STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76810645?noj=FRM76810645-22DC" width="1" height="1"></div>

the-cursed-beneath.swf

This is the info page for
Flash #109774

(Click the ID number above for more basic data on this flash file.)


Text
hP

points :

12345

Gun

<p align="left"><font face="Silkscreen" size="8" color="#ffffff" letterSpacing="1.000000" kerning="0">Body</font></p>

Main

Enemies

Background

VAR1

OO0

PASTE LEVEL CODE HERE

COPY THE LEVEL CODE

PAste code here

L

VAR1

Hotkeys-
D- delete
F- edit
T- test level
1,2,3- open tabs

VAR1

O.O

px

reloading

reloading

TITLE

TITLE

CONTINUE

CONTINUE

store

store

LEVEL COMPLETE

SCORE: 0

SUBMIT SCORE

SUBMIT SCORE

9999999999

XXXXXXXXXXXXXXXXXXX

XXXXXXXXXXXXXXXXXXXX

ENTER YOUR NICKNAME :

SCORE WILL BE SAVED UNDER :

XXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXX

VIEW SCORE

VIEW SCORE

Improve your score by increasing your accuracy
and taking less damage.
Each level has a separate score board.

445
100

points:
Cost:

revolvers

revolvers

rifle

rifle

tommy gun

tommy gun

shotgun

shotgun

heavy machine gun

heavy machine gun

rail gun

rail gun

tesla gun

tesla gun

armor

armor

health pack

health pack

Lvl 1
Buy
Buy
Buy
Buy
Buy
Buy

Lvl 1

Store

try again

try again

Quit

Quit

You have failed...

You have failed...

7. INTO THE CITY

To be continued...

Thanks for playing The cursed beneath
head to www.jflashgaming.com for updates on the
next chapter of the apocalypse.

a

d

s

W,S,A,D OR ARROWS TO MOVE/jump

MOUSE TO AIM AND SHOOT

PRESS JUMP IN MID-AIR TO DOUBLE JUMP

1

3

2

1-7 OR MOUSE WHEEL TO
CHANGE WEAPONS

R

RELOAD

m

TOGGLE MUSIC

YOUR FRIENDS ARE DEAD...
AND SO YOU ALONE MUST DEFEAT THE DARKNESS
TO ADVANCE, CLEAR THE AREA OF ALL ENEMIES
THEY WILL COME FROM ALL DIRECTIONS
IT WILL NOT BE EASY

v1.00

credits

credits

instructions

instructions

start

start

new game

new game

continue

continue

back

back

press any key to begin

press any key to begin

press any key to begin

press any key to begin

press any key to begin

press any key to begin

press any key to begin

press any key to begin

press any key to begin

press any key to begin

save file

delete save

delete save

music

music

music

options

ActionScript [AS1/AS2]

