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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2574 · P5147

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/64814175?noj=FRM64814175-1DC" width="1" height="1"></div>

rainbow-bubble.swf

This is the info page for
Flash #108151

(Click the ID number above for more basic data on this flash file.)


Text
略过

<p align="center"><font face="SimHei" size="50" color="#ffffff" letterSpacing="0.000000" kerning="1">只有最好玩的游戏!</font></p>

<p align="center"><font face="SimHei" size="32" color="#ffffff" letterSpacing="0.000000" kerning="1">只有最好玩的游戏!</font></p>

開始

幫助

排行榜

更多遊戲

Slowly moving bubbles

Speed up shooting speed

Fast moving bubbles

Click left mouse to shoot

bullet

To receive the rainbow bonus you
need to shoot all different colors at
least once

下一關

1

繼續

0

0

0

0

0

你的得分:

SUBMIT
SCORE

提交得分

再玩一次

ActionScript [AS1/AS2]

Frame 1
stop(); gamename = "rainbowbubble"; url = "www.gamesonly.com.cn"; onEnterFrame = function () { totalsize = getBytesTotal(); loadsize = getBytesLoaded(); loadper = Math.round((loadsize / totalsize) * 100) + "%"; if (((loadsize >= 1) && (totalsize >= 1)) && (loadsize == totalsize)) { load_Mc.nextFrame(); delete onEnterFrame; } };
Frame 6
stop();
Frame 21
stop();
Frame 41
stop(); var main = new Main();
Frame 58
stop(); score = ControllCenter.score; function md5(s) { return(binl2hex(core_md5(str2binl(s), s.length * strsize))); } function core_md5(x, len) { x[len >> 5] = x[len >> 5] | (128 << (len % 32)); x[(((len + 64) >>> 9) << 4) + 14] = len; var _local4 = 1732584193 /* 0x67452301 */; var _local3 = -271733879; var _local2 = -1732584194; var _local1 = 271733878 /* 0x10325476 */; var _local5 = 0; while (_local5 < x.length) { var _local10 = _local4; var _local9 = _local3; var _local8 = _local2; var _local7 = _local1; _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 0], 7, -680876936); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 1], 12, -389564586); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 2], 17, 606105819); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 3], 22, -1044525330); _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 4], 7, -176418897); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 5], 12, 1200080426); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 6], 17, -1473231341); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 7], 22, -45705983); _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 8], 7, 1770035416); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 9], 12, -1958414417); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 10], 17, -42063); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 11], 22, -1990404162); _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 12], 7, 1804603682); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 13], 12, -40341101); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 14], 17, -1502002290); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 15], 22, 1236535329); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 1], 5, -165796510); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 6], 9, -1069501632); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 11], 14, 643717713); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 0], 20, -373897302); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 5], 5, -701558691); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 10], 9, 38016083); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 15], 14, -660478335); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 4], 20, -405537848); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 9], 5, 568446438); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 14], 9, -1019803690); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 3], 14, -187363961); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 8], 20, 1163531501); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 13], 5, -1444681467); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 2], 9, -51403784); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 7], 14, 1735328473); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 12], 20, -1926607734); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 5], 4, -378558); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 8], 11, -2022574463); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 11], 16, 1839030562); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 14], 23, -35309556); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 1], 4, -1530992060); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 4], 11, 1272893353); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 7], 16, -155497632); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 10], 23, -1094730640); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 