Frame 1
fscommand ("showmenu", "false");
_root.inventory.inv_rock.onRollOver = function () {
_root.inventory.screen_txt.text = "A heavy rock";
};
_root.inventory.inv_rock.onRollOut = function () {
_root.inventory.screen_txt.text = "";
};
_root.inventory.inv_wire.onRollOver = function () {
_root.inventory.screen_txt.text = "A small piece of wire";
};
_root.inventory.inv_wire.onRollOut = function () {
_root.inventory.screen_txt.text = "";
};
_root.inventory.inv_cable.onRollOver = function () {
_root.inventory.screen_txt.text = "A cable with a plug";
};
_root.inventory.inv_cable.onRollOut = function () {
_root.inventory.screen_txt.text = "";
};
_root.inventory.inv_glass.onRollOver = function () {
_root.inventory.screen_txt.text = "A sharp piece of glass";
};
_root.inventory.inv_glass.onRollOut = function () {
_root.inventory.screen_txt.text = "";
};
_root.inventory.inv_card.onRollOver = function () {
_root.inventory.screen_txt.text = "A security card";
};
_root.inventory.inv_card.onRollOut = function () {
_root.inventory.screen_txt.text = "";
};
_root.inventory.inv_key1.onRollOver = function () {
_root.inventory.screen_txt.text = "A key with a letter K engraved in to it.";
};
_root.inventory.inv_key1.onRollOut = function () {
_root.inventory.screen_txt.text = "";
};
_root.inventory.inv_key2.onRollOver = function () {
_root.inventory.screen_txt.text = "A key with a letter O engraved in to it.";
};
_root.inventory.inv_key2.onRollOut = function () {
_root.inventory.screen_txt.text = "";
};
_root.inventory.inv_key3.onRollOver = function () {
_root.inventory.screen_txt.text = "A key with a letter W engraved in to it.";
};
_root.inventory.inv_key3.onRollOut = function () {
_root.inventory.screen_txt.text = "";
};
_root.inventory.inv_key4.onRollOver = function () {
_root.inventory.screen_txt.text = "A key with a letter Y engraved in to it.";
};
_root.inventory.inv_key4.onRollOut = function () {
_root.inventory.screen_txt.text = "";
};
inventory.inv_rock.onPress = function () {
startDrag (this);
};
inventory.inv_rock.onRelease = function () {
this.stopDrag();
if (this.hitTest(window_btn) == true) {
gotoAndStop ("glass");
inventory.inv_rock._visible = false;
} else {
inventory.inv_rock._x = 600;
inventory.inv_rock._y = 53;
}
};
inventory.inv_glass.onPress = function () {
startDrag (this);
};
inventory.inv_glass.onRelease = function () {
this.stopDrag();
if (this.hitTest(boxZoom2_btn) == true) {
gotoAndStop ("boxOpen");
inventory.inv_glass._visible = false;
} else {
inventory.inv_glass._x = 455;
inventory.inv_glass._y = 47;
}
};
inventory.inv_wire.onPress = function () {
startDrag (this);
};
inventory.inv_wire.onRelease = function () {
this.stopDrag();
if (this.hitTest(drawZoom3_btn) == true) {
gotoAndStop ("drawCard");
inventory.inv_wire._visible = false;
} else {
inventory.inv_wire._x = 410;
inventory.inv_wire._y = 50;
}
};
inventory.inv_card.onPress = function () {
startDrag (this);
};
inventory.inv_card.onRelease = function () {
this.stopDrag();
if (this.hitTest(keyboard_btn) == true) {
gotoAndStop ("computerkey");
inventory.inv_card._visible = false;
} else {
inventory.inv_card._x = 504;
