STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228086 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2561 · P5121 |
This is the info page for Flash #105646 |
00 |
00 |
-MIKOSEN- |
このゲームはグロテスク、性的表現を含んでいます。 これらの描写が苦手な方、18歳未満の方のプレイはご遠慮願います。 ■画面クリックでゲームスタート■ |
-警告- |
巫女閃 |
ver 0.1.0 |
最速タイム |
退魔成功 |
退魔完了! |
■ENTERキー:タイトルへ■ |
■SPACEキー:次の魔物へ■ |
■SPACEキー:タイトルへ戻る■ |
SPACEキー |
押すのが遅れた場合、 または合図より先に押した場合には 死を覚悟せよ。 |
を素早く押せ! |
背景が↓のように光ったと時が合図。 |
魔物が攻めてくる一瞬の隙をつけ! |
ー説明ー |
■開始:SPACEキー■ |
操作方法:ENTERキー |
ActionScript [AS1/AS2]
Frame 2stop();Frame 63s_obj = new Sound(); _root.best = 999; _root.stage = 1; dbg = 0; s_obj.attachSound("battle_se");Frame 64if (Key.isDown(Key.ENTER)) { gotoandplay("tutorial"); } if (!Key.isDown(Key.SPACE)) { if (!Key.isDown(83)) { if (dbg == 1) { if (Key.isDown(49)) { _root.stage = 1; gotoandplay("stage1"); } if (Key.isDown(50)) { _root.stage = 2; gotoandplay("stage2"); } if (Key.isDown(51)) { _root.stage = 3; gotoandplay("stage3"); } if (Key.isDown(52)) { _root.stage = 4; gotoandplay("stage4"); } if (Key.isDown(53)) { _root.stage = 5; gotoandplay("stage5"); } if (Key.isDown(54)) { _root.stage = 6; gotoandplay("stage6"); } } } else { dbg = 1; } } else { gotoandplay("stage1"); }Frame 65gotoAndPlay("title_loop");Frame 66stop();Frame 127if (Key.isDown(Key.SPACE) || (Key.isDown(Key.ENTER))) { gotoandplay("title"); }Frame 128gotoAndPlay("tutorial_loop");Frame 129stop();Frame 175if (_root.stage != 0) { if (_root.stage == 2) { gotoandplay("stage2"); } } else { gotoandplay("title"); }Frame 176gotoAndPlay("stage1_loop");Frame 222if (_root.stage != 0) { if (_root.stage == 3) { gotoandplay("stage3"); } } else { gotoandplay("title"); }Frame 223gotoAndPlay("stage2_loop");Frame 269if (_root.stage != 0) { if (_root.stage == 4) { gotoandplay("stage4"); } } else { gotoandplay("title"); }Frame 270gotoAndPlay("stage3_loop");Frame 316if (_root.stage != 0) { if (_root.stage == 5) { gotoandplay("stage5"); } } else { gotoandplay("title"); }Frame 317gotoAndPlay("stage4_loop");Frame 363if (_root.stage != 0) { if (_root.stage == 6) { gotoandplay("stage6"); } } else { gotoandplay("title"); }Frame 364gotoAndPlay("stage5_loop");Frame 410if (_root.stage != 0) { if (_root.stage == 7) { gotoandplay("end"); } } else { gotoandplay("title"); }Frame 411gotoAndPlay("stage6_loop");Frame 592if (Key.isDown(Key.ENTER) || (Key.isDown(Key.SPACE))) { _root.stage = 0; gotoandplay("_root.title"); }Frame 593gotoAndPlay("end(2)");Symbol 218 MovieClip [ステージ切替OPEN] Frame 31stop();Symbol 216 MovieClip [ステージ切替CLOSE] Frame 31stop();Symbol 20 MovieClip [VS_SLIME] Frame 1_root.time = 0; _root.wait = 0;Symbol 20 MovieClip [VS_SLIME] Frame 32_root.wait++; if (!Key.isDown(Key.SPACE)) { if (120 < _root.wait) { go = Math.floor(Math.random() * 100); if (0 == go) { _root.s_obj.start(); gotoandplay("battle"); } } } else { gotoandplay("lose"); }Symbol 20 MovieClip [VS_SLIME] Frame 33gotoAndPlay("wait");Symbol 20 MovieClip [VS_SLIME] Frame 34_root.time++; if (!Key.isDown(Key.SPACE)) { if (15 >= _root.time) { gotoandplay("battle"); } else { gotoandplay("lose"); } } else { if (_root.time < _root.best) { _root.best = _root.time; } gotoandplay("win"); }Symbol 20 MovieClip [VS_SLIME] Frame 35gotoAndPlay("battle");Symbol 