13], 4, 681279174); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 0], 11, -358537222); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 3], 16, -722521979); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 6], 23, 76029189); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 9], 4, -640364487); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 12], 11, -421815835); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 15], 16, 530742520); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 2], 23, -995338651); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 0], 6, -198630844); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 7], 10, 1126891415); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 14], 15, -1416354905); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 5], 21, -57434055); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 12], 6, 1700485571); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 3], 10, -1894986606); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 10], 15, -1051523); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 1], 21, -2054922799); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 8], 6, 1873313359); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 15], 10, -30611744); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 6], 15, -1560198380); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 13], 21, 1309151649); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 4], 6, -145523070); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 11], 10, -1120210379); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 2], 15, 718787259); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 9], 21, -343485551); _local4 = safe_add(_local4, _local10); _local3 = safe_add(_local3, _local9); _local2 = safe_add(_local2, _local8); _local1 = safe_add(_local1, _local7); _local5 = _local5 + 16; } return(Array(_local4, _local3, _local2, _local1)); } function md5_cmn(q, a, b, x, s, t) { return(safe_add(bit_rol(safe_add(safe_add(a, q), safe_add(x, t)), s), b)); } function md5_ff(a, b, c, d, x, s, t) { return(md5_cmn((b & c) | ((~b) & d), a, b, x, s, t)); } function md5_gg(a, b, c, d, x, s, t) { return(md5_cmn((b & d) | (c & (~d)), a, b, x, s, t)); } function md5_hh(a, b, c, d, x, s, t) { return(md5_cmn((b ^ c) ^ d, a, b, x, s, t)); } function md5_ii(a, b, c, d, x, s, t) { return(md5_cmn(c ^ (b | (~d)), a, b, x, s, t)); } function safe_add(x, y) { var _local1 = (x & 65535) + (y & 65535); var _local2 = ((x >> 16) + (y >> 16)) + (_local1 >> 16); return((_local2 << 16) | (_local1 & 65535)); } function bit_rol(num, cnt) { return((num << cnt) | (num >>> (32 - cnt))); } function str2binl(str) { var _local2 = Array(); var _local4 = (1 << strsize) - 1; var _local1 = 0; while (_local1 < (str.length * strsize)) { _local2[_local1 >> 5] = _local2[_local1 >> 5] | ((str.charCodeAt(_local1 / strsize) & _local4) << (_local1 % 32)); _local1 = _local1 + strsize; } return(_local2); } function binl2hex(binarray) { if (hexcase) { } var _local4 = "0123456789abcdef"; var _local3 = ""; var _local1 = 0; while (_local1 < (binarray.length * 4)) { _local3 = _local3 + (_local4.charAt((binarray[_local1 >> 2] >> (((_local1 % 4) * 8) + 4)) & 15) + _local4.charAt((binarray[_local1 >> 2] >> ((_local1 % 4) * 8)) & 15)); _local1++; } return(_local3); } function submitScore() { hash = md5(((url + gamename) + score) + "zygomaticgames"); getURL (((((("http://www.gamesonly.com.cn/highscore.php?game=" + gamename) + "&score=") + score) + "&otherparam=") + hash) + "", "_blank"); } var hexcase = 0; var strsize = 8;
Symbol 25 MovieClip Frame 80
stop();
Symbol 29 MovieClip Frame 107
stop();
Symbol 52 Button
on (release) { stopAllSounds(); _root.gotoAndStop("menu"); }
Symbol 65 MovieClip Frame 174
stopAllSounds(); _root.gotoAndStop("menu");
Symbol 66 MovieClip Frame 1
stop();
Symbol 66 MovieClip Frame 2
stop();
Symbol 228 MovieClip [__Packages.Main] Frame 0
class Main { var screen, controllCenter; function Main () { newGame(); screen = new Screen(); } function newGame() { controllCenter = new ControllCenter(); ControllCenter.run(); } }
Symbol 229 MovieClip [__Packages.ControllCenter] Frame 0
