STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/27883617?noj=FRM27883617-22DC" width="1" height="1"></div>

Save-The-Birds-2.swf

This is the info page for
Flash #110318

(Click the ID number above for more basic data on this flash file.)


Text
The game is loading now...

Continue

<p align="center"><font face="Lucida Calligraphy" size="22" color="#333333" letterSpacing="0.000000" kerning="1"><a href="http://www.gameslist.com/Skill-Games" target = "_blank">Skill Games</a></font></p>

000000

shi

000000

000000

000000

000000

下一关

00:00

30

00:00

00:00

ActionScript [AS3]

Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2CircleDef extends b2ShapeDef { public var localPosition:b2Vec2; public var radius:Number; public function b2CircleDef(){ localPosition = new b2Vec2(0, 0); super(); type = b2Shape.e_circleShape; radius = 1; } } }//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleShape extends b2Shape { public var m_localPosition:b2Vec2; public var m_radius:Number; public function b2CircleShape(_arg1:b2ShapeDef){ m_localPosition = new b2Vec2(); super(_arg1); var _local2:b2CircleDef = (_arg1 as b2CircleDef); m_type = e_circleShape; m_localPosition.SetV(_local2.localPosition); m_radius = _local2.radius; } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Mat22 = _arg1.R; var _local4:Number = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); var _local5:Number = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _local4 = (_arg2.x - _local4); _local5 = (_arg2.y - _local5); return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius))); } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local10:Number; var _local6:b2Mat22 = _arg1.R; var _local7:Number = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y))); var _local8:Number = (_arg1.position.x + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y))); var _local9:Number = (_arg4.p1.x - _local7); _local10 = (_arg4.p1.y - _local8); var _local11:Number = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius)); if (_local11 < 0){ return (false); }; var _local12:Number = (_arg4.p2.x - _arg4.p1.x); var _local13:Number = (_arg4.p2.y - _arg4.p1.y); var _local14:Number = ((_local9 * _local12) + (_local10 * _local13)); var _local15:Number = ((_local12 * _local12) + (_local13 * _local13)); var _local16:Number = ((_local14 * _local14) - (_local15 * _local11)); if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){ return (false); }; var _local17:Number = -((_local14 + Math.sqrt(_local16))); if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){ _local17 = (_local17 / _local15); _arg2[0] = _local17; _arg3.x = (_local9 + (_local17 * _local12)); _arg3.y = (_local10 + (_local17 * _local13)); _arg3.Normalize(); return (true); }; return (false); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22 = _arg2.R; var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius)); _arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius)); } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2Mat22; _local4 = _arg2.R; var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _local4 = _arg3.R; var _local7:Number = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); var _local8:Number = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius)); _arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius)); } override public function ComputeMass(_arg1:b2MassData):void{ _arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius); _arg1.center.SetV(m_localPosition); _arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y)))); } public function GetLocalPosition():b2Vec2{ return (m_localPosition); } public function GetRadius():Number{ return (m_radius); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:Number = (m_localPosition.x - _arg1.x); var _local3:Number = (m_localPosition.y - _arg1.y); _local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop); } } }//package Box2D.Collision.Shapes
Section 3
//b2FilterData (Box2D.Collision.Shapes.b2FilterData) package Box2D.Collision.Shapes { public class b2FilterData { public var categoryBits:uint;// = 1 public var maskBits:uint;// = 0xFFFF public var groupIndex:int;// = 0 public function Copy():b2FilterData{ var _local1:b2FilterData = new b2FilterData(); _local1.categoryBits = categoryBits; _local1.maskBits = maskBits; _local1.groupIndex = groupIndex; return (_local1); } } }//package Box2D.Collision.Shapes
Section 4
//b2MassData (Box2D.Collision.Shapes.b2MassData) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2MassData { public var mass:Number;// = 0 public var center:b2Vec2; public var I:Number;// = 0 public function b2MassData(){ center = new b2Vec2(0, 0); super(); } } }//package Box2D.Collision.Shapes
Section 5
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PolygonDef extends b2ShapeDef { public var vertices:Array; public var vertexCount:int; private static var s_mat:b2Mat22 = new b2Mat22(); public function b2PolygonDef(){ vertices = new Array(b2Settings.b2_maxPolygonVertices); super(); type = b2Shape.e_polygonShape; vertexCount = 0; var _local1:int; while (_local1 < b2Settings.b2_maxPolygonVertices) { vertices[_local1] = new b2Vec2(); _local1++; }; } public function SetAsBox(_arg1:Number, _arg2:Number):void{ vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); } public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{ var _local5:b2Vec2; var _local6:b2Mat22; var _local7:int; vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); if (_arg3){ _local5 = _arg3; _local6 = s_mat; _local6.Set(_arg4); _local7 = 0; while (_local7 < vertexCount) { _arg3 = vertices[_local7]; _arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y))); _arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y))); _arg3.x = _arg1; _local7++; }; }; } } }//package Box2D.Collision.Shapes
Section 6
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolygonShape extends b2Shape { private var s_supportVec:b2Vec2; public var m_centroid:b2Vec2; public var m_obb:b2OBB; public var m_vertices:Array; public var m_normals:Array; public var m_coreVertices:Array; public var m_vertexCount:int; private static var s_computeMat:b2Mat22 = new b2Mat22(); private static var s_sweptAABB1:b2AABB = new b2AABB(); private static var s_sweptAABB2:b2AABB = new b2AABB(); public function b2PolygonShape(_arg1:b2ShapeDef){ var _local3:int; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; s_supportVec = new b2Vec2(); m_obb = new b2OBB(); m_vertices = new Array(b2Settings.b2_maxPolygonVertices); m_normals = new Array(b2Settings.b2_maxPolygonVertices); m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices); super(_arg1); m_type = e_polygonShape; var _local2:b2PolygonDef = (_arg1 as b2PolygonDef); m_vertexCount = _local2.vertexCount; var _local4:int = _local3; var _local5:int = _local3; _local3 = 0; while (_local3 < m_vertexCount) { m_vertices[_local3] = _local2.vertices[_local3].Copy(); _local3++; }; _local3 = 0; while (_local3 < m_vertexCount) { _local4 = _local3; _local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0; _local6 = (m_vertices[_local5].x - m_vertices[_local4].x); _local7 = (m_vertices[_local5].y - m_vertices[_local4].y); _local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8)); _local3++; }; m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount); ComputeOBB(m_obb, m_vertices, m_vertexCount); _local3 = 0; while (_local3 < m_vertexCount) { _local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1); _local5 = _local3; _local9 = m_normals[_local4].x; _local10 = m_normals[_local4].y; _local11 = m_normals[_local5].x; _local12 = m_normals[_local5].y; _local13 = (m_vertices[_local3].x - m_centroid.x); _local14 = (m_vertices[_local3].y - m_centroid.y); _local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop); _local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop); _local17 = (1 / ((_local9 * _local12) - (_local10 * _local11))); m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y)); _local3++; }; } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Vec2; var _local10:Number; var _local4:b2Mat22 = _arg1.R; var _local5:Number = (_arg2.x - _arg1.position.x); var _local6:Number = (_arg2.y - _arg1.position.y); var _local7:Number = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y)); var _local8:Number = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y)); var _local9:int; while (_local9 < m_vertexCount) { _local3 = m_vertices[_local9]; _local5 = (_local7 - _local3.x); _local6 = (_local8 - _local3.y); _local3 = m_normals[_local9]; _local10 = ((_local3.x * _local5) + (_local3.y * _local6)); if (_local10 > 0){ return (false); }; _local9++; }; return (true); } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local20:Number; var _local21:Number; var _local6:Number = 0; var _local7:Number = _arg5; _local8 = (_arg4.p1.x - _arg1.position.x); _local9 = (_arg4.p1.y - _arg1.position.y); _local10 = _arg1.R; var _local12:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); var _local13:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); _local8 = (_arg4.p2.x - _arg1.position.x); _local9 = (_arg4.p2.y - _arg1.position.y); _local10 = _arg1.R; var _local14:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); var _local15:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); var _local16:Number = (_local14 - _local12); var _local17:Number = (_local15 - _local13); var _local18 = -1; var _local19:int; while (_local19 < m_vertexCount) { _local11 = m_vertices[_local19]; _local8 = (_local11.x - _local12); _local9 = (_local11.y - _local13); _local11 = m_normals[_local19]; _local20 = ((_local11.x * _local8) + (_local11.y * _local9)); _local21 = ((_local11.x * _local16) + (_local11.y * _local17)); if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){ _local6 = (_local20 / _local21); _local18 = _local19; } else { if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){ _local7 = (_local20 / _local21); }; }; if (_local7 < _local6){ return (false); }; _local19++; }; if (_local18 >= 0){ _arg2[0] = _local6; _local10 = _arg1.R; _local11 = m_normals[_local18]; _arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); return (true); }; return (false); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22; var _local4:b2Vec2; var _local5:b2Mat22 = s_computeMat; _local3 = _arg2.R; _local4 = m_obb.R.col1; _local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local4 = m_obb.R.col2; _local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local5.Abs(); var _local6:b2Mat22 = _local5; _local4 = m_obb.extents; var _local7:Number = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y)); var _local8:Number = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y)); _local3 = _arg2.R; _local4 = m_obb.center; var _local9:Number = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y))); var _local10:Number = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y))); _arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8)); _arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8)); } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2AABB = s_sweptAABB1; var _local5:b2AABB = s_sweptAABB2; ComputeAABB(_local4, _arg2); ComputeAABB(_local5, _arg3); _arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y); _arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y); } override public function ComputeMass(_arg1:b2MassData):void{ var _local10:b2Vec2; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local2:Number = 0; var _local3:Number = 0; var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; var _local7:Number = 0; var _local8:Number = (1 / 3); var _local9:int; while (_local9 < m_vertexCount) { _local10 = m_vertices[_local9]; _local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0]; _local12 = (_local10.x - _local6); _local13 = (_local10.y - _local7); _local14 = (_local11.x - _local6); _local15 = (_local11.y - _local7); _local16 = ((_local12 * _local15) - (_local13 * _local14)); _local17 = (0.5 * _local16); _local4 = (_local4 + _local17); _local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x))); _local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y))); _local18 = _local6; _local19 = _local7; _local20 = _local12; _local21 = _local13; _local22 = _local14; _local23 = _local15; _local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18)); _local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19)); _local5 = (_local5 + (_local16 * (_local24 + _local25))); _local9++; }; _arg1.mass = (m_density * _local4); _local2 = (_local2 * (1 / _local4)); _local3 = (_local3 * (1 / _local4)); _arg1.center.Set(_local2, _local3); _arg1.I = (m_density * _local5); } public function GetOBB():b2OBB{ return (m_obb); } public function GetCentroid():b2Vec2{ return (m_centroid); } public function GetVertexCount():int{ return (m_vertexCount); } public function GetVertices():Array{ return (m_vertices); } public function GetCoreVertices():Array{ return (m_coreVertices); } public function GetNormals():Array{ return (m_normals); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_coreVertices[0])); } public function Centroid(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_centroid)); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:b2Vec2; var _local5:b2Mat22; var _local11:Number; _local5 = _arg1.R; var _local6:Number = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y)); var _local7:Number = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y)); var _local8:int; _local4 = m_coreVertices[0]; var _local9:Number = ((_local4.x * _local6) + (_local4.y * _local7)); var _local10 = 1; while (_local10 < m_vertexCount) { _local4 = m_coreVertices[_local10]; _local11 = ((_local4.x * _local6) + (_local4.y * _local7)); if (_local11 > _local9){ _local8 = _local10; _local9 = _local11; }; _local10++; }; _local5 = _arg1.R; _local4 = m_coreVertices[_local8]; s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y))); s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y))); return (s_supportVec); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:b2Vec2; var _local4:Number; var _local5:Number; m_sweepRadius = 0; var _local3:int; while (_local3 < m_vertexCount) { _local2 = m_coreVertices[_local3]; _local4 = (_local2.x - _arg1.x); _local5 = (_local2.y - _arg1.y); _local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); if (_local4 > m_sweepRadius){ m_sweepRadius = _local4; }; _local3++; }; } public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{ var _local3:b2Vec2; var _local7:Number; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local3 = new b2Vec2(); var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; _local7 = (1 / 3); var _local8:int; while (_local8 < _arg2) { _local9 = _arg1[_local8]; _local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0]; _local11 = (_local9.x - _local5); _local12 = (_local9.y - _local6); _local13 = (_local10.x - _local5); _local14 = (_local10.y - _local6); _local15 = ((_local11 * _local14) - (_local12 * _local13)); _local16 = (0.5 * _local15); _local4 = (_local4 + _local16); _local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x))); _local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y))); _local8++; }; _local3.x = (_local3.x * (1 / _local4)); _local3.y = (_local3.y * (1 / _local4)); return (_local3); } public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{ var _local4:int; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:int; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:b2Mat22; var _local5:Array = new Array((b2Settings.b2_maxPolygonVertices + 1)); _local4 = 0; while (_local4 < _arg3) { _local5[_local4] = _arg2[_local4]; _local4++; }; _local5[_arg3] = _local5[0]; var _local6:Number = Number.MAX_VALUE; _local4 = 1; while (_local4 <= _arg3) { _local7 = _local5[int((_local4 - 1))]; _local8 = (_local5[_local4].x - _local7.x); _local9 = (_local5[_local4].y - _local7.y); _local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); _local8 = (_local8 / _local10); _local9 = (_local9 / _local10); _local11 = -(_local9); _local12 = _local8; _local13 = Number.MAX_VALUE; _local14 = Number.MAX_VALUE; _local15 = -(Number.MAX_VALUE); _local16 = -(Number.MAX_VALUE); _local17 = 0; while (_local17 < _arg3) { _local19 = (_local5[_local17].x - _local7.x); _local20 = (_local5[_local17].y - _local7.y); _local21 = ((_local8 * _local19) + (_local9 * _local20)); _local22 = ((_local11 * _local19) + (_local12 * _local20)); if (_local21 < _local13){ _local13 = _local21; }; if (_local22 < _local14){ _local14 = _local22; }; if (_local21 > _local15){ _local15 = _local21; }; if (_local22 > _local16){ _local16 = _local22; }; _local17++; }; _local18 = ((_local15 - _local13) * (_local16 - _local14)); if (_local18 < (0.95 * _local6)){ _local6 = _local18; _arg1.R.col1.x = _local8; _arg1.R.col1.y = _local9; _arg1.R.col2.x = _local11; _arg1.R.col2.y = _local12; _local23 = (0.5 * (_local13 + _local15)); _local24 = (0.5 * (_local14 + _local16)); _local25 = _arg1.R; _arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24))); _arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24))); _arg1.extents.x = (0.5 * (_local15 - _local13)); _arg1.extents.y = (0.5 * (_local16 - _local14)); }; _local4++; }; } } }//package Box2D.Collision.Shapes
Section 7
//b2Shape (Box2D.Collision.Shapes.b2Shape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class b2Shape { public var m_type:int; public var m_next:b2Shape; public var m_body:b2Body; public var m_sweepRadius:Number; public var m_density:Number; public var m_friction:Number; public var m_restitution:Number; public var m_proxyId:uint; public var m_filter:b2FilterData; public var m_isSensor:Boolean; public var m_userData; public static const e_unknownShape:int = -1; public static const e_circleShape:int = 0; public static const e_polygonShape:int = 1; public static const e_shapeTypeCount:int = 2; private static var s_proxyAABB:b2AABB = new b2AABB(); private static var s_syncAABB:b2AABB = new b2AABB(); private static var s_resetAABB:b2AABB = new b2AABB(); public function b2Shape(_arg1:b2ShapeDef){ m_userData = _arg1.userData; m_friction = _arg1.friction; m_restitution = _arg1.restitution; m_density = _arg1.density; m_body = null; m_sweepRadius = 0; m_next = null; m_proxyId = b2Pair.b2_nullProxy; m_filter = _arg1.filter.Copy(); m_isSensor = _arg1.isSensor; } public function GetType():int{ return (m_type); } public function IsSensor():Boolean{ return (m_isSensor); } public function SetFilterData(_arg1:b2FilterData):void{ m_filter = _arg1.Copy(); } public function GetFilterData():b2FilterData{ return (m_filter.Copy()); } public function GetBody():b2Body{ return (m_body); } public function GetNext():b2Shape{ return (m_next); } public function GetUserData(){ return (m_userData); } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ return (false); } public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ return (false); } public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ } public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ } public function ComputeMass(_arg1:b2MassData):void{ } public function GetSweepRadius():Number{ return (m_sweepRadius); } public function GetFriction():Number{ return (m_friction); } public function GetRestitution():Number{ return (m_restitution); } public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ var _local3:b2AABB = s_proxyAABB; ComputeAABB(_local3, _arg2); var _local4:Boolean = _arg1.InRange(_local3); if (_local4){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; } public function DestroyProxy(_arg1:b2BroadPhase):void{ if (m_proxyId != b2Pair.b2_nullProxy){ _arg1.DestroyProxy(m_proxyId); m_proxyId = b2Pair.b2_nullProxy; }; } public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{ if (m_proxyId == b2Pair.b2_nullProxy){ return (false); }; var _local4:b2AABB = s_syncAABB; ComputeSweptAABB(_local4, _arg2, _arg3); if (_arg1.InRange(_local4)){ _arg1.MoveProxy(m_proxyId, _local4); return (true); }; return (false); } public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ if (m_proxyId == b2Pair.b2_nullProxy){ return; }; _arg1.DestroyProxy(m_proxyId); var _local3:b2AABB = s_resetAABB; ComputeAABB(_local3, _arg2); var _local4:Boolean = _arg1.InRange(_local3); if (_local4){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; } public function UpdateSweepRadius(_arg1:b2Vec2):void{ } public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{ switch (_arg1.type){ case e_circleShape: return (new b2CircleShape(_arg1)); case e_polygonShape: return (new b2PolygonShape(_arg1)); default: return (null); }; } public static function Destroy(_arg1:b2Shape, _arg2):void{ } } }//package Box2D.Collision.Shapes
Section 8
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef) package Box2D.Collision.Shapes { public class b2ShapeDef { public var type:int;// = -1 public var userData;// = null public var friction:Number;// = 0.2 public var restitution:Number;// = 0 public var density:Number;// = 0 public var isSensor:Boolean;// = false public var filter:b2FilterData; public function b2ShapeDef(){ filter = new b2FilterData(); super(); } } }//package Box2D.Collision.Shapes
Section 9
//b2AABB (Box2D.Collision.b2AABB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2AABB { public var lowerBound:b2Vec2; public var upperBound:b2Vec2; public function b2AABB(){ lowerBound = new b2Vec2(); upperBound = new b2Vec2(); super(); } public function IsValid():Boolean{ var _local1:Number = (upperBound.x - lowerBound.x); var _local2:Number = (upperBound.y - lowerBound.y); var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0))); _local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid())); return (_local3); } } }//package Box2D.Collision