inventory.inv_card._y = 54;
}
};
inventory.inv_cable.onPress = function () {
startDrag (this);
};
inventory.inv_cable.onRelease = function () {
this.stopDrag();
if (this.hitTest(socket_btn) == true) {
gotoAndStop ("deskCable");
cableStatus = true;
inventory.inv_cable._visible = false;
} else {
inventory.inv_cable._x = 555;
inventory.inv_cable._y = 54;
}
};
inventory.inv_key1.onPress = function () {
startDrag (this);
};
inventory.inv_key1.onRelease = function () {
this.stopDrag();
if (this.hitTest(keyhole1) == true) {
gotoAndStop ("key1");
keyStatus = keyStatus + 1;
inventory.inv_key1._visible = false;
} else {
inventory.inv_key1._x = 20;
inventory.inv_key1._y = 54;
}
};
inventory.inv_key2.onPress = function () {
startDrag (this);
};
inventory.inv_key2.onRelease = function () {
this.stopDrag();
if (this.hitTest(keyhole2) == true) {
gotoAndStop ("key2");
keyStatus = keyStatus + 1;
inventory.inv_key2._visible = false;
} else {
inventory.inv_key2._x = 70;
inventory.inv_key2._y = 54;
}
};
inventory.inv_key3.onPress = function () {
startDrag (this);
};
inventory.inv_key3.onRelease = function () {
this.stopDrag();
if (this.hitTest(keyhole3) == true) {
gotoAndStop ("key3");
keyStatus = keyStatus + 1;
inventory.inv_key3._visible = false;
} else {
inventory.inv_key3._x = 120;
inventory.inv_key3._y = 54;
}
};
inventory.inv_key4.onPress = function () {
startDrag (this);
};
inventory.inv_key4.onRelease = function () {
this.stopDrag();
if (this.hitTest(keyhole4) == true) {
gotoAndStop ("key4");
keyStatus = keyStatus + 1;
inventory.inv_key4._visible = false;
} else {
inventory.inv_key4._x = 170;
inventory.inv_key4._y = 54;
}
};
bytes_loaded = Math.round(this.getBytesLoaded());
bytes_total = Math.round(this.getBytesTotal());
getPercent = bytes_loaded / bytes_total;
percentDisplay = getPercent * 100;
if (bytes_total > 0) {
_root.preloader_mc.loaded_txt.text = int(percentDisplay) + "%";
_root.bar._xscale = int(percentDisplay);
}
if (bytes_loaded == bytes_total) {
this.gotoAndPlay(3);
}
Frame 2
gotoAndPlay (1);
Frame 3
var rockStatus = false;
var cableStatus = false;
var wireStatus = false;
var glassStatus = false;
var cardStatus = false;
var keyStatus = 0;
var keyStatus1 = false;
var keyStatus2 = false;
var keyStatus3 = false;
var keyStatus4 = false;
inventory.inv_key1._visible = false;
inventory.inv_key2._visible = false;
inventory.inv_key3._visible = false;
inventory.inv_key4._visible = false;
inventory.inv_wire._visible = false;
inventory.inv_glass._visible = false;
inventory.inv_rock._visible = false;
inventory.inv_cable._visible = false;
inventory.inv_card._visible = false;
_root.soundMainMenu = new Sound(this);
_root.soundMainMenu.attachSound("mainMenuSound");
_root.soundMainMenu.start(0, 99);
stop();
Frame 4
_root.soundMainMenu.stop("mainMenuSound");
_root.soundIntro = new Sound(this);
_root.soundIntro.attachSound("introSound");
_root.soundIntro.start(0, 99);
stop();
Frame 26
_root.soundMainMenu.stop("introSound");
treeZoom1_btn.onRelease = function () {
gotoAndStop ("treeClose");
};
keyboardZoom1_btn.onRelease = function () {
gotoAndStop ("computer");
};
desk1Zoom1_btn.onRelease = function () {
