STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229494 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2575 · P5149 |
This is the info page for Flash #108011 |
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More Options |
More Options |
Clear |
Clear |
MENU |
MENU |
Instructions : |
1. Aim and click to throw stuff at the character (quite simple isn't it ?) |
2. Use this panel to change settings during the game |
3. Click "Options" to change the character's body, background and music. |
4. Click at the item icon to change your weapon |
5. Click "Clear" to clear your character's body from splatters |
6. Click "MENU" to clear your character's body from splatters |
Close |
7. Click the speaker icon to mute all sounds |
1000 |
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Next: |
BUY! |
ActionScript [AS1/AS2]
Instance of Symbol 222 MovieClip in Frame 1//component parameters onClipEvent (initialize) { xin_motion_val = "Toward"; xin_alphatype_val = "No"; xout_motion_val = "None"; xout_alphatype_val = "No"; perc_req_val = 100; show_perc_val = "Yes"; slow_factor_val = 0.2; init_action_val = "_root.stop();"; play_action_val = "_root.play();"; }Frame 182stop();Frame 183this.stop();Instance of Symbol 206 MovieClip [SlotMachineSymbol] in Frame 183//component parameters onClipEvent (initialize) { max_bet = 100; starting_credit = 100; credit_prefix = ""; bet_increment = 5; win_factor = []; win_factor[0] = 2; win_factor[1] = 5; win_factor[2] = 10; win_factor[3] = 15; win_factor[4] = 20; win_factor[5] = 50; win_factor[6] = 100; win_factor[7] = 500; idle_delay = 8000; sequence_price = []; sequence_price[0] = 200; sequence_price[1] = 300; sequence_price[2] = 500; sequence_price[3] = 800; sequence_price[4] = 1400; sequence_price[5] = 2000; sequence_price[6] = 5000; }Frame 184this.stop();Symbol 66 Buttonon (release) { _parent.gotoAndStop("mainmenu"); }Symbol 78 MovieClip [ExtensionsSymbol] Frame 1#initclip 1 Math.randi = function (a, b) { return(Math.floor(Math.random() * (b - a)) + Math.floor(a)); }; Array.prototype.swap = function (a, b) { var _local2 = this; var _local1 = _local2[a]; _local2[a] = _local1; _local2[b] = _local1; }; Array.prototype.shuffle = function () { var _local2 = this; var _local1 = 0; while (_local1 < _local2.length) { _local2.swap(_local1, Math.randi(0, _local2.length)); _local1++; } }; MovieClip.prototype.randf = function () { this.gotoAndStop(Math.randi(1, this._totalframes + 1)); }; #endinitclipSymbol 94 Buttonon (press) { this.bet_max(); }Symbol 100 Buttonon (press) { this.increase_bet(); }Symbol 105 Buttonon (press) { this.decrease_bet(); }Symbol 173 MovieClip Frame 1this.stop();Symbol 179 Buttonon (press) { if (this._parent.mode == "waiting for spin") { this.play(); } }Symbol 186 MovieClip Frame 1this.stop();Symbol 186 MovieClip Frame 5this._parent.pulled_handle();Symbol 186 MovieClip Frame 25this.gotoAndStop(1);Symbol 194 MovieClip Frame 1this.stop();Symbol 204 Buttonon (press) { this._parent.buy_next_interaction(); }Symbol 205 MovieClip Frame 1this.stop();Symbol 206 MovieClip [SlotMachineSymbol] Frame 1#initclip 2 SlotMachine = function () { this.initialize(); }; SlotMachine.prototype = new MovieClip(); Object.registerClass("SlotMachineSymbol", SlotMachine); SlotMachine.prototype.initialize = function () { this.initialize_variables(); this.initialize_graphics(); }; SlotMachine.prototype.initialize_variables = function () { var _local1 = this; _local1.current_bet = _local1.bet_increment; _local1.credit = _local1.starting_credit; _local1.mode = "waiting for spin"; _local1.current_bet_txt.text = _local1.credit_suffix + _local1.current_bet; _local1.credit_txt.text = _local1.credit_suffix + _local1.credit; _local1.payout_txt.text = _local1.credit_suffix + 0; _local1.current_cost_txt.text = _local1.credit_suffix + _local1.sequence_price[0]; _local1._x = (_local1._y = 0); }; SlotMachine.prototype.initialize_graphics = function () { var _local2 = this; var _local1 = 1; while (_local1 >= 0) { _local2[("spinning" + _local1) + "_1"]._visible = false; _local2[("spinning" + _local1) + "_2"]._visible = false; _local2[("spinning" + _local1) + "_3"]._visible = false; if (_local2[("spinning" + _local1) + "_1"] == undefined) { _local2.num_rollers = _local1 - 1; break; } _local1++; } _local2.icon1.randf(); _local2.icon2.randf(); _local2.icon3.randf(); }; SlotMachine.prototype.pulled_handle = function () { var _local1 = this; _local1.icon1._visible = (_local1.icon2._visible = (_local1.icon3._visible = false)); _local1[("spinning" + Math.randi(1, _local1.num_rollers + 1)) + "_1"]._visible = true; _local1[("spinning" + Math.randi(1, _local1.num_rollers + 1)) + "_2"]._visible = true; _local1[("spinning" + Math.randi(1, _local1.num_rollers + 1)) + "_3"]._visible = true; _local1.start_spin_time = getTimer(); _local1.onEnterFrame = _local1.check_spin_stop; _local1.first_roller_stopped = false; _local1.second_roller_stopped = false; _local1.third_roller_stopped = false; _local1.spinning_sound = new Sound(_local1); _local1.spinning_sound.attachSound("spinning"); _local1.spinning_sound.start(0, 100); _local1.mode = "spinning"; _local1.credit = _local1.credit - _local1.current_bet; _local1.credit_txt.text = _local1.credit_suffix + _local1.credit; _local1.calculate_icons(); }; SlotMachine.prototype.calculate_icons = function () { var _local1 = this; var p1 = 0.004; var p2 = 0.007; var p3 = 0.01; var p4 = 0.013; var p5 = 0.025; var p6 = 0.05; var p7 = 0.1; var p8 = 0.15; if (_local1.credit <= (_local1.starting_credit / 2)) { if (Math.random() < 0.9) { var _local2 = Math.random(); if (_local2 <= (p1 * 2)) { _local1.next_icon1 = 6; _local1.next_icon2 = 6; _local1.next_icon3 = 6; } else if (_local2 <= (p2 * 2)) { _local1.next_icon1 = 5; _local1.next_icon2 = 5; _local1.next_icon3 = 5; } else if (_local2 <= (p3 * 2)) { _local1.next_icon1 = 4; _local1.next_icon2 = 4; _local1.next_icon3 = 4; } else if (_local2 <= (p4 * 2)) { _local1.next_icon1 = 3; _local1.next_icon2 = 3; _local1.next_icon3 = 3; } else if (_local2 <= (p5 * 2)) { _local1.next_icon1 = 2; _local1.next_icon2 = 2; _local1.next_icon3 = 2; } else if (_local2 <= (p6 * 2)) { _local1.next_icon1 = 1; _local1.next_icon2 = 1; _local1.next_icon3 = 1; } else if (_local2 <= (p7 * 2)) { _local1.next_icon1 = Math.randi(1, _local1.icon1._totalframes + 1); _local1.next_icon2 = Math.randi(1, _local1.icon2._totalframes + 1); _local1.next_icon3 = Math.randi(1, _local1.icon3._totalframes + 1); var _local3 = [1, 2, 3]; _local3.shuffle(); _local1["next_icon" + _local3[0]] = 1; _local1["next_icon" + _local3[1]] = 1; } else if (_local2 <= (p8 * 2)) { _local1.next_icon1 = Math.randi(1, _local1.icon1._totalframes + 1); _local1.next_icon2 = Math.randi(1, _local1.icon2._totalframes + 1); _local1.next_icon3 = Math.randi(1, _local1.icon3._totalframes + 1); _local1["next_icon" + Math.randi(1, 4)] = 1; } else { _local1.next_icon1 = Math.randi(1, _local1.icon1._totalframes + 1); _local1.next_icon2 = Math.randi(1, _local1.icon2._totalframes + 1); _local1.next_icon3 = Math.randi(1, _local1.icon3._totalframes + 1); } } else { _local1.next_icon1 = Math.randi(1, _local1.icon1._totalframes + 1); _local1.next_icon2 = Math.randi(1, _local1.icon2._totalframes + 1); _local1.next_icon3 = Math.randi(1, _local1.icon3._totalframes + 1); } } else if (Math.random() < 0.6) { var _local2 = Math.random(); if (_local2 <= p1) { _local1.next_icon1 = 6; _local1.next_icon2 = 6; _local1.next_icon3 = 6; } else if (_local2 <= p2) { _local1.next_icon1 = 5; _local1.next_icon2 = 5; _local1.next_icon3 = 5; } else if (_local2 <= p3) { _local1.next_icon1 = 4; _local1.next_icon2 = 4; _local1.next_icon3 = 4; } else if (_local2 <= p4) { _local1.next_icon1 = 3; _local1.next_icon2 = 3; _local1.next_icon3 = 3; } else if (_local2 <= p5) { _local1.next_icon1 = 2; _local1.next_icon2 = 2; _local1.next_icon3 = 2; } else if (_local2 <= p6) { _local1.next_icon1 = 1; _local1.next_icon2 = 1; _local1.next_icon3 = 1; } else if (_local2 <= p7) { _local1.next_icon1 = Math.randi(1, _local1.icon1._totalframes + 1); _local1.next_icon2 = Math.randi(1, _local1.icon2._totalframes + 1); _local1.next_icon3 = Math.randi(1, _local1.icon3._totalframes + 1); var _local3 = [1, 2, 3]; _local3.shuffle(); _local1["next_icon" + _local3[0]] = 1; _local1["next_icon" + _local3[1]] = 1; } else if (_local2 <= p8) { _local1.next_icon1 = Math.randi(1, _local1.icon1._totalframes + 1); _local1.next_icon2 = Math.randi(1, _local1.icon2._totalframes + 1); _local1.next_icon3 = Math.randi(1, _local1.icon3._totalframes + 1); _local1["next_icon" + Math.randi(1, 4)] = 1; } else { _local1.next_icon1 = Math.randi(1, _local1.icon1._totalframes + 1); _local1.next_icon2 = Math.randi(1, _local1.icon2._totalframes + 1); _local1.next_icon3 = Math.randi(1, _local1.icon3._totalframes + 1); } } else { _local1.next_icon1 = Math.randi(1, _local1.icon1._totalframes + 1); _local1.next_icon2 = Math.randi(1, _local1.icon2._totalframes + 1); _local1.next_icon3 = Math.randi(1, _local1.icon3._totalframes + 1); } }; SlotMachine.prototype.check_spin_stop = function () { var _local1 = this; if (((getTimer() - _local1.start_spin_time) >= 2000) && (!_local1.first_roller_stopped)) { _local1.first_roller_stopped = true; var _local2 = 1; while (_local2 <= _local1.num_rollers) { _local1[("spinning" + _local2) + "_1"]._visible = false; _local2++; } _local1.icon1.gotoAndStop(_local1.next_icon1); _local1.icon1._visible = true; _local1.play_sound("first_wheel_stop"); _local1.spinning_sound.setVolume(85); } else if (((getTimer() - _local1.start_spin_time) >= 3000) && (!_local1.second_roller_stopped)) { _local1.second_roller_stopped = true; var _local2 = 1; while (_local2 <= _local1.num_rollers) { _local1[("spinning" + _local2) + "_2"]._visible = false; _local2++; } _local1.icon2.gotoAndStop(_local1.next_icon2); _local1.icon2._visible = true; _local1.play_sound("first_wheel_stop"); _local1.spinning_sound.setVolume(70); } else if (((getTimer() - _local1.start_spin_time) >= 4000) && (!