Frame 1
function nothinghere() { } function visitSite1() { _root.getURL("http://www.jflashgaming.com", "_blank"); } function visitSite2() { _root.getURL("http://www.badhed.com?ref=the-cursed-beneath_RIGHTCLICK", "_blank"); } var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); var copyrightText0 = new ContextMenuItem("THE CURSED BENEATH 2010", nothinghere, true); copyrightText0.enabled = false; myMenu.customItems.push(copyrightText0); var copyrightText1 = new ContextMenuItem("www.JFLASHGAMING.com", visitSite1); myMenu.customItems.push(copyrightText1); var copyrightText2 = new ContextMenuItem("www.BADHED.com", visitSite2); myMenu.customItems.push(copyrightText2); _root.menu = myMenu; function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } function onConnectError(_status) { trace("Mochi Analytics Connect Error"); } __com_mochibot__("6f036b08", this, 10301, true); mochi.as2.MochiAd.showPreGameAd({id:"92313a47c1e0c604", res:"600x480", background:2105627, color:10737408, outline:13994812, no_bg:true}); mochi.as2.MochiServices.connect("92313a47c1e0c604", root, onConnectError);
Frame 2
function changeTrack() { if (_root.global_s.getVolume() != 0) { clearInterval(musicint); musicint = setInterval(fadeAudio, 50); } } function fadeAudio() { if (_root.svolume == 0) { getoutofmyway_s.stop(); laststand_s.stop(); devouringtime_s.stop(); outbreak_s.stop(); clearInterval(musicint2); musicint2 = setInterval(newTrack, 700); clearInterval(musicint); } else { _root.svolume = _root.svolume - 5; _root.getoutofmyway_s.setVolume(_root.svolume); _root.laststand_s.setVolume(_root.svolume); _root.devouringtime_s.setVolume(_root.svolume); _root.outbreak_s.setVolume(_root.svolume); } } function newTrack() { clearInterval(musicint); musicint = setInterval(fadeAudioIn, 50); if ((_root.hero.alive == false) || (_root._currentframe != 5)) { _root.outbreak_s.start(0.3, 100); } clearInterval(musicint2); } function fadeAudioIn() { _root.svolume = _root.svolume + 5; _root.getoutofmyway_s.setVolume(_root.svolume); _root.laststand_s.setVolume(_root.svolume); _root.devouringtime_s.setVolume(_root.svolume); _root.outbreak_s.setVolume(_root.svolume); if (_root.getoutofmyway_s.getVolume() > 100) { clearInterval(musicint); } } function fadeCrescendo() { getoutofmyway_s.setVolume(0); laststand_s.setVolume(0); devouringtime_s.setVolume(0); clearInterval(crescendoint); crescendoint = setInterval(fadeCrescendoIn, 50); } function fadeCrescendoIn() { getoutofmyway_s.setVolume(getoutofmyway_s.getVolume() + 1); laststand_s.setVolume(getoutofmyway_s.getVolume()); devouringtime_s.setVolume(getoutofmyway_s.getVolume()); if (getoutofmyway_s.getVolume() > 100) { clearInterval(crescendoint); } } function playBehemoth_s() { _root[("behemoth" + (random(4) + 1)) + "_s"].start(0, 1); } function playBehemothDeath_s() { _root.behemothdeath1_s.start(0, 1); } function playBrute_s() { _root[("stalker" + (random(5) + 1)) + "_s"].start(0, 1); } function playBruteDeath_s() { _root[("stalkerdeath" + (random(3) + 1)) + "_s"].start(0, 1); } function playStalker_s() { _root[("brute" + (random(4) + 1)) + "_s"].start(0, 1); } function playStalkerDeath_s() { _root[("brutedeath" + (random(2) + 1)) + "_s"].start(0, 1); } function playHero_s() { _root[("hero" + (random(4) + 1)) + "_s"].start(0, 1); } function playHeroDeath_s() { _root[("herodeath" + (random(1) + 1)) + "_s"].start(0, 1); } function proximityCheck(_xpos, _ypos) { if ((((_xpos > (((-_root._x) / 2) - 30)) && (_xpos < ((((-_root._x) / 2) + 300) + 30))) && (_ypos > (((-_root._y) / 2) - 30))) && (_ypos < ((((-_root._y) / 2) + 240) + 30))) { return(true); } return(false); } var global_s = new Sound(this); _root.global_s.setVolume(80); svolume = 100; _root.createEmptyMovieClip("deadvillage_s", 799996); var deadvillage_s = new Sound(deadvillage_s); deadvillage_s.attachSound("deadvillage"); deadvillage_s.setVolume(35); deadvillage_s.start(0, 9999); _root.createEmptyMovieClip("outbreak_s", 799997); var outbreak_s = new Sound(outbreak_s); outbreak_s.attachSound("outbreak"); _root.createEmptyMovieClip("getoutofmyway_s", 799998); var getoutofmyway_s = new Sound(getoutofmyway_s); getoutofmyway_s.attachSound("getoutofmyway"); getoutofmyway_s.setVolume(80); _root.createEmptyMovieClip("laststand_s", 799999); var laststand_s = new Sound(laststand_s); laststand_s.attachSound("laststand"); _root.createEmptyMovieClip("devouringtime_s", 800001); var devouringtime_s = new Sound(devouringtime_s); devouringtime_s.attachSound("devouringtime"); devouringtime_s.setVolume(80); _root.createEmptyMovieClip("behemoth1_s", 800004); var behemoth1_s = new Sound(behemoth1_s); behemoth1_s.attachSound("behemoth1"); _root.createEmptyMovieClip("behemoth2_s", 800005); var behemoth2_s = new Sound(behemoth2_s); behemoth2_s.attachSound("behemoth2"); _root.createEmptyMovieClip("behemoth3_s", 800006); var behemoth3_s = new Sound(behemoth3_s); behemoth3_s.attachSound("behemoth3"); _root.createEmptyMovieClip("behemoth4_s", 800007); var behemoth4_s = new Sound(behemoth4_s); behemoth4_s.attachSound("behemoth4"); _root.createEmptyMovieClip("behemothdeath1_s", 800008); var behemothdeath1_s = new Sound(behemothdeath1_s); behemothdeath1_s.attachSound("behemothdeath1"); _root.createEmptyMovieClip("brute1_s", 800009); var brute1_s = new Sound(brute1_s); brute1_s.attachSound("brute1"); _root.createEmptyMovieClip("brute2_s", 800010); var brute2_s = new Sound(brute2_s); brute2_s.attachSound("brute2"); _root.createEmptyMovieClip("brute3_s", 800011); var brute3_s = new Sound(brute3_s); brute3_s.attachSound("brute3"); _root.createEmptyMovieClip("brute4_s", 800012); var brute4_s = new Sound(brute4_s); brute4_s.attachSound("brute4"); _root.createEmptyMovieClip("brute5_s", 800013); var brute5_s = new Sound(brute5_s); brute5_s.attachSound("brute5"); _root.createEmptyMovieClip("brutedeath1_s", 800014); var brutedeath1_s = new Sound(brutedeath1_s); brutedeath1_s.attachSound("brutedeath1"); _root.createEmptyMovieClip("brutedeath2_s", 800015); var brutedeath2_s = new Sound(brutedeath2_s); brutedeath2_s.attachSound("brutedeath2"); _root.createEmptyMovieClip("brutedeath3_s", 800016); var brutedeath3_s = new Sound(brutedeath3_s); brutedeath3_s.attachSound("brutedeath3"); brute1_s.setVolume(60); brute2_s.setVolume(60); brute3_s.setVolume(60); brute4_s.setVolume(60); brute5_s.setVolume(60); brutedeath1_s.setVolume(60); brutedeath2_s.setVolume(60); brutedeath3_s.setVolume(60); _root.createEmptyMovieClip("stalker1_s", 800017); var stalker1_s = new Sound(stalker1_s); stalker1_s.attachSound("stalker1"); _root.createEmptyMovieClip("stalker2_s", 800018); var stalker2_s = new Sound(stalker2_s); stalker2_s.attachSound("stalker2"); _root.createEmptyMovieClip("stalker3_s", 800019); var stalker3_s = new Sound(stalker3_s); stalker3_s.attachSound("stalker3"); _root.createEmptyMovieClip("stalker4_s", 800020); var stalker4_s = new Sound(stalker4_s); stalker4_s.attachSound("stalker4"); _root.createEmptyMovieClip("stalkerdeath1_s", 800021); var stalkerdeath1_s = new Sound(stalkerdeath1_s); stalkerdeath1_s.attachSound("stalkerdeath1"); _root.createEmptyMovieClip("stalkerdeath2_s", 800022); var stalkerdeath2_s = new Sound(stalkerdeath2_s); stalkerdeath2_s.attachSound("stalkerdeath2"); _root.createEmptyMovieClip("hero1_s", 800023); var hero1_s = new Sound(hero1_s); hero1_s.attachSound("hero1"); _root.createEmptyMovieClip("hero2_s", 800024); var hero2_s = new Sound(hero2_s); hero2_s.attachSound("hero2"); _root.createEmptyMovieClip("hero3_s", 800025); var hero3_s = new Sound(hero3_s); hero3_s.attachSound("hero3"); _root.createEmptyMovieClip("hero4_s", 800026); var hero4_s = new Sound(hero4_s); hero4_s.attachSound("hero4"); _root.createEmptyMovieClip("herodeath1_s", 800027); var herodeath1_s = new Sound(herodeath1_s); herodeath1_s.attachSound("herodeath1"); _root.createEmptyMovieClip("reload_s", 800029); var reload_s = new Sound(reload_s); reload_s.attachSound("reload"); reload_s.setVolume(60); _root.createEmptyMovieClip("belch_s", 800030); var belch_s = new Sound(belch_s); belch_s.attachSound("belch"); belch_s.setVolume(20); _root.createEmptyMovieClip("smash_s", 800031); var smash_s = new Sound(smash_s); smash_s.attachSound("smash"); smash_s.setVolume(35); _root.createEmptyMovieClip("splat_s", 800032); var splat_s = new Sound(splat_s); splat_s.attachSound("splat"); splat_s.setVolume(30); _root.createEmptyMovieClip("beep_s", 800033); var beep_s = new Sound(beep_s); beep_s.attachSound("beep"); _root.createEmptyMovieClip("fire_s", 800034); var fire_s = new Sound(fire_s); fire_s.attachSound("fire"); _root.createEmptyMovieClip("gong_s", 800035); var gong_s = new Sound(gong_s); gong_s.attachSound("gong"); gong_s.setVolume(40); _root.createEmptyMovieClip("rocksmash_s", 800036); var rocksmash_s = new Sound(rocksmash_s); rocksmash_s.attachSound("rocksmash"); rocksmash_s.setVolume(80); _root.createEmptyMovieClip("stalkerboss_s", 800037); var stalkerboss_s = new Sound(stalkerboss_s); stalkerboss_s.attachSound("stalkerboss"); _root.createEmptyMovieClip("bruteboss_s", 800038); var bruteboss_s = new Sound(bruteboss_s); bruteboss_s.attachSound("bruteboss"); _root.createEmptyMovieClip("rumble_s", 800039); var rumble_s = new Sound(rumble_s); rumble_s.attachSound("rumble"); _root.createEmptyMovieClip("gunfire1_s", 800040); var gunfire1_s = new Sound(gunfire1_s); gunfire1_s.attachSound("gunfire1"); gunfire1_s.setVolume(40); _root.createEmptyMovieClip("gunfire2_s", 800041); var gunfire2_s = new Sound(gunfire2_s); gunfire2_s.attachSound("gunfire2"); gunfire2_s.setVolume(25); _root.createEmptyMovieClip("gunfire3_s", 800042); var gunfire3_s = new Sound(gunfire3_s); gunfire3_s.attachSound("gunfire3"); gunfire3_s.setVolume(40); _root.createEmptyMovieClip("gunfire4_s", 800043); var gunfire4_s = new Sound(gunfire4_s); gunfire4_s.attachSound("gunfire4"); gunfire4_s.setVolume(30); _root.createEmptyMovieClip("gunfire5_s", 800044); var gunfire5_s = new Sound(gunfire5_s); gunfire5_s.attachSound("gunfire5"); gunfire5_s.setVolume(40); _root.createEmptyMovieClip("gunfire6_s", 800045); var gunfire6_s = new Sound(gunfire6_s); gunfire6_s.attachSound("gunfire6"); gunfire6_s.setVolume(65); _root.createEmptyMovieClip("gunfire7_s", 800046); var gunfire7_s = new Sound(gunfire7_s); gunfire7_s.attachSound("gunfire7"); gunfire7_s.setVolume(50); function deleteSave() { myLSO = SharedObject.getLocal("lsmf21"); myObj = undefined; myLSO.data.myObj = myObj; myLSO.flush(); _root.newGame(); _root.menu_mc.loadbox.text = "Save file deleted"; _root.menu_mc.deletesave._x = -1000; } function saveGame() { myLSO = SharedObject.getLocal("lsmf21"); myObj = {}; myObj.objArray = new Array(); myObj.objArray[0] = _root.hero_lastlevel; myObj.objArray[1] = _root.hero_points; myObj.objArray[2] = _root.hero_weapons; myObj.objArray[3] = _root.effects; myObj.objArray[4] = _root.difficultymod; myLSO.data.myObj = myObj; myLSO.flush(); } function loadGame() { myLSO = SharedObject.getLocal("lsmf21"); if (myLSO.data.myObj == undefined) { _root.menu_mc.loadbox.text = "Save file not found \nGame saves automatically"; _root.menu_mc.deletesave._x = -1000; } else { _root.menu_mc.loadbox.text = "Save file loaded"; _root.hero_lastlevel = myLSO.data.myObj.objArray[0]; _root.hero_points = myLSO.data.myObj.objArray[1]; _root.hero_weapons = myLSO.data.myObj.objArray[2]; _root.effects = myLSO.data.myObj.objArray[3]; _root.difficultymod = myLSO.data.myObj.objArray[4]; } } level01A = "00000:39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,0,0,0,0,0,67,0,0,0,0,0,0,67,0,0,0,0,0,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,66,0,0,4702,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,0,0,4904,0,0,0,0,0,0,0,0,0,0,0,62,0,0,0,0,0,4702,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:4703,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4802,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:4703,0,66,0,0,0,0,0,0,62,0,0,0,66,0,0,0,0,65,0,64,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:4803,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,39,39,39,39,39,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,70,0,67,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,65,0,63,0,0,64,0,0,0,0,0,0,0,63,0,0,70,0,0,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,39,39,39,39,39,39,39,0,0,0,66,0,3,3,3,3,0,0,62,0,0,4703,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,0,0,0,67,0,72,0,0,0,0,0,70,0,0,72,0,0,0,0,0,4703,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:4702,0,66,0,62,0,0,72,0,0,64,0,0,70,0,0,72,0,0,0,0,0,4803,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:4702,0,0,0,0,0,0,0,3,3,3,3,0,70,0,0,72,0,65,0,64,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:4802,0,0,0,0,0,0,0,70,0,0,72,0,70,0,63,44,44,44,44,44,44,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,63,0,he,64,0,65,0,70,0,0,72,0,70,63,63,44,44,44,44,44,44,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"; level02A = "00000:39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:4701,0,0,0,0,67,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,67,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:4701,0,0,0,0,0,0,0,0,0,0,62,0,0,0,0,66,0,0,0,0,0,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:4801,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,62,0,0,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,63,0,64,0,0,0,0,66,0,0,65,0,0,64,0,0,0,0,0,0,0,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,39,39,39,39,0,0,0,0,3,3,3,3,3,3,3,0,0,0,0,0,0,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,67,0,72,0,0,0,0,70,0,0,0,0,0,72,0,0,0,0,0,0,0,0,4701,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,0,0,72,0,0,0,0,70,0,0,62,0,0,72,0,0,65,0,0,0,0,0,4701,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,0,0,72,0,0,0,0,70,0,0,0,0,0,3,3,3,3,3,0,0,66,0,4801,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,0,0,72,0,62,0,0,70,0,4903,0,0,0,70,0,67,0,72,0,0,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:4702,0,66,0,72,0,0,0,0,70,0,0,0,0,0,70,0,0,0,72,0,0,0,65,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:4702,0,0,0,72,0,0,0,0,70,0,0,0,0,0,70,0,0,0,72,0,0,3,3,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:4802,0,0,0,72,0,64,0,0,70,0,0,65,0,0,70,0,64,0,72,0,0,70,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,0,0,3,3,3,0,0,70,0,39,39,39,39,39,39,39,0,72,0,0,70,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,0,0,70,0,72,0,0,70,0,70,0,0,0,67,0,72,0,72,0,0,70,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,63,0,64,70,0,72,0,0,70,0,70,62,0,0,0,0,72,0,72,0,0,3,3,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,44,44,44,44,44,44,0,0,70,0,70,0,0,0,0,0,72,0,72,0,0,70,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,44,44,44,44,44,44,63,63,70,64,70,65,he,0,63,65,72,0,72,0,0,70,63,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"; level03A = "00000:39,39,39,39,39,39,39,39,4702,4802,4702,4702,39,39,39,39,39,39,39,4702,4702,4802,4702,39,39,39,39,39,39,39,39,39,39,39,39,0,0,0,0,0:39,0,0,67,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,67,0,0,0,0,0,0,67,0,0,0,39,0,0,0,0,0:39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,66,0,39:39,0,62,0,0,0,0,0,63,0,0,64,0,0,0,0,0,0,0,64,0,0,65,0,0,0,0,0,62,0,0,0,0,0,39,0,0,0,0,0:39,0,0,0,0,0,0,3,3,3,3,3,3,0,0,0,0,0,3,3,3,3,3,3,3,0,0,0,0,0,0,0,0,0,4701,0,0,0,0,0:39,0,0,0,66,0,0,70,0,0,67,0,72,0,0,0,0,0,70,0,0,0,67,0,72,0,0,0,0,0,0,0,0,0,4701,0,0,0,0,0:39,0,0,0,0,0,0,70,62,0,0,0,72,0,0,0,0,0,70,0,0,0,0,0,72,0,0,0,0,0,0,0,0,0,4801,0,0,0,0,0:39,63,0,0,0,0,0,70,0,0,0,0,72,0,0,66,0,0,70,0,66,0,0,0,72,0,0,0,0,0,63,0,0,65,39,0,0,0,0,0:39,63,63,0,0,0,0,70,0,0,0,65,72,0,0,0,0,0,70,0,0,4903,0,0,72,0,62,0,0,3,3,3,3,3,39,0,0,0,0,0:39,3,3,3,0,0,0,70,0,0,3,3,3,3,3,0,0,0,70,0,0,0,0,0,72,0,0,0,0,70,0,0,0,0,39,0,0,0,0,0:4701,0,0,72,0,0,0,70,0,0,70,0,0,0,72,0,0,0,70,0,0,0,0,0,72,0,0,0,0,70,0,62,0,0,4701,0,0,0,0,0:4701,0,0,72,0,66,0,70,0,0,70,0,62,0,72,0,0,0,70,0,0,0,0,0,72,0,66,0,0,70,0,0,0,0,4701,0,0,0,0,0:4801,0,0,72,0,0,0,70,0,0,70,64,0,0,72,0,0,0,70,0,65,0,64,0,72,0,0,0,0,70,0,0,0,0,4801,0,0,0,0,0:39,65,he,72,0,0,0,70,0,0,39,39,39,39,39,0,0,0,3,3,3,3,3,3,3,0,0,0,64,70,65,0,63,63,39,0,0,0,0,0:39,39,39,39,39,39,23,23,23,23,39,39,39,39,39,23,23,23,23,23,23,23,23,23,23,23,23,39,39,39,39,39,39,39,39,0,0,0,0,0:39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"; level04A = "00000:39,39,39,4702,4803,4702,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,63,0,0,0,0,0,0,0,0,0,0,67,0,0,0,0,67,0,0,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,63,63,0,63,63,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,63,63,63,63,63,63,0,0,0,0,0,0,0,62,0,0,0,0,0,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,3,3,3,3,3,3,3,0,0,0,0,0,0,0,0,0,0,62,0,0,0,4701,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:4701,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,73,0,0,4701,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:4701,0,0,0,0,0,0,0,0,0,0,70,0,0,0,0,0,0,0,73,0,0,4801,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:4801,0,0,66,0,0,0,0,66,0,0,70,0,0,0,66,0,0,0,73,0,63,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,0,0,0,0,0,0,0,0,0,70,0,0,0,0,0,0,0,73,64,63,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,0,73,0,0,0,0,0,0,0,70,0,0,0,0,0,0,3,3,3,3,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,0,73,62,0,0,0,0,0,65,70,0,0,0,0,0,0,70,67,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,0,73,0,0,0,0,0,0,3,3,65,0,64,0,0,0,70,0,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,0,73,0,0,0,0,0,3,3,3,3,3,3,0,0,0,70,0,62,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,63,64,73,0,0,0,0,0,70,0,67,0,0,72,0,0,0,70,0,0,0,4701,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,3,3,3,0,0,0,0,0,70,0,0,0,0,72,0,0,0,70,0,0,0,4701,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,67,72,0,0,0,0,0,70,0,0,0,0,72,0,66,0,70,64,0,0,4801,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:4701,0,0,72,0,62,0,0,0,70,0,0,62,0,72,0,0,0,3,3,3,3,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:4701,0,0,72,0,0,0,0,0,70,0,0,0,0,72,0,0,0,70,0,67,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:4801,0,0,72,0,0,65,he,3,3,0,64,0,0,72,0,0,0,70,0,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,0,72,0,3,3,3,3,3,3,3,3,3,72,0,0,0,70,0,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"; level05A = "00000:39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,0,0,0,0,0,67,0,0,0,0,0,0,0,0,0,67,0,0,0,0,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,0,0,0,0,0,0,0,0,66,0,0,0,0,0,0,0,0,0,0,0,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,0,0,0,0,0,62,0,0,0,0,0,0,0,0,0,0,62,0,0,0,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,0,62,0,0,0,0,0,0,0,0,0,0,0,66,0,0,0,0,0,0,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,0,0,0,0,0,0,0,0,0,4901,0,0,0,0,0,0,0,0,0,0,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,0,0,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,4901,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,5700A00,0,0,0,0,0,0,3,3,3,3,0,0,0,0,0,0,0,0,64,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,0,0,0,0,0,0,0,70,0,0,72,0,0,0,0,0,0,0,0,3,3,3,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,3,3,3,0,0,0,0,70,0,0,72,65,0,0,0,0,0,0,0,70,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,70,67,72,0,0,0,0,70,0,0,0,3,3,3,0,0,0,0,0,70,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,70,0,72,0,0,0,0,70,0,0,0,70,0,72,0,0,62,0,0,70,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,70,0,72,0,65,64,0,70,0,0,0,70,65,72,0,0,0,0,0,70,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,70,0,0,3,3,3,3,3,0,62,0,3,3,3,3,0,0,66,0,70,0,62,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,70,0,0,70,67,0,0,72,0,0,0,70,67,0,72,0,0,0,0,70,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,70,62,0,70,0,0,66,72,0,65,0,70,0,0,72,0,0,0,0,70,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,70,0,0,70,0,0,0,0,3,3,3,0,0,0,72,0,0,0,0,70,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,70,0,0,70,4901,0,0,0,70,0,72,0,0,62,72,0,4901,0,0,70,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,0,70,0,0,70,0,0,he,0,70,0,72,0,64,0,72,0,0,0,0,70,0,0,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,23,23,23,23,39,39,39,39,39,23,23,23,39,39,39,39,39,39,39,39,23,23,23,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"; level06A = "00000:39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,4803,4803,4703,4803,39,39,39,39,39,39,39,39,39,39,39,39,39,39,4803,4703,4803,4803,39,0:39,0,0,0,0,67,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,67,0,0,0,0,0,0,0,0,67,0,0,0,0,39,0:39,0,0,0,0,0,0,0,0,4901,0,0,0,0,0,0,0,0,0,0,0,66,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,39,0:4802,0,0,0,0,0,0,0,65,0,0,0,0,66,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,39,0:4802,0,0,0,66,0,0,0,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,39,0:4702,0,0,0,0,0,0,0,70,0,67,72,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4901,0,0,0,0,0,66,0,0,0,4802,0:39,64,0,0,0,0,0,0,70,0,0,72,0,0,0,0,0,0,0,0,0,66,0,0,0,0,0,0,0,0,65,0,0,0,0,0,0,0,4802,0:39,3,3,3,0,0,66,0,70,0,0,72,0,0,0,0,0,0,64,0,0,0,0,0,0,0,0,3,3,3,3,0,0,0,0,0,0,0,4702,0:39,0,0,72,0,0,0,0,70,0,0,72,0,0,0,0,3,3,3,3,0,0,0,0,0,0,0,70,0,0,72,0,0,0,0,0,0,0,39,0:39,0,0,72,0,0,0,0,70,0,0,72,0,0,0,0,70,0,0,72,0,0,0,0,0,0,0,70,0,0,72,0,0,0,0,0,0,0,39,0:39,0,0,72,0,0,0,0,70,64,0,72,0,0,0,0,70,0,66,72,0,0,0,0,0,0,0,70,64,0,72,65,0,0,0,0,0,0,39,0:4802,0,0,72,0,0,3,3,3,3,3,3,0,0,0,0,70,0,0,72,0,0,66,0,0,3,3,3,3,3,3,3,3,0,0,0,0,0,39,0:4802,0,66,72,0,0,70,0,67,0,0,72,0,0,0,0,70,0,0,72,0,0,0,0,0,70,0,0,0,0,67,0,72,0,0,0,0,0,39,0:4702,0,0,72,0,0,70,0,0,0,0,72,0,0,3,3,3,3,0,72,0,4901,0,0,0,70,0,66,0,0,0,0,72,0,0,0,0,0,39,0:39,0,64,72,0,he,70,0,0,0,0,72,65,0,70,65,0,72,0,72,0,0,0,0,0,70,0,0,0,0,0,0,72,0,65,0,0,64,39,0:39,39,39,39,39,39,39,23,23,23,23,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,23,23,23,23,23,23,39,39,39,39,39,39,39,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"; level07A = "00000:39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,4703,4803,4703,4703,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39:4701,0,0,0,0,0,0,67,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,67,0,0,0,0,0,0,0,0,0,0,0,39:4701,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4701:4801,65,0,0,0,66,0,0,4903,0,0,0,0,0,0,0,0,0,0,65,63,0,0,0,0,0,66,0,0,0,0,0,0,0,0,0,0,0,0,4701:39,39,39,0,0,0,0,0,0,0,0,0,0,0,0,0,3,3,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,63,4801:39,0,72,0,0,0,0,0,0,0,0,0,0,0,0,0,70,0,0,0,0,72,0,0,0,0,71,0,0,0,0,0,0,0,64,0,0,63,63,39:39,0,72,0,0,0,0,0,0,73,0,0,0,0,0,0,70,0,0,0,0,72,0,0,0,0,71,0,4904,0,0,0,0,39,39,39,39,39,39,39:39,0,72,0,0,0,0,0,0,73,0,0,0,0,0,0,70,0,0,0,0,72,0,0,0,0,71,0,0,0,0,0,0,70,0,0,67,0,0,39:39,0,72,0,0,0,0,0,0,73,0,64,0,0,0,0,70,0,0,0,0,72,0,0,0,0,71,0,0,0,0,0,0,70,0,0,0,0,0,39:39,0,72,0,0,0,63,0,65,73,0,3,3,0,0,0,70,0,0,0,0,72,0,65,0,63,71,0,65,0,0,0,0,70,0,0,0,0,0,39:39,0,72,0,0,0,3,3,3,3,3,3,3,3,0,0,70,0,0,0,0,3,3,3,3,3,3,3,3,0,0,0,0,70,0,0,0,0,0,39:39,0,72,0,0,0,70,0,0,0,0,0,0,72,0,0,70,0,0,0,0,70,0,0,0,0,0,0,72,0,0,0,0,70,0,0,0,71,0,4702:39,0,72,0,0,0,70,0,0,0,66,0,63,72,0,0,70,0,66,0,0,70,0,0,0,0,0,0,72,0,66,0,0,70,0,0,0,71,0,4702:39,0,72,0,0,0,70,0,0,0,0,0,3,3,3,0,70,0,0,0,0,70,0,0,0,0,0,3,3,0,0,0,0,70,0,0,0,71,0,4802:39,0,72,4904,0,0,70,0,73,0,0,0,70,0,72,0,70,0,0,0,0,70,0,0,0,0,0,70,72,65,0,64,0,70,0,0,0,71,0,39:39,0,72,0,0,0,70,0,73,0,0,0,70,0,72,0,70,0,0,0,0,70,0,0,0,0,0,39,39,39,39,39,39,39,0,0,0,39,39,39:39,0,72,0,0,0,70,0,73,0,0,0,3,3,3,3,3,0,0,0,0,70,0,4903,0,0,0,70,67,0,0,0,0,72,0,0,0,70,0,39:4702,0,72,0,64,0,70,65,73,0,0,0,70,0,0,0,72,0,0,0,0,70,0,0,0,0,0,70,0,0,0,0,0,72,0,64,0,70,0,39:4702,0,72,0,3,3,3,3,3,0,0,0,70,0,0,0,72,0,0,0,0,70,0,0,0,66,0,70,0,0,0,0,0,0,3,3,3,0,0,39:4802,0,72,0,70,0,0,0,72,0,0,0,70,0,0,0,72,65,0,0,0,70,0,0,0,0,0,70,0,0,0,0,0,0,70,0,72,0,0,39:39,63,72,0,70,65,0,0,72,0,63,64,70,0,0,39,39,39,0,0,he,70,0,63,0,0,0,70,0,64,0,65,63,0,70,0,72,0,65,39:39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0:0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"; function createLevel(_input, _type) { level = _input.split(":"); leveldata = level.splice(0, 1); k = 0; while (k < level.length) { level[k] = level[k].split(","); k++; } _root.vert_limit = 15; i = 29; while (i >= 15) { gcheck = false; j = 0; while (j < 40) { if ((((level[i][j] != 0) && (int(level[i][j]) != 0)) && (level[i][j] != "0\n")) && (level[i][j] != "\n0")) { gcheck = i; } j++; } if (gcheck) { _root.vert_limit = gcheck; break; } i--; } j = 39; while (j >= 0) { gcheck = false; i = 0; while (i < 30) { if ((((level[i][j] != 0) && (int(level[i][j]) != 0)) && (level[i][j] != "0\n")) && (level[i][j] != "\n0")) { gcheck = j; } i++; } if (gcheck) { _root.hori_limit = gcheck; break; } j--; } i = 0; while (i <= _root.vert_limit) { j = 0; while (j < 40) { if ((int(level[i][j]) >= 39) && (int(level[i][j]) <= 44)) { level_ground[i][j] = 1; } else if (level[i][j] == 3) { level_ground[i][j] = 3; } else if (((level[i][j].substr(0, 2) == 47) || (level[i][j].substr(0, 2) == 48)) || (level[i][j].substr(0, 2) == 75)) { level_ground[i][j] = 5; } else if (level[i][j] == 21) { level_ground[i][j] = 21; } else if (level[i][j] == 22) { level_ground[i][j] = 22; } else if ((level[i][j] == 23) || (int(level[i][j].substr(0, 2)) == 15)) { level_ground[i][j] = 23; if (i >= _root.vert_limit) { level_ground[i + 1][j] = 1; } } else if (level[i][j] == 24) { level_ground[i][j] = 24; } else { level_ground[i][j] = 0; } j++; } i++; } captureShot(); destroyLevel(); closeEditor(); _root._xscale = 200; _root._yscale = 200; _root.attachMovie("blacktrans", "blacktrans", 50000); _root.blacktrans.origx = -_root._x; _root.blacktrans.origy = -_root._y; _root.blacktrans.type = _type; _root.blacktrans.onEnterFrame = function () { this._x = ((-this.origx) / 2) - (_root._x / 2); this._y = ((-this.origy) / 2) - (_root._y / 2); }; } var level_ground = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; function updateGun() { _root.hud_mc.gunlabel2.text = weapon_label[_root.hero.gun]; _q = 0; while (_q < 101) { _root.hud_mc["bullet" + _q].removeMovieClip(); _q++; } _root.hud_mc.reloading.removeMovieClip(); if ((_root["weapon_capacity" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun] < 101) && (!_root.hero.reloading)) { _q = 0; while (_q < _root.hero["ammo" + _root.hero.gun]) { _root.hud_mc.attachMovie("hud_bullet", "bullet" + _q, _q); if (_q < 50) { _root.hud_mc["bullet" + _q]._y = 26; _root.hud_mc["bullet" + _q]._x = 593 - (_q * 4); } else { _root.hud_mc["bullet" + _q]._y = 28; _root.hud_mc["bullet" + _q]._x = (593 - ((_q - 50) * 4)) - 2; } _q++; } } if (_root.hero.reloading) { _root.hud_mc.attachMovie("reloading_mc", "reloading", 0); _root.hud_mc.reloading._x = 593; _root.hud_mc.reloading._y = 17; } } function spawnHero(_i, _j) { _root.hero.removeMovieClip(); _root.attachMovie("hero_mc", "hero", 30999); if ((_root.currentlevel == "00") && (_root.lastx != undefined)) { _root.hero._x = _root.lastx; _root.hero._y = _root.lasty; } else { _root.hero._x = (_j * 16) + 8; _root.hero._y = (_i * 16) + 16; } _root.desx = _root.hero._x; _root.desy = _root.hero._y; if (_root.desx > ((((_root.hori_limit + 1) * 16) - 150) - 7.5)) { _root.desx = (((_root.hori_limit + 1) * 16) - 150) - 7.5; } if (_root.desx < 157.5) { _root.desx = 157.5; } if (_root.desy > ((((_root.vert_limit + 1) * 16) - 120) - 7.5)) { _root.desy = (((_root.vert_limit + 1) * 16) - 120) - 7.5; } if (_root.desy < 127.5) { _root.desy = 127.5; } _root._x = ((-_root.desx) * 2) + 300; _root._y = ((-_root.desy) * 2) + 240; _root.snapshot_mc._x = ((-_root.snapshot_mc.origx) / 2) - (_root._x / 2); _root.snapshot_mc._y = ((-_root.snapshot_mc.origy) / 2) - (_root._y / 2); _root.hero.alive = true; if (_root.hero_weapons[0] == 1) { _root.hero.maxhealth = 100; } else if (_root.hero_weapons[0] == 2) { _root.hero.maxhealth = 150; } else { _root.hero.maxhealth = 200; } _root.hero.health = _root.hero.maxhealth; _root.hero.xspd = 0; _root.hero.yspd = 0; _root.hero.jump = false; _root.hero.doublejump = false; _root.hero.platform = false; _root.hero.deathtimer = 0; _root.hero.gun = 1; p = 1; while (p < _root.weapon_capacity1.length) { _root.hero["ammo" + p] = _root.weapon_capacity1[p]; p++; } _root.updateGun(); _root.hero.onMouseDown = function () { this.shootkey = true; }; _root.hero.onMouseUp = function () { this.shootkey = false; }; _root.hero.onEnterFrame = function () { if (this.alive) { if ((((!this.shoot) && (this.shootkey)) && (this["ammo" + this.gun] > 0)) && (!this.reloading)) { this.shoot = true; this.shootstance = true; this["ammo" + this.gun] = this["ammo" + this.gun] - 1; if (this["ammo" + this.gun] > 0) { setTimeout(function () { _root.hero.shoot = false; }, _root["weapon_cooldown" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun]); } else { this.reloading = true; _root.reload_s.start(0, 1); this.reloadtimeout = setTimeout(function () { _root.hero.shoot = false; _root.hero.reloading = false; _root.hero["ammo" + _root.hero.gun] = _root["weapon_capacity" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun]; _root.updateGun(); }, _root["weapon_reloadtime" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun]); _root.updateGun(); } clearInterval(_root.shootstanceint); if (_root.hero.gun == 1) { _root.shootstanceint = setTimeout(function () { if (_root.hero.gun == 1) { _root.hero.shootstance = false; } clearInterval(_root.shootstanceint); }, 1200); } this.shootangle = Math.atan2(-((this._y - 24) - _root._ymouse), -(this._x - _root._xmouse)); if ((this.shootangle > -2.74889357189107) && (this.shootangle < -1.96349540849362)) { this.arms.gotoAndStop(5); this.arms.mc.play(); _root.shootBullet(this._x - 8, this._y - 33, this.shootangle, _root["weapon_bullet" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun], _root["weapon_accuracy" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun], _root["weapon_damage" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun]); if (this._xscale > 0) { this.arms._xscale = -100; } else { this.arms._xscale = 100; } } else if ((this.shootangle > -1.96349540849362) && (this.shootangle < -1.17809724509617)) { this.arms.gotoAndStop(4); this.arms.mc.play(); _root.shootBullet(this._x, this._y - 33, this.shootangle, _root["weapon_bullet" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun], _root["weapon_accuracy" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun], _root["weapon_damage" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun]); } else if ((this.shootangle > -1.17809724509617) && (this.shootangle < -0.392699081698724)) { this.arms.gotoAndStop(5); this.arms.mc.play(); _root.shootBullet(this._x + 8, this._y - 33, this.shootangle, _root["weapon_bullet" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun], _root["weapon_accuracy" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun], _root["weapon_damage" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun]); if (this._xscale > 0) { this.arms._xscale = 100; } else { this.arms._xscale = -100; } } else if ((this.shootangle > -0.392699081698724) && (this.shootangle < 0.392699081698724)) { this.arms.gotoAndStop(6); this.arms.mc.play(); _root.shootBullet(this._x + 11, this._y - 21, this.shootangle, _root["weapon_bullet" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun], _root["weapon_accuracy" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun], _root["weapon_damage" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun]); if (this._xscale > 0) { this.arms._xscale = 100; } else { this.arms._xscale = -100; } } else if ((this.shootangle > 0.392699081698724) && (this.shootangle < 1.17809724509617)) { this.arms.gotoAndStop(7); this.arms.mc.play(); _root.shootBullet(this._x + 8, this._y - 14, this.shootangle, _root["weapon_bullet" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun], _root["weapon_accuracy" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun], _root["weapon_damage" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun]); if (this._xscale > 0) { this.arms._xscale = 100; } else { this.arms._xscale = -100; } } else if ((this.shootangle > 1.17809724509617) && (this.shootangle < 1.96349540849362)) { this.arms.gotoAndStop(8); this.arms.mc.play(); _root.shootBullet(this._x, this._y - 10, this.shootangle, _root["weapon_bullet" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun], _root["weapon_accuracy" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun], _root["weapon_damage" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun]); } else if ((this.shootangle > 1.96349540849362) && (this.shootangle < 2.74889357189107)) { this.arms.gotoAndStop(7); this.arms.mc.play(); _root.shootBullet(this._x - 8, this._y - 14, this.shootangle, _root["weapon_bullet" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun], _root["weapon_accuracy" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun], _root["weapon_damage" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun]); if (this._xscale > 0) { this.arms._xscale = -100; } else { this.arms._xscale = 100; } } else if ((this.shootangle > 2.74889357189107) || (this.shootangle < -2.74889357189107)) { this.arms.gotoAndStop(6); this.arms.mc.play(); _root.shootBullet(this._x - 11, this._y - 21, this.shootangle, _root["weapon_bullet" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun], _root["weapon_accuracy" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun], _root["weapon_damage" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun]); if (this._xscale > 0) { this.arms._xscale = -100; } else { this.arms._xscale = 100; } } } if ((Key.isDown(38) && (!this.jkey)) || (Key.isDown(87) && (!this.jkey))) { if (this.jump) { if ((!this.doublejump) && (this.yspd > -2)) { this.doublejump = true; this.yspd = -8; if (Key.isDown(39) || (Key.isDown(68))) { this.xspd = this.xspd + 5; } else if (Key.isDown(37) || (Key.isDown(65))) { this.xspd = this.xspd - 5; } } } else { this.yspd = -10; if ((Key.isDown(39) && (this.xspd < 0)) || (Key.isDown(68) && (this.xspd < 0))) { this.xspd = this.xspd + 5; } else if ((Key.isDown(37) && (this.xspd > 0)) || (Key.isDown(65) && (this.xspd > 0))) { this.xspd = this.xspd - 5; } } this.platform = 0; this.jump = true; this.jkey = true; } if (((!Key.isDown(38)) && (this.jkey)) && (!Key.isDown(87))) { this.jkey = false; } if (!this.jump) { if (Key.isDown(39) || (Key.isDown(68))) { this.xspd = this.xspd + 2; if (this.xspd > 5) { this.xspd = 5; } this._xscale = 100; } else if (Key.isDown(37) || (Key.isDown(65))) { this.xspd = this.xspd - 2; if (this.xspd < -5) { this.xspd = -5; } this._xscale = -100; } else if (this.xspd >= 2) { this.xspd = this.xspd - 2; } else if (this.xspd <= -2) { this.xspd = this.xspd + 2; } else { this.xspd = 0; } } else if (Key.isDown(39) || (Key.isDown(68))) { this.xspd = this.xspd + 1.5; if (this.xspd > 5) { this.xspd = 5; } this._xscale = 100; } else if (Key.isDown(37) || (Key.isDown(65))) { this.xspd = this.xspd - 1.5; if (this.xspd < -5) { this.xspd = -5; } this._xscale = -100; } else if (this.xspd >= 1.5) { this.xspd = this.xspd - 1.5; } else if (this.xspd <= -1.5) { this.xspd = this.xspd + 1.5; } else { this.xspd = 0; } if (this._y > (((_root.vert_limit + 1) * 16) + 13)) { this.xspd = 0; this.deathtimer = 50; this.alive = false; } if ((((this.groundpos - this._y) < 10) && (_root.level_ground[this.ycoord][this.xcoord] == 23)) && (this.alive)) { if (this.xspd == 0) { if (random(2) == 0) { this.xspd = 7.5; } else { this.xspd = -7.5; } } else { this.xspd = (7.5 * Math.abs(this.xspd)) / this.xspd; } this.jump = true; this.yspd = -8; this._y = this.groundpos - 4; this.alive = false; this.health = 0; _root.hud_mc.hpbar._xscale = 0; _root.playHeroDeath_s(); _root.fire_s.start(0, 1); } } else if (this.jump) { if (this.xspd > 0.25) { this.xspd = this.xspd - 0.25; this._xscale = -100; } else if (this.xspd < -0.25) { this.xspd = this.xspd + 0.25; this._xscale = 100; } else { this.xspd = 0; } } else if (!this.jump) { if (!_root.hud_mc.hud_deathscreen) { _root.hero_deaths++; if (_root.gameover) { _root.mochi.as2.MochiServices("Game Over"); _root.hud_mc.attachMovie("hud_gameover", "hud_deathscreen", 49999); } else { _root.mochi.as2.MochiServices("Death"); _root.hud_mc.attachMovie("hud_deathscreen", "hud_deathscreen", 49999); } } if (this.mc._currentframe < 7) { this.mc.play(); } if (this.xspd > 0.5) { this.xspd = this.xspd - 1; this._xscale = -100; } else if (this.xspd < -0.5) { this.xspd = this.xspd + 1; this._xscale = 100; } else { this.xspd = 0; } } this.xcoord = Math.floor(this._x / 16); this.ycoord = Math.floor((this._y - 8) / 16); if ((((_root.level_ground[this.ycoord][this.xcoord + 1] == 1) || (_root.level_ground[this.ycoord - 1][this.xcoord + 1] == 1)) || (_root.level_ground[this.ycoord][this.xcoord + 1] == 5)) || (_root.level_ground[this.ycoord - 1][this.xcoord + 1] == 5)) { this.rlim = (this.xcoord * 16) + 7; } else { this.rlim = 10000; } if ((((_root.level_ground[this.ycoord][this.xcoord - 1] == 1) || (_root.level_ground[this.ycoord - 1][this.xcoord - 1] == 1)) || (_root.level_ground[this.ycoord][this.xcoord - 1] == 5)) || (_root.level_ground[this.ycoord - 1][this.xcoord - 1] == 5)) { this.llim = (this.xcoord * 16) + 7; } else { this.llim = -10000; } this._x = this._x + this.xspd; if (this._x > this.rlim) { this._x = this.rlim; this.xspd = 0; } if (this._x < this.llim) { this._x = this.llim; this.xspd = 0; } if (this.platform) { this.groundpos = _root["obj" + this.platform]._y; if ((this._x < (_root["obj" + this.platform]._x - 5)) || (this._x > ((_root["obj" + this.platform]._x + _root["obj" + this.platform]._width) + 5))) { this.platform = 0; } } else { this.platform = 0; k = 1; while (k < _root.pn) { _root["obj" + k].activated = false; if (((((this.jump && (this.yspd > 0)) && (this._x > (_root["obj" + k]._x - 5))) && (this._x < ((_root["obj" + k]._x + _root["obj" + k]._width) + 5))) && (this._y < (_root["obj" + k]._y + 3))) && (this._y > (_root["obj" + k]._y - (this.yspd * 1.5)))) { _root["obj" + k].activated = true; this.groundpos = _root["obj" + k]._y; this.platform = k; break; } k++; } if ((((_root.level_ground[this.ycoord + 1][Math.floor((this._x - 6) / 16)] == 1) || (_root.level_ground[this.ycoord + 1][Math.floor((this._x + 6) / 16)] == 1)) || (_root.level_ground[this.ycoord + 1][Math.floor((this._x - 3) / 16)] == 3)) || (_root.level_ground[this.ycoord + 1][Math.floor((this._x + 3) / 16)] == 3)) { this.groundpos = (this.ycoord + 1) * 16; } else { if (!this.jump) { this.jump = true; this.yspd = 0; } this.groundpos = 10000; } } if ((((_root.level_ground[this.ycoord - 2][Math.floor((this._x - 3) / 16)] == 1) || (_root.level_ground[this.ycoord - 2][Math.floor((this._x + 3) / 16)] == 1)) || (_root.level_ground[this.ycoord - 2][Math.floor((this._x - 3) / 16)] == 5)) || (_root.level_ground[this.ycoord - 2][Math.floor((this._x + 3) / 16)] == 5)) { this.ceilpos = (this.ycoord - 1) * 16; } else { this.ceilpos = -10000; } if (this.jump) { this._y = this._y + this.yspd; if ((this._y - 26) < this.ceilpos) { this.yspd = 0; this._y = this.ceilpos + 26; if (_root.level_ground[this.ycoord - 1][this.xcoord] == 21) { if (this.xspd == 0) { this.xspd = 6; } else { this.xspd = (6 * Math.abs(this.xspd)) / this.xspd; } this.alive = false; } } if (this.yspd < 10) { this.yspd = this.yspd + 1.2; } if (((this.groundpos - this._y) < 0) && (this.yspd > 0)) { this._x = Math.round(this._x); this.jump = false; this.doublejump = false; this._y = this.groundpos; } } else { this._y = this.groundpos; } if (this.alive) { if (this.jump) { this.legs.gotoAndStop(3); this.legs.mc.gotoAndStop(this.yspd + 12); if ((!this.shoot) && (!this.shootstance)) { this.arms._xscale = 100; this.arms.gotoAndStop(3); this.arms.mc.gotoAndStop(this.yspd + 12); } } else if (this.xspd != 0) { this.legs.gotoAndStop(2); if ((!this.shoot) && (!this.shootstance)) { this.arms._xscale = 100; this.arms.gotoAndStop(2); } } else { this.legs.gotoAndStop(1); if ((!this.shoot) && (!this.shootstance)) { this.arms._xscale = 100; this.arms.gotoAndStop(1); } } } else { this.gotoAndStop(2); } }; } function updateHealthBar(_health, _dir) { if (_health < 0) { _root.hero.health = _root.hero.health - _health; _root.beep_s.start(0, 2); } else { _root.hero.health = _root.hero.health - (_health * 0.9); if ((_root.hero.health > 0) && (random(2) == 0)) { _root.playHero_s(); } else if ((_root.hero.health < 0) && (_root.hero.alive)) { _root.playHeroDeath_s(); } if (random(2) == 0) { _root.splat_s.start(0, 1); } } if (_health > 0) { _q = 0; while (_q < 5) { _root.spawnBlood(_root.hero._x, _root.hero._y); _q++; } _root.background_g.bloodspatter(Math.round(_root.hero._x / 16), Math.round(_root.hero._y / 16) - 1); } if (_root.hero.health < 0) { _root.hero.health = 0; if (_root.hero.alive) { _root.hero.xspd = 4 * _dir; _root.hero.jump = true; _root.hero.yspd = -5; } _root.hero.alive = false; } if (_root.hero.health > _root.hero.maxhealth) { _root.hero.health = _root.hero.maxhealth; } _root.hud_mc.hpbar._xscale = _root.hero.health; } var mouseListener = new Object(); mouseListener.onMouseWheel = function (delta) { if (_root.hero.alive) { if (delta > 0) { _q = 0; while (_q < 10) { _root.hero.gun++; if (_root.hero.gun > 7) { _root.hero.gun = 1; } if (_root.hero_weapons[_root.hero.gun] != 0) { break; } _q++; } } else { _q = 0; while (_q < 10) { _root.hero.gun--; if (_root.hero.gun < 1) { _root.hero.gun = 7; } if (_root.hero_weapons[_root.hero.gun] != 0) { break; } _q++; } } _root.hero.arms.mc.gun.updateGun(); clearTimeout(_root.hero.reloadtimeout); _root.hero.shoot = false; _root.hero.reloading = false; if (_root.hero["ammo" + _root.hero.gun] <= 0) { _root.reload_s.start(0, 1); _root.hero.reloading = true; _root.hero.reloadtimeout = setTimeout(function () { _root.hero.shoot = false; _root.hero.reloading = false; _root.hero["ammo" + _root.hero.gun] = _root["weapon_capacity" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun]; _root.updateGun(); }, _root["weapon_reloadtime" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun]); } _root.updateGun(); } }; Mouse.addListener(mouseListener); weapon_label = ["", "Revolvers", "Rifle", "Tommy gun", "Shotgun", "Heavy Machine Gun", "Rail Gun", "Tesla Gun"]; weapon_damage1 = [0, 20, 40, 22, 50, 18, 150, 100]; weapon_accuracy1 = [0, 90, 95, 55, 15, 30, 90, 90]; weapon_bullet1 = [0, 1, 1, 1, 3, 1, 1, 1]; weapon_cooldown1 = [0, 150, 275, 100, 400, 50, 500, 500]; weapon_capacity1 = [0, 99999, 8, 30, 6, 100, 5, 4]; weapon_reloadtime1 = [0, 150, 500, 1000, 1000, 1100, 1000, 1000]; weapon_damage2 = [0, 35, 60, 30, 46, 25, 200, 125]; weapon_accuracy2 = [0, 90, 95, 55, 15, 30, 90, 90]; weapon_bullet2 = [0, 1, 1, 1, 4, 1, 1, 1]; weapon_cooldown2 = [0, 150, 250, 100, 400, 50, 500, 500]; weapon_capacity2 = [0, 99999, 8, 30, 6, 100, 5, 4]; weapon_reloadtime2 = [0, 150, 500, 900, 1000, 1000, 900, 900]; weapon_damage3 = [0, 50, 75, 41, 43, 32, 250, 150]; weapon_accuracy3 = [0, 90, 95, 55, 15, 30, 90, 90]; weapon_bullet3 = [0, 1, 1, 1, 5, 1, 1, 1]; weapon_cooldown3 = [0, 150, 225, 100, 400, 50, 500, 500]; weapon_capacity3 = [0, 99999, 8, 30, 6, 100, 5, 4]; weapon_reloadtime3 = [0, 150, 500, 800, 1000, 900, 750, 750]; var keyListener = new Object(); keyListener.onKeyDown = function () { if (Key.isDown(27)) { } if (Key.isDown(77)) { if (_root.global_s.getVolume() != 0) { _root.global_s.setVolume(0); } else { _root.global_s.setVolume(80); } } if (Key.getCode() == 80) { } if (((Key.getCode() == 82) && (!