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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76665527?noj=FRM76665527-22DC" width="1" height="1"></div>

ActressX Strip Tetris.swf

This is the info page for
Flash #104576

(Click the ID number above for more basic data on this flash file.)


Text
COPYRIGHT 2009 - CHRISTIES ROOM - HTTP://WWW.CHRISTIESROOM.COM

Christie's Room - ActressX v1
copyright 2009 Christie's Room
Now Loading - Please be patient!
This loading time will occur only ONCE
in the whole game.  After the initial
loading time, there will be absolutely
no waiting!

NOW LOADING.

100%

COMPLETE!

START

COPYRIGHT 2009 - CHRISTIESROOM.COM

GAME OVER

Down Arrow - Fast Drop

Left/Right Arrow - Move

P - Pause

Up Arrow - Rotate

START

START

START

Welcome to Sexy Tetris, starring
ACTRESS X, vol 1.
There are 6 levels.  After each level
our sexy girl will strip an article of
clothing until she is completely
naked.

NEXT

NEXT

The objective of Sexy Tetris is to
form full horizontal lines using the
falling blocks.  The blocks can be
rotated and shifted left/right.
Once you form a horizontal line, it
disappears.  You must form 10
lines for the first 5 levels and 6
lines for  level 6 to win the game.

You may PAUSE the game at any
time by pressing the "P" button on
the keyboard.  Press "P" again to
resume play.
When you loose, you will NOT have
to start from the beginning.  You
can continue from the level you
left off.

Instructions for controlling the
game will be displayed on the
screen.
Now click NEXT to start.

CONGRATULATIONS!!!
YOU WON!!!