20 MovieClip [VS_SLIME] Frame 128stopAllSounds(); if (Key.isDown(Key.ENTER) || (Key.isDown(Key.SPACE))) { _root.stage = 5; }Symbol 20 MovieClip [VS_SLIME] Frame 129gotoAndPlay("winloop");Symbol 20 MovieClip [VS_SLIME] Frame 310if (Key.isDown(Key.ENTER) || (Key.isDown(Key.SPACE))) { _root.stage = 0; gotoandplay("_root.title"); } if (Key.isDown(82)) { gotoandplay("set"); }Symbol 20 MovieClip [VS_SLIME] Frame 311gotoAndPlay("lose_loop");Symbol 20 MovieClip [VS_SLIME] Frame 312gotoAndPlay("return");Symbol 46 MovieClip [LOSE_SLIME] Frame 1822stop();Symbol 144 MovieClip [VS_GOB] Frame 1_root.time = 0; _root.wait = 0;Symbol 144 MovieClip [VS_GOB] Frame 32_root.wait++; if (!Key.isDown(Key.SPACE)) { if (120 < _root.wait) { go = Math.floor(Math.random() * 100); if (0 == go) { _root.s_obj.start(); gotoandplay("battle"); } } } else { gotoandplay("lose"); }Symbol 144 MovieClip [VS_GOB] Frame 33gotoAndPlay("wait");Symbol 144 MovieClip [VS_GOB] Frame 34_root.time++; if (!Key.isDown(Key.SPACE)) { if (18 >= _root.time) { gotoandplay("battle"); } else { gotoandplay("lose"); } } else { if (_root.time < _root.best) { _root.best = _root.time; } gotoandplay("win"); }Symbol 144 MovieClip [VS_GOB] Frame 35gotoAndPlay("battle");Symbol 144 MovieClip [VS_GOB] Frame 128stopAllSounds(); if (Key.isDown(Key.ENTER) || (Key.isDown(Key.SPACE))) { _root.stage = 4; }Symbol 144 MovieClip [VS_GOB] Frame 129gotoAndPlay("winloop");Symbol 144 MovieClip [VS_GOB] Frame 310if (Key.isDown(Key.ENTER) || (Key.isDown(Key.SPACE))) { _root.stage = 0; gotoandplay("_root.title"); } if (Key.isDown(82)) { gotoandplay("set"); }Symbol 144 MovieClip [VS_GOB] Frame 311gotoAndPlay("lose_loop");Symbol 144 MovieClip [VS_GOB] Frame 312gotoAndPlay("return");Symbol 146 MovieClip [LOSE_GOB] Frame 112stop();Symbol 156 MovieClip [VS_ARACHNE] Frame 1_root.time = 0; _root.wait = 0;Symbol 156 MovieClip [VS_ARACHNE] Frame 32_root.wait++; if (!Key.isDown(Key.SPACE)) { if (120 < _root.wait) { go = Math.floor(Math.random() * 100); if (0 == go) { _root.s_obj.start(); gotoandplay("battle"); } } } else { gotoandplay("lose"); }Symbol 156 MovieClip [VS_ARACHNE] Frame 33gotoAndPlay("wait");Symbol 156 MovieClip [VS_ARACHNE] Frame 34_root.time++; if (!Key.isDown(Key.SPACE)) { if (13 >= _root.time) { gotoandplay("battle"); } else { gotoandplay("lose"); } } else { if (_root.time < _root.best) { _root.best = _root.time; } gotoandplay("win"); }Symbol 156 MovieClip [VS_ARACHNE] Frame 35gotoAndPlay("battle");Symbol 156 MovieClip [VS_ARACHNE] Frame 128stopAllSounds(); if (Key.isDown(Key.ENTER) || (Key.isDown(Key.SPACE))) { _root.stage = 6; }Symbol 156 MovieClip [VS_ARACHNE] Frame 129gotoAndPlay("winloop");Symbol 156 MovieClip [VS_ARACHNE] Frame 310if (Key.isDown(Key.ENTER) || (Key.isDown(Key.SPACE))) { _root.stage = 0; gotoandplay("_root.title"); } if (Key.isDown(82)) { gotoandplay("set"); }Symbol 156 MovieClip [VS_ARACHNE] Frame 311gotoAndPlay("lose_loop");Symbol 156 MovieClip [VS_ARACHNE] Frame 312gotoAndPlay("return");Symbol 170 MovieClip [LOSE_ARACHNE] Frame 742stop();Symbol 160 MovieClip [VS_KISHI] Frame 1_root.time = 0; _root.wait = 0;Symbol 160 MovieClip [VS_KISHI] Frame 32_root.wait++; if (!Key.isDown(Key.SPACE)) { if (120 < _root.wait) { go = Math.floor(Math.random() * 100); if (0 == go) { _root.s_obj.start(); gotoandplay("battle"); } } } else { gotoandplay("lose"); }Symbol 160 MovieClip [VS_KISHI] Frame 33gotoAndPlay("wait");Symbol 160 MovieClip [VS_KISHI] Frame 34_root.time++; if (!Key.isDown(Key.SPACE)) { if (11 >= _root.time) { gotoandplay("battle"); } else { gotoandplay("lose"); } } else { if (_root.time < _root.best) { _root.best = _root.time; } gotoandplay("win"); }Symbol 160 MovieClip [VS_KISHI] Frame 35gotoAndPlay("battle");Symbol 160 MovieClip [VS_KISHI] Frame 128stopAllSounds(); if (Key.isDown(Key.ENTER) || (Key.isDown(Key.SPACE))) { _root.stage = 7; }Symbol 160 MovieClip [VS_KISHI] Frame 129gotoAndPlay("winloop");Symbol 160 MovieClip [VS_KISHI] Frame 310if (Key.isDown(Key.ENTER) || (Key.isDown(Key.SPACE))) { _root.stage = 0; gotoandplay("_root.title"); } if (Key.isDown(82)) { gotoandplay("set"); }Symbol 160 MovieClip [VS_KISHI] Frame 311gotoAndPlay("lose_loop");Symbol 160 MovieClip [VS_KISHI] Frame 312gotoAndPlay("return");Symbol 162 MovieClip [LOSE_KISHI] Frame 508stop();Symbol 50 MovieClip [VS_NINJA] Frame 1_root.time = 0; _root.wait = 0;Symbol 50 MovieClip [VS_NINJA] Frame 32_root.wait++; if (!Key.isDown(Key.SPACE)) { if (120 < _root.wait) { go = Math.floor(Math.random() * 100); if (0 == go) { _root.s_obj.start(); gotoandplay("battle"); } } } else { gotoandplay("lose"); }Symbol 50 MovieClip [VS_NINJA] Frame 33gotoAndPlay("wait");Symbol 50 MovieClip [VS_NINJA] Frame 34_root.time++; if (!Key.isDown(Key.SPACE)) { if (21 >= _root.time) { gotoandplay("battle"); } else { gotoandplay("lose"); } } else { if (_root.time < _root.best) { _root.best = _root.time; } gotoandplay("win"); }Symbol 50 MovieClip [VS_NINJA] Frame 35gotoAndPlay("battle");Symbol 50 MovieClip [VS_NINJA] Frame 128stopAllSounds(); if (Key.isDown(Key.ENTER) || (Key.isDown(Key.SPACE))) { _root.stage = 3; }Symbol 50 MovieClip [VS_NINJA] Frame 129gotoAndPlay("winloop");Symbol 50 MovieClip [VS_NINJA] Frame 310if (!(Key.isDown(Key.ENTER) || (Key.isDown(Key.SPACE)))) { if (Key.isDown(82)) { gotoandplay("set"); } } else { _root.stage = 0; }Symbol 50 MovieClip [VS_NINJA] Frame 311gotoAndPlay("lose_loop");Symbol 50 MovieClip [VS_NINJA] Frame 312gotoAndPlay("return");Symbol 86 MovieClip [LOSE_NINJA] Frame 577stop();Symbol 90 MovieClip [血しぶき(2)] Frame 59stop();Symbol 68 MovieClip [VS_ARMY] Frame 1_root.time = 0; _root.wait = 0;Symbol 68 MovieClip [VS_ARMY] Frame 32_root.wait++; if (!Key.isDown(Key.SPACE)) { if (120 < _root.wait) { go = Math.floor(Math.random() * 100); if (0 == go) { _root.s_obj.start(); gotoandplay("battle"); } } } else { gotoandplay("lose"); }Symbol 68 MovieClip [VS_ARMY] Frame 33gotoAndPlay("wait");Symbol 68 MovieClip [VS_ARMY] Frame 34_root.time++; if (!Key.isDown(Key.SPACE)) { if (24 < _root.time) { gotoandplay("lose"); } } else { if (_root.time < _root.best) { _root.best = _root.time; } gotoandplay("win"); }Symbol 68 MovieClip [VS_ARMY] Frame 35gotoAndPlay("battle");Symbol 68 MovieClip [VS_ARMY] Frame 128stopAllSounds(); if (Key.isDown(Key.ENTER) || (Key.isDown(Key.SPACE))) { _root.stage = 2; }Symbol 68 MovieClip [VS_ARMY] Frame 129gotoAndPlay("winloop");Symbol 68 MovieClip [VS_ARMY] Frame 310if (Key.isDown(Key.ENTER) || (Key.isDown(Key.SPACE))) { _root.stage = 0; } if (Key.isDown(82)) { gotoandplay("set"); }Symbol 68 MovieClip [VS_ARMY] Frame 311gotoAndPlay("lose_loop");Symbol 70 MovieClip [LOSE_ARMY] Frame 492stop();Symbol 20000 Buttonon (release) { gotoAndPlay("title"); }