_root.hero.reloading)) && (_root.hero["ammo" + _root.hero.gun] != _root["weapon_capacity" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun])) { _root.hero.reloading = true; _root.reload_s.start(0, 1); _root.hero.reloadtimeout = setTimeout(function () { _root.hero.shoot = false; _root.hero.reloading = false; _root.hero["ammo" + _root.hero.gun] = _root["weapon_capacity" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun]; _root.updateGun(); }, _root["weapon_reloadtime" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun]); _root.updateGun(); } if (((_root.hero.alive && (Key.getCode() >= 49)) && (Key.getCode() <= 55)) && (_root.hero_weapons[Key.getCode() - 48] != 0)) { _root.hero.gun = Key.getCode() - 48; _root.hero.arms.mc.gun.updateGun(); clearTimeout(_root.hero.reloadtimeout); _root.hero.shoot = false; _root.hero.reloading = false; if (_root.hero["ammo" + _root.hero.gun] <= 0) { _root.hero.reloading = true; _root.reload_s.start(0, 1); _root.hero.reloadtimeout = setTimeout(function () { _root.hero.shoot = false; _root.hero.reloading = false; _root.hero["ammo" + _root.hero.gun] = _root["weapon_capacity" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun]; _root.updateGun(); }, _root["weapon_reloadtime" + _root.hero_weapons[_root.hero.gun]][_root.hero.gun]); } _root.updateGun(); } }; Key.addListener(keyListener); updateHealthBar(0); function changeColor(_mc, _r, _g, _b) { if (_r != undefined) { var _local1 = [_r, 0, 0, 0, 0, 0, _g, 0, 0, 0, 0, 0, _b, 0, 0, 0, 0, 0, 1, 0]; } else { var _local1 = [0.9 + (random(20) / 100), 0, 0, 0, 0, 0, 0.9 + (random(20) / 100), 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0]; } var _local2 = new flash.filters.ColorMatrixFilter(_local1); _mc.filters = [_local2]; } function addGlow(_mc, _color) { var _local1 = new flash.filters.GlowFilter(_color, 15, 5, 5, 2, 1, false, false); _mc.filters = [_local1]; } function addBlur(_mc) { var _local3 = new flash.filters.BlurFilter(3, 3, 1); var _local1 = [2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0]; var _local4 = new flash.filters.ColorMatrixFilter(_local1); var _local2 = new flash.filters.GlowFilter(16776969, 15, 3, 3, 1, 1, false, false); _mc.filters = [_local3, _local2, _local4]; } function clearFilters(_mc) { _mc.filters = []; } function shootBullet(_origx, _origy, _ang, _count, _accuracy, _damage) { _root.updateGun(); _root[("gunfire" + _root.hero.gun) + "_s"].start(0, 1); _p = 0; while (_p < int(_count)) { _root.hero_shotsfired++; b_chk = 0; b_ang = _ang + (((random(50) - 25) / 7) / _accuracy); b_x = 15 * Math.cos(b_ang); b_y = 15 * Math.sin(b_ang); while (b_chk < 20) { p = 0; while (p < 40) { if (((_root["enemy" + p] && (_root["enemy" + p].alive)) && (Math.abs(_root["enemy" + p]._x - (_origx + (b_x * b_chk))) < 7.5)) && (Math.abs((_root["enemy" + p]._y - 15) - (_origy + (b_y * b_chk))) < 15)) { _root.spawnTracer(_origx + b_x, _origy + b_y, _origx + (b_x * b_chk), _origy + (b_y * b_chk)); _root.background_g.bloodspatter(Math.round(_root["enemy" + p]._x / 16), Math.round(_root["enemy" + p]._y / 16) - 1); _q = 0; while (_q < 5) { _root.spawnBlood(_root["enemy" + p]._x, _root["enemy" + p]._y); _q++; } _root["enemy" + p].health = _root["enemy" + p].health - _damage; _root.hero_shotshit++; _root.splat_s.start(0, 1); if (_root["enemy" + p].health <= 0) { _root.hero_kills++; _root["enemy" + p].alive = false; _root.hero_points = _root.hero_points + Math.round(5 * _root.difficulty); if ((random(_root.healthchance) == 0) && (_root.hero.gun != 7)) { _root.spawnHealth(_root["enemy" + p]._x, _root["enemy" + p]._y); } if (_root["enemy" + p].etype == "brute") { _root.playBruteDeath_s(); } else if (_root["enemy" + p].etype == "stalker") { _root.playStalkerDeath_s(); } else { _root.playBehemothDeath_s(); } } else if (random(100) < 40) { if (_root["enemy" + p].etype == "brute") { _root.playBrute_s(); } else if (_root["enemy" + p].etype == "stalker") { _root.playStalker_s(); } else { _root.playBehemoth_s(); } } if (_root.hero.gun != 7) { b_chk = 999; } break; } p++; } if (_root.level_ground[Math.floor((_origy + (b_y * b_chk)) / 16)][Math.floor((_origx + (b_x * b_chk)) / 16)] == 1) { if (_root.hero.gun == 7) { _root.spawnTracer(_origx + b_x, _origy + b_y, _origx + (b_x * b_chk), _origy + (b_y * b_chk), 1); } else { _root.spawnTracer(_origx + b_x, _origy + b_y, _origx + (b_x * b_chk), _origy + (b_y * b_chk)); } break; } if (b_chk == 19) { if (_root.hero.gun == 7) { _root.spawnTracer(_origx + b_x, _origy + b_y, _origx + (b_x * b_chk), _origy + (b_y * b_chk), 1); } else { _root.spawnTracer(_origx + b_x, _origy + b_y, _origx + (b_x * b_chk), _origy + (b_y * b_chk)); } } b_chk++; } _p++; } } function shootSlime(_origx, _origy, _desx, _desy, _type, _damage) { if (_type == "rock") { _root.attachMovie("rockparticle1", "spew" + pn, 31500 + pn); _root.addGlow(_root["spew" + pn], 2883456); } else { _root.attachMovie("spew_particle1", "spew" + pn, 31500 + pn); } _root["spew" + pn].projc = _root.calculateProjectile(_origx, _origy, _desx, _desy); _root["spew" + pn].dis = Math.round(_root["spew" + pn].projc[3] / 10); _root["spew" + pn].leaptimer = 0; _root["spew" + pn].damage = _damage; _root["spew" + pn].onEnterFrame = function () { this.leaptimer++; if (this.leaptimer < this.dis) { this.lastx = this._x; this._x = (((_desx - _origx) / this.dis) * this.leaptimer) + _origx; this.xspd = this._x - this.lastx; this.lasty = this._y; this._y = ((this.projc[0] * Math.pow(this._x, 2)) + (this.projc[1] * this._x)) + this.projc[2]; this.lastyspd = this.yspd; this.yspd = this._y - this.lasty; this.yacc = this.yspd - this.lastyspd; } else { this._x = this._x + this.xspd; this._y = this._y + this.yspd; if (this.yacc < 1) { this.yacc = 1; } this.yspd = this.yspd + this.yacc; if (_root.level_ground[Math.floor(this._y / 16)][Math.floor(this._x / 16)] == 3) { p = 0; while (p < 3) { _root.spawnDust2((this._x + random(10)) - 5, (this._y + random(10)) - 5); p++; } _root.splat_s.start(0, 1); if (_type == "rock") { _root.rocksmash_s.start(0, 1); } this.removeMovieClip(); } } if ((Math.abs(this._x - _root.hero._x) < 10) && (Math.abs((this._y + 16) - _root.hero._y) < 15)) { p = 0; while (p < 2) { _root.spawnDust2((this._x + random(10)) - 5, (this._y + random(10)) - 5); p++; } if (this._x > _root.hero._x) { _root.updateHealthBar(this.damage * _root.difficulty, -1); } else { _root.updateHealthBar(this.damage * _root.difficulty, 1); } if (_type == "rock") { _root.rocksmash_s.start(0, 1); } this.removeMovieClip(); } if (_root.level_ground[Math.floor(this._y / 16)][Math.floor(this._x / 16)] == 1) { p = 0; while (p < 3) { _root.spawnDust2((this._x + random(10)) - 5, (this._y + random(10)) - 5); p++; } _root.splat_s.start(0, 1); if (_type == "rock") { _root.rocksmash_s.start(0, 1); } this.removeMovieClip(); } }; pn++; if (pn > 499) { pn = 0; } } function removeEnemy(_en) { if (_root["enemy" + _en]) { _root["enemy" + _en].removeMovieClip(); _root.enemy_idpool.push(_en); _root.seq_killcount++; _root.ecount--; } } function findWall(_xpos, _ypos, _wall) { p = 0; while (p < 50) { if (((_xpos + p) <= 40) && ((_xpos + p) != _wall)) { if (_root.level[_ypos][_xpos + p] == 70) { return([_xpos + p, -1]); } } if (((_xpos - p) >= 0) && ((_xpos - p) != _wall)) { if (_root.level[_ypos][_xpos - p] == 72) { return([_xpos - p, 1]); } } p++; } } function findHeight(_xpos, _ypos) { p = 1; while (p < 30) { if ((_root.level[_ypos - p][_xpos] != 70) && (_root.level[_ypos - p][_xpos] != 72)) { return(p - 1); } p++; } } function calculateProjectile(_xpos, _ypos, _xdes, _ydes, _type) { x1 = (_xpos + _xdes) / 2; if (_type == "pounce") { y1 = ((_ypos + _ydes) / 2) - 10; } else if (_ydes < _ypos) { y1 = _ydes - 5; } else { y1 = _ypos - 5; } x2 = _xpos; y2 = _ypos; x3 = _xdes; y3 = _ydes; proj_a = ((y1 - y2) - (((x1 - x2) * (y1 - y3)) / (x1 - x3))) / ((Math.pow(x1, 2) - Math.pow(x2, 2)) - (((Math.pow(x1, 2) - Math.pow(x3, 2)) * (x1 - x2)) / (x1 - x3))); proj_b = ((y1 - y3) - (proj_a * (Math.pow(x1, 2) - Math.pow(x3, 2)))) / (x1 - x3); proj_c = (y1 - (proj_a * Math.pow(x1, 2))) - (proj_b * x1); dis = 0; x4 = _xpos; y4 = _ypos; p = 1; while (p <= 40) { x5 = (((_xdes - _xpos) / 40) * p) + _xpos; y5 = ((proj_a * Math.pow(x5, 2)) + (proj_b * x5)) + proj_c; dis = dis + Math.sqrt(Math.pow(x5 - x4, 2) + Math.pow(y5 - y4, 2)); x4 = x5; y4 = y5; p++; } return([proj_a, proj_b, proj_c, Math.round(dis + 30)]); } function spawnTracer(_xpos, _ypos, _xdes, _ydes, _spec) { _root.createEmptyMovieClip("effect" + fn, 40000 + fn); if (_spec == 1) { _root["effect" + fn].lineStyle(3, 16777215, 15); } else { _root["effect" + fn].lineStyle(1, 16777215, 15); } _root["effect" + fn].moveTo(_xpos, _ypos); _root["effect" + fn].lineTo(_xdes, _ydes); j = 0; while (j < 3) { _root["effect" + fn].lineStyle(1, 16777215, 1 + random(10)); _root["effect" + fn].moveTo(_xpos + ((random(30) - 15) / 10), _ypos + ((random(30) - 15) / 10)); _root["effect" + fn].lineTo(_xdes + ((random(30) - 15) / 10), _ydes + ((random(30) - 15) / 10)); j++; } _root["effect" + fn].onEnterFrame = function () { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.removeMovieClip(); } }; fn++; if (fn >= 1000) { fn = 0; } } function spawnExplosion(_xpos, _ypos) { k = 0; while (k < 10) { spawnDust(_xpos, _ypos, 1); k++; } } function spawnDust(_xpos, _ypos, _mod) { _root.attachMovie("dust_mc", "effect" + fn, 40000 + fn); _root["effect" + fn]._x = _xpos; _root["effect" + fn]._y = _ypos; _root["effect" + fn].xspd = (random(50) / 2) * _mod; if (random(2) == 0) { _root["effect" + fn].xspd = _root["effect" + fn].xspd * -1; } _root["effect" + fn].yspd = ((-random(15)) / 2) * _mod; _root["effect" + fn].fallspd = (1 + (random(10) / 2)) * _mod; if (random(2) == 0) { _root["effect" + fn]._xscale = 50; } if (random(2) == 0) { _root["effect" + fn]._yscale = 50; } _root["effect" + fn].onEnterFrame = function () { this._x = this._x + this.xspd; this.xspd = this.xspd * 0.5; if (Math.abs(this.xspd) <= 0.5) { this.xspd = 0; } if (this.yspd < this.fallspd) { this.yspd = this.yspd + 0.5; } this._y = this._y + this.yspd; if (this._y > 450) { this.removeMovieClip(); } }; fn++; if (fn >= 1000) { fn = 0; } } function spawnDust2(_xpos, _ypos) { if (_root.effects) { _root.attachMovie("dust_mc", "effect" + fn, 40000 + fn); _root["effect" + fn]._x = (_xpos + random(30)) - 15; _root["effect" + fn].origx = _root["effect" + fn]._x; _root["effect" + fn]._y = (_ypos - random(10)) + 3; _root["effect" + fn].yspd = 0.5 + (random(20) / 40); _root["effect" + fn]._alpha = 75; _root["effect" + fn].sinang = 0; if (random(2) == 0) { _root["effect" + fn]._xscale = 50; } if (random(2) == 0) { _root["effect" + fn]._yscale = 50; } _root["effect" + fn].onEnterFrame = function () { this.sinang = this.sinang + 1; this._x = this.origx + (3 * Math.sin(this.sinang)); this._y = this._y - this.yspd; this._alpha = this._alpha - 2; if (this._alpha <= 0) { this.removeMovieClip(); } }; fn++; if (fn >= 1000) { fn = 0; } } } function spawnHealth(_xpos, _ypos) { _root.attachMovie("healthkit_mc", "drop" + dn, 32000 + dn); _root["drop" + dn]._x = _xpos; _root["drop" + dn]._y = _ypos; _root["drop" + dn]._alpha = 500; _root["drop" + dn].rotspd = random(6) - 3; _root["drop" + dn].yspd = -3; _q = 0; while (_q < 50) { if ((_root.level_ground[Math.floor(_ypos / 16) + _q][Math.floor(_xpos / 16)] == 1) || (_root.level_ground[Math.floor(_ypos / 16) + _q][Math.floor(_xpos / 16)] == 3)) { _root["drop" + dn].groundy = (Math.floor(_ypos / 16) + _q) * 16; break; } _q++; } _root["drop" + dn].onEnterFrame = function () { this._rotation = this._rotation + this.rotspd; this._y = this._y + this.yspd; this.yspd = this.yspd + 0.5; this._alpha = this._alpha - 2; if (this._y > this.groundy) { this._rotation = this._rotation / 2; this._y = this.groundy; } if ((Math.abs(this._x - _root.hero._x) < 10) && (Math.abs(this._y - (_root.hero._y - 16)) < 18)) { _root.updateHealthBar(-20); this.removeMovieClip(); } if (this._alpha < 0) { this.removeMovieClip(); } }; dn++; if (dn > 50) { dn = 0; } } function spawnBricks(_xpos, _ypos) { q = 0; while (q < 2) { _root.attachMovie("bricks_mc", "effect" + fn, 40000 + fn); _root["effect" + fn]._x = _xpos + random(16); _root["effect" + fn]._y = _ypos + random(16); if (_xpos < 25) { _root["effect" + fn].xspd = random(80) / 20; } else if (_xpos > ((_root.hori_limit * 16) - 25)) { _root["effect" + fn].xspd = (-random(80)) / 20; } else { _root["effect" + fn].xspd = (random(160) / 20) - 4; } _root["effect" + fn].yspd = (random(80) / 20) - 4; _root["effect" + fn]._rotation = random(360); _root["effect" + fn].rotspd = (random(120) / 20) - 3; _root["effect" + fn]._alpha = 100; _root["effect" + fn].onEnterFrame = function () { this._x = this._x + this.xspd; this._y = this._y + this.yspd; this.yspd = this.yspd + 0.8; this._rotation = this._rotation + this.rotspd; this._alpha = this._alpha - 4; if (this._alpha <= 0) { this.removeMovieClip(); } }; fn++; if (fn >= 1000) { fn = 0; } q++; } } function spawnBlood(_xpos, _ypos) { if (_root.effects) { _root.attachMovie("blood_mc", "effect" + fn, 40000 + fn); if (random(2) == 0) { _root["effect" + fn]._xscale = 150; } if (random(2) == 0) { _root["effect" + fn]._yscale = 150; } _root["effect" + fn]._x = (_xpos + random(16)) - 8; _root["effect" + fn]._y = _ypos - random(32); _root["effect" + fn].xspd = (random(160) / 20) - 4; _root["effect" + fn].yspd = (random(80) / 20) - 4; _root["effect" + fn]._alpha = 100 + random(25); _root["effect" + fn].onEnterFrame = function () { this._x = this._x + this.xspd; this._y = this._y + this.yspd; this.yspd = this.yspd + 0.8; this._alpha = this._alpha - 3; if (this._alpha <= 0) { this.removeMovieClip(); } }; fn++; if (fn >= 1000) { fn = 0; } } } function spawnSpew(_xpos, _ypos, _angle) { if (_root.effects) { _root.attachMovie("spew_particle2", "effect" + fn, 40000 + fn); _root["effect" + fn]._x = _xpos; _root["effect" + fn]._y = _ypos; _root["effect" + fn].xspd = (5 + (random(40) / 20)) * Math.cos(_angle); _root["effect" + fn].yspd = (5 + (random(40) / 20)) * Math.sin(_angle); _root["effect" + fn]._alpha = 30 + random(20); _root["effect" + fn]._xscale = 50; _root["effect" + fn]._yscale = 50; _root["effect" + fn].onEnterFrame = function () { this._x = this._x + this.xspd; this.yspd = this.yspd + 0.4; this._y = this._y + this.yspd; if (this._y > 450) { this.removeMovieClip(); } }; fn++; if (fn >= 1000) { fn = 0; } } } enemy_idpool = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25]; pn = 0; fn = 0; dn = 0; function spawnStalker(_i, _j, _entry, _boss) { if (random(3) == 0) { playStalker_s(); } _root.ecount++; en = _root.enemy_idpool.pop(); _root.attachMovie("stalker_mc", "enemy" + en, 31000 + en); _root.changeColor(_root["enemy" + en]); if (_entry == 1) { _root["enemy" + en]._x = (_j * 16) + 8; _root["enemy" + en]._y = (_i * 16) + 8; _root["enemy" + en].entry = false; } else { _root["enemy" + en]._x = (_j * 16) + 16; _root["enemy" + en]._y = (_i * 16) + 32; _root["enemy" + en].entry = true; _root["enemy" + en].gotoAndStop(6); } _root["enemy" + en].alive = true; _root["enemy" + en].health = 150 * _root.difficulty; _root["enemy" + en].maxxspd = (4 + (random(50) / 50)) * _root.difficulty; _root["enemy" + en].xspd = 0; _root["enemy" + en].yspd = 0; _root["enemy" + en].jump = false; _root["enemy" + en].climb = false; _root["enemy" + en].targethero = true; _root["enemy" + en].etype = "stalker"; _root["enemy" + en].en = en; if (_boss) { _root.stalkerboss_s.start(0, 1); _root.changeColor(_root["enemy" + en], 1, 2, 2); _root["enemy" + en]._alpha = 40; _root["enemy" + en].health = _root["enemy" + en].health * 6.5; _root["enemy" + en].maxxspd = _root["enemy" + en].maxxspd * 1.7; _root["enemy" + en].boss = true; } _root["enemy" + en].onEnterFrame = function () { if (this.boss && (random(3) == 0)) { _root.spawnDust2((this._x + random(16)) - 8, this._y - random(32)); } this.xcoord = Math.floor(this._x / 16); this.ycoord = Math.floor((this._y - 8) / 16); if (this.entry) { this.xspd = 0; this.yspd = 0; } else if (this.alive) { this.dis = Math.pow(Math.pow(this._y - _root.hero._y, 2) + Math.pow(this._x - _root.hero._x, 2), 0.5); if (this.targetspecial) { if ((this.dis > 125) || (this.dis < 15)) { this.targetspecial = false; this.targethero = false; this.ypoint = (_root.hero._y + random(200)) - 100; this.xpoint = (_root.hero._x + random(200)) - 100; if (this.xpoint > ((_root.hori_limit - 2) * 16)) { this.xpoint = (_root.hori_limit - 2) * 16; } else if (this.xpoint < 0) { this.xpoint = 0; } if (this.ypoint > ((_root.vert_limit - 2) * 16)) { this.ypoint = (_root.vert_limit - 2) * 16; } else if (this.ypoint < 0) { this.ypoint = 0; } } } else if (this.dis < 75) { if ((((this.dis > 45) && (!this.lkey)) && (!this.rkey)) && (this.targethero)) { this.targetspecial = true; this.ypoint = _root.hero._y; this.xpoint = random(((_root.hori_limit - 2) * 16) + 16); } else { if ((this.dis < 20) && (!this.jump)) { this.attacking = true; } this.ypoint = _root.hero._y; this.xpoint = (_root.hero._x + random(32)) - 16; } this.targethero = true; } else if (this.targethero) { this.ypoint = _root.hero._y; this.xpoint = _root.hero._x; if (random(70) == 0) { this.ypoint = random(((_root.vert_limit - 2) * 16) + 16); this.xpoint = random(((_root.hori_limit - 2) * 16) + 16); this.targethero = false; } } else if (random(100) == 0) { this.targethero = true; } this.yd = this.ycoord - Math.floor((this.ypoint - 8) / 16); if (this.climb) { this._x = this.desx + (16 * this.wall[1]); this.lastwall = this.wall[0]; if ((random(40) == 0) || (((random(20) == 0) && (this.dis < 75)) && (this.yd < 0))) { if (random(5) == 0) { playStalker_s(); } this.climb = false; this.jump = true; this.yspd = -10; this.xspd = 10 * this.wall[1]; } } else if (((this.yd > 3) && (this.dis > 200)) && (random(20) == 0)) { this.ypoint = this._y; this.xpoint = _root.hero._x; } else if (this.yd >= 3) { this.wall = _root.findWall(this.xcoord, this.ycoord, this.lastwall); this.wallh = (-_root.findHeight(this.wall[0], this.ycoord)) + this.ycoord; if (this.wall[0] != undefined) { this.desx = (this.wall[0] * 16) + 8; if (((this.wall[1] == -1) && (this._x < (this.desx - 24))) || ((this.wall[1] == 1) && (this._x < (this.desx + 10)))) { this.rkey = true; this.lkey = false; } else if (((this.wall[1] == 1) && (this._x > (this.desx + 24))) || ((this.wall[1] == -1) && (this._x > (this.desx - 10)))) { this.lkey = true; this.rkey = false; } else { this._xscale = -100 * this.wall[1]; this.climb = true; this.lkey = false; this.rkey = false; } this.jkey = false; } else { this.ypoint = this._y; this.xpoint = _root.hero._x; } } else { if (this._x < ((this.xpoint - 20) + this.maxxspd)) { if ((random(20) == 0) && (!this.jump)) { this.jump = true; this.yspd = -5 - random(3); } this.rkey = true; this.lkey = false; } else if (this._x > ((this.xpoint + 20) - this.maxxspd)) { if ((random(20) == 0) && (!this.jump)) { this.jump = true; this.yspd = -5 - random(3); } this.lkey = true; this.rkey = false; } else { if (random(20) == 0) { this.ypoint = _root.hero._y; this.xpoint = random(((_root.hori_limit - 2) * 16) + 16); this.targethero = false; } this.lkey = false; this.rkey = false; } if (Math.abs(this._x - this.xpoint) < 50) { if (((this._y > (this.ypoint + 20)) && (!_root.hero.jump)) || (this._y > (this.ypoint + 35))) { this.jkey = true; } else { this.jkey = false; } } } if (this.jkey && (!this.jump)) { this.gotoAndStop(4); this.yspd = -9 - random(3); if (this.rkey && (this.xspd < 0)) { this.xspd = this.xspd + 5; } else if (this.lkey && (this.xspd > 0)) { this.xspd = this.xspd - 5; } this.jump = true; this.jkey = true; } if (this.rkey && (!this.attacking)) { this.xspd = this.xspd + 2; if (this.xspd > this.maxxspd) { this.xspd = this.maxxspd; } this._xscale = 100; } else if (this.lkey && (!this.attacking)) { this.xspd = this.xspd - 2; if (this.xspd < (-this.maxxspd)) { this.xspd = -this.maxxspd; } this._xscale = -100; } else if (this.xspd >= 2) { this.xspd = this.xspd - 2; } else if (this.xspd <= -2) { this.xspd = this.xspd + 2; } else { this.xspd = 0; } } else if (this.jump) { this.climb = false; if (this.xspd > 0.25) { this.xspd = this.xspd - 0.25; } else if (this.xspd < -0.25) { this.xspd = this.xspd + 0.25; } else { this.xspd = 0; } } else if (!this.jump) { this.climb = false; if (this.xspd > 0.5) { this.xspd = this.xspd - 1; } else if (this.xspd < -0.5) { this.xspd = this.xspd + 1; } else { this.xspd = 0; } } if ((_root.level_ground[this.ycoord][this.xcoord + 1] == 1) || (_root.level_ground[this.ycoord - 1][this.xcoord + 1] == 1)) { this.rlim = (this.xcoord * 16) + 7; } else { this.rlim = _root.hori_limit * 16; } if ((_root.level_ground[this.ycoord][this.xcoord - 1] == 1) || (_root.level_ground[this.ycoord - 1][this.xcoord - 1] == 1)) { this.llim = (this.xcoord * 16) + 7; } else { this.llim = 0; } this._x = this._x + this.xspd; if ((((((!this.jump) && (!this.climb)) && (this.xspd > 0)) && (_root.level_ground[this.ycoord + 1][this.xcoord + 1] != 1)) && (_root.level_ground[this.ycoord + 1][this.xcoord + 1] != 3)) || (((((!this.jump) && (!this.climb)) && (this.xspd < 0)) && (_root.level_ground[this.ycoord + 1][this.xcoord - 1] != 1)) && (_root.level_ground[this.ycoord + 1][this.xcoord - 1] != 3))) { if (((this.yd > 1) && (random(100) < 60)) || (random(100) < 20)) { this.jump = true; this.yspd = -6 - random(4); } } if (this._x > this.rlim) { this._x = this.rlim; this.xspd = 0; if (random(15) == 0) { this.jump = true; this.yspd = -6 - random(4); } } if (this._x < this.llim) { this._x = this.llim; this.xspd = 0; if (random(15) == 0) { this.jump = true; this.yspd = -6 - random(4); } } if ((((_root.level_ground[this.ycoord + 1][Math.floor((this._x - 6) / 16)] == 1) || (_root.level_ground[this.ycoord + 1][Math.floor((this._x + 6) / 16)] == 1)) || (_root.level_ground[this.ycoord + 1][Math.floor((this._x - 3) / 16)] == 3)) || (_root.level_ground[this.ycoord + 1][Math.floor((this._x + 3) / 16)] == 3)) { this.groundpos = (this.ycoord + 1) * 16; } else { if (!this.jump) { this.jump = true; this.yspd = 0; } this.groundpos = 10000; } if ((_root.level_ground[this.ycoord - 2][Math.floor((this._x - 3) / 16)] == 1) || (_root.level_ground[this.ycoord - 2][Math.floor((this._x + 3) / 16)] == 1)) { this.ceilpos = (this.ycoord - 1) * 16; } else { this.ceilpos = 0; } if (this.climb) { this._y = this._y - (2 + (this.maxxspd / 3)); if (this._y < (this.wallh * 16)) { this.climb = false; this.jump = true; this.yspd = -10; if (this.targethero) { this.ypoint = 9999; this.xpoint = _root.hero._x; this.targetspecial = false; } } } else if (this.jump) { this._y = this._y + this.yspd; if ((this._y - 26) < this.ceilpos) { this.yspd = 0; this._y = this.ceilpos + 26; if (_root.level_ground[this.ycoord - 1][this.xcoord] == 21) { if (this.xspd == 0) { this.xspd = 6; } else { this.xspd = (6 * Math.abs(this.xspd)) / this.xspd; } this.alive = false; } } if (this.yspd < 10) { this.yspd = this.yspd + 1.2; } if (((this.groundpos - this._y) < 0) && (this.yspd > 0)) { this.jump = false; this.doublejump = false; this._y = this.groundpos; } if (this._y > 500) { _root.removeEnemy(this.en); } } else { this._y = this.groundpos; } if (this.entry) { this.gotoAndStop(6); } else if (this.alive) { if (this.climb) { this.gotoAndStop(5); } else if (this.jump) { if (this.dis < 25) { this.attacking = true; this.gotoAndStop(4); } else { this.gotoAndStop(3); this.mc.gotoAndStop(this.yspd + 12); } } else if (this.attacking) { this.gotoAndStop(4); } else if (this.xspd != 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (this.jump) { this.gotoAndStop(7); } else { this.gotoAndStop(7); this.mc.play(); } }; } function spawnBrute(_i, _j, _entry, _boss) { if (random(3) == 0) { playBrute_s(); } en = _root.enemy_idpool.pop(); _root.ecount++; _root.attachMovie("brute_mc", "enemy" + en, 31000 + en); _root.changeColor(_root["enemy" + en]); if (_entry == 1) { _root["enemy" + en]._x = (_j * 16) + 8; _root["enemy" + en]._y = (_i * 16) + 8; _root["enemy" + en].entry = false; } else { _root["enemy" + en]._x = (_j * 16) + 16; _root["enemy" + en]._y = (_i * 16) + 32; _root["enemy" + en].entry = true; _root["enemy" + en].gotoAndStop(6); } _root["enemy" + en].alive = true; _root["enemy" + en].health = 150 * _root.difficulty; _root["enemy" + en].maxxspd = 2.5 + (random(50) / 50); _root["enemy" + en].xspd = 0; _root["enemy" + en].yspd = 0; _root["enemy" + en].jump = false; _root["enemy" + en].leap = false; _root["enemy" + en].targethero = true; _root["enemy" + en].etype = "brute"; _root["enemy" + en].en = en; if (_boss) { _root.bruteboss_s.start(0, 1); _root.changeColor(_root["enemy" + en], 2, 1, 1); _root["enemy" + en].health = _root["enemy" + en].health * 6.5; _root["enemy" + en].boss = true; } _root["enemy" + en].onEnterFrame = function () { if (this.entry) { this.xspd = 0; this.yspd = 0; } else if (this.alive) { this.dis = Math.pow(Math.pow(this._y - _root.hero._y, 2) + Math.pow(this._x - _root.hero._x, 2), 0.5); if (this.targetspecial) { if ((this.dis > 125) || (this.dis < 16)) { this.targetspecial = false; this.targethero = false; this.ypoint = (_root.hero._y + random(200)) - 100; this.xpoint = (_root.hero._x + random(200)) - 100; if (this.xpoint > ((_root.hori_limit - 2) * 16)) { this.xpoint = (_root.hori_limit - 2) * 16; } else if (this.xpoint < 0) { this.xpoint = 0; } if (this.ypoint > ((_root.vert_limit - 2) * 16)) { this.ypoint = (_root.vert_limit - 2) * 16; } else if (this.ypoint < 0) { this.ypoint = 0; } } } else if (this.dis < 75) { if ((((this.dis > 45) && (!this.lkey)) && (!this.rkey)) && (this.targethero)) { this.targetspecial = true; this.ypoint = _root.hero._y; this.xpoint = random(((_root.hori_limit - 2) * 16) + 16); } else { if ((this.dis < 20) && (!this.jump)) { this.attacking = true; } this.ypoint = _root.hero._y; this.xpoint = (_root.hero._x + random(32)) - 16; } this.targethero = true; } else if (this.targethero) { this.ypoint = _root.hero._y; this.xpoint = _root.hero._x; if (random(70) == 0) { this.ypoint = random(((_root.vert_limit - 2) * 16) + 16); this.xpoint = random(((_root.hori_limit - 2) * 16) + 16); this.targethero = false; } } else if (random(100) == 0) { this.targethero = true; } this.yd = this.ycoord - Math.floor((this.ypoint - 8) / 16); if (this.leap) { this.lastwall = this.wall[0]; } else if (((this.yd > 3) && (this.dis > 200)) && (random(40) == 0)) { this.ypoint = this._y; this.xpoint = _root.hero._x; } else if ((((((this.dis < 200) && (!this.jump)) && (!this.leap)) && (this.boss)) && (random(10) == 0)) || (this.bossattack == 1)) { this.wall[0] = Math.floor(_root.hero._x / 16); this.wallh = Math.floor(_root.hero._y / 16); if ((this.wall[0] != undefined) && (Math.abs(((this.wall[0] * 16) + 7.5) - this._x) > 10)) { this.desx = (this.wall[0] * 16) + 7.5; if (this._x < ((this.desx + (16 * this.wall[1])) - 200)) { this.rkey = true; this.lkey = false; } else if (this._x > ((this.desx + (16 * this.wall[1])) + 200)) { this.lkey = true; this.rkey = false; } else { _root.addBlur(_root["enemy" + this.en]); if (this.bossattack == 0) { this.bossattack = 1; } else { this.bossattack = 0; } this.origx = this._x; this.origy = this._y; this.desx = (this.wall[0] * 16) + 7.5; this.desy = ((this.wallh - 1) * 16) - 5; this.leapc = _root.calculateProjectile(this.origx, this.origy, this.desx, this.desy, "pounce"); this.lkey = false; this.rkey = false; this.leap = true; if (this.boss) { _root.bruteboss_s.start(0, 1); } this.leaptimer = 0; if (this._x < this.desx) { this._xscale = 100; } else { this._xscale = -100; } } this.jkey = false; } else { this.ypoint = this._y; this.xpoint = _root.hero._x; } } else if (((this.yd >= 3) && (!this.jump)) && (!this.leap)) { this.wall = _root.findWall(this.xcoord, this.ycoord, this.lastwall); this.wallh = (-_root.findHeight(this.wall[0], this.ycoord)) + this.ycoord; if (this.boss && (random(5) == 0)) { this.wall[0] = Math.floor(_root.hero._x / 16); this.wallh = Math.floor(_root.hero._y / 16) - 1; } if ((this.wall[0] != undefined) && (Math.abs(((this.wall[0] * 16) + 7.5) - this._x) > 10)) { this.desx = (this.wall[0] * 16) + 7.5; if (this._x < ((this.desx + (16 * this.wall[1])) - 200)) { this.rkey = true; this.lkey = false; } else if (this._x > ((this.desx + (16 * this.wall[1])) + 200)) { this.lkey = true; this.rkey = false; } else { if (this.boss) { _root.addBlur(_root["enemy" + this.en]); } this.origx = this._x; this.origy = this._y; this.desx = (this.wall[0] * 16) + 7.5; this.desy = ((this.wallh - 1) * 16) - 5; this.leapc = _root.calculateProjectile(this.origx, this.origy, this.desx, this.desy); this.lkey = false; this.rkey = false; this.leap = true; this.leaptimer = 6; if (this._x < this.desx) { this._xscale = 100; } else { this._xscale = -100; } } this.jkey = false; } else { this.ypoint = this._y; this.xpoint = _root.hero._x; } } else { if (this._x < ((this.xpoint - 20) + this.maxxspd)) { if ((random(20) == 0) && (!this.jump)) { this.jump = true; this.yspd = -5 - random(3); } this.rkey = true; this.lkey = false; } else if (this._x > ((this.xpoint + 20) - this.maxxspd)) { if ((random(20) == 0) && (!this.jump)) { this.jump = true; this.yspd = -5 - random(3); } this.lkey = true; this.rkey = false; } else { if (random(20) == 0) { this.ypoint = _root.hero._y; this.xpoint = random(((_root.hori_limit - 2) * 16) + 16); this.targethero = false; } this.lkey = false; this.rkey = false; } if (Math.abs(this._x - this.xpoint) < 50) { if (((this._y > (this.ypoint + 20)) && (!_root.hero.jump)) || (this._y > (this.ypoint + 35))) { this.jkey = true; } else { this.jkey = false; } } } if (this.jkey && (!this.jump)) { this.gotoAndStop(4); this.yspd = -9 - random(3); if (this.rkey && (this.xspd < 0)) { this.xspd = this.xspd + 5; } else if (this.lkey && (this.xspd > 0)) { this.xspd = this.xspd - 5; } this.jump = true; this.jkey = true; } if (this.rkey && (!this.attacking)) { this.xspd = this.xspd + 2; if (this.xspd > this.maxxspd) { this.xspd = this.maxxspd; } this._xscale = 100; } else if (this.lkey && (!this.attacking)) { this.xspd = this.xspd - 2; if (this.xspd < (-this.maxxspd)) { this.xspd = -this.maxxspd; } this._xscale = -100; } else if (this.xspd >= 2) { this.xspd = this.xspd - 2; } else if (this.xspd <= -2) { this.xspd = this.xspd + 2; } else { this.xspd = 0; } } else if (this.jump) { this.leap = false; if (this.xspd > 0.25) { this.xspd = this.xspd - 0.25; } else if (this.xspd < -0.25) { this.xspd = this.xspd + 0.25; } else { this.xspd = 0; } } else if (!this.jump) { this.leap = false; if (this.xspd > 0.5) { this.xspd = this.xspd - 1; } else if (this.xspd < -0.5) { this.xspd = this.xspd + 1; } else { this.xspd = 0; } } this.xcoord = Math.floor(this._x / 16); this.ycoord = Math.floor((this._y - 8) / 16); if ((_root.level_ground[this.ycoord][this.xcoord + 1] == 1) || (_root.level_ground[this.ycoord - 1][this.xcoord + 1] == 1)) { this.rlim = (this.xcoord * 16) + 7; } else { this.rlim = _root.hori_limit * 16; } if ((_root.level_ground[this.ycoord][this.xcoord - 1] == 1) || (_root.level_ground[this.ycoord - 1][this.xcoord - 1] == 1)) { this.llim = (this.xcoord * 16) + 7; } else { this.llim = 0; } this._x = this._x + this.xspd; if ((((((!this.jump) && (!this.leap)) && (this.xspd > 0)) && (_root.level_ground[this.ycoord + 1][this.xcoord + 1] != 1)) && (_root.level_ground[this.ycoord + 1][this.xcoord + 1] != 3)) || (((((!this.jump) && (!this.leap)) && (this.xspd < 0)) && (_root.level_ground[this.ycoord + 1][this.xcoord - 1] != 1)) && (_root.level_ground[this.ycoord + 1][this.xcoord - 1] != 3))) { if (((this.yd > 1) && (random(100) < 60)) || (random(100) < 20)) { this.jump = true; this.yspd = -6 - random(4); } } if (this._x > this.rlim) { this._x = this.rlim; this.xspd = 0; if (random(15) == 0) { this.jump = true; this.yspd = -6 - random(4); } } if (this._x < this.llim) { this._x = this.llim; this.xspd = 0; if (random(15) == 0) { this.jump = true; this.yspd = -6 - random(4); } } if ((((_root.level_ground[this.ycoord + 1][Math.floor((this._x - 6) / 16)] == 1) || (_root.level_ground[this.ycoord + 1][Math.floor((this._x + 6) / 16)] == 1)) || (_root.level_ground[this.ycoord + 1][Math.floor((this._x - 3) / 16)] == 3)) || (_root.level_ground[this.ycoord + 1][Math.floor((this._x + 3) / 16)] == 3)) { this.groundpos = (this.ycoord + 1) * 16; } else { if (!this.jump) { this.jump = true; this.yspd = 0; } this.groundpos = 10000; } if ((_root.level_ground[this.ycoord - 2][Math.floor((this._x - 3) / 16)] == 1) || (_root.level_ground[this.ycoord - 2][Math.floor((this._x + 3) / 16)] == 1)) { this.ceilpos = (this.ycoord - 1) * 16; } else { this.ceilpos = 0; } if (this.leap) { this.leaptimer = this.leaptimer - 1; this.leapdis = Math.round(this.leapc[3] / 10); if (this.boss) { this.leapdis = Math.round(this.leapdis / 2); } if (this.leaptimer < (-this.leapdis)) { this.jump = true; this.yspd = (-this.leaplasty) + this._y; this._y = this._y + this.yspd; this.leap = false; if (random(5) == 0) { playBrute_s(); } if (this.targethero) { this.ypoint = 9999; this.xpoint = _root.hero._x; this.targetspecial = false; } if (this.boss) { _root.changeColor(_root["enemy" + this.en], 2, 1, 1); } } else if (this.leaptimer < 0) { this._x = (((this.desx - this.origx) / this.leapdis) * (-this.leaptimer)) + this.origx; this.leaplasty = this._y; this._y = ((this.leapc[0] * Math.pow(this._x, 2)) + (this.leapc[1] * this._x)) + this.leapc[2]; } } else if (this.jump) { this._y = this._y + this.yspd; if ((this._y - 26) < this.ceilpos) { this.yspd = 0; this._y = this.ceilpos + 26; if (_root.level_ground[this.ycoord - 1][this.xcoord] == 21) { if (this.xspd == 0) { this.xspd = 6; } else { this.xspd = (6 * Math.abs(this.xspd)) / this.xspd; } this.alive = false; } } if (this.yspd < 10) { this.yspd = this.yspd + 1.2; } if (((this.groundpos - this._y) < 0) && (this.yspd > 0)) { this.jump = false; this.doublejump = false; this._y = this.groundpos; } if (this._y > 500) { _root.removeEnemy(this.en); } } else { this._y = this.groundpos; } if (this.entry) { this.gotoAndStop(6); } else if (this.alive) { if (this.leap) { if (this.leaptimer > 0) { this.gotoAndStop(8); } else { this.gotoAndStop(3); } } else if (this.jump) { if (this.dis < 25) { this.attacking = true; this.gotoAndStop(4); } else { this.gotoAndStop(3); this.mc.gotoAndStop(this.yspd + 12); } } else if (this.attacking) { this.gotoAndStop(4); } else if (this.xspd != 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (this.jump) { this.gotoAndStop(7); } else { this.gotoAndStop(7); this.mc.play(); } }; } function spawnBehemoth(_i, _j, _entry, _boss) { en = _root.enemy_idpool.pop(); _root.ecount++; _root.attachMovie("behemoth_mc", "enemy" + en, 31000 + en); _root.changeColor(_root["enemy" + en]); if (random(3) == 0) { playBehemoth_s(); } if (_entry == 1) { _root["enemy" + en]._x = (_j * 16) + 8; _root["enemy" + en]._y = (_i * 16) + 8; _root["enemy" + en].entry = false; if (_root["enemy" + en]._x < 30) { _root["enemy" + en].xpoint = 40 + random(40); } else if (_root["enemy" + en]._x > ((_root.hori_limit * 16) - 30)) { _root["enemy" + en].xpoint = ((_root.hori_limit * 16) - 40) - random(40); } } else { _root["enemy" + en]._x = (_j * 16) + 16; _root["enemy" + en]._y = (_i * 16) + 32; _root["enemy" + en].entry = true; _root["enemy" + en].gotoAndStop(6); } _root["enemy" + en].alive = true; _root["enemy" + en].health = 100 * _root.difficulty; _root["enemy" + en].maxxspd = (1.3 + (random(50) / 50)) * _root.difficulty; _root["enemy" + en].xspd = 0; _root["enemy" + en].yspd = 0; _root["enemy" + en].jump = false; _root["enemy" + en].targethero = true; _root["enemy" + en].etype = "behemoth"; _root["enemy" + en].en = en; if (_boss) { _root.addGlow(_root["enemy" + en], 2883456); _root["enemy" + en].health = _root["enemy" + en].health * 10; _root["enemy" + en].boss = true; } _root["enemy" + en].onEnterFrame = function () { if (this.entry) { this.xspd = 0; this.yspd = 0; } else if (this.alive) { this.dis = Math.pow(Math.pow(this._y - _root.hero._y, 2) + Math.pow(this._x - _root.hero._x, 2), 0.5); if ((((((random(40 / _root.difficulty) == 0) && (!this.jump)) && (!this.attacking)) && (this.dis < 250)) && (Math.abs(this._x - _root.hero._x) > 10)) || ((this.attacktype > 2) && (!this.attacking))) { if (this.boss) { if (this.attacktype > 2) { this.attacktype--; } else if (random(5) == 0) { this.attacktype = -1; } else if (random(2) == 0) { this.attacktype = 5; } else { this.attacktype = 1; } } else { this.attacktype = 0; } this.attacking = true; if (this.attacktype != -1) { _root.shootSlime(this._x, this._y - 20, _root.hero._x, ((_root.hero._y - 15) + random(30)) - 15, "reg", 5); if (this.attacktype == 1) { _root.shootSlime(this._x, this._y - 20, (_root.hero._x + random(40)) - 20, ((((_root.hero._y - 15) + random(30)) - 15) + random(40)) - 20, "reg", 3); _root.shootSlime(this._x, this._y - 20, (_root.hero._x + random(40)) - 20, ((((_root.hero._y - 15) + random(30)) - 15) + random(40)) - 20, "reg", 3); } p = 0; while (p < 3) { _root.spawnSpew((this._x + random(10)) - 5, ((this._y - 20) + random(10)) - 5, Math.atan2(((-this._y) + _root.hero._y) - 100, (-this._x) + _root.hero._x)); p++; } } if (this._x > _root.hero._x) { this._xscale = -100; } else { this._xscale = 100; } } if (random(50) == 0) { this.xpoint = random((_root.hori_limit - 2) * 16); } else if (random(20) == 0) { this.xpoint = this._x; } if (this._x < ((this.xpoint - 20) + this.maxxspd)) { if ((random(50) == 0) && (!this.jump)) { this.jump = true; this.yspd = -5 - random(3); } this.rkey = true; this.lkey = false; } else if (this._x > ((this.xpoint + 20) - this.maxxspd)) { if ((random(50) == 0) && (!this.jump)) { this.jump = true; this.yspd = -5 - random(3); } this.lkey = true; this.rkey = false; } else { if (random(200) == 0) { this.ypoint = _root.hero._y; this.xpoint = random(((_root.hori_limit - 2) * 16) + 16); this.targethero = false; } this.lkey = false; this.rkey = false; } if (this.jkey && (!this.jump)) { this.gotoAndStop(4); this.yspd = -9 - random(3); if (this.rkey && (this.xspd < 0)) { this.xspd = this.xspd + 5; } else if (this.lkey && (this.xspd > 0)) { this.xspd = this.xspd - 5; } this.jump = true; this.jkey = true; } if (this.rkey && (!this.attacking)) { this.xspd = this.xspd + 2; if (this.xspd > this.maxxspd) { this.xspd = this.maxxspd; } this._xscale = 100; } else if (this.lkey && (!this.attacking)) { this.xspd = this.xspd - 2; if (this.xspd < (-this.maxxspd)) { this.xspd = -this.maxxspd; } this._xscale = -100; } else if (this.xspd >= 2) { this.xspd = this.xspd - 2; } else if (this.xspd <= -2) { this.xspd = this.xspd + 2; } else { this.xspd = 0; } } else if (this.jump) { this.climb = false; if (this.xspd > 0.25) { this.xspd = this.xspd - 0.25; } else if (this.xspd < -0.25) { this.xspd = this.xspd + 0.25; } else { this.xspd = 0; } } else if (!this.jump) { this.climb = false; if (this.xspd > 0.5) { this.xspd = this.xspd - 1; } else if (this.xspd < -0.5) { this.xspd = this.xspd + 1; } else { this.xspd = 0; } } this.xcoord = Math.floor(this._x / 16); this.ycoord = Math.floor((this._y - 8) / 16); if ((_root.level_ground[this.ycoord][this.xcoord + 1] == 1) || (_root.level_ground[this.ycoord - 1][this.xcoord + 1] == 1)) { this.rlim = (this.xcoord * 16) + 7; } else { this.rlim = _root.hori_limit * 16; } if ((_root.level_ground[this.ycoord][this.xcoord - 1] == 1) || (_root.level_ground[this.ycoord - 1][this.xcoord - 1] == 1)) { this.llim = (this.xcoord * 16) + 7; } else { this.llim = 0; } this._x = this._x + this.xspd; if ((((((!this.jump) && (!this.climb)) && (this.xspd > 0)) && (_root.level_ground[this.ycoord + 1][this.xcoord + 1] != 1)) && (_root.level_ground[this.ycoord + 1][this.xcoord + 1] != 3)) || (((((!this.jump) && (!this.climb)) && (this.xspd < 0)) && (_root.level_ground[this.ycoord + 1][this.xcoord - 1] != 1)) && (_root.level_ground[this.ycoord + 1][this.xcoord - 1] != 3))) { if (((this.yd > 1) && (random(100) < 60)) || (random(100) < 20)) { this.jump = true; this.yspd = -6 - random(4); } } if (this._x > this.rlim) { this._x = this.rlim; this.xspd = 0; if (random(15) == 0) { this.jump = true; this.yspd = -6 - random(4); } } if (this._x < this.llim) { this._x = this.llim; this.xspd = 0; if (random(15) == 0) { this.jump = true; this.yspd = -6 - random(4); } } if ((((_root.level_ground[this.ycoord + 1][Math.floor((this._x - 6) / 16)] == 1) || (_root.level_ground[this.ycoord + 1][Math.floor((this._x + 6) / 16)] == 1)) || (_root.level_ground[this.ycoord + 1][Math.floor((this._x - 3) / 16)] == 3)) || (_root.level_ground[this.ycoord + 1][Math.floor((this._x + 3) / 16)] == 3)) { this.groundpos = (this.ycoord + 1) * 16; } else { if (!this.jump) { this.jump = true; this.yspd = 0; } this.groundpos = 10000; } if ((_root.level_ground[this.ycoord - 2][Math.floor((this._x - 3) / 16)] == 1) || (_root.level_ground[this.ycoord - 2][Math.floor((this._x + 3) / 16)] == 1)) { this.ceilpos = (this.ycoord - 1) * 16; } else { this.ceilpos = 0; } if (this.climb) { this._y = this._y - (2 + (this.maxxspd / 3)); if (this._y < (this.wallh * 16)) { this.climb = false; this.jump = true; this.yspd = -10; } } else if (this.jump) { this._y = this._y + this.yspd; if ((this._y - 26) < this.ceilpos) { this.yspd = 0; this._y = this.ceilpos + 26; if (_root.level_ground[this.ycoord - 1][this.xcoord] == 21) { if (this.xspd == 0) { this.xspd = 6; } else { this.xspd = (6 * Math.abs(this.xspd)) / this.xspd; } this.alive = false; } } if (this.yspd < 10) { this.yspd = this.yspd + 1.2; } if (((this.groundpos - this._y) < 0) && (this.yspd > 0)) { this.jump = false; this.doublejump = false; this._y = this.groundpos; } if (this._y > 500) { _root.removeEnemy(this.en); } } else { this._y = this.groundpos; } if (this.entry) { this.gotoAndStop(6); } else if (this.alive) { if (this.jump) { this.gotoAndStop(3); this.mc.gotoAndStop(this.yspd + 12); } else if (this.attacking) { if (this.attacktype == -1) { this.gotoAndStop(5); } else { this.gotoAndStop(4); } } else if (this.xspd != 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (this.jump) { this.gotoAndStop(7); } else { this.gotoAndStop(7); this.mc.play(); } }; } function newGame() { _root.hero_lastlevel = "01A"; _root.hero_points = 0; _root.hero_weapons = [1, 1, 0, 0, 0, 0, 0, 0]; _root.hero_kills = 0; _root.hero_deaths = 0; _root.effects = true; _root.difficultymod = 2; } function startLevel(_type) { _root._quality = "LOW"; _root.mochi.as2.MochiServices("Start Level", _root.currentlevel); _root.objectids = ["piss", "shit"]; _root.spawnids = []; _root.deadspawnids = []; _root.attachMovie("background_g", "background_g", 1); _root.attachMovie("hud_mc", "hud_mc", 49998); _root.hud_mc._xscale = 50; _root.hud_mc._yscale = 50; _root._xscale = 200; _root._yscale = 200; depth = 0; pn = 1; cn = 0; objn = 0; en = 0; gemcount = 0; gemcollect = 0; ecount = 0; seq_killcount = 0; seq_spawncount = 0; seq_end = 0; if (_type == "restart") { seq_type = "store"; seq_pt = -1; _root.hud_mc.attachMovie("hud_store", "hud_store", 49999); _root.hud_mc.hud_store.gotoAndPlay(2); _root.hud_mc.hud_store.hiscore._visible = false; if ((_root.currentlevel == "06") || (_root.currentlevel == "07")) { _root.attachMovie("hud_darkness", "hud_darkness", 49997); _root.hud_darkness.onEnterFrame = function () { this._x = _root.hero._x; this._y = _root.hero._y - 14; }; } } else { seq_pt = 0; nextSequence(seq_pt); } i = 0; while (i < 30) { j = 0; while (j < 40) { if (level[i][j] == "he") { spawnHero(i, j); } else if (level[i][j].substr(0, 2) == "57") { _root.attachMovie("tile57", "tile" + depth, 15000 + depth); _root["tile" + depth].j = j; _root["tile" + depth].i = i; _root["tile" + depth]._x = j * 16; _root["tile" + depth]._y = i * 16; _root["tile" + depth].tid = level[i][j].substr(5, 2); _root["tile" + depth].dest = level[i][j].substr(2, 3); Key.addListener(_root["tile" + depth]); _root["tile" + depth].onKeyDown = function () { if (Key.isDown(40) && (!this.kd)) { this.kd = true; if (((!