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Bunny Bounty.swf

This is the info page for
Flash #109911

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="Gilgongo" size="30" color="#000000" letterSpacing="0.000000" kerning="1">0%</font></p>

Loading...

copyright (c) 2008 Scrawl Studios Pte Ltd

$00000

sound
preloader

HIT

00

CHAIN!!!

COLOR

COLOR

COLOR

COLOR

GOOD!

EXCELLENT!

NO WAY!!

SO SICK!!

MAMA-MIA!!!

WHAT THE-!?!

FINAL WAVE!!!

Target Bounty Acquired!!!

TOTAL BOUNTY:

TOTAL TIME:

0000000

000000000000

MENU

MENU

$00000

JUST SURVIVE!!!

Game Paused

Resume

Resume

Options

Options

Main

Menu

Main

Menu

YES

YES

NO

NO

Exit to Main Menu?

NO

YES

Max Chain Combo:

00

00

Biggest Bounty:

000

Bunnies Knocked Out:

Accuracy:

00000

Survival Time:

00000

00

Bounty Earned:

$00000

Total Bounty Points

Too Bad...

Try Again...

Not Good...

See Your Medal

Very Cool!!!

You Rock!!!

Bunny-Riffic!!!

Continue

00

Prevent the bunnies from
stealing the crop! Hit
consecutive targets of the
same color to get color
combo chains and a higher
score!

Watch out for Viking Bunnies!
They are stronger than the
normal ones!

Watch out for Ninja Bunnies!
They are stealthy and
dangerous!

The Ninjas are back with a
vengeance! At least 1 crop
must remain!

It's a Bunny Revolt! Stop them
at all costs! All 3 crops must
remain!

MISSION BRIEF

LEVEL:

TARGET BOUNTY:

00000

NOTES:

EXIT

YOU'RE:

CLICK HERE TO PLAY BUNNY BOUNTY ON FACEBOOK!

CLICK HERE TO PLAY BUNNY BOUNTY ON FACEBOOK!

A COMPLETE
AND UTTER
NOOB!

A LESSER
NOOB!

HAVING
YOUR VERY
FIRST
SLINGSHOT
EXPERIENCE!

A
SLINGSHOT
CADET!

A
SLINGSHOT
HOTSHOT!

A
SLINGSHOT
GUNSLINGER!

A RUMORED
BOOGIE MAN
OF
BUNNYKIND!

A SWORN
ENEMY OF
BUNNIES!

HATED AND
DESPISED BY
ALL BUNNIES!

A LUCKY
RABBIT'S
FOOT
COLLECTOR!

A GROWING
DANGER
AGAINST
BUNNYKIND!

AN
OBESESSIVE
LUCKY
RABBIT'S
FOOT
COLLECTOR!

FEARED BY
ALL BUNNIES!

A REVERED
HERO OF
FARMERS!

A
HARDCORE
LUCKY
RABBIT'S
FOOT
COLLECTOR!

A THREAT
TO ALL
BUNNYKIND!

THE
CARROTEER!

THE SAVIOR
OF CROPS!

THE
CABBAGE-
HUGGING
BUNNY
HUNTER!

THE
RAVAGER OF
RABBITS!

THE BUNNY
SLAYER!

THE BUNNY
SLAYING
HERETIC!

THE BUNNY
SLAYER WITH
A VENDETTA!

THE DARK
SECRET
APPRENTICE
OF ELMER!

THE BUNNY
BUSTER!

THE HARE-
RAISER!

THE HOLEY
RABBIT
CRUSADER!

THE
BUNNISHER!

THE BUNNY-
NATOR!

THE
GOVERNOR
OF BUNNY-
NATORS!

THE
ULTIMATE
USAGI
UNDER-
TAKER!

THE REAPER
OF RABBITS!

THE WORLD-
WIDE
WABBIT-
WIPEOUT
WARLORD!

$000000

Bounty Points:

Automatic Slingshooter

00000 Bounty Points

UNLOCK?

UNLOCKED!

Name

Hold down left-click to fire at an extremely fast rate. So the question is Do you want to unlock this Power-Up?

Unlocked!

Name

Continue

Continue

PLAY!

PLAY!

Options

Options

Instructions

Instructions

Facebook

Facebook

<p align="center"><font face="Gilgongo" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1"><a href="http://www.facebook.com/apps/application.php?id=10354845694" target = "_blank">Facebook Version: http://www.facebook.com/apps/application.php?id=10354845694</a></font></p>

BACK

BACK

MUSIC VOLUME

SOUND VOLUME

OPTIONS

ActionScript [AS3]

