Frame 1
var my_cm = new ContextMenu();
my_cm.hideBuiltInItems();
this.menu = my_cm;
Frame 24
stop();
Frame 25
function defaultKeys() {
keyCode = {up:87, down:83, right:68, left:65, bomb:32};
}
function createMC() {
bullet_mc = createEmptyMovieClip("bullet_mc", depth_bullet);
effect_mc = attachMovie("effect_mc", "effect_mc", depth_effect);
item_mc = createEmptyMovieClip("item_mc", depth_item);
}
function loadRole() {
role_mc = _root.attachMovie("role", "role_mc", depth_role);
role = new Role(role_mc, keyCode);
role.setDir();
role.moveIn();
}
function loadBg(_bg) {
var _local2;
dirY = stageArray[stageID][1];
_local2 = stageArray[stageID][0];
bg_mc = _root.attachMovie("bg_loader", "bg_mc", depth_bg);
bg_mc.init(_local2);
}
function loadEnemy() {
var _local2 = stageArray[stageID][3];
enemy_loader = _root.attachMovie("enemy_loader_" + _local2, "enemy_loader", depth_enemy);
}
function loadUI() {
UI_mc = _root.attachMovie("UI_mc", "UI_mc", depth_UI);
UI_mc._x = 0;
UI_mc._y = stage_h;
}
function loadWarning() {
var _local2;
_local2 = _root.attachMovie("UI_warning", "UI_warning", depths_screen);
_local2._x = 200;
_local2._y = 250;
}
function gotoStage(id) {
stageID = id - 1;
game_restart();
}
function addWeaponControl(weapon, lv) {
weaponControl_mc.removeMovieClip();
weaponControl_mc = attachMovie("weaponControl_" + weapon, "weaponControl_mc", depth_draw);
weaponControl_mc.setLv(lv);
}
function smokeEffect(source_mc) {
effect_mc.pushSource(source_mc);
}
function dorpItem(_item, sourceMC) {
var _local3 = _root.item_mc.getNextHighestDepth();
var _local2 = _root.item_mc.attachMovie(_item, "item_" + _local3, _local3);
_local2._x = sourceMC._x;
_local2._y = sourceMC._y;
}
function addScore(pt) {
score = score + pt;
score_1up = score_1up + pt;
if (score_1up > 50000) {
roleLife++;
UI_mc.lifeNum_mc.showNum(roleLife);
score_1up = 0;
}
}
function roleDie() {
if (roleLife == 0) {
game_over_1();
return(undefined);
}
roleLife--;
UI_mc.weapon1_mc2.showLv(0);
UI_mc.weapon2_mc2.showLv(0);
loadRole();
}
function game_reSetData() {
}
function game_start() {
gotoAndPlay ("start");
}
function game_restart() {
role_mc.removeMovieClip();
bg_mc.removeMovieClip();
enemy_loader.removeMovieClip();
weaponControl_mc.removeMovieClip();
UI_mc.removeMovieClip();
bullet_mc.removeMovieClip();
effect_mc.removeMovieClip();
item_mc.removeMovieClip();
role = null;
score = scoreTemp;
gotoAndPlay ("load");
inPause = false;
}
function game_over_1() {
var _local2 = "UI_gameOver";
var _local3 = _root.attachMovie(_local2, _local2, depths_screen);
_local3.inGameOver = true;
UI_mc.gotoAndStop(2);
}
function game_over_2() {
inPause = true;
}
function game_continue() {
role_mc.removeMovieClip();
bg_mc.removeMovieClip();
enemy_loader.removeMovieClip();
weaponControl_mc.removeMovieClip();
UI_mc.removeMovieClip();
bullet_mc.removeMovieClip();
effect_mc.removeMovieClip();
item_mc.removeMovieClip();
roleLife = roleLifeMax;
score = int(score * 0.7);
scoreTemp = score;
gotoAndPlay ("load");
inPause = false;
}
function game_mainMenu() {
role_mc.removeMovieClip();
bg_mc.removeMovieClip();
enemy_loader.removeMovieClip();
weaponControl_mc.removeMovieClip();
UI_mc.removeMovieClip();
bullet_mc.removeMovieClip();
effect_mc.removeMovieClip();
item_mc.removeMovieClip();
roleLife = roleLifeMax;
stageID = 0;
score = 0;
score_1up = 0;
gotoAndStop ("mainMenu");
inPause = false;
}
function game_PlayAgain() {
gameLevel++;
game_setLevel(gameLevel);
stageID = 0;
createMC();
loadBg();
loadEnemy();
role.setPos(startPos_x, startPos_y);
role.setLife(1);
}
function game_showMenu() {
if (UI.inGameOver) {
return(undefined);
}
if (UI_menu instanceof MovieClip) {
game_closeMenu();
return(undefined);
}
inPause = true;
_level0.UI_mc.pause_btn.gotoAndStop(2);
var _local2 = "UI_menu";
var UI = _root.attachMovie(_local2, _local2, depths_screen);
}
function game_closeMenu() {
inPause = false;
_level0.UI_mc.pause_btn.gotoAndStop(1);
UI_menu.removeMovieClip();
}
function checkBack(stageID) {
if (stageArray[stageID][2] == true) {
return(true);
}
}
function game_passStage_1() {
if (UI.inGameOver) {
return(undefined);
}
var _local2;
trace("stageID: " + stageID);
if (stageID == (stageArray.length - 1)) {
game_win();
return(undefined);
}
if (checkBack(stageID)) {
_local2 = "UI_pass2";
} else {
_local2 = "UI_pass";
}
var UI = _root.attachMovie(_local2, _local2, depths_screen);
UI_mc.gotoAndStop(2);
}
function game_passStage_2() {
bg_mc.removeMovieClip();
enemy_loader.removeMovieClip();
bullet_mc.removeMovieClip();
effect_mc.removeMovieClip();
item_mc.removeMovieClip();
stageID++;
scoreTemp = score;
createMC();
loadBg();
loadEnemy();
role.setPos(startPos_x, startPos_y);
role.setLife(1);
role.setPower(-500);
role.setDir();
}
function game_passStage_2_2() {
bg_mc.removeMovieClip();
enemy_loader.removeMovieClip();
bullet_mc.removeMovieClip();
effect_mc.removeMovieClip();
item_mc.removeMovieClip();
stageID++;
scoreTemp = score;
createMC();
loadBg();
loadEnemy();
role.setLife(1);
role.setPower(-500);
}
function game_passStage_3() {
inPause = false;
_root.role.inControl = true;
UI_mc.gotoAndStop(1);
}
function game_win() {
var _local2 = "UI_win";
var _local3 = _root.attachMovie(_local2, _local2, depths_screen);
UI_mc.gotoAndStop(2);
}
function game_resetRole() {
}
function game_setLevel(level) {
trace("game_setLevel: " + level);
gameLevel = level;
if (level == 1) {
time_shoot_rate = 1.3;
V_bullet_rate = 0.8;
life_rate = 1;
maxNum_Plus = 0;
item1_rate = 1;
item2_rate = 1;
item3_rate = 0.3;
powerInc_rate = 0.05;
} else if (level == 2) {
time_shoot_rate = 1;
V_bullet_rate = 1;
life_rate = 1;
maxNum_Plus = 0;
item1_rate = 1;
item2_rate = 1;
item3_rate = 0.2;
powerInc_rate = 0.05;
} else if (level == 3) {
time_shoot_rate = 0.6;
time_shoot_rate = 0.6;
V_bullet_rate = 1.2;
life_rate = 1.3;
maxNum_Plus = 2;
item1_rate = 0.7;
item2_rate = 0.7;
item3_rate = 0.2;
powerInc_rate = 0.05;
} else {
time_shoot_rate = 0.5;
V_bullet_rate = 1.4;
life_rate = 2;
maxNum_Plus = 3;
item1_rate = 0.5;
item2_rate = 0.5;
item3_rate = 0.2;
powerInc_rate = 0.05;
}
}
function musicStart() {
bgMusic_snd.stop();
bgMusic_snd.start(0, 1);
bgMusic_snd.onSoundComplete = function () {
this.start(24, 1);
};
}
function getSound(obj) {
if (soundOn) {
return(true);
}
if (soundOn == false) {
return(false);
}
}
function getMusic(obj) {
if (musicOn) {
return(true);
}
if (musicOn == false) {
return(false);
}
}
function setSound(obj) {
if (soundOn == false) {
soundOn = true;
obj.gotoAndStop(1);
} else if (soundOn) {
soundOn = false;
obj.gotoAndStop(2);
}
}
function setMusic(obj) {
if (musicOn == false) {
bgMusic_snd.setVolume(100);
musicOn = true;
obj.gotoAndStop(1);
} else if (musicOn) {
bgMusic_snd.setVolume(0);
musicOn = false;
obj.gotoAndStop(2);
}
}
function soundStart(soundName) {
if (soundOn) {
var _local2 = this[soundName];
_local2.start();
}
}
function game_setDifficulty(num) {
game_level = num;
menu_difficulty.mc_1.gotoAndStop(1);
menu_difficulty.mc_2.gotoAndStop(1);
menu_difficulty.mc_3.gotoAndStop(1);
menu_difficulty["mc_" + game_level].gotoAndStop(2);
set_level(num);
}
function game_getDifficulty(obj) {
obj.mc1.gotoAndStop(1);
obj.mc2.gotoAndStop(1);
obj.mc3.gotoAndStop(1);
obj["mc_" + game_level].gotoAndStop(2);
menu_difficulty = obj;
set_level(game_level);
}
function game_setQuality(num) {
game_quality = num;
menu_quality.mc_1.gotoAndStop(1);
menu_quality.mc_2.gotoAndStop(1);
menu_quality.mc_3.gotoAndStop(1);
menu_quality.mc_4.gotoAndStop(1);
menu_quality["mc_" + game_quality].gotoAndStop(2);
if (num == 1) {
_quality = "LOW";
} else if (num == 2) {
_quality = "MEDIUM";
} else if (num == 4) {
_quality = "BEST";
} else {
_quality = "HIGH";
}
}
function game_getQuality(obj) {
if (_quality == "LOW") {
game_quality = 1;
} else if (_quality == "MEDIUM") {
game_quality = 2;
} else if (_quality == "BEST") {
game_quality = 4;
} else {
game_quality = 3;
}
obj.mc1.gotoAndStop(1);
obj.mc2.gotoAndStop(1);
obj.mc3.gotoAndStop(1);
obj.mc4.gotoAndStop(1);
obj["mc_" + game_quality].gotoAndStop(2);
menu_quality = obj;
}
_root.reserved.swapDepths(-2);
_root.focusManager.swapDepths(-1);
var stage_w = 400;
var stage_h = 500;
var startPos_x = (stage_w / 2);
var startPos_y = (stage_h - 50);
var depth_role = 90;
var depth_enemy = 50;
var depth_item = 80;
var depth_bg = 20;
var depth_bullet = 120;
var depth_draw = 150;
var depth_effect = 160;
var depth_UI = 250;
var depths_screen = 260;
var depth_musicMC = 360;
var depth_soundEffectMC = 370;
var keyCode = {up:87, down:83, right:68, left:65, bomb:32};
var itemObj = {powerUP1:"powerUP1", powerUP2:"powerUP2", lifeUP1:"lifeUP1", lifeUP2:"lifeUP2", lifeUP3:"lifeUP3", powerInc:"powerInc", powerInc_ground:"powerInc_ground"};
var shadowOn = true;
var dirY;
var stageArray = new Array();
stageArray[0] = ["ld2", 1, true, "ld2", 2, 4000];
stageArray[1] = ["ld2", -1, false, "ld2_b", 2, 4000];
stageArray[2] = ["sdn", 1, true, "sdn", 3, 4000];
stageArray[3] = ["sdn", -1, false, "sdn_b", 3, 4000];
stageArray[4] = ["wsd", 1, true, "wsd", 3, 3000];
stageArray[5] = ["wsd", -1, false, "wsd_b", 3, 3000];
var powerUse = new Object();
powerUse.missile = 30;
powerUse.canon = 30;
powerUse.lightning = 20;
var bombNumStart = 3;
var item1_rate;
var item2_rate;
var item3_rate;
var powerInc_rate;
var inPause = false;
_quality = "MEDIUM";
var stageID = 0;
var score = 0;
var scoreTemp = 0;
var score_1up = 0;
var roleLifeMax = 5;
var roleLife = roleLifeMax;
var time_shoot_rate = 1;
var V_bullet_rate = 1;
var life_rate = 1;
var gameLevel = 2;
var maxNum;
var maxNum_Plus = 0;
var bullet_mc;
var effect_mc;
var item_mc;
var role;
var role_mc;
var bg_mc;
var enemy_loader;
var UI_mc;
var weaponControl_mc;
game_setLevel(gameLevel);
var soundOn = true;
var musicOn = true;
var soundEffect_mc = createEmptyMovieClip("soundEffect_mc", depth_soundEffectMC);
var soundShoot_mc = createEmptyMovieClip("soundShoot_mc", _root.getNextHighestDepth());
var allSound_snd = new Sound(soundEffect_mc);
allSound_snd.setVolume(100);
var music_mc = createEmptyMovieClip("music_mc", depth_musicMC);
var bgMusic_snd = new Sound(music_mc);
bgMusic_snd.attachSound("bgmusic");
var shoot1_snd = new Sound(soundShoot_mc);
shoot1_snd.attachSound("shoot1.mp3");
var shoot2_snd = new Sound(soundShoot_mc);
shoot2_snd.attachSound("shoot4.wav");
shoot2_snd.setVolume(30);
var shoot4_snd = new Sound(soundShoot_mc);
shoot4_snd.attachSound("shoot3.wav");
var hit_snd = new Sound(soundShoot_mc);
hit_snd.attachSound("hit1.mp3");
var laser2_snd = new Sound(soundEffect_mc);
laser2_snd.attachSound("laser2.mp3");
var laser3_snd = new Sound(soundEffect_mc);
laser3_snd.attachSound("laser3.mp3");
var laser4_snd = new Sound(soundEffect_mc);
laser4_snd.attachSound("laser4.mp3");
var boom3_snd = new Sound(soundEffect_mc);
boom3_snd.attachSound("boom3.wav");
var boom4_snd = new Sound(soundEffect_mc);
boom4_snd.attachSound("boom4.wav");
var boom6_snd = new Sound(soundEffect_mc);
boom6_snd.attachSound("boom6.mp3");
var boomSuper_snd = new Sound(soundEffect_mc);
boomSuper_snd.attachSound("boom5.mp3");
var electric1_snd = new Sound(soundEffect_mc);
electric1_snd.attachSound("electric1.wav");
var electric2_snd = new Sound(soundEffect_mc);
electric2_snd.attachSound("electric3.wav");
var fire_snd = new Sound(soundEffect_mc);
fire_snd.attachSound("fire.mp3");
var powerUP_snd = new Sound(soundEffect_mc);
powerUP_snd.attachSound("powerUP.wav");
var menu_difficulty;
var game_quality;
var menu_quality;
_root.setMask(mask_mc);
Frame 26
stop();
musicStart();
Frame 36
inPause = true;
createMC();
loadEnemy();
loadBg();
loadUI();
UI_mc.gotoAndStop(2);
Frame 47
if (_root.score == 0) {
stop();
loadWarning();
}
Frame 48
stop();
inPause = false;
UI_mc.gotoAndStop(1);
loadRole();
Frame 49
stop();
Symbol 25 MovieClip [powerUP2] Frame 1
#initclip 164
Object.registerClass("powerUP2", Item);
#endinitclip
weapon_type = "weapon2";
weapon_name = "missile";
if (times == undefined) {
times = 0;
}
if (times > 3) {
this.removeMovieClip();
}
times++;
Symbol 25 MovieClip [powerUP2] Frame 60
if (_root.inPause) {
gotoAndPlay ("s1");
}
Symbol 25 MovieClip [powerUP2] Frame 61
weapon_type = "weapon2";
weapon_name = "lightning";
Symbol 25 MovieClip [powerUP2] Frame 120
if (_root.inPause) {
gotoAndPlay ("s2");
}
Symbol 25 MovieClip [powerUP2] Frame 121
weapon_type = "weapon2";
weapon_name = "canon";
Symbol 25 MovieClip [powerUP2] Frame 180
if (_root.inPause) {
gotoAndPlay ("s3");
}
Symbol 28 MovieClip [Defaults] Frame 1
#initclip 94
Object.registerClass("Defaults", mx.skins.halo.Defaults);
#endinitclip
Symbol 29 MovieClip [UIObjectExtensions] Frame 1
#initclip 95
Object.registerClass("UIObjectExtensions", mx.core.ext.UIObjectExtensions);
#endinitclip
Symbol 30 MovieClip [UIObject] Frame 1
#initclip 96
Object.registerClass("UIObject", mx.core.UIObject);
#endinitclip
stop();
Symbol 33 Button
on (keyPress "<Tab>") {
this.tabHandler();
}
Symbol 34 MovieClip Frame 1
#initclip 165
Object.registerClass("FocusManager", mx.managers.FocusManager);
if (_root.focusManager == undefined) {
_root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--);
}
#endinitclip
Symbol 35 MovieClip [FocusRect] Frame 1
#initclip 98
Object.registerClass("FocusRect", mx.skins.halo.FocusRect);
#endinitclip
Symbol 36 MovieClip [FocusManager] Frame 1
#initclip 99
Object.registerClass("FocusManager", mx.managers.FocusManager);
#endinitclip
stop();
Symbol 37 MovieClip [UIComponentExtensions] Frame 1
#initclip 100
Object.registerClass("UIComponentExtensions", mx.core.ext.UIComponentExtensions);
#endinitclip
Symbol 38 MovieClip [UIComponent] Frame 1
#initclip 101
Object.registerClass("UIComponent", mx.core.UIComponent);
#endinitclip
stop();
Symbol 40 MovieClip [BrdrShdw] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "shadowColor");
Symbol 42 MovieClip [BrdrFace] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "buttonColor");
Symbol 45 MovieClip [BrdrBlk] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "borderColor");
Symbol 47 MovieClip [BrdrHilght] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "highlightColor");
Symbol 50 MovieClip [SimpleButton] Frame 1
#initclip 102
Object.registerClass("SimpleButton", mx.controls.SimpleButton);
#endinitclip
stop();
Symbol 53 MovieClip [Border] Frame 1
#initclip 103
Object.registerClass("Border", mx.skins.Border);
#endinitclip
stop();
Symbol 54 MovieClip [RectBorder] Frame 1
#initclip 166
mx.skins.SkinElement.registerElement(mx.skins.RectBorder.symbolName, Object(mx.skins.RectBorder));
Object.registerClass("RectBorder", mx.skins.halo.RectBorder);
#endinitclip
stop();
Symbol 55 MovieClip [TextInput] Frame 1
#initclip 105
Object.registerClass("TextInput", mx.controls.TextInput);
#endinitclip
stop();
Symbol 56 MovieClip [ComboBase] Frame 1
#initclip 168
mx.controls.listclasses.DataSelector.Initialize(Object(mx.controls.ComboBase).prototype);
Object.registerClass("ComboBase", mx.controls.ComboBase);
#endinitclip
stop();
Instance of Symbol 50 MovieClip [SimpleButton] in Symbol 56 MovieClip [ComboBase] Frame 2
//component parameters
onClipEvent (construct) {
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
//component parameters
onClipEvent (initialize) {
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Instance of Symbol 55 MovieClip [TextInput] in Symbol 56 MovieClip [ComboBase] Frame 2
//component parameters
onClipEvent (construct) {
editable = true;
password = false;
text = "\"\"";
maxChars = "null";
restrict = "null";
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
//component parameters
onClipEvent (initialize) {
editable = true;
password = false;
text = "";
maxChars = null;
restrict = "null";
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 57 MovieClip [DataProvider] Frame 1
#initclip 107
Object.registerClass("DataProvider", mx.controls.listclasses.DataProvider);
#endinitclip
stop();
Symbol 58 MovieClip [DataSelector] Frame 1
#initclip 108
Object.registerClass("DataSelector", mx.controls.listclasses.DataSelector);
#endinitclip
stop();
Symbol 59 MovieClip [SelectableRow] Frame 1
#initclip 109
Object.registerClass("SelectableRow", mx.controls.listclasses.SelectableRow);
#endinitclip
stop();
Symbol 60 MovieClip [ButtonSkin] Frame 1
#initclip 110
Object.registerClass("ButtonSkin", mx.skins.halo.ButtonSkin);
#endinitclip
Symbol 61 MovieClip [Button] Frame 1
#initclip 111
Object.registerClass("Button", mx.controls.Button);
#endinitclip
stop();
Instance of Symbol 50 MovieClip [SimpleButton] in Symbol 61 MovieClip [Button] Frame 2
//component parameters
onClipEvent (construct) {
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
//component parameters
onClipEvent (initialize) {
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 62 MovieClip [CustomBorder] Frame 1
#initclip 167
Object.registerClass("CustomBorder", mx.skins.CustomBorder);
mx.skins.SkinElement.registerElement("CustomBorder", mx.skins.CustomBorder);
#endinitclip
Symbol 74 MovieClip [ScrollThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 76 MovieClip [ScrollThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 87 MovieClip [ThumbThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 89 MovieClip [ThumbThemeColor3] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 96 MovieClip [ThumbThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 117 MovieClip [BtnDownArrow] Frame 1
#initclip 113
Object.registerClass("BtnDownArrow", mx.controls.SimpleButton);
#endinitclip
Symbol 118 MovieClip [BtnUpArrow] Frame 1
#initclip 114
Object.registerClass("BtnUpArrow", mx.controls.SimpleButton);
#endinitclip
Symbol 120 MovieClip [HScrollBar] Frame 1
#initclip 115
Object.registerClass("HScrollBar", mx.controls.HScrollBar);
#endinitclip
stop();
Instance of Symbol 61 MovieClip [Button] in Symbol 120 MovieClip [HScrollBar] Frame 2
//component parameters
onClipEvent (construct) {
icon = "\"\"";
label = "Button";
labelPlacement = "right";
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
//component parameters
onClipEvent (initialize) {
icon = "";
label = "Button";
labelPlacement = "right";
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Instance of Symbol 50 MovieClip [SimpleButton] in Symbol 120 MovieClip [HScrollBar] Frame 2
//component parameters
onClipEvent (construct) {
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
//component parameters
onClipEvent (initialize) {
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 121 MovieClip [VScrollBar] Frame 1
#initclip 116
Object.registerClass("VScrollBar", mx.controls.VScrollBar);
#endinitclip
stop();
Instance of Symbol 61 MovieClip [Button] in Symbol 121 MovieClip [VScrollBar] Frame 2
//component parameters
onClipEvent (construct) {
icon = "\"\"";
label = "Button";
labelPlacement = "right";
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
//component parameters
onClipEvent (initialize) {
icon = "";
label = "Button";
labelPlacement = "right";
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Instance of Symbol 50 MovieClip [SimpleButton] in Symbol 121 MovieClip [VScrollBar] Frame 2
//component parameters
onClipEvent (construct) {
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
//component parameters
onClipEvent (initialize) {
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 122 MovieClip [View] Frame 1
#initclip 117
Object.registerClass("View", mx.core.View);
#endinitclip
stop();
Symbol 123 MovieClip [ScrollView] Frame 1
#initclip 118
Object.registerClass("ScrollView", mx.core.ScrollView);
#endinitclip
stop();
Instance of Symbol 120 MovieClip [HScrollBar] in Symbol 123 MovieClip [ScrollView] Frame 2
//component parameters
onClipEvent (construct) {
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
//component parameters
onClipEvent (initialize) {
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Instance of Symbol 121 MovieClip [VScrollBar] in Symbol 123 MovieClip [ScrollView] Frame 2
//component parameters
onClipEvent (construct) {
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
//component parameters
onClipEvent (initialize) {
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 124 MovieClip [ScrollSelectList] Frame 1
#initclip 119
Object.registerClass("ScrollSelectList", mx.controls.listclasses.ScrollSelectList);
#endinitclip
stop();
Symbol 125 MovieClip [List] Frame 1
#initclip 120
Object.registerClass("List", mx.controls.List);
#endinitclip
stop();
Symbol 131 MovieClip [ComboDownArrowDisabled] Frame 1
#initclip 121
Object.registerClass("ComboDownArrowDisabled", mx.controls.SimpleButton);
#endinitclip
Symbol 133 MovieClip [ComboThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 136 MovieClip [ComboAssets] Frame 1
#initclip 169
mx.controls.ComboBox.prototype.downArrowUpName = "ComboDownArrowUp";
mx.controls.ComboBox.prototype.downArrowDownName = "ComboDownArrowDown";
mx.controls.ComboBox.prototype.downArrowOverName = "ComboDownArrowOver";
mx.controls.ComboBox.prototype.downArrowDisabledName = "ComboDownArrowDisabled";
mx.controls.ComboBox.prototype.wrapDownArrowButton = false;
mx.controls.ComboBox.prototype.dropDownBorderStyle = "solid";
mx.controls.ComboBox.prototype.adjustFocusRect = function () {
var _local2 = this.getStyle("themeColor");
if (_local2 == undefined) {
_local2 = 8453965 /* 0x80FF4D */;
}
var _local3 = this._parent.focus_mc;
_local3.setSize(this.width + 4, this.height + 4, {bl:0, tl:0, tr:5, br:5}, 100, _local2);
_local3.move(this.x - 2, this.y - 2);
};
#endinitclip
Symbol 137 MovieClip [ComboBox] Frame 1
#initclip 123
Object.registerClass("ComboBox", mx.controls.ComboBox);
#endinitclip
stop();
Instance of Symbol 125 MovieClip [List] in Symbol 137 MovieClip [ComboBox] Frame 2
//component parameters
onClipEvent (construct) {
multipleSelection = false;
rowHeight = 20;
}
//component parameters
onClipEvent (initialize) {
multipleSelection = false;
rowHeight = 20;
}
Symbol 139 MovieClip Frame 1
this._visible = false;
_parent.do_shoot(this, angle, type);
Symbol 140 MovieClip [s_rotate_line] Frame 1
#initclip 124
Object.registerClass("s_rotate_line", EnemyShoot_parentDir);
#endinitclip
Instance of Symbol 139 MovieClip in Symbol 140 MovieClip [s_rotate_line] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 140 MovieClip [s_rotate_line] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Symbol 141 MovieClip [bg_loader] Frame 1
#initclip 125
Object.registerClass("bg_loader", Bg);
#endinitclip
Symbol 144 MovieClip [s_straight1] Frame 1
#initclip 126
Object.registerClass("s_straight1", EnemyShoot1);
#endinitclip
stop();
Instance of Symbol 139 MovieClip "shootPos_mc" in Symbol 144 MovieClip [s_straight1] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 144 MovieClip [s_straight1] Frame 6
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 144 MovieClip [s_straight1] Frame 10
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Symbol 144 MovieClip [s_straight1] Frame 12
gotoAndStop (1);
Symbol 145 MovieClip [shoot_bullet2_lv4] Frame 1
#initclip 127
Object.registerClass("shoot_bullet2_lv4", Shoot_straight);
#endinitclip
stop();
bullet_type = "bullet2_lv3";
V = 40;
if (_parent.class_code.continueShoot()) {
play();
}
Instance of Symbol 139 MovieClip in Symbol 145 MovieClip [shoot_bullet2_lv4] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet2_l2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_l2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 145 MovieClip [shoot_bullet2_lv4] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet2_r2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_r2";
angle = 0;
}
Symbol 145 MovieClip [shoot_bullet2_lv4] Frame 4
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 145 MovieClip [shoot_bullet2_lv4] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet2_l2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_l2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 145 MovieClip [shoot_bullet2_lv4] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet2_r2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_r2";
angle = 0;
}
Symbol 145 MovieClip [shoot_bullet2_lv4] Frame 9
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 145 MovieClip [shoot_bullet2_lv4] Frame 10
//component parameters
onClipEvent (construct) {
type = "bullet2_l2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_l2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 145 MovieClip [shoot_bullet2_lv4] Frame 10
//component parameters
onClipEvent (construct) {
type = "bullet2_r2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_r2";
angle = 0;
}
Symbol 145 MovieClip [shoot_bullet2_lv4] Frame 15
gotoAndStop (1);
Symbol 146 MovieClip [shoot_bullet2_lv5] Frame 1
#initclip 128
Object.registerClass("shoot_bullet2_lv5", Shoot_straight);
#endinitclip
stop();
bullet_type = "bullet2_lv3";
V = 40;
if (_parent.class_code.continueShoot()) {
play();
}
Instance of Symbol 139 MovieClip in Symbol 146 MovieClip [shoot_bullet2_lv5] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet2_l2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_l2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 146 MovieClip [shoot_bullet2_lv5] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet2_r2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_r2";
angle = 0;
}
Symbol 146 MovieClip [shoot_bullet2_lv5] Frame 4
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 146 MovieClip [shoot_bullet2_lv5] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet2_l2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_l2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 146 MovieClip [shoot_bullet2_lv5] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet2_r2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_r2";
angle = 0;
}
Symbol 146 MovieClip [shoot_bullet2_lv5] Frame 9
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 146 MovieClip [shoot_bullet2_lv5] Frame 10
//component parameters
onClipEvent (construct) {
type = "bullet2_l2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_l2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 146 MovieClip [shoot_bullet2_lv5] Frame 10
//component parameters
onClipEvent (construct) {
type = "bullet2_r2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_r2";
angle = 0;
}
Symbol 146 MovieClip [shoot_bullet2_lv5] Frame 15
gotoAndStop (1);
Symbol 147 MovieClip [shoot_bullet2_lv6] Frame 1
#initclip 129
Object.registerClass("shoot_bullet2_lv6", Shoot_straight);
#endinitclip
stop();
bullet_type = "bullet2_lv3";
V = 40;
if (_parent.class_code.continueShoot()) {
play();
}
Instance of Symbol 139 MovieClip in Symbol 147 MovieClip [shoot_bullet2_lv6] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet2_l";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_l";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 147 MovieClip [shoot_bullet2_lv6] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet2_r";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_r";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 147 MovieClip [shoot_bullet2_lv6] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet2_lv2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_lv2";
angle = 0;
}
Symbol 147 MovieClip [shoot_bullet2_lv6] Frame 4
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 147 MovieClip [shoot_bullet2_lv6] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet2_l";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_l";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 147 MovieClip [shoot_bullet2_lv6] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet2_r";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_r";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 147 MovieClip [shoot_bullet2_lv6] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet2_lv2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_lv2";
angle = 0;
}
Symbol 147 MovieClip [shoot_bullet2_lv6] Frame 9
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 147 MovieClip [shoot_bullet2_lv6] Frame 10
//component parameters
onClipEvent (construct) {
type = "bullet2_l";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_l";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 147 MovieClip [shoot_bullet2_lv6] Frame 10
//component parameters
onClipEvent (construct) {
type = "bullet2_r";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_r";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 147 MovieClip [shoot_bullet2_lv6] Frame 10
//component parameters
onClipEvent (construct) {
type = "bullet2_lv2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_lv2";
angle = 0;
}
Symbol 147 MovieClip [shoot_bullet2_lv6] Frame 15
gotoAndStop (1);
Symbol 148 MovieClip [shoot_bullet2_lv8] Frame 1
#initclip 130
Object.registerClass("shoot_bullet2_lv8", Shoot_straight);
#endinitclip
stop();
bullet_type = "bullet2_lv3";
V = 40;
if (_parent.class_code.continueShoot()) {
play();
}
Instance of Symbol 139 MovieClip in Symbol 148 MovieClip [shoot_bullet2_lv8] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet2_l2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_l2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 148 MovieClip [shoot_bullet2_lv8] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet2_r2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_r2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 148 MovieClip [shoot_bullet2_lv8] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet2_lv2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_lv2";
angle = 0;
}
Symbol 148 MovieClip [shoot_bullet2_lv8] Frame 4
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 148 MovieClip [shoot_bullet2_lv8] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet2_l2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_l2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 148 MovieClip [shoot_bullet2_lv8] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet2_r2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_r2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 148 MovieClip [shoot_bullet2_lv8] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet2_lv2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_lv2";
angle = 0;
}
Symbol 148 MovieClip [shoot_bullet2_lv8] Frame 9
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 148 MovieClip [shoot_bullet2_lv8] Frame 10
//component parameters
onClipEvent (construct) {
type = "bullet2_l2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_l2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 148 MovieClip [shoot_bullet2_lv8] Frame 10
//component parameters
onClipEvent (construct) {
type = "bullet2_r2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_r2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 148 MovieClip [shoot_bullet2_lv8] Frame 10
//component parameters
onClipEvent (construct) {
type = "bullet2_lv2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_lv2";
angle = 0;
}
Symbol 148 MovieClip [shoot_bullet2_lv8] Frame 15
gotoAndStop (1);
Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 1
#initclip 131
Object.registerClass("shoot_bullet2_lv9", Shoot_straight);
#endinitclip
stop();
bullet_type = "bullet2_lv3";
V = 40;
if (_parent.class_code.continueShoot()) {
play();
}
Instance of Symbol 139 MovieClip in Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet2_l2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_l2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet2_r2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_r2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet2_lv2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_lv2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet2_l";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_l";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet2_r";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_r";
angle = 0;
}
Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 4
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet2_l2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_l2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet2_r2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_r2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet2_lv2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_lv2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet2_l";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_l";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet2_r";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_r";
angle = 0;
}
Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 9
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 10
//component parameters
onClipEvent (construct) {
type = "bullet2_l2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_l2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 10
//component parameters
onClipEvent (construct) {
type = "bullet2_r2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_r2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 10
//component parameters
onClipEvent (construct) {
type = "bullet2_lv2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_lv2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 10
//component parameters
onClipEvent (construct) {
type = "bullet2_l";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_l";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 10
//component parameters
onClipEvent (construct) {
type = "bullet2_r";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_r";
angle = 0;
}
Symbol 149 MovieClip [shoot_bullet2_lv9] Frame 15
gotoAndStop (1);
Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 1
#initclip 132
Object.registerClass("shoot_bullet2_lv10", Shoot_straight);
