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aequilibrium-2.swf

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Flash #110219

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<p align="center"></p>

<p align="center"><font face="Arial" size="24" color="#fffe65" letterSpacing="0.000000" kerning="1"><b>Add To Your Site</b></font></p>

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BR

Only Oblectamentum.com

© www.spilgames.com

© www.spilgames.com

<p align="center"><font face="Arial" size="24" color="#fffe65" letterSpacing="0.000000" kerning="1"><b>Highscores</b></font></p>

<p align="center"><font face="Arial" size="25" color="#fffe65" letterSpacing="0.000000" kerning="1"><b>Highscores</b></font></p>

<p align="center"><font face="Arial" size="24" color="#fffe65" letterSpacing="0.000000" kerning="1"><b>More games </b></font></p>

<p align="center"><font face="Arial" size="25" color="#fffe65" letterSpacing="0.000000" kerning="1"><b>More games </b></font></p>

<p align="center"><font face="Arial" size="24" color="#fffe65" letterSpacing="0.000000" kerning="1"><b>Add To Your Site</b></font></p>

<p align="center"><font face="Arial" size="25" color="#fffe65" letterSpacing="0.000000" kerning="1"><b>Add To Your Site</b></font></p>

<p align="center"><font face="Arial" size="24" color="#fffe65" letterSpacing="0.000000" kerning="1"><b>Oblectamentum.com</b></font></p>

<p align="center"><font face="Arial" size="25" color="#fffe65" letterSpacing="0.000000" kerning="1"><b>Oblectamentum.com</b></font></p>

<p align="center"><font face="Arial" size="24" color="#fffe65" letterSpacing="0.000000" kerning="1"><b>Aequilibrium 1</b></font></p>

<p align="center"><font face="Arial" size="25" color="#fffe65" letterSpacing="0.000000" kerning="1"><b>Aequilibrium 1</b></font></p>

<p align="center"><font face="Arial" size="24" color="#fffe65" letterSpacing="0.000000" kerning="1"><b>Aequilibrium 3</b></font></p>

<p align="center"><font face="Arial" size="25" color="#fffe65" letterSpacing="0.000000" kerning="1"><b>Aequilibrium 3</b></font></p>

<p align="center"><font face="Arial" size="14" color="#fffe65" letterSpacing="0.000000" kerning="1">Eldzhin</font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">Oblectamentum.com</font></p>

<p align="left"><font face="Whimsy TT" size="27" color="#fffe65" letterSpacing="0.000000" kerning="1">Select level</font></p>

<p align="left"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>More physics games</b></font></p>

<p align="left"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>More physics games</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>1</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>1</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>2</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>2</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>3</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>3</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>4</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>4</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>5</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>5</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>6</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>6</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>7</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>7</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>8</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>8</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>9</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>9</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>10</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>10</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>11</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>11</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>12</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>12</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>13</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>13</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>14</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>14</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>16</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>16</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>17</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>17</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>18</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>18</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>19</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>19</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>20</b></font></p>

<p align="left"><font face="Arial" size="48" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>20</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>1</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>1</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>2</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>2</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>3</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>3</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>4</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>4</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>5</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>5</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>6</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>6</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>7</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>7</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>8</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>8</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>9</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>9</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>10</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>10</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>11</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>11</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>12</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>12</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>13</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>13</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>14</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>14</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>16</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>16</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>17</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>17</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>18</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>18</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>19</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>19</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>20</b></font></p>

<p align="left"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>20</b></font></p>

<p align="left"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>More physics games</b></font></p>

<p align="left"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>More physics games</b></font></p>

<p align="center"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">1. Click the red objects to remove them</font></p>

<p align="center"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">2. Keep balance</font></p>

ActionScript [AS3]

