STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229671 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #104493 |
COPYRIGHT 2012 - WWW.CHRISTIESROOM.COM |
Christie's Room - VAMPIRA copyright 2012 Christie's Room Now Loading - Please be patient! This loading time will occur only ONCE in the whole game. After the initial loading time, there will be absolutely no waiting! |
NOW LOADING. |
100% |
COMPLETE |
START |
Please read Vampira comic book issue 1 before playing this game. This way, you'll be up to date on the story thus far! Click anywhere to begin. |
Welcome, guests. We are all here because we hate the girls at Sea Side Manor and we want them dead! We will finally get our revenge, thanks to my ingenious plan! |
Each of you, step forward, one at a time. We already have three captives, all strategically chosen. They must be kept alive for now, but you can have a little fun with them! |
The Dragon... how have you been doing since your last encounter with Leann? I will assume you still have the evil essence? We will need to transform her back. |
Yesss... the evil Leann will add to our number. I have her evil spirit essence and I'm ready to transform her back. Is she here? Have you captured her already? |
Leann, served... since you two have a history, she's all yours. You can have some fun with her first or just put the evil essence in her right away. It's your decision. |
Leann, you will not escape me this time. But i think I will have a little fun with you, in your regular, human form first. You still look delicious and oh so innocent! |
Ah.... the ZOMBIE QUEEN! I bet you must really hate those Sea Side Manor girls, especially Amber. She single handedly tricked you and turned you back into.... THAT! |
Um... yeah, I hate her. But not as much as I hate that Sexydoll bitch! I hope you brought her here for me to violate. I will tear her apart and eat her tiny brain! |
Not quite... Sexydoll was not so easy to capture. But I do have Amber for you to play with. No KILLING! We must use these girls as bait! Don't worry, Sexy Doll will come... |
Hm... not as good as Sexydoll, but I hate Amber almost as much! It'll be great to molest her body and get my revenge on her. When the time comes... I want to be the one to kill her! |
Vampi! My cousin from Romania. So nice of you to join our cause and our fight against the dumb airheads of Sea Side Manor. I have a young plaything for you today... |
Cut the crap! I don't like you and I don't care about your cause or revenge! You promised me wealth and power. That's why I'm here, not to play with some silly human females. |
Direct as always, I see... Regardless, you will have your wealth and power. This here is Bristol. She will bring us the other girls. Have fun with her if you want. |
Fine... I will have her. Although she's way too skinny and I so hate these human maggots! They're so delicate and fragile. I hope I don't break this Bristol female. |
Alright ladies.... Who wants to have some fun? (choose one of the 3 evil babes) |
THE ZOMBIE QUEEN AND AMBER |
Well... well... Look at you now, Amber. The roles are reversed. Last time you were free and I was locked up in a cage. This is gonna feel so good to get you for what you did to me! |
Hey BITCH! Wake up! Maybe I should turn you into a zombie while you're sleeping. |
WHAT? NO! I'm awake! How did??? I was tricked! Told it was a cheerleader audition and instead you captured me here. Alright Zombie Queen, what do you want? |
All you girls from Sea Side Manor will pay for what you did to me! But for now... cute outfit, but I wanna see what's underneath. Young flesh makes me oh so hungry! |
I won't give you the satisfaction to beg. So do what you want to me and be done with it! |
Help the Zombie Queen take Amber's clothes off. Click on drag her clothes to remove them. |