Library Items
Symbol 129 Font | Used by:130 | |
Symbol 130 EditableText | Uses:129 | Used by:124 |
Symbol 41 Font | Used by:42 | |
Symbol 42 EditableText | Uses:41 | Used by:20 144 156 160 50 68 |
Symbol 59 Bitmap | Used by:60 | |
Symbol 60 Graphic | Uses:59 | Used by:50 86 |
Symbol 61 Bitmap | Used by:62 | |
Symbol 62 Graphic | Uses:61 | Used by:86 |
Symbol 17 Bitmap | Used by:18 | |
Symbol 18 Graphic | Uses:17 | Used by:46 28 |
Symbol 151 Bitmap | Used by:152 | |
Symbol 152 Graphic | Uses:151 | Used by:144 |
Symbol 131 Bitmap | Used by:132 | |
Symbol 132 Graphic | Uses:131 | Used by:150 |
Symbol 133 Bitmap | Used by:134 | |
Symbol 134 Graphic | Uses:133 | Used by:150 |
Symbol 137 Bitmap | Used by:138 | |
Symbol 138 Graphic | Uses:137 | Used by:150 |
Symbol 139 Bitmap | Used by:140 | |
Symbol 140 Graphic | Uses:139 | Used by:150 |
Symbol 141 Bitmap | Used by:142 | |
Symbol 142 Graphic | Uses:141 | Used by:146 |
Symbol 63 Bitmap | Used by:64 | |
Symbol 64 Graphic | Uses:63 | Used by:68 |
Symbol 65 Bitmap | Used by:66 | |
Symbol 66 Graphic | Uses:65 | Used by:70 |
Symbol 163 Bitmap | Used by:164 | |
Symbol 164 Graphic | Uses:163 | Used by:160 162 |
Symbol 165 Bitmap | Used by:166 | |
Symbol 166 Graphic | Uses:165 | Used by:162 |
Symbol 175 Bitmap | Used by:176 | |
Symbol 176 Graphic | Uses:175 | Used by:156 170 |
Symbol 179 Bitmap | Used by:180 | |
Symbol 180 Graphic | Uses:179 | Used by:170 |
Symbol 181 Bitmap | Used by:182 | |
Symbol 182 Graphic | Uses:181 | Used by:192 |
Symbol 185 Bitmap | Used by:186 | |
Symbol 186 Graphic | Uses:185 | Used by:192 |
Symbol 187 Bitmap | Used by:188 | |
Symbol 188 Graphic | Uses:187 | Used by:184 |
Symbol 189 Bitmap | Used by:190 | |
Symbol 190 Graphic | Uses:189 | Used by:184 |
Symbol 1 Bitmap | Used by:2 | |
Symbol 2 Graphic | Uses:1 | Used by:20 46 144 146 156 160 162 50 86 68 |
Symbol 5 Bitmap | Used by:6 | |
Symbol 6 Graphic | Uses:5 | Used by:20 144 156 160 50 68 |
Symbol 7 Bitmap | Used by:8 | |
Symbol 8 Graphic | Uses:7 | Used by:170 162 86 70 |
Symbol 9 Bitmap | Used by:10 | |
Symbol 10 Graphic | Uses:9 | Used by:86 |
Symbol 11 Bitmap | Used by:12 | |
Symbol 12 Graphic | Uses:11 | Used by:86 |
Symbol 99 Bitmap | Used by:100 | |
Symbol 100 Graphic | Uses:99 | Used by:98 |
Symbol 15 Bitmap | Used by:16 | |
Symbol 16 Graphic | Uses:15 | Used by:46 146 170 162 86 70 |
Symbol 21 Bitmap | Used by:22 | |
Symbol 22 Graphic | Uses:21 | Used by:30 |
Symbol 23 Bitmap | Used by:24 | |
Symbol 24 Graphic | Uses:23 | Used by:32 |
Symbol 25 Bitmap | Used by:26 | |
Symbol 26 Graphic | Uses:25 | Used by:34 |
Symbol 173 Bitmap | Used by:174 | |
Symbol 174 Graphic | Uses:173 | Used by:170 |
Symbol 35 Bitmap | Used by:36 | |
Symbol 36 Graphic | Uses:35 | Used by:20 144 156 160 50 68 |
Symbol 71 Bitmap | Used by:72 | |
Symbol 72 Graphic | Uses:71 | Used by:70 |
Symbol 73 Bitmap | Used by:74 | |
Symbol 74 Graphic | Uses:73 | Used by:70 |
Symbol 121 Bitmap | Used by:122 | |
Symbol 122 Graphic | Uses:121 | Used by:124 |
