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War-Machine.swf

This is the info page for
Flash #107741

(Click the ID number above for more basic data on this flash file.)


Text

shoot
1

shoot_散弹_直线

shoot_散弹_波动

shoot_散弹_环形

shoot_散弹_瞄准

shoot2

shoot_直线

shoot_散弹_圆

loader

A

enemy1

shoot_control

enemy1

enemy1

enemy1

moveControl

enemy1

enemy1

Continue

Continue

Continue

Main Menu

Main Menu

Main Menu

Score :

10000

15240000

14

5

X

3

Lv

3

1

Menu

Menu

Menu

Quality

Low

Low

Medium

Medium

High

High

Best

Best

X

keyPress

Return To Game

Return To Game

Return To Game

Retry

Retry

Retry

T-CITY

G-CITY

M-CITY

10000

10000

Submit Score

Submit Score

Submit Score

Submit

Submit

Sending...

You made it through the the first 6 levels
of B29 Assault!

<p align="left"><font face="Comic Sans MS" size="17" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="_blank" target = "_blank">For more exciting and challenging levels go to </a></font></p><p align="left"><font face="Comic Sans MS" size="17" color="#ffff00" letterSpacing="0.000000" kerning="0"><a href="_blank" target = "_blank">freeworldgroup.com.</a></font></p><p align="left"></p>

The universal organization ESP is
ambitious to rule the earth. They had
trained a team of cold-blood robot killers
and attacked everywhere in the world.
In order to break this horrible and lethal
conspiracy, The Planet Defense Force
sent out a team of AI robot to implement
this special mission. How will the end
goes ? Can they stop the robot killer ?
The world is in your hand........

Mouse click to shoot

Arrow keys to move

Down

Up

Left

Right

Space bar for bomb

W

S

A

D

Specific weapons

Missile

Drag mouse over enemy to target them,
and release mouse to shoot

Lightning

Click and hold on enemy positon

QUALITY

SHADOWS

On

Off

KEY
S

Change keys

UP

DOWN

LEFT

RIGHT

Right Arrow

BOMB

Default

ActionScript [AS1/AS2]

