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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/40253043?noj=FRM40253043-18DC" width="1" height="1"></div>

unicycle-king.swf

This is the info page for
Flash #109356

(Click the ID number above for more basic data on this flash file.)


Text
X

!

!

+

+50

+500

Developed by

Music by

Elektra Fungi

Hosted by

UNICYCLE KING

Sounds by

freesound.org

Become the King of Unicycling!

START

A

arrow key left

arrow key right

S

tip: try to stay in perfect equilibrium, this will regenerate your health!

CAS

game design

Developed by
Cas Games

Music by

Loading..

Hosted by

Your
Site
Here

Loading..

<p align="justify"><font face="Berlin Sans FB Demi" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">display_txt</font></p>

- BECOME THE KING OF UNICYCLING!

delete all save data

delete all save data

Warning! Deletes ALL save data:
achievements and custom outfits!

Hosted by

UNICYCLE KING

PLAY

PLAY

view highscores

view highscores

acknowledgments

acknowledgments

instructions

instructions

achievements

achievements

customize character

customize character

<p align="right"><font face="Berlin Sans FB Demi" size="23" color="#000000" letterSpacing="0.000000" kerning="1">400</font></p>

credits:

control settings

control settings

Play More Games

v 1.0.3

ok

ok

congratulations! unlocked all bonus content!

password:

<p align="left"></p>

cancel

cancel

save

save

- CUSTOMIZE CHARACTER

Item:
Price:
Click on an item to buy it

<p align="right"></p><p align="right"></p>

<p align="center"></p>

BUY!

<p align="right"><font face="Berlin Sans FB Demi" size="23" color="#000000" letterSpacing="0.000000" kerning="1">400</font></p>

Developed by Casper van Est
Music by Elektra Fungi
Sounds by freesound.org:
6 - adcbicycle
record scratch - Halleck
Button Click - KorgMS2000B
800 Cheer and Clapping 2 - Lonemonk
Big thankyou to all the playtesters!
Especially Gert-Jan and Ton
Final thanks to Pauline

- ACKNOWLEDGMENTS

- PLAY: SELECT LEVEL

Level 1 through 3 are
tutorial levels, designed for
you to get accustomed to
the game. It's
recommended that you
play them first, but if you
don't want to, you can just
start playing Time Attack
and set a highscore right
away!

TUTORIALS

Level 1: Balancing

Level 1: Balancing

Level 2: Hip Control

Level 2: Hip Control

Level 3: First Try

Level 3: First Try

TIME ATTACK

TIME ATTACK

Background:

Background:

*unlock new backgrounds by
collecting medals in Time
Attack

<p align="right"><font face="Berlin Sans FB Demi" size="19" color="#000000" letterSpacing="0.000000" kerning="1">Mountains</font></p>

<p align="right"><font face="Berlin Sans FB Demi" size="26" color="#000000" letterSpacing="0.000000" kerning="1">easy</font></p>

Difficulty:

Difficulty:

Medals

unlocks:

at:

- ACHIEVEMENTS

B

S

G

medium difficulty mode
new background
new unicycle: Hot Red

hard difficulty mode
new background
health increase 125 %
health increase 150 %
new unicycle: Blue Wonder
?

10 sec
30 sec
60 sec

1 min 30
2 min 00
3 min 00
4 min 00
5 min 00
?

<p align="center"><font face="Berlin Sans FB Demi" size="19" color="#000000" letterSpacing="0.000000" kerning="1">Brown Sugar</font></p>

<p align="center"><font face="Berlin Sans FB Demi" size="14" color="#000000" letterSpacing="0.000000" kerning="1">Blue Wonder</font></p>

<p align="center"><font face="Berlin Sans FB Demi" size="14" color="#000000" letterSpacing="0.000000" kerning="1">Blue Wonder</font></p>

speed

handling

precision

*Unlock new unicycles by
collecting medals in Time Attack
mode (click on Achievements)

- PLAY: SELECT UNICYCLE

<p align="left"><font face="Berlin Sans FB Demi" size="19" color="#ffffff" letterSpacing="0.000000" kerning="1">Blue Wonder is the most powerful unicycle: it offers the greatest speed and precision, but requires advanced unicycling skills</font></p>

<p align="center"><font face="Berlin Sans FB Demi" size="24" color="#ff0000" letterSpacing="0.000000" kerning="1">LOCKED!</font></p>

- BUY MORE CREDITS

Here you can buy extra
credits, which you can use in
the game to buy new outfits
and accessories for your
character
You can also get credits by
collecting green balls in Time
Attack mode!

100 credits
200 credits
500 credits
1000 credits
5000 credits

$ 0.39
$ 0.69
$ 1.49
$ 2.49
$ 4.99

Prices:

BUY NOW!

BUY NOW!

opens a new window

- CONTROL SETTINGS

Click on the action you wish to change
Then, press the button you wish to
assign to this action

<p align="left"><font face="Berlin Sans FB Demi" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1">A</font></p><p align="left"><font face="Berlin Sans FB Demi" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1">B</font></p><p align="left"><font face="Berlin Sans FB Demi" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1">C</font></p><p align="left"><font face="Berlin Sans FB Demi" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1">D</font></p>

Move wheel left:

Move wheel left:

Move wheel right:

Move wheel right:

Move hips left:

Move hips left:

Move hips right:

Move hips right:

STOP!

You

arrow key left

arrow key right

A

D

Health

Good

Bad

<p align="center"></p><p align="center"><font face="Berlin Sans FB Demi" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Drag your mouse over objects to see a detailed description</font></p>

Don't go there

D

<p align="left"><font face="Berlin Sans FB Demi" size="15" color="#000000" letterSpacing="0.000000" kerning="1">Bronze medal at: 0:10</font></p>

<p align="left"><font face="Berlin Sans FB Demi" size="15" color="#000000" letterSpacing="0.000000" kerning="1">Today&apos;s top score: </font></p>

<p align="left"><font face="Berlin Sans FB Demi" size="45" color="#000000" letterSpacing="0.000000" kerning="1">Score: &nbsp;</font></p>

<p align="left"><font face="Berlin Sans FB Demi" size="30" color="#000000" letterSpacing="0.000000" kerning="1">0:00</font></p>

<p align="center"><font face="Berlin Sans FB Demi" size="34" color="#ffff00" letterSpacing="0.000000" kerning="1">CONGRATULATIONS!!</font></p><p align="center"><font face="Berlin Sans FB Demi" size="34" color="#ffff00" letterSpacing="0.000000" kerning="1">GOLDEN STARS!!</font></p>

GAME OVER

<p align="left"><font face="Berlin Sans FB Demi" size="21" color="#000000" letterSpacing="0.000000" kerning="1">300000</font></p>

<p align="left"><font face="Berlin Sans FB Demi" size="21" color="#000000" letterSpacing="0.000000" kerning="1">300000</font></p>

<p align="left"><font face="Berlin Sans FB Demi" size="21" color="#000000" letterSpacing="0.000000" kerning="1">300000</font></p>

<p align="left"><font face="Berlin Sans FB Demi" size="30" color="#000000" letterSpacing="0.000000" kerning="1">300000</font></p>

<p align="left"><font face="Berlin Sans FB Demi" size="21" color="#000000" letterSpacing="0.000000" kerning="1">x2</font></p>

Main Menu

Submit Score

<p align="center"><font face="Berlin Sans FB Demi" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Unlocked: Hard difficulty mode, 3 hairstyles, 2 outfits, 6 accessoriesfdsgsdfgsdfg</font></p>

Time score:
Trophy bonus:
Pickup bonus:
Difficulty multiplier:

Total score:

Click to Retry

or Press Space

LEVEL COMPLETE!

Continue to
Next Level
or Press Space

LEVEL FAILED!

Time:

<p align="center"><font face="Berlin Sans FB Demi" size="16" color="#000000" letterSpacing="0.000000" kerning="1">Welcome to Unicyquilibrium!</font></p><p align="center"><font face="Berlin Sans FB Demi" size="16" color="#000000" letterSpacing="0.000000" kerning="1">This first level will teach you all about the basics of the game and its environment, </font></p><p align="center"></p><p align="center"><font face="Berlin Sans FB Demi" size="16" color="#000000" letterSpacing="0.000000" kerning="1">have fun!</font></p><p align="center"></p><p align="center"><font face="Berlin Sans FB Demi" size="16" color="#000000" letterSpacing="0.000000" kerning="1">(Press space to continue)</font></p>

<p align="center"><font face="Berlin Sans FB Demi" size="20" color="#000000" letterSpacing="0.000000" kerning="1">Unlocked Hard difficulty mode!</font></p>

<p align="right"></p>

FreeOnlineRacingGames.info

LOADING

ActionScript [AS1/AS2]

