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Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/21908090?noj=FRM21908090-22DC" width="1" height="1"></div>

avalanche-at-planktons-peak.swf

This is the info page for
Flash #108907

(Click the ID number above for more basic data on this flash file.)


Text
KeysCapturer

<p align="center"><font face="Arial" size="17" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>Trace</b></font></p>

loading ...

<p align="right"><font face="Tiki-Island" size="32" color="#003366" letterSpacing="1.000000" kerning="0">000</font></p>

%

<p align="justify"><font face="Arial" size="12" color="#000000" letterSpacing="0.000000" kerning="1">FPS 000 000</font></p>

how
to play

how
to play

View High
Scores

View High
Scores

view High
Score

play

play

Popups

Music   on   off

Music   on   off

Sound   on   off

Sound   on   off

Game Options

Quit

Quit

Resume

Resume

Restart

Restart

NEXT

NEXT

back

back

Okay!

Okay!

Are you sure
you want to
Quit?

No Way!

No Way!

Transition

Sky BG Container

Scenery BG Container

SnowBG Container

Scenery Snow Ctn

Obstacle  and Player
Container

PanelFG Container

Scenery FG Container

Game CTN

options

options

<p align="center"><font face="Tiki-Island" size="20" color="#003366" letterSpacing="1.000000" kerning="1">00</font></p>

<p align="center"><font face="Tiki-Island" size="20" color="#003366" letterSpacing="0.000000" kerning="1">X min XX</font></p>

<p align="center"><font face="Tiki-Island" size="20" color="#003366" letterSpacing="0.000000" kerning="1">0000000</font></p>

Score:

Time left:

X

<p align="right"><font face="Tiki-Island" size="20" color="#003366" letterSpacing="0.000000" kerning="1">0</font></p>

Friends:

/7

level

3

SKIP

SKIP

Submit
Score

Submit
Score

Try
Again

Try
Again

Score:

No   NickName:

Updating High  Scores List...


000 000 000


100

Scroll

023 456 789

ActionScript [AS1/AS2]

