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Spartika.swf

This is the info page for
Flash #105261

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
frame 1 { function preloader() { if (getBytesLoaded() >= getBytesTotal()) { nextBTN.enabled = true; nextBTN._visible = true; clearInterval(myInterval); } myText.text = 'Loading: ' + Math.round((getBytesLoaded() / getBytesTotal()) * 100) + '%'; punch_mc.gotoAndPlay('punch'); } stop(); var bronzewon = false; var claywon = false; var silverwon = false; var platinumwon = false; var goldwon = false; var victorybonus = 0; var victories = 0; var player = 200; boxers = new Sound(); boxers.attachSound('_boxers.wav'); knockout = new Sound(); knockout.attachSound('_knockout.wav'); boxers.stop(); stopDrag(); Mouse.show(); music.stop(); music = new Sound(); music.attachSound('music'); nextBTN.enabled = false; nextBTN._visible = false; myInterval = setInterval(preloader, 100); nextBTN.onRelease = function () { fadeKO_mc.gotoAndPlay('fade'); play(); boxers.start(0, 999); }; } // unknown tag 88 length 29 movieClip 66 { } movieClip 67 { frame 1 { stop(); } frame 2 { _root.knockout.start(); } frame 8 { stop(); } } movieClip 69 { frame 1 { stop(); } frame 15 { gotoAndPlay('start'); } frame 16 { _root.boxer_mc.gotoAndPlay('getup'); } } frame 2 { stop(); cheers.stop(); nextBTN.onRelease = function () { fadeKO_mc.gotoAndPlay('fade'); play(); }; } movieClip 76 { } movieClip 78 { } movieClip 79 { frame 1 { stop(); } instance of movieClip 78 { onClipEvent (enterFrame) { this._xscale = _root.enemylife; if (this._xscale < 0) { this._xscale = 0; } } } frame 2 { play(); } } instance enemylife_mc of movieClip 79 { onClipEvent (enterFrame) { this._xscale = _root.enemy / 5; if (this._xscale < 0) { this._xscale = 0; } if (this._xscale > 100) { this._xscale = 100; } if (_root.enemy > 500) { _root.enemy = 500; } } } instance playerlife_mc of movieClip 79 { onClipEvent (enterFrame) { this._xscale = _root.player / 2; if (this._xscale < 0) { this._xscale = 0; } } } movieClip 81 { } movieClip 82 { frame 1 { stop(); } instance of movieClip 81 { onClipEvent (enterFrame) { this._xscale = _root.enemylife; if (this._xscale < 0) { this._xscale = 0; } } } frame 2 { glow(); } } instance stamina_mc of movieClip 82 { onClipEvent (enterFrame) { this._xscale = _root.stamina / 5; if (this._xscale < 0) { this._xscale = 0; } if (_root.stamina < 0) { _root.stamina = 0; } if (_root.stamina > 500) { _root.stamina = 500; } } } movieClip 84 { } movieClip 85 { frame 1 { stop(); } instance of movieClip 84 { onClipEvent (enterFrame) { this._xscale = _root.enemylife; if (this._xscale < 0) { this._xscale = 0; } } } frame 2 { glow(); } instance of movieClip 81 { onClipEvent (enterFrame) { this._xscale = _root.enemylife; if (this._xscale < 0) { this._xscale = 0; } } } } instance timer_mc of movieClip 85 { onClipEvent (enterFrame) { this._xscale = _root.timer / 10; if (this._xscale < 0) { this._xscale = 0; } if (_root.timer < 0) { _root.timer = 0; } if (_root.timer > 2000) { _root.timer = 2000; } } } // unknown tag 88 length 83 frame 3 { stop(); nextBTN.onRelease = function () { fadeKO_mc.gotoAndPlay('fade'); play(); }; roundbell = new Sound(); roundbell.attachSound('belltolls.wav'); roundbell.start(); } movieClip 102 { } // unknown tag 88 length 29 movieClip 109 { frame 20 { stop(); } } frame 4 { stop(); theme = new Sound(); theme.attachSound('theme'); theme.start(0, 99); victoriesDTF._visible = false; victories_mc._visible = false; var offbalance = false; var combopoints = 0; var scorelock = false; cheers = new Sound(); cheers.attachSound('cheers'); cheers.start(0, 999); hmm = new Sound(); hmm.attachSound('hmm.wav'); breakher = new Sound(); breakher.attachSound('break.wav'); var skulltime = false; var skullbonus = 0; skullDTF._visible = false; var lifebonus = 5000; var bonuscheck = false; var score = 0; var parrytime = false; var gamepaused = false; var defenseON = false; var downattack = false; var leftattack = false; var rightattack = false; var upattack = false; var shieldup = true; var riposte = false; var shieldpoints = 20; var checkdown = false; var checkup = false; _root.labels_mc._visible = true; _root.playerlife_mc._visible = true; _root.enemylife_mc._visible = true; _root.stamina_mc._visible = true; _root.shieldpoints_mc._visible = true; spartascream = new Sound(); spartascream.attachSound('fatalslash.wav'); sparOW1 = new Sound(); sparOW1.attachSound('sparOW1.wav'); sparOW2 = new Sound(); sparOW2.attachSound('sparOW2.wav'); sparOW3 = new Sound(); sparOW3.attachSound('sparOW3.wav'); sparOW4 = new Sound(); sparOW4.attachSound('sparOW4.wav'); sparOW5 = new Sound(); sparOW5.attachSound('sparOW5.wav'); bodyfall = new Sound(); bodyfall.attachSound('bodyfall.wav'); scream1 = new Sound(); scream1.attachSound('scream1.wav'); scream2 = new Sound(); scream2.attachSound('scream2.wav'); scream3 = new Sound(); scream3.attachSound('scream3.wav'); scream4 = new Sound(); scream4.attachSound('scream4.wav'); scream5 = new Sound(); scream5.attachSound('scream5.wav'); scream6 = new Sound(); scream6.attachSound('scream6.wav'); scream7 = new Sound(); scream7.attachSound('scream7.wav'); scream8 = new Sound(); scream8.attachSound('scream8.wav'); squeal1 = new Sound(); squeal1.attachSound('enemyhit1.wav'); squeal2 = new Sound(); squeal2.attachSound('enemyhit2.wav'); squeal3 = new Sound(); squeal3.attachSound('enemyhit3.wav'); squeal4 = new Sound(); squeal4.attachSound('enemyhit4.wav'); squeal5 = new Sound(); squeal5.attachSound('enemyhit5.wav'); shieldbang = new Sound(); shieldbang.attachSound('shieldbang.wav'); blockSnd = new Sound(); blockSnd.attachSound('block.wav'); block2Snd = new Sound(); block2Snd.attachSound('block2.wav'); shieldblock = new Sound(); shieldblock.attachSound('shield1.wav'); shieldblock2 = new Sound(); shieldblock2.attachSound('shield3.wav'); slashgirl = new Sound(); slashgirl.attachSound('bloodyslash5.wav'); slashgirl2 = new Sound(); slashgirl2.attachSound('bloodyslash6.wav'); fatalslash = new Sound(); fatalslash.attachSound('bloodyslash3.wav'); sparslashed = new Sound(); sparslashed.attachSound('bloodyslash1.wav'); sparslashed2 = new Sound(); sparslashed2.attachSound('bloodyslash2.wav'); growl = new Sound(); growl.attachSound('spargrowl.wav'); breathe = new Sound(); breathe.attachSound('sparbreathe.wav'); swordclang = function () { randomsound = random(2); if (randomsound == 0) { blockSnd.start(); } else { block2Snd.start(); } }; shieldclang = function () { shieldblock.start(); }; sparhit = function () { randomsound = random(2); if (randomsound == 0) { sparslashed.start(); } else { sparslashed2.start(); } }; bloodhit = function () { randomsound = random(2); if (randomsound == 0) { slashgirl.start(); slashgirl.start(); } else { slashgirl2.start(); slashgirl2.start(); } }; squeal = function () { randomsound = random(5); if (randomsound == 0) { squeal1.start(); } else { if (randomsound == 2) { squeal4.start(); } } }; scream = function () { randomsound = random(5); if (randomsound == 0) { scream1.start(); } else { if (randomsound == 1) { scream2.start(); } else { if (randomsound == 2) { scream3.start(); } else { if (randomsound == 3) { scream4.start(); } else { scream5.start(); } } } } }; sparOW = function () { randomsound = random(5); if (randomsound == 0) { sparOW1.start(); } else { if (randomsound == 1) { sparOW2.start(); } else { if (randomsound == 2) { sparOW4.start(); } else { if (randomsound == 3) { sparOW3.start(); } else { sparOW5.start(); } } } } }; boo = new Sound(); boo.attachSound('_playerdown.wav'); punch1 = new Sound(); punch1.attachSound('_punch1.wav'); punch2 = new Sound(); punch2.attachSound('_punch2.wav'); glassbreak = new Sound(); glassbreak.attachSound('_knockout.wav'); superyell = new Sound(); superyell.attachSound('_supercheer.wav'); var randomsound; var hitleft = false; var queenbusy = false; var frozen = true; var waiting = true; var block = false; var middle = false; var gamepaused = false; var hurt = false; var randattack; var playerdown = false; var supershock = false; var fatalitytime = false; var enemy = 500; var stamina = 500; var exhausted = false; var finalcount = false; var sidepick; var supermove = false; var fighting = true; var havestars = 0; var shieldfill = false; var shieldempty = false; var shieldswing = false; startDrag('_root.cursor', true); Mouse.hide(); fightBTN.enabled = false; fightBTN._visible = false; shieldbreak = function () { glassbreak.start(); fighter_mc.gotoAndStop('superbust'); }; FighterGirl = function () { if (fighting == true) { if (gamepaused == false && queenbusy == false && hurt == false) { hitchance = random(100); if (hitchance >= 25) { randattack = random(8); if (randattack == 0) { fighter_mc.gotoAndStop('sliceBASH'); } else { if (randattack == 1) { parrytime = true; fighter_mc.gotoAndStop('sliceLEFT'); } else { if (randattack == 2) { parrytime = true; fighter_mc.gotoAndStop('sliceRIGHT'); } else { if (randattack == 3) { fighter_mc.gotoAndStop('sliceSUPER'); } else { if (randattack == 4) { parrytime = true; fighter_mc.gotoAndStop('sliceUP'); } else { if (randattack == 5) { fighter_mc.gotoAndStop('cheer'); } else { if (randattack == 6) { parrytime = true; fighter_mc.gotoAndStop('sliceJAB'); } else { parrytime = true; fighter_mc.gotoAndStop('sliceDOWN'); } } } } } } } } } } }; Punching = setInterval(FighterGirl, 2000); pausing = function () { fighters.stop(); gamepaused = true; fighter_mc.open_mc.stop(); fighter_mc.idle_mc.stop(); fighter_mc.blockchest_mc.stop(); fighter_mc.blockface_mc.stop(); fighter_mc.blockcrotch_mc.stop(); fighter_mc.blockbelly_mc.stop(); fighter_mc.KO_mc.stop(); fighter_mc.getup_mc.stop(); fighter_mc.blockchestL_mc.stop(); fighter_mc.blockfaceL_mc.stop(); fighter_mc.blockcrotchL_mc.stop(); fighter_mc.blockbellyL_mc.stop(); fighter_mc.hitface_mc.stop(); fighter_mc.hitchest_mc.stop(); fighter_mc.hitbelly_mc.stop(); fighter_mc.hitcrotch_mc.stop(); fighter_mc.hitfaceL_mc.stop(); fighter_mc.hitchestL_mc.stop(); fighter_mc.hitbellyL_mc.stop(); fighter_mc.hitcrotchL_mc.stop(); fighter_mc.uppercut_mc.stop(); fighter_mc.punchface_mc.stop(); fighter_mc.punchbelly_mc.stop(); fighter_mc.super_mc.stop(); fighter_mc.winner_mc.stop(); fighter_mc.cheer_mc.stop(); fighter_mc.stunned_mc.stop(); fighter_mc.hitgutM_mc.stop(); fighter_mc.hitcrotchM_mc.stop(); fighter_mc.hitfaceM_mc.stop(); fighter_mc.hitchestM_mc.stop(); fighter_mc.uppercutL_mc.stop(); fighter_mc.hitleftOW_mc.stop(); fighter_mc.hitrightOW_mc.stop(); fighter_mc.punchfaceL_mc.stop(); fighter_mc.punchbellyL_mc.stop(); fighter_mc.hitsuper_mc.stop(); fighter_mc.stunned1_mc.stop(); fighter_mc.stunnedidle_mc.stop(); fighter_mc.jab_mc.stop(); fighter_mc.sliceup_mc.stop(); fighter_mc.shield_mc.stop(); fighter_mc.defendR_mc.stop(); fighter_mc.defendM_mc.stop(); fighter_mc.defendL_mc.stop(); fighter_mc.defendU_mc.stop(); fighter_mc.defendD_mc.stop(); fighter_mc.leftoff_mc.stop(); fighter_mc.upoff_mc.stop(); fighter_mc.rightoff_mc.stop(); fighter_mc.downoff_mc.stop(); spartika_mc.bash_mc.stop(); spartika_mc.up_mc.stop(); spartika_mc.down_mc.stop(); spartika_mc.right_mc.stop(); spartika_mc.left_mc.stop(); spartika_mc.jab_mc.stop(); spartika_mc.super1_mc.stop(); spartika_mc.super2_mc.stop(); }; unpausing = function () { fighters.start(0, 99); gamepaused = false; cursor._visible = true; faceBTN.enabled = true; bellyBTN.enabled = true; crotchBTN.enabled = true; chestBTN.enabled = true; fighter_mc.open_mc.play(); fighter_mc.idle_mc.play(); fighter_mc.blockchest_mc.play(); fighter_mc.blockface_mc.play(); fighter_mc.blockcrotch_mc.play(); fighter_mc.blockbelly_mc.play(); fighter_mc.KO_mc.play(); fighter_mc.getup_mc.play(); fighter_mc.blockchestL_mc.play(); fighter_mc.blockfaceL_mc.play(); fighter_mc.blockcrotchL_mc.play(); fighter_mc.blockbellyL_mc.play(); fighter_mc.hitface_mc.play(); fighter_mc.hitchest_mc.play(); fighter_mc.hitbelly_mc.play(); fighter_mc.hitcrotch_mc.play(); fighter_mc.hitfaceL_mc.play(); fighter_mc.hitchestL_mc.play(); fighter_mc.hitbellyL_mc.play(); fighter_mc.hitcrotchL_mc.play(); fighter_mc.uppercut_mc.play(); fighter_mc.punchface_mc.play(); fighter_mc.punchbelly_mc.play(); fighter_mc.super_mc.play(); fighter_mc.winner_mc.play(); fighter_mc.cheer_mc.play(); fighter_mc.stunned_mc.play(); fighter_mc.hitgutM_mc.play(); fighter_mc.hitcrotchM_mc.play(); fighter_mc.hitfaceM_mc.play(); fighter_mc.hitchestM_mc.play(); fighter_mc.uppercutL_mc.play(); fighter_mc.punchfaceL_mc.play(); fighter_mc.punchbellyL_mc.play(); fighter_mc.hitsuper_mc.play(); fighter_mc.stunned1_mc.play(); fighter_mc.stunnedidle_mc.play(); fighter_mc.jab_mc.play(); fighter_mc.hitleftOW_mc.play(); fighter_mc.hitrightOW_mc.play(); fighter_mc.sliceup_mc.play(); fighter_mc.shield_mc.play(); fighter_mc.defendR_mc.play(); fighter_mc.defendM_mc.play(); fighter_mc.defendL_mc.play(); fighter_mc.defendU_mc.play(); fighter_mc.defendD_mc.play(); fighter_mc.leftoff_mc.play(); fighter_mc.upoff_mc.play(); fighter_mc.rightoff_mc.play(); fighter_mc.downoff_mc.play(); spartika_mc.bash_mc.play(); spartika_mc.up_mc.play(); spartika_mc.down_mc.play(); spartika_mc.right_mc.play(); spartika_mc.left_mc.play(); spartika_mc.jab_mc.play(); spartika_mc.super1_mc.play(); spartika_mc.super2_mc.play(); }; fighter_mc.onEnterFrame = function () { if (skulltime == false) { skullbonus = havestars * 1000; } skullDTF.text = skullbonus; if (playerdown == false && skullbonus <= 0 && lifebonus <= 0) { fightBTN.enabled = true; fightBTN._visible = true; } if (skulltime == true) { skullDTF._visible = true; if (skullbonus > 0) { fightBTN.enabled = false; fightBTN._visible = false; skullbonus -= 25; score += 25; } else { skullDTF._visible = false; skullbonus_mc._visible = false; } } victoriesDTF.text = victorybonus; if (bonuscheck == false) { lifebonus = player * 25; } lifeDTF.text = lifebonus; if (bonuscheck == true) { if (lifebonus == 5000) { score += 2500; tired_mc.gotoAndPlay('perfect'); } if (lifebonus > 0) { fightBTN.enabled = false; fightBTN._visible = false; lifebonus -= 25; score += 25; } } if (score < 0) { score = 0; } scoreDTF.text = score; if (shieldfill == true) { ++shieldpoints; if (shieldpoints == 20) { shieldfill = false; } } if (shieldempty == true) { --shieldpoints; if (shieldpoints == 0) { shieldempty = false; } } if (shieldpoints > 0) { shieldup = true; } else { shieldup = false; } if (defenseON == true) { if (leftattack == true) { if (cursor._x < 75) { leftblock = true; } else { leftblock = false; } } else { if (rightattack == true) { if (cursor._x > 425) { rightblock = true; } else { rightblock = false; } } else { if (downattack == true) { if (cursor._y < 175) { upblock = true; } else { upblock = false; } } else { if (upattack == true) { if (cursor._y > 525) { downblock = true; } else { downblock = false; } } } } } } if (gamepaused == true) { cursor._visible = false; faceBTN.enabled = false; bellyBTN.enabled = false; crotchBTN.enabled = false; chestBTN.enabled = false; if (Key.isDown(8)) { unpausing(); } } else { if (gamepaused == false) { if (cursor._x < 200) { middle = false; cursor._xscale = -100; cursor._rotation = 0; hitleft = true; } else { if (cursor._x < 300 && cursor._x > 199) { if (hitleft == true) { cursor._rotation = -75; } else { cursor._rotation = 75; } middle = true; } else { middle = false; cursor._rotation = 0; cursor._xscale = 100; hitleft = false; } } if (playerdown == true) { fightBTN.onRelease = function () { gotoAndStop('loading'); }; } if (fatalitytime == true) { fightBTN.onRelease = function () { fadeKO_mc.gotoAndPlay('fade'); play(); }; } if (enemy < 0) { enemy = 0; } if (playerdown == false) { if (fighting == true) { ++stamina; if (stamina < 15) { exhausted = true; cursor._visible = false; tired_mc.gotoAndPlay('tired'); } if (stamina > 100) { exhausted = false; cursor._visible = true; } } hearts_mc.heartsDTF.text = havestars; if (frozen == true && stunned == false) { } else { if (frozen == false && waiting == false && supermove == false && exhausted == false && fighting == true && playerdown == false) { cursor._visible = true; faceBTN.enabled = true; bellyBTN.enabled = true; crotchBTN.enabled = true; chestBTN.enabled = true; } } if (fighting == false || exhausted == true) { faceBTN.enabled = false; bellyBTN.enabled = false; crotchBTN.enabled = false; chestBTN.enabled = false; } if (fighting == true && defenseON == false) { if (exhausted == false) { if (Key.isDown(17)) { if (havestars > 0) { cursor._visible = false; if (enemy < 25) { fighter_mc.gotoAndStop('KO'); enemy = 0; } else { super_mc.gotoAndPlay('super'); } } } if (supermove == false) { if (waiting == false) { bellyBTN.onRelease = function () { if (parrytime == false) { if (shieldswing == true) { shieldbreak(); shieldempty = true; } else { if (riposte == true || shieldpoints == 0) { if (playerdown == false) { cursor.gotoAndPlay('punch'); waiting = true; if (hitleft == true && middle == false) { if (shieldup == false) { if (combopoints < 5) { fighter_mc.gotoAndStop('hitleftOW'); } else { fighter_mc.gotoAndStop('kick'); combopoints = 0; } } else { fighter_mc.gotoAndStop('hitbelly'); } } else { if (middle == true) { if (shieldup == false) { if (combopoints < 5) { fighter_mc.gotoAndStop('hitbellyOW'); } else { fighter_mc.gotoAndStop('kick'); combopoints = 0; } } else { fighter_mc.gotoAndStop('hitbellyR'); } } else { if (shieldup == false) { if (combopoints < 5) { fighter_mc.gotoAndStop('hitrightOW'); } else { fighter_mc.gotoAndStop('kick'); combopoints = 0; } } else { fighter_mc.gotoAndStop('hitbellyR'); } } } } } else { fighter_mc.gotoAndStop('block'); } } } }; chestBTN.onRelease = function () { if (parrytime == false) { if (playerdown == false) { if (shieldswing == true) { shieldbreak(); shieldempty = true; } else { cursor.gotoAndPlay('punch'); if (supershock == true) { fighter_mc.gotoAndPlay('superbust'); } else { if (riposte == true || shieldpoints == 0) { if (hitleft == true && middle == false) { if (shieldup == false) { if (combopoints < 5) { fighter_mc.gotoAndStop('hitleftOW'); } else { fighter_mc.gotoAndStop('kick'); combopoints = 0; } } else { fighter_mc.gotoAndStop('hitchest'); } } else { if (middle == true) { if (shieldup == false) { if (combopoints < 5) { fighter_mc.gotoAndStop('hitchestOW'); } else { fighter_mc.gotoAndStop('kick'); combopoints = 0; } } else { fighter_mc.gotoAndStop('hitcenter'); } } else { if (shieldup == false) { if (combopoints < 5) { fighter_mc.gotoAndStop('hitrightOW'); } else { fighter_mc.gotoAndStop('kick'); combopoints = 0; } } else { fighter_mc.gotoAndStop('hitchestR'); } } } } else { fighter_mc.gotoAndStop('block'); } } } } } }; faceBTN.onRelease = function () { if (parrytime == false) { if (shieldswing == true) { shieldbreak(); shieldempty = true; } else { if (riposte == true || shieldpoints == 0) { if (playerdown == false) { cursor.gotoAndPlay('punch'); waiting = true; if (hitleft == true && middle == false) { if (shieldup == false) { if (combopoints < 5) { fighter_mc.gotoAndStop('hitfaceOW'); } else { fighter_mc.gotoAndStop('kick'); combopoints = 