Frame 1
var my_cm = new ContextMenu(); my_cm.hideBuiltInItems(); this.menu = my_cm;
Frame 24
stop();
Frame 25
function defaultKeys() { keyCode = {up:87, down:83, right:68, left:65, bomb:32}; } function createMC() { bullet_mc = createEmptyMovieClip("bullet_mc", depth_bullet); effect_mc = attachMovie("effect_mc", "effect_mc", depth_effect); item_mc = createEmptyMovieClip("item_mc", depth_item); } function loadRole() { role_mc = _root.attachMovie("role", "role_mc", depth_role); role = new Role(role_mc, keyCode); role.setDir(); role.moveIn(); } function loadBg(_bg) { var _local2; dirY = stageArray[stageID][1]; _local2 = stageArray[stageID][0]; bg_mc = _root.attachMovie("bg_loader", "bg_mc", depth_bg); bg_mc.init(_local2); } function loadEnemy() { var _local2 = stageArray[stageID][3]; enemy_loader = _root.attachMovie("enemy_loader_" + _local2, "enemy_loader", depth_enemy); } function loadUI() { UI_mc = _root.attachMovie("UI_mc", "UI_mc", depth_UI); UI_mc._x = 0; UI_mc._y = stage_h; } function loadWarning() { var _local2; _local2 = _root.attachMovie("UI_warning", "UI_warning", depths_screen); _local2._x = 200; _local2._y = 250; } function gotoStage(id) { stageID = id - 1; game_restart(); } function addWeaponControl(weapon, lv) { weaponControl_mc.removeMovieClip(); weaponControl_mc = attachMovie("weaponControl_" + weapon, "weaponControl_mc", depth_draw); weaponControl_mc.setLv(lv); } function smokeEffect(source_mc) { effect_mc.pushSource(source_mc); } function dorpItem(_item, sourceMC) { var _local3 = _root.item_mc.getNextHighestDepth(); var _local2 = _root.item_mc.attachMovie(_item, "item_" + _local3, _local3); _local2._x = sourceMC._x; _local2._y = sourceMC._y; } function addScore(pt) { score = score + pt; score_1up = score_1up + pt; if (score_1up > 50000) { roleLife++; UI_mc.lifeNum_mc.showNum(roleLife); score_1up = 0; } } function roleDie() { if (roleLife == 0) { game_over_1(); return(undefined); } roleLife--; UI_mc.weapon1_mc2.showLv(0); UI_mc.weapon2_mc2.showLv(0); loadRole(); } function game_reSetData() { } function game_start() { gotoAndPlay ("start"); } function game_restart() { role_mc.removeMovieClip(); bg_mc.removeMovieClip(); enemy_loader.removeMovieClip(); weaponControl_mc.removeMovieClip(); UI_mc.removeMovieClip(); bullet_mc.removeMovieClip(); effect_mc.removeMovieClip(); item_mc.removeMovieClip(); role = null; score = scoreTemp; gotoAndPlay ("load"); inPause = false; } function game_over_1() { var _local2 = "UI_gameOver"; var _local3 = _root.attachMovie(_local2, _local2, depths_screen); _local3.inGameOver = true; UI_mc.gotoAndStop(2); } function game_over_2() { inPause = true; } function game_continue() { role_mc.removeMovieClip(); bg_mc.removeMovieClip(); enemy_loader.removeMovieClip(); weaponControl_mc.removeMovieClip(); UI_mc.removeMovieClip(); bullet_mc.removeMovieClip(); effect_mc.removeMovieClip(); item_mc.removeMovieClip(); roleLife = roleLifeMax; score = int(score * 0.7); scoreTemp = score; gotoAndPlay ("load"); inPause = false; } function game_mainMenu() { role_mc.removeMovieClip(); bg_mc.removeMovieClip(); enemy_loader.removeMovieClip(); weaponControl_mc.removeMovieClip(); UI_mc.removeMovieClip(); bullet_mc.removeMovieClip(); effect_mc.removeMovieClip(); item_mc.removeMovieClip(); roleLife = roleLifeMax; stageID = 0; score = 0; score_1up = 0; gotoAndStop ("mainMenu"); inPause = false; } function game_PlayAgain() { gameLevel++; game_setLevel(gameLevel); stageID = 0; createMC(); loadBg(); loadEnemy(); role.setPos(startPos_x, startPos_y); role.setLife(1); } function game_showMenu() { if (UI.inGameOver) { return(undefined); } if (UI_menu instanceof MovieClip) { game_closeMenu(); return(undefined); } inPause = true; _level0.UI_mc.pause_btn.gotoAndStop(2); var _local2 = "UI_menu"; var UI = _root.attachMovie(_local2, _local2, depths_screen); } function game_closeMenu() { inPause = false; _level0.UI_mc.pause_btn.gotoAndStop(1); UI_menu.removeMovieClip(); } function checkBack(stageID) { if (stageArray[stageID][2] == true) { return(true); } } function game_passStage_1() { if (UI.inGameOver) { return(undefined); } var _local2; trace("stageID: " + stageID); if (stageID == (stageArray.length - 1)) { game_win(); return(undefined); } if (checkBack(stageID)) { _local2 = "UI_pass2"; } else { _local2 = "UI_pass"; } var UI = _root.attachMovie(_local2, _local2, depths_screen); UI_mc.gotoAndStop(2); } function game_passStage_2() { bg_mc.removeMovieClip(); enemy_loader.removeMovieClip(); bullet_mc.removeMovieClip(); effect_mc.removeMovieClip(); item_mc.removeMovieClip(); stageID++; scoreTemp = score; createMC(); loadBg(); loadEnemy(); role.setPos(startPos_x, startPos_y); role.setLife(1); role.setPower(-500); role.setDir(); } function game_passStage_2_2() { bg_mc.removeMovieClip(); enemy_loader.removeMovieClip(); bullet_mc.removeMovieClip(); effect_mc.removeMovieClip(); item_mc.removeMovieClip(); stageID++; scoreTemp = score; createMC(); loadBg(); loadEnemy(); role.setLife(1); role.setPower(-500); } function game_passStage_3() { inPause = false; _root.role.inControl = true; UI_mc.gotoAndStop(1); } function game_win() { var _local2 = "UI_win"; var _local3 = _root.attachMovie(_local2, _local2, depths_screen); UI_mc.gotoAndStop(2); } function game_resetRole() { } function game_setLevel(level) { trace("game_setLevel: " + level); gameLevel = level; if (level == 1) { time_shoot_rate = 1.3; V_bullet_rate = 0.8; life_rate = 1; maxNum_Plus = 0; item1_rate = 1; item2_rate = 1; item3_rate = 0.3; powerInc_rate = 0.05; } else if (level == 2) { time_shoot_rate = 1; V_bullet_rate = 1; life_rate = 1; maxNum_Plus = 0; item1_rate = 1; item2_rate = 1; item3_rate = 0.2; powerInc_rate = 0.05; } else if (level == 3) { time_shoot_rate = 0.6; time_shoot_rate = 0.6; V_bullet_rate = 1.2; life_rate = 1.3; maxNum_Plus = 2; item1_rate = 0.7; item2_rate = 0.7; item3_rate = 0.2; powerInc_rate = 0.05; } else { time_shoot_rate = 0.5; V_bullet_rate = 1.4; life_rate = 2; maxNum_Plus = 3; item1_rate = 0.5; item2_rate = 0.5; item3_rate = 0.2; powerInc_rate = 0.05; } } function musicStart() { bgMusic_snd.stop(); bgMusic_snd.start(0, 1); bgMusic_snd.onSoundComplete = function () { this.start(24, 1); }; } function getSound(obj) { if (soundOn) { return(true); } if (soundOn == false) { return(false); } } function getMusic(obj) { if (musicOn) { return(true); } if (musicOn == false) { return(false); } } function setSound(obj) { if (soundOn == false) { soundOn = true; obj.gotoAndStop(1); } else if (soundOn) { soundOn = false; obj.gotoAndStop(2); } } function setMusic(obj) { if (musicOn == false) { bgMusic_snd.setVolume(100); musicOn = true; obj.gotoAndStop(1); } else if (musicOn) { bgMusic_snd.setVolume(0); musicOn = false; obj.gotoAndStop(2); } } function soundStart(soundName) { if (soundOn) { var _local2 = this[soundName]; _local2.start(); } } function game_setDifficulty(num) { game_level = num; menu_difficulty.mc_1.gotoAndStop(1); menu_difficulty.mc_2.gotoAndStop(1); menu_difficulty.mc_3.gotoAndStop(1); menu_difficulty["mc_" + game_level].gotoAndStop(2); set_level(num); } function game_getDifficulty(obj) { obj.mc1.gotoAndStop(1); obj.mc2.gotoAndStop(1); obj.mc3.gotoAndStop(1); obj["mc_" + game_level].gotoAndStop(2); menu_difficulty = obj; set_level(game_level); } function game_setQuality(num) { game_quality = num; menu_quality.mc_1.gotoAndStop(1); menu_quality.mc_2.gotoAndStop(1); menu_quality.mc_3.gotoAndStop(1); menu_quality.mc_4.gotoAndStop(1); menu_quality["mc_" + game_quality].gotoAndStop(2); if (num == 1) { _quality = "LOW"; } else if (num == 2) { _quality = "MEDIUM"; } else if (num == 4) { _quality = "BEST"; } else { _quality = "HIGH"; } } function game_getQuality(obj) { if (_quality == "LOW") { game_quality = 1; } else if (_quality == "MEDIUM") { game_quality = 2; } else if (_quality == "BEST") { game_quality = 4; } else { game_quality = 3; } obj.mc1.gotoAndStop(1); obj.mc2.gotoAndStop(1); obj.mc3.gotoAndStop(1); obj.mc4.gotoAndStop(1); obj["mc_" + game_quality].gotoAndStop(2); menu_quality = obj; } _root.reserved.swapDepths(-2); _root.focusManager.swapDepths(-1); var stage_w = 400; var stage_h = 500; var startPos_x = (stage_w / 2); var startPos_y = (stage_h - 50); var depth_role = 90; var depth_enemy = 50; var depth_item = 80; var depth_bg = 20; var depth_bullet = 120; var depth_draw = 150; var depth_effect = 160; var depth_UI = 250; var depths_screen = 260; var depth_musicMC = 360; var depth_soundEffectMC = 370; var keyCode = {up:87, down:83, right:68, left:65, bomb:32}; var itemObj = {powerUP1:"powerUP1", powerUP2:"powerUP2", lifeUP1:"lifeUP1", lifeUP2:"lifeUP2", lifeUP3:"lifeUP3", powerInc:"powerInc", powerInc_ground:"powerInc_ground"}; var shadowOn = true; var dirY; var stageArray = new Array(); stageArray[0] = ["ld2", 1, true, "ld2", 2, 4000]; stageArray[1] = ["ld2", -1, false, "ld2_b", 2, 4000]; stageArray[2] = ["sdn", 1, true, "sdn", 3, 4000]; stageArray[3] = ["sdn", -1, false, "sdn_b", 3, 4000]; stageArray[4] = ["wsd", 1, true, "wsd", 3, 3000]; stageArray[5] = ["wsd", -1, false, "wsd_b", 3, 3000]; var powerUse = new Object(); powerUse.missile = 30; powerUse.canon = 30; powerUse.lightning = 20; var bombNumStart = 3; var item1_rate; var item2_rate; var item3_rate; var powerInc_rate; var inPause = false; _quality = "MEDIUM"; var stageID = 0; var score = 0; var scoreTemp = 0; var score_1up = 0; var roleLifeMax = 5; var roleLife = roleLifeMax; var time_shoot_rate = 1; var V_bullet_rate = 1; var life_rate = 1; var gameLevel = 2; var maxNum; var maxNum_Plus = 0; var bullet_mc; var effect_mc; var item_mc; var role; var role_mc; var bg_mc; var enemy_loader; var UI_mc; var weaponControl_mc; game_setLevel(gameLevel); var soundOn = true; var musicOn = true; var soundEffect_mc = createEmptyMovieClip("soundEffect_mc", depth_soundEffectMC); var soundShoot_mc = createEmptyMovieClip("soundShoot_mc", _root.getNextHighestDepth()); var allSound_snd = new Sound(soundEffect_mc); allSound_snd.setVolume(100); var music_mc = createEmptyMovieClip("music_mc", depth_musicMC); var bgMusic_snd = new Sound(music_mc); bgMusic_snd.attachSound("bgmusic"); var shoot1_snd = new Sound(soundShoot_mc); shoot1_snd.attachSound("shoot1.mp3"); var shoot2_snd = new Sound(soundShoot_mc); shoot2_snd.attachSound("shoot4.wav"); shoot2_snd.setVolume(30); var shoot4_snd = new Sound(soundShoot_mc); shoot4_snd.attachSound("shoot3.wav"); var hit_snd = new Sound(soundShoot_mc); hit_snd.attachSound("hit1.mp3"); var laser2_snd = new Sound(soundEffect_mc); laser2_snd.attachSound("laser2.mp3"); var laser3_snd = new Sound(soundEffect_mc); laser3_snd.attachSound("laser3.mp3"); var laser4_snd = new Sound(soundEffect_mc); laser4_snd.attachSound("laser4.mp3"); var boom3_snd = new Sound(soundEffect_mc); boom3_snd.attachSound("boom3.wav"); var boom4_snd = new Sound(soundEffect_mc); boom4_snd.attachSound("boom4.wav"); var boom6_snd = new Sound(soundEffect_mc); boom6_snd.attachSound("boom6.mp3"); var boomSuper_snd = new Sound(soundEffect_mc); boomSuper_snd.attachSound("boom5.mp3"); var electric1_snd = new Sound(soundEffect_mc); electric1_snd.attachSound("electric1.wav"); var electric2_snd = new Sound(soundEffect_mc); electric2_snd.attachSound("electric3.wav"); var fire_snd = new Sound(soundEffect_mc); fire_snd.attachSound("fire.mp3"); var powerUP_snd = new Sound(soundEffect_mc); powerUP_snd.attachSound("powerUP.wav"); var menu_difficulty; var game_quality; var menu_quality; _root.setMask(mask_mc);
Frame 26
stop(); musicStart();
Frame 36
inPause = true; createMC(); loadEnemy(); loadBg(); loadUI(); UI_mc.gotoAndStop(2);
Frame 47
if (_root.score == 0) { stop(); loadWarning(); }
Frame 48
stop(); inPause = false; UI_mc.gotoAndStop(1); loadRole();
Frame 49
stop();
Symbol 25 MovieClip [powerUP2] Frame 1
#initclip 164 Object.registerClass("powerUP2", Item); #endinitclip weapon_type = "weapon2"; weapon_name = "missile"; if (times == undefined) { times = 0; } if (times > 3) { this.removeMovieClip(); } times++;
Symbol 25 MovieClip [powerUP2] Frame 60
if (_root.inPause) { gotoAndPlay ("s1"); }
Symbol 25 MovieClip [powerUP2] Frame 61
weapon_type = "weapon2"; weapon_name = "lightning";
Symbol 25 MovieClip [powerUP2] Frame 120
if (_root.inPause) { gotoAndPlay ("s2"); }
Symbol 25 MovieClip [powerUP2] Frame 121
weapon_type = "weapon2"; weapon_name = "canon";
Symbol 25 MovieClip [powerUP2] Frame 180
if (_root.inPause) { gotoAndPlay ("s3"); }
Symbol 28 MovieClip [Defaults] Frame 1
#initclip 94 Object.registerClass("Defaults", mx.skins.halo.Defaults); #endinitclip
Symbol 29 MovieClip [UIObjectExtensions] Frame 1
#initclip 95 Object.registerClass("UIObjectExtensions", mx.core.ext.UIObjectExtensions); #endinitclip
Symbol 30 MovieClip [UIObject] Frame 1
#initclip 96 Object.registerClass("UIObject", mx.core.UIObject); #endinitclip stop();
Symbol 33 Button
on (keyPress "<Tab>") { this.tabHandler(); }
Symbol 34 MovieClip Frame 1
#initclip 165 Object.registerClass("FocusManager", mx.managers.FocusManager); if (_root.focusManager == undefined) { _root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--); } #endinitclip
Symbol 35 MovieClip [FocusRect] Frame 1
#initclip 98 Object.registerClass("FocusRect", mx.skins.halo.FocusRect); #endinitclip
Symbol 36 MovieClip [FocusManager] Frame 1
#initclip 99 Object.registerClass("FocusManager", mx.managers.FocusManager); #endinitclip stop();
Symbol 37 MovieClip [UIComponentExtensions] Frame 1
#initclip 100 Object.registerClass("UIComponentExtensions", mx.core.ext.UIComponentExtensions); #endinitclip
Symbol 38 MovieClip [UIComponent] Frame 1
#initclip 101 Object.registerClass("UIComponent", mx.core.UIComponent); #endinitclip stop();
Symbol 40 MovieClip [BrdrShdw] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "shadowColor");
Symbol 42 MovieClip [BrdrFace] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "buttonColor");
Symbol 45 MovieClip [BrdrBlk] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "borderColor");
Symbol 47 MovieClip [BrdrHilght] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "highlightColor");
Symbol 50 MovieClip [SimpleButton] Frame 1
#initclip 102 Object.registerClass("SimpleButton", mx.controls.SimpleButton); #endinitclip stop();
Symbol 53 MovieClip [Border] Frame 1
#initclip 103 Object.registerClass("Border", mx.skins.Border); #endinitclip stop();
Symbol 54 MovieClip [RectBorder] Frame 1
#initclip 166 mx.skins.SkinElement.registerElement(mx.skins.RectBorder.symbolName, Object(mx.skins.RectBorder)); Object.registerClass("RectBorder", mx.skins.halo.RectBorder); #endinitclip stop();
Symbol 55 MovieClip [TextInput] Frame 1
#initclip 105 Object.registerClass("TextInput", mx.controls.TextInput); #endinitclip stop();
Symbol 56 MovieClip [ComboBase] Frame 1
#initclip 168 mx.controls.listclasses.DataSelector.Initialize(Object(mx.controls.ComboBase).prototype); Object.registerClass("ComboBase", mx.controls.ComboBase); #endinitclip stop();
Instance of Symbol 50 MovieClip [SimpleButton] in Symbol 56 MovieClip [ComboBase] Frame 2
//component parameters onClipEvent (construct) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; } //component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 55 MovieClip [TextInput] in Symbol 56 MovieClip [ComboBase] Frame 2
//component parameters onClipEvent (construct) { editable = true; password = false; text = "\"\""; maxChars = "null"; restrict = "null"; enabled = true; visible = true; minHeight = 0; minWidth = 0; } //component parameters onClipEvent (initialize) { editable = true; password = false; text = ""; maxChars = null; restrict = "null"; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 57 MovieClip [DataProvider] Frame 1
#initclip 107 Object.registerClass("DataProvider", mx.controls.listclasses.DataProvider); #endinitclip stop();
Symbol 58 MovieClip [DataSelector] Frame 1
#initclip 108 Object.registerClass("DataSelector", mx.controls.listclasses.DataSelector); #endinitclip stop();
Symbol 59 MovieClip [SelectableRow] Frame 1
#initclip 109 Object.registerClass("SelectableRow", mx.controls.listclasses.SelectableRow); #endinitclip stop();
Symbol 60 MovieClip [ButtonSkin] Frame 1
#initclip 110 Object.registerClass("ButtonSkin", mx.skins.halo.ButtonSkin); #endinitclip
Symbol 61 MovieClip [Button] Frame 1
#initclip 111 Object.registerClass("Button", mx.controls.Button); #endinitclip stop();
Instance of Symbol 50 MovieClip [SimpleButton] in Symbol 61 MovieClip [Button] Frame 2
//component parameters onClipEvent (construct) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; } //component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 62 MovieClip [CustomBorder] Frame 1
#initclip 167 Object.registerClass("CustomBorder", mx.skins.CustomBorder); mx.skins.SkinElement.registerElement("CustomBorder", mx.skins.CustomBorder); #endinitclip
Symbol 74 MovieClip [ScrollThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 76 MovieClip [ScrollThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 87 MovieClip [ThumbThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 89 MovieClip [ThumbThemeColor3] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 96 MovieClip [ThumbThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 117 MovieClip [BtnDownArrow] Frame 1
#initclip 113 Object.registerClass("BtnDownArrow", mx.controls.SimpleButton); #endinitclip
Symbol 118 MovieClip [BtnUpArrow] Frame 1
#initclip 114 Object.registerClass("BtnUpArrow", mx.controls.SimpleButton); #endinitclip
Symbol 120 MovieClip [HScrollBar] Frame 1
#initclip 115 Object.registerClass("HScrollBar", mx.controls.HScrollBar); #endinitclip stop();
Instance of Symbol 61 MovieClip [Button] in Symbol 120 MovieClip [HScrollBar] Frame 2
//component parameters onClipEvent (construct) { icon = "\"\""; label = "Button"; labelPlacement = "right"; selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; } //component parameters onClipEvent (initialize) { icon = ""; label = "Button"; labelPlacement = "right"; selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 50 MovieClip [SimpleButton] in Symbol 120 MovieClip [HScrollBar] Frame 2
//component parameters onClipEvent (construct) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; } //component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 121 MovieClip [VScrollBar] Frame 1
#initclip 116 Object.registerClass("VScrollBar", mx.controls.VScrollBar); #endinitclip stop();
Instance of Symbol 61 MovieClip [Button] in Symbol 121 MovieClip [VScrollBar] Frame 2
//component parameters onClipEvent (construct) { icon = "\"\""; label = "Button"; labelPlacement = "right"; selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; } //component parameters onClipEvent (initialize) { icon = ""; label = "Button"; labelPlacement = "right"; selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 50 MovieClip [SimpleButton] in Symbol 121 MovieClip [VScrollBar] Frame 2
//component parameters onClipEvent (construct) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; } //component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 122 MovieClip [View] Frame 1
#initclip 117 Object.registerClass("View", mx.core.View); #endinitclip stop();
Symbol 123 MovieClip [ScrollView] Frame 1
#initclip 118 Object.registerClass("ScrollView", mx.core.ScrollView); #endinitclip stop();
Instance of Symbol 120 MovieClip [HScrollBar] in Symbol 123 MovieClip [ScrollView] Frame 2
//component parameters onClipEvent (construct) { enabled = true; visible = true; minHeight = 0; minWidth = 0; } //component parameters onClipEvent (initialize) { enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 121 MovieClip [VScrollBar] in Symbol 123 MovieClip [ScrollView] Frame 2
//component parameters onClipEvent (construct) { enabled = true; visible = true; minHeight = 0; minWidth = 0; } //component parameters onClipEvent (initialize) { enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 124 MovieClip [ScrollSelectList] Frame 1
#initclip 119 Object.registerClass("ScrollSelectList", mx.controls.listclasses.ScrollSelectList); #endinitclip stop();
Symbol 125 MovieClip [List] Frame 1
#initclip 120 Object.registerClass("List", mx.controls.List); #endinitclip stop();
Symbol 131 MovieClip [ComboDownArrowDisabled] Frame 1
#initclip 121 Object.registerClass("ComboDownArrowDisabled", mx.controls.SimpleButton); #endinitclip
Symbol 133 MovieClip [ComboThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 136 MovieClip [ComboAssets] Frame 1
#initclip 169 mx.controls.ComboBox.prototype.downArrowUpName = "ComboDownArrowUp"; mx.controls.ComboBox.prototype.downArrowDownName = "ComboDownArrowDown"; mx.controls.ComboBox.prototype.downArrowOverName = "ComboDownArrowOver"; mx.controls.ComboBox.prototype.downArrowDisabledName = "ComboDownArrowDisabled"; mx.controls.ComboBox.prototype.wrapDownArrowButton = false; mx.controls.ComboBox.prototype.dropDownBorderStyle = "solid"; mx.controls.ComboBox.prototype.adjustFocusRect = function () { var _local2 = this.getStyle("themeColor"); if (_local2 == undefined) { _local2 = 8453965 /* 0x80FF4D */; } var _local3 = this._parent.focus_mc; _local3.setSize(this.width + 4, this.height + 4, {bl:0, tl:0, tr:5, br:5}, 100, _local2); _local3.move(this.x - 2, this.y - 2); }; #endinitclip
Symbol 137 MovieClip [ComboBox] Frame 1
#initclip 123 Object.registerClass("ComboBox", mx.controls.ComboBox); #endinitclip stop();
Instance of Symbol 125 MovieClip [List] in Symbol 137 MovieClip [ComboBox] Frame 2
//component parameters onClipEvent (construct) { multipleSelection = false; rowHeight = 20; } //component parameters onClipEvent (initialize) { multipleSelection = false; rowHeight = 20; }
Symbol 139 MovieClip Frame 1
this._visible = false; _parent.do_shoot(this, angle, type);
Symbol 140 MovieClip [s_rotate_line] Frame 1
#initclip 124 Object.registerClass("s_rotate_line", EnemyShoot_parentDir); #endinitclip
Instance of Symbol 139 MovieClip in Symbol 140 MovieClip [s_rotate_line] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 140 MovieClip [s_rotate_line] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Symbol 141 MovieClip [bg_loader] Frame 1
#initclip 125 Object.registerClass("bg_loader", Bg); #endinitclip
Symbol 144 MovieClip [s_straight1] Frame 1
#initclip 126 Object.registerClass("s_straight1", EnemyShoot1); #endinitclip stop();
Instance of Symbol 139 MovieClip "shootPos_mc" in Symbol 144 MovieClip [s_straight1] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 144 MovieClip [s_straight1] Frame 6
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 144 MovieClip [s_straight1] Frame 10
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Symbol 144 MovieClip [s_straight1] Frame 12
gotoAndStop (1);
Symbol 145 MovieClip [shoot_bullet2_lv4] Frame 1
#initclip 127 Object.registerClass("shoot_bullet2_lv4", Shoot_straight); #endinitclip stop(); bullet_type = "bullet2_lv3"; V = 40; if (_parent.class_code.continueShoot()) { play(); }
Instance of Symbol 139 MovieClip in Symbol 145 MovieClip [shoot_bullet2_lv4] Frame 2
//component parameters onClipEvent (construct) { type = "bullet2_l2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_l2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 145 MovieClip [shoot_bullet2_lv4] Frame 2
//component parameters onClipEvent (construct) { type = "bullet2_r2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_r2"; angle = 0; }
Symbol 145 MovieClip [shoot_bullet2_lv4] Frame 4
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 145 MovieClip [shoot_bullet2_lv4] Frame 6
//component parameters onClipEvent (construct) { type = "bullet2_l2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_l2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 145 MovieClip [shoot_bullet2_lv4] Frame 6
//component parameters onClipEvent (construct) { type = "bullet2_r2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_r2"; angle = 0; }
Symbol 145 MovieClip [shoot_bullet2_lv4] Frame 9
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 145 MovieClip [shoot_bullet2_lv4] Frame 10
//component parameters onClipEvent (construct) { type = "bullet2_l2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_l2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 145 MovieClip [shoot_bullet2_lv4] Frame 10
//component parameters onClipEvent (construct) { type = "bullet2_r2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_r2"; angle = 0; }
Symbol 145 MovieClip [shoot_bullet2_lv4] Frame 15
gotoAndStop (1);
Symbol 146 MovieClip [shoot_bullet2_lv5] Frame 1
#initclip 128 Object.registerClass("shoot_bullet2_lv5", Shoot_straight); #endinitclip stop(); bullet_type = "bullet2_lv3"; V = 40; if (_parent.class_code.continueShoot()) { play(); }
Instance of Symbol 139 MovieClip in Symbol 146 MovieClip [shoot_bullet2_lv5] Frame 2
//component parameters onClipEvent (construct) { type = "bullet2_l2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_l2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 146 MovieClip [shoot_bullet2_lv5] Frame 2
//component parameters onClipEvent (construct) { type = "bullet2_r2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_r2"; angle = 0; }
Symbol 146 MovieClip [shoot_bullet2_lv5] Frame 4
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 146 MovieClip [shoot_bullet2_lv5] Frame 6
//component parameters onClipEvent (construct) { type = "bullet2_l2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_l2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 146 MovieClip [shoot_bullet2_lv5] Frame 6
//component parameters onClipEvent (construct) { type = "bullet2_r2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_r2"; angle = 0; }
Symbol 146 MovieClip [shoot_bullet2_lv5] Frame 9
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 146 MovieClip [shoot_bullet2_lv5] Frame 10
//component parameters onClipEvent (construct) { type = "bullet2_l2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_l2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 146 MovieClip [shoot_bullet2_lv5] Frame 10
//component parameters onClipEvent (construct) { type = "bullet2_r2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_r2"; angle = 0; }
Symbol 146 MovieClip [shoot_bullet2_lv5] Frame 15
gotoAndStop (1);
Symbol 147 MovieClip [shoot_bullet2_lv6] Frame 1
#initclip 129 Object.registerClass("shoot_bullet2_lv6", Shoot_straight); #endinitclip stop(); bullet_type = "bullet2_lv3"; V = 40; if (_parent.class_code.continueShoot()) { play(); }
Instance of Symbol 139 MovieClip in Symbol 147 MovieClip [shoot_bullet2_lv6] Frame 2
//component parameters onClipEvent (construct) { type = "bullet2_l"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_l"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 147 MovieClip [shoot_bullet2_lv6] Frame 2
//component parameters onClipEvent (construct) { type = "bullet2_r"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_r"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 147 MovieClip [shoot_bullet2_lv6] Frame 2
//component parameters onClipEvent (construct) { type = "bullet2_lv2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_lv2"; angle = 0; }
Symbol 147 MovieClip [shoot_bullet2_lv6] Frame 4
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 147 MovieClip [shoot_bullet2_lv6] Frame 6
//component parameters onClipEvent (construct) { type = "bullet2_l"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_l"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 147 MovieClip [shoot_bullet2_lv6] Frame 6
//component parameters onClipEvent (construct) { type = "bullet2_r"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_r"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 147 MovieClip [shoot_bullet2_lv6] Frame 6
//component parameters onClipEvent (construct) { type = "bullet2_lv2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_lv2"; angle = 0; }
Symbol 147 MovieClip [shoot_bullet2_lv6] Frame 9
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 147 MovieClip [shoot_bullet2_lv6] Frame 10
//component parameters onClipEvent (construct) { type = "bullet2_l"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_l"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 147 MovieClip [shoot_bullet2_lv6] Frame 10
//component parameters onClipEvent (construct) { type = "bullet2_r"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_r"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 147 MovieClip [shoot_bullet2_lv6] Frame 10
//component parameters onClipEvent (construct) { type = "bullet2_lv2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_lv2"; angle = 0; }
Symbol 147 MovieClip [shoot_bullet2_lv6] Frame 15
gotoAndStop (1);
Symbol 148 MovieClip [shoot_bullet2_lv8] Frame 1
#initclip 130 Object.registerClass("shoot_bullet2_lv8", Shoot_straight); #endinitclip stop(); bullet_type = "bullet2_lv3"; V = 40; if (_parent.class_code.continueShoot()) { play(); }
Instance of Symbol 139 MovieClip in Symbol 148 MovieClip [shoot_bullet2_lv8] Frame 2
//component parameters onClipEvent (construct) { type = "bullet2_l2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_l2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 148 MovieClip [shoot_bullet2_lv8] Frame 2
//component parameters onClipEvent (construct) { type = "bullet2_r2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_r2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 148 MovieClip [shoot_bullet2_lv8] Frame 2
//component parameters onClipEvent (construct) { type = "bullet2_lv2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_lv2"; angle = 0; }
Symbol 148 MovieClip [shoot_bullet2_lv8] Frame 4
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 148 MovieClip [shoot_bullet2_lv8] Frame 6
//component parameters onClipEvent (construct) { type = "bullet2_l2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_l2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 148 MovieClip [shoot_bullet2_lv8] Frame 6
//component parameters onClipEvent (construct) { type = "bullet2_r2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_r2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 148 MovieClip [shoot_bullet2_lv8] Frame 6
//component parameters onClipEvent (construct) { type = "bullet2_lv2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_lv2"; angle = 0; }
Symbol 148 MovieClip [shoot_bullet2_lv8] Frame 9
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 148 MovieClip [shoot_bullet2_lv8] Frame 10
//component parameters onClipEvent (construct) { type = "bullet2_l2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_l2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 148 MovieClip [shoot_bullet2_lv8] Frame 10
//component parameters onClipEvent (construct) { type = "bullet2_r2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_r2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 148 MovieClip [shoot_bullet2_lv8] Frame 10
//component parameters onClipEvent (construct) { type = "bullet2_lv2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_lv2"; angle = 0; }
Symbol 148 MovieClip [shoot_bullet2_lv8] Frame 15
gotoAndStop (1);
Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 1
#initclip 131 Object.registerClass("shoot_bullet2_lv9", Shoot_straight); #endinitclip stop(); bullet_type = "bullet2_lv3"; V = 40; if (_parent.class_code.continueShoot()) { play(); }
Instance of Symbol 139 MovieClip in Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 2
//component parameters onClipEvent (construct) { type = "bullet2_l2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_l2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 2
//component parameters onClipEvent (construct) { type = "bullet2_r2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_r2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 2
//component parameters onClipEvent (construct) { type = "bullet2_lv2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_lv2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 2
//component parameters onClipEvent (construct) { type = "bullet2_l"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_l"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 2
//component parameters onClipEvent (construct) { type = "bullet2_r"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_r"; angle = 0; }
Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 4
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 6
//component parameters onClipEvent (construct) { type = "bullet2_l2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_l2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 6
//component parameters onClipEvent (construct) { type = "bullet2_r2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_r2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 6
//component parameters onClipEvent (construct) { type = "bullet2_lv2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_lv2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 6
//component parameters onClipEvent (construct) { type = "bullet2_l"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_l"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 6
//component parameters onClipEvent (construct) { type = "bullet2_r"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_r"; angle = 0; }
Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 9
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 10
//component parameters onClipEvent (construct) { type = "bullet2_l2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_l2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 10
//component parameters onClipEvent (construct) { type = "bullet2_r2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_r2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 10
//component parameters onClipEvent (construct) { type = "bullet2_lv2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_lv2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 10
//component parameters onClipEvent (construct) { type = "bullet2_l"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_l"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 10
//component parameters onClipEvent (construct) { type = "bullet2_r"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_r"; angle = 0; }
Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 15
gotoAndStop (1);
Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 1
#initclip 132 Object.registerClass("shoot_bullet2_lv10", Shoot_straight); #endinitclip stop(); bullet_type = "bullet2_lv3"; V = 40; if (_parent.class_code.continueShoot()) { play(); }
Instance of Symbol 139 MovieClip in Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 2
//component parameters onClipEvent (construct) { type = "bullet2_l2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_l2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 2
//component parameters onClipEvent (construct) { type = "bullet2_r2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_r2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 2
//component parameters onClipEvent (construct) { type = "bullet2_lv2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_lv2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 2
//component parameters onClipEvent (construct) { type = "bullet2_l"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_l"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 2
//component parameters onClipEvent (construct) { type = "bullet2_r"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_r"; angle = 0; }
Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 4
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 6
//component parameters onClipEvent (construct) { type = "bullet2_l2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_l2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 6
//component parameters onClipEvent (construct) { type = "bullet2_r2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_r2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 6
//component parameters onClipEvent (construct) { type = "bullet2_lv2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_lv2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 6
//component parameters onClipEvent (construct) { type = "bullet2_l"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_l"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 6
//component parameters onClipEvent (construct) { type = "bullet2_r"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_r"; angle = 0; }
Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 9
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 10
//component parameters onClipEvent (construct) { type = "bullet2_l2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_l2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 10
//component parameters onClipEvent (construct) { type = "bullet2_r2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_r2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 10
//component parameters onClipEvent (construct) { type = "bullet2_lv2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_lv2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 10
//component parameters onClipEvent (construct) { type = "bullet2_l"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_l"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 10
//component parameters onClipEvent (construct) { type = "bullet2_r"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_r"; angle = 0; }
Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 15
gotoAndStop (1);
Symbol 151 MovieClip [shoot_bullet2_lv7] Frame 1
#initclip 133 Object.registerClass("shoot_bullet2_lv7", Shoot_straight); #endinitclip stop(); bullet_type = "bullet2_lv3"; V = 40; if (_parent.class_code.continueShoot()) { play(); }
Instance of Symbol 139 MovieClip in Symbol 151 MovieClip [shoot_bullet2_lv7] Frame 2
//component parameters onClipEvent (construct) { type = "bullet2_l"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_l"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 151 MovieClip [shoot_bullet2_lv7] Frame 2
//component parameters onClipEvent (construct) { type = "bullet2_r"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_r"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 151 MovieClip [shoot_bullet2_lv7] Frame 2
//component parameters onClipEvent (construct) { type = "bullet2_lv2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_lv2"; angle = 0; }
Symbol 151 MovieClip [shoot_bullet2_lv7] Frame 4
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 151 MovieClip [shoot_bullet2_lv7] Frame 6
//component parameters onClipEvent (construct) { type = "bullet2_l"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_l"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 151 MovieClip [shoot_bullet2_lv7] Frame 6
//component parameters onClipEvent (construct) { type = "bullet2_r"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_r"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 151 MovieClip [shoot_bullet2_lv7] Frame 6
//component parameters onClipEvent (construct) { type = "bullet2_lv2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_lv2"; angle = 0; }
Symbol 151 MovieClip [shoot_bullet2_lv7] Frame 9
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 151 MovieClip [shoot_bullet2_lv7] Frame 10
//component parameters onClipEvent (construct) { type = "bullet2_l"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_l"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 151 MovieClip [shoot_bullet2_lv7] Frame 10
//component parameters onClipEvent (construct) { type = "bullet2_r"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_r"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 151 MovieClip [shoot_bullet2_lv7] Frame 10
//component parameters onClipEvent (construct) { type = "bullet2_lv2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_lv2"; angle = 0; }
Symbol 151 MovieClip [shoot_bullet2_lv7] Frame 15
gotoAndStop (1);
Symbol 154 MovieClip [s_spread_forward2] Frame 1
#initclip 134 Object.registerClass("s_spread_forward2", EnemyShoot1); #endinitclip stop();
Instance of Symbol 139 MovieClip in Symbol 154 MovieClip [s_spread_forward2] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 154 MovieClip [s_spread_forward2] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 15; } //component parameters onClipEvent (construct) { type = ""; angle = 15; }
Instance of Symbol 139 MovieClip in Symbol 154 MovieClip [s_spread_forward2] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 30; } //component parameters onClipEvent (construct) { type = ""; angle = 30; }
Instance of Symbol 139 MovieClip in Symbol 154 MovieClip [s_spread_forward2] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = -15; } //component parameters onClipEvent (construct) { type = ""; angle = -15; }
Instance of Symbol 139 MovieClip in Symbol 154 MovieClip [s_spread_forward2] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = -30; } //component parameters onClipEvent (construct) { type = ""; angle = -30; }
Symbol 154 MovieClip [s_spread_forward2] Frame 3
gotoAndStop (1);
Symbol 155 MovieClip [s_spread_forward51] Frame 1
#initclip 135 Object.registerClass("s_spread_forward51", EnemyShoot1); #endinitclip stop();
Instance of Symbol 139 MovieClip in Symbol 155 MovieClip [s_spread_forward51] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 155 MovieClip [s_spread_forward51] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 15; } //component parameters onClipEvent (construct) { type = ""; angle = 15; }
Instance of Symbol 139 MovieClip in Symbol 155 MovieClip [s_spread_forward51] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 30; } //component parameters onClipEvent (construct) { type = ""; angle = 30; }
Instance of Symbol 139 MovieClip in Symbol 155 MovieClip [s_spread_forward51] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = -15; } //component parameters onClipEvent (construct) { type = ""; angle = -15; }
Instance of Symbol 139 MovieClip in Symbol 155 MovieClip [s_spread_forward51] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = -30; } //component parameters onClipEvent (construct) { type = ""; angle = -30; }
Symbol 155 MovieClip [s_spread_forward51] Frame 7
gotoAndStop (1);
Symbol 156 MovieClip [s_spread_forward1] Frame 1
#initclip 136 Object.registerClass("s_spread_forward1", EnemyShoot1); #endinitclip stop();
Instance of Symbol 139 MovieClip in Symbol 156 MovieClip [s_spread_forward1] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 156 MovieClip [s_spread_forward1] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 30; } //component parameters onClipEvent (construct) { type = ""; angle = 30; }
Instance of Symbol 139 MovieClip in Symbol 156 MovieClip [s_spread_forward1] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = -30; } //component parameters onClipEvent (construct) { type = ""; angle = -30; }
Symbol 156 MovieClip [s_spread_forward1] Frame 3
gotoAndStop (1);
Symbol 157 MovieClip [s_big0] Frame 1
#initclip 137 Object.registerClass("s_big0", EnemyShoot1); #endinitclip stop();
Instance of Symbol 139 MovieClip in Symbol 157 MovieClip [s_big0] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 157 MovieClip [s_big0] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = -30; } //component parameters onClipEvent (construct) { type = ""; angle = -30; }
Instance of Symbol 139 MovieClip in Symbol 157 MovieClip [s_big0] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 30; } //component parameters onClipEvent (construct) { type = ""; angle = 30; }
Instance of Symbol 139 MovieClip in Symbol 157 MovieClip [s_big0] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 157 MovieClip [s_big0] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = -30; } //component parameters onClipEvent (construct) { type = ""; angle = -30; }
Instance of Symbol 139 MovieClip in Symbol 157 MovieClip [s_big0] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 30; } //component parameters onClipEvent (construct) { type = ""; angle = 30; }
Symbol 157 MovieClip [s_big0] Frame 7
gotoAndStop (1);
Symbol 162 MovieClip Frame 1
this._visible = false;
Symbol 166 MovieClip [bullet_e_laser1] Frame 1
#initclip 138 Object.registerClass("bullet_e_laser1", Bullet_enemy_laser); #endinitclip damage = 15;
Symbol 166 MovieClip [bullet_e_laser1] Frame 27
stop(); this.removeMovieClip();
Symbol 167 MovieClip [s_big0_2] Frame 1
#initclip 139 Object.registerClass("s_big0_2", EnemyShoot1); #endinitclip stop();
Symbol 167 MovieClip [s_big0_2] Frame 7
gotoAndStop (1);
Symbol 169 MovieClip [shoot_wave] Frame 1
#initclip 140 Object.registerClass("shoot_wave", EnemyShoot_s2); #endinitclip stop(); var initData = {bullet_type:bullet_type, r:r, time_shoot:time_shoot, angle_start:angle_start, bullet_num:bullet_num, d_angle:d_angle, V:V, f:f}; init(initData);
Symbol 169 MovieClip [shoot_wave] Frame 3
gotoAndStop (1);
Symbol 171 MovieClip [s_spread_circle] Frame 1
#initclip 141 Object.registerClass("s_spread_circle", EnemyShoot1); #endinitclip stop(); bullet_type = "bullet_e2";
Instance of Symbol 139 MovieClip in Symbol 171 MovieClip [s_spread_circle] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 45; } //component parameters onClipEvent (construct) { type = ""; angle = 45; }
Instance of Symbol 139 MovieClip in Symbol 171 MovieClip [s_spread_circle] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 171 MovieClip [s_spread_circle] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 180; } //component parameters onClipEvent (construct) { type = ""; angle = 180; }
Instance of Symbol 139 MovieClip in Symbol 171 MovieClip [s_spread_circle] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 135; } //component parameters onClipEvent (construct) { type = ""; }
Instance of Symbol 139 MovieClip in Symbol 171 MovieClip [s_spread_circle] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 90; } //component parameters onClipEvent (construct) { type = ""; angle = 90; }
Instance of Symbol 139 MovieClip in Symbol 171 MovieClip [s_spread_circle] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = -45; } //component parameters onClipEvent (construct) { type = ""; angle = -45; }
Instance of Symbol 139 MovieClip in Symbol 171 MovieClip [s_spread_circle] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = -135; } //component parameters onClipEvent (construct) { type = ""; angle = -135; }
Instance of Symbol 139 MovieClip in Symbol 171 MovieClip [s_spread_circle] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = -90; } //component parameters onClipEvent (construct) { type = ""; angle = -90; }
Symbol 171 MovieClip [s_spread_circle] Frame 3
gotoAndStop (1);
Symbol 173 MovieClip [s_spread_aim51] Frame 1
#initclip 142 Object.registerClass("s_spread_aim51", EnemyShoot2); #endinitclip stop();
Instance of Symbol 139 MovieClip in Symbol 173 MovieClip [s_spread_aim51] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 173 MovieClip [s_spread_aim51] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 15; } //component parameters onClipEvent (construct) { type = ""; angle = 15; }
Instance of Symbol 139 MovieClip in Symbol 173 MovieClip [s_spread_aim51] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 30; } //component parameters onClipEvent (construct) { type = ""; angle = 30; }
Instance of Symbol 139 MovieClip in Symbol 173 MovieClip [s_spread_aim51] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = -15; } //component parameters onClipEvent (construct) { type = ""; angle = -15; }
Instance of Symbol 139 MovieClip in Symbol 173 MovieClip [s_spread_aim51] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = -30; } //component parameters onClipEvent (construct) { type = ""; angle = -30; }
Symbol 173 MovieClip [s_spread_aim51] Frame 3
gotoAndStop (1);
Symbol 174 MovieClip [s_spread_aim31] Frame 1
#initclip 143 Object.registerClass("s_spread_aim31", EnemyShoot2); #endinitclip stop();
Instance of Symbol 139 MovieClip in Symbol 174 MovieClip [s_spread_aim31] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 174 MovieClip [s_spread_aim31] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 20; } //component parameters onClipEvent (construct) { type = ""; angle = 20; }
Instance of Symbol 139 MovieClip in Symbol 174 MovieClip [s_spread_aim31] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = -20; } //component parameters onClipEvent (construct) { type = ""; angle = -20; }
Symbol 174 MovieClip [s_spread_aim31] Frame 3
gotoAndStop (1);
Symbol 175 MovieClip [s_spread_aim33] Frame 1
#initclip 144 Object.registerClass("s_spread_aim33", EnemyShoot2); #endinitclip stop();
Instance of Symbol 139 MovieClip in Symbol 175 MovieClip [s_spread_aim33] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 175 MovieClip [s_spread_aim33] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 20; } //component parameters onClipEvent (construct) { type = ""; angle = 20; }
Instance of Symbol 139 MovieClip in Symbol 175 MovieClip [s_spread_aim33] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = -20; } //component parameters onClipEvent (construct) { type = ""; angle = -20; }
Instance of Symbol 139 MovieClip in Symbol 175 MovieClip [s_spread_aim33] Frame 5
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 175 MovieClip [s_spread_aim33] Frame 5
//component parameters onClipEvent (construct) { type = "\"\""; angle = 20; } //component parameters onClipEvent (construct) { type = ""; angle = 20; }
Instance of Symbol 139 MovieClip in Symbol 175 MovieClip [s_spread_aim33] Frame 5
//component parameters onClipEvent (construct) { type = "\"\""; angle = -20; } //component parameters onClipEvent (construct) { type = ""; angle = -20; }
Instance of Symbol 139 MovieClip in Symbol 175 MovieClip [s_spread_aim33] Frame 8
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 175 MovieClip [s_spread_aim33] Frame 8
//component parameters onClipEvent (construct) { type = "\"\""; angle = 20; } //component parameters onClipEvent (construct) { type = ""; angle = 20; }
Instance of Symbol 139 MovieClip in Symbol 175 MovieClip [s_spread_aim33] Frame 8
//component parameters onClipEvent (construct) { type = "\"\""; angle = -20; } //component parameters onClipEvent (construct) { type = ""; angle = -20; }
Symbol 175 MovieClip [s_spread_aim33] Frame 11
gotoAndStop (1);
Symbol 176 MovieClip [s_spread_aim32] Frame 1
#initclip 145 Object.registerClass("s_spread_aim32", EnemyShoot2); #endinitclip stop();
Instance of Symbol 139 MovieClip in Symbol 176 MovieClip [s_spread_aim32] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 176 MovieClip [s_spread_aim32] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 20; } //component parameters onClipEvent (construct) { type = ""; angle = 20; }
Instance of Symbol 139 MovieClip in Symbol 176 MovieClip [s_spread_aim32] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = -20; } //component parameters onClipEvent (construct) { type = ""; angle = -20; }
Instance of Symbol 139 MovieClip in Symbol 176 MovieClip [s_spread_aim32] Frame 5
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 176 MovieClip [s_spread_aim32] Frame 5
//component parameters onClipEvent (construct) { type = "\"\""; angle = 20; } //component parameters onClipEvent (construct) { type = ""; angle = 20; }
Instance of Symbol 139 MovieClip in Symbol 176 MovieClip [s_spread_aim32] Frame 5
//component parameters onClipEvent (construct) { type = "\"\""; angle = -20; } //component parameters onClipEvent (construct) { type = ""; angle = -20; }
Symbol 176 MovieClip [s_spread_aim32] Frame 7
gotoAndStop (1);
Symbol 177 MovieClip [s_spread_aim32_gun] Frame 1
#initclip 146 Object.registerClass("s_spread_aim32_gun", EnemyShoot_parentDir); #endinitclip stop();
Instance of Symbol 139 MovieClip in Symbol 177 MovieClip [s_spread_aim32_gun] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 177 MovieClip [s_spread_aim32_gun] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 177 MovieClip [s_spread_aim32_gun] Frame 5
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 177 MovieClip [s_spread_aim32_gun] Frame 5
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 177 MovieClip [s_spread_aim32_gun] Frame 8
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 177 MovieClip [s_spread_aim32_gun] Frame 8
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 177 MovieClip [s_spread_aim32_gun] Frame 11
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 177 MovieClip [s_spread_aim32_gun] Frame 11
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Symbol 177 MovieClip [s_spread_aim32_gun] Frame 13
gotoAndStop (1);
Symbol 178 MovieClip [s_spread_rotate] Frame 1
#initclip 147 Object.registerClass("s_spread_rotate", EnemyShoot_parentDir); #endinitclip
Instance of Symbol 139 MovieClip in Symbol 178 MovieClip [s_spread_rotate] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 178 MovieClip [s_spread_rotate] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 178 MovieClip [s_spread_rotate] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 178 MovieClip [s_spread_rotate] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Symbol 179 MovieClip [s_spread_aim21] Frame 1
#initclip 148 Object.registerClass("s_spread_aim21", EnemyShoot2); #endinitclip stop();
Instance of Symbol 139 MovieClip in Symbol 179 MovieClip [s_spread_aim21] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 20; } //component parameters onClipEvent (construct) { type = ""; angle = 20; }
Instance of Symbol 139 MovieClip in Symbol 179 MovieClip [s_spread_aim21] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = -20; } //component parameters onClipEvent (construct) { type = ""; angle = -20; }
Symbol 179 MovieClip [s_spread_aim21] Frame 3
gotoAndStop (1);
Symbol 180 MovieClip [s_spread_aim52] Frame 1
#initclip 149 Object.registerClass("s_spread_aim52", EnemyShoot2); #endinitclip stop();
Instance of Symbol 139 MovieClip in Symbol 180 MovieClip [s_spread_aim52] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 180 MovieClip [s_spread_aim52] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 15; } //component parameters onClipEvent (construct) { type = ""; angle = 15; }
Instance of Symbol 139 MovieClip in Symbol 180 MovieClip [s_spread_aim52] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 30; } //component parameters onClipEvent (construct) { type = ""; angle = 30; }
Instance of Symbol 139 MovieClip in Symbol 180 MovieClip [s_spread_aim52] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = -15; } //component parameters onClipEvent (construct) { type = ""; angle = -15; }
Instance of Symbol 139 MovieClip in Symbol 180 MovieClip [s_spread_aim52] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = -30; } //component parameters onClipEvent (construct) { type = ""; angle = -30; }
Instance of Symbol 139 MovieClip in Symbol 180 MovieClip [s_spread_aim52] Frame 5
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 180 MovieClip [s_spread_aim52] Frame 5
//component parameters onClipEvent (construct) { type = "\"\""; angle = 15; } //component parameters onClipEvent (construct) { type = ""; angle = 15; }
