Combined Code
movieClip 5 {
}
movieClip 6 {
}
movieClip 9 {
}
movieClip 10 {
}
movieClip 11 {
frame 12 {
gotoAndPlay(1);
}
frame 22 {
_global.impact = true;
stop();
}
}
movieClip 12 freezebull {
frame 1 {
stop();
}
instance bull of movieClip 11 {
onClipEvent (load) {
speedX = 50;
range = _global.gunrange;
distance = 0;
explode = false;
rotating = false;
_global.impact = false;
}
onClipEvent (enterFrame) {
var p = 0;
while (p < speedX) {
if (explode == false) {
++distance;
_x = _x + 1;
}
++p;
}
c = 0;
while (c < 100) {
if (this.hitTest(_root['enemy' + c]) && _root['enemy' + c].enemy.dead == false && explode == false) {
explode = true;
this.gotoAndPlay('explode');
}
if (this.hitTest(_root['boss' + c]) && _root['boss' + c].dead == false && explode == false) {
explode = true;
this.gotoAndPlay('explode');
}
if (this.hitTest(_root['bomb' + c]) && explode == false) {
explode = true;
this.gotoAndPlay('explode');
}
++c;
}
if (distance > range) {
distance = 0;
this._parent.swapDepths(500);
removeMovieClip(this._parent);
}
if (_global.impact == true && explode == true) {
_global.impact = false;
explode = false;
this._parent.swapDepths(500);
removeMovieClip(this._parent);
}
}
}
}
movieClip 14 {
}
movieClip 34 {
frame 6 {
stop();
}
}
movieClip 36 {
frame 9 {
stop();
}
}
movieClip 42 {
frame 1 {
play();
}
}
movieClip 43 {
frame 13 {
stop();
}
}
movieClip 49 {
frame 1 {
play();
}
frame 7 {
gotoAndPlay(1);
}
}
movieClip 50 {
}
movieClip 64 {
frame 1 {
play();
}
frame 10 {
stop();
}
}
movieClip 65 {
}
movieClip 73 {
}
movieClip 74 {
frame 1 {
gotoAndStop(_root.arml * 2);
}
frame 3 {
gotoAndPlay(_root.arml * 2);
}
frame 5 {
gotoAndPlay(_root.arml * 2);
}
frame 7 {
gotoAndPlay(_root.arml * 2);
}
frame 9 {
gotoAndPlay(_root.arml * 2);
}
frame 11 {
gotoAndPlay(_root.arml * 2);
}
frame 13 {
gotoAndPlay(_root.arml * 2);
}
frame 15 {
gotoAndPlay(_root.arml * 2);
}
frame 17 {
gotoAndPlay(_root.arml * 2);
}
frame 19 {
gotoAndPlay(_root.arml * 2);
}
frame 21 {
gotoAndPlay(_root.arml * 2);
}
frame 23 {
gotoAndPlay(_root.arml * 2);
}
frame 25 {
gotoAndPlay(_root.arml * 2);
}
frame 27 {
gotoAndPlay(_root.arml * 2);
}
frame 29 {
gotoAndPlay(_root.arml * 2);
}
frame 31 {
gotoAndPlay(_root.arml * 2);
}
frame 33 {
gotoAndPlay(_root.arml * 2);
}
frame 35 {
gotoAndPlay(_root.arml * 2);
}
frame 37 {
gotoAndPlay(_root.arml * 2);
}
frame 39 {
gotoAndPlay(_root.arml * 2);
}
frame 41 {
gotoAndPlay(_root.arml * 2);
}
frame 43 {
gotoAndPlay(_root.arml * 2);
}
frame 45 {
gotoAndPlay(_root.arml * 2);
}
frame 47 {
gotoAndPlay(_root.arml * 2);
}
frame 49 {
gotoAndPlay(_root.arml * 2);
}
frame 51 {
gotoAndPlay(_root.arml * 2);
}
frame 53 {
gotoAndPlay(_root.arml * 2);
}
frame 55 {
gotoAndPlay(_root.arml * 2);
}
frame 57 {
gotoAndPlay(_root.arml * 2);
}
frame 59 {
gotoAndPlay(_root.arml * 2);
}
frame 61 {
gotoAndPlay(_root.arml * 2);
}
frame 63 {
gotoAndPlay(_root.arml * 2);
}
frame 65 {
gotoAndPlay(_root.arml * 2);
}
instance of movieClip 73 {
onClipEvent (load) {
var myBlur = new flash.filters.BlurFilter();
}
onClipEvent (enterFrame) {
myBlur.blurX = Math.floor(_root.main._xscale / 20);
myBlur.blurY = Math.floor(_root.main._xscale / 20);
this.filters = [myBlur];
}
}
frame 67 {
gotoAndPlay(_root.arml * 2);
}
frame 69 {
gotoAndPlay(_root.arml * 2);
}
}
movieClip 77 {
}
movieClip 94 {
frame 1 {
play();
}
frame 19 {
stop();
}
}
movieClip 95 {
frame 1 {
gotoAndStop(_root.arml * 2);
}
frame 3 {
gotoAndPlay(_root.arml * 2);
}
frame 5 {
gotoAndPlay(_root.arml * 2);
}
frame 7 {
gotoAndPlay(_root.arml * 2);
}
frame 9 {
gotoAndPlay(_root.arml * 2);
}
frame 11 {
gotoAndPlay(_root.arml * 2);
}
frame 13 {
gotoAndPlay(_root.arml * 2);
}
frame 15 {
gotoAndPlay(_root.arml * 2);
}
frame 17 {
gotoAndPlay(_root.arml * 2);
}
frame 19 {
gotoAndPlay(_root.arml * 2);
}
frame 21 {
gotoAndPlay(_root.arml * 2);
}
frame 23 {
gotoAndPlay(_root.arml * 2);
}
frame 25 {
gotoAndPlay(_root.arml * 2);
}
frame 27 {
gotoAndPlay(_root.arml * 2);
}
frame 29 {
gotoAndPlay(_root.arml * 2);
}
frame 31 {
gotoAndPlay(_root.arml * 2);
}
frame 33 {
gotoAndPlay(_root.arml * 2);
}
frame 35 {
gotoAndPlay(_root.arml * 2);
}
frame 37 {
gotoAndPlay(_root.arml * 2);
}
frame 39 {
gotoAndPlay(_root.arml * 2);
}
frame 41 {
gotoAndPlay(_root.arml * 2);
}
frame 43 {
gotoAndPlay(_root.arml * 2);
}
frame 45 {
gotoAndPlay(_root.arml * 2);
}
frame 47 {
gotoAndPlay(_root.arml * 2);
}
frame 49 {
gotoAndPlay(_root.arml * 2);
}
frame 51 {
gotoAndPlay(_root.arml * 2);
}
frame 53 {
gotoAndPlay(_root.arml * 2);
}
frame 55 {
gotoAndPlay(_root.arml * 2);
}
frame 57 {
gotoAndPlay(_root.arml * 2);
}
frame 59 {
gotoAndPlay(_root.arml * 2);
}
frame 61 {
gotoAndPlay(_root.arml * 2);
}
frame 63 {
gotoAndPlay(_root.arml * 2);
}
frame 65 {
gotoAndPlay(_root.arml * 2);
}
frame 67 {
gotoAndPlay(_root.arml * 2);
}
frame 69 {
gotoAndPlay(_root.arml * 2);
}
frame 71 {
gotoAndPlay(_root.arml * 2);
}
frame 73 {
gotoAndPlay(_root.arml * 2);
}
frame 75 {
gotoAndPlay(_root.arml * 2);
}
frame 77 {
gotoAndPlay(_root.arml * 2);
}
frame 79 {
gotoAndPlay(_root.arml * 2);
}
frame 81 {
gotoAndPlay(_root.arml * 2);
}
frame 83 {
gotoAndPlay(_root.arml * 2);
}
frame 85 {
gotoAndPlay(_root.arml * 2);
}
frame 87 {
gotoAndPlay(_root.arml * 2);
}
frame 89 {
gotoAndPlay(_root.arml * 2);
}
frame 91 {
gotoAndPlay(_root.arml * 2);
}
frame 93 {
gotoAndPlay(_root.arml * 2);
}
frame 95 {
gotoAndPlay(_root.arml * 2);
}
frame 97 {
gotoAndPlay(_root.arml * 2);
}
}
movieClip 96 {
frame 1 {
stop();
}
frame 20 {
_global.impact = true;
stop();
}
}
movieClip 97 medbull {
frame 1 {
stop();
}
instance bull of movieClip 96 {
onClipEvent (load) {
speedX = 45;
range = 25;
distance = 0;
explode = false;
rotating = false;
}
onClipEvent (enterFrame) {
if (explode == false) {
distance += 2;
_x = _x + 2;
}
if (distance > range) {
distance = 0;
this._parent.swapDepths(500);
removeMovieClip(this._parent);
}
}
}
}
movieClip 98 {
frame 1 {
gotoAndStop(_root.arml * 2);
}
frame 3 {
gotoAndPlay(_root.arml * 2);
}
frame 5 {
gotoAndPlay(_root.arml * 2);
}
frame 7 {
gotoAndPlay(_root.arml * 2);
}
frame 9 {
gotoAndPlay(_root.arml * 2);
}
frame 11 {
gotoAndPlay(_root.arml * 2);
}
frame 13 {
gotoAndPlay(_root.arml * 2);
}
frame 15 {
gotoAndPlay(_root.arml * 2);
}
frame 17 {
gotoAndPlay(_root.arml * 2);
}
frame 19 {
gotoAndPlay(_root.arml * 2);
}
frame 21 {
gotoAndPlay(_root.arml * 2);
}
frame 23 {
gotoAndPlay(_root.arml * 2);
}
frame 25 {
gotoAndPlay(_root.arml * 2);
}
frame 27 {
gotoAndPlay(_root.arml * 2);
}
frame 29 {
gotoAndPlay(_root.arml * 2);
}
frame 31 {
gotoAndPlay(_root.arml * 2);
}
frame 33 {
gotoAndPlay(_root.arml * 2);
}
frame 35 {
gotoAndPlay(_root.arml * 2);
}
frame 37 {
gotoAndPlay(_root.arml * 2);
}
frame 39 {
gotoAndPlay(_root.arml * 2);
}
frame 41 {
gotoAndPlay(_root.arml * 2);
}
frame 43 {
gotoAndPlay(_root.arml * 2);
}
frame 45 {
gotoAndPlay(_root.arml * 2);
}
frame 47 {
gotoAndPlay(_root.arml * 2);
}
frame 49 {
gotoAndPlay(_root.arml * 2);
}
frame 51 {
gotoAndPlay(_root.arml * 2);
}
frame 53 {
gotoAndPlay(_root.arml * 2);
}
frame 55 {
gotoAndPlay(_root.arml * 2);
}
frame 57 {
gotoAndPlay(_root.arml * 2);
}
frame 59 {
gotoAndPlay(_root.arml * 2);
}
frame 61 {
gotoAndPlay(_root.arml * 2);
}
frame 63 {
gotoAndPlay(_root.arml * 2);
}
frame 65 {
gotoAndPlay(_root.arml * 2);
}
frame 67 {
gotoAndPlay(_root.arml * 2);
}
frame 69 {
gotoAndPlay(_root.arml * 2);
}
}
movieClip 100 {
frame 1 {
gotoAndStop(_root.arml * 2);
}
frame 3 {
gotoAndPlay(_root.arml * 2);
}
frame 5 {
gotoAndPlay(_root.arml * 2);
}
frame 7 {
gotoAndPlay(_root.arml * 2);
}
frame 9 {
gotoAndPlay(_root.arml * 2);
}
frame 11 {
gotoAndPlay(_root.arml * 2);
}
frame 13 {
gotoAndPlay(_root.arml * 2);
}
frame 15 {
gotoAndPlay(_root.arml * 2);
}
frame 17 {
gotoAndPlay(_root.arml * 2);
}
frame 19 {
gotoAndPlay(_root.arml * 2);
}
frame 21 {
gotoAndPlay(_root.arml * 2);
}
frame 23 {
gotoAndPlay(_root.arml * 2);
}
frame 25 {
gotoAndPlay(_root.arml * 2);
}
frame 27 {
gotoAndPlay(_root.arml * 2);
}
frame 29 {
gotoAndPlay(_root.arml * 2);
}
frame 31 {
gotoAndPlay(_root.arml * 2);
}
frame 33 {
gotoAndPlay(_root.arml * 2);
}
frame 35 {
gotoAndPlay(_root.arml * 2);
}
frame 37 {
gotoAndPlay(_root.arml * 2);
}
frame 39 {
gotoAndPlay(_root.arml * 2);
}
frame 41 {
gotoAndPlay(_root.arml * 2);
}
frame 43 {
gotoAndPlay(_root.arml * 2);
}
frame 45 {
gotoAndPlay(_root.arml * 2);
}
frame 47 {
gotoAndPlay(_root.arml * 2);
}
frame 49 {
gotoAndPlay(_root.arml * 2);
}
frame 51 {
gotoAndPlay(_root.arml * 2);
}
frame 53 {
gotoAndPlay(_root.arml * 2);
}
frame 55 {
gotoAndPlay(_root.arml * 2);
}
frame 57 {
gotoAndPlay(_root.arml * 2);
}
frame 59 {
gotoAndPlay(_root.arml * 2);
}
frame 61 {
gotoAndPlay(_root.arml * 2);
}
frame 63 {
gotoAndPlay(_root.arml * 2);
}
frame 65 {
gotoAndPlay(_root.arml * 2);
}
frame 67 {
gotoAndPlay(_root.arml * 2);
}
frame 69 {
gotoAndPlay(_root.arml * 2);
}
frame 71 {
gotoAndPlay(_root.arml * 2);
}
frame 73 {
gotoAndPlay(_root.arml * 2);
}
frame 75 {
gotoAndPlay(_root.arml * 2);
}
frame 77 {
gotoAndPlay(_root.arml * 2);
}
frame 79 {
gotoAndPlay(_root.arml * 2);
}
frame 81 {
gotoAndPlay(_root.arml * 2);
}
frame 83 {
gotoAndPlay(_root.arml * 2);
}
frame 85 {
gotoAndPlay(_root.arml * 2);
}
frame 87 {
gotoAndPlay(_root.arml * 2);
}
frame 89 {
gotoAndPlay(_root.arml * 2);
}
frame 91 {
gotoAndPlay(_root.arml * 2);
}
frame 93 {
gotoAndPlay(_root.arml * 2);
}
frame 95 {
gotoAndPlay(_root.arml * 2);
}
frame 97 {
gotoAndPlay(_root.arml * 2);
}
}
movieClip 101 {
frame 1 {
stop();
}
frame 20 {
_global.impact = true;
stop();
}
}
movieClip 102 lowbull {
frame 1 {
stop();
}
instance bull of movieClip 101 {
onClipEvent (load) {
speedX = 45;
range = 25;
distance = 0;
explode = false;
rotating = false;
}
onClipEvent (enterFrame) {
if (explode == false) {
distance += 2;
_x = _x + 2;
}
if (distance > range) {
distance = 0;
this._parent.swapDepths(500);
removeMovieClip(this._parent);
}
}
}
}
movieClip 103 lightbull {
frame 1 {
stop();
}
instance bull of movieClip 96 {
onClipEvent (load) {
speedX = 45;
range = 25;
distance = 0;
explode = false;
rotating = false;
}
onClipEvent (enterFrame) {
if (explode == false) {
distance += 2;
_x = _x + 2;
}
if (distance > range) {
distance = 0;
this._parent.swapDepths(500);
removeMovieClip(this._parent);
}
}
}
}
movieClip 104 heavybull {
frame 1 {
stop();
}
instance bull of movieClip 96 {
onClipEvent (load) {
speedX = 45;
range = 25;
distance = 0;
explode = false;
rotating = false;
}
onClipEvent (enterFrame) {
if (explode == false) {
distance += 2;
_x = _x + 2;
}
if (distance > range) {
distance = 0;
this._parent.swapDepths(500);
removeMovieClip(this._parent);
}
}
}
}
movieClip 115 {
}
movieClip 116 {
frame 12 {
gotoAndPlay(1);
}
}
movieClip 125 {
}
movieClip 126 {
frame 8 {
stop();
}
}
movieClip 127 {
frame 12 {
gotoAndPlay(1);
}
frame 22 {
_global.impact = true;
stop();
}
}
movieClip 128 pirbull {
frame 1 {
stop();
}
instance bull of movieClip 127 {
onClipEvent (load) {
speedX = 40;
range = 200;
distance = 0;
explode = false;
rotating = false;
_global.impact = false;
}
onClipEvent (enterFrame) {
var p = 0;
while (p < speedX) {
if (explode == false) {
++distance;
_x = _x + 1;
if (_root.character._y - 80 >= this._parent._y) {
this._parent._y += 0.5;
this._rotation += 0.1;
eval(this)._rotation = this._rotation;
}
if (_root.character._y - 80 <= this._parent._y) {
this._parent._y -= 0.5;
this._rotation -= 0.1;
eval(this)._rotation = this._rotation;
}
}
++p;
}
if (this.hitTest(_root.character.player) && explode == false) {
_global.energy -= 50;
explode = true;
this.gotoAndPlay('explode');
}
if (this.hitTest(_root.wallR) && explode == false) {
explode = true;
this.gotoAndPlay('explode');
}
if (this.hitTest(_root.wallL) && explode == false) {
explode = true;
this.gotoAndPlay('explode');
}
if (distance > range) {
distance = 0;
this._parent.swapDepths(500);
removeMovieClip(this._parent);
}
if (_global.impact == true && explode == true) {
_global.impact = false;
explode = false;
this._parent.swapDepths(500);
removeMovieClip(this._parent);
}
}
}
}
movieClip 144 {
frame 16 {
gotoAndPlay(1);
}
}
movieClip 155 {
frame 11 {
stop();
}
}
movieClip 157 {
frame 12 {
gotoAndPlay(1);
}
frame 22 {
_global.impact = true;
stop();
}
}
movieClip 159 mutabull {
frame 1 {
stop();
}
instance bull of movieClip 157 {
onClipEvent (load) {
speedX = 32;
range = 550;
distance = 0;
explode = false;
rotating = false;
_global.impact = false;
}
onClipEvent (enterFrame) {
var p = 0;
while (p < speedX) {
if (explode == false) {
++distance;
this._parent._y += 0.2;
_x = _x + 1;
if (_root.character._y - 100 >= this._parent._y) {
this._parent._y -= 0.2;
this._rotation += 0.1;
eval(this)._rotation = this._rotation;
}
if (_root.character._y - 100 <= this._parent._y) {
this._parent._y -= 0.2;
this._rotation -= 0;
eval(this)._rotation = this._rotation;
}
}
++p;
}
if (this.hitTest(_root.character.player) && explode == false) {
_global.energy -= 80;
explode = true;
this.gotoAndPlay('explode');
}
if (this.hitTest(_root.wallR) && explode == false) {
explode = true;
this.gotoAndPlay('explode');
}
if (this.hitTest(_root.wallL) && explode == false) {
explode = true;
this.gotoAndPlay('explode');
}
if (distance > range) {
distance = 0;
this._parent.swapDepths(500);
removeMovieClip(this._parent);
}
if (_global.impact == true && explode == true) {
_global.impact = false;
explode = false;
this._parent.swapDepths(500);
removeMovieClip(this._parent);
}
}
}
}
movieClip 162 {
frame 24 {
this._parent.swapDepths(688);
removeMovieClip(this._parent);
}
}
movieClip 163 metburst {
instance of movieClip 162 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.character.hitbox)) {
if (_global.aroused) {
_global.stunned = true;
} else {
if (!_global.aroused) {
_global.energy -= 3;
}
}
}
}
}
instance of movieClip 162 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.character.hitbox)) {
if (_global.aroused) {
_global.stunned = true;
} else {
if (!_global.aroused) {
_global.energy -= 2;
}
}
}
}
}
instance of movieClip 162 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.character.hitbox)) {
if (_global.aroused) {
_global.stunned = true;
} else {
if (!_global.aroused) {
_global.energy -= 2;
}
}
}
}
}
}
movieClip 167 {
}
movieClip 169 {
}
movieClip 171 {
}
movieClip 176 levBody {
frame 1 {
stop();
}
frame 10 {
stop();
}
}
frame 1 {
function Lbar() {
if (getBytesLoaded() >= getBytesTotal()) {
_root.bootfix = false;
_root.weapon = 1;
_root.weaponstate = 'shown';
_root.helm = 1;
_root.hair = 7;
_root.body = 16;
_root.tits = 16;
_root.spads = 1;
_root.armu = 26;
_root.arml = 26;
_root.legs = 26;
_root.feet = 16;
_root.tone = 1;
_root.eyes = 9;
_root.messy = 0;
_root.messyhead = 0;
_root.messymouth = 0;
_root.messyhelm = 0;
_root.messytits = 0;
_root.messyass = 0;
_root.messylegs = 0;
_root.messycalves = 0;
_root.messyarms = 0;
_root.messyback = 0;
_root.messytail = 0;
_root.messystomach = 0;
_root.messypelvis = 0;
gotoAndPlay('start');
clearInterval(LoaderInt);
}
}
stop();
LoaderInt = setInterval(Lbar, 10);
}
// unknown tag 88 length 223
movieClip 201 {
frame 1 {
if (_root.io == 0) {
this.gotoAndPlay('R');
}
}
frame 2 {
if (_root.io == no) {
this.gotoAndPlay('No');
} else {
if (_root.io == 0) {
this.gotoAndPlay('R');
}
}
}
frame 7 {
this.gotoAndPlay(random(28));
}
frame 10 {
_root.io = no;
this.gotoAndPlay('no');
}
frame 11 {
_root.io = no;
this.gotoAndPlay('no');
}
frame 12 {
_root.io = no;
this.gotoAndPlay('no');
}
frame 13 {
_root.io = no;
this.gotoAndPlay('no');
}
frame 14 {
_root.io = no;
this.gotoAndPlay('no');
}
frame 15 {
_root.io = no;
this.gotoAndPlay('no');
}
frame 16 {
_root.io = no;
this.gotoAndPlay('no');
}
frame 17 {
_root.io = no;
this.gotoAndPlay('no');
}
frame 18 {
_root.io = no;
this.gotoAndPlay('no');
}
frame 19 {
_root.io = no;
this.gotoAndPlay('no');
}
frame 20 {
_root.io = no;
this.gotoAndPlay('no');
}
frame 21 {
_root.io = no;
this.gotoAndPlay('no');
}
frame 22 {
_root.io = no;
this.gotoAndPlay('no');
}
frame 23 {
_root.io = no;
this.gotoAndPlay('no');
}
frame 24 {
_root.io = no;
this.gotoAndPlay('no');
}
frame 25 {
_root.io = no;
this.gotoAndPlay('no');
}
frame 26 {
_root.io = no;
this.gotoAndPlay('no');
}
frame 27 {
_root.io = no;
this.gotoAndPlay('no');
}
frame 28 {
_root.io = no;
this.gotoAndPlay('no');
}
}
instance of movieClip 201 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 224 {
frame 1 {
if (_root.squish == 0) {
this.gotoAndPlay('R');
}
}
frame 2 {
if (_root.squish == no) {
this.gotoAndPlay('No');
} else {
if (_root.squish == 0) {
this.gotoAndPlay('R');
}
}
}
frame 7 {
this.gotoAndPlay(random(31));
}
frame 10 {
_root.squish = no;
this.gotoAndPlay('no');
}
frame 11 {
_root.squish = no;
this.gotoAndPlay('no');
}
frame 12 {
_root.squish = no;
this.gotoAndPlay('no');
}
frame 13 {
_root.squish = no;
this.gotoAndPlay('no');
}
frame 14 {
_root.squish = no;
this.gotoAndPlay('no');
}
frame 15 {
_root.squish = no;
this.gotoAndPlay('no');
}
frame 16 {
_root.squish = no;
this.gotoAndPlay('no');
}
frame 17 {
_root.squish = no;
this.gotoAndPlay('no');
}
frame 18 {
_root.squish = no;
this.gotoAndPlay('no');
}
frame 19 {
_root.squish = no;
this.gotoAndPlay('no');
}
frame 20 {
_root.squish = no;
this.gotoAndPlay('no');
}
frame 21 {
_root.squish = no;
this.gotoAndPlay('no');
}
frame 22 {
_root.squish = no;
this.gotoAndPlay('no');
}
frame 23 {
_root.squish = no;
this.gotoAndPlay('no');
}
frame 24 {
_root.squish = no;
this.gotoAndPlay('no');
}
frame 25 {
_root.squish = no;
this.gotoAndPlay('no');
}
frame 26 {
_root.squish = no;
this.gotoAndPlay('no');
}
frame 27 {
_root.squish = no;
this.gotoAndPlay('no');
}
frame 28 {
_root.squish = no;
this.gotoAndPlay('no');
}
frame 29 {
_root.squish = no;
this.gotoAndPlay('no');
}
frame 30 {
_root.squish = no;
this.gotoAndPlay('no');
}
frame 31 {
_root.squish = no;
this.gotoAndPlay('no');
}
}
instance of movieClip 224 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 229 {
frame 1 {
if (_root.splash == 0) {
this.gotoAndPlay('R');
}
}
frame 2 {
if (_root.splash == no) {
this.gotoAndPlay('No');
} else {
if (_root.splash == 0) {
this.gotoAndPlay('R');
}
}
}
frame 7 {
this.gotoAndPlay(random(13));
}
frame 10 {
_root.splash = no;
this.gotoAndPlay('no');
}
frame 11 {
_root.splash = no;
this.gotoAndPlay('no');
}
frame 12 {
_root.splash = no;
this.gotoAndPlay('no');
}
frame 13 {
_root.splash = no;
this.gotoAndPlay('no');
}
frame 14 {
_root.splash = no;
this.gotoAndPlay('no');
}
frame 15 {
_root.splash = no;
this.gotoAndPlay('no');
}
frame 16 {
_root.splash = no;
this.gotoAndPlay('no');
}
frame 17 {
_root.splash = no;
this.gotoAndPlay('no');
}
frame 18 {
_root.splash = no;
this.gotoAndPlay('no');
}
frame 19 {
_root.splash = no;
this.gotoAndPlay('no');
}
frame 20 {
_root.splash = no;
this.gotoAndPlay('no');
}
frame 21 {
_root.splash = no;
this.gotoAndPlay('no');
}
frame 22 {
_root.splash = no;
this.gotoAndPlay('no');
}
frame 23 {
_root.splash = no;
this.gotoAndPlay('no');
}
frame 24 {
_root.splash = no;
this.gotoAndPlay('no');
}
frame 25 {
_root.splash = no;
this.gotoAndPlay('no');
}
frame 26 {
_root.splash = no;
this.gotoAndPlay('no');
}
frame 27 {
_root.splash = no;
this.gotoAndPlay('no');
}
frame 28 {
_root.splash = no;
this.gotoAndPlay('no');
}
frame 29 {
_root.splash = no;
this.gotoAndPlay('no');
}
}
instance of movieClip 229 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 266 {
frame 1 {
if (_root.suck == 0) {
this.gotoAndPlay('R');
}
}
frame 2 {
if (_root.suck == no) {
this.gotoAndPlay('No');
} else {
if (_root.suck == 0) {
this.gotoAndPlay('R');
}
}
}
frame 7 {
this.gotoAndPlay(random(43));
}
frame 10 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 11 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 12 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 13 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 14 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 15 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 16 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 17 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 18 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 19 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 20 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 21 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 22 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 23 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 24 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 25 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 26 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 27 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 28 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 29 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 30 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 31 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 32 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 33 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 34 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 35 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 36 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 37 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 38 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 39 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 40 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 41 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 42 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 43 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 44 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 45 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 46 {
_root.suck = no;
this.gotoAndPlay('no');
}
frame 47 {
_root.suck = no;
this.gotoAndPlay('no');
}
}
instance of movieClip 266 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
// unknown tag 88 length 140
frame 2 {
stop();
_root.expr = 0;
stopAllSounds();
}
// unknown tag 88 length 64
movieClip 290 {
frame 40 {
stop();
}
frame 47 {
stop();
}
frame 54 {
gotoAndStop(40);
}
}
instance of movieClip 290 {
onClipEvent (rollOver) {
this.gotoAndPlay(40);
}
onClipEvent (rollOut) {
this.gotoAndPlay(48);
}
}
// unknown tag 88 length 67
button 293 {
on (release) {
getURL('http://legendofkrystal.com/forum/viewtopic.php?f=7&t=1329', '_self');
}
}
// unknown tag 88 length 216
movieClip 312 {
}
button 313 {
on (release) {
_root.gotoAndStop('Crashsite');
_root.weapon = 1;
}
on (keyPress 'w') {
_root.gotoAndStop('Crashsite');
_root.weapon = 1;
}
}
button 315 {
on (release) {
_root.gotoAndStop('DressingRoom');
}
on (keyPress 's') {
_root.gotoAndStop('DressingRoom');
}
}
button 317 {
on (release) {
gotoAndStop(2);
}
on (keyPress 'd') {
gotoAndStop(2);
}
}
button 319 {
on (release) {
_root.gotoAndStop('level0');
_root.weapon = 1;
}
on (keyPress 'd') {
_root.gotoAndStop('level0');
_root.weapon = 1;
}
}
button 321 {
on (release) {
_root.gotoAndStop('SCroom');
_root.weapon = 1;
}
on (keyPress 'w') {
_root.gotoAndStop('SCroom');
_root.weapon = 1;
}
}
button 323 {
on (release) {
_root.gotoAndStop('levipit');
_root.weapon = 1;
}
on (keyPress 's') {
_root.gotoAndStop('levipit');
_root.weapon = 1;
}
}
button 325 {
on (release) {
gotoAndStop(1);
}
on (keyPress 'a') {
gotoAndStop(1);
}
}
button 326 {
on (release) {
_root.spawnDirection = 'from below';
_root.gotoAndStop('MountainTop');
}
}
movieClip 328 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
frame 3 {
stop();
}
button 329 {
on (release) {
_global.fucking = true;
}
}
button 330 {
on (release) {
_global.fucking = false;
}
}
// unknown tag 88 length 78
movieClip 342 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
frame 39 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 40 {
gotoAndPlay(this._currentframe - 1);
}
frame 41 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 42 {
gotoAndPlay(this._currentframe - 1);
}
frame 43 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 44 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 352 {
}
movieClip 354 {
}
movieClip 360 {
frame 1 {
if (!_root.arml) {
gotoAndStop(2);
}
}
frame 1 {
gotoAndStop(_root.arml * 2);
}
frame 3 {
if (!_root.arml) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndPlay(_root.arml * 2);
}
frame 5 {
gotoAndPlay(_root.arml * 2);
}
frame 7 {
gotoAndPlay(_root.arml * 2);
}
frame 9 {
gotoAndPlay(_root.arml * 2);
}
frame 11 {
gotoAndPlay(_root.arml * 2);
}
frame 13 {
gotoAndPlay(_root.arml * 2);
}
frame 15 {
gotoAndPlay(_root.arml * 2);
}
frame 17 {
gotoAndPlay(_root.arml * 2);
}
frame 19 {
gotoAndPlay(_root.arml * 2);
}
frame 21 {
gotoAndPlay(_root.arml * 2);
}
frame 23 {
gotoAndPlay(_root.arml * 2);
}
frame 25 {
gotoAndPlay(_root.arml * 2);
}
frame 27 {
gotoAndPlay(_root.arml * 2);
}
frame 29 {
gotoAndPlay(_root.arml * 2);
}
frame 31 {
gotoAndPlay(_root.arml * 2);
}
frame 33 {
gotoAndPlay(_root.arml * 2);
}
frame 35 {
gotoAndPlay(_root.arml * 2);
}
frame 37 {
gotoAndPlay(_root.arml * 2);
}
frame 39 {
gotoAndPlay(_root.arml * 2);
}
frame 41 {
gotoAndPlay(_root.arml * 2);
}
frame 43 {
gotoAndPlay(_root.arml * 2);
}
frame 45 {
gotoAndPlay(_root.arml * 2);
}
frame 47 {
gotoAndPlay(_root.arml * 2);
}
frame 49 {
gotoAndPlay(_root.arml * 2);
}
frame 51 {
gotoAndPlay(_root.arml * 2);
}
frame 53 {
gotoAndPlay(_root.arml * 2);
}
frame 55 {
gotoAndPlay(_root.arml * 2);
}
frame 57 {
gotoAndPlay(_root.arml * 2);
}
frame 59 {
gotoAndPlay(_root.arml * 2);
}
frame 61 {
gotoAndPlay(_root.arml * 2);
}
frame 63 {
gotoAndPlay(_root.arml * 2);
}
frame 65 {
gotoAndPlay(_root.arml * 2);
}
frame 67 {
gotoAndPlay(_root.arml * 2);
}
frame 69 {
gotoAndPlay(_root.arml * 2);
}
frame 71 {
gotoAndPlay(_root.arml * 2);
}
frame 73 {
gotoAndPlay(_root.arml * 2);
}
frame 75 {
gotoAndPlay(_root.arml * 2);
}
frame 77 {
gotoAndPlay(_root.arml * 2);
}
frame 79 {
gotoAndPlay(_root.arml * 2);
}
frame 81 {
gotoAndPlay(_root.arml * 2);
}
frame 83 {
gotoAndPlay(_root.arml * 2);
}
frame 85 {
gotoAndPlay(_root.arml * 2);
}
frame 87 {
gotoAndPlay(_root.arml * 2);
}
frame 89 {
gotoAndPlay(_root.arml * 2);
}
frame 91 {
gotoAndPlay(_root.arml * 2);
}
frame 93 {
gotoAndPlay(_root.arml * 2);
}
frame 95 {
gotoAndPlay(_root.arml * 2);
}
}
movieClip 361 {
frame 1 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 2 {
gotoAndPlay(1);
}
}
movieClip 371 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
frame 39 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 40 {
gotoAndPlay(this._currentframe - 1);
}
frame 41 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 42 {
gotoAndPlay(this._currentframe - 1);
}
frame 43 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 44 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 382 {
frame 1 {
if (!_root.mess) {
gotoAndStop(2);
} else {
gotoAndStop(_root.mess * 2);
}
}
frame 25 {
var frame = (_root.mess << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.mess << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.mess << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.mess << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.mess << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.mess << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.mess << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
frame 39 {
var frame = (_root.mess << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 40 {
gotoAndPlay(this._currentframe - 1);
}
frame 41 {
var frame = (_root.mess << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 42 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 385 {
frame 1 {
var frame = (_root.messyarms << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 2 {
gotoAndPlay(this._currentframe - 1);
}
frame 3 {
var frame = (_root.messyarms << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 4 {
gotoAndPlay(this._currentframe - 1);
}
frame 5 {
var frame = (_root.messyarms << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 6 {
gotoAndPlay(this._currentframe - 1);
}
frame 7 {
var frame = (_root.messyarms << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 8 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 395 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
frame 39 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 40 {
gotoAndPlay(this._currentframe - 1);
}
frame 41 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 42 {
gotoAndPlay(this._currentframe - 1);
}
frame 43 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 44 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 397 {
}
movieClip 399 {
}
movieClip 401 {
}
movieClip 403 {
}
movieClip 412 {
frame 1 {
if (!_root.arml) {
gotoAndStop(2);
}
}
frame 1 {
gotoAndStop(_root.arml * 2);
}
frame 3 {
if (!_root.arml) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndPlay(_root.arml * 2);
}
frame 5 {
gotoAndPlay(_root.arml * 2);
}
frame 7 {
gotoAndPlay(_root.arml * 2);
}
frame 9 {
gotoAndPlay(_root.arml * 2);
}
frame 11 {
gotoAndPlay(_root.arml * 2);
}
frame 13 {
gotoAndPlay(_root.arml * 2);
}
frame 15 {
gotoAndPlay(_root.arml * 2);
}
frame 17 {
gotoAndPlay(_root.arml * 2);
}
frame 19 {
gotoAndPlay(_root.arml * 2);
}
frame 21 {
gotoAndPlay(_root.arml * 2);
}
frame 23 {
gotoAndPlay(_root.arml * 2);
}
frame 25 {
gotoAndPlay(_root.arml * 2);
}
frame 27 {
gotoAndPlay(_root.arml * 2);
}
frame 29 {
gotoAndPlay(_root.arml * 2);
}
frame 31 {
gotoAndPlay(_root.arml * 2);
}
frame 33 {
gotoAndPlay(_root.arml * 2);
}
frame 35 {
gotoAndPlay(_root.arml * 2);
}
frame 37 {
gotoAndPlay(_root.arml * 2);
}
frame 39 {
gotoAndPlay(_root.arml * 2);
}
frame 41 {
gotoAndPlay(_root.arml * 2);
}
frame 43 {
gotoAndPlay(_root.arml * 2);
}
frame 45 {
gotoAndPlay(_root.arml * 2);
}
frame 47 {
gotoAndPlay(_root.arml * 2);
}
frame 49 {
gotoAndPlay(_root.arml * 2);
}
frame 51 {
gotoAndPlay(_root.arml * 2);
}
frame 53 {
gotoAndPlay(_root.arml * 2);
}
frame 55 {
gotoAndPlay(_root.arml * 2);
}
frame 57 {
gotoAndPlay(_root.arml * 2);
}
frame 59 {
gotoAndPlay(_root.arml * 2);
}
frame 61 {
gotoAndPlay(_root.arml * 2);
}
frame 63 {
gotoAndPlay(_root.arml * 2);
}
frame 65 {
gotoAndPlay(_root.arml * 2);
}
frame 67 {
gotoAndPlay(_root.arml * 2);
}
frame 69 {
gotoAndPlay(_root.arml * 2);
}
frame 71 {
gotoAndPlay(_root.arml * 2);
}
frame 73 {
gotoAndPlay(_root.arml * 2);
}
frame 75 {
gotoAndPlay(_root.arml * 2);
}
frame 77 {
gotoAndPlay(_root.arml * 2);
}
frame 79 {
gotoAndPlay(_root.arml * 2);
}
frame 81 {
gotoAndPlay(_root.arml * 2);
}
frame 83 {
gotoAndPlay(_root.arml * 2);
}
frame 85 {
gotoAndPlay(_root.arml * 2);
}
frame 87 {
gotoAndPlay(_root.arml * 2);
}
frame 89 {
gotoAndPlay(_root.arml * 2);
}
frame 91 {
gotoAndPlay(_root.arml * 2);
}
frame 93 {
gotoAndPlay(_root.arml * 2);
}
frame 95 {
gotoAndPlay(_root.arml * 2);
}
}
movieClip 422 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
frame 39 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 40 {
gotoAndPlay(this._currentframe - 1);
}
frame 41 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 42 {
gotoAndPlay(this._currentframe - 1);
}
frame 43 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 44 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 435 {
frame 1 {
if (!_root.arml) {
gotoAndStop(2);
}
}
frame 1 {
gotoAndStop(_root.arml * 2);
}
frame 3 {
if (!_root.arml) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndPlay(_root.arml * 2);
}
frame 5 {
gotoAndPlay(_root.arml * 2);
}
frame 7 {
gotoAndPlay(_root.arml * 2);
}
frame 9 {
gotoAndPlay(_root.arml * 2);
}
frame 11 {
gotoAndPlay(_root.arml * 2);
}
frame 13 {
gotoAndPlay(_root.arml * 2);
}
frame 15 {
gotoAndPlay(_root.arml * 2);
}
frame 17 {
gotoAndPlay(_root.arml * 2);
}
frame 19 {
gotoAndPlay(_root.arml * 2);
}
frame 21 {
gotoAndPlay(_root.arml * 2);
}
frame 23 {
gotoAndPlay(_root.arml * 2);
}
frame 25 {
gotoAndPlay(_root.arml * 2);
}
frame 27 {
gotoAndPlay(_root.arml * 2);
}
frame 29 {
gotoAndPlay(_root.arml * 2);
}
frame 31 {
gotoAndPlay(_root.arml * 2);
}
frame 33 {
gotoAndPlay(_root.arml * 2);
}
frame 35 {
gotoAndPlay(_root.arml * 2);
}
frame 37 {
gotoAndPlay(_root.arml * 2);
}
frame 39 {
gotoAndPlay(_root.arml * 2);
}
frame 41 {
gotoAndPlay(_root.arml * 2);
}
frame 43 {
gotoAndPlay(_root.arml * 2);
}
frame 45 {
gotoAndPlay(_root.arml * 2);
}
frame 47 {
gotoAndPlay(_root.arml * 2);
}
frame 49 {
gotoAndPlay(_root.arml * 2);
}
frame 51 {
gotoAndPlay(_root.arml * 2);
}
frame 53 {
gotoAndPlay(_root.arml * 2);
}
frame 55 {
gotoAndPlay(_root.arml * 2);
}
frame 57 {
gotoAndPlay(_root.arml * 2);
}
frame 59 {
gotoAndPlay(_root.arml * 2);
}
frame 61 {
gotoAndPlay(_root.arml * 2);
}
frame 63 {
gotoAndPlay(_root.arml * 2);
}
frame 65 {
gotoAndPlay(_root.arml * 2);
}
frame 67 {
gotoAndPlay(_root.arml * 2);
}
frame 69 {
gotoAndPlay(_root.arml * 2);
}
frame 71 {
gotoAndPlay(_root.arml * 2);
}
frame 73 {
gotoAndPlay(_root.arml * 2);
}
frame 75 {
gotoAndPlay(_root.arml * 2);
}
frame 77 {
gotoAndPlay(_root.arml * 2);
}
frame 79 {
gotoAndPlay(_root.arml * 2);
}
frame 81 {
gotoAndPlay(_root.arml * 2);
}
frame 83 {
gotoAndPlay(_root.arml * 2);
}
frame 85 {
gotoAndPlay(_root.arml * 2);
}
frame 87 {
gotoAndPlay(_root.arml * 2);
}
frame 89 {
gotoAndPlay(_root.arml * 2);
}
frame 91 {
gotoAndPlay(_root.arml * 2);
}
frame 93 {
gotoAndPlay(_root.arml * 2);
}
frame 95 {
gotoAndPlay(_root.arml * 2);
}
}
movieClip 453 {
frame 1 {
if (!_root.arml) {
gotoAndPlay(2);
}
}
frame 1 {
gotoAndPlay(_root.arml * 2);
}
frame 3 {
if (!_root.arml) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndPlay(_root.arml * 2);
}
frame 5 {
gotoAndPlay(_root.arml * 2);
}
frame 7 {
gotoAndPlay(_root.arml * 2);
}
frame 9 {
gotoAndPlay(_root.arml * 2);
}
frame 11 {
gotoAndPlay(_root.arml * 2);
}
frame 13 {
gotoAndPlay(_root.arml * 2);
}
frame 15 {
gotoAndPlay(_root.arml * 2);
}
frame 17 {
gotoAndPlay(_root.arml * 2);
}
frame 19 {
gotoAndPlay(_root.arml * 2);
}
frame 21 {
gotoAndPlay(_root.arml * 2);
}
frame 23 {
gotoAndPlay(_root.arml * 2);
}
frame 25 {
gotoAndPlay(_root.arml * 2);
}
frame 27 {
gotoAndPlay(_root.arml * 2);
}
frame 29 {
gotoAndPlay(_root.arml * 2);
}
frame 31 {
gotoAndPlay(_root.arml * 2);
}
frame 33 {
gotoAndPlay(_root.arml * 2);
}
frame 35 {
gotoAndPlay(_root.arml * 2);
}
frame 37 {
gotoAndPlay(_root.arml * 2);
}
frame 39 {
gotoAndPlay(_root.arml * 2);
}
frame 41 {
gotoAndPlay(_root.arml * 2);
}
frame 43 {
gotoAndPlay(_root.arml * 2);
}
frame 45 {
gotoAndPlay(_root.arml * 2);
}
frame 47 {
gotoAndPlay(_root.arml * 2);
}
frame 49 {
gotoAndPlay(_root.arml * 2);
}
frame 51 {
gotoAndPlay(_root.arml * 2);
}
frame 53 {
gotoAndPlay(_root.arml * 2);
}
frame 55 {
gotoAndPlay(_root.arml * 2);
}
frame 57 {
gotoAndPlay(_root.arml * 2);
}
frame 59 {
gotoAndPlay(_root.arml * 2);
}
frame 61 {
gotoAndPlay(_root.arml * 2);
}
frame 63 {
gotoAndPlay(_root.arml * 2);
}
frame 65 {
gotoAndPlay(_root.arml * 2);
}
frame 67 {
gotoAndPlay(_root.arml * 2);
}
frame 69 {
gotoAndPlay(_root.arml * 2);
}
frame 71 {
gotoAndPlay(_root.arml * 2);
}
frame 73 {
gotoAndPlay(_root.arml * 2);
}
frame 75 {
gotoAndPlay(_root.arml * 2);
}
frame 77 {
gotoAndPlay(_root.arml * 2);
}
frame 79 {
gotoAndPlay(_root.arml * 2);
}
frame 81 {
gotoAndPlay(_root.arml * 2);
}
frame 83 {
gotoAndPlay(_root.arml * 2);
}
frame 85 {
gotoAndPlay(_root.arml * 2);
}
frame 87 {
gotoAndPlay(_root.arml * 2);
}
frame 89 {
gotoAndPlay(_root.arml * 2);
}
frame 91 {
gotoAndPlay(_root.arml * 2);
}
frame 93 {
gotoAndPlay(_root.arml * 2);
}
frame 95 {
gotoAndPlay(_root.arml * 2);
}
frame 100 {
if (!_root.weapon) {
gotoAndPlay(2);
}
}
frame 100 {
gotoAndPlay(_root.weapon * 2);
}
frame 102 {
if (!_root.weapon) {
gotoAndPlay(2);
}
}
frame 102 {
gotoAndPlay(_root.weapon * 2);
}
frame 104 {
gotoAndPlay(_root.weapon * 2);
}
frame 106 {
gotoAndPlay(_root.weapon * 2);
}
frame 108 {
gotoAndPlay(_root.weapon * 2);
}
}
movieClip 455 {
}
movieClip 456 {
frame 1 {
if (_root.weapon == 1) {
gun._visible = '1';
gunmask._visible = '1';
shader._visible = '1';
} else {
if (_root.weapon == 2) {
gun._visible = '1';
gunmask._visible = '1';
shader._visible = '1';
gotoAndPlay('1');
} else {
if (_root.weapon >= 3) {
gun._visible = '1';
gunmask._visible = '1';
shader._visible = '1';
} else {
if (_root.weapon >= 3) {
gun._visible = '0';
gunmask._visible = '0';
shader._visible = '0';
}
}
}
}
}
frame 1 {
if (_global.fucking == true) {
this.gotoAndPlay('phaseout');
} else {
this.gotoAndPlay('vis');
}
}
frame 2 {
if (_root.weapon == 1) {
gun._visible = '1';
gunmask._visible = '1';
shader._visible = '1';
} else {
if (_root.weapon == 2) {
gun._visible = '1';
gunmask._visible = '1';
shader._visible = '1';
gotoAndPlay('1');
} else {
if (_root.weapon >= 3) {
gun._visible = '1';
gunmask._visible = '1';
shader._visible = '1';
} else {
if (_root.weapon >= 3) {
gun._visible = '0';
gunmask._visible = '0';
shader._visible = '0';
}
}
}
}
}
frame 3 {
if (_root.weapon == 1) {
gun._visible = '1';
gunmask._visible = '1';
shader._visible = '1';
} else {
if (_root.weapon == 2) {
gun._visible = '1';
gunmask._visible = '1';
shader._visible = '1';
gotoAndPlay('1');
} else {
if (_root.weapon >= 3) {
gun._visible = '1';
gunmask._visible = '1';
shader._visible = '1';
} else {
if (_root.weapon >= 3) {
gun._visible = '0';
gunmask._visible = '0';
shader._visible = '0';
}
}
}
}
}
frame 3 {
if (_global.fucking == true) {
this.gotoAndPlay('phaseout');
} else {
this.gotoAndPlay('vis');
}
}
frame 10 {
if (_root.weapon == 1) {
gun._visible = '1';
gunmask._visible = '1';
shader._visible = '1';
} else {
if (_root.weapon == 2) {
gun._visible = '1';
gunmask._visible = '1';
shader._visible = '1';
gotoAndPlay('1');
} else {
if (_root.weapon >= 3) {
gun._visible = '1';
gunmask._visible = '1';
shader._visible = '1';
} else {
if (_root.weapon >= 3) {
gun._visible = '0';
gunmask._visible = '0';
shader._visible = '0';
}
}
}
}
}
frame 11 {
if (_root.weapon == 1) {
gun._visible = '1';
gunmask._visible = '1';
shader._visible = '1';
} else {
if (_root.weapon == 2) {
gun._visible = '1';
gunmask._visible = '1';
shader._visible = '1';
gotoAndPlay('1');
} else {
if (_root.weapon >= 3) {
gun._visible = '1';
gunmask._visible = '1';
shader._visible = '1';
} else {
if (_root.weapon >= 3) {
gun._visible = '0';
gunmask._visible = '0';
shader._visible = '0';
}
}
}
}
}
frame 11 {
if (_global.fucking == true) {
this.gotoAndPlay('invis');
} else {
this.gotoAndPlay('phasein');
}
}
frame 17 {
if (_root.weapon == 1) {
gun._visible = '1';
gunmask._visible = '1';
shader._visible = '1';
} else {
if (_root.weapon != 1) {
gun._visible = '0';
gunmask._visible = '0';
shader._visible = '0';
}
}
}
}
movieClip 467 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
frame 39 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 40 {
gotoAndPlay(this._currentframe - 1);
}
frame 41 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 42 {
gotoAndPlay(this._currentframe - 1);
}
frame 43 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 44 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 480 {
frame 1 {
if (!_root.arml) {
gotoAndPlay(2);
}
}
frame 1 {
gotoAndPlay(_root.arml * 2);
}
frame 3 {
if (!_root.arml) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndPlay(_root.arml * 2);
}
frame 5 {
gotoAndPlay(_root.arml * 2);
}
frame 7 {
gotoAndPlay(_root.arml * 2);
}
frame 9 {
gotoAndPlay(_root.arml * 2);
}
frame 11 {
gotoAndPlay(_root.arml * 2);
}
frame 13 {
gotoAndPlay(_root.arml * 2);
}
frame 15 {
gotoAndPlay(_root.arml * 2);
}
frame 17 {
gotoAndPlay(_root.arml * 2);
}
frame 19 {
gotoAndPlay(_root.arml * 2);
}
frame 21 {
gotoAndPlay(_root.arml * 2);
}
frame 23 {
gotoAndPlay(_root.arml * 2);
}
frame 25 {
gotoAndPlay(_root.arml * 2);
}
frame 27 {
gotoAndPlay(_root.arml * 2);
}
frame 29 {
gotoAndPlay(_root.arml * 2);
}
frame 31 {
gotoAndPlay(_root.arml * 2);
}
frame 33 {
gotoAndPlay(_root.arml * 2);
}
frame 35 {
gotoAndPlay(_root.arml * 2);
}
frame 37 {
gotoAndPlay(_root.arml * 2);
}
frame 39 {
gotoAndPlay(_root.arml * 2);
}
frame 41 {
gotoAndPlay(_root.arml * 2);
}
frame 43 {
gotoAndPlay(_root.arml * 2);
}
frame 45 {
gotoAndPlay(_root.arml * 2);
}
frame 47 {
gotoAndPlay(_root.arml * 2);
}
frame 49 {
gotoAndPlay(_root.arml * 2);
}
frame 51 {
gotoAndPlay(_root.arml * 2);
}
frame 53 {
gotoAndPlay(_root.arml * 2);
}
frame 55 {
gotoAndPlay(_root.arml * 2);
}
frame 57 {
gotoAndPlay(_root.arml * 2);
}
frame 59 {
gotoAndPlay(_root.arml * 2);
}
frame 61 {
gotoAndPlay(_root.arml * 2);
}
frame 63 {
gotoAndPlay(_root.arml * 2);
}
frame 65 {
gotoAndPlay(_root.arml * 2);
}
frame 67 {
gotoAndPlay(_root.arml * 2);
}
frame 69 {
gotoAndPlay(_root.arml * 2);
}
frame 71 {
gotoAndPlay(_root.arml * 2);
}
frame 73 {
gotoAndPlay(_root.arml * 2);
}
frame 75 {
gotoAndPlay(_root.arml * 2);
}
frame 77 {
gotoAndPlay(_root.arml * 2);
}
frame 79 {
gotoAndPlay(_root.arml * 2);
}
frame 81 {
gotoAndPlay(_root.arml * 2);
}
frame 83 {
gotoAndPlay(_root.arml * 2);
}
frame 85 {
gotoAndPlay(_root.arml * 2);
}
frame 87 {
gotoAndPlay(_root.arml * 2);
}
frame 89 {
gotoAndPlay(_root.arml * 2);
}
frame 91 {
gotoAndPlay(_root.arml * 2);
}
frame 93 {
gotoAndPlay(_root.arml * 2);
}
}
movieClip 481 {
}
movieClip 483 {
}
movieClip 485 {
frame 1 {
if (!_root.weapon) {
gotoAndPlay(2);
} else {
stop();
}
}
frame 3 {
if (!_root.weapon) {
gotoAndPlay(2);
}
}
}
movieClip 487 {
}
movieClip 489 {
}
movieClip 491 {
}
movieClip 493 {
}
movieClip 495 {
}
movieClip 498 {
}
movieClip 500 {
}
movieClip 502 {
}
movieClip 504 {
}
movieClip 505 {
}
movieClip 525 {
}
movieClip 526 {
frame 1 {
if (!_root.arml) {
gotoAndStop(2);
}
}
frame 1 {
gotoAndStop(_root.arml * 2);
}
frame 2 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 1) {
gun._visible = '1';
} else {
if (_root.weapon != 1) {
gun._visible = '0';
}
}
}
if (_root.weaponstate == 'hidden') {
gun._visible = '0';
}
}
frame 3 {
if (!_root.arml) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndPlay(_root.arml * 2);
}
frame 4 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 1) {
cannon._visible = '1';
} else {
if (_root.weapon != 1) {
cannon._visible = '0';
}
}
}
if (_root.weaponstate == 'hidden') {
cannon._visible = '0';
}
}
frame 5 {
gotoAndPlay(_root.arml * 2);
}
frame 6 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 1) {
gun._visible = '1';
} else {
if (_root.weapon != 1) {
gun._visible = '0';
}
}
}
if (_root.weaponstate == 'hidden') {
gun._visible = '0';
}
}
frame 7 {
gotoAndPlay(_root.arml * 2);
}
frame 8 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 1) {
gun._visible = '1';
} else {
if (_root.weapon != 1) {
gun._visible = '0';
}
}
}
if (_root.weaponstate == 'hidden') {
gun._visible = '0';
}
}
frame 9 {
gotoAndPlay(_root.arml * 2);
}
frame 10 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 1) {
cannon._visible = '1';
} else {
if (_root.weapon != 1) {
cannon._visible = '0';
}
}
}
if (_root.weaponstate == 'hidden') {
cannon._visible = '0';
}
}
frame 11 {
gotoAndPlay(_root.arml * 2);
}
frame 12 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 1) {
gun._visible = '1';
} else {
if (_root.weapon != 1) {
gun._visible = '0';
}
}
}
if (_root.weaponstate == 'hidden') {
gun._visible = '0';
}
}
frame 13 {
gotoAndPlay(_root.arml * 2);
}
frame 14 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 1) {
gun._visible = '1';
} else {
if (_root.weapon != 1) {
gun._visible = '0';
}
}
}
if (_root.weaponstate == 'hidden') {
gun._visible = '0';
}
}
frame 15 {
gotoAndPlay(_root.arml * 2);
}
frame 16 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 1) {
cannon._visible = '1';
} else {
if (_root.weapon != 1) {
cannon._visible = '0';
}
}
}
if (_root.weaponstate == 'hidden') {
cannon._visible = '0';
}
}
frame 17 {
gotoAndPlay(_root.arml * 2);
}
frame 18 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 1) {
cannon._visible = '1';
} else {
if (_root.weapon != 1) {
cannon._visible = '0';
}
}
}
if (_root.weaponstate == 'hidden') {
cannon._visible = '0';
}
}
frame 19 {
gotoAndPlay(_root.arml * 2);
}
frame 20 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 1) {
magichand._visible = '1';
} else {
if (_root.weapon != 1) {
magichand._visible = '0';
}
}
}
if (_root.weaponstate == 'hidden') {
magichand._visible = '0';
}
}
frame 21 {
gotoAndPlay(_root.arml * 2);
}
frame 22 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 1) {
magichand._visible = '1';
} else {
if (_root.weapon != 1) {
magichand._visible = '0';
}
}
}
if (_root.weaponstate == 'hidden') {
magichand._visible = '0';
}
}
frame 23 {
gotoAndPlay(_root.arml * 2);
}
frame 24 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 1) {
magichand._visible = '1';
} else {
if (_root.weapon != 1) {
magichand._visible = '0';
}
}
}
if (_root.weaponstate == 'hidden') {
magichand._visible = '0';
}
}
frame 25 {
gotoAndPlay(_root.arml * 2);
}
frame 26 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 1) {
gun._visible = '1';
} else {
if (_root.weapon != 1) {
gun._visible = '0';
}
}
}
if (_root.weaponstate == 'hidden') {
gun._visible = '0';
}
}
frame 27 {
gotoAndPlay(_root.arml * 2);
}
frame 28 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 1) {
gun._visible = '1';
} else {
if (_root.weapon != 1) {
gun._visible = '0';
}
}
}
if (_root.weaponstate == 'hidden') {
gun._visible = '0';
}
}
frame 29 {
gotoAndPlay(_root.arml * 2);
}
frame 30 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 1) {
gun._visible = '1';
} else {
if (_root.weapon != 1) {
gun._visible = '0';
}
}
}
if (_root.weaponstate == 'hidden') {
gun._visible = '0';
}
}
frame 31 {
gotoAndPlay(_root.arml * 2);
}
frame 32 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 1) {
magichand._visible = '1';
} else {
if (_root.weapon != 1) {
magichand._visible = '0';
}
}
}
if (_root.weaponstate == 'hidden') {
magichand._visible = '0';
}
}
frame 33 {
gotoAndPlay(_root.arml * 2);
}
frame 34 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 1) {
magichand._visible = '1';
} else {
if (_root.weapon != 1) {
magichand._visible = '0';
}
}
}
if (_root.weaponstate == 'hidden') {
magichand._visible = '0';
}
}
frame 35 {
gotoAndPlay(_root.arml * 2);
}
frame 36 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 1) {
magichand._visible = '1';
} else {
if (_root.weapon != 1) {
magichand._visible = '0';
}
}
}
if (_root.weaponstate == 'hidden') {
magichand._visible = '0';
}
}
frame 37 {
gotoAndPlay(_root.arml * 2);
}
frame 38 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 1) {
magichand._visible = '1';
} else {
if (_root.weapon != 1) {
magichand._visible = '0';
}
}
}
if (_root.weaponstate == 'hidden') {
magichand._visible = '0';
}
}
frame 39 {
gotoAndPlay(_root.arml * 2);
}
frame 40 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 1) {
magichand._visible = '1';
} else {
if (_root.weapon != 1) {
magichand._visible = '0';
}
}
}
if (_root.weaponstate == 'hidden') {
magichand._visible = '0';
}
}
frame 41 {
gotoAndPlay(_root.arml * 2);
}
frame 42 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 1) {
magichand._visible = '1';
} else {
if (_root.weapon != 1) {
magichand._visible = '0';
}
}
}
if (_root.weaponstate == 'hidden') {
magichand._visible = '0';
}
}
frame 43 {
gotoAndPlay(_root.arml * 2);
}
frame 44 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 1) {
magichand._visible = '1';
} else {
if (_root.weapon != 1) {
magichand._visible = '0';
}
}
}
if (_root.weaponstate == 'hidden') {
magichand._visible = '0';
}
}
frame 45 {
gotoAndPlay(_root.arml * 2);
}
frame 46 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 1) {
gun._visible = '1';
} else {
if (_root.weapon != 1) {
gun._visible = '0';
}
}
}
if (_root.weaponstate == 'hidden') {
gun._visible = '0';
}
}
frame 47 {
gotoAndPlay(_root.arml * 2);
}
frame 48 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 1) {
magichand._visible = '1';
} else {
if (_root.weapon != 1) {
magichand._visible = '0';
}
}
}
if (_root.weaponstate == 'hidden') {
magichand._visible = '0';
}
}
frame 49 {
gotoAndPlay(_root.arml * 2);
}
frame 50 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 1) {
magichand._visible = '1';
} else {
if (_root.weapon != 1) {
