAndPlay (158); }
Symbol 477 Button
on (press) { gotoAndPlay (154); }
Symbol 478 MovieClip Frame 1
stop();
Symbol 478 MovieClip Frame 46
gotoAndPlay (2);
Symbol 479 MovieClip Frame 1
stop();
Symbol 479 MovieClip Frame 16
gotoAndPlay (2);
Symbol 480 Button
on (rollOver) { movie1.gotoAndPlay(2); if (steps == 3) { arousal = 0.1; } else { arousal = 0; } } on (rollOut) { movie1.gotoAndStop(1); arousal = 0; if (steps == 4) { sextune1.stop(); steps = 1; gotoAndPlay (160); } }
Symbol 513 MovieClip Frame 1
stop();
Symbol 513 MovieClip Frame 31
gotoAndPlay (2);
Symbol 521 MovieClip Frame 1
stop();
Symbol 521 MovieClip Frame 2
ballin = ballin + 1;
Symbol 521 MovieClip Frame 3
if (ballin > 5) { ballin = 0; gotoAndPlay (4); } else { gotoAndPlay (2); }
Symbol 521 MovieClip Frame 4
ballin = ballin + 1;
Symbol 521 MovieClip Frame 5
if (ballin > 5) { ballin = 0; gotoAndPlay (6); } else { gotoAndPlay (4); }
Symbol 521 MovieClip Frame 6
ballin = ballin + 1;
Symbol 521 MovieClip Frame 7
if (ballin > 10) { ballin = 0; gotoAndPlay (8); } else { gotoAndPlay (6); }
Symbol 521 MovieClip Frame 8
stop();
Symbol 522 Button
on (press) { gotoAndPlay (163); }
Symbol 523 Button
on (press) { gotoAndPlay (165); }
Symbol 524 Button
on (press) { gotoAndPlay (161); }
Symbol 525 MovieClip Frame 1
stop();
Symbol 525 MovieClip Frame 46
gotoAndPlay (2);
Symbol 530 MovieClip Frame 1
stop();
Symbol 530 MovieClip Frame 2
ballin = ballin + 1;
Symbol 530 MovieClip Frame 3
if (ballin > 5) { ballin = 0; gotoAndPlay (4); } else { gotoAndPlay (2); }
Symbol 530 MovieClip Frame 4
ballin = ballin + 1;
Symbol 530 MovieClip Frame 5
if (ballin > 5) { ballin = 0; gotoAndPlay (6); } else { gotoAndPlay (4); }
Symbol 530 MovieClip Frame 6
ballin = ballin + 1;
Symbol 530 MovieClip Frame 7
if (ballin > 10) { ballin = 0; gotoAndPlay (8); } else { gotoAndPlay (6); }
Symbol 530 MovieClip Frame 8
stop();
Symbol 531 Button
on (rollOver) { movie1.gotoAndPlay(2); if (steps == 3) { arousal = 0.1; } else { arousal = 0; } } on (rollOut) { movie1.gotoAndStop(1); arousal = 0; if (steps == 4) { steps = 1; gotoAndPlay (167); } }
Symbol 532 MovieClip Frame 1
stop();
Symbol 532 MovieClip Frame 16
gotoAndPlay (2);
Symbol 537 MovieClip Frame 1
stop();
Symbol 537 MovieClip Frame 2
ballin = ballin + 1;
Symbol 537 MovieClip Frame 3
if (ballin > 5) { ballin = 0; gotoAndPlay (4); } else { gotoAndPlay (2); }
Symbol 537 MovieClip Frame 4
ballin = ballin + 1;
Symbol 537 MovieClip Frame 5
if (ballin > 5) { ballin = 0; gotoAndPlay (6); } else { gotoAndPlay (4); }
Symbol 537 MovieClip Frame 6
ballin = ballin + 1;
Symbol 537 MovieClip Frame 7
if (ballin > 10) { ballin = 0; gotoAndPlay (8); } else { gotoAndPlay (6); }
Symbol 537 MovieClip Frame 8
stop();
Symbol 538 MovieClip Frame 30
gotoAndPlay (1);
Symbol 540 Button
on (press) { gotoAndPlay (169); }
Symbol 550 Button
on (press) { getURL (("http://hits.epochstats.com/hit.php?s=615&p=2&w=" + aff) + "&c=0", "blank"); }
Symbol 552 Button
on (press) { gotoAndPlay (3); }