#endinitclip
stop();
bullet_type = "bullet2_lv3";
V = 40;
if (_parent.class_code.continueShoot()) {
play();
}
Instance of Symbol 139 MovieClip in Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet2_l2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_l2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet2_r2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_r2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet2_lv2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_lv2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet2_l";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_l";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet2_r";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_r";
angle = 0;
}
Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 4
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet2_l2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_l2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet2_r2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_r2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet2_lv2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_lv2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet2_l";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_l";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet2_r";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_r";
angle = 0;
}
Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 9
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 10
//component parameters
onClipEvent (construct) {
type = "bullet2_l2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_l2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 10
//component parameters
onClipEvent (construct) {
type = "bullet2_r2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_r2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 10
//component parameters
onClipEvent (construct) {
type = "bullet2_lv2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_lv2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 10
//component parameters
onClipEvent (construct) {
type = "bullet2_l";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_l";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 10
//component parameters
onClipEvent (construct) {
type = "bullet2_r";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_r";
angle = 0;
}
Symbol 150 MovieClip [shoot_bullet2_lv10] Frame 15
gotoAndStop (1);
Symbol 151 MovieClip [shoot_bullet2_lv7] Frame 1
#initclip 133
Object.registerClass("shoot_bullet2_lv7", Shoot_straight);
#endinitclip
stop();
bullet_type = "bullet2_lv3";
V = 40;
if (_parent.class_code.continueShoot()) {
play();
}
Instance of Symbol 139 MovieClip in Symbol 151 MovieClip [shoot_bullet2_lv7] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet2_l";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_l";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 151 MovieClip [shoot_bullet2_lv7] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet2_r";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_r";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 151 MovieClip [shoot_bullet2_lv7] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet2_lv2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_lv2";
angle = 0;
}
Symbol 151 MovieClip [shoot_bullet2_lv7] Frame 4
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 151 MovieClip [shoot_bullet2_lv7] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet2_l";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_l";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 151 MovieClip [shoot_bullet2_lv7] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet2_r";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_r";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 151 MovieClip [shoot_bullet2_lv7] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet2_lv2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_lv2";
angle = 0;
}
Symbol 151 MovieClip [shoot_bullet2_lv7] Frame 9
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 151 MovieClip [shoot_bullet2_lv7] Frame 10
//component parameters
onClipEvent (construct) {
type = "bullet2_l";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_l";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 151 MovieClip [shoot_bullet2_lv7] Frame 10
//component parameters
onClipEvent (construct) {
type = "bullet2_r";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_r";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 151 MovieClip [shoot_bullet2_lv7] Frame 10
//component parameters
onClipEvent (construct) {
type = "bullet2_lv2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_lv2";
angle = 0;
}
Symbol 151 MovieClip [shoot_bullet2_lv7] Frame 15
gotoAndStop (1);
Symbol 154 MovieClip [s_spread_forward2] Frame 1
#initclip 134
Object.registerClass("s_spread_forward2", EnemyShoot1);
#endinitclip
stop();
Instance of Symbol 139 MovieClip in Symbol 154 MovieClip [s_spread_forward2] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 154 MovieClip [s_spread_forward2] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 15;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 15;
}
Instance of Symbol 139 MovieClip in Symbol 154 MovieClip [s_spread_forward2] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 30;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 30;
}
Instance of Symbol 139 MovieClip in Symbol 154 MovieClip [s_spread_forward2] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -15;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -15;
}
Instance of Symbol 139 MovieClip in Symbol 154 MovieClip [s_spread_forward2] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -30;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -30;
}
Symbol 154 MovieClip [s_spread_forward2] Frame 3
gotoAndStop (1);
Symbol 155 MovieClip [s_spread_forward51] Frame 1
#initclip 135
Object.registerClass("s_spread_forward51", EnemyShoot1);
#endinitclip
stop();
Instance of Symbol 139 MovieClip in Symbol 155 MovieClip [s_spread_forward51] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 155 MovieClip [s_spread_forward51] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 15;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 15;
}
Instance of Symbol 139 MovieClip in Symbol 155 MovieClip [s_spread_forward51] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 30;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 30;
}
Instance of Symbol 139 MovieClip in Symbol 155 MovieClip [s_spread_forward51] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -15;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -15;
}
Instance of Symbol 139 MovieClip in Symbol 155 MovieClip [s_spread_forward51] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -30;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -30;
}
Symbol 155 MovieClip [s_spread_forward51] Frame 7
gotoAndStop (1);
Symbol 156 MovieClip [s_spread_forward1] Frame 1
#initclip 136
Object.registerClass("s_spread_forward1", EnemyShoot1);
#endinitclip
stop();
Instance of Symbol 139 MovieClip in Symbol 156 MovieClip [s_spread_forward1] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 156 MovieClip [s_spread_forward1] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 30;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 30;
}
Instance of Symbol 139 MovieClip in Symbol 156 MovieClip [s_spread_forward1] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -30;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -30;
}
Symbol 156 MovieClip [s_spread_forward1] Frame 3
gotoAndStop (1);
Symbol 157 MovieClip [s_big0] Frame 1
#initclip 137
Object.registerClass("s_big0", EnemyShoot1);
#endinitclip
stop();
Instance of Symbol 139 MovieClip in Symbol 157 MovieClip [s_big0] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 157 MovieClip [s_big0] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -30;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -30;
}
Instance of Symbol 139 MovieClip in Symbol 157 MovieClip [s_big0] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 30;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 30;
}
Instance of Symbol 139 MovieClip in Symbol 157 MovieClip [s_big0] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 157 MovieClip [s_big0] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -30;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -30;
}
Instance of Symbol 139 MovieClip in Symbol 157 MovieClip [s_big0] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 30;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 30;
}
Symbol 157 MovieClip [s_big0] Frame 7
gotoAndStop (1);
Symbol 162 MovieClip Frame 1
this._visible = false;
Symbol 166 MovieClip [bullet_e_laser1] Frame 1
#initclip 138
Object.registerClass("bullet_e_laser1", Bullet_enemy_laser);
#endinitclip
damage = 15;
Symbol 166 MovieClip [bullet_e_laser1] Frame 27
stop();
this.removeMovieClip();
Symbol 167 MovieClip [s_big0_2] Frame 1
#initclip 139
Object.registerClass("s_big0_2", EnemyShoot1);
#endinitclip
stop();
Symbol 167 MovieClip [s_big0_2] Frame 7
gotoAndStop (1);
Symbol 169 MovieClip [shoot_wave] Frame 1
#initclip 140
Object.registerClass("shoot_wave", EnemyShoot_s2);
#endinitclip
stop();
var initData = {bullet_type:bullet_type, r:r, time_shoot:time_shoot, angle_start:angle_start, bullet_num:bullet_num, d_angle:d_angle, V:V, f:f};
init(initData);
Symbol 169 MovieClip [shoot_wave] Frame 3
gotoAndStop (1);
Symbol 171 MovieClip [s_spread_circle] Frame 1
#initclip 141
Object.registerClass("s_spread_circle", EnemyShoot1);
#endinitclip
stop();
bullet_type = "bullet_e2";
Instance of Symbol 139 MovieClip in Symbol 171 MovieClip [s_spread_circle] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 45;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 45;
}
Instance of Symbol 139 MovieClip in Symbol 171 MovieClip [s_spread_circle] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 171 MovieClip [s_spread_circle] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 180;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 180;
}
Instance of Symbol 139 MovieClip in Symbol 171 MovieClip [s_spread_circle] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 135;
}
//component parameters
onClipEvent (construct) {
type = "";
}
Instance of Symbol 139 MovieClip in Symbol 171 MovieClip [s_spread_circle] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 90;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 90;
}
Instance of Symbol 139 MovieClip in Symbol 171 MovieClip [s_spread_circle] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -45;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -45;
}
Instance of Symbol 139 MovieClip in Symbol 171 MovieClip [s_spread_circle] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -135;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -135;
}
Instance of Symbol 139 MovieClip in Symbol 171 MovieClip [s_spread_circle] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -90;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -90;
}
Symbol 171 MovieClip [s_spread_circle] Frame 3
gotoAndStop (1);
Symbol 173 MovieClip [s_spread_aim51] Frame 1
#initclip 142
Object.registerClass("s_spread_aim51", EnemyShoot2);
#endinitclip
stop();
Instance of Symbol 139 MovieClip in Symbol 173 MovieClip [s_spread_aim51] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 173 MovieClip [s_spread_aim51] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 15;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 15;
}
Instance of Symbol 139 MovieClip in Symbol 173 MovieClip [s_spread_aim51] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 30;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 30;
}
Instance of Symbol 139 MovieClip in Symbol 173 MovieClip [s_spread_aim51] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -15;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -15;
}
Instance of Symbol 139 MovieClip in Symbol 173 MovieClip [s_spread_aim51] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -30;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -30;
}
Symbol 173 MovieClip [s_spread_aim51] Frame 3
gotoAndStop (1);
Symbol 174 MovieClip [s_spread_aim31] Frame 1
#initclip 143
Object.registerClass("s_spread_aim31", EnemyShoot2);
#endinitclip
stop();
Instance of Symbol 139 MovieClip in Symbol 174 MovieClip [s_spread_aim31] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 174 MovieClip [s_spread_aim31] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 20;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 20;
}
Instance of Symbol 139 MovieClip in Symbol 174 MovieClip [s_spread_aim31] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -20;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -20;
}
Symbol 174 MovieClip [s_spread_aim31] Frame 3
gotoAndStop (1);
Symbol 175 MovieClip [s_spread_aim33] Frame 1
#initclip 144
Object.registerClass("s_spread_aim33", EnemyShoot2);
#endinitclip
stop();
Instance of Symbol 139 MovieClip in Symbol 175 MovieClip [s_spread_aim33] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 175 MovieClip [s_spread_aim33] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 20;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 20;
}
Instance of Symbol 139 MovieClip in Symbol 175 MovieClip [s_spread_aim33] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -20;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -20;
}
Instance of Symbol 139 MovieClip in Symbol 175 MovieClip [s_spread_aim33] Frame 5
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 175 MovieClip [s_spread_aim33] Frame 5
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 20;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 20;
}
Instance of Symbol 139 MovieClip in Symbol 175 MovieClip [s_spread_aim33] Frame 5
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -20;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -20;
}
Instance of Symbol 139 MovieClip in Symbol 175 MovieClip [s_spread_aim33] Frame 8
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 175 MovieClip [s_spread_aim33] Frame 8
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 20;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 20;
}
Instance of Symbol 139 MovieClip in Symbol 175 MovieClip [s_spread_aim33] Frame 8
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -20;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -20;
}
Symbol 175 MovieClip [s_spread_aim33] Frame 11
gotoAndStop (1);
Symbol 176 MovieClip [s_spread_aim32] Frame 1
#initclip 145
Object.registerClass("s_spread_aim32", EnemyShoot2);
#endinitclip
stop();
Instance of Symbol 139 MovieClip in Symbol 176 MovieClip [s_spread_aim32] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 176 MovieClip [s_spread_aim32] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 20;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 20;
}
Instance of Symbol 139 MovieClip in Symbol 176 MovieClip [s_spread_aim32] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -20;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -20;
}
Instance of Symbol 139 MovieClip in Symbol 176 MovieClip [s_spread_aim32] Frame 5
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 176 MovieClip [s_spread_aim32] Frame 5
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 20;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 20;
}
Instance of Symbol 139 MovieClip in Symbol 176 MovieClip [s_spread_aim32] Frame 5
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -20;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -20;
}
Symbol 176 MovieClip [s_spread_aim32] Frame 7
gotoAndStop (1);
Symbol 177 MovieClip [s_spread_aim32_gun] Frame 1
#initclip 146
Object.registerClass("s_spread_aim32_gun", EnemyShoot_parentDir);
#endinitclip
stop();
Instance of Symbol 139 MovieClip in Symbol 177 MovieClip [s_spread_aim32_gun] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 177 MovieClip [s_spread_aim32_gun] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 177 MovieClip [s_spread_aim32_gun] Frame 5
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 177 MovieClip [s_spread_aim32_gun] Frame 5
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 177 MovieClip [s_spread_aim32_gun] Frame 8
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 177 MovieClip [s_spread_aim32_gun] Frame 8
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 177 MovieClip [s_spread_aim32_gun] Frame 11
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 177 MovieClip [s_spread_aim32_gun] Frame 11
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Symbol 177 MovieClip [s_spread_aim32_gun] Frame 13
gotoAndStop (1);
Symbol 178 MovieClip [s_spread_rotate] Frame 1
#initclip 147
Object.registerClass("s_spread_rotate", EnemyShoot_parentDir);
#endinitclip
Instance of Symbol 139 MovieClip in Symbol 178 MovieClip [s_spread_rotate] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 178 MovieClip [s_spread_rotate] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 178 MovieClip [s_spread_rotate] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 178 MovieClip [s_spread_rotate] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Symbol 179 MovieClip [s_spread_aim21] Frame 1
#initclip 148
Object.registerClass("s_spread_aim21", EnemyShoot2);
#endinitclip
stop();
Instance of Symbol 139 MovieClip in Symbol 179 MovieClip [s_spread_aim21] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 20;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 20;
}
Instance of Symbol 139 MovieClip in Symbol 179 MovieClip [s_spread_aim21] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -20;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -20;
}
Symbol 179 MovieClip [s_spread_aim21] Frame 3
gotoAndStop (1);
Symbol 180 MovieClip [s_spread_aim52] Frame 1
#initclip 149
Object.registerClass("s_spread_aim52", EnemyShoot2);
#endinitclip
stop();
Instance of Symbol 139 MovieClip in Symbol 180 MovieClip [s_spread_aim52] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 180 MovieClip [s_spread_aim52] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 15;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 15;
}
Instance of Symbol 139 MovieClip in Symbol 180 MovieClip [s_spread_aim52] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 30;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 30;
}
Instance of Symbol 139 MovieClip in Symbol 180 MovieClip [s_spread_aim52] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -15;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -15;
}
Instance of Symbol 139 MovieClip in Symbol 180 MovieClip [s_spread_aim52] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -30;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -30;
}
Instance of Symbol 139 MovieClip in Symbol 180 MovieClip [s_spread_aim52] Frame 5
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 180 MovieClip [s_spread_aim52] Frame 5
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 15;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 15;
}
Instance of Symbol 139 MovieClip in Symbol 180 MovieClip [s_spread_aim52] Frame 5
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 30;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 30;
}
Instance of Symbol 139 MovieClip in Symbol 180 MovieClip [s_spread_aim52] Frame 5
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -15;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -15;
}
Instance of Symbol 139 MovieClip in Symbol 180 MovieClip [s_spread_aim52] Frame 5
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -30;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -30;
}
Symbol 180 MovieClip [s_spread_aim52] Frame 10
gotoAndStop (1);
Symbol 232 MovieClip [s_laser_big0] Frame 1
#initclip 150
Object.registerClass("s_laser_big0", EnemyShoot_laser);
#endinitclip
stop();
this._visible = false;
Symbol 232 MovieClip [s_laser_big0] Frame 2
this._visible = true;
_root.soundStart("laser4_snd");
Symbol 232 MovieClip [s_laser_big0] Frame 11
if (type == "aim") {
var pos = ExtMath.toGlobal(this, this._parent);
var angle = ExtMath.angleOfLine(pos.x, pos.y, _root.role_mc._x, _root.role_mc._y);
setAngle(angle);
}
Symbol 232 MovieClip [s_laser_big0] Frame 36
gotoAndStop (1);
Symbol 233 MovieClip [s_plane] Frame 1
#initclip 151
Object.registerClass("s_plane", EnemyShoot_plane);
#endinitclip
stop();
Instance of Symbol 139 MovieClip in Symbol 233 MovieClip [s_plane] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 233 MovieClip [s_plane] Frame 8
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 233 MovieClip [s_plane] Frame 14
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Symbol 233 MovieClip [s_plane] Frame 16
gotoAndStop (1);
Symbol 234 MovieClip [s_plane1] Frame 1
#initclip 152
Object.registerClass("s_plane1", EnemyShoot_plane);
#endinitclip
stop();
Instance of Symbol 139 MovieClip in Symbol 234 MovieClip [s_plane1] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 234 MovieClip [s_plane1] Frame 10
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Symbol 234 MovieClip [s_plane1] Frame 13
gotoAndStop (1);
Symbol 235 MovieClip Frame 1
function lock() {
inLock = true;
lock_mc = _parent.attachMovie("lock_mc", "lock_mc", _parent.getNextHighestDepth());
lock_mc._x = _x;
lock_mc._y = _y;
}
function unlock() {
inLock = false;
lock_mc.removeMovieClip();
}
this._visible = false;
var inLock = false;
var lock_mc;
Symbol 236 MovieClip [shape_tower] Frame 1
#initclip 153
Object.registerClass("shape_tower", Enemy_shape);
#endinitclip
stop();
this._visible = false;
Symbol 237 MovieClip [shape_comman] Frame 1
#initclip 154
Object.registerClass("shape_comman", Enemy_shape);
#endinitclip
stop();
Symbol 258 MovieClip Frame 7
stop();
Symbol 259 MovieClip [bullet2_r2] Frame 1
#initclip 155
Object.registerClass("bullet2_r2", Bullet1);
#endinitclip
stop();
damage = 30;
Symbol 259 MovieClip [bullet2_r2] Frame 10
stop();
this.removeMovieClip();
Symbol 260 MovieClip [s_spread_forward21] Frame 1
#initclip 156
Object.registerClass("s_spread_forward21", EnemyShoot1);
#endinitclip
stop();
Instance of Symbol 139 MovieClip in Symbol 260 MovieClip [s_spread_forward21] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 30;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 30;
}
Instance of Symbol 139 MovieClip in Symbol 260 MovieClip [s_spread_forward21] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -30;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -30;
}
Symbol 260 MovieClip [s_spread_forward21] Frame 3
gotoAndStop (1);
Symbol 261 MovieClip [s_aim2] Frame 1
#initclip 157
Object.registerClass("s_aim2", EnemyShoot2);
#endinitclip
stop();
Instance of Symbol 139 MovieClip in Symbol 261 MovieClip [s_aim2] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 261 MovieClip [s_aim2] Frame 7
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Symbol 261 MovieClip [s_aim2] Frame 16
gotoAndStop (1);
Symbol 262 MovieClip [s_aim_common] Frame 1
#initclip 158
Object.registerClass("s_aim_common", EnemyShoot2);
#endinitclip
stop();
Instance of Symbol 139 MovieClip in Symbol 262 MovieClip [s_aim_common] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Symbol 262 MovieClip [s_aim_common] Frame 6
if (_root.gameLevel == 1) {
gotoAndStop (1);
}
Instance of Symbol 139 MovieClip in Symbol 262 MovieClip [s_aim_common] Frame 7
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Symbol 262 MovieClip [s_aim_common] Frame 11
if (_root.gameLevel == 2) {
gotoAndStop (1);
}
Instance of Symbol 139 MovieClip in Symbol 262 MovieClip [s_aim_common] Frame 12
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Symbol 262 MovieClip [s_aim_common] Frame 16
if (_root.gameLevel == 3) {
gotoAndStop (1);
}
Instance of Symbol 139 MovieClip in Symbol 262 MovieClip [s_aim_common] Frame 17
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Symbol 262 MovieClip [s_aim_common] Frame 20
gotoAndStop (1);
Symbol 263 MovieClip [s_aim5] Frame 1
#initclip 159
Object.registerClass("s_aim5", EnemyShoot2);
#endinitclip
stop();
Instance of Symbol 139 MovieClip in Symbol 263 MovieClip [s_aim5] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 263 MovieClip [s_aim5] Frame 5
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 263 MovieClip [s_aim5] Frame 8
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 263 MovieClip [s_aim5] Frame 11
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 263 MovieClip [s_aim5] Frame 14
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Symbol 263 MovieClip [s_aim5] Frame 16
gotoAndStop (1);
Symbol 264 MovieClip [s_spread_rotate1] Frame 1
#initclip 160
Object.registerClass("s_spread_rotate1", EnemyShoot_parentDir);
#endinitclip
Instance of Symbol 139 MovieClip in Symbol 264 MovieClip [s_spread_rotate1] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Symbol 269 MovieClip [bullet_e_laser2] Frame 1
#initclip 161
Object.registerClass("bullet_e_laser2", Bullet_enemy_laser);
#endinitclip
damage = 30;
Symbol 269 MovieClip [bullet_e_laser2] Frame 27
stop();
this.removeMovieClip();
Symbol 271 MovieClip [s_laser2] Frame 1
#initclip 162
Object.registerClass("s_laser2", EnemyShoot_laser);
#endinitclip
stop();
this._visible = false;
Symbol 271 MovieClip [s_laser2] Frame 2
this._visible = true;
_root.soundStart("laser4_snd");
Symbol 271 MovieClip [s_laser2] Frame 20
if (type == "aim") {
setAngle();
}
Symbol 271 MovieClip [s_laser2] Frame 46
gotoAndStop (1);
Symbol 273 MovieClip [shoot_line] Frame 1
#initclip 122
Object.registerClass("shoot_line", EnemyShoot_line);
#endinitclip
stop();
var initData = {bullet_type:bullet_type, r:r, time_shoot:time_shoot, angle_start:angle_start, aim:aim, bullet_num:bullet_num, V:V};
init(initData);
Symbol 273 MovieClip [shoot_line] Frame 3
gotoAndStop (1);
Symbol 274 MovieClip [s_laser1] Frame 1
#initclip 112
Object.registerClass("s_laser1", EnemyShoot_laser);
#endinitclip
stop();
this._visible = false;
Symbol 274 MovieClip [s_laser1] Frame 2
this._visible = true;
_root.soundStart("laser4_snd");
Symbol 274 MovieClip [s_laser1] Frame 14
if (type == "aim") {
var pos = ExtMath.toGlobal(this, this._parent);
var angle = ExtMath.angleOfLine(pos.x, pos.y, _root.role_mc._x, _root.role_mc._y);
setAngle(angle);
}
Symbol 274 MovieClip [s_laser1] Frame 39
gotoAndStop (1);
Symbol 275 MovieClip [s_spread_forward52] Frame 1
#initclip 106
Object.registerClass("s_spread_forward52", EnemyShoot1);
#endinitclip
stop();
Instance of Symbol 139 MovieClip in Symbol 275 MovieClip [s_spread_forward52] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 275 MovieClip [s_spread_forward52] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 15;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 15;
}
Instance of Symbol 139 MovieClip in Symbol 275 MovieClip [s_spread_forward52] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 30;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 30;
}
Instance of Symbol 139 MovieClip in Symbol 275 MovieClip [s_spread_forward52] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -15;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -15;
}
Instance of Symbol 139 MovieClip in Symbol 275 MovieClip [s_spread_forward52] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -30;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -30;
}
Instance of Symbol 139 MovieClip in Symbol 275 MovieClip [s_spread_forward52] Frame 5
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 275 MovieClip [s_spread_forward52] Frame 5
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 15;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 15;
}
Instance of Symbol 139 MovieClip in Symbol 275 MovieClip [s_spread_forward52] Frame 5
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 30;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 30;
}
Instance of Symbol 139 MovieClip in Symbol 275 MovieClip [s_spread_forward52] Frame 5
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -15;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -15;
}
Instance of Symbol 139 MovieClip in Symbol 275 MovieClip [s_spread_forward52] Frame 5
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -30;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -30;
}
Symbol 275 MovieClip [s_spread_forward52] Frame 7
gotoAndStop (1);
Symbol 276 MovieClip [s_aim1] Frame 1
#initclip 104
Object.registerClass("s_aim1", EnemyShoot2);
#endinitclip
stop();
Instance of Symbol 139 MovieClip in Symbol 276 MovieClip [s_aim1] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Symbol 276 MovieClip [s_aim1] Frame 7
gotoAndStop (1);
Symbol 277 MovieClip [s_aim3] Frame 1
#initclip 97
Object.registerClass("s_aim3", EnemyShoot2);
#endinitclip
stop();
Instance of Symbol 139 MovieClip in Symbol 277 MovieClip [s_aim3] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 277 MovieClip [s_aim3] Frame 7
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 277 MovieClip [s_aim3] Frame 12
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Symbol 277 MovieClip [s_aim3] Frame 16
gotoAndStop (1);
Symbol 279 MovieClip [shoot_circle] Frame 1
#initclip 163
Object.registerClass("shoot_circle", EnemyShoot_s1);
#endinitclip
stop();
this._visible = false;
var initData = {bullet_type:bullet_type, r:r, time_shoot:time_shoot, angle_start:angle_start, angle_total:angle_total, d_angle:d_angle, V:V};
init(initData);
Symbol 279 MovieClip [shoot_circle] Frame 3
gotoAndStop (1);
Symbol 1694 MovieClip [__Packages.mx.skins.ColoredSkinElement] Frame 0
class mx.skins.ColoredSkinElement
{
var getStyle, _color, onEnterFrame;
function ColoredSkinElement () {
}
function setColor(c) {
if (c != undefined) {
var _local2 = new Color(this);
_local2.setRGB(c);
}
}
function draw(Void) {
setColor(getStyle(_color));
onEnterFrame = undefined;
}
function invalidateStyle(Void) {
onEnterFrame = draw;
}
static function setColorStyle(p, colorStyle) {
if (p._color == undefined) {
p._color = colorStyle;
}
p.setColor = mixins.setColor;
p.invalidateStyle = mixins.invalidateStyle;
p.draw = mixins.draw;
p.setColor(p.getStyle(colorStyle));
}
static var mixins = new mx.skins.ColoredSkinElement();
}
Symbol 287 MovieClip [__Packages.ExtMath] Frame 0
#initclip
// swfAction0xFC hexdata 0x03,0x00 // Unknown action
function \u0004\u0005() {
Set("\x03", (826 % 511) * 5);
return(\x03);
}
var \x01 = (-1517 + \x04\x05());
// swfAction0x03 // Unknown action
#endinitclip
Symbol 1695 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0
!!!ERROR
Symbol 1696 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0
!!!ERROR
Symbol 1697 MovieClip [__Packages.mx.styles.StyleManager] Frame 0
!!!ERROR
Symbol 1698 MovieClip [__Packages.mx.core.UIObject] Frame 0
!!!ERROR
Symbol 1699 MovieClip [__Packages.mx.skins.SkinElement] Frame 0
!!!ERROR
Symbol 1700 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
!!!ERROR
Symbol 1701 MovieClip [__Packages.mx.events.UIEventDispatcher] Frame 0
!!!ERROR
Symbol 1702 MovieClip [__Packages.mx.core.ext.UIObjectExtensions] Frame 0
!!!ERROR
Symbol 1703 MovieClip [__Packages.mx.skins.halo.Defaults] Frame 0
!!!ERROR
Symbol 1704 MovieClip [__Packages.mx.core.UIComponent] Frame 0
!!!ERROR
Symbol 315 MovieClip [__Packages.EnemyShoot] Frame 0
!!!ERROR
Symbol 317 MovieClip [__Packages.EnemyShoot2] Frame 0
!!!ERROR
Symbol 1705 MovieClip [__Packages.mx.skins.halo.FocusRect] Frame 0
!!!ERROR
Symbol 1706 MovieClip [__Packages.mx.managers.DepthManager] Frame 0
!!!ERROR
Symbol 1707 MovieClip [__Packages.mx.managers.FocusManager] Frame 0
!!!ERROR
Symbol 1708 MovieClip [__Packages.mx.controls.SimpleButton] Frame 0
!!!ERROR
Symbol 1709 MovieClip [__Packages.mx.managers.SystemManager] Frame 0
!!!ERROR
Symbol 1710 MovieClip [__Packages.mx.managers.OverlappedWindows] Frame 0
!!!ERROR
Symbol 1711 MovieClip [__Packages.mx.core.ext.UIComponentExtensions] Frame 0
!!!ERROR
Symbol 1712 MovieClip [__Packages.mx.styles.CSSSetStyle] Frame 0
!!!ERROR
Symbol 1713 MovieClip [__Packages.mx.skins.Border] Frame 0
!!!ERROR
Symbol 1714 MovieClip [__Packages.mx.controls.TextInput] Frame 0
!!!ERROR
Symbol 1715 MovieClip [__Packages.mx.skins.RectBorder] Frame 0
!!!ERROR
Symbol 316 MovieClip [__Packages.EnemyShoot1] Frame 0
!!!ERROR
Symbol 1716 MovieClip [__Packages.mx.controls.listclasses.DataProvider] Frame 0
!!!ERROR
Symbol 1717 MovieClip [__Packages.mx.controls.listclasses.DataSelector] Frame 0
!!!ERROR
Symbol 1718 MovieClip [__Packages.mx.controls.listclasses.SelectableRow] Frame 0
!!!ERROR
Symbol 1719 MovieClip [__Packages.mx.effects.Tween] Frame 0
!!!ERROR
Symbol 1720 MovieClip [__Packages.mx.skins.halo.ButtonSkin] Frame 0
!!!ERROR
Symbol 1721 MovieClip [__Packages.mx.controls.Button] Frame 0
!!!ERROR
Symbol 318 MovieClip [__Packages.EnemyShoot_laser] Frame 0
!!!ERROR
Symbol 1722 MovieClip [__Packages.mx.controls.scrollClasses.ScrollBar] Frame 0
!!!ERROR
Symbol 1723 MovieClip [__Packages.mx.skins.CustomBorder] Frame 0
!!!ERROR
Symbol 1724 MovieClip [__Packages.mx.controls.scrollClasses.ScrollThumb] Frame 0
!!!ERROR
Symbol 1725 MovieClip [__Packages.mx.controls.HScrollBar] Frame 0
!!!ERROR
Symbol 1726 MovieClip [__Packages.mx.controls.VScrollBar] Frame 0
!!!ERROR
Symbol 1727 MovieClip [__Packages.mx.core.View] Frame 0
!!!ERROR
Symbol 1728 MovieClip [__Packages.mx.core.ExternalContent] Frame 0
!!!ERROR
Symbol 1729 MovieClip [__Packages.mx.core.ScrollView] Frame 0
!!!ERROR
Symbol 1730 MovieClip [__Packages.mx.controls.listclasses.ScrollSelectList] Frame 0
!!!ERROR
Symbol 1731 MovieClip [__Packages.mx.controls.List] Frame 0
!!!ERROR
Symbol 319 MovieClip [__Packages.EnemyShoot_line] Frame 0
!!!ERROR