0; } } else { fighter_mc.gotoAndStop('hitface'); } } else { if (middle == true) { if (shieldup == false) { if (combopoints < 5) { fighter_mc.gotoAndStop('hitfaceOW'); } else { fighter_mc.gotoAndStop('kick'); combopoints = 0; } } else { fighter_mc.gotoAndStop('hitcenter'); } } else { if (shieldup == false) { if (combopoints < 5) { fighter_mc.gotoAndStop('hitfaceOW'); } else { fighter_mc.gotoAndStop('kick'); combopoints = 0; } } else { fighter_mc.gotoAndStop('hitfaceR'); } } } } } else { fighter_mc.gotoAndStop('block'); } } } }; } } if (Key.isDown(32)) { pausing(); } if (Key.isDown(16)) { if (shieldpoints == 0) { stamina -= 100; fighter_mc.gotoAndStop('kick'); } } } } } } } }; } movieClip 128 { frame 1 { _root.waiting = true; _root.hurt = true; _root.chestBTN.enabled = false; _root.bellyBTN.enabled = false; _root.crotchBTN.enabled = false; _root.faceBTN.enabled = false; } frame 28 { _root.roundout_mc.gotoAndPlay('roundstart'); } frame 30 { _parent.gotoAndStop('idle'); _root.waiting = false; _root.frozen = false; _root.hurt = false; _root.chestBTN.enabled = true; _root.bellyBTN.enabled = true; _root.crotchBTN.enabled = true; _root.faceBTN.enabled = true; } } movieClip 159 { } movieClip 168 { frame 1 { _root.stamina -= 50; _root.stamina_mc.gotoAndPlay('blip'); if (_root.stamina <= 0) { _root.exhausted = true; _root.tired_mc.gotoAndPlay('tired'); } } frame 2 { _root.shieldclang(); _root.shieldpoints += 2; } frame 7 { _parent.gotoAndStop('idle'); } } movieClip 180 { } movieClip 190 { } movieClip 245 { frame 1 { _root.fighting = false; } frame 2 { _root.superyell.start(); _root.sparhit(); } frame 3 { } frame 4 { _root.scream6.start(); _root.score += 500; ++_root.victories; if (_root.victories > 1) { _root.victorybonus += 1500; } } frame 12 { _root.sparhit(); } frame 13 { } frame 14 { _root.scream7.start(); _root.score += 500; } frame 23 { _root.sparhit(); _root.score += 500; } frame 26 { _root.scream8.start(); } frame 41 { } frame 54 { stop(); _root.victory_mc.gotoAndPlay('victory'); _root.roundbell.start(); _root.bonuscheck = true; _root.skullbonus_mc.gotoAndPlay('bonus'); _root.skulltime = true; } } movieClip 256 { frame 2 { if (_root.shieldpoints > 0) { _root.shieldpoints -= 2; if (_root.shieldpoints <= 0) { _root.shieldbreak(); } _root.shieldpoints_mc.gotoAndStop('blip'); } _root.randattack = random(100); if (_root.randattack > 65) { _root.riposte = false; } _root.stamina -= 10; _root.enemylife_mc.gotoAndPlay('blip'); } frame 3 { _root.shieldclang(); } frame 7 { _root.squeal(); } frame 10 { _parent.gotoAndStop('idle'); } } movieClip 267 { frame 2 { if (_root.shieldpoints > 0) { _root.shieldpoints -= 2; if (_root.shieldpoints <= 0) { _root.shieldbreak(); } _root.shieldpoints_mc.gotoAndStop('blip'); } _root.randattack = random(100); if (_root.randattack > 65) { _root.riposte = false; } _root.stamina -= 10; _root.enemylife_mc.gotoAndPlay('blip'); } frame 3 { _root.shieldclang(); } frame 7 { _root.squeal(); } frame 10 { _parent.gotoAndStop('idle'); } } movieClip 278 { frame 2 { if (_root.shieldpoints > 0) { _root.shieldpoints -= 2; if (_root.shieldpoints <= 0) { _root.shieldbreak(); } _root.shieldpoints_mc.gotoAndStop('blip'); } _root.randattack = random(100); if (_root.randattack > 65) { _root.riposte = false; } _root.stamina -= 10; _root.enemylife_mc.gotoAndPlay('blip'); } frame 3 { _root.shieldclang(); } frame 7 { _root.squeal(); } frame 10 { _parent.gotoAndStop('idle'); } } movieClip 289 { frame 2 { if (_root.shieldpoints > 0) { _root.shieldpoints -= 2; if (_root.shieldpoints <= 0) { _root.shieldbreak(); } _root.shieldpoints_mc.gotoAndStop('blip'); } _root.randattack = random(100); if (_root.randattack > 65) { _root.riposte = false; } _root.stamina -= 10; _root.enemylife_mc.gotoAndPlay('blip'); } frame 3 { _root.shieldclang(); } frame 7 { _root.squeal(); } frame 10 { _parent.gotoAndStop('idle'); } } movieClip 300 { frame 2 { if (_root.shieldpoints > 0) { _root.shieldpoints -= 2; if (_root.shieldpoints <= 0) { _root.shieldbreak(); } _root.shieldpoints_mc.gotoAndStop('blip'); } _root.randattack = random(100); if (_root.randattack > 65) { _root.riposte = false; } _root.stamina -= 10; _root.enemylife_mc.gotoAndPlay('blip'); } frame 3 { _root.shieldclang(); } frame 7 { _root.squeal(); } frame 10 { _parent.gotoAndStop('idle'); } } movieClip 311 { frame 2 { if (_root.shieldpoints > 0) { _root.shieldpoints -= 2; if (_root.shieldpoints <= 0) { _root.shieldbreak(); } _root.shieldpoints_mc.gotoAndStop('blip'); } _root.randattack = random(100); if (_root.randattack > 65) { _root.riposte = false; } _root.stamina -= 10; _root.enemylife_mc.gotoAndPlay('blip'); } frame 3 { _root.shieldclang(); } frame 7 { _root.squeal(); } frame 10 { _parent.gotoAndStop('idle'); } } movieClip 322 { frame 2 { if (_root.shieldpoints > 0) { _root.shieldpoints -= 2; if (_root.shieldpoints <= 0) { _root.shieldbreak(); } _root.shieldpoints_mc.gotoAndStop('blip'); } _root.randattack = random(100); if (_root.randattack > 65) { _root.riposte = false; } _root.stamina -= 10; _root.enemylife_mc.gotoAndPlay('blip'); } frame 3 { _root.shieldclang(); } frame 8 { _root.squeal(); } frame 11 { _parent.gotoAndStop('idle'); } } movieClip 351 { frame 1 { _root.queenbusy = true; _root.defenseON = true; _root.leftattack = true; } frame 12 { if (_root.leftblock == false) { _root.pow_mc.gotoAndPlay('pow'); _root.shieldpoints += 2; _root.score -= 75; _root.spartika_mc.gotoAndStop('sliceLEFT'); } else { _root.blockLEFT_mc.gotoAndPlay('block'); _root.riposte = true; _root.randattack = random(100); if (_root.randattack > 92) { _root.sparkle_mc.gotoAndPlay('sparkle'); } _root.stamina -= 30; if (_root.stamina <= 0) { _root.exhausted = true; _root.tired_mc.gotoAndPlay('tired'); } } _root.defenseON = false; _root.leftattack = false; _root.rightattack = false; _root.upattack = false; _root.downattack = false; _root.parrytime = false; } frame 23 { _parent.gotoAndPlay('idle'); } } movieClip 382 { frame 1 { _root.queenbusy = true; _root.defenseON = true; _root.rightattack = true; } frame 13 { if (_root.rightblock == false) { _root.pow_mc.gotoAndPlay('pow'); _root.shieldpoints += 2; _root.score -= 75; _root.spartika_mc.gotoAndStop('sliceRIGHT'); } else { _root.blockRIGHT_mc.gotoAndPlay('block'); _root.riposte = true; _root.randattack = random(100); if (_root.randattack > 