Alright, that's enough! STOP IT! Stop it or you'll be really sorry! |
Umm.... NO! But maybe you'll be more relaxed dealing with someone you know? |
Maybe you'll be more relaxed with your friend Kim? Remember... I still have her DNA inside me and can transform into this shape any time. Soon I will have your DNA too! |
HELL NO! Turn back into Zombie Queen! I hate Kim! No way you are touching me like that! |
SHUT UP! Enough talk! Lets get down to some action! |
AMBER is resisting you. You need to get Amber's pussy wet. Start out by moving the dildo in and out just a little bit, going further and further in as her pussy gets wet. Do this until she's soaking wet and she orgasms! Hold the mouse pointer over her pussy to perform the action. Watch the wetness meter, click on the DEEPER button to go deeper but be careful. If the PAIN meter fills before the WETNESS meter, you loose. Click anywhere to start! |
WETNESS |
PAIN |
Ah, you're so wet inside I can just hear it. The foreplay is over, Amber! |
You weren't careful enough! Start out slow, then gradually click the "+" on the DEEPER button. If you see the pain bar increase faster, that means you need to slow down "-"! |
Now try again and this time be more careful with Amber. Don't break her! |
Please. stop! I've had enough, I give in, just please let me rest! |
Well.... I better let you rest a little or Vampira will have my ass if I kill you by mistake. |
Meanwhile.... Back in Vampira's throne room, another victim awaits. |
Play the full version to have fun with the other two girls and see the ending. * more sex scenes, both lesbian and m/f straight sex * * double the frames of animation * * fully animated ending * * complete the story for the other two girls * Only at CHRISTIESROOM.COM |
ActionScript [AS1/AS2]
Frame 1stop();Instance of Symbol 15 MovieClip "progressbar" in Frame 1onClipEvent (load) { totalFileSize = _root.getBytesTotal(); this._xscale = 0; } onClipEvent (enterFrame) { bytesLoaded = _root.getBytesLoaded(); amountLoaded = bytesLoaded / totalFileSize; percentLoaded = int(100 * amountLoaded); this._xscale = percentLoaded; _root.loadingMessage = percentLoaded + "%"; if (amountLoaded >= 1) { _root.gotoAndStop("complete"); } }Frame 2stop();Frame 3wet = 0; pain = 0; wetmeter = 0; painmeter = 0; inpain = 0; vampi = 0; leann = 0; amber = 0; tune1 = new Sound(); tune1.attachSound("tune1"); tune2 = new Sound(); tune2.attachSound("tune2"); tune3 = new Sound(); tune3.attachSound("tune3"); tune4 = new Sound(); tune4.attachSound("tune4"); thud = new Sound(); thud.attachSound("thud"); scarry = new Sound(); scarry.attachSound("scarry"); voices = new Sound(); voices.attachSound("voices"); gotoAndPlay (4);Frame 4scarry.start(); stop();Frame 5stop();Frame 6stop();Frame 7stop();Frame 8stop();Frame 9stop();Frame 10stop();Frame 11stop();Frame 12stop();Frame 13stop();Frame 14stop();Frame 15stop();Frame 16stop();Frame 17stop();Frame 18stop();Frame 19wet = 0; pain = 0; wetmeter = 0; painmeter = 0; inpain = 0; scarry.stop(); if (((vampi > 0) and (leann > 0)) and (amber > 0)) { scarry.start(); gotoAndPlay (3); } stop();Frame 20stop();Frame 21stop();Frame 22stop();Frame 23stop();Frame 24stop();Frame 25stop();Frame 26stop();Frame 27stop();Frame 28stop();Frame 29stop();Frame 30stop();Frame 31stop();Frame 32stop();Frame 33stop();Frame 34stop();Frame 35wet = 0; pain = 0; wetmeter = 0; painmeter = 0; inpain = 0; wetmeter = wetmeter + wet; painmeter = painmeter + pain; wetb._yscale = wetmeter; painb._yscale = painmeter;Frame 36wetmeter = wetmeter + wet; painmeter = painmeter + pain; wetb._yscale = wetmeter; painb._yscale = painmeter; tune1.onSoundComplete = function () { tune1.start(); }; if (painb._yscale > 99) { painmeter = 0; tune1.stop(); gotoAndPlay (46); }Frame 37if ((wetb._yscale > 20) and (wetb._yscale < 21)) { wet = 0; wetmeter = 20; } else if (wetb._yscale > 99) { wet = 0; wetmeter = 99; } gotoAndPlay (36);Frame 38wetmeter = wetmeter + wet; painmeter = painmeter + pain; wetb._yscale = wetmeter; painb._yscale = painmeter; tune2.onSoundComplete = function () { tune2.start(); }; if (painb._yscale > 99) { painmeter = 0; tune2.stop(); gotoAndPlay (46); }Frame 39if (wetb._yscale < 20) { inpain = 1; pain = 0.1; wet = 0; } if ((wetb._yscale > 40) and (wetb._yscale < 41)) { wet = 0; wetmeter = 40; } else if (wetb._yscale > 99) { wet = 0; wetmeter = 99; } gotoAndPlay (38);Frame 40wetmeter = wetmeter + wet; painmeter = painmeter + pain; wetb._yscale = wetmeter; painb._yscale = painmeter; tune3.onSoundComplete = function () { tune3.start(); }; if (painb._yscale > 99) { painmeter = 0; tune3.stop(); gotoAndPlay (46); }Frame 41if (wetb._yscale < 40) { inpain = 1; pain = 0.1; wet = 0; } if ((wetb._yscale > 60) and (wetb._yscale < 61)) { wet = 0; wetmeter = 60; } else if (wetb._yscale > 99) { wet = 0; wetmeter = 99; } gotoAndPlay (40);Frame 42wetmeter = wetmeter + wet; painmeter = painmeter + pain; wetb._yscale = wetmeter; painb._yscale = painmeter; tune4.onSoundComplete = function () { tune4.start(); }; if (painb._yscale > 99) { painmeter = 0; tune4.stop(); gotoAndPlay (46); }Frame 43if (wetb._yscale < 60) { inpain = 1; pain = 0.1; wet = 0; } if (wetb._yscale > 99) { wet = 0; wetmeter = 100; tune4.stop(); tune4.start(); gotoAndPlay (44); } else { gotoAndPlay (42); }Frame 44tune4.onSoundComplete = function () { tune4.start(); };Frame 45gotoAndPlay (44);Frame 46wet = 0; pain = 0; wetmeter = 0; painmeter = 0; inpain = 0; stop();Frame 47wet = 0; pain = 0; wetmeter = 0; painmeter = 0; inpain = 0; wetmeter = wetmeter + wet; painmeter = painmeter + pain; wetb._yscale = wetmeter; painb._yscale = painmeter;Frame 48wetmeter = wetmeter + wet; painmeter = painmeter + pain; wetb._yscale = wetmeter; painb._yscale = painmeter; tune1.onSoundComplete = function () { tune1.start(); }; if (painb._yscale > 99) { painmeter = 0; tune1.stop(); gotoAndPlay (58); }Frame 49if ((wetb._yscale > 20) and (wetb._yscale < 21)) { wet = 0; wetmeter = 20; } else if (wetb._yscale > 99) { wet = 0; wetmeter = 99; } gotoAndPlay (48);Frame 50wetmeter = wetmeter + wet; painmeter = painmeter + pain; wetb._yscale = wetmeter; painb._yscale = painmeter; tune2.onSoundComplete = function () { tune2.start(); }; if (painb._yscale > 99) { painmeter = 0; tune2.stop(); gotoAndPlay (58); }Frame 51if (wetb._yscale < 20) { inpain = 1; pain = 0.1; wet = 0; } if ((wetb._yscale > 40) and (wetb._yscale < 41)) { wet = 0; wetmeter = 40; } else if (wetb._yscale > 99) { wet = 0; wetmeter = 99; } gotoAndPlay (50);Frame 52wetmeter = wetmeter + wet; painmeter = painmeter + pain; wetb._yscale = wetmeter; painb._yscale = painmeter; tune3.onSoundComplete = function () { tune3.start(); }; if (painb._yscale > 99) { painmeter = 0; tune3.stop(); gotoAndPlay (58); }Frame 53if (wetb._yscale < 40) { inpain = 1; pain = 0.1; wet = 0; } if ((wetb._yscale > 60) and (wetb._yscale < 61)) { wet = 0; wetmeter = 60; } else if (wetb._yscale > 99) { wet = 0; wetmeter = 99; } gotoAndPlay (52);Frame 54wetmeter = wetmeter + wet; painmeter = painmeter + pain; wetb._yscale = wetmeter; painb._yscale = painmeter; tune4.onSoundComplete = function () { tune4.start(); }; if (painb._yscale > 99) { painmeter = 0; tune4.stop(); gotoAndPlay (58); }Frame 55if (wetb._yscale < 60) { inpain = 1; pain = 0.1; wet = 0; } if (wetb._yscale > 99) { wet = 0; wetmeter = 100; tune4.stop(); tune4.start(); gotoAndPlay (56); } else { gotoAndPlay (54); }Frame 56tune4.onSoundComplete = function () { tune4.start(); };Frame 57gotoAndPlay (56);Frame 58wet = 0; pain = 0; wetmeter = 0; painmeter = 0; inpain = 0; stop();Frame 59amber = 1; stop();Frame 60stop();Symbol 24 Buttonon (press) { play(); }Symbol 28 Buttonon (press) { getURL (("http://hits.epochstats.com/hit.php?s=615&p=2&w=" + aff) + "&c=0", "blank"); }Symbol 34 Buttonon (press) { gotoAndPlay (5); }Symbol 36 Buttonon (press) { gotoAndPlay (6); }Symbol 38 Buttonon (press) { gotoAndPlay (7); }Symbol 42 Buttonon (press) { gotoAndPlay (8); }Symbol 46 Buttonon (press) { gotoAndPlay (9); }Symbol 50 Buttonon (press) { gotoAndPlay (10); }Symbol 52 Buttonon (press) { gotoAndPlay (11); }Symbol 56 Buttonon (press) { gotoAndPlay (12); }Symbol 60 Buttonon (press) { gotoAndPlay (13); }Symbol 64 Buttonon (press) { gotoAndPlay (14); }Symbol 66 Buttonon (press) { gotoAndPlay (15); }Symbol 70 Buttonon (press) { gotoAndPlay (16); }Symbol 74 Buttonon (press) { gotoAndPlay (17); }Symbol 78 Buttonon (press) { gotoAndPlay (18); }Symbol 80 Buttonon (press) { gotoAndPlay (19); }Symbol 87 Buttonon (press) { gotoAndPlay (20); }Symbol 90 Buttonon (press) { gotoAndPlay (21); }Symbol 94 Buttonon (press) { gotoAndPlay (22); }Symbol 98 Buttonon (press) { gotoAndPlay (23); }Symbol 102 Buttonon (press) { gotoAndPlay (24); }Symbol 104 Buttonon (press) { gotoAndPlay (25); }Symbol 111 Buttonon (dragOut) { gotoAndPlay (26); }Symbol 114 Buttonon (dragOut) { gotoAndPlay (27); }Symbol 117 Buttonon (dragOut) { gotoAndPlay (28); }Symbol 121 Buttonon (press) { gotoAndPlay (29); }Symbol 125 Buttonon (press) { gotoAndPlay (30); }Symbol 129 MovieClip Frame 1_root.voices.start();Symbol 129 MovieClip Frame 100_root.voices.stop(); _root.gotoAndPlay("amberback"); stop();Symbol 131 Buttonon (press) { gotoAndPlay (32); }Symbol 133 Buttonon (press) { gotoAndPlay (33); }Symbol 135 Buttonon (press) { gotoAndPlay (34); }Symbol 141 Buttonon (press) { gotoAndPlay (35); }Symbol 162 MovieClip Frame 1stop();Symbol 162 MovieClip Frame 31gotoAndPlay (2);Symbol 173 Buttonon (rollOver) { tune1.start(); wet = 0.05; if (inpain > 0) { pain = 0.1; } else { pain = 0.04; } movie1.gotoAndPlay(2); } on (rollOut) { tune1.stop(); wet = 0; pain = 0; movie1.gotoAndStop(1); }Symbol 175 Buttonon (press) { inpain = 0; pain = 0; gotoAndPlay (38); }Symbol 185 MovieClip Frame 1stop();Symbol 185 MovieClip Frame 43gotoAndPlay (2);Symbol 186 Buttonon (rollOver) { tune2.start(); wet = 0.05; if (inpain > 0) { pain = 0.1; } else { pain = 0.04; } movie1.gotoAndPlay(2); } on (rollOut) { tune2.stop(); wet = 0; pain = 0; movie1.gotoAndStop(1); }Symbol 187 Buttonon (press) { inpain = 0; pain = 0; gotoAndPlay (40); }Symbol 188 Buttonon (press) { inpain = 0; pain = 0; gotoAndPlay (36); }Symbol 193 MovieClip Frame 1stop();Symbol 193 MovieClip Frame 37gotoAndPlay (2);Symbol 194 Buttonon (rollOver) { tune3.start(); wet = 0.05; if (inpain > 0) { pain = 0.1; } else { pain = 0.04; } movie1.gotoAndPlay(2); } on (rollOut) { tune3.stop(); wet = 0; pain = 0; movie1.gotoAndStop(1); }Symbol 195 Buttonon (press) { inpain = 0; pain = 0; gotoAndPlay (42); }Symbol 224 MovieClip Frame 1stop();Symbol 224 MovieClip Frame 31gotoAndPlay (2);Symbol 225 Buttonon (rollOver) { tune4.start(); wet = 0.05; if (inpain > 0) { pain = 0.1; } else { pain = 0.04; } movie1.gotoAndPlay(2); } on (rollOut) { tune4.stop(); wet = 0; pain = 0; movie1.gotoAndStop(1); }Symbol 226 MovieClip Frame 30gotoAndPlay (1);Symbol 228 Buttonon (press) { tune4.stop(); gotoAndPlay (47); }Symbol 239 MovieClip Frame 1stop();Symbol 239 MovieClip Frame 22gotoAndPlay (2);Symbol 240 Buttonon (press) { inpain = 0; pain = 0; gotoAndPlay (50); }Symbol 245 MovieClip Frame 1stop();Symbol 245 MovieClip Frame 34gotoAndPlay (2);Symbol 246 Buttonon (press) { inpain = 0; pain = 0; gotoAndPlay (52); }Symbol 247 Buttonon (press) { inpain = 0; pain = 0; gotoAndPlay (48); }Symbol 252 MovieClip Frame 1stop();Symbol 252 MovieClip Frame 31gotoAndPlay (2);Symbol 253 Buttonon (press) { inpain = 0; pain = 0; gotoAndPlay (54); }Symbol 298 MovieClip Frame 1stop();Symbol 298 MovieClip Frame 31gotoAndPlay (2);Symbol 299 MovieClip Frame 30gotoAndPlay (1);Symbol 301 Buttonon (press) { tune4.stop(); gotoAndPlay (59); }Symbol 306 Buttonon (press) { gotoAndPlay (60); }Symbol 325 Buttonon (press) { getURL (("http://hits.epochstats.com/hit.php?s=615&p=2&w=" + aff) + "&c=0", "blank"); }