Section 10
//b2Bound (Box2D.Collision.b2Bound) package Box2D.Collision { public class b2Bound { public var value:uint; public var proxyId:uint; public var stabbingCount:uint; public function IsLower():Boolean{ return (((value & 1) == 0)); } public function IsUpper():Boolean{ return (((value & 1) == 1)); } public function Swap(_arg1:b2Bound):void{ var _local2:uint = value; var _local3:uint = proxyId; var _local4:uint = stabbingCount; value = _arg1.value; proxyId = _arg1.proxyId; stabbingCount = _arg1.stabbingCount; _arg1.value = _local2; _arg1.proxyId = _local3; _arg1.stabbingCount = _local4; } } }//package Box2D.Collision
Section 11
//b2BoundValues (Box2D.Collision.b2BoundValues) package Box2D.Collision { public class b2BoundValues { public var lowerValues:Array; public var upperValues:Array; public function b2BoundValues(){ lowerValues = [0, 0]; upperValues = [0, 0]; super(); } } }//package Box2D.Collision
Section 12
//b2BroadPhase (Box2D.Collision.b2BroadPhase) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2BroadPhase { public var m_pairManager:b2PairManager; public var m_proxyPool:Array; public var m_freeProxy:uint; public var m_bounds:Array; public var m_queryResults:Array; public var m_queryResultCount:int; public var m_worldAABB:b2AABB; public var m_quantizationFactor:b2Vec2; public var m_proxyCount:int; public var m_timeStamp:uint; public static const b2_invalid:uint = b2Settings.USHRT_MAX; public static const b2_nullEdge:uint = b2Settings.USHRT_MAX; public static var s_validate:Boolean = false; public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){ var _local3:int; var _local5:Number; var _local6:b2Proxy; var _local7:int; m_pairManager = new b2PairManager(); m_proxyPool = new Array(b2Settings.b2_maxPairs); m_bounds = new Array((2 * b2Settings.b2_maxProxies)); m_queryResults = new Array(b2Settings.b2_maxProxies); m_quantizationFactor = new b2Vec2(); super(); m_pairManager.Initialize(this, _arg2); m_worldAABB = _arg1; m_proxyCount = 0; _local3 = 0; while (_local3 < b2Settings.b2_maxProxies) { m_queryResults[_local3] = 0; _local3++; }; m_bounds = new Array(2); _local3 = 0; while (_local3 < 2) { m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies)); _local7 = 0; while (_local7 < (2 * b2Settings.b2_maxProxies)) { m_bounds[_local3][_local7] = new b2Bound(); _local7++; }; _local3++; }; var _local4:Number = (_arg1.upperBound.x - _arg1.lowerBound.x); _local5 = (_arg1.upperBound.y - _arg1.lowerBound.y); m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4); m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5); _local3 = 0; while (_local3 < (b2Settings.b2_maxProxies - 1)) { _local6 = new b2Proxy(); m_proxyPool[_local3] = _local6; _local6.SetNext((_local3 + 1)); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; _local3++; }; _local6 = new b2Proxy(); m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6; _local6.SetNext(b2Pair.b2_nullProxy); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; m_freeProxy = 0; m_timeStamp = 1; m_queryResultCount = 0; } public function InRange(_arg1:b2AABB):Boolean{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = _arg1.lowerBound.x; _local3 = _arg1.lowerBound.y; _local2 = (_local2 - m_worldAABB.upperBound.x); _local3 = (_local3 - m_worldAABB.upperBound.y); _local4 = m_worldAABB.lowerBound.x; _local5 = m_worldAABB.lowerBound.y; _local4 = (_local4 - _arg1.upperBound.x); _local5 = (_local5 - _arg1.upperBound.y); _local2 = b2Math.b2Max(_local2, _local4); _local3 = b2Math.b2Max(_local3, _local5); return ((b2Math.b2Max(_local2, _local3) < 0)); } public function GetProxy(_arg1:int):b2Proxy{ var _local2:b2Proxy = m_proxyPool[_arg1]; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){ return (null); }; return (_local2); } public function CreateProxy(_arg1:b2AABB, _arg2):uint{ var _local3:uint; var _local4:b2Proxy; var _local11:Array; var _local12:uint; var _local13:uint; var _local14:Array; var _local15:Array; var _local16:Array; var _local17:int; var _local18:int; var _local19:b2Bound; var _local20:b2Bound; var _local21:b2Bound; var _local22:int; var _local23:b2Proxy; var _local5:uint = m_freeProxy; _local4 = m_proxyPool[_local5]; m_freeProxy = _local4.GetNext(); _local4.overlapCount = 0; _local4.userData = _arg2; var _local6:uint = (2 * m_proxyCount); var _local7:Array = new Array(); var _local8:Array = new Array(); ComputeBounds(_local7, _local8, _arg1); var _local9:int; while (_local9 < 2) { _local11 = m_bounds[_local9]; _local14 = [_local12]; _local15 = [_local13]; Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9); _local12 = _local14[0]; _local13 = _local15[0]; _local16 = new Array(); _local18 = (_local6 - _local13); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[int((_local13 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local22 = (_local13 + 2); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[int((_local22 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local16 = new Array(); _local18 = (_local13 - _local12); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[int((_local12 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local22 = (_local12 + 1); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[int((_local22 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local13++; _local19 = _local11[_local12]; _local20 = _local11[_local13]; _local19.value = _local7[_local9]; _local19.proxyId = _local5; _local20.value = _local8[_local9]; _local20.proxyId = _local5; _local21 = _local11[int((_local12 - 1))]; _local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount; _local21 = _local11[int((_local13 - 1))]; _local20.stabbingCount = _local21.stabbingCount; _local3 = _local12; while (_local3 < _local13) { _local21 = _local11[_local3]; _local21.stabbingCount++; _local3++; }; _local3 = _local12; while (_local3 < (_local6 + 2)) { _local19 = _local11[_local3]; _local23 = m_proxyPool[_local19.proxyId]; if (_local19.IsLower()){ _local23.lowerBounds[_local9] = _local3; } else { _local23.upperBounds[_local9] = _local3; }; _local3++; }; _local9++; }; m_proxyCount++; var _local10:int; while (_local10 < m_queryResultCount) { m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]); _local10++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); return (_local5); } public function DestroyProxy(_arg1:uint):void{ var _local2:b2Bound; var _local3:b2Bound; var _local8:Array; var _local9:uint; var _local10:uint; var _local11:uint; var _local12:uint; var _local13:Array; var _local14:int; var _local15:int; var _local16:int; var _local17:uint; var _local18:int; var _local19:b2Proxy; var _local4:b2Proxy = m_proxyPool[_arg1]; var _local5:int = (2 * m_proxyCount); var _local6:int; while (_local6 < 2) { _local8 = m_bounds[_local6]; _local9 = _local4.lowerBounds[_local6]; _local10 = _local4.upperBounds[_local6]; _local2 = _local8[_local9]; _local11 = _local2.value; _local3 = _local8[_local10]; _local12 = _local3.value; _local13 = new Array(); _local15 = ((_local10 - _local9) - 1); _local14 = 0; while (_local14 < _local15) { _local13[_local14] = new b2Bound(); _local2 = _local13[_local14]; _local3 = _local8[int(((_local9 + 1) + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = _local13.length; _local16 = _local9; _local14 = 0; while (_local14 < _local15) { _local3 = _local13[_local14]; _local2 = _local8[int((_local16 + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local13 = new Array(); _local15 = ((_local5 - _local10) - 1); _local14 = 0; while (_local14 < _local15) { _local13[_local14] = new b2Bound(); _local2 = _local13[_local14]; _local3 = _local8[int(((_local10 + 1) + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = _local13.length; _local16 = (_local10 - 1); _local14 = 0; while (_local14 < _local15) { _local3 = _local13[_local14]; _local2 = _local8[int((_local16 + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = (_local5 - 2); _local17 = _local9; while (_local17 < _local15) { _local2 = _local8[_local17]; _local19 = m_proxyPool[_local2.proxyId]; if (_local2.IsLower()){ _local19.lowerBounds[_local6] = _local17; } else { _local19.upperBounds[_local6] = _local17; }; _local17++; }; _local15 = (_local10 - 1); _local18 = _local9; while (_local18 < _local15) { _local2 = _local8[_local18]; _local2.stabbingCount--; _local18++; }; Query([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6); _local6++; }; var _local7:int; while (_local7 < m_queryResultCount) { m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local7]); _local7++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); _local4.userData = null; _local4.overlapCount = b2_invalid; _local4.lowerBounds[0] = b2_invalid; _local4.lowerBounds[1] = b2_invalid; _local4.upperBounds[0] = b2_invalid; _local4.upperBounds[1] = b2_invalid; _local4.SetNext(m_freeProxy); m_freeProxy = _arg1; m_proxyCount--; } public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{ var _local3:Array; var _local4:int; var _local5:uint; var _local6:uint; var _local7:b2Bound; var _local8:b2Bound; var _local9:b2Bound; var _local10:uint; var _local11:b2Proxy; var _local16:Array; var _local17:uint; var _local18:uint; var _local19:uint; var _local20:uint; var _local21:int; var _local22:int; var _local23:uint; var _local24:b2Proxy; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){ return; }; if (_arg2.IsValid() == false){ return; }; var _local12:uint = (2 * m_proxyCount); var _local13:b2Proxy = m_proxyPool[_arg1]; var _local14:b2BoundValues = new b2BoundValues(); ComputeBounds(_local14.lowerValues, _local14.upperValues, _arg2); var _local15:b2BoundValues = new b2BoundValues(); _local5 = 0; while (_local5 < 2) { _local7 = m_bounds[_local5][_local13.lowerBounds[_local5]]; _local15.lowerValues[_local5] = _local7.value; _local7 = m_bounds[_local5][_local13.upperBounds[_local5]]; _local15.upperValues[_local5] = _local7.value; _local5++; }; _local5 = 0; while (_local5 < 2) { _local16 = m_bounds[_local5]; _local17 = _local13.lowerBounds[_local5]; _local18 = _local13.upperBounds[_local5]; _local19 = _local14.lowerValues[_local5]; _local20 = _local14.upperValues[_local5]; _local7 = _local16[_local17]; _local21 = (_local19 - _local7.value); _local7.value = _local19; _local7 = _local16[_local18]; _local22 = (_local20 - _local7.value); _local7.value = _local20; if (_local21 < 0){ _local6 = _local17; while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local16[_local6]; _local8 = _local16[int((_local6 - 1))]; _local23 = _local8.proxyId; _local24 = m_proxyPool[_local8.proxyId]; _local8.stabbingCount++; if (_local8.IsUpper() == true){ if (TestOverlap(_local14, _local24)){ m_pairManager.AddBufferedPair(_arg1, _local23); }; _local3 = _local24.