Combined Code
frame 1 {
function preloader() {
if (getBytesLoaded() >= getBytesTotal()) {
nextBTN.enabled = true;
nextBTN._visible = true;
clearInterval(myInterval);
}
myText.text = 'Loading: ' + Math.round((getBytesLoaded() / getBytesTotal()) * 100) + '%';
punch_mc.gotoAndPlay('punch');
}
stop();
var bronzewon = false;
var claywon = false;
var silverwon = false;
var platinumwon = false;
var goldwon = false;
var victorybonus = 0;
var victories = 0;
var player = 200;
boxers = new Sound();
boxers.attachSound('_boxers.wav');
knockout = new Sound();
knockout.attachSound('_knockout.wav');
boxers.stop();
stopDrag();
Mouse.show();
music.stop();
music = new Sound();
music.attachSound('music');
nextBTN.enabled = false;
nextBTN._visible = false;
myInterval = setInterval(preloader, 100);
nextBTN.onRelease = function () {
fadeKO_mc.gotoAndPlay('fade');
play();
boxers.start(0, 999);
};
}
// unknown tag 88 length 29
movieClip 66 {
}
movieClip 67 {
frame 1 {
stop();
}
frame 2 {
_root.knockout.start();
}
frame 8 {
stop();
}
}
movieClip 69 {
frame 1 {
stop();
}
frame 15 {
gotoAndPlay('start');
}
frame 16 {
_root.boxer_mc.gotoAndPlay('getup');
}
}
frame 2 {
stop();
cheers.stop();
nextBTN.onRelease = function () {
fadeKO_mc.gotoAndPlay('fade');
play();
};
}
movieClip 76 {
}
movieClip 78 {
}
movieClip 79 {
frame 1 {
stop();
}
instance of movieClip 78 {
onClipEvent (enterFrame) {
this._xscale = _root.enemylife;
if (this._xscale < 0) {
this._xscale = 0;
}
}
}
frame 2 {
play();
}
}
instance enemylife_mc of movieClip 79 {
onClipEvent (enterFrame) {
this._xscale = _root.enemy / 5;
if (this._xscale < 0) {
this._xscale = 0;
}
if (this._xscale > 100) {
this._xscale = 100;
}
if (_root.enemy > 500) {
_root.enemy = 500;
}
}
}
instance playerlife_mc of movieClip 79 {
onClipEvent (enterFrame) {
this._xscale = _root.player / 2;
if (this._xscale < 0) {
this._xscale = 0;
}
}
}
movieClip 81 {
}
movieClip 82 {
frame 1 {
stop();
}
instance of movieClip 81 {
onClipEvent (enterFrame) {
this._xscale = _root.enemylife;
if (this._xscale < 0) {
this._xscale = 0;
}
}
}
frame 2 {
glow();
}
}
instance stamina_mc of movieClip 82 {
onClipEvent (enterFrame) {
this._xscale = _root.stamina / 5;
if (this._xscale < 0) {
this._xscale = 0;
}
if (_root.stamina < 0) {
_root.stamina = 0;
}
if (_root.stamina > 500) {
_root.stamina = 500;
}
}
}
movieClip 84 {
}
movieClip 85 {
frame 1 {
stop();
}
instance of movieClip 84 {
onClipEvent (enterFrame) {
this._xscale = _root.enemylife;
if (this._xscale < 0) {
this._xscale = 0;
}
}
}
frame 2 {
glow();
}
instance of movieClip 81 {
onClipEvent (enterFrame) {
this._xscale = _root.enemylife;
if (this._xscale < 0) {
this._xscale = 0;
}
}
}
}
instance timer_mc of movieClip 85 {
onClipEvent (enterFrame) {
this._xscale = _root.timer / 10;
if (this._xscale < 0) {
this._xscale = 0;
}
if (_root.timer < 0) {
_root.timer = 0;
}
if (_root.timer > 2000) {
_root.timer = 2000;
}
}
}
// unknown tag 88 length 83
frame 3 {
stop();
nextBTN.onRelease = function () {
fadeKO_mc.gotoAndPlay('fade');
play();
};
roundbell = new Sound();
roundbell.attachSound('belltolls.wav');
roundbell.start();
}
movieClip 102 {
}
// unknown tag 88 length 29
movieClip 109 {
frame 20 {
stop();
}
}
frame 4 {
stop();
theme = new Sound();
theme.attachSound('theme');
theme.start(0, 99);
victoriesDTF._visible = false;
victories_mc._visible = false;
var offbalance = false;
var combopoints = 0;
var scorelock = false;
cheers = new Sound();
cheers.attachSound('cheers');
cheers.start(0, 999);
hmm = new Sound();
hmm.attachSound('hmm.wav');
breakher = new Sound();
breakher.attachSound('break.wav');
var skulltime = false;
var skullbonus = 0;
skullDTF._visible = false;
var lifebonus = 5000;
var bonuscheck = false;
var score = 0;
var parrytime = false;
var gamepaused = false;
var defenseON = false;
var downattack = false;
var leftattack = false;
var rightattack = false;
var upattack = false;
var shieldup = true;
var riposte = false;
var shieldpoints = 20;
var checkdown = false;
var checkup = false;
_root.labels_mc._visible = true;
_root.playerlife_mc._visible = true;
_root.enemylife_mc._visible = true;
_root.stamina_mc._visible = true;
_root.shieldpoints_mc._visible = true;
spartascream = new Sound();
spartascream.attachSound('fatalslash.wav');
sparOW1 = new Sound();
sparOW1.attachSound('sparOW1.wav');
sparOW2 = new Sound();
sparOW2.attachSound('sparOW2.wav');
sparOW3 = new Sound();
sparOW3.attachSound('sparOW3.wav');
sparOW4 = new Sound();
sparOW4.attachSound('sparOW4.wav');
sparOW5 = new Sound();
sparOW5.attachSound('sparOW5.wav');
bodyfall = new Sound();
bodyfall.attachSound('bodyfall.wav');
scream1 = new Sound();
scream1.attachSound('scream1.wav');
scream2 = new Sound();
scream2.attachSound('scream2.wav');
scream3 = new Sound();
scream3.attachSound('scream3.wav');
scream4 = new Sound();
scream4.attachSound('scream4.wav');
scream5 = new Sound();
scream5.attachSound('scream5.wav');
scream6 = new Sound();
scream6.attachSound('scream6.wav');
scream7 = new Sound();
scream7.attachSound('scream7.wav');
scream8 = new Sound();
scream8.attachSound('scream8.wav');
squeal1 = new Sound();
squeal1.attachSound('enemyhit1.wav');
squeal2 = new Sound();
squeal2.attachSound('enemyhit2.wav');
squeal3 = new Sound();
squeal3.attachSound('enemyhit3.wav');
squeal4 = new Sound();
squeal4.attachSound('enemyhit4.wav');
squeal5 = new Sound();
squeal5.attachSound('enemyhit5.wav');
shieldbang = new Sound();
shieldbang.attachSound('shieldbang.wav');
blockSnd = new Sound();
blockSnd.attachSound('block.wav');
block2Snd = new Sound();
block2Snd.attachSound('block2.wav');
shieldblock = new Sound();
shieldblock.attachSound('shield1.wav');
shieldblock2 = new Sound();
shieldblock2.attachSound('shield3.wav');
slashgirl = new Sound();
slashgirl.attachSound('bloodyslash5.wav');
slashgirl2 = new Sound();
slashgirl2.attachSound('bloodyslash6.wav');
fatalslash = new Sound();
fatalslash.attachSound('bloodyslash3.wav');
sparslashed = new Sound();
sparslashed.attachSound('bloodyslash1.wav');
sparslashed2 = new Sound();
sparslashed2.attachSound('bloodyslash2.wav');
growl = new Sound();
growl.attachSound('spargrowl.wav');
breathe = new Sound();
breathe.attachSound('sparbreathe.wav');
swordclang = function () {
randomsound = random(2);
if (randomsound == 0) {
blockSnd.start();
} else {
block2Snd.start();