Library Items
Symbol 1 Sound [voices] | ||
Symbol 2 Sound [tune4] | ||
Symbol 3 Sound [tune3] | ||
Symbol 4 Sound [tune2] | ||
Symbol 5 Sound [tune1] | ||
Symbol 6 Sound [thud] | ||
Symbol 7 Sound [scarry] | ||
Symbol 8 Bitmap | Used by:9 | |
Symbol 9 Graphic | Uses:8 | Used by:Timeline |
Symbol 10 Graphic | Used by:11 28 107 | |
Symbol 11 MovieClip | Uses:10 | Used by:28 Timeline |
Symbol 12 Font | Used by:13 | |
Symbol 13 Text | Uses:12 | Used by:Timeline |
Symbol 14 Graphic | Used by:15 | |
Symbol 15 MovieClip | Uses:14 | Used by:Timeline |
Symbol 16 Graphic | Used by:Timeline | |
Symbol 17 Font | Used by:18 323 | |
Symbol 18 Text | Uses:17 | Used by:Timeline |
Symbol 19 Font | Used by:20 21 22 25 | |
Symbol 20 Text | Uses:19 | Used by:Timeline |
Symbol 21 EditableText | Uses:19 | Used by:Timeline |
Symbol 22 Text | Uses:19 | Used by:Timeline |
Symbol 23 Graphic | Used by:24 | |
Symbol 24 Button | Uses:23 | Used by:Timeline |
Symbol 25 Text | Uses:19 | Used by:Timeline |
Symbol 26 Bitmap | Used by:27 | |
Symbol 27 Graphic | Uses:26 | Used by:Timeline |
Symbol 28 Button | Uses:11 10 | Used by:Timeline |
Symbol 29 Graphic | Used by:30 | |
Symbol 30 MovieClip | Uses:29 | Used by:Timeline |
Symbol 31 Font | Used by:32 35 37 41 45 49 51 55 59 63 65 69 73 77 79 85 93 97 101 103 108 109 120 124 130 132 134 140 169 170 227 229 230 300 304 305 | |
Symbol 32 Text | Uses:31 | Used by:Timeline |
Symbol 33 Graphic | Used by:34 36 38 42 46 50 52 56 60 64 66 70 74 78 80 90 94 98 102 104 121 125 131 133 135 141 228 301 306 | |
Symbol 34 Button | Uses:33 | Used by:Timeline |
Symbol 35 Text | Uses:31 | Used by:Timeline |
Symbol 36 Button | Uses:33 | Used by:Timeline |
Symbol 37 Text | Uses:31 | Used by:Timeline |
Symbol 38 Button | Uses:33 | Used by:Timeline |
Symbol 39 Bitmap | Used by:40 | |
Symbol 40 Graphic | Uses:39 | Used by:Timeline |
Symbol 41 Text | Uses:31 | Used by:Timeline |
Symbol 42 Button | Uses:33 | Used by:Timeline |
Symbol 43 Bitmap | Used by:44 | |
Symbol 44 Graphic | Uses:43 | Used by:Timeline |
Symbol 45 Text | Uses:31 | Used by:Timeline |
Symbol 46 Button | Uses:33 | Used by:Timeline |
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Symbol 48 Graphic | Uses:47 | Used by:Timeline |
Symbol 49 Text | Uses:31 | Used by:Timeline |
Symbol 50 Button | Uses:33 | Used by:Timeline |
Symbol 51 Text | Uses:31 | Used by:Timeline |
Symbol 52 Button | Uses:33 | Used by:Timeline |
Symbol 53 Bitmap | Used by:54 | |
Symbol 54 Graphic | Uses:53 | Used by:Timeline |
Symbol 55 Text | Uses:31 | Used by:Timeline |
Symbol 56 Button | Uses:33 | Used by:Timeline |
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Symbol 58 Graphic | Uses:57 | Used by:Timeline |
Symbol 59 Text | Uses:31 | Used by:Timeline |
Symbol 60 Button | Uses:33 | Used by:Timeline |
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Symbol 62 Graphic | Uses:61 | Used by:Timeline |
Symbol 63 Text | Uses:31 | Used by:Timeline |
Symbol 64 Button | Uses:33 | Used by:Timeline |
Symbol 65 Text | Uses:31 | Used by:Timeline |
Symbol 66 Button | Uses:33 | Used by:Timeline |
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Symbol 69 Text | Uses:31 | Used by:Timeline |
Symbol 70 Button | Uses:33 | Used by:Timeline |
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Symbol 73 Text | Uses:31 | Used by:Timeline |
Symbol 74 Button | Uses:33 | Used by:Timeline |
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Symbol 76 Graphic | Uses:75 | Used by:Timeline |
Symbol 77 Text | Uses:31 | Used by:Timeline |