START OVER

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 10 MovieClip "progressbar" in Frame 1
onClipEvent (load) { totalFileSize = _root.getBytesTotal(); this._xscale = 0; } onClipEvent (enterFrame) { bytesLoaded = _root.getBytesLoaded(); amountLoaded = bytesLoaded / totalFileSize; percentLoaded = int(100 * amountLoaded); this._xscale = percentLoaded; _root.loadingMessage = percentLoaded + "%"; if (amountLoaded >= 1) { _root.gotoAndStop("complete"); } }
Frame 2
stop();
Frame 3
Frame 6
gotoAndPlay (7);
Frame 7
function Inizializzalivelli() { var i; var j; matsfondo = new Array(); liv1 = new Array(); liv2 = new Array(); liv3 = new Array(); liv4 = new Array(); liv5 = new Array(); liv6 = new Array(); liv7 = new Array(); liv8 = new Array(); liv9 = new Array(); liv10 = new Array(); liv11 = new Array(); liv12 = new Array(); liv13 = new Array(); liv14 = new Array(); liv15 = new Array(); liv16 = new Array(); liv17 = new Array(); liv18 = new Array(); liv19 = new Array(); liv20 = new Array(); liv21 = new Array(); liv22 = new Array(); liv23 = new Array(); liv24 = new Array(); liv25 = new Array(); i = 0; while (i < maxrig) { matsfondo[i] = new Array(); liv1[i] = new Array(); liv2[i] = new Array(); liv3[i] = new Array(); liv4[i] = new Array(); liv5[i] = new Array(); liv6[i] = new Array(); liv7[i] = new Array(); liv8[i] = new Array(); liv9[i] = new Array(); liv10[i] = new Array(); liv11[i] = new Array(); liv12[i] = new Array(); liv13[i] = new Array(); liv14[i] = new Array(); liv15[i] = new Array(); liv16[i] = new Array(); liv17[i] = new Array(); liv18[i] = new Array(); liv19[i] = new Array(); liv20[i] = new Array(); liv21[i] = new Array(); liv22[i] = new Array(); liv23[i] = new Array(); liv24[i] = new Array(); liv25[i] = new Array(); j = 0; while (j < maxcol) { matsfondo[i][j] = 0; liv1[i][j] = 0; liv2[i][j] = 0; liv3[i][j] = 0; liv4[i][j] = 0; liv5[i][j] = 0; liv6[i][j] = 0; liv7[i][j] = 0; liv8[i][j] = 0; liv9[i][j] = 0; liv10[i][j] = 0; liv11[i][j] = 0; liv12[i][j] = 0; liv13[i][j] = 0; liv14[i][j] = 0; liv15[i][j] = 0; liv16[i][j] = 0; liv17[i][j] = 0; liv18[i][j] = 0; liv19[i][j] = 0; liv20[i][j] = 0; liv21[i][j] = 0; liv22[i][j] = 0; liv23[i][j] = 0; liv24[i][j] = 0; liv25[i][j] = 0; j++; } i++; } liv1[maxrig - 1][1] = (random(7) + 100) + 1; liv1[maxrig - 1][6] = (random(7) + 100) + 1; liv1[maxrig - 2][3] = (random(7) + 100) + 1; liv1[maxrig - 2][8] = (random(7) + 100) + 1; liv1[maxrig - 3][5] = (random(7) + 100) + 1; liv1[maxrig - 4][2] = (random(7) + 100) + 1; liv1[maxrig - 4][6] = (random(7) + 100) + 1; liv1[maxrig - 4][7] = (random(7) + 100) + 1; liv1[maxrig - 5][0] = (random(7) + 100) + 1; liv1[maxrig - 5][3] = (random(7) + 100) + 1; liv2[maxrig - 1][0] = (random(7) + 100) + 1; liv2[maxrig - 1][1] = (random(7) + 100) + 1; liv2[maxrig - 1][3] = (random(7) + 100) + 1; liv2[maxrig - 1][4] = (random(7) + 100) + 1; liv2[maxrig - 1][5] = (random(7) + 100) + 1; liv2[maxrig - 1][6] = (random(7) + 100) + 1; liv2[maxrig - 1][8] = (random(7) + 100) + 1; liv2[maxrig - 1][9] = (random(7) + 100) + 1; liv2[maxrig - 2][1] = (random(7) + 100) + 1; liv2[maxrig - 2][2] = (random(7) + 100) + 1; liv2[maxrig - 2][4] = (random(7) + 100) + 1; liv2[maxrig - 2][5] = (random(7) + 100) + 1; liv2[maxrig - 2][7] = (random(7) + 100) + 1; liv2[maxrig - 2][8] = (random(7) + 100) + 1; liv2[maxrig - 3][2] = (random(7) + 100) + 1; liv2[maxrig - 3][3] = (random(7) + 100) + 1; liv2[maxrig - 3][6] = (random(7) + 100) + 1; liv2[maxrig - 3][7] = (random(7) + 100) + 1; liv2[maxrig - 4][3] = (random(7) + 100) + 1; liv2[maxrig - 4][4] = (random(7) + 100) + 1; liv2[maxrig - 4][5] = (random(7) + 100) + 1; liv2[maxrig - 4][6] = (random(7) + 100) + 1; liv2[maxrig - 5][4] = (random(7) + 100) + 1; liv2[maxrig - 5][5] = (random(7) + 100) + 1; liv3[maxrig - 1][0] = (random(7) + 100) + 1; liv3[maxrig - 2][1] = (random(7) + 100) + 1; liv3[maxrig - 3][2] = (random(7) + 100) + 1; liv3[maxrig - 4][3] = (random(7) + 100) + 1; liv3[maxrig - 5][4] = (random(7) + 100) + 1; liv3[maxrig - 6][5] = (random(7) + 100) + 1; liv3[maxrig - 7][6] = (random(7) + 100) + 1; liv3[maxrig - 8][7] = (random(7) + 100) + 1; liv3[maxrig - 9][8] = (random(7) + 100) + 1; liv3[maxrig - 10][9] = (random(7) + 100) + 1; liv4[maxrig - 1][0] = (random(7) + 100) + 1; liv4[maxrig - 2][1] = (random(7) + 100) + 1; liv4[maxrig - 3][0] = (random(7) + 100) + 1; liv4[maxrig - 4][1] = (random(7) + 100) + 1; liv4[maxrig - 5][0] = (random(7) + 100) + 1; liv4[maxrig - 6][1] = (random(7) + 100) + 1; liv4[maxrig - 7][0] = (random(7) + 100) + 1; liv4[maxrig - 8][1] = (random(7) + 100) + 1; liv4[maxrig - 9][0] = (random(7) + 100) + 1; liv4[maxrig - 1][8] = (random(7) + 100) + 1; liv4[maxrig - 2][9] = (random(7) + 100) + 1; liv4[maxrig - 3][8] = (random(7) + 100) + 1; liv4[maxrig - 4][9] = (random(7) + 100) + 1; liv4[maxrig - 5][8] = (random(7) + 100) + 1; liv4[maxrig - 6][9] = (random(7) + 100) + 1; liv4[maxrig - 7][8] = (random(7) + 100) + 1; liv4[maxrig - 8][9] = (random(7) + 100) + 1; liv4[maxrig - 9][8] = (random(7) + 100) + 1; liv5[maxrig - 12][0] = (random(7) + 100) + 1; liv5[maxrig - 12][1] = (random(7) + 100) + 1; liv5[maxrig - 12][2] = (random(7) + 100) + 1; liv5[maxrig - 12][3] = (random(7) + 100) + 1; liv5[maxrig - 12][4] = (random(7) + 100) + 1; liv5[maxrig - 12][7] = (random(7) + 100) + 1; liv5[maxrig - 12][8] = (random(7) + 100) + 1; liv5[maxrig - 12][9] = (random(7) + 100) + 1; liv6[maxrig - 13][0] = (random(7) + 100) + 1; liv6[maxrig - 13][9] = (random(7) + 100) + 1; liv6[maxrig - 12][1] = (random(7) + 100) + 1; liv6[maxrig - 12][8] = (random(7) + 100) + 1; liv6[maxrig - 11][2] = (random(7) + 100) + 1; liv6[maxrig - 11][7] = (random(7) + 100) + 1; liv6[maxrig - 10][3] = (random(7) + 100) + 1; liv6[maxrig - 10][6] = (random(7) + 100) + 1; liv6[maxrig - 9][4] = (random(7) + 100) + 1; liv6[maxrig - 9][5] = (random(7) + 100) + 1; liv7[maxrig - 1][0] = (random(7) + 100) + 1; liv7[maxrig - 1][1] = (random(7) + 100) + 1; liv7[maxrig - 1][3] = (random(7) + 100) + 1; liv7[maxrig - 1][4] = (random(7) + 100) + 1; liv7[maxrig - 1][5] = (random(7) + 100) + 1; liv7[maxrig - 1][6] = (random(7) + 100) + 1; liv7[maxrig - 1][8] = (random(7) + 100) + 1; liv7[maxrig - 1][9] = (random(7) + 100) + 1; liv7[maxrig - 2][1] = (random(7) + 100) + 1; liv7[maxrig - 2][2] = (random(7) + 100) + 1; liv7[maxrig - 2][4] = (random(7) + 100) + 1; liv7[maxrig - 2][5] = (random(7) + 100) + 1; liv7[maxrig - 2][7] = (random(7) + 100) + 1; liv7[maxrig - 2][8] = (random(7) + 100) + 1; liv7[maxrig - 3][2] = (random(7) + 100) + 1; liv7[maxrig - 3][3] = (random(7) + 100) + 1; liv7[maxrig - 3][6] = (random(7) + 100) + 1; liv7[maxrig - 3][7] = (random(7) + 100) + 1; liv7[maxrig - 4][3] = (random(7) + 100) + 1; liv7[maxrig - 4][4] = (random(7) + 100) + 1; liv7[maxrig - 4][5] = (random(7) + 100) + 1; liv7[maxrig - 4][6] = (random(7) + 100) + 1; liv7[maxrig - 5][4] = (random(7) + 100) + 1; liv7[maxrig - 5][5] = (random(7) + 100) + 1; liv8[maxrig - 1][1] = (random(7) + 100) + 1; liv8[maxrig - 1][6] = (random(7) + 100) + 1; liv8[maxrig - 2][3] = (random(7) + 100) + 1; liv8[maxrig - 2][8] = (random(7) + 100) + 1; liv8[maxrig - 3][5] = (random(7) + 100) + 1; liv8[maxrig - 4][2] = (random(7) + 100) + 1; liv8[maxrig - 