_local1.third_roller_stopped)) { _local1.third_roller_stopped = true; var _local2 = 1; while (_local2 <= _local1.num_rollers) { _local1[("spinning" + _local2) + "_3"]._visible = false; _local2++; } _local1.icon3.gotoAndStop(_local1.next_icon3); _local1.icon3._visible = true; _local1.play_sound("third_wheel_stop"); _local1.spinning_sound.stop(); _local1.calculate_outcome(); _local1.mode = "waiting for spin"; _local1.onEnterFrame = undefined; } }; SlotMachine.prototype.play_sound = function (linkage) { var _local1 = new Sound(); _local1.attachSound(linkage); _local1.start(0, 1); }; SlotMachine.prototype.increase_bet = function () { var _local1 = this; if (_local1.mode == "waiting for spin") { _local1.current_bet = _local1.current_bet + _local1.bet_increment; _local1.current_bet = Math.min(_local1.current_bet, _local1.max_bet); _local1.current_bet = Math.min(_local1.current_bet, _local1.credit); _local1.current_bet_txt.text = _local1.credit_suffix + _local1.current_bet; } }; SlotMachine.prototype.decrease_bet = function () { var _local1 = this; if (_local1.mode == "waiting for spin") { _local1.current_bet = _local1.current_bet - _local1.bet_increment; _local1.current_bet = Math.max(_local1.current_bet, _local1.bet_increment); _local1.current_bet_txt.text = _local1.credit_suffix + _local1.current_bet; } }; SlotMachine.prototype.bet_max = function () { var _local1 = this; if (_local1.mode == "waiting for spin") { _local1.current_bet = _local1.max_bet; _local1.current_bet = Math.min(_local1.current_bet, _local1.credit); _local1.current_bet_txt.text = _local1.credit_suffix + _local1.current_bet; } }; SlotMachine.prototype.calculate_outcome = function () { var _local1 = this; var _local3 = _local1.get_results(); var _local2 = -1; if (_local3[1] == 1) { _local2 = 0; } else if (_local3[1] == 2) { _local2 = 1; } else if (_local3[1] == 3) { _local2 = 2; } else if (_local3[2] == 3) { _local2 = 3; } else if (_local3[3] == 3) { _local2 = 4; } else if (_local3[4] == 3) { _local2 = 5; } else if (_local3[5] == 3) { _local2 = 6; } else if (_local3[6] == 3) { _local2 = 7; } _local1.credit = _local1.credit + (_local1.current_bet * _local1.win_factor[_local2]); _local1.payout_txt.text = _local1.credit_suffix + (_local1.current_bet * _local1.win_factor[_local2]); _local1.credit_txt.text = _local1.credit_suffix + _local1.credit; if ((_local2 >= 0) && (_local2 <= 3)) { _local1.play_sound("win1"); } else if ((_local2 >= 4) && (_local2 <= 6)) { _local1.play_sound("win2_more"); } else if (_local2 == 7) { _local1.play_sound("win3_top_prize"); } else if (_local2 == -1) { _local1.play_sound("no_win"); } if (_local1.credit > _local1.sequence_price[_local1.interaction_mc._currentframe - 1]) { _local1.buy_mc.gotoAndStop(2); } else { _local1.buy_mc.gotoAndStop(1); } _local1.current_bet = Math.min(_local1.current_bet, _local1.credit); _local1.current_bet_txt.text = _local1.current_bet; if (_local1.credit == 0) { _root.gotoAndStop("Game Over"); } }; SlotMachine.prototype.get_results = function () { var _local2 = this; var _local1 = [0, 0, 0, 0, 0, 0, 0]; _local1[_local2.icon1._currentframe]++; _local1[_local2.icon2._currentframe]++; _local1[_local2.icon3._currentframe]++; return(_local1); }; SlotMachine.prototype.buy_next_interaction = function () { var _local1 = this; _local1.credit = _local1.credit - _local1.sequence_price[_local1.interaction_mc._currentframe - 1]; _local1.credit_txt.text = _local1.credit_suffix + _local1.credit; _local1.interaction_mc.nextFrame(); _local1.current_cost_txt.text = _local1.credit_suffix + _local1.sequence_price[_local1.interaction_mc._currentframe - 1]; trace((_local1.credit + " < ") + _local1.sequence_price[_local1.interaction_mc._currentframe - 1]); if (_local1.credit < _local1.sequence_price[_local1.interaction_mc._currentframe - 1]) { _local1.buy_mc.gotoAndStop(1); } }; #endinitclipInstance of Symbol 186 MovieClip "lever_mc" in Symbol 206 MovieClip [SlotMachineSymbol] Frame 1onClipEvent (load) { this.last_idle_play = getTimer(); } onClipEvent (enterFrame) { if ((getTimer() - this.last_idle_play) >= this._parent.idle_delay) { this.last_idle_play = getTimer(); this._parent.play_sound("idle" + Math.randi(1, 4)); } } onClipEvent (mouseDown) { this.last_idle_play = getTimer(); }Symbol 222 MovieClip Frame 1stop();Instance of Symbol 221 MovieClip "swfloader" in Symbol 222 MovieClip Frame 1onClipEvent (load) { function strip_spaces(str) { var _local2 = str; var _local3 = new String(""); var _local1 = 0; while (_local1 < _local2.length) { if ((_local2.charAt(_local1) != " ") && (_local2.charAt(_local1) != ";")) { _local3 = _local3 + _local2.charAt(_local1); } _local1++; } return(_local3); } function simple_script(action, timeline) { action = strip_spaces(action); if ((action.length > 0) && ((action.indexOf(")") != -1) && (action.indexOf("(") != -1))) { var _local3 = action.split("."); var timeline_action = _local3.pop(); var first_paren = timeline_action.indexOf("("); var second_paren = timeline_action.indexOf(")"); var timeline_function = timeline_action.substr(0, first_paren); var function_parameter = timeline_action.substr(first_paren + 1, second_paren - (first_paren + 1)); var _local2 = timeline; var _local1 = 0; while (_local1 < _local3.length) { _local2 = _local2[_local3[_local1]]; _local1++; } if (function_parameter.indexOf("\"") != -1) { function_parameter = function_parameter.substr(1, function_parameter.length - 2); } _local2[timeline_function](function_parameter); } } function execute_action() { var _local1 = _parent; unloaded = true; _local1._visible = false; simple_script(_local1.play_action_val, _local1); } _parent.anim.gotoAndStop(1); simple_script(_parent.init_action_val, _parent); var done = false; var unloaded = false; var orig_x = _parent._x; var orig_y = _parent._y; var dist_x = (_parent._x + ((_parent._width * 2) / 3)); var dist_y = (_parent._y + ((_parent._height * 2) / 3)); var orig_a = _parent._alpha; var accel_jump = 0.75; var slow_factor = _parent.slow_factor_val; var speed_factor = (1 + (slow_factor / (1 - slow_factor))); var ready = false; var perc_fadeout = 0; _parent.perc._x = _parent.anim._x - (_parent.perc._width / 2); _parent.perc._y = _parent.anim._y - (_parent.perc._height / 2); if (slow_factor < 1) { switch (_parent.xin_motion_val) { case "Up" : _parent._y = orig_y + (dist_y * 2); break; case "Down" : _parent._y = orig_y - (dist_y * 2); break; case "Left" : _parent._x = orig_x + (dist_x * 2); break; case "Right" : _parent._x = orig_x - (dist_x * 2); break; case "Toward" : _parent._xscale = (_parent._yscale = 1); break; case "None" : _parent._alpha = 0; } } else { ready = true; } } onClipEvent (enterFrame) { if (unloaded) { return(undefined); } if (!ready) { switch (_parent.xin_motion_val) { case "Toward" : _parent._xscale = _parent._xscale + ((100 - _parent._xscale) * slow_factor); _parent._yscale = _parent._xscale; if (_parent.xin_alphatype_val == "Yes") { _parent._alpha = Math.round((orig_a / 100) * Math.max(0, Math.min(_parent._xscale, 100))); } if (Math.abs(100 - _parent._xscale) < 0.5) { _parent._xscale = (_parent._yscale = 100); _parent._alpha = orig_a; ready = true; } break; default : _parent._x = _parent._x + ((orig_x - _parent._x) * slow_factor); _parent._y = _parent._y + ((orig_y - _parent._y) * slow_factor); if (_parent.xin_alphatype_val == "Yes") { if (_parent.xin_motion_val == "None") { _parent._alpha = _parent._alpha + ((orig_a - _parent._alpha) * slow_factor); } else if (Math.abs(orig_x - _parent._x) > Math.abs(orig_y - _parent._y)) { _parent._alpha = 100 - Math.round(((orig_a / 100) * (Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x)) * 100); } else { _parent._alpha = 100 - Math.round(((orig_a / 100) * (Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y)) * 100); } } if (!(((_parent.xin_motion_val == "None") && (Math.abs(_parent._alpha - orig_a) <= 1)) || (((_parent.xin_motion_val != "None") && (Math.abs(_parent._y - orig_y) < 0.5)) && (Math.abs(_parent._x - orig_x) < 0.5)))) { break; } _parent._x = orig_x; _parent._y = orig_y; _parent._alpha = orig_a; ready = true; } } else if (!done) { var rl = _root.getBytesLoaded(); var rt = (_root.getBytesTotal() * (_parent.perc_req_val / 100)); if ((rl > 10) && (rt > 10)) { rl = Math.min(rl, rt); var new_frame = (_parent.anim._currentframe + Math.ceil(((_parent.anim._totalframes * (rl / rt)) - _parent.anim._currentframe) / 4)); new_frame = Math.max(1, new_frame); if (_parent.show_perc_val == "Yes") { _parent.perc.text = Math.round(((new_frame - 1) / (_parent.anim._totalframes - 1)) * 100) + " %"; } if (new_frame != _parent.anim._currentframe) { _parent.anim.gotoAndStop(new_frame); } if ((_parent.anim._totalframes == _parent.anim._currentframe) && (rl >= rt)) { done = true; } } } else if (slow_factor < 1) { switch (_parent.xout_motion_val) { case "Down" : if (_parent._y <= orig_y) { _parent._y = orig_y + accel_jump; } _parent._y = orig_y + (Math.abs(_parent._y - orig_y) * speed_factor); perc_fadeout = Math.round((Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y) * 100); if (_parent._y > (orig_y + (dist_y * 2))) { execute_action(); } break; case "Up" : if (_parent._y >= orig_y) { _parent._y = orig_y - accel_jump; } _parent._y = orig_y - (Math.abs(_parent._y - orig_y) * speed_factor); perc_fadeout = Math.round((Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y) * 100); if (_parent._y < (orig_y - (dist_y * 2))) { execute_action(); } break; case "Right" : if (_parent._x <= orig_x) { _parent._x = orig_x + accel_jump; } _parent._x = orig_x + (Math.abs(_parent._x - orig_x) * speed_factor); perc_fadeout = Math.round((Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x) * 100); if (_parent._x > (orig_x + (dist_x * 2))) { execute_action(); } break; case "Left" : if (_parent._x >= orig_x) { _parent._x = orig_x - accel_jump; } _parent._x = orig_x - (Math.abs(_parent._x - orig_x) * speed_factor); perc_fadeout = Math.round((Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x) * 100); if (_parent._x < (orig_x - (dist_x * 2))) { execute_action(); } break; case "Away" : if ((_parent._xscale >= 100) || (_parent._yscale >= 100)) { _parent._xscale = (_parent._yscale = 100 - accel_jump); } _parent._xscale = (_parent._yscale = Math.max(0.5, 100 - ((100 - _parent._yscale) * speed_factor))); perc_fadeout = 100 - Math.round(Math.max(0, Math.min(_parent._xscale, 100))); if (_parent._xscale < 1) { execute_action(); } break; default : perc_fadeout = perc_fadeout + ((100 - perc_fadeout) * slow_factor); if (Math.abs(perc_fadeout - 100) > 1) { break; } execute_action(); } if (!(_parent.xout_alphatype_val === "Yes")) { } else { _parent._alpha = (orig_a / 100) * (100 - perc_fadeout); } } else { execute_action(); } }Symbol 304 Buttonon (release) { getURL ("http://www.craziness.com", "_blank"); }Symbol 338 MovieClip Frame 27stop();Symbol 346 Buttonon (press) { this.play(); }Symbol 352 Buttonon (press) { this.gotoAndStop("Starting Screen"); }