Frame 1
function getPoints(_callbackFunction, _functionScope) { } function awardPoints(_points, _callbackFunction, _functionScope) { } Array.prototype.indexOf = function (_oValue, _nStartIndex) { var _local4 = this.length; var _local3 = -1; if (_nStartIndex == undefined) { _nStartIndex = 0; } var _local2 = _nStartIndex; while (_local2 < _local4) { if (this[_local2] == _oValue) { _local3 = _local2; break; } _local2++; } return(_local3); }; Array.prototype.remove = function (_oValue) { var _local2 = this.indexOf(_oValue); if (_local2 != -1) { this.splice(_local2, 1); } }; Array.prototype.shuffle = function (_nLevel) { var _local3 = this.length; var _local2 = 0; while (_local2 < _nLevel) { this.exchange(Math.floor(Math.random() * _local3), Math.floor(Math.random() * _local3)); _local2++; } }; Array.prototype.exchange = function (_nIndexA, _nIndexB) { var _local2 = this[_nIndexA]; this[_nIndexA] = this[_nIndexB]; this[_nIndexB] = _local2; }; Array.prototype.equals = function (_aArray) { var _local3 = true; if (this != _aArray) { var _local2 = this.length; if (_local2 != _aArray.length) { _local3 = false; } else { while (_local2--) { if (this[_local2] != _aArray[_local2]) { _local3 = false; break; } } } } return(_local3); }; Array.prototype.getRandom = function () { return(this[Math.floor(Math.random() * this.length)]); }; String.prototype.pad = function (_nLen, _sPad, _bRight) { while (this.length < _nLen) { if (_bRight == true) { this=this + _sPad;//parameter overwritten this + _sPad; } else { this=_sPad + this;//parameter overwritten _sPad + this; } } return(this); }; ASSetPropFlags(Array.prototype, new Array("indexOf", "remove", "shuffle", "exchange", "equals", "getRandom"), 7); ASSetPropFlags(String.prototype, new Array("pad"), 7); System.security.allowDomain("www.nick.com"); Stage.showMenu = false; _focusrect = false; HighScores.bDebug = false; HighScores.bDisplay = true; HighScores.init(gProxyObj, Config.sHS_GAME_ID);
Frame 2
_global.MainRef = this; this.onEnterFrame = function () { var _local2 = this.getBytesLoaded() / this.getBytesTotal(); var _local3 = String(Math.round(_local2 * 100)); mcState.txtLoadedPercent.text = _local3; if (_local2 >= 1) { mcState.mcPreloader.gotoAndStop("Disperse"); delete this.onEnterFrame; } }; stop();
Frame 20
stop();
Instance of Symbol 543 MovieClip in Frame 20
onClipEvent (load) { _global.P = new GameParam(this); _global.P.initParam(); }
Frame 40
stop(); mcGame.mcGameCtn._rotation = 25;
Frame 79
_global.P.oSnd.playMusicPackaging();
Frame 98
_global.P.showScoreHS();
Symbol 5 Button
on (keyPress "<Left>") { return(undefined); } on (keyPress "<Right>") { return(undefined); } on (keyPress "<Down>") { return(undefined); } on (keyPress "<Up>") { return(undefined); }
Symbol 8 MovieClip Frame 1
function localTrace(_sText) { _host.txtTrace.text = _sText; } var _host = this; _global.superTrace = localTrace;
Symbol 1081 MovieClip [__Packages.HighScores] Frame 0
class HighScores { static var oProxyObj, bDebug; function HighScores () { } static function init(_oProxyObj, _sGameID) { oProxyObj = _oProxyObj; oProxyObj.setGame_Id(_sGameID); if (bDebug) { oProxyObj.setServer("www.nick.com"); oProxyObj.setScreenName("SarbaDev"); oProxyObj.setIsLoggedIn(true); } } static function requestScores() { oProxyObj.getScores(function () { HighScores.onSuccess(); }); } static function submitScore(_nScore) { if (_nScore > 0) { oProxyObj.submitScore(_nScore, function () { HighScores.onSuccess(); }); } } static function populateFields(_oIndexes, _oNames, _oScores) { var _local2 = getHighScores(); var _local5 = ""; var _local4 = ""; var _local3 = ""; var _local1 = 0; while (_local1 < _local2.length) { _local5 = _local5 + ((_local2[_local1].nIndex + 1) + newline); _local4 = _local4 + (_local2[_local1].sName + newline); _local3 = _local3 + (styleNumber(_local2[_local1].nScore, 1) + newline); _local1++; } _oIndexes.text = _local5; _oNames.text = _local4; _oScores.text = _local3; } static function getHighScores() { var _local6 = new Array(); var _local7 = oProxyObj.getScoreCount(); var _local1 = 0; while (_local1 < _local7) { var _local2 = oProxyObj.getScoreItem(_local1); _local6.push({nIndex:_local1, sName:_local2[0], nScore:_local2[1]}); _local1++; } return(_local6); } static function styleNumber(_nNumber, _nMinimumChar) { var _local7 = false; var _local1 = String(_nNumber); var _local3 = _local1; var _local8 = ""; do { if (_local1.length < _nMinimumChar) { _local7 = true; _local3 = "0" + _local3; } } while (_local3.length < _nMinimumChar); _local1 = _local3; var _local4 = ""; var _local6 = _local1.length; _local6 = _local6 / 3; if (_local6 <= 1) { _local8 = _local1; } else { var _local2 = _local6; while (_local2 > 1) { _local4 = (" " + _local1.substr(-3)) + _local4; _local1 = _local1.substr(0, -3); _local2--; } _local3 = _local1 + _local4; _local8 = _local3; } return(_local8); } }
Symbol 1082 MovieClip [__Packages.Config] Frame 0
class Config { function Config () { } static function getPlayer() { var _local1 = new Object(); _local1.nTIME_BRAKING = 65; _local1.nTIME_FOR_NEXT_BRAKE = 100; _local1.nHORIZ_SPEED_MAX = 15; _local1.nHORIZ_SPEED_NORMAL = 8; _local1.nHORIZ_SPEED_BRAKE = 2; _local1.nHORIZ_SPEED_MIN = 1; _local1.nHORIZ_ACCEL = 0.6; _local1.nHORIZ_GROUND_FRICTION = -0.2; _local1.nHORIZ_BRAKE = -0.8; _local1.nHORIZ_SLOWDOWN = -2; _local1.nHORIZ_GRAVITY = 0.6; _local1.nVERTICAL_SPEED = 8; _local1.nGRAVITY = 0.7; _local1.nLIMIT_FALLING_SPEED = 20; _local1.aSPEED_DOWN_CHAR = [0, 2, 3, 3, 4, 5, 6, 6, 7, 7, 7]; _local1.aSPEED_DOWN_SNOWBALL = [0, 2, 2, 3, 3, 3, 4, 4, 5, 5, 6]; _local1.nTOTAL_LIVES = 5; _local1.nHITS_BEFORE_LOSE_LIFE_ROUND1 = 2; _local1.nHITS_BEFORE_LOSE_LIFE_ROUND2 = 2; _local1.nTREE_SCALE_MODIF = -7; _local1.nSHELL_SCALE_MODIF = -5; _local1.nROCK_SCALE_MODIF = -5; _local1.nCORAL_SCALE_MODIF = -7; _local1.nLASER_SCALE_MODIF = -10; _local1.nSNOWMAN_SCALE_MODIF = 15; _local1.nSNOWBANK_SCALE_MODIF = 3; _local1.nSNOWBALL_MAX_SCALE = 200; _local1.nSNOWBALL_MIN_SCALE = 100; _local1.nSNOWBALL_GOAL_SCALE = 195; return(_local1); } static function getObsGrid() { var _local1 = new Object(); _local1.nBUFFER_IN = 600; _local1.nBUFFER_OUT = 300; _local1.nRockWidth = 2; _local1.nRockHeight = 1; _local1.nRockNbInstances = 4; _local1.nTreeWidth = 2; _local1.nTreeHeight = 2; _local1.nTreeNbInstances = 5; _local1.nJumpWidth = 4; _local1.nJumpLength = 50; _local1.nJumpHeight = 2; _local1.nJumpNbInstances = 1; _local1.nCoralWidth = 2; _local1.nCoralHeight = 1; _local1.nCoralNbInstances = 3; _local1.nShellWidth = 2; _local1.nShellHeight = 1; _local1.nShellNbInstances = 3; _local1.nSnowManWidth = 2; _local1.nSnowManHeight = 2; _local1.nSnowManNbInstances = 2; _local1.nSnowBankWidth = 2; _local1.nSnowBankHeight = 2; _local1.nSnowBankNbInstances = 2; _local1.nLaserWidth = 4; _local1.nLaserHeight = 1; _local1.nLaserNbInstances = 1; _local1.nCharacterWidth = 4; _local1.nCharacterHeight = 1; _local1.nCharacterNbInstances = 1; _local1.nPowerUpWidth = 4; _local1.nPowerUpHeight = 1; _local1.nPowerUpNbInstances = 1; _local1.nAnchovyWidth = 4; _local1.nAnchovyHeight = 1; _local1.nAnchovyNbInstances = 1; return(_local1); } static function getLevel() { var _local2 = new Object(); _local2.aCharacterPercent = [100]; _local2.nMIN_NB_CHAR_FOR_ROUND2 = 7; _local2.nTIME_FOR_GAME = 7000; switch (_global.P.nLevel) { case 0 : _local2.aRockPercent = [30, 20, 10]; _local2.aTreePercent = [20, 10]; _local2.aJumpPercent = [10]; _local2.aCoralPercent = [15, 5]; _local2.aShellPercent = [15, 5]; _local2.aShellPercent = [0]; _local2.aLaserPercent = [0]; _local2.aSnowManPercent = [0]; _local2.aSnowBankPercent = [0]; _local2.aPowerUpPercent = [9]; _local2.aAnchovyPercent = [20]; _local2.aPriority = ["Jump", "Tree", "Anchovy", "PowerUp", "Coral", "Rock", "Shell"]; _local2.nCharacterAppearanceDelay = 16; _local2.nMAX_CHAR_PER_ROUND = 7; _local2.nELEMENTS_DISTANCE_X = 50; _local2.nELEMENTS_DISTANCE_Y = 25; _local2.nSTART_Y = -80; _local2.nNB_COLUMNS = 4; _local2.nNB_ROWS = 9; _local2.nPOWERUP_SPEED = 2; _local2.nCHAR_FOR_LEVEL = 2; break; case 1 : _local2.aRockPercent = [30, 20, 10]; _local2.aTreePercent = [25, 15, 5]; _local2.aJumpPercent = [20]; _local2.aCoralPercent = [40, 30]; _local2.aShellPercent = [40, 30]; _local2.aLaserPercent = [0]; _local2.aSnowManPercent = [0]; _local2.aSnowBankPercent = [0]; _local2.aPowerUpPercent = [9]; _local2.aAnchovyPercent = [20, 10]; _local2.aPriority = ["Jump", "Tree", "Anchovy", "PowerUp", "Coral", "Rock", "Shell"]; _local2.nCharacterAppearanceDelay = 15; _local2.nMAX_CHAR_PER_ROUND = 10; _local2.nELEMENTS_DISTANCE_X = 50; _local2.nELEMENTS_DISTANCE_Y = 25; _local2.nSTART_Y = -80; _local2.nNB_COLUMNS = 4; _local2.nNB_ROWS = 9; _local2.nPOWERUP_SPEED = 2; _local2.nCHAR_FOR_LEVEL = 4; break; case 2 : _local2.aRockPercent = [40, 30, 20]; _local2.aTreePercent = [40, 30, 20]; _local2.aJumpPercent = [20]; _local2.aCoralPercent = [50, 40]; _local2.aShellPercent = [60, 50]; _local2.aLaserPercent = [0]; _local2.aSnowManPercent = [0]; _local2.aSnowBankPercent = [0]; _local2.aPowerUpPercent = [8]; _local2.aAnchovyPercent = [20, 10]; _local2.aPriority = ["Jump", "Tree", "Anchovy", "PowerUp", "Coral", "Rock", "Shell"]; _local2.nCharacterAppearanceDelay = 14; _local2.nMAX_CHAR_PER_ROUND = 10; _local2.nELEMENTS_DISTANCE_X = 50; _local2.nELEMENTS_DISTANCE_Y = 25; _local2.nSTART_Y = -80; _local2.nNB_COLUMNS = 4; _local2.nNB_ROWS = 9; _local2.nPOWERUP_SPEED = 2; _local2.nCHAR_FOR_LEVEL = 7; break; case 3 : _local2.aRockPercent = [30, 20, 10]; _local2.aTreePercent = [0]; _local2.aJumpPercent = [20]; _local2.aCoralPercent = [30, 20, 10]; _local2.aShellPercent = [50, 40]; _local2.aLaserPercent = [20, 10]; _local2.aSnowManPercent = [100]; _local2.aSnowBankPercent = [30, 20]; _local2.aPowerUpPercent = [8]; _local2.aPriority = ["Jump", "Coral", "Laser", "PowerUp", "Tree", "Rock", "SnowBank", "Shell"]; _local2.nCharacterAppearanceDelay = 14; _local2.nMAX_CHAR_PER_ROUND = 20; _local2.nELEMENTS_DISTANCE_X = 50; _local2.nELEMENTS_DISTANCE_Y = 25; _local2.nSTART_Y = -80; _local2.nNB_COLUMNS = 4; _local2.nNB_ROWS = 9; _local2.nPOWERUP_SPEED = 2; _local2.nOBSTACLE_EASING_SPEED = 1; _local2.nCHAR_FOR_LEVEL = 6; break; case 4 : _local2.aRockPercent = [40, 30, 20]; _local2.aTreePercent = [0]; _local2.aJumpPercent = [20]; _local2.aCoralPercent = [40, 30, 20]; _local2.aShellPercent = [30, 20, 10]; _local2.aLaserPercent = [35, 25]; _local2.aSnowManPercent = [100]; _local2.aSnowBankPercent = [30, 20, 10]; _local2.aPowerUpPercent = [10]; _local2.aPriority = ["Jump", "Coral", "Laser", "PowerUp", "Tree", "Rock", "SnowBank", "Shell"]; _local2.nCharacterAppearanceDelay = 12; _local2.nMAX_CHAR_PER_ROUND = 20; _local2.nELEMENTS_DISTANCE_X = 50; _local2.nELEMENTS_DISTANCE_Y = 25; _local2.nSTART_Y = -80; _local2.nNB_COLUMNS = 4; _local2.nNB_ROWS = 9; _local2.nPOWERUP_SPEED = 2; _local2.nOBSTACLE_EASING_SPEED = 1; _local2.nCHAR_FOR_LEVEL = 10; break; case 5 : _local2.aRockPercent = [50, 40, 30]; _local2.aTreePercent = [0]; _local2.aJumpPercent = [10]; _local2.aCoralPercent = [40, 30, 20]; _local2.aShellPercent = [40, 30, 20]; _local2.aLaserPercent = [40, 30]; _local2.aSnowManPercent = [100]; _local2.aSnowBankPercent = [30, 20]; _local2.aPowerUpPercent = [12]; _local2.aPriority = ["Jump", "Coral", "Laser", "PowerUp", "Tree", "Rock", "SnowBank", "Shell"]; _local2.nCharacterAppearanceDelay = 12; _local2.nMAX_CHAR_PER_ROUND = 20; _local2.nELEMENTS_DISTANCE_X = 50; _local2.nELEMENTS_DISTANCE_Y = 25; _local2.nSTART_Y = -80; _local2.nNB_COLUMNS = 4; _local2.nNB_ROWS = 9; _local2.nPOWERUP_SPEED = 2; _local2.nOBSTACLE_EASING_SPEED = 1; _local2.nCHAR_FOR_LEVEL = 15; } return(_local2); } static function score() { var _local1 = new Object(); var _local2 = new Object(); _local1.nPtsPowerUp = 250; _local1.nPtsAnchovy = 300; _local1.nPtsSnowBank = 300; _local1.nPtsSnowMan = 300; _local1.nPtsCharacter = 1000; _local1.nPtsTimeFinish = 5000; _local1.nPtsTimeBonus = 200; return(_local1); } static var bCHEATS = true; static var STG_FPS = 35; static var sHS_GAME_ID = "sb_peak"; static var EEGG_KEY = 78; static var STAGE_WIDTH = 600; static var engine = {fps:STG_FPS}; }
Symbol 1083 MovieClip [__Packages.GameParam] Frame 0
class GameParam { var mcRef, mcRefMain, oParamBroadcaster, oTransit, oPopUp, oSnd, bSubmitScore, bAllowSubmit, nLevel, nScore, nTime, nLives; function GameParam (_mcRef) { mcRef = _mcRef; mcRef.onEnterFrame = mx.utils.Delegate.create(this, enterFrame); mcRefMain = mcRef._parent; oParamBroadcaster = new Object(); AsBroadcaster.initialize(oParamBroadcaster); } function createTransition(_mcRef, _mcRefMain) { oTransit = new Game.Transition(_mcRef, "oTransit", _mcRefMain); } function createPopUps(_mcRef) { oPopUp = new PopUp(_mcRef); } function initParam() { resetParams(); createPopUps(mcRef._parent.mcPopUp); createTransition(mcRef._parent.mcTransit, mcRefMain); oParamBroadcaster.addListener(oPopUp); oParamBroadcaster.addListener(oTransit); oSnd = new Library.Sound.SoundCall(); Library.Sound.SoundManager.doInit(mcRefMain.mcSound); Library.Sound.SoundManager.setCategoryVolume(sSOUND_CAT_MUSIC, 70); Library.Sound.SoundManager.setCategoryVolume(sSOUND_CAT_SFX, 80); oSnd.playMusicPackaging(); bSubmitScore = false; bAllowSubmit = false; } function upgradeLevel() { nLevel++; if (nLevel == 3) { _global.C.manageGameStep(); } else if (nLevel >= 6) { _global.C.manageGameStep(); } _global.C.showPanel(); } function setMusicBtn(_mcRef) { if (Library.Sound.SoundManager.isCategoryMuted("music")) { _mcRef.gotoAndStop("Music_Off"); } } function setSoundBtn(_mcRef) { if (Library.Sound.SoundManager.isCategoryMuted("SFX")) { _mcRef.gotoAndStop("Sound_Off"); } } function muteSFX(_bMute) { if (_bMute) { Library.Sound.SoundManager.doMuteCategory("SFX"); } else { Library.Sound.SoundManager.doUnMuteCategory("SFX"); } } function muteMusic(_bMute) { if (_bMute) { Library.Sound.SoundManager.doMuteCategory("music"); } else { Library.Sound.SoundManager.doUnMuteCategory("music"); } } function showHideFriends() { if (nLevel >= 3) { _global.C.oHud.hideFriends(); } } function resetParamAndStart() { resetParams(); oSnd.stopAllSFX(); oSnd.stopMusic(); oTransit.goTo("StartScene"); } function isInRound1() { var _local2 = false; if (nLevel < 3) { _local2 = true; } return(_local2); } function showScoreHS() { mcRefMain.mcState.txtScore1.text = HighScores.styleNumber(nScore, 1); } function resetParams() { nLevel = 0; nTime = Config.getLevel().nTIME_FOR_GAME; nScore = 0; nLives = Config.getPlayer().nTOTAL_LIVES; } function enterFrame() { oParamBroadcaster.broadcastMessage("doAction"); } var sSOUND_CAT_MUSIC = "music"; var sSOUND_CAT_SFX = "SFX"; }
Symbol 1084 MovieClip [__Packages.Game.State] Frame 0
class Game.State { var mcRef, sName, nPosX, nPosY, bPausable, sState, nNbFrAnim, onStateEnd; function State (_mcRef) { mcRef = _mcRef; sName = _mcRef._name; nPosX = mcRef._x; nPosY = mcRef._y; bPausable = true; _global.C.oActionBroadcast.addListener(this); } function doPause() { mcRef.mcState.stop(); } function doUnpause() { mcRef.mcState.play(); } function doAction() { if (!bPausable) { this[sState](); } else if (!_global.C.bPause) { this[sState](); } if (mcRef.mcState._currentframe == nNbFrAnim) { onStateEnd(); } } function setState(_sState) { if (sState != _sState) { sState = _sState; mcRef.gotoAndStop(sState); nNbFrAnim = mcRef.mcState._totalframes; delete onStateEnd; } } function getState() { return(sState); } function isStateFinished() { var _local2 = false; if (mcRef.mcState._currentframe == nNbFrAnim) { _local2 = true; } return(_local2); } function destroy() { mcRef.swapDepths(50); mcRef.removeMovieClip(); _global.C.oActionBroadcast.removeListener(this); } }
Symbol 1085 MovieClip [__Packages.Game.Transition] Frame 0
class Game.Transition extends Game.State { var bPausable, setState, fToLaunchAfterClose, fToLaunch, fLaunched, nNbFrAnim, mcRef; function Transition (_mcRef) { super(_mcRef); bPausable = false; _global.T = this; _global.C.oActionBroadcast.addListener(this); setState("Idle"); } function goTo(_sFrame) { fToLaunchAfterClose = undefined; _global.P.oSnd.playTransition(); if (_sFrame == "InGameInstructP1") { _global.C.callPause(); launch(_global.P.oPopUp.mcRef.mcState.mcMenu, function () { this.gotoAndStop("InGameInstructP1"); }); } else if (_sFrame == "InGameMenu") { launch(_global.P.oPopUp.mcRef.mcState.mcMenu, function () { this.gotoAndStop("Menu"); }); } else { launch(_global.P.mcRefMain, function () { this.gotoAndStop(_sFrame); }); } } function goToClose(_sFrame) { _global.P.oSnd.playTransition(); launchSetClosingFct(_global.P.mcRefMain, function () { this.gotoAndStop(_sFrame); }, function () { _global.C.manageGameStep(); }); } function launch(_oCaller, _fFunc) { startTransition(mx.utils.Delegate.create(_oCaller, _fFunc)); } function launchSetClosingFct(_oCaller, _fFunc, _fClosingFunc) { startTransition(mx.utils.Delegate.create(_oCaller, _fFunc)); fToLaunchAfterClose = _fClosingFunc; } function startTransition(_fToLaunch) { fToLaunch = _fToLaunch; setState("Opening"); } function launchFunction() { fToLaunch(); fLaunched = fToLaunch; } function launchClosingFunction() { fToLaunchAfterClose(); fLaunched = fToLaunchAfterClose; } function Opening() { if (mcRef.mcState._currentframe >= nNbFrAnim) { setState("Opened"); } } function Opened() { if (mcRef.mcState._currentframe >= nNbFrAnim) { launchFunction(); _global.P.oSnd.playTransitionEnd(); setState("Closing"); } } function Closing() { if (mcRef.mcState._currentframe >= nNbFrAnim) { setState("Idle"); if (fToLaunchAfterClose != undefined) { launchClosingFunction(); } } } }
Symbol 1086 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 1087 MovieClip [__Packages.PopUp] Frame 0
class PopUp extends Game.State { var sCurPopUp, bPausable, bOpenQuit, bOpenMenu, bQuitGame, bRestart, setState, mcRef, nNbFrAnim; function PopUp (_mcRef) { super(_mcRef); sCurPopUp = ""; bPausable = false; bOpenQuit = false; bOpenMenu = false; bQuitGame = false; bRestart = false; setState("Close"); } function setOpen(_sPopUp, _bPause) { if (_bPause == true) { _global.C.callPause(); } sCurPopUp = _sPopUp; setState(_sPopUp + "Opening"); mcRef.LockBtn.useHandCursor = false; if (sCurPopUp == "Menu") { _global.P.setMusicBtn(mcRef.mcState.mcMenu.mcMusicBtn); _global.P.setSoundBtn(mcRef.mcState.mcMenu.mcSoundBtn); } } function setClose() { setState(sCurPopUp + "Closing"); if (sCurPopUp == "Menu") { _global.P.setMusicBtn(mcRef.mcState.mcMenu.mcMusicBtn); _global.P.setSoundBtn(mcRef.mcState.mcMenu.mcSoundBtn); } } function Close() { } function MenuOpening() { if (mcRef.mcState._currentframe >= nNbFrAnim) { setState("MenuOpen"); _global.P.setMusicBtn(mcRef.mcState.mcMenu.mcMusicBtn); _global.P.setSoundBtn(mcRef.mcState.mcMenu.mcSoundBtn); } } function MenuOpen() { } function MenuClosing() { if (mcRef.mcState._currentframe >= nNbFrAnim) { if (bOpenQuit == false) { setState("Close"); if (bRestart) { bRestart = false; _global.P.oSnd.stopAllSFX(); _global.P.resetParamAndStart(); } else { _global.C.callUnpause(); } } else { sCurPopUp = "Quit"; setState("QuitOpening"); } } } function QuitOpening() { if (mcRef.mcState._currentframe >= nNbFrAnim) { setState("QuitOpen"); } } function QuitOpen() { } function QuitClosing() { if (mcRef.mcState._currentframe >= nNbFrAnim) { if (bOpenMenu == true) { bOpenMenu = false; sCurPopUp = "Menu"; setState("MenuOpening"); } else { sCurPopUp = ""; if (bQuitGame == true) { bQuitGame = false; _global.C.oScoresManager.saveScore(); _global.P.oSnd.stopAllSFX(); _global.P.oSnd.playMusicPackaging(); _global.P.oTransit.goTo("LoseScr"); } else { _global.C.callUnpause(); } setState("Close"); } } } }
Symbol 1088 MovieClip [__Packages.Library.Sound.SoundCall] Frame 0
class Library.Sound.SoundCall { var oTransition, oBtnSFX, oAvalanche, oBob, oBobTurn, oObstacles, oHeatRay, oPowerUp, oCurrentTransition, oCurrentMusic; function SoundCall () { } function playTransition() { oTransition = Library.Sound.SoundManager.doPlaySoundInCat(_global.P.sSOUND_CAT_SFX, "sndTransition", 0, 1); oTransition.setFadeRate(50); oTransition.doFadeTo(100, true); } function playTransitionEnd() { oTransition = Library.Sound.SoundManager.doPlaySoundInCat(_global.P.sSOUND_CAT_SFX, "sndTransitionEnd", 100, 1); } function playBtnRollOver() { oBtnSFX = Library.Sound.SoundManager.doPlaySoundInCat(_global.P.sSOUND_CAT_SFX, "sndButtonRollOver", 100); } function playBtnClick() { oBtnSFX = Library.Sound.SoundManager.doPlaySoundInCat(_global.P.sSOUND_CAT_SFX, "sndButtonClick", 100); } function stopAllSFX() { oAvalanche.doStop(); oBob.doStop(); oBobTurn.doStop(); oObstacles.doStop(); oHeatRay.doStop(); oPowerUp.doStop(); oBtnSFX.doStop(); } function pauseAllSFX() { oAvalanche.doPause(); oBob.doPause(); oHeatRay.doPause(); } function resumeAllSFX() { oAvalanche.doResume(); oBob.doResume(); oHeatRay.doResume(); } function playStartAvalanche() { oAvalanche = Library.Sound.SoundManager.doPlaySoundInCat(_global.P.sSOUND_CAT_SFX, "sndAvalanche", 100, 1); oAvalanche.setFadeRate(1); oAvalanche.doFadeTo(0, true); } function playCoverAvalanche() { oAvalanche = Library.Sound.SoundManager.doPlaySoundInCat(_global.P.sSOUND_CAT_SFX, "sndAvalanche", 100, 1); } function stopCoverAvalanche() { oAvalanche.setFadeRate(4); oAvalanche.doFadeTo(0, true); } function playBobIdle(_bStopPrevious) { if ((oBob.__get__LinkageName() != "sndBobIdle") && (_bStopPrevious)) { stopBobSFX(); } oBob = Library.Sound.SoundManager.doPlaySoundInCat(_global.P.sSOUND_CAT_SFX, "sndBobIdle", 70, 1, true); } function stopBobSFX() { oBob.doStop(); } function playBobTurn() { oBobTurn = Library.Sound.SoundManager.doPlayRandomSoundInCat(_global.P.sSOUND_CAT_SFX, "sndBobTurn", oBobTurn, 80, 4, true); } function playBobHurt() { oBob = Library.Sound.SoundManager.doPlaySoundInCat(_global.P.sSOUND_CAT_SFX, "sndBobHurt", 90, 1); } function playBobOnJump() { oBob = Library.Sound.SoundManager.doPlaySoundInCat(_global.P.sSOUND_CAT_SFX, "sndBobOnJump", 100, 1, true); } function playBobJump() { oBob = Library.Sound.SoundManager.doPlaySoundInCat(_global.P.sSOUND_CAT_SFX, "sndBobJumping", 100, 1, true); } function playBobLand() { oBob = Library.Sound.SoundManager.doPlaySoundInCat(_global.P.sSOUND_CAT_SFX, "sndBobLanding", 100, 1, true); } function playSnowballIdle() { oBob = Library.Sound.SoundManager.doPlaySoundInCat(_global.P.sSOUND_CAT_SFX, "sndSnowballIdle", 60, 1, true); } function playSnowballStartJump() { oBob = Library.Sound.SoundManager.doPlaySoundInCat(_global.P.sSOUND_CAT_SFX, "sndSnowballStartJump", 100, 1, true); } function playSnowballJump() { oBob = Library.Sound.SoundManager.doPlaySoundInCat(_global.P.sSOUND_CAT_SFX, "sndSnowballJumping", 100, 1, true); } function playSnowballLand() { oBob = Library.Sound.SoundManager.doPlaySoundInCat(_global.P.sSOUND_CAT_SFX, "sndSnowballLanding", 100, 1, true); } function playGrabCharacter() { oPowerUp = Library.Sound.SoundManager.doPlaySoundInCat(_global.P.sSOUND_CAT_SFX, "sndGrabCharacter", 100, 1); } function playGrabAnchovy() { oPowerUp = Library.Sound.SoundManager.doPlaySoundInCat(_global.P.sSOUND_CAT_SFX, "sndGrabAnchovy", 100, 1); } function playGrabGary() { oPowerUp = Library.Sound.SoundManager.doPlaySoundInCat(_global.P.sSOUND_CAT_SFX, "sndGrabGary", 80, 1); } function playObstacleHit(_sType) { switch (_sType) { case "Coral" : case "Rock" : oObstacles = Library.Sound.SoundManager.doPlaySoundInCat(_global.P.sSOUND_CAT_SFX, "sndHitRock", 80, 1); break; case "Tree" : oObstacles = Library.Sound.SoundManager.doPlaySoundInCat(_global.P.sSOUND_CAT_SFX, "sndHitTree", 70, 1); break; case "Shell" : oObstacles = Library.Sound.SoundManager.doPlaySoundInCat(_global.P.sSOUND_CAT_SFX, "sndHitShell", 80, 1); break; case "Laser" : oObstacles = Library.Sound.SoundManager.doPlaySoundInCat(_global.P.sSOUND_CAT_SFX, "sndHitLaser", 80, 1, true); } } function playHeatRayAppears() { oHeatRay = Library.Sound.SoundManager.doPlaySoundInCat(_global.P.sSOUND_CAT_SFX, "sndHeatRayAppears", 100, 1, true); } function playHeatRayHurt() { stopHeatRay(); oHeatRay = Library.Sound.SoundManager.doPlaySoundInCat(_global.P.sSOUND_CAT_SFX, "sndHeatRayHurt", 100, 1, true); } function stopHeatRay() { oHeatRay.doStop(); } function playHitSnowBank() { oObstacles = Library.Sound.SoundManager.doPlaySoundInCat(_global.P.sSOUND_CAT_SFX, "sndHitSnowBank", 100, 1); } function playHitSnowMan() { oObstacles = Library.Sound.SoundManager.doPlaySoundInCat(_global.P.sSOUND_CAT_SFX, "sndHitSnowMan", 100, 1); } function playGaryIdle() { oObstacles = Library.Sound.SoundManager.doPlaySoundInCat(_global.P.sSOUND_CAT_SFX, "sndGaryIdle", 60, 1, true); } function pauseMusic() { oCurrentTransition.doPause(); oCurrentMusic.doPause(); } function resumeMusic() { oCurrentTransition.doResume(); oCurrentMusic.doResume(); } function playMusicPackaging() { stopMusic(); oCurrentMusic = Library.Sound.SoundManager.doPlaySoundInCat(_global.P.sSOUND_CAT_MUSIC, "sndMusicPack", 80, 9999); } function playMusicInGame() { stopMusic(); oCurrentMusic = Library.Sound.SoundManager.doPlaySoundInCat(_global.P.sSOUND_CAT_MUSIC, "sndMusicGame", 90, 9999); } function stopMusic() { oCurrentMusic.setFadeRate(); oCurrentMusic.doFadeTo(0, true); } }
