STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #105194 |
0% |
MENU |
HOW TO PLAY |
The game is played with standard 52 cards decks. Make your bet and click on the "Deal" button. Then the dealer gives 2 cards to you and 2 to her. The extra cards are dealt by clicking on the "Hit" button. Try to get points as close to 21 as possible, without exceeding 21. Click on the "Stand" button and the dealer will open his cards. The winner is determined by comparing the total value of the player hand with the dealer hand. When dealer has no money then she bets her clothes. |
PLAY |
INSTRUCTIONS |
t |
a |
s |
e |
m |
G |
l |
u |
d |
A |
r |
o |
M |
DEALER |
PLAYER |
DEAL |
Make Your Bet |
100 $ |
200 $ |
300 $ |
STAND |
HIT |
Bet: 100$ |
0 |
- |
Bank: 0$ |
Bank: 1000$ |
YOU BUST |
DEALER BUST |
BLACKJACK |
DEALER WIN |
GAME OVER You have no more money |
PLAY AGAIN |
MORE GAMES |
WINNER Move mouse cursor up and down to fuck me harder. |
SOUNDS |
ActionScript [AS1/AS2]
Frame 1stop(); onEnterFrame = function () { if (_currentframe != 1) { return(undefined); } percent = int((100 * getBytesLoaded()) / getBytesTotal()) + "%"; if (getBytesLoaded() == getBytesTotal()) { gotoAndStop (3); } };Frame 3function setScreen(clip_name) { if (screen != undefined) { removeMovieClip(screen); } attachMovie(clip_name, "screen", 0); } function gotoScreen(clip_name) { if (trans != undefined) { removeMovieClip(trans); } attachMovie("trans_screen", "trans", 1).next_screen = clip_name; } function playSound(snd_name) { snd = new Sound(); snd.attachSound(snd_name); snd.start(); delete snd; } stop(); owner_URL = "http://adult-sex-games.com/"; setScreen("mainmenu");Symbol 10 MovieClip [card] Frame 1function DealNextCard() { if (_parent.dealing) { _parent.add_to_dealer = !_parent.add_to_dealer; _parent.AddCard(_parent.add_to_dealer); if (_parent.player_cards.length == 2) { _parent.dealing = false; _parent.stand_btn._visible = true; _parent.hit_btn._visible = true; } } } type = "p"; if (val < 13) { type = "b"; } else if (val < 26) { type = "c"; } else if (val < 39) { type = "k"; } front.attachMovie(type + ((val % 13) + 2), "type", 0);Symbol 10 MovieClip [card] Frame 10stop(); DealNextCard(); if (_parent.hitting) { _parent.hitting = false; if (_parent.scores.player_score > 21) { _parent.hit_btn._visible = false; _parent.stand_btn._visible = false; _parent.bust.gotoAndPlay("you"); } } if (_parent.opening) { if (_parent.scores.dealer_score <= _parent.scores.player_score) { _parent.AddCard(true); } else { _parent.hit_btn._visible = false; _parent.stand_btn._visible = false; _parent.opening = false; if (_parent.scores.dealer_score > 21) { _parent.bust.gotoAndPlay("dealer"); } else { _parent.bust.gotoAndPlay("more"); } } } if (_parent.scores.player_score == 21) { _parent.bust.gotoAndPlay("blackjack"); _parent.stand_btn._visible = false; _parent.hit_btn._visible = false; }Symbol 10 MovieClip [card] Frame 19stop(); DealNextCard();Symbol 193 MovieClip Frame 1stop();Symbol 198 MovieClip [help_screen] Frame 1menu_btn.onPress = function () { _parent.gotoScreen("mainmenu"); };Symbol 224 MovieClip [mainmenu] Frame 1play_btn.onPress = function () { _parent.gotoScreen("game"); }; help_btn.onPress = function () { _parent.gotoScreen("help_screen"); }; moregames.onPress = function () { getURL (_parent.owner_URL, "_blank"); };Symbol 265 MovieClip Frame 1if (ymouse == undefined) { ymouse = _ymouse; mouse_up = false; changes = 0; changes_prev = 0; counter = 0; frames_per_cicle = 0; } onMouseMove = function () { if ((!mouse_up) && (_ymouse < ymouse)) { mouse_up = true; changes++; } else if (mouse_up && (_ymouse > ymouse)) { mouse_up = false; changes++; } ymouse = _ymouse; }; onEnterFrame = function () { counter++; if (counter >= 10) { counter = 0; if ((changes >= changes_prev) && (changes != 0)) { frames_per_cicle = frames_per_cicle + 2; } else { if (frames_per_cicle > 8) { frames_per_cicle = frames_per_cicle - 4; } else { frames_per_cicle = frames_per_cicle - 2; } if (frames_per_cicle < 0) { frames_per_cicle = 0; } } changes_prev = changes; changes = 0; } if (frames_per_cicle > 25) { head.gotoAndStop(2); } else { head.gotoAndStop(1); } frame = _currentframe + frames_per_cicle; if (frame > 200) { frame = frame - 200; } gotoAndStop(frame); };Symbol 266 MovieClip Frame 1stop(); points = new Array(1, 15, 30, 45, 60, 75, 90, 105, 120, 135, 150, 165, 180, 195, 210, 225); point_goto = 0; onEnterFrame = function () { if (_currentframe == 226) { return(undefined); } if (_currentframe < points[point_goto]) { gotoAndStop(_currentframe + 1); } else if (_currentframe > points[point_goto]) { gotoAndStop(_currentframe - 1); } };Symbol 266 MovieClip Frame 172stop();Symbol 276 MovieClip Frame 1stop();Symbol 280 MovieClip Frame 1bet1.onPress = function () { bet1.gotoAndStop(2); bet2.gotoAndStop(1); bet3.gotoAndStop(1); _parent.bank.val = 1; }; bet2.onPress = function () { bet1.gotoAndStop(1); bet2.gotoAndStop(2); bet3.gotoAndStop(1); _parent.bank.val = 2; }; bet3.onPress = function () { bet1.gotoAndStop(1); bet2.gotoAndStop(1); bet3.gotoAndStop(2); _parent.bank.val = 3; }; bet1.onPress();Symbol 286 MovieClip Frame 1function SetLabel() { label = ("Bet: " + (100 * val)) + "$"; } val = 1;Symbol 289 MovieClip Frame 1function FoldPlayerScores() { player_score = 0; i = 0; while (i < _parent.player_cards.length) { n = (_parent.player_cards[i].val % 13) + 2; if (n != 14) { if (n > 10) { n = 10; } player_score = player_score + n; } else { player_score = player_score + 1; } i++; } i = 0; while (i < _parent.player_cards.length) { n = (_parent.player_cards[i].val % 13) + 2; if (n == 14) { if (player_score <= 11) { player_score = player_score + 10; } } i++; } player_label = player_score; } function FoldDealerScores() { dealer_score = 0; hiden = false; i = 0; while (i < _parent.dealer_cards.length) { n = (_parent.dealer_cards[i].val % 13) + 2; if (n != 14) { if (n > 10) { n = 10; } dealer_score = dealer_score + n; } else { dealer_score = dealer_score + 1; } i++; } i = 0; while (i < _parent.dealer_cards.length) { n = (_parent.dealer_cards[i].val % 13) + 2; if (n == 14) { if (dealer_score <= 11) { dealer_score = dealer_score + 10; } } i++; } if (_parent.opening) { dealer_label = dealer_score; } else { dealer_label = "-"; } } dealer_score = 0; player_score = 0;Symbol 296 MovieClip Frame 1stop();Symbol 296 MovieClip Frame 2_parent._parent.playSound("miss");Symbol 296 MovieClip Frame 26gotoAndStop (1); _parent.player_money = _parent.player_money - (_parent.bank.val * 100); _parent.dealer_money = _parent.dealer_money + (_parent.bank.val * 100); _parent.SetBankLabels();Symbol 296 MovieClip Frame 28_parent._parent.playSound("hit");Symbol 296 MovieClip Frame 52gotoAndStop (1); _parent.player_money = _parent.player_money + (_parent.bank.val * 100); _parent.dealer_money = _parent.dealer_money - (_parent.bank.val * 100); _parent.SetBankLabels();Symbol 296 MovieClip Frame 54_parent._parent.playSound("hit");Symbol 296 MovieClip Frame 79gotoAndStop (1); _parent.player_money = _parent.player_money + (_parent.bank.val * 100); _parent.dealer_money = _parent.dealer_money - (_parent.bank.val * 100); _parent.SetBankLabels();Symbol 296 MovieClip Frame 81_parent._parent.playSound("miss");Symbol 296 MovieClip Frame 106gotoAndStop (1); _parent.player_money = _parent.player_money - (_parent.bank.val * 100); _parent.dealer_money = _parent.dealer_money + (_parent.bank.val * 100); _parent.SetBankLabels();Symbol 303 MovieClip Frame 1again_btn.onPress = function () { _parent._parent.gotoScreen("game"); }; moregames_btn.onPress = function () { getURL (_parent._parent.owner_URL, "_blank"); };Symbol 306 MovieClip Frame 1again_btn.onPress = function () { _parent._parent.gotoScreen("game"); }; moregames_btn.onPress = function () { getURL (_parent._parent.owner_URL, "_blank"); };Symbol 307 MovieClip [game] Frame 1function SetBankLabels() { dealer_bank = ("Bank: " + dealer_money) + "$"; player_bank = ("Bank: " + player_money) + "$"; bank._visible = false; scores._visible = false; gangster.point_goto = (-dealer_money) / 100; if (gangster.point_goto < 0) { gangster.point_goto = 0; } if (gangster.point_goto > (gangster.points.length - 1)) { gangster.point_goto = gangster.points.length - 1; } if (player_money <= 0) { lost_dialog._visible = true; _parent.playSound("game_over"); } else if (gangster.point_goto < (gangster.points.length - 1)) { bet._visible = true; deal_btn._visible = true; } else { win_dialog._visible = true; _parent.playSound("fanfare"); } i = dealer_cards.length - 1; while (i >= 0) { removeMovieClip(dealer_cards[i]); dealer_cards.splice(i, 1); i--; } i = player_cards.length - 1; while (i >= 0) { removeMovieClip(player_cards[i]); player_cards.splice(i, 1); i--; } } function InitDeck() { i = 0; while (i < deck.length) { deck.pop(); i++; } i = 0; while (i < 52) { deck.push(i); i++; } } function AddCard(dealer) { prefix = "dealer"; if (!dealer) { prefix = "player"; } card = attachMovie("card", (prefix + "_card") + eval (prefix + "_cards").length, depth); depth++; n = random(deck.length); card.val = deck[n]; deck.splice(n, 1); if (dealer && (dealer_cards.length == 1)) { card.gotoAndPlay("back"); } card._y = 365; card._x = 26 + (20 * eval (prefix + "_cards").length); if (!dealer) { card._x = card._x + 352; } eval (prefix + "_cards").push(card); scores.FoldPlayerScores(); scores.FoldDealerScores(); } bank._visible = false; stand_btn._visible = false; hit_btn._visible = false; scores._visible = false; lost_dialog._visible = false; win_dialog._visible = false; dealer_money = 0; player_money = 1000; deck = new Array(); InitDeck(); dealer_cards = new Array(); player_cards = new Array(); dealing = false; hitting = false; opening = false; add_to_dealer = true; depth = 0; deal_btn.onPress = function () { add_to_dealer = true; depth = 0; bet._visible = false; bank.SetLabel(); bank._visible = true; deal_btn._visible = false; scores._visible = true; InitDeck(); dealing = true; AddCard(true); }; hit_btn.onPress = function () { AddCard(false); hitting = true; }; stand_btn.onPress = function () { stand_btn._visible = false; hit_btn._visible = false; dealer_cards[dealer_cards.length - 1].gotoAndPlay("show"); opening = true; scores.FoldDealerScores(); }; menu_btn.onPress = function () { _parent.gotoScreen("mainmenu"); }; moregames.onPress = function () { getURL (_parent.owner_URL, "_blank"); };Symbol 311 MovieClip [trans_screen] Frame 1var next_screen;Symbol 311 MovieClip [trans_screen] Frame 10_parent.setScreen(next_screen);Symbol 311 MovieClip [trans_screen] Frame 20removeMovieClip(this);
Library Items
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Symbol 2 Font | Used by:3 | |
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Symbol 6 Sound | Used by:10 317 | |
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Symbol 10 MovieClip [card] | Uses:5 6 7 9 | Used by:Timeline |
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Symbol 222 MovieClip | Uses:218 220 221 | Used by:223 |
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Symbol 224 MovieClip [mainmenu] | Uses:168 200 202 204 205 206 207 208 209 210 211 212 213 214 215 216 217 223 195 196 197 | Used by:Timeline |
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Symbol 278 Text | Uses:170 | Used by:280 |
Symbol 279 Text | Uses:170 | Used by:280 |
Symbol 280 MovieClip | Uses:273 276 277 278 279 | Used by:307 |
Symbol 281 Text | Uses:170 | Used by:282 |
Symbol 282 Button | Uses:169 281 172 | Used by:307 |
Symbol 283 Text | Uses:170 | Used by:284 |
Symbol 284 Button | Uses:169 283 172 | Used by:307 |
Symbol 285 EditableText | Uses:170 | Used by:286 |
Symbol 286 MovieClip | Uses:285 | Used by:307 |
Symbol 287 EditableText | Uses:170 | Used by:289 |
Symbol 288 EditableText | Uses:170 | Used by:289 |
Symbol 289 MovieClip | Uses:287 288 | Used by:307 |