Frame 1
function SaveUserData() { _root.user.data.chosenFace = _root.chosenFace; _root.user.data.chosenHair = _root.chosenHair; _root.user.data.chosenHat = _root.chosenHat; _root.user.data.chosenBody = _root.chosenBody; _root.user.data.unlockedFaces = _root.unlockedFaces; _root.user.data.unlockedHairs = _root.unlockedHairs; _root.user.data.unlockedHats = _root.unlockedHats; _root.user.data.unlockedBodies = _root.unlockedBodies; _root.user.data.bMute = _root.bMute; _root.user.data.difficulty = _root.difficulty; user.data.myTopScore = myTopScore; user.data.myNextMedal = myNextMedal; user.data.myProgress = myProgress; user.data.bUnlockedBronze = bUnlockedBronze; user.data.bUnlockedSilver = bUnlockedSilver; user.data.bUnlockedGold = bUnlockedGold; user.data.bUnlocked1Star = bUnlocked1Star; user.data.bUnlocked2Star = bUnlocked2Star; user.data.bUnlocked3Star = bUnlocked3Star; user.data.bUnlocked4Star = bUnlocked4Star; user.data.bUnlocked5Star = bUnlocked5Star; user.data.bUnlockedGoldStar = bUnlockedGoldStar; user.data.bUnlockedLevel2 = bUnlockedLevel2; user.data.bUnlockedLevel3 = bUnlockedLevel3; user.data.bUnlockedLevel4 = bUnlockedLevel4; user.data.bUnlockedLevel5 = bUnlockedLevel5; user.data.bPlayedLevel2 = bPlayedLevel2; user.data.bPlayedLevel3 = bPlayedLevel3; user.data.bPlayedLevel4 = bPlayedLevel4; user.data.unicycle = unicycle; user.data.bUnlockedUnicycle2 = bUnlockedUnicycle2; user.data.bUnlockedUnicycle3 = bUnlockedUnicycle3; user.data.credits = credits; user.data.unlocked = unlocked; user.data.bUnlockedMedium = bUnlockedMedium; user.data.bUnlockedHard = bUnlockedHard; user.data.bUnlockedBG2 = bUnlockedBG2; user.data.bUnlockedBG3 = bUnlockedBG3; user.data.bg = bg; user.data.bPlayedTimeAttackOnce = bPlayedTimeAttackOnce; user.data.InputLeftCode = InputLeftCode; user.data.InputRightCode = InputRightCode; user.data.InputHipLeftCode = InputHipLeftCode; user.data.InputHipRightCode = InputHipRightCode; _root.user.flush(); } stop(); chosenFace = 0; chosenHair = 0; chosenHat = 9; chosenBody = 23; unlockedFaces = 1; unlockedHairs = 1; unlockedHats = 1; unlockedBodies = 1; bg = 1; var unlocked = []; bMute = false; difficulty = 1; unicycle = 1; myTopScore = 0; myNextMedal = "0.30"; myProgress = 0; bUnlockedBronze = false; bUnlockedSilver = false; bUnlockedGold = false; bUnlocked1Star = false; bUnlocked2Star = false; bUnlocked3Star = false; bUnlocked4Star = false; bUnlocked5Star = false; bUnlockedGoldStar = false; bUnlockedMedium = false; bUnlockedHard = false; bUnlockedBG2 = false; bUnlockedBG3 = false; bUnlockedLevel2 = false; bUnlockedLevel3 = false; bUnlockedLevel4 = true; bUnlockedUnicycle2 = false; bUnlockedUnicycle3 = false; bPlayedLevel1 = false; bPlayedLevel2 = false; bPlayedLevel3 = false; bPlayedTimeAttackOnce = false; InputLeftCode = 37; InputRightCode = 39; InputHipLeftCode = 65; InputHipRightCode = 68; credits = 0; user = SharedObject.getLocal("user_profile"); if (user.data.unlockedFaces != undefined) { unlockedFaces = user.data.unlockedFaces; unlockedHairs = user.data.unlockedHairs; unlockedHats = user.data.unlockedHats; unlockedBodies = user.data.unlockedBodies; chosenFace = user.data.chosenFace; chosenHair = user.data.chosenHair; chosenHat = user.data.chosenHat; chosenBody = user.data.chosenBody; if (user.data.bMute != undefined) { bMute = user.data.bMute; } if (user.data.difficulty != undefined) { difficulty = user.data.difficulty; } if (user.data.myTopScore != undefined) { myTopScore = user.data.myTopScore; myNextMedal = user.data.myNextMedal; myProgress = user.data.myProgress; bUnlockedBronze = user.data.bUnlockedBronze; bUnlockedSilver = user.data.bUnlockedSilver; bUnlockedGold = user.data.bUnlockedGold; bUnlocked1Star = user.data.bUnlocked1Star; bUnlocked2Star = user.data.bUnlocked2Star; bUnlocked3Star = user.data.bUnlocked3Star; bUnlocked4Star = user.data.bUnlocked4Star; bUnlocked5Star = user.data.bUnlocked5Star; bUnlockedGoldStar = user.data.bUnlockedGoldStar; } if (user.data.bUnlockedLevel2 != undefined) { bUnlockedLevel2 = user.data.bUnlockedLevel2; bUnlockedLevel3 = user.data.bUnlockedLevel3; bUnlockedLevel4 = user.data.bUnlockedLevel4; bUnlockedLevel5 = user.data.bUnlockedLevel5; } if (user.data.bPlayedLevel2 != undefined) { bPlayedLevel2 = user.data.bPlayedLevel2; bPlayedLevel3 = user.data.bPlayedLevel3; bPlayedLevel4 = user.data.bPlayedLevel4; } if (user.data.unicycle != undefined) { unicycle = user.data.unicycle; bUnlockedUnicycle2 = user.data.bUnlockedUnicycle2; bUnlockedUnicycle3 = user.data.bUnlockedUnicycle3; } if (user.data.credits != undefined) { credits = user.data.credits; } if (user.data.unlocked != undefined) { unlocked = user.data.unlocked; } if (user.data.bUnlockedMedium != undefined) { bUnlockedMedium = user.data.bUnlockedMedium; bUnlockedHard = user.data.bUnlockedHard; bUnlockedBG2 = user.data.bUnlockedBG2; bUnlockedBG3 = user.data.bUnlockedBG3; } if (user.data.bg != undefined) { bg = user.data.bg; } if (user.data.bPlayedTimeAttackOnce != undefined) { bPlayedTimeAttackOnce = user.data.bPlayedTimeAttackOnce; } if (user.data.InputLeftCode != undefined) { InputLeftCode = user.data.InputLeftCode; InputRightCode = user.data.InputRightCode; InputHipLeftCode = user.data.InputHipLeftCode; InputHipRightCode = user.data.InputHipRightCode; } }
Frame 30
function adFin() { gotoAndStop (62); } mochi.as2.MochiServices.connect("4e77a76d255b9c78"); mochi.as2.MochiAd.showPreGameAd({id:"4e77a76d255b9c78", res:"600x600", no_bg:false, ad_finished:adFin});
Frame 60
trace("AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA");
Frame 62
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("58532e4b", this, 10301, true); function DisplayInput() { _root.disp_txt.text = "" + keyCode[InputLeftCode]; _root.disp_txt.text = _root.disp_txt.text + (newline + keyCode[InputRightCode]); _root.disp_txt.text = _root.disp_txt.text + (newline + keyCode[InputHipLeftCode]); _root.disp_txt.text = _root.disp_txt.text + (newline + keyCode[InputHipRightCode]); } function onEnterFrame() { if (bAllowSetInputLeft) { if ((Key.getCode() != 0) && (Key.isDown(Key.getCode()))) { InputLeftCode = Key.getCode(); bAllowSetInputLeft = false; DisplayInput(); } } if (bAllowSetInputRight) { if ((Key.getCode() != 0) && (Key.isDown(Key.getCode()))) { InputRightCode = Key.getCode(); bAllowSetInputRight = false; DisplayInput(); } } if (bAllowSetInputHipLeft) { if ((Key.getCode() != 0) && (Key.isDown(Key.getCode()))) { InputHipLeftCode = Key.getCode(); bAllowSetInputHipLeft = false; DisplayInput(); } } if (bAllowSetInputHipRight) { if ((Key.getCode() != 0) && (Key.isDown(Key.getCode()))) { InputHipRightCode = Key.getCode(); bAllowSetInputHipRight = false; DisplayInput(); } } } function WaitForInput(iType) { if (iType == "LEFT") { bAllowSetInputLeft = true; InputLeftCode = 109; DisplayInput(); } if (iType == "RIGHT") { bAllowSetInputRight = true; InputRightCode = 109; DisplayInput(); } if (iType == "HIPLEFT") { bAllowSetInputHipLeft = true; InputHipLeftCode = 109; DisplayInput(); } if (iType == "HIPRIGHT") { bAllowSetInputHipRight = true; InputHipRightCode = 109; DisplayInput(); } } function NextHair() { i = currentHair; while (i <= hairEnd) { currentHair++; if (currentHair > hairEnd) { currentHair = hairBegin; } if (unlockables[currentHair].bUnlocked) { return; } i++; } } function NextHat() { i = currentHat; while (i <= hatEnd) { currentHat++; if (currentHat > hatEnd) { currentHat = hatBegin; } if (unlockables[currentHat].bUnlocked) { return; } i++; } } function NextBody() { i = currentBody; while (i <= bodyEnd) { currentBody++; if (currentBody > bodyEnd) { currentBody = bodyBegin; } if (unlockables[currentBody].bUnlocked) { return; } i++; } } function NextFace() { currentFace++; if (currentFace > (allFaces.length - 1)) { currentFace = 0; } } function FillUnlockables() { hairBegin = 0; CreateUnlockable("Blonde", "Hair1", 0, "Hair", true); CreateUnlockable("Bald", "Hair2", 50, "Hair", false); CreateUnlockable("Mullet", "Hair3", 50, "Hair", false); CreateUnlockable("Brown", "Hair4", 50, "Hair", false); CreateUnlockable("Afro", "Hair5", 70, "Hair", false); CreateUnlockable("Curly", "Hair6", 50, "Hair", false); CreateUnlockable("Bald (Dark)", "Hair7", 50, "Hair", false); CreateUnlockable("Rasta", "Hair8", 70, "Hair", false); CreateUnlockable("Mickey", "Hair9", 100, "Hair", false); hairEnd = unlockables.length - 1; hatBegin = unlockables.length; CreateUnlockable("No Accessory", "", 0, "Hat", true); CreateUnlockable("Beard", "Hoed1", 50, "Hat", false); CreateUnlockable("Goggles", "Hoed2", 50, "Hat", false); CreateUnlockable("Party Hat", "Hoed3", 70, "Hat", false); CreateUnlockable("Hat", "Hoed4", 70, "Hat", false); CreateUnlockable("Shades", "Hoed5", 70, "Hat", false); CreateUnlockable("Eye Patch", "Hoed6", 100, "Hat", false); CreateUnlockable("Glasses", "Hoed7", 100, "Hat", false); CreateUnlockable("Baseball Cap", "Hoed8", 100, "Hat", false); CreateUnlockable("Rice Hat", "Hoed9", 100, "Hat", false); CreateUnlockable("Bling", "Hoed10", 100, "Hat", false); CreateUnlockable("Pirate Hat", "Hoed11", 100, "Hat", false); CreateUnlockable("Astronaut Helmet", "Hoed12", 150, "Hat", false); CreateUnlockable("King's Crown", "Hoed13", 250, "Hat", false); hatEnd = unlockables.length - 1; bodyBegin = unlockables.length; CreateUnlockable("Black Tee", "Body1", 0, "Body", true); CreateUnlockable("Vest", "Body2", 100, "Body", false); CreateUnlockable("Sweater", "Body3", 100, "Body", false); CreateUnlockable("Superman", "Body4", 200, "Body", false); CreateUnlockable("Office Drone", "Body5", 100, "Body", false); CreateUnlockable("Mr. C", "Body6", 100, "Body", false); CreateUnlockable("Pirate Suit", "Body7", 200, "Body", false); CreateUnlockable("King's Suit", "Body8", 250, "Body", false); bodyEnd = unlockables.length - 1; } function CreateUnlockable(naam, reference, cost, type, unlocked) { var _local1 = new MovieClip(); _local1.naam = naam; _local1.reference = reference; _local1.cost = cost; _local1.type = type; _local1.bUnlocked = unlocked; unlockables.push(_local1); } function UpdateUnlockables() { i = 0; while (i < unlockables.length) { if (unlocked[i] == 1) { unlockables[i].bUnlocked = true; } i++; } } function CollectLeader(boardID) { trace("Collecting Leader.."); mochi.as2.MochiScores.setBoardID(boardID); mochi.as2.MochiScores.requestList(this, "onScoresReceived"); } function onScoresReceived(args) { if (args.scores != null) { var _local2 = mochi.as2.MochiScores.scoresArrayToObjects(args.scores); if (_local2.daily[0].score != undefined) { _root.leaderScore = _local2.daily[0].score; _root.leaderName = _local2.daily[0].name; } else if (_local2.weekly[0].score != undefined) { _root.leaderScore = _local2.weekly[0].score; _root.leaderName = _local2.weekly[0].name; } else if (_local2.monthly[0].score != undefined) { _root.leaderScore = _local2.monthly[0].score; _root.leaderName = _local2.monthly[0].name; } else { _root.scoreLeader = 0; } } else { if (args.error) { trace("Error: " + args.errorCode); } _root.scoreLeader = -1; } } function SubmitScore(mboardID, mScore) { mochi.as2.MochiScores.showLeaderboard({boardID:mBoardID, score:mScore, width:400, height:300, preloaderDisplay:false, onClose:function () { _root.gameover_mc.loading_mc._alpha = 0; }, clip:_root.leaderboard_mc}); } function ViewInstructions() { gotoAndStop (147); } function BuyItem(index) { if (unlockables[index + itemsIndex].naam == undefined) { return(undefined); } if (unlockables[index + itemsIndex].bUnlocked) { _root.bought_txt.text = "You already own this item"; } else if (credits >= unlockables[index + itemsIndex].cost) { unlocked[index + itemsIndex] = 1; credits = credits - unlockables[index + itemsIndex].cost; _root.bought_txt.text = "Bought: " + unlockables[index + itemsIndex].naam; } else { _root.bought_txt.text = "Not enough credits"; } UpdateUnlockables(); SetCredits(); SaveUserData(); } function DisplayItems() { SetCredits(); currentItems = unlockables.slice(itemsIndex, Math.min(itemsIndex + 6, unlockables.length)); i = 0; while (i < currentItems.length) { disp_mc = _root.attachMovie(currentItems[i].reference, "dispMC" + i, 200 + i); disp_mc._x = 303 + (90 * (i % 3)); disp_mc._y = ((i > 2) ? 310 : 159); disp_mc._xscale = 50; disp_mc._yscale = 50; showItems.push(disp_mc); i++; } } function ClearItems() { Len = showItems.length; i = 0; while (i < Len) { showItems[0]._alpha = 0; showItems[0].removeMovieClip; showItems.shift(); i++; } } function NextItems() { ClearItems(); itemsIndex = itemsIndex + 6; if (itemsIndex > unlockables.length) { itemsIndex = 0; } DisplayItems(); } function PrevItems() { ClearItems(); itemsIndex = itemsIndex - 6; if (itemsIndex < 0) { if (itemsIndex == -6) { itemsIndex = unlockables.length - 6; } else { itemsIndex = 0; } } else { offset = 0; } DisplayItems(); } function StartTutorial() { gotoAndPlay ("overgang"); _root.initValues.bltFadeOut = 1; _root.initValues.bTutorial = true; initValues.gameType = PRACTICE; } function StartLevel1() { gotoAndPlay ("overgang"); _root.initValues.bLevel1 = true; _root.initValues.bLevel2 = false; _root.initValues.bLevel3 = false; _root.initValues.bLevel4 = false; initValues.gameType = TIMEATTACK; } function StartLevel2() { gotoAndPlay ("overgang"); _root.initValues.bLevel1 = false; _root.initValues.bLevel2 = true; _root.initValues.bLevel3 = false; _root.initValues.bLevel4 = false; initValues.gameType = TIMEATTACK; } function StartLevel3() { gotoAndPlay ("overgang"); _root.initValues.bLevel1 = false; _root.initValues.bLevel2 = false; _root.initValues.bLevel3 = true; _root.initValues.bLevel4 = false; initValues.gameType = COLLECTION; } function StartLevel4() { gotoAndPlay ("overgang"); _root.initValues.bLevel1 = false; _root.initValues.bLevel2 = false; _root.initValues.bLevel3 = false; _root.initValues.bLevel4 = true; initValues.gameType = COLLECTION; } function Quit() { gotoAndPlay (149); } function StartTimeAttack() { gotoAndPlay ("overgang"); _root.initValues.bLevel1 = false; _root.initValues.bLevel2 = false; _root.initValues.bLevel3 = false; _root.initValues.bLevel4 = false; initValues.gameType = TIMEATTACK; } function LevelSelect() { gotoAndStop ("levelselect"); UpdateBackground(); SetDifficultyText(); } function UpdateBackground() { if (_root.bg == 1) { _root.backgr_txt.text = "Mountains"; } else if (_root.bg == 2) { _root.backgr_txt.text = "Urban"; } else { _root.backgr_txt.text = "Clouds"; } } function NextBackground() { if (_root.bg == 1) { if (_root.bUnlockedBG2) { _root.bg = 2; } } else if (_root.bg == 2) { if (_root.bUnlockedBG3) { _root.bg = 3; } else { _root.bg = 1; } } else { _root.bg = 1; } UpdateBackground(); } function QuitToMenu() { gotoAndPlay (62); } function UpdateUnicycle() { name1 = "Hot Red"; name2 = "Brown Sugar"; name3 = "Blue Steel"; _root.locked_txt.text = ""; if (_root.pre_unicycle == 1) { statSpeed = 20; statHandling = 80; statAccel = 30; cycle1 = name1; cycle2 = name2; cycle3 = name3; _root.cycle1_mc.gotoAndStop("two"); _root.cycle2_mc.gotoAndStop("one"); _root.cycle3_mc.gotoAndStop("three"); _root.descr_txt.text = "Brown Sugar is a beginner's unicycle: it's pretty slow, and it won't do anything fancy, but it's good to learn the basics on!"; } else if (_root.pre_unicycle == 2) { statSpeed = 50; statHandling = 50; statAccel = 50; cycle1 = name3; cycle2 = name1; cycle3 = name2; _root.cycle1_mc.gotoAndStop("three"); _root.cycle2_mc.gotoAndStop("two"); _root.cycle3_mc.gotoAndStop("one"); _root.descr_txt.text = "Hot Red is a decent unicycle: it's not the fastest, but offers enough handling and precision for the the intermediate unicyclist"; if (!_root.bUnlockedUnicycle2) { _root.locked_txt.text = "LOCKED!"; } } else { statSpeed = 80; statHandling = 20; statAccel = 80; cycle1 = name2; cycle2 = name3; cycle3 = name1; _root.cycle1_mc.gotoAndStop("one"); _root.cycle2_mc.gotoAndStop("three"); _root.cycle3_mc.gotoAndStop("two"); _root.descr_txt.text = "Blue Steel is the most powerful unicycle: it offers the greatest speed and precision, but requires advanced unicycling skills"; if (!_root.bUnlockedUnicycle3) { _root.locked_txt.text = "LOCKED!"; } } _root.speedBar_mc._xscale = statSpeed; _root.handleBar_mc._xscale = statHandling; _root.accelBar_mc._xscale = statAccel; _root.cycle1_txt.text = cycle1; _root.cycle2_txt.text = cycle2; _root.cycle3_txt.text = cycle3; } function UpdateFace() { face_mc.removeMovieClip(); face_mc = attachMovie(allFaces[currentFace], "faceMC", 10); face_mc._x = previewX - 1; face_mc._y = previewY + 3; face_mc._xscale = 50; face_mc._yscale = 50; lefthand_mc.removeMovieClip(); lefthand_mc = attachMovie(allSkins[currentFace], "lefthandMC", 6); lefthand_mc._x = previewX - 33; lefthand_mc._y = previewY + 97; lefthand_mc._xscale = 50; lefthand_mc._yscale = 50; lefthand_mc._rotation = 88; righthand_mc.removeMovieClip(); righthand_mc = attachMovie(allSkins[currentFace], "righthandMC", 5); righthand_mc._x = previewX + 70; righthand_mc._y = previewY + 48; righthand_mc._xscale = 45; righthand_mc._yscale = 45; righthand_mc._rotation = -30; smile_mc.removeMovieClip(); smile_mc = attachMovie("SmilePreviewMC", "SmileMC", 12); smile_mc._x = previewX + 20; smile_mc._y = previewY + 31; faces_txt.text = (unlockedFaces + " / ") + allFaces.length; } function UpdateHair() { hair_mc.removeMovieClip(); hair_mc = attachMovie(unlockables[currentHair].reference, "hairMC", 11); hair_mc._x = previewX - 0; hair_mc._y = previewY + 3; hair_mc._xscale = 50; hair_mc._yscale = 50; _root.hairs_txt.text = (unlockedHairs + " / ") + allHairs.length; } function UpdateHats() { hat_mc.removeMovieClip(); hat_mc = attachMovie(unlockables[currentHat].reference, "hatMC", 13); hat_mc._x = previewX - 1; hat_mc._y = previewY + 3; hat_mc._xscale = 50; hat_mc._yscale = 50; hats_txt.text = (unlockedHats + " / ") + allHats.length; } function UpdateBody() { body_mc.removeMovieClip(); body_mc = attachMovie(unlockables[currentBody].reference, "bodyMC", 8); body_mc._x = previewX - 15; body_mc._y = previewY + 43; body_mc._xscale = 50; body_mc._yscale = 50; leftarm_mc.removeMovieClip(); leftarm_mc = attachMovie(lArms[currentBody - bodyBegin], "leftArmMC", 9); leftarm_mc._x = previewX - 10; leftarm_mc._y = previewY + 53; leftarm_mc._xscale = 50; leftarm_mc._yscale = 50; rightarm_mc.removeMovieClip(); rightarm_mc = attachMovie(rArms[currentBody - bodyBegin], "rightArmMC", 7); rightarm_mc._x = previewX + 20; rightarm_mc._y = previewY + 53; rightarm_mc._xscale = 50; rightarm_mc._yscale = 50; bodies_txt.text = (unlockedBodies + " / ") + allBodies.length; } function RemovePreview() { _root.face_mc.removeMovieClip(); _root.hair_mc.removeMovieClip(); _root.hat_mc.removeMovieClip(); _root.body_mc.removeMovieClip(); leftarm_mc.removeMovieClip(); rightarm_mc.removeMovieClip(); lefthand_mc.removeMovieClip(); righthand_mc.removeMovieClip(); smile_mc.removeMovieClip(); _root.chosenFace = _root.currentFace; _root.chosenHair = _root.currentHair; _root.chosenHat = _root.currentHat; _root.chosenBody = _root.currentBody; } function SetDifficultyText() { if (_root.difficulty == 1) { _root.diff_txt.text = "easy"; } else if (_root.difficulty == 2) { _root.diff_txt.text = "medium"; } else { _root.diff_txt.text = "hard"; } } function UnlockAll() { _root.unlockedFaces = _root.allFaces.length; _root.unlockedBodies = _root.allBodies.length; _root.unlockedHats = _root.allHats.length; _root.unlockedHairs = _root.allHairs.length; _root.faces = _root.allFaces; _root.hairs = _root.allHairs; _root.hats = _root.allHats; _root.bodies = _root.allBodies; _root.SaveUserData(); } function UnlockContent() { item = "skin"; _root.unlockedFaces++; if (_root.unlockedFaces > _root.allFaces.length) { _root.unlockedFaces--; tempR = Math.random(); if (tempR < 0.37) { item = "hairstyle"; _root.unlockedHairs++; if (_root.unlockedHairs > _root.allHairs.length) { _root.unlockedHairs--; item = "accessory"; _root.unlockedHats++; if (_root.unlockedHats > _root.allHats.length) { _root.unlockedHats--; item = "outfit"; _root.unlockedBodies++; if (_root.unlockedBodies > _root.allBodies.length) { _root.unlockedBodies--; item = "none"; } } } } else if (tempR < 0.74) { item = "accessory"; _root.unlockedHats++; if (_root.unlockedHats > _root.allHats.length) { _root.unlockedHats--; item = "outfit"; _root.unlockedBodies++; if (_root.unlockedBodies > _root.allBodies.length) { _root.unlockedBodies--; item = "hairstyle"; _root.unlockedHairs++; if (_root.unlockedHairs > _root.allHairs.length) { _root.unlockedHairs--; item = "none"; } } } } else { item = "outfit"; _root.unlockedBodies++; if (_root.unlockedBodies > _root.allBodies.length) { _root.unlockedBodies--; item = "hairstyle"; _root.unlockedHairs++; if (_root.unlockedHairs > _root.allHairs.length) { _root.unlockedHairs--; item = "accessory"; _root.unlockedHats++; if (_root.unlockedHats > _root.allHats.length) { _root.unlockedHats--; item = "none"; } } } } } return(item); } function SetCredits() { _root.credits_txt.text = "" + _root.credits; } function SetProgressText() { _root.progress_txt.text = ("Best score: " + _root.myTopScore) + newline; _root.progress_txt.text = _root.progress_txt.text + (("Next medal at: " + _root.myNextMedal) + newline); _root.progressbar_mc._xscale = _root.myProgress; _root.quote_txt.text = quotes[Math.floor(Math.random() * 4)]; bronzePre_mc._alpha = 25; silverPre_mc._alpha = 25; goldPre_mc._alpha = 25; oneStar_mc._alpha = 25; twoStar_mc._alpha = 25; twoStar2_mc._alpha = 25; threeStar_mc._alpha = 25; threeStar2_mc._alpha = 25; threeStar3_mc._alpha = 25; fourStar_mc._alpha = 25; fourStar2_mc._alpha = 25; fourStar3_mc._alpha = 25; fourStar4_mc._alpha = 25; fiveStar_mc._alpha = 25; fiveStar2_mc._alpha = 25; fiveStar3_mc._alpha = 25; fiveStar4_mc._alpha = 25; fiveStar5_mc._alpha = 25; goldStar_mc._alpha = 25; goldStar2_mc._alpha = 25; goldStar3_mc._alpha = 25; goldStar4_mc._alpha = 25; goldStar5_mc._alpha = 25; goldStar_mc.gotoAndStop(2); goldStar2_mc.gotoAndStop(2); goldStar3_mc.gotoAndStop(2); goldStar4_mc.gotoAndStop(2); goldStar5_mc.gotoAndStop(2); if (_root.bUnlockedBronze) { bronzePre_mc._alpha = 100; } if (_root.bUnlockedSilver) { silverPre_mc._alpha = 100; } if (_root.bUnlockedGold) { goldPre_mc._alpha = 100; } if (_root.bUnlocked1Star) { oneStar_mc._alpha = 100; } if (_root.bUnlocked2Star) { twoStar_mc._alpha = 100; twoStar2_mc._alpha = 100; } if (_root.bUnlocked3Star) { threeStar_mc._alpha = 100; threeStar2_mc._alpha = 100; threeStar3_mc._alpha = 100; } if (_root.bUnlocked4Star) { fourStar_mc._alpha = 100; fourStar2_mc._alpha = 100; fourStar3_mc._alpha = 100; fourStar4_mc._alpha = 100; } if (_root.bUnlocked5Star) { fiveStar_mc._alpha = 100; fiveStar2_mc._alpha = 100; fiveStar3_mc._alpha = 100; fiveStar4_mc._alpha = 100; fiveStar5_mc._alpha = 100; } if (_root.bUnlockedGoldStar) { goldStar_mc._alpha = 100; goldStar2_mc._alpha = 100; goldStar3_mc._alpha = 100; goldStar4_mc._alpha = 100; goldStar5_mc._alpha = 100; } } stop(); var keyCode = []; keyCode[65] = "A"; keyCode[66] = "B"; keyCode[67] = "C"; keyCode[68] = "D"; keyCode[69] = "E"; keyCode[70] = "F"; keyCode[71] = "G"; keyCode[72] = "H"; keyCode[73] = "I"; keyCode[74] = "J"; keyCode[75] = "K"; keyCode[76] = "L"; keyCode[77] = "M"; keyCode[78] = "N"; keyCode[79] = "O"; keyCode[80] = "P"; keyCode[81] = "Q"; keyCode[82] = "R"; keyCode[83] = "S"; keyCode[84] = "T"; keyCode[85] = "U"; keyCode[86] = "V"; keyCode[87] = "W"; keyCode[88] = "X"; keyCode[89] = "Y"; keyCode[90] = "Z"; keyCode[45] = "Insert"; keyCode[46] = "Delete"; keyCode[47] = ""; keyCode[48] = "ZERO"; keyCode[49] = "ONE"; keyCode[50] = "TWO"; keyCode[51] = "THREE"; keyCode[52] = "FOUR"; keyCode[53] = "FIVE"; keyCode[54] = "SIX"; keyCode[55] = "SEVEN"; keyCode[56] = "EIGHT"; keyCode[57] = "NINE"; keyCode[96] = "NUM0"; keyCode[97] = "NUM1"; keyCode[98] = "NUM2"; keyCode[99] = "NUM3"; keyCode[100] = "NUM4"; keyCode[101] = "NUM5"; keyCode[102] = "NUM6"; keyCode[103] = "NUM7"; keyCode[104] = "NUM8"; keyCode[105] = "NUM9"; keyCode[106] = "*"; keyCode[107] = "+"; keyCode[108] = ""; keyCode[109] = "-"; keyCode[110] = "."; keyCode[111] = "/"; keyCode[33] = "PgUp"; keyCode[34] = "PgDown"; keyCode[35] = "End"; keyCode[36] = "Home"; keyCode[37] = "Left"; keyCode[38] = "Up"; keyCode[39] = "Right"; keyCode[40] = "Down"; keyCode[186] = ":"; keyCode[187] = "+"; keyCode[188] = "<"; keyCode[189] = "_"; keyCode[190] = ">"; keyCode[191] = "?"; keyCode[192] = "~"; keyCode[219] = "{"; keyCode[220] = "|"; keyCode[221] = "}"; keyCode[222] = "\""; keyCode[8] = "Backspace"; keyCode[13] = "Enter"; keyCode[16] = "Shift"; keyCode[17] = "Ctrl"; keyCode[18] = "Alt"; keyCode[20] = "CapsLock"; keyCode[27] = "Esc"; keyCode[32] = "Space"; _root.Scr.setVolume(100); _root.Scr.stop(); leaderScore = 0; leaderName = ""; _root.display_txt.text = ""; quotes = ["We can be sure that the greatest hope for maintaining equilibrium in the face of any situation rests within ourselves. - Francis J. Braceland", "Fortunate indeed, is the man who takes exactly the right measure of himself, and holds a just balance between what he can acquire and what he can use. - Peter M. Latham", "Balance. The Ultimate Goal. - Ricky Lankford", "At times, it is difficult to keep a proper balance in our lives. But, over time, an improper balance will lead to problems. - Catherine Pulsifer"]; _root.muteLine_mc._alpha = (_root.bMute ? 