}
};
shieldclang = function () {
shieldblock.start();
};
sparhit = function () {
randomsound = random(2);
if (randomsound == 0) {
sparslashed.start();
} else {
sparslashed2.start();
}
};
bloodhit = function () {
randomsound = random(2);
if (randomsound == 0) {
slashgirl.start();
slashgirl.start();
} else {
slashgirl2.start();
slashgirl2.start();
}
};
squeal = function () {
randomsound = random(5);
if (randomsound == 0) {
squeal1.start();
} else {
if (randomsound == 2) {
squeal4.start();
}
}
};
scream = function () {
randomsound = random(5);
if (randomsound == 0) {
scream1.start();
} else {
if (randomsound == 1) {
scream2.start();
} else {
if (randomsound == 2) {
scream3.start();
} else {
if (randomsound == 3) {
scream4.start();
} else {
scream5.start();
}
}
}
}
};
sparOW = function () {
randomsound = random(5);
if (randomsound == 0) {
sparOW1.start();
} else {
if (randomsound == 1) {
sparOW2.start();
} else {
if (randomsound == 2) {
sparOW4.start();
} else {
if (randomsound == 3) {
sparOW3.start();
} else {
sparOW5.start();
}
}
}
}
};
boo = new Sound();
boo.attachSound('_playerdown.wav');
punch1 = new Sound();
punch1.attachSound('_punch1.wav');
punch2 = new Sound();
punch2.attachSound('_punch2.wav');
glassbreak = new Sound();
glassbreak.attachSound('_knockout.wav');
superyell = new Sound();
superyell.attachSound('_supercheer.wav');
var randomsound;
var hitleft = false;
var queenbusy = false;
var frozen = true;
var waiting = true;
var block = false;
var middle = false;
var gamepaused = false;
var hurt = false;
var randattack;
var playerdown = false;
var supershock = false;
var fatalitytime = false;
var enemy = 500;
var stamina = 500;
var exhausted = false;
var finalcount = false;
var sidepick;
var supermove = false;
var fighting = true;
var havestars = 0;
var shieldfill = false;
var shieldempty = false;
var shieldswing = false;
startDrag('_root.cursor', true);
Mouse.hide();
fightBTN.enabled = false;
fightBTN._visible = false;
shieldbreak = function () {
glassbreak.start();
fighter_mc.gotoAndStop('superbust');
};
FighterGirl = function () {
if (fighting == true) {
if (gamepaused == false && queenbusy == false && hurt == false) {
hitchance = random(100);
if (hitchance >= 25) {
randattack = random(8);
if (randattack == 0) {
fighter_mc.gotoAndStop('sliceBASH');
} else {
if (randattack == 1) {
parrytime = true;
fighter_mc.gotoAndStop('sliceLEFT');
} else {
if (randattack == 2) {
parrytime = true;
fighter_mc.gotoAndStop('sliceRIGHT');
} else {
if (randattack == 3) {
fighter_mc.gotoAndStop('sliceSUPER');
} else {
if (randattack == 4) {
parrytime = true;
fighter_mc.gotoAndStop('sliceUP');
} else {
if (randattack == 5) {
fighter_mc.gotoAndStop('cheer');
} else {
if (randattack == 6) {
parrytime = true;
fighter_mc.gotoAndStop('sliceJAB');
} else {
parrytime = true;
fighter_mc.gotoAndStop('sliceDOWN');
}
}
}
}
}
}
}
}
}
}
};
Punching = setInterval(FighterGirl, 2000);
pausing = function () {
fighters.stop();
gamepaused = true;
fighter_mc.open_mc.stop();
fighter_mc.idle_mc.stop();
fighter_mc.blockchest_mc.stop();
fighter_mc.blockface_mc.stop();
fighter_mc.blockcrotch_mc.stop();
fighter_mc.blockbelly_mc.stop();
fighter_mc.KO_mc.stop();
fighter_mc.getup_mc.stop();
fighter_mc.blockchestL_mc.stop();
fighter_mc.blockfaceL_mc.stop();
fighter_mc.blockcrotchL_mc.stop();
fighter_mc.blockbellyL_mc.stop();
fighter_mc.hitface_mc.stop();
fighter_mc.hitchest_mc.stop();
fighter_mc.hitbelly_mc.stop();
fighter_mc.hitcrotch_mc.stop();
fighter_mc.hitfaceL_mc.stop();
fighter_mc.hitchestL_mc.stop();
fighter_mc.hitbellyL_mc.stop();
fighter_mc.hitcrotchL_mc.stop();
fighter_mc.uppercut_mc.stop();
fighter_mc.punchface_mc.stop();
fighter_mc.punchbelly_mc.stop();
fighter_mc.super_mc.stop();
fighter_mc.winner_mc.stop();
fighter_mc.cheer_mc.stop();
fighter_mc.stunned_mc.stop();
fighter_mc.hitgutM_mc.stop();
fighter_mc.hitcrotchM_mc.stop();
fighter_mc.hitfaceM_mc.stop();
fighter_mc.hitchestM_mc.stop();
fighter_mc.uppercutL_mc.stop();
fighter_mc.hitleftOW_mc.stop();
fighter_mc.hitrightOW_mc.stop();
fighter_mc.punchfaceL_mc.stop();
fighter_mc.punchbellyL_mc.stop();
fighter_mc.hitsuper_mc.stop();
fighter_mc.stunned1_mc.stop();
fighter_mc.stunnedidle_mc.stop();
fighter_mc.jab_mc.stop();
fighter_mc.sliceup_mc.stop();
fighter_mc.shield_mc.stop();
fighter_mc.defendR_mc.stop();
fighter_mc.defendM_mc.stop();
fighter_mc.defendL_mc.stop();
fighter_mc.defendU_mc.stop();
fighter_mc.defendD_mc.stop();
fighter_mc.leftoff_mc.stop();
fighter_mc.upoff_mc.stop();
fighter_mc.rightoff_mc.stop();
fighter_mc.downoff_mc.stop();
spartika_mc.bash_mc.stop();
spartika_mc.up_mc.stop();
spartika_mc.down_mc.stop();
spartika_mc.right_mc.stop();
spartika_mc.left_mc.stop();
spartika_mc.jab_mc.stop();
spartika_mc.super1_mc.stop();
spartika_mc.super2_mc.stop();
};
unpausing = function () {
fighters.start(0, 99);
gamepaused = false;
cursor._visible = true;
faceBTN.enabled = true;
bellyBTN.enabled = true;
crotchBTN.enabled = true;
chestBTN.enabled = true;
fighter_mc.open_mc.play();
fighter_mc.idle_mc.play();
fighter_mc.blockchest_mc.play();
fighter_mc.blockface_mc.play();
fighter_mc.blockcrotch_mc.play();
fighter_mc.blockbelly_mc.play();
fighter_mc.KO_mc.play();
fighter_mc.getup_mc.play();
fighter_mc.blockchestL_mc.play();
fighter_mc.blockfaceL_mc.play();
fighter_mc.blockcrotchL_mc.play();
fighter_mc.blockbellyL_mc.play();
fighter_mc.hitface_mc.play();
fighter_mc.hitchest_mc.play();
fighter_mc.hitbelly_mc.play();
fighter_mc.hitcrotch_mc.play();
fighter_mc.hitfaceL_mc.play();
fighter_mc.hitchestL_mc.play();
fighter_mc.hitbellyL_mc.play();
fighter_mc.hitcrotchL_mc.play();
fighter_mc.uppercut_mc.play();
fighter_mc.punchface_mc.play();
fighter_mc.punchbelly_mc.play();
fighter_mc.super_mc.play();
fighter_mc.winner_mc.play();
fighter_mc.cheer_mc.play();
fighter_mc.stunned_mc.play();
fighter_mc.hitgutM_mc.play();
fighter_mc.hitcrotchM_mc.play();
fighter_mc.hitfaceM_mc.play();
fighter_mc.hitchestM_mc.play();
fighter_mc.uppercutL_mc.play();
fighter_mc.punchfaceL_mc.play();
fighter_mc.punchbellyL_mc.play();
fighter_mc.hitsuper_mc.play();
fighter_mc.stunned1_mc.play();
fighter_mc.stunnedidle_mc.play();
fighter_mc.jab_mc.play();
fighter_mc.hitleftOW_mc.play();
fighter_mc.hitrightOW_mc.play();
fighter_mc.sliceup_mc.play();
fighter_mc.shield_mc.play();
fighter_mc.defendR_mc.play();