Symbol 1089 MovieClip [__Packages.Library.Sound.SoundItem] Frame 0
class Library.Sound.SoundItem { var sndObj, sLinkage, mcRef, nRemainingLoop, nCurrentVolume, nTargetVolume, nFadeRate, sCategory, bFadeAtEnd, bMuted, bPaused, bNeedFreshStart, nCurrentTime, aEventListeners, bStopAfterFade; function SoundItem (__sndObject, __sLinkage, __nVolume, __nLoop, __sCategory, __mc) { sndObj = __sndObject; sLinkage = __sLinkage; mcRef = __mc; nRemainingLoop = __nLoop; nCurrentVolume = __nVolume; nTargetVolume = __nVolume; nFadeRate = FADE_RATE; sCategory = __sCategory; bFadeAtEnd = false; bMuted = false; bPaused = false; bNeedFreshStart = false; sndObj.onSoundComplete = Library.Utils.Delegate.create(this, doSoundComplete); sndObj.start(0, __nLoop); sndObj.setVolume(returnComputedVolume(nCurrentVolume)); nCurrentTime = 0; aEventListeners = new Array(); } function doEnterFrame() { if (!bPaused) { if (nCurrentTime > sndObj.position) { nRemainingLoop--; } nCurrentTime = sndObj.position; } doCheckFadeAtEnd(); doManageFade(); } function doAddListener(__oListener) { aEventListeners.push(__oListener); } function doRemoveListener(__oListener) { var _local2 = 0; while (_local2 < aEventListeners.length) { if (aEventListeners[_local2] == __oListener) { delete aEventListeners[_local2]; aEventListeners.splice(_local2, 1); } _local2++; } } function doSoundComplete() { if (bNeedFreshStart && (nRemainingLoop > 1)) { sndObj.start(0, nRemainingLoop - 1); } else { doManageEndEvent(); } } function doUpdateSound() { sndObj.setVolume(returnComputedVolume(nCurrentVolume)); } function doMute() { bMuted = true; doUpdateSound(); } function doUnMute() { bMuted = false; doUpdateSound(); } function doPause() { sndObj.stop(); bPaused = true; } function doResume() { bPaused = false; bNeedFreshStart = true; sndObj.start(nCurrentTime / 1000, 1); } function doStop() { sndObj.stop(); doManageEndEvent(); } function doFadeTo(__nVolume, __bStopAndDelete) { if (__bStopAndDelete == undefined) { __bStopAndDelete = true; } bStopAfterFade = __bStopAndDelete; nTargetVolume = __nVolume; } function setVolumeTo(_nVolume) { sndObj.setVolume(returnComputedVolume(_nVolume)); } function setFadeRate(__nRate) { if (__nRate == undefined) { __nRate = FADE_RATE; } nFadeRate = __nRate; } function setFadeAtEnd(__bFadeAtEnd) { bFadeAtEnd = true; } function setPan(__nPan) { sndObj.setPan(__nPan); } function get Category() { return(sCategory); } function get LinkageName() { return(sLinkage); } function get Volume() { return(sndObj.getVolume()); } function get Position() { return(sndObj.position); } function get SoundObject() { return(sndObj); } function doCheckFadeAtEnd() { if (bFadeAtEnd) { if (nRemainingLoop == 1) { if ((sndObj.duration - nCurrentTime) <= FADE_AT_END_TIME) { doFadeTo(0); } } } } function doManageEndEvent() { var _local2 = 0; while (_local2 < aEventListeners.length) { aEventListeners[_local2].doSoundEvent(Library.Sound.SoundManager.EVENT_SOUND_COMPLETE, this); _local2++; } aEventListeners = new Array(); mcRef.removeMovieClip(); delete mcRef; delete aEventListeners; delete sndObj.onSoundComplete; delete sndObj; } function doManageFade() { if (nCurrentVolume != nTargetVolume) { nCurrentVolume = Library.Utils.MoreMath.getReachNum(nCurrentVolume, nTargetVolume, nFadeRate); sndObj.setVolume(returnComputedVolume(nCurrentVolume)); } if ((nCurrentVolume <= 0) && (bStopAfterFade)) { sndObj.stop(); doManageEndEvent(); } } function returnComputedVolume(__nVolume) { var _local2; if ((!bMuted) && (!Library.Sound.SoundManager.isCategoryMuted(sCategory))) { var _local3 = Library.Sound.SoundManager.__get__MasterVolume() / 100; var _local4 = Library.Sound.SoundManager.getCategoryVolume(sCategory) / 100; _local2 = __nVolume; _local2 = _local2 * _local4; _local2 = _local2 * _local3; } else { _local2 = 0; } return(_local2); } static var FADE_RATE = 8; static var FADE_AT_END_TIME = 800; }
Symbol 1090 MovieClip [__Packages.Library.Utils.Delegate] Frame 0
class Library.Utils.Delegate extends Object { var func; function Delegate () { super(); } function DelegateArgs(f) { func = f; } static function create(obj, func) { var _local2 = function () { var _local3 = arguments.callee.target; var _local4 = arguments.callee.func; var _local2 = arguments.callee.arg; _local2 = _local2.concat(arguments); return(_local4.apply(_local3, _local2)); }; _local2.target = obj; _local2.func = func; _local2.arg = arguments.slice(2); return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 1091 MovieClip [__Packages.Library.Sound.SoundManager] Frame 0
class Library.Sound.SoundManager { static var aSounds, nSoundNum, mcAttach, aSoundCategories, nMasterVolume, oEnterFrameListener; function SoundManager () { } static function doPlaySound(__sLinkage, __nVolume, __nLoop, __bUnique) { return(doPlaySoundInCat(DEFAULT_CATEGORY, __sLinkage, __nVolume, __nLoop, __bUnique)); } static function doPlaySoundInCat(__sCategoryName, __sLinkage, __nVolume, __nLoop, __bUnique) { doCheckInit(); if (__nVolume == undefined) { __nVolume = 100; } if (__nLoop == undefined) { __nLoop = 1; } if (__bUnique == undefined) { __bUnique = false; } var _local1; var _local2; if (__bUnique) { var _local4 = isSoundPlaying(__sLinkage); _local2 = !_local4.bPlaying; if (!_local2) { _local1 = _local4.oSound; } } else { _local2 = true; } if (_local2) { doManageCategory(__sCategoryName); var _local5 = getMCForSound(); var _local3 = new Sound(_local5); _local3.attachSound(__sLinkage); if (_local3.duration != undefined) { _local1 = new Library.Sound.SoundItem(_local3, __sLinkage, __nVolume, __nLoop, __sCategoryName, _local5); } _local1.doAddListener(Library.Sound.SoundManager); aSounds.push(_local1); } return(_local1); } static function doPlayRandomSoundInCat(_sCategoryName, _sLinkagePrefix, _oSndLink, _nVolume, _nAmount, _bUnique) { doCheckInit(); if (_nVolume == undefined) { _nVolume = 100; } if (_bUnique == undefined) { _bUnique = false; } var _local2 = false; var _local7 = 1; var _local5; var _local1 = _sLinkagePrefix; var _local6 = Math.floor((Math.random() * _nAmount) + 1); _local1 = ((_local1 + "") + _local6) + ""; var _local3 = false; if (_oSndLink != undefined) { _local3 = isSoundPlaying(_oSndLink.__get__LinkageName()).bPlaying; if ((!_local3) || (!_bUnique)) { _local2 = true; } else { _local5 = _oSndLink; } } else { _local2 = true; } if (_local2) { _local5 = doPlaySoundInCat(_sCategoryName, _local1, _nVolume, _local7, _bUnique); } return(_local5); } static function isSoundPlaying(__sLinkageName) { var _local1 = new Object(); _local1.bPlaying = false; _local1.oSound = undefined; for (var _local3 in aSounds) { if (aSounds[_local3].LinkageName == __sLinkageName) { _local1.bPlaying = true; _local1.oSound = aSounds[_local3]; } } return(_local1); } static function doManageExternalSound(__oSound) { doCheckInit(); doManageCategory(__oSound.__get__Category()); __oSound.doAddListener(Library.Sound.SoundManager); aSounds.push(__oSound); } static function getMCForSound() { nSoundNum++; var _local1 = mcAttach.createEmptyMovieClip("Snd" + nSoundNum, nSoundNum); return(_local1); } static function doInit(__mcAttach) { mcAttach = __mcAttach; if (!bInited) { bInited = true; nSoundNum = 0; aSounds = new Array(); aSoundCategories = new Array(); nMasterVolume = 100; mx.transitions.OnEnterFrameBeacon.init(); oEnterFrameListener = new Object(); oEnterFrameListener.onEnterFrame = Library.Utils.Delegate.create(Library.Sound.SoundManager, doEnterFrame); MovieClip.addListener(oEnterFrameListener); } } static function doEnterFrame() { for (var _local1 in aSounds) { aSounds[_local1].doEnterFrame(); } } static function setCategoryVolume(__sCategoryName, __nVol) { doManageCategory(__sCategoryName); for (var _local3 in aSoundCategories) { if (aSoundCategories[_local3].sName == __sCategoryName) { aSoundCategories[_local3].nVolume = __nVol; } } doUpdateAllSoundsVolume(); } static function getCategoryVolume(__sCategoryName) { doManageCategory(__sCategoryName); var _local1; for (var _local3 in aSoundCategories) { if (aSoundCategories[_local3].sName == __sCategoryName) { _local1 = aSoundCategories[_local3].nVolume; } } return(_local1); } static function isCategoryMuted(__sCategoryName) { doManageCategory(__sCategoryName); var _local1; for (var _local3 in aSoundCategories) { if (aSoundCategories[_local3].sName == __sCategoryName) { _local1 = aSoundCategories[_local3].bMuted; } } return(_local1); } static function doSoundEvent(__nEvent, __oSound) { if (!(__nEvent === EVENT_SOUND_COMPLETE)) { } else { for (var _local2 in aSounds) { if (aSounds[_local2] == __oSound) { delete aSounds[_local2]; aSounds.splice(_local2, 1); } } } } static function doMuteCategory(__sCategoryName) { for (var _local2 in aSoundCategories) { if (aSoundCategories[_local2].sName == __sCategoryName) { aSoundCategories[_local2].bMuted = true; } } doUpdateAllSoundsVolume(); } static function doUnMuteCategory(__sCategoryName) { for (var _local2 in aSoundCategories) { if (aSoundCategories[_local2].sName == __sCategoryName) { aSoundCategories[_local2].bMuted = false; } } doUpdateAllSoundsVolume(); } static function setMasterVolume(__nVol) { nMasterVolume = __nVol; doUpdateAllSoundsVolume(); } static function get MasterVolume() { return(nMasterVolume); } static function doRemoveListenerFromAllSounds(__oListener) { for (var _local2 in aSounds) { aSounds[_local2].doRemoveListener(__oListener); } } static function doUpdateAllSoundsVolume() { for (var _local1 in aSounds) { aSounds[_local1].doUpdateSound(); } } static function doCheckInit() { if (!bInited) { } } static function doManageCategory(__sCategoryName) { doCheckInit(); var _local1 = false; for (var _local4 in aSoundCategories) { if (aSoundCategories[_local4].sName == __sCategoryName) { _local1 = true; } } if (!_local1) { var _local3 = new Object(); _local3.sName = __sCategoryName; _local3.nVolume = 100; _local3.bMuted = false; aSoundCategories.push(_local3); } } static var EVENT_SOUND_COMPLETE = 1; static var DEFAULT_CATEGORY = "SFX"; static var bInited = false; }
Symbol 1092 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 1093 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 1094 MovieClip [__Packages.Library.Utils.MoreMath] Frame 0
class Library.Utils.MoreMath { function MoreMath () { } static function getRandomRange(__nMin, __nMax) { return(Math.floor(Math.random() * ((__nMax + 1) - __nMin)) + __nMin); } static function getPolarity(__nNum) { var _local1 = 0; if (__nNum < 0) { _local1 = -1; } else if (__nNum > 0) { _local1 = 1; } return(_local1); } static function getReachZero(__nNum, __nReducer) { return(getReachNum(__nNum, 0, __nReducer)); } static function getReachNum(__nNum, __nTargetNum, __nReducer) { var _local1 = __nNum; if (_local1 != __nTargetNum) { if (_local1 < __nTargetNum) { _local1 = _local1 + __nReducer; if (_local1 > __nTargetNum) { _local1 = __nTargetNum; } } else { _local1 = _local1 - __nReducer; if (_local1 < __nTargetNum) { _local1 = __nTargetNum; } } } return(_local1); } static function getDistance(__nX1, __nY1, __nX2, __nY2) { return(Math.sqrt(Math.pow(Math.abs(__nX2 - __nX1), 2) + Math.pow(Math.abs(__nY2 - __nY1), 2))); } static function getAngle(__nX1, __nY1, __nX2, __nY2) { var _local3; var _local2; var _local1; _local3 = Math.abs(__nX2) - Math.abs(__nX1); _local2 = Math.abs(__nY2) - Math.abs(__nY1); _local1 = Math.atan2(_local2, _local3); _local1 = (_local1 * 180) / Math.PI; return(_local1); } static function getHypotenuse(__nDX, __nDY) { return(Math.sqrt(Math.pow(__nDX, 2) + Math.pow(__nDY, 2))); } static function getBoundsCenter(_oBox) { var _local3 = (_oBox.xMin + _oBox.xMax) / 2; var _local2 = (_oBox.yMin + _oBox.yMax) / 2; return({x:_local3, y:_local2}); } }
Symbol 1095 MovieClip [__Packages.GameController] Frame 0
class GameController { var mcRef, mcGame, bPause, sGameStep, oActionBroadcast, oHud, oPlayer, oAvalanche, oSnowBGManager, oPanelFGManager, oSceneryBGManager, oSkyManager, oObjectsManager, oTimeManager, oScoresManager, oTrailManager; function GameController (_mcRef) { mcRef = _mcRef; mcGame = mcRef._parent; bPause = false; sGameStep = sSTEP_INIT; oActionBroadcast = new Object(); AsBroadcaster.initialize(oActionBroadcast); mcRef.onEnterFrame = mx.utils.Delegate.create(this, enterFrame); } function callPause() { bPause = true; oActionBroadcast.broadcastMessage("doPause"); _global.P.oSnd.pauseAllSFX(); } function callUnpause() { oActionBroadcast.broadcastMessage("doUnpause"); bPause = false; _global.P.oSnd.resumeAllSFX(); } function enterFrame() { oActionBroadcast.broadcastMessage("doAction"); } function initController() { initGame(); } function initGame() { _global.P.nGameScore = 0; oHud = new Hud(mcGame.mcHud); oPlayer = new Game.Player(mcGame.mcGameCtn.mcObstacleCtn.mcPlayer, "oPlayer", this); oAvalanche = new Game.Avalanche(mcGame.mcGameCtn.mcAvalanche, "oAvalanche", this); oSnowBGManager = new Game.Backgrounds.SnowBGManager(mcGame.mcGameCtn.mcSnowBGCtn, oPlayer, "oSnowBGManager", this); oPanelFGManager = new Game.Backgrounds.PanelFGManager(mcGame.mcGameCtn.mcPanelFGCtn, oPlayer, "oPanelFGManager", this); oSceneryBGManager = new Game.Backgrounds.SceneryBGManager(mcGame.mcGameCtn.mcSceneryBGCtn, oPlayer, "oSceneryBGManager", this); oSkyManager = new Game.Backgrounds.SkyManager(mcGame.mcSkyBGCtn, oPlayer, "oSkyManager", this); oObjectsManager = new Game.ObjectsManager(mcGame.mcGameCtn.mcObstacleCtn, oPlayer, this); oTimeManager = new Game.TimeManager(oHud, "oTimeManager", this); oScoresManager = new Game.ScoresManager(mcGame, oHud, "oScoresManager", this); oTrailManager = new Game.TrailManager(mcGame.mcGameCtn.mcObstacleCtn, oPlayer, "oTrailManager", this); oTimeManager.resetTimer(_global.P.nTime); manageGameStep(); } function manageGameStep() { switch (sGameStep) { case sSTEP_INIT : sGameStep = sSTEP_START_CUTSCENE; _global.P.oSnd.playMusicInGame(); oPlayer.initVars(); manageGameStep(); break; case sSTEP_START_CUTSCENE : sGameStep = sSTEP_GAME; if (!_global.P.isInRound1()) { manageGameStep(); } else { oAvalanche.startAvalanche(); } break; case sSTEP_GAME : showPanel(); oPlayer.bAllowControls = true; _global.minFPS = 40; if (!_global.P.isInRound1()) { sGameStep = sSTEP_ENDLASTROUND; } else { sGameStep = sSTEP_ENDFIRSTROUND; } break; case sSTEP_ENDFIRSTROUND : oObjectsManager.deleteMe(); _global.P.oSnd.stopAllSFX(); if (_global.P.nLives > 0) { if (oPlayer.__get__NbCharacters() >= Config.getLevel().nMIN_NB_CHAR_FOR_ROUND2) { _global.P.nTime = oTimeManager.Time; sGameStep = sSTEP_SHOWCUTSCENE; } else { sGameStep = sSTEP_LOSE; } } else { sGameStep = sSTEP_LOSE; if (_global.P.isInRound1()) { _global.P.oSnd.stopCoverAvalanche(); } } oScoresManager.saveScore(); manageGameStep(); break; case sSTEP_SHOWCUTSCENE : _global.P.oSnd.stopMusic(); showCutScene(); break; case sSTEP_ENDLASTROUND : oObjectsManager.deleteMe(); _global.P.oSnd.stopAllSFX(); _global.P.nLevel = 0; if (_global.P.nLives > 0) { if (oPlayer.mcRef._xscale >= Config.getPlayer().nSNOWBALL_GOAL_SCALE) { sGameStep = sSTEP_WIN; _global.P.nTime = oTimeManager.Time; oScoresManager.addTimeBonus(); } else { sGameStep = sSTEP_LOSE; } } else { sGameStep = sSTEP_LOSE; } oScoresManager.saveScore(); manageGameStep(); break; case sSTEP_WIN : onGameWon(); break; case sSTEP_LOSE : onGameLost(); } } function showPanel() { oHud.showPanel(); } function destroy() { delete oActionBroadcast; delete mcRef.onEnterFrame; } function onGameLost() { destroy(); _global.P.oSnd.playMusicPackaging(); _global.P.oTransit.goTo(sSTATE_LOSE); } function onGameWon() { destroy(); _global.P.oSnd.stopAllSFX(); _global.P.oSnd.stopMusic(); _global.P.oTransit.goTo(sSTATE_WIN); } function showCutScene() { destroy(); _global.P.oTransit.goTo(sSTATE_CUTSCENE); } var sSTATE_GAME_START = "Game"; var sSTATE_LOSE = "LoseScr"; var sSTATE_WIN = "GoodEnd"; var sSTATE_CUTSCENE = "CutScene"; var sSTEP_INIT = "Init"; var sSTEP_START_CUTSCENE = "StartCutScene"; var sSTEP_GAME = "Game"; var sSTEP_ENDFIRSTROUND = "EndFirstRound"; var sSTEP_ENDLASTROUND = "EndLastRound"; var sSTEP_SHOWCUTSCENE = "ShowCutScene"; var sSTEP_LOSE = "Lose"; var sSTEP_WIN = "Win"; }
Symbol 1096 MovieClip [__Packages.Hud] Frame 0
class Hud extends Game.State { var oLevelPanel, mcRef; function Hud (_mcRef) { super(_mcRef); oLevelPanel = new Game.LevelPanel(mcRef.mcLevel, "oLevelPanel", this); } function showPanel() { oLevelPanel.showNewLevel(); } function updateLives(_nLives) { mcRef.txtLives.text = _nLives; } function updateTime(_sTime) { mcRef.txtTime.text = _sTime; } function updateFriends(_nFriends) { mcRef.mcFriends.txtFriends.text = _nFriends; } function updateScore(_nScore) { mcRef.txtScore.text = _nScore; } function hideFriends() { mcRef.mcFriends._visible = false; } }
Symbol 1097 MovieClip [__Packages.Game.LevelPanel] Frame 0
class Game.LevelPanel extends Game.State { var oOwner, nLevel, sState, mcRef, nNbFrAnim, onStateEnd, isStateFinished; function LevelPanel (_mcRef, _sName, _oOwner) { super(_mcRef, _sName); oOwner = _oOwner; setState(sSTATE_IDLE); } function showNewLevel() { nLevel = _global.P.nLevel; if (nLevel >= 3) { nLevel = nLevel - 3; } nLevel = nLevel + 1; setState(sSTATE_OPENING); } function setState(_sState) { if (sState != _sState) { sState = _sState; mcRef.gotoAndStop(sState); nNbFrAnim = mcRef.mcState._totalframes; delete onStateEnd; showLevelNo(); } } function showLevelNo() { mcRef.mcState.mcPanel.txtLevel.text = nLevel; } function Idle() { } function Showing() { if (isStateFinished()) { setState(sSTATE_CLOSING); } } function Opening() { if (isStateFinished()) { setState(sSTATE_SHOWING); } } function Closing() { if (isStateFinished()) { setState(sSTATE_IDLE); } } var sSTATE_IDLE = "Idle"; var sSTATE_OPENING = "Opening"; var sSTATE_SHOWING = "Showing"; var sSTATE_CLOSING = "Closing"; }
Symbol 1098 MovieClip [__Packages.Game.DynamicCharacter] Frame 0
class Game.DynamicCharacter extends Game.State { var mcRef, oOwner, setState, bPausable, sState, getState, nHorizSpeed, nVerticalSpeed, nPosX, nPosY, bIsAttached, nBeforeJumpingY, nAscendingSpeed, nOnJumpDistance, sName, nFallingSpeed, isStateFinished; function DynamicCharacter (_mcRef, _mcState, _sName, _oOwner) { super(_mcState); mcRef = _mcRef; oOwner = _oOwner; setState(sSTATE_IDLE); _mcRef.swapDepths(1); } function doAction() { if ((!bPausable) || (!_global.C.bPause)) { this[sState](); if (!isInJumpState()) { horizGravity(); groundFriction(); checkLimits(); } else { applyVerticalSpeed(); switch (getState()) { case sSTATE_ONJUMP : ascendOnJump(); break; case sSTATE_STARTMIDAIR : case sSTATE_INMIDAIR : verticalGravity(); checkBottomLimit(); } } applyPosY(); movePlayer(); } } function initVars() { nHorizSpeed = Config.getPlayer().nHORIZ_SPEED_NORMAL; nVerticalSpeed = 0; nPosX = mcRef._x; nPosY = mcRef._y; bIsAttached = false; } function getVerticalSpeed() { return(nVerticalSpeed); } function getDistances() { return({x1:DISTANCE_X1, x2:DISTANCE_X2, y1:DISTANCE_Y1, y2:DISTANCE_Y2}); } function startJump(_mcRef) { if ((!isInJumpState()) && (getState() != sSTATE_LANDJUMP)) { nBeforeJumpingY = nPosY; if (mcRef.getDepth() > _mcRef.getDepth()) { mcRef.swapDepths(_mcRef); } nAscendingSpeed = (-1 * nHorizSpeed) * Math.tan(nJUMP_ANGLE); nOnJumpDistance = 0; setState(sSTATE_ONJUMP); } } function isInJumpState() { var _local2 = false; if (((getState() == sSTATE_ONJUMP) || (getState() == sSTATE_STARTMIDAIR)) || (getState() == sSTATE_INMIDAIR)) { _local2 = true; } return(_local2); } function deleteMe() { delete this[sName]; } function checkLimits() { if ((nPosY <= SCREEN_LIMIT_DOWN) && (nPosY >= SCREEN_LIMIT_UP)) { var _local3 = nPosY; applyVerticalSpeed(); if (nPosY != _local3) { if (nVerticalSpeed > 0) { var _local5 = _local3 + DISTANCE_Y2; var _local4 = nPosY + DISTANCE_Y2; } else { var _local5 = _local3 - DISTANCE_Y1; var _local4 = nPosY - DISTANCE_Y1; } _global.C.oActionBroadcast.broadcastMessage("updateIsInRange", this, _local5, _local4); nPosY = checkElementsInRange(nPosY, nVerticalSpeed > 0); } } else { nVerticalSpeed = 0; if (nPosY > SCREEN_LIMIT_DOWN) { nPosY = SCREEN_LIMIT_DOWN; } else if (nPosY < SCREEN_LIMIT_UP) { nPosY = SCREEN_LIMIT_UP; } } } function checkElementsInRange(_nPosY, _bPlayerMovingDown) { var _local6 = _nPosY; var _local5; var _local4 = _global.C.oObjectsManager.getObjectsInRange(); if (_local4.length > 0) { if (_bPlayerMovingDown) { var _local3 = 0; while (_local3 < _local4.length) { _local5 = (_local4[_local3].mcRef._y - _local4[_local3].nDistanceY1) - DISTANCE_Y2; if ((_local3 == 0) || (_local5 < _local6)) { _local6 = _local5; } _local3++; } } else { var _local3 = 0; while (_local3 < _local4.length) { _local5 = (_local4[_local3].mcRef._y + _local4[_local3].nDistanceY2) + DISTANCE_Y1; if ((_local3 == 0) || (_local5 > _local6)) { _local6 = _local5; } _local3++; } } } if (_bPlayerMovingDown) { _local6--; } else { _local6++; } return(_local6); } function checkBottomLimit() { if (nPosY > SCREEN_LIMIT_DOWN) { nVerticalSpeed = 0; nPosY = SCREEN_LIMIT_DOWN; } } function applyVerticalSpeed() { var _local2 = nVerticalSpeed; if ((nVerticalSpeed != 0) && (!isInJumpState())) { var _local3 = -1; if (nVerticalSpeed < 0) { _local3 = 1; } _local2 = nVerticalSpeed; } nPosY = nPosY + _local2; } function applyPosY() { mcRef._y = nPosY; nPosY = mcRef._y; } function movePlayer() { nPosX = nPosX + nHorizSpeed; if (isInJumpState()) { nOnJumpDistance = nOnJumpDistance + nHorizSpeed; } mcRef._x = nPosX; } function horizGravity() { if (nHorizSpeed < Config.getPlayer().nHORIZ_SPEED_NORMAL) { nHorizSpeed = nHorizSpeed + Config.getPlayer().nHORIZ_GRAVITY; if (nHorizSpeed > Config.getPlayer().nHORIZ_SPEED_NORMAL) { nHorizSpeed = Config.getPlayer().nHORIZ_SPEED_NORMAL; if (getState() != sSTATE_SLOWEDDOWN) { setState(sSTATE_IDLE); } } } } function groundFriction() { if (nHorizSpeed > Config.getPlayer().nHORIZ_SPEED_NORMAL) { nHorizSpeed = nHorizSpeed + Config.getPlayer().nHORIZ_GROUND_FRICTION; if (nHorizSpeed < Config.getPlayer().nHORIZ_SPEED_MIN) { nHorizSpeed = Config.getPlayer().nHORIZ_SPEED_MIN; } } } function ascendOnJump() { nVerticalSpeed = nAscendingSpeed; if (nOnJumpDistance >= Config.getObsGrid().nJumpLength) { nFallingSpeed = nVerticalSpeed + Config.getPlayer().nGRAVITY; nVerticalSpeed = nFallingSpeed; mcRef.swapDepths((_global.C.oObjectsManager.nDEPTH_START + _global.C.oObjectsManager.nObjectIndex) - 1); setState(sSTATE_STARTMIDAIR); } } function verticalGravity() { if (nPosY < nBeforeJumpingY) { nVerticalSpeed = nVerticalSpeed + Config.getPlayer().nGRAVITY; } else { nVerticalSpeed = 0; nPosY = nBeforeJumpingY; setState(sSTATE_LANDJUMP); } } function Idle() { } function OnJump() { } function StartMidAir() { if (isStateFinished()) { setState(sSTATE_INMIDAIR); } } function InMidAir() { } function LandJump() { if (isStateFinished()) { setState(sSTATE_IDLE); } } function StartMovingUp() { if (isStateFinished()) { setState(sSTATE_IDLEUP); } } function IdleUp() { } function EndMovingUp() { if (isStateFinished()) { setState(sSTATE_IDLE); } } function StartMovingDown() { if (isStateFinished()) { setState(sSTATE_IDLEDOWN); } } function IdleDown() { } function EndMovingDown() { if (isStateFinished()) { setState(sSTATE_IDLE); } } var DISTANCE_X1 = 17; var DISTANCE_X2 = 17; var DISTANCE_Y1 = 4; var DISTANCE_Y2 = 6; var SCREEN_LIMIT_UP = -95; var SCREEN_LIMIT_DOWN = 120; var nJUMP_ANGLE = 0.750491578; var sSTATE_IDLE = "Idle"; var sSTATE_SLOW = "Slow"; var sSTATE_ACCEL = "Accel"; var sSTATE_BUMP = "Bump"; var sSTATE_SLOWEDDOWN = "SlowedDown"; var sSTATE_ONJUMP = "OnJump"; var sSTATE_STARTMIDAIR = "StartMidAir"; var sSTATE_INMIDAIR = "InMidAir"; var sSTATE_LANDJUMP = "LandJump"; var sSTATE_STARTMOVINGUP = "StartMovingUp"; var sSTATE_STARTMOVINGDOWN = "StartMovingDown"; var sSTATE_ENDMOVINGUP = "EndMovingUp"; var sSTATE_ENDMOVINGDOWN = "EndMovingDown"; var sSTATE_IDLEUP = "IdleUp"; var sSTATE_IDLEDOWN = "IdleDown"; }
