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SkateDimensions(e).swf

This is the info page for
Flash #104946

(Click the ID number above for more basic data on this flash file.)


Text
One day Skater Don Henry was pursuing his favorite hobbly,
skateboarding! Everything seemed like a perfect day. He was on his
way to "the spot" to meet his homies when suddenly he stumbled
across a strange new something in a dark side alley on the side of
the street. It was round  and moving and pulsating with beams of
light coming out of its center. It seemed like a gateway to another
dimension.
"Should I...?" he heard himself thinking. But it was already too late...

Help Don Hanry find his way home from the strange new reality he
finds himself in.
You can control the skater with the arrow keys: LEFT, RIGHT, UP for
jumping.
Collect all money bags and extra lifes. Hey, we are in a new dimension
with free money here and there. Might as well grab some cash while
you're here!
Welcome to SKATE DIMENSIONS!

4

4

4

4

ActionScript [AS1/AS2]

Frame 1
stock = 2; start_x = 280; start_y = 320; leben = 5; score = 0; fscommand ("allowscale", "false"); fscommand ("showmenu", "false"); fscommand ("fullscreen", "true"); stop(); hg_sound = new Sound(); hg_sound.attachSound("hg_sound"); raum = new array(); i = 0; while (40 >= i) { raum[i] = new array(); i++; } raum[0] = new array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0); raum[1] = new array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 1, 2, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 6, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 3, 1, 1); raum[2] = new array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 5, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0); raum[3] = new array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 8, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 1, 5, 5, 0); raum[4] = new array(0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 5, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 6, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0); raum[6] = new array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 2, 1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 6, 5, 1, 1, 3, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); raum[5] = new array(0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 5, 5, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0); raum[7] = new array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 1, 1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 1, 1); raum[8] = new array(0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 5, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 1, 0, 0, 0, 0); raum[9] = new array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 4, 1, 1, 5, 0, 0, 0, 0, 0, 0, 0, 0); raum[10] = new array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 5, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 1, 1, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1); raum[11] = new array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 1, 1, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 6, 0, 0, 0, 0); raum[12] = new array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 5, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 4, 1, 1, 0, 0, 5, 1, 0, 0, 0, 0); raum[13] = new array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); raum[14] = new array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 4, 1, 1, 0, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1); raum[15] = new array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 3, 1, 1, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 