Section 1
//badgeName_268 (BunnyBountySurvival_andkon_fla.badgeName_268) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class badgeName_268 extends MovieClip { public function badgeName_268(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 2
//badges_230 (BunnyBountySurvival_andkon_fla.badges_230) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class badges_230 extends MovieClip { public function badges_230(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 3
//bluefood_20 (BunnyBountySurvival_andkon_fla.bluefood_20) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class bluefood_20 extends MovieClip { public function bluefood_20(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 4
//blueninjafood_94 (BunnyBountySurvival_andkon_fla.blueninjafood_94) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class blueninjafood_94 extends MovieClip { public function blueninjafood_94(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 5
//bluevikingfood_60 (BunnyBountySurvival_andkon_fla.bluevikingfood_60) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class bluevikingfood_60 extends MovieClip { public var creatureFood:MovieClip; public function bluevikingfood_60(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 6
//boom_197 (BunnyBountySurvival_andkon_fla.boom_197) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class boom_197 extends MovieClip { public function boom_197(){ addFrameScript(0, frame1, 5, frame6, 60, frame61, 100, frame101); } function frame6(){ MovieClip(parent).stopTime(); } function frame1(){ stop(); } function frame101(){ gotoAndStop(1); } function frame61(){ MovieClip(parent).damnation(); } } }//package BunnyBountySurvival_andkon_fla
Section 7
//bountyLost_191 (BunnyBountySurvival_andkon_fla.bountyLost_191) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class bountyLost_191 extends MovieClip { public var bountyLostGfx:MovieClip; public function bountyLost_191(){ addFrameScript(0, frame1, 30, frame31); } function frame1(){ stop(); } function frame31(){ gotoAndStop(1); } } }//package BunnyBountySurvival_andkon_fla
Section 8
//bountyLostGfx_192 (BunnyBountySurvival_andkon_fla.bountyLostGfx_192) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.text.*; public dynamic class bountyLostGfx_192 extends MovieClip { public var bountyLostText:TextField; } }//package BunnyBountySurvival_andkon_fla
Section 9
//buyButtonInfo_273 (BunnyBountySurvival_andkon_fla.buyButtonInfo_273) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.text.*; public dynamic class buyButtonInfo_273 extends MovieClip { public var priceText:TextField; public var nameText:TextField; } }//package BunnyBountySurvival_andkon_fla
Section 10
//chainer_176 (BunnyBountySurvival_andkon_fla.chainer_176) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.text.*; public dynamic class chainer_176 extends MovieClip { public var colorMsg:MovieClip; public var chainText:TextField; public function chainer_176(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 11
//chainmovie_175 (BunnyBountySurvival_andkon_fla.chainmovie_175) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class chainmovie_175 extends MovieClip { public var chainClip:MovieClip; public var rewardMsg:MovieClip; public function chainmovie_175(){ addFrameScript(0, frame1, 7, frame8, 24, frame25, 29, frame30); } function frame1(){ stop(); } function frame25(){ rewardMsg.gotoAndStop(1); } function frame8(){ MovieClip(parent).playRewardMsg(); } function frame30(){ gotoAndStop(1); } } }//package BunnyBountySurvival_andkon_fla
Section 12
//completescreen_218 (BunnyBountySurvival_andkon_fla.completescreen_218) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class completescreen_218 extends MovieClip { public var totalTimeText:TextField; public var bunniesKilledText:TextField; public var splashBg:MovieClip; public var stageBountyText:TextField; public var stageNo:TextField; public var earningsText:TextField; public var bountyPtsText:MovieClip; public var biggestBountyText:TextField; public var continueButton2:MovieClip; public var instruct:MovieClip; public var normalTargetText:TextField; public var endtext:MovieClip; public var maxChainText:TextField; public var accuracyText:TextField; public var continueButton:MovieClip; public var badgeName:MovieClip; public var facebookLink:MovieClip; public var badgePic:MovieClip; public function completescreen_218(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } function frame3(){ stop(); splashBg.gotoAndStop(1); MovieClip(parent).changeEndText(); } function frame1(){ stop(); splashBg.gotoAndStop(2); MovieClip(parent).changeEndText(); } function frame4(){ stop(); splashBg.gotoAndStop(3); MovieClip(parent).stageScreenSetup(); } function frame2(){ stop(); splashBg.gotoAndStop(1); MovieClip(parent).changeEndText(); } function frame5(){ stop(); splashBg.gotoAndStop(4); MovieClip(parent).thankYou(); } } }//package BunnyBountySurvival_andkon_fla
Section 13
//continueButton_226 (BunnyBountySurvival_andkon_fla.continueButton_226) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class continueButton_226 extends MovieClip { public function continueButton_226(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 14
//creatureASpirte_3 (BunnyBountySurvival_andkon_fla.creatureASpirte_3) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class creatureASpirte_3 extends MovieClip { public var creatureSprite:MovieClip; public var shadow:MovieClip; public function creatureASpirte_3(){ addFrameScript(0, frame1, 1, frame2, 6, frame7, 7, frame8, 12, frame13, 35, frame36, 43, frame44, 44, frame45, 69, frame70, 70, frame71, 96, frame97, 97, frame98, 117, frame118, 170, frame171); } function frame70(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); gotoAndPlay("move_shroom"); } function frame71(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame171(){ stop(); if (((!((this == null))) && (!((parent == null))))){ MovieClip(parent).gone = true; if (parent.parent.contains(parent)){ parent.parent.removeChild(parent); }; }; } function frame98(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame97(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); gotoAndPlay("move_normal"); } function frame7(){ stop(); creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); MovieClip(parent.parent.parent).checkKill(parent); } function frame1(){ stop(); creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame13(){ stop(); creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; MovieClip(parent.parent.parent).checkKill(parent); } function frame8(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; } function frame2(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame36(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame118(){ stop(); if (((!((this == null))) && (!((parent == null))))){ MovieClip(parent).gone = true; if (parent.parent.contains(parent)){ parent.parent.removeChild(parent); }; }; } function frame44(){ stop(); creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); MovieClip(parent).summon = false; } function frame45(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; } } }//package BunnyBountySurvival_andkon_fla
Section 15
//creatureBSpirte_40 (BunnyBountySurvival_andkon_fla.creatureBSpirte_40) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class creatureBSpirte_40 extends MovieClip { public var creatureSprite:MovieClip; public var shadow:MovieClip; public function creatureBSpirte_40(){ addFrameScript(0, frame1, 1, frame2, 6, frame7, 7, frame8, 12, frame13, 35, frame36, 43, frame44, 44, frame45, 69, frame70, 70, frame71, 96, frame97, 97, frame98, 117, frame118, 170, frame171); } function frame70(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); gotoAndPlay("move_shroom"); } function frame71(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame171(){ stop(); if (((!((this == null))) && (!((parent == null))))){ MovieClip(parent).gone = true; if (parent.parent.contains(parent)){ parent.parent.removeChild(parent); }; }; } function frame98(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFaint.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFaintHat.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame97(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); gotoAndPlay("move_normal"); } function frame7(){ stop(); creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); MovieClip(parent.parent.parent).checkKill(parent); } function frame1(){ stop(); creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame13(){ stop(); creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; MovieClip(parent.parent.parent).checkKill(parent); } function frame8(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; } function frame2(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame36(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame118(){ stop(); if (((!((this == null))) && (!((parent == null))))){ MovieClip(parent).gone = true; if (parent.parent.contains(parent)){ parent.parent.removeChild(parent); }; }; } function frame44(){ stop(); creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); MovieClip(parent).summon = false; } function frame45(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; } } }//package BunnyBountySurvival_andkon_fla
Section 16
//creatureCSpirte_82 (BunnyBountySurvival_andkon_fla.creatureCSpirte_82) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class creatureCSpirte_82 extends MovieClip { public var creatureSprite:MovieClip; public var shadow:MovieClip; public function creatureCSpirte_82(){ addFrameScript(0, frame1, 1, frame2, 6, frame7, 7, frame8, 12, frame13, 19, frame20, 28, frame29, 29, frame30, 54, frame55, 55, frame56, 81, frame82, 82, frame83, 102, frame103, 155, frame156); } function frame156(){ stop(); if (((!((this == null))) && (!((parent == null))))){ MovieClip(parent).gone = true; if (parent.parent.contains(parent)){ parent.parent.removeChild(parent); }; }; } function frame82(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); gotoAndPlay("move_normal"); } function frame7(){ stop(); creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); MovieClip(parent.parent.parent).checkKill(parent); } function frame1(){ stop(); creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame13(){ stop(); creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; MovieClip(parent.parent.parent).checkKill(parent); } function frame103(){ stop(); if (((!((this == null))) && (!((parent == null))))){ MovieClip(parent).gone = true; if (parent.parent.contains(parent)){ parent.parent.removeChild(parent); }; }; } function frame29(){ stop(); creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); MovieClip(parent).summon = false; } function frame83(){ creatureSprite.creatureBody.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame8(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; } function frame2(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame30(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; } function frame20(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } function frame55(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); gotoAndPlay("move_shroom"); } function frame56(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureFace.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.faceRed, this.faceGreen, this.faceBlue, 0); } } }//package BunnyBountySurvival_andkon_fla
Section 17
//creatureDSpirte_104 (BunnyBountySurvival_andkon_fla.creatureDSpirte_104) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class creatureDSpirte_104 extends MovieClip { public var creatureSprite:MovieClip; public var shadow:MovieClip; public function creatureDSpirte_104(){ addFrameScript(0, frame1, 1, frame2, 6, frame7, 7, frame8, 12, frame13, 19, frame20, 28, frame29, 29, frame30, 40, frame41, 41, frame42, 52, frame53, 53, frame54, 73, frame74, 86, frame87, 87, frame88, 107, frame108, 120, frame121); } function frame74(){ MovieClip(parent.parent.parent).playSound("killBot"); } function frame87(){ stop(); if (((!((this == null))) && (!((parent == null))))){ MovieClip(parent).gone = true; if (parent.parent.contains(parent)){ parent.parent.removeChild(parent); }; }; } function frame88(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); } function frame7(){ stop(); creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); MovieClip(parent.parent.parent).checkKill(parent); } function frame1(){ stop(); creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); } function frame13(){ stop(); creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; MovieClip(parent.parent.parent).checkKill(parent); } function frame29(){ stop(); creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); MovieClip(parent).summon = false; } function frame8(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; } function frame108(){ MovieClip(parent.parent.parent).playSound("killBot"); } function frame2(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); } function frame30(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); if (MovieClip(parent).success){ creatureSprite.creatureFood.gotoAndStop(MovieClip(parent).success.foodtype); }; } function frame20(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); } function frame41(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); gotoAndPlay("move_shroom"); } function frame42(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); } function frame121(){ stop(); if (((!((this == null))) && (!((parent == null))))){ MovieClip(parent).gone = true; if (parent.parent.contains(parent)){ parent.parent.removeChild(parent); }; }; } function frame54(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); } function frame53(){ creatureSprite.creatureEar1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureEar2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureLeg1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); creatureSprite.creatureHand1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, this.red, this.green, this.blue, 0); gotoAndPlay("move_normal"); } } }//package BunnyBountySurvival_andkon_fla
Section 18
//creaturedying_32 (BunnyBountySurvival_andkon_fla.creaturedying_32) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class creaturedying_32 extends MovieClip { public var creatureFace:MovieClip; public var creatureBody:MovieClip; public var creatureHand2:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 19
//creaturehit_8 (BunnyBountySurvival_andkon_fla.creaturehit_8) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class creaturehit_8 extends MovieClip { public var creatureFace:MovieClip; public var creatureBody:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 20
//creaturehitshroom_11 (BunnyBountySurvival_andkon_fla.creaturehitshroom_11) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class creaturehitshroom_11 extends MovieClip { public var creatureFace:MovieClip; public var creatureFood:MovieClip; public var creatureBody:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 21
//creaturemove_28 (BunnyBountySurvival_andkon_fla.creaturemove_28) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class creaturemove_28 extends MovieClip { public var creatureFace:MovieClip; public var creatureBody:MovieClip; public var creatureHand2:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 22
//creaturemoveshroom_17 (BunnyBountySurvival_andkon_fla.creaturemoveshroom_17) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class creaturemoveshroom_17 extends MovieClip { public var creatureFace:MovieClip; public var creatureFood:MovieClip; public var creatureBody:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; public var creatureLeg2:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 23
//creaturestand_5 (BunnyBountySurvival_andkon_fla.creaturestand_5) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class creaturestand_5 extends MovieClip { public var creatureFace:MovieClip; public var creatureBody:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 24
//endOfLevelBg_219 (BunnyBountySurvival_andkon_fla.endOfLevelBg_219) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class endOfLevelBg_219 extends MovieClip { public function endOfLevelBg_219(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 25
//endtext1_223 (BunnyBountySurvival_andkon_fla.endtext1_223) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class endtext1_223 extends MovieClip { public function endtext1_223(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 26
//endtext3_225 (BunnyBountySurvival_andkon_fla.endtext3_225) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class endtext3_225 extends MovieClip { public function endtext3_225(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 27
//exitButton_228 (BunnyBountySurvival_andkon_fla.exitButton_228) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class exitButton_228 extends MovieClip { public function exitButton_228(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 28
//facebookLink_229 (BunnyBountySurvival_andkon_fla.facebookLink_229) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class facebookLink_229 extends MovieClip { public function facebookLink_229(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 29
//fireGfx_165 (BunnyBountySurvival_andkon_fla.fireGfx_165) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class fireGfx_165 extends MovieClip { public function fireGfx_165(){ addFrameScript(4, frame5); } function frame5(){ gotoAndPlay(1); } } }//package BunnyBountySurvival_andkon_fla
Section 30
//highscore_button_285 (BunnyBountySurvival_andkon_fla.highscore_button_285) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class highscore_button_285 extends MovieClip { public function highscore_button_285(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 31
//instBG_304 (BunnyBountySurvival_andkon_fla.instBG_304) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class instBG_304 extends MovieClip { public function instBG_304(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 32
//instruct_button_284 (BunnyBountySurvival_andkon_fla.instruct_button_284) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class instruct_button_284 extends MovieClip { public function instruct_button_284(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 33
//instructions_227 (BunnyBountySurvival_andkon_fla.instructions_227) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class instructions_227 extends MovieClip { public function instructions_227(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 34
//instScreen_303 (BunnyBountySurvival_andkon_fla.instScreen_303) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class instScreen_303 extends MovieClip { public var instBG:MovieClip; public var instExitButton:MovieClip; public function instScreen_303(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 35
//killScore_37 (BunnyBountySurvival_andkon_fla.killScore_37) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class killScore_37 extends MovieClip { public var scoreText:MovieClip; public function killScore_37(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 36
//loaderClip_1 (BunnyBountySurvival_andkon_fla.loaderClip_1) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.text.*; public dynamic class loaderClip_1 extends MovieClip { public var loadText:TextField; } }//package BunnyBountySurvival_andkon_fla
Section 37
//mainButtonGraphic_224 (BunnyBountySurvival_andkon_fla.mainButtonGraphic_224) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class mainButtonGraphic_224 extends MovieClip { public function mainButtonGraphic_224(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 38
//mainMenu_280 (BunnyBountySurvival_andkon_fla.mainMenu_280) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class mainMenu_280 extends MovieClip { public var menu_highscore_button:MovieClip; public var menu_howto_button:MovieClip; public var menu_play_button:MovieClip; public var menu_options_button:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 39
//MainTimeline (BunnyBountySurvival_andkon_fla.MainTimeline) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var pauseMenuButton:MovieClip; public var creatureCount; public var shopSelectedPrice; public var targetMsg:MovieClip; public var musicVol; public var pauseMenu:MovieClip; public var expertTargetReached; public var moleArray; public var weaponTypeArray; public var foodArray; public var optionsScreen:MovieClip; public var colorArray; public var soundPlayer:SoundChannel; public var cropRetainerConstant; public var foodDropTime; public var currentWeapon; public var accuracy; public var currentStage; public var normalTargetReached; public var topCursor; public var totalBounty; public var powerupSpawn; public var gamePause; public var minSpawnY; public var bulletCount; public var gameWidth; public var hitCount; public var minSpawnX; public var foreground:MovieClip; public var soundVol; public var finalWarning:MovieClip; public var powerupTime; public var creature_layer:MovieClip; public var creatureArray; public var stolenPenalty; public var musicPlayer:SoundChannel; public var foodSize; public var colorMultiplier; public var targetBounty:MovieClip; public var finalWaveDone; public var creatureTypeArray; public var musicManager:Sound; public var top_cursor_layer:MovieClip; public var totalLevels; public var xmax; public var spawnCounter; public var stageArray; public var loaderClip:MovieClip; public var timerText:TextField; public var stageBountyText:TextField; public var instIndex; public var currentSong:String; public var food_layer:MovieClip; public var biggestBounty; public var ymax; public var powerupTakenSpeed; public var instScreen:MovieClip; public var bunniesKilled; public var changePhaseTimer; public var lastColor; public var bountyLost:MovieClip; public var boughtWeapons; public var newlyBought; public var bulletArray; public var powerupGoneTime; public var powerupCount; public var mole_layer:MovieClip; public var powerup_layer:MovieClip; public var mainMenu:MovieClip; public var maxSpawnX; public var maxSpawnY; public var stageBackground:MovieClip; public var xmin; public var boom:MovieClip; public var stageTimer; public var badgeIndex; public var previousSpawnColor; public var shopScreen:MovieClip; public var completeScreen:MovieClip; public var powerupFallSpeed; public var currentSound:String; public var holdMouse; public var chainer:MovieClip; public var cursor_layer:MovieClip; public var ymin; public var weapCountdown:MovieClip; public var moleCount; public var gameComplete; public var weaponIndicator:MovieClip; public var cursor; public var soundManager:Sound; public var shopSelected; public var gameHeight; public var maxChain; public var powerupBaseTime; public var bulletsFired; public var thisStageBounty; public var bullet_layer:MovieClip; public var powerupArray; public var fullScreen; public var bulletSpawnY; public var bulletSpawnX; public function MainTimeline(){ addFrameScript(0, frame1, 2, frame3); } public function bulletFly(){ var _local1:*; var _local2:*; _local1 = 0; while (_local1 < bulletArray.length) { if (bulletArray[_local1] != null){ if ((((bulletArray[_local1].x == bulletArray[_local1].destX)) && ((bulletArray[_local1].y == bulletArray[_local1].destY)))){ if (!bulletArray[_local1].dying){ _local2 = hitCreature(bulletArray[_local1]); bulletArray[_local1].dying = true; bulletArray[_local1].gotoAndPlay("die"); if (currentWeapon != 4){ if (_local2 == 1){ playSound("boneHit"); } else { if (!_local2){ playSound("bulletHit"); }; }; }; }; } else { if (bulletArray[_local1].scaleX > 1){ bulletArray[_local1].scaleX = (bulletArray[_local1].scaleX - 0.2); }; if (bulletArray[_local1].scaleY > 1){ bulletArray[_local1].scaleY = (bulletArray[_local1].scaleY - 0.2); }; bulletArray[_local1].x = (bulletArray[_local1].x + bulletArray[_local1].xspeed); bulletArray[_local1].y = (bulletArray[_local1].y + bulletArray[_local1].yspeed); if (bulletArray[_local1].xspeed < 0){ if (bulletArray[_local1].x <= bulletArray[_local1].destX){ bulletArray[_local1].x = bulletArray[_local1].destX; }; } else { if (bulletArray[_local1].xspeed > 0){ if (bulletArray[_local1].x >= bulletArray[_local1].destX){ bulletArray[_local1].x = bulletArray[_local1].destX; }; }; }; if (bulletArray[_local1].y <= bulletArray[_local1].destY){ bulletArray[_local1].y = bulletArray[_local1].destY; }; }; }; _local1++; }; } public function pickFood(_arg1){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; _local2 = 999999; _local3 = 0; _local4 = 0; _local5 = 0; _local6 = null; _local7 = findExit(_arg1); if (!_arg1.success){ _local8 = new Array(); _local9 = 0; while (_local9 < foodArray.length) { if (((((!((foodArray[_local9] == null))) && (!(foodArray[_local9].taken)))) && (!(foodArray[_local9].gone)))){ _local8.push(foodArray[_local9]); }; _local9++; }; if (_local8.length > 0){ _local10 = 0; while (_local10 < _local8.length) { if (((((!((_local8[_local10] == null))) && (!(_local8[_local10].gone)))) && (!(_local8[_local10].taken)))){ _local6 = _local8[_local10]; _local3 = (_local6.x - _arg1.x); _local4 = (_local6.y - _arg1.y); _local5 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); if (_local5 < _local2){ _local2 = _local5; _local6 = _local8[_local10]; }; }; _local10++; }; }; if ((((_local8.length <= 0)) && (!(_local6)))){ _local11 = 0; while (_local11 < foodArray.length) { if (((!((foodArray[_local11] == null))) && (!(foodArray[_local11].gone)))){ _local6 = foodArray[_local11]; _local3 = (_local6.x - _arg1.x); _local4 = (_local6.y - _arg1.y); _local5 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); if (_local5 < _local2){ _local2 = _local5; _local6 = foodArray[_local11]; }; }; _local11++; }; }; }; if (_local6){ return (_local6); }; return (_local7); } public function initShop(){ shopScreen.shopScreenConfirm.visible = false; shopScreen.shopScreenConfirm.gotoAndStop(1); shopScreen.shopItem1.buyButton.buyButtonInfo.priceText.text = (weaponTypeArray[1][4] + " Bounty Points"); shopScreen.shopItem2.buyButton.buyButtonInfo.priceText.text = (weaponTypeArray[2][4] + " Bounty Points"); shopScreen.shopItem3.buyButton.buyButtonInfo.priceText.text = (weaponTypeArray[3][4] + " Bounty Points"); shopScreen.shopItem1.buyButton.buyButtonInfo.nameText.text = weaponTypeArray[1][5]; shopScreen.shopItem2.buyButton.buyButtonInfo.nameText.text = weaponTypeArray[2][5]; shopScreen.shopItem3.buyButton.buyButtonInfo.nameText.text = weaponTypeArray[3][5]; shopScreen.shopItem1.buyButton.weapType = 1; shopScreen.shopItem2.buyButton.weapType = 2; shopScreen.shopItem3.buyButton.weapType = 3; shopScreen.shopItem1.buyButton.addEventListener(MouseEvent.ROLL_OVER, rollOverBuy); shopScreen.shopItem1.buyButton.addEventListener(MouseEvent.ROLL_OUT, rollOutBuy); shopScreen.shopItem1.buyButton.addEventListener(MouseEvent.CLICK, buyItem); shopScreen.shopItem2.buyButton.addEventListener(MouseEvent.CLICK, buyItem); shopScreen.shopItem2.buyButton.addEventListener(MouseEvent.ROLL_OVER, rollOverBuy); shopScreen.shopItem2.buyButton.addEventListener(MouseEvent.ROLL_OUT, rollOutBuy); shopScreen.shopItem3.buyButton.addEventListener(MouseEvent.CLICK, buyItem); shopScreen.shopItem3.buyButton.addEventListener(MouseEvent.ROLL_OVER, rollOverBuy); shopScreen.shopItem3.buyButton.addEventListener(MouseEvent.ROLL_OUT, rollOutBuy); } public function collectTrash(){ var _local1:*; var _local2:int; var _local3:int; var _local4:int; var _local5:int; _local1 = creatureArray.length; _local2 = 0; while (_local2 < _local1) { if (creatureArray[_local2] == null){ creatureArray.splice(_local2, 1); _local1--; }; _local2++; }; _local1 = powerupArray.length; _local3 = 0; while (_local3 < _local1) { if (powerupArray[_local3] == null){ powerupArray.splice(_local3, 1); _local1--; }; _local3++; }; _local1 = bulletArray.length; _local4 = 0; while (_local4 < _local1) { if (bulletArray[_local4] == null){ bulletArray.splice(_local4, 1); _local1--; }; _local4++; }; _local1 = moleArray.length; _local5 = 0; while (_local5 < _local1) { if (moleArray[_local5] == null){ moleArray.splice(_local5, 1); _local1--; }; _local5++; }; } public function setupCursor(){ cursor_layer.addChild(cursor); cursor.x = stage.mouseX; cursor.y = stage.mouseY; cursor_layer.mouseEnabled = false; cursor.mouseEnabled = false; cursor.mouseChildren = false; top_cursor_layer.addChild(topCursor); topCursor.x = stage.mouseX; topCursor.y = stage.mouseY; top_cursor_layer.mouseEnabled = false; topCursor.mouseEnabled = false; topCursor.mouseChildren = false; stage.addEventListener(MouseEvent.MOUSE_MOVE, attachTopCursor); stage.addEventListener(MouseEvent.MOUSE_MOVE, attachCursor); } public function rollOutCont2(_arg1:MouseEvent){ if (((_arg1.currentTarget) && (completeScreen.continueButton2))){ completeScreen.continueButton2.gotoAndStop(1); }; } public function nextInstructions(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); instIndex++; instScreen.instBG.gotoAndStop(instIndex); if (instIndex >= 4){ instScreen.instExitButton.removeEventListener(MouseEvent.CLICK, nextInstructions); instScreen.instExitButton.addEventListener(MouseEvent.CLICK, closeInstructions); }; }; } public function autoShootScreen(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; if ((((((bulletCount < weaponTypeArray[currentWeapon][1])) && (!