gotoAndStop ("desk");
};
desk2Zoom1_btn.onRelease = function () {
gotoAndStop ("desk");
};
bookZoom1_btn.onRelease = function () {
gotoAndStop ("bookClose");
};
left_btn.onRelease = function () {
gotoAndStop ("main4");
};
right_btn.onRelease = function () {
gotoAndStop ("main2");
};
btn_rock.onRelease = function () {
gotoAndStop ("rockClose");
};
stop();
Frame 27
time_to_string.stop();
drawZoom1_btn.onRelease = function () {
gotoAndStop ("draw");
};
phoneZoom1_btn.onRelease = function () {
if (cableStatus == false) {
gotoAndStop ("phone");
} else {
gotoAndStop ("deskCable");
}
};
stop();
left_btn.onRelease = function () {
if (rockStatus == false) {
gotoAndStop ("main1");
} else {
gotoAndStop ("main1Rock");
}
};
right_btn.onRelease = function () {
gotoAndStop ("main3");
};
Frame 28
timemachineDoor_btn.onRelease = function () {
hint_mc.hint_txt.text = "The door for the time machine, it doesn't look like i can use it yet";
hint_mc.gotoAndPlay(2);
};
timemachinePanel_btn.onRelease = function () {
gotoAndStop ("keypad");
};
stop();
left_btn.onRelease = function () {
gotoAndStop ("main2");
};
right_btn.onRelease = function () {
gotoAndStop ("main4");
};
Frame 29
roomDoor_btn.onRelease = function () {
hint_mc.hint_txt.text = "A door, but there's no handle!!";
hint_mc.gotoAndPlay(2);
};
keyPanel_btn.onRelease = function () {
if (keyStatus == 0) {
gotoAndStop ("keyNone");
}
if (keyStatus == 1) {
gotoAndStop ("key1");
}
if (keyStatus == 2) {
gotoAndStop ("key2");
}
if (keyStatus == 3) {
gotoAndStop ("key3");
}
if (keyStatus == 4) {
gotoAndStop ("key4");
}
};
boxZoom1_btn.onRelease = function () {
gotoAndStop ("BoxClose");
};
stop();
left_btn.onRelease = function () {
gotoAndStop ("main3");
};
right_btn.onRelease = function () {
if (rockStatus == false) {
gotoAndStop ("main1");
} else {
gotoAndStop ("main1Rock");
}
};
Frame 30
stop();
left_btn.onRelease = function () {
if (rockStatus == false) {
gotoAndStop ("main1");
} else {
gotoAndStop ("main1Rock");
}
};
right_btn.onRelease = function () {
if (rockStatus == false) {
gotoAndStop ("main1");
} else {
gotoAndStop ("main1Rock");
}
};
btn_rock2.onRelease = function () {
rockStatus = true;
inventory.inv_rock._visible = true;
rockScene.gotoAndStop(2);
};
Frame 31
stop();
treeZoom2_btn.onRelease = function () {
if (keyStatus3 == false) {
gotoAndStop ("treeKey");
} else {
gotoAndStop ("treeGone");
}
};
left_btn.onRelease = function () {
if (rockStatus == false) {
gotoAndStop ("main1");
} else {
gotoAndStop ("main1Rock");
}
};
right_btn.onRelease = function () {
if (rockStatus == false) {
gotoAndStop ("main1");
} else {
gotoAndStop ("main1Rock");
}
};
Frame 32
_root.soundDum = new Sound(this);
_root.soundDum.attachSound("dumSound");
_root.soundDum.start(0, 1);
stop();
treeKey_btn.onRelease = function () {
inventory.inv_key3._visible = true;
keyStatus3 = true;
gotoAndStop ("treeGone");
};
left_btn.onRelease = function () {
gotoAndStop ("treeClose");
};
right_btn.onRelease = function () {
gotoAndStop ("treeClose");
};
Frame 33
bookZoom2_btn.onRelease = function () {
if (keyStatus2 == false) {
gotoAndStop ("bookKey");
} else {
gotoAndStop ("bookGone");