Instance of Symbol 139 MovieClip in Symbol 180 MovieClip [s_spread_aim52] Frame 5
//component parameters onClipEvent (construct) { type = "\"\""; angle = 30; } //component parameters onClipEvent (construct) { type = ""; angle = 30; }
Instance of Symbol 139 MovieClip in Symbol 180 MovieClip [s_spread_aim52] Frame 5
//component parameters onClipEvent (construct) { type = "\"\""; angle = -15; } //component parameters onClipEvent (construct) { type = ""; angle = -15; }
Instance of Symbol 139 MovieClip in Symbol 180 MovieClip [s_spread_aim52] Frame 5
//component parameters onClipEvent (construct) { type = "\"\""; angle = -30; } //component parameters onClipEvent (construct) { type = ""; angle = -30; }
Symbol 180 MovieClip [s_spread_aim52] Frame 10
gotoAndStop (1);
Symbol 232 MovieClip [s_laser_big0] Frame 1
#initclip 150 Object.registerClass("s_laser_big0", EnemyShoot_laser); #endinitclip stop(); this._visible = false;
Symbol 232 MovieClip [s_laser_big0] Frame 2
this._visible = true; _root.soundStart("laser4_snd");
Symbol 232 MovieClip [s_laser_big0] Frame 11
if (type == "aim") { var pos = ExtMath.toGlobal(this, this._parent); var angle = ExtMath.angleOfLine(pos.x, pos.y, _root.role_mc._x, _root.role_mc._y); setAngle(angle); }
Symbol 232 MovieClip [s_laser_big0] Frame 36
gotoAndStop (1);
Symbol 233 MovieClip [s_plane] Frame 1
#initclip 151 Object.registerClass("s_plane", EnemyShoot_plane); #endinitclip stop();
Instance of Symbol 139 MovieClip in Symbol 233 MovieClip [s_plane] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 233 MovieClip [s_plane] Frame 8
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 233 MovieClip [s_plane] Frame 14
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Symbol 233 MovieClip [s_plane] Frame 16
gotoAndStop (1);
Symbol 234 MovieClip [s_plane1] Frame 1
#initclip 152 Object.registerClass("s_plane1", EnemyShoot_plane); #endinitclip stop();
Instance of Symbol 139 MovieClip in Symbol 234 MovieClip [s_plane1] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 234 MovieClip [s_plane1] Frame 10
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Symbol 234 MovieClip [s_plane1] Frame 13
gotoAndStop (1);
Symbol 235 MovieClip Frame 1
function lock() { inLock = true; lock_mc = _parent.attachMovie("lock_mc", "lock_mc", _parent.getNextHighestDepth()); lock_mc._x = _x; lock_mc._y = _y; } function unlock() { inLock = false; lock_mc.removeMovieClip(); } this._visible = false; var inLock = false; var lock_mc;
Symbol 236 MovieClip [shape_tower] Frame 1
#initclip 153 Object.registerClass("shape_tower", Enemy_shape); #endinitclip stop(); this._visible = false;
Symbol 237 MovieClip [shape_comman] Frame 1
#initclip 154 Object.registerClass("shape_comman", Enemy_shape); #endinitclip stop();
Symbol 258 MovieClip Frame 7
stop();
Symbol 259 MovieClip [bullet2_r2] Frame 1
#initclip 155 Object.registerClass("bullet2_r2", Bullet1); #endinitclip stop(); damage = 30;
Symbol 259 MovieClip [bullet2_r2] Frame 10
stop(); this.removeMovieClip();
Symbol 260 MovieClip [s_spread_forward21] Frame 1
#initclip 156 Object.registerClass("s_spread_forward21", EnemyShoot1); #endinitclip stop();
Instance of Symbol 139 MovieClip in Symbol 260 MovieClip [s_spread_forward21] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 30; } //component parameters onClipEvent (construct) { type = ""; angle = 30; }
Instance of Symbol 139 MovieClip in Symbol 260 MovieClip [s_spread_forward21] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = -30; } //component parameters onClipEvent (construct) { type = ""; angle = -30; }
Symbol 260 MovieClip [s_spread_forward21] Frame 3
gotoAndStop (1);
Symbol 261 MovieClip [s_aim2] Frame 1
#initclip 157 Object.registerClass("s_aim2", EnemyShoot2); #endinitclip stop();
Instance of Symbol 139 MovieClip in Symbol 261 MovieClip [s_aim2] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 261 MovieClip [s_aim2] Frame 7
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Symbol 261 MovieClip [s_aim2] Frame 16
gotoAndStop (1);
Symbol 262 MovieClip [s_aim_common] Frame 1
#initclip 158 Object.registerClass("s_aim_common", EnemyShoot2); #endinitclip stop();
Instance of Symbol 139 MovieClip in Symbol 262 MovieClip [s_aim_common] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Symbol 262 MovieClip [s_aim_common] Frame 6
if (_root.gameLevel == 1) { gotoAndStop (1); }
Instance of Symbol 139 MovieClip in Symbol 262 MovieClip [s_aim_common] Frame 7
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Symbol 262 MovieClip [s_aim_common] Frame 11
if (_root.gameLevel == 2) { gotoAndStop (1); }
Instance of Symbol 139 MovieClip in Symbol 262 MovieClip [s_aim_common] Frame 12
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Symbol 262 MovieClip [s_aim_common] Frame 16
if (_root.gameLevel == 3) { gotoAndStop (1); }
Instance of Symbol 139 MovieClip in Symbol 262 MovieClip [s_aim_common] Frame 17
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Symbol 262 MovieClip [s_aim_common] Frame 20
gotoAndStop (1);
Symbol 263 MovieClip [s_aim5] Frame 1
#initclip 159 Object.registerClass("s_aim5", EnemyShoot2); #endinitclip stop();
Instance of Symbol 139 MovieClip in Symbol 263 MovieClip [s_aim5] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 263 MovieClip [s_aim5] Frame 5
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 263 MovieClip [s_aim5] Frame 8
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 263 MovieClip [s_aim5] Frame 11
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 263 MovieClip [s_aim5] Frame 14
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Symbol 263 MovieClip [s_aim5] Frame 16
gotoAndStop (1);
Symbol 264 MovieClip [s_spread_rotate1] Frame 1
#initclip 160 Object.registerClass("s_spread_rotate1", EnemyShoot_parentDir); #endinitclip
Instance of Symbol 139 MovieClip in Symbol 264 MovieClip [s_spread_rotate1] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Symbol 269 MovieClip [bullet_e_laser2] Frame 1
#initclip 161 Object.registerClass("bullet_e_laser2", Bullet_enemy_laser); #endinitclip damage = 30;
Symbol 269 MovieClip [bullet_e_laser2] Frame 27
stop(); this.removeMovieClip();
Symbol 271 MovieClip [s_laser2] Frame 1
#initclip 162 Object.registerClass("s_laser2", EnemyShoot_laser); #endinitclip stop(); this._visible = false;
Symbol 271 MovieClip [s_laser2] Frame 2
this._visible = true; _root.soundStart("laser4_snd");
Symbol 271 MovieClip [s_laser2] Frame 20
if (type == "aim") { setAngle(); }
Symbol 271 MovieClip [s_laser2] Frame 46
gotoAndStop (1);
Symbol 273 MovieClip [shoot_line] Frame 1
#initclip 122 Object.registerClass("shoot_line", EnemyShoot_line); #endinitclip stop(); var initData = {bullet_type:bullet_type, r:r, time_shoot:time_shoot, angle_start:angle_start, aim:aim, bullet_num:bullet_num, V:V}; init(initData);
Symbol 273 MovieClip [shoot_line] Frame 3
gotoAndStop (1);
Symbol 274 MovieClip [s_laser1] Frame 1
#initclip 112 Object.registerClass("s_laser1", EnemyShoot_laser); #endinitclip stop(); this._visible = false;
Symbol 274 MovieClip [s_laser1] Frame 2
this._visible = true; _root.soundStart("laser4_snd");
Symbol 274 MovieClip [s_laser1] Frame 14
if (type == "aim") { var pos = ExtMath.toGlobal(this, this._parent); var angle = ExtMath.angleOfLine(pos.x, pos.y, _root.role_mc._x, _root.role_mc._y); setAngle(angle); }
Symbol 274 MovieClip [s_laser1] Frame 39
gotoAndStop (1);
Symbol 275 MovieClip [s_spread_forward52] Frame 1
#initclip 106 Object.registerClass("s_spread_forward52", EnemyShoot1); #endinitclip stop();
Instance of Symbol 139 MovieClip in Symbol 275 MovieClip [s_spread_forward52] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 275 MovieClip [s_spread_forward52] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 15; } //component parameters onClipEvent (construct) { type = ""; angle = 15; }
Instance of Symbol 139 MovieClip in Symbol 275 MovieClip [s_spread_forward52] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 30; } //component parameters onClipEvent (construct) { type = ""; angle = 30; }
Instance of Symbol 139 MovieClip in Symbol 275 MovieClip [s_spread_forward52] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = -15; } //component parameters onClipEvent (construct) { type = ""; angle = -15; }
Instance of Symbol 139 MovieClip in Symbol 275 MovieClip [s_spread_forward52] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = -30; } //component parameters onClipEvent (construct) { type = ""; angle = -30; }
Instance of Symbol 139 MovieClip in Symbol 275 MovieClip [s_spread_forward52] Frame 5
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 275 MovieClip [s_spread_forward52] Frame 5
//component parameters onClipEvent (construct) { type = "\"\""; angle = 15; } //component parameters onClipEvent (construct) { type = ""; angle = 15; }
Instance of Symbol 139 MovieClip in Symbol 275 MovieClip [s_spread_forward52] Frame 5
//component parameters onClipEvent (construct) { type = "\"\""; angle = 30; } //component parameters onClipEvent (construct) { type = ""; angle = 30; }
Instance of Symbol 139 MovieClip in Symbol 275 MovieClip [s_spread_forward52] Frame 5
//component parameters onClipEvent (construct) { type = "\"\""; angle = -15; } //component parameters onClipEvent (construct) { type = ""; angle = -15; }
Instance of Symbol 139 MovieClip in Symbol 275 MovieClip [s_spread_forward52] Frame 5
//component parameters onClipEvent (construct) { type = "\"\""; angle = -30; } //component parameters onClipEvent (construct) { type = ""; angle = -30; }
Symbol 275 MovieClip [s_spread_forward52] Frame 7
gotoAndStop (1);
Symbol 276 MovieClip [s_aim1] Frame 1
#initclip 104 Object.registerClass("s_aim1", EnemyShoot2); #endinitclip stop();
Instance of Symbol 139 MovieClip in Symbol 276 MovieClip [s_aim1] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Symbol 276 MovieClip [s_aim1] Frame 7
gotoAndStop (1);
Symbol 277 MovieClip [s_aim3] Frame 1
#initclip 97 Object.registerClass("s_aim3", EnemyShoot2); #endinitclip stop();
Instance of Symbol 139 MovieClip in Symbol 277 MovieClip [s_aim3] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 277 MovieClip [s_aim3] Frame 7
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 277 MovieClip [s_aim3] Frame 12
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Symbol 277 MovieClip [s_aim3] Frame 16
gotoAndStop (1);
Symbol 279 MovieClip [shoot_circle] Frame 1
#initclip 163 Object.registerClass("shoot_circle", EnemyShoot_s1); #endinitclip stop(); this._visible = false; var initData = {bullet_type:bullet_type, r:r, time_shoot:time_shoot, angle_start:angle_start, angle_total:angle_total, d_angle:d_angle, V:V}; init(initData);
Symbol 279 MovieClip [shoot_circle] Frame 3
gotoAndStop (1);
Symbol 1694 MovieClip [__Packages.mx.skins.ColoredSkinElement] Frame 0
class mx.skins.ColoredSkinElement { var getStyle, _color, onEnterFrame; function ColoredSkinElement () { } function setColor(c) { if (c != undefined) { var _local2 = new Color(this); _local2.setRGB(c); } } function draw(Void) { setColor(getStyle(_color)); onEnterFrame = undefined; } function invalidateStyle(Void) { onEnterFrame = draw; } static function setColorStyle(p, colorStyle) { if (p._color == undefined) { p._color = colorStyle; } p.setColor = mixins.setColor; p.invalidateStyle = mixins.invalidateStyle; p.draw = mixins.draw; p.setColor(p.getStyle(colorStyle)); } static var mixins = new mx.skins.ColoredSkinElement(); }
Symbol 287 MovieClip [__Packages.ExtMath] Frame 0
#initclip // swfAction0xFC hexdata 0x03,0x00 // Unknown action function \u0004\u0005() { Set("\x03", (826 % 511) * 5); return(\x03); } var \x01 = (-1517 + \x04\x05()); // swfAction0x03 // Unknown action #endinitclip
Symbol 1695 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0
!!!ERROR
Symbol 1696 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0
!!!ERROR
Symbol 1697 MovieClip [__Packages.mx.styles.StyleManager] Frame 0
!!!ERROR
Symbol 1698 MovieClip [__Packages.mx.core.UIObject] Frame 0
!!!ERROR
Symbol 1699 MovieClip [__Packages.mx.skins.SkinElement] Frame 0
!!!ERROR
Symbol 1700 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
!!!ERROR
Symbol 1701 MovieClip [__Packages.mx.events.UIEventDispatcher] Frame 0
!!!ERROR
Symbol 1702 MovieClip [__Packages.mx.core.ext.UIObjectExtensions] Frame 0
!!!ERROR
Symbol 1703 MovieClip [__Packages.mx.skins.halo.Defaults] Frame 0
!!!ERROR
Symbol 1704 MovieClip [__Packages.mx.core.UIComponent] Frame 0
!!!ERROR
Symbol 315 MovieClip [__Packages.EnemyShoot] Frame 0
!!!ERROR
Symbol 317 MovieClip [__Packages.EnemyShoot2] Frame 0
!!!ERROR
Symbol 1705 MovieClip [__Packages.mx.skins.halo.FocusRect] Frame 0
!!!ERROR
Symbol 1706 MovieClip [__Packages.mx.managers.DepthManager] Frame 0
!!!ERROR
Symbol 1707 MovieClip [__Packages.mx.managers.FocusManager] Frame 0
!!!ERROR
Symbol 1708 MovieClip [__Packages.mx.controls.SimpleButton] Frame 0
!!!ERROR
Symbol 1709 MovieClip [__Packages.mx.managers.SystemManager] Frame 0
!!!ERROR
Symbol 1710 MovieClip [__Packages.mx.managers.OverlappedWindows] Frame 0
!!!ERROR
Symbol 1711 MovieClip [__Packages.mx.core.ext.UIComponentExtensions] Frame 0
!!!ERROR
Symbol 1712 MovieClip [__Packages.mx.styles.CSSSetStyle] Frame 0
!!!ERROR
Symbol 1713 MovieClip [__Packages.mx.skins.Border] Frame 0
!!!ERROR
Symbol 1714 MovieClip [__Packages.mx.controls.TextInput] Frame 0
!!!ERROR
Symbol 1715 MovieClip [__Packages.mx.skins.RectBorder] Frame 0
!!!ERROR
Symbol 316 MovieClip [__Packages.EnemyShoot1] Frame 0
!!!ERROR
Symbol 1716 MovieClip [__Packages.mx.controls.listclasses.DataProvider] Frame 0
!!!ERROR
Symbol 1717 MovieClip [__Packages.mx.controls.listclasses.DataSelector] Frame 0
!!!ERROR
Symbol 1718 MovieClip [__Packages.mx.controls.listclasses.SelectableRow] Frame 0
!!!ERROR
Symbol 1719 MovieClip [__Packages.mx.effects.Tween] Frame 0
!!!ERROR
Symbol 1720 MovieClip [__Packages.mx.skins.halo.ButtonSkin] Frame 0
!!!ERROR
Symbol 1721 MovieClip [__Packages.mx.controls.Button] Frame 0
!!!ERROR
Symbol 318 MovieClip [__Packages.EnemyShoot_laser] Frame 0
!!!ERROR
Symbol 1722 MovieClip [__Packages.mx.controls.scrollClasses.ScrollBar] Frame 0
!!!ERROR
Symbol 1723 MovieClip [__Packages.mx.skins.CustomBorder] Frame 0
!!!ERROR
Symbol 1724 MovieClip [__Packages.mx.controls.scrollClasses.ScrollThumb] Frame 0
!!!ERROR
Symbol 1725 MovieClip [__Packages.mx.controls.HScrollBar] Frame 0
!!!ERROR
Symbol 1726 MovieClip [__Packages.mx.controls.VScrollBar] Frame 0
!!!ERROR
Symbol 1727 MovieClip [__Packages.mx.core.View] Frame 0
!!!ERROR
Symbol 1728 MovieClip [__Packages.mx.core.ExternalContent] Frame 0
!!!ERROR
Symbol 1729 MovieClip [__Packages.mx.core.ScrollView] Frame 0
!!!ERROR
Symbol 1730 MovieClip [__Packages.mx.controls.listclasses.ScrollSelectList] Frame 0
!!!ERROR
Symbol 1731 MovieClip [__Packages.mx.controls.List] Frame 0
!!!ERROR
Symbol 319 MovieClip [__Packages.EnemyShoot_line] Frame 0
!!!ERROR
Symbol 1732 MovieClip [__Packages.mx.controls.ComboBase] Frame 0
!!!ERROR
Symbol 1733 MovieClip [__Packages.mx.controls.ComboBox] Frame 0
!!!ERROR
Symbol 1734 MovieClip [__Packages.mx.managers.PopUpManager] Frame 0
!!!ERROR
Symbol 320 MovieClip [__Packages.EnemyShoot_parentDir] Frame 0
!!!ERROR
Symbol 291 MovieClip [__Packages.Bg] Frame 0
!!!ERROR
Symbol 331 MovieClip [__Packages.ShootControl] Frame 0
!!!ERROR
Symbol 334 MovieClip [__Packages.Shoot_straight] Frame 0
!!!ERROR
Symbol 292 MovieClip [__Packages.Bullet] Frame 0
!!!ERROR
Symbol 298 MovieClip [__Packages.Bullet_enemy] Frame 0
!!!ERROR
Symbol 300 MovieClip [__Packages.Bullet_enemy_laser] Frame 0
!!!ERROR
Symbol 323 MovieClip [__Packages.EnemyShoot_s2] Frame 0
!!!ERROR
Symbol 321 MovieClip [__Packages.EnemyShoot_plane] Frame 0
!!!ERROR
Symbol 288 MovieClip [__Packages.Enemy] Frame 0
!!!ERROR
Symbol 312 MovieClip [__Packages.Enemy_shape] Frame 0
!!!ERROR
Symbol 293 MovieClip [__Packages.Bullet_role] Frame 0
!!!ERROR
Symbol 294 MovieClip [__Packages.Bullet1] Frame 0
!!!ERROR
Symbol 322 MovieClip [__Packages.EnemyShoot_s1] Frame 0
!!!ERROR
Symbol 324 MovieClip [__Packages.Item] Frame 0
!!!ERROR
Symbol 1735 MovieClip [__Packages.mx.skins.halo.RectBorder] Frame 0
!!!ERROR
Symbol 303 MovieClip [__Packages.ColorEffect] Frame 0
!!!ERROR
Symbol 295 MovieClip [__Packages.Bullet_canon] Frame 0
!!!ERROR
Symbol 297 MovieClip [__Packages.Bullet_chase] Frame 0
!!!ERROR
Symbol 302 MovieClip [__Packages.Bullet_missile_1] Frame 0
!!!ERROR
Symbol 332 MovieClip [__Packages.Shoot_aim] Frame 0
!!!ERROR
Symbol 335 MovieClip [__Packages.WeaponControl_missile] Frame 0
!!!ERROR
Symbol 305 MovieClip [__Packages.Draw] Frame 0
!!!ERROR
Symbol 304 MovieClip [__Packages.Draw2] Frame 0
!!!ERROR
Symbol 301 MovieClip [__Packages.Bullet_laser] Frame 0
!!!ERROR
Symbol 299 MovieClip [__Packages.Bullet_enemy_chase] Frame 0
!!!ERROR
Symbol 310 MovieClip [__Packages.Enemy_movoTo] Frame 0
!!!ERROR
Symbol 311 MovieClip [__Packages.Enemy_movoTo_back] Frame 0
!!!ERROR
Symbol 289 MovieClip [__Packages.Enemy_gun] Frame 0
!!!ERROR
Symbol 306 MovieClip [__Packages.Enemy_boss] Frame 0
!!!ERROR
Symbol 308 MovieClip [__Packages.Enemy_loader] Frame 0
!!!ERROR
Symbol 307 MovieClip [__Packages.Enemy_boss_tank] Frame 0
!!!ERROR
Symbol 286 MovieClip [__Packages.Enemy_ground] Frame 0
!!!ERROR
Symbol 313 MovieClip [__Packages.Enemy_tank] Frame 0
!!!ERROR
Symbol 290 MovieClip [__Packages.AreaShoot] Frame 0
!!!ERROR
Symbol 325 MovieClip [__Packages.Item_bomb] Frame 0
!!!ERROR
Symbol 327 MovieClip [__Packages.Item_life_ground] Frame 0
!!!ERROR
Symbol 326 MovieClip [__Packages.Item_life] Frame 0
!!!ERROR
Symbol 328 MovieClip [__Packages.Item_power] Frame 0
!!!ERROR
Symbol 329 MovieClip [__Packages.Item_power_ground] Frame 0
!!!ERROR
Symbol 333 MovieClip [__Packages.Shoot_s1] Frame 0
!!!ERROR
Symbol 330 MovieClip [__Packages.Role] Frame 0
!!!ERROR
Symbol 284 MovieClip [__Packages.machine_retort] Frame 0
!!!ERROR
Symbol 296 MovieClip [__Packages.Vector] Frame 0
!!!ERROR
Symbol 309 MovieClip [__Packages.STween] Frame 0
!!!ERROR
Symbol 314 MovieClip [__Packages.Enemy_train] Frame 0
!!!ERROR
Symbol 338 MovieClip Frame 1
this._visible = false;
Symbol 355 MovieClip Frame 1
stop();
Symbol 355 MovieClip Frame 5
gotoAndStop ("normal");
Symbol 355 MovieClip Frame 9
gotoAndStop ("normal");
Symbol 412 MovieClip Frame 2
_root.soundStart("boom4_snd");
Symbol 412 MovieClip Frame 32
stop();
Symbol 413 MovieClip [role] Frame 1
stop();
Symbol 413 MovieClip [role] Frame 5
gotoAndStop ("normal");
Symbol 413 MovieClip [role] Frame 9
gotoAndStop ("normal");
Symbol 413 MovieClip [role] Frame 37
stop(); _root.roleDie(); this.swapDepths(_parent.getNextHighestDepth()); this.removeMovieClip();
Symbol 418 MovieClip [shoot_circle_role] Frame 1
#initclip 301 Object.registerClass("shoot_circle_role", Shoot_s1); #endinitclip stop(); var initData = {bullet_type:bullet_type, r:r, time_shoot:time_shoot, angle_start:angle_start, angle_total:angle_total, d_angle:d_angle, V:V}; init(initData);
Symbol 418 MovieClip [shoot_circle_role] Frame 3
gotoAndStop (1);
Symbol 423 MovieClip [bullet_canon_lv1] Frame 1
#initclip 170 Object.registerClass("bullet_canon_lv1", Bullet_canon); #endinitclip stop(); damage = 20;
Symbol 423 MovieClip [bullet_canon_lv1] Frame 2
var initData = {bullet_type:"bullet_canonSpread", r:10, time_shoot:0, angle_start:this._rotation - 45, angle_total:90, d_angle:15, V:15}; shoot_mc.init(initData); shoot_mc.shoot(); _root.role.setPower(_root.powerUse.canon); _root.soundStart("boom3_snd"); play();
Instance of Symbol 418 MovieClip [shoot_circle_role] "shoot_mc" in Symbol 423 MovieClip [bullet_canon_lv1] Frame 2
//component parameters onClipEvent (construct) { bullet_type = "bullet1"; angle_start = -45; angle_total = 90; d_angle = 20; r = 30; V = 10; time_shoot = 50; } //component parameters onClipEvent (construct) { bullet_type = "bullet1"; angle_start = -45; angle_total = 90; d_angle = 20; r = 30; V = 10; time_shoot = 50; }
Symbol 423 MovieClip [bullet_canon_lv1] Frame 11
stop();
Symbol 425 MovieClip [bullet_canon_lv2] Frame 1
#initclip 171 Object.registerClass("bullet_canon_lv2", Bullet_canon); #endinitclip stop(); damage = 20;
Symbol 425 MovieClip [bullet_canon_lv2] Frame 2
var initData = {bullet_type:"bullet_canonSpread", r:10, time_shoot:0, angle_start:this._rotation - 90, angle_total:180, d_angle:15, V:15}; shoot_mc.init(initData); shoot_mc.shoot(); _root.role.setPower(_root.powerUse.canon); _root.soundStart("boom3_snd"); play();
Instance of Symbol 418 MovieClip [shoot_circle_role] "shoot_mc" in Symbol 425 MovieClip [bullet_canon_lv2] Frame 2
//component parameters onClipEvent (construct) { bullet_type = "bullet1"; angle_start = -90; angle_total = 180; d_angle = 20; r = 30; V = 10; time_shoot = 50; } //component parameters onClipEvent (construct) { bullet_type = "bullet1"; angle_start = -90; angle_total = 180; d_angle = 20; r = 30; V = 10; time_shoot = 50; }
Symbol 425 MovieClip [bullet_canon_lv2] Frame 11
stop();
Symbol 427 MovieClip [bullet_canon_lv3] Frame 1
#initclip 172 Object.registerClass("bullet_canon_lv3", Bullet_canon); #endinitclip stop(); damage = 20;
Symbol 427 MovieClip [bullet_canon_lv3] Frame 2
var initData = {bullet_type:"bullet_canonSpread", r:10, time_shoot:0, angle_start:0, angle_total:360, d_angle:15, V:15}; shoot_mc.init(initData); shoot_mc.shoot(); _root.role.setPower(_root.powerUse.canon); _root.soundStart("boom3_snd"); play();
Instance of Symbol 418 MovieClip [shoot_circle_role] "shoot_mc" in Symbol 427 MovieClip [bullet_canon_lv3] Frame 2
//component parameters onClipEvent (construct) { bullet_type = "bullet1"; angle_start = 0; angle_total = 360; d_angle = 20; r = 30; V = 10; time_shoot = 50; } //component parameters onClipEvent (construct) { bullet_type = "bullet1"; angle_start = 0; angle_total = 360; d_angle = 20; r = 30; V = 10; time_shoot = 50; }
Symbol 427 MovieClip [bullet_canon_lv3] Frame 11
stop();
Symbol 432 MovieClip [bullet_missile] Frame 1
#initclip 173 Object.registerClass("bullet_missile", Bullet_chase); #endinitclip stop(); damage = 150;
Symbol 432 MovieClip [bullet_missile] Frame 30
stop(); this.removeMovieClip();
Symbol 433 MovieClip [bullet_missile_1] Frame 1
#initclip 174 Object.registerClass("bullet_missile_1", Bullet_missile_1); #endinitclip stop(); damage = 50;
Symbol 433 MovieClip [bullet_missile_1] Frame 30
stop(); this.removeMovieClip();
Symbol 434 MovieClip [shoot2_missile_lv3] Frame 1
#initclip 175 Object.registerClass("shoot2_missile_lv3", Shoot_straight); #endinitclip stop(); bullet_type = "bullet_missile_1"; V = 20; if (_parent.class_code.continueShoot()) { play(); }
Symbol 434 MovieClip [shoot2_missile_lv3] Frame 2
_root.soundStart("missile_snd");
Instance of Symbol 139 MovieClip in Symbol 434 MovieClip [shoot2_missile_lv3] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 434 MovieClip [shoot2_missile_lv3] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 434 MovieClip [shoot2_missile_lv3] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 5; } //component parameters onClipEvent (construct) { type = ""; angle = 5; }
Instance of Symbol 139 MovieClip in Symbol 434 MovieClip [shoot2_missile_lv3] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = -5; } //component parameters onClipEvent (construct) { type = ""; angle = -5; }
Symbol 434 MovieClip [shoot2_missile_lv3] Frame 32
gotoAndStop (1);
Symbol 435 MovieClip [shoot2_missile2_lv1] Frame 1
#initclip 176 Object.registerClass("shoot2_missile2_lv1", Shoot_aim); #endinitclip stop(); if (_parent.class_code.continueShoot()) { play(); }
Instance of Symbol 139 MovieClip in Symbol 435 MovieClip [shoot2_missile2_lv1] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 435 MovieClip [shoot2_missile2_lv1] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = -30; } //component parameters onClipEvent (construct) { type = ""; angle = -30; }
Instance of Symbol 139 MovieClip in Symbol 435 MovieClip [shoot2_missile2_lv1] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 30; } //component parameters onClipEvent (construct) { type = ""; angle = 30; }
Symbol 435 MovieClip [shoot2_missile2_lv1] Frame 4
_root.soundStart("missile_snd");
Symbol 435 MovieClip [shoot2_missile2_lv1] Frame 30
gotoAndStop (1);
Symbol 436 MovieClip [shoot2_missile_lv1] Frame 1
#initclip 177 Object.registerClass("shoot2_missile_lv1", Shoot_straight); #endinitclip stop(); bullet_type = "bullet_missile_1"; V = 20; if (_parent.class_code.continueShoot()) { play(); }
Instance of Symbol 139 MovieClip in Symbol 436 MovieClip [shoot2_missile_lv1] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 436 MovieClip [shoot2_missile_lv1] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Symbol 436 MovieClip [shoot2_missile_lv1] Frame 4
_root.soundStart("missile_snd");
Symbol 436 MovieClip [shoot2_missile_lv1] Frame 19
gotoAndStop (1);
Symbol 437 MovieClip [shoot2_canon_lv1] Frame 1
#initclip 178 Object.registerClass("shoot2_canon_lv1", Shoot_aim); #endinitclip stop(); bullet_type = "bullet_canon_lv1"; V = 30; if (_parent.class_code.continueShoot()) { play(); }
Symbol 437 MovieClip [shoot2_canon_lv1] Frame 2
if (_root.role.checkPower(_root.powerUse.canon)) { } else { gotoAndStop (1); }
Symbol 437 MovieClip [shoot2_canon_lv1] Frame 3
_root.soundStart("fire_snd");
Instance of Symbol 139 MovieClip in Symbol 437 MovieClip [shoot2_canon_lv1] Frame 3
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Symbol 437 MovieClip [shoot2_canon_lv1] Frame 19
gotoAndStop (1);
Symbol 438 MovieClip [shoot2_canon_lv2] Frame 1
#initclip 179 Object.registerClass("shoot2_canon_lv2", Shoot_aim); #endinitclip stop(); bullet_type = "bullet_canon_lv2"; V = 30; if (_parent.class_code.continueShoot()) { play(); }
Symbol 438 MovieClip [shoot2_canon_lv2] Frame 2
if (_root.role.checkPower(_root.powerUse.canon)) { } else { gotoAndStop (1); }
Symbol 438 MovieClip [shoot2_canon_lv2] Frame 3
_root.soundStart("fire_snd");
Instance of Symbol 139 MovieClip in Symbol 438 MovieClip [shoot2_canon_lv2] Frame 3
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Symbol 438 MovieClip [shoot2_canon_lv2] Frame 20
gotoAndStop (1);
Symbol 439 MovieClip [shoot2_canon_lv3] Frame 1
#initclip 180 Object.registerClass("shoot2_canon_lv3", Shoot_aim); #endinitclip stop(); bullet_type = "bullet_canon_lv3"; V = 30; if (_parent.class_code.continueShoot()) { play(); }
Symbol 439 MovieClip [shoot2_canon_lv3] Frame 2
if (_root.role.checkPower(_root.powerUse.canon)) { } else { gotoAndStop (1); }
Symbol 439 MovieClip [shoot2_canon_lv3] Frame 3
_root.soundStart("fire_snd");
Instance of Symbol 139 MovieClip in Symbol 439 MovieClip [shoot2_canon_lv3] Frame 3
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Symbol 439 MovieClip [shoot2_canon_lv3] Frame 20
gotoAndStop (1);
Symbol 440 MovieClip [shoot2_missile_lv2] Frame 1
#initclip 181 Object.registerClass("shoot2_missile_lv2", Shoot_straight); #endinitclip stop(); bullet_type = "bullet_missile_1"; V = 20; if (_parent.class_code.continueShoot()) { play(); }
Instance of Symbol 139 MovieClip in Symbol 440 MovieClip [shoot2_missile_lv2] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 440 MovieClip [shoot2_missile_lv2] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = -5; } //component parameters onClipEvent (construct) { type = ""; angle = -5; }
Instance of Symbol 139 MovieClip in Symbol 440 MovieClip [shoot2_missile_lv2] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 5; } //component parameters onClipEvent (construct) { type = ""; angle = 5; }
Symbol 440 MovieClip [shoot2_missile_lv2] Frame 3
_root.soundStart("missile_snd");
Symbol 440 MovieClip [shoot2_missile_lv2] Frame 21
gotoAndStop (1);
Symbol 441 MovieClip [weaponControl_missile] Frame 1
#initclip 182 Object.registerClass("weaponControl_missile", WeaponControl_missile); #endinitclip
Symbol 445 MovieClip Frame 1
this._visible = false;
Symbol 446 MovieClip [hitTest_missile] Frame 1
stop(); this._visible = false;
Symbol 446 MovieClip [hitTest_missile] Frame 8
this._visible = true;
Symbol 446 MovieClip [hitTest_missile] Frame 16
stop();
Symbol 506 MovieClip [hitTest_lightning] Frame 1
stop(); this._visible = false;
Symbol 506 MovieClip [hitTest_lightning] Frame 2
this._visible = true;
Symbol 506 MovieClip [hitTest_lightning] Frame 16
stop();
Symbol 507 MovieClip [hitTest_lightning2] Frame 1
stop(); this._visible = false;
Symbol 510 MovieClip [weaponControl_lightning] Frame 1
#initclip 183 Object.registerClass("weaponControl_lightning", Draw); #endinitclip
Symbol 511 MovieClip [weaponControl_deflector] Frame 1
#initclip 184 Object.registerClass("weaponControl_deflector", Draw2); #endinitclip
Symbol 512 MovieClip [shoot_bullet_lv1] Frame 1
#initclip 185 Object.registerClass("shoot_bullet_lv1", Shoot_straight); #endinitclip stop(); bullet_type = "bullet_lv1"; V = 40; if (_parent.class_code.continueShoot()) { play(); }
Symbol 512 MovieClip [shoot_bullet_lv1] Frame 2
_root.soundStart("shoot2_snd");
Instance of Symbol 139 MovieClip in Symbol 512 MovieClip [shoot_bullet_lv1] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 512 MovieClip [shoot_bullet_lv1] Frame 6
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Symbol 512 MovieClip [shoot_bullet_lv1] Frame 7
_root.soundStart("shoot2_snd");
Instance of Symbol 139 MovieClip in Symbol 512 MovieClip [shoot_bullet_lv1] Frame 10
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Symbol 512 MovieClip [shoot_bullet_lv1] Frame 15
gotoAndStop (1);
Symbol 513 MovieClip [shoot_bullet2_lv1] Frame 1
#initclip 186 Object.registerClass("shoot_bullet2_lv1", Shoot_straight); #endinitclip stop(); bullet_type = "bullet2_lv1"; V = 40; if (_parent.class_code.continueShoot()) { play(); }
Instance of Symbol 139 MovieClip in Symbol 513 MovieClip [shoot_bullet2_lv1] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Symbol 513 MovieClip [shoot_bullet2_lv1] Frame 3
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 513 MovieClip [shoot_bullet2_lv1] Frame 6
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Symbol 513 MovieClip [shoot_bullet2_lv1] Frame 8
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 513 MovieClip [shoot_bullet2_lv1] Frame 10
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Symbol 513 MovieClip [shoot_bullet2_lv1] Frame 15
gotoAndStop (1);
Symbol 516 MovieClip [bullet_canonSpread] Frame 1
#initclip 187 Object.registerClass("bullet_canonSpread", Bullet1); #endinitclip function control() { f = 0; this.onEnterFrame = function () { if (_root.inPause) { return(undefined); } this._x = this._x + this.Vx; this._y = this._y + this.Vy; f++; checkHit(); if (f > 15) { this.removeMovieClip(); } }; } function hit() { delete this.onEnterFrame; this.gotoAndPlay("end"); } stop(); damage = 10; control();
Symbol 516 MovieClip [bullet_canonSpread] Frame 2
stop(); this.removeMovieClip();
Symbol 517 MovieClip [bullet_lv1] Frame 1
#initclip 188 Object.registerClass("bullet_lv1", Bullet1); #endinitclip stop(); damage = 20;
Symbol 517 MovieClip [bullet_lv1] Frame 10
stop(); this.removeMovieClip();
Symbol 518 MovieClip [bullet_lv2] Frame 1
#initclip 189 Object.registerClass("bullet_lv2", Bullet1); #endinitclip stop(); damage = 20;
Symbol 518 MovieClip [bullet_lv2] Frame 10
stop(); this.removeMovieClip();
Symbol 519 MovieClip [bullet_lv3] Frame 1
#initclip 190 Object.registerClass("bullet_lv3", Bullet1); #endinitclip stop(); damage = 25;
Symbol 519 MovieClip [bullet_lv3] Frame 10
stop(); this.removeMovieClip();
Symbol 520 MovieClip [bullet1] Frame 1
#initclip 191 Object.registerClass("bullet1", Bullet1); #endinitclip stop(); damage = 20;
Symbol 520 MovieClip [bullet1] Frame 10
stop(); this.removeMovieClip();
Symbol 521 MovieClip [bullet2_l] Frame 1
#initclip 192 Object.registerClass("bullet2_l", Bullet1); #endinitclip stop(); damage = 30;
Symbol 521 MovieClip [bullet2_l] Frame 10
stop(); this.removeMovieClip();
Symbol 522 MovieClip [bullet2_l2] Frame 1
#initclip 193 Object.registerClass("bullet2_l2", Bullet1); #endinitclip stop(); damage = 30;
Symbol 522 MovieClip [bullet2_l2] Frame 10
stop(); this.removeMovieClip();
Symbol 523 MovieClip [bullet2_lv1] Frame 1
#initclip 194 Object.registerClass("bullet2_lv1", Bullet1); #endinitclip stop(); damage = 20;
Symbol 523 MovieClip [bullet2_lv1] Frame 10
stop(); this.removeMovieClip();
Symbol 524 MovieClip [bullet2_lv2] Frame 1
#initclip 195 Object.registerClass("bullet2_lv2", Bullet1); #endinitclip stop(); damage = 30;
Symbol 524 MovieClip [bullet2_lv2] Frame 10
stop(); this.removeMovieClip();
Symbol 525 MovieClip [bullet2_lv3] Frame 1
#initclip 196 Object.registerClass("bullet2_lv3", Bullet1); #endinitclip stop(); damage = 35;
Symbol 525 MovieClip [bullet2_lv3] Frame 9
stop(); this.removeMovieClip();
Symbol 526 MovieClip [shoot_bullet_lv2] Frame 1
#initclip 197 Object.registerClass("shoot_bullet_lv2", Shoot_straight); #endinitclip stop(); bullet_type = "bullet_lv2"; V = 40; if (_parent.class_code.continueShoot()) { play(); }
Symbol 526 MovieClip [shoot_bullet_lv2] Frame 2
_root.soundStart("shoot2_snd");
Instance of Symbol 139 MovieClip in Symbol 526 MovieClip [shoot_bullet_lv2] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 526 MovieClip [shoot_bullet_lv2] Frame 2
//component parameters onClipEvent (construct) { type = "bullet1"; angle = -5; } //component parameters onClipEvent (construct) { type = "bullet1"; angle = -5; }
Instance of Symbol 139 MovieClip in Symbol 526 MovieClip [shoot_bullet_lv2] Frame 2
//component parameters onClipEvent (construct) { type = "bullet1"; angle = 5; } //component parameters onClipEvent (construct) { type = "bullet1"; angle = 5; }
Symbol 526 MovieClip [shoot_bullet_lv2] Frame 6
_root.soundStart("shoot2_snd");
Instance of Symbol 139 MovieClip in Symbol 526 MovieClip [shoot_bullet_lv2] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 526 MovieClip [shoot_bullet_lv2] Frame 6
//component parameters onClipEvent (construct) { type = "bullet1"; angle = -5; } //component parameters onClipEvent (construct) { type = "bullet1"; angle = -5; }
Instance of Symbol 139 MovieClip in Symbol 526 MovieClip [shoot_bullet_lv2] Frame 6
//component parameters onClipEvent (construct) { type = "bullet1"; angle = 5; } //component parameters onClipEvent (construct) { type = "bullet1"; angle = 5; }
Symbol 526 MovieClip [shoot_bullet_lv2] Frame 14
gotoAndStop (1);
Symbol 527 MovieClip [shoot_bullet_lv3] Frame 1
#initclip 198 Object.registerClass("shoot_bullet_lv3", Shoot_straight); #endinitclip stop(); bullet_type = "bullet_lv1"; V = 40; if (_parent.class_code.continueShoot()) { play(); }
Symbol 527 MovieClip [shoot_bullet_lv3] Frame 2
_root.soundStart("shoot2_snd");
Instance of Symbol 139 MovieClip in Symbol 527 MovieClip [shoot_bullet_lv3] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 527 MovieClip [shoot_bullet_lv3] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = -5; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = -5; }
Instance of Symbol 139 MovieClip in Symbol 527 MovieClip [shoot_bullet_lv3] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 5; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 5; }
Instance of Symbol 139 MovieClip in Symbol 527 MovieClip [shoot_bullet_lv3] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 527 MovieClip [shoot_bullet_lv3] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = -5; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = -5; }
Instance of Symbol 139 MovieClip in Symbol 527 MovieClip [shoot_bullet_lv3] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 5; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 5; }
Symbol 527 MovieClip [shoot_bullet_lv3] Frame 14
gotoAndStop (1);
Symbol 528 MovieClip [shoot_bullet_lv4] Frame 1
#initclip 199 Object.registerClass("shoot_bullet_lv4", Shoot_straight); #endinitclip stop(); bullet_type = "bullet_lv1"; V = 40; if (_parent.class_code.continueShoot()) { play(); }
Symbol 528 MovieClip [shoot_bullet_lv4] Frame 2
_root.soundStart("shoot2_snd");
Instance of Symbol 139 MovieClip in Symbol 528 MovieClip [shoot_bullet_lv4] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 528 MovieClip [shoot_bullet_lv4] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = -5; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = -5; }
Instance of Symbol 139 MovieClip in Symbol 528 MovieClip [shoot_bullet_lv4] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 5; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 5; }
Instance of Symbol 139 MovieClip in Symbol 528 MovieClip [shoot_bullet_lv4] Frame 2
//component parameters onClipEvent (construct) { type = "bullet1"; angle = -10; } //component parameters onClipEvent (construct) { type = "bullet1"; angle = -10; }
Instance of Symbol 139 MovieClip in Symbol 528 MovieClip [shoot_bullet_lv4] Frame 2
//component parameters onClipEvent (construct) { type = "bullet1"; angle = 10; } //component parameters onClipEvent (construct) { type = "bullet1"; angle = 10; }
Instance of Symbol 139 MovieClip in Symbol 528 MovieClip [shoot_bullet_lv4] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 528 MovieClip [shoot_bullet_lv4] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = -5; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = -5; }
Instance of Symbol 139 MovieClip in Symbol 528 MovieClip [shoot_bullet_lv4] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 5; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 5; }
Instance of Symbol 139 MovieClip in Symbol 528 MovieClip [shoot_bullet_lv4] Frame 6
//component parameters onClipEvent (construct) { type = "bullet1"; angle = -10; } //component parameters onClipEvent (construct) { type = "bullet1"; angle = -10; }
Instance of Symbol 139 MovieClip in Symbol 528 MovieClip [shoot_bullet_lv4] Frame 6
//component parameters onClipEvent (construct) { type = "bullet1"; angle = 10; } //component parameters onClipEvent (construct) { type = "bullet1"; angle = 10; }
Symbol 528 MovieClip [shoot_bullet_lv4] Frame 14
gotoAndStop (1);
Symbol 529 MovieClip [shoot_bullet_lv5] Frame 1
#initclip 200 Object.registerClass("shoot_bullet_lv5", Shoot_straight); #endinitclip stop(); bullet_type = "bullet_lv1"; V = 40; if (_parent.class_code.continueShoot()) { play(); }
Symbol 529 MovieClip [shoot_bullet_lv5] Frame 2
_root.soundStart("shoot2_snd");
Instance of Symbol 139 MovieClip in Symbol 529 MovieClip [shoot_bullet_lv5] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 529 MovieClip [shoot_bullet_lv5] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = -5; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = -5; }
Instance of Symbol 139 MovieClip in Symbol 529 MovieClip [shoot_bullet_lv5] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 5; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 5; }
Instance of Symbol 139 MovieClip in Symbol 529 MovieClip [shoot_bullet_lv5] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = -15; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = -15; }
Instance of Symbol 139 MovieClip in Symbol 529 MovieClip [shoot_bullet_lv5] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 15; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 15; }
Instance of Symbol 139 MovieClip in Symbol 529 MovieClip [shoot_bullet_lv5] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 529 MovieClip [shoot_bullet_lv5] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = -5; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = -5; }
Instance of Symbol 139 MovieClip in Symbol 529 MovieClip [shoot_bullet_lv5] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 5; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 5; }
Instance of Symbol 139 MovieClip in Symbol 529 MovieClip [shoot_bullet_lv5] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = -15; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = -15; }
Instance of Symbol 139 MovieClip in Symbol 529 MovieClip [shoot_bullet_lv5] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 15; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 15; }
Symbol 529 MovieClip [shoot_bullet_lv5] Frame 14
gotoAndStop (1);
Symbol 530 MovieClip [shoot_bullet_lv7] Frame 1
#initclip 201 Object.registerClass("shoot_bullet_lv7", Shoot_straight); #endinitclip stop(); bullet_type = "bullet_lv1"; V = 40; if (_parent.class_code.continueShoot()) { play(); }
Symbol 530 MovieClip [shoot_bullet_lv7] Frame 2
_root.soundStart("shoot2_snd");
Instance of Symbol 139 MovieClip in Symbol 530 MovieClip [shoot_bullet_lv7] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 530 MovieClip [shoot_bullet_lv7] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = -7; } //component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = -7; }
Instance of Symbol 139 MovieClip in Symbol 530 MovieClip [shoot_bullet_lv7] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = 7; } //component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = 7; }
Instance of Symbol 139 MovieClip in Symbol 530 MovieClip [shoot_bullet_lv7] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = -18; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = -18; }
Instance of Symbol 139 MovieClip in Symbol 530 MovieClip [shoot_bullet_lv7] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 18; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 18; }
Instance of Symbol 139 MovieClip in Symbol 530 MovieClip [shoot_bullet_lv7] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 530 MovieClip [shoot_bullet_lv7] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = -7; } //component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = -7; }
Instance of Symbol 139 MovieClip in Symbol 530 MovieClip [shoot_bullet_lv7] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = 7; } //component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = 7; }
Instance of Symbol 139 MovieClip in Symbol 530 MovieClip [shoot_bullet_lv7] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = -18; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = -18; }
Instance of Symbol 139 MovieClip in Symbol 530 MovieClip [shoot_bullet_lv7] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 18; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 18; }
Symbol 530 MovieClip [shoot_bullet_lv7] Frame 14
gotoAndStop (1);
Symbol 531 MovieClip [shoot_bullet_lv8] Frame 1
#initclip 202 Object.registerClass("shoot_bullet_lv8", Shoot_straight); #endinitclip stop(); bullet_type = "bullet_lv1"; V = 40; if (_parent.class_code.continueShoot()) { play(); }
Symbol 531 MovieClip [shoot_bullet_lv8] Frame 2
_root.soundStart("shoot2_snd");
Instance of Symbol 139 MovieClip in Symbol 531 MovieClip [shoot_bullet_lv8] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 531 MovieClip [shoot_bullet_lv8] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = -7; } //component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = -7; }
Instance of Symbol 139 MovieClip in Symbol 531 MovieClip [shoot_bullet_lv8] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = 7; } //component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = 7; }
Instance of Symbol 139 MovieClip in Symbol 531 MovieClip [shoot_bullet_lv8] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = -18; } //component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = -18; }
Instance of Symbol 139 MovieClip in Symbol 531 MovieClip [shoot_bullet_lv8] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = 18; } //component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = 18; }
Instance of Symbol 139 MovieClip in Symbol 531 MovieClip [shoot_bullet_lv8] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 531 MovieClip [shoot_bullet_lv8] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = -7; } //component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = -7; }
Instance of Symbol 139 MovieClip in Symbol 531 MovieClip [shoot_bullet_lv8] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = 7; } //component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = 7; }
Instance of Symbol 139 MovieClip in Symbol 531 MovieClip [shoot_bullet_lv8] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = -18; } //component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = -18; }
Instance of Symbol 139 MovieClip in Symbol 531 MovieClip [shoot_bullet_lv8] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = 18; } //component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = 18; }
Symbol 531 MovieClip [shoot_bullet_lv8] Frame 14
gotoAndStop (1);
Symbol 532 MovieClip [shoot_bullet_lv9] Frame 1
#initclip 203 Object.registerClass("shoot_bullet_lv9", Shoot_straight); #endinitclip stop(); bullet_type = "bullet_lv1"; V = 40; if (_parent.class_code.continueShoot()) { play(); }
Symbol 532 MovieClip [shoot_bullet_lv9] Frame 2
_root.soundStart("shoot2_snd");
Instance of Symbol 139 MovieClip in Symbol 532 MovieClip [shoot_bullet_lv9] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 532 MovieClip [shoot_bullet_lv9] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = -8; } //component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = -8; }
Instance of Symbol 139 MovieClip in Symbol 532 MovieClip [shoot_bullet_lv9] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = 8; } //component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = 8; }
Instance of Symbol 139 MovieClip in Symbol 532 MovieClip [shoot_bullet_lv9] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = -20; } //component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = -20; }
Instance of Symbol 139 MovieClip in Symbol 532 MovieClip [shoot_bullet_lv9] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = 20; } //component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = 20; }
Instance of Symbol 139 MovieClip in Symbol 532 MovieClip [shoot_bullet_lv9] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 532 MovieClip [shoot_bullet_lv9] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = -8; } //component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = -8; }
Instance of Symbol 139 MovieClip in Symbol 532 MovieClip [shoot_bullet_lv9] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = 8; } //component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = 8; }
Instance of Symbol 139 MovieClip in Symbol 532 MovieClip [shoot_bullet_lv9] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = -20; } //component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = -20; }
Instance of Symbol 139 MovieClip in Symbol 532 MovieClip [shoot_bullet_lv9] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = 20; } //component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = 20; }
Symbol 532 MovieClip [shoot_bullet_lv9] Frame 14
gotoAndStop (1);
Symbol 533 MovieClip [shoot_bullet_lv10] Frame 1
#initclip 204 Object.registerClass("shoot_bullet_lv10", Shoot_straight); #endinitclip stop(); bullet_type = "bullet_lv1"; V = 40; if (_parent.class_code.continueShoot()) { play(); }
Symbol 533 MovieClip [shoot_bullet_lv10] Frame 2
_root.soundStart("shoot2_snd");
Instance of Symbol 139 MovieClip in Symbol 533 MovieClip [shoot_bullet_lv10] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 533 MovieClip [shoot_bullet_lv10] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = -8; } //component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = -8; }
Instance of Symbol 139 MovieClip in Symbol 533 MovieClip [shoot_bullet_lv10] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = 8; } //component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = 8; }
Instance of Symbol 139 MovieClip in Symbol 533 MovieClip [shoot_bullet_lv10] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = -20; } //component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = -20; }
Instance of Symbol 139 MovieClip in Symbol 533 MovieClip [shoot_bullet_lv10] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = 20; } //component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = 20; }
Instance of Symbol 139 MovieClip in Symbol 533 MovieClip [shoot_bullet_lv10] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 533 MovieClip [shoot_bullet_lv10] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = -8; } //component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = -8; }
Instance of Symbol 139 MovieClip in Symbol 533 MovieClip [shoot_bullet_lv10] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = 8; } //component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = 8; }
Instance of Symbol 139 MovieClip in Symbol 533 MovieClip [shoot_bullet_lv10] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = -20; } //component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = -20; }
Instance of Symbol 139 MovieClip in Symbol 533 MovieClip [shoot_bullet_lv10] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = 20; } //component parameters onClipEvent (construct) { type = "bullet_lv3"; angle = 20; }
Symbol 533 MovieClip [shoot_bullet_lv10] Frame 14
gotoAndStop (1);
Symbol 534 MovieClip [shoot_bullet2_lv2] Frame 1
#initclip 205 Object.registerClass("shoot_bullet2_lv2", Shoot_straight); #endinitclip stop(); bullet_type = "bullet2_lv2"; V = 40; if (_parent.class_code.continueShoot()) { play(); }
Instance of Symbol 139 MovieClip in Symbol 534 MovieClip [shoot_bullet2_lv2] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Symbol 534 MovieClip [shoot_bullet2_lv2] Frame 3
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 534 MovieClip [shoot_bullet2_lv2] Frame 6
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Symbol 534 MovieClip [shoot_bullet2_lv2] Frame 8
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 534 MovieClip [shoot_bullet2_lv2] Frame 10
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Symbol 534 MovieClip [shoot_bullet2_lv2] Frame 15
gotoAndStop (1);
Symbol 535 MovieClip [shoot_bullet2_lv3] Frame 1
#initclip 206 Object.registerClass("shoot_bullet2_lv3", Shoot_straight); #endinitclip stop(); bullet_type = "bullet2_lv3"; V = 40; if (_parent.class_code.continueShoot()) { play(); }
Instance of Symbol 139 MovieClip in Symbol 535 MovieClip [shoot_bullet2_lv3] Frame 2
//component parameters onClipEvent (construct) { type = "bullet2_l"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_l"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 535 MovieClip [shoot_bullet2_lv3] Frame 2
//component parameters onClipEvent (construct) { type = "bullet2_r"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_r"; angle = 0; }
Symbol 535 MovieClip [shoot_bullet2_lv3] Frame 4
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 535 MovieClip [shoot_bullet2_lv3] Frame 6
//component parameters onClipEvent (construct) { type = "bullet2_l"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_l"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 535 MovieClip [shoot_bullet2_lv3] Frame 6
//component parameters onClipEvent (construct) { type = "bullet2_r"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_r"; angle = 0; }
Symbol 535 MovieClip [shoot_bullet2_lv3] Frame 9
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 535 MovieClip [shoot_bullet2_lv3] Frame 10
//component parameters onClipEvent (construct) { type = "bullet2_l"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_l"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 535 MovieClip [shoot_bullet2_lv3] Frame 10
//component parameters onClipEvent (construct) { type = "bullet2_r"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet2_r"; angle = 0; }
Symbol 535 MovieClip [shoot_bullet2_lv3] Frame 15
gotoAndStop (1);
Symbol 539 MovieClip [bullet_laser_lv1] Frame 1
#initclip 207 Object.registerClass("bullet_laser_lv1", Bullet_laser); #endinitclip function checkHit() { for (var _local4 in _root.enemy_loader) { var _local3 = _root.enemy_loader[_local4]; if ((_local3 instanceof MovieClip) != true) { continue; } if (_local3.area.hitTest(this.area)) { _local3.hit(damage); colorEffect(_local3); } } } damage = 10;
Symbol 539 MovieClip [bullet_laser_lv1] Frame 3
var i = 0; this.onEnterFrame = function () { if (i == 1) { i = 0; return(undefined); } i = 1; checkHit(); };
Symbol 539 MovieClip [bullet_laser_lv1] Frame 14
delete this.onEnterFrame; colorRecover();
Symbol 539 MovieClip [bullet_laser_lv1] Frame 15
stop(); this.removeMovieClip();
Symbol 540 MovieClip [shoot_laser_lv1] Frame 1
#initclip 208 Object.registerClass("shoot_laser_lv1", Shoot_straight); #endinitclip function shoot() { this.play(); } stop(); this._visible = false; if (_parent.class_code.continueShoot()) { play(); }
Symbol 540 MovieClip [shoot_laser_lv1] Frame 2
this._visible = true; _root.soundStart("laser3_snd");
Symbol 540 MovieClip [shoot_laser_lv1] Frame 20
gotoAndStop (1);
Symbol 544 MovieClip [bullet_laser_lv2] Frame 1
#initclip 209 Object.registerClass("bullet_laser_lv2", Bullet_laser); #endinitclip function checkHit() { for (var _local4 in _root.enemy_loader) { var _local3 = _root.enemy_loader[_local4]; if ((_local3 instanceof MovieClip) != true) { continue; } if (_local3.area.hitTest(this.area)) { _local3.hit(damage); colorEffect(_local3); } } } damage = 10;
Symbol 544 MovieClip [bullet_laser_lv2] Frame 3
var i = 0; this.onEnterFrame = function () { if (i == 1) { i = 0; return(undefined); } i = 1; checkHit(); };
Symbol 544 MovieClip [bullet_laser_lv2] Frame 18
delete this.onEnterFrame; colorRecover();
Symbol 544 MovieClip [bullet_laser_lv2] Frame 19
stop(); this.removeMovieClip();
Symbol 545 MovieClip [shoot_laser_lv2] Frame 1
#initclip 210 Object.registerClass("shoot_laser_lv2", Shoot_straight); #endinitclip function shoot() { this.play(); } stop(); this._visible = false; if (_parent.class_code.continueShoot()) { play(); }
Symbol 545 MovieClip [shoot_laser_lv2] Frame 2
this._visible = true; _root.soundStart("laser3_snd");
Symbol 545 MovieClip [shoot_laser_lv2] Frame 23
gotoAndStop (1);
Symbol 548 MovieClip [bullet_laser_lv3] Frame 1
#initclip 211 Object.registerClass("bullet_laser_lv3", Bullet_laser); #endinitclip function checkHit() { for (var _local4 in _root.enemy_loader) { var _local3 = _root.enemy_loader[_local4]; if ((_local3 instanceof MovieClip) != true) { continue; } if (_local3.area.hitTest(this.area)) { _local3.hit(damage); colorEffect(_local3); } } } damage = 15;
Symbol 548 MovieClip [bullet_laser_lv3] Frame 3
var i = 0; this.onEnterFrame = function () { if (i == 1) { i = 0; return(undefined); } i = 1; checkHit(); };
Symbol 548 MovieClip [bullet_laser_lv3] Frame 22
delete this.onEnterFrame; colorRecover();
Symbol 548 MovieClip [bullet_laser_lv3] Frame 23
stop(); this.removeMovieClip();
Symbol 549 MovieClip [shoot_laser_lv3] Frame 1
#initclip 212 Object.registerClass("shoot_laser_lv3", Shoot_straight); #endinitclip function shoot() { this.play(); } stop(); this._visible = false; if (_parent.class_code.continueShoot()) { play(); }
Symbol 549 MovieClip [shoot_laser_lv3] Frame 2
this._visible = true; _root.soundStart("laser3_snd");
Symbol 549 MovieClip [shoot_laser_lv3] Frame 27
gotoAndStop (1);
Symbol 552 MovieClip [bullet_laser_lv4] Frame 1
#initclip 213 Object.registerClass("bullet_laser_lv4", Bullet_laser); #endinitclip function checkHit() { for (var _local4 in _root.enemy_loader) { var _local3 = _root.enemy_loader[_local4]; if ((_local3 instanceof MovieClip) != true) { continue; } if (_local3.area.hitTest(this.area)) { _local3.hit(damage); colorEffect(_local3); } } } damage = 15;