Symbol 290 EditableText | Uses:170 | Used by:307 |
Symbol 291 EditableText | Uses:170 | Used by:307 |
Symbol 292 Text | Uses:170 | Used by:296 |
Symbol 293 Text | Uses:170 | Used by:296 |
Symbol 294 Text | Uses:170 | Used by:296 |
Symbol 295 Text | Uses:170 | Used by:296 |
Symbol 296 MovieClip | Uses:292 293 294 295 | Used by:307 |
Symbol 297 Graphic | Used by:303 | |
Symbol 298 Text | Uses:177 | Used by:303 |
Symbol 299 Text | Uses:170 | Used by:300 |
Symbol 300 Button | Uses:169 299 172 | Used by:303 306 |
Symbol 301 Text | Uses:170 | Used by:302 |
Symbol 302 Button | Uses:169 301 172 | Used by:303 306 |
Symbol 303 MovieClip | Uses:297 298 300 302 | Used by:307 |
Symbol 304 Graphic | Used by:306 | |
Symbol 305 Text | Uses:177 | Used by:306 |
Symbol 306 MovieClip | Uses:304 305 300 302 | Used by:307 |
Symbol 307 MovieClip [game] | Uses:168 223 266 268 269 270 272 280 282 284 286 289 290 291 296 173 303 306 | Used by:Timeline |
Symbol 308 ShapeTweening | Used by:311 | |
Symbol 309 ShapeTweening | Used by:311 | |
Symbol 310 Graphic | Used by:311 | |
Symbol 311 MovieClip [trans_screen] | Uses:308 309 310 | Used by:Timeline |
Symbol 312 Text | Uses:177 | Used by:317 |
Symbol 313 Sound [fanfare] | Used by:317 | |
Symbol 314 Sound [game_over] | Used by:317 | |
Symbol 315 Sound [miss] | Used by:317 | |
Symbol 316 Sound [hit] | Used by:317 | |
Symbol 317 MovieClip | Uses:312 313 314 315 316 6 | Used by:Timeline |
Symbol 318 Sound | Used by:Timeline |
Instance Names
"front" | Symbol 10 MovieClip [card] Frame 1 | Symbol 5 MovieClip |
"menu_btn" | Symbol 198 MovieClip [help_screen] Frame 1 | Symbol 173 Button |
"play_btn" | Symbol 224 MovieClip [mainmenu] Frame 1 | Symbol 202 Button |
"help_btn" | Symbol 224 MovieClip [mainmenu] Frame 1 | Symbol 204 Button |
"moregames" | Symbol 224 MovieClip [mainmenu] Frame 1 | Symbol 223 Button [moregames] |
"head" | Symbol 265 MovieClip Frame 1 | Symbol 193 MovieClip |
"bet1" | Symbol 280 MovieClip Frame 1 | Symbol 276 MovieClip |
"bet2" | Symbol 280 MovieClip Frame 1 | Symbol 276 MovieClip |
"bet3" | Symbol 280 MovieClip Frame 1 | Symbol 276 MovieClip |
"again_btn" | Symbol 303 MovieClip Frame 1 | Symbol 300 Button |
"moregames_btn" | Symbol 303 MovieClip Frame 1 | Symbol 302 Button |
"again_btn" | Symbol 306 MovieClip Frame 1 | Symbol 300 Button |
"moregames_btn" | Symbol 306 MovieClip Frame 1 | Symbol 302 Button |
"moregames" | Symbol 307 MovieClip [game] Frame 1 | Symbol 223 Button [moregames] |
"gangster" | Symbol 307 MovieClip [game] Frame 1 | Symbol 266 MovieClip |
"deal_btn" | Symbol 307 MovieClip [game] Frame 1 | Symbol 272 Button |
"bet" | Symbol 307 MovieClip [game] Frame 1 | Symbol 280 MovieClip |
"stand_btn" | Symbol 307 MovieClip [game] Frame 1 | Symbol 282 Button |
"hit_btn" | Symbol 307 MovieClip [game] Frame 1 | Symbol 284 Button |
"bank" | Symbol 307 MovieClip [game] Frame 1 | Symbol 286 MovieClip |
"scores" | Symbol 307 MovieClip [game] Frame 1 | Symbol 289 MovieClip |
"bust" | Symbol 307 MovieClip [game] Frame 1 | Symbol 296 MovieClip |
"menu_btn" | Symbol 307 MovieClip [game] Frame 1 | Symbol 173 Button |
"lost_dialog" | Symbol 307 MovieClip [game] Frame 1 | Symbol 303 MovieClip |
"win_dialog" | Symbol 307 MovieClip [game] Frame 1 | Symbol 306 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 2 | Symbol 10 as "card" |
ExportAssets (56) | Timeline Frame 2 | Symbol 13 as "b2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 16 as "b3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 19 as "b4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 22 as "b5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 25 as "b6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "b7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 31 as "b8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 34 as "b9" |
ExportAssets (56) | Timeline Frame 2 | Symbol 37 as "b10" |
