STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228123
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/91670104?noj=FRM91670104-12DC" width="1" height="1"></div>

%7ECorta%27SPLATFORMER.swf

This is the info page for
Flash #106281

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
movieClip 5 { } movieClip 6 { } movieClip 9 { } movieClip 10 { } movieClip 11 { frame 12 { gotoAndPlay(1); } frame 22 { _global.impact = true; stop(); } } movieClip 12 freezebull { frame 1 { stop(); } instance bull of movieClip 11 { onClipEvent (load) { speedX = 50; range = _global.gunrange; distance = 0; explode = false; rotating = false; _global.impact = false; } onClipEvent (enterFrame) { var p = 0; while (p < speedX) { if (explode == false) { ++distance; _x = _x + 1; } ++p; } c = 0; while (c < 100) { if (this.hitTest(_root['enemy' + c]) && _root['enemy' + c].enemy.dead == false && explode == false) { explode = true; this.gotoAndPlay('explode'); } if (this.hitTest(_root['boss' + c]) && _root['boss' + c].dead == false && explode == false) { explode = true; this.gotoAndPlay('explode'); } if (this.hitTest(_root['bomb' + c]) && explode == false) { explode = true; this.gotoAndPlay('explode'); } ++c; } if (distance > range) { distance = 0; this._parent.swapDepths(500); removeMovieClip(this._parent); } if (_global.impact == true && explode == true) { _global.impact = false; explode = false; this._parent.swapDepths(500); removeMovieClip(this._parent); } } } } movieClip 14 { } movieClip 34 { frame 6 { stop(); } } movieClip 36 { frame 9 { stop(); } } movieClip 42 { frame 1 { play(); } } movieClip 43 { frame 13 { stop(); } } movieClip 49 { frame 1 { play(); } frame 7 { gotoAndPlay(1); } } movieClip 50 { } movieClip 64 { frame 1 { play(); } frame 10 { stop(); } } movieClip 65 { } movieClip 73 { } movieClip 74 { frame 1 { gotoAndStop(_root.arml * 2); } frame 3 { gotoAndPlay(_root.arml * 2); } frame 5 { gotoAndPlay(_root.arml * 2); } frame 7 { gotoAndPlay(_root.arml * 2); } frame 9 { gotoAndPlay(_root.arml * 2); } frame 11 { gotoAndPlay(_root.arml * 2); } frame 13 { gotoAndPlay(_root.arml * 2); } frame 15 { gotoAndPlay(_root.arml * 2); } frame 17 { gotoAndPlay(_root.arml * 2); } frame 19 { gotoAndPlay(_root.arml * 2); } frame 21 { gotoAndPlay(_root.arml * 2); } frame 23 { gotoAndPlay(_root.arml * 2); } frame 25 { gotoAndPlay(_root.arml * 2); } frame 27 { gotoAndPlay(_root.arml * 2); } frame 29 { gotoAndPlay(_root.arml * 2); } frame 31 { gotoAndPlay(_root.arml * 2); } frame 33 { gotoAndPlay(_root.arml * 2); } frame 35 { gotoAndPlay(_root.arml * 2); } frame 37 { gotoAndPlay(_root.arml * 2); } frame 39 { gotoAndPlay(_root.arml * 2); } frame 41 { gotoAndPlay(_root.arml * 2); } frame 43 { gotoAndPlay(_root.arml * 2); } frame 45 { gotoAndPlay(_root.arml * 2); } frame 47 { gotoAndPlay(_root.arml * 2); } frame 49 { gotoAndPlay(_root.arml * 2); } frame 51 { gotoAndPlay(_root.arml * 2); } frame 53 { gotoAndPlay(_root.arml * 2); } frame 55 { gotoAndPlay(_root.arml * 2); } frame 57 { gotoAndPlay(_root.arml * 2); } frame 59 { gotoAndPlay(_root.arml * 2); } frame 61 { gotoAndPlay(_root.arml * 2); } frame 63 { gotoAndPlay(_root.arml * 2); } frame 65 { gotoAndPlay(_root.arml * 2); } instance of movieClip 73 { onClipEvent (load) { var myBlur = new flash.filters.BlurFilter(); } onClipEvent (enterFrame) { myBlur.blurX = Math.floor(_root.main._xscale / 20); myBlur.blurY = Math.floor(_root.main._xscale / 20); this.filters = [myBlur]; } } frame 67 { gotoAndPlay(_root.arml * 2); } frame 69 { gotoAndPlay(_root.arml * 2); } } movieClip 77 { } movieClip 94 { frame 1 { play(); } frame 19 { stop(); } } movieClip 95 { frame 1 { gotoAndStop(_root.arml * 2); } frame 3 { gotoAndPlay(_root.arml * 2); } frame 5 { gotoAndPlay(_root.arml * 2); } frame 7 { gotoAndPlay(_root.arml * 2); } frame 9 { gotoAndPlay(_root.arml * 2); } frame 11 { gotoAndPlay(_root.arml * 2); } frame 13 { gotoAndPlay(_root.arml * 2); } frame 15 { gotoAndPlay(_root.arml * 2); } frame 17 { gotoAndPlay(_root.arml * 2); } frame 19 { gotoAndPlay(_root.arml * 2); } frame 21 { gotoAndPlay(_root.arml * 2); } frame 23 { gotoAndPlay(_root.arml * 2); } frame 25 { gotoAndPlay(_root.arml * 2); } frame 27 { gotoAndPlay(_root.arml * 2); } frame 29 { gotoAndPlay(_root.arml * 2); } frame 31 { gotoAndPlay(_root.arml * 2); } frame 33 { gotoAndPlay(_root.arml * 2); } frame 35 { gotoAndPlay(_root.arml * 2); } frame 37 { gotoAndPlay(_root.arml * 2); } frame 39 { gotoAndPlay(_root.arml * 2); } frame 41 { gotoAndPlay(_root.arml * 2); } frame 43 { gotoAndPlay(_root.arml * 2); } frame 45 { gotoAndPlay(_root.arml * 2); } frame 47 { gotoAndPlay(_root.arml * 2); } frame 49 { gotoAndPlay(_root.arml * 2); } frame 51 { gotoAndPlay(_root.arml * 2); } frame 53 { gotoAndPlay(_root.arml * 2); } frame 55 { gotoAndPlay(_root.arml * 2); } frame 57 { gotoAndPlay(_root.arml * 2); } frame 59 { gotoAndPlay(_root.arml * 2); } frame 61 { gotoAndPlay(_root.arml * 2); } frame 63 { gotoAndPlay(_root.arml * 2); } frame 65 { gotoAndPlay(_root.arml * 2); } frame 67 { gotoAndPlay(_root.arml * 2); } frame 69 { gotoAndPlay(_root.arml * 2); } frame 71 { gotoAndPlay(_root.arml * 2); } frame 73 { gotoAndPlay(_root.arml * 2); } frame 75 { gotoAndPlay(_root.arml * 2); } frame 77 { gotoAndPlay(_root.arml * 2); } frame 79 { gotoAndPlay(_root.arml * 2); } frame 81 { gotoAndPlay(_root.arml * 2); } frame 83 { gotoAndPlay(_root.arml * 2); } frame 85 { gotoAndPlay(_root.arml * 2); } frame 87 { gotoAndPlay(_root.arml * 2); } frame 89 { gotoAndPlay(_root.arml * 2); } frame 91 { gotoAndPlay(_root.arml * 2); } frame 93 { gotoAndPlay(_root.arml * 2); } frame 95 { gotoAndPlay(_root.arml * 2); } frame 97 { gotoAndPlay(_root.arml * 2); } } movieClip 96 { frame 1 { stop(); } frame 20 { _global.impact = true; stop(); } } movieClip 97 medbull { frame 1 { stop(); } instance bull of movieClip 96 { onClipEvent (load) { speedX = 45; range = 25; distance = 0; explode = false; rotating = false; } onClipEvent (enterFrame) { if (explode == false) { distance += 2; _x = _x + 2; } if (distance > range) { distance = 0; this._parent.swapDepths(500); removeMovieClip(this._parent); } } } } movieClip 98 { frame 1 { gotoAndStop(_root.arml * 2); } frame 3 { gotoAndPlay(_root.arml * 2); } frame 5 { gotoAndPlay(_root.arml * 2); } frame 7 { gotoAndPlay(_root.arml * 2); } frame 9 { gotoAndPlay(_root.arml * 2); } frame 11 { gotoAndPlay(_root.arml * 2); } frame 13 { gotoAndPlay(_root.arml * 2); } frame 15 { gotoAndPlay(_root.arml * 2); } frame 17 { gotoAndPlay(_root.arml * 2); } frame 19 { gotoAndPlay(_root.arml * 2); } frame 21 { gotoAndPlay(_root.arml * 2); } frame 23 { gotoAndPlay(_root.arml * 2); } frame 25 { gotoAndPlay(_root.arml * 2); } frame 27 { gotoAndPlay(_root.arml * 2); } frame 29 { gotoAndPlay(_root.arml * 2); } frame 31 { gotoAndPlay(_root.arml * 2); } frame 33 { gotoAndPlay(_root.arml * 2); } frame 35 { gotoAndPlay(_root.arml * 2); } frame 37 { gotoAndPlay(_root.arml * 2); } frame 39 { gotoAndPlay(_root.arml * 2); } frame 41 { gotoAndPlay(_root.arml * 2); } frame 43 { gotoAndPlay(_root.arml * 2); } frame 45 { gotoAndPlay(_root.arml * 2); } frame 47 { gotoAndPlay(_root.arml * 2); } frame 49 { gotoAndPlay(_root.arml * 2); } frame 51 { gotoAndPlay(_root.arml * 2); } frame 53 { gotoAndPlay(_root.arml * 2); } frame 55 { gotoAndPlay(_root.arml * 2); } frame 57 { gotoAndPlay(_root.arml * 2); } frame 59 { gotoAndPlay(_root.arml * 2); } frame 61 { gotoAndPlay(_root.arml * 2); } frame 63 { gotoAndPlay(_root.arml * 2); } frame 65 { gotoAndPlay(_root.arml * 2); } frame 67 { gotoAndPlay(_root.arml * 2); } frame 69 { gotoAndPlay(_root.arml * 2); } } movieClip 100 { frame 1 { gotoAndStop(_root.arml * 2); } frame 3 { gotoAndPlay(_root.arml * 2); } frame 5 { gotoAndPlay(_root.arml * 2); } frame 7 { gotoAndPlay(_root.arml * 2); } frame 9 { gotoAndPlay(_root.arml * 2); } frame 11 { gotoAndPlay(_root.arml * 2); } frame 13 { gotoAndPlay(_root.arml * 2); } frame 15 { gotoAndPlay(_root.arml * 2); } frame 17 { gotoAndPlay(_root.arml * 2); } frame 19 { gotoAndPlay(_root.arml * 2); } frame 21 { gotoAndPlay(_root.arml * 2); } frame 23 { gotoAndPlay(_root.arml * 2); } frame 25 { gotoAndPlay(_root.arml * 2); } frame 27 { gotoAndPlay(_root.arml * 2); } frame 29 { gotoAndPlay(_root.arml * 2); } frame 31 { gotoAndPlay(_root.arml * 2); } frame 33 { gotoAndPlay(_root.arml * 2); } frame 35 { gotoAndPlay(_root.arml * 2); } frame 37 { gotoAndPlay(_root.arml * 2); } frame 39 { gotoAndPlay(_root.arml * 2); } frame 41 { gotoAndPlay(_root.arml * 2); } frame 43 { gotoAndPlay(_root.arml * 2); } frame 45 { gotoAndPlay(_root.arml * 2); } frame 47 { gotoAndPlay(_root.arml * 2); } frame 49 { gotoAndPlay(_root.arml * 2); } frame 51 { gotoAndPlay(_root.arml * 2); } frame 53 { gotoAndPlay(_root.arml * 2); } frame 55 { gotoAndPlay(_root.arml * 2); } frame 57 { gotoAndPlay(_root.arml * 2); } frame 59 { gotoAndPlay(_root.arml * 2); } frame 61 { gotoAndPlay(_root.arml * 2); } frame 63 { gotoAndPlay(_root.arml * 2); } frame 65 { gotoAndPlay(_root.arml * 2); } frame 67 { gotoAndPlay(_root.arml * 2); } frame 69 { gotoAndPlay(_root.arml * 2); } frame 71 { gotoAndPlay(_root.arml * 2); } frame 73 { gotoAndPlay(_root.arml * 2); } frame 75 { gotoAndPlay(_root.arml * 2); } frame 77 { gotoAndPlay(_root.arml * 2); } frame 79 { gotoAndPlay(_root.arml * 2); } frame 81 { gotoAndPlay(_root.arml * 2); } frame 83 { gotoAndPlay(_root.arml * 2); } frame 85 { gotoAndPlay(_root.arml * 2); } frame 87 { gotoAndPlay(_root.arml * 2); } frame 89 { gotoAndPlay(_root.arml * 2); } frame 91 { gotoAndPlay(_root.arml * 2); } frame 93 { gotoAndPlay(_root.arml * 2); } frame 95 { gotoAndPlay(_root.arml * 2); } frame 97 { gotoAndPlay(_root.arml * 2); } } movieClip 101 { frame 1 { stop(); } frame 20 { _global.impact = true; stop(); } } movieClip 102 lowbull { frame 1 { stop(); } instance bull of movieClip 101 { onClipEvent (load) { speedX = 45; range = 25; distance = 0; explode = false; rotating = false; } onClipEvent (enterFrame) { if (explode == false) { distance += 2; _x = _x + 2; } if (distance > range) { distance = 0; this._parent.swapDepths(500); removeMovieClip(this._parent); } } } } movieClip 103 lightbull { frame 1 { stop(); } instance bull of movieClip 96 { onClipEvent (load) { speedX = 45; range = 25; distance = 0; explode = false; rotating = false; } onClipEvent (enterFrame) { if (explode == false) { distance += 2; _x = _x + 2; } if (distance > range) { distance = 0; this._parent.swapDepths(500); removeMovieClip(this._parent); } } } } movieClip 104 heavybull { frame 1 { stop(); } instance bull of movieClip 96 { onClipEvent (load) { speedX = 45; range = 25; distance = 0; explode = false; rotating = false; } onClipEvent (enterFrame) { if (explode == false) { distance += 2; _x = _x + 2; } if (distance > range) { distance = 0; this._parent.swapDepths(500); removeMovieClip(this._parent); } } } } movieClip 115 { } movieClip 116 { frame 12 { gotoAndPlay(1); } } movieClip 125 { } movieClip 126 { frame 8 { stop(); } } movieClip 127 { frame 12 { gotoAndPlay(1); } frame 22 { _global.impact = true; stop(); } } movieClip 128 pirbull { frame 1 { stop(); } instance bull of movieClip 127 { onClipEvent (load) { speedX = 40; range = 200; distance = 0; explode = false; rotating = false; _global.impact = false; } onClipEvent (enterFrame) { var p = 0; while (p < speedX) { if (explode == false) { ++distance; _x = _x + 1; if (_root.character._y - 80 >= this._parent._y) { this._parent._y += 0.5; this._rotation += 0.1; eval(this)._rotation = this._rotation; } if (_root.character._y - 80 <= this._parent._y) { this._parent._y -= 0.5; this._rotation -= 0.1; eval(this)._rotation = this._rotation; } } ++p; } if (this.hitTest(_root.character.player) && explode == false) { _global.energy -= 50; explode = true; this.gotoAndPlay('explode'); } if (this.hitTest(_root.wallR) && explode == false) { explode = true; this.gotoAndPlay('explode'); } if (this.hitTest(_root.wallL) && explode == false) { explode = true; this.gotoAndPlay('explode'); } if (distance > range) { distance = 0; this._parent.swapDepths(500); removeMovieClip(this._parent); } if (_global.impact == true && explode == true) { _global.impact = false; explode = false; this._parent.swapDepths(500); removeMovieClip(this._parent); } } } } movieClip 144 { frame 16 { gotoAndPlay(1); } } movieClip 155 { frame 11 { stop(); } } movieClip 157 { frame 12 { gotoAndPlay(1); } frame 22 { _global.impact = true; stop(); } } movieClip 159 mutabull { frame 1 { stop(); } instance bull of movieClip 157 { onClipEvent (load) { speedX = 32; range = 550; distance = 0; explode = false; rotating = false; _global.impact = false; } onClipEvent (enterFrame) { var p = 0; while (p < speedX) { if (explode == false) { ++distance; this._parent._y += 0.2; _x = _x + 1; if (_root.character._y - 100 >= this._parent._y) { this._parent._y -= 0.2; this._rotation += 0.1; eval(this)._rotation = this._rotation; } if (_root.character._y - 100 <= this._parent._y) { this._parent._y -= 0.2; this._rotation -= 0; eval(this)._rotation = this._rotation; } } ++p; } if (this.hitTest(_root.character.player) && explode == false) { _global.energy -= 80; explode = true; this.gotoAndPlay('explode'); } if (this.hitTest(_root.wallR) && explode == false) { explode = true; this.gotoAndPlay('explode'); } if (this.hitTest(_root.wallL) && explode == false) { explode = true; this.gotoAndPlay('explode'); } if (distance > range) { distance = 0; this._parent.swapDepths(500); removeMovieClip(this._parent); } if (_global.impact == true && explode == true) { _global.impact = false; explode = false; this._parent.swapDepths(500); removeMovieClip(this._parent); } } } } movieClip 162 { frame 24 { this._parent.swapDepths(688); removeMovieClip(this._parent); } } movieClip 163 metburst { instance of movieClip 162 { onClipEvent (enterFrame) { if (this.hitTest(_root.character.hitbox)) { if (_global.aroused) { _global.stunned = true; } else { if (!_global.aroused) { _global.energy -= 3; } } } } } instance of movieClip 162 { onClipEvent (enterFrame) { if (this.hitTest(_root.character.hitbox)) { if (_global.aroused) { _global.stunned = true; } else { if (!_global.aroused) { _global.energy -= 2; } } } } } instance of movieClip 162 { onClipEvent (enterFrame) { if (this.hitTest(_root.character.hitbox)) { if (_global.aroused) { _global.stunned = true; } else { if (!_global.aroused) { _global.energy -= 2; } } } } } } movieClip 167 { } movieClip 169 { } movieClip 171 { } movieClip 176 levBody { frame 1 { stop(); } frame 10 { stop(); } } frame 1 { function Lbar() { if (getBytesLoaded() >= getBytesTotal()) { _root.bootfix = false; _root.weapon = 1; _root.weaponstate = 'shown'; _root.helm = 1; _root.hair = 7; _root.body = 16; _root.tits = 16; _root.spads = 1; _root.armu = 26; _root.arml = 26; _root.legs = 26; _root.feet = 16; _root.tone = 1; _root.eyes = 9; _root.messy = 0; _root.messyhead = 0; _root.messymouth = 0; _root.messyhelm = 0; _root.messytits = 0; _root.messyass = 0; _root.messylegs = 0; _root.messycalves = 0; _root.messyarms = 0; _root.messyback = 0; _root.messytail = 0; _root.messystomach = 0; _root.messypelvis = 0; gotoAndPlay('start'); clearInterval(LoaderInt); } } stop(); LoaderInt = setInterval(Lbar, 10); } // unknown tag 88 length 223 movieClip 201 { frame 1 { if (_root.io == 0) { this.gotoAndPlay('R'); } } frame 2 { if (_root.io == no) { this.gotoAndPlay('No'); } else { if (_root.io == 0) { this.gotoAndPlay('R'); } } } frame 7 { this.gotoAndPlay(random(28)); } frame 10 { _root.io = no; this.gotoAndPlay('no'); } frame 11 { _root.io = no; this.gotoAndPlay('no'); } frame 12 { _root.io = no; this.gotoAndPlay('no'); } frame 13 { _root.io = no; this.gotoAndPlay('no'); } frame 14 { _root.io = no; this.gotoAndPlay('no'); } frame 15 { _root.io = no; this.gotoAndPlay('no'); } frame 16 { _root.io = no; this.gotoAndPlay('no'); } frame 17 { _root.io = no; this.gotoAndPlay('no'); } frame 18 { _root.io = no; this.gotoAndPlay('no'); } frame 19 { _root.io = no; this.gotoAndPlay('no'); } frame 20 { _root.io = no; this.gotoAndPlay('no'); } frame 21 { _root.io = no; this.gotoAndPlay('no'); } frame 22 { _root.io = no; this.gotoAndPlay('no'); } frame 23 { _root.io = no; this.gotoAndPlay('no'); } frame 24 { _root.io = no; this.gotoAndPlay('no'); } frame 25 { _root.io = no; this.gotoAndPlay('no'); } frame 26 { _root.io = no; this.gotoAndPlay('no'); } frame 27 { _root.io = no; this.gotoAndPlay('no'); } frame 28 { _root.io = no; this.gotoAndPlay('no'); } } instance of movieClip 201 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 224 { frame 1 { if (_root.squish == 0) { this.gotoAndPlay('R'); } } frame 2 { if (_root.squish == no) { this.gotoAndPlay('No'); } else { if (_root.squish == 0) { this.gotoAndPlay('R'); } } } frame 7 { this.gotoAndPlay(random(31)); } frame 10 { _root.squish = no; this.gotoAndPlay('no'); } frame 11 { _root.squish = no; this.gotoAndPlay('no'); } frame 12 { _root.squish = no; this.gotoAndPlay('no'); } frame 13 { _root.squish = no; this.gotoAndPlay('no'); } frame 14 { _root.squish = no; this.gotoAndPlay('no'); } frame 15 { _root.squish = no; this.gotoAndPlay('no'); } frame 16 { _root.squish = no; this.gotoAndPlay('no'); } frame 17 { _root.squish = no; this.gotoAndPlay('no'); } frame 18 { _root.squish = no; this.gotoAndPlay('no'); } frame 19 { _root.squish = no; this.gotoAndPlay('no'); } frame 20 { _root.squish = no; this.gotoAndPlay('no'); } frame 21 { _root.squish = no; this.gotoAndPlay('no'); } frame 22 { _root.squish = no; this.gotoAndPlay('no'); } frame 23 { _root.squish = no; this.gotoAndPlay('no'); } frame 24 { _root.squish = no; this.gotoAndPlay('no'); } frame 25 { _root.squish = no; this.gotoAndPlay('no'); } frame 26 { _root.squish = no; this.gotoAndPlay('no'); } frame 27 { _root.squish = no; this.gotoAndPlay('no'); } frame 28 { _root.squish = no; this.gotoAndPlay('no'); } frame 29 { _root.squish = no; this.gotoAndPlay('no'); } frame 30 { _root.squish = no; this.gotoAndPlay('no'); } frame 31 { _root.squish = no; this.gotoAndPlay('no'); } } instance of movieClip 224 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 229 { frame 1 { if (_root.splash == 0) { this.gotoAndPlay('R'); } } frame 2 { if (_root.splash == no) { this.gotoAndPlay('No'); } else { if (_root.splash == 0) { this.gotoAndPlay('R'); } } } frame 7 { this.gotoAndPlay(random(13)); } frame 10 { _root.splash = no; this.gotoAndPlay('no'); } frame 11 { _root.splash = no; this.gotoAndPlay('no'); } frame 12 { _root.splash = no; this.gotoAndPlay('no'); } frame 13 { _root.splash = no; this.gotoAndPlay('no'); } frame 14 { _root.splash = no; this.gotoAndPlay('no'); } frame 15 { _root.splash = no; this.gotoAndPlay('no'); } frame 16 { _root.splash = no; this.gotoAndPlay('no'); } frame 17 { _root.splash = no; this.gotoAndPlay('no'); } frame 18 { _root.splash = no; this.gotoAndPlay('no'); } frame 19 { _root.splash = no; this.gotoAndPlay('no'); } frame 20 { _root.splash = no; this.gotoAndPlay('no'); } frame 21 { _root.splash = no; this.gotoAndPlay('no'); } frame 22 { _root.splash = no; this.gotoAndPlay('no'); } frame 23 { _root.splash = no; this.gotoAndPlay('no'); } frame 24 { _root.splash = no; this.gotoAndPlay('no'); } frame 25 { _root.splash = no; this.gotoAndPlay('no'); } frame 26 { _root.splash = no; this.gotoAndPlay('no'); } frame 27 { _root.splash = no; this.gotoAndPlay('no'); } frame 28 { _root.splash = no; this.gotoAndPlay('no'); } frame 29 { _root.splash = no; this.gotoAndPlay('no'); } } instance of movieClip 229 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 266 { frame 1 { if (_root.suck == 0) { this.gotoAndPlay('R'); } } frame 2 { if (_root.suck == no) { this.gotoAndPlay('No'); } else { if (_root.suck == 0) { this.gotoAndPlay('R'); } } } frame 7 { this.gotoAndPlay(random(43)); } frame 10 { _root.suck = no; this.gotoAndPlay('no'); } frame 11 { _root.suck = no; this.gotoAndPlay('no'); } frame 12 { _root.suck = no; this.gotoAndPlay('no'); } frame 13 { _root.suck = no; this.gotoAndPlay('no'); } frame 14 { _root.suck = no; this.gotoAndPlay('no'); } frame 15 { _root.suck = no; this.gotoAndPlay('no'); } frame 16 { _root.suck = no; this.gotoAndPlay('no'); } frame 17 { _root.suck = no; this.gotoAndPlay('no'); } frame 18 { _root.suck = no; this.gotoAndPlay('no'); } frame 19 { _root.suck = no; this.gotoAndPlay('no'); } frame 20 { _root.suck = no; this.gotoAndPlay('no'); } frame 21 { _root.suck = no; this.gotoAndPlay('no'); } frame 22 { _root.suck = no; this.gotoAndPlay('no'); } frame 23 { _root.suck = no; this.gotoAndPlay('no'); } frame 24 { _root.suck = no; this.gotoAndPlay('no'); } frame 25 { _root.suck = no; this.gotoAndPlay('no'); } frame 26 { _root.suck = no; this.gotoAndPlay('no'); } frame 27 { _root.suck = no; this.gotoAndPlay('no'); } frame 28 { _root.suck = no; this.gotoAndPlay('no'); } frame 29 { _root.suck = no; this.gotoAndPlay('no'); } frame 30 { _root.suck = no; this.gotoAndPlay('no'); } frame 31 { _root.suck = no; this.gotoAndPlay('no'); } frame 32 { _root.suck = no; this.gotoAndPlay('no'); } frame 33 { _root.suck = no; this.gotoAndPlay('no'); } frame 34 { _root.suck = no; this.gotoAndPlay('no'); } frame 35 { _root.suck = no; this.gotoAndPlay('no'); } frame 36 { _root.suck = no; this.gotoAndPlay('no'); } frame 37 { _root.suck = no; this.gotoAndPlay('no'); } frame 38 { _root.suck = no; this.gotoAndPlay('no'); } frame 39 { _root.suck = no; this.gotoAndPlay('no'); } frame 40 { _root.suck = no; this.gotoAndPlay('no'); } frame 41 { _root.suck = no; this.gotoAndPlay('no'); } frame 42 { _root.suck = no; this.gotoAndPlay('no'); } frame 43 { _root.suck = no; this.gotoAndPlay('no'); } frame 44 { _root.suck = no; this.gotoAndPlay('no'); } frame 45 { _root.suck = no; this.gotoAndPlay('no'); } frame 46 { _root.suck = no; this.gotoAndPlay('no'); } frame 47 { _root.suck = no; this.gotoAndPlay('no'); } } instance of movieClip 266 { onClipEvent (load) { eval(this)._alpha = 0; } } // unknown tag 88 length 140 frame 2 { stop(); _root.expr = 0; stopAllSounds(); } // unknown tag 88 length 64 movieClip 290 { frame 40 { stop(); } frame 47 { stop(); } frame 54 { gotoAndStop(40); } } instance of movieClip 290 { onClipEvent (rollOver) { this.gotoAndPlay(40); } onClipEvent (rollOut) { this.gotoAndPlay(48); } } // unknown tag 88 length 67 button 293 { on (release) { getURL('http://legendofkrystal.com/forum/viewtopic.php?f=7&t=1329', '_self'); } } // unknown tag 88 length 216 movieClip 312 { } button 313 { on (release) { _root.gotoAndStop('Crashsite'); _root.weapon = 1; } on (keyPress 'w') { _root.gotoAndStop('Crashsite'); _root.weapon = 1; } } button 315 { on (release) { _root.gotoAndStop('DressingRoom'); } on (keyPress 's') { _root.gotoAndStop('DressingRoom'); } } button 317 { on (release) { gotoAndStop(2); } on (keyPress 'd') { gotoAndStop(2); } } button 319 { on (release) { _root.gotoAndStop('level0'); _root.weapon = 1; } on (keyPress 'd') { _root.gotoAndStop('level0'); _root.weapon = 1; } } button 321 { on (release) { _root.gotoAndStop('SCroom'); _root.weapon = 1; } on (keyPress 'w') { _root.gotoAndStop('SCroom'); _root.weapon = 1; } } button 323 { on (release) { _root.gotoAndStop('levipit'); _root.weapon = 1; } on (keyPress 's') { _root.gotoAndStop('levipit'); _root.weapon = 1; } } button 325 { on (release) { gotoAndStop(1); } on (keyPress 'a') { gotoAndStop(1); } } button 326 { on (release) { _root.spawnDirection = 'from below'; _root.gotoAndStop('MountainTop'); } } movieClip 328 { frame 1 { stop(); } frame 2 { stop(); } } frame 3 { stop(); } button 329 { on (release) { _global.fucking = true; } } button 330 { on (release) { _global.fucking = false; } } // unknown tag 88 length 78 movieClip 342 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 352 { } movieClip 354 { } movieClip 360 { frame 1 { if (!_root.arml) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.arml * 2); } frame 3 { if (!_root.arml) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.arml * 2); } frame 5 { gotoAndPlay(_root.arml * 2); } frame 7 { gotoAndPlay(_root.arml * 2); } frame 9 { gotoAndPlay(_root.arml * 2); } frame 11 { gotoAndPlay(_root.arml * 2); } frame 13 { gotoAndPlay(_root.arml * 2); } frame 15 { gotoAndPlay(_root.arml * 2); } frame 17 { gotoAndPlay(_root.arml * 2); } frame 19 { gotoAndPlay(_root.arml * 2); } frame 21 { gotoAndPlay(_root.arml * 2); } frame 23 { gotoAndPlay(_root.arml * 2); } frame 25 { gotoAndPlay(_root.arml * 2); } frame 27 { gotoAndPlay(_root.arml * 2); } frame 29 { gotoAndPlay(_root.arml * 2); } frame 31 { gotoAndPlay(_root.arml * 2); } frame 33 { gotoAndPlay(_root.arml * 2); } frame 35 { gotoAndPlay(_root.arml * 2); } frame 37 { gotoAndPlay(_root.arml * 2); } frame 39 { gotoAndPlay(_root.arml * 2); } frame 41 { gotoAndPlay(_root.arml * 2); } frame 43 { gotoAndPlay(_root.arml * 2); } frame 45 { gotoAndPlay(_root.arml * 2); } frame 47 { gotoAndPlay(_root.arml * 2); } frame 49 { gotoAndPlay(_root.arml * 2); } frame 51 { gotoAndPlay(_root.arml * 2); } frame 53 { gotoAndPlay(_root.arml * 2); } frame 55 { gotoAndPlay(_root.arml * 2); } frame 57 { gotoAndPlay(_root.arml * 2); } frame 59 { gotoAndPlay(_root.arml * 2); } frame 61 { gotoAndPlay(_root.arml * 2); } frame 63 { gotoAndPlay(_root.arml * 2); } frame 65 { gotoAndPlay(_root.arml * 2); } frame 67 { gotoAndPlay(_root.arml * 2); } frame 69 { gotoAndPlay(_root.arml * 2); } frame 71 { gotoAndPlay(_root.arml * 2); } frame 73 { gotoAndPlay(_root.arml * 2); } frame 75 { gotoAndPlay(_root.arml * 2); } frame 77 { gotoAndPlay(_root.arml * 2); } frame 79 { gotoAndPlay(_root.arml * 2); } frame 81 { gotoAndPlay(_root.arml * 2); } frame 83 { gotoAndPlay(_root.arml * 2); } frame 85 { gotoAndPlay(_root.arml * 2); } frame 87 { gotoAndPlay(_root.arml * 2); } frame 89 { gotoAndPlay(_root.arml * 2); } frame 91 { gotoAndPlay(_root.arml * 2); } frame 93 { gotoAndPlay(_root.arml * 2); } frame 95 { gotoAndPlay(_root.arml * 2); } } movieClip 361 { frame 1 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 2 { gotoAndPlay(1); } } movieClip 371 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 382 { frame 1 { if (!_root.mess) { gotoAndStop(2); } else { gotoAndStop(_root.mess * 2); } } frame 25 { var frame = (_root.mess << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.mess << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.mess << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.mess << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.mess << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.mess << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.mess << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.mess << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.mess << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } } movieClip 385 { frame 1 { var frame = (_root.messyarms << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 2 { gotoAndPlay(this._currentframe - 1); } frame 3 { var frame = (_root.messyarms << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 4 { gotoAndPlay(this._currentframe - 1); } frame 5 { var frame = (_root.messyarms << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 6 { gotoAndPlay(this._currentframe - 1); } frame 7 { var frame = (_root.messyarms << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 8 { gotoAndPlay(this._currentframe - 1); } } movieClip 395 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 397 { } movieClip 399 { } movieClip 401 { } movieClip 403 { } movieClip 412 { frame 1 { if (!_root.arml) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.arml * 2); } frame 3 { if (!_root.arml) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.arml * 2); } frame 5 { gotoAndPlay(_root.arml * 2); } frame 7 { gotoAndPlay(_root.arml * 2); } frame 9 { gotoAndPlay(_root.arml * 2); } frame 11 { gotoAndPlay(_root.arml * 2); } frame 13 { gotoAndPlay(_root.arml * 2); } frame 15 { gotoAndPlay(_root.arml * 2); } frame 17 { gotoAndPlay(_root.arml * 2); } frame 19 { gotoAndPlay(_root.arml * 2); } frame 21 { gotoAndPlay(_root.arml * 2); } frame 23 { gotoAndPlay(_root.arml * 2); } frame 25 { gotoAndPlay(_root.arml * 2); } frame 27 { gotoAndPlay(_root.arml * 2); } frame 29 { gotoAndPlay(_root.arml * 2); } frame 31 { gotoAndPlay(_root.arml * 2); } frame 33 { gotoAndPlay(_root.arml * 2); } frame 35 { gotoAndPlay(_root.arml * 2); } frame 37 { gotoAndPlay(_root.arml * 2); } frame 39 { gotoAndPlay(_root.arml * 2); } frame 41 { gotoAndPlay(_root.arml * 2); } frame 43 { gotoAndPlay(_root.arml * 2); } frame 45 { gotoAndPlay(_root.arml * 2); } frame 47 { gotoAndPlay(_root.arml * 2); } frame 49 { gotoAndPlay(_root.arml * 2); } frame 51 { gotoAndPlay(_root.arml * 2); } frame 53 { gotoAndPlay(_root.arml * 2); } frame 55 { gotoAndPlay(_root.arml * 2); } frame 57 { gotoAndPlay(_root.arml * 2); } frame 59 { gotoAndPlay(_root.arml * 2); } frame 61 { gotoAndPlay(_root.arml * 2); } frame 63 { gotoAndPlay(_root.arml * 2); } frame 65 { gotoAndPlay(_root.arml * 2); } frame 67 { gotoAndPlay(_root.arml * 2); } frame 69 { gotoAndPlay(_root.arml * 2); } frame 71 { gotoAndPlay(_root.arml * 2); } frame 73 { gotoAndPlay(_root.arml * 2); } frame 75 { gotoAndPlay(_root.arml * 2); } frame 77 { gotoAndPlay(_root.arml * 2); } frame 79 { gotoAndPlay(_root.arml * 2); } frame 81 { gotoAndPlay(_root.arml * 2); } frame 83 { gotoAndPlay(_root.arml * 2); } frame 85 { gotoAndPlay(_root.arml * 2); } frame 87 { gotoAndPlay(_root.arml * 2); } frame 89 { gotoAndPlay(_root.arml * 2); } frame 91 { gotoAndPlay(_root.arml * 2); } frame 93 { gotoAndPlay(_root.arml * 2); } frame 95 { gotoAndPlay(_root.arml * 2); } } movieClip 422 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 435 { frame 1 { if (!_root.arml) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.arml * 2); } frame 3 { if (!_root.arml) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.arml * 2); } frame 5 { gotoAndPlay(_root.arml * 2); } frame 7 { gotoAndPlay(_root.arml * 2); } frame 9 { gotoAndPlay(_root.arml * 2); } frame 11 { gotoAndPlay(_root.arml * 2); } frame 13 { gotoAndPlay(_root.arml * 2); } frame 15 { gotoAndPlay(_root.arml * 2); } frame 17 { gotoAndPlay(_root.arml * 2); } frame 19 { gotoAndPlay(_root.arml * 2); } frame 21 { gotoAndPlay(_root.arml * 2); } frame 23 { gotoAndPlay(_root.arml * 2); } frame 25 { gotoAndPlay(_root.arml * 2); } frame 27 { gotoAndPlay(_root.arml * 2); } frame 29 { gotoAndPlay(_root.arml * 2); } frame 31 { gotoAndPlay(_root.arml * 2); } frame 33 { gotoAndPlay(_root.arml * 2); } frame 35 { gotoAndPlay(_root.arml * 2); } frame 37 { gotoAndPlay(_root.arml * 2); } frame 39 { gotoAndPlay(_root.arml * 2); } frame 41 { gotoAndPlay(_root.arml * 2); } frame 43 { gotoAndPlay(_root.arml * 2); } frame 45 { gotoAndPlay(_root.arml * 2); } frame 47 { gotoAndPlay(_root.arml * 2); } frame 49 { gotoAndPlay(_root.arml * 2); } frame 51 { gotoAndPlay(_root.arml * 2); } frame 53 { gotoAndPlay(_root.arml * 2); } frame 55 { gotoAndPlay(_root.arml * 2); } frame 57 { gotoAndPlay(_root.arml * 2); } frame 59 { gotoAndPlay(_root.arml * 2); } frame 61 { gotoAndPlay(_root.arml * 2); } frame 63 { gotoAndPlay(_root.arml * 2); } frame 65 { gotoAndPlay(_root.arml * 2); } frame 67 { gotoAndPlay(_root.arml * 2); } frame 69 { gotoAndPlay(_root.arml * 2); } frame 71 { gotoAndPlay(_root.arml * 2); } frame 73 { gotoAndPlay(_root.arml * 2); } frame 75 { gotoAndPlay(_root.arml * 2); } frame 77 { gotoAndPlay(_root.arml * 2); } frame 79 { gotoAndPlay(_root.arml * 2); } frame 81 { gotoAndPlay(_root.arml * 2); } frame 83 { gotoAndPlay(_root.arml * 2); } frame 85 { gotoAndPlay(_root.arml * 2); } frame 87 { gotoAndPlay(_root.arml * 2); } frame 89 { gotoAndPlay(_root.arml * 2); } frame 91 { gotoAndPlay(_root.arml * 2); } frame 93 { gotoAndPlay(_root.arml * 2); } frame 95 { gotoAndPlay(_root.arml * 2); } } movieClip 453 { frame 1 { if (!_root.arml) { gotoAndPlay(2); } } frame 1 { gotoAndPlay(_root.arml * 2); } frame 3 { if (!_root.arml) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.arml * 2); } frame 5 { gotoAndPlay(_root.arml * 2); } frame 7 { gotoAndPlay(_root.arml * 2); } frame 9 { gotoAndPlay(_root.arml * 2); } frame 11 { gotoAndPlay(_root.arml * 2); } frame 13 { gotoAndPlay(_root.arml * 2); } frame 15 { gotoAndPlay(_root.arml * 2); } frame 17 { gotoAndPlay(_root.arml * 2); } frame 19 { gotoAndPlay(_root.arml * 2); } frame 21 { gotoAndPlay(_root.arml * 2); } frame 23 { gotoAndPlay(_root.arml * 2); } frame 25 { gotoAndPlay(_root.arml * 2); } frame 27 { gotoAndPlay(_root.arml * 2); } frame 29 { gotoAndPlay(_root.arml * 2); } frame 31 { gotoAndPlay(_root.arml * 2); } frame 33 { gotoAndPlay(_root.arml * 2); } frame 35 { gotoAndPlay(_root.arml * 2); } frame 37 { gotoAndPlay(_root.arml * 2); } frame 39 { gotoAndPlay(_root.arml * 2); } frame 41 { gotoAndPlay(_root.arml * 2); } frame 43 { gotoAndPlay(_root.arml * 2); } frame 45 { gotoAndPlay(_root.arml * 2); } frame 47 { gotoAndPlay(_root.arml * 2); } frame 49 { gotoAndPlay(_root.arml * 2); } frame 51 { gotoAndPlay(_root.arml * 2); } frame 53 { gotoAndPlay(_root.arml * 2); } frame 55 { gotoAndPlay(_root.arml * 2); } frame 57 { gotoAndPlay(_root.arml * 2); } frame 59 { gotoAndPlay(_root.arml * 2); } frame 61 { gotoAndPlay(_root.arml * 2); } frame 63 { gotoAndPlay(_root.arml * 2); } frame 65 { gotoAndPlay(_root.arml * 2); } frame 67 { gotoAndPlay(_root.arml * 2); } frame 69 { gotoAndPlay(_root.arml * 2); } frame 71 { gotoAndPlay(_root.arml * 2); } frame 73 { gotoAndPlay(_root.arml * 2); } frame 75 { gotoAndPlay(_root.arml * 2); } frame 77 { gotoAndPlay(_root.arml * 2); } frame 79 { gotoAndPlay(_root.arml * 2); } frame 81 { gotoAndPlay(_root.arml * 2); } frame 83 { gotoAndPlay(_root.arml * 2); } frame 85 { gotoAndPlay(_root.arml * 2); } frame 87 { gotoAndPlay(_root.arml * 2); } frame 89 { gotoAndPlay(_root.arml * 2); } frame 91 { gotoAndPlay(_root.arml * 2); } frame 93 { gotoAndPlay(_root.arml * 2); } frame 95 { gotoAndPlay(_root.arml * 2); } frame 100 { if (!_root.weapon) { gotoAndPlay(2); } } frame 100 { gotoAndPlay(_root.weapon * 2); } frame 102 { if (!_root.weapon) { gotoAndPlay(2); } } frame 102 { gotoAndPlay(_root.weapon * 2); } frame 104 { gotoAndPlay(_root.weapon * 2); } frame 106 { gotoAndPlay(_root.weapon * 2); } frame 108 { gotoAndPlay(_root.weapon * 2); } } movieClip 455 { } movieClip 456 { frame 1 { if (_root.weapon == 1) { gun._visible = '1'; gunmask._visible = '1'; shader._visible = '1'; } else { if (_root.weapon == 2) { gun._visible = '1'; gunmask._visible = '1'; shader._visible = '1'; gotoAndPlay('1'); } else { if (_root.weapon >= 3) { gun._visible = '1'; gunmask._visible = '1'; shader._visible = '1'; } else { if (_root.weapon >= 3) { gun._visible = '0'; gunmask._visible = '0'; shader._visible = '0'; } } } } } frame 1 { if (_global.fucking == true) { this.gotoAndPlay('phaseout'); } else { this.gotoAndPlay('vis'); } } frame 2 { if (_root.weapon == 1) { gun._visible = '1'; gunmask._visible = '1'; shader._visible = '1'; } else { if (_root.weapon == 2) { gun._visible = '1'; gunmask._visible = '1'; shader._visible = '1'; gotoAndPlay('1'); } else { if (_root.weapon >= 3) { gun._visible = '1'; gunmask._visible = '1'; shader._visible = '1'; } else { if (_root.weapon >= 3) { gun._visible = '0'; gunmask._visible = '0'; shader._visible = '0'; } } } } } frame 3 { if (_root.weapon == 1) { gun._visible = '1'; gunmask._visible = '1'; shader._visible = '1'; } else { if (_root.weapon == 2) { gun._visible = '1'; gunmask._visible = '1'; shader._visible = '1'; gotoAndPlay('1'); } else { if (_root.weapon >= 3) { gun._visible = '1'; gunmask._visible = '1'; shader._visible = '1'; } else { if (_root.weapon >= 3) { gun._visible = '0'; gunmask._visible = '0'; shader._visible = '0'; } } } } } frame 3 { if (_global.fucking == true) { this.gotoAndPlay('phaseout'); } else { this.gotoAndPlay('vis'); } } frame 10 { if (_root.weapon == 1) { gun._visible = '1'; gunmask._visible = '1'; shader._visible = '1'; } else { if (_root.weapon == 2) { gun._visible = '1'; gunmask._visible = '1'; shader._visible = '1'; gotoAndPlay('1'); } else { if (_root.weapon >= 3) { gun._visible = '1'; gunmask._visible = '1'; shader._visible = '1'; } else { if (_root.weapon >= 3) { gun._visible = '0'; gunmask._visible = '0'; shader._visible = '0'; } } } } } frame 11 { if (_root.weapon == 1) { gun._visible = '1'; gunmask._visible = '1'; shader._visible = '1'; } else { if (_root.weapon == 2) { gun._visible = '1'; gunmask._visible = '1'; shader._visible = '1'; gotoAndPlay('1'); } else { if (_root.weapon >= 3) { gun._visible = '1'; gunmask._visible = '1'; shader._visible = '1'; } else { if (_root.weapon >= 3) { gun._visible = '0'; gunmask._visible = '0'; shader._visible = '0'; } } } } } frame 11 { if (_global.fucking == true) { this.gotoAndPlay('invis'); } else { this.gotoAndPlay('phasein'); } } frame 17 { if (_root.weapon == 1) { gun._visible = '1'; gunmask._visible = '1'; shader._visible = '1'; } else { if (_root.weapon != 1) { gun._visible = '0'; gunmask._visible = '0'; shader._visible = '0'; } } } } movieClip 467 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 480 { frame 1 { if (!_root.arml) { gotoAndPlay(2); } } frame 1 { gotoAndPlay(_root.arml * 2); } frame 3 { if (!_root.arml) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.arml * 2); } frame 5 { gotoAndPlay(_root.arml * 2); } frame 7 { gotoAndPlay(_root.arml * 2); } frame 9 { gotoAndPlay(_root.arml * 2); } frame 11 { gotoAndPlay(_root.arml * 2); } frame 13 { gotoAndPlay(_root.arml * 2); } frame 15 { gotoAndPlay(_root.arml * 2); } frame 17 { gotoAndPlay(_root.arml * 2); } frame 19 { gotoAndPlay(_root.arml * 2); } frame 21 { gotoAndPlay(_root.arml * 2); } frame 23 { gotoAndPlay(_root.arml * 2); } frame 25 { gotoAndPlay(_root.arml * 2); } frame 27 { gotoAndPlay(_root.arml * 2); } frame 29 { gotoAndPlay(_root.arml * 2); } frame 31 { gotoAndPlay(_root.arml * 2); } frame 33 { gotoAndPlay(_root.arml * 2); } frame 35 { gotoAndPlay(_root.arml * 2); } frame 37 { gotoAndPlay(_root.arml * 2); } frame 39 { gotoAndPlay(_root.arml * 2); } frame 41 { gotoAndPlay(_root.arml * 2); } frame 43 { gotoAndPlay(_root.arml * 2); } frame 45 { gotoAndPlay(_root.arml * 2); } frame 47 { gotoAndPlay(_root.arml * 2); } frame 49 { gotoAndPlay(_root.arml * 2); } frame 51 { gotoAndPlay(_root.arml * 2); } frame 53 { gotoAndPlay(_root.arml * 2); } frame 55 { gotoAndPlay(_root.arml * 2); } frame 57 { gotoAndPlay(_root.arml * 2); } frame 59 { gotoAndPlay(_root.arml * 2); } frame 61 { gotoAndPlay(_root.arml * 2); } frame 63 { gotoAndPlay(_root.arml * 2); } frame 65 { gotoAndPlay(_root.arml * 2); } frame 67 { gotoAndPlay(_root.arml * 2); } frame 69 { gotoAndPlay(_root.arml * 2); } frame 71 { gotoAndPlay(_root.arml * 2); } frame 73 { gotoAndPlay(_root.arml * 2); } frame 75 { gotoAndPlay(_root.arml * 2); } frame 77 { gotoAndPlay(_root.arml * 2); } frame 79 { gotoAndPlay(_root.arml * 2); } frame 81 { gotoAndPlay(_root.arml * 2); } frame 83 { gotoAndPlay(_root.arml * 2); } frame 85 { gotoAndPlay(_root.arml * 2); } frame 87 { gotoAndPlay(_root.arml * 2); } frame 89 { gotoAndPlay(_root.arml * 2); } frame 91 { gotoAndPlay(_root.arml * 2); } frame 93 { gotoAndPlay(_root.arml * 2); } } movieClip 481 { } movieClip 483 { } movieClip 485 { frame 1 { if (!_root.weapon) { gotoAndPlay(2); } else { stop(); } } frame 3 { if (!_root.weapon) { gotoAndPlay(2); } } } movieClip 487 { } movieClip 489 { } movieClip 491 { } movieClip 493 { } movieClip 495 { } movieClip 498 { } movieClip 500 { } movieClip 502 { } movieClip 504 { } movieClip 505 { } movieClip 525 { } movieClip 526 { frame 1 { if (!_root.arml) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.arml * 2); } frame 2 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { gun._visible = '1'; } else { if (_root.weapon != 1) { gun._visible = '0'; } } } if (_root.weaponstate == 'hidden') { gun._visible = '0'; } } frame 3 { if (!_root.arml) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.arml * 2); } frame 4 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { cannon._visible = '1'; } else { if (_root.weapon != 1) { cannon._visible = '0'; } } } if (_root.weaponstate == 'hidden') { cannon._visible = '0'; } } frame 5 { gotoAndPlay(_root.arml * 2); } frame 6 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { gun._visible = '1'; } else { if (_root.weapon != 1) { gun._visible = '0'; } } } if (_root.weaponstate == 'hidden') { gun._visible = '0'; } } frame 7 { gotoAndPlay(_root.arml * 2); } frame 8 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { gun._visible = '1'; } else { if (_root.weapon != 1) { gun._visible = '0'; } } } if (_root.weaponstate == 'hidden') { gun._visible = '0'; } } frame 9 { gotoAndPlay(_root.arml * 2); } frame 10 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { cannon._visible = '1'; } else { if (_root.weapon != 1) { cannon._visible = '0'; } } } if (_root.weaponstate == 'hidden') { cannon._visible = '0'; } } frame 11 { gotoAndPlay(_root.arml * 2); } frame 12 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { gun._visible = '1'; } else { if (_root.weapon != 1) { gun._visible = '0'; } } } if (_root.weaponstate == 'hidden') { gun._visible = '0'; } } frame 13 { gotoAndPlay(_root.arml * 2); } frame 14 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { gun._visible = '1'; } else { if (_root.weapon != 1) { gun._visible = '0'; } } } if (_root.weaponstate == 'hidden') { gun._visible = '0'; } } frame 15 { gotoAndPlay(_root.arml * 2); } frame 16 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { cannon._visible = '1'; } else { if (_root.weapon != 1) { cannon._visible = '0'; } } } if (_root.weaponstate == 'hidden') { cannon._visible = '0'; } } frame 17 { gotoAndPlay(_root.arml * 2); } frame 18 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { cannon._visible = '1'; } else { if (_root.weapon != 1) { cannon._visible = '0'; } } } if (_root.weaponstate == 'hidden') { cannon._visible = '0'; } } frame 19 { gotoAndPlay(_root.arml * 2); } frame 20 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { magichand._visible = '1'; } else { if (_root.weapon != 1) { magichand._visible = '0'; } } } if (_root.weaponstate == 'hidden') { magichand._visible = '0'; } } frame 21 { gotoAndPlay(_root.arml * 2); } frame 22 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { magichand._visible = '1'; } else { if (_root.weapon != 1) { magichand._visible = '0'; } } } if (_root.weaponstate == 'hidden') { magichand._visible = '0'; } } frame 23 { gotoAndPlay(_root.arml * 2); } frame 24 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { magichand._visible = '1'; } else { if (_root.weapon != 1) { magichand._visible = '0'; } } } if (_root.weaponstate == 'hidden') { magichand._visible = '0'; } } frame 25 { gotoAndPlay(_root.arml * 2); } frame 26 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { gun._visible = '1'; } else { if (_root.weapon != 1) { gun._visible = '0'; } } } if (_root.weaponstate == 'hidden') { gun._visible = '0'; } } frame 27 { gotoAndPlay(_root.arml * 2); } frame 28 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { gun._visible = '1'; } else { if (_root.weapon != 1) { gun._visible = '0'; } } } if (_root.weaponstate == 'hidden') { gun._visible = '0'; } } frame 29 { gotoAndPlay(_root.arml * 2); } frame 30 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { gun._visible = '1'; } else { if (_root.weapon != 1) { gun._visible = '0'; } } } if (_root.weaponstate == 'hidden') { gun._visible = '0'; } } frame 31 { gotoAndPlay(_root.arml * 2); } frame 32 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { magichand._visible = '1'; } else { if (_root.weapon != 1) { magichand._visible = '0'; } } } if (_root.weaponstate == 'hidden') { magichand._visible = '0'; } } frame 33 { gotoAndPlay(_root.arml * 2); } frame 34 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { magichand._visible = '1'; } else { if (_root.weapon != 1) { magichand._visible = '0'; } } } if (_root.weaponstate == 'hidden') { magichand._visible = '0'; } } frame 35 { gotoAndPlay(_root.arml * 2); } frame 36 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { magichand._visible = '1'; } else { if (_root.weapon != 1) { magichand._visible = '0'; } } } if (_root.weaponstate == 'hidden') { magichand._visible = '0'; } } frame 37 { gotoAndPlay(_root.arml * 2); } frame 38 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { magichand._visible = '1'; } else { if (_root.weapon != 1) { magichand._visible = '0'; } } } if (_root.weaponstate == 'hidden') { magichand._visible = '0'; } } frame 39 { gotoAndPlay(_root.arml * 2); } frame 40 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { magichand._visible = '1'; } else { if (_root.weapon != 1) { magichand._visible = '0'; } } } if (_root.weaponstate == 'hidden') { magichand._visible = '0'; } } frame 41 { gotoAndPlay(_root.arml * 2); } frame 42 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { magichand._visible = '1'; } else { if (_root.weapon != 1) { magichand._visible = '0'; } } } if (_root.weaponstate == 'hidden') { magichand._visible = '0'; } } frame 43 { gotoAndPlay(_root.arml * 2); } frame 44 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { magichand._visible = '1'; } else { if (_root.weapon != 1) { magichand._visible = '0'; } } } if (_root.weaponstate == 'hidden') { magichand._visible = '0'; } } frame 45 { gotoAndPlay(_root.arml * 2); } frame 46 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { gun._visible = '1'; } else { if (_root.weapon != 1) { gun._visible = '0'; } } } if (_root.weaponstate == 'hidden') { gun._visible = '0'; } } frame 47 { gotoAndPlay(_root.arml * 2); } frame 48 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { magichand._visible = '1'; } else { if (_root.weapon != 1) { magichand._visible = '0'; } } } if (_root.weaponstate == 'hidden') { magichand._visible = '0'; } } frame 49 { gotoAndPlay(_root.arml * 2); } frame 50 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { magichand._visible = '1'; } else { if (_root.weapon != 1) { magichand._visible = '0'; } } } if (_root.weaponstate == 'hidden') { magichand._visible = '0'; } } frame 51 { gotoAndPlay(_root.arml * 2); } frame 52 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { gun._visible = '1'; } else { if (_root.weapon != 1) { gun._visible = '0'; } } } if (_root.weaponstate == 'hidden') { gun._visible = '0'; } } frame 53 { gotoAndPlay(_root.arml * 2); } frame 55 { gotoAndPlay(_root.arml * 2); } frame 57 { gotoAndPlay(_root.arml * 2); } frame 59 { gotoAndPlay(_root.arml * 2); } frame 61 { gotoAndPlay(_root.arml * 2); } frame 63 { gotoAndPlay(_root.arml * 2); } frame 65 { gotoAndPlay(_root.arml * 2); } frame 67 { gotoAndPlay(_root.arml * 2); } frame 69 { gotoAndPlay(_root.arml * 2); } frame 71 { gotoAndPlay(_root.arml * 2); } frame 73 { gotoAndPlay(_root.arml * 2); } frame 75 { gotoAndPlay(_root.arml * 2); } frame 77 { gotoAndPlay(_root.arml * 2); } frame 79 { gotoAndPlay(_root.arml * 2); } frame 81 { gotoAndPlay(_root.arml * 2); } frame 83 { gotoAndPlay(_root.arml * 2); } frame 85 { gotoAndPlay(_root.arml * 2); } frame 87 { gotoAndPlay(_root.arml * 2); } frame 89 { gotoAndPlay(_root.arml * 2); } frame 91 { gotoAndPlay(_root.arml * 2); } frame 93 { gotoAndPlay(_root.arml * 2); } frame 100 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { cannon._visible = '1'; } else { if (_root.weapon != 1) { cannon._visible = '0'; } } } if (_root.weaponstate == 'hidden') { cannon._visible = '0'; } } } movieClip 535 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 539 { frame 1 { var frame = (_root.messycalves << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 2 { gotoAndPlay(this._currentframe - 1); } frame 3 { var frame = (_root.messycalves << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 4 { gotoAndPlay(this._currentframe - 1); } frame 5 { var frame = (_root.messycalves << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 6 { gotoAndPlay(this._currentframe - 1); } frame 7 { var frame = (_root.messycalves << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 8 { gotoAndPlay(this._currentframe - 1); } } movieClip 541 { } movieClip 543 { } movieClip 546 { } movieClip 548 { } movieClip 550 { } movieClip 553 { } movieClip 555 { } movieClip 558 { } movieClip 574 { frame 1 { if (!