(gameComplete)))) && (!(powerup_layer.hitTestPoint(stage.mouseX, stage.mouseY, true))))){ if (currentWeapon == 4){ _local1 = new flamethrowerBullet(); _local5 = (1 + Math.round((Math.random() * 3))); _local1.gfx.gotoAndPlay(_local5); playSound("Flame"); } else { _local1 = new bullet(); _local1.rotation = (Math.random() * 360); playSound("bulletFire"); }; _local1.speedConst = weaponTypeArray[currentWeapon][2]; _local1.damage = weaponTypeArray[currentWeapon][0]; _local1.x = bulletSpawnX; _local1.y = bulletSpawnY; _local1.scaleX = 2; _local1.scaleY = 2; _local1.gone = false; _local1.dying = false; _local1.destX = stage.mouseX; _local1.destY = stage.mouseY; _local2 = (_local1.destX - _local1.x); _local3 = (_local1.destY - _local1.y); _local4 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); _local1.xspeed = ((_local2 / _local4) * _local1.speedConst); _local1.yspeed = ((_local3 / _local4) * _local1.speedConst); bullet_layer.addChild(_local1); bulletArray.push(_local1); bulletCount++; bulletsFired++; }; } public function changeMusicVol(_arg1:Event){ musicVol = (optionsScreen.musicBar.thisSlider.value / 100); musicPlayer.soundTransform = new SoundTransform(musicVol); } public function loadComplete(_arg1:Event):void{ removeChild(loaderClip); gotoAndStop(1, "main"); } public function startLevel(){ topCursor.visible = false; cursor.visible = false; completeScreen.x = 9999; completeScreen.y = 9999; completeScreen.visible = false; targetBounty.visible = true; targetBounty.gotoAndPlay("normal"); } public function attachTopCursor(_arg1:MouseEvent){ topCursor.x = _arg1.stageX; topCursor.y = _arg1.stageY; } public function weaponCheck(){ var _local1:*; _local1 = 0; while (_local1 < boughtWeapons.length) { if (boughtWeapons[_local1]){ switch (boughtWeapons[_local1]){ case 1: shopScreen.shopItem1.gotoAndStop(3); shopScreen.shopItem1.buyButton.visible = false; break; case 2: shopScreen.shopItem2.gotoAndStop(3); shopScreen.shopItem2.buyButton.visible = false; break; case 3: shopScreen.shopItem3.gotoAndStop(3); shopScreen.shopItem3.buyButton.visible = false; break; }; }; _local1++; }; } public function moveStolen(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; _local1 = 0; _local2 = (_local1 + 10); _local3 = 0; while (_local3 < foodArray.length) { if (((((!((foodArray[_local3] == null))) && (foodArray[_local3].firstFall))) && ((foodArray[_local3].y < foodArray[_local3].yTarget)))){ foodArray[_local3].dropAccel = (foodArray[_local3].dropAccel + 8); foodArray[_local3].y = (foodArray[_local3].y + foodArray[_local3].dropAccel); if (foodArray[_local3].y >= (ymax + _local1)){ foodArray[_local3].y = (ymax + _local2); }; if (foodArray[_local3].y >= foodArray[_local3].yTarget){ if (foodArray[_local3].y >= (ymax + _local1)){ foodArray[_local3].y = (ymax + _local2); }; foodArray[_local3].firstFall = false; foodArray[_local3].dropAccel = 2; }; }; if (((((!((foodArray[_local3] == null))) && (!(foodArray[_local3].gone)))) && (foodArray[_local3].taken))){ _local4 = foodArray[_local3].taken; if (!_local4.dead){ foodArray[_local3].dropPos = (foodArray[_local3].y + 30); if (foodArray[_local3].dropPos >= (ymax + _local1)){ foodArray[_local3].dropPos = (ymax + _local1); }; foodArray[_local3].x = foodArray[_local3].taken.x; foodArray[_local3].y = (foodArray[_local3].taken.y - 30); } else { if (!_local4.gone){ _local5 = 2; if (foodArray[_local3].y < foodArray[_local3].dropPos){ foodArray[_local3].y = (foodArray[_local3].y + foodArray[_local3].dropAccel); foodArray[_local3].dropAccel = (foodArray[_local3].dropAccel + _local5); } else { if (foodArray[_local3].y >= (ymax + _local1)){ foodArray[_local3].y = (ymax + _local1); }; foodArray[_local3].taken = null; foodArray[_local3].dropAccel = _local5; }; }; }; }; _local3++; }; } public function setBadge(_arg1){ var _local2:*; _local2 = 1; if ((((_arg1 >= 150)) && ((_arg1 < 300)))){ _local2 = 2; } else { if ((((_arg1 >= 300)) && ((_arg1 < 500)))){ _local2 = 3; } else { if ((((_arg1 >= 500)) && ((_arg1 < 700)))){ _local2 = 4; } else { if ((((_arg1 >= 700)) && ((_arg1 < 1000)))){ _local2 = 5; } else { if ((((_arg1 >= 1000)) && ((_arg1 < 1500)))){ _local2 = 6; } else { if ((((_arg1 >= 1500)) && ((_arg1 < 2000)))){ _local2 = 7; } else { if ((((_arg1 >= 2000)) && ((_arg1 < 2500)))){ _local2 = 8; } else { if ((((_arg1 >= 2500)) && ((_arg1 < 3000)))){ _local2 = 9; } else { if ((((_arg1 >= 3000)) && ((_arg1 < 3500)))){ _local2 = 10; } else { if ((((_arg1 >= 3500)) && ((_arg1 < 4000)))){ _local2 = 11; } else { if ((((_arg1 >= 4000)) && ((_arg1 < 4500)))){ _local2 = 12; } else { if ((((_arg1 >= 4500)) && ((_arg1 < 5000)))){ _local2 = 13; } else { if ((((_arg1 >= 5000)) && ((_arg1 < 6000)))){ _local2 = 14; } else { if ((((_arg1 >= 6000)) && ((_arg1 < 7000)))){ _local2 = 15; } else { if ((((_arg1 >= 7000)) && ((_arg1 < 8000)))){ _local2 = 16; } else { if ((((_arg1 >= 8000)) && ((_arg1 < 9000)))){ _local2 = 17; } else { if ((((_arg1 >= 9000)) && ((_arg1 < 10000)))){ _local2 = 18; } else { if ((((_arg1 >= 10000)) && ((_arg1 < 11000)))){ _local2 = 19; } else { if ((((_arg1 >= 11000)) && ((_arg1 < 12000)))){ _local2 = 20; } else { if ((((_arg1 >= 12000)) && ((_arg1 < 13000)))){ _local2 = 21; } else { if ((((_arg1 >= 13000)) && ((_arg1 < 15000)))){ _local2 = 22; } else { if ((((_arg1 >= 15000)) && ((_arg1 < 17000)))){ _local2 = 23; } else { if ((((_arg1 >= 17000)) && ((_arg1 < 19000)))){ _local2 = 24; } else { if ((((_arg1 >= 19000)) && ((_arg1 < 21000)))){ _local2 = 25; } else { if ((((_arg1 >= 21000)) && ((_arg1 < 23000)))){ _local2 = 26; } else { if ((((_arg1 >= 23000)) && ((_arg1 < 25000)))){ _local2 = 27; } else { if ((((_arg1 >= 25000)) && ((_arg1 < 30000)))){ _local2 = 28; } else { if ((((_arg1 >= 30000)) && ((_arg1 < 35000)))){ _local2 = 29; } else { if ((((_arg1 >= 35000)) && ((_arg1 < 40000)))){ _local2 = 30; } else { if ((((_arg1 >= 40000)) && ((_arg1 < 45000)))){ _local2 = 31; } else { if ((((_arg1 >= 45000)) && ((_arg1 < 50000)))){ _local2 = 32; } else { if (_arg1 >= 50000){ _local2 = 33; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; return (_local2); } function frame1(){ root.loaderInfo.addEventListener(ProgressEvent.PROGRESS, loadProgress); root.loaderInfo.addEventListener(Event.COMPLETE, loadComplete); stop(); } public function menuSetup(){ playMusic("silence"); gameComplete = true; mainMenu.menu_play_button.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); mainMenu.menu_play_button.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); mainMenu.menu_play_button.addEventListener(MouseEvent.CLICK, startPlay); mainMenu.menu_options_button.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); mainMenu.menu_options_button.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); mainMenu.menu_options_button.addEventListener(MouseEvent.CLICK, openOptions); mainMenu.menu_howto_button.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); mainMenu.menu_howto_button.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); mainMenu.menu_howto_button.addEventListener(MouseEvent.CLICK, goToInstructions); mainMenu.menu_highscore_button.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); mainMenu.menu_highscore_button.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); mainMenu.menu_highscore_button.addEventListener(MouseEvent.CLICK, gotoFacebook); shopScreen.exitButton.addEventListener(MouseEvent.CLICK, resetLevel); shopScreen.exitButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); shopScreen.exitButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); optionsScreen.optionsBackButton.addEventListener(MouseEvent.CLICK, closeOptions); optionsScreen.optionsBackButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); optionsScreen.optionsBackButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); optionsScreen.soundBar.thisSlider.addEventListener(Event.CHANGE, changeSoundVol); optionsScreen.musicBar.thisSlider.addEventListener(Event.CHANGE, changeMusicVol); instScreen.instExitButton.addEventListener(MouseEvent.CLICK, nextInstructions); instScreen.instExitButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); instScreen.instExitButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); pauseMenuButton.addEventListener(MouseEvent.CLICK, pauseGame); pauseMenuButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); pauseMenuButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); pauseMenu.pauseResume.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); pauseMenu.pauseResume.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); pauseMenu.pauseResume.addEventListener(MouseEvent.CLICK, unpauseGame); pauseMenu.pauseOptions.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); pauseMenu.pauseOptions.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); pauseMenu.pauseOptions.addEventListener(MouseEvent.CLICK, openOptions); pauseMenu.pauseMain.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); pauseMenu.pauseMain.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); pauseMenu.pauseMain.addEventListener(MouseEvent.CLICK, toMainConfirm); pauseMenu.pauseMenuConfirm.pauseMenuConfirmYes.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); pauseMenu.pauseMenuConfirm.pauseMenuConfirmYes.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); pauseMenu.pauseMenuConfirm.pauseMenuConfirmYes.addEventListener(MouseEvent.CLICK, mainConfirm); pauseMenu.pauseMenuConfirm.pauseMenuConfirmNo.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); pauseMenu.pauseMenuConfirm.pauseMenuConfirmNo.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); pauseMenu.pauseMenuConfirm.pauseMenuConfirmNo.addEventListener(MouseEvent.CLICK, closeMainConfirm); stage.quality = StageQuality.MEDIUM; } function frame3(){ finalWarning.visible = false; instScreen.visible = false; optionsScreen.visible = false; completeScreen.x = 9999; completeScreen.y = 9999; fullScreen = false; gameWidth = 800; gameHeight = 550; boughtWeapons = new Array(); stageArray = new Array(); creatureArray = new Array(); bulletArray = new Array(); cropRetainerConstant = 3; weaponTypeArray = new Array(); creatureTypeArray = new Array(); colorArray = new Array(); foodArray = new Array(); powerupArray = new Array(); moleArray = new Array(); foodSize = 0.75; gamePause = false; colorMultiplier = 1; stolenPenalty = 50; lastColor = 0; instIndex = 1; spawnCounter = 1; minSpawnY = -90; minSpawnX = -50; maxSpawnY = 500; maxSpawnX = 850; foodDropTime = 30; bulletSpawnX = 400; bulletSpawnY = 650; xmin = 50; ymin = 50; xmax = 750; ymax = 450; soundVol = 1; musicVol = 1; soundManager = new Sound(); musicManager = new Sound(); musicPlayer = new SoundChannel(); soundPlayer = new SoundChannel(); currentSong = ""; currentSound = ""; stageArray[0] = new Array(); stageArray[0][0] = 2100; stageArray[0][1] = 300; stageArray[0][2] = 370; stageArray[0][3] = 75; stageArray[0][4] = 8; stageArray[0][5] = 2; stageArray[0][6] = 1; stageArray[0][7] = 2; stageArray[0][8] = 1; stageArray[0][9] = 1; stageArray[0][10] = 0; stageArray[0][11] = 0; stageArray[0][12] = 0; stageArray[0][13] = 350; stageArray[0][14] = 450; stageArray[0][15] = 200; stageArray[0][16] = 300; stageArray[0][17] = 1000; stageArray[0][18] = 0; stageArray[0][19] = 1; stageArray[0][20] = 0; stageArray[1] = new Array(); stageArray[1][0] = 2100; stageArray[1][1] = 450; stageArray[1][2] = 650; stageArray[1][3] = 73; stageArray[1][4] = 9; stageArray[1][5] = 2; stageArray[1][6] = 1; stageArray[1][7] = 3; stageArray[1][8] = 1; stageArray[1][9] = 1; stageArray[1][10] = 0; stageArray[1][11] = 0; stageArray[1][12] = 0; stageArray[1][13] = 350; stageArray[1][14] = 450; stageArray[1][15] = 200; stageArray[1][16] = 300; stageArray[1][17] = 100; stageArray[1][18] = 200; stageArray[1][19] = 1; stageArray[1][20] = 0; stageArray[2] = new Array(); stageArray[2][0] = 2100; stageArray[2][1] = 450; stageArray[2][2] = 650; stageArray[2][3] = 73; stageArray[2][4] = 9; stageArray[2][5] = 2; stageArray[2][6] = 1; stageArray[2][7] = 3; stageArray[2][8] = 1; stageArray[2][9] = 1; stageArray[2][10] = 1; stageArray[2][11] = 1; stageArray[2][12] = 250; stageArray[2][13] = 350; stageArray[2][14] = 450; stageArray[2][15] = 200; stageArray[2][16] = 300; stageArray[2][17] = 100; stageArray[2][18] = 250; stageArray[2][19] = 1; stageArray[2][20] = 0; stageArray[3] = new Array(); stageArray[3][0] = 2100; stageArray[3][1] = 450; stageArray[3][2] = 650; stageArray[3][3] = 72; stageArray[3][4] = 9; stageArray[3][5] = 2; stageArray[3][6] = 2; stageArray[3][7] = 3; stageArray[3][8] = 1; stageArray[3][9] = 1; stageArray[3][10] = 2; stageArray[3][11] = 2; stageArray[3][12] = 250; stageArray[3][13] = 350; stageArray[3][14] = 450; stageArray[3][15] = 200; stageArray[3][16] = 300; stageArray[3][17] = 100; stageArray[3][18] = 300; stageArray[3][19] = 1; stageArray[3][20] = 0; stageArray[4] = new Array(); stageArray[4][0] = 2100; stageArray[4][1] = 450; stageArray[4][2] = 650; stageArray[4][3] = 72; stageArray[4][4] = 10; stageArray[4][5] = 2; stageArray[4][6] = 2; stageArray[4][7] = 4; stageArray[4][8] = 2; stageArray[4][9] = 1; stageArray[4][10] = 1; stageArray[4][11] = 2; stageArray[4][12] = 300; stageArray[4][13] = 250; stageArray[4][14] = 550; stageArray[4][15] = 125; stageArray[4][16] = 275; stageArray[4][17] = 100; stageArray[4][18] = 350; stageArray[4][19] = 1; stageArray[4][20] = 0; stageArray[5] = new Array(); stageArray[5][0] = 2100; stageArray[5][1] = 450; stageArray[5][2] = 650; stageArray[5][3] = 70; stageArray[5][4] = 10; stageArray[5][5] = 3; stageArray[5][6] = 3; stageArray[5][7] = 4; stageArray[5][8] = 2; stageArray[5][9] = 1; stageArray[5][10] = 1; stageArray[5][11] = 2; stageArray[5][12] = 300; stageArray[5][13] = 550; stageArray[5][14] = 125; stageArray[5][15] = 275; stageArray[5][16] = 300; stageArray[5][17] = 100; stageArray[5][18] = 400; stageArray[5][19] = 1; stageArray[5][20] = 0; stageArray[6] = new Array(); stageArray[6][0] = 2100; stageArray[6][1] = 450; stageArray[6][2] = 650; stageArray[6][3] = 65; stageArray[6][4] = 11; stageArray[6][5] = 3; stageArray[6][6] = 3; stageArray[6][7] = 4; stageArray[6][8] = 3; stageArray[6][9] = 1; stageArray[6][10] = 3; stageArray[6][11] = 3; stageArray[6][12] = 400; stageArray[6][13] = 250; stageArray[6][14] = 550; stageArray[6][15] = 125; stageArray[6][16] = 275; stageArray[6][17] = 100; stageArray[6][18] = 450; stageArray[6][19] = 1; stageArray[6][20] = 0; stageArray[7] = new Array(); stageArray[7][0] = 0; stageArray[7][1] = 0; stageArray[7][2] = 0; stageArray[7][3] = 65; stageArray[7][4] = 12; stageArray[7][5] = 3; stageArray[7][6] = 3; stageArray[7][7] = 4; stageArray[7][8] = 3; stageArray[7][9] = 1; stageArray[7][10] = 2; stageArray[7][11] = 3; stageArray[7][12] = 400; stageArray[7][13] = 250; stageArray[7][14] = 550; stageArray[7][15] = 125; stageArray[7][16] = 275; stageArray[7][17] = 100; stageArray[7][18] = 450; stageArray[7][19] = 1; stageArray[7][20] = 0; stageArray[8] = new Array(); stageArray[8][0] = 0; stageArray[8][1] = 0; stageArray[8][2] = 0; stageArray[8][3] = 64; stageArray[8][4] = 13; stageArray[8][5] = 3; stageArray[8][6] = 4; stageArray[8][7] = 4; stageArray[8][8] = 4; stageArray[8][9] = 1; stageArray[8][10] = 1; stageArray[8][11] = 3; stageArray[8][12] = 600; stageArray[8][13] = 250; stageArray[8][14] = 550; stageArray[8][15] = 125; stageArray[8][16] = 275; stageArray[8][17] = 105; stageArray[8][18] = 450; stageArray[8][19] = 1; stageArray[8][20] = 0; creatureTypeArray[0] = new Array(); creatureTypeArray[0][0] = 1; creatureTypeArray[0][1] = 1; creatureTypeArray[0][2] = 5; creatureTypeArray[0][3] = 1.5; creatureTypeArray[0][4] = 0.85; creatureTypeArray[0][5] = 0; creatureTypeArray[1] = new Array(); creatureTypeArray[1][0] = 2; creatureTypeArray[1][1] = 1.5; creatureTypeArray[1][2] = 10; creatureTypeArray[1][3] = 3; creatureTypeArray[1][4] = 0.85; creatureTypeArray[1][5] = 40; creatureTypeArray[2] = new Array(); creatureTypeArray[2][0] = 1; creatureTypeArray[2][1] = 2; creatureTypeArray[2][2] = 10; creatureTypeArray[2][3] = 3; creatureTypeArray[2][4] = 0.85; creatureTypeArray[2][5] = 20; creatureTypeArray[3] = new Array(); creatureTypeArray[3][0] = 3; creatureTypeArray[3][1] = 2; creatureTypeArray[3][2] = 15; creatureTypeArray[3][3] = 2; creatureTypeArray[3][4] = 0.85; creatureTypeArray[3][5] = 20; colorArray[0] = new Array(); colorArray[0][0] = 0; colorArray[0][1] = 0; colorArray[0][2] = 0; colorArray[0][3] = 0; colorArray[0][4] = 0; colorArray[0][5] = 0; colorArray[1] = new Array(); colorArray[1][0] = 0xFF; colorArray[1][1] = 0; colorArray[1][2] = 0; colorArray[1][3] = 90; colorArray[1][4] = 0; colorArray[1][5] = 0; colorArray[2] = new Array(); colorArray[2][0] = 0; colorArray[2][1] = -180; colorArray[2][2] = -100; colorArray[2][3] = 90; colorArray[2][4] = 0; colorArray[2][5] = 0; colorArray[3] = new Array(); colorArray[3][0] = 0; colorArray[3][1] = 0; colorArray[3][2] = -255; colorArray[3][3] = 0; colorArray[3][4] = 0; colorArray[3][5] = 0; totalBounty = 0; gameComplete = false; currentStage = 0; totalLevels = 9; holdMouse = false; powerupTakenSpeed = 100; powerupBaseTime = 300; powerupGoneTime = 75; powerupFallSpeed = 10; newlyBought = -1; badgeIndex = 1; weaponTypeArray[0] = new Array(); weaponTypeArray[0][0] = 1; weaponTypeArray[0][1] = 1; weaponTypeArray[0][2] = 100; weaponTypeArray[0][3] = 0; weaponTypeArray[0][4] = 0; weaponTypeArray[0][5] = "Slingshot"; weaponTypeArray[0][6] = ""; weaponTypeArray[1] = new Array(); weaponTypeArray[1][0] = 1; weaponTypeArray[1][1] = 3; weaponTypeArray[1][2] = 75; weaponTypeArray[1][3] = 0; weaponTypeArray[1][4] = 800; weaponTypeArray[1][5] = "Automatic Slingshooter"; weaponTypeArray[1][6] = "Fire bullets at a faster rate!"; weaponTypeArray[2] = new Array(); weaponTypeArray[2][0] = 1; weaponTypeArray[2][1] = 5; weaponTypeArray[2][2] = 75; weaponTypeArray[2][3] = 1; weaponTypeArray[2][4] = 1700; weaponTypeArray[2][5] = "Gattling Slingshooter"; weaponTypeArray[2][6] = "Hold down left-click to fire extremely fast!"; weaponTypeArray[3] = new Array(); weaponTypeArray[3][0] = 1; weaponTypeArray[3][1] = 1; weaponTypeArray[3][2] = 100; weaponTypeArray[3][3] = 0; weaponTypeArray[3][4] = 350; weaponTypeArray[3][5] = "Crop Retainer Glue"; weaponTypeArray[3][6] = "Bunnies move slower when they carry crops!"; weaponTypeArray[4] = new Array(); weaponTypeArray[4][0] = 3; weaponTypeArray[4][1] = 80; weaponTypeArray[4][2] = 60; weaponTypeArray[4][3] = 1; weaponTypeArray[4][4] = 4500; weaponTypeArray[4][5] = "Flame Thrower"; weaponTypeArray[4][6] = "Hold down left-click to burn those bunnies!"; weaponTypeArray[5] = new Array(); weaponTypeArray[5][0] = 0; weaponTypeArray[5][1] = 0; weaponTypeArray[5][2] = 0; weaponTypeArray[5][3] = 0; weaponTypeArray[5][4] = 0; weaponTypeArray[5][5] = "Teleporter"; weaponTypeArray[5][6] = "Click to send all crops back to the centre!"; weaponTypeArray[6] = new Array(); weaponTypeArray[6][0] = 0; weaponTypeArray[6][1] = 0; weaponTypeArray[6][2] = 0; weaponTypeArray[6][3] = 0; weaponTypeArray[6][4] = 0; weaponTypeArray[6][5] = "Nuke"; weaponTypeArray[6][6] = "Click to eradicate all bunnies!"; cursor = new cursorTarget(); topCursor = new mouseArrow(); Mouse.hide(); shopSelected = 0; shopSelectedPrice = 0; initShop(); shopScreen.x = 9999; shopScreen.y = 9999; finalWaveDone = false; thisStageBounty = 0; stageTimer = 0; changePhaseTimer = 0; creatureCount = 0; currentWeapon = 0; bulletCount = 0; powerupTime = 0; powerupSpawn = 0; powerupCount = 0; moleCount = 0; bunniesKilled = 0; biggestBounty = 0; maxChain = 1; hitCount = 0; bulletsFired = 0; accuracy = 0; previousSpawnColor = 0; normalTargetReached = false; expertTargetReached = false; setupCursor(); menuSetup(); stop(); addEventListener(Event.ENTER_FRAME, ongoing); stage.addEventListener(MouseEvent.MOUSE_UP, shootScreen); stage.addEventListener(MouseEvent.MOUSE_DOWN, holdDownMouse); stage.addEventListener(MouseEvent.MOUSE_UP, releaseMouse); } public function dropPowerup(_arg1, _arg2){ var _local3:*; var _local4:*; var _local5:*; _local3 = new powerup(); if (newlyBought > -1){ _local5 = newlyBought; newlyBought = -1; } else { _local4 = Math.round((Math.random() * (boughtWeapons.length - 1))); _local5 = boughtWeapons[_local4]; }; _local3.powerupType = _local5; _local3.addEventListener(MouseEvent.MOUSE_UP, clickPowerup); _local3.powerupSprite.gotoAndStop((_local5 + 1)); _local3.falling = true; _local3.taken = false; _local3.dying = false; _local3.gone = false; _local3.fallingTargetY = (_arg2 + 50); _local3.timer = powerupGoneTime; _local3.xspeed = 0; _local3.yspeed = 0; _local3.x = _arg1; _local3.y = _arg2; powerup_layer.addChild(_local3); _local3.gotoAndStop(1); powerupArray.push(_local3); powerupCount++; } public function checkKill(_arg1){ var _local2:*; var _local3:*; _arg1.gotHit = false; _arg1.thisClip.gotoAndStop(1); _arg1.xspeed = 0; _arg1.yspeed = 0; if (((((((!((_arg1 == null))) && (!(_arg1.dead)))) && (!(_arg1.gone)))) && ((_arg1.life <= 0)))){ if (_arg1.creatureColor == lastColor){ chainer.chainClip.colorMsg.gotoAndStop(lastColor); colorMultiplier++; playSound("ding"); chainer.chainClip.chainText.text = colorMultiplier; if (colorMultiplier > maxChain){ maxChain = colorMultiplier; }; } else { colorMultiplier = 1; }; if (_arg1.scaleX < 0){ _arg1.scoreGfx.scaleX = -1; }; lastColor = _arg1.creatureColor; _local2 = (_arg1.bounty * colorMultiplier); if (_local2 > biggestBounty){ biggestBounty = _local2; }; bunniesKilled++; thisStageBounty = (thisStageBounty + _local2); if (_arg1.creatureType == 3){ } else { playSound("bunnyDied"); }; stageBountyText.text = thisStageBounty; chainEffect(colorMultiplier); _arg1.scoreGfx.scoreText.numbers.text = _local2; _arg1.scoreGfx.gotoAndPlay("normal"); if (_arg1.success){ _arg1.success.visible = true; _arg1.success.dropPos = (_arg1.y + 30); if (_arg1.success.dropPos > (ymax + 50)){ _arg1.success.dropPos = (ymax + 50); }; _arg1.success = null; }; _arg1.dead = true; if (currentWeapon == 4){ _arg1.thisClip.gotoAndPlay("burn"); } else { _arg1.thisClip.gotoAndPlay("die"); }; if ((((((((powerupCount < 1)) && ((powerupTime < 1)))) && ((creatureTypeArray[_arg1.creatureType][5] > 0)))) && ((boughtWeapons.length > 0)))){ _local3 = (Math.random() * 100); if (_local3 < creatureTypeArray[_arg1.creatureType][5]){ }; }; creatureCount--; if (creatureCount <= 0){ creatureCount = 0; }; }; } public function popMole(_arg1, _arg2){ var _local3:*; _local3 = new mole(); _local3.visible = false; creature_layer.addChild(_local3); moleArray.push(_local3); _local3.x = _arg1; _local3.y = _arg2; _local3.scaleX = 0.5; _local3.scaleY = 0.5; _local3.timer = powerupGoneTime; _local3.popping = true; _local3.gotHit = false; _local3.gotoAndPlay("appear"); _local3.visible = true; moleCount++; } public function unpauseGame(_arg1:MouseEvent){ var _local2:*; if (_arg1.currentTarget){ playSound("clickSound"); topCursor.visible = false; cursor.visible = true; gamePause = false; pauseMenu.x = 9999; pauseMenu.y = 9999; pauseMenu.visible = false; _local2 = 0; while (_local2 < foodArray.length) { if (((!((foodArray[_local2] == null))) && (!(foodArray[_local2].gone)))){ foodArray[_local2].play(); }; _local2++; }; }; } public function bulletVsCreature(_arg1, _arg2){ var _local3:*; _local3 = false; if (_arg1.thisClip.hitTestPoint(_arg2.x, _arg2.y, true)){ _local3 = true; }; if (_arg1.thisClip.hitTestPoint((_arg2.x - (_arg2.width / 2)), _arg2.y, true)){ _local3 = true; }; if (_arg1.thisClip.hitTestPoint((_arg2.x + (_arg2.width / 2)), _arg2.y, true)){ _local3 = true; }; if (_arg1.thisClip.hitTestPoint(_arg2.x, (_arg2.y - (_arg2.height / 2)), true)){ _local3 = true; }; if (_arg1.thisClip.hitTestPoint(_arg2.x, (_arg2.y + (_arg2.height / 2)), true)){ _local3 = true; }; return (_local3); } public function nukeCreature(_arg1){ var _local2:*; if (((((!((_arg1 == null))) && (!(_arg1.dead)))) && (!(_arg1.gone)))){ if (_arg1.scaleX < 0){ _arg1.scoreGfx.scaleX = -1; }; lastColor = _arg1.creatureColor; _local2 = _arg1.bounty; if (_local2 > biggestBounty){ biggestBounty = _local2; }; bunniesKilled++; thisStageBounty = (thisStageBounty + _local2); if (_arg1.creatureType == 3){ } else { playSound("bunnyDied"); }; stageBountyText.text = thisStageBounty; _arg1.scoreGfx.scoreText.numbers.text = _local2; _arg1.scoreGfx.gotoAndPlay("normal"); if (_arg1.success){ _arg1.success.visible = true; _arg1.success.dropPos = (_arg1.y + 30); if (_arg1.success.dropPos > (ymax + 50)){ _arg1.success.dropPos = (ymax + 50); }; _arg1.success = null; }; _arg1.dead = true; _arg1.thisClip.gotoAndPlay("burn"); creatureCount--; if (creatureCount <= 0){ creatureCount = 0; }; }; } public function thankYou(){ completeScreen.badgePic.gotoAndStop(badgeIndex); completeScreen.badgeName.gotoAndStop(badgeIndex); completeScreen.facebookLink.addEventListener(MouseEvent.CLICK, gotoFacebook); completeScreen.facebookLink.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); completeScreen.facebookLink.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); completeScreen.continueButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); completeScreen.continueButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); completeScreen.continueButton.removeEventListener(MouseEvent.CLICK, goShop); completeScreen.continueButton.removeEventListener(MouseEvent.CLICK, startLevel); completeScreen.continueButton.removeEventListener(MouseEvent.CLICK, gotoThankYou); completeScreen.continueButton.addEventListener(MouseEvent.CLICK, resetGame); } public function spawnCreature(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; spawnCounter--; if (((!((stageArray[currentStage] == null))) && ((spawnCounter <= 0)))){ _local1 = (stageArray[currentStage][6] + Math.round((Math.random() * (stageArray[currentStage][7] - stageArray[currentStage][6])))); _local2 = 0; while (_local2 < _local1) { _local3 = stageArray[currentStage][10]; _local4 = stageArray[currentStage][11]; _local5 = stageArray[currentStage][20]; _local6 = (Math.random() * 1000); if (_local6 < stageArray[currentStage][12]){ _local5 = (_local3 + Math.round((Math.random() * (_local4 - _local3)))); }; if (creatureCount < stageArray[currentStage][4]){ createCreature(_local5); creatureCount++; }; _local2++; }; spawnCounter = (stageArray[currentStage][3] + Math.round((Math.random() * 10))); }; } public function releaseMouse(_arg1:MouseEvent){ holdMouse = false; } public function hitCreature(_arg1){ var _local2:*; var _local3:*; var _local4:*; _local2 = false; _local3 = 0; while (_local3 < creatureArray.length) { if (((((((((((((((((!