8, 0, 0, 0, 0, 0); raum[16] = new array(0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 5, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 1, 0, 4, 1, 7, 0, 0, 0, 0); raum[17] = new array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 5, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 5, 5, 1); raum[18] = new array(0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 7, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 5, 5, 5, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 4, 1, 4, 1, 1); raum[19] = new array(0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 5, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 1, 1, 1, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 6, 6, 6, 8, 0, 0); raum[20] = new array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); room = 0; while (40 >= room) { xn = 0; i = 0; while (10 >= i) { raum[room][i] = raum[room].slice(xn, xn + 8); xn = xn + 8; i++; } room++; } room = 5;
Frame 2
function build_room() { t = 1; i = 0; while (i < 10) { j = 0; while (j < 8) { _root.attachMovie("tile", "tile" + t, t); eval ("tile" + t)._x = (j * tile_w) + (tile_w / 2); eval ("tile" + t)._y = (i * tile_h) + (tile_h / 2); eval ("tile" + t).gotoAndStop(raum[room][i][j] + 1); t++; j++; } i++; } } boden = 600; tile_w = 100; tile_h = 60; build_room();
Frame 3
function death1() { leben--; if (leben < 1) { player.gotoAndPlay("death"); } else { player._x = start_x; player._y = start_y; score = score - 1000; if (score < 0) { score = 0; } } } stop(); tot1_sound = new Sound(); tot1_sound.attachSound("tot1_sound"); tot2_sound = new Sound(); tot2_sound.attachSound("tot2_sound");
Instance of Symbol 90 MovieClip in Frame 3
onClipEvent (load) { this.swapDepths(5000); }
Instance of Symbol 95 MovieClip in Frame 3
onClipEvent (load) { this.swapDepths(6000); }
Instance of Symbol 107 MovieClip "player" in Frame 3
onClipEvent (load) { togo = 1; up = 0; jump = 0; ground = 1; _x = _root.start_x; _y = _root.start_y; } onClipEvent (enterFrame) { if (600 < _y) { acc = 0; _root.timer.gotoAndPlay(2); _y = -1000; } _x = (_x + (acc * 0.1)); if (_x < 0) { _root.room--; _root.start_x = 790; _root.start_y = _y; _root.gotoAndPlay(2); } if (800 < _x) { _root.room++; _root.start_x = 10; _root.start_y = _y; _root.gotoAndPlay(2); } if (10 < jump) { jump--; } posy = Math.floor(_y / 60); posx = Math.floor(_x / 100); if (posy < 0) { posy = 0; } if (_root.raum[_root.room][posy][posx] == 0) { up = up - 3; } else if (Math.round(_y / 60) == Math.floor(_y / 60)) { _y = (posy * 60); ground = 1; up = 0; jump = 0; } else { up = up - 3; } if (Key.isDown(Key.UP) && (ground == 1)) { this.gotoAndPlay(2); jump = 80; platform = 0; up = up + jump; ground = 0; } _y = (_y - (up * 0.1)); if (l != 1) { br = 0; if (Key.isDown(Key.LEFT) && (togo == 1)) { this._xscale = 100; r = 0; if (acc >= -60) { acc = acc - 4; } } else if (acc < 0) { acc++; } } else { acc = 0; } if (r != 1) { br = 0; if (Key.isDown(Key.RIGHT) && (togo == 1)) { this._xscale = -100; l = 0; if (60 >= acc) { acc = acc + 4; } } else if (0 < acc) { acc--; } } else { acc = 0; } }
Frame 4
t = 1; i = 0; while (i < 10) { j = 0; while (j < 8) { eval ("tile" + t).gotoAndStop(1); t++; j++; } i++; } stop();
Instance of Symbol 108 MovieClip in Frame 4
/* no clip actions */
Symbol 26 MovieClip Frame 1
stop();
Symbol 26 MovieClip Frame 11
_parent.gotoAndStop(2);
Symbol 29 MovieClip Frame 1
stop();
Symbol 29 MovieClip Frame 11
_parent.gotoAndStop(2);
Symbol 33 MovieClip Frame 1
stop();
Symbol 33 MovieClip Frame 28
_parent.gotoAndStop(2); stop();
Symbol 37 MovieClip Frame 20
gotoAndPlay (1);
Symbol 37 MovieClip Frame 36