Symbol 78 Button | Uses:33 | Used by:Timeline |
Symbol 79 Text | Uses:31 | Used by:Timeline |
Symbol 80 Button | Uses:33 | Used by:Timeline |
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Symbol 84 MovieClip | Uses:83 | Used by:Timeline |
Symbol 85 Text | Uses:31 | Used by:Timeline |
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Symbol 87 Button | Uses:86 | Used by:Timeline |
Symbol 88 Font | Used by:89 | |
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Symbol 90 Button | Uses:33 | Used by:Timeline |
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Symbol 93 Text | Uses:31 | Used by:Timeline |
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Symbol 101 Text | Uses:31 | Used by:Timeline |
Symbol 102 Button | Uses:33 | Used by:Timeline |
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Symbol 105 Bitmap | Used by:106 | |
Symbol 106 Graphic | Uses:105 | Used by:Timeline |
Symbol 107 MovieClip | Uses:10 | Used by:Timeline |
Symbol 108 Text | Uses:31 | Used by:Timeline |
Symbol 109 Text | Uses:31 | Used by:Timeline |
Symbol 110 Graphic | Used by:111 114 117 173 186 194 225 | |
Symbol 111 Button | Uses:110 | Used by:Timeline |
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Symbol 113 Graphic | Uses:112 | Used by:Timeline |
Symbol 114 Button | Uses:110 | Used by:Timeline |
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Symbol 118 Bitmap | Used by:119 | |
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Symbol 120 Text | Uses:31 | Used by:Timeline |
Symbol 121 Button | Uses:33 | Used by:Timeline |
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Symbol 123 Graphic | Uses:122 | Used by:129 Timeline |
Symbol 124 Text | Uses:31 | Used by:Timeline |
Symbol 125 Button | Uses:33 | Used by:Timeline |
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Symbol 127 Graphic | Uses:126 | Used by:128 Timeline |
Symbol 128 MovieClip | Uses:127 | Used by:129 |
Symbol 129 MovieClip | Uses:123 128 | Used by:Timeline |
Symbol 130 Text | Uses:31 | Used by:Timeline |
Symbol 131 Button | Uses:33 | Used by:Timeline |
Symbol 132 Text | Uses:31 | Used by:Timeline |
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Symbol 134 Text | Uses:31 | Used by:Timeline |
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Symbol 143 Graphic | Uses:142 | Used by:162 185 193 224 226 Timeline |
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Symbol 162 MovieClip | Uses:143 145 147 149 151 153 155 157 159 161 | Used by:Timeline |
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Symbol 169 Text | Uses:31 | Used by:Timeline |
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Symbol 172 MovieClip | Uses:171 | Used by:Timeline |
Symbol 173 Button | Uses:110 | Used by:Timeline |
Symbol 174 Graphic | Used by:175 176 187 188 195 240 246 247 253 | |
Symbol 175 Button | Uses:174 | Used by:Timeline |
Symbol 176 Button | Uses:174 | Used by:Timeline |
Symbol 177 Bitmap | Used by:178 | |
Symbol 178 Graphic | Uses:177 | Used by:185 193 224 226 |
Symbol 179 Bitmap | Used by:180 | |
Symbol 180 Graphic | Uses:179 | Used by:185 193 224 226 |
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Symbol 184 Graphic | Uses:183 | Used by:185 224 226 |
Symbol 185 MovieClip | Uses:143 145 147 149 151 178 180 182 184 153 155 157 159 161 | Used by:Timeline |
Symbol 186 Button | Uses:110 | Used by:Timeline |
Symbol 187 Button | Uses:174 | Used by:Timeline |
Symbol 188 Button | Uses:174 | Used by:Timeline |
Symbol 189 Bitmap | Used by:190 | |
Symbol 190 Graphic | Uses:189 | Used by:193 224 226 |
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Symbol 192 Graphic | Uses:191 | Used by:193 224 226 |
Symbol 193 MovieClip | Uses:143 145 147 149 151 178 180 190 192 | Used by:Timeline |
Symbol 194 Button | Uses:110 | Used by:Timeline |
Symbol 195 Button | Uses:174 | Used by:Timeline |