_root.hero.jump) && (Math.abs((this._x + 16) - _root.hero._x) < 10)) && (Math.abs((this._y + 32) - _root.hero._y) < 12)) { this.gotoAndPlay(2); _root.hero.removeMovieClip(); clearInterval(_root.nextlevelint); _root.nextlevelint = setInterval(nextLevel, 1000, this.dest); } } }; _root["tile" + depth].onKeyUp = function () { if (!Key.isDown(40)) { this.kd = false; } }; depth++; } else if (((level[i][j].substr(0, 2) == "47") || (level[i][j].substr(0, 2) == "48")) || (level[i][j].substr(0, 2) == "49")) { if ((level[i][j].substr(0, 2) == "47") || (level[i][j].substr(0, 2) == "48")) { if ((j < 1) || (j > (_root.hori_limit - 2))) { _root.attachMovie("tile_horigrad", "tile" + depth, 15000 + depth); } else { _root.attachMovie("tile_vertgrad", "tile" + depth, 15000 + depth); } _root["tile" + depth]._x = j * 16; _root["tile" + depth]._y = i * 16; _root["tile" + depth].depth = depth; depth++; _root.attachMovie("tile39", "tile" + depth, 15000 + depth); _root["tile" + depth]._x = j * 16; _root["tile" + depth]._y = i * 16; _root["tile" + depth]._alpha = 80; _root["tile" + depth].depth = depth; } else { _root.attachMovie("tile49", "tile" + depth, 15000 + depth); _root["tile" + depth]._x = j * 16; _root["tile" + depth]._y = i * 16; _root["tile" + depth].depth = depth; } if (level[i][j].substr(2, 2) == "01") { _root.spawnids.push(i); _root.spawnids.push(j); if (level[i][j].substr(0, 2) == "49") { _root.spawnids.push(2); } else if ((level[i][j].substr(0, 2) == "47") || (level[i][j].substr(0, 2) == "48")) { _root.spawnids.push(1); _root["tile" + depth]._visible = false; } } else { if (level[i][j].substr(0, 2) == "49") { _root["tile" + depth].stype = 2; p = 0; while (p < 5) { _root["tile" + depth].attachMovie("woodboard_mc", "board" + p, 10 - p); _root["tile" + depth]["board" + p]._x = (16 + random(4)) - 2; _root["tile" + depth]["board" + p]._xscale = (100 + random(20)) - 10; _root["tile" + depth]["board" + p]._y = 10 + (4 * p); _root["tile" + depth]["board" + p]._rotation = random(20) - 10; p++; } } else if (level[i][j].substr(0, 2) == "48") { _root["tile" + depth].stype = 1; } else if (level[i][j].substr(0, 2) == "47") { _root["tile" + depth].stype = 3; } _root.deadspawnids.push(level[i][j].substr(2, 2)); _root.deadspawnids.push(depth); } depth++; } else { _root.attachMovie("tile" + level[i][j], "tile" + depth, 15000 + depth); _root["tile" + depth]._x = j * 16; _root["tile" + depth]._y = i * 16; _root["tile" + depth].depth = depth; depth++; } j++; } i++; } } function destroyLevel() { _root._x = 0; _root._y = 0; _root._xscale = 100; _root._yscale = 100; _root.snapshot_mc._x = ((-_root.snapshot_mc.origx) / 2) - (_root._x / 2); _root.snapshot_mc._y = ((-_root.snapshot_mc.origy) / 2) - (_root._y / 2); clearInterval(_root.nextlevelint); clearTimeout(_root.lulltimeout); i = 0; while (i <= 2000) { Key.removeListener(_root["tile" + i]); _root["tile" + i].removeMovieClip(); _root["effect" + i].removeMovieClip(); i++; } i = 0; while (i <= 500) { _root["arrow" + i].removeMovieClip(); _root["obj" + i].removeMovieClip(); _root["obj2" + i].removeMovieClip(); _root["objc" + i].removeMovieClip(); _root["drop" + i].removeMovieClip(); _root.removeEnemy(i); _root["ghost" + i].removeMovieClip(); i++; } _root.hud_darkness.removeMovieClip(); _root.hero.removeMovieClip(); _root.background_g.removeMovieClip(); _root.hud_mc.removeMovieClip(); _root.seq_pt = 9999; delete objectids; } function nextLevel(_id, _type) { _root.hero_kills = 0; _root.hero_shotsfired = 0; _root.hero_shotshit = 0; _root.hero_lastlevel = _id; _root.saveGame(); _root.currentid = _id; _root.currentlevel = _id.substr(0, 2); Array.prototype.copy = Array.prototype.slice; sequence = _root["sequence" + _id].copy(); _root.createLevel(_root["level" + _id], _type); clearInterval(_root.nextlevelint); } function captureShot() { _root.snapshot_mc.removeMovieClip(); _root.snapshot = new flash.display.BitmapData(600, 480); _root.snapshot.draw(_root, new flash.geom.Matrix(), new flash.geom.ColorTransform(), 1, new flash.geom.Rectangle((-_root._x) / 2, (-_root._y) / 2, 300, 240)); _root.createEmptyMovieClip("snapshot_mc", 50001); _root.snapshot_mc.attachBitmap(_root.snapshot, 1); _root.snapshot_mc.origx = -_root._x; _root.snapshot_mc.origy = -_root._y; _root.snapshot_mc._x = ((-_root.snapshot_mc.origx) / 2) - (_root._x / 2); _root.snapshot_mc._y = ((-_root.snapshot_mc.origy) / 2) - (_root._y / 2); _root.snapshot_mc.onEnterFrame = function () { this._x = ((-this.origx) / 2) - (_root._x / 2); this._y = ((-this.origy) / 2) - (_root._y / 2); this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.removeMovieClip(); } }; } _root.onEnterFrame = function () { _root.desx = _root.hero._x; _root.desy = _root.hero._y; if (_root.desx > ((((_root.hori_limit + 1) * 16) - 150) - 7.5)) { _root.desx = (((_root.hori_limit + 1) * 16) - 150) - 7.5; } if (_root.desx < 157.5) { _root.desx = 157.5; } if (_root.desy > ((((_root.vert_limit + 1) * 16) - 120) - 7.5)) { _root.desy = (((_root.vert_limit + 1) * 16) - 120) - 7.5; } if (_root.desy < 127.5) { _root.desy = 127.5; } _root._x = _root._x - (((_root._x + (_root.desx * 2)) - 300) / 6); _root._y = _root._y - (((_root._y + (_root.desy * 2)) - 240) / 6); _root._x = Math.round(_root._x / 2) * 2; _root._y = Math.round(_root._y / 2) * 2; _root.hud_mc._x = (-_root._x) / 2; _root.hud_mc._y = (-_root._y) / 2; if (seq_type == "elim") { if ((((((seq_spawncount < seq_end) && (_root.ecount < _root.maxecount)) && (_root.hero)) && (random(_root.spawnchanceint) == 0)) && (_root.spawnids.length > 0)) && (_root.enemy_idpool.length > 0)) { spawnrand = random(100); spawnloc = random(_root.spawnids.length / 3); if (setboss1 == seq_spawncount) { p = 0; while (p < setbosstype1[0]) { if ((_root.spawnids.length > 0) && (_root.enemy_idpool.length > 0)) { _root.spawnStalker(_root.spawnids[spawnloc * 3], _root.spawnids[(spawnloc * 3) + 1], _root.spawnids[(spawnloc * 3) + 2], true); seq_spawncount++; } p++; } p = 0; while (p < setbosstype1[1]) { if ((_root.spawnids.length > 0) && (_root.enemy_idpool.length > 0)) { _root.spawnBrute(_root.spawnids[spawnloc * 3], _root.spawnids[(spawnloc * 3) + 1], _root.spawnids[(spawnloc * 3) + 2], true); seq_spawncount++; } p++; } p = 0; while (p < setbosstype1[2]) { if ((_root.spawnids.length > 0) && (_root.enemy_idpool.length > 0)) { _root.spawnBehemoth(_root.spawnids[spawnloc * 3], _root.spawnids[(spawnloc * 3) + 1], _root.spawnids[(spawnloc * 3) + 2], true); seq_spawncount++; } p++; } } else if (setboss2 == seq_spawncount) { p = 0; while (p < setbosstype2[0]) { if ((_root.spawnids.length > 0) && (_root.enemy_idpool.length > 0)) { _root.spawnStalker(_root.spawnids[spawnloc * 3], _root.spawnids[(spawnloc * 3) + 1], _root.spawnids[(spawnloc * 3) + 2], true); seq_spawncount++; } p++; } p = 0; while (p < setbosstype2[1]) { if ((_root.spawnids.length > 0) && (_root.enemy_idpool.length > 0)) { _root.spawnBrute(_root.spawnids[spawnloc * 3], _root.spawnids[(spawnloc * 3) + 1], _root.spawnids[(spawnloc * 3) + 2], true); seq_spawncount++; } p++; } p = 0; while (p < setbosstype2[2]) { if ((_root.spawnids.length > 0) && (_root.enemy_idpool.length > 0)) { _root.spawnBehemoth(_root.spawnids[spawnloc * 3], _root.spawnids[(spawnloc * 3) + 1], _root.spawnids[(spawnloc * 3) + 2], true); seq_spawncount++; } p++; } } else if (setboss3 == seq_spawncount) { p = 0; while (p < setbosstype3[0]) { if ((_root.spawnids.length > 0) && (_root.enemy_idpool.length > 0)) { _root.spawnStalker(_root.spawnids[spawnloc * 3], _root.spawnids[(spawnloc * 3) + 1], _root.spawnids[(spawnloc * 3) + 2], true); seq_spawncount++; } p++; } p = 0; while (p < setbosstype3[1]) { if ((_root.spawnids.length > 0) && (_root.enemy_idpool.length > 0)) { _root.spawnBrute(_root.spawnids[spawnloc * 3], _root.spawnids[(spawnloc * 3) + 1], _root.spawnids[(spawnloc * 3) + 2], true); seq_spawncount++; } p++; } p = 0; while (p < setbosstype3[2]) { if ((_root.spawnids.length > 0) && (_root.enemy_idpool.length > 0)) { _root.spawnBehemoth(_root.spawnids[spawnloc * 3], _root.spawnids[(spawnloc * 3) + 1], _root.spawnids[(spawnloc * 3) + 2], true); seq_spawncount++; } p++; } } else if (setboss4 == seq_spawncount) { p = 0; while (p < setbosstype4[0]) { if ((_root.spawnids.length > 0) && (_root.enemy_idpool.length > 0)) { _root.spawnStalker(_root.spawnids[spawnloc * 3], _root.spawnids[(spawnloc * 3) + 1], _root.spawnids[(spawnloc * 3) + 2], true); seq_spawncount++; } p++; } p = 0; while (p < setbosstype4[1]) { if ((_root.spawnids.length > 0) && (_root.enemy_idpool.length > 0)) { _root.spawnBrute(_root.spawnids[spawnloc * 3], _root.spawnids[(spawnloc * 3) + 1], _root.spawnids[(spawnloc * 3) + 2], true); seq_spawncount++; } p++; } p = 0; while (p < setbosstype4[2]) { if ((_root.spawnids.length > 0) && (_root.enemy_idpool.length > 0)) { _root.spawnBehemoth(_root.spawnids[spawnloc * 3], _root.spawnids[(spawnloc * 3) + 1], _root.spawnids[(spawnloc * 3) + 2], true); seq_spawncount++; } p++; } } else if (setboss5 == seq_spawncount) { p = 0; while (p < setbosstype5[0]) { if ((_root.spawnids.length > 0) && (_root.enemy_idpool.length > 0)) { _root.spawnStalker(_root.spawnids[spawnloc * 3], _root.spawnids[(spawnloc * 3) + 1], _root.spawnids[(spawnloc * 3) + 2], true); seq_spawncount++; } p++; } p = 0; while (p < setbosstype5[1]) { if ((_root.spawnids.length > 0) && (_root.enemy_idpool.length > 0)) { _root.spawnBrute(_root.spawnids[spawnloc * 3], _root.spawnids[(spawnloc * 3) + 1], _root.spawnids[(spawnloc * 3) + 2], true); seq_spawncount++; } p++; } p = 0; while (p < setbosstype5[2]) { if ((_root.spawnids.length > 0) && (_root.enemy_idpool.length > 0)) { _root.spawnBehemoth(_root.spawnids[spawnloc * 3], _root.spawnids[(spawnloc * 3) + 1], _root.spawnids[(spawnloc * 3) + 2], true); seq_spawncount++; } p++; } } else { seq_spawncount++; if (spawnrand < spawnchance[0]) { _root.spawnStalker(_root.spawnids[spawnloc * 3], _root.spawnids[(spawnloc * 3) + 1], _root.spawnids[(spawnloc * 3) + 2]); } else if (spawnrand < spawnchance[1]) { _root.spawnBrute(_root.spawnids[spawnloc * 3], _root.spawnids[(spawnloc * 3) + 1], _root.spawnids[(spawnloc * 3) + 2]); } else { _root.spawnBehemoth(_root.spawnids[spawnloc * 3], _root.spawnids[(spawnloc * 3) + 1], _root.spawnids[(spawnloc * 3) + 2]); } } } if (seq_killcount >= seq_end) { seq_pt++; nextSequence(seq_pt); } } else if (seq_type == "batch") { if (seq_killcount >= seq_end) { seq_pt++; nextSequence(seq_pt); } } else if (seq_type == "boss") { if (seq_killcount >= seq_end) { seq_pt++; nextSequence(seq_pt); } } }; var keyListener2 = new Object(); keyListener2.onKeyDown = function () { if (Key.isDown(13)) { captureShot(); } }; Key.addListener(keyListener2); newGame(); function nextSequence(_pt) { seq_type = _root.sequence[seq_pt][0]; if (seq_type == "clearboss") { setboss1 = 999; setboss2 = 999; setboss3 = 999; setboss4 = 999; setboss5 = 999; _root.seq_pt++; _root.nextSequence(_root.seq_pt); } else if (seq_type == "setboss") { if (setboss1 == 999) { setboss1 = seq_end + _root.sequence[seq_pt][2]; setbosstype1 = _root.sequence[seq_pt][1]; } else if (setboss2 == 999) { setboss2 = seq_end + _root.sequence[seq_pt][2]; setbosstype2 = _root.sequence[seq_pt][1]; } else if (setboss3 == 999) { setboss3 = seq_end + _root.sequence[seq_pt][2]; setbosstype3 = _root.sequence[seq_pt][1]; } else if (setboss4 == 999) { setboss4 = seq_end + _root.sequence[seq_pt][2]; setbosstype4 = _root.sequence[seq_pt][1]; } else if (setboss5 == 999) { setboss5 = seq_end + _root.sequence[seq_pt][2]; setbosstype5 = _root.sequence[seq_pt][1]; } seq_end = seq_end + ((_root.sequence[seq_pt][1][0] + _root.sequence[seq_pt][1][1]) + _root.sequence[seq_pt][1][2]); _root.seq_pt++; _root.nextSequence(_root.seq_pt); } else if (seq_type == "elim") { spawnchance = [_root.sequence[seq_pt][1][0], _root.sequence[seq_pt][1][0] + _root.sequence[seq_pt][1][1], (_root.sequence[seq_pt][1][0] + _root.sequence[seq_pt][1][1]) + _root.sequence[seq_pt][1][2]]; seq_end = seq_end + _root.sequence[seq_pt][2]; } else if (seq_type == "batch") { spawnloc = random(_root.spawnids.length / 3); p = 0; while (p < _root.sequence[seq_pt][1][0]) { if ((_root.spawnids.length > 0) && (_root.enemy_idpool.length > 0)) { _root.spawnStalker(_root.spawnids[spawnloc * 3], _root.spawnids[(spawnloc * 3) + 1], _root.spawnids[(spawnloc * 3) + 2]); seq_spawncount++; seq_end++; } p++; } p = 0; while (p < _root.sequence[seq_pt][1][1]) { if ((_root.spawnids.length > 0) && (_root.enemy_idpool.length > 0)) { _root.spawnBrute(_root.spawnids[spawnloc * 3], _root.spawnids[(spawnloc * 3) + 1], _root.spawnids[(spawnloc * 3) + 2]); seq_spawncount++; seq_end++; } p++; } p = 0; while (p < _root.sequence[seq_pt][1][2]) { if ((_root.spawnids.length > 0) && (_root.enemy_idpool.length > 0)) { _root.spawnBehemoth(_root.spawnids[spawnloc * 3], _root.spawnids[(spawnloc * 3) + 1], _root.spawnids[(spawnloc * 3) + 2]); seq_spawncount++; seq_end++; } p++; } if (_root.sequence[seq_pt][2] == 0) { } else { _root.seq_pt++; _root.nextSequence(_root.seq_pt); } } else if (seq_type == "boss") { spawnloc = random(_root.spawnids.length / 3); p = 0; while (p < _root.sequence[seq_pt][1][0]) { if ((_root.spawnids.length > 0) && (_root.enemy_idpool.length > 0)) { _root.spawnStalker(_root.spawnids[spawnloc * 3], _root.spawnids[(spawnloc * 3) + 1], _root.spawnids[(spawnloc * 3) + 2], true); seq_spawncount++; seq_end++; } p++; } p = 0; while (p < _root.sequence[seq_pt][1][1]) { if ((_root.spawnids.length > 0) && (_root.enemy_idpool.length > 0)) { _root.spawnBrute(_root.spawnids[spawnloc * 3], _root.spawnids[(spawnloc * 3) + 1], _root.spawnids[(spawnloc * 3) + 2], true); seq_spawncount++; seq_end++; } p++; } p = 0; while (p < _root.sequence[seq_pt][1][2]) { if ((_root.spawnids.length > 0) && (_root.enemy_idpool.length > 0)) { _root.spawnBehemoth(_root.spawnids[spawnloc * 3], _root.spawnids[(spawnloc * 3) + 1], _root.spawnids[(spawnloc * 3) + 2], true); seq_spawncount++; seq_end++; } p++; } if (_root.sequence[seq_pt][2] == 0) { } else { _root.seq_pt++; _root.nextSequence(_root.seq_pt); } } else if (seq_type == "lull") { lulltimeout = setTimeout(function () { _root.seq_pt++; _root.nextSequence(_root.seq_pt); }, _root.sequence[seq_pt][1]); } else if (seq_type == "spawnint") { _root.spawnchanceint = _root.sequence[seq_pt][1]; _root.seq_pt++; _root.nextSequence(_root.seq_pt); } else if (seq_type == "ecount") { _root.maxecount = _root.sequence[seq_pt][1]; _root.seq_pt++; _root.nextSequence(_root.seq_pt); } else if (seq_type == "difficulty") { _root.difficulty = _root.sequence[seq_pt][1] * (0.55 + (_root.difficultymod * 0.225)); _root.seq_pt++; _root.nextSequence(_root.seq_pt); } else if (seq_type == "healthchance") { _root.healthchance = _root.sequence[seq_pt][1]; _root.seq_pt++; _root.nextSequence(_root.seq_pt); } else if (seq_type == "lightsoff") { _root.attachMovie("hud_darkness", "hud_darkness", 49997); _root.hud_darkness.onEnterFrame = function () { this._x = _root.hero._x; this._y = _root.hero._y - 14; }; _root.seq_pt++; _root.nextSequence(_root.seq_pt); } else if (seq_type == "opensp") { _root.smash_s.start(0, 1); _root.rocksmash_s.start(0, 1); p = 0; while (p < (_root.deadspawnids.length / 2)) { if (_root.deadspawnids[p * 2] == _root.sequence[seq_pt][1]) { if (_root["tile" + _root.deadspawnids[(p * 2) + 1]].stype == 3) { _root["tile" + _root.deadspawnids[(p * 2) + 1]]._visible = false; _root.spawnBricks(_root["tile" + _root.deadspawnids[(p * 2) + 1]]._x, _root["tile" + _root.deadspawnids[(p * 2) + 1]]._y); } else { _root.spawnids.push(_root["tile" + _root.deadspawnids[(p * 2) + 1]]._y / 16); _root.spawnids.push(_root["tile" + _root.deadspawnids[(p * 2) + 1]]._x / 16); if (_root["tile" + _root.deadspawnids[(p * 2) + 1]].stype == 1) { _root.spawnids.push(1); _root["tile" + _root.deadspawnids[(p * 2) + 1]]._visible = false; _root.spawnBricks(_root["tile" + _root.deadspawnids[(p * 2) + 1]]._x, _root["tile" + _root.deadspawnids[(p * 2) + 1]]._y); } else { _root.spawnids.push(2); _root["tile" + _root.deadspawnids[(p * 2) + 1]].openEntry(); } } } p++; } _root.seq_pt++; _root.nextSequence(_root.seq_pt); } else if (seq_type == "store") { _root.hud_mc.attachMovie("hud_store", "hud_store", 49999); if (_root.sequence[seq_pt][1] != 0) { _root.hud_mc.hud_store.type = 1; _root.hud_mc.hud_store.gotoAndPlay(2); trace(_root.currentlevel); if (_root.currentlevel == "01") { _root.hud_mc.hud_store.hiscore._visible = false; } } else { _root.hud_mc.hud_store.hiscore._visible = false; } _root.hud_mc.hud_store.onEnterFrame = function () { if (Key.isDown(32)) { } }; } else if (seq_type == "pause") { _root.hud_mc.attachMovie("hud_pause", "hud_pause", 49999); _root.hud_mc.hud_pause.gotoAndStop(_root.sequence[seq_pt][1]); _root.hud_mc.hud_pause.onEnterFrame = function () { if (Key.isDown(32)) { _root.hud_mc.hud_pause.spacebar_btn(); } }; } else if (seq_type == "music") { _root.fadeCrescendo(); if (_root.sequence[seq_pt][1] == 1) { _root.devouringtime_s.start(0, 100); } else if (_root.sequence[seq_pt][1] == 2) { _root.getoutofmyway_s.start(0, 100); } else if (_root.sequence[seq_pt][1] == 3) { _root.outbreak_s.start(0, 100); } else if (_root.sequence[seq_pt][1] == 4) { _root.laststand_s.start(0, 100); } _root.seq_pt++; _root.nextSequence(_root.seq_pt); } else if (seq_type == "setgameover") { _root.gameover = true; _root.seq_pt++; _root.nextSequence(_root.seq_pt); } else if (seq_type == "gameover") { _root.nextLevel(_root.sequence[seq_pt][1]); } else if (seq_type == "title") { _root.hud_mc.attachMovie("hud_title", "hud_title", 1600); _root.hud_mc.hud_title.txt.text = _root.sequence[seq_pt][1]; _root.hud_mc.hud_title.clearTimeout(_root.hud_mc.hud_title.hudtimeout); if (_root.sequence[seq_pt][2] != 0) { _root.hud_mc.hud_title.hudtimeout = setTimeout(function () { _root.hud_mc.hud_title.removeMovieClip(); }, _root.sequence[seq_pt][2]); } _root.seq_pt++; _root.nextSequence(_root.seq_pt); } else if (seq_type == "text") { _root.hud_mc.attachMovie("hud_text", "hud_text", 1601); _root.hud_mc.hud_text.txt.text = _root.sequence[seq_pt][1]; _root.hud_mc.hud_text.clearTimeout(_root.hud_mc.hud_text.hudtimeout); if (_root.sequence[seq_pt][2] != 0) { _root.hud_mc.hud_text.hudtimeout = setTimeout(function () { _root.hud_mc.hud_text.removeMovieClip(); }, _root.sequence[seq_pt][2]); } _root.seq_pt++; _root.nextSequence(_root.seq_pt); } else if (seq_type == "cleartext") { _root.hud_mc.hud_text.removeMovieClip(); _root.hud_mc.hud_title.removeMovieClip(); _root.seq_pt++; _root.nextSequence(_root.seq_pt); } } function getRandomSequence() { if (random(4) == 0) { if (random(5) == 0) { return(["boss", [0, 0, 1 + random(3)], 1]); } if (random(4) == 0) { return(["boss", [1, 0, random(2)], 1]); } if (random(3) == 0) { return(["boss", [random(3) + 1, 0, 0], 1]); } if (random(2) == 0) { return(["boss", [0, random(3) + 1, 0], 1]); } return(["boss", [0, 2, random(2)], 1]); } if (random(2) == 0) { if (random(3) == 0) { return(["elim", [50, 25, 25], 20]); } if (random(2) == 0) { return(["elim", [25, 50, 25], 20]); } return(["elim", [25, 25, 50], 20]); } if (random(1) == 0) { if (random(3) == 0) { return(["batch", [6, 0, 0], 0]); } if (random(2) == 0) { return(["batch", [0, 6, 0], 0]); } return(["batch", [0, 0, 6], 0]); } } sequence01A = [["spawnint", 35], ["ecount", 5], ["difficulty", 0.75], ["healthchance", 5], ["pause", 6], ["music", 3], ["lull", 2000], ["pause", 2], ["pause", 3], ["lull", 3000], ["opensp", "02"], ["batch", [1, 0, 0], 0], ["lull", 1000], ["pause", 4], ["lull", 5000], ["batch", [3, 0, 0], 0], ["text", "here they come...", 0], ["lull", 5000], ["cleartext"], ["elim", [100, 0, 0], 9], ["opensp", "03"], ["batch", [3, 0, 0], 1], ["elim", [100, 0, 0], 9], ["text", "something's coming... something different", 5000], ["lull", 3000], ["clearboss"], ["setboss", [1, 0, 0], 4], ["elim", [100, 0, 0], 12], ["clearboss"], ["store", 1], ["gameover", "02A"]]; sequence02A = [["spawnint", 30], ["ecount", 7], ["difficulty", 0.8], ["healthchance", 6], ["lull", 1000], ["title", "1. The Cursed Beneath", 5000], ["lull", 5000], ["pause", 5], ["lull", 3000], ["batch", [4, 0, 0], 0], ["cleartext"], ["batch", [6, 0, 0], 0], ["lull", 3000], ["opensp", "02"], ["batch", [3, 0, 2], 1], ["text", "disgusting...", 5000], ["music", 1], ["elim", [70, 0, 30], 20], ["store", 0], ["lull", 2000], ["spawnint", 25], ["clearboss"], ["setboss", [1, 0, 0], 1], ["setboss", [1, 0, 0], 19], ["elim", [70, 0, 30], 20], ["clearboss"], ["lull", 1000], ["store", 1], ["gameover", "03A"]]; sequence03A = [["spawnint", 27], ["ecount", 9], ["difficulty", 0.87], ["healthchance", 5], ["lull", 1000], ["title", "2. Onward Alone", 5000], ["lull", 5000], ["text", "careful...", 5000], ["lull", 1000], ["elim", [70, 0, 30], 16], ["store", 0], ["lull", 3000], ["music", 2], ["opensp", "02"], ["batch", [3, 0, 0], 1], ["boss", [1, 0, 0], 1], ["lull", 3000], ["clearboss"], ["setboss", [1, 0, 0], 18], ["elim", [70, 0, 30], 20], ["clearboss"], ["lull", 3000], ["opensp", "03"], ["batch", [3, 0, 0], 1], ["boss", [2, 0, 0], 0], ["lull", 5000], ["store", 1], ["gameover", "04A"]]; sequence04A = [["spawnint", 27], ["ecount", 9], ["difficulty", 1], ["healthchance", 6], ["lull", 1000], ["title", "3. They are changing...", 5000], ["lull", 5000], ["elim", [20, 0, 80], 20], ["lull", 3000], ["music", 1], ["batch", [0, 0, 4], 1], ["boss", [0, 0, 1], 0], ["text", "I'm going to be sick...", 5000], ["store", 0], ["lull", 3000], ["opensp", "02"], ["batch", [0, 0, 4], 0], ["clearboss"], ["setboss", [0, 0, 1], 10], ["setboss", [1, 0, 0], 16], ["setboss", [0, 0, 1], 27], ["elim", [60, 0, 40], 28], ["clearboss"], ["store", 1], ["gameover", "05A"]]; sequence05A = [["spawnint", 30], ["ecount", 11], ["difficulty", 1.3], ["healthchance", 6], ["lull", 1000], ["title", "4. Brute Strength", 5000], ["lull", 5000], ["elim", [0, 100, 0], 5], ["music", 2], ["text", "...how many of these things are there?", 5000], ["lull", 5000], ["elim", [25, 50, 25], 20], ["store", 0], ["lull", 3000], ["batch", [0, 4, 0], 0], ["batch", [0, 3, 0], 1], ["boss", [0, 0, 2], 0], ["batch", [0, 5, 0], 0], ["lull", 5000], ["elim", [20, 55, 25], 20], ["lull", 5000], ["store", 1], ["gameover", "06A"]]; sequence06A = [["spawnint", 30], ["ecount", 10], ["difficulty", 1.5], ["healthchance", 4], ["lightsoff"], ["lull", 1000], ["title", "5. Alone in the dark", 5000], ["lull", 5000], ["text", "I can't see a damn thing", 5000], ["clearboss"], ["setboss", [0, 0, 1], 8], ["elim", [50, 25, 25], 15], ["lull", 3000], ["music", 1], ["clearboss"], ["setboss", [1, 0, 0], 12], ["elim", [25, 50, 25], 15], ["clearboss"], ["store", 0], ["lull", 3000], ["spawnint", 20], ["opensp", "02"], ["batch", [0, 7, 0], 0], ["batch", [4, 0, 2], 1], ["boss", [0, 0, 2], 0], ["lull", 1000], ["opensp", "03"], ["spawnint", 20], ["elim", [33, 33, 33], 18], ["lull", 1000], ["batch", [5, 5, 0], 1], ["boss", [2, 0, 0], 0], ["text", "I'm so tired...", 5000], ["lull", 5000], ["store", 1], ["gameover", "07A"]]; sequence07A = [["spawnint", 25], ["ecount", 15], ["difficulty", 1.5], ["healthchance", 5], ["lightsoff"], ["lull", 1000], ["title", "6. Too late to turn back", 5000], ["lull", 5000], ["boss", [0, 1, 0], 0], ["text", "They're getting faster... stronger...", 5000], ["lull", 5000], ["elim", [20, 50, 30], 15], ["lull", 3000], ["music", 4], ["opensp", "02"], ["batch", [4, 0, 0], 0], ["batch", [3, 0, 2], 1], ["boss", [1, 1, 0], 0], ["store", 0], ["batch", [4, 0, 3], 1], ["text", "I can't do this alone", 5000], ["lull", 5000], ["opensp", "03"], ["elim", [10, 60, 30], 20], ["text", "There's so many of them...", 5000], ["lull", 5000], ["opensp", "04"], ["spawnint", 18], ["batch", [3, 1, 2], 0], ["boss", [1, 0, 0], 1], ["elim", [50, 30, 20], 20], ["text", "they can't reach the surface...", 5000], ["lull", 2000], ["batch", [6, 0, 0], 0], ["boss", [0, 0, 1], 1], ["batch", [0, 6, 0], 0], ["boss", [0, 1, 0], 1], ["elim", [30, 50, 20], 8], ["store", 0], ["setgameover"], ["text", "I don't know how long I can keep this up...", 5000], ["lull", 2000], ["clearboss"], ["setboss", [0, 1, 0], 8], ["elim", [30, 20, 50], 12], ["clearboss"], ["ecount", 20], ["clearboss"], ["setboss", [0, 2, 0], 12], ["elim", [30, 50, 20], 15], ["clearboss"], ["batch", [6, 0, 0], 0], ["boss", [0, 0, 1], 1], ["batch", [0, 6, 0], 0], ["boss", [0, 1, 0], 1], ["elim", [30, 50, 20], 8], ["text", "So tired...", 5000], ["lull", 2000], ["elim", [20, 20, 60], 10], ["difficulty", 2], _root.getRandomSequence(), _root.getRandomSequence(), _root.getRandomSequence(), ["text", "I'm sorry...", 5000], ["lull", 2000], _root.getRandomSequence(), _root.getRandomSequence(), ["difficulty", 3], ["text", "I tried...", 5000], ["lull", 2000], _root.getRandomSequence(), _root.getRandomSequence(), _root.getRandomSequence(), _root.getRandomSequence(), _root.getRandomSequence(), _root.getRandomSequence(), _root.getRandomSequence(), _root.getRandomSequence(), ["difficulty", 5], ["text", "How am i still alive?", 5000], ["lull", 2000], _root.getRandomSequence(), _root.getRandomSequence(), _root.getRandomSequence(), _root.getRandomSequence(), _root.getRandomSequence(), _root.getRandomSequence(), _root.getRandomSequence(), ["gameover", "08A"]]; function startEditor() { current_tile = "nu"; editor = true; _root.createEmptyMovieClip("editor_controller", 2); Key.addListener(_root.editor_controller); _root.editor_controller.onKeyDown = function () { if (((Key.isDown(46) && (!this.kd_del)) || (Key.isDown(8) && (!this.kd_del))) || (Key.isDown(68) && (!this.kd_del))) { this.kd_del = true; _root.updateTile(0); } if (Key.isDown(70) && (!this.kd_edit)) { this.kd_edit = true; _root.updateTile("edit"); } if (Key.isDown(84) && (!this.kd_test)) { this.kd_test = true; _root.createLevel((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((_root.sample_leveldata + ":") + _root.sample_level[0]) + ":") + _root.sample_level[1]) + ":") + _root.sample_level[2]) + ":") + _root.sample_level[3]) + ":") + _root.sample_level[4]) + ":") + _root.sample_level[5]) + ":") + _root.sample_level[6]) + ":") + _root.sample_level[7]) + ":") + _root.sample_level[8]) + ":") + _root.sample_level[9]) + ":") + _root.sample_level[10]) + ":") + _root.sample_level[11]) + ":") + _root.sample_level[12]) + ":") + _root.sample_level[13]) + ":") + _root.sample_level[14]) + ":") + _root.sample_level[15]) + ":") + _root.sample_level[16]) + ":") + _root.sample_level[17]) + ":") + _root.sample_level[18]) + ":") + _root.sample_level[19]) + ":") + _root.sample_level[20]) + ":") + _root.sample_level[21]) + ":") + _root.sample_level[22]) + ":") + _root.sample_level[23]) + ":") + _root.sample_level[24]) + ":") + _root.sample_level[25]) + ":") + _root.sample_level[26]) + ":") + _root.sample_level[27]) + ":") + _root.sample_level[28]) + ":") + _root.sample_level[29]) + ":") + _root.sample_level[30]); } if (Key.isDown(49) && (!this.kd_1)) { this.kd_1 = true; _root.editor_menu.removeTiles(); _root.editor_menu.showTiles(_root.editor_menu.tile_main); } if (Key.isDown(50) && (!this.kd_2)) { this.kd_2 = true; _root.editor_menu.removeTiles(); _root.editor_menu.showTiles(_root.editor_menu.tile_enemy); } if (Key.isDown(51) && (!this.kd_3)) { this.kd_3 = true; _root.editor_menu.removeTiles(); _root.editor_menu.showTiles(_root.editor_menu.tile_environment); } }; _root.editor_controller.onKeyUp = function () { if (((!Key.isDown(46)) && (!Key.isDown(8))) && (!Key.isDown(68))) { this.kd_del = false; } if (!Key.isDown(70)) { this.kd_edit = false; } if (!Key.isDown(84)) { this.kd_test = false; } if (!Key.isDown(49)) { this.kd_1 = false; } if (!Key.isDown(50)) { this.kd_2 = false; } if (!Key.isDown(51)) { this.kd_3 = false; } }; _root.editor_controller.onMouseMove = function () { this.xcoord1 = this.xcoord; this.ycoord1 = this.ycoord; this.xcoord = Math.floor(_root._xmouse / 15); this.ycoord = Math.floor(_root._ymouse / 15); if (((this.xcoord != this.xcoord1) && (this.mouse)) || ((this.ycoord != this.ycoord1) && (this.mouse))) { if ((!_root.editor_load) && (_root.current_tile != "nu")) { _root.updateSample(this.xcoord, this.ycoord); _root.updateDisplay2(this.xcoord, this.ycoord); } } }; _root.editor_controller.onMouseDown = function () { if (((!_root.editor_menu.showtiles) && (_root.current_tile != "nu")) && (_root._ymouse < 450)) { this.mouse = true; if (!_root.editor_load) { _root.updateSample(this.xcoord, this.ycoord); if (_root.current_tile != 0) { _root.updateDisplay(); } } } else { _root.editor_menu.removeTiles(); } }; _root.editor_controller.onMouseUp = function () { this.mouse = false; _root.updateDisplay(); }; _root.attachMovie("editor_menu", "editor_menu", 9998); _root.attachMovie("editor_redsquare", "editor_redsquare", 9997); _root.editor_redsquare.onEnterFrame = function () { this._x = Math.floor(_root._xmouse / 15) * 15; this._y = Math.floor(_root._ymouse / 15) * 15; }; _root.attachMovie("editor_redsquare", "editor_previewsquare", 9995); _root.editor_previewsquare.onEnterFrame = function () { this._x = Math.floor(_root._xmouse / 15) * 15; this._y = Math.floor(_root._ymouse / 15) * 15; }; _root.attachMovie("editor_mouse", "editor_mouse", 10002); _root.editor_mouse.onEnterFrame = function () { this._x = _root._xmouse + 15; this._y = _root._ymouse + 15; if (_root.current_tile == 0) { this.gotoAndStop(2); } else if (_root.current_tile == "edit") { this.gotoAndStop(3); } else { this.gotoAndStop(1); } }; updateDisplay(); } function updateSample(_xpos, _ypos) { if (current_tile == "edit") { _root.editor_redsquare2.removeMovieClip(); _root.attachMovie("editor_redsquare", "editor_redsquare2", 9996); _root.editor_redsquare2._x = _xpos * 15; _root.editor_redsquare2._y = _ypos * 15; i = 1; while (i <= 11) { _root.editor_menu["var" + i].removeMovieClip(); i++; } _root["updateVars_" + sample_level[_ypos][_xpos].substr(0, 2)](_xpos, _ypos); } else if ((_xpos < 40) && (_ypos < 30)) { current_tile = String(current_tile); if ((editor_menu.var1.var_num < 10) && (String(editor_menu.var1.var_num).length < 2)) { editor_menu.var1.var_num = "0" + String(editor_menu.var1.var_num); } if ((editor_menu.var2.var_num < 10) && (String(editor_menu.var2.var_num).length < 2)) { editor_menu.var2.var_num = "0" + String(editor_menu.var2.var_num); } if ((editor_menu.var3.var_num < 10) && (String(editor_menu.var3.var_num).length < 2)) { editor_menu.var3.var_num = "0" + String(editor_menu.var3.var_num); } if (editor_menu.var1.var_num == undefined) { _root.sample_level[_ypos][_xpos] = current_tile; } else if (editor_menu.var2.var_num == undefined) { _root.sample_level[_ypos][_xpos] = current_tile + String(editor_menu.var1.var_num).toUpperCase(); } else if (editor_menu.var3.var_num == undefined) { _root.sample_level[_ypos][_xpos] = (current_tile + String(editor_menu.var1.var_num).toUpperCase()) + String(editor_menu.var2.var_num).toUpperCase(); } else { _root.sample_level[_ypos][_xpos] = ((current_tile + String(editor_menu.var1.var_num).toUpperCase()) + String(editor_menu.var2.var_num).toUpperCase()) + String(editor_menu.var3.var_num).toUpperCase(); } if ((current_tile == 0) && (depth < 2999)) { _root.attachMovie("tile_grey", "tile" + depth, 3000 + depth); _root["tile" + depth]._x = _xpos * 15; _root["tile" + depth]._y = _ypos * 15; _root["tile" + depth].depth = depth; depth++; } } } function updateDisplay() { _root.editor_redsquare2.removeMovieClip(); depth = 0; i = 0; while (i < 3000) { _root["tile" + i].removeMovieClip(); i++; } i = 0; while (i < 30) { j = 0; while (j < 40) { _root.attachMovie("tile" + String(sample_level[i][j]).substr(0, 2), "tile" + depth, 3000 + depth); _root["tile" + depth]._x = j * 15; _root["tile" + depth]._y = i * 15; _root["tile" + depth].depth = depth; depth++; j++; } i++; } } function updateDisplay2(_xpos, _ypos) { _root.attachMovie("tile" + String(sample_level[_ypos][_xpos]).substr(0, 2), "tile" + depth, 3000 + depth); _root["tile" + depth]._x = _xpos * 15; _root["tile" + depth]._y = _ypos * 15; _root["tile" + depth].depth = depth; depth++; } function updateTile(_tid) { _root.editor_previewsquare.icon.removeMovieClip(); _root.editor_previewsquare.attachMovie("tile" + _tid, "icon", 1); _root.editor_previewsquare.icon._alpha = 50; current_tile = _tid; i = 1; while (i <= 11) { _root.editor_menu["var" + i].removeMovieClip(); i++; } _root.editor_menu.save_btn.removeMovieClip(); _root["updateVars_" + _tid](); _root.tile.removeMovieClip(); _root.attachMovie("tile" + _tid, "tile", 9999); _root.tile.onRollOver = function () { this.removeMovieClip(); }; _root.tile._x = 15; _root.tile._y = 15; _root.tile._xscale = 300; _root.tile._yscale = 300; } function createVariable(_id, _default) { editor_menu.attachMovie("editor_var_number", "var" + varnum, varnum); editor_menu["var" + varnum]._x = 215 + (50 * varnum); editor_menu["var" + varnum]._y = 440; editor_menu["var" + varnum].var_text.text = _id; editor_menu["var" + varnum].var_num = _default; varnum++; } function createSlider(_id, _lowerlim, _upperlim, _default, _multi, _unit) { editor_menu.attachMovie("editor_var_slider", "var" + varnum, varnum); editor_menu["var" + varnum]._x = 215 + (50 * varnum); editor_menu["var" + varnum]._y = 440; editor_menu["var" + varnum].upperlim = _upperlim; editor_menu["var" + varnum].lowerlim = _lowerlim; editor_menu["var" + varnum].var_text.text = _id; editor_menu["var" + varnum].var_num = _default; editor_menu["var" + varnum].multi = _multi; editor_menu["var" + varnum].num.text = Math.round((_default / _multi) * 10) / 10; editor_menu["var" + varnum].unit.text = _unit; varnum++; } function createToggle(_label, _ids, _values, _default) { editor_menu.attachMovie("editor_var_toggle1", "var" + varnum, varnum); editor_menu["var" + varnum]._x = 215 + (50 * varnum); editor_menu["var" + varnum]._y = 440; editor_menu["var" + varnum].var_text.text = _label; editor_menu["var" + varnum].var_num = _default; i = 0; while (i < _ids.length) { editor_menu["var" + varnum].attachMovie("editor_var_toggle2", "toggle" + i, i); editor_menu["var" + varnum]["toggle" + i]._x = i * 15; editor_menu["var" + varnum]["toggle" + i].label.text = _ids[i]; editor_menu["var" + varnum]["toggle" + i].val = _values[i]; if (_values[i] == _default) { editor_menu["var" + varnum]["toggle" + i].box.gotoAndStop(2); } editor_menu["var" + varnum]["toggle" + i].onPress = function () { this._parent.var_num = this.val; k = 0; while (k < 15) { this._parent["toggle" + k].box.gotoAndStop(1); k++; } this.box.gotoAndStop(2); }; i++; } varnum++; } function createSaveButton(_xpos, _ypos) { editor_menu.attachMovie("editor_var_save", "var10", varnum); editor_menu.var10.xpos = _xpos; editor_menu.var10.ypos = _ypos; editor_menu.var10.onRelease = function () { _root.current_tile = _root.sample_level[this.ypos][this.xpos].substr(0, 2); _root.updateSample(this.xpos, this.ypos); i = 1; while (i <= 9) { _root.editor_menu["var" + i].removeMovieClip(); i++; } _root.current_tile = "edit"; this.removeMovieClip(); }; editor_menu.var10._x = 215 + (50 * varnum); editor_menu.var10._y = 440; varnum++; } function closeEditor() { Key.removeListener(_root.editor_controller); _root.editor = false; _root.tile.removeMovieClip(); _root.editor_previewsquare.removeMovieClip(); _root.editor_redsquare.removeMovieClip(); _root.editor_redsquare2.removeMovieClip(); _root.editor_mouse.removeMovieClip(); _root.editor_load.removeMovieClip(); i = 0; while (i < 3000) { _root["tile" + i].removeMovieClip(); i++; } _root.editor_controller.removeMovieClip(); _root.editor_menu.removeMovieClip(); } function updateVars_57(_xpos, _ypos) { varnum = 1; if (_xpos == undefined) { createVariable("Dest", "00a"); createToggle("ID", ["OP", "GE", "S1", "S2", "S3", "S4", "S5", "S6", "S7"], ["00", "GE", "S1", "S2", "S3", "S4", "S5", "S6", "S7"], "00"); } else { createVariable("Dest", _root.sample_level[_ypos][_xpos].substr(2, 3)); createToggle("ID", ["OP", "GE", "S1", "S2", "S3", "S4", "S5", "S6", "S7"], ["00", "GE", "S1", "S2", "S3", "S4", "S5", "S6", "S7"], _root.sample_level[_ypos][_xpos].substr(5, 2)); varnum = varnum + 2; createSaveButton(_xpos, _ypos); } } function updateVars_49(_xpos, _ypos) { varnum = 1; if (_xpos == undefined) { createToggle("State", ["01", "02", "03", "04", "05", "06", "07", "08", "09"], ["01", "02", "03", "04", "05", "06", "07", "08", "09"], "01"); } else { createToggle("State", ["01", "02", "03", "04", "05", "06", "07", "08", "09"], ["01", "02", "03", "04", "05", "06", "07", "08", "09"], _root.sample_level[_ypos][_xpos].substr(2, 2)); varnum = varnum + 2; createSaveButton(_xpos, _ypos); } } function updateVars_47(_xpos, _ypos) { varnum = 1; if (_xpos == undefined) { createToggle("State", ["01", "02", "03", "04", "05", "06", "07", "08", "09"], ["01", "02", "03", "04", "05", "06", "07", "08", "09"], "01"); } else { createToggle("State", ["01", "02", "03", "04", "05", "06", "07", "08", "09"], ["01", "02", "03", "04", "05", "06", "07", "08", "09"], _root.sample_level[_ypos][_xpos].substr(2, 2)); varnum = varnum + 2; createSaveButton(_xpos, _ypos); } } function updateVars_48(_xpos, _ypos) { varnum = 1; if (_xpos == undefined) { createToggle("State", ["01", "02", "03", "04", "05", "06", "07", "08", "09"], ["01", "02", "03", "04", "05", "06", "07", "08", "09"], "01"); } else { createToggle("State", ["01", "02", "03", "04", "05", "06", "07", "08", "09"], ["01", "02", "03", "04", "05", "06", "07", "08", "09"], _root.sample_level[_ypos][_xpos].substr(2, 2)); varnum = varnum + 2; createSaveButton(_xpos, _ypos); } } _root.sample_level = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; sample_leveldata = "00000"; stop();
Frame 3
_root._quality = "LOW"; stop();
Frame 5
_root._quality = "LOW"; nextLevel(_root.hero_lastlevel); stop();
Symbol 11 MovieClip Frame 1
gotoAndPlay(random(13));
Symbol 11 MovieClip Frame 13
gotoAndPlay (2);
Symbol 27 MovieClip [tile23] Frame 1
gotoAndStop(random(4) + 1);
Symbol 32 Button
on (release) { _root.getURL("http://www.badhed.com?ref=the-cursed-beneath_INGAMELOGO", "_blank"); }
Symbol 45 MovieClip [hud_mc] Frame 1
function updateHealthBar() { if (_root.hero_weapons[0] == 1) { _root.hero.maxhealth = 100; } else if (_root.hero_weapons[0] == 2) { _root.hero.maxhealth = 150; } else { _root.hero.maxhealth = 200; } hpbar._xscale = _root.hero.health; hpborder._xscale = _root.hero.maxhealth; } updateHealthBar();
Symbol 77 MovieClip Frame 7
if (_parent._parent.arms._y == -0.5) { _parent._parent.arms._y = 0; } else { _parent._parent.arms._y = -0.5; }
Symbol 77 MovieClip Frame 11
if (_parent._parent.arms._y == -0.5) { _parent._parent.arms._y = 0; } else { _parent._parent.arms._y = -0.5; }
Symbol 77 MovieClip Frame 14
gotoAndPlay (3); if (_parent._parent.arms._y == -0.5) { _parent._parent.arms._y = 0; } else { _parent._parent.arms._y = -0.5; }
Symbol 87 MovieClip Frame 1
stop();
Symbol 102 MovieClip Frame 6
gotoAndPlay (3);
Symbol 116 MovieClip Frame 1
stop();
Symbol 120 MovieClip Frame 1
stop();
Symbol 124 MovieClip Frame 1
stop();
Symbol 128 MovieClip Frame 1
stop();
Symbol 132 MovieClip Frame 1
stop();
Symbol 137 MovieClip Frame 1
stop();
Symbol 141 MovieClip Frame 1
stop();
Symbol 145 MovieClip Frame 1
stop();
Symbol 149 MovieClip Frame 1
stop();
Symbol 153 MovieClip Frame 1
stop();
Symbol 157 MovieClip Frame 1
stop();
Symbol 158 MovieClip Frame 1
function updateGun() { if (_parent._parent._parent.gun == 1) { if (_parent.ptype == 0) { gotoAndStop (1); } else if (_parent.ptype == 45) { gotoAndStop (2); } else if (_parent.ptype == -45) { gotoAndStop (3); } else if (_parent.ptype == 90) { gotoAndStop (4); } else { gotoAndStop (5); } } else { gotoAndStop(_parent._parent._parent.gun + 4); } } updateGun();
Symbol 164 MovieClip Frame 1
ptype = 90;
Symbol 164 MovieClip Frame 2
gun.mc.gotoAndPlay(2);
Symbol 164 MovieClip Frame 6
gotoAndStop (1);
Symbol 171 MovieClip Frame 1
ptype = 45;
Symbol 171 MovieClip Frame 2
gun.mc.gotoAndPlay(2);
Symbol 171 MovieClip Frame 6
gotoAndStop (1);
Symbol 178 MovieClip Frame 1
ptype = 0;
Symbol 178 MovieClip Frame 2
gun.mc.gotoAndPlay(2);
Symbol 178 MovieClip Frame 6
gotoAndStop (1);
Symbol 185 MovieClip Frame 1
ptype = -45;
Symbol 185 MovieClip Frame 2
gun.mc.gotoAndPlay(2);
Symbol 185 MovieClip Frame 6
gotoAndStop (1);
Symbol 192 MovieClip Frame 1
ptype = -90;
Symbol 192 MovieClip Frame 2
gun.mc.gotoAndPlay(2);
Symbol 192 MovieClip Frame 6
gotoAndStop (1);
Symbol 193 MovieClip Frame 1
stop();
Symbol 204 MovieClip Frame 6
if (_parent.jump) { stop(); }
Symbol 204 MovieClip Frame 10
stop();
Symbol 205 MovieClip [hero_mc] Frame 1
stop();
Symbol 205 MovieClip [hero_mc] Frame 2
stop();
Symbol 214 MovieClip [tile3] Frame 1
gotoAndStop(random(4) + 1);
Symbol 226 MovieClip [tile42] Frame 1
gotoAndStop(random(3) + 1);
Symbol 238 MovieClip [tile39] Frame 1
gotoAndStop(random(4) + 1);
Symbol 241 MovieClip [background_g] Frame 1
function bloodspatter(_i, _j) { _i = _i + (random(3) - 1); _j = _j + (random(3) - 1); this[(("tile" + _i) + "_") + _j].mc.nextFrame(); } n = 0; i = 0; while (i < 40) { j = 0; while (j < 30) { this.attachMovie("bg1", (("tile" + i) + "_") + j, n); this[(("tile" + i) + "_") + j]._x = i * 16; this[(("tile" + i) + "_") + j]._y = j * 16; n++; j++; } i++; }
Symbol 257 MovieClip [tile52] Frame 1
stop(); gotoAndStop((this.depth % 11) + 1);
Instance of Symbol 257 MovieClip [tile52] in Symbol 260 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (6); }
Instance of Symbol 257 MovieClip [tile52] in Symbol 262 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 257 MovieClip [tile52] in Symbol 264 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (11); }
Symbol 286 MovieClip [editor_menu] Frame 1
function showTiles(_array) { tabbg._visible = true; showtiles = true; tn = 1000; i = 0; while (i < _array.length) { j = 0; while (j < _array[0].length) { this.attachMovie("tile" + _array[i][j], "tile" + tn, tn); this["tile" + tn]._x = 4 + (j * 18); this["tile" + tn]._y = 379 + (i * 18); this["tile" + tn].tid = _array[i][j]; this["tile" + tn].onMouseDown = function () { if (((((_root._xmouse < (this._x + this._width)) && (_root._xmouse > this._x)) && (_root._ymouse < (this._y + this._height))) && (_root._ymouse > this._y)) || ((((_root._xmouse < (this._x + 15)) && (_root._xmouse > this._x)) && (_root._ymouse < (this._y + 15))) && (_root._ymouse > this._y))) { this._parent._parent.updateTile(this.tid); } }; tn++; j++; } i++; } } function removeTiles() { tabbg._visible = false; showtiles = false; m = 1000; while (m < 2000) { this["tile" + m].removeMovieClip(); m++; } } tile_main = [[45, 0, 47, 49, 0, 0, 3, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 53, 50, 0, 0, 0], [46, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 74, 0, 0, 54, 55, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 23, 0, 0, 0, 0, 0, 70, 0, 72, 0, 56, 0, 51, 0, 0, 0], [39, 40, 41, 42, 43, 44, 0, 62, 63, 64, 65, 66, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; tile_enemy = [[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [71, 73, 74, 0, 0, 0, "he"]]; tile_environment = [[77, 0, 0, 70, 72, 74, 71, 56, 0, 50, 0, 45, 0, 0, 0, 0, 83, 0, 0, 0], [0, 0, 0, 0, 0, 73, 76, 0, 0, 0, 0, 46, 81, 0, 0, 0, 0, 0, 82, 0], [0, 0, 0, 62, 64, 75, 0, 52, 53, 51, 0, 0, 0, 47, 48, 49, 84, 0, 0, 0], [0, 63, 0, 0, 0, 0, 0, 54, 55, 0, 0, 0, 0, 80, 0, 0, 0, 0, 0, 0]];
Instance of Symbol 260 MovieClip in Symbol 286 MovieClip [editor_menu] Frame 1
on (press) { _parent.removeTiles(); _parent.showTiles(_parent.tile_main); }
Instance of Symbol 262 MovieClip in Symbol 286 MovieClip [editor_menu] Frame 1
on (press) { _parent.removeTiles(); _parent.showTiles(_parent.tile_enemy); }
Instance of Symbol 264 MovieClip in Symbol 286 MovieClip [editor_menu] Frame 1
on (press) { _parent.removeTiles(); _parent.showTiles(_parent.tile_environment); }
Instance of Symbol 266 MovieClip "tabbg" in Symbol 286 MovieClip [editor_menu] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 269 MovieClip in Symbol 286 MovieClip [editor_menu] Frame 1
on (press) { this._parent._parent.updateTile(0); }
Instance of Symbol 272 MovieClip in Symbol 286 MovieClip [editor_menu] Frame 1
on (press) { _root.editor_load.removeMovieClip(); _root.attachMovie("editor_download", "editor_load", 10000); _root.editor_load.level.text = (((((((((((((((((((((((((((((((((((((((((((((((((((((((((((_parent._parent.sample_leveldata + ":") + _parent._parent.sample_level[0]) + ":") + _parent._parent.sample_level[1]) + ":") + _parent._parent.sample_level[2]) + ":") + _parent._parent.sample_level[3]) + ":") + _parent._parent.sample_level[4]) + ":") + _parent._parent.sample_level[5]) + ":") + _parent._parent.sample_level[6]) + ":") + _parent._parent.sample_level[7]) + ":") + _parent._parent.sample_level[8]) + ":") + _parent._parent.sample_level[9]) + ":") + _parent._parent.sample_level[10]) + ":") + _parent._parent.sample_level[11]) + ":") + _parent._parent.sample_level[12]) + ":") + _parent._parent.sample_level[13]) + ":") + _parent._parent.sample_level[14]) + ":") + _parent._parent.sample_level[15]) + ":") + _parent._parent.sample_level[16]) + ":") + _parent._parent.sample_level[17]) + ":") + _parent._parent.sample_level[18]) + ":") + _parent._parent.sample_level[19]) + ":") + _parent._parent.sample_level[20]) + ":") + _parent._parent.sample_level[21]) + ":") + _parent._parent.sample_level[22]) + ":") + _parent._parent.sample_level[23]) + ":") + _parent._parent.sample_level[24]) + ":") + _parent._parent.sample_level[25]) + ":") + _parent._parent.sample_level[26]) + ":") + _parent._parent.sample_level[27]) + ":") + _parent._parent.sample_level[28]) + ":") + _parent._parent.sample_level[29]; }