fighter_mc.defendM_mc.play();
fighter_mc.defendL_mc.play();
fighter_mc.defendU_mc.play();
fighter_mc.defendD_mc.play();
fighter_mc.leftoff_mc.play();
fighter_mc.upoff_mc.play();
fighter_mc.rightoff_mc.play();
fighter_mc.downoff_mc.play();
spartika_mc.bash_mc.play();
spartika_mc.up_mc.play();
spartika_mc.down_mc.play();
spartika_mc.right_mc.play();
spartika_mc.left_mc.play();
spartika_mc.jab_mc.play();
spartika_mc.super1_mc.play();
spartika_mc.super2_mc.play();
};
fighter_mc.onEnterFrame = function () {
if (skulltime == false) {
skullbonus = havestars * 1000;
}
skullDTF.text = skullbonus;
if (playerdown == false && skullbonus <= 0 && lifebonus <= 0) {
fightBTN.enabled = true;
fightBTN._visible = true;
}
if (skulltime == true) {
skullDTF._visible = true;
if (skullbonus > 0) {
fightBTN.enabled = false;
fightBTN._visible = false;
skullbonus -= 25;
score += 25;
} else {
skullDTF._visible = false;
skullbonus_mc._visible = false;
}
}
victoriesDTF.text = victorybonus;
if (bonuscheck == false) {
lifebonus = player * 25;
}
lifeDTF.text = lifebonus;
if (bonuscheck == true) {
if (lifebonus == 5000) {
score += 2500;
tired_mc.gotoAndPlay('perfect');
}
if (lifebonus > 0) {
fightBTN.enabled = false;
fightBTN._visible = false;
lifebonus -= 25;
score += 25;
}
}
if (score < 0) {
score = 0;
}
scoreDTF.text = score;
if (shieldfill == true) {
++shieldpoints;
if (shieldpoints == 20) {
shieldfill = false;
}
}
if (shieldempty == true) {
--shieldpoints;
if (shieldpoints == 0) {
shieldempty = false;
}
}
if (shieldpoints > 0) {
shieldup = true;
} else {
shieldup = false;
}
if (defenseON == true) {
if (leftattack == true) {
if (cursor._x < 75) {
leftblock = true;
} else {
leftblock = false;
}
} else {
if (rightattack == true) {
if (cursor._x > 425) {
rightblock = true;
} else {
rightblock = false;
}
} else {
if (downattack == true) {
if (cursor._y < 175) {
upblock = true;
} else {
upblock = false;
}
} else {
if (upattack == true) {
if (cursor._y > 525) {
downblock = true;
} else {
downblock = false;
}
}
}
}
}
}
if (gamepaused == true) {
cursor._visible = false;
faceBTN.enabled = false;
bellyBTN.enabled = false;
crotchBTN.enabled = false;
chestBTN.enabled = false;
if (Key.isDown(8)) {
unpausing();
}
} else {
if (gamepaused == false) {
if (cursor._x < 200) {
middle = false;
cursor._xscale = -100;
cursor._rotation = 0;
hitleft = true;
} else {
if (cursor._x < 300 && cursor._x > 199) {
if (hitleft == true) {
cursor._rotation = -75;
} else {
cursor._rotation = 75;
}
middle = true;
} else {
middle = false;
cursor._rotation = 0;
cursor._xscale = 100;
hitleft = false;
}
}
if (playerdown == true) {
fightBTN.onRelease = function () {
gotoAndStop('loading');
};
}
if (fatalitytime == true) {
fightBTN.onRelease = function () {
fadeKO_mc.gotoAndPlay('fade');
play();
};
}
if (enemy < 0) {
enemy = 0;
}
if (playerdown == false) {
if (fighting == true) {
++stamina;
if (stamina < 15) {
exhausted = true;
cursor._visible = false;
tired_mc.gotoAndPlay('tired');
}
if (stamina > 100) {
exhausted = false;
cursor._visible = true;
}
}
hearts_mc.heartsDTF.text = havestars;
if (frozen == true && stunned == false) {
} else {
if (frozen == false && waiting == false && supermove == false && exhausted == false && fighting == true && playerdown == false) {
cursor._visible = true;
faceBTN.enabled = true;
bellyBTN.enabled = true;
crotchBTN.enabled = true;
chestBTN.enabled = true;
}
}
if (fighting == false || exhausted == true) {
faceBTN.enabled = false;
bellyBTN.enabled = false;
crotchBTN.enabled = false;
chestBTN.enabled = false;
}
if (fighting == true && defenseON == false) {
if (exhausted == false) {
if (Key.isDown(17)) {
if (havestars > 0) {
cursor._visible = false;
if (enemy < 25) {
fighter_mc.gotoAndStop('KO');
enemy = 0;
} else {
super_mc.gotoAndPlay('super');
}
}
}
if (supermove == false) {
if (waiting == false) {
bellyBTN.onRelease = function () {
if (parrytime == false) {
if (shieldswing == true) {
shieldbreak();
shieldempty = true;
} else {
if (riposte == true || shieldpoints == 0) {
if (playerdown == false) {
cursor.gotoAndPlay('punch');
waiting = true;
if (hitleft == true && middle == false) {
if (shieldup == false) {
if (combopoints < 5) {
fighter_mc.gotoAndStop('hitleftOW');
} else {
fighter_mc.gotoAndStop('kick');
combopoints = 0;
}
} else {
fighter_mc.gotoAndStop('hitbelly');
}
} else {
if (middle == true) {
if (shieldup == false) {
if (combopoints < 5) {
fighter_mc.gotoAndStop('hitbellyOW');
} else {
fighter_mc.gotoAndStop('kick');
combopoints = 0;
}
} else {
fighter_mc.gotoAndStop('hitbellyR');
}
} else {
if (shieldup == false) {
if (combopoints < 5) {
fighter_mc.gotoAndStop('hitrightOW');
} else {
fighter_mc.gotoAndStop('kick');
combopoints = 0;
}
} else {
fighter_mc.gotoAndStop('hitbellyR');
}
}
}
}
} else {
fighter_mc.gotoAndStop('block');
}
}
}
};
chestBTN.onRelease = function () {
if (parrytime == false) {
if (playerdown == false) {
if (shieldswing == true) {
shieldbreak();
shieldempty = true;
} else {
cursor.gotoAndPlay('punch');
if (supershock == true) {
fighter_mc.gotoAndPlay('superbust');
} else {
if (riposte == true || shieldpoints == 0) {
if (hitleft == true && middle == false) {
if (shieldup == false) {
if (combopoints < 5) {
fighter_mc.gotoAndStop('hitleftOW');
} else {
fighter_mc.gotoAndStop('kick');
combopoints = 0;
}
} else {
fighter_mc.gotoAndStop('hitchest');
}
} else {
if (middle == true) {
if (shieldup == false) {
if (combopoints < 5) {
fighter_mc.gotoAndStop('hitchestOW');
} else {
fighter_mc.gotoAndStop('kick');
combopoints = 0;
}
} else {
fighter_mc.gotoAndStop('hitcenter');
}
} else {
if (shieldup == false) {
if (combopoints < 5) {
fighter_mc.gotoAndStop('hitrightOW');
} else {
fighter_mc.gotoAndStop('kick');
combopoints = 0;
}
} else {
fighter_mc.gotoAndStop('hitchestR');
}
}
}
} else {
fighter_mc.gotoAndStop('block');
}
}
}
}
}
};
faceBTN.onRelease = function () {
if (parrytime == false) {
if (shieldswing == true) {
shieldbreak();
shieldempty = true;
} else {
if (riposte == true || shieldpoints == 0) {
if (playerdown == false) {
cursor.gotoAndPlay('punch');
waiting = true;
if (hitleft == true && middle == false) {
if (shieldup == false) {
if (combopoints < 5) {
fighter_mc.gotoAndStop('hitfaceOW');
} else {
fighter_mc.gotoAndStop('kick');
combopoints = 0;
}
} else {
fighter_mc.gotoAndStop('hitface');