magichand._visible = '0';
}
}
}
if (_root.weaponstate == 'hidden') {
magichand._visible = '0';
}
}
frame 51 {
gotoAndPlay(_root.arml * 2);
}
frame 52 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 1) {
gun._visible = '1';
} else {
if (_root.weapon != 1) {
gun._visible = '0';
}
}
}
if (_root.weaponstate == 'hidden') {
gun._visible = '0';
}
}
frame 53 {
gotoAndPlay(_root.arml * 2);
}
frame 55 {
gotoAndPlay(_root.arml * 2);
}
frame 57 {
gotoAndPlay(_root.arml * 2);
}
frame 59 {
gotoAndPlay(_root.arml * 2);
}
frame 61 {
gotoAndPlay(_root.arml * 2);
}
frame 63 {
gotoAndPlay(_root.arml * 2);
}
frame 65 {
gotoAndPlay(_root.arml * 2);
}
frame 67 {
gotoAndPlay(_root.arml * 2);
}
frame 69 {
gotoAndPlay(_root.arml * 2);
}
frame 71 {
gotoAndPlay(_root.arml * 2);
}
frame 73 {
gotoAndPlay(_root.arml * 2);
}
frame 75 {
gotoAndPlay(_root.arml * 2);
}
frame 77 {
gotoAndPlay(_root.arml * 2);
}
frame 79 {
gotoAndPlay(_root.arml * 2);
}
frame 81 {
gotoAndPlay(_root.arml * 2);
}
frame 83 {
gotoAndPlay(_root.arml * 2);
}
frame 85 {
gotoAndPlay(_root.arml * 2);
}
frame 87 {
gotoAndPlay(_root.arml * 2);
}
frame 89 {
gotoAndPlay(_root.arml * 2);
}
frame 91 {
gotoAndPlay(_root.arml * 2);
}
frame 93 {
gotoAndPlay(_root.arml * 2);
}
frame 100 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 1) {
cannon._visible = '1';
} else {
if (_root.weapon != 1) {
cannon._visible = '0';
}
}
}
if (_root.weaponstate == 'hidden') {
cannon._visible = '0';
}
}
}
movieClip 535 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
frame 39 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 40 {
gotoAndPlay(this._currentframe - 1);
}
frame 41 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 42 {
gotoAndPlay(this._currentframe - 1);
}
frame 43 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 44 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 539 {
frame 1 {
var frame = (_root.messycalves << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 2 {
gotoAndPlay(this._currentframe - 1);
}
frame 3 {
var frame = (_root.messycalves << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 4 {
gotoAndPlay(this._currentframe - 1);
}
frame 5 {
var frame = (_root.messycalves << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 6 {
gotoAndPlay(this._currentframe - 1);
}
frame 7 {
var frame = (_root.messycalves << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 8 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 541 {
}
movieClip 543 {
}
movieClip 546 {
}
movieClip 548 {
}
movieClip 550 {
}
movieClip 553 {
}
movieClip 555 {
}
movieClip 558 {
}
movieClip 574 {
frame 1 {
if (!_root.feet) {
gotoAndStop(2);
}
}
frame 1 {
gotoAndStop(_root.feet * 2);
}
frame 3 {
if (!_root.feet) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndPlay(_root.feet * 2);
}
frame 5 {
gotoAndPlay(_root.feet * 2);
}
frame 7 {
gotoAndPlay(_root.feet * 2);
}
frame 9 {
gotoAndPlay(_root.feet * 2);
}
frame 11 {
gotoAndPlay(_root.feet * 2);
}
frame 13 {
gotoAndPlay(_root.feet * 2);
}
frame 15 {
gotoAndPlay(_root.feet * 2);
}
frame 17 {
gotoAndPlay(_root.feet * 2);
}
frame 19 {
gotoAndPlay(_root.feet * 2);
}
frame 21 {
gotoAndPlay(_root.feet * 2);
}
frame 23 {
gotoAndPlay(_root.feet * 2);
}
frame 25 {
gotoAndPlay(_root.feet * 2);
}
frame 27 {
gotoAndPlay(_root.feet * 2);
}
frame 29 {
gotoAndPlay(_root.feet * 2);
}
frame 31 {
gotoAndPlay(_root.feet * 2);
}
frame 33 {
gotoAndPlay(_root.feet * 2);
}
frame 35 {
gotoAndPlay(_root.feet * 2);
}
frame 37 {
gotoAndPlay(_root.feet * 2);
}
frame 39 {
gotoAndPlay(_root.feet * 2);
}
frame 41 {
gotoAndPlay(_root.feet * 2);
}
frame 43 {
gotoAndPlay(_root.feet * 2);
}
frame 45 {
gotoAndPlay(_root.feet * 2);
}
frame 47 {
gotoAndPlay(_root.feet * 2);
}
frame 49 {
gotoAndPlay(_root.feet * 2);
}
frame 51 {
gotoAndPlay(_root.feet * 2);
}
frame 53 {
gotoAndPlay(_root.feet * 2);
}
frame 55 {
gotoAndPlay(_root.feet * 2);
}
frame 57 {
gotoAndPlay(_root.feet * 2);
}
frame 59 {
gotoAndPlay(_root.feet * 2);
}
frame 61 {
gotoAndPlay(_root.feet * 2);
}
frame 63 {
gotoAndPlay(_root.feet * 2);
}
frame 65 {
gotoAndPlay(_root.feet * 2);
}
frame 67 {
gotoAndPlay(_root.feet * 2);
}
frame 69 {
gotoAndPlay(_root.feet * 2);
}
frame 71 {
gotoAndPlay(_root.feet * 2);
}
frame 73 {
gotoAndPlay(_root.feet * 2);
}
frame 75 {
gotoAndPlay(_root.feet * 2);
}
frame 77 {
gotoAndPlay(_root.feet * 2);
}
frame 79 {
gotoAndPlay(_root.feet * 2);
}
frame 81 {
gotoAndPlay(_root.feet * 2);
}
frame 83 {
gotoAndPlay(_root.feet * 2);
}
frame 85 {
gotoAndPlay(_root.feet * 2);
}
frame 87 {
gotoAndPlay(_root.feet * 2);
}
frame 89 {
gotoAndPlay(_root.feet * 2);
}
frame 91 {
gotoAndPlay(_root.feet * 2);
}
frame 93 {
gotoAndPlay(_root.feet * 2);
}
frame 95 {
gotoAndPlay(_root.feet * 2);
}
}
movieClip 583 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
frame 39 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 40 {
gotoAndPlay(this._currentframe - 1);
}
frame 41 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 42 {
gotoAndPlay(this._currentframe - 1);
}
frame 43 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 44 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 587 {
frame 1 {
var frame = (_root.messyass << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 2 {
gotoAndPlay(this._currentframe - 1);
}
frame 3 {
var frame = (_root.messyass << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 4 {
gotoAndPlay(this._currentframe - 1);
}
frame 5 {
var frame = (_root.messyass << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 6 {
gotoAndPlay(this._currentframe - 1);
}
frame 7 {
var frame = (_root.messyass << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 8 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 591 {
frame 1 {
var frame = (_root.messylegs << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 2 {
gotoAndPlay(this._currentframe - 1);
}
frame 3 {
var frame = (_root.messylegs << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 4 {
gotoAndPlay(this._currentframe - 1);
}
frame 5 {
var frame = (_root.messylegs << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 6 {
gotoAndPlay(this._currentframe - 1);
}
frame 7 {
var frame = (_root.messylegs << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 8 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 593 {
}
movieClip 595 {
}
movieClip 597 {
}
movieClip 599 {
}
movieClip 601 {
}
movieClip 604 {
}
movieClip 606 {
}
movieClip 621 {
}
movieClip 623 {
frame 1 {
if (!_root.legs) {
gotoAndStop(2);
}
}
frame 1 {
gotoAndStop(_root.legs * 2);
}
frame 3 {
if (!_root.legs) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndPlay(_root.legs * 2);
}
frame 5 {
gotoAndPlay(_root.legs * 2);
}
frame 7 {
gotoAndPlay(_root.legs * 2);
}
frame 9 {
gotoAndPlay(_root.legs * 2);
}
frame 11 {
gotoAndPlay(_root.legs * 2);
}
frame 13 {
gotoAndPlay(_root.legs * 2);
}
frame 15 {
gotoAndPlay(_root.legs * 2);
}
frame 17 {
gotoAndPlay(_root.legs * 2);
}
frame 19 {
gotoAndPlay(_root.legs * 2);
}
frame 21 {
gotoAndPlay(_root.legs * 2);
}
frame 23 {
gotoAndPlay(_root.legs * 2);
}
frame 25 {
gotoAndPlay(_root.legs * 2);
}
frame 27 {
gotoAndPlay(_root.legs * 2);
}
frame 29 {
gotoAndPlay(_root.legs * 2);
}
frame 31 {
gotoAndPlay(_root.legs * 2);
}
frame 33 {
gotoAndPlay(_root.legs * 2);
}
frame 35 {
gotoAndPlay(_root.legs * 2);
}
frame 37 {
gotoAndPlay(_root.legs * 2);
}
frame 39 {
gotoAndPlay(_root.legs * 2);
}
frame 41 {
gotoAndPlay(_root.legs * 2);
}
frame 43 {
gotoAndPlay(_root.legs * 2);
}
frame 45 {
gotoAndPlay(_root.legs * 2);
}
frame 47 {
gotoAndPlay(_root.legs * 2);
}
frame 49 {
gotoAndPlay(_root.legs * 2);
}
frame 51 {
gotoAndPlay(_root.legs * 2);
}
frame 53 {
gotoAndPlay(_root.legs * 2);
}
frame 55 {
gotoAndPlay(_root.legs * 2);
}
frame 57 {
gotoAndPlay(_root.legs * 2);
}
frame 59 {
gotoAndPlay(_root.legs * 2);
}
frame 61 {
gotoAndPlay(_root.legs * 2);
}
frame 63 {
gotoAndPlay(_root.legs * 2);
}
frame 65 {
gotoAndPlay(_root.legs * 2);
}
frame 67 {
gotoAndPlay(_root.legs * 2);
}
frame 69 {
gotoAndPlay(_root.legs * 2);
}
frame 71 {
gotoAndPlay(_root.legs * 2);
}
frame 73 {
gotoAndPlay(_root.legs * 2);
}
frame 75 {
gotoAndPlay(_root.legs * 2);
}
frame 77 {
gotoAndPlay(_root.legs * 2);
}
frame 79 {
gotoAndPlay(_root.legs * 2);
}
frame 81 {
gotoAndPlay(_root.legs * 2);
}
frame 83 {
gotoAndPlay(_root.legs * 2);
}
frame 85 {
gotoAndPlay(_root.legs * 2);
}
frame 87 {
gotoAndPlay(_root.legs * 2);
}
frame 89 {
gotoAndPlay(_root.legs * 2);
}
frame 91 {
gotoAndPlay(_root.legs * 2);
}
frame 93 {
gotoAndPlay(_root.legs * 2);
}
frame 95 {
gotoAndPlay(_root.legs * 2);
}
}
instance bootfixB of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
movieClip 632 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
frame 39 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 40 {
gotoAndPlay(this._currentframe - 1);
}
frame 41 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 42 {
gotoAndPlay(this._currentframe - 1);
}
frame 43 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 44 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 636 {
frame 1 {
var frame = (_root.messyarms << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 2 {
gotoAndPlay(this._currentframe - 1);
}
frame 3 {
var frame = (_root.messyarms << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 4 {
gotoAndPlay(this._currentframe - 1);
}
frame 5 {
var frame = (_root.messyarms << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 6 {
gotoAndPlay(this._currentframe - 1);
}
frame 7 {
var frame = (_root.messyarms << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 8 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 638 {
}
movieClip 640 {
}
movieClip 642 {
}
movieClip 644 {
}
movieClip 647 {
}
movieClip 649 {
}
movieClip 666 {
}
movieClip 667 {
frame 1 {
if (!_root.armu) {
gotoAndStop(2);
}
}
frame 1 {
gotoAndStop(_root.armu * 2);
}
frame 3 {
if (!_root.armu) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndPlay(_root.armu * 2);
}
frame 5 {
gotoAndPlay(_root.armu * 2);
}
frame 7 {
gotoAndPlay(_root.armu * 2);
}
frame 9 {
gotoAndPlay(_root.armu * 2);
}
frame 11 {
gotoAndPlay(_root.armu * 2);
}
frame 13 {
gotoAndPlay(_root.armu * 2);
}
frame 15 {
gotoAndPlay(_root.armu * 2);
}
frame 17 {
gotoAndPlay(_root.armu * 2);
}
frame 19 {
gotoAndPlay(_root.armu * 2);
}
frame 21 {
gotoAndPlay(_root.armu * 2);
}
frame 23 {
gotoAndPlay(_root.armu * 2);
}
frame 25 {
gotoAndPlay(_root.armu * 2);
}
frame 27 {
gotoAndPlay(_root.armu * 2);
}
frame 29 {
gotoAndPlay(_root.armu * 2);
}
frame 31 {
gotoAndPlay(_root.armu * 2);
}
frame 33 {
gotoAndPlay(_root.armu * 2);
}
frame 35 {
gotoAndPlay(_root.armu * 2);
}
frame 37 {
gotoAndPlay(_root.armu * 2);
}
frame 39 {
gotoAndPlay(_root.armu * 2);
}
frame 41 {
gotoAndPlay(_root.armu * 2);
}
frame 43 {
gotoAndPlay(_root.armu * 2);
}
frame 45 {
gotoAndPlay(_root.armu * 2);
}
frame 47 {
gotoAndPlay(_root.armu * 2);
}
frame 49 {
gotoAndPlay(_root.armu * 2);
}
frame 51 {
gotoAndPlay(_root.armu * 2);
}
frame 53 {
gotoAndPlay(_root.armu * 2);
}
frame 55 {
gotoAndPlay(_root.armu * 2);
}
frame 57 {
gotoAndPlay(_root.armu * 2);
}
frame 59 {
gotoAndPlay(_root.armu * 2);
}
frame 61 {
gotoAndPlay(_root.armu * 2);
}
frame 63 {
gotoAndPlay(_root.armu * 2);
}
frame 65 {
gotoAndPlay(_root.armu * 2);
}
frame 67 {
gotoAndPlay(_root.armu * 2);
}
frame 69 {
gotoAndPlay(_root.armu * 2);
}
frame 71 {
gotoAndPlay(_root.armu * 2);
}
frame 73 {
gotoAndPlay(_root.armu * 2);
}
frame 75 {
gotoAndPlay(_root.armu * 2);
}
frame 77 {
gotoAndPlay(_root.armu * 2);
}
frame 79 {
gotoAndPlay(_root.armu * 2);
}
frame 81 {
gotoAndPlay(_root.armu * 2);
}
frame 83 {
gotoAndPlay(_root.armu * 2);
}
frame 85 {
gotoAndPlay(_root.armu * 2);
}
frame 87 {
gotoAndPlay(_root.armu * 2);
}
frame 89 {
gotoAndPlay(_root.armu * 2);
}
frame 91 {
gotoAndPlay(_root.armu * 2);
}
frame 93 {
gotoAndPlay(_root.armu * 2);
}
}
movieClip 669 {
}
movieClip 671 {
}
movieClip 674 {
frame 1 {
if (!_root.spads) {
gotoAndStop(2);
}
}
frame 1 {
gotoAndStop(_root.spads * 2);
}
frame 3 {
if (!_root.spads) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndPlay(_root.spads * 2);
}
frame 5 {
gotoAndPlay(_root.spads * 2);
}
frame 7 {
gotoAndPlay(_root.spads * 2);
}
frame 9 {
gotoAndPlay(_root.spads * 2);
}
frame 11 {
gotoAndPlay(_root.spads * 2);
}
frame 13 {
gotoAndPlay(_root.spads * 2);
}
frame 15 {
gotoAndPlay(_root.spads * 2);
}
frame 17 {
gotoAndPlay(_root.spads * 2);
}
frame 19 {
gotoAndPlay(_root.spads * 2);
}
frame 21 {
gotoAndPlay(_root.spads * 2);
}
frame 23 {
gotoAndPlay(_root.spads * 2);
}
}
movieClip 676 {
}
movieClip 678 {
}
movieClip 687 {
frame 1 {
if (!_root.hair) {
gotoAndStop(2);
}
}
frame 1 {
gotoAndStop(_root.hair * 2);
}
frame 3 {
if (!_root.hair) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndPlay(_root.hair * 2);
}
frame 5 {
gotoAndPlay(_root.hair * 2);
}
frame 7 {
gotoAndPlay(_root.hair * 2);
}
frame 9 {
gotoAndPlay(_root.hair * 2);
}
frame 11 {
gotoAndPlay(_root.hair * 2);
}
frame 13 {
gotoAndPlay(_root.hair * 2);
}
frame 15 {
gotoAndPlay(_root.hair * 2);
}
frame 17 {
gotoAndPlay(_root.hair * 2);
}
frame 19 {
gotoAndPlay(_root.hair * 2);
}
frame 21 {
gotoAndPlay(_root.hair * 2);
}
frame 23 {
gotoAndPlay(_root.hair * 2);
}
frame 25 {
gotoAndPlay(_root.hair * 2);
}
frame 27 {
gotoAndPlay(_root.hair * 2);
}
frame 29 {
gotoAndPlay(_root.hair * 2);
}
frame 31 {
gotoAndPlay(_root.hair * 2);
}
frame 33 {
gotoAndPlay(_root.hair * 2);
}
frame 35 {
gotoAndPlay(_root.hair * 2);
}
frame 37 {
gotoAndPlay(_root.hair * 2);
}
frame 39 {
gotoAndPlay(_root.hair * 2);
}
frame 41 {
gotoAndPlay(_root.hair * 2);
}
frame 43 {
gotoAndPlay(_root.hair * 2);
}
frame 45 {
gotoAndPlay(_root.hair * 2);
}
frame 47 {
gotoAndPlay(_root.hair * 2);
}
frame 49 {
gotoAndPlay(_root.hair * 2);
}
frame 51 {
gotoAndPlay(_root.hair * 2);
}
frame 53 {
gotoAndPlay(_root.hair * 2);
}
frame 55 {
gotoAndPlay(_root.hair * 2);
}
frame 57 {
gotoAndPlay(_root.hair * 2);
}
frame 59 {
gotoAndPlay(_root.hair * 2);
}
frame 61 {
gotoAndPlay(_root.hair * 2);
}
frame 63 {
gotoAndPlay(_root.hair * 2);
}
frame 65 {
gotoAndPlay(_root.hair * 2);
}
frame 67 {
gotoAndPlay(_root.hair * 2);
}
frame 69 {
gotoAndPlay(_root.hair * 2);
}
frame 71 {
gotoAndPlay(_root.hair * 2);
}
frame 73 {
gotoAndPlay(_root.hair * 2);
}
frame 75 {
gotoAndPlay(_root.hair * 2);
}
frame 77 {
gotoAndPlay(_root.hair * 2);
}
frame 79 {
gotoAndPlay(_root.hair * 2);
}
frame 81 {
gotoAndPlay(_root.hair * 2);
}
frame 83 {
gotoAndPlay(_root.hair * 2);
}
frame 85 {
gotoAndPlay(_root.hair * 2);
}
frame 87 {
gotoAndPlay(_root.hair * 2);
}
frame 89 {
gotoAndPlay(_root.hair * 2);
}
frame 91 {
gotoAndPlay(_root.hair * 2);
}
frame 93 {
gotoAndPlay(_root.hair * 2);
}
}
movieClip 689 {
}
movieClip 691 {
}
movieClip 693 {
}
movieClip 710 {
frame 1 {
if (!_root.hair) {
gotoAndStop(2);
}
}
frame 1 {
gotoAndStop(_root.hair * 2);
}
frame 3 {
if (!_root.hair) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndPlay(_root.hair * 2);
}
frame 5 {
gotoAndPlay(_root.hair * 2);
}
frame 7 {
gotoAndPlay(_root.hair * 2);
}
frame 9 {
gotoAndPlay(_root.hair * 2);
}
frame 11 {
gotoAndPlay(_root.hair * 2);
}
frame 13 {
gotoAndPlay(_root.hair * 2);
}
frame 15 {
gotoAndPlay(_root.hair * 2);
}
frame 17 {
gotoAndPlay(_root.hair * 2);
}
frame 19 {
gotoAndPlay(_root.hair * 2);
}
frame 21 {
gotoAndPlay(_root.hair * 2);
}
frame 23 {
gotoAndPlay(_root.hair * 2);
}
frame 25 {
gotoAndPlay(_root.hair * 2);
}
frame 27 {
gotoAndPlay(_root.hair * 2);
}
frame 29 {
gotoAndPlay(_root.hair * 2);
}
frame 31 {
gotoAndPlay(_root.hair * 2);
}
frame 33 {
gotoAndPlay(_root.hair * 2);
}
frame 35 {
gotoAndPlay(_root.hair * 2);
}
frame 37 {
gotoAndPlay(_root.hair * 2);
}
frame 39 {
gotoAndPlay(_root.hair * 2);
}
frame 41 {
gotoAndPlay(_root.hair * 2);
}
frame 43 {
gotoAndPlay(_root.hair * 2);
}
frame 45 {
gotoAndPlay(_root.hair * 2);
}
frame 47 {
gotoAndPlay(_root.hair * 2);
}
frame 49 {
gotoAndPlay(_root.hair * 2);
}
frame 51 {
gotoAndPlay(_root.hair * 2);
}
frame 53 {
gotoAndPlay(_root.hair * 2);
}
frame 55 {
gotoAndPlay(_root.hair * 2);
}
frame 57 {
gotoAndPlay(_root.hair * 2);
}
frame 59 {
gotoAndPlay(_root.hair * 2);
}
frame 61 {
gotoAndPlay(_root.hair * 2);
}
frame 63 {
gotoAndPlay(_root.hair * 2);
}
frame 65 {
gotoAndPlay(_root.hair * 2);
}
frame 67 {
gotoAndPlay(_root.hair * 2);
}
frame 69 {
gotoAndPlay(_root.hair * 2);
}
frame 71 {
gotoAndPlay(_root.hair * 2);
}
frame 73 {
gotoAndPlay(_root.hair * 2);
}
frame 75 {
gotoAndPlay(_root.hair * 2);
}
frame 77 {
gotoAndPlay(_root.hair * 2);
}
frame 79 {
gotoAndPlay(_root.hair * 2);
}
frame 81 {
gotoAndPlay(_root.hair * 2);
}
frame 83 {
gotoAndPlay(_root.hair * 2);
}
frame 85 {
gotoAndPlay(_root.hair * 2);
}
frame 87 {
gotoAndPlay(_root.hair * 2);
}
frame 89 {
gotoAndPlay(_root.hair * 2);
}
frame 91 {
gotoAndPlay(_root.hair * 2);
}
frame 93 {
gotoAndPlay(_root.hair * 2);
}
frame 95 {
gotoAndPlay(_root.hair * 2);
}
}
movieClip 719 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 21 {
gotoAndPlay(this._currentframe - 1);
}
frame 22 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 23 {
gotoAndPlay(this._currentframe - 1);
}
frame 24 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 25 {
gotoAndPlay(this._currentframe - 1);
}
frame 26 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 27 {
gotoAndPlay(this._currentframe - 1);
}
frame 28 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 29 {
gotoAndPlay(this._currentframe - 1);
}
frame 30 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 31 {
gotoAndPlay(this._currentframe - 1);
}
frame 32 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 33 {
gotoAndPlay(this._currentframe - 1);
}
frame 34 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 35 {
gotoAndPlay(this._currentframe - 1);
}
frame 36 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 37 {
gotoAndPlay(this._currentframe - 1);
}
frame 38 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 39 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 723 {
frame 1 {
var frame = (_root.messystomach << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 2 {
gotoAndPlay(this._currentframe - 1);
}
frame 3 {
var frame = (_root.messystomach << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 4 {
gotoAndPlay(this._currentframe - 1);
}
frame 5 {
var frame = (_root.messystomach << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 6 {
gotoAndPlay(this._currentframe - 1);
}
frame 7 {
var frame = (_root.messystomach << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 8 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 727 {
frame 1 {
var frame = (_root.messyback << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 2 {
gotoAndPlay(this._currentframe - 1);
}
frame 3 {
var frame = (_root.messyback << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 4 {
gotoAndPlay(this._currentframe - 1);
}
frame 5 {
var frame = (_root.messyback << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 6 {
gotoAndPlay(this._currentframe - 1);
}
frame 7 {
var frame = (_root.messyback << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 8 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 731 {
frame 1 {
var frame = (_root.messypelvis << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 2 {
gotoAndPlay(this._currentframe - 1);
}
frame 3 {
var frame = (_root.messypelvis << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 4 {
gotoAndPlay(this._currentframe - 1);
}
frame 5 {
var frame = (_root.messypelvis << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 6 {
gotoAndPlay(this._currentframe - 1);
}
frame 7 {
var frame = (_root.messypelvis << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 8 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 734 {
}
movieClip 736 {
}
movieClip 738 {
}
movieClip 740 {
}
movieClip 742 {
}
movieClip 745 {
}
movieClip 747 {
}
movieClip 776 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
frame 39 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 40 {
gotoAndPlay(this._currentframe - 1);
}
frame 41 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 42 {
gotoAndPlay(this._currentframe - 1);
}
frame 43 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 44 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 785 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
frame 39 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 40 {
gotoAndPlay(this._currentframe - 1);
}
frame 41 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 42 {
gotoAndPlay(this._currentframe - 1);
}
frame 43 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 44 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 792 {
}
movieClip 794 {
frame 1 {
if (!_root.body) {
gotoAndStop(2);
}
}
frame 1 {
gotoAndStop(_root.body * 2);
}
frame 3 {
if (!_root.body) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndPlay(_root.body * 2);
}
frame 5 {
gotoAndPlay(_root.body * 2);
}
frame 7 {
gotoAndPlay(_root.body * 2);
}
frame 9 {
gotoAndPlay(_root.body * 2);
}
frame 11 {
gotoAndPlay(_root.body * 2);
}
frame 13 {
gotoAndPlay(_root.body * 2);
}
frame 15 {
gotoAndPlay(_root.body * 2);
}
frame 17 {
gotoAndPlay(_root.body * 2);
}
frame 19 {
gotoAndPlay(_root.body * 2);
}
frame 21 {
gotoAndPlay(_root.body * 2);
}
frame 23 {
gotoAndPlay(_root.body * 2);
}
frame 25 {
gotoAndPlay(_root.body * 2);
}
frame 27 {
gotoAndPlay(_root.body * 2);
}
frame 29 {
gotoAndPlay(_root.body * 2);
}
frame 31 {
gotoAndPlay(_root.body * 2);
}
frame 33 {
gotoAndPlay(_root.body * 2);
}
frame 35 {
gotoAndPlay(_root.body * 2);
}
frame 37 {
gotoAndPlay(_root.body * 2);
}
frame 39 {
gotoAndPlay(_root.body * 2);
}
frame 41 {
gotoAndPlay(_root.body * 2);
}
frame 43 {
gotoAndPlay(_root.body * 2);
}
frame 45 {
gotoAndPlay(_root.body * 2);
}
frame 47 {
gotoAndPlay(_root.body * 2);
}
frame 49 {
gotoAndPlay(_root.body * 2);
}
frame 51 {
gotoAndPlay(_root.body * 2);
}
frame 53 {
gotoAndPlay(_root.body * 2);
}
frame 55 {
gotoAndPlay(_root.body * 2);
}
frame 57 {
gotoAndPlay(_root.body * 2);
}
frame 59 {
gotoAndPlay(_root.body * 2);
}
frame 61 {
gotoAndPlay(_root.body * 2);
}
frame 63 {
gotoAndPlay(_root.body * 2);
}
frame 65 {
gotoAndPlay(_root.body * 2);
}
frame 67 {
gotoAndPlay(_root.body * 2);
}
frame 69 {
gotoAndPlay(_root.body * 2);
}
frame 71 {
gotoAndPlay(_root.body * 2);
}
frame 73 {
gotoAndPlay(_root.body * 2);
}
frame 75 {
gotoAndPlay(_root.body * 2);
}
frame 77 {
gotoAndPlay(_root.body * 2);
}
frame 79 {
gotoAndPlay(_root.body * 2);
}
frame 81 {
gotoAndPlay(_root.body * 2);
}
frame 83 {
gotoAndPlay(_root.body * 2);
}
frame 85 {
gotoAndPlay(_root.body * 2);
}
frame 87 {
gotoAndPlay(_root.body * 2);
}
frame 89 {
gotoAndPlay(_root.body * 2);
}
frame 91 {
gotoAndPlay(_root.body * 2);
}
frame 93 {
gotoAndPlay(_root.body * 2);
}
frame 95 {
gotoAndPlay(_root.body * 2);
}
}
movieClip 798 {
frame 1 {
var frame = (_root.messytits << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 2 {
gotoAndPlay(this._currentframe - 1);
}
frame 3 {
var frame = (_root.messytits << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 4 {
gotoAndPlay(this._currentframe - 1);
}
frame 5 {
var frame = (_root.messytits << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 6 {
gotoAndPlay(this._currentframe - 1);
}
frame 7 {
var frame = (_root.messytits << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 8 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 800 {
}
movieClip 802 {
}
movieClip 804 {
}
movieClip 807 {
}
movieClip 824 {
}
movieClip 826 {
frame 1 {
if (!_root.tits) {
gotoAndStop(2);
}
}
frame 1 {
gotoAndStop(_root.tits * 2);
}
frame 3 {
if (!_root.tits) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndPlay(_root.tits * 2);
}
frame 5 {
gotoAndPlay(_root.tits * 2);
}
frame 7 {
gotoAndPlay(_root.tits * 2);
}
frame 9 {
gotoAndPlay(_root.tits * 2);
}
frame 11 {
gotoAndPlay(_root.tits * 2);
}
frame 13 {
gotoAndPlay(_root.tits * 2);
}
frame 15 {
gotoAndPlay(_root.tits * 2);
}
frame 17 {
gotoAndPlay(_root.tits * 2);
}
frame 19 {
gotoAndPlay(_root.tits * 2);
}
frame 21 {
gotoAndPlay(_root.tits * 2);
}
frame 23 {
gotoAndPlay(_root.tits * 2);
}
frame 25 {
gotoAndPlay(_root.tits * 2);
}
frame 27 {
gotoAndPlay(_root.tits * 2);
}
frame 29 {
gotoAndPlay(_root.tits * 2);
}
frame 31 {
gotoAndPlay(_root.tits * 2);
}
frame 33 {
gotoAndPlay(_root.tits * 2);
}
frame 35 {
gotoAndPlay(_root.tits * 2);
}
frame 37 {
gotoAndPlay(_root.tits * 2);
}
frame 39 {
gotoAndPlay(_root.tits * 2);
}
frame 41 {
gotoAndPlay(_root.tits * 2);
}
frame 43 {
gotoAndPlay(_root.tits * 2);
}
frame 45 {
gotoAndPlay(_root.tits * 2);
}
frame 47 {
gotoAndPlay(_root.tits * 2);
}
frame 49 {
gotoAndPlay(_root.tits * 2);
}
frame 51 {
gotoAndPlay(_root.tits * 2);
}
frame 53 {
gotoAndPlay(_root.tits * 2);
}
frame 55 {
gotoAndPlay(_root.tits * 2);
}
frame 57 {
gotoAndPlay(_root.tits * 2);
}
frame 59 {
gotoAndPlay(_root.tits * 2);
}
frame 61 {
gotoAndPlay(_root.tits * 2);
}
frame 63 {
gotoAndPlay(_root.tits * 2);
}
frame 65 {
gotoAndPlay(_root.tits * 2);
}
frame 67 {
gotoAndPlay(_root.tits * 2);
}
frame 69 {
gotoAndPlay(_root.tits * 2);
}
frame 71 {
gotoAndPlay(_root.tits * 2);
}
frame 73 {
gotoAndPlay(_root.tits * 2);
}
frame 75 {
gotoAndPlay(_root.tits * 2);
}
frame 77 {
gotoAndPlay(_root.tits * 2);
}
frame 79 {
gotoAndPlay(_root.tits * 2);
}
frame 81 {
gotoAndPlay(_root.tits * 2);
}
frame 83 {
gotoAndPlay(_root.tits * 2);
}
frame 85 {
gotoAndPlay(_root.tits * 2);
}
frame 87 {
gotoAndPlay(_root.tits * 2);
}
frame 89 {
gotoAndPlay(_root.tits * 2);
}
frame 91 {
gotoAndPlay(_root.tits * 2);
}
frame 93 {
gotoAndPlay(_root.tits * 2);
}
frame 95 {
gotoAndPlay(_root.tits * 2);
}
}
movieClip 835 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
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}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
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if (frame < 1) {
frame = 1;
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if (frame != this._currentframe) {
gotoAndPlay(frame);
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}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
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if (frame < 1) {
frame = 1;
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}
if (frame != this._currentframe) {
gotoAndPlay(frame);
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}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
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if (frame < 1) {
frame = 1;
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if (frame != this._currentframe) {
gotoAndPlay(frame);
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}
frame 30 {
gotoAndPlay(this._currentframe - 1);
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frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
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if (frame < 1) {
frame = 1;
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if (frame != this._currentframe) {
gotoAndPlay(frame);
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}
frame 32 {
gotoAndPlay(this._currentframe - 1);
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frame 33 {
var frame = (_root.tone << 1) + 1;
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frame = this._totalframes - 1;
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if (frame < 1) {
frame = 1;
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if (frame != this._currentframe) {
gotoAndPlay(frame);
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}
frame 34 {
gotoAndPlay(this._currentframe - 1);
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frame 35 {
var frame = (_root.tone << 1) + 1;
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frame = this._totalframes - 1;
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if (frame < 1) {
frame = 1;
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if (frame != this._currentframe) {
gotoAndPlay(frame);
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}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
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frame = this._totalframes - 1;
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if (frame < 1) {
frame = 1;
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if (frame != this._currentframe) {
gotoAndPlay(frame);
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}
frame 38 {
gotoAndPlay(this._currentframe - 1);
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frame 39 {
var frame = (_root.tone << 1) + 1;
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frame = this._totalframes - 1;
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if (frame < 1) {
frame = 1;
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gotoAndPlay(frame);
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frame 40 {
gotoAndPlay(this._currentframe - 1);
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frame 41 {
var frame = (_root.tone << 1) + 1;
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frame = this._totalframes - 1;
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if (frame < 1) {
frame = 1;
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if (frame != this._currentframe) {
gotoAndPlay(frame);
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frame 42 {
gotoAndPlay(this._currentframe - 1);
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frame 43 {
var frame = (_root.tone << 1) + 1;
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frame = this._totalframes - 1;
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frame = 1;
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gotoAndPlay(frame);
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frame 44 {
gotoAndPlay(this._currentframe - 1);
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movieClip 836 {
frame 1 {
if (!_root.tits) {
gotoAndStop(2);
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frame 1 {
gotoAndStop(_root.tits * 2);
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frame 3 {
if (!_root.tits) {
gotoAndPlay(2);
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frame 3 {
gotoAndPlay(_root.tits * 2);
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frame 5 {
gotoAndPlay(_root.tits * 2);
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frame 7 {
gotoAndPlay(_root.tits * 2);
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frame 9 {
gotoAndPlay(_root.tits * 2);
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frame 11 {
gotoAndPlay(_root.tits * 2);
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frame 13 {
gotoAndPlay(_root.tits * 2);
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frame 15 {
gotoAndPlay(_root.tits * 2);
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frame 17 {
gotoAndPlay(_root.tits * 2);
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frame 19 {
gotoAndPlay(_root.tits * 2);
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frame 21 {
gotoAndPlay(_root.tits * 2);
}
frame 23 {
gotoAndPlay(_root.tits * 2);
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frame 25 {
gotoAndPlay(_root.tits * 2);
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frame 27 {
gotoAndPlay(_root.tits * 2);
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frame 29 {
gotoAndPlay(_root.tits * 2);
}
frame 31 {
gotoAndPlay(_root.tits * 2);
}
frame 33 {
gotoAndPlay(_root.tits * 2);
}
frame 35 {
gotoAndPlay(_root.tits * 2);
}
frame 37 {
gotoAndPlay(_root.tits * 2);
}
frame 39 {
gotoAndPlay(_root.tits * 2);
}
frame 41 {
gotoAndPlay(_root.tits * 2);
}
frame 43 {
gotoAndPlay(_root.tits * 2);
}
frame 45 {
gotoAndPlay(_root.tits * 2);
}
frame 47 {
gotoAndPlay(_root.tits * 2);
}
frame 49 {
gotoAndPlay(_root.tits * 2);
}
frame 51 {
gotoAndPlay(_root.tits * 2);
}
frame 53 {
gotoAndPlay(_root.tits * 2);
}
frame 55 {
gotoAndPlay(_root.tits * 2);
}
frame 57 {
gotoAndPlay(_root.tits * 2);
}
frame 59 {
gotoAndPlay(_root.tits * 2);
}
frame 61 {
gotoAndPlay(_root.tits * 2);
}
frame 63 {
gotoAndPlay(_root.tits * 2);
}
frame 65 {
gotoAndPlay(_root.tits * 2);
}
frame 67 {
gotoAndPlay(_root.tits * 2);
}
frame 69 {
gotoAndPlay(_root.tits * 2);
}
frame 71 {
gotoAndPlay(_root.tits * 2);
}
frame 73 {
gotoAndPlay(_root.tits * 2);
}
frame 75 {
gotoAndPlay(_root.tits * 2);
}
frame 77 {
gotoAndPlay(_root.tits * 2);
}
frame 79 {
gotoAndPlay(_root.tits * 2);
}
frame 81 {
gotoAndPlay(_root.tits * 2);
}
frame 83 {
gotoAndPlay(_root.tits * 2);
}
frame 85 {
gotoAndPlay(_root.tits * 2);
}
frame 87 {
gotoAndPlay(_root.tits * 2);
}
frame 89 {
gotoAndPlay(_root.tits * 2);
}
frame 91 {
gotoAndPlay(_root.tits * 2);
}
frame 93 {
gotoAndPlay(_root.tits * 2);
}
frame 95 {
gotoAndPlay(_root.tits * 2);
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movieClip 840 {
frame 1 {
var frame = (_root.messytits << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
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if (frame < 1) {
frame = 1;
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}
if (frame != this._currentframe) {
gotoAndPlay(frame);
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}
frame 2 {
gotoAndPlay(this._currentframe - 1);
}
frame 3 {
var frame = (_root.messytits << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
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if (frame < 1) {
frame = 1;
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}
if (frame != this._currentframe) {
gotoAndPlay(frame);
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}
frame 4 {
gotoAndPlay(this._currentframe - 1);
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frame 5 {
var frame = (_root.messytits << 1) + 1;
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frame = this._totalframes - 1;
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frame = 1;
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gotoAndPlay(frame);
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}
frame 6 {
gotoAndPlay(this._currentframe - 1);
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frame 7 {
var frame = (_root.messytits << 1) + 1;
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frame = this._totalframes - 1;
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frame 8 {
gotoAndPlay(this._currentframe - 1);
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movieClip 842 {
}
movieClip 844 {
}
movieClip 846 {
}
movieClip 849 {
}
movieClip 868 {
}
movieClip 870 {
frame 1 {
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frame 1 {
gotoAndStop(_root.tits * 2);
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frame 3 {
if (!_root.tits) {
gotoAndPlay(2);
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frame 3 {
gotoAndPlay(_root.tits * 2);
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frame 5 {
gotoAndPlay(_root.tits * 2);
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frame 7 {
gotoAndPlay(_root.tits * 2);
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frame 9 {
gotoAndPlay(_root.tits * 2);
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frame 11 {
gotoAndPlay(_root.tits * 2);
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frame 13 {
gotoAndPlay(_root.tits * 2);
}
frame 15 {
gotoAndPlay(_root.tits * 2);
}
frame 17 {
gotoAndPlay(_root.tits * 2);
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frame 19 {
gotoAndPlay(_root.tits * 2);
}
frame 21 {
gotoAndPlay(_root.tits * 2);
}
frame 23 {
gotoAndPlay(_root.tits * 2);
}
frame 25 {
gotoAndPlay(_root.tits * 2);
}
frame 27 {
gotoAndPlay(_root.tits * 2);
}
frame 29 {
gotoAndPlay(_root.tits * 2);
}
frame 31 {
gotoAndPlay(_root.tits * 2);
}
frame 33 {
gotoAndPlay(_root.tits * 2);
}
frame 35 {
gotoAndPlay(_root.tits * 2);
}
frame 37 {
gotoAndPlay(_root.tits * 2);
}
frame 39 {
gotoAndPlay(_root.tits * 2);
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frame 41 {
gotoAndPlay(_root.tits * 2);
}
frame 43 {
gotoAndPlay(_root.tits * 2);
}
frame 45 {
gotoAndPlay(_root.tits * 2);
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frame 47 {
gotoAndPlay(_root.tits * 2);
}
frame 49 {
gotoAndPlay(_root.tits * 2);
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frame 51 {
gotoAndPlay(_root.tits * 2);
}
frame 53 {
gotoAndPlay(_root.tits * 2);
}
frame 55 {
gotoAndPlay(_root.tits * 2);
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frame 57 {
gotoAndPlay(_root.tits * 2);
}
frame 59 {
gotoAndPlay(_root.tits * 2);
}
frame 61 {
gotoAndPlay(_root.tits * 2);
}
frame 63 {
gotoAndPlay(_root.tits * 2);
}
frame 65 {
gotoAndPlay(_root.tits * 2);
}
frame 67 {
gotoAndPlay(_root.tits * 2);
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frame 69 {
gotoAndPlay(_root.tits * 2);
}
frame 71 {
gotoAndPlay(_root.tits * 2);
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frame 73 {
gotoAndPlay(_root.tits * 2);
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frame 75 {
gotoAndPlay(_root.tits * 2);
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frame 77 {
gotoAndPlay(_root.tits * 2);
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frame 79 {
gotoAndPlay(_root.tits * 2);
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frame 81 {
gotoAndPlay(_root.tits * 2);
}
frame 83 {
gotoAndPlay(_root.tits * 2);
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frame 85 {
gotoAndPlay(_root.tits * 2);
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frame 87 {
gotoAndPlay(_root.tits * 2);
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frame 89 {
gotoAndPlay(_root.tits * 2);
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frame 91 {
gotoAndPlay(_root.tits * 2);
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frame 93 {
gotoAndPlay(_root.tits * 2);
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frame 95 {
gotoAndPlay(_root.tits * 2);
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movieClip 888 {
frame 1 {
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gotoAndStop(2);
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frame 25 {
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frame = this._totalframes - 1;
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frame = 1;
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gotoAndPlay(frame);
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frame 26 {
gotoAndPlay(this._currentframe - 1);
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frame 27 {
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frame = this._totalframes - 1;
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frame = 1;
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gotoAndPlay(frame);
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}
frame 28 {
gotoAndPlay(this._currentframe - 1);
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frame 29 {
var frame = (_root.tone << 1) + 1;
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frame = this._totalframes - 1;
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frame = 1;
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gotoAndPlay(frame);
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frame 30 {
gotoAndPlay(this._currentframe - 1);
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frame 31 {
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frame = this._totalframes - 1;
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frame = 1;
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frame 32 {
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frame 33 {
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frame 34 {
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frame 35 {
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frame 36 {
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frame 37 {
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gotoAndPlay(frame);
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frame 38 {
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frame 39 {
var frame = (_root.tone << 1) + 1;
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frame 40 {
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frame 41 {
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frame 42 {
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frame 43 {
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frame 44 {
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movieClip 889 {
frame 1 {
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gotoAndStop(2);
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frame 1 {
gotoAndStop(_root.tits * 2);
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frame 3 {
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gotoAndPlay(2);
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frame 3 {
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frame 5 {
gotoAndPlay(_root.tits * 2);
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frame 7 {
gotoAndPlay(_root.tits * 2);
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frame 9 {
gotoAndPlay(_root.tits * 2);
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frame 11 {
gotoAndPlay(_root.tits * 2);
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frame 13 {
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frame 15 {
gotoAndPlay(_root.tits * 2);
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frame 17 {
gotoAndPlay(_root.tits * 2);
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frame 19 {
gotoAndPlay(_root.tits * 2);
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frame 21 {
gotoAndPlay(_root.tits * 2);
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frame 23 {
gotoAndPlay(_root.tits * 2);
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frame 25 {
gotoAndPlay(_root.tits * 2);
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frame 27 {
gotoAndPlay(_root.tits * 2);
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frame 29 {
gotoAndPlay(_root.tits * 2);
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frame 31 {
gotoAndPlay(_root.tits * 2);
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frame 33 {
gotoAndPlay(_root.tits * 2);
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frame 35 {
gotoAndPlay(_root.tits * 2);
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frame 37 {
gotoAndPlay(_root.tits * 2);
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frame 39 {
gotoAndPlay(_root.tits * 2);
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frame 41 {
gotoAndPlay(_root.tits * 2);
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frame 43 {
gotoAndPlay(_root.tits * 2);
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frame 45 {
gotoAndPlay(_root.tits * 2);
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frame 47 {
gotoAndPlay(_root.tits * 2);
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frame 49 {
gotoAndPlay(_root.tits * 2);
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frame 51 {
gotoAndPlay(_root.tits * 2);
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frame 53 {
gotoAndPlay(_root.tits * 2);
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frame 55 {
gotoAndPlay(_root.tits * 2);
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frame 57 {
gotoAndPlay(_root.tits * 2);
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frame 59 {
gotoAndPlay(_root.tits * 2);
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frame 61 {
gotoAndPlay(_root.tits * 2);
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frame 63 {
gotoAndPlay(_root.tits * 2);
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frame 65 {
gotoAndPlay(_root.tits * 2);
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frame 67 {
gotoAndPlay(_root.tits * 2);
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frame 69 {
gotoAndPlay(_root.tits * 2);
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frame 71 {
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frame 73 {
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frame 75 {
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frame 77 {
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frame 79 {
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frame 81 {
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frame 83 {
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frame 85 {
gotoAndPlay(_root.tits * 2);
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frame 87 {
gotoAndPlay(_root.tits * 2);
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frame 89 {
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frame 91 {
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frame 93 {
gotoAndPlay(_root.tits * 2);
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frame 95 {
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movieClip 892 {
frame 1 {
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gotoAndStop(2);
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frame 25 {
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gotoAndPlay(frame);
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frame 26 {
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frame 27 {
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frame = 1;
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gotoAndPlay(frame);
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frame 28 {
gotoAndPlay(this._currentframe - 1);
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frame 29 {
var frame = (_root.tone << 1) + 1;
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frame = 1;
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frame 30 {
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frame 31 {
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frame = 1;
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gotoAndPlay(frame);
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frame 32 {
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frame 33 {
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frame 34 {
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frame 35 {
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gotoAndPlay(frame);
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frame 36 {
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frame 37 {
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gotoAndPlay(frame);
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frame 38 {
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frame 39 {
var frame = (_root.tone << 1) + 1;
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frame 40 {
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frame 41 {
var frame = (_root.tone << 1) + 1;
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gotoAndPlay(frame);
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frame 42 {
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frame 43 {
var frame = (_root.tone << 1) + 1;
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frame 44 {
gotoAndPlay(this._currentframe - 1);
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movieClip 901 {
frame 1 {
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gotoAndStop(2);
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gotoAndStop(_root.tone * 2);
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frame 25 {
var frame = (_root.tone << 1) + 1;
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frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
frame 39 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 40 {
gotoAndPlay(this._currentframe - 1);
}
frame 41 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 42 {
gotoAndPlay(this._currentframe - 1);
}
frame 43 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 44 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 914 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
frame 39 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 40 {