}
};
stop();
left_btn.onRelease = function () {
if (rockStatus == false) {
gotoAndStop ("main1");
} else {
gotoAndStop ("main1Rock");
}
};
right_btn.onRelease = function () {
if (rockStatus == false) {
gotoAndStop ("main1");
} else {
gotoAndStop ("main1Rock");
}
};
Frame 34
_root.soundDum = new Sound(this);
_root.soundDum.attachSound("dumSound");
_root.soundDum.start(0, 1);
Key2_btn.onRelease = function () {
inventory.inv_key2._visible = true;
keyStatus2 = true;
gotoAndStop ("bookGone");
};
stop();
left_btn.onRelease = function () {
gotoAndStop ("bookClose");
};
right_btn.onRelease = function () {
gotoAndStop ("bookClose");
};
Frame 35
boxZoom2_btn.onRelease = function () {
hint_mc.hint_txt.text = "It's sealed well, I need some scissors or something!";
hint_mc.gotoAndPlay(2);
};
stop();
left_btn.onRelease = function () {
gotoAndStop ("main4");
};
right_btn.onRelease = function () {
gotoAndStop ("main4");
};
Frame 36
boxZoom3_btn.onRelease = function () {
if (wireStatus == false) {
gotoAndStop ("BoxInside");
} else {
gotoAndStop ("boxGone");
}
};
stop();
left_btn.onRelease = function () {
gotoAndStop ("BoxClose");
};
right_btn.onRelease = function () {
gotoAndStop ("BoxClose");
};
Frame 37
wire_btn.onRelease = function () {
inventory.inv_wire._visible = true;
wireStatus = true;
gotoAndStop ("boxGone");
};
stop();
left_btn.onRelease = function () {
gotoAndStop ("boxOpen");
};
right_btn.onRelease = function () {
gotoAndStop ("boxOpen");
};
Frame 38
keyboard_btn.onRelease = function () {
hint_mc.hint_txt.text = "A computer, looks like it has a security device to make it work";
hint_mc.gotoAndPlay(2);
};
stop();
left_btn.onRelease = function () {
if (rockStatus == false) {
gotoAndStop ("main1");
} else {
gotoAndStop ("main1Rock");
}
};
right_btn.onRelease = function () {
if (rockStatus == false) {
gotoAndStop ("main1");
} else {
gotoAndStop ("main1Rock");
}
};
Frame 39
key4_btn.onRelease = function () {
inventory.inv_key4._visible = true;
keyStatus4 = true;
gotoAndStop ("compGone");
};
stop();
left_btn.onRelease = function () {
if (rockStatus == false) {
gotoAndStop ("main1");
} else {
gotoAndStop ("main1Rock");
}
};
right_btn.onRelease = function () {
if (rockStatus == false) {
gotoAndStop ("main1");
} else {
gotoAndStop ("main1Rock");
}
};
Frame 40
stop();
left_btn.onRelease = function () {
gotoAndStop ("main4");
};
right_btn.onRelease = function () {
gotoAndStop ("main4");
};
panelDoor_btn.onRelease = function () {
gotoAndStop ("panelOpen");
};
Frame 41
_root.soundDum = new Sound(this);
_root.soundDum.attachSound("dumSound");
_root.soundDum.start(0, 1);
stop();
left_btn.onRelease = function () {
gotoAndStop ("panelOpen");
};
right_btn.onRelease = function () {
gotoAndStop ("panelOpen");
};
Frame 42
deskZoom1_btn.onRelease = function () {
if (cableStatus == false) {
gotoAndStop ("deskWire");
} else {
gotoAndStop ("cableGone");
}
};
deskZoom2_btn.onRelease = function () {
if (keyStatus1 == false) {
gotoAndStop ("deskKey");
} else {
gotoAndStop ("deskKeyGone");
}
};
stop();
left_btn.onRelease = function () {
if (rockStatus == false) {
gotoAndStop ("main1");
} else {
gotoAndStop ("main1Rock");