Symbol 1732 MovieClip [__Packages.mx.controls.ComboBase] Frame 0
!!!ERROR
Symbol 1733 MovieClip [__Packages.mx.controls.ComboBox] Frame 0
!!!ERROR
Symbol 1734 MovieClip [__Packages.mx.managers.PopUpManager] Frame 0
!!!ERROR
Symbol 320 MovieClip [__Packages.EnemyShoot_parentDir] Frame 0
!!!ERROR
Symbol 291 MovieClip [__Packages.Bg] Frame 0
!!!ERROR
Symbol 331 MovieClip [__Packages.ShootControl] Frame 0
!!!ERROR
Symbol 334 MovieClip [__Packages.Shoot_straight] Frame 0
!!!ERROR
Symbol 292 MovieClip [__Packages.Bullet] Frame 0
!!!ERROR
Symbol 298 MovieClip [__Packages.Bullet_enemy] Frame 0
!!!ERROR
Symbol 300 MovieClip [__Packages.Bullet_enemy_laser] Frame 0
!!!ERROR
Symbol 323 MovieClip [__Packages.EnemyShoot_s2] Frame 0
!!!ERROR
Symbol 321 MovieClip [__Packages.EnemyShoot_plane] Frame 0
!!!ERROR
Symbol 288 MovieClip [__Packages.Enemy] Frame 0
!!!ERROR
Symbol 312 MovieClip [__Packages.Enemy_shape] Frame 0
!!!ERROR
Symbol 293 MovieClip [__Packages.Bullet_role] Frame 0
!!!ERROR
Symbol 294 MovieClip [__Packages.Bullet1] Frame 0
!!!ERROR
Symbol 322 MovieClip [__Packages.EnemyShoot_s1] Frame 0
!!!ERROR
Symbol 324 MovieClip [__Packages.Item] Frame 0
!!!ERROR
Symbol 1735 MovieClip [__Packages.mx.skins.halo.RectBorder] Frame 0
!!!ERROR
Symbol 303 MovieClip [__Packages.ColorEffect] Frame 0
!!!ERROR
Symbol 295 MovieClip [__Packages.Bullet_canon] Frame 0
!!!ERROR
Symbol 297 MovieClip [__Packages.Bullet_chase] Frame 0
!!!ERROR
Symbol 302 MovieClip [__Packages.Bullet_missile_1] Frame 0
!!!ERROR
Symbol 332 MovieClip [__Packages.Shoot_aim] Frame 0
!!!ERROR
Symbol 335 MovieClip [__Packages.WeaponControl_missile] Frame 0
!!!ERROR
Symbol 305 MovieClip [__Packages.Draw] Frame 0
!!!ERROR
Symbol 304 MovieClip [__Packages.Draw2] Frame 0
!!!ERROR
Symbol 301 MovieClip [__Packages.Bullet_laser] Frame 0
!!!ERROR
Symbol 299 MovieClip [__Packages.Bullet_enemy_chase] Frame 0
!!!ERROR
Symbol 310 MovieClip [__Packages.Enemy_movoTo] Frame 0
!!!ERROR
Symbol 311 MovieClip [__Packages.Enemy_movoTo_back] Frame 0
!!!ERROR
Symbol 289 MovieClip [__Packages.Enemy_gun] Frame 0
!!!ERROR
Symbol 306 MovieClip [__Packages.Enemy_boss] Frame 0
!!!ERROR
Symbol 308 MovieClip [__Packages.Enemy_loader] Frame 0
!!!ERROR
Symbol 307 MovieClip [__Packages.Enemy_boss_tank] Frame 0
!!!ERROR
Symbol 286 MovieClip [__Packages.Enemy_ground] Frame 0
!!!ERROR
Symbol 313 MovieClip [__Packages.Enemy_tank] Frame 0
!!!ERROR
Symbol 290 MovieClip [__Packages.AreaShoot] Frame 0
!!!ERROR
Symbol 325 MovieClip [__Packages.Item_bomb] Frame 0
!!!ERROR
Symbol 327 MovieClip [__Packages.Item_life_ground] Frame 0
!!!ERROR
Symbol 326 MovieClip [__Packages.Item_life] Frame 0
!!!ERROR
Symbol 328 MovieClip [__Packages.Item_power] Frame 0
!!!ERROR
Symbol 329 MovieClip [__Packages.Item_power_ground] Frame 0
!!!ERROR
Symbol 333 MovieClip [__Packages.Shoot_s1] Frame 0
!!!ERROR
Symbol 330 MovieClip [__Packages.Role] Frame 0
!!!ERROR
Symbol 284 MovieClip [__Packages.machine_retort] Frame 0
!!!ERROR
Symbol 296 MovieClip [__Packages.Vector] Frame 0
!!!ERROR
Symbol 309 MovieClip [__Packages.STween] Frame 0
!!!ERROR
Symbol 314 MovieClip [__Packages.Enemy_train] Frame 0
!!!ERROR
Symbol 338 MovieClip Frame 1
this._visible = false;
Symbol 355 MovieClip Frame 1
stop();
Symbol 355 MovieClip Frame 5
gotoAndStop ("normal");
Symbol 355 MovieClip Frame 9
gotoAndStop ("normal");
Symbol 412 MovieClip Frame 2
_root.soundStart("boom4_snd");
Symbol 412 MovieClip Frame 32
stop();
Symbol 413 MovieClip [role] Frame 1
stop();
Symbol 413 MovieClip [role] Frame 5
gotoAndStop ("normal");
Symbol 413 MovieClip [role] Frame 9
gotoAndStop ("normal");
Symbol 413 MovieClip [role] Frame 37
stop();
_root.roleDie();
this.swapDepths(_parent.getNextHighestDepth());
this.removeMovieClip();
Symbol 418 MovieClip [shoot_circle_role] Frame 1
#initclip 301
Object.registerClass("shoot_circle_role", Shoot_s1);
#endinitclip
stop();
var initData = {bullet_type:bullet_type, r:r, time_shoot:time_shoot, angle_start:angle_start, angle_total:angle_total, d_angle:d_angle, V:V};
init(initData);
Symbol 418 MovieClip [shoot_circle_role] Frame 3
gotoAndStop (1);
Symbol 423 MovieClip [bullet_canon_lv1] Frame 1
#initclip 170
Object.registerClass("bullet_canon_lv1", Bullet_canon);
#endinitclip
stop();
damage = 20;
Symbol 423 MovieClip [bullet_canon_lv1] Frame 2
var initData = {bullet_type:"bullet_canonSpread", r:10, time_shoot:0, angle_start:this._rotation - 45, angle_total:90, d_angle:15, V:15};
shoot_mc.init(initData);
shoot_mc.shoot();
_root.role.setPower(_root.powerUse.canon);
_root.soundStart("boom3_snd");
play();
Instance of Symbol 418 MovieClip [shoot_circle_role] "shoot_mc" in Symbol 423 MovieClip [bullet_canon_lv1] Frame 2
//component parameters
onClipEvent (construct) {
bullet_type = "bullet1";
angle_start = -45;
angle_total = 90;
d_angle = 20;
r = 30;
V = 10;
time_shoot = 50;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet1";
angle_start = -45;
angle_total = 90;
d_angle = 20;
r = 30;
V = 10;
time_shoot = 50;
}
Symbol 423 MovieClip [bullet_canon_lv1] Frame 11
stop();
Symbol 425 MovieClip [bullet_canon_lv2] Frame 1
#initclip 171
Object.registerClass("bullet_canon_lv2", Bullet_canon);
#endinitclip
stop();
damage = 20;
Symbol 425 MovieClip [bullet_canon_lv2] Frame 2
var initData = {bullet_type:"bullet_canonSpread", r:10, time_shoot:0, angle_start:this._rotation - 90, angle_total:180, d_angle:15, V:15};
shoot_mc.init(initData);
shoot_mc.shoot();
_root.role.setPower(_root.powerUse.canon);
_root.soundStart("boom3_snd");
play();
Instance of Symbol 418 MovieClip [shoot_circle_role] "shoot_mc" in Symbol 425 MovieClip [bullet_canon_lv2] Frame 2
//component parameters
onClipEvent (construct) {
bullet_type = "bullet1";
angle_start = -90;
angle_total = 180;
d_angle = 20;
r = 30;
V = 10;
time_shoot = 50;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet1";
angle_start = -90;
angle_total = 180;
d_angle = 20;
r = 30;
V = 10;
time_shoot = 50;
}
Symbol 425 MovieClip [bullet_canon_lv2] Frame 11
stop();
Symbol 427 MovieClip [bullet_canon_lv3] Frame 1
#initclip 172
Object.registerClass("bullet_canon_lv3", Bullet_canon);
#endinitclip
stop();
damage = 20;
Symbol 427 MovieClip [bullet_canon_lv3] Frame 2
var initData = {bullet_type:"bullet_canonSpread", r:10, time_shoot:0, angle_start:0, angle_total:360, d_angle:15, V:15};
shoot_mc.init(initData);
shoot_mc.shoot();
_root.role.setPower(_root.powerUse.canon);
_root.soundStart("boom3_snd");
play();
Instance of Symbol 418 MovieClip [shoot_circle_role] "shoot_mc" in Symbol 427 MovieClip [bullet_canon_lv3] Frame 2
//component parameters
onClipEvent (construct) {
bullet_type = "bullet1";
angle_start = 0;
angle_total = 360;
d_angle = 20;
r = 30;
V = 10;
time_shoot = 50;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet1";
angle_start = 0;
angle_total = 360;
d_angle = 20;
r = 30;
V = 10;
time_shoot = 50;
}
Symbol 427 MovieClip [bullet_canon_lv3] Frame 11
stop();
Symbol 432 MovieClip [bullet_missile] Frame 1
#initclip 173
Object.registerClass("bullet_missile", Bullet_chase);
#endinitclip
stop();
damage = 150;
Symbol 432 MovieClip [bullet_missile] Frame 30
stop();
this.removeMovieClip();
Symbol 433 MovieClip [bullet_missile_1] Frame 1
#initclip 174
Object.registerClass("bullet_missile_1", Bullet_missile_1);
#endinitclip
stop();
damage = 50;
Symbol 433 MovieClip [bullet_missile_1] Frame 30
stop();
this.removeMovieClip();
Symbol 434 MovieClip [shoot2_missile_lv3] Frame 1
#initclip 175
Object.registerClass("shoot2_missile_lv3", Shoot_straight);
#endinitclip
stop();
bullet_type = "bullet_missile_1";
V = 20;
if (_parent.class_code.continueShoot()) {
play();
}
Symbol 434 MovieClip [shoot2_missile_lv3] Frame 2
_root.soundStart("missile_snd");
Instance of Symbol 139 MovieClip in Symbol 434 MovieClip [shoot2_missile_lv3] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 434 MovieClip [shoot2_missile_lv3] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 434 MovieClip [shoot2_missile_lv3] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 5;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 5;
}
Instance of Symbol 139 MovieClip in Symbol 434 MovieClip [shoot2_missile_lv3] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -5;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -5;
}
Symbol 434 MovieClip [shoot2_missile_lv3] Frame 32
gotoAndStop (1);
Symbol 435 MovieClip [shoot2_missile2_lv1] Frame 1
#initclip 176
Object.registerClass("shoot2_missile2_lv1", Shoot_aim);
#endinitclip
stop();
if (_parent.class_code.continueShoot()) {
play();
}
Instance of Symbol 139 MovieClip in Symbol 435 MovieClip [shoot2_missile2_lv1] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 435 MovieClip [shoot2_missile2_lv1] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -30;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -30;
}
Instance of Symbol 139 MovieClip in Symbol 435 MovieClip [shoot2_missile2_lv1] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 30;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 30;
}
Symbol 435 MovieClip [shoot2_missile2_lv1] Frame 4
_root.soundStart("missile_snd");
Symbol 435 MovieClip [shoot2_missile2_lv1] Frame 30
gotoAndStop (1);
Symbol 436 MovieClip [shoot2_missile_lv1] Frame 1
#initclip 177
Object.registerClass("shoot2_missile_lv1", Shoot_straight);
#endinitclip
stop();
bullet_type = "bullet_missile_1";
V = 20;
if (_parent.class_code.continueShoot()) {
play();
}
Instance of Symbol 139 MovieClip in Symbol 436 MovieClip [shoot2_missile_lv1] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 436 MovieClip [shoot2_missile_lv1] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Symbol 436 MovieClip [shoot2_missile_lv1] Frame 4
_root.soundStart("missile_snd");
Symbol 436 MovieClip [shoot2_missile_lv1] Frame 19
gotoAndStop (1);
Symbol 437 MovieClip [shoot2_canon_lv1] Frame 1
#initclip 178
Object.registerClass("shoot2_canon_lv1", Shoot_aim);
#endinitclip
stop();
bullet_type = "bullet_canon_lv1";
V = 30;
if (_parent.class_code.continueShoot()) {
play();
}
Symbol 437 MovieClip [shoot2_canon_lv1] Frame 2
if (_root.role.checkPower(_root.powerUse.canon)) {
} else {
gotoAndStop (1);
}
Symbol 437 MovieClip [shoot2_canon_lv1] Frame 3
_root.soundStart("fire_snd");
Instance of Symbol 139 MovieClip in Symbol 437 MovieClip [shoot2_canon_lv1] Frame 3
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Symbol 437 MovieClip [shoot2_canon_lv1] Frame 19
gotoAndStop (1);
Symbol 438 MovieClip [shoot2_canon_lv2] Frame 1
#initclip 179
Object.registerClass("shoot2_canon_lv2", Shoot_aim);
#endinitclip
stop();
bullet_type = "bullet_canon_lv2";
V = 30;
if (_parent.class_code.continueShoot()) {
play();
}
Symbol 438 MovieClip [shoot2_canon_lv2] Frame 2
if (_root.role.checkPower(_root.powerUse.canon)) {
} else {
gotoAndStop (1);
}
Symbol 438 MovieClip [shoot2_canon_lv2] Frame 3
_root.soundStart("fire_snd");
Instance of Symbol 139 MovieClip in Symbol 438 MovieClip [shoot2_canon_lv2] Frame 3
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Symbol 438 MovieClip [shoot2_canon_lv2] Frame 20
gotoAndStop (1);
Symbol 439 MovieClip [shoot2_canon_lv3] Frame 1
#initclip 180
Object.registerClass("shoot2_canon_lv3", Shoot_aim);
#endinitclip
stop();
bullet_type = "bullet_canon_lv3";
V = 30;
if (_parent.class_code.continueShoot()) {
play();
}
Symbol 439 MovieClip [shoot2_canon_lv3] Frame 2
if (_root.role.checkPower(_root.powerUse.canon)) {
} else {
gotoAndStop (1);
}
Symbol 439 MovieClip [shoot2_canon_lv3] Frame 3
_root.soundStart("fire_snd");
Instance of Symbol 139 MovieClip in Symbol 439 MovieClip [shoot2_canon_lv3] Frame 3
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Symbol 439 MovieClip [shoot2_canon_lv3] Frame 20
gotoAndStop (1);
Symbol 440 MovieClip [shoot2_missile_lv2] Frame 1
#initclip 181
Object.registerClass("shoot2_missile_lv2", Shoot_straight);
#endinitclip
stop();
bullet_type = "bullet_missile_1";
V = 20;
if (_parent.class_code.continueShoot()) {
play();
}
Instance of Symbol 139 MovieClip in Symbol 440 MovieClip [shoot2_missile_lv2] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 440 MovieClip [shoot2_missile_lv2] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = -5;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = -5;
}
Instance of Symbol 139 MovieClip in Symbol 440 MovieClip [shoot2_missile_lv2] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 5;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 5;
}
Symbol 440 MovieClip [shoot2_missile_lv2] Frame 3
_root.soundStart("missile_snd");
Symbol 440 MovieClip [shoot2_missile_lv2] Frame 21
gotoAndStop (1);
Symbol 441 MovieClip [weaponControl_missile] Frame 1
#initclip 182
Object.registerClass("weaponControl_missile", WeaponControl_missile);
#endinitclip
Symbol 445 MovieClip Frame 1
this._visible = false;
Symbol 446 MovieClip [hitTest_missile] Frame 1
stop();
this._visible = false;
Symbol 446 MovieClip [hitTest_missile] Frame 8
this._visible = true;
Symbol 446 MovieClip [hitTest_missile] Frame 16
stop();
Symbol 506 MovieClip [hitTest_lightning] Frame 1
stop();
this._visible = false;
Symbol 506 MovieClip [hitTest_lightning] Frame 2
this._visible = true;
Symbol 506 MovieClip [hitTest_lightning] Frame 16
stop();
Symbol 507 MovieClip [hitTest_lightning2] Frame 1
stop();
this._visible = false;
Symbol 510 MovieClip [weaponControl_lightning] Frame 1
#initclip 183
Object.registerClass("weaponControl_lightning", Draw);
#endinitclip
Symbol 511 MovieClip [weaponControl_deflector] Frame 1
#initclip 184
Object.registerClass("weaponControl_deflector", Draw2);
#endinitclip
Symbol 512 MovieClip [shoot_bullet_lv1] Frame 1
#initclip 185
Object.registerClass("shoot_bullet_lv1", Shoot_straight);
#endinitclip
stop();
bullet_type = "bullet_lv1";
V = 40;
if (_parent.class_code.continueShoot()) {
play();
}
Symbol 512 MovieClip [shoot_bullet_lv1] Frame 2
_root.soundStart("shoot2_snd");
Instance of Symbol 139 MovieClip in Symbol 512 MovieClip [shoot_bullet_lv1] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 512 MovieClip [shoot_bullet_lv1] Frame 6
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Symbol 512 MovieClip [shoot_bullet_lv1] Frame 7
_root.soundStart("shoot2_snd");
Instance of Symbol 139 MovieClip in Symbol 512 MovieClip [shoot_bullet_lv1] Frame 10
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Symbol 512 MovieClip [shoot_bullet_lv1] Frame 15
gotoAndStop (1);
Symbol 513 MovieClip [shoot_bullet2_lv1] Frame 1
#initclip 186
Object.registerClass("shoot_bullet2_lv1", Shoot_straight);
#endinitclip
stop();
bullet_type = "bullet2_lv1";
V = 40;
if (_parent.class_code.continueShoot()) {
play();
}
Instance of Symbol 139 MovieClip in Symbol 513 MovieClip [shoot_bullet2_lv1] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Symbol 513 MovieClip [shoot_bullet2_lv1] Frame 3
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 513 MovieClip [shoot_bullet2_lv1] Frame 6
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Symbol 513 MovieClip [shoot_bullet2_lv1] Frame 8
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 513 MovieClip [shoot_bullet2_lv1] Frame 10
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Symbol 513 MovieClip [shoot_bullet2_lv1] Frame 15
gotoAndStop (1);
Symbol 516 MovieClip [bullet_canonSpread] Frame 1
#initclip 187
Object.registerClass("bullet_canonSpread", Bullet1);
#endinitclip
function control() {
f = 0;
this.onEnterFrame = function () {
if (_root.inPause) {
return(undefined);
}
this._x = this._x + this.Vx;
this._y = this._y + this.Vy;
f++;
checkHit();
if (f > 15) {
this.removeMovieClip();
}
};
}
function hit() {
delete this.onEnterFrame;
this.gotoAndPlay("end");
}
stop();
damage = 10;
control();
Symbol 516 MovieClip [bullet_canonSpread] Frame 2
stop();
this.removeMovieClip();
Symbol 517 MovieClip [bullet_lv1] Frame 1
#initclip 188
Object.registerClass("bullet_lv1", Bullet1);
#endinitclip
stop();
damage = 20;
Symbol 517 MovieClip [bullet_lv1] Frame 10
stop();
this.removeMovieClip();
Symbol 518 MovieClip [bullet_lv2] Frame 1
#initclip 189
Object.registerClass("bullet_lv2", Bullet1);
#endinitclip
stop();
damage = 20;
Symbol 518 MovieClip [bullet_lv2] Frame 10
stop();
this.removeMovieClip();
Symbol 519 MovieClip [bullet_lv3] Frame 1
#initclip 190
Object.registerClass("bullet_lv3", Bullet1);
#endinitclip
stop();
damage = 25;
Symbol 519 MovieClip [bullet_lv3] Frame 10
stop();
this.removeMovieClip();
Symbol 520 MovieClip [bullet1] Frame 1
#initclip 191
Object.registerClass("bullet1", Bullet1);
#endinitclip
stop();
damage = 20;
Symbol 520 MovieClip [bullet1] Frame 10
stop();
this.removeMovieClip();
Symbol 521 MovieClip [bullet2_l] Frame 1
#initclip 192
Object.registerClass("bullet2_l", Bullet1);
#endinitclip
stop();
damage = 30;
Symbol 521 MovieClip [bullet2_l] Frame 10
stop();
this.removeMovieClip();
Symbol 522 MovieClip [bullet2_l2] Frame 1
#initclip 193
Object.registerClass("bullet2_l2", Bullet1);
#endinitclip
stop();
damage = 30;
Symbol 522 MovieClip [bullet2_l2] Frame 10
stop();
this.removeMovieClip();
Symbol 523 MovieClip [bullet2_lv1] Frame 1
#initclip 194
Object.registerClass("bullet2_lv1", Bullet1);
#endinitclip
stop();
damage = 20;
Symbol 523 MovieClip [bullet2_lv1] Frame 10
stop();
this.removeMovieClip();
Symbol 524 MovieClip [bullet2_lv2] Frame 1
#initclip 195
Object.registerClass("bullet2_lv2", Bullet1);
#endinitclip
stop();
damage = 30;
Symbol 524 MovieClip [bullet2_lv2] Frame 10
stop();
this.removeMovieClip();
Symbol 525 MovieClip [bullet2_lv3] Frame 1
#initclip 196
Object.registerClass("bullet2_lv3", Bullet1);
#endinitclip
stop();
damage = 35;
Symbol 525 MovieClip [bullet2_lv3] Frame 9
stop();
this.removeMovieClip();
Symbol 526 MovieClip [shoot_bullet_lv2] Frame 1
#initclip 197
Object.registerClass("shoot_bullet_lv2", Shoot_straight);
#endinitclip
stop();
bullet_type = "bullet_lv2";
V = 40;
if (_parent.class_code.continueShoot()) {
play();
}
Symbol 526 MovieClip [shoot_bullet_lv2] Frame 2
_root.soundStart("shoot2_snd");
Instance of Symbol 139 MovieClip in Symbol 526 MovieClip [shoot_bullet_lv2] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 526 MovieClip [shoot_bullet_lv2] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet1";
angle = -5;
}
//component parameters
onClipEvent (construct) {
type = "bullet1";
angle = -5;
}
Instance of Symbol 139 MovieClip in Symbol 526 MovieClip [shoot_bullet_lv2] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet1";
angle = 5;
}
//component parameters
onClipEvent (construct) {
type = "bullet1";
angle = 5;
}
Symbol 526 MovieClip [shoot_bullet_lv2] Frame 6
_root.soundStart("shoot2_snd");
Instance of Symbol 139 MovieClip in Symbol 526 MovieClip [shoot_bullet_lv2] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 526 MovieClip [shoot_bullet_lv2] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet1";
angle = -5;
}
//component parameters
onClipEvent (construct) {
type = "bullet1";
angle = -5;
}
Instance of Symbol 139 MovieClip in Symbol 526 MovieClip [shoot_bullet_lv2] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet1";
angle = 5;
}
//component parameters
onClipEvent (construct) {
type = "bullet1";
angle = 5;
}
Symbol 526 MovieClip [shoot_bullet_lv2] Frame 14
gotoAndStop (1);
Symbol 527 MovieClip [shoot_bullet_lv3] Frame 1
#initclip 198
Object.registerClass("shoot_bullet_lv3", Shoot_straight);
#endinitclip
stop();
bullet_type = "bullet_lv1";
V = 40;
if (_parent.class_code.continueShoot()) {
play();
}
Symbol 527 MovieClip [shoot_bullet_lv3] Frame 2
_root.soundStart("shoot2_snd");
Instance of Symbol 139 MovieClip in Symbol 527 MovieClip [shoot_bullet_lv3] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 527 MovieClip [shoot_bullet_lv3] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = -5;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = -5;
}
Instance of Symbol 139 MovieClip in Symbol 527 MovieClip [shoot_bullet_lv3] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 5;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 5;
}
Instance of Symbol 139 MovieClip in Symbol 527 MovieClip [shoot_bullet_lv3] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 527 MovieClip [shoot_bullet_lv3] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = -5;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = -5;
}
Instance of Symbol 139 MovieClip in Symbol 527 MovieClip [shoot_bullet_lv3] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 5;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 5;
}
Symbol 527 MovieClip [shoot_bullet_lv3] Frame 14
gotoAndStop (1);
Symbol 528 MovieClip [shoot_bullet_lv4] Frame 1
#initclip 199
Object.registerClass("shoot_bullet_lv4", Shoot_straight);
#endinitclip
stop();
bullet_type = "bullet_lv1";
V = 40;
if (_parent.class_code.continueShoot()) {
play();
}
Symbol 528 MovieClip [shoot_bullet_lv4] Frame 2
_root.soundStart("shoot2_snd");
Instance of Symbol 139 MovieClip in Symbol 528 MovieClip [shoot_bullet_lv4] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 528 MovieClip [shoot_bullet_lv4] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = -5;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = -5;
}
Instance of Symbol 139 MovieClip in Symbol 528 MovieClip [shoot_bullet_lv4] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 5;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 5;
}
Instance of Symbol 139 MovieClip in Symbol 528 MovieClip [shoot_bullet_lv4] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet1";
angle = -10;
}
//component parameters
onClipEvent (construct) {
type = "bullet1";
angle = -10;
}
Instance of Symbol 139 MovieClip in Symbol 528 MovieClip [shoot_bullet_lv4] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet1";
angle = 10;
}
//component parameters
onClipEvent (construct) {
type = "bullet1";
angle = 10;
}
Instance of Symbol 139 MovieClip in Symbol 528 MovieClip [shoot_bullet_lv4] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 528 MovieClip [shoot_bullet_lv4] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = -5;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = -5;
}
Instance of Symbol 139 MovieClip in Symbol 528 MovieClip [shoot_bullet_lv4] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 5;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 5;
}
Instance of Symbol 139 MovieClip in Symbol 528 MovieClip [shoot_bullet_lv4] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet1";
angle = -10;
}
//component parameters
onClipEvent (construct) {
type = "bullet1";
angle = -10;
}
Instance of Symbol 139 MovieClip in Symbol 528 MovieClip [shoot_bullet_lv4] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet1";
angle = 10;
}
//component parameters
onClipEvent (construct) {
type = "bullet1";
angle = 10;
}
Symbol 528 MovieClip [shoot_bullet_lv4] Frame 14
gotoAndStop (1);
Symbol 529 MovieClip [shoot_bullet_lv5] Frame 1
#initclip 200
Object.registerClass("shoot_bullet_lv5", Shoot_straight);
#endinitclip
stop();
bullet_type = "bullet_lv1";
V = 40;
if (_parent.class_code.continueShoot()) {
play();
}
Symbol 529 MovieClip [shoot_bullet_lv5] Frame 2
_root.soundStart("shoot2_snd");
Instance of Symbol 139 MovieClip in Symbol 529 MovieClip [shoot_bullet_lv5] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 529 MovieClip [shoot_bullet_lv5] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = -5;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = -5;
}
Instance of Symbol 139 MovieClip in Symbol 529 MovieClip [shoot_bullet_lv5] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 5;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 5;
}
Instance of Symbol 139 MovieClip in Symbol 529 MovieClip [shoot_bullet_lv5] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = -15;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = -15;
}
Instance of Symbol 139 MovieClip in Symbol 529 MovieClip [shoot_bullet_lv5] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 15;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 15;
}
Instance of Symbol 139 MovieClip in Symbol 529 MovieClip [shoot_bullet_lv5] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 529 MovieClip [shoot_bullet_lv5] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = -5;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = -5;
}
Instance of Symbol 139 MovieClip in Symbol 529 MovieClip [shoot_bullet_lv5] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 5;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 5;
}
Instance of Symbol 139 MovieClip in Symbol 529 MovieClip [shoot_bullet_lv5] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = -15;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = -15;
}
Instance of Symbol 139 MovieClip in Symbol 529 MovieClip [shoot_bullet_lv5] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 15;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 15;
}
Symbol 529 MovieClip [shoot_bullet_lv5] Frame 14
gotoAndStop (1);
Symbol 530 MovieClip [shoot_bullet_lv7] Frame 1
#initclip 201
Object.registerClass("shoot_bullet_lv7", Shoot_straight);
#endinitclip
stop();
bullet_type = "bullet_lv1";
V = 40;
if (_parent.class_code.continueShoot()) {
play();
}
Symbol 530 MovieClip [shoot_bullet_lv7] Frame 2
_root.soundStart("shoot2_snd");
Instance of Symbol 139 MovieClip in Symbol 530 MovieClip [shoot_bullet_lv7] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 530 MovieClip [shoot_bullet_lv7] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = -7;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = -7;
}
Instance of Symbol 139 MovieClip in Symbol 530 MovieClip [shoot_bullet_lv7] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = 7;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = 7;
}
Instance of Symbol 139 MovieClip in Symbol 530 MovieClip [shoot_bullet_lv7] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = -18;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = -18;
}
Instance of Symbol 139 MovieClip in Symbol 530 MovieClip [shoot_bullet_lv7] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 18;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 18;
}
Instance of Symbol 139 MovieClip in Symbol 530 MovieClip [shoot_bullet_lv7] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 530 MovieClip [shoot_bullet_lv7] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = -7;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = -7;
}
Instance of Symbol 139 MovieClip in Symbol 530 MovieClip [shoot_bullet_lv7] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = 7;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = 7;
}
Instance of Symbol 139 MovieClip in Symbol 530 MovieClip [shoot_bullet_lv7] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = -18;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = -18;
}
Instance of Symbol 139 MovieClip in Symbol 530 MovieClip [shoot_bullet_lv7] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 18;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 18;
}
Symbol 530 MovieClip [shoot_bullet_lv7] Frame 14
gotoAndStop (1);
Symbol 531 MovieClip [shoot_bullet_lv8] Frame 1
#initclip 202
Object.registerClass("shoot_bullet_lv8", Shoot_straight);
#endinitclip
stop();
bullet_type = "bullet_lv1";
V = 40;
if (_parent.class_code.continueShoot()) {
play();
}
Symbol 531 MovieClip [shoot_bullet_lv8] Frame 2
_root.soundStart("shoot2_snd");
Instance of Symbol 139 MovieClip in Symbol 531 MovieClip [shoot_bullet_lv8] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 531 MovieClip [shoot_bullet_lv8] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = -7;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = -7;
}
Instance of Symbol 139 MovieClip in Symbol 531 MovieClip [shoot_bullet_lv8] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = 7;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = 7;
}
Instance of Symbol 139 MovieClip in Symbol 531 MovieClip [shoot_bullet_lv8] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = -18;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = -18;
}
Instance of Symbol 139 MovieClip in Symbol 531 MovieClip [shoot_bullet_lv8] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = 18;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = 18;
}
Instance of Symbol 139 MovieClip in Symbol 531 MovieClip [shoot_bullet_lv8] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 531 MovieClip [shoot_bullet_lv8] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = -7;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = -7;
}
Instance of Symbol 139 MovieClip in Symbol 531 MovieClip [shoot_bullet_lv8] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = 7;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = 7;
}
Instance of Symbol 139 MovieClip in Symbol 531 MovieClip [shoot_bullet_lv8] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = -18;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = -18;
}
Instance of Symbol 139 MovieClip in Symbol 531 MovieClip [shoot_bullet_lv8] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = 18;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = 18;
}
Symbol 531 MovieClip [shoot_bullet_lv8] Frame 14
gotoAndStop (1);
Symbol 532 MovieClip [shoot_bullet_lv9] Frame 1
#initclip 203
Object.registerClass("shoot_bullet_lv9", Shoot_straight);
#endinitclip
stop();
bullet_type = "bullet_lv1";
V = 40;
if (_parent.class_code.continueShoot()) {
play();
}
Symbol 532 MovieClip [shoot_bullet_lv9] Frame 2
_root.soundStart("shoot2_snd");
Instance of Symbol 139 MovieClip in Symbol 532 MovieClip [shoot_bullet_lv9] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 532 MovieClip [shoot_bullet_lv9] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = -8;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = -8;
}
Instance of Symbol 139 MovieClip in Symbol 532 MovieClip [shoot_bullet_lv9] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = 8;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = 8;
}
Instance of Symbol 139 MovieClip in Symbol 532 MovieClip [shoot_bullet_lv9] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = -20;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = -20;
}
Instance of Symbol 139 MovieClip in Symbol 532 MovieClip [shoot_bullet_lv9] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = 20;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = 20;
}
Instance of Symbol 139 MovieClip in Symbol 532 MovieClip [shoot_bullet_lv9] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 532 MovieClip [shoot_bullet_lv9] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = -8;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = -8;
}
Instance of Symbol 139 MovieClip in Symbol 532 MovieClip [shoot_bullet_lv9] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = 8;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = 8;
}
Instance of Symbol 139 MovieClip in Symbol 532 MovieClip [shoot_bullet_lv9] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = -20;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = -20;
}
Instance of Symbol 139 MovieClip in Symbol 532 MovieClip [shoot_bullet_lv9] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = 20;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = 20;
}
Symbol 532 MovieClip [shoot_bullet_lv9] Frame 14
gotoAndStop (1);
Symbol 533 MovieClip [shoot_bullet_lv10] Frame 1
#initclip 204
Object.registerClass("shoot_bullet_lv10", Shoot_straight);
#endinitclip
stop();
bullet_type = "bullet_lv1";
V = 40;
if (_parent.class_code.continueShoot()) {
play();
}
Symbol 533 MovieClip [shoot_bullet_lv10] Frame 2
_root.soundStart("shoot2_snd");
Instance of Symbol 139 MovieClip in Symbol 533 MovieClip [shoot_bullet_lv10] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 533 MovieClip [shoot_bullet_lv10] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = -8;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = -8;
}
Instance of Symbol 139 MovieClip in Symbol 533 MovieClip [shoot_bullet_lv10] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = 8;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = 8;
}
Instance of Symbol 139 MovieClip in Symbol 533 MovieClip [shoot_bullet_lv10] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = -20;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = -20;
}
Instance of Symbol 139 MovieClip in Symbol 533 MovieClip [shoot_bullet_lv10] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = 20;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = 20;
}
Instance of Symbol 139 MovieClip in Symbol 533 MovieClip [shoot_bullet_lv10] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 533 MovieClip [shoot_bullet_lv10] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = -8;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = -8;
}
Instance of Symbol 139 MovieClip in Symbol 533 MovieClip [shoot_bullet_lv10] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = 8;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = 8;
}
Instance of Symbol 139 MovieClip in Symbol 533 MovieClip [shoot_bullet_lv10] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = -20;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = -20;
}
Instance of Symbol 139 MovieClip in Symbol 533 MovieClip [shoot_bullet_lv10] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = 20;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv3";
angle = 20;
}
Symbol 533 MovieClip [shoot_bullet_lv10] Frame 14
gotoAndStop (1);
Symbol 534 MovieClip [shoot_bullet2_lv2] Frame 1
#initclip 205
Object.registerClass("shoot_bullet2_lv2", Shoot_straight);
#endinitclip
stop();
bullet_type = "bullet2_lv2";
V = 40;
if (_parent.class_code.continueShoot()) {
play();
}
Instance of Symbol 139 MovieClip in Symbol 534 MovieClip [shoot_bullet2_lv2] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Symbol 534 MovieClip [shoot_bullet2_lv2] Frame 3