Section 1
//flag_icon_216 (Aequilibrium2_fla.flag_icon_216) package Aequilibrium2_fla { import flash.display.*; public dynamic class flag_icon_216 extends MovieClip { public function flag_icon_216(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Aequilibrium2_fla
Section 2
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2CircleDef extends b2ShapeDef { public var radius:Number; public var localPosition:b2Vec2; public function b2CircleDef(){ localPosition = new b2Vec2(0, 0); super(); type = b2Shape.e_circleShape; radius = 1; } } }//package Box2D.Collision.Shapes
Section 3
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleShape extends b2Shape { public var m_localPosition:b2Vec2; public var m_radius:Number; public function b2CircleShape(_arg1:b2ShapeDef){ m_localPosition = new b2Vec2(); super(_arg1); var _local2:b2CircleDef = (_arg1 as b2CircleDef); m_type = e_circleShape; m_localPosition.SetV(_local2.localPosition); m_radius = _local2.radius; } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local10:Number; var _local6:b2Mat22 = _arg1.R; var _local7:Number = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y))); var _local8:Number = (_arg1.position.x + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y))); var _local9:Number = (_arg4.p1.x - _local7); _local10 = (_arg4.p1.y - _local8); var _local11:Number = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius)); if (_local11 < 0){ return (false); }; var _local12:Number = (_arg4.p2.x - _arg4.p1.x); var _local13:Number = (_arg4.p2.y - _arg4.p1.y); var _local14:Number = ((_local9 * _local12) + (_local10 * _local13)); var _local15:Number = ((_local12 * _local12) + (_local13 * _local13)); var _local16:Number = ((_local14 * _local14) - (_local15 * _local11)); if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){ return (false); }; var _local17:Number = -((_local14 + Math.sqrt(_local16))); if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){ _local17 = (_local17 / _local15); _arg2[0] = _local17; _arg3.x = (_local9 + (_local17 * _local12)); _arg3.y = (_local10 + (_local17 * _local13)); _arg3.Normalize(); return (true); }; return (false); } public function GetLocalPosition():b2Vec2{ return (m_localPosition); } public function GetRadius():Number{ return (m_radius); } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2Mat22; _local4 = _arg2.R; var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _local4 = _arg3.R; var _local7:Number = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); var _local8:Number = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius)); _arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius)); } override public function ComputeMass(_arg1:b2MassData):void{ _arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius); _arg1.center.SetV(m_localPosition); _arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y)))); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:Number = (m_localPosition.x - _arg1.x); var _local3:Number = (m_localPosition.y - _arg1.y); _local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22 = _arg2.R; var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius)); _arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius)); } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Mat22 = _arg1.R; var _local4:Number = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); var _local5:Number = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _local4 = (_arg2.x - _local4); _local5 = (_arg2.y - _local5); return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius))); } } }//package Box2D.Collision.Shapes
Section 4
//b2FilterData (Box2D.Collision.Shapes.b2FilterData) package Box2D.Collision.Shapes { public class b2FilterData { public var maskBits:uint;// = 0xFFFF public var groupIndex:int;// = 0 public var categoryBits:uint;// = 1 public function Copy():b2FilterData{ var _local1:b2FilterData = new b2FilterData(); _local1.categoryBits = categoryBits; _local1.maskBits = maskBits; _local1.groupIndex = groupIndex; return (_local1); } } }//package Box2D.Collision.Shapes
Section 5
//b2MassData (Box2D.Collision.Shapes.b2MassData) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2MassData { public var mass:Number;// = 0 public var center:b2Vec2; public var I:Number;// = 0 public function b2MassData(){ center = new b2Vec2(0, 0); super(); } } }//package Box2D.Collision.Shapes
Section 6
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PolygonDef extends b2ShapeDef { public var vertices:Array; public var vertexCount:int; private static var s_mat:b2Mat22 = new b2Mat22(); public function b2PolygonDef(){ vertices = new Array(b2Settings.b2_maxPolygonVertices); super(); type = b2Shape.e_polygonShape; vertexCount = 0; var _local1:int; while (_local1 < b2Settings.b2_maxPolygonVertices) { vertices[_local1] = new b2Vec2(); _local1++; }; } public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{ var _local5:b2Vec2; var _local6:b2Mat22; var _local7:int; vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); if (_arg3){ _local5 = _arg3; _local6 = s_mat; _local6.Set(_arg4); _local7 = 0; while (_local7 < vertexCount) { _arg3 = vertices[_local7]; _arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y))); _arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y))); _arg3.x = _arg1; _local7++; }; }; } public function SetAsBox(_arg1:Number, _arg2:Number):void{ vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); } } }//package Box2D.Collision.Shapes
Section 7
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolygonShape extends b2Shape { public var m_coreVertices:Array; public var m_vertices:Array; private var s_supportVec:b2Vec2; public var m_centroid:b2Vec2; public var m_normals:Array; public var m_obb:b2OBB; public var m_vertexCount:int; private static var s_computeMat:b2Mat22 = new b2Mat22(); private static var s_sweptAABB1:b2AABB = new b2AABB(); private static var s_sweptAABB2:b2AABB = new b2AABB(); public function b2PolygonShape(_arg1:b2ShapeDef){ var _local3:int; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; s_supportVec = new b2Vec2(); m_obb = new b2OBB(); m_vertices = new Array(b2Settings.b2_maxPolygonVertices); m_normals = new Array(b2Settings.b2_maxPolygonVertices); m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices); super(_arg1); m_type = e_polygonShape; var _local2:b2PolygonDef = (_arg1 as b2PolygonDef); m_vertexCount = _local2.vertexCount; var _local4:int = _local3; var _local5:int = _local3; _local3 = 0; while (_local3 < m_vertexCount) { m_vertices[_local3] = _local2.vertices[_local3].Copy(); _local3++; }; _local3 = 0; while (_local3 < m_vertexCount) { _local4 = _local3; _local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0; _local6 = (m_vertices[_local5].x - m_vertices[_local4].x); _local7 = (m_vertices[_local5].y - m_vertices[_local4].y); _local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8)); _local3++; }; m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount); ComputeOBB(m_obb, m_vertices, m_vertexCount); _local3 = 0; while (_local3 < m_vertexCount) { _local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1); _local5 = _local3; _local9 = m_normals[_local4].x; _local10 = m_normals[_local4].y; _local11 = m_normals[_local5].x; _local12 = m_normals[_local5].y; _local13 = (m_vertices[_local3].x - m_centroid.x); _local14 = (m_vertices[_local3].y - m_centroid.y); _local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop); _local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop); _local17 = (1 / ((_local9 * _local12) - (_local10 * _local11))); m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y)); _local3++; }; } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2AABB = s_sweptAABB1; var _local5:b2AABB = s_sweptAABB2; ComputeAABB(_local4, _arg2); ComputeAABB(_local5, _arg3); _arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y); _arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y); } public function GetVertices():Array{ return (m_vertices); } public function GetCoreVertices():Array{ return (m_coreVertices); } public function GetCentroid():b2Vec2{ return (m_centroid); } public function GetOBB():b2OBB{ return (m_obb); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_coreVertices[0])); } public function Centroid(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_centroid)); } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local20:Number; var _local21:Number; var _local6:Number = 0; var _local7:Number = _arg5; _local8 = (_arg4.p1.x - _arg1.position.x); _local9 = (_arg4.p1.y - _arg1.position.y); _local10 = _arg1.R; var _local12:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); var _local13:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); _local8 = (_arg4.p2.x - _arg1.position.x); _local9 = (_arg4.p2.y - _arg1.position.y); _local10 = _arg1.R; var _local14:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); var _local15:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); var _local16:Number = (_local14 - _local12); var _local17:Number = (_local15 - _local13); var _local18 = -1; var _local19:int; while (_local19 < m_vertexCount) { _local11 = m_vertices[_local19]; _local8 = (_local11.x - _local12); _local9 = (_local11.y - _local13); _local11 = m_normals[_local19]; _local20 = ((_local11.x * _local8) + (_local11.y * _local9)); _local21 = ((_local11.x * _local16) + (_local11.y * _local17)); if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){ _local6 = (_local20 / _local21); _local18 = _local19; } else { if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){ _local7 = (_local20 / _local21); }; }; if (_local7 < _local6){ return (false); }; _local19++; }; if (_local18 >= 0){ _arg2[0] = _local6; _local10 = _arg1.R; _local11 = m_normals[_local18]; _arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); return (true); }; return (false); } override public function ComputeMass(_arg1:b2MassData):void{ var _local10:b2Vec2; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local2:Number = 0; var _local3:Number = 0; var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; var _local7:Number = 0; var _local8:Number = (1 / 3); var _local9:int; while (_local9 < m_vertexCount) { _local10 = m_vertices[_local9]; _local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0]; _local12 = (_local10.x - _local6); _local13 = (_local10.y - _local7); _local14 = (_local11.x - _local6); _local15 = (_local11.y - _local7); _local16 = ((_local12 * _local15) - (_local13 * _local14)); _local17 = (0.5 * _local16); _local4 = (_local4 + _local17); _local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x))); _local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y))); _local18 = _local6; _local19 = _local7; _local20 = _local12; _local21 = _local13; _local22 = _local14; _local23 = _local15; _local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18)); _local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19)); _local5 = (_local5 + (_local16 * (_local24 + _local25))); _local9++; }; _arg1.mass = (m_density * _local4); _local2 = (_local2 * (1 / _local4)); _local3 = (_local3 * (1 / _local4)); _arg1.center.Set(_local2, _local3); _arg1.I = (m_density * _local5); } public function GetNormals():Array{ return (m_normals); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:b2Vec2; var _local5:b2Mat22; var _local11:Number; _local5 = _arg1.R; var _local6:Number = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y)); var _local7:Number = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y)); var _local8:int; _local4 = m_coreVertices[0]; var _local9:Number = ((_local4.x * _local6) + (_local4.y * _local7)); var _local10 = 1; while (_local10 < m_vertexCount) { _local4 = m_coreVertices[_local10]; _local11 = ((_local4.x * _local6) + (_local4.y * _local7)); if (_local11 > _local9){ _local8 = _local10; _local9 = _local11; }; _local10++; }; _local5 = _arg1.R; _local4 = m_coreVertices[_local8]; s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y))); s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y))); return (s_supportVec); } public function GetVertexCount():int{ return (m_vertexCount); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22; var _local4:b2Vec2; var _local5:b2Mat22 = s_computeMat; _local3 = _arg2.R; _local4 = m_obb.R.col1; _local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local4 = m_obb.R.col2; _local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local5.Abs(); var _local6:b2Mat22 = _local5; _local4 = m_obb.extents; var _local7:Number = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y)); var _local8:Number = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y)); _local3 = _arg2.R; _local4 = m_obb.center; var _local9:Number = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y))); var _local10:Number = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y))); _arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8)); _arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8)); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:b2Vec2; var _local4:Number; var _local5:Number; m_sweepRadius = 0; var _local3:int; while (_local3 < m_vertexCount) { _local2 = m_coreVertices[_local3]; _local4 = (_local2.x - _arg1.x); _local5 = (_local2.y - _arg1.y); _local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); if (_local4 > m_sweepRadius){ m_sweepRadius = _local4; }; _local3++; }; } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Vec2; var _local10:Number; var _local4:b2Mat22 = _arg1.R; var _local5:Number = (_arg2.x - _arg1.position.x); var _local6:Number = (_arg2.y - _arg1.position.y); var _local7:Number = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y)); var _local8:Number = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y)); var _local9:int; while (_local9 < m_vertexCount) { _local3 = m_vertices[_local9]; _local5 = (_local7 - _local3.x); _local6 = (_local8 - _local3.y); _local3 = m_normals[_local9]; _local10 = ((_local3.x * _local5) + (_local3.y * _local6)); if (_local10 > 0){ return (false); }; _local9++; }; return (true); } public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{ var _local3:b2Vec2; var _local7:Number; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local3 = new b2Vec2(); var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; _local7 = (1 / 3); var _local8:int; while (_local8 < _arg2) { _local9 = _arg1[_local8]; _local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0]; _local11 = (_local9.x - _local5); _local12 = (_local9.y - _local6); _local13 = (_local10.x - _local5); _local14 = (_local10.y - _local6); _local15 = ((_local11 * _local14) - (_local12 * _local13)); _local16 = (0.5 * _local15); _local4 = (_local4 + _local16); _local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x))); _local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y))); _local8++; }; _local3.x = (_local3.x * (1 / _local4)); _local3.y = (_local3.y * (1 / _local4)); return (_local3); } public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{ var _local4:int; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:int; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:b2Mat22; var _local5:Array = new Array((b2Settings.b2_maxPolygonVertices + 1)); _local4 = 0; while (_local4 < _arg3) { _local5[_local4] = _arg2[_local4]; _local4++; }; _local5[_arg3] = _local5[0]; var _local6:Number = Number.MAX_VALUE; _local4 = 1; while (_local4 <= _arg3) { _local7 = _local5[int((_local4 - 1))]; _local8 = (_local5[_local4].x - _local7.x); _local9 = (_local5[_local4].y - _local7.y); _local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); _local8 = (_local8 / _local10); _local9 = (_local9 / _local10); _local11 = -(_local9); _local12 = _local8; _local13 = Number.MAX_VALUE; _local14 = Number.MAX_VALUE; _local15 = -(Number.MAX_VALUE); _local16 = -(Number.MAX_VALUE); _local17 = 0; while (_local17 < _arg3) { _local19 = (_local5[_local17].x - _local7.x); _local20 = (_local5[_local17].y - _local7.y); _local21 = ((_local8 * _local19) + (_local9 * _local20)); _local22 = ((_local11 * _local19) + (_local12 * _local20)); if (_local21 < _local13){ _local13 = _local21; }; if (_local22 < _local14){ _local14 = _local22; }; if (_local21 > _local15){ _local15 = _local21; }; if (_local22 > _local16){ _local16 = _local22; }; _local17++; }; _local18 = ((_local15 - _local13) * (_local16 - _local14)); if (_local18 < (0.95 * _local6)){ _local6 = _local18; _arg1.R.col1.x = _local8; _arg1.R.col1.y = _local9; _arg1.R.col2.x = _local11; _arg1.R.col2.y = _local12; _local23 = (0.5 * (_local13 + _local15)); _local24 = (0.5 * (_local14 + _local16)); _local25 = _arg1.R; _arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24))); _arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24))); _arg1.extents.x = (0.5 * (_local15 - _local13)); _arg1.extents.y = (0.5 * (_local16 - _local14)); }; _local4++; }; } } }//package Box2D.Collision.Shapes
Section 8
//b2Shape (Box2D.Collision.Shapes.b2Shape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class b2Shape { public var m_next:b2Shape; public var m_type:int; public var m_sweepRadius:Number; public var m_density:Number; public var m_filter:b2FilterData; public var m_friction:Number; public var m_isSensor:Boolean; public var m_restitution:Number; public var m_userData; public var m_proxyId:uint; public var m_body:b2Body; public static const e_polygonShape:int = 1; public static const e_unknownShape:int = -1; public static const e_circleShape:int = 0; public static const e_shapeTypeCount:int = 2; private static var s_resetAABB:b2AABB = new b2AABB(); private static var s_syncAABB:b2AABB = new b2AABB(); private static var s_proxyAABB:b2AABB = new b2AABB(); public function b2Shape(_arg1:b2ShapeDef){ m_userData = _arg1.userData; m_friction = _arg1.friction; m_restitution = _arg1.restitution; m_density = _arg1.density; m_body = null; m_sweepRadius = 0; m_next = null; m_proxyId = b2Pair.b2_nullProxy; m_filter = _arg1.filter.Copy(); m_isSensor = _arg1.isSensor; } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetSweepRadius():Number{ return (m_sweepRadius); } public function GetNext():b2Shape{ return (m_next); } public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ } public function GetType():int{ return (m_type); } public function GetRestitution():Number{ return (m_restitution); } public function GetFriction():Number{ return (m_friction); } public function GetFilterData():b2FilterData{ return (m_filter.Copy()); } public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ return (false); } public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ if (m_proxyId == b2Pair.b2_nullProxy){ return; }; _arg1.DestroyProxy(m_proxyId); var _local3:b2AABB = s_resetAABB; ComputeAABB(_local3, _arg2); var _local4:Boolean = _arg1.InRange(_local3); if (_local4){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; } public function SetFilterData(_arg1:b2FilterData):void{ m_filter = _arg1.Copy(); } public function GetUserData(){ return (m_userData); } public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{ if (m_proxyId == b2Pair.b2_nullProxy){ return (false); }; var _local4:b2AABB = s_syncAABB; ComputeSweptAABB(_local4, _arg2, _arg3); if (_arg1.InRange(_local4)){ _arg1.MoveProxy(m_proxyId, _local4); return (true); }; return (false); } public function ComputeMass(_arg1:b2MassData):void{ } public function IsSensor():Boolean{ return (m_isSensor); } public function DestroyProxy(_arg1:b2BroadPhase):void{ if (m_proxyId != b2Pair.b2_nullProxy){ _arg1.DestroyProxy(m_proxyId); m_proxyId = b2Pair.b2_nullProxy; }; } public function UpdateSweepRadius(_arg1:b2Vec2):void{ } public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ } public function GetBody():b2Body{ return (m_body); } public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ var _local3:b2AABB = s_proxyAABB; ComputeAABB(_local3, _arg2); var _local4:Boolean = _arg1.InRange(_local3); if (_local4){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; } public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ return (false); } public static function Destroy(_arg1:b2Shape, _arg2):void{ } public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{ switch (_arg1.type){ case e_circleShape: return (new b2CircleShape(_arg1)); case e_polygonShape: return (new b2PolygonShape(_arg1)); default: return (null); }; } } }//package Box2D.Collision.Shapes
Section 9
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef) package Box2D.Collision.Shapes { public class b2ShapeDef { public var friction:Number;// = 0.2 public var isSensor:Boolean;// = false public var density:Number;// = 0 public var restitution:Number;// = 0 public var userData;// = null public var filter:b2FilterData; public var type:int; public function b2ShapeDef(){ type = b2Shape.e_unknownShape; filter = new b2FilterData(); super(); } } }//package Box2D.Collision.Shapes
Section 10
//b2AABB (Box2D.Collision.b2AABB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2AABB { public var upperBound:b2Vec2; public var lowerBound:b2Vec2; public function b2AABB(){ lowerBound = new b2Vec2(); upperBound = new b2Vec2(); super(); } public function IsValid():Boolean{ var _local1:Number = (upperBound.x - lowerBound.x); var _local2:Number = (upperBound.y - lowerBound.y); var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0))); _local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid())); return (_local3); } } }//package Box2D.Collision
Section 11
//b2Bound (Box2D.Collision.b2Bound) package Box2D.Collision { public class b2Bound { public var value:uint; public var proxyId:uint; public var stabbingCount:uint; public function Swap(_arg1:b2Bound):void{ var _local2:uint = value; var _local3:uint = proxyId; var _local4:uint = stabbingCount; value = _arg1.value; proxyId = _arg1.proxyId; stabbingCount = _arg1.stabbingCount; _arg1.value = _local2; _arg1.proxyId = _local3; _arg1.stabbingCount = _local4; } public function IsLower():Boolean{ return (((value & 1) == 0)); } public function IsUpper():Boolean{ return (((value & 1) == 1)); } } }//package Box2D.Collision
Section 12
//b2BoundValues (Box2D.Collision.b2BoundValues) package Box2D.Collision { public class b2BoundValues { public var lowerValues:Array; public var upperValues:Array; public function b2BoundValues(){ lowerValues = [0, 0]; upperValues = [0, 0]; super(); } } }//package Box2D.Collision
Section 13
//b2BroadPhase (Box2D.Collision.b2BroadPhase) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2BroadPhase { public var m_bounds:Array; public var m_quantizationFactor:b2Vec2; public var m_worldAABB:b2AABB; public var m_freeProxy:uint; public var m_proxyCount:int; public var m_proxyPool:Array; public var m_queryResultCount:int; public var m_pairManager:b2PairManager; public var m_timeStamp:uint; public var m_queryResults:Array; public static const b2_nullEdge:uint = b2Settings.USHRT_MAX; public static const b2_invalid:uint = b2Settings.USHRT_MAX; public static var s_validate:Boolean = false; public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){ var _local3:int; var _local5:Number; var _local6:b2Proxy; var _local7:int; m_pairManager = new b2PairManager(); m_proxyPool = new Array(b2Settings.b2_maxPairs); m_bounds = new Array((2 * b2Settings.b2_maxProxies)); m_queryResults = new Array(b2Settings.b2_maxProxies); m_quantizationFactor = new b2Vec2(); super(); m_pairManager.Initialize(this, _arg2); m_worldAABB = _arg1; m_proxyCount = 0; _local3 = 0; while (_local3 < b2Settings.b2_maxProxies) { m_queryResults[_local3] = 0; _local3++; }; m_bounds = new Array(2); _local3 = 0; while (_local3 < 2) { m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies)); _local7 = 0; while (_local7 < (2 * b2Settings.b2_maxProxies)) { m_bounds[_local3][_local7] = new b2Bound(); _local7++; }; _local3++; }; var _local4:Number = (_arg1.upperBound.x - _arg1.lowerBound.x); _local5 = (_arg1.upperBound.y - _arg1.lowerBound.y); m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4); m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5); _local3 = 0; while (_local3 < (b2Settings.b2_maxProxies - 1)) { _local6 = new b2Proxy(); m_proxyPool[_local3] = _local6; _local6.SetNext((_local3 + 1)); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; _local3++; }; _local6 = new b2Proxy(); m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6; _local6.SetNext(b2Pair.b2_nullProxy); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; m_freeProxy = 0; m_timeStamp = 1; m_queryResultCount = 0; } public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{ var _local6:uint; var _local7:uint; var _local12:b2Proxy; var _local4:Array = new Array(); var _local5:Array = new Array(); ComputeBounds(_local4, _local5, _arg1); var _local8:Array = [_local6]; var _local9:Array = [_local7]; Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0); Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1); var _local10:int; var _local11:int; while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) { _local12 = m_proxyPool[m_queryResults[_local11]]; _arg2[_local11] = _local12.userData; _local11++; _local10++; }; m_queryResultCount = 0; IncrementTimeStamp(); return (_local10); } public function Commit():void{ m_pairManager.Commit(); } public function GetProxy(_arg1:int):b2Proxy{ var _local2:b2Proxy = m_proxyPool[_arg1]; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){ return (null); }; return (_local2); } private function IncrementTimeStamp():void{ var _local1:uint; if (m_timeStamp == b2Settings.USHRT_MAX){ _local1 = 0; while (_local1 < b2Settings.b2_maxProxies) { (m_proxyPool[_local1] as b2Proxy).timeStamp = 0; _local1++; }; m_timeStamp = 1; } else { m_timeStamp++; }; } private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{ var _local10:b2Bound; var _local12:int; var _local13:int; var _local14:b2Proxy; var _local8:uint = BinarySearch(_arg5, _arg6, _arg3); var _local9:uint = BinarySearch(_arg5, _arg6, _arg4); var _local11:uint = _local8; while (_local11 < _local9) { _local10 = _arg5[_local11]; if (_local10.IsLower()){ IncrementOverlapCount(_local10.proxyId); }; _local11++; }; if (_local8 > 0){ _local12 = (_local8 - 1); _local10 = _arg5[_local12]; _local13 = _local10.stabbingCount; while (_local13) { _local10 = _arg5[_local12]; if (_local10.IsLower()){ _local14 = m_proxyPool[_local10.proxyId]; if (_local8 <= _local14.upperBounds[_arg7]){ IncrementOverlapCount(_local10.proxyId); _local13--; }; }; _local12--; }; }; _arg1[0] = _local8; _arg2[0] = _local9; } private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{ var _local4:Array; var _local5:b2Bound; var _local6:b2Bound; var _local3:int; while (_local3 < 2) { _local4 = m_bounds[_local3]; _local5 = _local4[_arg1.lowerBounds[_local3]]; _local6 = _local4[_arg2.upperBounds[_local3]]; if (_local5.value > _local6.value){ return (false); }; _local5 = _local4[_arg1.upperBounds[_local3]]; _local6 = _local4[_arg2.lowerBounds[_local3]]; if (_local5.value < _local6.value){ return (false); }; _local3++; }; return (true); } private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{ var _local4:Number = _arg3.lowerBound.x; var _local5:Number = _arg3.lowerBound.y; _local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x); _local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y); _local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x); _local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y); var _local6:Number = _arg3.upperBound.x; var _local7:Number = _arg3.upperBound.y; _local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x); _local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y); _local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x); _local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y); _arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1)); _arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1); _arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1)); _arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1); } public function CreateProxy(_arg1:b2AABB, _arg2):uint{ var _local3:uint; var _local4:b2Proxy; var _local11:Array; var _local12:uint; var _local13:uint; var _local14:Array; var _local15:Array; var _local16:Array; var _local17:int; var _local18:int; var _local19:b2Bound; var _local20:b2Bound; var _local21:b2Bound; var _local22:int; var _local23:b2Proxy; var _local5:uint = m_freeProxy; _local4 = m_proxyPool[_local5]; m_freeProxy = _local4.GetNext(); _local4.overlapCount = 0; _local4.userData = _arg2; var _local6:uint = (2 * m_proxyCount); var _local7:Array = new Array(); var _local8:Array = new Array(); ComputeBounds(_local7, _local8, _arg1); var _local9:int; while (_local9 < 2) { _local11 = m_bounds[_local9]; _local14 = [_local12]; _local15 = [_local13]; Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9); _local12 = _local14[0]; _local13 = _local15[0]; _local16 = new Array(); _local18 = (_local6 - _local13); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[int((_local13 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local22 = (_local13 + 2); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[int((_local22 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local16 = new Array(); _local18 = (_local13 - _local12); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[int((_local12 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local22 = (_local12 + 1); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[int((_local22 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local13++; _local19 = _local11[_local12]; _local20 = _local11[_local13]; _local19.value = _local7[_local9]; _local19.proxyId = _local5; _local20.value = _local8[_local9]; _local20.proxyId = _local5; _local21 = _local11[int((_local12 - 1))]; _local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount; _local21 = _local11[int((_local13 - 1))]; _local20.stabbingCount = _local21.stabbingCount; _local3 = _local12; while (_local3 < _local13) { _local21 = _local11[_local3]; _local21.stabbingCount++; _local3++; }; _local3 = _local12; while (_local3 < (_local6 + 2)) { _local19 = _local11[_local3]; _local23 = m_proxyPool[_local19.proxyId]; if (_local19.IsLower()){ _local23.lowerBounds[_local9] = _local3; } else { _local23.upperBounds[_local9] = _local3; }; _local3++; }; _local9++; }; m_proxyCount++; var _local10:int; while (_local10 < m_queryResultCount) { m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]); _local10++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); return (_local5); } public function DestroyProxy(_arg1:uint):void{ var _local2:b2Bound; var _local3:b2Bound; var _local8:Array; var _local9:uint; var _local10:uint; var _local11:uint; var _local12:uint; var _local13:Array; var _local14:int; var _local15:int; var _local16:int; var _local17:uint; var _local18:int; var _local19:b2Proxy; var _local4:b2Proxy = m_proxyPool[_arg1]; var _local5:int = (2 * m_proxyCount); var _local6:int; while (_local6 < 2) { _local8 = m_bounds[_local6]; _local9 = _local4.lowerBounds[_local6]; _local10 = _local4.upperBounds[_local6]; _local2 = _local8[_local9]; _local11 = _local2.value; _local3 = _local8[_local10]; _local12 = _local3.value; _local13 = new Array(); _local15 = ((_local10 - _local9) - 1); _local14 = 0; while (_local14 < _local15) { _local13[_local14] = new b2Bound(); _local2 = _local13[_local14]; _local3 = _local8[int(((_local9 + 1) + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = _local13.length; _local16 = _local9; _local14 = 0; while (_local14 < _local15) { _local3 = _local13[_local14]; _local2 = _local8[int((_local16 + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local13 = new Array(); _local15 = ((_local5 - _local10) - 1); _local14 = 0; while (_local14 < _local15) { _local13[_local14] = new b2Bound(); _local2 = _local13[_local14]; _local3 = _local8[int(((_local10 + 1) + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = _local13.length; _local16 = (_local10 - 1); _local14 = 0; while (_local14 < _local15) { _local3 = _local13[_local14]; _local2 = _local8[int((_local16 + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = (_local5 - 2); _local17 = _local9; while (_local17 < _local15) { _local2 = _local8[_local17]; _local19 = m_proxyPool[_local2.proxyId]; if (_local2.IsLower()){ _local19.lowerBounds[_local6] = _local17; } else { _local19.upperBounds[_local6] = _local17; }; _local17++; }; _local15 = (_local10 - 1); _local18 = _local9; while (_local18 < _local15) { _local2 = _local8[_local18]; _local2.stabbingCount--; _local18++; }; Query([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6); _local6++; }; var _local7:int; while (_local7 < m_queryResultCount) { m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local7]); _local7++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); _local4.userData = null; _local4.overlapCount = b2_invalid; _local4.lowerBounds[0] = b2_invalid; _local4.lowerBounds[1] = b2_invalid; _local4.upperBounds[0] = b2_invalid; _local4.upperBounds[1] = b2_invalid; _local4.SetNext(m_freeProxy); m_freeProxy = _arg1; m_proxyCount--; } public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{ var _local4:Array; var _local5:b2Bound; var _local3:int; while (_local3 < 2) { _local4 = m_bounds[_local3]; _local5 = _local4[_arg2.upperBounds[_local3]]; if (_arg1.lowerValues[_local3] > _local5.value){ return (false); }; _local5 = _local4[_arg2.lowerBounds[_local3]]; if (_arg1.upperValues[_local3] < _local5.value){ return (false); }; _local3++; }; return (true); } public function Validate():void{ var _local1:b2Pair; var _local2:b2Proxy; var _local3:b2Proxy; var _local4:Boolean; var _local6:b2Bound; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:b2Bound; var _local5:int; while (_local5 < 2) { _local6 = m_bounds[_local5]; _local7 = (2 * m_proxyCount); _local8 = 0; _local9 = 0; while (_local9 < _local7) { _local10 = _local6[_local9]; if (_local10.IsLower() == true){ _local8++; } else { _local8--; }; _local9++; }; _local5++; }; } private function IncrementOverlapCount(_arg1:uint):void{ var _local2:b2Proxy = m_proxyPool[_arg1]; if (_local2.timeStamp < m_timeStamp){ _local2.timeStamp = m_timeStamp; _local2.overlapCount = 1; } else { _local2.overlapCount = 2; m_queryResults[m_queryResultCount] = _arg1; m_queryResultCount++; }; } public function InRange(_arg1:b2AABB):Boolean{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = _arg1.lowerBound.x; _local3 = _arg1.lowerBound.y; _local2 = (_local2 - m_worldAABB.upperBound.x); _local3 = (_local3 - m_worldAABB.upperBound.y); _local4 = m_worldAABB.lowerBound.x; _local5 = m_worldAABB.lowerBound.y; _local4 = (_local4 - _arg1.upperBound.x); _local5 = (_local5 - _arg1.upperBound.y); _local2 = b2Math.b2Max(_local2, _local4); _local3 = b2Math.b2Max(_local3, _local5); return ((b2Math.b2Max(_local2, _local3) < 0)); } public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{ var _local3:Array; var _local4:int; var _local5:uint; var _local6:uint; var _local7:b2Bound; var _local8:b2Bound; var _local9:b2Bound; var _local10:uint; var _local11:b2Proxy; var _local16:Array; var _local17:uint; var _local18:uint; var _local19:uint; var _local20:uint; var _local21:int; var _local22:int; var _local23:uint; var _local24:b2Proxy; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){ return; }; if (_arg2.IsValid() == false){ return; }; var _local12:uint = (2 * m_proxyCount); var _local13:b2Proxy = m_proxyPool[_arg1]; var _local14:b2BoundValues = new b2BoundValues(); ComputeBounds(_local14.lowerValues, _local14.upperValues, _arg2); var _local15:b2BoundValues = new b2BoundValues(); _local5 = 0; while (_local5 < 2) { _local7 = m_bounds[_local5][_local13.lowerBounds[_local5]]; _local15.lowerValues[_local5] = _local7.value; _local7 = m_bounds[_local5][_local13.upperBounds[_local5]]; _local15.upperValues[_local5] = _local7.value; _local5++; }; _local5 = 0; while (_local5 < 2) { _local16 = m_bounds[_local5]; _local17 = _local13.lowerBounds[_local5]; _local18 = _local13.upperBounds[_local5]; _local19 = _local14.lowerValues[_local5]; _local20 = _local14.upperValues[_local5]; _local7 = _local16[_local17]; _local21 = (_local19 - _local7.value); _local7.value = _local19; _local7 = _local16[_local18]; _local22 = (_local20 - _local7.value); _local7.value = _local20; if (_local21 < 0){ _local6 = _local17; while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local16[_local6]; _local8 = _local16[int((_local6 - 1))]; _local23 = _local8.proxyId; _local24 = m_proxyPool[_local8.proxyId]; _local8.stabbingCount++; if (_local8.IsUpper() == true){ if (TestOverlap(_local14, _local24)){ m_pairManager.AddBufferedPair(_arg1, _local23); }; _local3 = _local24.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount++; } else { _local3 = _local24.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount--; }; _local3 = _local13.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.Swap(_local8); _local6--; }; }; if (_local22 > 0){ _local6 = _local18; while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) { _local7 = _local16[_local6]; _local9 = _local16[int((_local6 + 1))]; _local10 = _local9.proxyId; _local11 = m_proxyPool[_local10]; _local9.stabbingCount++; if (_local9.IsLower() == true){ if (TestOverlap(_local14, _local11)){ m_pairManager.AddBufferedPair(_arg1, _local10); }; _local3 = _local11.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount++; } else { _local3 = _local11.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount--; }; _local3 = _local13.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.Swap(_local9); _local6++; }; }; if (_local21 > 0){ _local6 = _local17; while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) { _local7 = _local16[_local6]; _local9 = _local16[int((_local6 + 1))]; _local10 = _local9.proxyId; _local11 = m_proxyPool[_local10]; _local9.stabbingCount--; if (_local9.IsUpper()){ if (TestOverlap(_local15, _local11)){ m_pairManager.RemoveBufferedPair(_arg1, _local10); }; _local3 = _local11.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount--; } else { _local3 = _local11.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount++; }; _local3 = _local13.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.Swap(_local9); _local6++; }; }; if (_local22 < 0){ _local6 = _local18; while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local16[_local6]; _local8 = _local16[int((_local6 - 1))]; _local23 = _local8.proxyId; _local24 = m_proxyPool[_local23]; _local8.stabbingCount--; if (_local8.IsLower() == true){ if (TestOverlap(_local15, _local24)){ m_pairManager.RemoveBufferedPair(_arg1, _local23); }; _local3 = _local24.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount--; } else { _local3 = _local24.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount++; }; _local3 = _local13.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.Swap(_local8); _local6--; }; }; _local5++; }; } public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{ var _local6:int; var _local7:b2Bound; var _local4:int; var _local5:int = (_arg2 - 1); while (_local4 <= _local5) { _local6 = ((_local4 + _local5) / 2); _local7 = _arg1[_local6]; if (_local7.value > _arg3){ _local5 = (_local6 - 1); } else { if (_local7.value < _arg3){ _local4 = (_local6 + 1); } else { return (uint(_local6)); }; }; }; return (uint(_local4)); } } }//package Box2D.Collision
Section 14
//b2BufferedPair (Box2D.Collision.b2BufferedPair) package Box2D.Collision { public class b2BufferedPair { public var proxyId1:uint; public var proxyId2:uint; } }//package Box2D.Collision
Section 15
//b2Collision (Box2D.Collision.b2Collision) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Collision { public static const b2_nullFeature:uint = 0xFF; private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2(); public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local11:b2Mat22; var _local12:b2Vec2; var _local25:Number; var _local6:int = _arg1.m_vertexCount; var _local7:Array = _arg1.m_vertices; var _local8:Array = _arg1.m_normals; var _local9:int = _arg4.m_vertexCount; var _local10:Array = _arg4.m_vertices; _local11 = _arg2.R; _local12 = _local8[_arg3]; var _local13:Number = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)); var _local14:Number = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)); _local11 = _arg5.R; var _local15:Number = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14)); var _local16:Number = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14)); var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local12 = _local10[_local19]; _local25 = ((_local12.x * _local15) + (_local12.y * _local16)); if (_local25 < _local18){ _local18 = _local25; _local17 = _local19; }; _local19++; }; _local12 = _local7[_arg3]; _local11 = _arg2.R; var _local20:Number = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); var _local21:Number = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local12 = _local10[_local17]; _local11 = _arg5.R; var _local22:Number = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); var _local23:Number = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local22 = (_local22 - _local20); _local23 = (_local23 - _local21); var _local24:Number = ((_local22 * _local13) + (_local23 * _local14)); return (_local24); } public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{ var _local3:b2Vec2 = _arg2.lowerBound; var _local4:b2Vec2 = _arg1.upperBound; var _local5:Number = (_local3.x - _local4.x); var _local6:Number = (_local3.y - _local4.y); _local3 = _arg1.lowerBound; _local4 = _arg2.upperBound; var _local7:Number = (_local3.x - _local4.x); var _local8:Number = (_local3.y - _local4.y); if ((((_local5 > 0)) || ((_local6 > 0)))){ return (false); }; if ((((_local7 > 0)) || ((_local8 > 0)))){ return (false); }; return (true); } public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{ var _local12:b2Mat22; var _local13:b2Vec2; var _local20:ClipVertex; var _local23:Number; var _local7:int = _arg2.m_vertexCount; var _local8:Array = _arg2.m_normals; var _local9:int = _arg5.m_vertexCount; var _local10:Array = _arg5.m_vertices; var _local11:Array = _arg5.m_normals; _local12 = _arg3.R; _local13 = _local8[_arg4]; var _local14:Number = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)); var _local15:Number = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)); _local12 = _arg6.R; var _local16:Number = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15)); _local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15)); _local14 = _local16; var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local13 = _local11[_local19]; _local23 = ((_local14 * _local13.x) + (_local15 * _local13.y)); if (_local23 < _local18){ _local18 = _local23; _local17 = _local19; }; _local19++; }; var _local21:int = _local17; var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0; _local20 = _arg1[0]; _local13 = _local10[_local21]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local21; _local20.id.features.incidentVertex = 0; _local20 = _arg1[1]; _local13 = _local10[_local22]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local22; _local20.id.features.incidentVertex = 1; } public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{ var _local6:ClipVertex; var _local13:b2PolygonShape; var _local14:b2PolygonShape; var _local17:int; var _local18:uint; var _local34:int; var _local37:b2Vec2; var _local38:Number; var _local39:b2ManifoldPoint; _arg1.pointCount = 0; var _local7:int; var _local8:Array = [_local7]; var _local9:Number = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5); _local7 = _local8[0]; if (_local9 > 0){ return; }; var _local10:int; var _local11:Array = [_local10]; var _local12:Number = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3); _local10 = _local11[0]; if (_local12 > 0){ return; }; var _local15:b2XForm = new b2XForm(); var _local16:b2XForm = new b2XForm(); var _local19:Number = 0.98; var _local20:Number = 0.001; if (_local12 > ((_local19 * _local9) + _local20)){ _local13 = _arg4; _local14 = _arg2; _local15.Set(_arg5); _local16.Set(_arg3); _local17 = _local10; _local18 = 1; } else { _local13 = _arg2; _local14 = _arg4; _local15.Set(_arg3); _local16.Set(_arg5); _local17 = _local7; _local18 = 0; }; var _local21:Array = [new ClipVertex(), new ClipVertex()]; FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16); var _local22:int = _local13.m_vertexCount; var _local23:Array = _local13.m_vertices; var _local24:b2Vec2 = _local23[_local17]; var _local25:b2Vec2 = _local24.Copy(); if ((_local17 + 1) < _local22){ _local24 = _local23[int((_local17 + 1))]; _local37 = _local24.Copy(); } else { _local24 = _local23[0]; _local37 = _local24.Copy(); }; var _local26:b2Vec2 = b2Math.SubtractVV(_local37, _local25); var _local27:b2Vec2 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25)); _local27.Normalize(); var _local28:b2Vec2 = b2Math.b2CrossVF(_local27, 1); _local25 = b2Math.b2MulX(_local15, _local25); _local37 = b2Math.b2MulX(_local15, _local37); var _local29:Number = b2Math.b2Dot(_local28, _local25); var _local30:Number = -(b2Math.b2Dot(_local27, _local25)); var _local31:Number = b2Math.b2Dot(_local27, _local37); var _local32:Array = [new ClipVertex(), new ClipVertex()]; var _local33:Array = [new ClipVertex(), new ClipVertex()]; _local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30); if (_local34 < 2){ return; }; _local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31); if (_local34 < 2){ return; }; _arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy(); var _local35:int; var _local36:int; while (_local36 < b2Settings.b2_maxManifoldPoints) { _local6 = _local33[_local36]; _local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29); if (_local38 <= 0){ _local39 = _arg1.points[_local35]; _local39.separation = _local38; _local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v); _local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v); _local39.id.key = _local6.id._key; _local39.id.features.flip = _local18; _local35++; }; _local36++; }; _arg1.pointCount = _local35; } public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local8:b2Vec2; var _local9:b2Mat22; var _local22:int; var _local23:Number; var _local24:int; var _local25:Number; var _local6:int = _arg2.m_vertexCount; var _local7:Array = _arg2.m_normals; _local9 = _arg5.R; _local8 = _arg4.m_centroid; var _local10:Number = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))); var _local11:Number = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))); _local9 = _arg3.R; _local8 = _arg2.m_centroid; _local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)))); _local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)))); var _local12:Number = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y)); var _local13:Number = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y)); var _local14:int; var _local15:Number = -(Number.MAX_VALUE); var _local16:int; while (_local16 < _local6) { _local8 = _local7[_local16]; _local25 = ((_local8.x * _local12) + (_local8.y * _local13)); if (_local25 > _local15){ _local15 = _local25; _local14 = _local16; }; _local16++; }; var _local17:Number = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1); var _local19:Number = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5); if (_local19 > 0){ return (_local19); }; var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0; var _local21:Number = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5); if (_local21 > 0){ return (_local21); }; if ((((_local19 > _local17)) && ((_local19 > _local21)))){ _local24 = -1; _local22 = _local18; _local23 = _local19; } else { if (_local21 > _local17){ _local24 = 1; _local22 = _local20; _local23 = _local21; } else { _arg1[0] = _local14; return (_local17); }; }; while (true) { if (_local24 == -1){ _local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1); } else { _local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0; }; _local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; if (_local17 > _local23){ _local22 = _local14; _local23 = _local17; } else { break; }; }; _arg1[0] = _local22; return (_local23); } public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{ var _local5:ClipVertex; var _local6:int; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:Number; var _local11:Number; var _local12:b2Vec2; var _local13:ClipVertex; _local6 = 0; _local5 = _arg2[0]; _local7 = _local5.v; _local5 = _arg2[1]; _local8 = _local5.v; _local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4); var _local10:Number = (b2Math.b2Dot(_arg3, _local8) - _arg4); if (_local9 <= 0){ var _temp1 = _local6; _local6 = (_local6 + 1); var _local14 = _temp1; _arg1[_local14] = _arg2[0]; }; if (_local10 <= 0){ var _temp2 = _local6; _local6 = (_local6 + 1); _local14 = _temp2; _arg1[_local14] = _arg2[1]; }; if ((_local9 * _local10) < 0){ _local11 = (_local9 / (_local9 - _local10)); _local5 = _arg1[_local6]; _local12 = _local5.v; _local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x))); _local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y))); _local5 = _arg1[_local6]; if (_local9 > 0){ _local13 = _arg2[0]; _local5.id = _local13.id; } else { _local13 = _arg2[1]; _local5.id = _local13.id; }; _local6++; }; return (_local6); } public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2Mat22; var _local7:b2Vec2; var _local18:Number; var _local24:Number; var _local25:Number; _arg1.pointCount = 0; _local6 = _arg3.R; _local7 = _arg2.m_localPosition; var _local8:Number = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local9:Number = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local6 = _arg5.R; _local7 = _arg4.m_localPosition; var _local10:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local11:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); var _local12:Number = (_local10 - _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = ((_local12 * _local12) + (_local13 * _local13)); var _local15:Number = _arg2.m_radius; var _local16:Number = _arg4.m_radius; var _local17:Number = (_local15 + _local16); if (_local14 > (_local17 * _local17)){ return; }; if (_local14 < Number.MIN_VALUE){ _local18 = -(_local17); _arg1.normal.Set(0, 1); } else { _local24 = Math.sqrt(_local14); _local18 = (_local24 - _local17); _local25 = (1 / _local24); _arg1.normal.x = (_local25 * _local12); _arg1.normal.y = (_local25 * _local13); }; _arg1.pointCount = 1; var _local19:b2ManifoldPoint = _arg1.points[0]; _local19.id.key = 0; _local19.separation = _local18; _local8 = (_local8 + (_local15 * _arg1.normal.x)); _local9 = (_local9 + (_local15 * _arg1.normal.y)); _local10 = (_local10 - (_local16 * _arg1.normal.x)); _local11 = (_local11 - (_local16 * _arg1.normal.y)); var _local20:Number = (0.5 * (_local8 + _local10)); var _local21:Number = (0.5 * (_local9 + _local11)); var _local22:Number = (_local20 - _arg3.position.x); var _local23:Number = (_local21 - _arg3.position.y); _local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y)); _local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y)); _local22 = (_local20 - _arg5.position.x); _local23 = (_local21 - _arg5.position.y); _local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y)); _local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y)); } public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2ManifoldPoint; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:b2Vec2; var _local12:b2Mat22; var _local17:Number; var _local32:Number; var _local33:Number; var _local34:Number; _arg1.pointCount = 0; _local12 = _arg5.R; _local11 = _arg4.m_localPosition; var _local13:Number = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y))); var _local14:Number = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y))); _local7 = (_local13 - _arg3.position.x); _local8 = (_local14 - _arg3.position.y); _local12 = _arg3.R; var _local15:Number = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); var _local16:Number = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); var _local18:int; var _local19:Number = -(Number.MAX_VALUE); var _local20:Number = _arg4.m_radius; var _local21:int = _arg2.m_vertexCount; var _local22:Array = _arg2.m_vertices; var _local23:Array = _arg2.m_normals; var _local24:int; while (_local24 < _local21) { _local11 = _local22[_local24]; _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); _local11 = _local23[_local24]; _local34 = ((_local11.x * _local7) + (_local11.y * _local8)); if (_local34 > _local20){ return; }; if (_local34 > _local19){ _local19 = _local34; _local18 = _local24; }; _local24++; }; if (_local19 < Number.MIN_VALUE){ _arg1.pointCount = 1; _local11 = _local23[_local18]; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)); _arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)); _local6 = _arg1.points[0]; _local6.id.features.incidentEdge = _local18; _local6.id.features.incidentVertex = b2_nullFeature; _local6.id.features.referenceEdge = 0; _local6.id.features.flip = 0; _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local19 - _local20); return; }; var _local25:int = _local18; var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0; _local11 = _local22[_local25]; var _local27:b2Vec2 = _local22[_local26]; var _local28:Number = (_local27.x - _local11.x); var _local29:Number = (_local27.y - _local11.y); var _local30:Number = Math.sqrt(((_local28 * _local28) + (_local29 * _local29))); _local28 = (_local28 / _local30); _local29 = (_local29 / _local30); _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); var _local31:Number = ((_local7 * _local28) + (_local8 * _local29)); _local6 = _arg1.points[0]; if (_local31 <= 0){ _local32 = _local11.x; _local33 = _local11.y; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = _local25; } else { if (_local31 >= _local30){ _local32 = _local27.x; _local33 = _local27.y; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = _local26; } else { _local32 = ((_local28 * _local31) + _local11.x); _local33 = ((_local29 * _local31) + _local11.y); _local6.id.features.incidentEdge = _local18; _local6.id.features.incidentVertex = 0; }; }; _local7 = (_local15 - _local32); _local8 = (_local16 - _local33); _local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local7 = (_local7 / _local17); _local8 = (_local8 / _local17); if (_local17 > _local20){ return; }; _arg1.pointCount = 1; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8)); _arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8)); _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local17 - _local20); _local6.id.features.referenceEdge = 0; _local6.id.features.flip = 0; } } }//package Box2D.Collision
Section 16
//b2ContactID (Box2D.Collision.b2ContactID) package Box2D.Collision { public class b2ContactID { public var _key:uint; public var features:Features; public function b2ContactID(){ features = new Features(); super(); features._m_id = this; } public function Set(_arg1:b2ContactID):void{ key = _arg1._key; } public function Copy():b2ContactID{ var _local1:b2ContactID = new b2ContactID(); _local1.key = key; return (_local1); } public function set key(_arg1:uint):void{ _key = _arg1; features._referenceEdge = (_key & 0xFF); features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF); features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF); features._flip = (((_key & 4278190080) >> 24) & 0xFF); } public function get key():uint{ return (_key); } } }//package Box2D.Collision
Section 17
//b2ContactPoint (Box2D.Collision.b2ContactPoint) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; public class b2ContactPoint { public var friction:Number; public var separation:Number; public var normal:b2Vec2; public var position:b2Vec2; public var restitution:Number; public var shape1:b2Shape; public var shape2:b2Shape; public var id:b2ContactID; public var velocity:b2Vec2; public function b2ContactPoint(){ position = new b2Vec2(); velocity = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 18
//b2Distance (Box2D.Collision.b2Distance) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Distance { private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var gPoint:b2Point = new b2Point(); public static var g_GJK_Iterations:int = 0; public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{ var _local6:b2Vec2; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local4:Number = (100 * Number.MIN_VALUE); var _local5:int; while (_local5 < _arg3) { _local6 = _arg2[_local5]; _local7 = Math.abs((_arg1.x - _local6.x)); _local8 = Math.abs((_arg1.y - _local6.y)); _local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x)); _local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y)); if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){ return (true); }; _local5++; }; return (false); } public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{ var _local7:b2Vec2; var _local15:Number; var _local16:Number; var _local17:b2Vec2; var _local18:b2Vec2; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:int; var _local8:Array = s_p1s; var _local9:Array = s_p2s; var _local10:Array = s_points; var _local11:int; _arg1.SetV(_arg3.GetFirstVertex(_arg4)); _arg2.SetV(_arg5.GetFirstVertex(_arg6)); var _local12:Number = 0; var _local13 = 20; var _local14:int; while (_local14 < _local13) { _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local17 = _arg3.Support(_arg4, _local15, _local16); _local18 = _arg5.Support(_arg6, -(_local15), -(_local16)); _local12 = ((_local15 * _local15) + (_local16 * _local16)); _local19 = (_local18.x - _local17.x); _local20 = (_local18.y - _local17.y); _local21 = ((_local15 * _local19) + (_local16 * _local20)); if ((_local12 - ((_local15 * _local19) + (_local16 * _local20))) <= (0.01 * _local12)){ if (_local11 == 0){ _arg1.SetV(_local17); _arg2.SetV(_local18); }; g_GJK_Iterations = _local14; return (Math.sqrt(_local12)); }; switch (_local11){ case 0: _local7 = _local8[0]; _local7.SetV(_local17); _local7 = _local9[0]; _local7.SetV(_local18); _local7 = _local10[0]; _local7.x = _local19; _local7.y = _local20; _arg1.SetV(_local8[0]); _arg2.SetV(_local9[0]); _local11++; break; case 1: _local7 = _local8[1]; _local7.SetV(_local17); _local7 = _local9[1]; _local7.SetV(_local18); _local7 = _local10[1]; _local7.x = _local19; _local7.y = _local20; _local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10); break; case 2: _local7 = _local8[2]; _local7.SetV(_local17); _local7 = _local9[2]; _local7.SetV(_local18); _local7 = _local10[2]; _local7.x = _local19; _local7.y = _local20; _local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10); break; }; if (_local11 == 3){ g_GJK_Iterations = _local14; return (0); }; _local22 = -(Number.MAX_VALUE); _local23 = 0; while (_local23 < _local11) { _local7 = _local10[_local23]; _local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y))); _local23++; }; if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){ g_GJK_Iterations = _local14; _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local12 = ((_local15 * _local15) + (_local16 * _local16)); return (Math.sqrt(_local12)); }; _local14++; }; g_GJK_Iterations = _local13; return (Math.sqrt(_local12)); } public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local19:Number; var _local20:Number; _local7 = _arg4.R; _local8 = _arg3.m_localPosition; var _local9:Number = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); var _local10:Number = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); _local7 = _arg6.R; _local8 = _arg5.m_localPosition; var _local11:Number = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); var _local12:Number = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:Number = ((_local13 * _local13) + (_local14 * _local14)); var _local16:Number = (_arg3.m_radius - b2Settings.b2_toiSlop); var _local17:Number = (_arg5.m_radius - b2Settings.b2_toiSlop); var _local18:Number = (_local16 + _local17); if (_local15 > (_local18 * _local18)){ _local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14))); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _local20 = (_local19 - _local18); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = (_local11 - (_local17 * _local13)); _arg2.y = (_local12 - (_local17 * _local14)); return (_local20); }; if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){ _local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14))); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); }; _arg1.x = _local9; _arg1.y = _local10; _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); } public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local6:b2Vec2; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local12:b2Vec2; var _local13:b2Vec2; var _local35:Number; _local6 = _arg5[0]; _local7 = _arg5[1]; _local8 = _arg5[2]; _local9 = _arg3[0]; _local10 = _arg3[1]; _local11 = _arg3[2]; _local12 = _arg4[0]; _local13 = _arg4[1]; var _local14:b2Vec2 = _arg4[2]; var _local15:Number = _local6.x; var _local16:Number = _local6.y; var _local17:Number = _local7.x; var _local18:Number = _local7.y; var _local19:Number = _local8.x; var _local20:Number = _local8.y; var _local21:Number = (_local17 - _local15); var _local22:Number = (_local18 - _local16); var _local23:Number = (_local19 - _local15); var _local24:Number = (_local20 - _local16); var _local25:Number = (_local19 - _local17); var _local26:Number = (_local20 - _local18); var _local27:Number = -(((_local15 * _local21) + (_local16 * _local22))); var _local28:Number = ((_local17 * _local21) + (_local18 * _local22)); var _local29:Number = -(((_local15 * _local23) + (_local16 * _local24))); var _local30:Number = ((_local19 * _local23) + (_local20 * _local24)); var _local31:Number = -(((_local17 * _local25) + (_local18 * _local26))); var _local32:Number = ((_local19 * _local25) + (_local20 * _local26)); if ((((_local30 <= 0)) && ((_local32 <= 0)))){ _arg1.SetV(_local11); _arg2.SetV(_local14); _local9.SetV(_local11); _local12.SetV(_local14); _local6.SetV(_local8); return (1); }; var _local33:Number = ((_local21 * _local24) - (_local22 * _local23)); var _local34:Number = (_local33 * ((_local15 * _local18) - (_local16 * _local17))); var _local36:Number = (_local33 * ((_local17 * _local20) - (_local18 * _local19))); if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){ _local35 = (_local31 / (_local31 + _local32)); _arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x))); _arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y))); _arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x))); _arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y))); _local9.SetV(_local11); _local12.SetV(_local14); _local6.SetV(_local8); return (2); }; var _local37:Number = (_local33 * ((_local19 * _local16) - (_local20 * _local15))); if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){ _local35 = (_local29 / (_local29 + _local30)); _arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x))); _arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y))); _arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x))); _arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y))); _local10.SetV(_local11); _local13.SetV(_local14); _local7.SetV(_local8); return (2); }; var _local38:Number = ((_local36 + _local37) + _local34); _local38 = (1 / _local38); var _local39:Number = (_local36 * _local38); var _local40:Number = (_local37 * _local38); var _local41:Number = ((1 - _local39) - _local40); _arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x)); _arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y)); _arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x)); _arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y)); return (3); } public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local9:b2Point = gPoint; _local8 = _arg5.m_localPosition; _local7 = _arg6.R; _local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); _local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); var _local10:Number = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity); var _local11:Number = (_arg5.m_radius - b2Settings.b2_toiSlop); if (_local10 > _local11){ _local10 = (_local10 - _local11); _local12 = (_arg2.x - _arg1.x); _local13 = (_arg2.y - _arg1.y); _local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13))); _local12 = (_local12 / _local14); _local13 = (_local13 / _local14); _arg2.x = (_arg2.x - (_local11 * _local12)); _arg2.y = (_arg2.y - (_local11 * _local13)); } else { _local10 = 0; _arg2.x = _arg1.x; _arg2.y = _arg1.y; }; return (_local10); } public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{ var _local7:int = _arg3.m_type; var _local8:int = _arg5.m_type; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6)); }; return (0); } public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local17:Number; var _local6:b2Vec2 = _arg5[0]; var _local7:b2Vec2 = _arg5[1]; var _local8:b2Vec2 = _arg3[0]; _local9 = _arg3[1]; _local10 = _arg4[0]; _local11 = _arg4[1]; var _local12:Number = -(_local7.x); var _local13:Number = -(_local7.y); var _local14:Number = (_local6.x - _local7.x); var _local15:Number = (_local6.y - _local7.y); var _local16:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15))); _local14 = (_local14 / _local16); _local15 = (_local15 / _local16); _local17 = ((_local12 * _local14) + (_local13 * _local15)); if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){ _arg1.SetV(_local9); _arg2.SetV(_local11); _local8.SetV(_local9); _local10.SetV(_local11); _local6.SetV(_local7); return (1); }; _local17 = (_local17 / _local16); _arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x))); _arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y))); _arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x))); _arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y))); return (2); } } }//package Box2D.Collision
Section 19
//b2Manifold (Box2D.Collision.b2Manifold) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Manifold { public var pointCount:int;// = 0 public var normal:b2Vec2; public var points:Array; public function b2Manifold(){ points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ManifoldPoint(); _local1++; }; normal = new b2Vec2(); } public function Set(_arg1:b2Manifold):void{ pointCount = _arg1.pointCount; var _local2:int; while (_local2 < b2Settings.b2_maxManifoldPoints) { (points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]); _local2++; }; normal.SetV(_arg1.normal); } public function Reset():void{ var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { (points[_local1] as b2ManifoldPoint).Reset(); _local1++; }; normal.SetZero(); pointCount = 0; } } }//package Box2D.Collision
Section 20
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint) package Box2D.Collision { import Box2D.Common.Math.*; public class b2ManifoldPoint { public var separation:Number; public var localPoint2:b2Vec2; public var normalImpulse:Number; public var tangentImpulse:Number; public var localPoint1:b2Vec2; public var id:b2ContactID; public function b2ManifoldPoint(){ localPoint1 = new b2Vec2(); localPoint2 = new b2Vec2(); id = new b2ContactID(); super(); } public function Set(_arg1:b2ManifoldPoint):void{ localPoint1.SetV(_arg1.localPoint1); localPoint2.SetV(_arg1.localPoint2); separation = _arg1.separation; normalImpulse = _arg1.normalImpulse; tangentImpulse = _arg1.tangentImpulse; id.key = _arg1.id.key; } public function Reset():void{ localPoint1.SetZero(); localPoint2.SetZero(); separation = 0; normalImpulse = 0; tangentImpulse = 0; id.key = 0; } } }//package Box2D.Collision
Section 21
//b2OBB (Box2D.Collision.b2OBB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2OBB { public var R:b2Mat22; public var center:b2Vec2; public var extents:b2Vec2; public function b2OBB(){ R = new b2Mat22(); center = new b2Vec2(); extents = new b2Vec2(); super(); } } }//package Box2D.Collision
Section 22
//b2Pair (Box2D.Collision.b2Pair) package Box2D.Collision { import Box2D.Common.*; public class b2Pair { public var proxyId1:uint; public var userData;// = null public var proxyId2:uint; public var status:uint; public var next:uint; public static var e_pairFinal:uint = 4; public static var b2_tableMask:int = (b2_tableCapacity - 1); public static var e_pairRemoved:uint = 2; public static var b2_nullPair:uint = b2Settings.USHRT_MAX; public static var e_pairBuffered:uint = 1; public static var b2_nullProxy:uint = b2Settings.USHRT_MAX; public static var b2_tableCapacity:int = b2Settings.b2_maxPairs; public function SetBuffered():void{ status = (status | e_pairBuffered); } public function IsBuffered():Boolean{ return (((status & e_pairBuffered) == e_pairBuffered)); } public function IsFinal():Boolean{ return (((status & e_pairFinal) == e_pairFinal)); } public function ClearRemoved():void{ status = (status & ~(e_pairRemoved)); } public function SetFinal():void{ status = (status | e_pairFinal); } public function IsRemoved():Boolean{ return (((status & e_pairRemoved) == e_pairRemoved)); } public function ClearBuffered():void{ status = (status & ~(e_pairBuffered)); } public function SetRemoved():void{ status = (status | e_pairRemoved); } } }//package Box2D.Collision
Section 23
//b2PairCallback (Box2D.Collision.b2PairCallback) package Box2D.Collision { public class b2PairCallback { public function PairRemoved(_arg1, _arg2, _arg3):void{ } public function PairAdded(_arg1, _arg2){ return (null); } } }//package Box2D.Collision
Section 24
//b2PairManager (Box2D.Collision.b2PairManager) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PairManager { public var m_pairCount:int; public var m_pairBuffer:Array; public var m_hashTable:Array; public var m_callback:b2PairCallback; public var m_pairs:Array; public var m_pairBufferCount:int; public var m_broadPhase:b2BroadPhase; public var m_freePair:uint; public function b2PairManager(){ var _local1:uint; super(); m_hashTable = new Array(b2Pair.b2_tableCapacity); _local1 = 0; while (_local1 < b2Pair.b2_tableCapacity) { m_hashTable[_local1] = b2Pair.b2_nullPair; _local1++; }; m_pairs = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1] = new b2Pair(); _local1++; }; m_pairBuffer = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairBuffer[_local1] = new b2BufferedPair(); _local1++; }; _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy; m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy; m_pairs[_local1].userData = null; m_pairs[_local1].status = 0; m_pairs[_local1].next = (_local1 + 1); _local1++; }; m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair; m_pairCount = 0; m_pairBufferCount = 0; } private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{ var _local4:b2Pair; var _local5:uint = m_hashTable[_arg3]; _local4 = m_pairs[_local5]; while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) { _local5 = _local4.next; _local4 = m_pairs[_local5]; }; if (_local5 == b2Pair.b2_nullPair){ return (null); }; return (_local4); } private function Find(_arg1:uint, _arg2:uint):b2Pair{ var _local4:uint; if (_arg1 > _arg2){ _local4 = _arg1; _arg1 = _arg2; _arg2 = _local4; }; var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); return (FindHash(_arg1, _arg2, _local3)); } private function ValidateBuffer():void{ } public function Commit():void{ var _local1:b2BufferedPair; var _local2:int; var _local5:b2Pair; var _local6:b2Proxy; var _local7:b2Proxy; var _local3:int; var _local4:Array = m_broadPhase.m_proxyPool; _local2 = 0; while (_local2 < m_pairBufferCount) { _local1 = m_pairBuffer[_local2]; _local5 = Find(_local1.proxyId1, _local1.proxyId2); _local5.ClearBuffered(); _local6 = _local4[_local5.proxyId1]; _local7 = _local4[_local5.proxyId2]; if (_local5.IsRemoved()){ if (_local5.IsFinal() == true){ m_callback.PairRemoved(_local6.userData, _local7.userData, _local5.userData); }; _local1 = m_pairBuffer[_local3]; _local1.proxyId1 = _local5.proxyId1; _local1.proxyId2 = _local5.proxyId2; _local3++; } else { if (_local5.IsFinal() == false){ _local5.userData = m_callback.PairAdded(_local6.userData, _local7.userData); _local5.SetFinal(); }; }; _local2++; }; _local2 = 0; while (_local2 < _local3) { _local1 = m_pairBuffer[_local2]; RemovePair(_local1.proxyId1, _local1.proxyId2); _local2++; }; m_pairBufferCount = 0; if (b2BroadPhase.s_validate){ ValidateTable(); }; } public function RemoveBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2BufferedPair; var _local4:b2Pair = Find(_arg1, _arg2); if (_local4 == null){ return; }; if (_local4.IsBuffered() == false){ _local4.SetBuffered(); _local3 = m_pairBuffer[m_pairBufferCount]; _local3.proxyId1 = _local4.proxyId1; _local3.proxyId2 = _local4.proxyId2; m_pairBufferCount++; }; _local4.SetRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function RemovePair(_arg1:uint, _arg2:uint){ var _local3:b2Pair; var _local7:uint; var _local8:uint; var _local9:*; if (_arg1 > _arg2){ _local7 = _arg1; _arg1 = _arg2; _arg2 = _local7; }; var _local4:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); var _local5:uint = m_hashTable[_local4]; var _local6:b2Pair; while (_local5 != b2Pair.b2_nullPair) { if (Equals(m_pairs[_local5], _arg1, _arg2)){ _local8 = _local5; _local3 = m_pairs[_local5]; if (_local6){ _local6.next = _local3.next; } else { m_hashTable[_local4] = _local3.next; }; _local3 = m_pairs[_local8]; _local9 = _local3.userData; _local3.next = m_freePair; _local3.proxyId1 = b2Pair.b2_nullProxy; _local3.proxyId2 = b2Pair.b2_nullProxy; _local3.userData = null; _local3.status = 0; m_freePair = _local8; m_pairCount--; return (_local9); } else { _local6 = m_pairs[_local5]; _local5 = _local6.next; }; }; return (null); } public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{ m_broadPhase = _arg1; m_callback = _arg2; } public function AddBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2BufferedPair; var _local4:b2Pair = AddPair(_arg1, _arg2); if (_local4.IsBuffered() == false){ _local4.SetBuffered(); _local3 = m_pairBuffer[m_pairBufferCount]; _local3.proxyId1 = _local4.proxyId1; _local3.proxyId2 = _local4.proxyId2; m_pairBufferCount++; }; _local4.ClearRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function AddPair(_arg1:uint, _arg2:uint):b2Pair{ var _local6:uint; if (_arg1 > _arg2){ _local6 = _arg1; _arg1 = _arg2; _arg2 = _local6; }; var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); var _local4 = FindHash(_arg1, _arg2, _local3); if (_local4 != null){ return (_local4); }; var _local5:uint = m_freePair; _local4 = m_pairs[_local5]; m_freePair = _local4.next; _local4.proxyId1 = _arg1; _local4.proxyId2 = _arg2; _local4.status = 0; _local4.userData = null; _local4.next = m_hashTable[_local3]; m_hashTable[_local3] = _local5; m_pairCount++; return (_local4); } private function ValidateTable():void{ } public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{ return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2)))); } public static function Hash(_arg1:uint, _arg2:uint):uint{ var _local3:uint = (((_arg2 << 16) & 4294901760) | _arg1); _local3 = (~(_local3) + ((_local3 << 15) & 4294934528)); _local3 = (_local3 ^ ((_local3 >> 12) & 1048575)); _local3 = (_local3 + ((_local3 << 2) & 4294967292)); _local3 = (_local3 ^ ((_local3 >> 4) & 268435455)); _local3 = (_local3 * 2057); _local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF)); return (_local3); } public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{ return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3)))); } } }//package Box2D.Collision
