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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/40161129?noj=FRM40161129-5DC" width="1" height="1"></div>

Chalk Chase.swf

This is the info page for
Flash #110248

(Click the ID number above for more basic data on this flash file.)


Text
none

done

start

to power-up and send

Grab the White

enemies back to the chalkboard.

navigate.

next

quit

00

00

play

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No.

Score

name

Your Score:

88997

play again

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Brought to you by your friends at Nick Online.
Visit us on the Web at www.nick.com

Play Again

©2003 Viacom International Inc. All Rights Reserved.
Nickelodeon, and all related characters, names and
logos are trademarks of Viacom International, Inc.
Unauthorized use of any Nickelodeon material on
any other website is expressly prohibited.

ActionScript [AS1/AS2]

Frame 18
ifFrameLoaded (77) { gotoAndPlay (21); }
Frame 20
gotoAndPlay (17);
Frame 40
ifFrameLoaded (80) { gotoAndPlay (43); }
Frame 41
gotoAndPlay (39);
Frame 61
ifFrameLoaded (92) { gotoAndPlay (65); }
Frame 62
gotoAndPlay (60);
Frame 73
gotoAndStop (74);
Frame 74
level = "1"; stop();
Frame 75
gServer = "www.nick.com"; gGameName = "chalk_chase"; gScore = ""; stop();
Frame 76
_root.gotoAndPlay("cut" add level);
Instance of Symbol 209 MovieClip "shpac" in Frame 76
/* no clip actions */
Instance of Symbol 214 MovieClip "music2" in Frame 76
onClipEvent (load) { play(); }
Instance of Symbol 215 MovieClip "music1" in Frame 76
onClipEvent (load) { play(); }
Frame 77
call("setlevel" + [level]); _level0.music2.music_loop_intro.stop();
Frame 78
range = 0; points = 0; lev1startx = 54; lev1starty = 92; lev2startx = 56; lev2starty = 80; lev3startx = 56; lev3starty = 92; lev4startx = 56; lev4starty = 104; while (Number(range) < 32) { col = 0; objet = eval ("r" add range); while (Number(col) < 27) { bit = substring(objet, Number(col) + 1, 1); if (bit eq ".") { points = Number(points) + 1; duplicateMovieClip ("/p", (("p_" add col) add "_") add range, points); setProperty((("p_" add col) add "_") add range, _x , Number(col * 16) + 16); setProperty((("p_" add col) add "_") add range, _y , Number(range * 16) + 16); } if (bit eq "o") { points = Number(points) + 1; duplicateMovieClip ("/pil", (("p_" add col) add "_") add range, points); setProperty((("p_" add col) add "_") add range, _x , Number(col * 16) + 16); setProperty((("p_" add col) add "_") add range, _y , Number(range * 16) + 16); } col = Number(col) + 1; } range = Number(range) + 1; } px = eval (("lev" add [level]) add "startx"); py = eval (("lev" add [level]) add "starty"); vx = -1; vy = 0; svx = -1; duplicateMovieClip ("/shpac", "pacman", Number(points) + 1); removeMovieClip("/shpac"); f1x = 56; f1y = 56; f1vx = 1; mang1 = 0; duplicateMovieClip ("/fant1", "f1", Number(points) + 2); f1.attachMovie(("fantome" add [level]) add "1", "b1", Number(points) + 2); setProperty("_root.f1.b1", _xscale , "120"); setProperty("_root.f1.b1", _yscale , "120"); f2x = 56; f2y = 60; f2vy = -1; mang2 = 0; duplicateMovieClip ("/fant2", "f2", Number(points) + 3); f2.attachMovie(("fantome" add [level]) add "2", "b2", Number(points) + 3); setProperty("_root.f2.b2", _xscale , "120"); setProperty("_root.f2.b2", _yscale , "120"); f3x = 56; f3y = 56; f3vy = 1; mang3 = 0; duplicateMovieClip ("/fant3", "f3", Number(points) + 4); f3.attachMovie(("fantome" add [level]) add "3", "b3", Number(points) + 4); setProperty("_root.f3.b3", _xscale , "120"); setProperty("_root.f3.b3", _yscale , "120"); f4x = 56; f4y = 60; f4vx = 1; mang4 = 0; duplicateMovieClip ("/fant4", "f4", Number(points) + 5); f4.attachMovie(("fantome" add [level]) add "4", "b4", Number(points) + 5); setProperty("_root.f4.b4", _xscale , "120"); setProperty("_root.f4.b4", _yscale , "120"); status = 0; bonus = 0; setProperty("_root.bonus", _visible , 0); gameover = 0; timer = 0; timerbonus = 0; _level0.music1.music_loop_bed1.start(0, 30000);
Frame 79
iter = -1; while (Number(iter) < Number(status)) { px4 = int(px / 4); py4 = int(py / 4); objet = substring(eval ("r" add py4), px4 + 1, 1); if ((objet eq ".") or (objet eq "o")) { points = points - 1; score = Number(score) + 10; removeMovieClip((("p_" add px4) add "_") add py4); Set("r" add py4, ((substring(eval ("r" add py4), 1, px4)) add "-") add (substring(eval ("r" add py4), px4 + 2, 29 - px4))); } if (objet eq "o") { timer = 150 - (level * 3); tellTarget ("/fx") { gotoAndPlay ("power"); }; score = Number(score) + 50; status = 1; tellTarget ("/pacman/halo") { gotoAndPlay (2); }; } if (objet eq "R") { px = 4; } if (objet eq "T") { px = 104; } restox = px - (px4 * 4); restoy = py - (py4 * 4); if (Number(restox) == 0) { call("rotation"); vx = svx; } if (Number(restoy) == 0) { vy = svy; } setProperty("/pacman", _x , Number(px * 4) + 10); setProperty("/pacman", _y , Number(py * 4) + 10); if (Number(vx) == 1) { pros = 3; } else { pros = 0; } if (Number(vy) == 1) { prosy = 3; } else { prosy = 0; } tpx = Number(Number(px) + Number(vx)) + Number(pros); tpy = Number(Number(py) + Number(vy)) + Number(prosy); objet = substring(eval ("r" add int(tpy / 4)), int(tpx / 4) + 1, 1); if (objet ne "X") { px = Number(px) + Number(vx); py = Number(py) + Number(vy); } iter = Number(iter) + 1; } fanta = 1; call("fanta1"); fanta = 2; call("fanta2"); fanta = 3; call("fanta3"); fanta = 4; call("fanta4"); if ((Number(points) == 122) and (Number(bonus) == 0)) { setProperty("_root.bonus", _visible , 1); bonus = 1; timerbonus = 100; } if (((Number(px) == 54) and (Number(py) == 68)) and (Number(bonus) == 1)) { bonus = 2; setProperty("_root.bonus", _visible , 0); tellTarget ("_root.bonusfx") { gotoAndPlay ("bonus"); }; score = Number(Number(score) + Number(amount)); }
Frame 80
if ((4999 < Number(score)) and (Number(newlife) == 0)) { newlife = 1; lives = Number(lives) + 1; } if ((9999 < Number(score)) and (Number(newlife) == 0)) { newlife = 1; lives = Number(lives) + 1; } if (Number(status) == 1) { timer = timer - 1; if (0 >= Number(timer)) { status = 0; tellTarget ("/pacman/halo") { gotoAndStop (1); }; } } if (Number(bonus) == 1) { timerbonus = timerbonus - 1; if (Number(timerbonus) == 0) { bonus = 2; setProperty("_root.bonus", _visible , 0); } } if (Number(points) == 0) { gotoAndPlay (91); score = Number(score) + (5000 - ((Number(_root.gametimer.Seconds) * 50) + Number(_root.gametimer.Minutes * 3000))); trace("Here is the bonus: " add (5000 - ((Number(_root.gametimer.Seconds) * 50) + Number(_root.gametimer.Minutes * 3000)))); } if (Number(gameover) == 1) { gotoAndPlay (100); } if ((Number(gameover) == 0) and (0 < Number(points))) { gotoAndPlay (79); }
Frame 82
range = 0; points = 0; while (Number(range) < 32) { col = 0; while (Number(col) < 27) { removeMovieClip((("p_" add col) add "_") add range); col = Number(col) + 1; } range = Number(range) + 1; } _level0.level_art.music1.music_loop_bed1.stop(); removeMovieClip("pacman"); removeMovieClip("f1"); removeMovieClip("f2"); removeMovieClip("f3"); removeMovieClip("f4"); setProperty("_root.bonus", _visible , 0);
Frame 83
