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Splash-and-Dash-Park-Pits.swf

This is the info page for
Flash #110158

(Click the ID number above for more basic data on this flash file.)


Text
Op de afbeelding is te zien hoe een beschadigde auto eruit ziet.
Als je een beschadigd onderdeel ziet dan moet je het vervangen.
Let op: alle schade aan de auto moet gerepareerd zijn
anders rijdt de auto niet weg!

De lollypop dame heeft maar één taak, maar wel een belangrijke! Als alle werkzaamheden gedaan zijn,
geeft zij de coureur het sein om te vertrekken. Dit doet zij niet als je nog dingen te doen hebt!
Tip: een lollypop dame heeft geen ogen in haar achterhoofd. Teamleden die achter haar blijven staan,
blokkeren de auto. Zij zal echter toch de weg vrijgeven voor de coureur ook al kan deze niet weg!

Na iedere level kun je je highscore submitten, ofwel bewaren. Klik op ‘Highscore submitten’ en voer jouw gegevens in.
Klik vervolgens op ‘Verstuur’. Als je na een hoger level een hogere highscore hebt behaald, kun je die weer submitten
en wordt je vorige highscore vervangen. Het level is bepalend hoe hoog je komt te staan in de scorelijst. Daarna wordt er
gekeken hoe laag de gemiddelde pitsstop tijd is. Hoe lager, hoe beter!

Het is de bedoeling dat je een pitstop zo soepel mogelijk laat verlopen.  Let er goed op dat alle onderdelen voorhanden zijn,
dat de teamleden op de juiste plekken staan en dat alle reparaties die nodig zijn, worden uitgevoerd inclusief
het volgooien van de tank.

Het Doel en de Taken:

De schade en het herstel

Lollypop dame

De Highscores

Doel  van het spel

Dit is de pitsstraat. Hier vindt de meeste actie plaats.
Voordat een auto naar de pits komt gaat er een alarm af en.
Bovendien gaan er zwaailichten aan. Zorg dan dat je alle
reserveonderdelen klaar hebt liggen. Als iemand van
het team de pitstraat blokkeert dan kan de coureur
de pitsstraat niet binnenrijden. Om dit te voorkomen, is het
handig om de teamleden op een groen actiepunt
te plaatsen. Zo kan de auto op de juiste plek rijden en
heb je de teamleden al ‘stand by’ staan voor eventuele
reparaties. De groene actiepunten verschijnen, nadat er op
een teamlid geklikt is. Als een teamlid al op een actieplek
staat en je klikt het teamlid nogmaals aan, zie je een geel
actiepunt verschijnen. Geel wil zeggen dat je een actie kunt
uitvoeren.

Let op: alle beschadigde onderdelen moeten vervangen worden anders mag de auto niet weg.
Er is een tijdslimiet voor ieder level dat je moet halen. Als je deze tijdslimiet overschrijft, betekent dat ‘Game Over’.

Dit is de vrachtwagen (truck) achter de pitsstraat. Hier kun je reserveonderdelen halen.
Om de onderdelen naar de pitsstraat te verplaatsen, hoef je alleen maar op de benodigde
onderdelen te klikken. Wat je hebt aangeklikt, verdwijnt uit de voorraad onderdelen.
Klik op de pitsstraat om weer terug te keren naar de pits. In de pits liggen de gehaalde
onderdelen op hun plek en ben je klaar voor de pitsstop.
Tip: het is handig om voorbereid te zijn dus een vroeg bezoek aan de truck levert
tijdwinst op!

De Speelvelden:

Je kunt een teamlid van plek verplaatsen
door op hem te klikken en daarna op het
groene actiepunt (zie: actiepunten) te
klikken waar hij naar toe moet lopen.

Je kunt een team lid met een lopende
opdracht. Alleen naar een opdracht plek
sturen. Die bij de lopende opdracht
hoort.

Dit team moet met de juiste kracht
de slang in de auto duwen

Wil je de slang aan de auto leggen dan
zie je een ‘krachtmeter’ verschijnen.
Het pijltje op de krachtmeter moet in het groen
tot stilstand gebracht worden door op het juiste
moment op het benzineteam vte klikken.
Is de pijl in het groen tot stilstand gekomen,
dan kan er pas worden getankt.
Klik op de mannetjes om het tanken te beëindigen.

Banden wisselen gebeurt met een
team: een assistent en een monteur.
Als een van de twee er niet staat,
kan de band niet worden gewisseld.

Vleugels wisselen kan met één persoon,
maar het levert tijdwinst op als je ook hier een
team van een assistent en monteur voor gebruikt.
Tip: ruim na het wisselen je spullen op!

De helm van de coureur moet schoon zijn.
De helmdame heeft deze schone taak.
Zij doet dit automatisch, je hoeft er dus niets
voor te doen. Ze heet Jennifer,
is 24 jaar en… bovendien nog vrijgezel.

Team lid

Team lid met opdracht

Benzine team

Duw krachtmeter

Team voor banden

Team voor vleugel

Helm schoonmaakster

De Teamleden:

Een voorvleugel wordt aan de voorkant van de
auto gemonteerd. Dit kan met één teamlid,
maar met twee mannetjes kun je tijd winnen!
Als er geen vleugels meer in de pitsstraat liggen,
haal dan nieuwe vleugels.
Deze kun je vinden in de vrachtwagen,
ofwel de truck.

Een achtervleugel wordt aan de achterkant van
de auto gemonteerd. Dit kan met één teamlid,
maar met twee mannetjes kun je tijd winnen!
Ook hier geldt: geen vleugels meer?
Ga naar de truck

Er zijn twee soorten banden: voor- en achterbanden.
De bandenvoorraad liggen in de truck.
Zorg dat je de banden in de pits klaar hebt staan als
de auto binnenkomt, want dat spaart tijd!
Om de banden te wisselen heb je een compleet
bandenteam nodig!

Bij het tanken verschijnt er een meter in beeld.
Hierop is met een pijltje te zien tot waar je moet tanken
Let op: met te weinig benzine mag de auto niet weg.
Iets meer benzine tanken dan nodig is, is goed,
maar zorg dat je de tank niet te vol gooit!`

De stopwatch geeft aan hoe lang
je bezig bent met je pitstop.
Als je meer dan één pitstop hebt gemaakt, wordt er
een gemiddelde tijd uitgerekend.
Deze tijd vormt samen met het bereikte level de score.

De actiepunten geven aan waar een actief mannetje
naar toe gestuurd kan worden om óf een actie voor
te bereiden óf een actie uit te voeren.
Een groen actiepunt betekent een actie voorbereiden.
Een geel actiepunt staat voor het uitvoeren van actie.

Voorvleugel

Achtervleugel

Banden

Benzinemeter

Stopwatch

Actiepunten

Het Materiaal en Indicators:

4.56

4.56

FUEL

FUEL

Drive-in Car Services

Copyright I Sioux © 2004

Drive-in Car Services

TO TRUCK

TO TRUCK

TO PITS

TO PITS

LEVEL:

TARGETTIME:

SEC

LEVEL:

TARGETTIME:

SEC

18

10

18

10

ARE YOU SURE YOU
WANT TO EXIT THIS GAME?
ALL DATA WILL BE LOST

Average Level Time

Target Time

Over Time

Average Overall Time

Important for ranking

For last pitstop

ActionScript [AS1/AS2]