gotoAndPlay(this._currentframe - 1);
}
frame 41 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 42 {
gotoAndPlay(this._currentframe - 1);
}
frame 43 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 44 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 916 {
frame 1 {
var frame = (_root.messymouth << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 2 {
gotoAndPlay(this._currentframe - 1);
}
frame 3 {
var frame = (_root.messymouth << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 4 {
gotoAndPlay(this._currentframe - 1);
}
frame 5 {
var frame = (_root.messymouth << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 6 {
gotoAndPlay(this._currentframe - 1);
}
frame 7 {
var frame = (_root.messymouth << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 8 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 925 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 928 {
frame 1 {
if (!_root.hair) {
gotoAndStop(2);
}
}
frame 1 {
gotoAndPlay(_root.hair * 2);
}
frame 3 {
if (!_root.hair) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndPlay(_root.hair * 2);
}
frame 5 {
gotoAndPlay(_root.hair * 2);
}
frame 7 {
gotoAndPlay(_root.hair * 2);
}
frame 9 {
gotoAndPlay(_root.hair * 2);
}
frame 11 {
gotoAndPlay(_root.hair * 2);
}
frame 13 {
gotoAndPlay(_root.hair * 2);
}
frame 15 {
gotoAndPlay(_root.hair * 2);
}
frame 17 {
gotoAndPlay(_root.hair * 2);
}
frame 19 {
gotoAndPlay(_root.hair * 2);
}
frame 21 {
gotoAndPlay(_root.hair * 2);
}
frame 23 {
gotoAndPlay(_root.hair * 2);
}
frame 25 {
gotoAndPlay(_root.hair * 2);
}
frame 27 {
gotoAndPlay(_root.hair * 2);
}
frame 29 {
gotoAndPlay(_root.hair * 2);
}
frame 31 {
gotoAndPlay(_root.hair * 2);
}
frame 33 {
gotoAndPlay(_root.hair * 2);
}
frame 35 {
gotoAndPlay(_root.hair * 2);
}
frame 37 {
gotoAndPlay(_root.hair * 2);
}
frame 39 {
gotoAndPlay(_root.hair * 2);
}
frame 41 {
gotoAndPlay(_root.hair * 2);
}
frame 43 {
gotoAndPlay(_root.hair * 2);
}
frame 45 {
gotoAndPlay(_root.hair * 2);
}
frame 47 {
gotoAndPlay(_root.hair * 2);
}
frame 49 {
gotoAndPlay(_root.hair * 2);
}
frame 51 {
gotoAndPlay(_root.hair * 2);
}
frame 53 {
gotoAndPlay(_root.hair * 2);
}
frame 55 {
gotoAndPlay(_root.hair * 2);
}
frame 57 {
gotoAndPlay(_root.hair * 2);
}
frame 59 {
gotoAndPlay(_root.hair * 2);
}
frame 61 {
gotoAndPlay(_root.hair * 2);
}
frame 63 {
gotoAndPlay(_root.hair * 2);
}
frame 65 {
gotoAndPlay(_root.hair * 2);
}
frame 67 {
gotoAndPlay(_root.hair * 2);
}
frame 69 {
gotoAndPlay(_root.hair * 2);
}
frame 71 {
gotoAndPlay(_root.hair * 2);
}
}
movieClip 946 {
frame 1 {
if (_root.voiceHot == 1) {
gotoAndPlay('Hot');
_root.voiceHot = 0;
_root.voiceMed = 0;
_root.voiceMild = 0;
}
if (_root.voiceMed == 1) {
gotoAndPlay('Med');
_root.voiceHot = 0;
_root.voiceMed = 0;
_root.voiceMild = 0;
}
if (_root.voiceMild == 1) {
gotoAndPlay('Mild');
_root.voiceHot = 0;
_root.voiceMed = 0;
_root.voiceMild = 0;
}
}
frame 2 {
gotoAndPlay('shut');
}
frame 10 {
gotoAndPlay(Math.floor(Math.random() * 6) + 11);
}
frame 11 {
gotoAndPlay('Hot01');
}
frame 12 {
gotoAndPlay('Hot02');
}
frame 13 {
gotoAndPlay('Hot03');
}
frame 14 {
gotoAndPlay('Hot04');
}
frame 15 {
gotoAndPlay('Hot05');
}
frame 16 {
gotoAndPlay('Hot06');
}
frame 17 {
gotoAndPlay('Hot06');
}
frame 20 {
gotoAndPlay(Math.floor(Math.random() * 6) + 21);
}
frame 21 {
gotoAndPlay('Med01');
}
frame 22 {
gotoAndPlay('Med02');
}
frame 23 {
gotoAndPlay('Med03');
}
frame 24 {
gotoAndPlay('Med04');
}
frame 25 {
gotoAndPlay('Med05');
}
frame 26 {
gotoAndPlay('Med06');
}
frame 27 {
gotoAndPlay('Med06');
}
frame 30 {
gotoAndPlay(Math.floor(Math.random() * 5) + 31);
}
frame 31 {
gotoAndPlay('Mild01');
}
frame 32 {
gotoAndPlay('Mild02');
}
frame 33 {
gotoAndPlay('Mild03');
}
frame 34 {
gotoAndPlay('Mild04');
}
frame 35 {
gotoAndPlay('Mild05');
}
frame 36 {
gotoAndPlay('Mild05');
}
frame 74 {
this.gotoAndPlay('shut');
_root.voiceHot = 0;
_root.voiceMed = 0;
_root.voiceMild = 0;
}
frame 103 {
this.gotoAndPlay('shut');
_root.voiceHot = 0;
_root.voiceMed = 0;
_root.voiceMild = 0;
}
frame 143 {
this.gotoAndPlay('shut');
_root.voiceHot = 0;
_root.voiceMed = 0;
_root.voiceMild = 0;
}
frame 170 {
this.gotoAndPlay('shut');
_root.voiceHot = 0;
_root.voiceMed = 0;
_root.voiceMild = 0;
}
frame 198 {
this.gotoAndPlay('shut');
_root.voiceHot = 0;
_root.voiceMed = 0;
_root.voiceMild = 0;
}
frame 226 {
this.gotoAndPlay('shut');
_root.voiceHot = 0;
_root.voiceMed = 0;
_root.voiceMild = 0;
}
frame 248 {
this.gotoAndPlay('shut');
_root.voiceHot = 0;
_root.voiceMed = 0;
_root.voiceMild = 0;
}
frame 268 {
this.gotoAndPlay('shut');
_root.voiceHot = 0;
_root.voiceMed = 0;
_root.voiceMild = 0;
}
frame 287 {
this.gotoAndPlay('shut');
_root.voiceHot = 0;
_root.voiceMed = 0;
_root.voiceMild = 0;
}
frame 310 {
this.gotoAndPlay('shut');
_root.voiceHot = 0;
_root.voiceMed = 0;
_root.voiceMild = 0;
}
frame 342 {
this.gotoAndPlay('shut');
_root.voiceHot = 0;
_root.voiceMed = 0;
_root.voiceMild = 0;
}
frame 376 {
this.gotoAndPlay('shut');
_root.voiceHot = 0;
_root.voiceMed = 0;
_root.voiceMild = 0;
}
frame 405 {
this.gotoAndPlay('shut');
_root.voiceHot = 0;
_root.voiceMed = 0;
_root.voiceMild = 0;
}
frame 437 {
this.gotoAndPlay('shut');
_root.voiceHot = 0;
_root.voiceMed = 0;
_root.voiceMild = 0;
}
frame 466 {
this.gotoAndPlay('shut');
_root.voiceHot = 0;
_root.voiceMed = 0;
_root.voiceMild = 0;
}
frame 500 {
this.gotoAndPlay('shut');
_root.voiceHot = 0;
_root.voiceMed = 0;
_root.voiceMild = 0;
}
frame 524 {
this.gotoAndPlay('shut');
_root.voiceHot = 0;
_root.voiceMed = 0;
_root.voiceMild = 0;
}
}
movieClip 985 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
frame 39 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 40 {
gotoAndPlay(this._currentframe - 1);
}
frame 41 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 42 {
gotoAndPlay(this._currentframe - 1);
}
frame 43 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 44 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 999 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
frame 39 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 40 {
gotoAndPlay(this._currentframe - 1);
}
frame 41 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 42 {
gotoAndPlay(this._currentframe - 1);
}
frame 43 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 44 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 1004 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
frame 39 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 40 {
gotoAndPlay(this._currentframe - 1);
}
frame 41 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 42 {
gotoAndPlay(this._currentframe - 1);
}
frame 43 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 44 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 1034 {
frame 1 {
if (!_root.eyes) {
gotoAndPlay(2);
}
}
frame 1 {
gotoAndStop(_root.eyes * 2);
}
frame 3 {
if (!_root.eyes) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndStop(_root.eyes * 2);
}
frame 5 {
gotoAndStop(_root.eyes * 2);
}
frame 7 {
gotoAndStop(_root.eyes * 2);
}
frame 9 {
gotoAndStop(_root.eyes * 2);
}
frame 11 {
gotoAndStop(_root.eyes * 2);
}
frame 13 {
gotoAndStop(_root.eyes * 2);
}
frame 15 {
gotoAndStop(_root.eyes * 2);
}
frame 17 {
gotoAndStop(_root.eyes * 2);
}
frame 19 {
gotoAndStop(_root.eyes * 2);
}
frame 21 {
gotoAndStop(_root.eyes * 2);
}
frame 23 {
gotoAndStop(_root.eyes * 2);
}
frame 25 {
gotoAndStop(_root.eyes * 2);
}
frame 27 {
gotoAndStop(_root.eyes * 2);
}
frame 29 {
gotoAndStop(_root.eyes * 2);
}
frame 31 {
gotoAndStop(_root.eyes * 2);
}
frame 33 {
gotoAndStop(_root.eyes * 2);
}
frame 35 {
gotoAndStop(_root.eyes * 2);
}
frame 37 {
gotoAndStop(_root.eyes * 2);
}
frame 39 {
gotoAndStop(_root.eyes * 2);
}
frame 41 {
gotoAndStop(_root.eyes * 2);
}
frame 43 {
gotoAndStop(_root.eyes * 2);
}
frame 45 {
gotoAndStop(_root.eyes * 2);
}
frame 47 {
gotoAndStop(_root.eyes * 2);
}
frame 49 {
gotoAndStop(_root.eyes * 2);
}
frame 51 {
gotoAndStop(_root.eyes * 2);
}
frame 53 {
gotoAndStop(_root.eyes * 2);
}
frame 55 {
gotoAndStop(_root.eyes * 2);
}
frame 57 {
gotoAndStop(_root.eyes * 2);
}
frame 59 {
gotoAndStop(_root.eyes * 2);
}
frame 61 {
gotoAndStop(_root.eyes * 2);
}
frame 63 {
gotoAndStop(_root.eyes * 2);
}
frame 65 {
gotoAndStop(_root.eyes * 2);
}
frame 67 {
gotoAndStop(_root.eyes * 2);
}
frame 69 {
gotoAndStop(_root.eyes * 2);
}
frame 71 {
gotoAndStop(_root.eyes * 2);
}
frame 73 {
gotoAndStop(_root.eyes * 2);
}
frame 75 {
gotoAndStop(_root.eyes * 2);
}
frame 77 {
gotoAndStop(_root.eyes * 2);
}
frame 79 {
gotoAndStop(_root.eyes * 2);
}
}
movieClip 1035 {
}
movieClip 1044 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 1061 {
frame 1 {
if (!_root.hair) {
gotoAndPlay(2);
}
}
frame 1 {
gotoAndPlay(_root.hair * 2);
}
frame 3 {
if (!_root.hair) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndPlay(_root.hair * 2);
}
frame 5 {
gotoAndPlay(_root.hair * 2);
}
frame 7 {
gotoAndPlay(_root.hair * 2);
}
frame 9 {
gotoAndPlay(_root.hair * 2);
}
frame 11 {
gotoAndPlay(_root.hair * 2);
}
frame 13 {
gotoAndPlay(_root.hair * 2);
}
frame 15 {
gotoAndPlay(_root.hair * 2);
}
frame 17 {
gotoAndPlay(_root.hair * 2);
}
frame 19 {
gotoAndPlay(_root.hair * 2);
}
frame 21 {
gotoAndPlay(_root.hair * 2);
}
frame 23 {
gotoAndPlay(_root.hair * 2);
}
frame 25 {
gotoAndPlay(_root.hair * 2);
}
frame 27 {
gotoAndPlay(_root.hair * 2);
}
frame 29 {
gotoAndPlay(_root.hair * 2);
}
frame 31 {
gotoAndPlay(_root.hair * 2);
}
frame 33 {
gotoAndPlay(_root.hair * 2);
}
frame 35 {
gotoAndPlay(_root.hair * 2);
}
frame 37 {
gotoAndPlay(_root.hair * 2);
}
frame 39 {
gotoAndPlay(_root.hair * 2);
}
frame 41 {
gotoAndPlay(_root.hair * 2);
}
frame 43 {
gotoAndPlay(_root.hair * 2);
}
frame 45 {
gotoAndPlay(_root.hair * 2);
}
frame 47 {
gotoAndPlay(_root.hair * 2);
}
frame 49 {
gotoAndPlay(_root.hair * 2);
}
frame 51 {
gotoAndPlay(_root.hair * 2);
}
frame 53 {
gotoAndPlay(_root.hair * 2);
}
frame 55 {
gotoAndPlay(_root.hair * 2);
}
frame 57 {
gotoAndPlay(_root.hair * 2);
}
frame 59 {
gotoAndPlay(_root.hair * 2);
}
frame 61 {
gotoAndPlay(_root.hair * 2);
}
frame 63 {
gotoAndPlay(_root.hair * 2);
}
frame 65 {
gotoAndPlay(_root.hair * 2);
}
frame 67 {
gotoAndPlay(_root.hair * 2);
}
frame 69 {
gotoAndPlay(_root.hair * 2);
}
frame 71 {
gotoAndPlay(_root.hair * 2);
}
frame 73 {
gotoAndPlay(_root.hair * 2);
}
frame 75 {
gotoAndPlay(_root.hair * 2);
}
frame 77 {
gotoAndPlay(_root.hair * 2);
}
frame 79 {
gotoAndPlay(_root.hair * 2);
}
frame 81 {
gotoAndPlay(_root.hair * 2);
}
frame 83 {
gotoAndPlay(_root.hair * 2);
}
frame 85 {
gotoAndPlay(_root.hair * 2);
}
frame 87 {
gotoAndPlay(_root.hair * 2);
}
frame 89 {
gotoAndPlay(_root.hair * 2);
}
frame 91 {
gotoAndPlay(_root.hair * 2);
}
frame 93 {
gotoAndPlay(_root.hair * 2);
}
frame 95 {
gotoAndPlay(_root.hair * 2);
}
}
movieClip 1070 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 1091 {
frame 1 {
if (!_root.hair) {
gotoAndPlay(2);
}
}
frame 1 {
gotoAndPlay(_root.hair * 2);
}
frame 3 {
if (!_root.hair) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndPlay(_root.hair * 2);
}
frame 5 {
gotoAndPlay(_root.hair * 2);
}
frame 7 {
gotoAndPlay(_root.hair * 2);
}
frame 9 {
gotoAndPlay(_root.hair * 2);
}
frame 11 {
gotoAndPlay(_root.hair * 2);
}
frame 13 {
gotoAndPlay(_root.hair * 2);
}
frame 15 {
gotoAndPlay(_root.hair * 2);
}
frame 17 {
gotoAndPlay(_root.hair * 2);
}
frame 19 {
gotoAndPlay(_root.hair * 2);
}
frame 21 {
gotoAndPlay(_root.hair * 2);
}
frame 23 {
gotoAndPlay(_root.hair * 2);
}
frame 25 {
gotoAndPlay(_root.hair * 2);
}
frame 27 {
gotoAndPlay(_root.hair * 2);
}
frame 29 {
gotoAndPlay(_root.hair * 2);
}
frame 31 {
gotoAndPlay(_root.hair * 2);
}
frame 33 {
gotoAndPlay(_root.hair * 2);
}
frame 35 {
gotoAndPlay(_root.hair * 2);
}
frame 37 {
gotoAndPlay(_root.hair * 2);
}
frame 39 {
gotoAndPlay(_root.hair * 2);
}
frame 41 {
gotoAndPlay(_root.hair * 2);
}
frame 43 {
gotoAndPlay(_root.hair * 2);
}
frame 45 {
gotoAndPlay(_root.hair * 2);
}
frame 47 {
gotoAndPlay(_root.hair * 2);
}
frame 49 {
gotoAndPlay(_root.hair * 2);
}
frame 51 {
gotoAndPlay(_root.hair * 2);
}
frame 53 {
gotoAndPlay(_root.hair * 2);
}
frame 55 {
gotoAndPlay(_root.hair * 2);
}
frame 57 {
gotoAndPlay(_root.hair * 2);
}
frame 59 {
gotoAndPlay(_root.hair * 2);
}
frame 61 {
gotoAndPlay(_root.hair * 2);
}
frame 63 {
gotoAndPlay(_root.hair * 2);
}
frame 65 {
gotoAndPlay(_root.hair * 2);
}
frame 67 {
gotoAndPlay(_root.hair * 2);
}
frame 69 {
gotoAndPlay(_root.hair * 2);
}
frame 71 {
gotoAndPlay(_root.hair * 2);
}
frame 73 {
gotoAndPlay(_root.hair * 2);
}
frame 75 {
gotoAndPlay(_root.hair * 2);
}
frame 77 {
gotoAndPlay(_root.hair * 2);
}
frame 79 {
gotoAndPlay(_root.hair * 2);
}
frame 81 {
gotoAndPlay(_root.hair * 2);
}
frame 83 {
gotoAndPlay(_root.hair * 2);
}
frame 85 {
gotoAndPlay(_root.hair * 2);
}
frame 87 {
gotoAndPlay(_root.hair * 2);
}
frame 89 {
gotoAndPlay(_root.hair * 2);
}
frame 91 {
gotoAndPlay(_root.hair * 2);
}
frame 93 {
gotoAndPlay(_root.hair * 2);
}
frame 95 {
gotoAndPlay(_root.hair * 2);
}
}
movieClip 1098 {
frame 1 {
if (!_root.hair) {
gotoAndPlay(2);
}
}
frame 1 {
gotoAndPlay(_root.hair * 2);
}
frame 3 {
if (!_root.hair) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndPlay(_root.hair * 2);
}
frame 5 {
gotoAndPlay(_root.hair * 2);
}
frame 7 {
gotoAndPlay(_root.hair * 2);
}
frame 9 {
gotoAndPlay(_root.hair * 2);
}
frame 11 {
gotoAndPlay(_root.hair * 2);
}
frame 13 {
gotoAndPlay(_root.hair * 2);
}
frame 15 {
gotoAndPlay(_root.hair * 2);
}
frame 17 {
gotoAndPlay(_root.hair * 2);
}
frame 19 {
gotoAndPlay(_root.hair * 2);
}
frame 21 {
gotoAndPlay(_root.hair * 2);
}
frame 23 {
gotoAndPlay(_root.hair * 2);
}
frame 25 {
gotoAndPlay(_root.hair * 2);
}
frame 27 {
gotoAndPlay(_root.hair * 2);
}
frame 29 {
gotoAndPlay(_root.hair * 2);
}
frame 31 {
gotoAndPlay(_root.hair * 2);
}
frame 33 {
gotoAndPlay(_root.hair * 2);
}
frame 35 {
gotoAndPlay(_root.hair * 2);
}
frame 37 {
gotoAndPlay(_root.hair * 2);
}
frame 39 {
gotoAndPlay(_root.hair * 2);
}
frame 41 {
gotoAndPlay(_root.hair * 2);
}
frame 43 {
gotoAndPlay(_root.hair * 2);
}
frame 45 {
gotoAndPlay(_root.hair * 2);
}
frame 47 {
gotoAndPlay(_root.hair * 2);
}
frame 49 {
gotoAndPlay(_root.hair * 2);
}
frame 51 {
gotoAndPlay(_root.hair * 2);
}
frame 53 {
gotoAndPlay(_root.hair * 2);
}
frame 55 {
gotoAndPlay(_root.hair * 2);
}
frame 57 {
gotoAndPlay(_root.hair * 2);
}
frame 59 {
gotoAndPlay(_root.hair * 2);
}
frame 61 {
gotoAndPlay(_root.hair * 2);
}
frame 63 {
gotoAndPlay(_root.hair * 2);
}
frame 65 {
gotoAndPlay(_root.hair * 2);
}
frame 67 {
gotoAndPlay(_root.hair * 2);
}
frame 69 {
gotoAndPlay(_root.hair * 2);
}
frame 71 {
gotoAndPlay(_root.hair * 2);
}
frame 73 {
gotoAndPlay(_root.hair * 2);
}
frame 75 {
gotoAndPlay(_root.hair * 2);
}
frame 77 {
gotoAndPlay(_root.hair * 2);
}
frame 79 {
gotoAndPlay(_root.hair * 2);
}
frame 81 {
gotoAndPlay(_root.hair * 2);
}
frame 83 {
gotoAndPlay(_root.hair * 2);
}
frame 85 {
gotoAndPlay(_root.hair * 2);
}
frame 87 {
gotoAndPlay(_root.hair * 2);
}
frame 89 {
gotoAndPlay(_root.hair * 2);
}
frame 91 {
gotoAndPlay(_root.hair * 2);
}
frame 93 {
gotoAndPlay(_root.hair * 2);
}
frame 95 {
gotoAndPlay(_root.hair * 2);
}
}
movieClip 1105 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
frame 39 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 40 {
gotoAndPlay(this._currentframe - 1);
}
frame 41 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 42 {
gotoAndPlay(this._currentframe - 1);
}
frame 43 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 44 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 1106 {
frame 1 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
if (_root.expr == 7) {
this.gotoAndPlay('trance');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
}
frame 3 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
if (_root.expr == 7) {
this.gotoAndPlay('trance');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
}
frame 5 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
if (_root.expr == 7) {
this.gotoAndPlay('trance');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
}
frame 7 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
if (_root.expr == 7) {
this.gotoAndPlay('trance');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
}
frame 9 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
if (_root.expr == 7) {
this.gotoAndPlay('trance');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
}
frame 11 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
if (_root.expr == 7) {
this.gotoAndPlay('trance');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
}
frame 13 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
if (_root.expr == 7) {
this.gotoAndPlay('trance');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
}
frame 15 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
if (_root.expr == 7) {
this.gotoAndPlay('trance');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
}
frame 17 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
if (_root.expr == 7) {
this.gotoAndPlay('trance');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
}
}
movieClip 1109 {
frame 1 {
var frame = (_root.messymouth << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 2 {
gotoAndPlay(this._currentframe - 1);
}
frame 3 {
var frame = (_root.messymouth << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 4 {
gotoAndPlay(this._currentframe - 1);
}
frame 5 {
var frame = (_root.messymouth << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 6 {
gotoAndPlay(this._currentframe - 1);
}
frame 7 {
var frame = (_root.messymouth << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 8 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 1113 {
frame 1 {
var frame = (_root.messyhead << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 2 {
gotoAndPlay(this._currentframe - 1);
}
frame 3 {
var frame = (_root.messyhead << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 4 {
gotoAndPlay(this._currentframe - 1);
}
frame 5 {
var frame = (_root.messyhead << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 6 {
gotoAndPlay(this._currentframe - 1);
}
frame 7 {
var frame = (_root.messyhead << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 8 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 1123 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
frame 39 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 40 {
gotoAndPlay(this._currentframe - 1);
}
frame 41 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 42 {
gotoAndPlay(this._currentframe - 1);
}
frame 43 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 44 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 1127 {
}
movieClip 1142 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
frame 39 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 40 {
gotoAndPlay(this._currentframe - 1);
}
frame 41 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 42 {
gotoAndPlay(this._currentframe - 1);
}
frame 43 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 44 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 1146 {
}
movieClip 1149 {
}
movieClip 1152 {
}
movieClip 1154 {
}
movieClip 1156 {
}
movieClip 1159 {
}
movieClip 1162 {
}
movieClip 1168 {
}
movieClip 1170 {
}
movieClip 1172 {
}
movieClip 1174 {
}
movieClip 1175 {
frame 1 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
if (_root.expr == 7) {
this.gotoAndPlay('trance');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
}
frame 3 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
if (_root.expr == 7) {
this.gotoAndPlay('trance');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
}
frame 5 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
if (_root.expr == 7) {
this.gotoAndPlay('trance');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
}
frame 7 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
if (_root.expr == 7) {
this.gotoAndPlay('trance');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
}
frame 9 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
if (_root.expr == 7) {
this.gotoAndPlay('trance');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
}
frame 11 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
if (_root.expr == 7) {
this.gotoAndPlay('trance');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
}
frame 13 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
if (_root.expr == 7) {
this.gotoAndPlay('trance');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
}
frame 15 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
if (_root.expr == 7) {
this.gotoAndPlay('trance');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
}
frame 17 {
if (_root.expr == 0) {
this.gotoAndPlay('normal');
} else {
if (_root.expr == 1) {
this.gotoAndPlay('shut');
} else {
if (_root.expr == 2) {
this.gotoAndPlay('1/2');
} else {
if (_root.expr == 3) {
this.gotoAndPlay('3/4');
} else {
if (_root.expr == 4) {
this.gotoAndPlay('shocked');
} else {
if (_root.expr == 5) {
this.gotoAndPlay('submissive');
} else {
if (_root.expr == 6) {
this.gotoAndPlay('angry');
} else {
if (_root.expr == 7) {
this.gotoAndPlay('trance');
} else {
this.gotoAndPlay('normal');
}
}
}
}
}
}
}
}
}
}
movieClip 1183 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
frame 39 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 40 {
gotoAndPlay(this._currentframe - 1);
}
frame 41 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 42 {
gotoAndPlay(this._currentframe - 1);
}
frame 43 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 44 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 1199 {
frame 1 {
stop();
}
}
movieClip 1202 {
}
movieClip 1218 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
frame 39 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 40 {
gotoAndPlay(this._currentframe - 1);
}
frame 41 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 42 {
gotoAndPlay(this._currentframe - 1);
}
frame 43 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 44 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 1233 {
}
movieClip 1249 {
frame 1 {
if (!_root.hair) {
gotoAndStop(2);
}
}
frame 1 {
gotoAndStop(_root.hair * 2);
}
frame 3 {
if (!_root.hair) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndPlay(_root.hair * 2);
}
frame 5 {
gotoAndPlay(_root.hair * 2);
}
frame 7 {
gotoAndPlay(_root.hair * 2);
}
frame 9 {
gotoAndPlay(_root.hair * 2);
}
frame 11 {
gotoAndPlay(_root.hair * 2);
}
frame 13 {
gotoAndPlay(_root.hair * 2);
}
frame 15 {
gotoAndPlay(_root.hair * 2);
}
frame 17 {
gotoAndPlay(_root.hair * 2);
}
frame 19 {
gotoAndPlay(_root.hair * 2);
}
frame 21 {
gotoAndPlay(_root.hair * 2);
}
frame 23 {
gotoAndPlay(_root.hair * 2);
}
frame 25 {
gotoAndPlay(_root.hair * 2);
}
frame 27 {
gotoAndPlay(_root.hair * 2);
}
frame 29 {
gotoAndPlay(_root.hair * 2);
}
frame 31 {
gotoAndPlay(_root.hair * 2);
}
frame 33 {
gotoAndPlay(_root.hair * 2);
}
frame 35 {
gotoAndPlay(_root.hair * 2);
}
frame 37 {
gotoAndPlay(_root.hair * 2);
}
frame 39 {
gotoAndPlay(_root.hair * 2);
}
frame 41 {
gotoAndPlay(_root.hair * 2);
}
frame 43 {
gotoAndPlay(_root.hair * 2);
}
frame 45 {
gotoAndPlay(_root.hair * 2);
}
frame 47 {
gotoAndPlay(_root.hair * 2);
}
frame 49 {
gotoAndPlay(_root.hair * 2);
}
frame 51 {
gotoAndPlay(_root.hair * 2);
}
frame 53 {
gotoAndPlay(_root.hair * 2);
}
frame 55 {
gotoAndPlay(_root.hair * 2);
}
frame 57 {
gotoAndPlay(_root.hair * 2);
}
frame 59 {
gotoAndPlay(_root.hair * 2);
}
frame 61 {
gotoAndPlay(_root.hair * 2);
}
frame 63 {
gotoAndPlay(_root.hair * 2);
}
frame 65 {
gotoAndPlay(_root.hair * 2);
}
frame 67 {
gotoAndPlay(_root.hair * 2);
}
frame 69 {
gotoAndPlay(_root.hair * 2);
}
frame 71 {
gotoAndPlay(_root.hair * 2);
}
frame 73 {
gotoAndPlay(_root.hair * 2);
}
frame 75 {
gotoAndPlay(_root.hair * 2);
}
frame 77 {
gotoAndPlay(_root.hair * 2);
}
frame 79 {
gotoAndPlay(_root.hair * 2);
}
frame 81 {
gotoAndPlay(_root.hair * 2);
}
frame 83 {
gotoAndPlay(_root.hair * 2);
}
frame 85 {
gotoAndPlay(_root.hair * 2);
}
frame 87 {
gotoAndPlay(_root.hair * 2);
}
frame 89 {
gotoAndPlay(_root.hair * 2);
}
frame 91 {
gotoAndPlay(_root.hair * 2);
}
frame 93 {
gotoAndPlay(_root.hair * 2);
}
}
movieClip 1251 {
}
movieClip 1255 {
frame 1 {
var frame = (_root.messyhelm << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 2 {
gotoAndPlay(this._currentframe - 1);
}
frame 3 {
var frame = (_root.messyhelm << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 4 {
gotoAndPlay(this._currentframe - 1);
}
frame 5 {
var frame = (_root.messyhelm << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 6 {
gotoAndPlay(this._currentframe - 1);
}
frame 7 {
var frame = (_root.messyhelm << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 8 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 1258 {
}
movieClip 1261 {
}
movieClip 1264 {
}
movieClip 1273 {
frame 1 {
if (!_root.helm) {
gotoAndStop(2);
}
}
frame 1 {
gotoAndStop(_root.helm * 2);
}
frame 3 {
if (!_root.helm) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndPlay(_root.helm * 2);
}
frame 5 {
gotoAndPlay(_root.helm * 2);
}
frame 7 {
gotoAndPlay(_root.helm * 2);
}
frame 9 {
gotoAndPlay(_root.helm * 2);
}
frame 11 {
gotoAndPlay(_root.helm * 2);
}
frame 13 {
gotoAndPlay(_root.helm * 2);
}
frame 15 {
gotoAndPlay(_root.helm * 2);
}
frame 17 {
gotoAndPlay(_root.helm * 2);
}
frame 19 {
gotoAndPlay(_root.helm * 2);
}
frame 21 {
gotoAndPlay(_root.helm * 2);
}
frame 23 {
gotoAndPlay(_root.helm * 2);
}
frame 25 {
gotoAndPlay(_root.helm * 2);
}
frame 27 {
gotoAndPlay(_root.helm * 2);
}
frame 29 {
gotoAndPlay(_root.helm * 2);
}
frame 31 {
gotoAndPlay(_root.helm * 2);
}
frame 33 {
gotoAndPlay(_root.helm * 2);
}
frame 35 {
gotoAndPlay(_root.helm * 2);
}
frame 37 {
gotoAndPlay(_root.helm * 2);
}
frame 39 {
gotoAndPlay(_root.helm * 2);
}
frame 41 {
gotoAndPlay(_root.helm * 2);
}
frame 43 {
gotoAndPlay(_root.helm * 2);
}
frame 45 {
gotoAndPlay(_root.helm * 2);
}
frame 47 {
gotoAndPlay(_root.helm * 2);
}
frame 49 {
gotoAndPlay(_root.helm * 2);
}
frame 51 {
gotoAndPlay(_root.helm * 2);
}
frame 53 {
gotoAndPlay(_root.helm * 2);
}
frame 55 {
gotoAndPlay(_root.helm * 2);
}
frame 57 {
gotoAndPlay(_root.helm * 2);
}
frame 59 {
gotoAndPlay(_root.helm * 2);
}
frame 61 {
gotoAndPlay(_root.helm * 2);
}
frame 63 {
gotoAndPlay(_root.helm * 2);
}
frame 65 {
gotoAndPlay(_root.helm * 2);
}
frame 67 {
gotoAndPlay(_root.helm * 2);
}
frame 69 {
gotoAndPlay(_root.helm * 2);
}
frame 71 {
gotoAndPlay(_root.helm * 2);
}
frame 73 {
gotoAndPlay(_root.helm * 2);
}
frame 75 {
gotoAndPlay(_root.helm * 2);
}
frame 77 {
gotoAndPlay(_root.helm * 2);
}
frame 79 {
gotoAndPlay(_root.helm * 2);
}
frame 81 {
gotoAndPlay(_root.helm * 2);
}
frame 83 {
gotoAndPlay(_root.helm * 2);
}
frame 85 {
gotoAndPlay(_root.helm * 2);
}
frame 87 {
gotoAndPlay(_root.helm * 2);
}
frame 89 {
gotoAndPlay(_root.helm * 2);
}
}
movieClip 1282 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
frame 39 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 40 {
gotoAndPlay(this._currentframe - 1);
}
frame 41 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 42 {
gotoAndPlay(this._currentframe - 1);
}
frame 43 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 44 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 1284 {
}
movieClip 1286 {
}
movieClip 1287 {
}
movieClip 1289 {
}
movieClip 1291 {
}
movieClip 1293 {
}
movieClip 1295 {
}
movieClip 1298 {
}
movieClip 1316 {
}
movieClip 1317 {
frame 1 {
if (!_root.feet) {
gotoAndStop(2);
}
}
frame 1 {
gotoAndStop(_root.feet * 2);
}
frame 3 {
if (!_root.feet) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndPlay(_root.feet * 2);
}
frame 5 {
gotoAndPlay(_root.feet * 2);
}
frame 7 {
gotoAndPlay(_root.feet * 2);
}
frame 9 {
gotoAndPlay(_root.feet * 2);
}
frame 11 {
gotoAndPlay(_root.feet * 2);
}
frame 13 {
gotoAndPlay(_root.feet * 2);
}
frame 15 {
gotoAndPlay(_root.feet * 2);
}
frame 17 {
gotoAndPlay(_root.feet * 2);
}
frame 19 {
gotoAndPlay(_root.feet * 2);
}
frame 21 {
gotoAndPlay(_root.feet * 2);
}
frame 23 {
gotoAndPlay(_root.feet * 2);
}
frame 25 {
gotoAndPlay(_root.feet * 2);
}
frame 27 {
gotoAndPlay(_root.feet * 2);
}
frame 29 {
gotoAndPlay(_root.feet * 2);
}
frame 31 {
gotoAndPlay(_root.feet * 2);
}
frame 33 {
gotoAndPlay(_root.feet * 2);
}
frame 35 {
gotoAndPlay(_root.feet * 2);
}
frame 37 {
gotoAndPlay(_root.feet * 2);
}
frame 39 {
gotoAndPlay(_root.feet * 2);
}
frame 41 {
gotoAndPlay(_root.feet * 2);
}
frame 43 {
gotoAndPlay(_root.feet * 2);
}
frame 45 {
gotoAndPlay(_root.feet * 2);
}
frame 47 {
gotoAndPlay(_root.feet * 2);
}
frame 49 {
gotoAndPlay(_root.feet * 2);
}
frame 51 {
gotoAndPlay(_root.feet * 2);
}
frame 53 {
gotoAndPlay(_root.feet * 2);
}
frame 55 {
gotoAndPlay(_root.feet * 2);
}
frame 57 {
gotoAndPlay(_root.feet * 2);
}
frame 59 {
gotoAndPlay(_root.feet * 2);
}
frame 61 {
gotoAndPlay(_root.feet * 2);
}
frame 63 {
gotoAndPlay(_root.feet * 2);
}
frame 65 {
gotoAndPlay(_root.feet * 2);
}
frame 67 {
gotoAndPlay(_root.feet * 2);
}
frame 69 {
gotoAndPlay(_root.feet * 2);
}
frame 71 {
gotoAndPlay(_root.feet * 2);
}
frame 73 {
gotoAndPlay(_root.feet * 2);
}
frame 75 {
gotoAndPlay(_root.feet * 2);
}
frame 77 {
gotoAndPlay(_root.feet * 2);
}
frame 79 {
gotoAndPlay(_root.feet * 2);
}
frame 81 {
gotoAndPlay(_root.feet * 2);
}
frame 83 {
gotoAndPlay(_root.feet * 2);
}
frame 85 {
gotoAndPlay(_root.feet * 2);
}
frame 87 {
gotoAndPlay(_root.feet * 2);
}
frame 89 {
gotoAndPlay(_root.feet * 2);
}
frame 91 {
gotoAndPlay(_root.feet * 2);
}
frame 93 {
gotoAndPlay(_root.feet * 2);
}
frame 95 {
gotoAndPlay(_root.feet * 2);
}
}
movieClip 1326 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
frame 39 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 40 {
gotoAndPlay(this._currentframe - 1);
}
frame 41 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 42 {
gotoAndPlay(this._currentframe - 1);
}
frame 43 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 44 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 1328 {
}
movieClip 1330 {
}
movieClip 1331 {
}
movieClip 1333 {
}
movieClip 1334 {
}
movieClip 1336 {
}
movieClip 1338 {
}
movieClip 1354 {
frame 1 {
if (!_root.legs) {
gotoAndStop(2);
}
}
frame 1 {
gotoAndStop(_root.legs * 2);
}
frame 3 {
if (!_root.legs) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndPlay(_root.legs * 2);
}
frame 5 {
gotoAndPlay(_root.legs * 2);
}
frame 7 {
gotoAndPlay(_root.legs * 2);
}
frame 9 {
gotoAndPlay(_root.legs * 2);
}
frame 11 {
gotoAndPlay(_root.legs * 2);
}
frame 13 {
gotoAndPlay(_root.legs * 2);
}
frame 15 {
gotoAndPlay(_root.legs * 2);
}
frame 17 {
gotoAndPlay(_root.legs * 2);
}
frame 19 {
gotoAndPlay(_root.legs * 2);
}
frame 21 {
gotoAndPlay(_root.legs * 2);
}
frame 23 {
gotoAndPlay(_root.legs * 2);
}
frame 25 {
gotoAndPlay(_root.legs * 2);
}
frame 27 {
gotoAndPlay(_root.legs * 2);
}
frame 29 {
gotoAndPlay(_root.legs * 2);
}
frame 31 {
gotoAndPlay(_root.legs * 2);
}
frame 33 {
gotoAndPlay(_root.legs * 2);
}
frame 35 {
gotoAndPlay(_root.legs * 2);
}
frame 37 {
gotoAndPlay(_root.legs * 2);
}
frame 39 {
gotoAndPlay(_root.legs * 2);
}
frame 41 {
gotoAndPlay(_root.legs * 2);
}
frame 43 {
gotoAndPlay(_root.legs * 2);
}
frame 45 {
gotoAndPlay(_root.legs * 2);
}
frame 47 {
gotoAndPlay(_root.legs * 2);
}
frame 49 {
gotoAndPlay(_root.legs * 2);
}
frame 51 {
gotoAndPlay(_root.legs * 2);
}
frame 53 {
gotoAndPlay(_root.legs * 2);
}
frame 55 {
gotoAndPlay(_root.legs * 2);
}
frame 57 {
gotoAndPlay(_root.legs * 2);
}
frame 59 {
gotoAndPlay(_root.legs * 2);
}
frame 61 {
gotoAndPlay(_root.legs * 2);
}
frame 63 {
gotoAndPlay(_root.legs * 2);
}
frame 65 {
gotoAndPlay(_root.legs * 2);
}
frame 67 {
gotoAndPlay(_root.legs * 2);
}
frame 69 {
gotoAndPlay(_root.legs * 2);
}
frame 71 {
gotoAndPlay(_root.legs * 2);
}
frame 73 {
gotoAndPlay(_root.legs * 2);
}
frame 75 {
gotoAndPlay(_root.legs * 2);
}
frame 77 {
gotoAndPlay(_root.legs * 2);
}
frame 79 {
gotoAndPlay(_root.legs * 2);
}
frame 81 {
gotoAndPlay(_root.legs * 2);
}
frame 83 {
gotoAndPlay(_root.legs * 2);
}
frame 85 {
gotoAndPlay(_root.legs * 2);
}
frame 87 {
gotoAndPlay(_root.legs * 2);
}
frame 89 {
gotoAndPlay(_root.legs * 2);
}
frame 91 {
gotoAndPlay(_root.legs * 2);
}
frame 93 {
gotoAndPlay(_root.legs * 2);
}
}
movieClip 1357 {
frame 1 {
if (!_root.spads) {
gotoAndStop(2);
}
}
frame 1 {
gotoAndStop(_root.spads * 2);
}
frame 3 {
if (!_root.spads) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndPlay(_root.spads * 2);
}
frame 5 {
gotoAndPlay(_root.spads * 2);
}
frame 7 {
gotoAndPlay(_root.spads * 2);
}
frame 9 {
gotoAndPlay(_root.spads * 2);
}
frame 11 {
gotoAndPlay(_root.spads * 2);
}
frame 13 {
gotoAndPlay(_root.spads * 2);
}
frame 15 {
gotoAndPlay(_root.spads * 2);
}
frame 17 {
gotoAndPlay(_root.spads * 2);
}
frame 19 {
gotoAndPlay(_root.spads * 2);
}
frame 21 {
gotoAndPlay(_root.spads * 2);
}
frame 23 {
gotoAndPlay(_root.spads * 2);
}
}
movieClip 1366 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
frame 39 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 40 {
gotoAndPlay(this._currentframe - 1);
}
frame 41 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 42 {
gotoAndPlay(this._currentframe - 1);
}
frame 43 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 44 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 1380 {
frame 1 {
if (!_root.arml) {
gotoAndStop(2);
}
}
frame 1 {
gotoAndStop(_root.arml * 2);
}
frame 3 {
if (!_root.arml) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndPlay(_root.arml * 2);
}
frame 5 {
gotoAndPlay(_root.arml * 2);
}
frame 7 {
gotoAndPlay(_root.arml * 2);
}
frame 9 {
gotoAndPlay(_root.arml * 2);
}
frame 11 {
gotoAndPlay(_root.arml * 2);
}
frame 13 {
gotoAndPlay(_root.arml * 2);
}
frame 15 {
gotoAndPlay(_root.arml * 2);
}
frame 17 {
gotoAndPlay(_root.arml * 2);
}
frame 19 {
gotoAndPlay(_root.arml * 2);
}
frame 21 {
gotoAndPlay(_root.arml * 2);
}
frame 23 {
gotoAndPlay(_root.arml * 2);
}
frame 25 {
gotoAndPlay(_root.arml * 2);
}
frame 27 {
gotoAndPlay(_root.arml * 2);
}
frame 29 {
gotoAndPlay(_root.arml * 2);
}
frame 31 {
gotoAndPlay(_root.arml * 2);
}
frame 33 {
gotoAndPlay(_root.arml * 2);
}
frame 35 {
gotoAndPlay(_root.arml * 2);
}
frame 37 {
gotoAndPlay(_root.arml * 2);
}
frame 39 {
gotoAndPlay(_root.arml * 2);
}
frame 41 {
gotoAndPlay(_root.arml * 2);
}
frame 43 {
gotoAndPlay(_root.arml * 2);
}
frame 45 {
gotoAndPlay(_root.arml * 2);
}
frame 47 {
gotoAndPlay(_root.arml * 2);
}
frame 49 {
gotoAndPlay(_root.arml * 2);
}
frame 51 {
gotoAndPlay(_root.arml * 2);
}
frame 53 {
gotoAndPlay(_root.arml * 2);
}
frame 55 {
gotoAndPlay(_root.arml * 2);
}
frame 57 {
gotoAndPlay(_root.arml * 2);
}
frame 59 {
gotoAndPlay(_root.arml * 2);
}
frame 61 {
gotoAndPlay(_root.arml * 2);
}
frame 63 {
gotoAndPlay(_root.arml * 2);
}
frame 65 {
gotoAndPlay(_root.arml * 2);
}
frame 67 {
gotoAndPlay(_root.arml * 2);
}
frame 69 {
gotoAndPlay(_root.arml * 2);
}
frame 71 {
gotoAndPlay(_root.arml * 2);
}
frame 73 {
gotoAndPlay(_root.arml * 2);
}
frame 75 {
gotoAndPlay(_root.arml * 2);
}
frame 77 {
gotoAndPlay(_root.arml * 2);
}
frame 79 {
gotoAndPlay(_root.arml * 2);
}
frame 81 {
gotoAndPlay(_root.arml * 2);
}
frame 83 {
gotoAndPlay(_root.arml * 2);
}
frame 85 {
gotoAndPlay(_root.arml * 2);
}
frame 87 {
gotoAndPlay(_root.arml * 2);
}
frame 89 {
gotoAndPlay(_root.arml * 2);
}
frame 91 {
gotoAndPlay(_root.arml * 2);
}
frame 93 {
gotoAndPlay(_root.arml * 2);
}
frame 95 {
gotoAndPlay(_root.arml * 2);
}
}
instance bootfixF of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
movieClip 1389 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
frame 39 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 40 {
gotoAndPlay(this._currentframe - 1);
}
frame 41 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 42 {
gotoAndPlay(this._currentframe - 1);
}
frame 43 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 44 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 1391 {
}
movieClip 1393 {
}
movieClip 1395 {
}
movieClip 1397 {
}
movieClip 1402 {
}
movieClip 1407 {
frame 1 {
if (!_root.arml) {
gotoAndStop(2);
}
}
frame 1 {
gotoAndStop(_root.arml * 2);
}
frame 3 {
if (!_root.arml) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndPlay(_root.arml * 2);
}
frame 5 {
gotoAndPlay(_root.arml * 2);
}
frame 7 {
gotoAndPlay(_root.arml * 2);
}
frame 9 {
gotoAndPlay(_root.arml * 2);
}
frame 11 {
gotoAndPlay(_root.arml * 2);
}
frame 13 {
gotoAndPlay(_root.arml * 2);
}
frame 15 {
gotoAndPlay(_root.arml * 2);
}
frame 17 {
gotoAndPlay(_root.arml * 2);
}
frame 19 {
gotoAndPlay(_root.arml * 2);
}
frame 21 {
gotoAndPlay(_root.arml * 2);
}
frame 23 {
gotoAndPlay(_root.arml * 2);
}
frame 25 {
gotoAndPlay(_root.arml * 2);
}
frame 27 {
gotoAndPlay(_root.arml * 2);
}
frame 29 {
gotoAndPlay(_root.arml * 2);
}
frame 31 {
gotoAndPlay(_root.arml * 2);
}
frame 33 {
gotoAndPlay(_root.arml * 2);
}
frame 35 {
gotoAndPlay(_root.arml * 2);
}
frame 37 {
gotoAndPlay(_root.arml * 2);
}
frame 39 {
gotoAndPlay(_root.arml * 2);
}
frame 41 {
gotoAndPlay(_root.arml * 2);
}
frame 43 {
gotoAndPlay(_root.arml * 2);
}
frame 45 {
gotoAndPlay(_root.arml * 2);
}
frame 47 {
gotoAndPlay(_root.arml * 2);
}
frame 49 {
gotoAndPlay(_root.arml * 2);
}
frame 51 {
gotoAndPlay(_root.arml * 2);
}
frame 53 {
gotoAndPlay(_root.arml * 2);
}
frame 55 {
gotoAndPlay(_root.arml * 2);
}
frame 57 {
gotoAndPlay(_root.arml * 2);
}
frame 59 {
gotoAndPlay(_root.arml * 2);
}
frame 61 {
gotoAndPlay(_root.arml * 2);
}
frame 63 {
gotoAndPlay(_root.arml * 2);
}
frame 65 {
gotoAndPlay(_root.arml * 2);
}
frame 67 {
gotoAndPlay(_root.arml * 2);
}
frame 69 {
gotoAndPlay(_root.arml * 2);
}
frame 71 {
gotoAndPlay(_root.arml * 2);
}
frame 73 {
gotoAndPlay(_root.arml * 2);
}
frame 75 {
gotoAndPlay(_root.arml * 2);
}
frame 77 {
gotoAndPlay(_root.arml * 2);
}
frame 79 {
gotoAndPlay(_root.arml * 2);
}
frame 81 {
gotoAndPlay(_root.arml * 2);
}
frame 83 {
gotoAndPlay(_root.arml * 2);
}
frame 85 {
gotoAndPlay(_root.arml * 2);
}
frame 87 {
gotoAndPlay(_root.arml * 2);
}
frame 89 {
gotoAndPlay(_root.arml * 2);
}
frame 91 {
gotoAndPlay(_root.arml * 2);
}
frame 93 {
gotoAndPlay(_root.arml * 2);
}
frame 95 {
gotoAndPlay(_root.arml * 2);
}
}
movieClip 1408 {
frame 1 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 2 {
gotoAndPlay(1);
}
}
movieClip 1410 {
}
movieClip 1419 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
frame 39 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 40 {
gotoAndPlay(this._currentframe - 1);
}
frame 41 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 42 {
gotoAndPlay(this._currentframe - 1);
}
frame 43 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 44 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 1433 {
frame 1 {
if (!_root.arml) {
gotoAndStop(2);
}
}
frame 1 {
gotoAndStop(_root.arml * 2);
}
frame 3 {
if (!_root.arml) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndPlay(_root.arml * 2);
}
frame 5 {
gotoAndPlay(_root.arml * 2);
}
frame 7 {
gotoAndPlay(_root.arml * 2);
}
frame 9 {
gotoAndPlay(_root.arml * 2);
}
frame 11 {
gotoAndPlay(_root.arml * 2);
}
frame 13 {
gotoAndPlay(_root.arml * 2);
}
frame 15 {
gotoAndPlay(_root.arml * 2);
}
frame 17 {
gotoAndPlay(_root.arml * 2);
}
frame 19 {
gotoAndPlay(_root.arml * 2);
}
frame 21 {
gotoAndPlay(_root.arml * 2);
}
frame 23 {
gotoAndPlay(_root.arml * 2);
}
frame 25 {
gotoAndPlay(_root.arml * 2);
}
frame 27 {
gotoAndPlay(_root.arml * 2);
}
frame 29 {
gotoAndPlay(_root.arml * 2);
}
frame 31 {
gotoAndPlay(_root.arml * 2);
}
frame 33 {
gotoAndPlay(_root.arml * 2);
}
frame 35 {
gotoAndPlay(_root.arml * 2);
}
frame 37 {
gotoAndPlay(_root.arml * 2);
}
frame 39 {
gotoAndPlay(_root.arml * 2);
}
frame 41 {
gotoAndPlay(_root.arml * 2);
}
frame 43 {
gotoAndPlay(_root.arml * 2);
}
frame 45 {
gotoAndPlay(_root.arml * 2);
}
frame 47 {
gotoAndPlay(_root.arml * 2);
}
frame 49 {
gotoAndPlay(_root.arml * 2);
}
frame 51 {
gotoAndPlay(_root.arml * 2);
}
frame 53 {
gotoAndPlay(_root.arml * 2);
}
frame 55 {
gotoAndPlay(_root.arml * 2);
}
frame 57 {
gotoAndPlay(_root.arml * 2);
}
frame 59 {
gotoAndPlay(_root.arml * 2);
}
frame 61 {
gotoAndPlay(_root.arml * 2);
}
frame 63 {
gotoAndPlay(_root.arml * 2);
}
frame 65 {
gotoAndPlay(_root.arml * 2);
}
frame 67 {
gotoAndPlay(_root.arml * 2);
}
frame 69 {
gotoAndPlay(_root.arml * 2);
}
frame 71 {
gotoAndPlay(_root.arml * 2);
}
frame 73 {
gotoAndPlay(_root.arml * 2);
}
frame 75 {
gotoAndPlay(_root.arml * 2);
}
frame 77 {
gotoAndPlay(_root.arml * 2);
}
frame 79 {
gotoAndPlay(_root.arml * 2);
}
frame 81 {
gotoAndPlay(_root.arml * 2);
}
frame 83 {
gotoAndPlay(_root.arml * 2);
}
frame 85 {
gotoAndPlay(_root.arml * 2);
}
frame 87 {
gotoAndPlay(_root.arml * 2);
}
frame 89 {
gotoAndPlay(_root.arml * 2);
}
frame 91 {
gotoAndPlay(_root.arml * 2);
}
frame 93 {
gotoAndPlay(_root.arml * 2);
}
frame 95 {
gotoAndPlay(_root.arml * 2);
}
}
movieClip 1434 {
frame 1 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 2 {
gotoAndPlay(1);
}
}
movieClip 1435 {
frame 1 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 2 {
gotoAndPlay(1);
}
}
movieClip 1444 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
frame 39 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 40 {
gotoAndPlay(this._currentframe - 1);
}
frame 41 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 42 {
gotoAndPlay(this._currentframe - 1);
}
frame 43 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 44 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 1457 {
frame 1 {
if (!_root.arml) {
gotoAndStop(2);
}
}
frame 1 {
gotoAndStop(_root.arml * 2);
}
frame 3 {
if (!_root.arml) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndPlay(_root.arml * 2);
}
frame 5 {
gotoAndPlay(_root.arml * 2);
}
frame 7 {
gotoAndPlay(_root.arml * 2);
}
frame 9 {
gotoAndPlay(_root.arml * 2);
}
frame 11 {
gotoAndPlay(_root.arml * 2);
}
frame 13 {
gotoAndPlay(_root.arml * 2);
}
frame 15 {
gotoAndPlay(_root.arml * 2);
}
frame 17 {
gotoAndPlay(_root.arml * 2);
}
frame 19 {
gotoAndPlay(_root.arml * 2);
}
frame 21 {
gotoAndPlay(_root.arml * 2);
}
frame 23 {
gotoAndPlay(_root.arml * 2);
}
frame 25 {
gotoAndPlay(_root.arml * 2);
}
frame 27 {
gotoAndPlay(_root.arml * 2);
}
frame 29 {
gotoAndPlay(_root.arml * 2);
}
frame 31 {
gotoAndPlay(_root.arml * 2);
}
frame 33 {
gotoAndPlay(_root.arml * 2);
}
frame 35 {
gotoAndPlay(_root.arml * 2);
}
frame 37 {
gotoAndPlay(_root.arml * 2);
}
frame 39 {
gotoAndPlay(_root.arml * 2);
}
frame 41 {
gotoAndPlay(_root.arml * 2);
}
frame 43 {
gotoAndPlay(_root.arml * 2);
}
frame 45 {
gotoAndPlay(_root.arml * 2);
}
frame 47 {
gotoAndPlay(_root.arml * 2);
}
frame 49 {
gotoAndPlay(_root.arml * 2);
}
frame 51 {
gotoAndPlay(_root.arml * 2);
}
frame 53 {
gotoAndPlay(_root.arml * 2);
}
frame 55 {
gotoAndPlay(_root.arml * 2);
}
frame 57 {
gotoAndPlay(_root.arml * 2);
}
frame 59 {
gotoAndPlay(_root.arml * 2);
}
frame 61 {
gotoAndPlay(_root.arml * 2);
}
frame 63 {
gotoAndPlay(_root.arml * 2);
}
frame 65 {
gotoAndPlay(_root.arml * 2);
}
frame 67 {
gotoAndPlay(_root.arml * 2);
}
frame 69 {
gotoAndPlay(_root.arml * 2);
}
frame 71 {
gotoAndPlay(_root.arml * 2);
}
frame 73 {
gotoAndPlay(_root.arml * 2);
}
frame 75 {
gotoAndPlay(_root.arml * 2);
}
frame 77 {
gotoAndPlay(_root.arml * 2);
}
frame 79 {
gotoAndPlay(_root.arml * 2);
}
frame 81 {
gotoAndPlay(_root.arml * 2);
}
frame 83 {
gotoAndPlay(_root.arml * 2);
}
frame 85 {
gotoAndPlay(_root.arml * 2);
}
frame 87 {
gotoAndPlay(_root.arml * 2);
}
frame 89 {
gotoAndPlay(_root.arml * 2);
}
frame 91 {
gotoAndPlay(_root.arml * 2);
}
frame 93 {
gotoAndPlay(_root.arml * 2);
}
frame 95 {
gotoAndPlay(_root.arml * 2);
}
}
movieClip 1458 {
frame 1 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 2 {
gotoAndPlay(1);
}
}
movieClip 1459 {
frame 1 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 2 {
gotoAndPlay(1);
}
}
movieClip 1460 {
frame 1 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 2 {
gotoAndPlay(1);
}
}
movieClip 1469 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
frame 39 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 40 {
gotoAndPlay(this._currentframe - 1);
}
frame 41 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 42 {
gotoAndPlay(this._currentframe - 1);
}
frame 43 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 44 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 1471 {
}
movieClip 1473 {
}
movieClip 1475 {
}
movieClip 1477 {
}
movieClip 1479 {
}
movieClip 1482 {
}
movieClip 1484 {
}
movieClip 1503 {
}
movieClip 1504 {
frame 1 {
if (!_root.arml) {
gotoAndStop(2);
}
}
frame 1 {
gotoAndStop(_root.arml * 2);
}
frame 3 {
if (!_root.arml) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndPlay(_root.arml * 2);
}
frame 5 {
gotoAndPlay(_root.arml * 2);
}
frame 7 {
gotoAndPlay(_root.arml * 2);
}
frame 9 {
gotoAndPlay(_root.arml * 2);
}
frame 11 {
gotoAndPlay(_root.arml * 2);
}
frame 13 {
gotoAndPlay(_root.arml * 2);
}
frame 15 {
gotoAndPlay(_root.arml * 2);
}
frame 17 {
gotoAndPlay(_root.arml * 2);
}
frame 19 {
gotoAndPlay(_root.arml * 2);
}
frame 21 {
gotoAndPlay(_root.arml * 2);
}
frame 23 {
gotoAndPlay(_root.arml * 2);
}
frame 25 {
gotoAndPlay(_root.arml * 2);
}
frame 27 {
gotoAndPlay(_root.arml * 2);
}
frame 29 {
gotoAndPlay(_root.arml * 2);
}
frame 31 {
gotoAndPlay(_root.arml * 2);
}
frame 33 {
gotoAndPlay(_root.arml * 2);
}
frame 35 {
gotoAndPlay(_root.arml * 2);
}
frame 37 {
gotoAndPlay(_root.arml * 2);
}
frame 39 {
gotoAndPlay(_root.arml * 2);
}
frame 41 {
gotoAndPlay(_root.arml * 2);
}
frame 43 {
gotoAndPlay(_root.arml * 2);
}
frame 45 {
gotoAndPlay(_root.arml * 2);
}
frame 47 {
gotoAndPlay(_root.arml * 2);
}
frame 49 {
gotoAndPlay(_root.arml * 2);
}
frame 51 {
gotoAndPlay(_root.arml * 2);
}
frame 53 {
gotoAndPlay(_root.arml * 2);
}
frame 55 {
gotoAndPlay(_root.arml * 2);
}
frame 57 {
gotoAndPlay(_root.arml * 2);
}
frame 59 {
gotoAndPlay(_root.arml * 2);
}
frame 61 {
gotoAndPlay(_root.arml * 2);
}
frame 63 {
gotoAndPlay(_root.arml * 2);
}
frame 65 {
gotoAndPlay(_root.arml * 2);
}
frame 67 {
gotoAndPlay(_root.arml * 2);
}
frame 69 {
gotoAndPlay(_root.arml * 2);
}
frame 71 {
gotoAndPlay(_root.arml * 2);
}
frame 73 {
gotoAndPlay(_root.arml * 2);
}
frame 75 {
gotoAndPlay(_root.arml * 2);
}
frame 77 {
gotoAndPlay(_root.arml * 2);
}
frame 79 {
gotoAndPlay(_root.arml * 2);
}
frame 81 {
gotoAndPlay(_root.arml * 2);
}
frame 83 {
gotoAndPlay(_root.arml * 2);
}
frame 85 {
gotoAndPlay(_root.arml * 2);
}
frame 87 {
gotoAndPlay(_root.arml * 2);
}
frame 89 {
gotoAndPlay(_root.arml * 2);
}
frame 91 {
gotoAndPlay(_root.arml * 2);
}
frame 93 {
gotoAndPlay(_root.arml * 2);
}
}
button 1518 {
on (release) {
_root.spads = 1;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1519 {
on (release) {
_root.spads = 2;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1520 {
on (release) {
_root.helm = 1;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1521 {
on (release) {
_root.helm = 2;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1522 {
on (release) {
_root.tits = 1;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1523 {
on (release) {
_root.tits = 2;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1524 {
on (release) {
_root.helm = 3;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1525 {
on (release) {
_root.tits = 3;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1526 {
on (release) {
_root.tits = 4;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1527 {
on (release) {
_root.tits = 1;
_root.body = 1;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1528 {
on (release) {
_root.tits = 2;
_root.body = 2;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1529 {
on (release) {
_root.tits = 3;
_root.body = 3;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1530 {
on (release) {
_root.tits = 4;
_root.body = 4;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1532 {
on (release) {
_root.tits = 5;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1533 {
on (release) {
_root.tits = 5;
_root.body = 5;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1534 {