if (Number(mang4) == 0) { px4 = int(f4x / 4); py4 = int(f4y / 4); restox = f4x - (px4 * 4); restoy = f4y - (py4 * 4); if ((Number(restox) == 0) and (Number(restoy) == 0)) { x = f4x; y = f4y; call("evaluate"); xv = f4vx; yv = f4vy; call("control"); if (Number(ok) == 1) { f4vx = xvs; f4vy = yvs; call("rotationfan"); } } setProperty("/f4", _x , Number(f4x * 4) + 8); setProperty("/f4", _y , Number(f4y * 4) + 8); if (Number(f4vx) == 1) { pros = 3; } else { pros = 0; } if (Number(f4vy) == 1) { prosy = 3; } else { prosy = 0; } tpx = Number(Number(f4x) + Number(f4vx)) + Number(pros); tpy = Number(Number(f4y) + Number(f4vy)) + Number(prosy); objet = substring(eval ("r" add int(tpy / 4)), int(tpx / 4) + 1, 1); if (((objet ne "X") and (objet ne "T")) and (objet ne "R")) { f4x = Number(f4x) + Number(f4vx); f4y = Number(f4y) + Number(f4vy); } else { x = f4x; y = f4y; call("evaluate"); f4vx = xvs; f4vy = yvs; call("rotationfan"); } if ((Number((px - f4x) * (px - f4x)) < 10) and (Number((py - f4y) * (py - f4y)) < 10)) { if (Number(status) == 1) { if (Number(level) == 3) { score = Number(score) + 350; } else if (Number(level) == 4) { score = Number(score) + 500; } else { score = Number(score) + 250; } mang4 = 1; tellTarget ("_root.bonusfx") { gotoAndPlay ("dusted"); }; tellTarget ("_root.f4.b4") { gotoAndStop (9); }; } else { tellTarget ("_root.fx") { gotoAndPlay ("life"); }; gameover = 1; } } } else { if (Number(f4y) < 56) { f4y = Number(f4y) + 1; } if (56 < Number(f4y)) { f4y = f4y - 1; } if (56 < Number(f4x)) { f4x = f4x - 1; } if (Number(f4x) < 56) { f4x = Number(f4x) + 1; } setProperty("/f4", _x , Number(f4x * 4) + 8); setProperty("/f4", _y , Number(f4y * 4) + 8); if ((Number(f4y) == 56) and (Number(f4x) == 56)) { mang4 = 0; } }
Frame 84
if (Number(mang3) == 0) { px4 = int(f3x / 4); py4 = int(f3y / 4); restox = f3x - (px4 * 4); restoy = f3y - (py4 * 4); if ((Number(restox) == 0) and (Number(restoy) == 0)) { x = f3x; y = f3y; call("evaluate"); xv = f3vx; yv = f3vy; call("control"); if (Number(ok) == 1) { f3vx = xvs; f3vy = yvs; call("rotationfan"); } } setProperty("/f3", _x , Number(f3x * 4) + 8); setProperty("/f3", _y , Number(f3y * 4) + 8); if (Number(f3vx) == 1) { pros = 3; } else { pros = 0; } if (Number(f3vy) == 1) { prosy = 3; } else { prosy = 0; } tpx = Number(Number(f3x) + Number(f3vx)) + Number(pros); tpy = Number(Number(f3y) + Number(f3vy)) + Number(prosy); objet = substring(eval ("r" add int(tpy / 4)), int(tpx / 4) + 1, 1); if (((objet ne "X") and (objet ne "T")) and (objet ne "R")) { f3x = Number(f3x) + Number(f3vx); f3y = Number(f3y) + Number(f3vy); } else { x = f3x; y = f3y; call("evaluate"); f3vx = xvs; f3vy = yvs; call("rotationfan"); } if ((Number((px - f3x) * (px - f3x)) < 10) and (Number((py - f3y) * (py - f3y)) < 10)) { if (Number(status) == 1) { if (Number(level) == 3) { score = Number(score) + 250; } else if (Number(level) == 4) { score = Number(score) + 500; } else { score = Number(score) + 250; } mang3 = 1; tellTarget ("_root.bonusfx") { gotoAndPlay ("dusted"); }; tellTarget ("_root.f3.b3") { gotoAndStop (9); }; } else { tellTarget ("_root.fx") { gotoAndPlay ("life"); }; gameover = 1; } } } else { if (Number(f3y) < 56) { f3y = Number(f3y) + 1; } if (56 < Number(f3y)) { f3y = f3y - 1; } if (56 < Number(f3x)) { f3x = f3x - 1; } if (Number(f3x) < 56) { f3x = Number(f3x) + 1; } setProperty("/f3", _x , Number(f3x * 4) + 8); setProperty("/f3", _y , Number(f3y * 4) + 8); if ((Number(f3y) == 56) and (Number(f3x) == 56)) { mang3 = 0; } }
Frame 85
if (Number(mang2) == 0) { px4 = int(f2x / 4); py4 = int(f2y / 4); restox = f2x - (px4 * 4); restoy = f2y - (py4 * 4); if ((Number(restox) == 0) and (Number(restoy) == 0)) { x = f2x; y = f2y; call("evaluate"); xv = f2vx; yv = f2vy; call("control"); if (Number(ok) == 1) { f2vx = xvs; f2vy = yvs; call("rotationfan"); } } setProperty("/f2", _x , Number(f2x * 4) + 8); setProperty("/f2", _y , Number(f2y * 4) + 8); if (Number(f2vx) == 1) { pros = 3; } else { pros = 0; } if (Number(f2vy) == 1) { prosy = 3; } else { prosy = 0; } tpx = Number(Number(f2x) + Number(f2vx)) + Number(pros); tpy = Number(Number(f2y) + Number(f2vy)) + Number(prosy); objet = substring(eval ("r" add int(tpy / 4)), int(tpx / 4) + 1, 1); if (((objet ne "X") and (objet ne "T")) and (objet ne "R")) { f2x = Number(f2x) + Number(f2vx); f2y = Number(f2y) + Number(f2vy); } else { x = f2x; y = f2y; call("evaluate"); f2vx = xvs; f2vy = yvs; call("rotationfan"); } if ((Number((px - f2x) * (px - f2x)) < 10) and (Number((py - f2y) * (py - f2y)) < 10)) { if (Number(status) == 1) { if (Number(level) == 3) { score = Number(score) + 250; } else if (Number(level) == 4) { score = Number(score) + 500; } else { score = Number(score) + 250; } mang2 = 1; tellTarget ("_root.bonusfx") { gotoAndPlay ("dusted"); }; tellTarget ("_root.f2.b2") { gotoAndStop (9); }; } else { tellTarget ("_root.fx") { gotoAndPlay ("life"); }; gameover = 1; } } } else { if (Number(f2y) < 56) { f2y = Number(f2y) + 1; } if (56 < Number(f2y)) { f2y = f2y - 1; } if (56 < Number(f2x)) { f2x = f2x - 1; } if (Number(f2x) < 56) { f2x = Number(f2x) + 1; } setProperty("/f2", _x , Number(f2x * 4) + 8); setProperty("/f2", _y , Number(f2y * 4) + 8); if ((Number(f2y) == 56) and (Number(f2x) == 56)) { mang2 = 0; } }
Frame 86
if (Number(mang1) == 0) { px4 = int(f1x / 4); py4 = int(f1y / 4); restox = f1x - (px4 * 4); restoy = f1y - (py4 * 4); if ((Number(restox) == 0) and (Number(restoy) == 0)) { x = f1x; y = f1y; call("evaluate"); xv = f1vx; yv = f1vy; call("control"); if (Number(ok) == 1) { f1vx = xvs; f1vy = yvs; call("rotationfan"); } } setProperty("/f1", _x , Number(f1x * 4) + 8); setProperty("/f1", _y , Number(f1y * 4) + 8); if (Number(f1vx) == 1) { pros = 3; } else { pros = 0; } if (Number(f1vy) == 1) { prosy = 3; } else { prosy = 0; } tpx = Number(Number(f1x) + Number(f1vx)) + Number(pros); tpy = Number(Number(f1y) + Number(f1vy)) + Number(prosy); objet = substring(eval ("r" add int(tpy / 4)), int(tpx / 4) + 1, 1); if (((objet ne "X") and (objet ne "T")) and (objet ne "R")) { f1x = Number(f1x) + Number(f1vx); f1y = Number(f1y) + Number(f1vy); } else { x = f1x; y = f1y; call("evaluate"); f1vx = xvs; f1vy = yvs; call("rotationfan"); } if ((Number((px - f1x) * (px - f1x)) < 9) and (Number((py - f1y) * (py - f1y)) < 9)) { if (Number(status) == 1) { if (Number(level) == 3) { score = Number(score) + 250; } else if (Number(level) == 4) { score = Number(score) + 500; } else { score = Number(score) + 250; } mang1 = 1; tellTarget ("_root.bonusfx") { gotoAndPlay ("dusted"); }; tellTarget ("_root.f1.b1") { gotoAndStop (9); }; } else { tellTarget ("_root.fx") { gotoAndPlay ("life"); }; gameover = 1; } } } else { if (Number(f1y) < 56) { f1y = Number(f1y) + 1; } if (56 < Number(f1y)) { f1y = f1y - 1; } if (56 < Number(f1x)) { f1x = f1x - 1; } if (Number(f1x) < 56) { f1x = Number(f1x) + 1; } setProperty("/f1", _x , Number(f1x * 4) + 8); setProperty("/f1", _y , Number(f1y * 4) + 8); if ((Number(f1y) == 56) and (Number(f1x) == 56)) { mang1 = 0; } }
Frame 87
if ((Number(vx) == 1) and (Number(vy) == 0)) { tellTarget ("pacman") { gotoAndStop (1); }; } if ((Number(vx) == Number(-1)) and (Number(vy) == 0)) { tellTarget ("pacman") { gotoAndStop (2); }; } if ((Number(vx) == 0) and (Number(vy) == Number(-1))) { tellTarget ("pacman") { gotoAndStop (4); }; } if ((Number(vx) == 0) and (Number(vy) == 1)) { tellTarget ("pacman") { gotoAndStop (3); }; }
Frame 88