Frame 1
setProperty("_root.Bar", _yscale , 0); _level0.load = "Splash and Dash Loading";
Instance of Symbol 147 MovieClip "Size" in Frame 1
onClipEvent (load) { total = int(_root.getBytesTotal()); } onClipEvent (enterFrame) { StatusColor = new Color(_root.Bar); Loaded = int(_root.getBytesLoaded()); Percent = int((loaded / total) * 100); if (percent > 20) { _level0.load = "PitBox Loaded"; StatusColor.setRGB(16777215); } if (percent > 40) { _level0.load = "Gasoline Loaded"; StatusColor.setRGB(16777215); } if (percent > 60) { _level0.load = "Level Data Loaded"; StatusColor.setRGB(16777215); } if (percent > 80) { _level0.load = "Lollypop Girl Loaded"; StatusColor.setRGB(16777215); } if (percent == 90) { _level0.load = "Towel Girl Loaded"; StatusColor.setRGB(0); } _root.Percent = Percent + " %"; setProperty("_root.Bar", _yscale , Percent); if (Percent >= 100) { tellTarget ("_root") { play(); }; } }
Frame 2
stop();
Frame 3
_root.uitleg_mc._visible = false; _global.SplashandDash_Sound = new Sound(); SplashandDash_Sound.attachSound("SplashandDash_lnk"); SplashandDash_Sound.start(); skipintro.useHandCursor = false; play();
Frame 242
start.useHandCursor = false; info.useHandCursor = false;
Frame 363
stop();
Frame 364
_root.invulx = 0; _root.invuly = 0; _root.invulxcar = 740; _root.invulycar = 300; _root.invulLevel = 1; fscommand ("allowscale", "false"); fscommand ("fullscreen", "false"); _root.yes._visible = false; MovieClip.prototype.addAsCharacter = function () { characterArray.push(this); }; MovieClip.prototype.removeAsCharacter = function () { i = 0; while (i < characterArray.length) { if (characterArray[i] == this) { characterArray.splice(i, 1); } i++; } }; MovieClip.prototype.addAsStatic = function () { staticArray.push(this); }; Array.prototype.sortOnNum = function (p) { var sortfunc = function (a, b) { return(a[p] > b[p]); }; this.sort(sortfunc); }; _global.map = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; TimeObject = function () { }; TimeObject.prototype.addTime = function (timer) { this.currentTime = this.currentTime + 0.00564516129032258; }; TimeObject.prototype.publishTime = function () { if (this.timePaused) { return(undefined); } var differenceRound = String(this.currentTime); spotdot = differenceRound.lastIndexOf("."); stringlength = differenceRound.length; if (spotdot == -1) { differenceRound = differenceRound + ".00"; } else if ((stringlength - spotdot) == 2) { differenceRound = differenceRound + "0"; } spotdot = differenceRound.lastIndexOf("."); stringlength2 = differenceRound.length; differenceRound2 = differenceRound.substring(0, spotdot + 3); var gameHour = differenceRound2; _root.indicator_time_mc.timeDisplay_txt.text = gameHour; _root.indicator_time_mc.timeDisplay2_txt.text = gameHour; }; TimeObject.prototype.saveTime = function () { trace("TIMEOBJECT saveTime, this.currentTime=" + this.currentTime); var ctime = TimeControl.currentTime; trace("++++++++++++++++" + ctime); pitstoplevel.push(ctime); pitstoptimes.push(ctime); trace("pitstoplevel=" + pitstoplevel); trace("pitstoptimes=" + pitstoptimes); trace("-------pitstoptimes---------"); maxlength = pitstoptimes.length - 1; trace("maxlength=" + maxlength); _global.averagetotal = 0; i = 0; while (i <= maxlength) { var trow = Number(pitstoptimes[i]); trace("trow=" + trow); _global.averagetotal = _global.averagetotal + trow; trace("averagetotal in = " + _global.averagetotal); i++; } trace("averagetotal before deviding = " + _global.averagetotal); var averagetotaltrow = (_global.averagetotal / maxlength); _global.averagetotal = averagetotaltrow; trace("averagetotal = " + _global.averagetotal); var gameHour = this.gettxt(_global.averagetotal); _root.menu_levelcomplited_mc.averagetotal_txt.text = gameHour; _root.points = gameHour; _root.level = clevel; trace("-------------------_" + gameHour); trace("-------pitstoplevel---------"); maxlength = pitstoplevel.length - 1; trace("maxlength=" + maxlength); _global.average = 0; i = 0; while (i <= maxlength) { var trow = Number(pitstoplevel[i]); trace("trow=" + trow); _global.average = _global.average + trow; trace("average in = " + _global.average); i++; } trace("average before deviding = " + _global.average); var averagetrow = (_global.average / maxlength); _global.average = averagetrow; trace("average = " + _global.average); var gameHour = this.gettxt(String(_global.average)); _root.menu_levelcomplited_mc.average_txt.text = gameHour; var differenceRound = String(targettime); var gameHour = this.gettxt(differenceRound); _root.menu_levelcomplited_mc.targettime_txt.text = gameHour; _global.overtime = targettime - average; var differenceRound = String(overtime); var gameHour = this.gettxt(differenceRound); _root.menu_levelcomplited_mc.overtime_txt.text = gameHour; }; TimeObject.prototype.gettxt = function (givenNumber) { var receivedNumber = givenNumber; differenceRound = String(receivedNumber); spotdot = differenceRound.lastIndexOf("."); stringlength = differenceRound.length; if (spotdot == -1) { differenceRound = differenceRound + ".00"; } else if ((stringlength - spotdot) == 2) { differenceRound = differenceRound + "0"; } spotdot = differenceRound.lastIndexOf("."); stringlength2 = differenceRound.length; var differenceRound2 = differenceRound.substring(0, spotdot + 3); return(differenceRound2); }; TimeObject.prototype.endGame = function () { }; TimeObject.prototype.resetTime = function () { this.currentTime = 0; var gameHour = "0.00"; _root.indicator_time_mc.timeDisplay_txt.text = gameHour; _root.indicator_time_mc.timeDisplay2_txt.text = gameHour; }; TimeObject.prototype.stopTime = function () { var differenceRound = String(this.currentTime); spotdot = differenceRound.lastIndexOf("."); stringlength = differenceRound.length; if (spotdot == -1) { differenceRound = differenceRound + ".00"; } else if ((stringlength - spotdot) == 2) { differenceRound = differenceRound + "0"; } spotdot = differenceRound.lastIndexOf("."); stringlength2 = differenceRound.length; differenceRound2 = differenceRound.substring(0, spotdot + 3); var gameHour = differenceRound2; _root.indicator_time_mc.timeDisplay_txt.text = gameHour; _root.indicator_time_mc.timeDisplay2_txt.text = gameHour; this.timePaused = true; }; MoneyObject = function () { }; MoneyObject.prototype.addFunds = function (amount) { this.totalFunds = this.totalFunds + amount; this.displayFunds(); }; MoneyObject.prototype.decreaseFunds = function (amount) { this.totalFunds = this.totalFunds - amount; if (this.totalFunds < 0) { this.totalFunds = 0; } this.displayFunds(); }; MoneyObject.prototype.resetFunds = function () { this.totalFunds = 0; this.displayFunds(); }; MoneyObject.prototype.displayFunds = function () { var totalAmount = this.totalFunds; var totalCents = Math.round(totalAmount * 100); var cents = String(totalCents).slice(-2); var dollars = String(totalCents).substring(0, String(totalCents).length - 2); if (String(totalAmount).length == 1) { if (totalAmount == 0) { _root.tabs.moneyDisplay_txt.text = "$ 0.00"; } else { _root.tabs.moneyDisplay_txt.text = "$ 0.0" + cents; } } else if (String(totalAmount).length == 2) { _root.tabs.moneyDisplay_txt.text = "$ 0." + cents; } else if (String(dollars).length == 0) { _root.tabs.moneyDisplay_txt.text = "$ 0." + cents; } else { _root.tabs.moneyDisplay_txt.text = (("$ " + dollars) + ".") + cents; } }; ScreenObject = function () { }; ScreenObject.prototype.normalMode = function () { this.debug = false; _root.screenMask._visible = true; _root.gameScreen.setMask(_root.screenMask); _root.screenBG._visible = true; _root.gameScreen.labels._visible = false; _root.gameScreen.outlines._visible = false; _root.tabs._visible = true; _root.buttons._visible = true; _root.debugger._visible = false; }; ScreenObject.prototype.debugMode = function () { this.debug = true; _root.gameScreen.setMask(null); _root.screenMask._visible = false; _root.screenBG._visible = false; _root.gameScreen.labels._visible = true; _root.gameScreen.outlines._visible = true; _root.tabs._visible = false; _root.buttons._visible = false; _root.debugger._visible = true; }; ScreenObject.prototype.switchMode = function () { if (this.debug) { this.normalMode(); } else { this.debugMode(); } }; ScreenObject.prototype.scrollScreen = function (referencePoint) { var screenX = screenReferences[referencePoint].xPos; var screenY = screenReferences[referencePoint].yPos; this.currentX = screenX; this.currentY = screenY; this.currentReferencePoint = referencePoint; this.broadcastMessage("onScroll", referencePoint); gameControl.doWalk(); _root.gameScreen._x = screenX; _root.gameScreen._y = screenY; }; ScreenObject.prototype.clickCharacter = function (Obj) { var givenObj = obj; if (_root.mainCharacter == givenObj) { actionControl.mainCharacter = undefined; _root.mainCharacter = undefined; actionControl.deselectAction(); return(undefined); } _root.mainCharacter = givenObj; _root.gameScreen.mainCharacter = givenObj; actionControl.selectAction(givenObj); }; ScreenObject.prototype.clickScreen = function (mouseX, mouseY, charX, charY) { if (!_root.gameScreen.mainCharacter.waiting) { actionControl.resetcharacter(); var cxPos = Math.ceil(_root.gameScreen.mainCharacter.xPos / this.tileWidth); var cyPos = Math.ceil(_root.gameScreen.mainCharacter.yPos / this.tileHeight); xPos = mouseX; yPos = mouseY; var exPos = (Math.ceil(xPos / this.tileWidth) - 1); var eyPos = (Math.ceil(yPos / this.tileHeight) - 1); if ((cxPos == exPos) && (cyPos == eyPos)) { return(undefined); } direction = "notimportant"; _root.newCharacter = _root.mainCharacter; delete _root.newCharacter.mileStones; delete _root.newCharacter.wayPoints; xPos = _root.gameScreen.mainCharacter.xPos; yPos = _root.gameScreen.mainCharacter.yPos; this.nextWaypoint = {x:xPos, y:yPos, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); screenControl.setboei(xPos, yPos, mouseX, mouseY); xPos = mouseX; yPos = mouseY; this.nextWaypoint = {x:xPos, y:yPos, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); actionControl.mainCharacter = undefined; _root.mainCharacter = undefined; actionControl.deselectAction(); } }; ScreenObject.prototype.clickScreenSingle = function (mouseX, mouseY, obj) { if (!_root.gameScreen.mainCharacter.waiting) { var givenObj = obj; actionControl.mainCharacter = givenObj; _root.mainCharacter = givenObj; _root.gameScreen.mainCharacter = givenObj; actionControl.resetcharacter(); var cxPos = Math.ceil(_root.gameScreen.mainCharacter.xPos / this.tileWidth); var cyPos = Math.ceil(_root.gameScreen.mainCharacter.yPos / this.tileHeight); xPos = mouseX; yPos = mouseY; var exPos = (Math.ceil(xPos / this.tileWidth) - 1); var eyPos = (Math.ceil(yPos / this.tileHeight) - 1); if ((cxPos == exPos) && (cyPos == eyPos)) { return(undefined); } direction = "notimportant"; _root.newCharacter = _root.mainCharacter; delete _root.newCharacter.mileStones; delete _root.newCharacter.wayPoints; xPos = _root.gameScreen.mainCharacter.xPos; yPos = _root.gameScreen.mainCharacter.yPos; this.nextWaypoint = {x:xPos, y:yPos, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); xPos = mouseX; yPos = mouseY; this.nextWaypoint = {x:xPos, y:yPos, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); actionControl.mainCharacter = undefined; _root.mainCharacter = undefined; actionControl.deselectAction(); } }; ScreenObject.prototype.clickAction = function (mouseX, mouseY, charX, charY) { if (!_root.gameScreen.mainCharacter.waiting) { var cxPos = Math.ceil(_root.gameScreen.mainCharacter.xPos / this.tileWidth); var cyPos = Math.ceil(_root.gameScreen.mainCharacter.yPos / this.tileHeight); xPos = mouseX - this.currentX; yPos = mouseY - this.currentY; var exPos = Math.ceil(xPos / this.tileWidth); var eyPos = Math.ceil(yPos / this.tileHeight); if ((cxPos == exPos) && (cyPos == eyPos)) { if (!(_root.mainCharacter.myendpose === undefined)) { _root.mainCharacter.pose = _root.mainCharacter.myendpose; _root.mainCharacter.gotoAndStop(_root.mainCharacter.pose); } _root.mainCharacter.oldPose = "idle"; _root.mainCharacter.poseClip.gotoAndStop(1); _root.mainCharacter.myendfunction(_root.mainCharacter); return(undefined); } direction = "notimportant"; _root.newCharacter = _root.mainCharacter; delete _root.newCharacter.mileStones; delete _root.newCharacter.wayPoints; xPos = _root.gameScreen.mainCharacter.xPos; yPos = _root.gameScreen.mainCharacter.yPos; this.nextWaypoint = {x:xPos, y:yPos, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); screenControl.setboei(xPos, yPos, mouseX, mouseY); xPos = mouseX - this.currentX; yPos = mouseY - this.currentY; this.nextWaypoint = {x:xPos, y:yPos, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); } }; ScreenObject.prototype.setboei = function (xPos, yPos, xGoal, yGoal) { if ((xPos > _root.lineV3_mc._x) && (xGoal > _root.lineV3_mc._x)) { trace("returned on 1"); return(undefined); } if ((xPos < _root.lineV1_mc._x) && (xGoal < _root.lineV1_mc._x)) { trace("returned on 2"); return(undefined); } if ((yPos < _root.line1_mc._y) && (yGoal < _root.line1_mc._y)) { if ((xPos < _root.lineV2_mc._x) && (xGoal > _root.lineV2_mc._x)) { var xTogive = _root.dot9_mc._x; var yTogive = _root.dot9_mc._y; this.nextWaypoint = {x:xTogive, y:yTogive, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); } if ((xPos > _root.lineV2_mc._x) && (xGoal < _root.lineV2_mc._x)) { var xTogive = _root.dot9_mc._x; var yTogive = _root.dot9_mc._y; this.nextWaypoint = {x:xTogive, y:yTogive, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); } trace("returned on 3"); return(undefined); } if ((yPos > _root.line2_mc._y) && (yGoal > _root.line2_mc._y)) { if ((xPos < _root.lineV2_mc._x) && (xGoal > _root.lineV2_mc._x)) { var xTogive = _root.dot10_mc._x; var yTogive = _root.dot10_mc._y; this.nextWaypoint = {x:xTogive, y:yTogive, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); } if ((xPos > _root.lineV2_mc._x) && (xGoal < _root.lineV2_mc._x)) { var xTogive = _root.dot10_mc._x; var yTogive = _root.dot10_mc._y; this.nextWaypoint = {x:xTogive, y:yTogive, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); } trace("returned on 4"); return(undefined); } if ((xPos > _root.lineV3_mc._x) && (yGoal > _root.line3_mc._y)) { trace("from right going under"); var xTogive = _root.dot6_mc._x; var yTogive = _root.dot6_mc._y; this.nextWaypoint = {x:xTogive, y:yTogive, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); if ((xPos > _root.lineV2_mc._x) && (xGoal < _root.lineV2_mc._x)) { var xTogive = _root.dot10_mc._x; var yTogive = _root.dot10_mc._y; this.nextWaypoint = {x:xTogive, y:yTogive, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); } if (xGoal < _root.lineV1_mc._x) { var xTogive = _root.dot2_mc._x; var yTogive = _root.dot6_mc._y; this.nextWaypoint = {x:xTogive, y:yTogive, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); } return(undefined); } if ((xPos > _root.lineV3_mc._x) && (yGoal < _root.line3_mc._y)) { trace("from right going over"); var xTogive = _root.dot6_mc._x; var yTogive = _root.dot2_mc._y; this.nextWaypoint = {x:xTogive, y:yTogive, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); if ((xPos > _root.lineV2_mc._x) && (xGoal < _root.lineV2_mc._x)) { var xTogive = _root.dot9_mc._x; var yTogive = _root.dot9_mc._y; this.nextWaypoint = {x:xTogive, y:yTogive, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); } if (xGoal < _root.lineV1_mc._x) { var xTogive = _root.dot2_mc._x; var yTogive = _root.dot2_mc._y; this.nextWaypoint = {x:xTogive, y:yTogive, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); } return(undefined); } if ((xPos < _root.lineV1_mc._x) && (yGoal > _root.line3_mc._y)) { trace("from left going under"); var xTogive = _root.dot2_mc._x; var yTogive = _root.dot6_mc._y; this.nextWaypoint = {x:xTogive, y:yTogive, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); if ((xPos < _root.lineV2_mc._x) && (xGoal > _root.lineV2_mc._x)) { var xTogive = _root.dot10_mc._x; var yTogive = _root.dot10_mc._y; this.nextWaypoint = {x:xTogive, y:yTogive, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); } if (xGoal >= _root.lineV3_mc._x) { var xTogive = _root.dot6_mc._x; var yTogive = _root.dot6_mc._y; this.nextWaypoint = {x:xTogive, y:yTogive, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); } return(undefined); } if ((xPos > _root.lineV3_mc._x) && (yGoal < _root.line3_mc._y)) { trace("from left going over"); var xTogive = _root.dot2_mc._x; var yTogive = _root.dot2_mc._y; this.nextWaypoint = {x:xTogive, y:yTogive, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); if ((xPos < _root.lineV2_mc._x) && (xGoal > _root.lineV2_mc._x)) { var xTogive = _root.dot9_mc._x; var yTogive = _root.dot9_mc._y; this.nextWaypoint = {x:xTogive, y:yTogive, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); } if (xGoal > _root.lineV3_mc._x) { var xTogive = _root.dot6_mc._x; var yTogive = _root.dot2_mc._y; this.nextWaypoint = {x:xTogive, y:yTogive, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); } return(undefined); } if ((((yPos < _root.line1_mc._y) && (xPos > _root.lineV1_mc._x)) && (xPos < _root.lineV3_mc._x)) && (xGoal < _root.lineV1_mc._x)) { trace("from top going left"); var xTogive = _root.dot1_mc._x; var yTogive = _root.dot1_mc._y; this.nextWaypoint = {x:xTogive, y:yTogive, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); return(undefined); } if ((((yPos < _root.line1_mc._y) && (xPos > _root.lineV1_mc._x)) && (xPos < _root.lineV3_mc._x)) && (xGoal > _root.lineV3_mc._x)) { trace("from top going right"); var xTogive = _root.dot5_mc._x; var yTogive = _root.dot1_mc._y; this.nextWaypoint = {x:xTogive, y:yTogive, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); return(undefined); } if ((((yPos > _root.line2_mc._y) && (xPos > _root.lineV1_mc._x)) && (xPos < _root.lineV3_mc._x)) && (xGoal < _root.lineV1_mc._x)) { trace("from buttom going left"); var xTogive = _root.dot1_mc._x; var yTogive = _root.dot8_mc._y; this.nextWaypoint = {x:xTogive, y:yTogive, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); return(undefined); } if ((((yPos > _root.line2_mc._y) && (xPos > _root.lineV1_mc._x)) && (xPos < _root.lineV3_mc._x)) && (xGoal > _root.lineV3_mc._x)) { trace("from buttom going rigth"); var xTogive = _root.dot5_mc._x; var yTogive = _root.dot8_mc._y; this.nextWaypoint = {x:xTogive, y:yTogive, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); return(undefined); } if (((yPos < _root.line1_mc._y) && (xGoal <= _root.lineV2_mc._x)) && (yGoal > _root.line2_mc._y)) { trace("from top going left to buttom"); var xTogive = _root.dot1_mc._x; var yTogive = _root.dot1_mc._y; this.nextWaypoint = {x:xTogive, y:yTogive, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); var xTogive = _root.dot1_mc._x; var yTogive = _root.dot8_mc._y; this.nextWaypoint = {x:xTogive, y:yTogive, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); } else if (((yPos < _root.line1_mc._y) && (xGoal > _root.lineV2_mc._x)) && (yGoal > _root.line2_mc._y)) { trace("from top going rigth to buttom"); var xTogive = _root.dot5_mc._x; var yTogive = _root.dot1_mc._y; this.nextWaypoint = {x:xTogive, y:yTogive, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); var xTogive = _root.dot5_mc._x; var yTogive = _root.dot8_mc._y; this.nextWaypoint = {x:xTogive, y:yTogive, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); } if (((yPos > _root.line2_mc._y) && (xGoal <= _root.lineV2_mc._x)) && (yGoal < _root.line1_mc._y)) { trace("from buttom going left to top"); var xTogive = _root.dot1_mc._x; var yTogive = _root.dot8_mc._y; this.nextWaypoint = {x:xTogive, y:yTogive, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); var xTogive = _root.dot1_mc._x; var yTogive = _root.dot1_mc._y; this.nextWaypoint = {x:xTogive, y:yTogive, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); } else if (((yPos > _root.line2_mc._y) && (xGoal > _root.lineV2_mc._x)) && (yGoal < _root.line1_mc._y)) { trace("from buttom going left to buttom"); var xTogive = _root.dot5_mc._x; var yTogive = _root.dot8_mc._y; this.nextWaypoint = {x:xTogive, y:yTogive, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); var xTogive = _root.dot5_mc._x; var yTogive = _root.dot1_mc._y; this.nextWaypoint = {x:xTogive, y:yTogive, direction:direction}; gameControl.saveMileStone(this.nextWaypoint); } trace("Hoefde niet om telopen"); }; ScreenObject.prototype.getCoordinates = function (x, y) { var newXpos = Math.ceil(x / this.tileWidth); var newYpos = Math.ceil(y / this.tileHeight); return({x:newXpos, y:newYpos}); }; ScreenObject.prototype.getTileStatus = function (column, row) { currentTile = map[column - 1][row - 1]; if (currentTile == 0) { return(false); } return(true); }; screenObject.prototype.checkScroll = function () { xPos = _root.gameScreen.mainCharacter.xPos + this.currentX; yPos = _root.gameScreen.mainCharacter.yPos + this.currentY; if ((((yPos >= 123) && (yPos <= 379)) && (xPos >= 92)) && (xPos <= 499)) { return(undefined); } if (((yPos <= 123) && (xPos >= 166)) && (xPos < 499)) { if (!(screenReferences[this.currentReferencePoint].position8 === "disabled")) { this.scrollScreen(screenReferences[this.currentReferencePoint].position8); } } else if ((yPos <= 284) && (xPos >= 499)) { if (!(screenReferences[this.currentReferencePoint].position9 === "disabled")) { this.scrollScreen(screenReferences[this.currentReferencePoint].position9); } } else if (((yPos > 284) && (xPos >= 499)) || ((yPos >= 379) && (xPos >= 425))) { if (!(screenReferences[this.currentReferencePoint].position3 === "disabled")) { this.scrollScreen(screenReferences[this.currentReferencePoint].position3); } } else if (((yPos >= 379) && (xPos > 92)) && (xPos < 425)) { if (!(screenReferences[this.currentReferencePoint].position2 === "disabled")) { this.scrollScreen(screenReferences[this.currentReferencePoint].position2); } } else if ((yPos > 216) && (xPos <= 92)) { if (!(screenReferences[this.currentReferencePoint].position4 === "disabled")) { this.scrollScreen(screenReferences[this.currentReferencePoint].position4); } } else if (((yPos <= 216) && (xPos <= 92)) || ((yPos <= 123) && (xPos < 166))) { if (!