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Big Truck Adventures - Canyon Run.swf

This is the info page for
Flash #108959

(Click the ID number above for more basic data on this flash file.)


Text
???????????????????????????????

??????????????????????????????????????????????

100

FREEONLINEGAMES.COM

WE HAVE ALL THE LATEST GAMES

????? GAMES REGULARL? UPDATED

BEST THINGS IN LIFE ARE FREE

WOULD YOU LIKE SOME PIZZA?

DID YOU KILL A MOB BOSS LATELY?

HAVE YOU DROPPED OFF THAT PASSENGER YET?

DID THAT TRIPLE BACKFLIP COMBO TODAY?

DID THAT TRIPLE BACKFLIP COMBO TODAY?

I THINK YOUR TOAST IS BURNING!

WOULD YOU LIKE ONE OR TWO LUMPS OF SUGAR WITH THAT?

HOW MANY GAME DEVELOPERS DOES IT TAKE TO REPLACE A LIGHT BULB?

ARE YOU SEATED COMFORTABLY?

WOULD YOU LIKE US TO TURN UP THE MUSIC?

ENJOYING YOUR SICK LEAVE?

SLOW WORK DAY?  EHUM?

ARE YOU LONELY?  WE HAVE THE PERFECT MATCH

GETTING PAID FOR OVERTIME?

CATCH ME IF YOU CAN

ARE YOU STUDYING HARD FOR YOUR TEST TOMORROW?

IS THIS WHAT WE USE THE STUDYHALL NOWADAYS?

YOU GOT A NEW COMPUTER FOR THIS?

I BET YOUR WIFE IS AT HER PARENTS HOUSE

OOPSY DAISIES!

WOULD YOU LIKE SOMETHING TO DRINK WITH THAT PIZZA?

YOU HAVE SNAKES. YOU HAVE A PLANE.
AND THIS HAS NOTHING TO DO WITH IT.

GOT ANYTHING? YES WE'RE ALL OUT OF IDEAS.

CLEAN YOUR ROOM.  IT'S A JUNGLE HERE.

IT'S PRONOUNCED AS "ZHOOUKI".

ZOMBIES.  FRESH BRAINS DELIVERED HERE.

HAVE YOU DEFENDED STALINGRAD TODAY?

THE CUBICLE'S GETTING TO ME.  HOW 'BOUT YOU?

STICK IT TO THE MAN

I FEEL LIKE CHICKEN TONIGHT

YOU CAN BEAT THIS GAME.  I KNOW YOU CAN....

I THINK I HEAR THE ICE CREAM TRUCK

HAVE YOU HAD YOUR SUGAR FIX YET?

PARENTAL GUIDANCE NOT NEEDED HERE

BULLIES HAVE FEELINGS TOO!!!

WHO'S YOUR DADDY NOW?

YOU KNOW I STILL LOVE YOU.

WHO ARE YOU? WHERE AM I? WHAT YEAR IS IT NOW?

WHY ARE YOU USING MY COMPUTER?

LET'S GET THIS STRAIGHT: I'M REAL, YOU'RE ANIMATED!

HERE'S A LITTLE FACT.  YOU CAN'T SEE ME.

BEING A GAMER IS FINE.  JUST DON'T MISS YOUR MEETINGS.

INSOMNIA: THE CAPACITY TO PLAY MORE GAMES

YELLOW WALLS MAKE YOU GO INSANE

MORE SHOES MAKE FOR A HAPPY CO-WORKER

HOW ARE YOU DOING TODAY? YAH FEELIN' LUCKY?

HOW BIG IS YOUR BRAIN?  CAN YOU HANDLE THIS?

WHY DON'T YOU DRIVE TODAY?

SOMETHING ON YOUR MIND?

POLLY WANNA CRACKAH!

IT'S ABOUT TIME!

IT'S 5PM. DO YOU KNOW WHERE YOUR BRAIN IS?

IF YOU CAN'T BEAT 'EM, JOIN 'EM!

BIG BOYS DON'T CRY

PUT ALL SOUNDS WITH LINKAGES IN THIS MOVIECLIP

SUBMIT SCORE

SUBMIT SCORE

SUBMIT SCORE

<p align="center"><font face="Arial" size="60" color="#ffffff" letterSpacing="0.000000" kerning="1"> </font></p>

ADVENTURES

"Canyon Run"

NEW GAME

NEW GAME

NEW GAME

FREE GAMES FOR YOUR WEBSITE

FREE GAMES FOR YOUR WEBSITE

FREE GAMES FOR YOUR WEBSITE

VIEW HIGH SCORES

VIEW HIGH SCORES

VIEW HIGH SCORES

F.O.G

<p align="left"><font face="Arial Black" size="18" color="#333333" letterSpacing="0.000000" kerning="1"></font></p>

<p align="left"><font face="Arial Black" size="18" color="#333333" letterSpacing="0.000000" kerning="1"></font></p>

<p align="left"><font face="Arial Black" size="18" color="#333333" letterSpacing="0.000000" kerning="1"></font></p>

<p align="left"><font face="Arial Black" size="18" color="#333333" letterSpacing="0.000000" kerning="1"></font></p>

Shift

Accelerate

Rotate Truck

Reverse

Turbo Boost

INSTRUCTIONS

START

START

START

<p align="center"><font face="Arial Black" size="36" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>TESTING</i></font></p>

<p align="center"><font face="Arial Black" size="18" color="#ff0000" letterSpacing="0.000000" kerning="1">TESTING</font></p>

<p align="center"><font face="Arial Black" size="18" color="#ff0000" letterSpacing="0.000000" kerning="1">TESTING</font></p>

<p align="left"><font face="Compacta Blk BT" size="12" color="#333333" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="left"><font face="Compacta Blk BT" size="12" color="#333333" letterSpacing="0.000000" kerning="1">0</font></p>

PRESS SHIFT

<p align="right"><font face="Arial Black" size="12" color="#ffff00" letterSpacing="0.000000" kerning="1">x5</font></p>

TURBO BOOST

TIMER

SCORE

LEVEL

<p align="left"><font face="Compacta Blk BT" size="12" color="#333333" letterSpacing="0.000000" kerning="1">0</font></p>

You Crashed!

LEVEL COMPLETE!

<p align="center"></p>

PRESS UP TO CONTINUE

LOADING...

<p align="center"></p>

CONGRATULATIONS!

GAME OVER

BACK TO MAIN

BACK TO MAIN

BACK TO MAIN

PLAY MORE GAMES

PLAY MORE GAMES

PLAY MORE GAMES

FOG HI-SCORE SYS

SCOREBOARD

TODAY'S TOP DRIVERS

<< LOADING >>

PLAYER NAME

99999999

100)

DAILY TOP SCORES

ALL-TIME TOP DRIVERS

ALL-TIME TOP SCORES

ActionScript [AS1/AS2]