Library Items
Symbol 1 Sound [win3_top_prize] | ||
Symbol 2 Sound [win2_more] | ||
Symbol 3 Sound [win1] | ||
Symbol 4 Sound [third_wheel_stop] | ||
Symbol 5 Sound [spinning] | ||
Symbol 6 Sound [no_win] | ||
Symbol 7 Sound [idle3] | ||
Symbol 8 Sound [idle2] | ||
Symbol 9 Sound [idle1] | ||
Symbol 10 Sound [first_wheel_stop] | ||
Symbol 11 Sound [Cepret] | ||
Symbol 12 Graphic | Used by:13 | |
Symbol 13 MovieClip [stuff5] | Uses:12 | Used by:69 |
Symbol 14 Graphic | Used by:15 | |
Symbol 15 MovieClip [stuff4] | Uses:14 | Used by:69 |
Symbol 16 Graphic | Used by:17 | |
Symbol 17 MovieClip [stuff3] | Uses:16 | Used by:69 |
Symbol 18 Graphic | Used by:19 | |
Symbol 19 MovieClip [stuff2] | Uses:18 | Used by:69 |
Symbol 20 Graphic | Used by:21 | |
Symbol 21 MovieClip [stuff1] | Uses:20 | Used by:69 |
Symbol 22 Graphic | Used by:69 | |
Symbol 23 Font | Used by:24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 56 57 58 59 60 61 62 63 67 | |
Symbol 24 EditableText | Uses:23 | Used by:69 |
Symbol 25 EditableText | Uses:23 | Used by:69 |
Symbol 26 EditableText | Uses:23 | Used by:69 |
Symbol 27 EditableText | Uses:23 | Used by:69 |
Symbol 28 EditableText | Uses:23 | Used by:69 |
Symbol 29 EditableText | Uses:23 | Used by:69 |
Symbol 30 EditableText | Uses:23 | Used by:69 |
Symbol 31 EditableText | Uses:23 | Used by:69 |
Symbol 32 EditableText | Uses:23 | Used by:69 |
Symbol 33 EditableText | Uses:23 | Used by:69 |
Symbol 34 EditableText | Uses:23 | Used by:69 |
Symbol 35 EditableText | Uses:23 | Used by:69 |
Symbol 36 EditableText | Uses:23 | Used by:69 |
Symbol 37 EditableText | Uses:23 | Used by:69 |
Symbol 38 EditableText | Uses:23 | Used by:69 |
Symbol 39 EditableText | Uses:23 | Used by:69 |
Symbol 40 EditableText | Uses:23 | Used by:69 |
Symbol 41 EditableText | Uses:23 | Used by:69 |
Symbol 42 EditableText | Uses:23 | Used by:69 |
Symbol 43 EditableText | Uses:23 | Used by:69 |
Symbol 44 EditableText | Uses:23 | Used by:69 |
Symbol 45 EditableText | Uses:23 | Used by:69 |
Symbol 46 EditableText | Uses:23 | Used by:69 |
Symbol 47 EditableText | Uses:23 | Used by:69 |
Symbol 48 EditableText | Uses:23 | Used by:69 |
Symbol 49 EditableText | Uses:23 | Used by:69 |
Symbol 50 EditableText | Uses:23 | Used by:69 |
Symbol 51 EditableText | Uses:23 | Used by:69 |
Symbol 52 EditableText | Uses:23 | Used by:69 |
Symbol 53 EditableText | Uses:23 | Used by:69 |
Symbol 54 Graphic | Used by:55 | |
Symbol 55 MovieClip | Uses:54 | Used by:69 |
Symbol 56 EditableText | Uses:23 | Used by:69 |
Symbol 57 EditableText | Uses:23 | Used by:69 |
Symbol 58 EditableText | Uses:23 | Used by:69 |
Symbol 59 EditableText | Uses:23 | Used by:69 |
Symbol 60 EditableText | Uses:23 | Used by:69 |
Symbol 61 EditableText | Uses:23 | Used by:69 |
Symbol 62 EditableText | Uses:23 | Used by:69 |
Symbol 63 EditableText | Uses:23 | Used by:66 |
Symbol 64 Graphic | Used by:66 | |
Symbol 65 Graphic | Used by:66 | |
Symbol 66 Button | Uses:63 64 65 | Used by:69 |
Symbol 67 EditableText | Uses:23 | Used by:69 |
Symbol 68 Graphic | Used by:69 | |
Symbol 69 MovieClip [intructionmc] | Uses:22 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 21 19 17 15 13 48 49 50 51 52 53 55 56 57 58 59 60 61 62 66 67 68 | |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 MovieClip [splatter4] | Uses:70 | |
Symbol 72 Graphic | Used by:73 | |
Symbol 73 MovieClip [splatter3] | Uses:72 | |
Symbol 74 Graphic | Used by:75 | |
Symbol 75 MovieClip [splatter2] | Uses:74 | |
Symbol 76 Graphic | Used by:77 | |
Symbol 77 MovieClip [splatter1] | Uses:76 | |
Symbol 78 MovieClip [ExtensionsSymbol] | ||
Symbol 79 Graphic | Used by:206 Timeline | |
Symbol 80 Graphic | Used by:206 Timeline | |
Symbol 81 Graphic | Used by:206 | |
Symbol 82 Graphic | Used by:206 | |
Symbol 83 Graphic | Used by:206 | |
Symbol 84 Graphic | Used by:124 129 132 135 140 145 150 152 154 164 170 172 173 206 | |
Symbol 85 Graphic | Used by:124 129 132 135 140 145 150 152 154 164 170 172 173 206 | |
Symbol 86 Graphic | Used by:124 129 132 135 140 145 150 152 154 164 170 172 173 206 | |
Symbol 87 Graphic | Used by:124 129 132 135 140 145 150 152 154 173 206 | |
Symbol 88 Graphic | Used by:124 129 132 135 140 145 150 152 154 164 170 172 173 206 | |
Symbol 89 Graphic | Used by:206 | |
Symbol 90 Graphic | Used by:94 | |
Symbol 91 Graphic | Used by:94 | |
Symbol 92 Graphic | Used by:94 | |
Symbol 93 Sound | Used by:94 | |
Symbol 94 Button | Uses:90 91 92 93 | Used by:206 |
Symbol 95 Graphic | Used by:100 | |
Symbol 96 Graphic | Used by:100 | |
Symbol 97 Graphic | Used by:100 | |
Symbol 98 Graphic | Used by:100 | |
Symbol 99 Sound | Used by:100 | |
Symbol 100 Button | Uses:95 96 97 98 99 | Used by:206 |
Symbol 101 Graphic | Used by:105 | |
Symbol 102 Graphic | Used by:105 | |
Symbol 103 Graphic | Used by:105 | |
Symbol 104 Graphic | Used by:105 | |
Symbol 105 Button | Uses:101 102 103 104 | Used by:206 |
Symbol 106 Graphic | Used by:206 | |