Symbol 1099 MovieClip [__Packages.Game.Player] Frame 0
class Game.Player extends Game.DynamicCharacter { var oOwner, sSTATE_IDLE, bPausable, sState, groundFriction, checkLimits, bAllowControls, sSTATE_ONJUMP, getState, sSTATE_STARTMIDAIR, sSTATE_INMIDAIR, checkBottomLimit, bIsSnowBall, applyPosY, movePlayer, mcRef, nNbFrAnim, onStateEnd, oLifeMinus, oLastTrailChar, aFollowingCharacters, aRescuedCharactersNo, nHorizSpeed, nVerticalSpeed, nNbOfChar, nVSpeedIncrement, nHitCounter, oLastObstacle, nPosX, nPosY, bIsAttached, aCharacters, nDestinScale, nScaleDirection, bEasterEggActive, nBrakingDuration, nTimeBetweenBrakes, bBrakeAvailable, bKeyBrakePressed, sSTATE_LANDJUMP, nBeforeJumpingY, nAscendingSpeed, nJUMP_ANGLE, nOnJumpDistance, sSTATE_SLOWEDDOWN, mcCharacters, sSTATE_STARTMOVINGUP, sSTATE_STARTMOVINGDOWN, sSTATE_ENDMOVINGUP, sSTATE_ENDMOVINGDOWN, sSTATE_IDLEUP, sSTATE_IDLEDOWN, bEEggKeyDown, SCREEN_LIMIT_UP, SCREEN_LIMIT_DOWN, nFallingSpeed, isStateFinished; function Player (_mcRef, _sName, _oOwner) { super(_mcRef, _mcRef, _sName, _oOwner); oOwner = _oOwner; setState(sSTATE_IDLE); _mcRef.swapDepths(1); } function doAction() { if ((!bPausable) || (!_global.C.bPause)) { this[sState](); checkEasterEgg(); if (!isInJumpState()) { horizGravity(); groundFriction(); checkLimits(); if (bAllowControls) { checkTimeForNextBrake(); checkControls(); } } else { applyVerticalSpeed(); switch (getState()) { case sSTATE_ONJUMP : case sSTATE_SNOWBALLONJUMP : ascendOnJump(); break; case sSTATE_STARTMIDAIR : case sSTATE_INMIDAIR : case sSTATE_SNOWBALLAIR : verticalGravity(); checkBottomLimit(); } } if (bIsSnowBall) { updateScales(); } applyPosY(); movePlayer(); } } function setState(_sState) { if (sState != _sState) { sState = _sState; mcRef.gotoAndStop(sState); nNbFrAnim = mcRef.mcState._totalframes; delete onStateEnd; checkEasterEgg(); } } function initVars() { oLifeMinus = new Game.LifeMinus(oOwner.mcGame.mcGameCtn.mcLife, "oLifeMinus", this); oLastTrailChar = this; aFollowingCharacters = new Array(); aRescuedCharactersNo = new Array(); nHorizSpeed = Config.getPlayer().nHORIZ_SPEED_NORMAL; nVerticalSpeed = 0; nNbOfChar = 0; nVSpeedIncrement = 0; if (!_global.P.isInRound1()) { bIsSnowBall = true; setState(sSTATE_SNOWBALLIDLE); nHitCounter = Config.getPlayer().nHITS_BEFORE_LOSE_LIFE_ROUND2; } else { bIsSnowBall = false; nHitCounter = Config.getPlayer().nHITS_BEFORE_LOSE_LIFE_ROUND1; } _global.C.oHud.updateLives(_global.P.nLives); oLastObstacle = undefined; nPosX = mcRef._x; nPosY = mcRef._y; bIsAttached = false; aCharacters = new Array(); nDestinScale = 100; nScaleDirection = 0; bEasterEggActive = false; bAllowControls = false; nBrakingDuration = 0; nTimeBetweenBrakes = Config.getPlayer().nTIME_FOR_NEXT_BRAKE; bBrakeAvailable = true; bKeyBrakePressed = false; } function startJump(_mcRef) { if (((!isInJumpState()) && (getState() != sSTATE_LANDJUMP)) && (getState() != sSTATE_SNOWBALLLAND)) { nBeforeJumpingY = nPosY; if (mcRef.getDepth() > _mcRef.getDepth()) { mcRef.swapDepths(_mcRef); } nAscendingSpeed = (-1 * nHorizSpeed) * Math.tan(nJUMP_ANGLE); nOnJumpDistance = 0; if (!bIsSnowBall) { _global.P.oSnd.stopBobSFX(); setState(sSTATE_ONJUMP); } else { setState(sSTATE_SNOWBALLONJUMP); } prepareTrailingJump(_mcRef); } } function getDistances() { if (!bIsSnowBall) { return({x1:DISTANCE_X1, x2:DISTANCE_X2, y1:DISTANCE_Y1, y2:DISTANCE_Y2}); } var _local3 = Math.floor((mcRef._xscale * (DISTANCE_X1 + nSNOWBALL_DISTANCE_X_MOD)) / Config.getPlayer().nSNOWBALL_MIN_SCALE); var _local4 = Math.floor((mcRef._xscale * (DISTANCE_X2 + nSNOWBALL_DISTANCE_X_MOD)) / Config.getPlayer().nSNOWBALL_MIN_SCALE); var _local2 = Math.floor((mcRef._xscale * (DISTANCE_Y1 + nSNOWBALL_DISTANCE_Y_MOD)) / Config.getPlayer().nSNOWBALL_MIN_SCALE); return({x1:_local3, x2:_local4, y1:_local2, y2:DISTANCE_Y2}); } function slowDown(_oCurrentObstacle, _sType) { if ((!isInJumpState()) && (_global.P.nLives > 0)) { if (nHorizSpeed > Config.getPlayer().nHORIZ_SPEED_MIN) { nHorizSpeed = nHorizSpeed + Config.getPlayer().nHORIZ_SLOWDOWN; if (nHorizSpeed < Config.getPlayer().nHORIZ_SPEED_MIN) { nHorizSpeed = Config.getPlayer().nHORIZ_SPEED_MIN; } } if (!bIsSnowBall) { _global.P.oSnd.playBobHurt(); setState(sSTATE_SLOWEDDOWN); _global.P.oSnd.playObstacleHit(_sType); if (((oLastObstacle == undefined) || (oLastObstacle.mcRef._x == undefined)) || ((_oCurrentObstacle != oLastObstacle) && (oLastObstacle.mcRef._x < _oCurrentObstacle.mcRef._x))) { oLastObstacle = _oCurrentObstacle; loseLife(); } } } } function growBall(_oCurrentObstacle, _nScaleModif) { if (!isInJumpState()) { setDestinationScale(_nScaleModif); setVSpeedIncrementWithBallSize(_nScaleModif); } } function reduceBall(_oCurrentObstacle, _nScaleModif, _sType) { if (!isInJumpState()) { _global.P.oSnd.playObstacleHit(_sType); setState(sSTATE_SNOWBALLHURT); if (((oLastObstacle == undefined) || (oLastObstacle.mcRef._x == undefined)) || ((_oCurrentObstacle != oLastObstacle) && (oLastObstacle.mcRef._x < _oCurrentObstacle.mcRef._x))) { oLastObstacle = _oCurrentObstacle; setDestinationScale(_nScaleModif); loseLife(); } } } function incrementNbOfChar() { if (!isInJumpState()) { nNbOfChar++; } } function addCharacter(_nCharNo, _nPosX, _nPosY) { if (!isInJumpState()) { nVSpeedIncrement++; var _local4 = _global.C.oObjectsManager.mcRef.attachMovie(sTRAIL_CHAR_LINKAGE, sTRAIL_CHAR_LINKAGE + _nCharNo, _global.C.oObjectsManager.mcRef.getNextHighestDepth(), {_x:_nPosX - Game.TrailCharacter.nMIN_DIST_FROM_TARGET, _y:_nPosY}); _local4.gotoAndStop(Game.TrailCharacter.sCHAR_LABEL + _nCharNo); var _local5 = new Game.TrailCharacter(_local4, this, ("o" + sTRAIL_CHAR_LINKAGE) + _nCharNo, this); if (oLastTrailChar != this) { oLastTrailChar.setTarget(_local5); } oLastTrailChar = _local5; aFollowingCharacters.push(oLastTrailChar); aRescuedCharactersNo.push(_nCharNo); _global.C.oHud.updateFriends(nNbOfChar); } } function easeUpMovement() { if (!isInJumpState()) { nVSpeedIncrement = nVSpeedIncrement - Config.getLevel().nPOWERUP_SPEED; if (_global.P.isInRound1()) { var _local3 = Config.getPlayer().aSPEED_DOWN_CHAR.length - 1; } else { var _local3 = Config.getPlayer().aSPEED_DOWN_SNOWBALL.length - 1; } if (nVSpeedIncrement < 0) { nVSpeedIncrement = 0; } else if (nVSpeedIncrement > _local3) { nVSpeedIncrement = _local3; } } } function easeUpByObstacle() { if (!isInJumpState()) { nVSpeedIncrement = nVSpeedIncrement - Config.getLevel().nOBSTACLE_EASING_SPEED; var _local2 = Config.getPlayer().aSPEED_DOWN_SNOWBALL.length - 1; if (nVSpeedIncrement < 0) { nVSpeedIncrement = 0; } else if (nVSpeedIncrement > _local2) { nVSpeedIncrement = _local2; } } } function isInJumpState() { var _local2 = false; if (((((getState() == sSTATE_ONJUMP) || (getState() == sSTATE_STARTMIDAIR)) || (getState() == sSTATE_INMIDAIR)) || (getState() == sSTATE_SNOWBALLONJUMP)) || (getState() == sSTATE_SNOWBALLAIR)) { _local2 = true; } return(_local2); } function prepareTrailingJump(_mcJump) { var _local2 = 0; while (_local2 < aFollowingCharacters.length) { aFollowingCharacters[_local2].setJumping(mcRef._x, mcRef._y, _mcJump); _local2++; } } function setVSpeedIncrementWithBallSize(_nScaleMod) { var _local2 = 0; _local2 = Math.round((_nScaleMod / Config.getPlayer().nSNOWBALL_MIN_SCALE) * Config.getPlayer().aSPEED_DOWN_SNOWBALL.length); var _local3 = Config.getPlayer().aSPEED_DOWN_SNOWBALL.length - 1; if ((nVSpeedIncrement + _local2) > _local3) { nVSpeedIncrement = _local3 - 1; } else { nVSpeedIncrement = nVSpeedIncrement + _local2; } } function updateScales() { var _local3 = mcRef._xscale; _global.superTrace((nVSpeedIncrement + " ") + _local3); if (((nScaleDirection < 0) && (_local3 > nDestinScale)) || ((nScaleDirection > 0) && (_local3 < nDestinScale))) { _local3 = _local3 + nScaleDirection; } mcRef._xscale = _local3; mcRef._yscale = _local3; if (_local3 >= Config.getPlayer().nSNOWBALL_GOAL_SCALE) { _global.C.manageGameStep(); } } function setDestinationScale(_nScale) { var _local2 = mcRef._xscale; nDestinScale = _local2 + _nScale; if (nDestinScale < Config.getPlayer().nSNOWBALL_MIN_SCALE) { nDestinScale = Config.getPlayer().nSNOWBALL_MIN_SCALE; } else if (nDestinScale > Config.getPlayer().nSNOWBALL_MAX_SCALE) { nDestinScale = Config.getPlayer().nSNOWBALL_MAX_SCALE; } if (nDestinScale < _local2) { nScaleDirection = -1; } else if (nDestinScale > _local2) { nScaleDirection = 1; } else { nScaleDirection = 0; } } function loseLife() { nHitCounter--; if (nHitCounter <= 0) { if (!_global.P.isInRound1()) { nHitCounter = Config.getPlayer().nHITS_BEFORE_LOSE_LIFE_ROUND2; } else { nHitCounter = Config.getPlayer().nHITS_BEFORE_LOSE_LIFE_ROUND1; } _global.P.nLives--; _global.C.oHud.updateLives(_global.P.nLives); oLifeMinus.showLife(); if (_global.P.nLives <= 0) { bAllowControls = false; if (_global.P.isInRound1()) { oOwner.oAvalanche.coverAll(aRescuedCharactersNo); } } } if ((_global.P.nLives <= 0) && (!_global.P.isInRound1())) { _global.C.manageGameStep(); } } function setMcCharacters() { mcCharacters = mcRef.mcState.mcCharacters; } function checkTimeForNextBrake() { nTimeBetweenBrakes++; if (nTimeBetweenBrakes >= Config.getPlayer().nTIME_FOR_NEXT_BRAKE) { bBrakeAvailable = true; if (!bKeyBrakePressed) { } } else { bBrakeAvailable = false; } } function checkControls() { switch (sState) { case sSTATE_IDLE : case sSTATE_SNOWBALLIDLE : case sSTATE_STARTMOVINGUP : case sSTATE_STARTMOVINGDOWN : case sSTATE_ENDMOVINGUP : case sSTATE_ENDMOVINGDOWN : case sSTATE_IDLEUP : case sSTATE_IDLEDOWN : checkUpDown(); if (Key.isDown(37) && (Key.isDown(39))) { } else if (Key.isDown(37)) { if (!bKeyBrakePressed) { bKeyBrakePressed = true; } if (bBrakeAvailable) { if (nBrakingDuration < Config.getPlayer().nTIME_BRAKING) { slowPlayer(); } } } else if (Key.isDown(39)) { accelPlayer(); } if (((!Key.isDown(37)) && (bKeyBrakePressed)) && (bBrakeAvailable)) { bKeyBrakePressed = false; nTimeBetweenBrakes = 0; nBrakingDuration = 0; } break; case sSTATE_SLOWEDDOWN : checkUpDown(); } } function checkEasterEgg() { if (Key.isDown(Config.EEGG_KEY) && (!bEEggKeyDown)) { bEEggKeyDown = true; invertEasterEgg(); } else if ((!Key.isDown(Config.EEGG_KEY)) && (bEEggKeyDown)) { bEEggKeyDown = false; } if (bEasterEggActive) { mcRef.mcState.mcHead.gotoAndStop(sSTATE_EEGG_SHOW); } else { mcRef.mcState.mcHead.gotoAndStop(sSTATE_EEGG_IDLE); } } function invertEasterEgg() { bEasterEggActive = !bEasterEggActive; } function applyVerticalSpeed() { var _local3 = nVerticalSpeed; if ((nVerticalSpeed != 0) && (!isInJumpState())) { var _local4 = -1; if (nVerticalSpeed < 0) { _local4 = 1; } if (_global.P.isInRound1()) { var _local5 = Config.getPlayer().aSPEED_DOWN_CHAR[nVSpeedIncrement]; } else { var _local5 = Config.getPlayer().aSPEED_DOWN_SNOWBALL[nVSpeedIncrement]; } _local3 = nVerticalSpeed + (_local4 * _local5); } nPosY = nPosY + _local3; } function accelPlayer() { if (nHorizSpeed < Config.getPlayer().nHORIZ_SPEED_MAX) { nHorizSpeed = nHorizSpeed + Config.getPlayer().nHORIZ_ACCEL; if (nHorizSpeed > Config.getPlayer().nHORIZ_SPEED_MAX) { nHorizSpeed = Config.getPlayer().nHORIZ_SPEED_MAX; } } } function slowPlayer() { nBrakingDuration++; if (nHorizSpeed > Config.getPlayer().nHORIZ_SPEED_BRAKE) { nHorizSpeed = nHorizSpeed + Config.getPlayer().nHORIZ_BRAKE; if (nHorizSpeed < Config.getPlayer().nHORIZ_SPEED_BRAKE) { nHorizSpeed = Config.getPlayer().nHORIZ_SPEED_BRAKE; } } } function checkUpDown() { if (Key.isDown(38) && (Key.isDown(40))) { } else if (Key.isDown(38)) { if (nPosY > SCREEN_LIMIT_UP) { nVerticalSpeed = -1 * Config.getPlayer().nVERTICAL_SPEED; if (((getState() != sSTATE_IDLEUP) && (getState() != sSTATE_SLOWEDDOWN)) && (!bIsSnowBall)) { setState(sSTATE_STARTMOVINGUP); } } else if (nPosY <= SCREEN_LIMIT_UP) { nVerticalSpeed = 0; if (((getState() != sSTATE_IDLE) && (getState() != sSTATE_SLOWEDDOWN)) && (!bIsSnowBall)) { setState(sSTATE_ENDMOVINGUP); } } } else if (Key.isDown(40)) { if (nPosY < SCREEN_LIMIT_DOWN) { nVerticalSpeed = Config.getPlayer().nVERTICAL_SPEED; if (((getState() != sSTATE_IDLEDOWN) && (getState() != sSTATE_SLOWEDDOWN)) && (!bIsSnowBall)) { setState(sSTATE_STARTMOVINGDOWN); } } else if (nPosY >= SCREEN_LIMIT_DOWN) { nVerticalSpeed = 0; if (((getState() != sSTATE_IDLE) && (getState() != sSTATE_SLOWEDDOWN)) && (!bIsSnowBall)) { setState(sSTATE_ENDMOVINGDOWN); } } } else { if (nVerticalSpeed > 0) { if ((getState() != sSTATE_SLOWEDDOWN) && (!bIsSnowBall)) { setState(sSTATE_ENDMOVINGDOWN); } } else if (nVerticalSpeed < 0) { if ((getState() != sSTATE_SLOWEDDOWN) && (!bIsSnowBall)) { setState(sSTATE_ENDMOVINGUP); } } nVerticalSpeed = 0; } } function horizGravity() { if (nHorizSpeed < Config.getPlayer().nHORIZ_SPEED_NORMAL) { nHorizSpeed = nHorizSpeed + Config.getPlayer().nHORIZ_GRAVITY; if (nHorizSpeed > Config.getPlayer().nHORIZ_SPEED_NORMAL) { nHorizSpeed = Config.getPlayer().nHORIZ_SPEED_NORMAL; if (getState() != sSTATE_SLOWEDDOWN) { if (!bIsSnowBall) { setState(sSTATE_IDLE); } else { setState(sSTATE_SNOWBALLIDLE); } } } } } function ascendOnJump() { nVerticalSpeed = nAscendingSpeed; if (nOnJumpDistance >= Config.getObsGrid().nJumpLength) { nFallingSpeed = nVerticalSpeed + Config.getPlayer().nGRAVITY; nVerticalSpeed = nFallingSpeed; mcRef.swapDepths((_global.C.oObjectsManager.nDEPTH_START + _global.C.oObjectsManager.nObjectIndex) - 1); _global.P.oSnd.stopBobSFX(); if (!bIsSnowBall) { setState(sSTATE_STARTMIDAIR); } else { _global.P.oSnd.playSnowballStartJump(); setState(sSTATE_SNOWBALLAIR); } } } function verticalGravity() { if (nPosY < nBeforeJumpingY) { nVerticalSpeed = nVerticalSpeed + Config.getPlayer().nGRAVITY; } else { nVerticalSpeed = 0; nPosY = nBeforeJumpingY; _global.P.oSnd.stopBobSFX(); if (!bIsSnowBall) { setState(sSTATE_LANDJUMP); } else { setState(sSTATE_SNOWBALLLAND); } } } function Idle() { _global.P.oSnd.playBobIdle(false); } function IdleUp() { _global.P.oSnd.playBobIdle(false); } function IdleDown() { _global.P.oSnd.playBobIdle(false); } function StartMovingUp() { _global.P.oSnd.playBobTurn(); if (isStateFinished()) { setState(sSTATE_IDLEUP); } } function StartMovingDown() { _global.P.oSnd.playBobTurn(); if (isStateFinished()) { setState(sSTATE_IDLEDOWN); } } function SnowBallIdle() { _global.P.oSnd.playSnowballIdle(); } function OnJump() { _global.P.oSnd.playBobOnJump(); } function StartMidAir() { _global.P.oSnd.playBobJump(); if (isStateFinished()) { setState(sSTATE_INMIDAIR); } } function InMidAir() { _global.P.oSnd.playBobJump(); } function LandJump() { _global.P.oSnd.playBobLand(); if (isStateFinished()) { setState(sSTATE_IDLE); } } function Accel() { } function SlowedDown() { if (isStateFinished()) { setState(sSTATE_IDLE); } } function SnowBallOnJump() { _global.P.oSnd.playSnowballIdle(); } function SnowBallInAir() { _global.P.oSnd.playSnowballJump(); } function SnowBallLand() { _global.P.oSnd.playSnowballLand(); if (isStateFinished()) { setState(sSTATE_SNOWBALLIDLE); } } function SnowBallHurt() { _global.P.oSnd.playSnowballIdle(); if (isStateFinished()) { setState(sSTATE_SNOWBALLIDLE); } } function get NbCharacters() { return(nNbOfChar); } function get IsSnowBall() { return(bIsSnowBall); } var DISTANCE_X1 = 17; var DISTANCE_X2 = 17; var DISTANCE_Y1 = 4; var DISTANCE_Y2 = 6; var sTRAIL_CHAR_LINKAGE = "CharactersCtn"; var nSNOWBALL_DISTANCE_X_MOD = -3; var nSNOWBALL_DISTANCE_Y_MOD = 6; var sSTATE_SNOWBALLIDLE = "SnowBallIdle"; var sSTATE_SNOWBALLONJUMP = "SnowBallOnJump"; var sSTATE_SNOWBALLAIR = "SnowBallInAir"; var sSTATE_SNOWBALLLAND = "SnowBallLand"; var sSTATE_SNOWBALLHURT = "SnowBallHurt"; var sSTATE_EEGG_IDLE = "without"; var sSTATE_EEGG_SHOW = "with"; }
Symbol 1100 MovieClip [__Packages.Game.Obstacles.Obstacle] Frame 0
class Game.Obstacles.Obstacle extends Game.State { var mcRef, oPlayer, nGridColumn, nGridRow, oOwner, bIsInRange, setState, sName, nDistanceX2, nDistanceX1, nDistanceY2, nDistanceY1, onCollision; function Obstacle (_mcRef, _oPlayer, _nGridColumn, _nGridRow, _sName, _oOwner) { super(_mcRef, _sName); mcRef = _mcRef; oPlayer = _oPlayer; nGridColumn = _nGridColumn; nGridRow = _nGridRow; oOwner = _oOwner; bIsInRange = false; setState("Idle"); } function deleteMe() { _global.C.oActionBroadcast.removeListener(this); delete oOwner[sName]; } function hitDetection() { var _local2 = true; var _local6; var _local5; var _local3; var _local4; if (oPlayer.mcRef._x >= mcRef._x) { _local6 = mcRef._x; _local5 = nDistanceX2; _local3 = oPlayer.mcRef._x; _local4 = oPlayer.getDistances().x1; } else { _local6 = oPlayer.mcRef._x; _local5 = oPlayer.getDistances().x2; _local3 = mcRef._x; _local4 = nDistanceX1; } if (isSidesCollide(_local6, _local5, _local3, _local4)) { if (((oPlayer.mcRef._y - oPlayer.getDistances().y1) > (mcRef._y + nDistanceY2)) || ((oPlayer.mcRef._y + oPlayer.getDistances().y2) < (mcRef._y - nDistanceY1))) { _local2 = false; } } else { _local2 = false; } return(_local2); } function isSidesCollide(_nPoint1, _nDistance1, _nPoint2, _nDistance2) { var _local1 = false; if (((_nPoint1 + _nDistance1) > (_nPoint2 - _nDistance2)) && (_nPoint1 < _nPoint2)) { _local1 = true; } return(_local1); } function updateIsInRange(_oCharacter, _nPosY1, _nPosY2) { var _local4 = false; var _local2 = false; if ((_oCharacter.mcRef._x + _oCharacter.getDistances().x2) >= (mcRef._x - nDistanceX1)) { if ((_oCharacter.mcRef._x - _oCharacter.getDistances().x1) <= (mcRef._x + nDistanceX2)) { _local4 = true; } } if (_nPosY1 < _nPosY2) { if (((mcRef._y - nDistanceY1) >= _nPosY1) && ((mcRef._y - nDistanceY1) < _nPosY2)) { _local2 = true; } } else if (_nPosY1 > _nPosY2) { if (((mcRef._y + nDistanceY2) <= _nPosY1) && ((mcRef._y + nDistanceY2) > _nPosY2)) { _local2 = true; } } if (_local4 && (_local2)) { bIsInRange = true; } else { bIsInRange = false; } } function moveObstacle() { var _local2 = {x:mcRef._x, y:mcRef._y}; mcRef._parent.localToGlobal(_local2); if (_local2.x <= Config.STAGE_WIDTH) { mcRef._x = mcRef._x + nSPEED_X; } } function Idle() { moveObstacle(); if (hitDetection()) { onCollision(); } } var nSPEED_X = 1; }
Symbol 1101 MovieClip [__Packages.Game.ObjectsManager] Frame 0