((creatureArray[_local3] == null))) && (!((_arg1 == null))))) && (!(_arg1.gone)))) && (!(creatureArray[_local3].dead)))) && (!(creatureArray[_local3].summon)))) && (!(creatureArray[_local3].gotHit)))) && (!(creatureArray[_local3].gone)))) && (bulletVsCreature(creatureArray[_local3], _arg1)))) && (!(_local2)))){ if (!creatureArray[_local3].gotHit){ hitCount++; accuracy = (Math.round(((hitCount / bulletsFired) * 1000)) / 10); creatureArray[_local3].gotHit = true; creatureArray[_local3].life = (creatureArray[_local3].life - weaponTypeArray[currentWeapon][0]); if (creatureArray[_local3].creatureType == 3){ if (currentWeapon != 4){ playSound("hitBot"); }; _local2 = 2; } else { if (creatureArray[_local3].life > 0){ playSound("bunnyGotHit"); }; _local2 = 1; }; if (creatureArray[_local3].life <= 0){ creatureArray[_local3].life = 0; }; if (creatureArray[_local3].success){ creatureArray[_local3].thisClip.gotoAndPlay("hit_shroom"); } else { creatureArray[_local3].thisClip.gotoAndPlay("hit"); }; }; }; _local3++; }; _local4 = 0; while (_local4 < moleArray.length) { if (((((((((((((((((!((moleArray[_local4] == null))) && (!((_arg1 == null))))) && (!(_arg1.gone)))) && (!(moleArray[_local4].dying)))) && ((moleArray[_local4].currentFrame == 1)))) && (!(moleArray[_local4].popping)))) && (!(moleArray[_local4].gone)))) && (bulletVsMole(moleArray[_local4], _arg1)))) && (!(_local2)))){ if (!moleArray[_local4].gotHit){ playSound("breakLock"); _local2 = 2; moleArray[_local4].gotHit = true; moleArray[_local4].timer = 0; moleArray[_local4].gotoAndPlay("hit"); dropPowerup(moleArray[_local4].x, (moleArray[_local4].y - 30)); }; }; _local4++; }; return (_local2); } public function playRewardMsg(){ if (colorMultiplier > 2){ if (colorMultiplier < 8){ chainer.rewardMsg.gotoAndStop((colorMultiplier - 1)); } else { chainer.rewardMsg.gotoAndStop(7); }; }; } public function checkGameOver(){ var _local1:*; var _local2:*; _local1 = 0; _local2 = 0; while (_local2 < foodArray.length) { if (foodArray[_local2] == null){ _local1++; }; _local2++; }; if ((((_local1 >= stageArray[currentStage][9])) && (!(gameComplete)))){ completeLevel(); }; } public function changeSoundVol(_arg1:Event){ soundVol = (optionsScreen.soundBar.thisSlider.value / 100); soundPlayer.soundTransform = new SoundTransform(soundVol); } public function setShopConfirm(){ shopScreen.shopScreenConfirm.itemName.text = weaponTypeArray[shopSelected][5]; shopScreen.shopScreenConfirm.itemDesc.text = (weaponTypeArray[shopSelected][6] + " Do you want to unlock this Power-Up?"); shopScreen.shopScreenConfirm.noButton.addEventListener(MouseEvent.CLICK, stopBuy); shopScreen.shopScreenConfirm.noButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); shopScreen.shopScreenConfirm.noButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); shopScreen.shopScreenConfirm.yesButton.addEventListener(MouseEvent.CLICK, confirmBuy); shopScreen.shopScreenConfirm.yesButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); shopScreen.shopScreenConfirm.yesButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); } public function openOptions(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); optionsScreen.visible = true; optionsScreen.x = 0; optionsScreen.y = 0; }; } public function checkSteal(){ var _local1:*; var _local2:*; _local1 = 0; while (_local1 < creatureArray.length) { _local2 = 0; while (_local2 < foodArray.length) { if (((((((((((((((((((((((!((creatureArray[_local1] == null))) && (!((foodArray[_local2] == null))))) && (!(creatureArray[_local1].dead)))) && (!(creatureArray[_local1].gone)))) && (!(foodArray[_local2].porting)))) && (!(foodArray[_local2].firstFall)))) && (!(foodArray[_local2].gone)))) && (!(creatureArray[_local1].summon)))) && (!(creatureArray[_local1].success)))) && (!(creatureArray[_local1].gotHit)))) && (!(foodArray[_local2].taken)))) && (foodArray[_local2].hitTestPoint(creatureArray[_local1].x, creatureArray[_local1].y, true)))){ creatureArray[_local1].success = foodArray[_local2]; foodArray[_local2].taken = creatureArray[_local1]; foodArray[_local2].visible = false; playSound("stealFoodSound"); creatureArray[_local1].xspeed = 0; creatureArray[_local1].yspeed = 0; }; _local2++; }; _local1++; }; } public function rollOverThis(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("rollOverSound"); _arg1.currentTarget.gotoAndStop(2); }; } public function loadProgress(_arg1:ProgressEvent):void{ loaderClip.loadText.text = (String((Math.round(((_arg1.bytesLoaded / _arg1.bytesTotal) * 1000)) / 10)) + "%"); } public function gotoFacebook(_arg1:MouseEvent){ var _local2:*; var _local3:*; if (_arg1.currentTarget){ _local2 = "http://www.facebook.com/apps/application.php?id=10354845694"; _local3 = new URLRequest(_local2); navigateToURL(_local3, "_blank"); }; } public function toMainConfirm(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); pauseMenu.pauseMenuConfirm.visible = true; }; } public function movePowerup(){ var _local1:*; var _local2:*; if (powerupTime > 0){ powerupTime--; weapCountdown.timer.scaleY = (powerupTime / powerupBaseTime); if (powerupTime <= 0){ weapCountdown.visible = false; weapCountdown.timer.scaleY = 1; currentWeapon = 0; weaponIndicator.gotoAndStop(1); powerupTime = 0; cursor.gotoAndStop(1); playSound("powerdownSound"); }; }; _local1 = 0; while (_local1 < powerupArray.length) { if (((!((powerupArray[_local1] == null))) && (!(powerupArray[_local1].gone)))){ if (powerupArray[_local1].falling){ powerupArray[_local1].y = (powerupArray[_local1].y + powerupFallSpeed); if (powerupArray[_local1].y >= powerupArray[_local1].fallingTargetY){ powerupArray[_local1].falling = false; powerupArray[_local1].gotoAndPlay("floating"); }; } else { if (powerupArray[_local1].taken){ powerupArray[_local1].x = (powerupArray[_local1].x + powerupArray[_local1].xspeed); powerupArray[_local1].y = (powerupArray[_local1].y + powerupArray[_local1].yspeed); if ((((powerupArray[_local1].y >= bulletSpawnY)) && (!(powerupArray[_local1].gone)))){ if (powerupCount <= 0){ powerupCount = 0; }; if (powerupArray[_local1].powerupType < 5){ powerupTime = powerupBaseTime; weapCountdown.visible = true; currentWeapon = powerupArray[_local1].powerupType; weaponIndicator.gotoAndStop((powerupArray[_local1].powerupType + 1)); if (powerupArray[_local1].powerupType == 1){ cursor.gotoAndStop(2); } else { if (powerupArray[_local1].powerupType == 2){ cursor.gotoAndStop(3); }; }; } else { if (powerupArray[_local1].powerupType == 5){ portCrops(); } else { if (powerupArray[_local1].powerupType == 6){ boom.gotoAndPlay("explode"); playSound("nuke"); }; }; }; powerupArray[_local1].gone = true; powerup_layer.removeChild(powerupArray[_local1]); powerupCount--; }; } else { if (powerupArray[_local1].timer > 0){ powerupArray[_local1].timer--; if (powerupArray[_local1].timer <= 0){ powerupArray[_local1].timer = 0; powerupArray[_local1].dying = true; powerupArray[_local1].gotoAndPlay("die"); }; }; }; }; }; _local1++; }; _local2 = 0; while (_local2 < moleArray.length) { if (moleArray[_local2].timer > 0){ moleArray[_local2].timer--; if ((((moleArray[_local2].timer <= 0)) && (!(moleArray[_local2].gotHit)))){ moleArray[_local2].timer = 0; moleArray[_local2].dying = true; moleArray[_local2].gotoAndPlay("hide"); }; }; _local2++; }; } public function createCreature(_arg1){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; switch (_arg1){ case 0: _local2 = new creatureA(); break; case 1: _local2 = new creatureB(); break; case 2: _local2 = new creatureC(); break; case 3: _local2 = new creatureD(); break; }; _local2.life = creatureTypeArray[_arg1][0]; _local2.speedConst = creatureTypeArray[_arg1][1]; _local2.chaseConst = creatureTypeArray[_arg1][3]; _local2.bounty = creatureTypeArray[_arg1][2]; if (_arg1 == 2){ _local6 = new Array(); _local7 = 0; while (_local7 < foodArray.length) { if (((!((foodArray[_local7] == null))) && (!(foodArray[_local7].taken)))){ _local6.push(foodArray[_local7]); }; _local7++; }; if (_local6.length > 0){ _local5 = Math.round((Math.random() * (_local6.length - 1))); _local4 = _local6[_local5]; } else { _local5 = Math.round((Math.random() * (foodArray.length - 1))); _local4 = foodArray[_local5]; }; _local2.y = Math.round(((_local4.y - 75) + (Math.random() * 150))); _local2.x = Math.round(((_local4.x - 75) + (Math.random() * 150))); playSound("ninjaSound"); } else { _local8 = Math.round((100 * Math.random())); if (_local8 < 33){ _local2.y = minSpawnY; _local2.x = Math.round((minSpawnX + (Math.random() * (maxSpawnX - minSpawnX)))); } else { if ((((_local8 >= 33)) && ((_local8 < 66)))){ _local2.x = maxSpawnX; _local2.y = Math.round((minSpawnY + (Math.random() * (maxSpawnY - minSpawnY)))); } else { if (_local8 >= 66){ _local2.x = minSpawnX; _local2.y = Math.round((minSpawnY + (Math.random() * (maxSpawnY - minSpawnY)))); }; }; }; }; _local3 = generateRandomColor(); _local2.creatureColor = _local3; _local2.creatureType = _arg1; _local2.facing = (Math.random() * 360); _local2.xspeed = 0; _local2.yspeed = 0; _local2.summon = true; _local2.success = null; _local2.behave = 0; _local2.gotHit = false; _local2.dead = false; _local2.gone = false; _local2.scaleX = creatureTypeArray[_arg1][4]; _local2.scaleY = creatureTypeArray[_arg1][4]; creature_layer.addChild(_local2); _local2.thisClip.red = colorArray[(_local3 - 1)][0]; _local2.thisClip.green = colorArray[(_local3 - 1)][1]; _local2.thisClip.blue = colorArray[(_local3 - 1)][2]; _local2.thisClip.faceRed = colorArray[(_local3 - 1)][3]; _local2.thisClip.faceGreen = colorArray[(_local3 - 1)][4]; _local2.thisClip.faceBlue = colorArray[(_local3 - 1)][5]; _local2.thisClip.gotoAndPlay("summon"); creatureArray.push(_local2); } public function wrathOfGod(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; _local1 = 0; while (_local1 < creatureArray.length) { if (creatureArray[_local1] != null){ if (((!(creatureArray[_local1].gone)) && (!(creatureArray[_local1].dead)))){ creatureArray[_local1].gone = true; creature_layer.removeChild(creatureArray[_local1]); }; creatureArray[_local1] = null; }; _local1++; }; creatureArray = new Array(); _local2 = 0; while (_local2 < bulletArray.length) { if (bulletArray[_local2] != null){ if (!bulletArray[_local2].gone){ bulletArray[_local2].gone = true; bullet_layer.removeChild(bulletArray[_local2]); }; bulletArray[_local2] = null; }; _local2++; }; bulletArray = new Array(); _local3 = 0; while (_local3 < foodArray.length) { if (foodArray[_local3] != null){ if (!foodArray[_local3].gone){ foodArray[_local3].gone = true; food_layer.removeChild(foodArray[_local3]); }; foodArray[_local3] = null; }; _local3++; }; foodArray = new Array(); _local4 = 0; while (_local4 < powerupArray.length) { if (powerupArray[_local4] != null){ if (!powerupArray[_local4].gone){ powerupArray[_local4].gone = true; powerup_layer.removeChild(powerupArray[_local4]); }; powerupArray[_local4] = null; }; _local4++; }; powerupArray = new Array(); _local5 = 0; while (_local5 < moleArray.length) { if (moleArray[_local5] != null){ if (!moleArray[_local5].gone){ moleArray[_local5].gone = true; creature_layer.removeChild(moleArray[_local5]); }; moleArray[_local5] = null; }; _local5++; }; moleArray = new Array(); } public function shootScreen(_arg1:MouseEvent){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; if ((((((((weaponTypeArray[currentWeapon][3] < 1)) && ((bulletCount < weaponTypeArray[currentWeapon][1])))) && (!(gameComplete)))) && (!(powerup_layer.hitTestPoint(stage.mouseX, stage.mouseY, true))))){ _local2 = new bullet(); _local2.speedConst = weaponTypeArray[currentWeapon][2]; _local2.damage = weaponTypeArray[currentWeapon][0]; _local2.x = bulletSpawnX; _local2.y = bulletSpawnY; _local2.scaleX = 2; _local2.scaleY = 2; _local2.gone = false; _local2.dying = false; _local2.destX = stage.mouseX; _local2.destY = stage.mouseY; _local3 = (_local2.destX - _local2.x); _local4 = (_local2.destY - _local2.y); _local5 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); _local2.xspeed = ((_local3 / _local5) * _local2.speedConst); _local2.yspeed = ((_local4 / _local5) * _local2.speedConst); _local2.rotation = (Math.random() * 360); bullet_layer.addChild(_local2); bulletArray.push(_local2); playSound("bulletFire"); bulletCount++; bulletsFired++; }; } public function closeOptions(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); optionsScreen.x = 9999; optionsScreen.y = 9999; optionsScreen.visible = false; }; } public function closeMainConfirm(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); pauseMenu.pauseMenuConfirm.visible = false; }; } public function kickStart(){ var _local1:*; cursor.visible = true; targetBounty.visible = false; gameComplete = false; gamePause = false; _local1 = 1; } public function playWarning(){ finalWarning.visible = true; finalWarning.gotoAndPlay(2); } public function createPowerup(){ var _local1:*; var _local2:*; var _local3:*; _local1 = 0; _local2 = 0; powerupSpawn++; if (((!((stageArray[currentStage] == null))) && ((powerupSpawn >= stageArray[currentStage][17])))){ powerupSpawn = Math.round((((Math.random() * 10) / 100) * powerupSpawn)); _local3 = (Math.random() * 1000); if (_local3 < stageArray[currentStage][18]){ if ((((((((powerupCount < 1)) && ((moleCount < 1)))) && ((powerupTime < 1)))) && ((boughtWeapons.length > 0)))){ _local1 = (100 + Math.round((Math.random() * 500))); _local2 = (100 + Math.round((Math.random() * 300))); popMole(_local1, _local2); }; }; }; } public function rollOverBuy(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("rollOverSound"); _arg1.currentTarget.buyButtonInfo.visible = false; _arg1.currentTarget.gotoAndStop(2); }; } public function completeLevel(){ var _local1:*; topCursor.visible = true; totalBounty = (totalBounty + thisStageBounty); completeScreen.gotoAndStop(2); gameComplete = true; completeScreen.bountyPtsText.visible = true; completeScreen.earningsText.text = thisStageBounty; completeScreen.bunniesKilledText.text = bunniesKilled; completeScreen.maxChainText.text = maxChain; completeScreen.biggestBountyText.text = biggestBounty; completeScreen.accuracyText.text = (accuracy + "%"); completeScreen.totalTimeText.text = stageTimer; _local1 = ((((Math.round(accuracy) + Math.round((stageTimer / 50))) + Math.round((maxChain * 10))) + Math.round(biggestBounty)) + Math.round(bunniesKilled)); totalBounty = (totalBounty + _local1); completeScreen.stageBountyText.text = totalBounty; badgeIndex = setBadge(totalBounty); completeScreen.visible = true; completeScreen.x = 400; completeScreen.y = 300; } public function resetGame(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); wrathOfGod(); mainMenu.visible = true; mainMenu.x = 0; mainMenu.y = 0; mainReset(); }; } public function stopTime(){ var _local1:*; _local1 = 0; while (_local1 < creatureArray.length) { if (((((((!((creatureArray[_local1] == null))) && (!(creatureArray[_local1].gone)))) && (!(creatureArray[_local1].summon)))) && (!(creatureArray[_local1].dead)))){ creatureArray[_local1].thisClip.gotoAndStop(1); creatureArray[_local1].yspeed = 0; creatureArray[_local1].xspeed = 0; }; _local1++; }; gamePause = true; } public function attachCursor(_arg1:MouseEvent){ cursor.x = _arg1.stageX; cursor.y = _arg1.stageY; } public function firstPlay(){ mainReset(); setupStage(); mainMenu.x = 9999; mainMenu.y = 9999; mainMenu.visible = false; } public function playSound(_arg1:String){ var _local2:*; if (_arg1 == "bunnyDied"){ _local2 = (Math.random() * 1050); if (_local2 < 55){ soundManager = new chipmunkdie1(); } else { if ((((_local2 >= 55)) && ((_local2 < 110)))){ soundManager = new chipmunkdie2(); } else { if ((((_local2 >= 110)) && ((_local2 < 165)))){ soundManager = new chipmunkdie3(); } else { if ((((_local2 >= 165)) && ((_local2 < 220)))){ soundManager = new chipmunkdie4(); } else { if ((((_local2 >= 220)) && ((_local2 < 275)))){ soundManager = new chipmunkdie5(); } else { if ((((_local2 >= 275)) && ((_local2 < 330)))){ soundManager = new chipmunkdie6(); } else { if ((((_local2 >= 330)) && ((_local2 < 385)))){ soundManager = new chipmunkdie7(); } else { if ((((_local2 >= 440)) && ((_local2 < 495)))){ soundManager = new chipmunkdie8(); } else { if ((((_local2 >= 495)) && ((_local2 < 550)))){ soundManager = new chipmunkdie9(); } else { if ((((_local2 >= 550)) && ((_local2 < 605)))){ soundManager = new chipmunkhurt1(); } else { if ((((_local2 >= 605)) && ((_local2 < 660)))){ soundManager = new chipmunkhurt2(); } else { if ((((_local2 >= 660)) && ((_local2 < 715)))){ soundManager = new chipmunkhurt3(); } else { if ((((_local2 >= 715)) && ((_local2 < 770)))){ soundManager = new chipmunkhurt4(); } else { if ((((_local2 >= 770)) && ((_local2 < 825)))){ soundManager = new chipmunkhurt5(); } else { if ((((_local2 >= 825)) && ((_local2 < 880)))){ soundManager = new chipmunkhurt6(); } else { if ((((_local2 >= 880)) && ((_local2 < 935)))){ soundManager = new chipmunkhurt7(); } else { if ((((_local2 >= 935)) && ((_local2 < 990)))){ soundManager = new chipmunkhurt8(); } else { soundManager = new chipmunkhurt9(); }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; } else { if (_arg1 == "bunnyGotHit"){ _local2 = (Math.random() * 1000); if (_local2 < 111){ soundManager = new chipmunkhurt1(); } else { if ((((_local2 >= 111)) && ((_local2 < 222)))){ soundManager = new chipmunkhurt2(); } else { if ((((_local2 >= 222)) && ((_local2 < 333)))){ soundManager = new chipmunkhurt3(); } else { if ((((_local2 >= 333)) && ((_local2 < 444)))){ soundManager = new chipmunkhurt4(); } else { if ((((_local2 >= 444)) && ((_local2 < 555)))){ soundManager = new chipmunkhurt5(); } else { if ((((_local2 >= 555)) && ((_local2 < 666)))){ soundManager = new chipmunkhurt6(); } else { if ((((_local2 >= 666)) && ((_local2 < 777)))){ soundManager = new chipmunkhurt7(); } else { if ((((_local2 >= 777)) && ((_local2 < 888)))){ soundManager = new chipmunkhurt8(); } else { soundManager = new chipmunkhurt9(); }; }; }; }; }; }; }; }; } else { if (_arg1 == "finalWave"){ soundManager = new FinalWave(); } else { if (_arg1 == "breakLock"){ soundManager = new impact10(); } else { if (_arg1 == "openLock"){ soundManager = new unlock2(); } else { if (_arg1 == "nuke"){ soundManager = new explode3(); } else { if (_arg1 == "bulletFire"){ soundManager = new whip(); } else { if (_arg1 == "Flame"){ soundManager = new Flame2(); } else { if (_arg1 == "bulletHit"){ soundManager = new impact4(); } else { if (_arg1 == "boneHit"){ soundManager = new impact8(); } else { if (_arg1 == "bulletFlySound"){ soundManager = new bulletFlySound(); } else { if (_arg1 == "stealFoodSound"){ soundManager = new stealFoodSound(); } else { if (_arg1 == "foodStolenSound"){ soundManager = new foodStolenSound(); } else { if (_arg1 == "rollOverSound"){ soundManager = new rollSound(); } else { if (_arg1 == "clickSound"){ soundManager = new clickSound2(); } else { if (_arg1 == "ding"){ soundManager = new dingSound1(); if (colorMultiplier == 3){ soundManager = new dingSound2(); } else { if (colorMultiplier == 4){ soundManager = new dingSound3(); } else { if (colorMultiplier == 5){ soundManager = new dingSound4(); } else { if (colorMultiplier == 6){ soundManager = new dingSound5(); } else { if (colorMultiplier == 7){ soundManager = new dingSound6(); } else { if (colorMultiplier >= 8){ soundManager = new dingSound7(); }; }; }; }; }; }; } else { if (_arg1 == "powerupSound"){ soundManager = new powerupSound2(); } else { if (_arg1 == "powerdownSound"){ soundManager = new powerdownSound2(); } else { if (_arg1 == "cashSound"){ soundManager = new cashSound(); } else { if (_arg1 == "cheerSound"){ soundManager = new cheerSound2(); } else { if (_arg1 == "ninjaSound"){ soundManager = new ninjaSound2(); } else { if (_arg1 == "barbarianSound"){ soundManager = new barbarianSound1(); } else { if (_arg1 == "hitBot"){ soundManager = new impact5(); } else { if (_arg1 == "killBot"){ soundManager = new explosion2(); }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; soundPlayer = soundManager.play(); soundPlayer.soundTransform = new SoundTransform(soundVol); } public function checkComplete(){ stageTimer++; timerText.text = stageTimer; changePhaseTimer++; if (changePhaseTimer > 1000){ nextStage(); }; } public function findExit(_arg1){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local12:*; var _local13:*; _local6 = 999999; _local7 = null; _local8 = new Array(); _local9 = new Object(); _local10 = new Object(); _local11 = new Object(); _local12 = new Object(); _local9.x = -100; _local9.y = _arg1.y; _local8.push(_local9); _local10.y = -100; _local10.x = _arg1.x; _local8.push(_local10); _local11.x = (gameWidth + 100); _local11.y = _arg1.y; _local8.push(_local11); _local13 = 0; while (_local13 < _local8.length) { _local4 = _local8[_local13]; _local2 = (_local4.x - _arg1.x); _local3 = (_local4.y - _arg1.y); _local5 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); if (_local5 < _local6){ _local6 = _local5; _local7 = _local4; }; _local13++; }; return (_local7); } public function setupStage(){ pauseMenu.pauseMenuConfirm.visible = false; pauseMenu.x = 9999; pauseMenu.y = 9999; weapCountdown.visible = false; pauseMenu.visible = false; shopScreen.x = 9999; shopScreen.y = 9999; shopScreen.visible = false; topCursor.visible = true; cursor.gotoAndStop(1); creatureArray = new Array(); foodArray = new Array(); bulletArray = new Array(); powerupArray = new Array(); moleArray = new Array(); finalWarning.visible = false; gameComplete = true; finalWaveDone = false; currentWeapon = 0; powerupSpawn = 0; weaponIndicator.gotoAndStop(1); bulletCount = 0; powerupCount = 0; moleCount = 0; powerupTime = 0; thisStageBounty = 0; bunniesKilled = 0; normalTargetReached = false; expertTargetReached = false; maxChain = 1; hitCount = 0; bulletsFired = 0; accuracy = 0; biggestBounty = 0; stageTimer = 0; changePhaseTimer = 0; creatureCount = 0; spawnCounter = 1; lastColor = 0; previousSpawnColor = 0; colorMultiplier = 1; stageBountyText.text = thisStageBounty; stageBackground.gotoAndStop(1); timerText.text = stageTimer; createStageFood(); startLevel(); } public function gotoFull(_arg1:MouseEvent){ if (_arg1.currentTarget){ if (!fullScreen){ playSound("clickSound"); optionsScreen.fullScreenCheckBox.fullScreenCheck.gotoAndStop(2); fullScreen = true; stage.quality = StageQuality.LOW; fscommand("fullscreen", "true"); } else { playSound("clickSound"); optionsScreen.fullScreenCheckBox.fullScreenCheck.gotoAndStop(1); fullScreen = false; stage.quality = StageQuality.MEDIUM; fscommand("fullscreen", "false"); }; }; } public function bulletVsMole(_arg1, _arg2){ var _local3:*; _local3 = false; if (_arg1.hitTestPoint(_arg2.x, _arg2.y, true)){ _local3 = true; }; if (_arg1.hitTestPoint((_arg2.x - (_arg2.width / 2)), _arg2.y, true)){ _local3 = true; }; if (_arg1.hitTestPoint((_arg2.x + (_arg2.width / 2)), _arg2.y, true)){ _local3 = true; }; if (_arg1.hitTestPoint(_arg2.x, (_arg2.y - (_arg2.height / 2)), true)){ _local3 = true; }; if (_arg1.hitTestPoint(_arg2.x, (_arg2.y + (_arg2.height / 2)), true)){ _local3 = true; }; return (_local3); } public function startPlay(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); firstPlay(); }; } public function buyItem(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); shopSelected = _arg1.currentTarget.weapType; shopSelectedPrice = weaponTypeArray[shopSelected][4]; shopScreen.shopScreenConfirm.gotoAndStop(2); shopScreen.shopScreenConfirm.gotoAndStop(1); shopScreen.shopScreenConfirm.visible = true; }; } public function cleanUp(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; _local1 = 0; while (_local1 < creatureArray.length) { if (creatureArray[_local1] != null){ if (((!(creatureArray[_local1].dead)) && ((((((((creatureArray[_local1].x <= -100)) || ((creatureArray[_local1].y <= -100)))) || ((creatureArray[_local1].x >= (gameWidth + 100))))) || ((creatureArray[_local1].y >= (gameHeight + 100))))))){ if (creatureArray[_local1].success){ creatureArray[_local1].success = null; }; creatureArray[_local1].dead = true; creatureArray[_local1].thisClip.gotoAndPlay("die"); creatureCount--; if (creatureCount <= 0){ creatureCount = 0; }; }; if (creatureArray[_local1].gone){ creatureArray[_local1] = null; }; }; _local1++; }; _local2 = 0; while (_local2 < foodArray.length) { if (foodArray[_local2] != null){ if (((!(foodArray[_local2].gone)) && ((((((foodArray[_local2].x <= -90)) || ((foodArray[_local2].y <= -100)))) || ((foodArray[_local2].x >= (gameWidth + 90))))))){ if (foodArray[_local2].taken){ foodArray[_local2].taken = null; }; playSound("foodStolenSound"); if ((((stageArray[currentStage][8] > 1)) && ((stageArray[currentStage][9] > 1)))){ thisStageBounty = (thisStageBounty - stolenPenalty); if (thisStageBounty <= 0){ thisStageBounty = 0; }; bountyLost.bountyLostGfx.bountyLostText.text = ("-" + stolenPenalty); bountyLost.gotoAndPlay("move"); stageBountyText.text = thisStageBounty; }; foodArray[_local2].gone = true; food_layer.removeChild(foodArray[_local2]); }; if (foodArray[_local2].gone){ foodArray[_local2] = null; }; }; _local2++; }; _local3 = 0; while (_local3 < bulletArray.length) { if (((!((bulletArray[_local3] == null))) && (bulletArray[_local3].gone))){ bulletCount--; if (bulletCount <= 0){ bulletCount = 0; }; bulletArray[_local3] = null; }; _local3++; }; _local4 = 0; while (_local4 < powerupArray.length) { if (((!((powerupArray[_local4] == null))) && (powerupArray[_local4].gone))){ powerupCount--; if (powerupCount <= 0){ powerupCount = 0; }; powerupArray[_local4] = null; }; _local4++; }; _local5 = 0; while (_local5 < moleArray.length) { if (((!((moleArray[_local5] == null))) && (moleArray[_local5].gone))){ moleCount--; if (moleCount <= 0){ moleCount = 0; }; moleArray[_local5] = null; }; _local5++; }; } public function mainConfirm(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); wrathOfGod(); topCursor.visible = true; gameComplete = true; mainReset(); mainMenu.visible = true; mainMenu.x = 0; mainMenu.y = 0; }; } public function goToInstructions(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); instScreen.instBG.gotoAndStop(instIndex); instScreen.visible = true; instScreen.x = 0; instScreen.y = 0; }; } public function rollOverCont2(_arg1:MouseEvent){ if (((_arg1.currentTarget) && (completeScreen.continueButton2))){ playSound("rollOverSound"); completeScreen.continueButton2.gotoAndStop(2); }; } public function damnation(){ var _local1:*; _local1 = 0; while (_local1 < creatureArray.length) { if (((((((!((creatureArray[_local1] == null))) && (!(creatureArray[_local1].gone)))) && (!(creatureArray[_local1].summon)))) && (!(creatureArray[_local1].dead)))){ nukeCreature(creatureArray[_local1]); }; _local1++; }; gamePause = false; } public function createStageFood(){ var _local1:*; _local1 = 0; while (_local1 < stageArray[currentStage][8]) { createFood(); _local1++; }; } public function quitGame(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); fscommand("quit"); }; } public function changeEndText(){ completeScreen.continueButton.removeEventListener(MouseEvent.CLICK, goShop); completeScreen.continueButton.removeEventListener(MouseEvent.CLICK, startLevel); completeScreen.continueButton.removeEventListener(MouseEvent.CLICK, gotoThankYou); completeScreen.continueButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); completeScreen.continueButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); completeScreen.continueButton.addEventListener(MouseEvent.CLICK, gotoThankYou); } public function rotationCalc(_arg1:Number, _arg2:Number):Number{ return ((((Math.atan2(_arg2, _arg1) * 180) / Math.PI) + 90)); } public function depthSwap(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; _local1 = null; _local2 = null; _local3 = new Array(); _local3 = creatureArray.concat(moleArray); _local4 = 0; while (_local4 < _local3.length) { _local5 = 0; while (_local5 < _local3.length) { if (((((((((((!