Frame 1
var debug = true; var gameID = 104; var gameName = "bigtruckadventures_canyonrun"; stop(); _fglv = new LoadVars(); _fglv.gid = 200; _fglv.url = _root._url; _fglv.sendAndLoad("http://www.freegamesforyourwebsite.com/stats.php", _fglv, "POST"); delete _fglv; fscommand ("showmenu", "false"); prel.onEnterFrame = function () { prel.procent.text = Math.ceil((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); prel.gotoAndStop(prel.procent.text); if (Number(prel.procent.text) > 99) { play(); delete this.onEnterFrame; } };
Frame 2
stop();
Frame 3
if (!okToPlay) { gotoAndStop (2); }
Frame 5
stop();
Frame 6
function getGroundHeight(x) { if (Math.floor(x / 10) < 0) { return(0); } if (Math.floor(x / 10) >= lvlWidth) { return(0); } gh1 = GroundHeight[Math.floor(x / 10)]; gh2 = GroundHeight[Math.floor(x / 10) + 1]; v = x - (Math.floor(x / 10) * 10); if (isNaN(gh1) || (isNaN(gh2))) { return(0); } return(((gh1 * (10 - v)) + (gh2 * v)) / 10); } function createEfx(n, x, y, vx, vy, xtra) { curEfx++; curEfx = curEfx % maxEfx; efxLayer["Efx" + curEfx].setEfx(n); efxLayer["Efx" + curEfx].cur_x = x; efxLayer["Efx" + curEfx].cur_y = y; efxLayer["Efx" + curEfx]._xscale = (efxLayer["Efx" + curEfx]._yscale = 100); if (vx || (vy)) { efxLayer["Efx" + curEfx].vel_x = vx; efxLayer["Efx" + curEfx].vel_y = vy; } efxLayer["Efx" + curEfx].xtra = xtra; } function giveBonus(bonusName, bonusPoints) { if ((thisMS - lastBonusTS) < 500) { bonusQue.push({bonusName:bonusName, bonusPoints:bonusPoints}); bonusQueTimer = 15; } else { level_score = Math.max(0, level_score + bonusPoints); if (bonusPoints > 0) { createEfx(2, Stage.width / 2, Stage.height / 4, 0, -4, (bonusName + " ") + bonusPoints); } else { createEfx(3, Stage.width / 2, Stage.height / 4, 0, -4, (bonusName + " ") + bonusPoints); } } lastBonusTS = thisMS; flashTheScreen = 40; } function updateScroll() { if (edit_enabled) { return(undefined); } give = Stage.width / 6; ScrollOffX = ScrollOffX - ((ScrollOffX - (points[0].vel.x * 2)) / 10); ScrollOffY = ScrollOffY - ((ScrollOffY - (points[0].vel.y * 2)) / 10); screen_center_x = Stage.width / 2; screen_center_y = Stage.height / 2; ref_x = (((points[1].pos.x + points[2].pos.x) / 2) - screen_center_x) + ScrollOffX; ref_y = (((points[1].pos.y + points[2].pos.y) / 2) - screen_center_y) + ScrollOffY; scroll_x = ref_x; scroll_y = ref_y; debug_line._x = lsx - scroll_x; debug_line._y = lsy - scroll_y; lsx = scroll_x; lsy = scroll_y; } function newLevel(lvlWidth) { var _local3 = new Array(lvlWidth); var _local2 = new Array(lvlWidth); var _local4 = new Array(lvlWidth); i = 1; while (i <= lvlWidth) { _local3[i] = 1000; _local2[i] = 1; if (Math.random() > 0.2) { SurfaceTiles[i] = 1; } i++; } i = 0; while (i <= 2) { points[i].velNext.x = (points[i].vel.x = 0); points[i].velNext.y = (points[i].vel.y = 0); i++; } points[0].rotVel = (points[0].rotVelNext = 0); } function loadLevel(levelNumber) { levelNumber--; lvlWidth = truckLevels[levelNumber].lvlWidth; objX = truckLevels[levelNumber].objX.split(","); objY = truckLevels[levelNumber].objY.split(","); objType = truckLevels[levelNumber].objType.split(","); i = 0; while (i < objX.length) { objX[i] = Number(objX[i]); objY[i] = Number(objY[i]); objType[i] = Number(objType[i]); i++; } newLevel(lvlWidth); points[0].pos.x = objX[0]; points[0].pos.y = objY[0]; i = 1; while (i <= 4) { points[i].pos.x = points[0].pos.x + ob_sx[i]; points[i].pos.y = points[0].pos.y + ob_sy[i]; i++; } lgh = 0; avgY = 0; i = 1; while (i <= lvlWidth) { GroundHeight[i] = convMD(truckLevels[levelNumber].GroundHeight.substr((i - 1) * 3, 3)); avgY = avgY + GroundHeight[i]; SurfaceRot[i - 1] = Math.atan2(GroundHeight[i] - lgh, 10) * 57.2957795; n = Math.floor((Math.sqrt(100 + ((GroundHeight[i] - lgh) * (GroundHeight[i] - lgh))) - 10) / 2) + 1; if (n == 1) { SurfaceTile[i - 1] = Math.floor(Math.random() * 9) + 1; } else { SurfaceTile[i - 1] = Math.min(n + 10, 23); } lgh = GroundHeight[i]; i++; } avgY = avgY / lvlWidth; lastStuntX = 0; game_running = true; GameState = 2; GoText._alpha = 100; _root.points[0].rotPos = (_root.points[0].rotPosNext = (rotForBonus = (start_rot = 0))); rightNow = new Date(); startBonusTime = rightNow.getTime() + 3000; maxBonusY = 10000; levelScoreAtBeginning = level_score; fadeInTheScreen = 125; _root.points[0].grounded = false; body.gotoAndStop(1); } function updateObjects() { i = 1; while (i < objX.length) { objects["obj" + i]._x = objX[i] - scroll_x; objects["obj" + i]._y = objY[i] - scroll_y; i++; } } function initObj(objNum, objType) { if (!objects["obj" + objNum]) { objects.obj1.duplicateMovieClip("obj" + objNum, objNum + 2); } objects["obj" + objNum].gotoAndStop(objType); } function convMD(s) { return(((((s.charCodeAt(0) & 255) - 48) * 4096) + (((s.charCodeAt(1) & 255) - 48) * 64)) + ((s.charCodeAt(2) & 255) - 48)); } function formatMinSec(s) { sec = s % 60; min = (s - sec) / 60; if (String(sec).length == 1) { return((min + ":0") + sec); } return((min + ":") + sec); } lvlVars = new LoadVars(); halfPI = (Math.PI/2); doublePI = (Math.PI*2); scroll_x = 0; scroll_y = 800; boostCharge = 0; boostRelease = 0; boostDownLast = false; LevelCompleteMessage._visible = false; LevelEndCntr = 0; GameState = 0; ticker = 0; score = 0; level_time = 0; level_score = 0; gameEndType = 1; gravity = 0.3; tireRot = 0; lastStuntX = 0; last_truck_grounded = false; truck_grounded = false; lastBonusTS = 0; curEfx = 0; maxEfx = 20; var GroundHeight = new Array(); var SurfaceTile = new Array(); var SurfaceRot = new Array(); sDownLast = 0; sloMo = false; sloMoCnt = 0; KeyRight = 0; KeyLeft = 0; KeyForward = 0; KeyReverse = 0; screen_center_x = Stage.width / 2; screen_center_y = Stage.height / 2; ScrollOffX = 0; ScrollOffY = 0; game_running = false; curLevel = 1; WaitFor = 0; Invincible = 0; Lives = 5; RoofHitCounter = 0; rollOverMessage._visible = false; lvlWidth = 600; objX = new Array(); objY = new Array(); objType = new Array(); lr = 0; control_rot = 0; control_rotVel = 0; boost = 1; startBonusTime = 0; startBonusY = 0; startBonusX = 0; maxBonusY = 10000; bonusQueTimer = 15; flashTheScreen = 0; fadeInTheScreen = 0; fadeOutTheScreen = 0; levelScoreAtBeginning = 0; start_rot = 0; last_ob_angle = 0; ob_angle = 0; ob_angle_off = 0; ob_sx = new Array(5); ob_sy = new Array(5); ob_sx[0] = 0; ob_sy[0] = 0; grounded = [0, 0, 0, 0, 0]; truck2wheelMassRatio = 1.4; DirectionalDrag = 0.99; springStiff = 6; springDamp = 1.4; RotationalDrag = 0.2; rotationalDamp = 1.2; truckAccel = 1.4; tireSpacing = 35; connectionsA = [0, 0, 0, 0]; connectionsB = [1, 2, 3, 4]; connectionDist = [tireSpacing, tireSpacing, tireSpacing, tireSpacing]; connectionDistStiff = [2, 2, 2, 2]; connectionDistDamp = [0.1, 0.1, 0.1, 0.1]; connectionRot = [Math.PI, 0, 3.92699081698724, 5.49778714378214]; connectionRotStiff = [2, 2, 2, 2]; connectionRotDamp = [0.1, 0.1, 0.1, 0.1]; curpoint = 0; MinHitAt = 0; HitNum = 0; rotForBonus = 0; var truckLevels = new Array(); truckLevels.push({lvlWidth:1200, 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objX:"822.0932257757,13806.6304347826", objY:"1803.31099475982,3210.86956521739", objType:"0,1"}); var bonusQue = new Array(); var points = new Array(); i = 0; while (i <= 4) { ob_sx[i + 1] = Math.cos(connectionRot[i]) * connectionDist[i]; ob_sy[i + 1] = Math.sin(connectionRot[i]) * connectionDist[i]; points.push({pos:(Object = {x:0, y:0}), acc:(Object = {x:0, y:0}), vel:(Object = {x:0, y:0}), posNext:(Object = {x:0, y:0}), accNext:(Object = {x:0, y:0}), velNext:(Object = {x:0, y:0}), velCorrection:(Object = {x:0, y:0}), rotPos:0, rotAcc:0, rotVel:0, tempRot:0, tireRot:0, rotPosNext:0, rotAccNext:0, rotVelNext:0, rotNotAbsorbed:0, mass:1, surfaceBounciness:0.8, connectionNum:0, connections:(Array = []), connectionRef:(Array = []), connectionRot:(Array = []), xd:0, yd:0, dist:0, thisNum:i, aDist:0, angle:0, Radius:0, Friction:1, targRot:0, grounded:0, groundAngle:0, groundSurface:(Object = {x:0, y:0})}); i++; } points[0].Friction = 1.1; points[0].Radius = 15; points[1].Radius = 20; points[2].Radius = 20; points[1].targRot = Math.PI; i = 0; while (i < connectionsA.length) { points[connectionsA[i]].connections.push(connectionsB[i]); points[connectionsA[i]].connectionRef.push(i); points[connectionsA[i]].connectionRot.push((connectionRot[i] + Math.PI) % (Math.PI*2)); points[connectionsA[i]].connectionNum++; points[connectionsB[i]].connections.push(connectionsA[i]); points[connectionsB[i]].connectionRef.push(i); points[connectionsB[i]].connectionRot.push(connectionRot[i]); points[connectionsB[i]].connectionNum++; i++; } qualities = ["low", "medium", "high", "best"]; thisMS = 0; lastMS = 0; FrameRate = 0; curQuality = 3; ii = 0; sloMo = false; truckPhysics = function (T) { if (sloMo) { sloMoCnt++; if (sloMoCnt == 30) { sloMoCnt = 0; trace(_root.points[0].rotPosNext); } else { return(undefined); } } if (RoofHitCounter) { RoofHitCounter--; if ((RoofHitCounter == 30) && (_root.points[0].grounded)) { rollOverMessage._visible = true; } if ((RoofHitCounter == 1) && (_root.points[0].grounded)) { level_score = levelScoreAtBeginning; Lives--; LivesDisplay.text = "x" + Lives; level_time = 0; GameState = 0; if (Lives < 