ExportAssets (56) | Timeline Frame 2 | Symbol 40 as "b11" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "b12" |
ExportAssets (56) | Timeline Frame 2 | Symbol 46 as "b13" |
ExportAssets (56) | Timeline Frame 2 | Symbol 49 as "b14" |
ExportAssets (56) | Timeline Frame 2 | Symbol 52 as "c2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 55 as "c3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 58 as "c4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 61 as "c5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 64 as "c6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 67 as "c7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 70 as "c8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 73 as "c9" |
ExportAssets (56) | Timeline Frame 2 | Symbol 76 as "c10" |
ExportAssets (56) | Timeline Frame 2 | Symbol 79 as "c11" |
ExportAssets (56) | Timeline Frame 2 | Symbol 82 as "c12" |
ExportAssets (56) | Timeline Frame 2 | Symbol 85 as "c13" |
ExportAssets (56) | Timeline Frame 2 | Symbol 88 as "c14" |
ExportAssets (56) | Timeline Frame 2 | Symbol 91 as "k2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 94 as "k3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 97 as "k4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 100 as "k5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 103 as "k6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 106 as "k7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 109 as "k8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 112 as "k9" |
ExportAssets (56) | Timeline Frame 2 | Symbol 115 as "k10" |
ExportAssets (56) | Timeline Frame 2 | Symbol 118 as "k11" |
ExportAssets (56) | Timeline Frame 2 | Symbol 121 as "k12" |
ExportAssets (56) | Timeline Frame 2 | Symbol 124 as "k13" |
ExportAssets (56) | Timeline Frame 2 | Symbol 127 as "k14" |
ExportAssets (56) | Timeline Frame 2 | Symbol 130 as "p2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 133 as "p3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 136 as "p4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 139 as "p5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 142 as "p6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 145 as "p7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 148 as "p8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 151 as "p9" |
ExportAssets (56) | Timeline Frame 2 | Symbol 154 as "p10" |
ExportAssets (56) | Timeline Frame 2 | Symbol 157 as "p11" |
ExportAssets (56) | Timeline Frame 2 | Symbol 160 as "p12" |
ExportAssets (56) | Timeline Frame 2 | Symbol 163 as "p13" |
ExportAssets (56) | Timeline Frame 2 | Symbol 166 as "p14" |
ExportAssets (56) | Timeline Frame 2 | Symbol 198 as "help_screen" |
ExportAssets (56) | Timeline Frame 2 | Symbol 223 as "moregames" |
ExportAssets (56) | Timeline Frame 2 | Symbol 224 as "mainmenu" |
ExportAssets (56) | Timeline Frame 2 | Symbol 223 as "moregames" |
ExportAssets (56) | Timeline Frame 2 | Symbol 307 as "game" |
ExportAssets (56) | Timeline Frame 2 | Symbol 311 as "trans_screen" |
ExportAssets (56) | Timeline Frame 2 | Symbol 313 as "fanfare" |
ExportAssets (56) | Timeline Frame 2 | Symbol 314 as "game_over" |
ExportAssets (56) | Timeline Frame 2 | Symbol 315 as "miss" |
ExportAssets (56) | Timeline Frame 2 | Symbol 316 as "hit" |
Labels
"back" | Symbol 10 MovieClip [card] Frame 11 |
"show" | Symbol 10 MovieClip [card] Frame 20 |
"you" | Symbol 296 MovieClip Frame 2 |
"dealer" | Symbol 296 MovieClip Frame 28 |
"blackjack" | Symbol 296 MovieClip Frame 54 |
"more" | Symbol 296 MovieClip Frame 81 |
Dynamic Text Variables
percent | Symbol 3 EditableText | "0%" |
label | Symbol 285 EditableText | "Bet: 100$" |
player_label | Symbol 287 EditableText | "0" |
dealer_label | Symbol 288 EditableText | "-" |
dealer_bank | Symbol 290 EditableText | "Bank: 0$" |
player_bank | Symbol 291 EditableText | "Bank: 1000$" |
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