possibilits = 0; tpy = y - 1; tpx = x; objet = substring(eval ("r" add int(tpy / 4)), int(tpx / 4) + 1, 1); if (objet ne "X") { Set("xv" add possibilits, 0); Set("yv" add possibilits, -1); possibilits = Number(possibilits) + 1; } tpy = Number(y) + 4; tpx = x; objet = substring(eval ("r" add int(tpy / 4)), int(tpx / 4) + 1, 1); if ((objet ne "X") and (objet ne "*")) { Set("xv" add possibilits, 0); Set("yv" add possibilits, 1); possibilits = Number(possibilits) + 1; } tpy = y; tpx = x - 1; objet = substring(eval ("r" add int(tpy / 4)), int(tpx / 4) + 1, 1); if (((objet ne "X") and (objet ne "T")) and (objet ne "R")) { Set("xv" add possibilits, -1); Set("yv" add possibilits, 0); possibilits = Number(possibilits) + 1; } tpy = y; tpx = Number(x) + 4; objet = substring(eval ("r" add int(tpy / 4)), int(tpx / 4) + 1, 1); if (((objet ne "X") and (objet ne "T")) and (objet ne "R")) { Set("xv" add possibilits, 1); Set("yv" add possibilits, 0); possibilits = Number(possibilits) + 1; } choix = random(possibilits); if (Number(status) == 0) { if (3 < Number(random(10))) { bon = random(possibilits); n = 0; while (Number(n) < Number(possibilits)) { if (((((eval ("xv" add bon) == 1) and (x < px)) or ((eval ("xv" add bon) == -1) and (px < x))) or ((eval ("yv" add bon) == 1) and (y < py))) or ((eval ("yv" add bon) == -1) and (py < y))) { choix = bon; } bon = Number(bon) + 1; if (Number(bon) == Number(possibilits)) { bon = 0; } n = Number(n) + 1; } } } if (Number(status) == 1) { bon = random(possibilits); n = 0; while (Number(n) < Number(possibilits)) { if (((((eval ("xv" add bon) == 1) and (px < x)) or ((eval ("xv" add bon) == -1) and (x < px))) or ((eval ("yv" add bon) == 1) and (py < y))) or ((eval ("yv" add bon) == -1) and (y < py))) { choix = bon; } bon = Number(bon) + 1; if (Number(bon) == Number(possibilits)) { bon = 0; } n = Number(n) + 1; } } xvs = eval ("xv" add choix); yvs = eval ("yv" add choix);
Frame 89
ok = 1; if ((((Number(xv) == Number(-xvs)) or (Number(yv) == Number(-yvs))) and (5 < Number(random(100)))) and (Number(status) == 0)) { ok = 0; }
Frame 90
if ((1 < Number(timer)) and (Number(timer) < 45)) { setProperty("_root.pacman.halo", _alpha , "50"); tellTarget ((("_root.f" add fanta) add ".b") add fanta) { gotoAndStop (10); }; } else { setProperty("_root.pacman.halo", _alpha , "100"); xv = eval (("f" add fanta) add "vx"); yv = eval (("f" add fanta) add "vy"); if ((Number(xv) == 1) and (Number(yv) == 0)) { tellTarget ((("_root.f" add fanta) add ".b") add fanta) { gotoAndStop(2 + Number(4 * /:status)); }; } if ((Number(xv) == Number(-1)) and (Number(yv) == 0)) { tellTarget ((("_root.f" add fanta) add ".b") add fanta) { gotoAndStop(1 + Number(4 * /:status)); }; } if ((Number(xv) == 0) and (Number(yv) == 1)) { tellTarget ((("_root.f" add fanta) add ".b") add fanta) { gotoAndStop(3 + Number(4 * /:status)); }; } if ((Number(xv) == 0) and (Number(yv) == Number(-1))) { tellTarget ((("_root.f" add fanta) add ".b") add fanta) { gotoAndStop(4 + Number(4 * /:status)); }; } }
Frame 91
if (level == 4) { _root.power_up.power_up_loop.stop(); gotoAndStop (118); } else { _root.power_up.power_up_loop.stop(); level = Number(level + 1); _root.gametimer.mintime = "00"; _root.gametimer.seconds = "0"; call("setlevel" + [level]); range = 0; points = 0; while (Number(range) < 32) { col = 0; while (Number(col) < 27) { removeMovieClip((("p_" add col) add "_") add range); col = Number(col) + 1; } range = Number(range) + 1; } startTimer = getTimer(); removeMovieClip("pacman"); removeMovieClip("f1"); removeMovieClip("f2"); removeMovieClip("f3"); removeMovieClip("f4"); gotoAndPlay (76); }
Frame 92
level = 1; lives = 3; score = 0; newlife = 0; timer = 0; points = 0; px = 54; py = 92; vx = -1; vy = 0; svx = -1; lev1startx = 56; lev1starty = 56; r0 = "XXXXXXXXXXXXXXXXXXXXXXXXXXXX"; r1 = "Xo........XXXXXXXX........oX"; r2 = "X.XXXXXXX.XXXXXXXX.XXXXXXX.X"; r3 = "X.XXXXXXX.XX....XX.XXXXXXX.X"; r4 = "X.....XXX.XX.XX.XX.XXX.....X"; r5 = "XXXXX.XXX...oXXo...XXX.XXXXX"; r6 = "XXXXX.XXX.XXXXXXXX.XXX.XXXXX"; r7 = "XXXXX.XXX.XXXXXXXX.XXX.XXXXX"; r8 = "XXXXX.XXX.XXXXXXXX.XXX.XXXXX"; r9 = "XXXXX.XXX.XXXXXXXX.XXX.XXXXX"; r10 = "X.........XXXXXXXX.........X"; r11 = "X.XXXXXXX..........XXXXXXX.X"; r12 = "X.XXXXXXX.XXX**XXX.XXXXXXX.X"; r13 = "X.XXXXXXX.X------X.XXXXXXX.X"; r14 = "T.........X------X.........R"; r15 = "XXXXXXXXX.X------X.XXXXXXXXX"; r16 = "XXXXXXXXX.XXXXXXXX.XXXXXXXXX"; r17 = "XXXXX..................XXXXX"; r18 = "XXXXX.XXX.XXXXXXXX.XXX.XXXXX"; r19 = "XXXXX.XXX.XXXXXXXX.XXX.XXXXX"; r20 = "X.....XXX.XX....XX.XXX.....X"; r21 = "X.XXX.XXX.XX.XX.XX.XXX.XXX.X"; r22 = "X.XXX.XXX.XX.XX.XX.XXX.XXX.X"; r23 = "X.XXX.XXX..........XXX.XXX.X"; r24 = "X.XXX.XXX.XX.XX.XX.XXX.XXX.X"; r25 = "X.XXX.....XX.XX.XX.....XXX.X"; r26 = "X.XXXXXXX.XX.XX.XX.XXXXXXX.X"; r27 = "X.XXXXXXX.XX.XX.XX.XXXXXXX.X"; r28 = "X.XXXXXXX.XX....XX.XXXXXXX.X"; r29 = "Xo........XXXXXXXX........oX"; r30 = "XXXXXXXXXXXXXXXXXXXXXXXXXXXX"; music_loop.music_loop_bed1.start(0, 30000); level_art.gotoAndStop(2);
Frame 93
level = 2; newlife = 0; timer = 0; points = 0; px = 54; py = 80; vx = -1; vy = 0; svx = -1; lev2startx = 56; lev2starty = 56; r0 = "XXXXXXXXXXXXXXXXXXXXXXXXXXXX"; r1 = "XXXXXXX......o.......XXXXXXX"; r2 = "XXXXXXX.XXXXXXXXXXXX.XXXXXXX"; r3 = "XXXXXXX.XXXXXXXXXXXX.XXXXXXX"; r4 = "XXo......................oXX"; r5 = "XXXX.XXXX.XXXXXXXX.XXXX.XXXX"; r6 = "XXXX.XXXX.XXXXXXXX.XXXX.XXXX"; r7 = "T-........................-R"; r8 = "XXXXXXX.XXXXXXXXXXXX.XXXXXXX"; r9 = "XXXXXXX.XXXXXXXXXXXX.XXXXXXX"; r10 = "XXXXXXX.XXXXXXXXXXXX.XXXXXXX"; r11 = "X..........................X"; r12 = "X.XXXXXXX.XXX**XXX.XXXXXXX.X"; r13 = "X.XXXXXXX.X------X.XXXXXXX.X"; r14 = "X.XXXXXXX.X------X.XXXXXXX.X"; r15 = "X.XXXXXXX.X------X.XXXXXXX.X"; r16 = "X.........XXXXXXXX.........X"; r17 = "XXXXX.XXX....o.....XXX.XXXXX"; r18 = "XXXXX.XXXXX.XXXX.XXXXX.XXXXX"; r19 = "XXXXX.XXXXX.XXXX.XXXXX.XXXXX"; r20 = "T-........................-R"; r21 = "XXXXX.XXXX.XXXXXX.XXXX.XXXXX"; r22 = "XXXXX.XXXX.XXXXXX.XXXX.XXXXX"; r23 = "XXXXX.XXXX.XXXXXX.XXXX.XXXXX"; r24 = "XXXX....................XXXX"; r25 = "XXXX.XXXXXX.XXXX.XXXXXX.XXXX"; r26 = "XXXX.XXXXXX.XXXX.XXXXXX.XXXX"; r27 = "XXXo..XXXXX.XXXX.XXXXX..oXXX"; r28 = "XXXXX.XXXXX.XXXX.XXXXX.XXXXXX"; r29 = "XXXXX..................XXXXX"; r30 = "XXXXXXXXXXXXXXXXXXXXXXXXXXXX"; music_loop.music_loop_bed1.start(0, 30000); level_art.gotoAndStop(3);
Frame 94
level = 3; newlife = 0; timer = 0; points = 0; px = 54; py = 92; vx = -1; vy = 0; svx = -1; lev3startx = 56; lev3starty = 56; r0 = "XXXXXXXXXXXXXXXXXXXXXXXXXXXX"; r1 = "XXXXXX.........o......XXXXXX"; r2 = "XXXXXX.XX.XXXXXXXX.XX.XXXXXX"; r3 = "XXXXXX.XX.XXXXXXXX.XX.XXXXXX"; r4 = "XXXX...XX.XXXXXXXX.XX...XXXX"; r5 = "XXXX.XXXX....XX....XXXX.XXXX"; r6 = "X....XXXX.XX.XX.XX.XXXX....X"; r7 = "X.XX......XX.XX.XX......XX.X"; r8 = "X.XXXX.XX.XX....XX.XX.XXXX.X"; r9 = "X.XXXX.XX.XXXXXXXX.XX.XXXX.X"; r10 = "Xo.....XX.XXXXXXXX.XX.....oX"; r11 = "XXXX.XXXX..........XXXX.XXXX"; r12 = "XXXX.XXXX.XXX**XXX.XXXX.XXXX"; r13 = "XXXX.XXXX.X------X.XXXX.XXXX"; r14 = "T-........X------X........-R"; r15 = "XXXX.XXXX.X------X.XXXX.XXXX"; r16 = "XXXX.XXXX.XXXXXXXX.XXXX.XXXX"; r17 = "XXXX.XXXX..........XXXX.XXXX"; r18 = "X......XX.XX.XX.XX.XX......X"; r19 = "X.XXXX.XX.XX.XX.XX.XX.XXXX.X"; r20 = "X.XXXX.XX.XX....XX.XX.XXXX.X"; r21 = "X.XXXX.XX.XX.XX.XX.XX.XXXX.X"; r22 = "X.XX.........XX.........XX.X"; r23 = "Xo...XXXX.XX....XX.XXXX...oX"; r24 = "XXXX.XXXX.XX.XX.XX.XXXX.XXXX"; r25 = "XXXX.XXXX.XX.XX.XX.XXXX.XXXX"; r26 = "XXXX...XX....XX....XX...XXXX"; r27 = "XXXXXX.XX.XX.XX.XX.XX.XXXXXX"; r28 = "XXXXXX.XX.XX.XX.XX.XX.XXXXXX"; r29 = "XXXXXX........o.......XXXXXX"; r30 = "XXXXXXXXXXXXXXXXXXXXXXXXXXXX"; music_loop.music_loop_bed1.start(0, 30000); level_art.gotoAndStop(4);
Frame 95
level = 4; newlife = 0; timer = 0; points = 0; px = 54; py = 104; vx = -1; vy = 0; svx = -1; lev4startx = 56; lev4starty = 36; r0 = "XXXXXXXXXXXXXXXXXXXXXXXXXXXX"; r1 = "X.....oXXXXXXXXXXXXXXo.....X"; r2 = "X.XXXX.XXXXXXXXXXXXXX.XXXX.X"; r3 = "X.XXXX.XXXXXXXXXXXXXX.XXXX.X"; r4 = "T...........XXXX...........R"; r5 = "XXX.XXXXXXX.XXXX.XXXXXXX.XXX"; r6 = "XXX.XXXXXXX.XXXX.XXXXXXX.XXX"; r7 = "XXX.XXXXXXX......XXXXXXX.XXX"; r8 = "XXX.XXXXXXX.XXXX.XXXXXXX.XXX"; r9 = "XXX.XXXXXXX.XXXX.XXXXXXX.XXX"; r10 = "XXX.XXXXXXX.XXXX.XXXXXXX.XXX"; r11 = "XXX...XXX..........XXX...XXX"; r12 = "XXXXX.XXX.XXX**XXX.XXX.XXXXX"; r13 = "XXXXX.XXX.X------X.XXX.XXXXX"; r14 = "XXXXX.....X------X.....XXXXX"; r15 = "XXXXXXXXX.X------X.XXXXXXXXX"; r16 = "XXXXXXXXX.XXXXXXXX.XXXXXXXXX"; r17 = "XXX......................XXX"; r18 = "XXX.XXX.XXXXXXXXXXXX.XXX.XXX"; r19 = "XXX.XXX.XXXXXXXXXXXX.XXX.XXX"; r20 = "XXX.XXX.XXXXXXXXXXXX.XXX.XXX"; r21 = "XXX.XXX.XXXXXXXXXXXX.XXX.XXX"; r22 = "XXX.XXX.XXXXXXXXXXXX.XXX.XXX"; r23 = "T-..........XXXX..........-R"; r24 = "XXXXXXX.XXX.XXXX.XXX.XXXXXXX"; r25 = "XXXXXXX.XXX.XXXX.XXX.XXXXXXX"; r26 = "X....XX.XXX......XXX.XX....X"; r27 = "X.XX.XX.XXXXXXXXXXXX.XX.XX.X"; r28 = "X.XX.XX.XXXXXXXXXXXX.XX.XX.X"; r29 = "Xo......XXXXXXXXXXXX......oX"; r30 = "XXXXXXXXXXXXXXXXXXXXXXXXXXXX"; music_loop.music_loop_bed1.start(0, 30000); level_art.gotoAndStop(5);