0) { gameEndType = 2; gotoAndStop (7); } } } if (flashTheScreen > 0) { flashTheScreen = flashTheScreen - 5; flashLayer.clear(); if (flashTheScreen > 0) { flashLayer.beginFill(((flashTheScreen * 65536) + (flashTheScreen * 256)) + flashTheScreen, 100); flashLayer.moveTo(0, 0); flashLayer.lineTo(480, 0); flashLayer.lineTo(480, 384); flashLayer.lineTo(0, 384); flashLayer.endFill(); } } if (fadeOutTheScreen > 0) { fadeOutTheScreen = fadeOutTheScreen - 5; fadeLayer.clear(); if (fadeOutTheScreen > 0) { fadeLayer.beginFill((((255 - fadeOutTheScreen) * 65536) + ((255 - fadeOutTheScreen) * 256)) + (255 - fadeOutTheScreen), 100); fadeLayer.moveTo(0, 0); fadeLayer.lineTo(480, 0); fadeLayer.lineTo(480, 384); fadeLayer.lineTo(0, 384); fadeLayer.endFill(); } } if (fadeInTheScreen > 0) { LevelLoad._visible = fadeInTheScreen > 115; fadeInTheScreen = fadeInTheScreen - 5; fadeLayer.clear(); if (fadeInTheScreen > 0) { fadeLayer.beginFill(((fadeInTheScreen * 65536) + (fadeInTheScreen * 256)) + fadeInTheScreen, 100); fadeLayer.moveTo(0, 0); fadeLayer.lineTo(480, 0); fadeLayer.lineTo(480, 384); fadeLayer.lineTo(0, 384); fadeLayer.endFill(); } } rightNow = new Date(); thisMS = rightNow.getTime(); FrameRate = 1000 / (thisMS - lastMS); lastMS = thisMS; boostCharge = boostCharge + 0.05; boostCharge = Math.min(boostCharge, 10); if (boostCharge == 10) { boostMeter.chargedMessage._visible = (Math.round(thisMS / 300) % 2) == 1; } else { boostMeter.chargedMessage._visible = false; } boostMeter.meterMask._width = boostCharge * 10; ii = 0; while (ii <= 2) { with (points[ii]) { posNext.x = pos.x; posNext.y = pos.y; accNext.x = acc.x; accNext.y = acc.y; velNext.x = vel.x; velNext.y = vel.y; rotPosNext = rotPos; rotAccNext = 0; rotVelNext = rotVel; velCorrection.x = 0; velCorrection.y = 0; } ii++; } calculateForces(1); i = 0; while (i <= 2) { with (points[i]) { vel.x = velNext.x; vel.y = velNext.y; pos.x = posNext.x; pos.y = posNext.y; acc.x = accNext.x; acc.y = accNext.y; rotPos = rotPosNext; rotAcc = 0; rotVel = rotVelNext; } i++; } xv = points[1].pos.x - points[2].pos.x; yv = points[1].pos.y - points[2].pos.y; body_bg._rotation = (body._rotation = (Math.atan2(yv, xv) * 57.2957795) + 180); if (simpleCollision(points[0].pos.x, points[0].pos.y, objX[1], objY[1], 75) && (LevelEndCntr == 0)) { LevelEndCntr = 50; LevelCompleteMessage._visible = true; timeBonus = Math.max(0, Math.round(((lvlWidth / 20) - level_time) * 100)); level_score = level_score + timeBonus; } if (LevelEndCntr > 0) { LevelEndCntr--; if (LevelEndCntr == 1) { GameState++; LevelCompleteMessage._visible = false; } } }; calculateForces = function (T) { ii = 0; while (ii <= 2) { with (points[ii]) { accNext.x = 0; accNext.y = 0; if (((thisNum == 1) || (thisNum == 2)) && (grounded)) { accNext.x = (Math.cos(groundAngle) * _root.lr) * (_root.truckAccel + boostRelease); accNext.y = (Math.sin(groundAngle) * _root.lr) * (_root.truckAccel + boostRelease); _root.points[0].x = _root.points[0].x + ((Math.cos(groundAngle) * _root.lr) * (_root.truckAccel + boostRelease)); _root.points[0].y = _root.points[0].y + ((Math.sin(groundAngle) * _root.lr) * (_root.truckAccel + boostRelease)); } boostRelease = boostRelease * 0.95; boostRelease = Math.max(0, boostRelease); accNext.y = accNext.y + _root.gravity; if (_root.points[0].grounded) { velNext.x = _root.points[0].velNext.x; velNext.y = _root.points[0].velNext.y; } velNext.x = velNext.x + (accNext.x * T); velNext.y = velNext.y + (accNext.y * T); velNext.x = velNext.x * _root.DirectionalDrag; velNext.y = velNext.y * _root.DirectionalDrag; if (grounded) { TempAngle = Math.atan2(velNext.y, velNext.x) - halfPI; TempVel = (Math.sin(groundAngle - TempAngle) * Math.sqrt((velNext.x * velNext.x) + (velNext.y * velNext.y))) / Friction; if (TempVel > ((Math.random() * 50) + 3)) { createEfx(1, posNext.x + (Math.cos(groundAngle + halfPI) * Radius), posNext.y + (Math.sin(groundAngle + halfPI) * Radius), 0, 0); } velNext.x = Math.cos(groundAngle) * TempVel; velNext.y = Math.sin(groundAngle) * TempVel; } } ii++; } xd1 = (_root.points[1].posNext.x + _root.points[1].velNext.x) - (_root.points[0].posNext.x + _root.points[0].velNext.x); yd1 = (_root.points[1].posNext.y + _root.points[1].velNext.y) - (_root.points[0].posNext.y + _root.points[0].velNext.y); xd2 = (_root.points[2].posNext.x + _root.points[2].velNext.x) - (_root.points[0].posNext.x + _root.points[0].velNext.x); yd2 = (_root.points[2].posNext.y + _root.points[2].velNext.y) - (_root.points[0].posNext.y + _root.points[0].velNext.y); _root.points[0].rotAccNext = getRotDist(avgAngle((Math.atan2(yd1, xd1) - Math.PI) - _root.points[1].rotPosNext, Math.atan2(yd2, xd2) - _root.points[2].rotPosNext), _root.points[0].rotPosNext) / _root.rotationalDamp; _root.points[0].rotVelNext = _root.points[0].rotVelNext + _root.points[0].rotAccNext; if ((!_root.points[1].grounded) && (!_root.points[2].grounded)) { _root.points[0].rotVelNext = _root.points[0].rotVelNext + _root.control_rot; } _root.points[0].rotPosNext = _root.points[0].rotPosNext + _root.points[0].rotVelNext; rotForBonus = rotForBonus + _root.points[0].rotVelNext; _root.points[0].rotPosNext = _root.points[0].rotPosNext % doublePI; _root.points[0].rotVelNext = _root.points[0].rotVelNext * _root.RotationalDrag; ii = 1; while (ii <= 2) { with (points[ii]) { xd = (_root.points[0].posNext.x + _root.points[0].velNext.x) + (Math.cos(_root.points[0].rotPosNext - targRot) * tireSpacing); yd = (_root.points[0].posNext.y + _root.points[0].velNext.y) + (Math.sin(_root.points[0].rotPosNext - targRot) * tireSpacing); accNext.x = (xd - (posNext.x + velNext.x)) / _root.springStiff; accNext.y = (yd - (posNext.y + velNext.y)) / _root.springStiff; } ii++; } xd = (((_root.points[1].posNext.x + _root.points[1].velNext.x) - (Math.cos(_root.points[0].rotPosNext - _root.points[1].targRot) * tireSpacing)) + ((_root.points[2].posNext.x + _root.points[2].velNext.x) - (Math.cos(_root.points[0].rotPosNext - _root.points[2].targRot) * tireSpacing))) / 2; yd = (((_root.points[1].posNext.y + _root.points[1].velNext.y) - (Math.sin(_root.points[0].rotPosNext - _root.points[1].targRot) * tireSpacing)) + ((_root.points[2].posNext.y + _root.points[2].velNext.y) - (Math.sin(_root.points[0].rotPosNext - _root.points[2].targRot) * tireSpacing))) / 2; _root.points[0].accNext.x = (xd - (_root.points[0].posNext.x + _root.points[0].velNext.x)) / _root.springStiff; _root.points[0].accNext.y = (yd - (_root.points[0].posNext.y + _root.points[0].velNext.y)) / _root.springStiff; ii = 0; while (ii <= 2) { with (points[ii]) { if (thisNum > 0) { posNext.x = posNext.x + (velNext.x + (accNext.x * _root.truck2wheelMassRatio)); posNext.y = posNext.y + (velNext.y + (accNext.y * _root.truck2wheelMassRatio)); } else { posNext.x = posNext.x + (velNext.x + (accNext.x * (1 / _root.truck2wheelMassRatio))); posNext.y = posNext.y + (velNext.y + (accNext.y * (1 / _root.truck2wheelMassRatio))); } } ii++; } ii = 1; while (ii <= 2) { with (points[ii]) { xd = posNext.x - _root.points[0].posNext.x; yd = posNext.y - _root.points[0].posNext.y; dist = Math.sqrt((xd * xd) + (yd * yd)); if (dist > tireSpacing) { posNext.x = _root.points[0].posNext.x + (Math.cos(Math.atan2(yd, xd)) * tireSpacing); posNext.y = _root.points[0].posNext.y + (Math.sin(Math.atan2(yd, xd)) * tireSpacing); } if (dist < 5) { posNext.x = _root.points[0].posNext.x + (Math.cos(Math.atan2(yd, xd)) * 5); posNext.y = _root.points[0].posNext.y + (Math.sin(Math.atan2(yd, xd)) * 5); } } ii++; } i = 1; while (i <= 2) { checkGroundhit(i); i++; } checkRoofhit(); if (_root.points[0].grounded) { ii = 1; while (ii <= 2) { with (points[ii]) { xd = posNext.x - _root.points[0].posNext.x; yd = posNext.y - _root.points[0].posNext.y; posNext.x = _root.points[0].posNext.x + (Math.cos(Math.atan2(yd, xd)) * tireSpacing); posNext.y = _root.points[0].posNext.y + (Math.sin(Math.atan2(yd, xd)) * tireSpacing); } ii++; } body.gotoAndStop(2); start_rot = rotForBonus; startBonusTime = thisMS; startBonusX = _root.points[0].posNext.x; maxBonusY = 10000; } checkForBonus(); ii = 0; while (ii <= 2) { with (points[ii]) { velNext.x = (posNext.x - pos.x) + velCorrection.x; velNext.y = (posNext.y - pos.y) + velCorrection.y; TempAngle = Math.atan2(velNext.y, velNext.x) - halfPI; TempVel = Math.sin(groundAngle - TempAngle) * Math.sqrt((velNext.x * velNext.x) + (velNext.y * velNext.y)); tireRot = (TempVel / 69.1150383789754) * 180; } ii++; } }; simpleCollision = function (x1, y1, x2, y2, w) { if (Math.sqrt(((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2))) < w) { return(true); } }; checkGroundhit = function (i) { var _local3; var _local17; var _local16; var _local13; var _local14; var _local6; var _local4; var _local5; var _local7; var _local11; var _local8; var _local10; var _local15; var _local12; var _local9; _local9 = false; if (_root.points[i].grounded) { _local8 = 10000; max_angle = 0; _local11 = 0; _local3 = Math.floor(Math.min(_root.points[i].posNext.x - 23, _root.points[i].posNext.x + 23) / 10); while (_local3 <= Math.ceil(Math.max(_root.points[i].posNext.x - 23, _root.points[i].posNext.x + 23) / 10)) { _local4 = GroundHeight[_local3 - 1]; if (isNaN(_local4)) { _local4 = 0; } _local5 = GroundHeight[_local3]; if (isNaN(_local5)) { _local5 = 0; } _local7 = Math.atan2(_local5 - _local4, 10) + halfPI; xOff = Math.cos(_local7) * _root.points[i].Radius; yOff = Math.sin(_local7) * _root.points[i].Radius; _local6 = linesIntersect(_root.points[i].posNext.x, _root.points[i].posNext.y, _root.points[i].posNext.x + xOff, _root.points[i].posNext.y + yOff, (_local3 - 1) * 10, _local4, _local3 * 10, _local5); if (_local6) { if (_local6 < _local8) { max_angle = _local7; _root.points[i].groundAngle = Math.atan2(_local5 - _local4, 10); _local8 = _local6; _local10 = _local3; _local9 = true; } } _local7 = Math.atan2(_local4 - _root.points[i].posNext.y, (_local3 * 10) - _root.points[i].posNext.x); xOff = Math.cos(_local7) * _root.points[i].Radius; yOff = Math.sin(_local7) * _root.points[i].Radius; _local6 = linesIntersect(_root.points[i].posNext.x, _root.points[i].posNext.y, _root.points[i].posNext.x + xOff, _root.points[i].posNext.y + yOff, (_local3 - 1) * 10, _local4, _local3 * 10, _local5); if (_local6) { if (_local6 < _local8) { max_angle = _local7; _root.points[i].groundAngle = Math.atan2(_local5 - _local4, 10); _local8 = _local6; _local10 = _local3; _local9 = true; } } _local3++; } if (_local9) { _local13 = _root.points[i].posNext.x; _local14 = _root.points[i].posNext.y; _root.points[i].posNext.x = _root.points[i].posNext.x - (Math.cos(max_angle) * (_root.points[i].Radius - _local8)); _root.points[i].posNext.y = _root.points[i].posNext.y - (Math.sin(max_angle) * (_root.points[i].Radius - _local8)); _root.points[i].velCorrection.x = _local13 - _root.points[i].posNext.x; _root.points[i].velCorrection.y = _local14 - _root.points[i].posNext.y; _root.points[i].grounded = true; } else { _root.points[i].HitAt = 0; _root.points[i].grounded = false; } } else { _local8 = 900; max_angle = 0; _local11 = 0; _local12 = Math.atan2(_root.points[i].posNext.y - _root.points[i].pos.y, _root.points[i].posNext.x - _root.points[i].pos.x); Tangle = -1; while (Tangle <= 4.14159265358979) { _local7 = (Tangle - halfPI) + _local12; xOff = Math.cos(_local7) * _root.points[i].Radius; yOff = Math.sin(_local7) * _root.points[i].Radius; _local3 = Math.floor(Math.min(_root.points[i].pos.x + xOff, _root.points[i].posNext.x + xOff) / 10); while (_local3 <= Math.ceil(Math.max(_root.points[i].pos.x + xOff, _root.points[i].posNext.x + xOff) / 10)) { _local4 = GroundHeight[_local3 - 1]; if (isNaN(_local4)) { _local4 = 0; } _local5 = GroundHeight[_local3]; if (isNaN(_local5)) { _local5 = 0; } _local6 = linesIntersect(_root.points[i].pos.x + xOff, _root.points[i].pos.y + yOff, _root.points[i].posNext.x + xOff, _root.points[i].posNext.y + yOff, (_local3 - 1) * 10, _local4, _local3 * 10, _local5); if (_local6) { if (_local6 < _local8) { max_angle = _local7; _root.points[i].groundAngle = Math.atan2(_local5 - _local4, 10); _local8 = _local6; _local10 = _local3; _local9 = true; } } _local3++; } _local11++; if (_local11 > 20) { break; } Tangle = Tangle + 0.523598775598299; } if (_local9) { _local13 = _root.points[i].pos.x - _root.points[i].posNext.x; _local14 = _root.points[i].pos.y - _root.points[i].posNext.y; _root.points[i].HitAt = _local8 / Math.sqrt((_local13 * _local13) + (_local14 * _local14)); _root.points[i].grounded = true; } else { _root.points[i].HitAt = 0; _root.points[i].grounded = false; } } return(_local9); }; checkRoofhit = function () { var _local2; var _local5; var _local9; var _local13; var _local14; var _local6; var _local3; var _local4; var _local7; var _local12; var _local8; var _local11; var _local16; var _local15; var _local10; _local10 = false; _local5 = _root.points[0].posNext.x + (Math.cos(_root.points[0].rotPosNext - halfPI) * 40); _local9 = _root.points[0].posNext.y + (Math.sin(_root.points[0].rotPosNext - halfPI) * 40); x2 = _root.points[0].pos.x + (Math.cos(_root.points[0].rotPosNext - halfPI) * 40); y2 = _root.points[0].pos.y + (Math.sin(_root.points[0].rotPosNext - halfPI) * 40); if (_root.points[0].grounded) { _local8 = 10000; max_angle = 0; _local12 = 0; if (Math.random() > 0.7) { createEfx(4, (_local5 + (Math.random() * 20)) - 10, _local9, (Math.random() * 4) - 2, (Math.random() * 4) - 4); } _local2 = Math.floor(Math.min(_local5 - 23, _local5 + 23) / 10); while (_local2 <= Math.ceil(Math.max(_local5 - 23, _local5 + 23) / 10)) { _local3 = GroundHeight[_local2 - 1]; if (isNaN(_local3)) { _local3 = 0; } _local4 = GroundHeight[_local2]; if (isNaN(_local4)) { _local4 = 0; } _local7 = Math.atan2(_local4 - _local3, 10) + halfPI; xOff = Math.cos(_local7) * _root.points[0].Radius; yOff = Math.sin(_local7) * _root.points[0].Radius; _local6 = linesIntersect(_local5, _local9, _local5 + xOff, _local9 + yOff, (_local2 - 1) * 10, _local3, _local2 * 10, _local4); if (_local6) { if (_local6 < _local8) { max_angle = _local7; _root.points[0].groundAngle = Math.atan2(_local4 - _local3, 10); _local8 = _local6; _local11 = _local2; _local10 = true; } } _local7 = Math.atan2(_local3 - _local9, (_local2 * 10) - _local5); xOff = Math.cos(_local7) * _root.points[0].Radius; yOff = Math.sin(_local7) * _root.points[0].Radius; _local6 = linesIntersect(_local5, _local9, _local5 + xOff, _local9 + yOff, (_local2 - 1) * 10, _local3, _local2 * 10, _local4); if (_local6) { if (_local6 < _local8) { max_angle = _local7; _root.points[0].groundAngle = Math.atan2(_local4 - _local3, 10); _local8 = _local6; _local11 = _local2; _local10 = true; } } _local2++; } if (_local10) { _local13 = _root.points[0].posNext.x; _local14 = _root.points[0].posNext.y; _root.points[0].posNext.x = _root.points[0].posNext.x - (Math.cos(max_angle) * (_root.points[0].Radius - _local8)); _root.points[0].posNext.y = _root.points[0].posNext.y - (Math.sin(max_angle) * (_root.points[0].Radius - _local8)); _root.points[0].velCorrection.x = _local13 - _root.points[0].posNext.x; _root.points[0].velCorrection.y = _local14 - _root.points[0].posNext.y; _root.points[0].grounded = true; } } else { _local8 = 900; max_angle = 0; _local12 = 0; _local15 = Math.atan2(_local9 - y2, _local5 - x2); Tangle = 0; while (Tangle <= Math.PI) { _local7 = (Tangle - halfPI) + _local15; xOff = Math.cos(_local7) * _root.points[0].Radius; yOff = Math.sin(_local7) * _root.points[0].Radius; _local2 = Math.floor(Math.min(x2 + xOff, _local5 + xOff) / 10); while (_local2 <= Math.ceil(Math.max(x2 + xOff, _local5 + xOff) / 10)) { _local3 = GroundHeight[_local2 - 1]; if (isNaN(_local3)) { _local3 = 0; } _local4 = GroundHeight[_local2]; if (isNaN(_local4)) { _local4 = 0; } _local6 = linesIntersect(x2 + xOff, y2 + yOff, _local5 + xOff, _local9 + yOff, (_local2 - 1) * 10, _local3, _local2 * 10, _local4); if (_local6) { if (_local6 < _local8) { max_angle = _local7; _root.points[0].groundAngle = Math.atan2(_local4 - _local3, 10); _local8 = _local6; _local11 = _local2; _local10 = true; } } _local2++; } _local12++; if (_local12 > 20) { break; } Tangle = Tangle + (Math.PI/4); } if (_local10) { flashTheScreen = 40; _local2 = 0; while (_local2 < 10) { createEfx(1, _local5 + ((Math.random() * 20) - 10), _local9 + ((Math.random() * 8) - 6), (_root.points[0].velNext.x / 2) + ((Math.random() * 4) - 2), ((-_root.points[0].velNext.y) / 2) + ((Math.random() * 4) - 2)); _local2++; } _local13 = x2 - _local5; _local14 = y2 - _local9; _root.points[0].HitAt = _local8 / Math.sqrt((_local13 * _local13) + (_local14 * _local14)); _local13 = _root.points[0].posNext.x; _local14 = _root.points[0].posNext.y; _root.points[0].posNext.x = (_root.points[0].pos.x * (1 - _root.points[0].HitAt)) + (_root.points[0].posNext.x * _root.points[0].HitAt); _root.points[0].posNext.y = (_root.points[0].pos.y * (1 - _root.points[0].HitAt)) + (_root.points[0].posNext.y * _root.points[0].HitAt); _root.points[0].velCorrection.x = _local13 - _root.points[0].posNext.x; _root.points[0].velCorrection.y = _local14 - _root.points[0].posNext.y; _root.points[0].grounded = true; RoofHitCounter = 90; } } return(_local10); }; checkForBonus = function () { truck_grounded = _root.points[1].grounded || (_root.points[2].grounded); if ((Math.round(lvlWidth / 20) - level_time) < 0) { return(undefined); } if (last_truck_grounded && (!truck_grounded)) { start_rot = rotForBonus; startBonusTime = thisMS; startBonusX = _root.points[0].posNext.x; maxBonusY = 10000; } if ((!truck_grounded) && (!last_truck_grounded)) { if (_root.points[0].posNext.y < maxBonusY) { maxBonusY = _root.points[0].posNext.y; } } bonus = 0; if (((!last_truck_grounded) && (truck_grounded)) && (_root.points[0].posNext.x > lastStuntX)) { if ((_root.points[0].posNext.x - startBonusX) > 800) { giveBonus("Extreme Distance", 500 + Math.round(((_root.points[0].posNext.x - startBonusX) - 800) / 3)); bonus = 1; lastStuntX = _root.points[0].posNext.x + 50; } if ((_root.points[0].posNext.y - maxBonusY) > 300) { giveBonus("Extreme Air", 500 + Math.round((_root.points[0].posNext.y - maxBonusY) - 300)); bonus = 1; lastStuntX = _root.points[0].posNext.x + 50; } if ((startBonusTime - thisMS) > 3000) { giveBonus("Mega Hang Time", 500 + Math.round(((startBonusTime - thisMS) - 3000) / 25)); bonus = 1; lastStuntX = _root.points[0].posNext.x + 50; } if ((start_rot - rotForBonus) < -15.7) { giveBonus("Mega