Instance of Symbol 275 MovieClip in Symbol 286 MovieClip [editor_menu] Frame 1
on (press) { this._parent._parent.updateTile("edit"); }
Instance of Symbol 278 MovieClip in Symbol 286 MovieClip [editor_menu] Frame 1
on (press) { _root.editor_load.removeMovieClip(); _root.attachMovie("editor_upload", "editor_load", 10000); }
Instance of Symbol 281 MovieClip in Symbol 286 MovieClip [editor_menu] Frame 1
on (press) { _root.currentlevel = "input"; _root.createLevel((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((_parent._parent.sample_leveldata + ":") + _parent._parent.sample_level[0]) + ":") + _parent._parent.sample_level[1]) + ":") + _parent._parent.sample_level[2]) + ":") + _parent._parent.sample_level[3]) + ":") + _parent._parent.sample_level[4]) + ":") + _parent._parent.sample_level[5]) + ":") + _parent._parent.sample_level[6]) + ":") + _parent._parent.sample_level[7]) + ":") + _parent._parent.sample_level[8]) + ":") + _parent._parent.sample_level[9]) + ":") + _parent._parent.sample_level[10]) + ":") + _parent._parent.sample_level[11]) + ":") + _parent._parent.sample_level[12]) + ":") + _parent._parent.sample_level[13]) + ":") + _parent._parent.sample_level[14]) + ":") + _parent._parent.sample_level[15]) + ":") + _parent._parent.sample_level[16]) + ":") + _parent._parent.sample_level[17]) + ":") + _parent._parent.sample_level[18]) + ":") + _parent._parent.sample_level[19]) + ":") + _parent._parent.sample_level[20]) + ":") + _parent._parent.sample_level[21]) + ":") + _parent._parent.sample_level[22]) + ":") + _parent._parent.sample_level[23]) + ":") + _parent._parent.sample_level[24]) + ":") + _parent._parent.sample_level[25]) + ":") + _parent._parent.sample_level[26]) + ":") + _parent._parent.sample_level[27]) + ":") + _parent._parent.sample_level[28]) + ":") + _parent._parent.sample_level[29]) + ":") + _parent._parent.sample_level[30]); }
Instance of Symbol 284 MovieClip in Symbol 286 MovieClip [editor_menu] Frame 1
on (press) { _root.editor_load.removeMovieClip(); _root.attachMovie("editor_popup", "editor_load", 10000); }
Symbol 301 MovieClip [tile49] Frame 1
function openEntry() { p = 0; while (p < 5) { this["board" + p].fallspd = (random(20) / 10) - 1; this["board" + p].xspd = (random(16) / 10) - 0.8; this["board" + p].rotspd = (random(60) / 10) - 3; p++; } fallingint = setInterval(mx.utils.Delegate.create(this, falldown), 40); } function falldown() { count++; p = 0; while (p < 5) { if (count > (p * 4)) { this["board" + p]._y = this["board" + p]._y + this["board" + p].fallspd; this["board" + p].fallspd = this["board" + p].fallspd + 0.3; this["board" + p]._x = this["board" + p]._x + this["board" + p].xspd; this["board" + p]._rotation = this["board" + p]._rotation + this["board" + p].rotspd; this["board" + p]._alpha = this["board" + p]._alpha - 3; } if (count > (30 + (p * 6))) { this["board" + p].removeMovieClip(); } p++; } if (count > 70) { clearInterval(fallingint); } _root.updateAfterEvent(); } count = 0; gotoAndStop(random(3) + 1);
Symbol 310 MovieClip [tile54] Frame 1
stop(); gotoAndStop((this.depth % 2) + 1);
Symbol 318 MovieClip [tile56] Frame 1
stop(); gotoAndStop((this.depth % 5) + 1);
Instance of Symbol 333 MovieClip in Symbol 334 MovieClip [editor_upload] Frame 1
on (press) { _parent.removeMovieClip(); }
Instance of Symbol 325 MovieClip in Symbol 334 MovieClip [editor_upload] Frame 1
on (press) { delete _root.sample_level; delete _root.sample_leveldata; _root.sample_level = String(_parent.level).split(":"); _root.sample_leveldata = _root.sample_level.splice(0, 1); k = 0; while (k < _root.sample_level.length) { _root.sample_level[k] = _root.sample_level[k].split(","); k++; } _root.updateDisplay(); _parent.removeMovieClip(); }
Instance of Symbol 333 MovieClip in Symbol 337 MovieClip [editor_download] Frame 1
on (press) { _parent.removeMovieClip(); }
Symbol 346 MovieClip [tile62] Frame 10
if (random(3) == 0) { gotoAndPlay (1); }
Symbol 353 MovieClip [tile64] Frame 1
gotoAndStop(random(2) + 1);
Symbol 358 MovieClip [tile70] Frame 1
gotoAndStop(random(3) + 1);
Symbol 370 MovieClip Frame 1
stop();
Symbol 378 MovieClip Frame 1
stop();
Symbol 386 MovieClip Frame 1
stop();
Symbol 387 MovieClip [bg1] Frame 1
gotoAndStop(random(3) + 1);
Symbol 390 MovieClip [editor_mouse] Frame 1
stop();
Symbol 394 MovieClip Frame 1
stop();
Symbol 403 MovieClip [editor_popup] Frame 1
function createSlider(_id, _lowerlim, _upperlim, _default, _multi, _unit) { this.attachMovie("editor_var_slider", "var" + varnum, varnum); this["var" + varnum]._x = 75; this["var" + varnum]._y = 125 + (50 * varnum); this["var" + varnum].upperlim = _upperlim; this["var" + varnum].lowerlim = _lowerlim; this["var" + varnum].var_text.text = _id; this["var" + varnum].var_num = _default; this["var" + varnum].multi = _multi; this["var" + varnum].num.text = Math.round((_default / _multi) * 10) / 10; this["var" + varnum].unit.text = _unit; varnum++; } function createToggle(_label, _ids, _values, _default) { this.attachMovie("editor_var_toggle1", "var" + varnum, varnum); this["var" + varnum]._x = 75; this["var" + varnum]._y = 125 + (50 * varnum); this["var" + varnum].var_text.text = _label; this["var" + varnum].var_num = _default; i = 0; while (i < _ids.length) { this["var" + varnum].attachMovie("editor_var_toggle2", "toggle" + i, i); this["var" + varnum]["toggle" + i]._x = i * 15; this["var" + varnum]["toggle" + i].label.text = _ids[i]; this["var" + varnum]["toggle" + i].val = _values[i]; if (_values[i] == _default) { this["var" + varnum]["toggle" + i].box.gotoAndStop(2); } this["var" + varnum]["toggle" + i].onPress = function () { this._parent.var_num = this.val; k = 0; while (k < 5) { this._parent["toggle" + k].box.gotoAndStop(1); k++; } this.box.gotoAndStop(2); }; i++; } varnum++; } varnum = 0; createSlider("Ghosts", 0, 9, int(String(_root.sample_leveldata).substr(0, 1)), 1, " "); createToggle("Spider BG", ["Y", "N"], ["1", "0"], String(_root.sample_leveldata).substr(1, 1)); createToggle("Cracks BG", ["Y", "N"], ["1", "0"], String(_root.sample_leveldata).substr(2, 1));
Instance of Symbol 325 MovieClip in Symbol 403 MovieClip [editor_popup] Frame 1
on (press) { _root.sample_leveldata = String(_parent.var0.var_num).concat(String(_parent.var1.var_num), String(_parent.var2.var_num)); k = 0; while (k < 10) { _parent["var" + k].removeMovieClip(); k++; } _parent.removeMovieClip(); }
Instance of Symbol 333 MovieClip in Symbol 403 MovieClip [editor_popup] Frame 1
on (press) { k = 0; while (k < 10) { _parent["var" + k].removeMovieClip(); k++; } _parent.removeMovieClip(); }
Instance of Symbol 406 MovieClip in Symbol 410 MovieClip [editor_var_slider] Frame 1
onClipEvent (load) { this._x = Math.round(((_parent.var_num - _parent.lowerlim) / (_parent.upperlim - _parent.lowerlim)) * 40); } onClipEvent (mouseDown) { if ((Math.abs(this._xmouse) < 4) && (Math.abs(this._ymouse) < 8)) { this.grab = true; } } onClipEvent (enterFrame) { if (this.grab) { this._x = _root._xmouse - _parent._x; this._x = Math.round(this._x); if (this._x < 0) { this._x = 0; } else if (this._x > 40) { this._x = 40; } _parent.var_num = Math.round(_parent.lowerlim + ((this._x / 40) * (_parent.upperlim - _parent.lowerlim))); _parent.num.text = Math.round((_parent.var_num / _parent.multi) * 10) / 10; } } onClipEvent (mouseUp) { this.grab = false; }
Symbol 454 MovieClip Frame 1
if (_parent.boss) { _root.stalkerboss_s.start(0, 1); } else if (_root.hero.alive) { if (random(2) == 0) { _root.playStalker_s(); } } else if (random(5) == 0) { _root.playStalker_s(); }
Symbol 454 MovieClip Frame 3
if (_parent.dis < 30) { if (_parent._x > _root.hero._x) { _root.updateHealthBar(4 * _root.difficulty, -1); } else { _root.updateHealthBar(4 * _root.difficulty, 1); } }
Symbol 454 MovieClip Frame 10
_parent.attacking = false;
Symbol 476 MovieClip Frame 12
_parent.entry = false;
Symbol 487 MovieClip Frame 7
if (_parent.jump) { stop(); }
Symbol 487 MovieClip Frame 21
_root.rumble_s.start(0, 1);
Symbol 487 MovieClip Frame 23
_root.spawnDust2(_parent._x, _parent._y);
Symbol 487 MovieClip Frame 24
_root.spawnDust2(_parent._x, _parent._y);
Symbol 487 MovieClip Frame 25
_root.spawnDust2(_parent._x, _parent._y);
Symbol 487 MovieClip Frame 26
_root.spawnDust2(_parent._x, _parent._y);
Symbol 487 MovieClip Frame 27
_root.spawnDust2(_parent._x, _parent._y);
Symbol 487 MovieClip Frame 28
_root.spawnDust2(_parent._x, _parent._y);
Symbol 487 MovieClip Frame 29
_root.spawnDust2(_parent._x, _parent._y);
Symbol 487 MovieClip Frame 30
_root.spawnDust2(_parent._x, _parent._y);
Symbol 487 MovieClip Frame 32
_root.removeEnemy(_parent.en); stop();
Symbol 488 MovieClip [stalker_mc] Frame 1
stop();
Symbol 495 MovieClip [tile65] Frame 1
gotoAndStop(random(4) + 1);
Symbol 519 MovieClip Frame 14
gotoAndPlay (3);
Symbol 539 MovieClip Frame 1
if (_root.hero.alive) { if (random(2) == 0) { _root.playBrute_s(); } } else if (random(5) == 0) { _root.playBrute_s(); }
Symbol 539 MovieClip Frame 3
if (_parent.dis < 30) { if (_parent._x > _root.hero._x) { _root.updateHealthBar(4 * _root.difficulty, -1); } else { _root.updateHealthBar(4 * _root.difficulty, 1); } }
Symbol 539 MovieClip Frame 8
_parent.attacking = false;
Symbol 550 MovieClip Frame 10
_parent.entry = false;
Symbol 561 MovieClip Frame 7
if (_parent.jump) { stop(); }
Symbol 561 MovieClip Frame 23
_root.rumble_s.start(0, 1);
Symbol 561 MovieClip Frame 25
_root.spawnDust2(_parent._x, _parent._y);
Symbol 561 MovieClip Frame 26
_root.spawnDust2(_parent._x, _parent._y);
Symbol 561 MovieClip Frame 27
_root.spawnDust2(_parent._x, _parent._y);
Symbol 561 MovieClip Frame 28
_root.spawnDust2(_parent._x, _parent._y);
Symbol 561 MovieClip Frame 29
_root.spawnDust2(_parent._x, _parent._y);
Symbol 561 MovieClip Frame 30
_root.spawnDust2(_parent._x, _parent._y);
Symbol 561 MovieClip Frame 31
_root.spawnDust2(_parent._x, _parent._y);
Symbol 561 MovieClip Frame 33
_root.removeEnemy(_parent.en); stop();
Symbol 562 MovieClip [brute_mc] Frame 1
stop();
Symbol 606 MovieClip Frame 1
if (random(3) == 0) { _root.playBehemoth_s(); } else { _root.belch_s.start(0, 1); }
Symbol 606 MovieClip Frame 5
if (_parent.attacktype > 2) { _parent.attacking = false; }
Symbol 606 MovieClip Frame 10
_parent.attacking = false;
Symbol 627 MovieClip Frame 1
if (random(2) == 0) { _root.playBehemoth_s(); } _root.smash_s.start(0, 1); _root.rocksmash_s.start(0, 1);
Symbol 627 MovieClip Frame 12
_root.shootSlime(_parent._x, _parent._y - 20, (_root.hero._x + random(40)) - 20, ((((_root.hero._y - 15) + random(30)) - 15) + random(40)) - 20, "rock", 20);
Symbol 627 MovieClip Frame 15
_parent.attacking = false;
Symbol 640 MovieClip Frame 12
_parent.entry = false;
Symbol 651 MovieClip Frame 7
if (_parent.jump) { stop(); }
Symbol 651 MovieClip Frame 21
_root.rumble_s.start(0, 1);
Symbol 651 MovieClip Frame 23
_root.spawnDust2(_parent._x, _parent._y);
Symbol 651 MovieClip Frame 24
_root.spawnDust2(_parent._x, _parent._y);
Symbol 651 MovieClip Frame 25
_root.spawnDust2(_parent._x, _parent._y);
Symbol 651 MovieClip Frame 26
_root.spawnDust2(_parent._x, _parent._y);
Symbol 651 MovieClip Frame 27
_root.spawnDust2(_parent._x, _parent._y);
Symbol 651 MovieClip Frame 28
_root.spawnDust2(_parent._x, _parent._y);
Symbol 651 MovieClip Frame 29
_root.spawnDust2(_parent._x, _parent._y);
Symbol 651 MovieClip Frame 30
_root.spawnDust2(_parent._x, _parent._y);
Symbol 651 MovieClip Frame 33
_root.removeEnemy(_parent.en); stop();
Symbol 652 MovieClip [behemoth_mc] Frame 1
stop();
Symbol 663 MovieClip [tile57] Frame 1
stop();
Symbol 663 MovieClip [tile57] Frame 8
stop();
Symbol 667 MovieClip [bricks_mc] Frame 1
gotoAndStop(random(3) + 1);
Symbol 674 MovieClip [tile67] Frame 1
gotoAndStop(random(8) + 1); this._x = this._x + (random(10) - 5); _root.changeColor(this);
Symbol 693 MovieClip Frame 96
stop();
Symbol 700 Button
on (release) { _root.seq_pt++; _root.nextSequence(_root.seq_pt); _root.hud_mc.hud_store.removeMovieClip(); _root._quality = "LOW"; }
Symbol 703 Button
on (release) { if (_root.alreadysubmittedscore) { hiscore._visible = false; } play(); }
Symbol 709 Button
on (release) { if ((!_root.alreadysubmittedscore) && (_visible)) { _root.alreadysubmittedscore = true; hiScores.setDetails(424, int(_root.currentlevel.substr(1, 1)) - 2, "the-cursed-beneath", "YSc25KDhYVraB8Z", false, _root.tempscore, _root.tempscore, "Points", false); _parent.gotoAndStop(1); gotoAndStop (2); _root._quality = "MEDIUM"; } }
Symbol 754 MovieClip [ZattikkaHiScores] Frame 1
#initclip 18 Object.registerClass("ZattikkaHiScores", ZattikkaHiScores); #endinitclip
Symbol 763 MovieClip Frame 1
stop(); function updateScore() { _root.tempscore = Math.round(((_root.hero_kills * 10) + (Math.round(_root.hero_shotshit / _root.hero_shotsfired) * 300)) + (_root.hero.health * 4)); score.text = "SCORE: " + _root.tempscore; } updateScore(); _root.alreadysubmittedscore = false;
Instance of Symbol 754 MovieClip [ZattikkaHiScores] "hiScores" in Symbol 763 MovieClip Frame 1
//component parameters onClipEvent (construct) { enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 763 MovieClip Frame 2
stop();
Symbol 796 MovieClip [hud_store] Frame 1
stop();
Instance of Symbol 763 MovieClip "hiscore" in Symbol 796 MovieClip [hud_store] Frame 1
onClipEvent (load) { }
Symbol 796 MovieClip [hud_store] Frame 2
function updateLevels() { gunlevellabel = ""; if (_root.hero_weapons[1] == 3) { gunlevellabel = gunlevellabel.concat("MAX\n"); } else if (_root.hero_weapons[1] != 0) { gunlevellabel = gunlevellabel.concat(("LVL " + _root.hero_weapons[1]) + newline); } else { gunlevellabel = gunlevellabel.concat("BUY\n"); } if (_root.hero_weapons[2] == 3) { gunlevellabel = gunlevellabel.concat("MAX\n"); } else if (_root.hero_weapons[2] != 0) { gunlevellabel = gunlevellabel.concat(("LVL " + _root.hero_weapons[2]) + newline); } else { gunlevellabel = gunlevellabel.concat("BUY\n"); } if (_root.hero_weapons[3] == 3) { gunlevellabel = gunlevellabel.concat("MAX\n"); } else if (_root.hero_weapons[3] != 0) { gunlevellabel = gunlevellabel.concat(("LVL " + _root.hero_weapons[3]) + newline); } else { gunlevellabel = gunlevellabel.concat("BUY\n"); } if (_root.hero_weapons[4] == 3) { gunlevellabel = gunlevellabel.concat("MAX\n"); } else if (_root.hero_weapons[4] != 0) { gunlevellabel = gunlevellabel.concat(("LVL " + _root.hero_weapons[4]) + newline); } else { gunlevellabel = gunlevellabel.concat("BUY\n"); } if (_root.hero_weapons[5] == 3) { gunlevellabel = gunlevellabel.concat("MAX\n"); } else if (_root.hero_weapons[5] != 0) { gunlevellabel = gunlevellabel.concat(("LVL " + _root.hero_weapons[5]) + newline); } else { gunlevellabel = gunlevellabel.concat("BUY\n"); } if (_root.hero_weapons[6] == 3) { gunlevellabel = gunlevellabel.concat("MAX\n"); } else if (_root.hero_weapons[6] != 0) { gunlevellabel = gunlevellabel.concat(("LVL " + _root.hero_weapons[6]) + newline); } else { gunlevellabel = gunlevellabel.concat("BUY\n"); } if (_root.hero_weapons[7] == 3) { gunlevellabel = gunlevellabel.concat("MAX\n"); } else if (_root.hero_weapons[7] != 0) { gunlevellabel = gunlevellabel.concat(("LVL " + _root.hero_weapons[7]) + newline); } else { gunlevellabel = gunlevellabel.concat("BUY\n"); } gunlevellabel = gunlevellabel.concat(newline); if (_root.hero_weapons[0] == 3) { gunlevellabel = gunlevellabel.concat("MAX\n"); } else if (_root.hero_weapons[0] != 0) { gunlevellabel = gunlevellabel.concat(("LVL " + _root.hero_weapons[0]) + newline); } else { gunlevellabel = gunlevellabel.concat("BUY\n"); } gunleveltext.text = gunlevellabel; pointslabeltext.text = "5\n2"; } function updatePoints(_ptns) { pointslevellabel = ""; pointslevellabel = pointslevellabel.concat(_root.hero_points + newline); pointslevellabel = pointslevellabel.concat(_ptns); pointslabeltext.text = pointslevellabel; } updateLevels(); updatePoints(" "); updateCost = [[1, 150, 500], [1, 100, 400], [200, 300, 400], [300, 500, 700], [300, 500, 700], [500, 600, 750], [700, 1000, 1300], [700, 1000, 1300]]; btn1.onRollOver = function () { if (_root.hero_weapons[1] < 3) { updateLevels(); updatePoints(updateCost[1][_root.hero_weapons[1]]); } }; btn1.onRollOut = function () { if (_root.hero_weapons[1] < 3) { updateLevels(); updatePoints(" "); } }; btn1.onRelease = function () { if (_root.hero_weapons[1] < 3) { if (_root.hero_points >= updateCost[1][_root.hero_weapons[1]]) { _root.hero_points = _root.hero_points - updateCost[1][_root.hero_weapons[1]]; _root.hero_weapons[1] = _root.hero_weapons[1] + 1; updateLevels(); if (_root.hero_weapons[1] < 3) { updatePoints(updateCost[1][_root.hero_weapons[1]]); } else { updatePoints(" "); } } else { updatePoints("not enough"); } } }; btn2.onRollOver = function () { if (_root.hero_weapons[2] < 3) { updateLevels(); updatePoints(updateCost[2][_root.hero_weapons[2]]); } }; btn2.onRollOut = function () { if (_root.hero_weapons[2] < 3) { updateLevels(); updatePoints(" "); } }; btn2.onRelease = function () { if (_root.hero_weapons[2] < 3) { if (_root.hero_points >= updateCost[2][_root.hero_weapons[2]]) { _root.hero_points = _root.hero_points - updateCost[2][_root.hero_weapons[2]]; _root.hero_weapons[2] = _root.hero_weapons[2] + 1; updateLevels(); if (_root.hero_weapons[2] < 3) { updatePoints(updateCost[2][_root.hero_weapons[2]]); } else { updatePoints(" "); } } else { updatePoints("not enough"); } } }; btn3.onRollOver = function () { if (_root.hero_weapons[3] < 3) { updateLevels(); updatePoints(updateCost[3][_root.hero_weapons[3]]); } }; btn3.onRollOut = function () { if (_root.hero_weapons[3] < 3) { updateLevels(); updatePoints(" "); } }; btn3.onRelease = function () { if (_root.hero_weapons[3] < 3) { if (_root.hero_points >= updateCost[3][_root.hero_weapons[3]]) { _root.hero_points = _root.hero_points - updateCost[3][_root.hero_weapons[3]]; _root.hero_weapons[3] = _root.hero_weapons[3] + 1; updateLevels(); if (_root.hero_weapons[3] < 3) { updatePoints(updateCost[3][_root.hero_weapons[3]]); } else { updatePoints(" "); } } else { updatePoints("not enough"); } } }; btn4.onRollOver = function () { if (_root.hero_weapons[4] < 3) { updateLevels(); updatePoints(updateCost[4][_root.hero_weapons[4]]); } }; btn4.onRollOut = function () { if (_root.hero_weapons[4] < 3) { updateLevels(); updatePoints(" "); } }; btn4.onRelease = function () { if (_root.hero_weapons[4] < 3) { if (_root.hero_points >= updateCost[4][_root.hero_weapons[4]]) { _root.hero_points = _root.hero_points - updateCost[4][_root.hero_weapons[4]]; _root.hero_weapons[4] = _root.hero_weapons[4] + 1; updateLevels(); if (_root.hero_weapons[4] < 3) { updatePoints(updateCost[4][_root.hero_weapons[4]]); } else { updatePoints(" "); } } else { updatePoints("not enough"); } } }; btn5.onRollOver = function () { if (_root.hero_weapons[5] < 3) { updateLevels(); updatePoints(updateCost[5][_root.hero_weapons[5]]); } }; btn5.onRollOut = function () { if (_root.hero_weapons[5] < 3) { updateLevels(); updatePoints(" "); } }; btn5.onRelease = function () { if (_root.hero_weapons[5] < 3) { if (_root.hero_points >= updateCost[5][_root.hero_weapons[5]]) { _root.hero_points = _root.hero_points - updateCost[5][_root.hero_weapons[5]]; _root.hero_weapons[5] = _root.hero_weapons[5] + 1; updateLevels(); if (_root.hero_weapons[5] < 3) { updatePoints(updateCost[5][_root.hero_weapons[5]]); } else { updatePoints(" "); } } else { updatePoints("not enough"); } } }; btn6.onRollOver = function () { if (_root.hero_weapons[6] < 3) { updateLevels(); updatePoints(updateCost[6][_root.hero_weapons[6]]); } }; btn6.onRollOut = function () { if (_root.hero_weapons[6] < 3) { updateLevels(); updatePoints(" "); } }; btn6.onRelease = function () { if (_root.hero_weapons[6] < 3) { if (_root.hero_points >= updateCost[6][_root.hero_weapons[6]]) { _root.hero_points = _root.hero_points - updateCost[6][_root.hero_weapons[6]]; _root.hero_weapons[6] = _root.hero_weapons[6] + 1; updateLevels(); if (_root.hero_weapons[6] < 3) { updatePoints(updateCost[6][_root.hero_weapons[6]]); } else { updatePoints(" "); } } else { updatePoints("not enough"); } } }; btn7.onRollOver = function () { if (_root.hero_weapons[7] < 3) { updateLevels(); updatePoints(updateCost[7][_root.hero_weapons[7]]); } }; btn7.onRollOut = function () { if (_root.hero_weapons[7] < 3) { updateLevels(); updatePoints(" "); } }; btn7.onRelease = function () { if (_root.hero_weapons[7] < 3) { if (_root.hero_points >= updateCost[7][_root.hero_weapons[7]]) { _root.hero_points = _root.hero_points - updateCost[7][_root.hero_weapons[7]]; _root.hero_weapons[7] = _root.hero_weapons[7] + 1; updateLevels(); if (_root.hero_weapons[7] < 3) { updatePoints(updateCost[7][_root.hero_weapons[7]]); } else { updatePoints(" "); } } else { updatePoints("not enough"); } } }; btn0.onRollOver = function () { if (_root.hero_weapons[0] < 3) { updateLevels(); updatePoints(updateCost[0][_root.hero_weapons[0]]); } }; btn0.onRollOut = function () { if (_root.hero_weapons[0] < 3) { updateLevels(); updatePoints(" "); } }; btn0.onRelease = function () { if (_root.hero_weapons[0] < 3) { if (_root.hero_points >= updateCost[0][_root.hero_weapons[0]]) { _root.hero_points = _root.hero_points - updateCost[0][_root.hero_weapons[0]]; _root.hero_weapons[0] = _root.hero_weapons[0] + 1; updateLevels(); if (_root.hero_weapons[0] < 3) { updatePoints(updateCost[0][_root.hero_weapons[0]]); } else { updatePoints(" "); } } else { updatePoints("not enough"); } } _root.hud_mc.updateHealthBar(); }; if (type == 1) { btn8._visible = false; } btn8.onRollOver = function () { updatePoints("35"); }; btn8.onRollOut = function () { updatePoints(" "); }; btn8.onRelease = function () { if (_root.hero.health != _root.hero.maxhealth) { if (_root.hero_points >= 35) { _root.updateHealthBar(-1000); _root.hero_points = _root.hero_points - 35; updatePoints("35"); } else { updatePoints("not enough"); } } else { updatePoints("max health"); } };
Symbol 796 MovieClip [hud_store] Frame 96
stop();
Symbol 800 Button
on (release) { _root.beep_s.start(0, 2); _root.nextLevel(_root.currentid, "restart"); }
Symbol 803 Button
on (release) { _root.beep_s.start(0, 2); _root.gotoAndStop(4); _root.destroyLevel(); }
Symbol 806 MovieClip [hud_deathscreen] Frame 1
if (_root.currentlevel != "01") { _root.changeTrack(); }
Symbol 806 MovieClip [hud_deathscreen] Frame 96
stop(); _root.playHeroDeath_s();
Symbol 817 MovieClip [hud_gameover] Frame 473
stop();
Symbol 822 Button
on (release) { _root.seq_pt++; _root.nextSequence(_root.seq_pt); _root.hud_mc.hud_pause.removeMovieClip(); }
Symbol 842 Button
on (release) { play(); }
Symbol 845 MovieClip [hud_pause] Frame 1
function spacebar_btn() { _root.seq_pt++; _root.nextSequence(_root.seq_pt); _root.hud_mc.hud_pause.removeMovieClip(); } stop();
Symbol 845 MovieClip [hud_pause] Frame 6
function spacebar_btn() { play(); } if (_root.veteranplayer) { _root.seq_pt++; _root.nextSequence(_root.seq_pt); _root.hud_mc.hud_pause.removeMovieClip(); } else { _root.veteranplayer = true; }
Symbol 845 MovieClip [hud_pause] Frame 93
_root.seq_pt++; _root.nextSequence(_root.seq_pt); _root.hud_mc.hud_pause.removeMovieClip();
Symbol 848 MovieClip [blacktrans] Frame 28
_root.changeTrack();
Symbol 848 MovieClip [blacktrans] Frame 76
_root.gong_s.start(0, 1);
Symbol 848 MovieClip [blacktrans] Frame 81
_root.startLevel(type);
Symbol 848 MovieClip [blacktrans] Frame 124
this.removeMovieClip();
Instance of Symbol 881 MovieClip in Symbol 883 MovieClip Frame 1
onClipEvent (mouseDown) { if ((((_root._xmouse > this._x) && (_root._xmouse < (this._x + this._width))) && (_root._ymouse > this._y)) && (_root._ymouse < (this._y + this._height))) { _root.getURL("http://www.badhed.com?ref=the-cursed-beneath_PRELOADER", "_blank"); } }
Symbol 1023 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 1024 MovieClip [__Packages.mochi.as2.MochiAd] Frame 0
class mochi.as2.MochiAd { function MochiAd () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function showPreGameAd(options) { var _local26 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }, ad_progress:function (percent) { }}; options = _parseOptions(options, _local26); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def") { options.ad_started(); options.ad_finished(); return(undefined); } var clip = options.clip; var _local23 = 11000; var _local19 = options.ad_timeout; if (options.skip) { _local19 = 0; } delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local6 = chk.createEmptyMovieClip("_mochiad_bar", 4); if (options.no_progress_bar) { _local6._visible = false; delete options.no_progress_bar; } else { _local6._x = 10; _local6._y = _local13 - 20; } var _local22 = options.color; delete options.color; var _local20 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local6.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local20); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local6.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local7 = _local6.createEmptyMovieClip("_outline", 3); _local7.lineStyle(0, _local24, 100); _local7.moveTo(0, 0); _local7.lineTo(_local4 - 20, 0); _local7.lineTo(_local4 - 20, 10); _local7.lineTo(0, 10); _local7.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local19; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; mochi.as2.MochiAd.unload(_local3); delete this.onEnterFrame; } }; var sendHostProgress = false; mc.lc.sendHostLoadProgress = function (lc_name) { sendHostProgress = true; }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; mc.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local11 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local2 = (100 * _local8) / _local4; var _local10 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local13 = Math.min(100, Math.min(_local2 || 0, _local10)); _local13 = Math.max(this.last_pcnt, _local13); this.last_pcnt = _local13; _local9._xscale = _local13; options.ad_progress(_local13); if (sendHostProgress) { mochi.as2.MochiAd.containerNotify(clip, {id:"hostLoadPcnt", pcnt:_local2}, clip._mochiad._containerLCName); if (_local2 == 100) { sendHostProgress = false; } } if (!chk.showing) { var _local7 = _local11.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if ((_local5 > chk.ad_timeout) && (_local2 == 100)) { options.ad_failed(); _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showClickAwayAd(options) { var _local10 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function () { }, ad_finished:function () { }, ad_loaded:function (width, height) { }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function () { }}; options = _parseOptions(options, _local10); var clip = options.clip; var _local9 = options.ad_timeout; delete options.ad_timeout; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var _local3 = clip._mochiad; _local3.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local11 = _local5[0]; var _local8 = _local5[1]; _local3._x = _local11 * 0.5; _local3._y = _local8 * 0.5; var chk = _local3.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_timeout = _local9; chk.started = getTimer(); chk.showing = false; _local3.lc.adLoaded = options.ad_loaded; _local3.lc.adSkipped = options.ad_skipped; _local3.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; _local3.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; var _local21 = false; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { _local2 = true; chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local2) { delete this.onEnterFrame; } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; mochi.as2.MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; mc.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showPreloaderAd(options) { trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); showPreGameAd(options); } static function showTimedAd(options) { trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); showInterLevelAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function load(options) { var _local12 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local12); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local6 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local6._mochiad_loaded) { return(null); } var _local11 = options.depth; delete options.depth; var mc = _local6.createEmptyMovieClip("_mochiad", _local11); var _local10 = _getRes(options); options.res = (_local10[0] + "x") + _local10[1]; options.server = options.server + options.id; delete options.id; _local6._mochiad_loaded = true; if (_local6._url.indexOf("http") != 0) { trace("[MochiAd] NOTE: Security Sandbox Violation errors below are normal"); } var _local4 = mc.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local9 = _local4.server; delete _local4.server; var _local13 = _allowDomains(_local9); mc.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; mochi.as2.MochiAd.unload(this._parent); } }; } }; var _local5 = new Object(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = mc; _local5.name = _local8; _local5.hostname = _local13; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); mc.lc = _local5; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; _local4.lc = _local8; _local4.st = getTimer(); if (!options.skip) { _local4.loadMovie(_local9 + ".swf", "POST"); } return(mc); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } containerNotify(clip, {id:"unload"}, clip._mochiad._containerLCName); clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); } return(_local4); } static function rpc(clip, callbackID, arg) { switch (arg.id) { case "setValue" : setValue(clip, arg.objectName, arg.value); break; case "getValue" : var _local4 = getValue(clip, arg.objectName); containerRpcResult(clip, callbackID, _local4, clip._mochiad._containerLCName); break; case "runMethod" : var _local3 = runMethod(clip, arg.method, arg.args); containerRpcResult(clip, callbackID, _local3, clip._mochiad._containerLCName); break; default : trace("[mochiads rpc] unknown rpc id: " + arg.id); } } static function setValue(base, objectName, value) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } base[_local2[_local1]] = value; } static function getValue(base, objectName) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } return(base[_local2[_local1]]); } static function runMethod(base, methodName, argsArray) { var _local2 = methodName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } if (typeof(base[_local2[_local1]]) == "function") { return(base[_local2[_local1]].apply(base, argsArray)); } return(undefined); } static function containerNotify(clip, args, lcName) { var _local1 = clip._mochiad._mochiad_ctr.ad.app; if (_local1.notify) { _local1.notify(args); } else { new LocalConnection().send(lcName, "notify", args); } } static function containerRpcResult(clip, callbackID, val, lcName) { var _local1 = clip._mochiad._mochiad_ctr.ad.app; if (_local1.rpcResult) { _local1.rpcResult(callbackID, val); } else { new LocalConnection().send(lcName, "rpcResult", callbackID, val); } } }
Symbol 1025 MovieClip [__Packages.mochi.as2.MochiSync] Frame 0
class mochi.as2.MochiSync { var _syncContainer; function MochiSync () { _syncContainer = {}; } function getProp(name) { return(_syncContainer[name]); } function setProp(name, value) { if (_syncContainer[name] == value) { return(undefined); } _syncContainer[name] = value; mochi.as2.MochiServices.send("sync_propUpdate", {name:name, value:value}); } function triggerEvent(eventType, args) { switch (eventType) { case SYNC_REQUEST : mochi.as2.MochiServices.send("sync_syncronize", _syncContainer); break; case SYNC_PROPERTY : _syncContainer[args.name] = args.value; } } static var SYNC_REQUEST = "SyncRequest"; static var SYNC_PROPERTY = "UpdateProperty"; }
Symbol 1026 MovieClip [__Packages.mochi.as2.MochiServices] Frame 0
class mochi.as2.MochiServices { static var _id, _container, _clip, _sendChannelName, __get__comChannelName, onError, _listenChannel, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("3.8 as2"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { warnID(id, false); if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } if (onError != undefined) { mochi.as2.MochiServices.onError = onError; } else if (mochi.as2.MochiServices.onError == undefined) { mochi.as2.MochiServices.onError = function (errorCode) { trace(errorCode); }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local6 = "_mochiservices_com_" + id; var _local5 = new MovieClipLoader(); var _local3 = {}; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } if (urlOptions().servURL) { _servURL = urlOptions().servURL; } var _local4 = _servURL + _services; if (urlOptions().servicesURL) { _local4 = urlOptions().servicesURL; } allowDomains(_local4); _clip = clip.createEmptyMovieClip(_local6, 10336, false); _listenChannelName = _listenChannelName + ((Math.floor(new Date().getTime()) + "_") + Math.floor(Math.random() * 99999)); listen(); if (_local3.waitInterval != null) { clearInterval(_local3.waitInterval); } _local3.onLoadError = loadError; _local3.onLoadStart = function (target_mc) { this.isLoading = true; }; _local3.onLoadComplete = function (target_mc) { target_mc.MochiServices = mochi.as2.MochiServices; }; _local3.startTime = getTimer(); _local3.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.as2.MochiServices.disconnect(); mochi.as2.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _local3.waitInterval = setInterval(_local3, "wait", 1000); _local5.addListener(_local3); _local5.loadClip((((((_local4 + "?listenLC=") + _listenChannelName) + "&mochiad_options=") + escape(_root.mochiad_options)) + "&api_version=") + getVersion(), _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; return(_clip); } static function loadError(target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); disconnect(); onError.apply(null, [errorCode]); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.as2.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel._nextcallbackID = 0; _listenChannel._callbacks = {}; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.as2.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, version:getVersion()}); _listenChannel.onStatus = function (infoObject) { mochi.as2.MochiServices.onStatus(infoObject); }; _listenChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _listenChannel.onEvent = function (pkg) { switch (pkg.target) { case "events" : mochi.as2.MochiEvents.triggerEvent(pkg.event, pkg.args); break; case "coins" : mochi.as2.MochiSocial.triggerEvent(pkg.event, pkg.args); break; case "sync" : mochi.as2.MochiServices.servicesSync.triggerEvent(pkg.event, pkg.args); } }; _listenChannel.onError = function () { mochi.as2.MochiServices.onError.apply(null, ["IOError"]); }; trace("[SERVICES_API] connected!"); _connecting = false; _connected = true; while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function updateCopy(args) { send("coins_updateCopy", args, null, null); } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _listenChannel._callbacks[_local1.callbackID]; } delete _listenChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } if ((args.options != null) && (args.options.onError != null)) { args.options.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { trace("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + methodName); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } _listenChannel._callbacks[_listenChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _listenChannel._nextcallbackID++; } static function urlOptions() { var _local5 = {}; var _local6; if (_root._url.indexOf("mochiad_options") != -1) { var _local2 = (_root._url.indexOf("mochiad_options") + "mochiad_options".length) + 1; _local6 = _root._url.substr(_local2, _root._url.length); } else if (_root.mochiad_options) { _local6 = _root.mochiad_options; } if (_local6) { var _local4 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2].split("="); _local5[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local5); } static function warnID(bid, leaderboard) { bid = bid.toLowerCase(); if (bid.length != 16) { trace(("WARNING: " + (leaderboard ? "board" : "game")) + " ID is not the appropriate length"); return(undefined); } if (bid == "1e113c7239048b3f") { if (leaderboard) { trace("WARNING: Using testing board ID"); } else { trace("WARNING: Using testing board ID as game ID"); } return(undefined); } if (bid == "84993a1de4031cd8") { if (leaderboard) { trace("WARNING: Using testing game ID as board ID"); } else { trace("WARNING: Using testing game ID"); } return(undefined); } var _local1 = 0; while (_local1 < bid.length) { switch (bid.charAt(_local1)) { case "0" : case "1" : case "2" : case "3" : case "4" : case "5" : case "6" : case "7" : case "8" : case "9" : case "a" : case "b" : case "c" : case "d" : case "e" : case "f" : break; default : trace("WARNING: Board ID contains illegal characters: " + bid); return(undefined); } _local1++; } } static function addLinkEvent(url, burl, btn, onClick) { var timeout = 1500; var t0 = getTimer(); var _local2 = new Object(); _local2.mav = getVersion(); _local2.swfv = btn.getSWFVersion() || 6; _local2.swfurl = btn._url; _local2.fv = System.capabilities.version; _local2.os = System.capabilities.os; _local2.lang = System.capabilities.language; _local2.scres = (System.capabilities.screenResolutionX + "x") + System.capabilities.screenResolutionY; var s = "?"; var _local3 = 0; for (var _local6 in _local2) { if (_local3 != 0) { s = s + "&"; } _local3++; s = ((s + _local6) + "=") + escape(_local2[_local6]); } if (!(netupAttempted || (_connected))) { var ping = btn.createEmptyMovieClip("ping", 777); var _local7 = btn.createEmptyMovieClip("nettest", 778); netupAttempted = true; ping.loadMovie("http://x.mochiads.com/linkping.swf?t=" + getTimer()); _local7.onEnterFrame = function () { if ((ping._totalframes > 0) && (ping._totalframes == ping._framesloaded)) { delete this.onEnterFrame; } else if ((getTimer() - t0) > timeout) { delete this.onEnterFrame; mochi.as2.MochiServices.netup = false; } }; } var _local4 = btn.createEmptyMovieClip("clk", 1001); _local4._alpha = 0; _local4.beginFill(1044735); _local4.moveTo(0, 0); _local4.lineTo(0, btn._height); _local4.lineTo(btn._width, btn._height); _local4.lineTo(btn._width, 0); _local4.lineTo(0, 0); _local4.endFill(); _local4.onRelease = function () { if (mochi.as2.MochiServices.netup) { getURL (url + s, "_blank"); } else { getURL (burl, "_blank"); } if (onClick != undefined) { onClick(); } }; } static function setContainer(clip) { } static function stayOnTop(clip) { } static var _servURL = "http://www.mochiads.com/static/lib/services/"; static var _services = "services.swf"; static var _mochiLC = "MochiLC.swf"; static var _listenChannelName = "__ms_"; static var _connecting = false; static var _connected = false; static var netup = true; static var netupAttempted = false; static var servicesSync = new mochi.as2.MochiSync(); }
Symbol 1027 MovieClip [__Packages.mochi.as2.MochiEventDispatcher] Frame 0
class mochi.as2.MochiEventDispatcher { var eventTable; function MochiEventDispatcher () { eventTable = {}; } function buildDelegate(thisObject, thatObject) { var _local2 = {thisObject:thisObject, thatObject:thatObject}; if (thatObject != undefined) { var funct = ((typeof(thatObject) == "string") ? (thisObject[thatObject]) : (thatObject)); _local2.delegate = function (args) { funct.call(thisObject, args); }; } else { _local2.delegate = thisObject; } return(_local2); } function compareDelegate(d_A, d_B) { if ((d_A.thisObject != d_B.thisObject) || (d_A.thatObject != d_B.thatObject)) { return(false); } return(true); } function addEventListener(event, thisObject, thatObject) { removeEventListener(event, thisObject, thatObject); eventTable[event].push(buildDelegate(thisObject, thatObject)); } function removeEventListener(event, thisObject, thatObject) { var _local3 = buildDelegate(thisObject, thatObject); if (eventTable[event] == undefined) { eventTable[event] = []; return(undefined); } for (var _local4 in eventTable[event]) { if (!compareDelegate(eventTable[event][_local4], _local3)) { continue; } eventTable[event].splice(Number(_local4), 1); } } function triggerEvent(event, args) { if (eventTable[event] == undefined) { return(undefined); } for (var _local4 in eventTable[event]) { eventTable[event][_local4].delegate(args); } } }
Symbol 1028 MovieClip [__Packages.mochi.as2.MochiEvents] Frame 0
class mochi.as2.MochiEvents { function MochiEvents () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function startSession(achievementID) { mochi.as2.MochiServices.send("events_beginSession", {achievementID:achievementID}, null, null); } static function setNotifications(clip, style) { var _local2 = {}; for (var _local3 in style) { _local2[_local3] = style[_local3]; } _local2.clip = clip; mochi.as2.MochiServices.send("events_setNotifications", _local2, null, null); } static function addEventListener(eventType, thisObject, thatObject) { _dispatcher.addEventListener(eventType, thisObject, thatObject); } static function triggerEvent(eventType, args) { _dispatcher.triggerEvent(eventType, args); } static function removeEventListener(eventType, thisObject, thatObject) { _dispatcher.removeEventListener(eventType, thisObject, thatObject); } static function startPlay(tag) { if (tag == undefined) { tag = "gameplay"; } mochi.as2.MochiServices.send("events_setRoundID", {tag:String(tag)}, null, null); } static function endPlay() { mochi.as2.MochiServices.send("events_clearRoundID", null, null, null); } static function trackEvent(tag, value) { mochi.as2.MochiServices.send("events_trackEvent", {tag:tag, value:value}, null, null); } static var ACHIEVEMENT_RECEIVED = "AchievementReceived"; static var ALIGN_TOP_LEFT = "ALIGN_TL"; static var ALIGN_TOP = "ALIGN_T"; static var ALIGN_TOP_RIGHT = "ALIGN_TR"; static var ALIGN_LEFT = "ALIGN_L"; static var ALIGN_CENTER = "ALIGN_C"; static var ALIGN_RIGHT = "ALIGN_R"; static var ALIGN_BOTTOM_LEFT = "ALIGN_BL"; static var ALIGN_BOTTOM = "ALIGN_B"; static var ALIGN_BOTTOM_RIGHT = "ALIGN_BR"; static var FORMAT_SHORT = "ShortForm"; static var FORMAT_LONG = "LongForm"; static var _dispatcher = new mochi.as2.MochiEventDispatcher(); }
Symbol 1029 MovieClip [__Packages.mochi.as2.MochiSocial] Frame 0
class mochi.as2.MochiSocial { function MochiSocial () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function showLoginWidget(options) { mochi.as2.MochiServices.setContainer(); mochi.as2.MochiServices.stayOnTop(); mochi.as2.MochiServices.send("coins_showLoginWidget", {options:options}); } static function hideLoginWidget() { mochi.as2.MochiServices.send("coins_hideLoginWidget"); } static function requestLogin() { mochi.as2.MochiServices.send("coins_requestLogin"); } static function getUserInfo() { mochi.as2.MochiServices.send("coins_getUserInfo"); } static function saveUserProperties(properties) { mochi.as2.MochiServices.send("coins_saveUserProperties", properties); } static function addEventListener(eventType, delegate) { _dispatcher.addEventListener(eventType, delegate); } static function triggerEvent(eventType, args) { _dispatcher.triggerEvent(eventType, args); } static function removeEventListener(eventType, delegate) { _dispatcher.removeEventListener(eventType, delegate); } static var LOGGED_IN = "LoggedIn"; static var LOGGED_OUT = "LoggedOut"; static var LOGIN_SHOW = "LoginShow"; static var LOGIN_HIDE = "LoginHide"; static var LOGIN_SHOWN = "LoginShown"; static var PROFILE_SHOW = "ProfileShow"; static var PROFILE_HIDE = "ProfileHide"; static var PROPERTIES_SAVED = "PropertySaved"; static var WIDGET_LOADED = "WidgetLoaded"; static var USER_INFO = "UserInfo"; static var ERROR = "Error"; static var IO_ERROR = "IOError"; static var NO_USER = "NoUser"; static var PROPERTIES_SIZE = "PropertiesSize"; static var _dispatcher = new mochi.as2.MochiEventDispatcher(); }