class Game.ObjectsManager { var mcRef, oPlayer, oOwner, bPausable, aElements, nObjectIndex, nDistanceMoved, nCharNo, bLaserOnScreen, aReservedRows, nGridsBeforeChar; function ObjectsManager (_mcRef, _oPlayer, _oOwner) { mcRef = _mcRef; oPlayer = _oPlayer; oOwner = _oOwner; bPausable = true; aElements = new Array(); nObjectIndex = 0; nDistanceMoved = 0; nCharNo = 0; bLaserOnScreen = false; aReservedRows = new Array(); nGridsBeforeChar = Config.getLevel().nCharacterAppearanceDelay; addElement(_oPlayer); _global.C.oActionBroadcast.addListener(this); } function doAction() { if ((!bPausable) || (!_global.C.bPause)) { moveContainer(); showElements(); hideElements(); if (!oOwner.oPlayer.isInJumpState()) { sortDepths(); } } } function getObjectsInRange() { var _local3 = new Array(); var _local2 = 0; while (_local2 < aElements.length) { if (aElements[_local2].bIsInRange) { _local3.push(aElements[_local2]); } _local2++; } return(_local3); } function removeItem(_oObject) { for (var _local2 in aElements) { if (aElements[_local2] == _oObject) { removeElement(_local2); } } } function clearRow(_nGridRow) { var _local2 = 0; while (_local2 < aReservedRows.length) { if (aReservedRows[_local2] == _nGridRow) { aReservedRows.splice(_local2, 1); } _local2++; } } function deleteMe() { _global.C.oActionBroadcast.removeListener(this); for (var _local3 in aElements) { aElements[_local3].deleteMe(); } } function createObstacle(_mcRef, _sType, _nGridColumn, _nGridRow) { var _local2 = ("o" + _sType) + nObjectIndex; switch (_sType) { case sROCK_NAME : this[_local2] = new Game.Obstacles.Rock(_mcRef, oPlayer, _nGridColumn, _nGridRow, _local2, _sType, nObjectIndex + nDEPTH_START, this); break; case sTREE_NAME : this[_local2] = new Game.Obstacles.Tree(_mcRef, oPlayer, _nGridColumn, _nGridRow, _local2, _sType, nObjectIndex + nDEPTH_START, this); break; case sJUMP_NAME : this[_local2] = new Game.Obstacles.Jump(_mcRef, oPlayer, _nGridColumn, _nGridRow, _local2, _sType, nObjectIndex + nDEPTH_START, this); break; case sCORAL_NAME : this[_local2] = new Game.Obstacles.Coral(_mcRef, oPlayer, _nGridColumn, _nGridRow, _local2, _sType, nObjectIndex + nDEPTH_START, this); break; case sSHELL_NAME : this[_local2] = new Game.Obstacles.Shell(_mcRef, oPlayer, _nGridColumn, _nGridRow, _local2, _sType, nObjectIndex + nDEPTH_START, this); break; case sSNOWMAN_NAME : this[_local2] = new Game.Obstacles.SnowMan(_mcRef, oPlayer, _nGridColumn, _nGridRow, _local2, _sType, nObjectIndex + nDEPTH_START, this); break; case sSNOWBANK_NAME : this[_local2] = new Game.Obstacles.SnowBank(_mcRef, oPlayer, _nGridColumn, _nGridRow, _local2, _sType, nObjectIndex + nDEPTH_START, this); break; case sLASER_NAME : this[_local2] = new Game.Obstacles.Laser(_mcRef, oPlayer, _nGridColumn, _nGridRow, _local2, _sType, nObjectIndex + nDEPTH_START, this); break; case "Character" : reserveRow(_nGridRow); this[_local2] = new Game.Obstacles.Character(_mcRef, oPlayer, _nGridColumn, _nGridRow, nCharNo + 1, _local2, nObjectIndex + nDEPTH_START, this); break; case sPOWERUP_NAME : reserveRow(_nGridRow); this[_local2] = new Game.Obstacles.PowerUp(_mcRef, oPlayer, _nGridColumn, _nGridRow, _local2, _sType, nObjectIndex + nDEPTH_START, this); break; case sANCHOVY_NAME : reserveRow(_nGridRow); this[_local2] = new Game.Obstacles.Anchovy(_mcRef, oPlayer, _nGridColumn, _nGridRow, _local2, _sType, nObjectIndex + nDEPTH_START, this); } addElement(this[_local2]); nObjectIndex++; } function addElement(_oRef) { aElements.push(_oRef); } function reserveRow(_nGridRow) { aReservedRows.push(_nGridRow); } function moveContainer() { var _local2 = mcRef._x; _local2 = _local2 - oPlayer.nHorizSpeed; nDistanceMoved = nDistanceMoved + oPlayer.nHorizSpeed; mcRef._x = _local2; } function showElements() { if (nDistanceMoved >= (Config.getLevel().nNB_COLUMNS * Config.getLevel().nELEMENTS_DISTANCE_X)) { nDistanceMoved = 0; var _local4 = false; var _local3 = new Array(); _local3 = initGrid(Config.getLevel().nNB_COLUMNS, Config.getLevel().nNB_ROWS); if ((nGridsBeforeChar < 0) && (nCharNo < Config.getLevel().nMAX_CHAR_PER_ROUND)) { if (!oPlayer.__get__IsSnowBall()) { _local4 = addObstacle(_local3, "Character"); } else { _local4 = addObstacle(_local3, "SnowMan"); } if (_local4) { nCharNo++; nGridsBeforeChar = Config.getLevel().nCharacterAppearanceDelay; } } var _local2 = 0; while (_local2 < Config.getLevel().aPriority.length) { if (Config.getLevel().aPriority[_local2] == sLASER_NAME) { if (!bLaserOnScreen) { _local4 = addObstacle(_local3, Config.getLevel().aPriority[_local2]); if (_local4) { bLaserOnScreen = true; } } } else { addObstacle(_local3, Config.getLevel().aPriority[_local2]); } _local2++; } nGridsBeforeChar--; } } function addObstacle(_aGrid, _sType) { var _local13 = false; var _local5 = 0; while (_local5 < Config.getLevel()[("a" + _sType) + "Percent"].length) { var _local8 = Math.floor(Math.random() * 100); if (_local8 <= Config.getLevel()[("a" + _sType) + "Percent"][_local5]) { var _local3 = findEmptyPos(_aGrid, Config.getObsGrid()[("n" + _sType) + "Height"], Config.getObsGrid()[("n" + _sType) + "Width"]); if (_local3 != undefined) { if (_sType == "Character") { var _local4 = aCHAR_INSTANCES[nCharNo]; } else { var _local4 = this[("s" + _sType.toUpperCase()) + "_NAME"]; var _local10 = Math.floor((Math.random() * Config.getObsGrid()[("n" + _sType) + "NbInstances"]) + 1); _local4 = _local4 + _local10; } var _local7 = ((_local3.y * Config.getLevel().nELEMENTS_DISTANCE_X) + oPlayer.mcRef._x) + Config.getObsGrid().nBUFFER_IN; var _local6 = (_local3.x * Config.getLevel().nELEMENTS_DISTANCE_Y) + Config.getLevel().nSTART_Y; var _local9 = mcRef.attachMovie(_local4, _local4 + nObjectIndex, nDEPTH_START + nObjectIndex, {_x:_local7, _y:_local6}); _local13 = true; createObstacle(_local9, _sType, _local3.y, _local3.x); } else { _local5 = Config.getLevel()[("a" + _sType) + "Percent"].length; } } _local5++; } return(_local13); } function findEmptyPos(_aGrid, _nRows, _nColumns) { var _local10; var _local3 = 0; var _local2 = 0; var _local8 = new Array(); while (((_local3 + _nRows) - 1) <= (Config.getLevel().nNB_ROWS - 1)) { _local2 = 0; while (((_local2 + _nColumns) - 1) <= (Config.getLevel().nNB_COLUMNS - 1)) { if (isSlotEmpty(_aGrid, _local3, _local2, _nRows, _nColumns)) { _local8.push({x:(_local3 + _nRows) - 1, y:_local2}); } _local2++; } _local3++; } if (_local8.length > 0) { var _local11 = Math.floor(Math.random() * _local8.length); _local10 = _local8[_local11]; setSlotOccupied(_aGrid, (_local10.x - _nRows) + 1, _local10.y, _nColumns, _nRows); } return(_local10); } function isSlotEmpty(_aGrid, _nRow, _nCol, _nRows, _nColumns) { var _local4 = true; var _local2 = _nRow; while (_local2 <= ((_nRow + _nRows) - 1)) { var _local1 = _nCol; while (_local1 <= ((_nCol + _nColumns) - 1)) { if (_aGrid[_local2][_local1] != 0) { _local4 = false; break; } _local1++; } if (!_local4) { break; } _local2++; } return(_local4); } function setSlotOccupied(_aGrid, _nRow, _nCol, _nColumns, _nRows) { var _local2 = _nRow; while (_local2 <= ((_nRow + _nRows) - 1)) { var _local1 = _nCol; while (_local1 <= ((_nCol + _nColumns) - 1)) { _aGrid[_local2][_local1] = 1; _local1++; } _local2++; } } function initGrid(_nWidth, _nHeight) { var _local7 = new Array(); var _local5 = 0; var _local3 = 0; while (_local3 < _nHeight) { var _local4 = new Array(); if (aReservedRows.indexOf(_local3) != -1) { _local5 = 1; } else { _local5 = 0; } var _local2 = 0; while (_local2 < _nWidth) { _local4.push(_local5); _local2++; } _local7.push(_local4); _local3++; } return(_local7); } function removeElement(_nElementNo) { if ((aElements[_nElementNo].sLinkageName.indexOf("Character") != -1) || (aElements[_nElementNo].sLinkageName.indexOf(sSNOWMAN_NAME) != -1)) { if (nCharNo >= Config.getLevel().nCHAR_FOR_LEVEL) { _global.P.upgradeLevel(); } } aElements[_nElementNo].mcRef.swapDepths(10); aElements[_nElementNo].mcRef.removeMovieClip(); aElements[_nElementNo].deleteMe(); aElements.splice(_nElementNo, 1); } function hideElements() { var _local2 = oPlayer.mcRef._x; for (var _local3 in aElements) { if ((_local2 - (aElements[_local3].mcRef._x + aElements[_local3].mcRef._width)) >= Config.getObsGrid().nBUFFER_OUT) { removeElement(_local3); } } } function sortDepths() { var _local2 = new Array(); for (var _local3 in aElements) { if ((aElements[_local3].mcRef._x <= (oPlayer.mcRef._x + Config.getObsGrid().nBUFFER_IN)) && (aElements[_local3].mcRef._x >= (oPlayer.mcRef._x - Config.getObsGrid().nBUFFER_OUT))) { _local2.push(aElements[_local3].mcRef); } } _local2.push(oPlayer.mcRef); for (var _local3 in oPlayer.aFollowingCharacters) { _local2.push(oPlayer.aFollowingCharacters[_local3].mcRef); } _local2.sort(sortOnDepths); } function sortOnDepths(_mcRef1, _mcRef2) { var _local3 = 0; if (_mcRef1._y > _mcRef2._y) { if (_mcRef1.getDepth() < _mcRef2.getDepth()) { _mcRef1.swapDepths(_mcRef2); } _local3 = -1; } else if (_mcRef1._y < _mcRef2._y) { if (_mcRef1.getDepth() > _mcRef2.getDepth()) { _mcRef1.swapDepths(_mcRef2); } _local3 = 1; } else if (_mcRef1._x > _mcRef2._x) { if (_mcRef1.getDepth() < _mcRef2.getDepth()) { _mcRef1.swapDepths(_mcRef2); } _local3 = -1; } else { if (_mcRef1.getDepth() > _mcRef2.getDepth()) { _mcRef1.swapDepths(_mcRef2); } _local3 = 1; } return(_local3); } var sROCK_NAME = "Rock"; var sTREE_NAME = "Tree"; var sJUMP_NAME = "Jump"; var sCORAL_NAME = "Coral"; var sSHELL_NAME = "Shell"; var sSNOWMAN_NAME = "SnowMan"; var sSNOWBANK_NAME = "SnowBank"; var sLASER_NAME = "Laser"; var sPOWERUP_NAME = "PowerUp"; var sANCHOVY_NAME = "Anchovy"; var aCHAR_INSTANCES = ["Character1", "Character2", "Character3", "Character4", "Character5", "Character6", "Character7"]; var nDEPTH_START = 100; }
Symbol 1102 MovieClip [__Packages.Game.Obstacles.Rock] Frame 0
class Game.Obstacles.Rock extends Game.Obstacles.Obstacle { var sLinkageName, nDistanceX1, nDistanceX2, nDistanceY1, nDistanceY2, nPosX, nPosY, bIsAttached, bIsInRange, nIndex, sState, setState, oPlayer, hitDetection; function Rock (_mcRef, _oPlayer, _nGridColumn, _nGridRow, _sName, _sLinkageName, _nIndex, _oOwner) { super(_mcRef, _oPlayer, _nGridColumn, _nGridRow, _sName, _oOwner); sLinkageName = _sLinkageName; nDistanceX1 = DISTANCE_X1; nDistanceX2 = DISTANCE_X2; nDistanceY1 = DISTANCE_Y1; nDistanceY2 = DISTANCE_Y2; nPosX = _mcRef._x; nPosY = _mcRef._y; bIsAttached = false; bIsInRange = false; nIndex = _nIndex; } function onCollision() { if (!(sState === "Idle")) { } else { setState("Disperse"); } if (!oPlayer.IsSnowBall) { oPlayer.slowDown(this, sOBSTACLE_TYPE); } else { oPlayer.reduceBall(this, Config.getPlayer().nROCK_SCALE_MODIF, sOBSTACLE_TYPE); oPlayer.easeUpByObstacle(); } } function Idle() { if (hitDetection()) { onCollision(); } } var DISTANCE_X1 = 22; var DISTANCE_X2 = 15; var DISTANCE_Y1 = 10; var DISTANCE_Y2 = 0; var sOBSTACLE_TYPE = "Rock"; }
Symbol 1103 MovieClip [__Packages.Game.Obstacles.Tree] Frame 0
class Game.Obstacles.Tree extends Game.Obstacles.Obstacle { var sLinkageName, nDistanceX1, nDistanceX2, nDistanceY1, nDistanceY2, nPosX, nPosY, bIsAttached, bIsInRange, nIndex, sState, setState, oPlayer, hitDetection; function Tree (_mcRef, _oPlayer, _nGridColumn, _nGridRow, _sName, _sLinkageName, _nIndex, _oOwner) { super(_mcRef, _oPlayer, _nGridColumn, _nGridRow, _sName, _oOwner); sLinkageName = _sLinkageName; nDistanceX1 = DISTANCE_X1; nDistanceX2 = DISTANCE_X2; nDistanceY1 = DISTANCE_Y1; nDistanceY2 = DISTANCE_Y2; nPosX = _mcRef._x; nPosY = _mcRef._y; bIsAttached = false; bIsInRange = false; nIndex = _nIndex; } function onCollision() { if (!(sState === "Idle")) { } else { setState("Disperse"); } if (!oPlayer.IsSnowBall) { oPlayer.slowDown(this, sOBSTACLE_TYPE); } else { oPlayer.reduceBall(this, Config.getPlayer().nTREE_SCALE_MODIF, sOBSTACLE_TYPE); oPlayer.easeUpByObstacle(); } } function Idle() { if (hitDetection()) { onCollision(); } } var DISTANCE_X1 = 4; var DISTANCE_X2 = 4; var DISTANCE_Y1 = 5; var DISTANCE_Y2 = 0; var sOBSTACLE_TYPE = "Tree"; }
Symbol 1104 MovieClip [__Packages.Game.Obstacles.Jump] Frame 0
class Game.Obstacles.Jump extends Game.Obstacles.Obstacle { var sLinkageName, nDistanceX1, nDistanceX2, nDistanceY1, nDistanceY2, nPosX, nPosY, bIsAttached, bIsInRange, nIndex, sState, setState, oPlayer, mcRef, isSidesCollide; function Jump (_mcRef, _oPlayer, _nGridColumn, _nGridRow, _sName, _sLinkageName, _nIndex, _oOwner) { super(_mcRef, _oPlayer, _nGridColumn, _nGridRow, _sName, _oOwner); sLinkageName = _sLinkageName; nDistanceX1 = DISTANCE_X1; nDistanceX2 = DISTANCE_X2; nDistanceY1 = DISTANCE_Y1; nDistanceY2 = DISTANCE_Y2; nPosX = _mcRef._x; nPosY = _mcRef._y; bIsAttached = false; bIsInRange = false; nIndex = _nIndex; } function onCollision() { if (!(sState === "Idle")) { } else { setState("Disperse"); } oPlayer.startJump(mcRef); } function hitDetection() { var _local2 = true; var _local6; var _local5; var _local3; var _local4; if (oPlayer.mcRef._x <= mcRef._x) { _local6 = oPlayer.mcRef._x; _local5 = oPlayer.DISTANCE_X2; _local3 = mcRef._x; _local4 = nDistanceX1; if (isSidesCollide(_local6, _local5, _local3, _local4)) { if (((oPlayer.mcRef._y - oPlayer.getDistances().y1) > (mcRef._y + nDistanceY2)) || ((oPlayer.mcRef._y + oPlayer.getDistances().y2) < (mcRef._y - nDistanceY1))) { _local2 = false; } if (_local2) { if (oPlayer.mcRef._y < mcRef._y) { var _local7 = Math.sqrt(((oPlayer.mcRef._x - mcRef._x) * (oPlayer.mcRef._x - mcRef._x)) + ((oPlayer.mcRef._y - mcRef._y) * (oPlayer.mcRef._y - mcRef._y))); if (_local7 > nMIN_DISTANCE) { _local2 = false; } } } } else { _local2 = false; } } else { _local2 = false; } return(_local2); } function Idle() { if (hitDetection()) { onCollision(); } } var DISTANCE_X1 = 31; var DISTANCE_X2 = 26; var DISTANCE_Y1 = 10; var DISTANCE_Y2 = 9; var nMIN_DISTANCE = 38; }
Symbol 1105 MovieClip [__Packages.Game.Obstacles.Coral] Frame 0
class Game.Obstacles.Coral extends Game.Obstacles.Obstacle { var sLinkageName, nDistanceX1, nDistanceX2, nDistanceY1, nDistanceY2, nPosX, nPosY, bIsAttached, bIsInRange, nIndex, sState, setState, oPlayer, hitDetection; function Coral (_mcRef, _oPlayer, _nGridColumn, _nGridRow, _sName, _sLinkageName, _nIndex, _oOwner) { super(_mcRef, _oPlayer, _nGridColumn, _nGridRow, _sName, _oOwner); sLinkageName = _sLinkageName; nDistanceX1 = DISTANCE_X1; nDistanceX2 = DISTANCE_X2; nDistanceY1 = DISTANCE_Y1; nDistanceY2 = DISTANCE_Y2; nPosX = _mcRef._x; nPosY = _mcRef._y; bIsAttached = false; bIsInRange = false; nIndex = _nIndex; } function onCollision() { if (!(sState === "Idle")) { } else { setState("Disperse"); } if (!oPlayer.IsSnowBall) { oPlayer.slowDown(this, sOBSTACLE_TYPE); } else { oPlayer.reduceBall(this, Config.getPlayer().nCORAL_SCALE_MODIF, sOBSTACLE_TYPE); oPlayer.easeUpByObstacle(); } } function Idle() { if (hitDetection()) { onCollision(); } } var DISTANCE_X1 = 22; var DISTANCE_X2 = 15; var DISTANCE_Y1 = 10; var DISTANCE_Y2 = 0; var sOBSTACLE_TYPE = "Coral"; }
Symbol 1106 MovieClip [__Packages.Game.Obstacles.Shell] Frame 0
class Game.Obstacles.Shell extends Game.Obstacles.Obstacle { var sLinkageName, nDistanceX1, nDistanceX2, nDistanceY1, nDistanceY2, nPosX, nPosY, bIsAttached, bIsInRange, nIndex, sState, setState, oPlayer, hitDetection; function Shell (_mcRef, _oPlayer, _nGridColumn, _nGridRow, _sName, _sLinkageName, _nIndex, _oOwner) { super(_mcRef, _oPlayer, _nGridColumn, _nGridRow, _sName, _oOwner); sLinkageName = _sLinkageName; nDistanceX1 = DISTANCE_X1; nDistanceX2 = DISTANCE_X2; nDistanceY1 = DISTANCE_Y1; nDistanceY2 = DISTANCE_Y2; nPosX = _mcRef._x; nPosY = _mcRef._y; bIsAttached = false; bIsInRange = false; nIndex = _nIndex; } function onCollision() { if (!(sState === "Idle")) { } else { setState("Disperse"); } if (!oPlayer.IsSnowBall) { oPlayer.slowDown(this, sOBSTACLE_TYPE); } else { oPlayer.reduceBall(this, Config.getPlayer().nSHELL_SCALE_MODIF, sOBSTACLE_TYPE); oPlayer.easeUpByObstacle(); } } function Idle() { if (hitDetection()) { onCollision(); } } var DISTANCE_X1 = 12; var DISTANCE_X2 = 15; var DISTANCE_Y1 = 6; var DISTANCE_Y2 = 3; var sOBSTACLE_TYPE = "Shell"; }
Symbol 1107 MovieClip [__Packages.Game.Obstacles.SnowMan] Frame 0
class Game.Obstacles.SnowMan extends Game.Obstacles.Obstacle { var sLinkageName, nDistanceX1, nDistanceX2, nDistanceY1, nDistanceY2, nPosX, nPosY, bIsAttached, bIsInRange, nIndex, oPlayer, sState, setState, hitDetection, isStateFinished, deleteMe; function SnowMan (_mcRef, _oPlayer, _nGridColumn, _nGridRow, _sName, _sLinkageName, _nIndex, _oOwner) { super(_mcRef, _oPlayer, _nGridColumn, _nGridRow, _sName, _oOwner); sLinkageName = _sLinkageName; nDistanceX1 = DISTANCE_X1; nDistanceX2 = DISTANCE_X2; nDistanceY1 = DISTANCE_Y1; nDistanceY2 = DISTANCE_Y2; nPosX = _mcRef._x; nPosY = _mcRef._y; bIsAttached = false; bIsInRange = false; nIndex = _nIndex; } function onCollision() { if (!oPlayer.isInJumpState()) { _global.P.oSnd.playHitSnowMan(); if (!(sState === "Idle")) { } else { setState("Disperse"); } oPlayer.growBall(this, Config.getPlayer().nSNOWMAN_SCALE_MODIF); _global.C.oScoresManager.addScore(Config.score().nPtsSnowMan); } } function updateIsInRange(_nPosY1, _nPosY2) { bIsInRange = false; } function Idle() { if (hitDetection()) { onCollision(); } } function Disperse() { if (isStateFinished()) { _global.C.oObjectsManager.removeItem(this); deleteMe(); } } var DISTANCE_X1 = 19; var DISTANCE_X2 = 18; var DISTANCE_Y1 = 10; var DISTANCE_Y2 = 4; }
Symbol 1108 MovieClip [__Packages.Game.Obstacles.SnowBank] Frame 0
class Game.Obstacles.SnowBank extends Game.Obstacles.Obstacle { var sLinkageName, nDistanceX1, nDistanceX2, nDistanceY1, nDistanceY2, nPosX, nPosY, bIsAttached, bIsInRange, nIndex, oPlayer, sState, setState, hitDetection, isStateFinished, deleteMe; function SnowBank (_mcRef, _oPlayer, _nGridColumn, _nGridRow, _sName, _sLinkageName, _nIndex, _oOwner) { super(_mcRef, _oPlayer, _nGridColumn, _nGridRow, _sName, _oOwner); sLinkageName = _sLinkageName; nDistanceX1 = DISTANCE_X1; nDistanceX2 = DISTANCE_X2; nDistanceY1 = DISTANCE_Y1; nDistanceY2 = DISTANCE_Y2; nPosX = _mcRef._x; nPosY = _mcRef._y; bIsAttached = false; bIsInRange = false; nIndex = _nIndex; } function onCollision() { if (!oPlayer.isInJumpState()) { _global.P.oSnd.playHitSnowBank(); if (!(sState === "Idle")) { } else { setState("Disperse"); } oPlayer.growBall(this, Config.getPlayer().nSNOWBANK_SCALE_MODIF); _global.C.oScoresManager.addScore(Config.score().nPtsSnowBank); } } function updateIsInRange(_nPosY1, _nPosY2) { bIsInRange = false; } function Idle() { if (hitDetection()) { onCollision(); } } function Disperse() { if (isStateFinished()) { _global.C.oObjectsManager.removeItem(this); deleteMe(); } } var DISTANCE_X1 = 25; var DISTANCE_X2 = 21; var DISTANCE_Y1 = 18; var DISTANCE_Y2 = 4; }
Symbol 1109 MovieClip [__Packages.Game.Obstacles.Laser] Frame 0
class Game.Obstacles.Laser extends Game.Obstacles.Obstacle { var sLinkageName, nDistanceX1, nDistanceX2, nDistanceY1, nDistanceY2, nPosX, nPosY, bIsAttached, bIsInRange, nIndex, setState, oPlayer, mcRef, isStateFinished, hitDetection, deleteMe; function Laser (_mcRef, _oPlayer, _nGridColumn, _nGridRow, _sName, _sLinkageName, _nIndex, _oOwner) { super(_mcRef, _oPlayer, _nGridColumn, _nGridRow, _sName, _oOwner); sLinkageName = _sLinkageName; nDistanceX1 = DISTANCE_X1; nDistanceX2 = DISTANCE_X2; nDistanceY1 = DISTANCE_Y1; nDistanceY2 = DISTANCE_Y2; nPosX = _mcRef._x; nPosY = _mcRef._y; bIsAttached = false; bIsInRange = false; nIndex = _nIndex; _global.P.oSnd.stopHeatRay(); setState(sSTATE_PREHEAT); } function onCollision() { oPlayer.reduceBall(this, Config.getPlayer().nLASER_SCALE_MODIF, sOBSTACLE_TYPE); oPlayer.easeUpByObstacle(); } function updateIsInRange(_nPosY1, _nPosY2) { bIsInRange = false; } function moveLaser() { mcRef._x = mcRef._x + oPlayer.nHorizSpeed; } function PreHeat() { moveLaser(); _global.P.oSnd.playHeatRayAppears(); if (isStateFinished()) { _global.P.oSnd.playHeatRayHurt(); setState(sSTATE_HURT); } } function Hurt() { moveLaser(); if (hitDetection()) { onCollision(); } if (isStateFinished()) { _global.C.oObjectsManager.removeItem(this); _global.C.oObjectsManager.bLaserOnScreen = false; deleteMe(); } } var DISTANCE_X1 = 1235.8; var DISTANCE_X2 = 0; var DISTANCE_Y1 = 15; var DISTANCE_Y2 = 15; var sOBSTACLE_TYPE = "Laser"; var sSTATE_PREHEAT = "PreHeat"; var sSTATE_HURT = "Hurt"; }
Symbol 1110 MovieClip [__Packages.Game.Obstacles.Character] Frame 0
class Game.Obstacles.Character extends Game.Obstacles.Obstacle { var nCharNo, nDistanceX1, nDistanceX2, nDistanceY1, nDistanceY2, nPosX, nPosY, bIsAttached, bIsInRange, nIndex, oPlayer, sState, setState, mcRef, nGridRow, sName, oOwner, moveObstacle, hitDetection, isStateFinished; function Character (_mcRef, _oPlayer, _nGridColumn, _nGridRow, _nCharNo, _sName, _nIndex, _oOwner) { super(_mcRef, _oPlayer, _nGridColumn, _nGridRow, _sName, _oOwner); nCharNo = _nCharNo; nDistanceX1 = DISTANCE_X1; nDistanceX2 = DISTANCE_X2; nDistanceY1 = DISTANCE_Y1; nDistanceY2 = DISTANCE_Y2; nPosX = _mcRef._x; nPosY = _mcRef._y; bIsAttached = false; bIsInRange = false; nIndex = _nIndex; } function onCollision() { if (!oPlayer.isInJumpState()) { _global.P.oSnd.playGrabCharacter(); if (!(sState === "Idle")) { } else { setState("Disperse"); } var _local4 = mcRef._x; var _local3 = mcRef._y; oPlayer.incrementNbOfChar(); _global.C.oObjectsManager.removeItem(this); _global.C.oObjectsManager.clearRow(nGridRow); oPlayer.addCharacter(nCharNo, _local4, _local3); _global.C.oScoresManager.addScore(Config.score().nPtsCharacter); } } function updateIsInRange(_nPosY1, _nPosY2) { bIsInRange = false; } function deleteMe() { _global.C.oObjectsManager.clearRow(nGridRow); _global.C.oActionBroadcast.removeListener(this); delete oOwner[sName]; } function Idle() { moveObstacle(); if (hitDetection()) { onCollision(); } } function Disperse() { if (hitDetection()) { onCollision(); } if (isStateFinished()) { setState("IdleDispersed"); } } function IdleDispersed() { if (hitDetection()) { onCollision(); } } var DISTANCE_X1 = 24; var DISTANCE_X2 = 25; var DISTANCE_Y1 = 20; var DISTANCE_Y2 = 20; }
Symbol 1111 MovieClip [__Packages.Game.Obstacles.PowerUp] Frame 0
class Game.Obstacles.PowerUp extends Game.Obstacles.Obstacle { var sLinkageName, nDistanceX1, nDistanceX2, nDistanceY1, nDistanceY2, nPosX, nPosY, bIsAttached, bIsInRange, nIndex, oPlayer, nGridRow, sName, oOwner, moveObstacle, hitDetection; function PowerUp (_mcRef, _oPlayer, _nGridColumn, _nGridRow, _sName, _sLinkageName, _nIndex, _oOwner) { super(_mcRef, _oPlayer, _nGridColumn, _nGridRow, _sName, _oOwner); sLinkageName = _sLinkageName; nDistanceX1 = DISTANCE_X1; nDistanceX2 = DISTANCE_X2; nDistanceY1 = DISTANCE_Y1; nDistanceY2 = DISTANCE_Y2; nPosX = _mcRef._x; nPosY = _mcRef._y; bIsAttached = false; bIsInRange = false; nIndex = _nIndex; } function onCollision() { if (!oPlayer.isInJumpState()) { _global.P.oSnd.playGrabGary(); _global.C.oObjectsManager.removeItem(this); _global.C.oObjectsManager.clearRow(nGridRow); oPlayer.easeUpMovement(); _global.C.oScoresManager.addScore(Config.score().nPtsPowerUp); } } function updateIsInRange(_nPosY1, _nPosY2) { bIsInRange = false; } function deleteMe() { _global.C.oObjectsManager.clearRow(nGridRow); _global.C.oActionBroadcast.removeListener(this); delete oOwner[sName]; } function Idle() { moveObstacle(); _global.P.oSnd.playGaryIdle(); if (hitDetection()) { onCollision(); } } var DISTANCE_X1 = 12; var DISTANCE_X2 = 13; var DISTANCE_Y1 = 10; var DISTANCE_Y2 = 10; }
Symbol 1112 MovieClip [__Packages.Game.Obstacles.Anchovy] Frame 0
class Game.Obstacles.Anchovy extends Game.Obstacles.Obstacle { var sLinkageName, nDistanceX1, nDistanceX2, nDistanceY1, nDistanceY2, nPosX, nPosY, bIsAttached, bIsInRange, nIndex, oPlayer, nGridRow, sName, oOwner, moveObstacle, hitDetection; function Anchovy (_mcRef, _oPlayer, _nGridColumn, _nGridRow, _sName, _sLinkageName, _nIndex, _oOwner) { super(_mcRef, _oPlayer, _nGridColumn, _nGridRow, _sName, _oOwner); sLinkageName = _sLinkageName; nDistanceX1 = DISTANCE_X1; nDistanceX2 = DISTANCE_X2; nDistanceY1 = DISTANCE_Y1; nDistanceY2 = DISTANCE_Y2; nPosX = _mcRef._x; nPosY = _mcRef._y; bIsAttached = false; bIsInRange = false; nIndex = _nIndex; } function onCollision() { if (!oPlayer.isInJumpState()) { _global.P.oSnd.playGrabAnchovy(); _global.C.oObjectsManager.removeItem(this); _global.C.oObjectsManager.clearRow(nGridRow); _global.C.oScoresManager.addScore(Config.score().nPtsAnchovy); } } function updateIsInRange(_nPosY1, _nPosY2) { bIsInRange = false; } function deleteMe() { _global.C.oObjectsManager.clearRow(nGridRow); _global.C.oActionBroadcast.removeListener(this); delete oOwner[sName]; } function Idle() { moveObstacle(); if (hitDetection()) { onCollision(); } } var DISTANCE_X1 = 8; var DISTANCE_X2 = 8; var DISTANCE_Y1 = 17; var DISTANCE_Y2 = 3; }
Symbol 1113 MovieClip [__Packages.Game.LifeMinus] Frame 0
class Game.LifeMinus extends Game.State { var oOwner, setState, mcRef, isStateFinished; function LifeMinus (_mcRef, _sName, _oOwner) { super(_mcRef, _sName); oOwner = _oOwner; setState(sSTATE_IDLE); } function showLife() { mcRef._y = oOwner.mcRef._y; setState(sSTATE_SHOWING); } function Idle() { } function Showing() { if (isStateFinished()) { setState(sSTATE_IDLE); } } var sSTATE_IDLE = "Idle"; var sSTATE_SHOWING = "Showing"; }
Symbol 1114 MovieClip [__Packages.Game.TrailCharacter] Frame 0
class Game.TrailCharacter extends Game.DynamicCharacter { var oTarget, oOwner, sSTATE_IDLE, bPausable, sState, isInJumpState, bPrepareJump, checkLimits, applyVerticalSpeed, sSTATE_ONJUMP, getState, ascendOnJump, sSTATE_STARTMIDAIR, sSTATE_INMIDAIR, verticalGravity, checkBottomLimit, applyPosY, movePlayer, mcRef, nNbFrAnim, onStateEnd, nStartJumpingX, nStartJumpingY, mcJump, startJump, nVerticalSpeed, nHorizSpeed; function TrailCharacter (_mcRef, _oTarget, _sName, _oOwner) { super(_mcRef, _mcRef.mcCharacter, _sName, _oOwner); oTarget = _oTarget; oOwner = _oOwner; setState(sSTATE_IDLE); initVars(); _mcRef.swapDepths(1); } function doAction() { if ((!bPausable) || (!_global.C.bPause)) { this[sState](); if (!isInJumpState()) { updateSpeeds(); if (!bPrepareJump) { checkLimits(); } else { checkJumpStart(); applyVerticalSpeed(); } } else { applyVerticalSpeed(); switch (getState()) { case sSTATE_ONJUMP : ascendOnJump(); break; case sSTATE_STARTMIDAIR : case sSTATE_INMIDAIR : verticalGravity(); checkBottomLimit(); } } applyPosY(); movePlayer(); } } function doPause() { mcRef.mcCharacter.mcState.stop(); } function doUnpause() { mcRef.mcCharacter.mcState.play(); } function setState(_sState) { if (sState != _sState) { sState = _sState; mcRef.mcCharacter.gotoAndStop(sState); nNbFrAnim = mcRef.mcCharacter.mcState._totalframes; delete onStateEnd; } } function isStateFinished() { var _local2 = false; if (mcRef.mcCharacter.mcState._currentframe == nNbFrAnim) { _local2 = true; } return(_local2); } function initVars() { super.initVars(); bPrepareJump = false; nStartJumpingX = 0; } function setJumping(_nPosX, _nPosY, _mcJump) { bPrepareJump = true; nStartJumpingX = _nPosX; nStartJumpingY = _nPosY; mcJump = _mcJump; } function setTarget(_oTarget) { oTarget = _oTarget; } function checkJumpStart() { if (mcRef._x >= nStartJumpingX) { bPrepareJump = false; startJump(mcJump); } } function updateSpeeds() { var _local2 = (oTarget.mcRef._x - mcRef._x) - nMIN_DIST_FROM_TARGET; if (bPrepareJump) { var _local3 = nStartJumpingY - mcRef._y; } else { var _local3 = oTarget.mcRef._y - mcRef._y; } nVerticalSpeed = nSPEED_FACTOR * _local3; nHorizSpeed = nSPEED_FACTOR * _local2; if (_local2 < 0) { if (nHorizSpeed < nMAX_HORIZ_APPROACH_SPEED) { nHorizSpeed = nMAX_HORIZ_APPROACH_SPEED; } } if (Math.abs(nVerticalSpeed - _local3) <= nMIN_DIST_TO_STOP_MOVING) { nVerticalSpeed = _local3; } if (Math.abs(nHorizSpeed - _local2) <= nMIN_DIST_TO_STOP_MOVING) { nHorizSpeed = _local2; } } var nMIN_DIST_TO_STOP_MOVING = 2; var nSPEED_FACTOR = 0.35; var nMAX_HORIZ_APPROACH_SPEED = -4; static var nMIN_DIST_FROM_TARGET = 20; static var sCHAR_LABEL = "Character"; }