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 534 MovieClip [shoot_bullet2_lv2] Frame 6
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Symbol 534 MovieClip [shoot_bullet2_lv2] Frame 8
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 534 MovieClip [shoot_bullet2_lv2] Frame 10
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Symbol 534 MovieClip [shoot_bullet2_lv2] Frame 15
gotoAndStop (1);
Symbol 535 MovieClip [shoot_bullet2_lv3] Frame 1
#initclip 206
Object.registerClass("shoot_bullet2_lv3", Shoot_straight);
#endinitclip
stop();
bullet_type = "bullet2_lv3";
V = 40;
if (_parent.class_code.continueShoot()) {
play();
}
Instance of Symbol 139 MovieClip in Symbol 535 MovieClip [shoot_bullet2_lv3] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet2_l";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_l";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 535 MovieClip [shoot_bullet2_lv3] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet2_r";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_r";
angle = 0;
}
Symbol 535 MovieClip [shoot_bullet2_lv3] Frame 4
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 535 MovieClip [shoot_bullet2_lv3] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet2_l";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_l";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 535 MovieClip [shoot_bullet2_lv3] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet2_r";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_r";
angle = 0;
}
Symbol 535 MovieClip [shoot_bullet2_lv3] Frame 9
_root.soundStart("shoot4_snd");
Instance of Symbol 139 MovieClip in Symbol 535 MovieClip [shoot_bullet2_lv3] Frame 10
//component parameters
onClipEvent (construct) {
type = "bullet2_l";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_l";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 535 MovieClip [shoot_bullet2_lv3] Frame 10
//component parameters
onClipEvent (construct) {
type = "bullet2_r";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet2_r";
angle = 0;
}
Symbol 535 MovieClip [shoot_bullet2_lv3] Frame 15
gotoAndStop (1);
Symbol 539 MovieClip [bullet_laser_lv1] Frame 1
#initclip 207
Object.registerClass("bullet_laser_lv1", Bullet_laser);
#endinitclip
function checkHit() {
for (var _local4 in _root.enemy_loader) {
var _local3 = _root.enemy_loader[_local4];
if ((_local3 instanceof MovieClip) != true) {
continue;
}
if (_local3.area.hitTest(this.area)) {
_local3.hit(damage);
colorEffect(_local3);
}
}
}
damage = 10;
Symbol 539 MovieClip [bullet_laser_lv1] Frame 3
var i = 0;
this.onEnterFrame = function () {
if (i == 1) {
i = 0;
return(undefined);
}
i = 1;
checkHit();
};
Symbol 539 MovieClip [bullet_laser_lv1] Frame 14
delete this.onEnterFrame;
colorRecover();
Symbol 539 MovieClip [bullet_laser_lv1] Frame 15
stop();
this.removeMovieClip();
Symbol 540 MovieClip [shoot_laser_lv1] Frame 1
#initclip 208
Object.registerClass("shoot_laser_lv1", Shoot_straight);
#endinitclip
function shoot() {
this.play();
}
stop();
this._visible = false;
if (_parent.class_code.continueShoot()) {
play();
}
Symbol 540 MovieClip [shoot_laser_lv1] Frame 2
this._visible = true;
_root.soundStart("laser3_snd");
Symbol 540 MovieClip [shoot_laser_lv1] Frame 20
gotoAndStop (1);
Symbol 544 MovieClip [bullet_laser_lv2] Frame 1
#initclip 209
Object.registerClass("bullet_laser_lv2", Bullet_laser);
#endinitclip
function checkHit() {
for (var _local4 in _root.enemy_loader) {
var _local3 = _root.enemy_loader[_local4];
if ((_local3 instanceof MovieClip) != true) {
continue;
}
if (_local3.area.hitTest(this.area)) {
_local3.hit(damage);
colorEffect(_local3);
}
}
}
damage = 10;
Symbol 544 MovieClip [bullet_laser_lv2] Frame 3
var i = 0;
this.onEnterFrame = function () {
if (i == 1) {
i = 0;
return(undefined);
}
i = 1;
checkHit();
};
Symbol 544 MovieClip [bullet_laser_lv2] Frame 18
delete this.onEnterFrame;
colorRecover();
Symbol 544 MovieClip [bullet_laser_lv2] Frame 19
stop();
this.removeMovieClip();
Symbol 545 MovieClip [shoot_laser_lv2] Frame 1
#initclip 210
Object.registerClass("shoot_laser_lv2", Shoot_straight);
#endinitclip
function shoot() {
this.play();
}
stop();
this._visible = false;
if (_parent.class_code.continueShoot()) {
play();
}
Symbol 545 MovieClip [shoot_laser_lv2] Frame 2
this._visible = true;
_root.soundStart("laser3_snd");
Symbol 545 MovieClip [shoot_laser_lv2] Frame 23
gotoAndStop (1);
Symbol 548 MovieClip [bullet_laser_lv3] Frame 1
#initclip 211
Object.registerClass("bullet_laser_lv3", Bullet_laser);
#endinitclip
function checkHit() {
for (var _local4 in _root.enemy_loader) {
var _local3 = _root.enemy_loader[_local4];
if ((_local3 instanceof MovieClip) != true) {
continue;
}
if (_local3.area.hitTest(this.area)) {
_local3.hit(damage);
colorEffect(_local3);
}
}
}
damage = 15;
Symbol 548 MovieClip [bullet_laser_lv3] Frame 3
var i = 0;
this.onEnterFrame = function () {
if (i == 1) {
i = 0;
return(undefined);
}
i = 1;
checkHit();
};
Symbol 548 MovieClip [bullet_laser_lv3] Frame 22
delete this.onEnterFrame;
colorRecover();
Symbol 548 MovieClip [bullet_laser_lv3] Frame 23
stop();
this.removeMovieClip();
Symbol 549 MovieClip [shoot_laser_lv3] Frame 1
#initclip 212
Object.registerClass("shoot_laser_lv3", Shoot_straight);
#endinitclip
function shoot() {
this.play();
}
stop();
this._visible = false;
if (_parent.class_code.continueShoot()) {
play();
}
Symbol 549 MovieClip [shoot_laser_lv3] Frame 2
this._visible = true;
_root.soundStart("laser3_snd");
Symbol 549 MovieClip [shoot_laser_lv3] Frame 27
gotoAndStop (1);
Symbol 552 MovieClip [bullet_laser_lv4] Frame 1
#initclip 213
Object.registerClass("bullet_laser_lv4", Bullet_laser);
#endinitclip
function checkHit() {
for (var _local4 in _root.enemy_loader) {
var _local3 = _root.enemy_loader[_local4];
if ((_local3 instanceof MovieClip) != true) {
continue;
}
if (_local3.area.hitTest(this.area)) {
_local3.hit(damage);
colorEffect(_local3);
}
}
}
damage = 15;
Symbol 552 MovieClip [bullet_laser_lv4] Frame 3
var i = 0;
this.onEnterFrame = function () {
if (i == 1) {
i = 0;
return(undefined);
}
i = 1;
checkHit();
};
Symbol 552 MovieClip [bullet_laser_lv4] Frame 23
delete this.onEnterFrame;
colorRecover();
Symbol 552 MovieClip [bullet_laser_lv4] Frame 24
stop();
this.removeMovieClip();
Symbol 553 MovieClip [shoot_laser_lv4] Frame 1
#initclip 214
Object.registerClass("shoot_laser_lv4", Shoot_straight);
#endinitclip
function shoot() {
this.play();
}
stop();
this._visible = false;
if (_parent.class_code.continueShoot()) {
play();
}
Symbol 553 MovieClip [shoot_laser_lv4] Frame 2
this._visible = true;
_root.soundStart("laser3_snd");
Symbol 553 MovieClip [shoot_laser_lv4] Frame 31
gotoAndStop (1);
Symbol 556 MovieClip [bullet_laser_lv5] Frame 1
#initclip 215
Object.registerClass("bullet_laser_lv5", Bullet_laser);
#endinitclip
function checkHit() {
for (var _local4 in _root.enemy_loader) {
var _local3 = _root.enemy_loader[_local4];
if ((_local3 instanceof MovieClip) != true) {
continue;
}
if (_local3.area.hitTest(this.area)) {
_local3.hit(damage);
colorEffect(_local3);
}
}
}
damage = 20;
Symbol 556 MovieClip [bullet_laser_lv5] Frame 3
var i = 0;
this.onEnterFrame = function () {
if (i == 1) {
i = 0;
return(undefined);
}
i = 1;
checkHit();
};
Symbol 556 MovieClip [bullet_laser_lv5] Frame 26
delete this.onEnterFrame;
colorRecover();
Symbol 556 MovieClip [bullet_laser_lv5] Frame 27
stop();
this.removeMovieClip();
Symbol 557 MovieClip [shoot_laser_lv5] Frame 1
#initclip 216
Object.registerClass("shoot_laser_lv5", Shoot_straight);
#endinitclip
function shoot() {
this.play();
}
stop();
this._visible = false;
if (_parent.class_code.continueShoot()) {
play();
}
Symbol 557 MovieClip [shoot_laser_lv5] Frame 2
this._visible = true;
_root.soundStart("laser3_snd");
Symbol 557 MovieClip [shoot_laser_lv5] Frame 31
gotoAndStop (1);
Symbol 560 MovieClip [bullet_laser_lv6] Frame 1
#initclip 217
Object.registerClass("bullet_laser_lv6", Bullet_laser);
#endinitclip
function checkHit() {
for (var _local4 in _root.enemy_loader) {
var _local3 = _root.enemy_loader[_local4];
if ((_local3 instanceof MovieClip) != true) {
continue;
}
if (_local3.area.hitTest(this.area)) {
_local3.hit(damage);
colorEffect(_local3);
}
}
}
damage = 25;
Symbol 560 MovieClip [bullet_laser_lv6] Frame 3
var i = 0;
this.onEnterFrame = function () {
if (i == 1) {
i = 0;
return(undefined);
}
i = 1;
checkHit();
};
Symbol 560 MovieClip [bullet_laser_lv6] Frame 26
delete this.onEnterFrame;
colorRecover();
Symbol 560 MovieClip [bullet_laser_lv6] Frame 27
stop();
this.removeMovieClip();
Symbol 561 MovieClip [shoot_laser_lv6] Frame 1
#initclip 218
Object.registerClass("shoot_laser_lv6", Shoot_straight);
#endinitclip
function shoot() {
this.play();
}
stop();
this._visible = false;
if (_parent.class_code.continueShoot()) {
play();
}
Symbol 561 MovieClip [shoot_laser_lv6] Frame 2
this._visible = true;
_root.soundStart("laser3_snd");
Symbol 561 MovieClip [shoot_laser_lv6] Frame 31
gotoAndStop (1);
Symbol 564 MovieClip [bullet_laser_lv7] Frame 1
#initclip 219
Object.registerClass("bullet_laser_lv7", Bullet_laser);
#endinitclip
function checkHit() {
for (var _local4 in _root.enemy_loader) {
var _local3 = _root.enemy_loader[_local4];
if ((_local3 instanceof MovieClip) != true) {
continue;
}
if (_local3.area.hitTest(this.area)) {
_local3.hit(damage);
colorEffect(_local3);
}
}
}
damage = 30;
Symbol 564 MovieClip [bullet_laser_lv7] Frame 3
var i = 0;
this.onEnterFrame = function () {
if (i == 1) {
i = 0;
return(undefined);
}
i = 1;
checkHit();
};
Symbol 564 MovieClip [bullet_laser_lv7] Frame 26
delete this.onEnterFrame;
colorRecover();
Symbol 564 MovieClip [bullet_laser_lv7] Frame 27
stop();
this.removeMovieClip();
Symbol 565 MovieClip [shoot_laser_lv7] Frame 1
#initclip 220
Object.registerClass("shoot_laser_lv7", Shoot_straight);
#endinitclip
function shoot() {
this.play();
}
stop();
this._visible = false;
if (_parent.class_code.continueShoot()) {
play();
}
Symbol 565 MovieClip [shoot_laser_lv7] Frame 2
this._visible = true;
_root.soundStart("laser3_snd");
Symbol 565 MovieClip [shoot_laser_lv7] Frame 31
gotoAndStop (1);
Symbol 568 MovieClip [bullet_laser_lv8] Frame 1
#initclip 221
Object.registerClass("bullet_laser_lv8", Bullet_laser);
#endinitclip
function checkHit() {
for (var _local4 in _root.enemy_loader) {
var _local3 = _root.enemy_loader[_local4];
if ((_local3 instanceof MovieClip) != true) {
continue;
}
if (_local3.area.hitTest(this.area)) {
_local3.hit(damage);
colorEffect(_local3);
}
}
}
damage = 35;
Symbol 568 MovieClip [bullet_laser_lv8] Frame 3
var i = 0;
this.onEnterFrame = function () {
if (i == 1) {
i = 0;
return(undefined);
}
i = 1;
checkHit();
};
Symbol 568 MovieClip [bullet_laser_lv8] Frame 26
delete this.onEnterFrame;
colorRecover();
Symbol 568 MovieClip [bullet_laser_lv8] Frame 27
stop();
this.removeMovieClip();
Symbol 569 MovieClip [shoot_laser_lv8] Frame 1
#initclip 222
Object.registerClass("shoot_laser_lv8", Shoot_straight);
#endinitclip
function shoot() {
this.play();
}
stop();
this._visible = false;
if (_parent.class_code.continueShoot()) {
play();
}
Symbol 569 MovieClip [shoot_laser_lv8] Frame 2
this._visible = true;
_root.soundStart("laser3_snd");
Symbol 569 MovieClip [shoot_laser_lv8] Frame 32
gotoAndStop (1);
Symbol 572 MovieClip [bullet_laser_lv10] Frame 1
#initclip 223
Object.registerClass("bullet_laser_lv10", Bullet_laser);
#endinitclip
function checkHit() {
for (var _local4 in _root.enemy_loader) {
var _local3 = _root.enemy_loader[_local4];
if ((_local3 instanceof MovieClip) != true) {
continue;
}
if (_local3.area.hitTest(this.area)) {
_local3.hit(damage);
colorEffect(_local3);
}
}
}
damage = 45;
Symbol 572 MovieClip [bullet_laser_lv10] Frame 3
var i = 0;
this.onEnterFrame = function () {
if (i == 1) {
i = 0;
return(undefined);
}
i = 1;
checkHit();
};
Symbol 572 MovieClip [bullet_laser_lv10] Frame 26
delete this.onEnterFrame;
colorRecover();
Symbol 572 MovieClip [bullet_laser_lv10] Frame 27
stop();
this.removeMovieClip();
Symbol 573 MovieClip [shoot_laser_lv9] Frame 1
#initclip 224
Object.registerClass("shoot_laser_lv9", Shoot_straight);
#endinitclip
function shoot() {
this.play();
}
stop();
this._visible = false;
if (_parent.class_code.continueShoot()) {
play();
}
Symbol 573 MovieClip [shoot_laser_lv9] Frame 2
this._visible = true;
_root.soundStart("laser3_snd");
Symbol 573 MovieClip [shoot_laser_lv9] Frame 32
gotoAndStop (1);
Symbol 576 MovieClip [bullet_laser_lv9] Frame 1
#initclip 225
Object.registerClass("bullet_laser_lv9", Bullet_laser);
#endinitclip
function checkHit() {
for (var _local4 in _root.enemy_loader) {
var _local3 = _root.enemy_loader[_local4];
if ((_local3 instanceof MovieClip) != true) {
continue;
}
if (_local3.area.hitTest(this.area)) {
_local3.hit(damage);
colorEffect(_local3);
}
}
}
damage = 40;
Symbol 576 MovieClip [bullet_laser_lv9] Frame 3
var i = 0;
this.onEnterFrame = function () {
if (i == 1) {
i = 0;
return(undefined);
}
i = 1;
checkHit();
};
Symbol 576 MovieClip [bullet_laser_lv9] Frame 26
delete this.onEnterFrame;
colorRecover();
Symbol 576 MovieClip [bullet_laser_lv9] Frame 27
stop();
this.removeMovieClip();
Symbol 577 MovieClip [shoot_laser_lv10] Frame 1
#initclip 226
Object.registerClass("shoot_laser_lv10", Shoot_straight);
#endinitclip
function shoot() {
this.play();
}
stop();
this._visible = false;
if (_parent.class_code.continueShoot()) {
play();
}
Symbol 577 MovieClip [shoot_laser_lv10] Frame 2
this._visible = true;
_root.soundStart("laser3_snd");
Symbol 577 MovieClip [shoot_laser_lv10] Frame 32
gotoAndStop (1);
Symbol 578 MovieClip [bullet2_r] Frame 1
#initclip 227
Object.registerClass("bullet2_r", Bullet1);
#endinitclip
stop();
damage = 30;
Symbol 578 MovieClip [bullet2_r] Frame 10
stop();
this.removeMovieClip();
Symbol 579 MovieClip [shoot_bullet_lv6] Frame 1
#initclip 228
Object.registerClass("shoot_bullet_lv6", Shoot_straight);
#endinitclip
stop();
bullet_type = "bullet_lv1";
V = 40;
if (_parent.class_code.continueShoot()) {
play();
}
Symbol 579 MovieClip [shoot_bullet_lv6] Frame 2
_root.soundStart("shoot2_snd");
Instance of Symbol 139 MovieClip in Symbol 579 MovieClip [shoot_bullet_lv6] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 579 MovieClip [shoot_bullet_lv6] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = -7;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = -7;
}
Instance of Symbol 139 MovieClip in Symbol 579 MovieClip [shoot_bullet_lv6] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 7;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 7;
}
Instance of Symbol 139 MovieClip in Symbol 579 MovieClip [shoot_bullet_lv6] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = -18;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = -18;
}
Instance of Symbol 139 MovieClip in Symbol 579 MovieClip [shoot_bullet_lv6] Frame 2
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 18;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 18;
}
Instance of Symbol 139 MovieClip in Symbol 579 MovieClip [shoot_bullet_lv6] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv2";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 579 MovieClip [shoot_bullet_lv6] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = -7;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = -7;
}
Instance of Symbol 139 MovieClip in Symbol 579 MovieClip [shoot_bullet_lv6] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 7;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 7;
}
Instance of Symbol 139 MovieClip in Symbol 579 MovieClip [shoot_bullet_lv6] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = -18;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = -18;
}
Instance of Symbol 139 MovieClip in Symbol 579 MovieClip [shoot_bullet_lv6] Frame 6
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 18;
}
//component parameters
onClipEvent (construct) {
type = "bullet_lv1";
angle = 18;
}
Symbol 579 MovieClip [shoot_bullet_lv6] Frame 14
gotoAndStop (1);
Symbol 636 MovieClip [super_mc] Frame 2
_root.soundStart("boomSuper_snd");
Symbol 636 MovieClip [super_mc] Frame 30
damage = 20;
this.onEnterFrame = function () {
for (var _local5 in _root.enemy_loader) {
var _local4 = _root.enemy_loader[_local5];
if ((_local4 instanceof Enemy) != true) {
continue;
}
if (_local4.area.hitTest(this.area)) {
new ColorEffect(_local4);
_local4.hit(damage);
}
}
for (var _local5 in _root.bullet_mc) {
var _local3 = _root.bullet_mc[_local5];
if ((_local3 instanceof Bullet_enemy) != true) {
continue;
}
if (this.area.hitTest(_local3._x, _local3._y, true)) {
_local3.checkBounce_back();
}
}
};
Symbol 636 MovieClip [super_mc] Frame 56
delete this.onEnterFrame;
Symbol 636 MovieClip [super_mc] Frame 57
_parent.class_code.superEnd();
this.removeMovieClip();
Symbol 669 MovieClip [super_mc_self] Frame 49
_parent.class_code.superEnd();
this.removeMovieClip();
Symbol 670 MovieClip [draw_area] Frame 1
this._visible = false;
Symbol 671 MovieClip [effect_mc] Frame 1
function pushSource(source_mc) {
this.onEnterFrame = function () {
bmp.applyFilter(bmp, bmp.rectangle, p0, bf);
};
}
var bmp;
var p0;
var bf;
var source_array = new Array();
p0 = new flash.geom.Point(0, 0);
bf = new flash.filters.BlurFilter(8, 4, 1);
bmp = new flash.display.BitmapData(_root.stage_w, _root.stage_h, true, 0);
this.attachBitmap(bmp, 0);
Symbol 682 MovieClip [bullet_e_1] Frame 1
#initclip 229
Object.registerClass("bullet_e_1", Bullet_enemy);
#endinitclip
stop();
damage = 20;
Symbol 682 MovieClip [bullet_e_1] Frame 2
stop();
this.removeMovieClip();
Symbol 683 MovieClip [bullet_e_1_2] Frame 1
#initclip 230
Object.registerClass("bullet_e_1_2", Bullet_enemy);
#endinitclip
stop();
damage = 20;
Symbol 683 MovieClip [bullet_e_1_2] Frame 2
stop();
this.removeMovieClip();
Symbol 684 MovieClip [bullet_e_2] Frame 1
#initclip 231
Object.registerClass("bullet_e_2", Bullet_enemy);
#endinitclip
stop();
damage = 50;
Symbol 684 MovieClip [bullet_e_2] Frame 2
stop();
this.removeMovieClip();
Symbol 685 MovieClip [bullet_e_2_2] Frame 1
#initclip 232
Object.registerClass("bullet_e_2_2", Bullet_enemy);
#endinitclip
stop();
damage = 50;
Symbol 685 MovieClip [bullet_e_2_2] Frame 2
stop();
this.removeMovieClip();
Symbol 688 MovieClip [bullet_e_3] Frame 1
#initclip 233
Object.registerClass("bullet_e_3", Bullet_enemy);
#endinitclip
stop();
damage = 100;
Symbol 688 MovieClip [bullet_e_3] Frame 2
stop();
this.removeMovieClip();
Symbol 691 MovieClip [bullet_e_5] Frame 1
#initclip 234
Object.registerClass("bullet_e_5", Bullet_enemy);
#endinitclip
stop();
damage = 50;
Symbol 691 MovieClip [bullet_e_5] Frame 2
stop();
this.removeMovieClip();
Symbol 694 MovieClip [bullet_e_6] Frame 1
#initclip 235
Object.registerClass("bullet_e_6", Bullet_enemy);
#endinitclip
stop();
damage = 50;
Symbol 694 MovieClip [bullet_e_6] Frame 2
stop();
this.removeMovieClip();
Symbol 699 MovieClip [bullet_e_7] Frame 1
#initclip 236
Object.registerClass("bullet_e_7", Bullet_enemy);
#endinitclip
damage = 150;
Symbol 699 MovieClip [bullet_e_7] Frame 51
delete this.onEnterFrame;
Instance of Symbol 279 MovieClip [shoot_circle] "mc" in Symbol 699 MovieClip [bullet_e_7] Frame 51
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_2";
angle_start = 0;
angle_total = 360;
d_angle = 30;
r = 20;
V = 5;
time_shoot = 0;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_2";
angle_start = 0;
angle_total = 360;
d_angle = 30;
r = 20;
V = 5;
time_shoot = 0;
}
Symbol 699 MovieClip [bullet_e_7] Frame 52
mc.shoot();
Symbol 699 MovieClip [bullet_e_7] Frame 58
stop();
this.removeMovieClip();
Symbol 704 MovieClip [bullet_e_laser_aim1] Frame 1
#initclip 237
Object.registerClass("bullet_e_laser_aim1", Bullet_enemy);
#endinitclip
function checkHit() {
if (area.hitTest(_root.role_mc._x, _root.role_mc._y, true)) {
new ColorEffect(hitTatget.mc);
hitTatget.hit(damage);
hit();
}
}
damage = 100;
Symbol 704 MovieClip [bullet_e_laser_aim1] Frame 27
stop();
this.removeMovieClip();
Symbol 709 MovieClip [bullet_e_missle1] Frame 1
#initclip 238
Object.registerClass("bullet_e_missle1", Bullet_enemy_chase);
#endinitclip
stop();
Symbol 709 MovieClip [bullet_e_missle1] Frame 30
stop();
this.removeMovieClip();
Symbol 711 MovieClip [lock_mc] Frame 1
stop();
Symbol 712 MovieClip [enemy_shape_ship1] Frame 1
#initclip 239
Object.registerClass("enemy_shape_ship1", Enemy_shape);
#endinitclip
stop();
Symbol 713 MovieClip [enemy_shape_tank1] Frame 1
#initclip 240
Object.registerClass("enemy_shape_tank1", Enemy_shape);
#endinitclip
stop();
Symbol 714 MovieClip [enemy_shape_train1] Frame 1
#initclip 241
Object.registerClass("enemy_shape_train1", Enemy_shape);
#endinitclip
stop();
Symbol 717 MovieClip Frame 1
this._name = "pathDot_mc";
Symbol 718 MovieClip [path_role] Frame 1
function move1() {
var pt = ExtMath.toGlobal(pathDot_mc, this);
this.onEnterFrame = function () {
var _local3 = ExtMath.angleOfLine(_root.role_mc._x, _root.role_mc._y, pt.x, pt.y);
Vx = V * ExtMath.cosD(_local3);
Vy = V * ExtMath.sinD(_local3);
var _local4 = ExtMath.distance(_root.role_mc._x, _root.role_mc._y, pt.x, pt.y);
if (_local4 <= V) {
_root.role_mc._x = pt.x;
_root.role_mc._y = pt.y;
delete this.onEnterFrame;
play();
return(undefined);
}
_root.role_mc._x = _root.role_mc._x + Vx;
_root.role_mc._y = _root.role_mc._y + Vy;
if (_root.role_mc._x < pt.x) {
_root.role_mc.body.gotoAndPlay("right");
} else if (_root.role_mc._x > pt.x) {
_root.role_mc.body.gotoAndPlay("left");
}
};
}
function move2() {
play();
this.onEnterFrame = function () {
var _local3 = ExtMath.toGlobal(pathDot_mc, this);
_root.role_mc._x = _local3.x;
_root.role_mc._y = _local3.y;
_root.role_mc._rotation = pathDot_mc._rotation;
_root.role_mc.body.gotoAndPlay("right");
};
}
stop();
this._visible = false;
var V = 3;
move1();
Symbol 718 MovieClip [path_role] Frame 19
move2();
Symbol 718 MovieClip [path_role] Frame 99
stop();
delete this.onEnterFrame;
_parent.play();
Symbol 719 MovieClip [path1] Frame 1
stop();
this._visible = false;
this._name = "path_mc";
Symbol 719 MovieClip [path1] Frame 86
stop();
Symbol 720 MovieClip [path2] Frame 1
stop();
this._visible = false;
this._name = "path_mc";
Symbol 720 MovieClip [path2] Frame 82
stop();
Symbol 721 MovieClip [path3] Frame 1
stop();
this._visible = false;
this._name = "path_mc";
Symbol 721 MovieClip [path3] Frame 132
stop();
Symbol 722 MovieClip [path4] Frame 1
stop();
this._visible = false;
this._name = "path_mc";
Symbol 722 MovieClip [path4] Frame 108
stop();
Symbol 723 MovieClip [path5] Frame 1
stop();
this._visible = false;
this._name = "path_mc";
Symbol 723 MovieClip [path5] Frame 103
stop();
Symbol 724 MovieClip [path6] Frame 1
stop();
this._visible = false;
this._name = "path_mc";
Symbol 724 MovieClip [path6] Frame 146
stop();
Symbol 725 MovieClip [path7] Frame 1
stop();
this._visible = false;
this._name = "path_mc";
Symbol 725 MovieClip [path7] Frame 168
stop();
Symbol 726 MovieClip [path8] Frame 1
stop();
this._visible = false;
this._name = "path_mc";
Symbol 726 MovieClip [path8] Frame 227
stop();
Symbol 727 MovieClip [path9] Frame 1
stop();
this._visible = false;
this._name = "path_mc";
Symbol 727 MovieClip [path9] Frame 103
stop();
Symbol 734 MovieClip [enemy1] Frame 1
#initclip 242
Object.registerClass("enemy1", Enemy);
#endinitclip
function doInit() {
var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet};
init(_local1);
}
stop();
doInit();
_life = 20;
life = _life;
Symbol 734 MovieClip [enemy1] Frame 29
stop();
this.removeMovieClip();
Symbol 738 MovieClip [enemy6] Frame 1
#initclip 243
Object.registerClass("enemy6", Enemy);
#endinitclip
function doInit() {
var _local1;
if (defaultData != false) {
_local1 = {type:"aim", dir_angle:90, V:7, delayTime:0, path:1, life:20, time_shoot:2000, type_shoot:"s_aim_common", type_bullet:1, V_bullet:7};
} else {
_local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet};
}
init(_local1);
}
stop();
doInit();
_life = 20;
life = _life;
Symbol 738 MovieClip [enemy6] Frame 29
stop();
this.removeMovieClip();
Symbol 742 MovieClip [enemy7] Frame 1
#initclip 244
Object.registerClass("enemy7", Enemy);
#endinitclip
function doInit() {
var _local1;
if (defaultData != false) {
_local1 = {type:"chase", dir_angle:90, V:6, delayTime:0, path:1, life:20, time_shoot:2000, type_shoot:"s_aim_common", type_bullet:1, V_bullet:7};
} else {
_local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet};
}
init(_local1);
}
stop();
doInit();
_life = 20;
life = _life;
Symbol 742 MovieClip [enemy7] Frame 29
stop();
this.removeMovieClip();
Symbol 746 MovieClip [enemy5_1] Frame 1
#initclip 245
Object.registerClass("enemy5_1", Enemy_movoTo_back);
#endinitclip
stop();
init(delayTime, backTime, _posX, _posY, V, aim);
_life = 200;
life = _life;
time_shoot = 1400;
Instance of Symbol 277 MovieClip [s_aim3] "shoot_mc" in Symbol 746 MovieClip [enemy5_1] Frame 1
//component parameters
onClipEvent (construct) {
bullet_type = "\"\"";
V = 8;
}
//component parameters
onClipEvent (construct) {
bullet_type = "";
V = 8;
}
Symbol 746 MovieClip [enemy5_1] Frame 29
stop();
this.removeMovieClip();
Symbol 750 MovieClip [enemy2] Frame 1
#initclip 246
Object.registerClass("enemy2", Enemy);
#endinitclip
function doInit() {
var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet};
init(_local1);
}
stop();
doInit();
_life = 20;
life = _life;
Symbol 750 MovieClip [enemy2] Frame 29
stop();
this.removeMovieClip();
Symbol 754 MovieClip [enemy_big1] Frame 1
#initclip 247
Object.registerClass("enemy_big1", Enemy_movoTo);
#endinitclip
function doInit() {
var _local1 = {dir_angle:dir_angle, V:V, delayTime:delayTime, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet, toPosX:toPosX, toPosY:toPosY, endPosX:endPosX, endPosY:endPosY, continueTime:continueTime};
init(_local1);
}
stop();
doInit();
_life = 400;
life = _life;
Symbol 754 MovieClip [enemy_big1] Frame 29
stop();
this.removeMovieClip();
Symbol 758 MovieClip [enemy3] Frame 1
#initclip 248
Object.registerClass("enemy3", Enemy);
#endinitclip
function doInit() {
var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet};
init(_local1);
}
stop();
doInit();
_life = 20;
life = _life;
Symbol 758 MovieClip [enemy3] Frame 2
_root.dorpItem(_root.itemObj.powerUP1, this);
Symbol 758 MovieClip [enemy3] Frame 29
stop();
this.removeMovieClip();
Symbol 759 MovieClip [enemy3_2] Frame 1
#initclip 249
Object.registerClass("enemy3_2", Enemy);
#endinitclip
function doInit() {
var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet};
init(_local1);
}
stop();
doInit();
_life = 20;
life = _life;
Symbol 759 MovieClip [enemy3_2] Frame 2
_root.dorpItem(_root.itemObj.powerUP2, this);
Symbol 759 MovieClip [enemy3_2] Frame 29
stop();
this.removeMovieClip();
Symbol 760 MovieClip [enemy3_3] Frame 1
#initclip 250
Object.registerClass("enemy3_3", Enemy);
#endinitclip
function doInit() {
var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet};
init(_local1);
}
stop();
doInit();
_life = 20;
life = _life;
Symbol 760 MovieClip [enemy3_3] Frame 2
_root.dorpItem(_root.itemObj.lifeUP1, this);
Symbol 760 MovieClip [enemy3_3] Frame 29
stop();
this.removeMovieClip();
Symbol 761 MovieClip Frame 1
stop();
Symbol 761 MovieClip Frame 10
stop();
Symbol 767 MovieClip [enemy_gun6] Frame 1
#initclip 251
Object.registerClass("enemy_gun6", Enemy_gun);
#endinitclip
stop();
if (life < 100) {
_life = 100;
life = _life;
}
Symbol 767 MovieClip [enemy_gun6] Frame 29
stop();
this.removeMovieClip();
Symbol 790 MovieClip Frame 1
stop();
this._visible = false;
Symbol 790 MovieClip Frame 12
gotoAndPlay (2);
Symbol 815 MovieClip Frame 1
stop();
this._visible = false;
Symbol 815 MovieClip Frame 12
gotoAndPlay (2);
Symbol 818 MovieClip Frame 1
this._visible = false;
Symbol 818 MovieClip Frame 17
_parent.shoot_mc1.shoot();
Symbol 818 MovieClip Frame 30
_parent.shoot_mc2.shoot();
Symbol 818 MovieClip Frame 55
_parent.shoot_mc3.shoot();
Symbol 818 MovieClip Frame 96
stop();
_parent.shoot_control();
Symbol 885 MovieClip Frame 2
_root.soundStart("boom6_snd");
Symbol 885 MovieClip Frame 33
stop();
Symbol 886 MovieClip [boss_plane5] Frame 1
#initclip 252
Object.registerClass("boss_plane5", Enemy_boss);
#endinitclip
function doInit() {
var _local1 = {toPosX:toPosX, toPosY:toPosY};
init(_local1);
}
function hit(damage, id) {
if (inDie) {
return(undefined);
}
if (_y < 0) {
return(undefined);
}
life = life - damage;
if (life <= 0) {
die();
} else if ((life / _life) < 0.5) {
goS3();
goS3 = null;
}
}
function goS3() {
body.play();
this.gotoAndPlay("s2");
}
stop();
doInit();
_life = 6000;
life = _life;
Instance of Symbol 767 MovieClip [enemy_gun6] in Symbol 886 MovieClip [boss_plane5] Frame 1
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_spread_aim32";
type_bullet = "2";
V_bullet = 8;
shoot_posy = 20;
delayTime = 0;
life = 100;
time_shoot = 2500;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_spread_aim32";
type_bullet = "2";
V_bullet = 8;
shoot_posy = 20;
delayTime = 0;
life = 100;
time_shoot = 2500;
}
Instance of Symbol 767 MovieClip [enemy_gun6] in Symbol 886 MovieClip [boss_plane5] Frame 1
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_spread_aim32";
type_bullet = "2";
V_bullet = 8;
shoot_posy = 20;
delayTime = 0;
life = 100;
time_shoot = 2500;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_spread_aim32";
type_bullet = "2";
V_bullet = 8;
shoot_posy = 20;
delayTime = 0;
life = 100;
time_shoot = 2500;
}
Symbol 886 MovieClip [boss_plane5] Frame 8
smoke_mc1._visible = true;
smoke_mc1.play();
fire_mc1._visible = true;
fire_mc1.play();
body.mc4.play();
Instance of Symbol 276 MovieClip [s_aim1] "shoot_mc1" in Symbol 886 MovieClip [boss_plane5] Frame 8
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_missle1";
V = 8;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_missle1";
V = 8;
}
Instance of Symbol 276 MovieClip [s_aim1] "shoot_mc2" in Symbol 886 MovieClip [boss_plane5] Frame 8
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_missle1";
V = 8;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_missle1";
V = 8;
}
Instance of Symbol 275 MovieClip [s_spread_forward52] "shoot_mc3" in Symbol 886 MovieClip [boss_plane5] Frame 8
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_3";
V = 8;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_3";
V = 8;
}
Symbol 886 MovieClip [boss_plane5] Frame 27
stop();
Symbol 886 MovieClip [boss_plane5] Frame 74
stop();
_root.game_passStage_1();
this.removeMovieClip();
Symbol 887 MovieClip [enemy_loader_ld2] Frame 1
#initclip 253
Object.registerClass("enemy_loader_ld2", Enemy_loader);
#endinitclip
stop();
frameArray = new Object();
frameArray.normal = [10, 20];
frameArray.path = [30, 38];
frameArray.big = [50, 58];
frameArray.item1 = [70, 79];
frameArray.item2 = [80, 89];
frameArray.item3 = [90, 99];
attackArray = new Array();
attackArray.push("normal");
attackArray.push("normal");
attackArray.push("path");
attackArray.push("item1");
attackArray.push("normal");
attackArray.push("normal");
attackArray.push("big");
attackArray.push("item2");
attackArray.push("path");
attackArray.push("normal");
attackArray.push("normal");
attackArray.push("big");
attackArray.push("path");
attackArray.push("normal");
attackArray.push("normal");
attackArray.push("big");
attackArray.push("item3");
attackArray.push("path");
attackArray.push("normal");
attackArray.push("normal");
attackArray2 = new Array();
attackArray2.push("normal");
attackArray2.push("normal");
attackArray2.push("normal");
Instance of Symbol 734 MovieClip [enemy1] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 10
//component parameters
onClipEvent (construct) {
type = "\"\"";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 3;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 3;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
}
Instance of Symbol 734 MovieClip [enemy1] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 10
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 3;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 3;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 734 MovieClip [enemy1] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 10
//component parameters
onClipEvent (construct) {
type = "\"\"";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 3;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 3;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 13
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 13
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 13
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 13
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 16
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 742 MovieClip [enemy7] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 17
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 742 MovieClip [enemy7] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 17
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 746 MovieClip [enemy5_1] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 19
//component parameters
onClipEvent (construct) {
delayTime = 0;
backTime = 5000;
_posX = 200;
_posY = 200;
V = 10;
aim = false;
}
//component parameters
onClipEvent (construct) {
delayTime = 0;
backTime = 5000;
_posX = 200;
_posY = 200;
V = 10;
aim = false;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 30
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 30
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 30
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 33
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 33