class ControllCenter { static var intervalTime, intervalTime_addBall, pause, ballArray, hitBallColorArray, tools_timer_bubble, tools_timer_shooter, current_level_time, level, score, hitBallCounter, hitBallTarget, setIntervalId, setIntervalId_addBall, shooter; function ControllCenter () { intervalTime = 1000; intervalTime_addBall = 1000; pause = true; ballArray = new Array(); hitBallColorArray = new Array(); tools_timer_bubble = 0; tools_timer_shooter = 0; current_level_time = LEVEL_TIME; level = 1; score = 0; hitBallCounter = 0; hitBallTarget = 20; initShooter(); loadEvent(); } function loadEvent() { setIntervalId = setInterval(this, "process", intervalTime); setIntervalId_addBall = setInterval(this, "addBall", intervalTime_addBall); } function addBall() { if (pause) { return(undefined); } if (level > 9) { ballArray.push(new Bubble()); } ballArray.push(new Bubble()); } function initShooter() { shooter = new Shooter(); } static function removeAll() { shooter.unloadMc(); var _local1 = ballArray.length - 1; while (_local1 >= 0) { if (ballArray[_local1] != null) { ballArray[_local1].unloadMc(); ballArray.pop(); } _local1--; } clearInterval(setIntervalId_addBall); clearInterval(setIntervalId); } static function run() { pause = false; Bubble.pause = false; Shooter.pause = false; Bullet.pause = false; } static function Pause() { pause = true; Bubble.pause = true; Shooter.pause = true; Bullet.pause = true; } function levelUp() { if (LEVEL_TIME < LEVEL_TIME_MAX) { LEVEL_TIME = LEVEL_TIME + 8; } current_level_time = LEVEL_TIME; level++; clearInterval(setIntervalId_addBall); if (((intervalTime_addBall = intervalTime_addBall - INTERVAL_TIME_ADD_BALL_INCREMENT)) < INTERVAL_TIME_ADD_BALL_MIN) { intervalTime_addBall = INTERVAL_TIME_ADD_BALL_MIN; } setIntervalId_addBall = setInterval(this, "addBall", intervalTime_addBall); if (level > 6) { Bubble.speedUpNormalSpeed(); } hitBallCounter = 0; if (hitBallTarget < MAX_TARGET) { hitBallTarget = hitBallTarget + 10; } Screen.updateTarget(); Screen.updateHitBallCounter(); } function gameover() { removeAll(); Screen.gotoGameover(); } function process() { if (pause) { return(undefined); } if ((current_level_time--) < 0) { gameover(); } else if (hitBallCounter >= hitBallTarget) { trace("get time bonus"); Bullet.addScore(current_level_time); levelUp(); Screen.updateLevel(); Screen.showNextLevel(); Pause(); } Screen.updateLevelTime(); if ((--tools_timer_bubble) <= 0) { Bubble.restoreSpeed(); } if ((--tools_timer_shooter) <= 0) { Shooter.restoreBullets(); } } static function bubbleSpeedUp() { tools_timer_bubble = TOOLS_TIMER; Bubble.speedUp(); } static function bubbleSpeedDown() { tools_timer_bubble = TOOLS_TIMER; Bubble.speedDown(); } static function shootMoreBullets() { tools_timer_shooter = TOOLS_TIMER; Shooter.moreBullets(); } static var INTERVAL_TIME_ADD_BALL_INCREMENT = 200; static var INTERVAL_TIME_ADD_BALL_MIN = 200; static var TOOLS_TIMER = 10; static var LEVEL_TIME = 60; static var LEVEL_TIME_MAX = 100; static var MAX_TARGET = 200; }
Symbol 230 MovieClip [__Packages.McLoader] Frame 0
class McLoader { var srcName, orgWidth, direction; function McLoader (parentMc, _srcName, posX, posY, newName) { if (Utils.isNull(parentMc)) { trace("McLoader: parentMc is null"); return; } if (Utils.isNull(_srcName)) { trace("McLoader: srcName is null"); return; } if (Utils.isNull(posX)) { posX = 0; } if (Utils.isNull(posY)) { posY = 0; } if (Utils.isNull(newName)) { newName = _srcName + (defaultNewNameCounter++); } srcName = _srcName; loadMc(parentMc, srcName, posX, posY, newName); } function unloadMc() { removeMovieClip(mc); mc = null; } function loadMc(parentMc, srcName, posX, posY, newName) { parentMc.attachMovie(srcName, newName, parentMc.getNextHighestDepth(), {_x:posX, _y:posY}); mc = parentMc[newName]; orgWidth = mc._width; } function setX(__x) { if (Utils.isNull(__x)) { trace("McLoader: __x is null"); __x = 0; } mc._x = __x; } function setY(__y) { if (Utils.isNull(__y)) { trace("McLoader: __y is null"); __y = 0; } mc._y = __y; } function getX() { return(mc._x); } function getY() { return(mc._y); } function setWidth(_w) { if (Utils.isNull(_w)) { trace("McLoader: _w is null"); _w = 0; } mc._width = _w; } function setHeight(_h) { if (Utils.isNull(_h)) { trace("McLoader: _h is null"); _h = 0; } mc._height = _h; } function getWidth() { return(mc._width); } function getOrgWidth() { return(orgWidth); } function getHeight() { return(mc._height); } function getDirection() { return(direction); } function reverseMc() { mc._xscale = mc._xscale * -1; direction = direction * -1; } function getState() { return(mc.state); } function setGlobalPoint(_p) { mc._parent.globalToLocal(_p); mc._x = _p.x; mc._y = _p.y; } function getGlobalPoint() { var _local2 = new flash.geom.Point(mc._x, mc._y); mc._parent.localToGlobal(_local2); return(_local2); } function setGlobalX(__x) { var _local2 = new flash.geom.Point(__x, 0); mc._parent.globalToLocal(_local2); mc._x = _local2.x; } function getGlobalX() { var _local2 = new flash.geom.Point(mc._x, mc._y); mc._parent.localToGlobal(_local2); return(_local2.x); } var mc = null; static var DIRECTION_RIGHT = 1; static var DIRECTION_LEFT = -1; static var defaultNewNameCounter = 0; }
Symbol 231 MovieClip [__Packages.Utils] Frame 0