100 : 0); SetProgressText(); currentTopScore = -1; pre_unicycle = 1; SetCredits(); faces_txt.text = ""; hats_txt.text = ""; hairs_txt.text = ""; bodies_txt.text = ""; initValues = new Object(); initValues.bltFadeOut = 50; COLLECTION = 1; TIMEATTACK = 2; PRACTICE = 3; allFaces = ["Face1", "Face2"]; allHairs = ["Hair1", "Hair2", "Hair3", "Hair4", "Hair5", "Hair6", "Hair7", "Hair8", "Hair9"]; allHats = ["none", "Hoed1", "Hoed2", "Hoed3", "Hoed4", "Hoed5", "Hoed6", "Hoed7", "Hoed8", "Hoed9", "Hoed10", "Hoed11", "Hoed12"]; allBodies = ["Body1", "Body2", "Body3", "Body4", "Body5", "Body6", "Body7"]; lArms = ["LeftArm1", "LeftArm2", "LeftArm3", "LeftArm4", "LeftArm5", "LeftArm6", "LeftArm7", "LeftArm8"]; rArms = ["RightArm1", "RightArm2", "RightArm3", "RightArm4", "RightArm5", "RightArm6", "RightArm7", "RightArm8"]; allSkins = ["Hand1", "Hand2"]; var unlockables = []; FillUnlockables(); UpdateUnlockables(); var allDisplays = ["Body2", "Body3", "Body4", "Body5", "Body6", "Body7"]; var allItems = ["Vest\n200", "Sweater\n200", "Superman\n300", "Office Drone\n300", "Mr. C\n300", "Pirate\n600"]; currentDisplays = allDisplays.slice(0, 6); currentItems = allItems.slice(0, 6); itemsIndex = 0; showItems = []; currentFace = chosenFace; currentHair = chosenHair; currentHat = chosenHat; currentBody = chosenBody; faces = allFaces.slice(0, unlockedFaces); hairs = allHairs.slice(0, unlockedHairs); hats = allHats.slice(0, unlockedHats); bodies = allBodies.slice(0, unlockedBodies); bAllowSetInputLeft = false; bAllowSetInputRight = false; bAllowSetInputHipLeft = false; bAllowSetInputHipRight = false; previewX = 118; previewY = 193;
Instance of Symbol 212 MovieClip "loading_mc" in Frame 62
onClipEvent (load) { _alpha = 0; }
Frame 63
_root.BackupCurrentBody = currentBody; _root.BackupCurrentHair = currentHair; _root.BackupCurrentHat = currentHat; _root.BackupCurrentFace = currentFace;
Instance of Symbol 258 MovieClip "congrats_mc" in Frame 63
onClipEvent (load) { _alpha = 0; }
Frame 65
if (!_root.bUnlockedLevel2) { _root.level2_btn.enabled = false; _root.level2_btn._alpha = 50; } if (!_root.bUnlockedLevel3) { _root.level3_btn.enabled = false; _root.level3_btn._alpha = 50; } if (!_root.bUnlockedLevel4) { _root.level5_btn.enabled = false; _root.level5_btn._alpha = 50; }
Frame 66
SetProgressText();
Frame 69
_root.DisplayInput(); BackupInputLeftCode = _root.InputLeftCode; BackupInputRightCode = _root.InputRightCode; BackupInputHipLeftCode = _root.InputHipLeftCode; BackupInputHipRightCode = _root.InputHipRightCode;
Frame 108
gotoAndPlay (149);
Frame 147
stop();
Frame 148
function onEnterFrame() { currentT = getTimer(); deltaT = (currentT - prevT) / 1000; prevT = currentT; cntDwn = cntDwn - deltaT; if (cntDwn <= 0) { DisplayMessage(""); } } function DisplayMessage(displayText) { _root.unlocked_txt.text = displayText; cntDwn = 2; } function PlayImpact() { _root.impact_mc.gotoAndPlay(1); } currentT = getTimer(); deltaT = 0; prevT = getTimer() - 33; cntDwn = 0; _root.unlocked_txt.text = ""; stop();
Instance of Symbol 428 MovieClip "clouds1_mc" in Frame 148
onClipEvent (enterFrame) { this._x = this._x + 0.1; if (this._x > 800) { this._x = this._x - (this._width + 800); } }
Instance of Symbol 430 MovieClip "clouds2_mc" in Frame 148
onClipEvent (enterFrame) { this._x = this._x + 0.4; if (this._x > 800) { this._x = this._x - (this._width + 800); } }
Instance of Symbol 353 MovieClip "stok_mc" in Frame 148
onClipEvent (load) { maxUitwijk = 150; _root.fg_mc.gotoAndStop(_root.bg); _root.bg_mc.gotoAndStop(_root.bg); if (_root.bg == 3) { _root.clouds1_mc._y = 450; _root.clouds2_mc._y = 450; } acceleration = 0; velocity = 0.1; prevRot = 0; grav = -20; bFalling = false; bPause = false; bGameOver = false; trophyScore = 0; pickupScore = 0; EqScore = 0; pickupValue = 50; totalScore = 0; unlockedContent = []; if (_root.bUnlocked4Star) { maxHealth = 120; } else if (_root.bUnlocked3Star) { maxHealth = 100; } else { maxHealth = 80; } health = maxHealth; _root.healthbg_mc._xscale = maxHealth; if (_root.unicycle == 1) { bodySpeed = 4; bodyAccel = 4; bodyMoveDecel = 4; movementSpeed = 12; movementAccel = 4; movementDecel = 1.5; velocityToWheelRotation = 0.5; velocityToStickRot = 3; rotationInputMP = 3; rotationMultiplier = 1.05; timeScore = 10; bodyVel = 0.1; velocity = -0.2; gotoAndStop ("one"); } else if (_root.unicycle == 2) { bodySpeed = 10; bodyAccel = 6; bodyMoveDecel = 3; bodyVel = 0.1; movementSpeed = 12; movementAccel = 8; movementDecel = 3; velocityToWheelRotation = 0.5; velocityToStickRot = 4; rotationInputMP = 4; rotationMultiplier = 1.075; timeScore = 10; velocity = -0.2; gotoAndStop ("two"); } else { bodySpeed = 13; bodyAccel = 13; bodyMoveDecel = 7; bodyVel = 0.1; movementSpeed = 15; movementAccel = 15; movementDecel = 8; velocityToWheelRotation = 0.5; velocityToStickRot = 6; rotationInputMP = 6; timeScore = 20; rotationMultiplier = 1.1; gotoAndStop ("three"); } maxRotAngle = 85; fallSpeed = 400; beginT = getTimer(); currentT = getTimer(); deltaT = 0; prevT = getTimer() - 33; pauseTime = 0; normalY = this._y; voet1OffsetX = _root.ob1_mc._x - _x; voet1OffsetY = _root.ob1_mc._y - _y; bb1OffsetX = _root.bb1_mc._x - _x; bb1OffsetY = _root.bb1_mc._y - _y; bb1LengthSq = 900; voet2OffsetX = _root.ob2_mc._x - _x; voet2OffsetY = _root.ob2_mc._y - _y; bb2OffsetX = _root.bb2_mc._x - _x; bb2OffsetY = _root.bb2_mc._y - _y; bb2LengthSq = 900; bDoIK = true; bHipMovement = true; bDoPostProcess = true; fxValue = 0; _root.layover_mc._alpha = 0; bLoopLevel = true; totalXAdjust = 0; smallXAdjust = 0; _root.tutorialtxt_mc._alpha = 0; tutorial = []; tutorial[0] = ["Welcome, aspriring Prince! \nThis tutorial will teach you about the basics of balancing, so you can begin your path to becoming the Unicycle King! \n(Press space to continue)", 3]; tutorial[1] = ["Use the left and right arrow keys to move the wheel of your unicycle around. Notice that you have to keep your wheel under your body for perfect balance, so keep your focus on the wheel \n(Press space to continue)", 0.1]; tutorial[2] = ["Try it out! The goal is to keep balanced for 10 seconds and advance to the next level! \n Oh, and try not to go out of the screen!\n(Press space to start)", 0.1]; tutorial[3] = ["Great! Now you're ready to advance to the next level and learn about hip control! \n(Press space to finish)", 10]; tutorial[4] = ["", 20]; tutorial[5] = ["Now, you'll learn the second element of balancing your unicycle: Hip Control! \n(Press space to continue)", 0.1]; tutorial[6] = ["Using the A and D keys, you can move your hips left and right, this is another way to stay in balance. \nThis time, it's best to focus on your hips \n(Press space to continue)", 0.1]; tutorial[7] = ["A good combination of hip control and normal movement gives you full control over your unicycle! \nTry to stay up using only hip control for 10 seconds \n(Press space to start)", 0.1]; tutorial[8] = ["Great job! In the next level, you'll have to combine everything you've learned so far, I hope you're ready! Oh, and if you want, you can edit the controls in the main menu \n(Press space to finish)", 10]; tutorial[9] = ["", 20]; tutorial[10] = ["This level presents your final test: \nCollect three blue balls within 20 seconds to advance! \nUse your movement skills and combine them with hip control to move smoothly from one end of the level to the other \n(Press space to start)", 0.1]; tutorial[11] = ["Congratulations! You finished the tutorial mode! Now you can go on to the Time Attack mode, in which you can unlock new unicycles, outfits and accessories and set highscores to compete with your friends, ultimately becoming the King of Unicycling! \n(Press space to finish)", 20]; tutorial[12] = ["Sorry, you failed to collect three balls withing the time limit! Try again, combining hip control and normal movement! \n(Press space to finish)", 20]; tutorial[13] = ["", 20]; tutorial[14] = ["Welcome to Time Attack mode. The goal is to stay balanced as long as possible and earn the highest score. Watch out for red balls and birds; they'll make you lose health. Regain health and get bonus score with blue and gold balls. Collect green balls for credits, to buy new outfits! \nGood luck!\n(Press space to start)", 1]; tutorial[15] = ["", 1000000]; bLevel1 = _root.initValues.bLevel1; bLevel2 = _root.initValues.bLevel2; bLevel3 = _root.initValues.bLevel3; bLevel4 = _root.initValues.bLevel4; bLevelFinished = false; TimeGoal = -1; if (bLevel1) { TimeGoal = 10; bDoTutorial = true; tutorialEndIndex = 3; if (!_root.bPlayedLevel1) { bPause = true; bDoTutorial = true; tutorialTextIndex = 0; _root.tutorial_txt.text = tutorial[tutorialTextIndex][0]; tutorialTextCntDwn = 0; } else { tutorialTextIndex = 3; _root.tutorial_txt.text = ""; tutorialTextCntDwn = 10; } _root.medal_txt.text = ""; _root.topscore_txt.text = ""; _root.myscore_txt.text = ""; _root.time_txt.text = ""; _root.equilibrium_mc.gotoAndStop("practice"); } else if (bLevel2) { TimeGoal = 10; bDoTutorial = true; tutorialEndIndex = 8; if (!_root.bPlayedLevel2) { bPause = true; tutorialTextIndex = 5; _root.tutorial_txt.text = tutorial[tutorialTextIndex][0]; tutorialTextCntDwn = 0; } else { _root.tutorial_txt.text = ""; tutorialTextIndex = 8; tutorialTextCntDwn = 10; } _root.medal_txt.text = ""; _root.topscore_txt.text = ""; _root.myscore_txt.text = ""; _root.equilibrium_mc.gotoAndStop("practice2"); } else if (bLevel3) { TimeGoal = 20; bDoTutorial = true; tutorialTextIndex = 10; tutorialEndIndex = 13; TimeLimit = 19; if (!_root.bPlayedLevel3) { bPause = true; _root.tutorial_txt.text = tutorial[tutorialTextIndex][0]; tutorialTextCntDwn = 0; } else { _root.tutorial_txt.text = ""; tutorialTextIndex = 11; tutorialTextCntDwn = 20; } _root.medal_txt.text = ""; _root.topscore_txt.text = ""; _root.myscore_txt.text = ""; _root.equilibrium_mc._alpha = 0; bFinishedLevel3 = false; } else { _root.equilibrium_mc._alpha = 0; if (!_root.bPlayedTimeAttackOnce) { bPause = true; bDoTutorial = true; tutorialTextIndex = 14; tutorialEndIndex = 15; _root.tutorial_txt.text = tutorial[tutorialTextIndex][0]; tutorialTextCntDwn = 0; } else { _root.tutorial_txt.text = ""; } } if (_root.initValues.gameType == _root.COLLECTION) { bCollectionMode = true; bTimeAttackMode = false; } else if (_root.initValues.gameType == _root.TIMEATTACK) { bCollectionMode = false; bTimeAttackMode = true; TimeLimit = -1; } else { trace("Unrecognized GameType: "); trace(_root.initValues.gameType); } _root.Scr.setVolume(100); _root.Scr.stop(); trace(_root.bMute); if (!_root.bMute) { Music = new Sound(this); Music.attachSound("music"); Music.setVolume(100); Music.start(0, 100); } _root.seat_mc.placeholder_mc.face_mc = _root.seat_mc.placeholder_mc.attachMovie(_root.allFaces[_root.chosenFace], "faceMC", 10); _root.seat_mc.placeholder_mc.face_mc._x = -13; _root.seat_mc.placeholder_mc.face_mc._y = -40; _root.seat_mc.placeholder_mc.hair_mc = _root.seat_mc.placeholder_mc.attachMovie(_root.unlockables[_root.chosenHair].reference, "hairMC", 11); _root.seat_mc.placeholder_mc.hair_mc._x = -13; _root.seat_mc.placeholder_mc.hair_mc._y = -40; _root.seat_mc.placeholder_mc.hat_mc = _root.seat_mc.placeholder_mc.attachMovie(_root.unlockables[_root.chosenHat].reference, "hatMC", 12); _root.seat_mc.placeholder_mc.hat_mc._x = -13; _root.seat_mc.placeholder_mc.hat_mc._y = -40; _root.seat_mc.placeholder_mc.body_mc = _root.seat_mc.placeholder_mc.attachMovie(_root.unlockables[_root.chosenBody].reference, "bodyMC", 9); _root.seat_mc.placeholder_mc.body_mc._x = -38; _root.seat_mc.placeholder_mc.body_mc._y = 36; _root.seat_mc.lplaceholder_mc.lArm_mc = _root.seat_mc.lplaceholder_mc.attachMovie(_root.lArms[_root.chosenBody - _root.bodyBegin], "lArmMC", 14); _root.seat_mc.lplaceholder_mc.lArm_mc._x = 0; _root.seat_mc.lplaceholder_mc.lArm_mc._y = 0; _root.seat_mc.rplaceholder_mc.rArm_mc = _root.seat_mc.rplaceholder_mc.attachMovie(_root.rArms[_root.chosenBody - _root.bodyBegin], "rArmMC", 7); _root.seat_mc.rplaceholder_mc.rArm_mc._x = 0; _root.seat_mc.rplaceholder_mc.rArm_mc._y = 0; _root.seat_mc.lplaceholder_mc.lArm_mc.handholder_mc.skin_mc = _root.seat_mc.lplaceholder_mc.lArm_mc.handholder_mc.attachMovie(_root.allSkins[_root.chosenFace], "lSkinMC", 13); _root.seat_mc.lplaceholder_mc.rArm_mc.handholder_mc.skin_mc = _root.seat_mc.rplaceholder_mc.rArm_mc.handholder_mc.attachMovie(_root.allSkins[_root.chosenFace], "rSkinMC", 8); if (bCollectionMode) { rboardID = "257abe4fe82e2429"; } else if (_root.difficulty == 1) { rboardID = "7903a22b06b6e3c1"; } else if (_root.difficulty == 2) { rboardID = "86487bc380047ec0"; } else { rboardID = "914ba4ffd10fccab"; } _root.CollectLeader(rboardID); } onClipEvent (enterFrame) { function AdjustLevel(xAdj) { smallAdj = 0.5 * xAdj; if (((xAdj > 0) && (totalXAdjust < maxUitwijk)) || ((xAdj < 0) && (totalXAdjust > (-maxUitwijk)))) { _root.shooter_mc._x = _root.shooter_mc._x + xAdj; _root.clouds1_mc._x = _root.clouds1_mc._x + xAdj; _root.clouds2_mc._x = _root.clouds2_mc._x + xAdj; _root.clouds3_mc._x = _root.clouds3_mc._x + xAdj; _root.fg_mc._x = _root.fg_mc._x + xAdj; _root.bg_mc._x = _root.bg_mc._x + smallAdj; _root.bridge_mc._x = _root.bridge_mc._x + xAdj; _root.game_mc.AdjustLevel(xAdj); totalXAdjust = totalXAdjust + xAdj; smallXAdjust = smallXAdjust + smallAdj; return(true); } return(false); } function PlayBell() { if (!_root.bMute) { Bell = new Sound(this); Bell.attachSound("bell1"); Bell.start(0, 0); } } function FinishLevel() { bGameOver = true; Music.stop(); _root.finished_mc.play(); } function GotoNextLevel() { if (bLevel1 && (_root.bUnlockedLevel2)) { _root.StartLevel2(); } else if (bLevel2 && (_root.bUnlockedLevel3)) { _root.StartLevel3(); } else if (bLevel3 && (_root.bUnlockedLevel4)) { _root.StartTimeAttack(); } } function FallDown() { _root.equilibrium_mc._alpha = 0; _root.layover_mc._alpha = 0; seat_mc.gotoAndPlay("falldown"); _root.game_mc.StopBullets(); bGameOver = true; EqScore = Math.round(EqScore); if (bLevel1) { _root.bPlayedLevel1 = true; } if (bLevel2) { _root.bPlayedLevel2 = true; } if (bLevel3) { _root.bPlayedLevel3 = true; } Music.stop(); bPlaySuccess = false; if ((bLevel1 || (bLevel2)) || (bLevel3)) { if (bLevelFinished) { _root.gameover_mc.gotoAndPlay("clean"); bPlaySuccess = true; } else { _root.gameover_mc.gotoAndPlay("fail"); } } else { _root.gameover_mc.gotoAndPlay("full"); } if (!_root.bMute) { if (bPlaySuccess) { _root.Scr = new Sound(_root); _root.Scr.attachSound("cheer"); _root.Scr.setVolume(20); _root.Scr.start(1, 0); } else { _root.Err = new Sound(_root); _root.Err.attachSound("scratch"); _root.Err.setVolume(5); _root.Err.start(0, 0); _root.Scr = new Sound(_root); _root.Scr.attachSound("scream2"); _root.Scr.setVolume(20); _root.Scr.start(1, 0); } } if (bCollectionMode) { _root.gameover_mc.timescore_txt.text = "-"; _root.gameover_mc.trophyscore_txt.text = "-"; _root.gameover_mc.pickupscore_txt.text = "" + (pickupScore / pickupValue); _root.gameover_mc.eqscore_txt.text = "-"; totalScore = pickupScore / pickupValue; _root.gameover_mc.totalscore_txt.text = "" + totalScore; _root.gameover_mc.submit_btn.enabled = true; } else if (bTimeAttackMode) { _root.gameover_mc.timescore_txt.text = (((Math.floor(timeTot) + " x ") + timeScore) + " = ") + Math.floor(timeTot * timeScore); _root.gameover_mc.trophyscore_txt.text = "+ " + trophyScore; _root.gameover_mc.pickupscore_txt.text = (((("+ " + (pickupScore / pickupValue)) + " x ") + pickupValue) + " = ") + pickupScore; _root.gameover_mc.eqscore_txt.text = "+ " + EqScore; _root.gameover_mc.MPscore_txt.text = "x" + _root.difficulty; _root.gameover_mc.totalscore_txt.text = "" + totalScore; if (unlockedContent.length > 0) { _root.gameover_mc.unlocked_txt.text = "Unlocked:"; nSkins = 0; nAcc = 0; nOutf = 0; nHairs = 0; i = 0; while (i < unlockedContent.length) { if (unlockedContent[i] == "skin") { nSkins++; } else if (unlockedContent[i] == "hairstyle") { nHairs++; } else if (unlockedContent[i] == "accessory") { nAcc++; } else if (unlockedContent[i] == "outfit") { nOutf++; } else { _root.gameover_mc.unlocked_txt.text = _root.gameover_mc.unlocked_txt.text + (" " + unlockedContent[i]); } i++; } if (nSkins > 0) { _root.gameover_mc.unlocked_txt.text = _root.gameover_mc.unlocked_txt.text + ((" " + nSkins) + " new skin"); } if (nHairs > 0) { _root.gameover_mc.unlocked_txt.text = _root.gameover_mc.unlocked_txt.text + ((" " + nHairs) + " new hairstyle"); } if (nAcc > 0) { _root.gameover_mc.unlocked_txt.text = _root.gameover_mc.unlocked_txt.text + ((" " + nAcc) + " new accessory"); } if (nOutf > 0) { _root.gameover_mc.unlocked_txt.text = _root.gameover_mc.unlocked_txt.text + ((" " + nOutf) + " new outfit"); } } else { _root.gameover_mc.unlocked_txt.text = ""; } if (((totalScore > 8000) && (_root.difficulty <= 2)) && (Math.random() > 0.2)) { _root.gameover_mc.unlocked_txt.text = _root.gameover_mc.unlocked_txt.text + "\nTip: Too easy? Try setting the difficulty harder in the main menu"; } else if (Math.random() > 0.8) { _root.gameover_mc.unlocked_txt.text = _root.gameover_mc.unlocked_txt.text + "\nTip: You can customize your character's appearance in the main menu"; } else if (health > 0) { if ((_x > Stage.width) || (_x < 0)) { _root.gameover_mc.unlocked_txt.text = _root.gameover_mc.unlocked_txt.text + "\nTip: Try to stay inside the screen area"; } else if (Math.random() > 0.5) { _root.gameover_mc.unlocked_txt.text = _root.gameover_mc.unlocked_txt.text + "\nTip: Try to keep your wheel directly underneath you for balance"; } else { _root.gameover_mc.unlocked_txt.text = _root.gameover_mc.unlocked_txt.text + "\nTip: Use hip control for better balace"; } } else if (Math.random() > 0.5) { _root.gameover_mc.unlocked_txt.text = _root.gameover_mc.unlocked_txt.text + "\nTip: Pick up blue and gold balls to regain your health"; } else { _root.gameover_mc.unlocked_txt.text = _root.gameover_mc.unlocked_txt.text + "\nTip: Watch out for red balls and birds, they're bad for you!"; } _root.gameover_mc.submit_btn.enabled = true; if (totalScore > _root.myTopScore) { _root.myTopScore = totalScore; } _root.myNextMedal = "0.10"; if (_root.bUnlockedBronze) { _root.myNextMedal = "0.30"; if (_root.bUnlockedSilver) { _root.myNextMedal = "1.00"; if (_root.bUnlockedGold) { _root.myNextMedal = "1.30"; if (_root.bUnlocked1Star) { _root.myNextMedal = "2.00"; if (_root.bUnlocked2Star) { _root.myNextMedal = "3.00"; if (_root.bUnlocked3Star) { _root.myNextMedal = "4.00"; if (_root.bUnlocked4Star) { _root.myNextMedal = "5.00"; if (_root.bUnlocked5Star) { _root.myNextMedal = "7.30"; if (_root.bUnlockedGoldStar) { _root.myNextMedal = " - "; } } } } } } } } } _root.myProgress = (((((_root.unlockedFaces + _root.unlockedHairs) + _root.unlockedHats) + _root.unlockedBodies) - 4) / ((((_root.allFaces.length + _root.allHairs.length) + _root.allHats.length) + _root.allBodies.length) - 4)) * 100; } else { _root.gameover_mc.timescore_txt.text = "-"; _root.gameover_mc.trophyscore_txt.text = "-"; _root.gameover_mc.pickupscore_txt.text = "-"; _root.gameover_mc.eqscore_txt.text = "-"; _root.gameover_mc.totalscore_txt.text = "-"; totalScore = 0; _root.gameover_mc.submit_btn._alpha = 0; _root.gameover_mc.submit_btn.enabled = false; _root.equilibrium_mc._alpha = 0; _root.tutorialtxt_mc._alpha = 0; } _root.SaveUserData(); bFalling = !bPlaySuccess; } function Quit() { _root.Quit(); } function QuitToMenu() { _root.QuitToMenu(); } currentT = getTimer(); deltaT = (currentT - prevT) / 1000; prevT = currentT; if (bCollectionMode) { totalScore = Math.round(pickupScore / 50); } else { totalScore = Math.round(((EqScore + pickupScore) + trophyScore) + Math.floor(timeTot * timeScore)) * _root.difficulty; } if (bFalling) { fallSpeed = fallSpeed + (800 * deltaT); _y = (_y + (fallSpeed * deltaT)); _root.seat_mc._y = _root.seat_mc._y + (fallSpeed * deltaT); _root.ob1_mc._y = _root.ob1_mc._y + (fallSpeed * deltaT); _root.bb1_mc._y = _root.bb1_mc._y + (fallSpeed * deltaT); _root.ob2_mc._y = _root.ob2_mc._y + (fallSpeed * deltaT); _root.bb2_mc._y = _root.bb2_mc._y + (fallSpeed * deltaT); _root.voet1_mc._y = _root.voet1_mc._y + (fallSpeed * deltaT); _root.voet2_mc._y = _root.voet2_mc._y + (fallSpeed * deltaT); } if (bGameOver) { return(undefined); } if (Key.isDown(32)) { if (bPause) { bPause = false; if (!