Section 25
//b2Point (Box2D.Collision.b2Point) package Box2D.Collision { import Box2D.Common.Math.*; public class b2Point { public var p:b2Vec2; public function b2Point(){ p = new b2Vec2(); super(); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (p); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ return (p); } } }//package Box2D.Collision
Section 26
//b2Proxy (Box2D.Collision.b2Proxy) package Box2D.Collision { public class b2Proxy { public var overlapCount:uint; public var userData;// = null public var lowerBounds:Array; public var upperBounds:Array; public var timeStamp:uint; public function b2Proxy(){ lowerBounds = [uint(0), uint(0)]; upperBounds = [uint(0), uint(0)]; super(); } public function GetNext():uint{ return (lowerBounds[0]); } public function IsValid():Boolean{ return (!((overlapCount == b2BroadPhase.b2_invalid))); } public function SetNext(_arg1:uint):void{ lowerBounds[0] = (_arg1 & 0xFFFF); } } }//package Box2D.Collision
Section 27
//b2Segment (Box2D.Collision.b2Segment) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Segment { public var p1:b2Vec2; public var p2:b2Vec2; public function b2Segment(){ p1 = new b2Vec2(); p2 = new b2Vec2(); super(); } public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{ var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local5:b2Vec2 = _arg3.p1; var _local6:Number = (_arg3.p2.x - _local5.x); var _local7:Number = (_arg3.p2.y - _local5.y); var _local8:Number = (p2.x - p1.x); var _local9:Number = (p2.y - p1.y); var _local10:Number = _local9; var _local11:Number = -(_local8); var _local12:Number = (100 * Number.MIN_VALUE); var _local13:Number = -(((_local6 * _local10) + (_local7 * _local11))); if (_local13 > _local12){ _local14 = (_local5.x - p1.x); _local15 = (_local5.y - p1.y); _local16 = ((_local14 * _local10) + (_local15 * _local11)); if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){ _local17 = ((-(_local7) * _local15) + (_local7 * _local14)); if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){ _local16 = (_local16 / _local13); _local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); _local10 = (_local10 / _local18); _local11 = (_local11 / _local18); _arg1[0] = _local16; _arg2.Set(_local10, _local11); return (true); }; }; }; return (false); } } }//package Box2D.Collision
Section 28
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2TimeOfImpact { public static var s_xf1:b2XForm = new b2XForm(); public static var s_xf2:b2XForm = new b2XForm(); public static var s_p1:b2Vec2 = new b2Vec2(); public static var s_p2:b2Vec2 = new b2Vec2(); public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{ var _local5:Number; var _local6:Number; var _local25:Number; var _local26:b2XForm; var _local27:b2XForm; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local7:Number = _arg1.m_sweepRadius; var _local8:Number = _arg3.m_sweepRadius; var _local9:Number = _arg2.t0; var _local10:Number = (_arg2.c.x - _arg2.c0.x); var _local11:Number = (_arg2.c.y - _arg2.c0.y); var _local12:Number = (_arg4.c.x - _arg4.c0.x); var _local13:Number = (_arg4.c.y - _arg4.c0.y); var _local14:Number = (_arg2.a - _arg2.a0); var _local15:Number = (_arg4.a - _arg4.a0); var _local16:Number = 0; var _local17:b2Vec2 = s_p1; var _local18:b2Vec2 = s_p2; var _local19 = 20; var _local20:int; var _local21:Number = 0; var _local22:Number = 0; var _local23:Number = 0; var _local24:Number = 0; while (true) { _local25 = (((1 - _local16) * _local9) + _local16); _local26 = s_xf1; _local27 = s_xf2; _arg2.GetXForm(_local26, _local25); _arg4.GetXForm(_local27, _local25); _local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27); if (_local20 == 0){ if (_local23 > (2 * b2Settings.b2_toiSlop)){ _local24 = (1.5 * b2Settings.b2_toiSlop); } else { _local5 = (0.05 * b2Settings.b2_toiSlop); _local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop)); _local24 = ((_local5 > _local6)) ? _local5 : _local6; }; }; if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){ break; }; _local21 = (_local18.x - _local17.x); _local22 = (_local18.y - _local17.y); _local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22))); _local21 = (_local21 / _local28); _local22 = (_local22 / _local28); _local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8)); if (_local29 == 0){ _local16 = 1; break; }; _local30 = ((_local23 - _local24) / _local29); _local31 = (_local16 + _local30); if ((((_local31 < 0)) || ((1 < _local31)))){ _local16 = 1; break; }; if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){ break; }; _local16 = _local31; _local20++; }; return (_local16); } } }//package Box2D.Collision
Section 29
//ClipVertex (Box2D.Collision.ClipVertex) package Box2D.Collision { import Box2D.Common.Math.*; public class ClipVertex { public var id:b2ContactID; public var v:b2Vec2; public function ClipVertex(){ v = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 30
//Features (Box2D.Collision.Features) package Box2D.Collision { public class Features { public var _referenceEdge:int; public var _incidentEdge:int; public var _flip:int; public var _incidentVertex:int; public var _m_id:b2ContactID; public function get referenceEdge():int{ return (_referenceEdge); } public function set incidentVertex(_arg1:int):void{ _incidentVertex = _arg1; _m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000)); } public function get flip():int{ return (_flip); } public function get incidentEdge():int{ return (_incidentEdge); } public function set referenceEdge(_arg1:int):void{ _referenceEdge = _arg1; _m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF)); } public function get incidentVertex():int{ return (_incidentVertex); } public function set flip(_arg1:int):void{ _flip = _arg1; _m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080)); } public function set incidentEdge(_arg1:int):void{ _incidentEdge = _arg1; _m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00)); } } }//package Box2D.Collision
Section 31
//b2Mat22 (Box2D.Common.Math.b2Mat22) package Box2D.Common.Math { public class b2Mat22 { public var col1:b2Vec2; public var col2:b2Vec2; public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){ var _local4:Number; var _local5:Number; col1 = new b2Vec2(); col2 = new b2Vec2(); super(); if (((!((_arg2 == null))) && (!((_arg3 == null))))){ col1.SetV(_arg2); col2.SetV(_arg3); } else { _local4 = Math.cos(_arg1); _local5 = Math.sin(_arg1); col1.x = _local4; col2.x = -(_local5); col1.y = _local5; col2.y = _local4; }; } public function SetIdentity():void{ col1.x = 1; col2.x = 0; col1.y = 0; col2.y = 1; } public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{ col1.SetV(_arg1); col2.SetV(_arg2); } public function Set(_arg1:Number):void{ var _local2:Number; _local2 = Math.cos(_arg1); var _local3:Number = Math.sin(_arg1); col1.x = _local2; col2.x = -(_local3); col1.y = _local3; col2.y = _local2; } public function SetZero():void{ col1.x = 0; col2.x = 0; col1.y = 0; col2.y = 0; } public function SetM(_arg1:b2Mat22):void{ col1.SetV(_arg1.col1); col2.SetV(_arg1.col2); } public function AddM(_arg1:b2Mat22):void{ col1.x = (col1.x + _arg1.col1.x); col1.y = (col1.y + _arg1.col1.y); col2.x = (col2.x + _arg1.col2.x); col2.y = (col2.y + _arg1.col2.y); } public function Abs():void{ col1.Abs(); col2.Abs(); } public function Copy():b2Mat22{ return (new b2Mat22(0, col1, col2)); } public function Invert(_arg1:b2Mat22):b2Mat22{ var _local2:Number; var _local4:Number; var _local6:Number; _local2 = col1.x; var _local3:Number = col2.x; _local4 = col1.y; var _local5:Number = col2.y; _local6 = ((_local2 * _local5) - (_local3 * _local4)); _local6 = (1 / _local6); _arg1.col1.x = (_local6 * _local5); _arg1.col2.x = (-(_local6) * _local3); _arg1.col1.y = (-(_local6) * _local4); _arg1.col2.y = (_local6 * _local2); return (_arg1); } public function GetAngle():Number{ return (Math.atan2(col1.y, col1.x)); } public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:Number = col1.x; var _local5:Number = col2.x; var _local6:Number = col1.y; var _local7:Number = col2.y; var _local8:Number = ((_local4 * _local7) - (_local5 * _local6)); _local8 = (1 / _local8); _arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3))); _arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2))); return (_arg1); } } }//package Box2D.Common.Math
Section 32
//b2Math (Box2D.Common.Math.b2Math) package Box2D.Common.Math { public class b2Math { public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1)); public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity); public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0); public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x)); return (_local3); } public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y)); return (_local3); } public static function b2IsValid(_arg1:Number):Boolean{ return (isFinite(_arg1)); } public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y)); return (_local3); } public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = b2MulMV(_arg1.R, _arg2); _local3.x = (_local3.x + _arg1.position.x); _local3.y = (_local3.y + _arg1.position.y); return (_local3); } public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (((_local3 * _local3) + (_local4 * _local4))); } public static function b2Swap(_arg1:Array, _arg2:Array):void{ var _local3:* = _arg1[0]; _arg1[0] = _arg2[0]; _arg2[0] = _local3; } public static function b2AbsM(_arg1:b2Mat22):b2Mat22{ var _local2:b2Mat22 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2)); return (_local2); } public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y)); return (_local3); } public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; var _local4:Number; _local3 = SubtractVV(_arg2, _arg1.position); _local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y)); _local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y)); _local3.x = _local4; return (_local3); } public static function b2Abs(_arg1:Number):Number{ return (((_arg1 > 0)) ? _arg1 : -(_arg1)); } public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{ return (b2Max(_arg2, b2Min(_arg1, _arg3))); } public static function b2AbsV(_arg1:b2Vec2):b2Vec2{ var _local2:b2Vec2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y)); return (_local2); } public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y)); return (_local3); } public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x))); } public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x)); return (_local3); } public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2)); return (_local3); } public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4)))); } public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1)); var _local4:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2)); var _local5:b2Mat22 = new b2Mat22(0, _local3, _local4); return (_local5); } public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y)); return (_local3); } public static function b2IsPowerOfTwo(_arg1:uint):Boolean{ var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0))); return (_local2); } public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{ return (b2MaxV(_arg2, b2MinV(_arg1, _arg3))); } public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number = Math.random(); _local3 = (((_arg2 - _arg1) * _local3) + _arg1); return (_local3); } public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2)); return (_local3); } public static function b2Min(_arg1:Number, _arg2:Number):Number{ return (((_arg1 < _arg2)) ? _arg1 : _arg2); } public static function b2Random():Number{ return (((Math.random() * 2) - 1)); } public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2)); return (_local3); } public static function b2NextPowerOfTwo(_arg1:uint):uint{ _arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647)); _arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823)); _arg1 = (_arg1 | ((_arg1 >> 4) & 268435455)); _arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF)); _arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF)); return ((_arg1 + 1)); } public static function b2Max(_arg1:Number, _arg2:Number):Number{ return (((_arg1 > _arg2)) ? _arg1 : _arg2); } public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y))); return (_local3); } } }//package Box2D.Common.Math
Section 33
//b2Sweep (Box2D.Common.Math.b2Sweep) package Box2D.Common.Math { public class b2Sweep { public var localCenter:b2Vec2; public var a:Number; public var c:b2Vec2; public var a0:Number; public var c0:b2Vec2; public var t0:Number; public function b2Sweep(){ localCenter = new b2Vec2(); c0 = new b2Vec2(); c = new b2Vec2(); super(); } public function Advance(_arg1:Number):void{ var _local2:Number; if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){ _local2 = ((_arg1 - t0) / (1 - t0)); c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x)); c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y)); a0 = (((1 - _local2) * a0) + (_local2 * a)); t0 = _arg1; }; } public function GetXForm(_arg1:b2XForm, _arg2:Number):void{ var _local4:Number; var _local5:Number; if ((1 - t0) > Number.MIN_VALUE){ _local4 = ((_arg2 - t0) / (1 - t0)); _arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x)); _arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y)); _local5 = (((1 - _local4) * a0) + (_local4 * a)); _arg1.R.Set(_local5); } else { _arg1.position.SetV(c); _arg1.R.Set(a); }; var _local3:b2Mat22 = _arg1.R; _arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y))); _arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y))); } } }//package Box2D.Common.Math
Section 34
//b2Vec2 (Box2D.Common.Math.b2Vec2) package Box2D.Common.Math { public class b2Vec2 { public var y:Number; public var x:Number; public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Add(_arg1:b2Vec2):void{ x = (x + _arg1.x); y = (y + _arg1.y); } public function Set(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Multiply(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); } public function Length():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function LengthSquared():Number{ return (((x * x) + (y * y))); } public function MulM(_arg1:b2Mat22):void{ var _local2:Number = x; x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y)); y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y)); } public function SetZero():void{ x = 0; y = 0; } public function MinV(_arg1:b2Vec2):void{ x = ((x < _arg1.x)) ? x : _arg1.x; y = ((y < _arg1.y)) ? y : _arg1.y; } public function Normalize():Number{ var _local1:Number = Math.sqrt(((x * x) + (y * y))); if (_local1 < Number.MIN_VALUE){ return (0); }; var _local2:Number = (1 / _local1); x = (x * _local2); y = (y * _local2); return (_local1); } public function CrossVF(_arg1:Number):void{ var _local2:Number = x; x = (_arg1 * y); y = (-(_arg1) * _local2); } public function MaxV(_arg1:b2Vec2):void{ x = ((x > _arg1.x)) ? x : _arg1.x; y = ((y > _arg1.y)) ? y : _arg1.y; } public function SetV(_arg1:b2Vec2):void{ x = _arg1.x; y = _arg1.y; } public function Negative():b2Vec2{ return (new b2Vec2(-(x), -(y))); } public function CrossFV(_arg1:Number):void{ var _local2:Number = x; x = (-(_arg1) * y); y = (_arg1 * _local2); } public function Abs():void{ if (x < 0){ x = -(x); }; if (y < 0){ y = -(y); }; } public function Subtract(_arg1:b2Vec2):void{ x = (x - _arg1.x); y = (y - _arg1.y); } public function Copy():b2Vec2{ return (new b2Vec2(x, y)); } public function MulTM(_arg1:b2Mat22):void{ var _local2:Number = b2Math.b2Dot(this, _arg1.col1); y = b2Math.b2Dot(this, _arg1.col2); x = _local2; } public function IsValid():Boolean{ return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y)))); } public static function Make(_arg1:Number, _arg2:Number):b2Vec2{ return (new b2Vec2(_arg1, _arg2)); } } }//package Box2D.Common.Math
Section 35
//b2XForm (Box2D.Common.Math.b2XForm) package Box2D.Common.Math { public class b2XForm { public var position:b2Vec2; public var R:b2Mat22; public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{ position = new b2Vec2(); R = new b2Mat22(); super(); if (_arg1){ position.SetV(_arg1); R.SetM(_arg2); }; } public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{ position.SetV(_arg1); R.SetM(_arg2); } public function Set(_arg1:b2XForm):void{ position.SetV(_arg1.position); R.SetM(_arg1.R); } public function SetIdentity():void{ position.SetZero(); R.SetIdentity(); } } }//package Box2D.Common.Math
Section 36
//b2Color (Box2D.Common.b2Color) package Box2D.Common { import Box2D.Common.Math.*; public class b2Color { private var _r:uint;// = 0 private var _g:uint;// = 0 private var _b:uint;// = 0 public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function set b(_arg1:Number):void{ _b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function get color():uint{ return (((_r | (_g << 8)) | (_b << 16))); } public function set r(_arg1:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function set g(_arg1:Number):void{ _g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } } }//package Box2D.Common
Section 37
//b2Settings (Box2D.Common.b2Settings) package Box2D.Common { import Box2D.Common.Math.*; public class b2Settings { public static const b2_angularSleepTolerance:Number = 0.0111111111111111; public static const b2_linearSleepTolerance:Number = 0.01; public static const b2_angularSlop:Number = 0.0349065850398866; public static const b2_linearSlop:Number = 0.005; public static const b2_pi:Number = 3.14159265358979; public static const b2_maxProxies:int = 0x0200; public static const b2_maxAngularVelocitySquared:Number = 62500; public static const b2_maxPolygonVertices:int = 8; public static const b2_velocityThreshold:Number = 1; public static const b2_contactBaumgarte:Number = 0.2; public static const b2_maxPairs:int = 4096; public static const b2_maxTOIContactsPerIsland:int = 32; public static const b2_timeToSleep:Number = 0.5; public static const b2_maxManifoldPoints:int = 2; public static const b2_maxAngularVelocity:Number = 250; public static const b2_maxAngularCorrection:Number = 0.139626340159546; public static const USHRT_MAX:int = 0xFFFF; public static const b2_maxLinearVelocity:Number = 200; public static const b2_maxLinearCorrection:Number = 0.2; public static const b2_toiSlop:Number = 0.04; public static const b2_maxLinearVelocitySquared:Number = 40000; public static function b2Assert(_arg1:Boolean):void{ var _local2:b2Vec2; if (!_arg1){ _local2.x++; }; } } }//package Box2D.Common
Section 38
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleContact extends b2Contact { private var m_manifolds:Array; public var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; var _local3:b2ManifoldPoint = m_manifold.points[0]; _local3.normalImpulse = 0; _local3.tangentImpulse = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local8:b2ManifoldPoint; var _local5:b2Body = m_shape1.m_body; var _local6:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf); var _local7:b2ContactPoint = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = m_friction; _local7.restitution = m_restitution; if (m_manifold.pointCount > 0){ m_manifoldCount = 1; _local8 = m_manifold.points[0]; if (m0.pointCount == 0){ _local8.normalImpulse = 0; _local8.tangentImpulse = 0; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Add(_local7); }; } else { _local4 = m0.points[0]; _local8.normalImpulse = _local4.normalImpulse; _local8.tangentImpulse = _local4.tangentImpulse; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Persist(_local7); }; }; } else { m_manifoldCount = 0; if ((((m0.pointCount > 0)) && (_arg1))){ _local4 = m0.points[0]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m0.normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2CircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 39
//b2Contact (Box2D.Dynamics.Contacts.b2Contact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2Contact { public var m_shape1:b2Shape; public var m_shape2:b2Shape; public var m_prev:b2Contact; public var m_toi:Number; public var m_next:b2Contact; public var m_friction:Number; public var m_manifoldCount:int; public var m_node1:b2ContactEdge; public var m_node2:b2ContactEdge; public var m_restitution:Number; public var m_flags:uint; public static var e_toiFlag:uint = 8; public static var e_nonSolidFlag:uint = 1; public static var e_slowFlag:uint = 2; public static var e_islandFlag:uint = 4; public static var s_registers:Array; public static var s_initialized:Boolean = false; public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){ m_node1 = new b2ContactEdge(); m_node2 = new b2ContactEdge(); super(); m_flags = 0; if (((!(_arg1)) || (!(_arg2)))){ m_shape1 = null; m_shape2 = null; return; }; if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){ m_flags = (m_flags | e_nonSolidFlag); }; m_shape1 = _arg1; m_shape2 = _arg2; m_manifoldCount = 0; m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction)); m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution); m_prev = null; m_next = null; m_node1.contact = null; m_node1.prev = null; m_node1.next = null; m_node1.other = null; m_node2.contact = null; m_node2.prev = null; m_node2.next = null; m_node2.other = null; } public function IsSolid():Boolean{ return (((m_flags & e_nonSolidFlag) == 0)); } public function GetShape1():b2Shape{ return (m_shape1); } public function GetShape2():b2Shape{ return (m_shape2); } public function GetNext():b2Contact{ return (m_next); } public function GetManifoldCount():int{ return (m_manifoldCount); } public function GetManifolds():Array{ return (null); } public function Update(_arg1:b2ContactListener):void{ var _local2:int = m_manifoldCount; Evaluate(_arg1); var _local3:int = m_manifoldCount; var _local4:b2Body = m_shape1.m_body; var _local5:b2Body = m_shape2.m_body; if ((((_local3 == 0)) && ((_local2 > 0)))){ _local4.WakeUp(); _local5.WakeUp(); }; if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){ m_flags = (m_flags & ~(e_slowFlag)); } else { m_flags = (m_flags | e_slowFlag); }; } public function Evaluate(_arg1:b2ContactListener):void{ } public static function InitializeRegisters():void{ var _local2:int; s_registers = new Array(b2Shape.e_shapeTypeCount); var _local1:int; while (_local1 < b2Shape.e_shapeTypeCount) { s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount); _local2 = 0; while (_local2 < b2Shape.e_shapeTypeCount) { s_registers[_local1][_local2] = new b2ContactRegister(); _local2++; }; _local1++; }; AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape); AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape); AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape); } public static function Destroy(_arg1:b2Contact, _arg2):void{ if (_arg1.m_manifoldCount > 0){ _arg1.m_shape1.m_body.WakeUp(); _arg1.m_shape2.m_body.WakeUp(); }; var _local3:int = _arg1.m_shape1.m_type; var _local4:int = _arg1.m_shape2.m_type; var _local5:b2ContactRegister = s_registers[_local3][_local4]; var _local6:Function = _local5.destroyFcn; _local6(_arg1, _arg2); } public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{ s_registers[_arg3][_arg4].createFcn = _arg1; s_registers[_arg3][_arg4].destroyFcn = _arg2; s_registers[_arg3][_arg4].primary = true; if (_arg3 != _arg4){ s_registers[_arg4][_arg3].createFcn = _arg1; s_registers[_arg4][_arg3].destroyFcn = _arg2; s_registers[_arg4][_arg3].primary = false; }; } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ var _local8:b2Contact; var _local9:int; var _local10:b2Manifold; if (s_initialized == false){ InitializeRegisters(); s_initialized = true; }; var _local4:int = _arg1.m_type; var _local5:int = _arg2.m_type; var _local6:b2ContactRegister = s_registers[_local4][_local5]; var _local7:Function = _local6.createFcn; if (_local7 != null){ if (_local6.primary){ return (_local7(_arg1, _arg2, _arg3)); }; _local8 = _local7(_arg2, _arg1, _arg3); _local9 = 0; while (_local9 < _local8.m_manifoldCount) { _local10 = _local8.GetManifolds()[_local9]; _local8.GetManifolds()[_local9].normal = _local10.normal.Negative(); _local9++; }; return (_local8); //unresolved jump }; return (null); } } }//package Box2D.Dynamics.Contacts
Section 40
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactConstraint { public var points:Array; public var normal:b2Vec2; public var restitution:Number; public var body1:b2Body; public var manifold:b2Manifold; public var body2:b2Body; public var friction:Number; public var pointCount:int; public function b2ContactConstraint(){ normal = new b2Vec2(); super(); points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ContactConstraintPoint(); _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 41
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; public class b2ContactConstraintPoint { public var r2:b2Vec2; public var separation:Number; public var positionImpulse:Number; public var normalImpulse:Number; public var tangentMass:Number; public var equalizedMass:Number; public var tangentImpulse:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var normalMass:Number; public var velocityBias:Number; public var r1:b2Vec2; public function b2ContactConstraintPoint(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); r1 = new b2Vec2(); r2 = new b2Vec2(); super(); } } }//package Box2D.Dynamics.Contacts
Section 42
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2ContactEdge { public var other:b2Body; public var prev:b2ContactEdge; public var contact:b2Contact; public var next:b2ContactEdge; } }//package Box2D.Dynamics.Contacts
Section 43
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister) package Box2D.Dynamics.Contacts { public class b2ContactRegister { public var primary:Boolean; public var createFcn:Function; public var destroyFcn:Function; } }//package Box2D.Dynamics.Contacts
Section 44
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; public class b2ContactResult { public var position:b2Vec2; public var shape1:b2Shape; public var shape2:b2Shape; public var normalImpulse:Number; public var normal:b2Vec2; public var tangentImpulse:Number; public var id:b2ContactID; public function b2ContactResult(){ position = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Dynamics.Contacts
Section 45
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactSolver { public var m_constraintCount:int; public var m_constraints:Array; public var m_allocator; public var m_step:b2TimeStep; public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){ var _local5:b2Contact; var _local6:int; var _local7:b2Vec2; var _local8:b2Mat22; var _local10:b2Body; var _local11:b2Body; var _local12:int; var _local13:Array; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:int; var _local23:b2Manifold; var _local24:Number; var _local25:Number; var _local26:b2ContactConstraint; var _local27:uint; var _local28:b2ManifoldPoint; var _local29:b2ContactConstraintPoint; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:Number; var _local44:Number; var _local45:Number; var _local46:Number; var _local47:Number; m_step = new b2TimeStep(); m_constraints = new Array(); super(); m_step.dt = _arg1.dt; m_step.inv_dt = _arg1.inv_dt; m_step.maxIterations = _arg1.maxIterations; m_allocator = _arg4; m_constraintCount = 0; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; m_constraintCount = (m_constraintCount + _local5.m_manifoldCount); _local6++; }; _local6 = 0; while (_local6 < m_constraintCount) { m_constraints[_local6] = new b2ContactConstraint(); _local6++; }; var _local9:int; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; _local10 = _local5.m_shape1.m_body; _local11 = _local5.m_shape2.m_body; _local12 = _local5.m_manifoldCount; _local13 = _local5.GetManifolds(); _local14 = _local5.m_friction; _local15 = _local5.m_restitution; _local16 = _local10.m_linearVelocity.x; _local17 = _local10.m_linearVelocity.y; _local18 = _local11.m_linearVelocity.x; _local19 = _local11.m_linearVelocity.y; _local20 = _local10.m_angularVelocity; _local21 = _local11.m_angularVelocity; _local22 = 0; while (_local22 < _local12) { _local23 = _local13[_local22]; _local24 = _local23.normal.x; _local25 = _local23.normal.y; _local26 = m_constraints[_local9]; _local26.body1 = _local10; _local26.body2 = _local11; _local26.manifold = _local23; _local26.normal.x = _local24; _local26.normal.y = _local25; _local26.pointCount = _local23.pointCount; _local26.friction = _local14; _local26.restitution = _local15; _local27 = 0; while (_local27 < _local26.pointCount) { _local28 = _local23.points[_local27]; _local29 = _local26.points[_local27]; _local29.normalImpulse = _local28.normalImpulse; _local29.tangentImpulse = _local28.tangentImpulse; _local29.separation = _local28.separation; _local29.positionImpulse = 0; _local29.localAnchor1.SetV(_local28.localPoint1); _local29.localAnchor2.SetV(_local28.localPoint2); _local8 = _local10.m_xf.R; _local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x); _local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y); _local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33)); _local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33)); _local32 = _local30; _local29.r1.Set(_local32, _local33); _local8 = _local11.m_xf.R; _local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x); _local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y); _local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35)); _local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35)); _local34 = _local30; _local29.r2.Set(_local34, _local35); _local36 = ((_local32 * _local32) + (_local33 * _local33)); _local37 = ((_local34 * _local34) + (_local35 * _local35)); _local38 = ((_local32 * _local24) + (_local33 * _local25)); _local39 = ((_local34 * _local24) + (_local35 * _local25)); _local40 = (_local10.m_invMass + _local11.m_invMass); _local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39))))); _local29.normalMass = (1 / _local40); _local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass)); _local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39))))); _local29.equalizedMass = (1 / _local41); _local42 = _local25; _local43 = -(_local24); _local44 = ((_local32 * _local42) + (_local33 * _local43)); _local45 = ((_local34 * _local42) + (_local35 * _local43)); _local46 = (_local10.m_invMass + _local11.m_invMass); _local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45))))); _local29.tangentMass = (1 / _local46); _local29.velocityBias = 0; if (_local29.separation > 0){ _local29.velocityBias = (-60 * _local29.separation); }; _local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33)); _local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32)); _local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31)); if (_local47 < -(b2Settings.b2_velocityThreshold)){ _local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47)); }; _local27++; }; _local9++; _local22++; }; _local6++; }; } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2Mat22; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:int; var _local20:b2ContactConstraintPoint; var _local21:Number; var _local22:Number; var _local23:b2ContactConstraintPoint; var _local5:int; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_invMass; _local10 = _local7.m_invI; _local11 = _local8.m_invMass; _local12 = _local8.m_invI; _local13 = _local6.normal.x; _local14 = _local6.normal.y; _local15 = _local14; _local16 = -(_local13); if (_arg1.warmStarting){ _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local20 = _local6.points[_local18]; _local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio); _local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio); _local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15)); _local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16)); _local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21)))); _local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21)); _local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22)); _local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21)))); _local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21)); _local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22)); _local18++; }; } else { _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local23 = _local6.points[_local18]; _local23.normalImpulse = 0; _local23.tangentImpulse = 0; _local18++; }; }; _local5++; }; } public function SolvePositionConstraints(_arg1:Number):Boolean{ var _local3:b2Mat22; var _local4:b2Vec2; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:b2Vec2; var _local10:Number; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:int; var _local20:int; var _local21:b2ContactConstraintPoint; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local2:Number = 0; var _local5:int; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_sweep.c; _local10 = _local7.m_sweep.a; _local11 = _local8.m_sweep.c; _local12 = _local8.m_sweep.a; _local13 = (_local7.m_mass * _local7.m_invMass); _local14 = (_local7.m_mass * _local7.m_invI); _local15 = (_local8.m_mass * _local8.m_invMass); _local16 = (_local8.m_mass * _local8.m_invI); _local17 = _local6.normal.x; _local18 = _local6.normal.y; _local19 = _local6.pointCount; _local20 = 0; while (_local20 < _local19) { _local21 = _local6.points[_local20]; _local3 = _local7.m_xf.R; _local4 = _local7.m_sweep.localCenter; _local22 = (_local21.localAnchor1.x - _local4.x); _local23 = (_local21.localAnchor1.y - _local4.y); _local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23)); _local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23)); _local22 = _local26; _local3 = _local8.m_xf.R; _local4 = _local8.m_sweep.localCenter; _local24 = (_local21.localAnchor2.x - _local4.x); _local25 = (_local21.localAnchor2.y - _local4.y); _local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25)); _local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25)); _local24 = _local26; _local27 = (_local9.x + _local22); _local28 = (_local9.y + _local23); _local29 = (_local11.x + _local24); _local30 = (_local11.y + _local25); _local31 = (_local29 - _local27); _local32 = (_local30 - _local28); _local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation); _local2 = b2Math.b2Min(_local2, _local33); _local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0)); _local35 = (-(_local21.equalizedMass) * _local34); _local36 = _local21.positionImpulse; _local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0); _local35 = (_local21.positionImpulse - _local36); _local37 = (_local35 * _local17); _local38 = (_local35 * _local18); _local9.x = (_local9.x - (_local13 * _local37)); _local9.y = (_local9.y - (_local13 * _local38)); _local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37)))); _local7.m_sweep.a = _local10; _local7.SynchronizeTransform(); _local11.x = (_local11.x + (_local15 * _local37)); _local11.y = (_local11.y + (_local15 * _local38)); _local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37)))); _local8.m_sweep.a = _local12; _local8.SynchronizeTransform(); _local20++; }; _local5++; }; return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop))); } public function SolveVelocityConstraints():void{ var _local1:int; var _local2:b2ContactConstraintPoint; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:b2Mat22; var _local18:b2Vec2; var _local20:b2ContactConstraint; var _local21:b2Body; var _local22:b2Body; var _local23:Number; var _local24:Number; var _local25:b2Vec2; var _local26:b2Vec2; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:int; var _local38:Number; var _local19:int; while (_local19 < m_constraintCount) { _local20 = m_constraints[_local19]; _local21 = _local20.body1; _local22 = _local20.body2; _local23 = _local21.m_angularVelocity; _local24 = _local22.m_angularVelocity; _local25 = _local21.m_linearVelocity; _local26 = _local22.m_linearVelocity; _local27 = _local21.m_invMass; _local28 = _local21.m_invI; _local29 = _local22.m_invMass; _local30 = _local22.m_invI; _local31 = _local20.normal.x; _local32 = _local20.normal.y; _local33 = _local32; _local34 = -(_local31); _local35 = _local20.friction; _local37 = _local20.pointCount; _local1 = 0; while (_local1 < _local37) { _local2 = _local20.points[_local1]; _local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y)); _local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x)); _local9 = ((_local7 * _local31) + (_local8 * _local32)); _local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias)); _local10 = ((_local7 * _local33) + (_local8 * _local34)); _local12 = (_local2.tangentMass * -(_local10)); _local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0); _local11 = (_local13 - _local2.normalImpulse); _local38 = (_local35 * _local2.normalImpulse); _local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38); _local12 = (_local14 - _local2.tangentImpulse); _local15 = ((_local11 * _local31) + (_local12 * _local33)); _local16 = ((_local11 * _local32) + (_local12 * _local34)); _local25.x = (_local25.x - (_local27 * _local15)); _local25.y = (_local25.y - (_local27 * _local16)); _local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15)))); _local26.x = (_local26.x + (_local29 * _local15)); _local26.y = (_local26.y + (_local29 * _local16)); _local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15)))); _local2.normalImpulse = _local13; _local2.tangentImpulse = _local14; _local1++; }; _local21.m_angularVelocity = _local23; _local22.m_angularVelocity = _local24; _local19++; }; } public function FinalizeVelocityConstraints():void{ var _local2:b2ContactConstraint; var _local3:b2Manifold; var _local4:int; var _local5:b2ManifoldPoint; var _local6:b2ContactConstraintPoint; var _local1:int; while (_local1 < m_constraintCount) { _local2 = m_constraints[_local1]; _local3 = _local2.manifold; _local4 = 0; while (_local4 < _local2.pointCount) { _local5 = _local3.points[_local4]; _local6 = _local2.points[_local4]; _local5.normalImpulse = _local6.normalImpulse; _local5.tangentImpulse = _local6.tangentImpulse; _local4++; }; _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 46
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2NullContact extends b2Contact { override public function Evaluate(_arg1:b2ContactListener):void{ } override public function GetManifolds():Array{ return (null); } } }//package Box2D.Dynamics.Contacts
Section 47
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolyAndCircleContact extends b2Contact { private var m_manifolds:Array; public var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape)); b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape)); m_manifold.pointCount = 0; var _local3:b2ManifoldPoint = m_manifold.points[0]; _local3.normalImpulse = 0; _local3.tangentImpulse = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:int; var _local3:b2Vec2; var _local4:b2Vec2; var _local5:b2ManifoldPoint; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local6:b2Body = m_shape1.m_body; var _local7:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf); var _local8:Array = [false, false]; var _local9:b2ContactPoint = s_evalCP; _local9.shape1 = m_shape1; _local9.shape2 = m_shape2; _local9.friction = m_friction; _local9.restitution = m_restitution; if (m_manifold.pointCount > 0){ _local2 = 0; while (_local2 < m_manifold.pointCount) { _local10 = m_manifold.points[_local2]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local8[_local13] == true){ } else { _local5 = m0.points[_local13]; if (_local5.id._key == _local12){ _local8[_local13] = true; _local10.normalImpulse = _local5.normalImpulse; _local10.tangentImpulse = _local5.tangentImpulse; _local11 = true; if (_arg1 != null){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Persist(_local9); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Add(_local9); }; _local2++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local2 = 0; while (_local2 < m0.pointCount) { if (_local8[_local2]){ } else { _local5 = m0.points[_local2]; _local9.position = _local6.GetWorldPoint(_local5.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m0.normal); _local9.separation = _local5.separation; _local9.id.key = _local5.id._key; _arg1.Remove(_local9); }; _local2++; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolyAndCircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 48
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolygonContact extends b2Contact { private var m_manifolds:Array; private var m0:b2Manifold; public var m_manifold:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{ m0 = new b2Manifold(); m_manifolds = [new b2Manifold()]; super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local7:b2ContactPoint; var _local8:int; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local5:b2Body = m_shape1.m_body; var _local6:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf); var _local9:Array = [false, false]; _local7 = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = m_friction; _local7.restitution = m_restitution; if (m_manifold.pointCount > 0){ _local8 = 0; while (_local8 < m_manifold.pointCount) { _local10 = m_manifold.points[_local8]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local9[_local13] == true){ } else { _local4 = m0.points[_local13]; if (_local4.id._key == _local12){ _local9[_local13] = true; _local10.normalImpulse = _local4.normalImpulse; _local10.tangentImpulse = _local4.tangentImpulse; _local11 = true; if (_arg1 != null){ _local7.position = _local5.GetWorldPoint(_local10.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local10.separation; _local7.id.key = _local12; _arg1.Persist(_local7); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local7.position = _local5.GetWorldPoint(_local10.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local10.separation; _local7.id.key = _local12; _arg1.Add(_local7); }; _local8++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local8 = 0; while (_local8 < m0.pointCount) { if (_local9[_local8]){ } else { _local4 = m0.points[_local8]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m0.normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; _local8++; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolygonContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 49
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2DistanceJoint extends b2Joint { public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_bias:Number; public var m_gamma:Number; public var m_u:b2Vec2; public var m_mass:Number; public var m_impulse:Number; public var m_dampingRatio:Number; public var m_frequencyHz:Number; public var m_length:Number; public function b2DistanceJoint(_arg1:b2DistanceJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u = new b2Vec2(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_length = _arg1.length; m_frequencyHz = _arg1.frequencyHz; m_dampingRatio = _arg1.dampingRatio; m_impulse = 0; m_gamma = 0; m_bias = 0; m_inv_dt = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:Number; var _local4:b2Body; var _local5:b2Body; var _local6:Number; var _local8:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; m_inv_dt = _arg1.inv_dt; _local4 = m_body1; _local5 = m_body2; _local2 = _local4.m_xf.R; _local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7)); _local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7)); _local6 = _local3; _local2 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local3; m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6); m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7); var _local10:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y))); if (_local10 > b2Settings.b2_linearSlop){ m_u.Multiply((1 / _local10)); } else { m_u.SetZero(); }; var _local11:Number = ((_local6 * m_u.y) - (_local7 * m_u.x)); var _local12:Number = ((_local8 * m_u.y) - (_local9 * m_u.x)); var _local13:Number = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12)); m_mass = (1 / _local13); if (m_frequencyHz > 0){ _local14 = (_local10 - m_length); _local15 = ((2 * Math.PI) * m_frequencyHz); _local16 = (((2 * m_mass) * m_dampingRatio) * _local15); _local17 = ((m_mass * _local15) * _local15); m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17)))); m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma); m_mass = (1 / (_local13 + m_gamma)); }; if (_arg1.warmStarting){ m_impulse = (m_impulse * _arg1.dtRatio); _local18 = (m_impulse * m_u.x); _local19 = (m_impulse * m_u.y); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19)); _local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18)))); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19)); _local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18)))); } else { m_impulse = 0; }; } override public function GetReactionTorque():Number{ return (0); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = new b2Vec2(); _local1.SetV(m_u); _local1.Multiply((m_inv_dt * m_impulse)); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local1:b2Mat22; if (m_frequencyHz > 0){ return (true); }; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local1 = _local2.m_xf.R; var _local4:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local5:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local6:Number = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5)); _local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5)); _local4 = _local6; _local1 = _local3.m_xf.R; var _local7:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8)); _local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8)); _local7 = _local6; var _local9:Number = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4); var _local10:Number = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5); var _local11:Number = Math.sqrt(((_local9 * _local9) + (_local10 * _local10))); _local9 = (_local9 / _local11); _local10 = (_local10 / _local11); var _local12:Number = (_local11 - m_length); _local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var _local13:Number = (-(m_mass) * _local12); m_u.Set(_local9, _local10); var _local14:Number = (_local13 * m_u.x); var _local15:Number = (_local13 * m_u.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14)))); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15)); _local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14)))); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop)); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; _local2 = _local3.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6)); _local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6)); _local5 = _local7; _local2 = _local4.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local7; var _local10:Number = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6)); var _local11:Number = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5)); var _local12:Number = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9)); var _local13:Number = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8)); var _local14:Number = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11))); var _local15:Number = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse))); m_impulse = (m_impulse + _local15); var _local16:Number = (_local15 * m_u.x); var _local17:Number = (_local15 * m_u.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16)))); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17)); _local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); } } }//package Box2D.Dynamics.Joints
Section 50
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2DistanceJointDef extends b2JointDef { public var localAnchor1:b2Vec2; public var length:Number; public var dampingRatio:Number; public var localAnchor2:b2Vec2; public var frequencyHz:Number; public function b2DistanceJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_distanceJoint; length = 1; frequencyHz = 0; dampingRatio = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1.SetV(body1.GetLocalPoint(_arg3)); localAnchor2.SetV(body2.GetLocalPoint(_arg4)); var _local5:Number = (_arg4.x - _arg3.x); var _local6:Number = (_arg4.y - _arg3.y); length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6))); frequencyHz = 0; dampingRatio = 0; } } }//package Box2D.Dynamics.Joints
Section 51
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2GearJoint extends b2Joint { public var m_ground2:b2Body; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_ratio:Number; public var m_revolute2:b2RevoluteJoint; public var m_force:Number; public var m_mass:Number; public var m_prismatic2:b2PrismaticJoint; public var m_ground1:b2Body; public var m_revolute1:b2RevoluteJoint; public var m_prismatic1:b2PrismaticJoint; public var m_constant:Number; public var m_J:b2Jacobian; public function b2GearJoint(_arg1:b2GearJointDef){ var _local4:Number; var _local5:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_J = new b2Jacobian(); super(_arg1); var _local2:int = _arg1.joint1.m_type; var _local3:int = _arg1.joint2.m_type; m_revolute1 = null; m_prismatic1 = null; m_revolute2 = null; m_prismatic2 = null; m_ground1 = _arg1.joint1.m_body1; m_body1 = _arg1.joint1.m_body2; if (_local2 == b2Joint.e_revoluteJoint){ m_revolute1 = (_arg1.joint1 as b2RevoluteJoint); m_groundAnchor1.SetV(m_revolute1.m_localAnchor1); m_localAnchor1.SetV(m_revolute1.m_localAnchor2); _local4 = m_revolute1.GetJointAngle(); } else { m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint); m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1); m_localAnchor1.SetV(m_prismatic1.m_localAnchor2); _local4 = m_prismatic1.GetJointTranslation(); }; m_ground2 = _arg1.joint2.m_body1; m_body2 = _arg1.joint2.m_body2; if (_local3 == b2Joint.e_revoluteJoint){ m_revolute2 = (_arg1.joint2 as b2RevoluteJoint); m_groundAnchor2.SetV(m_revolute2.m_localAnchor1); m_localAnchor2.SetV(m_revolute2.m_localAnchor2); _local5 = m_revolute2.GetJointAngle(); } else { m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint); m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1); m_localAnchor2.SetV(m_prismatic2.m_localAnchor2); _local5 = m_prismatic2.GetJointTranslation(); }; m_ratio = _arg1.ratio; m_constant = (_local4 + (m_ratio * _local5)); m_force = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local15:Number; var _local2:b2Body = m_ground1; var _local3:b2Body = m_ground2; var _local4:b2Body = m_body1; var _local5:b2Body = m_body2; var _local14:Number = 0; m_J.SetZero(); if (m_revolute1){ m_J.angular1 = -1; _local14 = (_local14 + _local4.m_invI); } else { _local10 = _local2.m_xf.R; _local11 = m_prismatic1.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local4.m_xf.R; _local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear1.Set(-(_local6), -(_local7)); m_J.angular1 = -(_local12); _local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12))); }; if (m_revolute2){ m_J.angular2 = -(m_ratio); _local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI)); } else { _local10 = _local3.m_xf.R; _local11 = m_prismatic2.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7)); m_J.angular2 = (-(m_ratio) * _local12); _local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12)))); }; m_mass = (1 / _local14); if (_arg1.warmStarting){ _local15 = (_arg1.dt * m_force); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y)); _local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1)); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y)); _local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2)); } else { m_force = 0; }; } override public function GetReactionTorque():Number{ var _local1:b2Mat22 = m_body2.m_xf.R; var _local2:Number = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x); var _local3:Number = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y); var _local4:Number = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3)); _local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3)); _local2 = _local4; _local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x)))); return (_local4); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y)); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local4:Number; var _local5:Number; var _local1:Number = 0; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; if (m_revolute1){ _local4 = m_revolute1.GetJointAngle(); } else { _local4 = m_prismatic1.GetJointTranslation(); }; if (m_revolute2){ _local5 = m_revolute2.GetJointAngle(); } else { _local5 = m_prismatic2.GetJointTranslation(); }; var _local6:Number = (m_constant - (_local4 + (m_ratio * _local5))); var _local7:Number = (-(m_mass) * _local6); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y)); _local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1)); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2)); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); return ((_local1 < b2Settings.b2_linearSlop)); } public function GetRatio():Number{ return (m_ratio); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local4:Number = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); var _local5:Number = ((-(_arg1.inv_dt) * m_mass) * _local4); m_force = (m_force + _local5); var _local6:Number = (_arg1.dt * _local5); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2)); } } }//package Box2D.Dynamics.Joints
Section 52
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef) package Box2D.Dynamics.Joints { public class b2GearJointDef extends b2JointDef { public var joint1:b2Joint; public var joint2:b2Joint; public var ratio:Number; public function b2GearJointDef(){ type = b2Joint.e_gearJoint; joint1 = null; joint2 = null; ratio = 1; } } }//package Box2D.Dynamics.Joints
Section 53
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2Jacobian { public var linear1:b2Vec2; public var linear2:b2Vec2; public var angular1:Number; public var angular2:Number; public function b2Jacobian(){ linear1 = new b2Vec2(); linear2 = new b2Vec2(); super(); } public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{ linear1.SetV(_arg1); angular1 = _arg2; linear2.SetV(_arg3); angular2 = _arg4; } public function SetZero():void{ linear1.SetZero(); angular1 = 0; linear2.SetZero(); angular2 = 0; } public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{ return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4))); } } }//package Box2D.Dynamics.Joints
Section 54
//b2Joint (Box2D.Dynamics.Joints.b2Joint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2Joint { public var m_islandFlag:Boolean; public var m_body1:b2Body; public var m_prev:b2Joint; public var m_next:b2Joint; public var m_type:int; public var m_collideConnected:Boolean; public var m_node1:b2JointEdge; public var m_node2:b2JointEdge; public var m_inv_dt:Number; public var m_userData; public var m_body2:b2Body; public static const e_unknownJoint:int = 0; public static const e_inactiveLimit:int = 0; public static const e_atUpperLimit:int = 2; public static const e_atLowerLimit:int = 1; public static const e_gearJoint:int = 6; public static const e_revoluteJoint:int = 1; public static const e_equalLimits:int = 3; public static const e_distanceJoint:int = 3; public static const e_pulleyJoint:int = 4; public static const e_prismaticJoint:int = 2; public static const e_mouseJoint:int = 5; public function b2Joint(_arg1:b2JointDef){ m_node1 = new b2JointEdge(); m_node2 = new b2JointEdge(); super(); m_type = _arg1.type; m_prev = null; m_next = null; m_body1 = _arg1.body1; m_body2 = _arg1.body2; m_collideConnected = _arg1.collideConnected; m_islandFlag = false; m_userData = _arg1.userData; } public function GetBody2():b2Body{ return (m_body2); } public function GetAnchor1():b2Vec2{ return (null); } public function GetAnchor2():b2Vec2{ return (null); } public function GetNext():b2Joint{ return (m_next); } public function GetType():int{ return (m_type); } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ } public function GetReactionTorque():Number{ return (0); } public function GetUserData(){ return (m_userData); } public function GetReactionForce():b2Vec2{ return (null); } public function SolvePositionConstraints():Boolean{ return (false); } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetBody1():b2Body{ return (m_body1); } public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ } public function InitPositionConstraints():void{ } public static function Destroy(_arg1:b2Joint, _arg2):void{ } public static function Create(_arg1:b2JointDef, _arg2):b2Joint{ var _local3:b2Joint; switch (_arg1.type){ case e_distanceJoint: _local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef)); break; case e_mouseJoint: _local3 = new b2MouseJoint((_arg1 as b2MouseJointDef)); break; case e_prismaticJoint: _local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef)); break; case e_revoluteJoint: _local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef)); break; case e_pulleyJoint: _local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef)); break; case e_gearJoint: _local3 = new b2GearJoint((_arg1 as b2GearJointDef)); break; default: break; }; return (_local3); } } }//package Box2D.Dynamics.Joints
Section 55
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointDef { public var body2:b2Body; public var type:int; public var userData; public var collideConnected:Boolean; public var body1:b2Body; public function b2JointDef(){ type = b2Joint.e_unknownJoint; userData = null; body1 = null; body2 = null; collideConnected = false; } } }//package Box2D.Dynamics.Joints
Section 56
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointEdge { public var other:b2Body; public var next:b2JointEdge; public var prev:b2JointEdge; public var joint:b2Joint; } }//package Box2D.Dynamics.Joints
Section 57
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2MouseJoint extends b2Joint { private var K1:b2Mat22; private var K:b2Mat22; public var m_beta:Number; public var m_mass:b2Mat22; private var K2:b2Mat22; public var m_target:b2Vec2; public var m_gamma:Number; public var m_impulse:b2Vec2; public var m_C:b2Vec2; public var m_localAnchor:b2Vec2; public var m_maxForce:Number; public function b2MouseJoint(_arg1:b2MouseJointDef){ var _local3:Number; K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); m_localAnchor = new b2Vec2(); m_target = new b2Vec2(); m_impulse = new b2Vec2(); m_mass = new b2Mat22(); m_C = new b2Vec2(); super(_arg1); m_target.SetV(_arg1.target); var _local2:Number = (m_target.x - m_body2.m_xf.position.x); _local3 = (m_target.y - m_body2.m_xf.position.y); var _local4:b2Mat22 = m_body2.m_xf.R; m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y)); m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y)); m_maxForce = _arg1.maxForce; m_impulse.SetZero(); var _local5:Number = m_body2.m_mass; var _local6:Number = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz); var _local7:Number = (((2 * _local5) * _arg1.dampingRatio) * _local6); var _local8:Number = ((_arg1.timeStep * _local5) * (_local6 * _local6)); m_gamma = (1 / (_local7 + _local8)); m_beta = (_local8 / (_local7 + _local8)); } public function SetTarget(_arg1:b2Vec2):void{ if (m_body2.IsSleeping()){ m_body2.WakeUp(); }; m_target = _arg1; } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local7:Number; var _local8:Number; _local2 = m_body2; _local3 = _local2.m_xf.R; _local4 = (m_localAnchor.x - _local2.m_sweep.localCenter.x); _local5 = (m_localAnchor.y - _local2.m_sweep.localCenter.y); var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local7 = _local2.m_invMass; _local8 = _local2.m_invI; K1.col1.x = _local7; K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = _local7; K2.col1.x = ((_local8 * _local5) * _local5); K2.col2.x = ((-(_local8) * _local4) * _local5); K2.col1.y = ((-(_local8) * _local4) * _local5); K2.col2.y = ((_local8 * _local4) * _local4); K.SetM(K1); K.AddM(K2); K.col1.x = (K.col1.x + m_gamma); K.col2.y = (K.col2.y + m_gamma); K.Invert(m_mass); m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x); m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y); _local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98); var _local9:Number = (_arg1.dt * m_impulse.x); var _local10:Number = (_arg1.dt * m_impulse.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9)))); } override public function GetAnchor1():b2Vec2{ return (m_target); } override public function GetReactionTorque():Number{ return (0); } override public function GetReactionForce():b2Vec2{ return (m_impulse); } override public function SolvePositionConstraints():Boolean{ return (true); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local2:b2Body = m_body2; _local3 = _local2.m_xf.R; var _local6:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y); _local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7)); _local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7)); _local6 = _local4; var _local8:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7)); var _local9:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6)); _local3 = m_mass; _local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_impulse.x)); _local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_impulse.y)); var _local10:Number = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5))); var _local11:Number = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5))); var _local12:Number = m_impulse.x; var _local13:Number = m_impulse.y; m_impulse.x = (m_impulse.x + _local10); m_impulse.y = (m_impulse.y + _local11); var _local14:Number = m_impulse.Length(); if (_local14 > m_maxForce){ m_impulse.Multiply((m_maxForce / _local14)); }; _local10 = (m_impulse.x - _local12); _local11 = (m_impulse.y - _local13); var _local15:Number = (_arg1.dt * _local10); var _local16:Number = (_arg1.dt * _local11); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15)))); } } }//package Box2D.Dynamics.Joints
Section 58
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2MouseJointDef extends b2JointDef { public var timeStep:Number; public var target:b2Vec2; public var maxForce:Number; public var dampingRatio:Number; public var frequencyHz:Number; public function b2MouseJointDef(){ target = new b2Vec2(); super(); type = b2Joint.e_mouseJoint; maxForce = 0; frequencyHz = 5; dampingRatio = 0.7; timeStep = (1 / 60); } } }//package Box2D.Dynamics.Joints
Section 59
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2PrismaticJoint extends b2Joint { public var m_limitForce:Number; public var m_lowerTranslation:Number; public var m_localXAxis1:b2Vec2; public var m_refAngle:Number; public var m_torque:Number; public var m_motorForce:Number; public var m_enableLimit:Boolean; public var m_angularMass:Number; public var m_maxMotorForce:Number; public var m_localYAxis1:b2Vec2; public var m_force:Number; public var m_motorMass:Number; public var m_upperTranslation:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_limitState:int; public var m_linearMass:Number; public var m_motorJacobian:b2Jacobian; public var m_limitPositionImpulse:Number; public var m_motorSpeed:Number; public var m_enableMotor:Boolean; public var m_linearJacobian:b2Jacobian; public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_localXAxis1 = new b2Vec2(); m_localYAxis1 = new b2Vec2(); m_linearJacobian = new b2Jacobian(); m_motorJacobian = new b2Jacobian(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_localXAxis1.SetV(_arg1.localAxis1); m_localYAxis1.x = -(m_localXAxis1.y); m_localYAxis1.y = m_localXAxis1.x; m_refAngle = _arg1.referenceAngle; m_linearJacobian.SetZero(); m_linearMass = 0; m_force = 0; m_angularMass = 0; m_torque = 0; m_motorJacobian.SetZero(); m_motorMass = 0; m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0; m_lowerTranslation = _arg1.lowerTranslation; m_upperTranslation = _arg1.upperTranslation; m_maxMotorForce = _arg1.maxMotorForce; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local8:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local4:Number = _local2.m_invMass; var _local5:Number = _local3.m_invMass; var _local6:Number = _local2.m_invI; var _local7:Number = _local3.m_invI; var _local9:Number = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); var _local10:Number = ((-(_arg1.inv_dt) * m_linearMass) * _local9); m_force = (m_force + _local10); var _local11:Number = (_arg1.dt * _local10); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2)); var _local12:Number = (_local3.m_angularVelocity - _local2.m_angularVelocity); var _local13:Number = ((-(_arg1.inv_dt) * m_angularMass) * _local12); m_torque = (m_torque + _local13); var _local14:Number = (_arg1.dt * _local13); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14)); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed); _local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15); _local17 = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce); _local16 = (m_motorForce - _local17); _local11 = (_arg1.dt * _local16); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); _local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + _local19); } else { if (m_limitState == e_atLowerLimit){ _local8 = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0); _local19 = (m_limitForce - _local8); } else { if (m_limitState == e_atUpperLimit){ _local8 = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0); _local19 = (m_limitForce - _local8); }; }; }; _local11 = (_arg1.dt * _local19); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2)); }; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } public function GetUpperLimit():Number{ return (m_upperTranslation); } public function GetLowerLimit():Number{ return (m_lowerTranslation); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function GetJointTranslation():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1); var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2); var _local6:Number = (_local5.x - _local4.x); var _local7:Number = (_local5.y - _local4.y); var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7)); return (_local9); } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce():b2Vec2{ var _local1:b2Mat22 = m_body1.m_xf.R; var _local2:Number = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y))); var _local3:Number = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y))); var _local4:Number = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y))); var _local5:Number = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y))); return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5)))); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local9:b2Mat22; var _local10:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; var _local5:Number = _local3.m_invMass; var _local6:Number = _local4.m_invMass; var _local7:Number = _local3.m_invI; var _local8:Number = _local4.m_invI; _local9 = _local3.m_xf.R; var _local11:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local12:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12)); _local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12)); _local11 = _local10; _local9 = _local4.m_xf.R; var _local13:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local14:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)); _local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)); _local13 = _local10; var _local15:Number = (_local3.m_sweep.c.x + _local11); var _local16:Number = (_local3.m_sweep.c.y + _local12); var _local17:Number = (_local4.m_sweep.c.x + _local13); var _local18:Number = (_local4.m_sweep.c.y + _local14); var _local19:Number = (_local17 - _local15); var _local20:Number = (_local18 - _local16); _local9 = _local3.m_xf.R; var _local21:Number = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y)); var _local22:Number = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y)); var _local23:Number = ((_local21 * _local19) + (_local22 * _local20)); _local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var _local24:Number = (-(m_linearMass) * _local23); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2)); var _local25:Number = b2Math.b2Abs(_local23); var _local26:Number = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle); _local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); var _local27:Number = (-(m_angularMass) * _local26); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); var _local28:Number = b2Math.b2Abs(_local26); if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local9 = _local3.m_xf.R; _local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); _local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12)); _local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12)); _local11 = _local10; _local9 = _local4.m_xf.R; _local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); _local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)); _local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)); _local13 = _local10; _local15 = (_local3.m_sweep.c.x + _local11); _local16 = (_local3.m_sweep.c.y + _local12); _local17 = (_local4.m_sweep.c.x + _local13); _local18 = (_local4.m_sweep.c.y + _local14); _local19 = (_local17 - _local15); _local20 = (_local18 - _local16); _local9 = _local3.m_xf.R; _local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y)); _local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y)); _local31 = ((_local29 * _local19) + (_local30 * _local20)); _local32 = 0; if (m_limitState == e_equalLimits){ _local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local32 = (-(m_motorMass) * _local1); _local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26)); } else { if (m_limitState == e_atLowerLimit){ _local1 = (_local31 - m_lowerTranslation); _local25 = b2Math.b2Max(_local25, -(_local1)); _local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local32 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0); _local32 = (m_limitPositionImpulse - _local2); } else { if (m_limitState == e_atUpperLimit){ _local1 = (_local31 - m_upperTranslation); _local25 = b2Math.b2Max(_local25, _local1); _local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection); _local32 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0); _local32 = (m_limitPositionImpulse - _local2); }; }; }; _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); }; return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop)))); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function GetJointSpeed():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; _local3 = _local1.m_xf.R; var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local3 = _local2.m_xf.R; var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8)); _local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8)); _local7 = _local6; var _local9:Number = (_local1.m_sweep.c.x + _local4); var _local10:Number = (_local1.m_sweep.c.y + _local5); var _local11:Number = (_local2.m_sweep.c.x + _local7); var _local12:Number = (_local2.m_sweep.c.y + _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local16:b2Vec2 = _local1.m_linearVelocity; var _local17:b2Vec2 = _local2.m_linearVelocity; var _local18:Number = _local1.m_angularVelocity; var _local19:Number = _local2.m_angularVelocity; var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4))))); return (_local20); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local10:Number = _local2.m_invMass; var _local11:Number = _local3.m_invMass; var _local12:Number = _local2.m_invI; var _local13:Number = _local3.m_invI; _local4 = _local2.m_xf.R; var _local14:Number = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y)); var _local15:Number = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y)); var _local16:Number = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x); var _local17:Number = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y); m_linearJacobian.linear1.x = -(_local14); m_linearJacobian.linear1.y = -(_local15); m_linearJacobian.linear2.x = _local14; m_linearJacobian.linear2.y = _local15; m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14))); m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14)); m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2)); m_linearMass = (1 / m_linearMass); m_angularMass = (_local12 + _local13); if (m_angularMass > Number.MIN_VALUE){ m_angularMass = (1 / m_angularMass); }; if (((m_enableLimit) || (m_enableMotor))){ _local4 = _local2.m_xf.R; _local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y)); _local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y)); m_motorJacobian.linear1.x = -(_local18); m_motorJacobian.linear1.y = -(_local19); m_motorJacobian.linear2.x = _local18; m_motorJacobian.linear2.y = _local19; m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18))); m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18)); m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2)); m_motorMass = (1 / m_motorMass); if (m_enableLimit){ _local20 = (_local16 - _local6); _local21 = (_local17 - _local7); _local22 = ((_local18 * _local20) + (_local19 * _local21)); if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ m_limitState = e_equalLimits; } else { if (_local22 <= m_lowerTranslation){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (_local22 >= m_upperTranslation){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; }; }; if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit == false){ m_limitForce = 0; }; if (_arg1.warmStarting){ _local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x))); _local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y))); _local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x))); _local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y))); _local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1))); _local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2))); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28)); } else { m_force = 0; m_torque = 0; m_limitForce = 0; m_motorForce = 0; }; m_limitPositionImpulse = 0; } public function GetMotorForce():Number{ return (m_motorForce); } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } public function SetMaxMotorForce(_arg1:Number):void{ m_maxMotorForce = _arg1; } override public function GetReactionTorque():Number{ return (m_torque); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerTranslation = _arg1; m_upperTranslation = _arg2; } } }//package Box2D.Dynamics.Joints