class Utils { function Utils () { } static function isNull(obj) { if ((typeof(obj) == "undefined") || (obj == null)) { return(true); } return(false); } static function getRandom(max) { return(Math.round(((max * Math.random()) * 100) / 100)); } static function submitScore(_score) { if (_root.username == undefined) { _root.username = "Guest"; } sendScore(_score); } static function sendScore(_score) { if (_score < 0) { _score = 0; } var _local2 = new LoadVars(); var _local3 = new LoadVars(); _local2.user_id = _root.user_id; _local2.game_id = _root.game_id; _local2.score = _score; _local3.onLoad = function (success) { if (success) { } }; if (_root.username == undefined) { _local2.sendAndLoad((("addscore.php?username=Guset&game_id=" + _root.game_id) + "&score=") + _score, _local3); } else { _local2.sendAndLoad((((("addscore.php?username=" + _root.username) + "&game_id=") + _root.game_id) + "&score=") + _score, _local3); } } }
Symbol 232 MovieClip [__Packages.Shooter] Frame 0
class Shooter extends McLoader { static var pause, bulletArray, curBullets; var mc; function Shooter () { super(_root.Container, "Shooter"); mc._x = (_root.Container._width - mc._width) / 2; mc._y = _root.Container._height - mc._height; pause = true; bulletArray = new Array(); if (Utils.isNull(curBullets)) { curBullets = BULLETS_NORMAL; } loadEvent(); } function loadEvent() { var ins = this; mc.onMouseMove = function () { if (!Shooter.pause) { ins.mouseControl(); } }; mc.onMouseDown = function () { if (!Shooter.pause) { ins.shoot(); } }; } function mouseControl() { var _local2 = mc._parent._xmouse; if ((_local2 > (mc._width / 2)) && (_local2 < (mc._parent._width - (mc._width / 2)))) { mc._x = _local2 - (mc._width / 2); } } function shoot() { var _local2 = 0; while (_local2 < bulletArray.length) { if (bulletArray[_local2].mc == null) { bulletArray.splice(_local2, 1); } _local2++; } if (bulletArray.length < curBullets) { bulletArray.push(new Bullet(mc._x + (mc._width / 2), mc._y - 18)); } } static function moreBullets() { if (curBullets == BULLETS_MORE) { curBullets = BULLETS_MAX; } else { curBullets = BULLETS_MORE; } } static function restoreBullets() { curBullets = BULLETS_NORMAL; } static var BULLETS_MAX = 3; static var BULLETS_NORMAL = 1; static var BULLETS_MORE = 2; }
Symbol 233 MovieClip [__Packages.Bullet] Frame 0
class Bullet extends McLoader { static var pause; var intervalTime, intervalTime_hitTest, enable, speed, mc, setIntervalId, setIntervalId_hitTest, unloadMc; function Bullet (xx, yy) { super(_root.Container, "Bullet"); intervalTime = 50; intervalTime_hitTest = 10; pause = false; enable = true; speed = mc._height; mc._x = xx - (mc._width / 2); mc._y = yy; setColor(1); loadEvent(); } function loadEvent() { setIntervalId = setInterval(this, "moveUp", intervalTime); setIntervalId_hitTest = setInterval(this, "hitTesting", intervalTime_hitTest); } static function addScore(bonus) { ControllCenter.score = ControllCenter.score + 100; var _local1 = 0; while (_local1 < bonus) { ControllCenter.score = ControllCenter.score + 100; _local1++; } Screen.updateScore(); } function hitTesting() { if (pause) { return(undefined); } var _local5 = ControllCenter.ballArray; var _local2 = 0; while (_local2 < _local5.length) { if (_local5[_local2].mc == null) { ControllCenter.ballArray.splice(_local2, 1); _local2--; } else if (enable && (_local5[_local2].enable)) { if (mc.hitTest(_local5[_local2].mc)) { _local5[_local2].blast(); blast(); addScore(0); ControllCenter.hitBallCounter++; Screen.updateHitBallCounter(); var _local4 = _local5[_local2].getColor(); if (_local4 <= Bubble.MAX_COLOR) { var _local6 = false; var _local3 = 0; while (_local3 < ControllCenter.hitBallColorArray.length) { if (ControllCenter.hitBallColorArray[_local3] == _local4) { _local6 = true; } _local3++; } if (!_local6) { ControllCenter.hitBallColorArray.push(_local4); Screen.updateHitBallColor(); trace(ControllCenter.hitBallColorArray); if (ControllCenter.hitBallColorArray.length == Bubble.MAX_COLOR) { trace("get rainbow bonus"); addScore(Bubble.MAX_COLOR); showRainbow(); Screen.hideAllHitBallColor(); ControllCenter.hitBallColorArray = new Array(); } } } else { switch (_local4) { case Bubble.MAX_COLOR + 1 : trace("speedUp"); Screen.playSpeedUp(); ControllCenter.bubbleSpeedUp(); break; case Bubble.MAX_COLOR + 2 : trace("speedDown"); Screen.playSpeedDown(); ControllCenter.bubbleSpeedDown(); break; case Bubble.MAX_COLOR + 3 : trace("moreBullets"); Screen.playMultiShoot(); ControllCenter.shootMoreBullets(); } } } } _local2++; } } function showRainbow() { _root.Container.Rainbow._visible = true; _root.Container.Rainbow.gotoAndPlay(1); var _local2 = new Sound(); _local2.attachSound("rainbow.mp3"); _local2.start(); } function moveUp() { if (pause) { return(undefined); } mc._y = mc._y - speed; if ((mc._y < 0) || (mc._currentframe == mc._totalframes)) { unloadMc(); clearInterval(setIntervalId); clearInterval(setIntervalId_hitTest); } } function blast() { mc.gotoAndPlay("blast"); enable = false; } function setColor(_color) { mc.gotoAndStop(_color); } }