(screenReferences[this.currentReferencePoint].position7 === "disabled")) { this.scrollScreen(screenReferences[this.currentReferencePoint].position7); } } else { trace("An error has occurred on the scrollfunction of\nthe main character. No direction chosen."); } }; _global.screenReferences = new Object(); screenReferences.a1 = new Object(); screenReferences.a1.xPos = -529; screenReferences.a1.yPos = 93; screenReferences.a1.position8 = "disabled"; screenReferences.a1.position9 = "disabled"; screenReferences.a1.position3 = "a2"; screenReferences.a1.position2 = "b2"; screenReferences.a1.position4 = "b1"; screenReferences.a1.position7 = "disabled"; screenReferences.a2 = new Object(); screenReferences.a2.xPos = -863; screenReferences.a2.yPos = -89; screenReferences.a2.position8 = "disabled"; screenReferences.a2.position9 = "disabled"; screenReferences.a2.position3 = "a3"; screenReferences.a2.position2 = "b3"; screenReferences.a2.position4 = "b2"; screenReferences.a2.position7 = "a1"; screenReferences.a3 = new Object(); screenReferences.a3.xPos = -1196; screenReferences.a3.yPos = -271; screenReferences.a3.position8 = "disabled"; screenReferences.a3.position9 = "disabled"; screenReferences.a3.position3 = "a4"; screenReferences.a3.position2 = "b4"; screenReferences.a3.position4 = "b3"; screenReferences.a3.position7 = "a2"; screenReferences.a4 = new Object(); screenReferences.a4.xPos = -1528; screenReferences.a4.yPos = -453; screenReferences.a4.position8 = "disabled"; screenReferences.a4.position9 = "disabled"; screenReferences.a4.position3 = "a5"; screenReferences.a4.position2 = "b5"; screenReferences.a4.position4 = "b4"; screenReferences.a4.position7 = "a3"; screenReferences.a5 = new Object(); screenReferences.a5.xPos = -1861; screenReferences.a5.yPos = -635; screenReferences.a5.position8 = "disabled"; screenReferences.a5.position9 = "disabled"; screenReferences.a5.position3 = "disabled"; screenReferences.a5.position2 = "b6"; screenReferences.a5.position4 = "b5"; screenReferences.a5.position7 = "a4"; screenReferences.b1 = new Object(); screenReferences.b1.xPos = -122; screenReferences.b1.yPos = 42; screenReferences.b1.position8 = "disabled"; screenReferences.b1.position9 = "a1"; screenReferences.b1.position3 = "b2"; screenReferences.b1.position2 = "c1"; screenReferences.b1.position4 = "disabled"; screenReferences.b1.position7 = "disabled"; screenReferences.b2 = new Object(); screenReferences.b2.xPos = -455; screenReferences.b2.yPos = -140; screenReferences.b2.position8 = "a1"; screenReferences.b2.position9 = "a2"; screenReferences.b2.position3 = "b3"; screenReferences.b2.position2 = "c2"; screenReferences.b2.position4 = "c1"; screenReferences.b2.position7 = "b1"; screenReferences.b3 = new Object(); screenReferences.b3.xPos = -788; screenReferences.b3.yPos = -322; screenReferences.b3.position8 = "a2"; screenReferences.b3.position9 = "a3"; screenReferences.b3.position3 = "b4"; screenReferences.b3.position2 = "c3"; screenReferences.b3.position4 = "c2"; screenReferences.b3.position7 = "b2"; screenReferences.b4 = new Object(); screenReferences.b4.xPos = -1121; screenReferences.b4.yPos = -504; screenReferences.b4.position8 = "a3"; screenReferences.b4.position9 = "a4"; screenReferences.b4.position3 = "b5"; screenReferences.b4.position2 = "c4"; screenReferences.b4.position4 = "c3"; screenReferences.b4.position7 = "b3"; screenReferences.b5 = new Object(); screenReferences.b5.xPos = -1454; screenReferences.b5.yPos = -686; screenReferences.b5.position8 = "a4"; screenReferences.b5.position9 = "a5"; screenReferences.b5.position3 = "b6"; screenReferences.b5.position2 = "c5"; screenReferences.b5.position4 = "c4"; screenReferences.b5.position7 = "b4"; screenReferences.b6 = new Object(); screenReferences.b6.xPos = -1786; screenReferences.b6.yPos = -868; screenReferences.b6.position8 = "a5"; screenReferences.b6.position9 = "disabled"; screenReferences.b6.position3 = "disabled"; screenReferences.b6.position2 = "c6"; screenReferences.b6.position4 = "c5"; screenReferences.b6.position7 = "b5"; screenReferences.c1 = new Object(); screenReferences.c1.xPos = -48; screenReferences.c1.yPos = -191; screenReferences.c1.position8 = "b1"; screenReferences.c1.position9 = "b2"; screenReferences.c1.position3 = "c2"; screenReferences.c1.position2 = "disabled"; screenReferences.c1.position4 = "disabled"; screenReferences.c1.position7 = "disabled"; screenReferences.c2 = new Object(); screenReferences.c2.xPos = -381; screenReferences.c2.yPos = -373; screenReferences.c2.position8 = "b2"; screenReferences.c2.position9 = "b3"; screenReferences.c2.position3 = "c3"; screenReferences.c2.position2 = "d1"; screenReferences.c2.position4 = "disabled"; screenReferences.c2.position7 = "c1"; screenReferences.c3 = new Object(); screenReferences.c3.xPos = -714; screenReferences.c3.yPos = -555; screenReferences.c3.position8 = "b3"; screenReferences.c3.position9 = "b4"; screenReferences.c3.position3 = "c4"; screenReferences.c3.position2 = "d2"; screenReferences.c3.position4 = "d1"; screenReferences.c3.position7 = "c2"; screenReferences.c4 = new Object(); screenReferences.c4.xPos = -1047; screenReferences.c4.yPos = -737; screenReferences.c4.position8 = "b4"; screenReferences.c4.position9 = "b5"; screenReferences.c4.position3 = "c5"; screenReferences.c4.position2 = "disabled"; screenReferences.c4.position4 = "d2"; screenReferences.c4.position7 = "c3"; screenReferences.c5 = new Object(); screenReferences.c5.xPos = -1380; screenReferences.c5.yPos = -909; screenReferences.c5.position8 = "b5"; screenReferences.c5.position9 = "b6"; screenReferences.c5.position3 = "c6"; screenReferences.c5.position2 = "disabled"; screenReferences.c5.position4 = "disabled"; screenReferences.c5.position7 = "c4"; screenReferences.c6 = new Object(); screenReferences.c6.xPos = -1713; screenReferences.c6.yPos = -1101; screenReferences.c6.position8 = "b6"; screenReferences.c6.position9 = "disabled"; screenReferences.c6.position3 = "disabled"; screenReferences.c6.position2 = "disabled"; screenReferences.c6.position4 = "disabled"; screenReferences.c6.position7 = "c5"; screenReferences.d1 = new Object(); screenReferences.d1.xPos = -307; screenReferences.d1.yPos = -606; screenReferences.d1.position8 = "c2"; screenReferences.d1.position9 = "c3"; screenReferences.d1.position3 = "d2"; screenReferences.d1.position2 = "e1"; screenReferences.d1.position4 = "disabled"; screenReferences.d1.position7 = "disabled"; screenReferences.d2 = new Object(); screenReferences.d2.xPos = -640; screenReferences.d2.yPos = -788; screenReferences.d2.position8 = "c3"; screenReferences.d2.position9 = "c4"; screenReferences.d2.position3 = "disabled"; screenReferences.d2.position2 = "disabled"; screenReferences.d2.position4 = "e1"; screenReferences.d2.position7 = "d1"; screenReferences.e1 = new Object(); screenReferences.e1.xPos = -233; screenReferences.e1.yPos = -839; screenReferences.e1.position8 = "d1"; screenReferences.e1.position9 = "d2"; screenReferences.e1.position3 = "disabled"; screenReferences.e1.position2 = "disabled"; screenReferences.e1.position4 = "disabled"; screenReferences.e1.position7 = "disabled"; GameObject = function () { }; GameObject.prototype.getUniqueDepth = function (type) { if (type == "character") { this.depthCountCharacter++; if ((this.depthCountCharacter >= 1000) || (this.depthCountCharacter < 150)) { this.depthCountCharacter = 150; } return(this.depthCountCharacter); } if (type == "static") { this.depthCountStatic++; if ((this.depthCountStatic >= 150) || (this.depthCountStatic < 0)) { trace("To many static objects in game.\nIncrease maximum number of static objects"); } return(this.depthCountStatic); } }; GameObject.prototype.doWalk = function () { if (!timeControl.gamePaused) { this.broadcastMessage("onWalk"); if (this.charactersPaused) { this.charactersPaused = false; } } else if (!this.charactersPaused) { this.broadcastMessage("onPause"); this.charactersPaused = true; } }; GameObject.prototype.createCharacter = function (xPos, yPos, direction) { this.characterCount++; this.characterLivingCount++; var uniqueDepth = this.getUniqueDepth("character"); newAvatar = this.avatars[Math.floor(Math.random() * this.avatars.length)]; newCharacter = _root.gameScreen.attachMovie("character35", "character" + this.characterCount, uniqueDepth); newCharacter.type = newAvatar.type; newCharacter.sex = newAvatar.sex; newCharacter.head = newAvatar.head; var tmpArray = new Array(); i = 0; while (i < namesArray.length) { if (namesArray[i].sex == newCharacter.sex) { tmpArray.push({firstName:namesArray[i].firstName, lastName:namesArray[i].lastName}); } i++; } var randomNumber = Math.floor(Math.random() * tmpArray.length); newCharacter.firstName = tmpArray[randomNumber].firstName; newCharacter.lastName = tmpArray[randomNumber].lastName; newCharacter._x = xPos; newCharacter._y = yPos; this.uniqueDepth = uniqueDepth; newCharacter.direction = direction; randomObjectives = Math.round(Math.random() * 3) + 3; this.nextWaypoint = {x:xPos, y:yPos, direction:direction}; this.saveMileStone(this.nextWaypoint); i = 1; while (i < randomObjectives) { tries = 1; while (tries <= 9) { lastX = newCharacter.mileStones[newCharacter.mileStones.length - 1].x; lastY = newCharacter.mileStones[newCharacter.mileStones.length - 1].y; if (tries <= 3) { lastDirection = newCharacter.mileStones[newCharacter.mileStones.length - 1].direction + (Math.round(Math.random() * 180) - 90); } else { lastDirection = newCharacter.mileStones[newCharacter.mileStones.length - 1].direction + (Math.round(Math.random() * 360) - 180); } this.nextWaypoint = this.getNewWaypoint(lastX, lastY, lastDirection); if (this.checkWaypoint(this.nextWaypoint)) { this.saveMileStone(this.nextWaypoint); break; } if (tries == 6) { } tries++; } i++; } this.saveMileStone(this.getEndZone(this.nextWaypoint)); newCharacter.inHoldingArea = false; newCharacter.speedX = 4; newCharacter.speedY = 4; newCharacter.xPos = newCharacter._x; newCharacter.yPos = newCharacter._y; gameControl.addListener(newCharacter); newCharacter.mileStone = 0; newCharacter.onWalk = function () { if (this.waiting) { return(undefined); } if ((this.wayPoints.length < 1) && (!this.waiting)) { this.mileStone++; this.wayPoint = 1; pathObj = new Object(); pathObj.start = screenControl.getCoordinates(this.mileStones[this.mileStone - 1].x, this.mileStones[this.mileStone - 1].y); pathObj.end = screenControl.getCoordinates(this.mileStones[this.mileStone].x, this.mileStones[this.mileStone].y); pathObj.mc = this; pathObj.depth = 50; if (!this.imLive) { gameControl.waitForPath.push(pathObj); } else { gameControl.waitForPath.unshift(pathObj); } this.waiting = true; this.poseClip.stop(); this.oldPose = "idle"; return(undefined); } var diffY = (this.yPos - this.wayPoints[this.wayPoint].y); var diffX = (this.xPos - this.wayPoints[this.wayPoint].x); if (diffY >= this.speedY) { this.yPos = this.yPos - this.speedY; this.yDirection = "up"; } else if (diffY <= (-this.speedY)) { this.yPos = this.yPos + this.speedY; this.yDirection = "down"; } else { this.yDirection = "straight"; } if (diffX <= (-this.speedX)) { this.xPos = this.xPos + this.speedX; this.xDirection = "right"; } else if (diffX >= this.speedX) { this.xPos = this.xPos - this.speedX; this.xDirection = "left"; } else { this.xDirection = "straight"; } var diffY = (this.yPos - this.wayPoints[this.wayPoint].y); var diffX = (this.xPos - this.wayPoints[this.wayPoint].x); if ((((diffY < this.speedY) && (diffY > (-this.speedY))) && (diffX > (-this.speedX))) && (diffX < this.speedX)) { if (this.wayPoint < (this.wayPoints.length - 1)) { this.wayPoint++; } else if (this.mileStone < (this.mileStones.length - 1)) { delete this.wayPoints; } else { this.characterLivingCount--; this.removeAsCharacter(); this.removeMovieClip(); } } var positionX = (this.xPos + screenControl.currentX); var positionY = (this.yPos + screenControl.currentY); this.imLive = false; this.imLive = true; if (this.yDirection == "up") { if (this.xDirection == "right") { this.pose = "pose9"; } else if (this.xDirection == "straight") { this.pose = "pose8"; } else if (this.xDirection == "left") { this.pose = "pose7"; } } else if (this.yDirection == "straight") { if (this.xDirection == "right") { this.pose = "pose6"; } else if (this.xDirection == "straight") { } else if (this.xDirection == "left") { this.pose = "pose4"; } } else if (this.yDirection == "down") { if (this.xDirection == "right") { this.pose = "pose3"; } else if (this.xDirection == "straight") { this.pose = "pose2"; } else if (this.xDirection == "left") { this.pose = "pose1"; } } if (this.atIdleDepth) { this.atIdleDepth = false; } this.swapDepths((positionY * 350) + this.uniqueDepth); if (!(this.oldPose === this.pose)) { this.gotoAndStop(this.pose); this.poseClip.play(); this.oldPose = this.pose; } this._x = this.xPos; this._y = this.yPos; }; newCharacter.onPause = function () { this.oldPose = "idle"; this.poseClip.gotoAndStop(1); }; newCharacter.onPress = function () { if (!timeControl.gamePaused) { mouseX = Math.round(_root._xmouse - screenControl.currentX); mouseY = Math.round(_root._ymouse - screenControl.currentY); characterX = _root.gameScreen.mainCharacter._x; characterY = _root.gameScreen.mainCharacter._y; screenControl.clickCharacter(mouseX, mouseY, characterX, characterY, this.type, this.sex, this.firstname, this.lastname, this.head, this); } }; newCharacter.useHandCursor = false; }; GameObject.prototype.createMainCharacter = function (xPos, yPos, direction) { this.characterCount++; this.characterLivingCount++; var uniqueDepth = this.getUniqueDepth("character"); newAvatar = this.avatars[Math.floor(Math.random() * this.avatars.length)]; newCharacter = _root.gameScreen.attachMovie("character35", "character" + this.characterCount, uniqueDepth); newCharacter.id = this.characterCount; newCharacter._x = xPos; newCharacter._y = yPos; this.uniqueDepth = uniqueDepth; newCharacter.inHoldingArea = false; newCharacter.speedX = 4; newCharacter.speedY = 4; newCharacter.xPos = newCharacter._x; newCharacter.yPos = newCharacter._y; gameControl.addListener(newCharacter); newCharacter.mileStone = 0; newCharacter.onWalk = function () { if (this.waiting) { return(undefined); } if ((this.wayPoints.length < 1) && (!this.waiting)) { this.mileStone = 1; this.wayPoint = 1; if (!(this.mileStones[1] === undefined)) { pathObj = new Object(); pathObj.start = screenControl.getCoordinates(this.mileStones[this.mileStone - 1].x, this.mileStones[this.mileStone - 1].y); pathObj.end = screenControl.getCoordinates(this.mileStones[this.mileStone].x, this.mileStones[this.mileStone].y); pathObj.xcor = this.mileStones[this.mileStone].x; pathObj.ycor = this.mileStones[this.mileStone].y; pathObj.mc = this; pathObj.depth = 50; gameControl.waitForPath.unshift(pathObj); this.waiting = true; } this.poseClip.gotoAndStop(1); this.oldPose = "idle"; return(undefined); } var diffY = (this.yPos - this.wayPoints[this.wayPoint].y); var diffX = (this.xPos - this.wayPoints[this.wayPoint].x); if (diffY >= this.speedY) { this.yPos = this.yPos - this.speedY; this.yDirection = "up"; } else if (diffY <= (-this.speedY)) { this.yPos = this.yPos + this.speedY; this.yDirection = "down"; } else { this.yDirection = "straight"; } if (diffX <= (-this.speedX)) { this.xPos = this.xPos + this.speedX; this.xDirection = "right"; } else if (diffX >= this.speedX) { this.xPos = this.xPos - this.speedX; this.xDirection = "left"; } else { this.xDirection = "straight"; } var diffY = (this.yPos - this.wayPoints[this.wayPoint].y); var diffX = (this.xPos - this.wayPoints[this.wayPoint].x); if ((((diffY < this.speedY) && (diffY > (-this.speedY))) && (diffX > (-this.speedX))) && (diffX < this.speedX)) { if (this.wayPoint < (this.wayPoints.length - 1)) { this.wayPoint++; } else { trace((("this.mileStone=" + this.mileStone) + " , this.mileStones.length=") + this.mileStones.length); if (this.mileStone < (this.mileStones.length - 1)) { trace("at first milestone.. but not at the second one yet"); delete this.wayPoints; this.mileStones.shift(); this._x = this.xPos; this._y = this.yPos; if (!(this.oldPose === this.pose)) { this.gotoAndStop(this.pose); this.poseClip.gotoAndStop(1); this.oldPose = "idle"; } return(undefined); } delete this.wayPoints; delete this.mileStones; if (!(this.myendpose === undefined)) { this.pose = this.myendpose; this.gotoAndStop(this.pose); } this.oldPose = "idle"; this.poseClip.gotoAndStop(1); if (!(this.myendfunction === undefined)) { this.myendfunction(this); } this.myendfunction = undefined; this.myendpose = undefined; return(undefined); } } var positionX = (this.xPos + screenControl.currentX); var positionY = (this.yPos + screenControl.currentY); this.imLive = false; this.imLive = true; if (this.handsfull == "band") { this.extrapossNumber = 9; } else if (this.handsfull == "voorvleugel") { this.extrapossNumber = 21; } else if (this.handsfull == "achtervleugel") { this.extrapossNumber = 30; } else if (this.handsfull == "voorvleugeloud") { this.extrapossNumber = 21; } else if (this.handsfull == "voorvleugeloud2") { this.extrapossNumber = 56; } else if (this.handsfull == "achtervleugeloud") { this.extrapossNumber = 30; } else if (this.handsfull == "achtervleugeloud2") { this.extrapossNumber = 47; } else { this.extrapossNumber = 0; } if (this.yDirection == "up") { if (this.xDirection == "right") { this.pose = "pose" + (9 + this.extrapossNumber); } else if (this.xDirection == "straight") { this.pose = "pose" + (8 + this.extrapossNumber); } else if (this.xDirection == "left") { this.pose = "pose" + (7 + this.extrapossNumber); } } else if (this.yDirection == "straight") { if (this.xDirection == "right") { this.pose = "pose" + (6 + this.extrapossNumber); } else if (this.xDirection == "straight") { } else if (this.xDirection == "left") { this.pose = "pose" + (4 + this.extrapossNumber); } } else if (this.yDirection == "down") { if (this.xDirection == "right") { this.pose = "pose" + (3 + this.extrapossNumber); } else if (this.xDirection == "straight") { this.pose = "pose" + (2 + this.extrapossNumber); } else if (this.xDirection == "left") { this.pose = "pose" + (1 + this.extrapossNumber); } } if (this.atIdleDepth) { this.atIdleDepth = false; } this.swapDepths((positionY * 350) + this.uniqueDepth); if (!(this.oldPose === this.pose)) { this.gotoAndStop(this.pose); this.poseClip.play(); this.oldPose = this.pose; } this._x = this.xPos; this._y = this.yPos; }; newCharacter.onPress = function () { if (!timeControl.gamePaused) { var myname = this; screenControl.clickCharacter(myname); } }; newCharacter.useHandCursor = true; newCharacter.onPause = function () { this.oldPose = "idle"; this.poseClip.gotoAndStop(1); }; }; GameObject.prototype.createPoliceCharacter = function (xPos, yPos, direction) { this.characterCount++; var uniqueDepth = this.getUniqueDepth("character"); newAvatar = this.avatars[Math.floor(Math.random() * this.avatars.length)]; newCharacter = _root.gameScreen.attachMovie("character35", "police", uniqueDepth); newCharacter._x = xPos; newCharacter._y = yPos; this.uniqueDepth = uniqueDepth; newCharacter.inHoldingArea = false; newCharacter.speedX = 4; newCharacter.speedY = 4; newCharacter.xPos = newCharacter._x; newCharacter.yPos = newCharacter._y; gameControl.addListener(newCharacter); DialogControl.addListener(newCharacter); newCharacter.mileStone = 0; gameControl.getPoliceMileStone(newCharacter); newCharacter.onTransaction = function () { diffX = Math.abs(this.xPos - _root.gameScreen.mainCharacter.xPos); diffY = Math.abs(this.yPos - _root.gameScreen.mainCharacter.yPos); directLength = Math.round(Math.sqrt((diffX * diffX) + (diffY * diffY))); if (directLength >= 250) { dialogControl.openPolice(); } }; newCharacter.onWalk = function () { if (this.waiting) { return(undefined); } if ((this.wayPoints.length < 1) && (!this.waiting)) { this.mileStone = 1; this.wayPoint = 1; if (!(this.mileStones[1] === undefined)) { pathObj = new Object(); pathObj.start = screenControl.getCoordinates(this.mileStones[this.mileStone - 1].x, this.mileStones[this.mileStone - 1].y); pathObj.end = screenControl.getCoordinates(this.mileStones[this.mileStone].x, this.mileStones[this.mileStone].y); pathObj.mc = this; pathObj.depth = 50; gameControl.waitForPath.unshift(pathObj); this.waiting = true; } else { delete this.wayPoints; delete this.mileStones; this.oldPose = "idle"; this.poseClip.gotoAndStop(1); gameControl.getPoliceMileStone(this); } this.poseClip.gotoAndStop(1); this.oldPose = "idle"; return(undefined); } var diffY = (this.yPos - this.wayPoints[this.wayPoint].y); var diffX = (this.xPos - this.wayPoints[this.wayPoint].x); if (diffY >= this.speedY) { this.yPos = this.yPos - this.speedY; this.yDirection = "up"; } else if (diffY <= (-this.speedY)) { this.yPos = this.yPos + this.speedY; this.yDirection = "down"; } else { this.yDirection = "straight"; } if (diffX <= (-this.speedX)) { this.xPos = this.xPos + this.speedX; this.xDirection = "right"; } else if (diffX >= this.speedX) { this.xPos = this.xPos - this.speedX; this.xDirection = "left"; } else { this.xDirection = "straight"; } var diffY = (this.yPos - this.wayPoints[this.wayPoint].y); var diffX = (this.xPos - this.wayPoints[this.wayPoint].x); if ((((diffY < this.speedY) && (diffY > (-this.speedY))) && (diffX > (-this.speedX))) && (diffX < this.speedX)) { if (this.wayPoint < (this.wayPoints.length - 1)) { this.wayPoint++; } else { delete this.wayPoints; delete this.mileStones; this.oldPose = "idle"; this.poseClip.gotoAndStop(1); gameControl.getPoliceMileStone(this); } } var positionX = (this.xPos + screenControl.currentX); var positionY = (this.yPos + screenControl.currentY); this.imLive = false; if ((((positionY > 82) && (positionY < 418)) && (positionX > 52)) && (positionX < 541)) { this.imLive = true; if (this.yDirection == "up") { if (this.xDirection == "right") { this.pose = "pose9"; } else if (this.xDirection == "straight") { this.pose = "pose8"; } else if (this.xDirection == "left") { this.pose = "pose7"; } } else if (this.yDirection == "straight") { if (this.xDirection == "right") { this.pose = "pose6"; } else if (this.xDirection == "straight") { } else if (this.xDirection == "left") { this.pose = "pose4"; } } else if (this.yDirection == "down") { if (this.xDirection == "right") { this.pose = "pose3"; } else if (this.xDirection == "straight") { this.pose = "pose2"; } else if (this.xDirection == "left") { this.pose = "pose1"; } } if (this.atIdleDepth) { this.atIdleDepth = false; } this.swapDepths((positionY * 350) + this.uniqueDepth); if (!(this.oldPose === this.pose)) { this.gotoAndStop(this.pose); this.poseClip.play(); this.oldPose = this.pose; } this._x = this.xPos; this._y = this.yPos; } else if (!this.atIdleDepth) { this.swapDepths(500000 + this.uniqueDepth); this.atIdleDepth = true; boundingX = 1850 + (Math.random() * 165); boundingY = 200 + (Math.random() * 88); this._x = boundingX; this._y = boundingY; this.oldPose = "idle"; this.poseClip.gotoAndStop(1); } }; newCharacter.onPause = function () { this.oldPose = "idle"; this.poseClip.gotoAndStop(1); }; }; GameObject.prototype.getPoliceMileStone = function (name) { newCharacter = name; direction = "notimportant"; this.nextWaypoint = {x:newCharacter.xPos, y:newCharacter.yPos, direction:direction}; this.saveMileStone(this.nextWaypoint); exPos = (_root.gameScreen.mainCharacter.xPos + Math.ceil(Math.random() * 800)) - 400; eyPos = (_root.gameScreen.mainCharacter.yPos + Math.ceil(Math.random() * 800)) - 400; this.nextWaypoint = {x:exPos, y:eyPos, direction:direction}; if (this.checkWaypoint(this.nextWaypoint)) { this.saveMileStone(this.nextWaypoint); } else { delete newCharacter.mileStones; delete newCharacter.wayPoints; } }; GameObject.prototype.getNewWaypoint = function (x, y, direction) { radius = Math.floor(Math.random() * 200) + 100; angle = direction; if (angle > 360) { while (ange >= 360) { angle = angle - 360; } } else if (angle < 0) { while (angle < 0) { angle = angle + 360; } } if (angle <= 90) { degree = angle; } else if ((angle > 90) && (direction <= 180)) { degree = angle - 90; } else if ((angle > 180) && (direction <= 270)) { degree = angle - 180; } else if ((angle > 270) && (direction)) { degree = angle - 270; } aanliggend = radius * Math.cos((Math.PI/180) * degree); overstaand = radius * Math.sin((Math.PI/180) * degree); if (direction <= 90) { newX = Math.round(x + overstaand); newY = Math.round(y - aanliggend); } else if ((direction > 90) && (direction <= 180)) { newX = Math.round(x + aanliggend); newY = Math.round(y + overstaand); } else if ((direction > 180) && (direction <= 270)) { newX = Math.round(x - overstaand); newY = Math.round(y + aanliggend); } else if ((direction > 270) && (direction)) { newX = Math.round(x - aanliggend); newY = Math.round(y - overstaand); } return({x:newX, y:newY, direction:angle}); }; GameObject.prototype.saveMileStone = function (obj) { if (newCharacter.mileStones == undefined) { newCharacter.mileStones = new Array(); } if ((obj.x == undefined) || (obj.y == undefined)) { trace("Property undefined for current waypoint..."); } else { newCharacter.mileStones.push({x:obj.x, y:obj.y, xcor:obj.xcor, ycor:obj.ycor, direction:obj.direction}); } }; GameObject.prototype.checkWaypoint = function (obj) { column = Math.floor(obj.x / 20); row = Math.floor(obj.y / 20); tile = map[column][row]; if (tile == 1) { return(true); } return(false); }; GameObject.prototype.getEndZone = function (obj) { startTimer = getTimer(); currentX = obj.x; currentY = obj.y; tmpArray = new Array(); i = 0; while (i < this.characterZone.length) { diffX = Math.abs(currentX - this.characterZone[i].x); diffY = Math.abs(currentY - this.characterZone[i].y); directLength = Math.round(Math.sqrt((diffX * diffX) + (diffY * diffY))); tmpArray.push({directlength:directLength, zone:i}); i++; } tmpArray.sortOnNum("directlength"); if ((!