_root.feet) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.feet * 2); } frame 3 { if (!_root.feet) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.feet * 2); } frame 5 { gotoAndPlay(_root.feet * 2); } frame 7 { gotoAndPlay(_root.feet * 2); } frame 9 { gotoAndPlay(_root.feet * 2); } frame 11 { gotoAndPlay(_root.feet * 2); } frame 13 { gotoAndPlay(_root.feet * 2); } frame 15 { gotoAndPlay(_root.feet * 2); } frame 17 { gotoAndPlay(_root.feet * 2); } frame 19 { gotoAndPlay(_root.feet * 2); } frame 21 { gotoAndPlay(_root.feet * 2); } frame 23 { gotoAndPlay(_root.feet * 2); } frame 25 { gotoAndPlay(_root.feet * 2); } frame 27 { gotoAndPlay(_root.feet * 2); } frame 29 { gotoAndPlay(_root.feet * 2); } frame 31 { gotoAndPlay(_root.feet * 2); } frame 33 { gotoAndPlay(_root.feet * 2); } frame 35 { gotoAndPlay(_root.feet * 2); } frame 37 { gotoAndPlay(_root.feet * 2); } frame 39 { gotoAndPlay(_root.feet * 2); } frame 41 { gotoAndPlay(_root.feet * 2); } frame 43 { gotoAndPlay(_root.feet * 2); } frame 45 { gotoAndPlay(_root.feet * 2); } frame 47 { gotoAndPlay(_root.feet * 2); } frame 49 { gotoAndPlay(_root.feet * 2); } frame 51 { gotoAndPlay(_root.feet * 2); } frame 53 { gotoAndPlay(_root.feet * 2); } frame 55 { gotoAndPlay(_root.feet * 2); } frame 57 { gotoAndPlay(_root.feet * 2); } frame 59 { gotoAndPlay(_root.feet * 2); } frame 61 { gotoAndPlay(_root.feet * 2); } frame 63 { gotoAndPlay(_root.feet * 2); } frame 65 { gotoAndPlay(_root.feet * 2); } frame 67 { gotoAndPlay(_root.feet * 2); } frame 69 { gotoAndPlay(_root.feet * 2); } frame 71 { gotoAndPlay(_root.feet * 2); } frame 73 { gotoAndPlay(_root.feet * 2); } frame 75 { gotoAndPlay(_root.feet * 2); } frame 77 { gotoAndPlay(_root.feet * 2); } frame 79 { gotoAndPlay(_root.feet * 2); } frame 81 { gotoAndPlay(_root.feet * 2); } frame 83 { gotoAndPlay(_root.feet * 2); } frame 85 { gotoAndPlay(_root.feet * 2); } frame 87 { gotoAndPlay(_root.feet * 2); } frame 89 { gotoAndPlay(_root.feet * 2); } frame 91 { gotoAndPlay(_root.feet * 2); } frame 93 { gotoAndPlay(_root.feet * 2); } frame 95 { gotoAndPlay(_root.feet * 2); } } movieClip 583 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 587 { frame 1 { var frame = (_root.messyass << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 2 { gotoAndPlay(this._currentframe - 1); } frame 3 { var frame = (_root.messyass << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 4 { gotoAndPlay(this._currentframe - 1); } frame 5 { var frame = (_root.messyass << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 6 { gotoAndPlay(this._currentframe - 1); } frame 7 { var frame = (_root.messyass << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 8 { gotoAndPlay(this._currentframe - 1); } } movieClip 591 { frame 1 { var frame = (_root.messylegs << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 2 { gotoAndPlay(this._currentframe - 1); } frame 3 { var frame = (_root.messylegs << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 4 { gotoAndPlay(this._currentframe - 1); } frame 5 { var frame = (_root.messylegs << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 6 { gotoAndPlay(this._currentframe - 1); } frame 7 { var frame = (_root.messylegs << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 8 { gotoAndPlay(this._currentframe - 1); } } movieClip 593 { } movieClip 595 { } movieClip 597 { } movieClip 599 { } movieClip 601 { } movieClip 604 { } movieClip 606 { } movieClip 621 { } movieClip 623 { frame 1 { if (!_root.legs) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.legs * 2); } frame 3 { if (!_root.legs) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.legs * 2); } frame 5 { gotoAndPlay(_root.legs * 2); } frame 7 { gotoAndPlay(_root.legs * 2); } frame 9 { gotoAndPlay(_root.legs * 2); } frame 11 { gotoAndPlay(_root.legs * 2); } frame 13 { gotoAndPlay(_root.legs * 2); } frame 15 { gotoAndPlay(_root.legs * 2); } frame 17 { gotoAndPlay(_root.legs * 2); } frame 19 { gotoAndPlay(_root.legs * 2); } frame 21 { gotoAndPlay(_root.legs * 2); } frame 23 { gotoAndPlay(_root.legs * 2); } frame 25 { gotoAndPlay(_root.legs * 2); } frame 27 { gotoAndPlay(_root.legs * 2); } frame 29 { gotoAndPlay(_root.legs * 2); } frame 31 { gotoAndPlay(_root.legs * 2); } frame 33 { gotoAndPlay(_root.legs * 2); } frame 35 { gotoAndPlay(_root.legs * 2); } frame 37 { gotoAndPlay(_root.legs * 2); } frame 39 { gotoAndPlay(_root.legs * 2); } frame 41 { gotoAndPlay(_root.legs * 2); } frame 43 { gotoAndPlay(_root.legs * 2); } frame 45 { gotoAndPlay(_root.legs * 2); } frame 47 { gotoAndPlay(_root.legs * 2); } frame 49 { gotoAndPlay(_root.legs * 2); } frame 51 { gotoAndPlay(_root.legs * 2); } frame 53 { gotoAndPlay(_root.legs * 2); } frame 55 { gotoAndPlay(_root.legs * 2); } frame 57 { gotoAndPlay(_root.legs * 2); } frame 59 { gotoAndPlay(_root.legs * 2); } frame 61 { gotoAndPlay(_root.legs * 2); } frame 63 { gotoAndPlay(_root.legs * 2); } frame 65 { gotoAndPlay(_root.legs * 2); } frame 67 { gotoAndPlay(_root.legs * 2); } frame 69 { gotoAndPlay(_root.legs * 2); } frame 71 { gotoAndPlay(_root.legs * 2); } frame 73 { gotoAndPlay(_root.legs * 2); } frame 75 { gotoAndPlay(_root.legs * 2); } frame 77 { gotoAndPlay(_root.legs * 2); } frame 79 { gotoAndPlay(_root.legs * 2); } frame 81 { gotoAndPlay(_root.legs * 2); } frame 83 { gotoAndPlay(_root.legs * 2); } frame 85 { gotoAndPlay(_root.legs * 2); } frame 87 { gotoAndPlay(_root.legs * 2); } frame 89 { gotoAndPlay(_root.legs * 2); } frame 91 { gotoAndPlay(_root.legs * 2); } frame 93 { gotoAndPlay(_root.legs * 2); } frame 95 { gotoAndPlay(_root.legs * 2); } } instance bootfixB of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } movieClip 632 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 636 { frame 1 { var frame = (_root.messyarms << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 2 { gotoAndPlay(this._currentframe - 1); } frame 3 { var frame = (_root.messyarms << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 4 { gotoAndPlay(this._currentframe - 1); } frame 5 { var frame = (_root.messyarms << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 6 { gotoAndPlay(this._currentframe - 1); } frame 7 { var frame = (_root.messyarms << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 8 { gotoAndPlay(this._currentframe - 1); } } movieClip 638 { } movieClip 640 { } movieClip 642 { } movieClip 644 { } movieClip 647 { } movieClip 649 { } movieClip 666 { } movieClip 667 { frame 1 { if (!_root.armu) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.armu * 2); } frame 3 { if (!_root.armu) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.armu * 2); } frame 5 { gotoAndPlay(_root.armu * 2); } frame 7 { gotoAndPlay(_root.armu * 2); } frame 9 { gotoAndPlay(_root.armu * 2); } frame 11 { gotoAndPlay(_root.armu * 2); } frame 13 { gotoAndPlay(_root.armu * 2); } frame 15 { gotoAndPlay(_root.armu * 2); } frame 17 { gotoAndPlay(_root.armu * 2); } frame 19 { gotoAndPlay(_root.armu * 2); } frame 21 { gotoAndPlay(_root.armu * 2); } frame 23 { gotoAndPlay(_root.armu * 2); } frame 25 { gotoAndPlay(_root.armu * 2); } frame 27 { gotoAndPlay(_root.armu * 2); } frame 29 { gotoAndPlay(_root.armu * 2); } frame 31 { gotoAndPlay(_root.armu * 2); } frame 33 { gotoAndPlay(_root.armu * 2); } frame 35 { gotoAndPlay(_root.armu * 2); } frame 37 { gotoAndPlay(_root.armu * 2); } frame 39 { gotoAndPlay(_root.armu * 2); } frame 41 { gotoAndPlay(_root.armu * 2); } frame 43 { gotoAndPlay(_root.armu * 2); } frame 45 { gotoAndPlay(_root.armu * 2); } frame 47 { gotoAndPlay(_root.armu * 2); } frame 49 { gotoAndPlay(_root.armu * 2); } frame 51 { gotoAndPlay(_root.armu * 2); } frame 53 { gotoAndPlay(_root.armu * 2); } frame 55 { gotoAndPlay(_root.armu * 2); } frame 57 { gotoAndPlay(_root.armu * 2); } frame 59 { gotoAndPlay(_root.armu * 2); } frame 61 { gotoAndPlay(_root.armu * 2); } frame 63 { gotoAndPlay(_root.armu * 2); } frame 65 { gotoAndPlay(_root.armu * 2); } frame 67 { gotoAndPlay(_root.armu * 2); } frame 69 { gotoAndPlay(_root.armu * 2); } frame 71 { gotoAndPlay(_root.armu * 2); } frame 73 { gotoAndPlay(_root.armu * 2); } frame 75 { gotoAndPlay(_root.armu * 2); } frame 77 { gotoAndPlay(_root.armu * 2); } frame 79 { gotoAndPlay(_root.armu * 2); } frame 81 { gotoAndPlay(_root.armu * 2); } frame 83 { gotoAndPlay(_root.armu * 2); } frame 85 { gotoAndPlay(_root.armu * 2); } frame 87 { gotoAndPlay(_root.armu * 2); } frame 89 { gotoAndPlay(_root.armu * 2); } frame 91 { gotoAndPlay(_root.armu * 2); } frame 93 { gotoAndPlay(_root.armu * 2); } } movieClip 669 { } movieClip 671 { } movieClip 674 { frame 1 { if (!_root.spads) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.spads * 2); } frame 3 { if (!_root.spads) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.spads * 2); } frame 5 { gotoAndPlay(_root.spads * 2); } frame 7 { gotoAndPlay(_root.spads * 2); } frame 9 { gotoAndPlay(_root.spads * 2); } frame 11 { gotoAndPlay(_root.spads * 2); } frame 13 { gotoAndPlay(_root.spads * 2); } frame 15 { gotoAndPlay(_root.spads * 2); } frame 17 { gotoAndPlay(_root.spads * 2); } frame 19 { gotoAndPlay(_root.spads * 2); } frame 21 { gotoAndPlay(_root.spads * 2); } frame 23 { gotoAndPlay(_root.spads * 2); } } movieClip 676 { } movieClip 678 { } movieClip 687 { frame 1 { if (!_root.hair) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hair * 2); } frame 3 { if (!_root.hair) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.hair * 2); } frame 5 { gotoAndPlay(_root.hair * 2); } frame 7 { gotoAndPlay(_root.hair * 2); } frame 9 { gotoAndPlay(_root.hair * 2); } frame 11 { gotoAndPlay(_root.hair * 2); } frame 13 { gotoAndPlay(_root.hair * 2); } frame 15 { gotoAndPlay(_root.hair * 2); } frame 17 { gotoAndPlay(_root.hair * 2); } frame 19 { gotoAndPlay(_root.hair * 2); } frame 21 { gotoAndPlay(_root.hair * 2); } frame 23 { gotoAndPlay(_root.hair * 2); } frame 25 { gotoAndPlay(_root.hair * 2); } frame 27 { gotoAndPlay(_root.hair * 2); } frame 29 { gotoAndPlay(_root.hair * 2); } frame 31 { gotoAndPlay(_root.hair * 2); } frame 33 { gotoAndPlay(_root.hair * 2); } frame 35 { gotoAndPlay(_root.hair * 2); } frame 37 { gotoAndPlay(_root.hair * 2); } frame 39 { gotoAndPlay(_root.hair * 2); } frame 41 { gotoAndPlay(_root.hair * 2); } frame 43 { gotoAndPlay(_root.hair * 2); } frame 45 { gotoAndPlay(_root.hair * 2); } frame 47 { gotoAndPlay(_root.hair * 2); } frame 49 { gotoAndPlay(_root.hair * 2); } frame 51 { gotoAndPlay(_root.hair * 2); } frame 53 { gotoAndPlay(_root.hair * 2); } frame 55 { gotoAndPlay(_root.hair * 2); } frame 57 { gotoAndPlay(_root.hair * 2); } frame 59 { gotoAndPlay(_root.hair * 2); } frame 61 { gotoAndPlay(_root.hair * 2); } frame 63 { gotoAndPlay(_root.hair * 2); } frame 65 { gotoAndPlay(_root.hair * 2); } frame 67 { gotoAndPlay(_root.hair * 2); } frame 69 { gotoAndPlay(_root.hair * 2); } frame 71 { gotoAndPlay(_root.hair * 2); } frame 73 { gotoAndPlay(_root.hair * 2); } frame 75 { gotoAndPlay(_root.hair * 2); } frame 77 { gotoAndPlay(_root.hair * 2); } frame 79 { gotoAndPlay(_root.hair * 2); } frame 81 { gotoAndPlay(_root.hair * 2); } frame 83 { gotoAndPlay(_root.hair * 2); } frame 85 { gotoAndPlay(_root.hair * 2); } frame 87 { gotoAndPlay(_root.hair * 2); } frame 89 { gotoAndPlay(_root.hair * 2); } frame 91 { gotoAndPlay(_root.hair * 2); } frame 93 { gotoAndPlay(_root.hair * 2); } } movieClip 689 { } movieClip 691 { } movieClip 693 { } movieClip 710 { frame 1 { if (!_root.hair) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hair * 2); } frame 3 { if (!_root.hair) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.hair * 2); } frame 5 { gotoAndPlay(_root.hair * 2); } frame 7 { gotoAndPlay(_root.hair * 2); } frame 9 { gotoAndPlay(_root.hair * 2); } frame 11 { gotoAndPlay(_root.hair * 2); } frame 13 { gotoAndPlay(_root.hair * 2); } frame 15 { gotoAndPlay(_root.hair * 2); } frame 17 { gotoAndPlay(_root.hair * 2); } frame 19 { gotoAndPlay(_root.hair * 2); } frame 21 { gotoAndPlay(_root.hair * 2); } frame 23 { gotoAndPlay(_root.hair * 2); } frame 25 { gotoAndPlay(_root.hair * 2); } frame 27 { gotoAndPlay(_root.hair * 2); } frame 29 { gotoAndPlay(_root.hair * 2); } frame 31 { gotoAndPlay(_root.hair * 2); } frame 33 { gotoAndPlay(_root.hair * 2); } frame 35 { gotoAndPlay(_root.hair * 2); } frame 37 { gotoAndPlay(_root.hair * 2); } frame 39 { gotoAndPlay(_root.hair * 2); } frame 41 { gotoAndPlay(_root.hair * 2); } frame 43 { gotoAndPlay(_root.hair * 2); } frame 45 { gotoAndPlay(_root.hair * 2); } frame 47 { gotoAndPlay(_root.hair * 2); } frame 49 { gotoAndPlay(_root.hair * 2); } frame 51 { gotoAndPlay(_root.hair * 2); } frame 53 { gotoAndPlay(_root.hair * 2); } frame 55 { gotoAndPlay(_root.hair * 2); } frame 57 { gotoAndPlay(_root.hair * 2); } frame 59 { gotoAndPlay(_root.hair * 2); } frame 61 { gotoAndPlay(_root.hair * 2); } frame 63 { gotoAndPlay(_root.hair * 2); } frame 65 { gotoAndPlay(_root.hair * 2); } frame 67 { gotoAndPlay(_root.hair * 2); } frame 69 { gotoAndPlay(_root.hair * 2); } frame 71 { gotoAndPlay(_root.hair * 2); } frame 73 { gotoAndPlay(_root.hair * 2); } frame 75 { gotoAndPlay(_root.hair * 2); } frame 77 { gotoAndPlay(_root.hair * 2); } frame 79 { gotoAndPlay(_root.hair * 2); } frame 81 { gotoAndPlay(_root.hair * 2); } frame 83 { gotoAndPlay(_root.hair * 2); } frame 85 { gotoAndPlay(_root.hair * 2); } frame 87 { gotoAndPlay(_root.hair * 2); } frame 89 { gotoAndPlay(_root.hair * 2); } frame 91 { gotoAndPlay(_root.hair * 2); } frame 93 { gotoAndPlay(_root.hair * 2); } frame 95 { gotoAndPlay(_root.hair * 2); } } movieClip 719 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 21 { gotoAndPlay(this._currentframe - 1); } frame 22 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 23 { gotoAndPlay(this._currentframe - 1); } frame 24 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 25 { gotoAndPlay(this._currentframe - 1); } frame 26 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 27 { gotoAndPlay(this._currentframe - 1); } frame 28 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 29 { gotoAndPlay(this._currentframe - 1); } frame 30 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 31 { gotoAndPlay(this._currentframe - 1); } frame 32 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 33 { gotoAndPlay(this._currentframe - 1); } frame 34 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 35 { gotoAndPlay(this._currentframe - 1); } frame 36 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 37 { gotoAndPlay(this._currentframe - 1); } frame 38 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 39 { gotoAndPlay(this._currentframe - 1); } } movieClip 723 { frame 1 { var frame = (_root.messystomach << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 2 { gotoAndPlay(this._currentframe - 1); } frame 3 { var frame = (_root.messystomach << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 4 { gotoAndPlay(this._currentframe - 1); } frame 5 { var frame = (_root.messystomach << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 6 { gotoAndPlay(this._currentframe - 1); } frame 7 { var frame = (_root.messystomach << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 8 { gotoAndPlay(this._currentframe - 1); } } movieClip 727 { frame 1 { var frame = (_root.messyback << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 2 { gotoAndPlay(this._currentframe - 1); } frame 3 { var frame = (_root.messyback << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 4 { gotoAndPlay(this._currentframe - 1); } frame 5 { var frame = (_root.messyback << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 6 { gotoAndPlay(this._currentframe - 1); } frame 7 { var frame = (_root.messyback << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 8 { gotoAndPlay(this._currentframe - 1); } } movieClip 731 { frame 1 { var frame = (_root.messypelvis << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 2 { gotoAndPlay(this._currentframe - 1); } frame 3 { var frame = (_root.messypelvis << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 4 { gotoAndPlay(this._currentframe - 1); } frame 5 { var frame = (_root.messypelvis << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 6 { gotoAndPlay(this._currentframe - 1); } frame 7 { var frame = (_root.messypelvis << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 8 { gotoAndPlay(this._currentframe - 1); } } movieClip 734 { } movieClip 736 { } movieClip 738 { } movieClip 740 { } movieClip 742 { } movieClip 745 { } movieClip 747 { } movieClip 776 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 785 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 792 { } movieClip 794 { frame 1 { if (!_root.body) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.body * 2); } frame 3 { if (!_root.body) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.body * 2); } frame 5 { gotoAndPlay(_root.body * 2); } frame 7 { gotoAndPlay(_root.body * 2); } frame 9 { gotoAndPlay(_root.body * 2); } frame 11 { gotoAndPlay(_root.body * 2); } frame 13 { gotoAndPlay(_root.body * 2); } frame 15 { gotoAndPlay(_root.body * 2); } frame 17 { gotoAndPlay(_root.body * 2); } frame 19 { gotoAndPlay(_root.body * 2); } frame 21 { gotoAndPlay(_root.body * 2); } frame 23 { gotoAndPlay(_root.body * 2); } frame 25 { gotoAndPlay(_root.body * 2); } frame 27 { gotoAndPlay(_root.body * 2); } frame 29 { gotoAndPlay(_root.body * 2); } frame 31 { gotoAndPlay(_root.body * 2); } frame 33 { gotoAndPlay(_root.body * 2); } frame 35 { gotoAndPlay(_root.body * 2); } frame 37 { gotoAndPlay(_root.body * 2); } frame 39 { gotoAndPlay(_root.body * 2); } frame 41 { gotoAndPlay(_root.body * 2); } frame 43 { gotoAndPlay(_root.body * 2); } frame 45 { gotoAndPlay(_root.body * 2); } frame 47 { gotoAndPlay(_root.body * 2); } frame 49 { gotoAndPlay(_root.body * 2); } frame 51 { gotoAndPlay(_root.body * 2); } frame 53 { gotoAndPlay(_root.body * 2); } frame 55 { gotoAndPlay(_root.body * 2); } frame 57 { gotoAndPlay(_root.body * 2); } frame 59 { gotoAndPlay(_root.body * 2); } frame 61 { gotoAndPlay(_root.body * 2); } frame 63 { gotoAndPlay(_root.body * 2); } frame 65 { gotoAndPlay(_root.body * 2); } frame 67 { gotoAndPlay(_root.body * 2); } frame 69 { gotoAndPlay(_root.body * 2); } frame 71 { gotoAndPlay(_root.body * 2); } frame 73 { gotoAndPlay(_root.body * 2); } frame 75 { gotoAndPlay(_root.body * 2); } frame 77 { gotoAndPlay(_root.body * 2); } frame 79 { gotoAndPlay(_root.body * 2); } frame 81 { gotoAndPlay(_root.body * 2); } frame 83 { gotoAndPlay(_root.body * 2); } frame 85 { gotoAndPlay(_root.body * 2); } frame 87 { gotoAndPlay(_root.body * 2); } frame 89 { gotoAndPlay(_root.body * 2); } frame 91 { gotoAndPlay(_root.body * 2); } frame 93 { gotoAndPlay(_root.body * 2); } frame 95 { gotoAndPlay(_root.body * 2); } } movieClip 798 { frame 1 { var frame = (_root.messytits << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 2 { gotoAndPlay(this._currentframe - 1); } frame 3 { var frame = (_root.messytits << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 4 { gotoAndPlay(this._currentframe - 1); } frame 5 { var frame = (_root.messytits << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 6 { gotoAndPlay(this._currentframe - 1); } frame 7 { var frame = (_root.messytits << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 8 { gotoAndPlay(this._currentframe - 1); } } movieClip 800 { } movieClip 802 { } movieClip 804 { } movieClip 807 { } movieClip 824 { } movieClip 826 { frame 1 { if (!_root.tits) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.tits * 2); } frame 3 { if (!_root.tits) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.tits * 2); } frame 5 { gotoAndPlay(_root.tits * 2); } frame 7 { gotoAndPlay(_root.tits * 2); } frame 9 { gotoAndPlay(_root.tits * 2); } frame 11 { gotoAndPlay(_root.tits * 2); } frame 13 { gotoAndPlay(_root.tits * 2); } frame 15 { gotoAndPlay(_root.tits * 2); } frame 17 { gotoAndPlay(_root.tits * 2); } frame 19 { gotoAndPlay(_root.tits * 2); } frame 21 { gotoAndPlay(_root.tits * 2); } frame 23 { gotoAndPlay(_root.tits * 2); } frame 25 { gotoAndPlay(_root.tits * 2); } frame 27 { gotoAndPlay(_root.tits * 2); } frame 29 { gotoAndPlay(_root.tits * 2); } frame 31 { gotoAndPlay(_root.tits * 2); } frame 33 { gotoAndPlay(_root.tits * 2); } frame 35 { gotoAndPlay(_root.tits * 2); } frame 37 { gotoAndPlay(_root.tits * 2); } frame 39 { gotoAndPlay(_root.tits * 2); } frame 41 { gotoAndPlay(_root.tits * 2); } frame 43 { gotoAndPlay(_root.tits * 2); } frame 45 { gotoAndPlay(_root.tits * 2); } frame 47 { gotoAndPlay(_root.tits * 2); } frame 49 { gotoAndPlay(_root.tits * 2); } frame 51 { gotoAndPlay(_root.tits * 2); } frame 53 { gotoAndPlay(_root.tits * 2); } frame 55 { gotoAndPlay(_root.tits * 2); } frame 57 { gotoAndPlay(_root.tits * 2); } frame 59 { gotoAndPlay(_root.tits * 2); } frame 61 { gotoAndPlay(_root.tits * 2); } frame 63 { gotoAndPlay(_root.tits * 2); } frame 65 { gotoAndPlay(_root.tits * 2); } frame 67 { gotoAndPlay(_root.tits * 2); } frame 69 { gotoAndPlay(_root.tits * 2); } frame 71 { gotoAndPlay(_root.tits * 2); } frame 73 { gotoAndPlay(_root.tits * 2); } frame 75 { gotoAndPlay(_root.tits * 2); } frame 77 { gotoAndPlay(_root.tits * 2); } frame 79 { gotoAndPlay(_root.tits * 2); } frame 81 { gotoAndPlay(_root.tits * 2); } frame 83 { gotoAndPlay(_root.tits * 2); } frame 85 { gotoAndPlay(_root.tits * 2); } frame 87 { gotoAndPlay(_root.tits * 2); } frame 89 { gotoAndPlay(_root.tits * 2); } frame 91 { gotoAndPlay(_root.tits * 2); } frame 93 { gotoAndPlay(_root.tits * 2); } frame 95 { gotoAndPlay(_root.tits * 2); } } movieClip 835 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 836 { frame 1 { if (!_root.tits) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.tits * 2); } frame 3 { if (!_root.tits) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.tits * 2); } frame 5 { gotoAndPlay(_root.tits * 2); } frame 7 { gotoAndPlay(_root.tits * 2); } frame 9 { gotoAndPlay(_root.tits * 2); } frame 11 { gotoAndPlay(_root.tits * 2); } frame 13 { gotoAndPlay(_root.tits * 2); } frame 15 { gotoAndPlay(_root.tits * 2); } frame 17 { gotoAndPlay(_root.tits * 2); } frame 19 { gotoAndPlay(_root.tits * 2); } frame 21 { gotoAndPlay(_root.tits * 2); } frame 23 { gotoAndPlay(_root.tits * 2); } frame 25 { gotoAndPlay(_root.tits * 2); } frame 27 { gotoAndPlay(_root.tits * 2); } frame 29 { gotoAndPlay(_root.tits * 2); } frame 31 { gotoAndPlay(_root.tits * 2); } frame 33 { gotoAndPlay(_root.tits * 2); } frame 35 { gotoAndPlay(_root.tits * 2); } frame 37 { gotoAndPlay(_root.tits * 2); } frame 39 { gotoAndPlay(_root.tits * 2); } frame 41 { gotoAndPlay(_root.tits * 2); } frame 43 { gotoAndPlay(_root.tits * 2); } frame 45 { gotoAndPlay(_root.tits * 2); } frame 47 { gotoAndPlay(_root.tits * 2); } frame 49 { gotoAndPlay(_root.tits * 2); } frame 51 { gotoAndPlay(_root.tits * 2); } frame 53 { gotoAndPlay(_root.tits * 2); } frame 55 { gotoAndPlay(_root.tits * 2); } frame 57 { gotoAndPlay(_root.tits * 2); } frame 59 { gotoAndPlay(_root.tits * 2); } frame 61 { gotoAndPlay(_root.tits * 2); } frame 63 { gotoAndPlay(_root.tits * 2); } frame 65 { gotoAndPlay(_root.tits * 2); } frame 67 { gotoAndPlay(_root.tits * 2); } frame 69 { gotoAndPlay(_root.tits * 2); } frame 71 { gotoAndPlay(_root.tits * 2); } frame 73 { gotoAndPlay(_root.tits * 2); } frame 75 { gotoAndPlay(_root.tits * 2); } frame 77 { gotoAndPlay(_root.tits * 2); } frame 79 { gotoAndPlay(_root.tits * 2); } frame 81 { gotoAndPlay(_root.tits * 2); } frame 83 { gotoAndPlay(_root.tits * 2); } frame 85 { gotoAndPlay(_root.tits * 2); } frame 87 { gotoAndPlay(_root.tits * 2); } frame 89 { gotoAndPlay(_root.tits * 2); } frame 91 { gotoAndPlay(_root.tits * 2); } frame 93 { gotoAndPlay(_root.tits * 2); } frame 95 { gotoAndPlay(_root.tits * 2); } } movieClip 840 { frame 1 { var frame = (_root.messytits << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 2 { gotoAndPlay(this._currentframe - 1); } frame 3 { var frame = (_root.messytits << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 4 { gotoAndPlay(this._currentframe - 1); } frame 5 { var frame = (_root.messytits << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 6 { gotoAndPlay(this._currentframe - 1); } frame 7 { var frame = (_root.messytits << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 8 { gotoAndPlay(this._currentframe - 1); } } movieClip 842 { } movieClip 844 { } movieClip 846 { } movieClip 849 { } movieClip 868 { } movieClip 870 { frame 1 { if (!_root.tits) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.tits * 2); } frame 3 { if (!_root.tits) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.tits * 2); } frame 5 { gotoAndPlay(_root.tits * 2); } frame 7 { gotoAndPlay(_root.tits * 2); } frame 9 { gotoAndPlay(_root.tits * 2); } frame 11 { gotoAndPlay(_root.tits * 2); } frame 13 { gotoAndPlay(_root.tits * 2); } frame 15 { gotoAndPlay(_root.tits * 2); } frame 17 { gotoAndPlay(_root.tits * 2); } frame 19 { gotoAndPlay(_root.tits * 2); } frame 21 { gotoAndPlay(_root.tits * 2); } frame 23 { gotoAndPlay(_root.tits * 2); } frame 25 { gotoAndPlay(_root.tits * 2); } frame 27 { gotoAndPlay(_root.tits * 2); } frame 29 { gotoAndPlay(_root.tits * 2); } frame 31 { gotoAndPlay(_root.tits * 2); } frame 33 { gotoAndPlay(_root.tits * 2); } frame 35 { gotoAndPlay(_root.tits * 2); } frame 37 { gotoAndPlay(_root.tits * 2); } frame 39 { gotoAndPlay(_root.tits * 2); } frame 41 { gotoAndPlay(_root.tits * 2); } frame 43 { gotoAndPlay(_root.tits * 2); } frame 45 { gotoAndPlay(_root.tits * 2); } frame 47 { gotoAndPlay(_root.tits * 2); } frame 49 { gotoAndPlay(_root.tits * 2); } frame 51 { gotoAndPlay(_root.tits * 2); } frame 53 { gotoAndPlay(_root.tits * 2); } frame 55 { gotoAndPlay(_root.tits * 2); } frame 57 { gotoAndPlay(_root.tits * 2); } frame 59 { gotoAndPlay(_root.tits * 2); } frame 61 { gotoAndPlay(_root.tits * 2); } frame 63 { gotoAndPlay(_root.tits * 2); } frame 65 { gotoAndPlay(_root.tits * 2); } frame 67 { gotoAndPlay(_root.tits * 2); } frame 69 { gotoAndPlay(_root.tits * 2); } frame 71 { gotoAndPlay(_root.tits * 2); } frame 73 { gotoAndPlay(_root.tits * 2); } frame 75 { gotoAndPlay(_root.tits * 2); } frame 77 { gotoAndPlay(_root.tits * 2); } frame 79 { gotoAndPlay(_root.tits * 2); } frame 81 { gotoAndPlay(_root.tits * 2); } frame 83 { gotoAndPlay(_root.tits * 2); } frame 85 { gotoAndPlay(_root.tits * 2); } frame 87 { gotoAndPlay(_root.tits * 2); } frame 89 { gotoAndPlay(_root.tits * 2); } frame 91 { gotoAndPlay(_root.tits * 2); } frame 93 { gotoAndPlay(_root.tits * 2); } frame 95 { gotoAndPlay(_root.tits * 2); } } movieClip 888 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 889 { frame 1 { if (!_root.tits) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.tits * 2); } frame 3 { if (!_root.tits) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.tits * 2); } frame 5 { gotoAndPlay(_root.tits * 2); } frame 7 { gotoAndPlay(_root.tits * 2); } frame 9 { gotoAndPlay(_root.tits * 2); } frame 11 { gotoAndPlay(_root.tits * 2); } frame 13 { gotoAndPlay(_root.tits * 2); } frame 15 { gotoAndPlay(_root.tits * 2); } frame 17 { gotoAndPlay(_root.tits * 2); } frame 19 { gotoAndPlay(_root.tits * 2); } frame 21 { gotoAndPlay(_root.tits * 2); } frame 23 { gotoAndPlay(_root.tits * 2); } frame 25 { gotoAndPlay(_root.tits * 2); } frame 27 { gotoAndPlay(_root.tits * 2); } frame 29 { gotoAndPlay(_root.tits * 2); } frame 31 { gotoAndPlay(_root.tits * 2); } frame 33 { gotoAndPlay(_root.tits * 2); } frame 35 { gotoAndPlay(_root.tits * 2); } frame 37 { gotoAndPlay(_root.tits * 2); } frame 39 { gotoAndPlay(_root.tits * 2); } frame 41 { gotoAndPlay(_root.tits * 2); } frame 43 { gotoAndPlay(_root.tits * 2); } frame 45 { gotoAndPlay(_root.tits * 2); } frame 47 { gotoAndPlay(_root.tits * 2); } frame 49 { gotoAndPlay(_root.tits * 2); } frame 51 { gotoAndPlay(_root.tits * 2); } frame 53 { gotoAndPlay(_root.tits * 2); } frame 55 { gotoAndPlay(_root.tits * 2); } frame 57 { gotoAndPlay(_root.tits * 2); } frame 59 { gotoAndPlay(_root.tits * 2); } frame 61 { gotoAndPlay(_root.tits * 2); } frame 63 { gotoAndPlay(_root.tits * 2); } frame 65 { gotoAndPlay(_root.tits * 2); } frame 67 { gotoAndPlay(_root.tits * 2); } frame 69 { gotoAndPlay(_root.tits * 2); } frame 71 { gotoAndPlay(_root.tits * 2); } frame 73 { gotoAndPlay(_root.tits * 2); } frame 75 { gotoAndPlay(_root.tits * 2); } frame 77 { gotoAndPlay(_root.tits * 2); } frame 79 { gotoAndPlay(_root.tits * 2); } frame 81 { gotoAndPlay(_root.tits * 2); } frame 83 { gotoAndPlay(_root.tits * 2); } frame 85 { gotoAndPlay(_root.tits * 2); } frame 87 { gotoAndPlay(_root.tits * 2); } frame 89 { gotoAndPlay(_root.tits * 2); } frame 91 { gotoAndPlay(_root.tits * 2); } frame 93 { gotoAndPlay(_root.tits * 2); } frame 95 { gotoAndPlay(_root.tits * 2); } } movieClip 892 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 901 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 914 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 916 { frame 1 { var frame = (_root.messymouth << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 2 { gotoAndPlay(this._currentframe - 1); } frame 3 { var frame = (_root.messymouth << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 4 { gotoAndPlay(this._currentframe - 1); } frame 5 { var frame = (_root.messymouth << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 6 { gotoAndPlay(this._currentframe - 1); } frame 7 { var frame = (_root.messymouth << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 8 { gotoAndPlay(this._currentframe - 1); } } movieClip 925 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } } movieClip 928 { frame 1 { if (!_root.hair) { gotoAndStop(2); } } frame 1 { gotoAndPlay(_root.hair * 2); } frame 3 { if (!_root.hair) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.hair * 2); } frame 5 { gotoAndPlay(_root.hair * 2); } frame 7 { gotoAndPlay(_root.hair * 2); } frame 9 { gotoAndPlay(_root.hair * 2); } frame 11 { gotoAndPlay(_root.hair * 2); } frame 13 { gotoAndPlay(_root.hair * 2); } frame 15 { gotoAndPlay(_root.hair * 2); } frame 17 { gotoAndPlay(_root.hair * 2); } frame 19 { gotoAndPlay(_root.hair * 2); } frame 21 { gotoAndPlay(_root.hair * 2); } frame 23 { gotoAndPlay(_root.hair * 2); } frame 25 { gotoAndPlay(_root.hair * 2); } frame 27 { gotoAndPlay(_root.hair * 2); } frame 29 { gotoAndPlay(_root.hair * 2); } frame 31 { gotoAndPlay(_root.hair * 2); } frame 33 { gotoAndPlay(_root.hair * 2); } frame 35 { gotoAndPlay(_root.hair * 2); } frame 37 { gotoAndPlay(_root.hair * 2); } frame 39 { gotoAndPlay(_root.hair * 2); } frame 41 { gotoAndPlay(_root.hair * 2); } frame 43 { gotoAndPlay(_root.hair * 2); } frame 45 { gotoAndPlay(_root.hair * 2); } frame 47 { gotoAndPlay(_root.hair * 2); } frame 49 { gotoAndPlay(_root.hair * 2); } frame 51 { gotoAndPlay(_root.hair * 2); } frame 53 { gotoAndPlay(_root.hair * 2); } frame 55 { gotoAndPlay(_root.hair * 2); } frame 57 { gotoAndPlay(_root.hair * 2); } frame 59 { gotoAndPlay(_root.hair * 2); } frame 61 { gotoAndPlay(_root.hair * 2); } frame 63 { gotoAndPlay(_root.hair * 2); } frame 65 { gotoAndPlay(_root.hair * 2); } frame 67 { gotoAndPlay(_root.hair * 2); } frame 69 { gotoAndPlay(_root.hair * 2); } frame 71 { gotoAndPlay(_root.hair * 2); } } movieClip 946 { frame 1 { if (_root.voiceHot == 1) { gotoAndPlay('Hot'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } if (_root.voiceMed == 1) { gotoAndPlay('Med'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } if (_root.voiceMild == 1) { gotoAndPlay('Mild'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } } frame 2 { gotoAndPlay('shut'); } frame 10 { gotoAndPlay(Math.floor(Math.random() * 6) + 11); } frame 11 { gotoAndPlay('Hot01'); } frame 12 { gotoAndPlay('Hot02'); } frame 13 { gotoAndPlay('Hot03'); } frame 14 { gotoAndPlay('Hot04'); } frame 15 { gotoAndPlay('Hot05'); } frame 16 { gotoAndPlay('Hot06'); } frame 17 { gotoAndPlay('Hot06'); } frame 20 { gotoAndPlay(Math.floor(Math.random() * 6) + 21); } frame 21 { gotoAndPlay('Med01'); } frame 22 { gotoAndPlay('Med02'); } frame 23 { gotoAndPlay('Med03'); } frame 24 { gotoAndPlay('Med04'); } frame 25 { gotoAndPlay('Med05'); } frame 26 { gotoAndPlay('Med06'); } frame 27 { gotoAndPlay('Med06'); } frame 30 { gotoAndPlay(Math.floor(Math.random() * 5) + 31); } frame 31 { gotoAndPlay('Mild01'); } frame 32 { gotoAndPlay('Mild02'); } frame 33 { gotoAndPlay('Mild03'); } frame 34 { gotoAndPlay('Mild04'); } frame 35 { gotoAndPlay('Mild05'); } frame 36 { gotoAndPlay('Mild05'); } frame 74 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 103 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 143 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 170 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 198 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 226 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 248 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 268 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 287 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 310 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 342 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 376 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 405 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 437 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 466 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 500 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 524 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } } movieClip 985 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 999 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 1004 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 1034 { frame 1 { if (!_root.eyes) { gotoAndPlay(2); } } frame 1 { gotoAndStop(_root.eyes * 2); } frame 3 { if (!_root.eyes) { gotoAndPlay(2); } } frame 3 { gotoAndStop(_root.eyes * 2); } frame 5 { gotoAndStop(_root.eyes * 2); } frame 7 { gotoAndStop(_root.eyes * 2); } frame 9 { gotoAndStop(_root.eyes * 2); } frame 11 { gotoAndStop(_root.eyes * 2); } frame 13 { gotoAndStop(_root.eyes * 2); } frame 15 { gotoAndStop(_root.eyes * 2); } frame 17 { gotoAndStop(_root.eyes * 2); } frame 19 { gotoAndStop(_root.eyes * 2); } frame 21 { gotoAndStop(_root.eyes * 2); } frame 23 { gotoAndStop(_root.eyes * 2); } frame 25 { gotoAndStop(_root.eyes * 2); } frame 27 { gotoAndStop(_root.eyes * 2); } frame 29 { gotoAndStop(_root.eyes * 2); } frame 31 { gotoAndStop(_root.eyes * 2); } frame 33 { gotoAndStop(_root.eyes * 2); } frame 35 { gotoAndStop(_root.eyes * 2); } frame 37 { gotoAndStop(_root.eyes * 2); } frame 39 { gotoAndStop(_root.eyes * 2); } frame 41 { gotoAndStop(_root.eyes * 2); } frame 43 { gotoAndStop(_root.eyes * 2); } frame 45 { gotoAndStop(_root.eyes * 2); } frame 47 { gotoAndStop(_root.eyes * 2); } frame 49 { gotoAndStop(_root.eyes * 2); } frame 51 { gotoAndStop(_root.eyes * 2); } frame 53 { gotoAndStop(_root.eyes * 2); } frame 55 { gotoAndStop(_root.eyes * 2); } frame 57 { gotoAndStop(_root.eyes * 2); } frame 59 { gotoAndStop(_root.eyes * 2); } frame 61 { gotoAndStop(_root.eyes * 2); } frame 63 { gotoAndStop(_root.eyes * 2); } frame 65 { gotoAndStop(_root.eyes * 2); } frame 67 { gotoAndStop(_root.eyes * 2); } frame 69 { gotoAndStop(_root.eyes * 2); } frame 71 { gotoAndStop(_root.eyes * 2); } frame 73 { gotoAndStop(_root.eyes * 2); } frame 75 { gotoAndStop(_root.eyes * 2); } frame 77 { gotoAndStop(_root.eyes * 2); } frame 79 { gotoAndStop(_root.eyes * 2); } } movieClip 1035 { } movieClip 1044 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } } movieClip 1061 { frame 1 { if (!_root.hair) { gotoAndPlay(2); } } frame 1 { gotoAndPlay(_root.hair * 2); } frame 3 { if (!_root.hair) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.hair * 2); } frame 5 { gotoAndPlay(_root.hair * 2); } frame 7 { gotoAndPlay(_root.hair * 2); } frame 9 { gotoAndPlay(_root.hair * 2); } frame 11 { gotoAndPlay(_root.hair * 2); } frame 13 { gotoAndPlay(_root.hair * 2); } frame 15 { gotoAndPlay(_root.hair * 2); } frame 17 { gotoAndPlay(_root.hair * 2); } frame 19 { gotoAndPlay(_root.hair * 2); } frame 21 { gotoAndPlay(_root.hair * 2); } frame 23 { gotoAndPlay(_root.hair * 2); } frame 25 { gotoAndPlay(_root.hair * 2); } frame 27 { gotoAndPlay(_root.hair * 2); } frame 29 { gotoAndPlay(_root.hair * 2); } frame 31 { gotoAndPlay(_root.hair * 2); } frame 33 { gotoAndPlay(_root.hair * 2); } frame 35 { gotoAndPlay(_root.hair * 2); } frame 37 { gotoAndPlay(_root.hair * 2); } frame 39 { gotoAndPlay(_root.hair * 2); } frame 41 { gotoAndPlay(_root.hair * 2); } frame 43 { gotoAndPlay(_root.hair * 2); } frame 45 { gotoAndPlay(_root.hair * 2); } frame 47 { gotoAndPlay(_root.hair * 2); } frame 49 { gotoAndPlay(_root.hair * 2); } frame 51 { gotoAndPlay(_root.hair * 2); } frame 53 { gotoAndPlay(_root.hair * 2); } frame 55 { gotoAndPlay(_root.hair * 2); } frame 57 { gotoAndPlay(_root.hair * 2); } frame 59 { gotoAndPlay(_root.hair * 2); } frame 61 { gotoAndPlay(_root.hair * 2); } frame 63 { gotoAndPlay(_root.hair * 2); } frame 65 { gotoAndPlay(_root.hair * 2); } frame 67 { gotoAndPlay(_root.hair * 2); } frame 69 { gotoAndPlay(_root.hair * 2); } frame 71 { gotoAndPlay(_root.hair * 2); } frame 73 { gotoAndPlay(_root.hair * 2); } frame 75 { gotoAndPlay(_root.hair * 2); } frame 77 { gotoAndPlay(_root.hair * 2); } frame 79 { gotoAndPlay(_root.hair * 2); } frame 81 { gotoAndPlay(_root.hair * 2); } frame 83 { gotoAndPlay(_root.hair * 2); } frame 85 { gotoAndPlay(_root.hair * 2); } frame 87 { gotoAndPlay(_root.hair * 2); } frame 89 { gotoAndPlay(_root.hair * 2); } frame 91 { gotoAndPlay(_root.hair * 2); } frame 93 { gotoAndPlay(_root.hair * 2); } frame 95 { gotoAndPlay(_root.hair * 2); } } movieClip 1070 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } } movieClip 1091 { frame 1 { if (!_root.hair) { gotoAndPlay(2); } } frame 1 { gotoAndPlay(_root.hair * 2); } frame 3 { if (!_root.hair) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.hair * 2); } frame 5 { gotoAndPlay(_root.hair * 2); } frame 7 { gotoAndPlay(_root.hair * 2); } frame 9 { gotoAndPlay(_root.hair * 2); } frame 11 { gotoAndPlay(_root.hair * 2); } frame 13 { gotoAndPlay(_root.hair * 2); } frame 15 { gotoAndPlay(_root.hair * 2); } frame 17 { gotoAndPlay(_root.hair * 2); } frame 19 { gotoAndPlay(_root.hair * 2); } frame 21 { gotoAndPlay(_root.hair * 2); } frame 23 { gotoAndPlay(_root.hair * 2); } frame 25 { gotoAndPlay(_root.hair * 2); } frame 27 { gotoAndPlay(_root.hair * 2); } frame 29 { gotoAndPlay(_root.hair * 2); } frame 31 { gotoAndPlay(_root.hair * 2); } frame 33 { gotoAndPlay(_root.hair * 2); } frame 35 { gotoAndPlay(_root.hair * 2); } frame 37 { gotoAndPlay(_root.hair * 2); } frame 39 { gotoAndPlay(_root.hair * 2); } frame 41 { gotoAndPlay(_root.hair * 2); } frame 43 { gotoAndPlay(_root.hair * 2); } frame 45 { gotoAndPlay(_root.hair * 2); } frame 47 { gotoAndPlay(_root.hair * 2); } frame 49 { gotoAndPlay(_root.hair * 2); } frame 51 { gotoAndPlay(_root.hair * 2); } frame 53 { gotoAndPlay(_root.hair * 2); } frame 55 { gotoAndPlay(_root.hair * 2); } frame 57 { gotoAndPlay(_root.hair * 2); } frame 59 { gotoAndPlay(_root.hair * 2); } frame 61 { gotoAndPlay(_root.hair * 2); } frame 63 { gotoAndPlay(_root.hair * 2); } frame 65 { gotoAndPlay(_root.hair * 2); } frame 67 { gotoAndPlay(_root.hair * 2); } frame 69 { gotoAndPlay(_root.hair * 2); } frame 71 { gotoAndPlay(_root.hair * 2); } frame 73 { gotoAndPlay(_root.hair * 2); } frame 75 { gotoAndPlay(_root.hair * 2); } frame 77 { gotoAndPlay(_root.hair * 2); } frame 79 { gotoAndPlay(_root.hair * 2); } frame 81 { gotoAndPlay(_root.hair * 2); } frame 83 { gotoAndPlay(_root.hair * 2); } frame 85 { gotoAndPlay(_root.hair * 2); } frame 87 { gotoAndPlay(_root.hair * 2); } frame 89 { gotoAndPlay(_root.hair * 2); } frame 91 { gotoAndPlay(_root.hair * 2); } frame 93 { gotoAndPlay(_root.hair * 2); } frame 95 { gotoAndPlay(_root.hair * 2); } } movieClip 1098 { frame 1 { if (!_root.hair) { gotoAndPlay(2); } } frame 1 { gotoAndPlay(_root.hair * 2); } frame 3 { if (!