Symbol 234 MovieClip [__Packages.Screen] Frame 0
class Screen { function Screen () { init(); } function init() { _root.screen_pause._visible = false; _root.screen_nextLevel._visible = false; _root.Container.Rainbow._visible = false; updateTarget(); updateLevel(); updateLevelTime(); hideAllHitBallColor(); loadEvent(); } function loadEvent() { var _local4 = this; _root.btn_pause.onRelease = function () { if (_root.screen_pause._visible) { _root.screen_pause._visible = false; ControllCenter.run(); } else { _root.screen_pause._visible = true; ControllCenter.Pause(); } }; _root.screen_pause.btn_continue.onRelease = function () { _root.screen_pause._visible = false; ControllCenter.run(); }; _root.screen_nextLevel.btn_nextLevel.onRelease = function () { _root.screen_nextLevel._visible = false; ControllCenter.run(); }; _root.btn_menu.onRelease = function () { ControllCenter.removeAll(); _root.gotoAndStop("menu"); }; _root.btn_sound.onRelease = function () { var _local2 = new Sound(); if (this._currentframe == 1) { this.gotoAndStop(2); _local2.setVolume(0); } else { this.gotoAndStop(1); _local2.setVolume(100); } }; } static function hideAllHitBallColor() { var _local2 = 1; while (_local2 <= Bubble.MAX_COLOR) { _root.hitBallColorArrayMc["ball" + _local2].gotoAndStop(_root.hitBallColorArrayMc["ball" + _local2]._totalframes); _local2++; } } static function updateHitBallColor() { var _local2 = 0; while (_local2 < ControllCenter.hitBallColorArray.length) { _root.hitBallColorArrayMc["ball" + ControllCenter.hitBallColorArray[_local2]].gotoAndStop(ControllCenter.hitBallColorArray[_local2]); _local2++; } } static function gotoGameover() { _root.gotoAndStop("gameover"); } static function showNextLevel() { _root.screen_nextLevel._visible = true; _root.screen_nextLevel.text_level = ControllCenter.level - 1; } static function updateLevel() { _root.text_level = ControllCenter.level; } static function updateLevelTime() { _root.text_levelTime = ControllCenter.current_level_time; } static function updateScore() { _root.text_score = ControllCenter.score; } static function updateTarget() { _root.text_target = ControllCenter.hitBallTarget; } static function updateHitBallCounter() { _root.text_hitBallCounter = ControllCenter.hitBallCounter; } static function playMultiShoot() { var _local1 = new Sound(); _local1.attachSound("multishoot.mp3"); _local1.start(); } static function playSpeedUp() { var _local1 = new Sound(); _local1.attachSound("speedupshootspeed.mp3"); _local1.start(); } static function playSpeedDown() { var _local1 = new Sound(); _local1.attachSound("slowdownshootspeed.mp3"); _local1.start(); } }
Symbol 235 MovieClip [__Packages.Bubble] Frame 0
class Bubble extends McLoader { static var normalSpeed, speed, pause; var mc, enable, unloadMc, color; function Bubble () { super(_root.Container, "Bubble"); setColor(Utils.getRandom((MAX_COLOR - 1) + MAX_TOOLS) + 1); mc._x = Math.round(Math.random() * (_root.Container._width - mc._width)); mc._y = _root.Container._height; if (Utils.isNull(normalSpeed)) { normalSpeed = SPEED_INIT; } if (Utils.isNull(speed)) { speed = normalSpeed; } pause = false; enable = true; loadEvent(); } function loadEvent() { var ins = this; mc.onEnterFrame = function () { if (!Bubble.pause) { ins.moveUp(); } }; } function moveUp() { mc._y = mc._y - speed; if ((mc._y < 0) || (mc._currentframe == mc._totalframes)) { mc.onEnterFrame = null; unloadMc(); } } function blast() { mc.gotoAndPlay("blast"); enable = false; } static function speedUp() { speed = SPEED_FAST; } static function speedDown() { speed = SPEED_SLOW; } static function restoreSpeed() { speed = normalSpeed; } static function speedUpNormalSpeed() { normalSpeed = normalSpeed + 1; if (normalSpeed >= SPEED_FAST) { normalSpeed = SPEED_FAST - 1; } } function setColor(_color) { color = _color; mc.gotoAndStop(_color); } function getColor() { return(color); } static var SPEED_INCREMENT = 1; static var SPEED_FAST = 10; static var SPEED_SLOW = 2; static var SPEED_INIT = 4; static var MAX_COLOR = 6; static var MAX_TOOLS = 3; }
Symbol 87 MovieClip Frame 40
this._visible = false; stop();
Symbol 102 Button
on (release) { _root.gotoAndStop("game"); }
Symbol 106 Button
on (release) { _root.gotoAndStop("howTo"); }
Symbol 110 Button
on (release) { getURL (("http://" + _root.url) + "/highscore.php", "_blank"); }
Symbol 114 Button
on (release) { getURL ("http://" + _root.url, "_blank"); }
Symbol 116 MovieClip Frame 95
stop();
Instance of Symbol 82 MovieClip in Symbol 118 MovieClip Frame 1
/* no clip actions */
Symbol 143 MovieClip [Bubble] Frame 1
stop();
Symbol 143 MovieClip [Bubble] Frame 15
stop();
Symbol 151 MovieClip [Bullet] Frame 1
stop();
Symbol 151 MovieClip [Bullet] Frame 5
stop();
Symbol 190 MovieClip Frame 1
stop();
Symbol 221 Button
on (release) { submitScore(); }
Symbol 225 Button
on (release) { _root.gotoAndPlay("menu"); }