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 1;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 1;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 33
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 1;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 1;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 36
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 36
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 36
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 50
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = 90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 200;
toPosY = 200;
endPosX = 500;
endPosY = 600;
continueTime = 15000;
}
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = 90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 200;
toPosY = 200;
endPosX = 500;
endPosY = 600;
continueTime = 15000;
}
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 53
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = 90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 100;
toPosY = 200;
endPosX = 500;
endPosY = 600;
continueTime = 15000;
}
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = 90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 100;
toPosY = 200;
endPosX = 500;
endPosY = 600;
continueTime = 15000;
}
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 55
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = -90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 300;
toPosY = 200;
endPosX = 200;
endPosY = -200;
continueTime = 15000;
}
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = -90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 300;
toPosY = 200;
endPosX = 200;
endPosY = -200;
continueTime = 15000;
}
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 57
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = -90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 100;
toPosY = 200;
endPosX = 200;
endPosY = -200;
continueTime = 15000;
}
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = -90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 100;
toPosY = 200;
endPosX = 200;
endPosY = -200;
continueTime = 15000;
}
Instance of Symbol 758 MovieClip [enemy3] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 70
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 70
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 70
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 70
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 758 MovieClip [enemy3] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 72
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 72
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 72
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 72
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 758 MovieClip [enemy3] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 73
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 73
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 73
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 73
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 758 MovieClip [enemy3] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 74
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 74
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 74
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 74
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 758 MovieClip [enemy3] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 75
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 80
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 80
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 80
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 80
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 82
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 82
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 82
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 82
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 83
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 83
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 83
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 83
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 84
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 84
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 84
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 84
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 85
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 90
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 90
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 90
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 90
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 92
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 92
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 92
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 92
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 93
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 93
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 93
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 93
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 94
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 94
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 94
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 94
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 95
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 886 MovieClip [boss_plane5] in Symbol 887 MovieClip [enemy_loader_ld2] Frame 100
//component parameters
onClipEvent (construct) {
toPosX = 200;
toPosY = 150;
}
//component parameters
onClipEvent (construct) {
toPosX = 200;
toPosY = 150;
}
Symbol 895 MovieClip [enemy_gun3] Frame 1
#initclip 254
Object.registerClass("enemy_gun3", Enemy_gun);
#endinitclip
stop();
if (life < 100) {
_life = 100;
life = _life;
}
Symbol 895 MovieClip [enemy_gun3] Frame 29
stop();
this.removeMovieClip();
Symbol 896 MovieClip Frame 1
this._visible = false;
stop();
Symbol 896 MovieClip Frame 2
_parent.mc1.play();
_parent.shoot_mc1.shoot();
Symbol 896 MovieClip Frame 55
stop();
_parent.shoot_control();
Symbol 897 MovieClip [boss2] Frame 1
#initclip 255
Object.registerClass("boss2", Enemy_boss);
#endinitclip
function doInit() {
var _local1 = {toPosX:toPosX, toPosY:toPosY};
init(_local1);
}
stop();
doInit();
_life = 6500;
life = _life;
mc2.hit = function () {
if (this.life <= 0) {
fire_mc1.stop();
fire_mc1._visible = false;
smoke_mc1.stop();
smoke_mc1._visible = false;
} else if (this.life < (_life * 0.5)) {
fire_mc1.play();
fire_mc1._visible = true;
} else if (this.life < (_life * 0.7)) {
smoke_mc1.play();
smoke_mc1._visible = true;
}
};
mc3.hit = function () {
if (this.life <= 0) {
fire_mc2.stop();
fire_mc2._visible = false;
smoke_mc2.stop();
smoke_mc2._visible = false;
} else if (this.life < (_life * 0.5)) {
fire_mc2.play();
fire_mc2._visible = true;
} else if (this.life < (_life * 0.7)) {
smoke_mc2.play();
smoke_mc2._visible = true;
}
};
Instance of Symbol 274 MovieClip [s_laser1] "shoot_mc1" in Symbol 897 MovieClip [boss2] Frame 1
//component parameters
onClipEvent (construct) {
type = "aim";
}
//component parameters
onClipEvent (construct) {
type = "aim";
}
Instance of Symbol 895 MovieClip [enemy_gun3] in Symbol 897 MovieClip [boss2] Frame 1
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1_2";
V_bullet = 7;
shoot_posy = 20;
delayTime = 0;
life = 100;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1_2";
V_bullet = 7;
shoot_posy = 20;
delayTime = 0;
life = 100;
time_shoot = 2000;
}
Instance of Symbol 895 MovieClip [enemy_gun3] in Symbol 897 MovieClip [boss2] Frame 1
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1_2";
V_bullet = 7;
shoot_posy = 20;
delayTime = 0;
life = 100;
time_shoot = 3000;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1_2";
V_bullet = 7;
shoot_posy = 20;
delayTime = 0;
life = 100;
time_shoot = 3000;
}
Instance of Symbol 895 MovieClip [enemy_gun3] in Symbol 897 MovieClip [boss2] Frame 1
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_spread_aim51";
type_bullet = "2";
V_bullet = 7;
shoot_posy = 20;
delayTime = 0;
life = 100;
time_shoot = 3000;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_spread_aim51";
type_bullet = "2";
V_bullet = 7;
shoot_posy = 20;
delayTime = 0;
life = 100;
time_shoot = 3000;
}
Instance of Symbol 895 MovieClip [enemy_gun3] in Symbol 897 MovieClip [boss2] Frame 1
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_spread_aim51";
type_bullet = "2";
V_bullet = 7;
shoot_posy = 20;
delayTime = 0;
life = 100;
time_shoot = 4000;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_spread_aim51";
type_bullet = "2";
V_bullet = 7;
shoot_posy = 20;
delayTime = 0;
life = 100;
time_shoot = 4000;
}
Symbol 897 MovieClip [boss2] Frame 2
trace(55555555);
Symbol 897 MovieClip [boss2] Frame 29
stop();
_root.game_passStage_1();
this.removeMovieClip();
Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 1
#initclip 256
Object.registerClass("enemy_loader_ld2_b", Enemy_loader);
#endinitclip
stop();
frameArray = new Object();
frameArray.normal = [10, 20];
frameArray.path = [30, 38];
frameArray.big = [50, 58];
frameArray.item1 = [70, 79];
frameArray.item2 = [80, 89];
frameArray.item3 = [90, 99];
attackArray = new Array();
attackArray.push("normal");
attackArray.push("normal");
attackArray.push("path");
attackArray.push("item1");
attackArray.push("normal");
attackArray.push("normal");
attackArray.push("big");
attackArray.push("item2");
attackArray.push("path");
attackArray.push("normal");
attackArray.push("normal");
attackArray.push("big");
attackArray.push("path");
attackArray.push("normal");
attackArray.push("normal");
attackArray.push("big");
attackArray.push("item3");
attackArray.push("path");
attackArray.push("normal");
attackArray.push("normal");
attackArray2 = new Array();
attackArray2.push("normal");
attackArray2.push("normal");
attackArray2.push("normal");
Instance of Symbol 734 MovieClip [enemy1] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 10
//component parameters
onClipEvent (construct) {
type = "\"\"";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 3;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 3;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
}
Instance of Symbol 734 MovieClip [enemy1] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 10
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 3;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 3;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 734 MovieClip [enemy1] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 10
//component parameters
onClipEvent (construct) {
type = "\"\"";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 3;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 3;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 13
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 13
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 13
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 13
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 16
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 742 MovieClip [enemy7] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 17
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 742 MovieClip [enemy7] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 17
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 746 MovieClip [enemy5_1] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 19
//component parameters
onClipEvent (construct) {
delayTime = 0;
backTime = 5000;
_posX = 200;
_posY = 200;
V = 10;
aim = false;
}
//component parameters
onClipEvent (construct) {
delayTime = 0;
backTime = 5000;
_posX = 200;
_posY = 200;
V = 10;
aim = false;
}
Instance of Symbol 746 MovieClip [enemy5_1] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 20
//component parameters
onClipEvent (construct) {
delayTime = 0;
backTime = 5000;
_posX = 200;
_posY = 200;
V = 10;
}
//component parameters
onClipEvent (construct) {
delayTime = 0;
backTime = 5000;
_posX = 200;
_posY = 200;
V = 10;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 30
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 30
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 30
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 33
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 33
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 1;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 1;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 33
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 1;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 1;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 36
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 36
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 36
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 50
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = 90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 200;
toPosY = 200;
endPosX = 500;
endPosY = 600;
continueTime = 15000;
}
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = 90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 200;
toPosY = 200;
endPosX = 500;
endPosY = 600;
continueTime = 15000;
}
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 53
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = 90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 100;
toPosY = 200;
endPosX = 500;
endPosY = 600;
continueTime = 15000;
}
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = 90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 100;
toPosY = 200;
endPosX = 500;
endPosY = 600;
continueTime = 15000;
}
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 55
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = -90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 300;
toPosY = 200;
endPosX = 200;
endPosY = -200;
continueTime = 15000;
}
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = -90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 300;
toPosY = 200;
endPosX = 200;
endPosY = -200;
continueTime = 15000;
}
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 57
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = -90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 100;
toPosY = 200;
endPosX = 200;
endPosY = -200;
continueTime = 15000;
}
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = -90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 100;
toPosY = 200;
endPosX = 200;
endPosY = -200;
continueTime = 15000;
}
Instance of Symbol 758 MovieClip [enemy3] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 70
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 70
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 70
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 70
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 758 MovieClip [enemy3] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 72
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 72
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 72
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 72
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 758 MovieClip [enemy3] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 73
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 73
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 73
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 73
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 758 MovieClip [enemy3] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 74
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 74
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 74
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 74
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 758 MovieClip [enemy3] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 75
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 80
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 80
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 80
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 80
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 82
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 82
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 82
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 82
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 83
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 83
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 83
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 83
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 84
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 84
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 84
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 84
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 85
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 90
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 90
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 90
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 90
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 92
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 92
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 92
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 92
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 93
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 93
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 93
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 93
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 94
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 94
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 94
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 94
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 95
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 897 MovieClip [boss2] in Symbol 898 MovieClip [enemy_loader_ld2_b] Frame 100
//component parameters
onClipEvent (construct) {
toPosX = 200;
toPosY = 100;
}
//component parameters
onClipEvent (construct) {
toPosX = 200;
toPosY = 100;
}
Symbol 903 MovieClip [enemy9] Frame 1
#initclip 257
Object.registerClass("enemy9", Enemy);
#endinitclip
function doInit() {
var _local1;
if (defaultData != false) {
_local1 = {type:"normal", dir_angle:90, V:9, delayTime:0, path:1, life:40, time_shoot:2000, type_shoot:"s_aim_common", type_bullet:1, V_bullet:7};
} else {
_local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet};
}
init(_local1);
}
stop();
doInit();
_life = 40;
life = _life;
Symbol 903 MovieClip [enemy9] Frame 29
stop();
this.removeMovieClip();
Symbol 907 MovieClip [enemy_big0] Frame 1
#initclip 258
Object.registerClass("enemy_big0", Enemy_movoTo);
#endinitclip
function doInit() {
var _local1;
if (defaultData) {
_local1 = {dir_angle:-90, V:2, delayTime:0, life:400, time_shoot:2000, type_shoot:"s_big0", type_bullet:5, V_bullet:8, toPosX:200, toPosY:200, endPosX:100, endPosY:-200, continueTime:15000};
} else {
_local1 = {dir_angle:dir_angle, V:V, delayTime:delayTime, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet, toPosX:toPosX, toPosY:toPosY, endPosX:endPosX, endPosY:endPosY, continueTime:continueTime};
}
init(_local1);
}
stop();
doInit();
_life = 400;
life = _life;
Symbol 907 MovieClip [enemy_big0] Frame 29
stop();
this.removeMovieClip();
Symbol 920 MovieClip Frame 1
stop();
if (life < 100) {
_life = 100;
life = _life;
}
Symbol 920 MovieClip Frame 29
stop();
this.removeMovieClip();
Instance of Symbol 920 MovieClip in Symbol 921 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_spread_aim33";
type_bullet = "2";
V_bullet = 10;
shoot_posy = 20;
delayTime = 0;
life = 100;
time_shoot = 2800;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_spread_aim33";
type_bullet = "2";
V_bullet = 10;
shoot_posy = 20;
delayTime = 0;
life = 100;
time_shoot = 2800;
}
Symbol 922 MovieClip Frame 1
this._visible = false;
stop();
Symbol 922 MovieClip Frame 13
if (_root.inPause) {
gotoAndPlay ("start");
}
Symbol 922 MovieClip Frame 15
_parent.shoot_mc3.shoot();
Symbol 922 MovieClip Frame 30
_parent.shoot_mc4.shoot();
Symbol 922 MovieClip Frame 65
_parent.shoot_mc1.shoot();
Symbol 922 MovieClip Frame 86
_parent.shoot_mc2.shoot();
Symbol 922 MovieClip Frame 103
stop();
_parent.shoot_control();
Symbol 933 MovieClip Frame 1
trace("0000000.................");
Symbol 934 MovieClip [enemy_gun7] Frame 1
#initclip 259
Object.registerClass("enemy_gun7", Enemy_gun);
#endinitclip
stop();
if (life < 100) {
_life = 100;
life = _life;
}
Symbol 934 MovieClip [enemy_gun7] Frame 29
stop();
this.removeMovieClip();
Symbol 935 MovieClip [enemy_gun9] Frame 1
#initclip 260
Object.registerClass("enemy_gun9", Enemy_gun);
#endinitclip
stop();
if (life < 100) {
_life = 100;
life = _life;
}
Symbol 935 MovieClip [enemy_gun9] Frame 29
stop();
this.removeMovieClip();
Symbol 936 MovieClip Frame 28
stop();
Symbol 937 MovieClip [boss_ship2] Frame 1
#initclip 261
Object.registerClass("boss_ship2", Enemy_boss_tank);
#endinitclip
function doInit() {
var _local1 = {toPosX:toPosX, toPosY:toPosY};
init(_local1);
}
function hit(damage, id) {
if (inDie) {
return(undefined);
}
if (_y < 0) {
return(undefined);
}
life = life - damage;
if (life <= 0) {
die();
} else if ((life / _life) < 0.35) {
goS3();
goS3 = null;
} else if ((life / _life) < 0.7) {
goS2();
goS2 = null;
}
}
function goS2() {
this.gotoAndPlay("s2");
}
function goS3() {
this.gotoAndPlay("s3");
}
stop();
doInit();
_life = 6500;
life = _life;
V = 4;
Instance of Symbol 895 MovieClip [enemy_gun3] in Symbol 937 MovieClip [boss_ship2] Frame 1
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim3";
type_bullet = "1_2";
V_bullet = 10;
shoot_posy = 20;
delayTime = 0;
life = 100;
time_shoot = 2400;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim3";
type_bullet = "1_2";
V_bullet = 10;
shoot_posy = 20;
delayTime = 0;
life = 100;
time_shoot = 2400;
}
Instance of Symbol 895 MovieClip [enemy_gun3] in Symbol 937 MovieClip [boss_ship2] Frame 1
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim3";
type_bullet = "1_2";
V_bullet = 10;
shoot_posy = 20;
delayTime = 0;
life = 100;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim3";
type_bullet = "1_2";
V_bullet = 10;
shoot_posy = 20;
delayTime = 0;
life = 100;
time_shoot = 2000;
}
Instance of Symbol 934 MovieClip [enemy_gun7] in Symbol 937 MovieClip [boss_ship2] Frame 8
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_spread_aim51";
type_bullet = "5";
V_bullet = 9;
shoot_posy = 50;
delayTime = 0;
life = 100;
time_shoot = 2500;
}
Instance of Symbol 934 MovieClip [enemy_gun7] in Symbol 937 MovieClip [boss_ship2] Frame 8
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_spread_aim51";
type_bullet = "5";
V_bullet = 9;
shoot_posy = 50;
delayTime = 0;
life = 100;
time_shoot = 2500;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_spread_aim51";
type_bullet = "5";
V_bullet = 9;
shoot_posy = 50;
delayTime = 0;
life = 100;
time_shoot = 2500;
}
Instance of Symbol 935 MovieClip [enemy_gun9] in Symbol 937 MovieClip [boss_ship2] Frame 8
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_spread_aim32_gun";
type_bullet = "2";
V_bullet = 10;
shoot_posy = 40;
delayTime = 0;
life = 100;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_spread_aim32_gun";
type_bullet = "2";
V_bullet = 10;
shoot_posy = 40;
delayTime = 0;
life = 100;
time_shoot = 2000;
}
Symbol 937 MovieClip [boss_ship2] Frame 9
moveFunc_start(200, 480);
Symbol 937 MovieClip [boss_ship2] Frame 21
stop();
Symbol 937 MovieClip [boss_ship2] Frame 61
stop();
_root.game_passStage_1();
this.removeMovieClip();
Symbol 938 MovieClip [enemy_loader_sdn] Frame 1
#initclip 262
Object.registerClass("enemy_loader_sdn", Enemy_loader);
#endinitclip
stop();
frameArray = new Object();
frameArray.normal = [10, 20];
frameArray.path = [30, 38];
frameArray.big = [50, 58];
frameArray.item1 = [70, 79];
frameArray.item2 = [80, 89];
frameArray.item3 = [90, 99];
attackArray = new Array();
attackArray.push("normal");
attackArray.push("normal");
attackArray.push("path");
attackArray.push("item1");
attackArray.push("normal");
attackArray.push("normal");
attackArray.push("big");
attackArray.push("item2");
attackArray.push("path");
attackArray.push("normal");
attackArray.push("normal");
attackArray.push("big");
attackArray.push("path");
attackArray.push("normal");
attackArray.push("normal");
attackArray.push("big");
attackArray.push("item3");
attackArray.push("path");
attackArray.push("normal");
attackArray.push("normal");
attackArray2 = new Array();
attackArray2.push("normal");
attackArray2.push("normal");
attackArray2.push("normal");
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 10
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 10
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 10
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 10
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 734 MovieClip [enemy1] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 13
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 734 MovieClip [enemy1] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 13
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 734 MovieClip [enemy1] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 13
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 734 MovieClip [enemy1] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 13
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 14
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 14
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 14
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 14
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 16
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 734 MovieClip [enemy1] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 16
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 734 MovieClip [enemy1] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 16
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 742 MovieClip [enemy7] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 17
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 742 MovieClip [enemy7] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 17
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 742 MovieClip [enemy7] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 17
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 742 MovieClip [enemy7] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 17
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 18
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 18
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 18
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 746 MovieClip [enemy5_1] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 19
//component parameters
onClipEvent (construct) {
delayTime = 0;
backTime = 5000;
_posX = 200;
_posY = 200;
V = 10;
aim = false;
}
//component parameters
onClipEvent (construct) {
delayTime = 0;
backTime = 5000;
_posX = 200;
_posY = 200;
V = 10;
aim = false;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 19
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 19
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 30
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 30
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 30
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 31
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 31
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 1;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 1;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 31
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 1;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 1;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 33
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 33
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 33
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 35
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 35
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 35
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 37
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 4;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 4;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 37
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 4;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 4;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 37
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 4;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 4;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 907 MovieClip [enemy_big0] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 50
//component parameters
onClipEvent (construct) {
defaultData = true;
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = -90;
V = 2;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 150;
toPosY = 200;
endPosX = 200;
endPosY = -600;
continueTime = 5000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = -90;
V = 2;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 150;
toPosY = 200;
endPosX = 200;
endPosY = -600;
continueTime = 5000;
}
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 55
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = 90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 200;
toPosY = 200;
endPosX = 500;
endPosY = 600;
continueTime = 15000;
}
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = 90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 200;
toPosY = 200;
endPosX = 500;
endPosY = 600;
continueTime = 15000;
}
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 55
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = 90;
V = 2;
V_bullet = 6;
delayTime = 3000;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 200;
toPosY = 200;
endPosX = 500;
endPosY = 600;
continueTime = 15000;
}
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = 90;
V = 2;
V_bullet = 6;
delayTime = 3000;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 200;
toPosY = 200;
endPosX = 500;
endPosY = 600;
continueTime = 15000;
}
Instance of Symbol 907 MovieClip [enemy_big0] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 57
//component parameters
onClipEvent (construct) {
defaultData = true;
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = -90;
V = 2;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 150;
toPosY = 200;
endPosX = 200;
endPosY = -600;
continueTime = 5000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = -90;
V = 2;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 150;
toPosY = 200;
endPosX = 200;
endPosY = -600;
continueTime = 5000;
}
Instance of Symbol 734 MovieClip [enemy1] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 57
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 734 MovieClip [enemy1] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 57
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 734 MovieClip [enemy1] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 57
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 758 MovieClip [enemy3] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 70
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 70
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 70
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 70
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 758 MovieClip [enemy3] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 72
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 72
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 72
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 72
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 758 MovieClip [enemy3] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 73
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 73
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 73
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 73
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 758 MovieClip [enemy3] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 74
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 74
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 74
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 74
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 758 MovieClip [enemy3] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 75
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 80
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 80
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 80
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 80
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 82
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 82
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 82
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 82
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 83
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 83
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 83
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 83
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 84
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 84
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 84
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 84
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 85
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 90
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 90
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 90
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 90
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 92