Symbol 552 MovieClip [bullet_laser_lv4] Frame 3
var i = 0; this.onEnterFrame = function () { if (i == 1) { i = 0; return(undefined); } i = 1; checkHit(); };
Symbol 552 MovieClip [bullet_laser_lv4] Frame 23
delete this.onEnterFrame; colorRecover();
Symbol 552 MovieClip [bullet_laser_lv4] Frame 24
stop(); this.removeMovieClip();
Symbol 553 MovieClip [shoot_laser_lv4] Frame 1
#initclip 214 Object.registerClass("shoot_laser_lv4", Shoot_straight); #endinitclip function shoot() { this.play(); } stop(); this._visible = false; if (_parent.class_code.continueShoot()) { play(); }
Symbol 553 MovieClip [shoot_laser_lv4] Frame 2
this._visible = true; _root.soundStart("laser3_snd");
Symbol 553 MovieClip [shoot_laser_lv4] Frame 31
gotoAndStop (1);
Symbol 556 MovieClip [bullet_laser_lv5] Frame 1
#initclip 215 Object.registerClass("bullet_laser_lv5", Bullet_laser); #endinitclip function checkHit() { for (var _local4 in _root.enemy_loader) { var _local3 = _root.enemy_loader[_local4]; if ((_local3 instanceof MovieClip) != true) { continue; } if (_local3.area.hitTest(this.area)) { _local3.hit(damage); colorEffect(_local3); } } } damage = 20;
Symbol 556 MovieClip [bullet_laser_lv5] Frame 3
var i = 0; this.onEnterFrame = function () { if (i == 1) { i = 0; return(undefined); } i = 1; checkHit(); };
Symbol 556 MovieClip [bullet_laser_lv5] Frame 26
delete this.onEnterFrame; colorRecover();
Symbol 556 MovieClip [bullet_laser_lv5] Frame 27
stop(); this.removeMovieClip();
Symbol 557 MovieClip [shoot_laser_lv5] Frame 1
#initclip 216 Object.registerClass("shoot_laser_lv5", Shoot_straight); #endinitclip function shoot() { this.play(); } stop(); this._visible = false; if (_parent.class_code.continueShoot()) { play(); }
Symbol 557 MovieClip [shoot_laser_lv5] Frame 2
this._visible = true; _root.soundStart("laser3_snd");
Symbol 557 MovieClip [shoot_laser_lv5] Frame 31
gotoAndStop (1);
Symbol 560 MovieClip [bullet_laser_lv6] Frame 1
#initclip 217 Object.registerClass("bullet_laser_lv6", Bullet_laser); #endinitclip function checkHit() { for (var _local4 in _root.enemy_loader) { var _local3 = _root.enemy_loader[_local4]; if ((_local3 instanceof MovieClip) != true) { continue; } if (_local3.area.hitTest(this.area)) { _local3.hit(damage); colorEffect(_local3); } } } damage = 25;
Symbol 560 MovieClip [bullet_laser_lv6] Frame 3
var i = 0; this.onEnterFrame = function () { if (i == 1) { i = 0; return(undefined); } i = 1; checkHit(); };
Symbol 560 MovieClip [bullet_laser_lv6] Frame 26
delete this.onEnterFrame; colorRecover();
Symbol 560 MovieClip [bullet_laser_lv6] Frame 27
stop(); this.removeMovieClip();
Symbol 561 MovieClip [shoot_laser_lv6] Frame 1
#initclip 218 Object.registerClass("shoot_laser_lv6", Shoot_straight); #endinitclip function shoot() { this.play(); } stop(); this._visible = false; if (_parent.class_code.continueShoot()) { play(); }
Symbol 561 MovieClip [shoot_laser_lv6] Frame 2
this._visible = true; _root.soundStart("laser3_snd");
Symbol 561 MovieClip [shoot_laser_lv6] Frame 31
gotoAndStop (1);
Symbol 564 MovieClip [bullet_laser_lv7] Frame 1
#initclip 219 Object.registerClass("bullet_laser_lv7", Bullet_laser); #endinitclip function checkHit() { for (var _local4 in _root.enemy_loader) { var _local3 = _root.enemy_loader[_local4]; if ((_local3 instanceof MovieClip) != true) { continue; } if (_local3.area.hitTest(this.area)) { _local3.hit(damage); colorEffect(_local3); } } } damage = 30;
Symbol 564 MovieClip [bullet_laser_lv7] Frame 3
var i = 0; this.onEnterFrame = function () { if (i == 1) { i = 0; return(undefined); } i = 1; checkHit(); };
Symbol 564 MovieClip [bullet_laser_lv7] Frame 26
delete this.onEnterFrame; colorRecover();
Symbol 564 MovieClip [bullet_laser_lv7] Frame 27
stop(); this.removeMovieClip();
Symbol 565 MovieClip [shoot_laser_lv7] Frame 1
#initclip 220 Object.registerClass("shoot_laser_lv7", Shoot_straight); #endinitclip function shoot() { this.play(); } stop(); this._visible = false; if (_parent.class_code.continueShoot()) { play(); }
Symbol 565 MovieClip [shoot_laser_lv7] Frame 2
this._visible = true; _root.soundStart("laser3_snd");
Symbol 565 MovieClip [shoot_laser_lv7] Frame 31
gotoAndStop (1);
Symbol 568 MovieClip [bullet_laser_lv8] Frame 1
#initclip 221 Object.registerClass("bullet_laser_lv8", Bullet_laser); #endinitclip function checkHit() { for (var _local4 in _root.enemy_loader) { var _local3 = _root.enemy_loader[_local4]; if ((_local3 instanceof MovieClip) != true) { continue; } if (_local3.area.hitTest(this.area)) { _local3.hit(damage); colorEffect(_local3); } } } damage = 35;
Symbol 568 MovieClip [bullet_laser_lv8] Frame 3
var i = 0; this.onEnterFrame = function () { if (i == 1) { i = 0; return(undefined); } i = 1; checkHit(); };
Symbol 568 MovieClip [bullet_laser_lv8] Frame 26
delete this.onEnterFrame; colorRecover();
Symbol 568 MovieClip [bullet_laser_lv8] Frame 27
stop(); this.removeMovieClip();
Symbol 569 MovieClip [shoot_laser_lv8] Frame 1
#initclip 222 Object.registerClass("shoot_laser_lv8", Shoot_straight); #endinitclip function shoot() { this.play(); } stop(); this._visible = false; if (_parent.class_code.continueShoot()) { play(); }
Symbol 569 MovieClip [shoot_laser_lv8] Frame 2
this._visible = true; _root.soundStart("laser3_snd");
Symbol 569 MovieClip [shoot_laser_lv8] Frame 32
gotoAndStop (1);
Symbol 572 MovieClip [bullet_laser_lv10] Frame 1
#initclip 223 Object.registerClass("bullet_laser_lv10", Bullet_laser); #endinitclip function checkHit() { for (var _local4 in _root.enemy_loader) { var _local3 = _root.enemy_loader[_local4]; if ((_local3 instanceof MovieClip) != true) { continue; } if (_local3.area.hitTest(this.area)) { _local3.hit(damage); colorEffect(_local3); } } } damage = 45;
Symbol 572 MovieClip [bullet_laser_lv10] Frame 3
var i = 0; this.onEnterFrame = function () { if (i == 1) { i = 0; return(undefined); } i = 1; checkHit(); };
Symbol 572 MovieClip [bullet_laser_lv10] Frame 26
delete this.onEnterFrame; colorRecover();
Symbol 572 MovieClip [bullet_laser_lv10] Frame 27
stop(); this.removeMovieClip();
Symbol 573 MovieClip [shoot_laser_lv9] Frame 1
#initclip 224 Object.registerClass("shoot_laser_lv9", Shoot_straight); #endinitclip function shoot() { this.play(); } stop(); this._visible = false; if (_parent.class_code.continueShoot()) { play(); }
Symbol 573 MovieClip [shoot_laser_lv9] Frame 2
this._visible = true; _root.soundStart("laser3_snd");
Symbol 573 MovieClip [shoot_laser_lv9] Frame 32
gotoAndStop (1);
Symbol 576 MovieClip [bullet_laser_lv9] Frame 1
#initclip 225 Object.registerClass("bullet_laser_lv9", Bullet_laser); #endinitclip function checkHit() { for (var _local4 in _root.enemy_loader) { var _local3 = _root.enemy_loader[_local4]; if ((_local3 instanceof MovieClip) != true) { continue; } if (_local3.area.hitTest(this.area)) { _local3.hit(damage); colorEffect(_local3); } } } damage = 40;
Symbol 576 MovieClip [bullet_laser_lv9] Frame 3
var i = 0; this.onEnterFrame = function () { if (i == 1) { i = 0; return(undefined); } i = 1; checkHit(); };
Symbol 576 MovieClip [bullet_laser_lv9] Frame 26
delete this.onEnterFrame; colorRecover();
Symbol 576 MovieClip [bullet_laser_lv9] Frame 27
stop(); this.removeMovieClip();
Symbol 577 MovieClip [shoot_laser_lv10] Frame 1
#initclip 226 Object.registerClass("shoot_laser_lv10", Shoot_straight); #endinitclip function shoot() { this.play(); } stop(); this._visible = false; if (_parent.class_code.continueShoot()) { play(); }
Symbol 577 MovieClip [shoot_laser_lv10] Frame 2
this._visible = true; _root.soundStart("laser3_snd");
Symbol 577 MovieClip [shoot_laser_lv10] Frame 32
gotoAndStop (1);
Symbol 578 MovieClip [bullet2_r] Frame 1
#initclip 227 Object.registerClass("bullet2_r", Bullet1); #endinitclip stop(); damage = 30;
Symbol 578 MovieClip [bullet2_r] Frame 10
stop(); this.removeMovieClip();
Symbol 579 MovieClip [shoot_bullet_lv6] Frame 1
#initclip 228 Object.registerClass("shoot_bullet_lv6", Shoot_straight); #endinitclip stop(); bullet_type = "bullet_lv1"; V = 40; if (_parent.class_code.continueShoot()) { play(); }
Symbol 579 MovieClip [shoot_bullet_lv6] Frame 2
_root.soundStart("shoot2_snd");
Instance of Symbol 139 MovieClip in Symbol 579 MovieClip [shoot_bullet_lv6] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 579 MovieClip [shoot_bullet_lv6] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = -7; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = -7; }
Instance of Symbol 139 MovieClip in Symbol 579 MovieClip [shoot_bullet_lv6] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 7; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 7; }
Instance of Symbol 139 MovieClip in Symbol 579 MovieClip [shoot_bullet_lv6] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = -18; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = -18; }
Instance of Symbol 139 MovieClip in Symbol 579 MovieClip [shoot_bullet_lv6] Frame 2
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 18; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 18; }
Instance of Symbol 139 MovieClip in Symbol 579 MovieClip [shoot_bullet_lv6] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = 0; } //component parameters onClipEvent (construct) { type = "bullet_lv2"; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 579 MovieClip [shoot_bullet_lv6] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = -7; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = -7; }
Instance of Symbol 139 MovieClip in Symbol 579 MovieClip [shoot_bullet_lv6] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 7; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 7; }
Instance of Symbol 139 MovieClip in Symbol 579 MovieClip [shoot_bullet_lv6] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = -18; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = -18; }
Instance of Symbol 139 MovieClip in Symbol 579 MovieClip [shoot_bullet_lv6] Frame 6
//component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 18; } //component parameters onClipEvent (construct) { type = "bullet_lv1"; angle = 18; }
Symbol 579 MovieClip [shoot_bullet_lv6] Frame 14
gotoAndStop (1);
Symbol 636 MovieClip [super_mc] Frame 2
_root.soundStart("boomSuper_snd");
Symbol 636 MovieClip [super_mc] Frame 30
damage = 20; this.onEnterFrame = function () { for (var _local5 in _root.enemy_loader) { var _local4 = _root.enemy_loader[_local5]; if ((_local4 instanceof Enemy) != true) { continue; } if (_local4.area.hitTest(this.area)) { new ColorEffect(_local4); _local4.hit(damage); } } for (var _local5 in _root.bullet_mc) { var _local3 = _root.bullet_mc[_local5]; if ((_local3 instanceof Bullet_enemy) != true) { continue; } if (this.area.hitTest(_local3._x, _local3._y, true)) { _local3.checkBounce_back(); } } };
Symbol 636 MovieClip [super_mc] Frame 56
delete this.onEnterFrame;
Symbol 636 MovieClip [super_mc] Frame 57
_parent.class_code.superEnd(); this.removeMovieClip();
Symbol 669 MovieClip [super_mc_self] Frame 49
_parent.class_code.superEnd(); this.removeMovieClip();
Symbol 670 MovieClip [draw_area] Frame 1
this._visible = false;
Symbol 671 MovieClip [effect_mc] Frame 1
function pushSource(source_mc) { this.onEnterFrame = function () { bmp.applyFilter(bmp, bmp.rectangle, p0, bf); }; } var bmp; var p0; var bf; var source_array = new Array(); p0 = new flash.geom.Point(0, 0); bf = new flash.filters.BlurFilter(8, 4, 1); bmp = new flash.display.BitmapData(_root.stage_w, _root.stage_h, true, 0); this.attachBitmap(bmp, 0);
Symbol 682 MovieClip [bullet_e_1] Frame 1
#initclip 229 Object.registerClass("bullet_e_1", Bullet_enemy); #endinitclip stop(); damage = 20;
Symbol 682 MovieClip [bullet_e_1] Frame 2
stop(); this.removeMovieClip();
Symbol 683 MovieClip [bullet_e_1_2] Frame 1
#initclip 230 Object.registerClass("bullet_e_1_2", Bullet_enemy); #endinitclip stop(); damage = 20;
Symbol 683 MovieClip [bullet_e_1_2] Frame 2
stop(); this.removeMovieClip();
Symbol 684 MovieClip [bullet_e_2] Frame 1
#initclip 231 Object.registerClass("bullet_e_2", Bullet_enemy); #endinitclip stop(); damage = 50;
Symbol 684 MovieClip [bullet_e_2] Frame 2
stop(); this.removeMovieClip();
Symbol 685 MovieClip [bullet_e_2_2] Frame 1
#initclip 232 Object.registerClass("bullet_e_2_2", Bullet_enemy); #endinitclip stop(); damage = 50;
Symbol 685 MovieClip [bullet_e_2_2] Frame 2
stop(); this.removeMovieClip();
Symbol 688 MovieClip [bullet_e_3] Frame 1
#initclip 233 Object.registerClass("bullet_e_3", Bullet_enemy); #endinitclip stop(); damage = 100;
Symbol 688 MovieClip [bullet_e_3] Frame 2
stop(); this.removeMovieClip();
Symbol 691 MovieClip [bullet_e_5] Frame 1
#initclip 234 Object.registerClass("bullet_e_5", Bullet_enemy); #endinitclip stop(); damage = 50;
Symbol 691 MovieClip [bullet_e_5] Frame 2
stop(); this.removeMovieClip();
Symbol 694 MovieClip [bullet_e_6] Frame 1
#initclip 235 Object.registerClass("bullet_e_6", Bullet_enemy); #endinitclip stop(); damage = 50;
Symbol 694 MovieClip [bullet_e_6] Frame 2
stop(); this.removeMovieClip();
Symbol 699 MovieClip [bullet_e_7] Frame 1
#initclip 236 Object.registerClass("bullet_e_7", Bullet_enemy); #endinitclip damage = 150;
Symbol 699 MovieClip [bullet_e_7] Frame 51
delete this.onEnterFrame;
Instance of Symbol 279 MovieClip [shoot_circle] "mc" in Symbol 699 MovieClip [bullet_e_7] Frame 51
//component parameters onClipEvent (construct) { bullet_type = "bullet_e_2"; angle_start = 0; angle_total = 360; d_angle = 30; r = 20; V = 5; time_shoot = 0; } //component parameters onClipEvent (construct) { bullet_type = "bullet_e_2"; angle_start = 0; angle_total = 360; d_angle = 30; r = 20; V = 5; time_shoot = 0; }
Symbol 699 MovieClip [bullet_e_7] Frame 52
mc.shoot();
Symbol 699 MovieClip [bullet_e_7] Frame 58
stop(); this.removeMovieClip();
Symbol 704 MovieClip [bullet_e_laser_aim1] Frame 1
#initclip 237 Object.registerClass("bullet_e_laser_aim1", Bullet_enemy); #endinitclip function checkHit() { if (area.hitTest(_root.role_mc._x, _root.role_mc._y, true)) { new ColorEffect(hitTatget.mc); hitTatget.hit(damage); hit(); } } damage = 100;
Symbol 704 MovieClip [bullet_e_laser_aim1] Frame 27
stop(); this.removeMovieClip();
Symbol 709 MovieClip [bullet_e_missle1] Frame 1
#initclip 238 Object.registerClass("bullet_e_missle1", Bullet_enemy_chase); #endinitclip stop();
Symbol 709 MovieClip [bullet_e_missle1] Frame 30
stop(); this.removeMovieClip();
Symbol 711 MovieClip [lock_mc] Frame 1
stop();
Symbol 712 MovieClip [enemy_shape_ship1] Frame 1
#initclip 239 Object.registerClass("enemy_shape_ship1", Enemy_shape); #endinitclip stop();
Symbol 713 MovieClip [enemy_shape_tank1] Frame 1
#initclip 240 Object.registerClass("enemy_shape_tank1", Enemy_shape); #endinitclip stop();
Symbol 714 MovieClip [enemy_shape_train1] Frame 1
#initclip 241 Object.registerClass("enemy_shape_train1", Enemy_shape); #endinitclip stop();
Symbol 717 MovieClip Frame 1
this._name = "pathDot_mc";
Symbol 718 MovieClip [path_role] Frame 1
function move1() { var pt = ExtMath.toGlobal(pathDot_mc, this); this.onEnterFrame = function () { var _local3 = ExtMath.angleOfLine(_root.role_mc._x, _root.role_mc._y, pt.x, pt.y); Vx = V * ExtMath.cosD(_local3); Vy = V * ExtMath.sinD(_local3); var _local4 = ExtMath.distance(_root.role_mc._x, _root.role_mc._y, pt.x, pt.y); if (_local4 <= V) { _root.role_mc._x = pt.x; _root.role_mc._y = pt.y; delete this.onEnterFrame; play(); return(undefined); } _root.role_mc._x = _root.role_mc._x + Vx; _root.role_mc._y = _root.role_mc._y + Vy; if (_root.role_mc._x < pt.x) { _root.role_mc.body.gotoAndPlay("right"); } else if (_root.role_mc._x > pt.x) { _root.role_mc.body.gotoAndPlay("left"); } }; } function move2() { play(); this.onEnterFrame = function () { var _local3 = ExtMath.toGlobal(pathDot_mc, this); _root.role_mc._x = _local3.x; _root.role_mc._y = _local3.y; _root.role_mc._rotation = pathDot_mc._rotation; _root.role_mc.body.gotoAndPlay("right"); }; } stop(); this._visible = false; var V = 3; move1();
Symbol 718 MovieClip [path_role] Frame 19
move2();
Symbol 718 MovieClip [path_role] Frame 99
stop(); delete this.onEnterFrame; _parent.play();
Symbol 719 MovieClip [path1] Frame 1
stop(); this._visible = false; this._name = "path_mc";
Symbol 719 MovieClip [path1] Frame 86
stop();
Symbol 720 MovieClip [path2] Frame 1
stop(); this._visible = false; this._name = "path_mc";
Symbol 720 MovieClip [path2] Frame 82
stop();
Symbol 721 MovieClip [path3] Frame 1
stop(); this._visible = false; this._name = "path_mc";
Symbol 721 MovieClip [path3] Frame 132
stop();
Symbol 722 MovieClip [path4] Frame 1
stop(); this._visible = false; this._name = "path_mc";
Symbol 722 MovieClip [path4] Frame 108
stop();
Symbol 723 MovieClip [path5] Frame 1
stop(); this._visible = false; this._name = "path_mc";
Symbol 723 MovieClip [path5] Frame 103
stop();
Symbol 724 MovieClip [path6] Frame 1
stop(); this._visible = false; this._name = "path_mc";
Symbol 724 MovieClip [path6] Frame 146
stop();
Symbol 725 MovieClip [path7] Frame 1
stop(); this._visible = false; this._name = "path_mc";
Symbol 725 MovieClip [path7] Frame 168
stop();
Symbol 726 MovieClip [path8] Frame 1
stop(); this._visible = false; this._name = "path_mc";
Symbol 726 MovieClip [path8] Frame 227
stop();
Symbol 727 MovieClip [path9] Frame 1
stop(); this._visible = false; this._name = "path_mc";
Symbol 727 MovieClip [path9] Frame 103
stop();
Symbol 734 MovieClip [enemy1] Frame 1
#initclip 242 Object.registerClass("enemy1", Enemy); #endinitclip function doInit() { var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet}; init(_local1); } stop(); doInit(); _life = 20; life = _life;
Symbol 734 MovieClip [enemy1] Frame 29
stop(); this.removeMovieClip();
Symbol 738 MovieClip [enemy6] Frame 1
#initclip 243 Object.registerClass("enemy6", Enemy); #endinitclip function doInit() { var _local1; if (defaultData != false) { _local1 = {type:"aim", dir_angle:90, V:7, delayTime:0, path:1, life:20, time_shoot:2000, type_shoot:"s_aim_common", type_bullet:1, V_bullet:7}; } else { _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet}; } init(_local1); } stop(); doInit(); _life = 20; life = _life;
Symbol 738 MovieClip [enemy6] Frame 29
stop(); this.removeMovieClip();
Symbol 742 MovieClip [enemy7] Frame 1
#initclip 244 Object.registerClass("enemy7", Enemy); #endinitclip function doInit() { var _local1; if (defaultData != false) { _local1 = {type:"chase", dir_angle:90, V:6, delayTime:0, path:1, life:20, time_shoot:2000, type_shoot:"s_aim_common", type_bullet:1, V_bullet:7}; } else { _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet}; } init(_local1); } stop(); doInit(); _life = 20; life = _life;
Symbol 742 MovieClip [enemy7] Frame 29
stop(); this.removeMovieClip();
Symbol 746 MovieClip [enemy5_1] Frame 1
#initclip 245 Object.registerClass("enemy5_1", Enemy_movoTo_back); #endinitclip stop(); init(delayTime, backTime, _posX, _posY, V, aim); _life = 200; life = _life; time_shoot = 1400;
Instance of Symbol 277 MovieClip [s_aim3] "shoot_mc" in Symbol 746 MovieClip [enemy5_1] Frame 1
//component parameters onClipEvent (construct) { bullet_type = "\"\""; V = 8; } //component parameters onClipEvent (construct) { bullet_type = ""; V = 8; }
Symbol 746 MovieClip [enemy5_1] Frame 29
stop(); this.removeMovieClip();
Symbol 750 MovieClip [enemy2] Frame 1
#initclip 246 Object.registerClass("enemy2", Enemy); #endinitclip function doInit() { var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet}; init(_local1); } stop(); doInit(); _life = 20; life = _life;
Symbol 750 MovieClip [enemy2] Frame 29
stop(); this.removeMovieClip();
Symbol 754 MovieClip [enemy_big1] Frame 1
#initclip 247 Object.registerClass("enemy_big1", Enemy_movoTo); #endinitclip function doInit() { var _local1 = {dir_angle:dir_angle, V:V, delayTime:delayTime, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet, toPosX:toPosX, toPosY:toPosY, endPosX:endPosX, endPosY:endPosY, continueTime:continueTime}; init(_local1); } stop(); doInit(); _life = 400; life = _life;
Symbol 754 MovieClip [enemy_big1] Frame 29
stop(); this.removeMovieClip();
Symbol 758 MovieClip [enemy3] Frame 1
#initclip 248 Object.registerClass("enemy3", Enemy); #endinitclip function doInit() { var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet}; init(_local1); } stop(); doInit(); _life = 20; life = _life;
Symbol 758 MovieClip [enemy3] Frame 2
_root.dorpItem(_root.itemObj.powerUP1, this);
Symbol 758 MovieClip [enemy3] Frame 29
stop(); this.removeMovieClip();
Symbol 759 MovieClip [enemy3_2] Frame 1
#initclip 249 Object.registerClass("enemy3_2", Enemy); #endinitclip function doInit() { var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet}; init(_local1); } stop(); doInit(); _life = 20; life = _life;
Symbol 759 MovieClip [enemy3_2] Frame 2
_root.dorpItem(_root.itemObj.powerUP2, this);
Symbol 759 MovieClip [enemy3_2] Frame 29
stop(); this.removeMovieClip();
Symbol 760 MovieClip [enemy3_3] Frame 1
#initclip 250 Object.registerClass("enemy3_3", Enemy); #endinitclip function doInit() { var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet}; init(_local1); } stop(); doInit(); _life = 20; life = _life;
Symbol 760 MovieClip [enemy3_3] Frame 2
_root.dorpItem(_root.itemObj.lifeUP1, this);
Symbol 760 MovieClip [enemy3_3] Frame 29
stop(); this.removeMovieClip();
Symbol 761 MovieClip Frame 1
stop();
Symbol 761 MovieClip Frame 10
stop();
Symbol 767 MovieClip [enemy_gun6] Frame 1
#initclip 251 Object.registerClass("enemy_gun6", Enemy_gun); #endinitclip stop(); if (life < 100) { _life = 100; life = _life; }
Symbol 767 MovieClip [enemy_gun6] Frame 29
stop(); this.removeMovieClip();
Symbol 790 MovieClip Frame 1
stop(); this._visible = false;
Symbol 790 MovieClip Frame 12
gotoAndPlay (2);
Symbol 815 MovieClip Frame 1
stop(); this._visible = false;
Symbol 815 MovieClip Frame 12
gotoAndPlay (2);
Symbol 818 MovieClip Frame 1
this._visible = false;
Symbol 818 MovieClip Frame 17
_parent.shoot_mc1.shoot();
Symbol 818 MovieClip Frame 30
_parent.shoot_mc2.shoot();
Symbol 818 MovieClip Frame 55
_parent.shoot_mc3.shoot();
Symbol 818 MovieClip Frame 96
stop(); _parent.shoot_control();
Symbol 885 MovieClip Frame 2
_root.soundStart("boom6_snd");
Symbol 885 MovieClip Frame 33
stop();
Symbol 886 MovieClip [boss_plane5] Frame 1
#initclip 252 Object.registerClass("boss_plane5", Enemy_boss); #endinitclip function doInit() { var _local1 = {toPosX:toPosX, toPosY:toPosY}; init(_local1); } function hit(damage, id) { if (inDie) { return(undefined); } if (_y < 0) { return(undefined); } life = life - damage; if (life <= 0) { die(); } else if ((life / _life) < 0.5) { goS3(); goS3 = null; } } function goS3() { body.play(); this.gotoAndPlay("s2"); } stop(); doInit(); _life = 6000; life = _life;
Instance of Symbol 767 MovieClip [enemy_gun6] in Symbol 886 MovieClip [boss_plane5] Frame 1
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_spread_aim32"; type_bullet = "2"; V_bullet = 8; shoot_posy = 20; delayTime = 0; life = 100; time_shoot = 2500; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_spread_aim32"; type_bullet = "2"; V_bullet = 8; shoot_posy = 20; delayTime = 0; life = 100; time_shoot = 2500; }
Instance of Symbol 767 MovieClip [enemy_gun6] in Symbol 886 MovieClip [boss_plane5] Frame 1
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_spread_aim32"; type_bullet = "2"; V_bullet = 8; shoot_posy = 20; delayTime = 0; life = 100; time_shoot = 2500; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_spread_aim32"; type_bullet = "2"; V_bullet = 8; shoot_posy = 20; delayTime = 0; life = 100; time_shoot = 2500; }
Symbol 886 MovieClip [boss_plane5] Frame 8
smoke_mc1._visible = true; smoke_mc1.play(); fire_mc1._visible = true; fire_mc1.play(); body.mc4.play();
Instance of Symbol 276 MovieClip [s_aim1] "shoot_mc1" in Symbol 886 MovieClip [boss_plane5] Frame 8
//component parameters onClipEvent (construct) { bullet_type = "bullet_e_missle1"; V = 8; } //component parameters onClipEvent (construct) { bullet_type = "bullet_e_missle1"; V = 8; }
Instance of Symbol 276 MovieClip [s_aim1] "shoot_mc2" in Symbol 886 MovieClip [boss_plane5] Frame 8
//component parameters onClipEvent (construct) { bullet_type = "bullet_e_missle1"; V = 8; } //component parameters onClipEvent (construct) { bullet_type = "bullet_e_missle1"; V = 8; }
Instance of Symbol 275 MovieClip [s_spread_forward52] "shoot_mc3" in Symbol 886 MovieClip [boss_plane5] Frame 8
//component parameters onClipEvent (construct) { bullet_type = "bullet_e_3"; V = 8; } //component parameters onClipEvent (construct) { bullet_type = "bullet_e_3"; V = 8; }
Symbol 886 MovieClip [boss_plane5] Frame 27
stop();
Symbol 886 MovieClip [boss_plane5] Frame 74
stop(); _root.game_passStage_1(); this.removeMovieClip();
Symbol 887 MovieClip [enemy_loader_ld2] Frame 1
#initclip 253 Object.registerClass("enemy_loader_ld2", Enemy_loader); #endinitclip stop(); frameArray = new Object(); frameArray.normal = [10, 20]; frameArray.path = [30, 38]; frameArray.big = [50, 58]; frameArray.item1 = [70, 79]; frameArray.item2 = [80, 89]; frameArray.item3 = [90, 99]; attackArray = new Array(); attackArray.push("normal"); attackArray.push("normal"); attackArray.push("path"); attackArray.push("item1"); attackArray.push("normal"); attackArray.push("normal"); attackArray.push("big"); attackArray.push("item2"); attackArray.push("path"); attackArray.push("normal"); attackArray.push("normal"); attackArray.push("big"); attackArray.push("path"); attackArray.push("normal"); attackArray.push("normal"); attackArray.push("big"); attackArray.push("item3"); attackArray.push("path"); attackArray.push("normal"); attackArray.push("normal"); attackArray2 = new Array(); attackArray2.push("normal"); attackArray2.push("normal"); attackArray2.push("normal");
Instance of Symbol 734 MovieClip [enemy1] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 10
//component parameters onClipEvent (construct) { type = "\"\""; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 3; V_bullet = 8; delayTime = 0; path = 1; life = 100; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = ""; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 3; V_bullet = 8; delayTime = 0; path = 1; life = 100; time_shoot = 2000; }
Instance of Symbol 734 MovieClip [enemy1] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 10
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 3; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 3; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 734 MovieClip [enemy1] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 10
//component parameters onClipEvent (construct) { type = "\"\""; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 3; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = ""; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 3; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 13
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 13
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 13
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 13
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 16
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 742 MovieClip [enemy7] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 17
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 742 MovieClip [enemy7] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 17
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 746 MovieClip [enemy5_1] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 19
//component parameters onClipEvent (construct) { delayTime = 0; backTime = 5000; _posX = 200; _posY = 200; V = 10; aim = false; } //component parameters onClipEvent (construct) { delayTime = 0; backTime = 5000; _posX = 200; _posY = 200; V = 10; aim = false; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 30
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 30
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 30
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 33
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 33
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 1; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 1; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 33
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 1; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 1; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 36
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 36
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 36
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 50
//component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = 90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 200; toPosY = 200; endPosX = 500; endPosY = 600; continueTime = 15000; } //component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = 90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 200; toPosY = 200; endPosX = 500; endPosY = 600; continueTime = 15000; }
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 53
//component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = 90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 100; toPosY = 200; endPosX = 500; endPosY = 600; continueTime = 15000; } //component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = 90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 100; toPosY = 200; endPosX = 500; endPosY = 600; continueTime = 15000; }
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 55
//component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = -90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 300; toPosY = 200; endPosX = 200; endPosY = -200; continueTime = 15000; } //component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = -90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 300; toPosY = 200; endPosX = 200; endPosY = -200; continueTime = 15000; }
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 57
//component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = -90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 100; toPosY = 200; endPosX = 200; endPosY = -200; continueTime = 15000; } //component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = -90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 100; toPosY = 200; endPosX = 200; endPosY = -200; continueTime = 15000; }
Instance of Symbol 758 MovieClip [enemy3] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 70
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 70
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 70
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 70
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 758 MovieClip [enemy3] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 72
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 72
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 72
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 72
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 758 MovieClip [enemy3] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 73
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 73
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 73
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 73
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 758 MovieClip [enemy3] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 74
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 74
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 74
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 74
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 758 MovieClip [enemy3] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 75
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 80
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 80
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 80
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 80
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 82
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 82
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 82
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 82
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 83
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 83
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 83
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 83
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 84
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 84
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 84
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 84
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 85
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 90
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 90
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 90
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 90
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 92
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 92
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 92
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 92
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 93
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 93
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 93
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 93
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 94
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 94
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 94
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 94
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 95
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 886 MovieClip [boss_plane5] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 100
//component parameters onClipEvent (construct) { toPosX = 200; toPosY = 150; } //component parameters onClipEvent (construct) { toPosX = 200; toPosY = 150; }
Symbol 895 MovieClip [enemy_gun3] Frame 1
#initclip 254 Object.registerClass("enemy_gun3", Enemy_gun); #endinitclip stop(); if (life < 100) { _life = 100; life = _life; }
Symbol 895 MovieClip [enemy_gun3] Frame 29
stop(); this.removeMovieClip();
Symbol 896 MovieClip Frame 1
this._visible = false; stop();
Symbol 896 MovieClip Frame 2
_parent.mc1.play(); _parent.shoot_mc1.shoot();
Symbol 896 MovieClip Frame 55
stop(); _parent.shoot_control();
Symbol 897 MovieClip [boss2] Frame 1
#initclip 255 Object.registerClass("boss2", Enemy_boss); #endinitclip function doInit() { var _local1 = {toPosX:toPosX, toPosY:toPosY}; init(_local1); } stop(); doInit(); _life = 6500; life = _life; mc2.hit = function () { if (this.life <= 0) { fire_mc1.stop(); fire_mc1._visible = false; smoke_mc1.stop(); smoke_mc1._visible = false; } else if (this.life < (_life * 0.5)) { fire_mc1.play(); fire_mc1._visible = true; } else if (this.life < (_life * 0.7)) { smoke_mc1.play(); smoke_mc1._visible = true; } }; mc3.hit = function () { if (this.life <= 0) { fire_mc2.stop(); fire_mc2._visible = false; smoke_mc2.stop(); smoke_mc2._visible = false; } else if (this.life < (_life * 0.5)) { fire_mc2.play(); fire_mc2._visible = true; } else if (this.life < (_life * 0.7)) { smoke_mc2.play(); smoke_mc2._visible = true; } };
Instance of Symbol 274 MovieClip [s_laser1] "shoot_mc1" in Symbol 897 MovieClip [boss2] Frame 1
//component parameters onClipEvent (construct) { type = "aim"; } //component parameters onClipEvent (construct) { type = "aim"; }
Instance of Symbol 895 MovieClip [enemy_gun3] in Symbol 897 MovieClip [boss2] Frame 1
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1_2"; V_bullet = 7; shoot_posy = 20; delayTime = 0; life = 100; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1_2"; V_bullet = 7; shoot_posy = 20; delayTime = 0; life = 100; time_shoot = 2000; }
Instance of Symbol 895 MovieClip [enemy_gun3] in Symbol 897 MovieClip [boss2] Frame 1
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1_2"; V_bullet = 7; shoot_posy = 20; delayTime = 0; life = 100; time_shoot = 3000; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1_2"; V_bullet = 7; shoot_posy = 20; delayTime = 0; life = 100; time_shoot = 3000; }
Instance of Symbol 895 MovieClip [enemy_gun3] in Symbol 897 MovieClip [boss2] Frame 1
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_spread_aim51"; type_bullet = "2"; V_bullet = 7; shoot_posy = 20; delayTime = 0; life = 100; time_shoot = 3000; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_spread_aim51"; type_bullet = "2"; V_bullet = 7; shoot_posy = 20; delayTime = 0; life = 100; time_shoot = 3000; }
Instance of Symbol 895 MovieClip [enemy_gun3] in Symbol 897 MovieClip [boss2] Frame 1
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_spread_aim51"; type_bullet = "2"; V_bullet = 7; shoot_posy = 20; delayTime = 0; life = 100; time_shoot = 4000; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_spread_aim51"; type_bullet = "2"; V_bullet = 7; shoot_posy = 20; delayTime = 0; life = 100; time_shoot = 4000; }
Symbol 897 MovieClip [boss2] Frame 2
trace(55555555);
Symbol 897 MovieClip [boss2] Frame 29
stop(); _root.game_passStage_1(); this.removeMovieClip();
Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 1
#initclip 256 Object.registerClass("enemy_loader_ld2_b", Enemy_loader); #endinitclip stop(); frameArray = new Object(); frameArray.normal = [10, 20]; frameArray.path = [30, 38]; frameArray.big = [50, 58]; frameArray.item1 = [70, 79]; frameArray.item2 = [80, 89]; frameArray.item3 = [90, 99]; attackArray = new Array(); attackArray.push("normal"); attackArray.push("normal"); attackArray.push("path"); attackArray.push("item1"); attackArray.push("normal"); attackArray.push("normal"); attackArray.push("big"); attackArray.push("item2"); attackArray.push("path"); attackArray.push("normal"); attackArray.push("normal"); attackArray.push("big"); attackArray.push("path"); attackArray.push("normal"); attackArray.push("normal"); attackArray.push("big"); attackArray.push("item3"); attackArray.push("path"); attackArray.push("normal"); attackArray.push("normal"); attackArray2 = new Array(); attackArray2.push("normal"); attackArray2.push("normal"); attackArray2.push("normal");
Instance of Symbol 734 MovieClip [enemy1] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 10
//component parameters onClipEvent (construct) { type = "\"\""; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 3; V_bullet = 8; delayTime = 0; path = 1; life = 100; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = ""; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 3; V_bullet = 8; delayTime = 0; path = 1; life = 100; time_shoot = 2000; }
Instance of Symbol 734 MovieClip [enemy1] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 10
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 3; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 3; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 734 MovieClip [enemy1] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 10
//component parameters onClipEvent (construct) { type = "\"\""; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 3; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = ""; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 3; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 13
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 13
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 13
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 13
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 16
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 742 MovieClip [enemy7] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 17
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 742 MovieClip [enemy7] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 17
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 746 MovieClip [enemy5_1] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 19
//component parameters onClipEvent (construct) { delayTime = 0; backTime = 5000; _posX = 200; _posY = 200; V = 10; aim = false; } //component parameters onClipEvent (construct) { delayTime = 0; backTime = 5000; _posX = 200; _posY = 200; V = 10; aim = false; }
Instance of Symbol 746 MovieClip [enemy5_1] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 20
//component parameters onClipEvent (construct) { delayTime = 0; backTime = 5000; _posX = 200; _posY = 200; V = 10; } //component parameters onClipEvent (construct) { delayTime = 0; backTime = 5000; _posX = 200; _posY = 200; V = 10; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 30
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 30
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 30
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 33
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 33
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 1; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 1; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 33
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 1; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 1; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 36
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 36
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 36
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 50
//component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = 90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 200; toPosY = 200; endPosX = 500; endPosY = 600; continueTime = 15000; } //component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = 90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 200; toPosY = 200; endPosX = 500; endPosY = 600; continueTime = 15000; }
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 53
//component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = 90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 100; toPosY = 200; endPosX = 500; endPosY = 600; continueTime = 15000; } //component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = 90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 100; toPosY = 200; endPosX = 500; endPosY = 600; continueTime = 15000; }
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 55
//component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = -90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 300; toPosY = 200; endPosX = 200; endPosY = -200; continueTime = 15000; } //component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = -90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 300; toPosY = 200; endPosX = 200; endPosY = -200; continueTime = 15000; }
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 57
//component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = -90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 100; toPosY = 200; endPosX = 200; endPosY = -200; continueTime = 15000; } //component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = -90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 100; toPosY = 200; endPosX = 200; endPosY = -200; continueTime = 15000; }
Instance of Symbol 758 MovieClip [enemy3] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 70
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 70
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 70
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 70
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 758 MovieClip [enemy3] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 72
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 72
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 72
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 72
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 758 MovieClip [enemy3] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 73
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 73
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 73
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 73
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 758 MovieClip [enemy3] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 74
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 74
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 74
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 74
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 758 MovieClip [enemy3] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 75
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 80
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 80
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 80
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 80
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 82
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 82
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 82
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 82
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 83
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 83
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 83
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 83
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 84
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 84
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 84
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 84
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 85
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 90
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 90
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 90
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 90
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 92
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 92
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 92
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 92
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 93
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 93
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 93
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 93
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 94
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 94
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 94
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 94
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 95
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 897 MovieClip [boss2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 100
//component parameters onClipEvent (construct) { toPosX = 200; toPosY = 100; } //component parameters onClipEvent (construct) { toPosX = 200; toPosY = 100; }
Symbol 903 MovieClip [enemy9] Frame 1
#initclip 257 Object.registerClass("enemy9", Enemy); #endinitclip function doInit() { var _local1; if (defaultData != false) { _local1 = {type:"normal", dir_angle:90, V:9, delayTime:0, path:1, life:40, time_shoot:2000, type_shoot:"s_aim_common", type_bullet:1, V_bullet:7}; } else { _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet}; } init(_local1); } stop(); doInit(); _life = 40; life = _life;
Symbol 903 MovieClip [enemy9] Frame 29
stop(); this.removeMovieClip();
Symbol 907 MovieClip [enemy_big0] Frame 1
#initclip 258 Object.registerClass("enemy_big0", Enemy_movoTo); #endinitclip function doInit() { var _local1; if (defaultData) { _local1 = {dir_angle:-90, V:2, delayTime:0, life:400, time_shoot:2000, type_shoot:"s_big0", type_bullet:5, V_bullet:8, toPosX:200, toPosY:200, endPosX:100, endPosY:-200, continueTime:15000}; } else { _local1 = {dir_angle:dir_angle, V:V, delayTime:delayTime, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet, toPosX:toPosX, toPosY:toPosY, endPosX:endPosX, endPosY:endPosY, continueTime:continueTime}; } init(_local1); } stop(); doInit(); _life = 400; life = _life;
Symbol 907 MovieClip [enemy_big0] Frame 29
stop(); this.removeMovieClip();
Symbol 920 MovieClip Frame 1
stop(); if (life < 100) { _life = 100; life = _life; }
Symbol 920 MovieClip Frame 29
stop(); this.removeMovieClip();
Instance of Symbol 920 MovieClip in Symbol 921 MovieClip Frame 1
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_spread_aim33"; type_bullet = "2"; V_bullet = 10; shoot_posy = 20; delayTime = 0; life = 100; time_shoot = 2800; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_spread_aim33"; type_bullet = "2"; V_bullet = 10; shoot_posy = 20; delayTime = 0; life = 100; time_shoot = 2800; }
Symbol 922 MovieClip Frame 1
this._visible = false; stop();
Symbol 922 MovieClip Frame 13
if (_root.inPause) { gotoAndPlay ("start"); }
Symbol 922 MovieClip Frame 15
_parent.shoot_mc3.shoot();
Symbol 922 MovieClip Frame 30
_parent.shoot_mc4.shoot();
Symbol 922 MovieClip Frame 65
_parent.shoot_mc1.shoot();
Symbol 922 MovieClip Frame 86
_parent.shoot_mc2.shoot();
Symbol 922 MovieClip Frame 103
stop(); _parent.shoot_control();
Symbol 933 MovieClip Frame 1
trace("0000000.................");
Symbol 934 MovieClip [enemy_gun7] Frame 1
#initclip 259 Object.registerClass("enemy_gun7", Enemy_gun); #endinitclip stop(); if (life < 100) { _life = 100; life = _life; }
Symbol 934 MovieClip [enemy_gun7] Frame 29
stop(); this.removeMovieClip();
Symbol 935 MovieClip [enemy_gun9] Frame 1
#initclip 260 Object.registerClass("enemy_gun9", Enemy_gun); #endinitclip stop(); if (life < 100) { _life = 100; life = _life; }
Symbol 935 MovieClip [enemy_gun9] Frame 29
stop(); this.removeMovieClip();
Symbol 936 MovieClip Frame 28
stop();
Symbol 937 MovieClip [boss_ship2] Frame 1
#initclip 261 Object.registerClass("boss_ship2", Enemy_boss_tank); #endinitclip function doInit() { var _local1 = {toPosX:toPosX, toPosY:toPosY}; init(_local1); } function hit(damage, id) { if (inDie) { return(undefined); } if (_y < 0) { return(undefined); } life = life - damage; if (life <= 0) { die(); } else if ((life / _life) < 0.35) { goS3(); goS3 = null; } else if ((life / _life) < 0.7) { goS2(); goS2 = null; } } function goS2() { this.gotoAndPlay("s2"); } function goS3() { this.gotoAndPlay("s3"); } stop(); doInit(); _life = 6500; life = _life; V = 4;
Instance of Symbol 895 MovieClip [enemy_gun3] in Symbol 937 MovieClip [boss_ship2] Frame 1
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim3"; type_bullet = "1_2"; V_bullet = 10; shoot_posy = 20; delayTime = 0; life = 100; time_shoot = 2400; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim3"; type_bullet = "1_2"; V_bullet = 10; shoot_posy = 20; delayTime = 0; life = 100; time_shoot = 2400; }
Instance of Symbol 895 MovieClip [enemy_gun3] in Symbol 937 MovieClip [boss_ship2] Frame 1
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim3"; type_bullet = "1_2"; V_bullet = 10; shoot_posy = 20; delayTime = 0; life = 100; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim3"; type_bullet = "1_2"; V_bullet = 10; shoot_posy = 20; delayTime = 0; life = 100; time_shoot = 2000; }
Instance of Symbol 934 MovieClip [enemy_gun7] in Symbol 937 MovieClip [boss_ship2] Frame 8
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_spread_aim51"; type_bullet = "5"; V_bullet = 9; shoot_posy = 50; delayTime = 0; life = 100; time_shoot = 2500; }
Instance of Symbol 934 MovieClip [enemy_gun7] in Symbol 937 MovieClip [boss_ship2] Frame 8
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_spread_aim51"; type_bullet = "5"; V_bullet = 9; shoot_posy = 50; delayTime = 0; life = 100; time_shoot = 2500; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_spread_aim51"; type_bullet = "5"; V_bullet = 9; shoot_posy = 50; delayTime = 0; life = 100; time_shoot = 2500; }
Instance of Symbol 935 MovieClip [enemy_gun9] in Symbol 937 MovieClip [boss_ship2] Frame 8
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_spread_aim32_gun"; type_bullet = "2"; V_bullet = 10; shoot_posy = 40; delayTime = 0; life = 100; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_spread_aim32_gun"; type_bullet = "2"; V_bullet = 10; shoot_posy = 40; delayTime = 0; life = 100; time_shoot = 2000; }
Symbol 937 MovieClip [boss_ship2] Frame 9
moveFunc_start(200, 480);
Symbol 937 MovieClip [boss_ship2] Frame 21
stop();
Symbol 937 MovieClip [boss_ship2] Frame 61
stop(); _root.game_passStage_1(); this.removeMovieClip();
Symbol 938 MovieClip [enemy_loader_sdn] Frame 1
#initclip 262 Object.registerClass("enemy_loader_sdn", Enemy_loader); #endinitclip stop(); frameArray = new Object(); frameArray.normal = [10, 20]; frameArray.path = [30, 38]; frameArray.big = [50, 58]; frameArray.item1 = [70, 79]; frameArray.item2 = [80, 89]; frameArray.item3 = [90, 99]; attackArray = new Array(); attackArray.push("normal"); attackArray.push("normal"); attackArray.push("path"); attackArray.push("item1"); attackArray.push("normal"); attackArray.push("normal"); attackArray.push("big"); attackArray.push("item2"); attackArray.push("path"); attackArray.push("normal"); attackArray.push("normal"); attackArray.push("big"); attackArray.push("path"); attackArray.push("normal"); attackArray.push("normal"); attackArray.push("big"); attackArray.push("item3"); attackArray.push("path"); attackArray.push("normal"); attackArray.push("normal"); attackArray2 = new Array(); attackArray2.push("normal"); attackArray2.push("normal"); attackArray2.push("normal");
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 10
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 10
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 10
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 10
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 734 MovieClip [enemy1] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 13
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 734 MovieClip [enemy1] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 13
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 734 MovieClip [enemy1] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 13
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 734 MovieClip [enemy1] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 13
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 14
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 14
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 14
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 14
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 16
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 734 MovieClip [enemy1] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 16
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 734 MovieClip [enemy1] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 16
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 742 MovieClip [enemy7] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 17
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 742 MovieClip [enemy7] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 17
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 742 MovieClip [enemy7] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 17
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 742 MovieClip [enemy7] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 17
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 18
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 18