Frame 99
call("done"); gotoAndPlay (78);
Frame 103
call("clear"); _level0.music1.music_loop_bed1.stop(); lives = lives - 1; if (Number(-1) < Number(lives)) { gotoAndPlay (78); } else { gotoAndStop (117); }
Frame 105
stop(); _root.level_art.gotoAndStop(2); _root.title1.gotoAndPlay(2); _level0.music2.music_loop_intro.start(0, 30000); _root.gametimer.resetMyTimer(); _root.gametimer.getMyTimer();
Frame 106
stop(); _root.level_art.gotoAndStop(3); _root.title1.gotoAndPlay(2); _level0.music1.music_loop_bed1.stop(); _level0.music2.music_loop_intro.start(0, 1000); _root.gametimer.resetMyTimer(); _root.gametimer.getMyTimer();
Frame 107
stop(); _root.level_art.gotoAndStop(4); _root.title1.gotoAndPlay(2); _level0.music1.music_loop_bed1.stop(); _level0.music2.music_loop_intro.start(0, 1000); _root.gametimer.resetMyTimer(); _root.gametimer.getMyTimer();
Frame 108
stop(); _root.level_art.gotoAndStop(5); _root.title1.gotoAndPlay(2); _level0.music1.music_loop_bed1.stop(); _level0.music2.music_loop_intro.start(0, 1000); _root.gametimer.resetMyTimer(); _root.gametimer.getMyTimer();
Frame 117
lives = 0; tellTarget ("/fx") { gotoAndPlay ("over"); }; stop();
Instance of Symbol 337 MovieClip "submitScores" in Frame 117
onClipEvent (load) { if (_root.gPlayerName != "") { var theStr = ((((((("http://" + _root.gServer) + "/common/score/Scoreboard.jhtml?msg=S&game=") + _root.gGameName) + "&name=") + _root.gPlayerName) + "&score=") + _root.score); } else { var theStr = ((("http://" + _parent.gServer) + "/common/score/Scoreboard.jhtml?msg=Q&game=") + _parent.gGameName); } trace(theStr); this.loadVariables(theStr); } onClipEvent (data) { this.listData(); _root.submitScores.gotoAndPlay("loaded"); }
Frame 118
stop(); _root.music_loop_bed1.stop(); call("clear");
Instance of Symbol 337 MovieClip "submitScores" in Frame 118
onClipEvent (load) { if (_root.gPlayerName != undefined) { var theStr = ((((((("http://" + _root.gServer) + "/common/score/Scoreboard.jhtml?msg=S&game=") + _root.gGameName) + "&name=") + _root.gPlayerName) + "&score=") + _root.score); } else { var theStr = ((("http://" + _parent.gServer) + "/common/score/Scoreboard.jhtml?msg=Q&game=") + _parent.gGameName); } trace(theStr); this.loadVariables(theStr); } onClipEvent (data) { this.listData(); _root.submitScores.gotoAndPlay("loaded"); }
Frame 119
stop();
Frame 121
stop();
Frame 188
gotoAndPlay (122); stopAllSounds();
Symbol 11 MovieClip [FBoundingBoxSymbol] Frame 1
var component = _parent; component.registerSkinElement(boundingBox, "background"); stop();
Symbol 11 MovieClip [FBoundingBoxSymbol] Frame 2
component.registerSkinElement(boundingBox2, "backgroundDisabled"); stop();
Symbol 14 MovieClip Frame 1
var component = _parent; component.registerSkinElement(track_mc, "scrollTrack");
Symbol 15 MovieClip [FScrollBarSymbol] Frame 1
Symbol 16 MovieClip [FScrollPaneSymbol] Frame 1
Instance of Symbol 7 MovieClip "loadContent" in Symbol 16 MovieClip [FScrollPaneSymbol] Frame 1
onClipEvent (load) { if (this._parent.loadReady) { this._parent.contentLoaded(); delete this._parent.loadReady; } else if (this._name != "loadContent") { this._parent.loadReady = true; } }
Instance of Symbol 15 MovieClip [FScrollBarSymbol] "scrollBarAsset" in Symbol 16 MovieClip [FScrollPaneSymbol] Frame 1
onClipEvent (load) { _targetInstanceName = ""; horizontal = false; }
Symbol 17 MovieClip [FUIComponentSymbol] Frame 1
Symbol 30 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 40 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 49 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "foregroundDisabled"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 50 MovieClip [UpArrow] Frame 1
stop();
Symbol 50 MovieClip [UpArrow] Frame 2
stop();
Symbol 50 MovieClip [UpArrow] Frame 3
stop();
Symbol 56 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(highlight3D_mc, "highlight3D"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight");
Symbol 63 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 69 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 70 MovieClip [ScrollThumb] Frame 1
stop();
Symbol 78 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 86 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 94 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "foregroundDisabled"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 95 MovieClip [DownArrow] Frame 1
stop();
Symbol 95 MovieClip [DownArrow] Frame 2
stop();
Symbol 95 MovieClip [DownArrow] Frame 3
stop();
Symbol 101 MovieClip Frame 5
stop();
Symbol 102 MovieClip [fantome14] Frame 1
stop();
Symbol 103 MovieClip [fantome13] Frame 1
stop();
Symbol 104 MovieClip [fantome12] Frame 1
stop();
Symbol 107 MovieClip [fantome24] Frame 1
stop();
Symbol 108 MovieClip [fantome23] Frame 1
stop();
Symbol 109 MovieClip [fantome22] Frame 1
stop();
Symbol 111 MovieClip [fantome34] Frame 1
stop();
Symbol 114 MovieClip [fantome33] Frame 1
stop();
Symbol 115 MovieClip [fantome32] Frame 1
stop();
Symbol 117 MovieClip [fantome44] Frame 1
stop();
Symbol 119 MovieClip [fantome43] Frame 1
stop();
Symbol 121 MovieClip [fantome42] Frame 1
stop();
Symbol 123 MovieClip [fantome41] Frame 1
stop();
Symbol 124 MovieClip [fantome31] Frame 1
stop();
Symbol 125 MovieClip [fantome21] Frame 1
stop();
Symbol 126 MovieClip [fantome11] Frame 1
stop();
Symbol 129 Button
on (rollOver) { play(); }
Symbol 130 MovieClip Frame 1
stop();
Symbol 145 Button
on (release, keyPress "<Enter>") { play(); }
Symbol 146 MovieClip Frame 2
music_loop_splash = new Sound(this); music_loop_splash.attachSound("splash_win"); music_loop_splash.start(0, 30000); stop();
Symbol 169 Button
on (release) { play(); _root.music3.music_loop_splash.stop(); }
Symbol 172 Button
on (release) { _level0.music1.music_loop_bed1.stop(); range = 0; points = 0; while (Number(range) < 32) { col = 0; while (Number(col) < 27) { removeMovieClip((("p_" add col) add "_") add range); col = Number(col) + 1; } range = Number(range) + 1; } startTimer = getTimer(); removeMovieClip("pacman"); removeMovieClip("f1"); removeMovieClip("f2"); removeMovieClip("f3"); removeMovieClip("f4"); gotoAndPlay (122); }
Symbol 176 MovieClip Frame 1
Minutes = "00"; Seconds = "00"; Centiseconds = "00"; Now = 0; SavedTime = 0; stop();
Symbol 176 MovieClip Frame 11
StartTime = getTimer(); SavedTime = Now; gotoAndPlay (21);
Symbol 176 MovieClip Frame 21
Now = Number(getTimer() - StartTime) + Number(SavedTime);
Symbol 176 MovieClip Frame 22
gotoAndPlay (31);
Symbol 176 MovieClip Frame 31
if (1000 < Number(Now)) { Minutes = int((substring(Now, 1, length(Now) - 3)) / 60); Seconds = int((substring(Now, 1, length(Now) - 3)) - (Minutes * 60)); } Centiseconds = int(substring(Now, length(Now) - 2, 2)); if (Number(Centiseconds) < 10) { Centiseconds = "0" add Centiseconds; } if (Number(Seconds) < 10) { Seconds = "0" add Seconds; } if (Number(Minutes) < 10) { Minutes = "0" add Minutes; } if (59 < Number(int(Minutes))) { call("Reset"); } gotoAndPlay (21);
Symbol 176 MovieClip Frame 41
stop();
Symbol 181 MovieClip Frame 1
gotoAndStop(Number(random(3)) + 1);