Section 60
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2PrismaticJointDef extends b2JointDef { public var motorSpeed:Number; public var localAxis1:b2Vec2; public var referenceAngle:Number; public var upperTranslation:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var enableLimit:Boolean; public var enableMotor:Boolean; public var maxMotorForce:Number; public var lowerTranslation:Number; public function b2PrismaticJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); localAxis1 = new b2Vec2(); super(); type = b2Joint.e_prismaticJoint; localAxis1.Set(1, 0); referenceAngle = 0; enableLimit = false; lowerTranslation = 0; upperTranslation = 0; enableMotor = false; maxMotorForce = 0; motorSpeed = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); localAxis1 = body1.GetLocalVector(_arg4); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 61
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2PulleyJoint extends b2Joint { public var m_limitState1:int; public var m_limitState2:int; public var m_ground:b2Body; public var m_maxLength2:Number; public var m_maxLength1:Number; public var m_limitPositionImpulse1:Number; public var m_limitPositionImpulse2:Number; public var m_force:Number; public var m_constant:Number; public var m_positionImpulse:Number; public var m_state:int; public var m_ratio:Number; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_limitMass1:Number; public var m_limitMass2:Number; public var m_pulleyMass:Number; public var m_u1:b2Vec2; public var m_limitForce1:Number; public var m_limitForce2:Number; public var m_u2:b2Vec2; public static const b2_minPulleyLength:Number = 2; public function b2PulleyJoint(_arg1:b2PulleyJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u1 = new b2Vec2(); m_u2 = new b2Vec2(); super(_arg1); m_ground = m_body1.m_world.m_groundBody; m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x); m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y); m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x); m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_ratio = _arg1.ratio; m_constant = (_arg1.length1 + (m_ratio * _arg1.length2)); m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength))); m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio)); m_force = 0; m_limitForce1 = 0; m_limitForce2 = 0; } public function GetGroundAnchor2():b2Vec2{ var _local1:b2Vec2 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor2); return (_local1); } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = m_u2.Copy(); _local1.Multiply(m_force); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local3:b2Mat22; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; var _local4:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local5:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local6:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local7:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var _local23:Number = 0; if (m_state == e_atUpperLimit){ _local3 = _local1.m_xf.R; _local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9)); _local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9)); _local8 = _local22; _local3 = _local2.m_xf.R; _local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11)); _local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11)); _local10 = _local22; _local12 = (_local1.m_sweep.c.x + _local8); _local13 = (_local1.m_sweep.c.y + _local9); _local14 = (_local2.m_sweep.c.x + _local10); _local15 = (_local2.m_sweep.c.y + _local11); m_u1.Set((_local12 - _local4), (_local13 - _local5)); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local16 = m_u1.Length(); _local17 = m_u2.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local16)); } else { m_u1.SetZero(); }; if (_local17 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local17)); } else { m_u2.SetZero(); }; _local18 = ((m_constant - _local16) - (m_ratio * _local17)); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_pulleyMass) * _local18); _local20 = m_positionImpulse; m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19)); _local19 = (m_positionImpulse - _local20); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local14 = ((-(m_ratio) * _local19) * m_u2.x); _local15 = ((-(m_ratio) * _local19) * m_u2.y); _local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12)); _local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13)); _local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local1.SynchronizeTransform(); _local2.SynchronizeTransform(); }; if (m_limitState1 == e_atUpperLimit){ _local3 = _local1.m_xf.R; _local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9)); _local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9)); _local8 = _local22; _local12 = (_local1.m_sweep.c.x + _local8); _local13 = (_local1.m_sweep.c.y + _local9); m_u1.Set((_local12 - _local4), (_local13 - _local5)); _local16 = m_u1.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.x = (m_u1.x * (1 / _local16)); m_u1.y = (m_u1.y * (1 / _local16)); } else { m_u1.SetZero(); }; _local18 = (m_maxLength1 - _local16); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass1) * _local18); _local21 = m_limitPositionImpulse1; m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19)); _local19 = (m_limitPositionImpulse1 - _local21); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12)); _local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13)); _local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local1.SynchronizeTransform(); }; if (m_limitState2 == e_atUpperLimit){ _local3 = _local2.m_xf.R; _local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11)); _local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11)); _local10 = _local22; _local14 = (_local2.m_sweep.c.x + _local10); _local15 = (_local2.m_sweep.c.y + _local11); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local17 = m_u2.Length(); if (_local17 > b2Settings.b2_linearSlop){ m_u2.x = (m_u2.x * (1 / _local17)); m_u2.y = (m_u2.y * (1 / _local17)); } else { m_u2.SetZero(); }; _local18 = (m_maxLength2 - _local17); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass2) * _local18); _local21 = m_limitPositionImpulse2; m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19)); _local19 = (m_limitPositionImpulse2 - _local21); _local14 = (-(_local19) * m_u2.x); _local15 = (-(_local19) * m_u2.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local2.SynchronizeTransform(); }; return ((_local23 < b2Settings.b2_linearSlop)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; var _local10:Number = (_local2.m_sweep.c.x + _local5); var _local11:Number = (_local2.m_sweep.c.y + _local6); var _local12:Number = (_local3.m_sweep.c.x + _local8); var _local13:Number = (_local3.m_sweep.c.y + _local9); var _local14:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local15:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local16:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local17:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); m_u1.Set((_local10 - _local14), (_local11 - _local15)); m_u2.Set((_local12 - _local16), (_local13 - _local17)); var _local18:Number = m_u1.Length(); var _local19:Number = m_u2.Length(); if (_local18 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local18)); } else { m_u1.SetZero(); }; if (_local19 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local19)); } else { m_u2.SetZero(); }; var _local20:Number = ((m_constant - _local18) - (m_ratio * _local19)); if (_local20 > 0){ m_state = e_inactiveLimit; m_force = 0; } else { m_state = e_atUpperLimit; m_positionImpulse = 0; }; if (_local18 < m_maxLength1){ m_limitState1 = e_inactiveLimit; m_limitForce1 = 0; } else { m_limitState1 = e_atUpperLimit; m_limitPositionImpulse1 = 0; }; if (_local19 < m_maxLength2){ m_limitState2 = e_inactiveLimit; m_limitForce2 = 0; } else { m_limitState2 = e_atUpperLimit; m_limitPositionImpulse2 = 0; }; var _local21:Number = ((_local5 * m_u1.y) - (_local6 * m_u1.x)); var _local22:Number = ((_local8 * m_u2.y) - (_local9 * m_u2.x)); m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21)); m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22)); m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2)); m_limitMass1 = (1 / m_limitMass1); m_limitMass2 = (1 / m_limitMass2); m_pulleyMass = (1 / m_pulleyMass); if (_arg1.warmStarting){ _local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x); _local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y); _local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x); _local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25)))); } else { m_force = 0; m_limitForce1 = 0; m_limitForce2 = 0; }; } override public function GetReactionTorque():Number{ return (0); } public function GetRatio():Number{ return (m_ratio); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; if (m_state == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13)))); _local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18); _local20 = m_force; m_force = b2Math.b2Max(0, (m_force + _local19)); _local19 = (m_force - _local20); _local14 = ((-(_arg1.dt) * _local19) * m_u1.x); _local15 = ((-(_arg1.dt) * _local19) * m_u1.y); _local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x); _local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; if (m_limitState1 == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11))); _local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18); _local20 = m_limitForce1; m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19)); _local19 = (m_limitForce1 - _local20); _local14 = ((-(_arg1.dt) * _local19) * m_u1.x); _local15 = ((-(_arg1.dt) * _local19) * m_u1.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); }; if (m_limitState2 == e_atUpperLimit){ _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13))); _local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18); _local20 = m_limitForce2; m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19)); _local19 = (m_limitForce2 - _local20); _local16 = ((-(_arg1.dt) * _local19) * m_u2.x); _local17 = ((-(_arg1.dt) * _local19) * m_u2.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; } public function GetLength1():Number{ var _local1:b2Vec2 = m_body1.GetWorldPoint(m_localAnchor1); var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetLength2():Number{ var _local1:b2Vec2 = m_body2.GetWorldPoint(m_localAnchor2); var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetGroundAnchor1():b2Vec2{ var _local1:b2Vec2 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor1); return (_local1); } } }//package Box2D.Dynamics.Joints
Section 62
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2PulleyJointDef extends b2JointDef { public var maxLength1:Number; public var maxLength2:Number; public var length1:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var groundAnchor1:b2Vec2; public var groundAnchor2:b2Vec2; public var ratio:Number; public var length2:Number; public function b2PulleyJointDef(){ groundAnchor1 = new b2Vec2(); groundAnchor2 = new b2Vec2(); localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_pulleyJoint; groundAnchor1.Set(-1, 1); groundAnchor2.Set(1, 1); localAnchor1.Set(-1, 0); localAnchor2.Set(1, 0); length1 = 0; maxLength1 = 0; length2 = 0; maxLength2 = 0; ratio = 1; collideConnected = true; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{ body1 = _arg1; body2 = _arg2; groundAnchor1.SetV(_arg3); groundAnchor2.SetV(_arg4); localAnchor1 = body1.GetLocalPoint(_arg5); localAnchor2 = body2.GetLocalPoint(_arg6); var _local8:Number = (_arg5.x - _arg3.x); var _local9:Number = (_arg5.y - _arg3.y); length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); var _local10:Number = (_arg6.x - _arg4.x); var _local11:Number = (_arg6.y - _arg4.y); length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); ratio = _arg7; var _local12:Number = (length1 + (ratio * length2)); maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength)); maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio); } } }//package Box2D.Dynamics.Joints
Section 63
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2RevoluteJoint extends b2Joint { public var m_limitForce:Number; public var m_pivotMass:b2Mat22; public var m_motorForce:Number; public var m_enableLimit:Boolean; public var m_limitState:int; public var m_motorMass:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; private var K1:b2Mat22; private var K2:b2Mat22; private var K3:b2Mat22; private var K:b2Mat22; public var m_pivotForce:b2Vec2; public var m_enableMotor:Boolean; public var m_referenceAngle:Number; public var m_limitPositionImpulse:Number; public var m_motorSpeed:Number; public var m_upperAngle:Number; public var m_lowerAngle:Number; public var m_maxMotorTorque:Number; public static var tImpulse:b2Vec2 = new b2Vec2(); public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){ K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); K3 = new b2Mat22(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_pivotForce = new b2Vec2(); m_pivotMass = new b2Mat22(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_referenceAngle = _arg1.referenceAngle; m_pivotForce.Set(0, 0); m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0; m_lowerAngle = _arg1.lowerAngle; m_upperAngle = _arg1.upperAngle; m_maxMotorTorque = _arg1.maxMotorTorque; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local10:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local11:Number = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7)); var _local12:Number = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6)); var _local13:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12))); var _local14:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12))); m_pivotForce.x = (m_pivotForce.x + _local13); m_pivotForce.y = (m_pivotForce.y + _local14); var _local15:Number = (_arg1.dt * _local13); var _local16:Number = (_arg1.dt * _local14); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15)))); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed); _local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17); _local19 = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque); _local18 = (m_motorForce - _local19); _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity); _local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + _local21); } else { if (m_limitState == e_atLowerLimit){ _local10 = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0); _local21 = (m_limitForce - _local10); } else { if (m_limitState == e_atUpperLimit){ _local10 = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0); _local21 = (m_limitForce - _local10); }; }; }; _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21)); }; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } public function GetUpperLimit():Number{ return (m_upperAngle); } public function GetLowerLimit():Number{ return (m_lowerAngle); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce():b2Vec2{ return (m_pivotForce); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local6:b2Mat22; var _local25:Number; var _local26:Number; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; var _local5:Number = 0; _local6 = _local3.m_xf.R; var _local7:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); var _local9:Number = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8)); _local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8)); _local7 = _local9; _local6 = _local4.m_xf.R; var _local10:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local11:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11)); _local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11)); _local10 = _local9; var _local12:Number = (_local3.m_sweep.c.x + _local7); var _local13:Number = (_local3.m_sweep.c.y + _local8); var _local14:Number = (_local4.m_sweep.c.x + _local10); var _local15:Number = (_local4.m_sweep.c.y + _local11); var _local16:Number = (_local14 - _local12); var _local17:Number = (_local15 - _local13); _local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17))); var _local18:Number = _local3.m_invMass; var _local19:Number = _local4.m_invMass; var _local20:Number = _local3.m_invI; var _local21:Number = _local4.m_invI; K1.col1.x = (_local18 + _local19); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local18 + _local19); K2.col1.x = ((_local20 * _local8) * _local8); K2.col2.x = ((-(_local20) * _local7) * _local8); K2.col1.y = ((-(_local20) * _local7) * _local8); K2.col2.y = ((_local20 * _local7) * _local7); K3.col1.x = ((_local21 * _local11) * _local11); K3.col2.x = ((-(_local21) * _local10) * _local11); K3.col1.y = ((-(_local21) * _local10) * _local11); K3.col2.y = ((_local21 * _local10) * _local10); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Solve(tImpulse, -(_local16), -(_local17)); var _local22:Number = tImpulse.x; var _local23:Number = tImpulse.y; _local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23)); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22)))); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22)))); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); var _local24:Number = 0; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle); _local26 = 0; if (m_limitState == e_equalLimits){ _local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local2); _local24 = b2Math.b2Abs(_local2); } else { if (m_limitState == e_atLowerLimit){ _local2 = (_local25 - m_lowerAngle); _local24 = b2Math.b2Max(0, -(_local2)); _local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0); _local26 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0); _local26 = (m_limitPositionImpulse - _local1); } else { if (m_limitState == e_atUpperLimit){ _local2 = (_local25 - m_upperAngle); _local24 = b2Math.b2Max(0, _local2); _local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0); _local26 = (m_limitPositionImpulse - _local1); }; }; }; _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); }; return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop)))); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function GetJointSpeed():Number{ return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity)); } public function SetMaxMotorTorque(_arg1:Number):void{ m_maxMotorTorque = _arg1; } public function GetJointAngle():Number{ return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle)); } public function GetMotorTorque():Number{ return (m_motorForce); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local7:Number; var _local14:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local10:Number = _local2.m_invMass; var _local11:Number = _local3.m_invMass; var _local12:Number = _local2.m_invI; var _local13:Number = _local3.m_invI; K1.col1.x = (_local10 + _local11); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local10 + _local11); K2.col1.x = ((_local12 * _local7) * _local7); K2.col2.x = ((-(_local12) * _local6) * _local7); K2.col1.y = ((-(_local12) * _local6) * _local7); K2.col2.y = ((_local12 * _local6) * _local6); K3.col1.x = ((_local13 * _local9) * _local9); K3.col2.x = ((-(_local13) * _local8) * _local9); K3.col1.y = ((-(_local13) * _local8) * _local9); K3.col2.y = ((_local13 * _local8) * _local8); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Invert(m_pivotMass); m_motorMass = (1 / (_local12 + _local13)); if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit){ _local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle); if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){ m_limitState = e_equalLimits; } else { if (_local14 <= m_lowerAngle){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (_local14 >= m_upperAngle){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; } else { m_limitForce = 0; }; if (_arg1.warmStarting){ _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce))); } else { m_pivotForce.SetZero(); m_motorForce = 0; m_limitForce = 0; }; m_limitPositionImpulse = 0; } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } override public function GetReactionTorque():Number{ return (m_limitForce); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerAngle = _arg1; m_upperAngle = _arg2; } } }//package Box2D.Dynamics.Joints
Section 64
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2RevoluteJointDef extends b2JointDef { public var upperAngle:Number; public var enableMotor:Boolean; public var referenceAngle:Number; public var motorSpeed:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var enableLimit:Boolean; public var lowerAngle:Number; public var maxMotorTorque:Number; public function b2RevoluteJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_revoluteJoint; localAnchor1.Set(0, 0); localAnchor2.Set(0, 0); referenceAngle = 0; lowerAngle = 0; upperAngle = 0; maxMotorTorque = 0; motorSpeed = 0; enableLimit = false; enableMotor = false; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 65
//b2Body (Box2D.Dynamics.b2Body) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Contacts.*; public class b2Body { public var m_xf:b2XForm; public var ball:Boolean;// = false public var m_contactList:b2ContactEdge; public var m_angularVelocity:Number; public var m_shapeCount:int; public var m_invI:Number; public var typnum;// = "" public var m_torque:Number; public var m_flags:uint; public var m_linearVelocity:b2Vec2; public var p_typ:String; public var m_world:b2World; public var bw;// = "down" public var tou:Boolean;// = false public var sukaYa;// = false public var m_next:b2Body; public var m_mass:Number; public var typ;// = "typ" public var m_shapeList:b2Shape; public var m_force:b2Vec2; public var m_sweep:b2Sweep; public var m_userData; public var m_invMass:Number; public var spec;// = false public var m_prev:b2Body; public var m_linearDamping:Number; public var m_type:int; public var m_angularDamping:Number; public var mish:Boolean;// = false public var m_sleepTime:Number; public var m_jointList:b2JointEdge; public var m_I:Number; public static var e_fixedRotationFlag:uint = 64; public static var e_frozenFlag:uint = 2; public static var e_maxTypes:uint = 3; public static var e_sleepFlag:uint = 8; private static var s_massData:b2MassData = new b2MassData(); public static var e_bulletFlag:uint = 32; public static var e_staticType:uint = 1; public static var e_islandFlag:uint = 4; public static var e_allowSleepFlag:uint = 16; private static var s_xf1:b2XForm = new b2XForm(); public static var e_dynamicType:uint = 2; public function b2Body(_arg1:b2BodyDef, _arg2:b2World){ m_xf = new b2XForm(); m_sweep = new b2Sweep(); m_linearVelocity = new b2Vec2(); m_force = new b2Vec2(); super(); m_flags = 0; if (_arg1.isBullet){ m_flags = (m_flags | e_bulletFlag); }; if (_arg1.fixedRotation){ m_flags = (m_flags | e_fixedRotationFlag); }; if (_arg1.allowSleep){ m_flags = (m_flags | e_allowSleepFlag); }; if (_arg1.isSleeping){ m_flags = (m_flags | e_sleepFlag); }; m_world = _arg2; m_xf.position.SetV(_arg1.position); m_xf.R.Set(_arg1.angle); m_sweep.localCenter.SetV(_arg1.massData.center); m_sweep.t0 = 1; m_sweep.a0 = (m_sweep.a = _arg1.angle); var _local3:b2Mat22 = m_xf.R; var _local4:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_jointList = null; m_contactList = null; m_prev = null; m_next = null; m_linearDamping = _arg1.linearDamping; m_angularDamping = _arg1.angularDamping; m_force.Set(0, 0); m_torque = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_sleepTime = 0; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.massData.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = _arg1.massData.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; m_userData = _arg1.userData; m_shapeList = null; m_shapeCount = 0; } public function SetLinearVelocity(_arg1:b2Vec2):void{ m_linearVelocity.SetV(_arg1); } public function IsSleeping():Boolean{ return (((m_flags & e_sleepFlag) == e_sleepFlag)); } public function SynchronizeTransform():void{ m_xf.R.Set(m_sweep.a); var _local1:b2Mat22 = m_xf.R; var _local2:b2Vec2 = m_sweep.localCenter; m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y))); m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y))); } public function PutToSleep():void{ m_flags = (m_flags | e_sleepFlag); m_sleepTime = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_force.SetZero(); m_torque = 0; } public function SetMassFromShapes():void{ var _local1:b2Shape; if (m_world.m_lock == true){ return; }; m_mass = 0; m_invMass = 0; m_I = 0; m_invI = 0; var _local2:Number = 0; var _local3:Number = 0; var _local4:b2MassData = s_massData; _local1 = m_shapeList; while (_local1) { _local1.ComputeMass(_local4); m_mass = (m_mass + _local4.mass); _local2 = (_local2 + (_local4.mass * _local4.center.x)); _local3 = (_local3 + (_local4.mass * _local4.center.y)); m_I = (m_I + _local4.I); _local1 = _local1.m_next; }; if (m_mass > 0){ m_invMass = (1 / m_mass); _local2 = (_local2 * m_invMass); _local3 = (_local3 * m_invMass); }; if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){ m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3)))); m_invI = (1 / m_I); } else { m_I = 0; m_invI = 0; }; m_sweep.localCenter.Set(_local2, _local3); var _local5:b2Mat22 = m_xf.R; var _local6:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y)); m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local1 = m_shapeList; while (_local1) { _local1.UpdateSweepRadius(m_sweep.localCenter); _local1 = _local1.m_next; }; var _local7:int = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (_local7 != m_type){ _local1 = m_shapeList; while (_local1) { _local1.RefilterProxy(m_world.m_broadPhase, m_xf); _local1 = _local1.m_next; }; }; } public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{ var _local3:b2Shape; var _local7:Boolean; if (m_world.m_lock == true){ return (true); }; if (IsFrozen()){ return (false); }; m_xf.R.Set(_arg2); m_xf.position.SetV(_arg1); var _local4:b2Mat22 = m_xf.R; var _local5:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y)); m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_sweep.a0 = (m_sweep.a = _arg2); var _local6:Boolean; _local3 = m_shapeList; while (_local3) { _local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf); if (_local7 == false){ _local6 = true; break; }; _local3 = _local3.m_next; }; if (_local6 == true){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local3 = m_shapeList; while (_local3) { _local3.DestroyProxy(m_world.m_broadPhase); _local3 = _local3.m_next; }; return (false); }; m_world.m_broadPhase.Commit(); return (true); } public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_force.x = (m_force.x + _arg1.x); m_force.y = (m_force.y + _arg1.y); m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))); } public function SynchronizeShapes():Boolean{ var _local4:b2Shape; var _local1:b2XForm = s_xf1; _local1.R.Set(m_sweep.a0); var _local2:b2Mat22 = _local1.R; var _local3:b2Vec2 = m_sweep.localCenter; _local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y))); _local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y))); var _local5:Boolean; _local4 = m_shapeList; while (_local4) { _local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf); if (_local5 == false){ break; }; _local4 = _local4.m_next; }; if (_local5 == false){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local4 = m_shapeList; while (_local4) { _local4.DestroyProxy(m_world.m_broadPhase); _local4 = _local4.m_next; }; return (false); }; return (true); } public function GetAngle():Number{ return (m_sweep.a); } public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 = m_xf.R; var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_local3.x - m_sweep.c.x))))); } public function GetNext():b2Body{ return (m_next); } public function GetMass():Number{ return (m_mass); } public function SetAngularVelocity(_arg1:Number):void{ m_angularVelocity = _arg1; } public function GetShapeList():b2Shape{ return (m_shapeList); } public function SetMass(_arg1:b2MassData):void{ var _local2:b2Shape; if (m_world.m_lock == true){ return; }; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = _arg1.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; m_sweep.localCenter.SetV(_arg1.center); var _local3:b2Mat22 = m_xf.R; var _local4:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local2 = m_shapeList; while (_local2) { _local2.UpdateSweepRadius(m_sweep.localCenter); _local2 = _local2.m_next; }; var _local5:int = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (_local5 != m_type){ _local2 = m_shapeList; while (_local2) { _local2.RefilterProxy(m_world.m_broadPhase, m_xf); _local2 = _local2.m_next; }; }; } public function IsStatic():Boolean{ return ((m_type == e_staticType)); } public function GetWorldVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulMV(m_xf.R, _arg1)); } public function Advance(_arg1:Number):void{ m_sweep.Advance(_arg1); m_sweep.c.SetV(m_sweep.c0); m_sweep.a = m_sweep.a0; SynchronizeTransform(); } public function GetUserData(){ return (m_userData); } public function GetWorldCenter():b2Vec2{ return (m_sweep.c); } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function WakeUp():void{ m_flags = (m_flags & ~(e_sleepFlag)); m_sleepTime = 0; } public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{ return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_arg1.x - m_sweep.c.x))))); } public function GetLocalCenter():b2Vec2{ return (m_sweep.localCenter); } public function GetPosition():b2Vec2{ return (m_xf.position); } public function GetLocalVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulTMV(m_xf.R, _arg1)); } public function IsFrozen():Boolean{ return (((m_flags & e_frozenFlag) == e_frozenFlag)); } public function IsDynamic():Boolean{ return ((m_type == e_dynamicType)); } public function GetInertia():Number{ return (m_I); } public function GetJointList():b2JointEdge{ return (m_jointList); } public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulXT(m_xf, _arg1)); } public function GetXForm():b2XForm{ return (m_xf); } public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x)); m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y)); m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)))); } public function GetAngularVelocity():Number{ return (m_angularVelocity); } public function IsConnected(_arg1:b2Body):Boolean{ var _local2:b2JointEdge = m_jointList; while (_local2) { if (_local2.other == _arg1){ return ((_local2.joint.m_collideConnected == false)); }; _local2 = _local2.next; }; return (false); } public function CreateShape(_arg1:b2ShapeDef):b2Shape{ if (m_world.m_lock == true){ return (null); }; var _local2:b2Shape = b2Shape.Create(_arg1, m_world.m_blockAllocator); _local2.m_next = m_shapeList; m_shapeList = _local2; m_shapeCount++; _local2.m_body = this; _local2.CreateProxy(m_world.m_broadPhase, m_xf); _local2.UpdateSweepRadius(m_sweep.localCenter); return (_local2); } public function DestroyShape(_arg1:b2Shape):void{ if (m_world.m_lock == true){ return; }; _arg1.DestroyProxy(m_world.m_broadPhase); var _local2:b2Shape = m_shapeList; var _local3:b2Shape; var _local4:Boolean; while (_local2 != null) { if (_local2 == _arg1){ if (_local3){ _local3.m_next = _arg1.m_next; } else { m_shapeList = _arg1.m_next; }; _local4 = true; break; }; _local3 = _local2; _local2 = _local2.m_next; }; _arg1.m_body = null; _arg1.m_next = null; m_shapeCount--; b2Shape.Destroy(_arg1, m_world.m_blockAllocator); } public function SetBullet(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_bulletFlag); } else { m_flags = (m_flags & ~(e_bulletFlag)); }; } public function IsBullet():Boolean{ return (((m_flags & e_bulletFlag) == e_bulletFlag)); } public function AllowSleeping(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_allowSleepFlag); } else { m_flags = (m_flags & ~(e_allowSleepFlag)); WakeUp(); }; } public function ApplyTorque(_arg1:Number):void{ if (IsSleeping()){ WakeUp(); }; m_torque = (m_torque + _arg1); } public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 = m_xf.R; var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (_local3); } public function GetWorld():b2World{ return (m_world); } public function GetLinearVelocity():b2Vec2{ return (m_linearVelocity); } } }//package Box2D.Dynamics
Section 66
//b2BodyDef (Box2D.Dynamics.b2BodyDef) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; public class b2BodyDef { public var angularDamping:Number; public var angle:Number; public var isSleeping:Boolean; public var position:b2Vec2; public var isBullet:Boolean; public var allowSleep:Boolean; public var userData; public var fixedRotation:Boolean; public var linearDamping:Number; public var massData:b2MassData; public function b2BodyDef(){ massData = new b2MassData(); position = new b2Vec2(); super(); massData.center.SetZero(); massData.mass = 0; massData.I = 0; userData = null; position.Set(0, 0); angle = 0; linearDamping = 0; angularDamping = 0; allowSleep = true; isSleeping = false; fixedRotation = false; isBullet = false; } } }//package Box2D.Dynamics
Section 67
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener) package Box2D.Dynamics { public class b2BoundaryListener { public function Violation(_arg1:b2Body):void{ } } }//package Box2D.Dynamics
Section 68
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; public class b2ContactFilter { public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter); ; public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{ var _local3:b2FilterData = _arg1.GetFilterData(); var _local4:b2FilterData = _arg2.GetFilterData(); if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){ return ((_local3.groupIndex > 0)); }; var _local5:Boolean = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0)))); return (_local5); } } }//package Box2D.Dynamics
Section 69
//b2ContactListener (Box2D.Dynamics.b2ContactListener) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; import src.*; public class b2ContactListener { public static var uda:Boolean = false; public function Add(_arg1:b2ContactPoint):void{ if ((((_arg1.shape1.GetBody() == addBorder.bodyBorder2)) || ((_arg1.shape2.GetBody() == addBorder.bodyBorder2)))){ Mn.sGameplay.TweenBegin(); }; if ((((_arg1.shape1.GetBody() == addBorder.bodyBorder3)) || ((_arg1.shape2.GetBody() == addBorder.bodyBorder3)))){ Mn.sGameplay.TweenBegin(); }; if ((((_arg1.shape1.GetBody() == addBorder.bodyBorder4)) || ((_arg1.shape2.GetBody() == addBorder.bodyBorder4)))){ Mn.sGameplay.TweenBegin(); }; } public function Remove(_arg1:b2ContactPoint):void{ } public function Persist(_arg1:b2ContactPoint):void{ } public function Result(_arg1:b2ContactResult):void{ } } }//package Box2D.Dynamics
Section 70
//b2ContactManager (Box2D.Dynamics.b2ContactManager) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; import Box2D.Common.*; public class b2ContactManager extends b2PairCallback { public var m_world:b2World; public var m_destroyImmediate:Boolean; public var m_nullContact:b2NullContact; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2ContactManager(){ m_nullContact = new b2NullContact(); super(); m_world = null; m_destroyImmediate = false; } override public function PairRemoved(_arg1, _arg2, _arg3):void{ if (_arg3 == null){ return; }; var _local4:b2Contact = (_arg3 as b2Contact); if (_local4 == m_nullContact){ return; }; Destroy(_local4); } public function Destroy(_arg1:b2Contact):void{ var _local7:b2Body; var _local8:b2Body; var _local9:Array; var _local10:b2ContactPoint; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2Vec2; var _local16:b2Vec2; var _local2:b2Shape = _arg1.m_shape1; var _local3:b2Shape = _arg1.m_shape2; var _local4:int = _arg1.m_manifoldCount; if ((((_local4 > 0)) && (m_world.m_contactListener))){ _local7 = _local2.m_body; _local8 = _local3.m_body; _local9 = _arg1.GetManifolds(); _local10 = s_evalCP; _local10.shape1 = _arg1.m_shape1; _local10.shape2 = _arg1.m_shape1; _local10.friction = _arg1.m_friction; _local10.restitution = _arg1.m_restitution; _local11 = 0; while (_local11 < _local4) { _local12 = _local9[_local11]; _local10.normal.SetV(_local12.normal); _local13 = 0; while (_local13 < _local12.pointCount) { _local14 = _local12.points[_local13]; _local10.position = _local7.GetWorldPoint(_local14.localPoint1); _local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1); _local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2); _local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y)); _local10.separation = _local14.separation; _local10.id.key = _local14.id._key; m_world.m_contactListener.Remove(_local10); _local13++; }; _local11++; }; }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_world.m_contactList){ m_world.m_contactList = _arg1.m_next; }; var _local5:b2Body = _local2.m_body; var _local6:b2Body = _local3.m_body; if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local5.m_contactList){ _local5.m_contactList = _arg1.m_node1.next; }; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local6.m_contactList){ _local6.m_contactList = _arg1.m_node2.next; }; b2Contact.Destroy(_arg1, m_world.m_blockAllocator); m_world.m_contactCount--; } override public function PairAdded(_arg1, _arg2){ var _local3:b2Shape = (_arg1 as b2Shape); var _local4:b2Shape = (_arg2 as b2Shape); var _local5:b2Body = _local3.m_body; var _local6:b2Body = _local4.m_body; if (((_local5.IsStatic()) && (_local6.IsStatic()))){ return (m_nullContact); }; if (_local3.m_body == _local4.m_body){ return (m_nullContact); }; if (_local6.IsConnected(_local5)){ return (m_nullContact); }; if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){ return (m_nullContact); }; var _local7:b2Contact = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator); if (_local7 == null){ return (m_nullContact); }; _local3 = _local7.m_shape1; _local4 = _local7.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; _local7.m_prev = null; _local7.m_next = m_world.m_contactList; if (m_world.m_contactList != null){ m_world.m_contactList.m_prev = _local7; }; m_world.m_contactList = _local7; _local7.m_node1.contact = _local7; _local7.m_node1.other = _local6; _local7.m_node1.prev = null; _local7.m_node1.next = _local5.m_contactList; if (_local5.m_contactList != null){ _local5.m_contactList.prev = _local7.m_node1; }; _local5.m_contactList = _local7.m_node1; _local7.m_node2.contact = _local7; _local7.m_node2.other = _local5; _local7.m_node2.prev = null; _local7.m_node2.next = _local6.m_contactList; if (_local6.m_contactList != null){ _local6.m_contactList.prev = _local7.m_node2; }; _local6.m_contactList = _local7.m_node2; m_world.m_contactCount++; return (_local7); } public function Collide():void{ var _local2:b2Body; var _local3:b2Body; var _local1:b2Contact = m_world.m_contactList; while (_local1) { _local2 = _local1.m_shape1.m_body; _local3 = _local1.m_shape2.m_body; if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){ } else { _local1.Update(m_world.m_contactListener); }; _local1 = _local1.m_next; }; } } }//package Box2D.Dynamics
Section 71
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import flash.display.*; import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; import Box2D.Common.*; public class b2DebugDraw { public var m_xformScale:Number;// = 1 public var m_fillAlpha:Number;// = 1 public var m_alpha:Number;// = 1 public var m_drawFlags:uint; public var m_lineThickness:Number;// = 1 public var m_drawScale:Number;// = 1 public var m_sprite:Sprite; public static var e_coreShapeBit:uint = 4; public static var e_shapeBit:uint = 1; public static var e_centerOfMassBit:uint = 64; public static var e_aabbBit:uint = 8; public static var e_obbBit:uint = 16; public static var e_pairBit:uint = 32; public static var e_jointBit:uint = 2; public function b2DebugDraw(){ m_drawFlags = 0; } public function ClearFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags & ~(_arg1)); } public function SetFlags(_arg1:uint):void{ m_drawFlags = _arg1; } public function AppendFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags | _arg1); } public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale)); } public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.endFill(); } public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); } public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); } public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha); m_sprite.graphics.moveTo(0, 0); m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); m_sprite.graphics.endFill(); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale)); } public function GetFlags():uint{ return (m_drawFlags); } public function DrawXForm(_arg1:b2XForm):void{ m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale)); m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale)); } } }//package Box2D.Dynamics
Section 72
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Joints.*; public class b2DestructionListener { public function SayGoodbyeShape(_arg1:b2Shape):void{ } public function SayGoodbyeJoint(_arg1:b2Joint):void{ } } }//package Box2D.Dynamics
Section 73
//b2Island (Box2D.Dynamics.b2Island) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; import Box2D.Common.*; public class b2Island { public var m_listener:b2ContactListener; public var m_positionIterationCount:int; public var m_bodyCapacity:int; public var m_bodies:Array; public var m_joints:Array; public var m_jointCapacity:int; public var m_contactCount:int; public var m_contacts:Array; public var m_contactCapacity:int; public var m_jointCount:int; public var m_allocator; public var m_bodyCount:int; private static var s_reportCR:b2ContactResult = new b2ContactResult(); public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){ var _local6:int; super(); m_bodyCapacity = _arg1; m_contactCapacity = _arg2; m_jointCapacity = _arg3; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_allocator = _arg4; m_listener = _arg5; m_bodies = new Array(_arg1); _local6 = 0; while (_local6 < _arg1) { m_bodies[_local6] = null; _local6++; }; m_contacts = new Array(_arg2); _local6 = 0; while (_local6 < _arg2) { m_contacts[_local6] = null; _local6++; }; m_joints = new Array(_arg3); _local6 = 0; while (_local6 < _arg3) { m_joints[_local6] = null; _local6++; }; m_positionIterationCount = 0; } public function AddBody(_arg1:b2Body):void{ var _local2 = m_bodyCount++; m_bodies[_local2] = _arg1; } public function AddJoint(_arg1:b2Joint):void{ var _local2 = m_jointCount++; m_joints[_local2] = _arg1; } public function Report(_arg1:Array):void{ var _local2:b2Mat22; var _local3:b2Vec2; var _local5:b2Contact; var _local6:b2ContactConstraint; var _local7:b2ContactResult; var _local8:b2Body; var _local9:int; var _local10:Array; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2ContactConstraintPoint; if (m_listener == null){ return; }; var _local4:int; while (_local4 < m_contactCount) { _local5 = m_contacts[_local4]; _local6 = _arg1[_local4]; _local7 = s_reportCR; _local7.shape1 = _local5.m_shape1; _local7.shape2 = _local5.m_shape2; _local8 = _local7.shape1.m_body; _local9 = _local5.m_manifoldCount; _local10 = _local5.GetManifolds(); _local11 = 0; while (_local11 < _local9) { _local12 = _local10[_local11]; _local7.normal.SetV(_local12.normal); _local13 = 0; while (_local13 < _local12.pointCount) { _local14 = _local12.points[_local13]; _local15 = _local6.points[_local13]; _local7.position = _local8.GetWorldPoint(_local14.localPoint1); _local7.normalImpulse = _local15.normalImpulse; _local7.tangentImpulse = _local15.tangentImpulse; _local7.id.key = _local14.id.key; m_listener.Result(_local7); _local13++; }; _local11++; }; _local4++; }; } public function AddContact(_arg1:b2Contact):void{ var _local2 = m_contactCount++; m_contacts[_local2] = _arg1; } public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{ var _local5:int; var _local6:b2Body; var _local7:b2Joint; var _local9:*; var _local10:int; var _local11:Boolean; var _local12:Boolean; var _local13:Boolean; var _local14:Number; var _local15:Number; var _local16:Number; _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.IsStatic()){ } else { if (_local6.bw == "up"){ _local9 = -1; } else { _local9 = 1; }; _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * ((_local9 * _arg2.x) + (_local6.m_invMass * _local6.m_force.x)))); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * ((_local9 * _arg2.y) + (_local6.m_invMass * _local6.m_force.y)))); _local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque)); _local6.m_force.SetZero(); _local6.m_torque = 0; _local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1)); _local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1)); if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){ _local6.m_linearVelocity.Normalize(); _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity); }; if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){ if (_local6.m_angularVelocity < 0){ _local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity); } else { _local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity; }; }; }; _local5++; }; var _local8:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local8.InitVelocityConstraints(_arg1); _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local7.InitVelocityConstraints(_arg1); _local5++; }; _local5 = 0; while (_local5 < _arg1.maxIterations) { _local8.SolveVelocityConstraints(); _local10 = 0; while (_local10 < m_jointCount) { _local7 = m_joints[_local10]; _local7.SolveVelocityConstraints(_arg1); _local10++; }; _local5++; }; _local8.FinalizeVelocityConstraints(); _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.IsStatic()){ } else { _local6.m_sweep.c0.SetV(_local6.m_sweep.c); _local6.m_sweep.a0 = _local6.m_sweep.a; _local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y)); _local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity)); _local6.SynchronizeTransform(); }; _local5++; }; if (_arg3){ _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local7.InitPositionConstraints(); _local5++; }; m_positionIterationCount = 0; while (m_positionIterationCount < _arg1.maxIterations) { _local11 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte); _local12 = true; _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local13 = _local7.SolvePositionConstraints(); _local12 = ((_local12) && (_local13)); _local5++; }; if (((_local11) && (_local12))){ break; }; m_positionIterationCount++; }; }; Report(_local8.m_constraints); if (_arg4){ _local14 = Number.MAX_VALUE; _local15 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance); _local16 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance); _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.m_invMass == 0){ } else { if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){ _local6.m_sleepTime = 0; _local14 = 0; }; if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local16)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local15)))){ _local6.m_sleepTime = 0; _local14 = 0; } else { _local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt); _local14 = b2Math.b2Min(_local14, _local6.m_sleepTime); }; }; _local5++; }; if (_local14 >= b2Settings.b2_timeToSleep){ _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag); _local6.m_linearVelocity.SetZero(); _local6.m_angularVelocity = 0; _local5++; }; }; }; } public function Clear():void{ m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:int; var _local5:b2Body; var _local6:Boolean; var _local3:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local2 = 0; while (_local2 < _arg1.maxIterations) { _local3.SolveVelocityConstraints(); _local2++; }; _local2 = 0; while (_local2 < m_bodyCount) { _local5 = m_bodies[_local2]; if (_local5.IsStatic()){ } else { _local5.m_sweep.c0.SetV(_local5.m_sweep.c); _local5.m_sweep.a0 = _local5.m_sweep.a; _local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x)); _local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y)); _local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity)); _local5.SynchronizeTransform(); }; _local2++; }; var _local4:Number = 0.75; _local2 = 0; while (_local2 < _arg1.maxIterations) { _local6 = _local3.SolvePositionConstraints(_local4); if (_local6){ break; }; _local2++; }; Report(_local3.m_constraints); } } }//package Box2D.Dynamics
Section 74
//b2TimeStep (Box2D.Dynamics.b2TimeStep) package Box2D.Dynamics { public class b2TimeStep { public var warmStarting:Boolean; public var positionCorrection:Boolean; public var dt:Number; public var maxIterations:int; public var dtRatio:Number; public var inv_dt:Number; } }//package Box2D.Dynamics
Section 75
//b2World (Box2D.Dynamics.b2World) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; import Box2D.Common.*; public class b2World { public var m_inv_dt0:Number; public var m_boundaryListener:b2BoundaryListener; public var m_contactList:b2Contact; public var m_blockAllocator; public var m_contactListener:b2ContactListener; public var m_allowSleep:Boolean; public var m_broadPhase:b2BroadPhase; public var m_destructionListener:b2DestructionListener; public var m_jointCount:int; public var m_bodyCount:int; public var m_lock:Boolean; public var m_positionIterationCount:int; public var m_groundBody:b2Body; public var m_contactCount:int; public var m_debugDraw:b2DebugDraw; public var m_contactFilter:b2ContactFilter; public var m_bodyList:b2Body; public var m_stackAllocator; public var m_jointList:b2Joint; public var m_gravity:b2Vec2; public var m_contactManager:b2ContactManager; private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8); public static var m_continuousPhysics:Boolean; public static var m_warmStarting:Boolean; private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6); public static var m_positionCorrection:Boolean; private static var s_xf:b2XForm = new b2XForm(); public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){ m_contactManager = new b2ContactManager(); super(); m_destructionListener = null; m_boundaryListener = null; m_contactFilter = b2ContactFilter.b2_defaultFilter; m_contactListener = null; m_debugDraw = null; m_bodyList = null; m_contactList = null; m_jointList = null; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_positionCorrection = true; m_warmStarting = true; m_continuousPhysics = true; m_allowSleep = _arg3; m_gravity = _arg2; m_lock = false; m_inv_dt0 = 0; m_contactManager.m_world = this; m_broadPhase = new b2BroadPhase(_arg1, m_contactManager); var _local4:b2BodyDef = new b2BodyDef(); m_groundBody = CreateBody(_local4); } public function DrawJoint(_arg1:b2Joint):void{ var _local11:b2PulleyJoint; var _local12:b2Vec2; var _local13:b2Vec2; var _local2:b2Body = _arg1.m_body1; var _local3:b2Body = _arg1.m_body2; var _local4:b2XForm = _local2.m_xf; var _local5:b2XForm = _local3.m_xf; var _local6:b2Vec2 = _local4.position; var _local7:b2Vec2 = _local5.position; var _local8:b2Vec2 = _arg1.GetAnchor1(); var _local9:b2Vec2 = _arg1.GetAnchor2(); var _local10:b2Color = s_jointColor; switch (_arg1.m_type){ case b2Joint.e_distanceJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; case b2Joint.e_pulleyJoint: _local11 = (_arg1 as b2PulleyJoint); _local12 = _local11.GetGroundAnchor1(); _local13 = _local11.GetGroundAnchor2(); m_debugDraw.DrawSegment(_local12, _local8, _local10); m_debugDraw.DrawSegment(_local13, _local9, _local10); m_debugDraw.DrawSegment(_local12, _local13, _local10); break; case b2Joint.e_mouseJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; default: if (_local2 != m_groundBody){ m_debugDraw.DrawSegment(_local6, _local8, _local10); }; m_debugDraw.DrawSegment(_local8, _local9, _local10); if (_local3 != m_groundBody){ m_debugDraw.DrawSegment(_local7, _local9, _local10); }; }; } public function Refilter(_arg1:b2Shape):void{ _arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf); } public function SetDebugDraw(_arg1:b2DebugDraw):void{ m_debugDraw = _arg1; } public function SetContinuousPhysics(_arg1:Boolean):void{ m_continuousPhysics = _arg1; } public function GetProxyCount():int{ return (m_broadPhase.m_proxyCount); } public function DrawDebugData():void{ var _local2:int; var _local3:b2Body; var _local4:b2Shape; var _local5:b2Joint; var _local6:b2BroadPhase; var _local11:b2XForm; var _local15:Boolean; var _local16:uint; var _local17:b2Pair; var _local18:b2Proxy; var _local19:b2Proxy; var _local20:b2Vec2; var _local21:b2Vec2; var _local22:b2Proxy; var _local23:b2PolygonShape; var _local24:b2OBB; var _local25:b2Vec2; var _local26:b2Mat22; var _local27:b2Vec2; var _local28:Number; if (m_debugDraw == null){ return; }; m_debugDraw.m_sprite.graphics.clear(); var _local1:uint = m_debugDraw.GetFlags(); var _local7:b2Vec2 = new b2Vec2(); var _local8:b2Vec2 = new b2Vec2(); var _local9:b2Vec2 = new b2Vec2(); var _local10:b2Color = new b2Color(0, 0, 0); var _local12:b2AABB = new b2AABB(); var _local13:b2AABB = new b2AABB(); var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()]; if ((_local1 & b2DebugDraw.e_shapeBit)){ _local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit); _local3 = m_bodyList; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetShapeList(); while (_local4) { if (_local3.IsStatic()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15); } else { if (_local3.IsSleeping()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15); } else { DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15); }; }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_jointBit)){ _local5 = m_jointList; while (_local5) { DrawJoint(_local5); _local5 = _local5.m_next; }; }; if ((_local1 & b2DebugDraw.e_pairBit)){ _local6 = m_broadPhase; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.9, 0.3); _local2 = 0; while (_local2 < b2Pair.b2_tableCapacity) { _local16 = _local6.m_pairManager.m_hashTable[_local2]; while (_local16 != b2Pair.b2_nullPair) { _local17 = _local6.m_pairManager.m_pairs[_local16]; _local18 = _local6.m_proxyPool[_local17.proxyId1]; _local19 = _local6.m_proxyPool[_local17.proxyId2]; _local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value)); _local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value)); _local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value)); _local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value)); _local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value)); _local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value)); _local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value)); _local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value)); _local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x)); _local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y)); _local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x)); _local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y)); m_debugDraw.DrawSegment(_local8, _local9, _local10); _local16 = _local17.next; }; _local2++; }; }; if ((_local1 & b2DebugDraw.e_aabbBit)){ _local6 = m_broadPhase; _local20 = _local6.m_worldAABB.lowerBound; _local21 = _local6.m_worldAABB.upperBound; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.3, 0.9); _local2 = 0; while (_local2 < b2Settings.b2_maxProxies) { _local22 = _local6.m_proxyPool[_local2]; if (_local22.IsValid() == false){ } else { _local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value)); _local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value)); _local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value)); _local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value)); _local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y); _local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y); _local14[2].Set(_local12.upperBound.x, _local12.upperBound.y); _local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y); m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local2++; }; _local14[0].Set(_local20.x, _local20.y); _local14[1].Set(_local21.x, _local20.y); _local14[2].Set(_local21.x, _local21.y); _local14[3].Set(_local20.x, _local21.y); m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9)); }; if ((_local1 & b2DebugDraw.e_obbBit)){ _local10.Set(0.5, 0.3, 0.5); _local3 = m_bodyList; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetShapeList(); while (_local4) { if (_local4.m_type != b2Shape.e_polygonShape){ } else { _local23 = (_local4 as b2PolygonShape); _local24 = _local23.GetOBB(); _local25 = _local24.extents; _local14[0].Set(-(_local25.x), -(_local25.y)); _local14[1].Set(_local25.x, -(_local25.y)); _local14[2].Set(_local25.x, _local25.y); _local14[3].Set(-(_local25.x), _local25.y); _local2 = 0; while (_local2 < 4) { _local26 = _local24.R; _local27 = _local14[_local2]; _local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local26 = _local11.R; _local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local2++; }; m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_centerOfMassBit)){ _local3 = m_bodyList; while (_local3) { _local11 = s_xf; _local11.R = _local3.m_xf.R; _local11.position = _local3.GetWorldCenter(); m_debugDraw.DrawXForm(_local11); _local3 = _local3.m_next; }; }; } public function DestroyBody(_arg1:b2Body):void{ var _local4:b2JointEdge; var _local5:b2Shape; if (m_lock == true){ return; }; var _local2:b2JointEdge = _arg1.m_jointList; while (_local2) { _local4 = _local2; _local2 = _local2.next; if (m_destructionListener){ m_destructionListener.SayGoodbyeJoint(_local4.joint); }; DestroyJoint(_local4.joint); }; var _local3:b2Shape = _arg1.m_shapeList; while (_local3) { _local5 = _local3; _local3 = _local3.m_next; if (m_destructionListener){ m_destructionListener.SayGoodbyeShape(_local5); }; _local5.DestroyProxy(m_broadPhase); b2Shape.Destroy(_local5, m_blockAllocator); }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_bodyList){ m_bodyList = _arg1.m_next; }; m_bodyCount--; } public function SetContactFilter(_arg1:b2ContactFilter):void{ m_contactFilter = _arg1; } public function GetGroundBody():b2Body{ return (m_groundBody); } public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{ var _local6:b2CircleShape; var _local7:b2Vec2; var _local8:Number; var _local9:b2Vec2; var _local10:int; var _local11:b2PolygonShape; var _local12:int; var _local13:Array; var _local14:Array; var _local15:Array; var _local5:b2Color = s_coreColor; switch (_arg1.m_type){ case b2Shape.e_circleShape: _local6 = (_arg1 as b2CircleShape); _local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition); _local8 = _local6.m_radius; _local9 = _arg2.R.col1; m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3); if (_arg4){ m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5); }; break; case b2Shape.e_polygonShape: _local11 = (_arg1 as b2PolygonShape); _local12 = _local11.GetVertexCount(); _local13 = _local11.GetVertices(); _local14 = new Array(b2Settings.b2_maxPolygonVertices); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]); _local10++; }; m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3); if (_arg4){ _local15 = _local11.GetCoreVertices(); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]); _local10++; }; m_debugDraw.DrawPolygon(_local14, _local12, _local5); }; break; }; } public function GetContactCount():int{ return (m_contactCount); } public function Solve(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local9:int; var _local10:int; var _local11:b2Body; var _local12:b2ContactEdge; var _local13:b2JointEdge; var _local14:Boolean; m_positionIterationCount = 0; var _local3:b2Island = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2 = _local2.m_next; }; var _local4:b2Contact = m_contactList; while (_local4) { _local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag)); _local4 = _local4.m_next; }; var _local5:b2Joint = m_jointList; while (_local5) { _local5.m_islandFlag = false; _local5 = _local5.m_next; }; var _local6:int = m_bodyCount; var _local7:Array = new Array(_local6); var _local8:b2Body = m_bodyList; while (_local8) { if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){ } else { if (_local8.IsStatic()){ } else { _local3.Clear(); _local9 = 0; var _temp1 = _local9; _local9 = (_local9 + 1); var _local15 = _temp1; _local7[_local15] = _local8; _local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag); while (_local9 > 0) { --_local9; _local2 = _local7[_local9]; _local3.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local12 = _local2.m_contactList; while (_local12) { if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){ } else { if (_local12.contact.m_manifoldCount == 0){ } else { _local3.AddContact(_local12.contact); _local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag); _local11 = _local12.other; if ((_local11.m_flags & b2Body.e_islandFlag)){ } else { var _temp2 = _local9; _local9 = (_local9 + 1); var _local16 = _temp2; _local7[_local16] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); }; }; }; _local12 = _local12.next; }; _local13 = _local2.m_jointList; while (_local13) { if (_local13.joint.m_islandFlag == true){ } else { _local3.AddJoint(_local13.joint); _local13.joint.m_islandFlag = true; _local11 = _local13.other; if ((_local11.m_flags & b2Body.e_islandFlag)){ } else { var _temp3 = _local9; _local9 = (_local9 + 1); _local16 = _temp3; _local7[_local16] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); }; }; _local13 = _local13.next; }; }; }; _local3.Solve(_arg1, m_gravity, m_positionCorrection, m_allowSleep); if (_local3.m_positionIterationCount > m_positionIterationCount){ m_positionIterationCount = _local3.m_positionIterationCount; }; _local10 = 0; while (_local10 < _local3.m_bodyCount) { _local2 = _local3.m_bodies[_local10]; if (_local2.IsStatic()){ _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); }; _local10++; }; }; }; _local8 = _local8.m_next; }; _local2 = m_bodyList; while (_local2) { if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local14 = _local2.SynchronizeShapes(); if ((((_local14 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; }; }; _local2 = _local2.m_next; }; m_broadPhase.Commit(); } public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{ var _local4:Array = new Array(_arg3); var _local5:int = m_broadPhase.QueryAABB(_arg1, _local4, _arg3); var _local6:int; while (_local6 < _local5) { _arg2[_local6] = _local4[_local6]; _local6++; }; return (_local5); } public function SetGravity(_arg1:b2Vec2):void{ m_gravity = _arg1; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Shape; var _local4:b2Shape; var _local5:b2Body; var _local6:b2Body; var _local7:b2ContactEdge; var _local11:b2Contact; var _local12:b2Contact; var _local13:Number; var _local14:b2Body; var _local15:int; var _local16:b2TimeStep; var _local17:int; var _local18:Number; var _local19:Number; var _local20:b2Body; var _local21:Boolean; var _local8:b2Island = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener); var _local9:int = m_bodyCount; var _local10:Array = new Array(_local9); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2.m_sweep.t0 = 0; _local2 = _local2.m_next; }; _local11 = m_contactList; while (_local11) { _local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local11 = _local11.m_next; }; while (true) { _local12 = null; _local13 = 1; _local11 = m_contactList; for (;_local11;(_local11 = _local11.m_next)) { if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){ } else { _local18 = 1; if ((_local11.m_flags & b2Contact.e_toiFlag)){ _local18 = _local11.m_toi; } else { _local3 = _local11.m_shape1; _local4 = _local11.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){ continue; }; _local19 = _local5.m_sweep.t0; if (_local5.m_sweep.t0 < _local6.m_sweep.t0){ _local19 = _local6.m_sweep.t0; _local5.m_sweep.Advance(_local19); } else { if (_local6.m_sweep.t0 < _local5.m_sweep.t0){ _local19 = _local5.m_sweep.t0; _local6.m_sweep.Advance(_local19); }; }; _local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep); if ((((_local18 > 0)) && ((_local18 < 1)))){ _local18 = (((1 - _local18) * _local19) + _local18); if (_local18 > 1){ _local18 = 1; }; }; _local11.m_toi = _local18; _local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag); }; if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){ _local12 = _local11; _local13 = _local18; }; }; }; if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){ break; }; _local3 = _local12.m_shape1; _local4 = _local12.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; _local5.Advance(_local13); _local6.Advance(_local13); _local12.Update(m_contactListener); _local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag)); if (_local12.m_manifoldCount == 0){ } else { _local14 = _local5; if (_local14.IsStatic()){ _local14 = _local6; }; _local8.Clear(); _local15 = 0; var _temp1 = _local15; _local15 = (_local15 + 1); var _local22 = _temp1; _local10[_local22] = _local14; _local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag); while (_local15 > 0) { --_local15; _local2 = _local10[_local15]; _local8.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local7 = _local2.m_contactList; while (_local7) { if (_local8.m_contactCount == _local8.m_contactCapacity){ } else { if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){ } else { if (_local7.contact.m_manifoldCount == 0){ } else { _local8.AddContact(_local7.contact); _local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag); _local20 = _local7.other; if ((_local20.m_flags & b2Body.e_islandFlag)){ } else { if (_local20.IsStatic() == false){ _local20.Advance(_local13); _local20.WakeUp(); }; var _temp2 = _local15; _local15 = (_local15 + 1); var _local23 = _temp2; _local10[_local23] = _local20; _local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag); }; }; }; }; _local7 = _local7.next; }; }; }; _local16 = new b2TimeStep(); _local16.dt = ((1 - _local13) * _arg1.dt); _local16.inv_dt = (1 / _local16.dt); _local16.maxIterations = _arg1.maxIterations; _local8.SolveTOI(_local16); _local17 = 0; while (_local17 < _local8.m_bodyCount) { _local2 = _local8.m_bodies[_local17]; _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local21 = _local2.SynchronizeShapes(); if ((((_local21 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; _local7 = _local2.m_contactList; while (_local7) { _local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag)); _local7 = _local7.next; }; }; }; _local17++; }; _local17 = 0; while (_local17 < _local8.m_contactCount) { _local11 = _local8.m_contacts[_local17]; _local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local17++; }; m_broadPhase.Commit(); }; }; } public function GetJointList():b2Joint{ return (m_jointList); } public function GetBodyList():b2Body{ return (m_bodyList); } public function GetPairCount():int{ return (m_broadPhase.m_pairManager.m_pairCount); } public function Validate():void{ m_broadPhase.Validate(); } public function SetWarmStarting(_arg1:Boolean):void{ m_warmStarting = _arg1; } public function SetPositionCorrection(_arg1:Boolean):void{ m_positionCorrection = _arg1; } public function CreateJoint(_arg1:b2JointDef):b2Joint{ var _local3:b2Body; var _local4:b2Shape; var _local2:b2Joint = b2Joint.Create(_arg1, m_blockAllocator); _local2.m_prev = null; _local2.m_next = m_jointList; if (m_jointList){ m_jointList.m_prev = _local2; }; m_jointList = _local2; m_jointCount++; _local2.m_node1.joint = _local2; _local2.m_node1.other = _local2.m_body2; _local2.m_node1.prev = null; _local2.m_node1.next = _local2.m_body1.m_jointList; if (_local2.m_body1.m_jointList){ _local2.m_body1.m_jointList.prev = _local2.m_node1; }; _local2.m_body1.m_jointList = _local2.m_node1; _local2.m_node2.joint = _local2; _local2.m_node2.other = _local2.m_body1; _local2.m_node2.prev = null; _local2.m_node2.next = _local2.m_body2.m_jointList; if (_local2.m_body2.m_jointList){ _local2.m_body2.m_jointList.prev = _local2.m_node2; }; _local2.m_body2.m_jointList = _local2.m_node2; if (_arg1.collideConnected == false){ _local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2; _local4 = _local3.m_shapeList; while (_local4) { _local4.RefilterProxy(m_broadPhase, _local3.m_xf); _local4 = _local4.m_next; }; }; return (_local2); } public function DestroyJoint(_arg1:b2Joint):void{ var _local5:b2Body; var _local6:b2Shape; var _local2:Boolean = _arg1.m_collideConnected; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_jointList){ m_jointList = _arg1.m_next; }; var _local3:b2Body = _arg1.m_body1; var _local4:b2Body = _arg1.m_body2; _local3.WakeUp(); _local4.WakeUp(); if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local3.m_jointList){ _local3.m_jointList = _arg1.m_node1.next; }; _arg1.m_node1.prev = null; _arg1.m_node1.next = null; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local4.m_jointList){ _local4.m_jointList = _arg1.m_node2.next; }; _arg1.m_node2.prev = null; _arg1.m_node2.next = null; b2Joint.Destroy(_arg1, m_blockAllocator); m_jointCount--; if (_local2 == false){ _local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4; _local6 = _local5.m_shapeList; while (_local6) { _local6.RefilterProxy(m_broadPhase, _local5.m_xf); _local6 = _local6.m_next; }; }; } public function SetContactListener(_arg1:b2ContactListener):void{ m_contactListener = _arg1; } public function CreateBody(_arg1:b2BodyDef):b2Body{ if (m_lock == true){ return (null); }; var _local2:b2Body = new b2Body(_arg1, this); _local2.m_prev = null; _local2.m_next = m_bodyList; if (m_bodyList){ m_bodyList.m_prev = _local2; }; m_bodyList = _local2; m_bodyCount++; return (_local2); } public function SetBoundaryListener(_arg1:b2BoundaryListener):void{ m_boundaryListener = _arg1; } public function SetDestructionListener(_arg1:b2DestructionListener):void{ m_destructionListener = _arg1; } public function Step(_arg1:Number, _arg2:int):void{ m_lock = true; var _local3:b2TimeStep = new b2TimeStep(); _local3.dt = _arg1; _local3.maxIterations = _arg2; if (_arg1 > 0){ _local3.inv_dt = (1 / _arg1); } else { _local3.inv_dt = 0; }; _local3.dtRatio = (m_inv_dt0 * _arg1); _local3.positionCorrection = m_positionCorrection; _local3.warmStarting = m_warmStarting; m_contactManager.Collide(); if (_local3.dt > 0){ Solve(_local3); }; if (((m_continuousPhysics) && ((_local3.dt > 0)))){ SolveTOI(_local3); }; DrawDebugData(); m_inv_dt0 = _local3.inv_dt; m_lock = false; } public function GetBodyCount():int{ return (m_bodyCount); } public function GetJointCount():int{ return (m_jointCount); } } }//package Box2D.Dynamics
Section 76
//ScoreService (com.spilgames.api.ScoreService) package com.spilgames.api { public class ScoreService { public static function submitScore(_arg1:int, _arg2:Function=null):int{ return (SpilGamesServices.getInstance().send("Score", "submitScore", _arg2, {score:_arg1, userName:User.getUserName(), userHash:User.getUserHash()})); } } }//package com.spilgames.api
Section 77