(tmpArray.length === 0)) && (!tmpArray.undefined)) { closestcharacterZone = this.characterZone[tmpArray[0].zone]; } characterZoneTiles = closestcharacterZone.tile.length; randomTile = Math.ceil(Math.random() * characterZoneTiles); return({x:closestcharacterZone.tile[randomTile].x, y:closestcharacterZone.tile[randomTile].y}); }; GameObject.prototype.getCreateZone = function () { _root.characterLivingCount = this.characterLivingCount; if (this.characterLivingCount >= 10) { return(undefined); } var randomNumber = math.ceil((math.random() * this.createZonePercentage.length) - 1); var startPosX2 = this.createZone[this.createZonePercentage[randomNumber]].startPosX; var startPosY2 = this.createZone[this.createZonePercentage[randomNumber]].startPosY; var dir = this.createZone[this.createZonePercentage[randomNumber]].dir; var maxlength = (this.createZonePercentage.length - 1); this.createZonePercentage[randomNumber] = this.createZonePercentage[maxlength]; this.createZonePercentage.pop(); this.createMainCharacter(startPosX2, startPosY2, dir); }; GameObject.prototype.deleteCreateZone = function (zoneNumber) { i = this.createZonePercentage.length; while (i >= 0) { if (this.createZonePercentage[i] == zoneNumber) { this.createZonePercentage.splice(i, 1); } i--; } }; GameObject.prototype.addCreateZone = function (zoneNumber, times) { i = 0; while (i <= times) { this.createZonePercentage.push(zoneNumber); i++; } }; GameObject.prototype.initializeCreateZones = function () { gameControl.createZone = new Array(); with (gameControl.createZone) { push({startPosX:228, startPosY:149, dir:225, nameCreateZone:"plek 0"}); push({startPosX:268, startPosY:200, dir:200, nameCreateZone:"plek 1"}); push({startPosX:398, startPosY:159, dir:45, nameCreateZone:"plek 2"}); push({startPosX:508, startPosY:209, dir:200, nameCreateZone:"plek 3"}); push({startPosX:608, startPosY:390, dir:45, nameCreateZone:"plek 4"}); push({startPosX:548, startPosY:410, dir:180, nameCreateZone:"plek 5"}); push({startPosX:128, startPosY:410, dir:200, nameCreateZone:"plek 6"}); push({startPosX:68, startPosY:316, dir:130, nameCreateZone:"plek 7"}); push({startPosX:138, startPosY:286, dir:200, nameCreateZone:"plek 8"}); push({startPosX:148, startPosY:186, dir:200, nameCreateZone:"plek 9"}); } gameControl.createZonePercentage = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]; }; GameObject.prototype.initializeEndZones = function () { gameControl.characterZone = new Array(); with (gameControl.characterZone) { var zone = new Object(); zone.x = 1430; zone.y = 385; zone.tile = new Array(); zone.tile[0] = {x:1350, y:345}; zone.tile[1] = {x:1370, y:355}; zone.tile[2] = {x:1390, y:365}; zone.tile[3] = {x:1410, y:375}; zone.tile[4] = {x:1430, y:385}; zone.tile[5] = {x:1450, y:395}; zone.tile[6] = {x:1470, y:405}; zone.tile[7] = {x:1490, y:415}; zone.tile[8] = {x:1510, y:425}; push(zone); var zone = new Object(); zone.x = 1630; zone.y = 485; zone.tile = new Array(); zone.tile[0] = {x:1590, y:465}; zone.tile[1] = {x:1610, y:475}; zone.tile[2] = {x:1630, y:485}; zone.tile[3] = {x:1650, y:494}; zone.tile[4] = {x:1670, y:505}; push(zone); var zone = new Object(); zone.x = 1930; zone.y = 615; zone.tile = new Array(); zone.tile[0] = {x:1890, y:605}; zone.tile[1] = {x:1910, y:605}; zone.tile[2] = {x:1930, y:615}; zone.tile[3] = {x:1950, y:625}; push(zone); } }; GameObject.prototype.initializeAvatars = function () { gameControl.avatars = new Array(); with (gameControl.avatars) { push({clip:"Character1", type:"civilian", sex:"m", head:"manhead1"}); push({clip:"Character2", type:"civilian", sex:"m", head:"manhead2"}); push({clip:"Character3", type:"backpacker", sex:"m", head:"manhead3"}); push({clip:"Character3", type:"backpacker", sex:"m", head:"manhead3"}); push({clip:"Character3", type:"backpacker", sex:"m", head:"manhead3"}); push({clip:"Character4", type:"civilian", sex:"f", head:"womanhead1"}); push({clip:"Character5", type:"hooker", sex:"f", head:"womanhead2"}); push({clip:"Character6", type:"police", sex:"m", head:"manhead1"}); push({clip:"Character7", type:"police", sex:"m", head:"manhead2"}); push({clip:"Character8", type:"bum", sex:"m", head:"manhead2"}); push({clip:"Character9", type:"bum", sex:"m", head:"manhead1"}); push({clip:"Character10", type:"civilian", sex:"m", head:"manhead3"}); push({clip:"Character11", type:"hooker", sex:"m", head:"manhead2"}); push({clip:"Character12", type:"civilian", sex:"m", head:"manhead1"}); push({clip:"Character13", type:"backpack", sex:"f", head:"womanhead2"}); push({clip:"Character13", type:"backpack", sex:"f", head:"womanhead2"}); push({clip:"Character13", type:"backpack", sex:"f", head:"womanhead2"}); push({clip:"Character14", type:"civilian", sex:"m", head:"manhead2"}); push({clip:"Character15", type:"civilian", sex:"f", head:"womanhead2"}); push({clip:"Character16", type:"civilian", sex:"m", head:"manhead1"}); push({clip:"Character17", type:"civilian", sex:"m", head:"manhead2"}); push({clip:"Character18", type:"civilian", sex:"m", head:"manhead1"}); push({clip:"Character19", type:"civilian", sex:"f", head:"womanhead2"}); push({clip:"Character20", type:"hooker", sex:"f", head:"womanhead1"}); push({clip:"Character21", type:"civilian", sex:"m", head:"manhead3"}); push({clip:"Character22", type:"civilian", sex:"m", head:"manhead3"}); push({clip:"Character23", type:"hooker", sex:"f", head:"womanhead2"}); push({clip:"Character24", type:"backpacker", sex:"m", head:"manhead1"}); push({clip:"Character24", type:"backpacker", sex:"m", head:"manhead1"}); push({clip:"Character24", type:"backpacker", sex:"m", head:"manhead1"}); push({clip:"Character25", type:"civilian", sex:"f", head:"womanhead2"}); } }; GameObject.prototype.initializeGame = function () { this.waitForPath = new Array(); this.baseDepth = 1000; this.baseIdleDepth = 100000 /* 0x0186A0 */; this.initializeAvatars(); this.initializeEndZones(); this.initializeCreateZones(); }; PathObject = function (fStart, fEnd, fDepth, fLevel) { this.init(fStart, fEnd, fDepth, fLevel); }; PathObject.prototype.init = function (fStart, fEnd, fDepth, fLevel) { this.start = fStart; this.end = fEnd; this.depth = fDepth; this.level = 3; }; PathObject.prototype.runPathFinder = function () { if (gameControl.waitForPath.length > 0) { this.$runPathFinder(); } }; PathObject.prototype.$runPathFinder = function () { gameControl.waitForPath[0].start; start = (this.start = gameControl.waitForPath[0].start); end = (this.end = gameControl.waitForPath[0].end); xcor = (this.xcor = gameControl.waitForPath[0].xcor); ycor = (this.ycor = gameControl.waitForPath[0].ycor); gameControl.waitForPath[0].mc.wayPoints = this.findPath(); gameControl.waitForPath[0].mc.waiting = false; shifted = gameControl.waitForPath.shift(); }; PathObject.prototype.findPath = function () { trace("------------------------------------------"); var $paths = []; $paths[0] = this.$findPath(this.start, this.end, 1, false); if (this.level > 0) { $paths[1] = this.$findPath(this.start, this.end, 0, false); } if (this.level > 1) { $paths[2] = this.$findPath(this.end, this.start, 1, true); } if (this.level > 2) { $paths[3] = this.$findPath(this.end, this.start, 0, true); } if (this.level > 3) { $paths[4] = this.$findPath(this.start, this.end, 1, false, true); } if (this.level > 4) { $paths[5] = this.$findPath(this.start, this.end, 0, false, true); } if (this.level > 5) { $paths[6] = this.$findPath(this.end, this.start, 1, true, true); } if (this.level > 6) { $paths[7] = this.$findPath(this.end, this.start, 0, true, true); } $paths.sort($pathsort); if ($paths[0].weight == 1000) { trace("NOG STEEDS EEN DUIZEND PAD"); } $paths[0].wayPoints.push({x:this.xcor, y:this.ycor}); return($paths[0].waypoints); }; PathObject.prototype.$pathSort = function (fVal1, fVal2) { if (fVal1.weight < fVal2.weight) { return(-1); } if (fVal1.weight > fVal2.weight) { return(1); } return(0); }; PathObject.prototype.$findPath = function (fStart, fEnd, Dir, fRev, fpref) { var curx = fStart.x; var cury = fStart.y; var pathWeight = 0; var waypoints = []; var waypointsSub = []; var endx = fEnd.x; var endy = fEnd.y; var fDir = Dir; if ((endx == curx) && (endy == cury)) { trace("WAS AT THE END AT THE FIRST PLACE"); oldx = wayPointsSub[pathWeight - 1].x; oldy = wayPointsSub[pathWeight - 1].y; oldx2 = wayPointsSub[pathWeight - 2].x; oldy2 = wayPointsSub[pathWeight - 2].y; newx = (curx * screenControl.tileWidth) - (screenControl.tileWidth / 2); newy = (cury * screenControl.tileHeight) - (screenControl.tileHeight / 2); wayPointsSub.push({x:curx, y:cury}); wayPoints.push({x:newx, y:newy}); pathWeight++; if (fRev && (pathWeight < 10000)) { wayPoints.reverse(); } return({wayPoints:wayPoints, weight:pathWeight}); } if ((curx == wayPointsSub[pathWeight - 3].x) && (cury == wayPointsSub[pathWeight - 3].y)) { pathWeight = 10000; trace("ronde gelopen"); } else { oldx = wayPointsSub[pathWeight - 1].x; oldy = wayPointsSub[pathWeight - 1].y; oldx2 = wayPointsSub[pathWeight - 2].x; oldy2 = wayPointsSub[pathWeight - 2].y; newx = (curx * screenControl.tileWidth) - (screenControl.tileWidth / 2); newy = (cury * screenControl.tileHeight) - (screenControl.tileHeight / 2); wayPointsSub.push({x:curx, y:cury}); wayPoints.push({x:newx, y:newy}); pathWeight++; if ((endx == curx) && (endy == cury)) { } else if (pathWeight > this.depth) { pathWeight = 10000; } else if (fDir) { if ((((((curx < endx) && (cury > endy)) && ((oldx != (curx + 1)) || (oldy != (cury - 1)))) && ((oldx2 != (curx + 1)) || (oldy != (cury - 1)))) && (map[curx + 1][cury - 1])) && (map[curx + 1][cury] || (map[curx][cury - 1]))) { curx++; cury--; // unexpected jump } if ((((((curx < endx) && (cury < endy)) && ((oldx != (curx + 1)) || (oldy != (cury + 1)))) && ((oldx2 != (curx + 1)) || (oldy != (cury + 1)))) && (map[curx + 1][cury + 1])) && (map[curx + 1][cury] || (map[curx][cury + 1]))) { curx++; cury++; // unexpected jump } if ((((((curx > endx) && (cury < endy)) && ((oldx != (curx - 1)) || (oldy != (cury + 1)))) && ((oldx2 != (curx - 1)) || (oldy != (cury + 1)))) && (map[curx - 1][cury + 1])) && (map[curx - 1][cury] || (map[curx][cury + 1]))) { curx--; cury++; // unexpected jump } if ((((((curx > endx) && (cury > endy)) && ((oldx != (curx - 1)) || (oldy != (cury - 1)))) && ((oldx2 != (curx - 1)) || (oldy != (cury - 1)))) && (map[curx - 1][cury - 1])) && (map[curx - 1][cury] || (map[curx][cury - 1]))) { curx--; cury--; // unexpected jump } if (((curx < endx) && (oldx != (curx + 1))) && (map[curx + 1][cury])) { curx++; // unexpected jump } if (((curx > endx) && (oldx != (curx - 1))) && (map[curx - 1][cury])) { curx--; // unexpected jump } if (((cury < endy) && (oldy != (cury + 1))) && (map[curx][cury + 1])) { cury++; // unexpected jump } if (((cury > endy) && (oldy != (cury - 1))) && (map[curx][cury - 1])) { cury--; // unexpected jump } if (curx == endx) { if ((oldx != (curx + 1)) && (map[curx + 1][cury])) { curx++; // unexpected jump } if ((oldx != (curx - 1)) && (map[curx - 1][cury])) { curx--; // unexpected jump } // unexpected jump } if (cury == endy) { if ((oldy != (cury + 1)) && (map[curx][cury + 1])) { cury++; // unexpected jump } if ((oldy != (cury - 1)) && (map[curx][cury - 1])) { cury--; // unexpected jump } } if (fpref) { if ((oldx != (curx - 1)) && (map[curx - 1][cury])) { curx--; // unexpected jump } if (((curx > endx) && (oldx != (curx + 1))) && (map[curx + 1][cury])) { curx++; // unexpected jump } if ((oldy != (cury - 1)) && (map[curx][cury - 1])) { cury--; // unexpected jump } if (((cury > endy) && (oldy != (cury + 1))) && (map[curx][cury + 1])) { cury++; // unexpected jump } // unexpected jump } if (((cury > endy) && (oldy != (cury + 1))) && (map[curx][cury + 1])) { cury++; // unexpected jump } if (((cury < endy) && (oldy != (cury - 1))) && (map[curx][cury - 1])) { cury--; // unexpected jump } if (((curx > endx) && (oldx != (curx + 1))) && (map[curx + 1][cury])) { curx++; // unexpected jump } if (((curx < endx) && (oldx != (curx - 1))) && (map[curx - 1][cury])) { curx--; // unexpected jump } var escaping = 0; if (!map[curx + 1][cury]) { escaping = escaping + 1; } if (!map[curx - 1][cury]) { escaping = escaping + 1; } if (!map[curx][cury + 1]) { escaping = escaping + 1; } if (!map[curx][cury - 1]) { escaping = escaping + 1; } if (escaping == 3) { curx = oldx; cury = oldy; pathWeight = 10000; trace("escaped fail, break"); // unexpected jump } trace("killing"); pathWeight = 10000; } else { if ((((((curx < endx) && (cury > endy)) && ((oldx != (curx + 1)) || (oldy != (cury - 1)))) && ((oldx2 != (curx + 1)) || (oldy != (cury - 1)))) && (map[curx + 1][cury - 1])) && (map[curx + 1][cury] || (map[curx][cury - 1]))) { curx++; cury--; // unexpected jump } if ((((((curx < endx) && (cury < endy)) && ((oldx != (curx + 1)) || (oldy != (cury + 1)))) && ((oldx2 != (curx + 1)) || (oldy != (cury + 1)))) && (map[curx + 1][cury + 1])) && (map[curx + 1][cury] || (map[curx][cury + 1]))) { curx++; cury++; // unexpected jump } if ((((((curx > endx) && (cury < endy)) && ((oldx != (curx - 1)) || (oldy != (cury + 1)))) && ((oldx2 != (curx - 1)) || (oldy != (cury + 1)))) && (map[curx - 1][cury + 1])) && (map[curx - 1][cury] || (map[curx][cury + 1]))) { curx--; cury++; // unexpected jump } if ((((((curx > endx) && (cury > endy)) && ((oldx != (curx - 1)) || (oldy != (cury - 1)))) && ((oldx2 != (curx - 1)) || (oldy != (cury - 1)))) && (map[curx - 1][cury - 1])) && (map[curx - 1][cury] || (map[curx][cury - 1]))) { curx--; cury--; // unexpected jump } if (((cury < endy) && (oldy != (cury + 1))) && (map[curx][cury + 1])) { cury++; // unexpected jump } if (((cury > endy) && (oldy != (cury - 1))) && (map[curx][cury - 1])) { cury--; // unexpected jump } if (((curx < endx) && (oldx != (curx + 1))) && (map[curx + 1][cury])) { curx++; // unexpected jump } if (((curx > endx) && (oldx != (curx - 1))) && (map[curx - 1][cury])) { curx--; // unexpected jump } if (cury == endy) { if ((oldy != (cury + 1)) && (map[curx][cury + 1])) { cury++; // unexpected jump } if ((oldy != (cury - 1)) && (map[curx][cury - 1])) { cury--; // unexpected jump } // unexpected jump } if (curx == endx) { if ((oldx != (curx + 1)) && (map[curx + 1][cury])) { curx++; // unexpected jump } if ((oldx != (curx - 1)) && (map[curx - 1][cury])) { curx--; // unexpected jump } } if (fpref) { if (((cury < endy) && (oldy != (cury - 1))) && (map[curx][cury - 1])) { cury--; // unexpected jump } if ((oldy != (cury + 1)) && (map[curx][cury + 1])) { cury++; // unexpected jump } if (((curx < endx) && (oldx != (curx - 1))) && (map[curx - 1][cury])) { curx--; // unexpected jump } if ((oldx != (curx + 1)) && (map[curx + 1][cury])) { curx++; // unexpected jump } // unexpected jump } if ((curx < endx) && (map[curx - 1][cury])) { curx--; // unexpected jump } if ((curx > endx) && (map[curx + 1][cury])) { curx++; // unexpected jump } if ((cury < endy) && (map[curx][cury - 1])) { cury--; // unexpected jump } if ((cury > endy) && (map[curx][cury + 1])) { cury++; // unexpected jump } var escaping = 0; if (!map[curx + 1][cury]) { escaping = escaping + 1; } if (!map[curx - 1][cury]) { escaping = escaping + 1; } if (!map[curx][cury + 1]) { escaping = escaping + 1; } if (!map[curx][cury - 1]) { escaping = escaping + 1; } if (escaping == 3) { curx = oldx; cury = oldy; pathWeight = 10000; trace("escaped fail, break"); } else { pathWeight = 10000; } } } if (fRev && (pathWeight < 10000)) { wayPoints.reverse(); } return({wayPoints:wayPoints, weight:pathWeight}); }; _global.namesArray = new Array(); with (namesArray) { push({sex:"m", firstName:"Gerard", lastName:"van der Poel"}); push({sex:"m", firstName:"Ger", lastName:"Boer"}); push({sex:"m", firstName:"Andre", lastName:"van Naarden"}); push({sex:"f", firstName:"Rosmerta", lastName:"Goei"}); push({sex:"f", firstName:"Birgit", lastName:"Stelder"}); push({sex:"m", firstName:"Jan", lastName:"Brinkman"}); push({sex:"m", firstName:"Peter", lastName:"Ter Hart"}); push({sex:"f", firstName:"Anne", lastName:"Van de Ven"}); push({sex:"f", firstName:"Hanneke", lastName:"Boeien"}); push({sex:"f", firstName:"Marlies", lastName:"Decker"}); push({sex:"f", firstName:"Petra", lastName:"Barends"}); push({sex:"m", firstName:"Jan", lastName:"Daalder"}); } CarObject = function () { }; CarObject.prototype.createCar = function (xPos, yPos, style) { _global.timeControl.resetTime(); _global.timeControl.timePaused = false; currentcar = _root.carholder_mc.attachMovie(style, "car_mc", 5); currentcar._x = xPos; currentcar._y = yPos; levelControl.getCarStatus(); currentcar.getspot = function () { carX = Math.round(this._x - screenControl.currentX); carY = Math.round(this._y - screenControl.currentY); myObj = screenControl.getCoordinates(carX, carY); this.startx = myObj.x - 1; this.starty = myObj.y - 1; }; currentcar.turnstartspoton = function () { this.getspot(); var maxlength = (this.startx + 15); var maxsublength = (this.starty + 6); i = this.startx; while (i <= maxlength) { j = this.starty; while (j <= maxsublength) { map[i][j] = 0; _root.settile(i, j, 0); j++; } i++; } this.oldstartx = this.startx; this.oldstarty = this.starty; }; currentcar.turnspoton = function () { this.getspot(); var diffx = (this.oldstartx - this.startx); this.startx = this.startx - diffx; var maxlength = (this.startx + diffx); var maxsublength = (this.starty + 6); i = this.startx + 1; while (i <= maxlength) { j = this.starty; while (j <= maxsublength) { map[i + 1][j] = 0; _root.settile(i + 1, j, 0); j++; } i++; } this.oldstartx = this.startx + diffx; this.oldstarty = this.starty; }; currentcar.turnendspotoff = function () { this.getspot(); if (this.startx == this.oldstartx) { return(undefined); } var maxlength = (this.oldstartx + 15); var maxsublength = (this.oldstarty + 6); i = this.oldstartx; while (i <= maxlength) { j = this.oldstarty + 1; while (j <= maxsublength) { map[i][j] = 1; _root.settile(i, j, 1); j++; } i++; } }; currentcar.turnspotoff = function () { this.getspot(); if (this.startx == this.oldstartx) { return(undefined); } this.startx = this.startx + 15; var maxlength = (this.oldstartx + 15); var maxsublength = (this.starty + 6); i = this.startx; while (i <= maxlength) { j = this.starty; while (j <= maxsublength) { if ((i < 0) || (i >= 35)) { } else { map[i][j] = 1; _root.settile(i, j, 1); } j++; } i++; } if (((this.startx - 1) >= 0) && ((this.startx - 1) < 35)) { map[this.startx - 1][this.starty] = 1; _root.settile(this.startx - 1, this.starty, 1); map[this.startx - 1][this.starty + 6] = 1; _root.settile(this.startx - 1, this.starty + 6, 1); } this.turnspoton(); }; currentcar._speedx = 20; currentcar.onmove = function () { if (!this.inspot) { if (((this._x - 20) <= 600) && (_root.lollipop_mc._currentframe == 1)) { _root.lollipop_mc.gotoAndPlay(2); } if ((this._x - 20) <= 220) { this._x = 220; _root.wiping_total.gotoAndPlay(2); _root.alarm1_mc.gotoAndStop(1); _root.alarm2_mc.gotoAndStop(1); clearInterval(_root.alarmInterval); _root.alarmInterval = undefined; _root.sound_engine_mc.gotoAndPlay("idle"); this.inspot = true; this._speedx = 0; return(undefined); } var xPos = this._x; var yPos = this._y; if (carControl.checkfreeway(xPos, yPos)) { if (this._speedx == 0) { _root.sound_engine_mc.gotoAndPlay("arriving"); } if ((this._speedx < 20) || (this._x == undefined)) { this._speedx = this._speedx + 1; } this._x = this._x - this._speedx; } else { this._speedx = 0; if (!(_root.enginesound === "idle")) { _root.sound_engine_mc.gotoAndPlay("idle"); } } if (this._x < -260) { this.removeMovieClip(); } this.turnspotoff(); } else if (this.exit) { var xPos = this._x; var yPos = this._y; if (carControl.checkfreewayexit(xPos, yPos)) { if (this._speedx == 0) { _root.sound_engine_mc.gotoAndPlay("leaving"); } if ((this._speedx < 20) || (this._x == undefined)) { this._speedx = this._speedx + 1; } this._x = this._x - this._speedx; } else { this._speedx = 0; if (!