}
};
right_btn.onRelease = function () {
if (rockStatus == false) {
gotoAndStop ("main1");
} else {
gotoAndStop ("main1Rock");
}
};
Frame 43
_root.soundDum = new Sound(this);
_root.soundDum.attachSound("dumSound");
_root.soundDum.start(0, 1);
key1_btn.onRelease = function () {
inventory.inv_key1._visible = true;
keyStatus1 = true;
gotoAndStop ("deskKeyGone");
};
stop();
left_btn.onRelease = function () {
gotoAndStop ("desk");
};
right_btn.onRelease = function () {
gotoAndStop ("desk");
};
Frame 44
cable_btn.onRelease = function () {
inventory.inv_cable._visible = true;
gotoAndStop ("cableGone");
};
stop();
left_btn.onRelease = function () {
gotoAndStop ("desk");
};
right_btn.onRelease = function () {
gotoAndStop ("desk");
};
Frame 45
drawZoom2_btn.onRelease = function () {
gotoAndStop ("drawClose");
};
stop();
left_btn.onRelease = function () {
gotoAndStop ("main2");
};
right_btn.onRelease = function () {
gotoAndStop ("main2");
};
Frame 46
drawZoom3_btn.onRelease = function () {
hint_mc.hint_txt.text = "It's locked!";
hint_mc.gotoAndPlay(2);
};
stop();
left_btn.onRelease = function () {
gotoAndStop ("draw");
};
right_btn.onRelease = function () {
gotoAndStop ("draw");
};
Frame 47
card_btn.onRelease = function () {
inventory.inv_card._visible = true;
cardStatus = true;
gotoAndStop ("cardGone");
};
stop();
left_btn.onRelease = function () {
gotoAndStop ("drawClose");
};
right_btn.onRelease = function () {
gotoAndStop ("drawClose");
};
Frame 48
phone_btn.onRelease = function () {
hint_mc.hint_txt.text = "It looks like some kind of futuristic telephone. doesn't seem to work though!";
hint_mc.gotoAndPlay(2);
};
socket_btn.onRelease = function () {
hint_mc.hint_txt.text = "A plug socket!";
hint_mc.gotoAndPlay(2);
};
stop();
left_btn.onRelease = function () {
gotoAndStop ("main2");
};
right_btn.onRelease = function () {
gotoAndStop ("main2");
};
Frame 49
glass_mc.gotoAndPlay(2);
glass_btn.onRelease = function () {
inventory.inv_glass._visible = true;
glassStatus = true;
gotoAndStop ("glassGone");
};
stop();
left_btn.onRelease = function () {
gotoAndStop ("main2");
};
right_btn.onRelease = function () {
gotoAndStop ("main2");
};
Frame 50
stop();
left_btn.onRelease = function () {
gotoAndStop ("main3");
};
right_btn.onRelease = function () {
gotoAndStop ("main3");
};
enterCode_btn.onRelease = function () {
if ((input_mc.codeInput_txt.text == "1123") & (keyStatus == 4)) {
gotoAndStop ("endMovie");
} else {
input_mc.codeInput_txt.text = "ERROR";
}
};
Frame 51
treeZoom1_btn.onRelease = function () {
gotoAndStop ("treeClose");
};
keyboardZoom1_btn.onRelease = function () {
gotoAndStop ("computer");
};
desk1Zoom1_btn.onRelease = function () {
gotoAndStop ("desk");
};
desk2Zoom1_btn.onRelease = function () {
gotoAndStop ("desk");
};
bookZoom1_btn.onRelease = function () {
gotoAndStop ("bookClose");
};
left_btn.onRelease = function () {
gotoAndStop ("main4");
};
right_btn.onRelease = function () {
gotoAndStop ("main2");
};
stop();
Frame 52
left_btn.onRelease = function () {
gotoAndStop ("treeClose");
};
right_btn.onRelease = function () {
gotoAndStop ("treeClose");
};
stop();
Frame 53