on (release) {
_root.helm = 4;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1535 {
on (release) {
_root.helm = 5;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1536 {
on (release) {
_root.armu = 1;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1537 {
on (release) {
_root.armu = 2;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1538 {
on (release) {
_root.armu = 3;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1539 {
on (release) {
_root.armu = 4;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1540 {
on (release) {
_root.armu = 5;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1541 {
on (release) {
_root.arml = 1;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1542 {
on (release) {
_root.arml = 2;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1543 {
on (release) {
_root.arml = 3;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1544 {
on (release) {
_root.arml = 4;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1545 {
on (release) {
_root.arml = 5;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1546 {
on (release) {
_root.legs = 1;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1547 {
on (release) {
_root.legs = 2;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1548 {
on (release) {
_root.legs = 3;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1549 {
on (release) {
_root.legs = 4;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1550 {
on (release) {
_root.legs = 5;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1551 {
on (release) {
_root.feet = 1;
_root.bootfix = false;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1552 {
on (release) {
_root.feet = 2;
_root.bootfix = true;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1553 {
on (release) {
_root.feet = 3;
_root.bootfix = false;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1554 {
on (release) {
_root.feet = 4;
_root.bootfix = false;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1555 {
on (release) {
_root.feet = 5;
_root.bootfix = false;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1556 {
on (release) {
_root.bootfix = false;
_root.weapon = 1;
_root.helm = 1;
_root.hair = 1;
_root.eyes = 1;
_root.body = 1;
_root.tits = 1;
_root.spads = 1;
_root.armu = 1;
_root.arml = 1;
_root.legs = 1;
_root.feet = 1;
_root.tone = 1;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1557 {
on (release) {
_root.bootfix = true;
_root.weapon = 1;
_root.helm = 2;
_root.hair = 2;
_root.eyes = 1;
_root.body = 2;
_root.tits = 2;
_root.spads = 2;
_root.armu = 2;
_root.arml = 2;
_root.legs = 2;
_root.feet = 2;
_root.tone = 1;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1558 {
on (release) {
_root.bootfix = false;
_root.weapon = 1;
_root.helm = 3;
_root.hair = 3;
_root.eyes = 1;
_root.body = 3;
_root.tits = 3;
_root.spads = 3;
_root.armu = 3;
_root.arml = 3;
_root.legs = 3;
_root.feet = 3;
_root.tone = 1;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1559 {
on (release) {
_root.bootfix = false;
_root.weapon = 1;
_root.helm = 4;
_root.hair = 4;
_root.eyes = 1;
_root.body = 4;
_root.tits = 4;
_root.spads = 4;
_root.armu = 4;
_root.arml = 4;
_root.legs = 4;
_root.feet = 4;
_root.tone = 1;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1560 {
on (release) {
_root.bootfix = false;
_root.weapon = 1;
_root.helm = 5;
_root.hair = 5;
_root.eyes = 1;
_root.body = 5;
_root.tits = 5;
_root.spads = 5;
_root.armu = 5;
_root.arml = 5;
_root.legs = 5;
_root.feet = 5;
_root.tone = 1;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1562 {
on (release) {
_root.spads = 3;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1563 {
on (release) {
_root.spads = 4;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1564 {
on (release) {
_root.spads = 5;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1567 {
on (release) {
_root.tits = 6;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1568 {
on (release) {
_root.tits = 6;
_root.body = 6;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1569 {
on (release) {
_root.helm = 6;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1570 {
on (release) {
_root.armu = 6;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1571 {
on (release) {
_root.arml = 6;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1572 {
on (release) {
_root.legs = 6;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1573 {
on (release) {
_root.feet = 6;
_root.bootfix = false;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1574 {
on (release) {
_root.bootfix = false;
_root.weapon = 1;
_root.helm = 6;
_root.hair = 6;
_root.eyes = 1;
_root.body = 6;
_root.tits = 6;
_root.spads = 6;
_root.armu = 6;
_root.arml = 6;
_root.legs = 6;
_root.feet = 6;
_root.tone = 1;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1575 {
on (release) {
_root.spads = 6;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1577 {
on (release) {
_root.tits = 7;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1578 {
on (release) {
_root.tits = 7;
_root.body = 7;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1579 {
on (release) {
_root.helm = 7;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1580 {
on (release) {
_root.armu = 7;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1581 {
on (release) {
_root.arml = 7;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1582 {
on (release) {
_root.legs = 7;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1583 {
on (release) {
_root.feet = 7;
_root.bootfix = false;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1584 {
on (release) {
_root.bootfix = false;
_root.weapon = 1;
_root.helm = 7;
_root.hair = 7;
_root.eyes = 9;
_root.body = 7;
_root.tits = 7;
_root.spads = 7;
_root.armu = 7;
_root.arml = 7;
_root.legs = 7;
_root.feet = 7;
_root.tone = 7;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1585 {
on (release) {
_root.spads = 7;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1586 {
on (release) {
_root.tits = 8;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1587 {
on (release) {
_root.tits = 8;
_root.body = 8;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1588 {
on (release) {
_root.helm = 8;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1589 {
on (release) {
_root.armu = 8;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1590 {
on (release) {
_root.arml = 8;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1591 {
on (release) {
_root.legs = 8;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1592 {
on (release) {
_root.feet = 8;
_root.bootfix = true;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1593 {
on (release) {
_root.bootfix = true;
_root.weapon = 1;
_root.helm = 8;
_root.hair = 8;
_root.eyes = 9;
_root.body = 8;
_root.tits = 8;
_root.spads = 8;
_root.armu = 8;
_root.arml = 8;
_root.legs = 8;
_root.feet = 8;
_root.tone = 7;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1594 {
on (release) {
_root.spads = 8;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1596 {
on (release) {
_root.tits = 9;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1597 {
on (release) {
_root.tits = 9;
_root.body = 9;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1598 {
on (release) {
_root.helm = 9;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1599 {
on (release) {
_root.armu = 9;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1600 {
on (release) {
_root.arml = 9;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1601 {
on (release) {
_root.legs = 9;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1602 {
on (release) {
_root.feet = 9;
_root.bootfix = false;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1603 {
on (release) {
_root.bootfix = false;
_root.weapon = 1;
_root.helm = 9;
_root.hair = 9;
_root.eyes = 1;
_root.body = 9;
_root.tits = 9;
_root.spads = 9;
_root.armu = 9;
_root.arml = 9;
_root.legs = 9;
_root.feet = 9;
_root.tone = 1;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1604 {
on (release) {
_root.spads = 9;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1607 {
on (release) {
_root.tits = 10;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1608 {
on (release) {
_root.tits = 10;
_root.body = 10;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1609 {
on (release) {
_root.helm = 10;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1610 {
on (release) {
_root.armu = 10;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1611 {
on (release) {
_root.arml = 10;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1612 {
on (release) {
_root.legs = 10;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1613 {
on (release) {
_root.feet = 10;
_root.bootfix = false;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1614 {
on (release) {
_root.bootfix = false;
_root.weapon = 1;
_root.helm = 10;
_root.hair = 10;
_root.eyes = 2;
_root.body = 10;
_root.tits = 10;
_root.spads = 10;
_root.armu = 10;
_root.arml = 10;
_root.legs = 10;
_root.feet = 10;
_root.tone = 1;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1615 {
on (release) {
_root.spads = 10;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1617 {
on (release) {
_root.tits = 11;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1618 {
on (release) {
_root.tits = 11;
_root.body = 11;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1619 {
on (release) {
_root.helm = 11;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1620 {
on (release) {
_root.armu = 11;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1621 {
on (release) {
_root.arml = 11;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1622 {
on (release) {
_root.legs = 11;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1623 {
on (release) {
_root.feet = 11;
_root.bootfix = false;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1624 {
on (release) {
_root.bootfix = false;
_root.weapon = 1;
_root.helm = 11;
_root.hair = 11;
_root.eyes = 1;
_root.body = 11;
_root.tits = 11;
_root.spads = 11;
_root.armu = 11;
_root.arml = 11;
_root.legs = 11;
_root.feet = 11;
_root.tone = 3;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1625 {
on (release) {
_root.spads = 11;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1627 {
on (release) {
_root.tits = 12;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1628 {
on (release) {
_root.tits = 12;
_root.body = 12;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1629 {
on (release) {
_root.helm = 12;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1630 {
on (release) {
_root.armu = 12;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1631 {
on (release) {
_root.arml = 12;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1632 {
on (release) {
_root.legs = 12;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1633 {
on (release) {
_root.feet = 12;
_root.bootfix = false;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1634 {
on (release) {
_root.bootfix = false;
_root.weapon = 1;
_root.helm = 12;
_root.hair = 12;
_root.eyes = 5;
_root.body = 12;
_root.tits = 12;
_root.spads = 12;
_root.armu = 12;
_root.arml = 12;
_root.legs = 12;
_root.feet = 12;
_root.tone = 3;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1635 {
on (release) {
_root.spads = 12;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1637 {
on (release) {
_root.tits = 13;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1638 {
on (release) {
_root.tits = 13;
_root.body = 13;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1639 {
on (release) {
_root.helm = 13;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1640 {
on (release) {
_root.armu = 13;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1641 {
on (release) {
_root.arml = 13;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1642 {
on (release) {
_root.legs = 13;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1643 {
on (release) {
_root.feet = 13;
_root.bootfix = false;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1644 {
on (release) {
_root.bootfix = false;
_root.weapon = 1;
_root.helm = 13;
_root.hair = 13;
_root.eyes = 3;
_root.body = 13;
_root.tits = 13;
_root.spads = 13;
_root.armu = 13;
_root.arml = 13;
_root.legs = 13;
_root.feet = 13;
_root.tone = 1;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1645 {
on (release) {
_root.spads = 13;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1647 {
on (release) {
_root.tits = 14;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1648 {
on (release) {
_root.tits = 14;
_root.body = 14;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1649 {
on (release) {
_root.helm = 14;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1650 {
on (release) {
_root.armu = 14;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1651 {
on (release) {
_root.arml = 14;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1652 {
on (release) {
_root.legs = 14;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1653 {
on (release) {
_root.feet = 14;
_root.bootfix = false;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1654 {
on (release) {
_root.bootfix = false;
_root.weapon = 1;
_root.helm = 14;
_root.hair = 14;
_root.eyes = 1;
_root.body = 14;
_root.tits = 14;
_root.spads = 14;
_root.armu = 14;
_root.arml = 14;
_root.legs = 14;
_root.feet = 14;
_root.tone = 1;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1655 {
on (release) {
_root.spads = 14;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1657 {
on (release) {
_root.tits = 15;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1658 {
on (release) {
_root.tits = 15;
_root.body = 15;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1659 {
on (release) {
_root.helm = 15;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1660 {
on (release) {
_root.armu = 15;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1661 {
on (release) {
_root.arml = 15;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1662 {
on (release) {
_root.legs = 15;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1663 {
on (release) {
_root.feet = 15;
_root.bootfix = false;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1664 {
on (release) {
_root.bootfix = false;
_root.weapon = 1;
_root.helm = 15;
_root.hair = 15;
_root.eyes = 6;
_root.body = 15;
_root.tits = 15;
_root.spads = 15;
_root.armu = 15;
_root.arml = 15;
_root.legs = 15;
_root.feet = 15;
_root.tone = 1;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1665 {
on (release) {
_root.spads = 15;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1667 {
on (release) {
_root.tits = 16;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1668 {
on (release) {
_root.tits = 16;
_root.body = 16;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1669 {
on (release) {
_root.helm = 16;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1670 {
on (release) {
_root.armu = 16;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1671 {
on (release) {
_root.arml = 16;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1672 {
on (release) {
_root.legs = 16;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1673 {
on (release) {
_root.feet = 16;
_root.bootfix = false;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1674 {
on (release) {
_root.bootfix = false;
_root.weapon = 1;
_root.helm = 16;
_root.hair = 16;
_root.eyes = 12;
_root.body = 16;
_root.tits = 16;
_root.spads = 16;
_root.armu = 16;
_root.arml = 16;
_root.legs = 16;
_root.feet = 16;
_root.tone = 1;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1675 {
on (release) {
_root.spads = 16;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1677 {
on (release) {
_root.tits = 17;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1678 {
on (release) {
_root.tits = 17;
_root.body = 17;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1679 {
on (release) {
_root.helm = 17;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1680 {
on (release) {
_root.armu = 17;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1681 {
on (release) {
_root.arml = 17;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1682 {
on (release) {
_root.legs = 17;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1683 {
on (release) {
_root.feet = 17;
_root.bootfix = false;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1684 {
on (release) {
_root.bootfix = false;
_root.weapon = 1;
_root.helm = 17;
_root.hair = 17;
_root.eyes = 10;
_root.body = 17;
_root.tits = 17;
_root.spads = 17;
_root.armu = 17;
_root.arml = 17;
_root.legs = 17;
_root.feet = 17;
_root.tone = 5;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1685 {
on (release) {
_root.spads = 17;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1687 {
on (release) {
_root.tits = 18;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1688 {
on (release) {
_root.tits = 18;
_root.body = 18;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1689 {
on (release) {
_root.helm = 18;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1690 {
on (release) {
_root.armu = 18;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1691 {
on (release) {
_root.arml = 18;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1692 {
on (release) {
_root.legs = 18;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1693 {
on (release) {
_root.feet = 18;
_root.bootfix = false;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1694 {
on (release) {
_root.bootfix = false;
_root.weapon = 1;
_root.helm = 18;
_root.hair = 18;
_root.eyes = 9;
_root.body = 18;
_root.tits = 18;
_root.spads = 18;
_root.armu = 18;
_root.arml = 18;
_root.legs = 18;
_root.feet = 18;
_root.tone = 1;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1695 {
on (release) {
_root.spads = 18;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1697 {
on (release) {
_root.tits = 19;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1698 {
on (release) {
_root.tits = 19;
_root.body = 19;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1699 {
on (release) {
_root.helm = 19;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1700 {
on (release) {
_root.armu = 19;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1701 {
on (release) {
_root.arml = 19;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1702 {
on (release) {
_root.legs = 19;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1703 {
on (release) {
_root.feet = 19;
_root.bootfix = false;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1704 {
on (release) {
_root.bootfix = false;
_root.weapon = 1;
_root.helm = 19;
_root.hair = 19;
_root.eyes = 5;
_root.body = 19;
_root.tits = 19;
_root.spads = 19;
_root.armu = 19;
_root.arml = 19;
_root.legs = 19;
_root.feet = 19;
_root.tone = 1;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1705 {
on (release) {
_root.spads = 19;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1707 {
on (release) {
_root.tits = 20;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1708 {
on (release) {
_root.tits = 20;
_root.body = 20;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1709 {
on (release) {
_root.helm = 20;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1710 {
on (release) {
_root.armu = 20;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1711 {
on (release) {
_root.arml = 20;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1712 {
on (release) {
_root.legs = 20;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1713 {
on (release) {
_root.feet = 20;
_root.bootfix = false;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1714 {
on (release) {
_root.bootfix = false;
_root.weapon = 1;
_root.helm = 20;
_root.hair = 20;
_root.eyes = 8;
_root.body = 20;
_root.tits = 20;
_root.spads = 20;
_root.armu = 20;
_root.arml = 20;
_root.legs = 20;
_root.feet = 20;
_root.tone = 3;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1715 {
on (release) {
_root.spads = 20;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1717 {
on (release) {
_root.tits = 21;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1718 {
on (release) {
_root.tits = 21;
_root.body = 21;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1719 {
on (release) {
_root.helm = 21;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1720 {
on (release) {
_root.armu = 21;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1721 {
on (release) {
_root.arml = 21;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1722 {
on (release) {
_root.legs = 21;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1723 {
on (release) {
_root.feet = 21;
_root.bootfix = false;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1724 {
on (release) {
_root.bootfix = false;
_root.weapon = 1;
_root.helm = 21;
_root.hair = 21;
_root.eyes = 1;
_root.body = 21;
_root.tits = 21;
_root.spads = 21;
_root.armu = 21;
_root.arml = 21;
_root.legs = 21;
_root.feet = 21;
_root.tone = 1;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1725 {
on (release) {
_root.spads = 21;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1727 {
on (release) {
_root.tits = 22;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1728 {
on (release) {
_root.tits = 22;
_root.body = 22;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1729 {
on (release) {
_root.helm = 22;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1730 {
on (release) {
_root.armu = 22;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1731 {
on (release) {
_root.arml = 22;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1732 {
on (release) {
_root.legs = 22;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1733 {
on (release) {
_root.feet = 22;
_root.bootfix = false;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1734 {
on (release) {
_root.bootfix = false;
_root.weapon = 1;
_root.helm = 22;
_root.hair = 22;
_root.eyes = 10;
_root.body = 22;
_root.tits = 22;
_root.spads = 22;
_root.armu = 22;
_root.arml = 22;
_root.legs = 22;
_root.feet = 22;
_root.tone = 5;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1735 {
on (release) {
_root.spads = 22;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1737 {
on (release) {
_root.tits = 23;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1738 {
on (release) {
_root.tits = 23;
_root.body = 23;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1739 {
on (release) {
_root.helm = 23;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1740 {
on (release) {
_root.armu = 23;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1741 {
on (release) {
_root.arml = 23;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1742 {
on (release) {
_root.legs = 23;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1743 {
on (release) {
_root.feet = 23;
_root.bootfix = false;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1744 {
on (release) {
_root.bootfix = false;
_root.weapon = 1;
_root.helm = 23;
_root.hair = 23;
_root.eyes = 1;
_root.body = 23;
_root.tits = 23;
_root.spads = 23;
_root.armu = 23;
_root.arml = 23;
_root.legs = 23;
_root.feet = 23;
_root.tone = 1;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1745 {
on (release) {
_root.spads = 23;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1746 {
on (release) {
_root.mess = 1;
helmet.mess.colour.gotoAndPlay(1);
head.messHead.colour.gotoAndPlay(1);
head.messMouth.colour.gotoAndPlay(1);
headmouth.mouth.mess.colour.gotoAndPlay(1);
headmouth.mess.colour.gotoAndPlay(1);
torso.messBack.colour.gotoAndPlay(1);
torso.messBody.colour.gotoAndPlay(1);
torso.messPelvis.colour.gotoAndPlay(1);
torsoB.messBack.colour.gotoAndPlay(1);
titf.mess.colour.gotoAndPlay(1);
titb.mess.colour.gotoAndPlay(1);
armuf.mess.colour.gotoAndPlay(1);
armub.mess.colour.gotoAndPlay(1);
armlf.mess.colour.gotoAndPlay(1);
armlb.mess.colour.gotoAndPlay(1);
legf.messButt.colour.gotoAndPlay(1);
legf.messThigh.colour.gotoAndPlay(1);
legb.messButt.colour.gotoAndPlay(1);
legb.messThigh.colour.gotoAndPlay(1);
footf.mess.colour.gotoAndPlay(1);
footb.mess.colour.gotoAndPlay(1);
}
}
button 1747 {
on (release) {
_root.mess = 2;
helmet.mess.colour.gotoAndPlay(1);
head.messHead.colour.gotoAndPlay(1);
head.messMouth.colour.gotoAndPlay(1);
headmouth.mouth.mess.colour.gotoAndPlay(1);
headmouth.mess.colour.gotoAndPlay(1);
torso.messBack.colour.gotoAndPlay(1);
torso.messBody.colour.gotoAndPlay(1);
torso.messPelvis.colour.gotoAndPlay(1);
torsoB.messBack.colour.gotoAndPlay(1);
titf.mess.colour.gotoAndPlay(1);
titb.mess.colour.gotoAndPlay(1);
armuf.mess.colour.gotoAndPlay(1);
armub.mess.colour.gotoAndPlay(1);
armlf.mess.colour.gotoAndPlay(1);
armlb.mess.colour.gotoAndPlay(1);
legf.messButt.colour.gotoAndPlay(1);
legf.messThigh.colour.gotoAndPlay(1);
legb.messButt.colour.gotoAndPlay(1);
legb.messThigh.colour.gotoAndPlay(1);
footf.mess.colour.gotoAndPlay(1);
footb.mess.colour.gotoAndPlay(1);
}
}
button 1748 {
on (release) {
_root.mess = 3;
helmet.mess.colour.gotoAndPlay(1);
head.messHead.colour.gotoAndPlay(1);
head.messMouth.colour.gotoAndPlay(1);
headmouth.mouth.mess.colour.gotoAndPlay(1);
headmouth.mess.colour.gotoAndPlay(1);
torso.messBack.colour.gotoAndPlay(1);
torso.messBody.colour.gotoAndPlay(1);
torso.messPelvis.colour.gotoAndPlay(1);
torsoB.messBack.colour.gotoAndPlay(1);
titf.mess.colour.gotoAndPlay(1);
titb.mess.colour.gotoAndPlay(1);
armuf.mess.colour.gotoAndPlay(1);
armub.mess.colour.gotoAndPlay(1);
armlf.mess.colour.gotoAndPlay(1);
armlb.mess.colour.gotoAndPlay(1);
legf.messButt.colour.gotoAndPlay(1);
legf.messThigh.colour.gotoAndPlay(1);
legb.messButt.colour.gotoAndPlay(1);
legb.messThigh.colour.gotoAndPlay(1);
footf.mess.colour.gotoAndPlay(1);
footb.mess.colour.gotoAndPlay(1);
}
}
button 1749 {
on (release) {
_root.mess = 4;
helmet.mess.colour.gotoAndPlay(1);
head.messHead.colour.gotoAndPlay(1);
head.messMouth.colour.gotoAndPlay(1);
headmouth.mouth.mess.colour.gotoAndPlay(1);
headmouth.mess.colour.gotoAndPlay(1);
torso.messBack.colour.gotoAndPlay(1);
torso.messBody.colour.gotoAndPlay(1);
torso.messPelvis.colour.gotoAndPlay(1);
torsoB.messBack.colour.gotoAndPlay(1);
titf.mess.colour.gotoAndPlay(1);
titb.mess.colour.gotoAndPlay(1);
armuf.mess.colour.gotoAndPlay(1);
armub.mess.colour.gotoAndPlay(1);
armlf.mess.colour.gotoAndPlay(1);
armlb.mess.colour.gotoAndPlay(1);
legf.messButt.colour.gotoAndPlay(1);
legf.messThigh.colour.gotoAndPlay(1);
legb.messButt.colour.gotoAndPlay(1);
legb.messThigh.colour.gotoAndPlay(1);
footf.mess.colour.gotoAndPlay(1);
footb.mess.colour.gotoAndPlay(1);
}
}
button 1751 {
on (release) {
_root.mess = 5;
helmet.mess.colour.gotoAndPlay(1);
head.messHead.colour.gotoAndPlay(1);
head.messMouth.colour.gotoAndPlay(1);
headmouth.mouth.mess.colour.gotoAndPlay(1);
headmouth.mess.colour.gotoAndPlay(1);
torso.messBack.colour.gotoAndPlay(1);
torso.messBody.colour.gotoAndPlay(1);
torso.messPelvis.colour.gotoAndPlay(1);
torsoB.messBack.colour.gotoAndPlay(1);
titf.mess.colour.gotoAndPlay(1);
titb.mess.colour.gotoAndPlay(1);
armuf.mess.colour.gotoAndPlay(1);
armub.mess.colour.gotoAndPlay(1);
armlf.mess.colour.gotoAndPlay(1);
armlb.mess.colour.gotoAndPlay(1);
legf.messButt.colour.gotoAndPlay(1);
legf.messThigh.colour.gotoAndPlay(1);
legb.messButt.colour.gotoAndPlay(1);
legb.messThigh.colour.gotoAndPlay(1);
footf.mess.colour.gotoAndPlay(1);
footb.mess.colour.gotoAndPlay(1);
}
}
button 1752 {
on (release) {
_root.mess = 6;
helmet.mess.colour.gotoAndPlay(1);
head.messHead.colour.gotoAndPlay(1);
head.messMouth.colour.gotoAndPlay(1);
headmouth.mouth.mess.colour.gotoAndPlay(1);
headmouth.mess.colour.gotoAndPlay(1);
torso.messBack.colour.gotoAndPlay(1);
torso.messBody.colour.gotoAndPlay(1);
torso.messPelvis.colour.gotoAndPlay(1);
torsoB.messBack.colour.gotoAndPlay(1);
titf.mess.colour.gotoAndPlay(1);
titb.mess.colour.gotoAndPlay(1);
armuf.mess.colour.gotoAndPlay(1);
armub.mess.colour.gotoAndPlay(1);
armlf.mess.colour.gotoAndPlay(1);
armlb.mess.colour.gotoAndPlay(1);
legf.messButt.colour.gotoAndPlay(1);
legf.messThigh.colour.gotoAndPlay(1);
legb.messButt.colour.gotoAndPlay(1);
legb.messThigh.colour.gotoAndPlay(1);
footf.mess.colour.gotoAndPlay(1);
footb.mess.colour.gotoAndPlay(1);
}
}
button 1753 {
on (release) {
_root.mess = 7;
helmet.mess.colour.gotoAndPlay(1);
head.messHead.colour.gotoAndPlay(1);
head.messMouth.colour.gotoAndPlay(1);
headmouth.mouth.mess.colour.gotoAndPlay(1);
headmouth.mess.colour.gotoAndPlay(1);
torso.messBack.colour.gotoAndPlay(1);
torso.messBody.colour.gotoAndPlay(1);
torso.messPelvis.colour.gotoAndPlay(1);
torsoB.messBack.colour.gotoAndPlay(1);
titf.mess.colour.gotoAndPlay(1);
titb.mess.colour.gotoAndPlay(1);
armuf.mess.colour.gotoAndPlay(1);
armub.mess.colour.gotoAndPlay(1);
armlf.mess.colour.gotoAndPlay(1);
armlb.mess.colour.gotoAndPlay(1);
legf.messButt.colour.gotoAndPlay(1);
legf.messThigh.colour.gotoAndPlay(1);
legb.messButt.colour.gotoAndPlay(1);
legb.messThigh.colour.gotoAndPlay(1);
footf.mess.colour.gotoAndPlay(1);
footb.mess.colour.gotoAndPlay(1);
}
}
button 1754 {
on (release) {
_root.mess = 8;
helmet.mess.colour.gotoAndPlay(1);
head.messHead.colour.gotoAndPlay(1);
head.messMouth.colour.gotoAndPlay(1);
headmouth.mouth.mess.colour.gotoAndPlay(1);
headmouth.mess.colour.gotoAndPlay(1);
torso.messBack.colour.gotoAndPlay(1);
torso.messBody.colour.gotoAndPlay(1);
torso.messPelvis.colour.gotoAndPlay(1);
torsoB.messBack.colour.gotoAndPlay(1);
titf.mess.colour.gotoAndPlay(1);
titb.mess.colour.gotoAndPlay(1);
armuf.mess.colour.gotoAndPlay(1);
armub.mess.colour.gotoAndPlay(1);
armlf.mess.colour.gotoAndPlay(1);
armlb.mess.colour.gotoAndPlay(1);
legf.messButt.colour.gotoAndPlay(1);
legf.messThigh.colour.gotoAndPlay(1);
legb.messButt.colour.gotoAndPlay(1);
legb.messThigh.colour.gotoAndPlay(1);
footf.mess.colour.gotoAndPlay(1);
footb.mess.colour.gotoAndPlay(1);
}
}
button 1755 {
on (release) {
_root.mess = 9;
helmet.mess.colour.gotoAndPlay(1);
head.messHead.colour.gotoAndPlay(1);
head.messMouth.colour.gotoAndPlay(1);
headmouth.mouth.mess.colour.gotoAndPlay(1);
headmouth.mess.colour.gotoAndPlay(1);
torso.messBack.colour.gotoAndPlay(1);
torso.messBody.colour.gotoAndPlay(1);
torso.messPelvis.colour.gotoAndPlay(1);
torsoB.messBack.colour.gotoAndPlay(1);
titf.mess.colour.gotoAndPlay(1);
titb.mess.colour.gotoAndPlay(1);
armuf.mess.colour.gotoAndPlay(1);
armub.mess.colour.gotoAndPlay(1);
armlf.mess.colour.gotoAndPlay(1);
armlb.mess.colour.gotoAndPlay(1);
legf.messButt.colour.gotoAndPlay(1);
legf.messThigh.colour.gotoAndPlay(1);
legb.messButt.colour.gotoAndPlay(1);
legb.messThigh.colour.gotoAndPlay(1);
footf.mess.colour.gotoAndPlay(1);
footb.mess.colour.gotoAndPlay(1);
}
}
button 1756 {
on (release) {
_root.tone = 1;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1757 {
on (release) {
_root.tone = 3;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1758 {
on (release) {
_root.tone = 5;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1759 {
on (release) {
_root.tone = 7;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1761 {
on (release) {
_root.tone = 2;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1762 {
on (release) {
_root.tone = 4;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1763 {
on (release) {
_root.tone = 6;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1764 {
on (release) {
_root.tone = 8;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1766 {
on (release) {
_root.tits = 24;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1767 {
on (release) {
_root.tits = 24;
_root.body = 24;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1768 {
on (release) {
_root.helm = 24;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1769 {
on (release) {
_root.armu = 24;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1770 {
on (release) {
_root.arml = 24;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1771 {
on (release) {
_root.legs = 24;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1772 {
on (release) {
_root.feet = 24;
_root.bootfix = false;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1773 {
on (release) {
_root.bootfix = false;
_root.weapon = 1;
_root.helm = 24;
_root.hair = 24;
_root.eyes = 4;
_root.body = 24;
_root.tits = 24;
_root.spads = 24;
_root.armu = 24;
_root.arml = 24;
_root.legs = 24;
_root.feet = 24;
_root.tone = 8;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1774 {
on (release) {
_root.spads = 24;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1776 {
on (release) {
_root.tits = 25;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1777 {
on (release) {
_root.tits = 25;
_root.body = 25;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1778 {
on (release) {
_root.helm = 25;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1779 {
on (release) {
_root.armu = 25;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1780 {
on (release) {
_root.arml = 25;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1781 {
on (release) {
_root.legs = 25;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1782 {
on (release) {
_root.feet = 25;
_root.bootfix = false;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1783 {
on (release) {
_root.bootfix = false;
_root.weapon = 1;
_root.helm = 25;
_root.hair = 25;
_root.eyes = 12;
_root.body = 25;
_root.tits = 25;
_root.spads = 25;
_root.armu = 25;
_root.arml = 25;
_root.legs = 25;
_root.feet = 25;
_root.tone = 1;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1784 {
on (release) {
_root.spads = 25;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1786 {
on (release) {
_root.tits = 26;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1787 {
on (release) {
_root.tits = 26;
_root.body = 26;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1788 {
on (release) {
_root.helm = 26;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1789 {
on (release) {
_root.armu = 26;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1790 {
on (release) {
_root.arml = 26;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1791 {
on (release) {
_root.legs = 26;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1792 {
on (release) {
_root.feet = 26;
_root.bootfix = false;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1793 {
on (release) {
_root.bootfix = false;
_root.weapon = 1;
_root.helm = 26;
_root.hair = 26;
_root.eyes = 5;
_root.body = 26;
_root.tits = 26;
_root.spads = 26;
_root.armu = 26;
_root.arml = 26;
_root.legs = 26;
_root.feet = 26;
_root.tone = 1;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1794 {
on (release) {
_root.spads = 26;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1796 {
on (release) {
_root.hair = 1;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1797 {
on (release) {
_root.hair = 2;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1798 {
on (release) {
_root.hair = 3;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1799 {
on (release) {
_root.hair = 4;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1800 {
on (release) {
_root.hair = 5;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1801 {
on (release) {
_root.hair = 6;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1802 {
on (release) {
_root.hair = 7;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1803 {
on (release) {
_root.hair = 8;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1804 {
on (release) {
_root.hair = 9;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1805 {
on (release) {
_root.hair = 10;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1806 {
on (release) {
_root.hair = 11;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1807 {
on (release) {
_root.hair = 12;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1808 {
on (release) {
_root.hair = 13;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1809 {
on (release) {
_root.hair = 14;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1810 {
on (release) {
_root.hair = 15;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1811 {
on (release) {
_root.hair = 16;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1812 {
on (release) {
_root.hair = 17;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1813 {
on (release) {
_root.hair = 18;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1814 {
on (release) {
_root.hair = 19;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1815 {
on (release) {
_root.hair = 20;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1816 {
on (release) {
_root.hair = 21;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1817 {
on (release) {
_root.hair = 22;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1818 {
on (release) {
_root.hair = 23;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1819 {
on (release) {
_root.hair = 24;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1820 {
on (release) {
_root.hair = 25;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1821 {
on (release) {
_root.hair = 26;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
}
}
button 1823 {
on (release) {
_root.eyes = 1;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1824 {
on (release) {
_root.eyes = 3;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1825 {
on (release) {
_root.eyes = 8;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1826 {
on (release) {
_root.eyes = 10;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1828 {
on (release) {
_root.eyes = 2;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1829 {
on (release) {
_root.eyes = 6;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1830 {
on (release) {
_root.eyes = 9;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1831 {
on (release) {
_root.eyes = 4;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1832 {
on (release) {
_root.eyes = 11;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1833 {
on (release) {
_root.eyes = 12;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1834 {
on (release) {
_root.eyes = 5;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1835 {
on (release) {
_root.eyes = 7;
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.gotoAndPlay(1);
headmouth.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.gotoAndPlay(1);
torsoB.gotoAndPlay(1);
titf.gotoAndPlay(1);
titb.gotoAndPlay(1);
nipf.gotoAndPlay(1);
nipb.gotoAndPlay(1);
armuf.gotoAndPlay(1);
armub.gotoAndPlay(1);
armlf.gotoAndPlay(1);
armlb.gotoAndPlay(1);
legf.gotoAndPlay(1);
legb.gotoAndPlay(1);
footf.gotoAndPlay(1);
footb.gotoAndPlay(1);
bootfixF.gotoAndPlay(1);
bootfixB.gotoAndPlay(1);
handfistf.gotoAndPlay(1);
handfistb.gotoAndPlay(1);
handfistB2.bhand.gotoAndPlay(1);
handtrigger.gotoAndPlay(1);
handCupF.gotoAndPlay(1);
HandCupB.bhand.gotoAndPlay(1);
handGrabF.handgrabf.gotoAndPlay(1);
handGrabB.bhand.gotoAndPlay(1);
handStrokeF.gotoAndPlay(1);
handStrokeB.bhand.gotoAndPlay(1);
handStrokeThumbF.gotoAndPlay(1);
handStrokeThumbB.bhand.gotoAndPlay(1);
handLooseF.gotoAndPlay(1);
handLooseB.bhand.gotoAndPlay(1);
handPalmF.gotoAndPlay(1);
handPalmB.bhand.gotoAndPlay(1);
helmet.gotoAndPlay(1);
headptail.gotoAndPlay(1);
head.skin.gotoAndPlay(1);
head.lips.gotoAndPlay(1);
head.ear.gotoAndPlay(1);
head.earB.gotoAndPlay(1);
head.hair.ear.gotoAndPlay(1);
head.hair.earB.gotoAndPlay(1);
head.eyes.lidu.skin.gotoAndPlay(1);
head.eyes.lidl.skin.gotoAndPlay(1);
head.eyes.back.gotoAndPlay(1);
head.eyes.eyeball.iris.gotoAndPlay(1);
head.eyes.blush.skin.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
head.eyesB.lidu.skin.gotoAndPlay(1);
head.eyesB.lidl.skin.gotoAndPlay(1);
head.eyesB.back.gotoAndPlay(1);
head.eyesB.eyeball.iris.gotoAndPlay(1);
head.eyesB.blush.skin.gotoAndPlay(1);
headmouth.mouth.skin.gotoAndPlay(1);
headmouth.mouth.lips.gotoAndPlay(1);
headmouth.mouth.tongue.gotoAndPlay(1);
tongue.gotoAndPlay(1);
butthole.gotoAndPlay(1);
pussy.gotoAndPlay(1);
pussyR.gotoAndPlay(1);
pussyL.gotoAndPlay(1);
headbangf.gotoAndPlay(1);
headbangb.gotoAndPlay(1);
spadf.gotoAndPlay(1);
spadb.gotoAndPlay(1);
torso.skin.gotoAndPlay(1);
torsoB.skin.gotoAndPlay(1);
titf.skin.gotoAndPlay(1);
titb.skin.gotoAndPlay(1);
nipf.skin.gotoAndPlay(1);
nipb.skin.gotoAndPlay(1);
armuf.skin.gotoAndPlay(1);
armub.skin.gotoAndPlay(1);
armlf.skin.gotoAndPlay(1);
armlb.skin.gotoAndPlay(1);
armlb.gun.gotoAndPlay(1);
armlb.magichand.gotoAndPlay(1);
legf.skin.gotoAndPlay(1);
legb.skin.gotoAndPlay(1);
footf.skin.gotoAndPlay(1);
footb.skin.gotoAndPlay(1);
bootfixF.skin.gotoAndPlay(1);
bootfixB.skin.gotoAndPlay(1);
handfistf.skin.gotoAndPlay(1);
handfistb.skin.gotoAndPlay(1);
handfistB2.bhand.skin.gotoAndPlay(1);
handtrigger.skin.gotoAndPlay(1);
handCupF.skin.gotoAndPlay(1);
HandCupB.bhand.skin.gotoAndPlay(1);
handGrabF.handgrabf.skin.gotoAndPlay(1);
handGrabB.bhand.skin.gotoAndPlay(1);
handStrokeF.skin.gotoAndPlay(1);
handStrokeB.bhand.skin.gotoAndPlay(1);
handStrokeThumbF.skin.gotoAndPlay(1);
handStrokeThumbB.bhand.skin.gotoAndPlay(1);
handLooseF.skin.gotoAndPlay(1);
handLooseB.bhand.skin.gotoAndPlay(1);
handPalmF.skin.gotoAndPlay(1);
handPalmB.bhand.skin.gotoAndPlay(1);
}
}
button 1836 {
on (release) {
gotoAndStop('MainMenu');
}
on (keyPress 'a') {
gotoAndStop('MainMenu');
}
}
// unknown tag 88 length 62
button 1852 {
on (release) {
++_root.messycalves;
}
}
button 1853 {
on (release) {
++_root.messypelvis;
}
}
button 1854 {
on (release) {
++_root.messystomach;
}
}
button 1855 {
on (release) {
++_root.messyback;
}
}
button 1856 {
on (release) {
++_root.messyarms;
}
}
button 1857 {
on (release) {
++_root.messylegs;
}
}
button 1858 {
on (release) {
++_root.messyass;
}
}
button 1859 {
on (release) {
++_root.messytits;
}
}
button 1860 {
on (release) {
++_root.messyhead;
}
}
button 1861 {
on (release) {
messy = 0;
messyhead = 0;
messymouth = 0;
messyhelm = 0;
messytits = 0;
messyass = 0;
messylegs = 0;
messycalves = 0;
messyarms = 0;
messyback = 0;
messytail = 0;
messystomach = 0;
messypelvis = 0;
}
}
button 1864 {
on (release) {
++_root.messy;
++_root.messyhead;
++_root.messymouth;
++_root.messyhelm;
++_root.messytits;
++_root.messyass;
++_root.messylegs;
++_root.messycalves;
++_root.messyarms;
++_root.messyback;
++_root.messytail;
++_root.messystomach;
++_root.messypelvis;
}
}
button 1865 {
on (release) {
++_root.messyhelm;
}
}
button 1866 {
on (release) {
++_root.messymouth;
}
}
frame 4 {
nextFrame();
}
button 1868 {
on (release) {
_root.gotoAndStop('MainMenu');
}
}
// unknown tag 88 length 215
// unknown tag 88 length 114
// unknown tag 88 length 80
// unknown tag 88 length 73
movieClip 1884 {
}
movieClip 1889 {
}
movieClip 1890 {
frame 1 {
gotoAndStop('hidden');
}
frame 2 {
stop();
}
frame 3 {
play();
}
frame 14 {
stop();
}
frame 15 {
play();
}
frame 26 {
gotoAndStop('idle');
}
}
movieClip 1892 {
}
movieClip 1894 {
}
movieClip 1896 {
}
movieClip 1898 {
}
movieClip 1899 {
frame 1 {
play();
}
frame 54 {
this._parent.swapDepths(677);
removeMovieClip(this._parent);
stop();
}
}
movieClip 1901 {
frame 1 {
play();
}
}
movieClip 1902 {
frame 10 {
stop();
}
}
movieClip 1903 {
frame 2 {
play();
}
frame 29 {
if (this._parent.enemy.alert == true) {
gotoAndPlay('aggro');
} else {
gotoAndPlay('idle');
}
}
frame 30 {
play();
}
frame 51 {
stop();
this._parent.enemy.aggro = true;
}
frame 52 {
play();
}
frame 71 {
gotoAndPlay('walking');
}
frame 72 {
play();
}
frame 91 {
gotoAndPlay('walking');
}
frame 92 {
}
frame 146 {
this._parent.swapDepths(677);
removeMovieClip(this._parent);
stop();
}
frame 147 {
play();
}
frame 155 {
gotoAndPlay('attacking');
}
frame 156 {
play();
}
frame 160 {
gotoAndPlay('frozen');
}
frame 170 {
stop();
}
frame 172 {
stop();
}
}
movieClip 1904 {
}
movieClip 1911 {
frame 1 {
}
}
movieClip 1912 {
frame 2 {
stop();
}
frame 27 {
stop();
}
}
movieClip 1913 {
instance enemy of movieClip 1903 {
onClipEvent (load) {
dickout = false;
rush = false;
frozen = false;
dead = false;
dying = false;
attacking = false;
walking = true;
anim = false;
reset = false;
dir = true;
timer = 0;
spawntimer = 0;
atktimer = 0;
frozentimer = 0;
wander = 0;
wanderange = 200;
this._parent._xscale = -100;
MaxHP = 300;
HP = MaxHP;
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
}
onClipEvent (enterFrame) {
if (!aggro) {
if (!anim) {
this.gotoAndPlay('idle');
anim = true;
}
if (dir) {
this._parent._x += 1 + wander * 0.02;
this._parent._y += +(wander * 0.02);
wander += 1;
}
if (!dir) {
this._parent._x -= 1 + wander * 0.02;
this._parent._y -= +(wander * 0.02);
wander += 1;
}
if (wander >= wanderange) {
wander = 0;
if (dir) {
this._parent._xscale = 100;
dir = false;
} else {
if (!dir) {
this._parent._xscale = -100;
dir = true;
}
}
}
}
if (aggro) {
if (HP <= 0) {
HP = 0;
fuckingPlayer = false;
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(1);
if (!_global.aroused) {
dead = true;
if (dead) {
if (!this._parent.hitTest(_root.ground)) {
this._parent._y += 10;
}
dying = true;
this.gotoAndStop('death');
} else {
if (_global.aroused) {
if (!dying) {
dying = true;
frozen = true;
this.gotoAndPlay('frozen');
}
}
}
}
}
if (HP >= 0) {
if (fuckingPlayer) {
if (_root.fuckpains == true) {
HP -= 3;
_root.fuckCounter -= 3;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
}
}
if (timer < 50 && !attacking && !_global.engaged) {
++timer;
if (timer >= 50) {
timer = 0;
anim = false;
attacking = true;
walking = false;
}
}
if (_global.engaged && !dead) {
timer = 49;
this.gotoAndStop('blend');
anim = false;
attacking = false;
walking = false;
}
if (!dead && !frozen) {
if (this.hitTest(_root.character.player.meleerush.hitbox)) {
this._parent._x += _root.xs * 0.1;
HP -= 15;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
timer = 0;
walking = false;
attacking = false;
anim = true;
this.gotoAndPlay('stun');
}
if (this.hitTest(_root.character.player.meleechain.hitbox)) {
this._parent._x += _root.xs * 0.045;
HP -= 15;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
timer = 0;
walking = false;
attacking = false;
anim = true;
this.gotoAndPlay('stun');
}
i = 0;
while (i < _global.bulletnumber) {
if (this.hitTest(_root['shot' + i])) {
HP -= 4;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
}
if (this.hitTest(_root['shotLight' + i])) {
HP -= 20;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
}
if (this.hitTest(_root['shotMed' + i])) {
HP -= 60;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
}
if (this.hitTest(_root['shotHeavy' + i])) {
HP -= 500;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
}
++i;
}
if (walking) {
if (!anim) {
this.gotoAndPlay('walking');
anim = true;
}
if (!reset) {
if (_root.character._x >= this._parent._x + 20) {
this._parent._x += 3;
this._parent._xscale = -100;
}
if (_root.character._x <= this._parent._x - 20) {
this._parent._x -= 3;
this._parent._xscale = 100;
}
if (_root.character._y >= this._parent._y + 130) {
this._parent._y += 3;
}
if (_root.character._y <= this._parent._y + 130) {
this._parent._y -= 3;
}
}
if (reset) {
if (this._parent._x > resetx) {
this._parent._xscale = 100;
this._parent._x -= 10;
}
if (this._parent._x <= resetx) {
this._parent._xscale = -100;
this._parent._x += 10;
}
if (this._parent._y > resety) {
this._parent._y -= 10;
}
if (this._parent._y <= resety) {
this._parent._y += 10;
}
if (this._parent._x > resetx - 10 && this._parent._x < resetx + 10 && this._parent._y > resety - 10 && this._parent._y < resety + 10) {
reset = false;
wander = 0;
dir = true;
this._parent._xscale = -100;
this._parent._x = resetx;
this._parent._y = resety;
}
}
}
if (attacking) {
if (!anim) {
this.gotoAndPlay('attacking');
anim = true;
var metbull = _root.attachMovie('metburst', 'burst' + me, _root.getNextHighestDepth(), {'_x': this._parent._x, '_y': this._parent._y});
}
if (atktimer < 20) {
++atktimer;
if (atktimer >= 20) {
atktimer = 0;
reset = false;
anim = false;
walking = true;
attacking = false;
}
}
}
if (_root.PlayerRapable) {
if (!rush) {
this.gotoAndPlay('attacking');
rush = true;
}
walking = false;
attacking = false;
if (this._parent._x > _root.character._x) {
this._parent._xscale = 100;
this._parent._x -= 6;
} else {
if (this._parent._x <= _root.character._x) {
this._parent._xscale = -100;
this._parent._x += 6;
}
}