Front Flip", 4500); bonus = 1; lastStuntX = _root.points[0].posNext.x + 50; } else if ((start_rot - rotForBonus) > 15.7) { giveBonus("Mega Back Flip", 4500); bonus = 1; lastStuntX = _root.points[0].posNext.x + 50; } else if ((start_rot - rotForBonus) < -9.4) { giveBonus("2x Front Flip", 2500); bonus = 1; lastStuntX = _root.points[0].posNext.x + 50; } else if ((start_rot - rotForBonus) > 9.4) { giveBonus("2x Back Flip", 2500); bonus = 1; lastStuntX = _root.points[0].posNext.x + 50; } else if ((start_rot - rotForBonus) < -3.1) { giveBonus("Front Flip", 1000); bonus = 1; lastStuntX = _root.points[0].posNext.x + 50; } else if ((start_rot - rotForBonus) > 3) { giveBonus("Back Flip", 1000); bonus = 1; lastStuntX = _root.points[0].posNext.x + 50; } if ((_root.points[1].grounded && (_root.points[2].grounded)) && (bonus)) { giveBonus("Perfect Landing", 3000); } } last_truck_grounded = truck_grounded; if (bonusQue.length > 0) { bonusQueTimer--; if (bonusQueTimer <= 0) { thisBonus = bonusQue.pop(); giveBonus(thisBonus.bonusName, thisBonus.bonusPoints); bonusQueTimer = 15; } } }; linesIntersect = function (x1a, y1a, x2a, y2a, x1b, y1b, x2b, y2b, debug) { var _local6; var _local5; Aa = y2a - y1a; Ba = x1a - x2a; Ca = (Aa * x1a) + (Ba * y1a); Ab = y2b - y1b; Bb = x1b - x2b; Cb = (Ab * x1b) + (Bb * y1b); det = (Aa * Bb) - (Ab * Ba); if (det == 0) { return(0); } Tx = ((Bb * Ca) - (Ba * Cb)) / det; Ty = ((Aa * Cb) - (Ab * Ca)) / det; _local5 = Math.sqrt(((x1a - Tx) * (x1a - Tx)) + ((y1a - Ty) * (y1a - Ty))); _local6 = Math.sqrt(((x1a - x2a) * (x1a - x2a)) + ((y1a - y2a) * (y1a - y2a))); if (_local5 > _local6) { return(false); } if (!((((Math.min(x1b, x2b) <= Tx) && (Tx <= Math.max(x1b, x2b))) && (Math.min(y1b, y2b) <= Ty)) && (Ty <= Math.max(y1b, y2b)))) { return(false); } return(_local5); }; underGround = function () { x = _root.points[0].posNext.x + (Math.cos(_root.points[0].rotPosNext - halfPI) * 62); y = _root.points[0].posNext.y + (Math.sin(_root.points[0].rotPosNext - halfPI) * 62); f = (x / 10) - Math.floor(x / 10); thisY = (GroundHeight[Math.floor(x / 10)] * (1 - f)) + (GroundHeight[Math.floor(x / 10) + 1] * f); if (y > thisY) { return(true); } }; getRotDist = function (A, B) { if (A < 0) { A = A + doublePI; } if (B < 0) { B = B + doublePI; } A = A % doublePI; B = B % doublePI; d1 = A - B; d2 = A - (B + doublePI); d3 = (A + doublePI) - B; if ((Math.abs(d1) < Math.abs(d2)) && (Math.abs(d1) < Math.abs(d3))) { return(d1); } if (Math.abs(d2) < Math.abs(d3)) { return(d2); } return(d3); }; avgAngle = function (A, B) { if (A < 0) { A = A + doublePI; } if (B < 0) { B = B + doublePI; } A = A % doublePI; B = B % doublePI; if ((A > Math.PI) && (B < Math.PI)) { B = B + doublePI; } else if ((B > Math.PI) && (A < Math.PI)) { A = A + doublePI; } return(((A + B) / 2) % doublePI); }; avgY = 0; lsx = 0; lsy = 0; i = 1; while (i <= maxEfx) { efxLayer.Efx0.duplicateMovieClip("Efx" + i, i + 400); i++; } LevelEnd._visible = false; this.onEnterFrame = function () { switch (GameState) { case 0 : loadLevel(curLevel); ThisLevel = curLevel; GameState = 2; LevelEnd._visible = false; GoText._alpha = 0; LivesDisplay.text = "x" + Lives; RoofHitCounter = 0; rollOverMessage._visible = false; break; case 2 : if (GoText._alpha > 0) { GoText._alpha = GoText._alpha - 5; } debug_line.clear(); if (edit_enabled) { edit_onEnterFrame(); } if (!game_running) { return(undefined); } if ((ticker % 30) == 29) { level_time = level_time + 1; } ticker++; brakes = 0; if (Key.isDown(83) && (!sDownLast)) { sloMo = !sloMo; } sDownLast = Key.isDown(83); if (Key.isDown(39)) { control_rot = 0.022; } else if (Key.isDown(37)) { control_rot = -0.022; } else { control_rot = 0; } if (Key.isDown(38)) { lr = 1; } else if (Key.isDown(40)) { lr = -1; } else { lr = 0; } if ((Key.isDown(16) && (!boostDownLast)) && (truck_grounded)) { boostDownLast = true; boostRelease = boostCharge; boostCharge = 0; } else if (!Key.isDown(16)) { boostDownLast = false; } if (!(edit_enabled && (mouseIsDown))) { truckPhysics(1); } updateObjects(); updateScroll(); ground.clear(); ground.beginFill(8282162); i = -1; while (i < (Math.floor(Stage.width / 10) + 2)) { x = (i * 10) - (scroll_x % 10); last_y = y; y = getGroundHeight(((i * 10) + scroll_x) - (scroll_x % 10)) - scroll_y; if (i == 0) { ground.moveTo(x, y); } else { ground.lineTo(x, y); } if (i >= 0) { ground2["surface" + i]._x = x; ground2["surface" + i]._y = y; n = Math.floor(i + ((scroll_x - (scroll_x % 10)) / 10)); ground2["surface" + i]._rotation = SurfaceRot[n]; ground2["surface" + i].gotoAndStop(SurfaceTile[n]); } i++; } ground.lineTo(Stage.width + 10, Stage.height + 10); ground.lineTo(-20, Stage.width + 10); ground.endFill(); body_bg._x = (body._x = points[0].pos.x - scroll_x); body_bg._y = (body._y = points[0].pos.y - scroll_y); wheelshine1._x = (tire1._x = points[2].pos.x - scroll_x); wheelshine1._y = (tire1._y = points[2].pos.y - scroll_y); thisRot = Math.max(_root.points[1].tireRot, _root.points[2].tireRot); tire1._rotation = (tire2._rotation = tire2._rotation + thisRot); tire1.gotoAndStop(Math.floor(Math.abs(thisRot / 11.25)) + 1); tire2.gotoAndStop(Math.floor(Math.abs(thisRot / 11.25)) + 1); wheelshine2._x = (tire2._x = points[1].pos.x - scroll_x); wheelshine2._y = (tire2._y = points[1].pos.y - scroll_y); shocks.clear(); i = 1; while (i <= 2) { shocks.lineStyle(4, 3355443, 100); shocks.moveTo(points[0].pos.x - scroll_x, points[0].pos.y - scroll_y); shocks.lineTo(points[i].pos.x - scroll_x, points[i].pos.y - scroll_y); i++; } sx = -((scroll_x + 240) / 3); i = 1; while (i <= 3) { parallax["s" + i]._x = (sx % 240) + ((i - 1) * 240); parallax["s" + i]._y = -((scroll_y - avgY) / 3); parallax["s" + i].gotoAndStop(((Math.floor((-sx) / 240) + i) % 4) + 1); i++; } Time.text = formatMinSec(level_time); Score.text = level_score; break; case 3 : LevelEnd.pressUpToCont._visible = false; LevelEnd._visible = true; LevelEnd.TimeBonus.text = "Time Bonus: " + timeBonus; Score.text = level_score; WaitFor = 120; GameState++; break; case 4 : WaitFor--; if (WaitFor == 0) { LevelEnd.pressUpToCont._visible = true; } if ((WaitFor <= 0) || ((WaitFor <= 60) && (Key.isDown(38)))) { GameState++; } break; case 5 : curLevel++; GameState = 0; level_time = 0; game_running = false; if (curLevel != 11) { break; } gameEndType = 1; gotoAndStop (7); } }; gotoAndStop (6);
Frame 7
gameOverScreen.endText.gotoAndStop(gameEndType);
Frame 8
function updateScoreboard(sNum) { xmlPlayer = new XML(); xmlPlayer.ignoreWhite = true; xmlPlayer.onLoad = function (success) { if (success) { _root["mcScoreboard" + sNum].mcLoading._visible = false; myPlayer = xmlPlayer.firstChild.childNodes; ctr2 = 0; while (ctr2 < myPlayer.length) { thisPlayer = _root["mcScoreboard" + sNum].sboard.mcScoreHolder.mcScore.duplicateMovieClip("mcScore" + ctr2, ctr2); thisPlayer._y = ctr2 * thisPlayer._height; thisPlayer._visible = true; if ((ctr2 % 2) > 0) { thisPlayer.gotoAndStop(2); } thisPlayer.txtNumber.text = (ctr2 + 1) + ")"; thisPlayer.txtNickname.text = myPlayer[ctr2].attributes.player; thisPlayer.txtScore.text = myPlayer[ctr2].attributes.score; ctr2++; } _root["mcScoreboard" + sNum].sboard.mcScoreHolder.item = myPlayer.length; _root["mcScoreboard" + sNum].sboard.mcScoreHolder.speedy = 0; _root["mcScoreboard" + sNum].sboard.mcScoreHolder.desty = 0; _root["mcScoreboard" + sNum].sboard.mcScoreHolder.onEnterFrame = function () { if ((this.desty < 0) && (this._parent.dir == "up")) { trace("up"); this.desty = this.desty + 10; if (this.desty > 0) { this.desty = 0; } } trace((this._parent.mcBlock._height + " - ") + (this.mcScore._height * this.item)); if ((this.desty > (this._parent.mcBlock._height - (this.mcScore._height * this.item))) && (this._parent.dir == "down")) { trace("down"); this.desty = this.desty - 10; if (this.desty < (this._parent.mcBlock._height - (this.mcScore._height * this.item))) { this.desty = this._parent.mcBlock._height - (this.mcScore._height * this.item); } } this.speedy = (this.desty - this._y) + (this.speedy * 0.4); this._y = this._y + this.speedy; }; } if (sNum == 1) { updateScoreboard(2); } }; if (sNum == 1) { xmlPlayer.load((("http://www.freeonlinegames.com/scoreboard/getTopPlayer.php?id=" + _root.gameID) + "&rand=") + random(999999)); } else if (sNum == 2) { xmlPlayer.load(((("http://www.freeonlinegames.com/scoreboard/getTopPlayer.php?id=" + _root.gameID) + "&rand=") + random(999999)) + "&filt=1"); } } stop(); mcScoreboard1.sboard.dir = "stop"; mcScoreboard2.sboard.dir = "stop"; mcScoreboard1.sboard.mcScoreHolder.mcScore._visible = false; mcScoreboard2.sboard.mcScoreHolder.mcScore._visible = false; updateScoreboard(1); btnBackToMain.onRelease = function () { gotoAndStop ("mainarea"); };
Symbol 11 Button
on (release) { getURL ("http://www.freegamesforyourwebsite.com/click.php?gid=200&area=loader", "_blank"); }
Instance of Symbol 19 MovieClip "mcNotice" in Symbol 56 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 56 MovieClip Frame 120
stop(); if ((_url.indexOf("freeonlinegames.com") >= 0) && (_url.indexOf("file:") == -1)) { _root.okToPlay = true; _root.play(); } else if (_root.debug) { _root.okToPlay = true; _root.play(); } else { _root.mcTaglines._visible = false; mcNotice._visible = true; }