left_btn.onRelease = function () {
gotoAndStop ("bookClose");
};
right_btn.onRelease = function () {
gotoAndStop ("bookClose");
};
stop();
Frame 54
stop();
left_btn.onRelease = function () {
gotoAndStop ("boxOpen");
};
right_btn.onRelease = function () {
gotoAndStop ("boxOpen");
};
Frame 55
stop();
left_btn.onRelease = function () {
if (rockStatus == false) {
gotoAndStop ("main1");
} else {
gotoAndStop ("main1Rock");
}
};
right_btn.onRelease = function () {
if (rockStatus == false) {
gotoAndStop ("main1");
} else {
gotoAndStop ("main1Rock");
}
};
Frame 56
left_btn.onRelease = function () {
gotoAndStop ("main4");
};
right_btn.onRelease = function () {
gotoAndStop ("main4");
};
stop();
Frame 57
left_btn.onRelease = function () {
gotoAndStop ("main4");
};
right_btn.onRelease = function () {
gotoAndStop ("main4");
};
stop();
Frame 58
left_btn.onRelease = function () {
gotoAndStop ("main4");
};
right_btn.onRelease = function () {
gotoAndStop ("main4");
};
stop();
Frame 59
left_btn.onRelease = function () {
gotoAndStop ("main4");
};
right_btn.onRelease = function () {
gotoAndStop ("main4");
};
stop();
Frame 60
stop();
left_btn.onRelease = function () {
gotoAndStop ("desk");
};
right_btn.onRelease = function () {
gotoAndStop ("desk");
};
Frame 61
stop();
left_btn.onRelease = function () {
gotoAndStop ("desk");
};
right_btn.onRelease = function () {
gotoAndStop ("desk");
};
Frame 62
left_btn.onRelease = function () {
gotoAndStop ("drawClose");
};
right_btn.onRelease = function () {
gotoAndStop ("drawClose");
};
stop();
Frame 63
left_btn.onRelease = function () {
gotoAndStop ("main2");
};
right_btn.onRelease = function () {
gotoAndStop ("main2");
};
phoneConnected_btn.onRelease = function () {
hint_mc.hint_txt.text = "It still doesn't work!, must be broken";
hint_mc.gotoAndPlay(2);
};
stop();
Frame 64
left_btn.onRelease = function () {
if (rockStatus == false) {
gotoAndStop ("main1");
} else {
gotoAndStop ("main1Rock");
}
};
right_btn.onRelease = function () {
if (rockStatus == false) {
gotoAndStop ("main1");
} else {
gotoAndStop ("main1Rock");
}
};
stop();
Frame 65
lightOff_btn.onRelease = function () {
gotoAndStop ("Dark");
};
left_btn.onRelease = function () {
gotoAndStop ("key4");
};
right_btn.onRelease = function () {
gotoAndStop ("key4");
};
stop();
Frame 66
function convertSecondsToHHMMSS(intSecondsToConvert) {
var _local4 = convertHours(intSecondsToConvert);
var _local1 = getRemainingMinutes(intSecondsToConvert);
_local1 = ((_local1 == 60) ? "00" : (_local1));
var _local2 = getRemainingSeconds(intSecondsToConvert);
return((((_local4 + " : ") + _local1) + " : ") + _local2);
}
function convertHours(intSeconds) {
var _local1 = convertMinutes(intSeconds);
var _local2 = Math.floor(_local1 / minutesPerHour);
return(_local2);
}
function convertMinutes(intSeconds) {
return(Math.floor(intSeconds / secondsPerMinute));
}
function getRemainingSeconds(intTotalSeconds) {
return(intTotalSeconds % secondsPerMinute);
}
function getRemainingMinutes(intSeconds) {
var _local1 = convertMinutes(intSeconds);
return(_local1 % minutesPerHour);
}
clock.stop();
var secondsPerMinute = 60;
var minutesPerHour = 60;