((_local3[_local5] == null))) && (!((_local3[_local4] == null))))) && (creature_layer.contains(_local3[_local5])))) && (creature_layer.contains(_local3[_local4])))) && (!((_local3[_local5] == _local3[_local4]))))) && (_local3[_local5].hitTestObject(_local3[_local4])))){ if (_local3[_local5].y > _local3[_local4].y){ _local1 = creature_layer.getChildIndex(_local3[_local5]); _local2 = creature_layer.getChildIndex(_local3[_local4]); if (_local1 < _local2){ creature_layer.swapChildren(_local3[_local5], _local3[_local4]); }; } else { _local1 = creature_layer.getChildIndex(_local3[_local4]); _local2 = creature_layer.getChildIndex(_local3[_local5]); if (_local1 < _local2){ creature_layer.swapChildren(_local3[_local4], _local3[_local5]); }; }; }; _local5++; }; _local4++; }; } public function pauseGame(_arg1:MouseEvent){ var _local2:*; var _local3:*; if (_arg1.currentTarget){ playSound("clickSound"); topCursor.visible = true; cursor.visible = false; _local2 = 0; while (_local2 < creatureArray.length) { if (((((((!((creatureArray[_local2] == null))) && (!(creatureArray[_local2].gone)))) && (!(creatureArray[_local2].summon)))) && (!(creatureArray[_local2].dead)))){ creatureArray[_local2].thisClip.gotoAndStop(1); creatureArray[_local2].yspeed = 0; creatureArray[_local2].xspeed = 0; }; _local2++; }; _local3 = 0; while (_local3 < foodArray.length) { if (((!((foodArray[_local3] == null))) && (!(foodArray[_local3].gone)))){ foodArray[_local3].gotoAndStop(1); }; _local3++; }; gamePause = true; pauseMenu.visible = true; pauseMenu.x = 0; pauseMenu.y = 0; }; } public function mainReset(){ completeScreen.gotoAndStop(1); badgeIndex = 1; currentStage = 0; shopSelected = 0; totalBounty = 0; newlyBought = -1; shopSelectedPrice = 0; boughtWeapons = new Array(); } public function holdDownMouse(_arg1:MouseEvent){ holdMouse = true; } public function chaseTarget(_arg1, _arg2){ var _local3:*; var _local4:*; var _local5:*; var _local6:*; if ((((_arg1.xspeed == 0)) && ((_arg1.yspeed == 0)))){ if (_arg1.success){ _arg1.thisClip.gotoAndPlay("move_shroom"); } else { _arg1.thisClip.gotoAndPlay("move_normal"); }; }; _local4 = (_arg2.x - _arg1.x); _local5 = (_arg2.y - _arg1.y); _local6 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); _arg1.facing = rotationCalc(_local4, _local5); if (_arg1.facing <= 0){ _arg1.facing = (360 + _arg1.facing); }; if (_arg1.facing < 180){ _arg1.scaleX = -(creatureTypeArray[_arg1.creatureType][4]); } else { _arg1.scaleX = creatureTypeArray[_arg1.creatureType][4]; }; if (_arg1.success){ _local3 = _arg1.speedConst; } else { _local3 = _arg1.chaseConst; }; _arg1.xspeed = ((_local4 / _local6) * _local3); _arg1.yspeed = ((_local5 / _local6) * _local3); } public function stopBuy(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); shopScreen.shopScreenConfirm.visible = false; }; } public function moveCreature(){ var _local1:*; var _local2:*; _local1 = 0; while (_local1 < creatureArray.length) { if (((((((((!((creatureArray[_local1] == null))) && (!(creatureArray[_local1].dead)))) && (!(creatureArray[_local1].gotHit)))) && (!(creatureArray[_local1].gone)))) && (!(creatureArray[_local1].summon)))){ _local2 = pickFood(creatureArray[_local1]); if (_local2 != null){ chaseTarget(creatureArray[_local1], _local2); }; if ((((creatureArray[_local1].x > -100)) && ((creatureArray[_local1].xspeed < 0)))){ if ((((currentWeapon == 3)) && (creatureArray[_local1].success))){ creatureArray[_local1].x = (creatureArray[_local1].x + (creatureArray[_local1].xspeed / cropRetainerConstant)); } else { creatureArray[_local1].x = (creatureArray[_local1].x + creatureArray[_local1].xspeed); }; }; if ((((creatureArray[_local1].x < (gameWidth + 100))) && ((creatureArray[_local1].xspeed > 0)))){ if ((((currentWeapon == 3)) && (creatureArray[_local1].success))){ creatureArray[_local1].x = (creatureArray[_local1].x + (creatureArray[_local1].xspeed / cropRetainerConstant)); } else { creatureArray[_local1].x = (creatureArray[_local1].x + creatureArray[_local1].xspeed); }; }; if ((((creatureArray[_local1].y > -100)) && ((creatureArray[_local1].yspeed < 0)))){ if ((((currentWeapon == 3)) && (creatureArray[_local1].success))){ creatureArray[_local1].y = (creatureArray[_local1].y + (creatureArray[_local1].yspeed / cropRetainerConstant)); } else { creatureArray[_local1].y = (creatureArray[_local1].y + creatureArray[_local1].yspeed); }; }; if ((((creatureArray[_local1].y < (gameHeight + 100))) && ((creatureArray[_local1].yspeed > 0)))){ if ((((currentWeapon == 3)) && (creatureArray[_local1].success))){ creatureArray[_local1].y = (creatureArray[_local1].y + (creatureArray[_local1].yspeed / cropRetainerConstant)); } else { creatureArray[_local1].y = (creatureArray[_local1].y + creatureArray[_local1].yspeed); }; }; }; _local1++; }; } public function rollOutBuy(_arg1:MouseEvent){ if (_arg1.currentTarget){ _arg1.currentTarget.gotoAndStop(1); _arg1.currentTarget.buyButtonInfo.visible = true; }; } public function setShopContinue(){ shopScreen.shopScreenConfirm.itemName.text = weaponTypeArray[shopSelected][5]; shopScreen.shopScreenConfirm.noButton.addEventListener(MouseEvent.CLICK, stopBuy); shopScreen.shopScreenConfirm.noButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); shopScreen.shopScreenConfirm.noButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); } public function shopCashCheck(){ if (totalBounty < weaponTypeArray[1][4]){ shopScreen.shopItem1.gotoAndStop(2); shopScreen.shopItem1.buyButton.visible = false; } else { shopScreen.shopItem1.gotoAndStop(1); shopScreen.shopItem1.buyButton.visible = true; }; if (totalBounty < weaponTypeArray[2][4]){ shopScreen.shopItem2.gotoAndStop(2); shopScreen.shopItem2.buyButton.visible = false; } else { shopScreen.shopItem2.gotoAndStop(1); shopScreen.shopItem2.buyButton.visible = true; }; if (totalBounty < weaponTypeArray[3][4]){ shopScreen.shopItem3.gotoAndStop(2); shopScreen.shopItem3.buyButton.visible = false; } else { shopScreen.shopItem3.gotoAndStop(1); shopScreen.shopItem3.buyButton.visible = true; }; } public function insertHighScore(_arg1, _arg2){ var _local3:URLRequest; var _local4:URLVariables; var _local5:URLLoader; _local3 = new URLRequest("submitscore.php"); _local4 = new URLVariables(); _local4.score = _arg1; _local4.badge = _arg2; _local3.data = _local4; _local3.method = URLRequestMethod.POST; _local5 = new URLLoader(_local3); } public function gotoThankYou(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); wrathOfGod(); completeScreen.gotoAndStop(5); }; } public function playMusic(_arg1:String){ if (_arg1 == "silence"){ musicManager = new silence(); currentSong = _arg1; }; if (musicPlayer){ musicPlayer.stop(); }; musicPlayer = musicManager.play(0, 100000); musicPlayer.soundTransform = new SoundTransform(musicVol); } public function resetLevel(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); wrathOfGod(); setupStage(); }; } public function createFood(){ var _local1:*; var _local2:*; _local2 = (Math.round((Math.random() * 2)) + 1); switch (_local2){ case 1: _local1 = new food(); break; case 2: _local1 = new food2(); break; case 3: _local1 = new food3(); break; }; _local1.x = Math.round((stageArray[currentStage][13] + (Math.random() * (stageArray[currentStage][14] - stageArray[currentStage][13])))); _local1.y = -50; _local1.firstFall = true; _local1.yTarget = Math.round((stageArray[currentStage][15] + (Math.random() * (stageArray[currentStage][16] - stageArray[currentStage][15])))); _local1.gone = false; _local1.taken = null; _local1.porting = false; _local1.portX = 0; _local1.portY = 0; _local1.foodtype = _local2; _local1.scaleX = foodSize; _local1.scaleY = foodSize; _local1.dropAccel = 2; _local1.dropPos = (_local1.y + 30); food_layer.addChild(_local1); foodArray.push(_local1); } public function ongoing(_arg1:Event){ if (!gameComplete){ if (!gamePause){ checkGameOver(); checkComplete(); if (((holdMouse) && ((weaponTypeArray[currentWeapon][3] > 0)))){ autoShootScreen(); }; bulletFly(); createPowerup(); movePowerup(); spawnCreature(); moveCreature(); depthSwap(); checkSteal(); cleanUp(); collectTrash(); }; moveStolen(); }; } public function stageScreenSetup(){ completeScreen.instruct.gotoAndStop((currentStage + 2)); completeScreen.normalTargetText.text = stageArray[currentStage][1]; completeScreen.stageNo.text = (currentStage + 1); completeScreen.continueButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); completeScreen.continueButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); completeScreen.continueButton.removeEventListener(MouseEvent.CLICK, goShop); completeScreen.continueButton.removeEventListener(MouseEvent.CLICK, resetGame); completeScreen.continueButton.addEventListener(MouseEvent.CLICK, startLevel); } public function confirmBuy(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); if (totalBounty >= shopSelectedPrice){ boughtWeapons.push(shopSelected); newlyBought = shopSelected; totalBounty = (totalBounty - shopSelectedPrice); shopScreen.totalBountyText.text = totalBounty; shopCashCheck(); weaponCheck(); playSound("cashSound"); shopScreen.shopScreenConfirm.gotoAndStop(2); }; }; } public function generateRandomColor(){ var _local1:*; _local1 = Math.round((1 + (stageArray[currentStage][5] * Math.random()))); if (_local1 == previousSpawnColor){ return (generateRandomColor()); }; previousSpawnColor = _local1; return (_local1); } public function finalSpawn(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; if (!gameComplete){ spawnCounter = 999999; _local1 = (((stageArray[currentStage][6] + Math.round((Math.random() * (stageArray[currentStage][7] - stageArray[currentStage][6])))) + 1) * 2); _local2 = 0; while (_local2 < _local1) { _local3 = stageArray[currentStage][10]; _local4 = stageArray[currentStage][11]; _local5 = 0; _local6 = (Math.random() * 1000); if (_local6 < (stageArray[currentStage][12] * 1.5)){ _local5 = (_local3 + Math.round((Math.random() * (_local4 - _local3)))); }; if (creatureCount < stageArray[currentStage][4]){ createCreature(_local5); creatureCount++; }; _local2++; }; finalWaveDone = true; }; } public function chainEffect(_arg1){ if (_arg1 > 1){ if (chainer.currentFrame == 1){ chainer.gotoAndPlay("enter"); } else { if (chainer.currentFrame >= 8){ chainer.gotoAndPlay("shake"); }; }; }; } public function closeInstructions(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); instScreen.x = 9999; instScreen.y = 9999; instScreen.visible = false; instIndex = 1; instScreen.instBG.gotoAndStop(instIndex); instScreen.instExitButton.removeEventListener(MouseEvent.CLICK, closeInstructions); instScreen.instExitButton.addEventListener(MouseEvent.CLICK, nextInstructions); }; } public function clickPowerup(_arg1:MouseEvent){ var _local2:*; var _local3:*; var _local4:*; if (_arg1.currentTarget){ if (((((!(_arg1.currentTarget.falling)) && (!(_arg1.currentTarget.taken)))) && (!(_arg1.currentTarget.gone)))){ playSound("powerupSound"); _arg1.currentTarget.gotoAndStop(1); _arg1.currentTarget.taken = true; _local2 = (bulletSpawnX - _arg1.currentTarget.x); _local3 = (bulletSpawnY - _arg1.currentTarget.y); _local4 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); _arg1.currentTarget.xspeed = ((_local2 / _local4) * powerupTakenSpeed); _arg1.currentTarget.yspeed = ((_local3 / _local4) * powerupTakenSpeed); }; }; } public function nextStage(){ var _local1:*; var _local2:*; changePhaseTimer = 0; if (currentStage < (totalLevels - 1)){ currentStage++; switch (currentStage){ case 2: boughtWeapons.push(1); break; case 4: boughtWeapons.push(5); break; case 5: boughtWeapons.push(2); break; case 7: boughtWeapons.push(4); break; case 8: boughtWeapons.push(6); break; }; if (foodArray.length < stageArray[currentStage][8]){ _local1 = (stageArray[currentStage][8] - foodArray.length); _local2 = 0; while (_local2 < _local1) { createFood(); _local2++; }; }; }; } public function rollOutThis(_arg1:MouseEvent){ if (_arg1.currentTarget){ _arg1.currentTarget.gotoAndStop(1); }; } public function portCrops(){ var _local1:*; var _local2:*; var _local3:*; _local3 = 0; while (_local3 < foodArray.length) { if (((((((!((foodArray[_local3] == null))) && (!(foodArray[_local3].taken)))) && (!(foodArray[_local3].firstFall)))) && (!(foodArray[_local3].porting)))){ _local1 = (375 + Math.round((Math.random() * 50))); _local2 = (275 + Math.round((Math.random() * 50))); foodArray[_local3].portX = _local1; foodArray[_local3].portY = _local2; foodArray[_local3].porting = _local2; foodArray[_local3].gotoAndPlay("portOut"); }; _local3++; }; weapCountdown.visible = false; weapCountdown.timer.scaleY = 1; currentWeapon = 0; weaponIndicator.gotoAndStop(1); powerupTime = 0; cursor.gotoAndStop(1); } public function gameOver(){ topCursor.visible = true; completeScreen.gotoAndStop(1); gameComplete = true; completeScreen.stageBountyText.text = "They stole it!"; completeScreen.bountyPtsText.visible = false; completeScreen.bunniesKilledText.text = bunniesKilled; completeScreen.maxChainText.text = maxChain; completeScreen.biggestBountyText.text = biggestBounty; completeScreen.accuracyText.text = (accuracy + "%"); completeScreen.visible = true; completeScreen.x = 400; completeScreen.y = 300; completeScreen.continueButton.addEventListener(MouseEvent.ROLL_OVER, rollOverThis); completeScreen.continueButton.addEventListener(MouseEvent.ROLL_OUT, rollOutThis); completeScreen.continueButton2.addEventListener(MouseEvent.ROLL_OVER, rollOverCont2); completeScreen.continueButton2.addEventListener(MouseEvent.ROLL_OUT, rollOutCont2); completeScreen.continueButton.addEventListener(MouseEvent.CLICK, resetGame); completeScreen.continueButton2.addEventListener(MouseEvent.CLICK, resetLevel); } public function gotoHighScore(_arg1:MouseEvent){ var _local2:*; var _local3:*; if (_arg1.currentTarget){ _local2 = "highscore.php?gameid=1&scoretype=today&check=global"; _local3 = new URLRequest(_local2); navigateToURL(_local3, "_self"); }; } public function goShop(_arg1:MouseEvent){ if (_arg1.currentTarget){ playSound("clickSound"); completeScreen.x = 9999; completeScreen.y = 9999; completeScreen.visible = false; shopScreen.totalBountyText.text = (totalBounty + " Bounty Points"); shopScreen.shopScreenConfirm.visible = false; shopScreen.shopScreenConfirm.gotoAndStop(1); shopCashCheck(); if (boughtWeapons.length > 0){ weaponCheck(); }; shopScreen.visible = true; shopScreen.x = 0; shopScreen.y = 0; }; } } }//package BunnyBountySurvival_andkon_fla
Section 40
//menu_options_button_207 (BunnyBountySurvival_andkon_fla.menu_options_button_207) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class menu_options_button_207 extends MovieClip { public function menu_options_button_207(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 41
//newgame_button_282 (BunnyBountySurvival_andkon_fla.newgame_button_282) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class newgame_button_282 extends MovieClip { public function newgame_button_282(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 42
//Ninjadie_100 (BunnyBountySurvival_andkon_fla.Ninjadie_100) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class Ninjadie_100 extends MovieClip { public var creatureFace:MovieClip; public var creatureBody:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 43
//Ninjahit_87 (BunnyBountySurvival_andkon_fla.Ninjahit_87) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class Ninjahit_87 extends MovieClip { public var creatureFace:MovieClip; public var creatureEar2:MovieClip; public var creatureEar1:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 44
//Ninjahitshroom_89 (BunnyBountySurvival_andkon_fla.Ninjahitshroom_89) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class Ninjahitshroom_89 extends MovieClip { public var creatureFace:MovieClip; public var creatureFood:MovieClip; public var creatureEar2:MovieClip; public var creatureEar1:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 45
//Ninjarun_99 (BunnyBountySurvival_andkon_fla.Ninjarun_99) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class Ninjarun_99 extends MovieClip { public var creatureFace:MovieClip; public var creatureEar2:MovieClip; public var creatureEar1:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 46
//Ninjarunshroom_91 (BunnyBountySurvival_andkon_fla.Ninjarunshroom_91) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class Ninjarunshroom_91 extends MovieClip { public var creatureFace:MovieClip; public var creatureFood:MovieClip; public var creatureEar2:MovieClip; public var creatureEar1:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 47
//Ninjastand_83 (BunnyBountySurvival_andkon_fla.Ninjastand_83) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class Ninjastand_83 extends MovieClip { public var creatureFace:MovieClip; public var creatureEar2:MovieClip; public var creatureEar1:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 48
//ninjastillfood_90 (BunnyBountySurvival_andkon_fla.ninjastillfood_90) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class ninjastillfood_90 extends MovieClip { public function ninjastillfood_90(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 49
//noButton_220 (BunnyBountySurvival_andkon_fla.noButton_220) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class noButton_220 extends MovieClip { public function noButton_220(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 50
//options_button_283 (BunnyBountySurvival_andkon_fla.options_button_283) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class options_button_283 extends MovieClip { public function options_button_283(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 51
//optionsBackButton_287 (BunnyBountySurvival_andkon_fla.optionsBackButton_287) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class optionsBackButton_287 extends MovieClip { public function optionsBackButton_287(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 52
//optionsScreen_286 (BunnyBountySurvival_andkon_fla.optionsScreen_286) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class optionsScreen_286 extends MovieClip { public var optionsBackButton:MovieClip; public var soundBar:MovieClip; public var musicBar:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 53
//pause_menu_main_button_209 (BunnyBountySurvival_andkon_fla.pause_menu_main_button_209) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class pause_menu_main_button_209 extends MovieClip { public function pause_menu_main_button_209(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 54
//pause_menu_resume_button_205 (BunnyBountySurvival_andkon_fla.pause_menu_resume_button_205) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class pause_menu_resume_button_205 extends MovieClip { public function pause_menu_resume_button_205(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 55
//pauseMenu_202 (BunnyBountySurvival_andkon_fla.pauseMenu_202) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class pauseMenu_202 extends MovieClip { public var pauseMenuConfirm:MovieClip; public var pauseResume:MovieClip; public var pauseMain:MovieClip; public var pauseOptions:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 56
//pauseMenuButton_189 (BunnyBountySurvival_andkon_fla.pauseMenuButton_189) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class pauseMenuButton_189 extends MovieClip { public function pauseMenuButton_189(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 57
//pauseMenuConfirm_211 (BunnyBountySurvival_andkon_fla.pauseMenuConfirm_211) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class pauseMenuConfirm_211 extends MovieClip { public var pauseMenuConfirmYes:MovieClip; public var pauseMenuConfirmNo:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 58
//pauseNoButton_215 (BunnyBountySurvival_andkon_fla.pauseNoButton_215) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class pauseNoButton_215 extends MovieClip { public function pauseNoButton_215(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 59
//pauseYesButton_213 (BunnyBountySurvival_andkon_fla.pauseYesButton_213) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class pauseYesButton_213 extends MovieClip { public function pauseYesButton_213(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 60
//r_die_130 (BunnyBountySurvival_andkon_fla.r_die_130) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class r_die_130 extends MovieClip { public var creatureEar2:MovieClip; public var creatureEar1:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; public var creatureLeg1:MovieClip; public var creatureLeg2:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 61
//r_ear_die_131 (BunnyBountySurvival_andkon_fla.r_ear_die_131) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class r_ear_die_131 extends MovieClip { public var creatureEar1:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 62
//r_walk_127 (BunnyBountySurvival_andkon_fla.r_walk_127) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class r_walk_127 extends MovieClip { public var creatureEar2:MovieClip; public var creatureEar1:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; public var creatureLeg1:MovieClip; public var creatureLeg2:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 63
//r_walk_shroom_116 (BunnyBountySurvival_andkon_fla.r_walk_shroom_116) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class r_walk_shroom_116 extends MovieClip { public var creatureFood:MovieClip; public var creatureEar2:MovieClip; public var creatureEar1:MovieClip; public var creatureHand1:MovieClip; public var creatureLeg1:MovieClip; public var creatureLeg2:MovieClip; public var creatureHand2:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 64
//realbBuyButton_272 (BunnyBountySurvival_andkon_fla.realbBuyButton_272) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class realbBuyButton_272 extends MovieClip { public var buyButtonInfo:MovieClip; public function realbBuyButton_272(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 65
//rewardMsg_178 (BunnyBountySurvival_andkon_fla.rewardMsg_178) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class rewardMsg_178 extends MovieClip { public function rewardMsg_178(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 66
//robotfood_120 (BunnyBountySurvival_andkon_fla.robotfood_120) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class robotfood_120 extends MovieClip { public function robotfood_120(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 67
//robotstand_105 (BunnyBountySurvival_andkon_fla.robotstand_105) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class robotstand_105 extends MovieClip { public var creatureEar2:MovieClip; public var creatureEar1:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; public var creatureLeg1:MovieClip; public var creatureLeg2:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 68
//robotstandshroom_112 (BunnyBountySurvival_andkon_fla.robotstandshroom_112) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class robotstandshroom_112 extends MovieClip { public var creatureFood:MovieClip; public var creatureEar2:MovieClip; public var creatureEar1:MovieClip; public var creatureHand1:MovieClip; public var creatureLeg1:MovieClip; public var creatureLeg2:MovieClip; public var creatureHand2:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 69
//robotstillfood_113 (BunnyBountySurvival_andkon_fla.robotstillfood_113) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class robotstillfood_113 extends MovieClip { public function robotstillfood_113(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 70
//scoreText_38 (BunnyBountySurvival_andkon_fla.scoreText_38) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.text.*; public dynamic class scoreText_38 extends MovieClip { public var numbers:TextField; } }//package BunnyBountySurvival_andkon_fla
Section 71
//shopConfirm_277 (BunnyBountySurvival_andkon_fla.shopConfirm_277) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class shopConfirm_277 extends MovieClip { public var confirmBox:MovieClip; public var itemName:TextField; public var itemDesc:TextField; public var noButton:MovieClip; public var yesButton:MovieClip; public function shopConfirm_277(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ stop(); MovieClip(parent.parent).setShopContinue(); } function frame2(){ stop(); MovieClip(parent.parent).setShopContinue(); } function frame1(){ stop(); MovieClip(parent.parent).setShopConfirm(); } } }//package BunnyBountySurvival_andkon_fla
Section 72
//shopContinueButton_279 (BunnyBountySurvival_andkon_fla.shopContinueButton_279) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class shopContinueButton_279 extends MovieClip { public function shopContinueButton_279(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 73
//shopItem1_271 (BunnyBountySurvival_andkon_fla.shopItem1_271) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class shopItem1_271 extends MovieClip { public var buyButton:MovieClip; public function shopItem1_271(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 74
//shopItem2_275 (BunnyBountySurvival_andkon_fla.shopItem2_275) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class shopItem2_275 extends MovieClip { public var buyButton:MovieClip; public function shopItem2_275(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 75
//shopItem3_276 (BunnyBountySurvival_andkon_fla.shopItem3_276) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class shopItem3_276 extends MovieClip { public var buyButton:MovieClip; public function shopItem3_276(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 76
//shopScreen_269 (BunnyBountySurvival_andkon_fla.shopScreen_269) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.text.*; public dynamic class shopScreen_269 extends MovieClip { public var totalBountyText:TextField; public var shopItem2:MovieClip; public var shopItem3:MovieClip; public var shopScreenConfirm:MovieClip; public var shopItem1:MovieClip; public var exitButton:MovieClip; public function shopScreen_269(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 77
//sound_preloader_148 (BunnyBountySurvival_andkon_fla.sound_preloader_148) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class sound_preloader_148 extends MovieClip { public function sound_preloader_148(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 78
//soundBar_291 (BunnyBountySurvival_andkon_fla.soundBar_291) package BunnyBountySurvival_andkon_fla { import fl.controls.*; import flash.display.*; public dynamic class soundBar_291 extends MovieClip { public var thisSlider:Slider; public function soundBar_291(){ __setProp_thisSlider_soundBar_Layer1_1(); } function __setProp_thisSlider_soundBar_Layer1_1(){ try { thisSlider["componentInspectorSetting"] = true; } catch(e:Error) { }; thisSlider.direction = "horizontal"; thisSlider.enabled = true; thisSlider.liveDragging = false; thisSlider.maximum = 100; thisSlider.minimum = 0; thisSlider.snapInterval = 0; thisSlider.tickInterval = 0; thisSlider.value = 100; thisSlider.visible = true; try { thisSlider["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package BunnyBountySurvival_andkon_fla
Section 79
//stageBG1_168 (BunnyBountySurvival_andkon_fla.stageBG1_168) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class stageBG1_168 extends MovieClip { public function stageBG1_168(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 80
//StillFood_14 (BunnyBountySurvival_andkon_fla.StillFood_14) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class StillFood_14 extends MovieClip { public function StillFood_14(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 81