Symbol 57 MovieClip Frame 71
stop(); var fogsound = new Sound(); fogsound.attachSound("fogaudio"); fogsound.start(0, 1);
Symbol 60 MovieClip Frame 1
_root.earl223 = function (val) { var _local3 = new Array("_", "Z", "y", "x", "W", "v", "u", "T", "s", "r", "Q", "P", "O", "n", "m", "L", "K", "j", "i", "H", "g", "F", "e", "d", "C", "B", "a"); var _local2 = ""; val1 = 0; while (val1 < val.length) { if (val.substr(val1, 1) == ":") { _local2 = _local2 + ":"; } else if (Number(val.substr(val1, 2)) > 26) { _local2 = _local2 + _local3[Number(val.substr(val1, 1))]; } else if (Number(val.substr(val1, 1)) == 0) { _local2 = _local2 + "_"; } else { _local2 = _local2 + _local3[Number(val.substr(val1, 2))]; val1++; } val1++; } return(_local2); };
Symbol 67 MovieClip Frame 1
stop();
Symbol 127 MovieClip Frame 1
stop(); var tagctr = (random(55) + 1); gotoAndStop(tagctr);
Symbol 128 MovieClip Frame 105
stop();
Symbol 133 MovieClip Frame 1
stop();
Symbol 246 MovieClip Frame 25
stop(); NewGameBut.onRelease = function () { gotoAndPlay ("instruct"); }; btnFreeGames.onRelease = function () { getURL ("http://www.freegamesforyourwebsite.com/click.php?gid=200&area=menu", "_blank"); }; btnViewHigh.onRelease = function () { _root.gotoAndStop("scoreboard"); };
Instance of Symbol 218 MovieClip in Symbol 246 MovieClip Frame 25
on (release) { getURL ("http://www.freegamesforyourwebsite.com/click.php?gid=200&area=minilogo2", "_blank"); }
Symbol 246 MovieClip Frame 50
stop(); btnStartNow.onRelease = function () { _root.gotoAndStop("gamenow"); };
Symbol 293 MovieClip Frame 1
i = 1; while (i < (Math.floor(Stage.width / 10) + 2)) { surface0.duplicateMovieClip("surface" + i, i); i++; }
Symbol 310 MovieClip Frame 1
stop();
Symbol 321 MovieClip Frame 1
gotoAndStop (1);
Symbol 321 MovieClip Frame 31
gotoAndStop (1);
Symbol 321 MovieClip Frame 32
the_text.text = _parent.xtra;
Symbol 321 MovieClip Frame 61
_parent._xscale = (_parent._yscale = 100); gotoAndStop (1);
Symbol 321 MovieClip Frame 62
the_text.text = _parent.xtra;
Symbol 321 MovieClip Frame 91
gotoAndStop (1);
Symbol 321 MovieClip Frame 121
gotoAndStop (1);
Symbol 322 MovieClip Frame 1
vel_x = 0; vel_y = 0; cur_x = 0; cur_y = 0; curEfx = 0; efxScroll = [0, 1, 0, 0, 1]; setEfx = function (n) { if (efxScroll[curEfx]) { this._x = cur_x - _root.scroll_x; this._y = cur_y - _root.scroll_y; } else { this._x = cur_x; this._y = cur_y; } this._visible = false; this._alpha = 100; curEfx = n; efxAnimations.gotoAndPlay(((n - 1) * 30) + 2); }; this.onEnterFrame = function () { switch (curEfx) { case 1 : cur_y = cur_y - 2; break; case 2 : cur_y = cur_y - 2; _xscale = (_xscale - 4); _yscale = (_yscale - 4); this._alpha = this._alpha - 3; } vel_x = vel_x * 0.95; vel_y = vel_y * 0.95; cur_x = cur_x + vel_x; cur_y = cur_y + vel_y; if (efxScroll[curEfx]) { this._x = cur_x - _root.scroll_x; this._y = cur_y - _root.scroll_y; } else { this._x = cur_x; this._y = cur_y; } this._visible = true; };
Symbol 347 MovieClip Frame 1
value.onChanged = function () { if (!isNaN(value.text)) { _root[variable_name] = Number(value.text); _root.updateEditableVars(); } };
Symbol 354 MovieClip Frame 1
this.onEnterFrame = function () { needle._x = 100 + ((v / maxv) * 100); numeric.text = Math.round(v * 100) / 100; };
Symbol 361 MovieClip Frame 15
stop();
Symbol 390 MovieClip [TMPd4lzhusf84] Frame 1
function earl223(val) { var _local3 = new Array("_", "Z", "y", "x", "W", "v", "u", "T", "s", "r", "Q", "P", "O", "n", "m", "L", "K", "j", "i", "H", "g", "F", "e", "d", "C", "B", "a"); var _local2 = ""; val1 = 0; while (val1 < val.length) { if (val.substr(val1, 1) == ":") { _local2 = _local2 + ":"; } else if (Number(val.substr(val1, 2)) > 26) { _local2 = _local2 + _local3[Number(val.substr(val1, 1))]; } else if (Number(val.substr(val1, 1)) == 0) { _local2 = _local2 + "_"; } else { _local2 = _local2 + _local3[Number(val.substr(val1, 2))]; val1++; } val1++; } return(_local2); } mcButtonMain.mcButton.FOG.swapDepths(0); mcButtonMain.mcButton.attachMovie(btnMC, "btnMC", 0); mcButtonMain.mcButton.btnMC.onRelease = function () { var _local2 = new LoadVars(); _local2.onLoad = function () { getURL ("http://www.freeonlinegames.com/scoreboard.php?", "_blank"); }; _local2.score = Score; _local2.score2 = earl223(String(Score)); _local2.gamer = gameID; _local2.id = random(9999999); _local2.toString(); _local2.sendAndLoad("http://www.freeonlinegames.com/scoreboard/score_c.php", _local2, "POST"); delete this.onRelease; };
Symbol 391 MovieClip Frame 1
YourScore.text = "FINAL SCORE: " + _root.level_score; _root._quality = "high"; submitScore.Score = _root.level_score; btnBackToMain.onRelease = function () { _root.gotoAndStop("mainarea"); }; playmore_btn.onRelease = function () { getURL ("http://www.freegamesforyourwebsite.com/click.php?gid=200&area=gameover", "_blank"); };
Instance of Symbol 390 MovieClip [TMPd4lzhusf84] "submitScore" in Symbol 391 MovieClip Frame 1
//component parameters onClipEvent (construct) { btnMC = "btnSubmit"; gameID = 104; }
Symbol 406 Button
on (press) { sboard.dir = "up"; } on (release) { sboard.dir = "stop"; }
Symbol 407 Button
on (press) { sboard.dir = "down"; } on (release) { sboard.dir = "stop"; }
Symbol 414 MovieClip Frame 1
stop();
Symbol 414 MovieClip Frame 2
stop();
Symbol 424 MovieClip [TMP6ojzjuzm8i] Frame 1
var arrScore = new Array(); mcScoreboard.sboard.dir = "stop"; mcScoreboard.sboard.mcScoreHolder.mcScore._visible = false; mcLabel._visible = false; var main = this; xmlPlayer = new XML(); xmlPlayer.ignoreWhite = true; xmlPlayer.onLoad = function (success) { if (success) { myPlayer = xmlPlayer.firstChild.childNodes; ctr2 = 0; while (ctr2 < myPlayer.length) { thisPlayer = main.mcScoreboard.sboard.mcScoreHolder.mcScore.duplicateMovieClip("mcScore" + ctr2, ctr2); thisPlayer._y = ctr2 * thisPlayer._height; thisPlayer._visible = true; if ((ctr2 % 2) > 0) { thisPlayer.gotoAndStop(2); } thisPlayer.txtNumber.text = (ctr2 + 1) + ")"; thisPlayer.txtNickname.text = myPlayer[ctr2].attributes.player; thisPlayer.txtScore.text = myPlayer[ctr2].attributes.score; ctr2++; } main.mcScoreboard.mcLoading._visible = false; main.mcScoreboard.sboard.mcScoreHolder.item = myPlayer.length; main.mcScoreboard.sboard.mcScoreHolder.speedy = 0; main.mcScoreboard.sboard.mcScoreHolder.desty = 0; main.mcScoreboard.sboard.mcScoreHolder.onEnterFrame = function () { if ((this.desty < 0) && (this._parent.dir == "up")) { this.desty = this.desty + 10; if (this.desty > 0) { this.desty = 0; } } if ((this.desty > (this._parent.mcBlock._height - (this.mcScore._height * this.item))) && (this._parent.dir == "down")) { this.desty = this.desty - 10; if (this.desty < (this._parent.mcBlock._height - (this.mcScore._height * this.item))) { this.desty = this._parent.mcBlock._height - (this.mcScore._height * this.item); } } this.speedy = (this.desty - this._y) + (this.speedy * 0.4); this._y = this._y + this.speedy; }; } }; xmlPlayer.load((("http://www.freeonlinegames.com/scoreboard/getTopPlayer.php?id=" + _root.gameID) + "&rand=") + random(999999));
Instance of Symbol 424 MovieClip [TMP6ojzjuzm8i] in Symbol 425 MovieClip Frame 1
//component parameters onClipEvent (construct) { gameID = 104; }
Symbol 431 MovieClip [TMP6pbk6uzm9i] Frame 1
var arrScore = new Array(); mcScoreboard.sboard.dir = "stop"; mcScoreboard.sboard.mcScoreHolder.mcScore._visible = false; mcLabel._visible = false; var main = this; xmlPlayer = new XML(); xmlPlayer.ignoreWhite = true; xmlPlayer.onLoad = function (success) { if (success) { myPlayer = xmlPlayer.firstChild.childNodes; ctr2 = 0; while (ctr2 < myPlayer.length) { thisPlayer = main.mcScoreboard.sboard.mcScoreHolder.mcScore.duplicateMovieClip("mcScore" + ctr2, ctr2); thisPlayer._y = ctr2 * thisPlayer._height; thisPlayer._visible = true; if ((ctr2 % 2) > 0) { thisPlayer.gotoAndStop(2); } thisPlayer.txtNumber.text = (ctr2 + 1) + ")"; thisPlayer.txtNickname.text = myPlayer[ctr2].attributes.player; thisPlayer.txtScore.text = myPlayer[ctr2].attributes.score; ctr2++; } main.mcScoreboard.mcLoading._visible = false; main.mcScoreboard.sboard.mcScoreHolder.item = myPlayer.length; main.mcScoreboard.sboard.mcScoreHolder.speedy = 0; main.mcScoreboard.sboard.mcScoreHolder.desty = 0; main.mcScoreboard.sboard.mcScoreHolder.onEnterFrame = function () { if ((this.desty < 0) && (this._parent.dir == "up")) { this.desty = this.desty + 10; if (this.desty > 0) { this.desty = 0; } } if ((this.desty > (this._parent.mcBlock._height - (this.mcScore._height * this.item))) && (this._parent.dir == "down")) { this.desty = this.desty - 10; if (this.desty < (this._parent.mcBlock._height - (this.mcScore._height * this.item))) { this.desty = this._parent.mcBlock._height - (this.mcScore._height * this.item); } } this.speedy = (this.desty - this._y) + (this.speedy * 0.4); this._y = this._y + this.speedy; }; } }; xmlPlayer.load(((("http://www.freeonlinegames.com/scoreboard/getTopPlayer.php?id=" + gameID) + "&rand=") + random(999999)) + "&filt=1");
Instance of Symbol 431 MovieClip [TMP6pbk6uzm9i] in Symbol 432 MovieClip Frame 1
//component parameters onClipEvent (construct) { gameID = 104; }