finalTime = convertSecondsToHHMMSS(clock.timeDisplay);
_root.soundMainMenu.start(0, 99);
Symbol 39 MovieClip Frame 150
gotoAndPlay (5);
Symbol 40 MovieClip Frame 1
i = 1;
Symbol 40 MovieClip Frame 2
duplicateMovieClip ("t", "t" + i, i);
setProperty("t" + i, _rotation , Math.random() * 360);
setProperty("t" + i, _xscale , Math.random() * 60);
setProperty("t" + i, _yscale , Math.random() * 60);
i = i + 1;
Symbol 40 MovieClip Frame 3
gotoAndPlay (2);
Symbol 45 MovieClip Frame 1
stop();
Symbol 45 MovieClip Frame 5
stop();
Symbol 47 MovieClip Frame 1
stop();
Symbol 47 MovieClip Frame 5
stop();
Symbol 49 MovieClip Frame 1
stop();
Symbol 49 MovieClip Frame 5
stop();
Symbol 57 MovieClip Frame 1
play_btn.onRollOver = function () {
play_btn.gotoAndPlay(2);
};
play_btn.onRollOut = function () {
play_btn.gotoAndPlay(6);
};
play_btn.onRelease = function () {
_root.gotoAndPlay(4);
};
ins_btn.onRollOver = function () {
ins_btn.gotoAndPlay(2);
};
ins_btn.onRollOut = function () {
ins_btn.gotoAndPlay(6);
};
ins_btn.onRelease = function () {
gotoAndPlay (20);
};
back_btn.onRollOver = function () {
back_btn.gotoAndPlay(2);
};
back_btn.onRollOut = function () {
back_btn.gotoAndPlay(6);
};
back_btn.onRelease = function () {
gotoAndPlay (41);
};
Symbol 57 MovieClip Frame 19
stop();
Symbol 57 MovieClip Frame 40
stop();
Symbol 57 MovieClip Frame 50
gotoAndPlay (10);
Symbol 67 MovieClip Frame 400
_root.gotoAndPlay(5);
Symbol 70 MovieClip Frame 1
stop();
Symbol 86 MovieClip Frame 1
stop();
Symbol 86 MovieClip Frame 80
hint_txt.text = "";
Symbol 89 MovieClip Frame 1
timeDisplay = 0;
Symbol 89 MovieClip Frame 21
timeDisplay++;
gotoAndPlay (2);
Symbol 109 MovieClip Frame 1
stop();
Symbol 109 MovieClip Frame 2
stop();
Symbol 116 MovieClip Frame 1
stop();
Symbol 123 MovieClip Frame 1
stop();
Symbol 134 MovieClip Frame 1
stop();
Symbol 143 MovieClip Frame 1
_root.soundBang = new Sound(this);
_root.soundBang.attachSound("bangSound");
_root.soundBang.start(0, 1);
Symbol 143 MovieClip Frame 20
_root.soundDum = new Sound(this);
_root.soundDum.attachSound("dumSound");
_root.soundDum.start(0, 1);
Symbol 143 MovieClip Frame 40
stop();
Symbol 147 MovieClip Frame 1
stop();
Symbol 160 MovieClip Frame 1
stop();
Symbol 163 MovieClip Frame 1
stop();
Symbol 172 MovieClip Frame 1
stop();
Symbol 176 MovieClip Frame 1
stop();
Symbol 181 MovieClip Frame 1
_root.soundglass = new Sound(this);
_root.soundglass.attachSound("glassSound");
_root.soundglass.start(0, 1);
Symbol 181 MovieClip Frame 39
stop();
Symbol 190 MovieClip Frame 1
stop();
Symbol 190 MovieClip Frame 61
codeInput_txt.text = "";
Symbol 268 MovieClip Frame 1
stop();
Symbol 268 MovieClip Frame 5
stop();
Symbol 270 MovieClip Frame 60
finaltime_txt.text = _root.finalTime;
enter_btn.onRelease = function () {
getURL ("http://www.arelle-design.com/games/escapeAddScore.asp?score=" + _root.finalTime);
};
stop();
Instance of Symbol 263 MovieClip in Symbol 270 MovieClip Frame 60
on (release) {
getURL ("http://www.arelle-design.com");
}
Instance of Symbol 268 MovieClip "enter_btn" in Symbol 270 MovieClip Frame 60
on (rollOver) {
this.gotoAndPlay(2);
}
on (rollOut) {
this.gotoAndPlay(6);
}