4][6] = (random(7) + 100) + 1; liv8[maxrig - 4][7] = (random(7) + 100) + 1; liv8[maxrig - 5][0] = (random(7) + 100) + 1; liv8[maxrig - 5][3] = (random(7) + 100) + 1; liv9[maxrig - 1][1] = (random(7) + 100) + 1; liv9[maxrig - 1][6] = (random(7) + 100) + 1; liv9[maxrig - 2][3] = (random(7) + 100) + 1; liv9[maxrig - 2][8] = (random(7) + 100) + 1; liv9[maxrig - 3][5] = (random(7) + 100) + 1; liv9[maxrig - 4][2] = (random(7) + 100) + 1; liv9[maxrig - 4][6] = (random(7) + 100) + 1; liv9[maxrig - 4][7] = (random(7) + 100) + 1; liv9[maxrig - 5][0] = (random(7) + 100) + 1; liv9[maxrig - 5][3] = (random(7) + 100) + 1; liv10[maxrig - 1][0] = (random(7) + 100) + 1; liv10[maxrig - 1][1] = (random(7) + 100) + 1; liv10[maxrig - 1][3] = (random(7) + 100) + 1; liv10[maxrig - 1][4] = (random(7) + 100) + 1; liv10[maxrig - 1][5] = (random(7) + 100) + 1; liv10[maxrig - 1][6] = (random(7) + 100) + 1; liv10[maxrig - 1][8] = (random(7) + 100) + 1; liv10[maxrig - 1][9] = (random(7) + 100) + 1; liv10[maxrig - 2][1] = (random(7) + 100) + 1; liv10[maxrig - 2][2] = (random(7) + 100) + 1; liv10[maxrig - 2][4] = (random(7) + 100) + 1; liv10[maxrig - 2][5] = (random(7) + 100) + 1; liv10[maxrig - 2][7] = (random(7) + 100) + 1; liv10[maxrig - 2][8] = (random(7) + 100) + 1; liv10[maxrig - 3][2] = (random(7) + 100) + 1; liv10[maxrig - 3][3] = (random(7) + 100) + 1; liv10[maxrig - 3][6] = (random(7) + 100) + 1; liv10[maxrig - 3][7] = (random(7) + 100) + 1; liv10[maxrig - 4][3] = (random(7) + 100) + 1; liv10[maxrig - 4][4] = (random(7) + 100) + 1; liv10[maxrig - 4][5] = (random(7) + 100) + 1; liv10[maxrig - 4][6] = (random(7) + 100) + 1; liv10[maxrig - 5][4] = (random(7) + 100) + 1; liv10[maxrig - 5][5] = (random(7) + 100) + 1; liv11[maxrig - 1][0] = (random(7) + 100) + 1; liv11[maxrig - 1][1] = (random(7) + 100) + 1; liv11[maxrig - 1][3] = (random(7) + 100) + 1; liv11[maxrig - 1][4] = (random(7) + 100) + 1; liv11[maxrig - 1][5] = (random(7) + 100) + 1; liv11[maxrig - 1][6] = (random(7) + 100) + 1; liv11[maxrig - 1][8] = (random(7) + 100) + 1; liv11[maxrig - 1][9] = (random(7) + 100) + 1; liv11[maxrig - 2][1] = (random(7) + 100) + 1; liv11[maxrig - 2][2] = (random(7) + 100) + 1; liv11[maxrig - 2][4] = (random(7) + 100) + 1; liv11[maxrig - 2][5] = (random(7) + 100) + 1; liv11[maxrig - 2][7] = (random(7) + 100) + 1; liv11[maxrig - 2][8] = (random(7) + 100) + 1; liv11[maxrig - 3][2] = (random(7) + 100) + 1; liv11[maxrig - 3][3] = (random(7) + 100) + 1; liv11[maxrig - 3][6] = (random(7) + 100) + 1; liv11[maxrig - 3][7] = (random(7) + 100) + 1; liv11[maxrig - 4][3] = (random(7) + 100) + 1; liv11[maxrig - 4][4] = (random(7) + 100) + 1; liv11[maxrig - 4][5] = (random(7) + 100) + 1; liv11[maxrig - 4][6] = (random(7) + 100) + 1; liv11[maxrig - 5][4] = (random(7) + 100) + 1; liv11[maxrig - 5][5] = (random(7) + 100) + 1; liv12[maxrig - 1][0] = (random(7) + 100) + 1; liv12[maxrig - 1][1] = (random(7) + 100) + 1; liv12[maxrig - 1][3] = (random(7) + 100) + 1; liv12[maxrig - 1][4] = (random(7) + 100) + 1; liv12[maxrig - 1][5] = (random(7) + 100) + 1; liv12[maxrig - 1][6] = (random(7) + 100) + 1; liv12[maxrig - 1][8] = (random(7) + 100) + 1; liv12[maxrig - 1][9] = (random(7) + 100) + 1; liv12[maxrig - 2][1] = (random(7) + 100) + 1; liv12[maxrig - 2][2] = (random(7) + 100) + 1; liv12[maxrig - 2][4] = (random(7) + 100) + 1; liv12[maxrig - 2][5] = (random(7) + 100) + 1; liv12[maxrig - 2][7] = (random(7) + 100) + 1; liv12[maxrig - 2][8] = (random(7) + 100) + 1; liv12[maxrig - 3][2] = (random(7) + 100) + 1; liv12[maxrig - 3][3] = (random(7) + 100) + 1; liv12[maxrig - 3][6] = (random(7) + 100) + 1; liv12[maxrig - 3][7] = (random(7) + 100) + 1; liv12[maxrig - 4][3] = (random(7) + 100) + 1; liv12[maxrig - 4][4] = (random(7) + 100) + 1; liv12[maxrig - 4][5] = (random(7) + 100) + 1; liv12[maxrig - 4][6] = (random(7) + 100) + 1; liv12[maxrig - 5][4] = (random(7) + 100) + 1; liv12[maxrig - 5][5] = (random(7) + 100) + 1; liv13[maxrig - 1][1] = (random(7) + 100) + 1; liv13[maxrig - 1][6] = (random(7) + 100) + 1; liv13[maxrig - 2][3] = (random(7) + 100) + 1; liv13[maxrig - 2][8] = (random(7) + 100) + 1; liv13[maxrig - 3][5] = (random(7) + 100) + 1; liv13[maxrig - 4][2] = (random(7) + 100) + 1; liv13[maxrig - 4][6] = (random(7) + 100) + 1; liv13[maxrig - 4][7] = (random(7) + 100) + 1; liv13[maxrig - 5][0] = (random(7) + 100) + 1; liv13[maxrig - 5][3] = (random(7) + 100) + 1; liv14[maxrig - 12][0] = (random(7) + 100) + 1; liv14[maxrig - 12][1] = (random(7) + 100) + 1; liv14[maxrig - 12][2] = (random(7) + 100) + 1; liv14[maxrig - 12][3] = (random(7) + 100) + 1; liv14[maxrig - 12][4] = (random(7) + 100) + 1; liv14[maxrig - 12][7] = (random(7) + 100) + 1; liv14[maxrig - 12][8] = (random(7) + 100) + 1; liv14[maxrig - 12][9] = (random(7) + 100) + 1; liv15[maxrig - 12][0] = (random(7) + 100) + 1; liv15[maxrig - 12][1] = (random(7) + 100) + 1; liv15[maxrig - 12][2] = (random(7) + 100) + 1; liv15[maxrig - 12][3] = (random(7) + 100) + 1; liv15[maxrig - 12][4] = (random(7) + 100) + 1; liv15[maxrig - 12][7] = (random(7) + 100) + 1; liv15[maxrig - 12][8] = (random(7) + 100) + 1; liv15[maxrig - 12][9] = (random(7) + 100) + 1; liv16[maxrig - 1][0] = (random(7) + 100) + 1; liv16[maxrig - 2][1] = (random(7) + 100) + 1; liv16[maxrig - 3][0] = (random(7) + 100) + 1; liv16[maxrig - 4][1] = (random(7) + 100) + 1; liv16[maxrig - 5][0] = (random(7) + 100) + 1; liv16[maxrig - 6][1] = (random(7) + 100) + 1; liv16[maxrig - 7][0] = (random(7) + 100) + 1; liv16[maxrig - 8][1] = (random(7) + 100) + 1; liv16[maxrig - 9][0] = (random(7) + 100) + 1; liv16[maxrig - 1][8] = (random(7) + 100) + 1; liv16[maxrig - 2][9] = (random(7) + 100) + 1; liv16[maxrig - 3][8] = (random(7) + 100) + 1; liv16[maxrig - 4][9] = (random(7) + 100) + 1; liv16[maxrig - 5][8] = (random(7) + 100) + 1; liv16[maxrig - 6][9] = (random(7) + 100) + 1; liv16[maxrig - 7][8] = (random(7) + 100) + 1; liv16[maxrig - 8][9] = (random(7) + 100) + 1; liv16[maxrig - 9][8] = (random(7) + 100) + 1; liv17[maxrig - 1][0] = (random(7) + 100) + 1; liv17[maxrig - 2][1] = (random(7) + 100) + 1; liv17[maxrig - 3][2] = (random(7) + 100) + 1; liv17[maxrig - 4][3] = (random(7) + 100) + 1; liv17[maxrig - 5][4] = (random(7) + 100) + 1; liv17[maxrig - 6][5] = (random(7) + 100) + 1; liv17[maxrig - 7][6] = (random(7) + 100) + 1; liv17[maxrig - 8][7] = (random(7) + 100) + 1; liv17[maxrig - 9][8] = (random(7) + 100) + 1; liv17[maxrig - 10][9] = (random(7) + 100) + 1; liv18[maxrig - 1][0] = (random(7) + 100) + 1; liv18[maxrig - 2][1] = (random(7) + 100) + 1; liv18[maxrig - 3][2] = (random(7) + 100) + 1; liv18[maxrig - 4][3] = (random(7) + 100) + 1; liv18[maxrig - 5][4] = (random(7) + 100) + 1; liv18[maxrig - 6][5] = (random(7) + 100) + 1; liv18[maxrig - 7][6] = (random(7) + 100) + 1; liv18[maxrig - 8][7] = (random(7) + 100) + 1; liv18[maxrig - 9][8] = (random(7) + 100) + 1; liv18[maxrig - 10][9] = (random(7) + 100) + 1; liv19[maxrig - 9][4] = (random(7) + 100) + 1; liv19[maxrig - 9][5] = (random(7) + 100) + 1; liv19[maxrig - 8][3] = (random(7) + 100) + 1; liv19[maxrig - 8][6] = (random(7) + 100) + 1; liv19[maxrig - 7][2] = (random(7) + 100) + 1; liv19[maxrig - 7][7] = (random(7) + 100) + 1; liv19[maxrig - 6][2] = (random(7) + 100) + 1; liv19[maxrig - 