Library Items

Symbol 1 Sound [speedupshootspeed.mp3]
Symbol 2 Sound [slowdownshootspeed.mp3]
Symbol 3 Sound [rainbow.mp3]
Symbol 4 Sound [multishoot.mp3]
Symbol 5 Sound [f8i815.MP3]Used by:65
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:9
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:7 8Used by:11
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:9 10Used by:65 66
Symbol 12 FontUsed by:13
Symbol 13 EditableTextUses:12Used by:66
Symbol 14 GraphicUsed by:21
Symbol 15 GraphicUsed by:21
Symbol 16 GraphicUsed by:21
Symbol 17 GraphicUsed by:21
Symbol 18 GraphicUsed by:21
Symbol 19 GraphicUsed by:21
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:14 15 16 17 18 19 20Used by:22
Symbol 22 MovieClipUses:21Used by:66
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:25
Symbol 25 MovieClipUses:24Used by:65
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:28
Symbol 28 MovieClipUses:27Used by:29
Symbol 29 MovieClipUses:28Used by:65
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:65
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:34
Symbol 34 MovieClipUses:33Used by:65
Symbol 35 GraphicUsed by:37
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:35 36Used by:45
Symbol 38 GraphicUsed by:43
Symbol 39 GraphicUsed by:42
Symbol 40 GraphicUsed by:42
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:39 40 41Used by:43
Symbol 43 MovieClipUses:38 42Used by:44
Symbol 44 MovieClipUses:43Used by:45
Symbol 45 MovieClipUses:37 44Used by:65
Symbol 46 GraphicUsed by:51 52
Symbol 47 FontUsed by:48 55 58
Symbol 48 TextUses:47Used by:49 52
Symbol 49 MovieClipUses:48Used by:51
Symbol 50 GraphicUsed by:51 52
Symbol 51 MovieClipUses:46 49 50Used by:52
Symbol 52 ButtonUses:51 46 48 50Used by:65
Symbol 53 Font
Symbol 54 TextUsed by:56
Symbol 55 EditableTextUses:47Used by:56
Symbol 56 MovieClipUses:54 55Used by:57
Symbol 57 MovieClipUses:56Used by:64
Symbol 58 EditableTextUses:47Used by:59
Symbol 59 MovieClipUses:58Used by:64
Symbol 60 SoundUsed by:64
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:63
Symbol 63 MovieClipUses:62Used by:64
Symbol 64 MovieClipUses:57 59 60 63Used by:65
Symbol 65 MovieClipUses:11 25 29 31 34 45 52 5 64Used by:66
Symbol 66 MovieClipUses:11 13 22 65Used by:Timeline
Symbol 228 MovieClip [__Packages.Main]
Symbol 229 MovieClip [__Packages.ControllCenter]
Symbol 230 MovieClip [__Packages.McLoader]
Symbol 231 MovieClip [__Packages.Utils]
Symbol 232 MovieClip [__Packages.Shooter]
Symbol 233 MovieClip [__Packages.Bullet]
Symbol 234 MovieClip [__Packages.Screen]
Symbol 235 MovieClip [__Packages.Bubble]
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:Timeline
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:Timeline
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:Timeline
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:73Used by:Timeline
Symbol 75 GraphicUsed by:116
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:94 116
Symbol 78 ShapeTweeningUsed by:87
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:87 88
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:83 118
Symbol 83 MovieClipUses:82Used by:87
Symbol 84 ShapeTweeningUsed by:87
Symbol 85 ShapeTweeningUsed by:87
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:78 80 83 84 85 86Used by:116 169
Symbol 88 MovieClipUses:80Used by:116
Symbol 89 GraphicUsed by:93
Symbol 90 GraphicUsed by:93
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:91Used by:93
Symbol 93 MovieClipUses:89 90 92Used by:116
Symbol 94 MovieClipUses:77Used by:116
Symbol 95 GraphicUsed by:96 115
Symbol 96 ButtonUses:95Used by:116
Symbol 97 GraphicUsed by:102
Symbol 98 FontUsed by:100 104 108 112 175 193 219 223
Symbol 99 Font
Symbol 100 TextUses:98Used by:102
Symbol 101 GraphicUsed by:102
Symbol 102 ButtonUses:97 100 101Used by:116  Timeline
Symbol 103 GraphicUsed by:106
Symbol 104 TextUses:98Used by:106
Symbol 105 GraphicUsed by:106
Symbol 106 ButtonUses:103 104 105Used by:116
Symbol 107 GraphicUsed by:110
Symbol 108 TextUses:98Used by:110
Symbol 109 GraphicUsed by:110
Symbol 110 ButtonUses:107 108 109Used by:116
Symbol 111 GraphicUsed by:114
Symbol 112 TextUses:98Used by:114
Symbol 113 GraphicUsed by:114
Symbol 114 ButtonUses:111 112 113Used by:116
Symbol 115 MovieClipUses:95Used by:116