Symbol 147 Bitmap | Used by:148 | |
Symbol 148 Graphic | Uses:147 | Used by:162 |
Symbol 153 Bitmap | Used by:154 | |
Symbol 154 Graphic | Uses:153 | Used by:162 |
Symbol 157 Bitmap | Used by:158 | |
Symbol 158 Graphic | Uses:157 | Used by:204 |
Symbol 177 Bitmap | Used by:178 | |
Symbol 178 Graphic | Uses:177 | Used by:194 |
Symbol 57 Font | Used by:58 | |
Symbol 58 Text | Uses:57 | Used by:Timeline |
Symbol 211 Font | Used by:212 210 56 | |
Symbol 212 Text | Uses:211 | Used by:Timeline |
Symbol 210 Text | Uses:211 | Used by:Timeline |
Symbol 56 Text | Uses:211 | Used by:Timeline |
Symbol 91 Font | Used by:92 | |
Symbol 92 Text | Uses:91 | Used by:Timeline |
Symbol 127 Font | Used by:128 126 52 120 38 94 | |
Symbol 128 Text | Uses:127 | Used by:124 |
Symbol 126 Text | Uses:127 | Used by:124 |
Symbol 52 Text | Uses:127 | Used by:20 144 156 160 50 68 |
Symbol 120 Text | Uses:127 | Used by:98 |
Symbol 38 Text | Uses:127 | Used by:20 144 156 160 50 68 |
Symbol 94 Text | Uses:127 | Used by:20 144 156 160 50 68 Timeline |
Symbol 113 Font | Used by:114 118 116 112 106 96 | |
Symbol 114 Text | Uses:113 | Used by:98 |
Symbol 118 Text | Uses:113 | Used by:98 |
Symbol 116 Text | Uses:113 | Used by:98 |
Symbol 112 Text | Uses:113 | Used by:98 |
Symbol 106 Text | Uses:113 | Used by:98 |
Symbol 96 Text | Uses:113 | Used by:98 |
Symbol 221 Font | Used by:222 48 | |
Symbol 222 Text | Uses:221 | Used by:Timeline |
Symbol 48 Text | Uses:221 | Used by:Timeline |
Symbol 207 Sound | Used by:162 86 70 | |
Symbol 213 Sound | Used by:Timeline | |
Symbol 101 Sound | Used by:20 144 156 160 162 50 86 68 | |
Symbol 205 Sound | Used by:162 | |
Symbol 197 Sound | Used by:170 | |
Symbol 53 Sound | Used by:30 32 34 | |
Symbol 201 Sound | Used by:170 | |
Symbol 39 Sound | Used by:20 144 | |
Symbol 219 Sound | Used by:150 | |
Symbol 43 Sound | Used by:20 144 156 160 50 68 | |
Symbol 83 Sound | Used by:68 70 | |
Symbol 199 Sound | Used by:196 | |
Symbol 107 Sound [battle_se] | Used by:Timeline | |
Symbol 135 Bitmap | Used by:136 | |
Symbol 136 Graphic | Uses:135 | Used by:98 20 144 156 170 160 50 68 Timeline |
Symbol 14 Graphic | Used by:124 98 218 216 20 46 144 146 156 170 160 162 50 86 68 70 20000 Timeline | |
Symbol 104 Graphic | Used by:20 144 156 160 50 68 | |
Symbol 76 Graphic | Used by:20 144 146 156 170 160 162 50 86 68 70 | |
Symbol 77 Bitmap | Used by:78 | |
Symbol 78 Graphic | Uses:77 | Used by:196 90 80 |
Symbol 109 Bitmap | Used by:110 | |
Symbol 110 Graphic | Uses:109 | Used by:98 |
Symbol 168 Graphic | Used by:162 | |
Symbol 172 Graphic | Used by:170 | |
Symbol 124 MovieClip [エンディング] | Uses:122 14 126 128 130 | Used by:Timeline |
Symbol 98 MovieClip [説明] | Uses:136 14 96 100 110 106 112 114 116 118 120 | Used by:Timeline |
Symbol 218 MovieClip [ステージ切替OPEN] | Uses:14 | Used by:20 144 156 160 50 68 |
Symbol 216 MovieClip [ステージ切替CLOSE] | Uses:14 | Used by:Timeline |
Symbol 20 MovieClip [VS_SLIME] | Uses:136 2 28 76 42 218 14 104 101 6 43 52 38 36 39 46 94 | Used by:Timeline |
Symbol 46 MovieClip [LOSE_SLIME] | Uses:14 16 2 18 28 30 32 34 | Used by:20 |
Symbol 30 MovieClip [スライム飲まれ01] | Uses:22 53 | Used by:46 |
Symbol 32 MovieClip [スライム飲まれ02] | Uses:24 53 | Used by:46 |