//Symbol1_194 (BunnyBountySurvival_andkon_fla.Symbol1_194) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class Symbol1_194 extends MovieClip { public var timer:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 82
//targetInfoMsg_198 (BunnyBountySurvival_andkon_fla.targetInfoMsg_198) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class targetInfoMsg_198 extends MovieClip { public var targetBountyInfo:MovieClip; public function targetInfoMsg_198(){ addFrameScript(0, frame1, 44, frame45); } function frame1(){ stop(); } function frame45(){ stop(); gotoAndStop(1); MovieClip(parent).kickStart(); } } }//package BunnyBountySurvival_andkon_fla
Section 83
//targetMsg_187 (BunnyBountySurvival_andkon_fla.targetMsg_187) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class targetMsg_187 extends MovieClip { public function targetMsg_187(){ addFrameScript(0, frame1, 32, frame33, 64, frame65); } function frame65(){ stop(); gotoAndStop(1); } function frame1(){ stop(); } function frame33(){ stop(); gotoAndStop(1); } } }//package BunnyBountySurvival_andkon_fla
Section 84
//warning_185 (BunnyBountySurvival_andkon_fla.warning_185) package BunnyBountySurvival_andkon_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class warning_185 extends MovieClip { public function warning_185(){ addFrameScript(0, frame1, 30, frame31, 85, frame86); } function frame86(){ this.visible = false; gotoAndStop(1); MovieClip(parent).finalSpawn(); } function frame1(){ stop(); } function frame31(){ MovieClip(parent).playSound("finalWave"); } } }//package BunnyBountySurvival_andkon_fla
Section 85
//weaponIndicator_151 (BunnyBountySurvival_andkon_fla.weaponIndicator_151) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class weaponIndicator_151 extends MovieClip { public function weaponIndicator_151(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 86
//Vikingdie_73 (BunnyBountySurvival_andkon_fla.Vikingdie_73) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class Vikingdie_73 extends MovieClip { public var creatureFaintHat:MovieClip; public var creatureHat:MovieClip; public var creatureFace:MovieClip; public var creatureFaint:MovieClip; public var creatureBody:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 87
//Vikinghit_48 (BunnyBountySurvival_andkon_fla.Vikinghit_48) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class Vikinghit_48 extends MovieClip { public var creatureFace:MovieClip; public var creatureBody:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 88
//Vikinghitshroom_51 (BunnyBountySurvival_andkon_fla.Vikinghitshroom_51) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class Vikinghitshroom_51 extends MovieClip { public var creatureFace:MovieClip; public var creatureFood:MovieClip; public var creatureBody:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 89
//Vikingshroomwalk_53 (BunnyBountySurvival_andkon_fla.Vikingshroomwalk_53) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class Vikingshroomwalk_53 extends MovieClip { public var creatureHat:MovieClip; public var creatureFace:MovieClip; public var creatureFood:MovieClip; public var creatureBody:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; public var creatureLeg1:MovieClip; public var creatureLeg2:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 90
//Vikingstand_41 (BunnyBountySurvival_andkon_fla.Vikingstand_41) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class Vikingstand_41 extends MovieClip { public var creatureFace:MovieClip; public var creatureBody:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; public var creatureLeg1:MovieClip; public var creatureLeg2:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 91
//vikingstillfood_52 (BunnyBountySurvival_andkon_fla.vikingstillfood_52) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class vikingstillfood_52 extends MovieClip { public function vikingstillfood_52(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 92
//Vikingwalk_65 (BunnyBountySurvival_andkon_fla.Vikingwalk_65) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class Vikingwalk_65 extends MovieClip { public var creatureHat:MovieClip; public var creatureFace:MovieClip; public var creatureBody:MovieClip; public var creatureHand2:MovieClip; public var creatureHand1:MovieClip; public var creatureLeg1:MovieClip; public var creatureLeg2:MovieClip; } }//package BunnyBountySurvival_andkon_fla
Section 93
//yesButton_221 (BunnyBountySurvival_andkon_fla.yesButton_221) package BunnyBountySurvival_andkon_fla { import flash.display.*; public dynamic class yesButton_221 extends MovieClip { public function yesButton_221(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyBountySurvival_andkon_fla
Section 94
//BaseButton (fl.controls.BaseButton) package fl.controls { import flash.display.*; import fl.core.*; import flash.events.*; import flash.utils.*; import fl.events.*; public class BaseButton extends UIComponent { protected var _selected:Boolean;// = false private var unlockedMouseState:String; protected var pressTimer:Timer; protected var mouseState:String; protected var background:DisplayObject; private var _mouseStateLocked:Boolean;// = false protected var _autoRepeat:Boolean;// = false private static var defaultStyles:Object = {upSkin:"Button_upSkin", downSkin:"Button_downSkin", overSkin:"Button_overSkin", disabledSkin:"Button_disabledSkin", selectedDisabledSkin:"Button_selectedDisabledSkin", selectedUpSkin:"Button_selectedUpSkin", selectedDownSkin:"Button_selectedDownSkin", selectedOverSkin:"Button_selectedOverSkin", focusRectSkin:null, focusRectPadding:null, repeatDelay:500, repeatInterval:35}; public function BaseButton(){ _selected = false; _autoRepeat = false; _mouseStateLocked = false; super(); buttonMode = true; mouseChildren = false; useHandCursor = false; setupMouseEvents(); setMouseState("up"); pressTimer = new Timer(1, 0); pressTimer.addEventListener(TimerEvent.TIMER, buttonDown, false, 0, true); } protected function endPress():void{ pressTimer.reset(); } public function set mouseStateLocked(_arg1:Boolean):void{ _mouseStateLocked = _arg1; if (_arg1 == false){ setMouseState(unlockedMouseState); } else { unlockedMouseState = mouseState; }; } public function get autoRepeat():Boolean{ return (_autoRepeat); } public function set autoRepeat(_arg1:Boolean):void{ _autoRepeat = _arg1; } override public function set enabled(_arg1:Boolean):void{ super.enabled = _arg1; mouseEnabled = _arg1; } public function get selected():Boolean{ return (_selected); } protected function mouseEventHandler(_arg1:MouseEvent):void{ if (_arg1.type == MouseEvent.MOUSE_DOWN){ setMouseState("down"); startPress(); } else { if ((((_arg1.type == MouseEvent.ROLL_OVER)) || ((_arg1.type == MouseEvent.MOUSE_UP)))){ setMouseState("over"); endPress(); } else { if (_arg1.type == MouseEvent.ROLL_OUT){ setMouseState("up"); endPress(); }; }; }; } public function setMouseState(_arg1:String):void{ if (_mouseStateLocked){ unlockedMouseState = _arg1; return; }; if (mouseState == _arg1){ return; }; mouseState = _arg1; invalidate(InvalidationType.STATE); } protected function startPress():void{ if (_autoRepeat){ pressTimer.delay = Number(getStyleValue("repeatDelay")); pressTimer.start(); }; dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true)); } protected function buttonDown(_arg1:TimerEvent):void{ if (!_autoRepeat){ endPress(); return; }; if (pressTimer.currentCount == 1){ pressTimer.delay = Number(getStyleValue("repeatInterval")); }; dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true)); } public function set selected(_arg1:Boolean):void{ if (_selected == _arg1){ return; }; _selected = _arg1; invalidate(InvalidationType.STATE); } override public function get enabled():Boolean{ return (super.enabled); } override protected function draw():void{ if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawBackground(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; super.draw(); } protected function setupMouseEvents():void{ addEventListener(MouseEvent.ROLL_OVER, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.MOUSE_DOWN, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.MOUSE_UP, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.ROLL_OUT, mouseEventHandler, false, 0, true); } protected function drawLayout():void{ background.width = width; background.height = height; } protected function drawBackground():void{ var _local1:String; var _local2:DisplayObject; _local1 = (enabled) ? mouseState : "disabled"; if (selected){ _local1 = (("selected" + _local1.substr(0, 1).toUpperCase()) + _local1.substr(1)); }; _local1 = (_local1 + "Skin"); _local2 = background; background = getDisplayObjectInstance(getStyleValue(_local1)); addChildAt(background, 0); if (((!((_local2 == null))) && (!((_local2 == background))))){ removeChild(_local2); }; } public static function getStyleDefinition():Object{ return (defaultStyles); } } }//package fl.controls
Section 95
//Button (fl.controls.Button) package fl.controls { import flash.display.*; import fl.core.*; import fl.managers.*; public class Button extends LabelButton implements IFocusManagerComponent { protected var emphasizedBorder:DisplayObject; protected var _emphasized:Boolean;// = false private static var defaultStyles:Object = {emphasizedSkin:"Button_emphasizedSkin", emphasizedPadding:2}; public static var createAccessibilityImplementation:Function; public function Button(){ _emphasized = false; super(); } override public function drawFocus(_arg1:Boolean):void{ var _local2:Number; var _local3:*; super.drawFocus(_arg1); if (_arg1){ _local2 = Number(getStyleValue("emphasizedPadding")); if ((((_local2 < 0)) || (!(_emphasized)))){ _local2 = 0; }; _local3 = getStyleValue("focusRectPadding"); _local3 = ((_local3)==null) ? 2 : _local3; _local3 = (_local3 + _local2); uiFocusRect.x = -(_local3); uiFocusRect.y = -(_local3); uiFocusRect.width = (width + (_local3 * 2)); uiFocusRect.height = (height + (_local3 * 2)); }; } public function set emphasized(_arg1:Boolean):void{ _emphasized = _arg1; invalidate(InvalidationType.STYLES); } override protected function draw():void{ if (((isInvalid(InvalidationType.STYLES)) || (isInvalid(InvalidationType.SIZE)))){ drawEmphasized(); }; super.draw(); if (emphasizedBorder != null){ setChildIndex(emphasizedBorder, (numChildren - 1)); }; } public function get emphasized():Boolean{ return (_emphasized); } override protected function initializeAccessibility():void{ if (Button.createAccessibilityImplementation != null){ Button.createAccessibilityImplementation(this); }; } protected function drawEmphasized():void{ var _local1:Object; var _local2:Number; if (emphasizedBorder != null){ removeChild(emphasizedBorder); }; emphasizedBorder = null; if (!_emphasized){ return; }; _local1 = getStyleValue("emphasizedSkin"); if (_local1 != null){ emphasizedBorder = getDisplayObjectInstance(_local1); }; if (emphasizedBorder != null){ addChildAt(emphasizedBorder, 0); _local2 = Number(getStyleValue("emphasizedPadding")); emphasizedBorder.x = (emphasizedBorder.y = -(_local2)); emphasizedBorder.width = (width + (_local2 * 2)); emphasizedBorder.height = (height + (_local2 * 2)); }; } public static function getStyleDefinition():Object{ return (UIComponent.mergeStyles(LabelButton.getStyleDefinition(), defaultStyles)); } } }//package fl.controls
Section 96
//ButtonLabelPlacement (fl.controls.ButtonLabelPlacement) package fl.controls { public class ButtonLabelPlacement { public static const TOP:String = "top"; public static const LEFT:String = "left"; public static const BOTTOM:String = "bottom"; public static const RIGHT:String = "right"; } }//package fl.controls
Section 97
//LabelButton (fl.controls.LabelButton) package fl.controls { import flash.display.*; import fl.core.*; import flash.events.*; import fl.managers.*; import fl.events.*; import flash.text.*; import flash.ui.*; public class LabelButton extends BaseButton implements IFocusManagerComponent { protected var _labelPlacement:String;// = "right" protected var _toggle:Boolean;// = false protected var icon:DisplayObject; protected var oldMouseState:String; protected var mode:String;// = "center" public var textField:TextField; protected var _label:String;// = "Label" private static var defaultStyles:Object = {icon:null, upIcon:null, downIcon:null, overIcon:null, disabledIcon:null, selectedDisabledIcon:null, selectedUpIcon:null, selectedDownIcon:null, selectedOverIcon:null, textFormat:null, disabledTextFormat:null, textPadding:5, embedFonts:false}; public static var createAccessibilityImplementation:Function; public function LabelButton(){ _labelPlacement = ButtonLabelPlacement.RIGHT; _toggle = false; _label = "Label"; mode = "center"; super(); } protected function toggleSelected(_arg1:MouseEvent):void{ selected = !(selected); dispatchEvent(new Event(Event.CHANGE, true)); } public function get labelPlacement():String{ return (_labelPlacement); } override protected function keyDownHandler(_arg1:KeyboardEvent):void{ if (!enabled){ return; }; if (_arg1.keyCode == Keyboard.SPACE){ if (oldMouseState == null){ oldMouseState = mouseState; }; setMouseState("down"); startPress(); }; } protected function setEmbedFont(){ var _local1:Object; _local1 = getStyleValue("embedFonts"); if (_local1 != null){ textField.embedFonts = _local1; }; } override protected function keyUpHandler(_arg1:KeyboardEvent):void{ if (!enabled){ return; }; if (_arg1.keyCode == Keyboard.SPACE){ setMouseState(oldMouseState); oldMouseState = null; endPress(); dispatchEvent(new MouseEvent(MouseEvent.CLICK)); }; } override public function get selected():Boolean{ return ((_toggle) ? _selected : false); } public function set labelPlacement(_arg1:String):void{ _labelPlacement = _arg1; invalidate(InvalidationType.SIZE); } public function set toggle(_arg1:Boolean):void{ if (((!(_arg1)) && (super.selected))){ selected = false; }; _toggle = _arg1; if (_toggle){ addEventListener(MouseEvent.CLICK, toggleSelected, false, 0, true); } else { removeEventListener(MouseEvent.CLICK, toggleSelected); }; invalidate(InvalidationType.STATE); } public function get label():String{ return (_label); } override public function set selected(_arg1:Boolean):void{ _selected = _arg1; if (_toggle){ invalidate(InvalidationType.STATE); }; } override protected function draw():void{ if (textField.text != _label){ label = _label; }; if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawBackground(); drawIcon(); drawTextFormat(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){ if (((isFocused) && (focusManager.showFocusIndicator))){ drawFocus(true); }; }; validate(); } public function get toggle():Boolean{ return (_toggle); } override protected function configUI():void{ super.configUI(); textField = new TextField(); textField.type = TextFieldType.DYNAMIC; textField.selectable = false; addChild(textField); } override protected function drawLayout():void{ var _local1:Number; var _local2:String; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local1 = Number(getStyleValue("textPadding")); _local2 = ((((icon == null)) && ((mode == "center")))) ? ButtonLabelPlacement.TOP : _labelPlacement; textField.height = (textField.textHeight + 4); _local3 = (textField.textWidth + 4); _local4 = (textField.textHeight + 4); _local5 = ((icon)==null) ? 0 : (icon.width + _local1); _local6 = ((icon)==null) ? 0 : (icon.height + _local1); textField.visible = (label.length > 0); if (icon != null){ icon.x = Math.round(((width - icon.width) / 2)); icon.y = Math.round(((height - icon.height) / 2)); }; if (textField.visible == false){ textField.width = 0; textField.height = 0; } else { if ((((_local2 == ButtonLabelPlacement.BOTTOM)) || ((_local2 == ButtonLabelPlacement.TOP)))){ _local7 = Math.max(0, Math.min(_local3, (width - (2 * _local1)))); if ((height - 2) > _local4){ _local8 = _local4; } else { _local8 = (height - 2); }; _local3 = _local7; textField.width = _local3; _local4 = _local8; textField.height = _local4; textField.x = Math.round(((width - _local3) / 2)); textField.y = Math.round(((((height - textField.height) - _local6) / 2) + ((_local2)==ButtonLabelPlacement.BOTTOM) ? _local6 : 0)); if (icon != null){ icon.y = Math.round(((_local2)==ButtonLabelPlacement.BOTTOM) ? (textField.y - _local6) : ((textField.y + textField.height) + _local1)); }; } else { _local7 = Math.max(0, Math.min(_local3, ((width - _local5) - (2 * _local1)))); _local3 = _local7; textField.width = _local3; textField.x = Math.round(((((width - _local3) - _local5) / 2) + ((_local2)!=ButtonLabelPlacement.LEFT) ? _local5 : 0)); textField.y = Math.round(((height - textField.height) / 2)); if (icon != null){ icon.x = Math.round(((_local2)!=ButtonLabelPlacement.LEFT) ? (textField.x - _local5) : ((textField.x + _local3) + _local1)); }; }; }; super.drawLayout(); } override protected function initializeAccessibility():void{ if (LabelButton.createAccessibilityImplementation != null){ LabelButton.createAccessibilityImplementation(this); }; } protected function drawIcon():void{ var _local1:DisplayObject; var _local2:String; var _local3:Object; _local1 = icon; _local2 = (enabled) ? mouseState : "disabled"; if (selected){ _local2 = (("selected" + _local2.substr(0, 1).toUpperCase()) + _local2.substr(1)); }; _local2 = (_local2 + "Icon"); _local3 = getStyleValue(_local2); if (_local3 == null){ _local3 = getStyleValue("icon"); }; if (_local3 != null){ icon = getDisplayObjectInstance(_local3); }; if (icon != null){ addChildAt(icon, 1); }; if (((!((_local1 == null))) && (!((_local1 == icon))))){ removeChild(_local1); }; } public function set label(_arg1:String):void{ _label = _arg1; if (textField.text != _label){ textField.text = _label; dispatchEvent(new ComponentEvent(ComponentEvent.LABEL_CHANGE)); }; invalidate(InvalidationType.SIZE); invalidate(InvalidationType.STYLES); } protected function drawTextFormat():void{ var _local1:Object; var _local2:TextFormat; var _local3:TextFormat; _local1 = UIComponent.getStyleDefinition(); _local2 = (enabled) ? (_local1.defaultTextFormat as TextFormat) : (_local1.defaultDisabledTextFormat as TextFormat); textField.setTextFormat(_local2); _local3 = (getStyleValue((enabled) ? "textFormat" : "disabledTextFormat") as TextFormat); if (_local3 != null){ textField.setTextFormat(_local3); } else { _local3 = _local2; }; textField.defaultTextFormat = _local3; setEmbedFont(); } public static function getStyleDefinition():Object{ return (mergeStyles(defaultStyles, BaseButton.getStyleDefinition())); } } }//package fl.controls
Section 98
//Slider (fl.controls.Slider) package fl.controls { import flash.display.*; import fl.core.*; import flash.events.*; import fl.managers.*; import fl.events.*; import flash.ui.*; public class Slider extends UIComponent implements IFocusManagerComponent { protected var _direction:String; protected var _liveDragging:Boolean;// = false protected var _value:Number;// = 0 protected var _snapInterval:Number;// = 0 protected var _minimum:Number;// = 0 protected var _maximum:Number;// = 10 protected var track:BaseButton; protected var _tickInterval:Number;// = 0 protected var tickContainer:Sprite; protected var thumb:BaseButton; protected static const TICK_STYLES:Object = {upSkin:"tickSkin"}; protected static const TRACK_STYLES:Object = {upSkin:"sliderTrackSkin", overSkin:"sliderTrackSkin", downSkin:"sliderTrackSkin", disabledSkin:"sliderTrackDisabledSkin"}; protected static const THUMB_STYLES:Object = {upSkin:"thumbUpSkin", overSkin:"thumbOverSkin", downSkin:"thumbDownSkin", disabledSkin:"thumbDisabledSkin"}; protected static var defaultStyles:Object = {thumbUpSkin:"SliderThumb_upSkin", thumbOverSkin:"SliderThumb_overSkin", thumbDownSkin:"SliderThumb_downSkin", thumbDisabledSkin:"SliderThumb_disabledSkin", sliderTrackSkin:"SliderTrack_skin", sliderTrackDisabledSkin:"SliderTrack_disabledSkin", tickSkin:"SliderTick_skin", focusRectSkin:null, focusRectPadding:null}; public function Slider(){ _direction = SliderDirection.HORIZONTAL; _minimum = 0; _maximum = 10; _value = 0; _tickInterval = 0; _snapInterval = 0; _liveDragging = false; super(); setStyles(); } public function get minimum():Number{ return (_minimum); } public function set minimum(_arg1:Number):void{ _minimum = _arg1; this.value = Math.max(_arg1, this.value); invalidate(InvalidationType.DATA); } public function get maximum():Number{ return (_maximum); } protected function positionThumb():void{ thumb.x = ((((_direction)==SliderDirection.VERTICAL) ? ((maximum - minimum) - value) : (value - minimum) / (maximum - minimum)) * _width); } protected function clearTicks():void{ if (((!(tickContainer)) || (!(tickContainer.parent)))){ return; }; removeChild(tickContainer); } protected function onTrackClick(_arg1:MouseEvent):void{ calculateValue(track.mouseX, InteractionInputType.MOUSE, SliderEventClickTarget.TRACK); if (!liveDragging){ dispatchEvent(new SliderEvent(SliderEvent.CHANGE, value, SliderEventClickTarget.TRACK, InteractionInputType.MOUSE)); }; } public function set maximum(_arg1:Number):void{ _maximum = _arg1; this.value = Math.min(_arg1, this.value); invalidate(InvalidationType.DATA); } public function get liveDragging():Boolean{ return (_liveDragging); } protected function doDrag(_arg1:MouseEvent):void{ var _local2:Number; var _local3:Number; _local2 = (_width / snapInterval); _local3 = track.mouseX; calculateValue(_local3, InteractionInputType.MOUSE, SliderEventClickTarget.THUMB); dispatchEvent(new SliderEvent(SliderEvent.THUMB_DRAG, value, SliderEventClickTarget.THUMB, InteractionInputType.MOUSE)); } override protected function keyDownHandler(_arg1:KeyboardEvent):void{ var _local2:uint; var _local3:Number; var _local4:Boolean; if (!enabled){ return; }; _local2 = ((snapInterval)>0) ? snapInterval : 1; _local4 = (direction == SliderDirection.HORIZONTAL); if ((((((_arg1.keyCode == Keyboard.DOWN)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.LEFT)) && (_local4))))){ _local3 = (value - _local2); } else { if ((((((_arg1.keyCode == Keyboard.UP)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.RIGHT)) && (_local4))))){ _local3 = (value + _local2); } else { if ((((((_arg1.keyCode == Keyboard.PAGE_DOWN)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.HOME)) && (_local4))))){ _local3 = minimum; } else { if ((((((_arg1.keyCode == Keyboard.PAGE_UP)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.END)) && (_local4))))){ _local3 = maximum; }; }; }; }; if (!isNaN(_local3)){ _arg1.stopPropagation(); doSetValue(_local3, InteractionInputType.KEYBOARD, null, _arg1.keyCode); }; } override public function set enabled(_arg1:Boolean):void{ if (enabled == _arg1){ return; }; super.enabled = _arg1; track.enabled = (thumb.enabled = _arg1); } protected function thumbPressHandler(_arg1:MouseEvent):void{ stage.addEventListener(MouseEvent.MOUSE_MOVE, doDrag, false, 0, true); stage.addEventListener(MouseEvent.MOUSE_UP, thumbReleaseHandler, false, 0, true); dispatchEvent(new SliderEvent(SliderEvent.THUMB_PRESS, value, InteractionInputType.MOUSE, SliderEventClickTarget.THUMB)); } public function get snapInterval():Number{ return (_snapInterval); } protected function thumbReleaseHandler(_arg1:MouseEvent):void{ stage.removeEventListener(MouseEvent.MOUSE_MOVE, doDrag); stage.removeEventListener(MouseEvent.MOUSE_UP, thumbReleaseHandler); dispatchEvent(new SliderEvent(SliderEvent.THUMB_RELEASE, value, InteractionInputType.MOUSE, SliderEventClickTarget.THUMB)); dispatchEvent(new SliderEvent(SliderEvent.CHANGE, value, SliderEventClickTarget.THUMB, InteractionInputType.MOUSE)); } public function set liveDragging(_arg1:Boolean):void{ _liveDragging = _arg1; } public function set value(_arg1:Number):void{ doSetValue(_arg1); } public function set direction(_arg1:String):void{ var _local2:Boolean; _direction = _arg1; _local2 = (_direction == SliderDirection.VERTICAL); if (isLivePreview){ if (_local2){ setScaleY(-1); y = track.height; } else { setScaleY(1); y = 0; }; positionThumb(); return; }; if (((_local2) && (componentInspectorSetting))){ if ((rotation % 90) == 0){ setScaleY(-1); }; }; if (!componentInspectorSetting){ rotation = (_local2) ? 90 : 0; }; } public function set tickInterval(_arg1:Number):void{ _tickInterval = _arg1; invalidate(InvalidationType.SIZE); } override public function get enabled():Boolean{ return (super.enabled); } override protected function draw():void{ if (isInvalid(InvalidationType.STYLES)){ setStyles(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ track.setSize(_width, track.height); track.drawNow(); thumb.drawNow(); }; if (tickInterval > 0){ drawTicks(); } else { clearTicks(); }; positionThumb(); super.draw(); } override protected function configUI():void{ super.configUI(); thumb = new BaseButton(); thumb.setSize(13, 13); thumb.autoRepeat = false; addChild(thumb); thumb.addEventListener(MouseEvent.MOUSE_DOWN, thumbPressHandler, false, 0, true); track = new BaseButton(); track.move(0, 0); track.setSize(80, 4); track.autoRepeat = false; track.useHandCursor = false; track.addEventListener(MouseEvent.CLICK, onTrackClick, false, 0, true); addChildAt(track, 0); } public function set snapInterval(_arg1:Number):void{ _snapInterval = _arg1; } public function get value():Number{ return (_value); } public function get direction():String{ return (_direction); } public function get tickInterval():Number{ return (_tickInterval); } override public function setSize(_arg1:Number, _arg2:Number):void{ if ((((_direction == SliderDirection.VERTICAL)) && (!(isLivePreview)))){ super.setSize(_arg2, _arg1); } else { super.setSize(_arg1, _arg2); }; invalidate(InvalidationType.SIZE); } protected function drawTicks():void{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:uint; var _local5:DisplayObject; clearTicks(); tickContainer = new Sprite(); _local1 = ((maximum)<1) ? (tickInterval / 100) : tickInterval; _local2 = ((maximum - minimum) / _local1); _local3 = (_width / _local2); _local4 = 0; while (_local4 <= _local2) { _local5 = getDisplayObjectInstance(getStyleValue("tickSkin")); _local5.x = (_local3 * _local4); _local5.y = ((track.y - _local5.height) - 2); tickContainer.addChild(_local5); _local4++; }; addChild(tickContainer); } protected function calculateValue(_arg1:Number, _arg2:String, _arg3:String, _arg4:int=undefined):void{ var _local5:Number; _local5 = ((_arg1 / _width) * (maximum - minimum)); if (_direction == SliderDirection.VERTICAL){ _local5 = (maximum - _local5); } else { _local5 = (minimum + _local5); }; doSetValue(_local5, _arg2, _arg3, _arg4); } protected function getPrecision(_arg1:Number):Number{ var _local2:String; _local2 = _arg1.toString(); if (_local2.indexOf(".") == -1){ return (0); }; return (_local2.split(".").pop().length); } protected function doSetValue(_arg1:Number, _arg2:String=null, _arg3:String=null, _arg4:int=undefined):void{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; _local5 = _value; if (((!((_snapInterval == 0))) && (!((_snapInterval == 1))))){ _local6 = Math.pow(10, getPrecision(snapInterval)); _local7 = (_snapInterval * _local6); _local8 = Math.round((_arg1 * _local6)); _local9 = (Math.round((_local8 / _local7)) * _local7); _arg1 = (_local9 / _local6); _value = Math.max(minimum, Math.min(maximum, _arg1)); } else { _value = Math.max(minimum, Math.min(maximum, Math.round(_arg1))); }; if (((!((_local5 == _value))) && (((((liveDragging) && (!((_arg3 == null))))) || ((_arg2 == InteractionInputType.KEYBOARD)))))){ dispatchEvent(new SliderEvent(SliderEvent.CHANGE, value, _arg3, _arg2, _arg4)); }; positionThumb(); } protected function setStyles():void{ copyStylesToChild(thumb, THUMB_STYLES); copyStylesToChild(track, TRACK_STYLES); } public static function getStyleDefinition():Object{ return (defaultStyles); } } }//package fl.controls