Symbol 116 MovieClipUses:75 77 87 88 93 94 96 102 106 110 114 115Used by:Timeline
Symbol 117 GraphicUsed by:143
Symbol 118 MovieClipUses:82Used by:143
Symbol 119 GraphicUsed by:143
Symbol 120 GraphicUsed by:143
Symbol 121 GraphicUsed by:143
Symbol 122 GraphicUsed by:143
Symbol 123 GraphicUsed by:143
Symbol 124 GraphicUsed by:129
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:127
Symbol 127 MovieClipUses:126Used by:129 132 135  Timeline
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:124 127 128Used by:143
Symbol 130 GraphicUsed by:132
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:130 127 131Used by:143
Symbol 133 GraphicUsed by:135
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:133 127 134Used by:143
Symbol 136 BitmapUsed by:137 139 140 141 142
Symbol 137 GraphicUses:136Used by:143
Symbol 138 SoundUsed by:143
Symbol 139 GraphicUses:136Used by:143
Symbol 140 GraphicUses:136Used by:143
Symbol 141 GraphicUses:136Used by:143
Symbol 142 GraphicUses:136Used by:143
Symbol 143 MovieClip [Bubble]Uses:117 118 119 120 121 122 123 129 132 135 137 138 139 140 141 142Used by:202  Timeline
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClip [Shooter]Uses:144Used by:Timeline
Symbol 146 GraphicUsed by:151
Symbol 147 SoundUsed by:151
Symbol 148 GraphicUsed by:151
Symbol 149 GraphicUsed by:151
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClip [Bullet]Uses:146 147 148 149 150Used by:Timeline
Symbol 152 SoundUsed by:Timeline
Symbol 153 SoundUsed by:Timeline
Symbol 154 GraphicUsed by:Timeline
Symbol 155 FontUsed by:156 157 158 160 161 162 178 197 198 204 206 207 215 227
Symbol 156 TextUses:155Used by:Timeline
Symbol 157 TextUses:155Used by:Timeline
Symbol 158 TextUses:155Used by:Timeline
Symbol 159 GraphicUsed by:Timeline
Symbol 160 TextUses:155Used by:Timeline
Symbol 161 TextUses:155Used by:Timeline
Symbol 162 TextUses:155Used by:Timeline
Symbol 163 GraphicUsed by:Timeline
Symbol 164 GraphicUsed by:Timeline
Symbol 165 GraphicUsed by:Timeline
Symbol 166 GraphicUsed by:Timeline
Symbol 167 GraphicUsed by:Timeline
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:168 87Used by:Timeline
Symbol 170 GraphicUsed by:Timeline
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:171Used by:179 196
Symbol 173 GraphicUsed by:179
Symbol 174 GraphicUsed by:177
Symbol 175 TextUses:98Used by:177
Symbol 176 GraphicUsed by:177
Symbol 177 ButtonUses:174 175 176Used by:179
Symbol 178 EditableTextUses:155Used by:179
Symbol 179 MovieClipUses:172 173 177 178Used by:Timeline
Symbol 180 GraphicUsed by:183
Symbol 181 GraphicUsed by:183
Symbol 182 GraphicUsed by:183
Symbol 183 ButtonUses:180 181 182Used by:Timeline
Symbol 184 GraphicUsed by:187
Symbol 185 GraphicUsed by:187
Symbol 186 GraphicUsed by:187
Symbol 187 ButtonUses:184 185 186Used by:Timeline
Symbol 188 GraphicUsed by:190
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:188 189Used by:Timeline
Symbol 191 GraphicUsed by:196
Symbol 192 GraphicUsed by:195
Symbol 193 TextUses:98Used by:195
Symbol 194 GraphicUsed by:195
Symbol 195 ButtonUses:192 193 194Used by:196
Symbol 196 MovieClipUses:172 191 195Used by:Timeline
Symbol 197 EditableTextUses:155Used by:Timeline
Symbol 198 EditableTextUses:155Used by:Timeline
Symbol 199 GraphicUsed by:202
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:200Used by:202
Symbol 202 MovieClipUses:199 201 143Used by:Timeline
Symbol 203 GraphicUsed by:Timeline
Symbol 204 EditableTextUses:155Used by:Timeline
Symbol 205 GraphicUsed by:Timeline
Symbol 206 EditableTextUses:155Used by:Timeline
Symbol 207 EditableTextUses:155Used by:Timeline
Symbol 208 GraphicUsed by:211
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClipUses:209Used by:211
Symbol 211 MovieClipUses:208 210Used by:Timeline
Symbol 212 GraphicUsed by:Timeline
Symbol 213 GraphicUsed by:Timeline
Symbol 214 FontUsed by:215
Symbol 215 TextUses:214 155Used by:Timeline
Symbol 216 GraphicUsed by:221
Symbol 217 FontUsed by:218
Symbol 218 TextUses:217Used by:221
Symbol 219 TextUses:98Used by:221
Symbol 220 GraphicUsed by:221
Symbol 221 ButtonUses:216 218 219 220Used by:Timeline
Symbol 222 GraphicUsed by:225
Symbol 223 TextUses:98Used by:225
Symbol 224 GraphicUsed by:225
Symbol 225 ButtonUses:222 223 224Used by:Timeline
Symbol 226 GraphicUsed by:Timeline
Symbol 227 EditableTextUses:155Used by:Timeline