(bLevel1 || (bLevel2))) { _root.game_mc.bPause = false; } _root.tutorial_txt.text = ""; tutorialTextIndex++; tutorialTextCntDwn = tutorial[tutorialTextIndex][1]; trace("B"); if ((!((bLevel3 || (bLevel2)) || (bLevel1))) && (!_root.bPlayedTimeAttackOnce)) { _root.bPlayedTimeAttackOnce = true; } if (tutorialTextIndex > tutorialEndIndex) { trace("A"); if (bLevel1) { _root.bUnlockedLevel2 = true; } else if (bLevel2) { _root.bUnlockedLevel3 = true; } if (!bLevel3) { bLevelFinished = true; } trace("Falling down cause tutTextIndex > tutEndIndex"); FallDown(); } } } if (tutorialTextCntDwn < 0) { bPause = true; _root.game_mc.bPause = true; _root.tutorial_txt.text = tutorial[tutorialTextIndex][0]; if (bLevel3) { if (bFinishedLevel3) { _root.tutorial_txt.text = tutorial[tutorialTextIndex][0]; bLevelFinished = true; } else { _root.tutorial_txt.text = tutorial[tutorialTextIndex + 1][0]; bLevelFinished = false; } } } if (bPause) { pauseTime = pauseTime + deltaT; return(undefined); } if (tutorialTextCntDwn >= 0) { tutorialTextCntDwn = tutorialTextCntDwn - deltaT; } health = Math.min(health, maxHealth); _root.healthometer_mc._xscale = Math.max(health, 0); if (health <= 0) { health = 0; FallDown(); } timeTot = ((currentT - beginT) / 1000) - pauseTime; if (bCollectionMode) { timeTot = (TimeLimit + 1) - timeTot; if (timeTot <= 0) { timeTot = 0; trace("Falling down cause timeTot <= 0"); FallDown(); } } if (!((bLevel1 || (bLevel2)) || (bLevel3))) { _root.credits_txt.text = "credits: " + _root.credits; if (_root.leaderScore > 0) { _root.topscore_txt.text = (("Today's top score by " + _root.leaderName) + ": ") + _root.leaderScore; } else { _root.topscore_txt.text = "Retrieving data.."; } _root.myscore_txt.text = "Score: " + totalScore; } else { _root.credits_txt.text = ""; } timeMin = Math.floor(timeTot / 60); timeSec = Math.floor(timeTot % 60); timeSec = ((timeSec < 10) ? ("0" + timeSec) : (timeSec)); _root.time_txt.text = (timeMin + ":") + timeSec; if (TimeGoal > 0) { _root.medal_txt.text = "Level finished at: 0:" + TimeGoal; } if (bLevel3) { if (pickupScore >= 150) { bFinishedLevel3 = true; _root.bUnlockedLevel4 = true; } } if (bTimeAttackMode && (!((bLevel1 || (bLevel2)) || (bLevel3)))) { if (timeTot < 10) { _root.medal_txt.text = "Bronze medal at: 0:10"; } else if (timeTot < 30) { _root.medal_txt.text = "Silver medal at: 0:30"; } else if (timeTot < 60) { _root.medal_txt.text = "Gold medal at: 1:00"; } else if (timeTot < 90) { _root.medal_txt.text = "Single star bonus at: 1:30"; } else if (timeTot < 120) { _root.medal_txt.text = "Two stars at: 2:00"; } else if (timeTot < 180) { _root.medal_txt.text = "Three stars at: 3:00"; } else if (timeTot < 240) { _root.medal_txt.text = "Four stars at: 4:00"; } else if (timeTot < 300) { _root.medal_txt.text = "Five stars at: 5:00"; } else if (timeTot < 450) { _root.medal_txt.text = "Golden stars at: 7:30"; } if (((timeTot - deltaT) <= 10) && (timeTot > 10)) { if (_root.initValues.bTutorial) { _root.tutorialtxt_mc.gotoAndStop(2); _root.tutorialtxt_mc._alpha = 100; bPause = true; } else { _root.score_mc.score_txt.textColor = 9205843 /* 0x8C7853 */; _root.score_mc.score_txt.text = "BRONZE MEDAL! \n +50!"; _root.score_mc.gotoAndPlay(1); _root.bronze_mc.play(); trophyScore = 50; if (!_root.bUnlockedBronze) { _root.DisplayMessage("Unlocked medium difficulty!"); unlockedContent.push("Medium difficulty mode"); } _root.bUnlockedMedium = true; _root.bUnlockedBronze = true; PlayBell(); } } else if (((timeTot - deltaT) <= 30) && (timeTot > 30)) { _root.score_mc.score_txt.textColor = 15132922 /* 0xE6E8FA */; _root.score_mc.score_txt.text = "SILVER MEDAL! \n +100!"; _root.score_mc.gotoAndPlay(1); _root.silver_mc.play(); trophyScore = 150; if (!_root.bUnlockedSilver) { _root.DisplayMessage("Unlocked new background!"); unlockedContent.push("New background"); } _root.bUnlockedBG2 = true; _root.bUnlockedSilver = true; PlayBell(); } else if (((timeTot - deltaT) <= 60) && (timeTot > 60)) { _root.score_mc.score_txt.textColor = 13467442 /* 0xCD7F32 */; _root.score_mc.score_txt.text = "GOLD MEDAL! \n +200!"; _root.score_mc.gotoAndPlay(1); _root.gold_mc.play(); trophyScore = 350; if (!_root.bUnlockedGold) { _root.DisplayMessage("Unlocked new unicycle: Hot Red!"); unlockedContent.push("New Unicycle: 'Hot Red'"); } _root.bUnlockedUnicycle2 = true; _root.bUnlockedGold = true; _root.SaveUserData(); PlayBell(); } else if (((timeTot - deltaT) <= 90) && (timeTot > 90)) { _root.score_mc.score_txt.textColor = 1048320 /* 0x0FFF00 */; _root.score_mc.score_txt.text = "SINGLE STAR BONUS! \n +500!"; _root.score_mc.gotoAndPlay(1); _root.star1_mc.play(); trophyScore = 850; if (!_root.bUnlocked1Star) { _root.DisplayMessage("Unlocked Hard difficulty mode!"); unlockedContent.push("Hard difficulty mode"); } _root.bUnlockedHard = true; _root.bUnlocked1Star = true; PlayBell(); } else if (((timeTot - deltaT) <= 120) && (timeTot > 120)) { _root.score_mc.score_txt.textColor = 1048320 /* 0x0FFF00 */; _root.score_mc.score_txt.text = "TWO STAR BONUS! \n +500!"; _root.score_mc.gotoAndPlay(1); _root.star2_mc.play(); trophyScore = 1350; if (!_root.bUnlocked2Star) { _root.DisplayMessage("Unlocked new background!"); unlockedContent.push("New background"); } _root.bUnlockedBG3 = true; _root.bUnlocked2Star = true; PlayBell(); } else if (((timeTot - deltaT) <= 180) && (timeTot > 180)) { _root.score_mc.score_txt.textColor = 1048320 /* 0x0FFF00 */; _root.score_mc.score_txt.text = "THREE STAR BONUS! \n +500!"; _root.score_mc.gotoAndPlay(1); _root.star3_mc.play(); trophyScore = 1850; if (!_root.bUnlocked3Star) { _root.DisplayMessage("Increased health to 125%!"); unlockedContent.push("125% health increase"); } maxHealth = 100; health = maxHealth; _root.healthbg_mc._xscale = maxHealth; _root.bUnlocked3Star = true; PlayBell(); } else if (((timeTot - deltaT) <= 240) && (timeTot > 240)) { _root.score_mc.score_txt.textColor = 1048320 /* 0x0FFF00 */; _root.score_mc.score_txt.text = "FOUR STAR BONUS! \n +500!"; _root.score_mc.gotoAndPlay(1); _root.star4_mc.play(); trophyScore = 2350; if (!_root.bUnlocked4Star) { _root.DisplayMessage("Maximum health increase!"); unlockedContent.push("Maximum health increase"); } maxHealth = 120; health = maxHealth; _root.healthbg_mc._xscale = maxHealth; _root.bUnlocked4Star = true; PlayBell(); } else if (((timeTot - deltaT) <= 300) && (timeTot > 300)) { _root.score_mc.score_txt.textColor = 1048320 /* 0x0FFF00 */; _root.score_mc.score_txt.text = "FIVE STARS!! \n +500!"; _root.score_mc.gotoAndPlay(1); _root.star5_mc.play(); trophyScore = 2850; if (!_root.bUnlocked5Star) { _root.DisplayMessage("Unlocked new unicycle: Blue Steel!"); unlockedContent.push("New Unicycle: 'Blue Steel'"); } _root.bUnlockedUnicycle3 = true; _root.bUnlocked5Star = true; PlayBell(); } else if (((timeTot - deltaT) <= 450) && (timeTot > 450)) { _root.score_mc.score_txt.textColor = 0; _root.score_mc.score_txt.text = "CONGRATULATIONS! \n GOLDEN STARS!!"; _root.score_mc.gotoAndPlay(1); _root.gstar1_mc.play(); _root.gstar2_mc.play(); _root.gstar3_mc.play(); _root.gstar4_mc.play(); _root.gstar5_mc.play(); trophyScore = 5000; if (!_root.bUnlockedGoldStar) { _root.DisplayMessage("Unbelievable! You are now the King of Unicycling! You've unlocked ALL bonus content!"); unlockedContent.push("Unicycle King: ALL bonus content"); } _root.UnlockAll(); _root.bUnlockedGoldStar = true; PlayBell(); } } else if (bCollectionMode) { _root.medal_txt.text = "Balls collected: " + (pickupScore / pickupValue); } if (bHipMovement && (!bLevel1)) { if (Key.isDown(_root.InputHipLeftCode)) { bodyDir = -1; } else if (Key.isDown(_root.InputHipRightCode)) { bodyDir = 1; } else { bodyDir = 0; } } else { bodyDir = 0; } dir = 0; if (!bLevel2) { if (Key.isDown(_root.InputRightCode)) { dir = 1; } else if (Key.isDown(_root.InputLeftCode)) { dir = -1; } } if (dir != 0) { acceleration = (movementAccel * deltaT) * dir; if ((dir == 1) && (velocity > 0)) { velocity = Math.min(velocity + acceleration, movementSpeed); } else if ((dir == -1) && (velocity < 0)) { velocity = Math.max(velocity + acceleration, -movementSpeed); } if ((dir == -1) && (velocity > 0)) { velocity = Math.min(velocity + (acceleration * 2), movementSpeed); } else if ((dir == 1) && (velocity < 0)) { velocity = Math.max(velocity + (acceleration * 2), -movementSpeed); } } else { velocity = velocity - (velocity * (movementDecel * deltaT)); } if (bodyDir != 0) { bodyAcc = (bodyAccel * deltaT) * bodyDir; if ((bodyDir == 1) && (bodyVel > 0)) { bodyVel = Math.min(bodyVel + bodyAcc, bodySpeed); } else if ((bodyDir == -1) && (bodyVel < 0)) { bodyVel = Math.max(bodyVel + bodyAcc, -bodySpeed); } if ((bodyDir == -1) && (bodyVel > 0)) { bodyVel = Math.min(bodyVel + (bodyAcc * 10), bodySpeed); } else if ((bodyDir == 1) && (bodyVel < 0)) { bodyVel = Math.max(bodyVel + (bodyAcc * 10), -bodySpeed); } } else { bodyVel = bodyVel - (bodyVel * (bodyMoveDecel * deltaT)); } wiel_mc._rotation = wiel_mc._rotation + (velocity / velocityToWheelRotation); this._rotation = this._rotation - ((velocity / movementSpeed) * velocityToStickRot); this._rotation = this._rotation + ((bodyVel / bodySpeed) * rotationInputMP); if (dir == 0) { this._rotation = this._rotation * rotationMultiplier; } if ((_rotation > maxRotAngle) || (_rotation <= (-maxRotAngle))) { FallDown(); } rotationAlpha = ((Math.abs(_rotation) / 60) * 100) - 40; if ((Math.abs(_rotation) >= 50) && (Math.abs(prevRot) < 50)) { _root.seat_mc.gotoAndPlay("unsteady3"); } else if (((Math.abs(_rotation) >= 30) && (Math.abs(_rotation) < 50)) && ((Math.abs(prevRot) < 30) || (Math.abs(prevRot) > 50))) { _root.seat_mc.gotoAndPlay("unsteady2"); } else if (((Math.abs(_rotation) >= 15) && (Math.abs(_rotation) < 30)) && ((Math.abs(prevRot) < 15) || (Math.abs(prevRot) > 30))) { _root.seat_mc.gotoAndPlay("unsteady1"); } else if ((Math.abs(_rotation) <= 15) && (Math.abs(prevRot) > 15)) { _root.seat_mc.gotoAndPlay("steady"); } yOffset = 48 - (Math.cos((this._rotation / 180) * Math.PI) * 48); this._y = normalY + yOffset; _root.seat_mc._y = _y + 12; prevX = _x; _x = (_x + velocity); _root.seat_mc._x = _root.seat_mc._x + velocity; _root.equilibrium_mc._x = _root.equilibrium_mc._x + velocity; if (bLoopLevel) { xL = 100; xR = Stage.width - 100; xL2 = 150; xR2 = Stage.width - 150; if (((_x > xR) && (totalXAdjust < 1)) || ((_x < xL) && (totalXAdjust > -1))) { trace("outside Bounds"); if (_x > xR) { AddXMov = xR - _x; } else { AddXMov = xL - _x; } CounterXMove = (0.95 * deltaT) * AddXMov; CounterXMove = CounterXMove - (_x - prevX); if (AdjustLevel(CounterXMove)) { _x = (_x + CounterXMove); _root.seat_mc._x = _root.seat_mc._x + CounterXMove; } } else if ((_x < xR2) && (_x > xL2)) { trace("within Bounds"); if (Math.abs(totalXAdjust) > 1) { if (totalXAdjust > 0) { AddXMov = -1 * Math.min(20, totalXAdjust); } else { AddXMov = -1 * Math.max(-20, totalXAdjust); } trace("AddXMov: " + AddXMov); CounterXMove = (0.95 * deltaT) * AddXMov; CounterXMove = CounterXMove - (_x - prevX); if (AdjustLevel(CounterXMove)) { _x = (_x + CounterXMove); _root.seat_mc._x = _root.seat_mc._x + CounterXMove; } } } } if (bDoPostProcess) { targetFxValue = Math.max(Math.max(screenAlpha, rotationAlpha), maxHealth - health); if (targetFxValue > fxValue) { fxValue = Math.min(fxValue + (deltaT * 50), targetFxValue); } else { fxValue = Math.max(fxValue - (deltaT * 50), targetFxValue); } fxValue = Math.max(0, fxValue); _root.layover_mc._alpha = targetFxValue; _root.clouds1_mc.gotoAndStop(targetFxValue); } var trapper1P = new Object(); trapper1P.x = wiel_mc.trapper1_mc._x; trapper1P.y = wiel_mc.trapper1_mc._y; wiel_mc.localToGlobal(trapper1P); _root.voet1_mc._x = trapper1P.x; _root.voet1_mc._y = trapper1P.y; var trapper2P = new Object(); trapper2P.x = wiel_mc.trapper2_mc._x; trapper2P.y = wiel_mc.trapper2_mc._y; wiel_mc.localToGlobal(trapper2P); _root.voet2_mc._x = trapper2P.x; _root.voet2_mc._y = trapper2P.y; if (bDoIK) { bb1X = this._x + (1 * bb1OffsetX); bb1Y = this._y + bb1OffsetY; d = Math.sqrt(Math.pow(_root.voet1_mc._x - bb1X, 2) + Math.pow(_root.voet1_mc._y - bb1Y, 2)); a = Math.pow(d, 2) / (2 * d); h = Math.sqrt(bb1LengthSq - Math.pow(a, 2)); x2 = bb1X + ((a * (_root.voet1_mc._x - bb1X)) / d); y2 = bb1Y + ((a * (_root.voet1_mc._y - bb1Y)) / d); x3 = x2 + (1 * ((h * (_root.voet1_mc._y - bb1Y)) / d)); y3 = y2 - (1 * ((h * (_root.voet1_mc._x - bb1X)) / d)); _root.bb1_mc._x = bb1X; _root.bb1_mc._y = bb1Y; _root.ob1_mc._x = _root.voet1_mc._x; _root.ob1_mc._y = _root.voet1_mc._y; _root.bb1_mc._rotation = (-Math.atan2(x3 - bb1X, y3 - bb1Y)) / (Math.PI/180); _root.ob1_mc._rotation = (-Math.atan2(_root.voet1_mc._x - x3, _root.voet1_mc._y - y3)) / (Math.PI/180); bb2X = this._x + (1 * bb2OffsetX); bb2Y = this._y + bb2OffsetY; d = Math.sqrt(Math.pow(_root.voet2_mc._x - bb2X, 2) + Math.pow(_root.voet2_mc._y - bb2Y, 2)); a = Math.pow(d, 2) / (2 * d); h = Math.sqrt(bb2LengthSq - Math.pow(a, 2)); x2 = bb2X + ((a * (_root.voet2_mc._x - bb2X)) / d); y2 = bb2Y + ((a * (_root.voet2_mc._y - bb2Y)) / d); x3 = x2 + (1 * ((h * (_root.voet2_mc._y - bb2Y)) / d)); y3 = y2 - (1 * ((h * (_root.voet2_mc._x - bb2X)) / d)); _root.bb2_mc._x = bb2X; _root.bb2_mc._y = bb2Y; _root.ob2_mc._x = _root.voet2_mc._x; _root.ob2_mc._y = _root.voet2_mc._y; _root.bb2_mc._rotation = (-Math.atan2(x3 - bb2X, y3 - bb2Y)) / (Math.PI/180); _root.ob2_mc._rotation = (-Math.atan2(_root.voet2_mc._x - x3, _root.voet2_mc._y - y3)) / (Math.PI/180); } prevRot = _rotation; }
Instance of Symbol 456 MovieClip "clouds3_mc" in Frame 148
onClipEvent (enterFrame) { this._x = this._x + 0.5; if (this._x > 800) { this._x = this._x - (this._width + 800); } }
Instance of Symbol 458 MovieClip "game_mc" in Frame 148
onClipEvent (load) { graphicCntDwn = 15; if (_root.initValues.gameType == _root.COLLECTION) { bigBonusChance = 0; collectChance = 0; bonusChance = 1; spawnCntDwn = 5; maxBallsPerRow = 2; waveGrowth = 0; bltFadeOut = 20; } else { collectChance = 0.2; if (_root.difficulty == 1) { birdChance = 0; birdChanceIncrease = 0; birdChanceMax = 0; redStayChance = 0; redStayChanceIncrease = 0; maxRedStayChance = 0; bigBonusChance = 0; bonusChance = 0.3; spawnCntDwn = 7; maxBallsPerRow = 5; waveGrowth = 0.1; } else if (_root.difficulty == 2) { birdChance = 0; birdChanceIncrease = 0.0007; birdChanceMax = 0.1; redStayChance = 0; redStayChanceIncrease = 0.001; maxRedStayChance = 0.15; bigBonusChance = 0.01; bonusChance = 0.25; spawnCntDwn = 5; maxBallsPerRow = 6; waveGrowth = 0.5; } else { birdChance = 0.1; birdChanceIncrease = 0.001; birdChanceMax = 0.2; redStayChance = 0.1; redStayChanceIncrease = 0.001; maxRedStayChance = 0.25; bigBonusChance = 0.02; bonusChance = 0.15; spawnCntDwn = 5; maxBallsPerRow = 8; waveGrowth = 1; } bltFadeOut = 33; } currentT = getTimer(); deltaT = 0; prevT = getTimer() - 33; redFadeOutSpeed = 50; spawnTimer = 5; grav = -20; friction = 0; bulletArray = []; bulletCount = 0; rowSize = []; rowSize[0] = 1; currentRow = 0; waveSize = 1; betweenWaves = 1.25; level3Script = []; level3Script[0] = [2, "BLUE"]; level3Script[1] = [2, "BLUE"]; level3Script[2] = [2, "BLUE"]; level3Script[3] = [2, "BLUE"]; level3Script[4] = [2, "BLUE"]; bPause = false; bDoScriptLevel3 = false; if (_root.initValues.bLevel1 || (_root.initValues.bLevel2)) { bPause = true; } else if (_root.initValues.bLevel3) { bPause = !_root.bPlayedLevel3; bDoScriptLevel3 = true; index = 0; spawnCntDwn = level3Script[index][0]; } else { trace("Yhello!"); bPause = !_root.bPlayedTimeAttackOnce; trace(_root.bPlayedTimeAttackOnce); } } onClipEvent (enterFrame) { function updateBullets() { i = 0; for ( ; i < bulletArray.length ; i++) { if (((!bulletArray[0].bLiving) || (bulletArray[0].life <= 0)) || (bulletArray[0]._alpha <= 0)) { bulletArray[0]._alpha = 0; bulletArray[0].bDoHitTest = false; bulletArray[0].bLiving = false; bulletArray[0].removeMovieClip(); bulletArray.shift(); if (i == 0) { continue; } } else { bulletArray[i].life = bulletArray[i].life - deltaT; if (!bulletArray[i].bLiving) { } else if (((bulletArray[i].bLiving && (bulletArray[i].bDoHitTest)) && (bulletArray[i].bTestSeat && (bulletArray[i].hitTest(_root.seat_mc)))) || (bulletArray[i].hitTest(_root.stok_mc))) { if (bulletArray[i].col == "red") { bulletArray[i].gotoAndPlay("redimpact"); _root.PlayImpact(); if (!_root.bMute) { Imp = new Sound(this); Imp.attachSound("ImpRed"); Imp.start(0, 0); } } else if (bulletArray[i].col == "bird") { bulletArray[i].gotoAndPlay("birdimpact"); _root.PlayImpact(); if (!_root.bMute) { Imp = new Sound(this); Imp.attachSound("ImpRed"); Imp.start(0, 0); } } else if (bulletArray[i].col == "green") { if (!_root.bMute) { Gr = new Sound(this); Gr.attachSound("Chime"); Gr.setVolume(80); Gr.start(0, 0); } bulletArray[i].gotoAndPlay("greenimpact"); if (_root.difficulty == 1) { cred = 10; } else if (_root.difficulty == 2) { cred = 20; } else { cred = 30; } _root.credits = _root.credits + cred; _root.DisplayMessage(("+" + cred) + " credits!"); } else if (bulletArray[i].col == "blue") { bulletArray[i].gotoAndPlay("blueimpact"); if (!_root.bMute) { Bell2 = new Sound(this); Bell2.attachSound("bell2"); Bell2.setVolume(50); Bell2.start(0, 0); } } else { bulletArray[i].gotoAndPlay("goldimpact"); if (!_root.bMute) { Bell2 = new Sound(this); Bell2.attachSound("bell2"); Bell2.setVolume(50); Bell2.start(0, 0); } } _root.stok_mc.health = _root.stok_mc.health - bulletArray[i].damage; _root.stok_mc.pickupScore = _root.stok_mc.pickupScore + bulletArray[i].bonus; bulletArray[i].bLiving = false; } else if (bulletArray[i].bStay && (bulletArray[i]._y >= 410)) { bulletArray[i]._alpha = Math.max(bulletArray[i]._alpha - (deltaT * bulletArray[i].fadeOutSpeed), 0); bulletArray[i].bTestSeat = false; bulletArray[i]._y = 427; if (bulletArray[i].life <= 0) { bulletArray[i]._alpha = 0; } if (bulletArray[i]._alpha <= 0) { bulletArray[i].bDoHitTest = false; bulletArray[i].bLiving = false; } } else if (bulletArray[i].bLiving) { bulletArray[i].xAccel = (-friction) * bulletArray[i].mass; bulletArray[i].yAccel = grav * bulletArray[i].mass; bulletArray[i].xSpeed = bulletArray[i].xSpeed + (bulletArray[i].xAccel * deltaT); bulletArray[i].ySpeed = bulletArray[i].ySpeed + (bulletArray[i].yAccel * deltaT); bulletArray[i]._x = bulletArray[i]._x + (bulletArray[i].xSpeed * deltaT); bulletArray[i]._y = bulletArray[i]._y - (bulletArray[i].ySpeed * deltaT); } } } } function StopBullets() { Len = bulletArray.length; i = 0; while (i < Len) { bulletArray[0]._alpha = 0; bulletArray.shift(); i++; } } function AdjustLevel(xAdj) { i = 0; while (i < bulletArray.length) { bulletArray[i]._x = bulletArray[i]._x + xAdj; i++; } } currentT = getTimer(); deltaT = (currentT - prevT) / 1000; prevT = currentT; if (_root.stok_mc.bGameOver) { return(undefined); } if (bPause) { return(undefined); } if (graphicCntDwn > 0) { graphicCntDwn = graphicCntDwn - deltaT; } if (spawnCntDwn > 0) { spawnCntDwn = spawnCntDwn - deltaT; } if (_root.initValues.gameType == _root.TIMEATTACK) { collectChance = ((100 - _root.myProgress) / 100) * 0.1; } if (graphicCntDwn < 0) { if (Math.random() > 0.5) { _root.birds_mc._xscale = -100; _root.birds_mc._x = -100; } else { _root.birds_mc._xscale = 100; _root.birds_mc._x = 640; } _root.birds_mc.gotoAndPlay(1); graphicCntDwn = 15 + (Math.random() * 5); } if (spawnCntDwn < 0) { if (currentRow < rowSize.length) { i = 0; while (i < rowSize[currentRow]) { blt_mc = _root.attachMovie("Rocket", "bllt" + bulletCount, 1000 + bulletCount); blt_mc.xSpeed = 0; blt_mc.ySpeed = 10; blt_mc.mass = 10; blt_mc.life = 20; blt_mc.bLiving = true; blt_mc.bTestSeat = true; blt_mc.bDoHitTest = true; blt_mc._xscale = 70; blt_mc._yscale = 70; expl_mc = _root.shooter_mc.attachMovie("Explosion", "expl" + bulletCount, 500 + bulletCount); if (bDoScriptLevel3) { if (level3Script[index][1] == "RED") { randType = ((collectChance + bonusChance) + bigBonusChance) + 0.001; } else if (level3Script[index][1] == "BLUE") { randType = (collectChance + bonusChance) - 0.001; } else if (level3Script[index][1] == "GREEN") { randType = collectChance - 0.001; } } else { randType = Math.random(); } if (randType < collectChance) { blt_mc.damage = 0; blt_mc.bonus = 0; blt_mc.col = "green"; blt_mc.gotoAndPlay("green"); expl_mc.gotoAndPlay("green"); blt_mc.bStay = false; blt_mc.fadeOutSpeed = 100; } else if (randType < (collectChance + bonusChance)) { blt_mc.damage = -15; blt_mc.bonus = _root.stok_mc.pickupValue; blt_mc.col = "blue"; blt_mc.gotoAndPlay("blue"); expl_mc.gotoAndPlay("blue"); blt_mc.bStay = true; blt_mc.fadeOutSpeed = bltFadeOut; } else if (randType < ((collectChance + bonusChance) + bigBonusChance)) { blt_mc.damage = -_root.stok_mc.maxHealth; blt_mc.bonus = 10 * _root.stok_mc.pickupValue; blt_mc.col = "gold"; blt_mc.gotoAndPlay("gold"); expl_mc.gotoAndPlay("gold"); blt_mc.bStay = true; blt_mc.fadeOutSpeed = bltFadeOut; } else if (randType < (((collectChance + bonusChance) + bigBonusChance) + birdChance)) { blt_mc.removeMovieClip(); blt_mc = _root.attachMovie("TestBirdMC", "bllt" + bulletCount, 1000 + bulletCount); blt_mc.xSpeed = 250; blt_mc.ySpeed = 0; blt_mc.mass = 0; blt_mc.life = 20; blt_mc.bLiving = true; blt_mc.bTestSeat = true; blt_mc.bDoHitTest = true; blt_mc.damage = 30; blt_mc.bonus = 0; blt_mc.col = "bird"; expl_mc.gotoAndPlay("bird"); blt_mc.bStay = false; blt_mc.fadeOutSpeed = 100; } else { blt_mc.damage = 30; blt_mc.bonus = 0; blt_mc.col = "red"; if (Math.random() < redStayChance) { blt_mc.bStay = true; expl_mc._xscale = 135; expl_mc._yscale = 135; blt_mc.gotoAndPlay("red2"); expl_mc.gotoAndPlay("red2"); } else { blt_mc.bStay = false; blt_mc.gotoAndPlay("red"); expl_mc.gotoAndPlay("red"); } blt_mc.fadeOutSpeed = redFadeOutSpeed; } randHeight = Math.random(); blt_mc._y = (randHeight * 100) - 425; if (bDoScriptLevel3) { if ((index % 2) > 0) { blt_mc._x = 150; } else { blt_mc._x = Stage.width - 150; } } else if (blt_mc.col == "gold") { if (_root.stok_mc._x < (Stage.width / 2)) { blt_mc._x = Stage.width - 80; } else { blt_mc._x = 80; } } else if (blt_mc.col == "bird") { blt_mc._xscale = 70; blt_mc._yscale = 70; expl_mc._xscale = 70; expl_mc._yscale = 70; if (Math.random() > 0.5) { blt_mc._x = -250; expl_mc._x = 80 - _root.shooter_mc._x; } else { blt_mc._x = Stage.width + 250; expl_mc._x = (Stage.width - 80) - _root.shooter_mc._x; blt_mc._xscale = blt_mc._xscale * -1; expl_mc._xscale = expl_mc._xscale * -1; blt_mc.xSpeed = blt_mc.xSpeed * -1; } blt_mc._y = 305; expl_mc._y = blt_mc._y - _root.shooter_mc._y; } else { blt_mc._x = (Math.random() * (Stage.width - 100)) + 50; } if (blt_mc.col != "bird") { expl_mc._x = blt_mc._x - _root.shooter_mc._x; expl_mc._y = 100 + (randHeight * 25); } bulletCount++; bulletArray.push(blt_mc); i++; } currentRow++; spawnCntDwn = (Math.random() * 0.5) + betweenWaves; } else { currentRow = 0; if (!bDoScriptLevel3) { waveSize = waveSize + waveGrowth; } j = 0; while (j < (waveSize / Math.round(maxBallsPerRow))) { rowSize[j] = Math.min(Math.max(0, waveSize - (j * Math.round(maxBallsPerRow))), Math.round(maxBallsPerRow)); j++; } if (bDoScriptLevel3) { index++; spawnCntDwn = level3Script[index][0]; } else { spawnCntDwn = spawnTimer; } } } betweenWaves = Math.max(betweenWaves - (deltaT * 0.002), 0.5); spawnTimer = Math.max(spawnTimer - (deltaT * 0.005), 3); maxBallsPerRow = Math.min(8, maxBallsPerRow + (deltaT * 0.005)); redStayChance = Math.min(maxRedStayChance, redStayChance + (deltaT * redStayChanceIncrease)); birdChance = Math.min(birdChance + (deltaT * birdChanceIncrease), birdChanceMax); if (_root.difficulty <= 2) { waveGrowth = Math.min(waveGrowth + (deltaT * 0.005), 1); } updateBullets(); }