if (this._parent._y > _root.character._y) {
this._parent._y -= 6;
} else {
if (this._parent._y <= _root.character._y) {
this._parent._y += 6;
}
}
if (this.hitTest(_root.character.hitboxF) && !dead) {
engaged = true;
this._alpha = 0;
fuckingPlayer = true;
_root.fuckCounter += HP;
_root.PlayerRapedby = 'met';
_root.PlayerRaped = true;
_root.PlayerRapedSide = 'F';
walking = false;
attacking = false;
_global.engaged = true;
_root.PlayerRapable = false;
removeMovieClip(this);
}
if (this.hitTest(_root.character.hitboxB) && !dead) {
engaged = true;
this._alpha = 0;
fuckingPlayer = true;
_root.fuckCounter += HP;
_root.PlayerRapedby = 'met';
_root.PlayerRaped = true;
_root.PlayerRapedSide = 'B';
walking = false;
attacking = false;
_global.engaged = true;
_root.PlayerRapable = false;
removeMovieClip(this);
}
}
if (frozen) {
++frozentimer;
if (frozentimer > 50) {
frozentimer = 0;
frozen = false;
if (dying) {
dying = false;
this.gotoAndPlay('walking');
}
}
}
}
}
}
}
}
}
instance enemy3 of movieClip 1913 {
onClipEvent (load) {
this.enemy.resetx = this._x;
this.enemy.resety = this._y;
this.enemy.me = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
}
}
movieClip 1914 {
}
instance spawnD of movieClip 1914 {
onClipEvent (load) {
_root.autocam = 'on';
_root.areaZoom = 100;
eval(this)._alpha = 0;
_root.character._x = this._x;
_root.character._y = this._y;
_root.character.grav = 1;
_root.HUD._y = this._y;
}
}
movieClip 1916 {
}
movieClip 1918 {
}
movieClip 1920 {
}
movieClip 1922 {
}
movieClip 1924 {
}
movieClip 1926 {
}
movieClip 1928 {
frame 1 {
gotoAndStop('hidden');
}
frame 2 {
stop();
}
frame 3 {
play();
}
frame 11 {
stop();
}
frame 12 {
play();
}
frame 21 {
gotoAndStop('hidden');
}
}
movieClip 1930 {
}
movieClip 1932 {
}
movieClip 1933 {
frame 1 {
play();
}
frame 16 {
play();
}
frame 17 {
play();
}
frame 72 {
this._parent._parent.swapDepths(700);
removeMovieClip(this._parent._parent);
stop();
}
}
movieClip 1935 {
}
movieClip 1936 {
frame 10 {
stop();
}
}
movieClip 1938 {
}
movieClip 1939 {
frame 49 {
this._parent._parent.enemy.tauntStatus = 'ready';
}
frame 60 {
if (_root.taunting == true) {
gotoAndPlay('loop');
}
}
frame 116 {
this._parent._parent.enemy.tauntStatus = 'fade';
}
frame 133 {
this._parent._parent.enemy.tauntStatus = 'no';
}
}
movieClip 1940 {
frame 1 {
stop();
}
frame 5 {
gotoAndStop('idle');
}
frame 6 {
play();
}
frame 42 {
gotoAndPlay('walking');
}
frame 43 {
play();
}
frame 68 {
gotoAndPlay('attacking');
}
frame 69 {
play();
}
frame 94 {
gotoAndPlay('attacking');
}
frame 95 {
play();
}
frame 120 {
gotoAndPlay('attacking');
}
frame 121 {
}
frame 136 {
play();
}
frame 137 {
play();
}
frame 192 {
this._parent.swapDepths(700);
removeMovieClip(this._parent);
stop();
}
frame 193 {
play();
}
frame 199 {
gotoAndPlay('frozen');
}
frame 200 {
play();
}
frame 220 {
stop();
}
frame 221 {
play();
}
instance HitboxF of movieClip 1935 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.character.hitboxB)) {
_global.energy -= 25;
}
if (this.hitTest(_root.character.hitboxF)) {
_global.energy -= 20;
}
}
}
instance HitboxF of movieClip 1935 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.character.HitBoxB)) {
_global.energy -= 25;
}
if (this.hitTest(_root.character.HitBoxF)) {
_global.energy -= 20;
}
}
}
frame 233 {
stop();
}
frame 239 {
stop();
}
frame 240 {
play();
}
frame 249 {
if (this._parent.enemy.alert == true) {
gotoAndPlay('aggro');
} else {}
}
frame 258 {
if (this._parent.enemy.alert == true) {
gotoAndPlay('aggro');
} else {}
}
frame 267 {
if (this._parent.enemy.alert == true) {
gotoAndPlay('aggro');
} else {}
}
frame 276 {
if (this._parent.enemy.alert == true) {
gotoAndPlay('aggro');
} else {
gotoAndPlay('wander');
}
}
frame 277 {
play();
if (_root.character._x > this._parent.enemy._parent._x && this._parent.enemy.dir && !this._parent.enemy.flip) {
this._parent.enemy.flip = true;
this._parent.enemy._parent._xscale *= -1;
} else {
if (_root.character._x <= this._parent.enemy._parent._x && !this._parent.enemy.dir && !this._parent.enemy.flip) {
this._parent.enemy.flip = true;
this._parent.enemy._parent._xscale *= -1;
}
}
}
frame 296 {
stop();
this._parent.enemy.aggro = true;
this._parent.enemy.timer = 45;
}
}
movieClip 1948 {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 5 {
if (_root.RandomVar <= 0.8) {
this.gotoAndPlay('Hit1');
}
if (_root.RandomVar >= 0.8 && _root.RandomVar <= 1.6) {
this.gotoAndPlay('Hit2');
}
if (_root.RandomVar >= 1.6 && _root.RandomVar <= 2.4) {
this.gotoAndPlay('Hit3');
}
if (_root.RandomVar <= 2.4 && _root.RandomVar <= 3.2) {
this.gotoAndPlay('Hit4');
}
if (_root.RandomVar <= 3.2 && _root.RandomVar <= 4) {
this.gotoAndPlay('Hit5');
}
if (_root.RandomVar <= 4 && _root.RandomVar <= 5) {
this.gotoAndPlay('Hit6');
}
}
frame 24 {
gotoAndStop(1);
_root.RandomVar = random(5);
}
frame 39 {
gotoAndStop(1);
_root.RandomVar = random(5);
}
frame 54 {
gotoAndStop(1);
_root.RandomVar = random(5);
}
frame 69 {
gotoAndStop(1);
_root.RandomVar = random(5);
}
frame 84 {
gotoAndStop(1);
_root.RandomVar = random(5);
}
frame 99 {
gotoAndStop(1);
_root.RandomVar = random(5);
}
}
movieClip 1949 {
instance enemy of movieClip 1940 {
onClipEvent (load) {
walking = true;
attacking = false;
anim = false;
dead = false;
dying = false;
engaged = false;
frozen = false;
wander = 0;
sprint = false;
reset = false;
flip = false;
sprinttimer = 0;
frozentimer = 0;
walk = 3;
dir = true;
timer = 0;
atktimer = 0;
pbullx = 100;
pbully = 60;
paim = 0;
dickout = false;
melee = false;
MaxHP = 500;
HP = MaxHP;
fuckingPlayer = false;
tauntStatus = 'no';
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
}
onClipEvent (enterFrame) {
if (!aggro) {
if (!anim) {
anim = true;
this.gotoAndPlay('wander');
}
if (dir) {
if (wander < walkrange) {
this._parent._x -= walk;
wander += 10;
} else {
if (wander >= walkrange) {
this._parent._xscale *= -1;
dir = false;
wander = 0;
}
}
} else {
if (!dir) {
if (wander < walkrange) {
this._parent._x += walk;
wander += 10;
} else {
if (wander >= walkrange) {
this._parent._xscale *= -1;
dir = true;
wander = 0;
}
}
}
}
}
if (aggro) {
if (HP <= 0) {
HP = 0;
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(1);
fuckingPlayer = false;
if (!_global.aroused) {
dead = true;
dying = true;
this.gotoAndStop('dying');
} else {
if (_global.aroused) {
if (!dying) {
dying = true;
frozen = true;
this.gotoAndPlay('frozen');
}
}
}
}
if (HP >= 0) {
if (fuckingPlayer) {
if (_root.fuckpains == true) {
HP -= 9 - _root.orgycount * 2;
_root.fuckCounter -= 9 - _root.orgycount * 2;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
}
}
if (tauntStatus == 'no') {
if (_root.taunting == true) {
if (_root.character._x - this._parent._x <= 130 && _root.character._x - this._parent._x >= -130) {
tauntStatus = 'being taunted';
walking = true;
attacking = false;
anim = false;
timer = 30;
this.gotoAndStop('taunted');
}
}
}
if (tauntStatus == 'being taunted') {
if (_root.taunting == false) {
tauntStatus = 'no';
timer = 0;
sprinttimer = 0;
sprint = false;
atktimer = 0;
walking = true;
attacking = false;
anim = false;
}
}
if (tauntStatus == 'ready') {
walking = false;
attacking = false;
anim = true;
if (_root.taunting == false) {
if (this._parent.dot.hitTest(_root.character.hitboxF) && !dead && _global.engaged == false) {
_root.playable = false;
_root.character.grav = 40;
_root.speed = 0;
engaged = true;
this._alpha = 0;
fuckingPlayer = true;
_root.PlayerRape = 'pirate';
_root.PlayerRapedSide = 'F';
walking = false;
attacking = false;
_global.engaged = true;
_root.PlayerRapable = false;
HP = 0;
}
if (this._parent.Backdot.hitTest(_root.character.hitboxF) && !dead && _global.engaged == false) {
_root.playable = false;
_root.character.grav = 40;
_root.speed = 0;
engaged = true;
this._alpha = 0;
fuckingPlayer = true;
_root.PlayerRape = 'pirate';
_root.PlayerRapedSide = 'B';
walking = false;
attacking = false;
_global.engaged = true;
_root.PlayerRapable = false;
HP = 0;
}
}
}
if (_global.engaged && !dead && tauntStatus == 'no') {
if (_root.PlayerRapedby != 'pirate' or _root.gangable == false) {
timer = 40;
this.gotoAndStop('blend');
walking = false;
attacking = false;
anim = false;
}
if (_root.PlayerRapedby == 'pirate' && _root.gangable == true && !engaged) {
if (_root.orgycount <= 3) {
walking = false;
attacking = false;
if (!sprint) {
sprint = true;
this.gotoAndPlay('walking');
}
if (_root.character._x > this._parent._x) {
this._parent._x += 5;
if (dir && !flip) {
this._parent._xscale * -1;
flip = false;
}
} else {
if (_root.character._x <= this._parent._x) {
this._parent._x -= 5;
if (!dir && !flip) {
this._parent.flip = false;
}
}
}
++sprinttimer;
if (sprinttimer >= 25) {
if (flip) {
flip = false;
this._parent._xscale * -1;
}
timer = 0;
sprinttimer = 0;
sprint = false;
atktimer = 0;
walking = true;
attacking = false;
anim = false;
}
if (this._parent.dot.hitTest(_root.character) && !dead) {
engaged = true;
this._alpha = 0;
fuckingPlayer = true;
_root.fuckCounter += HP;
_global.engaged = true;
_root.orgycount += 1;
_root.gangable = false;
if (_root.orgycount == 1) {
_root.character.player.RapeContainer.pirate.gotoAndPlay('start2');
}
if (_root.orgycount == 2) {
_root.character.player.RapeContainer.pirate.gotoAndPlay('start3');
}
}
}
}
}
if (!dead && !dying && !_global.engaged && tauntStatus == 'no') {
if (timer >= 49) {
if (!dead && !_root.downed && _root.character._x - this._parent._x <= 70 && _root.character._x - this._parent._x >= -70) {
timer = 25;
this.gotoAndPlay('melee');
melee = true;
}
}
if (timer <= 25) {
if (timer <= 25 && _root.character._x - this._parent._x <= 70 && _root.character._x - this._parent._x >= -70 && !melee) {
timer = 49;
}
}
if (timer < 51) {
if (timer >= 50) {
timer = 0;
walking = false;
attacking = true;
anim = false;
melee = false;
}
++timer;
}
if (frozen) {
if (!engaged) {
if (frozentimer >= 30) {
walking = true;
attacking = false;
frozentimer = 0;
this.gotoAndPlay('walking');
frozen = false;
dying = false;
}
++frozentimer;
if (flip) {
this._parent._xscale *= -1;
flip = false;
}
}
}
if (!frozen) {
if (this.hitTest(_root.character.player.meleerush.hitbox)) {
this._parent._x += _root.xs * 0.1;
HP -= 15;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
timer = 30;
walking = false;
attacking = false;
anim = false;
this.gotoAndPlay('stun');
this._parent.SFXhit.gotoAndPlay('hit');
}
if (this.hitTest(_root.character.player.meleechain.hitbox)) {
this._parent._x += _root.xs * 0.045;
HP -= 15;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
timer = 40;
walking = false;
attacking = false;
anim = false;
this.gotoAndPlay('stun');
this._parent.SFXhit.gotoAndPlay('hit');
}
i = 0;
while (i < _global.bulletnumber) {
if (this.hitTest(_root['shot' + i])) {
this._parent._x += _root.xs * 0.015;
HP -= 10;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
}
if (this.hitTest(_root['shotLight' + i])) {
this._parent._x += _root.xs * 0.045;
HP -= 40;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
timer = 45;
walking = false;
attacking = false;
anim = false;
this.gotoAndPlay('stun');
}
if (this.hitTest(_root['shotMed' + i])) {
this._parent._x += _root.xs * 0.095;
HP -= 90;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
timer = 40;
walking = false;
attacking = false;
anim = false;
this.gotoAndPlay('stun');
}
if (this.hitTest(_root['shotHeavy' + i])) {
this._parent._x += _root.xs * 0.1;
HP -= 500;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
}
++i;
}
if (_root.PlayerRapable) {
walking = false;
attacking = false;
if (!sprint) {
sprint = true;
this.gotoAndPlay('walking');
}
if (_root.character._x > this._parent._x) {
this._parent._x += 15;
if (dir && !flip) {
this._parent._xscale * -1;
flip = false;
}
} else {
if (_root.character._x <= this._parent._x) {
this._parent._x -= 15;
if (!dir && !flip) {
this._parent._xscale * -1;
flip = false;
}
}
}
++sprinttimer;
if (sprinttimer >= 25) {
if (flip) {
flip = false;
this._parent._xscale * -1;
}
timer = 0;
sprinttimer = 0;
sprint = false;
atktimer = 0;
walking = true;
attacking = false;
anim = false;
}
if (this._parent.dot.hitTest(_root.character.hitboxF) && !dead) {
engaged = true;
this._alpha = 0;
fuckingPlayer = true;
_root.fuckCounter += HP;
_root.PlayerRapedby = 'pirate';
_root.PlayerRaped = true;
_root.PlayerRapedSide = 'F';
_global.engaged = true;
_root.PlayerRapable = false;
}
if (this._parent.dot.hitTest(_root.character.hitboxB) && !dead) {
engaged = true;
this._alpha = 0;
fuckingPlayer = true;
_root.fuckCounter += HP;
_root.PlayerRapedby = 'pirate';
_root.PlayerRaped = true;
_root.PlayerRapedSide = 'B';
_global.engaged = true;
_root.PlayerRapable = false;
}
}
if (walking) {
if (!anim) {
anim = true;
this.gotoAndPlay('walking');
}
if (!reset) {
if (dir) {
if (_root.character._x <= this._parent._x - 70 && melee == false) {
this._parent._x -= 9;
} else {
if (_root.character._x >= this._parent._x) {
this._parent._xscale = -100;
dir = false;
flip = false;
}
}
} else {
if (!dir) {
if (_root.character._x >= this._parent._x + 70 && melee == false) {
this._parent._x += 9;
} else {
if (_root.character._x <= this._parent._x) {
this._parent._xscale = 100;
dir = true;
flip = false;
}
}
} else {
if (reset) {
reset = false;
}
}
}
}
}
if (attacking) {
if (_root.character._x > this._parent._x && dir && !flip) {
flip = true;
this._parent._xscale *= -1;
} else {
if (_root.character._x <= this._parent._x && !dir && !flip) {
flip = true;
this._parent._xscale *= -1;
}
}
if (!anim) {
anim = true;
if (this._parent._y + 15 >= _root.character._y && this._parent._y - 15 <= _root.character._y + 100) {
paim = 0;
pbullx = 100;
pbully = 60;
this.gotoAndPlay('attacking');
}
if (this._parent._y + 15 >= _root.character._y && this._parent._y - 15 >= _root.character._y + 100) {
paim = 45;
pbullx = 80;
pbully = 140;
this.gotoAndPlay('attacking up');
}
if (this._parent._y + 15 <= _root.character._y && this._parent._y - 15 <= _root.character._y + 100) {
paim = -45;
pbullx = 80;
pbully = -20;
this.gotoAndPlay('attacking down');
}
}
if (atktimer <= 26) {
if (atktimer == 12) {
if (this._parent._xscale < 0) {
var pirbull = _root.attachMovie('pirbull', 'Enemyshot' + bu, _root.getNextHighestDepth(), {'_rotation': paim * -1, '_x': this._parent._x + pbullx, '_y': this._parent._y - pbully});
}
if (this._parent._xscale > 0) {
var pirbull = _root.attachMovie('pirbull', 'Enemyshot' + bu, _root.getNextHighestDepth(), {'_rotation': paim, '_xscale': -100, '_x': this._parent._x - pbullx, '_y': this._parent._y - pbully});
}
}
if (atktimer >= 26) {
if (flip) {
this._parent._xscale *= -1;
flip = false;
}
walking = true;
attacking = false;
anim = false;
atktimer = 0;
timer = Math.floor(Math.random() * 30) + 1;
}
++atktimer;
}
}
}
}
}
}
}
}
instance SFXhit of movieClip 1948 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
}
instance enemy5 of movieClip 1949 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
this.enemy.walkrange = 1100;
grav = 0;
}
onClipEvent (enterFrame) {
++grav;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
instance enemy6 of movieClip 1949 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
this.enemy.walkrange = 1100;
grav = 0;
}
onClipEvent (enterFrame) {
++grav;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
instance enemy7 of movieClip 1949 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
this.enemy.walkrange = 1100;
grav = 0;
}
onClipEvent (enterFrame) {
++grav;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
movieClip 1951 {
}
movieClip 1953 {
}
movieClip 1955 {
}
movieClip 1957 {
}
movieClip 1959 {
}
movieClip 1961 {
}
movieClip 1963 {
}
movieClip 1965 {
}
movieClip 1967 {
}
movieClip 1974 {
frame 1 {
stop();
}
frame 2 {
if (_root.RidleyWet == 1) {
gotoAndStop('wet');
}
if (_root.RidleyWet == 0) {
gotoAndPlay('dry');
}
}
frame 3 {
if (_root.RidleyWet == 1) {
gotoAndStop('wet');
}
if (_root.RidleyWet == 0) {
gotoAndPlay('dry');
}
}
frame 100 {
stop();
}
}
movieClip 1979 {
}
movieClip 1980 {
}
movieClip 1982 {
}
movieClip 1984 {
}
movieClip 1986 {
}
movieClip 1988 {
}
movieClip 1990 {
}
movieClip 2014 {
}
movieClip 2027 {
frame 1 {
_root.BossTracking = false;
_root.bossidle = false;
_root.bossHold = true;
}
instance HitboxF of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_global.engaged = true;
_root.playable = false;
_root.HidePlayer = true;
_root.autocam = 'off';
_root.zoom = 65;
_root.boss1.enemy.gotoAndStop('hurt rape');
}
}
}
frame 163 {
stop();
_root.bossHold = false;
_global.engaged = false;
_root.BossState = 'bonus';
_parent.gotoAndPlay(1);
}
}
movieClip 2030 {
frame 1 {
_root.bossIdle = false;
_root.bossHold = true;
}
frame 90 {
stop();
}
}
movieClip 2039 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
frame 39 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 40 {
gotoAndPlay(this._currentframe - 1);
}
frame 41 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 42 {
gotoAndPlay(this._currentframe - 1);
}
frame 43 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 44 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 2041 {
}
movieClip 2043 {
}
movieClip 2045 {
}
movieClip 2047 {
}
movieClip 2049 {
}
movieClip 2051 {
}
movieClip 2053 {
}
movieClip 2055 {
}
movieClip 2057 {
}
movieClip 2059 {
}
movieClip 2061 {
}
movieClip 2063 {
frame 1 {
if (!_root.arml) {
gotoAndPlay(2);
}
}
frame 1 {
gotoAndPlay(_root.arml * 2);
}
frame 1 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 2 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 3 {
if (!_root.arml) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndPlay(_root.arml * 2);
}
frame 4 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 5 {
gotoAndPlay(_root.arml * 2);
}
frame 6 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 7 {
gotoAndPlay(_root.arml * 2);
}
frame 8 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 9 {
gotoAndPlay(_root.arml * 2);
}
frame 10 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 11 {
gotoAndPlay(_root.arml * 2);
}
frame 12 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 13 {
gotoAndPlay(_root.arml * 2);
}
frame 14 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 15 {
gotoAndPlay(_root.arml * 2);
}
frame 16 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 17 {
gotoAndPlay(_root.arml * 2);
}
frame 18 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 19 {
gotoAndPlay(_root.arml * 2);
}
frame 20 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 21 {
gotoAndPlay(_root.arml * 2);
}
frame 22 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 23 {
gotoAndPlay(_root.arml * 2);
}
frame 24 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 25 {
gotoAndPlay(_root.arml * 2);
}
frame 26 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 27 {
gotoAndPlay(_root.arml * 2);
}
frame 28 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 29 {
gotoAndPlay(_root.arml * 2);
}
frame 30 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 31 {
gotoAndPlay(_root.arml * 2);
}
frame 32 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 33 {
gotoAndPlay(_root.arml * 2);
}
frame 34 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 35 {
gotoAndPlay(_root.arml * 2);
}
frame 36 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 37 {
gotoAndPlay(_root.arml * 2);
}
frame 38 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 39 {
gotoAndPlay(_root.arml * 2);
}
frame 40 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 41 {
gotoAndPlay(_root.arml * 2);
}
frame 42 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 43 {
gotoAndPlay(_root.arml * 2);
}
frame 44 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 45 {
gotoAndPlay(_root.arml * 2);
}
frame 46 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 47 {
gotoAndPlay(_root.arml * 2);
}
frame 48 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 49 {
gotoAndPlay(_root.arml * 2);
}
frame 50 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 51 {
gotoAndPlay(_root.arml * 2);
}
frame 52 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 53 {
gotoAndPlay(_root.arml * 2);
}
frame 54 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 55 {
gotoAndPlay(_root.arml * 2);
}
frame 56 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 57 {
gotoAndPlay(_root.arml * 2);
}
frame 58 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 59 {
gotoAndPlay(_root.arml * 2);
}
frame 60 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 61 {
gotoAndPlay(_root.arml * 2);
}
frame 62 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 63 {
gotoAndPlay(_root.arml * 2);
}
frame 64 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 65 {
gotoAndPlay(_root.arml * 2);
}
frame 66 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 67 {
gotoAndPlay(_root.arml * 2);
}
frame 68 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 69 {
gotoAndPlay(_root.arml * 2);
}
frame 70 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 71 {
gotoAndPlay(_root.arml * 2);
}
frame 72 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 73 {
gotoAndPlay(_root.arml * 2);
}
frame 74 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 75 {
gotoAndPlay(_root.arml * 2);
}
frame 76 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 77 {
gotoAndPlay(_root.arml * 2);
}
frame 78 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 79 {
gotoAndPlay(_root.arml * 2);
}
frame 80 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 81 {
gotoAndPlay(_root.arml * 2);
}
frame 82 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 83 {
gotoAndPlay(_root.arml * 2);
}
frame 84 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 85 {
gotoAndPlay(_root.arml * 2);
}
frame 86 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 87 {
gotoAndPlay(_root.arml * 2);
}
frame 88 {
if (_root.weaponstate == 'shown') {
if (_root.weapon == 0) {
bhand._visible = '1';
} else {
if (_root.weapon == 1) {
bhand._visible = '0';
} else {
if (_root.weapon == 2) {
bhand._visible = '1';
} else {
if (_root.weapon == 3) {
bhand._visible = '1';
} else {
if (_root.weapon == 4) {
bhand._visible = '1';
}
}
}
}
}
}
if (_root.weaponstate == 'hidden') {
bhand._visible = '1';
}
}
frame 89 {
gotoAndPlay(_root.arml * 2);
}
frame 91 {
gotoAndPlay(_root.arml * 2);
}
frame 93 {
gotoAndPlay(_root.arml * 2);
}
frame 95 {
gotoAndPlay(_root.arml * 2);
}
}
movieClip 2072 {
frame 1 {
if (!_root.tone) {
gotoAndStop(2);
} else {
gotoAndStop(_root.tone * 2);
}
}
frame 25 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 26 {
gotoAndPlay(this._currentframe - 1);
}
frame 27 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 28 {
gotoAndPlay(this._currentframe - 1);
}
frame 29 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 30 {
gotoAndPlay(this._currentframe - 1);
}
frame 31 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 32 {
gotoAndPlay(this._currentframe - 1);
}
frame 33 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 34 {
gotoAndPlay(this._currentframe - 1);
}
frame 35 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 36 {
gotoAndPlay(this._currentframe - 1);
}
frame 37 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 38 {
gotoAndPlay(this._currentframe - 1);
}
frame 39 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 40 {
gotoAndPlay(this._currentframe - 1);
}
frame 41 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 42 {
gotoAndPlay(this._currentframe - 1);
}
frame 43 {
var frame = (_root.tone << 1) + 1;
if (frame >= this._totalframes) {
frame = this._totalframes - 1;
} else {
if (frame < 1) {
frame = 1;
}
}
if (frame != this._currentframe) {
gotoAndPlay(frame);
}
}
frame 44 {
gotoAndPlay(this._currentframe - 1);
}
}
movieClip 2074 {
}
movieClip 2076 {
}
movieClip 2078 {
}
movieClip 2080 {
}
movieClip 2090 {
frame 1 {
if (!_root.arml) {
gotoAndStop(2);
}
}
frame 1 {
gotoAndStop(_root.arml * 2);
}
frame 3 {
if (!_root.arml) {
gotoAndPlay(2);
}
}
frame 3 {
gotoAndPlay(_root.arml * 2);
}
frame 5 {
gotoAndPlay(_root.arml * 2);
}
frame 7 {
gotoAndPlay(_root.arml * 2);
}
frame 9 {
gotoAndPlay(_root.arml * 2);
}
frame 11 {
gotoAndPlay(_root.arml * 2);
}
frame 13 {
gotoAndPlay(_root.arml * 2);
}
frame 15 {
gotoAndPlay(_root.arml * 2);
}
frame 17 {
gotoAndPlay(_root.arml * 2);
}
frame 19 {
gotoAndPlay(_root.arml * 2);
}
frame 21 {
gotoAndPlay(_root.arml * 2);
}
frame 23 {
gotoAndPlay(_root.arml * 2);
}
frame 25 {
gotoAndPlay(_root.arml * 2);
}
frame 27 {
gotoAndPlay(_root.arml * 2);
}
frame 29 {
gotoAndPlay(_root.arml * 2);
}
frame 31 {
gotoAndPlay(_root.arml * 2);
}
frame 33 {
gotoAndPlay(_root.arml * 2);
}
frame 35 {
gotoAndPlay(_root.arml * 2);
}
frame 37 {
gotoAndPlay(_root.arml * 2);
}
frame 39 {
gotoAndPlay(_root.arml * 2);
}
frame 41 {
gotoAndPlay(_root.arml * 2);
}
frame 43 {
gotoAndPlay(_root.arml * 2);
}
frame 45 {
gotoAndPlay(_root.arml * 2);
}
frame 47 {
gotoAndPlay(_root.arml * 2);
}
frame 49 {
gotoAndPlay(_root.arml * 2);
}
frame 51 {
gotoAndPlay(_root.arml * 2);
}
frame 53 {
gotoAndPlay(_root.arml * 2);
}
frame 55 {
gotoAndPlay(_root.arml * 2);
}
frame 57 {
gotoAndPlay(_root.arml * 2);
}
frame 59 {
gotoAndPlay(_root.arml * 2);
}
frame 61 {
gotoAndPlay(_root.arml * 2);
}
frame 63 {
gotoAndPlay(_root.arml * 2);
}
frame 65 {
gotoAndPlay(_root.arml * 2);
}
frame 67 {
gotoAndPlay(_root.arml * 2);
}
frame 69 {
gotoAndPlay(_root.arml * 2);
}
frame 71 {
gotoAndPlay(_root.arml * 2);
}
frame 73 {
gotoAndPlay(_root.arml * 2);
}
frame 75 {
gotoAndPlay(_root.arml * 2);
}
frame 77 {
gotoAndPlay(_root.arml * 2);
}
frame 79 {
gotoAndPlay(_root.arml * 2);
}
frame 81 {
gotoAndPlay(_root.arml * 2);
}
frame 83 {
gotoAndPlay(_root.arml * 2);
}
frame 85 {
gotoAndPlay(_root.arml * 2);
}
frame 87 {
gotoAndPlay(_root.arml * 2);
}
frame 89 {
gotoAndPlay(_root.arml * 2);
}
frame 91 {
gotoAndPlay(_root.arml * 2);
}
frame 93 {
gotoAndPlay(_root.arml * 2);
}
frame 95 {
gotoAndPlay(_root.arml * 2);
}
}
movieClip 2093 {
}
movieClip 2094 {
}
movieClip 2110 {
}
movieClip 2112 {
}
movieClip 2127 {
frame 1 {
_root.voiceHot = 1;
}
instance spawnD of movieClip 1914 {
onClipEvent (load) {
eval(this)._alpha = 0;
_root.cameraFocusX = _root.boss1._x;
_root.cameraFocusY = 'ignore';
_root.autocam = 'off';
_root.zoom = 80;
}
}
frame 38 {
_root.io = 0;
}
frame 61 {
_root.RidleyWet = 1;
}
frame 71 {
_root.fuckcounter = random(13);
}
frame 73 {
_root.squish = 0;
}
frame 74 {
_root.voiceHot = 1;
}
frame 91 {
_root.squish = 0;
}
frame 111 {
if (_root.fuckcounter > 0) {
gotoAndPlay('gripped');
--_root.fuckcounter;
}
if (_root.fuckcounter <= 0) {
gotoAndPlay('shafted');
_root.fuckcounter = random(13);
}
}
frame 112 {
_root.io = 0;
}
frame 120 {
_root.voiceHot = 1;
}
frame 137 {
if (_root.fuckcounter > 0) {
gotoAndPlay('shafted');
--_root.fuckcounter;
}
if (_root.fuckcounter <= 0) {
gotoAndPlay('slip');
_root.fuckcounter = random(1);
}
}
frame 179 {
_root.io = 0;
}
frame 183 {
_root.voiceMild = 1;
}
frame 202 {
if (_root.fuckcounter > 0) {
gotoAndPlay('bowling');
--_root.fuckcounter;
}
if (_root.fuckcounter <= 0) {
gotoAndPlay('end');
_root.fuckcounter = random(13);
}
}
frame 203 {
_root.splash = 0;
}
frame 206 {
_root.splash = 0;
}
frame 210 {
_root.splash = 0;
}
frame 220 {
_root.voiceMild = 1;
}
frame 222 {
++_root.messylegs;
}
frame 240 {
_root.io = 0;
}
frame 245 {
++_root.messyback;
}
frame 254 {
_root.voiceMild = 1;
}
frame 280 {
stop();
_root.autocam = 'on';
_root.PlayerRaped = false;
_global.engaged = false;
_parent.gotoAndPlay(1);
}
}
movieClip 2155 {
frame 1 {
_root.voiceHot = 1;
}
frame 4 {
_root.voiceHot = 1;
}
frame 20 {
_root.voiceMed = 1;
}
frame 42 {
_root.io = 0;
}
frame 43 {
_root.voiceMild = 1;
}
frame 48 {
_root.fuckcounter = random(13);
}
instance spawnD of movieClip 1914 {
}
frame 56 {
_root.squish = 0;
}
frame 63 {
_root.squish = 0;
}
frame 65 {
_root.voiceMild = 1;
}
frame 78 {
if (_root.fuckcounter > 0) {
gotoAndPlay('push');
--_root.fuckcounter;
}
if (_root.fuckcounter <= 0) {
gotoAndPlay('deeper');
_root.fuckcounter = random(13);
}
}
frame 79 {
_root.io = 0;
}
frame 80 {
_root.voiceMed = 1;
}
frame 99 {
_root.RidleyWet = 1;
}
frame 100 {
_root.squish = 0;
}
frame 118 {
_root.io = 0;
}
frame 120 {
_root.voiceHot = 1;
}
frame 131 {
if (_root.fuckcounter > 0) {
gotoAndPlay('plow');
--_root.fuckcounter;
}
if (_root.fuckcounter <= 0) {
gotoAndPlay('cum');
_root.fuckcounter = random(13);
}
}
frame 132 {
_root.io = 0;
}
frame 135 {
_root.voiceMed = 1;
}
frame 146 {
_root.io = 0;
}
frame 148 {
_root.splash = 0;
}
frame 150 {
_root.splash = 0;
}
frame 153 {
_root.splash = 0;
}
frame 162 {
_root.io = 0;
}
frame 162 {
++_root.messyass;
}
frame 195 {
stop();
_root.autocam = 'on';
_root.PlayerRaped = false;
_global.engaged = false;
_parent.gotoAndPlay(1);
_parent.enemy.gotoAndPlay('engage');
}
}
movieClip 2158 {
}
movieClip 2159 {
}
movieClip 2181 {
}
movieClip 2240 {
}
movieClip 2241 {
frame 1 {
_root.voiceHot = 1;
}
frame 1 {
_root.fuckcounter = random(4);
}
frame 28 {
_root.fuckpains = true;
}
frame 35 {
_root.suck = 0;
}
frame 43 {
_root.fuckpains = false;
}
frame 44 {
if (_root.fuckcounter > 0) {
this.gotoAndPlay('nudge');
}
--_root.fuckcounter;
if (_root.fuckcounter <= 0) {
gotoAndPlay('hoist');
_root.fuckcounter = random(12);
}
}
frame 45 {
_root.voiceMed = 1;
}
frame 58 {
_root.fuckcounter = random(12);
}
frame 60 {
_root.squish = 0;
}
frame 62 {
_root.fuckpains = true;
}
frame 73 {
_root.fuckpains = false;
}
frame 78 {
if (_root.fuckcounter > 0) {
if (_root.RandomVar <= 2) {
this.gotoAndPlay('tittyfuck');
_root.RandomVar = random(5);
--_root.fuckcounter;
} else {
this.gotoAndPlay('tittyfuck2');
_root.RandomVar = random(5);
--_root.fuckcounter;
}
}
if (_root.fuckcounter <= 0) {
gotoAndPlay('cum');
_root.fuckcounter = random(10);
}
}
frame 80 {
_root.io = 0;
}
frame 83 {
_root.fuckpains = true;
}
frame 95 {
_root.fuckpains = false;
}
frame 100 {
if (_root.fuckcounter > 0) {
if (_root.RandomVar <= 2) {
this.gotoAndPlay('tittyfuck2');
_root.RandomVar = random(5);
--_root.fuckcounter;
} else {
this.gotoAndPlay('tittyfuck');
_root.RandomVar = random(5);
--_root.fuckcounter;
}
}
if (_root.fuckcounter <= 0) {
gotoAndPlay('cum');
_root.fuckcounter = random(10);
}
}
frame 103 {
_root.splash = 0;
}
frame 104 {
_root.io = 0;
}
frame 109 {
_root.splash = 0;
}
frame 113 {
++_root.messyhead;
}
frame 115 {
_root.io = 0;
}
frame 133 {
_root.voiceMild = 1;
}
frame 160 {
_root.suck = 0;
}
frame 166 {
_root.fuckpains = true;
}
frame 178 {
_root.suck = 0;
}
frame 178 {
_root.fuckpains = false;
}
frame 183 {
if (_root.fuckCounter > 0) {
if (_root.RandomVar <= 2) {
this.gotoAndPlay('suck');
_root.RandomVar = random(5);
--_root.fuckcounter;
} else {}
}
if (_root.fuckCounter <= 0) {
gotoAndPlay('creampie');
}
}
frame 187 {
if (_root.fuckCounter > 0) {
gotoAndPlay('blow');
}
_root.RandomVar = random(5);
--_root.fuckcounter;
if (_root.fuckCounter <= 0) {
gotoAndPlay('creampie');
}
}
frame 188 {
_root.suck = 0;
}
frame 190 {
_root.splash = 0;
}
frame 195 {
_root.splash = 0;
}
frame 212 {
++_root.messytits;
}
frame 219 {
_root.io = 0;
}
frame 239 {
_root.voiceMild = 1;
}
frame 257 {
_root.voiceHot = 1;
}
frame 260 {
stop();
_root.autocam = 'on';
_root.PlayerRaped = false;
_global.engaged = false;
_parent.gotoAndPlay(1);
}
}
movieClip 2309 {
frame 1 {
_root.voiceMild = 1;
}
frame 1 {
_root.fuckcounter = random(15);
}
frame 30 {
_root.io = 0;
}
frame 49 {
_root.io = 0;
}
frame 77 {
_root.RidleyAttk = random(5);
}
frame 80 {
_root.squish = 0;
}
frame 91 {
_root.voiceMild = 1;
}
frame 104 {
_root.squish = 0;
}
frame 110 {
if (_root.fuckcounter > 0) {
--_root.fuckcounter;
if (_root.RidleyAttk == 1) {
this.gotoAndPlay('stride1');
} else {
if (_root.RidleyAttk == 2) {
this.gotoAndPlay('stride1');
} else {
if (_root.RidleyAttk == 3) {
this.gotoAndPlay('stride2');
} else {
if (_root.RidleyAttk > 3) {
this.gotoAndPlay('stride3');
}
}
}
}
}
if (_root.fuckcounter <= 0) {
gotoAndPlay('stride end');
_root.fuckcounter = random(9);
_root.RidleyAttk = 0;
}
}
frame 118 {
_root.RidleyAttk = random(4);
}
frame 124 {
_root.squish = 0;
}
frame 128 {
_root.voiceMild = 1;
}
frame 146 {
if (_root.fuckcounter > 0) {
--_root.fuckcounter;
if (_root.RidleyAttk == 1) {
this.gotoAndPlay('stride1');
} else {
if (_root.RidleyAttk == 2) {
this.gotoAndPlay('stride1');
} else {
if (_root.RidleyAttk == 3) {
this.gotoAndPlay('stride2');
} else {
if (_root.RidleyAttk > 3) {
this.gotoAndPlay('stride3');
}
}
}
}
}
if (_root.fuckcounter <= 0) {
gotoAndPlay('stride end');
_root.fuckcounter = random(9);
_root.RidleyAttk = 0;
}
}
frame 148 {
_root.squish = 0;
}
frame 155 {
_root.RidleyAttk = random(4);
}
frame 163 {
_root.squish = 0;
}
frame 176 {
if (_root.fuckcounter > 0) {
--_root.fuckcounter;
if (_root.RidleyAttk == 1) {
this.gotoAndPlay('stride1');
} else {
if (_root.RidleyAttk == 2) {
this.gotoAndPlay('stride1');
} else {
if (_root.RidleyAttk == 3) {
this.gotoAndPlay('stride2');
} else {
if (_root.RidleyAttk > 3) {
this.gotoAndPlay('stride3');
}
}
}
}
}
if (_root.fuckcounter <= 0) {
gotoAndPlay('stride end');
_root.fuckcounter = random(9);
_root.RidleyAttk = 0;
}
}
frame 177 {
gotoAndPlay('stride1');
}
frame 178 {
_root.io = 0;
}
frame 188 {
_root.voiceMild = 1;
}
frame 197 {
_root.voiceHot = 1;
}
frame 226 {
_root.io = 0;
}
frame 227 {
_root.voiceMild = 1;
}
frame 239 {
_root.voiceMed = 1;
}
frame 239 {
_root.RidleyAttk = random(4);
}
frame 243 {
_root.io = 0;
}
frame 263 {
if (_root.fuckcounter > 0) {
--_root.fuckcounter;
if (_root.RidleyAttk == 1) {
this.gotoAndPlay('mis short');
} else {
if (_root.RidleyAttk == 2) {
this.gotoAndPlay('mis short');
} else {
if (_root.RidleyAttk == 3) {
this.gotoAndPlay('mis short');
}
}
}
}
}
frame 277 {
if (_root.fuckcounter > 0) {
gotoAndPlay('missionary');
--_root.fuckcounter;
}
if (_root.fuckcounter <= 0) {
gotoAndPlay('cum');
_root.fuckcounter = random(4);
}
}
frame 282 {
_root.splash = 0;
}
frame 287 {
_root.splash = 0;
}
frame 291 {
_root.splash = 0;
}
frame 302 {
_root.voiceHot = 1;
}
frame 344 {
_root.playable = true;
_root.HidePlayer = false;
_root.autocam = 'on';
_root.zoom = 100;
}
frame 353 {
}
frame 389 {
stop();
_global.engaged = false;
_root.bossHold = false;
_root.BossState = 'bonus';
_parent.gotoAndPlay(1);
}
}
movieClip 2310 {
frame 3 {
if (_root.boss1.enemy.alert == false) {
gotoAndPlay('before');
}
if (_root.boss1.enemy.alert == true) {
gotoAndPlay('engage');
}
}
frame 4 {
_root.bossIdle = false;
_root.bossHold = true;
_root.BossTracking = false;
}
frame 43 {
_root.bossHold = false;
}
frame 44 {
_root.RidleyAttk = 0;
_root.BossTracking = false;
}
frame 44 {
_root.bossIdle = true;
}
frame 89 {
_root.bossIdle = false;
}
frame 90 {
_root.RidleyAttk = random(4);
if (_root.RidleyAttk == 1) {
this.gotoAndPlay('fireball');
} else {
if (_root.RidleyAttk == 2) {
this.gotoAndPlay('tackle');
} else {
if (_root.RidleyAttk == 3) {
this.gotoAndPlay('dive');
} else {
if (_root.RidleyAttk == 4) {
this.gotoAndPlay('idle');
}
}
}
}
}
frame 91 {
_root.BossTracking = true;
}
instance HitboxF of movieClip 1935 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
if (_global.energy >= 0) {
_global.energy -= 9;
}
}
}
}
frame 136 {
gotoAndPlay('idle');
}
frame 137 {
_root.BossTracking = true;
}
instance HitboxF of movieClip 1935 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
if (_global.energy >= 0) {
_global.energy -= 100;
}
if (_global.energy <= 0) {
_global.engaged = true;
_root.PlayerRaped = true;
_root.PlayerRapedby = 'ridley';
_root.PlayerRapable = false;
_root.boss1.enemy.gotoAndStop('tackle rape');
}
}
}
}
frame 221 {
_root.BossTracking = false;
}
frame 259 {
gotoAndPlay('idle');
}
frame 282 {
_root.BossTracking = true;
}
frame 320 {
_root.BossTracking = false;
}
instance HitboxF of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
if (_global.energy >= 0) {
_global.energy -= 60;
}
if (_global.energy <= 0) {
_global.engaged = true;
_root.PlayerRaped = true;
_root.PlayerRapedby = 'ridley';
_root.PlayerRapable = false;
_root.boss1.enemy.gotoAndStop('dive rape');
}
}
}
}
instance HitboxF of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_global.energy -= 20;
}
}
}
frame 355 {
gotoAndPlay('idle');
}
frame 356 {
_root.BossTracking = true;
}
instance HitboxF of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
if (_global.energy >= 0) {
_global.energy -= 20;
}
if (_global.energy <= 0) {
_global.engaged = true;
_root.PlayerRaped = true;
_root.PlayerRapedby = 'ridley';
_root.PlayerRapable = false;
_root.boss1.enemy.gotoAndStop('melee rape');
}
}
}
}
instance HitboxF of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
if (_global.energy >= 0) {
_global.energy -= 20;
}
if (_global.energy <= 0) {
_global.engaged = true;
_root.PlayerRaped = true;
_root.PlayerRapedby = 'ridley';
_root.PlayerRapable = false;
_root.boss1.enemy.gotoAndStop('melee rape');
}
}
}
}
frame 377 {
gotoAndPlay('idle');
}
frame 378 {
_root.BossTracking = false;
}
frame 378 {
_root.bossidle = false;
_root.BossState = 'down';
_parent.enemy.dying = true;
}
instance HitboxF of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_global.engaged = true;
_root.PlayerRapable = false;
_root.playable = false;
_root.HidePlayer = true;
_root.autocam = 'off';
_root.zoom = 65;
_root.boss1.gotoAndStop('hurt rape');
}
}
}
frame 630 {
stop();
}
}
movieClip 2312 {
frame 1 {
stop();
}
instance enemy of movieClip 2310 {
onClipEvent (load) {
walking = true;
attacking = false;
anim = false;
dead = false;
dying = false;
engaged = false;
frozen = false;
wander = 0;
sprint = false;
reset = false;
flip = false;
sprinttimer = 0;
frozentimer = 0;
walk = 3;
dir = true;
timer = 0;
atktimer = 0;
walkrange = 1300;
pbullx = 100;
pbully = 60;
paim = 0;
dickout = false;
melee = false;
_root.BossTracking = false;
_root.BossState = 'up';
MaxHP = 10000;
HP = MaxHP;
fuckingPlayer = false;
}
onClipEvent (enterFrame) {
if (!_global.engaged) {
if (aggro == false) {
if (alert == true) {
aggro = true;
_root.HUD.BossBar.gotoAndPlay('2');
_root.HUD.BossBar.BossHBar.gotoAndStop(Math.round((HP / MaxHP) * 500 + 1));
this.gotoAndPlay('engage');
}
}
if (aggro == true) {
if (HP <= 0) {
HP = 0;
_root.BossState == 'bonus';
_root.HUD.BossBar.BossHBar.gotoAndStop(1);
_root.bossHold = false;
this.gotoAndStop('dead');
}
if (_root.BossState == 'up' && HP <= 5000 && HP >= 5) {
this.gotoAndStop('hurt');
_root.bossHold = false;
}
if (HP > 0) {
if (!_global.engaged) {
if (timer < 51) {
if (timer >= 50) {
timer = 0;
walking = false;
attacking = true;
anim = false;
melee = false;
}
++timer;
}
}
if (_root.bossHold == false) {
if (this.hitTest(_root.character.player.meleerush.hitbox)) {
this._parent._x += _root.xs * 0.05;
HP -= 15;
_root.HUD.BossBar.BossHBar.gotoAndStop(Math.round((HP / MaxHP) * 500 + 1));
}
if (this.hitTest(_root.character.player.meleechain.hitbox)) {
this._parent._x += _root.xs * 0.005;
HP -= 15;
_root.HUD.BossBar.BossHBar.gotoAndStop(Math.round((HP / MaxHP) * 500 + 1));
}
i = 0;
while (i < _global.bulletnumber) {
if (this.hitTest(_root['shot' + i])) {
HP -= 8;
_root.HUD.BossBar.BossHBar.gotoAndStop(Math.round((HP / MaxHP) * 500 + 1));
}
if (this.hitTest(_root['shotLight' + i])) {
HP -= 65;
_root.HUD.BossBar.BossHBar.gotoAndStop(Math.round((HP / MaxHP) * 500 + 1));
}
if (this.hitTest(_root['shotMed' + i])) {
HP -= 180;
_root.HUD.BossBar.BossHBar.gotoAndStop(Math.round((HP / MaxHP) * 500 + 1));
}
if (this.hitTest(_root['shotHeavy' + i])) {
HP -= 280;
this._parent._x += _root.xs * 0.15;
_root.HUD.BossBar.BossHBar.gotoAndStop(Math.round((HP / MaxHP) * 500 + 1));
}
++i;
}
}
if (_root.PlayerRapable && _root.bossIdle == true) {
_root.BossTracking = true;
timer = 0;
walking = false;
attacking = false;
if (!sprint) {
sprint = true;
this.gotoAndPlay('walking');
}
if (_root.character._x > this._parent._x) {
this._parent._x += 15;
if (dir && !flip) {
this._parent._xscale * -1;
flip = false;
}
} else {
if (_root.character._x <= this._parent._x) {
this._parent._x -= 15;
if (!dir && !flip) {
this._parent._xscale * -1;
flip = false;
}
}
}
++sprinttimer;
if (sprinttimer >= 25) {
if (flip) {
flip = false;
this._parent._xscale * -1;
}
timer = 0;
sprinttimer = 0;
sprint = false;
atktimer = 0;
walking = true;
attacking = false;
anim = false;
}
if (this._parent.dot.hitTest(_root.character.hitbox) && !dead) {
engaged = true;
fuckingPlayer = true;
_root.PlayerRapedby = 'ridley';
_root.PlayerRaped = true;
_root.PlayerRapable = false;
this.gotoAndStop('melee rape');
_root.bossHold = true;
_global.engaged = true;
}
}
if (_root.bossHold == false) {
if (_root.bossIdle == true) {
if (_root.character._x >= this._parent._x + 70 && melee == false) {
this._parent._xscale = -100;
dir = false;
flip = false;
}
if (_root.character._x <= this._parent._x - 70 && melee == false) {
this._parent._xscale = 100;
dir = true;
flip = false;
}
if (timer >= 49) {
if (!dead && !_root.downed && _root.character._x - this._parent._x <= 180 && _root.character._x - this._parent._x >= -180) {
timer = 5;
this.gotoAndPlay('melee');
melee = true;
}
}
}
}
if (_root.BossTracking == true) {
if (dir) {
if (_root.character._x <= this._parent._x - 90 && melee == false) {
this._parent._x -= 9;
}
if (_root.character._x >= this._parent._x - 90 && melee == false) {
this._parent._x += 4;
}
}
if (!dir) {
if (_root.character._x >= this._parent._x + 90 && melee == false) {
this._parent._x += 9;
}
if (_root.character._x <= this._parent._x + 90 && melee == false) {
this._parent._x -= 4;
}
}
if (_root.BossTracking == false) {
if (bossPointX <= this._parent._x + 200) {
this._parent._x -= 3;
} else {
if (bossPointX >= this._parent._x - 200) {
this._parent._x += 3;
}
}
}
}
}
}
}
}
}
frame 11 {
stop();
}
frame 12 {
stop();
}
frame 13 {
stop();
}
frame 14 {
stop();
}
}
instance boss1 of movieClip 2312 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
this.enemy.bossPointX = this._x;
this.enemy.bossPointY = this._y;
grav = 0;
}
onClipEvent (enterFrame) {
++grav;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.enemy1.enemy.alert = true;
_root.enemy3.enemy.alert = true;
_root.enemy4.enemy.alert = true;
_root.enemy5.enemy.alert = true;
_root.enemy6.enemy.alert = true;
_root.enemy7.enemy.alert = true;
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.boss1.enemy.alert = true;
}
}
}
instance ground of movieClip 1884 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 2314 {
}
instance wallR of movieClip 2314 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 2316 {
}
instance wallL of movieClip 2316 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 2317 {
frame 1 {
play();
}
frame 100 {
gotoAndPlay('idle');
}
}
movieClip 2318 {
frame 1 {
_root.SpecialAnim = false;
_root.chargelevel = 0;
}
frame 1 {
_root.expr = 3;
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 75 {
gotoAndPlay('idle');
}
}
movieClip 2319 {
frame 1 {
_root.SpecialAnim = false;
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 10 {
_root.character.sfx.gotoAndPlay('step');
}
frame 24 {
_root.character.sfx.gotoAndPlay('step');
}
frame 37 {
gotoAndPlay('walkloop');
}
}
movieClip 2320 {
frame 1 {
_root.SpecialAnim = false;
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 12 {
_root.character.sfx.gotoAndPlay('step');
}
frame 22 {
_root.character.sfx.gotoAndPlay('step');
}
frame 26 {
gotoAndPlay('RunLoop');
}
}
movieClip 2321 {
frame 1 {
_root.expr = 2;
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 3 {
stop();
}
}
movieClip 2322 {
frame 1 {
_root.expr = 6;
}
frame 1 {
if (_root.aimrot < -1) {
gotoAndPlay('up');
}
if (_root.aimrot > 1) {
gotoAndPlay('down');
}
}
frame 1 {
if (_root.SpecialAnim == true) {
if (_root.chargelevel <= 2) {
if (_root.aimrot < -1) {
gotoAndPlay('recoilLowUP');
_root.chargelevel = 0;
}
if (_root.aimrot == 0) {
gotoAndPlay('recoilLow');
_root.chargelevel = 0;
}
if (_root.aimrot > 1) {
gotoAndPlay('recoilLowDOWN');
_root.chargelevel = 0;
}
}
if (_root.chargelevel == 3) {
if (_root.aimrot < -1) {
gotoAndPlay('recoilMedUP');
_root.chargelevel = 0;
}
if (_root.aimrot == 0) {
gotoAndPlay('recoilMed');
_root.chargelevel = 0;
}
if (_root.aimrot > 1) {
gotoAndPlay('recoilMedDOWN');
_root.chargelevel = 0;
}
}
if (_root.chargelevel == 4) {
if (_root.aimrot < -1) {
gotoAndPlay('recoilHeavyUP');
_root.chargelevel = 0;
}
if (_root.aimrot == 0) {
gotoAndPlay('recoilHeavy');
_root.chargelevel = 0;
}
if (_root.aimrot > 1) {
gotoAndPlay('recoilHeavyDOWN');
_root.chargelevel = 0;
}
}
}
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 2 {
if (_root.aimrot < -1) {
gotoAndPlay('up');
}
if (_root.aimrot > 1) {
gotoAndPlay('down');
}
}
frame 3 {
if (_root.aimrot < -1) {
gotoAndPlay('up');
}
if (_root.aimrot > 1) {
gotoAndPlay('down');
}
}
frame 4 {
if (_root.aimrot < -1) {
gotoAndPlay('up');
}
if (_root.aimrot > 1) {
gotoAndPlay('down');
}
}
frame 5 {
gotoAndPlay(this._currentframe - 1);
}
frame 11 {
if (_root.aimrot == 0) {
gotoAndPlay('flat');
}
if (_root.aimrot > 1) {
gotoAndPlay('down');
}
}
frame 12 {
if (_root.aimrot == 0) {
gotoAndPlay('flat');
}
if (_root.aimrot > 1) {
gotoAndPlay('down');
}
}
frame 13 {
if (_root.aimrot == 0) {
gotoAndPlay('flat');
}
if (_root.aimrot > 1) {
gotoAndPlay('down');
}
}
frame 14 {
if (_root.aimrot == 0) {
gotoAndPlay('flat');
}
if (_root.aimrot > 1) {
gotoAndPlay('down');
}
}
frame 15 {
gotoAndPlay(this._currentframe - 1);
}
frame 21 {
if (_root.aimrot < -1) {
gotoAndPlay('up');
}
if (_root.aimrot == 0) {
gotoAndPlay('flat');
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 22 {
if (_root.aimrot < -1) {
gotoAndPlay('up');
}
if (_root.aimrot == 0) {
gotoAndPlay('flat');
}
}
frame 23 {
if (_root.aimrot < -1) {
gotoAndPlay('up');
}
if (_root.aimrot == 0) {
gotoAndPlay('flat');
}
}
frame 24 {
if (_root.aimrot < -1) {
gotoAndPlay('up');
}
if (_root.aimrot == 0) {
gotoAndPlay('flat');
}
}
frame 25 {
gotoAndPlay(this._currentframe - 1);
}
frame 51 {
if (_root.aimrot < -1) {
gotoAndPlay('up');
}
if (_root.aimrot > 1) {
gotoAndPlay('down');
}
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 52 {
if (_root.aimrot < -1) {
gotoAndPlay('up');
}
if (_root.aimrot > 1) {
gotoAndPlay('down');
}
}
frame 53 {
if (_root.aimrot < -1) {
gotoAndPlay('up');
}
if (_root.aimrot > 1) {
gotoAndPlay('down');
}
}
frame 54 {
if (_root.aimrot < -1) {
gotoAndPlay('up');
}
if (_root.aimrot > 1) {
gotoAndPlay('down');
}
}
frame 55 {
if (_root.aimrot < -1) {
gotoAndPlay('up');
}
if (_root.aimrot > 1) {
gotoAndPlay('down');
}
}
frame 56 {
if (_root.aimrot < -1) {
gotoAndPlay('up');
}
if (_root.aimrot > 1) {
gotoAndPlay('down');
}
}
frame 57 {
_root.SpecialAnim = false;
gotoAndPlay(3);
}
frame 61 {
if (_root.aimrot == 0) {
gotoAndPlay('flat');
}
if (_root.aimrot > 1) {
gotoAndPlay('down');
}
}
frame 62 {
if (_root.aimrot == 0) {
gotoAndPlay('flat');
}
if (_root.aimrot > 1) {
gotoAndPlay('down');
}
}
frame 63 {
if (_root.aimrot == 0) {
gotoAndPlay('flat');
}
if (_root.aimrot > 1) {
gotoAndPlay('down');
}
}
frame 64 {
if (_root.aimrot == 0) {
gotoAndPlay('flat');
}
if (_root.aimrot > 1) {
gotoAndPlay('down');
}
}
frame 65 {
if (_root.aimrot == 0) {
gotoAndPlay('flat');
}
if (_root.aimrot > 1) {
gotoAndPlay('down');
}
}
frame 66 {
if (_root.aimrot == 0) {
gotoAndPlay('flat');
}
if (_root.aimrot > 1) {
gotoAndPlay('down');
}
}
frame 67 {
_root.SpecialAnim = false;
gotoAndPlay(13);
}
frame 71 {
if (_root.aimrot < -1) {
gotoAndPlay('up');
}
if (_root.aimrot == 0) {
gotoAndPlay('flat');
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 72 {
if (_root.aimrot < -1) {
gotoAndPlay('up');
}
if (_root.aimrot == 0) {
gotoAndPlay('flat');
}
}
frame 73 {
if (_root.aimrot < -1) {
gotoAndPlay('up');
}
if (_root.aimrot == 0) {
gotoAndPlay('flat');
}
}
frame 74 {
if (_root.aimrot < -1) {
gotoAndPlay('up');
}
if (_root.aimrot == 0) {
gotoAndPlay('flat');
}
}
frame 75 {
if (_root.aimrot < -1) {
gotoAndPlay('up');
}
if (_root.aimrot == 0) {
gotoAndPlay('flat');
}
}
frame 76 {
if (_root.aimrot < -1) {
gotoAndPlay('up');
}
if (_root.aimrot == 0) {
gotoAndPlay('flat');
}
}
frame 77 {
_root.SpecialAnim = false;
gotoAndPlay(23);