Section 99
//SliderDirection (fl.controls.SliderDirection) package fl.controls { public class SliderDirection { public static var HORIZONTAL:String = "horizontal"; public static var VERTICAL:String = "vertical"; } }//package fl.controls
Section 100
//ComponentShim (fl.core.ComponentShim) package fl.core { import flash.display.*; public dynamic class ComponentShim extends MovieClip { } }//package fl.core
Section 101
//InvalidationType (fl.core.InvalidationType) package fl.core { public class InvalidationType { public static const SIZE:String = "size"; public static const ALL:String = "all"; public static const DATA:String = "data"; public static const SCROLL:String = "scroll"; public static const STATE:String = "state"; public static const STYLES:String = "styles"; public static const SELECTED:String = "selected"; public static const RENDERER_STYLES:String = "rendererStyles"; } }//package fl.core
Section 102
//UIComponent (fl.core.UIComponent) package fl.core { import flash.display.*; import flash.events.*; import fl.managers.*; import flash.utils.*; import fl.events.*; import flash.text.*; import flash.system.*; public class UIComponent extends Sprite { protected var _enabled:Boolean;// = true private var _mouseFocusEnabled:Boolean;// = true protected var startHeight:Number; protected var _height:Number; protected var _oldIMEMode:String;// = null protected var startWidth:Number; public var focusTarget:IFocusManagerComponent; protected var errorCaught:Boolean;// = false protected var uiFocusRect:DisplayObject; protected var _width:Number; public var version:String;// = "3.0.0.15" protected var isFocused:Boolean;// = false protected var callLaterMethods:Dictionary; private var _focusEnabled:Boolean;// = true private var tempText:TextField; protected var invalidateFlag:Boolean;// = false protected var _inspector:Boolean;// = false protected var sharedStyles:Object; protected var invalidHash:Object; protected var isLivePreview:Boolean;// = false protected var _imeMode:String;// = null protected var instanceStyles:Object; protected var _x:Number; protected var _y:Number; public static var inCallLaterPhase:Boolean = false; private static var defaultStyles:Object = {focusRectSkin:"focusRectSkin", focusRectPadding:2, textFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), disabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultTextFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultDisabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0)}; public static var createAccessibilityImplementation:Function; private static var focusManagers:Dictionary = new Dictionary(false); public function UIComponent(){ version = "3.0.0.15"; isLivePreview = false; invalidateFlag = false; _enabled = true; isFocused = false; _focusEnabled = true; _mouseFocusEnabled = true; _imeMode = null; _oldIMEMode = null; errorCaught = false; _inspector = false; super(); instanceStyles = {}; sharedStyles = {}; invalidHash = {}; callLaterMethods = new Dictionary(); StyleManager.registerInstance(this); configUI(); invalidate(InvalidationType.ALL); tabEnabled = (this is IFocusManagerComponent); focusRect = false; if (tabEnabled){ addEventListener(FocusEvent.FOCUS_IN, focusInHandler); addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler); addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); addEventListener(KeyboardEvent.KEY_UP, keyUpHandler); }; initializeFocusManager(); addEventListener(Event.ENTER_FRAME, hookAccessibility, false, 0, true); } public function drawFocus(_arg1:Boolean):void{ var _local2:Number; isFocused = _arg1; if (((!((uiFocusRect == null))) && (contains(uiFocusRect)))){ removeChild(uiFocusRect); uiFocusRect = null; }; if (_arg1){ uiFocusRect = (getDisplayObjectInstance(getStyleValue("focusRectSkin")) as Sprite); if (uiFocusRect == null){ return; }; _local2 = Number(getStyleValue("focusRectPadding")); uiFocusRect.x = -(_local2); uiFocusRect.y = -(_local2); uiFocusRect.width = (width + (_local2 * 2)); uiFocusRect.height = (height + (_local2 * 2)); addChildAt(uiFocusRect, 0); }; } private function callLaterDispatcher(_arg1:Event):void{ var _local2:Dictionary; var _local3:Object; if (_arg1.type == Event.ADDED_TO_STAGE){ removeEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher); stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true); stage.invalidate(); return; }; _arg1.target.removeEventListener(Event.RENDER, callLaterDispatcher); if (stage == null){ addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true); return; }; inCallLaterPhase = true; _local2 = callLaterMethods; for (_local3 in _local2) { _local3(); delete _local2[_local3]; }; inCallLaterPhase = false; } private function addedHandler(_arg1:Event):void{ removeEventListener("addedToStage", addedHandler); initializeFocusManager(); } protected function getStyleValue(_arg1:String):Object{ return (((instanceStyles[_arg1])==null) ? sharedStyles[_arg1] : instanceStyles[_arg1]); } protected function isOurFocus(_arg1:DisplayObject):Boolean{ return ((_arg1 == this)); } override public function get scaleX():Number{ return ((width / startWidth)); } override public function get scaleY():Number{ return ((height / startHeight)); } override public function set height(_arg1:Number):void{ if (_height == _arg1){ return; }; setSize(width, _arg1); } protected function keyDownHandler(_arg1:KeyboardEvent):void{ } protected function focusInHandler(_arg1:FocusEvent):void{ var _local2:IFocusManager; if (isOurFocus((_arg1.target as DisplayObject))){ _local2 = focusManager; if (((_local2) && (_local2.showFocusIndicator))){ drawFocus(true); isFocused = true; }; }; } public function setStyle(_arg1:String, _arg2:Object):void{ if ((((instanceStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; instanceStyles[_arg1] = _arg2; invalidate(InvalidationType.STYLES); } override public function get visible():Boolean{ return (super.visible); } public function get componentInspectorSetting():Boolean{ return (_inspector); } override public function get x():Number{ return ((isNaN(_x)) ? super.x : _x); } override public function get y():Number{ return ((isNaN(_y)) ? super.y : _y); } protected function setIMEMode(_arg1:Boolean){ var enabled = _arg1; if (_imeMode != null){ if (enabled){ IME.enabled = true; _oldIMEMode = IME.conversionMode; try { if (((!(errorCaught)) && (!((IME.conversionMode == IMEConversionMode.UNKNOWN))))){ IME.conversionMode = _imeMode; }; errorCaught = false; } catch(e:Error) { errorCaught = true; throw (new Error(("IME mode not supported: " + _imeMode))); }; } else { if (((!((IME.conversionMode == IMEConversionMode.UNKNOWN))) && (!((_oldIMEMode == IMEConversionMode.UNKNOWN))))){ IME.conversionMode = _oldIMEMode; }; IME.enabled = false; }; }; } public function set enabled(_arg1:Boolean):void{ if (_arg1 == _enabled){ return; }; _enabled = _arg1; invalidate(InvalidationType.STATE); } public function setSharedStyle(_arg1:String, _arg2:Object):void{ if ((((sharedStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; sharedStyles[_arg1] = _arg2; if (instanceStyles[_arg1] == null){ invalidate(InvalidationType.STYLES); }; } protected function keyUpHandler(_arg1:KeyboardEvent):void{ } public function set focusEnabled(_arg1:Boolean):void{ _focusEnabled = _arg1; } override public function set scaleX(_arg1:Number):void{ setSize((startWidth * _arg1), height); } public function get mouseFocusEnabled():Boolean{ return (_mouseFocusEnabled); } override public function set scaleY(_arg1:Number):void{ setSize(width, (startHeight * _arg1)); } protected function getDisplayObjectInstance(_arg1:Object):DisplayObject{ var classDef:Object; var skin = _arg1; classDef = null; if ((skin is Class)){ return ((new (skin) as DisplayObject)); }; if ((skin is DisplayObject)){ (skin as DisplayObject).x = 0; (skin as DisplayObject).y = 0; return ((skin as DisplayObject)); }; try { classDef = getDefinitionByName(skin.toString()); } catch(e:Error) { try { classDef = (loaderInfo.applicationDomain.getDefinition(skin.toString()) as Object); } catch(e:Error) { }; }; if (classDef == null){ return (null); }; return ((new (classDef) as DisplayObject)); } protected function copyStylesToChild(_arg1:UIComponent, _arg2:Object):void{ var _local3:String; for (_local3 in _arg2) { _arg1.setStyle(_local3, getStyleValue(_arg2[_local3])); }; } protected function beforeComponentParameters():void{ } protected function callLater(_arg1:Function):void{ if (inCallLaterPhase){ return; }; callLaterMethods[_arg1] = true; if (stage != null){ stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true); stage.invalidate(); } else { addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true); }; } protected function createFocusManager():void{ if (focusManagers[stage] == null){ focusManagers[stage] = new FocusManager(stage); }; } override public function set visible(_arg1:Boolean):void{ var _local2:String; if (super.visible == _arg1){ return; }; super.visible = _arg1; _local2 = (_arg1) ? ComponentEvent.SHOW : ComponentEvent.HIDE; dispatchEvent(new ComponentEvent(_local2, true)); } protected function hookAccessibility(_arg1:Event):void{ removeEventListener(Event.ENTER_FRAME, hookAccessibility); initializeAccessibility(); } public function set componentInspectorSetting(_arg1:Boolean):void{ _inspector = _arg1; if (_inspector){ beforeComponentParameters(); } else { afterComponentParameters(); }; } override public function set x(_arg1:Number):void{ move(_arg1, _y); } public function drawNow():void{ draw(); } override public function set y(_arg1:Number):void{ move(_x, _arg1); } protected function checkLivePreview():Boolean{ var className:String; if (parent == null){ return (false); }; try { className = getQualifiedClassName(parent); } catch(e:Error) { }; return ((className == "fl.livepreview::LivePreviewParent")); } protected function focusOutHandler(_arg1:FocusEvent):void{ if (isOurFocus((_arg1.target as DisplayObject))){ drawFocus(false); isFocused = false; }; } public function set mouseFocusEnabled(_arg1:Boolean):void{ _mouseFocusEnabled = _arg1; } public function getFocus():InteractiveObject{ if (stage){ return (stage.focus); }; return (null); } protected function validate():void{ invalidHash = {}; } override public function get height():Number{ return (_height); } public function invalidate(_arg1:String="all", _arg2:Boolean=true):void{ invalidHash[_arg1] = true; if (_arg2){ this.callLater(draw); }; } public function get enabled():Boolean{ return (_enabled); } protected function getScaleX():Number{ return (super.scaleX); } protected function getScaleY():Number{ return (super.scaleY); } public function get focusEnabled():Boolean{ return (_focusEnabled); } protected function afterComponentParameters():void{ } protected function draw():void{ if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){ if (((isFocused) && (focusManager.showFocusIndicator))){ drawFocus(true); }; }; validate(); } protected function configUI():void{ var _local1:Number; var _local2:Number; var _local3:Number; isLivePreview = checkLivePreview(); _local1 = rotation; rotation = 0; _local2 = super.width; _local3 = super.height; var _local4 = 1; super.scaleY = _local4; super.scaleX = _local4; setSize(_local2, _local3); move(super.x, super.y); rotation = _local1; startWidth = _local2; startHeight = _local3; if (numChildren > 0){ removeChildAt(0); }; } protected function setScaleX(_arg1:Number):void{ super.scaleX = _arg1; } protected function setScaleY(_arg1:Number):void{ super.scaleY = _arg1; } private function initializeFocusManager():void{ if (stage == null){ addEventListener(Event.ADDED_TO_STAGE, addedHandler, false, 0, true); } else { createFocusManager(); }; } public function set focusManager(_arg1:IFocusManager):void{ UIComponent.focusManagers[this] = _arg1; } public function clearStyle(_arg1:String):void{ setStyle(_arg1, null); } protected function isInvalid(_arg1:String, ... _args):Boolean{ if (((invalidHash[_arg1]) || (invalidHash[InvalidationType.ALL]))){ return (true); }; while (_args.length > 0) { if (invalidHash[_args.pop()]){ return (true); }; }; return (false); } public function setSize(_arg1:Number, _arg2:Number):void{ _width = _arg1; _height = _arg2; invalidate(InvalidationType.SIZE); dispatchEvent(new ComponentEvent(ComponentEvent.RESIZE, false)); } override public function set width(_arg1:Number):void{ if (_width == _arg1){ return; }; setSize(_arg1, height); } public function setFocus():void{ if (stage){ stage.focus = this; }; } protected function initializeAccessibility():void{ if (UIComponent.createAccessibilityImplementation != null){ UIComponent.createAccessibilityImplementation(this); }; } public function get focusManager():IFocusManager{ var _local1:DisplayObject; _local1 = this; while (_local1) { if (UIComponent.focusManagers[_local1] != null){ return (IFocusManager(UIComponent.focusManagers[_local1])); }; _local1 = _local1.parent; }; return (null); } override public function get width():Number{ return (_width); } public function move(_arg1:Number, _arg2:Number):void{ _x = _arg1; _y = _arg2; super.x = Math.round(_arg1); super.y = Math.round(_arg2); dispatchEvent(new ComponentEvent(ComponentEvent.MOVE)); } public function validateNow():void{ invalidate(InvalidationType.ALL, false); draw(); } public function getStyle(_arg1:String):Object{ return (instanceStyles[_arg1]); } public static function getStyleDefinition():Object{ return (defaultStyles); } public static function mergeStyles(... _args):Object{ var _local2:Object; var _local3:uint; var _local4:uint; var _local5:Object; var _local6:String; _local2 = {}; _local3 = _args.length; _local4 = 0; while (_local4 < _local3) { _local5 = _args[_local4]; for (_local6 in _local5) { if (_local2[_local6] != null){ } else { _local2[_local6] = _args[_local4][_local6]; }; }; _local4++; }; return (_local2); } } }//package fl.core
Section 103
//ComponentEvent (fl.events.ComponentEvent) package fl.events { import flash.events.*; public class ComponentEvent extends Event { public static const HIDE:String = "hide"; public static const BUTTON_DOWN:String = "buttonDown"; public static const MOVE:String = "move"; public static const RESIZE:String = "resize"; public static const ENTER:String = "enter"; public static const LABEL_CHANGE:String = "labelChange"; public static const SHOW:String = "show"; public function ComponentEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } override public function toString():String{ return (formatToString("ComponentEvent", "type", "bubbles", "cancelable")); } override public function clone():Event{ return (new ComponentEvent(type, bubbles, cancelable)); } } }//package fl.events
Section 104
//InteractionInputType (fl.events.InteractionInputType) package fl.events { public class InteractionInputType { public static const MOUSE:String = "mouse"; public static const KEYBOARD:String = "keyboard"; } }//package fl.events
Section 105
//SliderEvent (fl.events.SliderEvent) package fl.events { import flash.events.*; public class SliderEvent extends Event { protected var _triggerEvent:String; protected var _keyCode:Number; protected var _value:Number; protected var _clickTarget:String; public static const CHANGE:String = "change"; public static const THUMB_PRESS:String = "thumbPress"; public static const THUMB_DRAG:String = "thumbDrag"; public static const THUMB_RELEASE:String = "thumbRelease"; public function SliderEvent(_arg1:String, _arg2:Number, _arg3:String, _arg4:String, _arg5:int=0){ _value = _arg2; _keyCode = _arg5; _triggerEvent = _arg4; _clickTarget = _arg3; super(_arg1); } public function get clickTarget():String{ return (_clickTarget); } override public function clone():Event{ return (new SliderEvent(type, _value, _clickTarget, _triggerEvent, _keyCode)); } override public function toString():String{ return (formatToString("SliderEvent", "type", "value", "bubbles", "cancelable", "keyCode", "triggerEvent", "clickTarget")); } public function get triggerEvent():String{ return (_triggerEvent); } public function get value():Number{ return (_value); } public function get keyCode():Number{ return (_keyCode); } } }//package fl.events
Section 106
//SliderEventClickTarget (fl.events.SliderEventClickTarget) package fl.events { public class SliderEventClickTarget { public static const TRACK:String = "track"; public static const THUMB:String = "thumb"; } }//package fl.events
Section 107
//FocusManager (fl.managers.FocusManager) package fl.managers { import fl.controls.*; import flash.display.*; import fl.core.*; import flash.events.*; import flash.utils.*; import flash.text.*; import flash.ui.*; public class FocusManager implements IFocusManager { private var focusableObjects:Dictionary; private var _showFocusIndicator:Boolean;// = true private var defButton:Button; private var focusableCandidates:Array; private var _form:DisplayObjectContainer; private var _defaultButtonEnabled:Boolean;// = true private var activated:Boolean;// = false private var _defaultButton:Button; private var calculateCandidates:Boolean;// = true private var lastFocus:InteractiveObject; private var lastAction:String; public function FocusManager(_arg1:DisplayObjectContainer){ activated = false; calculateCandidates = true; _showFocusIndicator = true; _defaultButtonEnabled = true; super(); focusableObjects = new Dictionary(true); if (_arg1 != null){ _form = _arg1; addFocusables(DisplayObject(_arg1)); _arg1.addEventListener(Event.ADDED, addedHandler); _arg1.addEventListener(Event.REMOVED, removedHandler); activate(); }; } public function get showFocusIndicator():Boolean{ return (_showFocusIndicator); } private function getIndexOfNextObject(_arg1:int, _arg2:Boolean, _arg3:Boolean, _arg4:String):int{ var _local5:int; var _local6:int; var _local7:DisplayObject; var _local8:IFocusManagerGroup; var _local9:int; var _local10:DisplayObject; var _local11:IFocusManagerGroup; _local5 = focusableCandidates.length; _local6 = _arg1; while (true) { if (_arg2){ _arg1--; } else { _arg1++; }; if (_arg3){ if (((_arg2) && ((_arg1 < 0)))){ break; }; if (((!(_arg2)) && ((_arg1 == _local5)))){ break; }; } else { _arg1 = ((_arg1 + _local5) % _local5); if (_local6 == _arg1){ break; }; }; if (isValidFocusCandidate(focusableCandidates[_arg1], _arg4)){ _local7 = DisplayObject(findFocusManagerComponent(focusableCandidates[_arg1])); if ((_local7 is IFocusManagerGroup)){ _local8 = IFocusManagerGroup(_local7); _local9 = 0; while (_local9 < focusableCandidates.length) { _local10 = focusableCandidates[_local9]; if ((_local10 is IFocusManagerGroup)){ _local11 = IFocusManagerGroup(_local10); if ((((_local11.groupName == _local8.groupName)) && (_local11.selected))){ _arg1 = _local9; break; }; }; _local9++; }; }; return (_arg1); }; }; return (_arg1); } public function set form(_arg1:DisplayObjectContainer):void{ _form = _arg1; } private function addFocusables(_arg1:DisplayObject, _arg2:Boolean=false):void{ var focusable:IFocusManagerComponent; var io:InteractiveObject; var doc:DisplayObjectContainer; var i:int; var child:DisplayObject; var o = _arg1; var skipTopLevel = _arg2; if (!skipTopLevel){ if ((o is IFocusManagerComponent)){ focusable = IFocusManagerComponent(o); if (focusable.focusEnabled){ if (((focusable.tabEnabled) && (isTabVisible(o)))){ focusableObjects[o] = true; calculateCandidates = true; }; o.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); o.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); }; } else { if ((o is InteractiveObject)){ io = (o as InteractiveObject); if (((((io) && (io.tabEnabled))) && ((findFocusManagerComponent(io) == io)))){ focusableObjects[io] = true; calculateCandidates = true; }; io.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); io.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); }; }; }; if ((o is DisplayObjectContainer)){ doc = DisplayObjectContainer(o); o.addEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler); if ((((((doc is Stage)) || ((doc.parent is Stage)))) || (doc.tabChildren))){ i = 0; while (i < doc.numChildren) { try { child = doc.getChildAt(i); if (child != null){ addFocusables(doc.getChildAt(i)); }; } catch(error:SecurityError) { }; i = (i + 1); }; }; }; } private function getChildIndex(_arg1:DisplayObjectContainer, _arg2:DisplayObject):int{ return (_arg1.getChildIndex(_arg2)); } private function mouseFocusChangeHandler(_arg1:FocusEvent):void{ if ((_arg1.relatedObject is TextField)){ return; }; _arg1.preventDefault(); } private function focusOutHandler(_arg1:FocusEvent):void{ var _local2:InteractiveObject; _local2 = (_arg1.target as InteractiveObject); } private function isValidFocusCandidate(_arg1:DisplayObject, _arg2:String):Boolean{ var _local3:IFocusManagerGroup; if (!isEnabledAndVisible(_arg1)){ return (false); }; if ((_arg1 is IFocusManagerGroup)){ _local3 = IFocusManagerGroup(_arg1); if (_arg2 == _local3.groupName){ return (false); }; }; return (true); } public function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject{ var _local2:InteractiveObject; _local2 = _arg1; while (_arg1) { if ((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))){ return (_arg1); }; _arg1 = _arg1.parent; }; return (_local2); } private function sortFocusableObjectsTabIndex():void{ var _local1:Object; var _local2:InteractiveObject; focusableCandidates = []; for (_local1 in focusableObjects) { _local2 = InteractiveObject(_local1); if (((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))){ focusableCandidates.push(_local2); }; }; focusableCandidates.sort(sortByTabIndex); } private function removeFocusables(_arg1:DisplayObject):void{ var _local2:Object; var _local3:DisplayObject; if ((_arg1 is DisplayObjectContainer)){ _arg1.removeEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler); _arg1.removeEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); for (_local2 in focusableObjects) { _local3 = DisplayObject(_local2); if (DisplayObjectContainer(_arg1).contains(_local3)){ if (_local3 == lastFocus){ lastFocus = null; }; _local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); delete focusableObjects[_local2]; calculateCandidates = true; }; }; }; } private function addedHandler(_arg1:Event):void{ var _local2:DisplayObject; _local2 = DisplayObject(_arg1.target); if (_local2.stage){ addFocusables(DisplayObject(_arg1.target)); }; } private function getTopLevelFocusTarget(_arg1:InteractiveObject):InteractiveObject{ while (_arg1 != InteractiveObject(form)) { if ((((((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))) && (IFocusManagerComponent(_arg1).mouseFocusEnabled))) && (UIComponent(_arg1).enabled))){ return (_arg1); }; _arg1 = _arg1.parent; if (_arg1 == null){ break; }; }; return (null); } private function tabChildrenChangeHandler(_arg1:Event):void{ var _local2:DisplayObjectContainer; if (_arg1.target != _arg1.currentTarget){ return; }; calculateCandidates = true; _local2 = DisplayObjectContainer(_arg1.target); if (_local2.tabChildren){ addFocusables(_local2, true); } else { removeFocusables(_local2); }; } public function sendDefaultButtonEvent():void{ defButton.dispatchEvent(new MouseEvent(MouseEvent.CLICK)); } public function getFocus():InteractiveObject{ var _local1:InteractiveObject; _local1 = form.stage.focus; return (findFocusManagerComponent(_local1)); } private function isEnabledAndVisible(_arg1:DisplayObject):Boolean{ var _local2:DisplayObjectContainer; var _local3:TextField; var _local4:SimpleButton; _local2 = DisplayObject(form).parent; while (_arg1 != _local2) { if ((_arg1 is UIComponent)){ if (!UIComponent(_arg1).enabled){ return (false); }; } else { if ((_arg1 is TextField)){ _local3 = TextField(_arg1); if ((((_local3.type == TextFieldType.DYNAMIC)) || (!(_local3.selectable)))){ return (false); }; } else { if ((_arg1 is SimpleButton)){ _local4 = SimpleButton(_arg1); if (!_local4.enabled){ return (false); }; }; }; }; if (!_arg1.visible){ return (false); }; _arg1 = _arg1.parent; }; return (true); } public function set defaultButton(_arg1:Button):void{ var _local2:Button; _local2 = (_arg1) ? Button(_arg1) : null; if (_local2 != _defaultButton){ if (_defaultButton){ _defaultButton.emphasized = false; }; if (defButton){ defButton.emphasized = false; }; _defaultButton = _local2; defButton = _local2; if (_local2){ _local2.emphasized = true; }; }; } private function deactivateHandler(_arg1:Event):void{ var _local2:InteractiveObject; _local2 = InteractiveObject(_arg1.target); } public function setFocus(_arg1:InteractiveObject):void{ if ((_arg1 is IFocusManagerComponent)){ IFocusManagerComponent(_arg1).setFocus(); } else { form.stage.focus = _arg1; }; } private function setFocusToNextObject(_arg1:FocusEvent):void{ var _local2:InteractiveObject; if (!hasFocusableObjects()){ return; }; _local2 = getNextFocusManagerComponent(_arg1.shiftKey); if (_local2){ setFocus(_local2); }; } private function hasFocusableObjects():Boolean{ var _local1:Object; for (_local1 in focusableObjects) { return (true); }; return (false); } private function tabIndexChangeHandler(_arg1:Event):void{ calculateCandidates = true; } private function sortFocusableObjects():void{ var _local1:Object; var _local2:InteractiveObject; focusableCandidates = []; for (_local1 in focusableObjects) { _local2 = InteractiveObject(_local1); if (((((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))) && ((_local2.tabIndex > 0)))){ sortFocusableObjectsTabIndex(); return; }; focusableCandidates.push(_local2); }; focusableCandidates.sort(sortByDepth); } private function keyFocusChangeHandler(_arg1:FocusEvent):void{ showFocusIndicator = true; if ((((((_arg1.keyCode == Keyboard.TAB)) || ((_arg1.keyCode == 0)))) && (!(_arg1.isDefaultPrevented())))){ setFocusToNextObject(_arg1); _arg1.preventDefault(); }; } private function getIndexOfFocusedObject(_arg1:DisplayObject):int{ var _local2:int; var _local3:int; _local2 = focusableCandidates.length; _local3 = 0; _local3 = 0; while (_local3 < _local2) { if (focusableCandidates[_local3] == _arg1){ return (_local3); }; _local3++; }; return (-1); } public function hideFocus():void{ } private function removedHandler(_arg1:Event):void{ var _local2:int; var _local3:DisplayObject; var _local4:InteractiveObject; _local3 = DisplayObject(_arg1.target); if ((((_local3 is IFocusManagerComponent)) && ((focusableObjects[_local3] == true)))){ if (_local3 == lastFocus){ IFocusManagerComponent(lastFocus).drawFocus(false); lastFocus = null; }; _local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); delete focusableObjects[_local3]; calculateCandidates = true; } else { if ((((_local3 is InteractiveObject)) && ((focusableObjects[_local3] == true)))){ _local4 = (_local3 as InteractiveObject); if (_local4){ if (_local4 == lastFocus){ lastFocus = null; }; delete focusableObjects[_local4]; calculateCandidates = true; }; _local3.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); }; }; removeFocusables(_local3); } private function sortByDepth(_arg1:InteractiveObject, _arg2:InteractiveObject):Number{ var _local3:String; var _local4:String; var _local5:int; var _local6:String; var _local7:String; var _local8:String; var _local9:DisplayObject; var _local10:DisplayObject; _local3 = ""; _local4 = ""; _local8 = "0000"; _local9 = DisplayObject(_arg1); _local10 = DisplayObject(_arg2); while (((!((_local9 == DisplayObject(form)))) && (_local9.parent))) { _local5 = getChildIndex(_local9.parent, _local9); _local6 = _local5.toString(16); if (_local6.length < 4){ _local7 = (_local8.substring(0, (4 - _local6.length)) + _local6); }; _local3 = (_local7 + _local3); _local9 = _local9.parent; }; while (((!((_local10 == DisplayObject(form)))) && (_local10.parent))) { _local5 = getChildIndex(_local10.parent, _local10); _local6 = _local5.toString(16); if (_local6.length < 4){ _local7 = (_local8.substring(0, (4 - _local6.length)) + _local6); }; _local4 = (_local7 + _local4); _local10 = _local10.parent; }; return (((_local3 > _local4)) ? 