STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229164 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2571 · P5142 |
This is the info page for Flash #105527 |
ActionScript [AS1/AS2]
Frame 1turn = "X";Symbol 3 Buttonon (rollOver) { if (../:turn eq "X") { gotoAndStop (2); } else { gotoAndStop (3); } }Symbol 5 Buttonon (rollOut) { gotoAndStop (1); } on (release) { gotoAndStop (4); Set("../:turn", "O"); }Symbol 7 Buttonon (rollOut) { gotoAndStop (1); } on (release) { gotoAndStop (5); Set("../:turn", "X"); }Symbol 8 MovieClip Frame 1stop();Symbol 16 MovieClip Frame 1lf1 = getProperty("../left1", _currentframe); lf2 = getProperty("../left2", _currentframe); lf3 = getProperty("../left3", _currentframe); cnt1 = getProperty("../center1", _currentframe); cnt2 = getProperty("../center2", _currentframe); cnt3 = getProperty("../center3", _currentframe); rt1 = getProperty("../right1", _currentframe); rt2 = getProperty("../right2", _currentframe); rt3 = getProperty("../right3", _currentframe); if ((((((((((Number(lf1) == Number(lf2)) && (Number(lf1) == Number(lf3))) && (Number(lf1) > 3)) || (((Number(lf1) == Number(cnt2)) && (Number(lf1) == Number(rt3))) && (Number(lf1) > 3))) || (((Number(lf1) == Number(cnt1)) && (Number(lf1) == Number(rt1))) && (Number(lf1) > 3))) || (((Number(cnt1) == Number(cnt2)) && (Number(cnt1) == Number(cnt3))) && (Number(cnt1) > 3))) || (((Number(rt1) == Number(cnt2)) && (Number(rt1) == Number(lf3))) && (Number(rt1) > 3))) || (((Number(rt1) == Number(rt2)) && (Number(rt1) == Number(rt3))) && (Number(rt1) > 3))) || (((Number(lf2) == Number(cnt2)) && (Number(lf2) == Number(rt2))) && (Number(lf2) > 3))) || (((Number(lf3) == Number(cnt3)) && (Number(lf3) == Number(rt3))) && (Number(lf3) > 3))) { if (../:turn eq "X") { gotoAndPlay (16); } else { gotoAndPlay (5); } if (../:turn eq "X") { gotoAndPlay (16); } else { gotoAndPlay (5); } } else if (((((((((Number(lf1) > 3) && (Number(lf2) > 3)) && (Number(lf3) > 3)) && (Number(cnt1) > 3)) && (Number(cnt2) > 3)) && (Number(cnt3) > 3)) && (Number(rt1) > 3)) && (Number(rt2) > 3)) && (Number(rt3) > 3)) { gotoAndPlay (26); }Symbol 16 MovieClip Frame 2gotoAndPlay (1);Symbol 16 MovieClip Frame 15stop();Symbol 16 MovieClip Frame 25stop();Symbol 16 MovieClip Frame 35stop();Symbol 20 Buttonon (release) { turn = "X"; tellTarget ("/right3") { gotoAndStop (1); }; tellTarget ("/center3") { gotoAndStop (1); }; tellTarget ("/left3") { gotoAndStop (1); }; tellTarget ("/left2") { gotoAndStop (1); }; tellTarget ("/right2") { gotoAndStop (1); }; tellTarget ("/right1") { gotoAndStop (1); }; tellTarget ("/center1") { gotoAndStop (1); }; tellTarget ("/center2") { gotoAndStop (1); }; tellTarget ("/left1") { gotoAndStop (1); }; tellTarget ("/game over") { gotoAndPlay (1); }; }
Library Items
Symbol 1 Graphic | Used by:Timeline | ||
Symbol 2 Graphic | Used by:3 5 7 | ||
Symbol 3 Button | Uses:2 | Used by:8 | |
Symbol 4 Graphic | Used by:8 | ||
Symbol 5 Button | Uses:2 | Used by:8 | |
Symbol 6 Graphic | Used by:8 | ||
Symbol 7 Button | Uses:2 | Used by:8 | |
Symbol 8 MovieClip | Uses:3 4 5 6 7 | Used by:Timeline | |
Symbol 9 Bitmap | Used by:10 | ||
Symbol 10 Graphic | Uses:9 | Used by:16 | |
Symbol 11 Font | |||
Symbol 12 Text | Used by:16 | ||
Symbol 13 Bitmap | Used by:14 | ||
Symbol 14 Graphic | Uses:13 | Used by:16 | |
Symbol 15 Graphic | Used by:16 | ||
Symbol 16 MovieClip | Uses:10 12 14 15 | Used by:Timeline | |
Symbol 17 Graphic | Used by:20 | ||
Symbol 18 Graphic | Used by:20 | ||
Symbol 19 Graphic | Used by:20 | ||
Symbol 20 Button | Uses:17 18 19 | Used by:Timeline |
Instance Names
"left1" | Frame 1 | Symbol 8 MovieClip |
"center2" | Frame 1 | Symbol 8 MovieClip |
"center1" | Frame 1 | Symbol 8 MovieClip |
"right1" | Frame 1 | Symbol 8 MovieClip |
"right2" | Frame 1 | Symbol 8 MovieClip |
"left2" | Frame 1 | Symbol 8 MovieClip |
"left3" | Frame 1 | Symbol 8 MovieClip |
"center3" | Frame 1 | Symbol 8 MovieClip |
"right3" | Frame 1 | Symbol 8 MovieClip |
"game over" | Frame 1 | Symbol 16 MovieClip |
Labels
"X" | Symbol 8 MovieClip Frame 2 |
"O" | Symbol 8 MovieClip Frame 3 |
"XSTOP" | Symbol 8 MovieClip Frame 4 |
"OSTOP" | Symbol 8 MovieClip Frame 5 |
"x wins" | Symbol 16 MovieClip Frame 5 |
"o wins" | Symbol 16 MovieClip Frame 16 |
"tie game" | Symbol 16 MovieClip Frame 26 |
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