Symbol 181 MovieClip Frame 2
stop(); _root.amount = "500";
Symbol 181 MovieClip Frame 3
stop(); _root.amount = "250";
Symbol 189 MovieClip Frame 1
stop();
Symbol 189 MovieClip Frame 7
stop();
Symbol 189 MovieClip Frame 13
stop();
Symbol 189 MovieClip Frame 19
stop();
Symbol 189 MovieClip Frame 25
stop();
Symbol 189 MovieClip Frame 31
stop();
Symbol 189 MovieClip Frame 37
stop();
Symbol 189 MovieClip Frame 45
stop();
Symbol 190 MovieClip Frame 1
stop();
Symbol 198 MovieClip Frame 1
stop(); powered_up_already = "0"; _root.power_up.power_up_loop.stop();
Symbol 198 MovieClip Frame 2
if (powered_up_already == 0) { _root.power_up.power_up_loop.start(0, 500); powered_up_already = "1"; }
Symbol 198 MovieClip Frame 22
gotoAndPlay (3);
Symbol 209 MovieClip Frame 1
stop();
Symbol 210 MovieClip Frame 2
power_up_loop = new Sound(this); power_up_loop.attachSound("power_up_loop"); stop();
Symbol 211 MovieClip Frame 10
_root.active = "0";
Symbol 213 Button
on (keyPress "<Up>") { active = "1"; svy = -1; svx = 0; } on (keyPress "<Down>") { active = "1"; svy = 1; svx = 0; } on (keyPress "<Right>") { active = "1"; svy = 0; svx = 1; } on (keyPress "<Left>") { active = "1"; svy = 0; svx = -1; } on (keyPress "<Space>") { active = "0"; svy = 0; svx = 0; }
Symbol 214 MovieClip Frame 2
music_loop_intro = new Sound(this); music_loop_intro.attachSound("lvl_intro"); music_loop_intro.start(0, 30000); stop();
Symbol 215 MovieClip Frame 2
music_loop_bed1 = new Sound(this); music_loop_bed1.attachSound("music_loop"); stop();
Symbol 241 MovieClip Frame 1
stop();
Symbol 241 MovieClip Frame 2
stop();
Symbol 241 MovieClip Frame 3
stop();
Symbol 241 MovieClip Frame 4
stop();
Symbol 241 MovieClip Frame 5
stop();
Symbol 251 Button
on (release) { _root.gotoAndPlay("presetlevel"); _level0.music2.music_loop_intro.stop(); _root.gametimer.gotoAndPlay("Start"); }
Symbol 252 Button
on (release) { play(); }
Symbol 253 MovieClip Frame 74
stop();
Symbol 253 MovieClip Frame 80
_root.gametimer.gotoAndPlay("Reset"); _root.gotoAndPlay("presetlevel"); _level0.music2.music_loop_intro.stop();
Symbol 259 MovieClip Frame 1
_root.gametimer.gotoAndPlay("Reset");
Symbol 259 MovieClip Frame 58
stop();
Symbol 259 MovieClip Frame 65
_root.gametimer.gotoAndPlay("Reset"); _root.gotoAndPlay("presetlevel"); _level0.music2.music_loop_intro.stop();
Symbol 267 MovieClip Frame 1
_root.gametimer.gotoAndPlay("Reset");
Symbol 267 MovieClip Frame 74
stop();
Symbol 267 MovieClip Frame 80
_root.gametimer.gotoAndPlay("Reset"); _level0.music2.music_loop_intro.stop(); _root.gotoAndPlay("presetlevel");
Symbol 285 MovieClip Frame 1
_root.gametimer.gotoAndPlay("Reset");
Symbol 285 MovieClip Frame 91
stop();
Symbol 285 MovieClip Frame 98
_root.gametimer.gotoAndPlay("Reset"); _root.gotoAndPlay("presetlevel"); _level0.music1.music_loop_intro.stop();
Symbol 290 MovieClip Frame 1
this._name = "scrollUp"; stop();
Symbol 290 MovieClip Frame 4
if (int(this._parent.scrollTrack._y) < int(this._parent.scrollDragButton._y)) { this._parent.scrollDragButton._y = this._parent.scrollDragButton._y - int(this._parent.scrollSpeed); }
Symbol 290 MovieClip Frame 5
gotoAndPlay (4);
Symbol 291 MovieClip Frame 1
this._name = "scrollDown"; stop();
Symbol 291 MovieClip Frame 4
if (int(this._parent.scrollDragButton._y) < int(int(this._parent.scrollTrack._height - this._parent.scrollDragButton._height) + int(this._parent.scrollTrack._y))) { this._parent.scrollDragButton._y = int(this._parent.scrollDragButton._y + int(this._parent.scrollSpeed)); }
Symbol 291 MovieClip Frame 5
gotoAndPlay (4);
Symbol 296 Button
on (press, dragOver) { this._parent.scrollUp.gotoAndPlay("start"); } on (release, releaseOutside) { this._parent.scrollUp.gotoAndPlay("stop"); }
Symbol 297 MovieClip Frame 1
this._name = "scrollUpButton";
Symbol 299 Button
on (press) { startDrag (this, false, this._parent.scrollTrack._X, this._parent.scrollTrack._Y, this._parent.scrollTrack._X, int(this._parent.scrollTrack._Y) + int(this._parent.scrollTrack._height - this._parent.scrollDragButton._height)); } on (release) { stopDrag(); }
Symbol 300 MovieClip Frame 1
this._name = "scrollDragButton";
Symbol 301 Button
on (press, dragOver) { this._parent.scrollDown.gotoAndPlay("start"); } on (release, releaseOutside) { this._parent.scrollDown.gotoAndPlay("stop"); }
Symbol 302 MovieClip Frame 1
this._name = "scrollDownButton";
Symbol 306 Button
on (press) { if (this._parent._ymouse < (this._parent.scrollTrack._height - this._parent.scrollDragButton._height)) { this._parent.scrollDragButton._y = int(this._parent._ymouse); } else { this._parent.scrollDragButton._y = int(this._parent.scrollTrack._height - this._parent.scrollDragButton._height); } }
Symbol 308 MovieClip Frame 1
this._name = "scrollTrackButtons";
Symbol 309 MovieClip Frame 1
this._name = "scrollTrack";
Symbol 315 MovieClip Frame 1
Symbol 316 MovieClip Frame 1
_name = "maskclip";
Symbol 317 MovieClip Frame 1
function hideScroller() { scrollUpButton._visible = false; scrollDownButton._visible = false; scrollTrack._visible = false; scrollDragButton._visible = false; } function showScroller() { scrollUpButton._visible = true; scrollDownButton._visible = true; scrollTrack._visible = true; scrollDragButton._visible = true; } stop(); fscommand ("allowscale", "false"); this.scrollSpeed = 2; content._y = this._y; scrollDragButton._x = scrollTrack._x; scrollDragButton._y = scrollTrack._y; scrollTrackButtons._x = scrollTrack._x; scrollTrackButtons._y = scrollTrack._y; contentHeight = int(content._height);
Instance of Symbol 289 MovieClip "logic" in Symbol 317 MovieClip Frame 1
onClipEvent (enterFrame) { scrollMax = int(this._parent.content._height - this._parent.maskclip._height); this._parent.scrollDragButton._yscale = int((this._parent.scrollTrack._height / this._parent.content._height) * 100); position = this._parent.scrollDragButton._y; percentage = ((position - this._parent.scrollTrack._Y) / (this._parent.scrollTrack._height - this._parent.scrollDragButton._height)) * 100; movePercentage = -int((percentage * this.scrollMax) / 100); this._parent.content._y = int(movePercentage); this._parent.scrollTrackButtons._alpha = percentage; if (this._parent.content._height < this._parent.maskClip._height) { this._parent.hideScroller(); } else { this._parent.showScroller(); } }
Symbol 333 Button
on (release) { _root.gotoAndPlay(1); _root.level = "1"; _root.score = "0"; _root.newlife = "0"; }
Symbol 335 Button
on (release) { _root.gotoAndPlay(75); level = 1; lives = 3; score = 0; newlife = 0; timer = 0; points = 0; px = 54; py = 92; vx = -1; vy = 0; svx = -1; lev1startx = 56; lev1starty = 56; _level0.music1.music_loop_bed1.stop(); }
Symbol 336 Button
on (release) { _root.gotoAndPlay(122); }
Symbol 337 MovieClip Frame 2
function listData() { var str = ""; var scoreStr = ""; var playerStr = ""; _parent.msg = this.msg; if (this.msg == "EE") { str = ((("ERROR:\nTIME: " + this.time) + newline) + "ERROR STRING: ") + this.text; } else { var i = 0; while (i < 50) { var currPlayer = eval ("pn" + i); var currScore = eval ("ps" + i); ? , currPlayer); ? , currScore); if ((currPlayer == undefined) || (currScore == undefined)) { trace("breaking on loop number:"); trace(i); break; } str = (((str + currPlayer) + "=") + currScore) + ";"; playerStr = (playerStr + currPlayer) + newline; scoreStr = (scoreStr + currScore) + newline; i++; } } _level0.submitScores.score.content.playerScores = scoreStr; _level0.submitScores.score.content.playerNames = playerStr; } stop();
Symbol 337 MovieClip Frame 12
stop();
Symbol 344 Button
on (release) { gotoAndPlay (74); level = "1"; score = "0"; active = "0"; lives = "3"; newlife = "1"; timer = "0"; points = "0"; }