Symbol 1115 MovieClip [__Packages.Game.Avalanche] Frame 0
class Game.Avalanche extends Game.State { var oOwner, aCharInSnow, sState, mcRef, nNbFrAnim, onStateEnd, isStateFinished; function Avalanche (_mcRef, _sName, _oOwner) { super(_mcRef, _sName); oOwner = _oOwner; setState(sSTATE_IDLE); } function startAvalanche() { _global.P.oSnd.playStartAvalanche(); setState(sSTATE_STARTSCENE); } function coverAll(_aCharInSnow) { aCharInSnow = _aCharInSnow; _global.P.oSnd.playCoverAvalanche(); setState(sSTATE_COVER); } function setState(_sState) { if (sState != _sState) { sState = _sState; mcRef.gotoAndStop(sState); nNbFrAnim = mcRef.mcState._totalframes; delete onStateEnd; showCharInSnow(); } } function showCharInSnow() { var _local2 = 0; while (_local2 < aCharInSnow.length) { mcRef.mcState.mcCover["mcCharacter" + aCharInSnow[_local2]].gotoAndStop("Show"); _local2++; } } function Idle() { } function StartScene() { if (isStateFinished()) { setState(sSTATE_IDLE); _global.C.manageGameStep(); } } function Cover() { if (isStateFinished()) { setState(sSTATE_IDLECOVERED); _global.C.manageGameStep(); } } var sSTATE_IDLE = "Idle"; var sSTATE_STARTSCENE = "StartScene"; var sSTATE_COVER = "Cover"; var sSTATE_IDLECOVERED = "IdleCovered"; }
Symbol 1116 MovieClip [__Packages.Game.Backgrounds.BGManager] Frame 0
class Game.Backgrounds.BGManager { var mcRef, oPlayer, oOwner, nScrollingSpeed, nNoBG, aBackgrounds, oCurrentBG; function BGManager (_mcRef, _oPlayer, _sName, _oOwner) { mcRef = _mcRef; oPlayer = _oPlayer; sName = _sName; oOwner = _oOwner; nScrollingSpeed = 0; nNoBG = 0; aBackgrounds = new Array(); addBackground(0); _global.C.oActionBroadcast.addListener(this); } function doAction() { if (!bPausable) { } else if (!_global.C.bPause) { manageHidedBG(); manageNewBG(); setScrollingSpeed(); } } function setScrollingSpeed() { var _local3 = Math.floor(oPlayer.nHorizSpeed * nSPEED_PERCENTAGE); var _local2 = 0; while (_local2 < aBackgrounds.length) { aBackgrounds[_local2].setScrollingSpeed(_local3); _local2++; } } function moveBGAfterBump(_nMoveX) { var _local2 = mcRef._x; _local2 = _local2 - _nMoveX; mcRef._x = _local2; } function deleteMe() { } function addBackground(_nPosX) { var _local3 = mcRef.attachMovie(sLINKAGE, sLINKAGE + nNoBG, mcRef.getNextHighestDepth(), {_x:_nPosX, _y:0}); var _local2 = new Game.Backgrounds.BG(_local3, sLINKAGE + nNoBG, this); aBackgrounds.push(_local2); oCurrentBG = _local2; nNoBG++; } function manageHidedBG() { for (var _local2 in aBackgrounds) { if ((aBackgrounds[_local2].mcRef._x + nBG_WIDTH) <= nSCROLL_END) { aBackgrounds[_local2].mcRef.swapDepths(10); aBackgrounds[_local2].mcRef.removeMovieClip(); aBackgrounds[_local2].deleteMe(); aBackgrounds.splice(_local2, 1); } } } function manageNewBG() { if (oCurrentBG != undefined) { if ((oCurrentBG.mcRef._x + nBG_WIDTH) <= nSCROLL_START) { addBackground((oCurrentBG.mcRef._x + nBG_WIDTH) - oCurrentBG.nScrollingSpeed); } } } var nSCROLL_START = 730; var nSCROLL_END = -130; var sLINKAGE = "mcSnowBG"; var nBG_WIDTH = 850; var nSPEED_PERCENTAGE = 1; var sName = ""; var bPausable = true; }
Symbol 1117 MovieClip [__Packages.Game.Backgrounds.BG] Frame 0
class Game.Backgrounds.BG { var mcRef, oOwner, nScrollingSpeed; function BG (_mcRef, _sName, _oOwner) { mcRef = _mcRef; sName = _sName; oOwner = _oOwner; nScrollingSpeed = 0; _global.C.oActionBroadcast.addListener(this); } function doAction() { if (!bPausable) { } else if (!_global.C.bPause) { moveBG(); } } function setScrollingSpeed(_nSpeed) { nScrollingSpeed = _nSpeed; } function moveBGAfterBump(_nMoveX) { var _local2 = mcRef._x; _local2 = _local2 - _nMoveX; mcRef._x = _local2; } function deleteMe() { } function moveBG() { var _local2 = mcRef._x; _local2 = _local2 - nScrollingSpeed; mcRef._x = _local2; } var SCROLL_LIMIT_L = -3150; var SCROLL_LIMIT_R = 800; var sName = ""; var bPausable = true; }
Symbol 1118 MovieClip [__Packages.Game.Backgrounds.SnowBGManager] Frame 0
class Game.Backgrounds.SnowBGManager extends Game.Backgrounds.BGManager { function SnowBGManager (_mcRef, _oPlayer, _sName, _oOwner) { super(_mcRef, _oPlayer, _sName, _oOwner); } var nSCROLL_START = 730; var nSCROLL_END = -130; var sLINKAGE = "mcSnowBG"; var nBG_WIDTH = 1829; }
Symbol 1119 MovieClip [__Packages.Game.Backgrounds.PanelFGManager] Frame 0
class Game.Backgrounds.PanelFGManager extends Game.Backgrounds.BGManager { function PanelFGManager (_mcRef, _oPlayer, _sName, _oOwner) { super(_mcRef, _oPlayer, _sName, _oOwner); } var nSCROLL_START = 730; var nSCROLL_END = -130; var sLINKAGE = "mcPanelBG"; var nBG_WIDTH = 1829; }
Symbol 1120 MovieClip [__Packages.Game.Backgrounds.SceneryBGManager] Frame 0
class Game.Backgrounds.SceneryBGManager extends Game.Backgrounds.BGManager { function SceneryBGManager (_mcRef, _oPlayer, _sName, _oOwner) { super(_mcRef, _oPlayer, _sName, _oOwner); } var nSCROLL_START = 730; var nSCROLL_END = -130; var sLINKAGE = "mcSceneryBG"; var nBG_WIDTH = 1270; var nSPEED_PERCENTAGE = 0.5; }
Symbol 1121 MovieClip [__Packages.Game.Backgrounds.BGVerticalManager] Frame 0
class Game.Backgrounds.BGVerticalManager { var mcRef, oPlayer, oOwner, nScrollingSpeed, nNoBG, aBackgrounds, oCurrentBG; function BGVerticalManager (_mcRef, _oPlayer, _sName, _oOwner) { mcRef = _mcRef; oPlayer = _oPlayer; sName = _sName; oOwner = _oOwner; nScrollingSpeed = 0; nNoBG = 0; aBackgrounds = new Array(); addBackground(0); _global.C.oActionBroadcast.addListener(this); } function doAction() { if (!bPausable) { } else if (!_global.C.bPause) { if (bLOOPING) { manageHidedBG(); manageNewBG(); } setScrollingSpeed(nSPEED); } } function setScrollingSpeed(_nSpeed) { var _local2 = 0; while (_local2 < aBackgrounds.length) { aBackgrounds[_local2].setScrollingSpeed(_nSpeed); _local2++; } } function deleteMe() { } function addBackground(_nPosX) { var _local3 = mcRef.attachMovie(sLINKAGE, sLINKAGE + nNoBG, mcRef.getNextHighestDepth(), {_x:0, _y:_nPosX}); var _local2 = new Game.Backgrounds.BGVertical(_local3, bLOOPING, sLINKAGE + nNoBG, this); aBackgrounds.push(_local2); oCurrentBG = _local2; nNoBG++; } function manageHidedBG() { for (var _local2 in aBackgrounds) { if ((aBackgrounds[_local2].mcRef._y + nBG_HEIGHT) <= nSCROLL_END) { aBackgrounds[_local2].mcRef.swapDepths(10); aBackgrounds[_local2].mcRef.removeMovieClip(); aBackgrounds[_local2].deleteMe(); aBackgrounds.splice(_local2, 1); } } } function manageNewBG() { if (oCurrentBG != undefined) { if ((oCurrentBG.mcRef._y + nBG_HEIGHT) <= nSCROLL_START) { addBackground((oCurrentBG.mcRef._y + nBG_HEIGHT) - oCurrentBG.nScrollingSpeed); } } } var nSCROLL_START = 0; var nSCROLL_END = -420; var sLINKAGE = "mcSkyBG"; var nBG_HEIGHT = 681; var nSPEED = 1; var bLOOPING = false; var sName = ""; var bPausable = true; }
Symbol 1122 MovieClip [__Packages.Game.Backgrounds.BGVertical] Frame 0
class Game.Backgrounds.BGVertical { var mcRef, bLooping, oOwner, nScrollingSpeed, nFrameNo; function BGVertical (_mcRef, _bLooping, _sName, _oOwner) { mcRef = _mcRef; bLooping = _bLooping; sName = _sName; oOwner = _oOwner; nScrollingSpeed = 0; nFrameNo = 0; _global.C.oActionBroadcast.addListener(this); } function doAction() { if (!bPausable) { } else if (!_global.C.bPause) { moveBG(); } } function setScrollingSpeed(_nSpeed) { nScrollingSpeed = _nSpeed; } function deleteMe() { } function moveBG() { var _local2 = mcRef._y; nFrameNo++; if (nFrameNo >= nUPDATE_INTERVAL) { nFrameNo = 0; _local2 = _local2 - nScrollingSpeed; if (!bLooping) { _local2 = Math.max(_local2, SCROLL_LIMIT_UP); } mcRef._y = _local2; } } var SCROLL_LIMIT_UP = -420; var nUPDATE_INTERVAL = 5; var sName = ""; var bPausable = true; }
Symbol 1123 MovieClip [__Packages.Game.Backgrounds.SkyManager] Frame 0
class Game.Backgrounds.SkyManager extends Game.Backgrounds.BGVerticalManager { function SkyManager (_mcRef, _oPlayer, _sName, _oOwner) { super(_mcRef, _oPlayer, _sName, _oOwner); } var nSCROLL_START = 0; var nSCROLL_END = -420; var sLINKAGE = "mcSkyBG"; var nBG_HEIGHT = 681; var nSPEED = 1; }
Symbol 1124 MovieClip [__Packages.Game.TimeManager] Frame 0
class Game.TimeManager { var oHud, oOwner, nTime; function TimeManager (_oHud, _sName, _oOwner) { oHud = _oHud; sName = _sName; oOwner = _oOwner; _global.C.oActionBroadcast.addListener(this); } function resetTimer(_nTime) { nTime = _nTime; } function doAction() { if (!bPausable) { } else if (!_global.C.bPause) { updateTime(); } } function deleteMe() { _global.C.oActionBroadcast.removeListener(this); } function updateTime() { nTime--; var _local3 = Math.floor(nTime / Config.STG_FPS); oHud.updateTime(formatTime(_local3)); if (nTime <= 0) { _global.C.manageGameStep(); } } function formatTime(_nTime) { var _local3 = ""; var _local4 = Math.floor(_nTime / nSECONDS_BY_MINUTE); var _local2 = Math.floor(_nTime - (_local4 * nSECONDS_BY_MINUTE)); if (_local2 < 10) { var _local5 = "0" + _local2; } else { var _local5 = _local2.toString(); } _local3 = (_local4 + " min ") + _local5; return(_local3); } function get Time() { return(nTime); } var nSECONDS_BY_MINUTE = 60; var sName = ""; var bPausable = true; }
Symbol 1125 MovieClip [__Packages.Game.ScoresManager] Frame 0
class Game.ScoresManager { var mcRef, sName, oOwner, oHud, nScore; function ScoresManager (_mcRef, _oHud, _sName, _oOwner) { mcRef = _mcRef; sName = _sName; oOwner = _oOwner; oHud = _oHud; initVars(); } function initVars() { nScore = _global.P.nScore; oHud.updateScore(nScore); } function addScore(_nScore) { nScore = nScore + _nScore; if (nScore < 0) { nScore = 0; } oHud.updateScore(nScore); } function addTimeBonus() { nScore = nScore + Config.score().nPtsTimeFinish; if (_global.P.nTime > 0) { var _local3 = Math.floor(_global.P.nTime / Config.STG_FPS); nScore = nScore + (Config.score().nPtsTimeBonus * _local3); } oHud.updateScore(nScore); } function saveScore() { _global.P.nScore = nScore; } }
Symbol 1126 MovieClip [__Packages.Game.TrailManager] Frame 0
class Game.TrailManager extends Game.State { var sName, oOwner, oPlayer, mcTrail, mcRef, aPoints, nMovement, bPausable; function TrailManager (_mcRef, _oPlayer, _sName, _oOwner) { super(_mcRef); sName = _sName; oOwner = _oOwner; oPlayer = _oPlayer; initVars(); drawLines(); } function initVars() { mcTrail = mcRef.createEmptyMovieClip("mcTrail", 0); aPoints = new Array(); nMovement = 0; } function doAction() { var _local3 = false; if (!bPausable) { } else if (!_global.C.bPause) { nMovement = nMovement + oPlayer.nHorizSpeed; if (nMovement >= nMIN_MOVEMENT_TO_ADD_LINE) { nMovement = 0; if (aPoints.length >= nMAX_POINTS) { aPoints.shift(); } if ((!oPlayer.isInJumpState()) && (oPlayer.getState() != oPlayer.sSTATE_SLOWEDDOWN)) { _local3 = true; } addPoint(_local3); drawLines(oPlayer.getDistances().y1 + oPlayer.getDistances().y2); } } } function drawLines(_nTrailWidth) { if (aPoints.length > 1) { mcTrail.clear(); var _local3 = false; mcTrail.lineStyle(_nTrailWidth - nLINE_REDUCER, 14150900, 100, true, "normal", "round", "round"); var _local2 = 1; while (_local2 < aPoints.length) { if (aPoints[_local2].bDraw && (aPoints[_local2 - 1].bDraw)) { if (!_local3) { mcTrail.moveTo(aPoints[_local2 - 1].nPosX, aPoints[_local2 - 1].nPosY); _local3 = true; } } else if (!aPoints[_local2].bDraw) { _local3 = false; } if (aPoints[_local2].bDraw && (aPoints[_local2 - 1].bDraw)) { mcTrail.lineTo(aPoints[_local2].nPosX, aPoints[_local2].nPosY); } _local2++; } } } function deleteMe() { _global.C.oActionBroadcast.removeListener(this); } function addPoint(_bDraw) { var _local3 = 0; var _local2 = 0; if (oPlayer.__get__IsSnowBall()) { _local3 = nPLAYER_X_MOD_ROUND2; _local2 = nPLAYER_Y_MOD_ROUND2; } else { _local3 = nPLAYER_X_MOD_ROUND1; _local2 = nPLAYER_Y_MOD_ROUND1; } var _local4 = new Game.LinePoint(oPlayer.mcRef._x + _local3, oPlayer.mcRef._y + _local2, _bDraw, "oLinePoint", this); aPoints.push(_local4); } var nMAX_POINTS = 60; var nMIN_MOVEMENT_TO_ADD_LINE = 5; var nLINE_REDUCER = 5; var nPLAYER_Y_MOD_ROUND1 = 0; var nPLAYER_Y_MOD_ROUND2 = -4; var nPLAYER_X_MOD_ROUND1 = 0; var nPLAYER_X_MOD_ROUND2 = -20; }
Symbol 1127 MovieClip [__Packages.Game.LinePoint] Frame 0
class Game.LinePoint { var nPosX, nPosY, bDraw, sName, oOwner; function LinePoint (_nPosX, _nPosY, _bDraw, _sName, _oOwner) { nPosX = _nPosX; nPosY = _nPosY; bDraw = _bDraw; sName = _sName; oOwner = _oOwner; } }
Symbol 26 MovieClip Frame 11
_global.MainRef.gotoAndStop("title");
Symbol 27 MovieClip Frame 1
stop();
Symbol 440 MovieClip Frame 1
stop();
Symbol 445 MovieClip Frame 1
stop();
Symbol 452 MovieClip Frame 1
stop();
Symbol 461 MovieClip Frame 1
stop();
Symbol 475 MovieClip Frame 1
stop();
Symbol 479 MovieClip Frame 1
stop();
Symbol 486 MovieClip Frame 1
stop();
Symbol 487 MovieClip Frame 1
stop();
Symbol 537 MovieClip Frame 1
stop();
Symbol 537 MovieClip Frame 2
gotoAndStop (1);
Symbol 541 MovieClip Frame 1
var initTime = getTimer(); this.onEnterFrame = function () { fps = 1 / ((getTimer() - initTime) / 1000); _global.FPS = fps; initTime = getTimer(); };
Symbol 550 Button
on (press) { _global.P.oSnd.playBtnClick(); } on (release, releaseOutside) { _global.P.oTransit.goTo("Instruct"); } on (rollOver) { _global.P.oSnd.playBtnRollOver(); }
Symbol 554 Button
on (press) { _global.P.oSnd.playBtnClick(); } on (release, releaseOutside) { _global.P.bSubmitScore = false; _global.P.bAllowSubmit = false; _global.P.oTransit.goTo("HighScore"); } on (rollOver) { _global.P.oSnd.playBtnRollOver(); }
Symbol 557 Button
on (press) { _global.P.oSnd.playBtnClick(); } on (release, releaseOutside) { _global.P.resetParamAndStart(); } on (rollOver) { _global.P.oSnd.playBtnRollOver(); }
Symbol 558 MovieClip Frame 1
if (!HighScores.bDisplay) { btnView._visible = false; }
Symbol 571 Button
on (press) { _global.P.oSnd.playBtnClick(); } on (release, releaseOutside) { _global.P.muteMusic(true); gotoAndStop ("Music_Off"); } on (rollOver) { _global.P.oSnd.playBtnRollOver(); }
Symbol 573 Button
on (press) { _global.P.oSnd.playBtnClick(); } on (release, releaseOutside) { _global.P.muteMusic(false); gotoAndStop ("Music_On"); } on (rollOver) { _global.P.oSnd.playBtnRollOver(); }
Symbol 574 MovieClip Frame 1
stop();
Symbol 574 MovieClip Frame 11
stop();
Symbol 576 Button
on (press) { _global.P.oSnd.playBtnClick(); } on (release, releaseOutside) { _global.P.muteSFX(true); gotoAndStop ("Sound_Off"); } on (rollOver) { _global.P.oSnd.playBtnRollOver(); }
Symbol 578 Button
on (press) { _global.P.oSnd.playBtnClick(); } on (release, releaseOutside) { _global.P.muteSFX(false); gotoAndStop ("Sound_On"); } on (rollOver) { _global.P.oSnd.playBtnRollOver(); }
Symbol 579 MovieClip Frame 1
stop();
Symbol 579 MovieClip Frame 11
stop();
Symbol 585 Button
on (press) { _global.P.oSnd.playBtnClick(); } on (release, releaseOutside) { _global.P.oTransit.goTo("InGameInstructP1"); } on (rollOver) { _global.P.oSnd.playBtnRollOver(); }
Symbol 588 Button
on (press) { _global.P.oSnd.playBtnClick(); _global.P.oSnd.playMenuClose(); } on (release, releaseOutside) { _global.P.oPopUp.bOpenQuit = true; _global.P.oPopUp.setClose(); } on (rollOver) { _global.P.oSnd.playBtnRollOver(); }
Symbol 591 Button
on (press) { _global.P.oSnd.playBtnClick(); } on (release, releaseOutside) { _global.P.oPopUp.bOpenQuit = false; _global.P.oPopUp.setClose(); } on (rollOver) { _global.P.oSnd.playBtnRollOver(); }
Symbol 594 Button
on (press) { _global.P.oSnd.playBtnClick(); } on (release, releaseOutside) { _global.P.oPopUp.bRestart = true; _global.P.oPopUp.setClose(); } on (rollOver) { _global.P.oSnd.playBtnRollOver(); }
Symbol 597 Button
on (press) { _global.P.oSnd.playBtnClick(); } on (release, releaseOutside) { _global.P.oTransit.goTo("InGameMenu"); } on (rollOver) { _global.P.oSnd.playBtnRollOver(); }
Symbol 600 Button
on (release, releaseOutside) { gotoAndStop ("P2"); }
Symbol 605 Button
on (release, releaseOutside) { gotoAndStop ("InGameInstructP1"); }
Symbol 606 MovieClip Frame 1
stop();
Instance of Symbol 567 MovieClip in Symbol 606 MovieClip Frame 1
/* no clip actions */
Symbol 618 Button
on (press) { _global.P.oSnd.playBtnClick(); } on (release, releaseOutside) { _global.P.oPopUp.bOpenQuit = false; _global.P.oPopUp.bQuitGame = true; _global.P.oPopUp.bOpenMenu = false; _global.P.oPopUp.setClose(); } on (rollOver) { _global.P.oSnd.playBtnRollOver(); }
Symbol 623 Button
on (press) { _global.P.oSnd.playBtnClick(); } on (release, releaseOutside) { _global.P.oPopUp.bOpenQuit = false; _global.P.oPopUp.bQuitGame = false; _global.P.oPopUp.bOpenMenu = true; _global.P.oPopUp.setClose(); } on (release) { _global.Sfx.PlaySound("BarBounce1", -1, 0); _global.P.oPopUp.bOpenMenu = true; _global.P.oPopUp.setClose(); } on (rollOver) { _global.P.oSnd.playBtnRollOver(); }
Symbol 636 MovieClip Frame 1
nextFrame();
Symbol 636 MovieClip Frame 10
LockBtnTop.useHandCursor = false;
Symbol 636 MovieClip Frame 30
LockBtnTop.useHandCursor = false;
Symbol 636 MovieClip Frame 40
LockBtnTop.useHandCursor = false;
Symbol 636 MovieClip Frame 60
LockBtnTop.useHandCursor = false;
Symbol 705 MovieClip Frame 1
nextFrame();
Symbol 705 MovieClip Frame 10
LockBtn.useHandCursor = false;
Symbol 705 MovieClip Frame 20
LockBtn.useHandCursor = false;
Symbol 705 MovieClip Frame 30
LockBtn.useHandCursor = false;
Symbol 708 Button
on (press) { _global.P.oSnd.playBtnClick(); } on (release, releaseOutside) { gotoAndStop ("P2"); } on (rollOver) { _global.P.oSnd.playBtnRollOver(); }
Symbol 709 Button
on (press) { _global.P.oSnd.playBtnClick(); } on (release, releaseOutside) { _global.P.oTransit.goTo("Title"); } on (rollOver) { _global.P.oSnd.playBtnRollOver(); }
Symbol 710 Button
on (press) { _global.P.oSnd.playBtnClick(); } on (release, releaseOutside) { gotoAndStop ("P1"); } on (rollOver) { _global.P.oSnd.playBtnRollOver(); }
Symbol 711 Button
on (press) { _global.P.oSnd.playBtnClick(); } on (release, releaseOutside) { gotoAndStop ("P3"); } on (rollOver) { _global.P.oSnd.playBtnRollOver(); }
Symbol 712 Button
on (press) { _global.P.oSnd.playBtnClick(); } on (release, releaseOutside) { gotoAndStop ("P2"); } on (rollOver) { _global.P.oSnd.playBtnRollOver(); }
Symbol 713 MovieClip Frame 1
stop();
Symbol 743 MovieClip Frame 1
stop();
Symbol 747 MovieClip Frame 1
stop();
Symbol 749 MovieClip Frame 1
stop();
Symbol 750 MovieClip Frame 1
stop();
Symbol 751 MovieClip Frame 1
stop();
Symbol 752 MovieClip Frame 1
stop();
Symbol 755 MovieClip Frame 1
stop();
Symbol 844 Button
on (press) { _global.P.oSnd.playBtnClick(); } on (release) { _global.P.oPopUp.setOpen("Menu", true); } on (rollOver) { _global.P.oSnd.playBtnRollOver(); }
Instance of Symbol 567 MovieClip in Symbol 875 MovieClip Frame 1
/* no clip actions */
Symbol 880 MovieClip Frame 1
_global.P.showHideFriends();
Instance of Symbol 543 MovieClip "Controller" in Symbol 881 MovieClip Frame 1
onClipEvent (load) { _global.C = new GameController(this); _global.C.initController(); }
Symbol 919 Button
on (press) { _global.P.oSnd.playBtnClick(); } on (release, releaseOutside) { stop(); var _oSound = new Sound(); _oSound.stop(); _global.P.oTransit.goTo("Game"); } on (rollOver) { _global.P.oSnd.playBtnRollOver(); }
Symbol 939 MovieClip Frame 206
stop(); var _oSound = new Sound(); _oSound.stop(); _global.P.oTransit.goTo("Game");
Symbol 1022 MovieClip Frame 191
stop(); var _oSound = new Sound(); _oSound.stop(); _global.P.oTransit.goTo("Game");
Symbol 1028 Button
on (press) { _global.P.oSnd.playBtnClick(); } on (release, releaseOutside) { stop(); var _oSound = new Sound(); _oSound.stop(); _global.P.oTransit.goTo("WinScr"); } on (rollOver) { _global.P.oSnd.playBtnRollOver(); }
Symbol 1042 MovieClip Frame 120
stop(); var _oSound = new Sound(); _oSound.stop(); _global.P.oTransit.goTo("WinScr");
Symbol 1047 Button
on (press) { _global.P.oSnd.playBtnClick(); } on (release, releaseOutside) { _global.P.bSubmitScore = true; _global.P.oTransit.goTo("HighScore"); } on (rollOver) { _global.P.oSnd.playBtnRollOver(); }
Symbol 1048 Button
on (press) { _global.P.oSnd.playBtnClick(); } on (release, releaseOutside) { _global.P.bSubmitScore = false; if (_global.P.nScore > 0) { _global.P.bAllowSubmit = true; } else { _global.P.bAllowSubmit = false; } _global.P.oTransit.goTo("HighScore"); } on (rollOver) { _global.P.oSnd.playBtnRollOver(); }
Symbol 1051 Button
on (press) { _global.P.oSnd.playBtnClick(); } on (release, releaseOutside) { _global.P.oTransit.goTo("Title"); } on (rollOver) { _global.P.oSnd.playBtnRollOver(); }
Symbol 1052 MovieClip Frame 1
if (HighScores.bDisplay) { if (gProxyObj.getIsLoggedIn()) { if (_global.P.nScore == 0) { btnSubmit._visible = false; } } else { btnSubmit._visible = false; } } else { btnSubmit._visible = false; btnView._visible = false; }
Symbol 1055 MovieClip Frame 1
if (HighScores.bDisplay) { if (gProxyObj.getIsLoggedIn()) { if (_global.P.nScore == 0) { btnSubmit._visible = false; } } else { btnSubmit._visible = false; } } else { btnSubmit._visible = false; btnView._visible = false; }
Symbol 1073 Button
on (press) { _global.P.oSnd.playBtnClick(); ControlScroll.scrollUp = true; } on (release, releaseOutside) { ControlScroll.scrollUp = false; } on (rollOver) { _global.P.oSnd.playBtnRollOver(); }
Symbol 1074 Button
on (press) { _global.P.oSnd.playBtnClick(); ControlScroll.scrollDown = true; } on (release, releaseOutside) { ControlScroll.scrollDown = false; } on (rollOver) { _global.P.oSnd.playBtnRollOver(); }
Symbol 1078 Button
on (press) { _global.P.oSnd.playBtnClick(); } on (release, releaseOutside) { HighScores.submitScore(_global.P.nScore); btnSubmit._visible = false; } on (rollOver) { _global.P.oSnd.playBtnRollOver(); }
Symbol 1080 MovieClip Frame 1
if (gProxyObj.getIsLoggedIn()) { } else { btnSubmit._visible = false; } if (!_global.P.bAllowSubmit) { btnSubmit._visible = false; } if (_global.P.bSubmitScore == true) { HighScores.submitScore(_global.P.nScore); btnSubmit._visible = false; } else { HighScores.requestScores(); } HighScores.onSuccess = function () { HighScores.populateFields(mcHighScore.txtNumber, mcHighScore.txtName, mcHighScore.txtScore); };
Instance of Symbol 1077 MovieClip "ControlScroll" in Symbol 1080 MovieClip Frame 1
onClipEvent (load) { scrollUp = false; scrollDown = false; } onClipEvent (enterFrame) { if (scrollUp == true) { _parent.mcHighScore.txtName.scroll--; _parent.mcHighScore.txtScore.scroll--; _parent.mcHighScore.txtNumber.scroll--; } else if (scrollDown == true) { _parent.mcHighScore.txtName.scroll++; _parent.mcHighScore.txtScore.scroll++; _parent.mcHighScore.txtNumber.scroll++; } }