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 109 {
_root.SpecialAnim = false;
gotoAndPlay(3);
}
frame 119 {
_root.SpecialAnim = false;
gotoAndPlay(13);
}
frame 129 {
_root.SpecialAnim = false;
gotoAndPlay(23);
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 162 {
_root.SpecialAnim = false;
gotoAndPlay(3);
}
frame 175 {
_root.SpecialAnim = false;
gotoAndPlay(3);
}
frame 188 {
_root.SpecialAnim = false;
gotoAndPlay(3);
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
}
movieClip 2323 {
frame 1 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 2 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 3 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 4 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 5 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 6 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 7 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 8 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 9 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 10 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 10 {
_root.character.sfx.gotoAndPlay('step');
}
frame 11 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 12 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 13 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 14 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 15 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 16 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 17 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 18 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 19 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 20 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 21 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 22 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 23 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 24 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 24 {
_root.character.sfx.gotoAndPlay('step');
}
frame 25 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 26 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 27 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 28 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 29 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 30 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 31 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 32 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 33 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 34 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 35 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 36 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 100);
}
}
frame 37 {
gotoAndPlay('walkloop');
}
frame 50 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 51 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 52 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 53 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 54 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 55 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 56 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 57 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 58 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 59 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 59 {
_root.character.sfx.gotoAndPlay('step');
}
frame 60 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 61 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 62 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 63 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 64 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 65 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 66 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 67 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 68 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 69 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 70 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 71 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 72 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 73 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 73 {
_root.character.sfx.gotoAndPlay('step');
}
frame 74 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 75 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 76 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 77 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 78 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 79 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 80 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 81 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 82 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 83 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 84 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 85 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 50);
}
}
frame 86 {
gotoAndPlay('walkUPloop');
}
frame 100 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 101 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 102 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 103 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 104 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 105 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 106 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 107 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 108 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 109 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 109 {
_root.character.sfx.gotoAndPlay('step');
}
frame 110 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 111 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 112 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 113 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 114 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 115 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 116 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 117 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 118 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 119 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 120 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 121 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 122 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 123 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 123 {
_root.character.sfx.gotoAndPlay('step');
}
frame 124 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 125 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 126 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 127 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 128 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 129 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 130 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 131 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 132 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 133 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 134 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 135 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 50);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 100);
}
}
frame 136 {
gotoAndPlay('walkDOWNloop');
}
}
movieClip 2324 {
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 3 {
stop();
}
frame 18 {
_root.character.sfx.gotoAndPlay('step');
}
frame 32 {
_root.character.sfx.gotoAndPlay('step');
}
frame 45 {
gotoAndPlay('walkloop');
}
}
movieClip 2325 {
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 10 {
_root.character.sfx.gotoAndPlay('step');
}
frame 24 {
_root.character.sfx.gotoAndPlay('step');
}
frame 37 {
gotoAndPlay('walkloop');
}
}
movieClip 2326 {
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 3 {
stop();
}
frame 18 {
_root.character.sfx.gotoAndPlay('step');
}
frame 32 {
_root.character.sfx.gotoAndPlay('step');
}
frame 45 {
gotoAndPlay('walkloop');
}
}
movieClip 2327 {
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 10 {
_root.character.sfx.gotoAndPlay('step');
}
frame 24 {
_root.character.sfx.gotoAndPlay('step');
}
frame 37 {
gotoAndPlay('walkloop');
}
}
movieClip 2328 {
frame 1 {
_root.SpecialAnim = true;
_root.recoil = false;
}
frame 1 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 2 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 3 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 3 {
_root.chargelevel = 1;
}
frame 4 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 5 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 6 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 7 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 8 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 9 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 10 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 11 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 12 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 12 {
_root.chargelevel = 2;
}
frame 13 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 14 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 15 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 16 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 17 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 18 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 19 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 20 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 21 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 22 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 23 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 24 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 25 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 26 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 27 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 28 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 29 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 30 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 30 {
_root.chargelevel = 3;
}
frame 31 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 32 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 33 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 34 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 35 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 36 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 37 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 38 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 39 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 40 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 41 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 42 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 43 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 44 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 45 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 46 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 47 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 48 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 49 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 50 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 51 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 52 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 53 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 54 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 55 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 56 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 57 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 58 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 59 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 60 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 60 {
_root.chargelevel = 4;
}
frame 61 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 62 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 63 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 64 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 65 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 66 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 67 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 68 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 69 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 70 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 71 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 72 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 73 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe + 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 150);
}
}
frame 74 {
gotoAndPlay(this._currentframe - 14);
}
frame 76 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 77 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 78 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 78 {
_root.chargelevel = 1;
}
frame 79 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 80 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 81 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 82 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 83 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 84 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 85 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 86 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 87 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 87 {
_root.chargelevel = 2;
}
frame 88 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 89 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 90 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 91 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 92 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 93 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 94 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 95 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 96 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 97 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 98 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 99 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 100 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 101 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 102 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 103 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 104 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 105 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 106 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 107 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 108 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 109 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 110 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 110 {
_root.chargelevel = 3;
}
frame 111 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 112 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 113 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 114 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 115 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 116 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 117 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 118 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 119 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 120 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 121 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 122 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 123 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 124 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 125 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 126 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 127 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 128 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 129 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 130 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 131 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 132 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 133 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 134 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 135 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 135 {
_root.chargelevel = 4;
}
frame 136 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 137 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 138 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 139 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 140 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 141 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 142 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 143 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 144 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 145 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 146 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 147 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 148 {
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot > 1) {
gotoAndPlay(this._currentframe + 75);
}
}
frame 149 {
gotoAndPlay(this._currentframe - 14);
}
frame 151 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 152 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 153 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 153 {
_root.chargelevel = 1;
}
frame 154 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 155 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 156 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 157 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 158 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 159 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 160 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 161 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 162 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 162 {
_root.chargelevel = 2;
}
frame 163 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 164 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 165 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 166 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 167 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 168 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 169 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 170 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 171 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 172 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 173 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 174 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 175 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 176 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 177 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 178 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 179 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 180 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 180 {
_root.chargelevel = 3;
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 181 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 182 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 183 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 184 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 185 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 186 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 187 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 188 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 189 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 190 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 191 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 192 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 193 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 194 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 195 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 196 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 197 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 198 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 199 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 200 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 201 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 202 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 203 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 204 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 205 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 206 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 207 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 208 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 209 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 210 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 210 {
_root.chargelevel = 4;
}
frame 211 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 212 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 213 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 214 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 215 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 216 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 217 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 218 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 219 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 220 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 221 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 222 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 223 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 224 {
if (_root.aimrot < -1) {
gotoAndPlay(this._currentframe - 75);
}
if (_root.aimrot == 0) {
gotoAndPlay(this._currentframe - 150);
}
}
frame 225 {
gotoAndPlay(this._currentframe - 14);
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
}
movieClip 2329 {
frame 1 {
_root.SpecialAnim = false;
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 17 {
gotoAndPlay('loop');
}
}
movieClip 2330 {
frame 1 {
_root.SpecialAnim = false;
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 80 {
gotoAndPlay('loop');
}
}
movieClip 2331 {
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 15 {
_root.SpecialAnim = false;
_root.character.player.gotoAndStop('idle');
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 73 {
gotoAndPlay('loop');
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
}
movieClip 2332 {
frame 1 {
play();
_root.SpecialAnim = false;
}
frame 1 {
_root.expr = 6;
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 3 {
_root.character.sfx.gotoAndPlay('swing');
}
frame 15 {
_root.character.sfx.gotoAndPlay('swing');
}
frame 35 {
_root.character.sfx.gotoAndPlay('swing');
}
frame 46 {
_root.character.sfx.gotoAndPlay('swing');
}
}
movieClip 2333 {
frame 1 {
play();
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 2 {
_root.expr = 6;
}
}
movieClip 2334 {
frame 1 {
play();
}
frame 1 {
_root.expr = 6;
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 3 {
_root.character.sfx.gotoAndPlay('swing');
}
frame 15 {
_root.character.sfx.gotoAndPlay('swing');
}
frame 33 {
_root.character.sfx.gotoAndPlay('swing');
}
frame 45 {
_root.character.sfx.gotoAndPlay('swing');
}
}
movieClip 2335 {
frame 1 {
play();
_root.SpecialAnim = false;
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 2 {
_root.expr = 6;
}
frame 4 {
_root.character.sfx.gotoAndPlay('swing');
}
frame 26 {
stop();
}
}
movieClip 2336 {
frame 1 {
play();
}
frame 1 {
_root.expr = 6;
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 2 {
if (!Key.isDown(69)) {
_root.SpecialAnim = false;
}
}
frame 3 {
if (!Key.isDown(69)) {
_root.SpecialAnim = false;
}
}
frame 4 {
if (!Key.isDown(69)) {
_root.SpecialAnim = false;
}
}
frame 5 {
if (!Key.isDown(69)) {
_root.SpecialAnim = false;
}
}
frame 6 {
if (!Key.isDown(69)) {
_root.SpecialAnim = false;
}
}
frame 7 {
if (!Key.isDown(69)) {
_root.SpecialAnim = false;
}
}
frame 8 {
if (!Key.isDown(69)) {
gotoAndPlay('Attack1');
}
}
frame 9 {
if (!Key.isDown(69)) {
gotoAndPlay('Attack1');
}
}
frame 10 {
if (!Key.isDown(69)) {
gotoAndPlay('Attack1');
}
}
frame 11 {
if (!Key.isDown(69)) {
gotoAndPlay('Attack1');
}
}
frame 12 {
if (!Key.isDown(69)) {
gotoAndPlay('Attack1');
}
}
frame 13 {
if (!Key.isDown(69)) {
gotoAndPlay('Attack1');
}
}
frame 14 {
if (!Key.isDown(69)) {
gotoAndPlay('Attack1');
}
}
frame 15 {
if (!Key.isDown(69)) {
gotoAndPlay('Attack1');
}
}
frame 16 {
if (!Key.isDown(69)) {
gotoAndPlay('Attack1');
}
}
frame 17 {
if (!Key.isDown(69)) {
gotoAndPlay('Attack1');
}
}
frame 18 {
if (!Key.isDown(69)) {
gotoAndPlay('Attack1');
}
}
frame 19 {
if (!Key.isDown(69)) {
gotoAndPlay('Attack1');
}
}
frame 20 {
if (!Key.isDown(69)) {
gotoAndPlay('Attack1');
}
}
frame 21 {
if (!Key.isDown(69)) {
gotoAndPlay('Attack1');
}
}
frame 22 {
if (!Key.isDown(69)) {
gotoAndPlay('Attack1');
}
}
frame 23 {
if (!Key.isDown(69)) {
gotoAndPlay('Attack1');
}
}
frame 24 {
if (!Key.isDown(69)) {
gotoAndPlay('Attack1');
}
}
frame 25 {
if (!Key.isDown(69)) {
gotoAndPlay('Attack1');
}
}
frame 26 {
if (!Key.isDown(69)) {
gotoAndPlay('Attack1');
}
}
frame 27 {
if (!Key.isDown(69)) {
gotoAndPlay('Attack1');
}
}
frame 68 {
_root.SpecialAnim = false;
}
frame 72 {
gotoAndPlay('Power:2');
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 84 {
_root.SpecialAnim = false;
}
frame 165 {
play();
}
frame 165 {
_root.expr = 6;
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
}
movieClip 2337 {
frame 1 {
_root.expr = 2;
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 34 {
_root.expr = 1;
}
frame 36 {
_root.expr = 2;
}
frame 40 {
}
frame 48 {
_root.expr = 1;
}
frame 56 {
_root.expr = 2;
}
frame 69 {
_root.expr = 3;
}
frame 77 {
}
frame 81 {
_root.expr = 5;
}
frame 95 {
gotoAndPlay('loop');
}
}
movieClip 2341 {
frame 1 {
if (_root.PlayerRapedby != 0) {
gotoAndPlay('stand');
}
}
frame 1 {
_root.expr = 4;
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 3 {
_root.expr = 1;
}
frame 20 {
_root.expr = 2;
}
frame 27 {
_root.PlayerRapable = true;
}
frame 95 {
_root.PlayerRapable = false;
_root.orgycount = 0;
_root.gangable = false;
}
frame 96 {
_root.expr = 0;
}
frame 111 {
stop();
_global.engaged = false;
_root.fuckpains = false;
_global.energy = 25;
_root.fuckCounter = 0;
_root.PlayerRapedby = '0';
_root.PlayerRapedSide = '0';
_root.playable = true;
_root.downed = false;
_root.knocked = false;
}
}
movieClip 2342 {
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
}
movieClip 2495 {
frame 1 {
_root.expr = 0;
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 6 {
_root.io = 0;
}
frame 6 {
_root.expr = 5;
}
frame 17 {
_root.expr = 3;
}
frame 19 {
_root.expr = 2;
}
frame 21 {
_root.expr = 1;
}
frame 27 {
_root.expr = 2;
}
frame 35 {
_root.expr = 5;
}
frame 45 {
_root.expr = 2;
}
frame 51 {
_root.expr = 1;
}
frame 53 {
_root.suck = 0;
}
frame 57 {
_root.fuckpains = true;
}
frame 57 {
_root.expr = 2;
}
frame 58 {
_root.fuckpains = false;
}
frame 69 {
_root.fuckpains = true;
}
frame 70 {
_root.suck = 0;
}
frame 71 {
_root.fuckpains = false;
}
frame 84 {
_root.suck = 0;
}
frame 84 {
_root.expr = 4;
}
frame 88 {
_root.fuckpains = true;
}
frame 90 {
_root.fuckpains = false;
}
frame 93 {
_root.expr = 5;
}
frame 95 {
_root.fuckpains = true;
}
frame 98 {
_root.suck = 0;
}
frame 99 {
_root.fuckpains = false;
}
frame 107 {
_root.gangable = true;
}
frame 108 {
if (_root.fuckCounter >= 0) {
this.gotoAndPlay('throat');
}
if (_root.fuckCounter <= 0) {
gotoAndPlay('throatCum');
}
}
frame 110 {
_root.expr = 5;
}
frame 115 {
_root.suck = 0;
}
frame 131 {
_root.suck = 0;
}
frame 135 {
_root.expr = 2;
}
frame 137 {
_root.expr = 1;
}
frame 139 {
_root.splash = 0;
}
frame 146 {
++_root.messymouth;
}
frame 153 {
_root.expr = 0;
}
frame 177 {
stop();
_root.PlayerRaped = false;
}
frame 179 {
_root.squish = 0;
}
frame 179 {
_root.expr = 5;
}
frame 180 {
_root.fuckpains = true;
}
frame 184 {
_root.fuckpains = false;
}
frame 184 {
_root.suck = 0;
}
frame 193 {
_root.gangable = true;
}
frame 194 {
if (_root.fuckCounter >= 0) {
this.gotoAndPlay('loopDouble');
}
if (_root.fuckCounter <= 0) {
gotoAndPlay('throatDoubleCum');
}
}
frame 196 {
_root.squish = 0;
}
frame 196 {
_root.expr = 5;
}
frame 203 {
_root.suck = 0;
}
frame 210 {
_root.squish = 0;
}
frame 216 {
_root.suck = 0;
}
frame 224 {
_root.squish = 0;
}
frame 232 {
_root.suck = 0;
_root.splash = 0;
}
frame 233 {
++_root.messylegs;
}
frame 238 {
_root.splash = 0;
}
frame 238 {
_root.expr = 2;
}
frame 240 {
_root.expr = 1;
}
frame 245 {
++_root.messymouth;
}
frame 249 {
_root.expr = 2;
}
frame 252 {
_root.expr = 0;
}
frame 256 {
}
frame 265 {
stop();
_root.PlayerRaped = false;
}
frame 267 {
_root.squish = 0;
}
frame 267 {
_root.expr = 5;
}
frame 268 {
_root.fuckpains = true;
}
frame 272 {
_root.fuckpains = false;
}
frame 272 {
_root.suck = 0;
}
frame 279 {
_root.gangable = true;
}
frame 280 {
if (_root.fuckCounter >= 0) {
this.gotoAndPlay('loopTriple');
}
if (_root.fuckCounter <= 0) {
gotoAndPlay('throatTripleCum');
}
}
frame 282 {
_root.squish = 0;
}
frame 282 {
_root.expr = 5;
}
frame 287 {
_root.suck = 0;
}
frame 295 {
_root.squish = 0;
}
frame 300 {
_root.suck = 0;
}
frame 307 {
_root.squish = 0;
}
frame 313 {
_root.suck = 0;
}
frame 320 {
_root.squish = 0;
}
frame 321 {
_root.splash = 0;
}
frame 323 {
_root.expr = 4;
}
frame 325 {
_root.splash = 0;
_root.suck = 0;
}
frame 326 {
_root.expr = 3;
}
frame 328 {
_root.expr = 2;
}
frame 329 {
_root.splash = 0;
}
frame 329 {
++_root.messytits;
++_root.messylegs;
}
frame 330 {
_root.expr = 1;
}
frame 334 {
_root.splash = 0;
}
frame 339 {
++_root.messymouth;
}
frame 348 {
_root.expr = 2;
}
frame 350 {
_root.expr = 0;
}
frame 365 {
}
frame 366 {
stop();
_root.PlayerRaped = false;
}
}
movieClip 2724 {
frame 1 {
_root.expr = 0;
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 6 {
_root.expr = 4;
}
frame 7 {
_root.voiceMild = 1;
}
frame 10 {
_root.expr = 3;
}
frame 12 {
_root.expr = 2;
}
frame 14 {
_root.expr = 1;
}
frame 18 {
_root.io = 0;
}
frame 22 {
_root.expr = 2;
}
frame 24 {
_root.expr = 5;
}
frame 34 {
_root.expr = 2;
}
frame 40 {
_root.io = 0;
}
frame 40 {
_root.expr = 1;
}
frame 45 {
_root.fuckpains = true;
}
frame 49 {
_root.fuckpains = false;
}
frame 60 {
_root.fuckpains = true;
}
frame 64 {
_root.fuckpains = false;
}
frame 64 {
_root.expr = 2;
}
frame 70 {
_root.expr = 5;
}
frame 94 {
_root.suck = 0;
}
frame 101 {
_root.fuckpains = true;
}
frame 105 {
_root.fuckpains = false;
}
frame 124 {
_root.gangable = true;
}
frame 125 {
if (_root.fuckCounter >= 0) {
if (_root.RandomVar <= 1) {
this.gotoAndPlay('blowslow');
_root.RandomVar = random(5);
} else {
this.gotoAndPlay('blowmed');
_root.RandomVar = random(5);
}
}
if (_root.fuckCounter <= 0) {
gotoAndPlay('CumSingle');
}
}
frame 126 {
_root.suck = 0;
}
frame 136 {
_root.fuckpains = true;
}
frame 141 {
_root.fuckpains = false;
}
frame 154 {
_root.gangable = true;
}
frame 155 {
if (_root.fuckCounter >= 0) {
if (_root.RandomVar <= 1) {
this.gotoAndPlay('blowslow');
_root.RandomVar = random(5);
} else {
this.gotoAndPlay('blowmed');
_root.RandomVar = random(5);
}
}
if (_root.fuckCounter <= 0) {
gotoAndPlay('CumSingle');
}
}
frame 163 {
_root.expr = 4;
}
frame 165 {
_root.voiceMed = 1;
}
frame 181 {
_root.expr = 2;
}
frame 183 {
_root.expr = 1;
}
frame 184 {
_root.io = 0;
}
frame 194 {
_root.suck = 0;
}
frame 197 {
_root.expr = 0;
}
frame 205 {
_root.fuckpains = true;
}
frame 206 {
_root.squish = 0;
}
frame 210 {
_root.expr = 6;
}
frame 213 {
_root.fuckpains = false;
}
frame 221 {
_root.gangable = true;
}
frame 222 {
if (_root.fuckCounter >= 0) {
this.gotoAndPlay('loopDouble');
}
_root.suck = 0;
if (_root.fuckCounter <= 0) {
gotoAndPlay('CumDouble');
}
}
frame 224 {
_root.expr = 5;
}
frame 226 {
_root.fuckpains = true;
}
frame 227 {
_root.suck = 0;
}
frame 229 {
_root.squish = 0;
}
frame 234 {
_root.fuckpains = false;
}
frame 243 {
_root.gangable = true;
}
frame 244 {
if (_root.fuckCounter >= 0) {
this.gotoAndPlay('loopTriple');
}
if (_root.fuckCounter <= 0) {
gotoAndPlay('CumTriple');
}
}
frame 252 {
_root.suck = 0;
}
frame 252 {
_root.expr = 5;
}
frame 265 {
_root.suck = 0;
}
frame 269 {
_root.expr = 3;
}
frame 271 {
_root.expr = 2;
}
frame 273 {
_root.splash = 0;
}
frame 273 {
_root.expr = 1;
}
frame 279 {
++_root.messymouth;
}
frame 282 {
_root.expr = 2;
}
frame 284 {
_root.expr = 0;
}
frame 287 {
}
frame 305 {
stop();
_root.PlayerRaped = false;
}
frame 315 {
_root.fuckpains = false;
}
frame 315 {
_root.suck = 0;
}
frame 315 {
_root.expr = 0;
}
frame 319 {
_root.squish = 0;
}
frame 334 {
_root.suck = 0;
}
frame 334 {
_root.expr = 2;
}
frame 336 {
_root.expr = 1;
}
frame 338 {
_root.squish = 0;
}
frame 340 {
_root.splash = 0;
}
frame 350 {
++_root.messymouth;
++_root.messyass;
}
frame 355 {
_root.expr = 2;
}
frame 359 {
_root.expr = 3;
}
frame 360 {
}
frame 371 {
stop();
_root.PlayerRaped = false;
}
frame 373 {
_root.expr = 0;
}
frame 374 {
_root.suck = 0;
}
frame 375 {
_root.squish = 0;
}
frame 375 {
_root.expr = 2;
}
frame 377 {
_root.expr = 1;
}
frame 382 {
_root.splash = 0;
}
frame 387 {
_root.suck = 0;
}
frame 388 {
_root.splash = 0;
}
frame 389 {
_root.squish = 0;
}
frame 389 {
++_root.messymouth;
}
frame 397 {
++_root.messyass;
}
frame 399 {
_root.splash = 0;
}
frame 409 {
_root.splash = 0;
}
frame 411 {
++_root.messyhead;
}
frame 422 {
_root.expr = 2;
}
frame 424 {
}
frame 424 {
_root.expr = 0;
}
frame 435 {
stop();
_root.PlayerRaped = false;
}
frame 435 {
++_root.messyhead;
}
frame 435 {
_root.expr = 0;
}
}
movieClip 2754 {
frame 1 {
pulse.gotoAndPlay(2);
}
frame 1 {
_root.voiceHot = 1;
}
frame 1 {
_root.expr = 4;
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 3 {
_root.io = 0;
}
frame 3 {
_root.expr = 3;
}
frame 4 {
_root.expr = 2;
}
frame 6 {
dick.gotoAndPlay('show');
}
frame 6 {
_root.expr = 1;
}
frame 20 {
_root.expr = 2;
}
frame 21 {
_root.expr = 7;
}
frame 42 {
_root.suck = 0;
}
frame 44 {
_root.RandomVar = random(5);
}
frame 45 {
_root.fuckpains = true;
}
frame 62 {
if (_root.fuckCounter > 0) {
if (_root.RandomVar <= 2) {
this.gotoAndPlay('loop');
_root.suck = 0;
_root.RandomVar = random(5);
}
}
}
frame 74 {
_root.fuckpains = false;
}
frame 77 {
if (_root.fuckCounter > 0) {
this.gotoAndPlay('looplong');
}
_root.suck = 0;
if (_root.fuckCounter <= 0) {
gotoAndPlay('Cum');
}
}
frame 79 {
_root.suck = 0;
}
frame 96 {
_root.suck = 0;
}
frame 112 {
_root.suck = 0;
}
frame 113 {
_root.splash = 0;
}
frame 118 {
_root.expr = 1;
}
frame 131 {
_root.expr = 0;
}
frame 140 {
_root.expr = 6;
}
frame 145 {
_root.squish = 0;
}
frame 169 {
stop();
_root.PlayerRaped = false;
}
frame 169 {
_root.expr = 6;
}
}
movieClip 2784 {
frame 1 {
pulse.gotoAndPlay(2);
}
frame 1 {
_root.voiceHot = 1;
}
frame 1 {
_root.expr = 4;
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 3 {
_root.io = 0;
}
frame 3 {
_root.expr = 3;
}
frame 4 {
_root.expr = 2;
}
frame 6 {
dick.gotoAndPlay('show');
}
frame 6 {
_root.expr = 1;
}
frame 20 {
_root.expr = 2;
}
frame 21 {
_root.expr = 7;
}
frame 37 {
_root.fuckpains = true;
}
frame 39 {
_root.io = 0;
}
frame 47 {
_root.squish = 0;
}
frame 48 {
_root.fuckpains = false;
}
frame 49 {
_root.fuckpains = true;
}
frame 56 {
_root.fuckpains = false;
}
frame 62 {
_root.squish = 0;
}
frame 63 {
if (_root.fuckCounter > 0) {
if (_root.RandomVar <= 2) {
this.gotoAndPlay('loop1');
}
}
_root.RandomVar = random(5);
if (_root.fuckCounter <= 0) {
play();
}
}
frame 64 {
_root.fuckpains = true;
}
frame 67 {
_root.fuckpains = false;
}
frame 79 {
_root.fuckpains = true;
}
frame 80 {
_root.squish = 0;
}
frame 84 {
_root.fuckpains = false;
}
frame 84 {
if (_root.fuckCounter > 0) {
if (_root.RandomVar <= 2) {
this.gotoAndPlay('loop2');
}
}
_root.RandomVar = random(5);
if (_root.fuckCounter <= 0) {
play();
}
}
frame 92 {
if (_root.fuckCounter >= 0) {
this.gotoAndPlay('loop1');
}
if (_root.fuckCounter <= 0) {
this.gotoAndPlay('cum');
}
}
frame 93 {
_root.squish = 0;
}
frame 106 {
_root.squish = 0;
}
frame 122 {
_root.squish = 0;
}
frame 132 {
_root.splash = 0;
}
frame 141 {
_root.splash = 0;
}
frame 147 {
_root.expr = 1;
}
frame 149 {
_root.expr = 2;
}
frame 154 {
_root.io = 0;
}
frame 155 {
_root.expr = 6;
}
frame 182 {
stop();
_root.PlayerRaped = false;
}
}
movieClip 2786 {
}
movieClip 2793 {
frame 1 {
gotoAndPlay(2);
}
frame 8 {
stop();
}
}
movieClip 2875 {
frame 1 {
_root.RandomVar = random(5);
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 2 {
_root.voiceHot = 1;
}
frame 10 {
_root.expr = 1;
}
frame 14 {
_root.expr = 2;
}
frame 16 {
_root.io = 0;
}
frame 21 {
_root.expr = 4;
}
frame 35 {
_root.suck = 0;
}
frame 36 {
_root.expr = 2;
}
frame 40 {
_root.fuckpains = true;
}
frame 42 {
_root.expr = 2;
}
frame 47 {
_root.expr = 3;
}
frame 51 {
_root.fuckpains = false;
}
frame 60 {
_root.suck = 0;
}
frame 61 {
if (_root.fuckCounter >= 0) {
if (_root.RandomVar <= 2) {
this.gotoAndPlay('loop2');
_root.RandomVar = random(5);
} else {
this.gotoAndPlay('loop');
_root.RandomVar = random(5);
}
}
if (_root.fuckCounter <= 0) {
gotoAndPlay('Cum');
}
}
frame 63 {
_root.fuckpains = true;
}
frame 65 {
_root.expr = 2;
}
frame 68 {
_root.expr = 3;
}
frame 72 {
_root.fuckpains = false;
}
frame 77 {
_root.suck = 0;
}
frame 78 {
if (_root.fuckCounter >= 0) {
if (_root.RandomVar <= 2) {
this.gotoAndPlay('loop');
_root.RandomVar = random(5);
} else {
this.gotoAndPlay('loop2');
_root.RandomVar = random(5);
}
}
if (_root.fuckCounter <= 0) {
gotoAndPlay('Cum');
}
}
frame 91 {
_root.suck = 0;
}
frame 96 {
_root.expr = 1;
}
frame 97 {
_root.splash = 0;
}
frame 101 {
_root.expr = 2;
}
frame 103 {
_root.splash = 0;
}
frame 112 {
_root.splash = 0;
}
frame 120 {
_root.io = 0;
}
frame 121 {
_root.expr = 0;
}
frame 143 {
_root.expr = 6;
}
frame 174 {
_root.expr = 0;
}
frame 175 {
stop();
_root.PlayerRaped = false;
}
}
movieClip 2918 {
frame 1 {
gotoAndPlay(2);
}
frame 24 {
stop();
}
}
movieClip 2943 {
frame 1 {
gotoAndPlay(2);
}
frame 16 {
stop();
}
}
movieClip 2950 {
frame 1 {
_root.RandomVar = random(5);
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 2 {
_root.voiceHot = 1;
}
frame 4 {
_root.expr = 4;
}
frame 10 {
_root.expr = 1;
}
frame 18 {
_root.io = 0;
}
frame 20 {
_root.expr = 2;
}
frame 31 {
_root.expr = 3;
}
frame 32 {
_root.squish = 0;
}
frame 33 {
_root.voiceHot = 1;
}
frame 38 {
_root.expr = 4;
}
frame 49 {
_root.expr = 0;
}
frame 56 {
_root.squish = 0;
_root.voiceMild = 1;
}
frame 60 {
_root.fuckpains = true;
}
frame 60 {
_root.expr = 2;
}
frame 65 {
_root.fuckpains = false;
}
frame 65 {
_root.expr = 0;
}
frame 73 {
if (_root.fuckCounter >= 0) {
if (_root.RandomVar <= 1) {
this.gotoAndPlay('loop2');
_root.RandomVar = random(5);
} else {
this.gotoAndPlay('loop');
_root.RandomVar = random(5);
}
}
if (_root.fuckCounter <= 0) {
gotoAndPlay('Cum');
}
}
frame 78 {
_root.squish = 0;
_root.voiceHot = 1;
}
frame 82 {
_root.fuckpains = true;
}
frame 82 {
_root.expr = 2;
}
frame 84 {
_root.expr = 1;
}
frame 88 {
_root.expr = 2;
}
frame 91 {
_root.expr = 0;
}
frame 93 {
_root.fuckpains = false;
}
frame 101 {
if (_root.fuckCounter >= 0) {
if (_root.RandomVar <= 1) {
this.gotoAndPlay('loop2');
_root.RandomVar = random(5);
} else {
this.gotoAndPlay('loop');
_root.RandomVar = random(5);
}
}
if (_root.fuckCounter <= 0) {
gotoAndPlay('Cum');
}
}
frame 103 {
_root.squish = 0;
_root.voiceMed = 1;
}
frame 106 {
_root.expr = 2;
}
frame 109 {
_root.expr = 0;
}
frame 115 {
_root.squish = 0;
_root.voiceMed = 1;
}
frame 118 {
_root.expr = 2;
}
frame 121 {
_root.expr = 0;
}
frame 127 {
_root.squish = 0;
_root.voiceMild = 1;
}
frame 130 {
_root.expr = 2;
}
frame 132 {
_root.expr = 1;
}
frame 135 {
_root.expr = 2;
}
frame 138 {
_root.expr = 0;
}
frame 141 {
_root.squish = 0;
_root.voiceHot = 1;
}
frame 142 {
_root.splash = 0;
}
frame 144 {
_root.expr = 2;
}
frame 146 {
_root.expr = 1;
}
frame 149 {
_root.expr = 2;
}
frame 151 {
_root.splash = 0;
}
frame 152 {
_root.expr = 0;
}
frame 155 {
_root.splash = 0;
}
frame 155 {
_root.expr = 4;
}
frame 158 {
_root.expr = 5;
}
frame 167 {
_root.voiceMild = 1;
}
frame 172 {
_root.io = 0;
}
frame 178 {
_root.expr = 2;
}
frame 182 {
_root.expr = 0;
}
frame 184 {
_root.splash = 0;
}
frame 196 {
++_root.messycalves;
}
frame 199 {
_root.voiceMild = 1;
}
frame 203 {
++_root.messycalves;
}
frame 222 {
stop();
_root.PlayerRaped = false;
}
}
movieClip 2952 {
}
movieClip 2954 {
}
movieClip 2956 {
}
movieClip 2958 {
}
movieClip 2960 {
}
movieClip 2963 {
}
movieClip 2969 {
frame 1 {
gotoAndStop('closed');
}
frame 3 {
stop();
}
frame 15 {
stop();
}
frame 30 {
gotoAndStop('closed');
}
}
movieClip 2971 {
}
movieClip 2973 {
}
movieClip 2975 {
}
movieClip 2978 {
}
movieClip 2980 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 2988 {
frame 1 {
gotoAndStop('hidden');
}
frame 2 {
stop();
}
frame 16 {
stop();
}
}
movieClip 3025 {
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 7 {
hydra_belly.gotoAndPlay(4);
}
frame 10 {
_root.expr = 1;
}
frame 17 {
s2_dick.gotoAndStop('show');
}
frame 19 {
s2_dick.gotoAndPlay('getmessy');
}
frame 21 {
_root.expr = 2;
}
frame 30 {
_root.voiceMild = 1;
}
frame 31 {
_root.expr = 4;
}
frame 42 {
_root.expr = 1;
}
frame 45 {
_root.io = 0;
}
frame 46 {
_root.fuckpains = true;
}
frame 46 {
_root.expr = 2;
}
frame 52 {
_root.expr = 3;
}
frame 53 {
_root.voiceHot = 1;
}
frame 54 {
_root.squish = 0;
}
frame 57 {
_root.expr = 1;
}
frame 60 {
_root.fuckpains = false;
}
frame 60 {
_root.voiceHot = 1;
_root.io = 0;
}
frame 69 {
_root.expr = 2;
}
frame 74 {
_root.squish = 0;
}
frame 76 {
_root.fuckpains = true;
}
frame 78 {
_root.fuckpains = false;
}
frame 78 {
_root.voiceHot = 1;
}
frame 79 {
_root.expr = 1;
}
frame 80 {
if (_root.fuckCounter >= 0) {
this.gotoAndPlay('loop');
}
if (_root.fuckCounter <= 0) {
gotoAndPlay('Cum');
}
}
frame 81 {
_root.io = 0;
}
frame 89 {
_root.expr = 2;
}
frame 96 {
_root.squish = 0;
}
frame 97 {
_root.voiceHot = 1;
}
frame 99 {
_root.expr = 1;
}
frame 108 {
_root.expr = 2;
}
frame 110 {
_root.squish = 0;
_root.splash = 0;
}
frame 111 {
_root.voiceHot = 1;
}
frame 111 {
_root.expr = 1;
}
frame 119 {
_root.expr = 2;
}
frame 122 {
_root.squish = 0;
}
frame 122 {
_root.expr = 1;
}
frame 124 {
_root.voiceMed = 1;
}
frame 125 {
_root.splash = 0;
}
frame 127 {
_root.splash = 0;
}
frame 130 {
_root.expr = 2;
}
frame 133 {
_root.expr = 1;
}
frame 134 {
_root.splash = 0;
_root.voiceMild = 1;
}
frame 144 {
_root.io = 0;
}
frame 144 {
_root.expr = 2;
}
frame 159 {
_root.suck = 0;
}
frame 206 {
stop();
_root.PlayerRaped = false;
}
frame 206 {
++_root.messyass;
}
}
movieClip 3106 {
frame 1 {
_root.expr = 4;
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 2 {
_root.voiceMed = 1;
}
frame 13 {
_root.expr = 1;
}
frame 17 {
_root.voiceMild = 1;
}
frame 18 {
_root.expr = 2;
}
frame 21 {
_root.expr = 3;
}
frame 26 {
hydra_belly.gotoAndPlay(4);
}
frame 30 {
_root.expr = 1;
}
frame 36 {
s2_dick.gotoAndStop('show');
}
frame 42 {
s2_dick.gotoAndPlay('getmessy');
}
frame 42 {
_root.expr = 2;
}
frame 44 {
_root.expr = 3;
}
frame 46 {
_root.expr = 4;
}
frame 54 {
_root.expr = 2;
}
frame 56 {
_root.expr = 1;
}
frame 66 {
_root.expr = 2;
}
frame 71 {
_root.expr = 1;
}
frame 78 {
_root.io = 0;
}
frame 80 {
_root.suck = 0;
}
frame 81 {
_root.fuckpains = true;
}
frame 84 {
_root.fuckpains = false;
}
frame 92 {
_root.io = 0;
}
frame 94 {
_root.expr = 2;
}
frame 95 {
_root.fuckpains = true;
}
frame 97 {
_root.expr = 3;
}
frame 98 {
_root.fuckpains = false;
}
frame 106 {
_root.io = 0;
}
frame 107 {
_root.suck = 0;
}
frame 112 {
_root.expr = 2;
}
frame 114 {
_root.fuckpains = true;
}
frame 114 {
_root.expr = 1;
}
frame 116 {
if (_root.fuckCounter >= 0) {
if (_root.RandomVar <= 2) {
this.gotoAndPlay('loop2');
_root.RandomVar = random(5);
} else {
this.gotoAndPlay('loop');
_root.RandomVar = random(5);
}
}
if (_root.fuckCounter <= 0) {
gotoAndPlay('cum');
}
}
frame 119 {
_root.fuckpains = false;
}
frame 123 {
_root.suck = 0;
}
frame 124 {
_root.io = 0;
}
frame 126 {
_root.fuckpains = true;
}
frame 126 {
_root.expr = 2;
}
frame 129 {
_root.fuckpains = false;
}
frame 129 {
_root.expr = 3;
}
frame 133 {
_root.expr = 3;
}
frame 134 {
_root.squish = 0;
}
frame 135 {
_root.suck = 0;
}
frame 138 {
_root.fuckpains = true;
}
frame 138 {
_root.expr = 2;
}
frame 140 {
_root.expr = 1;
}
frame 142 {
if (_root.fuckCounter >= 0) {
if (_root.RandomVar <= 2) {
this.gotoAndPlay('loop');
_root.RandomVar = random(5);
} else {
this.gotoAndPlay('loop2');
_root.RandomVar = random(5);
}
}
if (_root.fuckCounter <= 0) {
gotoAndPlay('cum');
}
}
frame 143 {
_root.expr = 1;
}
frame 153 {
_root.io = 0;
}
frame 155 {
_root.expr = 2;
}
frame 158 {
_root.expr = 3;
}
frame 169 {
_root.io = 0;
}
frame 173 {
_root.expr = 2;
}
frame 175 {
_root.expr = 1;
}
frame 184 {
_root.squish = 0;
}
frame 186 {
_root.expr = 2;
}
frame 189 {
_root.expr = 3;
}
frame 193 {
_root.expr = 4;
}
frame 194 {
_root.io = 0;
_root.splash = 0;
}
frame 209 {
_root.squish = 0;
}
frame 221 {
_root.io = 0;
_root.splash = 0;
}
frame 232 {
_root.squish = 0;
}
frame 242 {
_root.squish = 0;
}
frame 244 {
_root.splash = 0;
}
frame 244 {
_root.expr = 2;
}
frame 248 {
_root.expr = 1;
}
frame 255 {
_root.splash = 0;
}
frame 264 {
_root.suck = 0;
}
frame 274 {
_root.expr = 2;
}
frame 288 {
_root.expr = 1;
}
frame 295 {
_root.expr = 2;
}
frame 300 {
_root.expr = 1;
}
frame 309 {
++_root.messytits;
++_root.messymouth;
}
frame 314 {
_root.expr = 2;
}
frame 323 {
_root.PlayerRaped = false;
}
}
movieClip 3114 {
frame 16 {
gotoAndPlay(1);
}
}
movieClip 3116 {
}
movieClip 3117 {
frame 2 {
stop();
}
frame 8 {
stop();
}
}
movieClip 3119 {
}
movieClip 3121 {
}
movieClip 3123 {
}
movieClip 3125 {
}
movieClip 3127 {
}
movieClip 3129 {
}
movieClip 3196 {
frame 1 {
gotoAndPlay(2);
}
frame 16 {
stop();
}
}
movieClip 3218 {
frame 1 {
_root.expr = 0;
}
frame 1 {
_root.RandomVar = random(5);
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 6 {
_root.expr = 2;
}
frame 8 {
_root.expr = 1;
}
frame 22 {
_root.expr = 2;
}
frame 24 {
_root.expr = 3;
}
frame 26 {
_root.expr = 6;
}
frame 36 {
d1.gotoAndPlay('show');
d2.gotoAndPlay('show');
}
frame 40 {
_root.expr = 2;
}
frame 42 {
_root.expr = 5;
}
frame 48 {
_root.io = 0;
}
frame 50 {
_root.expr = 4;
}
frame 53 {
_root.expr = 3;
}
frame 55 {
_root.expr = 2;
}
frame 57 {
_root.expr = 1;
}
frame 61 {
_root.expr = 2;
}
frame 63 {
_root.expr = 3;
}
frame 71 {
_root.expr = 4;
}
frame 72 {
_root.squish = 0;
}
frame 74 {
_root.fuckpains = true;
}
frame 74 {
_root.expr = 3;
}
frame 76 {
_root.expr = 2;
}
frame 78 {
_root.expr = 1;
}
frame 80 {
_root.voiceMed = 1;
}
frame 83 {
_root.fuckpains = false;
}
frame 85 {
_root.expr = 2;
}
frame 94 {
_root.expr = 3;
}
frame 97 {
if (_root.fuckCounter >= 0) {
if (_root.RandomVar <= 2) {
this.gotoAndPlay('loop');
_root.RandomVar = random(5);
} else {}
}
if (_root.fuckCounter <= 0) {
}
}
frame 103 {
_root.squish = 0;
}
frame 103 {
if (_root.fuckCounter >= 0) {
if (_root.RandomVar <= 2) {
this.gotoAndPlay('looplong');
_root.RandomVar = random(5);
} else {
this.gotoAndPlay('loop2');
_root.RandomVar = random(5);
}
}
if (_root.fuckCounter <= 0) {
gotoAndPlay('Cum');
}
}
frame 106 {
_root.squish = 0;
}
frame 106 {
_root.expr = 5;
}
frame 107 {
_root.fuckpains = true;
}
frame 108 {
_root.expr = 2;
}
frame 109 {
_root.voiceHot = 1;
}
frame 109 {
_root.expr = 1;
}
frame 113 {
_root.fuckpains = false;
}
frame 116 {
_root.expr = 2;
}
frame 123 {
_root.expr = 3;
}
frame 126 {
if (_root.fuckCounter >= 0) {
if (_root.RandomVar <= 2) {
this.gotoAndPlay('loop2');
_root.RandomVar = random(5);
} else {
this.gotoAndPlay('looplong');
_root.RandomVar = random(5);
}
}
if (_root.fuckCounter <= 0) {
gotoAndPlay('Cum');
}
}
frame 129 {
_root.expr = 3;
}
frame 131 {
_root.expr = 2;
}
frame 132 {
_root.squish = 0;
}
frame 133 {
_root.expr = 1;
}
frame 140 {
_root.expr = 2;
}
frame 143 {
_root.expr = 3;
}
frame 154 {
_root.squish = 0;
}
frame 154 {