Symbol 710 MovieClip [__Packages.mx.core.UIObject] Frame 0
class mx.core.UIObject extends MovieClip { var _width, _height, _x, _y, _parent, _minHeight, _minWidth, _visible, dispatchEvent, _xscale, _yscale, methodTable, onEnterFrame, tfList, __width, __height, moveTo, lineTo, createTextField, attachMovie, buildDepthTable, findNextAvailableDepth, idNames, childrenCreated, _name, createAccessibilityImplementation, _endInit, validateNow, hasOwnProperty, initProperties, stylecache, className, ignoreClassStyleDeclaration, _tf, fontFamily, fontSize, color, marginLeft, marginRight, fontStyle, fontWeight, textAlign, textIndent, textDecoration, embedFonts, styleName, enabled; function UIObject () { super(); constructObject(); } function get width() { return(_width); } function get height() { return(_height); } function get left() { return(_x); } function get x() { return(_x); } function get top() { return(_y); } function get y() { return(_y); } function get right() { return(_parent.width - (_x + width)); } function get bottom() { return(_parent.height - (_y + height)); } function getMinHeight(Void) { return(_minHeight); } function setMinHeight(h) { _minHeight = h; } function get minHeight() { return(getMinHeight()); } function set minHeight(h) { setMinHeight(h); //return(minHeight); } function getMinWidth(Void) { return(_minWidth); } function setMinWidth(w) { _minWidth = w; } function get minWidth() { return(getMinWidth()); } function set minWidth(w) { setMinWidth(w); //return(minWidth); } function setVisible(x, noEvent) { if (x != _visible) { _visible = x; if (noEvent != true) { dispatchEvent({type:(x ? "reveal" : "hide")}); } } } function get visible() { return(_visible); } function set visible(x) { setVisible(x, false); //return(visible); } function get scaleX() { return(_xscale); } function set scaleX(x) { _xscale = x; //return(scaleX); } function get scaleY() { return(_yscale); } function set scaleY(y) { _yscale = y; //return(scaleY); } function doLater(obj, fn) { if (methodTable == undefined) { methodTable = new Array(); } methodTable.push({obj:obj, fn:fn}); onEnterFrame = doLaterDispatcher; } function doLaterDispatcher(Void) { delete onEnterFrame; if (invalidateFlag) { redraw(); } var _local3 = methodTable; methodTable = new Array(); if (_local3.length > 0) { var _local2; while (_local2 = _local3.shift() , _local2 != undefined) { _local2.obj[_local2.fn](); } } } function cancelAllDoLaters(Void) { delete onEnterFrame; methodTable = new Array(); } function invalidate(Void) { invalidateFlag = true; onEnterFrame = doLaterDispatcher; } function invalidateStyle(Void) { invalidate(); } function redraw(bAlways) { if (invalidateFlag || (bAlways)) { invalidateFlag = false; var _local2; for (_local2 in tfList) { tfList[_local2].draw(); } draw(); dispatchEvent({type:"draw"}); } } function draw(Void) { } function move(x, y, noEvent) { var _local3 = _x; var _local2 = _y; _x = x; _y = y; if (noEvent != true) { dispatchEvent({type:"move", oldX:_local3, oldY:_local2}); } } function setSize(w, h, noEvent) { var _local3 = __width; var _local2 = __height; __width = w; __height = h; size(); if (noEvent != true) { dispatchEvent({type:"resize", oldWidth:_local3, oldHeight:_local2}); } } function size(Void) { _width = __width; _height = __height; } function drawRect(x1, y1, x2, y2) { moveTo(x1, y1); lineTo(x2, y1); lineTo(x2, y2); lineTo(x1, y2); lineTo(x1, y1); } function createLabel(name, depth, text) { createTextField(name, depth, 0, 0, 0, 0); var _local2 = this[name]; _local2._color = textColorList; _local2._visible = false; _local2.__text = text; if (tfList == undefined) { tfList = new Object(); } tfList[name] = _local2; _local2.invalidateStyle(); invalidate(); _local2.styleName = this; return(_local2); } function createObject(linkageName, id, depth, initobj) { return(attachMovie(linkageName, id, depth, initobj)); } function createClassObject(className, id, depth, initobj) { var _local3 = className.symbolName == undefined; if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className); } var _local4 = mx.core.UIObject(createObject(className.symbolOwner.symbolName, id, depth, initobj)); if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className.symbolOwner); } return(_local4); } function createEmptyObject(id, depth) { return(createClassObject(mx.core.UIObject, id, depth)); } function destroyObject(id) { var _local2 = this[id]; if (_local2.getDepth() < 0) { var _local4 = buildDepthTable(); var _local5 = findNextAvailableDepth(0, _local4, "up"); var _local3 = _local5; _local2.swapDepths(_local3); } _local2.removeMovieClip(); delete this[id]; } function getSkinIDName(tag) { return(idNames[tag]); } function setSkin(tag, linkageName, initObj) { if (_global.skinRegistry[linkageName] == undefined) { mx.skins.SkinElement.registerElement(linkageName, mx.skins.SkinElement); } return(createObject(linkageName, getSkinIDName(tag), tag, initObj)); } function createSkin(tag) { var _local2 = getSkinIDName(tag); createEmptyObject(_local2, tag); return(this[_local2]); } function createChildren(Void) { } function _createChildren(Void) { createChildren(); childrenCreated = true; } function constructObject(Void) { if (_name == undefined) { return(undefined); } init(); _createChildren(); createAccessibilityImplementation(); _endInit(); if (validateNow) { redraw(true); } else { invalidate(); } } function initFromClipParameters(Void) { var _local4 = false; var _local2; for (_local2 in clipParameters) { if (hasOwnProperty(_local2)) { _local4 = true; this["def_" + _local2] = this[_local2]; delete this[_local2]; } } if (_local4) { for (_local2 in clipParameters) { var _local3 = this["def_" + _local2]; if (_local3 != undefined) { this[_local2] = _local3; } } } } function init(Void) { __width = _width; __height = _height; if (initProperties == undefined) { initFromClipParameters(); } else { initProperties(); } if (_global.cascadingStyles == true) { stylecache = new Object(); } } function getClassStyleDeclaration(Void) { var _local4 = this; var _local3 = className; while (_local3 != undefined) { if (ignoreClassStyleDeclaration[_local3] == undefined) { if (_global.styles[_local3] != undefined) { return(_global.styles[_local3]); } } _local4 = _local4.__proto__; _local3 = _local4.className; } } function setColor(color) { } function __getTextFormat(tf, bAll) { var _local8 = stylecache.tf; if (_local8 != undefined) { var _local3; for (_local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { tf[_local3] = _local8[_local3]; } } } return(false); } var _local6 = false; for (var _local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { var _local5 = _tf[_local3]; if (_local5 != undefined) { tf[_local3] = _local5; } else if ((_local3 == "font") && (fontFamily != undefined)) { tf[_local3] = fontFamily; } else if ((_local3 == "size") && (fontSize != undefined)) { tf[_local3] = fontSize; } else if ((_local3 == "color") && (color != undefined)) { tf[_local3] = color; } else if ((_local3 == "leftMargin") && (marginLeft != undefined)) { tf[_local3] = marginLeft; } else if ((_local3 == "rightMargin") && (marginRight != undefined)) { tf[_local3] = marginRight; } else if ((_local3 == "italic") && (fontStyle != undefined)) { tf[_local3] = fontStyle == _local3; } else if ((_local3 == "bold") && (fontWeight != undefined)) { tf[_local3] = fontWeight == _local3; } else if ((_local3 == "align") && (textAlign != undefined)) { tf[_local3] = textAlign; } else if ((_local3 == "indent") && (textIndent != undefined)) { tf[_local3] = textIndent; } else if ((_local3 == "underline") && (textDecoration != undefined)) { tf[_local3] = textDecoration == _local3; } else if ((_local3 == "embedFonts") && (embedFonts != undefined)) { tf[_local3] = embedFonts; } else { _local6 = true; } } } } if (_local6) { var _local9 = styleName; if (_local9 != undefined) { if (typeof(_local9) != "string") { _local6 = _local9.__getTextFormat(tf, true, this); } else if (_global.styles[_local9] != undefined) { _local6 = _global.styles[_local9].__getTextFormat(tf, true, this); } } } if (_local6) { var _local10 = getClassStyleDeclaration(); if (_local10 != undefined) { _local6 = _local10.__getTextFormat(tf, true, this); } } if (_local6) { if (_global.cascadingStyles) { if (_parent != undefined) { _local6 = _parent.__getTextFormat(tf, false); } } } if (_local6) { _local6 = _global.style.__getTextFormat(tf, true, this); } return(_local6); } function _getTextFormat(Void) { var _local2 = stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); __getTextFormat(_local2, true); stylecache.tf = _local2; if (enabled == false) { var _local3 = getStyle("disabledColor"); _local2.color = _local3; } return(_local2); } function getStyleName(Void) { var _local2 = styleName; if (_local2 != undefined) { if (typeof(_local2) != "string") { return(_local2.getStyleName()); } return(_local2); } if (_parent != undefined) { return(_parent.getStyleName()); } return(undefined); } function getStyle(styleProp) { var _local3; _global.getStyleCounter++; if (this[styleProp] != undefined) { return(this[styleProp]); } var _local6 = styleName; if (_local6 != undefined) { if (typeof(_local6) != "string") { _local3 = _local6.getStyle(styleProp); } else { var _local7 = _global.styles[_local6]; _local3 = _local7.getStyle(styleProp); } } if (_local3 != undefined) { return(_local3); } var _local7 = getClassStyleDeclaration(); if (_local7 != undefined) { _local3 = _local7[styleProp]; } if (_local3 != undefined) { return(_local3); } if (_global.cascadingStyles) { if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (mx.styles.StyleManager.isColorStyle(styleProp))) { var _local5 = stylecache; if (_local5 != undefined) { if (_local5[styleProp] != undefined) { return(_local5[styleProp]); } } if (_parent != undefined) { _local3 = _parent.getStyle(styleProp); } else { _local3 = _global.style[styleProp]; } if (_local5 != undefined) { _local5[styleProp] = _local3; } return(_local3); } } if (_local3 == undefined) { _local3 = _global.style[styleProp]; } return(_local3); } static function mergeClipParameters(o, p) { for (var _local3 in p) { o[_local3] = p[_local3]; } return(true); } static var symbolName = "UIObject"; static var symbolOwner = mx.core.UIObject; static var version = "2.0.2.127"; static var textColorList = {color:1, disabledColor:1}; var invalidateFlag = false; var lineWidth = 1; var lineColor = 0; var tabEnabled = false; var clipParameters = {visible:1, minHeight:1, minWidth:1, maxHeight:1, maxWidth:1, preferredHeight:1, preferredWidth:1}; }
Symbol 711 MovieClip [__Packages.mx.core.UIComponent] Frame 0
class mx.core.UIComponent extends mx.core.UIObject { var __width, __height, invalidate, stylecache, removeEventListener, dispatchEvent, drawFocus, addEventListener, _xscale, _yscale, _focusrect, watch, enabled; function UIComponent () { super(); } function get width() { return(__width); } function get height() { return(__height); } function setVisible(x, noEvent) { super.setVisible(x, noEvent); } function enabledChanged(id, oldValue, newValue) { setEnabled(newValue); invalidate(); delete stylecache.tf; return(newValue); } function setEnabled(enabled) { invalidate(); } function getFocus() { var selFocus = Selection.getFocus(); return(((selFocus === null) ? null : (eval (selFocus)))); } function setFocus() { Selection.setFocus(this); } function getFocusManager() { var _local2 = this; while (_local2 != undefined) { if (_local2.focusManager != undefined) { return(_local2.focusManager); } _local2 = _local2._parent; } return(undefined); } function onKillFocus(newFocus) { removeEventListener("keyDown", this); removeEventListener("keyUp", this); dispatchEvent({type:"focusOut"}); drawFocus(false); } function onSetFocus(oldFocus) { addEventListener("keyDown", this); addEventListener("keyUp", this); dispatchEvent({type:"focusIn"}); if (getFocusManager().bDrawFocus != false) { drawFocus(true); } } function findFocusInChildren(o) { if (o.focusTextField != undefined) { return(o.focusTextField); } if (o.tabEnabled == true) { return(o); } return(undefined); } function findFocusFromObject(o) { if (o.tabEnabled != true) { if (o._parent == undefined) { return(undefined); } if (o._parent.tabEnabled == true) { o = o._parent; } else if (o._parent.tabChildren) { o = findFocusInChildren(o._parent); } else { o = findFocusFromObject(o._parent); } } return(o); } function pressFocus() { var _local3 = findFocusFromObject(this); var _local2 = getFocus(); if (_local3 != _local2) { _local2.drawFocus(false); if (getFocusManager().bDrawFocus != false) { _local3.drawFocus(true); } } } function releaseFocus() { var _local2 = findFocusFromObject(this); if (_local2 != getFocus()) { _local2.setFocus(); } } function isParent(o) { while (o != undefined) { if (o == this) { return(true); } o = o._parent; } return(false); } function size() { } function init() { super.init(); _xscale = 100; _yscale = 100; _focusrect = _global.useFocusRect == false; watch("enabled", enabledChanged); if (enabled == false) { setEnabled(false); } } function dispatchValueChangedEvent(value) { dispatchEvent({type:"valueChanged", value:value}); } static var symbolName = "UIComponent"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.2.127"; static var kStretch = 5000; var focusEnabled = true; var tabEnabled = true; var origBorderStyles = {themeColor:16711680}; var clipParameters = {}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.core.UIComponent.prototype.clipParameters, mx.core.UIObject.prototype.clipParameters); }
Symbol 712 MovieClip [__Packages.ZattikkaHiScores] Frame 0
class ZattikkaHiScores extends mx.core.UIComponent { var _visible, movEntryScreen, movInfoScreen, gameId, levelId, gameCode, gameKey, lowIsBest, score, msg1, msg2, g5UserExists, btnGFTP, fbUserExists, caller, getURL, g5User, fbUser, fbSessionKey; function ZattikkaHiScores () { super(); debug(("[ZattikkaHiScores VERSION " + VERSION_NUM) + "]"); _visible = false; } function setDetails(gameId, levelId, gameCode, gameKey, lowIsBest, score, msg1, msg2, testMode) { debug((((((((((("[ZattikkaHiScores::setDetails], gameId = " + gameId) + ", levelId = ") + levelId) + ", gameCode = ") + gameCode) + ", lowIsBest = ") + lowIsBest) + ", score = ") + score) + ", testMode = ") + testMode); initServerURL(testMode); entryScreen = movEntryScreen; infoScreen = movInfoScreen; entryScreen._visible = false; infoScreen._visible = false; this.gameId = gameId; this.levelId = levelId; this.gameCode = gameCode; this.gameKey = gameKey; this.lowIsBest = lowIsBest; this.score = score; this.msg1 = msg1; this.msg2 = msg2; if (!userManuallySet) { try { grabG5User(); if (!g5UserExists) { grabFacebookUser(); } } catch(err:Error) { } } var self = this; btnGFTP.onRelease = function () { self.btn_GFTP(); }; entryScreen.btnSubmit.onRelease = function () { self.btn_submitScore(); }; entryScreen.btnTwitter.onRelease = function () { self.btn_twitterTweet(); }; entryScreen.btnFacebook.onRelease = function () { self.btn_facebookFeed(); }; infoScreen.btnView.onRelease = function () { self.btn_viewScore(); }; infoScreen.btnBack.onRelease = function () { self.btn_back(); }; if (fbUserExists) { btn_submitScore(); } else { showEntryScreen(); } _visible = true; } function getHiScores(caller, gameId, levelId, numRows, lowIsBest, testMode) { debug((((((((("[ZattikkaHiScores::getHiScores] gameId = " + gameId) + ", levelId = ") + levelId) + ", numRows = ") + numRows) + ", lowIsBest = ") + lowIsBest) + ", testMode = ") + testMode); initServerURL(testMode); this.caller = caller; var _local2 = new LoadVars(); _local2.gameId = gameId; _local2.levelId = levelId; _local2.platformId = 0; _local2.viewPlatformId = 0; _local2.userId = ""; _local2.numRows = numRows; _local2.lowIsBest = lowIsBest; hitServer(HS_ACTION, EVENT_GET_HI_SCORES, _local2); } function viewHiScores(gameId, testMode) { debug((("[ZattikkaHiScores::viewHiScores] gameId = " + gameId) + ", testMode = ") + testMode); initServerURL(testMode); var _local2 = (SERVER_URL + HS_ACTION) + EVENT_VIEW_HI_SCORES; _local2 = _local2 + ("&gameId=" + gameId); getURL(_local2, "_blank"); } function initServerURL(testMode) { if ((testMode != undefined) && (testMode)) { SERVER_URL = TEST_SERVER_URL; } else { try { if ((_root.svrUrl != null) && (_root.svrUrl.length > 0)) { SERVER_URL = String(_root.svrUrl); } } catch(err:Error) { } } debug("[ZattikkaHiScores::initServerURL] SERVER_URL = " + SERVER_URL); } function setG5User(userId, userName) { g5User = new Array(userId, userName); userManuallySet = true; debug((("[ZattikkaHiScores::setG5User] userId = " + g5User[0]) + ", userName = ") + g5User[1]); } function setFacebookUser(userId, userName, sessionKey) { fbUser = new Array(userId, userName); fbSessionKey = sessionKey; userManuallySet = true; debug((("[ZattikkaHiScores::setFacebookUser] userId = " + fbUser[0]) + ", userName = ") + fbUser[1]); } function grabG5User() { g5User = flash.external.ExternalInterface.call("getG5User"); g5UserExists = ((g5User == null) ? false : (!isNaN(g5User[0]))); debug("[ZattikkaHiScores::grabG5User] " + (g5UserExists ? ((("userId = " + g5User[0]) + ", userName = ") + g5User[1]) : "g5User is empty")); } function grabFacebookUser() { fbUser = flash.external.ExternalInterface.call("getFBUser"); fbUserExists = ((fbUser == null) ? false : (!isNaN(fbUser[0]))); fbSessionKey = flash.external.ExternalInterface.call("getFBSessionKey"); debug("[ZattikkaHiScores::grabFacebookUser] " + (fbUserExists ? ((((("userId = " + fbUser[0]) + ", userName = ") + fbUser[1]) + ", sessionKey = ") + fbSessionKey) : "fbUser is empty")); } function showEntryScreen() { entryScreen.txtMsgLine1.text = msg1; entryScreen.txtMsgLine2.text = msg2; entryScreen.movNameAuto._visible = g5UserExists || (fbUserExists); entryScreen.movNameManual._visible = (!g5UserExists) && (!fbUserExists); entryScreen.movNameAuto.txtName.text = (g5UserExists ? (g5User[1]) : ((fbUserExists ? (fbUser[1]) : ""))); entryScreen.movNameManual.txtName.text = ""; entryScreen._visible = true; infoScreen._visible = false; } function showInfoMessage(msg, error) { infoScreen.txtInfo.text = msg; infoScreen.btnBack._visible = error; infoScreen.btnView._visible = (!error) && (!fbUserExists); infoScreen._visible = true; entryScreen._visible = false; } function btn_GFTP() { getURL(GFTP_URL, "_blank"); } function btn_submitScore() { if (((!g5UserExists) && (!fbUserExists)) && (entryScreen.movNameManual.txtName.text.length == 0)) { showInfoMessage(MSG_PLEASE_ENTER_NICKNAME, true); } else { submitScore(); } } function btn_twitterTweet() { if (((!g5UserExists) && (!fbUserExists)) && (entryScreen.movNameManual.txtName.text.length == 0)) { showInfoMessage(MSG_PLEASE_ENTER_NICKNAME, true); } else { twitterTweet(); } } function btn_facebookFeed() { if (fbUserExists) { facebookFeed(); } else { facebookFeedExternal(); } } function btn_viewScore() { viewScore(); } function btn_back() { setDetails(gameId, levelId, gameCode, gameKey, lowIsBest, score, msg1, msg2); } function submitScore() { showInfoMessage(MSG_SUBMITTING_DETAILS, false); infoScreen._visible = true; entryScreen._visible = false; var _local9 = (fbUserExists ? (HS_PLATFORM_FACEBOOK) : (HS_PLATFORM_WEB)); var _local5 = ""; var _local7 = ""; if (fbUserExists) { _local7 = fbUser[0]; _local5 = fbUser[1]; } else if (g5UserExists) { _local7 = g5User[0]; _local5 = g5User[1]; } else { _local5 = entryScreen.movNameManual.txtName.text; } var _local8 = String(new Date().getTime()); var _local10 = _local8.split(""); _local10.reverse(); var _local6 = xor(_local10.join(""), gameKey, false); var _local2 = ""; _local2 = _local2 + (gameId + ","); _local2 = _local2 + (levelId + ","); _local2 = _local2 + (_local9 + ","); _local2 = _local2 + (score + ","); _local2 = _local2 + (_local7 + ","); _local2 = _local2 + (replaceAll(_local5, ",", "") + ","); _local2 = _local2 + ","; _local2 = _local2 + String(lowIsBest); var _local4 = xor(_local2, _local6, false); debug((("key [" + _local6.length) + "] = ") + _local6); debug((("plain [" + _local2.length) + "] = ") + _local2); debug((("cipher [" + _local4.length) + "] = ") + _local4); _local4 = (getRandomString(5) + _local4) + getRandomString(5); var _local3 = new LoadVars(); _local3.gameId = gameId; _local3.platformId = _local9; _local3.time = _local8; _local3.data = _local4; _local3.returnMessage = true; hitServer(HS_ACTION, EVENT_SUBMIT_HI_SCORE, _local3); } function twitterTweet() { var _local2 = (SERVER_URL + TW_ACTION) + EVENT_POST_TWEET; _local2 = _local2 + ("&gameId=" + gameId); _local2 = _local2 + ("&levelId=" + levelId); _local2 = _local2 + ("&score=" + score); getURL(_local2, "_blank"); submitScore(); } function facebookFeed() { var _local2 = new LoadVars(); _local2.gameId = gameId; _local2.levelId = levelId; _local2.score = score; _local2.sessionKey = fbSessionKey; _local2.returnMessage = true; hitServer(FB_ACTION, EVENT_PUBLISH_HI_SCORE_FEED, _local2); } function facebookFeedExternal() { var _local2 = (SERVER_URL + FB_ACTION) + EVENT_PUBLISH_HI_SCORE_FEED_EXTERNAL; _local2 = _local2 + ("&gameId=" + gameId); _local2 = _local2 + ("&levelId=" + levelId); _local2 = _local2 + ("&score=" + score); getURL(_local2, "_blank"); } function hitServer(stripesAction, stripesEvent, vars) { debug((("[ZattikkaHiScores::hitServer] url = " + SERVER_URL) + stripesAction) + stripesEvent); var self = this; var _local2 = new XML(); vars.addRequestHeader(["Content-Type", "application/x-www-form-urlencoded; charset=utf-8"]); vars.sendAndLoad((SERVER_URL + stripesAction) + stripesEvent, _local2, "POST"); _local2.onLoad = function (success) { self.loadHandler(stripesEvent, success, this); }; } function viewScore() { var _local2 = (SERVER_URL + HS_ACTION) + EVENT_VIEW_HI_SCORE; _local2 = _local2 + ("&gameId=" + gameId); _local2 = _local2 + ("&levelId=" + levelId); _local2 = _local2 + ("&platformId=" + HS_PLATFORM_WEB); _local2 = _local2 + ("&gameCode=" + gameCode); if (g5UserExists) { _local2 = _local2 + ("&userId=" + g5User[0]); } else { _local2 = _local2 + ("&name=" + entryScreen.movNameManual.txtName.text); } getURL(_local2, "_blank"); } function loadHandler(stripesEvent, success, xml) { debug((((("[ZattikkaHiScores::loadHandler] stripesEvent = " + stripesEvent) + ", success = ") + success) + ", xml = ") + xml.toString()); if (!success) { if (stripesEvent == EVENT_GET_HI_SCORES) { caller.getHiScores_Error(); } else { showInfoMessage(MSG_SERVER_ERROR, true); } } else { var _local3 = xml.firstChild; var _local2 = _local3.attributes.code; switch (stripesEvent) { case EVENT_SUBMIT_HI_SCORE : showInfoMessage(_local3.attributes.msg, _local2 == -1); if (fbUserExists && ((_local2 == 1) || (_local2 == 2))) { try { flash.external.ExternalInterface.call("refreshFBHiScores", score, levelId); flash.external.ExternalInterface.call("streamPublish_FBConnect", msg1, levelId); } catch(err:Error) { } } break; case EVENT_PUBLISH_HI_SCORE_FEED : submitScore(); break; case EVENT_GET_HI_SCORES : caller.getHiScores_Callback(xml); } } } function xor(plain, key, traceChar) { var _local7 = ""; var _local4 = 0; var _local2 = 0; while (_local4 < plain.length) { if (_local2 >= key.length) { _local2 = 0; } var _local3 = (plain.charCodeAt(_local4) ^ key.charCodeAt(_local2)) + 1; if (traceChar) { debug((("charCode = " + _local3) + " = ") + String.fromCharCode(_local3)); } _local7 = _local7 + String.fromCharCode(_local3); _local4++; _local2++; } return(_local7); } function getRandom(min, max) { return(Math.floor(Math.random() * ((max - min) + 1)) + min); } function getRandomString(len) { var _local3 = ""; var _local2 = 0; while (_local2 < len) { _local3 = _local3 + String.fromCharCode(getRandom(48, 122)); _local2++; } return(_local3); } function replaceAll(str, toReplace, replaceWith) { var _local3 = ""; var _local1 = 0; while (_local1 < str.length) { if (str.charAt(_local1) == toReplace) { _local3 = _local3 + replaceWith; } else { _local3 = _local3 + str.charAt(_local1); } _local1++; } return(_local3); } function debug(msg) { trace(msg); com.hexagonstar.util.debug.Debug.trace(msg); } static var VERSION_NUM = "1.0.16 (AS2)"; static var LIVE_SERVER_URL = "http://api.zattikka.com"; static var TEST_SERVER_URL = "http://api.staging.zattikka.com"; static var SERVER_URL = LIVE_SERVER_URL; static var GFTP_URL = "http://www.gamesfortheplanet.com"; static var HS_PLATFORM_WEB = 0; static var HS_PLATFORM_FACEBOOK = 1; static var HS_ACTION = "/HiScore.action?"; static var EVENT_SUBMIT_HI_SCORE = "SubmitHiScore="; static var EVENT_VIEW_HI_SCORE = "ViewHiScore="; static var EVENT_VIEW_HI_SCORES = "ViewHiScores="; static var EVENT_GET_HI_SCORES = "GetHiScores="; static var FB_ACTION = "/Facebook.action?"; static var EVENT_PUBLISH_HI_SCORE_FEED = "PublishHiScoreFeed="; static var EVENT_PUBLISH_HI_SCORE_FEED_EXTERNAL = "PublishHiScoreFeedExternal="; static var TW_ACTION = "/Twitter.action?"; static var EVENT_POST_TWEET = "PostTweet="; static var MSG_PLEASE_ENTER_NICKNAME = "Please enter your nickname."; static var MSG_SUBMITTING_DETAILS = "Submitting hi-score details to the server, please wait."; static var MSG_SERVER_ERROR = "Could not contact server, please try again in a few minutes."; var entryScreen = null; var infoScreen = null; static var symbolName = "ZattikkaHiScores"; static var symbolOwner = ZattikkaHiScores; var className = "ZattikkaHiScores"; var userManuallySet = false; }
Symbol 755 MovieClip [__Packages.mx.skins.SkinElement] Frame 0
class mx.skins.SkinElement extends MovieClip { var _visible, _x, _y, _width, _height; function SkinElement () { super(); } static function registerElement(name, className) { Object.registerClass(name, ((className == undefined) ? (mx.skins.SkinElement) : (className))); _global.skinRegistry[name] = true; } function __set__visible(visible) { _visible = visible; } function move(x, y) { _x = x; _y = y; } function setSize(w, h) { _width = w; _height = h; } }
Symbol 756 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0
class mx.styles.CSSTextStyles { function CSSTextStyles () { } static function addTextStyles(o, bColor) { o.addProperty("textAlign", function () { return(this._tf.align); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.align = x; }); o.addProperty("fontWeight", function () { return(((this._tf.bold != undefined) ? ((this._tf.bold ? "bold" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.bold = x == "bold"; }); if (bColor) { o.addProperty("color", function () { return(this._tf.color); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.color = x; }); } o.addProperty("fontFamily", function () { return(this._tf.font); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.font = x; }); o.addProperty("textIndent", function () { return(this._tf.indent); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.indent = x; }); o.addProperty("fontStyle", function () { return(((this._tf.italic != undefined) ? ((this._tf.italic ? "italic" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.italic = x == "italic"; }); o.addProperty("marginLeft", function () { return(this._tf.leftMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.leftMargin = x; }); o.addProperty("marginRight", function () { return(this._tf.rightMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.rightMargin = x; }); o.addProperty("fontSize", function () { return(this._tf.size); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.size = x; }); o.addProperty("textDecoration", function () { return(((this._tf.underline != undefined) ? ((this._tf.underline ? "underline" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.underline = x == "underline"; }); o.addProperty("embedFonts", function () { return(this._tf.embedFonts); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.embedFonts = x; }); } }
Symbol 757 MovieClip [__Packages.mx.styles.StyleManager] Frame 0
class mx.styles.StyleManager { function StyleManager () { } static function registerInheritingStyle(styleName) { inheritingStyles[styleName] = true; } static function isInheritingStyle(styleName) { return(inheritingStyles[styleName] == true); } static function registerColorStyle(styleName) { colorStyles[styleName] = true; } static function isColorStyle(styleName) { return(colorStyles[styleName] == true); } static function registerColorName(colorName, colorValue) { colorNames[colorName] = colorValue; } static function isColorName(colorName) { return(colorNames[colorName] != undefined); } static function getColorName(colorName) { return(colorNames[colorName]); } static var inheritingStyles = {color:true, direction:true, fontFamily:true, fontSize:true, fontStyle:true, fontWeight:true, textAlign:true, textIndent:true}; static var colorStyles = {barColor:true, trackColor:true, borderColor:true, buttonColor:true, color:true, dateHeaderColor:true, dateRollOverColor:true, disabledColor:true, fillColor:true, highlightColor:true, scrollTrackColor:true, selectedDateColor:true, shadowColor:true, strokeColor:true, symbolBackgroundColor:true, symbolBackgroundDisabledColor:true, symbolBackgroundPressedColor:true, symbolColor:true, symbolDisabledColor:true, themeColor:true, todayIndicatorColor:true, shadowCapColor:true, borderCapColor:true, focusColor:true}; static var colorNames = {black:0, white:16777215, red:16711680, green:65280, blue:255, magenta:16711935, yellow:16776960, cyan:65535, haloGreen:8453965, haloBlue:2881013, haloOrange:16761344}; static var TextFormatStyleProps = {font:true, size:true, color:true, leftMargin:false, rightMargin:false, italic:true, bold:true, align:true, indent:true, underline:false, embedFonts:false}; static var TextStyleMap = {textAlign:true, fontWeight:true, color:true, fontFamily:true, textIndent:true, fontStyle:true, lineHeight:true, marginLeft:true, marginRight:true, fontSize:true, textDecoration:true, embedFonts:true}; }
Symbol 758 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0
class mx.styles.CSSStyleDeclaration { var _tf; function CSSStyleDeclaration () { } function __getTextFormat(tf, bAll) { var _local5 = false; if (_tf != undefined) { var _local2; for (_local2 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local2])) { if (tf[_local2] == undefined) { var _local3 = _tf[_local2]; if (_local3 != undefined) { tf[_local2] = _local3; } else { _local5 = true; } } } } } else { _local5 = true; } return(_local5); } function getStyle(styleProp) { var _local2 = this[styleProp]; var _local3 = mx.styles.StyleManager.getColorName(_local2); return(((_local3 == undefined) ? (_local2) : (_local3))); } static function classConstruct() { mx.styles.CSSTextStyles.addTextStyles(mx.styles.CSSStyleDeclaration.prototype, true); return(true); } static var classConstructed = classConstruct(); static var CSSTextStylesDependency = mx.styles.CSSTextStyles; }
Symbol 759 MovieClip [__Packages.com.hexagonstar.util.debug.Debug] Frame 0
class com.hexagonstar.util.debug.Debug { static var _fpsMeter, _stage, _stopWatch, _connection; function Debug () { } static function trace() { var _local2 = ((arguments[1] != undefined) ? (arguments[1]) : 1); if ((_local2 >= _filterLevel) && (_local2 < 7)) { send("onData", arguments[0], _local2, 0); } } static function traceObj(obj, depth, level) { if (!depth) { depth = 64; } if (!level) { level = 1; } if ((level >= _filterLevel) && (level < 7)) { send("onData", obj, level, depth); } } static function inspect(obj) { send("onInspect", obj, 1, -1); } static function hexDump(obj) { send("onHexDump", obj, 0, 0); } static function clear() { trace("[%CLR%]", 5); } static function delimiter() { trace("[%DLT%]", 5); } static function pause() { trace("[%PSE%]", 5); } static function time() { trace("[%TME%]", 5); } static function monitor(stage, topFPS, pollInterval) { if (_isPollingFPS) { stop(); } if (_isEnabled && (!_fpsMeter)) { _isPollingFPS = true; _topFPS = topFPS; _stage = stage; _fpsMeter = new com.hexagonstar.util.debug.FPSMeter(_stage, pollInterval); _fpsMeter.start(); } } static function mark(color) { if (!color) { color = 16711935 /* 0xFF00FF */; } send("onMarker", color, 1, -1); } static function stop() { if (_fpsMeter) { _isPollingFPS = false; _fpsMeter.stop(); _fpsMeter = null; _stage = null; } } static function timerStart(title) { if (_isEnabled) { if (!_stopWatch) { _stopWatch = new com.hexagonstar.util.debug.StopWatch(); } _stopWatch.start(title); } } static function timerStop() { if (_stopWatch) { _stopWatch.stop(); } } static function timerReset() { if (_stopWatch) { _stopWatch.reset(); } } static function timerInMilliSeconds() { if (_stopWatch) { trace(_stopWatch.__get__timeInMilliSeconds() + "ms"); } } static function timerInSeconds() { if (_stopWatch) { trace(_stopWatch.__get__timeInSeconds() + "s"); } } static function timerToString() { if (_stopWatch) { trace(_stopWatch.toString()); } } static function timerStopToString(reset) { if (_stopWatch) { _stopWatch.stop(); trace(_stopWatch.toString()); if (reset) { _stopWatch.reset(); } } } static function get filterLevel() { return(_filterLevel); } static function set filterLevel(v) { if ((v >= 0) && (v < 5)) { _filterLevel = v; } //return(filterLevel); } static function get enabled() { return(_isEnabled); } static function set enabled(v) { _isEnabled = v; //return(enabled); } static function onFPSUpdate() { send("onFPS", ((((_fpsMeter.__get__fps() + ",") + _topFPS) + ",") + _fpsMeter.__get__frt()) + ",0"); } static function onStatus() { } static function send(m, d, l, r) { if (_isEnabled) { if (!_isConnected) { _isConnected = true; _connection = new LocalConnection(); } if (r == undefined) { r = 0; } var _local2 = 0; if (typeof(d) == "string") { _local2 = String(d).length; } else if (typeof(d) == "object") { } if (_local2 > 39000) { storeDataLSO(m, d); m = "onLargeData"; d = null; } var _local4 = _connection.send("_alcon_lc", m, d, l, r, ""); if (!_local4) { trace("[%ERR%]"); } } } static function storeDataLSO(m, d) { var _local1 = SharedObject.getLocal("alcon", "/"); _local1.data.alconMethod = m; _local1.data.alconData = d; try { var _local2 = String(_local1.flush()); if (_local2 == "pending") { return(undefined); } } catch(e:Error) { } } static var LEVEL_DEBUG = 0; static var LEVEL_INFO = 1; static var LEVEL_WARN = 2; static var LEVEL_ERROR = 3; static var LEVEL_FATAL = 4; static var _filterLevel = 0; static var _isConnected = false; static var _isPollingFPS = false; static var _isEnabled = true; static var _topFPS = 25; }
Symbol 760 MovieClip [__Packages.com.hexagonstar.util.debug.FPSMeter] Frame 0
class com.hexagonstar.util.debug.FPSMeter { var _stage, _pollInterval, _isRunning, _intervalID, _fps, _frt, _ms; function FPSMeter (stage, pollInterval) { _stage = stage; _pollInterval = ((!pollInterval) ? 500 : (pollInterval)); reset(); } function start() { if (!_isRunning) { _isRunning = true; var ref = this; _intervalID = setInterval(function () { com.hexagonstar.util.debug.Debug.onFPSUpdate(); }, _pollInterval); _stage.onEnterFrame = function () { var _local1 = getTimer(); ref._delay++; if (ref._delay >= ref._delayMax) { ref._delay = 0; ref._fps = (1000 * ref._delayMax) / (_local1 - ref._prev); ref._prev = _local1; } ref._frt = _local1 - ref._ms; ref._ms = _local1; }; } } function stop() { if (_isRunning) { clearInterval(_intervalID); reset(); } } function reset() { _fps = 0; _frt = 0; _ms = 0; _isRunning = false; } function get fps() { return(_fps); } function get frt() { return(_frt); } var _delayMax = 10; }
Symbol 761 MovieClip [__Packages.com.hexagonstar.util.debug.StopWatch] Frame 0
class com.hexagonstar.util.debug.StopWatch { var _title, _startTimeKeys, _stopTimeKeys; function StopWatch () { reset(); } function start(title) { if (!_started) { _title = (title ? (title) : ""); _started = true; _startTimeKeys.push(getTimer()); } } function stop() { if (_started) { var _local2 = getTimer(); _stopTimeKeys[_startTimeKeys.length - 1] = _local2; _started = false; } } function reset() { _startTimeKeys = []; _stopTimeKeys = []; _started = false; } function toString() { var _local5 = "\n ********************* [STOPWATCH] *********************"; if (_title != "") { _local5 = _local5 + ("\n * " + _title); } var _local2 = 0; _local2 = 0; while (_local2 < _startTimeKeys.length) { var _local4 = _startTimeKeys[_local2]; var _local3 = _stopTimeKeys[_local2]; _local5 = _local5 + (((((("\n * started [" + format(_local4)) + "ms] stopped [") + format(_local3)) + "ms] time [") + format(_local3 - _local4)) + "ms]"); _local2++; } if (_local2 == 0) { _local5 = _local5 + "\n * never started."; } else { _local5 = _local5 + (("\n * total runnning time: " + timeInSeconds) + "s"); } _local5 = _local5 + "\n *******************************************************"; return(_local5); } function get started() { return(_started); } function get timeInMilliSeconds() { if (_started) { _stopTimeKeys[_startTimeKeys.length - 1] = getTimer(); } var _local3 = 0; var _local2 = 0; while (_local2 < _startTimeKeys.length) { _local3 = _local3 + (_stopTimeKeys[_local2] - _startTimeKeys[_local2]); _local2++; } return(_local3); } function get timeInSeconds() { return(timeInMilliSeconds / 1000); } function format(v) { var _local2 = ""; var _local3 = v.toString().length; var _local1 = 0; while (_local1 < (5 - _local3)) { _local2 = _local2 + "0"; _local1++; } return(_local2 + v); } var _started = false; }
Symbol 889 Button
on (release) { _root.beep_s.start(0, 2); _root.play(); }
Instance of Symbol 881 MovieClip in Symbol 890 MovieClip Frame 1
onClipEvent (mouseDown) { if ((((_root._xmouse > this._x) && (_root._xmouse < (this._x + this._width))) && (_root._ymouse > this._y)) && (_root._ymouse < (this._y + this._height))) { _root.getURL("http://www.badhed.com?ref=the-cursed-beneath_SPLASH", "_blank"); } }
Symbol 890 MovieClip Frame 90
stop();
Symbol 938 MovieClip Frame 1
stop();
Symbol 959 MovieClip Frame 1
function showTooltip(_msg_head, _msg_body) { tooltip_mc = pathToRoot.attachMovie("tooltip", "tooltip" + pathToRoot.getNextHighestDepth(), pathToRoot.getNextHighestDepth()); tooltip_mc.head_txt.text = _msg_head; tooltip_mc.body_txt.text = _msg_body; tooltip_mc.head_txt.autoSize = true; tooltip_mc.body_txt.autoSize = true; tooltip_mc.bg_mc._width = 220; tooltip_mc.head_txt._width = 210; tooltip_mc.body_txt._width = 210; var _local2 = tooltip_mc.body_txt._height + 4; var _local3 = tooltip_mc.body_txt._width + 10; tooltip_mc.bg_mc._height = _local2; tooltip_mc._x = -tooltip_mc._width; tooltip_mc._y = -tooltip_mc._height; tooltip_mc.onEnterFrame = function () { this.tempX = pathToRoot._xmouse; this.tempY = pathToRoot._ymouse; if ((this.tempX + (tooltip_mc._width / 2)) > gameWidth) { this._x = gameWidth - tooltip_mc._width; } else { this._x = this.tempX - (tooltip_mc._width / 2); } if ((this.tempY + tooltip_mc._height) > gameHeight) { this._y = (this.tempY - tooltip_mc._height) - paddingY; } }; } function hideTooltip() { delete tooltip_mc.onEnterFrame; removeMovieClip(tooltip_mc); } var pathToRoot = _root; var tooltip_mc; var paddingX = 0; var paddingY = 8; var gameWidth = 600; var gameHeight = 480; stop(); btn2.onRollOver = function () { if (_parent._parent._currentframe < 90) { showTooltip("Credits", "- Developed by www.jflashgaming.com \n- Art by Ian Maclean \n- Additional art by M Krein, Thin \n- Audio from Opuzz, EvilDog, Pitx \n- Thanks to Nikki, Brad"); } }; btn2.onRollOut = (box1_btn.onDragOut = function () { hideTooltip(); }); btn1.onRollOver = function () { if (_parent._parent._currentframe < 90) { showTooltip("Instructions", "- W,S,A,D or Arrow Keys to Move \n- Mouse to shoot \n- 1-8 or Mouse Wheel to change weapons \n- R to reload"); } }; btn1.onRollOut = (box2_btn.onDragOut = function () { hideTooltip(); }); btn0.onRelease = function () { if (_root.hero_lastlevel != "01A") { gotoAndStop (2); } else if (_parent._parent._currentframe < 90) { _parent._parent.gotoAndPlay(90); } _root.beep_s.start(0, 2); };
Symbol 959 MovieClip Frame 2
btn2.onRelease = function () { gotoAndStop (1); _root.beep_s.start(0, 2); }; if (_root.hero_lastlevel == "01A") { btn1._visible = false; } btn1.onRollOver = function () { if (_parent._parent._currentframe < 90) { if (_root.hero_lastlevel == "02A") { showTooltip("Instructions", "1. The Cursed Beneath"); } else if (_root.hero_lastlevel == "03A") { showTooltip("Instructions", "2. Onward Alone"); } else if (_root.hero_lastlevel == "04A") { showTooltip("Instructions", "3. They are changing..."); } else if (_root.hero_lastlevel == "05A") { showTooltip("Instructions", "4. Brute strength"); } else if (_root.hero_lastlevel == "06A") { showTooltip("Instructions", "5. Alone in the dark"); } else if (_root.hero_lastlevel == "07A") { showTooltip("Instructions", "6. Too late to turn back"); } } }; btn1.onRollOut = (box2_btn.onDragOut = function () { hideTooltip(); }); btn1.onRelease = function () { if (_parent._parent._currentframe < 90) { _parent._parent.gotoAndPlay(90); } _root.beep_s.start(0, 2); }; btn0.onRollOver = function () { if (_parent._parent._currentframe < 90) { showTooltip("Instructions", "Start from the beginning with all your weapons. To clear your game data press the delete save button"); } }; btn0.onRollOut = (box2_btn.onDragOut = function () { hideTooltip(); }); btn0.onRelease = function () { if (_parent._parent._currentframe < 90) { _root.hero_lastlevel = "01A"; _parent._parent.gotoAndPlay(90); } _root.beep_s.start(0, 2); };
Symbol 992 MovieClip Frame 11
stop();
Instance of Symbol 959 MovieClip "buttons" in Symbol 1004 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 992 MovieClip "pressanykey" in Symbol 1004 MovieClip Frame 37
onClipEvent (load) { if (_parent.desy != _parent.origy) { this._visible = false; } }
Symbol 1004 MovieClip Frame 85
stop();
Symbol 1008 Button
on (press) { _root.deleteSave(); _parent.updateScore(); }
Symbol 1011 Button
on (release) { if (_root.global_s.getVolume() == 0) { _root.global_s.setVolume(80); } else { _root.global_s.setVolume(0); } updateOptions(); }
Symbol 1012 Button
on (release) { if (_root.effects) { _root.effects = false; } else { _root.effects = true; } updateOptions(); }
Symbol 1013 Button
on (release) { if (_root.difficultymod == 1) { _root.difficultymod = 2; } else if (_root.difficultymod == 2) { _root.difficultymod = 3; } else { _root.difficultymod = 1; } updateOptions(); }
Symbol 1017 MovieClip Frame 1
function updateOptions() { if (_root.global_s.getVolume() == 0) { txt1.text = "music off"; } else { txt1.text = "music on"; } if (_root.effects) { txt2.text = "effects on"; } else { txt2.text = "effects off"; } if (_root.difficultymod == 1) { txt3.text = "difficulty: easy"; } else if (_root.difficultymod == 2) { txt3.text = "difficulty: normal"; } else { txt3.text = "difficulty: hard"; } } updateOptions();
Symbol 1020 Button
on (release) { _root.getURL("http://www.badhed.com?ref=the-cursed-beneath_TITLE", "_blank"); }
Symbol 1022 MovieClip Frame 1
_root.loadGame(); var urlString = _root._url; if (urlString.indexOf("flashgamelicense.com") == -1) { } if (_root.global_s.getVolume() == 5) { }
Instance of Symbol 1004 MovieClip "title_mc" in Symbol 1022 MovieClip Frame 1
onClipEvent (load) { this.origy = this._y; this.desy = this._y; } onClipEvent (keyDown) { this.desy = this.origy + 0.1; if (this.pressanykey._visible) { _root.beep_s.start(0, 2); } this.pressanykey._visible = false; this.buttons._visible = true; } onClipEvent (mouseDown) { this.desy = this.origy + 0.1; if (this.pressanykey._visible) { _root.beep_s.start(0, 2); } this.pressanykey._visible = false; this.buttons._visible = true; } onClipEvent (enterFrame) { if (this._y < (this.desy - 0.5)) { this._y++; } else if (this._y > (this.desy + 0.5)) { this._y--; } }
Instance of Symbol 1017 MovieClip "options_mc" in Symbol 1022 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_root._xmouse > 500) && (_root._ymouse < 50)) { this._visible = true; } else { this._visible = false; } }
Symbol 1022 MovieClip Frame 89
stop();
Symbol 1022 MovieClip Frame 136
stop(); this.title_mc.buttons.hideTooltip(); _root.gotoAndStop(5);