_root.hair) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.hair * 2); } frame 5 { gotoAndPlay(_root.hair * 2); } frame 7 { gotoAndPlay(_root.hair * 2); } frame 9 { gotoAndPlay(_root.hair * 2); } frame 11 { gotoAndPlay(_root.hair * 2); } frame 13 { gotoAndPlay(_root.hair * 2); } frame 15 { gotoAndPlay(_root.hair * 2); } frame 17 { gotoAndPlay(_root.hair * 2); } frame 19 { gotoAndPlay(_root.hair * 2); } frame 21 { gotoAndPlay(_root.hair * 2); } frame 23 { gotoAndPlay(_root.hair * 2); } frame 25 { gotoAndPlay(_root.hair * 2); } frame 27 { gotoAndPlay(_root.hair * 2); } frame 29 { gotoAndPlay(_root.hair * 2); } frame 31 { gotoAndPlay(_root.hair * 2); } frame 33 { gotoAndPlay(_root.hair * 2); } frame 35 { gotoAndPlay(_root.hair * 2); } frame 37 { gotoAndPlay(_root.hair * 2); } frame 39 { gotoAndPlay(_root.hair * 2); } frame 41 { gotoAndPlay(_root.hair * 2); } frame 43 { gotoAndPlay(_root.hair * 2); } frame 45 { gotoAndPlay(_root.hair * 2); } frame 47 { gotoAndPlay(_root.hair * 2); } frame 49 { gotoAndPlay(_root.hair * 2); } frame 51 { gotoAndPlay(_root.hair * 2); } frame 53 { gotoAndPlay(_root.hair * 2); } frame 55 { gotoAndPlay(_root.hair * 2); } frame 57 { gotoAndPlay(_root.hair * 2); } frame 59 { gotoAndPlay(_root.hair * 2); } frame 61 { gotoAndPlay(_root.hair * 2); } frame 63 { gotoAndPlay(_root.hair * 2); } frame 65 { gotoAndPlay(_root.hair * 2); } frame 67 { gotoAndPlay(_root.hair * 2); } frame 69 { gotoAndPlay(_root.hair * 2); } frame 71 { gotoAndPlay(_root.hair * 2); } frame 73 { gotoAndPlay(_root.hair * 2); } frame 75 { gotoAndPlay(_root.hair * 2); } frame 77 { gotoAndPlay(_root.hair * 2); } frame 79 { gotoAndPlay(_root.hair * 2); } frame 81 { gotoAndPlay(_root.hair * 2); } frame 83 { gotoAndPlay(_root.hair * 2); } frame 85 { gotoAndPlay(_root.hair * 2); } frame 87 { gotoAndPlay(_root.hair * 2); } frame 89 { gotoAndPlay(_root.hair * 2); } frame 91 { gotoAndPlay(_root.hair * 2); } frame 93 { gotoAndPlay(_root.hair * 2); } frame 95 { gotoAndPlay(_root.hair * 2); } } movieClip 1105 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 1106 { frame 1 { if (_root.expr == 0) { this.gotoAndPlay('normal'); } else { if (_root.expr == 1) { this.gotoAndPlay('shut'); } else { if (_root.expr == 2) { this.gotoAndPlay('1/2'); } else { if (_root.expr == 3) { this.gotoAndPlay('3/4'); } else { if (_root.expr == 4) { this.gotoAndPlay('shocked'); } else { if (_root.expr == 5) { this.gotoAndPlay('submissive'); } else { if (_root.expr == 6) { this.gotoAndPlay('angry'); } else { if (_root.expr == 7) { this.gotoAndPlay('trance'); } else { this.gotoAndPlay('normal'); } } } } } } } } } frame 3 { if (_root.expr == 0) { this.gotoAndPlay('normal'); } else { if (_root.expr == 1) { this.gotoAndPlay('shut'); } else { if (_root.expr == 2) { this.gotoAndPlay('1/2'); } else { if (_root.expr == 3) { this.gotoAndPlay('3/4'); } else { if (_root.expr == 4) { this.gotoAndPlay('shocked'); } else { if (_root.expr == 5) { this.gotoAndPlay('submissive'); } else { if (_root.expr == 6) { this.gotoAndPlay('angry'); } else { if (_root.expr == 7) { this.gotoAndPlay('trance'); } else { this.gotoAndPlay('normal'); } } } } } } } } } frame 5 { if (_root.expr == 0) { this.gotoAndPlay('normal'); } else { if (_root.expr == 1) { this.gotoAndPlay('shut'); } else { if (_root.expr == 2) { this.gotoAndPlay('1/2'); } else { if (_root.expr == 3) { this.gotoAndPlay('3/4'); } else { if (_root.expr == 4) { this.gotoAndPlay('shocked'); } else { if (_root.expr == 5) { this.gotoAndPlay('submissive'); } else { if (_root.expr == 6) { this.gotoAndPlay('angry'); } else { if (_root.expr == 7) { this.gotoAndPlay('trance'); } else { this.gotoAndPlay('normal'); } } } } } } } } } frame 7 { if (_root.expr == 0) { this.gotoAndPlay('normal'); } else { if (_root.expr == 1) { this.gotoAndPlay('shut'); } else { if (_root.expr == 2) { this.gotoAndPlay('1/2'); } else { if (_root.expr == 3) { this.gotoAndPlay('3/4'); } else { if (_root.expr == 4) { this.gotoAndPlay('shocked'); } else { if (_root.expr == 5) { this.gotoAndPlay('submissive'); } else { if (_root.expr == 6) { this.gotoAndPlay('angry'); } else { if (_root.expr == 7) { this.gotoAndPlay('trance'); } else { this.gotoAndPlay('normal'); } } } } } } } } } frame 9 { if (_root.expr == 0) { this.gotoAndPlay('normal'); } else { if (_root.expr == 1) { this.gotoAndPlay('shut'); } else { if (_root.expr == 2) { this.gotoAndPlay('1/2'); } else { if (_root.expr == 3) { this.gotoAndPlay('3/4'); } else { if (_root.expr == 4) { this.gotoAndPlay('shocked'); } else { if (_root.expr == 5) { this.gotoAndPlay('submissive'); } else { if (_root.expr == 6) { this.gotoAndPlay('angry'); } else { if (_root.expr == 7) { this.gotoAndPlay('trance'); } else { this.gotoAndPlay('normal'); } } } } } } } } } frame 11 { if (_root.expr == 0) { this.gotoAndPlay('normal'); } else { if (_root.expr == 1) { this.gotoAndPlay('shut'); } else { if (_root.expr == 2) { this.gotoAndPlay('1/2'); } else { if (_root.expr == 3) { this.gotoAndPlay('3/4'); } else { if (_root.expr == 4) { this.gotoAndPlay('shocked'); } else { if (_root.expr == 5) { this.gotoAndPlay('submissive'); } else { if (_root.expr == 6) { this.gotoAndPlay('angry'); } else { if (_root.expr == 7) { this.gotoAndPlay('trance'); } else { this.gotoAndPlay('normal'); } } } } } } } } } frame 13 { if (_root.expr == 0) { this.gotoAndPlay('normal'); } else { if (_root.expr == 1) { this.gotoAndPlay('shut'); } else { if (_root.expr == 2) { this.gotoAndPlay('1/2'); } else { if (_root.expr == 3) { this.gotoAndPlay('3/4'); } else { if (_root.expr == 4) { this.gotoAndPlay('shocked'); } else { if (_root.expr == 5) { this.gotoAndPlay('submissive'); } else { if (_root.expr == 6) { this.gotoAndPlay('angry'); } else { if (_root.expr == 7) { this.gotoAndPlay('trance'); } else { this.gotoAndPlay('normal'); } } } } } } } } } frame 15 { if (_root.expr == 0) { this.gotoAndPlay('normal'); } else { if (_root.expr == 1) { this.gotoAndPlay('shut'); } else { if (_root.expr == 2) { this.gotoAndPlay('1/2'); } else { if (_root.expr == 3) { this.gotoAndPlay('3/4'); } else { if (_root.expr == 4) { this.gotoAndPlay('shocked'); } else { if (_root.expr == 5) { this.gotoAndPlay('submissive'); } else { if (_root.expr == 6) { this.gotoAndPlay('angry'); } else { if (_root.expr == 7) { this.gotoAndPlay('trance'); } else { this.gotoAndPlay('normal'); } } } } } } } } } frame 17 { if (_root.expr == 0) { this.gotoAndPlay('normal'); } else { if (_root.expr == 1) { this.gotoAndPlay('shut'); } else { if (_root.expr == 2) { this.gotoAndPlay('1/2'); } else { if (_root.expr == 3) { this.gotoAndPlay('3/4'); } else { if (_root.expr == 4) { this.gotoAndPlay('shocked'); } else { if (_root.expr == 5) { this.gotoAndPlay('submissive'); } else { if (_root.expr == 6) { this.gotoAndPlay('angry'); } else { if (_root.expr == 7) { this.gotoAndPlay('trance'); } else { this.gotoAndPlay('normal'); } } } } } } } } } } movieClip 1109 { frame 1 { var frame = (_root.messymouth << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 2 { gotoAndPlay(this._currentframe - 1); } frame 3 { var frame = (_root.messymouth << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 4 { gotoAndPlay(this._currentframe - 1); } frame 5 { var frame = (_root.messymouth << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 6 { gotoAndPlay(this._currentframe - 1); } frame 7 { var frame = (_root.messymouth << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 8 { gotoAndPlay(this._currentframe - 1); } } movieClip 1113 { frame 1 { var frame = (_root.messyhead << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 2 { gotoAndPlay(this._currentframe - 1); } frame 3 { var frame = (_root.messyhead << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 4 { gotoAndPlay(this._currentframe - 1); } frame 5 { var frame = (_root.messyhead << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 6 { gotoAndPlay(this._currentframe - 1); } frame 7 { var frame = (_root.messyhead << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 8 { gotoAndPlay(this._currentframe - 1); } } movieClip 1123 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 1127 { } movieClip 1142 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 1146 { } movieClip 1149 { } movieClip 1152 { } movieClip 1154 { } movieClip 1156 { } movieClip 1159 { } movieClip 1162 { } movieClip 1168 { } movieClip 1170 { } movieClip 1172 { } movieClip 1174 { } movieClip 1175 { frame 1 { if (_root.expr == 0) { this.gotoAndPlay('normal'); } else { if (_root.expr == 1) { this.gotoAndPlay('shut'); } else { if (_root.expr == 2) { this.gotoAndPlay('1/2'); } else { if (_root.expr == 3) { this.gotoAndPlay('3/4'); } else { if (_root.expr == 4) { this.gotoAndPlay('shocked'); } else { if (_root.expr == 5) { this.gotoAndPlay('submissive'); } else { if (_root.expr == 6) { this.gotoAndPlay('angry'); } else { if (_root.expr == 7) { this.gotoAndPlay('trance'); } else { this.gotoAndPlay('normal'); } } } } } } } } } frame 3 { if (_root.expr == 0) { this.gotoAndPlay('normal'); } else { if (_root.expr == 1) { this.gotoAndPlay('shut'); } else { if (_root.expr == 2) { this.gotoAndPlay('1/2'); } else { if (_root.expr == 3) { this.gotoAndPlay('3/4'); } else { if (_root.expr == 4) { this.gotoAndPlay('shocked'); } else { if (_root.expr == 5) { this.gotoAndPlay('submissive'); } else { if (_root.expr == 6) { this.gotoAndPlay('angry'); } else { if (_root.expr == 7) { this.gotoAndPlay('trance'); } else { this.gotoAndPlay('normal'); } } } } } } } } } frame 5 { if (_root.expr == 0) { this.gotoAndPlay('normal'); } else { if (_root.expr == 1) { this.gotoAndPlay('shut'); } else { if (_root.expr == 2) { this.gotoAndPlay('1/2'); } else { if (_root.expr == 3) { this.gotoAndPlay('3/4'); } else { if (_root.expr == 4) { this.gotoAndPlay('shocked'); } else { if (_root.expr == 5) { this.gotoAndPlay('submissive'); } else { if (_root.expr == 6) { this.gotoAndPlay('angry'); } else { if (_root.expr == 7) { this.gotoAndPlay('trance'); } else { this.gotoAndPlay('normal'); } } } } } } } } } frame 7 { if (_root.expr == 0) { this.gotoAndPlay('normal'); } else { if (_root.expr == 1) { this.gotoAndPlay('shut'); } else { if (_root.expr == 2) { this.gotoAndPlay('1/2'); } else { if (_root.expr == 3) { this.gotoAndPlay('3/4'); } else { if (_root.expr == 4) { this.gotoAndPlay('shocked'); } else { if (_root.expr == 5) { this.gotoAndPlay('submissive'); } else { if (_root.expr == 6) { this.gotoAndPlay('angry'); } else { if (_root.expr == 7) { this.gotoAndPlay('trance'); } else { this.gotoAndPlay('normal'); } } } } } } } } } frame 9 { if (_root.expr == 0) { this.gotoAndPlay('normal'); } else { if (_root.expr == 1) { this.gotoAndPlay('shut'); } else { if (_root.expr == 2) { this.gotoAndPlay('1/2'); } else { if (_root.expr == 3) { this.gotoAndPlay('3/4'); } else { if (_root.expr == 4) { this.gotoAndPlay('shocked'); } else { if (_root.expr == 5) { this.gotoAndPlay('submissive'); } else { if (_root.expr == 6) { this.gotoAndPlay('angry'); } else { if (_root.expr == 7) { this.gotoAndPlay('trance'); } else { this.gotoAndPlay('normal'); } } } } } } } } } frame 11 { if (_root.expr == 0) { this.gotoAndPlay('normal'); } else { if (_root.expr == 1) { this.gotoAndPlay('shut'); } else { if (_root.expr == 2) { this.gotoAndPlay('1/2'); } else { if (_root.expr == 3) { this.gotoAndPlay('3/4'); } else { if (_root.expr == 4) { this.gotoAndPlay('shocked'); } else { if (_root.expr == 5) { this.gotoAndPlay('submissive'); } else { if (_root.expr == 6) { this.gotoAndPlay('angry'); } else { if (_root.expr == 7) { this.gotoAndPlay('trance'); } else { this.gotoAndPlay('normal'); } } } } } } } } } frame 13 { if (_root.expr == 0) { this.gotoAndPlay('normal'); } else { if (_root.expr == 1) { this.gotoAndPlay('shut'); } else { if (_root.expr == 2) { this.gotoAndPlay('1/2'); } else { if (_root.expr == 3) { this.gotoAndPlay('3/4'); } else { if (_root.expr == 4) { this.gotoAndPlay('shocked'); } else { if (_root.expr == 5) { this.gotoAndPlay('submissive'); } else { if (_root.expr == 6) { this.gotoAndPlay('angry'); } else { if (_root.expr == 7) { this.gotoAndPlay('trance'); } else { this.gotoAndPlay('normal'); } } } } } } } } } frame 15 { if (_root.expr == 0) { this.gotoAndPlay('normal'); } else { if (_root.expr == 1) { this.gotoAndPlay('shut'); } else { if (_root.expr == 2) { this.gotoAndPlay('1/2'); } else { if (_root.expr == 3) { this.gotoAndPlay('3/4'); } else { if (_root.expr == 4) { this.gotoAndPlay('shocked'); } else { if (_root.expr == 5) { this.gotoAndPlay('submissive'); } else { if (_root.expr == 6) { this.gotoAndPlay('angry'); } else { if (_root.expr == 7) { this.gotoAndPlay('trance'); } else { this.gotoAndPlay('normal'); } } } } } } } } } frame 17 { if (_root.expr == 0) { this.gotoAndPlay('normal'); } else { if (_root.expr == 1) { this.gotoAndPlay('shut'); } else { if (_root.expr == 2) { this.gotoAndPlay('1/2'); } else { if (_root.expr == 3) { this.gotoAndPlay('3/4'); } else { if (_root.expr == 4) { this.gotoAndPlay('shocked'); } else { if (_root.expr == 5) { this.gotoAndPlay('submissive'); } else { if (_root.expr == 6) { this.gotoAndPlay('angry'); } else { if (_root.expr == 7) { this.gotoAndPlay('trance'); } else { this.gotoAndPlay('normal'); } } } } } } } } } } movieClip 1183 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 1199 { frame 1 { stop(); } } movieClip 1202 { } movieClip 1218 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 1233 { } movieClip 1249 { frame 1 { if (!_root.hair) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hair * 2); } frame 3 { if (!_root.hair) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.hair * 2); } frame 5 { gotoAndPlay(_root.hair * 2); } frame 7 { gotoAndPlay(_root.hair * 2); } frame 9 { gotoAndPlay(_root.hair * 2); } frame 11 { gotoAndPlay(_root.hair * 2); } frame 13 { gotoAndPlay(_root.hair * 2); } frame 15 { gotoAndPlay(_root.hair * 2); } frame 17 { gotoAndPlay(_root.hair * 2); } frame 19 { gotoAndPlay(_root.hair * 2); } frame 21 { gotoAndPlay(_root.hair * 2); } frame 23 { gotoAndPlay(_root.hair * 2); } frame 25 { gotoAndPlay(_root.hair * 2); } frame 27 { gotoAndPlay(_root.hair * 2); } frame 29 { gotoAndPlay(_root.hair * 2); } frame 31 { gotoAndPlay(_root.hair * 2); } frame 33 { gotoAndPlay(_root.hair * 2); } frame 35 { gotoAndPlay(_root.hair * 2); } frame 37 { gotoAndPlay(_root.hair * 2); } frame 39 { gotoAndPlay(_root.hair * 2); } frame 41 { gotoAndPlay(_root.hair * 2); } frame 43 { gotoAndPlay(_root.hair * 2); } frame 45 { gotoAndPlay(_root.hair * 2); } frame 47 { gotoAndPlay(_root.hair * 2); } frame 49 { gotoAndPlay(_root.hair * 2); } frame 51 { gotoAndPlay(_root.hair * 2); } frame 53 { gotoAndPlay(_root.hair * 2); } frame 55 { gotoAndPlay(_root.hair * 2); } frame 57 { gotoAndPlay(_root.hair * 2); } frame 59 { gotoAndPlay(_root.hair * 2); } frame 61 { gotoAndPlay(_root.hair * 2); } frame 63 { gotoAndPlay(_root.hair * 2); } frame 65 { gotoAndPlay(_root.hair * 2); } frame 67 { gotoAndPlay(_root.hair * 2); } frame 69 { gotoAndPlay(_root.hair * 2); } frame 71 { gotoAndPlay(_root.hair * 2); } frame 73 { gotoAndPlay(_root.hair * 2); } frame 75 { gotoAndPlay(_root.hair * 2); } frame 77 { gotoAndPlay(_root.hair * 2); } frame 79 { gotoAndPlay(_root.hair * 2); } frame 81 { gotoAndPlay(_root.hair * 2); } frame 83 { gotoAndPlay(_root.hair * 2); } frame 85 { gotoAndPlay(_root.hair * 2); } frame 87 { gotoAndPlay(_root.hair * 2); } frame 89 { gotoAndPlay(_root.hair * 2); } frame 91 { gotoAndPlay(_root.hair * 2); } frame 93 { gotoAndPlay(_root.hair * 2); } } movieClip 1251 { } movieClip 1255 { frame 1 { var frame = (_root.messyhelm << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 2 { gotoAndPlay(this._currentframe - 1); } frame 3 { var frame = (_root.messyhelm << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 4 { gotoAndPlay(this._currentframe - 1); } frame 5 { var frame = (_root.messyhelm << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 6 { gotoAndPlay(this._currentframe - 1); } frame 7 { var frame = (_root.messyhelm << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 8 { gotoAndPlay(this._currentframe - 1); } } movieClip 1258 { } movieClip 1261 { } movieClip 1264 { } movieClip 1273 { frame 1 { if (!_root.helm) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.helm * 2); } frame 3 { if (!_root.helm) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.helm * 2); } frame 5 { gotoAndPlay(_root.helm * 2); } frame 7 { gotoAndPlay(_root.helm * 2); } frame 9 { gotoAndPlay(_root.helm * 2); } frame 11 { gotoAndPlay(_root.helm * 2); } frame 13 { gotoAndPlay(_root.helm * 2); } frame 15 { gotoAndPlay(_root.helm * 2); } frame 17 { gotoAndPlay(_root.helm * 2); } frame 19 { gotoAndPlay(_root.helm * 2); } frame 21 { gotoAndPlay(_root.helm * 2); } frame 23 { gotoAndPlay(_root.helm * 2); } frame 25 { gotoAndPlay(_root.helm * 2); } frame 27 { gotoAndPlay(_root.helm * 2); } frame 29 { gotoAndPlay(_root.helm * 2); } frame 31 { gotoAndPlay(_root.helm * 2); } frame 33 { gotoAndPlay(_root.helm * 2); } frame 35 { gotoAndPlay(_root.helm * 2); } frame 37 { gotoAndPlay(_root.helm * 2); } frame 39 { gotoAndPlay(_root.helm * 2); } frame 41 { gotoAndPlay(_root.helm * 2); } frame 43 { gotoAndPlay(_root.helm * 2); } frame 45 { gotoAndPlay(_root.helm * 2); } frame 47 { gotoAndPlay(_root.helm * 2); } frame 49 { gotoAndPlay(_root.helm * 2); } frame 51 { gotoAndPlay(_root.helm * 2); } frame 53 { gotoAndPlay(_root.helm * 2); } frame 55 { gotoAndPlay(_root.helm * 2); } frame 57 { gotoAndPlay(_root.helm * 2); } frame 59 { gotoAndPlay(_root.helm * 2); } frame 61 { gotoAndPlay(_root.helm * 2); } frame 63 { gotoAndPlay(_root.helm * 2); } frame 65 { gotoAndPlay(_root.helm * 2); } frame 67 { gotoAndPlay(_root.helm * 2); } frame 69 { gotoAndPlay(_root.helm * 2); } frame 71 { gotoAndPlay(_root.helm * 2); } frame 73 { gotoAndPlay(_root.helm * 2); } frame 75 { gotoAndPlay(_root.helm * 2); } frame 77 { gotoAndPlay(_root.helm * 2); } frame 79 { gotoAndPlay(_root.helm * 2); } frame 81 { gotoAndPlay(_root.helm * 2); } frame 83 { gotoAndPlay(_root.helm * 2); } frame 85 { gotoAndPlay(_root.helm * 2); } frame 87 { gotoAndPlay(_root.helm * 2); } frame 89 { gotoAndPlay(_root.helm * 2); } } movieClip 1282 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 1284 { } movieClip 1286 { } movieClip 1287 { } movieClip 1289 { } movieClip 1291 { } movieClip 1293 { } movieClip 1295 { } movieClip 1298 { } movieClip 1316 { } movieClip 1317 { frame 1 { if (!_root.feet) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.feet * 2); } frame 3 { if (!_root.feet) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.feet * 2); } frame 5 { gotoAndPlay(_root.feet * 2); } frame 7 { gotoAndPlay(_root.feet * 2); } frame 9 { gotoAndPlay(_root.feet * 2); } frame 11 { gotoAndPlay(_root.feet * 2); } frame 13 { gotoAndPlay(_root.feet * 2); } frame 15 { gotoAndPlay(_root.feet * 2); } frame 17 { gotoAndPlay(_root.feet * 2); } frame 19 { gotoAndPlay(_root.feet * 2); } frame 21 { gotoAndPlay(_root.feet * 2); } frame 23 { gotoAndPlay(_root.feet * 2); } frame 25 { gotoAndPlay(_root.feet * 2); } frame 27 { gotoAndPlay(_root.feet * 2); } frame 29 { gotoAndPlay(_root.feet * 2); } frame 31 { gotoAndPlay(_root.feet * 2); } frame 33 { gotoAndPlay(_root.feet * 2); } frame 35 { gotoAndPlay(_root.feet * 2); } frame 37 { gotoAndPlay(_root.feet * 2); } frame 39 { gotoAndPlay(_root.feet * 2); } frame 41 { gotoAndPlay(_root.feet * 2); } frame 43 { gotoAndPlay(_root.feet * 2); } frame 45 { gotoAndPlay(_root.feet * 2); } frame 47 { gotoAndPlay(_root.feet * 2); } frame 49 { gotoAndPlay(_root.feet * 2); } frame 51 { gotoAndPlay(_root.feet * 2); } frame 53 { gotoAndPlay(_root.feet * 2); } frame 55 { gotoAndPlay(_root.feet * 2); } frame 57 { gotoAndPlay(_root.feet * 2); } frame 59 { gotoAndPlay(_root.feet * 2); } frame 61 { gotoAndPlay(_root.feet * 2); } frame 63 { gotoAndPlay(_root.feet * 2); } frame 65 { gotoAndPlay(_root.feet * 2); } frame 67 { gotoAndPlay(_root.feet * 2); } frame 69 { gotoAndPlay(_root.feet * 2); } frame 71 { gotoAndPlay(_root.feet * 2); } frame 73 { gotoAndPlay(_root.feet * 2); } frame 75 { gotoAndPlay(_root.feet * 2); } frame 77 { gotoAndPlay(_root.feet * 2); } frame 79 { gotoAndPlay(_root.feet * 2); } frame 81 { gotoAndPlay(_root.feet * 2); } frame 83 { gotoAndPlay(_root.feet * 2); } frame 85 { gotoAndPlay(_root.feet * 2); } frame 87 { gotoAndPlay(_root.feet * 2); } frame 89 { gotoAndPlay(_root.feet * 2); } frame 91 { gotoAndPlay(_root.feet * 2); } frame 93 { gotoAndPlay(_root.feet * 2); } frame 95 { gotoAndPlay(_root.feet * 2); } } movieClip 1326 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 1328 { } movieClip 1330 { } movieClip 1331 { } movieClip 1333 { } movieClip 1334 { } movieClip 1336 { } movieClip 1338 { } movieClip 1354 { frame 1 { if (!_root.legs) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.legs * 2); } frame 3 { if (!_root.legs) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.legs * 2); } frame 5 { gotoAndPlay(_root.legs * 2); } frame 7 { gotoAndPlay(_root.legs * 2); } frame 9 { gotoAndPlay(_root.legs * 2); } frame 11 { gotoAndPlay(_root.legs * 2); } frame 13 { gotoAndPlay(_root.legs * 2); } frame 15 { gotoAndPlay(_root.legs * 2); } frame 17 { gotoAndPlay(_root.legs * 2); } frame 19 { gotoAndPlay(_root.legs * 2); } frame 21 { gotoAndPlay(_root.legs * 2); } frame 23 { gotoAndPlay(_root.legs * 2); } frame 25 { gotoAndPlay(_root.legs * 2); } frame 27 { gotoAndPlay(_root.legs * 2); } frame 29 { gotoAndPlay(_root.legs * 2); } frame 31 { gotoAndPlay(_root.legs * 2); } frame 33 { gotoAndPlay(_root.legs * 2); } frame 35 { gotoAndPlay(_root.legs * 2); } frame 37 { gotoAndPlay(_root.legs * 2); } frame 39 { gotoAndPlay(_root.legs * 2); } frame 41 { gotoAndPlay(_root.legs * 2); } frame 43 { gotoAndPlay(_root.legs * 2); } frame 45 { gotoAndPlay(_root.legs * 2); } frame 47 { gotoAndPlay(_root.legs * 2); } frame 49 { gotoAndPlay(_root.legs * 2); } frame 51 { gotoAndPlay(_root.legs * 2); } frame 53 { gotoAndPlay(_root.legs * 2); } frame 55 { gotoAndPlay(_root.legs * 2); } frame 57 { gotoAndPlay(_root.legs * 2); } frame 59 { gotoAndPlay(_root.legs * 2); } frame 61 { gotoAndPlay(_root.legs * 2); } frame 63 { gotoAndPlay(_root.legs * 2); } frame 65 { gotoAndPlay(_root.legs * 2); } frame 67 { gotoAndPlay(_root.legs * 2); } frame 69 { gotoAndPlay(_root.legs * 2); } frame 71 { gotoAndPlay(_root.legs * 2); } frame 73 { gotoAndPlay(_root.legs * 2); } frame 75 { gotoAndPlay(_root.legs * 2); } frame 77 { gotoAndPlay(_root.legs * 2); } frame 79 { gotoAndPlay(_root.legs * 2); } frame 81 { gotoAndPlay(_root.legs * 2); } frame 83 { gotoAndPlay(_root.legs * 2); } frame 85 { gotoAndPlay(_root.legs * 2); } frame 87 { gotoAndPlay(_root.legs * 2); } frame 89 { gotoAndPlay(_root.legs * 2); } frame 91 { gotoAndPlay(_root.legs * 2); } frame 93 { gotoAndPlay(_root.legs * 2); } } movieClip 1357 { frame 1 { if (!_root.spads) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.spads * 2); } frame 3 { if (!_root.spads) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.spads * 2); } frame 5 { gotoAndPlay(_root.spads * 2); } frame 7 { gotoAndPlay(_root.spads * 2); } frame 9 { gotoAndPlay(_root.spads * 2); } frame 11 { gotoAndPlay(_root.spads * 2); } frame 13 { gotoAndPlay(_root.spads * 2); } frame 15 { gotoAndPlay(_root.spads * 2); } frame 17 { gotoAndPlay(_root.spads * 2); } frame 19 { gotoAndPlay(_root.spads * 2); } frame 21 { gotoAndPlay(_root.spads * 2); } frame 23 { gotoAndPlay(_root.spads * 2); } } movieClip 1366 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 1380 { frame 1 { if (!_root.arml) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.arml * 2); } frame 3 { if (!_root.arml) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.arml * 2); } frame 5 { gotoAndPlay(_root.arml * 2); } frame 7 { gotoAndPlay(_root.arml * 2); } frame 9 { gotoAndPlay(_root.arml * 2); } frame 11 { gotoAndPlay(_root.arml * 2); } frame 13 { gotoAndPlay(_root.arml * 2); } frame 15 { gotoAndPlay(_root.arml * 2); } frame 17 { gotoAndPlay(_root.arml * 2); } frame 19 { gotoAndPlay(_root.arml * 2); } frame 21 { gotoAndPlay(_root.arml * 2); } frame 23 { gotoAndPlay(_root.arml * 2); } frame 25 { gotoAndPlay(_root.arml * 2); } frame 27 { gotoAndPlay(_root.arml * 2); } frame 29 { gotoAndPlay(_root.arml * 2); } frame 31 { gotoAndPlay(_root.arml * 2); } frame 33 { gotoAndPlay(_root.arml * 2); } frame 35 { gotoAndPlay(_root.arml * 2); } frame 37 { gotoAndPlay(_root.arml * 2); } frame 39 { gotoAndPlay(_root.arml * 2); } frame 41 { gotoAndPlay(_root.arml * 2); } frame 43 { gotoAndPlay(_root.arml * 2); } frame 45 { gotoAndPlay(_root.arml * 2); } frame 47 { gotoAndPlay(_root.arml * 2); } frame 49 { gotoAndPlay(_root.arml * 2); } frame 51 { gotoAndPlay(_root.arml * 2); } frame 53 { gotoAndPlay(_root.arml * 2); } frame 55 { gotoAndPlay(_root.arml * 2); } frame 57 { gotoAndPlay(_root.arml * 2); } frame 59 { gotoAndPlay(_root.arml * 2); } frame 61 { gotoAndPlay(_root.arml * 2); } frame 63 { gotoAndPlay(_root.arml * 2); } frame 65 { gotoAndPlay(_root.arml * 2); } frame 67 { gotoAndPlay(_root.arml * 2); } frame 69 { gotoAndPlay(_root.arml * 2); } frame 71 { gotoAndPlay(_root.arml * 2); } frame 73 { gotoAndPlay(_root.arml * 2); } frame 75 { gotoAndPlay(_root.arml * 2); } frame 77 { gotoAndPlay(_root.arml * 2); } frame 79 { gotoAndPlay(_root.arml * 2); } frame 81 { gotoAndPlay(_root.arml * 2); } frame 83 { gotoAndPlay(_root.arml * 2); } frame 85 { gotoAndPlay(_root.arml * 2); } frame 87 { gotoAndPlay(_root.arml * 2); } frame 89 { gotoAndPlay(_root.arml * 2); } frame 91 { gotoAndPlay(_root.arml * 2); } frame 93 { gotoAndPlay(_root.arml * 2); } frame 95 { gotoAndPlay(_root.arml * 2); } } instance bootfixF of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } movieClip 1389 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 1391 { } movieClip 1393 { } movieClip 1395 { } movieClip 1397 { } movieClip 1402 { } movieClip 1407 { frame 1 { if (!_root.arml) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.arml * 2); } frame 3 { if (!_root.arml) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.arml * 2); } frame 5 { gotoAndPlay(_root.arml * 2); } frame 7 { gotoAndPlay(_root.arml * 2); } frame 9 { gotoAndPlay(_root.arml * 2); } frame 11 { gotoAndPlay(_root.arml * 2); } frame 13 { gotoAndPlay(_root.arml * 2); } frame 15 { gotoAndPlay(_root.arml * 2); } frame 17 { gotoAndPlay(_root.arml * 2); } frame 19 { gotoAndPlay(_root.arml * 2); } frame 21 { gotoAndPlay(_root.arml * 2); } frame 23 { gotoAndPlay(_root.arml * 2); } frame 25 { gotoAndPlay(_root.arml * 2); } frame 27 { gotoAndPlay(_root.arml * 2); } frame 29 { gotoAndPlay(_root.arml * 2); } frame 31 { gotoAndPlay(_root.arml * 2); } frame 33 { gotoAndPlay(_root.arml * 2); } frame 35 { gotoAndPlay(_root.arml * 2); } frame 37 { gotoAndPlay(_root.arml * 2); } frame 39 { gotoAndPlay(_root.arml * 2); } frame 41 { gotoAndPlay(_root.arml * 2); } frame 43 { gotoAndPlay(_root.arml * 2); } frame 45 { gotoAndPlay(_root.arml * 2); } frame 47 { gotoAndPlay(_root.arml * 2); } frame 49 { gotoAndPlay(_root.arml * 2); } frame 51 { gotoAndPlay(_root.arml * 2); } frame 53 { gotoAndPlay(_root.arml * 2); } frame 55 { gotoAndPlay(_root.arml * 2); } frame 57 { gotoAndPlay(_root.arml * 2); } frame 59 { gotoAndPlay(_root.arml * 2); } frame 61 { gotoAndPlay(_root.arml * 2); } frame 63 { gotoAndPlay(_root.arml * 2); } frame 65 { gotoAndPlay(_root.arml * 2); } frame 67 { gotoAndPlay(_root.arml * 2); } frame 69 { gotoAndPlay(_root.arml * 2); } frame 71 { gotoAndPlay(_root.arml * 2); } frame 73 { gotoAndPlay(_root.arml * 2); } frame 75 { gotoAndPlay(_root.arml * 2); } frame 77 { gotoAndPlay(_root.arml * 2); } frame 79 { gotoAndPlay(_root.arml * 2); } frame 81 { gotoAndPlay(_root.arml * 2); } frame 83 { gotoAndPlay(_root.arml * 2); } frame 85 { gotoAndPlay(_root.arml * 2); } frame 87 { gotoAndPlay(_root.arml * 2); } frame 89 { gotoAndPlay(_root.arml * 2); } frame 91 { gotoAndPlay(_root.arml * 2); } frame 93 { gotoAndPlay(_root.arml * 2); } frame 95 { gotoAndPlay(_root.arml * 2); } } movieClip 1408 { frame 1 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 2 { gotoAndPlay(1); } } movieClip 1410 { } movieClip 1419 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 1433 { frame 1 { if (!_root.arml) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.arml * 2); } frame 3 { if (!_root.arml) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.arml * 2); } frame 5 { gotoAndPlay(_root.arml * 2); } frame 7 { gotoAndPlay(_root.arml * 2); } frame 9 { gotoAndPlay(_root.arml * 2); } frame 11 { gotoAndPlay(_root.arml * 2); } frame 13 { gotoAndPlay(_root.arml * 2); } frame 15 { gotoAndPlay(_root.arml * 2); } frame 17 { gotoAndPlay(_root.arml * 2); } frame 19 { gotoAndPlay(_root.arml * 2); } frame 21 { gotoAndPlay(_root.arml * 2); } frame 23 { gotoAndPlay(_root.arml * 2); } frame 25 { gotoAndPlay(_root.arml * 2); } frame 27 { gotoAndPlay(_root.arml * 2); } frame 29 { gotoAndPlay(_root.arml * 2); } frame 31 { gotoAndPlay(_root.arml * 2); } frame 33 { gotoAndPlay(_root.arml * 2); } frame 35 { gotoAndPlay(_root.arml * 2); } frame 37 { gotoAndPlay(_root.arml * 2); } frame 39 { gotoAndPlay(_root.arml * 2); } frame 41 { gotoAndPlay(_root.arml * 2); } frame 43 { gotoAndPlay(_root.arml * 2); } frame 45 { gotoAndPlay(_root.arml * 2); } frame 47 { gotoAndPlay(_root.arml * 2); } frame 49 { gotoAndPlay(_root.arml * 2); } frame 51 { gotoAndPlay(_root.arml * 2); } frame 53 { gotoAndPlay(_root.arml * 2); } frame 55 { gotoAndPlay(_root.arml * 2); } frame 57 { gotoAndPlay(_root.arml * 2); } frame 59 { gotoAndPlay(_root.arml * 2); } frame 61 { gotoAndPlay(_root.arml * 2); } frame 63 { gotoAndPlay(_root.arml * 2); } frame 65 { gotoAndPlay(_root.arml * 2); } frame 67 { gotoAndPlay(_root.arml * 2); } frame 69 { gotoAndPlay(_root.arml * 2); } frame 71 { gotoAndPlay(_root.arml * 2); } frame 73 { gotoAndPlay(_root.arml * 2); } frame 75 { gotoAndPlay(_root.arml * 2); } frame 77 { gotoAndPlay(_root.arml * 2); } frame 79 { gotoAndPlay(_root.arml * 2); } frame 81 { gotoAndPlay(_root.arml * 2); } frame 83 { gotoAndPlay(_root.arml * 2); } frame 85 { gotoAndPlay(_root.arml * 2); } frame 87 { gotoAndPlay(_root.arml * 2); } frame 89 { gotoAndPlay(_root.arml * 2); } frame 91 { gotoAndPlay(_root.arml * 2); } frame 93 { gotoAndPlay(_root.arml * 2); } frame 95 { gotoAndPlay(_root.arml * 2); } } movieClip 1434 { frame 1 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 2 { gotoAndPlay(1); } } movieClip 1435 { frame 1 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 2 { gotoAndPlay(1); } } movieClip 1444 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 1457 { frame 1 { if (!_root.arml) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.arml * 2); } frame 3 { if (!_root.arml) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.arml * 2); } frame 5 { gotoAndPlay(_root.arml * 2); } frame 7 { gotoAndPlay(_root.arml * 2); } frame 9 { gotoAndPlay(_root.arml * 2); } frame 11 { gotoAndPlay(_root.arml * 2); } frame 13 { gotoAndPlay(_root.arml * 2); } frame 15 { gotoAndPlay(_root.arml * 2); } frame 17 { gotoAndPlay(_root.arml * 2); } frame 19 { gotoAndPlay(_root.arml * 2); } frame 21 { gotoAndPlay(_root.arml * 2); } frame 23 { gotoAndPlay(_root.arml * 2); } frame 25 { gotoAndPlay(_root.arml * 2); } frame 27 { gotoAndPlay(_root.arml * 2); } frame 29 { gotoAndPlay(_root.arml * 2); } frame 31 { gotoAndPlay(_root.arml * 2); } frame 33 { gotoAndPlay(_root.arml * 2); } frame 35 { gotoAndPlay(_root.arml * 2); } frame 37 { gotoAndPlay(_root.arml * 2); } frame 39 { gotoAndPlay(_root.arml * 2); } frame 41 { gotoAndPlay(_root.arml * 2); } frame 43 { gotoAndPlay(_root.arml * 2); } frame 45 { gotoAndPlay(_root.arml * 2); } frame 47 { gotoAndPlay(_root.arml * 2); } frame 49 { gotoAndPlay(_root.arml * 2); } frame 51 { gotoAndPlay(_root.arml * 2); } frame 53 { gotoAndPlay(_root.arml * 2); } frame 55 { gotoAndPlay(_root.arml * 2); } frame 57 { gotoAndPlay(_root.arml * 2); } frame 59 { gotoAndPlay(_root.arml * 2); } frame 61 { gotoAndPlay(_root.arml * 2); } frame 63 { gotoAndPlay(_root.arml * 2); } frame 65 { gotoAndPlay(_root.arml * 2); } frame 67 { gotoAndPlay(_root.arml * 2); } frame 69 { gotoAndPlay(_root.arml * 2); } frame 71 { gotoAndPlay(_root.arml * 2); } frame 73 { gotoAndPlay(_root.arml * 2); } frame 75 { gotoAndPlay(_root.arml * 2); } frame 77 { gotoAndPlay(_root.arml * 2); } frame 79 { gotoAndPlay(_root.arml * 2); } frame 81 { gotoAndPlay(_root.arml * 2); } frame 83 { gotoAndPlay(_root.arml * 2); } frame 85 { gotoAndPlay(_root.arml * 2); } frame 87 { gotoAndPlay(_root.arml * 2); } frame 89 { gotoAndPlay(_root.arml * 2); } frame 91 { gotoAndPlay(_root.arml * 2); } frame 93 { gotoAndPlay(_root.arml * 2); } frame 95 { gotoAndPlay(_root.arml * 2); } } movieClip 1458 { frame 1 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 2 { gotoAndPlay(1); } } movieClip 1459 { frame 1 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 2 { gotoAndPlay(1); } } movieClip 1460 { frame 1 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 2 { gotoAndPlay(1); } } movieClip 1469 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 1471 { } movieClip 1473 { } movieClip 1475 { } movieClip 1477 { } movieClip 1479 { } movieClip 1482 { } movieClip 1484 { } movieClip 1503 { } movieClip 1504 { frame 1 { if (!_root.arml) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.arml * 2); } frame 3 { if (!_root.arml) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.arml * 2); } frame 5 { gotoAndPlay(_root.arml * 2); } frame 7 { gotoAndPlay(_root.arml * 2); } frame 9 { gotoAndPlay(_root.arml * 2); } frame 11 { gotoAndPlay(_root.arml * 2); } frame 13 { gotoAndPlay(_root.arml * 2); } frame 15 { gotoAndPlay(_root.arml * 2); } frame 17 { gotoAndPlay(_root.arml * 2); } frame 19 { gotoAndPlay(_root.arml * 2); } frame 21 { gotoAndPlay(_root.arml * 2); } frame 23 { gotoAndPlay(_root.arml * 2); } frame 25 { gotoAndPlay(_root.arml * 2); } frame 27 { gotoAndPlay(_root.arml * 2); } frame 29 { gotoAndPlay(_root.arml * 2); } frame 31 { gotoAndPlay(_root.arml * 2); } frame 33 { gotoAndPlay(_root.arml * 2); } frame 35 { gotoAndPlay(_root.arml * 2); } frame 37 { gotoAndPlay(_root.arml * 2); } frame 39 { gotoAndPlay(_root.arml * 2); } frame 41 { gotoAndPlay(_root.arml * 2); } frame 43 { gotoAndPlay(_root.arml * 2); } frame 45 { gotoAndPlay(_root.arml * 2); } frame 47 { gotoAndPlay(_root.arml * 2); } frame 49 { gotoAndPlay(_root.arml * 2); } frame 51 { gotoAndPlay(_root.arml * 2); } frame 53 { gotoAndPlay(_root.arml * 2); } frame 55 { gotoAndPlay(_root.arml * 2); } frame 57 { gotoAndPlay(_root.arml * 2); } frame 59 { gotoAndPlay(_root.arml * 2); } frame 61 { gotoAndPlay(_root.arml * 2); } frame 63 { gotoAndPlay(_root.arml * 2); } frame 65 { gotoAndPlay(_root.arml * 2); } frame 67 { gotoAndPlay(_root.arml * 2); } frame 69 { gotoAndPlay(_root.arml * 2); } frame 71 { gotoAndPlay(_root.arml * 2); } frame 73 { gotoAndPlay(_root.arml * 2); } frame 75 { gotoAndPlay(_root.arml * 2); } frame 77 { gotoAndPlay(_root.arml * 2); } frame 79 { gotoAndPlay(_root.arml * 2); } frame 81 { gotoAndPlay(_root.arml * 2); } frame 83 { gotoAndPlay(_root.arml * 2); } frame 85 { gotoAndPlay(_root.arml * 2); } frame 87 { gotoAndPlay(_root.arml * 2); } frame 89 { gotoAndPlay(_root.arml * 2); } frame 91 { gotoAndPlay(_root.arml * 2); } frame 93 { gotoAndPlay(_root.arml * 2); } } button 1518 { on (release) { _root.spads = 1; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1519 { on (release) { _root.spads = 2; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1520 { on (release) { _root.helm = 1; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1521 { on (release) { _root.helm = 2; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1522 { on (release) { _root.tits = 1; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1523 { on (release) { _root.tits = 2; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1524 { on (release) { _root.helm = 3; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1525 { on (release) { _root.tits = 3; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1526 { on (release) { _root.tits = 4; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1527 { on (release) { _root.tits = 1; _root.body = 1; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1528 { on (release) { _root.tits = 2; _root.body = 2; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1529 { on (release) { _root.tits = 3; _root.body = 3; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1530 { on (release) { _root.tits = 4; _root.body = 4; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1532 { on (release) { _root.tits = 5; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1533 { on (release) { _root.tits = 5; _root.body = 5; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1534 { on (release) { _root.helm = 4; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1535 { on (release) { _root.helm = 5; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1536 { on (release) { _root.armu = 1; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1537 { on (release) { _root.armu = 2; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1538 { on (release) { _root.armu = 3; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1539 { on (release) { _root.armu = 4; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1540 { on (release) { _root.armu = 5; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1541 { on (release) { _root.arml = 1; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1542 { on (release) { _root.arml = 2; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1543 { on (release) { _root.arml = 3; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1544 { on (release) { _root.arml = 4; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1545 { on (release) { _root.arml = 5; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1546 { on (release) { _root.legs = 1; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1547 { on (release) { _root.legs = 2; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1548 { on (release) { _root.legs = 3; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1549 { on (release) { _root.legs = 4; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1550 { on (release) { _root.legs = 5; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1551 { on (release) { _root.feet = 1; _root.bootfix = false; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1552 { on (release) { _root.feet = 2; _root.bootfix = true; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1553 { on (release) { _root.feet = 3; _root.bootfix = false; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1554 { on (release) { _root.feet = 4; _root.bootfix = false; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1555 { on (release) { _root.feet = 5; _root.bootfix = false; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1556 { on (release) { _root.bootfix = false; _root.weapon = 1; _root.helm = 1; _root.hair = 1; _root.eyes = 1; _root.body = 1; _root.tits = 1; _root.spads = 1; _root.armu = 1; _root.arml = 1; _root.legs = 1; _root.feet = 1; _root.tone = 1; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1557 { on (release) { _root.bootfix = true; _root.weapon = 1; _root.helm = 2; _root.hair = 2; _root.eyes = 1; _root.body = 2; _root.tits = 2; _root.spads = 2; _root.armu = 2; _root.arml = 2; _root.legs = 2; _root.feet = 2; _root.tone = 1; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1558 { on (release) { _root.bootfix = false; _root.weapon = 1; _root.helm = 3; _root.hair = 3; _root.eyes = 1; _root.body = 3; _root.tits = 3; _root.spads = 3; _root.armu = 3; _root.arml = 3; _root.legs = 3; _root.feet = 3; _root.tone = 1; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1559 { on (release) { _root.bootfix = false; _root.weapon = 1; _root.helm = 4; _root.hair = 4; _root.eyes = 1; _root.body = 4; _root.tits = 4; _root.spads = 4; _root.armu = 4; _root.arml = 4; _root.legs = 4; _root.feet = 4; _root.tone = 1; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1560 { on (release) { _root.bootfix = false; _root.weapon = 1; _root.helm = 5; _root.hair = 5; _root.eyes = 1; _root.body = 5; _root.tits = 5; _root.spads = 5; _root.armu = 5; _root.arml = 5; _root.legs = 5; _root.feet = 5; _root.tone = 1; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1562 { on (release) { _root.spads = 3; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1563 { on (release) { _root.spads = 4; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1564 { on (release) { _root.spads = 5; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1567 { on (release) { _root.tits = 6; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1568 { on (release) { _root.tits = 6; _root.body = 6; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1569 { on (release) { _root.helm = 6; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1570 { on (release) { _root.armu = 6; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1571 { on (release) { _root.arml = 6; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1572 { on (release) { _root.legs = 6; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1573 { on (release) { _root.feet = 6; _root.bootfix = false; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1574 { on (release) { _root.bootfix = false; _root.weapon = 1; _root.helm = 6; _root.hair = 6; _root.eyes = 1; _root.body = 6; _root.tits = 6; _root.spads = 6; _root.armu = 6; _root.arml = 6; _root.legs = 6; _root.feet = 6; _root.tone = 1; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1575 { on (release) { _root.spads = 6; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1577 { on (release) { _root.tits = 7; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1578 { on (release) { _root.tits = 7; _root.body = 7; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1579 { on (release) { _root.helm = 7; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1580 { on (release) { _root.armu = 7; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1581 { on (release) { _root.arml = 7; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1582 { on (release) { _root.legs = 7; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1583 { on (release) { _root.feet = 7; _root.bootfix = false; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1584 { on (release) { _root.bootfix = false; _root.weapon = 1; _root.helm = 7; _root.hair = 7; _root.eyes = 9; _root.body = 7; _root.tits = 7; _root.spads = 7; _root.armu = 7; _root.arml = 7; _root.legs = 7; _root.feet = 7; _root.tone = 7; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1585 { on (release) { _root.spads = 7; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1586 { on (release) { _root.tits = 8; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1587 { on (release) { _root.tits = 8; _root.body = 8; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1588 { on (release) { _root.helm = 8; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1589 { on (release) { _root.armu = 8; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1590 { on (release) { _root.arml = 8; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1591 { on (release) { _root.legs = 8; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1592 { on (release) { _root.feet = 8; _root.bootfix = true; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1593 { on (release) { _root.bootfix = true; _root.weapon = 1; _root.helm = 8; _root.hair = 8; _root.eyes = 9; _root.body = 8; _root.tits = 8; _root.spads = 8; _root.armu = 8; _root.arml = 8; _root.legs = 8; _root.feet = 8; _root.tone = 7; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1594 { on (release) { _root.spads = 8; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1596 { on (release) { _root.tits = 9; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1597 { on (release) { _root.tits = 9; _root.body = 9; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1598 { on (release) { _root.helm = 9; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1599 { on (release) { _root.armu = 9; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1600 { on (release) { _root.arml = 9; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1601 { on (release) { _root.legs = 9; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1602 { on (release) { _root.feet = 9; _root.bootfix = false; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1603 { on (release) { _root.bootfix = false; _root.weapon = 1; _root.helm = 9; _root.hair = 9; _root.eyes = 1; _root.body = 9; _root.tits = 9; _root.spads = 9; _root.armu = 9; _root.arml = 9; _root.legs = 9; _root.feet = 9; _root.tone = 1; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1604 { on (release) { _root.spads = 9; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1607 { on (release) { _root.tits = 10; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1608 { on (release) { _root.tits = 10; _root.body = 10; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1609 { on (release) { _root.helm = 10; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1610 { on (release) { _root.armu = 10; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1611 { on (release) { _root.arml = 10; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1612 { on (release) { _root.legs = 10; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1613 { on (release) { _root.feet = 10; _root.bootfix = false; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1614 { on (release) { _root.bootfix = false; _root.weapon = 1; _root.helm = 10; _root.hair = 10; _root.eyes = 2; _root.body = 10; _root.tits = 10; _root.spads = 10; _root.armu = 10; _root.arml = 10; _root.legs = 10; _root.feet = 10; _root.tone = 1; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1615 { on (release) { _root.spads = 10; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1617 { on (release) { _root.tits = 11; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1618 { on (release) { _root.tits = 11; _root.body = 11; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1619 { on (release) { _root.helm = 11; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1620 { on (release) { _root.armu = 11; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1621 { on (release) { _root.arml = 11; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1622 { on (release) { _root.legs = 11; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1623 { on (release) { _root.feet = 11; _root.bootfix = false; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1624 { on (release) { _root.bootfix = false; _root.weapon = 1; _root.helm = 11; _root.hair = 11; _root.eyes = 1; _root.body = 11; _root.tits = 11; _root.spads = 11; _root.armu = 11; _root.arml = 11; _root.legs = 11; _root.feet = 11; _root.tone = 3; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1625 { on (release) { _root.spads = 11; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1627 { on (release) { _root.tits = 12; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1628 { on (release) { _root.tits = 12; _root.body = 12; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1629 { on (release) { _root.helm = 12; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1630 { on (release) { _root.armu = 12; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1631 { on (release) { _root.arml = 12; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1632 { on (release) { _root.legs = 12; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1633 { on (release) { _root.feet = 12; _root.bootfix = false; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1634 { on (release) { _root.bootfix = false; _root.weapon = 1; _root.helm = 12; _root.hair = 12; _root.eyes = 5; _root.body = 12; _root.tits = 12; _root.spads = 12; _root.armu = 12; _root.arml = 12; _root.legs = 12; _root.feet = 12; _root.tone = 3; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1635 { on (release) { _root.spads = 12; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1637 { on (release) { _root.tits = 13; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1638 { on (release) { _root.tits = 13; _root.body = 13; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1639 { on (release) { _root.helm = 13; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1640 { on (release) { _root.armu = 13; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1641 { on (release) { _root.arml = 13; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1642 { on (release) { _root.legs = 13; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1643 { on (release) { _root.feet = 13; _root.bootfix = false; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1644 { on (release) { _root.bootfix = false; _root.weapon = 1; _root.helm = 13; _root.hair = 13; _root.eyes = 3; _root.body = 13; _root.tits = 13; _root.spads = 13; _root.armu = 13; _root.arml = 13; _root.legs = 13; _root.feet = 13; _root.tone = 1; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1645 { on (release) { _root.spads = 13; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1647 { on (release) { _root.tits = 14; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1648 { on (release) { _root.tits = 14; _root.body = 14; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1649 { on (release) { _root.helm = 14; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1650 { on (release) { _root.armu = 14; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1651 { on (release) { _root.arml = 14; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1652 { on (release) { _root.legs = 14; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1653 { on (release) { _root.feet = 14; _root.bootfix = false; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1654 { on (release) { _root.bootfix = false; _root.weapon = 1; _root.helm = 14; _root.hair = 14; _root.eyes = 1; _root.body = 14; _root.tits = 14; _root.spads = 14; _root.armu = 14; _root.arml = 14; _root.legs = 14; _root.feet = 14; _root.tone = 1; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1655 { on (release) { _root.spads = 14; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1657 { on (release) { _root.tits = 15; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1658 { on (release) { _root.tits = 15; _root.body = 15; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1659 { on (release) { _root.helm = 15; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1660 { on (release) { _root.armu = 15; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1661 { on (release) { _root.arml = 15; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1662 { on (release) { _root.legs = 15; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1663 { on (release) { _root.feet = 15; _root.bootfix = false; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1664 { on (release) { _root.bootfix = false; _root.weapon = 1; _root.helm = 15; _root.hair = 15; _root.eyes = 6; _root.body = 15; _root.tits = 15; _root.spads = 15; _root.armu = 15; _root.arml = 15; _root.legs = 15; _root.feet = 15; _root.tone = 1; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1665 { on (release) { _root.spads = 15; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1667 { on (release) { _root.tits = 16; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1668 { on (release) { _root.tits = 16; _root.body = 16; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1669 { on (release) { _root.helm = 16; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1670 { on (release) { _root.armu = 16; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1671 { on (release) { _root.arml = 16; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1672 { on (release) { _root.legs = 16; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1673 { on (release) { _root.feet = 16; _root.bootfix = false; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1674 { on (release) { _root.bootfix = false; _root.weapon = 1; _root.helm = 16; _root.hair = 16; _root.eyes = 12; _root.body = 16; _root.tits = 16; _root.spads = 16; _root.armu = 16; _root.arml = 16; _root.legs = 16; _root.feet = 16; _root.tone = 1; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1675 { on (release) { _root.spads = 16; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1677 { on (release) { _root.tits = 17; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1678 { on (release) { _root.tits = 17; _root.body = 17; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1679 { on (release) { _root.helm = 17; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1680 { on (release) { _root.armu = 17; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1681 { on (release) { _root.arml = 17; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1682 { on (release) { _root.legs = 17; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1683 { on (release) { _root.feet = 17; _root.bootfix = false; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1684 { on (release) { _root.bootfix = false; _root.weapon = 1; _root.helm = 17; _root.hair = 17; _root.eyes = 10; _root.body = 17; _root.tits = 17; _root.spads = 17; _root.armu = 17; _root.arml = 17; _root.legs = 17; _root.feet = 17; _root.tone = 5; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1685 { on (release) { _root.spads = 17; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1687 { on (release) { _root.tits = 18; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1688 { on (release) { _root.tits = 18; _root.body = 18; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1689 { on (release) { _root.helm = 18; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1690 { on (release) { _root.armu = 18; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1691 { on (release) { _root.arml = 18; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1692 { on (release) { _root.legs = 18; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1693 { on (release) { _root.feet = 18; _root.bootfix = false; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1694 { on (release) { _root.bootfix = false; _root.weapon = 1; _root.helm = 18; _root.hair = 18; _root.eyes = 9; _root.body = 18; _root.tits = 18; _root.spads = 18; _root.armu = 18; _root.arml = 18; _root.legs = 18; _root.feet = 18; _root.tone = 1; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1695 { on (release) { _root.spads = 18; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1697 { on (release) { _root.tits = 19; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1698 { on (release) { _root.tits = 19; _root.body = 19; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1699 { on (release) { _root.helm = 19; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1700 { on (release) { _root.armu = 19; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1701 { on (release) { _root.arml = 19; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1702 { on (release) { _root.legs = 19; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1703 { on (release) { _root.feet = 19; _root.bootfix = false; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1704 { on (release) { _root.bootfix = false; _root.weapon = 1; _root.helm = 19; _root.hair = 19; _root.eyes = 5; _root.body = 19; _root.tits = 19; _root.spads = 19; _root.armu = 19; _root.arml = 19; _root.legs = 19; _root.feet = 19; _root.tone = 1; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1705 { on (release) { _root.spads = 19; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1707 { on (release) { _root.tits = 20; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1708 { on (release) { _root.tits = 20; _root.body = 20; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1709 { on (release) { _root.helm = 20; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1710 { on (release) { _root.armu = 20; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1711 { on (release) { _root.arml = 20; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1712 { on (release) { _root.legs = 20; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1713 { on (release) { _root.feet = 20; _root.bootfix = false; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1714 { on (release) { _root.bootfix = false; _root.weapon = 1; _root.helm = 20; _root.hair = 20; _root.eyes = 8; _root.body = 20; _root.tits = 20; _root.spads = 20; _root.armu = 20; _root.arml = 20; _root.legs = 20; _root.feet = 20; _root.tone = 3; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1715 { on (release) { _root.spads = 20; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1717 { on (release) { _root.tits = 21; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1718 { on (release) { _root.tits = 21; _root.body = 21; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1719 { on (release) { _root.helm = 21; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1720 { on (release) { _root.armu = 21; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1721 { on (release) { _root.arml = 21; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1722 { on (release) { _root.legs = 21; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1723 { on (release) { _root.feet = 21; _root.bootfix = false; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1724 { on (release) { _root.bootfix = false; _root.weapon = 1; _root.helm = 21; _root.hair = 21; _root.eyes = 1; _root.body = 21; _root.tits = 21; _root.spads = 21; _root.armu = 21; _root.arml = 21; _root.legs = 21; _root.feet = 21; _root.tone = 1; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1725 { on (release) { _root.spads = 21; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1727 { on (release) { _root.tits = 22; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1728 { on (release) { _root.tits = 22; _root.body = 22; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1729 { on (release) { _root.helm = 22; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1730 { on (release) { _root.armu = 22; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1731 { on (release) { _root.arml = 22; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1732 { on (release) { _root.legs = 22; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1733 { on (release) { _root.feet = 22; _root.bootfix = false; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1734 { on (release) { _root.bootfix = false; _root.weapon = 1; _root.helm = 22; _root.hair = 22; _root.eyes = 10; _root.body = 22; _root.tits = 22; _root.spads = 22; _root.armu = 22; _root.arml = 22; _root.legs = 22; _root.feet = 22; _root.tone = 5; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1735 { on (release) { _root.spads = 22; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1737 { on (release) { _root.tits = 23; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1738 { on (release) { _root.tits = 23; _root.body = 23; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1739 { on (release) { _root.helm = 23; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1740 { on (release) { _root.armu = 23; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1741 { on (release) { _root.arml = 23; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1742 { on (release) { _root.legs = 23; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1743 { on (release) { _root.feet = 23; _root.bootfix = false; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1744 { on (release) { _root.bootfix = false; _root.weapon = 1; _root.helm = 23; _root.hair = 23; _root.eyes = 1; _root.body = 23; _root.tits = 23; _root.spads = 23; _root.armu = 23; _root.arml = 23; _root.legs = 23; _root.feet = 23; _root.tone = 1; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1745 { on (release) { _root.spads = 23; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1746 { on (release) { _root.mess = 1; helmet.mess.colour.gotoAndPlay(1); head.messHead.colour.gotoAndPlay(1); head.messMouth.colour.gotoAndPlay(1); headmouth.mouth.mess.colour.gotoAndPlay(1); headmouth.mess.colour.gotoAndPlay(1); torso.messBack.colour.gotoAndPlay(1); torso.messBody.colour.gotoAndPlay(1); torso.messPelvis.colour.gotoAndPlay(1); torsoB.messBack.colour.gotoAndPlay(1); titf.mess.colour.gotoAndPlay(1); titb.mess.colour.gotoAndPlay(1); armuf.mess.colour.gotoAndPlay(1); armub.mess.colour.gotoAndPlay(1); armlf.mess.colour.gotoAndPlay(1); armlb.mess.colour.gotoAndPlay(1); legf.messButt.colour.gotoAndPlay(1); legf.messThigh.colour.gotoAndPlay(1); legb.messButt.colour.gotoAndPlay(1); legb.messThigh.colour.gotoAndPlay(1); footf.mess.colour.gotoAndPlay(1); footb.mess.colour.gotoAndPlay(1); } } button 1747 { on (release) { _root.mess = 2; helmet.mess.colour.gotoAndPlay(1); head.messHead.colour.gotoAndPlay(1); head.messMouth.colour.gotoAndPlay(1); headmouth.mouth.mess.colour.gotoAndPlay(1); headmouth.mess.colour.gotoAndPlay(1); torso.messBack.colour.gotoAndPlay(1); torso.messBody.colour.gotoAndPlay(1); torso.messPelvis.colour.gotoAndPlay(1); torsoB.messBack.colour.gotoAndPlay(1); titf.mess.colour.gotoAndPlay(1); titb.mess.colour.gotoAndPlay(1); armuf.mess.colour.gotoAndPlay(1); armub.mess.colour.gotoAndPlay(1); armlf.mess.colour.gotoAndPlay(1); armlb.mess.colour.gotoAndPlay(1); legf.messButt.colour.gotoAndPlay(1); legf.messThigh.colour.gotoAndPlay(1); legb.messButt.colour.gotoAndPlay(1); legb.messThigh.colour.gotoAndPlay(1); footf.mess.colour.gotoAndPlay(1); footb.mess.colour.gotoAndPlay(1); } } button 1748 { on (release) { _root.mess = 3; helmet.mess.colour.gotoAndPlay(1); head.messHead.colour.gotoAndPlay(1); head.messMouth.colour.gotoAndPlay(1); headmouth.mouth.mess.colour.gotoAndPlay(1); headmouth.mess.colour.gotoAndPlay(1); torso.messBack.colour.gotoAndPlay(1); torso.messBody.colour.gotoAndPlay(1); torso.messPelvis.colour.gotoAndPlay(1); torsoB.messBack.colour.gotoAndPlay(1); titf.mess.colour.gotoAndPlay(1); titb.mess.colour.gotoAndPlay(1); armuf.mess.colour.gotoAndPlay(1); armub.mess.colour.gotoAndPlay(1); armlf.mess.colour.gotoAndPlay(1); armlb.mess.colour.gotoAndPlay(1); legf.messButt.colour.gotoAndPlay(1); legf.messThigh.colour.gotoAndPlay(1); legb.messButt.colour.gotoAndPlay(1); legb.messThigh.colour.gotoAndPlay(1); footf.mess.colour.gotoAndPlay(1); footb.mess.colour.gotoAndPlay(1); } } button 1749 { on (release) { _root.mess = 4; helmet.mess.colour.gotoAndPlay(1); head.messHead.colour.gotoAndPlay(1); head.messMouth.colour.gotoAndPlay(1); headmouth.mouth.mess.colour.gotoAndPlay(1); headmouth.mess.colour.gotoAndPlay(1); torso.messBack.colour.gotoAndPlay(1); torso.messBody.colour.gotoAndPlay(1); torso.messPelvis.colour.gotoAndPlay(1); torsoB.messBack.colour.gotoAndPlay(1); titf.mess.colour.gotoAndPlay(1); titb.mess.colour.gotoAndPlay(1); armuf.mess.colour.gotoAndPlay(1); armub.mess.colour.gotoAndPlay(1); armlf.mess.colour.gotoAndPlay(1); armlb.mess.colour.gotoAndPlay(1); legf.messButt.colour.gotoAndPlay(1); legf.messThigh.colour.gotoAndPlay(1); legb.messButt.colour.gotoAndPlay(1); legb.messThigh.colour.gotoAndPlay(1); footf.mess.colour.gotoAndPlay(1); footb.mess.colour.gotoAndPlay(1); } } button 1751 { on (release) { _root.mess = 5; helmet.mess.colour.gotoAndPlay(1); head.messHead.colour.gotoAndPlay(1); head.messMouth.colour.gotoAndPlay(1); headmouth.mouth.mess.colour.gotoAndPlay(1); headmouth.mess.colour.gotoAndPlay(1); torso.messBack.colour.gotoAndPlay(1); torso.messBody.colour.gotoAndPlay(1); torso.messPelvis.colour.gotoAndPlay(1); torsoB.messBack.colour.gotoAndPlay(1); titf.mess.colour.gotoAndPlay(1); titb.mess.colour.gotoAndPlay(1); armuf.mess.colour.gotoAndPlay(1); armub.mess.colour.gotoAndPlay(1); armlf.mess.colour.gotoAndPlay(1); armlb.mess.colour.gotoAndPlay(1); legf.messButt.colour.gotoAndPlay(1); legf.messThigh.colour.gotoAndPlay(1); legb.messButt.colour.gotoAndPlay(1); legb.messThigh.colour.gotoAndPlay(1); footf.mess.colour.gotoAndPlay(1); footb.mess.colour.gotoAndPlay(1); } } button 1752 { on (release) { _root.mess = 6; helmet.mess.colour.gotoAndPlay(1); head.messHead.colour.gotoAndPlay(1); head.messMouth.colour.gotoAndPlay(1); headmouth.mouth.mess.colour.gotoAndPlay(1); headmouth.mess.colour.gotoAndPlay(1); torso.messBack.colour.gotoAndPlay(1); torso.messBody.colour.gotoAndPlay(1); torso.messPelvis.colour.gotoAndPlay(1); torsoB.messBack.colour.gotoAndPlay(1); titf.mess.colour.gotoAndPlay(1); titb.mess.colour.gotoAndPlay(1); armuf.mess.colour.gotoAndPlay(1); armub.mess.colour.gotoAndPlay(1); armlf.mess.colour.gotoAndPlay(1); armlb.mess.colour.gotoAndPlay(1); legf.messButt.colour.gotoAndPlay(1); legf.messThigh.colour.gotoAndPlay(1); legb.messButt.colour.gotoAndPlay(1); legb.messThigh.colour.gotoAndPlay(1); footf.mess.colour.gotoAndPlay(1); footb.mess.colour.gotoAndPlay(1); } } button 1753 { on (release) { _root.mess = 7; helmet.mess.colour.gotoAndPlay(1); head.messHead.colour.gotoAndPlay(1); head.messMouth.colour.gotoAndPlay(1); headmouth.mouth.mess.colour.gotoAndPlay(1); headmouth.mess.colour.gotoAndPlay(1); torso.messBack.colour.gotoAndPlay(1); torso.messBody.colour.gotoAndPlay(1); torso.messPelvis.colour.gotoAndPlay(1); torsoB.messBack.colour.gotoAndPlay(1); titf.mess.colour.gotoAndPlay(1); titb.mess.colour.gotoAndPlay(1); armuf.mess.colour.gotoAndPlay(1); armub.mess.colour.gotoAndPlay(1); armlf.mess.colour.gotoAndPlay(1); armlb.mess.colour.gotoAndPlay(1); legf.messButt.colour.gotoAndPlay(1); legf.messThigh.colour.gotoAndPlay(1); legb.messButt.colour.gotoAndPlay(1); legb.messThigh.colour.gotoAndPlay(1); footf.mess.colour.gotoAndPlay(1); footb.mess.colour.gotoAndPlay(1); } } button 1754 { on (release) { _root.mess = 8; helmet.mess.colour.gotoAndPlay(1); head.messHead.colour.gotoAndPlay(1); head.messMouth.colour.gotoAndPlay(1); headmouth.mouth.mess.colour.gotoAndPlay(1); headmouth.mess.colour.gotoAndPlay(1); torso.messBack.colour.gotoAndPlay(1); torso.messBody.colour.gotoAndPlay(1); torso.messPelvis.colour.gotoAndPlay(1); torsoB.messBack.colour.gotoAndPlay(1); titf.mess.colour.gotoAndPlay(1); titb.mess.colour.gotoAndPlay(1); armuf.mess.colour.gotoAndPlay(1); armub.mess.colour.gotoAndPlay(1); armlf.mess.colour.gotoAndPlay(1); armlb.mess.colour.gotoAndPlay(1); legf.messButt.colour.gotoAndPlay(1); legf.messThigh.colour.gotoAndPlay(1); legb.messButt.colour.gotoAndPlay(1); legb.messThigh.colour.gotoAndPlay(1); footf.mess.colour.gotoAndPlay(1); footb.mess.colour.gotoAndPlay(1); } } button 1755 { on (release) { _root.mess = 9; helmet.mess.colour.gotoAndPlay(1); head.messHead.colour.gotoAndPlay(1); head.messMouth.colour.gotoAndPlay(1); headmouth.mouth.mess.colour.gotoAndPlay(1); headmouth.mess.colour.gotoAndPlay(1); torso.messBack.colour.gotoAndPlay(1); torso.messBody.colour.gotoAndPlay(1); torso.messPelvis.colour.gotoAndPlay(1); torsoB.messBack.colour.gotoAndPlay(1); titf.mess.colour.gotoAndPlay(1); titb.mess.colour.gotoAndPlay(1); armuf.mess.colour.gotoAndPlay(1); armub.mess.colour.gotoAndPlay(1); armlf.mess.colour.gotoAndPlay(1); armlb.mess.colour.gotoAndPlay(1); legf.messButt.colour.gotoAndPlay(1); legf.messThigh.colour.gotoAndPlay(1); legb.messButt.colour.gotoAndPlay(1); legb.messThigh.colour.gotoAndPlay(1); footf.mess.colour.gotoAndPlay(1); footb.mess.colour.gotoAndPlay(1); } } button 1756 { on (release) { _root.tone = 1; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1757 { on (release) { _root.tone = 3; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1758 { on (release) { _root.tone = 5; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1759 { on (release) { _root.tone = 7; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1761 { on (release) { _root.tone = 2; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1762 { on (release) { _root.tone = 4; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1763 { on (release) { _root.tone = 6; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1764 { on (release) { _root.tone = 8; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1766 { on (release) { _root.tits = 24; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1767 { on (release) { _root.tits = 24; _root.body = 24; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1768 { on (release) { _root.helm = 24; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1769 { on (release) { _root.armu = 24; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1770 { on (release) { _root.arml = 24; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1771 { on (release) { _root.legs = 24; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1772 { on (release) { _root.feet = 24; _root.bootfix = false; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1773 { on (release) { _root.bootfix = false; _root.weapon = 1; _root.helm = 24; _root.hair = 24; _root.eyes = 4; _root.body = 24; _root.tits = 24; _root.spads = 24; _root.armu = 24; _root.arml = 24; _root.legs = 24; _root.feet = 24; _root.tone = 8; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1774 { on (release) { _root.spads = 24; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1776 { on (release) { _root.tits = 25; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1777 { on (release) { _root.tits = 25; _root.body = 25; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1778 { on (release) { _root.helm = 25; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1779 { on (release) { _root.armu = 25; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1780 { on (release) { _root.arml = 25; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1781 { on (release) { _root.legs = 25; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1782 { on (release) { _root.feet = 25; _root.bootfix = false; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1783 { on (release) { _root.bootfix = false; _root.weapon = 1; _root.helm = 25; _root.hair = 25; _root.eyes = 12; _root.body = 25; _root.tits = 25; _root.spads = 25; _root.armu = 25; _root.arml = 25; _root.legs = 25; _root.feet = 25; _root.tone = 1; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1784 { on (release) { _root.spads = 25; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1786 { on (release) { _root.tits = 26; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1787 { on (release) { _root.tits = 26; _root.body = 26; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1788 { on (release) { _root.helm = 26; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1789 { on (release) { _root.armu = 26; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1790 { on (release) { _root.arml = 26; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1791 { on (release) { _root.legs = 26; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1792 { on (release) { _root.feet = 26; _root.bootfix = false; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1793 { on (release) { _root.bootfix = false; _root.weapon = 1; _root.helm = 26; _root.hair = 26; _root.eyes = 5; _root.body = 26; _root.tits = 26; _root.spads = 26; _root.armu = 26; _root.arml = 26; _root.legs = 26; _root.feet = 26; _root.tone = 1; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1794 { on (release) { _root.spads = 26; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1796 { on (release) { _root.hair = 1; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1797 { on (release) { _root.hair = 2; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1798 { on (release) { _root.hair = 3; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1799 { on (release) { _root.hair = 4; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1800 { on (release) { _root.hair = 5; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1801 { on (release) { _root.hair = 6; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1802 { on (release) { _root.hair = 7; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1803 { on (release) { _root.hair = 8; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1804 { on (release) { _root.hair = 9; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1805 { on (release) { _root.hair = 10; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1806 { on (release) { _root.hair = 11; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1807 { on (release) { _root.hair = 12; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1808 { on (release) { _root.hair = 13; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1809 { on (release) { _root.hair = 14; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1810 { on (release) { _root.hair = 15; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1811 { on (release) { _root.hair = 16; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1812 { on (release) { _root.hair = 17; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1813 { on (release) { _root.hair = 18; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1814 { on (release) { _root.hair = 19; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1815 { on (release) { _root.hair = 20; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1816 { on (release) { _root.hair = 21; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1817 { on (release) { _root.hair = 22; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1818 { on (release) { _root.hair = 23; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1819 { on (release) { _root.hair = 24; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1820 { on (release) { _root.hair = 25; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1821 { on (release) { _root.hair = 26; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); } } button 1823 { on (release) { _root.eyes = 1; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1824 { on (release) { _root.eyes = 3; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1825 { on (release) { _root.eyes = 8; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1826 { on (release) { _root.eyes = 10; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1828 { on (release) { _root.eyes = 2; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1829 { on (release) { _root.eyes = 6; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1830 { on (release) { _root.eyes = 9; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1831 { on (release) { _root.eyes = 4; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1832 { on (release) { _root.eyes = 11; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1833 { on (release) { _root.eyes = 12; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1834 { on (release) { _root.eyes = 5; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1835 { on (release) { _root.eyes = 7; helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.gotoAndPlay(1); headmouth.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.gotoAndPlay(1); torsoB.gotoAndPlay(1); titf.gotoAndPlay(1); titb.gotoAndPlay(1); nipf.gotoAndPlay(1); nipb.gotoAndPlay(1); armuf.gotoAndPlay(1); armub.gotoAndPlay(1); armlf.gotoAndPlay(1); armlb.gotoAndPlay(1); legf.gotoAndPlay(1); legb.gotoAndPlay(1); footf.gotoAndPlay(1); footb.gotoAndPlay(1); bootfixF.gotoAndPlay(1); bootfixB.gotoAndPlay(1); handfistf.gotoAndPlay(1); handfistb.gotoAndPlay(1); handfistB2.bhand.gotoAndPlay(1); handtrigger.gotoAndPlay(1); handCupF.gotoAndPlay(1); HandCupB.bhand.gotoAndPlay(1); handGrabF.handgrabf.gotoAndPlay(1); handGrabB.bhand.gotoAndPlay(1); handStrokeF.gotoAndPlay(1); handStrokeB.bhand.gotoAndPlay(1); handStrokeThumbF.gotoAndPlay(1); handStrokeThumbB.bhand.gotoAndPlay(1); handLooseF.gotoAndPlay(1); handLooseB.bhand.gotoAndPlay(1); handPalmF.gotoAndPlay(1); handPalmB.bhand.gotoAndPlay(1); helmet.gotoAndPlay(1); headptail.gotoAndPlay(1); head.skin.gotoAndPlay(1); head.lips.gotoAndPlay(1); head.ear.gotoAndPlay(1); head.earB.gotoAndPlay(1); head.hair.ear.gotoAndPlay(1); head.hair.earB.gotoAndPlay(1); head.eyes.lidu.skin.gotoAndPlay(1); head.eyes.lidl.skin.gotoAndPlay(1); head.eyes.back.gotoAndPlay(1); head.eyes.eyeball.iris.gotoAndPlay(1); head.eyes.blush.skin.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); head.eyesB.lidu.skin.gotoAndPlay(1); head.eyesB.lidl.skin.gotoAndPlay(1); head.eyesB.back.gotoAndPlay(1); head.eyesB.eyeball.iris.gotoAndPlay(1); head.eyesB.blush.skin.gotoAndPlay(1); headmouth.mouth.skin.gotoAndPlay(1); headmouth.mouth.lips.gotoAndPlay(1); headmouth.mouth.tongue.gotoAndPlay(1); tongue.gotoAndPlay(1); butthole.gotoAndPlay(1); pussy.gotoAndPlay(1); pussyR.gotoAndPlay(1); pussyL.gotoAndPlay(1); headbangf.gotoAndPlay(1); headbangb.gotoAndPlay(1); spadf.gotoAndPlay(1); spadb.gotoAndPlay(1); torso.skin.gotoAndPlay(1); torsoB.skin.gotoAndPlay(1); titf.skin.gotoAndPlay(1); titb.skin.gotoAndPlay(1); nipf.skin.gotoAndPlay(1); nipb.skin.gotoAndPlay(1); armuf.skin.gotoAndPlay(1); armub.skin.gotoAndPlay(1); armlf.skin.gotoAndPlay(1); armlb.skin.gotoAndPlay(1); armlb.gun.gotoAndPlay(1); armlb.magichand.gotoAndPlay(1); legf.skin.gotoAndPlay(1); legb.skin.gotoAndPlay(1); footf.skin.gotoAndPlay(1); footb.skin.gotoAndPlay(1); bootfixF.skin.gotoAndPlay(1); bootfixB.skin.gotoAndPlay(1); handfistf.skin.gotoAndPlay(1); handfistb.skin.gotoAndPlay(1); handfistB2.bhand.skin.gotoAndPlay(1); handtrigger.skin.gotoAndPlay(1); handCupF.skin.gotoAndPlay(1); HandCupB.bhand.skin.gotoAndPlay(1); handGrabF.handgrabf.skin.gotoAndPlay(1); handGrabB.bhand.skin.gotoAndPlay(1); handStrokeF.skin.gotoAndPlay(1); handStrokeB.bhand.skin.gotoAndPlay(1); handStrokeThumbF.skin.gotoAndPlay(1); handStrokeThumbB.bhand.skin.gotoAndPlay(1); handLooseF.skin.gotoAndPlay(1); handLooseB.bhand.skin.gotoAndPlay(1); handPalmF.skin.gotoAndPlay(1); handPalmB.bhand.skin.gotoAndPlay(1); } } button 1836 { on (release) { gotoAndStop('MainMenu'); } on (keyPress 'a') { gotoAndStop('MainMenu'); } } // unknown tag 88 length 62 button 1852 { on (release) { ++_root.messycalves; } } button 1853 { on (release) { ++_root.messypelvis; } } button 1854 { on (release) { ++_root.messystomach; } } button 1855 { on (release) { ++_root.messyback; } } button 1856 { on (release) { ++_root.messyarms; } } button 1857 { on (release) { ++_root.messylegs; } } button 1858 { on (release) { ++_root.messyass; } } button 1859 { on (release) { ++_root.messytits; } } button 1860 { on (release) { ++_root.messyhead; } } button 1861 { on (release) { messy = 0; messyhead = 0; messymouth = 0; messyhelm = 0; messytits = 0; messyass = 0; messylegs = 0; messycalves = 0; messyarms = 0; messyback = 0; messytail = 0; messystomach = 0; messypelvis = 0; } } button 1864 { on (release) { ++_root.messy; ++_root.messyhead; ++_root.messymouth; ++_root.messyhelm; ++_root.messytits; ++_root.messyass; ++_root.messylegs; ++_root.messycalves; ++_root.messyarms; ++_root.messyback; ++_root.messytail; ++_root.messystomach; ++_root.messypelvis; } } button 1865 { on (release) { ++_root.messyhelm; } } button 1866 { on (release) { ++_root.messymouth; } } frame 4 { nextFrame(); } button 1868 { on (release) { _root.gotoAndStop('MainMenu'); } } // unknown tag 88 length 215 // unknown tag 88 length 114 // unknown tag 88 length 80 // unknown tag 88 length 73 movieClip 1884 { } movieClip 1889 { } movieClip 1890 { frame 1 { gotoAndStop('hidden'); } frame 2 { stop(); } frame 3 { play(); } frame 14 { stop(); } frame 15 { play(); } frame 26 { gotoAndStop('idle'); } } movieClip 1892 { } movieClip 1894 { } movieClip 1896 { } movieClip 1898 { } movieClip 1899 { frame 1 { play(); } frame 54 { this._parent.swapDepths(677); removeMovieClip(this._parent); stop(); } } movieClip 1901 { frame 1 { play(); } } movieClip 1902 { frame 10 { stop(); } } movieClip 1903 { frame 2 { play(); } frame 29 { if (this._parent.enemy.alert == true) { gotoAndPlay('aggro'); } else { gotoAndPlay('idle'); } } frame 30 { play(); } frame 51 { stop(); this._parent.enemy.aggro = true; } frame 52 { play(); } frame 71 { gotoAndPlay('walking'); } frame 72 { play(); } frame 91 { gotoAndPlay('walking'); } frame 92 { } frame 146 { this._parent.swapDepths(677); removeMovieClip(this._parent); stop(); } frame 147 { play(); } frame 155 { gotoAndPlay('attacking'); } frame 156 { play(); } frame 160 { gotoAndPlay('frozen'); } frame 170 { stop(); } frame 172 { stop(); } } movieClip 1904 { } movieClip 1911 { frame 1 { } } movieClip 1912 { frame 2 { stop(); } frame 27 { stop(); } } movieClip 1913 { instance enemy of movieClip 1903 { onClipEvent (load) { dickout = false; rush = false; frozen = false; dead = false; dying = false; attacking = false; walking = true; anim = false; reset = false; dir = true; timer = 0; spawntimer = 0; atktimer = 0; frozentimer = 0; wander = 0; wanderange = 200; this._parent._xscale = -100; MaxHP = 300; HP = MaxHP; this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); } onClipEvent (enterFrame) { if (!aggro) { if (!anim) { this.gotoAndPlay('idle'); anim = true; } if (dir) { this._parent._x += 1 + wander * 0.02; this._parent._y += +(wander * 0.02); wander += 1; } if (!dir) { this._parent._x -= 1 + wander * 0.02; this._parent._y -= +(wander * 0.02); wander += 1; } if (wander >= wanderange) { wander = 0; if (dir) { this._parent._xscale = 100; dir = false; } else { if (!dir) { this._parent._xscale = -100; dir = true; } } } } if (aggro) { if (HP <= 0) { HP = 0; fuckingPlayer = false; this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(1); if (!_global.aroused) { dead = true; if (dead) { if (!this._parent.hitTest(_root.ground)) { this._parent._y += 10; } dying = true; this.gotoAndStop('death'); } else { if (_global.aroused) { if (!dying) { dying = true; frozen = true; this.gotoAndPlay('frozen'); } } } } } if (HP >= 0) { if (fuckingPlayer) { if (_root.fuckpains == true) { HP -= 3; _root.fuckCounter -= 3; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); } } if (timer < 50 && !attacking && !_global.engaged) { ++timer; if (timer >= 50) { timer = 0; anim = false; attacking = true; walking = false; } } if (_global.engaged && !dead) { timer = 49; this.gotoAndStop('blend'); anim = false; attacking = false; walking = false; } if (!dead && !frozen) { if (this.hitTest(_root.character.player.meleerush.hitbox)) { this._parent._x += _root.xs * 0.1; HP -= 15; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); timer = 0; walking = false; attacking = false; anim = true; this.gotoAndPlay('stun'); } if (this.hitTest(_root.character.player.meleechain.hitbox)) { this._parent._x += _root.xs * 0.045; HP -= 15; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); timer = 0; walking = false; attacking = false; anim = true; this.gotoAndPlay('stun'); } i = 0; while (i < _global.bulletnumber) { if (this.hitTest(_root['shot' + i])) { HP -= 4; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); } if (this.hitTest(_root['shotLight' + i])) { HP -= 20; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); } if (this.hitTest(_root['shotMed' + i])) { HP -= 60; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); } if (this.hitTest(_root['shotHeavy' + i])) { HP -= 500; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); } ++i; } if (walking) { if (!anim) { this.gotoAndPlay('walking'); anim = true; } if (!reset) { if (_root.character._x >= this._parent._x + 20) { this._parent._x += 3; this._parent._xscale = -100; } if (_root.character._x <= this._parent._x - 20) { this._parent._x -= 3; this._parent._xscale = 100; } if (_root.character._y >= this._parent._y + 130) { this._parent._y += 3; } if (_root.character._y <= this._parent._y + 130) { this._parent._y -= 3; } } if (reset) { if (this._parent._x > resetx) { this._parent._xscale = 100; this._parent._x -= 10; } if (this._parent._x <= resetx) { this._parent._xscale = -100; this._parent._x += 10; } if (this._parent._y > resety) { this._parent._y -= 10; } if (this._parent._y <= resety) { this._parent._y += 10; } if (this._parent._x > resetx - 10 && this._parent._x < resetx + 10 && this._parent._y > resety - 10 && this._parent._y < resety + 10) { reset = false; wander = 0; dir = true; this._parent._xscale = -100; this._parent._x = resetx; this._parent._y = resety; } } } if (attacking) { if (!anim) { this.gotoAndPlay('attacking'); anim = true; var metbull = _root.attachMovie('metburst', 'burst' + me, _root.getNextHighestDepth(), {'_x': this._parent._x, '_y': this._parent._y}); } if (atktimer < 20) { ++atktimer; if (atktimer >= 20) { atktimer = 0; reset = false; anim = false; walking = true; attacking = false; } } } if (_root.PlayerRapable) { if (!rush) { this.gotoAndPlay('attacking'); rush = true; } walking = false; attacking = false; if (this._parent._x > _root.character._x) { this._parent._xscale = 100; this._parent._x -= 6; } else { if (this._parent._x <= _root.character._x) { this._parent._xscale = -100; this._parent._x += 6; } } if (this._parent._y > _root.character._y) { this._parent._y -= 6; } else { if (this._parent._y <= _root.character._y) { this._parent._y += 6; } } if (this.hitTest(_root.character.hitboxF) && !dead) { engaged = true; this._alpha = 0; fuckingPlayer = true; _root.fuckCounter += HP; _root.PlayerRapedby = 'met'; _root.PlayerRaped = true; _root.PlayerRapedSide = 'F'; walking = false; attacking = false; _global.engaged = true; _root.PlayerRapable = false; removeMovieClip(this); } if (this.hitTest(_root.character.hitboxB) && !dead) { engaged = true; this._alpha = 0; fuckingPlayer = true; _root.fuckCounter += HP; _root.PlayerRapedby = 'met'; _root.PlayerRaped = true; _root.PlayerRapedSide = 'B'; walking = false; attacking = false; _global.engaged = true; _root.PlayerRapable = false; removeMovieClip(this); } } if (frozen) { ++frozentimer; if (frozentimer > 50) { frozentimer = 0; frozen = false; if (dying) { dying = false; this.gotoAndPlay('walking'); } } } } } } } } } instance enemy3 of movieClip 1913 { onClipEvent (load) { this.enemy.resetx = this._x; this.enemy.resety = this._y; this.enemy.me = 1; this.enemy.aggro = false; this.enemy.alert = false; } } movieClip 1914 { } instance spawnD of movieClip 1914 { onClipEvent (load) { _root.autocam = 'on'; _root.areaZoom = 100; eval(this)._alpha = 0; _root.character._x = this._x; _root.character._y = this._y; _root.character.grav = 1; _root.HUD._y = this._y; } } movieClip 1916 { } movieClip 1918 { } movieClip 1920 { } movieClip 1922 { } movieClip 1924 { } movieClip 1926 { } movieClip 1928 { frame 1 { gotoAndStop('hidden'); } frame 2 { stop(); } frame 3 { play(); } frame 11 { stop(); } frame 12 { play(); } frame 21 { gotoAndStop('hidden'); } } movieClip 1930 { } movieClip 1932 { } movieClip 1933 { frame 1 { play(); } frame 16 { play(); } frame 17 { play(); } frame 72 { this._parent._parent.swapDepths(700); removeMovieClip(this._parent._parent); stop(); } } movieClip 1935 { } movieClip 1936 { frame 10 { stop(); } } movieClip 1938 { } movieClip 1939 { frame 49 { this._parent._parent.enemy.tauntStatus = 'ready'; } frame 60 { if (_root.taunting == true) { gotoAndPlay('loop'); } } frame 116 { this._parent._parent.enemy.tauntStatus = 'fade'; } frame 133 { this._parent._parent.enemy.tauntStatus = 'no'; } } movieClip 1940 { frame 1 { stop(); } frame 5 { gotoAndStop('idle'); } frame 6 { play(); } frame 42 { gotoAndPlay('walking'); } frame 43 { play(); } frame 68 { gotoAndPlay('attacking'); } frame 69 { play(); } frame 94 { gotoAndPlay('attacking'); } frame 95 { play(); } frame 120 { gotoAndPlay('attacking'); } frame 121 { } frame 136 { play(); } frame 137 { play(); } frame 192 { this._parent.swapDepths(700); removeMovieClip(this._parent); stop(); } frame 193 { play(); } frame 199 { gotoAndPlay('frozen'); } frame 200 { play(); } frame 220 { stop(); } frame 221 { play(); } instance HitboxF of movieClip 1935 { onClipEvent (enterFrame) { if (this.hitTest(_root.character.hitboxB)) { _global.energy -= 25; } if (this.hitTest(_root.character.hitboxF)) { _global.energy -= 20; } } } instance HitboxF of movieClip 1935 { onClipEvent (enterFrame) { if (this.hitTest(_root.character.HitBoxB)) { _global.energy -= 25; } if (this.hitTest(_root.character.HitBoxF)) { _global.energy -= 20; } } } frame 233 { stop(); } frame 239 { stop(); } frame 240 { play(); } frame 249 { if (this._parent.enemy.alert == true) { gotoAndPlay('aggro'); } else {} } frame 258 { if (this._parent.enemy.alert == true) { gotoAndPlay('aggro'); } else {} } frame 267 { if (this._parent.enemy.alert == true) { gotoAndPlay('aggro'); } else {} } frame 276 { if (this._parent.enemy.alert == true) { gotoAndPlay('aggro'); } else { gotoAndPlay('wander'); } } frame 277 { play(); if (_root.character._x > this._parent.enemy._parent._x && this._parent.enemy.dir && !this._parent.enemy.flip) { this._parent.enemy.flip = true; this._parent.enemy._parent._xscale *= -1; } else { if (_root.character._x <= this._parent.enemy._parent._x && !this._parent.enemy.dir && !this._parent.enemy.flip) { this._parent.enemy.flip = true; this._parent.enemy._parent._xscale *= -1; } } } frame 296 { stop(); this._parent.enemy.aggro = true; this._parent.enemy.timer = 45; } } movieClip 1948 { frame 1 { stop(); } frame 2 { stop(); } frame 5 { if (_root.RandomVar <= 0.8) { this.gotoAndPlay('Hit1'); } if (_root.RandomVar >= 0.8 && _root.RandomVar <= 1.6) { this.gotoAndPlay('Hit2'); } if (_root.RandomVar >= 1.6 && _root.RandomVar <= 2.4) { this.gotoAndPlay('Hit3'); } if (_root.RandomVar <= 2.4 && _root.RandomVar <= 3.2) { this.gotoAndPlay('Hit4'); } if (_root.RandomVar <= 3.2 && _root.RandomVar <= 4) { this.gotoAndPlay('Hit5'); } if (_root.RandomVar <= 4 && _root.RandomVar <= 5) { this.gotoAndPlay('Hit6'); } } frame 24 { gotoAndStop(1); _root.RandomVar = random(5); } frame 39 { gotoAndStop(1); _root.RandomVar = random(5); } frame 54 { gotoAndStop(1); _root.RandomVar = random(5); } frame 69 { gotoAndStop(1); _root.RandomVar = random(5); } frame 84 { gotoAndStop(1); _root.RandomVar = random(5); } frame 99 { gotoAndStop(1); _root.RandomVar = random(5); } } movieClip 1949 { instance enemy of movieClip 1940 { onClipEvent (load) { walking = true; attacking = false; anim = false; dead = false; dying = false; engaged = false; frozen = false; wander = 0; sprint = false; reset = false; flip = false; sprinttimer = 0; frozentimer = 0; walk = 3; dir = true; timer = 0; atktimer = 0; pbullx = 100; pbully = 60; paim = 0; dickout = false; melee = false; MaxHP = 500; HP = MaxHP; fuckingPlayer = false; tauntStatus = 'no'; this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); } onClipEvent (enterFrame) { if (!aggro) { if (!anim) { anim = true; this.gotoAndPlay('wander'); } if (dir) { if (wander < walkrange) { this._parent._x -= walk; wander += 10; } else { if (wander >= walkrange) { this._parent._xscale *= -1; dir = false; wander = 0; } } } else { if (!dir) { if (wander < walkrange) { this._parent._x += walk; wander += 10; } else { if (wander >= walkrange) { this._parent._xscale *= -1; dir = true; wander = 0; } } } } } if (aggro) { if (HP <= 0) { HP = 0; this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(1); fuckingPlayer = false; if (!_global.aroused) { dead = true; dying = true; this.gotoAndStop('dying'); } else { if (_global.aroused) { if (!dying) { dying = true; frozen = true; this.gotoAndPlay('frozen'); } } } } if (HP >= 0) { if (fuckingPlayer) { if (_root.fuckpains == true) { HP -= 9 - _root.orgycount * 2; _root.fuckCounter -= 9 - _root.orgycount * 2; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); } } if (tauntStatus == 'no') { if (_root.taunting == true) { if (_root.character._x - this._parent._x <= 130 && _root.character._x - this._parent._x >= -130) { tauntStatus = 'being taunted'; walking = true; attacking = false; anim = false; timer = 30; this.gotoAndStop('taunted'); } } } if (tauntStatus == 'being taunted') { if (_root.taunting == false) { tauntStatus = 'no'; timer = 0; sprinttimer = 0; sprint = false; atktimer = 0; walking = true; attacking = false; anim = false; } } if (tauntStatus == 'ready') { walking = false; attacking = false; anim = true; if (_root.taunting == false) { if (this._parent.dot.hitTest(_root.character.hitboxF) && !dead && _global.engaged == false) { _root.playable = false; _root.character.grav = 40; _root.speed = 0; engaged = true; this._alpha = 0; fuckingPlayer = true; _root.PlayerRape = 'pirate'; _root.PlayerRapedSide = 'F'; walking = false; attacking = false; _global.engaged = true; _root.PlayerRapable = false; HP = 0; } if (this._parent.Backdot.hitTest(_root.character.hitboxF) && !dead && _global.engaged == false) { _root.playable = false; _root.character.grav = 40; _root.speed = 0; engaged = true; this._alpha = 0; fuckingPlayer = true; _root.PlayerRape = 'pirate'; _root.PlayerRapedSide = 'B'; walking = false; attacking = false; _global.engaged = true; _root.PlayerRapable = false; HP = 0; } } } if (_global.engaged && !dead && tauntStatus == 'no') { if (_root.PlayerRapedby != 'pirate' or _root.gangable == false) { timer = 40; this.gotoAndStop('blend'); walking = false; attacking = false; anim = false; } if (_root.PlayerRapedby == 'pirate' && _root.gangable == true && !engaged) { if (_root.orgycount <= 3) { walking = false; attacking = false; if (!sprint) { sprint = true; this.gotoAndPlay('walking'); } if (_root.character._x > this._parent._x) { this._parent._x += 5; if (dir && !flip) { this._parent._xscale * -1; flip = false; } } else { if (_root.character._x <= this._parent._x) { this._parent._x -= 5; if (!dir && !flip) { this._parent.flip = false; } } } ++sprinttimer; if (sprinttimer >= 25) { if (flip) { flip = false; this._parent._xscale * -1; } timer = 0; sprinttimer = 0; sprint = false; atktimer = 0; walking = true; attacking = false; anim = false; } if (this._parent.dot.hitTest(_root.character) && !dead) { engaged = true; this._alpha = 0; fuckingPlayer = true; _root.fuckCounter += HP; _global.engaged = true; _root.orgycount += 1; _root.gangable = false; if (_root.orgycount == 1) { _root.character.player.RapeContainer.pirate.gotoAndPlay('start2'); } if (_root.orgycount == 2) { _root.character.player.RapeContainer.pirate.gotoAndPlay('start3'); } } } } } if (!dead && !dying && !