6][7] = (random(7) + 100) + 1; liv19[maxrig - 5][3] = (random(7) + 100) + 1; liv19[maxrig - 5][6] = (random(7) + 100) + 1; liv19[maxrig - 4][4] = (random(7) + 100) + 1; liv19[maxrig - 4][5] = (random(7) + 100) + 1; liv20[maxrig - 1][0] = (random(7) + 100) + 1; liv20[maxrig - 2][1] = (random(7) + 100) + 1; liv20[maxrig - 3][0] = (random(7) + 100) + 1; liv20[maxrig - 4][1] = (random(7) + 100) + 1; liv20[maxrig - 5][0] = (random(7) + 100) + 1; liv20[maxrig - 6][1] = (random(7) + 100) + 1; liv20[maxrig - 7][0] = (random(7) + 100) + 1; liv20[maxrig - 8][1] = (random(7) + 100) + 1; liv20[maxrig - 9][0] = (random(7) + 100) + 1; liv20[maxrig - 1][8] = (random(7) + 100) + 1; liv20[maxrig - 2][9] = (random(7) + 100) + 1; liv20[maxrig - 3][8] = (random(7) + 100) + 1; liv20[maxrig - 4][9] = (random(7) + 100) + 1; liv20[maxrig - 5][8] = (random(7) + 100) + 1; liv20[maxrig - 6][9] = (random(7) + 100) + 1; liv20[maxrig - 7][8] = (random(7) + 100) + 1; liv20[maxrig - 8][9] = (random(7) + 100) + 1; liv20[maxrig - 9][8] = (random(7) + 100) + 1; liv21[maxrig - 1][0] = (random(7) + 100) + 1; liv21[maxrig - 2][1] = (random(7) + 100) + 1; liv21[maxrig - 3][0] = (random(7) + 100) + 1; liv21[maxrig - 4][1] = (random(7) + 100) + 1; liv21[maxrig - 5][0] = (random(7) + 100) + 1; liv21[maxrig - 6][1] = (random(7) + 100) + 1; liv21[maxrig - 7][0] = (random(7) + 100) + 1; liv21[maxrig - 8][1] = (random(7) + 100) + 1; liv21[maxrig - 9][0] = (random(7) + 100) + 1; liv21[maxrig - 1][8] = (random(7) + 100) + 1; liv21[maxrig - 2][9] = (random(7) + 100) + 1; liv21[maxrig - 3][8] = (random(7) + 100) + 1; liv21[maxrig - 4][9] = (random(7) + 100) + 1; liv21[maxrig - 5][8] = (random(7) + 100) + 1; liv21[maxrig - 6][9] = (random(7) + 100) + 1; liv21[maxrig - 7][8] = (random(7) + 100) + 1; liv21[maxrig - 8][9] = (random(7) + 100) + 1; liv21[maxrig - 9][8] = (random(7) + 100) + 1; liv22[maxrig - 12][0] = (random(7) + 100) + 1; liv22[maxrig - 12][1] = (random(7) + 100) + 1; liv22[maxrig - 12][2] = (random(7) + 100) + 1; liv22[maxrig - 12][3] = (random(7) + 100) + 1; liv22[maxrig - 12][4] = (random(7) + 100) + 1; liv22[maxrig - 12][7] = (random(7) + 100) + 1; liv22[maxrig - 12][8] = (random(7) + 100) + 1; liv22[maxrig - 12][9] = (random(7) + 100) + 1; liv23[maxrig - 12][0] = (random(7) + 100) + 1; liv23[maxrig - 12][1] = (random(7) + 100) + 1; liv23[maxrig - 12][2] = (random(7) + 100) + 1; liv23[maxrig - 12][3] = (random(7) + 100) + 1; liv23[maxrig - 12][4] = (random(7) + 100) + 1; liv23[maxrig - 12][7] = (random(7) + 100) + 1; liv23[maxrig - 12][8] = (random(7) + 100) + 1; liv23[maxrig - 12][9] = (random(7) + 100) + 1; liv24[maxrig - 9][4] = (random(7) + 100) + 1; liv24[maxrig - 9][5] = (random(7) + 100) + 1; liv24[maxrig - 8][3] = (random(7) + 100) + 1; liv24[maxrig - 8][6] = (random(7) + 100) + 1; liv24[maxrig - 7][2] = (random(7) + 100) + 1; liv24[maxrig - 7][7] = (random(7) + 100) + 1; liv24[maxrig - 6][2] = (random(7) + 100) + 1; liv24[maxrig - 6][7] = (random(7) + 100) + 1; liv24[maxrig - 5][3] = (random(7) + 100) + 1; liv24[maxrig - 5][6] = (random(7) + 100) + 1; liv24[maxrig - 4][4] = (random(7) + 100) + 1; liv24[maxrig - 4][5] = (random(7) + 100) + 1; liv25[maxrig - 13][0] = (random(7) + 100) + 1; liv25[maxrig - 13][9] = (random(7) + 100) + 1; liv25[maxrig - 12][1] = (random(7) + 100) + 1; liv25[maxrig - 12][8] = (random(7) + 100) + 1; liv25[maxrig - 11][2] = (random(7) + 100) + 1; liv25[maxrig - 11][7] = (random(7) + 100) + 1; liv25[maxrig - 10][3] = (random(7) + 100) + 1; liv25[maxrig - 10][6] = (random(7) + 100) + 1; liv25[maxrig - 9][4] = (random(7) + 100) + 1; liv25[maxrig - 9][5] = (random(7) + 100) + 1; } function Sceglilivello() { if (numlevel == 1) { matsfondo = liv1; numcicli = 2; numrig = 10; puntiliv = 1; } else if (numlevel == 2) { matsfondo = liv2; numcicli = 2; numrig = 10; puntiliv = 2; } else if (numlevel == 3) { matsfondo = liv3; numcicli = 2; numrig = 10; puntiliv = 4; } else if (numlevel == 4) { matsfondo = liv4; numcicli = 2; numrig = 10; puntiliv = 7; } else if (numlevel == 5) { matsfondo = liv5; numcicli = 2; numrig = 10; puntiliv = 8; } else if (numlevel == 6) { matsfondo = liv6; numcicli = 2; numrig = 6; puntiliv = 9; } else if (numlevel == 7) { matsfondo = liv7; numcicli = 2; numrig = 6; puntiliv = 11; } else if (numlevel == 8) { matsfondo = liv8; numcicli = 2; numrig = 2; puntiliv = 13; } else if (numlevel == 9) { matsfondo = liv9; numcicli = 2; numrig = 3; puntiliv = 16; } else if (numlevel == 10) { matsfondo = liv10; numcicli = 2; numrig = 3; puntiliv = 17; } else if (numlevel == 11) { matsfondo = liv11; numcicli = 2; numrig = 4; puntiliv = 17; } else if (numlevel == 12) { matsfondo = liv12; numcicli = 2; numrig = 3; puntiliv = 17; } else if (numlevel == 13) { matsfondo = liv13; numcicli = 2; numrig = 3; puntiliv = 17; } else if (numlevel == 14) { matsfondo = liv14; numcicli = 2; numrig = 4; puntiliv = 17; } else if (numlevel == 15) { matsfondo = liv15; numcicli = 2; numrig = 4; puntiliv = 17; } else if (numlevel == 16) { matsfondo = liv16; numcicli = 2; numrig = 4; puntiliv = 17; } else if (numlevel == 17) { matsfondo = liv17; numcicli = 2; numrig = 4; puntiliv = 17; } else if (numlevel == 18) { matsfondo = liv18; numcicli = 2; numrig = 4; puntiliv = 17; } else if (numlevel == 19) { matsfondo = liv19; numcicli = 2; numrig = 4; puntiliv = 17; } else if (numlevel == 20) { matsfondo = liv20; numcicli = 2; numrig = 5; puntiliv = 17; } else if (numlevel == 21) { matsfondo = liv21; numcicli = 2; numrig = 5; puntiliv = 17; } else if (numlevel == 22) { matsfondo = liv22; numcicli = 2; numrig = 5; puntiliv = 17; } else if (numlevel == 23) { matsfondo = liv23; numcicli = 2; numrig = 5; puntiliv = 17; } else if (numlevel == 24) { matsfondo = liv24; numcicli = 2; numrig = 6; puntiliv = 17; } else if (numlevel == 25) { matsfondo = liv25; numcicli = 2; numrig = 4; puntiliv = 17; } Matimage(matsfondo); } function Sommat(a, b, c) { var rig; var col; rig = 0; while (rig < maxrig) { col = 0; while (col < maxcol) { c[rig][col] = a[rig][col] + b[rig][col]; col++; } rig++; } } function Difmat(a, b, c) { var rig; var col; rig = 0; while (rig < maxrig) { col = 0; while (col < maxcol) { c[rig][col] = a[rig][col] - b[rig][col]; col++; } rig++; } } function Matimage(rig, col, valx) { var valxx; if (valx != 0) { valxx = valx % 100; setProperty((("mat" + rig) + "_") + col, _visible , true); eval ((("mat" + rig) + "_") + col).gotoAndStop(valxx); } else { setProperty((("mat" + rig) + "_") + col, _visible , false); } } function Statiniz() { var i; i = 0; while (i < 7) { ? , 0); setProperty("barra" + i, _visible , false); i++; } } function Statnorm() { var i; var minim; minim = 100; i = 0; while (i < 7) { minim = Math.min(eval ("contastat" + i), minim); i++; } i = 0; while (i < 7) { ? , eval ("contastat" + i) - minim); if (eval ("contastat" + i) == 0) { setProperty("barra" + i, _visible , false); } else { eval ("barra" + i).gotoAndStop(eval ("contastat" + i)); } i++; } } function Statistiche(num, valx) { setProperty("barra" + num, _visible , true); eval ("barra" + num).gotoAndStop(valx); } function Matimage2(rig, col, tr) { setProperty((("mat" + rig) + "_") + col, _alpha , tr); } function CreaMatrix() { var i; var j; var contatore = 0; i = 0; while (i < maxrig) { j = 0; while (j < maxcol) { contatore++; duplicateMovieClip (mat, (("mat" + i) + "_") + j, contatore); setProperty((("mat" + i) + "_") + j, _x , posx + (j * larg)); setProperty((("mat" + i) + "_") + j, _y , posy + (i * alt)); setProperty((("mat" + i) + "_") + j, _visible , false); setProperty((("mat" + i) + "_") + j, _alpha , 100); j++; } i++; } duplicateMovieClip (scrittapunti, "scrittapunti2", 400); duplicateMovieClip (scrittafine, "scrittafine2", 401); setProperty(scrittafine2, _x , 100); setProperty(scrittafine2, _y , 100); setProperty(scrittafine2, _visible , false); duplicateMovieClip (scrittapausa, "scrittapausa2", 402); setProperty(scrittapausa2, _x , 100); setProperty(scrittapausa2, _y , 100); setProperty(scrittapausa2, _visible , false); } function Sceltapezzo() { if (tipoinizio == 0) { distdx = 4; distup = maxrig - 2; val0 = 1; val1 = 1; val2 = 1; val3 = 1; rig0 = rigind; col0 = colind; rig1 = rigind; col1 = colind + 1; rig2 = rigind + 1; col2 = colind; rig3 = rigind + 1; col3 = colind + 1; } else if (tipoinizio == 1) { distdx = 2; distup = maxrig - 1; val0 = 2; val1 = 2; val2 = 2; val3 = 2; rig0 = rigind; col0 = colind; rig1 = rigind; col1 = colind + 1; rig2 = rigind; col2 = colind + 2; rig3 = rigind; col3 = colind + 3; } else if (tipoinizio == 2) { distdx = 3; distup = maxrig - 2; val0 = 3; val1 = 3; val2 = 3; val3 = 3; rig0 = rigind; col0 = colind; rig1 = rigind; col1 = colind + 1; rig2 = rigind; col2 = colind + 2; rig3 = rigind + 1; col3 = colind + 2; } else if (tipoinizio == 3) { distdx = 3; distup = maxrig - 2; val0 = 4; val1 = 4; val2 = 4; val3 = 4; rig0 = rigind; col0 = colind; rig1 = rigind; col1 = colind + 1; rig2 = rigind; col2 = colind + 2; rig3 = rigind + 1; col3 = colind; } else if (tipoinizio == 4) { distdx = 3; distup = maxrig - 2; val0 = 5; val1 = 5; val2 = 5; val3 = 5; rig0 = rigind; col0 = colind; rig1 = rigind; col1 = colind + 1; rig2 = rigind + 1; col2 = colind + 1; rig3 = rigind + 1; col3 = colind + 2; } else if (tipoinizio == 5) { distdx = 3; distup = maxrig - 2; val0 = 6; val1 = 6; val2 = 6; val3 = 6; rig0 = rigind; col0 = colind + 1; rig1 = rigind; col1 = colind + 2; rig2 = rigind + 1; col2 = colind; rig3 = rigind + 1; col3 = colind + 1; } else if (tipoinizio == 6) { distdx = 3; distup = maxrig - 2; val0 = 7; val1 = 7; val2 = 7; val3 = 7; rig0 = rigind; col0 = colind; rig1 = rigind; col1 = colind + 1; rig2 = rigind; col2 = colind + 2; rig3 = rigind + 1; col3 = colind + 1; } indicerot = 0; distsx = 4; if ((((matsfondo[rig0][col0] < 100) && (matsfondo[rig1][col1] < 100)) && (matsfondo[rig2][col2] < 100)) && (matsfondo[rig3][col3] < 100)) { matsfondo[rig0][col0] = val0; matsfondo[rig1][col1] = val1; matsfondo[rig2][col2] = val2; matsfondo[rig3][col3] = val3; Matimage(rig0, col0, val0); Matimage(rig1, col1, val1); Matimage(rig2, col2, val2); Matimage(rig3, col3, val3); verificainiziale = 0; } else { verificainiziale = 1; } } function Prossimopezzo() { i = 0; while (i < 7) { setProperty("prossimo.pezzo" + i, _visible , false); i++; } if (tipoprossimo == 0) { setProperty("prossimo.pezzo0", _visible , true); } else if (tipoprossimo == 1) { setProperty("prossimo.pezzo1", _visible , true); } else if (tipoprossimo == 2) { setProperty("prossimo.pezzo2", _visible , true); } else if (tipoprossimo == 3) { setProperty("prossimo.pezzo3", _visible , true); } else if (tipoprossimo == 4) { setProperty("prossimo.pezzo4", _visible , true); } else if (tipoprossimo == 5) { setProperty("prossimo.pezzo5", _visible , true); } else if (tipoprossimo == 6) { setProperty("prossimo.pezzo6", _visible , true); } } function Shiftdxsx(dir) { if (dir == 1) { if (distdx != 0) { if ((((matsfondo[rig0][col0 + 1] < 100) && (matsfondo[rig1][col1 + 1] < 100)) && (matsfondo[rig2][col2 + 1] < 100)) && (matsfondo[rig3][col3 + 1] < 100)) { matsfondo[rig0][col0] = 0; matsfondo[rig1][col1] = 0; matsfondo[rig2][col2] = 0; matsfondo[rig3][col3] = 0; Matimage(rig0, col0, 0); Matimage(rig1, col1, 0); Matimage(rig2, col2, 0); Matimage(rig3, col3, 0); matsfondo[rig0][++col0] = val0; matsfondo[rig1][++col1] = val1; matsfondo[rig2][++col2] = val2; matsfondo[rig3][++col3] = val3; Matimage(rig0, col0, val0); Matimage(rig1, col1, val1); Matimage(rig2, col2, val2); Matimage(rig3, col3, val3); distdx--; distsx++; } } } else if (distsx != 0) { if ((((matsfondo[rig0][col0 - 1] < 100) && (matsfondo[rig1][col1 - 1] < 100)) && (matsfondo[rig2][col2 - 1] < 100)) && (matsfondo[rig3][col3 - 1] < 100)) { matsfondo[rig0][col0] = 0; matsfondo[rig1][col1] = 0; matsfondo[rig2][col2] = 0; matsfondo[rig3][col3] = 0; Matimage(rig0, col0, 0); Matimage(rig1, col1, 0); Matimage(rig2, col2, 0); Matimage(rig3, col3, 0); matsfondo[rig0][--col0] = val0; matsfondo[rig1][--col1] = val1; matsfondo[rig2][--col2] = val2; matsfondo[rig3][--col3] = val3; Matimage(rig0, col0, val0); Matimage(rig1, col1, val1); Matimage(rig2, col2, val2); Matimage(rig3, col3, val3); distdx++; distsx--; } } } function Rotazione() { var rotrig0; var rotcol0; var rotrig1; var rotcol1; var rotrig2; var rotcol2; var rotrig3; var rotcol3; var rotdistdx; var rotdistsx; var rotdistup; var flag = 0; rotrig0 = rig0; rotcol0 = col0; rotrig1 = rig1; rotcol1 = col1; rotrig2 = rig2; rotcol2 = col2; rotrig3 = rig3; rotcol3 = col3; if (tipoinizio == 0) { flag = 1; } else if (tipoinizio == 1) { indicerot = indicerot % 2; if ((indicerot == 0) && (2 < distup)) { rotdistdx = distdx + 2; rotdistsx = distsx + 1; rotdistup = distup - 3; rotrig0 = rig1 + 1; rotcol0 = col1; rotrig2 = rig1 + 2; rotcol2 = col1; rotrig3 = rig1 + 3; rotcol3 = col1; } else if (((indicerot == 1) && (distdx >= 2)) && (distsx >= 1)) { rotdistdx = distdx - 2; rotdistsx = distsx - 1; rotdistup = distup + 3; rotrig0 = rig1; rotcol0 = col1 - 1; rotrig2 = rig1; rotcol2 = col1 + 1; rotrig3 = rig1; rotcol3 = col1 + 2; } else if ((indicerot == 1) && (distdx < 2)) { rotdistdx = 0; rotdistsx = 6; rotdistup = distup + 3; rotrig0 = rig1; rotcol0 = 6; rotrig1 = rig1; rotcol1 = 7; rotrig2 = rig1; rotcol2 = 8; rotrig3 = rig1; rotcol3 = 9; } else { flag = 1; } val0 = 2; val1 = 2; val2 = 2; val3 = 2; } else if (tipoinizio == 2) { indicerot = indicerot % 4; if ((indicerot == 0) && (0 < distup)) { rotdistdx = distdx + 1; rotdistsx = distsx; rotdistup = distup - 1; rotrig2 = rig0 + 1; rotcol2 = col0; rotrig3 = rig0 + 2; rotcol3 = col0; } else if ((indicerot == 1) && (distdx >= 1)) { rotdistdx = distdx - 1; rotdistsx = distsx; rotdistup = distup + 1; rotrig1 = rig2; rotcol1 = col2 + 2; rotrig3 = rig2; rotcol3 = col2 + 1; } else if ((indicerot == 1) && (distdx < 1)) { rotdistdx = 0; rotdistsx = 7; rotdistup = distup + 1; rotrig0 = rig0; rotcol0 = 7; rotrig1 = rig2; rotcol1 = 9; rotrig2 = rig2; rotcol2 = 7; rotrig3 = rig2; rotcol3 = 8; } else if ((indicerot == 2) && (0 < distup)) { rotdistdx = distdx + 1; rotdistsx = distsx; rotdistup = distup - 1; rotrig0 = rig3 + 1; rotrig1 = rig3 - 1; rotcol1 = col3; rotrig2 = rig3 + 1; rotcol2 = col3; } else if ((indicerot == 3) && (distdx >= 1)) { rotdistdx = distdx - 1; rotdistsx = distsx; rotdistup = distup + 1; rotrig0 = rig1; rotrig2 = rig1; rotcol2 = col1 + 1; rotcol3 = col1 + 1; } else if ((indicerot == 3) && (distdx < 1)) { rotdistdx = 0; rotdistsx = 