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount++; } else { _local3 = _local24.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount--; }; _local3 = _local13.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.Swap(_local8); _local6--; }; }; if (_local22 > 0){ _local6 = _local18; while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) { _local7 = _local16[_local6]; _local9 = _local16[int((_local6 + 1))]; _local10 = _local9.proxyId; _local11 = m_proxyPool[_local10]; _local9.stabbingCount++; if (_local9.IsLower() == true){ if (TestOverlap(_local14, _local11)){ m_pairManager.AddBufferedPair(_arg1, _local10); }; _local3 = _local11.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount++; } else { _local3 = _local11.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount--; }; _local3 = _local13.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.Swap(_local9); _local6++; }; }; if (_local21 > 0){ _local6 = _local17; while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) { _local7 = _local16[_local6]; _local9 = _local16[int((_local6 + 1))]; _local10 = _local9.proxyId; _local11 = m_proxyPool[_local10]; _local9.stabbingCount--; if (_local9.IsUpper()){ if (TestOverlap(_local15, _local11)){ m_pairManager.RemoveBufferedPair(_arg1, _local10); }; _local3 = _local11.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount--; } else { _local3 = _local11.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount++; }; _local3 = _local13.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.Swap(_local9); _local6++; }; }; if (_local22 < 0){ _local6 = _local18; while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local16[_local6]; _local8 = _local16[int((_local6 - 1))]; _local23 = _local8.proxyId; _local24 = m_proxyPool[_local23]; _local8.stabbingCount--; if (_local8.IsLower() == true){ if (TestOverlap(_local15, _local24)){ m_pairManager.RemoveBufferedPair(_arg1, _local23); }; _local3 = _local24.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount--; } else { _local3 = _local24.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount++; }; _local3 = _local13.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.Swap(_local8); _local6--; }; }; _local5++; }; } public function Commit():void{ m_pairManager.Commit(); } public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{ var _local6:uint; var _local7:uint; var _local12:b2Proxy; var _local4:Array = new Array(); var _local5:Array = new Array(); ComputeBounds(_local4, _local5, _arg1); var _local8:Array = [_local6]; var _local9:Array = [_local7]; Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0); Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1); var _local10:int; var _local11:int; while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) { _local12 = m_proxyPool[m_queryResults[_local11]]; _arg2[_local11] = _local12.userData; _local11++; _local10++; }; m_queryResultCount = 0; IncrementTimeStamp(); return (_local10); } public function Validate():void{ var _local1:b2Pair; var _local2:b2Proxy; var _local3:b2Proxy; var _local4:Boolean; var _local6:b2Bound; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:b2Bound; var _local5:int; while (_local5 < 2) { _local6 = m_bounds[_local5]; _local7 = (2 * m_proxyCount); _local8 = 0; _local9 = 0; while (_local9 < _local7) { _local10 = _local6[_local9]; if (_local10.IsLower() == true){ _local8++; } else { _local8--; }; _local9++; }; _local5++; }; } private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{ var _local4:Number = _arg3.lowerBound.x; var _local5:Number = _arg3.lowerBound.y; _local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x); _local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y); _local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x); _local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y); var _local6:Number = _arg3.upperBound.x; var _local7:Number = _arg3.upperBound.y; _local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x); _local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y); _local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x); _local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y); _arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1)); _arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1); _arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1)); _arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1); } private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{ var _local4:Array; var _local5:b2Bound; var _local6:b2Bound; var _local3:int; while (_local3 < 2) { _local4 = m_bounds[_local3]; _local5 = _local4[_arg1.lowerBounds[_local3]]; _local6 = _local4[_arg2.upperBounds[_local3]]; if (_local5.value > _local6.value){ return (false); }; _local5 = _local4[_arg1.upperBounds[_local3]]; _local6 = _local4[_arg2.lowerBounds[_local3]]; if (_local5.value < _local6.value){ return (false); }; _local3++; }; return (true); } public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{ var _local4:Array; var _local5:b2Bound; var _local3:int; while (_local3 < 2) { _local4 = m_bounds[_local3]; _local5 = _local4[_arg2.upperBounds[_local3]]; if (_arg1.lowerValues[_local3] > _local5.value){ return (false); }; _local5 = _local4[_arg2.lowerBounds[_local3]]; if (_arg1.upperValues[_local3] < _local5.value){ return (false); }; _local3++; }; return (true); } private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{ var _local10:b2Bound; var _local12:int; var _local13:int; var _local14:b2Proxy; var _local8:uint = BinarySearch(_arg5, _arg6, _arg3); var _local9:uint = BinarySearch(_arg5, _arg6, _arg4); var _local11:uint = _local8; while (_local11 < _local9) { _local10 = _arg5[_local11]; if (_local10.IsLower()){ IncrementOverlapCount(_local10.proxyId); }; _local11++; }; if (_local8 > 0){ _local12 = (_local8 - 1); _local10 = _arg5[_local12]; _local13 = _local10.stabbingCount; while (_local13) { _local10 = _arg5[_local12]; if (_local10.IsLower()){ _local14 = m_proxyPool[_local10.proxyId]; if (_local8 <= _local14.upperBounds[_arg7]){ IncrementOverlapCount(_local10.proxyId); _local13--; }; }; _local12--; }; }; _arg1[0] = _local8; _arg2[0] = _local9; } private function IncrementOverlapCount(_arg1:uint):void{ var _local2:b2Proxy = m_proxyPool[_arg1]; if (_local2.timeStamp < m_timeStamp){ _local2.timeStamp = m_timeStamp; _local2.overlapCount = 1; } else { _local2.overlapCount = 2; m_queryResults[m_queryResultCount] = _arg1; m_queryResultCount++; }; } private function IncrementTimeStamp():void{ var _local1:uint; if (m_timeStamp == b2Settings.USHRT_MAX){ _local1 = 0; while (_local1 < b2Settings.b2_maxProxies) { (m_proxyPool[_local1] as b2Proxy).timeStamp = 0; _local1++; }; m_timeStamp = 1; } else { m_timeStamp++; }; } public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{ var _local6:int; var _local7:b2Bound; var _local4:int; var _local5:int = (_arg2 - 1); while (_local4 <= _local5) { _local6 = ((_local4 + _local5) / 2); _local7 = _arg1[_local6]; if (_local7.value > _arg3){ _local5 = (_local6 - 1); } else { if (_local7.value < _arg3){ _local4 = (_local6 + 1); } else { return (uint(_local6)); }; }; }; return (uint(_local4)); } } }//package Box2D.Collision
Section 13
//b2BufferedPair (Box2D.Collision.b2BufferedPair) package Box2D.Collision { public class b2BufferedPair { public var proxyId1:uint; public var proxyId2:uint; } }//package Box2D.Collision
Section 14
//b2Collision (Box2D.Collision.b2Collision) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Collision { public static const b2_nullFeature:uint = 0xFF; private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2(); public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{ var _local5:ClipVertex; var _local6:int; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:Number; var _local11:Number; var _local12:b2Vec2; var _local13:ClipVertex; _local6 = 0; _local5 = _arg2[0]; _local7 = _local5.v; _local5 = _arg2[1]; _local8 = _local5.v; _local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4); var _local10:Number = (b2Math.b2Dot(_arg3, _local8) - _arg4); if (_local9 <= 0){ var _temp1 = _local6; _local6 = (_local6 + 1); var _local14 = _temp1; _arg1[_local14] = _arg2[0]; }; if (_local10 <= 0){ var _temp2 = _local6; _local6 = (_local6 + 1); _local14 = _temp2; _arg1[_local14] = _arg2[1]; }; if ((_local9 * _local10) < 0){ _local11 = (_local9 / (_local9 - _local10)); _local5 = _arg1[_local6]; _local12 = _local5.v; _local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x))); _local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y))); _local5 = _arg1[_local6]; if (_local9 > 0){ _local13 = _arg2[0]; _local5.id = _local13.id; } else { _local13 = _arg2[1]; _local5.id = _local13.id; }; _local6++; }; return (_local6); } public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local11:b2Mat22; var _local12:b2Vec2; var _local25:Number; var _local6:int = _arg1.m_vertexCount; var _local7:Array = _arg1.m_vertices; var _local8:Array = _arg1.m_normals; var _local9:int = _arg4.m_vertexCount; var _local10:Array = _arg4.m_vertices; _local11 = _arg2.R; _local12 = _local8[_arg3]; var _local13:Number = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)); var _local14:Number = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)); _local11 = _arg5.R; var _local15:Number = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14)); var _local16:Number = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14)); var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local12 = _local10[_local19]; _local25 = ((_local12.x * _local15) + (_local12.y * _local16)); if (_local25 < _local18){ _local18 = _local25; _local17 = _local19; }; _local19++; }; _local12 = _local7[_arg3]; _local11 = _arg2.R; var _local20:Number = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); var _local21:Number = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local12 = _local10[_local17]; _local11 = _arg5.R; var _local22:Number = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); var _local23:Number = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local22 = (_local22 - _local20); _local23 = (_local23 - _local21); var _local24:Number = ((_local22 * _local13) + (_local23 * _local14)); return (_local24); } public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local8:b2Vec2; var _local9:b2Mat22; var _local22:int; var _local23:Number; var _local24:int; var _local25:Number; var _local6:int = _arg2.m_vertexCount; var _local7:Array = _arg2.m_normals; _local9 = _arg5.R; _local8 = _arg4.m_centroid; var _local10:Number = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))); var _local11:Number = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))); _local9 = _arg3.R; _local8 = _arg2.m_centroid; _local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)))); _local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)))); var _local12:Number = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y)); var _local13:Number = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y)); var _local14:int; var _local15:Number = -(Number.MAX_VALUE); var _local16:int; while (_local16 < _local6) { _local8 = _local7[_local16]; _local25 = ((_local8.x * _local12) + (_local8.y * _local13)); if (_local25 > _local15){ _local15 = _local25; _local14 = _local16; }; _local16++; }; var _local17:Number = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1); var _local19:Number = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5); if (_local19 > 0){ return (_local19); }; var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0; var _local21:Number = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5); if (_local21 > 0){ return (_local21); }; if ((((_local19 > _local17)) && ((_local19 > _local21)))){ _local24 = -1; _local22 = _local18; _local23 = _local19; } else { if (_local21 > _local17){ _local24 = 1; _local22 = _local20; _local23 = _local21; } else { _arg1[0] = _local14; return (_local17); }; }; while (true) { if (_local24 == -1){ _local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1); } else { _local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0; }; _local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; if (_local17 > _local23){ _local22 = _local14; _local23 = _local17; } else { break; }; }; _arg1[0] = _local22; return (_local23); } public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{ var _local12:b2Mat22; var _local13:b2Vec2; var _local20:ClipVertex; var _local23:Number; var _local7:int = _arg2.m_vertexCount; var _local8:Array = _arg2.m_normals; var _local9:int = _arg5.m_vertexCount; var _local10:Array = _arg5.m_vertices; var _local11:Array = _arg5.m_normals; _local12 = _arg3.R; _local13 = _local8[_arg4]; var _local14:Number = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)); var _local15:Number = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)); _local12 = _arg6.R; var _local16:Number = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15)); _local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15)); _local14 = _local16; var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local13 = _local11[_local19]; _local23 = ((_local14 * _local13.x) + (_local15 * _local13.y)); if (_local23 < _local18){ _local18 = _local23; _local17 = _local19; }; _local19++; }; var _local21:int = _local17; var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0; _local20 = _arg1[0]; _local13 = _local10[_local21]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local21; _local20.id.features.incidentVertex = 0; _local20 = _arg1[1]; _local13 = _local10[_local22]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local22; _local20.id.features.incidentVertex = 1; } public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{ var _local6:ClipVertex; var _local13:b2PolygonShape; var _local14:b2PolygonShape; var _local17:int; var _local18:uint; var _local34:int; var _local37:b2Vec2; var _local38:Number; var _local39:b2ManifoldPoint; _arg1.pointCount = 0; var _local7:int; var _local8:Array = [_local7]; var _local9:Number = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5); _local7 = _local8[0]; if (_local9 > 0){ return; }; var _local10:int; var _local11:Array = [_local10]; var _local12:Number = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3); _local10 = _local11[0]; if (_local12 > 0){ return; }; var _local15:b2XForm = new b2XForm(); var _local16:b2XForm = new b2XForm(); var _local19:Number = 0.98; var _local20:Number = 0.001; if (_local12 > ((_local19 * _local9) + _local20)){ _local13 = _arg4; _local14 = _arg2; _local15.Set(_arg5); _local16.Set(_arg3); _local17 = _local10; _local18 = 1; } else { _local13 = _arg2; _local14 = _arg4; _local15.Set(_arg3); _local16.Set(_arg5); _local17 = _local7; _local18 = 0; }; var _local21:Array = [new ClipVertex(), new ClipVertex()]; FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16); var _local22:int = _local13.m_vertexCount; var _local23:Array = _local13.m_vertices; var _local24:b2Vec2 = _local23[_local17]; var _local25:b2Vec2 = _local24.Copy(); if ((_local17 + 1) < _local22){ _local24 = _local23[int((_local17 + 1))]; _local37 = _local24.Copy(); } else { _local24 = _local23[0]; _local37 = _local24.Copy(); }; var _local26:b2Vec2 = b2Math.SubtractVV(_local37, _local25); var _local27:b2Vec2 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25)); _local27.Normalize(); var _local28:b2Vec2 = b2Math.b2CrossVF(_local27, 1); _local25 = b2Math.b2MulX(_local15, _local25); _local37 = b2Math.b2MulX(_local15, _local37); var _local29:Number = b2Math.b2Dot(_local28, _local25); var _local30:Number = -(b2Math.b2Dot(_local27, _local25)); var _local31:Number = b2Math.b2Dot(_local27, _local37); var _local32:Array = [new ClipVertex(), new ClipVertex()]; var _local33:Array = [new ClipVertex(), new ClipVertex()]; _local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30); if (_local34 < 2){ return; }; _local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31); if (_local34 < 2){ return; }; _arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy(); var _local35:int; var _local36:int; while (_local36 < b2Settings.b2_maxManifoldPoints) { _local6 = _local33[_local36]; _local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29); if (_local38 <= 0){ _local39 = _arg1.points[_local35]; _local39.separation = _local38; _local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v); _local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v); _local39.id.key = _local6.id._key; _local39.id.features.flip = _local18; _local35++; }; _local36++; }; _arg1.pointCount = _local35; } public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2Mat22; var _local7:b2Vec2; var _local18:Number; var _local24:Number; var _local25:Number; _arg1.pointCount = 0; _local6 = _arg3.R; _local7 = _arg2.m_localPosition; var _local8:Number = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local9:Number = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local6 = _arg5.R; _local7 = _arg4.m_localPosition; var _local10:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local11:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); var _local12:Number = (_local10 - _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = ((_local12 * _local12) + (_local13 * _local13)); var _local15:Number = _arg2.m_radius; var _local16:Number = _arg4.m_radius; var _local17:Number = (_local15 + _local16); if (_local14 > (_local17 * _local17)){ return; }; if (_local14 < Number.MIN_VALUE){ _local18 = -(_local17); _arg1.normal.Set(0, 1); } else { _local24 = Math.sqrt(_local14); _local18 = (_local24 - _local17); _local25 = (1 / _local24); _arg1.normal.x = (_local25 * _local12); _arg1.normal.y = (_local25 * _local13); }; _arg1.pointCount = 1; var _local19:b2ManifoldPoint = _arg1.points[0]; _local19.id.key = 0; _local19.separation = _local18; _local8 = (_local8 + (_local15 * _arg1.normal.x)); _local9 = (_local9 + (_local15 * _arg1.normal.y)); _local10 = (_local10 - (_local16 * _arg1.normal.x)); _local11 = (_local11 - (_local16 * _arg1.normal.y)); var _local20:Number = (0.5 * (_local8 + _local10)); var _local21:Number = (0.5 * (_local9 + _local11)); var _local22:Number = (_local20 - _arg3.position.x); var _local23:Number = (_local21 - _arg3.position.y); _local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y)); _local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y)); _local22 = (_local20 - _arg5.position.x); _local23 = (_local21 - _arg5.position.y); _local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y)); _local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y)); } public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2ManifoldPoint; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:b2Vec2; var _local12:b2Mat22; var _local17:Number; var _local32:Number; var _local33:Number; var _local34:Number; _arg1.pointCount = 0; _local12 = _arg5.R; _local11 = _arg4.m_localPosition; var _local13:Number = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y))); var _local14:Number = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y))); _local7 = (_local13 - _arg3.position.x); _local8 = (_local14 - _arg3.position.y); _local12 = _arg3.R; var _local15:Number = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); var _local16:Number = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); var _local18:int; var _local19:Number = -(Number.MAX_VALUE); var _local20:Number = _arg4.m_radius; var _local21:int = _arg2.m_vertexCount; var _local22:Array = _arg2.m_vertices; var _local23:Array = _arg2.m_normals; var _local24:int; while (_local24 < _local21) { _local11 = _local22[_local24]; _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); _local11 = _local23[_local24]; _local34 = ((_local11.x * _local7) + (_local11.y * _local8)); if (_local34 > _local20){ return; }; if (_local34 > _local19){ _local19 = _local34; _local18 = _local24; }; _local24++; }; if (_local19 < Number.MIN_VALUE){ _arg1.pointCount = 1; _local11 = _local23[_local18]; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)); _arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)); _local6 = _arg1.points[0]; _local6.id.features.incidentEdge = _local18; _local6.id.features.incidentVertex = b2_nullFeature; _local6.id.features.referenceEdge = 0; _local6.id.features.flip = 0; _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local19 - _local20); return; }; var _local25:int = _local18; var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0; _local11 = _local22[_local25]; var _local27:b2Vec2 = _local22[_local26]; var _local28:Number = (_local27.x - _local11.x); var _local29:Number = (_local27.y - _local11.y); var _local30:Number = Math.sqrt(((_local28 * _local28) + (_local29 * _local29))); _local28 = (_local28 / _local30); _local29 = (_local29 / _local30); _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); var _local31:Number = ((_local7 * _local28) + (_local8 * _local29)); _local6 = _arg1.points[0]; if (_local31 <= 0){ _local32 = _local11.x; _local33 = _local11.y; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = _local25; } else { if (_local31 >= _local30){ _local32 = _local27.x; _local33 = _local27.y; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = _local26; } else { _local32 = ((_local28 * _local31) + _local11.x); _local33 = ((_local29 * _local31) + _local11.y); _local6.id.features.incidentEdge = _local18; _local6.id.features.incidentVertex = 0; }; }; _local7 = (_local15 - _local32); _local8 = (_local16 - _local33); _local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local7 = (_local7 / _local17); _local8 = (_local8 / _local17); if (_local17 > _local20){ return; }; _arg1.pointCount = 1; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8)); _arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8)); _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local17 - _local20); _local6.id.features.referenceEdge = 0; _local6.id.features.flip = 0; } public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{ var _local3:b2Vec2 = _arg2.lowerBound; var _local4:b2Vec2 = _arg1.upperBound; var _local5:Number = (_local3.x - _local4.x); var _local6:Number = (_local3.y - _local4.y); _local3 = _arg1.lowerBound; _local4 = _arg2.upperBound; var _local7:Number = (_local3.x - _local4.x); var _local8:Number = (_local3.y - _local4.y); if ((((_local5 > 0)) || ((_local6 > 0)))){ return (false); }; if ((((_local7 > 0)) || ((_local8 > 0)))){ return (false); }; return (true); } } }//package Box2D.Collision