//SpilGamesServices (com.spilgames.api.SpilGamesServices) package com.spilgames.api { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.net.*; import flash.system.*; public class SpilGamesServices extends MovieClip { private const DEFAULT_CONNECTION_LOCATION:String = "http://www8.agame.com/games/flash/services/ServicesConnection.swf"; private var previousFrameTime:Number; private var _connected:Boolean;// = false private var _numConnectionLoadTries:uint;// = 0 private var _request:URLRequest; private var currentDelay:Number;// = 0 private var _connecting:Boolean;// = false private var _loader:Loader; private var _servicesConnection;// = null private var _alwaysInFront:Boolean;// = false public static const INVALID_ID:int = -1; public static const CONFIGURATION_FAILED:String = "configurationFailure"; private static const MAX_CONNECTION_LOAD_RETRIES:uint = 99; public static const INVALID_DOMAIN:String = "invalidDomain"; private static var _instance:SpilGamesServices = null; public function SpilGamesServices(_arg1:Private=null){ if (!_arg1){ throw (new Error("Cannot instantiate this class, use SpilGamesServices.getInstance")); }; } private function handleRemovedFromStage(_arg1:Event):void{ trace("WARNING: please do not remove SpilGamesServices from the stage"); } private function handleLoadComplete(_arg1:Event):void{ _loader.contentLoaderInfo.removeEventListener(Event.COMPLETE, handleLoadComplete); _loader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, handleIOError); _servicesConnection = LoaderInfo(_arg1.target).content; _servicesConnection.addEventListener(Event.COMPLETE, handleServicesReady); _servicesConnection.addEventListener(ErrorEvent.ERROR, handleServicesFailed); _servicesConnection.addEventListener("serviceError", handleServiceError); addChild(_servicesConnection); } public function send(_arg1:String, _arg2:String, _arg3:Function, _arg4:Object=null):int{ if (isReady()){ return (_servicesConnection.send(_arg1, _arg2, _arg3, _arg4)); }; return (INVALID_ID); } private function handleServicesFailed(_arg1:ErrorEvent):void{ _servicesConnection.addEventListener(Event.COMPLETE, handleServicesReady); _servicesConnection.addEventListener(ErrorEvent.ERROR, handleServicesFailed); _servicesConnection.addEventListener("serviceError", handleServiceError); _connecting = false; if (hasEventListener("servicesFailed")){ dispatchEvent(new ErrorEvent("servicesFailed", false, false, _arg1.text)); }; } public function get version():String{ return ("1.1"); } public function isReady():Boolean{ return (((!((_servicesConnection == null))) && (_servicesConnection.isReady()))); } private function handleIOError(_arg1:IOErrorEvent):void{ _numConnectionLoadTries++; if (_numConnectionLoadTries > MAX_CONNECTION_LOAD_RETRIES){ _loader.contentLoaderInfo.removeEventListener(Event.COMPLETE, handleLoadComplete); _loader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, handleIOError); _connecting = false; trace("ERROR: SpilGamesServices failed to load the connection object"); if (hasEventListener(_arg1.type)){ dispatchEvent(_arg1); }; } else { trace(("WARN: SpilGamesServices failed to load the connection object, retry #" + _numConnectionLoadTries)); previousFrameTime = getTimer(); addEventListener(Event.ENTER_FRAME, updateConnectionRetry); }; } public function disconnect():void{ if (_servicesConnection){ _servicesConnection.removeEventListener(Event.COMPLETE, handleServicesReady); _servicesConnection.removeEventListener(ErrorEvent.ERROR, handleServicesFailed); _servicesConnection.removeEventListener("serviceError", handleServiceError); if (_connected){ _servicesConnection.disconnect(); }; removeChild(_servicesConnection); }; _servicesConnection = null; if (_loader){ try { _loader.close(); } catch(e:Error) { } finally { _loader.contentLoaderInfo.removeEventListener(Event.COMPLETE, handleLoadComplete); _loader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, handleIOError); }; _loader = null; }; removeEventListener(Event.ENTER_FRAME, bringToFront); removeEventListener(Event.REMOVED_FROM_STAGE, handleRemovedFromStage); if (parent){ parent.removeChild(this); }; _connected = (_connecting = false); } private function handleServicesReady(_arg1:Event):void{ _loader.contentLoaderInfo.removeEventListener(Event.COMPLETE, handleLoadComplete); _loader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, handleIOError); _connected = true; _connecting = false; dispatchEvent(new Event("servicesReady")); } public function get connection(){ return (_servicesConnection); } private function updateConnectionRetry(_arg1:Event):void{ var _local2:Number = getTimer(); var _local3:Number = ((_local2 - previousFrameTime) / 1000); currentDelay = (currentDelay + _local3); if (currentDelay >= 2){ trace(("WARN: SpilGamesServices trying to reconnect after: " + currentDelay)); _loader.load(_request); removeEventListener(Event.ENTER_FRAME, updateConnectionRetry); currentDelay = 0; }; previousFrameTime = _local2; } private function handleServiceError(_arg1:Event):void{ var _local2:String; if (hasEventListener("serviceError")){ _local2 = ""; if ((_arg1 is ErrorEvent)){ _local2 = ErrorEvent(_arg1).text; } else { _local2 = _arg1.toString(); }; dispatchEvent(new ErrorEvent("serviceError", false, false, _local2)); }; } public function isServiceAvailable(_arg1:String):Boolean{ return (((isReady()) && (_servicesConnection.isServiceAvailable(_arg1)))); } public function getSiteID():int{ if (_servicesConnection != null){ return (_servicesConnection.getSiteID()); }; return (INVALID_ID); } public function getChannelID():int{ if (_servicesConnection != null){ return (_servicesConnection.getChannelID()); }; return (INVALID_ID); } public function set alwaysInFront(_arg1:Boolean):void{ if (_alwaysInFront != _arg1){ _alwaysInFront = _arg1; if (_alwaysInFront){ addEventListener(Event.ENTER_FRAME, bringToFront); } else { removeEventListener(Event.ENTER_FRAME, bringToFront); }; }; } public function getItemID():int{ if (_servicesConnection != null){ return (_servicesConnection.getItemID()); }; return (INVALID_ID); } public function allowDomain(_arg1:String):void{ Security.allowDomain("*"); Security.allowInsecureDomain("*"); } public function connect(_arg1:DisplayObjectContainer, ... _args):void{ var _local3:String; var _local4:URLVariables; var _local5:Date; if (((!(_connecting)) && (!(_connected)))){ if (!_arg1.stage){ throw (new Error("The given clip must be present in the display list (added to stage)")); }; _connecting = true; _arg1.stage.addChild(this); addEventListener(Event.REMOVED_FROM_STAGE, handleRemovedFromStage); if (((root.loaderInfo.parameters["servicesLoc"]) && ((root.loaderInfo.parameters["servicesLoc"].length > 0)))){ _local3 = root.loaderInfo.parameters["servicesLoc"]; _request = new URLRequest(_local3); } else { _local3 = DEFAULT_CONNECTION_LOCATION; _local4 = new URLVariables(); _local5 = new Date(); _local4.nocache = ((((_local5.fullYear * 12) + (_local5.month + 1)) * 31) + _local5.day); _request = new URLRequest(_local3); _request.data = _local4; }; allowDomain(_local3); _loader = new Loader(); _loader.contentLoaderInfo.addEventListener(Event.COMPLETE, handleLoadComplete); _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, handleIOError); _loader.load(_request); }; } public function get alwaysInFront():Boolean{ return (_alwaysInFront); } public function get connecting():Boolean{ return (_connecting); } public function isDomainAllowed():Boolean{ return (((!((_servicesConnection == null))) && (_servicesConnection.isDomainValid()))); } public function bringToFront(_arg1:Event=null):void{ var e = _arg1; if (parent){ try { parent.setChildIndex(this, (parent.numChildren - 1)); } catch(e:Error) { removeEventListener(Event.ENTER_FRAME, bringToFront); }; }; } public static function getInstance():SpilGamesServices{ if (!_instance){ _instance = new SpilGamesServices(new Private()); }; return (_instance); } } }//package com.spilgames.api class Private { private function Private(){ } }
Section 78
//User (com.spilgames.api.User) package com.spilgames.api { import flash.display.*; public class User { public static function getUserName():String{ var _local1:* = SpilGamesServices.getInstance().connection; if (_local1 != null){ return (_local1.getUserName()); }; return (""); } public static function isGuest():Boolean{ var _local2:DisplayObject; var _local3:Object; var _local1:* = SpilGamesServices.getInstance().connection; if (_local1 != null){ return (_local1.isGuest()); }; _local2 = SpilGamesServices.getInstance().root; if (_local2.loaderInfo != null){ _local3 = _local2.loaderInfo.parameters; return (((((((!(_local3.username)) || ((_local3.username == "")))) || (!(_local3.hash)))) || ((_local3.hash == "")))); }; return (false); } public static function getUserHash():String{ var _local1:* = SpilGamesServices.getInstance().connection; if (_local1 != null){ return (_local1.getUserHash()); }; return (""); } } }//package com.spilgames.api
Section 79
//Regular (fl.transitions.easing.Regular) package fl.transitions.easing { public class Regular { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((_arg3 * _arg1) * _arg1) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2)); }; --_arg1; return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2)); } } }//package fl.transitions.easing
Section 80
//Tween (fl.transitions.Tween) package fl.transitions { import flash.display.*; import flash.events.*; import flash.utils.*; public class Tween extends EventDispatcher { private var _position:Number;// = NAN public var prevTime:Number;// = NAN public var prevPos:Number;// = NAN public var isPlaying:Boolean;// = false private var _fps:Number;// = NAN private var _time:Number;// = NAN public var begin:Number;// = NAN private var _finish:Number;// = NAN public var change:Number;// = NAN public var looping:Boolean;// = false private var _intervalID:uint;// = 0 public var func:Function; private var _timer:Timer;// = null private var _startTime:Number;// = NAN public var prop:String;// = "" private var _duration:Number;// = NAN public var obj:Object;// = null public var useSeconds:Boolean;// = false protected static var _mc:MovieClip = new MovieClip(); public function Tween(_arg1:Object, _arg2:String, _arg3:Function, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false){ this.func = function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); }; super(); if (!arguments.length){ return; }; this.obj = _arg1; this.prop = _arg2; this.begin = _arg4; this.position = _arg4; this.duration = _arg6; this.useSeconds = _arg7; if ((_arg3 is Function)){ this.func = _arg3; }; this.finish = _arg5; this._timer = new Timer(100); this.start(); } public function continueTo(_arg1:Number, _arg2:Number):void{ this.begin = this.position; this.finish = _arg1; if (!isNaN(_arg2)){ this.duration = _arg2; }; this.start(); } protected function startEnterFrame():void{ var _local1:Number; if (isNaN(this._fps)){ _mc.addEventListener(Event.ENTER_FRAME, this.onEnterFrame, false, 0, true); } else { _local1 = (1000 / this._fps); this._timer.delay = _local1; this._timer.addEventListener(TimerEvent.TIMER, this.timerHandler, false, 0, true); this._timer.start(); }; this.isPlaying = true; } public function stop():void{ this.stopEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_STOP, this._time, this._position)); } private function fixTime():void{ if (this.useSeconds){ this._startTime = (getTimer() - (this._time * 1000)); }; } public function set FPS(_arg1:Number):void{ var _local2:Boolean = this.isPlaying; this.stopEnterFrame(); this._fps = _arg1; if (_local2){ this.startEnterFrame(); }; } public function get finish():Number{ return ((this.begin + this.change)); } public function get duration():Number{ return (this._duration); } protected function stopEnterFrame():void{ if (isNaN(this._fps)){ _mc.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame); } else { this._timer.stop(); }; this.isPlaying = false; } public function set time(_arg1:Number):void{ this.prevTime = this._time; if (_arg1 > this.duration){ if (this.looping){ this.rewind((_arg1 - this._duration)); this.update(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_LOOP, this._time, this._position)); } else { if (this.useSeconds){ this._time = this._duration; this.update(); }; this.stop(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_FINISH, this._time, this._position)); }; } else { if (_arg1 < 0){ this.rewind(); this.update(); } else { this._time = _arg1; this.update(); }; }; } public function getPosition(_arg1:Number=NaN):Number{ if (isNaN(_arg1)){ _arg1 = this._time; }; return (this.func(_arg1, this.begin, this.change, this._duration)); } public function set finish(_arg1:Number):void{ this.change = (_arg1 - this.begin); } public function set duration(_arg1:Number):void{ this._duration = ((_arg1)<=0) ? Infinity : _arg1; } public function get position():Number{ return (this.getPosition(this._time)); } public function setPosition(_arg1:Number):void{ this.prevPos = this._position; if (this.prop.length){ this.obj[this.prop] = (this._position = _arg1); }; this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_CHANGE, this._time, this._position)); } public function resume():void{ this.fixTime(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_RESUME, this._time, this._position)); } public function fforward():void{ this.time = this._duration; this.fixTime(); } protected function onEnterFrame(_arg1:Event):void{ this.nextFrame(); } public function yoyo():void{ this.continueTo(this.begin, this.time); } public function nextFrame():void{ if (this.useSeconds){ this.time = ((getTimer() - this._startTime) / 1000); } else { this.time = (this._time + 1); }; } protected function timerHandler(_arg1:TimerEvent):void{ this.nextFrame(); _arg1.updateAfterEvent(); } public function get FPS():Number{ return (this._fps); } public function rewind(_arg1:Number=0):void{ this._time = _arg1; this.fixTime(); this.update(); } public function set position(_arg1:Number):void{ this.setPosition(_arg1); } public function get time():Number{ return (this._time); } private function update():void{ this.setPosition(this.getPosition(this._time)); } public function start():void{ this.rewind(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_START, this._time, this._position)); } public function prevFrame():void{ if (!this.useSeconds){ this.time = (this._time - 1); }; } } }//package fl.transitions
Section 81
//TweenEvent (fl.transitions.TweenEvent) package fl.transitions { import flash.events.*; public class TweenEvent extends Event { public var position:Number;// = NAN public var time:Number;// = NAN public static const MOTION_START:String = "motionStart"; public static const MOTION_STOP:String = "motionStop"; public static const MOTION_LOOP:String = "motionLoop"; public static const MOTION_CHANGE:String = "motionChange"; public static const MOTION_FINISH:String = "motionFinish"; public static const MOTION_RESUME:String = "motionResume"; public function TweenEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false){ super(_arg1, _arg4, _arg5); this.time = _arg2; this.position = _arg3; } override public function clone():Event{ return (new TweenEvent(this.type, this.time, this.position, this.bubbles, this.cancelable)); } } }//package fl.transitions
Section 82
//Brand (spill.localisation.Brand) package spill.localisation { import flash.xml.*; public class Brand { public var domain:String; public var emailPage:String; public var name:String; public var site_id:uint; public var isExternal:Boolean;// = false public var id:Number; public var hostingDomain:String;// = "" public var preferedLanguage:String;// = "" public var moreLink:String;// = "" public var hasSendToFriendLink:Boolean;// = true public var emailLink:String;// = "game" public var portalGroup:uint; public var useGoogleAnalitics:Boolean;// = true private static const topLevelDoubles:String = ((((((((((((((("ac.cn,ac.jp,ac.uk,ad.jp,adm.br,adv.br,agr.br," + "ah.cn,am.br,arq.br,art.br,asn.au,ato.br,av.tr,bel.tr,bio.br,biz.tr,bj.cn,bmd.br,") + "cim.br,cng.br,cnt.br,co.at,co.jp,co.uk,com.au,com.br,com.cn,com.eg,com.hk,com.mx,") + "com.ru,com.tr,com.tw,conf.au,cq.cn,csiro.au,dr.tr,ecn.br,edu.au,edu.br,edu.tr,") + "emu.id.au,eng.br,esp.br,etc.br,eti.br,eun.eg,far.br,fj.cn,fm.br,fnd.br,fot.br,") + "fst.br,g12.br,gb.com,gb.net,gd.cn,gen.tr,ggf.br,gob.mx,gov.au,gov.br,gov.cn,") + "gov.hk,gov.tr,gr.jp,gs.cn,gx.cn,gz.cn,ha.cn,hb.cn,he.cn,hi.cn,hk.cn,hl.cn,hn.cn,") + "id.au,idv.tw,imb.br,ind.br,inf.br,info.au,info.tr,jl.cn,jor.br,js.cn,jx.cn,k12.tr,") + "lel.br,ln.cn,ltd.uk,mat.br,me.uk,med.br,mil.br,mil.tr,mo.cn,mus.br,name.tr,ne.jp,") + "net.au,net.br,net.cn,net.eg,net.hk,net.lu,net.mx,net.ru,net.tr,net.tw,net.uk,") + "nm.cn,no.com,nom.br,not.br,ntr.br,nx.cn,odo.br,oop.br,or.at,or.jp,org.au,org.br,") + "org.cn,org.hk,org.lu,org.ru,org.tr,org.tw,org.uk,plc.uk,pol.tr,pp.ru,ppg.br,pro.br,") + "psc.br,psi.br,qh.cn,qsl.br,rec.br,sc.cn,sd.cn,se.com,se.net,sh.cn,slg.br,sn.cn,") + "srv.br,sx.cn,tel.tr,tj.cn,tmp.br,trd.br,tur.br,tv.br,tw.cn,uk.com,uk.net,vet.br,") + "wattle.id.au,web.tr,xj.cn,xz.cn,yn.cn,zj.cn,zlg.br,co.nr,co.nz,com.fr,com.ph,com.ar,") + "com.id,com.in"); private function get utm_campaign():String{ if (isExternal){ return (("utm_campaign=" + hostingDomain)); }; return (""); } public function exportXML():XML{ var _local3:XML; var _local1:XML = <portal/> ; _local1.@id = site_id; _local1.@language = preferedLanguage; _local1.@channel = portalGroup; var _local2:XML = <domain/> ; _local2.appendChild(new XMLNode(3, domain)); _local1.appendChild(_local2); if (moreLink){ _local3 = <more_games_path/> ; _local3.appendChild(new XMLNode(3, moreLink)); _local1.appendChild(_local3); }; _local2 = <game_path/> ; _local2.appendChild(new XMLNode(3, emailLink)); _local1.appendChild(_local2); if (!useGoogleAnalitics){ _local1.attributes.noGoogleAnalitics = true; }; if (!hasSendToFriendLink){ _local1.attributes.noSendToFriendLink = true; }; return (_local1); } public function getPromotionLink(_arg1:String, _arg2:String, _arg3:Boolean, _arg4:String="", _arg5:String=""):String{ var _local6:String = ("http://" + domain); _local6 = (_local6 + ((("/" + emailLink) + "/") + _arg2)); if (useGoogleAnalitics){ _local6 = (_local6 + ("?utm_medium=brandedgames_" + (_arg3) ? "external" : "internal")); _local6 = (_local6 + ("&utm_campaign=" + _arg1)); _arg4 = stripSubDomain(_arg4); trace(_arg4); if (_arg4 == "localhost"){ _arg4 = "offline_play"; }; _local6 = (_local6 + ("&utm_source=" + _arg4)); if (((!((_arg5 == ""))) && (!((_arg5 == null))))){ _local6 = (_local6 + ("&utm_content=" + _arg5)); }; }; return (_local6); } private function get utm_source():String{ return (("utm_source=brandedgames_" + (isExternal) ? "external" : "internal")); } public function getMoreGamesLink(_arg1:String, _arg2:Boolean, _arg3:String="", _arg4:String=""):String{ var _local5:String = ("http://" + domain); _local5 = (_local5 + ("/" + moreLink)); if (useGoogleAnalitics){ _local5 = (_local5 + ("?utm_medium=brandedgames_" + (_arg2) ? "external" : "internal")); _local5 = (_local5 + ("&utm_campaign=" + _arg1)); _arg3 = stripSubDomain(_arg3); if (_arg3 == "localhost"){ _arg3 = "offline_play"; }; _local5 = (_local5 + ("&utm_source=" + _arg3)); if (((!((_arg4 == ""))) && (!((_arg4 == null))))){ _local5 = (_local5 + ("&utm_content=" + _arg4)); }; }; return (_local5); } public function get backgroundColor():uint{ return (PortalGroup.backgroundColors[portalGroup]); } private function get utm_term():String{ return ("utm_term="); } public function importXML(_arg1:XMLNode):void{ } public function getSendToFriendLink(_arg1:String, _arg2:String, _arg3:Boolean, _arg4:String=""):String{ if (!hasSendToFriendLink){ return (getMoreGamesLink(_arg1, _arg3)); }; var _local5:String = ("http://" + domain); _local5 = (_local5 + ((("/" + emailLink) + "/") + _arg2)); if (useGoogleAnalitics){ _local5 = (_local5 + ("?utm_medium=brandedgames_" + (_arg3) ? "external" : "internal")); _local5 = (_local5 + ("&utm_campaign=" + _arg1)); _arg4 = stripSubDomain(_arg4); if (_arg4 == "localhost"){ _arg4 = "offline_play"; }; _local5 = (_local5 + ("&utm_source=" + _arg4)); _local5 = (_local5 + "&utm_content=send_to_friend"); }; return (_local5); } public static function stripSubDomain(_arg1:String):String{ if (!_arg1){ return (""); }; var _local2:Array = _arg1.split("."); if (_local2.length <= 2){ return (_arg1); }; _local2 = _local2.reverse(); if (topLevelDoubles.indexOf((((_local2[1] + ".") + _local2[0]) + ",")) > 0){ return (((((_local2[2] + ".") + _local2[1]) + ".") + _local2[0])); }; return (((_local2[1] + ".") + _local2[0])); } } }//package spill.localisation
Section 83
//BrandingLogo (spill.localisation.BrandingLogo) package spill.localisation { import flash.display.*; import flash.events.*; public class BrandingLogo extends MovieClip { public function BrandingLogo(){ addFrameScript(0, frame1); super(); stop(); mouseEnabled = false; mouseChildren = false; addEventListener(Event.ADDED_TO_STAGE, added, false, 0, true); addEventListener(Event.REMOVED_FROM_STAGE, removed, false, 0, true); if (stage){ added(); }; brandingChanged(); } private function added(_arg1:Event=null):void{ SpilGame.addEventListener("brandingChanged", brandingChanged, false, 0, true); brandingChanged(); } private function brandingChanged(_arg1:Event=null):void{ if (SpilGame.currentBranding){ gotoAndStop(SpilGame.currentBranding.domain); }; } function frame1(){ stop(); } private function removed(_arg1:Event):void{ SpilGame.removeEventListener("brandingChanged", brandingChanged); } } }//package spill.localisation
Section 84
//Brandings (spill.localisation.Brandings) package spill.localisation { public class Brandings { private static var brands_by_id:Object = new Object(); private static var brands_by_domain:Object = new Object(); public static function getBrandByID(_arg1:Number):Brand{ return (brands_by_id[_arg1]); } public static function getBrandsArray():Array{ var _local2:Brand; var _local1:Array = new Array(); for each (_local2 in brands_by_domain) { _local1.push(_local2); }; return (_local1); } private static function addBrand(_arg1:Brand):Brand{ if (brands_by_domain[_arg1.domain]){ trace(("ERROR: Attempting to add duplicate brand by domain: " + _arg1.domain)); } else { brands_by_domain[_arg1.domain] = _arg1; }; if (brands_by_id[_arg1.site_id]){ trace(("ERROR: Attempting to add duplicate brand by id: " + _arg1.site_id)); } else { brands_by_id[_arg1.site_id] = _arg1; }; return (_arg1); } public static function initialize():void{ var _local1:Brand; _local1 = new Brand(); _local1.site_id = 79; _local1.domain = "www.agame.com"; _local1.preferedLanguage = "en_us"; _local1.portalGroup = PortalGroup.TEENS; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 88; _local1.domain = "www.gamesgames.com"; _local1.preferedLanguage = "en_us"; _local1.portalGroup = PortalGroup.FAMILY; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 90; _local1.domain = "www.girlsgogames.com"; _local1.preferedLanguage = "en_us"; _local1.portalGroup = PortalGroup.GIRL; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 45; _local1.domain = "www.a10.com"; _local1.preferedLanguage = "en_us"; _local1.portalGroup = PortalGroup.YOUNG_ADULTS; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 92; _local1.domain = "www.games.co.uk"; _local1.preferedLanguage = "en_uk"; _local1.portalGroup = PortalGroup.FAMILY; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 107; _local1.domain = "www.agame.co.uk"; _local1.preferedLanguage = "en_uk"; _local1.portalGroup = PortalGroup.TEENS; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 102; _local1.domain = "www.girlsgogames.co.uk"; _local1.preferedLanguage = "en_uk"; _local1.portalGroup = PortalGroup.GIRL; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 2; _local1.domain = "www.game.com.cn"; _local1.moreLink = "moregames/"; _local1.preferedLanguage = "cn"; _local1.portalGroup = PortalGroup.NONE; _local1.useGoogleAnalitics = false; _local1.hasSendToFriendLink = false; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 25; _local1.domain = "www.spel.nl"; _local1.portalGroup = PortalGroup.TEENS; _local1.preferedLanguage = "nl"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 1; _local1.domain = "www.spelletjes.nl"; _local1.emailLink = "spel"; _local1.portalGroup = PortalGroup.FAMILY; _local1.preferedLanguage = "nl"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 93; _local1.domain = "www.girlsgogames.nl"; _local1.emailLink = "spel"; _local1.portalGroup = PortalGroup.GIRL; _local1.preferedLanguage = "nl"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 12; _local1.domain = "www.jeu.fr"; _local1.emailLink = "jeu"; _local1.portalGroup = PortalGroup.TEENS; _local1.preferedLanguage = "fr"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 95; _local1.domain = "www.girlsgogames.fr"; _local1.emailLink = "jeu"; _local1.portalGroup = PortalGroup.GIRL; _local1.preferedLanguage = "fr"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 11; _local1.domain = "www.jeux.fr"; _local1.emailLink = "jeu"; _local1.portalGroup = PortalGroup.FAMILY; _local1.preferedLanguage = "fr"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 26; _local1.domain = "www.spielen.com"; _local1.emailLink = "spiel"; _local1.portalGroup = PortalGroup.TEENS; _local1.preferedLanguage = "de"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 94; _local1.domain = "www.girlsgogames.de"; _local1.emailLink = "spiel"; _local1.portalGroup = PortalGroup.GIRL; _local1.preferedLanguage = "de"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 5; _local1.domain = "www.jetztspielen.de"; _local1.emailLink = "spiel"; _local1.portalGroup = PortalGroup.FAMILY; _local1.preferedLanguage = "de"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 109; _local1.domain = "www.minigry.pl"; _local1.emailLink = "gra"; _local1.portalGroup = PortalGroup.TEENS; _local1.preferedLanguage = "pl"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 16; _local1.domain = "www.gry.pl"; _local1.emailLink = "gra"; _local1.portalGroup = PortalGroup.FAMILY; _local1.preferedLanguage = "pl"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 98; _local1.domain = "www.girlsgogames.pl"; _local1.emailLink = "gra"; _local1.portalGroup = PortalGroup.GIRL; _local1.preferedLanguage = "pl"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 108; _local1.domain = "www.spel.se"; _local1.emailLink = "spel_"; _local1.portalGroup = PortalGroup.TEENS; _local1.preferedLanguage = "se"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 100; _local1.domain = "www.girlsgogames.se"; _local1.emailLink = "spel_"; _local1.portalGroup = PortalGroup.GIRL; _local1.preferedLanguage = "se"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 44; _local1.domain = "www.spela.se"; _local1.emailLink = "spel_"; _local1.preferedLanguage = "se"; _local1.portalGroup = PortalGroup.FAMILY; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 106; _local1.domain = "www.giocaregratis.it"; _local1.emailLink = "gioco"; _local1.portalGroup = PortalGroup.TEENS; _local1.preferedLanguage = "it"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 15; _local1.domain = "www.gioco.it"; _local1.emailLink = "gioco"; _local1.portalGroup = PortalGroup.FAMILY; _local1.preferedLanguage = "it"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 99; _local1.domain = "www.girlsgogames.it"; _local1.emailLink = "gioco"; _local1.portalGroup = PortalGroup.GIRL; _local1.preferedLanguage = "it"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 97; _local1.domain = "www.zapjuegos.com"; _local1.emailLink = "juego"; _local1.portalGroup = PortalGroup.TEENS; _local1.preferedLanguage = "es"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 86; _local1.domain = "www.juegos.com"; _local1.emailLink = "juego"; _local1.portalGroup = PortalGroup.FAMILY; _local1.preferedLanguage = "es"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 96; _local1.domain = "www.juegosdechicas.com"; _local1.emailLink = "juego"; _local1.portalGroup = PortalGroup.GIRL; _local1.preferedLanguage = "es"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 122; _local1.domain = "www.girlsgogames.es"; _local1.emailLink = "juego"; _local1.portalGroup = PortalGroup.GIRL; _local1.preferedLanguage = "es"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 125; _local1.domain = "www.juegos.mx"; _local1.emailLink = "juego"; _local1.portalGroup = PortalGroup.TEENS; _local1.preferedLanguage = "es"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 126; _local1.domain = "www.juegosdechicas.mx"; _local1.emailLink = "juego"; _local1.portalGroup = PortalGroup.GIRL; _local1.preferedLanguage = "es"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 127; _local1.domain = "www.juegos.com.ar"; _local1.emailLink = "juego"; _local1.portalGroup = PortalGroup.TEENS; _local1.preferedLanguage = "es"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 128; _local1.domain = "www.juegosdechicas.com.ar"; _local1.emailLink = "juego"; _local1.portalGroup = PortalGroup.GIRL; _local1.preferedLanguage = "es"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 91; _local1.domain = "www.clickjogos.com"; _local1.emailLink = "jogo"; _local1.portalGroup = PortalGroup.TEENS; _local1.preferedLanguage = "br"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 101; _local1.domain = "www.girlsgogames.com.br"; _local1.emailLink = "jogo"; _local1.portalGroup = PortalGroup.GIRL; _local1.preferedLanguage = "br"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 50; _local1.domain = "www.ojogos.com.br"; _local1.emailLink = "jogo"; _local1.portalGroup = PortalGroup.FAMILY; _local1.preferedLanguage = "br"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 55; _local1.domain = "www.games.co.id"; _local1.emailLink = "permainanme"; _local1.portalGroup = PortalGroup.TEENS; _local1.preferedLanguage = "id"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 105; _local1.domain = "www.flashgames.ru"; _local1.emailLink = "igra"; _local1.portalGroup = PortalGroup.TEENS; _local1.preferedLanguage = "ru"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 104; _local1.domain = "www.girlsgogames.ru"; _local1.emailLink = "igra"; _local1.portalGroup = PortalGroup.GIRL; _local1.preferedLanguage = "ru"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 103; _local1.domain = "www.ourgames.ru"; _local1.emailLink = "igra"; _local1.portalGroup = PortalGroup.FAMILY; _local1.preferedLanguage = "ru"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 24; _local1.domain = "www.game.co.in"; _local1.emailLink = "game"; _local1.portalGroup = PortalGroup.TEENS; _local1.preferedLanguage = "in"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 87; _local1.domain = "www.ojogos.pt"; _local1.emailLink = "jogo"; _local1.portalGroup = PortalGroup.FAMILY; _local1.preferedLanguage = "pt"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 120; _local1.domain = "www.egames.jp"; _local1.emailLink = "game"; _local1.portalGroup = PortalGroup.TEENS; _local1.preferedLanguage = "jp"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 121; _local1.domain = "www.dailygame.com"; _local1.emailLink = "/game/"; _local1.portalGroup = PortalGroup.FAMILY; _local1.preferedLanguage = "en_us"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 123; _local1.domain = "www.zapapa.com"; _local1.emailLink = "game"; _local1.portalGroup = PortalGroup.ZAPAPA; _local1.preferedLanguage = "en_us"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 124; _local1.domain = "www.zapapa.nl"; _local1.emailLink = "game"; _local1.portalGroup = PortalGroup.HYVES; _local1.preferedLanguage = "nl"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 0; _local1.domain = "gamedev.dev.spilgames.com"; _local1.portalGroup = PortalGroup.FAMILY; _local1.preferedLanguage = "en_us"; addBrand(_local1); } public static function exportXML():XML{ var _local2:Brand; var _local1:XML = <portals/> ; for each (_local2 in brands_by_domain) { _local1.appendChild(_local2.exportXML()); }; return (_local1); } public static function getBrandByDomain(_arg1:String):Brand{ return (brands_by_domain[_arg1]); } public static function hasDomain(_arg1:String):Boolean{ return (!((brands_by_domain[_arg1] == null))); } } }//package spill.localisation
Section 85
//Language (spill.localisation.Language) package spill.localisation { import flash.xml.*; public class Language { public var portal_groups:Array; public var references:Array; public var name:String; public var embedInputFonts:Boolean;// = true public var id:uint; public var forceFont:String;// = null public var textLanguage:String; public var bwcId:int; public var embedFonts:Boolean;// = true public var displayName:String;// = "" public var dname:String; public function Language(_arg1:String, _arg2:String=null){ references = []; super(); name = _arg1; dname = _arg2; portal_groups = new Array(); } public function exportXML():XMLNode{ var _local1:XMLNode = new XMLNode(1, "language"); _local1.attributes.name = name; if (textLanguage != null){ _local1.attributes.textLanguage = textLanguage; }; if (references.length){ _local1.attributes.references = references.toString(); }; _local1.attributes.id = bwcId; var _local2:XMLNode = new XMLNode(1, "display_name"); _local2.firstChild = new XMLNode(3, displayName); _local1.appendChild(_local2); var _local3:Array = []; var _local4:Array = PortalGroup.channelNames; var _local5:int; while (_local5 < _local4.length) { _local3.push(Brandings.getBrandByDomain(portal_groups[_local5]).site_id); _local5++; }; _local1.attributes.channels = _local3.join(","); return (_local1); } public function get p_teen():String{ return (portal_groups[PortalGroup.YOUNG_ADULTS]); } public function set p_hyves(_arg1:String):void{ portal_groups[PortalGroup.HYVES] = _arg1; } public function set p_teen(_arg1:String):void{ portal_groups[PortalGroup.YOUNG_ADULTS] = _arg1; } public function get p_tween():String{ return (portal_groups[PortalGroup.TEENS]); } public function get p_family():String{ return (portal_groups[PortalGroup.FAMILY]); } public function get p_girl():String{ trace("Language", portal_groups[PortalGroup.GIRL]); return (portal_groups[PortalGroup.GIRL]); } public function get p_hyves():String{ return (portal_groups[PortalGroup.HYVES]); } public function set p_girl(_arg1:String):void{ portal_groups[PortalGroup.GIRL] = _arg1; } public function set p_zapapa(_arg1:String):void{ portal_groups[PortalGroup.ZAPAPA] = _arg1; } public function get displayAcronim():String{ return ((dname) ? dname : name); } public function set p_family(_arg1:String):void{ portal_groups[PortalGroup.FAMILY] = _arg1; } public function set p_tween(_arg1:String):void{ portal_groups[PortalGroup.TEENS] = _arg1; } public function get p_zapapa():String{ return (portal_groups[PortalGroup.ZAPAPA]); } } }//package spill.localisation
Section 86
//Languages (spill.localisation.Languages) package spill.localisation { import flash.xml.*; public class Languages { public static var languages:Object = new Object(); private static var _init:Boolean = false; public static function initialize():void{ var _local1:Language; if (_init){ return; }; _init = true; _local1 = new Language("nl"); _local1.displayName = "Nederlands"; _local1.p_family = "www.spelletjes.nl"; _local1.p_tween = "www.spel.nl"; _local1.p_girl = "www.girlsgogames.nl"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.p_hyves = "www.zapapa.nl"; _local1.bwcId = 3; addLanguage(_local1); _local1 = new Language("es"); _local1.displayName = "Español"; _local1.p_family = "www.juegos.com"; _local1.p_tween = "www.zapjuegos.com"; _local1.p_girl = "www.girlsgogames.es"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.bwcId = 9; addLanguage(_local1); _local1 = new Language("pl"); _local1.displayName = "Polski"; _local1.p_family = "www.gry.pl"; _local1.p_tween = "www.gry.pl"; _local1.p_girl = "www.girlsgogames.pl"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.bwcId = 6; addLanguage(_local1); _local1 = new Language("fr"); _local1.displayName = "Français"; _local1.p_family = "www.jeux.fr"; _local1.p_tween = "www.jeu.fr"; _local1.p_girl = "www.girlsgogames.fr"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.bwcId = 4; addLanguage(_local1); _local1 = new Language("en_us", "us"); _local1.displayName = "English"; _local1.p_family = "www.gamesgames.com"; _local1.p_tween = "www.agame.com"; _local1.p_girl = "www.girlsgogames.com"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.bwcId = 1; addLanguage(_local1); addReference(_local1, "en"); _local1 = new Language("id"); _local1.displayName = "Bahasa Ind."; _local1.p_family = "www.games.co.id"; _local1.p_tween = "www.games.co.id"; _local1.p_girl = "www.games.co.id"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.bwcId = 11; addLanguage(_local1); _local1 = new Language("ru"); _local1.displayName = "Русский"; _local1.p_family = "www.ourgames.ru"; _local1.p_tween = "www.flashgames.ru"; _local1.p_girl = "www.girlsgogames.ru"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.bwcId = 12; addLanguage(_local1); _local1 = new Language("se"); _local1.displayName = "Svenska"; _local1.p_family = "www.spela.se"; _local1.p_tween = "www.spel.se"; _local1.p_girl = "www.girlsgogames.se"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.bwcId = 7; addLanguage(_local1); addReference(_local1, "sv"); _local1 = new Language("it"); _local1.displayName = "Italiano"; _local1.p_family = "www.gioco.it"; _local1.p_tween = "www.gioco.it"; _local1.p_girl = "www.girlsgogames.it"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.bwcId = 8; addLanguage(_local1); _local1 = new Language("en_uk", "uk"); _local1.displayName = "English"; _local1.p_family = "www.games.co.uk"; _local1.p_tween = "www.agame.com"; _local1.p_girl = "www.girlsgogames.co.uk"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.bwcId = 13; addLanguage(_local1); _local1 = new Language("cn"); _local1.displayName = "中文"; _local1.p_family = "www.game.com.cn"; _local1.p_tween = "www.game.com.cn"; _local1.p_girl = "www.game.com.cn"; _local1.p_teen = "www.game.com.cn"; _local1.p_zapapa = "www.zapapa.com"; _local1.bwcId = 2; _local1.embedInputFonts = false; addLanguage(_local1); addReference(_local1, "zh-CN"); addReference(_local1, "zh-TW"); _local1 = new Language("pt"); _local1.displayName = "Português"; _local1.p_family = "www.ojogos.pt"; _local1.p_tween = "www.ojogos.pt"; _local1.p_girl = "www.ojogos.pt"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.bwcId = 17; addLanguage(_local1); _local1 = new Language("in"); _local1.displayName = "English"; _local1.p_family = "www.game.co.in"; _local1.p_tween = "www.game.co.in"; _local1.p_girl = "www.game.co.in"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.textLanguage = "en_uk"; _local1.bwcId = 14; addLanguage(_local1); _local1 = new Language("de"); _local1.displayName = "Deutsch"; _local1.p_family = "www.jetztspielen.de"; _local1.p_tween = "www.spielen.com"; _local1.p_girl = "www.girlsgogames.de"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.bwcId = 5; addLanguage(_local1); _local1 = new Language("br"); _local1.displayName = "Português (BR)"; _local1.p_family = "www.ojogos.com.br"; _local1.p_tween = "www.clickjogos.com"; _local1.p_girl = "www.girlsgogames.com.br"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.bwcId = 10; addLanguage(_local1); _local1 = new Language("jp"); _local1.displayName = "日本語"; _local1.p_family = "www.egames.jp"; _local1.p_tween = "www.egames.jp"; _local1.p_girl = "www.egames.jp"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.embedInputFonts = false; _local1.bwcId = 19; addLanguage(_local1); addReference(_local1, "ja"); _local1 = new Language("ar"); _local1.displayName = "English"; _local1.p_family = "www.dailygame.com"; _local1.p_tween = "www.dailygame.com"; _local1.p_girl = "www.dailygame.com"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.bwcId = 20; addLanguage(_local1); addReference(_local1, "ar"); _local1 = new Language("es_mx", "mx"); _local1.displayName = "Español (mx)"; _local1.p_family = "www.juegos.mx"; _local1.p_tween = "www.juegos.mx"; _local1.p_girl = "www.juegosdechicas.mx"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; addLanguage(_local1); addReference(_local1, "mx"); _local1 = new Language("es_ar", "arg"); _local1.displayName = "Español (ar)"; _local1.p_family = "www.juegos.com.ar"; _local1.p_tween = "www.juegos.com.ar"; _local1.p_girl = "www.juegosdechicas.com.ar"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; addLanguage(_local1); addReference(_local1, "arg"); } public static function exportXML():XMLNode{ var _local3:Language; var _local1:Array = getLanguagesArray(); var _local2:XMLNode = new XMLNode(1, "languages"); for each (_local3 in _local1) { _local2.appendChild(_local3.exportXML()); }; return (_local2); } public static function getLanguagesArray():Array{ var _local3:Language; var _local1:Array = new Array(); var _local2:Object = new Object(); for each (_local3 in languages) { if (!_local2[_local3.name]){ _local1.push(_local3); _local2[_local3.name] = true; }; }; return (_local1); } public static function getLanguage(_arg1:String):Language{ return (languages[_arg1]); } private static function addLanguage(_arg1:Language):void{ languages[_arg1.name] = _arg1; } private static function addReference(_arg1:Language, _arg2:String):void{ languages[_arg2] = _arg1; _arg1.references.push(_arg2); } public static function getLanguageByOldID(_arg1:int):Language{ var _local2:Language; for each (_local2 in languages) { if (_local2.bwcId == _arg1){ return (_local2); }; }; return (null); } } }//package spill.localisation
Section 87
//LanguageSelectBox (spill.localisation.LanguageSelectBox) package spill.localisation { import flash.display.*; import flash.text.*; import flash.events.*; public class LanguageSelectBox extends MovieClip { private var flag:MovieClip; private var languageName_text:TextField; private var popup:MovieClip; private var mc:MovieClip; public function LanguageSelectBox(){ trace("new langselecbox"); super(); if (numChildren > 0){ removeChildAt(0); }; addEventListener(Event.ADDED_TO_STAGE, added, false, 0, true); addEventListener(Event.REMOVED_FROM_STAGE, removed, false, 0, true); addEventListener(MouseEvent.MOUSE_OVER, mouseOver, false, 0, true); addEventListener(MouseEvent.MOUSE_OUT, mouseOut, false, 0, true); Languages.initialize(); popup = new LanguageSelectPopup_mc(); x = Math.round(x); y = Math.round(y); popup.y = (-(Math.floor(popup.height)) + 1); popup.visible = false; addChild(popup); mc = new LanguageSelectBox_mc(); addChild(mc); flag = mc.flag; languageName_text = mc.languageName_text; if (stage){ added(); }; init(); languageChanged(); } private function added(_arg1:Event=null):void{ trace("addedselebnox"); SpilGame.addEventListener("languageChanged", languageChanged, false, 0, true); } private function mouseOut(_arg1:MouseEvent):void{ popup.visible = false; } public function set popupLocation(_arg1:String):void{ trace(("popupLocation = " + _arg1)); if (_arg1 == "bottom"){ popup.y = Math.floor(mc.height); } else { popup.y = (-(Math.floor(mc.height)) + 1); }; } private function removed(_arg1:Event):void{ SpilGame.removeEventListener("languageChanged", languageChanged); } public function init():void{ var _local3:MovieClip; var _local4:Language; trace("initselectbox"); var _local1:Array = new Array(popup.l_br, popup.l_de, popup.l_en_us, popup.l_fr, popup.l_in, popup.l_jp, popup.l_pt, popup.l_ru, popup.l_ar, popup.l_cn, popup.l_en_uk, popup.l_es, popup.l_id, popup.l_it, popup.l_nl, popup.l_pl, popup.l_se, popup.l_es_mx, popup.l_es_ar); var _local2:int; while (_local2 < _local1.length) { _local3 = MovieClip(_local1[_local2]); if (_local3){ _local3.addEventListener(MouseEvent.CLICK, itemClicked, true, 0, true); _local3.flag.gotoAndStop(_local3.name.substr(2)); _local3.flag.mouseEnabled = false; _local3.text.mouseEnabled = false; _local4 = Languages.getLanguage(_local3.name.substr(2)); if (_local4){ _local3.text.text = _local4.displayAcronim; } else { trace((("Error, '" + _local3.name.substr(2)) + "' language not found")); }; } else { trace((((("Error, btn number '" + _local2) + "' is not a MovieClip or there is no button '") + _local1[_local2]) + "'")); }; _local2++; }; } private function itemClicked(_arg1:MouseEvent):void{ SpilGame.changeLanguage(_arg1.currentTarget.name.substr(2)); popup.visible = false; } private function mouseOver(_arg1:MouseEvent):void{ popup.visible = true; } private function languageChanged(_arg1:Event=null):void{ if (SpilGame.currentLanguage){ if ((((SpilGame.portalGroup == PortalGroup.HYVES)) && ((SpilGame.currentLanguage.name == "nl")))){ this.visible = false; return; }; this.visible = true; flag.gotoAndStop(SpilGame.currentLanguage.name); languageName_text.text = SpilGame.currentLanguage.displayName; languageName_text.embedFonts = SpilGame.currentLanguage.embedInputFonts; }; } } }//package spill.localisation
Section 88
//LanguageSelectBox_mc (spill.localisation.LanguageSelectBox_mc) package spill.localisation { import flash.display.*; import flash.text.*; public dynamic class LanguageSelectBox_mc extends MovieClip { public var languageName_text:TextField; public var flag:MovieClip; } }//package spill.localisation
Section 89
//LanguageSelectPopup_mc (spill.localisation.LanguageSelectPopup_mc) package spill.localisation { import flash.display.*; public dynamic class LanguageSelectPopup_mc extends MovieClip { public var l_cn:MovieClip; public var l_br:MovieClip; public var l_se:MovieClip; public var l_id:MovieClip; public var l_es_ar:MovieClip; public var l_es_mx:MovieClip; public var l_in:MovieClip; public var l_en_uk:MovieClip; public var l_en_us:MovieClip; public var l_es:MovieClip; public var l_ar:MovieClip; public var l_it:MovieClip; public var l_pl:MovieClip; public var l_nl:MovieClip; public var l_de:MovieClip; public var l_ru:MovieClip; public var l_pt:MovieClip; public var l_jp:MovieClip; public var l_fr:MovieClip; } }//package spill.localisation
Section 90
//LocalizedTextField (spill.localisation.LocalizedTextField) package spill.localisation { import flash.events.*; public class LocalizedTextField extends TextFieldFit { private var regex:RegExp; private var originalText:String; public function LocalizedTextField(){ regex = /{([^{}]*)}/g; super(); addEventListener(Event.ADDED_TO_STAGE, added, false, 0, true); addEventListener(Event.REMOVED_FROM_STAGE, removed, false, 0, true); added(); } private function added(_arg1:Event=null):void{ SpilGame.addEventListener("languageChanged", languageChanged, false, 0, true); text = originalText; } private function replaceFn():String{ var _local2:String = SpilGame.getString(arguments[1]); if (((!(_local2)) || ((_local2 == "")))){ return ((("{" + arguments[1]) + "}")); }; return (_local2); } private function removed(_arg1:Event):void{ SpilGame.removeEventListener("languageChanged", languageChanged); } override public function set text(_arg1:String):void{ originalText = _arg1; if ((_arg1 is String)){ super.text = _arg1.replace(regex, replaceFn); } else { super.text = ""; }; trace(super.text); } private function languageChanged(_arg1:Event):void{ text = originalText; updateProperties(); } } }//package spill.localisation
Section 91
//PortalGroup (spill.localisation.PortalGroup) package spill.localisation { import flash.xml.*; public class PortalGroup { public static const YOUNG_ADULTS:uint = 3; public static const FAMILY:uint = 0; public static const channelNames:Array = ["family", "tween", "girl", "teen", "zapapa", "hyves"]; public static const ZAPAPA:uint = 4; public static const HYVES:uint = 5; public static const TEENS:uint = 1; public static const GIRL:uint = 2; public static const backgroundColors:Array = [0xFFFFFF, 0xFFFFFF, 16742331, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF]; public static const NONE:uint = 6; public static function getName(_arg1:int):String{ return (channelNames[_arg1]); } public static function exportXML():XMLNode{ var _local3:XMLNode; var _local1:XMLNode = new XMLNode(1, "channels"); var _local2:int; while (_local2 < 5) { _local3 = new XMLNode(1, "channel"); _local3.attributes.name = channelNames[_local2]; _local3.attributes.id = _local2; _local1.appendChild(_local3); _local2++; }; return (_local1); } } }//package spill.localisation
Section 92
//spil_internal (spill.localisation.spil_internal) package spill.localisation { public namespace spil_internal = "spill.localisation"; }//package spill.localisation
Section 93
//SpilGame (spill.localisation.SpilGame) package spill.localisation { import flash.display.*; import flash.text.*; import flash.events.*; import flash.net.*; import flash.ui.*; import flash.system.*; import flash.external.*; public class SpilGame { private static const cookieName:String = "spilgames_language_v100"; private static const cookiePath:String = "/"; private static const cookieLanguageVar:String = "savedLang"; public static const LANGUAGE_CHANGED:String = "languageChanged"; public static const BRANDING_CHANGED:String = "brandingChanged"; private static var strings:Object = new Object(); public static var currentBranding:Brand; private static var contexMenuItem:ContextMenuItem; spil_internal static var gameName:String; spil_internal static var debugHostDomain:String = ""; private static var localDomains:Object = new Object(); spil_internal static var emailPage:String; private static var channelLock:Boolean = false; spil_internal static var debugEmbedDomain:String = ""; private static var eventDispatcher:EventDispatcher; private static var _init:Boolean = false; public static var currentLanguage:Language; spil_internal static var portalGroup:uint; private static var stage:Sprite; public static function getSpilCompanyLink():String{ var _local1 = "http://www.gameportal.net/"; _local1 = (_local1 + ("?utm_medium=brandedgames_" + (isExternal) ? "external" : "internal")); _local1 = (_local1 + ("&utm_campaign=" + gameName)); _local1 = (_local1 + ("&utm_source=" + Brand.stripSubDomain((embedDomain) ? embedDomain : hostingDomain))); _local1 = (_local1 + "&utm_content=Branding_Link"); return (_local1); } public static function getPromotionLink(_arg1:String="feature_promotion"):String{ var _local2:String = (embedDomain) ? embedDomain : hostingDomain; return (currentBranding.getPromotionLink(gameName, emailPage, isExternal, _local2, _arg1)); } public static function traceAllBrands():void{ trace(outputAllBrands()); } public static function getString(_arg1:String):String{ var _local2:Object = strings[_arg1]; if (_local2){ if (currentLanguage.textLanguage){ return (_local2[currentLanguage.textLanguage]); }; if (_local2[currentLanguage.name]){ return (_local2[currentLanguage.name]); }; return (_local2["en_us"]); //unresolved jump }; return (""); } public static function initialize(_arg1:String, _arg2:int, _arg3:String, _arg4:Sprite, _arg5:Boolean=false):void{ stage = _arg4; if (_init){ trace("ERROR: LocalisationManager already initialised"); return; }; _init = true; localDomains["localhost"] = true; localDomains["www8.agame.com"] = true; localDomains["gamedev.dev.spilgames.com"] = true; localDomains["stg.spel.nl"] = true; localDomains["stg.girlsgogames.nl"] = true; localDomains["stg.pl.spel.nl"] = true; localDomains["stg.pl.girlsgogames.nl"] = true; trace(localDomains["stg.girlsgogames.nl"]); Brandings.initialize(); Languages.initialize(); initContexMenu(_arg4); channelLock = _arg5; gameName = _arg1.replace(" ", "_"); portalGroup = _arg2; emailPage = _arg3; chooseLanguage(); chooseBranding(); if (portalGroup == PortalGroup.HYVES){ changeLanguage("nl"); }; } public static function get isExternal():Boolean{ return (((((!(Brandings.hasDomain(embedDomain))) && (!(localDomains[embedDomain])))) && (!(isStagingDomain)))); } private static function initContexMenu(_arg1:Sprite):void{ contexMenuItem = new ContextMenuItem(""); _arg1.contextMenu = new ContextMenu(); _arg1.contextMenu.customItems.push(contexMenuItem); contexMenuItem.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, contexMenuClicked); } private static function replaceFn():String{ var _local2:String = SpilGame.getString(arguments[1]); if (((!(_local2)) || ((_local2 == "")))){ return ((("{" + arguments[1]) + "}")); }; return (_local2); } spil_internal static function get hostingDomain():String{ var _local1:LocalConnection; if (debugHostDomain != ""){ return (debugHostDomain); }; _local1 = new LocalConnection(); return (_local1.domain); } spil_internal static function chooseLanguage():void{ if (cookieLanguage != null){ currentLanguage = cookieLanguage; } else { if (isExternal){ currentLanguage = systemLanguage; } else { currentLanguage = portalLanguage; if (!currentLanguage){ currentLanguage = systemLanguage; }; }; }; if (!currentLanguage){ trace("Unable to determine language, using 'English US'"); currentLanguage = Languages.getLanguage("en_us"); }; TextFieldFit.embedFonts = currentLanguage.embedFonts; TextFieldFit.forceFont = currentLanguage.forceFont; dispatchEvent(new Event(LANGUAGE_CHANGED)); } private static function contexMenuClicked(_arg1:ContextMenuEvent):void{ navigateToURL(new URLRequest(getMoreGamesLink("Contex_Menu"))); } public static function initTextField(_arg1:TextField):void{ var _local2:TextFormat; trace(_arg1.text); _arg1.text = _arg1.text.replace(/{([^{}]*)}/g, replaceFn); trace(_arg1.text); _arg1.embedFonts = currentLanguage.embedFonts; if (currentLanguage.forceFont != ""){ _local2 = new TextFormat(); _local2.font = currentLanguage.forceFont; _arg1.setTextFormat(_local2); }; } public static function importXMLv2(_arg1:XML):void{ var _local2:XML; var _local3:Object; var _local4:XML; for each (_local2 in _arg1.children()) { _local3 = (strings[_local2.attribute("identifier")] = new Object()); for each (_local4 in _local2.children()) { if (_local4.children().length() > 0){ _local3[_local4.name()] = _local4.children()[0].toString(); } else { _local3[_local4.name()] = ""; }; }; }; } spil_internal static function changeLanguage(_arg1:String):void{ var _local2:Language = Languages.getLanguage(_arg1); if (!_local2){ trace("ERROR: Supplied language string does not have a matching language"); } else { cookieLanguage = _local2; currentLanguage = _local2; }; TextFieldFit.embedFonts = currentLanguage.embedFonts; TextFieldFit.forceFont = currentLanguage.forceFont; chooseBranding(); dispatchEvent(new Event(LANGUAGE_CHANGED)); } public static function getSendToFriendLink():String{ return (currentBranding.getSendToFriendLink(gameName, emailPage, isExternal, embedDomain)); } spil_internal static function chooseBranding():void{ currentBranding = Brandings.getBrandByDomain(currentLanguage.portal_groups[portalGroup]); if (!(currentBranding is Brand)){ currentBranding = Brandings.getBrandByDomain("www.agame.com"); }; contexMenuItem.caption = ("More Games: " + currentBranding.domain); dispatchEvent(new Event(BRANDING_CHANGED)); } spil_internal static function get systemLanguage():Language{ return (Languages.getLanguage(Capabilities.language)); } spil_internal static function set cookieLanguage(_arg1:Language):void{ var _local2:SharedObject = SharedObject.getLocal(cookieName, cookiePath); if (_arg1 == null){ _local2.data[cookieLanguageVar] = null; } else { _local2.data[cookieLanguageVar] = _arg1.name; }; _local2.flush(); } public static function importXML(_arg1:XML):void{ var _local2:XML; var _local3:Object; var _local4:XML; for each (_local2 in _arg1.children()) { _local3 = (strings[_local2.identifier] = new Object()); for each (_local4 in _local2.children()) { _local3[_local4.name()] = _local4.children()[0].toString(); }; }; } spil_internal static function dispatchEvent(_arg1:Event):void{ if (!eventDispatcher){ eventDispatcher = new EventDispatcher(); }; eventDispatcher.dispatchEvent(_arg1); } private static function getDomain(_arg1:String):String{ var _local2:String; var _local3:uint; if (_arg1.indexOf("file") == 0){ return ("offline_play"); }; _local2 = new String(); _local3 = 7; while (_local3 < _arg1.length) { if (_arg1.charAt(_local3) == "/"){ break; }; _local2 = (_local2 + _arg1.charAt(_local3)); _local3++; }; if (_local2 == "localhost"){ _local2 = "offline_play"; }; return (_local2); } public static function exportXML():XML{ var _local1:XML = <spil_games/> ; _local1.appendChild(Brandings.exportXML()); _local1.appendChild(Languages.exportXML()); _local1.appendChild(PortalGroup.exportXML()); return (_local1); } public static function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{ if (!eventDispatcher){ eventDispatcher = new EventDispatcher(); }; eventDispatcher.removeEventListener(_arg1, _arg2, _arg3); } public static function outputAllBrands():String{ var _local3:Brand; var _local1:Array = Brandings.getBrandsArray(); var _local2 = ""; for each (_local3 in _local1) { _local2 = (_local2 + (_local3.getSendToFriendLink(gameName, emailPage, isExternal, embedDomain) + "\n")); }; return (_local2); } public static function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{ if (!eventDispatcher){ eventDispatcher = new EventDispatcher(); }; eventDispatcher.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5); } public static function getMoreGamesLink(_arg1:String=""):String{ var _local2:String = (embedDomain) ? embedDomain : hostingDomain; return (currentBranding.getMoreGamesLink(gameName, isExternal, _local2, _arg1)); } public static function get isStagingDomain():Boolean{ var _local1:String = ("http://" + embedDomain); return ((_local1.indexOf("http://stg.") >= 0)); } spil_internal static function get cookieLanguage():Language{ var _local1:SharedObject = SharedObject.getLocal(cookieName, cookiePath); var _local2:String = String(_local1.data[cookieLanguageVar]); return (Languages.getLanguage(_local2)); } private static function get portalLanguage():Language{ var _local1:Brand; var _local2:String; var _local3:Language; if (isExternal){ return (null); }; if (!embedDomain){ return (null); }; _local1 = Brandings.getBrandByDomain(embedDomain); if (!_local1){ return (null); }; _local2 = _local1.preferedLanguage; if (!_local2){ return (null); }; _local3 = Languages.getLanguage(_local2); if (!_local3){ return (null); }; return (_local3); } spil_internal static function get embedDomain():String{ var loc:String; if (debugEmbedDomain != ""){ return (debugEmbedDomain); }; if (ExternalInterface.available){ try { loc = ExternalInterface.call("window.location.href.toString"); if (((!((loc == ""))) && (!((loc == null))))){ trace(("embed domain = " + getDomain(loc))); return (getDomain(loc)); }; } catch(e:SecurityError) { trace(("Security Error connecting to external interface, error = " + e)); } catch(e:Error) { trace(("Error connecting to external interface, error = " + e)); }; }; return (null); } } }//package spill.localisation
Section 94
//SpilGamesLink (spill.localisation.SpilGamesLink) package spill.localisation { import flash.display.*; import flash.events.*; import flash.net.*; public class SpilGamesLink extends SimpleButton { public function SpilGamesLink(){ addEventListener(MouseEvent.CLICK, buttonClicked); } private function buttonClicked(_arg1:MouseEvent):void{ navigateToURL(new URLRequest(SpilGame.getSpilCompanyLink()), "_blank"); } } }//package spill.localisation
Section 95
//TextFieldFit (spill.localisation.TextFieldFit) package spill.localisation { import flash.display.*; import flash.text.*; import flash.events.*; import flash.utils.*; import flash.filters.*; public class TextFieldFit extends MovieClip { protected var _glowQuality:Number;// = 1 protected var _gridFitType:String;// = "pixel" protected var _text:String;// = "default" private var debugBounding:Sprite; protected var _disableWordwrap:Boolean;// = false protected var _textSize:Number;// = 12 protected var _multiline:Boolean;// = false protected var _font:String;// = "" protected var _embedFonts:Boolean;// = true protected var _underline:Boolean;// = false protected var _vAlign:String;// = "top" protected var _italic:Boolean;// = false protected var _useGlowFilter:Boolean;// = false protected var _glowColor:uint;// = 0 protected var _bold:Boolean;// = false private var h:Number; protected var _antiAliasType:String;// = "advanced" private var sizeChanged:Boolean;// = true private var w:Number; private var embeddedFonts:Array; protected var _hAlign:String;// = "left" protected var _textColor:uint;// = 0 protected var _glowStrength:Number;// = 5 protected var _glowBlur:Number;// = 3 protected var _selectable:Boolean;// = false private var format:TextFormat; private var field:TextField; private var valid:Boolean;// = true private static const gutter:Number = 2; spil_internal static var embedFonts:Boolean = true; spil_internal static var forceAAType:String = null; spil_internal static var forceFont:String = null; public static var alwaysCheckWidth:Boolean = false; public function TextFieldFit(){ var _local1:Boolean = ((!((parent == null))) && ((getQualifiedClassName(parent) == "fl.livepreview::LivePreviewParent"))); var _local2:Number = width; var _local3:Number = height; if (numChildren > 0){ removeChildAt(0); }; if (!field){ field = new TextField(); addChild(field); }; field.border = false; field.background = false; field.type = TextFieldType.DYNAMIC; mouseEnabled = false; mouseChildren = false; format = new TextFormat(); embeddedFonts = Font.enumerateFonts(false); setSize(_local2, _local3); validate(); if (stage){ addEventListener(Event.RENDER, init); stage.invalidate(); }; init(); } private function resizeText(_arg1:Boolean=false):void{ if (!doesTextFit()){ format.size = Object((Number(format.size) - 1)); if (format.size <= 3){ trace("WARNING: Text resised to 3px, either an error occured or the text just wont fit"); return; }; field.setTextFormat(format); resizeText(true); } else { if (_arg1 == false){ while (doesTextFit()) { if (format.size <= textSize){ format.size = Object((Number(format.size) + 1)); field.setTextFormat(format); if (!doesTextFit()){ format.size = Object((Number(format.size) - 1)); field.setTextFormat(format); break; }; } else { break; }; }; }; }; } public function set hAlign(_arg1:String):void{ _hAlign = _arg1; invalidate(); } public function set bold(_arg1:Boolean):void{ _bold = _arg1; invalidate(); } private function init(_arg1:Event=null):void{ removeEventListener(Event.RENDER, init); updateProperties(); layoutText(); } private function validate(_arg1:Event=null):void{ updateProperties(); layoutText(); removeEventListener(Event.ENTER_FRAME, validate); valid = true; } public function set glowBlur(_arg1:Number):void{ _glowBlur = _arg1; invalidate(); } public function get vAlign():String{ return (_vAlign); } public function get italic():Boolean{ return (_italic); } public function get textColor():uint{ return (_textColor); } private function invalidate():void{ if (valid){ addEventListener(Event.ENTER_FRAME, validate); if (stage){ stage.invalidate(); }; valid = false; }; } public function get text():String{ return (_text); } public function get useGlowFilter():Boolean{ return (_useGlowFilter); } public function get selectable():Boolean{ return (_selectable); } public function set text(_arg1:String):void{ _text = _arg1; invalidate(); } public function set embedFonts(_arg1:Boolean):void{ _embedFonts = _arg1; invalidate(); } public function set vAlign(_arg1:String):void{ _vAlign = _arg1; invalidate(); } public function set italic(_arg1:Boolean):void{ _italic = _arg1; invalidate(); } public function get font():String{ return (_font); } public function set multiline(_arg1:Boolean):void{ _multiline = _arg1; invalidate(); } public function get disableWordwrap():Boolean{ return (_disableWordwrap); } public function set textColor(_arg1:uint):void{ _textColor = _arg1; invalidate(); } public function get antiAliasType():String{ return (_antiAliasType); } private function layoutText():void{ resizeText(); field.height = (field.textHeight + (gutter * 2)); if (vAlign == "top"){ field.y = 0; } else { if (vAlign == "middle"){ field.y = ((h - field.height) / 2); } else { if (vAlign == "bottom"){ field.y = (h - field.height); }; }; }; } public function set glowQuality(_arg1:Number):void{ _glowQuality = _arg1; invalidate(); } public function get hAlign():String{ return (_hAlign); } public function setSize(_arg1:Number, _arg2:Number):void{ w = _arg1; h = _arg2; scaleX = (scaleY = 1); field.width = w; field.height = h; invalidate(); } public function get bold():Boolean{ return (_bold); } public function set gridFitType(_arg1:String):void{ _gridFitType = _arg1; invalidate(); } public function set underline(_arg1:Boolean):void{ _underline = _arg1; invalidate(); } public function get glowBlur():Number{ return (_glowBlur); } public function set useGlowFilter(_arg1:Boolean):void{ _useGlowFilter = _arg1; invalidate(); } public function set textSize(_arg1:Number):void{ _textSize = _arg1; sizeChanged = true; invalidate(); } public function set font(_arg1:String):void{ _font = _arg1; invalidate(); } public function set selectable(_arg1:Boolean):void{ _selectable = _arg1; invalidate(); } public function get multiline():Boolean{ return (_multiline); } public function get embedFonts():Boolean{ return (_embedFonts); } public function set glowColor(_arg1:uint):void{ _glowColor = _arg1; invalidate(); } public function set disableWordwrap(_arg1:Boolean):void{ _disableWordwrap = _arg1; invalidate(); } public function get glowQuality():Number{ return (_glowQuality); } public function get gridFitType():String{ return (_gridFitType); } public function get underline():Boolean{ return (_underline); } public function get textSize():Number{ return (_textSize); } public function get textField():TextField{ return (field); } public function get glowColor():uint{ return (_glowColor); } public function set antiAliasType(_arg1:String):void{ _antiAliasType = _arg1; invalidate(); } public function set glowStrength(_arg1:Number):void{ _glowStrength = _arg1; invalidate(); } protected function updateProperties():void{ var _local1:Boolean; var _local2:Font; field.text = _text; field.multiline = ((((_text.indexOf(" ") < 0)) && ((_text.length < 14)))) ? false : _multiline; field.wordWrap = ((field.multiline) && (!(_disableWordwrap))); field.selectable = _selectable; field.antiAliasType = (forceAAType) ? forceAAType : _antiAliasType; field.gridFitType = _gridFitType; embeddedFonts = Font.enumerateFonts(false); if (((((_embedFonts) && (!((_font == ""))))) && (TextFieldFit.embedFonts))){ _local1 = false; for each (_local2 in embeddedFonts) { if (_font == _local2.fontName){ _local1 = true; break; }; }; field.embedFonts = _local1; if (!_local1){ trace(((("WARNING: Embedded font '" + _font) + "' not found, disabling embedding of fonts, text = ") + _text)); } else { trace((("Found Embedded font '" + _font) + "' using font")); }; } else { field.embedFonts = false; }; if (TextFieldFit.forceFont){ format.font = TextFieldFit.forceFont; } else { format.font = _font; }; if (sizeChanged){ format.size = _textSize; }; format.color = _textColor; format.align = _hAlign; format.bold = _bold; format.italic = _italic; format.underline = _underline; format.leftMargin = 0; format.rightMargin = 0; field.setTextFormat(format); if (_useGlowFilter){ filters = [new GlowFilter(_glowColor, 1, _glowBlur, _glowBlur, _glowStrength, _glowQuality)]; } else { filters = []; }; } private function doesTextFit():Boolean{ if (((((field.textHeight + (gutter * 2)) > h)) || (((((field.textWidth + (gutter * 2)) > w)) && (((!(field.multiline)) || (alwaysCheckWidth))))))){ return (false); }; return (true); } public function get glowStrength():Number{ return (_glowStrength); } } }//package spill.localisation
Section 96
//addBorder (src.addBorder) package src { import Box2D.Collision.Shapes.*; import Box2D.Dynamics.*; import flash.display.*; public class addBorder extends MovieClip { public static var bodyBorder1:b2Body; public static var bodyBorder2:b2Body; public static var bodyBorder3:b2Body; public static var bodyBorder4:b2Body; public function addBorder(_arg1, _arg2, _arg3, _arg4:Number, _arg5:b2World, _arg6:Number):void{ var _local7:Number; var _local8:Number; var _local9:b2BodyDef; var _local11:b2BodyDef; var _local13:b2BodyDef; var _local15:b2BodyDef; super(); _local7 = ((_arg3 - _arg1) / 2); _local8 = ((_arg4 - _arg2) / 2); _local9 = new b2BodyDef(); _local9.position.x = ((_arg1 + _local7) / _arg6); _local9.position.y = ((_arg2 - 1) / _arg6); var _local10:b2PolygonDef = new b2PolygonDef(); _local10.SetAsBox((_local7 / _arg6), (1 / _arg6)); bodyBorder1 = _arg5.CreateBody(_local9); bodyBorder1.CreateShape(_local10); bodyBorder1.SetMassFromShapes(); _local11 = new b2BodyDef(); _local11.position.x = ((_arg1 + _local7) / _arg6); _local11.position.y = ((_arg4 + 1) / _arg6); var _local12:b2PolygonDef = new b2PolygonDef(); _local12.SetAsBox((_local7 / _arg6), (1 / _arg6)); bodyBorder2 = _arg5.CreateBody(_local11); bodyBorder2.CreateShape(_local12); bodyBorder2.SetMassFromShapes(); _local13 = new b2BodyDef(); _local13.position.x = ((_arg1 - 1) / _arg6); _local13.position.y = ((_arg2 + _local8) / _arg6); _local13.angle = (90 / (180 / Math.PI)); var _local14:b2PolygonDef = new b2PolygonDef(); _local14.SetAsBox((_local8 / _arg6), (1 / _arg6)); bodyBorder3 = _arg5.CreateBody(_local13); bodyBorder3.CreateShape(_local14); bodyBorder3.SetMassFromShapes(); _local15 = new b2BodyDef(); _local15.position.x = ((_arg3 + 1) / _arg6); _local15.position.y = ((_arg2 + _local8) / _arg6); _local15.angle = (90 / (180 / Math.PI)); var _local16:b2PolygonDef = new b2PolygonDef(); _local16.SetAsBox((_local8 / _arg6), (1 / _arg6)); bodyBorder4 = _arg5.CreateBody(_local15); bodyBorder4.CreateShape(_local16); bodyBorder4.SetMassFromShapes(); } } }//package src
Section 97
//ageCrypt (src.ageCrypt) package src { import flash.utils.*; public class ageCrypt { private static const ALPHABET_CHAR_CODES:Array = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47]; private static const MAX_BUFFER_SIZE:uint = 32767; private static const CHARSET_UTF_8:String = "UTF-8"; private static const inverse:Array = [64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 62, 64, 64, 64, 63, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 64, 64, 64, 64, 64, 64, 64, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 64, 64, 64, 64, 64, 64, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64]; private static const ESCAPE_CHAR_CODE:Number = 61; private static var count:int = 0; private static var _count:uint = 0; private static var work:Array = [0, 0, 0, 0]; private static var _work:Array = [0, 0, 0]; private static var _line:uint = 0; private static var insertNewLines:Boolean = true; private static var filled:int = 0; private static var data:ByteArray; private static var newLine:int = 10; private static var _buffers:Array; public static var KEY:String = "eVBHOulpoi8A6spikeRQ9UEgyaUOTRyzpn3SJ7FSzmwSlewTWI9"; private static function encodeBase64(_arg1:String, _arg2:uint=0, _arg3:uint=0):void{ if (_arg3 == 0){ _arg3 = _arg1.length; }; var _local4:uint = _arg2; var _local5:uint = (_arg2 + _arg3); if (_local5 > _arg1.length){ _local5 = _arg1.length; }; while (_local4 < _local5) { _work[_count] = _arg1.charCodeAt(_local4); _count++; if ((((_count == _work.length)) || (((_local5 - _local4) == 1)))){ encodeBlock(); _count = 0; _work[0] = 0; _work[1] = 0; _work[2] = 0; }; _local4++; }; } private static function flushEncoder():String{ if (_count > 0){ encodeBlock(); }; var _local1:String = drainEncoder(); resetEncoder(); return (_local1); } private static function drainEncoder():String{ var _local3:Array; var _local1 = ""; var _local2:uint; while (_local2 < _buffers.length) { _local3 = (_buffers[_local2] as Array); _local1 = (_local1 + String.fromCharCode.apply(null, _local3)); _local2++; }; _buffers = []; _buffers.push([]); return (_local1); } public static function encode(_arg1:String):String{ resetEncoder(); encodeBase64(xor(_arg1)); return (flushEncoder()); } private static function encodeBytes(_arg1:ByteArray, _arg2:uint=0, _arg3:uint=0):void{ if (_arg3 == 0){ _arg3 = _arg1.length; }; var _local4:uint = _arg1.position; _arg1.position = _arg2; var _local5:uint = _arg2; var _local6:uint = (_arg2 + _arg3); if (_local6 > _arg1.length){ _local6 = _arg1.length; }; while (_local5 < _local6) { _work[_count] = _arg1[_local5]; _count++; if ((((_count == _work.length)) || (((_local6 - _local5) == 1)))){ encodeBlock(); _count = 0; _work[0] = 0; _work[1] = 0; _work[2] = 0; }; _local5++; }; _arg1.position = _local4; } private static function xor(_arg1:String):String{ var _local2:String = KEY; var _local3:String = new String(); var _local4:Number = 0; while (_local4 < _arg1.length) { if (_local4 > (_local2.length - 1)){ _local2 = (_local2 + _local2); }; _local3 = (_local3 + String.fromCharCode((_arg1.charCodeAt(_local4) ^ _local2.charCodeAt(_local4)))); _local4++; }; return (_local3); } private static function resetEncoder():void{ _buffers = []; _buffers.push([]); _count = 0; _line = 0; _work[0] = 0; _work[1] = 0; _work[2] = 0; } private static function decodeBase64(_arg1:String):void{ var _local3:Number; var _local2:uint; for (;_local2 < _arg1.length;_local2++) { _local3 = _arg1.charCodeAt(_local2); if (_local3 == ESCAPE_CHAR_CODE){ var _local4 = count++; work[_local4] = -1; } else { if (inverse[_local3] != 64){ _local4 = count++; work[_local4] = inverse[_local3]; } else { continue; }; }; if (count == 4){ count = 0; data.writeByte(((work[0] << 2) | ((work[1] & 0xFF) >> 4))); filled++; if (work[2] == -1){ break; }; data.writeByte(((work[1] << 4) | ((work[2] & 0xFF) >> 2))); filled++; if (work[3] == -1){ break; }; data.writeByte(((work[2] << 6) | work[3])); filled++; }; }; } private static function flushDecoder():ByteArray{ if (count > 0){ trace("Error in flushDecoder(): partialBlockDropped!"); }; return (drainDecoder()); } private static function drainDecoder():ByteArray{ var _local1:ByteArray = new ByteArray(); copyByteArray(data, _local1, filled); filled = 0; return (_local1); } public static function decode(_arg1:String):String{ resetDecoder(); decodeBase64(_arg1); return (xor(flushDecoder().toString())); } private static function toString():String{ return (flushEncoder()); } private static function resetDecoder():void{ data = new ByteArray(); count = 0; filled = 0; work[0] = 0; work[1] = 0; work[2] = 0; work[3] = 0; } private static function toByteArray():ByteArray{ var _local1:ByteArray = flushDecoder(); resetDecoder(); return (_local1); } private static function encodeBlock():void{ var _local1:Array = (_buffers[(_buffers.length - 1)] as Array); if (_local1.length >= MAX_BUFFER_SIZE){ _local1 = []; _buffers.push(_local1); }; _local1.push(ALPHABET_CHAR_CODES[((_work[0] & 0xFF) >> 2)]); _local1.push(ALPHABET_CHAR_CODES[(((_work[0] & 3) << 4) | ((_work[1] & 240) >> 4))]); if (_count > 1){ _local1.push(ALPHABET_CHAR_CODES[(((_work[1] & 15) << 2) | ((_work[2] & 192) >> 6))]); } else { _local1.push(ESCAPE_CHAR_CODE); }; if (_count > 2){ _local1.push(ALPHABET_CHAR_CODES[(_work[2] & 63)]); } else { _local1.push(ESCAPE_CHAR_CODE); }; if (insertNewLines){ if ((_line = (_line + 4)) == 76){ _local1.push(newLine); _line = 0; }; }; } private static function encodeUTFBytes(_arg1:String):void{ var _local2:ByteArray = new ByteArray(); _local2.writeUTFBytes(_arg1); _local2.position = 0; encodeBytes(_local2); } private static function copyByteArray(_arg1:ByteArray, _arg2:ByteArray, _arg3:uint=0):void{ var _local4:int = _arg1.position; _arg1.position = 0; _arg2.position = 0; var _local5:uint; while ((((_arg1.bytesAvailable > 0)) && ((_local5 < _arg3)))) { _arg2.writeByte(_arg1.readByte()); _local5++; }; _arg1.position = _local4; _arg2.position = 0; } } }//package src
Section 98