(_root.enginesound === "idle")) { _root.sound_engine_mc.gotoAndPlay("idle"); } } if (this._x < -260) { timeControl.stopTime(); timeControl.saveTime(); levelControl.chckpitstops(); this.removeMovieClip(); } this.turnspotoff(); } }; currentcar.onEnterFrame = function () { this.onmove(); }; currentcar.turnstartspoton(); }; CarObject.prototype.checkfreeway = function (xPos, yPos) { i = 1; while (i <= 10) { var ctarget = _root.gameScreen["character" + i]; if ((ctarget._y < (_root.line1_mc._y - 7)) || (ctarget._y > (_root.line2_mc._y + 7))) { } else if ((ctarget._x < (xPos - 40)) || (ctarget._x > (xPos + 30))) { } else { return(false); } i++; } return(true); }; CarObject.prototype.checkfreewayexit = function (xPos, yPos) { i = 1; while (i <= 10) { var ctarget = _root.gameScreen["character" + i]; if ((ctarget._y < (_root.line1_mc._y - 7)) || (ctarget._y > (_root.line2_mc._y + 7))) { } else if ((ctarget._x < (xPos - 60)) || (ctarget._x > xPos)) { } else { return(false); } i++; } return(true); }; CarObject.prototype.start_alarm_Sound = function () { alarm_Sound.start(); }; actionObject = function () { this.initActions(); }; actionObject.prototype.initActions = function () { _global.baseactions = [0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]; _global.actionObj = {}; actionObj.action0 = {}; ctarget = actionObj.action0; ctarget.discr = "voor banden halen"; ctarget.free = true; ctarget.x = 140; ctarget.y = 160; ctarget.nextaction = [4, 8]; ctarget.endfunction = this.PickupFronttire; ctarget.mc = _root.actionsTotal.action0_mc; ctarget.pose = "pose17"; actionObj.action1 = {}; ctarget = actionObj.action1; ctarget.discr = "voor banden halen 2"; ctarget.free = true; ctarget.x = 140; ctarget.y = 160; ctarget.nextaction = [4, 8]; ctarget.endfunction = this.PickupFronttire; ctarget.mc = _root.actionsTotal.action1_mc; ctarget.pose = "pose17"; actionObj.action2 = {}; ctarget = actionObj.action2; ctarget.discr = "achter banden halen"; ctarget.free = true; ctarget.x = 170; ctarget.y = 160; ctarget.nextaction = [6, 10]; ctarget.endfunction = this.PickupBacktire; ctarget.mc = _root.actionsTotal.action2_mc; ctarget.pose = "pose17"; actionObj.action3 = {}; ctarget = actionObj.action3; ctarget.discr = "achter banden halen 2"; ctarget.free = true; ctarget.x = 175; ctarget.y = 155; ctarget.nextaction = [6, 10]; ctarget.endfunction = this.PickupBacktire; ctarget.mc = _root.actionsTotal.action3_mc; ctarget.pose = "pose17"; actionObj.action4 = {}; ctarget = actionObj.action4; ctarget.discr = "rechter voorband assist"; ctarget.free = true; ctarget.x = 230; ctarget.y = 252; ctarget.endfunction = this.AssistFrontTire1; ctarget.mc = _root.actionsTotal.action4_mc; ctarget.pose = "pose3"; actionObj.action5 = {}; ctarget = actionObj.action5; ctarget.discr = "rechter voorband changer"; ctarget.free = true; ctarget.x = 283; ctarget.y = 240; ctarget.nextaction = [16]; ctarget.endfunction = this.Generalendfunction; ctarget.mc = _root.actionsTotal.action5_mc; ctarget.pose = "pose2"; actionObj.action6 = {}; ctarget = actionObj.action6; ctarget.discr = "rechter achterband assist"; ctarget.free = true; ctarget.x = 405; ctarget.y = 252; ctarget.endfunction = this.AssistBackTire1; ctarget.mc = _root.actionsTotal.action6_mc; ctarget.pose = "pose3"; actionObj.action7 = {}; ctarget = actionObj.action7; ctarget.discr = "rechter achterband changer"; ctarget.free = true; ctarget.x = 443; ctarget.y = 238; ctarget.nextaction = [17]; ctarget.endfunction = this.Generalendfunction; ctarget.mc = _root.actionsTotal.action7_mc; ctarget.pose = "pose2"; actionObj.action8 = {}; ctarget = actionObj.action8; ctarget.discr = "linker voorband assist"; ctarget.free = true; ctarget.x = 230; ctarget.y = 402; ctarget.endfunction = this.AssistFrontTire2; ctarget.mc = _root.actionsTotal.action8_mc; ctarget.pose = "pose9"; actionObj.action9 = {}; ctarget = actionObj.action9; ctarget.discr = "linker voorband changer"; ctarget.free = true; ctarget.x = 283; ctarget.y = 415; ctarget.nextaction = [18]; ctarget.endfunction = this.Generalendfunction; ctarget.mc = _root.actionsTotal.action9_mc; ctarget.pose = "pose8"; actionObj.action10 = {}; ctarget = actionObj.action10; ctarget.discr = "rechter achterband assist"; ctarget.free = true; ctarget.x = 405; ctarget.y = 402; ctarget.endfunction = this.AssistBackTire2; ctarget.mc = _root.actionsTotal.action10_mc; ctarget.pose = "pose9"; actionObj.action11 = {}; ctarget = actionObj.action11; ctarget.discr = "techter achterband changer"; ctarget.free = true; ctarget.x = 443; ctarget.y = 408; ctarget.nextaction = [19]; ctarget.endfunction = this.Generalendfunction; ctarget.mc = _root.actionsTotal.action11_mc; ctarget.pose = "pose8"; actionObj.action12 = {}; ctarget = actionObj.action12; ctarget.discr = "voorvleugel halen"; ctarget.free = true; ctarget.x = 98; ctarget.y = 200; ctarget.nextaction = [20]; ctarget.endfunction = this.PickupFrontwing; ctarget.mc = _root.actionsTotal.action12_mc; ctarget.pose = "pose28"; actionObj.action13 = {}; ctarget = actionObj.action13; ctarget.discr = "achtervleugel halen"; ctarget.free = true; ctarget.x = 576; ctarget.y = 206; ctarget.nextaction = [21]; ctarget.endfunction = this.PickupBackwing; ctarget.mc = _root.actionsTotal.action13_mc; ctarget.pose = "pose39"; actionObj.action14 = {}; ctarget = actionObj.action14; ctarget.discr = "voorvleugel changer"; ctarget.free = true; ctarget.x = 204; ctarget.y = 323; ctarget.nextaction = [22]; ctarget.endfunction = this.Generalendfunction; ctarget.mc = _root.actionsTotal.action14_mc; ctarget.pose = "pose6"; actionObj.action15 = {}; ctarget = actionObj.action15; ctarget.discr = "achtervleugel changer"; ctarget.free = true; ctarget.x = 530; ctarget.y = 323; ctarget.nextaction = [23]; ctarget.endfunction = this.Generalendfunction; ctarget.mc = _root.actionsTotal.action15_mc; ctarget.pose = "pose4"; actionObj.action16 = {}; ctarget = actionObj.action16; ctarget.discr = "voorband1 verwisselen"; ctarget.free = true; ctarget.x = 283; ctarget.y = 240; ctarget.endfunction = this.ChangeFrontTire1; ctarget.mc = _root.actionsTotal.action16_mc; ctarget.pose = "pose20"; ctarget.subaction = true; actionObj.action17 = {}; ctarget = actionObj.action17; ctarget.discr = "achterband1 verwisselen"; ctarget.free = true; ctarget.x = 443; ctarget.y = 238; ctarget.endfunction = this.ChangeBackTire1; ctarget.mc = _root.actionsTotal.action17_mc; ctarget.pose = "pose29"; ctarget.subaction = true; actionObj.action18 = {}; ctarget = actionObj.action18; ctarget.discr = "voorband2 verwisselen"; ctarget.free = true; ctarget.x = 283; ctarget.y = 415; ctarget.endfunction = this.ChangeFrontTire2; ctarget.mc = _root.actionsTotal.action18_mc; ctarget.pose = "pose26"; ctarget.subaction = true; actionObj.action19 = {}; ctarget = actionObj.action19; ctarget.discr = "achterband2 verwisselen"; ctarget.free = true; ctarget.x = 443; ctarget.y = 408; ctarget.endfunction = this.ChangeBackTire2; ctarget.mc = _root.actionsTotal.action19_mc; ctarget.pose = "pose26"; ctarget.subaction = true; actionObj.action20 = {}; ctarget = actionObj.action20; ctarget.discr = "voorvleugel assist"; ctarget.free = true; ctarget.x = 163; ctarget.y = 273; ctarget.nextaction = [24]; ctarget.endfunction = this.AssistFrontWing; ctarget.mc = _root.actionsTotal.action20_mc; ctarget.pose = "pose24"; actionObj.action21 = {}; ctarget = actionObj.action21; ctarget.discr = "achtervleugel assist"; ctarget.free = true; ctarget.x = 577; ctarget.y = 293; ctarget.nextaction = [25]; ctarget.endfunction = this.AssistBackWing; ctarget.mc = _root.actionsTotal.action21_mc; ctarget.pose = "pose34"; actionObj.action22 = {}; ctarget = actionObj.action22; ctarget.discr = "take off voorvleugel"; ctarget.free = true; ctarget.x = 204; ctarget.y = 323; ctarget.nextaction = [26]; ctarget.endfunction = this.takeofffrontwing; ctarget.mc = _root.actionsTotal.action22_mc; ctarget.pose = "pose43"; actionObj.action23 = {}; ctarget = actionObj.action23; ctarget.discr = "take off achtervleugel"; ctarget.free = true; ctarget.x = 530; ctarget.y = 323; ctarget.nextaction = [27]; ctarget.endfunction = this.takeoffbackwing; ctarget.mc = _root.actionsTotal.action23_mc; ctarget.pose = "pose40"; actionObj.action24 = {}; ctarget = actionObj.action24; ctarget.discr = "put on voorvleugel"; ctarget.free = true; ctarget.x = 204; ctarget.y = 323; ctarget.endfunction = this.putonfrontwing; ctarget.mc = _root.actionsTotal.action24_mc; ctarget.pose = "pose44"; actionObj.action25 = {}; ctarget = actionObj.action25; ctarget.discr = "put on achtervleugel"; ctarget.free = true; ctarget.x = 530; ctarget.y = 323; ctarget.endfunction = this.putonbackwing; ctarget.mc = _root.actionsTotal.action25_mc; ctarget.pose = "pose41"; actionObj.action26 = {}; ctarget = actionObj.action26; ctarget.discr = "drop voorvleugel"; ctarget.free = true; ctarget.x = 93; ctarget.y = 430; ctarget.endfunction = this.dropfrontwing; ctarget.mc = _root.actionsTotal.action26_mc; ctarget.pose = "pose45"; actionObj.action27 = {}; ctarget = actionObj.action27; ctarget.discr = "drop achtervleugel"; ctarget.free = true; ctarget.x = 582; ctarget.y = 411; ctarget.endfunction = this.dropbackwing; ctarget.mc = _root.actionsTotal.action27_mc; ctarget.pose = "pose42"; }; actionObject.prototype.selectAction = function (Obj) { trace("currentaction, myAction=" + obj.myAction); this.deselectAction(); if (obj.handsfull == "band") { trace("aparte array, omdat de handjes vol zitten met een bandje"); _root.temparray = actionObj["action" + obj.myAction].nextaction; var arraytouse = temparray; trace("arraytouse=" + arraytouse); } else if (obj.handsfull == "voorvleugel") { trace("aparte array, omdat de handjes vol zitten met een achtervleugel"); _root.temparray = actionObj["action" + obj.myAction].nextaction; var arraytouse = temparray; trace("arraytouse=" + arraytouse); } else if (obj.handsfull == "achtervleugel") { trace("aparte array, omdat de handjes vol zitten met een achtervleugel"); _root.temparray = actionObj["action" + obj.myAction].nextaction; var arraytouse = temparray; trace("arraytouse=" + arraytouse); } else if ((obj.handsfull == "achtervleugeloud") || (obj.handsfull == "achtervleugeloud2")) { trace("aparte array, omdat de handjes vol zitten met een oude achtervleugel"); _root.temparray = actionObj["action" + obj.myAction].nextaction; var arraytouse = temparray; trace("arraytouse=" + arraytouse); } else if ((obj.handsfull == "voorvleugeloud") || (obj.handsfull == "voorvleugeloud2")) { trace("aparte array, omdat de handjes vol zitten met een oude voorvleugel"); _root.temparray = actionObj["action" + obj.myAction].nextaction; var arraytouse = temparray; trace("arraytouse=" + arraytouse); } else if ((!(obj.myAction === undefined)) && (!(actionObj["action" + obj.myAction].nextaction === undefined))) { trace("aparte array, omdat er een huidige action is"); _root.temparray = actionObj["action" + obj.myAction].nextaction; var arraytouse = baseactions.concat(temparray); trace("arraytouse=" + arraytouse); } else { trace("gewone basearray"); var arraytouse = baseactions; } this.baselength = arraytouse.length - 1; this.turnedon = []; i = 0; while (i <= this.baselength) { index = arraytouse[i]; var ctarget = actionObj["action" + index]; var chckfunction = actionControl["chck_" + index](obj); trace((("CHECK" + index) + "=") + chckfunction); if (ctarget.free && (chckfunction)) { ctarget.mc.play(); ctarget.mc._visible = true; this.turnedon.push(index); } i++; } this.mainCharacter = obj; }; actionObject.prototype.setAction = function (actionNumber) { if (!actionObj["action" + actionNumber].subaction) { actionObj["action" + this.mainCharacter.myAction].free = true; actionObj["action" + this.mainCharacter.myGoal].free = true; } else { trace("SUBACTION!!"); } this.mainCharacter.myGoal = actionNumber; trace(("-----------" + this.mainCharacter.myGoal) + "---------------------------"); this.mainCharacter.myendfunction = actionObj["action" + actionNumber].endfunction; this.mainCharacter.myendpose = actionObj["action" + actionNumber].pose; if (!actionObj["action" + actionNumber].subaction) { actionObj["action" + actionNumber].free = false; } else { trace("SUBACTION!!"); } mouseX = Math.round(actionObj["action" + actionNumber].x); mouseY = Math.round(actionObj["action" + actionNumber].y); characterX = 0; characterY = 0; screenControl.clickAction(mouseX, mouseY, characterX, characterY); this.mainCharacter = undefined; _root.mainCharacter = undefined; this.deselectAction(); }; actionObject.prototype.deselectAction = function () { this.turnedonlength = this.turnedon.length - 1; i = 0; while (i <= this.turnedonlength) { index = this.turnedon[i]; var ctarget = actionObj["action" + index]; ctarget.mc._visible = false; ctarget.mc.stop(); i++; } this.turnedon = []; }; actionObject.prototype.resetcharacter = function () { trace("resetcharacter"); actionObj["action" + _root.mainCharacter.myAction].free = true; actionObj["action" + _root.mainCharacter.myGoal].free = true; actionControl.mainCharacter.myendfunction = undefined; actionControl.mainCharacter.myendpose = undefined; if (actionControl.mainCharacter.handsfull == undefined) { actionControl.mainCharacter.myAction = undefined; } actionControl.mainCharacter.myGoal = undefined; }; actionObject.prototype.Generalendfunction = function (obj) { trace("Generalendfunction function , myGoal=" + obj.myGoal); obj.myAction = obj.myGoal; obj.handsfull = undefined; }; actionObject.prototype.PickupFronttire = function (obj) { actionControl.Generalendfunction(obj); trace("PickupFronttire function"); obj.handsfull = "band"; _root.bandenvoor_mc.prevFrame(); }; actionObject.prototype.PickupBacktire = function (obj) { actionControl.Generalendfunction(obj); trace("PickupBacktire function"); obj.handsfull = "band"; _root.bandenachter_mc.prevFrame(); }; actionObject.prototype.AssistFrontTire1 = function (obj) { if (obj.handsfull == "band") { _root.bandenvoor1_mc.gotoAndStop(2); } actionControl.Generalendfunction(obj); }; actionObject.prototype.AssistFrontTire2 = function (obj) { if (obj.handsfull == "band") { _root.bandenvoor2_mc.gotoAndStop(2); } actionControl.Generalendfunction(obj); }; actionObject.prototype.AssistBackTire1 = function (obj) { if (obj.handsfull == "band") { _root.bandenachter1_mc.gotoAndStop(2); } actionControl.Generalendfunction(obj); }; actionObject.prototype.AssistBackTire2 = function (obj) { if (obj.handsfull == "band") { _root.bandenachter2_mc.gotoAndStop(2); } actionControl.Generalendfunction(obj); }; actionObject.prototype.ChangeFrontTire1 = function (obj) { var cframe = _root.carholder_mc.car_mc.voorband1_mc._currentframe; if (cframe > 2) { _root.bandenvoorrol1_mc.gotoAndPlay(25); } else { _root.bandenvoorrol1_mc.gotoAndPlay(2); } _root.carholder_mc.car_mc.voorband1_mc.gotoAndStop(2); obj.welkeband = "voor1"; obj.gotoAndPlay("pose20"); }; actionObject.prototype.ChangeFrontTire2 = function (obj) { var cframe = _root.carholder_mc.car_mc.voorband2_mc._currentframe; if (cframe > 2) { _root.bandenvoorrol2_mc.gotoAndPlay(25); } else { _root.bandenvoorrol2_mc.gotoAndPlay(2); } _root.carholder_mc.car_mc.voorband2_mc.gotoAndStop(2); obj.welkeband = "voor2"; obj.gotoAndPlay("pose21"); }; actionObject.prototype.ChangeBackTire1 = function (obj) { var cframe = _root.carholder_mc.car_mc.achterband1_mc._currentframe; if (cframe > 2) { _root.bandenachterrol1_mc.gotoAndPlay(25); } else { _root.bandenachterrol1_mc.gotoAndPlay(2); } _root.carholder_mc.car_mc.achterband1_mc.gotoAndStop(2); obj.welkeband = "achter1"; obj.gotoAndPlay("pose20"); }; actionObject.prototype.ChangeBackTire2 = function (obj) { var cframe = _root.carholder_mc.car_mc.achterband2_mc._currentframe; if (cframe > 2) { _root.bandenachterrol2_mc.gotoAndPlay(25); } else { _root.bandenachterrol2_mc.gotoAndPlay(2); } _root.carholder_mc.car_mc.achterband2_mc.gotoAndStop(2); obj.welkeband = "achter2"; obj.gotoAndPlay("pose21"); }; actionObject.prototype.PickupFrontwing = function (obj) { actionControl.Generalendfunction(obj); trace("PickupFrontwing function"); obj.handsfull = "voorvleugel"; _root.voorvleugel_mc.prevFrame(); }; actionObject.prototype.PickupBackwing = function (obj) { actionControl.Generalendfunction(obj); trace("PickupBackwing function"); obj.handsfull = "achtervleugel"; _root.achtervleugel_mc.prevFrame(); }; actionObject.prototype.AssistFrontWing = function (obj) { obj.myAction = obj.myGoal; }; actionObject.prototype.AssistBackWing = function (obj) { obj.myAction = obj.myGoal; }; actionObject.prototype.takeoffbackwing = function (obj) { actionControl.Generalendfunction(obj); trace("Pickup OLD Backwing function"); var cframe = _root.carholder_mc.car_mc.achtervleugel_mc._currentframe; if (cframe > 2) { obj.handsfull = "achtervleugeloud2"; obj.gotoAndPlay("pose46"); } else { obj.handsfull = "achtervleugeloud"; obj.gotoAndPlay("pose40"); } _root.carholder_mc.car_mc.achtervleugel_mc.gotoAndStop(2); _root.gameScreen.mainCharacter = obj; obj.achtervleugel_frame = cframe; }; actionObject.prototype.takeofffrontwing = function (obj) { actionControl.Generalendfunction(obj); trace("Pickup OLD Frontwing function"); var cframe = _root.carholder_mc.car_mc.voorvleugel_mc._currentframe; if (cframe > 2) { obj.handsfull = "voorvleugeloud2"; obj.gotoAndPlay("pose66"); } else { obj.handsfull = "voorvleugeloud"; obj.gotoAndPlay("pose43"); } _root.carholder_mc.car_mc.voorvleugel_mc.gotoAndStop(2); _root.gameScreen.mainCharacter = obj; obj.voorvleugel_frame = cframe; }; actionObject.prototype.putonbackwing = function (obj) { actionControl.Generalendfunction(obj); obj.gotoAndPlay("pose41"); }; actionObject.prototype.putonfrontwing = function (obj) { actionControl.Generalendfunction(obj); obj.gotoAndPlay("pose44"); }; actionObject.prototype.dropbackwing = function (obj) { actionControl.Generalendfunction(obj); if (obj.achtervleugel_frame > 2) { obj.gotoAndPlay("pose47"); } else { obj.gotoAndPlay("pose42"); } }; actionObject.prototype.dropfrontwing = function (obj) { actionControl.Generalendfunction(obj); if (obj.voorvleugel_frame > 2) { obj.gotoAndPlay("pose67"); } else { obj.gotoAndPlay("pose45"); } }; actionObject.prototype.startlollipop = function () { if (!_root.carholder_mc.car_mc.inspot) { return(undefined); } if (!enoughfuell) { return(undefined); } if (!(_root.tankers_mc._currentframe === 1)) { return(undefined); } if (!(_root.carholder_mc.car_mc.voorband1_mc._currentframe === 1)) { return(undefined); } if (!(_root.carholder_mc.car_mc.voorband2_mc._currentframe === 1)) { return(undefined); } if (!(_root.carholder_mc.car_mc.achterband1_mc._currentframe === 1)) { return(undefined); } if (!(_root.carholder_mc.car_mc.achterband2_mc._currentframe === 1)) { return(undefined); } if (!(_root.carholder_mc.car_mc.voorvleugel_mc._currentframe === 1)) { return(undefined); } if (!(_root.carholder_mc.car_mc.achtervleugel_mc._currentframe === 1)) { return(undefined); } if (!(_root.wiping_total._currentframe === 1)) { return(undefined); } _root.carholder_mc.car_mc.exit = true; _root.sound_engine_mc.gotoAndPlay("leaving"); _root.lollipop_mc.play(); }; actionObject.prototype.chck_0 = function (obj) { if (_root.bandenvoor_mc._currentframe > 1) { return(true); } return(false); }; actionObject.prototype.chck_2 = function (obj) { if (_root.bandenachter_mc._currentframe > 1) { return(true); } return(false); }; actionObject.prototype.chck_4 = function (obj) { if ((obj.handsfull == "band") && (!(_root.bandenvoor1_mc._currentframe === 1))) { return(false); } return(true); }; actionObject.prototype.chck_6 = function (obj) { if ((obj.handsfull == "band") && (!(_root.bandenachter1_mc._currentframe === 1))) { return(false); } return(true); }; actionObject.prototype.chck_8 = function (obj) { if ((obj.handsfull == "band") && (!(_root.bandenvoor2_mc._currentframe === 1))) { return(false); } return(true); }; actionObject.prototype.chck_10 = function (obj) { if ((obj.handsfull == "band") && (!(_root.bandenachter2_mc._currentframe === 1))) { return(false); } return(true); }; actionObject.prototype.chck_5 = function (obj) { return(true); }; actionObject.prototype.chck_7 = function (obj) { return(true); }; actionObject.prototype.chck_9 = function (obj) { return(true); }; actionObject.prototype.chck_11 = function (obj) { return(true); }; actionObject.prototype.chck_12 = function (obj) { if (_root.voorvleugel_mc._currentframe > 1) { return(true); } return(false); }; actionObject.prototype.chck_13 = function (obj) { if (_root.achtervleugel_mc._currentframe > 1) { return(true); } return(false); }; actionObject.prototype.chck_14 = function (obj) { return(true); }; actionObject.prototype.chck_15 = function (obj) { return(true); }; actionObject.prototype.chck_16 = function (obj) { if ((!_root.carholder_mc.car_mc.inspot) || (_root.carholder_mc.car_mc.exit)) { return(false); } if ((_root.bandenvoor1_mc._currentframe == 2) && (!actionObj.action4.free)) { return(true); } return(false); }; actionObject.prototype.chck_17 = function (obj) { if ((!_root.carholder_mc.car_mc.inspot) || (_root.carholder_mc.car_mc.exit)) { return(false); } if ((_root.bandenachter1_mc._currentframe == 2) && (!actionObj.action6.free)) { return(true); } return(false); }; actionObject.prototype.chck_18 = function (obj) { if ((!_root.carholder_mc.car_mc.inspot) || (_root.carholder_mc.car_mc.exit)) { return(false); } if ((_root.bandenvoor2_mc._currentframe == 2) && (!actionObj.action8.free)) { return(true); } return(false); }; actionObject.prototype.chck_19 = function (obj) { if ((!_root.carholder_mc.car_mc.inspot) || (_root.carholder_mc.car_mc.exit)) { return(false); } if ((_root.bandenachter2_mc._currentframe == 2) && (!actionObj.action10.free)) { return(true); } return(false); }; actionObject.prototype.chck_20 = function (obj) { return(true); }; actionObject.prototype.chck_21 = function (obj) { return(true); }; actionObject.prototype.chck_22 = function (obj) { if ((!_root.carholder_mc.car_mc.inspot) || (_root.carholder_mc.car_mc.exit)) { return(false); } if (!(_root.carholder_mc.car_mc.voorvleugel_mc._currentframe === 2)) { return(true); } return(false); }; actionObject.prototype.chck_23 = function (obj) { if ((!_root.carholder_mc.car_mc.inspot) || (_root.carholder_mc.car_mc.exit)) { return(false); } if (!(_root.carholder_mc.car_mc.achtervleugel_mc._currentframe === 2)) { return(true); } return(false); }; actionObject.prototype.chck_24 = function (obj) { if ((!_root.carholder_mc.car_mc.inspot) || (_root.carholder_mc.car_mc.exit)) { return(false); } if (_root.carholder_mc.car_mc.voorvleugel_mc._currentframe == 2) { return(true); } return(false); }; actionObject.prototype.chck_25 = function (obj) { if ((!_root.carholder_mc.car_mc.inspot) || (_root.carholder_mc.car_mc.exit)) { return(false); } if (_root.carholder_mc.car_mc.achtervleugel_mc._currentframe == 2) { return(true); } return(false); }; actionObject.prototype.chck_26 = function (obj) { return(true); }; actionObject.prototype.chck_27 = function (obj) { return(true); }; _root.submitlevel = 0; LevelObject = function () { }; LevelObject.prototype.addTime = function (timer) { this.currentTime = this.currentTime + 0.00564516129032258; }; LevelObject.prototype.resetTime = function () { this.currentTime = 0; }; LevelObject.prototype.stopTime = function () { this.timePaused = true; }; LevelObject.prototype.setLevelStatus = function () { _global.pitstoplevel = undefined; _global.pitstoplevel = [0]; trace("LevelControl: setting level status"); _global.cLevel = 1; _global.levelstatus = []; levelstatus[0] = {change:0, tank:1, spawn:16, stops:1, targettime:7}; levelstatus[1] = {change:0, tank:1, spawn:16, stops:1, targettime:8}; levelstatus[2] = {change:1, tank:1, spawn:15, stops:1, targettime:8}; levelstatus[3] = {change:1, tank:1, spawn:14, stops:1, targettime:8}; levelstatus[4] = {change:2, tank:1, spawn:13, stops:1, targettime:10}; levelstatus[5] = {change:2, tank:1, spawn:12, stops:1, targettime:10}; levelstatus[6] = {change:3, tank:1, spawn:11, stops:1, targettime:10}; levelstatus[7] = {change:3, tank:1, spawn:10, stops:2, targettime:9}; levelstatus[8] = {change:3, tank:1, spawn:9, stops:2, targettime:9}; levelstatus[9] = {change:4, tank:1, spawn:8, stops:2, targettime:9}; levelstatus[10] = {change:4, tank:1, spawn:7, stops:2, targettime:8}; levelstatus[11] = {change:4, tank:1, spawn:6, stops:2, targettime:8}; levelstatus[12] = {change:5, tank:1, spawn:6, stops:2, targettime:8}; levelstatus[13] = {change:5, tank:1, spawn:7, stops:3, targettime:7}; levelstatus[14] = {change:5, tank:1, spawn:7, stops:3, targettime:7}; levelstatus[15] = {change:6, tank:1, spawn:7, stops:3, targettime:7}; levelstatus[16] = {change:6, tank:1, spawn:6, stops:3, targettime:6}; levelstatus[17] = {change:6, tank:1, spawn:6, stops:3, targettime:6}; levelstatus[18] = {change:6, tank:1, spawn:5, stops:3, targettime:6}; _global.tochangearray = ["voorband1_mc", "voorband2_mc", "achterband1_mc", "achterband2_mc", "voorvleugel_mc", "achtervleugel_mc"]; }; LevelObject.prototype.startLevel = function () { _global.pitstoptimes = undefined; _global.pitstoptimes = [0]; trace("LevelControl: STARTING LEVEL " + cLevel); this.stopmade = 0; this.getLevelStatus(); this.chckpitstops(); }; LevelObject.prototype.getLevelStatus = function () { trace("LevelControl: getting level status"); this.tochange = levelstatus[cLevel].change; this.totank = levelstatus[cLevel].tank; this.tospawn = levelstatus[cLevel].spawn * 31; this.tostop = levelstatus[cLevel].stops; _global.targettime = levelstatus[cLevel].targettime; _root.targettimedisplay = levelstatus[cLevel].targettime; trace("LevelControl: this.tochange = " + this.tochange); }; LevelObject.prototype.getCarStatus = function () { trace("LevelControl: getting car status"); this.temptochangearray = tochangearray.concat(); i = 1; while (i <= this.tochange) { var maxlength = this.temptochangearray.length; var randomNumber = Math.floor(Math.random() * maxlength); var mypick = this.temptochangearray[randomNumber]; var trow = this.temptochangearray[maxlength - 1]; this.temptochangearray[randomNumber] = trow; this.temptochangearray.pop(); _root.carholder_mc.car_mc[mypick].gotoAndStop(3); i++; } var startfuell = Math.round(Math.random() * 200); var difff = (300 - startfuell); var goalfuell = (Math.round(Math.random() * difff) + startfuell); _root.indicator_fuel_mc.meter_mc.gotoAndStop(startfuell); _root.indicator_fuel_mc.meter_mc.goal_mc.gotoAndStop(goalfuell); }; LevelObject.prototype.chckpitstops = function () { if (this.stopmade >= this.tostop) { trace("MADE ALL THE STOPS, LEVEL IS COMPLETE"); timeControl.gamePaused = true; var leveltekst = (("LEVEL " + clevel) + " COMPLETED"); _root.menu_levelcomplited_mc.completed_mc.level_txt.text = leveltekst; _root.menu_levelcomplited_mc._visible = true; _root.menu_levelcomplited_mc.ctime = 0; _root.menu_levelcomplited_mc.onEnterFrame = function () { if (this.ctime >= 100) { if (_global.overtime >= 0) { if (clevel >= 18) { _root.submitlevel = 18; _root.menu_levelcomplited_mc.beker_mc._visible = true; _root.menu_levelcomplited_mc.submitscore._visible = true; _root.menu_levelcomplited_mc.gameover_mc._visible = true; } else { _root.menu_levelcomplited_mc.completed_mc._visible = true; _root.menu_levelcomplited_mc.submitscore._visible = true; clevel = clevel + 1; _root.submitlevel = _root.submitlevel + 1; } } else { _root.menu_levelcomplited_mc.gameover_mc._visible = true; } delete this.onEnterFrame; } this.ctime = this.ctime + 1; }; } else { this.stopmade = this.stopmade + 1; _root.createEmptyMovieClip("spawn_mc", 6); var ttime = Math.round(((Math.random() * 100) - 40) + this.tospawn); _root.spawn_mc.gtime = ttime; trace("_root.spawn_mc.gtime=" + _root.spawn_mc.gtime); _root.spawn_mc.ctime = 0; _root.spawn_mc.onEnterFrame = function () { if (!(_root.carholder_mc.car_mc === undefined)) { return(undefined); } this.difft = this.gtime - this.ctime; if (this.difft == undefined) { return(undefined); } if (this.difft < 20) { if (!(_root.enginesound === "arriving")) { _root.sound_engine_mc.gotoAndPlay("arriving"); } } if ((this.difft < 120) && (_root.alarmInterval == undefined)) { _root.alarm1_mc.gotoAndPlay(2); _root.alarm2_mc.gotoAndPlay(4); clearInterval(_root.alarmInterval); CarControl.start_alarm_Sound(); _root.alarmInterval = setInterval(CarControl, "start_alarm_Sound", 800); } if (this.ctime >= this.gtime) { carControl.createCar(_root.invulxcar, _root.invulycar, "f1car"); this.ctime = 0; delete this.onEnterFrame; this.removeMovieClip(); } this.ctime = this.ctime + 1; }; } }; LevelObject.prototype.endGame = function () { }; _root.gameStarted = false; play();
