STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229459 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #110248 |
none |
done |
start |
to power-up and send |
Grab the White |
enemies back to the chalkboard. |
navigate. |
next |
quit |
00 |
00 |
play |
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No. |
Score |
name |
Your Score: |
88997 |
play again |
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Brought to you by your friends at Nick Online. Visit us on the Web at www.nick.com |
Play Again |
©2003 Viacom International Inc. All Rights Reserved. Nickelodeon, and all related characters, names and logos are trademarks of Viacom International, Inc. Unauthorized use of any Nickelodeon material on any other website is expressly prohibited. |
ActionScript [AS1/AS2]
Frame 18ifFrameLoaded (77) { gotoAndPlay (21); }Frame 20gotoAndPlay (17);Frame 40ifFrameLoaded (80) { gotoAndPlay (43); }Frame 41gotoAndPlay (39);Frame 61ifFrameLoaded (92) { gotoAndPlay (65); }Frame 62gotoAndPlay (60);Frame 73gotoAndStop (74);Frame 74level = "1"; stop();Frame 75gServer = "www.nick.com"; gGameName = "chalk_chase"; gScore = ""; stop();Frame 76_root.gotoAndPlay("cut" add level);Instance of Symbol 209 MovieClip "shpac" in Frame 76/* no clip actions */Instance of Symbol 214 MovieClip "music2" in Frame 76onClipEvent (load) { play(); }Instance of Symbol 215 MovieClip "music1" in Frame 76onClipEvent (load) { play(); }Frame 77call("setlevel" + [level]); _level0.music2.music_loop_intro.stop();Frame 78range = 0; points = 0; lev1startx = 54; lev1starty = 92; lev2startx = 56; lev2starty = 80; lev3startx = 56; lev3starty = 92; lev4startx = 56; lev4starty = 104; while (Number(range) < 32) { col = 0; objet = eval ("r" add range); while (Number(col) < 27) { bit = substring(objet, Number(col) + 1, 1); if (bit eq ".") { points = Number(points) + 1; duplicateMovieClip ("/p", (("p_" add col) add "_") add range, points); setProperty((("p_" add col) add "_") add range, _x , Number(col * 16) + 16); setProperty((("p_" add col) add "_") add range, _y , Number(range * 16) + 16); } if (bit eq "o") { points = Number(points) + 1; duplicateMovieClip ("/pil", (("p_" add col) add "_") add range, points); setProperty((("p_" add col) add "_") add range, _x , Number(col * 16) + 16); setProperty((("p_" add col) add "_") add range, _y , Number(range * 16) + 16); } col = Number(col) + 1; } range = Number(range) + 1; } px = eval (("lev" add [level]) add "startx"); py = eval (("lev" add [level]) add "starty"); vx = -1; vy = 0; svx = -1; duplicateMovieClip ("/shpac", "pacman", Number(points) + 1); removeMovieClip("/shpac"); f1x = 56; f1y = 56; f1vx = 1; mang1 = 0; duplicateMovieClip ("/fant1", "f1", Number(points) + 2); f1.attachMovie(("fantome" add [level]) add "1", "b1", Number(points) + 2); setProperty("_root.f1.b1", _xscale , "120"); setProperty("_root.f1.b1", _yscale , "120"); f2x = 56; f2y = 60; f2vy = -1; mang2 = 0; duplicateMovieClip ("/fant2", "f2", Number(points) + 3); f2.attachMovie(("fantome" add [level]) add "2", "b2", Number(points) + 3); setProperty("_root.f2.b2", _xscale , "120"); setProperty("_root.f2.b2", _yscale , "120"); f3x = 56; f3y = 56; f3vy = 1; mang3 = 0; duplicateMovieClip ("/fant3", "f3", Number(points) + 4); f3.attachMovie(("fantome" add [level]) add "3", "b3", Number(points) + 4); setProperty("_root.f3.b3", _xscale , "120"); setProperty("_root.f3.b3", _yscale , "120"); f4x = 56; f4y = 60; f4vx = 1; mang4 = 0; duplicateMovieClip ("/fant4", "f4", Number(points) + 5); f4.attachMovie(("fantome" add [level]) add "4", "b4", Number(points) + 5); setProperty("_root.f4.b4", _xscale , "120"); setProperty("_root.f4.b4", _yscale , "120"); status = 0; bonus = 0; setProperty("_root.bonus", _visible , 0); gameover = 0; timer = 0; timerbonus = 0; _level0.music1.music_loop_bed1.start(0, 30000);Frame 79iter = -1; while (Number(iter) < Number(status)) { px4 = int(px / 4); py4 = int(py / 4); objet = substring(eval ("r" add py4), px4 + 1, 1); if ((objet eq ".") or (objet eq "o")) { points = points - 1; score = Number(score) + 10; removeMovieClip((("p_" add px4) add "_") add py4); Set("r" add py4, ((substring(eval ("r" add py4), 1, px4)) add "-") add (substring(eval ("r" add py4), px4 + 2, 29 - px4))); } if (objet eq "o") { timer = 150 - (level * 3); tellTarget ("/fx") { gotoAndPlay ("power"); }; score = Number(score) + 50; status = 1; tellTarget ("/pacman/halo") { gotoAndPlay (2); }; } if (objet eq "R") { px = 4; } if (objet eq "T") { px = 104; } restox = px - (px4 * 4); restoy = py - (py4 * 4); if (Number(restox) == 0) { call("rotation"); vx = svx; } if (Number(restoy) == 0) { vy = svy; } setProperty("/pacman", _x , Number(px * 4) + 10); setProperty("/pacman", _y , Number(py * 4) + 10); if (Number(vx) == 1) { pros = 3; } else { pros = 0; } if (Number(vy) == 1) { prosy = 3; } else { prosy = 0; } tpx = Number(Number(px) + Number(vx)) + Number(pros); tpy = Number(Number(py) + Number(vy)) + Number(prosy); objet = substring(eval ("r" add int(tpy / 4)), int(tpx / 4) + 1, 1); if (objet ne "X") { px = Number(px) + Number(vx); py = Number(py) + Number(vy); } iter = Number(iter) + 1; } fanta = 1; call("fanta1"); fanta = 2; call("fanta2"); fanta = 3; call("fanta3"); fanta = 4; call("fanta4"); if ((Number(points) == 122) and (Number(bonus) == 0)) { setProperty("_root.bonus", _visible , 1); bonus = 1; timerbonus = 100; } if (((Number(px) == 54) and (Number(py) == 68)) and (Number(bonus) == 1)) { bonus = 2; setProperty("_root.bonus", _visible , 0); tellTarget ("_root.bonusfx") { gotoAndPlay ("bonus"); }; score = Number(Number(score) + Number(amount)); }Frame 80if ((4999 < Number(score)) and (Number(newlife) == 0)) { newlife = 1; lives = Number(lives) + 1; } if ((9999 < Number(score)) and (Number(newlife) == 0)) { newlife = 1; lives = Number(lives) + 1; } if (Number(status) == 1) { timer = timer - 1; if (0 >= Number(timer)) { status = 0; tellTarget ("/pacman/halo") { gotoAndStop (1); }; } } if (Number(bonus) == 1) { timerbonus = timerbonus - 1; if (Number(timerbonus) == 0) { bonus = 2; setProperty("_root.bonus", _visible , 0); } } if (Number(points) == 0) { gotoAndPlay (91); score = Number(score) + (5000 - ((Number(_root.gametimer.Seconds) * 50) + Number(_root.gametimer.Minutes * 3000))); trace("Here is the bonus: " add (5000 - ((Number(_root.gametimer.Seconds) * 50) + Number(_root.gametimer.Minutes * 3000)))); } if (Number(gameover) == 1) { gotoAndPlay (100); } if ((Number(gameover) == 0) and (0 < Number(points))) { gotoAndPlay (79); }Frame 82range = 0; points = 0; while (Number(range) < 32) { col = 0; while (Number(col) < 27) { removeMovieClip((("p_" add col) add "_") add range); col = Number(col) + 1; } range = Number(range) + 1; } _level0.level_art.music1.music_loop_bed1.stop(); removeMovieClip("pacman"); removeMovieClip("f1"); removeMovieClip("f2"); removeMovieClip("f3"); removeMovieClip("f4"); setProperty("_root.bonus", _visible , 0);Frame 83if (Number(mang4) == 0) { px4 = int(f4x / 4); py4 = int(f4y / 4); restox = f4x - (px4 * 4); restoy = f4y - (py4 * 4); if ((Number(restox) == 0) and (Number(restoy) == 0)) { x = f4x; y = f4y; call("evaluate"); xv = f4vx; yv = f4vy; call("control"); if (Number(ok) == 1) { f4vx = xvs; f4vy = yvs; call("rotationfan"); } } setProperty("/f4", _x , Number(f4x * 4) + 8); setProperty("/f4", _y , Number(f4y * 4) + 8); if (Number(f4vx) == 1) { pros = 3; } else { pros = 0; } if (Number(f4vy) == 1) { prosy = 3; } else { prosy = 0; } tpx = Number(Number(f4x) + Number(f4vx)) + Number(pros); tpy = Number(Number(f4y) + Number(f4vy)) + Number(prosy); objet = substring(eval ("r" add int(tpy / 4)), int(tpx / 4) + 1, 1); if (((objet ne "X") and (objet ne "T")) and (objet ne "R")) { f4x = Number(f4x) + Number(f4vx); f4y = Number(f4y) + Number(f4vy); } else { x = f4x; y = f4y; call("evaluate"); f4vx = xvs; f4vy = yvs; call("rotationfan"); } if ((Number((px - f4x) * (px - f4x)) < 10) and (Number((py - f4y) * (py - f4y)) < 10)) { if (Number(status) == 1) { if (Number(level) == 3) { score = Number(score) + 350; } else if (Number(level) == 4) { score = Number(score) + 500; } else { score = Number(score) + 250; } mang4 = 1; tellTarget ("_root.bonusfx") { gotoAndPlay ("dusted"); }; tellTarget ("_root.f4.b4") { gotoAndStop (9); }; } else { tellTarget ("_root.fx") { gotoAndPlay ("life"); }; gameover = 1; } } } else { if (Number(f4y) < 56) { f4y = Number(f4y) + 1; } if (56 < Number(f4y)) { f4y = f4y - 1; } if (56 < Number(f4x)) { f4x = f4x - 1; } if (Number(f4x) < 56) { f4x = Number(f4x) + 1; } setProperty("/f4", _x , Number(f4x * 4) + 8); setProperty("/f4", _y , Number(f4y * 4) + 8); if ((Number(f4y) == 56) and (Number(f4x) == 56)) { mang4 = 0; } }Frame 84if (Number(mang3) == 0) { px4 = int(f3x / 4); py4 = int(f3y / 4); restox = f3x - (px4 * 4); restoy = f3y - (py4 * 4); if ((Number(restox) == 0) and (Number(restoy) == 0)) { x = f3x; y = f3y; call("evaluate"); xv = f3vx; yv = f3vy; call("control"); if (Number(ok) == 1) { f3vx = xvs; f3vy = yvs; call("rotationfan"); } } setProperty("/f3", _x , Number(f3x * 4) + 8); setProperty("/f3", _y , Number(f3y * 4) + 8); if (Number(f3vx) == 1) { pros = 3; } else { pros = 0; } if (Number(f3vy) == 1) { prosy = 3; } else { prosy = 0; } tpx = Number(Number(f3x) + Number(f3vx)) + Number(pros); tpy = Number(Number(f3y) + Number(f3vy)) + Number(prosy); objet = substring(eval ("r" add int(tpy / 4)), int(tpx / 4) + 1, 1); if (((objet ne "X") and (objet ne "T")) and (objet ne "R")) { f3x = Number(f3x) + Number(f3vx); f3y = Number(f3y) + Number(f3vy); } else { x = f3x; y = f3y; call("evaluate"); f3vx = xvs; f3vy = yvs; call("rotationfan"); } if ((Number((px - f3x) * (px - f3x)) < 10) and (Number((py - f3y) * (py - f3y)) < 10)) { if (Number(status) == 1) { if (Number(level) == 3) { score = Number(score) + 250; } else if (Number(level) == 4) { score = Number(score) + 500; } else { score = Number(score) + 250; } mang3 = 1; tellTarget ("_root.bonusfx") { gotoAndPlay ("dusted"); }; tellTarget ("_root.f3.b3") { gotoAndStop (9); }; } else { tellTarget ("_root.fx") { gotoAndPlay ("life"); }; gameover = 1; } } } else { if (Number(f3y) < 56) { f3y = Number(f3y) + 1; } if (56 < Number(f3y)) { f3y = f3y - 1; } if (56 < Number(f3x)) { f3x = f3x - 1; } if (Number(f3x) < 56) { f3x = Number(f3x) + 1; } setProperty("/f3", _x , Number(f3x * 4) + 8); setProperty("/f3", _y , Number(f3y * 4) + 8); if ((Number(f3y) == 56) and (Number(f3x) == 56)) { mang3 = 0; } }Frame 85if (Number(mang2) == 0) { px4 = int(f2x / 4); py4 = int(f2y / 4); restox = f2x - (px4 * 4); restoy = f2y - (py4 * 4); if ((Number(restox) == 0) and (Number(restoy) == 0)) { x = f2x; y = f2y; call("evaluate"); xv = f2vx; yv = f2vy; call("control"); if (Number(ok) == 1) { f2vx = xvs; f2vy = yvs; call("rotationfan"); } } setProperty("/f2", _x , Number(f2x * 4) + 8); setProperty("/f2", _y , Number(f2y * 4) + 8); if (Number(f2vx) == 1) { pros = 3; } else { pros = 0; } if (Number(f2vy) == 1) { prosy = 3; } else { prosy = 0; } tpx = Number(Number(f2x) + Number(f2vx)) + Number(pros); tpy = Number(Number(f2y) + Number(f2vy)) + Number(prosy); objet = substring(eval ("r" add int(tpy / 4)), int(tpx / 4) + 1, 1); if (((objet ne "X") and (objet ne "T")) and (objet ne "R")) { f2x = Number(f2x) + Number(f2vx); f2y = Number(f2y) + Number(f2vy); } else { x = f2x; y = f2y; call("evaluate"); f2vx = xvs; f2vy = yvs; call("rotationfan"); } if ((Number((px - f2x) * (px - f2x)) < 10) and (Number((py - f2y) * (py - f2y)) < 10)) { if (Number(status) == 1) { if (Number(level) == 3) { score = Number(score) + 250; } else if (Number(level) == 4) { score = Number(score) + 500; } else { score = Number(score) + 250; } mang2 = 1; tellTarget ("_root.bonusfx") { gotoAndPlay ("dusted"); }; tellTarget ("_root.f2.b2") { gotoAndStop (9); }; } else { tellTarget ("_root.fx") { gotoAndPlay ("life"); }; gameover = 1; } } } else { if (Number(f2y) < 56) { f2y = Number(f2y) + 1; } if (56 < Number(f2y)) { f2y = f2y - 1; } if (56 < Number(f2x)) { f2x = f2x - 1; } if (Number(f2x) < 56) { f2x = Number(f2x) + 1; } setProperty("/f2", _x , Number(f2x * 4) + 8); setProperty("/f2", _y , Number(f2y * 4) + 8); if ((Number(f2y) == 56) and (Number(f2x) == 56)) { mang2 = 0; } }Frame 86if (Number(mang1) == 0) { px4 = int(f1x / 4); py4 = int(f1y / 4); restox = f1x - (px4 * 4); restoy = f1y - (py4 * 4); if ((Number(restox) == 0) and (Number(restoy) == 0)) { x = f1x; y = f1y; call("evaluate"); xv = f1vx; yv = f1vy; call("control"); if (Number(ok) == 1) { f1vx = xvs; f1vy = yvs; call("rotationfan"); } } setProperty("/f1", _x , Number(f1x * 4) + 8); setProperty("/f1", _y , Number(f1y * 4) + 8); if (Number(f1vx) == 1) { pros = 3; } else { pros = 0; } if (Number(f1vy) == 1) { prosy = 3; } else { prosy = 0; } tpx = Number(Number(f1x) + Number(f1vx)) + Number(pros); tpy = Number(Number(f1y) + Number(f1vy)) + Number(prosy); objet = substring(eval ("r" add int(tpy / 4)), int(tpx / 4) + 1, 1); if (((objet ne "X") and (objet ne "T")) and (objet ne "R")) { f1x = Number(f1x) + Number(f1vx); f1y = Number(f1y) + Number(f1vy); } else { x = f1x; y = f1y; call("evaluate"); f1vx = xvs; f1vy = yvs; call("rotationfan"); } if ((Number((px - f1x) * (px - f1x)) < 9) and (Number((py - f1y) * (py - f1y)) < 9)) { if (Number(status) == 1) { if (Number(level) == 3) { score = Number(score) + 250; } else if (Number(level) == 4) { score = Number(score) + 500; } else { score = Number(score) + 250; } mang1 = 1; tellTarget ("_root.bonusfx") { gotoAndPlay ("dusted"); }; tellTarget ("_root.f1.b1") { gotoAndStop (9); }; } else { tellTarget ("_root.fx") { gotoAndPlay ("life"); }; gameover = 1; } } } else { if (Number(f1y) < 56) { f1y = Number(f1y) + 1; } if (56 < Number(f1y)) { f1y = f1y - 1; } if (56 < Number(f1x)) { f1x = f1x - 1; } if (Number(f1x) < 56) { f1x = Number(f1x) + 1; } setProperty("/f1", _x , Number(f1x * 4) + 8); setProperty("/f1", _y , Number(f1y * 4) + 8); if ((Number(f1y) == 56) and (Number(f1x) == 56)) { mang1 = 0; } }Frame 87if ((Number(vx) == 1) and (Number(vy) == 0)) { tellTarget ("pacman") { gotoAndStop (1); }; } if ((Number(vx) == Number(-1)) and (Number(vy) == 0)) { tellTarget ("pacman") { gotoAndStop (2); }; } if ((Number(vx) == 0) and (Number(vy) == Number(-1))) { tellTarget ("pacman") { gotoAndStop (4); }; } if ((Number(vx) == 0) and (Number(vy) == 1)) { tellTarget ("pacman") { gotoAndStop (3); }; }Frame 88possibilits = 0; tpy = y - 1; tpx = x; objet = substring(eval ("r" add int(tpy / 4)), int(tpx / 4) + 1, 1); if (objet ne "X") { Set("xv" add possibilits, 0); Set("yv" add possibilits, -1); possibilits = Number(possibilits) + 1; } tpy = Number(y) + 4; tpx = x; objet = substring(eval ("r" add int(tpy / 4)), int(tpx / 4) + 1, 1); if ((objet ne "X") and (objet ne "*")) { Set("xv" add possibilits, 0); Set("yv" add possibilits, 1); possibilits = Number(possibilits) + 1; } tpy = y; tpx = x - 1; objet = substring(eval ("r" add int(tpy / 4)), int(tpx / 4) + 1, 1); if (((objet ne "X") and (objet ne "T")) and (objet ne "R")) { Set("xv" add possibilits, -1); Set("yv" add possibilits, 0); possibilits = Number(possibilits) + 1; } tpy = y; tpx = Number(x) + 4; objet = substring(eval ("r" add int(tpy / 4)), int(tpx / 4) + 1, 1); if (((objet ne "X") and (objet ne "T")) and (objet ne "R")) { Set("xv" add possibilits, 1); Set("yv" add possibilits, 0); possibilits = Number(possibilits) + 1; } choix = random(possibilits); if (Number(status) == 0) { if (3 < Number(random(10))) { bon = random(possibilits); n = 0; while (Number(n) < Number(possibilits)) { if (((((eval ("xv" add bon) == 1) and (x < px)) or ((eval ("xv" add bon) == -1) and (px < x))) or ((eval ("yv" add bon) == 1) and (y < py))) or ((eval ("yv" add bon) == -1) and (py < y))) { choix = bon; } bon = Number(bon) + 1; if (Number(bon) == Number(possibilits)) { bon = 0; } n = Number(n) + 1; } } } if (Number(status) == 1) { bon = random(possibilits); n = 0; while (Number(n) < Number(possibilits)) { if (((((eval ("xv" add bon) == 1) and (px < x)) or ((eval ("xv" add bon) == -1) and (x < px))) or ((eval ("yv" add bon) == 1) and (py < y))) or ((eval ("yv" add bon) == -1) and (y < py))) { choix = bon; } bon = Number(bon) + 1; if (Number(bon) == Number(possibilits)) { bon = 0; } n = Number(n) + 1; } } xvs = eval ("xv" add choix); yvs = eval ("yv" add choix);Frame 89ok = 1; if ((((Number(xv) == Number(-xvs)) or (Number(yv) == Number(-yvs))) and (5 < Number(random(100)))) and (Number(status) == 0)) { ok = 0; }Frame 90if ((1 < Number(timer)) and (Number(timer) < 45)) { setProperty("_root.pacman.halo", _alpha , "50"); tellTarget ((("_root.f" add fanta) add ".b") add fanta) { gotoAndStop (10); }; } else { setProperty("_root.pacman.halo", _alpha , "100"); xv = eval (("f" add fanta) add "vx"); yv = eval (("f" add fanta) add "vy"); if ((Number(xv) == 1) and (Number(yv) == 0)) { tellTarget ((("_root.f" add fanta) add ".b") add fanta) { gotoAndStop(2 + Number(4 * /:status)); }; } if ((Number(xv) == Number(-1)) and (Number(yv) == 0)) { tellTarget ((("_root.f" add fanta) add ".b") add fanta) { gotoAndStop(1 + Number(4 * /:status)); }; } if ((Number(xv) == 0) and (Number(yv) == 1)) { tellTarget ((("_root.f" add fanta) add ".b") add fanta) { gotoAndStop(3 + Number(4 * /:status)); }; } if ((Number(xv) == 0) and (Number(yv) == Number(-1))) { tellTarget ((("_root.f" add fanta) add ".b") add fanta) { gotoAndStop(4 + Number(4 * /:status)); }; } }Frame 91if (level == 4) { _root.power_up.power_up_loop.stop(); gotoAndStop (118); } else { _root.power_up.power_up_loop.stop(); level = Number(level + 1); _root.gametimer.mintime = "00"; _root.gametimer.seconds = "0"; call("setlevel" + [level]); range = 0; points = 0; while (Number(range) < 32) { col = 0; while (Number(col) < 27) { removeMovieClip((("p_" add col) add "_") add range); col = Number(col) + 1; } range = Number(range) + 1; } startTimer = getTimer(); removeMovieClip("pacman"); removeMovieClip("f1"); removeMovieClip("f2"); removeMovieClip("f3"); removeMovieClip("f4"); gotoAndPlay (76); }Frame 92level = 1; lives = 3; score = 0; newlife = 0; timer = 0; points = 0; px = 54; py = 92; vx = -1; vy = 0; svx = -1; lev1startx = 56; lev1starty = 56; r0 = "XXXXXXXXXXXXXXXXXXXXXXXXXXXX"; r1 = "Xo........XXXXXXXX........oX"; r2 = "X.XXXXXXX.XXXXXXXX.XXXXXXX.X"; r3 = "X.XXXXXXX.XX....XX.XXXXXXX.X"; r4 = "X.....XXX.XX.XX.XX.XXX.....X"; r5 = "XXXXX.XXX...oXXo...XXX.XXXXX"; r6 = "XXXXX.XXX.XXXXXXXX.XXX.XXXXX"; r7 = "XXXXX.XXX.XXXXXXXX.XXX.XXXXX"; r8 = "XXXXX.XXX.XXXXXXXX.XXX.XXXXX"; r9 = "XXXXX.XXX.XXXXXXXX.XXX.XXXXX"; r10 = "X.........XXXXXXXX.........X"; r11 = "X.XXXXXXX..........XXXXXXX.X"; r12 = "X.XXXXXXX.XXX**XXX.XXXXXXX.X"; r13 = "X.XXXXXXX.X------X.XXXXXXX.X"; r14 = "T.........X------X.........R"; r15 = "XXXXXXXXX.X------X.XXXXXXXXX"; r16 = "XXXXXXXXX.XXXXXXXX.XXXXXXXXX"; r17 = "XXXXX..................XXXXX"; r18 = "XXXXX.XXX.XXXXXXXX.XXX.XXXXX"; r19 = "XXXXX.XXX.XXXXXXXX.XXX.XXXXX"; r20 = "X.....XXX.XX....XX.XXX.....X"; r21 = "X.XXX.XXX.XX.XX.XX.XXX.XXX.X"; r22 = "X.XXX.XXX.XX.XX.XX.XXX.XXX.X"; r23 = "X.XXX.XXX..........XXX.XXX.X"; r24 = "X.XXX.XXX.XX.XX.XX.XXX.XXX.X"; r25 = "X.XXX.....XX.XX.XX.....XXX.X"; r26 = "X.XXXXXXX.XX.XX.XX.XXXXXXX.X"; r27 = "X.XXXXXXX.XX.XX.XX.XXXXXXX.X"; r28 = "X.XXXXXXX.XX....XX.XXXXXXX.X"; r29 = "Xo........XXXXXXXX........oX"; r30 = "XXXXXXXXXXXXXXXXXXXXXXXXXXXX"; music_loop.music_loop_bed1.start(0, 30000); level_art.gotoAndStop(2);Frame 93level = 2; newlife = 0; timer = 0; points = 0; px = 54; py = 80; vx = -1; vy = 0; svx = -1; lev2startx = 56; lev2starty = 56; r0 = "XXXXXXXXXXXXXXXXXXXXXXXXXXXX"; r1 = "XXXXXXX......o.......XXXXXXX"; r2 = "XXXXXXX.XXXXXXXXXXXX.XXXXXXX"; r3 = "XXXXXXX.XXXXXXXXXXXX.XXXXXXX"; r4 = "XXo......................oXX"; r5 = "XXXX.XXXX.XXXXXXXX.XXXX.XXXX"; r6 = "XXXX.XXXX.XXXXXXXX.XXXX.XXXX"; r7 = "T-........................-R"; r8 = "XXXXXXX.XXXXXXXXXXXX.XXXXXXX"; r9 = "XXXXXXX.XXXXXXXXXXXX.XXXXXXX"; r10 = "XXXXXXX.XXXXXXXXXXXX.XXXXXXX"; r11 = "X..........................X"; r12 = "X.XXXXXXX.XXX**XXX.XXXXXXX.X"; r13 = "X.XXXXXXX.X------X.XXXXXXX.X"; r14 = "X.XXXXXXX.X------X.XXXXXXX.X"; r15 = "X.XXXXXXX.X------X.XXXXXXX.X"; r16 = "X.........XXXXXXXX.........X"; r17 = "XXXXX.XXX....o.....XXX.XXXXX"; r18 = "XXXXX.XXXXX.XXXX.XXXXX.XXXXX"; r19 = "XXXXX.XXXXX.XXXX.XXXXX.XXXXX"; r20 = "T-........................-R"; r21 = "XXXXX.XXXX.XXXXXX.XXXX.XXXXX"; r22 = "XXXXX.XXXX.XXXXXX.XXXX.XXXXX"; r23 = "XXXXX.XXXX.XXXXXX.XXXX.XXXXX"; r24 = "XXXX....................XXXX"; r25 = "XXXX.XXXXXX.XXXX.XXXXXX.XXXX"; r26 = "XXXX.XXXXXX.XXXX.XXXXXX.XXXX"; r27 = "XXXo..XXXXX.XXXX.XXXXX..oXXX"; r28 = "XXXXX.XXXXX.XXXX.XXXXX.XXXXXX"; r29 = "XXXXX..................XXXXX"; r30 = "XXXXXXXXXXXXXXXXXXXXXXXXXXXX"; music_loop.music_loop_bed1.start(0, 30000); level_art.gotoAndStop(3);Frame 94level = 3; newlife = 0; timer = 0; points = 0; px = 54; py = 92; vx = -1; vy = 0; svx = -1; lev3startx = 56; lev3starty = 56; r0 = "XXXXXXXXXXXXXXXXXXXXXXXXXXXX"; r1 = "XXXXXX.........o......XXXXXX"; r2 = "XXXXXX.XX.XXXXXXXX.XX.XXXXXX"; r3 = "XXXXXX.XX.XXXXXXXX.XX.XXXXXX"; r4 = "XXXX...XX.XXXXXXXX.XX...XXXX"; r5 = "XXXX.XXXX....XX....XXXX.XXXX"; r6 = "X....XXXX.XX.XX.XX.XXXX....X"; r7 = "X.XX......XX.XX.XX......XX.X"; r8 = "X.XXXX.XX.XX....XX.XX.XXXX.X"; r9 = "X.XXXX.XX.XXXXXXXX.XX.XXXX.X"; r10 = "Xo.....XX.XXXXXXXX.XX.....oX"; r11 = "XXXX.XXXX..........XXXX.XXXX"; r12 = "XXXX.XXXX.XXX**XXX.XXXX.XXXX"; r13 = "XXXX.XXXX.X------X.XXXX.XXXX"; r14 = "T-........X------X........-R"; r15 = "XXXX.XXXX.X------X.XXXX.XXXX"; r16 = "XXXX.XXXX.XXXXXXXX.XXXX.XXXX"; r17 = "XXXX.XXXX..........XXXX.XXXX"; r18 = "X......XX.XX.XX.XX.XX......X"; r19 = "X.XXXX.XX.XX.XX.XX.XX.XXXX.X"; r20 = "X.XXXX.XX.XX....XX.XX.XXXX.X"; r21 = "X.XXXX.XX.XX.XX.XX.XX.XXXX.X"; r22 = "X.XX.........XX.........XX.X"; r23 = "Xo...XXXX.XX....XX.XXXX...oX"; r24 = "XXXX.XXXX.XX.XX.XX.XXXX.XXXX"; r25 = "XXXX.XXXX.XX.XX.XX.XXXX.XXXX"; r26 = "XXXX...XX....XX....XX...XXXX"; r27 = "XXXXXX.XX.XX.XX.XX.XX.XXXXXX"; r28 = "XXXXXX.XX.XX.XX.XX.XX.XXXXXX"; r29 = "XXXXXX........o.......XXXXXX"; r30 = "XXXXXXXXXXXXXXXXXXXXXXXXXXXX"; music_loop.music_loop_bed1.start(0, 30000); level_art.gotoAndStop(4);Frame 95level = 4; newlife = 0; timer = 0; points = 0; px = 54; py = 104; vx = -1; vy = 0; svx = -1; lev4startx = 56; lev4starty = 36; r0 = "XXXXXXXXXXXXXXXXXXXXXXXXXXXX"; r1 = "X.....oXXXXXXXXXXXXXXo.....X"; r2 = "X.XXXX.XXXXXXXXXXXXXX.XXXX.X"; r3 = "X.XXXX.XXXXXXXXXXXXXX.XXXX.X"; r4 = "T...........XXXX...........R"; r5 = "XXX.XXXXXXX.XXXX.XXXXXXX.XXX"; r6 = "XXX.XXXXXXX.XXXX.XXXXXXX.XXX"; r7 = "XXX.XXXXXXX......XXXXXXX.XXX"; r8 = "XXX.XXXXXXX.XXXX.XXXXXXX.XXX"; r9 = "XXX.XXXXXXX.XXXX.XXXXXXX.XXX"; r10 = "XXX.XXXXXXX.XXXX.XXXXXXX.XXX"; r11 = "XXX...XXX..........XXX...XXX"; r12 = "XXXXX.XXX.XXX**XXX.XXX.XXXXX"; r13 = "XXXXX.XXX.X------X.XXX.XXXXX"; r14 = "XXXXX.....X------X.....XXXXX"; r15 = "XXXXXXXXX.X------X.XXXXXXXXX"; r16 = "XXXXXXXXX.XXXXXXXX.XXXXXXXXX"; r17 = "XXX......................XXX"; r18 = "XXX.XXX.XXXXXXXXXXXX.XXX.XXX"; r19 = "XXX.XXX.XXXXXXXXXXXX.XXX.XXX"; r20 = "XXX.XXX.XXXXXXXXXXXX.XXX.XXX"; r21 = "XXX.XXX.XXXXXXXXXXXX.XXX.XXX"; r22 = "XXX.XXX.XXXXXXXXXXXX.XXX.XXX"; r23 = "T-..........XXXX..........-R"; r24 = "XXXXXXX.XXX.XXXX.XXX.XXXXXXX"; r25 = "XXXXXXX.XXX.XXXX.XXX.XXXXXXX"; r26 = "X....XX.XXX......XXX.XX....X"; r27 = "X.XX.XX.XXXXXXXXXXXX.XX.XX.X"; r28 = "X.XX.XX.XXXXXXXXXXXX.XX.XX.X"; r29 = "Xo......XXXXXXXXXXXX......oX"; r30 = "XXXXXXXXXXXXXXXXXXXXXXXXXXXX"; music_loop.music_loop_bed1.start(0, 30000); level_art.gotoAndStop(5);Frame 99call("done"); gotoAndPlay (78);Frame 103call("clear"); _level0.music1.music_loop_bed1.stop(); lives = lives - 1; if (Number(-1) < Number(lives)) { gotoAndPlay (78); } else { gotoAndStop (117); }Frame 105stop(); _root.level_art.gotoAndStop(2); _root.title1.gotoAndPlay(2); _level0.music2.music_loop_intro.start(0, 30000); _root.gametimer.resetMyTimer(); _root.gametimer.getMyTimer();Frame 106stop(); _root.level_art.gotoAndStop(3); _root.title1.gotoAndPlay(2); _level0.music1.music_loop_bed1.stop(); _level0.music2.music_loop_intro.start(0, 1000); _root.gametimer.resetMyTimer(); _root.gametimer.getMyTimer();Frame 107stop(); _root.level_art.gotoAndStop(4); _root.title1.gotoAndPlay(2); _level0.music1.music_loop_bed1.stop(); _level0.music2.music_loop_intro.start(0, 1000); _root.gametimer.resetMyTimer(); _root.gametimer.getMyTimer();Frame 108stop(); _root.level_art.gotoAndStop(5); _root.title1.gotoAndPlay(2); _level0.music1.music_loop_bed1.stop(); _level0.music2.music_loop_intro.start(0, 1000); _root.gametimer.resetMyTimer(); _root.gametimer.getMyTimer();Frame 117lives = 0; tellTarget ("/fx") { gotoAndPlay ("over"); }; stop();Instance of Symbol 337 MovieClip "submitScores" in Frame 117onClipEvent (load) { if (_root.gPlayerName != "") { var theStr = ((((((("http://" + _root.gServer) + "/common/score/Scoreboard.jhtml?msg=S&game=") + _root.gGameName) + "&name=") + _root.gPlayerName) + "&score=") + _root.score); } else { var theStr = ((("http://" + _parent.gServer) + "/common/score/Scoreboard.jhtml?msg=Q&game=") + _parent.gGameName); } trace(theStr); this.loadVariables(theStr); } onClipEvent (data) { this.listData(); _root.submitScores.gotoAndPlay("loaded"); }Frame 118stop(); _root.music_loop_bed1.stop(); call("clear");Instance of Symbol 337 MovieClip "submitScores" in Frame 118onClipEvent (load) { if (_root.gPlayerName != undefined) { var theStr = ((((((("http://" + _root.gServer) + "/common/score/Scoreboard.jhtml?msg=S&game=") + _root.gGameName) + "&name=") + _root.gPlayerName) + "&score=") + _root.score); } else { var theStr = ((("http://" + _parent.gServer) + "/common/score/Scoreboard.jhtml?msg=Q&game=") + _parent.gGameName); } trace(theStr); this.loadVariables(theStr); } onClipEvent (data) { this.listData(); _root.submitScores.gotoAndPlay("loaded"); }Frame 119stop();Frame 121stop();Frame 188gotoAndPlay (122); stopAllSounds();Symbol 11 MovieClip [FBoundingBoxSymbol] Frame 1var component = _parent; component.registerSkinElement(boundingBox, "background"); stop();Symbol 11 MovieClip [FBoundingBoxSymbol] Frame 2component.registerSkinElement(boundingBox2, "backgroundDisabled"); stop();Symbol 14 MovieClip Frame 1var component = _parent; component.registerSkinElement(track_mc, "scrollTrack");Symbol 15 MovieClip [FScrollBarSymbol] Frame 1Symbol 16 MovieClip [FScrollPaneSymbol] Frame 1Instance of Symbol 7 MovieClip "loadContent" in Symbol 16 MovieClip [FScrollPaneSymbol] Frame 1onClipEvent (load) { if (this._parent.loadReady) { this._parent.contentLoaded(); delete this._parent.loadReady; } else if (this._name != "loadContent") { this._parent.loadReady = true; } }Instance of Symbol 15 MovieClip [FScrollBarSymbol] "scrollBarAsset" in Symbol 16 MovieClip [FScrollPaneSymbol] Frame 1onClipEvent (load) { _targetInstanceName = ""; horizontal = false; }Symbol 17 MovieClip [FUIComponentSymbol] Frame 1Symbol 30 MovieClip Frame 1var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");Symbol 40 MovieClip Frame 1var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");Symbol 49 MovieClip Frame 1var component = _parent._parent; component.registerSkinElement(arrow_mc, "foregroundDisabled"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");Symbol 50 MovieClip [UpArrow] Frame 1stop();Symbol 50 MovieClip [UpArrow] Frame 2stop();Symbol 50 MovieClip [UpArrow] Frame 3stop();Symbol 56 MovieClip Frame 1var component = _parent._parent; component.registerSkinElement(highlight3D_mc, "highlight3D"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight");Symbol 63 MovieClip Frame 1var component = _parent._parent; component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");Symbol 69 MovieClip Frame 1var component = _parent._parent; component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");Symbol 70 MovieClip [ScrollThumb] Frame 1stop();Symbol 78 MovieClip Frame 1var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");Symbol 86 MovieClip Frame 1var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");Symbol 94 MovieClip Frame 1var component = _parent._parent; component.registerSkinElement(arrow_mc, "foregroundDisabled"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");Symbol 95 MovieClip [DownArrow] Frame 1stop();Symbol 95 MovieClip [DownArrow] Frame 2stop();Symbol 95 MovieClip [DownArrow] Frame 3stop();Symbol 101 MovieClip Frame 5stop();Symbol 102 MovieClip [fantome14] Frame 1stop();Symbol 103 MovieClip [fantome13] Frame 1stop();Symbol 104 MovieClip [fantome12] Frame 1stop();Symbol 107 MovieClip [fantome24] Frame 1stop();Symbol 108 MovieClip [fantome23] Frame 1stop();Symbol 109 MovieClip [fantome22] Frame 1stop();Symbol 111 MovieClip [fantome34] Frame 1stop();Symbol 114 MovieClip [fantome33] Frame 1stop();Symbol 115 MovieClip [fantome32] Frame 1stop();Symbol 117 MovieClip [fantome44] Frame 1stop();Symbol 119 MovieClip [fantome43] Frame 1stop();Symbol 121 MovieClip [fantome42] Frame 1stop();Symbol 123 MovieClip [fantome41] Frame 1stop();Symbol 124 MovieClip [fantome31] Frame 1stop();Symbol 125 MovieClip [fantome21] Frame 1stop();Symbol 126 MovieClip [fantome11] Frame 1stop();Symbol 129 Buttonon (rollOver) { play(); }Symbol 130 MovieClip Frame 1stop();Symbol 145 Buttonon (release, keyPress "<Enter>") { play(); }Symbol 146 MovieClip Frame 2music_loop_splash = new Sound(this); music_loop_splash.attachSound("splash_win"); music_loop_splash.start(0, 30000); stop();Symbol 169 Buttonon (release) { play(); _root.music3.music_loop_splash.stop(); }Symbol 172 Buttonon (release) { _level0.music1.music_loop_bed1.stop(); range = 0; points = 0; while (Number(range) < 32) { col = 0; while (Number(col) < 27) { removeMovieClip((("p_" add col) add "_") add range); col = Number(col) + 1; } range = Number(range) + 1; } startTimer = getTimer(); removeMovieClip("pacman"); removeMovieClip("f1"); removeMovieClip("f2"); removeMovieClip("f3"); removeMovieClip("f4"); gotoAndPlay (122); }Symbol 176 MovieClip Frame 1Minutes = "00"; Seconds = "00"; Centiseconds = "00"; Now = 0; SavedTime = 0; stop();Symbol 176 MovieClip Frame 11StartTime = getTimer(); SavedTime = Now; gotoAndPlay (21);Symbol 176 MovieClip Frame 21Now = Number(getTimer() - StartTime) + Number(SavedTime);Symbol 176 MovieClip Frame 22gotoAndPlay (31);Symbol 176 MovieClip Frame 31if (1000 < Number(Now)) { Minutes = int((substring(Now, 1, length(Now) - 3)) / 60); Seconds = int((substring(Now, 1, length(Now) - 3)) - (Minutes * 60)); } Centiseconds = int(substring(Now, length(Now) - 2, 2)); if (Number(Centiseconds) < 10) { Centiseconds = "0" add Centiseconds; } if (Number(Seconds) < 10) { Seconds = "0" add Seconds; } if (Number(Minutes) < 10) { Minutes = "0" add Minutes; } if (59 < Number(int(Minutes))) { call("Reset"); } gotoAndPlay (21);Symbol 176 MovieClip Frame 41stop();Symbol 181 MovieClip Frame 1gotoAndStop(Number(random(3)) + 1);Symbol 181 MovieClip Frame 2stop(); _root.amount = "500";Symbol 181 MovieClip Frame 3stop(); _root.amount = "250";Symbol 189 MovieClip Frame 1stop();Symbol 189 MovieClip Frame 7stop();Symbol 189 MovieClip Frame 13stop();Symbol 189 MovieClip Frame 19stop();Symbol 189 MovieClip Frame 25stop();Symbol 189 MovieClip Frame 31stop();Symbol 189 MovieClip Frame 37stop();Symbol 189 MovieClip Frame 45stop();Symbol 190 MovieClip Frame 1stop();Symbol 198 MovieClip Frame 1stop(); powered_up_already = "0"; _root.power_up.power_up_loop.stop();Symbol 198 MovieClip Frame 2if (powered_up_already == 0) { _root.power_up.power_up_loop.start(0, 500); powered_up_already = "1"; }Symbol 198 MovieClip Frame 22gotoAndPlay (3);Symbol 209 MovieClip Frame 1stop();Symbol 210 MovieClip Frame 2power_up_loop = new Sound(this); power_up_loop.attachSound("power_up_loop"); stop();Symbol 211 MovieClip Frame 10_root.active = "0";Symbol 213 Buttonon (keyPress "<Up>") { active = "1"; svy = -1; svx = 0; } on (keyPress "<Down>") { active = "1"; svy = 1; svx = 0; } on (keyPress "<Right>") { active = "1"; svy = 0; svx = 1; } on (keyPress "<Left>") { active = "1"; svy = 0; svx = -1; } on (keyPress "<Space>") { active = "0"; svy = 0; svx = 0; }Symbol 214 MovieClip Frame 2music_loop_intro = new Sound(this); music_loop_intro.attachSound("lvl_intro"); music_loop_intro.start(0, 30000); stop();Symbol 215 MovieClip Frame 2music_loop_bed1 = new Sound(this); music_loop_bed1.attachSound("music_loop"); stop();Symbol 241 MovieClip Frame 1stop();Symbol 241 MovieClip Frame 2stop();Symbol 241 MovieClip Frame 3stop();Symbol 241 MovieClip Frame 4stop();Symbol 241 MovieClip Frame 5stop();Symbol 251 Buttonon (release) { _root.gotoAndPlay("presetlevel"); _level0.music2.music_loop_intro.stop(); _root.gametimer.gotoAndPlay("Start"); }Symbol 252 Buttonon (release) { play(); }Symbol 253 MovieClip Frame 74stop();Symbol 253 MovieClip Frame 80_root.gametimer.gotoAndPlay("Reset"); _root.gotoAndPlay("presetlevel"); _level0.music2.music_loop_intro.stop();Symbol 