}
} else {
if (middle == true) {
if (shieldup == false) {
if (combopoints < 5) {
fighter_mc.gotoAndStop('hitfaceOW');
} else {
fighter_mc.gotoAndStop('kick');
combopoints = 0;
}
} else {
fighter_mc.gotoAndStop('hitcenter');
}
} else {
if (shieldup == false) {
if (combopoints < 5) {
fighter_mc.gotoAndStop('hitfaceOW');
} else {
fighter_mc.gotoAndStop('kick');
combopoints = 0;
}
} else {
fighter_mc.gotoAndStop('hitfaceR');
}
}
}
}
} else {
fighter_mc.gotoAndStop('block');
}
}
}
};
}
}
if (Key.isDown(32)) {
pausing();
}
if (Key.isDown(16)) {
if (shieldpoints == 0) {
stamina -= 100;
fighter_mc.gotoAndStop('kick');
}
}
}
}
}
}
}
};
}
movieClip 128 {
frame 1 {
_root.waiting = true;
_root.hurt = true;
_root.chestBTN.enabled = false;
_root.bellyBTN.enabled = false;
_root.crotchBTN.enabled = false;
_root.faceBTN.enabled = false;
}
frame 28 {
_root.roundout_mc.gotoAndPlay('roundstart');
}
frame 30 {
_parent.gotoAndStop('idle');
_root.waiting = false;
_root.frozen = false;
_root.hurt = false;
_root.chestBTN.enabled = true;
_root.bellyBTN.enabled = true;
_root.crotchBTN.enabled = true;
_root.faceBTN.enabled = true;
}
}
movieClip 159 {
}
movieClip 168 {
frame 1 {
_root.stamina -= 50;
_root.stamina_mc.gotoAndPlay('blip');
if (_root.stamina <= 0) {
_root.exhausted = true;
_root.tired_mc.gotoAndPlay('tired');
}
}
frame 2 {
_root.shieldclang();
_root.shieldpoints += 2;
}
frame 7 {
_parent.gotoAndStop('idle');
}
}
movieClip 180 {
}
movieClip 190 {
}
movieClip 245 {
frame 1 {
_root.fighting = false;
}
frame 2 {
_root.superyell.start();
_root.sparhit();
}
frame 3 {
}
frame 4 {
_root.scream6.start();
_root.score += 500;
++_root.victories;
if (_root.victories > 1) {
_root.victorybonus += 1500;
}
}
frame 12 {
_root.sparhit();
}
frame 13 {
}
frame 14 {
_root.scream7.start();
_root.score += 500;
}
frame 23 {
_root.sparhit();
_root.score += 500;
}
frame 26 {
_root.scream8.start();
}
frame 41 {
}
frame 54 {
stop();
_root.victory_mc.gotoAndPlay('victory');
_root.roundbell.start();
_root.bonuscheck = true;
_root.skullbonus_mc.gotoAndPlay('bonus');
_root.skulltime = true;
}
}
movieClip 256 {
frame 2 {
if (_root.shieldpoints > 0) {
_root.shieldpoints -= 2;
if (_root.shieldpoints <= 0) {
_root.shieldbreak();
}
_root.shieldpoints_mc.gotoAndStop('blip');
}
_root.randattack = random(100);
if (_root.randattack > 65) {
_root.riposte = false;
}
_root.stamina -= 10;
_root.enemylife_mc.gotoAndPlay('blip');
}
frame 3 {
_root.shieldclang();
}
frame 7 {
_root.squeal();
}
frame 10 {
_parent.gotoAndStop('idle');
}
}
movieClip 267 {
frame 2 {
if (_root.shieldpoints > 0) {
_root.shieldpoints -= 2;
if (_root.shieldpoints <= 0) {
_root.shieldbreak();
}
_root.shieldpoints_mc.gotoAndStop('blip');
}
_root.randattack = random(100);
if (_root.randattack > 65) {
_root.riposte = false;
}
_root.stamina -= 10;
_root.enemylife_mc.gotoAndPlay('blip');
}
frame 3 {
_root.shieldclang();
}
frame 7 {
_root.squeal();
}
frame 10 {
_parent.gotoAndStop('idle');
}
}
movieClip 278 {
frame 2 {
if (_root.shieldpoints > 0) {
_root.shieldpoints -= 2;
if (_root.shieldpoints <= 0) {
_root.shieldbreak();
}
_root.shieldpoints_mc.gotoAndStop('blip');
}
_root.randattack = random(100);
if (_root.randattack > 65) {
_root.riposte = false;
}
_root.stamina -= 10;
_root.enemylife_mc.gotoAndPlay('blip');
}
frame 3 {
_root.shieldclang();
}
frame 7 {
_root.squeal();
}
frame 10 {
_parent.gotoAndStop('idle');
}
}
movieClip 289 {
frame 2 {
if (_root.shieldpoints > 0) {
_root.shieldpoints -= 2;
if (_root.shieldpoints <= 0) {
_root.shieldbreak();
}
_root.shieldpoints_mc.gotoAndStop('blip');
}
_root.randattack = random(100);
if (_root.randattack > 65) {
_root.riposte = false;
}
_root.stamina -= 10;
_root.enemylife_mc.gotoAndPlay('blip');
}
frame 3 {
_root.shieldclang();
}
frame 7 {
_root.squeal();
}
frame 10 {
_parent.gotoAndStop('idle');
}
}
movieClip 300 {
frame 2 {
if (_root.shieldpoints > 0) {
_root.shieldpoints -= 2;
if (_root.shieldpoints <= 0) {
_root.shieldbreak();
}
_root.shieldpoints_mc.gotoAndStop('blip');
}
_root.randattack = random(100);
if (_root.randattack > 65) {
_root.riposte = false;
}
_root.stamina -= 10;
_root.enemylife_mc.gotoAndPlay('blip');
}
frame 3 {
_root.shieldclang();
}
frame 7 {
_root.squeal();
}
frame 10 {
_parent.gotoAndStop('idle');
}
}
movieClip 311 {
frame 2 {
if (_root.shieldpoints > 0) {
_root.shieldpoints -= 2;
if (_root.shieldpoints <= 0) {
_root.shieldbreak();
}
_root.shieldpoints_mc.gotoAndStop('blip');
}
_root.randattack = random(100);
if (_root.randattack > 65) {
_root.riposte = false;
}
_root.stamina -= 10;
_root.enemylife_mc.gotoAndPlay('blip');
}
frame 3 {
_root.shieldclang();
}
frame 7 {
_root.squeal();
}
frame 10 {
_parent.gotoAndStop('idle');
}
}
movieClip 322 {
frame 2 {
if (_root.shieldpoints > 0) {
_root.shieldpoints -= 2;
if (_root.shieldpoints <= 0) {
_root.shieldbreak();
}
_root.shieldpoints_mc.gotoAndStop('blip');
}
_root.randattack = random(100);
if (_root.randattack > 65) {
_root.riposte = false;
}
_root.stamina -= 10;
_root.enemylife_mc.gotoAndPlay('blip');
}
frame 3 {
_root.shieldclang();
}
frame 8 {
_root.squeal();
}
frame 11 {
_parent.gotoAndStop('idle');
}
}
movieClip 351 {
frame 1 {
_root.queenbusy = true;
_root.defenseON = true;
_root.leftattack = true;
}
frame 12 {
if (_root.leftblock == false) {
_root.pow_mc.gotoAndPlay('pow');
_root.shieldpoints += 2;
_root.score -= 75;
_root.spartika_mc.gotoAndStop('sliceLEFT');
} else {
_root.blockLEFT_mc.gotoAndPlay('block');
_root.riposte = true;
_root.randattack = random(100);
if (_root.randattack > 92) {
_root.sparkle_mc.gotoAndPlay('sparkle');
}
_root.stamina -= 30;
if (_root.stamina <= 0) {
_root.exhausted = true;
_root.tired_mc.gotoAndPlay('tired');
}
}
_root.defenseON = false;
_root.leftattack = false;
_root.rightattack = false;
_root.upattack = false;
_root.downattack = false;
_root.parrytime = false;
}
frame 23 {
_parent.gotoAndPlay('idle');
}
}
movieClip 382 {
frame 1 {
_root.queenbusy = true;
_root.defenseON = true;
_root.rightattack = true;
}
frame 13 {
if (_root.rightblock == false) {
_root.pow_mc.gotoAndPlay('pow');
_root.shieldpoints += 2;
_root.score -= 75;
_root.spartika_mc.gotoAndStop('sliceRIGHT');
} else {
_root.blockRIGHT_mc.gotoAndPlay('block');
_root.riposte = true;
_root.randattack = random(100);
if (_root.randattack > 92) {