Symbol 196 Bitmap | Used by:197 | |
Symbol 197 Graphic | Uses:196 | Used by:224 226 |
Symbol 198 Bitmap | Used by:199 | |
Symbol 199 Graphic | Uses:198 | Used by:224 226 |
Symbol 200 Bitmap | Used by:201 | |
Symbol 201 Graphic | Uses:200 | Used by:224 226 |
Symbol 202 Bitmap | Used by:203 | |
Symbol 203 Graphic | Uses:202 | Used by:224 226 |
Symbol 204 Bitmap | Used by:205 | |
Symbol 205 Graphic | Uses:204 | Used by:224 226 |
Symbol 206 Bitmap | Used by:207 | |
Symbol 207 Graphic | Uses:206 | Used by:224 226 |
Symbol 208 Bitmap | Used by:209 | |
Symbol 209 Graphic | Uses:208 | Used by:224 226 |
Symbol 210 Bitmap | Used by:211 | |
Symbol 211 Graphic | Uses:210 | Used by:224 226 |
Symbol 212 Bitmap | Used by:213 | |
Symbol 213 Graphic | Uses:212 | Used by:224 226 |
Symbol 214 Bitmap | Used by:215 | |
Symbol 215 Graphic | Uses:214 | Used by:224 226 |
Symbol 216 Bitmap | Used by:217 | |
Symbol 217 Graphic | Uses:216 | Used by:224 226 |
Symbol 218 Bitmap | Used by:219 | |
Symbol 219 Graphic | Uses:218 | Used by:224 226 |
Symbol 220 Bitmap | Used by:221 | |
Symbol 221 Graphic | Uses:220 | Used by:224 226 |
Symbol 222 Bitmap | Used by:223 | |
Symbol 223 Graphic | Uses:222 | Used by:224 226 |
Symbol 224 MovieClip | Uses:143 145 147 149 151 178 180 190 192 197 199 201 203 205 207 209 211 213 215 217 219 221 223 182 184 153 155 157 159 161 | Used by:Timeline |
Symbol 225 Button | Uses:110 | Used by:Timeline |
Symbol 226 MovieClip | Uses:143 145 147 149 151 178 180 190 192 197 199 201 203 205 207 209 211 213 215 217 219 221 223 182 184 153 155 157 159 161 | Used by:Timeline |
Symbol 227 Text | Uses:31 | Used by:Timeline |
Symbol 228 Button | Uses:33 | Used by:Timeline |
Symbol 229 Text | Uses:31 | Used by:Timeline |
Symbol 230 Text | Uses:31 | Used by:Timeline |
Symbol 231 Bitmap | Used by:232 | |
Symbol 232 Graphic | Uses:231 | Used by:239 245 252 298 299 Timeline |
Symbol 233 Bitmap | Used by:234 | |
Symbol 234 Graphic | Uses:233 | Used by:239 245 252 298 299 |
Symbol 235 Bitmap | Used by:236 | |
Symbol 236 Graphic | Uses:235 | Used by:239 245 252 298 299 |
Symbol 237 Bitmap | Used by:238 | |
Symbol 238 Graphic | Uses:237 | Used by:239 245 252 298 299 |
Symbol 239 MovieClip | Uses:232 234 236 238 | Used by:Timeline |
Symbol 240 Button | Uses:174 | Used by:Timeline |
Symbol 241 Bitmap | Used by:242 | |
Symbol 242 Graphic | Uses:241 | Used by:245 252 298 299 |
Symbol 243 Bitmap | Used by:244 | |
Symbol 244 Graphic | Uses:243 | Used by:245 252 298 299 |
Symbol 245 MovieClip | Uses:232 234 236 238 242 244 | Used by:Timeline |
Symbol 246 Button | Uses:174 | Used by:Timeline |
Symbol 247 Button | Uses:174 | Used by:Timeline |
Symbol 248 Bitmap | Used by:249 | |
Symbol 249 Graphic | Uses:248 | Used by:252 298 299 |
Symbol 250 Bitmap | Used by:251 | |
Symbol 251 Graphic | Uses:250 | Used by:252 298 299 |
Symbol 252 MovieClip | Uses:232 234 236 238 242 244 249 251 | Used by:Timeline |
Symbol 253 Button | Uses:174 | Used by:Timeline |
Symbol 254 Bitmap | Used by:255 | |
Symbol 255 Graphic | Uses:254 | Used by:298 299 |
Symbol 256 Bitmap | Used by:257 | |
Symbol 257 Graphic | Uses:256 | Used by:298 299 |
Symbol 258 Bitmap | Used by:259 | |
Symbol 259 Graphic | Uses:258 | Used by:298 299 |
Symbol 260 Bitmap | Used by:261 | |
Symbol 261 Graphic | Uses:260 | Used by:298 299 |
Symbol 262 Bitmap | Used by:263 | |
Symbol 263 Graphic | Uses:262 | Used by:298 299 |
Symbol 264 Bitmap | Used by:265 | |
Symbol 265 Graphic | Uses:264 | Used by:298 299 |
Symbol 266 Bitmap | Used by:267 | |
Symbol 267 Graphic | Uses:266 | Used by:298 299 |
Symbol 268 Bitmap | Used by:269 | |
Symbol 269 Graphic | Uses:268 | Used by:298 299 |
Symbol 270 Bitmap | Used by:271 | |
Symbol 271 Graphic | Uses:270 | Used by:298 299 |
Symbol 272 Bitmap | Used by:273 | |
Symbol 273 Graphic | Uses:272 | Used by:298 299 |