Instance Names

"load_Mc"Frame 1Symbol 66 MovieClip
"btn_play"Frame 21Symbol 102 Button
"Container"Frame 41Symbol 169 MovieClip
"screen_nextLevel"Frame 41Symbol 179 MovieClip
"btn_pause"Frame 41Symbol 183 Button
"btn_menu"Frame 41Symbol 187 Button
"btn_sound"Frame 41Symbol 190 MovieClip
"screen_pause"Frame 41Symbol 196 MovieClip
"hitBallColorArrayMc"Frame 41Symbol 211 MovieClip
"mc_9_loading"Symbol 65 MovieClip Frame 77Symbol 64 MovieClip
"btn_play"Symbol 116 MovieClip Frame 81Symbol 102 Button
"Rainbow"Symbol 169 MovieClip Frame 1Symbol 87 MovieClip
"btn_nextLevel"Symbol 179 MovieClip Frame 1Symbol 177 Button
"btn_continue"Symbol 196 MovieClip Frame 1Symbol 195 Button
"ball1"Symbol 202 MovieClip Frame 1Symbol 143 MovieClip [Bubble]
"ball2"Symbol 202 MovieClip Frame 1Symbol 143 MovieClip [Bubble]
"ball3"Symbol 202 MovieClip Frame 1Symbol 143 MovieClip [Bubble]
"ball4"Symbol 202 MovieClip Frame 1Symbol 143 MovieClip [Bubble]
"ball5"Symbol 202 MovieClip Frame 1Symbol 143 MovieClip [Bubble]
"ball6"Symbol 202 MovieClip Frame 1Symbol 143 MovieClip [Bubble]
"ball1"Symbol 211 MovieClip Frame 1Symbol 210 MovieClip
"ball3"Symbol 211 MovieClip Frame 1Symbol 210 MovieClip
"ball4"Symbol 211 MovieClip Frame 1Symbol 210 MovieClip
"ball5"Symbol 211 MovieClip Frame 1Symbol 210 MovieClip
"ball6"Symbol 211 MovieClip Frame 1Symbol 210 MovieClip
"ball2"Symbol 211 MovieClip Frame 1Symbol 210 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "speedupshootspeed.mp3"
ExportAssets (56)Timeline Frame 1Symbol 2 as "slowdownshootspeed.mp3"
ExportAssets (56)Timeline Frame 1Symbol 3 as "rainbow.mp3"
ExportAssets (56)Timeline Frame 1Symbol 4 as "multishoot.mp3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "f8i815.MP3"
ExportAssets (56)Timeline Frame 1Symbol 228 as "__Packages.Main"
ExportAssets (56)Timeline Frame 1Symbol 229 as "__Packages.ControllCenter"
ExportAssets (56)Timeline Frame 1Symbol 230 as "__Packages.McLoader"
ExportAssets (56)Timeline Frame 1Symbol 231 as "__Packages.Utils"
ExportAssets (56)Timeline Frame 1Symbol 232 as "__Packages.Shooter"
ExportAssets (56)Timeline Frame 1Symbol 233 as "__Packages.Bullet"
ExportAssets (56)Timeline Frame 1Symbol 234 as "__Packages.Screen"
ExportAssets (56)Timeline Frame 1Symbol 235 as "__Packages.Bubble"
ExportAssets (56)Timeline Frame 6Symbol 143 as "Bubble"
ExportAssets (56)Timeline Frame 6Symbol 145 as "Shooter"
ExportAssets (56)Timeline Frame 6Symbol 151 as "Bullet"

Labels

"loading"Frame 1
"menu"Frame 6
"howTo"Frame 21
"game"Frame 41
"gameover"Frame 58
"tools"Symbol 143 MovieClip [Bubble] Frame 7
"blast"Symbol 143 MovieClip [Bubble] Frame 10
"blast"Symbol 151 MovieClip [Bullet] Frame 2

Dynamic Text Variables

_root.loadperSymbol 13 EditableText""
text_levelSymbol 178 EditableText"1"
text_levelSymbol 197 EditableText"0"
text_scoreSymbol 198 EditableText"0"
text_levelTimeSymbol 204 EditableText"0"
text_targetSymbol 206 EditableText"0"
text_hitBallCounterSymbol 207 EditableText"0"
scoreSymbol 227 EditableText""




http://swfchan.com/22/108151/info.shtml
Created: 15/3 -2019 19:06:36 Last modified: 15/3 -2019 19:06:36 Server time: 01/11 -2024 01:04:02