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 18
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 746 MovieClip [enemy5_1] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 19
//component parameters onClipEvent (construct) { delayTime = 0; backTime = 5000; _posX = 200; _posY = 200; V = 10; aim = false; } //component parameters onClipEvent (construct) { delayTime = 0; backTime = 5000; _posX = 200; _posY = 200; V = 10; aim = false; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 19
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 19
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 30
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 30
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 30
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 31
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 31
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 1; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 1; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 31
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 1; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 1; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 33
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 33
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 33
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 35
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 35
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 35
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 37
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 4; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 4; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 37
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 4; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 4; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 37
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 4; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 4; life = 20; time_shoot = 1200; }
Instance of Symbol 907 MovieClip [enemy_big0] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 50
//component parameters onClipEvent (construct) { defaultData = true; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = -90; V = 2; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 150; toPosY = 200; endPosX = 200; endPosY = -600; continueTime = 5000; } //component parameters onClipEvent (construct) { defaultData = true; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = -90; V = 2; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 150; toPosY = 200; endPosX = 200; endPosY = -600; continueTime = 5000; }
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 55
//component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = 90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 200; toPosY = 200; endPosX = 500; endPosY = 600; continueTime = 15000; } //component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = 90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 200; toPosY = 200; endPosX = 500; endPosY = 600; continueTime = 15000; }
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 55
//component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = 90; V = 2; V_bullet = 6; delayTime = 3000; path = 1; life = 20; time_shoot = 2000; toPosX = 200; toPosY = 200; endPosX = 500; endPosY = 600; continueTime = 15000; } //component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = 90; V = 2; V_bullet = 6; delayTime = 3000; path = 1; life = 20; time_shoot = 2000; toPosX = 200; toPosY = 200; endPosX = 500; endPosY = 600; continueTime = 15000; }
Instance of Symbol 907 MovieClip [enemy_big0] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 57
//component parameters onClipEvent (construct) { defaultData = true; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = -90; V = 2; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 150; toPosY = 200; endPosX = 200; endPosY = -600; continueTime = 5000; } //component parameters onClipEvent (construct) { defaultData = true; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = -90; V = 2; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 150; toPosY = 200; endPosX = 200; endPosY = -600; continueTime = 5000; }
Instance of Symbol 734 MovieClip [enemy1] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 57
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 734 MovieClip [enemy1] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 57
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 734 MovieClip [enemy1] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 57
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 758 MovieClip [enemy3] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 70
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 70
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 70
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 70
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 758 MovieClip [enemy3] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 72
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 72
//component parameters onClipEvent (construct) { defaultData = true; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = true; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 72
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 72
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 758 MovieClip [enemy3] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 73
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 73
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 73
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 73
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 758 MovieClip [enemy3] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 74
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 74
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 74
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 74
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 758 MovieClip [enemy3] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 75
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 80
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 80
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 80
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 80
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 82
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 82
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 82
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 82
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 83
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 83
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 83
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 83
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 84
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 84
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 84
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 84
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 85
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 90
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 90
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 90
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 90
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 92
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 92
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 92
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 92
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 93
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 93
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 93
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 93
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 94
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 94
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 94
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 94
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 95
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 937 MovieClip [boss_ship2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 100
//component parameters onClipEvent (construct) { toPosX = 200; toPosY = 250; } //component parameters onClipEvent (construct) { toPosX = 200; toPosY = 250; }
Symbol 949 MovieClip Frame 1
stop();
Symbol 954 MovieClip [enemy_gun11] Frame 1
#initclip 263 Object.registerClass("enemy_gun11", Enemy_gun); #endinitclip stop(); if (life < 100) { _life = 100; life = _life; }
Symbol 954 MovieClip [enemy_gun11] Frame 29
stop(); this.removeMovieClip();
Symbol 972 MovieClip [enemy_gun12] Frame 1
#initclip 264 Object.registerClass("enemy_gun12", Enemy_gun); #endinitclip stop(); if (life < 100) { _life = 100; life = _life; }
Symbol 972 MovieClip [enemy_gun12] Frame 29
stop(); this.removeMovieClip();
Symbol 974 MovieClip Frame 1
this._visible = false;
Symbol 974 MovieClip Frame 89
_parent.moveFunc_start(200, 300); _parent.body2._rotation = 0;
Symbol 974 MovieClip Frame 169
_parent.moveFunc_start(200, 400);
Symbol 974 MovieClip Frame 231
_parent.moveFunc_start(100, 400); _parent.body2._rotation = -90;
Symbol 974 MovieClip Frame 294
_parent.moveFunc_start(300, 400);
Symbol 974 MovieClip Frame 359
_parent.moveFunc_start(200, 400);
Symbol 978 MovieClip Frame 30
stop();
Symbol 979 MovieClip Frame 1
stop();
Symbol 980 MovieClip Frame 1
this._visible = false;
Symbol 980 MovieClip Frame 31
_parent.body.play();
Symbol 980 MovieClip Frame 81
_parent.shoot_mc2.shoot();
Symbol 980 MovieClip Frame 109
stop(); _parent.shoot_control();
Symbol 1003 MovieClip Frame 30
stop();
Symbol 1004 MovieClip Frame 1
this._visible = false;
Symbol 1004 MovieClip Frame 2
_parent.mc1.play(); _parent.shoot_mc1.shoot();
Symbol 1004 MovieClip Frame 40
_parent.shoot_mc2.play();
Symbol 1004 MovieClip Frame 84
stop(); _parent.shoot_control();
Symbol 1005 MovieClip [boss_tank] Frame 1
#initclip 265 Object.registerClass("boss_tank", Enemy_boss_tank); #endinitclip function doInit() { var _local1 = {toPosX:toPosX, toPosY:toPosY}; init(_local1); } stop(); doInit(); _life = 7000; life = _life;
Instance of Symbol 954 MovieClip [enemy_gun11] in Symbol 1005 MovieClip [boss_tank] Frame 1
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; V_bullet = 8; shoot_posy = 20; delayTime = 0; life = 100; time_shoot = 2500; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; V_bullet = 8; shoot_posy = 20; delayTime = 0; life = 100; time_shoot = 2500; }
Instance of Symbol 954 MovieClip [enemy_gun11] in Symbol 1005 MovieClip [boss_tank] Frame 1
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; V_bullet = 8; shoot_posy = 20; delayTime = 0; life = 100; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; V_bullet = 8; shoot_posy = 20; delayTime = 0; life = 100; time_shoot = 2000; }
Instance of Symbol 972 MovieClip [enemy_gun12] "body" in Symbol 1005 MovieClip [boss_tank] Frame 1
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_spread_aim51"; type_bullet = "3"; V_bullet = 8; shoot_posy = 120; delayTime = 0; life = 100; time_shoot = 3200; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_spread_aim51"; type_bullet = "3"; V_bullet = 8; shoot_posy = 120; delayTime = 0; life = 100; time_shoot = 3200; }
Symbol 1005 MovieClip [boss_tank] Frame 8
smoke_mc1._visible = true; smoke_mc1.play();
Symbol 1005 MovieClip [boss_tank] Frame 27
stop();
Instance of Symbol 273 MovieClip [shoot_line] "shoot_mc2" in Symbol 1005 MovieClip [boss_tank] Frame 27
//component parameters onClipEvent (construct) { bullet_type = "bullet_e_2"; angle_start = 0; aim = true; bullet_num = 10; r = 10; V = 10; time_shoot = 40; } //component parameters onClipEvent (construct) { bullet_type = "bullet_e_2"; angle_start = 0; aim = true; bullet_num = 10; r = 10; V = 10; time_shoot = 40; }
Symbol 1005 MovieClip [boss_tank] Frame 29
fire_mc1._visible = true; fire_mc1.play();
Symbol 1005 MovieClip [boss_tank] Frame 47
stop();
Instance of Symbol 279 MovieClip [shoot_circle] "shoot_mc1" in Symbol 1005 MovieClip [boss_tank] Frame 47
//component parameters onClipEvent (construct) { bullet_type = "bullet_e_2_2"; angle_start = 45; angle_total = 360; d_angle = 15; r = 20; V = 8; time_shoot = 0; } //component parameters onClipEvent (construct) { bullet_type = "bullet_e_2_2"; angle_start = 45; angle_total = 360; d_angle = 15; r = 20; V = 8; time_shoot = 0; }
Instance of Symbol 271 MovieClip [s_laser2] "shoot_mc2" in Symbol 1005 MovieClip [boss_tank] Frame 47
//component parameters onClipEvent (construct) { type = "\"\""; } //component parameters onClipEvent (construct) { type = ""; }
Symbol 1005 MovieClip [boss_tank] Frame 94
stop(); _root.game_passStage_1(); this.removeMovieClip();
Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 1
#initclip 266 Object.registerClass("enemy_loader_sdn_b", Enemy_loader); #endinitclip stop(); frameArray = new Object(); frameArray.normal = [10, 20]; frameArray.path = [30, 38]; frameArray.big = [50, 58]; frameArray.item1 = [70, 79]; frameArray.item2 = [80, 89]; frameArray.item3 = [90, 99]; attackArray = new Array(); attackArray.push("normal"); attackArray.push("normal"); attackArray.push("path"); attackArray.push("item1"); attackArray.push("normal"); attackArray.push("normal"); attackArray.push("big"); attackArray.push("item2"); attackArray.push("path"); attackArray.push("normal"); attackArray.push("normal"); attackArray.push("big"); attackArray.push("path"); attackArray.push("normal"); attackArray.push("normal"); attackArray.push("big"); attackArray.push("item3"); attackArray.push("path"); attackArray.push("normal"); attackArray.push("normal"); attackArray2 = new Array(); attackArray2.push("normal"); attackArray2.push("normal"); attackArray2.push("normal");
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 10
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 10
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 10
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 10
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 734 MovieClip [enemy1] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 13
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 734 MovieClip [enemy1] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 13
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 734 MovieClip [enemy1] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 13
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 14
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 14
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 14
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 734 MovieClip [enemy1] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 16
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 734 MovieClip [enemy1] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 16
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 742 MovieClip [enemy7] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 17
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 742 MovieClip [enemy7] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 17
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 742 MovieClip [enemy7] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 17
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 742 MovieClip [enemy7] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 17
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 18
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 18
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 18
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 18
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 746 MovieClip [enemy5_1] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 19
//component parameters onClipEvent (construct) { delayTime = 0; backTime = 5000; _posX = 200; _posY = 200; V = 10; aim = false; } //component parameters onClipEvent (construct) { delayTime = 0; backTime = 5000; _posX = 200; _posY = 200; V = 10; aim = false; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 30
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 30
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 30
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 33
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 33
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 33
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 35
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 35
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 35
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 37
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 4; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 4; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 37
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 4; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 4; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 37
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 4; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 4; life = 20; time_shoot = 1200; }
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 50
//component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = 90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 200; toPosY = 200; endPosX = 500; endPosY = 600; continueTime = 15000; } //component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = 90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 200; toPosY = 200; endPosX = 500; endPosY = 600; continueTime = 15000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 50
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 50
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 907 MovieClip [enemy_big0] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 51
//component parameters onClipEvent (construct) { defaultData = true; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = -90; V = 2; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 150; toPosY = 200; endPosX = 200; endPosY = -600; continueTime = 5000; } //component parameters onClipEvent (construct) { defaultData = true; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = -90; V = 2; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 150; toPosY = 200; endPosX = 200; endPosY = -600; continueTime = 5000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 53
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 53
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 55
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 55
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 57
//component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = -90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 100; toPosY = 200; endPosX = 200; endPosY = -200; continueTime = 15000; } //component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = -90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 100; toPosY = 200; endPosX = 200; endPosY = -200; continueTime = 15000; }
Instance of Symbol 758 MovieClip [enemy3] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 70
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 70
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 70
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 70
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 758 MovieClip [enemy3] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 72
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 72
//component parameters onClipEvent (construct) { defaultData = true; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = true; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 72
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 72
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 758 MovieClip [enemy3] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 73
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 73
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 73
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 73
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 758 MovieClip [enemy3] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 74
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 74
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 74
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 74
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 758 MovieClip [enemy3] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 75
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 80
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 80
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 80
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 80
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 82
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 82
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 82
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 82
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 83
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 83
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 83
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 83
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 84
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 84
//component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { defaultData = false; type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 84
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 84
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 85
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 90
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 90
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 90
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 90
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 92
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 92
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 92
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 92
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 93
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 93
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 93
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 93
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 94
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 94
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 94
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 94
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 95
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 1005 MovieClip [boss_tank] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 100
//component parameters onClipEvent (construct) { toPosX = 200; toPosY = 120; } //component parameters onClipEvent (construct) { toPosX = 200; toPosY = 120; }
Symbol 1011 MovieClip [enemy10] Frame 1
#initclip 267 Object.registerClass("enemy10", Enemy); #endinitclip function doInit() { var _local1; if (defaultData != false) { _local1 = {type:"path", dir_angle:90, V:5, delayTime:0, path:5, life:60, time_shoot:2000, type_shoot:"s_aim_common", type_bullet:1, V_bullet:8}; } else { _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet}; } init(_local1); } stop(); doInit(); _life = 60; life = _life;
Symbol 1011 MovieClip [enemy10] Frame 29
stop(); this.removeMovieClip();
Symbol 1015 MovieClip [enemy12] Frame 1
#initclip 268 Object.registerClass("enemy12", Enemy); #endinitclip function doInit() { var _local1; if (defaultData != false) { _local1 = {type:"chase", dir_angle:90, V:8, delayTime:0, path:1, life:40, time_shoot:2000, type_shoot:"", type_bullet:1, V_bullet:10}; } else { _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet}; } init(_local1); } stop(); doInit(); _life = 20; life = _life;
Symbol 1015 MovieClip [enemy12] Frame 29
stop(); this.removeMovieClip();
Symbol 1020 MovieClip [enemy_big3] Frame 1
#initclip 269 Object.registerClass("enemy_big3", Enemy_movoTo); #endinitclip function doInit() { var _local1 = {dir_angle:dir_angle, V:V, delayTime:delayTime, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet, toPosX:toPosX, toPosY:toPosY, endPosX:endPosX, endPosY:endPosY, continueTime:continueTime}; init(_local1); } stop(); time_shoot = 2700; doInit(); _life = 400; life = _life;
Symbol 1020 MovieClip [enemy_big3] Frame 29
stop(); this.removeMovieClip();
Symbol 1021 MovieClip Frame 1
stop();
Instance of Symbol 264 MovieClip [s_spread_rotate1] in Symbol 1021 MovieClip Frame 2
//component parameters onClipEvent (construct) { bullet_type = "bullet_e_3"; V = 5; } //component parameters onClipEvent (construct) { bullet_type = "bullet_e_3"; V = 5; }
Symbol 1022 MovieClip Frame 1
stop();
Symbol 1022 MovieClip Frame 16
mc.gotoAndStop(2);
Symbol 1022 MovieClip Frame 87
mc.laser.play(); mc.gotoAndStop(1);
Symbol 1026 MovieClip Frame 1
this._visible = false;
Symbol 1026 MovieClip Frame 11
if (_root.inPause) { gotoAndPlay ("start"); }
Symbol 1026 MovieClip Frame 15
_parent.body.mc1.play(); _parent.shoot_mc1.shoot();
Symbol 1026 MovieClip Frame 41
_parent.body.mc3.play(); _parent.shoot_mc3.shoot();
Symbol 1026 MovieClip Frame 68
_parent.body.mc2.play(); _parent.shoot_mc2.shoot();
Symbol 1026 MovieClip Frame 92
_parent.body.mc4.play();
Symbol 1026 MovieClip Frame 109
_parent.body.gun1.play();
Symbol 1027 MovieClip [boss7] Frame 1
#initclip 270 Object.registerClass("boss7", Enemy_boss); #endinitclip function doInit() { var _local1 = {toPosX:toPosX, toPosY:toPosY}; init(_local1); } function hit(damage, id) { if (inDie) { return(undefined); } if (_y < 0) { return(undefined); } life = life - damage; trace((("lllll::" + life) + " ") + die); if (life <= 0) { die(); } else if ((life / _life) < 0.5) { goS3(); goS3 = null; } } function goS3() { body.play(); this.gotoAndPlay("s2"); } stop(); doInit(); _life = 7000; life = _life;
Instance of Symbol 276 MovieClip [s_aim1] "shoot_mc1" in Symbol 1027 MovieClip [boss7] Frame 1
//component parameters onClipEvent (construct) { bullet_type = "bullet_e_7"; V = 6; } //component parameters onClipEvent (construct) { bullet_type = "bullet_e_7"; V = 6; }
Instance of Symbol 276 MovieClip [s_aim1] "shoot_mc2" in Symbol 1027 MovieClip [boss7] Frame 1
//component parameters onClipEvent (construct) { bullet_type = "bullet_e_7"; V = 6; } //component parameters onClipEvent (construct) { bullet_type = "bullet_e_7"; V = 6; }
Instance of Symbol 279 MovieClip [shoot_circle] "shoot_mc3" in Symbol 1027 MovieClip [boss7] Frame 1
//component parameters onClipEvent (construct) { bullet_type = "bullet_e_2"; angle_start = -45; angle_total = 225; d_angle = 15; r = 20; V = 8; time_shoot = 20; } //component parameters onClipEvent (construct) { bullet_type = "bullet_e_2"; angle_start = -45; angle_total = 225; d_angle = 15; r = 20; V = 8; time_shoot = 20; }
Instance of Symbol 279 MovieClip [shoot_circle] "shoot_mc4" in Symbol 1027 MovieClip [boss7] Frame 1
//component parameters onClipEvent (construct) { bullet_type = "bullet_e_2"; angle_start = -45; angle_total = 225; d_angle = -15; r = 20; V = 8; time_shoot = 20; } //component parameters onClipEvent (construct) { bullet_type = "bullet_e_2"; angle_start = -45; angle_total = 225; d_angle = -15; r = 20; V = 8; time_shoot = 20; }
Symbol 1027 MovieClip [boss7] Frame 8
smoke_mc1._visible = true; smoke_mc1.play(); fire_mc1._visible = true; fire_mc1.play(); body.mc4.play();
Symbol 1027 MovieClip [boss7] Frame 27
stop();
Symbol 1027 MovieClip [boss7] Frame 68
stop(); _root.game_passStage_1(); this.removeMovieClip();
Symbol 1028 MovieClip [enemy_loader_wsd] Frame 1
#initclip 271 Object.registerClass("enemy_loader_wsd", Enemy_loader); #endinitclip stop(); frameArray = new Object(); frameArray.normal = [10, 20]; frameArray.path = [30, 38]; frameArray.big = [50, 58]; frameArray.item1 = [70, 79]; frameArray.item2 = [80, 89]; frameArray.item3 = [90, 99]; attackArray = new Array(); attackArray.push("normal"); attackArray.push("normal"); attackArray.push("path"); attackArray.push("big"); attackArray.push("item1"); attackArray.push("normal"); attackArray.push("normal"); attackArray.push("big"); attackArray.push("item2"); attackArray.push("path"); attackArray.push("big"); attackArray.push("normal"); attackArray.push("normal"); attackArray.push("big"); attackArray.push("path"); attackArray.push("normal"); attackArray.push("normal"); attackArray.push("big"); attackArray.push("item3"); attackArray.push("path"); attackArray.push("big"); attackArray.push("normal"); attackArray.push("normal"); attackArray2 = new Array(); attackArray2.push("normal"); attackArray2.push("normal"); attackArray2.push("normal");
Instance of Symbol 1011 MovieClip [enemy10] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 10
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 10
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 10
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 734 MovieClip [enemy1] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 11
//component parameters onClipEvent (construct) { type = "\"\""; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 3; V_bullet = 8; delayTime = 0; path = 1; life = 100; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = ""; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 3; V_bullet = 8; delayTime = 0; path = 1; life = 100; time_shoot = 2000; }
Instance of Symbol 734 MovieClip [enemy1] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 11
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 3; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 3; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 734 MovieClip [enemy1] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 11
//component parameters onClipEvent (construct) { type = "\"\""; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 3; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = ""; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 3; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 1015 MovieClip [enemy12] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 11
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 1011 MovieClip [enemy10] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 12
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 13
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 13
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 13
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 1011 MovieClip [enemy10] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 14
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 14
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 16
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 1011 MovieClip [enemy10] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 16
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 742 MovieClip [enemy7] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 17
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 742 MovieClip [enemy7] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 17
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 1011 MovieClip [enemy10] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 18
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 746 MovieClip [enemy5_1] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 19
//component parameters onClipEvent (construct) { delayTime = 0; backTime = 5000; _posX = 200; _posY = 200; V = 10; aim = false; } //component parameters onClipEvent (construct) { delayTime = 0; backTime = 5000; _posX = 200; _posY = 200; V = 10; aim = false; }
Instance of Symbol 1015 MovieClip [enemy12] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 19
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 1011 MovieClip [enemy10] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 20
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 30
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 30
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 30
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 31
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 31
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 1; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 1; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 31
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 1; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 1; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 32
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 32
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 32
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 33
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 33
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 33
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 34
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 4; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 4; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 34
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 4; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 4; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 34
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 4; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 4; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 35
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 5; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 5; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 35
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 5; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 5; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 35
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 5; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 5; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 36
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 6; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 6; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 36
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 6; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 6; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 36
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 6; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 6; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 37
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 7; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 7; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 37
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 7; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 7; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 37
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 7; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 7; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 38
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 38
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 38
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 50
//component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = 90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 200; toPosY = 200; endPosX = 500; endPosY = 600; continueTime = 15000; } //component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = 90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 200; toPosY = 200; endPosX = 500; endPosY = 600; continueTime = 15000; }
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 52
//component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = 90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 100; toPosY = 200; endPosX = 500; endPosY = 600; continueTime = 15000; } //component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = 90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 100; toPosY = 200; endPosX = 500; endPosY = 600; continueTime = 15000; }
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 53
//component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = -90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 300; toPosY = 200; endPosX = 200; endPosY = -200; continueTime = 15000; } //component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = -90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 300; toPosY = 200; endPosX = 200; endPosY = -200; continueTime = 15000; }
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 54
//component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = -90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 100; toPosY = 200; endPosX = 200; endPosY = -200; continueTime = 15000; } //component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = -90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 100; toPosY = 200; endPosX = 200; endPosY = -200; continueTime = 15000; }
Instance of Symbol 907 MovieClip [enemy_big0] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 55
//component parameters onClipEvent (construct) { defaultData = true; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = -90; V = 2; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 150; toPosY = 200; endPosX = 200; endPosY = -600; continueTime = 5000; } //component parameters onClipEvent (construct) { defaultData = true; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = -90; V = 2; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 150; toPosY = 200; endPosX = 200; endPosY = -600; continueTime = 5000; }
Instance of Symbol 1020 MovieClip [enemy_big3] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 57
//component parameters onClipEvent (construct) { type_shoot = "s_spread_aim21"; type_bullet = "missle1"; dir_angle = 90; V = 2; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 150; toPosY = 150; endPosX = 200; endPosY = 600; continueTime = 15000; } //component parameters onClipEvent (construct) { type_shoot = "s_spread_aim21"; type_bullet = "missle1"; dir_angle = 90; V = 2; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 150; toPosY = 150; endPosX = 200; endPosY = 600; continueTime = 15000; }
Instance of Symbol 758 MovieClip [enemy3] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 70
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 70
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 70
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 70
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 758 MovieClip [enemy3] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 72
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 72
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 72
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 72
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 758 MovieClip [enemy3] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 73
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 73
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 73
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 73
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 758 MovieClip [enemy3] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 74
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 74
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 74
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 74
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 758 MovieClip [enemy3] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 75
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 80
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 80
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 80
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 80
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 82
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 82
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 82
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 82
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 83
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 83
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 83
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 83
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 84
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 84
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 84
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 84
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 85
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 90
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 90
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 90
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 90
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 92
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 92
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 92
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 92
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 93
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 93
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 93
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 93
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 94
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 94
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 94
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 94
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 95
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 1027 MovieClip [boss7] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 100
//component parameters onClipEvent (construct) { toPosX = 200; toPosY = 100; } //component parameters onClipEvent (construct) { toPosX = 200; toPosY = 100; }
Symbol 1035 MovieClip Frame 1
stop(); if (life < 100) { _life = 100; life = _life; }
Symbol 1035 MovieClip Frame 29
stop(); this.removeMovieClip();
Symbol 1036 MovieClip Frame 1
this._visible = false; stop();
Symbol 1036 MovieClip Frame 17
_parent.shoot_mc1.shoot();
Symbol 1036 MovieClip Frame 30
_parent.shoot_mc2.shoot();
Symbol 1036 MovieClip Frame 41
_parent.shoot_mc3.shoot();
Symbol 1036 MovieClip Frame 52
_parent.shoot_mc4.shoot();
Symbol 1036 MovieClip Frame 96
stop(); _parent.shoot_control();
Symbol 1037 MovieClip Frame 1
this._visible = false;
Symbol 1037 MovieClip Frame 17
_parent.shoot_mc1.shoot();
Symbol 1037 MovieClip Frame 30
_parent.shoot_mc2.shoot();
Symbol 1037 MovieClip Frame 41
_parent.shoot_mc3.shoot();
Symbol 1037 MovieClip Frame 52
_parent.shoot_mc4.shoot();
Symbol 1037 MovieClip Frame 59
_parent.shoot_mc5.shoot();
Symbol 1037 MovieClip Frame 96
stop(); _parent.shoot_control();
Symbol 1038 MovieClip [boss_plane33] Frame 1
#initclip 272 Object.registerClass("boss_plane33", Enemy_boss); #endinitclip function doInit() { var _local1 = {toPosX:toPosX, toPosY:toPosY}; init(_local1); } function hit(damage, id) { if (inDie) { return(undefined); } if (_y < 0) { return(undefined); } life = life - damage; if (life <= 0) { die(); } else if ((life / _life) < 0.5) { goS3(); goS3 = null; } } function goS3() { body.play(); this.gotoAndPlay("s2"); } stop(); doInit(); _life = 7500; life = _life;
Instance of Symbol 263 MovieClip [s_aim5] "shoot_mc1" in Symbol 1038 MovieClip [boss_plane33] Frame 1
//component parameters onClipEvent (construct) { bullet_type = "bullet_e_5"; V = 8; } //component parameters onClipEvent (construct) { bullet_type = "bullet_e_5"; V = 8; }
Instance of Symbol 263 MovieClip [s_aim5] "shoot_mc2" in Symbol 1038 MovieClip [boss_plane33] Frame 1
//component parameters onClipEvent (construct) { bullet_type = "bullet_e_5"; V = 8; } //component parameters onClipEvent (construct) { bullet_type = "bullet_e_5"; V = 8; }
Instance of Symbol 263 MovieClip [s_aim5] "shoot_mc3" in Symbol 1038 MovieClip [boss_plane33] Frame 1
//component parameters onClipEvent (construct) { bullet_type = "bullet_e_5"; V = 8; } //component parameters onClipEvent (construct) { bullet_type = "bullet_e_5"; V = 8; }
Instance of Symbol 263 MovieClip [s_aim5] "shoot_mc4" in Symbol 1038 MovieClip [boss_plane33] Frame 1
//component parameters onClipEvent (construct) { bullet_type = "bullet_e_5"; V = 8; } //component parameters onClipEvent (construct) { bullet_type = "bullet_e_5"; V = 8; }
Instance of Symbol 1035 MovieClip in Symbol 1038 MovieClip [boss_plane33] Frame 1
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_spread_aim32"; type_bullet = "2"; V_bullet = 8; shoot_posy = 20; delayTime = 0; life = 100; time_shoot = 2500; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_spread_aim32"; type_bullet = "2"; V_bullet = 8; shoot_posy = 20; delayTime = 0; life = 100; time_shoot = 2500; }
Symbol 1038 MovieClip [boss_plane33] Frame 8
smoke_mc1._visible = true; smoke_mc1.play(); fire_mc1._visible = true; fire_mc1.play(); body.mc4.play();
Instance of Symbol 271 MovieClip [s_laser2] "shoot_mc5" in Symbol 1038 MovieClip [boss_plane33] Frame 8
//component parameters onClipEvent (construct) { type = "\"\""; } //component parameters onClipEvent (construct) { type = ""; }
Instance of Symbol 263 MovieClip [s_aim5] "shoot_mc1" in Symbol 1038 MovieClip [boss_plane33] Frame 8
//component parameters onClipEvent (construct) { bullet_type = "bullet_e_5"; V = 8; } //component parameters onClipEvent (construct) { bullet_type = "bullet_e_5"; V = 8; }
Instance of Symbol 263 MovieClip [s_aim5] "shoot_mc2" in Symbol 1038 MovieClip [boss_plane33] Frame 8
//component parameters onClipEvent (construct) { bullet_type = "bullet_e_5"; V = 8; } //component parameters onClipEvent (construct) { bullet_type = "bullet_e_5"; V = 8; }
Instance of Symbol 263 MovieClip [s_aim5] "shoot_mc3" in Symbol 1038 MovieClip [boss_plane33] Frame 8
//component parameters onClipEvent (construct) { bullet_type = "bullet_e_5"; V = 8; } //component parameters onClipEvent (construct) { bullet_type = "bullet_e_5"; V = 8; }
Instance of Symbol 263 MovieClip [s_aim5] "shoot_mc4" in Symbol 1038 MovieClip [boss_plane33] Frame 8
//component parameters onClipEvent (construct) { bullet_type = "bullet_e_5"; V = 8; } //component parameters onClipEvent (construct) { bullet_type = "bullet_e_5"; V = 8; }
Symbol 1038 MovieClip [boss_plane33] Frame 27
stop();
Symbol 1038 MovieClip [boss_plane33] Frame 68
stop(); _root.game_passStage_1(); this.removeMovieClip();
Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 1
#initclip 273 Object.registerClass("enemy_loader_wsd_b", Enemy_loader); #endinitclip stop(); maxNum = 5; frameArray = new Object(); frameArray.normal = [10, 20]; frameArray.path = [30, 38]; frameArray.big = [50, 58]; frameArray.item1 = [70, 79]; frameArray.item2 = [80, 89]; frameArray.item3 = [90, 99]; attackArray = new Array(); attackArray.push("normal"); attackArray.push("normal"); attackArray.push("path"); attackArray.push("big"); attackArray.push("item1"); attackArray.push("normal"); attackArray.push("normal"); attackArray.push("big"); attackArray.push("item2"); attackArray.push("path"); attackArray.push("normal"); attackArray.push("normal"); attackArray.push("big"); attackArray.push("path"); attackArray.push("normal"); attackArray.push("normal"); attackArray.push("big"); attackArray.push("item3"); attackArray.push("path"); attackArray.push("normal"); attackArray.push("normal"); attackArray.push("big"); attackArray2 = new Array(); attackArray2.push("normal"); attackArray2.push("normal"); attackArray2.push("normal");
Instance of Symbol 734 MovieClip [enemy1] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 10
//component parameters onClipEvent (construct) { type = "\"\""; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 3; V_bullet = 8; delayTime = 0; path = 1; life = 100; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = ""; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 3; V_bullet = 8; delayTime = 0; path = 1; life = 100; time_shoot = 2000; }
Instance of Symbol 734 MovieClip [enemy1] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 10
//component parameters onClipEvent (construct) { type = "\"\""; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 3; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = ""; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 3; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 1011 MovieClip [enemy10] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 10
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 10
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 734 MovieClip [enemy1] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 11
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 3; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 3; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 1015 MovieClip [enemy12] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 11
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 734 MovieClip [enemy1] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 12
//component parameters onClipEvent (construct) { type = "\"\""; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 3; V_bullet = 8; delayTime = 0; path = 1; life = 100; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = ""; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 3; V_bullet = 8; delayTime = 0; path = 1; life = 100; time_shoot = 2000; }
Instance of Symbol 734 MovieClip [enemy1] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 12
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 3; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 3; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 734 MovieClip [enemy1] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 12
//component parameters onClipEvent (construct) { type = "\"\""; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 3; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = ""; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 3; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 13
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 13
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 13
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 13
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 1015 MovieClip [enemy12] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 13
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 742 MovieClip [enemy7] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 17
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 742 MovieClip [enemy7] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 17
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 1011 MovieClip [enemy10] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 17
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 17
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 17
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 1015 MovieClip [enemy12] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 18
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 746 MovieClip [enemy5_1] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 19
//component parameters onClipEvent (construct) { delayTime = 0; backTime = 5000; _posX = 200; _posY = 200; V = 10; aim = false; } //component parameters onClipEvent (construct) { delayTime = 0; backTime = 5000; _posX = 200; _posY = 200; V = 10; aim = false; }
Instance of Symbol 1015 MovieClip [enemy12] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 19
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 1015 MovieClip [enemy12] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 19
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 7; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 746 MovieClip [enemy5_1] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 20
//component parameters onClipEvent (construct) { delayTime = 0; backTime = 5000; _posX = 200; _posY = 200; V = 10; aim = true; } //component parameters onClipEvent (construct) { delayTime = 0; backTime = 5000; _posX = 200; _posY = 200; V = 10; aim = true; }
Instance of Symbol 746 MovieClip [enemy5_1] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 20
//component parameters onClipEvent (construct) { delayTime = 0; backTime = 5000; _posX = 200; _posY = 200; V = 10; aim = true; } //component parameters onClipEvent (construct) { delayTime = 0; backTime = 5000; _posX = 200; _posY = 200; V = 10; aim = true; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 30
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 30
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 30
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 31
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 31
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 1; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 1; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 31
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 1; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 1; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 32
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 32
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 32
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 33
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 33
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 33
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 34
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 4; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 4; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 34
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 4; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 4; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 34
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 4; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 4; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 35
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 5; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 5; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 35
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 5; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 5; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 35
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 5; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 5; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 36
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 6; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 6; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 36
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 6; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 6; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 36
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 6; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 6; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 37
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 7; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 7; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 37
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 7; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 7; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 37
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 7; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 7; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 38
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 38
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 38