Instance of Symbol 445 MovieClip in Frame 364
onClipEvent (load) { this.useHandCursor = false; this.onRelease = function () { mouseX = Math.round(_root._xmouse); mouseY = Math.round(_root._ymouse); screenControl.clickScreen(mouseX, mouseY, characterX, characterY); }; }
Instance of Symbol 541 MovieClip "truck_mc" in Frame 364
onClipEvent (load) { this._visible = false; }
Instance of Symbol 607 MovieClip "menu_levelcomplited_mc" in Frame 364
onClipEvent (load) { this._visible = false; }
Frame 365
this.startGame = function () { if (!_root.gameStarted) { _root.gameStarted = true; _global.timeControl = new TimeObject(); _global.timeControl.resetTime(); _global.timeControl.timePaused = true; _global.characterArray = new Array(); _global.staticArray = new Array(); _global.screenControl = new ScreenObject(); screenControl.tileWidth = 20; screenControl.tileHeight = 20; ASBroadcaster.initialize(screenControl); Key.addListener(screenControl.keyListener); screenControl.normalMode(); _global.gameControl = new GameObject(); gameControl.initializeCreateZones(); ASBroadcaster.initialize(gameControl); gameControl.initializeGame(); _global.pathControl = new PathObject({x:0, y:0}, end, 100, 3); dialogControl.initialize(); walkInterval = setInterval(gameControl, "doWalk", 40); PathfinderInterval = setInterval(pathControl, "runPathFinder", 100); i = 1; while (i <= 9) { gameControl.getCreateZone(); i++; } gameControl.createMainCharacter(150, 350, 180); _global.carControl = new CarObject(); _global.actionControl = new actionObject(); _global.levelControl = new levelObject(); _root.indicator_time_mc.onEnterFrame = function () { if (!timeControl.gamePaused) { timeControl.addTime(); timeControl.publishTime(); } }; } }; this.startGame(); _root.settile = function (gotteni, gottenj, gottenstatus) { var i = gotteni; var j = gottenj; var status = gottenstatus; precTarget = (i + "y") + j; cTarget = _root.mapedit["gridx" + precTarget]; cTarget.status = status; cTarget.gotoAndPlay(2); }; _root.but_gototruck_mc.onRollOver = function () { _root.but_gototruck_mc.gotoAndStop(2); }; _root.but_gototruck_mc.onRollOut = function () { _root.but_gototruck_mc.gotoAndStop(1); }; _root.but_gototruck_mc.onPress = function () { _root.truck_mc.voorband_truck_pile1.gotoAndStop(1); _root.truck_mc.voorband_truck_pile2.gotoAndStop(1); _root.truck_mc.achterband_truck_pile1.gotoAndStop(1); _root.truck_mc.achterband_truck_pile2.gotoAndStop(1); _root.truck_mc.voorvleugel_truck_mc.gotoAndStop(1); _root.truck_mc.achtervleugel_truck_mc.gotoAndStop(1); _root.truck_mc._visible = true; }; _root.indicator_fuel_mc.meter_mc.onEnterFrame = function () { var cframe = this._currentframe; if ((_root.tankers_mc._currentframe == 11) && (cframe < 300)) { this.gotoAndStop(cframe + 1); if (this.ctime >= 8) { tank_Sound.start(); this.ctime = 0; } this.ctime = this.ctime + 1; } else if ((_root.tankers_mc._currentframe == 11) && (cframe >= 300)) { this.play(); } var difff = (cframe - this.goal_mc._currentframe); if (difff >= 0) { _global.enoughfuell = true; this._knipper_mc._visible = false; } else { _global.enoughfuell = false; this._knipper_mc._visible = true; } }; _root.createEmptyMovieClip("pasby_mc", 5); _root.pasby_mc.gtime = (Math.random() * 200) + 50; _root.pasby_mc.ctime = 0; _root.pasby_mc.onEnterFrame = function () { if (this.ctime >= this.gtime) { var csound = _global[("pasby" + Math.ceil(Math.random() * 3)) + "_Sound"]; csound.start(); this.ctime = 0; this.gtime = Math.round(Math.random() * 300) + 50; } this.ctime = this.ctime + 1; }; _global.laptop_Sound = new Sound(); laptop_Sound.attachSound("laptop_lnk"); _global.alarm_Sound = new Sound(); alarm_Sound.attachSound("alarm_lnk"); _global.drill_Sound = new Sound(); drill_Sound.attachSound("drill_lnk"); _global.tank_Sound = new Sound(); tank_Sound.attachSound("tank_lnk"); _global.tire_Sound = new Sound(); tire_Sound.attachSound("tire_lnk"); _global.whiping_Sound = new Sound(); whiping_Sound.attachSound("whiping_lnk"); _global.wing_Sound = new Sound(); wing_Sound.attachSound("wing_lnk"); _global.tankin_Sound = new Sound(); tankin_Sound.attachSound("tankin_lnk"); _global.tankuit_Sound = new Sound(); tankuit_Sound.attachSound("tankuit_lnk"); _global.pasby1_Sound = new Sound(); pasby1_Sound.attachSound("pasby1_lnk"); _global.pasby2_Sound = new Sound(); pasby2_Sound.attachSound("pasby2_lnk"); _global.pasby3_Sound = new Sound(); pasby3_Sound.attachSound("pasby3_lnk"); clevel = 1; _global.pitstoplevel = []; _global.pitstoptimes = []; levelControl.setLevelStatus(); levelControl.startLevel(); _root.goprevscene = function () { gotoAndStop (1); }; stop(); _root.leveldisplay = _root.clevel;
Symbol 16 MovieClip Frame 1
stop();
Symbol 17 MovieClip Frame 1
stop();
Symbol 20 MovieClip Frame 1
stop();
Symbol 21 MovieClip Frame 1
stop();
Symbol 28 MovieClip Frame 1
stop();
Symbol 33 MovieClip Frame 1
stop();
Symbol 128 MovieClip [character35] Frame 1
stop();
Symbol 128 MovieClip [character35] Frame 22
drill_Sound.start();
Symbol 128 MovieClip [character35] Frame 45
_root[("banden" + this.welkeband) + "_mc"].gotoAndPlay(3);
Symbol 128 MovieClip [character35] Frame 64
drill_Sound.start();
Symbol 128 MovieClip [character35] Frame 65
if (this.welkeband == "voor1") { _root.carholder_mc.car_mc.voorband1_mc.gotoAndStop(1); } else if (this.welkeband == "voor2") { _root.carholder_mc.car_mc.voorband2_mc.gotoAndStop(1); } else if (this.welkeband == "achter1") { _root.carholder_mc.car_mc.achterband1_mc.gotoAndStop(1); } else if (this.welkeband == "achter2") { _root.carholder_mc.car_mc.achterband2_mc.gotoAndStop(1); }
Symbol 128 MovieClip [character35] Frame 72
stop();
Symbol 128 MovieClip [character35] Frame 76
drill_Sound.start();
Symbol 128 MovieClip [character35] Frame 99
_root[("banden" + this.welkeband) + "_mc"].gotoAndPlay(3);
Symbol 128 MovieClip [character35] Frame 115
drill_Sound.start();
Symbol 128 MovieClip [character35] Frame 119
if (this.welkeband == "voor1") { _root.carholder_mc.car_mc.voorband1_mc.gotoAndStop(1); } else if (this.welkeband == "voor2") { _root.carholder_mc.car_mc.voorband2_mc.gotoAndStop(1); } else if (this.welkeband == "achter1") { _root.carholder_mc.car_mc.achterband2_mc.gotoAndStop(1); } else if (this.welkeband == "achter2") { _root.carholder_mc.car_mc.achterband2_mc.gotoAndStop(1); }
Symbol 128 MovieClip [character35] Frame 129
stop();
Symbol 128 MovieClip [character35] Frame 155
if (this.welkeband == "voor1") { _root.carholder_mc.car_mc.voorband1_mc.gotoAndStop(1); } else if (this.welkeband == "voor2") { _root.carholder_mc.car_mc.voorband2_mc.gotoAndStop(1); } else if (this.welkeband == "achter1") { _root.carholder_mc.car_mc.achterband2_mc.gotoAndStop(1); } else if (this.welkeband == "achter2") { _root.carholder_mc.car_mc.achterband2_mc.gotoAndStop(1); } drill_Sound.start();
Symbol 128 MovieClip [character35] Frame 165
if (this.welkeband == "voor1") { _root.carholder_mc.car_mc.voorband1_mc.gotoAndStop(1); } else if (this.welkeband == "voor2") { _root.carholder_mc.car_mc.voorband2_mc.gotoAndStop(1); } else if (this.welkeband == "achter1") { _root.carholder_mc.car_mc.achterband2_mc.gotoAndStop(1); } else if (this.welkeband == "achter2") { _root.carholder_mc.car_mc.achterband2_mc.gotoAndStop(1); } drill_Sound.start();
Symbol 128 MovieClip [character35] Frame 184
wing_Sound.start();
Symbol 128 MovieClip [character35] Frame 185
trace("!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"); screenControl.clickScreenSingle(520, 400, this); stop();
Symbol 128 MovieClip [character35] Frame 188
drill_Sound.start();
Symbol 128 MovieClip [character35] Frame 191
wing_Sound.start();
Symbol 128 MovieClip [character35] Frame 192
trace("!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"); screenControl.clickScreenSingle(520, 400, this); stop();
Symbol 128 MovieClip [character35] Frame 201
wing_Sound.start();
Symbol 128 MovieClip [character35] Frame 202
_root.carholder_mc.car_mc.achtervleugel_mc.gotoAndStop(1);
Symbol 128 MovieClip [character35] Frame 203
stop();
Symbol 128 MovieClip [character35] Frame 207
wing_Sound.start();
Symbol 128 MovieClip [character35] Frame 208
_root.achtervleugel_oud_mc.gotoAndStop(2);
Symbol 128 MovieClip [character35] Frame 209
stop();
Symbol 128 MovieClip [character35] Frame 213
wing_Sound.start();
Symbol 128 MovieClip [character35] Frame 214
if (this.achtervleugel_frame > 2) { _root.achtervleugel_oud_mc.gotoAndStop(3); } else { _root.achtervleugel_oud_mc.gotoAndStop(2); }
Symbol 128 MovieClip [character35] Frame 215
stop();
Symbol 128 MovieClip [character35] Frame 225
wing_Sound.start();
Symbol 128 MovieClip [character35] Frame 227
trace("!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"); screenControl.clickScreenSingle(100, 350, this); stop();
Symbol 128 MovieClip [character35] Frame 232
wing_Sound.start();
Symbol 128 MovieClip [character35] Frame 234
trace("!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"); screenControl.clickScreenSingle(100, 350, this); stop();
Symbol 128 MovieClip [character35] Frame 242
wing_Sound.start();
Symbol 128 MovieClip [character35] Frame 243
_root.carholder_mc.car_mc.voorvleugel_mc.gotoAndStop(1);
Symbol 128 MovieClip [character35] Frame 244
stop();
Symbol 128 MovieClip [character35] Frame 251
wing_Sound.start();
Symbol 128 MovieClip [character35] Frame 252
_root.voorvleugel_oud_mc.gotoAndStop(2);
Symbol 128 MovieClip [character35] Frame 253
stop();
Symbol 128 MovieClip [character35] Frame 257
wing_Sound.start();
Symbol 128 MovieClip [character35] Frame 258
_root.voorvleugel_oud_mc.gotoAndStop(3);
Symbol 128 MovieClip [character35] Frame 259
stop();
Symbol 133 MovieClip Frame 1
stop();
Symbol 136 MovieClip Frame 1
stop();
Symbol 137 MovieClip [grid] Frame 2
this.sub.gotoAndStop(this.status + 2); stop();
Symbol 148 MovieClip Frame 1
stop();
Symbol 148 MovieClip Frame 4
stop();
Symbol 153 Button
on (press) { _root.gotoAndPlay(363); }
Symbol 160 Button
on (press) { _root.uitleg_mc._visible = false; }
Symbol 165 Button
on (press) { gotoAndStop (2); }
Symbol 178 Button
on (press) { gotoAndStop (3); }
Symbol 183 Button
on (press) { gotoAndStop (1); }
Symbol 191 Button
on (press) { gotoAndStop (4); }
Symbol 192 Button
on (press) { gotoAndStop (2); }
Symbol 233 MovieClip Frame 1
stop();
Symbol 233 MovieClip Frame 9
stop();
Symbol 233 MovieClip Frame 27
gotoAndPlay (10);
Symbol 243 Button
on (press) { gotoAndPlay (3); }
Symbol 265 MovieClip Frame 1
stop();
Symbol 268 MovieClip Frame 1
stop();
Symbol 277 MovieClip Frame 1
stop();
Symbol 280 MovieClip Frame 1
stop();
Instance of Symbol 276 MovieClip "knipper_mc" in Symbol 280 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 280 MovieClip Frame 405
_root.tankers_mc.gotoAndPlay("reverse");
Symbol 282 MovieClip Frame 1
stop(); this.underlay_mc.onPress = function () { }; this.underlay_mc.useHandCursor = false;
Symbol 282 MovieClip Frame 2
stop();
Symbol 282 MovieClip Frame 3
stop();
Instance of Symbol 240 MovieClip "fuelgame_mc" in Symbol 282 MovieClip Frame 3
onClipEvent (load) { this._visible = false; }
Symbol 282 MovieClip Frame 4
stop();
Symbol 309 Button
on (press) { getURL ("http://www.isioux.nl", "_blank"); }
Symbol 314 Button
on (press) { getURL ("http://www.parkpits.nl", "_blank"); }
Symbol 337 Button
on (press) { _root.uitleg_mc._visible = true; }
Symbol 340 Button
on (press) { SplashandDash_Sound.stop(); gotoAndStop (364); }
Symbol 343 Button
on (press) { _root.totalurl = "http://www.isioux.nl/highscore/highscore_viewer.php"; winName = "Highscore"; winH = 580; winW = 420; tools = "no"; scroll = "yes"; resize = "yes"; menu = "no"; status = "no"; directory = "no"; location = "no"; getURL (((((((((((((((((((((((((("javascript:window.open('" add _root.totalurl) add "','") add winName) add "','width=") add winW) add ",height=") add winH) add ",top='+((screen.height/2)-(") add (winH / 2)) add "))+',left='+((screen.width/2)-(") add (winW / 2)) add "))+',toolbar=") add tools) add ",scrollbars=") add scroll) add ",resizable=") add resize) add ",menubar=") add menu) add ",status=") add status) add ",directories=") add directory) add ",location=") add location) add "'); void(0);"); }
Symbol 358 MovieClip Frame 1
stop();
Symbol 359 MovieClip Frame 1
stop();
Symbol 362 MovieClip Frame 1
stop();
Symbol 366 MovieClip Frame 1
stop();
Symbol 367 MovieClip Frame 1
stop();
Symbol 368 MovieClip Frame 1
stop();
Symbol 369 MovieClip Frame 1
stop();
Symbol 369 MovieClip Frame 2
gotoAndPlay (20);
Symbol 369 MovieClip Frame 3
gotoAndPlay (140);
Symbol 369 MovieClip Frame 111
gotoAndStop (1);
Symbol 369 MovieClip Frame 241
gotoAndStop (1);
Symbol 370 MovieClip Frame 1
stop();
Symbol 370 MovieClip Frame 2
gotoAndPlay (20);
Symbol 370 MovieClip Frame 3
gotoAndPlay (120);
Symbol 370 MovieClip Frame 101
gotoAndStop (1);
Symbol 370 MovieClip Frame 201
gotoAndStop (1);
Symbol 426 MovieClip Frame 1
stop();
Symbol 426 MovieClip Frame 19
whiping_Sound.start(0, 6);
Symbol 426 MovieClip Frame 77
this._parent.play();
Symbol 427 MovieClip Frame 1
stop();
Symbol 427 MovieClip Frame 2
this.sub.gotoAndPlay(2);
Symbol 427 MovieClip Frame 15
stop();
Symbol 431 MovieClip Frame 1
stop();
Symbol 432 MovieClip Frame 1
stop();
Symbol 435 MovieClip Frame 1
stop();
Symbol 436 MovieClip Frame 1
stop();
Symbol 439 MovieClip Frame 1
stop();
Symbol 439 MovieClip Frame 20
tire_Sound.start(); gotoAndPlay (144);
Symbol 439 MovieClip Frame 43
tire_Sound.start();
Symbol 439 MovieClip Frame 135
gotoAndStop (1);
Symbol 439 MovieClip Frame 232
gotoAndStop (1);
Symbol 442 MovieClip Frame 1
stop();
Symbol 443 MovieClip Frame 1
stop();
Symbol 443 MovieClip Frame 20
tire_Sound.start(); gotoAndPlay (180);
Symbol 443 MovieClip Frame 43
tire_Sound.start();
Symbol 443 MovieClip Frame 151
gotoAndStop (1);
Symbol 443 MovieClip Frame 271
gotoAndStop (1);
Symbol 446 MovieClip Frame 1
i = 0; while (i <= 27) { var ctarget = this[("action" + i) + "_mc"]; ctarget._visible = false; ctarget.useHandCursor = false; ctarget.i = i; ctarget.onPress = function () { actionControl.setAction(this.i); }; i++; }
Symbol 456 MovieClip Frame 1
stop();
Symbol 456 MovieClip Frame 9
stop();
Symbol 456 MovieClip Frame 28
gotoAndPlay (11);
Symbol 460 MovieClip Frame 1
this.start_mc.useHandCursor = false; this.start_mc.ctarget = this.fuelgame_mc; this.start_mc.onPress = function () { if ((!_root.carholder_mc.car_mc.inspot) || (_root.carholder_mc.car_mc.exit)) { return(undefined); } if (!this.ctarget._visible) { this.ctarget._visible = true; } else { this.ctarget.stop(); var cframe = this.ctarget._currentframe; if ((cframe >= 6) && (cframe <= 8)) { this._parent.succes = true; } else { this._parent.succes = false; } this._parent.gotoAndPlay(2); } }; stop();
Instance of Symbol 240 MovieClip "fuelgame_mc" in Symbol 460 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 460 MovieClip Frame 2
this.tanker1.gotoAndPlay("start");
Symbol 460 MovieClip Frame 3
this.tanker2.gotoAndPlay(2);
Symbol 460 MovieClip Frame 8
this.tanker1.gotoAndPlay("tank");
Symbol 460 MovieClip Frame 10
this.fuelgame_mc._visible = false; this.fuelgame_mc.gotoAndPlay(2); if (this.succes) { this.gotoAndPlay("tanking"); tankin_Sound.start(); } else { this.gotoAndPlay("reverse"); }
Symbol 460 MovieClip Frame 11
this.stop_mc.useHandCursor = false; this.stop_mc.onPress = function () { this._parent.gotoAndPlay("reverse"); if (_root.indicator_fuel_mc.meter_mc._currentframe > 300) { _root.indicator_fuel_mc.meter_mc.gotoAndStop(299); } }; stop();
Symbol 460 MovieClip Frame 12
this.tanker1.gotoAndPlay("start"); this.tanker2.gotoAndPlay("start"); tankuit_Sound.start();
Symbol 466 MovieClip Frame 1
stop();
Symbol 466 MovieClip Frame 2
stop();
Symbol 499 MovieClip Frame 1
stop();
Symbol 499 MovieClip Frame 19
this.startlollipop_mc.onPress = function () { actionControl.startlollipop(); }; stop();
Symbol 507 MovieClip Frame 1
stop();
Symbol 507 MovieClip Frame 7
gotoAndPlay (2);
Symbol 515 MovieClip Frame 1
stop();
Symbol 518 MovieClip Frame 1
stop();
Symbol 522 MovieClip Frame 1
stop();
Symbol 526 MovieClip Frame 1
stop();
Symbol 531 MovieClip Frame 1
stop();
Symbol 535 MovieClip Frame 1
stop();
Symbol 540 Button
on (press) { _root.truck_mc._visible = false; }
Symbol 541 MovieClip Frame 1
i = 1; while (i <= 2) { var ctarget = this["voorband_truck_pile" + i]; ctarget.onPress = function () { if ((!(_root.bandenvoor_mc._currentframe === 3)) && (!(this._currentframe === 3))) { _root.bandenvoor_mc.nextFrame(); this.nextFrame(); } }; i++; } i = 1; while (i <= 2) { var ctarget = this["achterband_truck_pile" + i]; ctarget.onPress = function () { if ((!(_root.bandenachter_mc._currentframe === 3)) && (!(this._currentframe === 3))) { _root.bandenachter_mc.nextFrame(); this.nextFrame(); } }; i++; } var ctarget = this.voorvleugel_truck_mc; ctarget.onPress = function () { if ((!(_root.voorvleugel_mc._currentframe === 2)) && (!(this._currentframe === 2))) { _root.voorvleugel_mc.nextFrame(); this.nextFrame(); } }; var ctarget = this.achtervleugel_truck_mc; ctarget.onPress = function () { if ((!(_root.achtervleugel_mc._currentframe === 2)) && (!(this._currentframe === 2))) { _root.achtervleugel_mc.nextFrame(); this.nextFrame(); } }; var ctarget = this.bg_truck; ctarget.onPress = function () { };
Symbol 546 Button
on (press) { getURL ("index.htm", "_self"); }
Symbol 562 MovieClip Frame 1
this.leveldisplay = _global.cLevel; trace(_global.cLevel);
Symbol 563 Button
on (press) { _root.yes._visible = true; _root.exit_mc.gotoAndStop(2); }
Symbol 568 Button
on (press) { _root.yes._visible = false; gotoAndStop (1); }
Symbol 570 MovieClip Frame 1
stop();
Symbol 570 MovieClip Frame 2
stop();
Symbol 591 MovieClip Frame 1
stop();
Symbol 591 MovieClip Frame 2
stop();
Symbol 596 Button
on (press) { this.statsvars.gotoAndPlay("verstuur"); _root.menu_levelcomplited_mc.submitscore._visible = false; }
Symbol 597 MovieClip Frame 1
stop();
Symbol 597 MovieClip Frame 2
code = _parent.codestr; lc = String(_root.submitlevel).length; score = _parent.scorestr; gc = _parent.groottecode; uid = "ucXgOurh0w5JzvHK"; getURL ("http://www.isioux.nl/highscore/highscore_submitter.php", "_blank", "POST"); gotoAndStop (1);
Symbol 598 MovieClip Frame 1
pointssubmittussen = _global.average * 100; pointssubmit = Math.round(pointssubmittussen); var codestr = (new String(pointssubmit) + new String(_root.submitlevel)); codearray = new Array(5); codearray[4] = 0; groottecode = length(codestr); teller = 1; while (teller <= 4) { codearray[teller] = codestr.charAt(4 - teller); teller++; } if ((codearray[teller] < 6) and (codearray[5] < 6)) { codearray[5] = codearray[5] + codearray[teller]; } else if ((codearray[teller] < 6) and (codearray[5] > 5)) { codearray[5] = codearray[5] - codearray[teller]; } codearray[2] = 9 - codearray[2]; codearray[4] = 9 - codearray[4]; arraychars = new Array("i", "v", "g", "c", "a", "z", "l", "e", "o", "x"); codestr = (((arraychars[codearray[1]] + arraychars[codearray[2]]) + arraychars[codearray[3]]) + arraychars[codearray[4]]) + arraychars[codearray[5]]; var scorestr2 = (new String(pointssubmit) + new String(_root.submitlevel)); scorestr = new String(""); q = 0; while (q < scorestr2.length) { scorestr = scorestr + arraychars[scorestr2.charAt(q)]; q++; }
Symbol 603 MovieClip Frame 1
stop();
Symbol 603 MovieClip Frame 2
stop();
Symbol 607 MovieClip Frame 1
completed_mc.onRollOver = function () { completed_mc.gotoAndStop(2); }; completed_mc.onRollOut = function () { completed_mc.gotoAndStop(1); }; completed_mc.onDragOver = function () { completed_mc.gotoAndStop(2); }; completed_mc.onDragOut = function () { completed_mc.gotoAndStop(1); }; this.completed_mc.onPress = function () { this._visible = false; submitscore._visible = false; _root.menu_levelcomplited_mc._visible = false; LevelControl.startLevel(); timeControl.gamePaused = false; }; gameover_mc.onRollOver = function () { gameover_mc.gotoAndStop(2); }; gameover_mc.onRollOut = function () { gameover_mc.gotoAndStop(1); }; gameover_mc.onDragOver = function () { gameover_mc.gotoAndStop(2); }; gameover_mc.onDragOut = function () { gameover_mc.gotoAndStop(1); }; this.gameover_mc.onPress = function () { this._visible = false; _root.menu_levelcomplited_mc._visible = false; _root.goprevscene(); };
Instance of Symbol 591 MovieClip "completed_mc" in Symbol 607 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 598 MovieClip "submitscore" in Symbol 607 MovieClip Frame 1
onClipEvent (load) { _root.menu_levelcomplited_mc.submitscore._visible = false; }
Instance of Symbol 603 MovieClip "gameover_mc" in Symbol 607 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 606 MovieClip "beker_mc" in Symbol 607 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 608 MovieClip Frame 1
stop();
Symbol 608 MovieClip Frame 2
_root.enginesound = "arriving";
Symbol 608 MovieClip Frame 137
_root.enginesound = "idle";
Symbol 608 MovieClip Frame 143
_root.enginesound = "idle";
Symbol 608 MovieClip Frame 226
gotoAndPlay (143);
Symbol 608 MovieClip Frame 232
_root.enginesound = "leaving";
Symbol 608 MovieClip Frame 481
gotoAndStop (1);