stop(); _root.room = Math.round(random(5)); z = Math.floor(random(20)) + 1; if (z >= 20) { z = 18; } _root.bg.gotoAndStop(z); _root.room = z; _root.start_y = -200; _root.gotoAndPlay(2);
Symbol 38 MovieClip [tile] Frame 1
stop();
Instance of Symbol 11 MovieClip in Symbol 38 MovieClip [tile] Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y) && (_root.player.inv == 0)) { _root.tot1_sound.start(0, 1); _root.leben--; if (_root.leben < 1) { _root.player.gotoAndPlay("death"); } else { _root.player.player_solo.gotoAndPlay(2); _root.player._x = _root.start_x; _root.player._y = _root.start_y; } } }
Instance of Symbol 17 MovieClip in Symbol 38 MovieClip [tile] Frame 4
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y) && (_root.player.inv == 0)) { _root.tot2_sound.start(0, 1); _root.leben--; if (_root.leben < 1) { _root.player.gotoAndPlay("death"); } else { _root.player.player_solo.gotoAndPlay(2); _root.player._x = _root.start_x; _root.player._y = _root.start_y; } } }
Instance of Symbol 20 MovieClip in Symbol 38 MovieClip [tile] Frame 5
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y) && (_root.player.inv == 0)) { _root.tot1_sound.start(0, 1); _root.leben--; if (_root.leben < 1) { _root.player.gotoAndPlay("death"); } else { _root.player.player_solo.gotoAndPlay(2); _root.player._x = _root.start_x; _root.player._y = _root.start_y; } } }
Instance of Symbol 26 MovieClip in Symbol 38 MovieClip [tile] Frame 6
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y)) { _root.raum[_root.room][Math.ceil(_root.player._y / 60)][_root.player.posx] = 1; _root.score = _root.score + 100; this.play(); } }
Instance of Symbol 29 MovieClip in Symbol 38 MovieClip [tile] Frame 7
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y)) { _root.score = _root.score + 200; _root.raum[_root.room][Math.ceil(_root.player._y / 60)][_root.player.posx] = 1; this.play(); } }
Instance of Symbol 33 MovieClip in Symbol 38 MovieClip [tile] Frame 8
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y)) { _root.leben = _root.leben + 1; _root.raum[_root.room][Math.ceil(_root.player._y / 60)][_root.player.posx] = 1; this.play(); } }
Instance of Symbol 37 MovieClip in Symbol 38 MovieClip [tile] Frame 9
onClipEvent (enterFrame) { if (this.hitTest(_root.player._x, _root.player._y)) { _root.player._y = -500; this.gotoAndPlay("beam"); } }
Symbol 51 MovieClip Frame 1
stop();
Symbol 58 Button
on (release) { fscommand ("quit"); }
Symbol 64 Button
on (release) { regeln._visible = true; }
Symbol 70 Button
on (release) { stopAllSounds(); _root.hg_sound.start(0, 9999); _root.gotoAndPlay(2); }
Symbol 73 Button
on (release) { gotoAndStop (1); _visible = false; }
Symbol 74 Button
on (release) { _visible = false; }
Symbol 79 Button
on (release) { nextFrame(); }
Symbol 81 Button
on (release) { prevFrame(); }
Symbol 82 MovieClip Frame 1
stop();
Instance of Symbol 82 MovieClip "regeln" in Symbol 83 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 97 MovieClip Frame 1
stop();
Symbol 97 MovieClip Frame 43
_root.death1();
Symbol 100 MovieClip Frame 1
t = 0; _parent.inv = 0; stop();
Symbol 100 MovieClip Frame 2
_parent.inv = 1;
Symbol 100 MovieClip Frame 16
t++; if (t < 16) { gotoAndPlay (2); }
Symbol 107 MovieClip Frame 1
stop();
Symbol 107 MovieClip Frame 28
gotoAndStop (1);
Symbol 107 MovieClip Frame 29
togo = 0; inv = 1; this.up = 0; this.jump = 0; this.acc = 0;
Symbol 107 MovieClip Frame 48
this._xscale = 100;
Symbol 107 MovieClip Frame 59
stopAllSounds(); _root.gotoAndStop("gameover");
Symbol 107 MovieClip Frame 108
stop();
Symbol 109 MovieClip Frame 16
stop();
Symbol 112 Button
on (release) { stopAllSounds(); _root.gotoAndPlay(1); }