7; rotdistup = distup + 1; rotrig0 = rig1; rotcol0 = 7; rotrig1 = rig1; rotcol1 = 8; rotrig2 = rig1; rotcol2 = 9; rotrig3 = rig1 + 1; rotcol3 = 9; } else { flag = 1; } val0 = 3; val1 = 3; val2 = 3; val3 = 3; } else if (tipoinizio == 3) { indicerot = indicerot % 4; if ((indicerot == 0) && (0 < distup)) { rotdistdx = distdx + 1; rotdistsx = distsx; rotdistup = distup - 1; rotrig1 = rig3 + 1; rotrig2 = rig3 + 1; rotcol2 = col0; } else if ((indicerot == 1) && (distdx >= 1)) { rotdistdx = distdx - 1; rotdistsx = distsx; rotdistup = distup + 1; rotcol0 = col3 + 2; rotrig1 = rig3; rotcol1 = col3 + 2; rotrig2 = rig3; rotcol2 = col3 + 1; } else if ((indicerot == 1) && (distdx < 1)) { rotdistdx = 0; rotdistsx = 7; rotdistup = distup + 1; rotrig0 = rig3 - 1; rotcol0 = 9; rotrig1 = rig3; rotcol1 = 9; rotrig2 = rig3; rotcol2 = 8; rotrig3 = rig3; rotcol3 = 7; } else if ((indicerot == 2) && (0 < distup)) { rotdistdx = distdx + 1; rotdistsx = distsx; rotdistup = distup - 1; rotcol0 = col2 - 1; rotrig1 = rig2 - 1; rotcol1 = col2; rotrig3 = rig2 + 1; rotcol3 = col2; } else if ((indicerot == 3) && (distdx >= 1)) { rotdistdx = distdx - 1; rotdistsx = distsx; rotdistup = distup + 1; rotrig2 = rig0; rotcol2 = col1 + 1; rotrig3 = rig0 + 1; rotcol3 = col0; } else if ((indicerot == 3) && (distdx < 1)) { rotdistdx = 0; rotdistsx = 7; rotdistup = distup + 1; rotrig0 = rig0; rotcol0 = 7; rotrig1 = rig0; rotcol1 = 8; rotrig2 = rig0; rotcol2 = 9; rotrig3 = rig0 + 1; rotcol3 = 7; } else { flag = 1; } val0 = 4; val1 = 4; val2 = 4; val3 = 4; } else if (tipoinizio == 4) { indicerot = indicerot % 2; if ((indicerot == 0) && (0 < distup)) { rotdistdx = distdx + 1; rotdistsx = distsx; rotdistup = distup - 1; rotrig0 = rig2; rotrig3 = rig2 + 1; rotcol3 = col0; } else if ((indicerot == 1) && (distdx >= 1)) { rotdistdx = distdx - 1; rotdistsx = distsx; rotdistup = distup + 1; rotrig0 = rig1; rotrig3 = rig2; rotcol3 = col2 + 1; } else if ((indicerot == 1) && (distdx < 1)) { rotdistdx = 0; rotdistsx = 7; rotdistup = distup + 1; rotrig0 = rig1; rotcol0 = 7; rotrig1 = rig1; rotcol1 = 8; rotrig2 = rig2; rotcol2 = 8; rotrig3 = rig2; rotcol3 = 9; } else { flag = 1; } val0 = 5; val1 = 5; val2 = 5; val3 = 5; } else if (tipoinizio == 5) { indicerot = indicerot % 2; if ((indicerot == 0) && (0 < distup)) { rotdistdx = distdx + 1; rotdistsx = distsx; rotdistup = distup - 1; rotcol0 = col2; rotrig1 = rig3 + 1; rotcol1 = col3; } else if ((indicerot == 1) && (distdx >= 1)) { rotdistdx = distdx - 1; rotdistsx = distsx; rotdistup = distup + 1; rotcol0 = col3; rotrig1 = rig3 - 1; rotcol1 = col3 + 1; } else if ((indicerot == 1) && (distdx < 1)) { rotdistdx = 0; rotdistsx = 7; rotdistup = distup + 1; rotrig0 = rig0; rotcol0 = 8; rotrig1 = rig0; rotcol1 = 9; rotrig2 = rig2; rotcol2 = 7; rotrig3 = rig2; rotcol3 = 8; } else { flag = 1; } val0 = 6; val1 = 6; val2 = 6; val3 = 6; } else if (tipoinizio == 6) { indicerot = indicerot % 4; if ((indicerot == 0) && (0 < distup)) { rotdistdx = distdx + 1; rotdistsx = distsx; rotdistup = distup - 1; rotrig1 = rig3; rotcol1 = col0; rotrig2 = rig3 + 1; rotcol2 = col0; } else if ((indicerot == 1) && (distdx >= 1)) { rotdistdx = distdx - 1; rotdistsx = distsx; rotdistup = distup + 1; rotcol0 = col3; rotrig2 = rig3; rotcol2 = col3 + 1; } else if ((indicerot == 1) && (distdx < 1)) { rotdistdx = 0; rotdistsx = 7; rotdistup = distup + 1; rotrig0 = rig3 - 1; rotcol0 = 8; rotrig1 = rig3; rotcol1 = 7; rotrig2 = rig3; rotcol2 = 9; rotrig3 = rig3; rotcol3 = 8; } else if ((indicerot == 2) && (0 < distup)) { rotdistdx = distdx + 1; rotdistsx = distsx; rotdistup = distup - 1; rotrig2 = rig3 + 1; rotcol2 = col3; } else if ((indicerot == 3) && (distdx >= 1)) { rotdistdx = distdx - 1; rotdistsx = distsx; rotdistup = distup + 1; rotcol0 = col3 - 1; rotrig1 = rig3 - 1; rotcol1 = col3; rotrig2 = rig3 - 1; rotcol2 = col3 + 1; } else if ((indicerot == 3) && (distdx < 1)) { rotdistdx = 0; rotdistsx = 7; rotdistup = distup + 1; rotrig0 = rig3 - 1; rotcol0 = 7; rotrig1 = rig3 - 1; rotcol1 = 8; rotrig2 = rig3 - 1; rotcol2 = 9; rotrig3 = rig3; rotcol3 = 8; } else { flag = 1; } val0 = 7; val1 = 7; val2 = 7; val3 = 7; } if (((((flag == 0) && (matsfondo[rotrig0][rotcol0] < 100)) && (matsfondo[rotrig1][rotcol1] < 100)) && (matsfondo[rotrig2][rotcol2] < 100)) && (matsfondo[rotrig3][rotcol3] < 100)) { matsfondo[rig0][col0] = 0; matsfondo[rig1][col1] = 0; matsfondo[rig2][col2] = 0; matsfondo[rig3][col3] = 0; Matimage(rig0, col0, 0); Matimage(rig1, col1, 0); Matimage(rig2, col2, 0); Matimage(rig3, col3, 0); rig0 = rotrig0; col0 = rotcol0; rig1 = rotrig1; col1 = rotcol1; rig2 = rotrig2; col2 = rotcol2; rig3 = rotrig3; col3 = rotcol3; matsfondo[rig0][col0] = val0; matsfondo[rig1][col1] = val1; matsfondo[rig2][col2] = val2; matsfondo[rig3][col3] = val3; Matimage(rig0, col0, val0); Matimage(rig1, col1, val1); Matimage(rig2, col2, val2); Matimage(rig3, col3, val3); distdx = rotdistdx; distsx = rotdistsx; distup = rotdistup; indicerot++; } } function Shiftbasso() { if (distup != 0) { if ((((matsfondo[rig0 + 1][col0] < 100) && (matsfondo[rig1 + 1][col1] < 100)) && (matsfondo[rig2 + 1][col2] < 100)) && (matsfondo[rig3 + 1][col3] < 100)) { matsfondo[rig0][col0] = 0; matsfondo[rig1][col1] = 0; matsfondo[rig2][col2] = 0; matsfondo[rig3][col3] = 0; Matimage(rig0, col0, 0); Matimage(rig1, col1, 0); Matimage(rig2, col2, 0); Matimage(rig3, col3, 0); matsfondo[++rig0][col0] = val0; matsfondo[++rig1][col1] = val1; matsfondo[++rig2][col2] = val2; matsfondo[++rig3][col3] = val3; Matimage(rig0, col0, val0); Matimage(rig1, col1, val1); Matimage(rig2, col2, val2); Matimage(rig3, col3, val3); distup--; x = 1; } else { matsfondo[rig0][col0] = val0 + 100; matsfondo[rig1][col1] = val1 + 100; matsfondo[rig2][col2] = val2 + 100; matsfondo[rig3][col3] = val3 + 100; x = 0; if (distup >= (maxrig - 2)) { setProperty(scrittafine2, _visible , true); gotoAndPlay (92); } else { punti = ((puntiliv * puntiliv) + (puntiliv * distup)) * puntidoppi; punteggio = punteggio + punti; setProperty(scrittapunti2, _x , (posx + ((distsx + ((maxcol - (distsx + distdx)) / 2)) * larg)) - sfasoriz); setProperty(scrittapunti2, _y , (sfasvert + posy) + ((maxrig - distup) * alt)); scrittapunti2.play(); gotoAndPlay (44); } } } else { matsfondo[rig0][col0] = val0 + 100; matsfondo[rig1][col1] = val1 + 100; matsfondo[rig2][col2] = val2 + 100; matsfondo[rig3][col3] = val3 + 100; x = 0; punti = (puntiliv * puntiliv) * puntidoppi; punteggio = punteggio + punti; setProperty(scrittapunti2, _x , (posx + ((distsx + ((maxcol - (distsx + distdx)) / 2)) * larg)) - sfasoriz); setProperty(scrittapunti2, _y , (sfasvert + posy) + ((maxrig - distup) * alt)); scrittapunti2.play(); gotoAndPlay (44); } } posx = 35; posy = 35; larg = 15; alt = 15; sfasoriz = 8; sfasvert = -10; nummaxliv = 11; nummaxcrediti = 5; numlevel = 0; numrig = 0; numrigrimanenti = 0; numrigeliminate = 0; numcicli = 0; maxrig = 22; maxcol = 10; rig0 = 0; col0 = 0; rigind = 0; colind = Math.floor(maxcol / 2) - 1; verificainiziale = 0; bloccoshift = 0; cicloriga = 0; contacol = 0; alp = 100; punti = 0; punteggio = 0; recordpunti = 10000;
Frame 8
t_pausa = "PAUSE"; t_livello = "LEVEL:"; t_prossimopezzo = "NEXT:"; t_punteggio = "SCORE:"; t_righerimanenti = "LINES:"; t_record = "HI-SCORE"; t_versione = "Version 2 Beta 6";