_root.sparkle_mc.gotoAndPlay('sparkle');
}
_root.stamina -= 30;
if (_root.stamina <= 0) {
_root.exhausted = true;
_root.tired_mc.gotoAndPlay('tired');
}
}
_root.defenseON = false;
_root.leftattack = false;
_root.rightattack = false;
_root.upattack = false;
_root.downattack = false;
_root.parrytime = false;
}
frame 24 {
_parent.gotoAndPlay('idle');
}
}
movieClip 413 {
frame 1 {
_root.queenbusy = true;
_root.defenseON = true;
_root.downattack = true;
}
frame 12 {
if (_root.upblock == false) {
_root.pow_mc.gotoAndPlay('pow');
_root.shieldpoints += 2;
_root.score -= 75;
_root.spartika_mc.gotoAndStop('sliceDOWN');
} else {
_root.blockUP_mc.gotoAndPlay('block');
_root.riposte = true;
_root.randattack = random(100);
if (_root.randattack > 92) {
_root.sparkle_mc.gotoAndPlay('sparkle');
}
_root.stamina -= 30;
if (_root.stamina <= 0) {
_root.exhausted = true;
_root.tired_mc.gotoAndPlay('tired');
}
}
_root.defenseON = false;
_root.leftattack = false;
_root.rightattack = false;
_root.upattack = false;
_root.downattack = false;
_root.parrytime = false;
}
frame 23 {
_parent.gotoAndPlay('idle');
}
}
movieClip 444 {
frame 1 {
_root.queenbusy = true;
_root.defenseON = true;
_root.upattack = true;
}
frame 13 {
if (_root.downblock == false) {
_root.pow_mc.gotoAndPlay('pow');
_root.shieldpoints += 2;
_root.score -= 75;
_root.spartika_mc.gotoAndStop('sliceUP');
} else {
_root.blockDOWN_mc.gotoAndPlay('block');
_root.riposte = true;
_root.randattack = random(100);
if (_root.randattack > 92) {
_root.sparkle_mc.gotoAndPlay('sparkle');
}
_root.stamina -= 30;
if (_root.stamina <= 0) {
_root.exhausted = true;
_root.tired_mc.gotoAndPlay('tired');
}
}
_root.defenseON = false;
_root.leftattack = false;
_root.rightattack = false;
_root.upattack = false;
_root.downattack = false;
_root.parrytime = false;
}
frame 23 {
_parent.gotoAndPlay('idle');
}
}
movieClip 455 {
frame 1 {
_root.queenbusy = true;
_root.defenseON = true;
_root.upattack = true;
_root.downattack = false;
}
frame 5 {
if (_root.downblock == false) {
_root.pow_mc.gotoAndPlay('pow');
_root.shieldpoints += 2;
_root.score -= 50;
_root.spartika_mc.gotoAndStop('sliceJAB');
} else {
_root.blockDOWN_mc.gotoAndPlay('block');
_root.riposte = true;
_root.randattack = random(100);
if (_root.randattack > 70) {
_root.sparkle_mc.gotoAndPlay('sparkle');
}
_root.stamina -= 30;
if (_root.stamina <= 0) {
_root.exhausted = true;
_root.tired_mc.gotoAndPlay('tired');
}
}
_root.defenseON = false;
_root.leftattack = false;
_root.rightattack = false;
_root.upattack = false;
_root.downattack = false;
_root.parrytime = false;
}
frame 12 {
_parent.gotoAndPlay('idle');
}
}
movieClip 486 {
frame 1 {
_root.queenbusy = true;
_root.defenseON = false;
}
frame 2 {
_root.riposte = true;
_root.growl.start();
_root.shieldswing = true;
_root.parrytime = false;
}
frame 14 {
_root.shieldswing = false;
}
frame 15 {
_root.shieldbang.start();
_root.shieldbang.start();
}
frame 16 {
_root.pow_mc.gotoAndPlay('powbig');
_root.spartika_mc.gotoAndStop('sliceBASH');
_root.stamina -= 100;
_root.score -= 100;
if (_root.stamina <= 0) {
_root.exhausted = true;
_root.tired_mc.gotoAndPlay('tired');
}
_root.shieldfill = true;
}
frame 23 {
_parent.gotoAndPlay('idle');
}
}
movieClip 537 {
frame 1 {
_root.supershock = true;
_root.supermove = true;
_root.faceBTN.enabled = false;
_root.bellyBTN.enabled = false;
_root.hitx.start();
_root.warning_mc.gotoAndPlay('warnhigh');
_root.queenbusy = true;
_root.defenseON = true;
_root.leftattack = true;
}
frame 2 {
_root.parrytime = false;
if (_root.exhausted == false) {
_root.chestBTN.enabled = true;
}
}
frame 16 {
_root.supershock = false;
_root.superstunned = false;
_root.defenseON = true;
_root.leftattack = true;
}
frame 18 {
if (_root.leftblock == false) {
_root.pow_mc.gotoAndPlay('pow');
_root.shieldfill = true;
_root.score -= 50;
_root.spartika_mc.gotoAndStop('sliceSUPER1');
} else {
_root.blockLEFT_mc.gotoAndPlay('block');
_root.stamina -= random(75);
if (_root.stamina <= 0) {
_root.exhausted = true;
_root.tired_mc.gotoAndPlay('tired');
}
}
_root.defenseON = false;
_root.leftattack = false;
_root.rightattack = false;
_root.upattack = false;
_root.downattack = false;
}
frame 24 {
_root.supershock = true;
_root.superstunned = true;
}
frame 34 {
_root.defenseON = true;
_root.upattack = true;
_root.warning_mc.gotoAndPlay('warnlow');
_root.leftattack = false;
_root.rightattack = false;
_root.downattack = false;
}
frame 37 {
_root.supershock = false;
_root.superstunned = false;
}
frame 39 {
if (_root.downblock == false) {
_root.pow_mc.gotoAndPlay('pow');
_root.score -= 50;
_root.spartika_mc.gotoAndStop('sliceSUPER2');
} else {
_root.blockDOWN_mc.gotoAndPlay('block');
_root.stamina -= random(75);
if (_root.stamina <= 0) {
_root.exhausted = true;
_root.tired_mc.gotoAndPlay('tired');
}
}
_root.defenseON = false;
_root.leftattack = false;
_root.rightattack = false;
_root.upattack = false;
_root.downattack = false;
}
frame 43 {
_root.supershock = true;
_root.superstunned = true;
}
frame 45 {
_root.warning_mc.gotoAndPlay('warnhigh');
}
frame 47 {
if (_root.playerdown == false) {
gotoAndPlay('loop');
} else {
stop();
}
}
}
// unknown tag 88 length 64
movieClip 624 {
frame 3 {
_root.breathe.start();
_root.fighting = false;
_root.playerdown = true;
_root.chestBTN.enabled = false;
_root.bellyBTN.enabled = false;
_root.faceBTN.enabled = false;
}
frame 35 {
_root.fatalslash.start();
_root.fatalslash.start();
_root.score = 0;
}
frame 40 {
_root.spartascream.start();
}
frame 76 {
_root.roundbell.start();
}
frame 135 {
_root.superyell.start();
}
frame 155 {
stop();
_root.fightBTN.enabled = true;
_root.fightBTN._visible = true;
}
}
movieClip 633 {
frame 1 {
_root.hmm.start();
_root.shieldup = false;
_root.riposte = true;
_root.parrytime = false;
}
frame 2 {
_root.superyell.start();
}
frame 4 {
++_root.shieldpoints;
_root.shieldpoints_mc.gotoAndPlay('blip');
}
frame 13 {
_parent.gotoAndStop('sliceJAB');
}
}
movieClip 642 {
}
movieClip 647 {
frame 1 {
_root.riposte = false;
}
frame 2 {
_root.randattack = random(100);
if (_root.offbalance == false) {
if (_root.randattack > 75) {
_root.shieldpoints_mc.gotoAndStop('blip');
_root.riposte = false;
_root.shieldfill = true;
}
} else {
if (_root.randattack > 85) {
_root.shieldpoints_mc.gotoAndStop('blip');
_root.riposte = false;
_root.shieldfill = true;