Instance of Symbol 226 MovieClip "muteLine_mc" in Frame 148
onClipEvent (load) { _visible = _root.bMute; }
Frame 158
gotoAndStop (148);
Symbol 72 MovieClip [Rocket] Frame 13
gotoAndPlay ("red2");
Symbol 72 MovieClip [Rocket] Frame 18
gotoAndPlay ("red");
Symbol 72 MovieClip [Rocket] Frame 31
stop();
Symbol 72 MovieClip [Rocket] Frame 56
gotoAndPlay ("green");
Symbol 72 MovieClip [Rocket] Frame 73
stop();
Symbol 72 MovieClip [Rocket] Frame 79
gotoAndPlay ("blue");
Symbol 72 MovieClip [Rocket] Frame 105
stop();
Symbol 72 MovieClip [Rocket] Frame 106
stop();
Symbol 72 MovieClip [Rocket] Frame 146
stop();
Symbol 76 MovieClip [Explosion] Frame 40
stop();
Symbol 76 MovieClip [Explosion] Frame 80
stop();
Symbol 76 MovieClip [Explosion] Frame 120
stop();
Symbol 76 MovieClip [Explosion] Frame 160
stop();
Symbol 76 MovieClip [Explosion] Frame 200
stop();
Symbol 76 MovieClip [Explosion] Frame 240
stop();
Symbol 123 MovieClip [TestBirdMC] Frame 30
gotoAndPlay ("fly");
Symbol 123 MovieClip [TestBirdMC] Frame 60
stop();
Symbol 144 MovieClip Frame 1
stop();
Symbol 144 MovieClip Frame 2
stop();
Symbol 144 MovieClip Frame 3
stop();
Symbol 149 Button
on (press) { getURL ("http://www.elektrafungi.com/", "_blank"); }
Symbol 153 Button
on (press) { getURL ("http://www.freeonlineracinggames.info", "_blank"); }
Symbol 157 Button
on (press) { getURL ("http://www.freesound.org/", "_blank"); }
Symbol 160 Button
on (press) { play(); }
Symbol 184 MovieClip Frame 60
gotoAndPlay ("steady");
Symbol 184 MovieClip Frame 70
stop();
Symbol 184 MovieClip Frame 140
gotoAndPlay ("unsteady1");
Symbol 184 MovieClip Frame 194
gotoAndPlay ("unsteady2");
Symbol 184 MovieClip Frame 220
stop();
Symbol 194 Button
on (press) { getURL ("http://www.flashgamelicense.com/view_account.php?account_id=6826", "_blank"); }
Symbol 500 MovieClip [__Packages.mochi.as2.MochiAd] Frame 0
class mochi.as2.MochiAd { function MochiAd () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function showPreGameAd(options) { var _local26 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }, ad_progress:function (percent) { }}; options = _parseOptions(options, _local26); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def") { options.ad_started(); options.ad_finished(); return(undefined); } var clip = options.clip; var _local22 = 11000; var _local25 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local6 = chk.createEmptyMovieClip("_mochiad_bar", 4); if (options.no_progress_bar) { _local6._visible = false; delete options.no_progress_bar; } else { _local6._x = 10; _local6._y = _local13 - 20; } var _local21 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local23 = options.outline; delete options.outline; var _local5 = _local6.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local6.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local21); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local7 = _local6.createEmptyMovieClip("_outline", 3); _local7.lineStyle(0, _local23, 100); _local7.moveTo(0, 0); _local7.lineTo(_local4 - 20, 0); _local7.lineTo(_local4 - 20, 10); _local7.lineTo(0, 10); _local7.lineTo(0, 0); chk.ad_msec = _local22; chk.ad_timeout = _local25; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; mochi.as2.MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; var sendHostProgress = false; mc.lc.sendHostLoadProgress = function (lc_name) { sendHostProgress = true; }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; mc.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local11 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local2 = (100 * _local8) / _local4; var _local10 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local13 = Math.min(100, Math.min(_local2 || 0, _local10)); _local13 = Math.max(this.last_pcnt, _local13); this.last_pcnt = _local13; _local9._xscale = _local13; options.ad_progress(_local13); if (sendHostProgress) { mochi.as2.MochiAd.containerNotify(clip, {id:"hostLoadPcnt", pcnt:_local2}, clip._mochiad._containerLCName); if (_local2 == 100) { sendHostProgress = false; } } if (!chk.showing) { var _local7 = _local11.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if ((_local5 > chk.ad_timeout) && (_local2 == 100)) { options.ad_failed(); _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showClickAwayAd(options) { var _local9 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function () { }, ad_finished:function () { }, ad_loaded:function (width, height) { }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function () { }}; options = _parseOptions(options, _local9); var clip = options.clip; var _local8 = options.ad_timeout; delete options.ad_timeout; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local4 = _getRes(options); var _local10 = _local4[0]; var _local7 = _local4[1]; mc._x = _local10 * 0.5; mc._y = _local7 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_timeout = _local8; chk.started = getTimer(); chk.showing = false; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; var _local20 = false; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { _local2 = true; chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local2) { delete this.onEnterFrame; } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; mochi.as2.MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; mc.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showPreloaderAd(options) { trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); showPreGameAd(options); } static function showTimedAd(options) { trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); showInterLevelAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local7 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local7._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local7.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local7._mochiad_loaded = true; if (_local7._url.indexOf("http") != 0) { trace("[MochiAd] NOTE: Security Sandbox Violation errors below are normal"); } var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local8 in options) { _local4[_local8] = options[_local8]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; mochi.as2.MochiAd.unload(this._parent); } }; } }; var _local5 = new Object(); var _local9 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local9; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local9); _local6.lc = _local5; _local4.lc = _local9; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } containerNotify(clip, {id:"unload"}, clip._mochiad._containerLCName); clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); } return(_local4); } static function rpc(clip, callbackID, arg) { switch (arg.id) { case "setValue" : setValue(clip, arg.objectName, arg.value); break; case "getValue" : var _local4 = getValue(clip, arg.objectName); containerRpcResult(clip, callbackID, _local4, clip._mochiad._containerLCName); break; case "runMethod" : var _local3 = runMethod(clip, arg.method, arg.args); containerRpcResult(clip, callbackID, _local3, clip._mochiad._containerLCName); break; default : trace("[mochiads rpc] unknown rpc id: " + arg.id); } } static function setValue(base, objectName, value) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } base[_local2[_local1]] = value; } static function getValue(base, objectName) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } return(base[_local2[_local1]]); } static function runMethod(base, methodName, argsArray) { var _local2 = methodName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } if (typeof(base[_local2[_local1]]) == "function") { return(base[_local2[_local1]].apply(base, argsArray)); } return(undefined); } static function containerNotify(clip, args, lcName) { var _local1 = clip._mochiad._mochiad_ctr.ad.app; if (_local1.notify) { _local1.notify(args); } else { new LocalConnection().send(lcName, "notify", args); } } static function containerRpcResult(clip, callbackID, val, lcName) { var _local1 = clip._mochiad._mochiad_ctr.ad.app; if (_local1.rpcResult) { _local1.rpcResult(callbackID, val); } else { new LocalConnection().send(lcName, "rpcResult", callbackID, val); } } }
Symbol 501 MovieClip [__Packages.mochi.as2.MochiSync] Frame 0
class mochi.as2.MochiSync { var _syncContainer; function MochiSync () { _syncContainer = {}; } function getProp(name) { return(_syncContainer[name]); } function setProp(name, value) { if (_syncContainer[name] == value) { return(undefined); } _syncContainer[name] = value; mochi.as2.MochiServices.send("sync_propUpdate", {name:name, value:value}); } function triggerEvent(eventType, args) { switch (eventType) { case SYNC_REQUEST : mochi.as2.MochiServices.send("sync_syncronize", _syncContainer); break; case SYNC_PROPERTY : _syncContainer[args.name] = args.value; } } static var SYNC_REQUEST = "SyncRequest"; static var SYNC_PROPERTY = "UpdateProperty"; }
Symbol 502 MovieClip [__Packages.mochi.as2.MochiServices] Frame 0
class mochi.as2.MochiServices { static var _id, _container, _clip, _sendChannelName, __get__comChannelName, onError, _listenChannel, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("3.2 as2"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { warnID(id, false); if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } if (onError != undefined) { mochi.as2.MochiServices.onError = onError; } else if (mochi.as2.MochiServices.onError == undefined) { mochi.as2.MochiServices.onError = function (errorCode) { trace(errorCode); }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local6 = "_mochiservices_com_" + id; var _local5 = new MovieClipLoader(); var _local3 = {}; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } if (urlOptions().servURL) { _servURL = urlOptions().servURL; } var _local4 = _servURL + _services; if (urlOptions().servicesURL) { _local4 = urlOptions().servicesURL; } allowDomains(_local4); _clip = clip.createEmptyMovieClip(_local6, 10336, false); _listenChannelName = _listenChannelName + ((Math.floor(new Date().getTime()) + "_") + Math.floor(Math.random() * 99999)); listen(); if (_local3.waitInterval != null) { clearInterval(_local3.waitInterval); } _local3.onLoadError = loadError; _local3.onLoadStart = function (target_mc) { this.isLoading = true; }; _local3.startTime = getTimer(); _local3.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.as2.MochiServices.disconnect(); mochi.as2.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _local3.waitInterval = setInterval(_local3, "wait", 1000); _local5.addListener(_local3); _local5.loadClip((((((_local4 + "?listenLC=") + _listenChannelName) + "&mochiad_options=") + escape(_root.mochiad_options)) + "&api_version=") + getVersion(), _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; return(_clip); } static function loadError(target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); disconnect(); onError.apply(null, [errorCode]); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.as2.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel._nextcallbackID = 0; _listenChannel._callbacks = {}; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.as2.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()}); _listenChannel.onStatus = function (infoObject) { mochi.as2.MochiServices.onStatus(infoObject); }; _listenChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _listenChannel.onEvent = function (pkg) { switch (pkg.target) { case "events" : mochi.as2.MochiEvents.triggerEvent(pkg.event, pkg.args); break; case "coins" : mochi.as2.MochiCoins.triggerEvent(pkg.event, pkg.args); break; case "sync" : mochi.as2.MochiServices.servicesSync.triggerEvent(pkg.event, pkg.args); } }; _listenChannel.onError = function () { mochi.as2.MochiServices.onError.apply(null, ["IOError"]); }; trace("[SERVICES_API] connected!"); _connecting = false; _connected = true; while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _listenChannel._callbacks[_local1.callbackID]; } delete _listenChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } if ((args.options != null) && (args.options.onError != null)) { args.options.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { trace("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + methodName); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } _listenChannel._callbacks[_listenChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _listenChannel._nextcallbackID++; } static function urlOptions() { var _local5 = {}; if (_root.mochiad_options) { var _local4 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2].split("="); _local5[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local5); } static function warnID(bid, leaderboard) { bid = bid.toLowerCase(); if (bid.length != 16) { trace(("WARNING: " + (leaderboard ? "board" : "game")) + " ID is not the appropriate length"); return(undefined); } if (bid == "1e113c7239048b3f") { if (leaderboard) { trace("WARNING: Using testing board ID"); } else { trace("WARNING: Using testing board ID as game ID"); } return(undefined); } if (bid == "84993a1de4031cd8") { if (leaderboard) { trace("WARNING: Using testing game ID as board ID"); } else { trace("WARNING: Using testing game ID"); } return(undefined); } var _local1 = 0; while (_local1 < bid.length) { switch (bid.charAt(_local1)) { case "0" : case "1" : case "2" : case "3" : case "4" : case "5" : case "6" : case "7" : case "8" : case "9" : case "a" : case "b" : case "c" : case "d" : case "e" : case "f" : break; default : trace("WARNING: Board ID contains illegal characters: " + bid); return(undefined); } _local1++; } } static function addLinkEvent(url, burl, btn, onClick) { var timeout = 1500; var t0 = getTimer(); var _local2 = new Object(); _local2.mav = getVersion(); _local2.swfv = btn.getSWFVersion() || 6; _local2.swfurl = btn._url; _local2.fv = System.capabilities.version; _local2.os = System.capabilities.os; _local2.lang = System.capabilities.language; _local2.scres = (System.capabilities.screenResolutionX + "x") + System.capabilities.screenResolutionY; var s = "?"; var _local3 = 0; for (var _local6 in _local2) { if (_local3 != 0) { s = s + "&"; } _local3++; s = ((s + _local6) + "=") + escape(_local2[_local6]); } if (!(netupAttempted || (_connected))) { var ping = btn.createEmptyMovieClip("ping", 777); var _local7 = btn.createEmptyMovieClip("nettest", 778); netupAttempted = true; ping.loadMovie("http://x.mochiads.com/linkping.swf?t=" + getTimer()); _local7.onEnterFrame = function () { if ((ping._totalframes > 0) && (ping._totalframes == ping._framesloaded)) { delete this.onEnterFrame; } else if ((getTimer() - t0) > timeout) { delete this.onEnterFrame; mochi.as2.MochiServices.netup = false; } }; } var _local4 = btn.createEmptyMovieClip("clk", 1001); _local4._alpha = 0; _local4.beginFill(1044735); _local4.moveTo(0, 0); _local4.lineTo(0, btn._height); _local4.lineTo(btn._width, btn._height); _local4.lineTo(btn._width, 0); _local4.lineTo(0, 0); _local4.endFill(); _local4.onRelease = function () { if (mochi.as2.MochiServices.netup) { getURL (url + s, "_blank"); } else { getURL (burl, "_blank"); } if (onClick != undefined) { onClick(); } }; } static function setContainer(clip) { } static function stayOnTop(clip) { } static var _servURL = "http://www.mochiads.com/static/lib/services/"; static var _services = "services.swf"; static var _mochiLC = "MochiLC.swf"; static var _listenChannelName = "__ms_"; static var _connecting = false; static var _connected = false; static var netup = true; static var netupAttempted = false; static var servicesSync = new mochi.as2.MochiSync(); }
Symbol 503 MovieClip [__Packages.mochi.as2.MochiEventDispatcher] Frame 0
class mochi.as2.MochiEventDispatcher { var eventTable; function MochiEventDispatcher () { eventTable = {}; } function buildDelegate(thisObject, thatObject) { var _local2 = {thisObject:thisObject, thatObject:thatObject}; if (thatObject != undefined) { var funct = ((typeof(thatObject) == "string") ? (thisObject[thatObject]) : (thatObject)); _local2.delegate = function (args) { funct.call(thisObject, args); }; } else { _local2.delegate = thisObject; } return(_local2); } function compareDelegate(d_A, d_B) { if ((d_A.thisObject != d_B.thisObject) || (d_A.thatObject != d_B.thatObject)) { return(false); } return(true); } function addEventListener(event, thisObject, thatObject) { removeEventListener(event, thisObject, thatObject); eventTable[event].push(buildDelegate(thisObject, thatObject)); } function removeEventListener(event, thisObject, thatObject) { var _local3 = buildDelegate(thisObject, thatObject); if (eventTable[event] == undefined) { eventTable[event] = []; return(undefined); } for (var _local4 in eventTable[event]) { if (!compareDelegate(eventTable[event][_local4], _local3)) { continue; } eventTable[event].splice(Number(_local4), 1); } } function triggerEvent(event, args) { if (eventTable[event] == undefined) { return(undefined); } for (var _local4 in eventTable[event]) { eventTable[event][_local4].delegate(args); } } }
Symbol 504 MovieClip [__Packages.mochi.as2.MochiEvents] Frame 0
class mochi.as2.MochiEvents { static var gameStart, levelStart; function MochiEvents () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function startSession(achievementID) { mochi.as2.MochiServices.send("events_beginSession", {achievementID:achievementID}, null, null); } static function trigger(kind, obj) { if (obj == undefined) { obj = {}; } else if (obj.kind != undefined) { trace("WARNING: optional arguements package contains key 'id', it will be overwritten"); obj.kind = kind; } mochi.as2.MochiServices.send("events_triggerEvent", {eventObject:obj}, null, null); } static function setNotifications(clip, style) { var _local2 = {}; for (var _local3 in style) { _local2[_local3] = style[_local3]; } _local2.clip = clip; mochi.as2.MochiServices.send("events_setNotifications", _local2, null, null); } static function addEventListener(eventType, thisObject, thatObject) { _dispatcher.addEventListener(eventType, thisObject, thatObject); } static function triggerEvent(eventType, args) { _dispatcher.triggerEvent(eventType, args); } static function removeEventListener(eventType, thisObject, thatObject) { _dispatcher.removeEventListener(eventType, thisObject, thatObject); } static function startGame() { gameStart = new Date().getTime(); trigger("start_game"); } static function endGame() { var _local1 = new Date().getTime() - gameStart; trigger("end_game", {time:_local1}); } static function startLevel() { levelStart = new Date().getTime(); trigger("start_level"); } static function endLevel() { var _local1 = new Date().getTime() - levelStart; trigger("end_level", {time:_local1}); } static var ACHIEVEMENT_RECEIVED = "AchievementReceived"; static var ALIGN_TOP_LEFT = "ALIGN_TL"; static var ALIGN_TOP = "ALIGN_T"; static var ALIGN_TOP_RIGHT = "ALIGN_TR"; static var ALIGN_LEFT = "ALIGN_L"; static var ALIGN_CENTER = "ALIGN_C"; static var ALIGN_RIGHT = "ALIGN_R"; static var ALIGN_BOTTOM_LEFT = "ALIGN_BL"; static var ALIGN_BOTTOM = "ALIGN_B"; static var ALIGN_BOTTOM_RIGHT = "ALIGN_BR"; static var FORMAT_SHORT = "ShortForm"; static var FORMAT_LONG = "LongForm"; static var _dispatcher = new mochi.as2.MochiEventDispatcher(); }
Symbol 505 MovieClip [__Packages.mochi.as2.MochiCoins] Frame 0