_global.engaged && tauntStatus == 'no') { if (timer >= 49) { if (!dead && !_root.downed && _root.character._x - this._parent._x <= 70 && _root.character._x - this._parent._x >= -70) { timer = 25; this.gotoAndPlay('melee'); melee = true; } } if (timer <= 25) { if (timer <= 25 && _root.character._x - this._parent._x <= 70 && _root.character._x - this._parent._x >= -70 && !melee) { timer = 49; } } if (timer < 51) { if (timer >= 50) { timer = 0; walking = false; attacking = true; anim = false; melee = false; } ++timer; } if (frozen) { if (!engaged) { if (frozentimer >= 30) { walking = true; attacking = false; frozentimer = 0; this.gotoAndPlay('walking'); frozen = false; dying = false; } ++frozentimer; if (flip) { this._parent._xscale *= -1; flip = false; } } } if (!frozen) { if (this.hitTest(_root.character.player.meleerush.hitbox)) { this._parent._x += _root.xs * 0.1; HP -= 15; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); timer = 30; walking = false; attacking = false; anim = false; this.gotoAndPlay('stun'); this._parent.SFXhit.gotoAndPlay('hit'); } if (this.hitTest(_root.character.player.meleechain.hitbox)) { this._parent._x += _root.xs * 0.045; HP -= 15; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); timer = 40; walking = false; attacking = false; anim = false; this.gotoAndPlay('stun'); this._parent.SFXhit.gotoAndPlay('hit'); } i = 0; while (i < _global.bulletnumber) { if (this.hitTest(_root['shot' + i])) { this._parent._x += _root.xs * 0.015; HP -= 10; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); } if (this.hitTest(_root['shotLight' + i])) { this._parent._x += _root.xs * 0.045; HP -= 40; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); timer = 45; walking = false; attacking = false; anim = false; this.gotoAndPlay('stun'); } if (this.hitTest(_root['shotMed' + i])) { this._parent._x += _root.xs * 0.095; HP -= 90; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); timer = 40; walking = false; attacking = false; anim = false; this.gotoAndPlay('stun'); } if (this.hitTest(_root['shotHeavy' + i])) { this._parent._x += _root.xs * 0.1; HP -= 500; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); } ++i; } if (_root.PlayerRapable) { walking = false; attacking = false; if (!sprint) { sprint = true; this.gotoAndPlay('walking'); } if (_root.character._x > this._parent._x) { this._parent._x += 15; if (dir && !flip) { this._parent._xscale * -1; flip = false; } } else { if (_root.character._x <= this._parent._x) { this._parent._x -= 15; if (!dir && !flip) { this._parent._xscale * -1; flip = false; } } } ++sprinttimer; if (sprinttimer >= 25) { if (flip) { flip = false; this._parent._xscale * -1; } timer = 0; sprinttimer = 0; sprint = false; atktimer = 0; walking = true; attacking = false; anim = false; } if (this._parent.dot.hitTest(_root.character.hitboxF) && !dead) { engaged = true; this._alpha = 0; fuckingPlayer = true; _root.fuckCounter += HP; _root.PlayerRapedby = 'pirate'; _root.PlayerRaped = true; _root.PlayerRapedSide = 'F'; _global.engaged = true; _root.PlayerRapable = false; } if (this._parent.dot.hitTest(_root.character.hitboxB) && !dead) { engaged = true; this._alpha = 0; fuckingPlayer = true; _root.fuckCounter += HP; _root.PlayerRapedby = 'pirate'; _root.PlayerRaped = true; _root.PlayerRapedSide = 'B'; _global.engaged = true; _root.PlayerRapable = false; } } if (walking) { if (!anim) { anim = true; this.gotoAndPlay('walking'); } if (!reset) { if (dir) { if (_root.character._x <= this._parent._x - 70 && melee == false) { this._parent._x -= 9; } else { if (_root.character._x >= this._parent._x) { this._parent._xscale = -100; dir = false; flip = false; } } } else { if (!dir) { if (_root.character._x >= this._parent._x + 70 && melee == false) { this._parent._x += 9; } else { if (_root.character._x <= this._parent._x) { this._parent._xscale = 100; dir = true; flip = false; } } } else { if (reset) { reset = false; } } } } } if (attacking) { if (_root.character._x > this._parent._x && dir && !flip) { flip = true; this._parent._xscale *= -1; } else { if (_root.character._x <= this._parent._x && !dir && !flip) { flip = true; this._parent._xscale *= -1; } } if (!anim) { anim = true; if (this._parent._y + 15 >= _root.character._y && this._parent._y - 15 <= _root.character._y + 100) { paim = 0; pbullx = 100; pbully = 60; this.gotoAndPlay('attacking'); } if (this._parent._y + 15 >= _root.character._y && this._parent._y - 15 >= _root.character._y + 100) { paim = 45; pbullx = 80; pbully = 140; this.gotoAndPlay('attacking up'); } if (this._parent._y + 15 <= _root.character._y && this._parent._y - 15 <= _root.character._y + 100) { paim = -45; pbullx = 80; pbully = -20; this.gotoAndPlay('attacking down'); } } if (atktimer <= 26) { if (atktimer == 12) { if (this._parent._xscale < 0) { var pirbull = _root.attachMovie('pirbull', 'Enemyshot' + bu, _root.getNextHighestDepth(), {'_rotation': paim * -1, '_x': this._parent._x + pbullx, '_y': this._parent._y - pbully}); } if (this._parent._xscale > 0) { var pirbull = _root.attachMovie('pirbull', 'Enemyshot' + bu, _root.getNextHighestDepth(), {'_rotation': paim, '_xscale': -100, '_x': this._parent._x - pbullx, '_y': this._parent._y - pbully}); } } if (atktimer >= 26) { if (flip) { this._parent._xscale *= -1; flip = false; } walking = true; attacking = false; anim = false; atktimer = 0; timer = Math.floor(Math.random() * 30) + 1; } ++atktimer; } } } } } } } } instance SFXhit of movieClip 1948 { onClipEvent (load) { eval(this)._alpha = 0; } } } instance enemy5 of movieClip 1949 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; this.enemy.walkrange = 1100; grav = 0; } onClipEvent (enterFrame) { ++grav; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } instance enemy6 of movieClip 1949 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; this.enemy.walkrange = 1100; grav = 0; } onClipEvent (enterFrame) { ++grav; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } instance enemy7 of movieClip 1949 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; this.enemy.walkrange = 1100; grav = 0; } onClipEvent (enterFrame) { ++grav; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } movieClip 1951 { } movieClip 1953 { } movieClip 1955 { } movieClip 1957 { } movieClip 1959 { } movieClip 1961 { } movieClip 1963 { } movieClip 1965 { } movieClip 1967 { } movieClip 1974 { frame 1 { stop(); } frame 2 { if (_root.RidleyWet == 1) { gotoAndStop('wet'); } if (_root.RidleyWet == 0) { gotoAndPlay('dry'); } } frame 3 { if (_root.RidleyWet == 1) { gotoAndStop('wet'); } if (_root.RidleyWet == 0) { gotoAndPlay('dry'); } } frame 100 { stop(); } } movieClip 1979 { } movieClip 1980 { } movieClip 1982 { } movieClip 1984 { } movieClip 1986 { } movieClip 1988 { } movieClip 1990 { } movieClip 2014 { } movieClip 2027 { frame 1 { _root.BossTracking = false; _root.bossidle = false; _root.bossHold = true; } instance HitboxF of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _global.engaged = true; _root.playable = false; _root.HidePlayer = true; _root.autocam = 'off'; _root.zoom = 65; _root.boss1.enemy.gotoAndStop('hurt rape'); } } } frame 163 { stop(); _root.bossHold = false; _global.engaged = false; _root.BossState = 'bonus'; _parent.gotoAndPlay(1); } } movieClip 2030 { frame 1 { _root.bossIdle = false; _root.bossHold = true; } frame 90 { stop(); } } movieClip 2039 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 2041 { } movieClip 2043 { } movieClip 2045 { } movieClip 2047 { } movieClip 2049 { } movieClip 2051 { } movieClip 2053 { } movieClip 2055 { } movieClip 2057 { } movieClip 2059 { } movieClip 2061 { } movieClip 2063 { frame 1 { if (!_root.arml) { gotoAndPlay(2); } } frame 1 { gotoAndPlay(_root.arml * 2); } frame 1 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 2 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 3 { if (!_root.arml) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.arml * 2); } frame 4 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 5 { gotoAndPlay(_root.arml * 2); } frame 6 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 7 { gotoAndPlay(_root.arml * 2); } frame 8 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 9 { gotoAndPlay(_root.arml * 2); } frame 10 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 11 { gotoAndPlay(_root.arml * 2); } frame 12 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 13 { gotoAndPlay(_root.arml * 2); } frame 14 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 15 { gotoAndPlay(_root.arml * 2); } frame 16 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 17 { gotoAndPlay(_root.arml * 2); } frame 18 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 19 { gotoAndPlay(_root.arml * 2); } frame 20 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 21 { gotoAndPlay(_root.arml * 2); } frame 22 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 23 { gotoAndPlay(_root.arml * 2); } frame 24 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 25 { gotoAndPlay(_root.arml * 2); } frame 26 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 27 { gotoAndPlay(_root.arml * 2); } frame 28 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 29 { gotoAndPlay(_root.arml * 2); } frame 30 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 31 { gotoAndPlay(_root.arml * 2); } frame 32 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 33 { gotoAndPlay(_root.arml * 2); } frame 34 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 35 { gotoAndPlay(_root.arml * 2); } frame 36 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 37 { gotoAndPlay(_root.arml * 2); } frame 38 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 39 { gotoAndPlay(_root.arml * 2); } frame 40 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 41 { gotoAndPlay(_root.arml * 2); } frame 42 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 43 { gotoAndPlay(_root.arml * 2); } frame 44 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 45 { gotoAndPlay(_root.arml * 2); } frame 46 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 47 { gotoAndPlay(_root.arml * 2); } frame 48 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 49 { gotoAndPlay(_root.arml * 2); } frame 50 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 51 { gotoAndPlay(_root.arml * 2); } frame 52 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 53 { gotoAndPlay(_root.arml * 2); } frame 54 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 55 { gotoAndPlay(_root.arml * 2); } frame 56 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 57 { gotoAndPlay(_root.arml * 2); } frame 58 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 59 { gotoAndPlay(_root.arml * 2); } frame 60 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 61 { gotoAndPlay(_root.arml * 2); } frame 62 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 63 { gotoAndPlay(_root.arml * 2); } frame 64 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 65 { gotoAndPlay(_root.arml * 2); } frame 66 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 67 { gotoAndPlay(_root.arml * 2); } frame 68 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 69 { gotoAndPlay(_root.arml * 2); } frame 70 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 71 { gotoAndPlay(_root.arml * 2); } frame 72 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 73 { gotoAndPlay(_root.arml * 2); } frame 74 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 75 { gotoAndPlay(_root.arml * 2); } frame 76 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 77 { gotoAndPlay(_root.arml * 2); } frame 78 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 79 { gotoAndPlay(_root.arml * 2); } frame 80 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 81 { gotoAndPlay(_root.arml * 2); } frame 82 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 83 { gotoAndPlay(_root.arml * 2); } frame 84 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 85 { gotoAndPlay(_root.arml * 2); } frame 86 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 87 { gotoAndPlay(_root.arml * 2); } frame 88 { if (_root.weaponstate == 'shown') { if (_root.weapon == 0) { bhand._visible = '1'; } else { if (_root.weapon == 1) { bhand._visible = '0'; } else { if (_root.weapon == 2) { bhand._visible = '1'; } else { if (_root.weapon == 3) { bhand._visible = '1'; } else { if (_root.weapon == 4) { bhand._visible = '1'; } } } } } } if (_root.weaponstate == 'hidden') { bhand._visible = '1'; } } frame 89 { gotoAndPlay(_root.arml * 2); } frame 91 { gotoAndPlay(_root.arml * 2); } frame 93 { gotoAndPlay(_root.arml * 2); } frame 95 { gotoAndPlay(_root.arml * 2); } } movieClip 2072 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 2074 { } movieClip 2076 { } movieClip 2078 { } movieClip 2080 { } movieClip 2090 { frame 1 { if (!_root.arml) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.arml * 2); } frame 3 { if (!_root.arml) { gotoAndPlay(2); } } frame 3 { gotoAndPlay(_root.arml * 2); } frame 5 { gotoAndPlay(_root.arml * 2); } frame 7 { gotoAndPlay(_root.arml * 2); } frame 9 { gotoAndPlay(_root.arml * 2); } frame 11 { gotoAndPlay(_root.arml * 2); } frame 13 { gotoAndPlay(_root.arml * 2); } frame 15 { gotoAndPlay(_root.arml * 2); } frame 17 { gotoAndPlay(_root.arml * 2); } frame 19 { gotoAndPlay(_root.arml * 2); } frame 21 { gotoAndPlay(_root.arml * 2); } frame 23 { gotoAndPlay(_root.arml * 2); } frame 25 { gotoAndPlay(_root.arml * 2); } frame 27 { gotoAndPlay(_root.arml * 2); } frame 29 { gotoAndPlay(_root.arml * 2); } frame 31 { gotoAndPlay(_root.arml * 2); } frame 33 { gotoAndPlay(_root.arml * 2); } frame 35 { gotoAndPlay(_root.arml * 2); } frame 37 { gotoAndPlay(_root.arml * 2); } frame 39 { gotoAndPlay(_root.arml * 2); } frame 41 { gotoAndPlay(_root.arml * 2); } frame 43 { gotoAndPlay(_root.arml * 2); } frame 45 { gotoAndPlay(_root.arml * 2); } frame 47 { gotoAndPlay(_root.arml * 2); } frame 49 { gotoAndPlay(_root.arml * 2); } frame 51 { gotoAndPlay(_root.arml * 2); } frame 53 { gotoAndPlay(_root.arml * 2); } frame 55 { gotoAndPlay(_root.arml * 2); } frame 57 { gotoAndPlay(_root.arml * 2); } frame 59 { gotoAndPlay(_root.arml * 2); } frame 61 { gotoAndPlay(_root.arml * 2); } frame 63 { gotoAndPlay(_root.arml * 2); } frame 65 { gotoAndPlay(_root.arml * 2); } frame 67 { gotoAndPlay(_root.arml * 2); } frame 69 { gotoAndPlay(_root.arml * 2); } frame 71 { gotoAndPlay(_root.arml * 2); } frame 73 { gotoAndPlay(_root.arml * 2); } frame 75 { gotoAndPlay(_root.arml * 2); } frame 77 { gotoAndPlay(_root.arml * 2); } frame 79 { gotoAndPlay(_root.arml * 2); } frame 81 { gotoAndPlay(_root.arml * 2); } frame 83 { gotoAndPlay(_root.arml * 2); } frame 85 { gotoAndPlay(_root.arml * 2); } frame 87 { gotoAndPlay(_root.arml * 2); } frame 89 { gotoAndPlay(_root.arml * 2); } frame 91 { gotoAndPlay(_root.arml * 2); } frame 93 { gotoAndPlay(_root.arml * 2); } frame 95 { gotoAndPlay(_root.arml * 2); } } movieClip 2093 { } movieClip 2094 { } movieClip 2110 { } movieClip 2112 { } movieClip 2127 { frame 1 { _root.voiceHot = 1; } instance spawnD of movieClip 1914 { onClipEvent (load) { eval(this)._alpha = 0; _root.cameraFocusX = _root.boss1._x; _root.cameraFocusY = 'ignore'; _root.autocam = 'off'; _root.zoom = 80; } } frame 38 { _root.io = 0; } frame 61 { _root.RidleyWet = 1; } frame 71 { _root.fuckcounter = random(13); } frame 73 { _root.squish = 0; } frame 74 { _root.voiceHot = 1; } frame 91 { _root.squish = 0; } frame 111 { if (_root.fuckcounter > 0) { gotoAndPlay('gripped'); --_root.fuckcounter; } if (_root.fuckcounter <= 0) { gotoAndPlay('shafted'); _root.fuckcounter = random(13); } } frame 112 { _root.io = 0; } frame 120 { _root.voiceHot = 1; } frame 137 { if (_root.fuckcounter > 0) { gotoAndPlay('shafted'); --_root.fuckcounter; } if (_root.fuckcounter <= 0) { gotoAndPlay('slip'); _root.fuckcounter = random(1); } } frame 179 { _root.io = 0; } frame 183 { _root.voiceMild = 1; } frame 202 { if (_root.fuckcounter > 0) { gotoAndPlay('bowling'); --_root.fuckcounter; } if (_root.fuckcounter <= 0) { gotoAndPlay('end'); _root.fuckcounter = random(13); } } frame 203 { _root.splash = 0; } frame 206 { _root.splash = 0; } frame 210 { _root.splash = 0; } frame 220 { _root.voiceMild = 1; } frame 222 { ++_root.messylegs; } frame 240 { _root.io = 0; } frame 245 { ++_root.messyback; } frame 254 { _root.voiceMild = 1; } frame 280 { stop(); _root.autocam = 'on'; _root.PlayerRaped = false; _global.engaged = false; _parent.gotoAndPlay(1); } } movieClip 2155 { frame 1 { _root.voiceHot = 1; } frame 4 { _root.voiceHot = 1; } frame 20 { _root.voiceMed = 1; } frame 42 { _root.io = 0; } frame 43 { _root.voiceMild = 1; } frame 48 { _root.fuckcounter = random(13); } instance spawnD of movieClip 1914 { } frame 56 { _root.squish = 0; } frame 63 { _root.squish = 0; } frame 65 { _root.voiceMild = 1; } frame 78 { if (_root.fuckcounter > 0) { gotoAndPlay('push'); --_root.fuckcounter; } if (_root.fuckcounter <= 0) { gotoAndPlay('deeper'); _root.fuckcounter = random(13); } } frame 79 { _root.io = 0; } frame 80 { _root.voiceMed = 1; } frame 99 { _root.RidleyWet = 1; } frame 100 { _root.squish = 0; } frame 118 { _root.io = 0; } frame 120 { _root.voiceHot = 1; } frame 131 { if (_root.fuckcounter > 0) { gotoAndPlay('plow'); --_root.fuckcounter; } if (_root.fuckcounter <= 0) { gotoAndPlay('cum'); _root.fuckcounter = random(13); } } frame 132 { _root.io = 0; } frame 135 { _root.voiceMed = 1; } frame 146 { _root.io = 0; } frame 148 { _root.splash = 0; } frame 150 { _root.splash = 0; } frame 153 { _root.splash = 0; } frame 162 { _root.io = 0; } frame 162 { ++_root.messyass; } frame 195 { stop(); _root.autocam = 'on'; _root.PlayerRaped = false; _global.engaged = false; _parent.gotoAndPlay(1); _parent.enemy.gotoAndPlay('engage'); } } movieClip 2158 { } movieClip 2159 { } movieClip 2181 { } movieClip 2240 { } movieClip 2241 { frame 1 { _root.voiceHot = 1; } frame 1 { _root.fuckcounter = random(4); } frame 28 { _root.fuckpains = true; } frame 35 { _root.suck = 0; } frame 43 { _root.fuckpains = false; } frame 44 { if (_root.fuckcounter > 0) { this.gotoAndPlay('nudge'); } --_root.fuckcounter; if (_root.fuckcounter <= 0) { gotoAndPlay('hoist'); _root.fuckcounter = random(12); } } frame 45 { _root.voiceMed = 1; } frame 58 { _root.fuckcounter = random(12); } frame 60 { _root.squish = 0; } frame 62 { _root.fuckpains = true; } frame 73 { _root.fuckpains = false; } frame 78 { if (_root.fuckcounter > 0) { if (_root.RandomVar <= 2) { this.gotoAndPlay('tittyfuck'); _root.RandomVar = random(5); --_root.fuckcounter; } else { this.gotoAndPlay('tittyfuck2'); _root.RandomVar = random(5); --_root.fuckcounter; } } if (_root.fuckcounter <= 0) { gotoAndPlay('cum'); _root.fuckcounter = random(10); } } frame 80 { _root.io = 0; } frame 83 { _root.fuckpains = true; } frame 95 { _root.fuckpains = false; } frame 100 { if (_root.fuckcounter > 0) { if (_root.RandomVar <= 2) { this.gotoAndPlay('tittyfuck2'); _root.RandomVar = random(5); --_root.fuckcounter; } else { this.gotoAndPlay('tittyfuck'); _root.RandomVar = random(5); --_root.fuckcounter; } } if (_root.fuckcounter <= 0) { gotoAndPlay('cum'); _root.fuckcounter = random(10); } } frame 103 { _root.splash = 0; } frame 104 { _root.io = 0; } frame 109 { _root.splash = 0; } frame 113 { ++_root.messyhead; } frame 115 { _root.io = 0; } frame 133 { _root.voiceMild = 1; } frame 160 { _root.suck = 0; } frame 166 { _root.fuckpains = true; } frame 178 { _root.suck = 0; } frame 178 { _root.fuckpains = false; } frame 183 { if (_root.fuckCounter > 0) { if (_root.RandomVar <= 2) { this.gotoAndPlay('suck'); _root.RandomVar = random(5); --_root.fuckcounter; } else {} } if (_root.fuckCounter <= 0) { gotoAndPlay('creampie'); } } frame 187 { if (_root.fuckCounter > 0) { gotoAndPlay('blow'); } _root.RandomVar = random(5); --_root.fuckcounter; if (_root.fuckCounter <= 0) { gotoAndPlay('creampie'); } } frame 188 { _root.suck = 0; } frame 190 { _root.splash = 0; } frame 195 { _root.splash = 0; } frame 212 { ++_root.messytits; } frame 219 { _root.io = 0; } frame 239 { _root.voiceMild = 1; } frame 257 { _root.voiceHot = 1; } frame 260 { stop(); _root.autocam = 'on'; _root.PlayerRaped = false; _global.engaged = false; _parent.gotoAndPlay(1); } } movieClip 2309 { frame 1 { _root.voiceMild = 1; } frame 1 { _root.fuckcounter = random(15); } frame 30 { _root.io = 0; } frame 49 { _root.io = 0; } frame 77 { _root.RidleyAttk = random(5); } frame 80 { _root.squish = 0; } frame 91 { _root.voiceMild = 1; } frame 104 { _root.squish = 0; } frame 110 { if (_root.fuckcounter > 0) { --_root.fuckcounter; if (_root.RidleyAttk == 1) { this.gotoAndPlay('stride1'); } else { if (_root.RidleyAttk == 2) { this.gotoAndPlay('stride1'); } else { if (_root.RidleyAttk == 3) { this.gotoAndPlay('stride2'); } else { if (_root.RidleyAttk > 3) { this.gotoAndPlay('stride3'); } } } } } if (_root.fuckcounter <= 0) { gotoAndPlay('stride end'); _root.fuckcounter = random(9); _root.RidleyAttk = 0; } } frame 118 { _root.RidleyAttk = random(4); } frame 124 { _root.squish = 0; } frame 128 { _root.voiceMild = 1; } frame 146 { if (_root.fuckcounter > 0) { --_root.fuckcounter; if (_root.RidleyAttk == 1) { this.gotoAndPlay('stride1'); } else { if (_root.RidleyAttk == 2) { this.gotoAndPlay('stride1'); } else { if (_root.RidleyAttk == 3) { this.gotoAndPlay('stride2'); } else { if (_root.RidleyAttk > 3) { this.gotoAndPlay('stride3'); } } } } } if (_root.fuckcounter <= 0) { gotoAndPlay('stride end'); _root.fuckcounter = random(9); _root.RidleyAttk = 0; } } frame 148 { _root.squish = 0; } frame 155 { _root.RidleyAttk = random(4); } frame 163 { _root.squish = 0; } frame 176 { if (_root.fuckcounter > 0) { --_root.fuckcounter; if (_root.RidleyAttk == 1) { this.gotoAndPlay('stride1'); } else { if (_root.RidleyAttk == 2) { this.gotoAndPlay('stride1'); } else { if (_root.RidleyAttk == 3) { this.gotoAndPlay('stride2'); } else { if (_root.RidleyAttk > 3) { this.gotoAndPlay('stride3'); } } } } } if (_root.fuckcounter <= 0) { gotoAndPlay('stride end'); _root.fuckcounter = random(9); _root.RidleyAttk = 0; } } frame 177 { gotoAndPlay('stride1'); } frame 178 { _root.io = 0; } frame 188 { _root.voiceMild = 1; } frame 197 { _root.voiceHot = 1; } frame 226 { _root.io = 0; } frame 227 { _root.voiceMild = 1; } frame 239 { _root.voiceMed = 1; } frame 239 { _root.RidleyAttk = random(4); } frame 243 { _root.io = 0; } frame 263 { if (_root.fuckcounter > 0) { --_root.fuckcounter; if (_root.RidleyAttk == 1) { this.gotoAndPlay('mis short'); } else { if (_root.RidleyAttk == 2) { this.gotoAndPlay('mis short'); } else { if (_root.RidleyAttk == 3) { this.gotoAndPlay('mis short'); } } } } } frame 277 { if (_root.fuckcounter > 0) { gotoAndPlay('missionary'); --_root.fuckcounter; } if (_root.fuckcounter <= 0) { gotoAndPlay('cum'); _root.fuckcounter = random(4); } } frame 282 { _root.splash = 0; } frame 287 { _root.splash = 0; } frame 291 { _root.splash = 0; } frame 302 { _root.voiceHot = 1; } frame 344 { _root.playable = true; _root.HidePlayer = false; _root.autocam = 'on'; _root.zoom = 100; } frame 353 { } frame 389 { stop(); _global.engaged = false; _root.bossHold = false; _root.BossState = 'bonus'; _parent.gotoAndPlay(1); } } movieClip 2310 { frame 3 { if (_root.boss1.enemy.alert == false) { gotoAndPlay('before'); } if (_root.boss1.enemy.alert == true) { gotoAndPlay('engage'); } } frame 4 { _root.bossIdle = false; _root.bossHold = true; _root.BossTracking = false; } frame 43 { _root.bossHold = false; } frame 44 { _root.RidleyAttk = 0; _root.BossTracking = false; } frame 44 { _root.bossIdle = true; } frame 89 { _root.bossIdle = false; } frame 90 { _root.RidleyAttk = random(4); if (_root.RidleyAttk == 1) { this.gotoAndPlay('fireball'); } else { if (_root.RidleyAttk == 2) { this.gotoAndPlay('tackle'); } else { if (_root.RidleyAttk == 3) { this.gotoAndPlay('dive'); } else { if (_root.RidleyAttk == 4) { this.gotoAndPlay('idle'); } } } } } frame 91 { _root.BossTracking = true; } instance HitboxF of movieClip 1935 { onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { if (_global.energy >= 0) { _global.energy -= 9; } } } } frame 136 { gotoAndPlay('idle'); } frame 137 { _root.BossTracking = true; } instance HitboxF of movieClip 1935 { onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { if (_global.energy >= 0) { _global.energy -= 100; } if (_global.energy <= 0) { _global.engaged = true; _root.PlayerRaped = true; _root.PlayerRapedby = 'ridley'; _root.PlayerRapable = false; _root.boss1.enemy.gotoAndStop('tackle rape'); } } } } frame 221 { _root.BossTracking = false; } frame 259 { gotoAndPlay('idle'); } frame 282 { _root.BossTracking = true; } frame 320 { _root.BossTracking = false; } instance HitboxF of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { if (_global.energy >= 0) { _global.energy -= 60; } if (_global.energy <= 0) { _global.engaged = true; _root.PlayerRaped = true; _root.PlayerRapedby = 'ridley'; _root.PlayerRapable = false; _root.boss1.enemy.gotoAndStop('dive rape'); } } } } instance HitboxF of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _global.energy -= 20; } } } frame 355 { gotoAndPlay('idle'); } frame 356 { _root.BossTracking = true; } instance HitboxF of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { if (_global.energy >= 0) { _global.energy -= 20; } if (_global.energy <= 0) { _global.engaged = true; _root.PlayerRaped = true; _root.PlayerRapedby = 'ridley'; _root.PlayerRapable = false; _root.boss1.enemy.gotoAndStop('melee rape'); } } } } instance HitboxF of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { if (_global.energy >= 0) { _global.energy -= 20; } if (_global.energy <= 0) { _global.engaged = true; _root.PlayerRaped = true; _root.PlayerRapedby = 'ridley'; _root.PlayerRapable = false; _root.boss1.enemy.gotoAndStop('melee rape'); } } } } frame 377 { gotoAndPlay('idle'); } frame 378 { _root.BossTracking = false; } frame 378 { _root.bossidle = false; _root.BossState = 'down'; _parent.enemy.dying = true; } instance HitboxF of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _global.engaged = true; _root.PlayerRapable = false; _root.playable = false; _root.HidePlayer = true; _root.autocam = 'off'; _root.zoom = 65; _root.boss1.gotoAndStop('hurt rape'); } } } frame 630 { stop(); } } movieClip 2312 { frame 1 { stop(); } instance enemy of movieClip 2310 { onClipEvent (load) { walking = true; attacking = false; anim = false; dead = false; dying = false; engaged = false; frozen = false; wander = 0; sprint = false; reset = false; flip = false; sprinttimer = 0; frozentimer = 0; walk = 3; dir = true; timer = 0; atktimer = 0; walkrange = 1300; pbullx = 100; pbully = 60; paim = 0; dickout = false; melee = false; _root.BossTracking = false; _root.BossState = 'up'; MaxHP = 10000; HP = MaxHP; fuckingPlayer = false; } onClipEvent (enterFrame) { if (!_global.engaged) { if (aggro == false) { if (alert == true) { aggro = true; _root.HUD.BossBar.gotoAndPlay('2'); _root.HUD.BossBar.BossHBar.gotoAndStop(Math.round((HP / MaxHP) * 500 + 1)); this.gotoAndPlay('engage'); } } if (aggro == true) { if (HP <= 0) { HP = 0; _root.BossState == 'bonus'; _root.HUD.BossBar.BossHBar.gotoAndStop(1); _root.bossHold = false; this.gotoAndStop('dead'); } if (_root.BossState == 'up' && HP <= 5000 && HP >= 5) { this.gotoAndStop('hurt'); _root.bossHold = false; } if (HP > 0) { if (!_global.engaged) { if (timer < 51) { if (timer >= 50) { timer = 0; walking = false; attacking = true; anim = false; melee = false; } ++timer; } } if (_root.bossHold == false) { if (this.hitTest(_root.character.player.meleerush.hitbox)) { this._parent._x += _root.xs * 0.05; HP -= 15; _root.HUD.BossBar.BossHBar.gotoAndStop(Math.round((HP / MaxHP) * 500 + 1)); } if (this.hitTest(_root.character.player.meleechain.hitbox)) { this._parent._x += _root.xs * 0.005; HP -= 15; _root.HUD.BossBar.BossHBar.gotoAndStop(Math.round((HP / MaxHP) * 500 + 1)); } i = 0; while (i < _global.bulletnumber) { if (this.hitTest(_root['shot' + i])) { HP -= 8; _root.HUD.BossBar.BossHBar.gotoAndStop(Math.round((HP / MaxHP) * 500 + 1)); } if (this.hitTest(_root['shotLight' + i])) { HP -= 65; _root.HUD.BossBar.BossHBar.gotoAndStop(Math.round((HP / MaxHP) * 500 + 1)); } if (this.hitTest(_root['shotMed' + i])) { HP -= 180; _root.HUD.BossBar.BossHBar.gotoAndStop(Math.round((HP / MaxHP) * 500 + 1)); } if (this.hitTest(_root['shotHeavy' + i])) { HP -= 280; this._parent._x += _root.xs * 0.15; _root.HUD.BossBar.BossHBar.gotoAndStop(Math.round((HP / MaxHP) * 500 + 1)); } ++i; } } if (_root.PlayerRapable && _root.bossIdle == true) { _root.BossTracking = true; timer = 0; walking = false; attacking = false; if (!sprint) { sprint = true; this.gotoAndPlay('walking'); } if (_root.character._x > this._parent._x) { this._parent._x += 15; if (dir && !flip) { this._parent._xscale * -1; flip = false; } } else { if (_root.character._x <= this._parent._x) { this._parent._x -= 15; if (!dir && !flip) { this._parent._xscale * -1; flip = false; } } } ++sprinttimer; if (sprinttimer >= 25) { if (flip) { flip = false; this._parent._xscale * -1; } timer = 0; sprinttimer = 0; sprint = false; atktimer = 0; walking = true; attacking = false; anim = false; } if (this._parent.dot.hitTest(_root.character.hitbox) && !dead) { engaged = true; fuckingPlayer = true; _root.PlayerRapedby = 'ridley'; _root.PlayerRaped = true; _root.PlayerRapable = false; this.gotoAndStop('melee rape'); _root.bossHold = true; _global.engaged = true; } } if (_root.bossHold == false) { if (_root.bossIdle == true) { if (_root.character._x >= this._parent._x + 70 && melee == false) { this._parent._xscale = -100; dir = false; flip = false; } if (_root.character._x <= this._parent._x - 70 && melee == false) { this._parent._xscale = 100; dir = true; flip = false; } if (timer >= 49) { if (!dead && !_root.downed && _root.character._x - this._parent._x <= 180 && _root.character._x - this._parent._x >= -180) { timer = 5; this.gotoAndPlay('melee'); melee = true; } } } } if (_root.BossTracking == true) { if (dir) { if (_root.character._x <= this._parent._x - 90 && melee == false) { this._parent._x -= 9; } if (_root.character._x >= this._parent._x - 90 && melee == false) { this._parent._x += 4; } } if (!dir) { if (_root.character._x >= this._parent._x + 90 && melee == false) { this._parent._x += 9; } if (_root.character._x <= this._parent._x + 90 && melee == false) { this._parent._x -= 4; } } if (_root.BossTracking == false) { if (bossPointX <= this._parent._x + 200) { this._parent._x -= 3; } else { if (bossPointX >= this._parent._x - 200) { this._parent._x += 3; } } } } } } } } } frame 11 { stop(); } frame 12 { stop(); } frame 13 { stop(); } frame 14 { stop(); } } instance boss1 of movieClip 2312 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; this.enemy.bossPointX = this._x; this.enemy.bossPointY = this._y; grav = 0; } onClipEvent (enterFrame) { ++grav; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.enemy1.enemy.alert = true; _root.enemy3.enemy.alert = true; _root.enemy4.enemy.alert = true; _root.enemy5.enemy.alert = true; _root.enemy6.enemy.alert = true; _root.enemy7.enemy.alert = true; } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.boss1.enemy.alert = true; } } } instance ground of movieClip 1884 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 2314 { } instance wallR of movieClip 2314 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 2316 { } instance wallL of movieClip 2316 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 2317 { frame 1 { play(); } frame 100 { gotoAndPlay('idle'); } } movieClip 2318 { frame 1 { _root.SpecialAnim = false; _root.chargelevel = 0; } frame 1 { _root.expr = 3; } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 75 { gotoAndPlay('idle'); } } movieClip 2319 { frame 1 { _root.SpecialAnim = false; } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 10 { _root.character.sfx.gotoAndPlay('step'); } frame 24 { _root.character.sfx.gotoAndPlay('step'); } frame 37 { gotoAndPlay('walkloop'); } } movieClip 2320 { frame 1 { _root.SpecialAnim = false; } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 12 { _root.character.sfx.gotoAndPlay('step'); } frame 22 { _root.character.sfx.gotoAndPlay('step'); } frame 26 { gotoAndPlay('RunLoop'); } } movieClip 2321 { frame 1 { _root.expr = 2; } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 3 { stop(); } } movieClip 2322 { frame 1 { _root.expr = 6; } frame 1 { if (_root.aimrot < -1) { gotoAndPlay('up'); } if (_root.aimrot > 1) { gotoAndPlay('down'); } } frame 1 { if (_root.SpecialAnim == true) { if (_root.chargelevel <= 2) { if (_root.aimrot < -1) { gotoAndPlay('recoilLowUP'); _root.chargelevel = 0; } if (_root.aimrot == 0) { gotoAndPlay('recoilLow'); _root.chargelevel = 0; } if (_root.aimrot > 1) { gotoAndPlay('recoilLowDOWN'); _root.chargelevel = 0; } } if (_root.chargelevel == 3) { if (_root.aimrot < -1) { gotoAndPlay('recoilMedUP'); _root.chargelevel = 0; } if (_root.aimrot == 0) { gotoAndPlay('recoilMed'); _root.chargelevel = 0; } if (_root.aimrot > 1) { gotoAndPlay('recoilMedDOWN'); _root.chargelevel = 0; } } if (_root.chargelevel == 4) { if (_root.aimrot < -1) { gotoAndPlay('recoilHeavyUP'); _root.chargelevel = 0; } if (_root.aimrot == 0) { gotoAndPlay('recoilHeavy'); _root.chargelevel = 0; } if (_root.aimrot > 1) { gotoAndPlay('recoilHeavyDOWN'); _root.chargelevel = 0; } } } } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 2 { if (_root.aimrot < -1) { gotoAndPlay('up'); } if (_root.aimrot > 1) { gotoAndPlay('down'); } } frame 3 { if (_root.aimrot < -1) { gotoAndPlay('up'); } if (_root.aimrot > 1) { gotoAndPlay('down'); } } frame 4 { if (_root.aimrot < -1) { gotoAndPlay('up'); } if (_root.aimrot > 1) { gotoAndPlay('down'); } } frame 5 { gotoAndPlay(this._currentframe - 1); } frame 11 { if (_root.aimrot == 0) { gotoAndPlay('flat'); } if (_root.aimrot > 1) { gotoAndPlay('down'); } } frame 12 { if (_root.aimrot == 0) { gotoAndPlay('flat'); } if (_root.aimrot > 1) { gotoAndPlay('down'); } } frame 13 { if (_root.aimrot == 0) { gotoAndPlay('flat'); } if (_root.aimrot > 1) { gotoAndPlay('down'); } } frame 14 { if (_root.aimrot == 0) { gotoAndPlay('flat'); } if (_root.aimrot > 1) { gotoAndPlay('down'); } } frame 15 { gotoAndPlay(this._currentframe - 1); } frame 21 { if (_root.aimrot < -1) { gotoAndPlay('up'); } if (_root.aimrot == 0) { gotoAndPlay('flat'); } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } frame 22 { if (_root.aimrot < -1) { gotoAndPlay('up'); } if (_root.aimrot == 0) { gotoAndPlay('flat'); } } frame 23 { if (_root.aimrot < -1) { gotoAndPlay('up'); } if (_root.aimrot == 0) { gotoAndPlay('flat'); } } frame 24 { if (_root.aimrot < -1) { gotoAndPlay('up'); } if (_root.aimrot == 0) { gotoAndPlay('flat'); } } frame 25 { gotoAndPlay(this._currentframe - 1); } frame 51 { if (_root.aimrot < -1) { gotoAndPlay('up'); } if (_root.aimrot > 1) { gotoAndPlay('down'); } } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 52 { if (_root.aimrot < -1) { gotoAndPlay('up'); } if (_root.aimrot > 1) { gotoAndPlay('down'); } } frame 53 { if (_root.aimrot < -1) { gotoAndPlay('up'); } if (_root.aimrot > 1) { gotoAndPlay('down'); } } frame 54 { if (_root.aimrot < -1) { gotoAndPlay('up'); } if (_root.aimrot > 1) { gotoAndPlay('down'); } } frame 55 { if (_root.aimrot < -1) { gotoAndPlay('up'); } if (_root.aimrot > 1) { gotoAndPlay('down'); } } frame 56 { if (_root.aimrot < -1) { gotoAndPlay('up'); } if (_root.aimrot > 1) { gotoAndPlay('down'); } } frame 57 { _root.SpecialAnim = false; gotoAndPlay(3); } frame 61 { if (_root.aimrot == 0) { gotoAndPlay('flat'); } if (_root.aimrot > 1) { gotoAndPlay('down'); } } frame 62 { if (_root.aimrot == 0) { gotoAndPlay('flat'); } if (_root.aimrot > 1) { gotoAndPlay('down'); } } frame 63 { if (_root.aimrot == 0) { gotoAndPlay('flat'); } if (_root.aimrot > 1) { gotoAndPlay('down'); } } frame 64 { if (_root.aimrot == 0) { gotoAndPlay('flat'); } if (_root.aimrot > 1) { gotoAndPlay('down'); } } frame 65 { if (_root.aimrot == 0) { gotoAndPlay('flat'); } if (_root.aimrot > 1) { gotoAndPlay('down'); } } frame 66 { if (_root.aimrot == 0) { gotoAndPlay('flat'); } if (_root.aimrot > 1) { gotoAndPlay('down'); } } frame 67 { _root.SpecialAnim = false; gotoAndPlay(13); } frame 71 { if (_root.aimrot < -1) { gotoAndPlay('up'); } if (_root.aimrot == 0) { gotoAndPlay('flat'); } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } frame 72 { if (_root.aimrot < -1) { gotoAndPlay('up'); } if (_root.aimrot == 0) { gotoAndPlay('flat'); } } frame 73 { if (_root.aimrot < -1) { gotoAndPlay('up'); } if (_root.aimrot == 0) { gotoAndPlay('flat'); } } frame 74 { if (_root.aimrot < -1) { gotoAndPlay('up'); } if (_root.aimrot == 0) { gotoAndPlay('flat'); } } frame 75 { if (_root.aimrot < -1) { gotoAndPlay('up'); } if (_root.aimrot == 0) { gotoAndPlay('flat'); } } frame 76 { if (_root.aimrot < -1) { gotoAndPlay('up'); } if (_root.aimrot == 0) { gotoAndPlay('flat'); } } frame 77 { _root.SpecialAnim = false; gotoAndPlay(23); } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 109 { _root.SpecialAnim = false; gotoAndPlay(3); } frame 119 { _root.SpecialAnim = false; gotoAndPlay(13); } frame 129 { _root.SpecialAnim = false; gotoAndPlay(23); } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 162 { _root.SpecialAnim = false; gotoAndPlay(3); } frame 175 { _root.SpecialAnim = false; gotoAndPlay(3); } frame 188 { _root.SpecialAnim = false; gotoAndPlay(3); } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } } movieClip 2323 { frame 1 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 2 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 3 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 4 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 5 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 6 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 7 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 8 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 9 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 10 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 10 { _root.character.sfx.gotoAndPlay('step'); } frame 11 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 12 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 13 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 14 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 15 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 16 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 17 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 18 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 19 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 20 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 21 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 22 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 23 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 24 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 24 { _root.character.sfx.gotoAndPlay('step'); } frame 25 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 26 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 27 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 28 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 29 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 30 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 31 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 32 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 33 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 34 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 35 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 36 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 100); } } frame 37 { gotoAndPlay('walkloop'); } frame 50 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 51 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 52 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 53 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 54 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 55 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 56 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 57 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 58 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 59 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 59 { _root.character.sfx.gotoAndPlay('step'); } frame 60 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 61 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 62 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 63 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 64 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 65 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 66 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 67 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 68 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 69 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 70 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 71 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 72 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 73 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 73 { _root.character.sfx.gotoAndPlay('step'); } frame 74 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 75 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 76 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 77 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 78 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 79 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 80 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 81 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 82 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 83 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 84 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 85 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 50); } } frame 86 { gotoAndPlay('walkUPloop'); } frame 100 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 101 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 102 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 103 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 104 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 105 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 106 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 107 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 108 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 109 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 109 { _root.character.sfx.gotoAndPlay('step'); } frame 110 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 111 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 112 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 113 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 114 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 115 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 116 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 117 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 118 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 119 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 120 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 121 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 122 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 123 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 123 { _root.character.sfx.gotoAndPlay('step'); } frame 124 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 125 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 126 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 127 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 128 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 129 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 130 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 131 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 132 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 133 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 134 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 135 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 50); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 100); } } frame 136 { gotoAndPlay('walkDOWNloop'); } } movieClip 2324 { instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 3 { stop(); } frame 18 { _root.character.sfx.gotoAndPlay('step'); } frame 32 { _root.character.sfx.gotoAndPlay('step'); } frame 45 { gotoAndPlay('walkloop'); } } movieClip 2325 { instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 10 { _root.character.sfx.gotoAndPlay('step'); } frame 24 { _root.character.sfx.gotoAndPlay('step'); } frame 37 { gotoAndPlay('walkloop'); } } movieClip 2326 { instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } frame 3 { stop(); } frame 18 { _root.character.sfx.gotoAndPlay('step'); } frame 32 { _root.character.sfx.gotoAndPlay('step'); } frame 45 { gotoAndPlay('walkloop'); } } movieClip 2327 { instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 10 { _root.character.sfx.gotoAndPlay('step'); } frame 