Symbol 34 MovieClip [スライム飲まれ03] | Uses:26 53 | Used by:46 |
Symbol 144 MovieClip [VS_GOB] | Uses:136 2 152 76 42 218 14 104 101 6 43 52 38 36 39 146 94 | Used by:Timeline |
Symbol 146 MovieClip [LOSE_GOB] | Uses:14 76 2 142 150 16 | Used by:144 |
Symbol 150 MovieClip [ゴブリン犯] | Uses:134 138 140 132 219 | Used by:146 |
Symbol 156 MovieClip [VS_ARACHNE] | Uses:136 2 176 76 42 218 14 104 101 6 43 52 38 36 170 94 | Used by:Timeline |
Symbol 170 MovieClip [LOSE_ARACHNE] | Uses:14 76 180 201 8 16 136 174 172 197 192 184 194 196 176 | Used by:156 |
Symbol 192 MovieClip [蜘蛛ヨコ] | Uses:182 186 | Used by:170 |
Symbol 184 MovieClip [蜘蛛タテ] | Uses:188 190 | Used by:170 |
Symbol 196 MovieClip [蜘蛛血しぶき] | Uses:199 78 | Used by:170 |
Symbol 194 MovieClip [蜘蛛痙攣] | Uses:178 | Used by:170 |
Symbol 160 MovieClip [VS_KISHI] | Uses:136 2 164 76 42 218 14 104 101 6 43 52 38 36 162 94 | Used by:Timeline |
Symbol 162 MovieClip [LOSE_KISHI] | Uses:14 76 2 166 168 101 8 16 205 154 148 207 204 164 | Used by:160 |
Symbol 204 MovieClip [両断痙攣] | Uses:158 | Used by:162 |
Symbol 50 MovieClip [VS_NINJA] | Uses:136 2 60 76 42 218 14 104 101 6 43 52 38 36 86 94 | Used by:Timeline |
Symbol 86 MovieClip [LOSE_NINJA] | Uses:14 76 2 60 101 62 8 16 90 207 10 12 | Used by:50 |
Symbol 88 MovieClip [忍者血しぶきまとめ] | Uses:80 | |
Symbol 90 MovieClip [血しぶき(2)] | Uses:78 | Used by:86 |
Symbol 68 MovieClip [VS_ARMY] | Uses:136 2 64 76 42 218 14 104 101 6 43 52 38 36 70 83 94 | Used by:Timeline |
Symbol 82 MovieClip [銃血しぶきまとめ] | Uses:80 | Used by:70 |
Symbol 80 MovieClip [血しぶき] | Uses:78 | Used by:88 82 |
Symbol 70 MovieClip [LOSE_ARMY] | Uses:14 76 83 16 66 8 82 72 74 207 | Used by:68 |
Symbol 28 MovieClip [スライム立ち] | Uses:18 | Used by:20 46 |
Symbol 20000 Button | Uses:14 | Used by:Timeline |
Instance Names
"ins_" | Frame 1 | Symbol 210 Text |
"ins_" | Frame 1 | Symbol 212 Text |
"ins_" | Frame 3 | Symbol 92 Text |
"ins_" | Frame 3 | Symbol 56 Text |
"ins_" | Frame 3 | Symbol 58 Text |
"ins_" | Frame 3 | Symbol 222 Text |
"ins_" | Frame 3 | Symbol 48 Text |
"ins_" | Frame 130 | Symbol 92 Text |
"ins_" | Frame 130 | Symbol 56 Text |
"ins_" | Frame 130 | Symbol 58 Text |
"ins_" | Frame 592 | Symbol 94 Text |
"ins_" | Symbol 124 MovieClip [エンディング] Frame 1 | Symbol 126 Text |
"ins_" | Symbol 124 MovieClip [エンディング] Frame 1 | Symbol 128 Text |
"ins__root.best" | Symbol 124 MovieClip [エンディング] Frame 1 | Symbol 130 EditableText |
"ins_" | Symbol 98 MovieClip [説明] Frame 1 | Symbol 96 Text |
"ins_" | Symbol 98 MovieClip [説明] Frame 1 | Symbol 106 Text |
"ins_" | Symbol 98 MovieClip [説明] Frame 1 | Symbol 112 Text |
"ins_" | Symbol 98 MovieClip [説明] Frame 1 | Symbol 114 Text |
"ins_" | Symbol 98 MovieClip [説明] Frame 1 | Symbol 116 Text |
"ins_" | Symbol 98 MovieClip [説明] Frame 1 | Symbol 118 Text |
"ins_" | Symbol 98 MovieClip [説明] Frame 1 | Symbol 120 Text |
"ins__root.time" | Symbol 20 MovieClip [VS_SLIME] Frame 1 | Symbol 42 EditableText |
"ins_" | Symbol 20 MovieClip [VS_SLIME] Frame 128 | Symbol 52 Text |
"ins_" | Symbol 20 MovieClip [VS_SLIME] Frame 128 | Symbol 38 Text |
"ins_" | Symbol 20 MovieClip [VS_SLIME] Frame 310 | Symbol 94 Text |
"ins__root.time" | Symbol 144 MovieClip [VS_GOB] Frame 1 | Symbol 42 EditableText |