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 50
//component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = 90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 200; toPosY = 200; endPosX = 500; endPosY = 600; continueTime = 15000; } //component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = 90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 200; toPosY = 200; endPosX = 500; endPosY = 600; continueTime = 15000; }
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 52
//component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = 90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 100; toPosY = 200; endPosX = 500; endPosY = 600; continueTime = 15000; } //component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = 90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 100; toPosY = 200; endPosX = 500; endPosY = 600; continueTime = 15000; }
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 53
//component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = -90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 300; toPosY = 200; endPosX = 200; endPosY = -200; continueTime = 15000; } //component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = -90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 300; toPosY = 200; endPosX = 200; endPosY = -200; continueTime = 15000; }
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 54
//component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = -90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 100; toPosY = 200; endPosX = 200; endPosY = -200; continueTime = 15000; } //component parameters onClipEvent (construct) { type_shoot = "s_spread_aim51"; type_bullet = "1"; dir_angle = -90; V = 2; V_bullet = 6; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 100; toPosY = 200; endPosX = 200; endPosY = -200; continueTime = 15000; }
Instance of Symbol 907 MovieClip [enemy_big0] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 55
//component parameters onClipEvent (construct) { defaultData = true; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = -90; V = 2; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 150; toPosY = 200; endPosX = 200; endPosY = -600; continueTime = 5000; } //component parameters onClipEvent (construct) { defaultData = true; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = -90; V = 2; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 150; toPosY = 200; endPosX = 200; endPosY = -600; continueTime = 5000; }
Instance of Symbol 1020 MovieClip [enemy_big3] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 57
//component parameters onClipEvent (construct) { type_shoot = "s_spread_aim21"; type_bullet = "missle1"; dir_angle = 90; V = 2; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 150; toPosY = 150; endPosX = 200; endPosY = 600; continueTime = 15000; } //component parameters onClipEvent (construct) { type_shoot = "s_spread_aim21"; type_bullet = "missle1"; dir_angle = 90; V = 2; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 2000; toPosX = 150; toPosY = 150; endPosX = 200; endPosY = 600; continueTime = 15000; }
Instance of Symbol 758 MovieClip [enemy3] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 70
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 70
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 70
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 70
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 758 MovieClip [enemy3] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 72
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 72
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 72
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 72
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 758 MovieClip [enemy3] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 73
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 73
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 73
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 73
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 758 MovieClip [enemy3] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 74
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 74
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 74
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 74
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 758 MovieClip [enemy3] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 75
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 80
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 80
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 80
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 80
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 82
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 82
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 82
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 82
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 83
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 83
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 83
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 83
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 84
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 84
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 84
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 84
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 85
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 90
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 90
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 90
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 90
//component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { defaultData = true; type = "aim"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 6; V_bullet = 10; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 92
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 92
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 92
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 92
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 2; life = 20; time_shoot = 1200; }
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 93
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 93
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 93
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 93
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 3; life = 20; time_shoot = 1200; }
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 94
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 600; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 94
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 0; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 94
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 200; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 94
//component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "path"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 8; life = 20; time_shoot = 1200; }
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 95
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 5; V_bullet = 8; delayTime = 400; path = 0; life = 20; time_shoot = 1200; }
Instance of Symbol 1038 MovieClip [boss_plane33] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 100
//component parameters onClipEvent (construct) { toPosX = 200; toPosY = 150; } //component parameters onClipEvent (construct) { toPosX = 200; toPosY = 150; }
Symbol 1040 MovieClip [shoot_boss2] Frame 1
#initclip 274 Object.registerClass("shoot_boss2", EnemyShoot2); #endinitclip stop(); V = 10;
Instance of Symbol 139 MovieClip in Symbol 1040 MovieClip [shoot_boss2] Frame 2
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 1040 MovieClip [shoot_boss2] Frame 10
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 1040 MovieClip [shoot_boss2] Frame 18
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Instance of Symbol 139 MovieClip in Symbol 1040 MovieClip [shoot_boss2] Frame 26
//component parameters onClipEvent (construct) { type = "\"\""; angle = 0; } //component parameters onClipEvent (construct) { type = ""; angle = 0; }
Symbol 1040 MovieClip [shoot_boss2] Frame 30
gotoAndStop (1);
Symbol 1042 MovieClip Frame 10
stop();
Symbol 1045 MovieClip [bullet_e_laser_turn] Frame 1
#initclip 275 Object.registerClass("bullet_e_laser_turn", Bullet_enemy_laser); #endinitclip damage = 30;
Symbol 1045 MovieClip [bullet_e_laser_turn] Frame 12
stop();
Symbol 1045 MovieClip [bullet_e_laser_turn] Frame 27
stop(); gotoAndStop (1);
Symbol 1047 MovieClip Frame 1
stop();
Symbol 1047 MovieClip Frame 15
if (_root.inPause) { gotoAndPlay (2); }
Instance of Symbol 279 MovieClip [shoot_circle] "mc" in Symbol 1047 MovieClip Frame 15
//component parameters onClipEvent (construct) { bullet_type = "bullet_e_5"; angle_start = 45; angle_total = 450; d_angle = 15; r = 20; V = 8; time_shoot = 20; } //component parameters onClipEvent (construct) { bullet_type = "bullet_e_5"; angle_start = 45; angle_total = 450; d_angle = 15; r = 20; V = 8; time_shoot = 20; }
Symbol 1047 MovieClip Frame 16
mc.shoot();
Symbol 1049 MovieClip Frame 1
stop(); this._visible = false;
Symbol 1049 MovieClip Frame 82
this._visible = true; _root.soundStart("laser4_snd");
Symbol 1049 MovieClip Frame 180
gotoAndStop (1);
Symbol 1050 MovieClip Frame 1
this._visible = false; stop();
Symbol 1050 MovieClip Frame 28
_parent.shoot_mc3.shoot();
Symbol 1050 MovieClip Frame 56
_parent.mc4.play();
Symbol 1050 MovieClip Frame 86
stop(); _parent.shoot_control();
Symbol 1051 MovieClip Frame 1
this._visible = false;
Symbol 1051 MovieClip Frame 2
_parent.body.mc1.play(); _parent.shoot_mc1.shoot();
Symbol 1051 MovieClip Frame 26
_parent.body.mc3.play(); _parent.shoot_mc3.shoot();
Symbol 1051 MovieClip Frame 53
_parent.body.mc2.play(); _parent.shoot_mc2.shoot();
Symbol 1051 MovieClip Frame 85
_parent.body.mc4.play();
Symbol 1051 MovieClip Frame 109
stop(); _parent.shoot_control();
Symbol 1052 MovieClip Frame 1
this._visible = false; trace(3333);
Symbol 1052 MovieClip Frame 2
_parent.body.mc1.play();
Symbol 1052 MovieClip Frame 31
_parent.body.mc2.play();
Symbol 1052 MovieClip Frame 58
_parent.shoot_mc3.shoot();
Symbol 1052 MovieClip Frame 80
_parent.mc4.play(); trace(66666);
Symbol 1053 MovieClip [boss6] Frame 1
#initclip 276 Object.registerClass("boss6", Enemy_boss_tank); #endinitclip function doInit() { var _local1 = {toPosX:toPosX, toPosY:toPosY}; init(_local1); } function moveFunc_start(toPosX, toPosY) { _x = 230; _y = 120; _root.bg_mc.los29.boss_link.swapDepths(1234); _root.bg_mc.los29.boss_link.removeMovieClip(); } function hit(damage, id) { if (inDie) { return(undefined); } if (_y < 0) { return(undefined); } life = life - damage; if (life <= 0) { die(); } else if ((life / _life) < 0.5) { goS3(); goS3 = null; } } function goS3() { body.play(); this.gotoAndPlay("s2"); } stop(); doInit(); _life = 8300; life = _life;
Instance of Symbol 934 MovieClip [enemy_gun7] in Symbol 1053 MovieClip [boss6] Frame 1
//component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_spread_aim33"; type_bullet = "2"; V_bullet = 11; shoot_posy = 60; delayTime = 0; life = 100; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = "aim"; type_shoot = "s_spread_aim33"; type_bullet = "2"; V_bullet = 11; shoot_posy = 60; delayTime = 0; life = 100; time_shoot = 2000; }
Instance of Symbol 275 MovieClip [s_spread_forward52] "shoot_mc3" in Symbol 1053 MovieClip [boss6] Frame 1
//component parameters onClipEvent (construct) { bullet_type = "bullet_e_3"; V = 8; } //component parameters onClipEvent (construct) { bullet_type = "bullet_e_3"; V = 8; }
Instance of Symbol 1049 MovieClip "mc4" in Symbol 1053 MovieClip [boss6] Frame 1
//component parameters onClipEvent (construct) { type = "\"\""; } //component parameters onClipEvent (construct) { type = ""; }
Symbol 1053 MovieClip [boss6] Frame 8
smoke_mc1._visible = true; smoke_mc1.play(); fire_mc1._visible = true; fire_mc1.play(); body.mc4.play();
Symbol 1053 MovieClip [boss6] Frame 27
stop();
Symbol 1053 MovieClip [boss6] Frame 65
stop(); _root.game_passStage_1(); this.removeMovieClip();
Instance of Symbol 262 MovieClip [s_aim_common] "shoot_mc" in Symbol 1078 MovieClip Frame 1
//component parameters onClipEvent (construct) { bullet_type = "bullet_e_2"; V = 8; } //component parameters onClipEvent (construct) { bullet_type = "bullet_e_2"; V = 8; }
Symbol 1081 MovieClip [enemy_cannon1] Frame 1
#initclip 277 Object.registerClass("enemy_cannon1", Enemy_tank); #endinitclip function doInit() { var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet}; init(_local1); } stop(); doInit(); _life = 150; life = _life; time_shoot = 1500; shape = "enemy_shape_tank1";
Symbol 1081 MovieClip [enemy_cannon1] Frame 30
stop(); checkOut();
Symbol 1086 MovieClip Frame 1
stop();
Instance of Symbol 261 MovieClip [s_aim2] "mc1" in Symbol 1086 MovieClip Frame 12
//component parameters onClipEvent (construct) { bullet_type = "bullet_e_missle1"; V = 8; } //component parameters onClipEvent (construct) { bullet_type = "bullet_e_missle1"; V = 8; }
Symbol 1086 MovieClip Frame 17
mc1.shoot();
Symbol 1089 MovieClip [enemy_cannon2_missile] Frame 1
#initclip 278 Object.registerClass("enemy_cannon2_missile", Enemy_ground); #endinitclip function doInit() { var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet}; init(_local1); } function shoot() { trace("shoot:::: " + pt.y); if (_root.inPause) { return(undefined); } if (_root.role.inDie) { return(undefined); } if (pt.y > (_root.stage_h - 50)) { return(undefined); } if (pt.y < 50) { return(undefined); } mc2.play(); } stop(); doInit(); _life = 200; life = _life; shape = "enemy_shape_tank1";
Symbol 1089 MovieClip [enemy_cannon2_missile] Frame 29
stop(); checkOut();
Instance of Symbol 1081 MovieClip [enemy_cannon1] in Symbol 1090 MovieClip [ld24] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1081 MovieClip [enemy_cannon1] in Symbol 1090 MovieClip [ld24] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1081 MovieClip [enemy_cannon1] in Symbol 1090 MovieClip [ld24] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1089 MovieClip [enemy_cannon2_missile] in Symbol 1090 MovieClip [ld24] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 277 MovieClip [s_aim3] "shoot_mc" in Symbol 1095 MovieClip Frame 1
//component parameters onClipEvent (construct) { bullet_type = "bullet_e_1"; V = 9; } //component parameters onClipEvent (construct) { bullet_type = "bullet_e_1"; V = 9; }
Symbol 1098 MovieClip [enemy_cannon3] Frame 1
#initclip 279 Object.registerClass("enemy_cannon3", Enemy_tank); #endinitclip function doInit() { var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet}; init(_local1); } stop(); doInit(); _life = 250; life = _life; shape = "enemy_shape_tank1";
Symbol 1098 MovieClip [enemy_cannon3] Frame 30
stop();
Symbol 1099 MovieClip [enemy_cannon2] Frame 1
#initclip 280 Object.registerClass("enemy_cannon2", Enemy_ground); #endinitclip function doInit() { var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet}; init(_local1); } function shoot() { if (_root.inPause) { return(undefined); } if (_root.role.inDie) { return(undefined); } if (pt.y > (_root.stage_h - 50)) { return(undefined); } if (pt.y < 50) { return(undefined); } mc2.play(); } stop(); doInit(); _life = 200; life = _life; shape = "enemy_shape_tank1";
Symbol 1099 MovieClip [enemy_cannon2] Frame 29
stop(); checkOut();
Symbol 1124 MovieClip [area_boom4] Frame 1
#initclip 281 Object.registerClass("area_boom4", AreaShoot); #endinitclip stop(); init();
Symbol 1124 MovieClip [area_boom4] Frame 2
this._visible = true;
Symbol 1124 MovieClip [area_boom4] Frame 30
stop();
Symbol 1126 MovieClip [area_boom1] Frame 1
#initclip 282 Object.registerClass("area_boom1", AreaShoot); #endinitclip stop(); init();
Symbol 1126 MovieClip [area_boom1] Frame 2
this._visible = true;
Symbol 1126 MovieClip [area_boom1] Frame 30
stop();
Instance of Symbol 1098 MovieClip [enemy_cannon3] in Symbol 1127 MovieClip [ld25] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1099 MovieClip [enemy_cannon2] in Symbol 1127 MovieClip [ld25] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = ""; }
Symbol 1132 MovieClip [area_boom66] Frame 1
#initclip 283 Object.registerClass("area_boom66", AreaShoot); #endinitclip stop(); init();
Symbol 1132 MovieClip [area_boom66] Frame 2
this._visible = true;
Symbol 1132 MovieClip [area_boom66] Frame 30
stop();
Instance of Symbol 1081 MovieClip [enemy_cannon1] in Symbol 1133 MovieClip [ld26] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1081 MovieClip [enemy_cannon1] in Symbol 1133 MovieClip [ld26] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 263 MovieClip [s_aim5] "shoot_mc" in Symbol 1140 MovieClip Frame 1
//component parameters onClipEvent (construct) { bullet_type = "bullet_e_1"; V = 9; } //component parameters onClipEvent (construct) { bullet_type = "bullet_e_1"; V = 9; }
Symbol 1141 MovieClip [enemy_cannon4] Frame 1
#initclip 284 Object.registerClass("enemy_cannon4", Enemy_tank); #endinitclip function doInit() { var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet}; init(_local1); } stop(); doInit(); _life = 300; life = _life; shape = "enemy_shape_tank1";
Symbol 1141 MovieClip [enemy_cannon4] Frame 30
stop();
Instance of Symbol 1099 MovieClip [enemy_cannon2] in Symbol 1142 MovieClip [ld27] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1098 MovieClip [enemy_cannon3] in Symbol 1142 MovieClip [ld27] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1081 MovieClip [enemy_cannon1] in Symbol 1142 MovieClip [ld27] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1141 MovieClip [enemy_cannon4] in Symbol 1142 MovieClip [ld27] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 262 MovieClip [s_aim_common] "shoot_mc" in Symbol 1151 MovieClip Frame 1
//component parameters onClipEvent (construct) { bullet_type = "bullet_e_1"; V = 8; } //component parameters onClipEvent (construct) { bullet_type = "bullet_e_1"; V = 8; }
Symbol 1156 MovieClip [enemy_tank] Frame 1
#initclip 285 Object.registerClass("enemy_tank", Enemy_tank); #endinitclip function doInit() { var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet}; init(_local1); } stop(); doInit(); _life = 200; life = _life; time_shoot = 1500; shape = "enemy_shape_tank1";
Symbol 1156 MovieClip [enemy_tank] Frame 29
stop(); checkOut();
Instance of Symbol 1141 MovieClip [enemy_cannon4] in Symbol 1157 MovieClip [ld28] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1098 MovieClip [enemy_cannon3] in Symbol 1157 MovieClip [ld28] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1156 MovieClip [enemy_tank] in Symbol 1157 MovieClip [ld28] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = ""; }
Symbol 1165 MovieClip Frame 1
stop();
Instance of Symbol 279 MovieClip [shoot_circle] "shoot_mc" in Symbol 1165 MovieClip Frame 20
//component parameters onClipEvent (construct) { bullet_type = "bullet_e_2"; angle_start = 0; angle_total = 360; d_angle = 30; r = 20; V = 6; time_shoot = 0; } //component parameters onClipEvent (construct) { bullet_type = "bullet_e_2"; angle_start = 0; angle_total = 360; d_angle = 30; r = 20; V = 6; time_shoot = 0; }
Symbol 1165 MovieClip Frame 23
shoot_mc.shoot();
Symbol 1165 MovieClip Frame 47
gotoAndStop (1);
Symbol 1167 MovieClip [enemy_cannon5] Frame 1
#initclip 286 Object.registerClass("enemy_cannon5", Enemy_ground); #endinitclip function doInit() { var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet}; init(_local1); } function shoot() { trace("shoot:::: " + pt.y); if (_root.inPause) { return(undefined); } if (_root.role.inDie) { return(undefined); } if (pt.y > (_root.stage_h - 50)) { return(undefined); } if (pt.y < 50) { return(undefined); } mc2.play(); clearInterval(timer_shoot); timer_shoot = setInterval(this, "shoot", time_shoot); } stop(); type_shoot = ""; time_shoot = 2000; doInit(); _life = 400; life = _life; shape = "enemy_shape_tank1";
Symbol 1167 MovieClip [enemy_cannon5] Frame 29
stop(); checkOut();
Instance of Symbol 1167 MovieClip [enemy_cannon5] in Symbol 1168 MovieClip [sdn0] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1099 MovieClip [enemy_cannon2] "sss" in Symbol 1171 MovieClip [sdn1] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1081 MovieClip [enemy_cannon1] "aaa" in Symbol 1171 MovieClip [sdn1] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1089 MovieClip [enemy_cannon2_missile] in Symbol 1174 MovieClip [sdn2] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1098 MovieClip [enemy_cannon3] in Symbol 1174 MovieClip [sdn2] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1081 MovieClip [enemy_cannon1] in Symbol 1174 MovieClip [sdn2] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = ""; }
Symbol 1182 MovieClip [enemy_tank4] Frame 1
#initclip 287 Object.registerClass("enemy_tank4", Enemy_tank); #endinitclip function doInit() { var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet}; init(_local1); } stop(); type_shoot = ""; doInit(); _life = 200; life = _life; shape = "enemy_shape_tank1"; type_shoot = "";
Symbol 1182 MovieClip [enemy_tank4] Frame 29
stop(); checkOut();
Instance of Symbol 1156 MovieClip [enemy_tank] in Symbol 1183 MovieClip [sdn3] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0.5; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0.5; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1156 MovieClip [enemy_tank] in Symbol 1183 MovieClip [sdn3] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0.5; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0.5; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1182 MovieClip [enemy_tank4] in Symbol 1183 MovieClip [sdn3] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "\"\""; type_bullet = "1"; dir_angle = 90; V = 1; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = ""; type_bullet = "1"; dir_angle = 90; V = 1; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = ""; }
Symbol 1198 MovieClip [enemy_tank9] Frame 1
#initclip 288 Object.registerClass("enemy_tank9", Enemy_tank); #endinitclip function doInit() { var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet}; init(_local1); } function dropItem() { var _local2 = this.attachMovie("LifeInc_ground", "LifeInc_ground", this.getNextHighestDepth()); _local2._rotation = _local2._rotation - this._rotation; } stop(); type_shoot = ""; doInit(); _life = 200; life = _life; shape = "enemy_shape_tank1";
Symbol 1198 MovieClip [enemy_tank9] Frame 29
stop(); checkOut();
Instance of Symbol 1156 MovieClip [enemy_tank] in Symbol 1199 MovieClip [sdn4] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0.5; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0.5; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1156 MovieClip [enemy_tank] in Symbol 1199 MovieClip [sdn4] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0.5; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0.5; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1198 MovieClip [enemy_tank9] in Symbol 1199 MovieClip [sdn4] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 1; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 1; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = ""; }
Symbol 1204 MovieClip [enemy_tank22] Frame 1
#initclip 289 Object.registerClass("enemy_tank22", Enemy_ground); #endinitclip function doInit() { var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet}; init(_local1); } stop(); type_bullet = "missle1"; V_bullet = 8; doInit(); _life = 200; life = _life; shape = "enemy_shape_tank1";
Instance of Symbol 260 MovieClip [s_spread_forward21] "shoot_mc" in Symbol 1204 MovieClip [enemy_tank22] Frame 1
//component parameters onClipEvent (construct) { bullet_type = "bullet_e_missle1"; V = 8; } //component parameters onClipEvent (construct) { bullet_type = "bullet_e_missle1"; V = 8; }
Symbol 1204 MovieClip [enemy_tank22] Frame 29
stop(); checkOut();
Instance of Symbol 1204 MovieClip [enemy_tank22] in Symbol 1205 MovieClip [sdn5] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 1156 MovieClip [enemy_tank] in Symbol 1205 MovieClip [sdn5] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1156 MovieClip [enemy_tank] in Symbol 1208 MovieClip [sdn6] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0.5; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0.5; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1156 MovieClip [enemy_tank] in Symbol 1208 MovieClip [sdn6] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0.5; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0.5; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1156 MovieClip [enemy_tank] in Symbol 1211 MovieClip [sdn7] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 1; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 1; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1204 MovieClip [enemy_tank22] in Symbol 1214 MovieClip [sdn8] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; }
Instance of Symbol 1156 MovieClip [enemy_tank] in Symbol 1214 MovieClip [sdn8] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0.5; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0.5; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = ""; }
Symbol 1223 MovieClip [area_boom15] Frame 1
#initclip 290 Object.registerClass("area_boom15", AreaShoot); #endinitclip stop(); init();
Symbol 1223 MovieClip [area_boom15] Frame 2
this._visible = true;
Symbol 1223 MovieClip [area_boom15] Frame 30
stop();
Instance of Symbol 1141 MovieClip [enemy_cannon4] in Symbol 1224 MovieClip [wsd1] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1098 MovieClip [enemy_cannon3] in Symbol 1224 MovieClip [wsd1] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1081 MovieClip [enemy_cannon1] in Symbol 1224 MovieClip [wsd1] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = ""; }
Symbol 1236 MovieClip [area_boom7] Frame 1
#initclip 291 Object.registerClass("area_boom7", AreaShoot); #endinitclip stop(); init();
Symbol 1236 MovieClip [area_boom7] Frame 2
this._visible = true;
Symbol 1236 MovieClip [area_boom7] Frame 30
stop();
Instance of Symbol 1098 MovieClip [enemy_cannon3] in Symbol 1237 MovieClip [wsd5] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1098 MovieClip [enemy_cannon3] in Symbol 1237 MovieClip [wsd5] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1098 MovieClip [enemy_cannon3] in Symbol 1237 MovieClip [wsd5] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1081 MovieClip [enemy_cannon1] in Symbol 1237 MovieClip [wsd5] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1167 MovieClip [enemy_cannon5] in Symbol 1237 MovieClip [wsd5] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = ""; }
Symbol 1242 MovieClip [area_boom17] Frame 1
#initclip 292 Object.registerClass("area_boom17", AreaShoot); #endinitclip stop(); init();
Symbol 1242 MovieClip [area_boom17] Frame 2
this._visible = true;
Symbol 1242 MovieClip [area_boom17] Frame 30
stop();
Instance of Symbol 1141 MovieClip [enemy_cannon4] in Symbol 1243 MovieClip [wsd6] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1098 MovieClip [enemy_cannon3] in Symbol 1243 MovieClip [wsd6] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1081 MovieClip [enemy_cannon1] in Symbol 1243 MovieClip [wsd6] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1081 MovieClip [enemy_cannon1] in Symbol 1243 MovieClip [wsd6] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 100; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1089 MovieClip [enemy_cannon2_missile] in Symbol 1246 MovieClip [wsd7] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = ""; }
Instance of Symbol 1099 MovieClip [enemy_cannon2] in Symbol 1246 MovieClip [wsd7] Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = "\"\""; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 0; V_bullet = 5; delayTime = 0; path = 1; life = 20; time_shoot = 2000; eventObj = ""; }
Symbol 1252 MovieClip [area_boom16] Frame 1
#initclip 293 Object.registerClass("area_boom16", AreaShoot); #endinitclip stop(); init();
Symbol 1252 MovieClip [area_boom16] Frame 2
this._visible = true;
Symbol 1252 MovieClip [area_boom16] Frame 30
stop();
Symbol 1259 Button
on (release) { type = "continue"; play(); }
Symbol 1263 Button
on (release) { type = "mainMenu"; play(); }
Symbol 1264 Button
on (release) { viewHighscore(); }
Symbol 1272 Button
on (release) { getURL ("http://www.maxgames.com/", "_blank"); }
Symbol 1273 MovieClip [UI_gameOver] Frame 1
var type;
Symbol 1273 MovieClip [UI_gameOver] Frame 51
stop(); _root.game_over_2();
Symbol 1273 MovieClip [UI_gameOver] Frame 59
if (type == "mainMenu") { _root.game_mainMenu(); } else if (type == "continue") { _root.game_continue(); }
Symbol 1273 MovieClip [UI_gameOver] Frame 64
stop(); this.removeMovieClip();
Symbol 1285 MovieClip Frame 1
stop();
Symbol 1293 MovieClip Frame 1
function reduce(rate) { if (rate < 0) { rate = 0; } bar_mc._width = len * rate; } function increase(rate) { if (rate > 1) { rate = 1; } bar_mc._width = len * rate; } var len = bar_mc._width;
Symbol 1297 MovieClip Frame 1
function reduce(rate) { if (rate < 0) { rate = 0; } bar_mc._width = len * rate; } function increase(rate) { bar_mc._width = _len * rate; } function control_start() { if (bar_mc._width == _len) { return(undefined); } _root.role.setPower(-15); } var _len = bar_mc._width; var len = _len; timer_start = setInterval(this, "control_start", 1000); this.onUnload = function () { clearInterval(timer_start); };
Symbol 1305 MovieClip Frame 1
function showNum(num) { trace("lifeNum_mc::" + _root.roleLife); this._visible = true; lifeNum_txt.text = num; } stop();
Symbol 1305 MovieClip Frame 2
this._visible = true;
Symbol 1311 MovieClip Frame 1
function showNum() { var _local2 = _root.role.bombNum; if (_local2 == undefined) { _local2 = _root.bombNumStart; } bombNum_txt.text = _local2; } function reSet() { bombNum_txt.text = _root.bombNumStart; } stop();
Symbol 1315 MovieClip Frame 1
stop();
Symbol 1318 MovieClip Frame 1
function showLv(num, weapon) { trace((("showLv:" + num) + " ") + weapon); if (num == 0) { this._visible = false; return(undefined); } this._visible = true; lv_txt.text = num; icon_mc.gotoAndStop(weapon); } function hideLv() { this._visible = false; } stop(); this._visible = false;
Symbol 1328 MovieClip Frame 1
stop();
Symbol 1330 MovieClip Frame 1
function showLv(num, weapon) { trace((("showLv:" + num) + " ") + weapon); if (num == 0) { this._visible = false; return(undefined); } this._visible = true; lv_txt.text = num; icon_mc.gotoAndStop(weapon); } function hideLv() { this._visible = false; } stop(); this._visible = false;
Symbol 1331 MovieClip Frame 1
stop(); var bg = _root.stageArray[_root.stageID][0]; var pos; if ((bg == "ld") || (bg == "ld2")) { pos = "ld"; } else if ((bg == "sdn") || (bg == "sdn2")) { pos = "sdn"; } else if ((bg == "los") || (bg == "los2")) { pos = "los"; } else { pos = bg; } gotoAndStop(pos);
Symbol 1337 MovieClip Frame 1
stop(); if (_root.getSound(this) == false) { gotoAndStop (2); }
Instance of Symbol 1334 MovieClip in Symbol 1337 MovieClip Frame 1
on (press) { play(); }
Symbol 1337 MovieClip Frame 2
stop();
Symbol 1337 MovieClip Frame 3
gotoAndStop (1);
Symbol 1345 Button
on (release) { _root.game_showMenu(); }
Symbol 1348 Button
on (release) { gotoAndStop (2); }
Symbol 1354 Button
on (release) { _parent.game_setQuality(1); }
Symbol 1357 MovieClip Frame 1
stop();
Symbol 1359 Button
on (release) { _parent.game_setQuality(2); }
Symbol 1362 MovieClip Frame 1
stop();
Symbol 1364 Button
on (release) { _parent.game_setQuality(3); }
Symbol 1367 MovieClip Frame 1
stop();
Symbol 1369 Button
on (release) { _parent.game_setQuality(4); }
Symbol 1371 MovieClip Frame 1
stop();
Symbol 1373 Button
on (release) { gotoAndStop (1); }
Symbol 1374 MovieClip Frame 1
function game_setQuality(num) { game_quality = num; menu_quality.mc_1.gotoAndStop(1); menu_quality.mc_2.gotoAndStop(1); menu_quality.mc_3.gotoAndStop(1); menu_quality.mc_4.gotoAndStop(1); menu_quality["mc_" + game_quality].gotoAndStop(2); if (num == 1) { _quality = "LOW"; } else if (num == 2) { _quality = "MEDIUM"; } else if (num == 4) { _quality = "BEST"; } else { _quality = "HIGH"; } gotoAndStop (1); } function game_getQuality(obj) { if (_quality == "LOW") { game_quality = 1; } else if (_quality == "MEDIUM") { game_quality = 2; } else if (_quality == "BEST") { game_quality = 4; } else { game_quality = 3; } obj.mc1.gotoAndStop(1); obj.mc2.gotoAndStop(1); obj.mc3.gotoAndStop(1); obj.mc4.gotoAndStop(1); obj["mc_" + game_quality].gotoAndStop(2); menu_quality = obj; } stop(); var game_quality; var menu_quality;
Symbol 1374 MovieClip Frame 2
game_getQuality(this);
Instance of Symbol 1350 MovieClip in Symbol 1374 MovieClip Frame 2
on (release) { }
Symbol 1377 MovieClip [UI_mc] Frame 1
pause_btn.onRelease = function () { if (_root.inPause == true) { _root.inPause = false; if (_level0.UI_menu) { _level0.UI_menu.removeMovieClip(); } pause_btn.gotoAndStop(1); } else { _root.inPause = true; pause_btn.gotoAndStop(2); } }; stop(); stage_txt.text = _root.stageID + 1;
Instance of Symbol 1337 MovieClip "sound_mc" in Symbol 1377 MovieClip [UI_mc] Frame 1
on (release) { _root.setSound(this); _root.setMusic(this); }
Instance of Symbol 1376 MovieClip in Symbol 1377 MovieClip [UI_mc] Frame 1
onClipEvent (keyDown) { if (Key.isDown(80)) { _root.game_showMenu(); } }
Symbol 1377 MovieClip [UI_mc] Frame 2
stop();
Symbol 1381 Button
on (release) { type = "return"; play(); }
Symbol 1382 Button
on (release) { type = "mainMenu"; play(); }
Symbol 1386 Button
on (release) { type = "retry"; play(); }
Symbol 1387 MovieClip [UI_menu] Frame 9
stop();
Symbol 1387 MovieClip [UI_menu] Frame 10
stop(); if (type == "retry") { _root.game_restart(); } else if (type == "mainMenu") { _root.game_mainMenu(); } else { _root.game_closeMenu(); } this.removeMovieClip();
Symbol 1387 MovieClip [UI_menu] Frame 23
stop(); this.removeMovieClip();
Symbol 1411 MovieClip Frame 1
function go1() { if (_root.stageID == 0) { gotoAndStop ("s1"); } else if (_root.stageID == 1) { gotoAndStop ("s2"); } else if (_root.stageID == 3) { gotoAndStop ("s3"); } else if (_root.stageID == 5) { gotoAndStop ("s4"); } else if (_root.stageID == 7) { gotoAndStop ("s5"); } else if (_root.stageID == 9) { gotoAndStop ("s6"); } else if (_root.stageID == 11) { gotoAndStop ("s7"); } else if (_root.stageID == 12) { gotoAndStop ("s8"); } } function go2() { play(); } stop();
Symbol 1411 MovieClip Frame 62
stop(); _parent.go();
Symbol 1411 MovieClip Frame 133
stop(); _parent.go();
Symbol 1411 MovieClip Frame 202
stop(); _parent.go();
Symbol 1422 Button
on (release) { _parent.map_mc.go2(); }
Symbol 1423 MovieClip Frame 6
stop();
Symbol 1424 Button
on (release) { play(); }
Symbol 1425 MovieClip [UI_pass] Frame 61
_root.role.passStage();
Symbol 1425 MovieClip [UI_pass] Frame 112
map_mc.go1();
Symbol 1425 MovieClip [UI_pass] Frame 124
function go() { play(); } stop();
Symbol 1425 MovieClip [UI_pass] Frame 140
_root.game_passStage_2();
Symbol 1425 MovieClip [UI_pass] Frame 153
stop(); _root.game_passStage_3(); this.removeMovieClip();
Symbol 1426 MovieClip [UI_pass2] Frame 63
stop(); _root.role.inControl = false;
Symbol 1426 MovieClip [UI_pass2] Frame 64
stop(); _root.game_passStage_2_2(); _root.game_passStage_3(); this.removeMovieClip();
Symbol 1426 MovieClip [UI_pass2] Frame 78
stop();
Symbol 1426 MovieClip [UI_pass2] Frame 106
stop(); _root.game_passStage_2_2(); _root.game_passStage_3(); this.removeMovieClip();
Symbol 1437 MovieClip Frame 81
stop();
Symbol 1457 Button
on (release) { play(); }
Symbol 1458 MovieClip [UI_warning] Frame 1
this.swapDepths(_parent.getNextHighestDepth());
Symbol 1458 MovieClip [UI_warning] Frame 10
stop();
Symbol 1458 MovieClip [UI_warning] Frame 22
stop(); _root.play(); this.removeMovieClip();
Symbol 1477 Button
on (release) { gotoAndStop ("submit"); }
Symbol 1479 Button
on (release) { gotoAndStop (1); }
Symbol 1485 Button
on (release) { gotoAndStop ("submited"); }
Symbol 1486 MovieClip Frame 1
stop(); _global.game_name = _game_name; var highscore = eval (score_var); _global.viewHighscore = function () { }; if (highscore == 0) { this._visible = false; }
Symbol 1486 MovieClip Frame 3
function sendData() { send_var.game = game_name; send_var.score = highscore; send_var.name = name_txt.text; if (send_var.name == "") { send_var.name = "guest" + int(Math.random() * 1000); } send_var.sendAndLoad("url", load_var, "POST"); gotoAndStop ("sending"); } stop(); gold_txt.text = highscore; _root.focusManager.setFocus(name_txt); name_txt.restrict = "^$!<>?#%@~`&*()=^"; send_var = new LoadVars(); load_var = new LoadVars(); ok_btn.onRelease = sendData; load_var.onLoad = function () { gotoAndStop ("done"); };
Instance of Symbol 1478 MovieClip in Symbol 1486 MovieClip Frame 3
on (release) { }
Instance of Symbol 55 MovieClip [TextInput] "gold_txt" in Symbol 1486 MovieClip Frame 3
//component parameters onClipEvent (construct) { editable = false; password = false; text = "\"\""; maxChars = "null"; restrict = "\"\""; enabled = true; visible = true; minHeight = 0; minWidth = 0; } //component parameters onClipEvent (construct) { editable = false; password = false; text = ""; maxChars = null; restrict = ""; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 55 MovieClip [TextInput] "name_txt" in Symbol 1486 MovieClip Frame 3
//component parameters onClipEvent (construct) { editable = true; password = false; text = "\"\""; maxChars = "null"; restrict = "\"\""; enabled = true; visible = true; minHeight = 0; minWidth = 0; } //component parameters onClipEvent (construct) { editable = true; password = false; text = ""; maxChars = null; restrict = ""; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 1490 MovieClip Frame 1
back_btn.onRelease = function () { _parent.type = "mainMenu"; _parent.play(); };
Instance of Symbol 1465 MovieClip "back_btn" in Symbol 1490 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 1486 MovieClip in Symbol 1490 MovieClip Frame 1
//component parameters onClipEvent (construct) { _game_name = "b29"; score_var = "_root.score"; } //component parameters onClipEvent (construct) { _game_name = "b29"; score_var = "_root.score"; }
Symbol 1491 MovieClip [UI_win] Frame 61
_root.role.passStage();
Symbol 1491 MovieClip [UI_win] Frame 124
stop();
Symbol 1491 MovieClip [UI_win] Frame 140
if (type == "mainMenu") { _root.game_mainMenu(); } else { _root.game_PlayAgain(); }
Symbol 1491 MovieClip [UI_win] Frame 153
stop(); _root.game_passStage_3(); this.removeMovieClip();
Symbol 1492 MovieClip [powerUP1] Frame 1
#initclip 294 Object.registerClass("powerUP1", Item); #endinitclip weapon_type = "weapon1"; weapon_name = "bullet"; if (times == undefined) { times = 0; } if (times > 3) { this.removeMovieClip(); } times++;
Symbol 1492 MovieClip [powerUP1] Frame 60
if (_root.inPause) { gotoAndPlay ("s1"); }
Symbol 1492 MovieClip [powerUP1] Frame 61
weapon_type = "weapon1"; weapon_name = "bullet2";
Symbol 1492 MovieClip [powerUP1] Frame 120
if (_root.inPause) { gotoAndPlay ("s2"); }
Symbol 1492 MovieClip [powerUP1] Frame 121
weapon_type = "weapon1"; weapon_name = "laser";
Symbol 1492 MovieClip [powerUP1] Frame 180
if (_root.inPause) { gotoAndPlay ("s3"); }
Symbol 1493 MovieClip [powerUP2(源)] Frame 1
#initclip 295 Object.registerClass("powerUP2(\u6E90)", Item); #endinitclip weapon_type = "weapon2"; weapon_name = "missile"; if (times == undefined) { times = 0; } if (times > 3) { this.removeMovieClip(); } times++;
Symbol 1493 MovieClip [powerUP2(源)] Frame 60
if (_root.inPause) { gotoAndPlay ("s1"); }
Symbol 1493 MovieClip [powerUP2(源)] Frame 61
weapon_type = "weapon2"; weapon_name = "lightning";
Symbol 1493 MovieClip [powerUP2(源)] Frame 120
if (_root.inPause) { gotoAndPlay ("s2"); }
Symbol 1493 MovieClip [powerUP2(源)] Frame 121
weapon_type = "weapon2"; weapon_name = "canon";
Symbol 1493 MovieClip [powerUP2(源)] Frame 180
if (_root.inPause) { gotoAndPlay ("s3"); }
Symbol 1493 MovieClip [powerUP2(源)] Frame 181
weapon_type = "weapon2"; weapon_name = "deflector";
Symbol 1493 MovieClip [powerUP2(源)] Frame 240
if (_root.inPause) { gotoAndPlay ("s4"); }
Symbol 1494 MovieClip [bombInc] Frame 1
#initclip 296 Object.registerClass("bombInc", Item_bomb); #endinitclip
Symbol 1499 MovieClip [LifeInc_ground] Frame 1
#initclip 297 Object.registerClass("LifeInc_ground", Item_life_ground); #endinitclip var i = Math.random(); if (i < 0.2) { gotoAndStop ("p3"); } else if (i < 0.5) { gotoAndStop ("p2"); } else { gotoAndStop ("p1"); }
Symbol 1499 MovieClip [LifeInc_ground] Frame 2
life_rate = 0.3;
Symbol 1499 MovieClip [LifeInc_ground] Frame 3
life_rate = 0.6;
Symbol 1499 MovieClip [LifeInc_ground] Frame 4
life_rate = 1;
Symbol 1500 MovieClip [lifeUP1] Frame 1
#initclip 298 Object.registerClass("lifeUP1", Item_life); #endinitclip life_rate = 0.2;
Symbol 1505 MovieClip [powerInc] Frame 1
#initclip 299 Object.registerClass("powerInc", Item_power); #endinitclip gotoAndStop ("p2");
Symbol 1505 MovieClip [powerInc] Frame 2
power_inc = 150;
Symbol 1505 MovieClip [powerInc] Frame 3
power_inc = 250;
Symbol 1505 MovieClip [powerInc] Frame 4
power_inc = 500;
Symbol 1506 MovieClip [powerInc_ground] Frame 1
#initclip 300 Object.registerClass("powerInc_ground", Item_power_ground); #endinitclip var i = Math.random(); if (i < 0.2) { gotoAndStop ("p3"); } else if (i < 0.5) { gotoAndStop ("p2"); } else { gotoAndStop ("p1"); }
Symbol 1506 MovieClip [powerInc_ground] Frame 2
power_inc = 150;
Symbol 1506 MovieClip [powerInc_ground] Frame 3
power_inc = 250;
Symbol 1506 MovieClip [powerInc_ground] Frame 4
power_inc = 500;
Symbol 1507 MovieClip Frame 1
stop(); this._visible = false;
Instance of Symbol 1040 MovieClip [shoot_boss2] in Symbol 1507 MovieClip Frame 13
//component parameters onClipEvent (construct) { bullet_type = "\"\""; } //component parameters onClipEvent (construct) { bullet_type = ""; }
Instance of Symbol 1053 MovieClip [boss6] in Symbol 1507 MovieClip Frame 14
//component parameters onClipEvent (construct) { toPosX = 200; toPosY = 150; } //component parameters onClipEvent (construct) { toPosX = 200; toPosY = 150; }
Symbol 1512 Button
on (release) { getURL ("http://www.maxgames.com", "_blank"); }
Symbol 1516 MovieClip Frame 60
stop();
Symbol 1530 MovieClip Frame 14
stop();
Symbol 1532 MovieClip Frame 260
_root.gotoAndPlay("gamer");
Symbol 1554 MovieClip Frame 66
stop();
Symbol 1562 MovieClip Frame 12
stop();
Symbol 1592 Button
on (release) { getURL ("http://www.maxgames.com/", "_blank"); }
Instance of Symbol 1588 MovieClip in Symbol 1593 MovieClip Frame 97
on (release) { _root.mainPage_mc.gotoAndStop("settings"); }
Instance of Symbol 1591 MovieClip in Symbol 1593 MovieClip Frame 98
on (release) { _root.mainPage_mc.nextFrame(); }
Symbol 1593 MovieClip Frame 102
stop();
Symbol 1599 Button
on (release) { nextFrame(); }
Symbol 1602 Button
on (release) { gotoAndStop (1); }
Symbol 1603 Button
on (release) { nextFrame(); }
Symbol 1610 Button
on (rollOver) { down(); } on (rollOut) { stopScroll(); }
Symbol 1614 Button
on (rollOver) { up(); } on (rollOut) { stopScroll(); }
Symbol 1616 MovieClip Frame 1
this._visible = false;
Symbol 1617 MovieClip Frame 1
function startScroll() { this.onEnterFrame = function () { if ((mc._y + mc._height) < pos_d._y) { delete this.onEnterFrame; return(undefined); } mc._y = mc._y - v; }; } function up() { onEnterFrame = function () { if ((mc._y + mc._height) < pos_d._y) { delete this.onEnterFrame; return(undefined); } mc._y = mc._y - v2; }; } function down() { onEnterFrame = function () { if (mc._y > pos_u._y) { delete this.onEnterFrame; return(undefined); } mc._y = mc._y + v2; }; } function stopScroll() { startScroll(); } var v = 0.5; var v2 = 4; startScroll();
Symbol 1618 Button
on (release) { if (demo_mc._currentframe == demo_mc._totalframes) { nextFrame(); } else { demo_mc.nextFrame(); } }
Symbol 1621 Button
on (release) { nextFrame(); }
Symbol 1624 Button
on (release) { if (demo_mc._currentframe == 1) { prevFrame(); } else { demo_mc.prevFrame(); } }
Symbol 1625 Button
on (release) { demo_mc.nextFrame(); }
Symbol 1645 MovieClip Frame 1
function doInit() { var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet}; init(_local1); } stop(); doInit(); _life = 20; life = _life;
Symbol 1645 MovieClip Frame 29
stop(); this.removeMovieClip();
Instance of Symbol 1645 MovieClip in Symbol 1648 MovieClip Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 1200; }
Instance of Symbol 1645 MovieClip in Symbol 1648 MovieClip Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 1200; }
Symbol 1651 MovieClip Frame 1
function makeLight2(mc, x1, y1, x2, y2, d, thick, __color) { mc.lineStyle(thick, 16777215); mc.moveTo(x1, y1); var _local3 = x2 - x1; var _local4 = y2 - y1; var _local9 = Math.sqrt((_local3 * _local3) + (_local4 * _local4)); var _local5 = Math.round(_local9 / d); _local3 = _local3 / _local5; _local4 = _local4 / _local5; var _local1 = 1; while (_local1 < _local5) { mc.lineTo((x1 + (_local3 * _local1)) + ((Math.random() - 0.5) * d), (y1 + (_local4 * _local1)) + ((Math.random() - 0.5) * d)); _local1++; } mc.lineTo(x2, y2); } function makeLight2_start(posX0, posY0, posX, posY) { var onwer = this; _root.soundStart("electric2_snd"); this.onEnterFrame = function () { this.clear(); onwer.makeLight2(this, posX0, posY0, posX, posY, 15 + random(5), 1, 16777215); onwer.makeLight2(this, posX0, posY0, posX, posY, 20 + random(5), 2, 6711039); onwer.makeLight2(this, posX0, posY0, posX, posY, 25 + random(5), 1, 16777215); }; } stop();
Instance of Symbol 1645 MovieClip in Symbol 1652 MovieClip Frame 1
//component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 1200; } //component parameters onClipEvent (construct) { type = "normal"; type_shoot = "s_aim_common"; type_bullet = "1"; dir_angle = 90; V = 4; V_bullet = 8; delayTime = 0; path = 1; life = 20; time_shoot = 1200; }
Symbol 1652 MovieClip Frame 36
effect_mc.makeLight2_start(60, 221, 60, 39);
Symbol 1653 MovieClip Frame 1
stop(); if (_root.keyCode.up != 87) { gotoAndStop (2); }
Symbol 1655 MovieClip Frame 2
mc.go1(); mc.go2();
Symbol 1655 MovieClip Frame 45
stop(); _parent.gamePlay();
Symbol 1656 Button
on (release) { _root.play(); }
Symbol 1658 Button
on (release) { _root.game_setQuality(1); }
Symbol 1659 MovieClip Frame 1
stop();
Symbol 1660 Button
on (release) { _root.game_setQuality(2); }
Symbol 1661 MovieClip Frame 1
stop();
Symbol 1662 Button
on (release) { _root.game_setQuality(3); }
Symbol 1663 MovieClip Frame 1
stop();
Symbol 1664 Button
on (release) { _root.game_setQuality(4); }
Symbol 1665 MovieClip Frame 1
stop();
Symbol 1666 MovieClip Frame 1
_root.game_getQuality(this);
Symbol 1671 Button
on (release) { _parent.setOption(); }
Symbol 1673 MovieClip Frame 1
stop();
Symbol 1674 MovieClip Frame 1
function getOption() { select1.gotoAndStop("off"); select2.gotoAndStop("off"); if (_root[optionValue]) { select1.gotoAndStop("on"); } } function setOption() { if (_root[optionValue] == true) { setOptionOff(); } else { setOptionOn(); } } function setOptionOn() { select1.gotoAndStop("off"); select2.gotoAndStop("off"); _root[optionValue] = true; select1.gotoAndStop("on"); } function setOptionOff() { if (_root[optionValue] == false) { return(undefined); } select1.gotoAndStop("off"); select2.gotoAndStop("off"); _root[optionValue] = false; select2.gotoAndStop("on"); } stop(); var option = _root[optionValue]; getOption();
Symbol 1678 Button
on (release) { gotoAndStop ("keysetting"); }
Symbol 1684 MovieClip Frame 1
function setKey(key_text) { key_txt.text = key_text; } var owner = this; key_txt.onSetFocus = function (textfield_txt) { _parent.text_setFocus(owner); this.text = ""; }; key_txt.onKillFocus = function (textfield_txt) { _parent.text_clearFocus(); };
Symbol 1686 MovieClip Frame 1
stop(); this._visible = false;
Symbol 1686 MovieClip Frame 2
this._visible = true;
Symbol 1686 MovieClip Frame 37
gotoAndStop (1);
Symbol 1686 MovieClip Frame 38
this._visible = true;
Symbol 1686 MovieClip Frame 73
gotoAndStop (1);
Symbol 1688 Button
on (release) { defaultKeys(); }
Symbol 1690 MovieClip Frame 1
function hasEmpty() { for (var _local3 in this) { var _local2 = this[_local3]; if (_local2._name.indexOf("_key") != -1) { trace("obj:::" + _local2._name); if (_local2.key_txt.text == "") { return(true); } } } } function checkRepeat(txt) { for (var _local4 in this) { var _local2 = this[_local4]; if (_local2._name.indexOf("_key") != -1) { if (_local2.key_txt == txt) { continue; } if (_local2.key_txt.text == txt.text) { _local2.key_txt.text = ""; alert_mc.gotoAndPlay("repeat"); return(true); } } } } function text_setFocus(mc) { txt_onForcus = mc.key_txt; mc_onForcus = mc; } function text_clearFocus() { txt_onForcus = null; mc_onForcus = null; } function initKey(KeyData) { for (var _local7 in KeyData) { var _local5 = KeyData[_local7][0]; var _local3 = KeyData[_local7][1]; var _local2 = getKeyName(_local3); if (_local2 != undefined) { var _local4 = this[_local5 + "_key"]; _local4.setKey(_local2); _local4.code = _local3; } } } function getKeyName(key) { var _local1 = ""; switch (key) { case 65 : _local1 = "A"; break; case 66 : _local1 = "B"; break; case 67 : _local1 = "C"; break; case 68 : _local1 = "D"; break; case 69 : _local1 = "E"; break; case 70 : _local1 = "F"; break; case 71 : _local1 = "G"; break; case 72 : _local1 = "H"; break; case 73 : _local1 = "I"; break; case 74 : _local1 = "J"; break; case 75 : _local1 = "K"; break; case 76 : _local1 = "L"; break; case 77 : _local1 = "M"; break; case 78 : _local1 = "N"; break; case 79 : _local1 = "O"; break; case 80 : _local1 = "P"; break; case 81 : _local1 = "Q"; break; case 82 : _local1 = "R"; break; case 83 : _local1 = "S"; break; case 84 : _local1 = "T"; break; case 85 : _local1 = "U"; break; case 86 : _local1 = "V"; break; case 87 : _local1 = "W"; break; case 88 : _local1 = "X"; break; case 89 : _local1 = "Y"; break; case 90 : _local1 = "Z"; break; case 48 : _local1 = "0"; break; case 49 : _local1 = "1"; break; case 50 : _local1 = "2"; break; case 51 : _local1 = "3"; break; case 52 : _local1 = "4"; break; case 53 : _local1 = "5"; break; case 54 : _local1 = "6"; break; case 55 : _local1 = "7"; break; case 56 : _local1 = "8"; break; case 57 : _local1 = "9"; break; case 58 : _local1 = "."; case 96 : _local1 = "Num 0"; break; case 97 : _local1 = "Num 1"; break; case 98 : _local1 = "Num 2"; break; case 99 : _local1 = "Num 3"; break; case 100 : _local1 = "Num 4"; break; case 101 : _local1 = "Num 5"; break; case 102 : _local1 = "Num 6"; break; case 103 : _local1 = "Num 7"; break; case 104 : _local1 = "Num 8"; break; case 105 : _local1 = "Num 9"; break; case 110 : _local1 = "."; case 106 : _local1 = "*"; break; case 107 : _local1 = "+"; break; case 108 : _local1 = "Enter"; break; case 109 : _local1 = "-"; break; case 110 : _local1 = "."; break; case 111 : _local1 = "/"; break; case 144 : _local1 = "Num Lock"; break; case 112 : _local1 = "F1"; break; case 113 : _local1 = "F2"; break; case 114 : _local1 = "F3"; break; case 115 : _local1 = "F4"; break; case 116 : _local1 = "F5"; break; case 117 : _local1 = "F6"; break; case 118 : _local1 = "F7"; break; case 119 : _local1 = "F8"; break; case 120 : _local1 = "F9"; break; case 121 : _local1 = "F10"; break; case 122 : _local1 = "F11"; break; case 123 : _local1 = "F12"; break; case 123 : _local1 = "F12"; break; case 37 : _local1 = "Left Arrow"; break; case 38 : _local1 = "Up Arrow"; break; case 39 : _local1 = "Right Arrow"; break; case 40 : _local1 = "Down Arrow"; break; case 8 : _local1 = "BackSpace"; break; case 9 : _local1 = "Tab"; break; case 12 : _local1 = "Clear"; break; case 13 : _local1 = "Enter"; break; case 16 : _local1 = "Shift"; break; case 17 : _local1 = "Ctrl"; break; case 18 : _local1 = "Alt"; break; case 20 : _local1 = "Cape Lock"; break; case 27 : _local1 = "Esc"; break; case 32 : _local1 = "Spacebar"; break; case 33 : _local1 = "Page Up"; break; case 34 : _local1 = "Page Down"; break; case 35 : _local1 = "End"; break; case 36 : _local1 = "Home"; break; case 45 : _local1 = "Insert"; break; case 46 : _local1 = "Delete"; } if (_local1 != "") { return(_local1); } } var setted_array = new Object(); this.onKeyDown = function () { txt_onForcus.text = ""; }; this.onKeyUp = function () { var _local1 = Key.getCode(); var _local2 = getKeyName(_local1); if (_local2 != undefined) { txt_onForcus.text = _local2; if (checkRepeat(txt_onForcus)) { return(undefined); } mc_onForcus.code = _local1; trace((mc_onForcus + "=====") + _local1); } }; Key.addListener(this); ok_btn.onRelease = function () { if (hasEmpty()) { trace("hasEmpty"); alert_mc.gotoAndPlay("hasEmpty"); } else { gotoAndPlay ("ok"); } }; var txt_onForcus;
Instance of Symbol 1684 MovieClip "up_key" in Symbol 1690 MovieClip Frame 1
//component parameters onClipEvent (construct) { key_name = "up"; } //component parameters onClipEvent (construct) { key_name = "up"; }
Instance of Symbol 1684 MovieClip "down_key" in Symbol 1690 MovieClip Frame 1
//component parameters onClipEvent (construct) { key_name = "down"; } //component parameters onClipEvent (construct) { key_name = "down"; }
Instance of Symbol 1684 MovieClip "left_key" in Symbol 1690 MovieClip Frame 1
//component parameters onClipEvent (construct) { key_name = "left"; } //component parameters onClipEvent (construct) { key_name = "left"; }
Instance of Symbol 1684 MovieClip "bomb_key" in Symbol 1690 MovieClip Frame 1
//component parameters onClipEvent (construct) { key_name = "bomb"; } //component parameters onClipEvent (construct) { key_name = "bomb"; }
Instance of Symbol 1684 MovieClip "right_key" in Symbol 1690 MovieClip Frame 1
//component parameters onClipEvent (construct) { key_name = "right"; } //component parameters onClipEvent (construct) { key_name = "right"; }
Symbol 1690 MovieClip Frame 2
function defaultKeys() { _root.defaultKeys(); keyCode = _root.keyCode; KeyData_array = [["up", keyCode.up], ["down", keyCode.down], ["left", keyCode.left], ["right", keyCode.right], ["bomb", keyCode.bomb]]; initKey(KeyData_array); _parent.gotoAndStop("settings"); } stop(); var keyCode = Object(); keyCode = _root.keyCode; KeyData_array = new Array(); KeyData_array = [["up", keyCode.up], ["down", keyCode.down], ["left", keyCode.left], ["right", keyCode.right], ["bomb", keyCode.bomb]]; initKey(KeyData_array);
Symbol 1690 MovieClip Frame 3
function saveKey() { _root.keyCode.up = up_key.code; _root.keyCode.down = down_key.code; _root.keyCode.left = left_key.code; _root.keyCode.right = right_key.code; _root.keyCode.bomb = bomb_key.code; trace("_root.keyCode.up::" + _root.keyCode.up); _parent.gotoAndStop("settings"); } stop(); saveKey();
Symbol 1692 Button
on (release) { gotoAndStop (1); }
Symbol 1693 MovieClip Frame 1
function gamePlay() { _root.play(); } stop();
Symbol 1693 MovieClip Frame 2
stop();
Instance of Symbol 1674 MovieClip in Symbol 1693 MovieClip Frame 5
//component parameters onClipEvent (construct) { optionValue = "shadowOn"; } //component parameters onClipEvent (construct) { optionValue = "shadowOn"; }