Library Items

Symbol 1 GraphicUsed by:11
Symbol 2 BitmapUsed by:3
Symbol 3 GraphicUses:2Used by:11
Symbol 4 GraphicUsed by:11
Symbol 5 BitmapUsed by:6
Symbol 6 GraphicUses:5Used by:11
Symbol 7 BitmapUsed by:8
Symbol 8 GraphicUses:7Used by:11
Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:11
Symbol 11 MovieClipUses:1 3 4 6 8 10Used by:27
Symbol 12 GraphicUsed by:27
Symbol 13 GraphicUsed by:27
Symbol 14 GraphicUsed by:27
Symbol 15 GraphicUsed by:27
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:27
Symbol 18 GraphicUsed by:27
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:27
Symbol 21 BitmapUsed by:22 26
Symbol 22 GraphicUses:21Used by:27
Symbol 23 GraphicUsed by:27
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:27
Symbol 26 GraphicUses:21Used by:27
Symbol 27 MovieClip [tile23]Uses:11 12 13 14 15 17 18 20 22 23 25 26
Symbol 28 GraphicUsed by:45
Symbol 29 GraphicUsed by:32
Symbol 30 GraphicUsed by:32
Symbol 31 GraphicUsed by:32 50 51 800 803
Symbol 32 ButtonUses:29 30 31Used by:45
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:45
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:35Used by:45
Symbol 37 FontUsed by:38 884 941 942 944 945 947 948 950 951 953 954 956 957 982 983 984 985 986 987 988 989 990 991
Symbol 38 TextUses:37Used by:45
Symbol 39 FontUsed by:40 41 48 684 685 689 705 762 764 794 798 801 832 833 834 836 838 1005 1014 1015 1016
Symbol 40 TextUses:39Used by:45
Symbol 41 EditableTextUses:39Used by:45
Symbol 42 FontUsed by:43 48 687 701 702 704 706 707 765 766 767 770 771 773 774 776 777 779 780 782 783 785 786 788 789 791 792 795 799 802 804 812 814 815 816 824 825 826 1006 1007 1018
Symbol 43 EditableTextUses:42Used by:45
Symbol 44 GraphicUsed by:45 796 806 845
Symbol 45 MovieClip [hud_mc]Uses:28 32 34 36 38 40 41 43 44
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:49
Symbol 48 EditableTextUses:39 42Used by:49
Symbol 49 MovieClip [tooltip]Uses:47 48
Symbol 50 MovieClip [tile_grey]Uses:31
Symbol 51 MovieClip [dust_mc]Uses:31
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClip [tilehe]Uses:52
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:62
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:62
Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:62
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:62
Symbol 62 MovieClipUses:55 57 59 61Used by:87
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:77
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:77
Symbol 67 BitmapUsed by:68
Symbol 68 GraphicUses:67Used by:77
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:77
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:77
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:77
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:77
Symbol 77 MovieClipUses:64 66 68 70 72 74 76Used by:87 663
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:86
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:86
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:86
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:86
Symbol 86 MovieClipUses:79 81 83 85Used by:87
Symbol 87 MovieClipUses:62 77 86Used by:205
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:95
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:95
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:95
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:89 91 93 94Used by:193
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:102
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:102
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:102
Symbol 102 MovieClipUses:97 99 101Used by:193 663
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:111
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:111
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:111
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:111
Symbol 111 MovieClipUses:104 106 108 110Used by:193
Symbol 112 GraphicUsed by:164
Symbol 113 GraphicUsed by:116
Symbol 114 GraphicUsed by:116
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:113 114 115Used by:158
Symbol 117 GraphicUsed by:120
Symbol 118 GraphicUsed by:120
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:117 118 119Used by:158
Symbol 121 GraphicUsed by:124
Symbol 122 GraphicUsed by:124
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:121 122 123Used by:158
Symbol 125 GraphicUsed by:128
Symbol 126 GraphicUsed by:128
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:125 126 127Used by:158
Symbol 129 GraphicUsed by:132
Symbol 130 GraphicUsed by:132
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:129 130 131Used by:158
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:137
Symbol 135 GraphicUsed by:137
Symbol 136 GraphicUsed by:137 141 145 149 153 157
Symbol 137 MovieClipUses:134 135 136Used by:158
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:141
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:139 140 136Used by:158
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:145
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:143 144 136Used by:158
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:149
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:147 148 136Used by:158
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:153
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:151 152 136Used by:158
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:157
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:155 156 136Used by:158
Symbol 158 MovieClipUses:116 120 124 128 132 137 141 145 149 153 157Used by:164 171 178 185 192
Symbol 159 GraphicUsed by:164
Symbol 160 GraphicUsed by:164
Symbol 161 GraphicUsed by:164
Symbol 162 GraphicUsed by:164
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:112 158 159 160 161 162 163Used by:193
Symbol 165 GraphicUsed by:171
Symbol 166 GraphicUsed by:171
Symbol 167 GraphicUsed by:171
Symbol 168 GraphicUsed by:171
Symbol 169 GraphicUsed by:171
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:165 158 166 167 168 169 170Used by:193
Symbol 172 GraphicUsed by:178
Symbol 173 GraphicUsed by:178
Symbol 174 GraphicUsed by:178
Symbol 175 GraphicUsed by:178
Symbol 176 GraphicUsed by:178
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:172 158 173 174 175 176 177Used by:193
Symbol 179 GraphicUsed by:185
Symbol 180 GraphicUsed by:185
Symbol 181 GraphicUsed by:185
Symbol 182 GraphicUsed by:185
Symbol 183 GraphicUsed by:185
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:179 158 180 181 182 183 184Used by:193
Symbol 186 GraphicUsed by:192
Symbol 187 GraphicUsed by:192
Symbol 188 GraphicUsed by:192
Symbol 189 GraphicUsed by:192
Symbol 190 GraphicUsed by:192
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:186 158 187 188 189 190 191Used by:193
Symbol 193 MovieClipUses:95 102 111 164 171 178 185 192Used by:205
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:204
Symbol 196 BitmapUsed by:197
Symbol 197 GraphicUses:196Used by:204
Symbol 198 BitmapUsed by:199
Symbol 199 GraphicUses:198Used by:204
Symbol 200 BitmapUsed by:201
Symbol 201 GraphicUses:200Used by:204
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:204
Symbol 204 MovieClipUses:195 197 199 201 203Used by:205
Symbol 205 MovieClip [hero_mc]Uses:87 193 204
Symbol 206 BitmapUsed by:207
Symbol 207 GraphicUses:206Used by:214
Symbol 208 BitmapUsed by:209
Symbol 209 GraphicUses:208Used by:214
Symbol 210 BitmapUsed by:211
Symbol 211 GraphicUses:210Used by:214
Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:214
Symbol 214 MovieClip [tile3]Uses:207 209 211 213
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClip [tile40]Uses:215
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClip [tile41]Uses:217
Symbol 219 BitmapUsed by:220
Symbol 220 GraphicUses:219Used by:226
Symbol 221 BitmapUsed by:222
Symbol 222 GraphicUses:221Used by:226
Symbol 223 BitmapUsed by:224
Symbol 224 GraphicUses:223Used by:226
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClip [tile42]Uses:220 222 224 225
Symbol 227 GraphicUsed by:228
Symbol 228 MovieClip [tile43]Uses:227
Symbol 229 GraphicUsed by:239
Symbol 230 BitmapUsed by:231
Symbol 231 GraphicUses:230Used by:238
Symbol 232 BitmapUsed by:233
Symbol 233 GraphicUses:232Used by:238
Symbol 234 BitmapUsed by:235
Symbol 235 GraphicUses:234Used by:238
Symbol 236 BitmapUsed by:237
Symbol 237 GraphicUses:236Used by:238
Symbol 238 MovieClip [tile39]Uses:231 233 235 237Used by:239
Symbol 239 MovieClip [tile44]Uses:229 238
Symbol 240 GraphicUsed by:241 362 487 561 651 848 940 943 946 949
Symbol 241 MovieClip [background_g]Uses:240
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClipUses:242Used by:286
Symbol 244 GraphicUsed by:286
Symbol 245 GraphicUsed by:260 262 264
Symbol 246 GraphicUsed by:257
Symbol 247 GraphicUsed by:257
Symbol 248 GraphicUsed by:257
Symbol 249 GraphicUsed by:257
Symbol 250 GraphicUsed by:257
Symbol 251 GraphicUsed by:257
Symbol 252 GraphicUsed by:257
Symbol 253 GraphicUsed by:257
Symbol 254 GraphicUsed by:257
Symbol 255 GraphicUsed by:257
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClip [tile52]Uses:246 247 248 249 250 251 252 253 254 255 256Used by:260 262 264
Symbol 258 FontUsed by:259 261 263 320 395 398 402 407 408 409
Symbol 259 TextUses:258Used by:260
Symbol 260 MovieClipUses:245 257 259Used by:286
Symbol 261 TextUses:258Used by:262
Symbol 262 MovieClipUses:245 257 261Used by:286
Symbol 263 TextUses:258Used by:264
Symbol 264 MovieClipUses:245 257 263Used by:286
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClipUses:265Used by:286
Symbol 267 BitmapUsed by:268
Symbol 268 GraphicUses:267Used by:269
Symbol 269 MovieClipUses:268Used by:286
Symbol 270 BitmapUsed by:271
Symbol 271 GraphicUses:270Used by:272
Symbol 272 MovieClipUses:271Used by:286
Symbol 273 BitmapUsed by:274
Symbol 274 GraphicUses:273Used by:275
Symbol 275 MovieClipUses:274Used by:286
Symbol 276 BitmapUsed by:277
Symbol 277 GraphicUses:276Used by:278
Symbol 278 MovieClipUses:277Used by:286
Symbol 279 BitmapUsed by:280
Symbol 280 GraphicUses:279Used by:281
Symbol 281 MovieClipUses:280Used by:286
Symbol 282 BitmapUsed by:283
Symbol 283 GraphicUses:282Used by:284
Symbol 284 MovieClipUses:283Used by:286
Symbol 285 GraphicUsed by:286
Symbol 286 MovieClip [editor_menu]Uses:243 244 260 262 264 266 269 272 275 278 281 284 285
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClip [tile45]Uses:287
Symbol 289 GraphicUsed by:290
Symbol 290 MovieClip [tile46]Uses:289
Symbol 291 GraphicUsed by:292
Symbol 292 MovieClip [tile48]Uses:291
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClip [tile47]Uses:293
Symbol 295 BitmapUsed by:296
Symbol 296 GraphicUses:295Used by:301 663
Symbol 297 BitmapUsed by:298
Symbol 298 GraphicUses:297Used by:301
Symbol 299 BitmapUsed by:300
Symbol 300 GraphicUses:299Used by:301
Symbol 301 MovieClip [tile49]Uses:296 298 300
Symbol 302 GraphicUsed by:303
Symbol 303 MovieClip [tile50]Uses:302
Symbol 304 GraphicUsed by:305
Symbol 305 MovieClip [tile51]Uses:304
Symbol 306 GraphicUsed by:307
Symbol 307 MovieClip [tile53]Uses:306
Symbol 308 GraphicUsed by:310
Symbol 309 GraphicUsed by:310
Symbol 310 MovieClip [tile54]Uses:308 309
Symbol 311 GraphicUsed by:312
Symbol 312 MovieClip [tile55]Uses:311
Symbol 313 GraphicUsed by:318
Symbol 314 GraphicUsed by:318
Symbol 315 GraphicUsed by:318
Symbol 316 GraphicUsed by:318
Symbol 317 GraphicUsed by:318
Symbol 318 MovieClip [tile56]Uses:313 314 315 316 317
Symbol 319 GraphicUsed by:323
Symbol 320 EditableTextUses:258Used by:323
Symbol 321 FontUsed by:322
Symbol 322 EditableTextUses:321Used by:323
Symbol 323 MovieClip [editor_var_number]Uses:319 320 322
Symbol 324 GraphicUsed by:325
Symbol 325 MovieClipUses:324Used by:326 334 394 403
Symbol 326 MovieClip [editor_var_save]Uses:325
Symbol 327 GraphicUsed by:334 337
Symbol 328 FontUsed by:329 335
Symbol 329 TextUses:328Used by:334
Symbol 330 FontUsed by:331 336
Symbol 331 EditableTextUses:330Used by:334
Symbol 332 GraphicUsed by:333
Symbol 333 MovieClipUses:332Used by:334 337 403
Symbol 334 MovieClip [editor_upload]Uses:327 329 331 333 325
Symbol 335 TextUses:328Used by:337
Symbol 336 EditableTextUses:330Used by:337
Symbol 337 MovieClip [editor_download]Uses:327 335 336 333
Symbol 338 BitmapUsed by:339
Symbol 339 GraphicUses:338Used by:346
Symbol 340 BitmapUsed by:341
Symbol 341 GraphicUses:340Used by:346
Symbol 342 BitmapUsed by:343
Symbol 343 GraphicUses:342Used by:346
Symbol 344 BitmapUsed by:345
Symbol 345 GraphicUses:344Used by:346
Symbol 346 MovieClip [tile62]Uses:339 341 343 345
Symbol 347 BitmapUsed by:348
Symbol 348 GraphicUses:347Used by:349
Symbol 349 MovieClip [tile63]Uses:348
Symbol 350 BitmapUsed by:351 352
Symbol 351 GraphicUses:350Used by:353
Symbol 352 GraphicUses:350Used by:353
Symbol 353 MovieClip [tile64]Uses:351 352
Symbol 354 GraphicUsed by:358
Symbol 355 GraphicUsed by:358
Symbol 356 GraphicUsed by:358
Symbol 357 GraphicUsed by:358
Symbol 358 MovieClip [tile70]Uses:354 355 356 357Used by:359 360
Symbol 359 MovieClip [tile71]Uses:358
Symbol 360 MovieClip [tile72]Uses:358Used by:361
Symbol 361 MovieClip [tile73]Uses:360
Symbol 362 MovieClip [tile74]Uses:240
Symbol 363 BitmapUsed by:364
Symbol 364 GraphicUses:363Used by:370
Symbol 365 GraphicUsed by:370
Symbol 366 GraphicUsed by:370
Symbol 367 GraphicUsed by:370
Symbol 368 GraphicUsed by:370
Symbol 369 GraphicUsed by:370
Symbol 370 MovieClipUses:364 365 366 367 368 369Used by:387
Symbol 371 BitmapUsed by:372
Symbol 372 GraphicUses:371Used by:378
Symbol 373 GraphicUsed by:378
Symbol 374 GraphicUsed by:378
Symbol 375 GraphicUsed by:378
Symbol 376 GraphicUsed by:378
Symbol 377 GraphicUsed by:378
Symbol 378 MovieClipUses:372 373 374 375 376 377Used by:387
Symbol 379 BitmapUsed by:380
Symbol 380 GraphicUses:379Used by:386
Symbol 381 GraphicUsed by:386
Symbol 382 GraphicUsed by:386
Symbol 383 GraphicUsed by:386
Symbol 384 GraphicUsed by:386
Symbol 385 GraphicUsed by:386
Symbol 386 MovieClipUses:380 381 382 383 384 385Used by:387
Symbol 387 MovieClip [bg1]Uses:370 378 386
Symbol 388 GraphicUsed by:390
Symbol 389 GraphicUsed by:390
Symbol 390 MovieClip [editor_mouse]Uses:388 389
Symbol 391 GraphicUsed by:392
Symbol 392 MovieClip [editor_redsquare]Uses:391
Symbol 393 GraphicUsed by:396
Symbol 394 MovieClipUses:325Used by:396
Symbol 395 EditableTextUses:258Used by:396
Symbol 396 MovieClip [editor_var_toggle2]Uses:393 394 395
Symbol 397 GraphicUsed by:399
Symbol 398 EditableTextUses:258Used by:399
Symbol 399 MovieClip [editor_var_toggle1]Uses:397 398
Symbol 400 GraphicUsed by:403
Symbol 401 FontUsed by:402
Symbol 402 TextUses:401 258Used by:403
Symbol 403 MovieClip [editor_popup]Uses:400 325 333 402
Symbol 404 GraphicUsed by:410
Symbol 405 GraphicUsed by:406
Symbol 406 MovieClipUses:405Used by:410
Symbol 407 EditableTextUses:258Used by:410
Symbol 408 EditableTextUses:258Used by:410
Symbol 409 EditableTextUses:258Used by:410
Symbol 410 MovieClip [editor_var_slider]Uses:404 406 407 408 409
Symbol 411 BitmapUsed by:412
Symbol 412 GraphicUses:411Used by:419
Symbol 413 BitmapUsed by:414
Symbol 414 GraphicUses:413Used by:419
Symbol 415 BitmapUsed by:416
Symbol 416 GraphicUses:415Used by:419
Symbol 417 BitmapUsed by:418
Symbol 418 GraphicUses:417Used by:419
Symbol 419 MovieClipUses:412 414 416 418Used by:488
Symbol 420 BitmapUsed by:421
Symbol 421 GraphicUses:420Used by:432
Symbol 422 BitmapUsed by:423
Symbol 423 GraphicUses:422Used by:432
Symbol 424 BitmapUsed by:425
Symbol 425 GraphicUses:424Used by:432
Symbol 426 BitmapUsed by:427
Symbol 427 GraphicUses:426Used by:432
Symbol 428 BitmapUsed by:429
Symbol 429 GraphicUses:428Used by:432
Symbol 430 BitmapUsed by:431
Symbol 431 GraphicUses:430Used by:432
Symbol 432 MovieClipUses:421 423 425 427 429 431Used by:488
Symbol 433 BitmapUsed by:434
Symbol 434 GraphicUses:433Used by:443
Symbol 435 BitmapUsed by:436
Symbol 436 GraphicUses:435Used by:443
Symbol 437 BitmapUsed by:438
Symbol 438 GraphicUses:437Used by:443
Symbol 439 BitmapUsed by:440
Symbol 440 GraphicUses:439Used by:443
Symbol 441 BitmapUsed by:442
Symbol 442 GraphicUses:441Used by:443
Symbol 443 MovieClipUses:434 436 438 440 442Used by:488
Symbol 444 BitmapUsed by:445
Symbol 445 GraphicUses:444Used by:454
Symbol 446 BitmapUsed by:447
Symbol 447 GraphicUses:446Used by:454
Symbol 448 BitmapUsed by:449
Symbol 449 GraphicUses:448Used by:454
Symbol 450 BitmapUsed by:451
Symbol 451 GraphicUses:450Used by:454
Symbol 452 BitmapUsed by:453
Symbol 453 GraphicUses:452Used by:454
Symbol 454 MovieClipUses:445 447 449 451 453Used by:488
Symbol 455 BitmapUsed by:456
Symbol 456 GraphicUses:455Used by:463
Symbol 457 BitmapUsed by:458
Symbol 458 GraphicUses:457Used by:463
Symbol 459 BitmapUsed by:460
Symbol 460 GraphicUses:459Used by:463
Symbol 461 BitmapUsed by:462
Symbol 462 GraphicUses:461Used by:463
Symbol 463 MovieClipUses:456 458 460 462Used by:488
Symbol 464 BitmapUsed by:465
Symbol 465 GraphicUses:464Used by:476
Symbol 466 BitmapUsed by:467
Symbol 467 GraphicUses:466Used by:476
Symbol 468 BitmapUsed by:469
Symbol 469 GraphicUses:468Used by:476
Symbol 470 BitmapUsed by:471
Symbol 471 GraphicUses:470Used by:476
Symbol 472 BitmapUsed by:473
Symbol 473 GraphicUses:472Used by:476
Symbol 474 BitmapUsed by:475
Symbol 475 GraphicUses:474Used by:476
Symbol 476 MovieClipUses:465 467 469 471 473 475Used by:488
Symbol 477 BitmapUsed by:478
Symbol 478 GraphicUses:477Used by:487
Symbol 479 BitmapUsed by:480
Symbol 480 GraphicUses:479Used by:487
Symbol 481 BitmapUsed by:482
Symbol 482 GraphicUses:481Used by:487
Symbol 483 BitmapUsed by:484
Symbol 484 GraphicUses:483Used by:487
Symbol 485 BitmapUsed by:486
Symbol 486 GraphicUses:485Used by:487
Symbol 487 MovieClipUses:240 478 480 482 484 486Used by:488
Symbol 488 MovieClip [stalker_mc]Uses:419 432 443 454 463 476 487
Symbol 489 BitmapUsed by:490 493
Symbol 490 GraphicUses:489Used by:495
Symbol 491 BitmapUsed by:492 494
Symbol 492 GraphicUses:491Used by:495
Symbol 493 GraphicUses:489Used by:495
Symbol 494 GraphicUses:491Used by:495
Symbol 495 MovieClip [tile65]Uses:490 492 493 494
Symbol 496 BitmapUsed by:497
Symbol 497 GraphicUses:496Used by:504
Symbol 498 BitmapUsed by:499
Symbol 499 GraphicUses:498Used by:504
Symbol 500 BitmapUsed by:501
Symbol 501 GraphicUses:500Used by:504
Symbol 502 BitmapUsed by:503
Symbol 503 GraphicUses:502Used by:504
Symbol 504 MovieClipUses:497 499 501 503Used by:562
Symbol 505 BitmapUsed by:506
Symbol 506 GraphicUses:505Used by:519
Symbol 507 BitmapUsed by:508
Symbol 508 GraphicUses:507Used by:519
Symbol 509 BitmapUsed by:510
Symbol 510 GraphicUses:509Used by:519
Symbol 511 BitmapUsed by:512
Symbol 512 GraphicUses:511Used by:519
Symbol 513 BitmapUsed by:514
Symbol 514 GraphicUses:513Used by:519
Symbol 515 BitmapUsed by:516
Symbol 516 GraphicUses:515Used by:519
Symbol 517 BitmapUsed by:518
Symbol 518 GraphicUses:517Used by:519
Symbol 519 MovieClipUses:506 508 510 512 514 516 518Used by:562
Symbol 520 BitmapUsed by:521
Symbol 521 GraphicUses:520Used by:530
Symbol 522 BitmapUsed by:523
Symbol 523 GraphicUses:522Used by:530
Symbol 524 BitmapUsed by:525
Symbol 525 GraphicUses:524Used by:530 562
Symbol 526 BitmapUsed by:527
Symbol 527 GraphicUses:526Used by:530
Symbol 528 BitmapUsed by:529
Symbol 529 GraphicUses:528Used by:530
Symbol 530 MovieClipUses:521 523 525 527 529Used by:562
Symbol 531 BitmapUsed by:532
Symbol 532 GraphicUses:531Used by:539
Symbol 533 BitmapUsed by:534
Symbol 534 GraphicUses:533Used by:539
Symbol 535 BitmapUsed by:536
Symbol 536 GraphicUses:535Used by:539
Symbol 537 BitmapUsed by:538
Symbol 538 GraphicUses:537Used by:539
Symbol 539 MovieClipUses:532 534 536 538Used by:562
Symbol 540 BitmapUsed by:541
Symbol 541 GraphicUses:540Used by:550
Symbol 542 BitmapUsed by:543
Symbol 543 GraphicUses:542Used by:550
Symbol 544 BitmapUsed by:545
Symbol 545 GraphicUses:544Used by:550
Symbol 546 BitmapUsed by:547
Symbol 547 GraphicUses:546Used by:550
Symbol 548 BitmapUsed by:549
Symbol 549 GraphicUses:548Used by:550
Symbol 550 MovieClipUses:541 543 545 547 549Used by:562
Symbol 551 BitmapUsed by:552
Symbol 552 GraphicUses:551Used by:561
Symbol 553 BitmapUsed by:554
Symbol 554 GraphicUses:553Used by:561
Symbol 555 BitmapUsed by:556
Symbol 556 GraphicUses:555Used by:561
Symbol 557 BitmapUsed by:558
Symbol 558 GraphicUses:557Used by:561
Symbol 559 BitmapUsed by:560
Symbol 560 GraphicUses:559Used by:561
Symbol 561 MovieClipUses:240 552 554 556 558 560Used by:562
Symbol 562 MovieClip [brute_mc]Uses:504 519 530 539 550 561 525
Symbol 563 BitmapUsed by:564
Symbol 564 GraphicUses:563Used by:571
Symbol 565 BitmapUsed by:566
Symbol 566 GraphicUses:565Used by:571
Symbol 567 BitmapUsed by:568
Symbol 568 GraphicUses:567Used by:571
Symbol 569 BitmapUsed by:570
Symbol 570 GraphicUses:569Used by:571
Symbol 571 MovieClipUses:564 566 568 570Used by:652
Symbol 572 BitmapUsed by:573
Symbol 573 GraphicUses:572Used by:584
Symbol 574 BitmapUsed by:575
Symbol 575 GraphicUses:574Used by:584
Symbol 576 BitmapUsed by:577
Symbol 577 GraphicUses:576Used by:584
Symbol 578 BitmapUsed by:579
Symbol 579 GraphicUses:578Used by:584
Symbol 580 BitmapUsed by:581
Symbol 581 GraphicUses:580Used by:584
Symbol 582 BitmapUsed by:583
Symbol 583 GraphicUses:582Used by:584
Symbol 584 MovieClipUses:573 575 577 579 581 583Used by:652
Symbol 585 BitmapUsed by:586
Symbol 586 GraphicUses:585Used by:595
Symbol 587 BitmapUsed by:588
Symbol 588 GraphicUses:587Used by:595
Symbol 589 BitmapUsed by:590
Symbol 590 GraphicUses:589Used by:595
Symbol 591 BitmapUsed by:592
Symbol 592 GraphicUses:591Used by:595
Symbol 593 BitmapUsed by:594
Symbol 594 GraphicUses:593Used by:595
Symbol 595 MovieClipUses:586 588 590 592 594Used by:652
Symbol 596 BitmapUsed by:597
Symbol 597 GraphicUses:596Used by:606
Symbol 598 BitmapUsed by:599
Symbol 599 GraphicUses:598Used by:606
Symbol 600 BitmapUsed by:601
Symbol 601 GraphicUses:600Used by:606
Symbol 602 BitmapUsed by:603
Symbol 603 GraphicUses:602Used by:606
Symbol 604 BitmapUsed by:605
Symbol 605 GraphicUses:604Used by:606
Symbol 606 MovieClipUses:597 599 601 603 605Used by:652
Symbol 607 BitmapUsed by:608
Symbol 608 GraphicUses:607Used by:627
Symbol 609 BitmapUsed by:610
Symbol 610 GraphicUses:609Used by:627
Symbol 611 BitmapUsed by:612
Symbol 612 GraphicUses:611Used by:627
Symbol 613 BitmapUsed by:614
Symbol 614 GraphicUses:613Used by:627
Symbol 615 BitmapUsed by:616
Symbol 616 GraphicUses:615Used by:627
Symbol 617 BitmapUsed by:618
Symbol 618 GraphicUses:617Used by:627
Symbol 619 BitmapUsed by:620
Symbol 620 GraphicUses:619Used by:627
Symbol 621 BitmapUsed by:622
Symbol 622 GraphicUses:621Used by:627
Symbol 623 BitmapUsed by:624
Symbol 624 GraphicUses:623Used by:627
Symbol 625 BitmapUsed by:626
Symbol 626 GraphicUses:625Used by:627
Symbol 627 MovieClipUses:608 610 612 614 616 618 620 622 624 626Used by:652
Symbol 628 BitmapUsed by:629
Symbol 629 GraphicUses:628Used by:640
Symbol 630 BitmapUsed by:631
Symbol 631 GraphicUses:630Used by:640
Symbol 632 BitmapUsed by:633
Symbol 633 GraphicUses:632Used by:640
Symbol 634 BitmapUsed by:635
Symbol 635 GraphicUses:634Used by:640
Symbol 636 BitmapUsed by:637
Symbol 637 GraphicUses:636Used by:640
Symbol 638 BitmapUsed by:639
Symbol 639 GraphicUses:638Used by:640
Symbol 640 MovieClipUses:629 631 633 635 637 639Used by:652
Symbol 641 BitmapUsed by:642
Symbol 642 GraphicUses:641Used by:651
Symbol 643 BitmapUsed by:644
Symbol 644 GraphicUses:643Used by:651
Symbol 645 BitmapUsed by:646
Symbol 646 GraphicUses:645Used by:651
Symbol 647 BitmapUsed by:648
Symbol 648 GraphicUses:647Used by:651
Symbol 649 BitmapUsed by:650
Symbol 650 GraphicUses:649Used by:651
Symbol 651 MovieClipUses:240 642 644 646 648 650Used by:652
Symbol 652 MovieClip [behemoth_mc]Uses:571 584 595 606 627 640 651
Symbol 653 BitmapUsed by:654
Symbol 654 GraphicUses:653Used by:655
Symbol 655 MovieClip [spew_particle1]Uses:654
Symbol 656 BitmapUsed by:657
Symbol 657 GraphicUses:656Used by:658
Symbol 658 MovieClip [spew_particle2]Uses:657
Symbol 659 BitmapUsed by:660
Symbol 660 GraphicUses:659Used by:661
Symbol 661 MovieClip [tile66]Uses:660
Symbol 662 GraphicUsed by:663
Symbol 663 MovieClip [tile57]Uses:296 662 77 102
Symbol 664 GraphicUsed by:667
Symbol 665 GraphicUsed by:667
Symbol 666 GraphicUsed by:667
Symbol 667 MovieClip [bricks_mc]Uses:664 665 666
Symbol 668 GraphicUsed by:669
Symbol 669 MovieClip [woodboard_mc]Uses:668
Symbol 670 GraphicUsed by:674
Symbol 671 GraphicUsed by:674
Symbol 672 GraphicUsed by:674
Symbol 673 GraphicUsed by:674
Symbol 674 MovieClip [tile67]Uses:670 671 672 673
Symbol 675 GraphicUsed by:676
Symbol 676 MovieClip [blood_mc]Uses:675
Symbol 677 GraphicUsed by:678
Symbol 678 MovieClip [healthkit_mc]Uses:677
Symbol 679 BitmapUsed by:680
Symbol 680 GraphicUses:679Used by:681
Symbol 681 MovieClip [rockparticle1]Uses:680
Symbol 682 GraphicUsed by:683
Symbol 683 MovieClip [hud_bullet]Uses:682
Symbol 684 TextUses:39Used by:686
Symbol 685 TextUses:39Used by:686
Symbol 686 MovieClip [reloading_mc]Uses:684 685
Symbol 687 EditableTextUses:42Used by:688
Symbol 688 MovieClip [hud_title]Uses:687
Symbol 689 EditableTextUses:39Used by:690
Symbol 690 MovieClip [hud_text]Uses:689
Symbol 691 ShapeTweeningUsed by:693
Symbol 692 GraphicUsed by:693 806
Symbol 693 MovieClipUses:691 692Used by:796
Symbol 694 FontUsed by:695 698
Symbol 695 TextUses:694Used by:696
Symbol 696 MovieClipUses:695Used by:697
Symbol 697 MovieClipUses:696Used by:700 822 842
Symbol 698 TextUses:694Used by:700 822 842
Symbol 699 GraphicUsed by:700 703 822 842 952 955 958 1008
Symbol 700 ButtonUses:697 698 699Used by:796
Symbol 701 TextUses:42Used by:703
Symbol 702 TextUses:42Used by:703
Symbol 703 ButtonUses:701 702 699Used by:796
Symbol 704 TextUses:42Used by:763
Symbol 705 EditableTextUses:39Used by:763
Symbol 706 TextUses:42Used by:709
Symbol 707 TextUses:42Used by:709
Symbol 708 GraphicUsed by:709
Symbol 709 ButtonUses:706 707 708Used by:763
Symbol 713 GraphicUsed by:716
Symbol 714 GraphicUsed by:715
Symbol 715 MovieClipUses:714Used by:716
Symbol 716 MovieClipUses:713 715Used by:754
Symbol 717 GraphicUsed by:718
Symbol 718 ButtonUses:717Used by:754
Symbol 719 GraphicUsed by:740
Symbol 720 FontUsed by:721 722 734 746
Symbol 721 EditableTextUses:720Used by:740
Symbol 722 EditableTextUses:720Used by:740
Symbol 723 GraphicUsed by:724 725
Symbol 724 MovieClipUses:723Used by:725
Symbol 725 ButtonUses:724 723Used by:740
Symbol 726 GraphicUsed by:727 728
Symbol 727 MovieClipUses:726Used by:728
Symbol 728 ButtonUses:727 726Used by:740
Symbol 729 GraphicUsed by:730 731
Symbol 730 MovieClipUses:729Used by:731
Symbol 731 ButtonUses:730 729Used by:740
Symbol 732 GraphicUsed by:740
Symbol 733 GraphicUsed by:737
Symbol 734 EditableTextUses:720Used by:737 739
Symbol 735 FontUsed by:736 738
Symbol 736 TextUses:735Used by:737
Symbol 737 MovieClipUses:733 734 736Used by:740
Symbol 738 TextUses:735Used by:739
Symbol 739 MovieClipUses:734 738Used by:740
Symbol 740 MovieClipUses:719 721 722 725 728 731 732 737 739Used by:754
Symbol 741 GraphicUsed by:742 743
Symbol 742 MovieClipUses:741Used by:743
Symbol 743 ButtonUses:742 741Used by:753
Symbol 744 GraphicUsed by:745
Symbol 745 MovieClipUses:744Used by:753
Symbol 746 EditableTextUses:720Used by:753
Symbol 747 GraphicUsed by:751 752
Symbol 748 FontUsed by:749 750
Symbol 749 TextUses:748Used by:751 752
Symbol 750 TextUses:748Used by:751 752
Symbol 751 MovieClipUses:747 749 750Used by:752
Symbol 752 ButtonUses:751 747 749 750Used by:753
Symbol 753 MovieClipUses:743 745 746 752Used by:754
Symbol 754 MovieClip [ZattikkaHiScores]Uses:716 718 740 753Used by:763
Symbol 762 TextUses:39Used by:763
Symbol 763 MovieClipUses:704 705 709 754 762Used by:796
Symbol 764 EditableTextUses:39Used by:796
Symbol 765 TextUses:42Used by:796
Symbol 766 TextUses:42Used by:769
Symbol 767 TextUses:42Used by:769
Symbol 768 GraphicUsed by:769 772 775 778 781 784 787 790 793
Symbol 769 ButtonUses:766 767 768Used by:796
Symbol 770 TextUses:42Used by:772
Symbol 771 TextUses:42Used by:772
Symbol 772 ButtonUses:770 771 768Used by:796
Symbol 773 TextUses:42Used by:775
Symbol 774 TextUses:42Used by:775
Symbol 775 ButtonUses:773 774 768Used by:796
Symbol 776 TextUses:42Used by:778
Symbol 777 TextUses:42Used by:778
Symbol 778 ButtonUses:776 777 768Used by:796
Symbol 779 TextUses:42Used by:781
Symbol 780 TextUses:42Used by:781
Symbol 781 ButtonUses:779 780 768Used by:796
Symbol 782 TextUses:42Used by:784
Symbol 783 TextUses:42Used by:784
Symbol 784 ButtonUses:782 783 768Used by:796
Symbol 785 TextUses:42Used by:787
Symbol 786 TextUses:42Used by:787
Symbol 787 ButtonUses:785 786 768Used by:796
Symbol 788 TextUses:42Used by:790
Symbol 789 TextUses:42Used by:790
Symbol 790 ButtonUses:788 789 768Used by:796
Symbol 791 TextUses:42Used by:793
Symbol 792 TextUses:42Used by:793
Symbol 793 ButtonUses:791 792 768Used by:796
Symbol 794 EditableTextUses:39Used by:796
Symbol 795 TextUses:42Used by:796
Symbol 796 MovieClip [hud_store]Uses:44 693 700 703 763 764 765 769 772 775 778 781 784 787 790 793 794 795
Symbol 797 ShapeTweeningUsed by:806
Symbol 798 TextUses:39Used by:800
Symbol 799 TextUses:42Used by:800
Symbol 800 ButtonUses:798 799 31Used by:805
Symbol 801 TextUses:39Used by:803
Symbol 802 TextUses:42Used by:803
Symbol 803 ButtonUses:801 802 31Used by:805 817
Symbol 804 TextUses:42Used by:805
Symbol 805 MovieClipUses:800 803 804Used by:806
Symbol 806 MovieClip [hud_deathscreen]Uses:44 797 805 692
Symbol 807 GraphicUsed by:808
Symbol 808 MovieClip [tile75]Uses:807
Symbol 809 GraphicUsed by:810
Symbol 810 MovieClip [hud_darkness]Uses:809
Symbol 811 ShapeTweeningUsed by:817
Symbol 812 TextUses:42Used by:817
Symbol 813 GraphicUsed by:817
Symbol 814 TextUses:42Used by:817
Symbol 815 TextUses:42Used by:817
Symbol 816 TextUses:42Used by:817
Symbol 817 MovieClip [hud_gameover]Uses:811 812 813 814 815 816 803
Symbol 818 GraphicUsed by:819
Symbol 819 MovieClip [tile_horigrad]Uses:818
Symbol 820 GraphicUsed by:821
Symbol 821 MovieClip [tile_vertgrad]Uses:820
Symbol 822 ButtonUses:697 698 699Used by:845
Symbol 823 GraphicUsed by:845
Symbol 824 TextUses:42Used by:845
Symbol 825 TextUses:42Used by:845
Symbol 826 TextUses:42Used by:845
Symbol 827 FontUsed by:828 829 830 835 837 839 843
Symbol 828 TextUses:827Used by:845
Symbol 829 TextUses:827Used by:845
Symbol 830 TextUses:827Used by:845
Symbol 831 GraphicUsed by:845
Symbol 832 TextUses:39Used by:845
Symbol 833 TextUses:39Used by:845
Symbol 834 TextUses:39Used by:845
Symbol 835 TextUses:827Used by:845
Symbol 836 TextUses:39Used by:845
Symbol 837 TextUses:827Used by:845
Symbol 838 TextUses:39Used by:845
Symbol 839 TextUses:827Used by:845
Symbol 840 ShapeTweeningUsed by:845
Symbol 841 ShapeTweeningUsed by:845
Symbol 842 ButtonUses:697 698 699Used by:845
Symbol 843 TextUses:827Used by:845
Symbol 844 GraphicUsed by:845
Symbol 845 MovieClip [hud_pause]Uses:44 822 823 824 825 826 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844
Symbol 846 ShapeTweeningUsed by:848
Symbol 847 GraphicUsed by:848
Symbol 848 MovieClip [blacktrans]Uses:240 846 847
Symbol 849 GraphicUsed by:Timeline
Symbol 850 BitmapUsed by:851
Symbol 851 GraphicUses:850Used by:852
Symbol 852 MovieClipUses:851Used by:Timeline
Symbol 853 GraphicUsed by:859
Symbol 854 GraphicUsed by:859
Symbol 855 GraphicUsed by:856
Symbol 856 MovieClipUses:855Used by:859
Symbol 857 GraphicUsed by:858
Symbol 858 MovieClipUses:857Used by:859
Symbol 859 MovieClipUses:853 854 856 858Used by:867
Symbol 860 GraphicUsed by:866
Symbol 861 GraphicUsed by:866
Symbol 862 GraphicUsed by:863
Symbol 863 MovieClipUses:862Used by:866
Symbol 864 GraphicUsed by:865
Symbol 865 MovieClipUses:864Used by:866
Symbol 866 MovieClipUses:860 861 863 865Used by:867
Symbol 867 MovieClipUses:859 866Used by:881
Symbol 868 GraphicUsed by:880
Symbol 869 GraphicUsed by:880
Symbol 870 GraphicUsed by:880
Symbol 871 GraphicUsed by:880
Symbol 872 GraphicUsed by:880
Symbol 873 GraphicUsed by:880
Symbol 874 GraphicUsed by:880
Symbol 875 GraphicUsed by:880
Symbol 876 GraphicUsed by:880
Symbol 877 GraphicUsed by:880
Symbol 878 GraphicUsed by:880
Symbol 879 GraphicUsed by:880
Symbol 880 MovieClipUses:868 869 870 871 872 873 874 875 876 877 878 879Used by:881
Symbol 881 MovieClipUses:867 880Used by:883 890
Symbol 882 GraphicUsed by:883
Symbol 883 MovieClipUses:881 882Used by:Timeline
Symbol 1023 MovieClip [__Packages.mx.utils.Delegate]
Symbol 1024 MovieClip [__Packages.mochi.as2.MochiAd]
Symbol 1025 MovieClip [__Packages.mochi.as2.MochiSync]
Symbol 1026 MovieClip [__Packages.mochi.as2.MochiServices]
Symbol 1027 MovieClip [__Packages.mochi.as2.MochiEventDispatcher]
Symbol 1028 MovieClip [__Packages.mochi.as2.MochiEvents]
Symbol 1029 MovieClip [__Packages.mochi.as2.MochiSocial]
Symbol 710 MovieClip [__Packages.mx.core.UIObject]
Symbol 711 MovieClip [__Packages.mx.core.UIComponent]
Symbol 712 MovieClip [__Packages.ZattikkaHiScores]
Symbol 755 MovieClip [__Packages.mx.skins.SkinElement]
Symbol 756 MovieClip [__Packages.mx.styles.CSSTextStyles]
Symbol 757 MovieClip [__Packages.mx.styles.StyleManager]
Symbol 758 MovieClip [__Packages.mx.styles.CSSStyleDeclaration]
Symbol 759 MovieClip [__Packages.com.hexagonstar.util.debug.Debug]
Symbol 760 MovieClip [__Packages.com.hexagonstar.util.debug.FPSMeter]
Symbol 761 MovieClip [__Packages.com.hexagonstar.util.debug.StopWatch]
Symbol 884 TextUses:37Used by:890
Symbol 885 BitmapUsed by:886
Symbol 886 GraphicUses:885Used by:889
Symbol 887 BitmapUsed by:888
Symbol 888 GraphicUses:887Used by:889
Symbol 889 ButtonUses:886 888Used by:890
Symbol 890 MovieClipUses:881 884 889Used by:Timeline
Symbol 891 Sound [deadvillage]Used by:938
Symbol 892 Sound [devouringtime]Used by:938
Symbol 893 Sound [getoutofmyway]Used by:938
Symbol 894 Sound [laststand]Used by:938
Symbol 895 Sound [outbreak]Used by:938
Symbol 896 Sound [behemoth1]Used by:938
Symbol 897 Sound [behemoth2]Used by:938
Symbol 898 Sound [behemoth3]Used by:938
Symbol 899 Sound [behemoth4]Used by:938
Symbol 900 Sound [behemothdeath1]Used by:938
Symbol 901 Sound [brute1]Used by:938
Symbol 902 Sound [brute2]Used by:938
Symbol 903 Sound [brute3]Used by:938
Symbol 904 Sound [brute4]Used by:938
Symbol 905 Sound [brute5]Used by:938
Symbol 906 Sound [brutedeath1]Used by:938
Symbol 907 Sound [brutedeath2]Used by:938
Symbol 908 Sound [brutedeath3]Used by:938
Symbol 909 Sound [hero1]Used by:938
Symbol 910 Sound [hero2]Used by:938
Symbol 911 Sound [hero3]Used by:938
Symbol 912 Sound [hero4]Used by:938
Symbol 913 Sound [herodeath1]Used by:938
Symbol 914 Sound [stalker1]Used by:938
Symbol 915 Sound [stalker2]Used by:938
Symbol 916 Sound [stalker3]Used by:938
Symbol 917 Sound [stalker4]Used by:938
Symbol 918 Sound [stalkerdeath1]Used by:938
Symbol 919 Sound [stalkerdeath2]Used by:938
Symbol 920 Sound [stalkerboss]Used by:938
Symbol 921 Sound [rocksmash]Used by:938
Symbol 922 Sound [reload]Used by:938
Symbol 923 Sound [gunfire1]Used by:938
Symbol 924 Sound [fire]Used by:938
Symbol 925 Sound [bruteboss]Used by:938
Symbol 926 Sound [gong]Used by:938
Symbol 927 Sound [splat]Used by:938
Symbol 928 Sound [smash]Used by:938
Symbol 929 Sound [belch]Used by:938
Symbol 930 Sound [beep]Used by:938
Symbol 931 Sound [rumble]Used by:938
Symbol 932 Sound [gunfire2]Used by:938
Symbol 933 Sound [gunfire3]Used by:938
Symbol 934 Sound [gunfire4]Used by:938
Symbol 935 Sound [gunfire5]Used by:938
Symbol 936 Sound [gunfire6]Used by:938
Symbol 937 Sound [gunfire7]Used by:938
Symbol 938 MovieClipUses:891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937Used by:Timeline
Symbol 939 GraphicUsed by:1022
Symbol 940 MovieClipUses:240Used by:1022
Symbol 941 TextUses:37Used by:943
Symbol 942 TextUses:37Used by:943
Symbol 943 ButtonUses:941 942 240Used by:959
Symbol 944 TextUses:37Used by:946
Symbol 945 TextUses:37Used by:946
Symbol 946 ButtonUses:944 945 240Used by:959
Symbol 947 TextUses:37Used by:949
Symbol 948 TextUses:37Used by:949
Symbol 949 ButtonUses:947 948 240Used by:959
Symbol 950 TextUses:37Used by:952
Symbol 951 TextUses:37Used by:952
Symbol 952 ButtonUses:950 951 699Used by:959
Symbol 953 TextUses:37Used by:955
Symbol 954 TextUses:37Used by:955
Symbol 955 ButtonUses:953 954 699Used by:959
Symbol 956 TextUses:37Used by:958
Symbol 957 TextUses:37Used by:958
Symbol 958 ButtonUses:956 957 699Used by:959
Symbol 959 MovieClipUses:943 946 949 952 955 958Used by:1004
Symbol 960 ShapeTweeningUsed by:1004
Symbol 961 ShapeTweeningUsed by:1004
Symbol 962 ShapeTweeningUsed by:1004
Symbol 963 ShapeTweeningUsed by:1004
Symbol 964 ShapeTweeningUsed by:1004
Symbol 965 ShapeTweeningUsed by:1004
Symbol 966 ShapeTweeningUsed by:1004
Symbol 967 ShapeTweeningUsed by:1004
Symbol 968 ShapeTweeningUsed by:1004
Symbol 969 ShapeTweeningUsed by:1004
Symbol 970 ShapeTweeningUsed by:1004
Symbol 971 ShapeTweeningUsed by:1004
Symbol 972 ShapeTweeningUsed by:1004
Symbol 973 ShapeTweeningUsed by:1004
Symbol 974 ShapeTweeningUsed by:1004
Symbol 975 ShapeTweeningUsed by:1004
Symbol 976 ShapeTweeningUsed by:1004
Symbol 977 ShapeTweeningUsed by:1004
Symbol 978 ShapeTweeningUsed by:1004
Symbol 979 ShapeTweeningUsed by:1004
Symbol 980 ShapeTweeningUsed by:1004
Symbol 981 ShapeTweeningUsed by:1004
Symbol 982 TextUses:37Used by:992
Symbol 983 TextUses:37Used by:992
Symbol 984 TextUses:37Used by:992
Symbol 985 TextUses:37Used by:992
Symbol 986 TextUses:37Used by:992
Symbol 987 TextUses:37Used by:992
Symbol 988 TextUses:37Used by:992
Symbol 989 TextUses:37Used by:992
Symbol 990 TextUses:37Used by:992
Symbol 991 TextUses:37Used by:992
Symbol 992 MovieClipUses:982 983 984 985 986 987 988 989 990 991Used by:1004
Symbol 993 ShapeTweeningUsed by:1004
Symbol 994 ShapeTweeningUsed by:1004
Symbol 995 ShapeTweeningUsed by:1004
Symbol 996 ShapeTweeningUsed by:1004
Symbol 997 ShapeTweeningUsed by:1004
Symbol 998 ShapeTweeningUsed by:1004
Symbol 999 ShapeTweeningUsed by:1004
Symbol 1000 ShapeTweeningUsed by:1004
Symbol 1001 ShapeTweeningUsed by:1004
Symbol 1002 ShapeTweeningUsed by:1004
Symbol 1003 GraphicUsed by:1004
Symbol 1004 MovieClipUses:959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 992 993 994 995 996 997 998 999 1000 1001 1002 1003Used by:1022
Symbol 1005 EditableTextUses:39Used by:1022
Symbol 1006 TextUses:42Used by:1008
Symbol 1007 TextUses:42Used by:1008
Symbol 1008 ButtonUses:1006 1007 699Used by:1009
Symbol 1009 MovieClipUses:1008Used by:1022
Symbol 1010 GraphicUsed by:1011 1012 1013
Symbol 1011 ButtonUses:1010Used by:1017
Symbol 1012 ButtonUses:1010Used by:1017
Symbol 1013 ButtonUses:1010Used by:1017
Symbol 1014 EditableTextUses:39Used by:1017
Symbol 1015 EditableTextUses:39Used by:1017
Symbol 1016 EditableTextUses:39Used by:1017
Symbol 1017 MovieClipUses:1011 1012 1013 1014 1015 1016Used by:1022
Symbol 1018 TextUses:42Used by:1022
Symbol 1019 GraphicUsed by:1020
Symbol 1020 ButtonUses:1019Used by:1022
Symbol 1021 GraphicUsed by:1022
Symbol 1022 MovieClipUses:939 940 1004 1005 1009 1017 1018 1020 1021Used by:Timeline