//BetweenCl (src.BetweenCl) package src { import flash.display.*; import flash.events.*; import spill.localisation.*; import flash.utils.*; import flash.net.*; public class BetweenCl extends MovieClip { public function BetweenCl():void{ Mn.mBetween.getChildByName("next").addEventListener(MouseEvent.CLICK, cNext); Mn.mBetween.getChildByName("submit").addEventListener(MouseEvent.CLICK, cSubmit); Mn.mBetween.getChildByName("more").addEventListener(MouseEvent.CLICK, cmr); Mn.mBetween.getChildByName("k1").addEventListener(MouseEvent.CLICK, startLevel); Mn.mBetween.getChildByName("k2").addEventListener(MouseEvent.CLICK, startLevel); Mn.mBetween.getChildByName("k3").addEventListener(MouseEvent.CLICK, startLevel); Mn.mBetween.getChildByName("k4").addEventListener(MouseEvent.CLICK, startLevel); Mn.mBetween.getChildByName("k5").addEventListener(MouseEvent.CLICK, startLevel); Mn.mBetween.getChildByName("k6").addEventListener(MouseEvent.CLICK, startLevel); Mn.mBetween.getChildByName("k7").addEventListener(MouseEvent.CLICK, startLevel); Mn.mBetween.getChildByName("k8").addEventListener(MouseEvent.CLICK, startLevel); Mn.mBetween.getChildByName("k9").addEventListener(MouseEvent.CLICK, startLevel); Mn.mBetween.getChildByName("k10").addEventListener(MouseEvent.CLICK, startLevel); Mn.mBetween.getChildByName("k11").addEventListener(MouseEvent.CLICK, startLevel); Mn.mBetween.getChildByName("k12").addEventListener(MouseEvent.CLICK, startLevel); Mn.mBetween.getChildByName("k13").addEventListener(MouseEvent.CLICK, startLevel); Mn.mBetween.getChildByName("k14").addEventListener(MouseEvent.CLICK, startLevel); Mn.mBetween.getChildByName("k15").addEventListener(MouseEvent.CLICK, startLevel); Mn.mBetween.getChildByName("k16").addEventListener(MouseEvent.CLICK, startLevel); Mn.mBetween.getChildByName("k17").addEventListener(MouseEvent.CLICK, startLevel); Mn.mBetween.getChildByName("k18").addEventListener(MouseEvent.CLICK, startLevel); Mn.mBetween.getChildByName("k19").addEventListener(MouseEvent.CLICK, startLevel); Mn.mBetween.getChildByName("k20").addEventListener(MouseEvent.CLICK, startLevel); Mn.mBetween.getChildByName("btn_moregamesat").addEventListener(MouseEvent.CLICK, handle_btnMoreGames); Mn.mBetween.getChildByName("btn_moregamesat").buttonMode = true; Mn.mBetween.getChildByName("btn_moregamesat").mouseEnabled = true; } function startLevel(_arg1:Event):void{ var _local2:String; Mn.sScoreM.m_noClickAway(); _local2 = getQualifiedClassName(_arg1.target); _local2 = _local2.substr(2); Mn.currentLevel = int(_local2); Mn.sPhysics.levelBuilder(Mn.currentLevel); } function cNext(_arg1:Event):void{ Mn.sScoreM.m_noClickAway(); if (Mn.currentLevel < Mn.MaxLevel){ Mn.currentLevel++; Mn.sPhysics.levelBuilder(Mn.currentLevel); } else { Mn.currentLevel = Mn.MinLevel; Mn.sPhysics.levelBuilder(Mn.currentLevel); }; } function handle_btnMoreGames(_arg1:MouseEvent):void{ navigateToURL(new URLRequest(SpilGame.getMoreGamesLink("Mainscreen")), "_blank"); } function cmr(_arg1:Event):void{ Mn.sGameplay.goToSponsor(); } function cSubmit(_arg1:Event):void{ Mn.sScoreM.m_WriteScore(); } function BetweenCall(){ var _local1:String; var _local2 = 1; while (_local2 <= Mn.MaxLevel) { _local1 = ("k" + String(_local2)); Mn.mBetween.getChildByName(_local1).enabled = true; Mn.mBetween.getChildByName(_local1).mouseEnabled = true; Mn.mBetween.getChildByName(_local1).upState.getChildAt(0).graphics.beginFill(0x92C100); Mn.mBetween.getChildByName(_local1).upState.getChildAt(0).graphics.lineStyle(1, 16776805); Mn.mBetween.getChildByName(_local1).upState.getChildAt(0).graphics.drawRect(-25, -15, 50, 30); _local2++; }; var _local3:int = (Mn.MaxOpenLevel + 1); while (_local3 <= Mn.MaxLevel) { _local1 = ("k" + String(_local3)); Mn.mBetween.getChildByName(_local1).enabled = false; Mn.mBetween.getChildByName(_local1).mouseEnabled = false; Mn.mBetween.getChildByName(_local1).upState.getChildAt(0).graphics.beginFill(16219722); Mn.mBetween.getChildByName(_local1).upState.getChildAt(0).graphics.lineStyle(1, 16776805); Mn.mBetween.getChildByName(_local1).upState.getChildAt(0).graphics.drawRect(-25, -15, 50, 30); _local3++; }; Mn.mBetween.getChildByName("TxLevel").text = (("{Level} " + String(Mn.currentLevel)) + " {completed}"); Mn.totalScore = 0; var _local4:int; var _local5 = 1; while (_local5 <= Mn.MaxLevel) { _local4 = (int(ageCrypt.decode(String(Mn.sCookie.get(String(_local5))))) + 21); if (_local4 != 21){ Mn.totalScore = (Mn.totalScore + _local4); }; _local5++; }; Mn.totalScore = (Mn.totalScore - 21); Mn.mBetween.getChildByName("TxScore").text = ("{Total score}: " + String((Mn.totalScore + 21))); if (Mn.flagTween3){ Mn.gameCanvas.addChild(Mn.mBetween); } else { Mn.gameCanvas.addChildAt(Mn.mBetween, (Mn.gameCanvas.numChildren - 2)); }; } } }//package src
Section 99
//ChoiceCl (src.ChoiceCl) package src { import flash.display.*; import flash.events.*; import flash.utils.*; public class ChoiceCl extends MovieClip { public function ChoiceCl():void{ Mn.mChoice.getChildByName("menu2").addEventListener(MouseEvent.CLICK, cMMenu); Mn.mChoice.getChildByName("more2").addEventListener(MouseEvent.CLICK, cmore2); Mn.mChoice.getChildByName("kk1").addEventListener(MouseEvent.CLICK, startLevel); Mn.mChoice.getChildByName("kk2").addEventListener(MouseEvent.CLICK, startLevel); Mn.mChoice.getChildByName("kk3").addEventListener(MouseEvent.CLICK, startLevel); Mn.mChoice.getChildByName("kk4").addEventListener(MouseEvent.CLICK, startLevel); Mn.mChoice.getChildByName("kk5").addEventListener(MouseEvent.CLICK, startLevel); Mn.mChoice.getChildByName("kk6").addEventListener(MouseEvent.CLICK, startLevel); Mn.mChoice.getChildByName("kk7").addEventListener(MouseEvent.CLICK, startLevel); Mn.mChoice.getChildByName("kk8").addEventListener(MouseEvent.CLICK, startLevel); Mn.mChoice.getChildByName("kk9").addEventListener(MouseEvent.CLICK, startLevel); Mn.mChoice.getChildByName("kk10").addEventListener(MouseEvent.CLICK, startLevel); Mn.mChoice.getChildByName("kk11").addEventListener(MouseEvent.CLICK, startLevel); Mn.mChoice.getChildByName("kk12").addEventListener(MouseEvent.CLICK, startLevel); Mn.mChoice.getChildByName("kk13").addEventListener(MouseEvent.CLICK, startLevel); Mn.mChoice.getChildByName("kk14").addEventListener(MouseEvent.CLICK, startLevel); Mn.mChoice.getChildByName("kk15").addEventListener(MouseEvent.CLICK, startLevel); Mn.mChoice.getChildByName("kk16").addEventListener(MouseEvent.CLICK, startLevel); Mn.mChoice.getChildByName("kk17").addEventListener(MouseEvent.CLICK, startLevel); Mn.mChoice.getChildByName("kk18").addEventListener(MouseEvent.CLICK, startLevel); Mn.mChoice.getChildByName("kk19").addEventListener(MouseEvent.CLICK, startLevel); Mn.mChoice.getChildByName("kk20").addEventListener(MouseEvent.CLICK, startLevel); } function cMMenu(_arg1:Event):void{ Mn.gameCanvas.addChild(Mn.mMainMenu); } function cmore2(_arg1:Event):void{ Mn.sGameplay.goToSponsor(); } function startLevel(_arg1:Event):void{ var _local2:String; _local2 = getQualifiedClassName(_arg1.target); _local2 = _local2.substr(1); Mn.currentLevel = int(_local2); Mn.sPhysics.levelBuilder(Mn.currentLevel); } function ChoiceCall(){ var _local1:String; var _local2 = 1; while (_local2 <= Mn.MaxLevel) { _local1 = ("kk" + String(_local2)); Mn.mChoice.getChildByName(_local1).enabled = true; Mn.mChoice.getChildByName(_local1).mouseEnabled = true; Mn.mChoice.getChildByName(_local1).upState.getChildAt(0).graphics.beginFill(0x92C100); Mn.mChoice.getChildByName(_local1).upState.getChildAt(0).graphics.lineStyle(1, 16776805); Mn.mChoice.getChildByName(_local1).upState.getChildAt(0).graphics.drawRect(-50, -30.8, 100, 60); _local2++; }; var _local3:int = (Mn.MaxOpenLevel + 1); while (_local3 <= Mn.MaxLevel) { _local1 = ("kk" + String(_local3)); Mn.mChoice.getChildByName(_local1).enabled = false; Mn.mChoice.getChildByName(_local1).mouseEnabled = false; Mn.mChoice.getChildByName(_local1).upState.getChildAt(0).graphics.beginFill(16219722); Mn.mChoice.getChildByName(_local1).upState.getChildAt(0).graphics.lineStyle(1, 16776805); Mn.mChoice.getChildByName(_local1).upState.getChildAt(0).graphics.drawRect(-50, -30, 100, 60); _local3++; }; Mn.gameCanvas.addChild(Mn.mChoice); } } }//package src
Section 100
//Cookie (src.Cookie) package src { import flash.net.*; public class Cookie { private var _name:String; private var _so:SharedObject; public function Cookie(_arg1:String="tempCookie"){ _name = _arg1; _so = SharedObject.getLocal(_arg1, "/"); } public function getName():String{ return (_name); } public function isKeyExist(_arg1:String):Boolean{ _arg1 = ("key_" + _arg1); return (((!((_so.data.cookie == undefined))) && (!((_so.data.cookie[_arg1] == undefined))))); } public function remove(_arg1:String):void{ if (isKeyExist(_arg1)){ delete _so.data.cookie[("key_" + _arg1)]; _so.flush(); }; } public function isExist():Boolean{ return (!((getSize() == 0))); } public function put(_arg1:String, _arg2):void{ var _local3:Object; _arg1 = ("key_" + _arg1); if (_so.data.cookie == undefined){ _local3 = {}; _local3[_arg1] = _arg2; _so.data.cookie = _local3; } else { _so.data.cookie[_arg1] = _arg2; }; _so.flush(); } public function get(_arg1:String):Object{ return ((isKeyExist(_arg1)) ? _so.data.cookie[("key_" + _arg1)] : null); } public function getSize():uint{ return (_so.size); } public function clear():void{ _so.clear(); } } }//package src
Section 101
//Gameplay (src.Gameplay) package src { import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import flash.utils.*; import flash.net.*; import fl.transitions.easing.*; import fl.transitions.*; import flash.media.*; public class Gameplay extends MovieClip { var winTimer:Timer; var st_defeatSound:SoundTransform; var s_defeatSound:Sound; var tweenTimer2:Timer; var tweenTimer:Timer; var s_winSound:Sound; var sc_winSound:SoundChannel; var arrayFlag:Boolean;// = true var myTween:Tween; public var iterationTimer:int;// = 13 var sc_defeatSound:SoundChannel; var st_winSound:SoundTransform; public var restartLevel:Boolean;// = true var snimok1:Array; var snimok2:Array; public function Gameplay():void{ winTimer = new Timer(1000, 0); tweenTimer = new Timer(300, 0); tweenTimer2 = new Timer(300, 0); snimok1 = new Array(); snimok2 = new Array(); st_winSound = new SoundTransform(0.5, 0); st_defeatSound = new SoundTransform(1, 0); super(); s_winSound = new winSound(); s_defeatSound = new defeatSound(); winTimer.addEventListener(TimerEvent.TIMER, wTimer); tweenTimer.addEventListener(TimerEvent.TIMER, tTimer); tweenTimer2.addEventListener(TimerEvent.TIMER, tTimer2); } public function TweenBegin(){ if (Mn.flagTween){ if (Mn.soundYes){ sc_defeatSound = s_defeatSound.play(25, 0, st_defeatSound); }; Mn.gameCanvas.addChild(Mn.mTween); Mn.mTween.alpha = 0.1; myTween = new Tween(Mn.mTween, "alpha", Regular.easeIn, 0.1, 1, 0.3, true); tweenTimer.start(); Mn.flagTween = false; }; } public function tTimer2(_arg1:TimerEvent):void{ if (Mn.flagTween3){ Mn.flagTween3 = false; myTween = new Tween(Mn.mTween, "alpha", Regular.easeIn, 1, 0, 0.3, true); Mn.sGameplay.restartLevel = false; b2ContactListener.uda = true; Mn.gameCanvas.addChildAt(Mn.mGMenus, 0); Mn.sBetween.BetweenCall(); } else { Mn.flagTween3 = true; Mn.gameCanvas.addChild(Mn.mBetween); tweenTimer2.stop(); Mn.sScoreM.m_ClickAway(); }; } public function musicStop(){ Mn.sc_amusic.stop(); } public function musicStart(){ Mn.sc_amusic = Mn.s_amusic.play(25, 999, Mn.st_amusic); } public function wTimer(_arg1:TimerEvent):void{ var _local2:Boolean; iterationTimer--; var _local3:b2Body = Physics.m_world.m_bodyList; while (_local3) { if ((((_local3.m_userData is Sprite)) && (!(_local3.IsStatic())))){ if (arrayFlag){ snimok1.push(_local3.m_userData.x); } else { snimok2.push(_local3.m_userData.x); }; }; _local3 = _local3.m_next; }; var _local4:int; while (_local4 < snimok1.length) { if (snimok1[_local4] != snimok2[_local4]){ _local2 = true; }; _local4++; }; if (arrayFlag){ snimok2.length = 0; } else { snimok1.length = 0; }; arrayFlag = !(arrayFlag); if ((((((iterationTimer < 11)) && (!(_local2)))) || ((iterationTimer == 0)))){ winTimer.stop(); if (Mn.soundYes){ sc_winSound = s_winSound.play(25, 0, st_winSound); }; Mn.sGMenus.gWritingScore(); if ((((Mn.MaxOpenLevel <= Mn.currentLevel)) && ((Mn.currentLevel < Mn.MaxLevel)))){ Mn.MaxOpenLevel = (Mn.currentLevel + 1); Mn.sCookie.put("mOpenLevel", String(Mn.MaxOpenLevel)); }; TweenBegin2(); }; } public function TweenBegin2(){ Mn.gameCanvas.addChild(Mn.mTween); Mn.mTween.alpha = 0.1; myTween = new Tween(Mn.mTween, "alpha", Regular.easeIn, 0.1, 1, 0.3, true); tweenTimer2.start(); } public function goToSponsor(){ var _local1:URLRequest = new URLRequest("http://oblectamentum.com/"); navigateToURL(_local1); } public function tTimer(_arg1:TimerEvent):void{ if (Mn.flagTween2){ Mn.flagTween2 = false; myTween = new Tween(Mn.mTween, "alpha", Regular.easeIn, 1, 0, 0.3, true); Mn.mGMenus.getChildByName("txtGScore").text = ("{Score:} " + 999); b2ContactListener.uda = true; } else { Mn.gameCanvas.addChild(Physics.Lv_mc); Mn.gameCanvas.addChild(Mn.mGMenus); Mn.flagTween = true; Mn.flagTween2 = true; tweenTimer.stop(); }; } public function destructor(){ var _local1:b2Body = Physics.m_world.m_bodyList; while (_local1) { if ((_local1.m_userData is Sprite)){ Physics.Lv_mc.removeChild((_local1.m_userData as Sprite)); Physics.m_world.DestroyBody(_local1); }; _local1 = _local1.m_next; }; Mn.gameCanvas.removeChild(Physics.Lv_mc); if (restartLevel){ Mn.sPhysics.levelBuilder(Mn.currentLevel); }; restartLevel = true; b2ContactListener.uda = false; } public function adToSite(){ var _local1:URLRequest = new URLRequest("http://cdn.mochiads.com/c/g/aequilibrium-2.zip"); navigateToURL(_local1); } } }//package src
Section 102
//GMenusCl (src.GMenusCl) package src { import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import flash.utils.*; public class GMenusCl extends MovieClip { var scoreTimer:Timer; public function GMenusCl():void{ scoreTimer = new Timer(500, 0); super(); scoreTimer.addEventListener(TimerEvent.TIMER, sTimer); Mn.mGMenus.getChildByName("knGObl").addEventListener(MouseEvent.CLICK, clickLogo); Mn.mGMenus.getChildByName("KnGsound").addEventListener(MouseEvent.CLICK, clickGsound); Mn.mGMenus.getChildByName("KnGmusic").addEventListener(MouseEvent.CLICK, clickGmusic); Mn.mGMenus.getChildByName("KnGMenu").addEventListener(MouseEvent.CLICK, clickGMenu); Mn.mGMenus.getChildByName("KnGReset").addEventListener(MouseEvent.CLICK, clickReset); } function clickGsound(_arg1:Event):void{ if (Mn.soundYes){ Mn.mGMenus.getChildByName("KnGsound2").textColor = 14612698; } else { Mn.mGMenus.getChildByName("KnGsound2").textColor = 0xFFFFFF; }; Mn.soundYes = !(Mn.soundYes); } function clickLogo(_arg1:Event):void{ Mn.sGameplay.goToSponsor(); } public function gWritingScore(){ var _local2:String; var _local3:int; scoreTimer.stop(); var _local1:String = ageCrypt.encode(String(Mn.scoreCountdown)); if (!Mn.sCookie.isKeyExist(String(Mn.currentLevel))){ Mn.sCookie.put(String(Mn.currentLevel), String(_local1)); } else { _local2 = String(Mn.sCookie.get(String(Mn.currentLevel))); _local2 = ageCrypt.decode(_local2); _local3 = int(_local2); if (_local3 > 1000){ _local3 = 0; }; if (_local3 < Mn.scoreCountdown){ Mn.sCookie.put(String(Mn.currentLevel), String(_local1)); }; }; } function clickReset(_arg1:Event):void{ Mn.sGameplay.TweenBegin(); } public function sTimer(_arg1:TimerEvent):void{ Mn.scoreCountdown--; if ((Mn.scoreCountdown + 21) == 0){ scoreTimer.stop(); }; Mn.mGMenus.getChildByName("txtGScore").text = ("{Score:} " + String((Mn.scoreCountdown + 21))); } public function gLevelBegin(){ Mn.scoreCountdown = 979; scoreTimer.start(); Mn.mGMenus.getChildByName("txtGLevel").text = ("{Level} " + Mn.currentLevel); if (!Mn.soundYes){ Mn.mGMenus.getChildByName("KnGsound2").textColor = 14612698; } else { Mn.mGMenus.getChildByName("KnGsound2").textColor = 0xFFFFFF; }; if (!Mn.musicYes){ Mn.mGMenus.getChildByName("KnGmusic2").textColor = 14612698; } else { Mn.mGMenus.getChildByName("KnGmusic2").textColor = 0xFFFFFF; }; } function clickGmusic(_arg1:Event):void{ if (Mn.musicYes){ Mn.sGameplay.musicStop(); Mn.mGMenus.getChildByName("KnGmusic2").textColor = 14612698; } else { Mn.sGameplay.musicStart(); Mn.mGMenus.getChildByName("KnGmusic2").textColor = 0xFFFFFF; }; Mn.musicYes = !(Mn.musicYes); } function clickGMenu(_arg1:Event):void{ Mn.sGameplay.winTimer.stop(); Mn.sGameplay.restartLevel = false; b2ContactListener.uda = true; if (!Mn.soundYes){ Mn.mMainMenu.getChildByName("knoSound2").textColor = 0x86B300; } else { Mn.mMainMenu.getChildByName("knoSound2").textColor = 16776805; }; if (!Mn.musicYes){ Mn.mMainMenu.getChildByName("knoMusic2").textColor = 0x86B300; } else { Mn.mMainMenu.getChildByName("knoMusic2").textColor = 16776805; }; Mn.gameCanvas.addChild(Mn.mMainMenu); } } }//package src
Section 103
//LogoCl (src.LogoCl) package src { import flash.display.*; import flash.events.*; public class LogoCl extends MovieClip { public function LogoCl():void{ Mn.mLogo.getChildByName("knPlay").addEventListener(MouseEvent.CLICK, cLogo); Mn.mLogo.getChildByName("knPraz").addEventListener(MouseEvent.CLICK, cknPraz); } function cknPraz(_arg1:Event):void{ Mn.sGameplay.goToSponsor(); } function cLogo(_arg1:Event):void{ Mn.sGameplay.musicStart(); Mn.gameCanvas.addChild(Mn.mMainMenu); } } }//package src
Section 104
//MainMenuCl (src.MainMenuCl) package src { import flash.display.*; import flash.events.*; import spill.localisation.*; import flash.net.*; public class MainMenuCl extends MovieClip { public function MainMenuCl():void{ Mn.mMainMenu.getChildByName("knoPlay").addEventListener(MouseEvent.CLICK, cPlay); Mn.mMainMenu.getChildByName("knoMore").addEventListener(MouseEvent.CLICK, cknoMore); Mn.mMainMenu.getChildByName("knoCom").addEventListener(MouseEvent.CLICK, cknoCom); Mn.mMainMenu.getChildByName("knoScore").addEventListener(MouseEvent.CLICK, cknoScore); Mn.mMainMenu.getChildByName("knoToSite").addEventListener(MouseEvent.CLICK, cknoToSite); Mn.mMainMenu.getChildByName("knoSound").addEventListener(MouseEvent.CLICK, cknoSound); Mn.mMainMenu.getChildByName("knoMusic").addEventListener(MouseEvent.CLICK, cknoMusic); Mn.mMainMenu.getChildByName("knoAeg1").addEventListener(MouseEvent.CLICK, cknoAeg1); Mn.mMainMenu.getChildByName("knoAeg3").addEventListener(MouseEvent.CLICK, cknoAeg3); Mn.mMainMenu.getChildByName("btn_moregamesat").addEventListener(MouseEvent.CLICK, handle_btnMoreGames); Mn.mMainMenu.getChildByName("btn_moregamesat").buttonMode = true; Mn.mMainMenu.getChildByName("btn_moregamesat").mouseEnabled = true; Mn.mMainMenu.getChildByName("btn_moregamesatPlus").addEventListener(MouseEvent.CLICK, handle_btnMoreGames); } function cknoAeg3(_arg1:Event):void{ var _local2:URLRequest = new URLRequest("http://oblectamentum.com/games/Aequilibrium3.html"); navigateToURL(_local2); } function cknoAeg1(_arg1:Event):void{ var _local2:URLRequest = new URLRequest("http://oblectamentum.com/games/Aequilibrium.html"); navigateToURL(_local2); } function cknoSound(_arg1:Event):void{ if (Mn.soundYes){ Mn.mMainMenu.getChildByName("knoSound2").textColor = 0x86B300; } else { Mn.mMainMenu.getChildByName("knoSound2").textColor = 16776805; }; Mn.soundYes = !(Mn.soundYes); } function handle_btnMoreGames(_arg1:MouseEvent):void{ navigateToURL(new URLRequest(SpilGame.getMoreGamesLink("Mainscreen")), "_blank"); } function cknoCom(_arg1:Event):void{ Mn.sGameplay.goToSponsor(); } function cknoScore(_arg1:Event):void{ Mn.sScoreM.m_showScore(); } function cknoToSite(_arg1:Event):void{ Mn.sGameplay.adToSite(); } function cknoMusic(_arg1:Event):void{ if (Mn.musicYes){ Mn.sGameplay.musicStop(); Mn.mMainMenu.getChildByName("knoMusic2").textColor = 0x86B300; } else { Mn.sGameplay.musicStart(); Mn.mMainMenu.getChildByName("knoMusic2").textColor = 16776805; }; Mn.musicYes = !(Mn.musicYes); } function cknoMore(_arg1:Event):void{ Mn.sGameplay.goToSponsor(); } function cPlay(_arg1:Event):void{ if (Mn.MaxOpenLevel == 1){ Mn.sPhysics.levelBuilder(Mn.currentLevel); } else { Mn.sChoice.ChoiceCall(); }; } } }//package src
Section 105
//McDestroy (src.McDestroy) package src { import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; public class McDestroy extends MovieClip { var s_clickSound:Sound; var st_clickSound:SoundTransform; var sc_clickSound:SoundChannel; public function McDestroy():void{ st_clickSound = new SoundTransform(1, 0); super(); s_clickSound = new clickSound(); addEventListener(MouseEvent.MOUSE_DOWN, fCLICK); } function fCLICK(_arg1:MouseEvent){ var _local2:String; var _local3:Boolean; if (Mn.soundYes){ sc_clickSound = s_clickSound.play(25, 0, st_clickSound); }; var _local4:b2Body = Physics.m_world.m_bodyList; while (_local4) { if ((((_local4.m_userData is Sprite)) && (!(_local4.IsStatic())))){ _local4.WakeUp(); if (_local4.m_userData == this){ this.parent.removeChild(this); Physics.m_world.DestroyBody(_local4); }; }; _local4 = _local4.m_next; }; _local4 = Physics.m_world.m_bodyList; while (_local4) { if ((((_local4.m_userData is Sprite)) && (!(_local4.IsStatic())))){ _local2 = getQualifiedClassName(_local4.m_userData); _local2 = _local2.substring(1, 2); if (_local2 == "1"){ _local3 = true; }; }; _local4 = _local4.m_next; }; if (!_local3){ Mn.sGameplay.iterationTimer = 13; Mn.sGameplay.winTimer.start(); }; } } }//package src
Section 106
//Mn (src.Mn) package src { import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import spill.localisation.*; import flash.utils.*; import flash.media.*; public class Mn extends MovieClip { public static var musicYes:Boolean = true; public static var mTween; public static var st_amusic:SoundTransform = new SoundTransform(1, 0); public static var debugCanvas:Sprite = new Sprite(); public static var adsTimer:Timer = new Timer(1000, 1); public static var currentLevel:int = 1; public static var sBetween:BetweenCl; public static var mGMenus; public static var sGMenus:GMenusCl; public static var MaxLevel:int = 20; public static var totalScore:int = 1; public static var flagTween2:Boolean = true; public static var sCookie:Cookie; public static var mLogo; public static var sGameplay:Gameplay; public static var SaddBorder:addBorder; public static var flagTween3:Boolean = true; public static var scoreCountdown:int = 979; public static var sc_amusic:SoundChannel; public static var mReklama; public static var mMainMenu; public static var s_amusic:Sound; public static var sMainMenu:MainMenuCl; public static var mochiYes:Boolean = true; public static var sLogo:LogoCl; public static var sScoreM:ScoreM; public static var sPhysics:Physics; public static var soundYes:Boolean = true; public static var mBetween; public static var flagTween:Boolean = true; public static var gameCanvas:Sprite = new Sprite(); public static var sChoice:ChoiceCl; public static var mChoice; public static var MaxOpenLevel:int = 1; public static var MinLevel:int = 1; public function Mn():void{ Languages.initialize(); SpilGame.initialize("Aequilibrium_2", PortalGroup.FAMILY, "Aequilibrium_2.html", this, true); var _local1:XML = <LocalisedText><textItem identifier="Branding_More_Games_Sentence_Long"><en_us></en_us><en_uk></en_uk><nl></nl><fr></fr><de></de><es></es><br></br><pt></pt><it></it><se></se><pl></pl><ru></ru><id></id><ar></ar><jp></jp><cn></cn><es_mx></es_mx><es_ar></es_ar></textItem><textItem identifier="Branding_More_Games_Sentence_Short"><en_us>More funny games at:</en_us><en_uk>More funny games at:</en_uk><nl>Meer grappige spelletjes op:</nl><fr>Plus de jeux divertissants sur :</fr><de>Mehr witzige Spiele auf:</de><es>Más juegos divertidos en:</es><br>Mais jogos divertidos em:</br><pt>Mais jogos divertidos em:</pt><it>Più giochi divertenti su:</it><se>Fler roliga spel på:</se><pl>Więcej zabawnych gier na:</pl><ru>Больше веселых игр на:</ru><id>Permainan lucu lainnya di:</id><ar></ar><jp></jp><cn></cn><es_mx>Más juegos divertidos en:</es_mx><es_ar>Más juegos divertidos en:</es_ar></textItem><textItem identifier="btn_startgame"><en_us>Start Game</en_us><en_uk>Start game</en_uk><nl>Spel starten</nl><fr>Jouer</fr><de>Spiel starten</de><es>Iniciar partida</es><br>Começar</br><pt>Iniciar Jogo</pt><it>Avvia partita</it><se>Starta spel</se><pl>Start</pl><ru>Начать игру</ru><id>Memulai permainan</id><ar></ar><jp>ゲームを始める</jp><cn>开始游戏</cn><es_mx>Iniciar partida</es_mx><es_ar>Iniciar partida</es_ar></textItem><textItem identifier="Score:"><en_us>Score:</en_us><en_uk></en_uk><nl></nl><fr></fr><de></de><es></es><br></br><pt></pt><it></it><se></se><pl></pl><ru>Очки:</ru><id></id><ar></ar><jp></jp><cn></cn><es_mx></es_mx><es_ar></es_ar></textItem><textItem identifier="Level"><en_us>Level</en_us><en_uk></en_uk><nl></nl><fr></fr><de></de><es></es><br></br><pt></pt><it></it><se></se><pl></pl><ru>Уровень</ru><id></id><ar></ar><jp></jp><cn></cn><es_mx></es_mx><es_ar></es_ar></textItem><textItem identifier="completed"><en_us>completed</en_us><en_uk></en_uk><nl></nl><fr></fr><de></de><es></es><br></br><pt></pt><it></it><se></se><pl></pl><ru>пройден</ru><id></id><ar></ar><jp></jp><cn></cn><es_mx></es_mx><es_ar></es_ar></textItem><textItem identifier="Total score"><en_us>Total score</en_us><en_uk></en_uk><nl></nl><fr></fr><de></de><es></es><br></br><pt></pt><it></it><se></se><pl></pl><ru>Общий счет</ru><id></id><ar></ar><jp></jp><cn></cn><es_mx></es_mx><es_ar></es_ar></textItem><textItem identifier="Click_the_red_objects_to_remove_them."><en_us>1. Click the red objects to remove them</en_us><en_uk></en_uk><nl></nl><fr></fr><de></de><es></es><br></br><pt></pt><it></it><se></se><pl></pl><ru>1. Удалите красные объекты, кликая по ним</ru><id></id><ar></ar><jp></jp><cn></cn><es_mx></es_mx><es_ar></es_ar></textItem><textItem identifier="Keep_balance."><en_us>2. Keep balance</en_us><en_uk></en_uk><nl></nl><fr></fr><de></de><es></es><br></br><pt></pt><it></it><se></se><pl></pl><ru>2. Сохраняйте баланс</ru><id></id><ar></ar><jp></jp><cn></cn><es_mx></es_mx><es_ar></es_ar></textItem><textItem identifier="Sound"><en_us>Sound</en_us><en_uk></en_uk><nl></nl><fr></fr><de></de><es></es><br></br><pt></pt><it></it><se></se><pl></pl><ru>Звук</ru><id></id><ar></ar><jp></jp><cn></cn><es_mx></es_mx><es_ar></es_ar></textItem><textItem identifier="Music"><en_us>Music</en_us><en_uk></en_uk><nl></nl><fr></fr><de></de><es></es><br></br><pt></pt><it></it><se></se><pl></pl><ru>Музыка</ru><id></id><ar></ar><jp></jp><cn></cn><es_mx></es_mx><es_ar></es_ar></textItem><textItem identifier="More_games"><en_us>More games</en_us><en_uk></en_uk><nl></nl><fr></fr><de></de><es></es><br></br><pt></pt><it></it><se></se><pl></pl><ru>Больше игр</ru><id></id><ar></ar><jp></jp><cn></cn><es_mx></es_mx><es_ar></es_ar></textItem><textItem identifier="Code_and_graphics"><en_us>Code and graphics:</en_us><en_uk></en_uk><nl></nl><fr></fr><de></de><es></es><br></br><pt></pt><it></it><se></se><pl></pl><ru>Код и графика:</ru><id></id><ar></ar><jp></jp><cn></cn><es_mx></es_mx><es_ar></es_ar></textItem><textItem identifier="Submit_your_score"><en_us>Submit your score</en_us><en_uk></en_uk><nl></nl><fr></fr><de></de><es></es><br></br><pt></pt><it></it><se></se><pl></pl><ru>Отправить очки</ru><id></id><ar></ar><jp></jp><cn></cn><es_mx></es_mx><es_ar></es_ar></textItem><textItem identifier="Next_level"><en_us>Next level</en_us><en_uk></en_uk><nl></nl><fr></fr><de></de><es></es><br></br><pt></pt><it></it><se></se><pl></pl><ru>Следующий уровень</ru><id></id><ar></ar><jp></jp><cn></cn><es_mx></es_mx><es_ar></es_ar></textItem><textItem identifier="Select_level"><en_us>Select level</en_us><en_uk></en_uk><nl></nl><fr></fr><de></de><es></es><br></br><pt></pt><it></it><se></se><pl></pl><ru>Выберите уровень</ru><id></id><ar></ar><jp></jp><cn></cn><es_mx></es_mx><es_ar></es_ar></textItem><textItem identifier="Main_menu"><en_us>Main menu</en_us><en_uk></en_uk><nl></nl><fr></fr><de></de><es></es><br></br><pt></pt><it></it><se></se><pl></pl><ru>Главное меню</ru><id></id><ar></ar><jp></jp><cn></cn><es_mx></es_mx><es_ar></es_ar></textItem><textItem identifier="Menu"><en_us>Menu</en_us><en_uk></en_uk><nl></nl><fr></fr><de></de><es></es><br></br><pt></pt><it></it><se></se><pl></pl><ru>Меню</ru><id></id><ar></ar><jp></jp><cn></cn><es_mx></es_mx><es_ar></es_ar></textItem><textItem identifier="Reset"><en_us>Reset</en_us><en_uk></en_uk><nl></nl><fr></fr><de></de><es></es><br></br><pt></pt><it></it><se></se><pl></pl><ru>Рестарт</ru><id></id><ar></ar><jp></jp><cn></cn><es_mx></es_mx><es_ar></es_ar></textItem></LocalisedText> ; SpilGame.importXMLv2(_local1); trace("Language Data Succesfully included"); mGMenus = new GMenus(); mBetween = new menuBetween(); mChoice = new menuChoice(); mLogo = new menuLogo(); mMainMenu = new MainMenu(); mTween = new mcTween(); s_amusic = new amusic(); sPhysics = new Physics(); sGameplay = new Gameplay(); SaddBorder = new addBorder(5, 5, 635, 475, Physics.m_world, 30); sGMenus = new GMenusCl(); sLogo = new LogoCl(); sBetween = new BetweenCl(); sChoice = new ChoiceCl(); sMainMenu = new MainMenuCl(); sCookie = new Cookie("aequilibrium2"); debugCanvas.visible = false; addChild(debugCanvas); addChild(gameCanvas); if (sCookie.isKeyExist("mOpenLevel")){ MaxOpenLevel = int(sCookie.get("mOpenLevel")); }; Mn.sGameplay.musicStart(); Mn.gameCanvas.addChild(Mn.mMainMenu); sScoreM = new ScoreM(); } private function PressKeyDown(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == 32){ gameCanvas.visible = !(gameCanvas.visible); debugCanvas.visible = !(gameCanvas.visible); }; if (_arg1.keyCode == 39){ if (currentLevel < MaxLevel){ currentLevel++; b2ContactListener.uda = true; } else { currentLevel = MinLevel; b2ContactListener.uda = true; }; }; if (_arg1.keyCode == 37){ if (currentLevel > MinLevel){ currentLevel--; b2ContactListener.uda = true; } else { currentLevel = MaxLevel; b2ContactListener.uda = true; }; }; } } }//package src
Section 107
//Physics (src.Physics) package src { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import Box2D.Collision.*; import flash.utils.*; public class Physics extends MovieClip { public const ss:Number = 30; public var m_contactListener; public var m_iterations:int;// = 300 public var m_timeStep:Number;// = 0.0333333333333333 var currentFigure; public static var m_world:b2World; public static var Lv_mc; public function Physics():void{ var _local4:b2DebugDraw; m_contactListener = new b2ContactListener(); super(); var _local1:b2AABB = new b2AABB(); _local1.lowerBound.Set(-100, -100); _local1.upperBound.Set(100, 100); var _local2:b2Vec2 = new b2Vec2(0, 4); var _local3:Boolean; m_world = new b2World(_local1, _local2, _local3); _local4 = new b2DebugDraw(); _local4.m_sprite = Mn.debugCanvas; _local4.m_drawScale = ss; _local4.m_fillAlpha = 0.3; _local4.m_lineThickness = 1; _local4.m_drawFlags = (b2DebugDraw.e_shapeBit | b2DebugDraw.e_jointBit); m_world.SetDebugDraw(_local4); addEventListener(Event.ENTER_FRAME, Update); m_world.SetContactListener(m_contactListener); } public function addKrug(_arg1, _arg2, _arg3, _arg4, _arg5:Number, _arg6:Boolean){ var _local7:b2Body; var _local8:b2BodyDef; _local8 = new b2BodyDef(); _local8.position.x = (_arg1 / ss); _local8.position.y = (_arg2 / ss); _local8.angle = (_arg5 / (180 / Math.PI)); _local8.isSleeping = true; var _local9:b2CircleDef = new b2CircleDef(); _local9.radius = (_arg3 / ss); if (!_arg6){ _local9.density = 0.5; _local9.friction = 0.3; _local9.restitution = 0.3; }; _local8.userData = currentFigure; _local7 = m_world.CreateBody(_local8); _local7.CreateShape(_local9); _local7.SetMassFromShapes(); _local7.SetBullet(true); } public function addKvadrat(_arg1, _arg2, _arg3, _arg4, _arg5:Number, _arg6:Boolean){ var _local7:b2Body; _arg3 = ((_arg3 + 0) / 30); _arg4 = ((_arg4 + 0) / 30); var _local8:b2BodyDef = new b2BodyDef(); _local8.position.x = (_arg1 / ss); _local8.position.y = (_arg2 / ss); _local8.angle = (_arg5 / (180 / Math.PI)); _local8.isSleeping = true; var _local9:b2PolygonDef = new b2PolygonDef(); _local9.SetAsBox(_arg3, _arg4); if (!_arg6){ _local9.density = 0.5; _local9.friction = 0.5; _local9.restitution = 0.2; }; _local8.userData = currentFigure; _local7 = m_world.CreateBody(_local8); _local7.CreateShape(_local9); _local7.SetMassFromShapes(); } function Update(_arg1:Event){ var _local2:b2Body; if (b2ContactListener.uda){ Mn.sGameplay.winTimer.stop(); Mn.sGameplay.destructor(); } else { m_world.Step(m_timeStep, m_iterations); _local2 = m_world.m_bodyList; while (_local2) { if ((((_local2.m_userData is Sprite)) && (!(_local2.IsStatic())))){ _local2.m_userData.x = (_local2.GetPosition().x * ss); _local2.m_userData.y = (_local2.GetPosition().y * ss); _local2.m_userData.rotation = ((_local2.GetAngle() * 180) / Math.PI); }; _local2 = _local2.m_next; }; }; } public function addDTreug(_arg1, _arg2, _arg3, _arg4, _arg5:Number, _arg6:Boolean){ var _local7:b2Body; var _local8:b2BodyDef = new b2BodyDef(); _local8.position.x = (_arg1 / ss); _local8.position.y = (_arg2 / ss); _local8.angle = (_arg5 / (180 / Math.PI)); _local8.isSleeping = true; var _local9:b2PolygonDef = new b2PolygonDef(); _local9.vertexCount = 3; _local9.vertices[0].Set((((_arg3 / 2) / ss) * 2), 0); _local9.vertices[1].Set(((_arg3 / ss) * 2), ((_arg4 / ss) * 2)); _local9.vertices[2].Set(0, ((_arg4 / ss) * 2)); if (!_arg6){ _local9.density = 0.5; _local9.friction = 0.5; _local9.restitution = 0.2; }; _local8.userData = currentFigure; _local7 = m_world.CreateBody(_local8); _local7.CreateShape(_local9); _local7.SetMassFromShapes(); _local7.SetBullet(true); } public function levelBuilder(_arg1:int){ var _local3:String; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; Lv_mc = getDefinitionByName(("Lv" + _arg1)); Lv_mc = new Lv_mc(); var _local2 = 1; while (_local2 < Lv_mc.numChildren) { currentFigure = Lv_mc.getChildAt(_local2); _local3 = getQualifiedClassName(currentFigure); _local3 = _local3.substring(0, 2); _local4 = currentFigure.rotation; currentFigure.rotation = 0; _local5 = currentFigure.x; _local6 = currentFigure.y; _local7 = ((currentFigure.width + 0) / 2); _local8 = ((currentFigure.height + 0) / 2); currentFigure.rotation = _local4; if ((((_local3 == "s1")) || ((_local3 == "s2")))){ addKvadrat(_local5, _local6, _local7, _local8, _local4, false); }; if ((((_local3 == "c1")) || ((_local3 == "c2")))){ addKrug(_local5, _local6, _local7, _local8, _local4, false); }; if ((((_local3 == "t1")) || ((_local3 == "t2")))){ addTreug(_local5, _local6, _local7, _local8, _local4, false); }; if ((((_local3 == "d1")) || ((_local3 == "d2")))){ addDTreug(_local5, _local6, _local7, _local8, _local4, false); }; if (_local3 == "s3"){ addKvadrat(_local5, _local6, _local7, _local8, _local4, true); }; if (_local3 == "c3"){ addKrug(_local5, _local6, _local7, _local8, _local4, true); }; if (_local3 == "t3"){ addTreug(_local5, _local6, _local7, _local8, _local4, true); }; if (_local3 == "d3"){ addDTreug(_local5, _local6, _local7, _local8, _local4, true); }; _local2++; }; Mn.sGMenus.gLevelBegin(); if (Mn.flagTween2){ Mn.gameCanvas.addChild(Lv_mc); Mn.gameCanvas.addChild(Mn.mGMenus); } else { Mn.gameCanvas.addChildAt(Physics.Lv_mc, (Mn.gameCanvas.numChildren - 2)); Mn.gameCanvas.addChildAt(Mn.mGMenus, (Mn.gameCanvas.numChildren - 2)); }; } public function addTreug(_arg1, _arg2, _arg3, _arg4, _arg5:Number, _arg6:Boolean){ var _local7:b2Body; var _local8:b2BodyDef = new b2BodyDef(); _local8.position.x = (_arg1 / ss); _local8.position.y = (_arg2 / ss); _local8.angle = (_arg5 / (180 / Math.PI)); _local8.isSleeping = true; var _local9:b2PolygonDef = new b2PolygonDef(); _local9.vertexCount = 3; _local9.vertices[0].Set(0, 0); _local9.vertices[1].Set(((_arg3 / ss) * 2), ((_arg4 / ss) * 2)); _local9.vertices[2].Set(0, ((_arg4 / ss) * 2)); if (!_arg6){ _local9.density = 0.5; _local9.friction = 0.5; _local9.restitution = 0.2; }; _local8.userData = currentFigure; _local7 = m_world.CreateBody(_local8); _local7.CreateShape(_local9); _local7.SetMassFromShapes(); _local7.SetBullet(true); } } }//package src
Section 108
//Preload (src.Preload) package src { import flash.events.*; import flash.display.*; import flash.text.*; import flash.filters.*; import flash.net.*; public class Preload extends MovieClip { public var LinkOnSite:PreOnSite; public var preRectMc:preMc; public var txt:TextField; public var LinkAdd:PreAddSite; public function Preload(){ super(); var isUrl:Function = function (_arg1:Array):Boolean{ var _local4:*; var _local2 = "http://www8.agame.com/"; var _local3:int; while (_local3 < _arg1.length) { _local4 = _local2.indexOf(_arg1[_local3]); if (_local4 != -1){ return (true); }; _local3++; }; return (false); }; stop(); this.getChildByName("LinkOnSite").addEventListener(MouseEvent.CLICK, cLinkOnSite); this.getChildByName("LinkAdd").addEventListener(MouseEvent.CLICK, cLinkAdd); if (isUrl(["agame.com", "xiaoyouxi.cn", "game.com.cn", "game.asia", "oblectamentum.com"])){ preRectMc.scaleX = 0; loaderInfo.addEventListener(ProgressEvent.PROGRESS, progressHandler); loaderInfo.addEventListener(Event.COMPLETE, completeHandler); } else { this.txt.text = "BAD URL! Only: www8.agame.com, 3.xiaoyouxi.cn, files.game.com.cn, files.game.asia"; this.getChildByName("LinkAdd").x = 310; }; } function cLinkOnSite(_arg1:Event):void{ var _local2:URLRequest = new URLRequest("http://oblectamentum.com/"); navigateToURL(_local2); } function cLinkAdd(_arg1:Event):void{ var _local2:URLRequest = new URLRequest("http://cdn.mochiads.com/c/g/aequilibrium-2.zip"); navigateToURL(_local2); } function completeHandler(_arg1:Event):void{ loaderInfo.removeEventListener(Event.ENTER_FRAME, progressHandler); loaderInfo.removeEventListener(Event.ENTER_FRAME, completeHandler); gotoAndStop(2); } function progressHandler(_arg1:ProgressEvent):void{ var _local2:uint = _arg1.bytesLoaded; var _local3:uint = _arg1.bytesTotal; var _local4:uint = int(((_local2 / _local3) * 100)); preRectMc.scaleX = (_local2 / _local3); } } }//package src
Section 109
//ScoreM (src.ScoreM) package src { import flash.display.*; import flash.text.*; import flash.events.*; import com.spilgames.api.*; public dynamic class ScoreM extends MovieClip { private var _scoreCallbackID:int; private var _debugDisplay:TextField; public function ScoreM(){ var _local1:SpilGamesServices; super(); if (Mn.mochiYes){ _local1 = SpilGamesServices.getInstance(); _local1.addEventListener("servicesReady", onServicesReady); _local1.addEventListener("servicesFailed", onServicesFailed); _local1.connect(Mn.gameCanvas); }; } public function m_noClickAway(){ if (Mn.mochiYes){ }; } private function onServicesFailed(_arg1:ErrorEvent):void{ } private function onScoreRequestProcessed(_arg1:int, _arg2:Object):void{ } public function m_ClickAway(){ if (Mn.mochiYes){ }; } public function m_WriteScore(){ if (Mn.mochiYes){ ScoreService.submitScore((Mn.totalScore + 21), onScoreRequestProcessed); }; } private function onServicesReady(_arg1:Event):void{ } public function m_showScore(){ if (Mn.mochiYes){ }; } } }//package src
Section 110
//amusic (amusic) package { import flash.media.*; public dynamic class amusic extends Sound { } }//package
Section 111
//badUrl (badUrl) package { import flash.display.*; public dynamic class badUrl extends MovieClip { } }//package
Section 112
//bbMore (bbMore) package { import flash.display.*; public dynamic class bbMore extends SimpleButton { } }//package
Section 113
//bbNext (bbNext) package { import flash.display.*; public dynamic class bbNext extends SimpleButton { } }//package
Section 114
//bbSubmit (bbSubmit) package { import flash.display.*; public dynamic class bbSubmit extends SimpleButton { } }//package
Section 115
//bgMore (bgMore) package { import flash.display.*; public dynamic class bgMore extends SimpleButton { } }//package
Section 116
//bgPlay (bgPlay) package { import flash.display.*; public dynamic class bgPlay extends SimpleButton { } }//package
Section 117
//bgScore (bgScore) package { import flash.display.*; public dynamic class bgScore extends SimpleButton { } }//package
Section 118
//BrandingLogoPlus (BrandingLogoPlus) package { import flash.display.*; public dynamic class BrandingLogoPlus extends SimpleButton { } }//package
Section 119
//BtnGMenu (BtnGMenu) package { import flash.display.*; public dynamic class BtnGMenu extends SimpleButton { } }//package
Section 120
//BtnGmusic (BtnGmusic) package { import flash.display.*; public dynamic class BtnGmusic extends SimpleButton { } }//package
Section 121
//BtnGoblm (BtnGoblm) package { import flash.display.*; public dynamic class BtnGoblm extends SimpleButton { } }//package
Section 122
//BtnGsound (BtnGsound) package { import flash.display.*; public dynamic class BtnGsound extends SimpleButton { } }//package
Section 123
//BtnReset (BtnReset) package { import flash.display.*; public dynamic class BtnReset extends SimpleButton { } }//package
Section 124
//c1_red (c1_red) package { import src.*; public dynamic class c1_red extends McDestroy { } }//package
Section 125
//c2_green (c2_green) package { import flash.display.*; public dynamic class c2_green extends MovieClip { } }//package
Section 126
//c3_blue (c3_blue) package { import flash.display.*; public dynamic class c3_blue extends MovieClip { } }//package
Section 127
//cbMenu (cbMenu) package { import flash.display.*; public dynamic class cbMenu extends SimpleButton { } }//package
Section 128
//cbMore (cbMore) package { import flash.display.*; public dynamic class cbMore extends SimpleButton { } }//package
Section 129
//clickSound (clickSound) package { import flash.media.*; public dynamic class clickSound extends Sound { } }//package
Section 130
//d1_red (d1_red) package { import src.*; public dynamic class d1_red extends McDestroy { } }//package
Section 131
//d2_green (d2_green) package { import flash.display.*; public dynamic class d2_green extends MovieClip { } }//package
Section 132
//defeatSound (defeatSound) package { import flash.media.*; public dynamic class defeatSound extends Sound { } }//package
Section 133
//GMenus (GMenus) package { import flash.xml.*; import flash.display.*; import flash.text.*; import flash.events.*; import spill.localisation.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.ui.*; import flash.system.*; import flash.external.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; public dynamic class GMenus extends MovieClip { public var KnGmusic:BtnGmusic; public var __id5_:LocalizedTextField; public var KnGReset:BtnReset; public var KnGmusic2:LocalizedTextField; public var txtGScore:LocalizedTextField; public var knGObl:BtnGoblm; public var KnGMenu:BtnGMenu; public var __id4_:LocalizedTextField; public var KnGsound2:LocalizedTextField; public var KnGsound:BtnGsound; public var txtGLevel:LocalizedTextField; public function GMenus(){ __setProp___id4__GMenus_Layer1_0(); __setProp_KnGsound2_GMenus_Layer1_0(); __setProp_KnGmusic2_GMenus_Layer1_0(); __setProp___id5__GMenus_Layer1_0(); __setProp_txtGLevel_GMenus_Layer1_0(); __setProp_txtGScore_GMenus_Layer1_0(); } function __setProp___id4__GMenus_Layer1_0(){ try { __id4_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id4_.text = "{Menu}"; __id4_.textColor = 0xFFFFFF; __id4_.textSize = 19; __id4_.bold = false; __id4_.disableWordwrap = false; __id4_.embedFonts = true; __id4_.font = ""; __id4_.hAlign = "center"; __id4_.multiline = false; __id4_.vAlign = "top"; __id4_.antiAliasType = "advanced"; __id4_.glowBlur = 3; __id4_.glowColor = 0; __id4_.useGlowFilter = false; __id4_.glowQuality = 1; __id4_.glowStrength = 5; __id4_.gridFitType = "pixel"; __id4_.italic = false; __id4_.selectable = false; __id4_.underline = false; try { __id4_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_txtGLevel_GMenus_Layer1_0(){ try { txtGLevel["componentInspectorSetting"] = true; } catch(e:Error) { }; txtGLevel.text = "{Level} 20"; txtGLevel.textColor = 0xFFFFFF; txtGLevel.textSize = 19; txtGLevel.bold = false; txtGLevel.disableWordwrap = false; txtGLevel.embedFonts = true; txtGLevel.font = ""; txtGLevel.hAlign = "center"; txtGLevel.multiline = false; txtGLevel.vAlign = "top"; txtGLevel.antiAliasType = "advanced"; txtGLevel.glowBlur = 3; txtGLevel.glowColor = 0; txtGLevel.useGlowFilter = false; txtGLevel.glowQuality = 1; txtGLevel.glowStrength = 5; txtGLevel.gridFitType = "pixel"; txtGLevel.italic = false; txtGLevel.selectable = false; txtGLevel.underline = false; try { txtGLevel["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_KnGsound2_GMenus_Layer1_0(){ try { KnGsound2["componentInspectorSetting"] = true; } catch(e:Error) { }; KnGsound2.text = "{Sound}"; KnGsound2.textColor = 0xFFFFFF; KnGsound2.textSize = 17; KnGsound2.bold = false; KnGsound2.disableWordwrap = false; KnGsound2.embedFonts = true; KnGsound2.font = ""; KnGsound2.hAlign = "center"; KnGsound2.multiline = false; KnGsound2.vAlign = "top"; KnGsound2.antiAliasType = "advanced"; KnGsound2.glowBlur = 3; KnGsound2.glowColor = 0; KnGsound2.useGlowFilter = false; KnGsound2.glowQuality = 1; KnGsound2.glowStrength = 5; KnGsound2.gridFitType = "pixel"; KnGsound2.italic = false; KnGsound2.selectable = false; KnGsound2.underline = false; try { KnGsound2["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_txtGScore_GMenus_Layer1_0(){ try { txtGScore["componentInspectorSetting"] = true; } catch(e:Error) { }; txtGScore.text = "{Score:} 999"; txtGScore.textColor = 0xFFFFFF; txtGScore.textSize = 19; txtGScore.bold = false; txtGScore.disableWordwrap = false; txtGScore.embedFonts = true; txtGScore.font = ""; txtGScore.hAlign = "center"; txtGScore.multiline = false; txtGScore.vAlign = "top"; txtGScore.antiAliasType = "advanced"; txtGScore.glowBlur = 3; txtGScore.glowColor = 0; txtGScore.useGlowFilter = false; txtGScore.glowQuality = 1; txtGScore.glowStrength = 5; txtGScore.gridFitType = "pixel"; txtGScore.italic = false; txtGScore.selectable = false; txtGScore.underline = false; try { txtGScore["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp___id5__GMenus_Layer1_0(){ try { __id5_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id5_.text = "{Reset}"; __id5_.textColor = 0xFFFFFF; __id5_.textSize = 19; __id5_.bold = false; __id5_.disableWordwrap = false; __id5_.embedFonts = true; __id5_.font = ""; __id5_.hAlign = "center"; __id5_.multiline = false; __id5_.vAlign = "top"; __id5_.antiAliasType = "advanced"; __id5_.glowBlur = 3; __id5_.glowColor = 0; __id5_.useGlowFilter = false; __id5_.glowQuality = 1; __id5_.glowStrength = 5; __id5_.gridFitType = "pixel"; __id5_.italic = false; __id5_.selectable = false; __id5_.underline = false; try { __id5_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_KnGmusic2_GMenus_Layer1_0(){ try { KnGmusic2["componentInspectorSetting"] = true; } catch(e:Error) { }; KnGmusic2.text = "{Music}"; KnGmusic2.textColor = 0xFFFFFF; KnGmusic2.textSize = 17; KnGmusic2.bold = false; KnGmusic2.disableWordwrap = false; KnGmusic2.embedFonts = true; KnGmusic2.font = ""; KnGmusic2.hAlign = "center"; KnGmusic2.multiline = false; KnGmusic2.vAlign = "top"; KnGmusic2.antiAliasType = "advanced"; KnGmusic2.glowBlur = 3; KnGmusic2.glowColor = 0; KnGmusic2.useGlowFilter = false; KnGmusic2.glowQuality = 1; KnGmusic2.glowStrength = 5; KnGmusic2.gridFitType = "pixel"; KnGmusic2.italic = false; KnGmusic2.selectable = false; KnGmusic2.underline = false; try { KnGmusic2["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 134
//k1 (k1) package { import flash.display.*; public dynamic class k1 extends SimpleButton { } }//package
Section 135
//k10 (k10) package { import flash.display.*; public dynamic class k10 extends SimpleButton { } }//package
Section 136
//k11 (k11) package { import flash.display.*; public dynamic class k11 extends SimpleButton { } }//package
Section 137
//k12 (k12) package { import flash.display.*; public dynamic class k12 extends SimpleButton { } }//package
Section 138
//k13 (k13) package { import flash.display.*; public dynamic class k13 extends SimpleButton { } }//package
Section 139
//k14 (k14) package { import flash.display.*; public dynamic class k14 extends SimpleButton { } }//package
Section 140
//k15 (k15) package { import flash.display.*; public dynamic class k15 extends SimpleButton { } }//package
Section 141
//k16 (k16) package { import flash.display.*; public dynamic class k16 extends SimpleButton { } }//package
Section 142
//k17 (k17) package { import flash.display.*; public dynamic class k17 extends SimpleButton { } }//package
Section 143
//k18 (k18) package { import flash.display.*; public dynamic class k18 extends SimpleButton { } }//package
Section 144
//k19 (k19) package { import flash.display.*; public dynamic class k19 extends SimpleButton { } }//package
Section 145
//k2 (k2) package { import flash.display.*; public dynamic class k2 extends SimpleButton { } }//package
Section 146
//k20 (k20) package { import flash.display.*; public dynamic class k20 extends SimpleButton { } }//package
Section 147
//k3 (k3) package { import flash.display.*; public dynamic class k3 extends SimpleButton { } }//package
Section 148
//k4 (k4) package { import flash.display.*; public dynamic class k4 extends SimpleButton { } }//package
Section 149
//k5 (k5) package { import flash.display.*; public dynamic class k5 extends SimpleButton { } }//package
Section 150
//k6 (k6) package { import flash.display.*; public dynamic class k6 extends SimpleButton { } }//package
Section 151
//k7 (k7) package { import flash.display.*; public dynamic class k7 extends SimpleButton { } }//package
Section 152
//k8 (k8) package { import flash.display.*; public dynamic class k8 extends SimpleButton { } }//package
Section 153
//k9 (k9) package { import flash.display.*; public dynamic class k9 extends SimpleButton { } }//package
Section 154
//kn1 (kn1) package { import flash.display.*; public dynamic class kn1 extends SimpleButton { } }//package
Section 155
//kn10 (kn10) package { import flash.display.*; public dynamic class kn10 extends SimpleButton { } }//package
Section 156
//kn11 (kn11) package { import flash.display.*; public dynamic class kn11 extends SimpleButton { } }//package
Section 157
//kn12 (kn12) package { import flash.display.*; public dynamic class kn12 extends SimpleButton { } }//package
Section 158
//kn13 (kn13) package { import flash.display.*; public dynamic class kn13 extends SimpleButton { } }//package
Section 159
//kn14 (kn14) package { import flash.display.*; public dynamic class kn14 extends SimpleButton { } }//package
Section 160
//kn15 (kn15) package { import flash.display.*; public dynamic class kn15 extends SimpleButton { } }//package
Section 161
//kn16 (kn16) package { import flash.display.*; public dynamic class kn16 extends SimpleButton { } }//package
Section 162
//kn17 (kn17) package { import flash.display.*; public dynamic class kn17 extends SimpleButton { } }//package
Section 163
//kn18 (kn18) package { import flash.display.*; public dynamic class kn18 extends SimpleButton { } }//package
Section 164
//kn19 (kn19) package { import flash.display.*; public dynamic class kn19 extends SimpleButton { } }//package
Section 165
//kn2 (kn2) package { import flash.display.*; public dynamic class kn2 extends SimpleButton { } }//package
Section 166
//kn20 (kn20) package { import flash.display.*; public dynamic class kn20 extends SimpleButton { } }//package
Section 167
//kn3 (kn3) package { import flash.display.*; public dynamic class kn3 extends SimpleButton { } }//package
Section 168
//kn4 (kn4) package { import flash.display.*; public dynamic class kn4 extends SimpleButton { } }//package
Section 169
//kn5 (kn5) package { import flash.display.*; public dynamic class kn5 extends SimpleButton { } }//package
Section 170
//kn6 (kn6) package { import flash.display.*; public dynamic class kn6 extends SimpleButton { } }//package
Section 171
//kn7 (kn7) package { import flash.display.*; public dynamic class kn7 extends SimpleButton { } }//package
Section 172
//kn8 (kn8) package { import flash.display.*; public dynamic class kn8 extends SimpleButton { } }//package
Section 173
//kn9 (kn9) package { import flash.display.*; public dynamic class kn9 extends SimpleButton { } }//package
Section 174
//lgAeg1 (lgAeg1) package { import flash.display.*; public dynamic class lgAeg1 extends SimpleButton { } }//package
Section 175
//lgAeg3 (lgAeg3) package { import flash.display.*; public dynamic class lgAeg3 extends SimpleButton { } }//package
Section 176
//lgCom (lgCom) package { import flash.display.*; public dynamic class lgCom extends SimpleButton { } }//package
Section 177
//lgToSite (lgToSite) package { import flash.display.*; public dynamic class lgToSite extends SimpleButton { } }//package
Section 178
//Lv1 (Lv1) package { import flash.xml.*; import flash.display.*; import flash.text.*; import flash.events.*; import spill.localisation.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.ui.*; import flash.system.*; import flash.external.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; public dynamic class Lv1 extends MovieClip { public var __id11_:LocalizedTextField; public var __id10_:LocalizedTextField; public function Lv1(){ __setProp___id10__Lv1_flash0(); __setProp___id11__Lv1_flash0(); } function __setProp___id10__Lv1_flash0(){ try { __id10_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id10_.text = "{Click_the_red_objects_to_remove_them.}"; __id10_.textColor = 0xFFFFFF; __id10_.textSize = 19; __id10_.bold = false; __id10_.disableWordwrap = false; __id10_.embedFonts = true; __id10_.font = ""; __id10_.hAlign = "center"; __id10_.multiline = false; __id10_.vAlign = "top"; __id10_.antiAliasType = "advanced"; __id10_.glowBlur = 3; __id10_.glowColor = 0; __id10_.useGlowFilter = false; __id10_.glowQuality = 1; __id10_.glowStrength = 5; __id10_.gridFitType = "pixel"; __id10_.italic = false; __id10_.selectable = false; __id10_.underline = false; try { __id10_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp___id11__Lv1_flash0(){ try { __id11_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id11_.text = "{Keep_balance.}"; __id11_.textColor = 0xFFFFFF; __id11_.textSize = 19; __id11_.bold = false; __id11_.disableWordwrap = false; __id11_.embedFonts = true; __id11_.font = ""; __id11_.hAlign = "center"; __id11_.multiline = false; __id11_.vAlign = "top"; __id11_.antiAliasType = "advanced"; __id11_.glowBlur = 3; __id11_.glowColor = 0; __id11_.useGlowFilter = false; __id11_.glowQuality = 1; __id11_.glowStrength = 5; __id11_.gridFitType = "pixel"; __id11_.italic = false; __id11_.selectable = false; __id11_.underline = false; try { __id11_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 179
//Lv10 (Lv10) package { import flash.display.*; public dynamic class Lv10 extends MovieClip { } }//package
Section 180
//Lv11 (Lv11) package { import flash.display.*; public dynamic class Lv11 extends MovieClip { } }//package
Section 181
//Lv12 (Lv12) package { import flash.display.*; public dynamic class Lv12 extends MovieClip { } }//package
Section 182
//Lv13 (Lv13) package { import flash.display.*; public dynamic class Lv13 extends MovieClip { } }//package
Section 183
//Lv14 (Lv14) package { import flash.display.*; public dynamic class Lv14 extends MovieClip { } }//package
Section 184
//Lv15 (Lv15) package { import flash.display.*; public dynamic class Lv15 extends MovieClip { } }//package
Section 185
//Lv16 (Lv16) package { import flash.display.*; public dynamic class Lv16 extends MovieClip { } }//package
Section 186
//Lv17 (Lv17) package { import flash.display.*; public dynamic class Lv17 extends MovieClip { } }//package
Section 187
//Lv18 (Lv18) package { import flash.display.*; public dynamic class Lv18 extends MovieClip { } }//package
Section 188
//Lv19 (Lv19) package { import flash.display.*; public dynamic class Lv19 extends MovieClip { } }//package
Section 189
//Lv2 (Lv2) package { import flash.display.*; public dynamic class Lv2 extends MovieClip { } }//package
Section 190
//Lv20 (Lv20) package { import flash.display.*; public dynamic class Lv20 extends MovieClip { } }//package
Section 191
//Lv3 (Lv3) package { import flash.display.*; public dynamic class Lv3 extends MovieClip { } }//package
Section 192
//Lv4 (Lv4) package { import flash.display.*; public dynamic class Lv4 extends MovieClip { } }//package
Section 193
//Lv5 (Lv5) package { import flash.display.*; public dynamic class Lv5 extends MovieClip { } }//package
Section 194
//Lv6 (Lv6) package { import flash.display.*; public dynamic class Lv6 extends MovieClip { } }//package
Section 195
//Lv7 (Lv7) package { import flash.display.*; public dynamic class Lv7 extends MovieClip { } }//package
Section 196
//Lv8 (Lv8) package { import flash.display.*; public dynamic class Lv8 extends MovieClip { } }//package
Section 197
//Lv9 (Lv9) package { import flash.display.*; public dynamic class Lv9 extends MovieClip { } }//package
Section 198
//MainMenu (MainMenu) package { import flash.xml.*; import flash.display.*; import flash.text.*; import flash.events.*; import spill.localisation.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.ui.*; import flash.system.*; import flash.external.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; public dynamic class MainMenu extends MovieClip { public var knoPlay:bgPlay; public var knoSound:mgSound; public var knoScore:bgScore; public var __id3_:LocalizedTextField; public var __id1_:LocalizedTextField; public var knoSound2:LocalizedTextField; public var btn_moregamesatPlus:BrandingLogoPlus; public var knoMusic:mgMusic; public var knoAeg1:lgAeg1; public var knoMore:bgMore; public var knoAeg3:lgAeg3; public var __id2_:LocalizedTextField; public var btn_moregamesat:BrandingLogo; public var knoToSite:lgToSite; public var knoCom:lgCom; public var knoMusic2:LocalizedTextField; public function MainMenu(){ __setProp___id1__mainMenu_Layer2_0(); __setProp___id2__mainMenu_Layer2_0(); __setProp_knoMusic2_mainMenu_Layer2_0(); __setProp___id3__mainMenu_Layer2_0(); __setProp_knoSound2_mainMenu_Layer2_0(); } function __setProp_knoMusic2_mainMenu_Layer2_0(){ try { knoMusic2["componentInspectorSetting"] = true; } catch(e:Error) { }; knoMusic2.text = "{Music}"; knoMusic2.textColor = 16776805; knoMusic2.textSize = 19; knoMusic2.bold = false; knoMusic2.disableWordwrap = false; knoMusic2.embedFonts = true; knoMusic2.font = ""; knoMusic2.hAlign = "center"; knoMusic2.multiline = false; knoMusic2.vAlign = "top"; knoMusic2.antiAliasType = "advanced"; knoMusic2.glowBlur = 3; knoMusic2.glowColor = 0; knoMusic2.useGlowFilter = false; knoMusic2.glowQuality = 1; knoMusic2.glowStrength = 5; knoMusic2.gridFitType = "pixel"; knoMusic2.italic = false; knoMusic2.selectable = false; knoMusic2.underline = false; try { knoMusic2["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_knoSound2_mainMenu_Layer2_0(){ try { knoSound2["componentInspectorSetting"] = true; } catch(e:Error) { }; knoSound2.text = "{Sound}"; knoSound2.textColor = 16776805; knoSound2.textSize = 19; knoSound2.bold = false; knoSound2.disableWordwrap = false; knoSound2.embedFonts = true; knoSound2.font = ""; knoSound2.hAlign = "center"; knoSound2.multiline = false; knoSound2.vAlign = "top"; knoSound2.antiAliasType = "advanced"; knoSound2.glowBlur = 3; knoSound2.glowColor = 0; knoSound2.useGlowFilter = false; knoSound2.glowQuality = 1; knoSound2.glowStrength = 5; knoSound2.gridFitType = "pixel"; knoSound2.italic = false; knoSound2.selectable = false; knoSound2.underline = false; try { knoSound2["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp___id3__mainMenu_Layer2_0(){ try { __id3_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id3_.text = "{More_games}"; __id3_.textColor = 16776805; __id3_.textSize = 21; __id3_.bold = false; __id3_.disableWordwrap = false; __id3_.embedFonts = true; __id3_.font = ""; __id3_.hAlign = "center"; __id3_.multiline = false; __id3_.vAlign = "top"; __id3_.antiAliasType = "advanced"; __id3_.glowBlur = 3; __id3_.glowColor = 0; __id3_.useGlowFilter = false; __id3_.glowQuality = 1; __id3_.glowStrength = 5; __id3_.gridFitType = "pixel"; __id3_.italic = false; __id3_.selectable = false; __id3_.underline = false; try { __id3_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp___id1__mainMenu_Layer2_0(){ try { __id1_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id1_.text = "{Code_and_graphics}"; __id1_.textColor = 16776805; __id1_.textSize = 15; __id1_.bold = false; __id1_.disableWordwrap = false; __id1_.embedFonts = true; __id1_.font = ""; __id1_.hAlign = "center"; __id1_.multiline = false; __id1_.vAlign = "top"; __id1_.antiAliasType = "advanced"; __id1_.glowBlur = 3; __id1_.glowColor = 0; __id1_.useGlowFilter = false; __id1_.glowQuality = 1; __id1_.glowStrength = 5; __id1_.gridFitType = "pixel"; __id1_.italic = false; __id1_.selectable = false; __id1_.underline = false; try { __id1_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp___id2__mainMenu_Layer2_0(){ try { __id2_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id2_.text = "{btn_startgame}"; __id2_.textColor = 16776805; __id2_.textSize = 27; __id2_.bold = false; __id2_.disableWordwrap = false; __id2_.embedFonts = true; __id2_.font = ""; __id2_.hAlign = "center"; __id2_.multiline = false; __id2_.vAlign = "top"; __id2_.antiAliasType = "advanced"; __id2_.glowBlur = 3; __id2_.glowColor = 0; __id2_.useGlowFilter = false; __id2_.glowQuality = 1; __id2_.glowStrength = 5; __id2_.gridFitType = "pixel"; __id2_.italic = false; __id2_.selectable = false; __id2_.underline = false; try { __id2_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 199
//mcTween (mcTween) package { import flash.display.*; public dynamic class mcTween extends MovieClip { } }//package
Section 200
//menuBetween (menuBetween) package { import flash.xml.*; import flash.display.*; import flash.text.*; import flash.events.*; import spill.localisation.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.ui.*; import flash.system.*; import flash.external.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; public dynamic class menuBetween extends MovieClip { public var __id9_:LocalizedTextField; public var submit:bbSubmit; public var k2:kn2; public var k3:kn3; public var k4:kn4; public var k6:kn6; public var k7:kn7; public var k8:kn8; public var k9:kn9; public var k5:kn5; public var mReklama:reklama; public var k1:kn1; public var TxLevel:LocalizedTextField; public var k10:kn10; public var k11:kn11; public var k12:kn12; public var k13:kn13; public var k15:kn15; public var k17:kn17; public var k19:kn19; public var more:bbMore; public var k16:kn16; public var btn_moregamesat:BrandingLogo; public var k14:kn14; public var k18:kn18; public var __id8_:LocalizedTextField; public var k20:kn20; public var TxScore:LocalizedTextField; public var next:bbNext; public function menuBetween(){ __setProp_TxLevel_menuBetween_Layer2_0(); __setProp_TxScore_menuBetween_Layer2_0(); __setProp___id8__menuBetween_(); __setProp___id9__menuBetween_(); } function __setProp_TxLevel_menuBetween_Layer2_0(){ try { TxLevel["componentInspectorSetting"] = true; } catch(e:Error) { }; TxLevel.text = "{Level} 1 {completed}"; TxLevel.textColor = 16776805; TxLevel.textSize = 21; TxLevel.bold = false; TxLevel.disableWordwrap = false; TxLevel.embedFonts = true; TxLevel.font = ""; TxLevel.hAlign = "center"; TxLevel.multiline = false; TxLevel.vAlign = "top"; TxLevel.antiAliasType = "advanced"; TxLevel.glowBlur = 3; TxLevel.glowColor = 0; TxLevel.useGlowFilter = false; TxLevel.glowQuality = 1; TxLevel.glowStrength = 5; TxLevel.gridFitType = "pixel"; TxLevel.italic = false; TxLevel.selectable = false; TxLevel.underline = false; try { TxLevel["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp___id9__menuBetween_(){ try { __id9_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id9_.text = "{Next_level}"; __id9_.textColor = 0xFFFFFF; __id9_.textSize = 19; __id9_.bold = false; __id9_.disableWordwrap = false; __id9_.embedFonts = true; __id9_.font = ""; __id9_.hAlign = "center"; __id9_.multiline = false; __id9_.vAlign = "top"; __id9_.antiAliasType = "advanced"; __id9_.glowBlur = 3; __id9_.glowColor = 0; __id9_.useGlowFilter = false; __id9_.glowQuality = 1; __id9_.glowStrength = 5; __id9_.gridFitType = "pixel"; __id9_.italic = false; __id9_.selectable = false; __id9_.underline = false; try { __id9_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp_TxScore_menuBetween_Layer2_0(){ try { TxScore["componentInspectorSetting"] = true; } catch(e:Error) { }; TxScore.text = "{Total score}: 00999"; TxScore.textColor = 16776805; TxScore.textSize = 19; TxScore.bold = false; TxScore.disableWordwrap = false; TxScore.embedFonts = true; TxScore.font = ""; TxScore.hAlign = "center"; TxScore.multiline = false; TxScore.vAlign = "top"; TxScore.antiAliasType = "advanced"; TxScore.glowBlur = 3; TxScore.glowColor = 0; TxScore.useGlowFilter = false; TxScore.glowQuality = 1; TxScore.glowStrength = 5; TxScore.gridFitType = "pixel"; TxScore.italic = false; TxScore.selectable = false; TxScore.underline = false; try { TxScore["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp___id8__menuBetween_(){ try { __id8_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id8_.text = "{Submit_your_score}"; __id8_.textColor = 0xFFFFFF; __id8_.textSize = 19; __id8_.bold = false; __id8_.disableWordwrap = false; __id8_.embedFonts = true; __id8_.font = ""; __id8_.hAlign = "center"; __id8_.multiline = false; __id8_.vAlign = "top"; __id8_.antiAliasType = "advanced"; __id8_.glowBlur = 3; __id8_.glowColor = 0; __id8_.useGlowFilter = false; __id8_.glowQuality = 1; __id8_.glowStrength = 5; __id8_.gridFitType = "pixel"; __id8_.italic = false; __id8_.selectable = false; __id8_.underline = false; try { __id8_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 201
//menuChoice (menuChoice) package { import flash.xml.*; import flash.display.*; import flash.text.*; import flash.events.*; import spill.localisation.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.ui.*; import flash.system.*; import flash.external.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; public dynamic class menuChoice extends MovieClip { public var kk11:k11; public var kk12:k12; public var kk14:k14; public var kk16:k16; public var kk13:k13; public var kk15:k15; public var kk17:k17; public var kk18:k18; public var kk19:k19; public var kk20:k20; public var __id6_:LocalizedTextField; public var menu2:cbMenu; public var __id7_:LocalizedTextField; public var kk1:k1; public var kk2:k2; public var kk3:k3; public var kk4:k4; public var kk5:k5; public var kk6:k6; public var kk7:k7; public var kk8:k8; public var kk9:k9; public var TxSelect2:TextField; public var more2:cbMore; public var kk10:k10; public function menuChoice(){ __setProp___id6__menuChoice_Layer2_0(); __setProp___id7__menuChoice_Layer2_0(); } function __setProp___id7__menuChoice_Layer2_0(){ try { __id7_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id7_.text = "{Main_menu}"; __id7_.textColor = 0xFFFFFF; __id7_.textSize = 19; __id7_.bold = false; __id7_.disableWordwrap = false; __id7_.embedFonts = true; __id7_.font = ""; __id7_.hAlign = "center"; __id7_.multiline = false; __id7_.vAlign = "top"; __id7_.antiAliasType = "advanced"; __id7_.glowBlur = 3; __id7_.glowColor = 0; __id7_.useGlowFilter = false; __id7_.glowQuality = 1; __id7_.glowStrength = 5; __id7_.gridFitType = "pixel"; __id7_.italic = false; __id7_.selectable = false; __id7_.underline = false; try { __id7_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function __setProp___id6__menuChoice_Layer2_0(){ try { __id6_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id6_.text = "{Select_level}"; __id6_.textColor = 16776805; __id6_.textSize = 32; __id6_.bold = false; __id6_.disableWordwrap = false; __id6_.embedFonts = true; __id6_.font = ""; __id6_.hAlign = "center"; __id6_.multiline = false; __id6_.vAlign = "top"; __id6_.antiAliasType = "advanced"; __id6_.glowBlur = 3; __id6_.glowColor = 0; __id6_.useGlowFilter = false; __id6_.glowQuality = 1; __id6_.glowStrength = 5; __id6_.gridFitType = "pixel"; __id6_.italic = false; __id6_.selectable = false; __id6_.underline = false; try { __id6_["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 202
//menuLogo (menuLogo) package { import flash.display.*; public dynamic class menuLogo extends MovieClip { public var knPraz:SimpleButton; public var knPlay:PlayLogo; } }//package
Section 203
//mgMusic (mgMusic) package { import flash.display.*; public dynamic class mgMusic extends SimpleButton { } }//package
Section 204
//mgSound (mgSound) package { import flash.display.*; public dynamic class mgSound extends SimpleButton { } }//package
Section 205
//PhonForLevel (PhonForLevel) package { import flash.display.*; public dynamic class PhonForLevel extends MovieClip { } }//package
Section 206
//PlayLogo (PlayLogo) package { import flash.display.*; public dynamic class PlayLogo extends SimpleButton { } }//package
Section 207
//PreAddSite (PreAddSite) package { import flash.display.*; public dynamic class PreAddSite extends SimpleButton { } }//package
Section 208
//preMc (preMc) package { import flash.display.*; public dynamic class preMc extends MovieClip { } }//package
Section 209
//PreOnSite (PreOnSite) package { import flash.display.*; public dynamic class PreOnSite extends SimpleButton { } }//package
Section 210
//reklama (reklama) package { import flash.display.*; public dynamic class reklama extends MovieClip { } }//package
Section 211
//reklamaLogo (reklamaLogo) package { import flash.display.*; public dynamic class reklamaLogo extends MovieClip { } }//package
Section 212
//s1_100x20_t (s1_100x20_t) package { import src.*; public dynamic class s1_100x20_t extends McDestroy { } }//package
Section 213
//s1_120x20_t (s1_120x20_t) package { import src.*; public dynamic class s1_120x20_t extends McDestroy { } }//package
Section 214
//s1_140 (s1_140) package { import src.*; public dynamic class s1_140 extends McDestroy { } }//package
Section 215
//s1_140x20_t (s1_140x20_t) package { import src.*; public dynamic class s1_140x20_t extends McDestroy { } }//package
Section 216
//s1_160 (s1_160) package { import src.*; public dynamic class s1_160 extends McDestroy { } }//package
Section 217
//s1_160x20_t (s1_160x20_t) package { import src.*; public dynamic class s1_160x20_t extends McDestroy { } }//package
Section 218
//s1_180x20_t (s1_180x20_t) package { import src.*; public dynamic class s1_180x20_t extends McDestroy { } }//package
Section 219
//s1_300x20_t (s1_300x20_t) package { import src.*; public dynamic class s1_300x20_t extends McDestroy { } }//package
Section 220
//s1_360x20_t (s1_360x20_t) package { import src.*; public dynamic class s1_360x20_t extends McDestroy { } }//package
Section 221
//s1_40x20_t (s1_40x20_t) package { import src.*; public dynamic class s1_40x20_t extends McDestroy { } }//package
Section 222
//s1_60x20_t (s1_60x20_t) package { import src.*; public dynamic class s1_60x20_t extends McDestroy { } }//package
Section 223
//s1_80 (s1_80) package { import src.*; public dynamic class s1_80 extends McDestroy { } }//package
Section 224
//s1_80x20_t (s1_80x20_t) package { import src.*; public dynamic class s1_80x20_t extends McDestroy { } }//package
Section 225
//s1_kvadrat (s1_kvadrat) package { import src.*; public dynamic class s1_kvadrat extends McDestroy { } }//package
Section 226
//s1_red (s1_red) package { import src.*; public dynamic class s1_red extends McDestroy { } }//package
Section 227
//s2_120x20_t (s2_120x20_t) package { import flash.display.*; public dynamic class s2_120x20_t extends MovieClip { } }//package
Section 228
//s2_140 (s2_140) package { import flash.display.*; public dynamic class s2_140 extends MovieClip { } }//package
Section 229
//s2_140x20_t (s2_140x20_t) package { import flash.display.*; public dynamic class s2_140x20_t extends MovieClip { } }//package
Section 230
//s2_160 (s2_160) package { import flash.display.*; public dynamic class s2_160 extends MovieClip { } }//package
Section 231
//s2_160x20_t (s2_160x20_t) package { import flash.display.*; public dynamic class s2_160x20_t extends MovieClip { } }//package
Section 232
//s2_200x20_t (s2_200x20_t) package { import flash.display.*; public dynamic class s2_200x20_t extends MovieClip { } }//package
Section 233
//s2_240x20_t (s2_240x20_t) package { import flash.display.*; public dynamic class s2_240x20_t extends MovieClip { } }//package
Section 234
//s2_300x20_t (s2_300x20_t) package { import flash.display.*; public dynamic class s2_300x20_t extends MovieClip { } }//package
Section 235
//s2_340x20_t (s2_340x20_t) package { import flash.display.*; public dynamic class s2_340x20_t extends MovieClip { } }//package
Section 236
//s2_360x20_t (s2_360x20_t) package { import flash.display.*; public dynamic class s2_360x20_t extends MovieClip { } }//package
Section 237
//s2_400x20_t (s2_400x20_t) package { import flash.display.*; public dynamic class s2_400x20_t extends MovieClip { } }//package
Section 238
//s2_440x20_t (s2_440x20_t) package { import flash.display.*; public dynamic class s2_440x20_t extends MovieClip { } }//package
Section 239
//s2_500x20_t (s2_500x20_t) package { import flash.display.*; public dynamic class s2_500x20_t extends MovieClip { } }//package
Section 240
//s2_560x20_t (s2_560x20_t) package { import flash.display.*; public dynamic class s2_560x20_t extends MovieClip { } }//package
Section 241
//s2_80x20_t (s2_80x20_t) package { import flash.display.*; public dynamic class s2_80x20_t extends MovieClip { } }//package
Section 242
//s2_green (s2_green) package { import flash.display.*; public dynamic class s2_green extends MovieClip { } }//package
Section 243
//s2_kvadrat (s2_kvadrat) package { import flash.display.*; public dynamic class s2_kvadrat extends MovieClip { } }//package
Section 244
//s2_test (s2_test) package { import flash.display.*; public dynamic class s2_test extends MovieClip { } }//package
Section 245
//s3_blue (s3_blue) package { import flash.display.*; public dynamic class s3_blue extends MovieClip { } }//package
Section 246
//t1_red (t1_red) package { import src.*; public dynamic class t1_red extends McDestroy { } }//package
Section 247
//t2_green (t2_green) package { import flash.display.*; public dynamic class t2_green extends MovieClip { } }//package
Section 248
//t3_blue (t3_blue) package { import flash.display.*; public dynamic class t3_blue extends MovieClip { } }//package
Section 249
//winSound (winSound) package { import flash.media.*; public dynamic class winSound extends Sound { } }//package