"ins_" | Symbol 144 MovieClip [VS_GOB] Frame 128 | Symbol 52 Text |
"ins_" | Symbol 144 MovieClip [VS_GOB] Frame 128 | Symbol 38 Text |
"ins_" | Symbol 144 MovieClip [VS_GOB] Frame 310 | Symbol 94 Text |
"ins__root.time" | Symbol 156 MovieClip [VS_ARACHNE] Frame 1 | Symbol 42 EditableText |
"ins_" | Symbol 156 MovieClip [VS_ARACHNE] Frame 128 | Symbol 52 Text |
"ins_" | Symbol 156 MovieClip [VS_ARACHNE] Frame 128 | Symbol 38 Text |
"ins_" | Symbol 156 MovieClip [VS_ARACHNE] Frame 310 | Symbol 94 Text |
"ins__root.time" | Symbol 160 MovieClip [VS_KISHI] Frame 1 | Symbol 42 EditableText |
"ins_" | Symbol 160 MovieClip [VS_KISHI] Frame 128 | Symbol 52 Text |
"ins_" | Symbol 160 MovieClip [VS_KISHI] Frame 128 | Symbol 38 Text |
"ins_" | Symbol 160 MovieClip [VS_KISHI] Frame 310 | Symbol 94 Text |
"ins__root.time" | Symbol 50 MovieClip [VS_NINJA] Frame 1 | Symbol 42 EditableText |
"ins_" | Symbol 50 MovieClip [VS_NINJA] Frame 128 | Symbol 52 Text |
"ins_" | Symbol 50 MovieClip [VS_NINJA] Frame 128 | Symbol 38 Text |
"ins_" | Symbol 50 MovieClip [VS_NINJA] Frame 310 | Symbol 94 Text |
"ins__root.time" | Symbol 68 MovieClip [VS_ARMY] Frame 1 | Symbol 42 EditableText |
"ins_" | Symbol 68 MovieClip [VS_ARMY] Frame 128 | Symbol 52 Text |
"ins_" | Symbol 68 MovieClip [VS_ARMY] Frame 128 | Symbol 38 Text |
"ins_" | Symbol 68 MovieClip [VS_ARMY] Frame 310 | Symbol 94 Text |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 107 as "battle_se" |
ExportAssets (56) | Timeline Frame 1 | Symbol 124 as "エンディング" |
ExportAssets (56) | Timeline Frame 1 | Symbol 98 as "説明" |
ExportAssets (56) | Timeline Frame 1 | Symbol 218 as "ステージ切替OPEN" |
ExportAssets (56) | Timeline Frame 1 | Symbol 216 as "ステージ切替CLOSE" |
ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "VS_SLIME" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "LOSE_SLIME" |
ExportAssets (56) | Timeline Frame 1 | Symbol 30 as "スライム飲まれ01" |
ExportAssets (56) | Timeline Frame 1 | Symbol 32 as "スライム飲まれ02" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "スライム飲まれ03" |
ExportAssets (56) | Timeline Frame 1 | Symbol 144 as "VS_GOB" |
ExportAssets (56) | Timeline Frame 1 | Symbol 146 as "LOSE_GOB" |
ExportAssets (56) | Timeline Frame 1 | Symbol 150 as "ゴブリン犯" |
ExportAssets (56) | Timeline Frame 1 | Symbol 156 as "VS_ARACHNE" |
ExportAssets (56) | Timeline Frame 1 | Symbol 170 as "LOSE_ARACHNE" |
ExportAssets (56) | Timeline Frame 1 | Symbol 192 as "蜘蛛ヨコ" |
ExportAssets (56) | Timeline Frame 1 | Symbol 184 as "蜘蛛タテ" |
ExportAssets (56) | Timeline Frame 1 | Symbol 196 as "蜘蛛血しぶき" |
ExportAssets (56) | Timeline Frame 1 | Symbol 194 as "蜘蛛痙攣" |
ExportAssets (56) | Timeline Frame 1 | Symbol 160 as "VS_KISHI" |
ExportAssets (56) | Timeline Frame 1 | Symbol 162 as "LOSE_KISHI" |
ExportAssets (56) | Timeline Frame 1 | Symbol 204 as "両断痙攣" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "VS_NINJA" |
ExportAssets (56) | Timeline Frame 1 | Symbol 86 as "LOSE_NINJA" |
ExportAssets (56) | Timeline Frame 1 | Symbol 88 as "忍者血しぶきまとめ" |
ExportAssets (56) | Timeline Frame 1 | Symbol 90 as "血しぶき(2)" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "VS_ARMY" |
ExportAssets (56) | Timeline Frame 1 | Symbol 82 as "銃血しぶきまとめ" |
ExportAssets (56) | Timeline Frame 1 | Symbol 80 as "血しぶき" |