class mochi.as2.MochiCoins { function MochiCoins () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function showStore(options) { mochi.as2.MochiServices.send("coins_showStore", {options:options}, null, null); } static function showItem(options) { if ((options == undefined) || (typeof(options.item) != "string")) { trace("ERROR: showItem call must pass an Object with an item key"); return(undefined); } mochi.as2.MochiServices.send("coins_showItem", {options:options}, null, null); } static function showVideo(options) { if ((options == undefined) || (typeof(options.item) != "string")) { trace("ERROR: showVideo call must pass an Object with an item key"); return(undefined); } mochi.as2.MochiServices.send("coins_showVideo", {options:options}, null, null); } static function showLoginWidget(options) { mochi.as2.MochiServices.setContainer(); mochi.as2.MochiServices.stayOnTop(); mochi.as2.MochiServices.send("coins_showLoginWidget", {options:options}); } static function hideLoginWidget() { mochi.as2.MochiServices.send("coins_hideLoginWidget"); } static function getStoreItems() { mochi.as2.MochiServices.send("coins_getStoreItems"); } static function getUserInfo() { mochi.as2.MochiServices.send("coins_getUserInfo"); } static function saveUserProperties(properties) { mochi.as2.MochiServices.send("coins_saveUserProperties", properties); } static function addEventListener(eventType, delegate) { _dispatcher.addEventListener(eventType, delegate); } static function triggerEvent(eventType, args) { _dispatcher.triggerEvent(eventType, args); } static function removeEventListener(eventType, delegate) { _dispatcher.removeEventListener(eventType, delegate); } static var LOGGED_IN = "LoggedIn"; static var LOGGED_OUT = "LoggedOut"; static var LOGIN_SHOW = "LoginShow"; static var LOGIN_HIDE = "LoginHide"; static var STORE_SHOW = "StoreShow"; static var STORE_HIDE = "StoreHide"; static var PROFILE_SHOW = "ProfileShow"; static var PROFILE_HIDE = "ProfileHide"; static var PROPERTIES_SAVED = "PropertySaved"; static var WIDGET_LOADED = "WidgetLoaded"; static var ITEM_OWNED = "ItemOwned"; static var ITEM_NEW = "ItemNew"; static var STORE_ITEMS = "StoreItems"; static var USER_INFO = "UserInfo"; static var ERROR = "Error"; static var IO_ERROR = "IOError"; static var NO_USER = "NoUser"; static var PROPERTIES_SIZE = "PropertiesSize"; static var _dispatcher = new mochi.as2.MochiEventDispatcher(); }
Symbol 506 MovieClip [__Packages.mochi.as2.MochiScores] Frame 0
class mochi.as2.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.as2.MochiServices.warnID(boardID, true); mochi.as2.MochiScores.boardID = boardID; mochi.as2.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { options.clip = mochi.as2.MochiServices.clip; if ((options.clip != mochi.as2.MochiServices.__get__clip()) || (mochi.as2.MochiServices.__get__childClip()._target == undefined)) { mochi.as2.MochiServices.disconnect(); trace("WARNING! This application is attempting to connect to MochiServices inside a showLeaderboard call!"); trace("make sure MochiServices.connect is called as early in the application runtime as possible."); mochi.as2.MochiServices.connect(mochi.as2.MochiServices.__get__id(), options.clip); } delete options.clip; if (options.name != null) { if (typeof(options.name) == "object") { if (options.name.text != undefined) { options.name = options.name.text; } } } if (options.score != null) { if (options.score instanceof TextField) { if (options.score.text != undefined) { options.score = options.score.text; } } else if (options.score instanceof mochi.as2.MochiDigits) { options.score = options.score.value; } var _local1 = Number(options.score); if (isNaN(_local1)) { trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is 'Not a Number'"); } else if ((_local1 == Number.NEGATIVE_INFINITY) || (_local1 == Number.POSITIVE_INFINITY)) { trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is an infinite"); } else { if (Math.floor(_local1) != _local1) { trace(("WARNING: Submitted score '" + options.score) + "' will be truncated"); } options.score = _local1; } } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.as2.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { mochi.as2.MochiServices.__get__clip().play(); }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } mochi.as2.MochiServices.warnID(options.boardID, true); trace("[MochiScores] NOTE: Security Sandbox Violation errors below are normal"); mochi.as2.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function closeLeaderboard() { mochi.as2.MochiServices.send("scores_closeLeaderboard"); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.as2.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { score = Number(score); if (isNaN(score)) { trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is 'Not a Number'"); } else if ((score == Number.NEGATIVE_INFINITY) || (score == Number.POSITIVE_INFINITY)) { trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is an infinite"); } else { if (Math.floor(score) != score) { trace(("WARNING: Submitted score '" + String(score)) + "' will be truncated"); } score = Number(score); } mochi.as2.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.as2.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function scoresArrayToObjects(scores) { var _local5 = {}; var _local1; var _local4; var _local2; var _local6; for (var _local8 in scores) { if (typeof(scores[_local8]) == "object") { if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) { _local5[_local8] = []; _local2 = scores[_local8]; _local4 = 0; while (_local4 < _local2.rows.length) { _local6 = {}; _local1 = 0; while (_local1 < _local2.cols.length) { _local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1]; _local1++; } _local5[_local8].push(_local6); _local4++; } } else { _local5[_local8] = {}; for (var _local7 in scores[_local8]) { _local5[_local8][_local7] = scores[_local8][_local7]; } } } else { _local5[_local8] = scores[_local8]; } } return(_local5); } static function doClose(args) { if (args.error == true) { if (args.errorCode == undefined) { args.errorCode = "IOError"; } onError.apply(null, [args.errorCode]); } else { onClose.apply(); } } }
Symbol 507 MovieClip [__Packages.mochi.as2.MochiDigits] Frame 0
class mochi.as2.MochiDigits { var Encoder, Fragment, Sibling; function MochiDigits (digit, index) { Encoder = 0; setValue(digit, index); } function get value() { return(Number(toString())); } function set value(v) { setValue(v); //return(value); } function addValue(v) { value = value + v; } function setValue(digit, index) { var _local3 = digit.toString(); if ((index == undefined) || (isNaN(index))) { index = 0; } Fragment = _local3.charCodeAt(index++) ^ Encoder; if (index < _local3.length) { Sibling = new mochi.as2.MochiDigits(digit, index); } else { Sibling = null; } reencode(); } function reencode() { var _local2 = int(2147483647 * Math.random()); Fragment = Fragment ^ (_local2 ^ Encoder); Encoder = _local2; } function toString() { var _local2 = String.fromCharCode(Fragment ^ Encoder); return(((Sibling != null) ? (_local2.concat(Sibling.toString())) : (_local2))); } }
Symbol 200 Button
on (press) { getURL ("http://www.google.com", "_blank"); }
Symbol 218 Button
on (press) { _root.user.clear(); _root.credits = 10000; }
Symbol 224 Button
on (press) { _root.bMute = !_root.bMute; _root.muteLine_mc._alpha = (_root.bMute ? 100 : 0); }
Symbol 229 Button
on (press) { urlStart = _url.indexOf("://") + 3; urlEnd = _url.indexOf("/", urlStart); domain = _url.substring(urlStart, urlEnd); LastDot = domain.lastIndexOf(".") - 1; domEnd = domain.lastIndexOf(".", LastDot) + 1; domain = domain.substring(domEnd, domain.length); if ((((true || (domain == "")) || (domain == "flashgamelicense.com")) || (domain == "progamestudios.com")) || (domain == "mochiads.com")) { _root.LevelSelect(); } else { trace(domain); } } on (rollOver) { _root.display_txt.text = "Become the Unicycle King by staying balanced as long as possible and setting a new highscore \nAvoid red balls and collect blue ones to regenerate health \nCollect green balls to unlock new outfits for your character"; } on (rollOut) { _root.display_txt.text = ""; }
Symbol 232 Button
on (press) { if (_root.difficulty == 1) { var o = {n:[7, 9, 0, 3, 10, 2, 2, 11, 0, 6, 11, 6, 14, 3, 12, 1], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; } else if (_root.difficulty == 2) { var o = {n:[8, 6, 4, 8, 7, 11, 12, 3, 8, 0, 0, 4, 7, 14, 12, 0], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; } else { var o = {n:[9, 1, 4, 11, 10, 4, 15, 15, 13, 1, 0, 15, 12, 12, 10, 11], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; } var boardID = o.f(0, ""); mochi.as2.MochiScores.showLeaderboard({boardID:boardID, res:"600x600", width:400, height:300, preloaderDisplay:false, onClose:function () { _root.loading_mc._alpha = 0; }}); _root.loading_mc._alpha = 100; } on (rollOver) { _root.display_txt.text = "View the highscores for the current difficulty setting. Are you today's King of Unicycling?"; } on (rollOut) { _root.display_txt.text = ""; }
Symbol 235 Button
on (press) { _root.gotoAndStop("credits"); } on (rollOver) { _root.display_txt.text = "See who are responsible for creating this awesome game!"; } on (rollOut) { _root.display_txt.text = ""; }
Symbol 238 Button
on (rollOver) { _root.display_txt.autoSize; _root.display_txt.text = "The goal is to stay balanced as long as possible while avoiding falling obstacles. "; _root.display_txt.text = _root.display_txt.text + "The key to staying in balance is to have the wheel directly under your hips, either by moving the wheel, your hips, or both at the same time"; _root.display_txt.text = _root.display_txt.text + "\nDefault controls: Left and right to move wheel, A and D to move hips."; } on (press) { _root.ViewInstructions(); } on (rollOut) { _root.display_txt.text = ""; }
Symbol 241 Button
on (press) { _root.gotoAndStop("achievements"); } on (rollOver) { _root.display_txt.text = "View the medals you achieved on your path to becoming the Unicycle King"; } on (rollOut) { _root.display_txt.text = ""; }
Symbol 244 Button
on (press) { _root.gotoAndStop("options"); _root.DisplayItems(); _root.UpdateBody(); _root.UpdateHats(); _root.UpdateHair(); _root.UpdateFace(); } on (rollOver) { _root.display_txt.text = "Use credits to customize your character with various skins, hairstyles, outfits and accessoires \nYou can get credits by collecting green balls in Time Attack"; } on (rollOut) { _root.display_txt.text = ""; }
Symbol 249 Button
on (press) { _root.gotoAndStop("settings"); } on (rollOver) { _root.display_txt.text = "Change the control settings. Default: left and right arrow keys for wheel movement, A and D for hip control left and right"; } on (rollOut) { _root.display_txt.text = ""; }
Symbol 251 Button
on (press) { getURL ("http://www.freeonlineracinggames.info", "_blank"); }
Symbol 256 Button
on (press) { if (_root.pass_txt.text eq "bonus") { _root.unlockedFaces = _root.allFaces.length; _root.unlockedBodies = _root.allBodies.length; _root.unlockedHats = _root.allHats.length; _root.unlockedHairs = _root.allHairs.length; _root.faces = _root.allFaces; _root.hairs = _root.allHairs; _root.hats = _root.allHats; _root.bodies = _root.allBodies; _root.congrats_mc._alpha = 100; _root.face_mc = UpdateFace(); _root.hair_mc = UpdateHair(); _root.hat_mc = UpdateHats(); _root.body_mc = UpdateBody(); _root.SaveUserData(); } }
Symbol 264 Button
on (press) { gotoAndStop ("main"); _root.currentBody = _root.BackupCurrentBody; _root.currentHat = _root.BackupCurrentHat; _root.currentHair = _root.BackupCurrentHair; _root.currentFace = _root.BackupCurrentFace; _root.UpdateBody(); _root.UpdateHats(); _root.UpdateHair(); _root.UpdateFace(); _root.RemovePreview(); _root.ClearItems(); }
Symbol 267 Button
on (press) { gotoAndStop ("main"); _root.UpdateBody(); _root.UpdateHats(); _root.UpdateHair(); _root.UpdateFace(); _root.RemovePreview(); _root.ClearItems(); _root.SaveUserData(); }
Symbol 275 Button
on (press) { _root.BuyItem(0); } on (rollOver) { if (currentItems[0].naam == undefined) { _root.item_txt.text = ""; } else { _root.item_txt.text = (_root.currentItems[0].naam + newline) + _root.currentItems[0].cost; } _root.bought_txt.text = ""; } on (rollOut) { _root.item_txt.text = ""; _root.bought_txt.text = ""; }
Symbol 276 Button
on (press) { _root.BuyItem(1); } on (rollOver) { if (currentItems[1].naam == undefined) { _root.item_txt.text = ""; } else { _root.item_txt.text = (_root.currentItems[1].naam + newline) + _root.currentItems[1].cost; } _root.bought_txt.text = ""; } on (rollOut) { _root.item_txt.text = ""; _root.bought_txt.text = ""; }
Symbol 277 Button
on (press) { _root.BuyItem(2); } on (rollOver) { if (currentItems[2].naam == undefined) { _root.item_txt.text = ""; } else { _root.item_txt.text = (_root.currentItems[2].naam + newline) + _root.currentItems[2].cost; } _root.bought_txt.text = ""; } on (rollOut) { _root.item_txt.text = ""; _root.bought_txt.text = ""; }
Symbol 278 Button
on (press) { _root.BuyItem(3); } on (rollOver) { if (currentItems[3].naam == undefined) { _root.item_txt.text = ""; } else { _root.item_txt.text = (_root.currentItems[3].naam + newline) + _root.currentItems[3].cost; } _root.bought_txt.text = ""; } on (rollOut) { _root.item_txt.text = ""; _root.bought_txt.text = ""; }
Symbol 279 Button
on (press) { _root.BuyItem(4); } on (rollOver) { if (currentItems[4].naam == undefined) { _root.item_txt.text = ""; } else { _root.item_txt.text = (_root.currentItems[4].naam + newline) + _root.currentItems[4].cost; } _root.bought_txt.text = ""; } on (rollOut) { _root.item_txt.text = ""; _root.bought_txt.text = ""; }
Symbol 280 Button
on (press) { _root.BuyItem(5); } on (rollOver) { if (currentItems[5].naam == undefined) { _root.item_txt.text = ""; } else { _root.item_txt.text = (_root.currentItems[5].naam + newline) + _root.currentItems[5].cost; } _root.bought_txt.text = ""; } on (rollOut) { _root.item_txt.text = ""; _root.bought_txt.text = ""; }
Symbol 284 Button
on (press) { _root.NextHair(); _root.UpdateHair(); }
Symbol 285 Button
on (press) { _root.NextFace(); _root.UpdateFace(); }
Symbol 288 Button
on (press) { _root.currentHair--; if (_root.currentHair < 0) { _root.currentHair = _root.hairs.length - 1; } _root.UpdateHair(); }
Symbol 289 Button
on (press) { _root.currentHat--; if (_root.currentHat < 0) { _root.currentHat = _root.hats.length - 1; } _root.UpdateHats(); }
Symbol 290 Button
on (press) { _root.currentFace--; if (_root.currentFace < 0) { _root.currentFace = _root.faces.length - 1; } _root.UpdateFace(); }
Symbol 291 Button
on (press) { _root.NextHat(); _root.UpdateHats(); }
Symbol 292 Button
on (press) { _root.currentBody--; if (_root.currentBody < 0) { _root.currentBody = _root.bodies.length - 1; } _root.UpdateBody(); }
Symbol 293 Button
on (press) { _root.NextBody(); _root.UpdateBody(); }
Symbol 294 Button
on (press) { _root.PrevItems(); }
Symbol 295 Button
on (press) { _root.NextItems(); }
Symbol 298 Button
on (press) { gotoAndStop ("main"); }
Symbol 305 Button
on (press) { _root.StartLevel1(); }
Symbol 308 Button
on (press) { _root.bPlayedLevel2 = false; _root.StartLevel2(); }
Symbol 311 Button
on (press) { _root.bPlayedLevel3 = false; _root.StartLevel3(); }
Symbol 314 Button
on (press) { _root.gotoAndStop("unicycle"); _root.pre_unicycle = _root.unicycle; _root.UpdateUnicycle(); }
Symbol 318 Button
on (press) { _root.NextBackground(); }
Symbol 323 Button
on (press) { if (_root.difficulty == 1) { if (_root.bUnlockedMedium) { _root.difficulty = 2; } } else if (_root.difficulty == 2) { if (_root.bUnlockedHard) { _root.difficulty = 3; } else { _root.difficulty = 1; } } else { _root.difficulty = 1; } _root.SetDifficultyText(); } on (rollOver) { _root.display_txt.text = "Change the difficulty \nCollect medals to unlock harder difficulty modes \nHarder difficulties offer you more challenges, but with greater rewards!"; } on (rollOut) { _root.display_txt.text = ""; }
Symbol 338 MovieClip Frame 1
stop();
Symbol 338 MovieClip Frame 2
stop();
Symbol 353 MovieClip Frame 1
stop();
Symbol 353 MovieClip Frame 5
stop();
Symbol 353 MovieClip Frame 10
stop();
Symbol 356 Button
on (press) { gotoAndStop ("main"); }
Symbol 357 Button
on (press) { if (_root.pre_unicycle > 1) { if (!_root.bUnlockedUnicycle2) { _root.pre_unicycle = _root.unicycle; } else if ((_root.pre_unicycle == 3) && (!_root.bUnlockedUnicycle3)) { _root.pre_unicycle = _root.unicycle; } } _root.unicycle = _root.pre_unicycle; _root.SaveUserData(); _root.StartTimeAttack(); }
Symbol 358 Button
on (press) { _root.pre_unicycle++; if (_root.pre_unicycle > 3) { _root.pre_unicycle = 1; } _root.UpdateUnicycle(); }
Symbol 359 Button
on (press) { _root.pre_unicycle--; if (_root.pre_unicycle < 1) { _root.pre_unicycle = 3; } _root.UpdateUnicycle(); }
Symbol 375 Button
on (press) { gotoAndStop ("main"); _root.InputLeftCode = _root.BackupInputLeftCode; _root.InputRightCode = _root.BackupInputRightCode; _root.InputHipLeftCode = _root.BackupInputHipLeftCode; _root.InputHipRightCode = _root.BackupInputHipRightCode; }
Symbol 376 Button
on (press) { gotoAndStop ("main"); _root.SaveUserData(); }
Symbol 381 Button
on (press) { _root.WaitForInput("LEFT"); }
Symbol 384 Button
on (press) { _root.WaitForInput("RIGHT"); }
Symbol 387 Button
on (press) { _root.WaitForInput("HIPLEFT"); }
Symbol 390 Button
on (press) { _root.WaitForInput("HIPRIGHT"); }
Symbol 397 MovieClip Frame 1
stop();
Symbol 397 MovieClip Frame 2
stop();
Symbol 397 MovieClip Frame 3
stop();
Symbol 400 Button
on (rollOver) { _root.instr_txt.autoSize; _root.instr_txt.text = "This displays your health"; _root.instr_txt.text = _root.instr_txt.text + "\nWhen this is empty, you'll automatically fall down"; } on (rollOut) { _root.instr_txt.text = ""; }
Symbol 413 Button
on (press) { gotoAndStop ("main"); } on (rollOver) { _root.instr_txt.autoSize; _root.instr_txt.text = "\nGo back to the main menu"; } on (rollOut) { _root.instr_txt.text = ""; }
Symbol 415 Button
on (rollOver) { _root.instr_txt.autoSize; _root.instr_txt.text = "Getting hit by a red ball decreases your health"; _root.instr_txt.text = _root.instr_txt.text + "\nOh, and watch out for flashing red balls, they will stay on the bridge for a while!"; } on (rollOut) { _root.instr_txt.text = ""; }
Symbol 416 Button
on (rollOver) { _root.instr_txt.autoSize; _root.instr_txt.text = "Green balls give you credits, which you can use to by new characters, outfits, accessories, powerups and backgrounds"; } on (rollOut) { _root.instr_txt.text = ""; }
Symbol 417 Button
on (rollOver) { _root.instr_txt.autoSize; _root.instr_txt.text = "Catching or picking up blue balls recovers your health and gives you bonus points"; } on (rollOut) { _root.instr_txt.text = ""; }
Symbol 418 Button
on (rollOver) { _root.instr_txt.autoSize; _root.instr_txt.text = "Catching or picking up gold balls fully recovers your health and gives you a lot of bonus points"; } on (rollOut) { _root.instr_txt.text = ""; }
Symbol 420 Button
on (rollOver) { _root.instr_txt.autoSize; _root.instr_txt.text = "Don't go outside the screen area"; _root.instr_txt.text = _root.instr_txt.text + "\nStaying there too long means game over"; } on (rollOut) { _root.instr_txt.text = ""; }
Symbol 421 Button
on (rollOver) { _root.instr_txt.autoSize; _root.instr_txt.text = "When your health reaches zero, or when you're out of balance, you'll fall down"; _root.instr_txt.text = _root.instr_txt.text + "\nTry to stay up as long as possible, to get the highest score!"; } on (rollOut) { _root.instr_txt.text = ""; }
Symbol 422 Button
on (rollOver) { _root.instr_txt.autoSize; _root.instr_txt.text = "Birds fly horizontally across the screen\nWatch out for them, you'll lose health when they hit you"; _root.instr_txt.text = _root.instr_txt.text + "\nGo underneath them by letting yourself get out of balance a bit, but not too much!"; } on (rollOut) { _root.instr_txt.text = ""; }
Symbol 424 Button
on (rollOver) { _root.instr_txt.autoSize; _root.instr_txt.text = "Use the arrow keys for movement of the wheel. A and D moves your hips (default settings)"; _root.instr_txt.text = _root.instr_txt.text + "\nUse both normal movement and hip control to fully control your unicycle"; } on (rollOut) { _root.instr_txt.text = ""; }
Symbol 435 MovieClip Frame 1
stop();
Symbol 435 MovieClip Frame 90
stop();
Symbol 439 MovieClip Frame 1
stop();
Symbol 449 MovieClip Frame 57
gotoAndPlay ("normal");
Symbol 456 MovieClip Frame 1
stop();
Symbol 461 MovieClip Frame 1
stop();
Symbol 469 Button
on (press) { _root.stok_mc.QuitToMenu(); }
Symbol 471 Button
on (press) { _root.gameover_mc.loading_mc._alpha = 100; if (_root.stok_mc.bTimeAttackMode) { trace("TA"); if (_root.difficulty == 1) { var o = {n:[7, 9, 0, 3, 10, 2, 2, 11, 0, 6, 11, 6, 14, 3, 12, 1], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; } else if (_root.difficulty == 2) { var o = {n:[8, 6, 4, 8, 7, 11, 12, 3, 8, 0, 0, 4, 7, 14, 12, 0], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; } else { var o = {n:[9, 1, 4, 11, 10, 4, 15, 15, 13, 1, 0, 15, 12, 12, 10, 11], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; } } else if (_root.stok_mc.bCollectionMode) { trace("CO"); var o = {n:[2, 5, 7, 10, 11, 14, 4, 15, 14, 8, 2, 14, 2, 4, 2, 9], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; } else { trace("ERRROOORRRR!!"); } var mBoardID = o.f(0, ""); mochi.as2.MochiScores.showLeaderboard({boardID:mBoardID, score:_root.stok_mc.totalScore, clip:_root, res:"600x600", width:400, height:300, preloaderDisplay:false, onClose:function () { _root.gameover_mc.loading_mc._alpha = 0; }}); }
Symbol 481 Button
on (press) { _root.stok_mc.GotoNextLevel(); } on (keyPress "<Space>") { _root.stok_mc.GotoNextLevel(); }
Symbol 483 MovieClip Frame 1
stop();
Symbol 483 MovieClip Frame 55
stop();
Instance of Symbol 476 MovieClip "retry_btn" in Symbol 483 MovieClip Frame 55
on (press) { _root.stok_mc.Quit(); } on (keyPress "<Space>") { _root.stok_mc.Quit(); }
Instance of Symbol 212 MovieClip "loading_mc" in Symbol 483 MovieClip Frame 55
onClipEvent (load) { _alpha = 0; }
Symbol 483 MovieClip Frame 80
stop();
Instance of Symbol 476 MovieClip "retry_btn" in Symbol 483 MovieClip Frame 80
on (press) { _root.stok_mc.Quit(); }
Symbol 483 MovieClip Frame 135
stop();
Instance of Symbol 476 MovieClip "retry_btn" in Symbol 483 MovieClip Frame 135
on (press) { _root.stok_mc.Quit(); } on (keyPress "<Space>") { _root.stok_mc.Quit(); }
Symbol 489 MovieClip Frame 1
stop();
Symbol 489 MovieClip Frame 30
stop();
Symbol 490 MovieClip Frame 1
stop();
Symbol 490 MovieClip Frame 30
stop();
Symbol 491 MovieClip Frame 1
stop();
Symbol 491 MovieClip Frame 30
stop();
Symbol 492 MovieClip Frame 1
stop();
Symbol 492 MovieClip Frame 30
stop();
Symbol 494 MovieClip Frame 1
stop();
Symbol 494 MovieClip Frame 30
stop();
Symbol 495 Button
on (press) { _root.bMute = !_root.bMute; _root.muteLine_mc._visible = _root.bMute; if (_root.bMute) { _root.stok_mc.Music.stop(); } else if (!_root.stok_mc.bGameOver) { _root.stok_mc.Music = new Sound(_root.stok_mc); _root.stok_mc.Music.attachSound("music"); _root.stok_mc.Music.setVolume(100); _root.stok_mc.Music.start(0, 100); } }
Symbol 498 Button
on (press) { getURL ("http://www.freeonlineracinggames.info", "_blank"); }