Library Items

Symbol 1 Sound [tot1_sound]
Symbol 2 Sound [tot2_sound]
Symbol 3 Sound [hg_sound]
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:38
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:10
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:10
Symbol 10 MovieClipUses:7 9Used by:11
Symbol 11 MovieClipUses:10Used by:38
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:16
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:16
Symbol 16 MovieClipUses:13 15Used by:17
Symbol 17 MovieClipUses:16Used by:38
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:20
Symbol 20 MovieClipUses:19Used by:38
Symbol 21 GraphicUsed by:26 29 37 109
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:24
Symbol 24 MovieClipUses:23Used by:26
Symbol 25 SoundUsed by:26 29
Symbol 26 MovieClipUses:21 24 25Used by:38
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:29
Symbol 29 MovieClipUses:28 21 25Used by:38
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:33
Symbol 32 SoundUsed by:33
Symbol 33 MovieClipUses:31 32Used by:38
Symbol 34 GraphicUsed by:37
Symbol 35 GraphicUsed by:37
Symbol 36 SoundUsed by:37
Symbol 37 MovieClipUses:34 35 21 36Used by:38
Symbol 38 MovieClip [tile]Uses:5 11 17 20 26 29 33 37
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:51  Timeline
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:51
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:51
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:51
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:51
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:51
Symbol 51 MovieClipUses:40 42 44 46 48 50Used by:Timeline
Symbol 52 GraphicUsed by:83
Symbol 53 GraphicUsed by:83
Symbol 54 GraphicUsed by:58
Symbol 55 GraphicUsed by:58
Symbol 56 GraphicUsed by:58
Symbol 57 SoundUsed by:58 64 70 112
Symbol 58 ButtonUses:54 55 56 57Used by:83 113
Symbol 59 GraphicUsed by:64 82
Symbol 60 GraphicUsed by:64
Symbol 61 GraphicUsed by:64
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:64
Symbol 64 ButtonUses:59 60 61 63 57Used by:83
Symbol 65 GraphicUsed by:70 112
Symbol 66 GraphicUsed by:70 112
Symbol 67 GraphicUsed by:70 112
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:70 112
Symbol 70 ButtonUses:65 66 67 69 57Used by:83
Symbol 71 GraphicUsed by:82
Symbol 72 GraphicUsed by:73 74
Symbol 73 ButtonUses:72Used by:82
Symbol 74 ButtonUses:72Used by:82
Symbol 75 FontUsed by:76 80
Symbol 76 TextUses:75Used by:82
Symbol 77 GraphicUsed by:79 81
Symbol 78 GraphicUsed by:79 81
Symbol 79 ButtonUses:77 78Used by:82
Symbol 80 TextUses:75Used by:82
Symbol 81 ButtonUses:77 78Used by:82
Symbol 82 MovieClipUses:71 59 73 74 76 79 80 81Used by:83
Symbol 83 MovieClipUses:52 53 58 64 70 82Used by:Timeline
Symbol 84 SoundUsed by:Timeline
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:90 108
Symbol 87 FontUsed by:88 89 93 94
Symbol 88 EditableTextUses:87Used by:90 108
Symbol 89 EditableTextUses:87Used by:90 108
Symbol 90 MovieClipUses:86 88 89Used by:Timeline
Symbol 91 BitmapUsed by:92
Symbol 92 GraphicUses:91Used by:95
Symbol 93 EditableTextUses:87Used by:95
Symbol 94 EditableTextUses:87Used by:95
Symbol 95 MovieClipUses:92 93 94Used by:Timeline
Symbol 96 SoundUsed by:97
Symbol 97 MovieClipUses:96Used by:Timeline
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:100 107
Symbol 100 MovieClipUses:99Used by:107
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:107
Symbol 103 SoundUsed by:107
Symbol 104 GraphicUsed by:107
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:107
Symbol 107 MovieClipUses:100 102 103 104 99 106Used by:Timeline
Symbol 108 MovieClipUses:86 88 89Used by:Timeline
Symbol 109 MovieClipUses:21Used by:Timeline
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:113
Symbol 112 ButtonUses:65 66 67 69 57Used by:113
Symbol 113 MovieClipUses:111 58 112Used by:Timeline
Symbol 114 SoundUsed by:Timeline

Instance Names

"bg"Frame 1Symbol 51 MovieClip
"timer"Frame 3Symbol 97 MovieClip
"player"Frame 3Symbol 107 MovieClip
"regeln"Symbol 83 MovieClip Frame 1Symbol 82 MovieClip
"player_solo"Symbol 107 MovieClip Frame 1Symbol 100 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "tot1_sound"
ExportAssets (56)Timeline Frame 1Symbol 2 as "tot2_sound"
ExportAssets (56)Timeline Frame 1Symbol 3 as "hg_sound"
ExportAssets (56)Timeline Frame 1Symbol 38 as "tile"

Labels

"intro"Frame 2
"gameover"Frame 4
"beam"Symbol 37 MovieClip Frame 21
"death"Symbol 107 MovieClip Frame 29

Dynamic Text Variables

_root.scoreSymbol 88 EditableText"4"
_root.scoreSymbol 89 EditableText"4"
_root.lebenSymbol 93 EditableText"4"
_root.lebenSymbol 94 EditableText"4"




http://swfchan.com/21/104946/info.shtml
Created: 18/3 -2019 00:11:48 Last modified: 18/3 -2019 00:11:48 Server time: 28/04 -2024 21:25:48