}
}
_root.stamina -= 10;
_root.enemy -= 25;
if (_root.enemy <= 0) {
_parent.gotoAndStop('KO');
}
}
frame 3 {
_root.bloodhit();
}
frame 4 {
_root.scream();
_root.enemylife_mc.gotoAndPlay('blip');
}
frame 5 {
_root.randattack = random(100);
if (_root.randattack > 95) {
_root.sparkle_mc.gotoAndPlay('sparkle');
}
}
frame 13 {
_parent.gotoAndStop('idle');
}
}
movieClip 660 {
frame 2 {
_root.randattack = random(100);
if (_root.offbalance == false) {
if (_root.randattack > 75) {
_root.shieldpoints_mc.gotoAndStop('blip');
_root.riposte = false;
_root.shieldfill = true;
}
} else {
if (_root.randattack > 85) {
_root.shieldpoints_mc.gotoAndStop('blip');
_root.riposte = false;
_root.shieldfill = true;
}
}
_root.stamina -= 10;
_root.enemy -= 25;
if (_root.enemy <= 0) {
_parent.gotoAndStop('KO');
}
}
frame 3 {
_root.bloodhit();
}
frame 4 {
_root.scream();
_root.enemylife_mc.gotoAndPlay('blip');
}
frame 5 {
_root.randattack = random(100);
if (_root.randattack > 95) {
_root.sparkle_mc.gotoAndPlay('sparkle');
}
}
frame 13 {
_parent.gotoAndStop('idle');
}
}
movieClip 673 {
frame 2 {
_root.randattack = random(100);
if (_root.offbalance == false) {
if (_root.randattack > 75) {
_root.shieldpoints_mc.gotoAndStop('blip');
_root.riposte = false;
_root.shieldfill = true;
}
} else {
if (_root.randattack > 85) {
_root.shieldpoints_mc.gotoAndStop('blip');
_root.riposte = false;
_root.shieldfill = true;
}
}
_root.stamina -= 10;
_root.enemy -= 25;
if (_root.enemy <= 0) {
_parent.gotoAndStop('KO');
}
}
frame 3 {
_root.bloodhit();
}
frame 4 {
_root.scream();
_root.enemylife_mc.gotoAndPlay('blip');
}
frame 5 {
_root.randattack = random(100);
if (_root.randattack > 95) {
_root.sparkle_mc.gotoAndPlay('sparkle');
}
}
frame 14 {
_parent.gotoAndStop('idle');
}
}
movieClip 684 {
frame 2 {
_root.randattack = random(100);
if (_root.offbalance == false) {
if (_root.randattack > 75) {
_root.shieldpoints_mc.gotoAndStop('blip');
_root.riposte = false;
_root.shieldfill = true;
}
} else {
if (_root.randattack > 85) {
_root.shieldpoints_mc.gotoAndStop('blip');
_root.riposte = false;
_root.shieldfill = true;
}
}
_root.stamina -= 10;
_root.enemy -= 25;
if (_root.enemy <= 0) {
_parent.gotoAndStop('KO');
}
}
frame 3 {
_root.bloodhit();
}
frame 4 {
_root.scream();
_root.enemylife_mc.gotoAndPlay('blip');
}
frame 5 {
_root.randattack = random(100);
if (_root.randattack > 95) {
_root.sparkle_mc.gotoAndPlay('sparkle');
}
}
frame 14 {
_parent.gotoAndStop('idle');
}
}
movieClip 695 {
frame 2 {
_root.randattack = random(100);
if (_root.offbalance == false) {
if (_root.randattack > 75) {
_root.shieldpoints_mc.gotoAndStop('blip');
_root.riposte = false;
_root.shieldfill = true;
}
} else {
if (_root.randattack > 85) {
_root.shieldpoints_mc.gotoAndStop('blip');
_root.riposte = false;
_root.shieldfill = true;
}
}
_root.stamina -= 10;
_root.enemy -= 25;
if (_root.enemy <= 0) {
_parent.gotoAndStop('KO');
}
}
frame 3 {
_root.bloodhit();
}
frame 4 {
_root.scream();
_root.enemylife_mc.gotoAndPlay('blip');
}
frame 5 {
_root.randattack = random(100);
if (_root.randattack > 95) {
_root.sparkle_mc.gotoAndPlay('sparkle');
}
}
frame 14 {
_parent.gotoAndStop('idle');
}
}
movieClip 728 {
frame 1 {
_root.waiting = true;
}
frame 2 {
_root.enemy -= 30;
--_root.shieldpoints;
if (_root.enemy <= 0) {
_parent.gotoAndPlay('KO');
stop();
}
_root.enemylife_mc.gotoAndPlay('blip');
}
frame 3 {
_root.fatalslash.start();
_root.score += 100;
}
frame 6 {
_root.scream();
}
frame 13 {
_root.fatalslash.start();
_root.enemy -= 30;
--_root.shieldpoints;
_root.score += 100;
if (_root.enemy <= 0) {
_parent.gotoAndPlay('KO');
}
_root.enemylife_mc.gotoAndPlay('blip');
}
frame 16 {
_root.scream();
}
frame 23 {
_root.superyell.start();
}
frame 24 {
_parent.gotoAndStop('idle');
}
}
movieClip 757 {
frame 1 {
_root.supershock = false;
}
frame 2 {
_root.enemy -= 25;
_root.score += 100;
if (_root.shieldswing == true) {
_root.shieldempty = true;
_root.shieldswing = false;
} else {
if (_root.shieldpoints > 0) {
_root.shieldpoints -= 3;
if (_root.shieldpoints <= 0) {
_root.supersplash_mc.gotoAndPlay('supersplash');
}
}
}
if (_root.enemy <= 0) {
_parent.gotoAndPlay('KO');
} else {
_root.KOpunch.start();
}
_root.enemylife_mc.gotoAndPlay('blip');
}
frame 3 {
_root.fatalslash.start();
}
frame 4 {
_root.breakher.start();
}
frame 14 {
_parent.gotoAndStop('idle');
}
}
movieClip 792 {
frame 2 {
_root.glassbreak.start();
}
frame 3 {
_root.stamina -= 25;
_root.enemy -= 50;
if (_root.enemy <= 0) {
_root.enemy = 1;
}
_root.combopoints = 0;
_root.offbalance = true;
}
frame 4 {
}
frame 5 {
_root.scream();
_root.enemylife_mc.gotoAndPlay('blip');
}
frame 7 {
_root.randattack = random(100);
if (_root.randattack > 75) {
_root.sparkle_mc.gotoAndPlay('sparkle');
}
}
frame 24 {
if (_root.exhausted == true) {
_parent.gotoAndStop('sliceBASH');
}
}
frame 39 {
_parent.gotoAndStop('idle');
}
}
movieClip 793 {
frame 1 {
stop();
}
frame 2 {
stop();
_root.waiting = false;
_root.frozen = false;
_root.supermove = false;
_root.queenbusy = false;
_root.superstunned = false;
_root.stunready = false;
_root.stunned = false;
_root.hurt = false;
_root.stuncount = 0;
_root.bellylock = false;
_root.crotchlock = false;
_root.titslock = false;
_root.facelock = false;
_root.defenseON = false;
_root.leftattack = false;
_root.upattack = false;
_root.downattack = false;
_root.rightattack = false;
_root.offbalance = false;
}
frame 3 {
stop();
_root.score -= 25;
_root.hurt = false;
_root.combopoints = 0;
_root.offbalance = false;
}
frame 5 {
stop();
}
frame 7 {
stop();
_root.hurt = true;
_root.score += 25;
}
frame 8 {
stop();
_root.hurt = true;
_root.score += 25;
}
frame 9 {
stop();
_root.hurt = true;
_root.score += 25;
}
frame 11 {
stop();
_root.hurt = true;
_root.score += 25;
}
frame 12 {
stop();
_root.hurt = true;
_root.score += 25;
}
frame 13 {
stop();
_root.hurt = true;
_root.score += 25;
}
frame 15 {
stop();
_root.hurt = true;
_root.score += 25;
}
frame 23 {
stop();
}
frame 25 {
stop();
Mouse.show();
stopDrag();
_root.cursor._visible = false;
_root.labels_mc._visible = false;
_root.playerlife_mc._visible = false;
_root.enemylife_mc._visible = false;
_root.stamina_mc._visible = false;
_root.shieldpoints_mc._visible = false;
_root.fighting = false;
_root.playerdown = true;
}
frame 26 {
stop();
_root.hurt = true;
_root.stunned = true;