Section 15
//b2ContactID (Box2D.Collision.b2ContactID) package Box2D.Collision { public class b2ContactID { public var features:Features; public var _key:uint; public function b2ContactID(){ features = new Features(); super(); features._m_id = this; } public function Set(_arg1:b2ContactID):void{ key = _arg1._key; } public function Copy():b2ContactID{ var _local1:b2ContactID = new b2ContactID(); _local1.key = key; return (_local1); } public function get key():uint{ return (_key); } public function set key(_arg1:uint):void{ _key = _arg1; features._referenceEdge = (_key & 0xFF); features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF); features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF); features._flip = (((_key & 4278190080) >> 24) & 0xFF); } } }//package Box2D.Collision
Section 16
//b2ContactPoint (Box2D.Collision.b2ContactPoint) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; public class b2ContactPoint { public var shape1:b2Shape; public var shape2:b2Shape; public var position:b2Vec2; public var velocity:b2Vec2; public var normal:b2Vec2; public var separation:Number; public var friction:Number; public var restitution:Number; public var id:b2ContactID; public function b2ContactPoint(){ position = new b2Vec2(); velocity = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 17
//b2Distance (Box2D.Collision.b2Distance) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Distance { private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var gPoint:b2Point = new b2Point(); public static var g_GJK_Iterations:int = 0; public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local17:Number; var _local6:b2Vec2 = _arg5[0]; var _local7:b2Vec2 = _arg5[1]; var _local8:b2Vec2 = _arg3[0]; _local9 = _arg3[1]; _local10 = _arg4[0]; _local11 = _arg4[1]; var _local12:Number = -(_local7.x); var _local13:Number = -(_local7.y); var _local14:Number = (_local6.x - _local7.x); var _local15:Number = (_local6.y - _local7.y); var _local16:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15))); _local14 = (_local14 / _local16); _local15 = (_local15 / _local16); _local17 = ((_local12 * _local14) + (_local13 * _local15)); if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){ _arg1.SetV(_local9); _arg2.SetV(_local11); _local8.SetV(_local9); _local10.SetV(_local11); _local6.SetV(_local7); return (1); }; _local17 = (_local17 / _local16); _arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x))); _arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y))); _arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x))); _arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y))); return (2); } public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local6:b2Vec2; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local12:b2Vec2; var _local13:b2Vec2; var _local35:Number; _local6 = _arg5[0]; _local7 = _arg5[1]; _local8 = _arg5[2]; _local9 = _arg3[0]; _local10 = _arg3[1]; _local11 = _arg3[2]; _local12 = _arg4[0]; _local13 = _arg4[1]; var _local14:b2Vec2 = _arg4[2]; var _local15:Number = _local6.x; var _local16:Number = _local6.y; var _local17:Number = _local7.x; var _local18:Number = _local7.y; var _local19:Number = _local8.x; var _local20:Number = _local8.y; var _local21:Number = (_local17 - _local15); var _local22:Number = (_local18 - _local16); var _local23:Number = (_local19 - _local15); var _local24:Number = (_local20 - _local16); var _local25:Number = (_local19 - _local17); var _local26:Number = (_local20 - _local18); var _local27:Number = -(((_local15 * _local21) + (_local16 * _local22))); var _local28:Number = ((_local17 * _local21) + (_local18 * _local22)); var _local29:Number = -(((_local15 * _local23) + (_local16 * _local24))); var _local30:Number = ((_local19 * _local23) + (_local20 * _local24)); var _local31:Number = -(((_local17 * _local25) + (_local18 * _local26))); var _local32:Number = ((_local19 * _local25) + (_local20 * _local26)); if ((((_local30 <= 0)) && ((_local32 <= 0)))){ _arg1.SetV(_local11); _arg2.SetV(_local14); _local9.SetV(_local11); _local12.SetV(_local14); _local6.SetV(_local8); return (1); }; var _local33:Number = ((_local21 * _local24) - (_local22 * _local23)); var _local34:Number = (_local33 * ((_local15 * _local18) - (_local16 * _local17))); var _local36:Number = (_local33 * ((_local17 * _local20) - (_local18 * _local19))); if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){ _local35 = (_local31 / (_local31 + _local32)); _arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x))); _arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y))); _arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x))); _arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y))); _local9.SetV(_local11); _local12.SetV(_local14); _local6.SetV(_local8); return (2); }; var _local37:Number = (_local33 * ((_local19 * _local16) - (_local20 * _local15))); if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){ _local35 = (_local29 / (_local29 + _local30)); _arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x))); _arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y))); _arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x))); _arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y))); _local10.SetV(_local11); _local13.SetV(_local14); _local7.SetV(_local8); return (2); }; var _local38:Number = ((_local36 + _local37) + _local34); _local38 = (1 / _local38); var _local39:Number = (_local36 * _local38); var _local40:Number = (_local37 * _local38); var _local41:Number = ((1 - _local39) - _local40); _arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x)); _arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y)); _arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x)); _arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y)); return (3); } public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{ var _local6:b2Vec2; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local4:Number = (100 * Number.MIN_VALUE); var _local5:int; while (_local5 < _arg3) { _local6 = _arg2[_local5]; _local7 = Math.abs((_arg1.x - _local6.x)); _local8 = Math.abs((_arg1.y - _local6.y)); _local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x)); _local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y)); if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){ return (true); }; _local5++; }; return (false); } public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{ var _local7:b2Vec2; var _local15:Number; var _local16:Number; var _local17:b2Vec2; var _local18:b2Vec2; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:int; var _local8:Array = s_p1s; var _local9:Array = s_p2s; var _local10:Array = s_points; var _local11:int; _arg1.SetV(_arg3.GetFirstVertex(_arg4)); _arg2.SetV(_arg5.GetFirstVertex(_arg6)); var _local12:Number = 0; var _local13 = 20; var _local14:int; while (_local14 < _local13) { _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local17 = _arg3.Support(_arg4, _local15, _local16); _local18 = _arg5.Support(_arg6, -(_local15), -(_local16)); _local12 = ((_local15 * _local15) + (_local16 * _local16)); _local19 = (_local18.x - _local17.x); _local20 = (_local18.y - _local17.y); _local21 = ((_local15 * _local19) + (_local16 * _local20)); if ((_local12 - ((_local15 * _local19) + (_local16 * _local20))) <= (0.01 * _local12)){ if (_local11 == 0){ _arg1.SetV(_local17); _arg2.SetV(_local18); }; g_GJK_Iterations = _local14; return (Math.sqrt(_local12)); }; switch (_local11){ case 0: _local7 = _local8[0]; _local7.SetV(_local17); _local7 = _local9[0]; _local7.SetV(_local18); _local7 = _local10[0]; _local7.x = _local19; _local7.y = _local20; _arg1.SetV(_local8[0]); _arg2.SetV(_local9[0]); _local11++; break; case 1: _local7 = _local8[1]; _local7.SetV(_local17); _local7 = _local9[1]; _local7.SetV(_local18); _local7 = _local10[1]; _local7.x = _local19; _local7.y = _local20; _local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10); break; case 2: _local7 = _local8[2]; _local7.SetV(_local17); _local7 = _local9[2]; _local7.SetV(_local18); _local7 = _local10[2]; _local7.x = _local19; _local7.y = _local20; _local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10); break; }; if (_local11 == 3){ g_GJK_Iterations = _local14; return (0); }; _local22 = -(Number.MAX_VALUE); _local23 = 0; while (_local23 < _local11) { _local7 = _local10[_local23]; _local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y))); _local23++; }; if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){ g_GJK_Iterations = _local14; _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local12 = ((_local15 * _local15) + (_local16 * _local16)); return (Math.sqrt(_local12)); }; _local14++; }; g_GJK_Iterations = _local13; return (Math.sqrt(_local12)); } public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local19:Number; var _local20:Number; _local7 = _arg4.R; _local8 = _arg3.m_localPosition; var _local9:Number = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); var _local10:Number = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); _local7 = _arg6.R; _local8 = _arg5.m_localPosition; var _local11:Number = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); var _local12:Number = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:Number = ((_local13 * _local13) + (_local14 * _local14)); var _local16:Number = (_arg3.m_radius - b2Settings.b2_toiSlop); var _local17:Number = (_arg5.m_radius - b2Settings.b2_toiSlop); var _local18:Number = (_local16 + _local17); if (_local15 > (_local18 * _local18)){ _local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14))); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _local20 = (_local19 - _local18); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = (_local11 - (_local17 * _local13)); _arg2.y = (_local12 - (_local17 * _local14)); return (_local20); }; if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){ _local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14))); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); }; _arg1.x = _local9; _arg1.y = _local10; _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); } public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local9:b2Point = gPoint; _local8 = _arg5.m_localPosition; _local7 = _arg6.R; _local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); _local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); var _local10:Number = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity); var _local11:Number = (_arg5.m_radius - b2Settings.b2_toiSlop); if (_local10 > _local11){ _local10 = (_local10 - _local11); _local12 = (_arg2.x - _arg1.x); _local13 = (_arg2.y - _arg1.y); _local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13))); _local12 = (_local12 / _local14); _local13 = (_local13 / _local14); _arg2.x = (_arg2.x - (_local11 * _local12)); _arg2.y = (_arg2.y - (_local11 * _local13)); } else { _local10 = 0; _arg2.x = _arg1.x; _arg2.y = _arg1.y; }; return (_local10); } public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{ var _local7:int = _arg3.m_type; var _local8:int = _arg5.m_type; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6)); }; return (0); } } }//package Box2D.Collision