Library Items

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Symbol 2 MovieClipUses:1Used by:246 391  Timeline
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Symbol 357 TextUses:135Used by:358
Symbol 358 MovieClipUses:357Used by:Timeline
Symbol 359 TextUses:135Used by:360
Symbol 360 MovieClipUses:359Used by:361
Symbol 361 MovieClipUses:360Used by:Timeline
Symbol 362 EditableTextUses:135Used by:367
Symbol 363 FontUsed by:364 366
Symbol 364 TextUses:363Used by:365
Symbol 365 MovieClipUses:364Used by:367
Symbol 366 TextUses:363Used by:367
Symbol 367 MovieClipUses:1 159 362 365 366Used by:Timeline
Symbol 368 GraphicUsed by:369
Symbol 369 MovieClipUses:368Used by:Timeline
Symbol 370 EditableTextUses:157Used by:391
Symbol 371 TextUses:135Used by:373
Symbol 372 TextUses:135Used by:373
Symbol 373 MovieClipUses:371 372Used by:391
Symbol 374 TextUses:135Used by:378
Symbol 375 TextUses:135Used by:378
Symbol 376 TextUses:135Used by:378
Symbol 377 GraphicUsed by:378
Symbol 378 ButtonUses:374 375 376 377Used by:391  Timeline
Symbol 379 TextUses:135Used by:383
Symbol 380 TextUses:135Used by:383
Symbol 381 TextUses:135Used by:383
Symbol 382 GraphicUsed by:383
Symbol 383 ButtonUses:379 380 381 382Used by:391
Symbol 384 GraphicUsed by:387
Symbol 385 FontUsed by:142 386
Symbol 386 TextUses:385Used by:387
Symbol 387 MovieClipUses:384 386Used by:388
Symbol 388 MovieClipUses:387Used by:389
Symbol 389 MovieClipUses:388Used by:390
Symbol 390 MovieClip [TMPd4lzhusf84]Uses:389Used by:391
Symbol 391 MovieClipUses:2 159 370 373 378 383 390Used by:Timeline
Symbol 392 TextUses:135Used by:Timeline
Symbol 393 GraphicUsed by:396
Symbol 394 GraphicUsed by:395
Symbol 395 MovieClipUses:394Used by:396
Symbol 396 MovieClipUses:393 395Used by:425 432
Symbol 397 TextUses:135Used by:425
Symbol 398 GraphicUsed by:399
Symbol 399 MovieClipUses:398Used by:419
Symbol 400 FontUsed by:401
Symbol 401 TextUses:400Used by:402
Symbol 402 MovieClipUses:401Used by:419
Symbol 403 GraphicUsed by:406 407
Symbol 404 GraphicUsed by:406 407
Symbol 405 GraphicUsed by:406 407
Symbol 406 ButtonUses:403 404 405Used by:419
Symbol 407 ButtonUses:403 404 405Used by:419
Symbol 408 GraphicUsed by:418
Symbol 409 FontUsed by:410 411 412
Symbol 410 EditableTextUses:409Used by:414
Symbol 411 EditableTextUses:409Used by:414
Symbol 412 EditableTextUses:409Used by:414
Symbol 413 GraphicUsed by:414
Symbol 414 MovieClipUses:410 411 412 413Used by:415
Symbol 415 MovieClipUses:414Used by:418
Symbol 416 GraphicUsed by:417
Symbol 417 MovieClipUses:416Used by:418
Symbol 418 MovieClipUses:408 415 417Used by:419
Symbol 419 MovieClipUses:399 402 406 407 418Used by:424 431
Symbol 420 GraphicUsed by:423
Symbol 421 FontUsed by:142 422
Symbol 422 TextUses:421Used by:423
Symbol 423 MovieClipUses:420 422Used by:424
Symbol 424 MovieClip [TMP6ojzjuzm8i]Uses:419 423Used by:425
Symbol 425 MovieClipUses:396 397 424Used by:Timeline
Symbol 426 TextUses:135Used by:432
Symbol 427 GraphicUsed by:430
Symbol 428 FontUsed by:142 429
Symbol 429 TextUses:428Used by:430
Symbol 430 MovieClipUses:427 429Used by:431
Symbol 431 MovieClip [TMP6pbk6uzm9i]Uses:419 430Used by:432
Symbol 432 MovieClipUses:396 426 431Used by:Timeline