Library Items

Symbol 1 Sound [wing_lnk]
Symbol 2 Sound [whiping_lnk]
Symbol 3 Sound [tire_lnk]
Symbol 4 Sound [tankuit_lnk]
Symbol 5 Sound [tankin_lnk]
Symbol 6 Sound [tank_lnk]
Symbol 7 Sound [drill_lnk]
Symbol 8 Sound [alarm_lnk]
Symbol 9 Sound [pasby3_lnk]
Symbol 10 Sound [pasby2_lnk]
Symbol 11 Sound [pasby1_lnk]
Symbol 12 Sound [Laptop_lnk]
Symbol 13 Sound [SplashandDash_lnk]Used by:148
Symbol 14 BitmapUsed by:15 437
Symbol 15 GraphicUses:14Used by:16 17
Symbol 16 MovieClipUses:15Used by:34
Symbol 17 MovieClipUses:15Used by:34
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:20 21
Symbol 20 MovieClipUses:19Used by:34
Symbol 21 MovieClipUses:19Used by:34
Symbol 22 BitmapUsed by:23 177
Symbol 23 GraphicUses:22Used by:34
Symbol 24 BitmapUsed by:25 95 259
Symbol 25 GraphicUses:24Used by:28
Symbol 26 BitmapUsed by:27 108
Symbol 27 GraphicUses:26Used by:28
Symbol 28 MovieClipUses:25 27Used by:34
Symbol 29 BitmapUsed by:30 214 259 360
Symbol 30 GraphicUses:29Used by:33 104
Symbol 31 BitmapUsed by:32 177
Symbol 32 GraphicUses:31Used by:33 106
Symbol 33 MovieClipUses:30 32Used by:34
Symbol 34 MovieClip [f1car]Uses:16 17 20 21 23 28 33
Symbol 35 BitmapUsed by:36 214
Symbol 36 GraphicUses:35Used by:59
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:59
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:59
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:59
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:59
Symbol 45 BitmapUsed by:46 214
Symbol 46 GraphicUses:45Used by:59
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:59
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:59
Symbol 51 BitmapUsed by:52
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Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:59
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:59
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:59
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Symbol 62 MovieClipUses:61Used by:128
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:87
Symbol 65 BitmapUsed by:66
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Symbol 67 BitmapUsed by:68
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Symbol 69 BitmapUsed by:70
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Symbol 73 BitmapUsed by:74
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Symbol 79 BitmapUsed by:80
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Symbol 94 GraphicUsed by:128
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Symbol 96 MovieClipUses:95Used by:128 359 367 370
Symbol 97 GraphicUsed by:128
Symbol 98 GraphicUsed by:128
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Symbol 102 GraphicUsed by:128
Symbol 103 GraphicUsed by:128
Symbol 104 MovieClipUses:30Used by:128 369
Symbol 105 GraphicUsed by:128
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Symbol 129 GraphicUsed by:137
Symbol 130 GraphicUsed by:136
Symbol 131 GraphicUsed by:132 280 309 540  Timeline
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Symbol 138 BitmapUsed by:139
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Symbol 147 MovieClipUsed by:Timeline
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Symbol 149 GraphicUsed by:150 153 334 337 340 343
Symbol 150 MovieClipUses:149Used by:153 591 603
Symbol 151 GraphicUsed by:152 153
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Symbol 189 BitmapUsed by:190 511
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Symbol 212 BitmapUsed by:214 259
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Symbol 215 BitmapUsed by:216
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Symbol 217 BitmapUsed by:218
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Symbol 219 BitmapUsed by:220
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Symbol 221 BitmapUsed by:222
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Symbol 229 BitmapUsed by:230
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Symbol 231 BitmapUsed by:232
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Symbol 279 MovieClipUses:271 278Used by:280
Symbol 280 MovieClipUses:131 272 274 276 277 279Used by:281
Symbol 281 MovieClipUses:270 280Used by:282  Timeline
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Symbol 288 MovieClipUses:287Used by:Timeline
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Symbol 299 MovieClipUses:297 298Used by:607  Timeline
Symbol 300 BitmapUsed by:301
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Symbol 303 BitmapUsed by:304
Symbol 304 GraphicUses:303Used by:305
Symbol 305 MovieClipUses:304Used by:Timeline
Symbol 306 GraphicUsed by:307
Symbol 307 MovieClipUses:306Used by:607  Timeline
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Symbol 309 ButtonUses:308 131Used by:Timeline
Symbol 310 GraphicUsed by:312 314
Symbol 311 TextUses:293Used by:312 314
Symbol 312 MovieClipUses:310 311Used by:314  Timeline
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Symbol 318 GraphicUses:317Used by:319
Symbol 319 MovieClipUses:318Used by:607  Timeline
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Symbol 332 MovieClipUses:321 323 325 327 329 331Used by:334  Timeline
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Symbol 557 TextUses:144Used by:562
Symbol 558 EditableTextUses:144Used by:562
Symbol 559 EditableTextUses:144Used by:562
Symbol 560 EditableTextUses:144Used by:562
Symbol 561 EditableTextUses:144Used by:562
Symbol 562 MovieClipUses:551 552 553 554 555 556 557 558 559 560 561Used by:Timeline
Symbol 563 ButtonUses:157 159 156Used by:Timeline
Symbol 564 GraphicUsed by:570
Symbol 565 TextUses:144Used by:570
Symbol 566 GraphicUsed by:567
Symbol 567 MovieClipUses:566Used by:568
Symbol 568 ButtonUses:543 567 542Used by:570
Symbol 569 GraphicUsed by:570
Symbol 570 MovieClipUses:564 565 568 569Used by:Timeline
Symbol 571 GraphicUsed by:572
Symbol 572 MovieClipUses:571Used by:Timeline
Symbol 573 GraphicUsed by:574
Symbol 574 MovieClipUses:573Used by:Timeline
Symbol 575 GraphicUsed by:607
Symbol 576 GraphicUsed by:607
Symbol 577 TextUses:144Used by:607
Symbol 578 EditableTextUses:144Used by:607
Symbol 579 TextUses:144Used by:607
Symbol 580 EditableTextUses:144Used by:607
Symbol 581 TextUses:144Used by:607
Symbol 582 EditableTextUses:144Used by:607
Symbol 583 TextUses:144Used by:607
Symbol 584 EditableTextUses:144Used by:607
Symbol 585 TextUses:144Used by:607
Symbol 586 TextUses:144Used by:607
Symbol 587 GraphicUsed by:591 603
Symbol 588 GraphicUsed by:589
Symbol 589 MovieClipUses:588Used by:591
Symbol 590 EditableTextUses:144Used by:591
Symbol 591 MovieClipUses:587 589 590 150 152Used by:607
Symbol 592 GraphicUsed by:593 596
Symbol 593 MovieClipUses:592Used by:596
Symbol 594 GraphicUsed by:595 596
Symbol 595 MovieClipUses:594Used by:596
Symbol 596 ButtonUses:593 595 592 594Used by:598
Symbol 597 MovieClipUsed by:598
Symbol 598 MovieClipUses:596 597Used by:607
Symbol 599 GraphicUsed by:600
Symbol 600 MovieClipUses:599Used by:603
Symbol 601 GraphicUsed by:602
Symbol 602 MovieClipUses:601Used by:603
Symbol 603 MovieClipUses:587 150 600 602Used by:607
Symbol 604 BitmapUsed by:605
Symbol 605 GraphicUses:604Used by:606
Symbol 606 MovieClipUses:605Used by:607
Symbol 607 MovieClipUses:140 575 307 319 299 148 576 577 578 579 580 581 582 583 584 585 586 591 598 603 606Used by:Timeline
Symbol 608 MovieClipUses:SS1Used by:Timeline
Symbol 609 MovieClipUses:SS2Used by:Timeline
Streaming Sound 1Used by:Symbol 608 MovieClip
Streaming Sound 2Used by:Symbol 609 MovieClip