Frame 9
gotoAndPlay (93);
Frame 10
Mouse.hide(); Creamatrix(); maxpunti = 0; numcrediti = nummaxcrediti; Inizializzalivelli(); punteggio = 0; if (codice != 0) { numlevel = codice; } Statiniz();
Frame 11
numlevel++; nextlevel = _root["level" + numlevel]; nextlevel._alpha = 100; nextlevel.gotoAndPlay(2); Sceglilivello(); numrigrimanenti = numrig; numrigeliminate = 0; tipoprossimo = random(7); i = 0; while (i < maxrig) { j = 0; while (j < maxcol) { Matimage(i, j, matsfondo[i][j]); j++; } i++; } bloccoshift = 0; if (numlevel == 7) { setProperty(scrittafine2, _visible , false); soloSound.start(); gotoAndPlay (112); }
Frame 16
tipoinizio = tipoprossimo; tipoprossimo = random(7); Prossimopezzo(); Sceltapezzo(); setProperty(prossimo, _visible , true); x = 1; eval ("contastat" + tipoinizio)++; if (100 < eval ("contastat" + tipoinizio)) { Statnorm(); } else { Statistiche(tipoinizio, eval ("contastat" + tipoinizio)); }
Frame 17
Frame 19
Frame 20
Frame 22
if ((x == 1) && (bloccoshift == 0)) { bloccoshift = 1; puntidoppi = 1; Shiftbasso(); bloccoshift = 0; }
Frame 23
if (x == 1) { if (numcicli == 0) { gotoAndPlay (17); } else if (numcicli == 1) { gotoAndPlay (19); } else if (numcicli == 2) { gotoAndPlay (20); } } else { gotoAndPlay (16); }
Frame 44
clickSound.start(); bloccoshift = 1; if (cicloriga >= maxrig) { cicloriga = 0; numrigbonus = 0; if (numrigeliminate >= numrig) { bloccoshift = 1; gotoAndPlay (51); } else { bloccoshift = 0; gotoAndPlay (23); } }
Frame 45
contacol = 0; while ((contacol < maxcol) && (cicloriga < maxrig)) { contacol = 0; r = 0; while (r < maxcol) { if (matsfondo[cicloriga][r] != 0) { contacol++; } r++; } if (contacol < maxcol) { cicloriga++; } }
Frame 46
if (cicloriga >= maxrig) { cicloriga = 0; numrigbonus = 0; if (numrigeliminate >= numrig) { bloccoshift = 1; gotoAndPlay (51); } else { bloccoshift = 0; gotoAndPlay (23); } } if (alp == 0) { colon = 0; while (colon < maxcol) { setProperty((("mat" + cicloriga) + "_") + colon, _visible , false); setProperty((("mat" + cicloriga) + "_") + colon, _alpha , 100); colon++; } alp = 100; gotoAndPlay (48); }
Frame 47
alp = alp - 5; colon = 0; while (colon < maxcol) { Matimage2(cicloriga, colon, alp); colon++; } gotoAndPlay (46);
Frame 48
boingSound.start(); numrigeliminate++; numrigbonus++; if (numrigbonus == 1) { punti = 50; } else if (numrigbonus == 2) { punti = 100; } else if (numrigbonus == 3) { punti = 250; } else if (numrigbonus == 4) { punti = 500; } punteggio = punteggio + punti; if (punti != 0) { setProperty(scrittapunti2, _x , (sfasoriz + posx) + ((Math.floor(maxcol / 2) - 1) * larg)); setProperty(scrittapunti2, _y , (sfasvert + posy) + ((cicloriga + 1) * alt)); scrittapunti2.play(); } if (0 < numrigrimanenti) { numrigrimanenti--; } i = cicloriga; while (0 < i) { j = maxcol - 1; while (j >= 0) { matsfondo[i][j] = matsfondo[i - 1][j]; j--; } i--; } j = 0; while (j < maxcol) { matsfondo[0][j] = 0; j++; } i = 0; while (i < (cicloriga + 1)) { j = 0; while (j < maxcol) { Matimage(i, j, matsfondo[i][j]); j++; } i++; } cicloriga++; gotoAndPlay (44);
Frame 51
cicloriga = 0; cbonus = 0; ccbonus = 0; puntix = 0; contabonus = 1; bloccoshift = 1;
Frame 52
contacol = 0; r = 0; while (r < maxcol) { if (matsfondo[cicloriga][r] == 0) { contacol++; } r++; } if (contacol < maxcol) { cbonus = 1; } cicloriga++;
Frame 53
if (cbonus == 0) { gotoAndPlay (52); }
Frame 55
if (1 >= cicloriga) { gotoAndPlay (92); } if (contabonus < (cicloriga - 2)) { puntix = puntix + (10 * contabonus); contabonus++; j = 0; while (j < maxcol) { Matimage(contabonus, j, 8); j++; } } else { ccbonus = 1; }
Frame 56
if (ccbonus == 0) { gotoAndPlay (55); }
Frame 57
punti = puntix; punteggio = punteggio + punti; if (punti != 0) { setProperty(scrittapunti2, _x , (sfasoriz + posx) + ((Math.floor(maxcol / 2) - 1) * larg)); setProperty(scrittapunti2, _y , (sfasvert + posy) + (cicloriga * alt)); scrittapunti2.play(); }
Frame 89
if (numlevel < 7) { bloccoshift = 0; prev = _root["level" + numlevel]; prev._alpha = 0; gotoAndPlay (11); } else { setProperty(scrittafine2, _visible , true); soloSound.start(); gotoAndPlay (112); }
Frame 91
Mouse.show(); stop();
Frame 92
Mouse.show(); prev = _root["level" + numlevel]; prev._alpha = 0; level1._alpha = 100; setProperty(prossimo, _visible , false); if (recordpunti < punteggio) { recordpunti = punteggio; } stop();
Frame 93
Frame 107
clickSound = new Sound(); clickSound.attachSound("click"); boingSound = new Sound(); boingSound.attachSound("boing"); soloSound = new Sound(); soloSound.attachSound("solo"); stop();
Frame 111
Mouse.show(); stop();
Frame 112
Mouse.show(); bzzt = 1; soloSound.onSoundComplete = function () { soloSound.start(); };
Frame 113
Mouse.show(); bzzt = 1; gotoAndPlay (112);
Symbol 20 Button
on (press) { play(); }
Symbol 65 MovieClip Frame 1
stop();
Symbol 65 MovieClip Frame 2
_root.stop();
Symbol 65 MovieClip Frame 41
_root.play(); stop();
Symbol 109 MovieClip Frame 1
stop();
Symbol 109 MovieClip Frame 2
_root.stop();
Symbol 109 MovieClip Frame 41
_root.play(); stop();
Symbol 153 MovieClip Frame 1
stop();
Symbol 153 MovieClip Frame 2
_root.stop();
Symbol 153 MovieClip Frame 41
_root.play(); stop();
Symbol 197 MovieClip Frame 1
stop();
Symbol 197 MovieClip Frame 2
_root.stop();
Symbol 197 MovieClip Frame 41
_root.play(); stop();
Symbol 240 MovieClip Frame 1
stop();
Symbol 240 MovieClip Frame 2
_root.stop();
Symbol 240 MovieClip Frame 41
_root.play(); stop();
Symbol 245 Button
on (keyPress "<Right>") { if (bloccoshift == 0) { bloccoshift = 1; Shiftdxsx(1); bloccoshift = 0; } } on (keyPress "<Left>") { if (bloccoshift == 0) { bloccoshift = 1; Shiftdxsx(0); bloccoshift = 0; } } on (keyPress "<Down>") { if ((bloccoshift == 0) && (x == 1)) { bloccoshift = 1; puntidoppi = 2; Shiftbasso(); bloccoshift = 0; } } on (keyPress "<Up>") { if (bloccoshift == 0) { bloccoshift = 1; Rotazione(); bloccoshift = 0; } } on (keyPress "p") { if (bloccoshift == 0) { setProperty(scrittapausa2, _visible , true); framepausa = _root._currentframe; gotoAndPlay (91); } } on (keyPress "P") { if (bloccoshift == 0) { setProperty(scrittapausa2, _visible , true); framepausa = _root._currentframe; gotoAndPlay (91); } }
Symbol 255 MovieClip Frame 1
stop();
Symbol 255 MovieClip Frame 17
Symbol 272 MovieClip Frame 1
stop();
Symbol 272 MovieClip Frame 2
stop();
Symbol 272 MovieClip Frame 3
stop();
Symbol 272 MovieClip Frame 4
stop();
Symbol 272 MovieClip Frame 5
stop();
Symbol 272 MovieClip Frame 6
stop();
Symbol 272 MovieClip Frame 7
stop();
Symbol 272 MovieClip Frame 8
stop();
Symbol 296 Button
on (keyPress "p") { Mouse.hide(); setProperty(scrittapausa2, _visible , false); gotoAndPlay(framepausa +2); } on (keyPress "P") { Mouse.hide(); setProperty(scrittapausa2, _visible , false); gotoAndPlay(framepausa +2); }
Symbol 302 Button
on (release) { level1._alpha = 0; if (1 < numlevel) { codice = numlevel - 1; } gotoAndPlay (10); }
Symbol 309 Button
on (press) { gotoAndStop (108); }
Symbol 312 Button
on (press) { gotoAndStop (109); }
Symbol 314 Button
on (press) { gotoAndPlay (92); }
Symbol 348 MovieClip Frame 17
gotoAndPlay (2);
Symbol 351 Button
on (release) { soloSound.stop(); codice = 0; gotoAndPlay (3); }