Library Items

Symbol 1 Sound [bell2]
Symbol 2 Sound [bell1]
Symbol 3 Sound [Chime]
Symbol 4 Sound [scream2]
Symbol 5 Sound [cheer]
Symbol 6 Sound [scratch]
Symbol 7 Sound [ImpRed]
Symbol 8 Sound [scream]
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip [Hoed11]Uses:9
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClip [Hoed9]Uses:11
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClip [Hoed8]Uses:13
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClip [Hoed7]Uses:15
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClip [Hoed6]Uses:17
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClip [Hoed10]Uses:19
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClip [Hoed12]Uses:21
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClip [Hoed5]Uses:23
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClip [Hoed4]Uses:25
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClip [Hoed3]Uses:27
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClip [Hoed2]Uses:29
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClip [Hoed1]Uses:31
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClip [Hair8]Uses:33
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClip [Hair7]Uses:35
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClip [Hair6]Uses:37
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClip [Hair4]Uses:39
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClip [Hair3]Uses:41
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClip [Hair2]Uses:43
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClip [Hair9]Uses:45
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClip [Hair5]Uses:47
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClip [Face2]Uses:49
Symbol 51 GraphicUsed by:72 76
Symbol 52 GraphicUsed by:72 76 415
Symbol 53 FontUsed by:54 57 58 65 68 71 146 147 148 150 154 155 156 158 159 186 187 188 189 190 192 193 198 199 201 202 203 211 213 214 215 216 217 219 220 227 228 230 231 233 234 236 237 239 240 242 243 245 246 247 248 250 252 254 255 257 259 260 262 263 265 266 268 269 270 271 273 296 297 299 300 301 302 303 304 306 307 309 310 312 313 315 316 317 319 320 321 322 324 325 326 327 329 332 335 339 340 341 342 344 345 346 347 348 349 354 355 363 364 365 366 367 368 369 370 371 372 374 377 378 379 380 382 383 385 386 388 389 394 404 405 406 407 408 410 411 412 414 419 444 450 451 452 459 460 462 463 464 465 466 467 468 470 472 473 474 475 477 479 480 482 484 486 487 496 497 499
Symbol 54 TextUses:53Used by:72 76 415
Symbol 55 GraphicUsed by:72 76 415
Symbol 56 GraphicUsed by:70 72 418
Symbol 57 TextUses:53Used by:72
Symbol 58 TextUses:53Used by:72
Symbol 59 GraphicUsed by:60 416
Symbol 60 MovieClipUses:59Used by:72 76 416
Symbol 61 GraphicUsed by:72 449
Symbol 62 GraphicUsed by:72 449
Symbol 63 GraphicUsed by:72 449
Symbol 64 GraphicUsed by:67 417
Symbol 65 TextUses:53Used by:67 70 417 418
Symbol 66 GraphicUsed by:67 417
Symbol 67 MovieClipUses:64 65 66Used by:72 76 417
Symbol 68 TextUses:53Used by:72
Symbol 69 GraphicUsed by:70 418
Symbol 70 MovieClipUses:56 69 65Used by:72 76 418
Symbol 71 TextUses:53Used by:72
Symbol 72 MovieClip [Rocket]Uses:51 52 54 55 56 57 58 60 61 62 63 67 68 70 71
Symbol 73 GraphicUsed by:76
Symbol 74 GraphicUsed by:76 123 422
Symbol 75 GraphicUsed by:76 123 422
Symbol 76 MovieClip [Explosion]Uses:73 52 54 55 60 67 70 51 74 75
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClip [Body8]Uses:77
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClip [Body7]Uses:79
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClip [Body2]Uses:81
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClip [Body3]Uses:83
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClip [Body4]Uses:85
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClip [Body5]Uses:87
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClip [Body6]Uses:89
Symbol 91 GraphicUsed by:92 424
Symbol 92 MovieClipUses:91Used by:94 96 98 100 102 104 106 108 110 112 114 116 118 120 135 137 184
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClip [RightArm3]Uses:92 93
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClip [RightArm4]Uses:92 95
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClip [RightArm6]Uses:92 97
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClip [RightArm5]Uses:92 99
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClip [RightArm8]Uses:92 101
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClip [RightArm7]Uses:92 103
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClip [RightArm2]Uses:92 105
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClip [LeftArm3]Uses:92 107
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClip [LeftArm4]Uses:92 109
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClip [LeftArm5]Uses:92 111
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClip [LeftArm8]Uses:92 113
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClip [LeftArm7]Uses:92 115
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClip [LeftArm2]Uses:92 117
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClip [LeftArm6]Uses:92 119
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClip [Hand2]Uses:121
Symbol 123 MovieClip [TestBirdMC]Uses:74 75
Symbol 124 GraphicUsed by:125 424  Timeline
Symbol 125 MovieClip [SmilePreviewMC]Uses:124Used by:424
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClip [Hoed13]Uses:126Used by:Timeline
Symbol 128 GraphicUsed by:129 424
Symbol 129 MovieClip [Body1]Uses:128Used by:424  Timeline
Symbol 130 GraphicUsed by:131 424
Symbol 131 MovieClip [Face1]Uses:130Used by:424  Timeline
Symbol 132 GraphicUsed by:133 424
Symbol 133 MovieClip [Hair1]Uses:132Used by:424  Timeline
Symbol 134 GraphicUsed by:135 424
Symbol 135 MovieClip [LeftArm1]Uses:92 134Used by:424  Timeline
Symbol 136 GraphicUsed by:137 424
Symbol 137 MovieClip [RightArm1]Uses:92 136Used by:424  Timeline
Symbol 138 GraphicUsed by:139 424
Symbol 139 MovieClip [Hand1]Uses:138Used by:424  Timeline
Symbol 140 GraphicUsed by:Timeline
Symbol 141 GraphicUsed by:144
Symbol 142 GraphicUsed by:144
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:141 142 143Used by:Timeline
Symbol 145 GraphicUsed by:Timeline
Symbol 146 TextUses:53Used by:Timeline
Symbol 147 TextUses:53Used by:Timeline
Symbol 148 TextUses:53Used by:149 200
Symbol 149 ButtonUses:148Used by:Timeline
Symbol 150 TextUses:53Used by:Timeline
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:153
Symbol 153 ButtonUses:152Used by:Timeline
Symbol 154 TextUses:53Used by:Timeline
Symbol 155 TextUses:53Used by:Timeline
Symbol 156 TextUses:53Used by:157
Symbol 157 ButtonUses:156Used by:Timeline
Symbol 158 TextUses:53Used by:Timeline
Symbol 159 TextUses:53Used by:160
Symbol 160 ButtonUses:159Used by:Timeline
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:161Used by:Timeline
Symbol 163 GraphicUsed by:170
Symbol 164 GraphicUsed by:165 209 424  Timeline
Symbol 165 MovieClipUses:164Used by:169
Symbol 166 GraphicUsed by:169 424
Symbol 167 GraphicUsed by:169 424
Symbol 168 GraphicUsed by:169 424
Symbol 169 MovieClipUses:165 166 167 168Used by:170 353 424  Timeline
Symbol 170 MovieClipUses:163 169Used by:Timeline
Symbol 171 GraphicUsed by:172 424
Symbol 172 MovieClipUses:171Used by:424  Timeline
Symbol 173 GraphicUsed by:174 424
Symbol 174 MovieClipUses:173Used by:424  Timeline
Symbol 175 GraphicUsed by:176 424
Symbol 176 MovieClipUses:175Used by:424  Timeline
Symbol 177 GraphicUsed by:184 424
Symbol 178 GraphicUsed by:184 424
Symbol 179 GraphicUsed by:184
Symbol 180 GraphicUsed by:184
Symbol 181 GraphicUsed by:184
Symbol 182 GraphicUsed by:184
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:177 92 178 179 180 181 182 183Used by:424  Timeline
Symbol 185 GraphicUsed by:Timeline
Symbol 186 TextUses:53Used by:449  Timeline
Symbol 187 TextUses:53Used by:Timeline
Symbol 188 TextUses:53Used by:Timeline
Symbol 189 TextUses:53Used by:Timeline
Symbol 190 TextUses:53Used by:Timeline
Symbol 191 GraphicUsed by:194
Symbol 192 TextUses:53Used by:194
Symbol 193 TextUses:53Used by:194
Symbol 194 ButtonUses:191 192 193Used by:Timeline
Symbol 195 GraphicUsed by:Timeline
Symbol 196 GraphicUsed by:Timeline
Symbol 500 MovieClip [__Packages.mochi.as2.MochiAd]
Symbol 501 MovieClip [__Packages.mochi.as2.MochiSync]
Symbol 502 MovieClip [__Packages.mochi.as2.MochiServices]
Symbol 503 MovieClip [__Packages.mochi.as2.MochiEventDispatcher]
Symbol 504 MovieClip [__Packages.mochi.as2.MochiEvents]
Symbol 505 MovieClip [__Packages.mochi.as2.MochiCoins]
Symbol 506 MovieClip [__Packages.mochi.as2.MochiScores]
Symbol 507 MovieClip [__Packages.mochi.as2.MochiDigits]
Symbol 197 GraphicUsed by:Timeline
Symbol 198 TextUses:53Used by:Timeline
Symbol 199 TextUses:53Used by:Timeline
Symbol 200 ButtonUses:148Used by:Timeline
Symbol 201 TextUses:53Used by:Timeline
Symbol 202 TextUses:53Used by:Timeline
Symbol 203 TextUses:53Used by:Timeline
Symbol 204 Sound [music]Used by:Timeline
Symbol 205 GraphicUsed by:Timeline
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClipUses:206Used by:Timeline
Symbol 208 GraphicUsed by:210
Symbol 209 MovieClipUses:164Used by:210
Symbol 210 MovieClipUses:208 209Used by:Timeline
Symbol 211 TextUses:53Used by:212
Symbol 212 MovieClipUses:211Used by:483  Timeline
Symbol 213 EditableTextUses:53Used by:Timeline
Symbol 214 TextUses:53Used by:Timeline
Symbol 215 TextUses:53Used by:218
Symbol 216 TextUses:53Used by:218
Symbol 217 TextUses:53Used by:218
Symbol 218 ButtonUses:215 216 217Used by:Timeline
Symbol 219 TextUses:53Used by:Timeline
Symbol 220 TextUses:53Used by:Timeline
Symbol 221 GraphicUsed by:224 495
Symbol 222 GraphicUsed by:224 495
Symbol 223 SoundUsed by:224 229 232 235 238 241 244 249 256 264 267 284 285 288 289 290 291 292 293 294 295 298 305 308 311 314 318 323 356 357 358 359 373 375 376 381 384 387 390 413 495
Symbol 224 ButtonUses:221 222 223Used by:Timeline
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:225Used by:Timeline
Symbol 227 TextUses:53Used by:229
Symbol 228 TextUses:53Used by:229
Symbol 229 ButtonUses:227 228 223Used by:Timeline
Symbol 230 TextUses:53Used by:232
Symbol 231 TextUses:53Used by:232
Symbol 232 ButtonUses:230 231 223Used by:Timeline
Symbol 233 TextUses:53Used by:235
Symbol 234 TextUses:53Used by:235
Symbol 235 ButtonUses:233 234 223Used by:Timeline
Symbol 236 TextUses:53Used by:238
Symbol 237 TextUses:53Used by:238
Symbol 238 ButtonUses:236 237 223Used by:Timeline
Symbol 239 TextUses:53Used by:241
Symbol 240 TextUses:53Used by:241
Symbol 241 ButtonUses:239 240 223Used by:Timeline
Symbol 242 TextUses:53Used by:244
Symbol 243 TextUses:53Used by:244
Symbol 244 ButtonUses:242 243 223Used by:Timeline
Symbol 245 EditableTextUses:53Used by:Timeline
Symbol 246 TextUses:53Used by:Timeline
Symbol 247 TextUses:53Used by:249
Symbol 248 TextUses:53Used by:249
Symbol 249 ButtonUses:247 248 223Used by:Timeline
Symbol 250 TextUses:53Used by:251
Symbol 251 ButtonUses:250Used by:Timeline
Symbol 252 TextUses:53Used by:Timeline
Symbol 253 GraphicUsed by:Timeline
Symbol 254 TextUses:53Used by:256 357
Symbol 255 TextUses:53Used by:256 357
Symbol 256 ButtonUses:254 255 223Used by:Timeline
Symbol 257 TextUses:53Used by:258
Symbol 258 MovieClipUses:257Used by:Timeline
Symbol 259 TextUses:53Used by:Timeline
Symbol 260 EditableTextUses:53Used by:Timeline
Symbol 261 GraphicUsed by:Timeline
Symbol 262 TextUses:53Used by:264 298 356 375 413
Symbol 263 TextUses:53Used by:264 298 356 375 413
Symbol 264 ButtonUses:262 263 223Used by:Timeline
Symbol 265 TextUses:53Used by:267 376
Symbol 266 TextUses:53Used by:267 376
Symbol 267 ButtonUses:265 266 223Used by:Timeline
Symbol 268 TextUses:53Used by:Timeline
Symbol 269 TextUses:53Used by:Timeline
Symbol 270 EditableTextUses:53Used by:Timeline
Symbol 271 EditableTextUses:53Used by:Timeline
Symbol 272 GraphicUsed by:275 276 277 278 279 280
Symbol 273 TextUses:53Used by:275 276 277 278 279 280
Symbol 274 GraphicUsed by:275 276 277 278 279 280
Symbol 275 ButtonUses:272 273 274Used by:Timeline
Symbol 276 ButtonUses:272 273 274Used by:Timeline
Symbol 277 ButtonUses:272 273 274Used by:Timeline
Symbol 278 ButtonUses:272 273 274Used by:Timeline
Symbol 279 ButtonUses:272 273 274Used by:Timeline
Symbol 280 ButtonUses:272 273 274Used by:Timeline
Symbol 281 GraphicUsed by:Timeline
Symbol 282 GraphicUsed by:284 285 291 293 295 358
Symbol 283 GraphicUsed by:284 285 291 293 295 358
Symbol 284 ButtonUses:282 283 223Used by:Timeline
Symbol 285 ButtonUses:282 283 223Used by:Timeline
Symbol 286 GraphicUsed by:288 289 290 292 294 359
Symbol 287 GraphicUsed by:288 289 290 292 294 359
Symbol 288 ButtonUses:286 287 223Used by:Timeline
Symbol 289 ButtonUses:286 287 223Used by:Timeline
Symbol 290 ButtonUses:286 287 223Used by:Timeline
Symbol 291 ButtonUses:282 283 223Used by:Timeline
Symbol 292 ButtonUses:286 287 223Used by:Timeline
Symbol 293 ButtonUses:282 283 223Used by:Timeline
Symbol 294 ButtonUses:286 287 223Used by:Timeline
Symbol 295 ButtonUses:282 283 223Used by:Timeline
Symbol 296 EditableTextUses:53Used by:Timeline
Symbol 297 TextUses:53Used by:Timeline
Symbol 298 ButtonUses:262 263 223Used by:Timeline
Symbol 299 TextUses:53Used by:Timeline
Symbol 300 TextUses:53Used by:Timeline
Symbol 301 TextUses:53Used by:Timeline
Symbol 302 TextUses:53Used by:Timeline
Symbol 303 TextUses:53Used by:305
Symbol 304 TextUses:53Used by:305
Symbol 305 ButtonUses:303 304 223Used by:Timeline
Symbol 306 TextUses:53Used by:308
Symbol 307 TextUses:53Used by:308
Symbol 308 ButtonUses:306 307 223Used by:Timeline
Symbol 309 TextUses:53Used by:311
Symbol 310 TextUses:53Used by:311
Symbol 311 ButtonUses:309 310 223Used by:Timeline
Symbol 312 TextUses:53Used by:314
Symbol 313 TextUses:53Used by:314
Symbol 314 ButtonUses:312 313 223Used by:Timeline
Symbol 315 TextUses:53Used by:318
Symbol 316 TextUses:53Used by:318
Symbol 317 TextUses:53Used by:318
Symbol 318 ButtonUses:315 316 317 223Used by:Timeline
Symbol 319 EditableTextUses:53Used by:Timeline
Symbol 320 EditableTextUses:53Used by:Timeline
Symbol 321 TextUses:53Used by:323
Symbol 322 TextUses:53Used by:323
Symbol 323 ButtonUses:321 322 223Used by:Timeline
Symbol 324 TextUses:53Used by:Timeline
Symbol 325 TextUses:53Used by:Timeline
Symbol 326 TextUses:53Used by:Timeline
Symbol 327 TextUses:53Used by:Timeline
Symbol 328 GraphicUsed by:330 489
Symbol 329 TextUses:53Used by:330 489
Symbol 330 MovieClipUses:328 329Used by:Timeline
Symbol 331 GraphicUsed by:333 490
Symbol 332 TextUses:53Used by:333 490
Symbol 333 MovieClipUses:331 332Used by:Timeline
Symbol 334 GraphicUsed by:336 491
Symbol 335 TextUses:53Used by:336 491
Symbol 336 MovieClipUses:334 335Used by:Timeline
Symbol 337 GraphicUsed by:338 492
Symbol 338 MovieClipUses:337Used by:Timeline
Symbol 339 TextUses:53Used by:Timeline
Symbol 340 TextUses:53Used by:Timeline
Symbol 341 TextUses:53Used by:Timeline
Symbol 342 TextUses:53Used by:Timeline
Symbol 343 GraphicUsed by:Timeline
Symbol 344 EditableTextUses:53Used by:Timeline
Symbol 345 EditableTextUses:53Used by:Timeline
Symbol 346 EditableTextUses:53Used by:Timeline
Symbol 347 TextUses:53Used by:Timeline
Symbol 348 TextUses:53Used by:Timeline
Symbol 349 TextUses:53Used by:Timeline
Symbol 350 GraphicUsed by:353
Symbol 351 GraphicUsed by:353
Symbol 352 GraphicUsed by:353
Symbol 353 MovieClipUses:169 350 351 352Used by:Timeline
Symbol 354 TextUses:53Used by:Timeline
Symbol 355 TextUses:53Used by:Timeline
Symbol 356 ButtonUses:262 263 223Used by:Timeline
Symbol 357 ButtonUses:254 255 223Used by:Timeline
Symbol 358 ButtonUses:282 283 223Used by:Timeline
Symbol 359 ButtonUses:286 287 223Used by:Timeline
Symbol 360 GraphicUsed by:Timeline
Symbol 361 GraphicUsed by:362
Symbol 362 MovieClipUses:361Used by:Timeline
Symbol 363 EditableTextUses:53Used by:Timeline
Symbol 364 EditableTextUses:53Used by:Timeline
Symbol 365 TextUses:53Used by:Timeline
Symbol 366 TextUses:53Used by:Timeline
Symbol 367 TextUses:53Used by:Timeline
Symbol 368 TextUses:53Used by:Timeline
Symbol 369 TextUses:53Used by:Timeline
Symbol 370 TextUses:53Used by:373
Symbol 371 TextUses:53Used by:373
Symbol 372 TextUses:53Used by:373
Symbol 373 ButtonUses:370 371 372 223Used by:Timeline
Symbol 374 TextUses:53Used by:Timeline
Symbol 375 ButtonUses:262 263 223Used by:Timeline
Symbol 376 ButtonUses:265 266 223Used by:Timeline
Symbol 377 TextUses:53Used by:Timeline
Symbol 378 EditableTextUses:53Used by:Timeline
Symbol 379 TextUses:53Used by:381
Symbol 380 TextUses:53Used by:381
Symbol 381 ButtonUses:379 380 223Used by:Timeline
Symbol 382 TextUses:53Used by:384
Symbol 383 TextUses:53Used by:384
Symbol 384 ButtonUses:382 383 223Used by:Timeline
Symbol 385 TextUses:53Used by:387
Symbol 386 TextUses:53Used by:387
Symbol 387 ButtonUses:385 386 223Used by:Timeline
Symbol 388 TextUses:53Used by:390
Symbol 389 TextUses:53Used by:390
Symbol 390 ButtonUses:388 389 223Used by:Timeline
Symbol 391 GraphicUsed by:Timeline
Symbol 392 GraphicUsed by:Timeline
Symbol 393 GraphicUsed by:397
Symbol 394 TextUses:53Used by:397
Symbol 395 GraphicUsed by:397
Symbol 396 GraphicUsed by:397
Symbol 397 MovieClipUses:393 394 395 396Used by:Timeline
Symbol 398 GraphicUsed by:399 400
Symbol 399 MovieClipUses:398Used by:400  Timeline
Symbol 400 ButtonUses:399 398Used by:Timeline
Symbol 401 GraphicUsed by:402
Symbol 402 MovieClipUses:401Used by:Timeline
Symbol 403 GraphicUsed by:Timeline
Symbol 404 TextUses:53Used by:Timeline
Symbol 405 TextUses:53Used by:449  Timeline
Symbol 406 TextUses:53Used by:449  Timeline
Symbol 407 TextUses:53Used by:Timeline
Symbol 408 TextUses:53Used by:Timeline
Symbol 409 GraphicUsed by:Timeline
Symbol 410 TextUses:53Used by:Timeline
Symbol 411 TextUses:53Used by:Timeline
Symbol 412 TextUses:53Used by:Timeline
Symbol 413 ButtonUses:262 263 223Used by:Timeline
Symbol 414 EditableTextUses:53Used by:Timeline
Symbol 415 ButtonUses:52 54 55Used by:Timeline
Symbol 416 ButtonUses:60 59Used by:Timeline
Symbol 417 ButtonUses:67 64 65 66Used by:Timeline
Symbol 418 ButtonUses:70 56 69 65Used by:Timeline
Symbol 419 TextUses:53Used by:420 421
Symbol 420 ButtonUses:419Used by:Timeline
Symbol 421 ButtonUses:419Used by:Timeline
Symbol 422 ButtonUses:74 75Used by:Timeline
Symbol 423 GraphicUsed by:424
Symbol 424 ButtonUses:423 172 174 176 139 184 169 137 135 133 131 129 125 171 173 175 138 177 91 178 164 166 167 168 136 134 132 130 128 124Used by:Timeline
Symbol 425 GraphicUsed by:Timeline
Symbol 426 GraphicUsed by:Timeline
Symbol 427 GraphicUsed by:428
Symbol 428 MovieClipUses:427Used by:Timeline
Symbol 429 GraphicUsed by:430
Symbol 430 MovieClipUses:429Used by:Timeline
Symbol 431 GraphicUsed by:434
Symbol 432 GraphicUsed by:434
Symbol 433 GraphicUsed by:434
Symbol 434 MovieClipUses:431 432 433Used by:435
Symbol 435 MovieClipUses:434Used by:Timeline
Symbol 436 GraphicUsed by:437
Symbol 437 MovieClipUses:436Used by:Timeline
Symbol 438 GraphicUsed by:439
Symbol 439 MovieClipUses:438Used by:Timeline
Symbol 440 GraphicUsed by:441
Symbol 441 MovieClipUses:440Used by:Timeline
Symbol 442 GraphicUsed by:449
Symbol 443 GraphicUsed by:449
Symbol 444 TextUses:53Used by:449
Symbol 445 GraphicUsed by:449
Symbol 446 GraphicUsed by:449
Symbol 447 GraphicUsed by:449
Symbol 448 GraphicUsed by:449
Symbol 449 MovieClipUses:442 405 406 443 186 444 445 446 447 448 61 62 63Used by:Timeline
Symbol 450 EditableTextUses:53Used by:Timeline
Symbol 451 EditableTextUses:53Used by:Timeline
Symbol 452 EditableTextUses:53Used by:Timeline
Symbol 453 GraphicUsed by:454
Symbol 454 MovieClipUses:453Used by:Timeline
Symbol 455 GraphicUsed by:456
Symbol 456 MovieClipUses:455Used by:Timeline
Symbol 457 GraphicUsed by:458
Symbol 458 MovieClipUses:457Used by:Timeline
Symbol 459 EditableTextUses:53Used by:Timeline
Symbol 460 EditableTextUses:53Used by:461
Symbol 461 MovieClipUses:460Used by:Timeline
Symbol 462 TextUses:53Used by:483
Symbol 463 EditableTextUses:53Used by:483
Symbol 464 EditableTextUses:53Used by:483
Symbol 465 EditableTextUses:53Used by:483
Symbol 466 EditableTextUses:53Used by:483
Symbol 467 EditableTextUses:53Used by:483
Symbol 468 TextUses:53Used by:469
Symbol 469 ButtonUses:468Used by:483
Symbol 470 TextUses:53Used by:471
Symbol 471 ButtonUses:470Used by:483
Symbol 472 EditableTextUses:53Used by:483
Symbol 473 TextUses:53Used by:483
Symbol 474 TextUses:53Used by:483
Symbol 475 TextUses:53Used by:476
Symbol 476 MovieClipUses:475Used by:483
Symbol 477 TextUses:53Used by:483
Symbol 478 MovieClipUsed by:483
Symbol 479 TextUses:53Used by:483
Symbol 480 TextUses:53Used by:481
Symbol 481 ButtonUses:480Used by:483
Symbol 482 TextUses:53Used by:483
Symbol 483 MovieClipUses:462 463 464 465 466 467 469 471 472 473 474 476 477 212 478 479 481 482Used by:Timeline
Symbol 484 TextUses:53Used by:485
Symbol 485 MovieClipUses:484Used by:Timeline
Symbol 486 EditableTextUses:53Used by:Timeline
Symbol 487 EditableTextUses:53Used by:Timeline
Symbol 488 GraphicUsed by:489 490 491 492 494
Symbol 489 MovieClipUses:328 329 488Used by:Timeline
Symbol 490 MovieClipUses:331 332 488Used by:Timeline
Symbol 491 MovieClipUses:334 335 488Used by:Timeline
Symbol 492 MovieClipUses:337 488Used by:Timeline
Symbol 493 GraphicUsed by:494
Symbol 494 MovieClipUses:493 488Used by:Timeline
Symbol 495 ButtonUses:221 222 223Used by:Timeline
Symbol 496 EditableTextUses:53Used by:Timeline
Symbol 497 TextUses:53Used by:498
Symbol 498 ButtonUses:497Used by:Timeline
Symbol 499 TextUses:53Used by:Timeline