Symbol 107 Font | Used by:108 109 | |
Symbol 108 EditableText | Uses:107 | Used by:206 |
Symbol 109 EditableText | Uses:107 | Used by:206 |
Symbol 110 Graphic | Used by:206 | |
Symbol 111 Font | Used by:112 198 202 219 | |
Symbol 112 EditableText | Uses:111 | Used by:206 |
Symbol 113 Graphic | Used by:206 | |
Symbol 114 Graphic | Used by:124 129 132 135 140 145 150 152 154 164 170 172 | |
Symbol 115 Graphic | Used by:124 | |
Symbol 116 Graphic | Used by:124 129 132 135 140 145 150 152 154 | |
Symbol 117 Graphic | Used by:124 129 132 135 140 145 150 152 154 164 170 172 | |
Symbol 118 Graphic | Used by:124 | |
Symbol 119 Graphic | Used by:124 129 132 135 140 145 150 152 154 164 170 172 | |
Symbol 120 Graphic | Used by:124 | |
Symbol 121 Graphic | Used by:124 129 132 135 140 145 150 152 154 164 170 172 | |
Symbol 122 Graphic | Used by:124 | |
Symbol 123 Graphic | Used by:124 129 132 135 140 145 150 152 154 164 170 172 | |
Symbol 124 MovieClip | Uses:114 88 85 86 87 84 115 116 117 118 119 120 121 122 123 | Used by:206 |
Symbol 125 Graphic | Used by:129 | |
Symbol 126 Graphic | Used by:129 132 135 | |
Symbol 127 Graphic | Used by:129 | |
Symbol 128 Graphic | Used by:129 132 135 | |
Symbol 129 MovieClip | Uses:114 86 84 85 87 88 125 116 117 126 119 127 121 128 123 | Used by:206 |
Symbol 130 Graphic | Used by:132 | |
Symbol 131 Graphic | Used by:132 | |
Symbol 132 MovieClip | Uses:114 86 84 85 87 88 130 116 117 126 119 131 121 128 123 | Used by:206 |
Symbol 133 Graphic | Used by:135 | |
Symbol 134 Graphic | Used by:135 | |
Symbol 135 MovieClip | Uses:114 86 84 85 87 88 133 116 117 126 119 134 121 128 123 | Used by:206 |
Symbol 136 Graphic | Used by:140 | |
Symbol 137 Graphic | Used by:140 | |
Symbol 138 Graphic | Used by:140 | |
Symbol 139 Graphic | Used by:140 | |
Symbol 140 MovieClip | Uses:114 88 85 86 87 84 136 116 117 137 119 138 121 139 123 | Used by:206 |
Symbol 141 Graphic | Used by:145 | |
Symbol 142 Graphic | Used by:145 | |
Symbol 143 Graphic | Used by:145 | |
Symbol 144 Graphic | Used by:145 | |
Symbol 145 MovieClip | Uses:114 88 85 86 87 84 141 116 117 142 119 143 121 144 123 | Used by:206 |
Symbol 146 Graphic | Used by:150 152 154 | |
Symbol 147 Graphic | Used by:150 152 154 | |
Symbol 148 Graphic | Used by:150 152 154 | |
Symbol 149 Graphic | Used by:150 | |
Symbol 150 MovieClip | Uses:114 87 88 84 85 86 146 116 117 147 119 148 121 149 123 | Used by:206 |
Symbol 151 Graphic | Used by:152 | |
Symbol 152 MovieClip | Uses:114 87 88 84 85 86 146 116 117 147 119 148 121 151 123 | Used by:206 |
Symbol 153 Graphic | Used by:154 | |
Symbol 154 MovieClip | Uses:114 87 88 84 85 86 146 116 117 147 119 148 121 153 123 | Used by:206 |
Symbol 155 Graphic | Used by:164 172 | |
Symbol 156 Graphic | Used by:164 170 172 | |
Symbol 157 Graphic | Used by:164 170 172 | |
Symbol 158 Graphic | Used by:164 172 | |
Symbol 159 Graphic | Used by:164 170 172 | |
Symbol 160 Graphic | Used by:164 | |
Symbol 161 Graphic | Used by:164 172 | |
Symbol 162 Graphic | Used by:164 170 172 | |
Symbol 163 Graphic | Used by:164 172 | |
Symbol 164 MovieClip | Uses:114 88 84 85 155 86 156 117 157 158 119 159 160 161 121 162 163 123 | Used by:206 |
Symbol 165 Graphic | Used by:170 | |
Symbol 166 Graphic | Used by:170 | |
Symbol 167 Graphic | Used by:170 | |
Symbol 168 Graphic | Used by:170 | |
Symbol 169 Graphic | Used by:170 | |
Symbol 170 MovieClip | Uses:114 88 84 85 165 86 156 117 157 166 119 159 167 168 121 162 169 123 | Used by:206 |
Symbol 171 Graphic | Used by:172 | |
Symbol 172 MovieClip | Uses:114 88 84 85 155 86 156 117 157 158 119 159 171 161 121 162 163 123 | Used by:206 |
Symbol 173 MovieClip | Uses:84 85 88 87 86 | Used by:206 |
Symbol 174 Graphic | Used by:206 | |
Symbol 175 Graphic | Used by:186 | |
Symbol 176 Graphic | Used by:186 | |
Symbol 177 Graphic | Used by:186 | |
Symbol 178 Graphic | Used by:179 | |
Symbol 179 Button | Uses:178 | Used by:186 |
Symbol 180 Graphic | Used by:186 | |
Symbol 181 Graphic | Used by:186 | |
Symbol 182 Graphic | Used by:186 | |
Symbol 183 Graphic | Used by:186 | |
Symbol 184 Graphic | Used by:186 | |
Symbol 185 Sound | Used by:186 | |
Symbol 186 MovieClip | Uses:175 176 177 179 180 181 182 183 184 185 SS1 | Used by:206 |
Symbol 187 Graphic | Used by:194 | |
Symbol 188 Graphic | Used by:194 | |
Symbol 189 Graphic | Used by:194 | |
Symbol 190 Graphic | Used by:194 | |
Symbol 191 Graphic | Used by:194 | |
Symbol 192 Graphic | Used by:194 | |
Symbol 193 Graphic | Used by:194 | |
Symbol 194 MovieClip | Uses:187 188 189 190 191 192 193 | Used by:206 |
Symbol 195 Graphic | Used by:206 | |
Symbol 196 Font | Used by:197 | |
Symbol 197 Text | Uses:196 | Used by:206 |
Symbol 198 EditableText | Uses:111 | Used by:206 |
Symbol 199 Graphic | Used by:200 | |
Symbol 200 MovieClip | Uses:199 | Used by:205 |
Symbol 201 Graphic | Used by:204 | |
Symbol 202 Text | Uses:111 | Used by:204 |
Symbol 203 Graphic | Used by:204 | |
Symbol 204 Button | Uses:201 202 203 | Used by:205 |
Symbol 205 MovieClip | Uses:200 204 | Used by:206 |
Symbol 206 MovieClip [SlotMachineSymbol] | Uses:79 80 81 82 83 84 85 86 87 88 89 94 100 105 106 108 109 110 112 113 124 129 132 135 140 145 150 152 154 164 170 172 173 174 186 194 195 197 198 205 | Used by:Timeline |