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Symbol 256 GraphicUsed by:257 261 395
Symbol 257 Button {cbMenu}Uses:256Used by:324
Symbol 258 EditableTextUses:6 12Used by:261
Symbol 259 GraphicUsed by:261 395
Symbol 260 EditableTextUses:6 12Used by:261
Symbol 261 Button {cbMore}Uses:256 258 259 260Used by:324
Symbol 262 GraphicUsed by:266 269 272 275 278 281 284 287 290 293 296 299 302 305 308 311 314 317 320 323
Symbol 263 EditableTextUses:6 12Used by:266
Symbol 264 GraphicUsed by:266 269 272 275 278 281 284 287 290 293 296 299 302 305 308 311 314 317 320 323
Symbol 265 EditableTextUses:6 12Used by:266
Symbol 266 Button {k1}Uses:262 263 264 265Used by:324
Symbol 267 EditableTextUses:6 12Used by:269
Symbol 268 EditableTextUses:6 12Used by:269
Symbol 269 Button {k2}Uses:262 267 264 268Used by:324
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Symbol 271 EditableTextUses:6 12Used by:272
Symbol 272 Button {k3}Uses:262 270 264 271Used by:324
Symbol 273 EditableTextUses:6 12Used by:275
Symbol 274 EditableTextUses:6 12Used by:275
Symbol 275 Button {k4}Uses:262 273 264 274Used by:324
Symbol 276 EditableTextUses:6 12Used by:278
Symbol 277 EditableTextUses:6 12Used by:278
Symbol 278 Button {k5}Uses:262 276 264 277Used by:324
Symbol 279 EditableTextUses:6 12Used by:281
Symbol 280 EditableTextUses:6 12Used by:281
Symbol 281 Button {k6}Uses:262 279 264 280Used by:324
Symbol 282 EditableTextUses:6 12Used by:284
Symbol 283 EditableTextUses:6 12Used by:284
Symbol 284 Button {k7}Uses:262 282 264 283Used by:324
Symbol 285 EditableTextUses:6 12Used by:287
Symbol 286 EditableTextUses:6 12Used by:287
Symbol 287 Button {k8}Uses:262 285 264 286Used by:324
Symbol 288 EditableTextUses:6 12Used by:290
Symbol 289 EditableTextUses:6 12Used by:290
Symbol 290 Button {k9}Uses:262 288 264 289Used by:324
Symbol 291 EditableTextUses:6 12Used by:293
Symbol 292 EditableTextUses:6 12Used by:293
Symbol 293 Button {k10}Uses:262 291 264 292Used by:324
Symbol 294 EditableTextUses:6 12Used by:296
Symbol 295 EditableTextUses:6 12Used by:296
Symbol 296 Button {k11}Uses:262 294 264 295Used by:324
Symbol 297 EditableTextUses:6 12Used by:299
Symbol 298 EditableTextUses:6 12Used by:299
Symbol 299 Button {k12}Uses:262 297 264 298Used by:324
Symbol 300 EditableTextUses:6 12Used by:302
Symbol 301 EditableTextUses:6 12Used by:302
Symbol 302 Button {k13}Uses:262 300 264 301Used by:324
Symbol 303 EditableTextUses:6 12Used by:305
Symbol 304 EditableTextUses:6 12Used by:305
Symbol 305 Button {k14}Uses:262 303 264 304Used by:324
Symbol 306 EditableTextUses:6 12Used by:308
Symbol 307 EditableTextUses:6 12Used by:308
Symbol 308 Button {k15}Uses:262 306 264 307Used by:324
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Symbol 310 EditableTextUses:6 12Used by:311
Symbol 311 Button {k16}Uses:262 309 264 310Used by:324
Symbol 312 EditableTextUses:6 12Used by:314
Symbol 313 EditableTextUses:6 12Used by:314
Symbol 314 Button {k17}Uses:262 312 264 313Used by:324
Symbol 315 EditableTextUses:6 12Used by:317
Symbol 316 EditableTextUses:6 12Used by:317
Symbol 317 Button {k18}Uses:262 315 264 316Used by:324
Symbol 318 EditableTextUses:6 12Used by:320
Symbol 319 EditableTextUses:6 12Used by:320
Symbol 320 Button {k19}Uses:262 318 264 319Used by:324
Symbol 321 EditableTextUses:6 12Used by:323
Symbol 322 EditableTextUses:6 12Used by:323
Symbol 323 Button {k20}Uses:262 321 264 322Used by:324
Symbol 324 MovieClip {menuChoice}Uses:253 255 257 261 266 269 272 275 278 281 284 287 290 293 296 299 302 305 308 311 314 317 320 323 106
Symbol 325 MovieClip {reklama}Uses:59Used by:397
Symbol 326 MovieClipUses:3Used by:397
Symbol 327 GraphicUsed by:397
Symbol 328 GraphicUsed by:332 335 338 341 344 347 350 353 356 359 362 365 368 371 374 377 380 383 386
Symbol 329 EditableTextUses:6 12Used by:332
Symbol 330 GraphicUsed by:332 335 338 341 344 347 350 353 356 359 362 365 368 371 374 377 380 383 386 390
Symbol 331 EditableTextUses:6 12Used by:332
Symbol 332 Button {kn1}Uses:328 329 330 331Used by:397
Symbol 333 EditableTextUses:6 12Used by:335
Symbol 334 EditableTextUses:6 12Used by:335
Symbol 335 Button {kn2}Uses:328 333 330 334Used by:397
Symbol 336 EditableTextUses:6 12Used by:338
Symbol 337 EditableTextUses:6 12Used by:338
Symbol 338 Button {kn3}Uses:328 336 330 337Used by:397
Symbol 339 EditableTextUses:6 12Used by:341
Symbol 340 EditableTextUses:6 12Used by:341
Symbol 341 Button {kn4}Uses:328 339 330 340Used by:397
Symbol 342 EditableTextUses:6 12Used by:344
Symbol 343 EditableTextUses:6 12Used by:344
Symbol 344 Button {kn5}Uses:328 342 330 343Used by:397
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Symbol 360 EditableTextUses:6 12Used by:362
Symbol 361 EditableTextUses:6 12Used by:362
Symbol 362 Button {kn11}Uses:328 360 330 361Used by:397
Symbol 363 EditableTextUses:6 12Used by:365
Symbol 364 EditableTextUses:6 12Used by:365
Symbol 365 Button {kn12}Uses:328 363 330 364Used by:397
Symbol 366 EditableTextUses:6 12Used by:368
Symbol 367 EditableTextUses:6 12Used by:368
Symbol 368 Button {kn13}Uses:328 366 330 367Used by:397
Symbol 369 EditableTextUses:6 12Used by:371
Symbol 370 EditableTextUses:6 12Used by:371
Symbol 371 Button {kn14}Uses:328 369 330 370Used by:397
Symbol 372 EditableTextUses:6 12Used by:374
Symbol 373 EditableTextUses:6 12Used by:374
Symbol 374 Button {kn15}Uses:328 372 330 373Used by:397
Symbol 375 EditableTextUses:6 12Used by:377
Symbol 376 EditableTextUses:6 12Used by:377
Symbol 377 Button {kn16}Uses:328 375 330 376Used by:397
Symbol 378 EditableTextUses:6 12Used by:380
Symbol 379 EditableTextUses:6 12Used by:380
Symbol 380 Button {kn17}Uses:328 378 330 379Used by:397
Symbol 381 EditableTextUses:6 12Used by:383
Symbol 382 EditableTextUses:6 12Used by:383
Symbol 383 Button {kn18}Uses:328 381 330 382Used by:397
Symbol 384 EditableTextUses:6 12Used by:386
Symbol 385 EditableTextUses:6 12Used by:386
Symbol 386 Button {kn19}Uses:328 384 330 385Used by:397
Symbol 387 GraphicUsed by:390
Symbol 388 EditableTextUses:6 12Used by:390
Symbol 389 EditableTextUses:6 12Used by:390
Symbol 390 Button {kn20}Uses:387 388 330 389Used by:397
Symbol 391 GraphicUsed by:392 396
Symbol 392 Button {bbSubmit}Uses:391Used by:397
Symbol 393 EditableTextUses:6 12Used by:395
Symbol 394 EditableTextUses:6 12Used by:395
Symbol 395 Button {bbMore}Uses:256 393 259 394Used by:397
Symbol 396 Button {bbNext}Uses:391Used by:397
Symbol 397 MovieClip {menuBetween}Uses:326 327 325 332 335 338 341 344 347 350 353 356 359 362 365 368 371 374 377 380 383 386 390 106 392 395 396 242
Symbol 398 BitmapUsed by:399
Symbol 399 GraphicUses:398Used by:400
Symbol 400 MovieClip {PhonForLevel}Uses:399Used by:415 422 433 438 443 444 453 456 459 462 463 466 471 478 479 480 483 484 485 490
Symbol 401 GraphicUsed by:402
Symbol 402 MovieClip {s2_400x20_t}Uses:401Used by:415 438 444
Symbol 403 GraphicUsed by:404
Symbol 404 MovieClip {t2_green}Uses:403Used by:415 456 463 466 483
Symbol 405 GraphicUsed by:406
Symbol 406 MovieClip {t1_red}Uses:405Used by:415 444 463 466 480 483
Symbol 407 GraphicUsed by:408
Symbol 408 MovieClip {c1_red}Uses:407Used by:415 422 433 453 456 466 480 490
Symbol 409 GraphicUsed by:410
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Symbol 411 GraphicUsed by:412
Symbol 412 MovieClip {s2_kvadrat}Uses:411Used by:415 433 438 444 459 471 479
Symbol 413 GraphicUsed by:414
Symbol 414 MovieClip {s1_kvadrat}Uses:413Used by:415 422 444 456 480 485
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Symbol 416 GraphicUsed by:417
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Symbol 418 GraphicUsed by:419
Symbol 419 MovieClip {d1_red}Uses:418Used by:422 433
Symbol 420 GraphicUsed by:421
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Symbol 422 MovieClip {Lv19}Uses:400 417 85 414 410 408 419 421
Symbol 423 GraphicUsed by:424
Symbol 424 MovieClip {s2_240x20_t}Uses:423Used by:433 471
Symbol 425 GraphicUsed by:426
Symbol 426 MovieClip {s1_60x20_t}Uses:425Used by:433 438 456
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Symbol 429 GraphicUsed by:430
Symbol 430 MovieClip {s1_80x20_t}Uses:429Used by:433 459 462 471
Symbol 431 GraphicUsed by:432
Symbol 432 MovieClip {s1_40x20_t}Uses:431Used by:433 462 484
Symbol 433 MovieClip {Lv18}Uses:400 424 85 426 428 430 419 432 412 408
Symbol 434 GraphicUsed by:435
Symbol 435 MovieClip {s1_120x20_t}Uses:434Used by:438 479
Symbol 436 GraphicUsed by:437
Symbol 437 MovieClip {s1_140x20_t}Uses:436Used by:438 477
Symbol 438 MovieClip {Lv17}Uses:400 402 85 435 437 410 412 421 426
Symbol 439 GraphicUsed by:440
Symbol 440 MovieClip {s2_160}Uses:439Used by:443 478
Symbol 441 GraphicUsed by:442
Symbol 442 MovieClip {s1_300x20_t}Uses:441Used by:443
Symbol 443 MovieClip {Lv16}Uses:400 440 85 421 442
Symbol 444 MovieClip {Lv15}Uses:400 402 85 414 412 421 406
Symbol 445 GraphicUsed by:446
Symbol 446 MovieClip {s2_560x20_t}Uses:445Used by:453
Symbol 447 GraphicUsed by:448
Symbol 448 MovieClip {s2_160x20_t}Uses:447Used by:453 459 484
Symbol 449 GraphicUsed by:450
Symbol 450 MovieClip {s1_180x20_t}Uses:449Used by:453 456
Symbol 451 GraphicUsed by:452
Symbol 452 MovieClip {s1_80}Uses:451Used by:453
Symbol 453 MovieClip {Lv14}Uses:400 446 85 448 450 408 410 452
Symbol 454 GraphicUsed by:455
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Symbol 456 MovieClip {Lv13}Uses:400 455 85 421 408 414 450 404 410 428 426
Symbol 457 GraphicUsed by:458
Symbol 458 MovieClip {s2_80x20_t}Uses:457Used by:459 462
Symbol 459 MovieClip {Lv12}Uses:400 85 430 458 410 412 448
Symbol 460 GraphicUsed by:461
Symbol 461 MovieClip {s2_300x20_t}Uses:460Used by:462 485
Symbol 462 MovieClip {Lv11}Uses:400 461 85 430 458 410 432
Symbol 463 MovieClip {Lv10}Uses:400 455 85 406 404
Symbol 464 GraphicUsed by:465
Symbol 465 MovieClip {s2_440x20_t}Uses:464Used by:466
Symbol 466 MovieClip {Lv9}Uses:400 465 85 408 410 406 404
Symbol 467 GraphicUsed by:468
Symbol 468 MovieClip {s2_360x20_t}Uses:467Used by:471
Symbol 469 GraphicUsed by:470
Symbol 470 MovieClip {s1_360x20_t}Uses:469Used by:471
Symbol 471 MovieClip {Lv8}Uses:400 468 85 424 410 412 470 430
Symbol 472 GraphicUsed by:473
Symbol 473 MovieClip {s2_140}Uses:472Used by:478
Symbol 474 GraphicUsed by:475
Symbol 475 MovieClip {s1_160}Uses:474Used by:478
Symbol 476 GraphicUsed by:477 495
Symbol 477 MovieClip {s1_140}Uses:476 437Used by:478
Symbol 478 MovieClip {Lv7}Uses:400 440 85 410 473 475 477
Symbol 479 MovieClip {Lv6}Uses:400 83 85 435 412
Symbol 480 MovieClip {Lv5}Uses:400 417 85 421 410 406 408 414
Symbol 481 GraphicUsed by:482
Symbol 482 MovieClip {s2_340x20_t}Uses:481Used by:483
Symbol 483 MovieClip {Lv4}Uses:400 482 85 406 404
Symbol 484 MovieClip {Lv3}Uses:400 455 85 432 428 448
Symbol 485 MovieClip {Lv2}Uses:400 461 85 410 414 83
Symbol 486 GraphicUsed by:487
Symbol 487 MovieClip {s2_140x20_t}Uses:486Used by:490
Symbol 488 EditableTextUses:6 12Used by:490
Symbol 489 EditableTextUses:6 12Used by:490
Symbol 490 MovieClip {Lv1}Uses:400 487 85 408 488 489 106
Symbol 491 GraphicUsed by:492
Symbol 492 MovieClip {s1_160x20_t}Uses:491
Symbol 493 GraphicUsed by:494
Symbol 494 MovieClip {s2_green}Uses:493
Symbol 495 MovieClip {s1_red}Uses:476
Symbol 496 GraphicUsed by:497
Symbol 497 MovieClip {c3_blue}Uses:496
Symbol 498 GraphicUsed by:499
Symbol 499 MovieClip {t3_blue}Uses:498
Symbol 500 GraphicUsed by:501
Symbol 501 MovieClip {s2_test}Uses:500
Symbol 502 GraphicUsed by:503
Symbol 503 MovieClip {mcTween}Uses:502
Symbol 504 MovieClip {src.Mn}Used by:Timeline