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 92
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 92
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 92
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 93
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 93
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 93
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 93
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 94
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 94
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 94
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 94
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 95
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 937 MovieClip [boss_ship2] in Symbol 938 MovieClip [enemy_loader_sdn] Frame 100
//component parameters
onClipEvent (construct) {
toPosX = 200;
toPosY = 250;
}
//component parameters
onClipEvent (construct) {
toPosX = 200;
toPosY = 250;
}
Symbol 949 MovieClip Frame 1
stop();
Symbol 954 MovieClip [enemy_gun11] Frame 1
#initclip 263
Object.registerClass("enemy_gun11", Enemy_gun);
#endinitclip
stop();
if (life < 100) {
_life = 100;
life = _life;
}
Symbol 954 MovieClip [enemy_gun11] Frame 29
stop();
this.removeMovieClip();
Symbol 972 MovieClip [enemy_gun12] Frame 1
#initclip 264
Object.registerClass("enemy_gun12", Enemy_gun);
#endinitclip
stop();
if (life < 100) {
_life = 100;
life = _life;
}
Symbol 972 MovieClip [enemy_gun12] Frame 29
stop();
this.removeMovieClip();
Symbol 974 MovieClip Frame 1
this._visible = false;
Symbol 974 MovieClip Frame 89
_parent.moveFunc_start(200, 300);
_parent.body2._rotation = 0;
Symbol 974 MovieClip Frame 169
_parent.moveFunc_start(200, 400);
Symbol 974 MovieClip Frame 231
_parent.moveFunc_start(100, 400);
_parent.body2._rotation = -90;
Symbol 974 MovieClip Frame 294
_parent.moveFunc_start(300, 400);
Symbol 974 MovieClip Frame 359
_parent.moveFunc_start(200, 400);
Symbol 978 MovieClip Frame 30
stop();
Symbol 979 MovieClip Frame 1
stop();
Symbol 980 MovieClip Frame 1
this._visible = false;
Symbol 980 MovieClip Frame 31
_parent.body.play();
Symbol 980 MovieClip Frame 81
_parent.shoot_mc2.shoot();
Symbol 980 MovieClip Frame 109
stop();
_parent.shoot_control();
Symbol 1003 MovieClip Frame 30
stop();
Symbol 1004 MovieClip Frame 1
this._visible = false;
Symbol 1004 MovieClip Frame 2
_parent.mc1.play();
_parent.shoot_mc1.shoot();
Symbol 1004 MovieClip Frame 40
_parent.shoot_mc2.play();
Symbol 1004 MovieClip Frame 84
stop();
_parent.shoot_control();
Symbol 1005 MovieClip [boss_tank] Frame 1
#initclip 265
Object.registerClass("boss_tank", Enemy_boss_tank);
#endinitclip
function doInit() {
var _local1 = {toPosX:toPosX, toPosY:toPosY};
init(_local1);
}
stop();
doInit();
_life = 7000;
life = _life;
Instance of Symbol 954 MovieClip [enemy_gun11] in Symbol 1005 MovieClip [boss_tank] Frame 1
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
V_bullet = 8;
shoot_posy = 20;
delayTime = 0;
life = 100;
time_shoot = 2500;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
V_bullet = 8;
shoot_posy = 20;
delayTime = 0;
life = 100;
time_shoot = 2500;
}
Instance of Symbol 954 MovieClip [enemy_gun11] in Symbol 1005 MovieClip [boss_tank] Frame 1
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
V_bullet = 8;
shoot_posy = 20;
delayTime = 0;
life = 100;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
V_bullet = 8;
shoot_posy = 20;
delayTime = 0;
life = 100;
time_shoot = 2000;
}
Instance of Symbol 972 MovieClip [enemy_gun12] "body" in Symbol 1005 MovieClip [boss_tank] Frame 1
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_spread_aim51";
type_bullet = "3";
V_bullet = 8;
shoot_posy = 120;
delayTime = 0;
life = 100;
time_shoot = 3200;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_spread_aim51";
type_bullet = "3";
V_bullet = 8;
shoot_posy = 120;
delayTime = 0;
life = 100;
time_shoot = 3200;
}
Symbol 1005 MovieClip [boss_tank] Frame 8
smoke_mc1._visible = true;
smoke_mc1.play();
Symbol 1005 MovieClip [boss_tank] Frame 27
stop();
Instance of Symbol 273 MovieClip [shoot_line] "shoot_mc2" in Symbol 1005 MovieClip [boss_tank] Frame 27
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_2";
angle_start = 0;
aim = true;
bullet_num = 10;
r = 10;
V = 10;
time_shoot = 40;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_2";
angle_start = 0;
aim = true;
bullet_num = 10;
r = 10;
V = 10;
time_shoot = 40;
}
Symbol 1005 MovieClip [boss_tank] Frame 29
fire_mc1._visible = true;
fire_mc1.play();
Symbol 1005 MovieClip [boss_tank] Frame 47
stop();
Instance of Symbol 279 MovieClip [shoot_circle] "shoot_mc1" in Symbol 1005 MovieClip [boss_tank] Frame 47
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_2_2";
angle_start = 45;
angle_total = 360;
d_angle = 15;
r = 20;
V = 8;
time_shoot = 0;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_2_2";
angle_start = 45;
angle_total = 360;
d_angle = 15;
r = 20;
V = 8;
time_shoot = 0;
}
Instance of Symbol 271 MovieClip [s_laser2] "shoot_mc2" in Symbol 1005 MovieClip [boss_tank] Frame 47
//component parameters
onClipEvent (construct) {
type = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "";
}
Symbol 1005 MovieClip [boss_tank] Frame 94
stop();
_root.game_passStage_1();
this.removeMovieClip();
Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 1
#initclip 266
Object.registerClass("enemy_loader_sdn_b", Enemy_loader);
#endinitclip
stop();
frameArray = new Object();
frameArray.normal = [10, 20];
frameArray.path = [30, 38];
frameArray.big = [50, 58];
frameArray.item1 = [70, 79];
frameArray.item2 = [80, 89];
frameArray.item3 = [90, 99];
attackArray = new Array();
attackArray.push("normal");
attackArray.push("normal");
attackArray.push("path");
attackArray.push("item1");
attackArray.push("normal");
attackArray.push("normal");
attackArray.push("big");
attackArray.push("item2");
attackArray.push("path");
attackArray.push("normal");
attackArray.push("normal");
attackArray.push("big");
attackArray.push("path");
attackArray.push("normal");
attackArray.push("normal");
attackArray.push("big");
attackArray.push("item3");
attackArray.push("path");
attackArray.push("normal");
attackArray.push("normal");
attackArray2 = new Array();
attackArray2.push("normal");
attackArray2.push("normal");
attackArray2.push("normal");
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 10
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 10
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 10
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 10
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 734 MovieClip [enemy1] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 13
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 734 MovieClip [enemy1] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 13
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 734 MovieClip [enemy1] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 13
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 14
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 14
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 14
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 734 MovieClip [enemy1] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 16
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 734 MovieClip [enemy1] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 16
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 742 MovieClip [enemy7] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 17
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 742 MovieClip [enemy7] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 17
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 742 MovieClip [enemy7] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 17
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 742 MovieClip [enemy7] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 17
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 18
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 18
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 18
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 18
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 746 MovieClip [enemy5_1] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 19
//component parameters
onClipEvent (construct) {
delayTime = 0;
backTime = 5000;
_posX = 200;
_posY = 200;
V = 10;
aim = false;
}
//component parameters
onClipEvent (construct) {
delayTime = 0;
backTime = 5000;
_posX = 200;
_posY = 200;
V = 10;
aim = false;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 30
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 30
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 30
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 33
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 33
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 33
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 35
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 35
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 35
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 37
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 4;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 4;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 37
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 4;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 4;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 37
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 4;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 4;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 50
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = 90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 200;
toPosY = 200;
endPosX = 500;
endPosY = 600;
continueTime = 15000;
}
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = 90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 200;
toPosY = 200;
endPosX = 500;
endPosY = 600;
continueTime = 15000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 50
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 50
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 907 MovieClip [enemy_big0] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 51
//component parameters
onClipEvent (construct) {
defaultData = true;
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = -90;
V = 2;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 150;
toPosY = 200;
endPosX = 200;
endPosY = -600;
continueTime = 5000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = -90;
V = 2;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 150;
toPosY = 200;
endPosX = 200;
endPosY = -600;
continueTime = 5000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 53
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 53
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 55
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 55
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 57
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = -90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 100;
toPosY = 200;
endPosX = 200;
endPosY = -200;
continueTime = 15000;
}
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = -90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 100;
toPosY = 200;
endPosX = 200;
endPosY = -200;
continueTime = 15000;
}
Instance of Symbol 758 MovieClip [enemy3] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 70
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 70
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 70
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 70
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 758 MovieClip [enemy3] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 72
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 72
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 72
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 72
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 758 MovieClip [enemy3] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 73
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 73
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 73
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 73
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 758 MovieClip [enemy3] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 74
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 74
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 74
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 74
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 758 MovieClip [enemy3] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 75
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 80
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 80
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 80
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 80
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 82
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 82
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 82
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 82
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 83
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 83
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 83
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 83
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 84
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 84
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
defaultData = false;
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 84
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 84
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 85
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 90
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 90
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 90
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 90
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 92
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 92
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 92
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 92
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 93
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 93
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 93
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 93
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 94
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 94
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 94
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 94
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 95
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 1005 MovieClip [boss_tank] in Symbol 1006 MovieClip [enemy_loader_sdn_b] Frame 100
//component parameters
onClipEvent (construct) {
toPosX = 200;
toPosY = 120;
}
//component parameters
onClipEvent (construct) {
toPosX = 200;
toPosY = 120;
}
Symbol 1011 MovieClip [enemy10] Frame 1
#initclip 267
Object.registerClass("enemy10", Enemy);
#endinitclip
function doInit() {
var _local1;
if (defaultData != false) {
_local1 = {type:"path", dir_angle:90, V:5, delayTime:0, path:5, life:60, time_shoot:2000, type_shoot:"s_aim_common", type_bullet:1, V_bullet:8};
} else {
_local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet};
}
init(_local1);
}
stop();
doInit();
_life = 60;
life = _life;
Symbol 1011 MovieClip [enemy10] Frame 29
stop();
this.removeMovieClip();
Symbol 1015 MovieClip [enemy12] Frame 1
#initclip 268
Object.registerClass("enemy12", Enemy);
#endinitclip
function doInit() {
var _local1;
if (defaultData != false) {
_local1 = {type:"chase", dir_angle:90, V:8, delayTime:0, path:1, life:40, time_shoot:2000, type_shoot:"", type_bullet:1, V_bullet:10};
} else {
_local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet};
}
init(_local1);
}
stop();
doInit();
_life = 20;
life = _life;
Symbol 1015 MovieClip [enemy12] Frame 29
stop();
this.removeMovieClip();
Symbol 1020 MovieClip [enemy_big3] Frame 1
#initclip 269
Object.registerClass("enemy_big3", Enemy_movoTo);
#endinitclip
function doInit() {
var _local1 = {dir_angle:dir_angle, V:V, delayTime:delayTime, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet, toPosX:toPosX, toPosY:toPosY, endPosX:endPosX, endPosY:endPosY, continueTime:continueTime};
init(_local1);
}
stop();
time_shoot = 2700;
doInit();
_life = 400;
life = _life;
Symbol 1020 MovieClip [enemy_big3] Frame 29
stop();
this.removeMovieClip();
Symbol 1021 MovieClip Frame 1
stop();
Instance of Symbol 264 MovieClip [s_spread_rotate1] in Symbol 1021 MovieClip Frame 2
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_3";
V = 5;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_3";
V = 5;
}
Symbol 1022 MovieClip Frame 1
stop();
Symbol 1022 MovieClip Frame 16
mc.gotoAndStop(2);
Symbol 1022 MovieClip Frame 87
mc.laser.play();
mc.gotoAndStop(1);
Symbol 1026 MovieClip Frame 1
this._visible = false;
Symbol 1026 MovieClip Frame 11
if (_root.inPause) {
gotoAndPlay ("start");
}
Symbol 1026 MovieClip Frame 15
_parent.body.mc1.play();
_parent.shoot_mc1.shoot();
Symbol 1026 MovieClip Frame 41
_parent.body.mc3.play();
_parent.shoot_mc3.shoot();
Symbol 1026 MovieClip Frame 68
_parent.body.mc2.play();
_parent.shoot_mc2.shoot();
Symbol 1026 MovieClip Frame 92
_parent.body.mc4.play();
Symbol 1026 MovieClip Frame 109
_parent.body.gun1.play();
Symbol 1027 MovieClip [boss7] Frame 1
#initclip 270
Object.registerClass("boss7", Enemy_boss);
#endinitclip
function doInit() {
var _local1 = {toPosX:toPosX, toPosY:toPosY};
init(_local1);
}
function hit(damage, id) {
if (inDie) {
return(undefined);
}
if (_y < 0) {
return(undefined);
}
life = life - damage;
trace((("lllll::" + life) + " ") + die);
if (life <= 0) {
die();
} else if ((life / _life) < 0.5) {
goS3();
goS3 = null;
}
}
function goS3() {
body.play();
this.gotoAndPlay("s2");
}
stop();
doInit();
_life = 7000;
life = _life;
Instance of Symbol 276 MovieClip [s_aim1] "shoot_mc1" in Symbol 1027 MovieClip [boss7] Frame 1
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_7";
V = 6;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_7";
V = 6;
}
Instance of Symbol 276 MovieClip [s_aim1] "shoot_mc2" in Symbol 1027 MovieClip [boss7] Frame 1
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_7";
V = 6;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_7";
V = 6;
}
Instance of Symbol 279 MovieClip [shoot_circle] "shoot_mc3" in Symbol 1027 MovieClip [boss7] Frame 1
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_2";
angle_start = -45;
angle_total = 225;
d_angle = 15;
r = 20;
V = 8;
time_shoot = 20;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_2";
angle_start = -45;
angle_total = 225;
d_angle = 15;
r = 20;
V = 8;
time_shoot = 20;
}
Instance of Symbol 279 MovieClip [shoot_circle] "shoot_mc4" in Symbol 1027 MovieClip [boss7] Frame 1
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_2";
angle_start = -45;
angle_total = 225;
d_angle = -15;
r = 20;
V = 8;
time_shoot = 20;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_2";
angle_start = -45;
angle_total = 225;
d_angle = -15;
r = 20;
V = 8;
time_shoot = 20;
}
Symbol 1027 MovieClip [boss7] Frame 8
smoke_mc1._visible = true;
smoke_mc1.play();
fire_mc1._visible = true;
fire_mc1.play();
body.mc4.play();
Symbol 1027 MovieClip [boss7] Frame 27
stop();
Symbol 1027 MovieClip [boss7] Frame 68
stop();
_root.game_passStage_1();
this.removeMovieClip();
Symbol 1028 MovieClip [enemy_loader_wsd] Frame 1
#initclip 271
Object.registerClass("enemy_loader_wsd", Enemy_loader);
#endinitclip
stop();
frameArray = new Object();
frameArray.normal = [10, 20];
frameArray.path = [30, 38];
frameArray.big = [50, 58];
frameArray.item1 = [70, 79];
frameArray.item2 = [80, 89];
frameArray.item3 = [90, 99];
attackArray = new Array();
attackArray.push("normal");
attackArray.push("normal");
attackArray.push("path");
attackArray.push("big");
attackArray.push("item1");
attackArray.push("normal");
attackArray.push("normal");
attackArray.push("big");
attackArray.push("item2");
attackArray.push("path");
attackArray.push("big");
attackArray.push("normal");
attackArray.push("normal");
attackArray.push("big");
attackArray.push("path");
attackArray.push("normal");
attackArray.push("normal");
attackArray.push("big");
attackArray.push("item3");
attackArray.push("path");
attackArray.push("big");
attackArray.push("normal");
attackArray.push("normal");
attackArray2 = new Array();
attackArray2.push("normal");
attackArray2.push("normal");
attackArray2.push("normal");
Instance of Symbol 1011 MovieClip [enemy10] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 10
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 10
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 10
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 734 MovieClip [enemy1] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 11
//component parameters
onClipEvent (construct) {
type = "\"\"";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 3;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 3;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
}
Instance of Symbol 734 MovieClip [enemy1] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 11
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 3;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 3;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 734 MovieClip [enemy1] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 11
//component parameters
onClipEvent (construct) {
type = "\"\"";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 3;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 3;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 1015 MovieClip [enemy12] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 11
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 1011 MovieClip [enemy10] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 12
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 13
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 13
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 13
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 1011 MovieClip [enemy10] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 14
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 14
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 16
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 1011 MovieClip [enemy10] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 16
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 742 MovieClip [enemy7] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 17
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 742 MovieClip [enemy7] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 17
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 1011 MovieClip [enemy10] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 18
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 746 MovieClip [enemy5_1] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 19
//component parameters
onClipEvent (construct) {
delayTime = 0;
backTime = 5000;
_posX = 200;
_posY = 200;
V = 10;
aim = false;
}
//component parameters
onClipEvent (construct) {
delayTime = 0;
backTime = 5000;
_posX = 200;
_posY = 200;
V = 10;
aim = false;
}
Instance of Symbol 1015 MovieClip [enemy12] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 19
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 1011 MovieClip [enemy10] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 20
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 30
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 30
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 30
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 31
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 31
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 1;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 1;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 31
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 1;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 1;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 32
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 32
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 32
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 33
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 33
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 33
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 34
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 4;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 4;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 34
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 4;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 4;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 34
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 4;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 4;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 35
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 5;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 5;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 35
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 5;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 5;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 35
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 5;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 5;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 36
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 6;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 6;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 36
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 6;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 6;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 36
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 6;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 6;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 37
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 7;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 7;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 37
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 7;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 7;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 37
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 7;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 7;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 38
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 38
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 38
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 50
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = 90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 200;
toPosY = 200;
endPosX = 500;
endPosY = 600;
continueTime = 15000;
}
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = 90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 200;
toPosY = 200;
endPosX = 500;
endPosY = 600;
continueTime = 15000;
}
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 52
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = 90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 100;
toPosY = 200;
endPosX = 500;
endPosY = 600;
continueTime = 15000;
}
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = 90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 100;
toPosY = 200;
endPosX = 500;
endPosY = 600;
continueTime = 15000;
}
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 53
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = -90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 300;
toPosY = 200;
endPosX = 200;
endPosY = -200;
continueTime = 15000;
}
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = -90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 300;
toPosY = 200;
endPosX = 200;
endPosY = -200;
continueTime = 15000;
}
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 54
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = -90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 100;
toPosY = 200;
endPosX = 200;
endPosY = -200;
continueTime = 15000;
}
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = -90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 100;
toPosY = 200;
endPosX = 200;
endPosY = -200;
continueTime = 15000;
}
Instance of Symbol 907 MovieClip [enemy_big0] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 55
//component parameters
onClipEvent (construct) {
defaultData = true;
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = -90;
V = 2;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 150;
toPosY = 200;
endPosX = 200;
endPosY = -600;
continueTime = 5000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = -90;
V = 2;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 150;
toPosY = 200;
endPosX = 200;
endPosY = -600;
continueTime = 5000;
}
Instance of Symbol 1020 MovieClip [enemy_big3] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 57
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim21";
type_bullet = "missle1";
dir_angle = 90;
V = 2;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 150;
toPosY = 150;
endPosX = 200;
endPosY = 600;
continueTime = 15000;
}
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim21";
type_bullet = "missle1";
dir_angle = 90;
V = 2;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 150;
toPosY = 150;
endPosX = 200;
endPosY = 600;
continueTime = 15000;
}
Instance of Symbol 758 MovieClip [enemy3] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 70
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 70
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 70
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 70
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 758 MovieClip [enemy3] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 72
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 72
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 72
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 72
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 758 MovieClip [enemy3] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 73
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 73
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 73
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 73
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 758 MovieClip [enemy3] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 74
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 74
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 74
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 74
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 758 MovieClip [enemy3] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 75
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 80
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 80
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 80
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 80
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 82
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 82
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 82
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 82
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 83
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 83
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 83
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 83
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 84
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 84
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 84
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 84
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 85
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 90
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 90
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 90
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 90
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 92
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 92
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 92
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 92
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 93
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 93
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 93
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 93
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 94
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 94
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 94
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 94
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 95
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 1027 MovieClip [boss7] in Symbol 1028 MovieClip [enemy_loader_wsd] Frame 100
//component parameters
onClipEvent (construct) {
toPosX = 200;
toPosY = 100;
}
//component parameters
onClipEvent (construct) {
toPosX = 200;
toPosY = 100;
}
Symbol 1035 MovieClip Frame 1
stop();
if (life < 100) {
_life = 100;
life = _life;
}
Symbol 1035 MovieClip Frame 29
stop();
this.removeMovieClip();
Symbol 1036 MovieClip Frame 1
this._visible = false;
stop();
Symbol 1036 MovieClip Frame 17
_parent.shoot_mc1.shoot();
Symbol 1036 MovieClip Frame 30
_parent.shoot_mc2.shoot();
Symbol 1036 MovieClip Frame 41
_parent.shoot_mc3.shoot();
Symbol 1036 MovieClip Frame 52
_parent.shoot_mc4.shoot();
Symbol 1036 MovieClip Frame 96
stop();
_parent.shoot_control();