92) { _root.sparkle_mc.gotoAndPlay('sparkle'); } _root.stamina -= 30; if (_root.stamina <= 0) { _root.exhausted = true; _root.tired_mc.gotoAndPlay('tired'); } } _root.defenseON = false; _root.leftattack = false; _root.rightattack = false; _root.upattack = false; _root.downattack = false; _root.parrytime = false; } frame 24 { _parent.gotoAndPlay('idle'); } } movieClip 413 { frame 1 { _root.queenbusy = true; _root.defenseON = true; _root.downattack = true; } frame 12 { if (_root.upblock == false) { _root.pow_mc.gotoAndPlay('pow'); _root.shieldpoints += 2; _root.score -= 75; _root.spartika_mc.gotoAndStop('sliceDOWN'); } else { _root.blockUP_mc.gotoAndPlay('block'); _root.riposte = true; _root.randattack = random(100); if (_root.randattack > 92) { _root.sparkle_mc.gotoAndPlay('sparkle'); } _root.stamina -= 30; if (_root.stamina <= 0) { _root.exhausted = true; _root.tired_mc.gotoAndPlay('tired'); } } _root.defenseON = false; _root.leftattack = false; _root.rightattack = false; _root.upattack = false; _root.downattack = false; _root.parrytime = false; } frame 23 { _parent.gotoAndPlay('idle'); } } movieClip 444 { frame 1 { _root.queenbusy = true; _root.defenseON = true; _root.upattack = true; } frame 13 { if (_root.downblock == false) { _root.pow_mc.gotoAndPlay('pow'); _root.shieldpoints += 2; _root.score -= 75; _root.spartika_mc.gotoAndStop('sliceUP'); } else { _root.blockDOWN_mc.gotoAndPlay('block'); _root.riposte = true; _root.randattack = random(100); if (_root.randattack > 92) { _root.sparkle_mc.gotoAndPlay('sparkle'); } _root.stamina -= 30; if (_root.stamina <= 0) { _root.exhausted = true; _root.tired_mc.gotoAndPlay('tired'); } } _root.defenseON = false; _root.leftattack = false; _root.rightattack = false; _root.upattack = false; _root.downattack = false; _root.parrytime = false; } frame 23 { _parent.gotoAndPlay('idle'); } } movieClip 455 { frame 1 { _root.queenbusy = true; _root.defenseON = true; _root.upattack = true; _root.downattack = false; } frame 5 { if (_root.downblock == false) { _root.pow_mc.gotoAndPlay('pow'); _root.shieldpoints += 2; _root.score -= 50; _root.spartika_mc.gotoAndStop('sliceJAB'); } else { _root.blockDOWN_mc.gotoAndPlay('block'); _root.riposte = true; _root.randattack = random(100); if (_root.randattack > 70) { _root.sparkle_mc.gotoAndPlay('sparkle'); } _root.stamina -= 30; if (_root.stamina <= 0) { _root.exhausted = true; _root.tired_mc.gotoAndPlay('tired'); } } _root.defenseON = false; _root.leftattack = false; _root.rightattack = false; _root.upattack = false; _root.downattack = false; _root.parrytime = false; } frame 12 { _parent.gotoAndPlay('idle'); } } movieClip 486 { frame 1 { _root.queenbusy = true; _root.defenseON = false; } frame 2 { _root.riposte = true; _root.growl.start(); _root.shieldswing = true; _root.parrytime = false; } frame 14 { _root.shieldswing = false; } frame 15 { _root.shieldbang.start(); _root.shieldbang.start(); } frame 16 { _root.pow_mc.gotoAndPlay('powbig'); _root.spartika_mc.gotoAndStop('sliceBASH'); _root.stamina -= 100; _root.score -= 100; if (_root.stamina <= 0) { _root.exhausted = true; _root.tired_mc.gotoAndPlay('tired'); } _root.shieldfill = true; } frame 23 { _parent.gotoAndPlay('idle'); } } movieClip 537 { frame 1 { _root.supershock = true; _root.supermove = true; _root.faceBTN.enabled = false; _root.bellyBTN.enabled = false; _root.hitx.start(); _root.warning_mc.gotoAndPlay('warnhigh'); _root.queenbusy = true; _root.defenseON = true; _root.leftattack = true; } frame 2 { _root.parrytime = false; if (_root.exhausted == false) { _root.chestBTN.enabled = true; } } frame 16 { _root.supershock = false; _root.superstunned = false; _root.defenseON = true; _root.leftattack = true; } frame 18 { if (_root.leftblock == false) { _root.pow_mc.gotoAndPlay('pow'); _root.shieldfill = true; _root.score -= 50; _root.spartika_mc.gotoAndStop('sliceSUPER1'); } else { _root.blockLEFT_mc.gotoAndPlay('block'); _root.stamina -= random(75); if (_root.stamina <= 0) { _root.exhausted = true; _root.tired_mc.gotoAndPlay('tired'); } } _root.defenseON = false; _root.leftattack = false; _root.rightattack = false; _root.upattack = false; _root.downattack = false; } frame 24 { _root.supershock = true; _root.superstunned = true; } frame 34 { _root.defenseON = true; _root.upattack = true; _root.warning_mc.gotoAndPlay('warnlow'); _root.leftattack = false; _root.rightattack = false; _root.downattack = false; } frame 37 { _root.supershock = false; _root.superstunned = false; } frame 39 { if (_root.downblock == false) { _root.pow_mc.gotoAndPlay('pow'); _root.score -= 50; _root.spartika_mc.gotoAndStop('sliceSUPER2'); } else { _root.blockDOWN_mc.gotoAndPlay('block'); _root.stamina -= random(75); if (_root.stamina <= 0) { _root.exhausted = true; _root.tired_mc.gotoAndPlay('tired'); } } _root.defenseON = false; _root.leftattack = false; _root.rightattack = false; _root.upattack = false; _root.downattack = false; } frame 43 { _root.supershock = true; _root.superstunned = true; } frame 45 { _root.warning_mc.gotoAndPlay('warnhigh'); } frame 47 { if (_root.playerdown == false) { gotoAndPlay('loop'); } else { stop(); } } } // unknown tag 88 length 64 movieClip 624 { frame 3 { _root.breathe.start(); _root.fighting = false; _root.playerdown = true; _root.chestBTN.enabled = false; _root.bellyBTN.enabled = false; _root.faceBTN.enabled = false; } frame 35 { _root.fatalslash.start(); _root.fatalslash.start(); _root.score = 0; } frame 40 { _root.spartascream.start(); } frame 76 { _root.roundbell.start(); } frame 135 { _root.superyell.start(); } frame 155 { stop(); _root.fightBTN.enabled = true; _root.fightBTN._visible = true; } } movieClip 633 { frame 1 { _root.hmm.start(); _root.shieldup = false; _root.riposte = true; _root.parrytime = false; } frame 2 { _root.superyell.start(); } frame 4 { ++_root.shieldpoints; _root.shieldpoints_mc.gotoAndPlay('blip'); } frame 13 { _parent.gotoAndStop('sliceJAB'); } } movieClip 642 { } movieClip 647 { frame 1 { _root.riposte = false; } frame 2 { _root.randattack = random(100); if (_root.offbalance == false) { if (_root.randattack > 75) { _root.shieldpoints_mc.gotoAndStop('blip'); _root.riposte = false; _root.shieldfill = true; } } else { if (_root.randattack > 85) { _root.shieldpoints_mc.gotoAndStop('blip'); _root.riposte = false; _root.shieldfill = true; } } _root.stamina -= 10; _root.enemy -= 