259 MovieClip Frame 1_root.gametimer.gotoAndPlay("Reset");Symbol 259 MovieClip Frame 58stop();Symbol 259 MovieClip Frame 65_root.gametimer.gotoAndPlay("Reset"); _root.gotoAndPlay("presetlevel"); _level0.music2.music_loop_intro.stop();Symbol 267 MovieClip Frame 1_root.gametimer.gotoAndPlay("Reset");Symbol 267 MovieClip Frame 74stop();Symbol 267 MovieClip Frame 80_root.gametimer.gotoAndPlay("Reset"); _level0.music2.music_loop_intro.stop(); _root.gotoAndPlay("presetlevel");Symbol 285 MovieClip Frame 1_root.gametimer.gotoAndPlay("Reset");Symbol 285 MovieClip Frame 91stop();Symbol 285 MovieClip Frame 98_root.gametimer.gotoAndPlay("Reset"); _root.gotoAndPlay("presetlevel"); _level0.music1.music_loop_intro.stop();Symbol 290 MovieClip Frame 1this._name = "scrollUp"; stop();Symbol 290 MovieClip Frame 4if (int(this._parent.scrollTrack._y) < int(this._parent.scrollDragButton._y)) { this._parent.scrollDragButton._y = this._parent.scrollDragButton._y - int(this._parent.scrollSpeed); }Symbol 290 MovieClip Frame 5gotoAndPlay (4);Symbol 291 MovieClip Frame 1this._name = "scrollDown"; stop();Symbol 291 MovieClip Frame 4if (int(this._parent.scrollDragButton._y) < int(int(this._parent.scrollTrack._height - this._parent.scrollDragButton._height) + int(this._parent.scrollTrack._y))) { this._parent.scrollDragButton._y = int(this._parent.scrollDragButton._y + int(this._parent.scrollSpeed)); }Symbol 291 MovieClip Frame 5gotoAndPlay (4);Symbol 296 Buttonon (press, dragOver) { this._parent.scrollUp.gotoAndPlay("start"); } on (release, releaseOutside) { this._parent.scrollUp.gotoAndPlay("stop"); }Symbol 297 MovieClip Frame 1this._name = "scrollUpButton";Symbol 299 Buttonon (press) { startDrag (this, false, this._parent.scrollTrack._X, this._parent.scrollTrack._Y, this._parent.scrollTrack._X, int(this._parent.scrollTrack._Y) + int(this._parent.scrollTrack._height - this._parent.scrollDragButton._height)); } on (release) { stopDrag(); }Symbol 300 MovieClip Frame 1this._name = "scrollDragButton";Symbol 301 Buttonon (press, dragOver) { this._parent.scrollDown.gotoAndPlay("start"); } on (release, releaseOutside) { this._parent.scrollDown.gotoAndPlay("stop"); }Symbol 302 MovieClip Frame 1this._name = "scrollDownButton";Symbol 306 Buttonon (press) { if (this._parent._ymouse < (this._parent.scrollTrack._height - this._parent.scrollDragButton._height)) { this._parent.scrollDragButton._y = int(this._parent._ymouse); } else { this._parent.scrollDragButton._y = int(this._parent.scrollTrack._height - this._parent.scrollDragButton._height); } }Symbol 308 MovieClip Frame 1this._name = "scrollTrackButtons";Symbol 309 MovieClip Frame 1this._name = "scrollTrack";Symbol 315 MovieClip Frame 1Symbol 316 MovieClip Frame 1_name = "maskclip";Symbol 317 MovieClip Frame 1function hideScroller() { scrollUpButton._visible = false; scrollDownButton._visible = false; scrollTrack._visible = false; scrollDragButton._visible = false; } function showScroller() { scrollUpButton._visible = true; scrollDownButton._visible = true; scrollTrack._visible = true; scrollDragButton._visible = true; } stop(); fscommand ("allowscale", "false"); this.scrollSpeed = 2; content._y = this._y; scrollDragButton._x = scrollTrack._x; scrollDragButton._y = scrollTrack._y; scrollTrackButtons._x = scrollTrack._x; scrollTrackButtons._y = scrollTrack._y; contentHeight = int(content._height);Instance of Symbol 289 MovieClip "logic" in Symbol 317 MovieClip Frame 1onClipEvent (enterFrame) { scrollMax = int(this._parent.content._height - this._parent.maskclip._height); this._parent.scrollDragButton._yscale = int((this._parent.scrollTrack._height / this._parent.content._height) * 100); position = this._parent.scrollDragButton._y; percentage = ((position - this._parent.scrollTrack._Y) / (this._parent.scrollTrack._height - this._parent.scrollDragButton._height)) * 100; movePercentage = -int((percentage * this.scrollMax) / 100); this._parent.content._y = int(movePercentage); this._parent.scrollTrackButtons._alpha = percentage; if (this._parent.content._height < this._parent.maskClip._height) { this._parent.hideScroller(); } else { this._parent.showScroller(); } }Symbol 333 Buttonon (release) { _root.gotoAndPlay(1); _root.level = "1"; _root.score = "0"; _root.newlife = "0"; }Symbol 335 Buttonon (release) { _root.gotoAndPlay(75); level = 1; lives = 3; score = 0; newlife = 0; timer = 0; points = 0; px = 54; py = 92; vx = -1; vy = 0; svx = -1; lev1startx = 56; lev1starty = 56; _level0.music1.music_loop_bed1.stop(); }Symbol 336 Buttonon (release) { _root.gotoAndPlay(122); }Symbol 337 MovieClip Frame 2function listData() { var str = ""; var scoreStr = ""; var playerStr = ""; _parent.msg = this.msg; if (this.msg == "EE") { str = ((("ERROR:\nTIME: " + this.time) + newline) + "ERROR STRING: ") + this.text; } else { var i = 0; while (i < 50) { var currPlayer = eval ("pn" + i); var currScore = eval ("ps" + i); ? , currPlayer); ? , currScore); if ((currPlayer == undefined) || (currScore == undefined)) { trace("breaking on loop number:"); trace(i); break; } str = (((str + currPlayer) + "=") + currScore) + ";"; playerStr = (playerStr + currPlayer) + newline; scoreStr = (scoreStr + currScore) + newline; i++; } } _level0.submitScores.score.content.playerScores = scoreStr; _level0.submitScores.score.content.playerNames = playerStr; } stop();Symbol 337 MovieClip Frame 12stop();Symbol 344 Buttonon (release) { gotoAndPlay (74); level = "1"; score = "0"; active = "0"; lives = "3"; newlife = "1"; timer = "0"; points = "0"; }
Library Items
Symbol 1 Sound [splash_win] | ||
Symbol 2 Sound [power_up_loop] | ||
Symbol 3 Sound [lvl_intro] | ||
Symbol 4 Sound [music_loop] | ||
Symbol 5 Graphic | Used by:6 | |
Symbol 6 MovieClip | Uses:5 | Used by:16 |
Symbol 7 MovieClip | Used by:16 | |
Symbol 8 Graphic | Used by:11 | |
Symbol 9 Graphic | Used by:10 | |
Symbol 10 MovieClip | Uses:9 | Used by:11 |
Symbol 11 MovieClip [FBoundingBoxSymbol] | Uses:8 10 | Used by:16 |
Symbol 12 Graphic | Used by:13 | |
Symbol 13 MovieClip | Uses:12 | Used by:14 |
Symbol 14 MovieClip | Uses:13 | Used by:15 |
Symbol 15 MovieClip [FScrollBarSymbol] | Uses:14 | Used by:16 |
Symbol 16 MovieClip [FScrollPaneSymbol] | Uses:6 7 11 15 | |
Symbol 17 MovieClip [FUIComponentSymbol] | ||
Symbol 18 Graphic | Used by:19 39 48 71 85 93 | |
Symbol 19 MovieClip | Uses:18 | Used by:30 |
Symbol 20 Graphic | Used by:21 38 47 72 84 92 | |
Symbol 21 MovieClip | Uses:20 | Used by:30 |
Symbol 22 Graphic | Used by:23 45 73 90 | |
Symbol 23 MovieClip | Uses:22 | Used by:30 |
Symbol 24 Graphic | Used by:25 46 74 91 | |
Symbol 25 MovieClip | Uses:24 | Used by:30 |
Symbol 26 Graphic | Used by:27 | |
Symbol 27 MovieClip | Uses:26 | Used by:30 |
Symbol 28 Graphic | Used by:29 33 55 57 58 64 65 77 81 | |
Symbol 29 MovieClip | Uses:28 | Used by:30 |
Symbol 30 MovieClip | Uses:19 21 23 25 27 29 | Used by:50 |
Symbol 31 Graphic | Used by:32 | |
Symbol 32 MovieClip | Uses:31 | Used by:40 |
Symbol 33 MovieClip | Uses:28 | Used by:40 |
Symbol 34 Graphic | Used by:35 82 | |
Symbol 35 MovieClip | Uses:34 | Used by:40 |
Symbol 36 Graphic | Used by:37 83 | |
Symbol 37 MovieClip | Uses:36 | Used by:40 |
Symbol 38 MovieClip | Uses:20 | Used by:40 |
Symbol 39 MovieClip | Uses:18 | Used by:40 |
Symbol 40 MovieClip | Uses:32 33 35 37 38 39 | Used by:50 |
Symbol 41 Graphic | Used by:42 | |
Symbol 42 MovieClip | Uses:41 | Used by:49 |
Symbol 43 Graphic | Used by:44 89 | |
Symbol 44 MovieClip | Uses:43 | Used by:49 |
Symbol 45 MovieClip | Uses:22 | Used by:49 |
Symbol 46 MovieClip | Uses:24 | Used by:49 |
Symbol 47 MovieClip | Uses:20 | Used by:49 |
Symbol 48 MovieClip | Uses:18 | Used by:49 |
Symbol 49 MovieClip | Uses:42 44 45 46 47 48 | Used by:50 |
Symbol 50 MovieClip [UpArrow] | Uses:30 40 49 | |
Symbol 51 Graphic | Used by:52 61 62 66 | |
Symbol 52 MovieClip | Uses:51 | Used by:56 |
Symbol 53 Graphic | Used by:54 | |
Symbol 54 MovieClip | Uses:53 | Used by:56 |
Symbol 55 MovieClip | Uses:28 | Used by:56 |
Symbol 56 MovieClip | Uses:52 54 55 | Used by:70 |
Symbol 57 MovieClip | Uses:28 | Used by:63 |
Symbol 58 MovieClip | Uses:28 | Used by:63 |
Symbol 59 Graphic | Used by:60 | |
Symbol 60 MovieClip | Uses:59 | Used by:63 |