Instance Names

"txt"Frame 1Symbol 7 EditableText
"preRectMc"Frame 1Symbol 9 MovieClip {preMc}
"LinkOnSite"Frame 1Symbol 11 Button {PreOnSite}
"LinkAdd"Frame 1Symbol 15 Button {PreAddSite}
"flag"Symbol 52 MovieClip Frame 1Symbol 49 MovieClip {Aequilibrium2_fla.flag_icon_216}
"text"Symbol 52 MovieClip Frame 1Symbol 51 EditableText
"l_de"Symbol 55 MovieClip {spill.localisation.LanguageSelectPopup_mc} Frame 1Symbol 52 MovieClip
"l_en_us"Symbol 55 MovieClip {spill.localisation.LanguageSelectPopup_mc} Frame 1Symbol 52 MovieClip
"l_fr"Symbol 55 MovieClip {spill.localisation.LanguageSelectPopup_mc} Frame 1Symbol 52 MovieClip
"l_it"Symbol 55 MovieClip {spill.localisation.LanguageSelectPopup_mc} Frame 1Symbol 52 MovieClip
"l_nl"Symbol 55 MovieClip {spill.localisation.LanguageSelectPopup_mc} Frame 1Symbol 52 MovieClip
"l_pl"Symbol 55 MovieClip {spill.localisation.LanguageSelectPopup_mc} Frame 1Symbol 52 MovieClip
"l_es_mx"Symbol 55 MovieClip {spill.localisation.LanguageSelectPopup_mc} Frame 1Symbol 52 MovieClip
"l_br"Symbol 55 MovieClip {spill.localisation.LanguageSelectPopup_mc} Frame 1Symbol 52 MovieClip
"l_cn"Symbol 55 MovieClip {spill.localisation.LanguageSelectPopup_mc} Frame 1Symbol 52 MovieClip
"l_en_uk"Symbol 55 MovieClip {spill.localisation.LanguageSelectPopup_mc} Frame 1Symbol 52 MovieClip
"l_es"Symbol 55 MovieClip {spill.localisation.LanguageSelectPopup_mc} Frame 1Symbol 52 MovieClip
"l_id"Symbol 55 MovieClip {spill.localisation.LanguageSelectPopup_mc} Frame 1Symbol 52 MovieClip
"l_jp"Symbol 55 MovieClip {spill.localisation.LanguageSelectPopup_mc} Frame 1Symbol 52 MovieClip
"l_pt"Symbol 55 MovieClip {spill.localisation.LanguageSelectPopup_mc} Frame 1Symbol 52 MovieClip
"l_ar"Symbol 55 MovieClip {spill.localisation.LanguageSelectPopup_mc} Frame 1Symbol 52 MovieClip
"l_in"Symbol 55 MovieClip {spill.localisation.LanguageSelectPopup_mc} Frame 1Symbol 52 MovieClip
"l_es_ar"Symbol 55 MovieClip {spill.localisation.LanguageSelectPopup_mc} Frame 1Symbol 52 MovieClip
"l_se"Symbol 55 MovieClip {spill.localisation.LanguageSelectPopup_mc} Frame 1Symbol 52 MovieClip
"l_ru"Symbol 55 MovieClip {spill.localisation.LanguageSelectPopup_mc} Frame 1Symbol 52 MovieClip
"languageName_text"Symbol 58 MovieClip {spill.localisation.LanguageSelectBox_mc} Frame 1Symbol 57 EditableText
"flag"Symbol 58 MovieClip {spill.localisation.LanguageSelectBox_mc} Frame 1Symbol 49 MovieClip {Aequilibrium2_fla.flag_icon_216}
"knPraz"Symbol 68 MovieClip {menuLogo} Frame 1Symbol 67 Button
"knPlay"Symbol 68 MovieClip {menuLogo} Frame 1Symbol 64 Button {PlayLogo}
"knoScore"Symbol 245 MovieClip {MainMenu} Frame 1Symbol 88 Button {bgScore}
"knoMore"Symbol 245 MovieClip {MainMenu} Frame 1Symbol 91 Button {bgMore}
"knoToSite"Symbol 245 MovieClip {MainMenu} Frame 1Symbol 94 Button {lgToSite}
"knoCom"Symbol 245 MovieClip {MainMenu} Frame 1Symbol 97 Button {lgCom}
"knoAeg1"Symbol 245 MovieClip {MainMenu} Frame 1Symbol 100 Button {lgAeg1}
"knoAeg3"Symbol 245 MovieClip {MainMenu} Frame 1Symbol 103 Button {lgAeg3}
"__id1_"Symbol 245 MovieClip {MainMenu} Frame 1Symbol 106 MovieClip {spill.localisation.LocalizedTextField}
"knoPlay"Symbol 245 MovieClip {MainMenu} Frame 1Symbol 108 Button {bgPlay}
"__id2_"Symbol 245 MovieClip {MainMenu} Frame 1Symbol 106 MovieClip {spill.localisation.LocalizedTextField}
"knoMusic"Symbol 245 MovieClip {MainMenu} Frame 1Symbol 110 Button {mgMusic}
"knoMusic2"Symbol 245 MovieClip {MainMenu} Frame 1Symbol 106 MovieClip {spill.localisation.LocalizedTextField}
"btn_moregamesat"Symbol 245 MovieClip {MainMenu} Frame 1Symbol 242 MovieClip {spill.localisation.BrandingLogo}
"btn_moregamesatPlus"Symbol 245 MovieClip {MainMenu} Frame 1Symbol 243 Button {BrandingLogoPlus}
"__id3_"Symbol 245 MovieClip {MainMenu} Frame 1Symbol 106 MovieClip {spill.localisation.LocalizedTextField}
"knoSound"Symbol 245 MovieClip {MainMenu} Frame 1Symbol 244 Button {mgSound}
"knoSound2"Symbol 245 MovieClip {MainMenu} Frame 1Symbol 106 MovieClip {spill.localisation.LocalizedTextField}
"KnGMenu"Symbol 252 MovieClip {GMenus} Frame 1Symbol 246 Button {BtnGMenu}
"KnGsound"Symbol 252 MovieClip {GMenus} Frame 1Symbol 247 Button {BtnGsound}
"KnGmusic"Symbol 252 MovieClip {GMenus} Frame 1Symbol 248 Button {BtnGmusic}
"knGObl"Symbol 252 MovieClip {GMenus} Frame 1Symbol 250 Button {BtnGoblm}
"KnGReset"Symbol 252 MovieClip {GMenus} Frame 1Symbol 251 Button {BtnReset}
"__id4_"Symbol 252 MovieClip {GMenus} Frame 1Symbol 106 MovieClip {spill.localisation.LocalizedTextField}
"KnGsound2"Symbol 252 MovieClip {GMenus} Frame 1Symbol 106 MovieClip {spill.localisation.LocalizedTextField}
"KnGmusic2"Symbol 252 MovieClip {GMenus} Frame 1Symbol 106 MovieClip {spill.localisation.LocalizedTextField}
"__id5_"Symbol 252 MovieClip {GMenus} Frame 1Symbol 106 MovieClip {spill.localisation.LocalizedTextField}
"txtGLevel"Symbol 252 MovieClip {GMenus} Frame 1Symbol 106 MovieClip {spill.localisation.LocalizedTextField}
"txtGScore"Symbol 252 MovieClip {GMenus} Frame 1Symbol 106 MovieClip {spill.localisation.LocalizedTextField}
"TxSelect2"Symbol 324 MovieClip {menuChoice} Frame 1Symbol 255 EditableText
"menu2"Symbol 324 MovieClip {menuChoice} Frame 1Symbol 257 Button {cbMenu}
"more2"Symbol 324 MovieClip {menuChoice} Frame 1Symbol 261 Button {cbMore}
"kk1"Symbol 324 MovieClip {menuChoice} Frame 1Symbol 266 Button {k1}
"kk2"Symbol 324 MovieClip {menuChoice} Frame 1Symbol 269 Button {k2}
"kk3"Symbol 324 MovieClip {menuChoice} Frame 1Symbol 272 Button {k3}
"kk4"Symbol 324 MovieClip {menuChoice} Frame 1Symbol 275 Button {k4}
"kk5"Symbol 324 MovieClip {menuChoice} Frame 1Symbol 278 Button {k5}
"kk6"Symbol 324 MovieClip {menuChoice} Frame 1Symbol 281 Button {k6}
"kk7"Symbol 324 MovieClip {menuChoice} Frame 1Symbol 284 Button {k7}
"kk8"Symbol 324 MovieClip {menuChoice} Frame 1Symbol 287 Button {k8}
"kk9"Symbol 324 MovieClip {menuChoice} Frame 1Symbol 290 Button {k9}
"kk10"Symbol 324 MovieClip {menuChoice} Frame 1Symbol 293 Button {k10}
"kk11"Symbol 324 MovieClip {menuChoice} Frame 1Symbol 296 Button {k11}
"kk12"Symbol 324 MovieClip {menuChoice} Frame 1Symbol 299 Button {k12}
"kk13"Symbol 324 MovieClip {menuChoice} Frame 1Symbol 302 Button {k13}
"kk14"Symbol 324 MovieClip {menuChoice} Frame 1Symbol 305 Button {k14}
"kk15"Symbol 324 MovieClip {menuChoice} Frame 1Symbol 308 Button {k15}
"kk16"Symbol 324 MovieClip {menuChoice} Frame 1Symbol 311 Button {k16}
"kk17"Symbol 324 MovieClip {menuChoice} Frame 1Symbol 314 Button {k17}
"kk18"Symbol 324 MovieClip {menuChoice} Frame 1Symbol 317 Button {k18}
"kk19"Symbol 324 MovieClip {menuChoice} Frame 1Symbol 320 Button {k19}
"kk20"Symbol 324 MovieClip {menuChoice} Frame 1Symbol 323 Button {k20}
"__id6_"Symbol 324 MovieClip {menuChoice} Frame 1Symbol 106 MovieClip {spill.localisation.LocalizedTextField}
"__id7_"Symbol 324 MovieClip {menuChoice} Frame 1Symbol 106 MovieClip {spill.localisation.LocalizedTextField}
"mReklama"Symbol 397 MovieClip {menuBetween} Frame 1Symbol 325 MovieClip {reklama}
"k1"Symbol 397 MovieClip {menuBetween} Frame 1Symbol 332 Button {kn1}
"k2"Symbol 397 MovieClip {menuBetween} Frame 1Symbol 335 Button {kn2}
"k3"Symbol 397 MovieClip {menuBetween} Frame 1Symbol 338 Button {kn3}
"k4"Symbol 397 MovieClip {menuBetween} Frame 1Symbol 341 Button {kn4}
"k5"Symbol 397 MovieClip {menuBetween} Frame 1Symbol 344 Button {kn5}
"k6"Symbol 397 MovieClip {menuBetween} Frame 1Symbol 347 Button {kn6}
"k7"Symbol 397 MovieClip {menuBetween} Frame 1Symbol 350 Button {kn7}
"k8"Symbol 397 MovieClip {menuBetween} Frame 1Symbol 353 Button {kn8}
"k9"Symbol 397 MovieClip {menuBetween} Frame 1Symbol 356 Button {kn9}
"k10"Symbol 397 MovieClip {menuBetween} Frame 1Symbol 359 Button {kn10}
"k11"Symbol 397 MovieClip {menuBetween} Frame 1Symbol 362 Button {kn11}
"k12"Symbol 397 MovieClip {menuBetween} Frame 1Symbol 365 Button {kn12}
"k13"Symbol 397 MovieClip {menuBetween} Frame 1Symbol 368 Button {kn13}
"k14"Symbol 397 MovieClip {menuBetween} Frame 1Symbol 371 Button {kn14}
"k15"Symbol 397 MovieClip {menuBetween} Frame 1Symbol 374 Button {kn15}
"k16"Symbol 397 MovieClip {menuBetween} Frame 1Symbol 377 Button {kn16}
"k17"Symbol 397 MovieClip {menuBetween} Frame 1Symbol 380 Button {kn17}
"k18"Symbol 397 MovieClip {menuBetween} Frame 1Symbol 383 Button {kn18}
"k19"Symbol 397 MovieClip {menuBetween} Frame 1Symbol 386 Button {kn19}
"k20"Symbol 397 MovieClip {menuBetween} Frame 1Symbol 390 Button {kn20}
"TxLevel"Symbol 397 MovieClip {menuBetween} Frame 1Symbol 106 MovieClip {spill.localisation.LocalizedTextField}
"TxScore"Symbol 397 MovieClip {menuBetween} Frame 1Symbol 106 MovieClip {spill.localisation.LocalizedTextField}
"submit"Symbol 397 MovieClip {menuBetween} Frame 1Symbol 392 Button {bbSubmit}
"more"Symbol 397 MovieClip {menuBetween} Frame 1Symbol 395 Button {bbMore}
"next"Symbol 397 MovieClip {menuBetween} Frame 1Symbol 396 Button {bbNext}
"btn_moregamesat"Symbol 397 MovieClip {menuBetween} Frame 1Symbol 242 MovieClip {spill.localisation.BrandingLogo}
"__id8_"Symbol 397 MovieClip {menuBetween} Frame 1Symbol 106 MovieClip {spill.localisation.LocalizedTextField}
"__id9_"Symbol 397 MovieClip {menuBetween} Frame 1Symbol 106 MovieClip {spill.localisation.LocalizedTextField}
"__id10_"Symbol 490 MovieClip {Lv1} Frame 1Symbol 106 MovieClip {spill.localisation.LocalizedTextField}
"__id11_"Symbol 490 MovieClip {Lv1} Frame 1Symbol 106 MovieClip {spill.localisation.LocalizedTextField}

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 11284 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> <rdf:Description rdf:about="" xmln ..."

Labels

"br"Symbol 49 MovieClip {Aequilibrium2_fla.flag_icon_216} Frame 1
"nl"Symbol 49 MovieClip {Aequilibrium2_fla.flag_icon_216} Frame 2
"cn"Symbol 49 MovieClip {Aequilibrium2_fla.flag_icon_216} Frame 3
"de"Symbol 49 MovieClip {Aequilibrium2_fla.flag_icon_216} Frame 4
"es"Symbol 49 MovieClip {Aequilibrium2_fla.flag_icon_216} Frame 5
"fr"Symbol 49 MovieClip {Aequilibrium2_fla.flag_icon_216} Frame 6
"in"Symbol 49 MovieClip {Aequilibrium2_fla.flag_icon_216} Frame 7
"it"Symbol 49 MovieClip {Aequilibrium2_fla.flag_icon_216} Frame 8
"jp"Symbol 49 MovieClip {Aequilibrium2_fla.flag_icon_216} Frame 9
"my"Symbol 49 MovieClip {Aequilibrium2_fla.flag_icon_216} Frame 10
"ph"Symbol 49 MovieClip {Aequilibrium2_fla.flag_icon_216} Frame 11
"pl"Symbol 49 MovieClip {Aequilibrium2_fla.flag_icon_216} Frame 12
"pt"Symbol 49 MovieClip {Aequilibrium2_fla.flag_icon_216} Frame 13
"ru"Symbol 49 MovieClip {Aequilibrium2_fla.flag_icon_216} Frame 14
"se"Symbol 49 MovieClip {Aequilibrium2_fla.flag_icon_216} Frame 15
"tr"Symbol 49 MovieClip {Aequilibrium2_fla.flag_icon_216} Frame 16
"en_uk"Symbol 49 MovieClip {Aequilibrium2_fla.flag_icon_216} Frame 17
"en_us"Symbol 49 MovieClip {Aequilibrium2_fla.flag_icon_216} Frame 18
"id"Symbol 49 MovieClip {Aequilibrium2_fla.flag_icon_216} Frame 19
"ar"Symbol 49 MovieClip {Aequilibrium2_fla.flag_icon_216} Frame 20
"es_mx"Symbol 49 MovieClip {Aequilibrium2_fla.flag_icon_216} Frame 21
"es_ar"Symbol 49 MovieClip {Aequilibrium2_fla.flag_icon_216} Frame 22
"www.agame.com"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 1
"www.game.com.cn"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 2
"www.zapjuegos.com"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 3
"www.spel.nl"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 4
"www.jeu.fr"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 5
"www.spielen.com"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 6
"www.clickjogos.com"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 7
"www.giocaregratis.it"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 8
"www.spel.se"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 9
"www.mygames.co.uk"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 10
"www.flashgames.ru"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 11
"www.game.co.in"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 12
"www.games.co.id"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 13
"www.minigry.pl"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 14
"www.asoyun.com"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 15
"www.game.com.my"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 16
"www.gamesgames.com"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 17
"www.spelletjes.nl"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 18
"www.jeux.fr"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 19
"www.jetztspielen.de"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 20
"www.gry.pl"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 21
"www.spela.se"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 22
"www.gioco.it"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 23
"www.juegos.com"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 24
"www.juegos.mx"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 25
"www.juegos.com.ar"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 26
"www.ojogos.com.br"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 27
"www.ourgames.ru"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 28
"www.games.co.uk"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 29
"www.oyunlar123.com"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 30
"www.girlsgogames.com"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 31
"www.girlsgogames.in"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 32
"www.girlsgogamestr.com"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 33
"www.girlsgogames.com.br"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 34
"www.girlsgogames.fr"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 35
"www.girlsgogames.co.uk"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 36
"www.girlsgogames.de"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 37
"www.girlsgogames.pl"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 38
"www.girlsgogames.ru"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 39
"www.juegosdechicas.com"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 40
"www.juegosdechicas.com.ar"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 41
"www.juegosdechicas.mx"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 42
"www.girlsgogames.it"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 43
"www.girlsgogames.es"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 44
"www.girlsgogames.nl"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 45
"www.girlsgogames.se"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 46
"www.ojogos.pt"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 47
"www.laro.com.ph"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 48
"www.egames.jp"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 49
"www.a10.com"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 50
"www.dailygame.com"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 51
"www.zapapa.com"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 52
"www.zapapa.nl"Symbol 242 MovieClip {spill.localisation.BrandingLogo} Frame 53




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Created: 10/8 -2019 10:14:10 Last modified: 10/8 -2019 10:14:10 Server time: 22/12 -2024 20:29:30