Instance Names

"prel"Frame 1Symbol 67 MovieClip
"mcTaglines"Frame 1Symbol 129 MovieClip
"parallax"Frame 6Symbol 267 MovieClip
"ground"Frame 6Symbol 268 MovieClip
"ground2"Frame 6Symbol 293 MovieClip
"body_bg"Frame 6Symbol 295 MovieClip
"shocks"Frame 6Symbol 296 MovieClip
"tire1"Frame 6Symbol 307 MovieClip
"tire2"Frame 6Symbol 307 MovieClip
"body"Frame 6Symbol 310 MovieClip
"debug_point"Frame 6Symbol 312 MovieClip
"efxLayer"Frame 6Symbol 323 MovieClip
"Score"Frame 6Symbol 324 EditableText
"Time"Frame 6Symbol 325 EditableText
"boostMeter"Frame 6Symbol 334 MovieClip
"LivesDisplay"Frame 6Symbol 335 EditableText
"objects"Frame 6Symbol 241 MovieClip
"parameter"Frame 6Symbol 347 MovieClip
"flashLayer"Frame 6Symbol 348 MovieClip
"fadeLayer"Frame 6Symbol 349 MovieClip
"rotVel"Frame 6Symbol 354 MovieClip
"debug_line"Frame 6Symbol 355 MovieClip
"GoText"Frame 6Symbol 356 MovieClip
"rollOverMessage"Frame 6Symbol 358 MovieClip
"LevelCompleteMessage"Frame 6Symbol 361 MovieClip
"LevelEnd"Frame 6Symbol 367 MovieClip
"LevelLoad"Frame 6Symbol 369 MovieClip
"gameOverScreen"Frame 7Symbol 391 MovieClip
"mcScoreboard1"Frame 8Symbol 425 MovieClip
"mcScoreboard2"Frame 8Symbol 432 MovieClip
"btnBackToMain"Frame 8Symbol 378 Button
"mcNotice"Symbol 56 MovieClip Frame 1Symbol 19 MovieClip
"procent"Symbol 67 MovieClip Frame 1Symbol 63 EditableText
"randomtag"Symbol 127 MovieClip Frame 1Symbol 72 EditableText
"randomtag"Symbol 127 MovieClip Frame 2Symbol 73 EditableText
"randomtag"Symbol 127 MovieClip Frame 3Symbol 74 EditableText
"randomtag"Symbol 127 MovieClip Frame 4Symbol 75 EditableText
"randomtag"Symbol 127 MovieClip Frame 5Symbol 76 EditableText
"randomtag"Symbol 127 MovieClip Frame 6Symbol 77 EditableText
"randomtag"Symbol 127 MovieClip Frame 7Symbol 78 EditableText
"randomtag"Symbol 127 MovieClip Frame 8Symbol 79 EditableText
"randomtag"Symbol 127 MovieClip Frame 9Symbol 80 EditableText
"randomtag"Symbol 127 MovieClip Frame 10Symbol 81 EditableText
"randomtag"Symbol 127 MovieClip Frame 11Symbol 82 EditableText
"randomtag"Symbol 127 MovieClip Frame 12Symbol 83 EditableText
"randomtag"Symbol 127 MovieClip Frame 13Symbol 84 EditableText
"randomtag"Symbol 127 MovieClip Frame 14Symbol 85 EditableText
"randomtag"Symbol 127 MovieClip Frame 15Symbol 86 EditableText
"randomtag"Symbol 127 MovieClip Frame 16Symbol 87 EditableText
"randomtag"Symbol 127 MovieClip Frame 17Symbol 88 EditableText
"randomtag"Symbol 127 MovieClip Frame 18Symbol 89 EditableText
"randomtag"Symbol 127 MovieClip Frame 19Symbol 90 EditableText
"randomtag"Symbol 127 MovieClip Frame 20Symbol 91 EditableText
"randomtag"Symbol 127 MovieClip Frame 21Symbol 92 EditableText
"randomtag"Symbol 127 MovieClip Frame 22Symbol 93 EditableText
"randomtag"Symbol 127 MovieClip Frame 23Symbol 94 EditableText
"randomtag"Symbol 127 MovieClip Frame 24Symbol 95 EditableText
"randomtag"Symbol 127 MovieClip Frame 25Symbol 96 EditableText
"randomtag"Symbol 127 MovieClip Frame 26Symbol 97 EditableText
"randomtag"Symbol 127 MovieClip Frame 27Symbol 98 EditableText
"randomtag"Symbol 127 MovieClip Frame 28Symbol 99 EditableText
"randomtag"Symbol 127 MovieClip Frame 29Symbol 100 EditableText
"randomtag"Symbol 127 MovieClip Frame 30Symbol 101 EditableText
"randomtag"Symbol 127 MovieClip Frame 31Symbol 102 EditableText
"randomtag"Symbol 127 MovieClip Frame 32Symbol 103 EditableText
"randomtag"Symbol 127 MovieClip Frame 33Symbol 104 EditableText
"randomtag"Symbol 127 MovieClip Frame 34Symbol 105 EditableText
"randomtag"Symbol 127 MovieClip Frame 35Symbol 106 EditableText
"randomtag"Symbol 127 MovieClip Frame 36Symbol 107 EditableText
"randomtag"Symbol 127 MovieClip Frame 37Symbol 108 EditableText
"randomtag"Symbol 127 MovieClip Frame 38Symbol 109 EditableText
"randomtag"Symbol 127 MovieClip Frame 39Symbol 110 EditableText
"randomtag"Symbol 127 MovieClip Frame 40Symbol 111 EditableText
"randomtag"Symbol 127 MovieClip Frame 41Symbol 112 EditableText
"randomtag"Symbol 127 MovieClip Frame 42Symbol 113 EditableText
"randomtag"Symbol 127 MovieClip Frame 43Symbol 114 EditableText
"randomtag"Symbol 127 MovieClip Frame 44Symbol 115 EditableText
"randomtag"Symbol 127 MovieClip Frame 45Symbol 116 EditableText
"randomtag"Symbol 127 MovieClip Frame 46Symbol 117 EditableText
"randomtag"Symbol 127 MovieClip Frame 47Symbol 118 EditableText
"randomtag"Symbol 127 MovieClip Frame 48Symbol 119 EditableText
"randomtag"Symbol 127 MovieClip Frame 49Symbol 120 EditableText
"randomtag"Symbol 127 MovieClip Frame 50Symbol 121 EditableText
"randomtag"Symbol 127 MovieClip Frame 51Symbol 122 EditableText
"randomtag"Symbol 127 MovieClip Frame 52Symbol 123 EditableText
"randomtag"Symbol 127 MovieClip Frame 53Symbol 124 EditableText
"randomtag"Symbol 127 MovieClip Frame 54Symbol 125 EditableText
"randomtag"Symbol 127 MovieClip Frame 55Symbol 126 EditableText
"obj1"Symbol 240 MovieClip Frame 1Symbol 146 MovieClip
"obj1"Symbol 241 MovieClip Frame 1Symbol 240 MovieClip
"levelName"Symbol 246 MovieClip Frame 1Symbol 142 EditableText
"NewGameBut"Symbol 246 MovieClip Frame 25Symbol 164 Button
"btnFreeGames"Symbol 246 MovieClip Frame 25Symbol 169 Button
"btnViewHigh"Symbol 246 MovieClip Frame 25Symbol 174 Button
"btnStartNow"Symbol 246 MovieClip Frame 50Symbol 245 Button
"s1"Symbol 267 MovieClip Frame 1Symbol 266 MovieClip
"s2"Symbol 267 MovieClip Frame 1Symbol 266 MovieClip
"s3"Symbol 267 MovieClip Frame 1Symbol 266 MovieClip
"surface0"Symbol 293 MovieClip Frame 1Symbol 292 MovieClip
"the_text"Symbol 321 MovieClip Frame 32Symbol 316 EditableText
"the_text"Symbol 321 MovieClip Frame 62Symbol 317 EditableText
"the_text"Symbol 321 MovieClip Frame 91Symbol 318 EditableText
"efxAnimations"Symbol 322 MovieClip Frame 1Symbol 321 MovieClip
"Efx0"Symbol 323 MovieClip Frame 1Symbol 322 MovieClip
"meterMask"Symbol 334 MovieClip Frame 1Symbol 328 MovieClip
"chargedMessage"Symbol 334 MovieClip Frame 1Symbol 333 MovieClip
"label"Symbol 347 MovieClip Frame 1Symbol 345 EditableText
"value"Symbol 347 MovieClip Frame 1Symbol 346 EditableText
"numeric"Symbol 354 MovieClip Frame 1Symbol 351 EditableText
"needle"Symbol 354 MovieClip Frame 1Symbol 353 MovieClip
"TimeBonus"Symbol 367 MovieClip Frame 1Symbol 362 EditableText
"pressUpToCont"Symbol 367 MovieClip Frame 1Symbol 365 MovieClip
"FOG"Symbol 388 MovieClip Frame 1Symbol 387 MovieClip
"mcButton"Symbol 389 MovieClip Frame 1Symbol 388 MovieClip
"mcButtonMain"Symbol 390 MovieClip [TMPd4lzhusf84] Frame 1Symbol 389 MovieClip
"YourScore"Symbol 391 MovieClip Frame 1Symbol 370 EditableText
"endText"Symbol 391 MovieClip Frame 1Symbol 373 MovieClip
"btnBackToMain"Symbol 391 MovieClip Frame 1Symbol 378 Button
"playmore_btn"Symbol 391 MovieClip Frame 1Symbol 383 Button
"submitScore"Symbol 391 MovieClip Frame 1Symbol 390 MovieClip [TMPd4lzhusf84]
"txtNickname"Symbol 414 MovieClip Frame 1Symbol 410 EditableText
"txtScore"Symbol 414 MovieClip Frame 1Symbol 411 EditableText
"txtNumber"Symbol 414 MovieClip Frame 1Symbol 412 EditableText
"mcScore"Symbol 415 MovieClip Frame 1Symbol 414 MovieClip
"mcScoreHolder"Symbol 418 MovieClip Frame 1Symbol 415 MovieClip
"mcBlock"Symbol 418 MovieClip Frame 1Symbol 417 MovieClip
"mcLoading"Symbol 419 MovieClip Frame 1Symbol 402 MovieClip
"sboard"Symbol 419 MovieClip Frame 1Symbol 418 MovieClip
"mcScoreboard"Symbol 424 MovieClip [TMP6ojzjuzm8i] Frame 1Symbol 419 MovieClip
"mcLabel"Symbol 424 MovieClip [TMP6ojzjuzm8i] Frame 1Symbol 423 MovieClip
"mcScoreboard"Symbol 431 MovieClip [TMP6pbk6uzm9i] Frame 1Symbol 419 MovieClip
"mcLabel"Symbol 431 MovieClip [TMP6pbk6uzm9i] Frame 1Symbol 430 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 2Symbol 131 as "fogaudio"
ExportAssets (56)Timeline Frame 2Symbol 140 as "btnSubmit"
ExportAssets (56)Timeline Frame 7Symbol 390 as "TMPd4lzhusf84"
ExportAssets (56)Timeline Frame 8Symbol 424 as "TMP6ojzjuzm8i"
ExportAssets (56)Timeline Frame 8Symbol 431 as "TMP6pbk6uzm9i"

Labels

"mainarea"Frame 5
"gamenow"Frame 6
"scoreboard"Frame 8
"instruct"Symbol 246 MovieClip Frame 26

Dynamic Text Variables

ThisLevelSymbol 343 EditableText"<p align="left"><font face="Compacta Blk BT" size="12" color="#333333" letterSpacing="0.000000" kerning="1">0</font></p>"




http://swfchan.com/22/108959/info.shtml
Created: 14/3 -2019 23:02:20 Last modified: 14/3 -2019 23:02:20 Server time: 22/12 -2024 04:09:41