Symbol 61 MovieClip | Uses:51 | Used by:63 |
Symbol 62 MovieClip | Uses:51 | Used by:63 |
Symbol 63 MovieClip | Uses:57 58 60 61 62 | Used by:70 |
Symbol 64 MovieClip | Uses:28 | Used by:69 |
Symbol 65 MovieClip | Uses:28 | Used by:69 |
Symbol 66 MovieClip | Uses:51 | Used by:69 |
Symbol 67 Graphic | Used by:68 | |
Symbol 68 MovieClip | Uses:67 | Used by:69 |
Symbol 69 MovieClip | Uses:64 65 66 68 | Used by:70 |
Symbol 70 MovieClip [ScrollThumb] | Uses:56 63 69 | |
Symbol 71 MovieClip | Uses:18 | Used by:78 |
Symbol 72 MovieClip | Uses:20 | Used by:78 |
Symbol 73 MovieClip | Uses:22 | Used by:78 |
Symbol 74 MovieClip | Uses:24 | Used by:78 |
Symbol 75 Graphic | Used by:76 | |
Symbol 76 MovieClip | Uses:75 | Used by:78 |
Symbol 77 MovieClip | Uses:28 | Used by:78 |
Symbol 78 MovieClip | Uses:71 72 73 74 76 77 | Used by:95 |
Symbol 79 Graphic | Used by:80 | |
Symbol 80 MovieClip | Uses:79 | Used by:86 |
Symbol 81 MovieClip | Uses:28 | Used by:86 |
Symbol 82 MovieClip | Uses:34 | Used by:86 |
Symbol 83 MovieClip | Uses:36 | Used by:86 |
Symbol 84 MovieClip | Uses:20 | Used by:86 |
Symbol 85 MovieClip | Uses:18 | Used by:86 |
Symbol 86 MovieClip | Uses:80 81 82 83 84 85 | Used by:95 |
Symbol 87 Graphic | Used by:88 | |
Symbol 88 MovieClip | Uses:87 | Used by:94 |
Symbol 89 MovieClip | Uses:43 | Used by:94 |
Symbol 90 MovieClip | Uses:22 | Used by:94 |
Symbol 91 MovieClip | Uses:24 | Used by:94 |
Symbol 92 MovieClip | Uses:20 | Used by:94 |
Symbol 93 MovieClip | Uses:18 | Used by:94 |
Symbol 94 MovieClip | Uses:88 89 90 91 92 93 | Used by:95 |
Symbol 95 MovieClip [DownArrow] | Uses:78 86 94 | |
Symbol 96 Graphic | Used by:102 103 104 126 | |
Symbol 97 Graphic | Used by:102 103 104 126 | |
Symbol 98 Graphic | Used by:101 | |
Symbol 99 Graphic | Used by:101 | |
Symbol 100 Graphic | Used by:101 | |
Symbol 101 MovieClip | Uses:98 99 100 | Used by:102 103 104 107 108 109 111 114 115 117 119 121 123 124 125 126 |
Symbol 102 MovieClip [fantome14] | Uses:96 97 101 | |
Symbol 103 MovieClip [fantome13] | Uses:96 97 101 | |
Symbol 104 MovieClip [fantome12] | Uses:96 97 101 | |
Symbol 105 Graphic | Used by:107 108 109 125 | |
Symbol 106 Graphic | Used by:107 108 109 125 | |
Symbol 107 MovieClip [fantome24] | Uses:105 106 101 | |
Symbol 108 MovieClip [fantome23] | Uses:105 106 101 | |
Symbol 109 MovieClip [fantome22] | Uses:105 106 101 | |
Symbol 110 Graphic | Used by:111 | |
Symbol 111 MovieClip [fantome34] | Uses:110 101 | |
Symbol 112 Graphic | Used by:114 115 124 | |
Symbol 113 Graphic | Used by:114 115 124 | |
Symbol 114 MovieClip [fantome33] | Uses:112 113 101 | |
Symbol 115 MovieClip [fantome32] | Uses:112 113 101 | |
Symbol 116 Graphic | Used by:117 | |
Symbol 117 MovieClip [fantome44] | Uses:116 101 | |
Symbol 118 Graphic | Used by:119 | |
Symbol 119 MovieClip [fantome43] | Uses:118 101 | |
Symbol 120 Graphic | Used by:121 | |
Symbol 121 MovieClip [fantome42] | Uses:120 101 | |
Symbol 122 Graphic | Used by:123 | |
Symbol 123 MovieClip [fantome41] | Uses:122 101 | |
Symbol 124 MovieClip [fantome31] | Uses:112 113 101 | |
Symbol 125 MovieClip [fantome21] | Uses:105 106 101 | |
Symbol 126 MovieClip [fantome11] | Uses:96 97 101 | |
Symbol 127 Graphic | Used by:Timeline | |
Symbol 128 Graphic | Used by:129 130 132 133 344 | |
Symbol 129 Button | Uses:128 | Used by:130 |
Symbol 130 MovieClip | Uses:129 128 | Used by:Timeline |
Symbol 131 Graphic | Used by:Timeline | |
Symbol 132 Button | Uses:128 | Used by:133 |
Symbol 133 MovieClip | Uses:128 132 | Used by:Timeline |
Symbol 134 Font | Used by:135 136 | |
Symbol 135 Text | Uses:134 | Used by:Timeline |
Symbol 136 Text | Uses:134 | Used by:Timeline |
Symbol 137 Graphic | Used by:Timeline | |
Symbol 138 Graphic | Used by:Timeline | |
Symbol 139 Graphic | Used by:Timeline | |
Symbol 140 Bitmap | Used by:141 | |
Symbol 141 Graphic | Uses:140 | Used by:Timeline |
Symbol 142 Graphic | Used by:145 | |
Symbol 143 Font | Used by:144 167 171 174 175 177 178 179 249 311 313 314 321 322 323 326 327 332 | |
Symbol 144 Text | Uses:143 | Used by:145 |
Symbol 145 Button | Uses:142 144 | Used by:Timeline |
Symbol 146 MovieClip | Used by:Timeline | |
Symbol 147 Bitmap | Used by:148 | |
Symbol 148 Graphic | Uses:147 | Used by:149 |
Symbol 149 MovieClip | Uses:148 | Used by:150 253 Timeline |
Symbol 150 MovieClip | Uses:149 | Used by:Timeline |
Symbol 151 Graphic | Used by:253 259 267 285 Timeline | |
Symbol 152 Graphic | Used by:153 | |
Symbol 153 MovieClip | Uses:152 | Used by:Timeline |
Symbol 154 Font | Used by:155 156 160 164 | |
Symbol 155 Text | Uses:154 | Used by:Timeline |
Symbol 156 Text | Uses:154 | Used by:Timeline |
Symbol 157 Graphic | Used by:159 | |
Symbol 158 Graphic | Used by:159 | |
Symbol 159 MovieClip | Uses:157 158 | Used by:Timeline |
Symbol 160 Text | Uses:154 | Used by:Timeline |
Symbol 161 Graphic | Used by:181 Timeline | |
Symbol 162 Graphic | Used by:181 Timeline | |
Symbol 163 Graphic | Used by:Timeline | |
Symbol 164 Text | Uses:154 | Used by:Timeline |
Symbol 165 Graphic | Used by:Timeline | |
Symbol 166 Graphic | Used by:169 | |
Symbol 167 Text | Uses:143 | Used by:168 169 |
Symbol 168 MovieClip | Uses:167 | Used by:169 |
Symbol 169 Button | Uses:166 168 167 | Used by:Timeline |
Symbol 170 Graphic | Used by:172 334 336 343 | |
Symbol 171 Text | Uses:143 | Used by:172 334 336 343 |
Symbol 172 Button | Uses:170 171 | Used by:Timeline |
Symbol 173 Graphic | Used by:176 | |
Symbol 174 EditableText | Uses:143 | Used by:176 |
Symbol 175 EditableText | Uses:143 | Used by:176 |
Symbol 176 MovieClip | Uses:173 174 175 | Used by:Timeline |
Symbol 177 EditableText | Uses:143 | Used by:Timeline |
Symbol 178 EditableText | Uses:143 | Used by:Timeline |
Symbol 179 EditableText | Uses:143 | Used by:Timeline |
Symbol 180 Graphic | Used by:Timeline | |
Symbol 181 MovieClip | Uses:161 162 | Used by:Timeline |
Symbol 182 Sound | Used by:189 | |
Symbol 183 Sound | Used by:189 | |
Symbol 184 Sound | Used by:189 | |
Symbol 185 Sound | Used by:189 | |
Symbol 186 Sound | Used by:189 | |
Symbol 187 Sound | Used by:189 | |
Symbol 188 Sound | Used by:189 | |
Symbol 189 MovieClip | Uses:182 183 184 185 186 187 188 | Used by:Timeline |
Symbol 190 MovieClip | Used by:Timeline | |
Symbol 191 Graphic | Used by:195 | |
Symbol 192 Graphic | Used by:195 | |
Symbol 193 Graphic | Used by:195 | |
Symbol 194 Graphic | Used by:195 | |
Symbol 195 MovieClip | Uses:191 192 193 194 | Used by:209 |
Symbol 196 Graphic | Used by:197 | |
Symbol 197 MovieClip | Uses:196 | Used by:198 |
Symbol 198 MovieClip | Uses:197 | Used by:209 |
Symbol 199 Graphic | Used by:203 | |
Symbol 200 Graphic | Used by:203 | |
Symbol 201 Graphic | Used by:203 | |
Symbol 202 Graphic | Used by:203 | |
Symbol 203 MovieClip | Uses:199 200 201 202 | Used by:209 |
Symbol 204 Graphic | Used by:208 | |
Symbol 205 Graphic | Used by:208 | |
Symbol 206 Graphic | Used by:208 | |
Symbol 207 Graphic | Used by:208 | |
Symbol 208 MovieClip | Uses:204 205 206 207 | Used by:209 |
Symbol 209 MovieClip | Uses:195 198 203 208 | Used by:Timeline |
Symbol 210 MovieClip | Used by:Timeline | |
Symbol 211 MovieClip | Used by:Timeline | |
Symbol 212 Graphic | Used by:213 | |
Symbol 213 Button | Uses:212 | Used by:Timeline |
Symbol 214 MovieClip | Used by:Timeline | |
Symbol 215 MovieClip | Used by:Timeline | |
Symbol 216 Graphic | Used by:219 | |
Symbol 217 Graphic | Used by:219 221 231 240 | |
Symbol 218 Graphic | Used by:219 | |
Symbol 219 MovieClip | Uses:216 217 218 | Used by:241 259 |
Symbol 220 Graphic | Used by:221 | |
Symbol 221 MovieClip | Uses:217 220 | Used by:241 267 |
Symbol 222 Graphic | Used by:231 | |
Symbol 223 Graphic | Used by:231 | |
Symbol 224 Graphic | Used by:231 | |
Symbol 225 Graphic | Used by:231 | |
Symbol 226 Graphic | Used by:231 | |
Symbol 227 Graphic | Used by:231 | |
Symbol 228 Graphic | Used by:231 | |
Symbol 229 Graphic | Used by:231 | |
Symbol 230 Graphic | Used by:231 | |
Symbol 231 MovieClip | Uses:217 222 223 224 225 226 227 228 229 230 | Used by:241 285 |
Symbol 232 Graphic | Used by:240 | |
Symbol 233 Graphic | Used by:240 | |
Symbol 234 Graphic | Used by:240 | |
Symbol 235 Graphic | Used by:240 | |
Symbol 236 Graphic | Used by:240 | |