_root.superyell.start();
_root.faceBTN.enabled = true;
_root.bellyBTN.enabled = true;
_root.chestBTN.enabled = true;
}
frame 28 {
stop();
_root.hurt = true;
_root.score += 100;
++_root.combopoints;
}
frame 29 {
stop();
_root.hurt = true;
_root.score += 100;
++_root.combopoints;
}
frame 30 {
stop();
_root.hurt = true;
_root.score += 100;
++_root.combopoints;
}
frame 31 {
stop();
_root.hurt = true;
_root.score += 100;
++_root.combopoints;
}
frame 32 {
stop();
_root.hurt = true;
_root.score += 100;
++_root.combopoints;
}
frame 34 {
stop();
_root.hurt = true;
}
frame 36 {
stop();
}
frame 38 {
stop();
_root.hurt = true;
_root.score += 250;
}
}
movieClip 795 {
frame 1 {
stop();
}
frame 10 {
stop();
}
}
movieClip 797 {
}
movieClip 798 {
}
movieClip 799 {
}
movieClip 802 {
frame 1 {
stop();
_root.dodge = false;
_root.cursor._visible = true;
}
frame 2 {
_root.swordclang();
_root.score += 50;
}
frame 8 {
_root.waiting = false;
}
}
movieClip 803 {
frame 1 {
stop();
_root.dodge = false;
_root.cursor._visible = true;
}
frame 2 {
_root.swordclang();
_root.score += 50;
}
frame 8 {
_root.waiting = false;
}
}
movieClip 804 {
frame 1 {
stop();
_root.cursor._visible = true;
}
frame 2 {
_root.swordclang();
_root.score += 50;
}
frame 8 {
_root.waiting = false;
}
}
movieClip 805 {
frame 1 {
stop();
_root.dodge = false;
_root.cursor._visible = true;
}
frame 2 {
_root.swordclang();
_root.score += 50;
}
frame 8 {
_root.waiting = false;
}
}
movieClip 808 {
frame 1 {
stop();
}
frame 2 {
_root.waiting = true;
}
frame 5 {
_root.fighter_mc.gotoAndPlay('slicedSUPER');
--_root.havestars;
_root.KOpunch.start();
}
frame 11 {
if (_root.enemy < 30) {
gotoAndStop('hold');
}
}
frame 14 {
}
frame 17 {
_root.KOpunch.start();
}
}
movieClip 817 {
frame 1 {
stop();
}
}
movieClip 818 {
frame 1 {
stop();
}
frame 2 {
_root.player -= 25;
_root.shieldpoints += 2;
_root.playerlife_mc.gotoAndPlay('blip');
if (_root.player <= 0) {
_root.punch_mc.gotoAndPlay('punch');
_root.fighter_mc.gotoAndPlay('winner');
_root.fighting = false;
}
_root.sparhit();
}
frame 6 {
gotoAndStop('start');
}
frame 7 {
_root.player -= 50;
_root.shieldpoints += 3;
_root.playerlife_mc.gotoAndPlay('blip');
if (_root.player <= 0) {
_root.punch_mc.gotoAndPlay('punch');
_root.fighter_mc.gotoAndPlay('winner');
_root.fighting = false;
}
_root.sparhit();
}
}
movieClip 821 {
frame 1 {
stop();
}
frame 2 {
++_root.havestars;
}
}
instance enemylife_mc of movieClip 79 {
onClipEvent (enterFrame) {
this._xscale = _root.enemy / 5;
if (this._xscale < 0) {
this._xscale = 0;
}
if (this._xscale > 100) {
this._xscale = 100;
}
if (_root.enemy > 500) {
_root.enemy = 500;
}
}
}
instance playerlife_mc of movieClip 79 {
onClipEvent (enterFrame) {
this._xscale = _root.player / 2;
if (this._xscale < 0) {
this._xscale = 0;
}
}
}
instance stamina_mc of movieClip 82 {
onClipEvent (enterFrame) {
this._xscale = _root.stamina / 5;
if (this._xscale < 0) {
this._xscale = 0;
}
if (_root.stamina < 0) {
_root.stamina = 0;
}
if (_root.stamina > 500) {
_root.stamina = 500;
}
}
}
movieClip 822 {
}
movieClip 823 {
frame 10 {
_parent.gotoAndStop(1);
}
}
movieClip 824 {
frame 1 {
stop();
}
}
instance shieldpoints_mc of movieClip 824 {
onClipEvent (enterFrame) {
this._xscale = _root.shieldpoints * 5;
if (this._xscale < 0) {
this._xscale = 0;
}
if (_root.shieldpoints < 0) {
_root.shieldpoints = 0;
}
if (_root.shieldpoints > 20) {
_root.shieldpoints = 20;
}
}
}
movieClip 829 {
}
movieClip 832 {
frame 4 {
_root.sparOW();
}
frame 20 {
stop();
_parent.gotoAndStop('hold');
}
}
movieClip 835 {
frame 4 {
_root.sparOW();
}
frame 20 {
stop();
_parent.gotoAndStop('hold');
}
}
movieClip 838 {
frame 4 {
_root.sparOW();
}
frame 20 {
stop();
_parent.gotoAndStop('hold');
}
}
movieClip 841 {
frame 4 {
_root.sparOW();
}
frame 20 {
stop();
_parent.gotoAndStop('hold');
}
}
movieClip 844 {
frame 4 {
_root.sparOW();
}
frame 20 {
stop();
_parent.gotoAndStop('hold');
}
}
movieClip 847 {
frame 4 {
_root.sparOW();
}
frame 20 {
stop();
_parent.gotoAndStop('hold');
}
}
movieClip 850 {
frame 4 {
_root.sparOW();
}
frame 20 {
stop();
_parent.gotoAndStop('hold');
}
}
movieClip 853 {
frame 4 {
_root.sparOW();
}
frame 20 {
stop();
_parent.gotoAndStop('hold');
}
}
movieClip 854 {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
prevFrame();
}
frame 4 {
stop();
}
frame 5 {
prevFrame();
}
frame 6 {
stop();
}
frame 7 {
prevFrame();
}
frame 8 {
stop();
}
frame 9 {
prevFrame();
}
frame 10 {
stop();
}
frame 11 {
prevFrame();
}
frame 12 {
stop();
}
frame 13 {
prevFrame();
}
frame 14 {
stop();
}
frame 15 {
prevFrame();
}
frame 16 {
stop();
}
frame 17 {
prevFrame();
}
}
movieClip 857 {
frame 1 {
stop();
}
frame 2 {
_root.score -= 500;
}
frame 14 {
_root.breathe.start();
}
frame 27 {
_root.score -= 500;
}
frame 40 {
gotoAndStop(1);
}
frame 60 {
stop();
}
}
movieClip 860 {
}
movieClip 861 {
frame 1 {
stop();
_root.middle = false;
}
frame 6 {
gotoAndStop('start');
}
}
movieClip 866 {
frame 1 {
stop();
}
frame 2 {
Mouse.show();
stopDrag();
_root.cursor._visible = false;
_root.victoryBTN.gotoAndStop(2);
}
frame 10 {
_root.breathe.start();
}
frame 21 {
stop();
}
frame 21 {
_root.fightBTN.enabled = true;
_root.fightBTN._visible = true;
_root.fatalitytime = true;
}
}
movieClip 872 {
}
movieClip 874 {
frame 1 {
stop();
}
frame 10 {
gotoAndPlay('bonus');
}
}
frame 5 {
stop();
flute = new Sound();
flute.attachSound('flute.wav');
paper = new Sound();
paper.attachSound('unroll.wav');
bonusnoise = new Sound();
bonusnoise.attachSound('bonusnoise');
goldsound = new Sound();
goldsound.attachSound('gold');
platinumsound = new Sound();
platinumsound.attachSound('platinum');
bladesharp = new Sound();
bladesharp.attachSound('bladesharp.wav');
gasp = new Sound();
gasp.attachSound('gasp.wav');
cheers.stop();
cheers.start();
chime = new Sound();
chime.attachSound('chimes.wav');
chime.start();
chime.start();
coin = new Sound();
coin.attachSound('coin5.wav');
skullbonus_mc._visible = false;
lifebonus_mc._visible = false;
skullDTF._visible = false;
lifeDTF._visible = false;
victoriesDTF._visible = true;
victoriesDTF.text = victorybonus;
scoreDTF._visible = true;
medal = 0;
medalBTN.onEnterFrame = function () {
medalBTN.onRelease = function () {
fadeKO_mc.gotoAndPlay('fade');
if (medal == 5) {
gotoAndStop('clay');
} else {
if (medal == 4) {
gotoAndStop('bronze');