_root.expr = 5;
}
frame 155 {
_root.voiceMild = 1;
}
frame 156 {
_root.expr = 2;
}
frame 157 {
_root.expr = 1;
}
frame 161 {
_root.expr = 2;
}
frame 163 {
_root.expr = 2;
}
frame 168 {
_root.expr = 3;
}
frame 173 {
_root.expr = 5;
}
frame 174 {
_root.squish = 0;
}
frame 175 {
_root.voiceMild = 1;
}
frame 175 {
_root.expr = 2;
}
frame 176 {
_root.expr = 1;
}
frame 181 {
_root.expr = 2;
}
frame 183 {
_root.expr = 2;
}
frame 187 {
_root.squish = 0;
}
frame 187 {
_root.expr = 5;
}
frame 188 {
_root.expr = 2;
}
frame 189 {
_root.expr = 1;
}
frame 195 {
_root.splash = 0;
}
frame 198 {
_root.expr = 4;
}
frame 200 {
_root.splash = 0;
}
frame 202 {
_root.expr = 3;
}
frame 203 {
_root.expr = 2;
}
frame 204 {
_root.expr = 1;
}
frame 206 {
++_root.messyhelm;
++_root.messyhead;
}
frame 217 {
_root.io = 0;
}
frame 219 {
++_root.messystomach;
}
frame 229 {
_root.expr = 2;
}
frame 231 {
_root.suck = 0;
}
frame 231 {
_root.expr = 5;
}
frame 247 {
++_root.messypelvis;
}
frame 258 {
_root.expr = 6;
}
frame 270 {
_root.expr = 0;
}
frame 277 {
stop();
_root.PlayerRaped = false;
}
}
movieClip 3219 {
frame 1 {
if (_root.PlayerRapedby == 'pirate') {
if (_root.PlayerRapedSide == 'F') {
this.gotoAndStop('pirateF');
}
if (_root.PlayerRapedSide == 'B') {
this.gotoAndStop('pirateB');
}
}
if (_root.PlayerRapedby == 'met') {
if (_root.PlayerRapedSide == 'F') {
this.gotoAndStop('metF');
}
if (_root.PlayerRapedSide == 'B') {
this.gotoAndStop('metB');
}
}
if (_root.PlayerRapedby == 'levi') {
if (_root.PlayerRapedSide == 'F') {
this.gotoAndStop('leviF');
}
if (_root.PlayerRapedSide == 'B') {
this.gotoAndStop('leviB');
}
}
if (_root.PlayerRapedby == 'hydra') {
if (_root.PlayerRapedSide == 'F') {
this.gotoAndStop('hydraF');
}
if (_root.PlayerRapedSide == 'B') {
this.gotoAndStop('hydraB');
}
}
if (_root.PlayerRapedby == 'muta') {
if (_root.PlayerRapedSide == 'F') {
this.gotoAndStop('mutaF');
}
if (_root.PlayerRapedSide == 'B') {
this.gotoAndStop('mutaB');
}
}
if (_root.PlayerRapedby == 'ridley') {
this.gotoAndStop('hide');
}
}
}
movieClip 3239 {
frame 1 {
_root.expr = 6;
}
instance of movieClip 574 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
_yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
_x = this._parent.footb._x;
_y = this._parent.footb._y;
} else {
_alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
_yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
_x = this._parent.footf._x;
_y = this._parent.footf._y;
} else {
_alpha = 0;
}
}
}
frame 10 {
_root.fuckpains = true;
}
frame 12 {
_root.fuckpains = false;
}
frame 21 {
_root.fuckpains = true;
}
frame 24 {
_root.fuckpains = false;
}
frame 32 {
_root.fuckpains = true;
}
frame 41 {
_root.advance = false;
gotoAndPlay('loop');
_root.HUD.advancer.gotoAndPlay(2);
}
frame 42 {
_root.advance = false;
}
frame 58 {
_root.expr = 2;
}
frame 61 {
_root.expr = 1;
}
frame 65 {
_root.expr = 0;
}
frame 90 {
_root.fuckpains = false;
}
frame 95 {
stop();
_root.PlayerRape = 'no';
_root.PlayerRaped = false;
_root.PlayerRapedSide = 'no';
_global.engaged = false;
_root.SpecialAnim = false;
_root.playable = true;
}
frame 105 {
stop();
}
frame 106 {
if (_root.advance != false) {
gotoAndPlay('end');
}
}
frame 118 {
if (_root.advance != false) {
gotoAndPlay('end');
}
}
frame 128 {
if (_root.advance != false) {
gotoAndPlay('end');
}
}
frame 137 {
if (_root.advance != false) {
gotoAndPlay('end');
}
}
frame 144 {
if (_root.advance != false) {
gotoAndPlay('end');
}
}
frame 153 {
if (_root.advance != false) {
gotoAndPlay('end');
}
}
frame 165 {
if (_root.advance != false) {
gotoAndPlay('end');
}
}
frame 173 {
if (_root.advance != false) {
gotoAndPlay('end');
}
}
frame 181 {
gotoAndPlay('loop');
}
}
movieClip 3258 {
frame 1 {
_root.expr = 0;
}
instance of movieClip 574 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
_yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
_x = this._parent.footb._x;
_y = this._parent.footb._y;
} else {
_alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
_yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
_x = this._parent.footf._x;
_y = this._parent.footf._y;
} else {
_alpha = 0;
}
}
}
frame 8 {
_root.fuckpains = true;
}
frame 10 {
_root.fuckpains = false;
}
frame 21 {
_root.fuckpains = true;
}
frame 23 {
_root.fuckpains = false;
}
frame 27 {
_root.fuckpains = true;
}
frame 46 {
_root.advance = false;
gotoAndPlay('extension');
_root.HUD.advancer.gotoAndPlay(2);
}
frame 74 {
_root.fuckpains = false;
}
frame 96 {
stop();
_root.PlayerRape = 'no';
_root.PlayerRaped = false;
_root.PlayerRapedSide = 'no';
_global.engaged = false;
_root.SpecialAnim = false;
_root.playable = true;
}
frame 106 {
if (_root.advance != false) {
gotoAndPlay('end');
}
}
frame 136 {
if (_root.advance != false) {
gotoAndPlay('end');
}
}
frame 165 {
if (_root.advance != false) {
gotoAndPlay('end');
}
}
frame 183 {
gotoAndPlay('extension');
}
}
movieClip 3259 {
instance of movieClip 574 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
_yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
_x = this._parent.footb._x;
_y = this._parent.footb._y;
} else {
_alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
_yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
_x = this._parent.footf._x;
_y = this._parent.footf._y;
} else {
_alpha = 0;
}
}
}
}
movieClip 3261 {
instance of movieClip 574 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
_yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
_x = this._parent.footb._x;
_y = this._parent.footb._y;
} else {
_alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
_alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
_yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
_x = this._parent.footf._x;
_y = this._parent.footf._y;
} else {
_alpha = 0;
}
}
}
}
movieClip 3262 {
frame 1 {
if (_root.PlayerRape == 'pirate') {
if (_root.PlayerRapedSide == 'F') {
this.gotoAndStop('pirateF');
}
if (_root.PlayerRapedSide == 'B') {
this.gotoAndStop('pirateB');
}
}
if (_root.PlayerRape == 'met') {
if (_root.PlayerRapedSide == 'F') {
this.gotoAndStop('metF');
}
if (_root.PlayerRapedSide == 'B') {
this.gotoAndStop('metB');
}
}
if (_root.PlayerRape == 'levi') {
if (_root.PlayerRapedSide == 'F') {
this.gotoAndStop('leviF');
}
if (_root.PlayerRapedSide == 'B') {
this.gotoAndStop('leviB');
}
}
if (_root.PlayerRape == 'hydra') {
if (_root.PlayerRapedSide == 'F') {
this.gotoAndStop('hydraF');
}
if (_root.PlayerRapedSide == 'B') {
this.gotoAndStop('hydraB');
}
}
if (_root.PlayerRape == 'muta') {
if (_root.PlayerRapedSide == 'F') {
this.gotoAndStop('mutaF');
}
if (_root.PlayerRapedSide == 'B') {
this.gotoAndStop('mutaB');
}
}
if (_root.PlayerRape == 'ridley') {
this.gotoAndStop('hide');
}
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
}
movieClip 3263 {
frame 1 {
_root.SpecialAnim = false;
}
frame 1 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
instance of movieClip 574 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footb._xscale;
eval(this)._yscale = this._parent.footb._yscale;
eval(this)._rotation = this._parent.footb._rotation;
eval(this)._x = this._parent.footb._x;
eval(this)._y = this._parent.footb._y;
} else {
eval(this)._alpha = 0;
}
}
}
instance of movieClip 1317 {
onClipEvent (load) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bootfix == true) {
eval(this)._alpha = 100;
eval(this)._xscale = this._parent.footf._xscale;
eval(this)._yscale = this._parent.footf._yscale;
eval(this)._rotation = this._parent.footf._rotation;
eval(this)._x = this._parent.footf._x;
eval(this)._y = this._parent.footf._y;
} else {
eval(this)._alpha = 0;
}
}
}
frame 10 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 11 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 12 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 13 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 14 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 15 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 16 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 17 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 18 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 19 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 20 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 21 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 22 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 23 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 24 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 25 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 26 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 27 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 28 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 29 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 30 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 31 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 32 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 33 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 34 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 35 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 36 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 37 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 38 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 39 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 40 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 41 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 42 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 43 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 44 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 45 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 46 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 47 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 48 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 49 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 50 {
gotoAndPlay('loop');
}
frame 50 {
if (_root.character.grav == 0) {
gotoAndPlay('land');
}
}
frame 63 {
if (_root.character.grav == 0 && _root.speed == 0) {
gotoAndPlay('stand');
}
}
frame 64 {
gotoAndPlay('landloop');
}
frame 78 {
_root.playable = true;
_root.knocked = false;
}
}
movieClip 3264 {
frame 100 {
gotoAndPlay('idle');
}
}
movieClip 3265 {
frame 37 {
gotoAndPlay('walkloop');
}
}
movieClip 3266 {
frame 3 {
stop();
}
}
movieClip 3267 {
frame 3 {
stop();
}
}
movieClip 3268 {
frame 3 {
stop();
}
}
movieClip 3269 {
}
movieClip 3270 {
frame 1 {
stop();
}
}
movieClip 3278 {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 5 {
gotoAndPlay(Math.floor(Math.random() * 3) + 6);
}
frame 6 {
gotoAndStop(1);
}
frame 7 {
gotoAndStop(1);
}
frame 8 {
gotoAndStop(1);
}
frame 15 {
gotoAndPlay(Math.floor(Math.random() * 4) + 16);
}
frame 16 {
gotoAndStop(1);
}
frame 17 {
gotoAndStop(1);
}
frame 18 {
gotoAndStop(1);
}
frame 19 {
gotoAndStop(1);
}
frame 20 {
gotoAndStop(1);
}
frame 25 {
gotoAndPlay(Math.floor(Math.random() * 3) + 26);
}
frame 26 {
gotoAndStop(1);
}
frame 27 {
gotoAndStop(1);
}
frame 28 {
gotoAndStop(1);
}
frame 29 {
gotoAndStop(1);
}
}
movieClip 3280 {
frame 1 {
_root.shootsound = false;
}
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 4 {
_root.shootsound = true;
if (_root.arml == 13 or 16 or 17 or 19 or 20) {
gotoAndPlay('Lightning');
} else {
gotoAndPlay('Fire');
}
}
frame 23 {
if (!_root.shooting) {
gotoAndPlay('Fend');
}
}
frame 26 {
if (!_root.shooting) {
gotoAndPlay('Fend');
}
}
frame 29 {
if (!_root.shooting) {
gotoAndPlay('Fend');
}
}
frame 32 {
if (!_root.shooting) {
gotoAndPlay('Fend');
}
}
frame 35 {
if (!_root.shooting) {
gotoAndPlay('Fend');
}
}
frame 38 {
if (!_root.shooting) {
gotoAndPlay('Fend');
}
}
frame 41 {
if (!_root.shooting) {
gotoAndPlay('Fend');
}
}
frame 44 {
if (!_root.shooting) {
gotoAndPlay('Fend');
}
}
frame 47 {
if (!_root.shooting) {
gotoAndPlay('Fend');
}
}
frame 50 {
if (!_root.shooting) {
gotoAndPlay('Fend');
}
}
frame 53 {
if (!_root.shooting) {
gotoAndPlay('Fend');
}
}
frame 56 {
if (!_root.shooting) {
gotoAndPlay('Fend');
}
}
frame 59 {
if (!_root.shooting) {
gotoAndPlay('Fend');
}
}
frame 62 {
if (!_root.shooting) {
gotoAndPlay('Fend');
}
}
frame 65 {
if (!_root.shooting) {
gotoAndPlay('Fend');
}
}
frame 68 {
if (!_root.shooting) {
gotoAndPlay('Fend');
}
}
frame 71 {
if (!_root.shooting) {
gotoAndPlay('Fend');
}
}
frame 74 {
if (!_root.shooting) {
gotoAndPlay('Fend');
}
}
frame 77 {
if (!_root.shooting) {
gotoAndPlay('Fend');
}
}
frame 80 {
gotoAndPlay('Floop');
}
frame 92 {
gotoAndStop(1);
}
frame 134 {
if (!_root.shooting) {
gotoAndPlay('Lend');
}
}
frame 137 {
if (!_root.shooting) {
gotoAndPlay('Lend');
}
}
frame 140 {
if (!_root.shooting) {
gotoAndPlay('Lend');
}
}
frame 143 {
if (!_root.shooting) {
gotoAndPlay('Lend');
}
}
frame 146 {
if (!_root.shooting) {
gotoAndPlay('Lend');
}
}
frame 149 {
if (!_root.shooting) {
gotoAndPlay('Lend');
}
}
frame 152 {
if (!_root.shooting) {
gotoAndPlay('Lend');
}
}
frame 155 {
if (!_root.shooting) {
gotoAndPlay('Lend');
}
}
frame 158 {
if (!_root.shooting) {
gotoAndPlay('Lend');
}
}
frame 161 {
if (!_root.shooting) {
gotoAndPlay('Lend');
}
}
frame 164 {
if (!_root.shooting) {
gotoAndPlay('Lend');
}
}
frame 167 {
if (!_root.shooting) {
gotoAndPlay('Lend');
}
}
frame 170 {
if (!_root.shooting) {
gotoAndPlay('Lend');
}
}
frame 173 {
if (!_root.shooting) {
gotoAndPlay('Lend');
}
}
frame 176 {
if (!_root.shooting) {
gotoAndPlay('Lend');
}
}
frame 179 {
if (!_root.shooting) {
gotoAndPlay('Lend');
}
}
frame 182 {
if (!_root.shooting) {
gotoAndPlay('Lend');
}
}
frame 185 {
if (!_root.shooting) {
gotoAndPlay('Lend');
}
}
frame 188 {
if (!_root.shooting) {
gotoAndPlay('Lend');
}
}
frame 189 {
gotoAndPlay('Lloop');
}
frame 292 {
gotoAndStop(1);
}
}
movieClip 3281 {
frame 1 {
stop();
}
instance sfx of movieClip 3278 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
instance ShootSound of movieClip 3280 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
}
instance character of movieClip 3281 {
onClipEvent (load) {
_root.speed = 0;
_root.speedf = 2;
_root.vel = 1;
_root.speedlim = 16;
_root.timer = 0;
_root.timerf = 20;
_root.aiming = false;
grav = 1;
jumpHeight = 40;
ex = 20;
_global.gunrange = 350;
_global.bulletnumber = 0;
_root.aimrot = 0;
bullx = 68;
bully = 104;
_root.melee = false;
_root.PowerButton = false;
_root.PowerAttacking = false;
_root.PowerShooting = false;
_root.chargelevel = 0;
_global.energy = 100;
_global.cammove = true;
_global.engaged = false;
_root.playable = true;
_root.downed = false;
_root.SpecialAnim = false;
_root.PlayerRapable = false;
_root.PlayerRape = 'no';
_root.PlayerRaped = false;
_root.PlayerRapedby = '0';
_root.PlayerRapedSide = '0';
_root.fuckCounter = 0;
_root.fuckpains = false;
_root.HidePlayer = false;
_root.RandomVar = random(5);
_root.orgycount = 0;
_root.gangable = false;
}
onClipEvent (enterFrame) {
if (_root.timer <= 0) {
_root.timer = 0;
}
if (_global.energy <= 99 && _global.energy >= 1) {
_global.energy += 0.1;
}
if (_global.energy >= 99) {
_global.energy = 100;
}
if (_global.energy <= 0) {
_global.energy = 0;
_root.downed = true;
_root.playable = false;
_root.taunting = false;
_root.aiming = false;
}
_xscale = _root.xs;
_x = _x + _root.speed;
grav += 3;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
if (grav >= 40) {
_root.character.sfx.gotoAndPlay('landing');
if (!_root.knocked) {
_root.SpecialAnim = true;
_root.character.player.gotoAndStop('landing');
}
}
grav = 0;
_y = _y - 1;
}
if (grav <= 0) {
if (_root.roof.hitTest(_x, _y - 100, true)) {
grav = 1;
}
}
if (_root.speed < 0) {
_root.speed += _root.vel;
} else {
if (_root.speed > 0) {
_root.speed -= _root.vel;
}
}
if (_root.playable) {
if (_root.speed >= _root.speedlim) {
_root.speed = _root.speedlim;
} else {
if (_root.speed <= _root.speedlim * -1) {
_root.speed = _root.speedlim * -1;
}
}
if (Key.isDown(87) && _root.ground.hitTest(_x, _y + 3, true) && _root.aiming == false && _root.melee == false) {
grav = -jumpHeight;
_y = _y - 10;
_root.shooting = false;
_root.SpecialAnim = false;
_root.chargelevel = 0;
}
if (Key.isDown(16)) {
_root.speedlim = 5;
_root.aiming = true;
} else {
if (!Key.isDown(16)) {
_root.speedlim = 16;
_root.aiming = false;
if (_root.shooting == true) {
_root.SpecialAnim = false;
_root.shooting = false;
}
}
}
if (Key.isDown(65) && _root.melee == false && !_root.wallL.hitTest(this._x, this._y, true)) {
_root.run = true;
_root.shooting = false;
_root.chargelevel = 0;
_root.speed -= _root.speedf;
_root.xs = -100;
} else {
if (Key.isDown(68) && _root.melee == false && !_root.wallR.hitTest(this._x, this._y, true)) {
_root.speed += _root.speedf;
_root.run = true;
_root.shooting = false;
_root.chargelevel = 0;
_root.xs = 100;
} else {
_root.run = false;
}
}
if (_root.speed <= 1 && _root.wallL.hitTest(this._x, this._y, true) && _root.xs == -100) {
_root.speed = 0;
_root.run = true;
}
if (_root.speed >= -1 && _root.wallR.hitTest(this._x, this._y, true) && _root.xs == 100) {
_root.speed = 0;
_root.run = true;
}
if (Key.isDown(87) && _root.jumpc < 2 && _root.aiming == false) {
++_root.jumpc;
_root.timer = _root.timerf;
_root.jumpen = _root.jumpf;
}
if (_root.jumpen > 0) {
_root.jump = true;
} else {
_root.jump = false;
}
if (Key.isDown(83)) {
_root.aimrot = 45;
bullx = 70;
bully = 35;
if (grav == 0 && _root.aiming == false && _root.speed == 0 && _root.melee == false) {
_root.taunting = true;
}
} else {
_root.taunting = false;
}
if (Key.isDown(87)) {
_root.aimrot = -35;
bullx = 67;
bully = 143;
}
if (!Key.isDown(83) && !Key.isDown(87)) {
_root.aimrot = 0;
bullx = 88;
bully = 100;
}
if (Key.isDown(32) && _root.aiming == false) {
_root.melee = true;
_root.chargelevel = 0;
} else {
_root.melee = false;
}
if (Key.isDown(32) && _root.aiming == true && grav == 0) {
timer += 1;
_root.shooting = true;
_root.SpecialAnim = true;
if (_root.speed != 0) {
if (timer >= 5) {
if (_global.bulletnumber < 15) {
_global.bulletnumber += 1;
} else {
if (_global.bulletnumber >= 15) {
_global.bulletnumber = 0;
}
}
if (_root.character._xscale == 100) {
var bull = _root.attachMovie('lowbull', 'shot' + _global.bulletnumber, _root.getNextHighestDepth(), {'_rotation': _root.aimrot, '_x': _root.character._x + bullx, '_y': _root.character._y - bully});
_root.SpecialAnim = false;
_root.chargelevel = 0;
} else {
if (_root.character._xscale == -100) {
var bull = _root.attachMovie('lowbull', 'shot' + _global.bulletnumber, _root.getNextHighestDepth(), {'_xscale': -100, '_rotation': _root.aimrot * -1, '_x': _root.character._x - bullx, '_y': _root.character._y - bully});
_root.SpecialAnim = false;
_root.chargelevel = 0;
}
}
timer = 0;
}
}
}
if (!Key.isDown(32)) {
_root.shooting = false;
if (_global.bulletnumber < 15) {
_global.bulletnumber += 1;
} else {
if (_global.bulletnumber >= 15) {
_global.bulletnumber = 0;
}
}
if (_root.character._xscale == 100) {
if (_root.chargelevel == 1) {
var bull = _root.attachMovie('lowbull', 'shot' + _global.bulletnumber, _root.getNextHighestDepth(), {'_rotation': _root.aimrot, '_x': _root.character._x + bullx, '_y': _root.character._y - bully});
} else {
if (_root.chargelevel == 2) {
var bull = _root.attachMovie('lightbull', 'shotLight' + _global.bulletnumber, _root.getNextHighestDepth(), {'_rotation': _root.aimrot, '_x': _root.character._x + bullx, '_y': _root.character._y - bully});
} else {
if (_root.chargelevel == 3) {
var bull = _root.attachMovie('medbull', 'shotMed' + _global.bulletnumber, _root.getNextHighestDepth(), {'_rotation': _root.aimrot, '_x': _root.character._x + bullx, '_y': _root.character._y - (bully - 35)});
} else {
if (_root.chargelevel == 4) {
var bull = _root.attachMovie('heavybull', 'shotHeavy' + _global.bulletnumber, _root.getNextHighestDepth(), {'_rotation': _root.aimrot, '_x': _root.character._x + bullx, '_y': _root.character._y - (bully - 55)});
}
}
}
}
}
if (_root.character._xscale == -100) {
if (_root.chargelevel == 1) {
var bull = _root.attachMovie('lowbull', 'shot' + _global.bulletnumber, _root.getNextHighestDepth(), {'_xscale': -100, '_rotation': _root.aimrot * -1, '_x': _root.character._x - bullx, '_y': _root.character._y - bully});
} else {
if (_root.chargelevel == 2) {
var bull = _root.attachMovie('lightbull', 'shotLight' + _global.bulletnumber, _root.getNextHighestDepth(), {'_xscale': -100, '_rotation': _root.aimrot * -1, '_x': _root.character._x - bullx, '_y': _root.character._y - bully});
} else {
if (_root.chargelevel == 3) {
var bull = _root.attachMovie('medbull', 'shotMed' + _global.bulletnumber, _root.getNextHighestDepth(), {'_xscale': -100, '_rotation': _root.aimrot * -1, '_x': _root.character._x - bullx, '_y': _root.character._y - (bully - 35)});
} else {
if (_root.chargelevel == 4) {
var bull = _root.attachMovie('heavybull', 'shotHeavy' + _global.bulletnumber, _root.getNextHighestDepth(), {'_xscale': -100, '_rotation': _root.aimrot * -1, '_x': _root.character._x - bullx, '_y': _root.character._y - (bully - 55)});
}
}
}
}
}
}
if (_root.run == false && grav == 0 && _root.aiming == false && _root.speed == 0 && _root.melee == false && _root.taunting == false && _root.SpecialAnim != true) {
_root.character.player.gotoAndStop('Idle');
} else {
if (_root.run == false && grav == 0 && _root.aiming == false && _root.speed == 0 && _root.melee == false && _root.taunting == true) {
_root.character.player.gotoAndStop('taunt');
} else {
if (grav == 0 && _root.aiming == false && _root.speed == 0 && _root.melee == true) {
_root.character.player.gotoAndStop('MeleeStanding');
} else {
if (_root.aiming == false && _root.speed != 0 && _root.melee == true) {
_root.character.player.gotoAndStop('MeleeRunning');
} else {
if (grav <= -5 && _root.melee == false) {
_root.character.player.gotoAndStop('jumping');
} else {
if (grav >= 15 && _root.melee == false) {
_root.character.player.gotoAndStop('falling');
} else {
if (grav == 0 && _root.aiming == true && _root.shooting == false && _root.speed == 0) {
_root.character.player.gotoAndStop('Aim');
} else {
if (_root.run == true && grav == 0 && _root.aiming == true && _root.speed != 0 && _root.melee == false) {
_root.character.player.gotoAndStop('AimWalk');
} else {
if (_root.run == false && grav == 0 && _root.aiming == true && _root.shooting == true && _root.speed == 0 && _root.melee == false) {
_root.character.player.gotoAndStop('PowerShot');
} else {
if (_root.run == true && grav >= -5 && grav <= 10 && _root.aiming == false && _root.speed != 0) {
_root.character.player.gotoAndStop('Run');
} else {
if (_root.run == true && grav == 0 && _root.aiming == false && _root.speed == 0 && _root.melee == false) {
_root.character.player.gotoAndStop('Pressed');
} else {
if (_root.run == false && grav == 0 && _root.aiming == false && _root.speed != 0 && _root.melee == false) {
_root.character.player.gotoAndStop('Walk');
}
}
}
}
}
}
}
}
}
}
}
}
}
if (!_root.playable) {
while (_root.wallL.hitTest(this._x, this._y, true)) {
_x = _x + 1;
_global.energy -= 0.5;
}
while (_root.wallR.hitTest(this._x, this._y, true)) {
_x = _x - 1;
_global.energy -= 0.5;
}
if (_root.HidePlayer == true) {
_root.character.player.gotoAndStop('hide');
}
if (_root.HidePlayer == false) {
if (_root.downed && !_root.PlayerRaped) {
_root.character.player.gotoAndStop('collapse');
} else {
if (_root.downed && _root.PlayerRaped) {
_root.character.player.gotoAndStop('CollapsedRape');
} else {
if (_root.knocked && !_root.PlayerRaped && !_root.downed) {
_root.character.player.gotoAndStop('knocked');
} else {
if (!_root.downed && !_root.PlayerRaped && _root.PlayerRape != 'no' && !_root.knocked) {
_root.character.player.gotoAndStop('PlayerRape');
}
}
}
}
}
}
}
}
movieClip 3385 {
}
movieClip 3392 {
frame 1 {
this.gotoAndStop(2);
}
frame 2 {
_root.advance = false;
}
frame 4 {
_root.advance = false;
}
frame 5 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 6 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 7 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 8 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 9 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 10 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 11 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 12 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 13 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 14 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 15 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 16 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 17 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 18 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 19 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 20 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 21 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 22 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 23 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 24 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 25 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 26 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 27 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 28 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 29 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 30 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 31 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 32 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 33 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 34 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 35 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 36 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 37 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 38 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 39 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 40 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 41 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 42 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 43 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 44 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 45 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 46 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 47 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 48 {
if (Key.isDown(32)) {
_root.advance = 'held';
}
if (_root.advance == 'held') {
if (!Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
frame 49 {
this.gotoAndPlay('loop');
}
frame 55 {
this.gotoAndStop(2);
}
frame 65 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 66 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 67 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 68 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 69 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 70 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 71 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 72 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 73 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 74 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 75 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 76 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 77 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 78 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 79 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 80 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 81 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 82 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 83 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 84 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 85 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 86 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 87 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 88 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 89 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 90 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 91 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 92 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 93 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 94 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 95 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 96 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 97 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 98 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 99 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 100 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 101 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 102 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 103 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 104 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 105 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 106 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 107 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
frame 108 {
if (Key.isDown(32)) {
_root.advance = true;
this.gotoAndPlay('fade');
}
}
}
movieClip 3400 {
frame 1 {
}
frame 501 {
}
}
movieClip 3401 {
frame 1 {
gotoAndStop(2);
}
frame 35 {
stop();
}
frame 60 {
gotoAndStop(2);
}
}
movieClip 3402 {
frame 1 {
_root.HUD.EBar.gotoAndStop(Math.round(_global.energy + 1));
}
frame 1 {
function camControl() {
parentColor.setTransform(camColor.getTransform());
var v3 = sX / this._width;
var v4 = sY / this._height;
_parent._x = cX - this._x * v3;
_parent._y = cY - this._y * v4;
_parent._xscale = 100 * v3;
_parent._yscale = 100 * v4;
}
function resetStage() {
var v2 = {'ra': 100, 'rb': 0, 'ga': 100, 'gb': 0, 'ba': 100, 'bb': 0, 'aa': 100, 'ab': 0};
parentColor.setTransform(v2);
_parent._xscale = 100;
_parent._yscale = 100;
_parent._x = 0;
_parent._y = 0;
}
var oldMode = Stage.scaleMode;
Stage.scaleMode = 'exactFit';
var cX = Stage.width / 2;
var cY = Stage.height / 2;
var sX = Stage.width;
var sY = Stage.height;
Stage.scaleMode = oldMode;
var camColor = new Color(this);
var parentColor = new Color(_parent);
this.onEnterFrame = camControl;
this.onUnload = resetStage;
}
frame 2 {
gotoAndPlay(1);
}
}
instance HUD of movieClip 3402 {
onClipEvent (enterFrame) {
this._xscale += (_root.zoom - this._xscale) / 9;
this._yscale += (_root.zoom - this._yscale) / 9;
if (_root.autocam != 'off') {
_y = _y + (_root.character._y - _y - 90) / 4;
_x = _x + (_root.character._x - _x) / 3;
if (_root.melee == true or _root.taunting == true) {
_root.zoom = 65;
} else {
if (_root.aiming == true) {
_root.zoom = 95;
} else {
if (_root.downed == true) {
_root.zoom = 60;
} else {
if (_root.PlayerRape != 'no') {
_root.zoom = 50;
} else {
_root.zoom = _root.areaZoom + _root.character.grav * -0.3;
}
}
}
}
}
}
}
frame 5 {
stop();
_root.weapon = 1;
}
frame 6 {
prevFrame();
}
frame 8 {
nextFrame();
}
movieClip 3408 {
}
button 3409 {
on (press) {
_root.gotoAndStop('MainMenu');
}
}
movieClip 3413 {
frame 10 {
stop();
}
}
movieClip 3415 {
frame 42 {
}
frame 43 {
play();
}
frame 82 {
removeMovieClip(this._parent._parent);
stop();
}
}
movieClip 3416 {
}
movieClip 3417 {
frame 3 {
if (this._parent.enemy.alert == true) {
gotoAndPlay('awaken');
} else {
gotoAndPlay('dormant');
}
}
frame 68 {
stop();
this._parent.enemy.aggro = true;
}
frame 92 {
gotoAndPlay('walking');
}
instance of movieClip 1935 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.character.hitbox)) {
_global.energy -= 32;
_parent._parent.grav = 0;
}
}
}
frame 149 {
stop();
}
instance of movieClip 1935 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.character.hitbox)) {
_global.energy -= 20;
_parent._parent.grav = 0;
}
}
}
frame 162 {
stop();
}
frame 164 {
stop();
}
instance of movieClip 1935 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.character.hitbox)) {
_global.energy -= 20;
_parent._parent.grav = 0;
}
}
}
instance of movieClip 1935 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.character.hitbox)) {
_global.energy -= 23;
_parent._parent.grav = 0;
}
}
}
frame 204 {
stop();
}
}
movieClip 3418 {
instance enemy of movieClip 3417 {
onClipEvent (load) {
walking = true;
attacking = false;
anim = false;
dead = false;
dying = false;
engaged = false;
frozen = false;
wander = 0;
sprint = false;
reset = false;
flip = false;
sprinttimer = 0;
frozentimer = 0;
walk = 4;
dir = true;
timer = 80;
atktimer = 0;
walkrange = 800;
pbullx = 100;
pbully = 60;
paim = 0;
dickout = false;
melee = false;
pounce = false;
MaxHP = 900;
HP = MaxHP;
tauntStatus = 'no';
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
}
onClipEvent (enterFrame) {
if (aggro) {
if (HP <= 0) {
HP = 0;
fuckingPlayer = false;
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(1);
if (!_global.aroused) {
dead = true;
dying = true;
this.gotoAndStop('dying');
} else {
if (_global.aroused) {
if (!dying) {
dying = true;
frozen = true;
this.gotoAndPlay('frozen');
}
}
}
}
if (HP >= 0) {
if (fuckingPlayer) {
if (_root.fuckpains == true) {
HP -= 15;
_root.fuckCounter -= 15;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
}
}
if (_global.engaged && !dead) {
this.gotoAndStop('blend');
timer = 110;
walking = false;
attacking = false;
anim = false;
}
if (!dead && !dying && !_global.engaged) {
if (timer < 141) {
++timer;
}
if (timer >= 100) {
if (_root.character._x - this._parent._x <= 350 && _root.character._x - this._parent._x >= 150 && _root.character._y - this._parent._y <= 100 && _root.character._y - this._parent._y >= -100 && pounce == false) {
timer = 20;
walking = false;
attacking = true;
anim = false;
pounce = true;
melee = false;
}
if (_root.character._x - this._parent._x >= -350 && _root.character._x - this._parent._x <= -150 && _root.character._y - this._parent._y <= 100 && _root.character._y - this._parent._y >= -100 && pounce == false) {
timer = 20;
walking = false;
attacking = true;
anim = false;
pounce = true;
melee = false;
}
}
if (timer >= 40) {
if (_root.character._x - this._parent._x <= 150 && _root.character._x - this._parent._x >= -150 && _root.character._y - this._parent._y <= 100 && _root.character._y - this._parent._y >= -100) {
this.gotoAndPlay('melee');
timer = 0;
walking = false;
attacking = false;
anim = false;
melee = true;
}
}
if (timer <= 10) {
if (!dir && _root.character._x <= this._parent._x + 10 && _root.character._y - this._parent._y <= 100 && _root.character._y - this._parent._y >= -100) {
timer = 20;
this.gotoAndPlay('melee+');
walking = false;
attacking = false;
anim = false;
melee = true;
}
if (dir && _root.character._x >= this._parent._x - 10 && _root.character._y - this._parent._y <= 100 && _root.character._y - this._parent._y >= -100) {
timer = 20;
this.gotoAndPlay('melee+');
walking = false;
attacking = false;
anim = false;
melee = true;
}
}
if (!pounce && !melee && timer <= 60 && _root.character._x - this._parent._x <= 90 && _root.character._x - this._parent._x >= -90 && _root.character._y - this._parent._y <= 500 && _root.character._y - this._parent._y >= -500) {
timer = 40;
}
if (timer >= 35 && !anim && !walking && !attacking) {
walking = true;
anim = false;
attacking = false;
pounce = false;
melee = false;
}
if (frozen) {
if (!engaged) {
if (this.hitTest(_root.character.foothitbox) && _global.aroused) {
_global.camx = this._parent._x;
_global.camy = this._parent._y - 85;
engaged = true;
walking = false;
attacking = false;
_global.engaged = true;
if (!dir && _root.character._xscale > 0) {
this._parent._xscale *= -1;
this.gotoAndPlay('engage frozen 2');
}
if (!dir && _root.character._xscale <= 0) {
this.gotoAndPlay('engage frozen 1');
}
if (dir && _root.character._xscale <= 0) {
this._parent._xscale *= -1;
this.gotoAndPlay('engage frozen 2');
}
if (dir && _root.character._xscale > 0) {
this.gotoAndPlay('engage frozen 1');
}
}
if (frozentimer >= 30) {
walking = true;
attacking = false;
frozentimer = 0;
this.gotoAndPlay('walking');
frozen = false;
dying = false;
}
++frozentimer;
if (flip) {
this._parent._xscale *= -1;
flip = false;
}
}
}
if (!frozen) {
if (this.hitTest(_root.character.player.meleerush.hitbox)) {
HP -= 15;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
}
if (this.hitTest(_root.character.player.meleechain.hitbox)) {
HP -= 15;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
}
i = 0;
while (i < _global.bulletnumber) {
if (this.hitTest(_root['shot' + i])) {
HP -= 4;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
}
if (this.hitTest(_root['shotLight' + i])) {
HP -= 10;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
}
if (this.hitTest(_root['shotMed' + i])) {
HP -= 60;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
}
if (this.hitTest(_root['shotHeavy' + i])) {
HP -= 200;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
}
++i;
}
if (_root.PlayerRapable) {
walking = false;
attacking = false;
if (!sprint) {
sprint = true;
this.gotoAndPlay('walking');
}
if (_root.character._x > this._parent._x) {
this._parent._x += 10;
if (dir && !flip) {
this._parent._xscale * -1;
flip = false;
}
} else {
if (_root.character._x <= this._parent._x) {
this._parent._x -= 10;
if (!dir && !flip) {
this._parent._xscale * -1;
flip = false;
}
}
}
++sprinttimer;
if (sprinttimer >= 25) {
if (flip) {
flip = false;
this._parent._xscale * -1;
}
timer = 0;
sprinttimer = 0;
sprint = false;
atktimer = 0;
walking = true;
attacking = false;
anim = false;
}
if (this._parent.dot.hitTest(_root.character.hitboxF) && !dead) {
engaged = true;
this._alpha = 0;
fuckingPlayer = true;
_root.fuckCounter += HP;
_root.PlayerRapedby = 'hydra';
_root.PlayerRaped = true;
_root.PlayerRapedSide = 'F';
walking = false;
attacking = false;
_global.engaged = true;
_root.PlayerRapable = false;
removeMovieClip(this);
}
if (this._parent.dot.hitTest(_root.character.hitboxB) && !dead) {
engaged = true;
this._alpha = 0;
fuckingPlayer = true;
_root.fuckCounter += HP;
_root.PlayerRapedby = 'hydra';
_root.PlayerRaped = true;
_root.PlayerRapedSide = 'B';
walking = false;
attacking = false;
_global.engaged = true;
_root.PlayerRapable = false;
removeMovieClip(this);
}
}
if (walking) {
if (!anim) {
anim = true;
this.gotoAndPlay('walking');
}
if (!reset) {
if (dir) {
if (_root.character._x <= this._parent._x - 150 && pounce == false) {
this._parent._x -= 1 + timer * 0.1;
eval(this._parent)._xscale = 100;
} else {
if (_root.character._x >= this._parent._x) {
this._parent._xscale = -100;
dir = false;
flip = false;
}
}
} else {
if (!dir) {
if (_root.character._x >= this._parent._x + 150 && pounce == false) {
this._parent._x += 1 + timer * 0.1;
eval(this._parent)._xscale = -100;
} else {
if (_root.character._x <= this._parent._x) {
this._parent._xscale = 100;
dir = true;
flip = false;
}
}
} else {
if (reset) {
reset = false;
}
}
}
}
}
if (attacking) {
if (!anim) {
this.gotoAndPlay('pounce');
anim = true;
}
if (atktimer <= 28 && !dir && _root.character._x <= this._parent._x) {
this._parent._xscale *= -1;
dir = true;
flip = false;
}
if (atktimer <= 28 && dir && _root.character._x >= this._parent._x) {
this._parent._xscale *= -1;
dir = false;
flip = false;
}
if (atktimer <= 32 && !dir && _root.character._x >= this._parent._x + 150) {
this._parent._x -= this._parent._xscale / 6;
}
if (atktimer <= 32 && dir && _root.character._x <= this._parent._x - 150) {
this._parent._x -= this._parent._xscale / 6;
}
if (atktimer >= 49) {
walking = true;
attacking = false;
anim = false;
atktimer = 0;
pounce = false;
timer = 0;
}
++atktimer;
}
}
}
}
}
}
}
}
instance enemy2 of movieClip 3418 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
grav = 0;
}
onClipEvent (enterFrame) {
grav += 3;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
instance enemy3 of movieClip 3418 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
grav = 0;
}
onClipEvent (enterFrame) {
grav += 3;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
instance enemy1 of movieClip 3418 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = true;
this.enemy.alert = true;
grav = 0;
eval(this)._xscale = -100;
}
onClipEvent (enterFrame) {
grav += 3;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.enemy2.enemy.alert = true;
_root.enemy3.enemy.alert = true;
}
}
}
movieClip 3424 {
frame 10 {
stop();
}
}
movieClip 3439 {
frame 15 {
removeMovieClip(this._parent._parent);
stop();
}
}
movieClip 3440 {
frame 18 {
gotoAndPlay('flying');
}
frame 39 {
stop();
}
}
movieClip 3441 {
instance enemy of movieClip 3440 {
onClipEvent (load) {
walking = true;
attacking = false;
anim = false;
dead = false;
dying = false;
engaged = false;
frozen = false;
wander = 0;
sprint = false;
reset = false;
flip = false;
sprinttimer = 0;
frozentimer = 0;
walk = 3;
dir = true;
timer = 0;
atktimer = 0;
walkrange = 1300;
pbullx = 100;
pbully = 60;
paim = 0;
dickout = false;
melee = false;
MaxHP = 400;
HP = MaxHP;
fuckingPlayer = false;
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
}
onClipEvent (enterFrame) {
if (!aggro) {
if (!anim) {
this.gotoAndPlay('flying');
anim = true;
}
if (dir) {
this._parent._x += 1 + wander * 0.02;
this._parent._y += +(wander * 0.02);
wander += 1;
}
if (!dir) {
this._parent._x -= 1 + wander * 0.02;
this._parent._y -= +(wander * 0.02);
wander += 1;
}
if (wander >= wanderange) {
wander = 0;
if (dir) {
this._parent._xscale = 100;
dir = false;
} else {
if (!dir) {
this._parent._xscale = -100;
dir = true;
}
}
}
}
if (aggro) {
if (HP <= 0) {
HP = 0;
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(1);
fuckingPlayer = false;
if (!_global.aroused) {
dead = true;
dying = true;
this.gotoAndStop('dying');
} else {
if (_global.aroused) {
if (!dying) {
dying = true;
frozen = true;
this.gotoAndPlay('frozen');
}
}
}
}
if (HP >= 0) {
if (fuckingPlayer) {
if (_root.fuckpains == true) {
HP -= 5;
_root.fuckCounter -= 5;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
}
}
if (_global.engaged && !dead) {
this.gotoAndStop('blend');
walking = false;
attacking = true;
anim = false;
}
if (!dead && !dying && !_global.engaged) {
if (timer < 71) {
if (timer >= 70) {
timer = 0;
walking = false;
attacking = true;
anim = false;
melee = false;
}
++timer;
}
if (frozen) {
if (!engaged) {
if (frozentimer >= 30) {
walking = true;
attacking = false;
frozentimer = 0;
this.gotoAndPlay('flying');
frozen = false;
dying = false;
}
++frozentimer;
if (flip) {
this._parent._xscale *= -1;
flip = false;
}
}
}
if (!frozen) {
if (this.hitTest(_root.character.player.meleerush.hitbox)) {
this._parent._x += _root.xs * 0.6;
HP -= 15;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
walking = false;
attacking = false;
anim = false;
this.gotoAndPlay('stun');
}
if (this.hitTest(_root.character.player.meleechain.hitbox)) {
this._parent._x += _root.xs * 0.8;
HP -= 15;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
walking = false;
attacking = false;
anim = false;
this.gotoAndPlay('stun');
}
i = 0;
while (i < _global.bulletnumber) {
if (this.hitTest(_root['shot' + i])) {
HP -= 10;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
}
if (this.hitTest(_root['shotLight' + i])) {
HP -= 15;
this._parent._x += _root.xs * 0.2;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
}
if (this.hitTest(_root['shotMed' + i])) {
HP -= 30;
this._parent._x += _root.xs * 0.4;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
}
if (this.hitTest(_root['shotHeavy' + i])) {
HP -= 200;
this._parent._x += _root.xs * 0.8;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
}
++i;
}
if (_root.PlayerRapable) {
walking = false;
attacking = false;
if (!sprint) {
sprint = true;
this.gotoAndPlay('flying');
}
if (_root.character._x > this._parent._x) {
this._parent._x += 15;
this._parent._xscale = -100;
} else {
if (_root.character._x <= this._parent._x) {
this._parent._x -= 15;
this._parent._xscale = 100;
}
}
if (_root.character._y > this._parent._y) {
this._parent._y += 10;
} else {
if (_root.character._y <= this._parent._y) {
this._parent._y -= 10;
}
}
++sprinttimer;
if (sprinttimer >= 25) {
if (flip) {
flip = false;
this._parent._xscale * -1;
}
timer = 0;
sprinttimer = 0;
sprint = false;
atktimer = 0;
walking = true;
attacking = false;
anim = false;
}
if (this._parent.dot.hitTest(_root.character.hitboxF) && !dead) {
engaged = true;
this._alpha = 0;
fuckingPlayer = true;
_root.fuckCounter += HP;
_root.PlayerRapedby = 'muta';
_root.PlayerRaped = true;
_root.PlayerRapedSide = 'F';
_global.engaged = true;
_root.PlayerRapable = false;
}
if (this._parent.dot.hitTest(_root.character.hitboxB) && !dead) {
engaged = true;
this._alpha = 0;
fuckingPlayer = true;
_root.fuckCounter += HP;
_root.PlayerRapedby = 'muta';
_root.PlayerRaped = true;
_root.PlayerRapedSide = 'B';
_global.engaged = true;
_root.PlayerRapable = false;
}
}
if (walking) {
if (!anim) {
this.gotoAndPlay('flying');
anim = true;
}
if (!reset) {
if (_root.character._x >= this._parent._x + 240) {
this._parent._x += 2 + timer * 0.15;
this._parent._xscale = -100;
}
if (_root.character._x <= this._parent._x - 240) {
this._parent._x -= 2 + timer * 0.15;
this._parent._xscale = 100;
}
if (_root.character._y >= this._parent._y + 160) {
this._parent._y += 4;
}
if (_root.character._y <= this._parent._y + 160) {
this._parent._y -= 4;
}
}
if (reset) {
if (this._parent._x > resetx) {
this._parent._xscale = 100;
this._parent._x -= 10;
}
if (this._parent._x <= resetx) {
this._parent._xscale = -100;
this._parent._x += 10;
}
if (this._parent._y > resety) {
this._parent._y -= 10;
}
if (this._parent._y <= resety) {
this._parent._y += 10;
}
if (this._parent._x > resetx - 10 && this._parent._x < resetx + 10 && this._parent._y > resety - 10 && this._parent._y < resety + 10) {
reset = false;
wander = 0;
dir = true;
this._parent._xscale = -100;
this._parent._x = resetx;
this._parent._y = resety;
}
}
}
if (attacking) {
if (_root.character._x > this._parent._x && !flip) {
flip = true;
this._parent._xscale = -100;
} else {
if (_root.character._x <= this._parent._x && !flip) {
flip = true;
this._parent._xscale = 100;
}
}
if (!anim) {
anim = true;
paim = -25;
pbullx = 100;
pbully = 0;
this.gotoAndPlay('attack');
}
if (atktimer <= 20) {
if (atktimer == 3) {
if (this._parent._xscale < 0) {
var pirbull = _root.attachMovie('mutabull', 'Enemyshot' + bu, _root.getNextHighestDepth(), {'_rotation': paim * -1, '_x': this._parent._x + pbullx, '_y': this._parent._y - pbully});
}
if (this._parent._xscale > 0) {
var pirbull = _root.attachMovie('mutabull', 'Enemyshot' + bu, _root.getNextHighestDepth(), {'_rotation': paim, '_xscale': -100, '_x': this._parent._x - pbullx, '_y': this._parent._y - pbully});
}
}
if (atktimer >= 20) {
walking = true;
attacking = false;
anim = false;
atktimer = 0;
timer = Math.floor(Math.random() * 30) + 1;
}
++atktimer;
}
}
}
}
}
}
}
}
}
instance enemy5 of movieClip 3441 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = true;
this.enemy.alert = true;
grav = 0;
}
}
instance spawnD of movieClip 1914 {
onClipEvent (load) {
_root.autocam = 'on';
_root.areaZoom = 100;
eval(this)._alpha = 0;
_root.character._x = this._x;
_root.character._y = this._y;
_root.character.grav = 1;
_root.HUD._y = this._y;
}
}
movieClip 3443 {
}
instance ground of movieClip 3443 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 3445 {
}
instance wallR of movieClip 3445 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 3447 {
}
instance wallL of movieClip 3447 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
frame 9 {
stop();
_root.weapon = 1;
}
frame 10 {
prevFrame();
}
frame 12 {
nextFrame();
}
movieClip 3454 {
frame 10 {
}
frame 11 {
play();
}
frame 69 {
this._parent._parent.swapDepths(700);
removeMovieClip(this._parent._parent);
stop();
}
}
movieClip 3455 {
frame 10 {
stop();
}
}
movieClip 3456 {
frame 5 {
if (RandomVar <= 1) {
this.gotoAndPlay('quake');
RandomVar = random(5);
} else {
RandomVar = random(5);
}
}
frame 10 {
if (RandomVar <= 1) {
this.gotoAndPlay('quake');
RandomVar = random(5);
} else {
RandomVar = random(5);
}
}
frame 15 {
if (RandomVar <= 1) {
this.gotoAndPlay('quake');
RandomVar = random(5);
} else {
RandomVar = random(5);
}
}
frame 18 {
if (this._parent.enemy.alert == true) {