Symbol 1037 MovieClip Frame 1
this._visible = false;
Symbol 1037 MovieClip Frame 17
_parent.shoot_mc1.shoot();
Symbol 1037 MovieClip Frame 30
_parent.shoot_mc2.shoot();
Symbol 1037 MovieClip Frame 41
_parent.shoot_mc3.shoot();
Symbol 1037 MovieClip Frame 52
_parent.shoot_mc4.shoot();
Symbol 1037 MovieClip Frame 59
_parent.shoot_mc5.shoot();
Symbol 1037 MovieClip Frame 96
stop();
_parent.shoot_control();
Symbol 1038 MovieClip [boss_plane33] Frame 1
#initclip 272
Object.registerClass("boss_plane33", Enemy_boss);
#endinitclip
function doInit() {
var _local1 = {toPosX:toPosX, toPosY:toPosY};
init(_local1);
}
function hit(damage, id) {
if (inDie) {
return(undefined);
}
if (_y < 0) {
return(undefined);
}
life = life - damage;
if (life <= 0) {
die();
} else if ((life / _life) < 0.5) {
goS3();
goS3 = null;
}
}
function goS3() {
body.play();
this.gotoAndPlay("s2");
}
stop();
doInit();
_life = 7500;
life = _life;
Instance of Symbol 263 MovieClip [s_aim5] "shoot_mc1" in Symbol 1038 MovieClip [boss_plane33] Frame 1
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_5";
V = 8;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_5";
V = 8;
}
Instance of Symbol 263 MovieClip [s_aim5] "shoot_mc2" in Symbol 1038 MovieClip [boss_plane33] Frame 1
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_5";
V = 8;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_5";
V = 8;
}
Instance of Symbol 263 MovieClip [s_aim5] "shoot_mc3" in Symbol 1038 MovieClip [boss_plane33] Frame 1
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_5";
V = 8;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_5";
V = 8;
}
Instance of Symbol 263 MovieClip [s_aim5] "shoot_mc4" in Symbol 1038 MovieClip [boss_plane33] Frame 1
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_5";
V = 8;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_5";
V = 8;
}
Instance of Symbol 1035 MovieClip in Symbol 1038 MovieClip [boss_plane33] Frame 1
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_spread_aim32";
type_bullet = "2";
V_bullet = 8;
shoot_posy = 20;
delayTime = 0;
life = 100;
time_shoot = 2500;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_spread_aim32";
type_bullet = "2";
V_bullet = 8;
shoot_posy = 20;
delayTime = 0;
life = 100;
time_shoot = 2500;
}
Symbol 1038 MovieClip [boss_plane33] Frame 8
smoke_mc1._visible = true;
smoke_mc1.play();
fire_mc1._visible = true;
fire_mc1.play();
body.mc4.play();
Instance of Symbol 271 MovieClip [s_laser2] "shoot_mc5" in Symbol 1038 MovieClip [boss_plane33] Frame 8
//component parameters
onClipEvent (construct) {
type = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "";
}
Instance of Symbol 263 MovieClip [s_aim5] "shoot_mc1" in Symbol 1038 MovieClip [boss_plane33] Frame 8
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_5";
V = 8;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_5";
V = 8;
}
Instance of Symbol 263 MovieClip [s_aim5] "shoot_mc2" in Symbol 1038 MovieClip [boss_plane33] Frame 8
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_5";
V = 8;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_5";
V = 8;
}
Instance of Symbol 263 MovieClip [s_aim5] "shoot_mc3" in Symbol 1038 MovieClip [boss_plane33] Frame 8
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_5";
V = 8;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_5";
V = 8;
}
Instance of Symbol 263 MovieClip [s_aim5] "shoot_mc4" in Symbol 1038 MovieClip [boss_plane33] Frame 8
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_5";
V = 8;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_5";
V = 8;
}
Symbol 1038 MovieClip [boss_plane33] Frame 27
stop();
Symbol 1038 MovieClip [boss_plane33] Frame 68
stop();
_root.game_passStage_1();
this.removeMovieClip();
Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 1
#initclip 273
Object.registerClass("enemy_loader_wsd_b", Enemy_loader);
#endinitclip
stop();
maxNum = 5;
frameArray = new Object();
frameArray.normal = [10, 20];
frameArray.path = [30, 38];
frameArray.big = [50, 58];
frameArray.item1 = [70, 79];
frameArray.item2 = [80, 89];
frameArray.item3 = [90, 99];
attackArray = new Array();
attackArray.push("normal");
attackArray.push("normal");
attackArray.push("path");
attackArray.push("big");
attackArray.push("item1");
attackArray.push("normal");
attackArray.push("normal");
attackArray.push("big");
attackArray.push("item2");
attackArray.push("path");
attackArray.push("normal");
attackArray.push("normal");
attackArray.push("big");
attackArray.push("path");
attackArray.push("normal");
attackArray.push("normal");
attackArray.push("big");
attackArray.push("item3");
attackArray.push("path");
attackArray.push("normal");
attackArray.push("normal");
attackArray.push("big");
attackArray2 = new Array();
attackArray2.push("normal");
attackArray2.push("normal");
attackArray2.push("normal");
Instance of Symbol 734 MovieClip [enemy1] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 10
//component parameters
onClipEvent (construct) {
type = "\"\"";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 3;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 3;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
}
Instance of Symbol 734 MovieClip [enemy1] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 10
//component parameters
onClipEvent (construct) {
type = "\"\"";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 3;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 3;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 1011 MovieClip [enemy10] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 10
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 10
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 734 MovieClip [enemy1] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 11
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 3;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 3;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 1015 MovieClip [enemy12] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 11
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 734 MovieClip [enemy1] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 12
//component parameters
onClipEvent (construct) {
type = "\"\"";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 3;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 3;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
}
Instance of Symbol 734 MovieClip [enemy1] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 12
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 3;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 3;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 734 MovieClip [enemy1] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 12
//component parameters
onClipEvent (construct) {
type = "\"\"";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 3;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 3;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 13
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 13
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 13
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 13
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 1015 MovieClip [enemy12] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 13
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 742 MovieClip [enemy7] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 17
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 742 MovieClip [enemy7] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 17
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 1011 MovieClip [enemy10] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 17
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 17
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 903 MovieClip [enemy9] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 17
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 1015 MovieClip [enemy12] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 18
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 746 MovieClip [enemy5_1] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 19
//component parameters
onClipEvent (construct) {
delayTime = 0;
backTime = 5000;
_posX = 200;
_posY = 200;
V = 10;
aim = false;
}
//component parameters
onClipEvent (construct) {
delayTime = 0;
backTime = 5000;
_posX = 200;
_posY = 200;
V = 10;
aim = false;
}
Instance of Symbol 1015 MovieClip [enemy12] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 19
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 1015 MovieClip [enemy12] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 19
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 7;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 746 MovieClip [enemy5_1] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 20
//component parameters
onClipEvent (construct) {
delayTime = 0;
backTime = 5000;
_posX = 200;
_posY = 200;
V = 10;
aim = true;
}
//component parameters
onClipEvent (construct) {
delayTime = 0;
backTime = 5000;
_posX = 200;
_posY = 200;
V = 10;
aim = true;
}
Instance of Symbol 746 MovieClip [enemy5_1] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 20
//component parameters
onClipEvent (construct) {
delayTime = 0;
backTime = 5000;
_posX = 200;
_posY = 200;
V = 10;
aim = true;
}
//component parameters
onClipEvent (construct) {
delayTime = 0;
backTime = 5000;
_posX = 200;
_posY = 200;
V = 10;
aim = true;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 30
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 30
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 30
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 31
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 31
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 1;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 1;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 31
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 1;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 1;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 32
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 32
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 32
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 33
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 33
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 33
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 34
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 4;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 4;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 34
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 4;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 4;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 34
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 4;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 4;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 35
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 5;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 5;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 35
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 5;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 5;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 35
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 5;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 5;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 36
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 6;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 6;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 36
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 6;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 6;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 36
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 6;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 6;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 37
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 7;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 7;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 37
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 7;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 7;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 37
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 7;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 7;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 38
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 38
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 38
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 50
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = 90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 200;
toPosY = 200;
endPosX = 500;
endPosY = 600;
continueTime = 15000;
}
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = 90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 200;
toPosY = 200;
endPosX = 500;
endPosY = 600;
continueTime = 15000;
}
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 52
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = 90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 100;
toPosY = 200;
endPosX = 500;
endPosY = 600;
continueTime = 15000;
}
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = 90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 100;
toPosY = 200;
endPosX = 500;
endPosY = 600;
continueTime = 15000;
}
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 53
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = -90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 300;
toPosY = 200;
endPosX = 200;
endPosY = -200;
continueTime = 15000;
}
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = -90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 300;
toPosY = 200;
endPosX = 200;
endPosY = -200;
continueTime = 15000;
}
Instance of Symbol 754 MovieClip [enemy_big1] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 54
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = -90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 100;
toPosY = 200;
endPosX = 200;
endPosY = -200;
continueTime = 15000;
}
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim51";
type_bullet = "1";
dir_angle = -90;
V = 2;
V_bullet = 6;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 100;
toPosY = 200;
endPosX = 200;
endPosY = -200;
continueTime = 15000;
}
Instance of Symbol 907 MovieClip [enemy_big0] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 55
//component parameters
onClipEvent (construct) {
defaultData = true;
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = -90;
V = 2;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 150;
toPosY = 200;
endPosX = 200;
endPosY = -600;
continueTime = 5000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = -90;
V = 2;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 150;
toPosY = 200;
endPosX = 200;
endPosY = -600;
continueTime = 5000;
}
Instance of Symbol 1020 MovieClip [enemy_big3] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 57
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim21";
type_bullet = "missle1";
dir_angle = 90;
V = 2;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 150;
toPosY = 150;
endPosX = 200;
endPosY = 600;
continueTime = 15000;
}
//component parameters
onClipEvent (construct) {
type_shoot = "s_spread_aim21";
type_bullet = "missle1";
dir_angle = 90;
V = 2;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
toPosX = 150;
toPosY = 150;
endPosX = 200;
endPosY = 600;
continueTime = 15000;
}
Instance of Symbol 758 MovieClip [enemy3] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 70
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 70
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 70
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 70
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 758 MovieClip [enemy3] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 72
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 72
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 72
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 72
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 758 MovieClip [enemy3] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 73
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 73
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 73
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 73
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 758 MovieClip [enemy3] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 74
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 74
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 74
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 74
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 758 MovieClip [enemy3] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 75
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 80
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 80
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 80
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 80
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 82
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 82
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 82
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 82
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 83
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 83
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 83
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 83
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 84
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 84
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 84
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 84
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 759 MovieClip [enemy3_2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 85
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 90
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 90
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 90
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 738 MovieClip [enemy6] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 90
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
defaultData = true;
type = "aim";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 6;
V_bullet = 10;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 92
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 92
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 92
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 92
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 2;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 93
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 93
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 93
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 93
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 3;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 94
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 600;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 94
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 0;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 94
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 200;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 750 MovieClip [enemy2] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 94
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "path";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 8;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 760 MovieClip [enemy3_3] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 95
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 5;
V_bullet = 8;
delayTime = 400;
path = 0;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 1038 MovieClip [boss_plane33] in Symbol 1039 MovieClip [enemy_loader_wsd_b] Frame 100
//component parameters
onClipEvent (construct) {
toPosX = 200;
toPosY = 150;
}
//component parameters
onClipEvent (construct) {
toPosX = 200;
toPosY = 150;
}
Symbol 1040 MovieClip [shoot_boss2] Frame 1
#initclip 274
Object.registerClass("shoot_boss2", EnemyShoot2);
#endinitclip
stop();
V = 10;
Instance of Symbol 139 MovieClip in Symbol 1040 MovieClip [shoot_boss2] Frame 2
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 1040 MovieClip [shoot_boss2] Frame 10
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 1040 MovieClip [shoot_boss2] Frame 18
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Instance of Symbol 139 MovieClip in Symbol 1040 MovieClip [shoot_boss2] Frame 26
//component parameters
onClipEvent (construct) {
type = "\"\"";
angle = 0;
}
//component parameters
onClipEvent (construct) {
type = "";
angle = 0;
}
Symbol 1040 MovieClip [shoot_boss2] Frame 30
gotoAndStop (1);
Symbol 1042 MovieClip Frame 10
stop();
Symbol 1045 MovieClip [bullet_e_laser_turn] Frame 1
#initclip 275
Object.registerClass("bullet_e_laser_turn", Bullet_enemy_laser);
#endinitclip
damage = 30;
Symbol 1045 MovieClip [bullet_e_laser_turn] Frame 12
stop();
Symbol 1045 MovieClip [bullet_e_laser_turn] Frame 27
stop();
gotoAndStop (1);
Symbol 1047 MovieClip Frame 1
stop();
Symbol 1047 MovieClip Frame 15
if (_root.inPause) {
gotoAndPlay (2);
}
Instance of Symbol 279 MovieClip [shoot_circle] "mc" in Symbol 1047 MovieClip Frame 15
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_5";
angle_start = 45;
angle_total = 450;
d_angle = 15;
r = 20;
V = 8;
time_shoot = 20;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_5";
angle_start = 45;
angle_total = 450;
d_angle = 15;
r = 20;
V = 8;
time_shoot = 20;
}
Symbol 1047 MovieClip Frame 16
mc.shoot();
Symbol 1049 MovieClip Frame 1
stop();
this._visible = false;
Symbol 1049 MovieClip Frame 82
this._visible = true;
_root.soundStart("laser4_snd");
Symbol 1049 MovieClip Frame 180
gotoAndStop (1);
Symbol 1050 MovieClip Frame 1
this._visible = false;
stop();
Symbol 1050 MovieClip Frame 28
_parent.shoot_mc3.shoot();
Symbol 1050 MovieClip Frame 56
_parent.mc4.play();
Symbol 1050 MovieClip Frame 86
stop();
_parent.shoot_control();
Symbol 1051 MovieClip Frame 1
this._visible = false;
Symbol 1051 MovieClip Frame 2
_parent.body.mc1.play();
_parent.shoot_mc1.shoot();
Symbol 1051 MovieClip Frame 26
_parent.body.mc3.play();
_parent.shoot_mc3.shoot();
Symbol 1051 MovieClip Frame 53
_parent.body.mc2.play();
_parent.shoot_mc2.shoot();
Symbol 1051 MovieClip Frame 85
_parent.body.mc4.play();
Symbol 1051 MovieClip Frame 109
stop();
_parent.shoot_control();
Symbol 1052 MovieClip Frame 1
this._visible = false;
trace(3333);
Symbol 1052 MovieClip Frame 2
_parent.body.mc1.play();
Symbol 1052 MovieClip Frame 31
_parent.body.mc2.play();
Symbol 1052 MovieClip Frame 58
_parent.shoot_mc3.shoot();
Symbol 1052 MovieClip Frame 80
_parent.mc4.play();
trace(66666);
Symbol 1053 MovieClip [boss6] Frame 1
#initclip 276
Object.registerClass("boss6", Enemy_boss_tank);
#endinitclip
function doInit() {
var _local1 = {toPosX:toPosX, toPosY:toPosY};
init(_local1);
}
function moveFunc_start(toPosX, toPosY) {
_x = 230;
_y = 120;
_root.bg_mc.los29.boss_link.swapDepths(1234);
_root.bg_mc.los29.boss_link.removeMovieClip();
}
function hit(damage, id) {
if (inDie) {
return(undefined);
}
if (_y < 0) {
return(undefined);
}
life = life - damage;
if (life <= 0) {
die();
} else if ((life / _life) < 0.5) {
goS3();
goS3 = null;
}
}
function goS3() {
body.play();
this.gotoAndPlay("s2");
}
stop();
doInit();
_life = 8300;
life = _life;
Instance of Symbol 934 MovieClip [enemy_gun7] in Symbol 1053 MovieClip [boss6] Frame 1
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_spread_aim33";
type_bullet = "2";
V_bullet = 11;
shoot_posy = 60;
delayTime = 0;
life = 100;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "aim";
type_shoot = "s_spread_aim33";
type_bullet = "2";
V_bullet = 11;
shoot_posy = 60;
delayTime = 0;
life = 100;
time_shoot = 2000;
}
Instance of Symbol 275 MovieClip [s_spread_forward52] "shoot_mc3" in Symbol 1053 MovieClip [boss6] Frame 1
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_3";
V = 8;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_3";
V = 8;
}
Instance of Symbol 1049 MovieClip "mc4" in Symbol 1053 MovieClip [boss6] Frame 1
//component parameters
onClipEvent (construct) {
type = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "";
}
Symbol 1053 MovieClip [boss6] Frame 8
smoke_mc1._visible = true;
smoke_mc1.play();
fire_mc1._visible = true;
fire_mc1.play();
body.mc4.play();
Symbol 1053 MovieClip [boss6] Frame 27
stop();
Symbol 1053 MovieClip [boss6] Frame 65
stop();
_root.game_passStage_1();
this.removeMovieClip();
Instance of Symbol 262 MovieClip [s_aim_common] "shoot_mc" in Symbol 1078 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_2";
V = 8;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_2";
V = 8;
}
Symbol 1081 MovieClip [enemy_cannon1] Frame 1
#initclip 277
Object.registerClass("enemy_cannon1", Enemy_tank);
#endinitclip
function doInit() {
var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet};
init(_local1);
}
stop();
doInit();
_life = 150;
life = _life;
time_shoot = 1500;
shape = "enemy_shape_tank1";
Symbol 1081 MovieClip [enemy_cannon1] Frame 30
stop();
checkOut();
Symbol 1086 MovieClip Frame 1
stop();
Instance of Symbol 261 MovieClip [s_aim2] "mc1" in Symbol 1086 MovieClip Frame 12
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_missle1";
V = 8;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_missle1";
V = 8;
}
Symbol 1086 MovieClip Frame 17
mc1.shoot();
Symbol 1089 MovieClip [enemy_cannon2_missile] Frame 1
#initclip 278
Object.registerClass("enemy_cannon2_missile", Enemy_ground);
#endinitclip
function doInit() {
var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet};
init(_local1);
}
function shoot() {
trace("shoot:::: " + pt.y);
if (_root.inPause) {
return(undefined);
}
if (_root.role.inDie) {
return(undefined);
}
if (pt.y > (_root.stage_h - 50)) {
return(undefined);
}
if (pt.y < 50) {
return(undefined);
}
mc2.play();
}
stop();
doInit();
_life = 200;
life = _life;
shape = "enemy_shape_tank1";
Symbol 1089 MovieClip [enemy_cannon2_missile] Frame 29
stop();
checkOut();
Instance of Symbol 1081 MovieClip [enemy_cannon1] in Symbol 1090 MovieClip [ld24] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1081 MovieClip [enemy_cannon1] in Symbol 1090 MovieClip [ld24] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1081 MovieClip [enemy_cannon1] in Symbol 1090 MovieClip [ld24] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1089 MovieClip [enemy_cannon2_missile] in Symbol 1090 MovieClip [ld24] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 277 MovieClip [s_aim3] "shoot_mc" in Symbol 1095 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_1";
V = 9;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_1";
V = 9;
}
Symbol 1098 MovieClip [enemy_cannon3] Frame 1
#initclip 279
Object.registerClass("enemy_cannon3", Enemy_tank);
#endinitclip
function doInit() {
var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet};
init(_local1);
}
stop();
doInit();
_life = 250;
life = _life;
shape = "enemy_shape_tank1";
Symbol 1098 MovieClip [enemy_cannon3] Frame 30
stop();
Symbol 1099 MovieClip [enemy_cannon2] Frame 1
#initclip 280
Object.registerClass("enemy_cannon2", Enemy_ground);
#endinitclip
function doInit() {
var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet};
init(_local1);
}
function shoot() {
if (_root.inPause) {
return(undefined);
}
if (_root.role.inDie) {
return(undefined);
}
if (pt.y > (_root.stage_h - 50)) {
return(undefined);
}
if (pt.y < 50) {
return(undefined);
}
mc2.play();
}
stop();
doInit();
_life = 200;
life = _life;
shape = "enemy_shape_tank1";
Symbol 1099 MovieClip [enemy_cannon2] Frame 29
stop();
checkOut();
Symbol 1124 MovieClip [area_boom4] Frame 1
#initclip 281
Object.registerClass("area_boom4", AreaShoot);
#endinitclip
stop();
init();
Symbol 1124 MovieClip [area_boom4] Frame 2
this._visible = true;
Symbol 1124 MovieClip [area_boom4] Frame 30
stop();
Symbol 1126 MovieClip [area_boom1] Frame 1
#initclip 282
Object.registerClass("area_boom1", AreaShoot);
#endinitclip
stop();
init();
Symbol 1126 MovieClip [area_boom1] Frame 2
this._visible = true;
Symbol 1126 MovieClip [area_boom1] Frame 30
stop();
Instance of Symbol 1098 MovieClip [enemy_cannon3] in Symbol 1127 MovieClip [ld25] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1099 MovieClip [enemy_cannon2] in Symbol 1127 MovieClip [ld25] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "";
}
Symbol 1132 MovieClip [area_boom66] Frame 1
#initclip 283
Object.registerClass("area_boom66", AreaShoot);
#endinitclip
stop();
init();
Symbol 1132 MovieClip [area_boom66] Frame 2
this._visible = true;
Symbol 1132 MovieClip [area_boom66] Frame 30
stop();
Instance of Symbol 1081 MovieClip [enemy_cannon1] in Symbol 1133 MovieClip [ld26] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1081 MovieClip [enemy_cannon1] in Symbol 1133 MovieClip [ld26] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 263 MovieClip [s_aim5] "shoot_mc" in Symbol 1140 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_1";
V = 9;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_1";
V = 9;
}
Symbol 1141 MovieClip [enemy_cannon4] Frame 1
#initclip 284
Object.registerClass("enemy_cannon4", Enemy_tank);
#endinitclip
function doInit() {
var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet};
init(_local1);
}
stop();
doInit();
_life = 300;
life = _life;
shape = "enemy_shape_tank1";
Symbol 1141 MovieClip [enemy_cannon4] Frame 30
stop();
Instance of Symbol 1099 MovieClip [enemy_cannon2] in Symbol 1142 MovieClip [ld27] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1098 MovieClip [enemy_cannon3] in Symbol 1142 MovieClip [ld27] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1081 MovieClip [enemy_cannon1] in Symbol 1142 MovieClip [ld27] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1141 MovieClip [enemy_cannon4] in Symbol 1142 MovieClip [ld27] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 262 MovieClip [s_aim_common] "shoot_mc" in Symbol 1151 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_1";
V = 8;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_1";
V = 8;
}
Symbol 1156 MovieClip [enemy_tank] Frame 1
#initclip 285
Object.registerClass("enemy_tank", Enemy_tank);
#endinitclip
function doInit() {
var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet};
init(_local1);
}
stop();
doInit();
_life = 200;
life = _life;
time_shoot = 1500;
shape = "enemy_shape_tank1";
Symbol 1156 MovieClip [enemy_tank] Frame 29
stop();
checkOut();
Instance of Symbol 1141 MovieClip [enemy_cannon4] in Symbol 1157 MovieClip [ld28] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1098 MovieClip [enemy_cannon3] in Symbol 1157 MovieClip [ld28] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1156 MovieClip [enemy_tank] in Symbol 1157 MovieClip [ld28] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "";
}
Symbol 1165 MovieClip Frame 1
stop();
Instance of Symbol 279 MovieClip [shoot_circle] "shoot_mc" in Symbol 1165 MovieClip Frame 20
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_2";
angle_start = 0;
angle_total = 360;
d_angle = 30;
r = 20;
V = 6;
time_shoot = 0;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_2";
angle_start = 0;
angle_total = 360;
d_angle = 30;
r = 20;
V = 6;
time_shoot = 0;
}
Symbol 1165 MovieClip Frame 23
shoot_mc.shoot();
Symbol 1165 MovieClip Frame 47
gotoAndStop (1);
Symbol 1167 MovieClip [enemy_cannon5] Frame 1
#initclip 286
Object.registerClass("enemy_cannon5", Enemy_ground);
#endinitclip
function doInit() {
var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet};
init(_local1);
}
function shoot() {
trace("shoot:::: " + pt.y);
if (_root.inPause) {
return(undefined);
}
if (_root.role.inDie) {
return(undefined);
}
if (pt.y > (_root.stage_h - 50)) {
return(undefined);
}
if (pt.y < 50) {
return(undefined);
}
mc2.play();
clearInterval(timer_shoot);
timer_shoot = setInterval(this, "shoot", time_shoot);
}
stop();
type_shoot = "";
time_shoot = 2000;
doInit();
_life = 400;
life = _life;
shape = "enemy_shape_tank1";
Symbol 1167 MovieClip [enemy_cannon5] Frame 29
stop();
checkOut();
Instance of Symbol 1167 MovieClip [enemy_cannon5] in Symbol 1168 MovieClip [sdn0] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1099 MovieClip [enemy_cannon2] "sss" in Symbol 1171 MovieClip [sdn1] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1081 MovieClip [enemy_cannon1] "aaa" in Symbol 1171 MovieClip [sdn1] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1089 MovieClip [enemy_cannon2_missile] in Symbol 1174 MovieClip [sdn2] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1098 MovieClip [enemy_cannon3] in Symbol 1174 MovieClip [sdn2] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1081 MovieClip [enemy_cannon1] in Symbol 1174 MovieClip [sdn2] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "";
}
Symbol 1182 MovieClip [enemy_tank4] Frame 1
#initclip 287
Object.registerClass("enemy_tank4", Enemy_tank);
#endinitclip
function doInit() {
var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet};
init(_local1);
}
stop();
type_shoot = "";
doInit();
_life = 200;
life = _life;
shape = "enemy_shape_tank1";
type_shoot = "";
Symbol 1182 MovieClip [enemy_tank4] Frame 29
stop();
checkOut();