Library Items

Symbol 1 Sound [splash_win]
Symbol 2 Sound [power_up_loop]
Symbol 3 Sound [lvl_intro]
Symbol 4 Sound [music_loop]
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:16
Symbol 7 MovieClipUsed by:16
Symbol 8 GraphicUsed by:11
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:11
Symbol 11 MovieClip [FBoundingBoxSymbol]Uses:8 10Used by:16
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:14
Symbol 14 MovieClipUses:13Used by:15
Symbol 15 MovieClip [FScrollBarSymbol]Uses:14Used by:16
Symbol 16 MovieClip [FScrollPaneSymbol]Uses:6 7 11 15
Symbol 17 MovieClip [FUIComponentSymbol]
Symbol 18 GraphicUsed by:19 39 48 71 85 93
Symbol 19 MovieClipUses:18Used by:30
Symbol 20 GraphicUsed by:21 38 47 72 84 92
Symbol 21 MovieClipUses:20Used by:30
Symbol 22 GraphicUsed by:23 45 73 90
Symbol 23 MovieClipUses:22Used by:30
Symbol 24 GraphicUsed by:25 46 74 91
Symbol 25 MovieClipUses:24Used by:30
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:30
Symbol 28 GraphicUsed by:29 33 55 57 58 64 65 77 81
Symbol 29 MovieClipUses:28Used by:30
Symbol 30 MovieClipUses:19 21 23 25 27 29Used by:50
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:40
Symbol 33 MovieClipUses:28Used by:40
Symbol 34 GraphicUsed by:35 82
Symbol 35 MovieClipUses:34Used by:40
Symbol 36 GraphicUsed by:37 83
Symbol 37 MovieClipUses:36Used by:40
Symbol 38 MovieClipUses:20Used by:40
Symbol 39 MovieClipUses:18Used by:40
Symbol 40 MovieClipUses:32 33 35 37 38 39Used by:50
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:49
Symbol 43 GraphicUsed by:44 89
Symbol 44 MovieClipUses:43Used by:49
Symbol 45 MovieClipUses:22Used by:49
Symbol 46 MovieClipUses:24Used by:49
Symbol 47 MovieClipUses:20Used by:49
Symbol 48 MovieClipUses:18Used by:49
Symbol 49 MovieClipUses:42 44 45 46 47 48Used by:50
Symbol 50 MovieClip [UpArrow]Uses:30 40 49
Symbol 51 GraphicUsed by:52 61 62 66
Symbol 52 MovieClipUses:51Used by:56
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:56
Symbol 55 MovieClipUses:28Used by:56
Symbol 56 MovieClipUses:52 54 55Used by:70
Symbol 57 MovieClipUses:28Used by:63
Symbol 58 MovieClipUses:28Used by:63
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:63
Symbol 61 MovieClipUses:51Used by:63
Symbol 62 MovieClipUses:51Used by:63
Symbol 63 MovieClipUses:57 58 60 61 62Used by:70
Symbol 64 MovieClipUses:28Used by:69
Symbol 65 MovieClipUses:28Used by:69
Symbol 66 MovieClipUses:51Used by:69
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:69
Symbol 69 MovieClipUses:64 65 66 68Used by:70
Symbol 70 MovieClip [ScrollThumb]Uses:56 63 69
Symbol 71 MovieClipUses:18Used by:78
Symbol 72 MovieClipUses:20Used by:78
Symbol 73 MovieClipUses:22Used by:78
Symbol 74 MovieClipUses:24Used by:78
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:75Used by:78
Symbol 77 MovieClipUses:28Used by:78
Symbol 78 MovieClipUses:71 72 73 74 76 77Used by:95
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:86
Symbol 81 MovieClipUses:28Used by:86
Symbol 82 MovieClipUses:34Used by:86
Symbol 83 MovieClipUses:36Used by:86
Symbol 84 MovieClipUses:20Used by:86
Symbol 85 MovieClipUses:18Used by:86
Symbol 86 MovieClipUses:80 81 82 83 84 85Used by:95
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:94
Symbol 89 MovieClipUses:43Used by:94
Symbol 90 MovieClipUses:22Used by:94
Symbol 91 MovieClipUses:24Used by:94
Symbol 92 MovieClipUses:20Used by:94
Symbol 93 MovieClipUses:18Used by:94
Symbol 94 MovieClipUses:88 89 90 91 92 93Used by:95
Symbol 95 MovieClip [DownArrow]Uses:78 86 94
Symbol 96 GraphicUsed by:102 103 104 126
Symbol 97 GraphicUsed by:102 103 104 126
Symbol 98 GraphicUsed by:101
Symbol 99 GraphicUsed by:101
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:98 99 100Used by:102 103 104 107 108 109 111 114 115 117 119 121 123 124 125 126
Symbol 102 MovieClip [fantome14]Uses:96 97 101
Symbol 103 MovieClip [fantome13]Uses:96 97 101
Symbol 104 MovieClip [fantome12]Uses:96 97 101
Symbol 105 GraphicUsed by:107 108 109 125
Symbol 106 GraphicUsed by:107 108 109 125
Symbol 107 MovieClip [fantome24]Uses:105 106 101
Symbol 108 MovieClip [fantome23]Uses:105 106 101
Symbol 109 MovieClip [fantome22]Uses:105 106 101
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClip [fantome34]Uses:110 101
Symbol 112 GraphicUsed by:114 115 124
Symbol 113 GraphicUsed by:114 115 124
Symbol 114 MovieClip [fantome33]Uses:112 113 101
Symbol 115 MovieClip [fantome32]Uses:112 113 101
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClip [fantome44]Uses:116 101
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClip [fantome43]Uses:118 101
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClip [fantome42]Uses:120 101
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClip [fantome41]Uses:122 101
Symbol 124 MovieClip [fantome31]Uses:112 113 101
Symbol 125 MovieClip [fantome21]Uses:105 106 101
Symbol 126 MovieClip [fantome11]Uses:96 97 101
Symbol 127 GraphicUsed by:Timeline
Symbol 128 GraphicUsed by:129 130 132 133 344
Symbol 129 ButtonUses:128Used by:130
Symbol 130 MovieClipUses:129 128Used by:Timeline
Symbol 131 GraphicUsed by:Timeline
Symbol 132 ButtonUses:128Used by:133
Symbol 133 MovieClipUses:128 132Used by:Timeline
Symbol 134 FontUsed by:135 136
Symbol 135 TextUses:134Used by:Timeline
Symbol 136 TextUses:134Used by:Timeline
Symbol 137 GraphicUsed by:Timeline
Symbol 138 GraphicUsed by:Timeline
Symbol 139 GraphicUsed by:Timeline
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:Timeline
Symbol 142 GraphicUsed by:145
Symbol 143 FontUsed by:144 167 171 174 175 177 178 179 249 311 313 314 321 322 323 326 327 332
Symbol 144 TextUses:143Used by:145
Symbol 145 ButtonUses:142 144Used by:Timeline
Symbol 146 MovieClipUsed by:Timeline
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:149
Symbol 149 MovieClipUses:148Used by:150 253  Timeline
Symbol 150 MovieClipUses:149Used by:Timeline
Symbol 151 GraphicUsed by:253 259 267 285  Timeline
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:152Used by:Timeline
Symbol 154 FontUsed by:155 156 160 164
Symbol 155 TextUses:154Used by:Timeline
Symbol 156 TextUses:154Used by:Timeline
Symbol 157 GraphicUsed by:159
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:157 158Used by:Timeline
Symbol 160 TextUses:154Used by:Timeline
Symbol 161 GraphicUsed by:181  Timeline
Symbol 162 GraphicUsed by:181  Timeline
Symbol 163 GraphicUsed by:Timeline
Symbol 164 TextUses:154Used by:Timeline
Symbol 165 GraphicUsed by:Timeline
Symbol 166 GraphicUsed by:169
Symbol 167 TextUses:143Used by:168 169
Symbol 168 MovieClipUses:167Used by:169
Symbol 169 ButtonUses:166 168 167Used by:Timeline
Symbol 170 GraphicUsed by:172 334 336 343
Symbol 171 TextUses:143Used by:172 334 336 343
Symbol 172 ButtonUses:170 171Used by:Timeline
Symbol 173 GraphicUsed by:176
Symbol 174 EditableTextUses:143Used by:176
Symbol 175 EditableTextUses:143Used by:176