Symbol 237 Graphic | Used by:240 | |
Symbol 238 Graphic | Used by:240 | |
Symbol 239 Graphic | Used by:240 | |
Symbol 240 MovieClip | Uses:217 232 233 234 235 236 237 238 239 | Used by:241 |
Symbol 241 MovieClip | Uses:219 221 231 240 | Used by:253 Timeline |
Symbol 242 Graphic | Used by:243 | |
Symbol 243 MovieClip | Uses:242 | Used by:253 259 267 285 |
Symbol 244 Graphic | Used by:253 | |
Symbol 245 Graphic | Used by:247 | |
Symbol 246 Graphic | Used by:247 | |
Symbol 247 MovieClip | Uses:245 246 | Used by:253 |
Symbol 248 Graphic | Used by:251 252 258 | |
Symbol 249 Text | Uses:143 | Used by:251 252 258 |
Symbol 250 Graphic | Used by:251 252 258 | |
Symbol 251 Button | Uses:248 249 250 | Used by:253 267 285 |
Symbol 252 Button | Uses:248 249 250 | Used by:253 259 267 285 |
Symbol 253 MovieClip | Uses:151 149 243 244 241 247 251 252 | Used by:Timeline |
Symbol 254 Graphic | Used by:259 | |
Symbol 255 Graphic | Used by:259 | |
Symbol 256 Graphic | Used by:259 | |
Symbol 257 Graphic | Used by:259 | |
Symbol 258 Button | Uses:248 249 250 | Used by:259 |
Symbol 259 MovieClip | Uses:151 219 243 254 255 256 257 258 252 | Used by:Timeline |
Symbol 260 Graphic | Used by:267 | |
Symbol 261 Graphic | Used by:263 | |
Symbol 262 Graphic | Used by:263 | |
Symbol 263 MovieClip | Uses:261 262 | Used by:267 |
Symbol 264 Graphic | Used by:266 | |
Symbol 265 Graphic | Used by:266 | |
Symbol 266 MovieClip | Uses:264 265 | Used by:267 |
Symbol 267 MovieClip | Uses:151 221 243 260 263 266 251 252 | Used by:Timeline |
Symbol 268 Graphic | Used by:285 | |
Symbol 269 Graphic | Used by:273 | |
Symbol 270 Graphic | Used by:273 | |
Symbol 271 Graphic | Used by:273 | |
Symbol 272 Graphic | Used by:273 | |
Symbol 273 MovieClip | Uses:269 270 271 272 | Used by:285 |
Symbol 274 Graphic | Used by:276 | |
Symbol 275 Graphic | Used by:276 | |
Symbol 276 MovieClip | Uses:274 275 | Used by:285 |
Symbol 277 Graphic | Used by:279 | |
Symbol 278 Graphic | Used by:279 | |
Symbol 279 MovieClip | Uses:277 278 | Used by:285 |
Symbol 280 Graphic | Used by:284 | |
Symbol 281 Graphic | Used by:284 | |
Symbol 282 Graphic | Used by:284 | |
Symbol 283 Graphic | Used by:284 | |
Symbol 284 MovieClip | Uses:280 281 282 283 | Used by:285 |
Symbol 285 MovieClip | Uses:243 268 273 151 231 276 279 284 251 252 | Used by:Timeline |
Symbol 286 Graphic | Used by:Timeline | |
Symbol 287 Bitmap | Used by:288 | |
Symbol 288 Graphic | Uses:287 | Used by:Timeline |
Symbol 289 MovieClip | Used by:317 | |
Symbol 290 MovieClip | Used by:317 | |
Symbol 291 MovieClip | Used by:317 | |
Symbol 292 Graphic | Used by:296 301 | |
Symbol 293 Graphic | Used by:294 296 301 | |
Symbol 294 MovieClip | Uses:293 | Used by:296 301 |
Symbol 295 Graphic | Used by:296 301 | |
Symbol 296 Button | Uses:292 294 295 293 | Used by:297 |
Symbol 297 MovieClip | Uses:296 | Used by:317 |
Symbol 298 Graphic | Used by:299 | |
Symbol 299 Button | Uses:298 | Used by:300 |
Symbol 300 MovieClip | Uses:299 | Used by:317 |
Symbol 301 Button | Uses:292 294 295 293 | Used by:302 |
Symbol 302 MovieClip | Uses:301 | Used by:317 |
Symbol 303 Graphic | Used by:304 | |
Symbol 304 MovieClip | Uses:303 | Used by:317 |
Symbol 305 Graphic | Used by:306 | |
Symbol 306 Button | Uses:305 | Used by:308 |
Symbol 307 Graphic | Used by:308 309 | |
Symbol 308 MovieClip | Uses:306 307 | Used by:317 |
Symbol 309 MovieClip | Uses:307 | Used by:317 |
Symbol 310 Graphic | Used by:316 317 | |
Symbol 311 Text | Uses:143 | Used by:312 |
Symbol 312 MovieClip | Uses:311 | Used by:315 |
Symbol 313 EditableText | Uses:143 | Used by:315 |
Symbol 314 EditableText | Uses:143 | Used by:315 |
Symbol 315 MovieClip | Uses:312 313 314 | Used by:317 |
Symbol 316 MovieClip | Uses:310 | Used by:317 |
Symbol 317 MovieClip | Uses:289 290 291 297 300 302 304 308 309 315 310 316 | Used by:337 |
Symbol 318 Font | Used by:319 338 351 | |
Symbol 319 EditableText | Uses:318 | Used by:337 |
Symbol 320 Graphic | Used by:337 | |
Symbol 321 EditableText | Uses:143 | Used by:325 |
Symbol 322 EditableText | Uses:143 | Used by:325 |
Symbol 323 EditableText | Uses:143 | Used by:325 |
Symbol 324 Graphic | Used by:325 | |
Symbol 325 MovieClip | Uses:321 322 323 324 | Used by:337 |
Symbol 326 Text | Uses:143 | Used by:328 |
Symbol 327 EditableText | Uses:143 | Used by:328 |
Symbol 328 MovieClip | Uses:326 327 | Used by:337 |
Symbol 329 Graphic | Used by:330 | |
Symbol 330 MovieClip | Uses:329 | Used by:337 |
Symbol 331 Graphic | Used by:333 335 342 | |
Symbol 332 Text | Uses:143 | Used by:333 335 342 |
Symbol 333 Button | Uses:331 332 | Used by:337 |
Symbol 334 Button | Uses:170 171 | Used by:337 |
Symbol 335 Button | Uses:331 332 | Used by:337 |
Symbol 336 Button | Uses:170 171 | Used by:337 |
Symbol 337 MovieClip | Uses:317 319 320 325 328 330 333 334 335 336 | Used by:Timeline |
Symbol 338 EditableText | Uses:318 | Used by:Timeline |
Symbol 339 Graphic | Used by:Timeline | |
Symbol 340 Bitmap | Used by:341 | |
Symbol 341 Graphic | Uses:340 | Used by:Timeline |
Symbol 342 Button | Uses:331 332 | Used by:Timeline |
Symbol 343 Button | Uses:170 171 | Used by:Timeline |
Symbol 344 Button | Uses:128 | Used by:Timeline |
Symbol 345 Font | Used by:346 | |
Symbol 346 Text | Uses:345 | Used by:Timeline |
Symbol 347 Font | Used by:348 | |
Symbol 348 Text | Uses:347 | Used by:Timeline |
Symbol 349 Graphic | Used by:Timeline | |
Symbol 350 Graphic | Used by:Timeline | |
Symbol 351 Text | Uses:318 | Used by:Timeline |
Instance Names
"music3" | Frame 74 | Symbol 146 MovieClip |
"gametimer" | Frame 76 | Symbol 176 MovieClip |
"bonus" | Frame 76 | Symbol 181 MovieClip |
"bonusfx" | Frame 76 | Symbol 189 MovieClip |
"fx" | Frame 76 | Symbol 189 MovieClip |
"fant4" | Frame 76 | Symbol 190 MovieClip |
"fant3" | Frame 76 | Symbol 190 MovieClip |
"fant2" | Frame 76 | Symbol 190 MovieClip |
"fant1" | Frame 76 | Symbol 190 MovieClip |
"shpac" | Frame 76 | Symbol 209 MovieClip |
"pil" | Frame 76 | Symbol 159 MovieClip |
"p" | Frame 76 | Symbol 153 MovieClip |
"power_up" | Frame 76 | Symbol 210 MovieClip |
"music2" | Frame 76 | Symbol 214 MovieClip |
"music1" | Frame 76 | Symbol 215 MovieClip |
"level_art" | Frame 76 | Symbol 241 MovieClip |
"title1" | Frame 105 | Symbol 253 MovieClip |
"title2" | Frame 106 | Symbol 259 MovieClip |
"title3" | Frame 107 | Symbol 267 MovieClip |
"title4" | Frame 108 | Symbol 285 MovieClip |
"submitScores" | Frame 117 | Symbol 337 MovieClip |
"submitScores" | Frame 118 | Symbol 337 MovieClip |
"boundingBox" | Symbol 11 MovieClip [FBoundingBoxSymbol] Frame 1 | Symbol 10 MovieClip |
"track_mc" | Symbol 14 MovieClip Frame 1 | Symbol 13 MovieClip |
"scrollTrack_mc" | Symbol 15 MovieClip [FScrollBarSymbol] Frame 1 | Symbol 14 MovieClip |
"deadPreview" | Symbol 16 MovieClip [FScrollPaneSymbol] Frame 1 | Symbol 6 MovieClip |
"loadContent" | Symbol 16 MovieClip [FScrollPaneSymbol] Frame 1 | Symbol 7 MovieClip |
"boundingBox_mc" | Symbol 16 MovieClip [FScrollPaneSymbol] Frame 1 | Symbol 11 MovieClip [FBoundingBoxSymbol] |
"scrollBarAsset" | Symbol 16 MovieClip [FScrollPaneSymbol] Frame 1 | Symbol 15 MovieClip [FScrollBarSymbol] |
"highlight3D_mc" | Symbol 30 MovieClip Frame 1 | Symbol 19 MovieClip |
"darkshadow_mc" | Symbol 30 MovieClip Frame 1 | Symbol 21 MovieClip |
"shadow_mc" | Symbol 30 MovieClip Frame 1 | Symbol 23 MovieClip |
"highlight_mc" | Symbol 30 MovieClip Frame 1 | Symbol 25 MovieClip |
"arrow_mc" | Symbol 30 MovieClip Frame 1 | Symbol 27 MovieClip |
"face_mc" | Symbol 30 MovieClip Frame 1 | Symbol 29 MovieClip |
"arrow_mc" | Symbol 40 MovieClip Frame 1 | Symbol 32 MovieClip |
"face_mc" | Symbol 40 MovieClip Frame 1 | Symbol 33 MovieClip |
"shadow_mc" | Symbol 40 MovieClip Frame 1 | Symbol 35 MovieClip |
"highlight_mc" | Symbol 40 MovieClip Frame 1 | Symbol 37 MovieClip |
"highlight3D_mc" | Symbol 40 MovieClip Frame 1 | Symbol 38 MovieClip |
"darkshadow_mc" | Symbol 40 MovieClip Frame 1 | Symbol 39 MovieClip |
"arrow_mc" | Symbol 49 MovieClip Frame 1 | Symbol 42 MovieClip |
"face_mc" | Symbol 49 MovieClip Frame 1 | Symbol 44 MovieClip |
"shadow_mc" | Symbol 49 MovieClip Frame 1 | Symbol 45 MovieClip |
"highlight_mc" | Symbol 49 MovieClip Frame 1 | Symbol 46 MovieClip |