24 { _root.character.sfx.gotoAndPlay('step'); } frame 37 { gotoAndPlay('walkloop'); } } movieClip 2328 { frame 1 { _root.SpecialAnim = true; _root.recoil = false; } frame 1 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 2 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 3 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 3 { _root.chargelevel = 1; } frame 4 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 5 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 6 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 7 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 8 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 9 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 10 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 11 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 12 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 12 { _root.chargelevel = 2; } frame 13 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 14 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 15 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 16 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 17 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 18 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 19 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 20 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 21 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 22 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 23 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 24 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 25 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 26 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 27 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 28 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 29 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 30 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 30 { _root.chargelevel = 3; } frame 31 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 32 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 33 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 34 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 35 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 36 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 37 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 38 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 39 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 40 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 41 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 42 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 43 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 44 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 45 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 46 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 47 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 48 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 49 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 50 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 51 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 52 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 53 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 54 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 55 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 56 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 57 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 58 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 59 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 60 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 60 { _root.chargelevel = 4; } frame 61 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 62 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 63 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 64 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 65 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 66 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 67 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 68 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 69 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 70 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 71 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 72 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 73 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe + 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 150); } } frame 74 { gotoAndPlay(this._currentframe - 14); } frame 76 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 77 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 78 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 78 { _root.chargelevel = 1; } frame 79 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 80 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 81 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 82 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 83 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 84 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 85 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 86 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 87 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 87 { _root.chargelevel = 2; } frame 88 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 89 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 90 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 91 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 92 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 93 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 94 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 95 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 96 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 97 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 98 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 99 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 100 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 101 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 102 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 103 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 104 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 105 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 106 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 107 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 108 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 109 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 110 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 110 { _root.chargelevel = 3; } frame 111 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 112 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 113 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 114 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 115 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 116 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 117 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 118 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 119 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 120 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 121 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 122 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 123 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 124 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 125 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 126 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 127 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 128 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 129 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 130 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 131 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 132 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 133 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 134 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 135 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 135 { _root.chargelevel = 4; } frame 136 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 137 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 138 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 139 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 140 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 141 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 142 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 143 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 144 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 145 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 146 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 147 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 148 { if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot > 1) { gotoAndPlay(this._currentframe + 75); } } frame 149 { gotoAndPlay(this._currentframe - 14); } frame 151 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } frame 152 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 153 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 153 { _root.chargelevel = 1; } frame 154 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 155 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 156 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 157 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 158 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 159 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 160 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 161 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 162 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 162 { _root.chargelevel = 2; } frame 163 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 164 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 165 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 166 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 167 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 168 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 169 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 170 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 171 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 172 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 173 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 174 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 175 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 176 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 177 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 178 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 179 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 180 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 180 { _root.chargelevel = 3; } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 181 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 182 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 183 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 184 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 185 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 186 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 187 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 188 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 189 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 190 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 191 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 192 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 193 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 194 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 195 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 196 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 197 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 198 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 199 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 200 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 201 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 202 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 203 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 204 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 205 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 206 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 207 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 208 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 209 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 210 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 210 { _root.chargelevel = 4; } frame 211 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 212 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 213 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 214 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 215 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 216 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 217 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 218 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 219 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 220 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 221 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 222 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 223 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 224 { if (_root.aimrot < -1) { gotoAndPlay(this._currentframe - 75); } if (_root.aimrot == 0) { gotoAndPlay(this._currentframe - 150); } } frame 225 { gotoAndPlay(this._currentframe - 14); } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } } movieClip 2329 { frame 1 { _root.SpecialAnim = false; } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 17 { gotoAndPlay('loop'); } } movieClip 2330 { frame 1 { _root.SpecialAnim = false; } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 80 { gotoAndPlay('loop'); } } movieClip 2331 { instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 15 { _root.SpecialAnim = false; _root.character.player.gotoAndStop('idle'); } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 73 { gotoAndPlay('loop'); } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } } movieClip 2332 { frame 1 { play(); _root.SpecialAnim = false; } frame 1 { _root.expr = 6; } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 3 { _root.character.sfx.gotoAndPlay('swing'); } frame 15 { _root.character.sfx.gotoAndPlay('swing'); } frame 35 { _root.character.sfx.gotoAndPlay('swing'); } frame 46 { _root.character.sfx.gotoAndPlay('swing'); } } movieClip 2333 { frame 1 { play(); } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 2 { _root.expr = 6; } } movieClip 2334 { frame 1 { play(); } frame 1 { _root.expr = 6; } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 3 { _root.character.sfx.gotoAndPlay('swing'); } frame 15 { _root.character.sfx.gotoAndPlay('swing'); } frame 33 { _root.character.sfx.gotoAndPlay('swing'); } frame 45 { _root.character.sfx.gotoAndPlay('swing'); } } movieClip 2335 { frame 1 { play(); _root.SpecialAnim = false; } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 2 { _root.expr = 6; } frame 4 { _root.character.sfx.gotoAndPlay('swing'); } frame 26 { stop(); } } movieClip 2336 { frame 1 { play(); } frame 1 { _root.expr = 6; } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 2 { if (!Key.isDown(69)) { _root.SpecialAnim = false; } } frame 3 { if (!Key.isDown(69)) { _root.SpecialAnim = false; } } frame 4 { if (!Key.isDown(69)) { _root.SpecialAnim = false; } } frame 5 { if (!Key.isDown(69)) { _root.SpecialAnim = false; } } frame 6 { if (!Key.isDown(69)) { _root.SpecialAnim = false; } } frame 7 { if (!Key.isDown(69)) { _root.SpecialAnim = false; } } frame 8 { if (!Key.isDown(69)) { gotoAndPlay('Attack1'); } } frame 9 { if (!Key.isDown(69)) { gotoAndPlay('Attack1'); } } frame 10 { if (!Key.isDown(69)) { gotoAndPlay('Attack1'); } } frame 11 { if (!Key.isDown(69)) { gotoAndPlay('Attack1'); } } frame 12 { if (!Key.isDown(69)) { gotoAndPlay('Attack1'); } } frame 13 { if (!Key.isDown(69)) { gotoAndPlay('Attack1'); } } frame 14 { if (!Key.isDown(69)) { gotoAndPlay('Attack1'); } } frame 15 { if (!Key.isDown(69)) { gotoAndPlay('Attack1'); } } frame 16 { if (!Key.isDown(69)) { gotoAndPlay('Attack1'); } } frame 17 { if (!Key.isDown(69)) { gotoAndPlay('Attack1'); } } frame 18 { if (!Key.isDown(69)) { gotoAndPlay('Attack1'); } } frame 19 { if (!Key.isDown(69)) { gotoAndPlay('Attack1'); } } frame 20 { if (!Key.isDown(69)) { gotoAndPlay('Attack1'); } } frame 21 { if (!Key.isDown(69)) { gotoAndPlay('Attack1'); } } frame 22 { if (!Key.isDown(69)) { gotoAndPlay('Attack1'); } } frame 23 { if (!Key.isDown(69)) { gotoAndPlay('Attack1'); } } frame 24 { if (!Key.isDown(69)) { gotoAndPlay('Attack1'); } } frame 25 { if (!Key.isDown(69)) { gotoAndPlay('Attack1'); } } frame 26 { if (!Key.isDown(69)) { gotoAndPlay('Attack1'); } } frame 27 { if (!Key.isDown(69)) { gotoAndPlay('Attack1'); } } frame 68 { _root.SpecialAnim = false; } frame 72 { gotoAndPlay('Power:2'); } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 84 { _root.SpecialAnim = false; } frame 165 { play(); } frame 165 { _root.expr = 6; } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } } movieClip 2337 { frame 1 { _root.expr = 2; } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 34 { _root.expr = 1; } frame 36 { _root.expr = 2; } frame 40 { } frame 48 { _root.expr = 1; } frame 56 { _root.expr = 2; } frame 69 { _root.expr = 3; } frame 77 { } frame 81 { _root.expr = 5; } frame 95 { gotoAndPlay('loop'); } } movieClip 2341 { frame 1 { if (_root.PlayerRapedby != 0) { gotoAndPlay('stand'); } } frame 1 { _root.expr = 4; } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 3 { _root.expr = 1; } frame 20 { _root.expr = 2; } frame 27 { _root.PlayerRapable = true; } frame 95 { _root.PlayerRapable = false; _root.orgycount = 0; _root.gangable = false; } frame 96 { _root.expr = 0; } frame 111 { stop(); _global.engaged = false; _root.fuckpains = false; _global.energy = 25; _root.fuckCounter = 0; _root.PlayerRapedby = '0'; _root.PlayerRapedSide = '0'; _root.playable = true; _root.downed = false; _root.knocked = false; } } movieClip 2342 { instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } } movieClip 2495 { frame 1 { _root.expr = 0; } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 6 { _root.io = 0; } frame 6 { _root.expr = 5; } frame 17 { _root.expr = 3; } frame 19 { _root.expr = 2; } frame 21 { _root.expr = 1; } frame 27 { _root.expr = 2; } frame 35 { _root.expr = 5; } frame 45 { _root.expr = 2; } frame 51 { _root.expr = 1; } frame 53 { _root.suck = 0; } frame 57 { _root.fuckpains = true; } frame 57 { _root.expr = 2; } frame 58 { _root.fuckpains = false; } frame 69 { _root.fuckpains = true; } frame 70 { _root.suck = 0; } frame 71 { _root.fuckpains = false; } frame 84 { _root.suck = 0; } frame 84 { _root.expr = 4; } frame 88 { _root.fuckpains = true; } frame 90 { _root.fuckpains = false; } frame 93 { _root.expr = 5; } frame 95 { _root.fuckpains = true; } frame 98 { _root.suck = 0; } frame 99 { _root.fuckpains = false; } frame 107 { _root.gangable = true; } frame 108 { if (_root.fuckCounter >= 0) { this.gotoAndPlay('throat'); } if (_root.fuckCounter <= 0) { gotoAndPlay('throatCum'); } } frame 110 { _root.expr = 5; } frame 115 { _root.suck = 0; } frame 131 { _root.suck = 0; } frame 135 { _root.expr = 2; } frame 137 { _root.expr = 1; } frame 139 { _root.splash = 0; } frame 146 { ++_root.messymouth; } frame 153 { _root.expr = 0; } frame 177 { stop(); _root.PlayerRaped = false; } frame 179 { _root.squish = 0; } frame 179 { _root.expr = 5; } frame 180 { _root.fuckpains = true; } frame 184 { _root.fuckpains = false; } frame 184 { _root.suck = 0; } frame 193 { _root.gangable = true; } frame 194 { if (_root.fuckCounter >= 0) { this.gotoAndPlay('loopDouble'); } if (_root.fuckCounter <= 0) { gotoAndPlay('throatDoubleCum'); } } frame 196 { _root.squish = 0; } frame 196 { _root.expr = 5; } frame 203 { _root.suck = 0; } frame 210 { _root.squish = 0; } frame 216 { _root.suck = 0; } frame 224 { _root.squish = 0; } frame 232 { _root.suck = 0; _root.splash = 0; } frame 233 { ++_root.messylegs; } frame 238 { _root.splash = 0; } frame 238 { _root.expr = 2; } frame 240 { _root.expr = 1; } frame 245 { ++_root.messymouth; } frame 249 { _root.expr = 2; } frame 252 { _root.expr = 0; } frame 256 { } frame 265 { stop(); _root.PlayerRaped = false; } frame 267 { _root.squish = 0; } frame 267 { _root.expr = 5; } frame 268 { _root.fuckpains = true; } frame 272 { _root.fuckpains = false; } frame 272 { _root.suck = 0; } frame 279 { _root.gangable = true; } frame 280 { if (_root.fuckCounter >= 0) { this.gotoAndPlay('loopTriple'); } if (_root.fuckCounter <= 0) { gotoAndPlay('throatTripleCum'); } } frame 282 { _root.squish = 0; } frame 282 { _root.expr = 5; } frame 287 { _root.suck = 0; } frame 295 { _root.squish = 0; } frame 300 { _root.suck = 0; } frame 307 { _root.squish = 0; } frame 313 { _root.suck = 0; } frame 320 { _root.squish = 0; } frame 321 { _root.splash = 0; } frame 323 { _root.expr = 4; } frame 325 { _root.splash = 0; _root.suck = 0; } frame 326 { _root.expr = 3; } frame 328 { _root.expr = 2; } frame 329 { _root.splash = 0; } frame 329 { ++_root.messytits; ++_root.messylegs; } frame 330 { _root.expr = 1; } frame 334 { _root.splash = 0; } frame 339 { ++_root.messymouth; } frame 348 { _root.expr = 2; } frame 350 { _root.expr = 0; } frame 365 { } frame 366 { stop(); _root.PlayerRaped = false; } } movieClip 2724 { frame 1 { _root.expr = 0; } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 6 { _root.expr = 4; } frame 7 { _root.voiceMild = 1; } frame 10 { _root.expr = 3; } frame 12 { _root.expr = 2; } frame 14 { _root.expr = 1; } frame 18 { _root.io = 0; } frame 22 { _root.expr = 2; } frame 24 { _root.expr = 5; } frame 34 { _root.expr = 2; } frame 40 { _root.io = 0; } frame 40 { _root.expr = 1; } frame 45 { _root.fuckpains = true; } frame 49 { _root.fuckpains = false; } frame 60 { _root.fuckpains = true; } frame 64 { _root.fuckpains = false; } frame 64 { _root.expr = 2; } frame 70 { _root.expr = 5; } frame 94 { _root.suck = 0; } frame 101 { _root.fuckpains = true; } frame 105 { _root.fuckpains = false; } frame 124 { _root.gangable = true; } frame 125 { if (_root.fuckCounter >= 0) { if (_root.RandomVar <= 1) { this.gotoAndPlay('blowslow'); _root.RandomVar = random(5); } else { this.gotoAndPlay('blowmed'); _root.RandomVar = random(5); } } if (_root.fuckCounter <= 0) { gotoAndPlay('CumSingle'); } } frame 126 { _root.suck = 0; } frame 136 { _root.fuckpains = true; } frame 141 { _root.fuckpains = false; } frame 154 { _root.gangable = true; } frame 155 { if (_root.fuckCounter >= 0) { if (_root.RandomVar <= 1) { this.gotoAndPlay('blowslow'); _root.RandomVar = random(5); } else { this.gotoAndPlay('blowmed'); _root.RandomVar = random(5); } } if (_root.fuckCounter <= 0) { gotoAndPlay('CumSingle'); } } frame 163 { _root.expr = 4; } frame 165 { _root.voiceMed = 1; } frame 181 { _root.expr = 2; } frame 183 { _root.expr = 1; } frame 184 { _root.io = 0; } frame 194 { _root.suck = 0; } frame 197 { _root.expr = 0; } frame 205 { _root.fuckpains = true; } frame 206 { _root.squish = 0; } frame 210 { _root.expr = 6; } frame 213 { _root.fuckpains = false; } frame 221 { _root.gangable = true; } frame 222 { if (_root.fuckCounter >= 0) { this.gotoAndPlay('loopDouble'); } _root.suck = 0; if (_root.fuckCounter <= 0) { gotoAndPlay('CumDouble'); } } frame 224 { _root.expr = 5; } frame 226 { _root.fuckpains = true; } frame 227 { _root.suck = 0; } frame 229 { _root.squish = 0; } frame 234 { _root.fuckpains = false; } frame 243 { _root.gangable = true; } frame 244 { if (_root.fuckCounter >= 0) { this.gotoAndPlay('loopTriple'); } if (_root.fuckCounter <= 0) { gotoAndPlay('CumTriple'); } } frame 252 { _root.suck = 0; } frame 252 { _root.expr = 5; } frame 265 { _root.suck = 0; } frame 269 { _root.expr = 3; } frame 271 { _root.expr = 2; } frame 273 { _root.splash = 0; } frame 273 { _root.expr = 1; } frame 279 { ++_root.messymouth; } frame 282 { _root.expr = 2; } frame 284 { _root.expr = 0; } frame 287 { } frame 305 { stop(); _root.PlayerRaped = false; } frame 315 { _root.fuckpains = false; } frame 315 { _root.suck = 0; } frame 315 { _root.expr = 0; } frame 319 { _root.squish = 0; } frame 334 { _root.suck = 0; } frame 334 { _root.expr = 2; } frame 336 { _root.expr = 1; } frame 338 { _root.squish = 0; } frame 340 { _root.splash = 0; } frame 350 { ++_root.messymouth; ++_root.messyass; } frame 355 { _root.expr = 2; } frame 359 { _root.expr = 3; } frame 360 { } frame 371 { stop(); _root.PlayerRaped = false; } frame 373 { _root.expr = 0; } frame 374 { _root.suck = 0; } frame 375 { _root.squish = 0; } frame 375 { _root.expr = 2; } frame 377 { _root.expr = 1; } frame 382 { _root.splash = 0; } frame 387 { _root.suck = 0; } frame 388 { _root.splash = 0; } frame 389 { _root.squish = 0; } frame 389 { ++_root.messymouth; } frame 397 { ++_root.messyass; } frame 399 { _root.splash = 0; } frame 409 { _root.splash = 0; } frame 411 { ++_root.messyhead; } frame 422 { _root.expr = 2; } frame 424 { } frame 424 { _root.expr = 0; } frame 435 { stop(); _root.PlayerRaped = false; } frame 435 { ++_root.messyhead; } frame 435 { _root.expr = 0; } } movieClip 2754 { frame 1 { pulse.gotoAndPlay(2); } frame 1 { _root.voiceHot = 1; } frame 1 { _root.expr = 4; } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 3 { _root.io = 0; } frame 3 { _root.expr = 3; } frame 4 { _root.expr = 2; } frame 6 { dick.gotoAndPlay('show'); } frame 6 { _root.expr = 1; } frame 20 { _root.expr = 2; } frame 21 { _root.expr = 7; } frame 42 { _root.suck = 0; } frame 44 { _root.RandomVar = random(5); } frame 45 { _root.fuckpains = true; } frame 62 { if (_root.fuckCounter > 0) { if (_root.RandomVar <= 2) { this.gotoAndPlay('loop'); _root.suck = 0; _root.RandomVar = random(5); } } } frame 74 { _root.fuckpains = false; } frame 77 { if (_root.fuckCounter > 0) { this.gotoAndPlay('looplong'); } _root.suck = 0; if (_root.fuckCounter <= 0) { gotoAndPlay('Cum'); } } frame 79 { _root.suck = 0; } frame 96 { _root.suck = 0; } frame 112 { _root.suck = 0; } frame 113 { _root.splash = 0; } frame 118 { _root.expr = 1; } frame 131 { _root.expr = 0; } frame 140 { _root.expr = 6; } frame 145 { _root.squish = 0; } frame 169 { stop(); _root.PlayerRaped = false; } frame 169 { _root.expr = 6; } } movieClip 2784 { frame 1 { pulse.gotoAndPlay(2); } frame 1 { _root.voiceHot = 1; } frame 1 { _root.expr = 4; } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 3 { _root.io = 0; } frame 3 { _root.expr = 3; } frame 4 { _root.expr = 2; } frame 6 { dick.gotoAndPlay('show'); } frame 6 { _root.expr = 1; } frame 20 { _root.expr = 2; } frame 21 { _root.expr = 7; } frame 37 { _root.fuckpains = true; } frame 39 { _root.io = 0; } frame 47 { _root.squish = 0; } frame 48 { _root.fuckpains = false; } frame 49 { _root.fuckpains = true; } frame 56 { _root.fuckpains = false; } frame 62 { _root.squish = 0; } frame 63 { if (_root.fuckCounter > 0) { if (_root.RandomVar <= 2) { this.gotoAndPlay('loop1'); } } _root.RandomVar = random(5); if (_root.fuckCounter <= 0) { play(); } } frame 64 { _root.fuckpains = true; } frame 67 { _root.fuckpains = false; } frame 79 { _root.fuckpains = true; } frame 80 { _root.squish = 0; } frame 84 { _root.fuckpains = false; } frame 84 { if (_root.fuckCounter > 0) { if (_root.RandomVar <= 2) { this.gotoAndPlay('loop2'); } } _root.RandomVar = random(5); if (_root.fuckCounter <= 0) { play(); } } frame 92 { if (_root.fuckCounter >= 0) { this.gotoAndPlay('loop1'); } if (_root.fuckCounter <= 0) { this.gotoAndPlay('cum'); } } frame 93 { _root.squish = 0; } frame 106 { _root.squish = 0; } frame 122 { _root.squish = 0; } frame 132 { _root.splash = 0; } frame 141 { _root.splash = 0; } frame 147 { _root.expr = 1; } frame 149 { _root.expr = 2; } frame 154 { _root.io = 0; } frame 155 { _root.expr = 6; } frame 182 { stop(); _root.PlayerRaped = false; } } movieClip 2786 { } movieClip 2793 { frame 1 { gotoAndPlay(2); } frame 8 { stop(); } } movieClip 2875 { frame 1 { _root.RandomVar = random(5); } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 2 { _root.voiceHot = 1; } frame 10 { _root.expr = 1; } frame 14 { _root.expr = 2; } frame 16 { _root.io = 0; } frame 21 { _root.expr = 4; } frame 35 { _root.suck = 0; } frame 36 { _root.expr = 2; } frame 40 { _root.fuckpains = true; } frame 42 { _root.expr = 2; } frame 47 { _root.expr = 3; } frame 51 { _root.fuckpains = false; } frame 60 { _root.suck = 0; } frame 61 { if (_root.fuckCounter >= 0) { if (_root.RandomVar <= 2) { this.gotoAndPlay('loop2'); _root.RandomVar = random(5); } else { this.gotoAndPlay('loop'); _root.RandomVar = random(5); } } if (_root.fuckCounter <= 0) { gotoAndPlay('Cum'); } } frame 63 { _root.fuckpains = true; } frame 65 { _root.expr = 2; } frame 68 { _root.expr = 3; } frame 72 { _root.fuckpains = false; } frame 77 { _root.suck = 0; } frame 78 { if (_root.fuckCounter >= 0) { if (_root.RandomVar <= 2) { this.gotoAndPlay('loop'); _root.RandomVar = random(5); } else { this.gotoAndPlay('loop2'); _root.RandomVar = random(5); } } if (_root.fuckCounter <= 0) { gotoAndPlay('Cum'); } } frame 91 { _root.suck = 0; } frame 96 { _root.expr = 1; } frame 97 { _root.splash = 0; } frame 101 { _root.expr = 2; } frame 103 { _root.splash = 0; } frame 112 { _root.splash = 0; } frame 120 { _root.io = 0; } frame 121 { _root.expr = 0; } frame 143 { _root.expr = 6; } frame 174 { _root.expr = 0; } frame 175 { stop(); _root.PlayerRaped = false; } } movieClip 2918 { frame 1 { gotoAndPlay(2); } frame 24 { stop(); } } movieClip 2943 { frame 1 { gotoAndPlay(2); } frame 16 { stop(); } } movieClip 2950 { frame 1 { _root.RandomVar = random(5); } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 2 { _root.voiceHot = 1; } frame 4 { _root.expr = 4; } frame 10 { _root.expr = 1; } frame 18 { _root.io = 0; } frame 20 { _root.expr = 2; } frame 31 { _root.expr = 3; } frame 32 { _root.squish = 0; } frame 33 { _root.voiceHot = 1; } frame 38 { _root.expr = 4; } frame 49 { _root.expr = 0; } frame 56 { _root.squish = 0; _root.voiceMild = 1; } frame 60 { _root.fuckpains = true; } frame 60 { _root.expr = 2; } frame 65 { _root.fuckpains = false; } frame 65 { _root.expr = 0; } frame 73 { if (_root.fuckCounter >= 0) { if (_root.RandomVar <= 1) { this.gotoAndPlay('loop2'); _root.RandomVar = random(5); } else { this.gotoAndPlay('loop'); _root.RandomVar = random(5); } } if (_root.fuckCounter <= 0) { gotoAndPlay('Cum'); } } frame 78 { _root.squish = 0; _root.voiceHot = 1; } frame 82 { _root.fuckpains = true; } frame 82 { _root.expr = 2; } frame 84 { _root.expr = 1; } frame 88 { _root.expr = 2; } frame 91 { _root.expr = 0; } frame 93 { _root.fuckpains = false; } frame 101 { if (_root.fuckCounter >= 0) { if (_root.RandomVar <= 1) { this.gotoAndPlay('loop2'); _root.RandomVar = random(5); } else { this.gotoAndPlay('loop'); _root.RandomVar = random(5); } } if (_root.fuckCounter <= 0) { gotoAndPlay('Cum'); } } frame 103 { _root.squish = 0; _root.voiceMed = 1; } frame 106 { _root.expr = 2; } frame 109 { _root.expr = 0; } frame 115 { _root.squish = 0; _root.voiceMed = 1; } frame 118 { _root.expr = 2; } frame 121 { _root.expr = 0; } frame 127 { _root.squish = 0; _root.voiceMild = 1; } frame 130 { _root.expr = 2; } frame 132 { _root.expr = 1; } frame 135 { _root.expr = 2; } frame 138 { _root.expr = 0; } frame 141 { _root.squish = 0; _root.voiceHot = 1; } frame 142 { _root.splash = 0; } frame 144 { _root.expr = 2; } frame 146 { _root.expr = 1; } frame 149 { _root.expr = 2; } frame 151 { _root.splash = 0; } frame 152 { _root.expr = 0; } frame 155 { _root.splash = 0; } frame 155 { _root.expr = 4; } frame 158 { _root.expr = 5; } frame 167 { _root.voiceMild = 1; } frame 172 { _root.io = 0; } frame 178 { _root.expr = 2; } frame 182 { _root.expr = 0; } frame 184 { _root.splash = 0; } frame 196 { ++_root.messycalves; } frame 199 { _root.voiceMild = 1; } frame 203 { ++_root.messycalves; } frame 222 { stop(); _root.PlayerRaped = false; } } movieClip 2952 { } movieClip 2954 { } movieClip 2956 { } movieClip 2958 { } movieClip 2960 { } movieClip 2963 { } movieClip 2969 { frame 1 { gotoAndStop('closed'); } frame 3 { stop(); } frame 15 { stop(); } frame 30 { gotoAndStop('closed'); } } movieClip 2971 { } movieClip 2973 { } movieClip 2975 { } movieClip 2978 { } movieClip 2980 { frame 1 { stop(); } frame 2 { stop(); } } movieClip 2988 { frame 1 { gotoAndStop('hidden'); } frame 2 { stop(); } frame 16 { stop(); } } movieClip 3025 { instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 7 { hydra_belly.gotoAndPlay(4); } frame 10 { _root.expr = 1; } frame 17 { s2_dick.gotoAndStop('show'); } frame 19 { s2_dick.gotoAndPlay('getmessy'); } frame 21 { _root.expr = 2; } frame 30 { _root.voiceMild = 1; } frame 31 { _root.expr = 4; } frame 42 { _root.expr = 1; } frame 45 { _root.io = 0; } frame 46 { _root.fuckpains = true; } frame 46 { _root.expr = 2; } frame 52 { _root.expr = 3; } frame 53 { _root.voiceHot = 1; } frame 54 { _root.squish = 0; } frame 57 { _root.expr = 1; } frame 60 { _root.fuckpains = false; } frame 60 { _root.voiceHot = 1; _root.io = 0; } frame 69 { _root.expr = 2; } frame 74 { _root.squish = 0; } frame 76 { _root.fuckpains = true; } frame 78 { _root.fuckpains = false; } frame 78 { _root.voiceHot = 1; } frame 79 { _root.expr = 1; } frame 80 { if (_root.fuckCounter >= 0) { this.gotoAndPlay('loop'); } if (_root.fuckCounter <= 0) { gotoAndPlay('Cum'); } } frame 81 { _root.io = 0; } frame 89 { _root.expr = 2; } frame 96 { _root.squish = 0; } frame 97 { _root.voiceHot = 1; } frame 99 { _root.expr = 1; } frame 108 { _root.expr = 2; } frame 110 { _root.squish = 0; _root.splash = 0; } frame 111 { _root.voiceHot = 1; } frame 111 { _root.expr = 1; } frame 119 { _root.expr = 2; } frame 122 { _root.squish = 0; } frame 122 { _root.expr = 1; } frame 124 { _root.voiceMed = 1; } frame 125 { _root.splash = 0; } frame 127 { _root.splash = 0; } frame 130 { _root.expr = 2; } frame 133 { _root.expr = 1; } frame 134 { _root.splash = 0; _root.voiceMild = 1; } frame 144 { _root.io = 0; } frame 144 { _root.expr = 2; } frame 159 { _root.suck = 0; } frame 206 { stop(); _root.PlayerRaped = false; } frame 206 { ++_root.messyass; } } movieClip 3106 { frame 1 { _root.expr = 4; } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 2 { _root.voiceMed = 1; } frame 13 { _root.expr = 1; } frame 17 { _root.voiceMild = 1; } frame 18 { _root.expr = 2; } frame 21 { _root.expr = 3; } frame 26 { hydra_belly.gotoAndPlay(4); } frame 30 { _root.expr = 1; } frame 36 { s2_dick.gotoAndStop('show'); } frame 42 { s2_dick.gotoAndPlay('getmessy'); } frame 42 { _root.expr = 2; } frame 44 { _root.expr = 3; } frame 46 { _root.expr = 4; } frame 54 { _root.expr = 2; } frame 56 { _root.expr = 1; } frame 66 { _root.expr = 2; } frame 71 { _root.expr = 1; } frame 78 { _root.io = 0; } frame 80 { _root.suck = 0; } frame 81 { _root.fuckpains = true; } frame 84 { _root.fuckpains = false; } frame 92 { _root.io = 0; } frame 94 { _root.expr = 2; } frame 95 { _root.fuckpains = true; } frame 97 { _root.expr = 3; } frame 98 { _root.fuckpains = false; } frame 106 { _root.io = 0; } frame 107 { _root.suck = 0; } frame 112 { _root.expr = 2; } frame 114 { _root.fuckpains = true; } frame 114 { _root.expr = 1; } frame 116 { if (_root.fuckCounter >= 0) { if (_root.RandomVar <= 2) { this.gotoAndPlay('loop2'); _root.RandomVar = random(5); } else { this.gotoAndPlay('loop'); _root.RandomVar = random(5); } } if (_root.fuckCounter <= 0) { gotoAndPlay('cum'); } } frame 119 { _root.fuckpains = false; } frame 123 { _root.suck = 0; } frame 124 { _root.io = 0; } frame 126 { _root.fuckpains = true; } frame 126 { _root.expr = 2; } frame 129 { _root.fuckpains = false; } frame 129 { _root.expr = 3; } frame 133 { _root.expr = 3; } frame 134 { _root.squish = 0; } frame 135 { _root.suck = 0; } frame 138 { _root.fuckpains = true; } frame 138 { _root.expr = 2; } frame 140 { _root.expr = 1; } frame 142 { if (_root.fuckCounter >= 0) { if (_root.RandomVar <= 2) { this.gotoAndPlay('loop'); _root.RandomVar = random(5); } else { this.gotoAndPlay('loop2'); _root.RandomVar = random(5); } } if (_root.fuckCounter <= 0) { gotoAndPlay('cum'); } } frame 143 { _root.expr = 1; } frame 153 { _root.io = 0; } frame 155 { _root.expr = 2; } frame 158 { _root.expr = 3; } frame 169 { _root.io = 0; } frame 173 { _root.expr = 2; } frame 175 { _root.expr = 1; } frame 184 { _root.squish = 0; } frame 186 { _root.expr = 2; } frame 189 { _root.expr = 3; } frame 193 { _root.expr = 4; } frame 194 { _root.io = 0; _root.splash = 0; } frame 209 { _root.squish = 0; } frame 221 { _root.io = 0; _root.splash = 0; } frame 232 { _root.squish = 0; } frame 242 { _root.squish = 0; } frame 244 { _root.splash = 0; } frame 244 { _root.expr = 2; } frame 248 { _root.expr = 1; } frame 255 { _root.splash = 0; } frame 264 { _root.suck = 0; } frame 274 { _root.expr = 2; } frame 288 { _root.expr = 1; } frame 295 { _root.expr = 2; } frame 300 { _root.expr = 1; } frame 309 { ++_root.messytits; ++_root.messymouth; } frame 314 { _root.expr = 2; } frame 323 { _root.PlayerRaped = false; } } movieClip 3114 { frame 16 { gotoAndPlay(1); } } movieClip 3116 { } movieClip 3117 { frame 2 { stop(); } frame 8 { stop(); } } movieClip 3119 { } movieClip 3121 { } movieClip 3123 { } movieClip 3125 { } movieClip 3127 { } movieClip 3129 { } movieClip 3196 { frame 1 { gotoAndPlay(2); } frame 16 { stop(); } } movieClip 3218 { frame 1 { _root.expr = 0; } frame 1 { _root.RandomVar = random(5); } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 6 { _root.expr = 2; } frame 8 { _root.expr = 1; } frame 22 { _root.expr = 2; } frame 24 { _root.expr = 3; } frame 26 { _root.expr = 6; } frame 36 { d1.gotoAndPlay('show'); d2.gotoAndPlay('show'); } frame 40 { _root.expr = 2; } frame 42 { _root.expr = 5; } frame 48 { _root.io = 0; } frame 50 { _root.expr = 4; } frame 53 { _root.expr = 3; } frame 55 { _root.expr = 2; } frame 57 { _root.expr = 1; } frame 61 { _root.expr = 2; } frame 63 { _root.expr = 3; } frame 71 { _root.expr = 4; } frame 72 { _root.squish = 0; } frame 74 { _root.fuckpains = true; } frame 74 { _root.expr = 3; } frame 76 { _root.expr = 2; } frame 78 { _root.expr = 1; } frame 80 { _root.voiceMed = 1; } frame 83 { _root.fuckpains = false; } frame 85 { _root.expr = 2; } frame 94 { _root.expr = 3; } frame 97 { if (_root.fuckCounter >= 0) { if (_root.RandomVar <= 2) { this.gotoAndPlay('loop'); _root.RandomVar = random(5); } else {} } if (_root.fuckCounter <= 0) { } } frame 103 { _root.squish = 0; } frame 103 { if (_root.fuckCounter >= 0) { if (_root.RandomVar <= 2) { this.gotoAndPlay('looplong'); _root.RandomVar = random(5); } else { this.gotoAndPlay('loop2'); _root.RandomVar = random(5); } } if (_root.fuckCounter <= 0) { gotoAndPlay('Cum'); } } frame 106 { _root.squish = 0; } frame 106 { _root.expr = 5; } frame 107 { _root.fuckpains = true; } frame 108 { _root.expr = 2; } frame 109 { _root.voiceHot = 1; } frame 109 { _root.expr = 1; } frame 113 { _root.fuckpains = false; } frame 116 { _root.expr = 2; } frame 123 { _root.expr = 3; } frame 126 { if (_root.fuckCounter >= 0) { if (_root.RandomVar <= 2) { this.gotoAndPlay('loop2'); _root.RandomVar = random(5); } else { this.gotoAndPlay('looplong'); _root.RandomVar = random(5); } } if (_root.fuckCounter <= 0) { gotoAndPlay('Cum'); } } frame 129 { _root.expr = 3; } frame 131 { _root.expr = 2; } frame 132 { _root.squish = 0; } frame 133 { _root.expr = 1; } frame 140 { _root.expr = 2; } frame 143 { _root.expr = 3; } frame 154 { _root.squish = 0; } frame 154 { _root.expr = 5; } frame 155 { _root.voiceMild = 1; } frame 156 { _root.expr = 2; } frame 157 { _root.expr = 1; } frame 161 { _root.expr = 2; } frame 163 { _root.expr = 2; } frame 168 { _root.expr = 3; } frame 173 { _root.expr = 5; } frame 174 { _root.squish = 0; } frame 175 { _root.voiceMild = 1; } frame 175 { _root.expr = 2; } frame 176 { _root.expr = 1; } frame 181 { _root.expr = 2; } frame 183 { _root.expr = 2; } frame 187 { _root.squish = 0; } frame 187 { _root.expr = 5; } frame 188 { _root.expr = 2; } frame 189 { _root.expr = 1; } frame 195 { _root.splash = 0; } frame 198 { _root.expr = 4; } frame 200 { _root.splash = 0; } frame 202 { _root.expr = 3; } frame 203 { _root.expr = 2; } frame 204 { _root.expr = 1; } frame 206 { ++_root.messyhelm; ++_root.messyhead; } frame 217 { _root.io = 0; } frame 219 { ++_root.messystomach; } frame 229 { _root.expr = 2; } frame 231 { _root.suck = 0; } frame 231 { _root.expr = 5; } frame 247 { ++_root.messypelvis; } frame 258 { _root.expr = 6; } frame 270 { _root.expr = 0; } frame 277 { stop(); _root.PlayerRaped = false; } } movieClip 3219 { frame 1 { if (_root.PlayerRapedby == 'pirate') { if (_root.PlayerRapedSide == 'F') { this.gotoAndStop('pirateF'); } if (_root.PlayerRapedSide == 'B') { this.gotoAndStop('pirateB'); } } if (_root.PlayerRapedby == 'met') { if (_root.PlayerRapedSide == 'F') { this.gotoAndStop('metF'); } if (_root.PlayerRapedSide == 'B') { this.gotoAndStop('metB'); } } if (_root.PlayerRapedby == 'levi') { if (_root.PlayerRapedSide == 'F') { this.gotoAndStop('leviF'); } if (_root.PlayerRapedSide == 'B') { this.gotoAndStop('leviB'); } } if (_root.PlayerRapedby == 'hydra') { if (_root.PlayerRapedSide == 'F') { this.gotoAndStop('hydraF'); } if (_root.PlayerRapedSide == 'B') { this.gotoAndStop('hydraB'); } } if (_root.PlayerRapedby == 'muta') { if (_root.PlayerRapedSide == 'F') { this.gotoAndStop('mutaF'); } if (_root.PlayerRapedSide == 'B') { this.gotoAndStop('mutaB'); } } if (_root.PlayerRapedby == 'ridley') { this.gotoAndStop('hide'); } } } movieClip 3239 { frame 1 { _root.expr = 6; } instance of movieClip 574 { onClipEvent (enterFrame) { if (_root.bootfix == true) { _alpha = 100; eval(this)._xscale = this._parent.footb._xscale; _yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; _x = this._parent.footb._x; _y = this._parent.footb._y; } else { _alpha = 0; } } } instance of movieClip 1317 { onClipEvent (enterFrame) { if (_root.bootfix == true) { _alpha = 100; eval(this)._xscale = this._parent.footf._xscale; _yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; _x = this._parent.footf._x; _y = this._parent.footf._y; } else { _alpha = 0; } } } frame 10 { _root.fuckpains = true; } frame 12 { _root.fuckpains = false; } frame 21 { _root.fuckpains = true; } frame 24 { _root.fuckpains = false; } frame 32 { _root.fuckpains = true; } frame 41 { _root.advance = false; gotoAndPlay('loop'); _root.HUD.advancer.gotoAndPlay(2); } frame 42 { _root.advance = false; } frame 58 { _root.expr = 2; } frame 61 { _root.expr = 1; } frame 65 { _root.expr = 0; } frame 90 { _root.fuckpains = false; } frame 95 { stop(); _root.PlayerRape = 'no'; _root.PlayerRaped = false; _root.PlayerRapedSide = 'no'; _global.engaged = false; _root.SpecialAnim = false; _root.playable = true; } frame 105 { stop(); } frame 106 { if (_root.advance != false) { gotoAndPlay('end'); } } frame 118 { if (_root.advance != false) { gotoAndPlay('end'); } } frame 128 { if (_root.advance != false) { gotoAndPlay('end'); } } frame 137 { if (_root.advance != false) { gotoAndPlay('end'); } } frame 144 { if (_root.advance != false) { gotoAndPlay('end'); } } frame 153 { if (_root.advance != false) { gotoAndPlay('end'); } } frame 165 { if (_root.advance != false) { gotoAndPlay('end'); } } frame 173 { if (_root.advance != false) { gotoAndPlay('end'); } } frame 181 { gotoAndPlay('loop'); } } movieClip 3258 { frame 1 { _root.expr = 0; } instance of movieClip 574 { onClipEvent (enterFrame) { if (_root.bootfix == true) { _alpha = 100; eval(this)._xscale = this._parent.footb._xscale; _yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; _x = this._parent.footb._x; _y = this._parent.footb._y; } else { _alpha = 0; } } } instance of movieClip 1317 { onClipEvent (enterFrame) { if (_root.bootfix == true) { _alpha = 100; eval(this)._xscale = this._parent.footf._xscale; _yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; _x = this._parent.footf._x; _y = this._parent.footf._y; } else { _alpha = 0; } } } frame 8 { _root.fuckpains = true; } frame 10 { _root.fuckpains = false; } frame 21 { _root.fuckpains = true; } frame 23 { _root.fuckpains = false; } frame 27 { _root.fuckpains = true; } frame 46 { _root.advance = false; gotoAndPlay('extension'); _root.HUD.advancer.gotoAndPlay(2); } frame 74 { _root.fuckpains = false; } frame 96 { stop(); _root.PlayerRape = 'no'; _root.PlayerRaped = false; _root.PlayerRapedSide = 'no'; _global.engaged = false; _root.SpecialAnim = false; _root.playable = true; } frame 106 { if (_root.advance != false) { gotoAndPlay('end'); } } frame 136 { if (_root.advance != false) { gotoAndPlay('end'); } } frame 165 { if (_root.advance != false) { gotoAndPlay('end'); } } frame 183 { gotoAndPlay('extension'); } } movieClip 3259 { instance of movieClip 574 { onClipEvent (enterFrame) { if (_root.bootfix == true) { _alpha = 100; eval(this)._xscale = this._parent.footb._xscale; _yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; _x = this._parent.footb._x; _y = this._parent.footb._y; } else { _alpha = 0; } } } instance of movieClip 1317 { onClipEvent (enterFrame) { if (_root.bootfix == true) { _alpha = 100; eval(this)._xscale = this._parent.footf._xscale; _yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; _x = this._parent.footf._x; _y = this._parent.footf._y; } else { _alpha = 0; } } } } movieClip 3261 { instance of movieClip 574 { onClipEvent (enterFrame) { if (_root.bootfix == true) { _alpha = 100; eval(this)._xscale = this._parent.footb._xscale; _yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; _x = this._parent.footb._x; _y = this._parent.footb._y; } else { _alpha = 0; } } } instance of movieClip 1317 { onClipEvent (enterFrame) { if (_root.bootfix == true) { _alpha = 100; eval(this)._xscale = this._parent.footf._xscale; _yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; _x = this._parent.footf._x; _y = this._parent.footf._y; } else { _alpha = 0; } } } } movieClip 3262 { frame 1 { if (_root.PlayerRape == 'pirate') { if (_root.PlayerRapedSide == 'F') { this.gotoAndStop('pirateF'); } if (_root.PlayerRapedSide == 'B') { this.gotoAndStop('pirateB'); } } if (_root.PlayerRape == 'met') { if (_root.PlayerRapedSide == 'F') { this.gotoAndStop('metF'); } if (_root.PlayerRapedSide == 'B') { this.gotoAndStop('metB'); } } if (_root.PlayerRape == 'levi') { if (_root.PlayerRapedSide == 'F') { this.gotoAndStop('leviF'); } if (_root.PlayerRapedSide == 'B') { this.gotoAndStop('leviB'); } } if (_root.PlayerRape == 'hydra') { if (_root.PlayerRapedSide == 'F') { this.gotoAndStop('hydraF'); } if (_root.PlayerRapedSide == 'B') { this.gotoAndStop('hydraB'); } } if (_root.PlayerRape == 'muta') { if (_root.PlayerRapedSide == 'F') { this.gotoAndStop('mutaF'); } if (_root.PlayerRapedSide == 'B') { this.gotoAndStop('mutaB'); } } if (_root.PlayerRape == 'ridley') { this.gotoAndStop('hide'); } } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } } movieClip 3263 { frame 1 { _root.SpecialAnim = false; } frame 1 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } instance of movieClip 574 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footb._xscale; eval(this)._yscale = this._parent.footb._yscale; eval(this)._rotation = this._parent.footb._rotation; eval(this)._x = this._parent.footb._x; eval(this)._y = this._parent.footb._y; } else { eval(this)._alpha = 0; } } } instance of movieClip 1317 { onClipEvent (load) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bootfix == true) { eval(this)._alpha = 100; eval(this)._xscale = this._parent.footf._xscale; eval(this)._yscale = this._parent.footf._yscale; eval(this)._rotation = this._parent.footf._rotation; eval(this)._x = this._parent.footf._x; eval(this)._y = this._parent.footf._y; } else { eval(this)._alpha = 0; } } } frame 10 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 11 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 12 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 13 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 14 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 15 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 16 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 17 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 18 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 19 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 20 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 21 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 22 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 23 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 24 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 25 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 26 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 27 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 28 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 29 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 30 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 31 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 32 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 33 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 34 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 35 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 36 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 37 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 38 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 39 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 40 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 41 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 42 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 43 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 44 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 45 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 46 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 47 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 48 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 49 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 50 { gotoAndPlay('loop'); } frame 50 { if (_root.character.grav == 0) { gotoAndPlay('land'); } } frame 63 { if (_root.character.grav == 0 && _root.speed == 0) { gotoAndPlay('stand'); } } frame 64 { gotoAndPlay('landloop'); } frame 78 { _root.playable = true; _root.knocked = false; } } movieClip 3264 { frame 100 { gotoAndPlay('idle'); } } movieClip 3265 { frame 37 { gotoAndPlay('walkloop'); } } movieClip 3266 { frame 3 { stop(); } } movieClip 3267 { frame 3 { stop(); } } movieClip 3268 { frame 3 { stop(); } } movieClip 3269 { } movieClip 3270 { frame 1 { stop(); } } movieClip 3278 { frame 1 { stop(); } frame 2 { stop(); } frame 5 { gotoAndPlay(Math.floor(Math.random() * 3) + 6); } frame 6 { gotoAndStop(1); } frame 7 { gotoAndStop(1); } frame 8 { gotoAndStop(1); } frame 15 { gotoAndPlay(Math.floor(Math.random() * 4) + 16); } frame 16 { gotoAndStop(1); } frame 17 { gotoAndStop(1); } frame 18 { gotoAndStop(1); } frame 19 { gotoAndStop(1); } frame 20 { gotoAndStop(1); } frame 25 { gotoAndPlay(Math.floor(Math.random() * 3) + 26); } frame 26 { gotoAndStop(1); } frame 27 { gotoAndStop(1); } frame 28 { gotoAndStop(1); } frame 29 { gotoAndStop(1); } } movieClip 3280 { frame 1 { _root.shootsound = false; } frame 1 { stop(); } frame 2 { stop(); } frame 4 { _root.shootsound = true; if (_root.arml == 13 or 16 or 17 or 19 or 20) { gotoAndPlay('Lightning'); } else { gotoAndPlay('Fire'); } } frame 23 { if (!