Library Items

Symbol 1 Sound [sndAvalanche]Used by:537
Symbol 2 GraphicUsed by:5
Symbol 3 FontUsed by:4 1075
Symbol 4 TextUses:3Used by:5
Symbol 5 ButtonUses:2 4Used by:Timeline
Symbol 6 FontUsed by:7 540
Symbol 7 EditableTextUses:6Used by:8
Symbol 8 MovieClipUses:7Used by:Timeline
Symbol 1081 MovieClip [__Packages.HighScores]
Symbol 1082 MovieClip [__Packages.Config]
Symbol 1083 MovieClip [__Packages.GameParam]
Symbol 1084 MovieClip [__Packages.Game.State]
Symbol 1085 MovieClip [__Packages.Game.Transition]
Symbol 1086 MovieClip [__Packages.mx.utils.Delegate]
Symbol 1087 MovieClip [__Packages.PopUp]
Symbol 1088 MovieClip [__Packages.Library.Sound.SoundCall]
Symbol 1089 MovieClip [__Packages.Library.Sound.SoundItem]
Symbol 1090 MovieClip [__Packages.Library.Utils.Delegate]
Symbol 1091 MovieClip [__Packages.Library.Sound.SoundManager]
Symbol 1092 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
Symbol 1093 MovieClip [__Packages.mx.transitions.BroadcasterMX]
Symbol 1094 MovieClip [__Packages.Library.Utils.MoreMath]
Symbol 1095 MovieClip [__Packages.GameController]
Symbol 1096 MovieClip [__Packages.Hud]
Symbol 1097 MovieClip [__Packages.Game.LevelPanel]
Symbol 1098 MovieClip [__Packages.Game.DynamicCharacter]
Symbol 1099 MovieClip [__Packages.Game.Player]
Symbol 1100 MovieClip [__Packages.Game.Obstacles.Obstacle]
Symbol 1101 MovieClip [__Packages.Game.ObjectsManager]
Symbol 1102 MovieClip [__Packages.Game.Obstacles.Rock]
Symbol 1103 MovieClip [__Packages.Game.Obstacles.Tree]
Symbol 1104 MovieClip [__Packages.Game.Obstacles.Jump]
Symbol 1105 MovieClip [__Packages.Game.Obstacles.Coral]
Symbol 1106 MovieClip [__Packages.Game.Obstacles.Shell]
Symbol 1107 MovieClip [__Packages.Game.Obstacles.SnowMan]
Symbol 1108 MovieClip [__Packages.Game.Obstacles.SnowBank]
Symbol 1109 MovieClip [__Packages.Game.Obstacles.Laser]
Symbol 1110 MovieClip [__Packages.Game.Obstacles.Character]
Symbol 1111 MovieClip [__Packages.Game.Obstacles.PowerUp]
Symbol 1112 MovieClip [__Packages.Game.Obstacles.Anchovy]
Symbol 1113 MovieClip [__Packages.Game.LifeMinus]
Symbol 1114 MovieClip [__Packages.Game.TrailCharacter]
Symbol 1115 MovieClip [__Packages.Game.Avalanche]
Symbol 1116 MovieClip [__Packages.Game.Backgrounds.BGManager]
Symbol 1117 MovieClip [__Packages.Game.Backgrounds.BG]
Symbol 1118 MovieClip [__Packages.Game.Backgrounds.SnowBGManager]
Symbol 1119 MovieClip [__Packages.Game.Backgrounds.PanelFGManager]
Symbol 1120 MovieClip [__Packages.Game.Backgrounds.SceneryBGManager]
Symbol 1121 MovieClip [__Packages.Game.Backgrounds.BGVerticalManager]
Symbol 1122 MovieClip [__Packages.Game.Backgrounds.BGVertical]
Symbol 1123 MovieClip [__Packages.Game.Backgrounds.SkyManager]
Symbol 1124 MovieClip [__Packages.Game.TimeManager]
Symbol 1125 MovieClip [__Packages.Game.ScoresManager]
Symbol 1126 MovieClip [__Packages.Game.TrailManager]
Symbol 1127 MovieClip [__Packages.Game.LinePoint]
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Symbol 1049 TextUses:10Used by:1051
Symbol 1050 TextUses:10Used by:1051
Symbol 1051 ButtonUses:547 1049 1050 546Used by:1052 1055 1080
Symbol 1052 MovieClipUses:1044 1047 1048 1051Used by:Timeline
Symbol 1053 BitmapUsed by:1054
Symbol 1054 GraphicUses:1053Used by:1055
Symbol 1055 MovieClipUses:1054 1047 1048 1051Used by:Timeline
Symbol 1056 BitmapUsed by:1057
Symbol 1057 GraphicUses:1056Used by:1080
Symbol 1058 GraphicUsed by:1060
Symbol 1059 TextUses:849Used by:1060
Symbol 1060 MovieClipUses:1058 1059Used by:1068
Symbol 1061 GraphicUsed by:1063
Symbol 1062 TextUses:849Used by:1063
Symbol 1063 MovieClipUses:1061 1062Used by:1068
Symbol 1064 FontUsed by:1065 1066 1067 1079
Symbol 1065 EditableTextUses:1064Used by:1068
Symbol 1066 EditableTextUses:1064Used by:1068
Symbol 1067 EditableTextUses:1064Used by:1068
Symbol 1068 MovieClipUses:1060 1063 1065 1066 1067Used by:1080
Symbol 1069 GraphicUsed by:1070
Symbol 1070 MovieClipUses:1069Used by:1073 1074
Symbol 1071 GraphicUsed by:1072
Symbol 1072 MovieClipUses:1071Used by:1073 1074
Symbol 1073 ButtonUses:1070 1072 727Used by:1080
Symbol 1074 ButtonUses:1070 1072 727Used by:1080
Symbol 1075 TextUses:3Used by:1077
Symbol 1076 GraphicUsed by:1077
Symbol 1077 MovieClipUses:1075 1076Used by:1080
Symbol 1078 ButtonUses:547 1045 1046 546Used by:1080
Symbol 1079 EditableTextUses:1064Used by:1080
Symbol 1080 MovieClipUses:1057 1068 1073 1074 1077 1078 1051 1079Used by:Timeline