} else {
if (medal == 3) {
gotoAndStop('silver');
} else {
if (medal == 2) {
gotoAndStop('gold');
} else {
gotoAndStop('platinum');
}
}
}
}
};
};
fightBTN.enabled = false;
fightBTN._visible = false;
backBTN.enabled = false;
backBTN._visible = false;
backBTN.onRelease = function () {
fadeKO_mc.gotoAndPlay('fade');
gotoAndStop('mercy');
};
fightBTN.onRelease = function () {
loadMovieNum('GirlOneFatal.swf', 0);
};
}
movieClip 880 {
}
movieClip 902 {
frame 2 {
if (_root.scorelock == false) {
_root.score += _root.victorybonus;
}
_root.victoriesDTF.text = _root.victorybonus;
_root.scoreDTF.text = _root.score;
if (_root.score < 4000) {
_root.medal = 5;
} else {
if (_root.score > 4000 && _root.score < 8000) {
_root.medal = 4;
} else {
if (_root.score >= 8000 && _root.score < 10000) {
_root.medal = 3;
} else {
if (_root.score >= 10000 && _root.score < 15000) {
_root.medal = 2;
} else {
_root.medal = 1;
}
}
}
}
}
frame 17 {
if (_root.medal == 5) {
gotoAndPlay('clay');
} else {
if (_root.medal == 4) {
gotoAndPlay('bronze');
} else {
if (_root.medal == 3) {
gotoAndPlay('silver');
} else {
if (_root.medal == 2) {
gotoAndPlay('gold');
} else {
gotoAndPlay('platinum');
}
}
}
}
_root.coin.start();
_root.coin.start();
}
frame 36 {
stop();
_root.bronzewon = true;
_root.fightBTN.enabled = true;
_root.fightBTN._visible = true;
_root.backBTN.enabled = true;
_root.backBTN._visible = true;
_root.bronzewon = true && _root.claywon == true && _root.silverwon == true && _root.goldwon == true && _root.platinumwon == true;
if (_root.bronzewon) {
_root.collected = true;
}
}
frame 55 {
stop();
_root.claywon = true;
_root.fightBTN.enabled = true;
_root.fightBTN._visible = true;
_root.backBTN.enabled = true;
_root.backBTN._visible = true;
_root.bronzewon = true && _root.claywon == true && _root.silverwon == true && _root.goldwon == true && _root.platinumwon == true;
if (_root.bronzewon) {
_root.collected = true;
}
}
frame 75 {
stop();
_root.silverwon = true;
_root.fightBTN.enabled = true;
_root.fightBTN._visible = true;
_root.backBTN.enabled = true;
_root.backBTN._visible = true;
_root.bronzewon = true && _root.claywon == true && _root.silverwon == true && _root.goldwon == true && _root.platinumwon == true;
if (_root.bronzewon) {
_root.collected = true;
}
}
frame 95 {
stop();
_root.goldwon = true;
_root.fightBTN.enabled = true;
_root.fightBTN._visible = true;
_root.backBTN.enabled = true;
_root.backBTN._visible = true;
_root.bronzewon = true && _root.claywon == true && _root.silverwon == true && _root.goldwon == true && _root.platinumwon == true;
if (_root.bronzewon) {
_root.collected = true;
}
}
frame 116 {
stop();
_root.platinumwon = true;
_root.fightBTN.enabled = true;
_root.fightBTN._visible = true;
_root.backBTN.enabled = true;
_root.backBTN._visible = true;
_root.bronzewon = true && _root.claywon == true && _root.silverwon == true && _root.goldwon == true && _root.platinumwon == true;
if (_root.bronzewon) {
_root.collected = true;
}
}
}
movieClip 904 {
}
frame 6 {
stop();
music.stop();
cheers.start();
roundbell.start();
groan = new Sound();
groan.attachSound('groan');
groan.start();
fightBTN.onRelease = function () {
fadeKO_mc.gotoAndPlay('fade');
gotoAndStop('controls');
};
}
frame 7 {
stop();
cheers.stop();
bonusnoise.start();
bonusnoise.start();
roller_mc.onRollOver = function () {
paper.start();
sidescroll_mc.gotoAndPlay('clayunroll');
};
roller_mc.onRollOut = function () {
sidescroll_mc.gotoAndPlay('clayroll');
};
backBTN.onRelease = function () {
fadeKO_mc.gotoAndPlay('fade');
gotoAndStop('awards');
};
scorelock = true;
fullBTN.onRelease = function () {
getURL('http://www.barbarianbabes.com/memberers/Games/Spartika/bc2clay.html', _blank);
};
}
movieClip 920 {
}
movieClip 922 {
}
movieClip 924 {
}
movieClip 926 {
}
movieClip 928 {
}
movieClip 929 {
frame 1 {
stop();
}
frame 19 {
stop();
}
frame 26 {
_root.gasp.start();
}
frame 33 {
stop();
gotoAndStop('hold');
}
frame 52 {
stop();
}
frame 59 {
_root.bladesharp.start();
}
frame 66 {
stop();
gotoAndStop('hold');
}
frame 85 {
stop();
}
frame 92 {
_root.flute.start();
}
frame 99 {
stop();
gotoAndStop('hold');
}
frame 118 {
stop();
}
frame 125 {
_root.goldsound.start();
}
frame 132 {
stop();
gotoAndStop('hold');
}
frame 151 {
stop();
}
frame 158 {
_root.platinumsound.start();
}
frame 165 {
stop();
gotoAndStop('hold');
}
}
movieClip 930 {
}
frame 8 {
stop();
cheers.stop();
bonusnoise.start();
bonusnoise.start();
roller_mc.onRollOver = function () {
paper.start();
sidescroll_mc.gotoAndPlay('bronzeunroll');
};
roller_mc.onRollOut = function () {
sidescroll_mc.gotoAndPlay('bronzeroll');
};
backBTN.onRelease = function () {
fadeKO_mc.gotoAndPlay('fade');
gotoAndStop('awards');
};
scorelock = true;
fullBTN.onRelease = function () {
getURL('http://www.barbarianbabes.com/memberers/Games/Spartika/xx4bronze.html', _blank);
};
}
frame 9 {
stop();
cheers.stop();
bonusnoise.start();
bonusnoise.start();
roller_mc.onRollOver = function () {
paper.start();
sidescroll_mc.gotoAndPlay('silverunroll');
};
roller_mc.onRollOut = function () {
sidescroll_mc.gotoAndPlay('silverroll');
};
backBTN.onRelease = function () {
fadeKO_mc.gotoAndPlay('fade');
gotoAndStop('awards');
};
scorelock = true;
fullBTN.onRelease = function () {
getURL('http://www.barbarianbabes.com/memberers/Games/Spartika/zs2silver.html', _blank);
};
}
frame 10 {
stop();
cheers.stop();
bonusnoise.start();
bonusnoise.start();
roller_mc.onRollOver = function () {
paper.start();
sidescroll_mc.gotoAndPlay('goldunroll');
};
roller_mc.onRollOut = function () {
sidescroll_mc.gotoAndPlay('goldroll');
};
backBTN.onRelease = function () {
fadeKO_mc.gotoAndPlay('fade');
gotoAndStop('awards');
};
scorelock = true;
fullBTN.onRelease = function () {
getURL('http://www.barbarianbabes.com/memberers/Games/Spartika/rb7gold.html', _blank);
};
}
frame 11 {
stop();
cheers.stop();
bonusnoise.start();
bonusnoise.start();
roller_mc.onRollOver = function () {
paper.start();
sidescroll_mc.gotoAndPlay('platinumunroll');
};
roller_mc.onRollOut = function () {
sidescroll_mc.gotoAndPlay('platinumroll');
};
backBTN.onRelease = function () {
fadeKO_mc.gotoAndPlay('fade');
gotoAndStop('awards');
};
scorelock = true;
fullBTN.onRelease = function () {
getURL('http://www.barbarianbabes.com/memberers/Games/Spartika/lk8platinum.html', _blank);
};
}