gotoAndPlay('awaken');
} else {
gotoAndPlay('dormant');
}
}
frame 29 {
if (this._parent.enemy.alert == true) {
gotoAndPlay('awaken');
} else {
gotoAndPlay('dormant');
}
}
frame 37 {
levbody.play();
}
frame 53 {
levbody.play();
}
frame 68 {
stop();
this._parent.enemy.aggro = true;
}
frame 71 {
play();
}
frame 125 {
gotoAndPlay('idle');
}
frame 126 {
play();
}
frame 138 {
gotoAndPlay('walking');
}
frame 151 {
play();
}
instance of movieClip 1935 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.character.hitboxB)) {
_global.energy -= 30;
_parent._parent.grav = 0;
}
if (this.hitTest(_root.character.hitboxF)) {
_global.energy -= 30;
this._parent._parent.grav = 0;
}
}
}
frame 200 {
stop();
}
frame 211 {
stop();
}
frame 221 {
}
frame 222 {
play();
}
frame 280 {
this._parent.swapDepths(700);
removeMovieClip(this._parent);
stop();
}
instance HitboxF of movieClip 1935 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.character.hitboxB)) {
_global.energy -= 20;
}
if (this.hitTest(_root.character.hitboxF)) {
_global.energy -= 15;
}
}
}
frame 294 {
stop();
}
frame 295 {
stop();
}
}
movieClip 3457 {
instance enemy of movieClip 3456 {
onClipEvent (load) {
walking = true;
attacking = false;
anim = false;
dead = false;
dying = false;
engaged = false;
frozen = false;
wander = 0;
sprint = false;
reset = false;
flip = false;
sprinttimer = 0;
frozentimer = 0;
walk = 4;
dir = true;
timer = 90;
atktimer = 0;
walkrange = 800;
pbullx = 100;
pbully = 60;
paim = 0;
dickout = false;
melee = false;
pounce = false;
MaxHP = 300;
HP = MaxHP;
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
}
onClipEvent (enterFrame) {
if (aggro) {
if (HP <= 0) {
HP = 0;
fuckingPlayer = false;
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(1);
if (!_global.aroused) {
dead = true;
dying = true;
this.gotoAndStop('dying');
} else {
if (_global.aroused) {
if (!dying) {
dying = true;
frozen = true;
this.gotoAndPlay('frozen');
}
}
}
}
if (HP >= 0) {
if (fuckingPlayer) {
if (_root.fuckpains == true) {
HP -= 3;
_root.fuckCounter -= 3;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
}
}
if (_global.engaged && !dead) {
timer = 110;
this.gotoAndStop('blend');
timer = 110;
walking = false;
attacking = false;
anim = false;
}
if (!dead && !dying && !_global.engaged) {
if (timer < 101) {
++timer;
}
if (timer >= 100) {
if (_root.character._x - this._parent._x <= 250 && _root.character._x - this._parent._x >= 100 && _root.character._y - this._parent._y <= 500 && _root.character._y - this._parent._y >= -500 && pounce == false) {
walking = false;
attacking = true;
anim = false;
pounce = true;
melee = false;
}
if (_root.character._x - this._parent._x >= -250 && _root.character._x - this._parent._x <= -100 && _root.character._y - this._parent._y <= 500 && _root.character._y - this._parent._y >= -500 && pounce == false) {
walking = false;
attacking = true;
anim = false;
pounce = true;
melee = false;
}
if (_root.character._x - this._parent._x <= 90 && _root.character._x - this._parent._x >= -90 && _root.character._y - this._parent._y <= 500 && _root.character._y - this._parent._y >= -500) {
this.gotoAndPlay('melee');
timer = 85;
walking = false;
attacking = false;
anim = false;
melee = true;
}
}
if (!pounce && !melee && timer <= 100 && _root.character._x - this._parent._x <= 90 && _root.character._x - this._parent._x >= -90 && _root.character._y - this._parent._y <= 500 && _root.character._y - this._parent._y >= -500) {
timer = 100;
}
if (timer >= 99 && !anim && !walking && !attacking) {
walking = true;
anim = false;
attacking = false;
pounce = false;
melee = false;
}
if (frozen) {
if (!engaged) {
if (this.hitTest(_root.character.foothitbox) && _global.aroused) {
_global.camx = this._parent._x;
_global.camy = this._parent._y - 85;
engaged = true;
walking = false;
attacking = false;
_global.engaged = true;
if (!dir && _root.character._xscale > 0) {
this._parent._xscale *= -1;
this.gotoAndPlay('engage frozen 2');
}
if (!dir && _root.character._xscale <= 0) {
this.gotoAndPlay('engage frozen 1');
}
if (dir && _root.character._xscale <= 0) {
this._parent._xscale *= -1;
this.gotoAndPlay('engage frozen 2');
}
if (dir && _root.character._xscale > 0) {
this.gotoAndPlay('engage frozen 1');
}
}
if (frozentimer >= 30) {
walking = true;
attacking = false;
frozentimer = 0;
this.gotoAndPlay('walking');
frozen = false;
dying = false;
}
++frozentimer;
if (flip) {
this._parent._xscale *= -1;
flip = false;
}
}
}
if (!frozen) {
if (this.hitTest(_root.character.player.meleerush.hitbox)) {
this._parent._x += _root.xs * 0.2;
HP -= 25;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
timer = 80;
walking = false;
attacking = false;
anim = false;
melee = false;
pounce = false;
this.gotoAndPlay('stun');
this._parent.SFXhit.gotoAndPlay('hit');
}
if (this.hitTest(_root.character.player.meleechain.hitbox)) {
this._parent._x += _root.xs * 0.09;
HP -= 35;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
timer = 80;
walking = false;
attacking = false;
anim = false;
melee = false;
pounce = false;
this.gotoAndPlay('stun');
this._parent.SFXhit.gotoAndPlay('hit');
}
i = 0;
while (i < _global.bulletnumber) {
if (this.hitTest(_root['shot' + i])) {
HP -= 10;
this._parent._x += _root.xs * 0.05;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
timer -= 10;
walking = false;
attacking = false;
anim = false;
melee = false;
pounce = false;
}
if (this.hitTest(_root['shotLight' + i])) {
HP -= 30;
this._parent._x += _root.xs * 0.1;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
timer = 80;
walking = false;
attacking = false;
anim = false;
melee = false;
pounce = false;
this.gotoAndPlay('stun');
}
if (this.hitTest(_root['shotMed' + i])) {
HP -= 100;
this._parent._x += _root.xs * 0.4;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
timer = 80;
walking = false;
attacking = false;
anim = false;
melee = false;
pounce = false;
this.gotoAndPlay('stun');
}
if (this.hitTest(_root['shotHeavy' + i])) {
HP -= 500;
this._parent._x += _root.xs * 1;
this._parent.EnemyHBarFader.gotoAndPlay('hurt');
this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1));
timer = 80;
walking = false;
attacking = false;
anim = false;
melee = false;
pounce = false;
this.gotoAndPlay('stun');
}
++i;
}
if (_root.PlayerRapable) {
walking = false;
attacking = false;
if (!sprint) {
sprint = true;
this.gotoAndPlay('walking');
}
if (_root.character._x > this._parent._x) {
this._parent._x += 15;
if (dir && !flip) {
this._parent._xscale * -1;
flip = false;
}
} else {
if (_root.character._x <= this._parent._x) {
this._parent._x -= 15;
if (!dir && !flip) {
this._parent._xscale * -1;
flip = false;
}
}
}
++sprinttimer;
if (sprinttimer >= 25) {
if (flip) {
flip = false;
this._parent._xscale * -1;
}
timer = 0;
sprinttimer = 0;
sprint = false;
atktimer = 0;
walking = true;
attacking = false;
anim = false;
}
if (this._parent.dot.hitTest(_root.character.hitboxF) && !dead) {
engaged = true;
this._alpha = 0;
fuckingPlayer = true;
_root.fuckCounter += HP;
_root.PlayerRapedby = 'levi';
_root.PlayerRaped = true;
_root.PlayerRapedSide = 'F';
walking = false;
attacking = false;
_global.engaged = true;
_root.PlayerRapable = false;
removeMovieClip(this);
}
if (this._parent.dot.hitTest(_root.character.hitboxB) && !dead) {
engaged = true;
this._alpha = 0;
fuckingPlayer = true;
_root.fuckCounter += HP;
_root.PlayerRapedby = 'levi';
_root.PlayerRaped = true;
_root.PlayerRapedSide = 'B';
walking = false;
attacking = false;
_global.engaged = true;
_root.PlayerRapable = false;
removeMovieClip(this);
}
}
if (walking) {
if (!anim) {
anim = true;
this.gotoAndPlay('walking');
}
if (!reset) {
if (dir) {
if (_root.character._x <= this._parent._x - 30 && pounce == false) {
this._parent._x -= 10;
} else {
if (_root.character._x >= this._parent._x) {
eval(this._parent)._xscale = -100;
dir = false;
flip = false;
}
}
} else {
if (!dir) {
if (_root.character._x >= this._parent._x + 30 && pounce == false) {
this._parent._x += 10;
} else {
if (_root.character._x <= this._parent._x) {
eval(this._parent)._xscale = 100;
dir = true;
flip = false;
}
}
} else {
if (reset) {
reset = false;
}
}
}
}
}
if (attacking) {
if (!anim) {
this.gotoAndPlay('pounce');
anim = true;
}
if (this._parent.grav == 0 && atktimer >= 5 && atktimer <= 40) {
atktimer = 40;
}
if (atktimer <= 15) {
this._parent.grav -= 3;
}
if (atktimer <= 32) {
this._parent._x -= this._parent._xscale / 3;
}
if (atktimer >= 49) {
walking = true;
attacking = false;
anim = false;
atktimer = 0;
pounce = false;
timer = 0;
}
++atktimer;
}
}
}
}
}
}
}
instance SFXhit of movieClip 1948 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
}
instance enemy3 of movieClip 3457 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
grav = 0;
}
onClipEvent (enterFrame) {
if (this.enemy.alert == true) {
grav += 2;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
}
instance of movieClip 3457 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
grav = 0;
}
onClipEvent (enterFrame) {
if (this.enemy.alert == true) {
grav += 2;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
}
instance enemy1 of movieClip 3457 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
grav = 0;
}
onClipEvent (enterFrame) {
if (this.enemy.alert == true) {
grav += 2;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.enemy1.enemy.alert = true;
_root.enemy3.enemy.alert = true;
}
}
}
instance of movieClip 3457 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
grav = 0;
}
onClipEvent (enterFrame) {
if (this.enemy.alert == true) {
grav += 2;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
}
instance of movieClip 3457 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
grav = 0;
}
onClipEvent (enterFrame) {
if (this.enemy.alert == true) {
grav += 2;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.enemy6.enemy.alert = true;
_root.enemy8.enemy.alert = true;
}
}
}
instance enemy7 of movieClip 3457 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
grav = 0;
eval(this)._xscale = -100;
}
onClipEvent (enterFrame) {
if (this.enemy.alert == true) {
grav += 2;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.enemy7.enemy.alert = true;
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.enemy9.enemy.alert = true;
_root.enemy10.enemy.alert = true;
_root.enemy11.enemy.alert = true;
_root.enemy12.enemy.alert = true;
}
}
}
instance enemy9 of movieClip 3457 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
grav = 0;
}
onClipEvent (enterFrame) {
if (this.enemy.alert == true) {
grav += 2;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
}
instance enemy10 of movieClip 3457 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
grav = 0;
}
onClipEvent (enterFrame) {
if (this.enemy.alert == true) {
grav += 2;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
}
instance enemy11 of movieClip 3457 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
grav = 0;
}
onClipEvent (enterFrame) {
if (this.enemy.alert == true) {
grav += 2;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
}
instance enemy12 of movieClip 3457 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
grav = 0;
}
onClipEvent (enterFrame) {
if (this.enemy.alert == true) {
grav += 2;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
}
instance enemy8 of movieClip 3457 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
grav = 0;
eval(this)._xscale = -100;
}
onClipEvent (enterFrame) {
if (this.enemy.alert == true) {
grav += 2;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
}
instance enemy6 of movieClip 3457 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
grav = 0;
eval(this)._xscale = -100;
}
onClipEvent (enterFrame) {
if (this.enemy.alert == true) {
grav += 2;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
}
instance of movieClip 3457 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
grav = 0;
}
onClipEvent (enterFrame) {
if (this.enemy.alert == true) {
grav += 2;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
}
instance of movieClip 3457 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
grav = 0;
}
onClipEvent (enterFrame) {
if (this.enemy.alert == true) {
grav += 2;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
}
instance spawnD of movieClip 1914 {
onClipEvent (load) {
_root.autocam = 'on';
_root.areaZoom = 100;
eval(this)._alpha = 0;
_root.character._x = this._x;
_root.character._y = this._y;
_root.character.grav = 1;
_root.HUD._y = this._y;
}
}
movieClip 3459 {
}
movieClip 3461 {
}
instance wallR of movieClip 3461 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 3463 {
}
instance wallL of movieClip 3463 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 3465 {
}
instance roof of movieClip 3465 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
frame 13 {
stop();
_root.weapon = 1;
}
frame 14 {
prevFrame();
}
frame 24 {
nextFrame();
}
movieClip 3468 {
}
movieClip 3470 {
}
movieClip 3477 {
}
movieClip 3480 {
}
movieClip 3484 {
}
movieClip 3486 {
}
movieClip 3495 {
frame 21 {
gotoAndPlay('Red');
}
frame 31 {
stop();
}
}
movieClip 3506 {
frame 1 {
_root.playable = false;
_root.HidePlayer = true;
_root.autocam = 'off';
_root.zoom = 85;
}
frame 135 {
if (Key.isDown(32)) {
gotoAndPlay('hit1');
}
}
frame 136 {
if (Key.isDown(32)) {
gotoAndPlay('hit1');
}
}
frame 137 {
if (Key.isDown(32)) {
gotoAndPlay('hit1');
}
}
frame 138 {
if (Key.isDown(32)) {
gotoAndPlay('hit1');
}
}
frame 139 {
if (Key.isDown(32)) {
gotoAndPlay('hit1');
}
}
frame 140 {
if (Key.isDown(32)) {
gotoAndPlay('hit1');
}
}
frame 141 {
if (Key.isDown(32)) {
gotoAndPlay('hit1');
}
}
frame 142 {
if (Key.isDown(32)) {
gotoAndPlay('hit1');
}
}
frame 143 {
if (Key.isDown(32)) {
gotoAndPlay('hit1');
}
}
frame 144 {
if (Key.isDown(32)) {
gotoAndPlay('hit1');
}
}
frame 145 {
if (Key.isDown(32)) {
gotoAndPlay('hit1');
}
}
frame 146 {
if (Key.isDown(32)) {
gotoAndPlay('hit1');
}
}
frame 147 {
if (Key.isDown(32)) {
gotoAndPlay('hit1');
}
}
frame 148 {
if (Key.isDown(32)) {
gotoAndPlay('hit1');
}
}
frame 149 {
if (Key.isDown(32)) {
gotoAndPlay('hit1');
}
}
frame 150 {
if (Key.isDown(32)) {
gotoAndPlay('hit1');
}
}
frame 151 {
if (Key.isDown(32)) {
gotoAndPlay('hit1');
}
}
frame 152 {
if (Key.isDown(32)) {
gotoAndPlay('hit1');
}
}
frame 152 {
gotoAndPlay('wait1');
}
frame 162 {
if (Key.isDown(32)) {
gotoAndPlay('hit2');
}
}
frame 163 {
if (Key.isDown(32)) {
gotoAndPlay('hit2');
}
}
frame 164 {
if (Key.isDown(32)) {
gotoAndPlay('hit2');
}
}
frame 165 {
if (Key.isDown(32)) {
gotoAndPlay('hit2');
}
}
frame 166 {
if (Key.isDown(32)) {
gotoAndPlay('hit2');
}
}
frame 167 {
if (Key.isDown(32)) {
gotoAndPlay('hit2');
}
}
frame 168 {
if (Key.isDown(32)) {
gotoAndPlay('hit2');
}
}
frame 169 {
if (Key.isDown(32)) {
gotoAndPlay('hit2');
}
}
frame 170 {
if (Key.isDown(32)) {
gotoAndPlay('hit2');
}
}
frame 171 {
if (Key.isDown(32)) {
gotoAndPlay('hit2');
}
}
frame 172 {
if (Key.isDown(32)) {
gotoAndPlay('hit2');
}
}
frame 173 {
if (Key.isDown(32)) {
gotoAndPlay('hit2');
}
}
frame 174 {
if (Key.isDown(32)) {
gotoAndPlay('hit2');
}
}
frame 175 {
if (Key.isDown(32)) {
gotoAndPlay('hit2');
}
}
frame 176 {
if (Key.isDown(32)) {
gotoAndPlay('hit2');
}
}
frame 177 {
if (Key.isDown(32)) {
gotoAndPlay('hit2');
}
}
frame 178 {
if (Key.isDown(32)) {
gotoAndPlay('hit2');
}
}
frame 179 {
if (Key.isDown(32)) {
gotoAndPlay('hit2');
}
}
frame 179 {
gotoAndPlay('wait2');
}
frame 180 {
door.gotoAndPlay('Green');
}
frame 224 {
door.gotoAndStop('Red');
}
frame 254 {
_root.playable = true;
_root.HidePlayer = false;
_root.autocam = 'on';
_root.BG.gotoAndPlay('tut2');
}
frame 302 {
stop();
}
}
movieClip 3509 {
}
movieClip 3522 {
frame 1 {
gotoAndPlay(2);
_root.levelstate = 0;
}
frame 130 {
stop();
}
frame 165 {
if (_root.levelstate != 0) {
gotoAndPlay('tut3');
} else {
if (_root.levelstate == 0) {
gotoAndPlay('wait1');
}
}
}
frame 199 {
if (_root.levelstate != 1) {
gotoAndPlay('tut4');
} else {
if (_root.levelstate == 1) {
gotoAndPlay('wait2');
}
}
}
frame 244 {
if (_root.egg1.egg.dead == false) {
gotoAndPlay('Tut4Loop');
} else {}
}
frame 252 {
stop();
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.spawnDirection = 'from top';
_root.gotoAndStop('MountainInternal');
_root.expr = 0;
stopAllSounds();
}
}
}
movieClip 3524 {
}
movieClip 3532 {
frame 11 {
stop();
}
}
movieClip 3533 {
frame 2 {
gotoAndPlay(random(10));
}
frame 19 {
if (_root.RandomVar <= 1) {
this.gotoAndPlay('move2');
} else {
_root.RandomVar = random(5);
}
}
frame 21 {
if (_root.RandomVar <= 1) {
this.gotoAndPlay('move1');
} else {
_root.RandomVar = random(5);
}
}
frame 24 {
gotoAndPlay('still');
}
frame 43 {
gotoAndPlay('still');
}
frame 58 {
gotoAndPlay('still');
}
}
movieClip 3534 {
instance egg of movieClip 3533 {
onClipEvent (load) {
dead = false;
}
onClipEvent (enterFrame) {
if (dead == true) {
this.gotoAndStop('dead');
}
if (dead == false) {
if (this.hitTest(_root.character.player.meleerush.hitbox)) {
dead = true;
}
if (this.hitTest(_root.character.player.meleechain.hitbox)) {
dead = true;
}
i = 0;
while (i < _global.bulletnumber) {
if (this.hitTest(_root['shot' + i])) {
dead = true;
}
if (this.hitTest(_root['shotLight' + i])) {
dead = true;
}
if (this.hitTest(_root['shotMed' + i])) {
dead = true;
}
if (this.hitTest(_root['shotHeavy' + i])) {
dead = true;
}
++i;
}
}
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.levelstate = 1;
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.levelstate = 2;
}
}
}
instance spawnD of movieClip 1914 {
onClipEvent (load) {
eval(this)._alpha = 0;
_root.areaZoom = 105;
_root.character._x = this._x;
_root.character._y = this._y;
_root.cameraFocusX = _root.character._x;
_root.cameraFocusY = _root.character._y;
_root.HUD._x = this._x;
_root.HUD._y = this._y;
}
}
movieClip 3536 {
}
instance ground of movieClip 3536 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 3538 {
}
instance wallR of movieClip 3538 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 3540 {
}
instance wallL of movieClip 3540 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 3542 {
}
instance roof of movieClip 3542 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 3544 {
}
instance of movieClip 3544 {
}
frame 25 {
stop();
}
frame 26 {
prevFrame();
}
frame 27 {
nextFrame();
}
movieClip 3548 {
}
movieClip 3550 {
}
movieClip 3552 {
}
movieClip 3556 {
}
movieClip 3557 {
}
movieClip 3559 {
}
movieClip 3562 {
}
instance of movieClip 3562 {
}
instance of movieClip 3457 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
grav = 0;
}
onClipEvent (enterFrame) {
if (this.enemy.alert == true) {
grav += 2;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
}
instance enemy1 of movieClip 3457 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
grav = 0;
}
onClipEvent (enterFrame) {
if (this.enemy.alert == true) {
grav += 2;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
used = false;
}
onClipEvent (enterFrame) {
if (!used) {
if (this.hitTest(_root.character)) {
_root.enemy1.enemy.alert = true;
crumble = new Sound(this);
crumble.attachSound('crumble1');
crumble.start();
used = true;
}
}
}
}
instance of movieClip 3457 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
grav = 0;
}
onClipEvent (enterFrame) {
if (this.enemy.alert == true) {
grav += 2;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
}
instance of movieClip 3457 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
grav = 0;
}
onClipEvent (enterFrame) {
if (this.enemy.alert == true) {
grav += 2;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
used = false;
}
onClipEvent (enterFrame) {
if (!used) {
if (this.hitTest(_root.character)) {
_root.enemy6.enemy.alert = true;
_root.enemy8.enemy.alert = true;
crumble = new Sound(this);
crumble.attachSound('crumble2');
crumble.start();
used = true;
}
}
}
}
instance enemy7 of movieClip 3457 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
grav = 0;
eval(this)._xscale = -100;
this.enemy.dir = false;
}
onClipEvent (enterFrame) {
if (this.enemy.alert == true) {
grav += 2;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.enemy7.enemy.alert = true;
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
used = false;
}
onClipEvent (enterFrame) {
if (!used) {
if (this.hitTest(_root.character)) {
_root.enemy10.enemy.alert = true;
_root.enemy11.enemy.alert = true;
crumble = new Sound(this);
crumble.attachSound('crumble2');
crumble.start();
used = true;
}
}
}
}
instance enemy10 of movieClip 3457 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
grav = 0;
}
onClipEvent (enterFrame) {
if (this.enemy.alert == true) {
grav += 2;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
}
instance enemy11 of movieClip 3457 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
grav = 0;
}
onClipEvent (enterFrame) {
if (this.enemy.alert == true) {
grav += 2;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
}
instance enemy8 of movieClip 3457 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
grav = 0;
eval(this)._xscale = -100;
this.enemy.dir = false;
}
onClipEvent (enterFrame) {
if (this.enemy.alert == true) {
grav += 2;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
}
instance enemy6 of movieClip 3457 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
grav = 0;
eval(this)._xscale = -100;
this.enemy.dir = false;
}
onClipEvent (enterFrame) {
if (this.enemy.alert == true) {
grav += 2;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
}
instance of movieClip 3457 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
grav = 0;
}
onClipEvent (enterFrame) {
if (this.enemy.alert == true) {
grav += 2;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
used = false;
}
onClipEvent (enterFrame) {
if (!used) {
if (this.hitTest(_root.character)) {
_root.enemy15.enemy.alert = true;
crumble = new Sound(this);
crumble.attachSound('crumble4');
crumble.start();
used = true;
}
}
}
}
instance spawn2D of movieClip 1914 {
onClipEvent (load) {
eval(this)._alpha = 0;
_root.areaZoom = 110;
if (_root.spawnDirection == 'from top') {
_root.character._x = this._x;
_root.character._y = this._y;
_root.cameraFocusX = _root.character._x;
_root.cameraFocusY = _root.character._y;
_root.HUD._x = this._x;
_root.HUD._y = this._y;
_root.xs = 100;
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.spawnDirection = 'from right';
_root.gotoAndStop('mainmenu');
_root.expr = 0;
stopAllSounds();
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.spawnDirection = 'from left';
_root.gotoAndStop('CaveExitR');
_root.expr = 0;
stopAllSounds();
}
}
}
instance enemy15 of movieClip 3418 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
grav = 0;
eval(this)._xscale = -100;
this.enemy.dir = false;
}
onClipEvent (enterFrame) {
grav += 3;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
instance spawn2R of movieClip 1914 {
onClipEvent (load) {
eval(this)._alpha = 0;
if (_root.spawnDirection == 'from right') {
_root.character._x = this._x;
_root.character._y = this._y;
_root.cameraFocusX = _root.character._x;
_root.cameraFocusY = _root.character._y;
_root.HUD._x = this._x;
_root.HUD._y = this._y;
_root.xs = -100;
_root.speed = -16;
}
}
}
movieClip 3564 {
}
instance ground of movieClip 3564 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 3566 {
}
instance wallR of movieClip 3566 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 3568 {
}
instance wallL of movieClip 3568 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 3570 {
}
instance roof of movieClip 3570 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 3573 {
}
movieClip 3575 {
}
instance of movieClip 3575 {
}
frame 28 {
stop();
}
frame 29 {
prevFrame();
}
frame 30 {
nextFrame();
}
movieClip 3596 {
}
instance spawn3L of movieClip 1914 {
onClipEvent (load) {
eval(this)._alpha = 0;
if (_root.spawnDirection == 'from left') {
_root.areaZoom = 120;
_root.character._x = this._x;
_root.character._y = this._y;
_root.cameraFocusX = _root.character._x;
_root.cameraFocusY = _root.character._y;
_root.HUD._x = this._x;
_root.HUD._y = this._y;
_root.xs = 100;
_root.speed = 16;
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.spawnDirection = 'from right';
_root.gotoAndStop('MountainInternal');
_root.expr = 0;
stopAllSounds();
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.spawnDirection = 'from left';
_root.gotoAndStop('WarCamp');
_root.expr = 0;
stopAllSounds();
}
}
}
instance spawn3R of movieClip 1914 {
onClipEvent (load) {
eval(this)._alpha = 0;
if (_root.spawnDirection == 'from right') {
_root.areaZoom = 120;
_root.character._x = this._x;
_root.character._y = this._y;
_root.cameraFocusX = _root.character._x;
_root.cameraFocusY = _root.character._y;
_root.HUD._x = this._x;
_root.HUD._y = this._y;
_root.xs = -100;
_root.speed = -16;
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.spawnDirection = 'from below';
_root.gotoAndStop('MountainUP');
_root.expr = 0;
stopAllSounds();
}
}
}
instance spawn3M of movieClip 1914 {
onClipEvent (load) {
eval(this)._alpha = 0;
if (_root.spawnDirection == 'from mountain') {
_root.areaZoom = 120;
_root.character._x = this._x;
_root.character._y = this._y;
_root.cameraFocusX = _root.character._x;
_root.cameraFocusY = _root.character._y;
_root.HUD._x = this._x;
_root.HUD._y = this._y;
_root.xs = 100;
_root.speed = 16;
}
}
}
movieClip 3598 {
}
instance ground of movieClip 3598 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 3600 {
}
instance wallL of movieClip 3600 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 3602 {
}
instance roof of movieClip 3602 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
frame 31 {
stop();
}
frame 32 {
prevFrame();
}
frame 33 {
nextFrame();
}
movieClip 3624 {
}
movieClip 3626 {
}
movieClip 3628 {
}
movieClip 3630 {
}
movieClip 3632 {
}
movieClip 3634 {
}
movieClip 3636 {
}
movieClip 3638 {
}
movieClip 3640 {
}
movieClip 3642 {
}
movieClip 3644 {
}
movieClip 3646 {
}
movieClip 3648 {
}
movieClip 3650 {
}
movieClip 3652 {
}
movieClip 3654 {
}
movieClip 3656 {
}
movieClip 3658 {
}
movieClip 3663 {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
frame 4 {
stop();
}
}
movieClip 3666 {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
frame 4 {
stop();
}
}
movieClip 3668 {
}
movieClip 3670 {
}
movieClip 3671 {
}
movieClip 3672 {
frame 1 {
stop();
}
}
instance spawn4L of movieClip 1914 {
onClipEvent (load) {
eval(this)._alpha = 0;
if (_root.spawnDirection == 'from left') {
_root.character._x = this._x;
_root.character._y = this._y;
_root.cameraFocusX = _root.character._x;
_root.cameraFocusY = _root.character._y;
_root.HUD._x = this._x;
_root.HUD._y = this._y;
_root.xs = 100;
_root.speed = 16;
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.spawnDirection = 'from right';
_root.gotoAndStop('CaveExitR');
_root.expr = 0;
stopAllSounds();
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.spawnDirection = 'from left';
_root.gotoAndStop('SharpclawVillage');
_root.expr = 0;
stopAllSounds();
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.character._x = _root.spawn4PT._x;
_root.character._y = _root.spawn4PT._y;
_root.HUD._x = _root.spawn4PT._x;
_root.HUD._y = _root.spawn4PT._y;
}
}
}
instance spawn4PT of movieClip 1914 {
onClipEvent (load) {
eval(this)._alpha = 0;
if (_root.spawnDirection == 'from below') {
_root.character._x = this._x;
_root.character._y = this._y;
_root.cameraFocusX = _root.character._x;
_root.cameraFocusY = _root.character._y;
_root.HUD._x = this._x;
_root.HUD._y = this._y;
_root.xs = 100;
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
if (_root.character.grav > 15) {
_root.character._x = _root.spawn4D._x;
_root.character._y = _root.spawn4D._y;
_root.HUD._x = _root.spawn4D._x;
_root.HUD._y = _root.spawn4D._y;
}
}
}
}
instance spawn4D of movieClip 1914 {
onClipEvent (load) {
eval(this)._alpha = 0;
if (_root.spawnDirection == 'from top') {
_root.character._x = this._x;
_root.character._y = this._y;
_root.cameraFocusX = _root.character._x;
_root.cameraFocusY = _root.character._y;
_root.HUD._x = this._x;
_root.HUD._y = this._y;
_root.xs = 100;
_root.playable = true;
}
}
}
instance spawn4R of movieClip 1914 {
onClipEvent (load) {
eval(this)._alpha = 0;
if (_root.spawnDirection == 'from right') {
_root.character._x = this._x;
_root.character._y = this._y;
_root.cameraFocusX = _root.character._x;
_root.cameraFocusY = _root.character._y;
_root.HUD._x = this._x;
_root.HUD._y = this._y;
_root.xs = -100;
_root.speed = -16;
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.spawnDirection = 'from tunnel';
_root.gotoAndStop('SharpclawVillage');
_root.expr = 0;
stopAllSounds();
}
}
}
instance spawn4TP of movieClip 1914 {
onClipEvent (load) {
eval(this)._alpha = 0;
if (_root.spawnDirection == 'from below') {
_root.character._x = this._x;
_root.character._y = this._y;
_root.cameraFocusX = _root.character._x;
_root.cameraFocusY = _root.character._y;
_root.HUD._x = this._x;
_root.HUD._y = this._y;
_root.xs = 100;
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.character._x = _root.spawn4TP._x;
_root.character._y = _root.spawn4TP._y;
_root.HUD._x = _root.spawn4TP._x;
_root.HUD._y = _root.spawn4TP._y;
}
}
}
instance spawn4PM of movieClip 1914 {
onClipEvent (load) {
eval(this)._alpha = 0;
if (_root.spawnDirection == 'from grotto') {
_root.character._x = this._x;
_root.character._y = this._y;
_root.cameraFocusX = _root.character._x;
_root.cameraFocusY = _root.character._y;
_root.HUD._x = this._x;
_root.HUD._y = this._y;
_root.xs = -100;
_root.speed = -16;
}
}
}
movieClip 3683 {
}
instance ground of movieClip 3683 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 3685 {
}
instance wallL of movieClip 3685 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 3687 {
}
instance roof of movieClip 3687 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 3689 {
}
instance wallR of movieClip 3689 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
frame 34 {
stop();
}
frame 35 {
prevFrame();
}
frame 36 {
nextFrame();
}
movieClip 3695 {
}
movieClip 3699 {
frame 2 {
if (notice) {
gotoAndPlay('open');
notice = false;
} else {
gotoAndPlay(1);
}
}
frame 20 {
notice = false;
}
frame 25 {
if (notice) {
gotoAndPlay('opened');
}
}
frame 29 {
if (notice) {
gotoAndPlay('opened');
}
}
frame 30 {
if (notice) {
gotoAndPlay('open');
}
}
frame 37 {
if (notice) {
gotoAndPlay('open');
}
}
frame 50 {
notice = false;
gotoAndPlay(1);
}
}
movieClip 3722 {
}
movieClip 3725 {
}
movieClip 3731 {
}
movieClip 3732 {
}
movieClip 3734 {
}
movieClip 3743 {
}
movieClip 3746 {
frame 1 {
if (!_root.dress) {
if (_root.fire) {
gotoAndPlay('fire');
} else {
if (_root.naked) {
gotoAndPlay('naked');
}
}
}
}
frame 5 {
gotoAndPlay('dress');
}
frame 6 {
if (!_root.naked) {
if (_root.fire) {
gotoAndPlay('fire');
} else {
if (_root.dress) {
gotoAndPlay('dress');
}
}
}
}
frame 10 {
gotoAndPlay('naked');
}
frame 11 {
if (!_root.fire) {
if (_root.dress) {
gotoAndPlay('dress');
} else {
if (_root.naked) {
gotoAndPlay('naked');
}
}
}
}
frame 15 {
gotoAndPlay('fire');
}
}
movieClip 3749 {
}
movieClip 3867 {
}
movieClip 3873 {
}
button 3908 {
on (release) {
gotoAndPlay(1);
}
}
movieClip 3911 {
frame 38 {
if (_root.RandomVar >= 1) {
this.gotoAndPlay(1);
_root.RandomVar = random(19);
} else {
_root.RandomVar = random(19);
}
}
frame 50 {
if (_root.RandomVar >= 1) {
this.gotoAndPlay(39);
_root.RandomVar = random(19);
} else {
_root.RandomVar = random(19);
}
}
frame 63 {
if (_root.RandomVar >= 1) {
this.gotoAndPlay(55);
_root.RandomVar = random(19);
} else {
_root.RandomVar = random(19);
}
}
frame 74 {
if (_root.RandomVar >= 1) {
this.gotoAndPlay(69);
_root.RandomVar = random(19);
} else {
_root.RandomVar = random(19);
}
}
frame 87 {
if (_root.RandomVar >= 1) {
this.gotoAndPlay(80);
_root.RandomVar = random(19);
} else {
_root.RandomVar = random(19);
}
}
frame 177 {
this.gotoAndPlay(1);
}
frame 179 {
stop();
}
frame 220 {
stop();
}
frame 257 {
stop();
gotoAndPlay(170);
}
}
movieClip 3915 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 3918 {
}
movieClip 3933 {
instance door3 of movieClip 3699 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
notice = true;
this(notice);
}
}
}
instance door1 of movieClip 3699 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
notice = true;
this(notice);
}
}
}
instance door2 of movieClip 3699 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
notice = true;
this(notice);
}
}
}
}
instance spawn5L of movieClip 1914 {
onClipEvent (load) {
eval(this)._alpha = 0;
if (_root.spawnDirection == 'from left') {
_root.character._x = this._x;
_root.character._y = this._y;
_root.cameraFocusX = _root.character._x;
_root.cameraFocusY = _root.character._y;
_root.HUD._x = this._x;
_root.HUD._y = this._y;
_root.xs = 100;
_root.speed = 16;
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.spawnDirection = 'from right';
_root.gotoAndStop('WarCamp');
_root.expr = 0;
stopAllSounds();
}
}
}
instance spawnScales of movieClip 1914 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.character._x = _root.spawnVillage._x;
_root.character._y = _root.spawnVillage._y;
_root.HUD._x = _root.spawnVillage._x;
_root.HUD._y = _root.spawnVillage._y;
_root.speed = -6;
_root.bg.fishtank.gotoAndStop(1);
}
}
}
instance spawnjailM of movieClip 1914 {
onClipEvent (load) {
eval(this)._alpha = 0;
if (_root.spawnDirection == 'from tunnel') {
_root.character._x = this._x;
_root.character._y = this._y;
_root.cameraFocusX = _root.character._x;
_root.cameraFocusY = _root.character._y;
_root.HUD._x = this._x;
_root.HUD._y = this._y;
_root.xs = -100;
_root.speed = -16;
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.character._x = _root.spawnScales._x;
_root.character._y = _root.spawnScales._y;
_root.HUD._x = _root.spawnScales._x;
_root.HUD._y = _root.spawnScales._y;
_root.speed = 6;
_root.bg.fishtank.gotoAndStop(2);
}
}
}
instance spawnjailS of movieClip 1914 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
instance spawnVillage of movieClip 1914 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
instance spawnJailU of movieClip 1914 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
instance hit1 of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.HUD.advancer.gotoAndPlay(20);
if (_root.advance == true) {
_root.character._x = _root.spawnjailS._x;
_root.character._y = _root.spawnjailS._y;
_root.HUD._x = _root.spawnjailS._x;
_root.HUD._y = _root.spawnjailS._y;
_root.advance = false;
_root.bg.fishtank.gotoAndStop(1);
}
}
}
}
instance hit2 of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.HUD.advancer.gotoAndPlay(20);
if (_root.advance == true) {
_root.character._x = _root.spawnJailU._x;
_root.character._y = _root.spawnJailU._y;
_root.HUD._x = _root.spawnJailU._x;
_root.HUD._y = _root.spawnJailU._y;
_root.advance = false;
_root.bg.fishtank.gotoAndStop(2);
}
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.spawnDirection = 'from grotto';
_root.gotoAndStop('WarCamp');
_root.expr = 0;
stopAllSounds();
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.HUD.advancer.gotoAndPlay('fade');
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.HUD.advancer.gotoAndPlay('fade');
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.HUD.advancer.gotoAndPlay('fade');
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.HUD.advancer.gotoAndPlay('fade');
}
}
}
movieClip 3935 {
}
instance ground of movieClip 3935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 3937 {
}
instance wallL of movieClip 3937 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 3939 {
}
instance wallR of movieClip 3939 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 3941 {
}
instance roof of movieClip 3941 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
frame 37 {
stop();
}
frame 38 {
prevFrame();
}
frame 39 {
nextFrame();
}
movieClip 3951 {
}
movieClip 3958 {
}
movieClip 3959 {
instance Resetter of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
this._parent.gotoAndPlay(1);
}
}
}
instance of movieClip 1935 {
onClipEvent (enterFrame) {
if (!_global.engaged) {
if (this.hitTest(_root.character)) {
_root.character.grav += -2;
_root.speed = 50;
_root.playable = false;
_root.knocked = true;
_root.xs = -100;
}
}
}
}
instance of movieClip 1935 {
onClipEvent (enterFrame) {
if (!_global.engaged) {
if (this.hitTest(_root.character)) {
_root.character.grav += -5;
_root.speed = 20;
_root.playable = false;
_root.knocked = true;
_root.xs = -100;
}
}
}
}
instance of movieClip 1935 {
onClipEvent (enterFrame) {
if (!_global.engaged) {
if (this.hitTest(_root.character)) {
_global.energy -= 50;
}
}
}
}
instance of movieClip 1935 {
onClipEvent (enterFrame) {
if (!_global.engaged) {
if (this.hitTest(_root.character)) {
_root.character.grav += -5;
_root.speed = -20;
_root.playable = false;
_root.knocked = true;
_root.xs = 100;
}
}
}
}
instance of movieClip 1935 {
onClipEvent (enterFrame) {
if (!_global.engaged) {
if (this.hitTest(_root.character)) {
_root.character.grav += -5;
_root.speed = -30;
_root.playable = false;
_root.knocked = true;
_root.xs = 100;
}
}
}
}
instance of movieClip 1935 {
onClipEvent (enterFrame) {
if (!_global.engaged) {
if (this.hitTest(_root.character)) {
_root.character.grav += -3;
_root.speed = -60;
_root.playable = false;
_root.knocked = true;
_root.xs = 100;
}
}
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.spawnDirection = 'from mountain';
_root.gotoAndStop('CaveExitR');
_root.expr = 0;
stopAllSounds();
}
}
}
instance spawnMB of movieClip 1914 {
onClipEvent (load) {
eval(this)._alpha = 0;
if (_root.spawnDirection == 'from below') {
_root.areaZoom = 180;
_root.character._x = this._x;
_root.character._y = this._y;
_root.cameraFocusX = _root.character._x;
_root.cameraFocusY = _root.character._y;
_root.HUD._x = this._x;
_root.HUD._y = this._y;
_root.xs = -100;
_root.speed = -16;
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.spawnDirection = 'from below';
_root.gotoAndStop('MountainTop');
_root.expr = 0;
stopAllSounds();
}
}
}
instance spawnMT of movieClip 1914 {
onClipEvent (load) {
eval(this)._alpha = 0;
if (_root.spawnDirection == 'from top') {
_root.character._x = this._x;
_root.character._y = this._y;
_root.cameraFocusX = _root.character._x;
_root.cameraFocusY = _root.character._y;
_root.HUD._x = this._x;
_root.HUD._y = this._y;
_root.xs = 100;
_root.speed = 16;
}
}
}
instance enemy1 of movieClip 1949 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
this.enemy.walkrange = 800;
grav = 0;
}
onClipEvent (enterFrame) {
++grav;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
instance enemy4 of movieClip 1949 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
this.enemy.walkrange = 800;
grav = 0;
}
onClipEvent (enterFrame) {
++grav;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
instance enemy3 of movieClip 1949 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
this.enemy.walkrange = 800;
grav = 0;
}
onClipEvent (enterFrame) {
++grav;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
instance enemy5 of movieClip 1949 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
this.enemy.walkrange = 1700;
grav = 0;
}
onClipEvent (enterFrame) {
++grav;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
instance enemy6 of movieClip 1949 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
this.enemy.walkrange = 0;
grav = 0;
}
onClipEvent (enterFrame) {
++grav;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.enemy1.enemy.alert = true;
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.enemy3.enemy.alert = true;
_root.enemy4.enemy.alert = true;
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.enemy5.enemy.alert = true;
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.enemy2.enemy.alert = true;
}
}
}
instance enemy2 of movieClip 1913 {
onClipEvent (load) {
this.enemy.resetx = this._x;
this.enemy.resety = this._y;
this.enemy.me = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.enemy6.enemy.alert = true;
}
}
}
movieClip 3961 {
}
instance ground of movieClip 3961 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 3963 {
}
instance wallL of movieClip 3963 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 3965 {
}
instance wallR of movieClip 3965 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
frame 40 {
stop();
}
frame 41 {
prevFrame();
}
frame 42 {
nextFrame();
}
movieClip 3970 {
instance Htest of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
this._parent.gotoAndPlay('drop');
}
}
}
frame 24 {
gotoAndPlay('ready');
}
instance of movieClip 1935 {
onClipEvent (enterFrame) {
if (!_global.engaged) {
if (this.hitTest(_root.character)) {
_root.character.grav += -2;
_root.speed = 50;
_root.playable = false;
_root.knocked = true;
_root.xs = -100;
}
}
}
}
frame 130 {
gotoAndPlay(1);
}
}
movieClip 3976 {
frame 2 {
if (notice) {
gotoAndPlay('open');
} else {
gotoAndPlay(1);
}
}
frame 7 {
stop();
}
}
movieClip 3994 {
frame 1 {
stop();
}
frame 210 {
gotoAndPlay(2);
}
}
movieClip 3995 {
instance of movieClip 3976 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
notice = true;
this(notice);
if (_root.levelState < 2) {
_root.levelState = 2;
}
}
}
}
instance of movieClip 3976 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
notice = true;
this(notice);
if (_root.levelState < 3) {
_root.levelState = 3;
_root.enemy9.enemy.alert = true;
_root.enemy8.enemy.alert = true;
}
}
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.spawnDirection = 'from top';
_root.gotoAndStop('MountainUP');
_root.expr = 0;
stopAllSounds();
}
}
}
instance spawnMT of movieClip 1914 {
onClipEvent (load) {
eval(this)._alpha = 0;
if (_root.spawnDirection == 'from below') {
_root.character._x = this._x;
_root.character._y = this._y;
_root.areaZoom = 130;
_root.cameraFocusX = _root.character._x;
_root.cameraFocusY = _root.character._y;
_root.HUD._x = this._x;
_root.HUD._y = this._y;
_root.xs = -100;
_root.speed = -16;
_root.levelState = 0;
}
}
}
instance spawnExt of movieClip 1914 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.character._x = _root.spawnInt._x;
_root.character._y = _root.spawnInt._y;
_root.HUD._x = _root.spawnInt._x;
_root.HUD._y = _root.spawnInt._y;
_root.speed = -6;
}
}
}
instance spawnInt of movieClip 1914 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.character._x = _root.spawnExt._x;
_root.character._y = _root.spawnExt._y;
_root.HUD._x = _root.spawnExt._x;
_root.HUD._y = _root.spawnExt._y;
_root.speed = 6;
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
if (_root.levelState < 1) {
_root.levelState = 1;
_root.bg.lift.gotoAndPlay(2);
_root.ground.gotoAndPlay(2);
}
}
}
}
instance enemy4 of movieClip 1949 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
this.enemy.walkrange = 0;
grav = 0;
}
onClipEvent (enterFrame) {
++grav;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
instance enemy3 of movieClip 1949 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
this.enemy.walkrange = 0;
grav = 0;
}
onClipEvent (enterFrame) {
++grav;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
instance enemy8 of movieClip 1949 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
this.enemy.walkrange = 290;
grav = 0;
}
onClipEvent (enterFrame) {
if (this.enemy.alert == true) {
++grav;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
}
instance enemy7 of movieClip 1949 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
this.enemy.walkrange = 1300;
grav = 0;
}
onClipEvent (enterFrame) {
++grav;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
instance enemy9 of movieClip 1949 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
this.enemy.walkrange = 300;
grav = 0;
}
onClipEvent (enterFrame) {
if (this.enemy.alert == true) {
++grav;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
}
instance enemy6 of movieClip 1949 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
this.enemy.walkrange = 900;
grav = 0;
}
onClipEvent (enterFrame) {
++grav;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
instance enemy1 of movieClip 1949 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
this.enemy.walkrange = 900;
grav = 0;
}
onClipEvent (enterFrame) {
++grav;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
instance enemy2 of movieClip 1949 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
this.enemy.walkrange = 0;
grav = 0;
}
onClipEvent (enterFrame) {
++grav;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
instance enemy5 of movieClip 1949 {
onClipEvent (load) {
this.enemy.rpoint = 910;
this.enemy.bu = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
this.enemy.walkrange = 0;
grav = 0;
}
onClipEvent (enterFrame) {
++grav;
_y = _y + grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y = _y - 1;
grav = 0;
}
}
}
instance enemy10 of movieClip 1913 {
onClipEvent (load) {
this.enemy.resetx = this._x;
this.enemy.resety = this._y;
this.enemy.me = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
}
}
instance enemy11 of movieClip 1913 {
onClipEvent (load) {
this.enemy.resetx = this._x;
this.enemy.resety = this._y;
this.enemy.me = 1;
this.enemy.aggro = false;
this.enemy.alert = false;
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.enemy1.enemy.alert = true;
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.enemy2.enemy.alert = true;
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.enemy4.enemy.alert = true;
_root.enemy3.enemy.alert = true;
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.enemy5.enemy.alert = true;
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.enemy6.enemy.alert = true;
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.enemy7.enemy.alert = true;
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.enemy10.enemy.alert = true;
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.enemy11.enemy.alert = true;
}
}
}
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.spawnDirection = 'from top';
_root.gotoAndStop('MountainUP');
_root.expr = 0;
stopAllSounds();
}
}
}
instance spawnCR of movieClip 1914 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (_root.spawnDirection == 'from control') {
_root.character._x = this._x;
_root.character._y = this._y;
_root.cameraFocusX = _root.character._x;
_root.cameraFocusY = _root.character._y;
_root.HUD._x = this._x;
_root.HUD._y = this._y;
_root.xs = 100;
_root.speed = 16;
_root.levelState = 3;
}
}
}
movieClip 4001 {
frame 1 {
stop();
}
frame 210 {
gotoAndPlay(2);
}
}
instance ground of movieClip 4001 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 4003 {
}
instance wallL of movieClip 4003 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 4005 {
}
instance wallR of movieClip 4005 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 4007 {
}
instance roof of movieClip 4007 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
}
movieClip 4034 {
instance of movieClip 1935 {
onClipEvent (load) {
eval(this)._alpha = 0;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.character)) {
_root.character.grav += -5;
_root.speed = _root.xs * -0.5;
_root.playable = false;
_root.knocked = true;
}
}
}
frame 2 {
if (notice) {
gotoAndPlay('open');
} else {
gotoAndPlay(1);
}
}
frame 20 {
notice = false;
}
frame 25 {
if (notice) {
gotoAndPlay('opened');
}
}
frame 30 {
if (notice) {
gotoAndPlay('opened');
}
}
frame 31 {
if (notice) {
gotoAndPlay('open');
}
}
frame 36 {
if (notice) {
gotoAndPlay('open');
}
}
frame 41 {
if (notice) {
gotoAndPlay('open');
}
}
frame 45 {
if (notice) {
gotoAndPlay('open');
} else {
gotoAndPlay(1);
}
}
}
instance of movieClip 4034 {
onClipEvent (enterFrame) {
if (_root.levelState >= 1) {
if (this.hitTest(_root.character)) {
notice = true;
this(notice);
}
}
}
}
instance of movieClip 4034 {
onClipEvent (enterFrame) {
if (_root.levelState >= 3) {
if (this.hitTest(_root.character)) {
notice = true;
this(notice);
}
}
}
}
instance of movieClip 4034 {
onClipEvent (enterFrame) {
if (_root.levelState >= 2) {
if (this.hitTest(_root.character)) {
notice = true;
this(notice);
}
}
}
}
frame 43 {
stop();
}
frame 44 {
prevFrame();
}