"darkshadow_mc" | Symbol 49 MovieClip Frame 1 | Symbol 47 MovieClip |
"highlight3D_mc" | Symbol 49 MovieClip Frame 1 | Symbol 48 MovieClip |
"up" | Symbol 50 MovieClip [UpArrow] Frame 1 | Symbol 30 MovieClip |
"down" | Symbol 50 MovieClip [UpArrow] Frame 2 | Symbol 40 MovieClip |
"disabled" | Symbol 50 MovieClip [UpArrow] Frame 3 | Symbol 49 MovieClip |
"highlight3D_mc" | Symbol 56 MovieClip Frame 1 | Symbol 52 MovieClip |
"darkshadow_mc" | Symbol 56 MovieClip Frame 1 | Symbol 54 MovieClip |
"shadow_mc" | Symbol 56 MovieClip Frame 1 | Symbol 55 MovieClip |
"highlight_mc" | Symbol 63 MovieClip Frame 1 | Symbol 57 MovieClip |
"face_mc" | Symbol 63 MovieClip Frame 1 | Symbol 58 MovieClip |
"shadow_mc" | Symbol 63 MovieClip Frame 1 | Symbol 60 MovieClip |
"darkshadow_mc" | Symbol 63 MovieClip Frame 1 | Symbol 61 MovieClip |
"highlight3D_mc" | Symbol 63 MovieClip Frame 1 | Symbol 62 MovieClip |
"shadow_mc" | Symbol 69 MovieClip Frame 1 | Symbol 64 MovieClip |
"highlight_mc" | Symbol 69 MovieClip Frame 1 | Symbol 65 MovieClip |
"darkshadow_mc" | Symbol 69 MovieClip Frame 1 | Symbol 66 MovieClip |
"highlight3D_mc" | Symbol 69 MovieClip Frame 1 | Symbol 68 MovieClip |
"mc_sliderBot" | Symbol 70 MovieClip [ScrollThumb] Frame 1 | Symbol 56 MovieClip |
"mc_sliderMid" | Symbol 70 MovieClip [ScrollThumb] Frame 1 | Symbol 63 MovieClip |
"mc_sliderTop" | Symbol 70 MovieClip [ScrollThumb] Frame 1 | Symbol 69 MovieClip |
"highlight3D_mc" | Symbol 78 MovieClip Frame 1 | Symbol 71 MovieClip |
"darkshadow_mc" | Symbol 78 MovieClip Frame 1 | Symbol 72 MovieClip |
"shadow_mc" | Symbol 78 MovieClip Frame 1 | Symbol 73 MovieClip |
"highlight_mc" | Symbol 78 MovieClip Frame 1 | Symbol 74 MovieClip |
"arrow_mc" | Symbol 78 MovieClip Frame 1 | Symbol 76 MovieClip |
"face_mc" | Symbol 78 MovieClip Frame 1 | Symbol 77 MovieClip |
"arrow_mc" | Symbol 86 MovieClip Frame 1 | Symbol 80 MovieClip |
"face_mc" | Symbol 86 MovieClip Frame 1 | Symbol 81 MovieClip |
"shadow_mc" | Symbol 86 MovieClip Frame 1 | Symbol 82 MovieClip |
"highlight_mc" | Symbol 86 MovieClip Frame 1 | Symbol 83 MovieClip |
"highlight3D_mc" | Symbol 86 MovieClip Frame 1 | Symbol 84 MovieClip |
"darkshadow_mc" | Symbol 86 MovieClip Frame 1 | Symbol 85 MovieClip |
"arrow_mc" | Symbol 94 MovieClip Frame 1 | Symbol 88 MovieClip |
"face_mc" | Symbol 94 MovieClip Frame 1 | Symbol 89 MovieClip |
"shadow_mc" | Symbol 94 MovieClip Frame 1 | Symbol 90 MovieClip |
"highlight_mc" | Symbol 94 MovieClip Frame 1 | Symbol 91 MovieClip |
"darkshadow_mc" | Symbol 94 MovieClip Frame 1 | Symbol 92 MovieClip |
"highlight3D_mc" | Symbol 94 MovieClip Frame 1 | Symbol 93 MovieClip |
"up" | Symbol 95 MovieClip [DownArrow] Frame 1 | Symbol 78 MovieClip |
"down" | Symbol 95 MovieClip [DownArrow] Frame 2 | Symbol 86 MovieClip |
"disabled" | Symbol 95 MovieClip [DownArrow] Frame 3 | Symbol 94 MovieClip |
"halo" | Symbol 209 MovieClip Frame 1 | Symbol 198 MovieClip |
"level_art" | Symbol 253 MovieClip Frame 8 | Symbol 241 MovieClip |
"logic" | Symbol 317 MovieClip Frame 1 | Symbol 289 MovieClip |
"scrollUp" | Symbol 317 MovieClip Frame 1 | Symbol 290 MovieClip |
"scrollDown" | Symbol 317 MovieClip Frame 1 | Symbol 291 MovieClip |
"scrollUpButton" | Symbol 317 MovieClip Frame 1 | Symbol 297 MovieClip |
"scrollDragButton" | Symbol 317 MovieClip Frame 1 | Symbol 300 MovieClip |
"scrollDownButton" | Symbol 317 MovieClip Frame 1 | Symbol 302 MovieClip |
"scrollTrack" | Symbol 317 MovieClip Frame 1 | Symbol 309 MovieClip |
"content" | Symbol 317 MovieClip Frame 1 | Symbol 315 MovieClip |
"maskclip" | Symbol 317 MovieClip Frame 1 | Symbol 316 MovieClip |
"score" | Symbol 337 MovieClip Frame 1 | Symbol 317 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "splash_win" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "power_up_loop" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "lvl_intro" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "music_loop" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "FBoundingBoxSymbol" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "FScrollBarSymbol" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "FScrollPaneSymbol" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "FUIComponentSymbol" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "UpArrow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 70 as "ScrollThumb" |
ExportAssets (56) | Timeline Frame 1 | Symbol 95 as "DownArrow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "FScrollBarSymbol" |
ExportAssets (56) | Timeline Frame 1 | Symbol 102 as "fantome14" |
ExportAssets (56) | Timeline Frame 1 | Symbol 103 as "fantome13" |
ExportAssets (56) | Timeline Frame 1 | Symbol 104 as "fantome12" |
ExportAssets (56) | Timeline Frame 1 | Symbol 107 as "fantome24" |
ExportAssets (56) | Timeline Frame 1 | Symbol 108 as "fantome23" |
ExportAssets (56) | Timeline Frame 1 | Symbol 109 as "fantome22" |
ExportAssets (56) | Timeline Frame 1 | Symbol 111 as "fantome34" |
ExportAssets (56) | Timeline Frame 1 | Symbol 114 as "fantome33" |
ExportAssets (56) | Timeline Frame 1 | Symbol 115 as "fantome32" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "fantome44" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "fantome43" |
ExportAssets (56) | Timeline Frame 1 | Symbol 121 as "fantome42" |
ExportAssets (56) | Timeline Frame 1 | Symbol 123 as "fantome41" |
ExportAssets (56) | Timeline Frame 1 | Symbol 124 as "fantome31" |
ExportAssets (56) | Timeline Frame 1 | Symbol 125 as "fantome21" |
ExportAssets (56) | Timeline Frame 1 | Symbol 126 as "fantome11" |
EnableDebugger2 (64) | Timeline Frame 1 | 31 bytes "..$1$6g$SRoU/Y57TM.S/srnH3mkq1." |
DebugMX1 (63) | Timeline Frame 1 | 16 bytes "5±’”9b.׆Q..“.{è" |
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"1" | Frame 17 |
"2" | Frame 21 |
"3" | Frame 39 |
"4" | Frame 43 |
"5" | Frame 60 |
"6" | Frame 65 |
"callcut" | Frame 76 |
"presetlevel" | Frame 77 |
"startover" | Frame 78 |
"clear" | Frame 82 |
"fanta4" | Frame 83 |
"fanta3" | Frame 84 |
"fanta2" | Frame 85 |
"fanta1" | Frame 86 |
"rotation" | Frame 87 |
"evaluate" | Frame 88 |
"control" | Frame 89 |
"rotationfan" | Frame 90 |
"done" | Frame 91 |
"setlevel1" | Frame 92 |
"setlevel2" | Frame 93 |
"setlevel3" | Frame 94 |
"setlevel4" | Frame 95 |
"setlevel5" | Frame 96 |
"dead" | Frame 100 |
"cut1" | Frame 105 |
"cut2" | Frame 106 |
"cut3" | Frame 107 |
"cut4" | Frame 108 |
"gameover" | Frame 117 |
"win" | Frame 118 |
"showscores" | Frame 119 |
"playagain" | Frame 121 |
"loopend" | Frame 127 |
"enabled" | Symbol 11 MovieClip [FBoundingBoxSymbol] Frame 1 |
"disabled" | Symbol 11 MovieClip [FBoundingBoxSymbol] Frame 2 |
"Symbol_36" | Symbol 17 MovieClip [FUIComponentSymbol] Frame 1 |
"Reset" | Symbol 176 MovieClip Frame 1 |
"Start" | Symbol 176 MovieClip Frame 11 |
"Get Time" | Symbol 176 MovieClip Frame 21 |
"Display Time" | Symbol 176 MovieClip Frame 31 |
"Stop" | Symbol 176 MovieClip Frame 41 |
"bonus" | Symbol 189 MovieClip Frame 2 |
"hit" | Symbol 189 MovieClip Frame 8 |
"roll" | Symbol 189 MovieClip Frame 14 |
"dusted" | Symbol 189 MovieClip Frame 20 |
"life" | Symbol 189 MovieClip Frame 26 |
"power" | Symbol 189 MovieClip Frame 32 |
"over" | Symbol 189 MovieClip Frame 38 |
"1" | Symbol 241 MovieClip Frame 2 |
"2" | Symbol 241 MovieClip Frame 3 |
"3" | Symbol 241 MovieClip Frame 4 |
"4" | Symbol 241 MovieClip Frame 5 |
"stop" | Symbol 290 MovieClip Frame 1 |
"start" | Symbol 290 MovieClip Frame 4 |
"stop" | Symbol 291 MovieClip Frame 1 |
"start" | Symbol 291 MovieClip Frame 4 |
"loaded" | Symbol 337 MovieClip Frame 5 |
Dynamic Text Variables
Seconds | Symbol 174 EditableText | "00" |
Minutes | Symbol 175 EditableText | "00" |
score | Symbol 177 EditableText | "" |
lives | Symbol 178 EditableText | "" |
level | Symbol 179 EditableText | "" |
playerScores | Symbol 313 EditableText | "Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... " |
playerNames | Symbol 314 EditableText | "Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading... Loading..." |
msg | Symbol 319 EditableText | "Loading..." |
_level0.score | Symbol 327 EditableText | "88997" |
theStr | Symbol 338 EditableText | "Loading..." |
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