_root.shooting) { gotoAndPlay('Fend'); } } frame 26 { if (!_root.shooting) { gotoAndPlay('Fend'); } } frame 29 { if (!_root.shooting) { gotoAndPlay('Fend'); } } frame 32 { if (!_root.shooting) { gotoAndPlay('Fend'); } } frame 35 { if (!_root.shooting) { gotoAndPlay('Fend'); } } frame 38 { if (!_root.shooting) { gotoAndPlay('Fend'); } } frame 41 { if (!_root.shooting) { gotoAndPlay('Fend'); } } frame 44 { if (!_root.shooting) { gotoAndPlay('Fend'); } } frame 47 { if (!_root.shooting) { gotoAndPlay('Fend'); } } frame 50 { if (!_root.shooting) { gotoAndPlay('Fend'); } } frame 53 { if (!_root.shooting) { gotoAndPlay('Fend'); } } frame 56 { if (!_root.shooting) { gotoAndPlay('Fend'); } } frame 59 { if (!_root.shooting) { gotoAndPlay('Fend'); } } frame 62 { if (!_root.shooting) { gotoAndPlay('Fend'); } } frame 65 { if (!_root.shooting) { gotoAndPlay('Fend'); } } frame 68 { if (!_root.shooting) { gotoAndPlay('Fend'); } } frame 71 { if (!_root.shooting) { gotoAndPlay('Fend'); } } frame 74 { if (!_root.shooting) { gotoAndPlay('Fend'); } } frame 77 { if (!_root.shooting) { gotoAndPlay('Fend'); } } frame 80 { gotoAndPlay('Floop'); } frame 92 { gotoAndStop(1); } frame 134 { if (!_root.shooting) { gotoAndPlay('Lend'); } } frame 137 { if (!_root.shooting) { gotoAndPlay('Lend'); } } frame 140 { if (!_root.shooting) { gotoAndPlay('Lend'); } } frame 143 { if (!_root.shooting) { gotoAndPlay('Lend'); } } frame 146 { if (!_root.shooting) { gotoAndPlay('Lend'); } } frame 149 { if (!_root.shooting) { gotoAndPlay('Lend'); } } frame 152 { if (!_root.shooting) { gotoAndPlay('Lend'); } } frame 155 { if (!_root.shooting) { gotoAndPlay('Lend'); } } frame 158 { if (!_root.shooting) { gotoAndPlay('Lend'); } } frame 161 { if (!_root.shooting) { gotoAndPlay('Lend'); } } frame 164 { if (!_root.shooting) { gotoAndPlay('Lend'); } } frame 167 { if (!_root.shooting) { gotoAndPlay('Lend'); } } frame 170 { if (!_root.shooting) { gotoAndPlay('Lend'); } } frame 173 { if (!_root.shooting) { gotoAndPlay('Lend'); } } frame 176 { if (!_root.shooting) { gotoAndPlay('Lend'); } } frame 179 { if (!_root.shooting) { gotoAndPlay('Lend'); } } frame 182 { if (!_root.shooting) { gotoAndPlay('Lend'); } } frame 185 { if (!_root.shooting) { gotoAndPlay('Lend'); } } frame 188 { if (!_root.shooting) { gotoAndPlay('Lend'); } } frame 189 { gotoAndPlay('Lloop'); } frame 292 { gotoAndStop(1); } } movieClip 3281 { frame 1 { stop(); } instance sfx of movieClip 3278 { onClipEvent (load) { eval(this)._alpha = 0; } } instance ShootSound of movieClip 3280 { onClipEvent (load) { eval(this)._alpha = 0; } } } instance character of movieClip 3281 { onClipEvent (load) { _root.speed = 0; _root.speedf = 2; _root.vel = 1; _root.speedlim = 16; _root.timer = 0; _root.timerf = 20; _root.aiming = false; grav = 1; jumpHeight = 40; ex = 20; _global.gunrange = 350; _global.bulletnumber = 0; _root.aimrot = 0; bullx = 68; bully = 104; _root.melee = false; _root.PowerButton = false; _root.PowerAttacking = false; _root.PowerShooting = false; _root.chargelevel = 0; _global.energy = 100; _global.cammove = true; _global.engaged = false; _root.playable = true; _root.downed = false; _root.SpecialAnim = false; _root.PlayerRapable = false; _root.PlayerRape = 'no'; _root.PlayerRaped = false; _root.PlayerRapedby = '0'; _root.PlayerRapedSide = '0'; _root.fuckCounter = 0; _root.fuckpains = false; _root.HidePlayer = false; _root.RandomVar = random(5); _root.orgycount = 0; _root.gangable = false; } onClipEvent (enterFrame) { if (_root.timer <= 0) { _root.timer = 0; } if (_global.energy <= 99 && _global.energy >= 1) { _global.energy += 0.1; } if (_global.energy >= 99) { _global.energy = 100; } if (_global.energy <= 0) { _global.energy = 0; _root.downed = true; _root.playable = false; _root.taunting = false; _root.aiming = false; } _xscale = _root.xs; _x = _x + _root.speed; grav += 3; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { if (grav >= 40) { _root.character.sfx.gotoAndPlay('landing'); if (!_root.knocked) { _root.SpecialAnim = true; _root.character.player.gotoAndStop('landing'); } } grav = 0; _y = _y - 1; } if (grav <= 0) { if (_root.roof.hitTest(_x, _y - 100, true)) { grav = 1; } } if (_root.speed < 0) { _root.speed += _root.vel; } else { if (_root.speed > 0) { _root.speed -= _root.vel; } } if (_root.playable) { if (_root.speed >= _root.speedlim) { _root.speed = _root.speedlim; } else { if (_root.speed <= _root.speedlim * -1) { _root.speed = _root.speedlim * -1; } } if (Key.isDown(87) && _root.ground.hitTest(_x, _y + 3, true) && _root.aiming == false && _root.melee == false) { grav = -jumpHeight; _y = _y - 10; _root.shooting = false; _root.SpecialAnim = false; _root.chargelevel = 0; } if (Key.isDown(16)) { _root.speedlim = 5; _root.aiming = true; } else { if (!Key.isDown(16)) { _root.speedlim = 16; _root.aiming = false; if (_root.shooting == true) { _root.SpecialAnim = false; _root.shooting = false; } } } if (Key.isDown(65) && _root.melee == false && !_root.wallL.hitTest(this._x, this._y, true)) { _root.run = true; _root.shooting = false; _root.chargelevel = 0; _root.speed -= _root.speedf; _root.xs = -100; } else { if (Key.isDown(68) && _root.melee == false && !_root.wallR.hitTest(this._x, this._y, true)) { _root.speed += _root.speedf; _root.run = true; _root.shooting = false; _root.chargelevel = 0; _root.xs = 100; } else { _root.run = false; } } if (_root.speed <= 1 && _root.wallL.hitTest(this._x, this._y, true) && _root.xs == -100) { _root.speed = 0; _root.run = true; } if (_root.speed >= -1 && _root.wallR.hitTest(this._x, this._y, true) && _root.xs == 100) { _root.speed = 0; _root.run = true; } if (Key.isDown(87) && _root.jumpc < 2 && _root.aiming == false) { ++_root.jumpc; _root.timer = _root.timerf; _root.jumpen = _root.jumpf; } if (_root.jumpen > 0) { _root.jump = true; } else { _root.jump = false; } if (Key.isDown(83)) { _root.aimrot = 45; bullx = 70; bully = 35; if (grav == 0 && _root.aiming == false && _root.speed == 0 && _root.melee == false) { _root.taunting = true; } } else { _root.taunting = false; } if (Key.isDown(87)) { _root.aimrot = -35; bullx = 67; bully = 143; } if (!Key.isDown(83) && !Key.isDown(87)) { _root.aimrot = 0; bullx = 88; bully = 100; } if (Key.isDown(32) && _root.aiming == false) { _root.melee = true; _root.chargelevel = 0; } else { _root.melee = false; } if (Key.isDown(32) && _root.aiming == true && grav == 0) { timer += 1; _root.shooting = true; _root.SpecialAnim = true; if (_root.speed != 0) { if (timer >= 5) { if (_global.bulletnumber < 15) { _global.bulletnumber += 1; } else { if (_global.bulletnumber >= 15) { _global.bulletnumber = 0; } } if (_root.character._xscale == 100) { var bull = _root.attachMovie('lowbull', 'shot' + _global.bulletnumber, _root.getNextHighestDepth(), {'_rotation': _root.aimrot, '_x': _root.character._x + bullx, '_y': _root.character._y - bully}); _root.SpecialAnim = false; _root.chargelevel = 0; } else { if (_root.character._xscale == -100) { var bull = _root.attachMovie('lowbull', 'shot' + _global.bulletnumber, _root.getNextHighestDepth(), {'_xscale': -100, '_rotation': _root.aimrot * -1, '_x': _root.character._x - bullx, '_y': _root.character._y - bully}); _root.SpecialAnim = false; _root.chargelevel = 0; } } timer = 0; } } } if (!Key.isDown(32)) { _root.shooting = false; if (_global.bulletnumber < 15) { _global.bulletnumber += 1; } else { if (_global.bulletnumber >= 15) { _global.bulletnumber = 0; } } if (_root.character._xscale == 100) { if (_root.chargelevel == 1) { var bull = _root.attachMovie('lowbull', 'shot' + _global.bulletnumber, _root.getNextHighestDepth(), {'_rotation': _root.aimrot, '_x': _root.character._x + bullx, '_y': _root.character._y - bully}); } else { if (_root.chargelevel == 2) { var bull = _root.attachMovie('lightbull', 'shotLight' + _global.bulletnumber, _root.getNextHighestDepth(), {'_rotation': _root.aimrot, '_x': _root.character._x + bullx, '_y': _root.character._y - bully}); } else { if (_root.chargelevel == 3) { var bull = _root.attachMovie('medbull', 'shotMed' + _global.bulletnumber, _root.getNextHighestDepth(), {'_rotation': _root.aimrot, '_x': _root.character._x + bullx, '_y': _root.character._y - (bully - 35)}); } else { if (_root.chargelevel == 4) { var bull = _root.attachMovie('heavybull', 'shotHeavy' + _global.bulletnumber, _root.getNextHighestDepth(), {'_rotation': _root.aimrot, '_x': _root.character._x + bullx, '_y': _root.character._y - (bully - 55)}); } } } } } if (_root.character._xscale == -100) { if (_root.chargelevel == 1) { var bull = _root.attachMovie('lowbull', 'shot' + _global.bulletnumber, _root.getNextHighestDepth(), {'_xscale': -100, '_rotation': _root.aimrot * -1, '_x': _root.character._x - bullx, '_y': _root.character._y - bully}); } else { if (_root.chargelevel == 2) { var bull = _root.attachMovie('lightbull', 'shotLight' + _global.bulletnumber, _root.getNextHighestDepth(), {'_xscale': -100, '_rotation': _root.aimrot * -1, '_x': _root.character._x - bullx, '_y': _root.character._y - bully}); } else { if (_root.chargelevel == 3) { var bull = _root.attachMovie('medbull', 'shotMed' + _global.bulletnumber, _root.getNextHighestDepth(), {'_xscale': -100, '_rotation': _root.aimrot * -1, '_x': _root.character._x - bullx, '_y': _root.character._y - (bully - 35)}); } else { if (_root.chargelevel == 4) { var bull = _root.attachMovie('heavybull', 'shotHeavy' + _global.bulletnumber, _root.getNextHighestDepth(), {'_xscale': -100, '_rotation': _root.aimrot * -1, '_x': _root.character._x - bullx, '_y': _root.character._y - (bully - 55)}); } } } } } } if (_root.run == false && grav == 0 && _root.aiming == false && _root.speed == 0 && _root.melee == false && _root.taunting == false && _root.SpecialAnim != true) { _root.character.player.gotoAndStop('Idle'); } else { if (_root.run == false && grav == 0 && _root.aiming == false && _root.speed == 0 && _root.melee == false && _root.taunting == true) { _root.character.player.gotoAndStop('taunt'); } else { if (grav == 0 && _root.aiming == false && _root.speed == 0 && _root.melee == true) { _root.character.player.gotoAndStop('MeleeStanding'); } else { if (_root.aiming == false && _root.speed != 0 && _root.melee == true) { _root.character.player.gotoAndStop('MeleeRunning'); } else { if (grav <= -5 && _root.melee == false) { _root.character.player.gotoAndStop('jumping'); } else { if (grav >= 15 && _root.melee == false) { _root.character.player.gotoAndStop('falling'); } else { if (grav == 0 && _root.aiming == true && _root.shooting == false && _root.speed == 0) { _root.character.player.gotoAndStop('Aim'); } else { if (_root.run == true && grav == 0 && _root.aiming == true && _root.speed != 0 && _root.melee == false) { _root.character.player.gotoAndStop('AimWalk'); } else { if (_root.run == false && grav == 0 && _root.aiming == true && _root.shooting == true && _root.speed == 0 && _root.melee == false) { _root.character.player.gotoAndStop('PowerShot'); } else { if (_root.run == true && grav >= -5 && grav <= 10 && _root.aiming == false && _root.speed != 0) { _root.character.player.gotoAndStop('Run'); } else { if (_root.run == true && grav == 0 && _root.aiming == false && _root.speed == 0 && _root.melee == false) { _root.character.player.gotoAndStop('Pressed'); } else { if (_root.run == false && grav == 0 && _root.aiming == false && _root.speed != 0 && _root.melee == false) { _root.character.player.gotoAndStop('Walk'); } } } } } } } } } } } } } if (!_root.playable) { while (_root.wallL.hitTest(this._x, this._y, true)) { _x = _x + 1; _global.energy -= 0.5; } while (_root.wallR.hitTest(this._x, this._y, true)) { _x = _x - 1; _global.energy -= 0.5; } if (_root.HidePlayer == true) { _root.character.player.gotoAndStop('hide'); } if (_root.HidePlayer == false) { if (_root.downed && !_root.PlayerRaped) { _root.character.player.gotoAndStop('collapse'); } else { if (_root.downed && _root.PlayerRaped) { _root.character.player.gotoAndStop('CollapsedRape'); } else { if (_root.knocked && !_root.PlayerRaped && !_root.downed) { _root.character.player.gotoAndStop('knocked'); } else { if (!_root.downed && !_root.PlayerRaped && _root.PlayerRape != 'no' && !_root.knocked) { _root.character.player.gotoAndStop('PlayerRape'); } } } } } } } } movieClip 3385 { } movieClip 3392 { frame 1 { this.gotoAndStop(2); } frame 2 { _root.advance = false; } frame 4 { _root.advance = false; } frame 5 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 6 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 7 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 8 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 9 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 10 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 11 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 12 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 13 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 14 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 15 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 16 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 17 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 18 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 19 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 20 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 21 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 22 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 23 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 24 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 25 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 26 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 27 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 28 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 29 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 30 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 31 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 32 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 33 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 34 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 35 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 36 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 37 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 38 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 39 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 40 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 41 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 42 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 43 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 44 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 45 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 46 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 47 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 48 { if (Key.isDown(32)) { _root.advance = 'held'; } if (_root.advance == 'held') { if (!Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } frame 49 { this.gotoAndPlay('loop'); } frame 55 { this.gotoAndStop(2); } frame 65 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 66 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 67 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 68 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 69 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 70 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 71 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 72 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 73 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 74 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 75 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 76 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 77 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 78 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 79 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 80 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 81 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 82 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 83 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 84 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 85 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 86 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 87 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 88 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 89 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 90 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 91 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 92 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 93 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 94 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 95 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 96 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 97 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 98 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 99 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 100 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 101 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 102 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 103 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 104 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 105 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 106 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 107 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } frame 108 { if (Key.isDown(32)) { _root.advance = true; this.gotoAndPlay('fade'); } } } movieClip 3400 { frame 1 { } frame 501 { } } movieClip 3401 { frame 1 { gotoAndStop(2); } frame 35 { stop(); } frame 60 { gotoAndStop(2); } } movieClip 3402 { frame 1 { _root.HUD.EBar.gotoAndStop(Math.round(_global.energy + 1)); } frame 1 { function camControl() { parentColor.setTransform(camColor.getTransform()); var v3 = sX / this._width; var v4 = sY / this._height; _parent._x = cX - this._x * v3; _parent._y = cY - this._y * v4; _parent._xscale = 100 * v3; _parent._yscale = 100 * v4; } function resetStage() { var v2 = {'ra': 100, 'rb': 0, 'ga': 100, 'gb': 0, 'ba': 100, 'bb': 0, 'aa': 100, 'ab': 0}; parentColor.setTransform(v2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } var oldMode = Stage.scaleMode; Stage.scaleMode = 'exactFit'; var cX = Stage.width / 2; var cY = Stage.height / 2; var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; this.onUnload = resetStage; } frame 2 { gotoAndPlay(1); } } instance HUD of movieClip 3402 { onClipEvent (enterFrame) { this._xscale += (_root.zoom - this._xscale) / 9; this._yscale += (_root.zoom - this._yscale) / 9; if (_root.autocam != 'off') { _y = _y + (_root.character._y - _y - 90) / 4; _x = _x + (_root.character._x - _x) / 3; if (_root.melee == true or _root.taunting == true) { _root.zoom = 65; } else { if (_root.aiming == true) { _root.zoom = 95; } else { if (_root.downed == true) { _root.zoom = 60; } else { if (_root.PlayerRape != 'no') { _root.zoom = 50; } else { _root.zoom = _root.areaZoom + _root.character.grav * -0.3; } } } } } } } frame 5 { stop(); _root.weapon = 1; } frame 6 { prevFrame(); } frame 8 { nextFrame(); } movieClip 3408 { } button 3409 { on (press) { _root.gotoAndStop('MainMenu'); } } movieClip 3413 { frame 10 { stop(); } } movieClip 3415 { frame 42 { } frame 43 { play(); } frame 82 { removeMovieClip(this._parent._parent); stop(); } } movieClip 3416 { } movieClip 3417 { frame 3 { if (this._parent.enemy.alert == true) { gotoAndPlay('awaken'); } else { gotoAndPlay('dormant'); } } frame 68 { stop(); this._parent.enemy.aggro = true; } frame 92 { gotoAndPlay('walking'); } instance of movieClip 1935 { onClipEvent (enterFrame) { if (this.hitTest(_root.character.hitbox)) { _global.energy -= 32; _parent._parent.grav = 0; } } } frame 149 { stop(); } instance of movieClip 1935 { onClipEvent (enterFrame) { if (this.hitTest(_root.character.hitbox)) { _global.energy -= 20; _parent._parent.grav = 0; } } } frame 162 { stop(); } frame 164 { stop(); } instance of movieClip 1935 { onClipEvent (enterFrame) { if (this.hitTest(_root.character.hitbox)) { _global.energy -= 20; _parent._parent.grav = 0; } } } instance of movieClip 1935 { onClipEvent (enterFrame) { if (this.hitTest(_root.character.hitbox)) { _global.energy -= 23; _parent._parent.grav = 0; } } } frame 204 { stop(); } } movieClip 3418 { instance enemy of movieClip 3417 { onClipEvent (load) { walking = true; attacking = false; anim = false; dead = false; dying = false; engaged = false; frozen = false; wander = 0; sprint = false; reset = false; flip = false; sprinttimer = 0; frozentimer = 0; walk = 4; dir = true; timer = 80; atktimer = 0; walkrange = 800; pbullx = 100; pbully = 60; paim = 0; dickout = false; melee = false; pounce = false; MaxHP = 900; HP = MaxHP; tauntStatus = 'no'; this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); } onClipEvent (enterFrame) { if (aggro) { if (HP <= 0) { HP = 0; fuckingPlayer = false; this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(1); if (!_global.aroused) { dead = true; dying = true; this.gotoAndStop('dying'); } else { if (_global.aroused) { if (!dying) { dying = true; frozen = true; this.gotoAndPlay('frozen'); } } } } if (HP >= 0) { if (fuckingPlayer) { if (_root.fuckpains == true) { HP -= 15; _root.fuckCounter -= 15; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); } } if (_global.engaged && !dead) { this.gotoAndStop('blend'); timer = 110; walking = false; attacking = false; anim = false; } if (!dead && !dying && !_global.engaged) { if (timer < 141) { ++timer; } if (timer >= 100) { if (_root.character._x - this._parent._x <= 350 && _root.character._x - this._parent._x >= 150 && _root.character._y - this._parent._y <= 100 && _root.character._y - this._parent._y >= -100 && pounce == false) { timer = 20; walking = false; attacking = true; anim = false; pounce = true; melee = false; } if (_root.character._x - this._parent._x >= -350 && _root.character._x - this._parent._x <= -150 && _root.character._y - this._parent._y <= 100 && _root.character._y - this._parent._y >= -100 && pounce == false) { timer = 20; walking = false; attacking = true; anim = false; pounce = true; melee = false; } } if (timer >= 40) { if (_root.character._x - this._parent._x <= 150 && _root.character._x - this._parent._x >= -150 && _root.character._y - this._parent._y <= 100 && _root.character._y - this._parent._y >= -100) { this.gotoAndPlay('melee'); timer = 0; walking = false; attacking = false; anim = false; melee = true; } } if (timer <= 10) { if (!dir && _root.character._x <= this._parent._x + 10 && _root.character._y - this._parent._y <= 100 && _root.character._y - this._parent._y >= -100) { timer = 20; this.gotoAndPlay('melee+'); walking = false; attacking = false; anim = false; melee = true; } if (dir && _root.character._x >= this._parent._x - 10 && _root.character._y - this._parent._y <= 100 && _root.character._y - this._parent._y >= -100) { timer = 20; this.gotoAndPlay('melee+'); walking = false; attacking = false; anim = false; melee = true; } } if (!pounce && !melee && timer <= 60 && _root.character._x - this._parent._x <= 90 && _root.character._x - this._parent._x >= -90 && _root.character._y - this._parent._y <= 500 && _root.character._y - this._parent._y >= -500) { timer = 40; } if (timer >= 35 && !anim && !walking && !attacking) { walking = true; anim = false; attacking = false; pounce = false; melee = false; } if (frozen) { if (!engaged) { if (this.hitTest(_root.character.foothitbox) && _global.aroused) { _global.camx = this._parent._x; _global.camy = this._parent._y - 85; engaged = true; walking = false; attacking = false; _global.engaged = true; if (!dir && _root.character._xscale > 0) { this._parent._xscale *= -1; this.gotoAndPlay('engage frozen 2'); } if (!dir && _root.character._xscale <= 0) { this.gotoAndPlay('engage frozen 1'); } if (dir && _root.character._xscale <= 0) { this._parent._xscale *= -1; this.gotoAndPlay('engage frozen 2'); } if (dir && _root.character._xscale > 0) { this.gotoAndPlay('engage frozen 1'); } } if (frozentimer >= 30) { walking = true; attacking = false; frozentimer = 0; this.gotoAndPlay('walking'); frozen = false; dying = false; } ++frozentimer; if (flip) { this._parent._xscale *= -1; flip = false; } } } if (!frozen) { if (this.hitTest(_root.character.player.meleerush.hitbox)) { HP -= 15; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); } if (this.hitTest(_root.character.player.meleechain.hitbox)) { HP -= 15; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); } i = 0; while (i < _global.bulletnumber) { if (this.hitTest(_root['shot' + i])) { HP -= 4; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); } if (this.hitTest(_root['shotLight' + i])) { HP -= 10; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); } if (this.hitTest(_root['shotMed' + i])) { HP -= 60; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); } if (this.hitTest(_root['shotHeavy' + i])) { HP -= 200; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); } ++i; } if (_root.PlayerRapable) { walking = false; attacking = false; if (!sprint) { sprint = true; this.gotoAndPlay('walking'); } if (_root.character._x > this._parent._x) { this._parent._x += 10; if (dir && !flip) { this._parent._xscale * -1; flip = false; } } else { if (_root.character._x <= this._parent._x) { this._parent._x -= 10; if (!dir && !flip) { this._parent._xscale * -1; flip = false; } } } ++sprinttimer; if (sprinttimer >= 25) { if (flip) { flip = false; this._parent._xscale * -1; } timer = 0; sprinttimer = 0; sprint = false; atktimer = 0; walking = true; attacking = false; anim = false; } if (this._parent.dot.hitTest(_root.character.hitboxF) && !dead) { engaged = true; this._alpha = 0; fuckingPlayer = true; _root.fuckCounter += HP; _root.PlayerRapedby = 'hydra'; _root.PlayerRaped = true; _root.PlayerRapedSide = 'F'; walking = false; attacking = false; _global.engaged = true; _root.PlayerRapable = false; removeMovieClip(this); } if (this._parent.dot.hitTest(_root.character.hitboxB) && !dead) { engaged = true; this._alpha = 0; fuckingPlayer = true; _root.fuckCounter += HP; _root.PlayerRapedby = 'hydra'; _root.PlayerRaped = true; _root.PlayerRapedSide = 'B'; walking = false; attacking = false; _global.engaged = true; _root.PlayerRapable = false; removeMovieClip(this); } } if (walking) { if (!anim) { anim = true; this.gotoAndPlay('walking'); } if (!reset) { if (dir) { if (_root.character._x <= this._parent._x - 150 && pounce == false) { this._parent._x -= 1 + timer * 0.1; eval(this._parent)._xscale = 100; } else { if (_root.character._x >= this._parent._x) { this._parent._xscale = -100; dir = false; flip = false; } } } else { if (!dir) { if (_root.character._x >= this._parent._x + 150 && pounce == false) { this._parent._x += 1 + timer * 0.1; eval(this._parent)._xscale = -100; } else { if (_root.character._x <= this._parent._x) { this._parent._xscale = 100; dir = true; flip = false; } } } else { if (reset) { reset = false; } } } } } if (attacking) { if (!anim) { this.gotoAndPlay('pounce'); anim = true; } if (atktimer <= 28 && !dir && _root.character._x <= this._parent._x) { this._parent._xscale *= -1; dir = true; flip = false; } if (atktimer <= 28 && dir && _root.character._x >= this._parent._x) { this._parent._xscale *= -1; dir = false; flip = false; } if (atktimer <= 32 && !dir && _root.character._x >= this._parent._x + 150) { this._parent._x -= this._parent._xscale / 6; } if (atktimer <= 32 && dir && _root.character._x <= this._parent._x - 150) { this._parent._x -= this._parent._xscale / 6; } if (atktimer >= 49) { walking = true; attacking = false; anim = false; atktimer = 0; pounce = false; timer = 0; } ++atktimer; } } } } } } } } instance enemy2 of movieClip 3418 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; grav = 0; } onClipEvent (enterFrame) { grav += 3; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } instance enemy3 of movieClip 3418 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; grav = 0; } onClipEvent (enterFrame) { grav += 3; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } instance enemy1 of movieClip 3418 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = true; this.enemy.alert = true; grav = 0; eval(this)._xscale = -100; } onClipEvent (enterFrame) { grav += 3; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.enemy2.enemy.alert = true; _root.enemy3.enemy.alert = true; } } } movieClip 3424 { frame 10 { stop(); } } movieClip 3439 { frame 15 { removeMovieClip(this._parent._parent); stop(); } } movieClip 3440 { frame 18 { gotoAndPlay('flying'); } frame 39 { stop(); } } movieClip 3441 { instance enemy of movieClip 3440 { onClipEvent (load) { walking = true; attacking = false; anim = false; dead = false; dying = false; engaged = false; frozen = false; wander = 0; sprint = false; reset = false; flip = false; sprinttimer = 0; frozentimer = 0; walk = 3; dir = true; timer = 0; atktimer = 0; walkrange = 1300; pbullx = 100; pbully = 60; paim = 0; dickout = false; melee = false; MaxHP = 400; HP = MaxHP; fuckingPlayer = false; this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); } onClipEvent (enterFrame) { if (!aggro) { if (!anim) { this.gotoAndPlay('flying'); anim = true; } if (dir) { this._parent._x += 1 + wander * 0.02; this._parent._y += +(wander * 0.02); wander += 1; } if (!dir) { this._parent._x -= 1 + wander * 0.02; this._parent._y -= +(wander * 0.02); wander += 1; } if (wander >= wanderange) { wander = 0; if (dir) { this._parent._xscale = 100; dir = false; } else { if (!dir) { this._parent._xscale = -100; dir = true; } } } } if (aggro) { if (HP <= 0) { HP = 0; this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(1); fuckingPlayer = false; if (!_global.aroused) { dead = true; dying = true; this.gotoAndStop('dying'); } else { if (_global.aroused) { if (!dying) { dying = true; frozen = true; this.gotoAndPlay('frozen'); } } } } if (HP >= 0) { if (fuckingPlayer) { if (_root.fuckpains == true) { HP -= 5; _root.fuckCounter -= 5; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); } } if (_global.engaged && !dead) { this.gotoAndStop('blend'); walking = false; attacking = true; anim = false; } if (!dead && !dying && !_global.engaged) { if (timer < 71) { if (timer >= 70) { timer = 0; walking = false; attacking = true; anim = false; melee = false; } ++timer; } if (frozen) { if (!engaged) { if (frozentimer >= 30) { walking = true; attacking = false; frozentimer = 0; this.gotoAndPlay('flying'); frozen = false; dying = false; } ++frozentimer; if (flip) { this._parent._xscale *= -1; flip = false; } } } if (!frozen) { if (this.hitTest(_root.character.player.meleerush.hitbox)) { this._parent._x += _root.xs * 0.6; HP -= 15; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); walking = false; attacking = false; anim = false; this.gotoAndPlay('stun'); } if (this.hitTest(_root.character.player.meleechain.hitbox)) { this._parent._x += _root.xs * 0.8; HP -= 15; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); walking = false; attacking = false; anim = false; this.gotoAndPlay('stun'); } i = 0; while (i < _global.bulletnumber) { if (this.hitTest(_root['shot' + i])) { HP -= 10; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); } if (this.hitTest(_root['shotLight' + i])) { HP -= 15; this._parent._x += _root.xs * 0.2; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); } if (this.hitTest(_root['shotMed' + i])) { HP -= 30; this._parent._x += _root.xs * 0.4; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); } if (this.hitTest(_root['shotHeavy' + i])) { HP -= 200; this._parent._x += _root.xs * 0.8; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); } ++i; } if (_root.PlayerRapable) { walking = false; attacking = false; if (!sprint) { sprint = true; this.gotoAndPlay('flying'); } if (_root.character._x > this._parent._x) { this._parent._x += 15; this._parent._xscale = -100; } else { if (_root.character._x <= this._parent._x) { this._parent._x -= 15; this._parent._xscale = 100; } } if (_root.character._y > this._parent._y) { this._parent._y += 10; } else { if (_root.character._y <= this._parent._y) { this._parent._y -= 10; } } ++sprinttimer; if (sprinttimer >= 25) { if (flip) { flip = false; this._parent._xscale * -1; } timer = 0; sprinttimer = 0; sprint = false; atktimer = 0; walking = true; attacking = false; anim = false; } if (this._parent.dot.hitTest(_root.character.hitboxF) && !dead) { engaged = true; this._alpha = 0; fuckingPlayer = true; _root.fuckCounter += HP; _root.PlayerRapedby = 'muta'; _root.PlayerRaped = true; _root.PlayerRapedSide = 'F'; _global.engaged = true; _root.PlayerRapable = false; } if (this._parent.dot.hitTest(_root.character.hitboxB) && !dead) { engaged = true; this._alpha = 0; fuckingPlayer = true; _root.fuckCounter += HP; _root.PlayerRapedby = 'muta'; _root.PlayerRaped = true; _root.PlayerRapedSide = 'B'; _global.engaged = true; _root.PlayerRapable = false; } } if (walking) { if (!anim) { this.gotoAndPlay('flying'); anim = true; } if (!reset) { if (_root.character._x >= this._parent._x + 240) { this._parent._x += 2 + timer * 0.15; this._parent._xscale = -100; } if (_root.character._x <= this._parent._x - 240) { this._parent._x -= 2 + timer * 0.15; this._parent._xscale = 100; } if (_root.character._y >= this._parent._y + 160) { this._parent._y += 4; } if (_root.character._y <= this._parent._y + 160) { this._parent._y -= 4; } } if (reset) { if (this._parent._x > resetx) { this._parent._xscale = 100; this._parent._x -= 10; } if (this._parent._x <= resetx) { this._parent._xscale = -100; this._parent._x += 10; } if (this._parent._y > resety) { this._parent._y -= 10; } if (this._parent._y <= resety) { this._parent._y += 10; } if (this._parent._x > resetx - 10 && this._parent._x < resetx + 10 && this._parent._y > resety - 10 && this._parent._y < resety + 10) { reset = false; wander = 0; dir = true; this._parent._xscale = -100; this._parent._x = resetx; this._parent._y = resety; } } } if (attacking) { if (_root.character._x > this._parent._x && !flip) { flip = true; this._parent._xscale = -100; } else { if (_root.character._x <= this._parent._x && !flip) { flip = true; this._parent._xscale = 100; } } if (!anim) { anim = true; paim = -25; pbullx = 100; pbully = 0; this.gotoAndPlay('attack'); } if (atktimer <= 20) { if (atktimer == 3) { if (this._parent._xscale < 0) { var pirbull = _root.attachMovie('mutabull', 'Enemyshot' + bu, _root.getNextHighestDepth(), {'_rotation': paim * -1, '_x': this._parent._x + pbullx, '_y': this._parent._y - pbully}); } if (this._parent._xscale > 0) { var pirbull = _root.attachMovie('mutabull', 'Enemyshot' + bu, _root.getNextHighestDepth(), {'_rotation': paim, '_xscale': -100, '_x': this._parent._x - pbullx, '_y': this._parent._y - pbully}); } } if (atktimer >= 20) { walking = true; attacking = false; anim = false; atktimer = 0; timer = Math.floor(Math.random() * 30) + 1; } ++atktimer; } } } } } } } } } instance enemy5 of movieClip 3441 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = true; this.enemy.alert = true; grav = 0; } } instance spawnD of movieClip 1914 { onClipEvent (load) { _root.autocam = 'on'; _root.areaZoom = 100; eval(this)._alpha = 0; _root.character._x = this._x; _root.character._y = this._y; _root.character.grav = 1; _root.HUD._y = this._y; } } movieClip 3443 { } instance ground of movieClip 3443 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 3445 { } instance wallR of movieClip 3445 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 3447 { } instance wallL of movieClip 3447 { onClipEvent (load) { eval(this)._alpha = 0; } } frame 9 { stop(); _root.weapon = 1; } frame 10 { prevFrame(); } frame 12 { nextFrame(); } movieClip 3454 { frame 10 { } frame 11 { play(); } frame 69 { this._parent._parent.swapDepths(700); removeMovieClip(this._parent._parent); stop(); } } movieClip 3455 { frame 10 { stop(); } } movieClip 3456 { frame 5 { if (RandomVar <= 1) { this.gotoAndPlay('quake'); RandomVar = random(5); } else { RandomVar = random(5); } } frame 10 { if (RandomVar <= 1) { this.gotoAndPlay('quake'); RandomVar = random(5); } else { RandomVar = random(5); } } frame 15 { if (RandomVar <= 1) { this.gotoAndPlay('quake'); RandomVar = random(5); } else { RandomVar = random(5); } } frame 18 { if (this._parent.enemy.alert == true) { gotoAndPlay('awaken'); } else { gotoAndPlay('dormant'); } } frame 29 { if (this._parent.enemy.alert == true) { gotoAndPlay('awaken'); } else { gotoAndPlay('dormant'); } } frame 37 { levbody.play(); } frame 53 { levbody.play(); } frame 68 { stop(); this._parent.enemy.aggro = true; } frame 71 { play(); } frame 125 { gotoAndPlay('idle'); } frame 126 { play(); } frame 138 { gotoAndPlay('walking'); } frame 151 { play(); } instance of movieClip 1935 { onClipEvent (enterFrame) { if (this.hitTest(_root.character.hitboxB)) { _global.energy -= 30; _parent._parent.grav = 0; } if (this.hitTest(_root.character.hitboxF)) { _global.energy -= 30; this._parent._parent.grav = 0; } } } frame 200 { stop(); } frame 211 { stop(); } frame 221 { } frame 222 { play(); } frame 280 { this._parent.swapDepths(700); removeMovieClip(this._parent); stop(); } instance HitboxF of movieClip 1935 { onClipEvent (enterFrame) { if (this.hitTest(_root.character.hitboxB)) { _global.energy -= 20; } if (this.hitTest(_root.character.hitboxF)) { _global.energy -= 15; } } } frame 294 { stop(); } frame 295 { stop(); } } movieClip 3457 { instance enemy of movieClip 3456 { onClipEvent (load) { walking = true; attacking = false; anim = false; dead = false; dying = false; engaged = false; frozen = false; wander = 0; sprint = false; reset = false; flip = false; sprinttimer = 0; frozentimer = 0; walk = 4; dir = true; timer = 90; atktimer = 0; walkrange = 800; pbullx = 100; pbully = 60; paim = 0; dickout = false; melee = false; pounce = false; MaxHP = 300; HP = MaxHP; this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); } onClipEvent (enterFrame) { if (aggro) { if (HP <= 0) { HP = 0; fuckingPlayer = false; this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(1); if (!_global.aroused) { dead = true; dying = true; this.gotoAndStop('dying'); } else { if (_global.aroused) { if (!dying) { dying = true; frozen = true; this.gotoAndPlay('frozen'); } } } } if (HP >= 0) { if (fuckingPlayer) { if (_root.fuckpains == true) { HP -= 3; _root.fuckCounter -= 3; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); } } if (_global.engaged && !dead) { timer = 110; this.gotoAndStop('blend'); timer = 110; walking = false; attacking = false; anim = false; } if (!dead && !dying && !