Instance Names

"bg_mc"Frame 1Symbol 144 MovieClip
"load_mc"Frame 1Symbol 162 MovieClip
"loadcycle_mc"Frame 1Symbol 170 MovieClip
"ob2_mc"Frame 1Symbol 172 MovieClip
"bb2_mc"Frame 1Symbol 174 MovieClip
"voet2_mc"Frame 1Symbol 176 MovieClip
"wiel_mc"Frame 1Symbol 169 MovieClip
"voet1_mc"Frame 1Symbol 176 MovieClip
"bb1_mc"Frame 1Symbol 174 MovieClip
"ob1_mc"Frame 1Symbol 172 MovieClip
"loading_mc"Frame 62Symbol 212 MovieClip
"display_txt"Frame 62Symbol 213 EditableText
"muteLine_mc"Frame 62Symbol 226 MovieClip
"credits_txt"Frame 62Symbol 245 EditableText
"congrats_mc"Frame 63Symbol 258 MovieClip
"pass_txt"Frame 63Symbol 260 EditableText
"back_btn"Frame 63Symbol 264 Button
"item_txt"Frame 63Symbol 270 EditableText
"bought_txt"Frame 63Symbol 271 EditableText
"bb2_mc"Frame 63Symbol 174 MovieClip
"ob2_mc"Frame 63Symbol 172 MovieClip
"voet2_mc"Frame 63Symbol 176 MovieClip
"wiel_mc"Frame 63Symbol 210 MovieClip
"voet1_mc"Frame 63Symbol 176 MovieClip
"bb1_mc"Frame 63Symbol 174 MovieClip
"ob1_mc"Frame 63Symbol 172 MovieClip
"headleft_btn"Frame 63Symbol 290 Button
"credits_txt"Frame 63Symbol 296 EditableText
"back_btn"Frame 64Symbol 298 Button
"level1_btn"Frame 65Symbol 305 Button
"level2_btn"Frame 65Symbol 308 Button
"level3_btn"Frame 65Symbol 311 Button
"level5_btn"Frame 65Symbol 314 Button
"backgr_txt"Frame 65Symbol 319 EditableText
"diff_txt"Frame 65Symbol 320 EditableText
"bronzePre_mc"Frame 66Symbol 330 MovieClip
"silverPre_mc"Frame 66Symbol 333 MovieClip
"goldPre_mc"Frame 66Symbol 336 MovieClip
"oneStar_mc"Frame 66Symbol 338 MovieClip
"twoStar_mc"Frame 66Symbol 338 MovieClip
"threeStar2_mc"Frame 66Symbol 338 MovieClip
"fourStar_mc"Frame 66Symbol 338 MovieClip
"fiveStar_mc"Frame 66Symbol 338 MovieClip
"twoStar2_mc"Frame 66Symbol 338 MovieClip
"threeStar3_mc"Frame 66Symbol 338 MovieClip
"threeStar_mc"Frame 66Symbol 338 MovieClip
"fourStar2_mc"Frame 66Symbol 338 MovieClip
"fourStar3_mc"Frame 66Symbol 338 MovieClip
"fourStar4_mc"Frame 66Symbol 338 MovieClip
"fiveStar2_mc"Frame 66Symbol 338 MovieClip
"fiveStar3_mc"Frame 66Symbol 338 MovieClip
"fiveStar4_mc"Frame 66Symbol 338 MovieClip
"fiveStar5_mc"Frame 66Symbol 338 MovieClip
"goldStar_mc"Frame 66Symbol 338 MovieClip
"goldStar2_mc"Frame 66Symbol 338 MovieClip
"goldStar3_mc"Frame 66Symbol 338 MovieClip
"goldStar4_mc"Frame 66Symbol 338 MovieClip
"goldStar5_mc"Frame 66Symbol 338 MovieClip
"cycle2_txt"Frame 67Symbol 344 EditableText
"cycle3_txt"Frame 67Symbol 345 EditableText
"cycle1_txt"Frame 67Symbol 346 EditableText
"cycle1_mc"Frame 67Symbol 353 MovieClip
"cycle2_mc"Frame 67Symbol 353 MovieClip
"cycle3_mc"Frame 67Symbol 353 MovieClip
"back_btn"Frame 67Symbol 356 Button
"speedBar_mc"Frame 67Symbol 362 MovieClip
"handleBar_mc"Frame 67Symbol 362 MovieClip
"accelBar_mc"Frame 67Symbol 362 MovieClip
"descr_txt"Frame 67Symbol 363 EditableText
"locked_txt"Frame 67Symbol 364 EditableText
"back_btn"Frame 69Symbol 375 Button
"disp_txt"Frame 69Symbol 378 EditableText
"bg_mc"Frame 147Symbol 144 MovieClip
"fg_mc"Frame 147Symbol 397 MovieClip
"healthometer_mc"Frame 147Symbol 402 MovieClip
"back_btn"Frame 147Symbol 413 Button
"instr_txt"Frame 147Symbol 414 EditableText
"clouds1_mc"Frame 148Symbol 428 MovieClip
"clouds2_mc"Frame 148Symbol 430 MovieClip
"birds_mc"Frame 148Symbol 435 MovieClip
"layover_mc"Frame 148Symbol 437 MovieClip
"impact_mc"Frame 148Symbol 439 MovieClip
"bg_mc"Frame 148Symbol 144 MovieClip
"shooter_mc"Frame 148Symbol 441 MovieClip
"equilibrium_mc"Frame 148Symbol 449 MovieClip
"voet2_mc"Frame 148Symbol 176 MovieClip
"ob2_mc"Frame 148Symbol 172 MovieClip
"bb2_mc"Frame 148Symbol 174 MovieClip
"stok_mc"Frame 148Symbol 353 MovieClip
"medal_txt"Frame 148Symbol 450 EditableText
"topscore_txt"Frame 148Symbol 451 EditableText
"myscore_txt"Frame 148Symbol 452 EditableText
"voet1_mc"Frame 148Symbol 176 MovieClip
"bb1_mc"Frame 148Symbol 174 MovieClip
"ob1_mc"Frame 148Symbol 172 MovieClip
"seat_mc"Frame 148Symbol 184 MovieClip
"bridge_mc"Frame 148Symbol 454 MovieClip
"fg_mc"Frame 148Symbol 397 MovieClip
"clouds3_mc"Frame 148Symbol 456 MovieClip
"game_mc"Frame 148Symbol 458 MovieClip
"healthbg_mc"Frame 148Symbol 399 MovieClip
"healthometer_mc"Frame 148Symbol 402 MovieClip
"time_txt"Frame 148Symbol 459 EditableText
"score_mc"Frame 148Symbol 461 MovieClip
"gameover_mc"Frame 148Symbol 483 MovieClip
"timetext_mc"Frame 148Symbol 485 MovieClip
"tutorial_txt"Frame 148Symbol 486 EditableText
"unlocked_txt"Frame 148Symbol 487 EditableText
"bronze_mc"Frame 148Symbol 489 MovieClip
"silver_mc"Frame 148Symbol 490 MovieClip
"gold_mc"Frame 148Symbol 491 MovieClip
"star1_mc"Frame 148Symbol 492 MovieClip
"star2_mc"Frame 148Symbol 492 MovieClip
"star3_mc"Frame 148Symbol 492 MovieClip
"star4_mc"Frame 148Symbol 492 MovieClip
"star5_mc"Frame 148Symbol 492 MovieClip
"gstar1_mc"Frame 148Symbol 494 MovieClip
"gstar2_mc"Frame 148Symbol 494 MovieClip
"gstar3_mc"Frame 148Symbol 494 MovieClip
"gstar4_mc"Frame 148Symbol 494 MovieClip
"gstar5_mc"Frame 148Symbol 494 MovieClip
"credits_txt"Frame 148Symbol 496 EditableText
"muteLine_mc"Frame 148Symbol 226 MovieClip
"handholder_mc"Symbol 94 MovieClip [RightArm3] Frame 1Symbol 92 MovieClip
"handholder_mc"Symbol 96 MovieClip [RightArm4] Frame 1Symbol 92 MovieClip
"handholder_mc"Symbol 98 MovieClip [RightArm6] Frame 1Symbol 92 MovieClip
"handholder_mc"Symbol 100 MovieClip [RightArm5] Frame 1Symbol 92 MovieClip
"handholder_mc"Symbol 102 MovieClip [RightArm8] Frame 1Symbol 92 MovieClip
"handholder_mc"Symbol 104 MovieClip [RightArm7] Frame 1Symbol 92 MovieClip
"handholder_mc"Symbol 106 MovieClip [RightArm2] Frame 1Symbol 92 MovieClip
"handholder_mc"Symbol 108 MovieClip [LeftArm3] Frame 1Symbol 92 MovieClip
"handholder_mc"Symbol 110 MovieClip [LeftArm4] Frame 1Symbol 92 MovieClip
"handholder_mc"Symbol 112 MovieClip [LeftArm5] Frame 1Symbol 92 MovieClip
"handholder_mc"Symbol 114 MovieClip [LeftArm8] Frame 1Symbol 92 MovieClip
"handholder_mc"Symbol 116 MovieClip [LeftArm7] Frame 1Symbol 92 MovieClip
"handholder_mc"Symbol 118 MovieClip [LeftArm2] Frame 1Symbol 92 MovieClip
"handholder_mc"Symbol 120 MovieClip [LeftArm6] Frame 1Symbol 92 MovieClip
"handholder_mc"Symbol 135 MovieClip [LeftArm1] Frame 1Symbol 92 MovieClip
"handholder_mc"Symbol 137 MovieClip [RightArm1] Frame 1Symbol 92 MovieClip
"trapper2_mc"Symbol 169 MovieClip Frame 1Symbol 165 MovieClip
"trapper1_mc"Symbol 169 MovieClip Frame 1Symbol 165 MovieClip
"wiel_mc"Symbol 170 MovieClip Frame 1Symbol 169 MovieClip
"rplaceholder_mc"Symbol 184 MovieClip Frame 1Symbol 92 MovieClip
"placeholder_mc"Symbol 184 MovieClip Frame 1Symbol 92 MovieClip
"lplaceholder_mc"Symbol 184 MovieClip Frame 1Symbol 92 MovieClip
"trapper1_mc"Symbol 210 MovieClip Frame 1Symbol 209 MovieClip
"wiel_mc"Symbol 353 MovieClip Frame 1Symbol 169 MovieClip
"score_txt"Symbol 461 MovieClip Frame 1Symbol 460 EditableText
"timescore_txt"Symbol 483 MovieClip Frame 1Symbol 463 EditableText
"trophyscore_txt"Symbol 483 MovieClip Frame 1Symbol 464 EditableText
"pickupscore_txt"Symbol 483 MovieClip Frame 1Symbol 465 EditableText
"totalscore_txt"Symbol 483 MovieClip Frame 1Symbol 466 EditableText
"MPscore_txt"Symbol 483 MovieClip Frame 1Symbol 467 EditableText
"submit_btn"Symbol 483 MovieClip Frame 1Symbol 471 Button
"unlocked_txt"Symbol 483 MovieClip Frame 1Symbol 472 EditableText
"retry_btn"Symbol 483 MovieClip Frame 55Symbol 476 MovieClip
"loading_mc"Symbol 483 MovieClip Frame 55Symbol 212 MovieClip
"leaderboard_mc"Symbol 483 MovieClip Frame 55Symbol 478 MovieClip
"retry_btn"Symbol 483 MovieClip Frame 80Symbol 476 MovieClip
"retry_btn"Symbol 483 MovieClip Frame 135Symbol 476 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "bell2"
ExportAssets (56)Timeline Frame 1Symbol 2 as "bell1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Chime"
ExportAssets (56)Timeline Frame 1Symbol 4 as "scream2"
ExportAssets (56)Timeline Frame 1Symbol 5 as "cheer"
ExportAssets (56)Timeline Frame 1Symbol 6 as "scratch"
ExportAssets (56)Timeline Frame 1Symbol 7 as "ImpRed"
ExportAssets (56)Timeline Frame 1Symbol 8 as "scream"
ExportAssets (56)Timeline Frame 1Symbol 10 as "Hoed11"
ExportAssets (56)Timeline Frame 1Symbol 12 as "Hoed9"
ExportAssets (56)Timeline Frame 1Symbol 14 as "Hoed8"
ExportAssets (56)Timeline Frame 1Symbol 16 as "Hoed7"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Hoed6"
ExportAssets (56)Timeline Frame 1Symbol 20 as "Hoed10"
ExportAssets (56)Timeline Frame 1Symbol 22 as "Hoed12"
ExportAssets (56)Timeline Frame 1Symbol 24 as "Hoed5"
ExportAssets (56)Timeline Frame 1Symbol 26 as "Hoed4"
ExportAssets (56)Timeline Frame 1Symbol 28 as "Hoed3"
ExportAssets (56)Timeline Frame 1Symbol 30 as "Hoed2"
ExportAssets (56)Timeline Frame 1Symbol 32 as "Hoed1"
ExportAssets (56)Timeline Frame 1Symbol 34 as "Hair8"
ExportAssets (56)Timeline Frame 1Symbol 36 as "Hair7"
ExportAssets (56)Timeline Frame 1Symbol 38 as "Hair6"
ExportAssets (56)Timeline Frame 1Symbol 40 as "Hair4"
ExportAssets (56)Timeline Frame 1Symbol 42 as "Hair3"
ExportAssets (56)Timeline Frame 1Symbol 44 as "Hair2"
ExportAssets (56)Timeline Frame 1Symbol 46 as "Hair9"
ExportAssets (56)Timeline Frame 1Symbol 48 as "Hair5"
ExportAssets (56)Timeline Frame 1Symbol 50 as "Face2"
ExportAssets (56)Timeline Frame 1Symbol 72 as "Rocket"
ExportAssets (56)Timeline Frame 1Symbol 76 as "Explosion"
ExportAssets (56)Timeline Frame 1Symbol 78 as "Body8"
ExportAssets (56)Timeline Frame 1Symbol 80 as "Body7"
ExportAssets (56)Timeline Frame 1Symbol 82 as "Body2"
ExportAssets (56)Timeline Frame 1Symbol 84 as "Body3"
ExportAssets (56)Timeline Frame 1Symbol 86 as "Body4"
ExportAssets (56)Timeline Frame 1Symbol 88 as "Body5"
ExportAssets (56)Timeline Frame 1Symbol 90 as "Body6"
ExportAssets (56)Timeline Frame 1Symbol 94 as "RightArm3"
ExportAssets (56)Timeline Frame 1Symbol 96 as "RightArm4"
ExportAssets (56)Timeline Frame 1Symbol 98 as "RightArm6"
ExportAssets (56)Timeline Frame 1Symbol 100 as "RightArm5"
ExportAssets (56)Timeline Frame 1Symbol 102 as "RightArm8"
ExportAssets (56)Timeline Frame 1Symbol 104 as "RightArm7"
ExportAssets (56)Timeline Frame 1Symbol 106 as "RightArm2"
ExportAssets (56)Timeline Frame 1Symbol 108 as "LeftArm3"
ExportAssets (56)Timeline Frame 1Symbol 110 as "LeftArm4"
ExportAssets (56)Timeline Frame 1Symbol 112 as "LeftArm5"
ExportAssets (56)Timeline Frame 1Symbol 114 as "LeftArm8"
ExportAssets (56)Timeline Frame 1Symbol 116 as "LeftArm7"
ExportAssets (56)Timeline Frame 1Symbol 118 as "LeftArm2"
ExportAssets (56)Timeline Frame 1Symbol 120 as "LeftArm6"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Hand2"
ExportAssets (56)Timeline Frame 1Symbol 123 as "TestBirdMC"
ExportAssets (56)Timeline Frame 1Symbol 125 as "SmilePreviewMC"
ExportAssets (56)Timeline Frame 1Symbol 127 as "Hoed13"
ExportAssets (56)Timeline Frame 1Symbol 129 as "Body1"
ExportAssets (56)Timeline Frame 1Symbol 131 as "Face1"
ExportAssets (56)Timeline Frame 1Symbol 133 as "Hair1"
ExportAssets (56)Timeline Frame 1Symbol 135 as "LeftArm1"
ExportAssets (56)Timeline Frame 1Symbol 137 as "RightArm1"
ExportAssets (56)Timeline Frame 1Symbol 139 as "Hand1"
ExportAssets (56)Timeline Frame 1Symbol 500 as "__Packages.mochi.as2.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 501 as "__Packages.mochi.as2.MochiSync"
ExportAssets (56)Timeline Frame 1Symbol 502 as "__Packages.mochi.as2.MochiServices"
ExportAssets (56)Timeline Frame 1Symbol 503 as "__Packages.mochi.as2.MochiEventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 504 as "__Packages.mochi.as2.MochiEvents"
ExportAssets (56)Timeline Frame 1Symbol 505 as "__Packages.mochi.as2.MochiCoins"
ExportAssets (56)Timeline Frame 1Symbol 506 as "__Packages.mochi.as2.MochiScores"
ExportAssets (56)Timeline Frame 1Symbol 507 as "__Packages.mochi.as2.MochiDigits"
ExportAssets (56)Timeline Frame 60Symbol 204 as "music"

Labels

"main"Frame 62
"options"Frame 63
"credits"Frame 64
"levelselect"Frame 65
"achievements"Frame 66
"unicycle"Frame 67
"shop"Frame 68
"settings"Frame 69
"overgang"Frame 72
"red2"Symbol 72 MovieClip [Rocket] Frame 1
"red"Symbol 72 MovieClip [Rocket] Frame 15
"redimpact"Symbol 72 MovieClip [Rocket] Frame 21
"green"Symbol 72 MovieClip [Rocket] Frame 52
"greenimpact"Symbol 72 MovieClip [Rocket] Frame 57
"blue"Symbol 72 MovieClip [Rocket] Frame 76
"blueimpact"Symbol 72 MovieClip [Rocket] Frame 80
"gold"Symbol 72 MovieClip [Rocket] Frame 106
"goldimpact"Symbol 72 MovieClip [Rocket] Frame 111
"red"Symbol 76 MovieClip [Explosion] Frame 1
"green"Symbol 76 MovieClip [Explosion] Frame 41
"blue"Symbol 76 MovieClip [Explosion] Frame 81
"gold"Symbol 76 MovieClip [Explosion] Frame 121
"red2"Symbol 76 MovieClip [Explosion] Frame 161
"bird"Symbol 76 MovieClip [Explosion] Frame 201
"fly"Symbol 123 MovieClip [TestBirdMC] Frame 1
"birdimpact"Symbol 123 MovieClip [TestBirdMC] Frame 31
"steady"Symbol 184 MovieClip Frame 1
"unsteady1"Symbol 184 MovieClip Frame 70
"unsteady2"Symbol 184 MovieClip Frame 150
"unsteady3"Symbol 184 MovieClip Frame 200
"one"Symbol 353 MovieClip Frame 1
"two"Symbol 353 MovieClip Frame 5
"three"Symbol 353 MovieClip Frame 10
"practice"Symbol 449 MovieClip Frame 1
"practice2"Symbol 449 MovieClip Frame 2
"normal"Symbol 449 MovieClip Frame 3
"full"Symbol 483 MovieClip Frame 1
"clean"Symbol 483 MovieClip Frame 56
"fail"Symbol 483 MovieClip Frame 111




http://swfchan.com/22/109356/info.shtml
Created: 14/3 -2019 12:48:53 Last modified: 14/3 -2019 12:48:53 Server time: 18/04 -2024 10:07:34