Library Items

Symbol 1 Sound [shoot4.wav]
Symbol 2 Sound [shoot3.wav]
Symbol 3 Sound [shoot2.wav]
Symbol 4 Sound [bgmusic]
Symbol 5 Sound [powerUP.wav]
Symbol 6 Sound [missile.mp3]
Symbol 7 Sound [laser4.mp3]
Symbol 8 Sound [laser3.mp3]
Symbol 9 Sound [laser2.mp3]
Symbol 10 Sound [fire.mp3]
Symbol 11 Sound [electric3.wav]
Symbol 12 Sound [electric1.wav]
Symbol 13 Sound [boom6.mp3]
Symbol 14 Sound [boom5.mp3]
Symbol 15 Sound [boom4.wav]
Symbol 16 Sound [boom3.mp3]
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:25 1315 1493 1653
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:25 1315 1493 1653
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:25 1315 1493 1653
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:25 1315 1493
Symbol 25 MovieClip [powerUP2]Uses:18 20 22 24
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClip [BoundingBox]Uses:26Used by:35 50 56 59 61 120 121 122 123 124 125 137
Symbol 28 MovieClip [Defaults]Used by:30
Symbol 29 MovieClip [UIObjectExtensions]Used by:30
Symbol 30 MovieClip [UIObject]Uses:28 29Used by:36 38 53
Symbol 31 GraphicUsed by:33
Symbol 32 GraphicUsed by:33
Symbol 33 ButtonUses:31 32Used by:36
Symbol 34 MovieClipUsed by:36
Symbol 35 MovieClip [FocusRect]Uses:27Used by:36
Symbol 36 MovieClip [FocusManager]Uses:33 34 35 30Used by:38
Symbol 37 MovieClip [UIComponentExtensions]Used by:38
Symbol 38 MovieClip [UIComponent]Uses:30 36 37Used by:50 55 56 59 122
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClip [BrdrShdw]Uses:39Used by:43 48 49
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClip [BrdrFace]Uses:41Used by:43 48 49
Symbol 43 MovieClip [SimpleButtonDown]Uses:40 42Used by:50
Symbol 44 GraphicUsed by:45 1273 1387 1425 1490 1491 1533  Timeline
Symbol 45 MovieClip [BrdrBlk]Uses:44Used by:48 49
Symbol 46 GraphicUsed by:47 1428 1532 1560
Symbol 47 MovieClip [BrdrHilght]Uses:46Used by:48 49
Symbol 48 MovieClip [SimpleButtonIn]Uses:45 47 40 42Used by:50
Symbol 49 MovieClip [SimpleButtonUp]Uses:45 42 40 47Used by:50
Symbol 50 MovieClip [SimpleButton]Uses:27 43 48 49 38Used by:56 61 120 121
Symbol 51 FontUsed by:52
Symbol 52 EditableTextUses:51Used by:55
Symbol 53 MovieClip [Border]Uses:30Used by:54 61
Symbol 54 MovieClip [RectBorder]Uses:53Used by:55 61 122
Symbol 55 MovieClip [TextInput]Uses:52 54 38Used by:56 1486
Symbol 56 MovieClip [ComboBase]Uses:27 38 50 55Used by:137
Symbol 57 MovieClip [DataProvider]Used by:124
Symbol 58 MovieClip [DataSelector]Used by:124
Symbol 59 MovieClip [SelectableRow]Uses:38 27Used by:124
Symbol 60 MovieClip [ButtonSkin]Used by:61
Symbol 61 MovieClip [Button]Uses:27 50 53 54 60Used by:120 121
Symbol 62 MovieClip [CustomBorder]Used by:120 121
Symbol 63 GraphicUsed by:65 101 102 103 106 107 112
Symbol 64 GraphicUsed by:65 101 102 106 107 112
Symbol 65 MovieClip [ScrollTrack]Uses:63 64Used by:72 77 78 79 113 114 115 116 117 118
Symbol 66 GraphicUsed by:72 77 78 79 113 114 115 116
Symbol 67 GraphicUsed by:72 77 78 79 113 114 115 116
Symbol 68 GraphicUsed by:72 77 78 79 113 114 115 116
Symbol 69 GraphicUsed by:72 77 78 79 113 114 115 116
Symbol 70 GraphicUsed by:72 77 78 79 113 114 115 116 130 134 135
Symbol 71 GraphicUsed by:72 77 78 79
Symbol 72 MovieClip [ScrollDownArrowDisabled]Uses:65 66 67 68 69 70 71Used by:119
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClip [ScrollThemeColor1]Uses:73Used by:77 78 114 115
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClip [ScrollThemeColor2]Uses:75Used by:77 114
Symbol 77 MovieClip [ScrollDownArrowDown]Uses:65 66 74 67 68 69 70 76 71Used by:119
Symbol 78 MovieClip [ScrollDownArrowOver]Uses:65 66 74 67 68 69 70 71Used by:119
Symbol 79 MovieClip [ScrollDownArrowUp]Uses:65 66 67 68 69 70 71Used by:119
Symbol 80 GraphicUsed by:85 90 91 92 108 109 110 111
Symbol 81 GraphicUsed by:85 90 91 92 108 109 110 111
Symbol 82 GraphicUsed by:85 90 91 92 108 109 110 111
Symbol 83 GraphicUsed by:85 90 91 92 108 109 110 111
Symbol 84 GraphicUsed by:85 90 91 92 108 109 110 111
Symbol 85 MovieClip [ScrollThumbBottomDisabled]Uses:80 81 82 83 84Used by:119
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClip [ThumbThemeColor1]Uses:86Used by:90 91 109 110
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClip [ThumbThemeColor3]Uses:88Used by:90 109
Symbol 90 MovieClip [ScrollThumbBottomDown]Uses:80 87 81 82 83 89 84Used by:119
Symbol 91 MovieClip [ScrollThumbBottomOver]Uses:80 87 81 82 83 84Used by:119
Symbol 92 MovieClip [ScrollThumbBottomUp]Uses:80 81 82 83 84Used by:119
Symbol 93 GraphicUsed by:94 97 98 99
Symbol 94 MovieClip [ScrollThumbGripDisabled]Uses:93Used by:119
Symbol 95 GraphicUsed by:96 1428 1436
Symbol 96 MovieClip [ThumbThemeColor2]Uses:95Used by:97 98 101 102 106
Symbol 97 MovieClip [ScrollThumbGripDown]Uses:96 93Used by:119
Symbol 98 MovieClip [ScrollThumbGripOver]Uses:96 93Used by:119
Symbol 99 MovieClip [ScrollThumbGripUp]Uses:93Used by:119
Symbol 100 GraphicUsed by:101 102 106 107
Symbol 101 MovieClip [ScrollThumbMiddleDisabled]Uses:63 100 96 64Used by:119
Symbol 102 MovieClip [ScrollThumbMiddleDown]Uses:63 96 100 64Used by:119
Symbol 103 MovieClipUses:63Used by:106
Symbol 104 GraphicUsed by:105 113 114 115 116
Symbol 105 MovieClipUses:104Used by:106
Symbol 106 MovieClip [ScrollThumbMiddleOver]Uses:63 96 100 103 105 64Used by:119
Symbol 107 MovieClip [ScrollThumbMiddleUp]Uses:63 100 64Used by:119
Symbol 108 MovieClip [ScrollThumbTopDisabled]Uses:80 81 82 83 84Used by:119
Symbol 109 MovieClip [ScrollThumbTopDown]Uses:80 87 81 82 83 89 84Used by:119
Symbol 110 MovieClip [ScrollThumbTopOver]Uses:80 87 81 82 83 84Used by:119
Symbol 111 MovieClip [ScrollThumbTopUp]Uses:80 81 82 83 84Used by:119
Symbol 112 MovieClip [ScrollTrackDisabled]Uses:63 64Used by:119
Symbol 113 MovieClip [ScrollUpArrowDisabled]Uses:65 66 67 68 69 70 104Used by:119
Symbol 114 MovieClip [ScrollUpArrowDown]Uses:65 66 74 67 68 69 70 76 104Used by:119
Symbol 115 MovieClip [ScrollUpArrowOver]Uses:65 66 74 67 68 104 69 70Used by:119
Symbol 116 MovieClip [ScrollUpArrowUp]Uses:65 66 67 68 69 70 104Used by:119
Symbol 117 MovieClip [BtnDownArrow]Uses:65Used by:119
Symbol 118 MovieClip [BtnUpArrow]Uses:65Used by:119
Symbol 119 MovieClip [ScrollBarAssets]Uses:72 77 78 79 85 90 91 92 94 97 98 99 101 102 106 107 108 109 110 111 112 113 114 115 116 117 118Used by:120 121
Symbol 120 MovieClip [HScrollBar]Uses:27 61 50 62 119Used by:123
Symbol 121 MovieClip [VScrollBar]Uses:27 61 50 62 119Used by:123
Symbol 122 MovieClip [View]Uses:27 38 54Used by:123
Symbol 123 MovieClip [ScrollView]Uses:27 120 121 122Used by:124
Symbol 124 MovieClip [ScrollSelectList]Uses:27 57 58 59 123Used by:125
Symbol 125 MovieClip [List]Uses:27 124Used by:137
Symbol 126 GraphicUsed by:130 134 135
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:130 134 135
Symbol 129 GraphicUsed by:130 134 135
Symbol 130 MovieClip [ComboDownArrowUp]Uses:126 128 129 70Used by:131 136
Symbol 131 MovieClip [ComboDownArrowDisabled]Uses:130Used by:136
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClip [ComboThemeColor1]Uses:132Used by:134 135
Symbol 134 MovieClip [ComboDownArrowDown]Uses:126 133 128 129 70Used by:136
Symbol 135 MovieClip [ComboDownArrowOver]Uses:126 133 128 129 70Used by:136
Symbol 136 MovieClip [ComboAssets]Uses:131 134 135 130Used by:137
Symbol 137 MovieClip [ComboBox]Uses:27 56 125 136
Symbol 138 GraphicUsed by:139 140 177 178 264
Symbol 139 MovieClipUses:138Used by:140 144 145 146 147 148 149 150 151 154 155 156 157 171 173 174 175 176 177 178 179 180 233 234 260 261 262 263 264 275 276 277 434 435 436 437 438 439 440 512 513 526 527 528 529 530 531 532 533 534 535 579 1040
Symbol 140 MovieClip [s_rotate_line]Uses:138 139
Symbol 141 MovieClip [bg_loader]
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Symbol 143 TextUses:142Used by:144 145 146 147 148 149 150 151 512 513 526 527 528 529 530 531 532 533 534 535 540 545 549 553 557 561 565 569 573 577 579
Symbol 144 MovieClip [s_straight1]Uses:143 139
Symbol 145 MovieClip [shoot_bullet2_lv4]Uses:143 139
Symbol 146 MovieClip [shoot_bullet2_lv5]Uses:143 139
Symbol 147 MovieClip [shoot_bullet2_lv6]Uses:143 139
Symbol 148 MovieClip [shoot_bullet2_lv8]Uses:143 139
Symbol 149 MovieClip [shoot_bullet2_lv9]Uses:143 139
Symbol 150 MovieClip [shoot_bullet2_lv10]Uses:143 139
Symbol 151 MovieClip [shoot_bullet2_lv7]Uses:143 139
Symbol 152 FontUsed by:153 168 170 172 272 278
Symbol 153 TextUses:142 152Used by:154 155 156 157 167 260 275
Symbol 154 MovieClip [s_spread_forward2]Uses:153 139
Symbol 155 MovieClip [s_spread_forward51]Uses:153 139
Symbol 156 MovieClip [s_spread_forward1]Uses:153 139
Symbol 157 MovieClip [s_big0]Uses:153 139
Symbol 158 ShapeTweeningUsed by:166
Symbol 159 GraphicUsed by:166
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Symbol 161 GraphicUsed by:162 235 338 636 1348 1354 1359 1364 1369 1373 1479 1485 1658 1660 1662 1664 1671
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Symbol 163 ShapeTweeningUsed by:166
Symbol 164 GraphicUsed by:166
Symbol 165 GraphicUsed by:166 269 704
Symbol 166 MovieClip [bullet_e_laser1]Uses:158 159 160 162 163 164 165Used by:167 232 274 1507
Symbol 167 MovieClip [s_big0_2]Uses:153 166
Symbol 168 TextUses:142 152Used by:169
Symbol 169 MovieClip [shoot_wave]Uses:168
Symbol 170 TextUses:142 152Used by:171
Symbol 171 MovieClip [s_spread_circle]Uses:170 139
Symbol 172 TextUses:142 152Used by:173 174 175 176 179 180
Symbol 173 MovieClip [s_spread_aim51]Uses:172 139
Symbol 174 MovieClip [s_spread_aim31]Uses:172 139
Symbol 175 MovieClip [s_spread_aim33]Uses:172 139
Symbol 176 MovieClip [s_spread_aim32]Uses:172 139
Symbol 177 MovieClip [s_spread_aim32_gun]Uses:138 139
Symbol 178 MovieClip [s_spread_rotate]Uses:138 139
Symbol 179 MovieClip [s_spread_aim21]Uses:172 139
Symbol 180 MovieClip [s_spread_aim52]Uses:172 139
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Symbol 182 BitmapUsed by:183 654
Symbol 183 GraphicUses:182Used by:232 271 274 505 506 1045 1049
Symbol 184 BitmapUsed by:185
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Symbol 186 BitmapUsed by:187
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Symbol 194 BitmapUsed by:195
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Symbol 206 BitmapUsed by:207
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Symbol 208 BitmapUsed by:209
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Symbol 210 BitmapUsed by:211
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Symbol 212 BitmapUsed by:213
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Symbol 216 BitmapUsed by:217
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Symbol 218 BitmapUsed by:219
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Symbol 220 BitmapUsed by:221
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Symbol 222 BitmapUsed by:223
Symbol 223 GraphicUses:222Used by:232 271 274
Symbol 224 BitmapUsed by:225
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Symbol 226 BitmapUsed by:227
Symbol 227 GraphicUses:226Used by:232 274
Symbol 228 BitmapUsed by:229
Symbol 229 GraphicUses:228Used by:232 274
Symbol 230 BitmapUsed by:231
Symbol 231 GraphicUses:230Used by:232 274
Symbol 232 MovieClip [s_laser_big0]Uses:181 183 185 187 189 191 193 195 197 199 201 166 203 205 207 209 211 213 215 217 219 221 223 225 227 229 231
Symbol 233 MovieClip [s_plane]Uses:181 139
Symbol 234 MovieClip [s_plane1]Uses:181 139
Symbol 235 MovieClipUses:161Used by:236 237 712 713 714 734 738 742 746 750 754 758 759 760 767 886 895 897 903 907 920 934 935 937 954 972 1005 1011 1015 1020 1027 1035 1038 1053 1081 1089 1098 1099 1141 1156 1167 1182 1198 1204 1645
Symbol 236 MovieClip [shape_tower]Uses:235
Symbol 237 MovieClip [shape_comman]Uses:235
Symbol 238 BitmapUsed by:239
Symbol 239 GraphicUses:238Used by:259 521 522 523 524 525 578
Symbol 240 BitmapUsed by:241
Symbol 241 GraphicUses:240Used by:258
Symbol 242 BitmapUsed by:243
Symbol 243 GraphicUses:242Used by:258
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Symbol 256 BitmapUsed by:257
Symbol 257 GraphicUses:256Used by:258
Symbol 258 MovieClipUses:241 243 245 247 249 251 253 255 257Used by:259 517 518 519 520 521 522 523 524 525 578
Symbol 259 MovieClip [bullet2_r2]Uses:162 239 258
Symbol 260 MovieClip [s_spread_forward21]Uses:153 139Used by:1204
Symbol 261 MovieClip [s_aim2]Uses:181 139Used by:1086
Symbol 262 MovieClip [s_aim_common]Uses:181 139Used by:1078 1151
Symbol 263 MovieClip [s_aim5]Uses:181 139Used by:1038 1140
Symbol 264 MovieClip [s_spread_rotate1]Uses:138 139Used by:1021
Symbol 265 ShapeTweeningUsed by:269
Symbol 266 GraphicUsed by:269
Symbol 267 ShapeTweeningUsed by:269
Symbol 268 GraphicUsed by:269
Symbol 269 MovieClip [bullet_e_laser2]Uses:265 266 160 162 267 268 165Used by:271 1507
Symbol 270 GraphicUsed by:271 540 545 549 553 557 561 565 569 573 577
Symbol 271 MovieClip [s_laser2]Uses:181 183 185 187 189 191 193 195 197 199 201 203 205 207 209 211 213 215 217 219 221 223 269 270Used by:1005 1038
Symbol 272 TextUses:142 152Used by:273
Symbol 273 MovieClip [shoot_line]Uses:272Used by:1005
Symbol 274 MovieClip [s_laser1]Uses:181 183 185 187 189 191 193 195 197 199 201 203 205 207 166 209 211 213 215 217 219 221 223 225 227 229 231Used by:897
Symbol 275 MovieClip [s_spread_forward52]Uses:153 139Used by:886 1053
Symbol 276 MovieClip [s_aim1]Uses:181 139Used by:886 1027
Symbol 277 MovieClip [s_aim3]Uses:181 139Used by:746 1095
Symbol 278 TextUses:142 152Used by:279 418
Symbol 279 MovieClip [shoot_circle]Uses:278Used by:699 1005 1027 1047 1165
Symbol 280 BitmapUsed by:281
Symbol 281 GraphicUses:280Used by:282
Symbol 282 MovieClipUses:281Used by:283
Symbol 283 MovieClip [demo_mc]Uses:282Used by:Timeline
Symbol 285 MovieClip [machine_retort]
Symbol 1694 MovieClip [__Packages.mx.skins.ColoredSkinElement]
Symbol 287 MovieClip [__Packages.ExtMath]
Symbol 1695 MovieClip [__Packages.mx.styles.CSSTextStyles]
Symbol 1696 MovieClip [__Packages.mx.styles.CSSStyleDeclaration]
Symbol 1697 MovieClip [__Packages.mx.styles.StyleManager]
Symbol 1698 MovieClip [__Packages.mx.core.UIObject]
Symbol 1699 MovieClip [__Packages.mx.skins.SkinElement]
Symbol 1700 MovieClip [__Packages.mx.events.EventDispatcher]
Symbol 1701 MovieClip [__Packages.mx.events.UIEventDispatcher]
Symbol 1702 MovieClip [__Packages.mx.core.ext.UIObjectExtensions]
Symbol 1703 MovieClip [__Packages.mx.skins.halo.Defaults]
Symbol 1704 MovieClip [__Packages.mx.core.UIComponent]
Symbol 315 MovieClip [__Packages.EnemyShoot]
Symbol 317 MovieClip [__Packages.EnemyShoot2]
Symbol 1705 MovieClip [__Packages.mx.skins.halo.FocusRect]
Symbol 1706 MovieClip [__Packages.mx.managers.DepthManager]
Symbol 1707 MovieClip [__Packages.mx.managers.FocusManager]
Symbol 1708 MovieClip [__Packages.mx.controls.SimpleButton]
Symbol 1709 MovieClip [__Packages.mx.managers.SystemManager]
Symbol 1710 MovieClip [__Packages.mx.managers.OverlappedWindows]
Symbol 1711 MovieClip [__Packages.mx.core.ext.UIComponentExtensions]
Symbol 1712 MovieClip [__Packages.mx.styles.CSSSetStyle]
Symbol 1713 MovieClip [__Packages.mx.skins.Border]
Symbol 1714 MovieClip [__Packages.mx.controls.TextInput]
Symbol 1715 MovieClip [__Packages.mx.skins.RectBorder]
Symbol 316 MovieClip [__Packages.EnemyShoot1]
Symbol 1716 MovieClip [__Packages.mx.controls.listclasses.DataProvider]
Symbol 1717 MovieClip [__Packages.mx.controls.listclasses.DataSelector]
Symbol 1718 MovieClip [__Packages.mx.controls.listclasses.SelectableRow]
Symbol 1719 MovieClip [__Packages.mx.effects.Tween]
Symbol 1720 MovieClip [__Packages.mx.skins.halo.ButtonSkin]
Symbol 1721 MovieClip [__Packages.mx.controls.Button]
Symbol 318 MovieClip [__Packages.EnemyShoot_laser]
Symbol 1722 MovieClip [__Packages.mx.controls.scrollClasses.ScrollBar]
Symbol 1723 MovieClip [__Packages.mx.skins.CustomBorder]
Symbol 1724 MovieClip [__Packages.mx.controls.scrollClasses.ScrollThumb]
Symbol 1725 MovieClip [__Packages.mx.controls.HScrollBar]
Symbol 1726 MovieClip [__Packages.mx.controls.VScrollBar]
Symbol 1727 MovieClip [__Packages.mx.core.View]
Symbol 1728 MovieClip [__Packages.mx.core.ExternalContent]
Symbol 1729 MovieClip [__Packages.mx.core.ScrollView]
Symbol 1730 MovieClip [__Packages.mx.controls.listclasses.ScrollSelectList]
Symbol 1731 MovieClip [__Packages.mx.controls.List]
Symbol 319 MovieClip [__Packages.EnemyShoot_line]
Symbol 1732 MovieClip [__Packages.mx.controls.ComboBase]
Symbol 1733 MovieClip [__Packages.mx.controls.ComboBox]
Symbol 1734 MovieClip [__Packages.mx.managers.PopUpManager]
Symbol 320 MovieClip [__Packages.EnemyShoot_parentDir]
Symbol 291 MovieClip [__Packages.Bg]
Symbol 331 MovieClip [__Packages.ShootControl]
Symbol 334 MovieClip [__Packages.Shoot_straight]
Symbol 292 MovieClip [__Packages.Bullet]
Symbol 298 MovieClip [__Packages.Bullet_enemy]
Symbol 300 MovieClip [__Packages.Bullet_enemy_laser]
Symbol 323 MovieClip [__Packages.EnemyShoot_s2]
Symbol 321 MovieClip [__Packages.EnemyShoot_plane]
Symbol 288 MovieClip [__Packages.Enemy]
Symbol 312 MovieClip [__Packages.Enemy_shape]
Symbol 293 MovieClip [__Packages.Bullet_role]
Symbol 294 MovieClip [__Packages.Bullet1]
Symbol 322 MovieClip [__Packages.EnemyShoot_s1]
Symbol 324 MovieClip [__Packages.Item]
Symbol 1735 MovieClip [__Packages.mx.skins.halo.RectBorder]
Symbol 303 MovieClip [__Packages.ColorEffect]
Symbol 295 MovieClip [__Packages.Bullet_canon]
Symbol 297 MovieClip [__Packages.Bullet_chase]
Symbol 302 MovieClip [__Packages.Bullet_missile_1]
Symbol 332 MovieClip [__Packages.Shoot_aim]
Symbol 335 MovieClip [__Packages.WeaponControl_missile]
Symbol 305 MovieClip [__Packages.Draw]
Symbol 304 MovieClip [__Packages.Draw2]
Symbol 301 MovieClip [__Packages.Bullet_laser]
Symbol 299 MovieClip [__Packages.Bullet_enemy_chase]
Symbol 310 MovieClip [__Packages.Enemy_movoTo]
Symbol 311 MovieClip [__Packages.Enemy_movoTo_back]
Symbol 289 MovieClip [__Packages.Enemy_gun]
Symbol 306 MovieClip [__Packages.Enemy_boss]
Symbol 308 MovieClip [__Packages.Enemy_loader]
Symbol 307 MovieClip [__Packages.Enemy_boss_tank]
Symbol 286 MovieClip [__Packages.Enemy_ground]
Symbol 313 MovieClip [__Packages.Enemy_tank]
Symbol 290 MovieClip [__Packages.AreaShoot]
Symbol 325 MovieClip [__Packages.Item_bomb]
Symbol 327 MovieClip [__Packages.Item_life_ground]
Symbol 326 MovieClip [__Packages.Item_life]
Symbol 328 MovieClip [__Packages.Item_power]
Symbol 329 MovieClip [__Packages.Item_power_ground]
Symbol 333 MovieClip [__Packages.Shoot_s1]
Symbol 330 MovieClip [__Packages.Role]
Symbol 284 MovieClip [__Packages.machine_retort]
Symbol 296 MovieClip [__Packages.Vector]
Symbol 309 MovieClip [__Packages.STween]
Symbol 314 MovieClip [__Packages.Enemy_train]
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Symbol 337 EditableTextUses:336Used by:1507
Symbol 338 MovieClipUses:161Used by:413
Symbol 339 BitmapUsed by:340
Symbol 340 GraphicUses:339Used by:341
Symbol 341 MovieClipUses:340Used by:346
Symbol 342 GraphicUsed by:343
Symbol 343 MovieClipUses:342Used by:346 350 354
Symbol 344 GraphicUsed by:345
Symbol 345 MovieClipUses:344Used by:346 350 354
Symbol 346 MovieClipUses:341 343 345Used by:355 1400
Symbol 347 BitmapUsed by:348
Symbol 348 GraphicUses:347Used by:349
Symbol 349 MovieClipUses:348Used by:350
Symbol 350 MovieClipUses:349 343 345Used by:355
Symbol 351 BitmapUsed by:352
Symbol 352 GraphicUses:351Used by:353
Symbol 353 MovieClipUses:352Used by:354
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Symbol 356 BitmapUsed by:357
Symbol 357 GraphicUses:356Used by:412
Symbol 358 BitmapUsed by:359
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Symbol 360 BitmapUsed by:361
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Symbol 362 BitmapUsed by:363
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Symbol 364 BitmapUsed by:365
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Symbol 366 BitmapUsed by:367
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Symbol 368 BitmapUsed by:369
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Symbol 370 BitmapUsed by:371
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Symbol 374 BitmapUsed by:375
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Symbol 376 BitmapUsed by:377
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Symbol 378 BitmapUsed by:379
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Symbol 380 BitmapUsed by:381
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Symbol 382 BitmapUsed by:383
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Symbol 384 BitmapUsed by:385
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Symbol 386 BitmapUsed by:387
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Symbol 390 BitmapUsed by:391
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Symbol 396 BitmapUsed by:397
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Symbol 413 MovieClip [role]Uses:338 355 412Used by:1507
Symbol 414 BitmapUsed by:415
Symbol 415 GraphicUses:414Used by:416 425 427
Symbol 416 MovieClipUses:415Used by:423
Symbol 417 GraphicUsed by:423 425 427 445 636 670 699 717
Symbol 418 MovieClip [shoot_circle_role]Uses:278Used by:423 425 427
Symbol 419 GraphicUsed by:423 425 427 636 699
Symbol 420 ShapeTweeningUsed by:423
Symbol 421 GraphicUsed by:423 425 427 699
Symbol 422 GraphicUsed by:423 425 427
Symbol 423 MovieClip [bullet_canon_lv1]Uses:162 416 417 418 419 420 421 422Used by:1507
Symbol 424 ShapeTweeningUsed by:425
Symbol 425 MovieClip [bullet_canon_lv2]Uses:162 415 417 418 419 424 421 422Used by:1507
Symbol 426 ShapeTweeningUsed by:427
Symbol 427 MovieClip [bullet_canon_lv3]Uses:162 415 417 418 419 426 421 422Used by:1507
Symbol 428 BitmapUsed by:429
Symbol 429 GraphicUses:428Used by:431
Symbol 430 GraphicUsed by:431
Symbol 431 MovieClipUses:429 430Used by:432 433 1648
Symbol 432 MovieClip [bullet_missile]Uses:162 431 412Used by:1507
Symbol 433 MovieClip [bullet_missile_1]Uses:162 431 412Used by:1507
Symbol 434 MovieClip [shoot2_missile_lv3]Uses:181 139Used by:1507
Symbol 435 MovieClip [shoot2_missile2_lv1]Uses:181 139Used by:1507
Symbol 436 MovieClip [shoot2_missile_lv1]Uses:139Used by:1507
Symbol 437 MovieClip [shoot2_canon_lv1]Uses:181 139Used by:1507
Symbol 438 MovieClip [shoot2_canon_lv2]Uses:181 139Used by:1507
Symbol 439 MovieClip [shoot2_canon_lv3]Uses:181 139Used by:1507
Symbol 440 MovieClip [shoot2_missile_lv2]Uses:139Used by:1507
Symbol 441 MovieClip [weaponControl_missile]Used by:1507
Symbol 442 BitmapUsed by:443 710
Symbol 443 GraphicUses:442Used by:444
Symbol 444 MovieClipUses:443Used by:446 1646 1648
Symbol 445 MovieClipUses:417Used by:446 506 507
Symbol 446 MovieClip [hitTest_missile]Uses:444 445Used by:1507
Symbol 447 GraphicUsed by:448
Symbol 448 MovieClipUses:447Used by:505
Symbol 449 BitmapUsed by:450
Symbol 450 GraphicUses:449Used by:505
Symbol 451 BitmapUsed by:452
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Symbol 459 BitmapUsed by:460
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Symbol 489 BitmapUsed by:490 660
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Symbol 506 MovieClip [hitTest_lightning]Uses:445 183 505Used by:510 511 1507
Symbol 507 MovieClip [hitTest_lightning2]Uses:445Used by:1507
Symbol 508 GraphicUsed by:509 1651
Symbol 509 MovieClipUses:508Used by:510 511
Symbol 510 MovieClip [weaponControl_lightning]Uses:509 506Used by:1507
Symbol 511 MovieClip [weaponControl_deflector]Uses:509 506Used by:1507
Symbol 512 MovieClip [shoot_bullet_lv1]Uses:143 139Used by:1507
Symbol 513 MovieClip [shoot_bullet2_lv1]Uses:143 139Used by:1507
Symbol 514 BitmapUsed by:515
Symbol 515 GraphicUses:514Used by:516 517 518 519 520
Symbol 516 MovieClip [bullet_canonSpread]Uses:162 515Used by:1507
Symbol 517 MovieClip [bullet_lv1]Uses:162 515 258Used by:1507
Symbol 518 MovieClip [bullet_lv2]Uses:162 515 258Used by:1507
Symbol 519 MovieClip [bullet_lv3]Uses:162 515 258Used by:1507
Symbol 520 MovieClip [bullet1]Uses:162 515 258Used by:1507
Symbol 521 MovieClip [bullet2_l]Uses:162 239 258Used by:1507
Symbol 522 MovieClip [bullet2_l2]Uses:162 239 258Used by:1507
Symbol 523 MovieClip [bullet2_lv1]Uses:162 239 258Used by:1507
Symbol 524 MovieClip [bullet2_lv2]Uses:162 239 258Used by:1507
Symbol 525 MovieClip [bullet2_lv3]Uses:162 239 258Used by:1507
Symbol 526 MovieClip [shoot_bullet_lv2]Uses:143 139Used by:1507
Symbol 527 MovieClip [shoot_bullet_lv3]Uses:143 139Used by:1507
Symbol 528 MovieClip [shoot_bullet_lv4]Uses:143 139Used by:1507
Symbol 529 MovieClip [shoot_bullet_lv5]Uses:143 139Used by:1507
Symbol 530 MovieClip [shoot_bullet_lv7]Uses:143 139Used by:1507
Symbol 531 MovieClip [shoot_bullet_lv8]Uses:143 139Used by:1507
Symbol 532 MovieClip [shoot_bullet_lv9]Uses:143 139Used by:1507
Symbol 533 MovieClip [shoot_bullet_lv10]Uses:143 139Used by:1507
Symbol 534 MovieClip [shoot_bullet2_lv2]Uses:143 139Used by:1507
Symbol 535 MovieClip [shoot_bullet2_lv3]Uses:143 139Used by:1507
Symbol 536 ShapeTweeningUsed by:539
Symbol 537 ShapeTweeningUsed by:539
Symbol 538 GraphicUsed by:539 544 548 552 556 560 564 568 572 576
Symbol 539 MovieClip [bullet_laser_lv1]Uses:162 536 160 537 538Used by:540
Symbol 540 MovieClip [shoot_laser_lv1]Uses:143 270 539Used by:1507
Symbol 541 ShapeTweeningUsed by:544
Symbol 542 GraphicUsed by:544 548 552 556 560 564 568 572 576
Symbol 543 ShapeTweeningUsed by:544
Symbol 544 MovieClip [bullet_laser_lv2]Uses:162 541 542 160 543 538Used by:545
Symbol 545 MovieClip [shoot_laser_lv2]Uses:143 270 544Used by:1507
Symbol 546 ShapeTweeningUsed by:548
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Symbol 1493 MovieClip [powerUP2(源)]Uses:18 20 22 24 1314Used by:1507
Symbol 1494 MovieClip [bombInc]Uses:1308Used by:1507
Symbol 1495 BitmapUsed by:1496
Symbol 1496 GraphicUses:1495Used by:1497
Symbol 1497 MovieClipUses:1496Used by:1498
Symbol 1498 MovieClipUses:1497Used by:1499 1500
Symbol 1499 MovieClip [LifeInc_ground]Uses:1498Used by:1507
Symbol 1500 MovieClip [lifeUP1]Uses:1498Used by:1507
Symbol 1501 BitmapUsed by:1502
Symbol 1502 GraphicUses:1501Used by:1503
Symbol 1503 MovieClipUses:1502Used by:1504
Symbol 1504 MovieClipUses:1503Used by:1505 1506
Symbol 1505 MovieClip [powerInc]Uses:1504Used by:1507
Symbol 1506 MovieClip [powerInc_ground]Uses:1504Used by:1507
Symbol 1507 MovieClipUses:337 413 423 425 427 432 433 434 435 436 437 438 439 440 441 446 506 507 510 511 512 513 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 540 545 549 553 557 561 565 569 573 577 578 579 636 669 670 671 677 679 682 683 684 685 688 691 694 699 704 166 269 709 711 712 713 714 718 719 720 721 722 723 724 725 726 727 887 898 938 1006 1028 1039 1040 1045 1053 1058 1063 1068 1071 1090 1127 1133 1142 1157 1160 1168 1171 1174 1183 1199 1205 1208 1211 1214 1217 1220 1224 1227 1230 1233 1237 1243 1246 1249 1253 1273 1377 1387 1425 1426 1458 1491 1492 1493 1494 1499 1500 1505 1506Used by:Timeline
Symbol 1508 BitmapUsed by:1509
Symbol 1509 GraphicUses:1508Used by:1510
Symbol 1510 MovieClipUses:1509Used by:1532
Symbol 1511 GraphicUsed by:1512
Symbol 1512 ButtonUses:1511Used by:1532
Symbol 1513 GraphicUsed by:1532
Symbol 1514 GraphicUsed by:1516
Symbol 1515 GraphicUsed by:1516
Symbol 1516 MovieClipUses:1514 1515Used by:1532
Symbol 1517 SoundUsed by:1532
Symbol 1518 GraphicUsed by:1530
Symbol 1519 GraphicUsed by:1530
Symbol 1520 GraphicUsed by:1530
Symbol 1521 GraphicUsed by:1530
Symbol 1522 GraphicUsed by:1530
Symbol 1523 GraphicUsed by:1530
Symbol 1524 GraphicUsed by:1530
Symbol 1525 GraphicUsed by:1530
Symbol 1526 GraphicUsed by:1530
Symbol 1527 GraphicUsed by:1530
Symbol 1528 GraphicUsed by:1530
Symbol 1529 GraphicUsed by:1530
Symbol 1530 MovieClipUses:1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529Used by:1532
Symbol 1531 GraphicUsed by:1532
Symbol 1532 MovieClipUses:46 1510 1512 1513 1516 1517 1530 1531Used by:Timeline
Symbol 1533 MovieClipUses:44Used by:Timeline
Symbol 1534 BitmapUsed by:1535 1595
Symbol 1535 GraphicUses:1534Used by:1554
Symbol 1536 BitmapUsed by:1537
Symbol 1537 GraphicUses:1536Used by:1538
Symbol 1538 MovieClipUses:1537Used by:1554
Symbol 1539 GraphicUsed by:1540
Symbol 1540 MovieClipUses:1539Used by:1554
Symbol 1541 BitmapUsed by:1542
Symbol 1542 GraphicUses:1541Used by:1549
Symbol 1543 GraphicUsed by:1544
Symbol 1544 MovieClipUses:1543Used by:1548
Symbol 1545 BitmapUsed by:1546
Symbol 1546 GraphicUses:1545Used by:1547
Symbol 1547 MovieClipUses:1546Used by:1548
Symbol 1548 MovieClipUses:1544 1547Used by:1549
Symbol 1549 MovieClipUses:1542 1548Used by:1554
Symbol 1550 BitmapUsed by:1551
Symbol 1551 GraphicUses:1550Used by:1552
Symbol 1552 MovieClipUses:1551Used by:1553
Symbol 1553 MovieClipUses:1552Used by:1554
Symbol 1554 MovieClipUses:1535 1538 1540 1549 1553 1272Used by:1594
Symbol 1555 BitmapUsed by:1556
Symbol 1556 GraphicUses:1555Used by:1557
Symbol 1557 MovieClipUses:1556Used by:1561
Symbol 1558 GraphicUsed by:1559
Symbol 1559 MovieClipUses:1558Used by:1561
Symbol 1560 MovieClipUses:46Used by:1561
Symbol 1561 MovieClipUses:1557 1559 1560Used by:1562
Symbol 1562 MovieClipUses:1561Used by:1594
Symbol 1563 GraphicUsed by:1564 1593
Symbol 1564 MovieClipUses:1563Used by:1593
Symbol 1565 BitmapUsed by:1566
Symbol 1566 GraphicUses:1565Used by:1567
Symbol 1567 MovieClipUses:1566 1302Used by:1593 1598
Symbol 1568 BitmapUsed by:1569
Symbol 1569 GraphicUses:1568Used by:1570
Symbol 1570 MovieClipUses:1569Used by:1593 1598
Symbol 1571 GraphicUsed by:1593
Symbol 1572 GraphicUsed by:1593
Symbol 1573 GraphicUsed by:1593
Symbol 1574 GraphicUsed by:1593
Symbol 1575 GraphicUsed by:1593
Symbol 1576 GraphicUsed by:1593
Symbol 1577 GraphicUsed by:1593
Symbol 1578 GraphicUsed by:1593
Symbol 1579 GraphicUsed by:1593
Symbol 1580 GraphicUsed by:1593
Symbol 1581 GraphicUsed by:1593
Symbol 1582 GraphicUsed by:1593
Symbol 1583 BitmapUsed by:1584
Symbol 1584 GraphicUses:1583Used by:1585 1592
Symbol 1585 MovieClipUses:1584Used by:1593
Symbol 1586 BitmapUsed by:1587
Symbol 1587 GraphicUses:1586Used by:1588
Symbol 1588 MovieClipUses:1587Used by:1593
Symbol 1589 BitmapUsed by:1590
Symbol 1590 GraphicUses:1589Used by:1591
Symbol 1591 MovieClipUses:1590Used by:1593
Symbol 1592 ButtonUses:1584Used by:1593
Symbol 1593 MovieClipUses:1564 1567 1570 1563 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1585 1588 1591 1592Used by:1594
Symbol 1594 MovieClipUses:1554 1562 1593Used by:1693
Symbol 1595 GraphicUses:1534Used by:1598
Symbol 1596 GraphicUsed by:1597
Symbol 1597 MovieClipUses:1596Used by:1598
Symbol 1598 MovieClipUses:1595 1597 1567 1570Used by:1693
Symbol 1599 ButtonUses:1419 1421Used by:1693
Symbol 1600 BitmapUsed by:1601
Symbol 1601 GraphicUses:1600 1418Used by:1602
Symbol 1602 ButtonUses:1601Used by:1693
Symbol 1603 ButtonUses:1256Used by:1693
Symbol 1604 GraphicUsed by:1617
Symbol 1605 TextUses:816Used by:1606
Symbol 1606 MovieClipUses:1605Used by:1617
Symbol 1607 GraphicUsed by:1610
Symbol 1608 GraphicUsed by:1610
Symbol 1609 GraphicUsed by:1610
Symbol 1610 ButtonUses:1607 1608 1609Used by:1617
Symbol 1611 GraphicUsed by:1614
Symbol 1612 GraphicUsed by:1614
Symbol 1613 GraphicUsed by:1614
Symbol 1614 ButtonUses:1611 1612 1613Used by:1617
Symbol 1615 GraphicUsed by:1616
Symbol 1616 MovieClipUses:1615Used by:1617
Symbol 1617 MovieClipUses:1604 1606 1610 1614 1616Used by:1693
Symbol 1618 ButtonUses:1419 1421Used by:1693
Symbol 1619 BitmapUsed by:1620
Symbol 1620 GraphicUses:1619 1418Used by:1621
Symbol 1621 ButtonUses:1620Used by:1693
Symbol 1622 BitmapUsed by:1623
Symbol 1623 GraphicUses:1622 1418Used by:1624
Symbol 1624 ButtonUses:1623Used by:1693
Symbol 1625 ButtonUses:1256Used by:1693
Symbol 1626 TextUses:142Used by:1653
Symbol 1627 FontUsed by:1489
Symbol 1628 TextUses:142Used by:1653
Symbol 1629 TextUses:816Used by:1653
Symbol 1630 TextUses:816Used by:1653
Symbol 1631 TextUses:816Used by:1653
Symbol 1632 TextUses:816Used by:1653
Symbol 1633 TextUses:816Used by:1653
Symbol 1634 GraphicUsed by:1653
Symbol 1635 GraphicUsed by:1653
Symbol 1636 TextUses:816Used by:1653
Symbol 1637 TextUses:816Used by:1653
Symbol 1638 TextUses:816Used by:1653
Symbol 1639 TextUses:816Used by:1653
Symbol 1640 GraphicUsed by:1653
Symbol 1641 TextUses:816Used by:1653
Symbol 1642 TextUses:816Used by:1653
Symbol 1643 TextUses:816Used by:1653
Symbol 1644 GraphicUses:751Used by:1645
Symbol 1645 MovieClipUses:235 1644 412Used by:1648 1652
Symbol 1646 MovieClipUses:444Used by:1648
Symbol 1647 GraphicUsed by:1648 1652
Symbol 1648 MovieClipUses:1400 1645 1646 1647 444 431 412Used by:1653
Symbol 1649 TextUses:816Used by:1653
Symbol 1650 TextUses:816Used by:1653
Symbol 1651 MovieClipUses:508Used by:1652
Symbol 1652 MovieClipUses:1400 1645 505 1647 1651 412Used by:1653
Symbol 1653 MovieClipUses:1626 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 18 20 1648 1649 1650 22 1652Used by:1693
Symbol 1654 GraphicUsed by:1655
Symbol 1655 MovieClipUses:1654 1411Used by:1693
Symbol 1656 ButtonUses:1256Used by:1693
Symbol 1657 TextUses:142Used by:1693
Symbol 1658 ButtonUses:161Used by:1659
Symbol 1659 MovieClipUses:1353 1658 1355 1356Used by:1666
Symbol 1660 ButtonUses:161Used by:1661
Symbol 1661 MovieClipUses:1358 1660 1360 1361Used by:1666
Symbol 1662 ButtonUses:161Used by:1663
Symbol 1663 MovieClipUses:1363 1662 1365 1366Used by:1666
Symbol 1664 ButtonUses:161Used by:1665
Symbol 1665 MovieClipUses:1368 1664 1365 1370Used by:1666
Symbol 1666 MovieClipUses:1659 1661 1663 1665Used by:1693
Symbol 1667 TextUses:142Used by:1693
Symbol 1668 TextUses:816Used by:1674
Symbol 1669 TextUses:816Used by:1674
Symbol 1670 GraphicUsed by:1673
Symbol 1671 ButtonUses:161Used by:1673
Symbol 1672 GraphicUsed by:1673
Symbol 1673 MovieClipUses:1670 1671 1672Used by:1674
Symbol 1674 MovieClipUses:1668 1669 1673Used by:1693
Symbol 1675 TextUses:142Used by:1693
Symbol 1676 TextUses:816Used by:1678
Symbol 1677 GraphicUsed by:1678 1688 1689
Symbol 1678 ButtonUses:1445 1676 1677Used by:1693
Symbol 1679 TextUses:816Used by:1690
Symbol 1680 TextUses:816Used by:1690
Symbol 1681 TextUses:816Used by:1690
Symbol 1682 TextUses:816Used by:1690
Symbol 1683 EditableTextUses:816Used by:1684
Symbol 1684 MovieClipUses:1683Used by:1690
Symbol 1685 TextUses:816Used by:1690
Symbol 1686 MovieClipUsed by:1690
Symbol 1687 TextUses:816Used by:1688
Symbol 1688 ButtonUses:1445 1687 1677Used by:1690
Symbol 1689 ButtonUses:1445 1448 1677 1447Used by:1690
Symbol 1690 MovieClipUses:1679 1680 1681 1682 1684 1685 1686 1688 1689Used by:1693
Symbol 1691 GraphicUsed by:1692
Symbol 1692 ButtonUses:1691 1256Used by:1693
Symbol 1693 MovieClipUses:1594 1598 1599 1602 1603 1617 1618 1621 1624 1625 1653 1655 1656 1657 1666 1667 1674 1675 1678 1690 1692Used by:Timeline