1 : ((_local3 < _local4)) ? -1 : 0); } public function get defaultButton():Button{ return (_defaultButton); } private function activateHandler(_arg1:Event):void{ var _local2:InteractiveObject; _local2 = InteractiveObject(_arg1.target); if (lastFocus){ if ((lastFocus is IFocusManagerComponent)){ IFocusManagerComponent(lastFocus).setFocus(); } else { form.stage.focus = lastFocus; }; }; lastAction = "ACTIVATE"; } public function showFocus():void{ } public function set defaultButtonEnabled(_arg1:Boolean):void{ _defaultButtonEnabled = _arg1; } public function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject{ var _local2:DisplayObject; var _local3:String; var _local4:int; var _local5:Boolean; var _local6:int; var _local7:int; var _local8:IFocusManagerGroup; if (!hasFocusableObjects()){ return (null); }; if (calculateCandidates){ sortFocusableObjects(); calculateCandidates = false; }; _local2 = form.stage.focus; _local2 = DisplayObject(findFocusManagerComponent(InteractiveObject(_local2))); _local3 = ""; if ((_local2 is IFocusManagerGroup)){ _local8 = IFocusManagerGroup(_local2); _local3 = _local8.groupName; }; _local4 = getIndexOfFocusedObject(_local2); _local5 = false; _local6 = _local4; if (_local4 == -1){ if (_arg1){ _local4 = focusableCandidates.length; }; _local5 = true; }; _local7 = getIndexOfNextObject(_local4, _arg1, _local5, _local3); return (findFocusManagerComponent(focusableCandidates[_local7])); } private function mouseDownHandler(_arg1:MouseEvent):void{ var _local2:InteractiveObject; if (_arg1.isDefaultPrevented()){ return; }; _local2 = getTopLevelFocusTarget(InteractiveObject(_arg1.target)); if (!_local2){ return; }; showFocusIndicator = false; if (((((!((_local2 == lastFocus))) || ((lastAction == "ACTIVATE")))) && (!((_local2 is TextField))))){ setFocus(_local2); }; lastAction = "MOUSEDOWN"; } private function isTabVisible(_arg1:DisplayObject):Boolean{ var _local2:DisplayObjectContainer; _local2 = _arg1.parent; while (((((_local2) && (!((_local2 is Stage))))) && (!(((_local2.parent) && ((_local2.parent is Stage))))))) { if (!_local2.tabChildren){ return (false); }; _local2 = _local2.parent; }; return (true); } public function get nextTabIndex():int{ return (0); } private function keyDownHandler(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.TAB){ lastAction = "KEY"; if (calculateCandidates){ sortFocusableObjects(); calculateCandidates = false; }; }; if (((((((defaultButtonEnabled) && ((_arg1.keyCode == Keyboard.ENTER)))) && (defaultButton))) && (defButton.enabled))){ sendDefaultButtonEvent(); }; } private function focusInHandler(_arg1:FocusEvent):void{ var _local2:InteractiveObject; var _local3:Button; _local2 = InteractiveObject(_arg1.target); if (form.contains(_local2)){ lastFocus = findFocusManagerComponent(InteractiveObject(_local2)); if ((lastFocus is Button)){ _local3 = Button(lastFocus); if (defButton){ defButton.emphasized = false; defButton = _local3; _local3.emphasized = true; }; } else { if (((defButton) && (!((defButton == _defaultButton))))){ defButton.emphasized = false; defButton = _defaultButton; _defaultButton.emphasized = true; }; }; }; } private function tabEnabledChangeHandler(_arg1:Event):void{ var _local2:InteractiveObject; var _local3:Boolean; calculateCandidates = true; _local2 = InteractiveObject(_arg1.target); _local3 = (focusableObjects[_local2] == true); if (_local2.tabEnabled){ if (((!(_local3)) && (isTabVisible(_local2)))){ if (!(_local2 is IFocusManagerComponent)){ _local2.focusRect = false; }; focusableObjects[_local2] = true; }; } else { if (_local3){ delete focusableObjects[_local2]; }; }; } public function set showFocusIndicator(_arg1:Boolean):void{ _showFocusIndicator = _arg1; } public function get form():DisplayObjectContainer{ return (_form); } private function sortByTabIndex(_arg1:InteractiveObject, _arg2:InteractiveObject):int{ return (((_arg1.tabIndex > _arg2.tabIndex)) ? 1 : ((_arg1.tabIndex < _arg2.tabIndex)) ? -1 : sortByDepth(_arg1, _arg2)); } public function activate():void{ if (activated){ return; }; form.stage.addEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler, false, 0, true); form.stage.addEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler, false, 0, true); form.addEventListener(FocusEvent.FOCUS_IN, focusInHandler, true); form.addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true); form.stage.addEventListener(Event.ACTIVATE, activateHandler, false, 0, true); form.stage.addEventListener(Event.DEACTIVATE, deactivateHandler, false, 0, true); form.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); form.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true); activated = true; if (lastFocus){ setFocus(lastFocus); }; } public function deactivate():void{ form.stage.removeEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler); form.stage.removeEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler); form.removeEventListener(FocusEvent.FOCUS_IN, focusInHandler, true); form.removeEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true); form.stage.removeEventListener(Event.ACTIVATE, activateHandler); form.stage.removeEventListener(Event.DEACTIVATE, deactivateHandler); form.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); form.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true); activated = false; } public function get defaultButtonEnabled():Boolean{ return (_defaultButtonEnabled); } } }//package fl.managers
Section 108
//IFocusManager (fl.managers.IFocusManager) package fl.managers { import fl.controls.*; import flash.display.*; public interface IFocusManager { function getFocus():InteractiveObject; function deactivate():void; function set defaultButton(_arg1:Button):void; function set showFocusIndicator(_arg1:Boolean):void; function get defaultButtonEnabled():Boolean; function get nextTabIndex():int; function get defaultButton():Button; function get showFocusIndicator():Boolean; function setFocus(_arg1:InteractiveObject):void; function activate():void; function showFocus():void; function set defaultButtonEnabled(_arg1:Boolean):void; function hideFocus():void; function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject; function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject; } }//package fl.managers
Section 109
//IFocusManagerComponent (fl.managers.IFocusManagerComponent) package fl.managers { public interface IFocusManagerComponent { function set focusEnabled(_arg1:Boolean):void; function drawFocus(_arg1:Boolean):void; function setFocus():void; function get focusEnabled():Boolean; function get tabEnabled():Boolean; function get tabIndex():int; function get mouseFocusEnabled():Boolean; } }//package fl.managers
Section 110
//IFocusManagerGroup (fl.managers.IFocusManagerGroup) package fl.managers { public interface IFocusManagerGroup { function set groupName(_arg1:String):void; function set selected(_arg1:Boolean):void; function get groupName():String; function get selected():Boolean; } }//package fl.managers
Section 111
//StyleManager (fl.managers.StyleManager) package fl.managers { import fl.core.*; import flash.utils.*; import flash.text.*; public class StyleManager { private var globalStyles:Object; private var classToDefaultStylesDict:Dictionary; private var styleToClassesHash:Object; private var classToStylesDict:Dictionary; private var classToInstancesDict:Dictionary; private static var _instance:StyleManager; public function StyleManager(){ styleToClassesHash = {}; classToInstancesDict = new Dictionary(true); classToStylesDict = new Dictionary(true); classToDefaultStylesDict = new Dictionary(true); globalStyles = UIComponent.getStyleDefinition(); } public static function clearComponentStyle(_arg1:Object, _arg2:String):void{ var _local3:Class; var _local4:Object; _local3 = getClassDef(_arg1); _local4 = getInstance().classToStylesDict[_local3]; if (((!((_local4 == null))) && (!((_local4[_arg2] == null))))){ delete _local4[_arg2]; invalidateComponentStyle(_local3, _arg2); }; } private static function getClassDef(_arg1:Object):Class{ var component = _arg1; if ((component is Class)){ return ((component as Class)); }; try { return ((getDefinitionByName(getQualifiedClassName(component)) as Class)); } catch(e:Error) { if ((component is UIComponent)){ try { return ((component.loaderInfo.applicationDomain.getDefinition(getQualifiedClassName(component)) as Class)); } catch(e:Error) { }; }; }; return (null); } public static function clearStyle(_arg1:String):void{ setStyle(_arg1, null); } public static function setComponentStyle(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Class; var _local5:Object; _local4 = getClassDef(_arg1); _local5 = getInstance().classToStylesDict[_local4]; if (_local5 == null){ _local5 = (getInstance().classToStylesDict[_local4] = {}); }; if (_local5 == _arg3){ return; }; _local5[_arg2] = _arg3; invalidateComponentStyle(_local4, _arg2); } private static function setSharedStyles(_arg1:UIComponent):void{ var _local2:StyleManager; var _local3:Class; var _local4:Object; var _local5:String; _local2 = getInstance(); _local3 = getClassDef(_arg1); _local4 = _local2.classToDefaultStylesDict[_local3]; for (_local5 in _local4) { _arg1.setSharedStyle(_local5, getSharedStyle(_arg1, _local5)); }; } public static function getComponentStyle(_arg1:Object, _arg2:String):Object{ var _local3:Class; var _local4:Object; _local3 = getClassDef(_arg1); _local4 = getInstance().classToStylesDict[_local3]; return (((_local4)==null) ? null : _local4[_arg2]); } private static function getInstance(){ if (_instance == null){ _instance = new (StyleManager); }; return (_instance); } private static function invalidateComponentStyle(_arg1:Class, _arg2:String):void{ var _local3:Dictionary; var _local4:Object; var _local5:UIComponent; _local3 = getInstance().classToInstancesDict[_arg1]; if (_local3 == null){ return; }; for (_local4 in _local3) { _local5 = (_local4 as UIComponent); if (_local5 == null){ } else { _local5.setSharedStyle(_arg2, getSharedStyle(_local5, _arg2)); }; }; } private static function invalidateStyle(_arg1:String):void{ var _local2:Dictionary; var _local3:Object; _local2 = getInstance().styleToClassesHash[_arg1]; if (_local2 == null){ return; }; for (_local3 in _local2) { invalidateComponentStyle(Class(_local3), _arg1); }; } public static function registerInstance(_arg1:UIComponent):void{ var inst:StyleManager; var classDef:Class; var target:Class; var defaultStyles:Object; var styleToClasses:Object; var n:String; var instance = _arg1; inst = getInstance(); classDef = getClassDef(instance); if (classDef == null){ return; }; if (inst.classToInstancesDict[classDef] == null){ inst.classToInstancesDict[classDef] = new Dictionary(true); target = classDef; while (defaultStyles == null) { if (target["getStyleDefinition"] != null){ defaultStyles = target["getStyleDefinition"](); break; }; try { target = (instance.loaderInfo.applicationDomain.getDefinition(getQualifiedSuperclassName(target)) as Class); } catch(err:Error) { try { target = (getDefinitionByName(getQualifiedSuperclassName(target)) as Class); } catch(e:Error) { defaultStyles = UIComponent.getStyleDefinition(); break; }; }; }; styleToClasses = inst.styleToClassesHash; for (n in defaultStyles) { if (styleToClasses[n] == null){ styleToClasses[n] = new Dictionary(true); }; styleToClasses[n][classDef] = true; }; inst.classToDefaultStylesDict[classDef] = defaultStyles; inst.classToStylesDict[classDef] = {}; }; inst.classToInstancesDict[classDef][instance] = true; setSharedStyles(instance); } public static function getStyle(_arg1:String):Object{ return (getInstance().globalStyles[_arg1]); } private static function getSharedStyle(_arg1:UIComponent, _arg2:String):Object{ var _local3:Class; var _local4:StyleManager; var _local5:Object; _local3 = getClassDef(_arg1); _local4 = getInstance(); _local5 = _local4.classToStylesDict[_local3][_arg2]; if (_local5 != null){ return (_local5); }; _local5 = _local4.globalStyles[_arg2]; if (_local5 != null){ return (_local5); }; return (_local4.classToDefaultStylesDict[_local3][_arg2]); } public static function setStyle(_arg1:String, _arg2:Object):void{ var _local3:Object; _local3 = getInstance().globalStyles; if ((((_local3[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; _local3[_arg1] = _arg2; invalidateStyle(_arg1); } } }//package fl.managers
Section 112
//barbarianSound1 (barbarianSound1) package { import flash.media.*; public dynamic class barbarianSound1 extends Sound { } }//package
Section 113
//barbarianSound2 (barbarianSound2) package { import flash.media.*; public dynamic class barbarianSound2 extends Sound { } }//package
Section 114
//bullet (bullet) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class bullet extends MovieClip { public function bullet(){ addFrameScript(0, frame1, 4, frame5); } function frame1(){ stop(); } function frame5(){ stop(); parent.removeChild(this); this.gone = true; } } }//package
Section 115
//bulletFireSound (bulletFireSound) package { import flash.media.*; public dynamic class bulletFireSound extends Sound { } }//package
Section 116
//bulletFlySound (bulletFlySound) package { import flash.media.*; public dynamic class bulletFlySound extends Sound { } }//package
Section 117
//bulletHitSound (bulletHitSound) package { import flash.media.*; public dynamic class bulletHitSound extends Sound { } }//package
Section 118
//cashSound (cashSound) package { import flash.media.*; public dynamic class cashSound extends Sound { } }//package
Section 119
//cheerSound1 (cheerSound1) package { import flash.media.*; public dynamic class cheerSound1 extends Sound { } }//package
Section 120
//cheerSound2 (cheerSound2) package { import flash.media.*; public dynamic class cheerSound2 extends Sound { } }//package
Section 121
//cheerSound3 (cheerSound3) package { import flash.media.*; public dynamic class cheerSound3 extends Sound { } }//package
Section 122
//chipmunkdie1 (chipmunkdie1) package { import flash.media.*; public dynamic class chipmunkdie1 extends Sound { } }//package
Section 123
//chipmunkdie2 (chipmunkdie2) package { import flash.media.*; public dynamic class chipmunkdie2 extends Sound { } }//package
Section 124
//chipmunkdie3 (chipmunkdie3) package { import flash.media.*; public dynamic class chipmunkdie3 extends Sound { } }//package
Section 125
//chipmunkdie4 (chipmunkdie4) package { import flash.media.*; public dynamic class chipmunkdie4 extends Sound { } }//package
Section 126
//chipmunkdie5 (chipmunkdie5) package { import flash.media.*; public dynamic class chipmunkdie5 extends Sound { } }//package
Section 127
//chipmunkdie6 (chipmunkdie6) package { import flash.media.*; public dynamic class chipmunkdie6 extends Sound { } }//package
Section 128
//chipmunkdie7 (chipmunkdie7) package { import flash.media.*; public dynamic class chipmunkdie7 extends Sound { } }//package
Section 129
//chipmunkdie8 (chipmunkdie8) package { import flash.media.*; public dynamic class chipmunkdie8 extends Sound { } }//package
Section 130
//chipmunkdie9 (chipmunkdie9) package { import flash.media.*; public dynamic class chipmunkdie9 extends Sound { } }//package
Section 131
//chipmunkhurt1 (chipmunkhurt1) package { import flash.media.*; public dynamic class chipmunkhurt1 extends Sound { } }//package
Section 132
//chipmunkhurt2 (chipmunkhurt2) package { import flash.media.*; public dynamic class chipmunkhurt2 extends Sound { } }//package
Section 133
//chipmunkhurt3 (chipmunkhurt3) package { import flash.media.*; public dynamic class chipmunkhurt3 extends Sound { } }//package
Section 134
//chipmunkhurt4 (chipmunkhurt4) package { import flash.media.*; public dynamic class chipmunkhurt4 extends Sound { } }//package
Section 135
//chipmunkhurt5 (chipmunkhurt5) package { import flash.media.*; public dynamic class chipmunkhurt5 extends Sound { } }//package
Section 136
//chipmunkhurt6 (chipmunkhurt6) package { import flash.media.*; public dynamic class chipmunkhurt6 extends Sound { } }//package
Section 137
//chipmunkhurt7 (chipmunkhurt7) package { import flash.media.*; public dynamic class chipmunkhurt7 extends Sound { } }//package
Section 138
//chipmunkhurt8 (chipmunkhurt8) package { import flash.media.*; public dynamic class chipmunkhurt8 extends Sound { } }//package
Section 139
//chipmunkhurt9 (chipmunkhurt9) package { import flash.media.*; public dynamic class chipmunkhurt9 extends Sound { } }//package
Section 140
//clickSound (clickSound) package { import flash.media.*; public dynamic class clickSound extends Sound { } }//package
Section 141
//clickSound2 (clickSound2) package { import flash.media.*; public dynamic class clickSound2 extends Sound { } }//package
Section 142
//clickSound3 (clickSound3) package { import flash.media.*; public dynamic class clickSound3 extends Sound { } }//package
Section 143
//creatureA (creatureA) package { import flash.display.*; public dynamic class creatureA extends MovieClip { public var thisClip:MovieClip; public var scoreGfx:MovieClip; public function creatureA(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 144
//creatureB (creatureB) package { import flash.display.*; public dynamic class creatureB extends MovieClip { public var thisClip:MovieClip; public var scoreGfx:MovieClip; public function creatureB(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 145
//creatureC (creatureC) package { import flash.display.*; public dynamic class creatureC extends MovieClip { public var thisClip:MovieClip; public var scoreGfx:MovieClip; public function creatureC(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 146
//creatureD (creatureD) package { import flash.display.*; public dynamic class creatureD extends MovieClip { public var thisClip:MovieClip; public var scoreGfx:MovieClip; public function creatureD(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 147
//cursorTarget (cursorTarget) package { import flash.display.*; public dynamic class cursorTarget extends MovieClip { public var gfx:MovieClip; public function cursorTarget(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 148
//dingSound1 (dingSound1) package { import flash.media.*; public dynamic class dingSound1 extends Sound { } }//package
Section 149
//dingSound2 (dingSound2) package { import flash.media.*; public dynamic class dingSound2 extends Sound { } }//package
Section 150
//dingSound3 (dingSound3) package { import flash.media.*; public dynamic class dingSound3 extends Sound { } }//package
Section 151
//dingSound4 (dingSound4) package { import flash.media.*; public dynamic class dingSound4 extends Sound { } }//package
Section 152
//dingSound5 (dingSound5) package { import flash.media.*; public dynamic class dingSound5 extends Sound { } }//package
Section 153
//dingSound6 (dingSound6) package { import flash.media.*; public dynamic class dingSound6 extends Sound { } }//package
Section 154
//dingSound7 (dingSound7) package { import flash.media.*; public dynamic class dingSound7 extends Sound { } }//package
Section 155
//explode3 (explode3) package { import flash.media.*; public dynamic class explode3 extends Sound { } }//package
Section 156
//explosion1 (explosion1) package { import flash.media.*; public dynamic class explosion1 extends Sound { } }//package
Section 157
//explosion2 (explosion2) package { import flash.media.*; public dynamic class explosion2 extends Sound { } }//package
Section 158
//FinalWave (FinalWave) package { import flash.media.*; public dynamic class FinalWave extends Sound { } }//package
Section 159
//Flame1 (Flame1) package { import flash.media.*; public dynamic class Flame1 extends Sound { } }//package
Section 160
//Flame2 (Flame2) package { import flash.media.*; public dynamic class Flame2 extends Sound { } }//package
Section 161
//Flame3 (Flame3) package { import flash.media.*; public dynamic class Flame3 extends Sound { } }//package
Section 162
//flamethrowerBullet (flamethrowerBullet) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class flamethrowerBullet extends MovieClip { public var gfx:MovieClip; public function flamethrowerBullet(){ addFrameScript(0, frame1, 4, frame5); } function frame1(){ stop(); } function frame5(){ stop(); parent.removeChild(this); this.gone = true; } } }//package
Section 163
//focusRectSkin (focusRectSkin) package { import flash.display.*; public dynamic class focusRectSkin extends MovieClip { } }//package
Section 164
//food (food) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class food extends MovieClip { public function food(){ addFrameScript(29, frame30, 53, frame54, 77, frame78); } function frame78(){ this.porting = false; this.portX = 0; this.portY = 0; gotoAndPlay("normal"); } function frame30(){ gotoAndPlay("normal"); } function frame54(){ stop(); this.x = this.portX; this.y = this.portY; gotoAndPlay("portIn"); } } }//package
Section 165
//food2 (food2) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class food2 extends MovieClip { public function food2(){ addFrameScript(29, frame30, 53, frame54, 77, frame78); } function frame78(){ this.porting = false; this.portX = 0; this.portY = 0; gotoAndPlay("normal"); } function frame30(){ gotoAndPlay("normal"); } function frame54(){ stop(); this.x = this.portX; this.y = this.portY; gotoAndPlay("portIn"); } } }//package
Section 166
//food3 (food3) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class food3 extends MovieClip { public function food3(){ addFrameScript(29, frame30, 53, frame54, 77, frame78); } function frame78(){ this.porting = false; this.portX = 0; this.portY = 0; gotoAndPlay("normal"); } function frame30(){ gotoAndPlay("normal"); } function frame54(){ stop(); this.x = this.portX; this.y = this.portY; gotoAndPlay("portIn"); } } }//package
Section 167
//foodStolenSound (foodStolenSound) package { import flash.media.*; public dynamic class foodStolenSound extends Sound { } }//package
Section 168
//impact1 (impact1) package { import flash.media.*; public dynamic class impact1 extends Sound { } }//package
Section 169
//impact10 (impact10) package { import flash.media.*; public dynamic class impact10 extends Sound { } }//package
Section 170
//impact2 (impact2) package { import flash.media.*; public dynamic class impact2 extends Sound { } }//package
Section 171
//impact3 (impact3) package { import flash.media.*; public dynamic class impact3 extends Sound { } }//package
Section 172
//impact4 (impact4) package { import flash.media.*; public dynamic class impact4 extends Sound { } }//package
Section 173
//impact5 (impact5) package { import flash.media.*; public dynamic class impact5 extends Sound { } }//package
Section 174
//impact6 (impact6) package { import flash.media.*; public dynamic class impact6 extends Sound { } }//package
Section 175
//impact7 (impact7) package { import flash.media.*; public dynamic class impact7 extends Sound { } }//package
Section 176
//impact8 (impact8) package { import flash.media.*; public dynamic class impact8 extends Sound { } }//package
Section 177
//impact9 (impact9) package { import flash.media.*; public dynamic class impact9 extends Sound { } }//package
Section 178
//mole (mole) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class mole extends MovieClip { public function mole(){ addFrameScript(0, frame1, 5, frame6, 10, frame11, 27, frame28, 45, frame46, 63, frame64); } function frame64(){ stop(); if (((!((this == null))) && (!(this.gone)))){ this.gone = true; parent.removeChild(this); }; } function frame6(){ stop(); this.dying = true; gotoAndPlay("hide_open"); } function frame1(){ stop(); } function frame28(){ this.popping = false; gotoAndStop(1); } function frame11(){ gotoAndPlay("normal_open"); } function frame46(){ stop(); if (((!((this == null))) && (!(this.gone)))){ this.gone = true; parent.removeChild(this); }; } } }//package
Section 179
//mouseArrow (mouseArrow) package { import flash.display.*; public dynamic class mouseArrow extends MovieClip { } }//package
Section 180
//ninjaSound1 (ninjaSound1) package { import flash.media.*; public dynamic class ninjaSound1 extends Sound { } }//package
Section 181
//ninjaSound2 (ninjaSound2) package { import flash.media.*; public dynamic class ninjaSound2 extends Sound { } }//package
Section 182
//ninjaSound3 (ninjaSound3) package { import flash.media.*; public dynamic class ninjaSound3 extends Sound { } }//package
Section 183
//powerdownSound1 (powerdownSound1) package { import flash.media.*; public dynamic class powerdownSound1 extends Sound { } }//package
Section 184
//powerdownSound2 (powerdownSound2) package { import flash.media.*; public dynamic class powerdownSound2 extends Sound { } }//package
Section 185
//powerup (powerup) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.xml.*; public dynamic class powerup extends MovieClip { public var powerupSprite:MovieClip; public function powerup(){ addFrameScript(0, frame1, 31, frame32, 45, frame46); } function frame1(){ stop(); } function frame46(){ stop(); if (((!((this == null))) && (!(this.gone)))){ this.gone = true; parent.removeChild(this); }; } function frame32(){ gotoAndPlay("floating"); } } }//package
Section 186
//powerupSound1 (powerupSound1) package { import flash.media.*; public dynamic class powerupSound1 extends Sound { } }//package
Section 187
//powerupSound2 (powerupSound2) package { import flash.media.*; public dynamic class powerupSound2 extends Sound { } }//package
Section 188
//rollOverSound (rollOverSound) package { import flash.media.*; public dynamic class rollOverSound extends Sound { } }//package
Section 189
//rollSound (rollSound) package { import flash.media.*; public dynamic class rollSound extends Sound { } }//package
Section 190
//silence (silence) package { import flash.media.*; public dynamic class silence extends Sound { } }//package
Section 191
//SliderThumb_disabledSkin (SliderThumb_disabledSkin) package { import flash.display.*; public dynamic class SliderThumb_disabledSkin extends MovieClip { public var soundScroll:MovieClip; } }//package
Section 192
//SliderThumb_downSkin (SliderThumb_downSkin) package { import flash.display.*; public dynamic class SliderThumb_downSkin extends MovieClip { public var soundScroll:MovieClip; } }//package
Section 193
//SliderThumb_overSkin (SliderThumb_overSkin) package { import flash.display.*; public dynamic class SliderThumb_overSkin extends MovieClip { public var soundScroll:MovieClip; } }//package
Section 194
//SliderThumb_upSkin (SliderThumb_upSkin) package { import flash.display.*; public dynamic class SliderThumb_upSkin extends MovieClip { public var soundScroll:MovieClip; } }//package
Section 195
//SliderTick_skin (SliderTick_skin) package { import flash.display.*; public dynamic class SliderTick_skin extends MovieClip { } }//package
Section 196
//SliderTrack_disabledSkin (SliderTrack_disabledSkin) package { import flash.display.*; public dynamic class SliderTrack_disabledSkin extends MovieClip { public var sondBar:MovieClip; } }//package
Section 197
//SliderTrack_skin (SliderTrack_skin) package { import flash.display.*; public dynamic class SliderTrack_skin extends MovieClip { public var sondBar:MovieClip; } }//package
Section 198
//stealFoodSound (stealFoodSound) package { import flash.media.*; public dynamic class stealFoodSound extends Sound { } }//package
Section 199
//unlock (unlock) package { import flash.media.*; public dynamic class unlock extends Sound { } }//package
Section 200
//unlock2 (unlock2) package { import flash.media.*; public dynamic class unlock2 extends Sound { } }//package
Section 201
//whip (whip) package { import flash.media.*; public dynamic class whip extends Sound { } }//package

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Instance Names

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Created: 14/3 -2019 02:23:33 Last modified: 14/3 -2019 02:23:33 Server time: 28/04 -2024 08:36:52