Section 18
//b2Manifold (Box2D.Collision.b2Manifold) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Manifold { public var points:Array; public var normal:b2Vec2; public var pointCount:int;// = 0 public function b2Manifold(){ points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ManifoldPoint(); _local1++; }; normal = new b2Vec2(); } public function Reset():void{ var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { (points[_local1] as b2ManifoldPoint).Reset(); _local1++; }; normal.SetZero(); pointCount = 0; } public function Set(_arg1:b2Manifold):void{ pointCount = _arg1.pointCount; var _local2:int; while (_local2 < b2Settings.b2_maxManifoldPoints) { (points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]); _local2++; }; normal.SetV(_arg1.normal); } } }//package Box2D.Collision
Section 19
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint) package Box2D.Collision { import Box2D.Common.Math.*; public class b2ManifoldPoint { public var localPoint1:b2Vec2; public var localPoint2:b2Vec2; public var separation:Number; public var normalImpulse:Number; public var tangentImpulse:Number; public var id:b2ContactID; public function b2ManifoldPoint(){ localPoint1 = new b2Vec2(); localPoint2 = new b2Vec2(); id = new b2ContactID(); super(); } public function Reset():void{ localPoint1.SetZero(); localPoint2.SetZero(); separation = 0; normalImpulse = 0; tangentImpulse = 0; id.key = 0; } public function Set(_arg1:b2ManifoldPoint):void{ localPoint1.SetV(_arg1.localPoint1); localPoint2.SetV(_arg1.localPoint2); separation = _arg1.separation; normalImpulse = _arg1.normalImpulse; tangentImpulse = _arg1.tangentImpulse; id.key = _arg1.id.key; } } }//package Box2D.Collision
Section 20
//b2OBB (Box2D.Collision.b2OBB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2OBB { public var R:b2Mat22; public var center:b2Vec2; public var extents:b2Vec2; public function b2OBB(){ R = new b2Mat22(); center = new b2Vec2(); extents = new b2Vec2(); super(); } } }//package Box2D.Collision
Section 21
//b2Pair (Box2D.Collision.b2Pair) package Box2D.Collision { import Box2D.Common.*; public class b2Pair { public var userData;// = null public var proxyId1:uint; public var proxyId2:uint; public var next:uint; public var status:uint; public static var b2_nullPair:uint = b2Settings.USHRT_MAX; public static var b2_nullProxy:uint = b2Settings.USHRT_MAX; public static var b2_tableCapacity:int = b2Settings.b2_maxPairs; public static var b2_tableMask:int = (b2_tableCapacity - 1); public static var e_pairBuffered:uint = 1; public static var e_pairRemoved:uint = 2; public static var e_pairFinal:uint = 4; public function SetBuffered():void{ status = (status | e_pairBuffered); } public function ClearBuffered():void{ status = (status & ~(e_pairBuffered)); } public function IsBuffered():Boolean{ return (((status & e_pairBuffered) == e_pairBuffered)); } public function SetRemoved():void{ status = (status | e_pairRemoved); } public function ClearRemoved():void{ status = (status & ~(e_pairRemoved)); } public function IsRemoved():Boolean{ return (((status & e_pairRemoved) == e_pairRemoved)); } public function SetFinal():void{ status = (status | e_pairFinal); } public function IsFinal():Boolean{ return (((status & e_pairFinal) == e_pairFinal)); } } }//package Box2D.Collision
Section 22
//b2PairCallback (Box2D.Collision.b2PairCallback) package Box2D.Collision { public class b2PairCallback { public function PairAdded(_arg1, _arg2){ return (null); } public function PairRemoved(_arg1, _arg2, _arg3):void{ } } }//package Box2D.Collision
Section 23
//b2PairManager (Box2D.Collision.b2PairManager) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PairManager { public var m_broadPhase:b2BroadPhase; public var m_callback:b2PairCallback; public var m_pairs:Array; public var m_freePair:uint; public var m_pairCount:int; public var m_pairBuffer:Array; public var m_pairBufferCount:int; public var m_hashTable:Array; public function b2PairManager(){ var _local1:uint; super(); m_hashTable = new Array(b2Pair.b2_tableCapacity); _local1 = 0; while (_local1 < b2Pair.b2_tableCapacity) { m_hashTable[_local1] = b2Pair.b2_nullPair; _local1++; }; m_pairs = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1] = new b2Pair(); _local1++; }; m_pairBuffer = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairBuffer[_local1] = new b2BufferedPair(); _local1++; }; _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy; m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy; m_pairs[_local1].userData = null; m_pairs[_local1].status = 0; m_pairs[_local1].next = (_local1 + 1); _local1++; }; m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair; m_pairCount = 0; m_pairBufferCount = 0; } public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{ m_broadPhase = _arg1; m_callback = _arg2; } public function AddBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2BufferedPair; var _local4:b2Pair = AddPair(_arg1, _arg2); if (_local4.IsBuffered() == false){ _local4.SetBuffered(); _local3 = m_pairBuffer[m_pairBufferCount]; _local3.proxyId1 = _local4.proxyId1; _local3.proxyId2 = _local4.proxyId2; m_pairBufferCount++; }; _local4.ClearRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } public function RemoveBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2BufferedPair; var _local4:b2Pair = Find(_arg1, _arg2); if (_local4 == null){ return; }; if (_local4.IsBuffered() == false){ _local4.SetBuffered(); _local3 = m_pairBuffer[m_pairBufferCount]; _local3.proxyId1 = _local4.proxyId1; _local3.proxyId2 = _local4.proxyId2; m_pairBufferCount++; }; _local4.SetRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } public function Commit():void{ var _local1:b2BufferedPair; var _local2:int; var _local5:b2Pair; var _local6:b2Proxy; var _local7:b2Proxy; var _local3:int; var _local4:Array = m_broadPhase.m_proxyPool; _local2 = 0; while (_local2 < m_pairBufferCount) { _local1 = m_pairBuffer[_local2]; _local5 = Find(_local1.proxyId1, _local1.proxyId2); _local5.ClearBuffered(); _local6 = _local4[_local5.proxyId1]; _local7 = _local4[_local5.proxyId2]; if (_local5.IsRemoved()){ if (_local5.IsFinal() == true){ m_callback.PairRemoved(_local6.userData, _local7.userData, _local5.userData); }; _local1 = m_pairBuffer[_local3]; _local1.proxyId1 = _local5.proxyId1; _local1.proxyId2 = _local5.proxyId2; _local3++; } else { if (_local5.IsFinal() == false){ _local5.userData = m_callback.PairAdded(_local6.userData, _local7.userData); _local5.SetFinal(); }; }; _local2++; }; _local2 = 0; while (_local2 < _local3) { _local1 = m_pairBuffer[_local2]; RemovePair(_local1.proxyId1, _local1.proxyId2); _local2++; }; m_pairBufferCount = 0; if (b2BroadPhase.s_validate){ ValidateTable(); }; } private function AddPair(_arg1:uint, _arg2:uint):b2Pair{ var _local6:uint; if (_arg1 > _arg2){ _local6 = _arg1; _arg1 = _arg2; _arg2 = _local6; }; var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); var _local4 = FindHash(_arg1, _arg2, _local3); if (_local4 != null){ return (_local4); }; var _local5:uint = m_freePair; _local4 = m_pairs[_local5]; m_freePair = _local4.next; _local4.proxyId1 = _arg1; _local4.proxyId2 = _arg2; _local4.status = 0; _local4.userData = null; _local4.next = m_hashTable[_local3]; m_hashTable[_local3] = _local5; m_pairCount++; return (_local4); } private function RemovePair(_arg1:uint, _arg2:uint){ var _local3:b2Pair; var _local7:uint; var _local8:uint; var _local9:*; if (_arg1 > _arg2){ _local7 = _arg1; _arg1 = _arg2; _arg2 = _local7; }; var _local4:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); var _local5:uint = m_hashTable[_local4]; var _local6:b2Pair; while (_local5 != b2Pair.b2_nullPair) { if (Equals(m_pairs[_local5], _arg1, _arg2)){ _local8 = _local5; _local3 = m_pairs[_local5]; if (_local6){ _local6.next = _local3.next; } else { m_hashTable[_local4] = _local3.next; }; _local3 = m_pairs[_local8]; _local9 = _local3.userData; _local3.next = m_freePair; _local3.proxyId1 = b2Pair.b2_nullProxy; _local3.proxyId2 = b2Pair.b2_nullProxy; _local3.userData = null; _local3.status = 0; m_freePair = _local8; m_pairCount--; return (_local9); } else { _local6 = m_pairs[_local5]; _local5 = _local6.next; }; }; return (null); } private function Find(_arg1:uint, _arg2:uint):b2Pair{ var _local4:uint; if (_arg1 > _arg2){ _local4 = _arg1; _arg1 = _arg2; _arg2 = _local4; }; var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); return (FindHash(_arg1, _arg2, _local3)); } private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{ var _local4:b2Pair; var _local5:uint = m_hashTable[_arg3]; _local4 = m_pairs[_local5]; while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) { _local5 = _local4.next; _local4 = m_pairs[_local5]; }; if (_local5 == b2Pair.b2_nullPair){ return (null); }; return (_local4); } private function ValidateBuffer():void{ } private function ValidateTable():void{ } public static function Hash(_arg1:uint, _arg2:uint):uint{ var _local3:uint = (((_arg2 << 16) & 4294901760) | _arg1); _local3 = (~(_local3) + ((_local3 << 15) & 4294934528)); _local3 = (_local3 ^ ((_local3 >> 12) & 1048575)); _local3 = (_local3 + ((_local3 << 2) & 4294967292)); _local3 = (_local3 ^ ((_local3 >> 4) & 268435455)); _local3 = (_local3 * 2057); _local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF)); return (_local3); } public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{ return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3)))); } public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{ return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2)))); } } }//package Box2D.Collision