Instance Names

"Bar"Frame 1Symbol 142 MovieClip
"Size"Frame 1Symbol 147 MovieClip
"uitleg_mc"Frame 3Symbol 282 MovieClip
"carholder_mc"Frame 364Symbol 354 MovieClip
"bandenvoor_mc"Frame 364Symbol 358 MovieClip
"voorvleugel_mc"Frame 364Symbol 359 MovieClip
"achtervleugel_mc"Frame 364Symbol 362 MovieClip
"bandenachter_mc"Frame 364Symbol 366 MovieClip
"voorvleugel_toreplace_mc"Frame 364Symbol 367 MovieClip
"achtervleugel_toreplace_mc"Frame 364Symbol 368 MovieClip
"achtervleugel_oud_mc"Frame 364Symbol 369 MovieClip
"voorvleugel_oud_mc"Frame 364Symbol 370 MovieClip
"wiping_total"Frame 364Symbol 427 MovieClip
"bandenvoor1_mc"Frame 364Symbol 432 MovieClip
"bandenachter1_mc"Frame 364Symbol 436 MovieClip
"bandenvoorrol1_mc"Frame 364Symbol 439 MovieClip
"bandenvoor2_mc"Frame 364Symbol 432 MovieClip
"bandenvoorrol2_mc"Frame 364Symbol 439 MovieClip
"bandenachterrol1_mc"Frame 364Symbol 443 MovieClip
"bandenachter2_mc"Frame 364Symbol 436 MovieClip
"bandenachterrol2_mc"Frame 364Symbol 443 MovieClip
"actionsTotal"Frame 364Symbol 446 MovieClip
"tankers_mc"Frame 364Symbol 460 MovieClip
"but_gototruck_mc"Frame 364Symbol 466 MovieClip
"gameScreen"Frame 364Symbol 467 MovieClip
"lollipop_mc"Frame 364Symbol 499 MovieClip
"mapedit"Frame 364Symbol 500 MovieClip
"alarm2_mc"Frame 364Symbol 507 MovieClip
"alarm1_mc"Frame 364Symbol 507 MovieClip
"truck_mc"Frame 364Symbol 541 MovieClip
"yes"Frame 364Symbol 546 Button
"indicator_fuel_mc"Frame 364Symbol 281 MovieClip
"indicator_time_mc"Frame 364Symbol 549 MovieClip
"indicator_time_mc"Frame 364Symbol 562 MovieClip
"exit_mc"Frame 364Symbol 570 MovieClip
"line1_mc"Frame 364Symbol 572 MovieClip
"line2_mc"Frame 364Symbol 572 MovieClip
"lineV1_mc"Frame 364Symbol 572 MovieClip
"lineV3_mc"Frame 364Symbol 572 MovieClip
"lineV2_mc"Frame 364Symbol 572 MovieClip
"line3_mc"Frame 364Symbol 572 MovieClip
"dot1_mc"Frame 364Symbol 574 MovieClip
"dot2_mc"Frame 364Symbol 574 MovieClip
"dot3_mc"Frame 364Symbol 574 MovieClip
"dot4_mc"Frame 364Symbol 574 MovieClip
"dot5_mc"Frame 364Symbol 574 MovieClip
"dot6_mc"Frame 364Symbol 574 MovieClip
"dot7_mc"Frame 364Symbol 574 MovieClip
"dot8_mc"Frame 364Symbol 574 MovieClip
"dot9_mc"Frame 364Symbol 574 MovieClip
"dot10_mc"Frame 364Symbol 574 MovieClip
"menu_levelcomplited_mc"Frame 364Symbol 607 MovieClip
"sound_engine_mc"Frame 364Symbol 608 MovieClip
"voorband2_mc"Symbol 34 MovieClip [f1car] Frame 1Symbol 16 MovieClip
"voorband1_mc"Symbol 34 MovieClip [f1car] Frame 1Symbol 17 MovieClip
"achterband2_mc"Symbol 34 MovieClip [f1car] Frame 1Symbol 20 MovieClip
"achterband1_mc"Symbol 34 MovieClip [f1car] Frame 1Symbol 21 MovieClip
"voorvleugel_mc"Symbol 34 MovieClip [f1car] Frame 1Symbol 28 MovieClip
"achtervleugel_mc"Symbol 34 MovieClip [f1car] Frame 1Symbol 33 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 1Symbol 59 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 6Symbol 59 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 10Symbol 87 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 15Symbol 87 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 24Symbol 87 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 39Symbol 59 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 53Symbol 87 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 72Symbol 59 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 78Symbol 87 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 93Symbol 59 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 107Symbol 87 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 126Symbol 59 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 131Symbol 87 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 136Symbol 87 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 141Symbol 87 MovieClip
"achtervleugel_mc"Symbol 128 MovieClip [character35] Frame 141Symbol 104 MovieClip
"achtervleugel_mc"Symbol 128 MovieClip [character35] Frame 142Symbol 104 MovieClip
"achtervleugel_mc"Symbol 128 MovieClip [character35] Frame 143Symbol 104 MovieClip
"achtervleugel_mc."Symbol 128 MovieClip [character35] Frame 144Symbol 104 MovieClip
"achtervleugel_mc."Symbol 128 MovieClip [character35] Frame 145Symbol 104 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 146Symbol 87 MovieClip
"achtervleugel_mc"Symbol 128 MovieClip [character35] Frame 146Symbol 104 MovieClip
"achtervleugel_mc"Symbol 128 MovieClip [character35] Frame 147Symbol 104 MovieClip
"achtervleugel_mc"Symbol 128 MovieClip [character35] Frame 148Symbol 104 MovieClip
"achtervleugel_mc"Symbol 128 MovieClip [character35] Frame 149Symbol 104 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 155Symbol 87 MovieClip
"achtervleugel_mc"Symbol 128 MovieClip [character35] Frame 155Symbol 106 MovieClip
"achtervleugel_mc"Symbol 128 MovieClip [character35] Frame 156Symbol 106 MovieClip
"achtervleugel_mc"Symbol 128 MovieClip [character35] Frame 157Symbol 106 MovieClip
"achtervleugel_mc."Symbol 128 MovieClip [character35] Frame 158Symbol 106 MovieClip
"achtervleugel_mc."Symbol 128 MovieClip [character35] Frame 159Symbol 106 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 160Symbol 87 MovieClip
"achtervleugel_mc"Symbol 128 MovieClip [character35] Frame 160Symbol 106 MovieClip
"achtervleugel_mc"Symbol 128 MovieClip [character35] Frame 161Symbol 106 MovieClip
"achtervleugel_mc"Symbol 128 MovieClip [character35] Frame 162Symbol 106 MovieClip
"achtervleugel_mc"Symbol 128 MovieClip [character35] Frame 163Symbol 106 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 165Symbol 87 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 170Symbol 87 MovieClip
"achtervleugel_mc"Symbol 128 MovieClip [character35] Frame 181Symbol 104 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 185Symbol 87 MovieClip
"achtervleugel_mc"Symbol 128 MovieClip [character35] Frame 188Symbol 106 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 192Symbol 87 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 200Symbol 87 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 203Symbol 59 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 206Symbol 87 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 209Symbol 59 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 212Symbol 87 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 215Symbol 59 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 227Symbol 87 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 234Symbol 87 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 241Symbol 87 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 244Symbol 59 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 250Symbol 87 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 253Symbol 59 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 256Symbol 87 MovieClip
"poseclip"Symbol 128 MovieClip [character35] Frame 259Symbol 59 MovieClip
"subshow"Symbol 133 MovieClip Frame 1Symbol 132 MovieClip
"show"Symbol 136 MovieClip Frame 1Symbol 133 MovieClip
"sub"Symbol 137 MovieClip [grid] Frame 1Symbol 136 MovieClip
"knipper_mc"Symbol 280 MovieClip Frame 1Symbol 276 MovieClip
"goal_mc"Symbol 280 MovieClip Frame 1Symbol 277 MovieClip
"meter_mc"Symbol 281 MovieClip Frame 1Symbol 280 MovieClip
"underlay_mc"Symbol 282 MovieClip Frame 1Symbol 155 MovieClip
"poseclip"Symbol 282 MovieClip Frame 3Symbol 233 MovieClip
"poseclip"Symbol 282 MovieClip Frame 3Symbol 233 MovieClip
"fuelgame_mc"Symbol 282 MovieClip Frame 3Symbol 240 MovieClip
"start_mc"Symbol 282 MovieClip Frame 3Symbol 242 MovieClip
"sub"Symbol 427 MovieClip Frame 1Symbol 426 MovieClip
"action0_mc"Symbol 446 MovieClip Frame 1Symbol 265 MovieClip
"action1_mc"Symbol 446 MovieClip Frame 1Symbol 265 MovieClip
"action2_mc"Symbol 446 MovieClip Frame 1Symbol 265 MovieClip
"action3_mc"Symbol 446 MovieClip Frame 1Symbol 265 MovieClip
"action13_mc"Symbol 446 MovieClip Frame 1Symbol 265 MovieClip
"action12_mc"Symbol 446 MovieClip Frame 1Symbol 265 MovieClip
"action4_mc"Symbol 446 MovieClip Frame 1Symbol 265 MovieClip
"action5_mc"Symbol 446 MovieClip Frame 1Symbol 265 MovieClip
"action6_mc"Symbol 446 MovieClip Frame 1Symbol 265 MovieClip
"action7_mc"Symbol 446 MovieClip Frame 1Symbol 265 MovieClip
"action8_mc"Symbol 446 MovieClip Frame 1Symbol 265 MovieClip
"action9_mc"Symbol 446 MovieClip Frame 1Symbol 265 MovieClip
"action10_mc"Symbol 446 MovieClip Frame 1Symbol 265 MovieClip
"action11_mc"Symbol 446 MovieClip Frame 1Symbol 265 MovieClip
"action16_mc"Symbol 446 MovieClip Frame 1Symbol 268 MovieClip
"action17_mc"Symbol 446 MovieClip Frame 1Symbol 268 MovieClip
"action18_mc"Symbol 446 MovieClip Frame 1Symbol 268 MovieClip
"action19_mc"Symbol 446 MovieClip Frame 1Symbol 268 MovieClip
"action14_mc"Symbol 446 MovieClip Frame 1Symbol 265 MovieClip
"action15_mc"Symbol 446 MovieClip Frame 1Symbol 265 MovieClip
"action20_mc"Symbol 446 MovieClip Frame 1Symbol 265 MovieClip
"action21_mc"Symbol 446 MovieClip Frame 1Symbol 265 MovieClip
"action22_mc"Symbol 446 MovieClip Frame 1Symbol 268 MovieClip
"action23_mc"Symbol 446 MovieClip Frame 1Symbol 268 MovieClip
"action25_mc"Symbol 446 MovieClip Frame 1Symbol 268 MovieClip
"action24_mc"Symbol 446 MovieClip Frame 1Symbol 268 MovieClip
"action27_mc"Symbol 446 MovieClip Frame 1Symbol 268 MovieClip
"action26_mc"Symbol 446 MovieClip Frame 1Symbol 268 MovieClip
"poseclip"Symbol 460 MovieClip Frame 1Symbol 233 MovieClip
"poseclip"Symbol 460 MovieClip Frame 1Symbol 233 MovieClip
"fuelgame_mc"Symbol 460 MovieClip Frame 1Symbol 240 MovieClip
"start_mc"Symbol 460 MovieClip Frame 1Symbol 242 MovieClip
"stop_mc"Symbol 460 MovieClip Frame 11Symbol 455 MovieClip
"tanker1"Symbol 460 MovieClip Frame 16Symbol 456 MovieClip
"tanker1"Symbol 460 MovieClip Frame 16Symbol 456 MovieClip
"poseclip"Symbol 460 MovieClip Frame 26Symbol 456 MovieClip
"poseclip"Symbol 460 MovieClip Frame 26Symbol 456 MovieClip
"startlollipop_mc"Symbol 499 MovieClip Frame 19Symbol 488 MovieClip
"bg_truck"Symbol 541 MovieClip Frame 1Symbol 512 MovieClip
"achtervleugel_truck_mc"Symbol 541 MovieClip Frame 1Symbol 515 MovieClip
"voorvleugel_truck_mc"Symbol 541 MovieClip Frame 1Symbol 518 MovieClip
"voorband_truck_pile1"Symbol 541 MovieClip Frame 1Symbol 522 MovieClip
"voorband_truck_pile2"Symbol 541 MovieClip Frame 1Symbol 526 MovieClip
"achterband_truck_pile1"Symbol 541 MovieClip Frame 1Symbol 531 MovieClip
"achterband_truck_pile2"Symbol 541 MovieClip Frame 1Symbol 535 MovieClip
"timeDisplay2_txt"Symbol 549 MovieClip Frame 1Symbol 547 EditableText
"timeDisplay_txt"Symbol 549 MovieClip Frame 1Symbol 548 EditableText
"level_txt"Symbol 591 MovieClip Frame 1Symbol 590 EditableText
"statsvars"Symbol 598 MovieClip Frame 1Symbol 597 MovieClip
"averagetotal_txt"Symbol 607 MovieClip Frame 1Symbol 578 EditableText
"targettime_txt"Symbol 607 MovieClip Frame 1Symbol 580 EditableText
"overtime_txt"Symbol 607 MovieClip Frame 1Symbol 582 EditableText
"average_txt"Symbol 607 MovieClip Frame 1Symbol 584 EditableText
"completed_mc"Symbol 607 MovieClip Frame 1Symbol 591 MovieClip
"submitscore"Symbol 607 MovieClip Frame 1Symbol 598 MovieClip
"gameover_mc"Symbol 607 MovieClip Frame 1Symbol 603 MovieClip
"beker_mc"Symbol 607 MovieClip Frame 1Symbol 606 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "wing_lnk"
ExportAssets (56)Timeline Frame 1Symbol 2 as "whiping_lnk"
ExportAssets (56)Timeline Frame 1Symbol 3 as "tire_lnk"
ExportAssets (56)Timeline Frame 1Symbol 4 as "tankuit_lnk"
ExportAssets (56)Timeline Frame 1Symbol 5 as "tankin_lnk"
ExportAssets (56)Timeline Frame 1Symbol 6 as "tank_lnk"
ExportAssets (56)Timeline Frame 1Symbol 7 as "drill_lnk"
ExportAssets (56)Timeline Frame 1Symbol 8 as "alarm_lnk"
ExportAssets (56)Timeline Frame 1Symbol 9 as "pasby3_lnk"
ExportAssets (56)Timeline Frame 1Symbol 10 as "pasby2_lnk"
ExportAssets (56)Timeline Frame 1Symbol 11 as "pasby1_lnk"
ExportAssets (56)Timeline Frame 1Symbol 12 as "Laptop_lnk"
ExportAssets (56)Timeline Frame 1Symbol 13 as "SplashandDash_lnk"
ExportAssets (56)Timeline Frame 1Symbol 34 as "f1car"
ExportAssets (56)Timeline Frame 1Symbol 128 as "character35"
ExportAssets (56)Timeline Frame 1Symbol 137 as "grid"
ExportAssets (56)Timeline Frame 3Symbol 13 as "SplashandDash_lnk"

Labels

"NewGame"Frame 365
"leeg"Symbol 28 MovieClip Frame 2
"pose1"Symbol 128 MovieClip [character35] Frame 1
"pose2"Symbol 128 MovieClip [character35] Frame 2
"pose3"Symbol 128 MovieClip [character35] Frame 3
"pose4"Symbol 128 MovieClip [character35] Frame 4
"pose5"Symbol 128 MovieClip [character35] Frame 5
"pose6"Symbol 128 MovieClip [character35] Frame 6
"pose7"Symbol 128 MovieClip [character35] Frame 7
"pose8"Symbol 128 MovieClip [character35] Frame 8
"pose9"Symbol 128 MovieClip [character35] Frame 9
"pose10"Symbol 128 MovieClip [character35] Frame 10
"pose11"Symbol 128 MovieClip [character35] Frame 11
"pose12"Symbol 128 MovieClip [character35] Frame 12
"pose13"Symbol 128 MovieClip [character35] Frame 13
"pose14"Symbol 128 MovieClip [character35] Frame 14
"pose15"Symbol 128 MovieClip [character35] Frame 15
"pose16"Symbol 128 MovieClip [character35] Frame 16
"pose17"Symbol 128 MovieClip [character35] Frame 17
"pose18"Symbol 128 MovieClip [character35] Frame 18
"pose19"Symbol 128 MovieClip [character35] Frame 19
"pose20"Symbol 128 MovieClip [character35] Frame 20
"pose21"Symbol 128 MovieClip [character35] Frame 74
"pose22"Symbol 128 MovieClip [character35] Frame 131
"pose23"Symbol 128 MovieClip [character35] Frame 132
"pose24"Symbol 128 MovieClip [character35] Frame 133
"pose25"Symbol 128 MovieClip [character35] Frame 134
"pose26"Symbol 128 MovieClip [character35] Frame 135
"pose27"Symbol 128 MovieClip [character35] Frame 136
"pose28"Symbol 128 MovieClip [character35] Frame 137
"pose29"Symbol 128 MovieClip [character35] Frame 138
"pose30"Symbol 128 MovieClip [character35] Frame 139
"pose31"Symbol 128 MovieClip [character35] Frame 141
"pose32"Symbol 128 MovieClip [character35] Frame 142
"pose33"Symbol 128 MovieClip [character35] Frame 143
"pose34"Symbol 128 MovieClip [character35] Frame 144
"pose35"Symbol 128 MovieClip [character35] Frame 145
"pose36"Symbol 128 MovieClip [character35] Frame 146
"pose37"Symbol 128 MovieClip [character35] Frame 147
"pose38"Symbol 128 MovieClip [character35] Frame 148
"pose39"Symbol 128 MovieClip [character35] Frame 149
"pose48"Symbol 128 MovieClip [character35] Frame 155
"pose49"Symbol 128 MovieClip [character35] Frame 156
"pose50"Symbol 128 MovieClip [character35] Frame 157
"pose51"Symbol 128 MovieClip [character35] Frame 158
"pose52"Symbol 128 MovieClip [character35] Frame 159
"pose53"Symbol 128 MovieClip [character35] Frame 160
"pose54"Symbol 128 MovieClip [character35] Frame 161
"pose55"Symbol 128 MovieClip [character35] Frame 162
"pose56"Symbol 128 MovieClip [character35] Frame 163
"pose57"Symbol 128 MovieClip [character35] Frame 165
"pose58"Symbol 128 MovieClip [character35] Frame 166
"pose59"Symbol 128 MovieClip [character35] Frame 167
"pose60"Symbol 128 MovieClip [character35] Frame 168
"pose61"Symbol 128 MovieClip [character35] Frame 169
"pose62"Symbol 128 MovieClip [character35] Frame 170
"pose63"Symbol 128 MovieClip [character35] Frame 171
"pose64"Symbol 128 MovieClip [character35] Frame 172
"pose65"Symbol 128 MovieClip [character35] Frame 173
"pose40"Symbol 128 MovieClip [character35] Frame 181
"pose46"Symbol 128 MovieClip [character35] Frame 188
"pose41"Symbol 128 MovieClip [character35] Frame 200
"pose42"Symbol 128 MovieClip [character35] Frame 206
"pose47"Symbol 128 MovieClip [character35] Frame 212
"pose43"Symbol 128 MovieClip [character35] Frame 223
"pose66"Symbol 128 MovieClip [character35] Frame 230
"pose44"Symbol 128 MovieClip [character35] Frame 241
"pose45"Symbol 128 MovieClip [character35] Frame 250
"pose67"Symbol 128 MovieClip [character35] Frame 256
"start"Symbol 233 MovieClip Frame 10
"tank"Symbol 233 MovieClip Frame 25
"nummer1"Symbol 282 MovieClip Frame 1
"nummer2"Symbol 282 MovieClip Frame 2
"nummer3"Symbol 282 MovieClip Frame 3
"nummer4"Symbol 282 MovieClip Frame 4
"fade1"Symbol 369 MovieClip Frame 20
"fade2"Symbol 369 MovieClip Frame 140
"fade1"Symbol 370 MovieClip Frame 20
"fade2"Symbol 370 MovieClip Frame 120
"start"Symbol 456 MovieClip Frame 11
"tank"Symbol 456 MovieClip Frame 26
"tanking"Symbol 460 MovieClip Frame 11
"reverse"Symbol 460 MovieClip Frame 12
"verstuur"Symbol 597 MovieClip Frame 2
"arriving"Symbol 608 MovieClip Frame 2
"idle"Symbol 608 MovieClip Frame 137
"idle2"Symbol 608 MovieClip Frame 143
"leaving"Symbol 608 MovieClip Frame 232

Dynamic Text Variables

LoadSymbol 145 EditableText""
PercentSymbol 146 EditableText""
_root.clevelSymbol 558 EditableText"18"
_root.targettimedisplaySymbol 559 EditableText"10"
_root.clevelSymbol 560 EditableText"18"
_root.targettimedisplaySymbol 561 EditableText"10"




http://swfchan.com/23/110158/info.shtml
Created: 13/3 -2019 22:56:09 Last modified: 13/3 -2019 22:56:09 Server time: 05/11 -2024 23:06:36