25; if (_root.enemy <= 0) { _parent.gotoAndStop('KO'); } } frame 3 { _root.bloodhit(); } frame 4 { _root.scream(); _root.enemylife_mc.gotoAndPlay('blip'); } frame 5 { _root.randattack = random(100); if (_root.randattack > 95) { _root.sparkle_mc.gotoAndPlay('sparkle'); } } frame 13 { _parent.gotoAndStop('idle'); } } movieClip 660 { frame 2 { _root.randattack = random(100); if (_root.offbalance == false) { if (_root.randattack > 75) { _root.shieldpoints_mc.gotoAndStop('blip'); _root.riposte = false; _root.shieldfill = true; } } else { if (_root.randattack > 85) { _root.shieldpoints_mc.gotoAndStop('blip'); _root.riposte = false; _root.shieldfill = true; } } _root.stamina -= 10; _root.enemy -= 25; if (_root.enemy <= 0) { _parent.gotoAndStop('KO'); } } frame 3 { _root.bloodhit(); } frame 4 { _root.scream(); _root.enemylife_mc.gotoAndPlay('blip'); } frame 5 { _root.randattack = random(100); if (_root.randattack > 95) { _root.sparkle_mc.gotoAndPlay('sparkle'); } } frame 13 { _parent.gotoAndStop('idle'); } } movieClip 673 { frame 2 { _root.randattack = random(100); if (_root.offbalance == false) { if (_root.randattack > 75) { _root.shieldpoints_mc.gotoAndStop('blip'); _root.riposte = false; _root.shieldfill = true; } } else { if (_root.randattack > 85) { _root.shieldpoints_mc.gotoAndStop('blip'); _root.riposte = false; _root.shieldfill = true; } } _root.stamina -= 10; _root.enemy -= 25; if (_root.enemy <= 0) { _parent.gotoAndStop('KO'); } } frame 3 { _root.bloodhit(); } frame 4 { _root.scream(); _root.enemylife_mc.gotoAndPlay('blip'); } frame 5 { _root.randattack = random(100); if (_root.randattack > 95) { _root.sparkle_mc.gotoAndPlay('sparkle'); } } frame 14 { _parent.gotoAndStop('idle'); } } movieClip 684 { frame 2 { _root.randattack = random(100); if (_root.offbalance == false) { if (_root.randattack > 75) { _root.shieldpoints_mc.gotoAndStop('blip'); _root.riposte = false; _root.shieldfill = true; } } else { if (_root.randattack > 85) { _root.shieldpoints_mc.gotoAndStop('blip'); _root.riposte = false; _root.shieldfill = true; } } _root.stamina -= 10; _root.enemy -= 25; if (_root.enemy <= 0) { _parent.gotoAndStop('KO'); } } frame 3 { _root.bloodhit(); } frame 4 { _root.scream(); _root.enemylife_mc.gotoAndPlay('blip'); } frame 5 { _root.randattack = random(100); if (_root.randattack > 95) { _root.sparkle_mc.gotoAndPlay('sparkle'); } } frame 14 { _parent.gotoAndStop('idle'); } } movieClip 695 { frame 2 { _root.randattack = random(100); if (_root.offbalance == false) { if (_root.randattack > 75) { _root.shieldpoints_mc.gotoAndStop('blip'); _root.riposte = false; _root.shieldfill = true; } } else { if (_root.randattack > 85) { _root.shieldpoints_mc.gotoAndStop('blip'); _root.riposte = false; _root.shieldfill = true; } } _root.stamina -= 10; _root.enemy -= 25; if (_root.enemy <= 0) { _parent.gotoAndStop('KO'); } } frame 3 { _root.bloodhit(); } frame 4 { _root.scream(); _root.enemylife_mc.gotoAndPlay('blip'); } frame 5 { _root.randattack = random(100); if (_root.randattack > 95) { _root.sparkle_mc.gotoAndPlay('sparkle'); } } frame 14 { _parent.gotoAndStop('idle'); } } movieClip 728 { frame 1 { _root.waiting = true; } frame 2 { _root.enemy -= 30; --_root.shieldpoints; if (_root.enemy <= 0) { _parent.gotoAndPlay('KO'); stop(); } _root.enemylife_mc.gotoAndPlay('blip'); } frame 3 { _root.fatalslash.start(); _root.score += 100; } frame 6 { _root.scream(); } frame 13 { _root.fatalslash.start(); _root.enemy -= 30; --_root.shieldpoints; _root.score += 100; if (_root.enemy <= 0) { _parent.gotoAndPlay('KO'); } _root.enemylife_mc.gotoAndPlay('blip'); } frame 16 { _root.scream(); } frame 23 { _root.superyell.start(); } frame 24 { _parent.gotoAndStop('idle'); } } movieClip 757 { frame 1 { _root.supershock = false; } frame 2 { _root.enemy -= 25; _root.score += 100; if (_root.shieldswing == true) { _root.shieldempty = true; _root.shieldswing = false; } else { if (_root.shieldpoints > 0) { _root.shieldpoints -= 3; if (_root.shieldpoints <= 0) { _root.supersplash_mc.gotoAndPlay('supersplash'); } } } if (_root.enemy <= 0) { _parent.gotoAndPlay('KO'); } else { _root.KOpunch.start(); } _root.enemylife_mc.gotoAndPlay('blip'); } frame 3 { _root.fatalslash.start(); } frame 4 { _root.breakher.start(); } frame 14 { _parent.gotoAndStop('idle'); } } movieClip 792 { frame 2 { _root.glassbreak.start(); } frame 3 { _root.stamina -= 25; _root.enemy -= 50; if (_root.enemy <= 0) { _root.enemy = 1; } _root.combopoints = 0; _root.offbalance = true; } frame 4 { } frame 5 { _root.scream(); _root.enemylife_mc.gotoAndPlay('blip'); } frame 7 { _root.randattack = random(100); if (_root.randattack > 75) { _root.sparkle_mc.gotoAndPlay('sparkle'); } } frame 24 { if (_root.exhausted == true) { _parent.gotoAndStop('sliceBASH'); } } frame 39 { _parent.gotoAndStop('idle'); } } movieClip 793 { frame 1 { stop(); } frame 2 { stop(); _root.waiting = false; _root.frozen = false; _root.supermove = false; _root.queenbusy = false; _root.superstunned = false; _root.stunready = false; _root.stunned = false; _root.hurt = false; _root.stuncount = 0; _root.bellylock = false; _root.crotchlock = false; _root.titslock = false; _root.facelock = false; _root.defenseON = false; _root.leftattack = false; _root.upattack = false; _root.downattack = false; _root.rightattack = false; _root.offbalance = false; } frame 3 { stop(); _root.score -= 25; _root.hurt = false; _root.combopoints = 0; _root.offbalance = false; } frame 5 { stop(); } frame 7 { stop(); _root.hurt = true; _root.score += 25; } frame 8 { stop(); _root.hurt = true; _root.score += 25; } frame 9 { stop(); _root.hurt = true; _root.score += 25; } frame 11 { stop(); _root.hurt = true; _root.score += 25; } frame 12 { stop(); _root.hurt = true; _root.score += 25; } frame 13 { stop(); _root.hurt = true; _root.score += 25; } frame 15 { stop(); _root.hurt = true; _root.score += 25; } frame 23 { stop(); } frame 25 { stop(); Mouse.show(); stopDrag(); _root.cursor._visible = false; _root.labels_mc._visible = false; _root.playerlife_mc._visible = false; _root.enemylife_mc._visible = false; _root.stamina_mc._visible = false; _root.shieldpoints_mc._visible = false; _root.fighting = false; _root.playerdown = true; } frame 26 { stop(); _root.hurt = true; _root.stunned = true; _root.superyell.start(); _root.faceBTN.enabled = true; _root.bellyBTN.enabled = true; _root.chestBTN.enabled = true; } frame 28 { stop(); _root.hurt = true; _root.score += 100; ++_root.combopoints; } frame 29 { stop(); _root.hurt = true; _root.score += 100; ++_root.combopoints; } frame 30 { stop(); _root.hurt = true; _root.score += 100; ++_root.combopoints; } frame 31 { stop(); _root.hurt = true; _root.score += 100; ++_root.combopoints; } frame 32 { stop(); _root.hurt = true; _root.score += 100; ++_root.combopoints; } frame 34 { stop(); _root.hurt = true; } frame 36 { stop(); } frame 38 { stop(); _root.hurt = true; _root.score += 250; } } movieClip 795 { frame 1 { stop(); } frame 10 { stop(); } } movieClip 797 { } movieClip 798 { } movieClip 799 { } movieClip 802 { frame 1 { stop(); _root.dodge = false; _root.cursor._visible = true; } frame 2 { _root.swordclang(); _root.score += 50; } frame 8 { _root.waiting = false; } } movieClip 803 { frame 1 { stop(); _root.dodge = false; _root.cursor._visible = true; } frame 2 { _root.swordclang(); _root.score += 50; } frame 8 { _root.waiting = false; } } movieClip 804 { frame 1 { stop(); _root.cursor._visible = true; } frame 2 { _root.swordclang(); _root.score += 50; } frame 8 { _root.waiting = false; } } movieClip 805 { frame 1 { stop(); _root.dodge = false; _root.cursor._visible = true; } frame 2 { _root.swordclang(); _root.score += 50; } frame 8 { _root.waiting = false; } } movieClip 808 { frame 1 { stop(); } frame 2 { _root.waiting = true; } frame 5 { _root.fighter_mc.gotoAndPlay('slicedSUPER'); --_root.havestars; _root.KOpunch.start(); } frame 11 { if (_root.enemy < 30) { gotoAndStop('hold'); } } frame 14 { } frame 17 { _root.KOpunch.start(); } } movieClip 817 { frame 1 { stop(); } } movieClip 818 { frame 1 { stop(); } frame 2 { _root.player -= 25; _root.shieldpoints += 2; _root.playerlife_mc.gotoAndPlay('blip'); if (_root.player <= 0) { _root.punch_mc.gotoAndPlay('punch'); _root.fighter_mc.gotoAndPlay('winner'); _root.fighting = false; } _root.sparhit(); } frame 6 { gotoAndStop('start'); } frame 7 { _root.player -= 50; _root.shieldpoints += 3; _root.playerlife_mc.gotoAndPlay('blip'); if (_root.player <= 0) { _root.punch_mc.gotoAndPlay('punch'); _root.fighter_mc.gotoAndPlay('winner'); _root.fighting = false; } _root.sparhit(); } } movieClip 821 { frame 1 { stop(); } frame 2 { ++_root.havestars; } } instance enemylife_mc of movieClip 79 { onClipEvent (enterFrame) { this._xscale = _root.enemy / 5; if (this._xscale < 0) { this._xscale = 0; } if (this._xscale > 100) { this._xscale = 100; } if (_root.enemy > 500) { _root.enemy = 500; } } } instance playerlife_mc of movieClip 79 { onClipEvent (enterFrame) { this._xscale = _root.player / 2; if (this._xscale < 0) { this._xscale = 0; } } } instance stamina_mc of movieClip 82 { onClipEvent (enterFrame) { this._xscale = _root.stamina / 5; if (this._xscale < 0) { this._xscale = 0; } if (_root.stamina < 0) { _root.stamina = 0; } if (_root.stamina > 500) { _root.stamina = 500; } } } movieClip 822 { } movieClip 823 { frame 10 { _parent.gotoAndStop(1); } } movieClip 824 { frame 1 { stop(); } } instance shieldpoints_mc of movieClip 824 { onClipEvent (enterFrame) { this._xscale = _root.shieldpoints * 5; if (this._xscale < 0) { this._xscale = 0; } if (_root.shieldpoints < 0) { _root.shieldpoints = 0; } if (_root.shieldpoints > 20) { _root.shieldpoints = 20; } } } movieClip 829 { } movieClip 832 { frame 4 { _root.sparOW(); } frame 20 { stop(); _parent.gotoAndStop('hold'); } } movieClip 835 { frame 4 { _root.sparOW(); } frame 20 { stop(); _parent.gotoAndStop('hold'); } } movieClip 838 { frame 4 { _root.sparOW(); } frame 20 { stop(); _parent.gotoAndStop('hold'); } } movieClip 841 { frame 4 { _root.sparOW(); } frame 20 { stop(); _parent.gotoAndStop('hold'); } } movieClip 844 { frame 4 { _root.sparOW(); } frame 20 { stop(); _parent.gotoAndStop('hold'); } } movieClip 847 { frame 4 { _root.sparOW(); } frame 20 { stop(); _parent.gotoAndStop('hold'); } } movieClip 850 { frame 4 { _root.sparOW(); } frame 20 { stop(); _parent.gotoAndStop('hold'); } } movieClip 853 { frame 4 { _root.sparOW(); } frame 20 { stop(); _parent.gotoAndStop('hold'); } } movieClip 854 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { prevFrame(); } frame 4 { stop(); } frame 5 { prevFrame(); } frame 6 { stop(); } frame 7 { prevFrame(); } frame 8 { stop(); } frame 9 { prevFrame(); } frame 10 { stop(); } frame 11 { prevFrame(); } frame 12 { stop(); } frame 13 { prevFrame(); } frame 14 { stop(); } frame 15 { prevFrame(); } frame 16 { stop(); } frame 17 { prevFrame(); } } movieClip 857 { frame 1 { stop(); } frame 2 { _root.score -= 500; } frame 14 { _root.breathe.start(); } frame 27 { _root.score -= 500; } frame 40 { gotoAndStop(1); } frame 60 { stop(); } } movieClip 860 { } movieClip 861 { frame 1 { stop(); _root.middle = false; } frame 6 { gotoAndStop('start'); } } movieClip 866 { frame 1 { stop(); } frame 2 { Mouse.show(); stopDrag(); _root.cursor._visible = false; _root.victoryBTN.gotoAndStop(2); } frame 10 { _root.breathe.start(); } frame 21 { stop(); } frame 21 { _root.fightBTN.enabled = true; _root.fightBTN._visible = true; _root.fatalitytime = true; } } movieClip 872 { } movieClip 874 { frame 1 { stop(); } frame 10 { gotoAndPlay('bonus'); } } frame 5 { stop(); flute = new Sound(); flute.attachSound('flute.wav'); paper = new Sound(); paper.attachSound('unroll.wav'); bonusnoise = new Sound(); bonusnoise.attachSound('bonusnoise'); goldsound = new Sound(); goldsound.attachSound('gold'); platinumsound = new Sound(); platinumsound.attachSound('platinum'); bladesharp = new Sound(); bladesharp.attachSound('bladesharp.wav'); gasp = new Sound(); gasp.attachSound('gasp.wav'); cheers.stop(); cheers.start(); chime = new Sound(); chime.attachSound('chimes.wav'); chime.start(); chime.start(); coin = new Sound(); coin.attachSound('coin5.wav'); skullbonus_mc._visible = false; lifebonus_mc._visible = false; skullDTF._visible = false; lifeDTF._visible = false; victoriesDTF._visible = true; victoriesDTF.text = victorybonus; scoreDTF._visible = true; medal = 0; medalBTN.onEnterFrame = function () { medalBTN.onRelease = function () { fadeKO_mc.gotoAndPlay('fade'); if (medal == 5) { gotoAndStop('clay'); } else { if (medal == 4) { gotoAndStop('bronze'); } else { if (medal == 3) { gotoAndStop('silver'); } else { if (medal == 2) { gotoAndStop('gold'); } else { gotoAndStop('platinum'); } } } } }; }; fightBTN.enabled = false; fightBTN._visible = false; backBTN.enabled = false; backBTN._visible = false; backBTN.onRelease = function () { fadeKO_mc.gotoAndPlay('fade'); gotoAndStop('mercy'); }; fightBTN.onRelease = function () { loadMovieNum('GirlOneFatal.swf', 0); }; } movieClip 880 { } movieClip 902 { frame 2 { if (_root.scorelock == false) { _root.score += _root.victorybonus; } _root.victoriesDTF.text = _root.victorybonus; _root.scoreDTF.text = _root.score; if (_root.score < 4000) { _root.medal = 5; } else { if (_root.score > 4000 && _root.score < 8000) { _root.medal = 4; } else { if (_root.score >= 8000 && _root.score < 10000) { _root.medal = 3; } else { if (_root.score >= 10000 && _root.score < 15000) { _root.medal = 2; } else { _root.medal = 1; } } } } } frame 17 { if (_root.medal == 5) { gotoAndPlay('clay'); } else { if (_root.medal == 4) { gotoAndPlay('bronze'); } else { if (_root.medal == 3) { gotoAndPlay('silver'); } else { if (_root.medal == 2) { gotoAndPlay('gold'); } else { gotoAndPlay('platinum'); } } } } _root.coin.start(); _root.coin.start(); } frame 36 { stop(); _root.bronzewon = true; _root.fightBTN.enabled = true; _root.fightBTN._visible = true; _root.backBTN.enabled = true; _root.backBTN._visible = true; _root.bronzewon = true && _root.claywon == true && _root.silverwon == true && _root.goldwon == true && _root.platinumwon == true; if (_root.bronzewon) { _root.collected = true; } } frame 55 { stop(); _root.claywon = true; _root.fightBTN.enabled = true; _root.fightBTN._visible = true; _root.backBTN.enabled = true; _root.backBTN._visible = true; _root.bronzewon = true && _root.claywon == true && _root.silverwon == true && _root.goldwon == true && _root.platinumwon == true; if (_root.bronzewon) { _root.collected = true; } } frame 75 { stop(); _root.silverwon = true; _root.fightBTN.enabled = true; _root.fightBTN._visible = true; _root.backBTN.enabled = true; _root.backBTN._visible = true; _root.bronzewon = true && _root.claywon == true && _root.silverwon == true && _root.goldwon == true && _root.platinumwon == true; if (_root.bronzewon) { _root.collected = true; } } frame 95 { stop(); _root.goldwon = true; _root.fightBTN.enabled = true; _root.fightBTN._visible = true; _root.backBTN.enabled = true; _root.backBTN._visible = true; _root.bronzewon = true && _root.claywon == true && _root.silverwon == true && _root.goldwon == true && _root.platinumwon == true; if (_root.bronzewon) { _root.collected = true; } } frame 116 { stop(); _root.platinumwon = true; _root.fightBTN.enabled = true; _root.fightBTN._visible = true; _root.backBTN.enabled = true; _root.backBTN._visible = true; _root.bronzewon = true && _root.claywon == true && _root.silverwon == true && _root.goldwon == true && _root.platinumwon == true; if (_root.bronzewon) { _root.collected = true; } } } movieClip 904 { } frame 6 { stop(); music.stop(); cheers.start(); roundbell.start(); groan = new Sound(); groan.attachSound('groan'); groan.start(); fightBTN.onRelease = function () { fadeKO_mc.gotoAndPlay('fade'); gotoAndStop('controls'); }; } frame 7 { stop(); cheers.stop(); bonusnoise.start(); bonusnoise.start(); roller_mc.onRollOver = function () { paper.start(); sidescroll_mc.gotoAndPlay('clayunroll'); }; roller_mc.onRollOut = function () { sidescroll_mc.gotoAndPlay('clayroll'); }; backBTN.onRelease = function () { fadeKO_mc.gotoAndPlay('fade'); gotoAndStop('awards'); }; scorelock = true; fullBTN.onRelease = function () { getURL('http://www.barbarianbabes.com/memberers/Games/Spartika/bc2clay.html', _blank); }; } movieClip 920 { } movieClip 922 { } movieClip 924 { } movieClip 926 { } movieClip 928 { } movieClip 929 { frame 1 { stop(); } frame 19 { stop(); } frame 26 { _root.gasp.start(); } frame 33 { stop(); gotoAndStop('hold'); } frame 52 { stop(); } frame 59 { _root.bladesharp.start(); } frame 66 { stop(); gotoAndStop('hold'); } frame 85 { stop(); } frame 92 { _root.flute.start(); } frame 99 { stop(); gotoAndStop('hold'); } frame 118 { stop(); } frame 125 { _root.goldsound.start(); } frame 132 { stop(); gotoAndStop('hold'); } frame 151 { stop(); } frame 158 { _root.platinumsound.start(); } frame 165 { stop(); gotoAndStop('hold'); } } movieClip 930 { } frame 8 { stop(); cheers.stop(); bonusnoise.start(); bonusnoise.start(); roller_mc.onRollOver = function () { paper.start(); sidescroll_mc.gotoAndPlay('bronzeunroll'); }; roller_mc.onRollOut = function () { sidescroll_mc.gotoAndPlay('bronzeroll'); }; backBTN.onRelease = function () { fadeKO_mc.gotoAndPlay('fade'); gotoAndStop('awards'); }; scorelock = true; fullBTN.onRelease = function () { getURL('http://www.barbarianbabes.com/memberers/Games/Spartika/xx4bronze.html', _blank); }; } frame 9 { stop(); cheers.stop(); bonusnoise.start(); bonusnoise.start(); roller_mc.onRollOver = function () { paper.start(); sidescroll_mc.gotoAndPlay('silverunroll'); }; roller_mc.onRollOut = function () { sidescroll_mc.gotoAndPlay('silverroll'); }; backBTN.onRelease = function () { fadeKO_mc.gotoAndPlay('fade'); gotoAndStop('awards'); }; scorelock = true; fullBTN.onRelease = function () { getURL('http://www.barbarianbabes.com/memberers/Games/Spartika/zs2silver.html', _blank); }; } frame 10 { stop(); cheers.stop(); bonusnoise.start(); bonusnoise.start(); roller_mc.onRollOver = function () { paper.start(); sidescroll_mc.gotoAndPlay('goldunroll'); }; roller_mc.onRollOut = function () { sidescroll_mc.gotoAndPlay('goldroll'); }; backBTN.onRelease = function () { fadeKO_mc.gotoAndPlay('fade'); gotoAndStop('awards'); }; scorelock = true; fullBTN.onRelease = function () { getURL('http://www.barbarianbabes.com/memberers/Games/Spartika/rb7gold.html', _blank); }; } frame 11 { stop(); cheers.stop(); bonusnoise.start(); bonusnoise.start(); roller_mc.onRollOver = function () { paper.start(); sidescroll_mc.gotoAndPlay('platinumunroll'); }; roller_mc.onRollOut = function () { sidescroll_mc.gotoAndPlay('platinumroll'); }; backBTN.onRelease = function () { fadeKO_mc.gotoAndPlay('fade'); gotoAndStop('awards'); }; scorelock = true; fullBTN.onRelease = function () { getURL('http://www.barbarianbabes.com/memberers/Games/Spartika/lk8platinum.html', _blank); }; }




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Created: 12/12 -2018 18:53:25 Last modified: 12/12 -2018 18:53:25 Server time: 22/12 -2024 07:26:31