Symbol 176 MovieClipUses:173 174 175Used by:Timeline
Symbol 177 EditableTextUses:143Used by:Timeline
Symbol 178 EditableTextUses:143Used by:Timeline
Symbol 179 EditableTextUses:143Used by:Timeline
Symbol 180 GraphicUsed by:Timeline
Symbol 181 MovieClipUses:161 162Used by:Timeline
Symbol 182 SoundUsed by:189
Symbol 183 SoundUsed by:189
Symbol 184 SoundUsed by:189
Symbol 185 SoundUsed by:189
Symbol 186 SoundUsed by:189
Symbol 187 SoundUsed by:189
Symbol 188 SoundUsed by:189
Symbol 189 MovieClipUses:182 183 184 185 186 187 188Used by:Timeline
Symbol 190 MovieClipUsed by:Timeline
Symbol 191 GraphicUsed by:195
Symbol 192 GraphicUsed by:195
Symbol 193 GraphicUsed by:195
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:191 192 193 194Used by:209
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:196Used by:198
Symbol 198 MovieClipUses:197Used by:209
Symbol 199 GraphicUsed by:203
Symbol 200 GraphicUsed by:203
Symbol 201 GraphicUsed by:203
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:199 200 201 202Used by:209
Symbol 204 GraphicUsed by:208
Symbol 205 GraphicUsed by:208
Symbol 206 GraphicUsed by:208
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:204 205 206 207Used by:209
Symbol 209 MovieClipUses:195 198 203 208Used by:Timeline
Symbol 210 MovieClipUsed by:Timeline
Symbol 211 MovieClipUsed by:Timeline
Symbol 212 GraphicUsed by:213
Symbol 213 ButtonUses:212Used by:Timeline
Symbol 214 MovieClipUsed by:Timeline
Symbol 215 MovieClipUsed by:Timeline
Symbol 216 GraphicUsed by:219
Symbol 217 GraphicUsed by:219 221 231 240
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:216 217 218Used by:241 259
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:217 220Used by:241 267
Symbol 222 GraphicUsed by:231
Symbol 223 GraphicUsed by:231
Symbol 224 GraphicUsed by:231
Symbol 225 GraphicUsed by:231
Symbol 226 GraphicUsed by:231
Symbol 227 GraphicUsed by:231
Symbol 228 GraphicUsed by:231
Symbol 229 GraphicUsed by:231
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:217 222 223 224 225 226 227 228 229 230Used by:241 285
Symbol 232 GraphicUsed by:240
Symbol 233 GraphicUsed by:240
Symbol 234 GraphicUsed by:240
Symbol 235 GraphicUsed by:240
Symbol 236 GraphicUsed by:240
Symbol 237 GraphicUsed by:240
Symbol 238 GraphicUsed by:240
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClipUses:217 232 233 234 235 236 237 238 239Used by:241
Symbol 241 MovieClipUses:219 221 231 240Used by:253  Timeline
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClipUses:242Used by:253 259 267 285
Symbol 244 GraphicUsed by:253
Symbol 245 GraphicUsed by:247
Symbol 246 GraphicUsed by:247
Symbol 247 MovieClipUses:245 246Used by:253
Symbol 248 GraphicUsed by:251 252 258
Symbol 249 TextUses:143Used by:251 252 258
Symbol 250 GraphicUsed by:251 252 258
Symbol 251 ButtonUses:248 249 250Used by:253 267 285
Symbol 252 ButtonUses:248 249 250Used by:253 259 267 285
Symbol 253 MovieClipUses:151 149 243 244 241 247 251 252Used by:Timeline
Symbol 254 GraphicUsed by:259
Symbol 255 GraphicUsed by:259
Symbol 256 GraphicUsed by:259
Symbol 257 GraphicUsed by:259
Symbol 258 ButtonUses:248 249 250Used by:259
Symbol 259 MovieClipUses:151 219 243 254 255 256 257 258 252Used by:Timeline
Symbol 260 GraphicUsed by:267
Symbol 261 GraphicUsed by:263
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClipUses:261 262Used by:267
Symbol 264 GraphicUsed by:266
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClipUses:264 265Used by:267
Symbol 267 MovieClipUses:151 221 243 260 263 266 251 252Used by:Timeline
Symbol 268 GraphicUsed by:285
Symbol 269 GraphicUsed by:273
Symbol 270 GraphicUsed by:273
Symbol 271 GraphicUsed by:273
Symbol 272 GraphicUsed by:273
Symbol 273 MovieClipUses:269 270 271 272Used by:285
Symbol 274 GraphicUsed by:276
Symbol 275 GraphicUsed by:276
Symbol 276 MovieClipUses:274 275Used by:285
Symbol 277 GraphicUsed by:279
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClipUses:277 278Used by:285
Symbol 280 GraphicUsed by:284
Symbol 281 GraphicUsed by:284
Symbol 282 GraphicUsed by:284
Symbol 283 GraphicUsed by:284
Symbol 284 MovieClipUses:280 281 282 283Used by:285
Symbol 285 MovieClipUses:243 268 273 151 231 276 279 284 251 252Used by:Timeline
Symbol 286 GraphicUsed by:Timeline
Symbol 287 BitmapUsed by:288
Symbol 288 GraphicUses:287Used by:Timeline
Symbol 289 MovieClipUsed by:317
Symbol 290 MovieClipUsed by:317
Symbol 291 MovieClipUsed by:317
Symbol 292 GraphicUsed by:296 301
Symbol 293 GraphicUsed by:294 296 301
Symbol 294 MovieClipUses:293Used by:296 301
Symbol 295 GraphicUsed by:296 301
Symbol 296 ButtonUses:292 294 295 293Used by:297
Symbol 297 MovieClipUses:296Used by:317
Symbol 298 GraphicUsed by:299
Symbol 299 ButtonUses:298Used by:300
Symbol 300 MovieClipUses:299Used by:317
Symbol 301 ButtonUses:292 294 295 293Used by:302
Symbol 302 MovieClipUses:301Used by:317
Symbol 303 GraphicUsed by:304
Symbol 304 MovieClipUses:303Used by:317
Symbol 305 GraphicUsed by:306
Symbol 306 ButtonUses:305Used by:308
Symbol 307 GraphicUsed by:308 309
Symbol 308 MovieClipUses:306 307Used by:317
Symbol 309 MovieClipUses:307Used by:317
Symbol 310 GraphicUsed by:316 317
Symbol 311 TextUses:143Used by:312
Symbol 312 MovieClipUses:311Used by:315
Symbol 313 EditableTextUses:143Used by:315
Symbol 314 EditableTextUses:143Used by:315
Symbol 315 MovieClipUses:312 313 314Used by:317
Symbol 316 MovieClipUses:310Used by:317
Symbol 317 MovieClipUses:289 290 291 297 300 302 304 308 309 315 310 316Used by:337
Symbol 318 FontUsed by:319 338 351
Symbol 319 EditableTextUses:318Used by:337
Symbol 320 GraphicUsed by:337
Symbol 321 EditableTextUses:143Used by:325
Symbol 322 EditableTextUses:143Used by:325
Symbol 323 EditableTextUses:143Used by:325
Symbol 324 GraphicUsed by:325
Symbol 325 MovieClipUses:321 322 323 324Used by:337
Symbol 326 TextUses:143Used by:328
Symbol 327 EditableTextUses:143Used by:328
Symbol 328 MovieClipUses:326 327Used by:337
Symbol 329 GraphicUsed by:330
Symbol 330 MovieClipUses:329Used by:337
Symbol 331 GraphicUsed by:333 335 342
Symbol 332 TextUses:143Used by:333 335 342
Symbol 333 ButtonUses:331 332Used by:337
Symbol 334 ButtonUses:170 171Used by:337
Symbol 335 ButtonUses:331 332Used by:337
Symbol 336 ButtonUses:170 171Used by:337
Symbol 337 MovieClipUses:317 319 320 325 328 330 333 334 335 336Used by:Timeline
Symbol 338 EditableTextUses:318Used by:Timeline
Symbol 339 GraphicUsed by:Timeline
Symbol 340 BitmapUsed by:341
Symbol 341 GraphicUses:340Used by:Timeline
Symbol 342 ButtonUses:331 332Used by:Timeline
Symbol 343 ButtonUses:170 171Used by:Timeline
Symbol 344 ButtonUses:128Used by:Timeline
Symbol 345 FontUsed by:346
Symbol 346 TextUses:345Used by:Timeline
Symbol 347 FontUsed by:348
Symbol 348 TextUses:347Used by:Timeline
Symbol 349 GraphicUsed by:Timeline
Symbol 350 GraphicUsed by:Timeline
Symbol 351 TextUses:318Used by:Timeline