Instance Names

"mcState"Frame 2Symbol 28 MovieClip
"mcPlayer"Frame 10Symbol 500 MovieClip
"mcSound"Frame 10Symbol 537 MovieClip
"mcFPS2"Frame 10Symbol 541 MovieClip
"mcPopUp"Frame 20Symbol 636 MovieClip
"mcTransit"Frame 20Symbol 705 MovieClip
"mcGame"Frame 40Symbol 881 MovieClip
"mcState"Frame 98Symbol 1080 MovieClip
"txtTrace"Symbol 8 MovieClip Frame 1Symbol 7 EditableText
"mcState"Symbol 26 MovieClip Frame 1Symbol 16 MovieClip
"mcState"Symbol 27 MovieClip Frame 1Symbol 16 MovieClip
"mcState"Symbol 27 MovieClip Frame 10Symbol 26 MovieClip
"txtLoadedPercent"Symbol 28 MovieClip Frame 1Symbol 12 EditableText
"mcPreloader"Symbol 28 MovieClip Frame 1Symbol 27 MovieClip
"mcState"Symbol 71 MovieClip [SnowBank1] Frame 1Symbol 62 MovieClip
"mcState"Symbol 71 MovieClip [SnowBank1] Frame 10Symbol 70 MovieClip
"mcState"Symbol 82 MovieClip Frame 1Symbol 74 MovieClip
"mcState"Symbol 83 MovieClip [SnowBank2] Frame 1Symbol 74 MovieClip
"mcState"Symbol 83 MovieClip [SnowBank2] Frame 10Symbol 82 MovieClip
"mcState"Symbol 112 MovieClip [SnowMan1] Frame 1Symbol 102 MovieClip
"mcState"Symbol 112 MovieClip [SnowMan1] Frame 10Symbol 111 MovieClip
"mcState"Symbol 125 MovieClip [SnowMan2] Frame 1Symbol 115 MovieClip
"mcState"Symbol 125 MovieClip [SnowMan2] Frame 10Symbol 124 MovieClip
"mcState"Symbol 190 MovieClip [PowerUp1] Frame 1Symbol 189 MovieClip
"mcState"Symbol 200 MovieClip [Laser1] Frame 1Symbol 193 MovieClip
"mcState"Symbol 200 MovieClip [Laser1] Frame 10Symbol 199 MovieClip
"mcState"Symbol 224 MovieClip [Anchovy1] Frame 1Symbol 223 MovieClip
"mcState"Symbol 234 MovieClip [Anchovy2] Frame 1Symbol 233 MovieClip
"mcState"Symbol 242 MovieClip [Anchovy3] Frame 1Symbol 241 MovieClip
"mcState"Symbol 249 MovieClip [Anchovy4] Frame 1Symbol 248 MovieClip
"mcState"Symbol 273 MovieClip [Character1] Frame 1Symbol 268 MovieClip
"mcState"Symbol 273 MovieClip [Character1] Frame 11Symbol 269 MovieClip
"mcState"Symbol 273 MovieClip [Character1] Frame 21Symbol 270 MovieClip
"mcState"Symbol 273 MovieClip [Character1] Frame 31Symbol 271 MovieClip
"mcState"Symbol 273 MovieClip [Character1] Frame 41Symbol 272 MovieClip
"mcState"Symbol 293 MovieClip [Character2] Frame 1Symbol 288 MovieClip
"mcState"Symbol 293 MovieClip [Character2] Frame 11Symbol 289 MovieClip
"mcState"Symbol 293 MovieClip [Character2] Frame 21Symbol 290 MovieClip
"mcState"Symbol 293 MovieClip [Character2] Frame 31Symbol 291 MovieClip
"mcState"Symbol 293 MovieClip [Character2] Frame 41Symbol 292 MovieClip
"mcState"Symbol 319 MovieClip [Character3] Frame 1Symbol 314 MovieClip
"mcState"Symbol 319 MovieClip [Character3] Frame 11Symbol 315 MovieClip
"mcState"Symbol 319 MovieClip [Character3] Frame 21Symbol 316 MovieClip
"mcState"Symbol 319 MovieClip [Character3] Frame 31Symbol 317 MovieClip
"mcState"Symbol 319 MovieClip [Character3] Frame 41Symbol 318 MovieClip
"mcState"Symbol 341 MovieClip [Character4] Frame 1Symbol 336 MovieClip
"mcState"Symbol 341 MovieClip [Character4] Frame 11Symbol 337 MovieClip
"mcState"Symbol 341 MovieClip [Character4] Frame 21Symbol 338 MovieClip
"mcState"Symbol 341 MovieClip [Character4] Frame 31Symbol 339 MovieClip
"mcState"Symbol 341 MovieClip [Character4] Frame 41Symbol 340 MovieClip
"mcState"Symbol 363 MovieClip [Character5] Frame 1Symbol 358 MovieClip
"mcState"Symbol 363 MovieClip [Character5] Frame 11Symbol 359 MovieClip
"mcState"Symbol 363 MovieClip [Character5] Frame 21Symbol 360 MovieClip
"mcState"Symbol 363 MovieClip [Character5] Frame 31Symbol 361 MovieClip
"mcState"Symbol 363 MovieClip [Character5] Frame 41Symbol 362 MovieClip
"mcState"Symbol 381 MovieClip [Character6] Frame 1Symbol 376 MovieClip
"mcState"Symbol 381 MovieClip [Character6] Frame 11Symbol 377 MovieClip
"mcState"Symbol 381 MovieClip [Character6] Frame 21Symbol 378 MovieClip
"mcState"Symbol 381 MovieClip [Character6] Frame 31Symbol 379 MovieClip
"mcState"Symbol 381 MovieClip [Character6] Frame 41Symbol 380 MovieClip
"mcState"Symbol 401 MovieClip [Character7] Frame 1Symbol 396 MovieClip
"mcState"Symbol 401 MovieClip [Character7] Frame 11Symbol 397 MovieClip
"mcState"Symbol 401 MovieClip [Character7] Frame 21Symbol 398 MovieClip
"mcState"Symbol 401 MovieClip [Character7] Frame 31Symbol 399 MovieClip
"mcState"Symbol 401 MovieClip [Character7] Frame 41Symbol 400 MovieClip
"mcCharacter"Symbol 402 MovieClip [CharactersCtn] Frame 1Symbol 273 MovieClip [Character1]
"mcCharacter"Symbol 402 MovieClip [CharactersCtn] Frame 10Symbol 293 MovieClip [Character2]
"mcCharacter"Symbol 402 MovieClip [CharactersCtn] Frame 20Symbol 319 MovieClip [Character3]
"mcCharacter"Symbol 402 MovieClip [CharactersCtn] Frame 30Symbol 341 MovieClip [Character4]
"mcCharacter"Symbol 402 MovieClip [CharactersCtn] Frame 40Symbol 363 MovieClip [Character5]
"mcCharacter"Symbol 402 MovieClip [CharactersCtn] Frame 50Symbol 381 MovieClip [Character6]
"mcCharacter"Symbol 402 MovieClip [CharactersCtn] Frame 60Symbol 401 MovieClip [Character7]
"mcHead"Symbol 466 MovieClip Frame 1Symbol 440 MovieClip
"mcHead"Symbol 466 MovieClip Frame 9Symbol 445 MovieClip
"mcHead"Symbol 466 MovieClip Frame 11Symbol 452 MovieClip
"mcHead"Symbol 466 MovieClip Frame 17Symbol 461 MovieClip
"mcHead"Symbol 466 MovieClip Frame 27Symbol 440 MovieClip
"mcHead"Symbol 467 MovieClip Frame 1Symbol 440 MovieClip
"mcHead"Symbol 468 MovieClip Frame 1Symbol 440 MovieClip
"mcHead"Symbol 469 MovieClip Frame 1Symbol 440 MovieClip
"mcHead"Symbol 470 MovieClip Frame 1Symbol 440 MovieClip
"mcHead"Symbol 471 MovieClip Frame 1Symbol 440 MovieClip
"mcHead"Symbol 480 MovieClip Frame 1Symbol 475 MovieClip
"mcHead"Symbol 480 MovieClip Frame 9Symbol 479 MovieClip
"mcHead"Symbol 480 MovieClip Frame 11Symbol 440 MovieClip
"mcHead"Symbol 483 MovieClip Frame 1Symbol 445 MovieClip
"mcHead"Symbol 484 MovieClip Frame 1Symbol 445 MovieClip
"mcHead"Symbol 485 MovieClip Frame 1Symbol 445 MovieClip
"mcHead"Symbol 488 MovieClip Frame 1Symbol 486 MovieClip
"mcHead"Symbol 488 MovieClip Frame 4Symbol 487 MovieClip
"mcHead"Symbol 488 MovieClip Frame 9Symbol 440 MovieClip
"mcState"Symbol 500 MovieClip Frame 1Symbol 466 MovieClip
"mcState"Symbol 500 MovieClip Frame 10Symbol 467 MovieClip
"mcState"Symbol 500 MovieClip Frame 26Symbol 468 MovieClip
"mcState"Symbol 500 MovieClip Frame 36Symbol 469 MovieClip
"mcHead"Symbol 500 MovieClip Frame 46Symbol 440 MovieClip
"mcState"Symbol 500 MovieClip Frame 56Symbol 470 MovieClip
"mcState"Symbol 500 MovieClip Frame 66Symbol 471 MovieClip
"mcState"Symbol 500 MovieClip Frame 76Symbol 466 MovieClip
"mcState"Symbol 500 MovieClip Frame 96Symbol 480 MovieClip
"mcState"Symbol 500 MovieClip Frame 106Symbol 483 MovieClip
"mcState"Symbol 500 MovieClip Frame 116Symbol 484 MovieClip
"mcState"Symbol 500 MovieClip Frame 126Symbol 485 MovieClip
"mcState"Symbol 500 MovieClip Frame 136Symbol 488 MovieClip
"mcState"Symbol 500 MovieClip Frame 146Symbol 495 MovieClip
"mcState"Symbol 500 MovieClip Frame 181Symbol 496 MovieClip
"mcState"Symbol 500 MovieClip Frame 191Symbol 499 MovieClip
"btnView"Symbol 558 MovieClip Frame 1Symbol 554 Button
"mcMusicBtn"Symbol 606 MovieClip Frame 1Symbol 574 MovieClip
"mcSoundBtn"Symbol 606 MovieClip Frame 1Symbol 579 MovieClip
"mcMenu"Symbol 607 MovieClip Frame 1Symbol 606 MovieClip
"mcMenu"Symbol 608 MovieClip Frame 1Symbol 606 MovieClip
"mcMenu"Symbol 610 MovieClip Frame 1Symbol 606 MovieClip
"mcState"Symbol 634 MovieClip Frame 1Symbol 632 MovieClip
"LockBtn"Symbol 636 MovieClip Frame 10Symbol 564 Button
"mcState"Symbol 636 MovieClip Frame 10Symbol 607 MovieClip
"LockBtnTop"Symbol 636 MovieClip Frame 10Symbol 564 Button
"mcState"Symbol 636 MovieClip Frame 20Symbol 608 MovieClip
"mcState"Symbol 636 MovieClip Frame 30Symbol 610 MovieClip
"LockBtnTop"Symbol 636 MovieClip Frame 30Symbol 564 Button
"mcState"Symbol 636 MovieClip Frame 40Symbol 633 MovieClip
"mcState"Symbol 636 MovieClip Frame 50Symbol 634 MovieClip
"mcState"Symbol 636 MovieClip Frame 60Symbol 635 MovieClip
"LockBtnTop"Symbol 636 MovieClip Frame 60Symbol 564 Button
"mcState"Symbol 705 MovieClip Frame 10Symbol 662 MovieClip
"LockBtn"Symbol 705 MovieClip Frame 10Symbol 564 Button
"mcState"Symbol 705 MovieClip Frame 20Symbol 663 MovieClip
"mcState"Symbol 705 MovieClip Frame 30Symbol 704 MovieClip
"mcPlayer"Symbol 729 MovieClip Frame 1Symbol 500 MovieClip
"mcCharacter6"Symbol 758 MovieClip Frame 1Symbol 747 MovieClip
"mcCharacter5"Symbol 758 MovieClip Frame 1Symbol 749 MovieClip
"mcCharacter4"Symbol 758 MovieClip Frame 1Symbol 750 MovieClip
"mcCharacter3"Symbol 758 MovieClip Frame 1Symbol 751 MovieClip
"mcCharacter2"Symbol 758 MovieClip Frame 1Symbol 752 MovieClip
"mcCharacter1"Symbol 758 MovieClip Frame 1Symbol 755 MovieClip
"mcCharacter6"Symbol 761 MovieClip Frame 1Symbol 747 MovieClip
"mcCharacter5"Symbol 761 MovieClip Frame 1Symbol 749 MovieClip
"mcCharacter4"Symbol 761 MovieClip Frame 1Symbol 750 MovieClip
"mcCharacter3"Symbol 761 MovieClip Frame 1Symbol 751 MovieClip
"mcCharacter2"Symbol 761 MovieClip Frame 1Symbol 752 MovieClip
"mcCharacter1"Symbol 761 MovieClip Frame 1Symbol 755 MovieClip
"mcCover"Symbol 762 MovieClip Frame 1Symbol 761 MovieClip
"mcCover"Symbol 763 MovieClip Frame 1Symbol 761 MovieClip
"mcState"Symbol 764 MovieClip Frame 10Symbol 758 MovieClip
"mcState"Symbol 764 MovieClip Frame 20Symbol 762 MovieClip
"mcState"Symbol 764 MovieClip Frame 30Symbol 763 MovieClip
"mcState"Symbol 830 MovieClip Frame 10Symbol 829 MovieClip
"mcSceneryBGCtn"Symbol 836 MovieClip Frame 1Symbol 720 MovieClip
"mcSnowBGCtn"Symbol 836 MovieClip Frame 1Symbol 723 MovieClip
"mcScenerySnowCtn"Symbol 836 MovieClip Frame 1Symbol 726 MovieClip
"mcObstacleCtn"Symbol 836 MovieClip Frame 1Symbol 729 MovieClip
"mcPanelFGCtn"Symbol 836 MovieClip Frame 1Symbol 732 MovieClip
"mcAvalanche"Symbol 836 MovieClip Frame 1Symbol 764 MovieClip
"mcLife"Symbol 836 MovieClip Frame 1Symbol 830 MovieClip
"mcSceneryFGCtn"Symbol 836 MovieClip Frame 1Symbol 833 MovieClip
"txtFriends"Symbol 868 MovieClip Frame 1Symbol 863 EditableText
"txtLevel"Symbol 875 MovieClip Frame 1Symbol 874 EditableText
"mcPanel"Symbol 876 MovieClip Frame 1Symbol 875 MovieClip
"mcPanel"Symbol 877 MovieClip Frame 1Symbol 875 MovieClip
"mcPanel"Symbol 878 MovieClip Frame 1Symbol 875 MovieClip
"mcState"Symbol 879 MovieClip Frame 10Symbol 876 MovieClip
"mcState"Symbol 879 MovieClip Frame 19Symbol 877 MovieClip
"mcState"Symbol 879 MovieClip Frame 29Symbol 878 MovieClip
"txtLives"Symbol 880 MovieClip Frame 1Symbol 845 EditableText
"txtTime"Symbol 880 MovieClip Frame 1Symbol 846 EditableText
"txtScore"Symbol 880 MovieClip Frame 1Symbol 847 EditableText
"mcFriends"Symbol 880 MovieClip Frame 1Symbol 868 MovieClip
"mcLevel"Symbol 880 MovieClip Frame 1Symbol 879 MovieClip
"Controller"Symbol 881 MovieClip Frame 1Symbol 543 MovieClip
"mcSkyBGCtn"Symbol 881 MovieClip Frame 1Symbol 717 MovieClip
"mcGameCtn"Symbol 881 MovieClip Frame 1Symbol 836 MovieClip
"mcHud"Symbol 881 MovieClip Frame 1Symbol 880 MovieClip
"mcCharacter1"Symbol 942 MovieClip Frame 1Symbol 941 MovieClip
"mcCharacter2"Symbol 942 MovieClip Frame 1Symbol 941 MovieClip
"mcCharacter3"Symbol 942 MovieClip Frame 1Symbol 941 MovieClip
"mcCharacter4"Symbol 942 MovieClip Frame 1Symbol 941 MovieClip
"mcCharacter5"Symbol 942 MovieClip Frame 1Symbol 941 MovieClip
"mcCharacter6"Symbol 942 MovieClip Frame 1Symbol 941 MovieClip
"mcCharacter7"Symbol 942 MovieClip Frame 1Symbol 941 MovieClip
"mcCharacter8"Symbol 942 MovieClip Frame 1Symbol 941 MovieClip
"mcCharacter9"Symbol 942 MovieClip Frame 1Symbol 941 MovieClip
"mcCharacter10"Symbol 942 MovieClip Frame 1Symbol 941 MovieClip
"mcCharacter6"Symbol 1022 MovieClip Frame 1Symbol 747 MovieClip
"mcCharacter5"Symbol 1022 MovieClip Frame 1Symbol 749 MovieClip
"mcCharacter4"Symbol 1022 MovieClip Frame 1Symbol 750 MovieClip
"mcCharacter3"Symbol 1022 MovieClip Frame 1Symbol 751 MovieClip
"mcCharacter2"Symbol 1022 MovieClip Frame 1Symbol 752 MovieClip
"mcCharacter1"Symbol 1022 MovieClip Frame 1Symbol 755 MovieClip
"mcCharacters"Symbol 1022 MovieClip Frame 1Symbol 942 MovieClip
"mcCharacters"Symbol 1022 MovieClip Frame 111Symbol 942 MovieClip
"btnSubmit"Symbol 1052 MovieClip Frame 1Symbol 1047 Button
"btnView"Symbol 1052 MovieClip Frame 1Symbol 1048 Button
"btnSubmit"Symbol 1055 MovieClip Frame 1Symbol 1047 Button
"btnView"Symbol 1055 MovieClip Frame 1Symbol 1048 Button
"txtName"Symbol 1068 MovieClip Frame 1Symbol 1065 EditableText
"txtScore"Symbol 1068 MovieClip Frame 1Symbol 1066 EditableText
"txtNumber"Symbol 1068 MovieClip Frame 1Symbol 1067 EditableText
"mcHighScore"Symbol 1080 MovieClip Frame 1Symbol 1068 MovieClip
"ControlScroll"Symbol 1080 MovieClip Frame 1Symbol 1077 MovieClip
"btnSubmit"Symbol 1080 MovieClip Frame 1Symbol 1078 Button
"txtScore1"Symbol 1080 MovieClip Frame 1Symbol 1079 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "sndAvalanche"
ExportAssets (56)Timeline Frame 1Symbol 1081 as "__Packages.HighScores"
ExportAssets (56)Timeline Frame 1Symbol 1082 as "__Packages.Config"
ExportAssets (56)Timeline Frame 1Symbol 1083 as "__Packages.GameParam"
ExportAssets (56)Timeline Frame 1Symbol 1084 as "__Packages.Game.State"
ExportAssets (56)Timeline Frame 1Symbol 1085 as "__Packages.Game.Transition"
ExportAssets (56)Timeline Frame 1Symbol 1086 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 1087 as "__Packages.PopUp"
ExportAssets (56)Timeline Frame 1Symbol 1088 as "__Packages.Library.Sound.SoundCall"
ExportAssets (56)Timeline Frame 1Symbol 1089 as "__Packages.Library.Sound.SoundItem"
ExportAssets (56)Timeline Frame 1Symbol 1090 as "__Packages.Library.Utils.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 1091 as "__Packages.Library.Sound.SoundManager"
ExportAssets (56)Timeline Frame 1Symbol 1092 as "__Packages.mx.transitions.OnEnterFrameBeacon"
ExportAssets (56)Timeline Frame 1Symbol 1093 as "__Packages.mx.transitions.BroadcasterMX"
ExportAssets (56)Timeline Frame 1Symbol 1094 as "__Packages.Library.Utils.MoreMath"
ExportAssets (56)Timeline Frame 1Symbol 1095 as "__Packages.GameController"
ExportAssets (56)Timeline Frame 1Symbol 1096 as "__Packages.Hud"
ExportAssets (56)Timeline Frame 1Symbol 1097 as "__Packages.Game.LevelPanel"
ExportAssets (56)Timeline Frame 1Symbol 1098 as "__Packages.Game.DynamicCharacter"
ExportAssets (56)Timeline Frame 1Symbol 1099 as "__Packages.Game.Player"
ExportAssets (56)Timeline Frame 1Symbol 1100 as "__Packages.Game.Obstacles.Obstacle"
ExportAssets (56)Timeline Frame 1Symbol 1101 as "__Packages.Game.ObjectsManager"
ExportAssets (56)Timeline Frame 1Symbol 1102 as "__Packages.Game.Obstacles.Rock"
ExportAssets (56)Timeline Frame 1Symbol 1103 as "__Packages.Game.Obstacles.Tree"
ExportAssets (56)Timeline Frame 1Symbol 1104 as "__Packages.Game.Obstacles.Jump"
ExportAssets (56)Timeline Frame 1Symbol 1105 as "__Packages.Game.Obstacles.Coral"
ExportAssets (56)Timeline Frame 1Symbol 1106 as "__Packages.Game.Obstacles.Shell"
ExportAssets (56)Timeline Frame 1Symbol 1107 as "__Packages.Game.Obstacles.SnowMan"
ExportAssets (56)Timeline Frame 1Symbol 1108 as "__Packages.Game.Obstacles.SnowBank"
ExportAssets (56)Timeline Frame 1Symbol 1109 as "__Packages.Game.Obstacles.Laser"
ExportAssets (56)Timeline Frame 1Symbol 1110 as "__Packages.Game.Obstacles.Character"
ExportAssets (56)Timeline Frame 1Symbol 1111 as "__Packages.Game.Obstacles.PowerUp"
ExportAssets (56)Timeline Frame 1Symbol 1112 as "__Packages.Game.Obstacles.Anchovy"
ExportAssets (56)Timeline Frame 1Symbol 1113 as "__Packages.Game.LifeMinus"
ExportAssets (56)Timeline Frame 1Symbol 1114 as "__Packages.Game.TrailCharacter"
ExportAssets (56)Timeline Frame 1Symbol 1115 as "__Packages.Game.Avalanche"
ExportAssets (56)Timeline Frame 1Symbol 1116 as "__Packages.Game.Backgrounds.BGManager"
ExportAssets (56)Timeline Frame 1Symbol 1117 as "__Packages.Game.Backgrounds.BG"
ExportAssets (56)Timeline Frame 1Symbol 1118 as "__Packages.Game.Backgrounds.SnowBGManager"
ExportAssets (56)Timeline Frame 1Symbol 1119 as "__Packages.Game.Backgrounds.PanelFGManager"
ExportAssets (56)Timeline Frame 1Symbol 1120 as "__Packages.Game.Backgrounds.SceneryBGManager"
ExportAssets (56)Timeline Frame 1Symbol 1121 as "__Packages.Game.Backgrounds.BGVerticalManager"
ExportAssets (56)Timeline Frame 1Symbol 1122 as "__Packages.Game.Backgrounds.BGVertical"
ExportAssets (56)Timeline Frame 1Symbol 1123 as "__Packages.Game.Backgrounds.SkyManager"
ExportAssets (56)Timeline Frame 1Symbol 1124 as "__Packages.Game.TimeManager"
ExportAssets (56)Timeline Frame 1Symbol 1125 as "__Packages.Game.ScoresManager"
ExportAssets (56)Timeline Frame 1Symbol 1126 as "__Packages.Game.TrailManager"
ExportAssets (56)Timeline Frame 1Symbol 1127 as "__Packages.Game.LinePoint"
ExportAssets (56)Timeline Frame 10Symbol 44 as "mcSceneryBG"
ExportAssets (56)Timeline Frame 10Symbol 47 as "mcSceneryFG"
ExportAssets (56)Timeline Frame 10Symbol 51 as "Coral1"
ExportAssets (56)Timeline Frame 10Symbol 55 as "Coral2"
ExportAssets (56)Timeline Frame 10Symbol 59 as "Coral3"
ExportAssets (56)Timeline Frame 10Symbol 71 as "SnowBank1"
ExportAssets (56)Timeline Frame 10Symbol 83 as "SnowBank2"
ExportAssets (56)Timeline Frame 10Symbol 87 as "Shell1"
ExportAssets (56)Timeline Frame 10Symbol 91 as "Shell2"
ExportAssets (56)Timeline Frame 10Symbol 95 as "Shell3"
ExportAssets (56)Timeline Frame 10Symbol 99 as "Rock1"
ExportAssets (56)Timeline Frame 10Symbol 112 as "SnowMan1"
ExportAssets (56)Timeline Frame 10Symbol 125 as "SnowMan2"
ExportAssets (56)Timeline Frame 10Symbol 129 as "Rock2"
ExportAssets (56)Timeline Frame 10Symbol 133 as "Rock3"
ExportAssets (56)Timeline Frame 10Symbol 137 as "Rock4"
ExportAssets (56)Timeline Frame 10Symbol 141 as "Tree1"
ExportAssets (56)Timeline Frame 10Symbol 145 as "Tree4"
ExportAssets (56)Timeline Frame 10Symbol 149 as "Tree5"
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ExportAssets (56)Timeline Frame 10Symbol 154 as "mcScenerySnowBG"
ExportAssets (56)Timeline Frame 10Symbol 158 as "Tree3"
ExportAssets (56)Timeline Frame 10Symbol 162 as "Jump1"
ExportAssets (56)Timeline Frame 10Symbol 166 as "mcSnowBG"
ExportAssets (56)Timeline Frame 10Symbol 169 as "mcSkyBG"
ExportAssets (56)Timeline Frame 10Symbol 190 as "PowerUp1"
ExportAssets (56)Timeline Frame 10Symbol 200 as "Laser1"
ExportAssets (56)Timeline Frame 10Symbol 224 as "Anchovy1"
ExportAssets (56)Timeline Frame 10Symbol 234 as "Anchovy2"
ExportAssets (56)Timeline Frame 10Symbol 242 as "Anchovy3"
ExportAssets (56)Timeline Frame 10Symbol 249 as "Anchovy4"
ExportAssets (56)Timeline Frame 10Symbol 273 as "Character1"
ExportAssets (56)Timeline Frame 10Symbol 293 as "Character2"
ExportAssets (56)Timeline Frame 10Symbol 319 as "Character3"
ExportAssets (56)Timeline Frame 10Symbol 341 as "Character4"
ExportAssets (56)Timeline Frame 10Symbol 363 as "Character5"
ExportAssets (56)Timeline Frame 10Symbol 381 as "Character6"
ExportAssets (56)Timeline Frame 10Symbol 401 as "Character7"
ExportAssets (56)Timeline Frame 10Symbol 402 as "CharactersCtn"
ExportAssets (56)Timeline Frame 10Symbol 504 as "mcPanelBG"
ExportAssets (56)Timeline Frame 10Symbol 506 as "sndMusicPack"
ExportAssets (56)Timeline Frame 10Symbol 507 as "sndMusicGame"
ExportAssets (56)Timeline Frame 10Symbol 508 as "sndHitRock"
ExportAssets (56)Timeline Frame 10Symbol 509 as "sndHitShell"
ExportAssets (56)Timeline Frame 10Symbol 510 as "sndHitTree"
ExportAssets (56)Timeline Frame 10Symbol 511 as "sndBobHurt"
ExportAssets (56)Timeline Frame 10Symbol 512 as "sndHitLaser"
ExportAssets (56)Timeline Frame 10Symbol 513 as "sndHeatRayAppears"
ExportAssets (56)Timeline Frame 10Symbol 514 as "sndHeatRayHurt"
ExportAssets (56)Timeline Frame 10Symbol 515 as "sndBobIdle"
ExportAssets (56)Timeline Frame 10Symbol 516 as "sndBobTurn1"
ExportAssets (56)Timeline Frame 10Symbol 517 as "sndBobTurn2"
ExportAssets (56)Timeline Frame 10Symbol 518 as "sndBobTurn3"
ExportAssets (56)Timeline Frame 10Symbol 519 as "sndBobTurn4"
ExportAssets (56)Timeline Frame 10Symbol 520 as "sndBobOnJump"
ExportAssets (56)Timeline Frame 10Symbol 521 as "sndBobJumping"
ExportAssets (56)Timeline Frame 10Symbol 522 as "sndBobLanding"
ExportAssets (56)Timeline Frame 10Symbol 523 as "sndTransition"
ExportAssets (56)Timeline Frame 10Symbol 524 as "sndTransitionEnd"
ExportAssets (56)Timeline Frame 10Symbol 525 as "sndGrabCharacter"
ExportAssets (56)Timeline Frame 10Symbol 526 as "sndGrabAnchovy"
ExportAssets (56)Timeline Frame 10Symbol 527 as "sndGrabGary"
ExportAssets (56)Timeline Frame 10Symbol 528 as "sndHitSnowBank"
ExportAssets (56)Timeline Frame 10Symbol 529 as "sndHitSnowMan"
ExportAssets (56)Timeline Frame 10Symbol 530 as "sndSnowballIdle"
ExportAssets (56)Timeline Frame 10Symbol 531 as "sndSnowballStartJump"
ExportAssets (56)Timeline Frame 10Symbol 532 as "sndSnowballJumping"
ExportAssets (56)Timeline Frame 10Symbol 533 as "sndSnowballLanding"
ExportAssets (56)Timeline Frame 10Symbol 534 as "sndGaryIdle"
ExportAssets (56)Timeline Frame 10Symbol 535 as "sndButtonClick"
ExportAssets (56)Timeline Frame 10Symbol 536 as "sndButtonRollOver"

Labels

"Loader"Frame 2
"Export"Frame 10
"Title"Frame 20
"Instruct"Frame 30
"Game"Frame 40
"StartScene"Frame 50
"CutScene"Frame 60
"GoodEnd"Frame 69
"WinScr"Frame 79
"LoseScr"Frame 88
"HighScore"Frame 98
"Idle"Symbol 27 MovieClip Frame 1
"Disperse"Symbol 27 MovieClip Frame 10
"Idle"Symbol 71 MovieClip [SnowBank1] Frame 1
"Disperse"Symbol 71 MovieClip [SnowBank1] Frame 10
"Idle"Symbol 83 MovieClip [SnowBank2] Frame 1
"Disperse"Symbol 83 MovieClip [SnowBank2] Frame 10
"Idle"Symbol 112 MovieClip [SnowMan1] Frame 1
"Disperse"Symbol 112 MovieClip [SnowMan1] Frame 10
"Idle"Symbol 125 MovieClip [SnowMan2] Frame 1
"Disperse"Symbol 125 MovieClip [SnowMan2] Frame 10
"PreHeat"Symbol 200 MovieClip [Laser1] Frame 1
"Hurt"Symbol 200 MovieClip [Laser1] Frame 10
"Idle"Symbol 273 MovieClip [Character1] Frame 1
"OnJump"Symbol 273 MovieClip [Character1] Frame 11
"StartMidAir"Symbol 273 MovieClip [Character1] Frame 21
"InMidAir"Symbol 273 MovieClip [Character1] Frame 31
"LandJump"Symbol 273 MovieClip [Character1] Frame 41
"Idle"Symbol 293 MovieClip [Character2] Frame 1
"OnJump"Symbol 293 MovieClip [Character2] Frame 11
"StartMidAir"Symbol 293 MovieClip [Character2] Frame 21
"InMidAir"Symbol 293 MovieClip [Character2] Frame 31
"LandJump"Symbol 293 MovieClip [Character2] Frame 41
"Idle"Symbol 319 MovieClip [Character3] Frame 1
"OnJump"Symbol 319 MovieClip [Character3] Frame 11
"StartMidAir"Symbol 319 MovieClip [Character3] Frame 21
"InMidAir"Symbol 319 MovieClip [Character3] Frame 31
"LandJump"Symbol 319 MovieClip [Character3] Frame 41
"Idle"Symbol 341 MovieClip [Character4] Frame 1
"OnJump"Symbol 341 MovieClip [Character4] Frame 11
"StartMidAir"Symbol 341 MovieClip [Character4] Frame 21
"InMidAir"Symbol 341 MovieClip [Character4] Frame 31
"LandJump"Symbol 341 MovieClip [Character4] Frame 41
"Idle"Symbol 363 MovieClip [Character5] Frame 1
"OnJump"Symbol 363 MovieClip [Character5] Frame 11
"StartMidAir"Symbol 363 MovieClip [Character5] Frame 21
"InMidAir"Symbol 363 MovieClip [Character5] Frame 31
"LandJump"Symbol 363 MovieClip [Character5] Frame 41
"Idle"Symbol 381 MovieClip [Character6] Frame 1
"OnJump"Symbol 381 MovieClip [Character6] Frame 11
"StartMidAir"Symbol 381 MovieClip [Character6] Frame 21
"InMidAir"Symbol 381 MovieClip [Character6] Frame 31
"LandJump"Symbol 381 MovieClip [Character6] Frame 41
"Idle"Symbol 401 MovieClip [Character7] Frame 1
"OnJump"Symbol 401 MovieClip [Character7] Frame 11
"StartMidAir"Symbol 401 MovieClip [Character7] Frame 21
"InMidAir"Symbol 401 MovieClip [Character7] Frame 31
"LandJump"Symbol 401 MovieClip [Character7] Frame 41
"Character1"Symbol 402 MovieClip [CharactersCtn] Frame 1
"Character2"Symbol 402 MovieClip [CharactersCtn] Frame 10
"Character3"Symbol 402 MovieClip [CharactersCtn] Frame 20
"Character4"Symbol 402 MovieClip [CharactersCtn] Frame 30
"Character5"Symbol 402 MovieClip [CharactersCtn] Frame 40
"Character6"Symbol 402 MovieClip [CharactersCtn] Frame 50
"Character7"Symbol 402 MovieClip [CharactersCtn] Frame 60
"without"Symbol 440 MovieClip Frame 1
"with"Symbol 440 MovieClip Frame 11
"without"Symbol 445 MovieClip Frame 1
"with"Symbol 445 MovieClip Frame 11
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Created: 14/3 -2019 23:56:49 Last modified: 14/3 -2019 23:56:49 Server time: 22/12 -2024 19:19:48