Instance Names

"menu_mc"Frame 3Symbol 1022 MovieClip
"hpbar"Symbol 45 MovieClip [hud_mc] Frame 1Symbol 34 MovieClip
"hpborder"Symbol 45 MovieClip [hud_mc] Frame 1Symbol 36 MovieClip
"gunlabel2"Symbol 45 MovieClip [hud_mc] Frame 1Symbol 43 EditableText
"bg_mc"Symbol 49 MovieClip [tooltip] Frame 1Symbol 47 MovieClip
"body_txt"Symbol 49 MovieClip [tooltip] Frame 1Symbol 48 EditableText
"mc"Symbol 87 MovieClip Frame 3Symbol 86 MovieClip
"mc"Symbol 158 MovieClip Frame 1Symbol 116 MovieClip
"mc"Symbol 158 MovieClip Frame 2Symbol 120 MovieClip
"mc"Symbol 158 MovieClip Frame 3Symbol 124 MovieClip
"mc"Symbol 158 MovieClip Frame 4Symbol 128 MovieClip
"mc"Symbol 158 MovieClip Frame 5Symbol 132 MovieClip
"mc"Symbol 158 MovieClip Frame 6Symbol 137 MovieClip
"mc"Symbol 158 MovieClip Frame 7Symbol 141 MovieClip
"mc"Symbol 158 MovieClip Frame 8Symbol 145 MovieClip
"mc"Symbol 158 MovieClip Frame 9Symbol 149 MovieClip
"mc"Symbol 158 MovieClip Frame 10Symbol 153 MovieClip
"mc"Symbol 158 MovieClip Frame 11Symbol 157 MovieClip
"gun"Symbol 164 MovieClip Frame 1Symbol 158 MovieClip
"gun"Symbol 171 MovieClip Frame 1Symbol 158 MovieClip
"gun"Symbol 178 MovieClip Frame 1Symbol 158 MovieClip
"gun"Symbol 185 MovieClip Frame 1Symbol 158 MovieClip
"gun"Symbol 192 MovieClip Frame 1Symbol 158 MovieClip
"mc"Symbol 193 MovieClip Frame 3Symbol 111 MovieClip
"mc"Symbol 193 MovieClip Frame 4Symbol 164 MovieClip
"mc"Symbol 193 MovieClip Frame 5Symbol 171 MovieClip
"mc"Symbol 193 MovieClip Frame 6Symbol 178 MovieClip
"mc"Symbol 193 MovieClip Frame 7Symbol 185 MovieClip
"mc"Symbol 193 MovieClip Frame 8Symbol 192 MovieClip
"legs"Symbol 205 MovieClip [hero_mc] Frame 1Symbol 87 MovieClip
"arms"Symbol 205 MovieClip [hero_mc] Frame 1Symbol 193 MovieClip
"mc"Symbol 205 MovieClip [hero_mc] Frame 2Symbol 204 MovieClip
"tabbg"Symbol 286 MovieClip [editor_menu] Frame 1Symbol 266 MovieClip
"var_text"Symbol 323 MovieClip [editor_var_number] Frame 1Symbol 320 EditableText
"level"Symbol 337 MovieClip [editor_download] Frame 1Symbol 336 EditableText
"mc"Symbol 387 MovieClip [bg1] Frame 1Symbol 370 MovieClip
"mc"Symbol 387 MovieClip [bg1] Frame 2Symbol 378 MovieClip
"mc"Symbol 387 MovieClip [bg1] Frame 3Symbol 386 MovieClip
"box"Symbol 396 MovieClip [editor_var_toggle2] Frame 1Symbol 394 MovieClip
"label"Symbol 396 MovieClip [editor_var_toggle2] Frame 1Symbol 395 EditableText
"var_text"Symbol 399 MovieClip [editor_var_toggle1] Frame 1Symbol 398 EditableText
"var_text"Symbol 410 MovieClip [editor_var_slider] Frame 1Symbol 407 EditableText
"num"Symbol 410 MovieClip [editor_var_slider] Frame 1Symbol 408 EditableText
"unit"Symbol 410 MovieClip [editor_var_slider] Frame 1Symbol 409 EditableText
"mc"Symbol 488 MovieClip [stalker_mc] Frame 3Symbol 443 MovieClip
"mc"Symbol 488 MovieClip [stalker_mc] Frame 7Symbol 487 MovieClip
"mc"Symbol 562 MovieClip [brute_mc] Frame 3Symbol 530 MovieClip
"mc"Symbol 562 MovieClip [brute_mc] Frame 7Symbol 561 MovieClip
"mc"Symbol 652 MovieClip [behemoth_mc] Frame 3Symbol 595 MovieClip
"mc"Symbol 652 MovieClip [behemoth_mc] Frame 7Symbol 651 MovieClip
"txt"Symbol 688 MovieClip [hud_title] Frame 1Symbol 687 EditableText
"txt"Symbol 690 MovieClip [hud_text] Frame 1Symbol 689 EditableText
"txtName"Symbol 737 MovieClip Frame 1Symbol 734 EditableText
"txtName"Symbol 739 MovieClip Frame 1Symbol 734 EditableText
"txtMsg1"Symbol 740 MovieClip Frame 1Symbol 721 EditableText
"txtMsg2"Symbol 740 MovieClip Frame 1Symbol 722 EditableText
"btnSubmit"Symbol 740 MovieClip Frame 1Symbol 725 Button
"btnTwitter"Symbol 740 MovieClip Frame 1Symbol 728 Button
"btnFacebook"Symbol 740 MovieClip Frame 1Symbol 731 Button
"txtMsgLine1"Symbol 740 MovieClip Frame 1Symbol 721 EditableText
"txtMsgLine2"Symbol 740 MovieClip Frame 1Symbol 722 EditableText
"movNameManual"Symbol 740 MovieClip Frame 1Symbol 737 MovieClip
"movNameAuto"Symbol 740 MovieClip Frame 1Symbol 739 MovieClip
"btnBack"Symbol 753 MovieClip Frame 1Symbol 743 Button
"txtInfo"Symbol 753 MovieClip Frame 1Symbol 746 EditableText
"btnView"Symbol 753 MovieClip Frame 1Symbol 752 Button
"btnGFTP"Symbol 754 MovieClip [ZattikkaHiScores] Frame 1Symbol 718 Button
"movEntryScreen"Symbol 754 MovieClip [ZattikkaHiScores] Frame 1Symbol 740 MovieClip
"movInfoScreen"Symbol 754 MovieClip [ZattikkaHiScores] Frame 1Symbol 753 MovieClip
"score"Symbol 763 MovieClip Frame 1Symbol 705 EditableText
"hiScores"Symbol 763 MovieClip Frame 1Symbol 754 MovieClip [ZattikkaHiScores]
"hiscore"Symbol 796 MovieClip [hud_store] Frame 1Symbol 763 MovieClip
"pointslabeltext"Symbol 796 MovieClip [hud_store] Frame 2Symbol 764 EditableText
"btn1"Symbol 796 MovieClip [hud_store] Frame 2Symbol 769 Button
"btn2"Symbol 796 MovieClip [hud_store] Frame 2Symbol 772 Button
"btn3"Symbol 796 MovieClip [hud_store] Frame 2Symbol 775 Button
"btn4"Symbol 796 MovieClip [hud_store] Frame 2Symbol 778 Button
"btn5"Symbol 796 MovieClip [hud_store] Frame 2Symbol 781 Button
"btn6"Symbol 796 MovieClip [hud_store] Frame 2Symbol 784 Button
"btn7"Symbol 796 MovieClip [hud_store] Frame 2Symbol 787 Button
"btn0"Symbol 796 MovieClip [hud_store] Frame 2Symbol 790 Button
"btn8"Symbol 796 MovieClip [hud_store] Frame 2Symbol 793 Button
"gunleveltext"Symbol 796 MovieClip [hud_store] Frame 2Symbol 794 EditableText
"btn2"Symbol 959 MovieClip Frame 1Symbol 943 Button
"btn1"Symbol 959 MovieClip Frame 1Symbol 946 Button
"btn0"Symbol 959 MovieClip Frame 1Symbol 949 Button
"btn0"Symbol 959 MovieClip Frame 2Symbol 952 Button
"btn1"Symbol 959 MovieClip Frame 2Symbol 955 Button
"btn2"Symbol 959 MovieClip Frame 2Symbol 958 Button
"buttons"Symbol 1004 MovieClip Frame 1Symbol 959 MovieClip
"pressanykey"Symbol 1004 MovieClip Frame 37Symbol 992 MovieClip
"txt1"Symbol 1017 MovieClip Frame 1Symbol 1014 EditableText
"txt2"Symbol 1017 MovieClip Frame 1Symbol 1015 EditableText
"txt3"Symbol 1017 MovieClip Frame 1Symbol 1016 EditableText
"title_mc"Symbol 1022 MovieClip Frame 1Symbol 1004 MovieClip
"loadbox"Symbol 1022 MovieClip Frame 1Symbol 1005 EditableText
"deletesave"Symbol 1022 MovieClip Frame 1Symbol 1009 MovieClip
"options_mc"Symbol 1022 MovieClip Frame 1Symbol 1017 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 27 as "tile23"
ExportAssets (56)Timeline Frame 1Symbol 45 as "hud_mc"
ExportAssets (56)Timeline Frame 1Symbol 49 as "tooltip"
ExportAssets (56)Timeline Frame 1Symbol 50 as "tile_grey"
ExportAssets (56)Timeline Frame 1Symbol 51 as "dust_mc"
ExportAssets (56)Timeline Frame 1Symbol 53 as "tilehe"
ExportAssets (56)Timeline Frame 1Symbol 205 as "hero_mc"
ExportAssets (56)Timeline Frame 1Symbol 214 as "tile3"
ExportAssets (56)Timeline Frame 1Symbol 216 as "tile40"
ExportAssets (56)Timeline Frame 1Symbol 218 as "tile41"
ExportAssets (56)Timeline Frame 1Symbol 226 as "tile42"
ExportAssets (56)Timeline Frame 1Symbol 228 as "tile43"
ExportAssets (56)Timeline Frame 1Symbol 238 as "tile39"
ExportAssets (56)Timeline Frame 1Symbol 239 as "tile44"
ExportAssets (56)Timeline Frame 1Symbol 241 as "background_g"
ExportAssets (56)Timeline Frame 1Symbol 257 as "tile52"
ExportAssets (56)Timeline Frame 1Symbol 286 as "editor_menu"
ExportAssets (56)Timeline Frame 1Symbol 288 as "tile45"
ExportAssets (56)Timeline Frame 1Symbol 290 as "tile46"
ExportAssets (56)Timeline Frame 1Symbol 292 as "tile48"
ExportAssets (56)Timeline Frame 1Symbol 294 as "tile47"
ExportAssets (56)Timeline Frame 1Symbol 301 as "tile49"
ExportAssets (56)Timeline Frame 1Symbol 303 as "tile50"
ExportAssets (56)Timeline Frame 1Symbol 305 as "tile51"
ExportAssets (56)Timeline Frame 1Symbol 307 as "tile53"
ExportAssets (56)Timeline Frame 1Symbol 310 as "tile54"
ExportAssets (56)Timeline Frame 1Symbol 312 as "tile55"
ExportAssets (56)Timeline Frame 1Symbol 318 as "tile56"
ExportAssets (56)Timeline Frame 1Symbol 323 as "editor_var_number"
ExportAssets (56)Timeline Frame 1Symbol 326 as "editor_var_save"
ExportAssets (56)Timeline Frame 1Symbol 334 as "editor_upload"
ExportAssets (56)Timeline Frame 1Symbol 337 as "editor_download"
ExportAssets (56)Timeline Frame 1Symbol 346 as "tile62"
ExportAssets (56)Timeline Frame 1Symbol 349 as "tile63"
ExportAssets (56)Timeline Frame 1Symbol 353 as "tile64"
ExportAssets (56)Timeline Frame 1Symbol 358 as "tile70"
ExportAssets (56)Timeline Frame 1Symbol 359 as "tile71"
ExportAssets (56)Timeline Frame 1Symbol 360 as "tile72"
ExportAssets (56)Timeline Frame 1Symbol 361 as "tile73"
ExportAssets (56)Timeline Frame 1Symbol 362 as "tile74"
ExportAssets (56)Timeline Frame 1Symbol 387 as "bg1"
ExportAssets (56)Timeline Frame 1Symbol 390 as "editor_mouse"
ExportAssets (56)Timeline Frame 1Symbol 392 as "editor_redsquare"
ExportAssets (56)Timeline Frame 1Symbol 396 as "editor_var_toggle2"
ExportAssets (56)Timeline Frame 1Symbol 399 as "editor_var_toggle1"
ExportAssets (56)Timeline Frame 1Symbol 403 as "editor_popup"
ExportAssets (56)Timeline Frame 1Symbol 410 as "editor_var_slider"
ExportAssets (56)Timeline Frame 1Symbol 488 as "stalker_mc"
ExportAssets (56)Timeline Frame 1Symbol 495 as "tile65"
ExportAssets (56)Timeline Frame 1Symbol 562 as "brute_mc"
ExportAssets (56)Timeline Frame 1Symbol 652 as "behemoth_mc"
ExportAssets (56)Timeline Frame 1Symbol 655 as "spew_particle1"
ExportAssets (56)Timeline Frame 1Symbol 658 as "spew_particle2"
ExportAssets (56)Timeline Frame 1Symbol 661 as "tile66"
ExportAssets (56)Timeline Frame 1Symbol 663 as "tile57"
ExportAssets (56)Timeline Frame 1Symbol 667 as "bricks_mc"
ExportAssets (56)Timeline Frame 1Symbol 669 as "woodboard_mc"
ExportAssets (56)Timeline Frame 1Symbol 674 as "tile67"
ExportAssets (56)Timeline Frame 1Symbol 676 as "blood_mc"
ExportAssets (56)Timeline Frame 1Symbol 678 as "healthkit_mc"
ExportAssets (56)Timeline Frame 1Symbol 681 as "rockparticle1"
ExportAssets (56)Timeline Frame 1Symbol 683 as "hud_bullet"
ExportAssets (56)Timeline Frame 1Symbol 686 as "reloading_mc"
ExportAssets (56)Timeline Frame 1Symbol 688 as "hud_title"
ExportAssets (56)Timeline Frame 1Symbol 690 as "hud_text"
ExportAssets (56)Timeline Frame 1Symbol 754 as "ZattikkaHiScores"
ExportAssets (56)Timeline Frame 1Symbol 796 as "hud_store"
ExportAssets (56)Timeline Frame 1Symbol 806 as "hud_deathscreen"
ExportAssets (56)Timeline Frame 1Symbol 808 as "tile75"
ExportAssets (56)Timeline Frame 1Symbol 810 as "hud_darkness"
ExportAssets (56)Timeline Frame 1Symbol 817 as "hud_gameover"
ExportAssets (56)Timeline Frame 1Symbol 819 as "tile_horigrad"
ExportAssets (56)Timeline Frame 1Symbol 821 as "tile_vertgrad"
ExportAssets (56)Timeline Frame 1Symbol 845 as "hud_pause"
ExportAssets (56)Timeline Frame 1Symbol 848 as "blacktrans"
ExportAssets (56)Timeline Frame 1Symbol 1023 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 1024 as "__Packages.mochi.as2.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 1025 as "__Packages.mochi.as2.MochiSync"
ExportAssets (56)Timeline Frame 1Symbol 1026 as "__Packages.mochi.as2.MochiServices"
ExportAssets (56)Timeline Frame 1Symbol 1027 as "__Packages.mochi.as2.MochiEventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 1028 as "__Packages.mochi.as2.MochiEvents"
ExportAssets (56)Timeline Frame 1Symbol 1029 as "__Packages.mochi.as2.MochiSocial"
ExportAssets (56)Timeline Frame 1Symbol 710 as "__Packages.mx.core.UIObject"
ExportAssets (56)Timeline Frame 1Symbol 711 as "__Packages.mx.core.UIComponent"
ExportAssets (56)Timeline Frame 1Symbol 712 as "__Packages.ZattikkaHiScores"
ExportAssets (56)Timeline Frame 1Symbol 755 as "__Packages.mx.skins.SkinElement"
ExportAssets (56)Timeline Frame 1Symbol 756 as "__Packages.mx.styles.CSSTextStyles"
ExportAssets (56)Timeline Frame 1Symbol 757 as "__Packages.mx.styles.StyleManager"
ExportAssets (56)Timeline Frame 1Symbol 758 as "__Packages.mx.styles.CSSStyleDeclaration"
ExportAssets (56)Timeline Frame 1Symbol 759 as "__Packages.com.hexagonstar.util.debug.Debug"
ExportAssets (56)Timeline Frame 1Symbol 760 as "__Packages.com.hexagonstar.util.debug.FPSMeter"
ExportAssets (56)Timeline Frame 1Symbol 761 as "__Packages.com.hexagonstar.util.debug.StopWatch"
ExportAssets (56)Timeline Frame 2Symbol 891 as "deadvillage"
ExportAssets (56)Timeline Frame 2Symbol 892 as "devouringtime"
ExportAssets (56)Timeline Frame 2Symbol 893 as "getoutofmyway"
ExportAssets (56)Timeline Frame 2Symbol 894 as "laststand"
ExportAssets (56)Timeline Frame 2Symbol 895 as "outbreak"
ExportAssets (56)Timeline Frame 2Symbol 896 as "behemoth1"
ExportAssets (56)Timeline Frame 2Symbol 897 as "behemoth2"
ExportAssets (56)Timeline Frame 2Symbol 898 as "behemoth3"
ExportAssets (56)Timeline Frame 2Symbol 899 as "behemoth4"
ExportAssets (56)Timeline Frame 2Symbol 900 as "behemothdeath1"
ExportAssets (56)Timeline Frame 2Symbol 901 as "brute1"
ExportAssets (56)Timeline Frame 2Symbol 902 as "brute2"
ExportAssets (56)Timeline Frame 2Symbol 903 as "brute3"
ExportAssets (56)Timeline Frame 2Symbol 904 as "brute4"
ExportAssets (56)Timeline Frame 2Symbol 905 as "brute5"
ExportAssets (56)Timeline Frame 2Symbol 906 as "brutedeath1"
ExportAssets (56)Timeline Frame 2Symbol 907 as "brutedeath2"
ExportAssets (56)Timeline Frame 2Symbol 908 as "brutedeath3"
ExportAssets (56)Timeline Frame 2Symbol 909 as "hero1"
ExportAssets (56)Timeline Frame 2Symbol 910 as "hero2"
ExportAssets (56)Timeline Frame 2Symbol 911 as "hero3"
ExportAssets (56)Timeline Frame 2Symbol 912 as "hero4"
ExportAssets (56)Timeline Frame 2Symbol 913 as "herodeath1"
ExportAssets (56)Timeline Frame 2Symbol 914 as "stalker1"
ExportAssets (56)Timeline Frame 2Symbol 915 as "stalker2"
ExportAssets (56)Timeline Frame 2Symbol 916 as "stalker3"
ExportAssets (56)Timeline Frame 2Symbol 917 as "stalker4"
ExportAssets (56)Timeline Frame 2Symbol 918 as "stalkerdeath1"
ExportAssets (56)Timeline Frame 2Symbol 919 as "stalkerdeath2"
ExportAssets (56)Timeline Frame 2Symbol 920 as "stalkerboss"
ExportAssets (56)Timeline Frame 2Symbol 921 as "rocksmash"
ExportAssets (56)Timeline Frame 2Symbol 922 as "reload"
ExportAssets (56)Timeline Frame 2Symbol 923 as "gunfire1"
ExportAssets (56)Timeline Frame 2Symbol 924 as "fire"
ExportAssets (56)Timeline Frame 2Symbol 925 as "bruteboss"
ExportAssets (56)Timeline Frame 2Symbol 926 as "gong"
ExportAssets (56)Timeline Frame 2Symbol 927 as "splat"
ExportAssets (56)Timeline Frame 2Symbol 928 as "smash"
ExportAssets (56)Timeline Frame 2Symbol 929 as "belch"
ExportAssets (56)Timeline Frame 2Symbol 930 as "beep"
ExportAssets (56)Timeline Frame 2Symbol 931 as "rumble"
ExportAssets (56)Timeline Frame 2Symbol 932 as "gunfire2"
ExportAssets (56)Timeline Frame 2Symbol 933 as "gunfire3"
ExportAssets (56)Timeline Frame 2Symbol 934 as "gunfire4"
ExportAssets (56)Timeline Frame 2Symbol 935 as "gunfire5"
ExportAssets (56)Timeline Frame 2Symbol 936 as "gunfire6"
ExportAssets (56)Timeline Frame 2Symbol 937 as "gunfire7"

Dynamic Text Variables

_root.hero_pointsSymbol 41 EditableText"12345"
var_numSymbol 322 EditableText"OO0"
levelSymbol 331 EditableText""




http://swfchan.com/22/109774/info.shtml
Created: 14/3 -2019 04:12:46 Last modified: 14/3 -2019 04:12:46 Server time: 22/12 -2024 13:09:36