Instance Names

"music3"Frame 74Symbol 146 MovieClip
"gametimer"Frame 76Symbol 176 MovieClip
"bonus"Frame 76Symbol 181 MovieClip
"bonusfx"Frame 76Symbol 189 MovieClip
"fx"Frame 76Symbol 189 MovieClip
"fant4"Frame 76Symbol 190 MovieClip
"fant3"Frame 76Symbol 190 MovieClip
"fant2"Frame 76Symbol 190 MovieClip
"fant1"Frame 76Symbol 190 MovieClip
"shpac"Frame 76Symbol 209 MovieClip
"pil"Frame 76Symbol 159 MovieClip
"p"Frame 76Symbol 153 MovieClip
"power_up"Frame 76Symbol 210 MovieClip
"music2"Frame 76Symbol 214 MovieClip
"music1"Frame 76Symbol 215 MovieClip
"level_art"Frame 76Symbol 241 MovieClip
"title1"Frame 105Symbol 253 MovieClip
"title2"Frame 106Symbol 259 MovieClip
"title3"Frame 107Symbol 267 MovieClip
"title4"Frame 108Symbol 285 MovieClip
"submitScores"Frame 117Symbol 337 MovieClip
"submitScores"Frame 118Symbol 337 MovieClip
"boundingBox"Symbol 11 MovieClip [FBoundingBoxSymbol] Frame 1Symbol 10 MovieClip
"track_mc"Symbol 14 MovieClip Frame 1Symbol 13 MovieClip
"scrollTrack_mc"Symbol 15 MovieClip [FScrollBarSymbol] Frame 1Symbol 14 MovieClip
"deadPreview"Symbol 16 MovieClip [FScrollPaneSymbol] Frame 1Symbol 6 MovieClip
"loadContent"Symbol 16 MovieClip [FScrollPaneSymbol] Frame 1Symbol 7 MovieClip
"boundingBox_mc"Symbol 16 MovieClip [FScrollPaneSymbol] Frame 1Symbol 11 MovieClip [FBoundingBoxSymbol]
"scrollBarAsset"Symbol 16 MovieClip [FScrollPaneSymbol] Frame 1Symbol 15 MovieClip [FScrollBarSymbol]
"highlight3D_mc"Symbol 30 MovieClip Frame 1Symbol 19 MovieClip
"darkshadow_mc"Symbol 30 MovieClip Frame 1Symbol 21 MovieClip
"shadow_mc"Symbol 30 MovieClip Frame 1Symbol 23 MovieClip
"highlight_mc"Symbol 30 MovieClip Frame 1Symbol 25 MovieClip
"arrow_mc"Symbol 30 MovieClip Frame 1Symbol 27 MovieClip
"face_mc"Symbol 30 MovieClip Frame 1Symbol 29 MovieClip
"arrow_mc"Symbol 40 MovieClip Frame 1Symbol 32 MovieClip
"face_mc"Symbol 40 MovieClip Frame 1Symbol 33 MovieClip
"shadow_mc"Symbol 40 MovieClip Frame 1Symbol 35 MovieClip
"highlight_mc"Symbol 40 MovieClip Frame 1Symbol 37 MovieClip
"highlight3D_mc"Symbol 40 MovieClip Frame 1Symbol 38 MovieClip
"darkshadow_mc"Symbol 40 MovieClip Frame 1Symbol 39 MovieClip
"arrow_mc"Symbol 49 MovieClip Frame 1Symbol 42 MovieClip
"face_mc"Symbol 49 MovieClip Frame 1Symbol 44 MovieClip
"shadow_mc"Symbol 49 MovieClip Frame 1Symbol 45 MovieClip
"highlight_mc"Symbol 49 MovieClip Frame 1Symbol 46 MovieClip
"darkshadow_mc"Symbol 49 MovieClip Frame 1Symbol 47 MovieClip
"highlight3D_mc"Symbol 49 MovieClip Frame 1Symbol 48 MovieClip
"up"Symbol 50 MovieClip [UpArrow] Frame 1Symbol 30 MovieClip
"down"Symbol 50 MovieClip [UpArrow] Frame 2Symbol 40 MovieClip
"disabled"Symbol 50 MovieClip [UpArrow] Frame 3Symbol 49 MovieClip
"highlight3D_mc"Symbol 56 MovieClip Frame 1Symbol 52 MovieClip
"darkshadow_mc"Symbol 56 MovieClip Frame 1Symbol 54 MovieClip
"shadow_mc"Symbol 56 MovieClip Frame 1Symbol 55 MovieClip
"highlight_mc"Symbol 63 MovieClip Frame 1Symbol 57 MovieClip
"face_mc"Symbol 63 MovieClip Frame 1Symbol 58 MovieClip
"shadow_mc"Symbol 63 MovieClip Frame 1Symbol 60 MovieClip
"darkshadow_mc"Symbol 63 MovieClip Frame 1Symbol 61 MovieClip
"highlight3D_mc"Symbol 63 MovieClip Frame 1Symbol 62 MovieClip
"shadow_mc"Symbol 69 MovieClip Frame 1Symbol 64 MovieClip
"highlight_mc"Symbol 69 MovieClip Frame 1Symbol 65 MovieClip
"darkshadow_mc"Symbol 69 MovieClip Frame 1Symbol 66 MovieClip
"highlight3D_mc"Symbol 69 MovieClip Frame 1Symbol 68 MovieClip
"mc_sliderBot"Symbol 70 MovieClip [ScrollThumb] Frame 1Symbol 56 MovieClip
"mc_sliderMid"Symbol 70 MovieClip [ScrollThumb] Frame 1Symbol 63 MovieClip
"mc_sliderTop"Symbol 70 MovieClip [ScrollThumb] Frame 1Symbol 69 MovieClip
"highlight3D_mc"Symbol 78 MovieClip Frame 1Symbol 71 MovieClip
"darkshadow_mc"Symbol 78 MovieClip Frame 1Symbol 72 MovieClip
"shadow_mc"Symbol 78 MovieClip Frame 1Symbol 73 MovieClip
"highlight_mc"Symbol 78 MovieClip Frame 1Symbol 74 MovieClip
"arrow_mc"Symbol 78 MovieClip Frame 1Symbol 76 MovieClip
"face_mc"Symbol 78 MovieClip Frame 1Symbol 77 MovieClip
"arrow_mc"Symbol 86 MovieClip Frame 1Symbol 80 MovieClip
"face_mc"Symbol 86 MovieClip Frame 1Symbol 81 MovieClip
"shadow_mc"Symbol 86 MovieClip Frame 1Symbol 82 MovieClip
"highlight_mc"Symbol 86 MovieClip Frame 1Symbol 83 MovieClip
"highlight3D_mc"Symbol 86 MovieClip Frame 1Symbol 84 MovieClip
"darkshadow_mc"Symbol 86 MovieClip Frame 1Symbol 85 MovieClip
"arrow_mc"Symbol 94 MovieClip Frame 1Symbol 88 MovieClip
"face_mc"Symbol 94 MovieClip Frame 1Symbol 89 MovieClip
"shadow_mc"Symbol 94 MovieClip Frame 1Symbol 90 MovieClip
"highlight_mc"Symbol 94 MovieClip Frame 1Symbol 91 MovieClip
"darkshadow_mc"Symbol 94 MovieClip Frame 1Symbol 92 MovieClip
"highlight3D_mc"Symbol 94 MovieClip Frame 1Symbol 93 MovieClip
"up"Symbol 95 MovieClip [DownArrow] Frame 1Symbol 78 MovieClip
"down"Symbol 95 MovieClip [DownArrow] Frame 2Symbol 86 MovieClip
"disabled"Symbol 95 MovieClip [DownArrow] Frame 3Symbol 94 MovieClip
"halo"Symbol 209 MovieClip Frame 1Symbol 198 MovieClip
"level_art"Symbol 253 MovieClip Frame 8Symbol 241 MovieClip
"logic"Symbol 317 MovieClip Frame 1Symbol 289 MovieClip
"scrollUp"Symbol 317 MovieClip Frame 1Symbol 290 MovieClip
"scrollDown"Symbol 317 MovieClip Frame 1Symbol 291 MovieClip
"scrollUpButton"Symbol 317 MovieClip Frame 1Symbol 297 MovieClip
"scrollDragButton"Symbol 317 MovieClip Frame 1Symbol 300 MovieClip
"scrollDownButton"Symbol 317 MovieClip Frame 1Symbol 302 MovieClip
"scrollTrack"Symbol 317 MovieClip Frame 1Symbol 309 MovieClip
"content"Symbol 317 MovieClip Frame 1Symbol 315 MovieClip
"maskclip"Symbol 317 MovieClip Frame 1Symbol 316 MovieClip
"score"Symbol 337 MovieClip Frame 1Symbol 317 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "splash_win"
ExportAssets (56)Timeline Frame 1Symbol 2 as "power_up_loop"
ExportAssets (56)Timeline Frame 1Symbol 3 as "lvl_intro"
ExportAssets (56)Timeline Frame 1Symbol 4 as "music_loop"
ExportAssets (56)Timeline Frame 1Symbol 11 as "FBoundingBoxSymbol"
ExportAssets (56)Timeline Frame 1Symbol 15 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 1Symbol 16 as "FScrollPaneSymbol"
ExportAssets (56)Timeline Frame 1Symbol 17 as "FUIComponentSymbol"
ExportAssets (56)Timeline Frame 1Symbol 50 as "UpArrow"
ExportAssets (56)Timeline Frame 1Symbol 70 as "ScrollThumb"
ExportAssets (56)Timeline Frame 1Symbol 95 as "DownArrow"
ExportAssets (56)Timeline Frame 1Symbol 15 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 1Symbol 102 as "fantome14"
ExportAssets (56)Timeline Frame 1Symbol 103 as "fantome13"
ExportAssets (56)Timeline Frame 1Symbol 104 as "fantome12"
ExportAssets (56)Timeline Frame 1Symbol 107 as "fantome24"
ExportAssets (56)Timeline Frame 1Symbol 108 as "fantome23"
ExportAssets (56)Timeline Frame 1Symbol 109 as "fantome22"
ExportAssets (56)Timeline Frame 1Symbol 111 as "fantome34"
ExportAssets (56)Timeline Frame 1Symbol 114 as "fantome33"
ExportAssets (56)Timeline Frame 1Symbol 115 as "fantome32"
ExportAssets (56)Timeline Frame 1Symbol 117 as "fantome44"
ExportAssets (56)Timeline Frame 1Symbol 119 as "fantome43"
ExportAssets (56)Timeline Frame 1Symbol 121 as "fantome42"
ExportAssets (56)Timeline Frame 1Symbol 123 as "fantome41"
ExportAssets (56)Timeline Frame 1Symbol 124 as "fantome31"
ExportAssets (56)Timeline Frame 1Symbol 125 as "fantome21"
ExportAssets (56)Timeline Frame 1Symbol 126 as "fantome11"
EnableDebugger2 (64)Timeline Frame 131 bytes "..$1$6g$SRoU/Y57TM.S/srnH3mkq1."
DebugMX1 (63)Timeline Frame 116 bytes "5±’”9b.׆Q..“.{è"

Labels

"1"Frame 17
"2"Frame 21
"3"Frame 39
"4"Frame 43
"5"Frame 60
"6"Frame 65
"callcut"Frame 76
"presetlevel"Frame 77
"startover"Frame 78
"clear"Frame 82
"fanta4"Frame 83
"fanta3"Frame 84
"fanta2"Frame 85
"fanta1"Frame 86
"rotation"Frame 87
"evaluate"Frame 88
"control"Frame 89
"rotationfan"Frame 90
"done"Frame 91
"setlevel1"Frame 92
"setlevel2"Frame 93
"setlevel3"Frame 94
"setlevel4"Frame 95
"setlevel5"Frame 96
"dead"Frame 100
"cut1"Frame 105
"cut2"Frame 106
"cut3"Frame 107
"cut4"Frame 108
"gameover"Frame 117
"win"Frame 118
"showscores"Frame 119
"playagain"Frame 121
"loopend"Frame 127
"enabled"Symbol 11 MovieClip [FBoundingBoxSymbol] Frame 1
"disabled"Symbol 11 MovieClip [FBoundingBoxSymbol] Frame 2
"Symbol_36"Symbol 17 MovieClip [FUIComponentSymbol] Frame 1
"Reset"Symbol 176 MovieClip Frame 1
"Start"Symbol 176 MovieClip Frame 11
"Get Time"Symbol 176 MovieClip Frame 21
"Display Time"Symbol 176 MovieClip Frame 31
"Stop"Symbol 176 MovieClip Frame 41
"bonus"Symbol 189 MovieClip Frame 2
"hit"Symbol 189 MovieClip Frame 8
"roll"Symbol 189 MovieClip Frame 14
"dusted"Symbol 189 MovieClip Frame 20
"life"Symbol 189 MovieClip Frame 26
"power"Symbol 189 MovieClip Frame 32
"over"Symbol 189 MovieClip Frame 38
"1"Symbol 241 MovieClip Frame 2
"2"Symbol 241 MovieClip Frame 3
"3"Symbol 241 MovieClip Frame 4
"4"Symbol 241 MovieClip Frame 5
"stop"Symbol 290 MovieClip Frame 1
"start"Symbol 290 MovieClip Frame 4
"stop"Symbol 291 MovieClip Frame 1
"start"Symbol 291 MovieClip Frame 4
"loaded"Symbol 337 MovieClip Frame 5

Dynamic Text Variables

SecondsSymbol 174 EditableText"00"
MinutesSymbol 175 EditableText"00"
scoreSymbol 177 EditableText""
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Created: 13/3 -2019 22:11:15 Last modified: 13/3 -2019 22:11:15 Server time: 05/11 -2024 19:48:09