Symbol 207 Graphic | Used by:Timeline | |
Symbol 208 Graphic | Used by:209 | |
Symbol 209 MovieClip | Uses:208 | Used by:218 |
Symbol 210 Graphic | Used by:211 | |
Symbol 211 MovieClip | Uses:210 | Used by:218 |
Symbol 212 Graphic | Used by:218 | |
Symbol 213 ShapeTweening | Used by:218 | |
Symbol 214 Graphic | Used by:218 | |
Symbol 215 Graphic | Used by:216 | |
Symbol 216 MovieClip | Uses:215 | Used by:218 |
Symbol 217 Graphic | Used by:218 | |
Symbol 218 MovieClip | Uses:209 211 212 213 214 216 217 | Used by:222 |
Symbol 219 EditableText | Uses:111 | Used by:220 |
Symbol 220 MovieClip | Uses:219 | Used by:222 |
Symbol 221 MovieClip | Used by:222 | |
Symbol 222 MovieClip | Uses:218 220 221 | Used by:Timeline |
Symbol 223 Graphic | Used by:Timeline | |
Symbol 224 Graphic | Used by:Timeline | |
Symbol 225 Graphic | Used by:Timeline | |
Symbol 226 Graphic | Used by:Timeline | |
Symbol 227 Graphic | Used by:Timeline | |
Symbol 228 Bitmap | Used by:229 | |
Symbol 229 Graphic | Uses:228 | Used by:Timeline |
Symbol 230 Graphic | Used by:231 | |
Symbol 231 MovieClip | Uses:230 | Used by:302 |
Symbol 232 Graphic | Used by:233 | |
Symbol 233 MovieClip | Uses:232 | Used by:302 |
Symbol 234 Graphic | Used by:235 | |
Symbol 235 MovieClip | Uses:234 | Used by:302 |
Symbol 236 Graphic | Used by:237 | |
Symbol 237 MovieClip | Uses:236 | Used by:302 |
Symbol 238 Graphic | Used by:239 | |
Symbol 239 MovieClip | Uses:238 | Used by:302 |
Symbol 240 Graphic | Used by:243 | |
Symbol 241 Graphic | Used by:243 | |
Symbol 242 Graphic | Used by:243 | |
Symbol 243 MovieClip | Uses:240 241 242 | Used by:302 |
Symbol 244 Graphic | Used by:245 | |
Symbol 245 MovieClip | Uses:244 | Used by:302 |
Symbol 246 Graphic | Used by:247 | |
Symbol 247 MovieClip | Uses:246 | Used by:302 |
Symbol 248 Graphic | Used by:249 | |
Symbol 249 MovieClip | Uses:248 | Used by:302 |
Symbol 250 Graphic | Used by:251 | |
Symbol 251 MovieClip | Uses:250 | Used by:302 |
Symbol 252 Graphic | Used by:253 | |
Symbol 253 MovieClip | Uses:252 | Used by:302 |
Symbol 254 Graphic | Used by:255 | |
Symbol 255 MovieClip | Uses:254 | Used by:302 |
Symbol 256 Graphic | Used by:257 | |
Symbol 257 MovieClip | Uses:256 | Used by:302 |
Symbol 258 Graphic | Used by:259 | |
Symbol 259 MovieClip | Uses:258 | Used by:302 |
Symbol 260 Graphic | Used by:302 | |
Symbol 261 Graphic | Used by:262 | |
Symbol 262 MovieClip | Uses:261 | Used by:302 |
Symbol 263 Sound | Used by:302 | |
Symbol 264 Graphic | Used by:265 | |
Symbol 265 MovieClip | Uses:264 | Used by:302 |
Symbol 266 Graphic | Used by:267 | |
Symbol 267 MovieClip | Uses:266 | Used by:302 |
Symbol 268 Graphic | Used by:269 | |
Symbol 269 MovieClip | Uses:268 | Used by:302 |
Symbol 270 Graphic | Used by:302 | |
Symbol 271 Sound | Used by:302 | |
Symbol 272 Graphic | Used by:273 | |
Symbol 273 MovieClip | Uses:272 | Used by:302 |
Symbol 274 Graphic | Used by:275 316 339 | |
Symbol 275 MovieClip | Uses:274 | Used by:302 |
Symbol 276 Graphic | Used by:277 | |
Symbol 277 MovieClip | Uses:276 | Used by:302 |
Symbol 278 Graphic | Used by:302 336 339 | |
Symbol 279 Graphic | Used by:302 336 | |
Symbol 280 Graphic | Used by:302 | |
Symbol 281 Graphic | Used by:302 | |
Symbol 282 Graphic | Used by:302 | |
Symbol 283 Graphic | Used by:302 | |
Symbol 284 Graphic | Used by:302 | |
Symbol 285 Graphic | Used by:302 | |
Symbol 286 Graphic | Used by:302 | |
Symbol 287 Graphic | Used by:302 | |
Symbol 288 Graphic | Used by:302 | |
Symbol 289 Graphic | Used by:302 | |
Symbol 290 Graphic | Used by:302 | |
Symbol 291 Graphic | Used by:302 | |
Symbol 292 Graphic | Used by:302 | |
Symbol 293 Graphic | Used by:302 336 | |
Symbol 294 Graphic | Used by:302 336 | |
Symbol 295 Graphic | Used by:302 336 | |
Symbol 296 Graphic | Used by:302 336 | |
Symbol 297 Graphic | Used by:302 336 | |
Symbol 298 Graphic | Used by:302 336 | |
Symbol 299 Graphic | Used by:302 | |
Symbol 300 Graphic | Used by:301 | |
Symbol 301 MovieClip | Uses:300 | Used by:302 |
Symbol 302 MovieClip | Uses:231 233 235 237 239 243 245 247 249 251 253 255 257 259 260 262 263 265 267 269 270 271 273 275 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 301 | Used by:Timeline |
Symbol 303 Graphic | Used by:304 | |
Symbol 304 Button | Uses:303 | Used by:Timeline |
Symbol 305 Graphic | Used by:306 | |
Symbol 306 MovieClip | Uses:305 | Used by:310 338 |
Symbol 307 Graphic | Used by:310 | |
Symbol 308 Graphic | Used by:309 339 | |
Symbol 309 MovieClip | Uses:308 | Used by:310 338 |
Symbol 310 MovieClip | Uses:306 307 309 | Used by:339 |
Symbol 311 Graphic | Used by:339 | |
Symbol 312 Graphic | Used by:313 339 | |
Symbol 313 MovieClip | Uses:312 | Used by:339 |
Symbol 314 Graphic | Used by:315 339 | |
Symbol 315 MovieClip | Uses:314 | Used by:339 |
Symbol 316 MovieClip | Uses:274 | Used by:338 |
Symbol 317 Graphic | Used by:318 339 | |
Symbol 318 MovieClip | Uses:317 | Used by:338 |
Symbol 319 Graphic | Used by:320 339 | |
Symbol 320 MovieClip | Uses:319 | Used by:338 |
Symbol 321 Graphic | Used by:338 339 | |
Symbol 322 Graphic | Used by:336 | |
Symbol 323 Graphic | Used by:336 | |
Symbol 324 Graphic | Used by:336 | |