Instance Names

"demo_mc"Frame 1Symbol 283 MovieClip [demo_mc]
"mask_mc"Frame 25Symbol 1533 MovieClip
"mainPage_mc"Frame 26Symbol 1693 MovieClip
"boundingBox_mc"Symbol 35 MovieClip [FocusRect] Frame 1Symbol 27 MovieClip [BoundingBox]
"tabCapture"Symbol 36 MovieClip [FocusManager] Frame 1Symbol 33 Button
"b"Symbol 43 MovieClip [SimpleButtonDown] Frame 1Symbol 40 MovieClip [BrdrShdw]
"face"Symbol 43 MovieClip [SimpleButtonDown] Frame 1Symbol 42 MovieClip [BrdrFace]
"b"Symbol 48 MovieClip [SimpleButtonIn] Frame 1Symbol 45 MovieClip [BrdrBlk]
"it"Symbol 48 MovieClip [SimpleButtonIn] Frame 1Symbol 47 MovieClip [BrdrHilght]
"g"Symbol 48 MovieClip [SimpleButtonIn] Frame 1Symbol 40 MovieClip [BrdrShdw]
"face"Symbol 48 MovieClip [SimpleButtonIn] Frame 1Symbol 42 MovieClip [BrdrFace]
"ob"Symbol 49 MovieClip [SimpleButtonUp] Frame 1Symbol 45 MovieClip [BrdrBlk]
"ol"Symbol 49 MovieClip [SimpleButtonUp] Frame 1Symbol 42 MovieClip [BrdrFace]
"ib"Symbol 49 MovieClip [SimpleButtonUp] Frame 1Symbol 40 MovieClip [BrdrShdw]
"il"Symbol 49 MovieClip [SimpleButtonUp] Frame 1Symbol 47 MovieClip [BrdrHilght]
"face"Symbol 49 MovieClip [SimpleButtonUp] Frame 1Symbol 42 MovieClip [BrdrFace]
"boundingBox_mc"Symbol 50 MovieClip [SimpleButton] Frame 1Symbol 27 MovieClip [BoundingBox]
"label"Symbol 55 MovieClip [TextInput] Frame 1Symbol 52 EditableText
"boundingBox_mc"Symbol 56 MovieClip [ComboBase] Frame 1Symbol 27 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 61 MovieClip [Button] Frame 1Symbol 27 MovieClip [BoundingBox]
"dfs"Symbol 117 MovieClip [BtnDownArrow] Frame 1Symbol 65 MovieClip [ScrollTrack]
"dfs"Symbol 118 MovieClip [BtnUpArrow] Frame 1Symbol 65 MovieClip [ScrollTrack]
"boundingBox_mc"Symbol 120 MovieClip [HScrollBar] Frame 1Symbol 27 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 121 MovieClip [VScrollBar] Frame 1Symbol 27 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 122 MovieClip [View] Frame 1Symbol 27 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 123 MovieClip [ScrollView] Frame 1Symbol 27 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 125 MovieClip [List] Frame 1Symbol 27 MovieClip [BoundingBox]
"dfs"Symbol 131 MovieClip [ComboDownArrowDisabled] Frame 1Symbol 130 MovieClip [ComboDownArrowUp]
"boundingBox_mc"Symbol 137 MovieClip [ComboBox] Frame 1Symbol 27 MovieClip [BoundingBox]
"shootPos_mc"Symbol 144 MovieClip [s_straight1] Frame 2Symbol 139 MovieClip
"area"Symbol 166 MovieClip [bullet_e_laser1] Frame 5Symbol 162 MovieClip
"area"Symbol 236 MovieClip [shape_tower] Frame 1Symbol 235 MovieClip
"area"Symbol 237 MovieClip [shape_comman] Frame 1Symbol 235 MovieClip
"area"Symbol 259 MovieClip [bullet2_r2] Frame 1Symbol 162 MovieClip
"area"Symbol 269 MovieClip [bullet_e_laser2] Frame 5Symbol 162 MovieClip
"area"Symbol 413 MovieClip [role] Frame 1Symbol 338 MovieClip
"body"Symbol 413 MovieClip [role] Frame 1Symbol 355 MovieClip
"area"Symbol 423 MovieClip [bullet_canon_lv1] Frame 1Symbol 162 MovieClip
"shoot_mc"Symbol 423 MovieClip [bullet_canon_lv1] Frame 2Symbol 418 MovieClip [shoot_circle_role]
"area"Symbol 425 MovieClip [bullet_canon_lv2] Frame 1Symbol 162 MovieClip
"shoot_mc"Symbol 425 MovieClip [bullet_canon_lv2] Frame 2Symbol 418 MovieClip [shoot_circle_role]
"area"Symbol 427 MovieClip [bullet_canon_lv3] Frame 1Symbol 162 MovieClip
"shoot_mc"Symbol 427 MovieClip [bullet_canon_lv3] Frame 2Symbol 418 MovieClip [shoot_circle_role]
"area"Symbol 432 MovieClip [bullet_missile] Frame 1Symbol 162 MovieClip
"area"Symbol 433 MovieClip [bullet_missile_1] Frame 1Symbol 162 MovieClip
"area"Symbol 446 MovieClip [hitTest_missile] Frame 10Symbol 445 MovieClip
"area"Symbol 506 MovieClip [hitTest_lightning] Frame 1Symbol 445 MovieClip
"area"Symbol 507 MovieClip [hitTest_lightning2] Frame 1Symbol 445 MovieClip
"effect_mc"Symbol 510 MovieClip [weaponControl_lightning] Frame 1Symbol 509 MovieClip
"effect_mc2"Symbol 510 MovieClip [weaponControl_lightning] Frame 1Symbol 509 MovieClip
"hitTest_mc"Symbol 510 MovieClip [weaponControl_lightning] Frame 1Symbol 506 MovieClip [hitTest_lightning]
"effect_mc"Symbol 511 MovieClip [weaponControl_deflector] Frame 1Symbol 509 MovieClip
"effect_mc2"Symbol 511 MovieClip [weaponControl_deflector] Frame 1Symbol 509 MovieClip
"hitTest_mc"Symbol 511 MovieClip [weaponControl_deflector] Frame 1Symbol 506 MovieClip [hitTest_lightning]
"area"Symbol 516 MovieClip [bullet_canonSpread] Frame 1Symbol 162 MovieClip
"area"Symbol 517 MovieClip [bullet_lv1] Frame 1Symbol 162 MovieClip
"area"Symbol 518 MovieClip [bullet_lv2] Frame 1Symbol 162 MovieClip
"area"Symbol 519 MovieClip [bullet_lv3] Frame 1Symbol 162 MovieClip
"area"Symbol 520 MovieClip [bullet1] Frame 1Symbol 162 MovieClip
"area"Symbol 521 MovieClip [bullet2_l] Frame 1Symbol 162 MovieClip
"area"Symbol 522 MovieClip [bullet2_l2] Frame 1Symbol 162 MovieClip
"area"Symbol 523 MovieClip [bullet2_lv1] Frame 1Symbol 162 MovieClip
"area"Symbol 524 MovieClip [bullet2_lv2] Frame 1Symbol 162 MovieClip
"area"Symbol 525 MovieClip [bullet2_lv3] Frame 1Symbol 162 MovieClip
"area"Symbol 539 MovieClip [bullet_laser_lv1] Frame 1Symbol 162 MovieClip
"b_mc"Symbol 540 MovieClip [shoot_laser_lv1] Frame 2Symbol 539 MovieClip [bullet_laser_lv1]
"area"Symbol 544 MovieClip [bullet_laser_lv2] Frame 1Symbol 162 MovieClip
"b_mc"Symbol 545 MovieClip [shoot_laser_lv2] Frame 2Symbol 544 MovieClip [bullet_laser_lv2]
"area"Symbol 548 MovieClip [bullet_laser_lv3] Frame 1Symbol 162 MovieClip
"b_mc"Symbol 549 MovieClip [shoot_laser_lv3] Frame 2Symbol 548 MovieClip [bullet_laser_lv3]
"area"Symbol 552 MovieClip [bullet_laser_lv4] Frame 1Symbol 162 MovieClip
"b_mc"Symbol 553 MovieClip [shoot_laser_lv4] Frame 2Symbol 552 MovieClip [bullet_laser_lv4]
"area"Symbol 556 MovieClip [bullet_laser_lv5] Frame 1Symbol 162 MovieClip
"b_mc"Symbol 557 MovieClip [shoot_laser_lv5] Frame 2Symbol 556 MovieClip [bullet_laser_lv5]
"area"Symbol 560 MovieClip [bullet_laser_lv6] Frame 1Symbol 162 MovieClip
"b_mc"Symbol 561 MovieClip [shoot_laser_lv6] Frame 2Symbol 560 MovieClip [bullet_laser_lv6]
"area"Symbol 564 MovieClip [bullet_laser_lv7] Frame 1Symbol 162 MovieClip
"b_mc"Symbol 565 MovieClip [shoot_laser_lv7] Frame 2Symbol 564 MovieClip [bullet_laser_lv7]
"area"Symbol 568 MovieClip [bullet_laser_lv8] Frame 1Symbol 162 MovieClip
"b_mc"Symbol 569 MovieClip [shoot_laser_lv8] Frame 2Symbol 568 MovieClip [bullet_laser_lv8]
"area"Symbol 572 MovieClip [bullet_laser_lv10] Frame 1Symbol 162 MovieClip
"b_mc"Symbol 573 MovieClip [shoot_laser_lv9] Frame 2Symbol 572 MovieClip [bullet_laser_lv10]
"area"Symbol 576 MovieClip [bullet_laser_lv9] Frame 1Symbol 162 MovieClip
"b_mc"Symbol 577 MovieClip [shoot_laser_lv10] Frame 2Symbol 576 MovieClip [bullet_laser_lv9]
"area"Symbol 578 MovieClip [bullet2_r] Frame 1Symbol 162 MovieClip
"area"Symbol 682 MovieClip [bullet_e_1] Frame 1Symbol 162 MovieClip
"area"Symbol 683 MovieClip [bullet_e_1_2] Frame 1Symbol 162 MovieClip
"area"Symbol 684 MovieClip [bullet_e_2] Frame 1Symbol 162 MovieClip
"area"Symbol 685 MovieClip [bullet_e_2_2] Frame 1Symbol 162 MovieClip
"area"Symbol 688 MovieClip [bullet_e_3] Frame 1Symbol 162 MovieClip
"area"Symbol 691 MovieClip [bullet_e_5] Frame 1Symbol 162 MovieClip
"area"Symbol 694 MovieClip [bullet_e_6] Frame 1Symbol 162 MovieClip
"area"Symbol 699 MovieClip [bullet_e_7] Frame 1Symbol 162 MovieClip
"mc"Symbol 699 MovieClip [bullet_e_7] Frame 51Symbol 279 MovieClip [shoot_circle]
"area"Symbol 704 MovieClip [bullet_e_laser_aim1] Frame 5Symbol 162 MovieClip
"area"Symbol 709 MovieClip [bullet_e_missle1] Frame 1Symbol 162 MovieClip
"area"Symbol 712 MovieClip [enemy_shape_ship1] Frame 1Symbol 235 MovieClip
"area"Symbol 713 MovieClip [enemy_shape_tank1] Frame 1Symbol 235 MovieClip
"area"Symbol 714 MovieClip [enemy_shape_train1] Frame 1Symbol 235 MovieClip
"pathDot_mc"Symbol 718 MovieClip [path_role] Frame 1Symbol 717 MovieClip
"pathDot_mc"Symbol 719 MovieClip [path1] Frame 1Symbol 717 MovieClip
"pathDot_mc"Symbol 720 MovieClip [path2] Frame 1Symbol 717 MovieClip
"pathDot_mc"Symbol 721 MovieClip [path3] Frame 1Symbol 717 MovieClip
"pathDot_mc"Symbol 722 MovieClip [path4] Frame 1Symbol 717 MovieClip
"pathDot_mc"Symbol 723 MovieClip [path5] Frame 1Symbol 717 MovieClip
"pathDot_mc"Symbol 724 MovieClip [path6] Frame 1Symbol 717 MovieClip
"pathDot_mc"Symbol 725 MovieClip [path7] Frame 1Symbol 717 MovieClip
"pathDot_mc"Symbol 726 MovieClip [path8] Frame 1Symbol 717 MovieClip
"pathDot_mc"Symbol 727 MovieClip [path9] Frame 1Symbol 717 MovieClip
"area"Symbol 734 MovieClip [enemy1] Frame 1Symbol 235 MovieClip
"body"Symbol 734 MovieClip [enemy1] Frame 1Symbol 733 MovieClip
"area"Symbol 738 MovieClip [enemy6] Frame 1Symbol 235 MovieClip
"body"Symbol 738 MovieClip [enemy6] Frame 1Symbol 737 MovieClip
"area"Symbol 742 MovieClip [enemy7] Frame 1Symbol 235 MovieClip
"body"Symbol 742 MovieClip [enemy7] Frame 1Symbol 741 MovieClip
"area"Symbol 746 MovieClip [enemy5_1] Frame 1Symbol 235 MovieClip
"body"Symbol 746 MovieClip [enemy5_1] Frame 1Symbol 745 MovieClip
"shoot_mc"Symbol 746 MovieClip [enemy5_1] Frame 1Symbol 277 MovieClip [s_aim3]
"area"Symbol 750 MovieClip [enemy2] Frame 1Symbol 235 MovieClip
"body"Symbol 750 MovieClip [enemy2] Frame 1Symbol 749 MovieClip
"area"Symbol 754 MovieClip [enemy_big1] Frame 1Symbol 235 MovieClip
"body"Symbol 754 MovieClip [enemy_big1] Frame 1Symbol 753 MovieClip
"area"Symbol 758 MovieClip [enemy3] Frame 1Symbol 235 MovieClip
"body"Symbol 758 MovieClip [enemy3] Frame 1Symbol 757 MovieClip
"area"Symbol 759 MovieClip [enemy3_2] Frame 1Symbol 235 MovieClip
"body"Symbol 759 MovieClip [enemy3_2] Frame 1Symbol 757 MovieClip
"area"Symbol 760 MovieClip [enemy3_3] Frame 1Symbol 235 MovieClip
"body"Symbol 760 MovieClip [enemy3_3] Frame 1Symbol 757 MovieClip
"area"Symbol 767 MovieClip [enemy_gun6] Frame 1Symbol 235 MovieClip
"body"Symbol 886 MovieClip [boss_plane5] Frame 1Symbol 764 MovieClip
"area"Symbol 886 MovieClip [boss_plane5] Frame 1Symbol 235 MovieClip
"smoke_mc1"Symbol 886 MovieClip [boss_plane5] Frame 7Symbol 790 MovieClip
"fire_mc1"Symbol 886 MovieClip [boss_plane5] Frame 7Symbol 815 MovieClip
"shoot_mc1"Symbol 886 MovieClip [boss_plane5] Frame 8Symbol 276 MovieClip [s_aim1]
"shoot_mc2"Symbol 886 MovieClip [boss_plane5] Frame 8Symbol 276 MovieClip [s_aim1]
"shoot_mc3"Symbol 886 MovieClip [boss_plane5] Frame 8Symbol 275 MovieClip [s_spread_forward52]
"area"Symbol 886 MovieClip [boss_plane5] Frame 27Symbol 235 MovieClip
"shoot_control_mc"Symbol 886 MovieClip [boss_plane5] Frame 27Symbol 818 MovieClip
"area"Symbol 895 MovieClip [enemy_gun3] Frame 1Symbol 235 MovieClip
"mc_up"Symbol 895 MovieClip [enemy_gun3] Frame 1Symbol 894 MovieClip
"body"Symbol 897 MovieClip [boss2] Frame 1Symbol 891 MovieClip
"shoot_mc1"Symbol 897 MovieClip [boss2] Frame 1Symbol 274 MovieClip [s_laser1]
"area"Symbol 897 MovieClip [boss2] Frame 1Symbol 235 MovieClip
"shoot_control_mc"Symbol 897 MovieClip [boss2] Frame 1Symbol 896 MovieClip
"area"Symbol 903 MovieClip [enemy9] Frame 1Symbol 235 MovieClip
"area"Symbol 907 MovieClip [enemy_big0] Frame 1Symbol 235 MovieClip
"body"Symbol 907 MovieClip [enemy_big0] Frame 1Symbol 906 MovieClip
"area"Symbol 920 MovieClip Frame 1Symbol 235 MovieClip
"area"Symbol 934 MovieClip [enemy_gun7] Frame 1Symbol 235 MovieClip
"area"Symbol 935 MovieClip [enemy_gun9] Frame 1Symbol 235 MovieClip
"body"Symbol 937 MovieClip [boss_ship2] Frame 1Symbol 917 MovieClip
"area"Symbol 937 MovieClip [boss_ship2] Frame 1Symbol 235 MovieClip
"shoot_control_mc"Symbol 937 MovieClip [boss_ship2] Frame 1Symbol 922 MovieClip
"fire_mc1"Symbol 937 MovieClip [boss_ship2] Frame 8Symbol 815 MovieClip
"fire_mc1"Symbol 937 MovieClip [boss_ship2] Frame 13Symbol 815 MovieClip
"area"Symbol 937 MovieClip [boss_ship2] Frame 21Symbol 235 MovieClip
"area"Symbol 954 MovieClip [enemy_gun11] Frame 1Symbol 235 MovieClip
"area"Symbol 972 MovieClip [enemy_gun12] Frame 1Symbol 235 MovieClip
"body2"Symbol 1005 MovieClip [boss_tank] Frame 1Symbol 950 MovieClip
"body"Symbol 1005 MovieClip [boss_tank] Frame 1Symbol 972 MovieClip [enemy_gun12]
"area"Symbol 1005 MovieClip [boss_tank] Frame 1Symbol 235 MovieClip
"body"Symbol 1005 MovieClip [boss_tank] Frame 7Symbol 979 MovieClip
"smoke_mc1"Symbol 1005 MovieClip [boss_tank] Frame 7Symbol 790 MovieClip
"fire_mc1"Symbol 1005 MovieClip [boss_tank] Frame 7Symbol 815 MovieClip
"area"Symbol 1005 MovieClip [boss_tank] Frame 27Symbol 235 MovieClip
"shoot_mc2"Symbol 1005 MovieClip [boss_tank] Frame 27Symbol 273 MovieClip [shoot_line]
"shoot_control_mc"Symbol 1005 MovieClip [boss_tank] Frame 27Symbol 980 MovieClip
"body"Symbol 1005 MovieClip [boss_tank] Frame 28Symbol 1003 MovieClip
"area"Symbol 1005 MovieClip [boss_tank] Frame 47Symbol 235 MovieClip
"shoot_mc1"Symbol 1005 MovieClip [boss_tank] Frame 47Symbol 279 MovieClip [shoot_circle]
"shoot_control_mc"Symbol 1005 MovieClip [boss_tank] Frame 47Symbol 1004 MovieClip
"shoot_mc2"Symbol 1005 MovieClip [boss_tank] Frame 47Symbol 271 MovieClip [s_laser2]
"area"Symbol 1011 MovieClip [enemy10] Frame 1Symbol 235 MovieClip
"body"Symbol 1011 MovieClip [enemy10] Frame 1Symbol 1010 MovieClip
"area"Symbol 1015 MovieClip [enemy12] Frame 1Symbol 235 MovieClip
"area"Symbol 1020 MovieClip [enemy_big3] Frame 1Symbol 235 MovieClip
"body"Symbol 1020 MovieClip [enemy_big3] Frame 1Symbol 1019 MovieClip
"mc"Symbol 1022 MovieClip Frame 1Symbol 1021 MovieClip
"gun1"Symbol 1025 MovieClip Frame 1Symbol 1022 MovieClip
"body"Symbol 1027 MovieClip [boss7] Frame 1Symbol 1025 MovieClip
"shoot_mc1"Symbol 1027 MovieClip [boss7] Frame 1Symbol 276 MovieClip [s_aim1]
"shoot_mc2"Symbol 1027 MovieClip [boss7] Frame 1Symbol 276 MovieClip [s_aim1]
"area"Symbol 1027 MovieClip [boss7] Frame 1Symbol 235 MovieClip
"shoot_control_mc"Symbol 1027 MovieClip [boss7] Frame 1Symbol 922 MovieClip
"shoot_mc3"Symbol 1027 MovieClip [boss7] Frame 1Symbol 279 MovieClip [shoot_circle]
"shoot_mc4"Symbol 1027 MovieClip [boss7] Frame 1Symbol 279 MovieClip [shoot_circle]
"smoke_mc1"Symbol 1027 MovieClip [boss7] Frame 7Symbol 790 MovieClip
"fire_mc1"Symbol 1027 MovieClip [boss7] Frame 7Symbol 815 MovieClip
"area"Symbol 1027 MovieClip [boss7] Frame 27Symbol 235 MovieClip
"shoot_control_mc"Symbol 1027 MovieClip [boss7] Frame 27Symbol 1026 MovieClip
"area"Symbol 1035 MovieClip Frame 1Symbol 235 MovieClip
"body"Symbol 1038 MovieClip [boss_plane33] Frame 1Symbol 1032 MovieClip
"shoot_mc1"Symbol 1038 MovieClip [boss_plane33] Frame 1Symbol 263 MovieClip [s_aim5]
"shoot_mc2"Symbol 1038 MovieClip [boss_plane33] Frame 1Symbol 263 MovieClip [s_aim5]
"shoot_mc3"Symbol 1038 MovieClip [boss_plane33] Frame 1Symbol 263 MovieClip [s_aim5]
"shoot_mc4"Symbol 1038 MovieClip [boss_plane33] Frame 1Symbol 263 MovieClip [s_aim5]
"area"Symbol 1038 MovieClip [boss_plane33] Frame 1Symbol 235 MovieClip
"shoot_control_mc"Symbol 1038 MovieClip [boss_plane33] Frame 1Symbol 1036 MovieClip
"smoke_mc1"Symbol 1038 MovieClip [boss_plane33] Frame 7Symbol 790 MovieClip
"fire_mc1"Symbol 1038 MovieClip [boss_plane33] Frame 7Symbol 815 MovieClip
"shoot_mc5"Symbol 1038 MovieClip [boss_plane33] Frame 8Symbol 271 MovieClip [s_laser2]
"shoot_mc1"Symbol 1038 MovieClip [boss_plane33] Frame 8Symbol 263 MovieClip [s_aim5]
"shoot_mc2"Symbol 1038 MovieClip [boss_plane33] Frame 8Symbol 263 MovieClip [s_aim5]
"shoot_mc3"Symbol 1038 MovieClip [boss_plane33] Frame 8Symbol 263 MovieClip [s_aim5]
"shoot_mc4"Symbol 1038 MovieClip [boss_plane33] Frame 8Symbol 263 MovieClip [s_aim5]
"area"Symbol 1038 MovieClip [boss_plane33] Frame 27Symbol 235 MovieClip
"shoot_control_mc"Symbol 1038 MovieClip [boss_plane33] Frame 27Symbol 1037 MovieClip
"area"Symbol 1045 MovieClip [bullet_e_laser_turn] Frame 5Symbol 162 MovieClip
"mc"Symbol 1047 MovieClip Frame 15Symbol 279 MovieClip [shoot_circle]
"mc2"Symbol 1048 MovieClip Frame 1Symbol 1047 MovieClip
"mc1"Symbol 1048 MovieClip Frame 1Symbol 1047 MovieClip
"body"Symbol 1053 MovieClip [boss6] Frame 1Symbol 1048 MovieClip
"shoot_mc3"Symbol 1053 MovieClip [boss6] Frame 1Symbol 275 MovieClip [s_spread_forward52]
"mc4"Symbol 1053 MovieClip [boss6] Frame 1Symbol 1049 MovieClip
"area"Symbol 1053 MovieClip [boss6] Frame 1Symbol 235 MovieClip
"shoot_control_mc"Symbol 1053 MovieClip [boss6] Frame 1Symbol 1050 MovieClip
"shoot_control_mc"Symbol 1053 MovieClip [boss6] Frame 1Symbol 1050 MovieClip
"shoot_mc3"Symbol 1053 MovieClip [boss6] Frame 7Symbol 275 MovieClip [s_spread_forward52]
"smoke_mc1"Symbol 1053 MovieClip [boss6] Frame 7Symbol 790 MovieClip
"fire_mc1"Symbol 1053 MovieClip [boss6] Frame 7Symbol 815 MovieClip
"area"Symbol 1053 MovieClip [boss6] Frame 27Symbol 235 MovieClip
"shoot_control_mc"Symbol 1053 MovieClip [boss6] Frame 27Symbol 1051 MovieClip
"shoot_control_mc"Symbol 1053 MovieClip [boss6] Frame 27Symbol 1052 MovieClip
"shoot_mc"Symbol 1078 MovieClip Frame 1Symbol 262 MovieClip [s_aim_common]
"area"Symbol 1081 MovieClip [enemy_cannon1] Frame 1Symbol 235 MovieClip
"mc_up"Symbol 1081 MovieClip [enemy_cannon1] Frame 1Symbol 1078 MovieClip
"mc1"Symbol 1086 MovieClip Frame 12Symbol 261 MovieClip [s_aim2]
"area"Symbol 1089 MovieClip [enemy_cannon2_missile] Frame 1Symbol 235 MovieClip
"mc2"Symbol 1089 MovieClip [enemy_cannon2_missile] Frame 1Symbol 1086 MovieClip
"shoot_mc"Symbol 1095 MovieClip Frame 1Symbol 277 MovieClip [s_aim3]
"area"Symbol 1098 MovieClip [enemy_cannon3] Frame 1Symbol 235 MovieClip
"mc_up"Symbol 1098 MovieClip [enemy_cannon3] Frame 1Symbol 1095 MovieClip
"area"Symbol 1099 MovieClip [enemy_cannon2] Frame 1Symbol 235 MovieClip
"mc2"Symbol 1099 MovieClip [enemy_cannon2] Frame 1Symbol 1086 MovieClip
"shoot_mc"Symbol 1140 MovieClip Frame 1Symbol 263 MovieClip [s_aim5]
"area"Symbol 1141 MovieClip [enemy_cannon4] Frame 1Symbol 235 MovieClip
"mc_up"Symbol 1141 MovieClip [enemy_cannon4] Frame 1Symbol 1140 MovieClip
"shoot_mc"Symbol 1151 MovieClip Frame 1Symbol 262 MovieClip [s_aim_common]
"area"Symbol 1156 MovieClip [enemy_tank] Frame 1Symbol 235 MovieClip
"mc_up"Symbol 1156 MovieClip [enemy_tank] Frame 1Symbol 1151 MovieClip
"shoot_mc"Symbol 1165 MovieClip Frame 20Symbol 279 MovieClip [shoot_circle]
"area"Symbol 1167 MovieClip [enemy_cannon5] Frame 1Symbol 235 MovieClip
"mc2"Symbol 1167 MovieClip [enemy_cannon5] Frame 1Symbol 1165 MovieClip
"sss"Symbol 1171 MovieClip [sdn1] Frame 1Symbol 1099 MovieClip [enemy_cannon2]
"aaa"Symbol 1171 MovieClip [sdn1] Frame 1Symbol 1081 MovieClip [enemy_cannon1]
"area"Symbol 1182 MovieClip [enemy_tank4] Frame 1Symbol 235 MovieClip
"area"Symbol 1198 MovieClip [enemy_tank9] Frame 1Symbol 235 MovieClip
"body"Symbol 1198 MovieClip [enemy_tank9] Frame 1Symbol 1193 MovieClip
"area"Symbol 1204 MovieClip [enemy_tank22] Frame 1Symbol 235 MovieClip
"shoot_mc"Symbol 1204 MovieClip [enemy_tank22] Frame 1Symbol 260 MovieClip [s_spread_forward21]
"ba3"Symbol 1253 MovieClip [wsd9] Frame 1Symbol 1124 MovieClip [area_boom4]
"bar_mc"Symbol 1293 MovieClip Frame 1Symbol 1291 MovieClip
"bar_mc"Symbol 1297 MovieClip Frame 1Symbol 1296 MovieClip
"lifeNum_txt"Symbol 1305 MovieClip Frame 1Symbol 1304 EditableText
"bombNum_txt"Symbol 1311 MovieClip Frame 1Symbol 1310 EditableText
"effect_mc"Symbol 1315 MovieClip Frame 4Symbol 1314 MovieClip
"icon_mc"Symbol 1318 MovieClip Frame 1Symbol 1315 MovieClip
"lv_txt"Symbol 1318 MovieClip Frame 1Symbol 1317 EditableText
"icon_mc"Symbol 1330 MovieClip Frame 1Symbol 1328 MovieClip
"lv_txt"Symbol 1330 MovieClip Frame 1Symbol 1329 EditableText
"mc_1"Symbol 1374 MovieClip Frame 2Symbol 1357 MovieClip
"mc_2"Symbol 1374 MovieClip Frame 2Symbol 1362 MovieClip
"mc_3"Symbol 1374 MovieClip Frame 2Symbol 1367 MovieClip
"mc_4"Symbol 1374 MovieClip Frame 2Symbol 1371 MovieClip
"pause_btn"Symbol 1377 MovieClip [UI_mc] Frame 1Symbol 1285 MovieClip
"score_txt"Symbol 1377 MovieClip [UI_mc] Frame 1Symbol 1286 EditableText
"stage_txt"Symbol 1377 MovieClip [UI_mc] Frame 1Symbol 1288 EditableText
"lifeBar_mc"Symbol 1377 MovieClip [UI_mc] Frame 1Symbol 1293 MovieClip
"powerBar_mc"Symbol 1377 MovieClip [UI_mc] Frame 1Symbol 1297 MovieClip
"lifeNum_mc"Symbol 1377 MovieClip [UI_mc] Frame 1Symbol 1305 MovieClip
"bombNum_mc"Symbol 1377 MovieClip [UI_mc] Frame 1Symbol 1311 MovieClip
"weapon2_mc"Symbol 1377 MovieClip [UI_mc] Frame 1Symbol 1318 MovieClip
"weapon1_mc"Symbol 1377 MovieClip [UI_mc] Frame 1Symbol 1330 MovieClip
"sound_mc"Symbol 1377 MovieClip [UI_mc] Frame 1Symbol 1337 MovieClip
"body"Symbol 1411 MovieClip Frame 2Symbol 1400 MovieClip
"map_mc"Symbol 1425 MovieClip [UI_pass] Frame 111Symbol 1411 MovieClip
"path_mc"Symbol 1426 MovieClip [UI_pass2] Frame 63Symbol 718 MovieClip [path_role]
"ok_btn"Symbol 1486 MovieClip Frame 3Symbol 1482 Button
"gold_txt"Symbol 1486 MovieClip Frame 3Symbol 55 MovieClip [TextInput]
"name_txt"Symbol 1486 MovieClip Frame 3Symbol 55 MovieClip [TextInput]
"back_btn"Symbol 1490 MovieClip Frame 1Symbol 1465 MovieClip
"effect_mc"Symbol 1493 MovieClip [powerUP2(源)] Frame 181Symbol 1314 MovieClip
"mc"Symbol 1617 MovieClip Frame 1Symbol 1606 MovieClip
"pos_d"Symbol 1617 MovieClip Frame 1Symbol 1616 MovieClip
"pos_u"Symbol 1617 MovieClip Frame 1Symbol 1616 MovieClip
"area"Symbol 1645 MovieClip Frame 1Symbol 235 MovieClip
"body"Symbol 1648 MovieClip Frame 1Symbol 1400 MovieClip
"body"Symbol 1652 MovieClip Frame 1Symbol 1400 MovieClip
"effect_mc"Symbol 1652 MovieClip Frame 1Symbol 1651 MovieClip
"mc"Symbol 1655 MovieClip Frame 1Symbol 1411 MovieClip
"mc_1"Symbol 1666 MovieClip Frame 1Symbol 1659 MovieClip
"mc_2"Symbol 1666 MovieClip Frame 1Symbol 1661 MovieClip
"mc_3"Symbol 1666 MovieClip Frame 1Symbol 1663 MovieClip
"mc_4"Symbol 1666 MovieClip Frame 1Symbol 1665 MovieClip
"select1"Symbol 1674 MovieClip Frame 1Symbol 1673 MovieClip
"select2"Symbol 1674 MovieClip Frame 1Symbol 1673 MovieClip
"key_txt"Symbol 1684 MovieClip Frame 1Symbol 1683 EditableText
"up_key"Symbol 1690 MovieClip Frame 1Symbol 1684 MovieClip
"down_key"Symbol 1690 MovieClip Frame 1Symbol 1684 MovieClip
"left_key"Symbol 1690 MovieClip Frame 1Symbol 1684 MovieClip
"bomb_key"Symbol 1690 MovieClip Frame 1Symbol 1684 MovieClip
"right_key"Symbol 1690 MovieClip Frame 1Symbol 1684 MovieClip
"alert_mc"Symbol 1690 MovieClip Frame 1Symbol 1686 MovieClip
"ok_btn"Symbol 1690 MovieClip Frame 1Symbol 1689 Button
"demo_mc"Symbol 1693 MovieClip Frame 3Symbol 1653 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "shoot4.wav"
ExportAssets (56)Timeline Frame 1Symbol 2 as "shoot3.wav"
ExportAssets (56)Timeline Frame 1Symbol 3 as "shoot2.wav"
ExportAssets (56)Timeline Frame 1Symbol 4 as "bgmusic"
ExportAssets (56)Timeline Frame 1Symbol 5 as "powerUP.wav"
ExportAssets (56)Timeline Frame 1Symbol 6 as "missile.mp3"
ExportAssets (56)Timeline Frame 1Symbol 7 as "laser4.mp3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "laser3.mp3"
ExportAssets (56)Timeline Frame 1Symbol 9 as "laser2.mp3"
ExportAssets (56)Timeline Frame 1Symbol 10 as "fire.mp3"
ExportAssets (56)Timeline Frame 1Symbol 11 as "electric3.wav"
ExportAssets (56)Timeline Frame 1Symbol 12 as "electric1.wav"
ExportAssets (56)Timeline Frame 1Symbol 13 as "boom6.mp3"
ExportAssets (56)Timeline Frame 1Symbol 14 as "boom5.mp3"
ExportAssets (56)Timeline Frame 1Symbol 15 as "boom4.wav"
ExportAssets (56)Timeline Frame 1Symbol 16 as "boom3.mp3"
ExportAssets (56)Timeline Frame 1Symbol 25 as "powerUP2"
ExportAssets (56)Timeline Frame 1Symbol 27 as "BoundingBox"
ExportAssets (56)Timeline Frame 1Symbol 28 as "Defaults"
ExportAssets (56)Timeline Frame 1Symbol 29 as "UIObjectExtensions"
ExportAssets (56)Timeline Frame 1Symbol 30 as "UIObject"
ExportAssets (56)Timeline Frame 1Symbol 35 as "FocusRect"
ExportAssets (56)Timeline Frame 1Symbol 36 as "FocusManager"
ExportAssets (56)Timeline Frame 1Symbol 37 as "UIComponentExtensions"
ExportAssets (56)Timeline Frame 1Symbol 38 as "UIComponent"
ExportAssets (56)Timeline Frame 1Symbol 40 as "BrdrShdw"
ExportAssets (56)Timeline Frame 1Symbol 42 as "BrdrFace"
ExportAssets (56)Timeline Frame 1Symbol 43 as "SimpleButtonDown"
ExportAssets (56)Timeline Frame 1Symbol 45 as "BrdrBlk"
ExportAssets (56)Timeline Frame 1Symbol 47 as "BrdrHilght"
ExportAssets (56)Timeline Frame 1Symbol 48 as "SimpleButtonIn"
ExportAssets (56)Timeline Frame 1Symbol 49 as "SimpleButtonUp"
ExportAssets (56)Timeline Frame 1Symbol 50 as "SimpleButton"
ExportAssets (56)Timeline Frame 1Symbol 53 as "Border"
ExportAssets (56)Timeline Frame 1Symbol 54 as "RectBorder"
ExportAssets (56)Timeline Frame 1Symbol 55 as "TextInput"
ExportAssets (56)Timeline Frame 1Symbol 56 as "ComboBase"
ExportAssets (56)Timeline Frame 1Symbol 57 as "DataProvider"
ExportAssets (56)Timeline Frame 1Symbol 58 as "DataSelector"
ExportAssets (56)Timeline Frame 1Symbol 59 as "SelectableRow"
ExportAssets (56)Timeline Frame 1Symbol 60 as "ButtonSkin"
ExportAssets (56)Timeline Frame 1Symbol 61 as "Button"
ExportAssets (56)Timeline Frame 1Symbol 62 as "CustomBorder"
ExportAssets (56)Timeline Frame 1Symbol 65 as "ScrollTrack"
ExportAssets (56)Timeline Frame 1Symbol 72 as "ScrollDownArrowDisabled"
ExportAssets (56)Timeline Frame 1Symbol 74 as "ScrollThemeColor1"
ExportAssets (56)Timeline Frame 1Symbol 76 as "ScrollThemeColor2"
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ExportAssets (56)Timeline Frame 1Symbol 78 as "ScrollDownArrowOver"
ExportAssets (56)Timeline Frame 1Symbol 79 as "ScrollDownArrowUp"
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ExportAssets (56)Timeline Frame 1Symbol 91 as "ScrollThumbBottomOver"
ExportAssets (56)Timeline Frame 1Symbol 92 as "ScrollThumbBottomUp"
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ExportAssets (56)Timeline Frame 1Symbol 106 as "ScrollThumbMiddleOver"
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ExportAssets (56)Timeline Frame 1Symbol 110 as "ScrollThumbTopOver"
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ExportAssets (56)Timeline Frame 1Symbol 113 as "ScrollUpArrowDisabled"
ExportAssets (56)Timeline Frame 1Symbol 114 as "ScrollUpArrowDown"
ExportAssets (56)Timeline Frame 1Symbol 115 as "ScrollUpArrowOver"
ExportAssets (56)Timeline Frame 1Symbol 116 as "ScrollUpArrowUp"
ExportAssets (56)Timeline Frame 1Symbol 117 as "BtnDownArrow"
ExportAssets (56)Timeline Frame 1Symbol 118 as "BtnUpArrow"
ExportAssets (56)Timeline Frame 1Symbol 119 as "ScrollBarAssets"
ExportAssets (56)Timeline Frame 1Symbol 120 as "HScrollBar"
ExportAssets (56)Timeline Frame 1Symbol 121 as "VScrollBar"
ExportAssets (56)Timeline Frame 1Symbol 122 as "View"
ExportAssets (56)Timeline Frame 1Symbol 123 as "ScrollView"
ExportAssets (56)Timeline Frame 1Symbol 124 as "ScrollSelectList"
ExportAssets (56)Timeline Frame 1Symbol 125 as "List"
ExportAssets (56)Timeline Frame 1Symbol 130 as "ComboDownArrowUp"
ExportAssets (56)Timeline Frame 1Symbol 131 as "ComboDownArrowDisabled"
ExportAssets (56)Timeline Frame 1Symbol 133 as "ComboThemeColor1"
ExportAssets (56)Timeline Frame 1Symbol 134 as "ComboDownArrowDown"
ExportAssets (56)Timeline Frame 1Symbol 135 as "ComboDownArrowOver"
ExportAssets (56)Timeline Frame 1Symbol 136 as "ComboAssets"
ExportAssets (56)Timeline Frame 1Symbol 137 as "ComboBox"
ExportAssets (56)Timeline Frame 1Symbol 140 as "s_rotate_line"
ExportAssets (56)Timeline Frame 1Symbol 141 as "bg_loader"
ExportAssets (56)Timeline Frame 1Symbol 144 as "s_straight1"
ExportAssets (56)Timeline Frame 1Symbol 145 as "shoot_bullet2_lv4"
ExportAssets (56)Timeline Frame 1Symbol 146 as "shoot_bullet2_lv5"
ExportAssets (56)Timeline Frame 1Symbol 147 as "shoot_bullet2_lv6"
ExportAssets (56)Timeline Frame 1Symbol 148 as "shoot_bullet2_lv8"
ExportAssets (56)Timeline Frame 1Symbol 149 as "shoot_bullet2_lv9"
ExportAssets (56)Timeline Frame 1Symbol 150 as "shoot_bullet2_lv10"
ExportAssets (56)Timeline Frame 1Symbol 151 as "shoot_bullet2_lv7"
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ExportAssets (56)Timeline Frame 1Symbol 155 as "s_spread_forward51"
ExportAssets (56)Timeline Frame 1Symbol 156 as "s_spread_forward1"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_big0"
ExportAssets (56)Timeline Frame 1Symbol 166 as "bullet_e_laser1"
ExportAssets (56)Timeline Frame 1Symbol 167 as "s_big0_2"
ExportAssets (56)Timeline Frame 1Symbol 169 as "shoot_wave"
ExportAssets (56)Timeline Frame 1Symbol 171 as "s_spread_circle"
ExportAssets (56)Timeline Frame 1Symbol 173 as "s_spread_aim51"
ExportAssets (56)Timeline Frame 1Symbol 174 as "s_spread_aim31"
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ExportAssets (56)Timeline Frame 1Symbol 176 as "s_spread_aim32"
ExportAssets (56)Timeline Frame 1Symbol 177 as "s_spread_aim32_gun"
ExportAssets (56)Timeline Frame 1Symbol 178 as "s_spread_rotate"
ExportAssets (56)Timeline Frame 1Symbol 179 as "s_spread_aim21"
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ExportAssets (56)Timeline Frame 1Symbol 236 as "shape_tower"
ExportAssets (56)Timeline Frame 1Symbol 237 as "shape_comman"
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ExportAssets (56)Timeline Frame 1Symbol 263 as "s_aim5"
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ExportAssets (56)Timeline Frame 1Symbol 273 as "shoot_line"
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ExportAssets (56)Timeline Frame 1Symbol 277 as "s_aim3"
ExportAssets (56)Timeline Frame 1Symbol 279 as "shoot_circle"
ExportAssets (56)Timeline Frame 1Symbol 283 as "demo_mc"
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ExportAssets (56)Timeline Frame 1Symbol 325 as "__Packages.Item_bomb"
ExportAssets (56)Timeline Frame 1Symbol 327 as "__Packages.Item_life_ground"
ExportAssets (56)Timeline Frame 1Symbol 326 as "__Packages.Item_life"
ExportAssets (56)Timeline Frame 1Symbol 328 as "__Packages.Item_power"
ExportAssets (56)Timeline Frame 1Symbol 329 as "__Packages.Item_power_ground"
ExportAssets (56)Timeline Frame 1Symbol 333 as "__Packages.Shoot_s1"
ExportAssets (56)Timeline Frame 1Symbol 330 as "__Packages.Role"
ExportAssets (56)Timeline Frame 1Symbol 284 as "__Packages.machine_retort"
ExportAssets (56)Timeline Frame 1Symbol 296 as "__Packages.Vector"
ExportAssets (56)Timeline Frame 1Symbol 309 as "__Packages.STween"
ExportAssets (56)Timeline Frame 1Symbol 314 as "__Packages.Enemy_train"
ExportAssets (56)Timeline Frame 12Symbol 413 as "role"
ExportAssets (56)Timeline Frame 12Symbol 418 as "shoot_circle_role"
ExportAssets (56)Timeline Frame 12Symbol 423 as "bullet_canon_lv1"
ExportAssets (56)Timeline Frame 12Symbol 425 as "bullet_canon_lv2"
ExportAssets (56)Timeline Frame 12Symbol 427 as "bullet_canon_lv3"
ExportAssets (56)Timeline Frame 12Symbol 432 as "bullet_missile"
ExportAssets (56)Timeline Frame 12Symbol 433 as "bullet_missile_1"
ExportAssets (56)Timeline Frame 12Symbol 434 as "shoot2_missile_lv3"
ExportAssets (56)Timeline Frame 12Symbol 435 as "shoot2_missile2_lv1"
ExportAssets (56)Timeline Frame 12Symbol 436 as "shoot2_missile_lv1"
ExportAssets (56)Timeline Frame 12Symbol 437 as "shoot2_canon_lv1"
ExportAssets (56)Timeline Frame 12Symbol 438 as "shoot2_canon_lv2"
ExportAssets (56)Timeline Frame 12Symbol 439 as "shoot2_canon_lv3"
ExportAssets (56)Timeline Frame 12Symbol 440 as "shoot2_missile_lv2"
ExportAssets (56)Timeline Frame 12Symbol 441 as "weaponControl_missile"
ExportAssets (56)Timeline Frame 12Symbol 446 as "hitTest_missile"
ExportAssets (56)Timeline Frame 12Symbol 506 as "hitTest_lightning"
ExportAssets (56)Timeline Frame 12Symbol 507 as "hitTest_lightning2"
ExportAssets (56)Timeline Frame 12Symbol 510 as "weaponControl_lightning"
ExportAssets (56)Timeline Frame 12Symbol 511 as "weaponControl_deflector"
ExportAssets (56)Timeline Frame 12Symbol 512 as "shoot_bullet_lv1"
ExportAssets (56)Timeline Frame 12Symbol 513 as "shoot_bullet2_lv1"
ExportAssets (56)Timeline Frame 12Symbol 516 as "bullet_canonSpread"
ExportAssets (56)Timeline Frame 12Symbol 517 as "bullet_lv1"
ExportAssets (56)Timeline Frame 12Symbol 518 as "bullet_lv2"
ExportAssets (56)Timeline Frame 12Symbol 519 as "bullet_lv3"
ExportAssets (56)Timeline Frame 12Symbol 520 as "bullet1"
ExportAssets (56)Timeline Frame 12Symbol 521 as "bullet2_l"
ExportAssets (56)Timeline Frame 12Symbol 522 as "bullet2_l2"
ExportAssets (56)Timeline Frame 12Symbol 523 as "bullet2_lv1"
ExportAssets (56)Timeline Frame 12Symbol 524 as "bullet2_lv2"
ExportAssets (56)Timeline Frame 12Symbol 525 as "bullet2_lv3"
ExportAssets (56)Timeline Frame 12Symbol 526 as "shoot_bullet_lv2"
ExportAssets (56)Timeline Frame 12Symbol 527 as "shoot_bullet_lv3"
ExportAssets (56)Timeline Frame 12Symbol 528 as "shoot_bullet_lv4"
ExportAssets (56)Timeline Frame 12Symbol 529 as "shoot_bullet_lv5"
ExportAssets (56)Timeline Frame 12Symbol 530 as "shoot_bullet_lv7"
ExportAssets (56)Timeline Frame 12Symbol 531 as "shoot_bullet_lv8"
ExportAssets (56)Timeline Frame 12Symbol 532 as "shoot_bullet_lv9"
ExportAssets (56)Timeline Frame 12Symbol 533 as "shoot_bullet_lv10"
ExportAssets (56)Timeline Frame 12Symbol 534 as "shoot_bullet2_lv2"
ExportAssets (56)Timeline Frame 12Symbol 535 as "shoot_bullet2_lv3"
ExportAssets (56)Timeline Frame 12Symbol 539 as "bullet_laser_lv1"
ExportAssets (56)Timeline Frame 12Symbol 540 as "shoot_laser_lv1"
ExportAssets (56)Timeline Frame 12Symbol 544 as "bullet_laser_lv2"
ExportAssets (56)Timeline Frame 12Symbol 545 as "shoot_laser_lv2"
ExportAssets (56)Timeline Frame 12Symbol 548 as "bullet_laser_lv3"
ExportAssets (56)Timeline Frame 12Symbol 549 as "shoot_laser_lv3"
ExportAssets (56)Timeline Frame 12Symbol 552 as "bullet_laser_lv4"
ExportAssets (56)Timeline Frame 12Symbol 553 as "shoot_laser_lv4"
ExportAssets (56)Timeline Frame 12Symbol 556 as "bullet_laser_lv5"
ExportAssets (56)Timeline Frame 12Symbol 557 as "shoot_laser_lv5"
ExportAssets (56)Timeline Frame 12Symbol 560 as "bullet_laser_lv6"
ExportAssets (56)Timeline Frame 12Symbol 561 as "shoot_laser_lv6"
ExportAssets (56)Timeline Frame 12Symbol 564 as "bullet_laser_lv7"
ExportAssets (56)Timeline Frame 12Symbol 565 as "shoot_laser_lv7"
ExportAssets (56)Timeline Frame 12Symbol 568 as "bullet_laser_lv8"
ExportAssets (56)Timeline Frame 12Symbol 569 as "shoot_laser_lv8"
ExportAssets (56)Timeline Frame 12Symbol 572 as "bullet_laser_lv10"
ExportAssets (56)Timeline Frame 12Symbol 573 as "shoot_laser_lv9"
ExportAssets (56)Timeline Frame 12Symbol 576 as "bullet_laser_lv9"
ExportAssets (56)Timeline Frame 12Symbol 577 as "shoot_laser_lv10"
ExportAssets (56)Timeline Frame 12Symbol 578 as "bullet2_r"
ExportAssets (56)Timeline Frame 12Symbol 579 as "shoot_bullet_lv6"
ExportAssets (56)Timeline Frame 12Symbol 636 as "super_mc"
ExportAssets (56)Timeline Frame 12Symbol 669 as "super_mc_self"
ExportAssets (56)Timeline Frame 12Symbol 670 as "draw_area"
ExportAssets (56)Timeline Frame 12Symbol 671 as "effect_mc"
ExportAssets (56)Timeline Frame 12Symbol 677 as "light"
ExportAssets (56)Timeline Frame 12Symbol 679 as "line"
ExportAssets (56)Timeline Frame 12Symbol 682 as "bullet_e_1"
ExportAssets (56)Timeline Frame 12Symbol 683 as "bullet_e_1_2"
ExportAssets (56)Timeline Frame 12Symbol 684 as "bullet_e_2"
ExportAssets (56)Timeline Frame 12Symbol 685 as "bullet_e_2_2"
ExportAssets (56)Timeline Frame 12Symbol 688 as "bullet_e_3"
ExportAssets (56)Timeline Frame 12Symbol 691 as "bullet_e_5"
ExportAssets (56)Timeline Frame 12Symbol 694 as "bullet_e_6"
ExportAssets (56)Timeline Frame 12Symbol 699 as "bullet_e_7"
ExportAssets (56)Timeline Frame 12Symbol 704 as "bullet_e_laser_aim1"
ExportAssets (56)Timeline Frame 12Symbol 709 as "bullet_e_missle1"
ExportAssets (56)Timeline Frame 12Symbol 711 as "lock_mc"
ExportAssets (56)Timeline Frame 12Symbol 712 as "enemy_shape_ship1"
ExportAssets (56)Timeline Frame 12Symbol 713 as "enemy_shape_tank1"
ExportAssets (56)Timeline Frame 12Symbol 714 as "enemy_shape_train1"
ExportAssets (56)Timeline Frame 12Symbol 718 as "path_role"
ExportAssets (56)Timeline Frame 12Symbol 719 as "path1"
ExportAssets (56)Timeline Frame 12Symbol 720 as "path2"
ExportAssets (56)Timeline Frame 12Symbol 721 as "path3"
ExportAssets (56)Timeline Frame 12Symbol 722 as "path4"
ExportAssets (56)Timeline Frame 12Symbol 723 as "path5"
ExportAssets (56)Timeline Frame 12Symbol 724 as "path6"
ExportAssets (56)Timeline Frame 12Symbol 725 as "path7"
ExportAssets (56)Timeline Frame 12Symbol 726 as "path8"
ExportAssets (56)Timeline Frame 12Symbol 727 as "path9"
ExportAssets (56)Timeline Frame 12Symbol 734 as "enemy1"
ExportAssets (56)Timeline Frame 12Symbol 738 as "enemy6"
ExportAssets (56)Timeline Frame 12Symbol 742 as "enemy7"
ExportAssets (56)Timeline Frame 12Symbol 746 as "enemy5_1"
ExportAssets (56)Timeline Frame 12Symbol 750 as "enemy2"
ExportAssets (56)Timeline Frame 12Symbol 754 as "enemy_big1"
ExportAssets (56)Timeline Frame 12Symbol 758 as "enemy3"
ExportAssets (56)Timeline Frame 12Symbol 759 as "enemy3_2"
ExportAssets (56)Timeline Frame 12Symbol 760 as "enemy3_3"
ExportAssets (56)Timeline Frame 12Symbol 767 as "enemy_gun6"
ExportAssets (56)Timeline Frame 12Symbol 886 as "boss_plane5"
ExportAssets (56)Timeline Frame 12Symbol 887 as "enemy_loader_ld2"
ExportAssets (56)Timeline Frame 12Symbol 895 as "enemy_gun3"
ExportAssets (56)Timeline Frame 12Symbol 897 as "boss2"
ExportAssets (56)Timeline Frame 12Symbol 898 as "enemy_loader_ld2_b"
ExportAssets (56)Timeline Frame 12Symbol 903 as "enemy9"
ExportAssets (56)Timeline Frame 12Symbol 907 as "enemy_big0"
ExportAssets (56)Timeline Frame 12Symbol 934 as "enemy_gun7"
ExportAssets (56)Timeline Frame 12Symbol 935 as "enemy_gun9"
ExportAssets (56)Timeline Frame 12Symbol 937 as "boss_ship2"
ExportAssets (56)Timeline Frame 12Symbol 938 as "enemy_loader_sdn"
ExportAssets (56)Timeline Frame 12Symbol 954 as "enemy_gun11"
ExportAssets (56)Timeline Frame 12Symbol 972 as "enemy_gun12"
ExportAssets (56)Timeline Frame 12Symbol 1005 as "boss_tank"
ExportAssets (56)Timeline Frame 12Symbol 1006 as "enemy_loader_sdn_b"
ExportAssets (56)Timeline Frame 12Symbol 1011 as "enemy10"
ExportAssets (56)Timeline Frame 12Symbol 1015 as "enemy12"
ExportAssets (56)Timeline Frame 12Symbol 1020 as "enemy_big3"
ExportAssets (56)Timeline Frame 12Symbol 1027 as "boss7"
ExportAssets (56)Timeline Frame 12Symbol 1028 as "enemy_loader_wsd"
ExportAssets (56)Timeline Frame 12Symbol 1038 as "boss_plane33"
ExportAssets (56)Timeline Frame 12Symbol 1039 as "enemy_loader_wsd_b"
ExportAssets (56)Timeline Frame 12Symbol 1040 as "shoot_boss2"
ExportAssets (56)Timeline Frame 12Symbol 1045 as "bullet_e_laser_turn"
ExportAssets (56)Timeline Frame 12Symbol 1053 as "boss6"
ExportAssets (56)Timeline Frame 12Symbol 1058 as "ld20"
ExportAssets (56)Timeline Frame 12Symbol 1063 as "ld21"
ExportAssets (56)Timeline Frame 12Symbol 1068 as "ld22"
ExportAssets (56)Timeline Frame 12Symbol 1071 as "ld23"
ExportAssets (56)Timeline Frame 12Symbol 1081 as "enemy_cannon1"
ExportAssets (56)Timeline Frame 12Symbol 1089 as "enemy_cannon2_missile"
ExportAssets (56)Timeline Frame 12Symbol 1090 as "ld24"
ExportAssets (56)Timeline Frame 12Symbol 1098 as "enemy_cannon3"
ExportAssets (56)Timeline Frame 12Symbol 1099 as "enemy_cannon2"
ExportAssets (56)Timeline Frame 12Symbol 1124 as "area_boom4"
ExportAssets (56)Timeline Frame 12Symbol 1126 as "area_boom1"
ExportAssets (56)Timeline Frame 12Symbol 1127 as "ld25"
ExportAssets (56)Timeline Frame 12Symbol 1132 as "area_boom66"
ExportAssets (56)Timeline Frame 12Symbol 1133 as "ld26"
ExportAssets (56)Timeline Frame 12Symbol 1141 as "enemy_cannon4"
ExportAssets (56)Timeline Frame 12Symbol 1142 as "ld27"
ExportAssets (56)Timeline Frame 12Symbol 1156 as "enemy_tank"
ExportAssets (56)Timeline Frame 12Symbol 1157 as "ld28"
ExportAssets (56)Timeline Frame 12Symbol 1160 as "ld29"
ExportAssets (56)Timeline Frame 12Symbol 1167 as "enemy_cannon5"
ExportAssets (56)Timeline Frame 12Symbol 1168 as "sdn0"
ExportAssets (56)Timeline Frame 12Symbol 1171 as "sdn1"
ExportAssets (56)Timeline Frame 12Symbol 1174 as "sdn2"
ExportAssets (56)Timeline Frame 12Symbol 1182 as "enemy_tank4"
ExportAssets (56)Timeline Frame 12Symbol 1183 as "sdn3"
ExportAssets (56)Timeline Frame 12Symbol 1198 as "enemy_tank9"
ExportAssets (56)Timeline Frame 12Symbol 1199 as "sdn4"
ExportAssets (56)Timeline Frame 12Symbol 1204 as "enemy_tank22"
ExportAssets (56)Timeline Frame 12Symbol 1205 as "sdn5"
ExportAssets (56)Timeline Frame 12Symbol 1208 as "sdn6"
ExportAssets (56)Timeline Frame 12Symbol 1211 as "sdn7"
ExportAssets (56)Timeline Frame 12Symbol 1214 as "sdn8"
ExportAssets (56)Timeline Frame 12Symbol 1217 as "sdn9"
ExportAssets (56)Timeline Frame 12Symbol 1220 as "wsd0"
ExportAssets (56)Timeline Frame 12Symbol 1223 as "area_boom15"
ExportAssets (56)Timeline Frame 12Symbol 1224 as "wsd1"
ExportAssets (56)Timeline Frame 12Symbol 1227 as "wsd2"
ExportAssets (56)Timeline Frame 12Symbol 1230 as "wsd3"
ExportAssets (56)Timeline Frame 12Symbol 1233 as "wsd4"
ExportAssets (56)Timeline Frame 12Symbol 1236 as "area_boom7"
ExportAssets (56)Timeline Frame 12Symbol 1237 as "wsd5"
ExportAssets (56)Timeline Frame 12Symbol 1242 as "area_boom17"
ExportAssets (56)Timeline Frame 12Symbol 1243 as "wsd6"
ExportAssets (56)Timeline Frame 12Symbol 1246 as "wsd7"
ExportAssets (56)Timeline Frame 12Symbol 1249 as "wsd8"
ExportAssets (56)Timeline Frame 12Symbol 1252 as "area_boom16"
ExportAssets (56)Timeline Frame 12Symbol 1253 as "wsd9"
ExportAssets (56)Timeline Frame 12Symbol 1273 as "UI_gameOver"
ExportAssets (56)Timeline Frame 12Symbol 1377 as "UI_mc"
ExportAssets (56)Timeline Frame 12Symbol 1387 as "UI_menu"
ExportAssets (56)Timeline Frame 12Symbol 1425 as "UI_pass"
ExportAssets (56)Timeline Frame 12Symbol 1426 as "UI_pass2"
ExportAssets (56)Timeline Frame 12Symbol 1458 as "UI_warning"
ExportAssets (56)Timeline Frame 12Symbol 1491 as "UI_win"
ExportAssets (56)Timeline Frame 12Symbol 1492 as "powerUP1"
ExportAssets (56)Timeline Frame 12Symbol 1493 as "powerUP2(源)"
ExportAssets (56)Timeline Frame 12Symbol 1494 as "bombInc"
ExportAssets (56)Timeline Frame 12Symbol 1499 as "LifeInc_ground"
ExportAssets (56)Timeline Frame 12Symbol 1500 as "lifeUP1"
ExportAssets (56)Timeline Frame 12Symbol 1505 as "powerInc"
ExportAssets (56)Timeline Frame 12Symbol 1506 as "powerInc_ground"

Labels

"protect"Frame 3
"gamer"Frame 25
"mainMenu"Frame 26
"load"Frame 36
"win"Frame 49
"s1"Symbol 25 MovieClip [powerUP2] Frame 1
"s2"Symbol 25 MovieClip [powerUP2] Frame 61
"s3"Symbol 25 MovieClip [powerUP2] Frame 121
"end"Symbol 259 MovieClip [bullet2_r2] Frame 2
"normal"Symbol 355 MovieClip Frame 1
"left"Symbol 355 MovieClip Frame 2
"right"Symbol 355 MovieClip Frame 6
"normal"Symbol 413 MovieClip [role] Frame 1
"left"Symbol 413 MovieClip [role] Frame 2
"right"Symbol 413 MovieClip [role] Frame 6
"die"Symbol 413 MovieClip [role] Frame 10
"end"Symbol 423 MovieClip [bullet_canon_lv1] Frame 2
"end"Symbol 425 MovieClip [bullet_canon_lv2] Frame 2
"end"Symbol 427 MovieClip [bullet_canon_lv3] Frame 2
"end"Symbol 432 MovieClip [bullet_missile] Frame 2
"end"Symbol 433 MovieClip [bullet_missile_1] Frame 2
"start"Symbol 446 MovieClip [hitTest_missile] Frame 2
"start"Symbol 506 MovieClip [hitTest_lightning] Frame 2
"end"Symbol 516 MovieClip [bullet_canonSpread] Frame 2
"end"Symbol 517 MovieClip [bullet_lv1] Frame 2
"end"Symbol 518 MovieClip [bullet_lv2] Frame 2
"end"Symbol 519 MovieClip [bullet_lv3] Frame 2
"end"Symbol 520 MovieClip [bullet1] Frame 2
"end"Symbol 521 MovieClip [bullet2_l] Frame 2
"end"Symbol 522 MovieClip [bullet2_l2] Frame 2
"end"Symbol 523 MovieClip [bullet2_lv1] Frame 2
"end"Symbol 524 MovieClip [bullet2_lv2] Frame 2
"end"Symbol 525 MovieClip [bullet2_lv3] Frame 2
"end"Symbol 578 MovieClip [bullet2_r] Frame 2
"end"Symbol 682 MovieClip [bullet_e_1] Frame 2
"end"Symbol 683 MovieClip [bullet_e_1_2] Frame 2
"end"Symbol 684 MovieClip [bullet_e_2] Frame 2
"end"Symbol 685 MovieClip [bullet_e_2_2] Frame 2
"end"Symbol 688 MovieClip [bullet_e_3] Frame 2
"end"Symbol 691 MovieClip [bullet_e_5] Frame 2
"end"Symbol 694 MovieClip [bullet_e_6] Frame 2
"end"Symbol 699 MovieClip [bullet_e_7] Frame 58
"end"Symbol 709 MovieClip [bullet_e_missle1] Frame 2
"die"Symbol 734 MovieClip [enemy1] Frame 2
"die"Symbol 738 MovieClip [enemy6] Frame 2
"die"Symbol 742 MovieClip [enemy7] Frame 2
"die"Symbol 746 MovieClip [enemy5_1] Frame 2
"die"Symbol 750 MovieClip [enemy2] Frame 2
"die"Symbol 754 MovieClip [enemy_big1] Frame 2
"die"Symbol 758 MovieClip [enemy3] Frame 2
"die"Symbol 759 MovieClip [enemy3_2] Frame 2
"die"Symbol 760 MovieClip [enemy3_3] Frame 2
"die"Symbol 767 MovieClip [enemy_gun6] Frame 2
"start"Symbol 818 MovieClip Frame 2
"s1"Symbol 886 MovieClip [boss_plane5] Frame 1
"s2"Symbol 886 MovieClip [boss_plane5] Frame 7
"die"Symbol 886 MovieClip [boss_plane5] Frame 28
"normal"Symbol 887 MovieClip [enemy_loader_ld2] Frame 10
"path"Symbol 887 MovieClip [enemy_loader_ld2] Frame 30
"big"Symbol 887 MovieClip [enemy_loader_ld2] Frame 50
"item1"Symbol 887 MovieClip [enemy_loader_ld2] Frame 70
"item2"Symbol 887 MovieClip [enemy_loader_ld2] Frame 80
"item3"Symbol 887 MovieClip [enemy_loader_ld2] Frame 90
"end"Symbol 887 MovieClip [enemy_loader_ld2] Frame 100
"die"Symbol 895 MovieClip [enemy_gun3] Frame 2
"start"Symbol 896 MovieClip Frame 2
"die"Symbol 897 MovieClip [boss2] Frame 2
"normal"Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 10
"path"Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 30
"big"Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 50
"item1"Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 70
"item2"Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 80
"item3"Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 90
"end"Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 100
"die"Symbol 903 MovieClip [enemy9] Frame 2
"die"Symbol 907 MovieClip [enemy_big0] Frame 2
"die"Symbol 920 MovieClip Frame 2
"start"Symbol 922 MovieClip Frame 2
"die"Symbol 934 MovieClip [enemy_gun7] Frame 2
"die"Symbol 935 MovieClip [enemy_gun9] Frame 2
"s1"Symbol 937 MovieClip [boss_ship2] Frame 1
"s2"Symbol 937 MovieClip [boss_ship2] Frame 8
"die"Symbol 937 MovieClip [boss_ship2] Frame 22
"normal"Symbol 938 MovieClip [enemy_loader_sdn] Frame 10
"path"Symbol 938 MovieClip [enemy_loader_sdn] Frame 30
"big"Symbol 938 MovieClip [enemy_loader_sdn] Frame 50
"item1"Symbol 938 MovieClip [enemy_loader_sdn] Frame 70
"item2"Symbol 938 MovieClip [enemy_loader_sdn] Frame 80
"item3"Symbol 938 MovieClip [enemy_loader_sdn] Frame 90
"end"Symbol 938 MovieClip [enemy_loader_sdn] Frame 100
"die"Symbol 954 MovieClip [enemy_gun11] Frame 2
"die"Symbol 972 MovieClip [enemy_gun12] Frame 2
"down"Symbol 974 MovieClip Frame 89
"upback"Symbol 974 MovieClip Frame 169
"left"Symbol 974 MovieClip Frame 231
"right"Symbol 974 MovieClip Frame 294
"leftback"Symbol 974 MovieClip Frame 359
"start"Symbol 980 MovieClip Frame 31
"start"Symbol 1004 MovieClip Frame 2
"s1"Symbol 1005 MovieClip [boss_tank] Frame 1
"s2"Symbol 1005 MovieClip [boss_tank] Frame 7
"s3"Symbol 1005 MovieClip [boss_tank] Frame 28
"die"Symbol 1005 MovieClip [boss_tank] Frame 48
"normal"Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 10
"path"Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 30
"big"Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 50
"item1"Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 70
"item2"Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 80
"item3"Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 90
"end"Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 100
"die"Symbol 1011 MovieClip [enemy10] Frame 2
"die"Symbol 1015 MovieClip [enemy12] Frame 2
"die"Symbol 1020 MovieClip [enemy_big3] Frame 2
"start"Symbol 1026 MovieClip Frame 2
"s1"Symbol 1027 MovieClip [boss7] Frame 1
"s2"Symbol 1027 MovieClip [boss7] Frame 7
"die"Symbol 1027 MovieClip [boss7] Frame 28
"normal"Symbol 1028 MovieClip [enemy_loader_wsd] Frame 10
"path"Symbol 1028 MovieClip [enemy_loader_wsd] Frame 30
"big"Symbol 1028 MovieClip [enemy_loader_wsd] Frame 50
"item1"Symbol 1028 MovieClip [enemy_loader_wsd] Frame 70
"item2"Symbol 1028 MovieClip [enemy_loader_wsd] Frame 80
"item3"Symbol 1028 MovieClip [enemy_loader_wsd] Frame 90
"end"Symbol 1028 MovieClip [enemy_loader_wsd] Frame 100
"die"Symbol 1035 MovieClip Frame 2
"start"Symbol 1036 MovieClip Frame 2
"start"Symbol 1037 MovieClip Frame 2
"s1"Symbol 1038 MovieClip [boss_plane33] Frame 1
"s2"Symbol 1038 MovieClip [boss_plane33] Frame 7
"die"Symbol 1038 MovieClip [boss_plane33] Frame 28
"normal"Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 10
"path"Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 30
"big"Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 50
"item1"Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 70
"item2"Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 80
"item3"Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 90
"end"Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 100
"start"Symbol 1050 MovieClip Frame 2
"start"Symbol 1051 MovieClip Frame 2
"start"Symbol 1052 MovieClip Frame 2
"s1"Symbol 1053 MovieClip [boss6] Frame 1
"s2"Symbol 1053 MovieClip [boss6] Frame 7
"die"Symbol 1053 MovieClip [boss6] Frame 28
"die"Symbol 1081 MovieClip [enemy_cannon1] Frame 2
"die"Symbol 1089 MovieClip [enemy_cannon2_missile] Frame 2
"die"Symbol 1098 MovieClip [enemy_cannon3] Frame 2
"die"Symbol 1099 MovieClip [enemy_cannon2] Frame 2
"die"Symbol 1124 MovieClip [area_boom4] Frame 2
"die"Symbol 1126 MovieClip [area_boom1] Frame 2
"die"Symbol 1132 MovieClip [area_boom66] Frame 2
"die"Symbol 1141 MovieClip [enemy_cannon4] Frame 2
"die"Symbol 1156 MovieClip [enemy_tank] Frame 2
"die"Symbol 1167 MovieClip [enemy_cannon5] Frame 2
"die"Symbol 1182 MovieClip [enemy_tank4] Frame 2
"die"Symbol 1198 MovieClip [enemy_tank9] Frame 2
"die"Symbol 1204 MovieClip [enemy_tank22] Frame 2
"die"Symbol 1223 MovieClip [area_boom15] Frame 2
"die"Symbol 1236 MovieClip [area_boom7] Frame 2
"die"Symbol 1242 MovieClip [area_boom17] Frame 2
"die"Symbol 1252 MovieClip [area_boom16] Frame 2
"missile"Symbol 1315 MovieClip Frame 1
"lightning"Symbol 1315 MovieClip Frame 2
"canon"Symbol 1315 MovieClip Frame 3
"deflector"Symbol 1315 MovieClip Frame 4
"bullet"Symbol 1328 MovieClip Frame 1
"bullet2"Symbol 1328 MovieClip Frame 2
"laser"Symbol 1328 MovieClip Frame 3
"ld"Symbol 1331 MovieClip Frame 2
"sdn"Symbol 1331 MovieClip Frame 3
"los"Symbol 1331 MovieClip Frame 4
"paris"Symbol 1331 MovieClip Frame 5
"wsd"Symbol 1331 MovieClip Frame 6
"s1"Symbol 1411 MovieClip Frame 2
"s2"Symbol 1411 MovieClip Frame 63
"s3"Symbol 1411 MovieClip Frame 134
"submited"Symbol 1486 MovieClip Frame 2
"submit"Symbol 1486 MovieClip Frame 3
"sending"Symbol 1486 MovieClip Frame 4
"done"Symbol 1486 MovieClip Frame 5
"s1"Symbol 1492 MovieClip [powerUP1] Frame 1
"s2"Symbol 1492 MovieClip [powerUP1] Frame 61
"s3"Symbol 1492 MovieClip [powerUP1] Frame 121
"s1"Symbol 1493 MovieClip [powerUP2(源)] Frame 1
"s2"Symbol 1493 MovieClip [powerUP2(源)] Frame 61
"s3"Symbol 1493 MovieClip [powerUP2(源)] Frame 121
"s4"Symbol 1493 MovieClip [powerUP2(源)] Frame 181
"p1"Symbol 1499 MovieClip [LifeInc_ground] Frame 2
"p2"Symbol 1499 MovieClip [LifeInc_ground] Frame 3
"p3"Symbol 1499 MovieClip [LifeInc_ground] Frame 4
"p1"Symbol 1505 MovieClip [powerInc] Frame 2
"p2"Symbol 1505 MovieClip [powerInc] Frame 3
"p3"Symbol 1505 MovieClip [powerInc] Frame 4
"p1"Symbol 1506 MovieClip [powerInc_ground] Frame 2
"p2"Symbol 1506 MovieClip [powerInc_ground] Frame 3
"p3"Symbol 1506 MovieClip [powerInc_ground] Frame 4
"ui"Symbol 1507 MovieClip Frame 23
"die"Symbol 1645 MovieClip Frame 2
"off"Symbol 1673 MovieClip Frame 1
"on"Symbol 1673 MovieClip Frame 2
"hasEmpty"Symbol 1686 MovieClip Frame 2
"repeat"Symbol 1686 MovieClip Frame 38
"demo"Symbol 1693 MovieClip Frame 3
"ready"Symbol 1693 MovieClip Frame 4
"settings"Symbol 1693 MovieClip Frame 5
"keysetting"Symbol 1693 MovieClip Frame 6
"credits"Symbol 1693 MovieClip Frame 7

Dynamic Text Variables

_root.scoreSymbol 1269 EditableText"10000 "
_root.scoreSymbol 1286 EditableText"15240000 "
_root.scoreSymbol 1415 EditableText"10000 "
_root.scoreSymbol 1473 EditableText"10000 "




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Created: 16/3 -2019 04:47:28 Last modified: 16/3 -2019 04:47:28 Server time: 22/12 -2024 23:15:50