Instance of Symbol 1156 MovieClip [enemy_tank] in Symbol 1183 MovieClip [sdn3] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0.5;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0.5;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1156 MovieClip [enemy_tank] in Symbol 1183 MovieClip [sdn3] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0.5;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0.5;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1182 MovieClip [enemy_tank4] in Symbol 1183 MovieClip [sdn3] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "\"\"";
type_bullet = "1";
dir_angle = 90;
V = 1;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "";
type_bullet = "1";
dir_angle = 90;
V = 1;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "";
}
Symbol 1198 MovieClip [enemy_tank9] Frame 1
#initclip 288
Object.registerClass("enemy_tank9", Enemy_tank);
#endinitclip
function doInit() {
var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet};
init(_local1);
}
function dropItem() {
var _local2 = this.attachMovie("LifeInc_ground", "LifeInc_ground", this.getNextHighestDepth());
_local2._rotation = _local2._rotation - this._rotation;
}
stop();
type_shoot = "";
doInit();
_life = 200;
life = _life;
shape = "enemy_shape_tank1";
Symbol 1198 MovieClip [enemy_tank9] Frame 29
stop();
checkOut();
Instance of Symbol 1156 MovieClip [enemy_tank] in Symbol 1199 MovieClip [sdn4] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0.5;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0.5;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1156 MovieClip [enemy_tank] in Symbol 1199 MovieClip [sdn4] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0.5;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0.5;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1198 MovieClip [enemy_tank9] in Symbol 1199 MovieClip [sdn4] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 1;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 1;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "";
}
Symbol 1204 MovieClip [enemy_tank22] Frame 1
#initclip 289
Object.registerClass("enemy_tank22", Enemy_ground);
#endinitclip
function doInit() {
var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet};
init(_local1);
}
stop();
type_bullet = "missle1";
V_bullet = 8;
doInit();
_life = 200;
life = _life;
shape = "enemy_shape_tank1";
Instance of Symbol 260 MovieClip [s_spread_forward21] "shoot_mc" in Symbol 1204 MovieClip [enemy_tank22] Frame 1
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_missle1";
V = 8;
}
//component parameters
onClipEvent (construct) {
bullet_type = "bullet_e_missle1";
V = 8;
}
Symbol 1204 MovieClip [enemy_tank22] Frame 29
stop();
checkOut();
Instance of Symbol 1204 MovieClip [enemy_tank22] in Symbol 1205 MovieClip [sdn5] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 1156 MovieClip [enemy_tank] in Symbol 1205 MovieClip [sdn5] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1156 MovieClip [enemy_tank] in Symbol 1208 MovieClip [sdn6] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0.5;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0.5;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1156 MovieClip [enemy_tank] in Symbol 1208 MovieClip [sdn6] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0.5;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0.5;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1156 MovieClip [enemy_tank] in Symbol 1211 MovieClip [sdn7] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 1;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 1;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1204 MovieClip [enemy_tank22] in Symbol 1214 MovieClip [sdn8] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
}
Instance of Symbol 1156 MovieClip [enemy_tank] in Symbol 1214 MovieClip [sdn8] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0.5;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0.5;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "";
}
Symbol 1223 MovieClip [area_boom15] Frame 1
#initclip 290
Object.registerClass("area_boom15", AreaShoot);
#endinitclip
stop();
init();
Symbol 1223 MovieClip [area_boom15] Frame 2
this._visible = true;
Symbol 1223 MovieClip [area_boom15] Frame 30
stop();
Instance of Symbol 1141 MovieClip [enemy_cannon4] in Symbol 1224 MovieClip [wsd1] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1098 MovieClip [enemy_cannon3] in Symbol 1224 MovieClip [wsd1] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1081 MovieClip [enemy_cannon1] in Symbol 1224 MovieClip [wsd1] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "";
}
Symbol 1236 MovieClip [area_boom7] Frame 1
#initclip 291
Object.registerClass("area_boom7", AreaShoot);
#endinitclip
stop();
init();
Symbol 1236 MovieClip [area_boom7] Frame 2
this._visible = true;
Symbol 1236 MovieClip [area_boom7] Frame 30
stop();
Instance of Symbol 1098 MovieClip [enemy_cannon3] in Symbol 1237 MovieClip [wsd5] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1098 MovieClip [enemy_cannon3] in Symbol 1237 MovieClip [wsd5] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1098 MovieClip [enemy_cannon3] in Symbol 1237 MovieClip [wsd5] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1081 MovieClip [enemy_cannon1] in Symbol 1237 MovieClip [wsd5] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1167 MovieClip [enemy_cannon5] in Symbol 1237 MovieClip [wsd5] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "";
}
Symbol 1242 MovieClip [area_boom17] Frame 1
#initclip 292
Object.registerClass("area_boom17", AreaShoot);
#endinitclip
stop();
init();
Symbol 1242 MovieClip [area_boom17] Frame 2
this._visible = true;
Symbol 1242 MovieClip [area_boom17] Frame 30
stop();
Instance of Symbol 1141 MovieClip [enemy_cannon4] in Symbol 1243 MovieClip [wsd6] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1098 MovieClip [enemy_cannon3] in Symbol 1243 MovieClip [wsd6] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1081 MovieClip [enemy_cannon1] in Symbol 1243 MovieClip [wsd6] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1081 MovieClip [enemy_cannon1] in Symbol 1243 MovieClip [wsd6] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 100;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1089 MovieClip [enemy_cannon2_missile] in Symbol 1246 MovieClip [wsd7] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "";
}
Instance of Symbol 1099 MovieClip [enemy_cannon2] in Symbol 1246 MovieClip [wsd7] Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "\"\"";
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 0;
V_bullet = 5;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 2000;
eventObj = "";
}
Symbol 1252 MovieClip [area_boom16] Frame 1
#initclip 293
Object.registerClass("area_boom16", AreaShoot);
#endinitclip
stop();
init();
Symbol 1252 MovieClip [area_boom16] Frame 2
this._visible = true;
Symbol 1252 MovieClip [area_boom16] Frame 30
stop();
Symbol 1259 Button
on (release) {
type = "continue";
play();
}
Symbol 1263 Button
on (release) {
type = "mainMenu";
play();
}
Symbol 1264 Button
on (release) {
viewHighscore();
}
Symbol 1272 Button
on (release) {
getURL ("http://www.maxgames.com/", "_blank");
}
Symbol 1273 MovieClip [UI_gameOver] Frame 1
var type;
Symbol 1273 MovieClip [UI_gameOver] Frame 51
stop();
_root.game_over_2();
Symbol 1273 MovieClip [UI_gameOver] Frame 59
if (type == "mainMenu") {
_root.game_mainMenu();
} else if (type == "continue") {
_root.game_continue();
}
Symbol 1273 MovieClip [UI_gameOver] Frame 64
stop();
this.removeMovieClip();
Symbol 1285 MovieClip Frame 1
stop();
Symbol 1293 MovieClip Frame 1
function reduce(rate) {
if (rate < 0) {
rate = 0;
}
bar_mc._width = len * rate;
}
function increase(rate) {
if (rate > 1) {
rate = 1;
}
bar_mc._width = len * rate;
}
var len = bar_mc._width;
Symbol 1297 MovieClip Frame 1
function reduce(rate) {
if (rate < 0) {
rate = 0;
}
bar_mc._width = len * rate;
}
function increase(rate) {
bar_mc._width = _len * rate;
}
function control_start() {
if (bar_mc._width == _len) {
return(undefined);
}
_root.role.setPower(-15);
}
var _len = bar_mc._width;
var len = _len;
timer_start = setInterval(this, "control_start", 1000);
this.onUnload = function () {
clearInterval(timer_start);
};
Symbol 1305 MovieClip Frame 1
function showNum(num) {
trace("lifeNum_mc::" + _root.roleLife);
this._visible = true;
lifeNum_txt.text = num;
}
stop();
Symbol 1305 MovieClip Frame 2
this._visible = true;
Symbol 1311 MovieClip Frame 1
function showNum() {
var _local2 = _root.role.bombNum;
if (_local2 == undefined) {
_local2 = _root.bombNumStart;
}
bombNum_txt.text = _local2;
}
function reSet() {
bombNum_txt.text = _root.bombNumStart;
}
stop();
Symbol 1315 MovieClip Frame 1
stop();
Symbol 1318 MovieClip Frame 1
function showLv(num, weapon) {
trace((("showLv:" + num) + " ") + weapon);
if (num == 0) {
this._visible = false;
return(undefined);
}
this._visible = true;
lv_txt.text = num;
icon_mc.gotoAndStop(weapon);
}
function hideLv() {
this._visible = false;
}
stop();
this._visible = false;
Symbol 1328 MovieClip Frame 1
stop();
Symbol 1330 MovieClip Frame 1
function showLv(num, weapon) {
trace((("showLv:" + num) + " ") + weapon);
if (num == 0) {
this._visible = false;
return(undefined);
}
this._visible = true;
lv_txt.text = num;
icon_mc.gotoAndStop(weapon);
}
function hideLv() {
this._visible = false;
}
stop();
this._visible = false;
Symbol 1331 MovieClip Frame 1
stop();
var bg = _root.stageArray[_root.stageID][0];
var pos;
if ((bg == "ld") || (bg == "ld2")) {
pos = "ld";
} else if ((bg == "sdn") || (bg == "sdn2")) {
pos = "sdn";
} else if ((bg == "los") || (bg == "los2")) {
pos = "los";
} else {
pos = bg;
}
gotoAndStop(pos);
Symbol 1337 MovieClip Frame 1
stop();
if (_root.getSound(this) == false) {
gotoAndStop (2);
}
Instance of Symbol 1334 MovieClip in Symbol 1337 MovieClip Frame 1
on (press) {
play();
}
Symbol 1337 MovieClip Frame 2
stop();
Symbol 1337 MovieClip Frame 3
gotoAndStop (1);
Symbol 1345 Button
on (release) {
_root.game_showMenu();
}
Symbol 1348 Button
on (release) {
gotoAndStop (2);
}
Symbol 1354 Button
on (release) {
_parent.game_setQuality(1);
}
Symbol 1357 MovieClip Frame 1
stop();
Symbol 1359 Button
on (release) {
_parent.game_setQuality(2);
}
Symbol 1362 MovieClip Frame 1
stop();
Symbol 1364 Button
on (release) {
_parent.game_setQuality(3);
}
Symbol 1367 MovieClip Frame 1
stop();
Symbol 1369 Button
on (release) {
_parent.game_setQuality(4);
}
Symbol 1371 MovieClip Frame 1
stop();
Symbol 1373 Button
on (release) {
gotoAndStop (1);
}
Symbol 1374 MovieClip Frame 1
function game_setQuality(num) {
game_quality = num;
menu_quality.mc_1.gotoAndStop(1);
menu_quality.mc_2.gotoAndStop(1);
menu_quality.mc_3.gotoAndStop(1);
menu_quality.mc_4.gotoAndStop(1);
menu_quality["mc_" + game_quality].gotoAndStop(2);
if (num == 1) {
_quality = "LOW";
} else if (num == 2) {
_quality = "MEDIUM";
} else if (num == 4) {
_quality = "BEST";
} else {
_quality = "HIGH";
}
gotoAndStop (1);
}
function game_getQuality(obj) {
if (_quality == "LOW") {
game_quality = 1;
} else if (_quality == "MEDIUM") {
game_quality = 2;
} else if (_quality == "BEST") {
game_quality = 4;
} else {
game_quality = 3;
}
obj.mc1.gotoAndStop(1);
obj.mc2.gotoAndStop(1);
obj.mc3.gotoAndStop(1);
obj.mc4.gotoAndStop(1);
obj["mc_" + game_quality].gotoAndStop(2);
menu_quality = obj;
}
stop();
var game_quality;
var menu_quality;
Symbol 1374 MovieClip Frame 2
game_getQuality(this);
Instance of Symbol 1350 MovieClip in Symbol 1374 MovieClip Frame 2
on (release) {
}
Symbol 1377 MovieClip [UI_mc] Frame 1
pause_btn.onRelease = function () {
if (_root.inPause == true) {
_root.inPause = false;
if (_level0.UI_menu) {
_level0.UI_menu.removeMovieClip();
}
pause_btn.gotoAndStop(1);
} else {
_root.inPause = true;
pause_btn.gotoAndStop(2);
}
};
stop();
stage_txt.text = _root.stageID + 1;
Instance of Symbol 1337 MovieClip "sound_mc" in Symbol 1377 MovieClip [UI_mc] Frame 1
on (release) {
_root.setSound(this);
_root.setMusic(this);
}
Instance of Symbol 1376 MovieClip in Symbol 1377 MovieClip [UI_mc] Frame 1
onClipEvent (keyDown) {
if (Key.isDown(80)) {
_root.game_showMenu();
}
}
Symbol 1377 MovieClip [UI_mc] Frame 2
stop();
Symbol 1381 Button
on (release) {
type = "return";
play();
}
Symbol 1382 Button
on (release) {
type = "mainMenu";
play();
}
Symbol 1386 Button
on (release) {
type = "retry";
play();
}
Symbol 1387 MovieClip [UI_menu] Frame 9
stop();
Symbol 1387 MovieClip [UI_menu] Frame 10
stop();
if (type == "retry") {
_root.game_restart();
} else if (type == "mainMenu") {
_root.game_mainMenu();
} else {
_root.game_closeMenu();
}
this.removeMovieClip();
Symbol 1387 MovieClip [UI_menu] Frame 23
stop();
this.removeMovieClip();
Symbol 1411 MovieClip Frame 1
function go1() {
if (_root.stageID == 0) {
gotoAndStop ("s1");
} else if (_root.stageID == 1) {
gotoAndStop ("s2");
} else if (_root.stageID == 3) {
gotoAndStop ("s3");
} else if (_root.stageID == 5) {
gotoAndStop ("s4");
} else if (_root.stageID == 7) {
gotoAndStop ("s5");
} else if (_root.stageID == 9) {
gotoAndStop ("s6");
} else if (_root.stageID == 11) {
gotoAndStop ("s7");
} else if (_root.stageID == 12) {
gotoAndStop ("s8");
}
}
function go2() {
play();
}
stop();
Symbol 1411 MovieClip Frame 62
stop();
_parent.go();
Symbol 1411 MovieClip Frame 133
stop();
_parent.go();
Symbol 1411 MovieClip Frame 202
stop();
_parent.go();
Symbol 1422 Button
on (release) {
_parent.map_mc.go2();
}
Symbol 1423 MovieClip Frame 6
stop();
Symbol 1424 Button
on (release) {
play();
}
Symbol 1425 MovieClip [UI_pass] Frame 61
_root.role.passStage();
Symbol 1425 MovieClip [UI_pass] Frame 112
map_mc.go1();
Symbol 1425 MovieClip [UI_pass] Frame 124
function go() {
play();
}
stop();
Symbol 1425 MovieClip [UI_pass] Frame 140
_root.game_passStage_2();
Symbol 1425 MovieClip [UI_pass] Frame 153
stop();
_root.game_passStage_3();
this.removeMovieClip();
Symbol 1426 MovieClip [UI_pass2] Frame 63
stop();
_root.role.inControl = false;
Symbol 1426 MovieClip [UI_pass2] Frame 64
stop();
_root.game_passStage_2_2();
_root.game_passStage_3();
this.removeMovieClip();
Symbol 1426 MovieClip [UI_pass2] Frame 78
stop();
Symbol 1426 MovieClip [UI_pass2] Frame 106
stop();
_root.game_passStage_2_2();
_root.game_passStage_3();
this.removeMovieClip();
Symbol 1437 MovieClip Frame 81
stop();
Symbol 1457 Button
on (release) {
play();
}
Symbol 1458 MovieClip [UI_warning] Frame 1
this.swapDepths(_parent.getNextHighestDepth());
Symbol 1458 MovieClip [UI_warning] Frame 10
stop();
Symbol 1458 MovieClip [UI_warning] Frame 22
stop();
_root.play();
this.removeMovieClip();
Symbol 1477 Button
on (release) {
gotoAndStop ("submit");
}
Symbol 1479 Button
on (release) {
gotoAndStop (1);
}
Symbol 1485 Button
on (release) {
gotoAndStop ("submited");
}
Symbol 1486 MovieClip Frame 1
stop();
_global.game_name = _game_name;
var highscore = eval (score_var);
_global.viewHighscore = function () {
};
if (highscore == 0) {
this._visible = false;
}
Symbol 1486 MovieClip Frame 3
function sendData() {
send_var.game = game_name;
send_var.score = highscore;
send_var.name = name_txt.text;
if (send_var.name == "") {
send_var.name = "guest" + int(Math.random() * 1000);
}
send_var.sendAndLoad("url", load_var, "POST");
gotoAndStop ("sending");
}
stop();
gold_txt.text = highscore;
_root.focusManager.setFocus(name_txt);
name_txt.restrict = "^$!<>?#%@~`&*()=^";
send_var = new LoadVars();
load_var = new LoadVars();
ok_btn.onRelease = sendData;
load_var.onLoad = function () {
gotoAndStop ("done");
};
Instance of Symbol 1478 MovieClip in Symbol 1486 MovieClip Frame 3
on (release) {
}
Instance of Symbol 55 MovieClip [TextInput] "gold_txt" in Symbol 1486 MovieClip Frame 3
//component parameters
onClipEvent (construct) {
editable = false;
password = false;
text = "\"\"";
maxChars = "null";
restrict = "\"\"";
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
//component parameters
onClipEvent (construct) {
editable = false;
password = false;
text = "";
maxChars = null;
restrict = "";
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Instance of Symbol 55 MovieClip [TextInput] "name_txt" in Symbol 1486 MovieClip Frame 3
//component parameters
onClipEvent (construct) {
editable = true;
password = false;
text = "\"\"";
maxChars = "null";
restrict = "\"\"";
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
//component parameters
onClipEvent (construct) {
editable = true;
password = false;
text = "";
maxChars = null;
restrict = "";
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 1490 MovieClip Frame 1
back_btn.onRelease = function () {
_parent.type = "mainMenu";
_parent.play();
};
Instance of Symbol 1465 MovieClip "back_btn" in Symbol 1490 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 1486 MovieClip in Symbol 1490 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
_game_name = "b29";
score_var = "_root.score";
}
//component parameters
onClipEvent (construct) {
_game_name = "b29";
score_var = "_root.score";
}
Symbol 1491 MovieClip [UI_win] Frame 61
_root.role.passStage();
Symbol 1491 MovieClip [UI_win] Frame 124
stop();
Symbol 1491 MovieClip [UI_win] Frame 140
if (type == "mainMenu") {
_root.game_mainMenu();
} else {
_root.game_PlayAgain();
}
Symbol 1491 MovieClip [UI_win] Frame 153
stop();
_root.game_passStage_3();
this.removeMovieClip();
Symbol 1492 MovieClip [powerUP1] Frame 1
#initclip 294
Object.registerClass("powerUP1", Item);
#endinitclip
weapon_type = "weapon1";
weapon_name = "bullet";
if (times == undefined) {
times = 0;
}
if (times > 3) {
this.removeMovieClip();
}
times++;
Symbol 1492 MovieClip [powerUP1] Frame 60
if (_root.inPause) {
gotoAndPlay ("s1");
}
Symbol 1492 MovieClip [powerUP1] Frame 61
weapon_type = "weapon1";
weapon_name = "bullet2";
Symbol 1492 MovieClip [powerUP1] Frame 120
if (_root.inPause) {
gotoAndPlay ("s2");
}
Symbol 1492 MovieClip [powerUP1] Frame 121
weapon_type = "weapon1";
weapon_name = "laser";
Symbol 1492 MovieClip [powerUP1] Frame 180
if (_root.inPause) {
gotoAndPlay ("s3");
}
Symbol 1493 MovieClip [powerUP2(源)] Frame 1
#initclip 295
Object.registerClass("powerUP2(\u6E90)", Item);
#endinitclip
weapon_type = "weapon2";
weapon_name = "missile";
if (times == undefined) {
times = 0;
}
if (times > 3) {
this.removeMovieClip();
}
times++;
Symbol 1493 MovieClip [powerUP2(源)] Frame 60
if (_root.inPause) {
gotoAndPlay ("s1");
}
Symbol 1493 MovieClip [powerUP2(源)] Frame 61
weapon_type = "weapon2";
weapon_name = "lightning";
Symbol 1493 MovieClip [powerUP2(源)] Frame 120
if (_root.inPause) {
gotoAndPlay ("s2");
}
Symbol 1493 MovieClip [powerUP2(源)] Frame 121
weapon_type = "weapon2";
weapon_name = "canon";
Symbol 1493 MovieClip [powerUP2(源)] Frame 180
if (_root.inPause) {
gotoAndPlay ("s3");
}
Symbol 1493 MovieClip [powerUP2(源)] Frame 181
weapon_type = "weapon2";
weapon_name = "deflector";
Symbol 1493 MovieClip [powerUP2(源)] Frame 240
if (_root.inPause) {
gotoAndPlay ("s4");
}
Symbol 1494 MovieClip [bombInc] Frame 1
#initclip 296
Object.registerClass("bombInc", Item_bomb);
#endinitclip
Symbol 1499 MovieClip [LifeInc_ground] Frame 1
#initclip 297
Object.registerClass("LifeInc_ground", Item_life_ground);
#endinitclip
var i = Math.random();
if (i < 0.2) {
gotoAndStop ("p3");
} else if (i < 0.5) {
gotoAndStop ("p2");
} else {
gotoAndStop ("p1");
}
Symbol 1499 MovieClip [LifeInc_ground] Frame 2
life_rate = 0.3;
Symbol 1499 MovieClip [LifeInc_ground] Frame 3
life_rate = 0.6;
Symbol 1499 MovieClip [LifeInc_ground] Frame 4
life_rate = 1;
Symbol 1500 MovieClip [lifeUP1] Frame 1
#initclip 298
Object.registerClass("lifeUP1", Item_life);
#endinitclip
life_rate = 0.2;
Symbol 1505 MovieClip [powerInc] Frame 1
#initclip 299
Object.registerClass("powerInc", Item_power);
#endinitclip
gotoAndStop ("p2");
Symbol 1505 MovieClip [powerInc] Frame 2
power_inc = 150;
Symbol 1505 MovieClip [powerInc] Frame 3
power_inc = 250;
Symbol 1505 MovieClip [powerInc] Frame 4
power_inc = 500;
Symbol 1506 MovieClip [powerInc_ground] Frame 1
#initclip 300
Object.registerClass("powerInc_ground", Item_power_ground);
#endinitclip
var i = Math.random();
if (i < 0.2) {
gotoAndStop ("p3");
} else if (i < 0.5) {
gotoAndStop ("p2");
} else {
gotoAndStop ("p1");
}
Symbol 1506 MovieClip [powerInc_ground] Frame 2
power_inc = 150;
Symbol 1506 MovieClip [powerInc_ground] Frame 3
power_inc = 250;
Symbol 1506 MovieClip [powerInc_ground] Frame 4
power_inc = 500;
Symbol 1507 MovieClip Frame 1
stop();
this._visible = false;
Instance of Symbol 1040 MovieClip [shoot_boss2] in Symbol 1507 MovieClip Frame 13
//component parameters
onClipEvent (construct) {
bullet_type = "\"\"";
}
//component parameters
onClipEvent (construct) {
bullet_type = "";
}
Instance of Symbol 1053 MovieClip [boss6] in Symbol 1507 MovieClip Frame 14
//component parameters
onClipEvent (construct) {
toPosX = 200;
toPosY = 150;
}
//component parameters
onClipEvent (construct) {
toPosX = 200;
toPosY = 150;
}
Symbol 1512 Button
on (release) {
getURL ("http://www.maxgames.com", "_blank");
}
Symbol 1516 MovieClip Frame 60
stop();
Symbol 1530 MovieClip Frame 14
stop();
Symbol 1532 MovieClip Frame 260
_root.gotoAndPlay("gamer");
Symbol 1554 MovieClip Frame 66
stop();
Symbol 1562 MovieClip Frame 12
stop();
Symbol 1592 Button
on (release) {
getURL ("http://www.maxgames.com/", "_blank");
}
Instance of Symbol 1588 MovieClip in Symbol 1593 MovieClip Frame 97
on (release) {
_root.mainPage_mc.gotoAndStop("settings");
}
Instance of Symbol 1591 MovieClip in Symbol 1593 MovieClip Frame 98
on (release) {
_root.mainPage_mc.nextFrame();
}
Symbol 1593 MovieClip Frame 102
stop();
Symbol 1599 Button
on (release) {
nextFrame();
}
Symbol 1602 Button
on (release) {
gotoAndStop (1);
}
Symbol 1603 Button
on (release) {
nextFrame();
}
Symbol 1610 Button
on (rollOver) {
down();
}
on (rollOut) {
stopScroll();
}
Symbol 1614 Button
on (rollOver) {
up();
}
on (rollOut) {
stopScroll();
}
Symbol 1616 MovieClip Frame 1
this._visible = false;
Symbol 1617 MovieClip Frame 1
function startScroll() {
this.onEnterFrame = function () {
if ((mc._y + mc._height) < pos_d._y) {
delete this.onEnterFrame;
return(undefined);
}
mc._y = mc._y - v;
};
}
function up() {
onEnterFrame = function () {
if ((mc._y + mc._height) < pos_d._y) {
delete this.onEnterFrame;
return(undefined);
}
mc._y = mc._y - v2;
};
}
function down() {
onEnterFrame = function () {
if (mc._y > pos_u._y) {
delete this.onEnterFrame;
return(undefined);
}
mc._y = mc._y + v2;
};
}
function stopScroll() {
startScroll();
}
var v = 0.5;
var v2 = 4;
startScroll();
Symbol 1618 Button
on (release) {
if (demo_mc._currentframe == demo_mc._totalframes) {
nextFrame();
} else {
demo_mc.nextFrame();
}
}
Symbol 1621 Button
on (release) {
nextFrame();
}
Symbol 1624 Button
on (release) {
if (demo_mc._currentframe == 1) {
prevFrame();
} else {
demo_mc.prevFrame();
}
}
Symbol 1625 Button
on (release) {
demo_mc.nextFrame();
}
Symbol 1645 MovieClip Frame 1
function doInit() {
var _local1 = {type:type, dir_angle:dir_angle, V:V, delayTime:delayTime, path:path, life:life, time_shoot:time_shoot, type_shoot:type_shoot, type_bullet:type_bullet, V_bullet:V_bullet};
init(_local1);
}
stop();
doInit();
_life = 20;
life = _life;
Symbol 1645 MovieClip Frame 29
stop();
this.removeMovieClip();
Instance of Symbol 1645 MovieClip in Symbol 1648 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 1200;
}
Instance of Symbol 1645 MovieClip in Symbol 1648 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 1200;
}
Symbol 1651 MovieClip Frame 1
function makeLight2(mc, x1, y1, x2, y2, d, thick, __color) {
mc.lineStyle(thick, 16777215);
mc.moveTo(x1, y1);
var _local3 = x2 - x1;
var _local4 = y2 - y1;
var _local9 = Math.sqrt((_local3 * _local3) + (_local4 * _local4));
var _local5 = Math.round(_local9 / d);
_local3 = _local3 / _local5;
_local4 = _local4 / _local5;
var _local1 = 1;
while (_local1 < _local5) {
mc.lineTo((x1 + (_local3 * _local1)) + ((Math.random() - 0.5) * d), (y1 + (_local4 * _local1)) + ((Math.random() - 0.5) * d));
_local1++;
}
mc.lineTo(x2, y2);
}
function makeLight2_start(posX0, posY0, posX, posY) {
var onwer = this;
_root.soundStart("electric2_snd");
this.onEnterFrame = function () {
this.clear();
onwer.makeLight2(this, posX0, posY0, posX, posY, 15 + random(5), 1, 16777215);
onwer.makeLight2(this, posX0, posY0, posX, posY, 20 + random(5), 2, 6711039);
onwer.makeLight2(this, posX0, posY0, posX, posY, 25 + random(5), 1, 16777215);
};
}
stop();
Instance of Symbol 1645 MovieClip in Symbol 1652 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 1200;
}
//component parameters
onClipEvent (construct) {
type = "normal";
type_shoot = "s_aim_common";
type_bullet = "1";
dir_angle = 90;
V = 4;
V_bullet = 8;
delayTime = 0;
path = 1;
life = 20;
time_shoot = 1200;
}
Symbol 1652 MovieClip Frame 36
effect_mc.makeLight2_start(60, 221, 60, 39);
Symbol 1653 MovieClip Frame 1
stop();
if (_root.keyCode.up != 87) {
gotoAndStop (2);
}
Symbol 1655 MovieClip Frame 2
mc.go1();
mc.go2();
Symbol 1655 MovieClip Frame 45
stop();
_parent.gamePlay();
Symbol 1656 Button
on (release) {
_root.play();
}
Symbol 1658 Button
on (release) {
_root.game_setQuality(1);
}
Symbol 1659 MovieClip Frame 1
stop();
Symbol 1660 Button
on (release) {
_root.game_setQuality(2);
}
Symbol 1661 MovieClip Frame 1
stop();
Symbol 1662 Button
on (release) {
_root.game_setQuality(3);
}
Symbol 1663 MovieClip Frame 1
stop();
Symbol 1664 Button
on (release) {
_root.game_setQuality(4);
}
Symbol 1665 MovieClip Frame 1
stop();
Symbol 1666 MovieClip Frame 1
_root.game_getQuality(this);
Symbol 1671 Button
on (release) {
_parent.setOption();
}
Symbol 1673 MovieClip Frame 1
stop();
Symbol 1674 MovieClip Frame 1
function getOption() {
select1.gotoAndStop("off");
select2.gotoAndStop("off");
if (_root[optionValue]) {
select1.gotoAndStop("on");
}
}
function setOption() {
if (_root[optionValue] == true) {
setOptionOff();
} else {
setOptionOn();
}
}
function setOptionOn() {
select1.gotoAndStop("off");
select2.gotoAndStop("off");
_root[optionValue] = true;
select1.gotoAndStop("on");
}
function setOptionOff() {
if (_root[optionValue] == false) {
return(undefined);
}
select1.gotoAndStop("off");
select2.gotoAndStop("off");
_root[optionValue] = false;
select2.gotoAndStop("on");
}
stop();
var option = _root[optionValue];
getOption();
Symbol 1678 Button
on (release) {
gotoAndStop ("keysetting");
}
Symbol 1684 MovieClip Frame 1
function setKey(key_text) {
key_txt.text = key_text;
}
var owner = this;
key_txt.onSetFocus = function (textfield_txt) {
_parent.text_setFocus(owner);
this.text = "";
};
key_txt.onKillFocus = function (textfield_txt) {
_parent.text_clearFocus();
};
Symbol 1686 MovieClip Frame 1
stop();
this._visible = false;
Symbol 1686 MovieClip Frame 2
this._visible = true;
Symbol 1686 MovieClip Frame 37
gotoAndStop (1);
Symbol 1686 MovieClip Frame 38
this._visible = true;
Symbol 1686 MovieClip Frame 73
gotoAndStop (1);
Symbol 1688 Button
on (release) {
defaultKeys();
}
Symbol 1690 MovieClip Frame 1
function hasEmpty() {
for (var _local3 in this) {
var _local2 = this[_local3];
if (_local2._name.indexOf("_key") != -1) {
trace("obj:::" + _local2._name);
if (_local2.key_txt.text == "") {
return(true);
}
}
}
}
function checkRepeat(txt) {
for (var _local4 in this) {
var _local2 = this[_local4];
if (_local2._name.indexOf("_key") != -1) {
if (_local2.key_txt == txt) {
continue;
}
if (_local2.key_txt.text == txt.text) {
_local2.key_txt.text = "";
alert_mc.gotoAndPlay("repeat");
return(true);
}
}
}
}
function text_setFocus(mc) {
txt_onForcus = mc.key_txt;
mc_onForcus = mc;
}
function text_clearFocus() {
txt_onForcus = null;
mc_onForcus = null;
}
function initKey(KeyData) {
for (var _local7 in KeyData) {
var _local5 = KeyData[_local7][0];
var _local3 = KeyData[_local7][1];
var _local2 = getKeyName(_local3);
if (_local2 != undefined) {
var _local4 = this[_local5 + "_key"];
_local4.setKey(_local2);
_local4.code = _local3;
}
}
}
function getKeyName(key) {
var _local1 = "";
switch (key) {
case 65 :
_local1 = "A";
break;
case 66 :
_local1 = "B";
break;
case 67 :
_local1 = "C";
break;
case 68 :
_local1 = "D";
break;
case 69 :
_local1 = "E";
break;
case 70 :
_local1 = "F";
break;
case 71 :
_local1 = "G";
break;
case 72 :
_local1 = "H";
break;
case 73 :
_local1 = "I";
break;
case 74 :
_local1 = "J";
break;
case 75 :
_local1 = "K";
break;
case 76 :
_local1 = "L";
break;
case 77 :
_local1 = "M";
break;
case 78 :
_local1 = "N";
break;
case 79 :
_local1 = "O";
break;
case 80 :
_local1 = "P";
break;
case 81 :
_local1 = "Q";
break;
case 82 :
_local1 = "R";
break;
case 83 :
_local1 = "S";
break;
case 84 :
_local1 = "T";
break;
case 85 :
_local1 = "U";
break;
case 86 :
_local1 = "V";
break;
case 87 :
_local1 = "W";
break;
case 88 :
_local1 = "X";
break;
case 89 :
_local1 = "Y";
break;
case 90 :
_local1 = "Z";
break;
case 48 :
_local1 = "0";
break;
case 49 :
_local1 = "1";
break;
case 50 :
_local1 = "2";
break;
case 51 :
_local1 = "3";
break;
case 52 :
_local1 = "4";
break;
case 53 :
_local1 = "5";
break;
case 54 :
_local1 = "6";
break;
case 55 :
_local1 = "7";
break;
case 56 :
_local1 = "8";
break;
case 57 :
_local1 = "9";
break;
case 58 :
_local1 = ".";
case 96 :
_local1 = "Num 0";
break;
case 97 :
_local1 = "Num 1";
break;
case 98 :
_local1 = "Num 2";
break;
case 99 :
_local1 = "Num 3";
break;
case 100 :
_local1 = "Num 4";
break;
case 101 :
_local1 = "Num 5";
break;
case 102 :
_local1 = "Num 6";
break;
case 103 :
_local1 = "Num 7";
break;
case 104 :
_local1 = "Num 8";
break;
case 105 :
_local1 = "Num 9";
break;
case 110 :
_local1 = ".";
case 106 :
_local1 = "*";
break;
case 107 :
_local1 = "+";
break;
case 108 :
_local1 = "Enter";
break;
case 109 :
_local1 = "-";
break;
case 110 :
_local1 = ".";
break;
case 111 :
_local1 = "/";
break;
case 144 :
_local1 = "Num Lock";
break;
case 112 :
_local1 = "F1";
break;
case 113 :
_local1 = "F2";
break;
case 114 :
_local1 = "F3";
break;
case 115 :
_local1 = "F4";
break;
case 116 :
_local1 = "F5";
break;
case 117 :
_local1 = "F6";
break;
case 118 :
_local1 = "F7";
break;
case 119 :
_local1 = "F8";
break;
case 120 :
_local1 = "F9";
break;
case 121 :
_local1 = "F10";
break;
case 122 :
_local1 = "F11";
break;
case 123 :
_local1 = "F12";
break;
case 123 :
_local1 = "F12";
break;
case 37 :
_local1 = "Left Arrow";
break;
case 38 :
_local1 = "Up Arrow";
break;
case 39 :
_local1 = "Right Arrow";
break;
case 40 :
_local1 = "Down Arrow";
break;
case 8 :
_local1 = "BackSpace";
break;
case 9 :
_local1 = "Tab";
break;
case 12 :
_local1 = "Clear";
break;
case 13 :
_local1 = "Enter";
break;
case 16 :
_local1 = "Shift";
break;
case 17 :
_local1 = "Ctrl";
break;
case 18 :
_local1 = "Alt";
break;
case 20 :
_local1 = "Cape Lock";
break;
case 27 :
_local1 = "Esc";
break;
case 32 :
_local1 = "Spacebar";
break;
case 33 :
_local1 = "Page Up";
break;
case 34 :
_local1 = "Page Down";
break;
case 35 :
_local1 = "End";
break;
case 36 :
_local1 = "Home";
break;
case 45 :
_local1 = "Insert";
break;
case 46 :
_local1 = "Delete";
}
if (_local1 != "") {
return(_local1);
}
}
var setted_array = new Object();
this.onKeyDown = function () {
txt_onForcus.text = "";
};
this.onKeyUp = function () {
var _local1 = Key.getCode();
var _local2 = getKeyName(_local1);
if (_local2 != undefined) {
txt_onForcus.text = _local2;
if (checkRepeat(txt_onForcus)) {
return(undefined);
}
mc_onForcus.code = _local1;
trace((mc_onForcus + "=====") + _local1);
}
};
Key.addListener(this);
ok_btn.onRelease = function () {
if (hasEmpty()) {
trace("hasEmpty");
alert_mc.gotoAndPlay("hasEmpty");
} else {
gotoAndPlay ("ok");
}
};
var txt_onForcus;
Instance of Symbol 1684 MovieClip "up_key" in Symbol 1690 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
key_name = "up";
}
//component parameters
onClipEvent (construct) {
key_name = "up";
}
Instance of Symbol 1684 MovieClip "down_key" in Symbol 1690 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
key_name = "down";
}
//component parameters
onClipEvent (construct) {
key_name = "down";
}
Instance of Symbol 1684 MovieClip "left_key" in Symbol 1690 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
key_name = "left";
}
//component parameters
onClipEvent (construct) {
key_name = "left";
}
Instance of Symbol 1684 MovieClip "bomb_key" in Symbol 1690 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
key_name = "bomb";
}
//component parameters
onClipEvent (construct) {
key_name = "bomb";
}
Instance of Symbol 1684 MovieClip "right_key" in Symbol 1690 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
key_name = "right";
}
//component parameters
onClipEvent (construct) {
key_name = "right";
}
Symbol 1690 MovieClip Frame 2
function defaultKeys() {
_root.defaultKeys();
keyCode = _root.keyCode;
KeyData_array = [["up", keyCode.up], ["down", keyCode.down], ["left", keyCode.left], ["right", keyCode.right], ["bomb", keyCode.bomb]];
initKey(KeyData_array);
_parent.gotoAndStop("settings");
}
stop();
var keyCode = Object();
keyCode = _root.keyCode;
KeyData_array = new Array();
KeyData_array = [["up", keyCode.up], ["down", keyCode.down], ["left", keyCode.left], ["right", keyCode.right], ["bomb", keyCode.bomb]];
initKey(KeyData_array);
Symbol 1690 MovieClip Frame 3
function saveKey() {
_root.keyCode.up = up_key.code;
_root.keyCode.down = down_key.code;
_root.keyCode.left = left_key.code;
_root.keyCode.right = right_key.code;
_root.keyCode.bomb = bomb_key.code;
trace("_root.keyCode.up::" + _root.keyCode.up);
_parent.gotoAndStop("settings");
}
stop();
saveKey();
Symbol 1692 Button
on (release) {
gotoAndStop (1);
}
Symbol 1693 MovieClip Frame 1
function gamePlay() {
_root.play();
}
stop();
Symbol 1693 MovieClip Frame 2
stop();
Instance of Symbol 1674 MovieClip in Symbol 1693 MovieClip Frame 5
//component parameters
onClipEvent (construct) {
optionValue = "shadowOn";
}
//component parameters
onClipEvent (construct) {
optionValue = "shadowOn";
}