_global.engaged) { if (timer < 101) { ++timer; } if (timer >= 100) { if (_root.character._x - this._parent._x <= 250 && _root.character._x - this._parent._x >= 100 && _root.character._y - this._parent._y <= 500 && _root.character._y - this._parent._y >= -500 && pounce == false) { walking = false; attacking = true; anim = false; pounce = true; melee = false; } if (_root.character._x - this._parent._x >= -250 && _root.character._x - this._parent._x <= -100 && _root.character._y - this._parent._y <= 500 && _root.character._y - this._parent._y >= -500 && pounce == false) { walking = false; attacking = true; anim = false; pounce = true; melee = false; } if (_root.character._x - this._parent._x <= 90 && _root.character._x - this._parent._x >= -90 && _root.character._y - this._parent._y <= 500 && _root.character._y - this._parent._y >= -500) { this.gotoAndPlay('melee'); timer = 85; walking = false; attacking = false; anim = false; melee = true; } } if (!pounce && !melee && timer <= 100 && _root.character._x - this._parent._x <= 90 && _root.character._x - this._parent._x >= -90 && _root.character._y - this._parent._y <= 500 && _root.character._y - this._parent._y >= -500) { timer = 100; } if (timer >= 99 && !anim && !walking && !attacking) { walking = true; anim = false; attacking = false; pounce = false; melee = false; } if (frozen) { if (!engaged) { if (this.hitTest(_root.character.foothitbox) && _global.aroused) { _global.camx = this._parent._x; _global.camy = this._parent._y - 85; engaged = true; walking = false; attacking = false; _global.engaged = true; if (!dir && _root.character._xscale > 0) { this._parent._xscale *= -1; this.gotoAndPlay('engage frozen 2'); } if (!dir && _root.character._xscale <= 0) { this.gotoAndPlay('engage frozen 1'); } if (dir && _root.character._xscale <= 0) { this._parent._xscale *= -1; this.gotoAndPlay('engage frozen 2'); } if (dir && _root.character._xscale > 0) { this.gotoAndPlay('engage frozen 1'); } } if (frozentimer >= 30) { walking = true; attacking = false; frozentimer = 0; this.gotoAndPlay('walking'); frozen = false; dying = false; } ++frozentimer; if (flip) { this._parent._xscale *= -1; flip = false; } } } if (!frozen) { if (this.hitTest(_root.character.player.meleerush.hitbox)) { this._parent._x += _root.xs * 0.2; HP -= 25; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); timer = 80; walking = false; attacking = false; anim = false; melee = false; pounce = false; this.gotoAndPlay('stun'); this._parent.SFXhit.gotoAndPlay('hit'); } if (this.hitTest(_root.character.player.meleechain.hitbox)) { this._parent._x += _root.xs * 0.09; HP -= 35; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); timer = 80; walking = false; attacking = false; anim = false; melee = false; pounce = false; this.gotoAndPlay('stun'); this._parent.SFXhit.gotoAndPlay('hit'); } i = 0; while (i < _global.bulletnumber) { if (this.hitTest(_root['shot' + i])) { HP -= 10; this._parent._x += _root.xs * 0.05; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); timer -= 10; walking = false; attacking = false; anim = false; melee = false; pounce = false; } if (this.hitTest(_root['shotLight' + i])) { HP -= 30; this._parent._x += _root.xs * 0.1; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); timer = 80; walking = false; attacking = false; anim = false; melee = false; pounce = false; this.gotoAndPlay('stun'); } if (this.hitTest(_root['shotMed' + i])) { HP -= 100; this._parent._x += _root.xs * 0.4; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); timer = 80; walking = false; attacking = false; anim = false; melee = false; pounce = false; this.gotoAndPlay('stun'); } if (this.hitTest(_root['shotHeavy' + i])) { HP -= 500; this._parent._x += _root.xs * 1; this._parent.EnemyHBarFader.gotoAndPlay('hurt'); this._parent.EnemyHBarFader.EnemyHBar.gotoAndStop(Math.round((HP / MaxHP) * 100 + 1)); timer = 80; walking = false; attacking = false; anim = false; melee = false; pounce = false; this.gotoAndPlay('stun'); } ++i; } if (_root.PlayerRapable) { walking = false; attacking = false; if (!sprint) { sprint = true; this.gotoAndPlay('walking'); } if (_root.character._x > this._parent._x) { this._parent._x += 15; if (dir && !flip) { this._parent._xscale * -1; flip = false; } } else { if (_root.character._x <= this._parent._x) { this._parent._x -= 15; if (!dir && !flip) { this._parent._xscale * -1; flip = false; } } } ++sprinttimer; if (sprinttimer >= 25) { if (flip) { flip = false; this._parent._xscale * -1; } timer = 0; sprinttimer = 0; sprint = false; atktimer = 0; walking = true; attacking = false; anim = false; } if (this._parent.dot.hitTest(_root.character.hitboxF) && !dead) { engaged = true; this._alpha = 0; fuckingPlayer = true; _root.fuckCounter += HP; _root.PlayerRapedby = 'levi'; _root.PlayerRaped = true; _root.PlayerRapedSide = 'F'; walking = false; attacking = false; _global.engaged = true; _root.PlayerRapable = false; removeMovieClip(this); } if (this._parent.dot.hitTest(_root.character.hitboxB) && !dead) { engaged = true; this._alpha = 0; fuckingPlayer = true; _root.fuckCounter += HP; _root.PlayerRapedby = 'levi'; _root.PlayerRaped = true; _root.PlayerRapedSide = 'B'; walking = false; attacking = false; _global.engaged = true; _root.PlayerRapable = false; removeMovieClip(this); } } if (walking) { if (!anim) { anim = true; this.gotoAndPlay('walking'); } if (!reset) { if (dir) { if (_root.character._x <= this._parent._x - 30 && pounce == false) { this._parent._x -= 10; } else { if (_root.character._x >= this._parent._x) { eval(this._parent)._xscale = -100; dir = false; flip = false; } } } else { if (!dir) { if (_root.character._x >= this._parent._x + 30 && pounce == false) { this._parent._x += 10; } else { if (_root.character._x <= this._parent._x) { eval(this._parent)._xscale = 100; dir = true; flip = false; } } } else { if (reset) { reset = false; } } } } } if (attacking) { if (!anim) { this.gotoAndPlay('pounce'); anim = true; } if (this._parent.grav == 0 && atktimer >= 5 && atktimer <= 40) { atktimer = 40; } if (atktimer <= 15) { this._parent.grav -= 3; } if (atktimer <= 32) { this._parent._x -= this._parent._xscale / 3; } if (atktimer >= 49) { walking = true; attacking = false; anim = false; atktimer = 0; pounce = false; timer = 0; } ++atktimer; } } } } } } } instance SFXhit of movieClip 1948 { onClipEvent (load) { eval(this)._alpha = 0; } } } instance enemy3 of movieClip 3457 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; grav = 0; } onClipEvent (enterFrame) { if (this.enemy.alert == true) { grav += 2; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } instance of movieClip 3457 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; grav = 0; } onClipEvent (enterFrame) { if (this.enemy.alert == true) { grav += 2; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } instance enemy1 of movieClip 3457 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; grav = 0; } onClipEvent (enterFrame) { if (this.enemy.alert == true) { grav += 2; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.enemy1.enemy.alert = true; _root.enemy3.enemy.alert = true; } } } instance of movieClip 3457 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; grav = 0; } onClipEvent (enterFrame) { if (this.enemy.alert == true) { grav += 2; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } instance of movieClip 3457 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; grav = 0; } onClipEvent (enterFrame) { if (this.enemy.alert == true) { grav += 2; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.enemy6.enemy.alert = true; _root.enemy8.enemy.alert = true; } } } instance enemy7 of movieClip 3457 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; grav = 0; eval(this)._xscale = -100; } onClipEvent (enterFrame) { if (this.enemy.alert == true) { grav += 2; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.enemy7.enemy.alert = true; } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.enemy9.enemy.alert = true; _root.enemy10.enemy.alert = true; _root.enemy11.enemy.alert = true; _root.enemy12.enemy.alert = true; } } } instance enemy9 of movieClip 3457 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; grav = 0; } onClipEvent (enterFrame) { if (this.enemy.alert == true) { grav += 2; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } instance enemy10 of movieClip 3457 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; grav = 0; } onClipEvent (enterFrame) { if (this.enemy.alert == true) { grav += 2; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } instance enemy11 of movieClip 3457 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; grav = 0; } onClipEvent (enterFrame) { if (this.enemy.alert == true) { grav += 2; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } instance enemy12 of movieClip 3457 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; grav = 0; } onClipEvent (enterFrame) { if (this.enemy.alert == true) { grav += 2; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } instance enemy8 of movieClip 3457 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; grav = 0; eval(this)._xscale = -100; } onClipEvent (enterFrame) { if (this.enemy.alert == true) { grav += 2; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } instance enemy6 of movieClip 3457 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; grav = 0; eval(this)._xscale = -100; } onClipEvent (enterFrame) { if (this.enemy.alert == true) { grav += 2; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } instance of movieClip 3457 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; grav = 0; } onClipEvent (enterFrame) { if (this.enemy.alert == true) { grav += 2; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } instance of movieClip 3457 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; grav = 0; } onClipEvent (enterFrame) { if (this.enemy.alert == true) { grav += 2; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } instance spawnD of movieClip 1914 { onClipEvent (load) { _root.autocam = 'on'; _root.areaZoom = 100; eval(this)._alpha = 0; _root.character._x = this._x; _root.character._y = this._y; _root.character.grav = 1; _root.HUD._y = this._y; } } movieClip 3459 { } movieClip 3461 { } instance wallR of movieClip 3461 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 3463 { } instance wallL of movieClip 3463 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 3465 { } instance roof of movieClip 3465 { onClipEvent (load) { eval(this)._alpha = 0; } } frame 13 { stop(); _root.weapon = 1; } frame 14 { prevFrame(); } frame 24 { nextFrame(); } movieClip 3468 { } movieClip 3470 { } movieClip 3477 { } movieClip 3480 { } movieClip 3484 { } movieClip 3486 { } movieClip 3495 { frame 21 { gotoAndPlay('Red'); } frame 31 { stop(); } } movieClip 3506 { frame 1 { _root.playable = false; _root.HidePlayer = true; _root.autocam = 'off'; _root.zoom = 85; } frame 135 { if (Key.isDown(32)) { gotoAndPlay('hit1'); } } frame 136 { if (Key.isDown(32)) { gotoAndPlay('hit1'); } } frame 137 { if (Key.isDown(32)) { gotoAndPlay('hit1'); } } frame 138 { if (Key.isDown(32)) { gotoAndPlay('hit1'); } } frame 139 { if (Key.isDown(32)) { gotoAndPlay('hit1'); } } frame 140 { if (Key.isDown(32)) { gotoAndPlay('hit1'); } } frame 141 { if (Key.isDown(32)) { gotoAndPlay('hit1'); } } frame 142 { if (Key.isDown(32)) { gotoAndPlay('hit1'); } } frame 143 { if (Key.isDown(32)) { gotoAndPlay('hit1'); } } frame 144 { if (Key.isDown(32)) { gotoAndPlay('hit1'); } } frame 145 { if (Key.isDown(32)) { gotoAndPlay('hit1'); } } frame 146 { if (Key.isDown(32)) { gotoAndPlay('hit1'); } } frame 147 { if (Key.isDown(32)) { gotoAndPlay('hit1'); } } frame 148 { if (Key.isDown(32)) { gotoAndPlay('hit1'); } } frame 149 { if (Key.isDown(32)) { gotoAndPlay('hit1'); } } frame 150 { if (Key.isDown(32)) { gotoAndPlay('hit1'); } } frame 151 { if (Key.isDown(32)) { gotoAndPlay('hit1'); } } frame 152 { if (Key.isDown(32)) { gotoAndPlay('hit1'); } } frame 152 { gotoAndPlay('wait1'); } frame 162 { if (Key.isDown(32)) { gotoAndPlay('hit2'); } } frame 163 { if (Key.isDown(32)) { gotoAndPlay('hit2'); } } frame 164 { if (Key.isDown(32)) { gotoAndPlay('hit2'); } } frame 165 { if (Key.isDown(32)) { gotoAndPlay('hit2'); } } frame 166 { if (Key.isDown(32)) { gotoAndPlay('hit2'); } } frame 167 { if (Key.isDown(32)) { gotoAndPlay('hit2'); } } frame 168 { if (Key.isDown(32)) { gotoAndPlay('hit2'); } } frame 169 { if (Key.isDown(32)) { gotoAndPlay('hit2'); } } frame 170 { if (Key.isDown(32)) { gotoAndPlay('hit2'); } } frame 171 { if (Key.isDown(32)) { gotoAndPlay('hit2'); } } frame 172 { if (Key.isDown(32)) { gotoAndPlay('hit2'); } } frame 173 { if (Key.isDown(32)) { gotoAndPlay('hit2'); } } frame 174 { if (Key.isDown(32)) { gotoAndPlay('hit2'); } } frame 175 { if (Key.isDown(32)) { gotoAndPlay('hit2'); } } frame 176 { if (Key.isDown(32)) { gotoAndPlay('hit2'); } } frame 177 { if (Key.isDown(32)) { gotoAndPlay('hit2'); } } frame 178 { if (Key.isDown(32)) { gotoAndPlay('hit2'); } } frame 179 { if (Key.isDown(32)) { gotoAndPlay('hit2'); } } frame 179 { gotoAndPlay('wait2'); } frame 180 { door.gotoAndPlay('Green'); } frame 224 { door.gotoAndStop('Red'); } frame 254 { _root.playable = true; _root.HidePlayer = false; _root.autocam = 'on'; _root.BG.gotoAndPlay('tut2'); } frame 302 { stop(); } } movieClip 3509 { } movieClip 3522 { frame 1 { gotoAndPlay(2); _root.levelstate = 0; } frame 130 { stop(); } frame 165 { if (_root.levelstate != 0) { gotoAndPlay('tut3'); } else { if (_root.levelstate == 0) { gotoAndPlay('wait1'); } } } frame 199 { if (_root.levelstate != 1) { gotoAndPlay('tut4'); } else { if (_root.levelstate == 1) { gotoAndPlay('wait2'); } } } frame 244 { if (_root.egg1.egg.dead == false) { gotoAndPlay('Tut4Loop'); } else {} } frame 252 { stop(); } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.spawnDirection = 'from top'; _root.gotoAndStop('MountainInternal'); _root.expr = 0; stopAllSounds(); } } } movieClip 3524 { } movieClip 3532 { frame 11 { stop(); } } movieClip 3533 { frame 2 { gotoAndPlay(random(10)); } frame 19 { if (_root.RandomVar <= 1) { this.gotoAndPlay('move2'); } else { _root.RandomVar = random(5); } } frame 21 { if (_root.RandomVar <= 1) { this.gotoAndPlay('move1'); } else { _root.RandomVar = random(5); } } frame 24 { gotoAndPlay('still'); } frame 43 { gotoAndPlay('still'); } frame 58 { gotoAndPlay('still'); } } movieClip 3534 { instance egg of movieClip 3533 { onClipEvent (load) { dead = false; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop('dead'); } if (dead == false) { if (this.hitTest(_root.character.player.meleerush.hitbox)) { dead = true; } if (this.hitTest(_root.character.player.meleechain.hitbox)) { dead = true; } i = 0; while (i < _global.bulletnumber) { if (this.hitTest(_root['shot' + i])) { dead = true; } if (this.hitTest(_root['shotLight' + i])) { dead = true; } if (this.hitTest(_root['shotMed' + i])) { dead = true; } if (this.hitTest(_root['shotHeavy' + i])) { dead = true; } ++i; } } } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.levelstate = 1; } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.levelstate = 2; } } } instance spawnD of movieClip 1914 { onClipEvent (load) { eval(this)._alpha = 0; _root.areaZoom = 105; _root.character._x = this._x; _root.character._y = this._y; _root.cameraFocusX = _root.character._x; _root.cameraFocusY = _root.character._y; _root.HUD._x = this._x; _root.HUD._y = this._y; } } movieClip 3536 { } instance ground of movieClip 3536 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 3538 { } instance wallR of movieClip 3538 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 3540 { } instance wallL of movieClip 3540 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 3542 { } instance roof of movieClip 3542 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 3544 { } instance of movieClip 3544 { } frame 25 { stop(); } frame 26 { prevFrame(); } frame 27 { nextFrame(); } movieClip 3548 { } movieClip 3550 { } movieClip 3552 { } movieClip 3556 { } movieClip 3557 { } movieClip 3559 { } movieClip 3562 { } instance of movieClip 3562 { } instance of movieClip 3457 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; grav = 0; } onClipEvent (enterFrame) { if (this.enemy.alert == true) { grav += 2; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } instance enemy1 of movieClip 3457 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; grav = 0; } onClipEvent (enterFrame) { if (this.enemy.alert == true) { grav += 2; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; used = false; } onClipEvent (enterFrame) { if (!used) { if (this.hitTest(_root.character)) { _root.enemy1.enemy.alert = true; crumble = new Sound(this); crumble.attachSound('crumble1'); crumble.start(); used = true; } } } } instance of movieClip 3457 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; grav = 0; } onClipEvent (enterFrame) { if (this.enemy.alert == true) { grav += 2; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } instance of movieClip 3457 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; grav = 0; } onClipEvent (enterFrame) { if (this.enemy.alert == true) { grav += 2; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; used = false; } onClipEvent (enterFrame) { if (!used) { if (this.hitTest(_root.character)) { _root.enemy6.enemy.alert = true; _root.enemy8.enemy.alert = true; crumble = new Sound(this); crumble.attachSound('crumble2'); crumble.start(); used = true; } } } } instance enemy7 of movieClip 3457 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; grav = 0; eval(this)._xscale = -100; this.enemy.dir = false; } onClipEvent (enterFrame) { if (this.enemy.alert == true) { grav += 2; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.enemy7.enemy.alert = true; } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; used = false; } onClipEvent (enterFrame) { if (!used) { if (this.hitTest(_root.character)) { _root.enemy10.enemy.alert = true; _root.enemy11.enemy.alert = true; crumble = new Sound(this); crumble.attachSound('crumble2'); crumble.start(); used = true; } } } } instance enemy10 of movieClip 3457 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; grav = 0; } onClipEvent (enterFrame) { if (this.enemy.alert == true) { grav += 2; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } instance enemy11 of movieClip 3457 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; grav = 0; } onClipEvent (enterFrame) { if (this.enemy.alert == true) { grav += 2; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } instance enemy8 of movieClip 3457 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; grav = 0; eval(this)._xscale = -100; this.enemy.dir = false; } onClipEvent (enterFrame) { if (this.enemy.alert == true) { grav += 2; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } instance enemy6 of movieClip 3457 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; grav = 0; eval(this)._xscale = -100; this.enemy.dir = false; } onClipEvent (enterFrame) { if (this.enemy.alert == true) { grav += 2; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } instance of movieClip 3457 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; grav = 0; } onClipEvent (enterFrame) { if (this.enemy.alert == true) { grav += 2; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; used = false; } onClipEvent (enterFrame) { if (!used) { if (this.hitTest(_root.character)) { _root.enemy15.enemy.alert = true; crumble = new Sound(this); crumble.attachSound('crumble4'); crumble.start(); used = true; } } } } instance spawn2D of movieClip 1914 { onClipEvent (load) { eval(this)._alpha = 0; _root.areaZoom = 110; if (_root.spawnDirection == 'from top') { _root.character._x = this._x; _root.character._y = this._y; _root.cameraFocusX = _root.character._x; _root.cameraFocusY = _root.character._y; _root.HUD._x = this._x; _root.HUD._y = this._y; _root.xs = 100; } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.spawnDirection = 'from right'; _root.gotoAndStop('mainmenu'); _root.expr = 0; stopAllSounds(); } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.spawnDirection = 'from left'; _root.gotoAndStop('CaveExitR'); _root.expr = 0; stopAllSounds(); } } } instance enemy15 of movieClip 3418 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; grav = 0; eval(this)._xscale = -100; this.enemy.dir = false; } onClipEvent (enterFrame) { grav += 3; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } instance spawn2R of movieClip 1914 { onClipEvent (load) { eval(this)._alpha = 0; if (_root.spawnDirection == 'from right') { _root.character._x = this._x; _root.character._y = this._y; _root.cameraFocusX = _root.character._x; _root.cameraFocusY = _root.character._y; _root.HUD._x = this._x; _root.HUD._y = this._y; _root.xs = -100; _root.speed = -16; } } } movieClip 3564 { } instance ground of movieClip 3564 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 3566 { } instance wallR of movieClip 3566 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 3568 { } instance wallL of movieClip 3568 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 3570 { } instance roof of movieClip 3570 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 3573 { } movieClip 3575 { } instance of movieClip 3575 { } frame 28 { stop(); } frame 29 { prevFrame(); } frame 30 { nextFrame(); } movieClip 3596 { } instance spawn3L of movieClip 1914 { onClipEvent (load) { eval(this)._alpha = 0; if (_root.spawnDirection == 'from left') { _root.areaZoom = 120; _root.character._x = this._x; _root.character._y = this._y; _root.cameraFocusX = _root.character._x; _root.cameraFocusY = _root.character._y; _root.HUD._x = this._x; _root.HUD._y = this._y; _root.xs = 100; _root.speed = 16; } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.spawnDirection = 'from right'; _root.gotoAndStop('MountainInternal'); _root.expr = 0; stopAllSounds(); } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.spawnDirection = 'from left'; _root.gotoAndStop('WarCamp'); _root.expr = 0; stopAllSounds(); } } } instance spawn3R of movieClip 1914 { onClipEvent (load) { eval(this)._alpha = 0; if (_root.spawnDirection == 'from right') { _root.areaZoom = 120; _root.character._x = this._x; _root.character._y = this._y; _root.cameraFocusX = _root.character._x; _root.cameraFocusY = _root.character._y; _root.HUD._x = this._x; _root.HUD._y = this._y; _root.xs = -100; _root.speed = -16; } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.spawnDirection = 'from below'; _root.gotoAndStop('MountainUP'); _root.expr = 0; stopAllSounds(); } } } instance spawn3M of movieClip 1914 { onClipEvent (load) { eval(this)._alpha = 0; if (_root.spawnDirection == 'from mountain') { _root.areaZoom = 120; _root.character._x = this._x; _root.character._y = this._y; _root.cameraFocusX = _root.character._x; _root.cameraFocusY = _root.character._y; _root.HUD._x = this._x; _root.HUD._y = this._y; _root.xs = 100; _root.speed = 16; } } } movieClip 3598 { } instance ground of movieClip 3598 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 3600 { } instance wallL of movieClip 3600 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 3602 { } instance roof of movieClip 3602 { onClipEvent (load) { eval(this)._alpha = 0; } } frame 31 { stop(); } frame 32 { prevFrame(); } frame 33 { nextFrame(); } movieClip 3624 { } movieClip 3626 { } movieClip 3628 { } movieClip 3630 { } movieClip 3632 { } movieClip 3634 { } movieClip 3636 { } movieClip 3638 { } movieClip 3640 { } movieClip 3642 { } movieClip 3644 { } movieClip 3646 { } movieClip 3648 { } movieClip 3650 { } movieClip 3652 { } movieClip 3654 { } movieClip 3656 { } movieClip 3658 { } movieClip 3663 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } } movieClip 3666 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } } movieClip 3668 { } movieClip 3670 { } movieClip 3671 { } movieClip 3672 { frame 1 { stop(); } } instance spawn4L of movieClip 1914 { onClipEvent (load) { eval(this)._alpha = 0; if (_root.spawnDirection == 'from left') { _root.character._x = this._x; _root.character._y = this._y; _root.cameraFocusX = _root.character._x; _root.cameraFocusY = _root.character._y; _root.HUD._x = this._x; _root.HUD._y = this._y; _root.xs = 100; _root.speed = 16; } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.spawnDirection = 'from right'; _root.gotoAndStop('CaveExitR'); _root.expr = 0; stopAllSounds(); } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.spawnDirection = 'from left'; _root.gotoAndStop('SharpclawVillage'); _root.expr = 0; stopAllSounds(); } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.character._x = _root.spawn4PT._x; _root.character._y = _root.spawn4PT._y; _root.HUD._x = _root.spawn4PT._x; _root.HUD._y = _root.spawn4PT._y; } } } instance spawn4PT of movieClip 1914 { onClipEvent (load) { eval(this)._alpha = 0; if (_root.spawnDirection == 'from below') { _root.character._x = this._x; _root.character._y = this._y; _root.cameraFocusX = _root.character._x; _root.cameraFocusY = _root.character._y; _root.HUD._x = this._x; _root.HUD._y = this._y; _root.xs = 100; } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { if (_root.character.grav > 15) { _root.character._x = _root.spawn4D._x; _root.character._y = _root.spawn4D._y; _root.HUD._x = _root.spawn4D._x; _root.HUD._y = _root.spawn4D._y; } } } } instance spawn4D of movieClip 1914 { onClipEvent (load) { eval(this)._alpha = 0; if (_root.spawnDirection == 'from top') { _root.character._x = this._x; _root.character._y = this._y; _root.cameraFocusX = _root.character._x; _root.cameraFocusY = _root.character._y; _root.HUD._x = this._x; _root.HUD._y = this._y; _root.xs = 100; _root.playable = true; } } } instance spawn4R of movieClip 1914 { onClipEvent (load) { eval(this)._alpha = 0; if (_root.spawnDirection == 'from right') { _root.character._x = this._x; _root.character._y = this._y; _root.cameraFocusX = _root.character._x; _root.cameraFocusY = _root.character._y; _root.HUD._x = this._x; _root.HUD._y = this._y; _root.xs = -100; _root.speed = -16; } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.spawnDirection = 'from tunnel'; _root.gotoAndStop('SharpclawVillage'); _root.expr = 0; stopAllSounds(); } } } instance spawn4TP of movieClip 1914 { onClipEvent (load) { eval(this)._alpha = 0; if (_root.spawnDirection == 'from below') { _root.character._x = this._x; _root.character._y = this._y; _root.cameraFocusX = _root.character._x; _root.cameraFocusY = _root.character._y; _root.HUD._x = this._x; _root.HUD._y = this._y; _root.xs = 100; } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.character._x = _root.spawn4TP._x; _root.character._y = _root.spawn4TP._y; _root.HUD._x = _root.spawn4TP._x; _root.HUD._y = _root.spawn4TP._y; } } } instance spawn4PM of movieClip 1914 { onClipEvent (load) { eval(this)._alpha = 0; if (_root.spawnDirection == 'from grotto') { _root.character._x = this._x; _root.character._y = this._y; _root.cameraFocusX = _root.character._x; _root.cameraFocusY = _root.character._y; _root.HUD._x = this._x; _root.HUD._y = this._y; _root.xs = -100; _root.speed = -16; } } } movieClip 3683 { } instance ground of movieClip 3683 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 3685 { } instance wallL of movieClip 3685 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 3687 { } instance roof of movieClip 3687 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 3689 { } instance wallR of movieClip 3689 { onClipEvent (load) { eval(this)._alpha = 0; } } frame 34 { stop(); } frame 35 { prevFrame(); } frame 36 { nextFrame(); } movieClip 3695 { } movieClip 3699 { frame 2 { if (notice) { gotoAndPlay('open'); notice = false; } else { gotoAndPlay(1); } } frame 20 { notice = false; } frame 25 { if (notice) { gotoAndPlay('opened'); } } frame 29 { if (notice) { gotoAndPlay('opened'); } } frame 30 { if (notice) { gotoAndPlay('open'); } } frame 37 { if (notice) { gotoAndPlay('open'); } } frame 50 { notice = false; gotoAndPlay(1); } } movieClip 3722 { } movieClip 3725 { } movieClip 3731 { } movieClip 3732 { } movieClip 3734 { } movieClip 3743 { } movieClip 3746 { frame 1 { if (!_root.dress) { if (_root.fire) { gotoAndPlay('fire'); } else { if (_root.naked) { gotoAndPlay('naked'); } } } } frame 5 { gotoAndPlay('dress'); } frame 6 { if (!_root.naked) { if (_root.fire) { gotoAndPlay('fire'); } else { if (_root.dress) { gotoAndPlay('dress'); } } } } frame 10 { gotoAndPlay('naked'); } frame 11 { if (!_root.fire) { if (_root.dress) { gotoAndPlay('dress'); } else { if (_root.naked) { gotoAndPlay('naked'); } } } } frame 15 { gotoAndPlay('fire'); } } movieClip 3749 { } movieClip 3867 { } movieClip 3873 { } button 3908 { on (release) { gotoAndPlay(1); } } movieClip 3911 { frame 38 { if (_root.RandomVar >= 1) { this.gotoAndPlay(1); _root.RandomVar = random(19); } else { _root.RandomVar = random(19); } } frame 50 { if (_root.RandomVar >= 1) { this.gotoAndPlay(39); _root.RandomVar = random(19); } else { _root.RandomVar = random(19); } } frame 63 { if (_root.RandomVar >= 1) { this.gotoAndPlay(55); _root.RandomVar = random(19); } else { _root.RandomVar = random(19); } } frame 74 { if (_root.RandomVar >= 1) { this.gotoAndPlay(69); _root.RandomVar = random(19); } else { _root.RandomVar = random(19); } } frame 87 { if (_root.RandomVar >= 1) { this.gotoAndPlay(80); _root.RandomVar = random(19); } else { _root.RandomVar = random(19); } } frame 177 { this.gotoAndPlay(1); } frame 179 { stop(); } frame 220 { stop(); } frame 257 { stop(); gotoAndPlay(170); } } movieClip 3915 { frame 1 { stop(); } frame 2 { stop(); } } movieClip 3918 { } movieClip 3933 { instance door3 of movieClip 3699 { onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { notice = true; this(notice); } } } instance door1 of movieClip 3699 { onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { notice = true; this(notice); } } } instance door2 of movieClip 3699 { onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { notice = true; this(notice); } } } } instance spawn5L of movieClip 1914 { onClipEvent (load) { eval(this)._alpha = 0; if (_root.spawnDirection == 'from left') { _root.character._x = this._x; _root.character._y = this._y; _root.cameraFocusX = _root.character._x; _root.cameraFocusY = _root.character._y; _root.HUD._x = this._x; _root.HUD._y = this._y; _root.xs = 100; _root.speed = 16; } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.spawnDirection = 'from right'; _root.gotoAndStop('WarCamp'); _root.expr = 0; stopAllSounds(); } } } instance spawnScales of movieClip 1914 { onClipEvent (load) { eval(this)._alpha = 0; } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.character._x = _root.spawnVillage._x; _root.character._y = _root.spawnVillage._y; _root.HUD._x = _root.spawnVillage._x; _root.HUD._y = _root.spawnVillage._y; _root.speed = -6; _root.bg.fishtank.gotoAndStop(1); } } } instance spawnjailM of movieClip 1914 { onClipEvent (load) { eval(this)._alpha = 0; if (_root.spawnDirection == 'from tunnel') { _root.character._x = this._x; _root.character._y = this._y; _root.cameraFocusX = _root.character._x; _root.cameraFocusY = _root.character._y; _root.HUD._x = this._x; _root.HUD._y = this._y; _root.xs = -100; _root.speed = -16; } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.character._x = _root.spawnScales._x; _root.character._y = _root.spawnScales._y; _root.HUD._x = _root.spawnScales._x; _root.HUD._y = _root.spawnScales._y; _root.speed = 6; _root.bg.fishtank.gotoAndStop(2); } } } instance spawnjailS of movieClip 1914 { onClipEvent (load) { eval(this)._alpha = 0; } } instance spawnVillage of movieClip 1914 { onClipEvent (load) { eval(this)._alpha = 0; } } instance spawnJailU of movieClip 1914 { onClipEvent (load) { eval(this)._alpha = 0; } } instance hit1 of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.HUD.advancer.gotoAndPlay(20); if (_root.advance == true) { _root.character._x = _root.spawnjailS._x; _root.character._y = _root.spawnjailS._y; _root.HUD._x = _root.spawnjailS._x; _root.HUD._y = _root.spawnjailS._y; _root.advance = false; _root.bg.fishtank.gotoAndStop(1); } } } } instance hit2 of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.HUD.advancer.gotoAndPlay(20); if (_root.advance == true) { _root.character._x = _root.spawnJailU._x; _root.character._y = _root.spawnJailU._y; _root.HUD._x = _root.spawnJailU._x; _root.HUD._y = _root.spawnJailU._y; _root.advance = false; _root.bg.fishtank.gotoAndStop(2); } } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.spawnDirection = 'from grotto'; _root.gotoAndStop('WarCamp'); _root.expr = 0; stopAllSounds(); } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.HUD.advancer.gotoAndPlay('fade'); } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.HUD.advancer.gotoAndPlay('fade'); } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.HUD.advancer.gotoAndPlay('fade'); } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.HUD.advancer.gotoAndPlay('fade'); } } } movieClip 3935 { } instance ground of movieClip 3935 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 3937 { } instance wallL of movieClip 3937 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 3939 { } instance wallR of movieClip 3939 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 3941 { } instance roof of movieClip 3941 { onClipEvent (load) { eval(this)._alpha = 0; } } frame 37 { stop(); } frame 38 { prevFrame(); } frame 39 { nextFrame(); } movieClip 3951 { } movieClip 3958 { } movieClip 3959 { instance Resetter of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { this._parent.gotoAndPlay(1); } } } instance of movieClip 1935 { onClipEvent (enterFrame) { if (!_global.engaged) { if (this.hitTest(_root.character)) { _root.character.grav += -2; _root.speed = 50; _root.playable = false; _root.knocked = true; _root.xs = -100; } } } } instance of movieClip 1935 { onClipEvent (enterFrame) { if (!_global.engaged) { if (this.hitTest(_root.character)) { _root.character.grav += -5; _root.speed = 20; _root.playable = false; _root.knocked = true; _root.xs = -100; } } } } instance of movieClip 1935 { onClipEvent (enterFrame) { if (!_global.engaged) { if (this.hitTest(_root.character)) { _global.energy -= 50; } } } } instance of movieClip 1935 { onClipEvent (enterFrame) { if (!_global.engaged) { if (this.hitTest(_root.character)) { _root.character.grav += -5; _root.speed = -20; _root.playable = false; _root.knocked = true; _root.xs = 100; } } } } instance of movieClip 1935 { onClipEvent (enterFrame) { if (!_global.engaged) { if (this.hitTest(_root.character)) { _root.character.grav += -5; _root.speed = -30; _root.playable = false; _root.knocked = true; _root.xs = 100; } } } } instance of movieClip 1935 { onClipEvent (enterFrame) { if (!_global.engaged) { if (this.hitTest(_root.character)) { _root.character.grav += -3; _root.speed = -60; _root.playable = false; _root.knocked = true; _root.xs = 100; } } } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.spawnDirection = 'from mountain'; _root.gotoAndStop('CaveExitR'); _root.expr = 0; stopAllSounds(); } } } instance spawnMB of movieClip 1914 { onClipEvent (load) { eval(this)._alpha = 0; if (_root.spawnDirection == 'from below') { _root.areaZoom = 180; _root.character._x = this._x; _root.character._y = this._y; _root.cameraFocusX = _root.character._x; _root.cameraFocusY = _root.character._y; _root.HUD._x = this._x; _root.HUD._y = this._y; _root.xs = -100; _root.speed = -16; } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.spawnDirection = 'from below'; _root.gotoAndStop('MountainTop'); _root.expr = 0; stopAllSounds(); } } } instance spawnMT of movieClip 1914 { onClipEvent (load) { eval(this)._alpha = 0; if (_root.spawnDirection == 'from top') { _root.character._x = this._x; _root.character._y = this._y; _root.cameraFocusX = _root.character._x; _root.cameraFocusY = _root.character._y; _root.HUD._x = this._x; _root.HUD._y = this._y; _root.xs = 100; _root.speed = 16; } } } instance enemy1 of movieClip 1949 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; this.enemy.walkrange = 800; grav = 0; } onClipEvent (enterFrame) { ++grav; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } instance enemy4 of movieClip 1949 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; this.enemy.walkrange = 800; grav = 0; } onClipEvent (enterFrame) { ++grav; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } instance enemy3 of movieClip 1949 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; this.enemy.walkrange = 800; grav = 0; } onClipEvent (enterFrame) { ++grav; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } instance enemy5 of movieClip 1949 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; this.enemy.walkrange = 1700; grav = 0; } onClipEvent (enterFrame) { ++grav; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } instance enemy6 of movieClip 1949 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; this.enemy.walkrange = 0; grav = 0; } onClipEvent (enterFrame) { ++grav; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.enemy1.enemy.alert = true; } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.enemy3.enemy.alert = true; _root.enemy4.enemy.alert = true; } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.enemy5.enemy.alert = true; } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.enemy2.enemy.alert = true; } } } instance enemy2 of movieClip 1913 { onClipEvent (load) { this.enemy.resetx = this._x; this.enemy.resety = this._y; this.enemy.me = 1; this.enemy.aggro = false; this.enemy.alert = false; } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.enemy6.enemy.alert = true; } } } movieClip 3961 { } instance ground of movieClip 3961 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 3963 { } instance wallL of movieClip 3963 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 3965 { } instance wallR of movieClip 3965 { onClipEvent (load) { eval(this)._alpha = 0; } } frame 40 { stop(); } frame 41 { prevFrame(); } frame 42 { nextFrame(); } movieClip 3970 { instance Htest of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { this._parent.gotoAndPlay('drop'); } } } frame 24 { gotoAndPlay('ready'); } instance of movieClip 1935 { onClipEvent (enterFrame) { if (!_global.engaged) { if (this.hitTest(_root.character)) { _root.character.grav += -2; _root.speed = 50; _root.playable = false; _root.knocked = true; _root.xs = -100; } } } } frame 130 { gotoAndPlay(1); } } movieClip 3976 { frame 2 { if (notice) { gotoAndPlay('open'); } else { gotoAndPlay(1); } } frame 7 { stop(); } } movieClip 3994 { frame 1 { stop(); } frame 210 { gotoAndPlay(2); } } movieClip 3995 { instance of movieClip 3976 { onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { notice = true; this(notice); if (_root.levelState < 2) { _root.levelState = 2; } } } } instance of movieClip 3976 { onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { notice = true; this(notice); if (_root.levelState < 3) { _root.levelState = 3; _root.enemy9.enemy.alert = true; _root.enemy8.enemy.alert = true; } } } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.spawnDirection = 'from top'; _root.gotoAndStop('MountainUP'); _root.expr = 0; stopAllSounds(); } } } instance spawnMT of movieClip 1914 { onClipEvent (load) { eval(this)._alpha = 0; if (_root.spawnDirection == 'from below') { _root.character._x = this._x; _root.character._y = this._y; _root.areaZoom = 130; _root.cameraFocusX = _root.character._x; _root.cameraFocusY = _root.character._y; _root.HUD._x = this._x; _root.HUD._y = this._y; _root.xs = -100; _root.speed = -16; _root.levelState = 0; } } } instance spawnExt of movieClip 1914 { onClipEvent (load) { eval(this)._alpha = 0; } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.character._x = _root.spawnInt._x; _root.character._y = _root.spawnInt._y; _root.HUD._x = _root.spawnInt._x; _root.HUD._y = _root.spawnInt._y; _root.speed = -6; } } } instance spawnInt of movieClip 1914 { onClipEvent (load) { eval(this)._alpha = 0; } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.character._x = _root.spawnExt._x; _root.character._y = _root.spawnExt._y; _root.HUD._x = _root.spawnExt._x; _root.HUD._y = _root.spawnExt._y; _root.speed = 6; } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { if (_root.levelState < 1) { _root.levelState = 1; _root.bg.lift.gotoAndPlay(2); _root.ground.gotoAndPlay(2); } } } } instance enemy4 of movieClip 1949 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; this.enemy.walkrange = 0; grav = 0; } onClipEvent (enterFrame) { ++grav; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } instance enemy3 of movieClip 1949 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; this.enemy.walkrange = 0; grav = 0; } onClipEvent (enterFrame) { ++grav; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } instance enemy8 of movieClip 1949 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; this.enemy.walkrange = 290; grav = 0; } onClipEvent (enterFrame) { if (this.enemy.alert == true) { ++grav; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } instance enemy7 of movieClip 1949 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; this.enemy.walkrange = 1300; grav = 0; } onClipEvent (enterFrame) { ++grav; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } instance enemy9 of movieClip 1949 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; this.enemy.walkrange = 300; grav = 0; } onClipEvent (enterFrame) { if (this.enemy.alert == true) { ++grav; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } } instance enemy6 of movieClip 1949 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; this.enemy.walkrange = 900; grav = 0; } onClipEvent (enterFrame) { ++grav; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } instance enemy1 of movieClip 1949 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; this.enemy.walkrange = 900; grav = 0; } onClipEvent (enterFrame) { ++grav; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } instance enemy2 of movieClip 1949 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; this.enemy.walkrange = 0; grav = 0; } onClipEvent (enterFrame) { ++grav; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } instance enemy5 of movieClip 1949 { onClipEvent (load) { this.enemy.rpoint = 910; this.enemy.bu = 1; this.enemy.aggro = false; this.enemy.alert = false; this.enemy.walkrange = 0; grav = 0; } onClipEvent (enterFrame) { ++grav; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } } } instance enemy10 of movieClip 1913 { onClipEvent (load) { this.enemy.resetx = this._x; this.enemy.resety = this._y; this.enemy.me = 1; this.enemy.aggro = false; this.enemy.alert = false; } } instance enemy11 of movieClip 1913 { onClipEvent (load) { this.enemy.resetx = this._x; this.enemy.resety = this._y; this.enemy.me = 1; this.enemy.aggro = false; this.enemy.alert = false; } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.enemy1.enemy.alert = true; } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.enemy2.enemy.alert = true; } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.enemy4.enemy.alert = true; _root.enemy3.enemy.alert = true; } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.enemy5.enemy.alert = true; } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.enemy6.enemy.alert = true; } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.enemy7.enemy.alert = true; } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.enemy10.enemy.alert = true; } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.enemy11.enemy.alert = true; } } } instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.spawnDirection = 'from top'; _root.gotoAndStop('MountainUP'); _root.expr = 0; stopAllSounds(); } } } instance spawnCR of movieClip 1914 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (_root.spawnDirection == 'from control') { _root.character._x = this._x; _root.character._y = this._y; _root.cameraFocusX = _root.character._x; _root.cameraFocusY = _root.character._y; _root.HUD._x = this._x; _root.HUD._y = this._y; _root.xs = 100; _root.speed = 16; _root.levelState = 3; } } } movieClip 4001 { frame 1 { stop(); } frame 210 { gotoAndPlay(2); } } instance ground of movieClip 4001 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 4003 { } instance wallL of movieClip 4003 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 4005 { } instance wallR of movieClip 4005 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 4007 { } instance roof of movieClip 4007 { onClipEvent (load) { eval(this)._alpha = 0; } } movieClip 4034 { instance of movieClip 1935 { onClipEvent (load) { eval(this)._alpha = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.character)) { _root.character.grav += -5; _root.speed = _root.xs * -0.5; _root.playable = false; _root.knocked = true; } } } frame 2 { if (notice) { gotoAndPlay('open'); } else { gotoAndPlay(1); } } frame 20 { notice = false; } frame 25 { if (notice) { gotoAndPlay('opened'); } } frame 30 { if (notice) { gotoAndPlay('opened'); } } frame 31 { if (notice) { gotoAndPlay('open'); } } frame 36 { if (notice) { gotoAndPlay('open'); } } frame 41 { if (notice) { gotoAndPlay('open'); } } frame 45 { if (notice) { gotoAndPlay('open'); } else { gotoAndPlay(1); } } } instance of movieClip 4034 { onClipEvent (enterFrame) { if (_root.levelState >= 1) { if (this.hitTest(_root.character)) { notice = true; this(notice); } } } } instance of movieClip 4034 { onClipEvent (enterFrame) { if (_root.levelState >= 3) { if (this.hitTest(_root.character)) { notice = true; this(notice); } } } } instance of movieClip 4034 { onClipEvent (enterFrame) { if (_root.levelState >= 2) { if (this.hitTest(_root.character)) { notice = true; this(notice); } } } } frame 43 { stop(); } frame 44 { prevFrame(); }




http://swfchan.com/22/106281/info.shtml
Created: 17/3 -2019 00:28:29 Last modified: 17/3 -2019 00:28:29 Server time: 12/05 -2024 03:38:36