Symbol 325 Graphic | Used by:336 | |
Symbol 326 Graphic | Used by:336 | |
Symbol 327 Graphic | Used by:336 | |
Symbol 328 Graphic | Used by:336 | |
Symbol 329 Graphic | Used by:336 | |
Symbol 330 Graphic | Used by:336 | |
Symbol 331 Graphic | Used by:336 | |
Symbol 332 Graphic | Used by:336 | |
Symbol 333 Graphic | Used by:336 | |
Symbol 334 Graphic | Used by:336 | |
Symbol 335 Graphic | Used by:336 | |
Symbol 336 MovieClip | Uses:278 279 322 323 324 325 326 327 328 329 330 331 332 333 334 293 294 295 296 297 298 335 | Used by:338 |
Symbol 337 Graphic | Used by:338 | |
Symbol 338 MovieClip | Uses:316 318 320 321 309 336 306 337 | Used by:339 |
Symbol 339 Button | Uses:310 311 313 315 338 274 317 319 321 308 278 312 314 | Used by:Timeline |
Symbol 340 Graphic | Used by:Timeline | |
Symbol 341 Graphic | Used by:346 352 | |
Symbol 342 Graphic | Used by:346 | |
Symbol 343 Graphic | Used by:346 | |
Symbol 344 Graphic | Used by:346 | |
Symbol 345 Graphic | Used by:346 | |
Symbol 346 Button | Uses:341 342 343 344 345 | Used by:Timeline |
Symbol 347 Graphic | Used by:Timeline | |
Symbol 348 Graphic | Used by:352 | |
Symbol 349 Graphic | Used by:352 | |
Symbol 350 Graphic | Used by:352 | |
Symbol 351 Graphic | Used by:352 | |
Symbol 352 Button | Uses:341 348 349 350 351 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 186 MovieClip |
Instance Names
"credit_txt" | Symbol 206 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 108 EditableText |
"payout_txt" | Symbol 206 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 109 EditableText |
"current_bet_txt" | Symbol 206 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 112 EditableText |
"spinning4_1" | Symbol 206 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 124 MovieClip |
"spinning4_2" | Symbol 206 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 129 MovieClip |
"spinning4_3" | Symbol 206 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 132 MovieClip |
"spinning3_1" | Symbol 206 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 135 MovieClip |
"spinning3_2" | Symbol 206 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 140 MovieClip |
"spinning3_3" | Symbol 206 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 145 MovieClip |
"spinning2_1" | Symbol 206 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 150 MovieClip |
"spinning2_2" | Symbol 206 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 152 MovieClip |
"spinning2_3" | Symbol 206 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 154 MovieClip |
"spinning1_1" | Symbol 206 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 164 MovieClip |
"spinning1_2" | Symbol 206 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 170 MovieClip |
"spinning1_3" | Symbol 206 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 172 MovieClip |
"icon1" | Symbol 206 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 173 MovieClip |
"icon2" | Symbol 206 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 173 MovieClip |
"icon3" | Symbol 206 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 173 MovieClip |
"lever_mc" | Symbol 206 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 186 MovieClip |
"interaction_mc" | Symbol 206 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 194 MovieClip |
"current_cost_txt" | Symbol 206 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 198 EditableText |
"buy_mc" | Symbol 206 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 205 MovieClip |
"anim" | Symbol 222 MovieClip Frame 1 | Symbol 218 MovieClip |
"perc" | Symbol 222 MovieClip Frame 1 | Symbol 220 MovieClip |
"swfloader" | Symbol 222 MovieClip Frame 1 | Symbol 221 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "win3_top_prize" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "win2_more" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "win1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "third_wheel_stop" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "spinning" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "no_win" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "idle3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "idle2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "idle1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "first_wheel_stop" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "Cepret" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 69 as "intructionmc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 71 as "splatter4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 73 as "splatter3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 75 as "splatter2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 77 as "splatter1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 78 as "ExtensionsSymbol" |
ExportAssets (56) | Timeline Frame 1 | Symbol 206 as "SlotMachineSymbol" |
ExportAssets (56) | Timeline Frame 183 | Symbol 206 as "SlotMachineSymbol" |
Labels
"Starting Screen" | Frame 182 |
"Game" | Frame 183 |
"Game Over" | Frame 184 |
Dynamic Text Variables
text | Symbol 219 EditableText | "" |
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