ExportAssets (56) | Timeline Frame 1 | Symbol 70 as "LOSE_ARMY" |
ExportAssets (56) | Timeline Frame 1 | Symbol 28 as "スライム立ち" |
Labels
"warning" | Frame 1 |
"title" | Frame 3 |
"title_loop" | Frame 64 |
"tutorial" | Frame 67 |
"tutorial_loop" | Frame 127 |
"stage1" | Frame 130 |
"stage1_loop" | Frame 175 |
"stage2" | Frame 177 |
"stage2_loop" | Frame 222 |
"stage3" | Frame 224 |
"stage3_loop" | Frame 269 |
"stage4" | Frame 271 |
"stage4_loop" | Frame 316 |
"stage5" | Frame 318 |
"stage5_loop" | Frame 363 |
"stage6" | Frame 365 |
"stage6_loop" | Frame 410 |
"end" | Frame 412 |
"end(2)" | Frame 592 |
"set" | Symbol 20 MovieClip [VS_SLIME] Frame 1 |
"wait" | Symbol 20 MovieClip [VS_SLIME] Frame 32 |
"battle" | Symbol 20 MovieClip [VS_SLIME] Frame 34 |
"win" | Symbol 20 MovieClip [VS_SLIME] Frame 36 |
"winloop" | Symbol 20 MovieClip [VS_SLIME] Frame 128 |
"lose" | Symbol 20 MovieClip [VS_SLIME] Frame 130 |
"lose_loop" | Symbol 20 MovieClip [VS_SLIME] Frame 310 |
"return" | Symbol 20 MovieClip [VS_SLIME] Frame 312 |
"set" | Symbol 144 MovieClip [VS_GOB] Frame 1 |
"wait" | Symbol 144 MovieClip [VS_GOB] Frame 32 |
"battle" | Symbol 144 MovieClip [VS_GOB] Frame 34 |
"win" | Symbol 144 MovieClip [VS_GOB] Frame 36 |
"winloop" | Symbol 144 MovieClip [VS_GOB] Frame 128 |
"lose" | Symbol 144 MovieClip [VS_GOB] Frame 130 |
"lose_loop" | Symbol 144 MovieClip [VS_GOB] Frame 310 |
"return" | Symbol 144 MovieClip [VS_GOB] Frame 312 |
"set" | Symbol 156 MovieClip [VS_ARACHNE] Frame 1 |
"wait" | Symbol 156 MovieClip [VS_ARACHNE] Frame 32 |
"battle" | Symbol 156 MovieClip [VS_ARACHNE] Frame 34 |
"win" | Symbol 156 MovieClip [VS_ARACHNE] Frame 36 |
"winloop" | Symbol 156 MovieClip [VS_ARACHNE] Frame 128 |
"lose" | Symbol 156 MovieClip [VS_ARACHNE] Frame 130 |
"lose_loop" | Symbol 156 MovieClip [VS_ARACHNE] Frame 310 |
"return" | Symbol 156 MovieClip [VS_ARACHNE] Frame 312 |
"set" | Symbol 160 MovieClip [VS_KISHI] Frame 1 |
"wait" | Symbol 160 MovieClip [VS_KISHI] Frame 32 |
"battle" | Symbol 160 MovieClip [VS_KISHI] Frame 34 |
"win" | Symbol 160 MovieClip [VS_KISHI] Frame 36 |
"winloop" | Symbol 160 MovieClip [VS_KISHI] Frame 128 |
"lose" | Symbol 160 MovieClip [VS_KISHI] Frame 130 |
"lose_loop" | Symbol 160 MovieClip [VS_KISHI] Frame 310 |
"return" | Symbol 160 MovieClip [VS_KISHI] Frame 312 |
"set" | Symbol 50 MovieClip [VS_NINJA] Frame 1 |
"wait" | Symbol 50 MovieClip [VS_NINJA] Frame 32 |
"battle" | Symbol 50 MovieClip [VS_NINJA] Frame 34 |
"win" | Symbol 50 MovieClip [VS_NINJA] Frame 36 |
"winloop" | Symbol 50 MovieClip [VS_NINJA] Frame 128 |
"lose" | Symbol 50 MovieClip [VS_NINJA] Frame 130 |
"lose_loop" | Symbol 50 MovieClip [VS_NINJA] Frame 310 |
"return" | Symbol 50 MovieClip [VS_NINJA] Frame 312 |
"set" | Symbol 68 MovieClip [VS_ARMY] Frame 1 |
"wait" | Symbol 68 MovieClip [VS_ARMY] Frame 32 |
"battle" | Symbol 68 MovieClip [VS_ARMY] Frame 34 |
"win" | Symbol 68 MovieClip [VS_ARMY] Frame 36 |
"winloop" | Symbol 68 MovieClip [VS_ARMY] Frame 128 |
"lose" | Symbol 68 MovieClip [VS_ARMY] Frame 130 |
"lose_loop" | Symbol 68 MovieClip [VS_ARMY] Frame 310 |
Dynamic Text Variables
_root.best | Symbol 130 EditableText | "00" |
_root.time | Symbol 42 EditableText | "00" |
|