Library Items

Symbol 1 Sound [tune4]
Symbol 2 Sound [splooge]
Symbol 3 Sound [sextune3]
Symbol 4 Sound [sextune2]
Symbol 5 Sound [sextune1]
Symbol 6 Sound [moan]
Symbol 7 Sound [click]
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Symbol 14 GraphicUsed by:15
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Symbol 22 TextUses:19Used by:Timeline
Symbol 23 GraphicUsed by:24
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Symbol 27 MovieClipUses:26Used by:Timeline
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Instance Names

"progressbar"Frame 1Symbol 15 MovieClip
"drug"Frame 9Symbol 75 MovieClip
"chain"Frame 9Symbol 79 MovieClip
"ball1"Frame 9Symbol 82 MovieClip
"ball2"Frame 9Symbol 85 MovieClip
"bullets"Frame 10Symbol 102 MovieClip
"strapon"Frame 10Symbol 105 MovieClip
"gun"Frame 10Symbol 108 MovieClip
"drink"Frame 11Symbol 117 MovieClip
"cuffs"Frame 11Symbol 120 MovieClip
"dildo"Frame 11Symbol 123 MovieClip
"movie1"Frame 62Symbol 264 MovieClip
"bary"Frame 62Symbol 274 MovieClip
"movie1"Frame 65Symbol 281 MovieClip
"movie1"Frame 67Symbol 283 MovieClip
"movie1"Frame 69Symbol 317 MovieClip
"movie1"Frame 72Symbol 321 MovieClip
"movie1"Frame 74Symbol 323 MovieClip
"movie1"Frame 79Symbol 363 MovieClip
"bary"Frame 79Symbol 274 MovieClip
"movie1"Frame 82Symbol 367 MovieClip
"movie1"Frame 84Symbol 368 MovieClip
"movie1"Frame 86Symbol 402 MovieClip
"movie1"Frame 89Symbol 406 MovieClip
"movie1"Frame 91Symbol 408 MovieClip
"movie1"Frame 153Symbol 474 MovieClip
"bary"Frame 153Symbol 274 MovieClip
"movie1"Frame 156Symbol 478 MovieClip
"movie1"Frame 158Symbol 479 MovieClip
"movie1"Frame 160Symbol 513 MovieClip
"ballz1"Frame 160Symbol 521 MovieClip
"movie1"Frame 163Symbol 525 MovieClip
"ballz2"Frame 163Symbol 530 MovieClip
"movie1"Frame 165Symbol 532 MovieClip
"ballz3"Frame 165Symbol 537 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "tune4"
ExportAssets (56)Timeline Frame 1Symbol 2 as "splooge"
ExportAssets (56)Timeline Frame 1Symbol 3 as "sextune3"
ExportAssets (56)Timeline Frame 1Symbol 4 as "sextune2"
ExportAssets (56)Timeline Frame 1Symbol 5 as "sextune1"
ExportAssets (56)Timeline Frame 1Symbol 6 as "moan"
ExportAssets (56)Timeline Frame 1Symbol 7 as "click"

Labels

"loading"Frame 1
"complete"Frame 2
"kim"Frame 7
"poolroom"Frame 9
"sleft"Frame 10
"sright"Frame 11
"kim2"Frame 12
"kimbad"Frame 13
"kim3"Frame 14
"haley"Frame 19
"haley2"Frame 21
"haleybad"Frame 22
"haley3"Frame 23
"jasmin"Frame 30
"jasmin2"Frame 33
"jasminbad"Frame 34
"jasmin3"Frame 35
"sophie"Frame 41
"sophie2"Frame 43
"sophiebad"Frame 44
"sophie3"Frame 45
"ally"Frame 51
"ally2"Frame 53
"allybad"Frame 54
"ally3"Frame 55
"allyanim"Frame 62
"sophieanim"Frame 79
"kimanim"Frame 96
"haleyanim"Frame 113
"jasminanim"Frame 130
"ending"Frame 170

Dynamic Text Variables

loadingMessageSymbol 21 EditableText"100%"




http://swfchan.com/21/104428/info.shtml
Created: 18/3 -2019 13:42:39 Last modified: 18/3 -2019 13:42:39 Server time: 29/04 -2024 16:11:16