Library Items

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Symbol 2 Sound [click]
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Symbol 235 GraphicUses:234Used by:240
Symbol 236 BitmapUsed by:237
Symbol 237 GraphicUses:236Used by:240
Symbol 238 BitmapUsed by:239
Symbol 239 GraphicUses:238Used by:240
Symbol 240 MovieClipUses:196 199 24 201 203 205 207 209 211 213 215 217 219 221 223 225 227 229 231 233 235 237 239Used by:Timeline
Symbol 241 BitmapUsed by:242
Symbol 242 GraphicUses:241Used by:Timeline
Symbol 243 TextUses:7Used by:Timeline
Symbol 244 GraphicUsed by:Timeline
Symbol 245 ButtonUsed by:Timeline
Symbol 246 GraphicUsed by:Timeline
Symbol 247 GraphicUsed by:248
Symbol 248 MovieClipUses:247Used by:Timeline
Symbol 249 FontUsed by:250 252 280 306 308
Symbol 250 EditableTextUses:249Used by:Timeline
Symbol 251 EditableTextUses:15Used by:Timeline
Symbol 252 EditableTextUses:249Used by:Timeline
Symbol 253 EditableTextUses:15Used by:255
Symbol 254 EditableTextUses:15Used by:255
Symbol 255 MovieClipUses:253 254Used by:Timeline
Symbol 256 BitmapUsed by:257
Symbol 257 GraphicUses:256Used by:272 288
Symbol 258 BitmapUsed by:259
Symbol 259 GraphicUses:258Used by:272 289
Symbol 260 BitmapUsed by:261
Symbol 261 GraphicUses:260Used by:272 290
Symbol 262 BitmapUsed by:263
Symbol 263 GraphicUses:262Used by:272 291
Symbol 264 BitmapUsed by:265
Symbol 265 GraphicUses:264Used by:272 292
Symbol 266 BitmapUsed by:267
Symbol 267 GraphicUses:266Used by:272 293
Symbol 268 BitmapUsed by:269
Symbol 269 GraphicUses:268Used by:272 294
Symbol 270 BitmapUsed by:271
Symbol 271 GraphicUses:270Used by:272
Symbol 272 MovieClipUses:257 259 261 263 265 267 269 271Used by:Timeline
Symbol 273 GraphicUsed by:276 278 302
Symbol 274 FontUsed by:275 277 297 299 300
Symbol 275 EditableTextUses:274Used by:276
Symbol 276 MovieClipUses:273 275Used by:Timeline
Symbol 277 TextUses:274Used by:278
Symbol 278 MovieClipUses:273 277Used by:Timeline
Symbol 279 EditableTextUses:15Used by:Timeline
Symbol 280 EditableTextUses:249Used by:Timeline
Symbol 281 GraphicUsed by:282
Symbol 282 MovieClipUses:281Used by:287
Symbol 283 TextUses:13Used by:287
Symbol 284 TextUses:13Used by:287
Symbol 285 TextUses:13Used by:287
Symbol 286 TextUses:13Used by:287
Symbol 287 MovieClipUses:282 283 284 285 286Used by:Timeline
Symbol 288 MovieClipUses:257Used by:295
Symbol 289 MovieClipUses:259Used by:295
Symbol 290 MovieClipUses:261Used by:295
Symbol 291 MovieClipUses:263Used by:295
Symbol 292 MovieClipUses:265Used by:295
Symbol 293 MovieClipUses:267Used by:295
Symbol 294 MovieClipUses:269Used by:295
Symbol 295 MovieClipUses:288 289 290 291 292 293 294Used by:Timeline
Symbol 296 ButtonUsed by:Timeline
Symbol 297 TextUses:274Used by:298
Symbol 298 MovieClipUses:297Used by:302
Symbol 299 TextUses:274Used by:302
Symbol 300 TextUses:274Used by:302
Symbol 301 GraphicUsed by:302
Symbol 302 ButtonUses:273 298 299 300 301Used by:Timeline
Symbol 303 GraphicUsed by:Timeline
Symbol 304 FontUsed by:305 310 311 313 315 349
Symbol 305 TextUses:304Used by:Timeline
Symbol 306 EditableTextUses:249Used by:309 312 314
Symbol 307 GraphicUsed by:309 312 314
Symbol 308 EditableTextUses:249Used by:309 312 314
Symbol 309 ButtonUses:306 307 308Used by:Timeline
Symbol 310 TextUses:304Used by:Timeline
Symbol 311 TextUses:304Used by:Timeline
Symbol 312 ButtonUses:306 307 308Used by:Timeline
Symbol 313 TextUses:304Used by:Timeline
Symbol 314 ButtonUses:306 307 308Used by:Timeline
Symbol 315 TextUses:304Used by:Timeline
Symbol 316 BitmapUsed by:317
Symbol 317 GraphicUses:316Used by:348
Symbol 318 BitmapUsed by:319
Symbol 319 GraphicUses:318Used by:348
Symbol 320 BitmapUsed by:321
Symbol 321 GraphicUses:320Used by:348
Symbol 322 BitmapUsed by:323
Symbol 323 GraphicUses:322Used by:348
Symbol 324 BitmapUsed by:325
Symbol 325 GraphicUses:324Used by:348
Symbol 326 BitmapUsed by:327
Symbol 327 GraphicUses:326Used by:348
Symbol 328 BitmapUsed by:329
Symbol 329 GraphicUses:328Used by:348
Symbol 330 BitmapUsed by:331
Symbol 331 GraphicUses:330Used by:348
Symbol 332 BitmapUsed by:333
Symbol 333 GraphicUses:332Used by:348
Symbol 334 BitmapUsed by:335
Symbol 335 GraphicUses:334Used by:348
Symbol 336 BitmapUsed by:337
Symbol 337 GraphicUses:336Used by:348
Symbol 338 BitmapUsed by:339
Symbol 339 GraphicUses:338Used by:348
Symbol 340 BitmapUsed by:341
Symbol 341 GraphicUses:340Used by:348
Symbol 342 BitmapUsed by:343
Symbol 343 GraphicUses:342Used by:348
Symbol 344 BitmapUsed by:345
Symbol 345 GraphicUses:344Used by:348
Symbol 346 BitmapUsed by:347
Symbol 347 GraphicUses:346Used by:348
Symbol 348 MovieClipUses:317 319 321 323 325 327 329 331 333 335 337 339 341 343 345 347Used by:Timeline
Symbol 349 TextUses:304Used by:351
Symbol 350 GraphicUsed by:351
Symbol 351 ButtonUses:349 350Used by:Timeline

Instance Names

"progressbar"Frame 1Symbol 10 MovieClip
"level2"Frame 3Symbol 65 MovieClip
"level3"Frame 3Symbol 109 MovieClip
"level4"Frame 3Symbol 153 MovieClip
"level5"Frame 3Symbol 197 MovieClip
"level6"Frame 3Symbol 240 MovieClip
"level1"Frame 3Symbol 6 MovieClip
"scrittapunti"Frame 10Symbol 255 MovieClip
"mat"Frame 10Symbol 272 MovieClip
"scrittapausa"Frame 10Symbol 276 MovieClip
"scrittafine"Frame 10Symbol 278 MovieClip
"prossimo"Frame 16Symbol 295 MovieClip
"level2"Frame 111Symbol 65 MovieClip
"level3"Frame 111Symbol 109 MovieClip
"level4"Frame 111Symbol 153 MovieClip
"level5"Frame 111Symbol 197 MovieClip
"level6"Frame 111Symbol 240 MovieClip
"level1"Frame 111Symbol 6 MovieClip
"pezzo0"Symbol 295 MovieClip Frame 1Symbol 288 MovieClip
"pezzo1"Symbol 295 MovieClip Frame 1Symbol 289 MovieClip
"pezzo2"Symbol 295 MovieClip Frame 1Symbol 290 MovieClip
"pezzo3"Symbol 295 MovieClip Frame 1Symbol 291 MovieClip
"pezzo4"Symbol 295 MovieClip Frame 1Symbol 292 MovieClip
"pezzo5"Symbol 295 MovieClip Frame 1Symbol 293 MovieClip
"pezzo6"Symbol 295 MovieClip Frame 1Symbol 294 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "solo"
ExportAssets (56)Timeline Frame 1Symbol 2 as "click"
ExportAssets (56)Timeline Frame 1Symbol 3 as "boing"

Labels

"loading"Frame 1
"complete"Frame 2
"preloader"Frame 3
"codice"Frame 7
"inizializza"Frame 10
"implivello"Frame 11
"nuovopezzo"Frame 16
"shift_0"Frame 17
"shift_1"Frame 19
"shift_2"Frame 20
"ciclo"Frame 23
"eliminariga"Frame 44
"alpha"Frame 46
"elimina"Frame 48
"prossimolivello"Frame 51
"ciclobonus"Frame 52
"bonuslivello"Frame 55
"bonuspunti"Frame 57
"pausa"Frame 91
"fine"Frame 92
"intro"Frame 93
"winner"Frame 112

Dynamic Text Variables

loadingMessageSymbol 17 EditableText"100%"
t_livelloSymbol 250 EditableText""
numrigrimanentiSymbol 251 EditableText""
t_righerimanentiSymbol 252 EditableText""
../:puntiSymbol 253 EditableText""
../:puntiSymbol 254 EditableText""
../:t_pausaSymbol 275 EditableText""
numlevelSymbol 279 EditableText""
t_prossimopezzoSymbol 280 EditableText""




http://swfchan.com/21/104576/info.shtml
Created: 18/3 -2019 09:41:17 Last modified: 18/3 -2019 09:41:17 Server time: 22/12 -2024 21:28:29