Symbol 274 Bitmap | Used by:275 | |
Symbol 275 Graphic | Uses:274 | Used by:298 299 |
Symbol 276 Bitmap | Used by:277 | |
Symbol 277 Graphic | Uses:276 | Used by:298 299 |
Symbol 278 Bitmap | Used by:279 | |
Symbol 279 Graphic | Uses:278 | Used by:298 299 |
Symbol 280 Bitmap | Used by:281 | |
Symbol 281 Graphic | Uses:280 | Used by:298 299 |
Symbol 282 Bitmap | Used by:283 | |
Symbol 283 Graphic | Uses:282 | Used by:298 299 |
Symbol 284 Bitmap | Used by:285 | |
Symbol 285 Graphic | Uses:284 | Used by:298 299 |
Symbol 286 Bitmap | Used by:287 | |
Symbol 287 Graphic | Uses:286 | Used by:298 299 |
Symbol 288 Bitmap | Used by:289 | |
Symbol 289 Graphic | Uses:288 | Used by:298 299 |
Symbol 290 Bitmap | Used by:291 | |
Symbol 291 Graphic | Uses:290 | Used by:298 299 |
Symbol 292 Bitmap | Used by:293 | |
Symbol 293 Graphic | Uses:292 | Used by:298 299 |
Symbol 294 Bitmap | Used by:295 | |
Symbol 295 Graphic | Uses:294 | Used by:298 299 |
Symbol 296 Bitmap | Used by:297 | |
Symbol 297 Graphic | Uses:296 | Used by:298 299 |
Symbol 298 MovieClip | Uses:232 234 236 238 242 244 249 251 255 257 259 261 263 265 267 269 271 273 275 277 279 281 283 285 287 289 291 293 295 297 | Used by:Timeline |
Symbol 299 MovieClip | Uses:232 234 236 238 242 244 249 251 255 257 259 261 263 265 267 269 271 273 275 277 279 281 283 285 287 289 291 293 295 297 | Used by:Timeline |
Symbol 300 Text | Uses:31 | Used by:Timeline |
Symbol 301 Button | Uses:33 | Used by:Timeline |
Symbol 302 Bitmap | Used by:303 | |
Symbol 303 Graphic | Uses:302 | Used by:307 Timeline |
Symbol 304 Text | Uses:31 | Used by:Timeline |
Symbol 305 Text | Uses:31 | Used by:Timeline |
Symbol 306 Button | Uses:33 | Used by:Timeline |
Symbol 307 MovieClip | Uses:303 | Used by:Timeline |
Symbol 308 Bitmap | Used by:320 | |
Symbol 309 Bitmap | Used by:320 | |
Symbol 310 Bitmap | Used by:320 | |
Symbol 311 Bitmap | Used by:320 | |
Symbol 312 Bitmap | Used by:320 | |
Symbol 313 Bitmap | Used by:320 | |
Symbol 314 Bitmap | Used by:320 | |
Symbol 315 Bitmap | Used by:320 | |
Symbol 316 Bitmap | Used by:320 | |
Symbol 317 Bitmap | Used by:320 | |
Symbol 318 Bitmap | Used by:320 | |
Symbol 319 Bitmap | Used by:320 | |
Symbol 320 Graphic | Uses:308 309 310 311 312 313 314 315 316 317 318 319 | Used by:Timeline |
Symbol 321 Graphic | Used by:322 | |
Symbol 322 MovieClip | Uses:321 | Used by:Timeline |
Symbol 323 Text | Uses:17 | Used by:Timeline |
Symbol 324 Graphic | Used by:325 | |
Symbol 325 Button | Uses:324 | Used by:Timeline |
Instance Names
"progressbar" | Frame 1 | Symbol 15 MovieClip |
"movie1" | Frame 35 | Symbol 162 MovieClip |
"painb" | Frame 35 | Symbol 172 MovieClip |
"wetb" | Frame 35 | Symbol 172 MovieClip |
"movie1" | Frame 38 | Symbol 185 MovieClip |
"movie1" | Frame 40 | Symbol 193 MovieClip |
"movie1" | Frame 42 | Symbol 224 MovieClip |
"movie1" | Frame 47 | Symbol 239 MovieClip |
"painb" | Frame 47 | Symbol 172 MovieClip |
"wetb" | Frame 47 | Symbol 172 MovieClip |
"movie1" | Frame 50 | Symbol 245 MovieClip |
"movie1" | Frame 52 | Symbol 252 MovieClip |
"movie1" | Frame 54 | Symbol 298 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "voices" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "tune4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "tune3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "tune2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "tune1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "thud" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "scarry" |
Labels
"loading" | Frame 1 |
"complete" | Frame 2 |
"mainselect" | Frame 19 |
"zombiequeen" | Frame 20 |
"amberback" | Frame 31 |
"amberbad" | Frame 46 |
"amberbad2" | Frame 58 |
Dynamic Text Variables
loadingMessage | Symbol 21 EditableText | "100%" |
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