Section 24
//b2Point (Box2D.Collision.b2Point) package Box2D.Collision { import Box2D.Common.Math.*; public class b2Point { public var p:b2Vec2; public function b2Point(){ p = new b2Vec2(); super(); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ return (p); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (p); } } }//package Box2D.Collision
Section 25
//b2Proxy (Box2D.Collision.b2Proxy) package Box2D.Collision { public class b2Proxy { public var lowerBounds:Array; public var upperBounds:Array; public var overlapCount:uint; public var timeStamp:uint; public var userData;// = null public function b2Proxy(){ lowerBounds = [uint(0), uint(0)]; upperBounds = [uint(0), uint(0)]; super(); } public function GetNext():uint{ return (lowerBounds[0]); } public function SetNext(_arg1:uint):void{ lowerBounds[0] = (_arg1 & 0xFFFF); } public function IsValid():Boolean{ return (!((overlapCount == b2BroadPhase.b2_invalid))); } } }//package Box2D.Collision
Section 26
//b2Segment (Box2D.Collision.b2Segment) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Segment { public var p1:b2Vec2; public var p2:b2Vec2; public function b2Segment(){ p1 = new b2Vec2(); p2 = new b2Vec2(); super(); } public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{ var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local5:b2Vec2 = _arg3.p1; var _local6:Number = (_arg3.p2.x - _local5.x); var _local7:Number = (_arg3.p2.y - _local5.y); var _local8:Number = (p2.x - p1.x); var _local9:Number = (p2.y - p1.y); var _local10:Number = _local9; var _local11:Number = -(_local8); var _local12:Number = (100 * Number.MIN_VALUE); var _local13:Number = -(((_local6 * _local10) + (_local7 * _local11))); if (_local13 > _local12){ _local14 = (_local5.x - p1.x); _local15 = (_local5.y - p1.y); _local16 = ((_local14 * _local10) + (_local15 * _local11)); if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){ _local17 = ((-(_local7) * _local15) + (_local7 * _local14)); if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){ _local16 = (_local16 / _local13); _local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); _local10 = (_local10 / _local18); _local11 = (_local11 / _local18); _arg1[0] = _local16; _arg2.Set(_local10, _local11); return (true); }; }; }; return (false); } } }//package Box2D.Collision
Section 27
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2TimeOfImpact { public static var s_p1:b2Vec2 = new b2Vec2(); public static var s_p2:b2Vec2 = new b2Vec2(); public static var s_xf1:b2XForm = new b2XForm(); public static var s_xf2:b2XForm = new b2XForm(); public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{ var _local5:Number; var _local6:Number; var _local25:Number; var _local26:b2XForm; var _local27:b2XForm; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local7:Number = _arg1.m_sweepRadius; var _local8:Number = _arg3.m_sweepRadius; var _local9:Number = _arg2.t0; var _local10:Number = (_arg2.c.x - _arg2.c0.x); var _local11:Number = (_arg2.c.y - _arg2.c0.y); var _local12:Number = (_arg4.c.x - _arg4.c0.x); var _local13:Number = (_arg4.c.y - _arg4.c0.y); var _local14:Number = (_arg2.a - _arg2.a0); var _local15:Number = (_arg4.a - _arg4.a0); var _local16:Number = 0; var _local17:b2Vec2 = s_p1; var _local18:b2Vec2 = s_p2; var _local19 = 20; var _local20:int; var _local21:Number = 0; var _local22:Number = 0; var _local23:Number = 0; var _local24:Number = 0; while (true) { _local25 = (((1 - _local16) * _local9) + _local16); _local26 = s_xf1; _local27 = s_xf2; _arg2.GetXForm(_local26, _local25); _arg4.GetXForm(_local27, _local25); _local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27); if (_local20 == 0){ if (_local23 > (2 * b2Settings.b2_toiSlop)){ _local24 = (1.5 * b2Settings.b2_toiSlop); } else { _local5 = (0.05 * b2Settings.b2_toiSlop); _local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop)); _local24 = ((_local5 > _local6)) ? _local5 : _local6; }; }; if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){ break; }; _local21 = (_local18.x - _local17.x); _local22 = (_local18.y - _local17.y); _local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22))); _local21 = (_local21 / _local28); _local22 = (_local22 / _local28); _local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8)); if (_local29 == 0){ _local16 = 1; break; }; _local30 = ((_local23 - _local24) / _local29); _local31 = (_local16 + _local30); if ((((_local31 < 0)) || ((1 < _local31)))){ _local16 = 1; break; }; if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){ break; }; _local16 = _local31; _local20++; }; return (_local16); } } }//package Box2D.Collision
Section 28
//ClipVertex (Box2D.Collision.ClipVertex) package Box2D.Collision { import Box2D.Common.Math.*; public class ClipVertex { public var v:b2Vec2; public var id:b2ContactID; public function ClipVertex(){ v = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 29
//Features (Box2D.Collision.Features) package Box2D.Collision { public class Features { public var _referenceEdge:int; public var _incidentEdge:int; public var _incidentVertex:int; public var _flip:int; public var _m_id:b2ContactID; public function set referenceEdge(_arg1:int):void{ _referenceEdge = _arg1; _m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF)); } public function get referenceEdge():int{ return (_referenceEdge); } public function set incidentEdge(_arg1:int):void{ _incidentEdge = _arg1; _m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00)); } public function get incidentEdge():int{ return (_incidentEdge); } public function set incidentVertex(_arg1:int):void{ _incidentVertex = _arg1; _m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000)); } public function get incidentVertex():int{ return (_incidentVertex); } public function set flip(_arg1:int):void{ _flip = _arg1; _m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080)); } public function get flip():int{ return (_flip); } } }//package Box2D.Collision
Section 30
//b2Mat22 (Box2D.Common.Math.b2Mat22) package Box2D.Common.Math { public class b2Mat22 { public var col1:b2Vec2; public var col2:b2Vec2; public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){ var _local4:Number; var _local5:Number; col1 = new b2Vec2(); col2 = new b2Vec2(); super(); if (((!((_arg2 == null))) && (!((_arg3 == null))))){ col1.SetV(_arg2); col2.SetV(_arg3); } else { _local4 = Math.cos(_arg1); _local5 = Math.sin(_arg1); col1.x = _local4; col2.x = -(_local5); col1.y = _local5; col2.y = _local4; }; } public function Set(_arg1:Number):void{ var _local2:Number; _local2 = Math.cos(_arg1); var _local3:Number = Math.sin(_arg1); col1.x = _local2; col2.x = -(_local3); col1.y = _local3; col2.y = _local2; } public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{ col1.SetV(_arg1); col2.SetV(_arg2); } public function Copy():b2Mat22{ return (new b2Mat22(0, col1, col2)); } public function SetM(_arg1:b2Mat22):void{ col1.SetV(_arg1.col1); col2.SetV(_arg1.col2); } public function AddM(_arg1:b2Mat22):void{ col1.x = (col1.x + _arg1.col1.x); col1.y = (col1.y + _arg1.col1.y); col2.x = (col2.x + _arg1.col2.x); col2.y = (col2.y + _arg1.col2.y); } public function SetIdentity():void{ col1.x = 1; col2.x = 0; col1.y = 0; col2.y = 1; } public function SetZero():void{ col1.x = 0; col2.x = 0; col1.y = 0; col2.y = 0; } public function GetAngle():Number{ return (Math.atan2(col1.y, col1.x)); } public function Invert(_arg1:b2Mat22):b2Mat22{ var _local2:Number; var _local4:Number; var _local6:Number; _local2 = col1.x; var _local3:Number = col2.x; _local4 = col1.y; var _local5:Number = col2.y; _local6 = ((_local2 * _local5) - (_local3 * _local4)); _local6 = (1 / _local6); _arg1.col1.x = (_local6 * _local5); _arg1.col2.x = (-(_local6) * _local3); _arg1.col1.y = (-(_local6) * _local4); _arg1.col2.y = (_local6 * _local2); return (_arg1); } public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:Number = col1.x; var _local5:Number = col2.x; var _local6:Number = col1.y; var _local7:Number = col2.y; var _local8:Number = ((_local4 * _local7) - (_local5 * _local6)); _local8 = (1 / _local8); _arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3))); _arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2))); return (_arg1); } public function Abs():void{ col1.Abs(); col2.Abs(); } } }//package Box2D.Common.Math
Section 31
//b2Math (Box2D.Common.Math.b2Math) package Box2D.Common.Math { public class b2Math { public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0); public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1)); public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity); public static function b2IsValid(_arg1:Number):Boolean{ return (isFinite(_arg1)); } public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x))); } public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x)); return (_local3); } public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x)); return (_local3); } public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y))); return (_local3); } public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2)); return (_local3); } public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = b2MulMV(_arg1.R, _arg2); _local3.x = (_local3.x + _arg1.position.x); _local3.y = (_local3.y + _arg1.position.y); return (_local3); } public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; var _local4:Number; _local3 = SubtractVV(_arg2, _arg1.position); _local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y)); _local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y)); _local3.x = _local4; return (_local3); } public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y)); return (_local3); } public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y)); return (_local3); } public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4)))); } public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (((_local3 * _local3) + (_local4 * _local4))); } public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y)); return (_local3); } public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2)); return (_local3); } public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2)); return (_local3); } public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1)); var _local4:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2)); var _local5:b2Mat22 = new b2Mat22(0, _local3, _local4); return (_local5); } public static function b2Abs(_arg1:Number):Number{ return (((_arg1 > 0)) ? _arg1 : -(_arg1)); } public static function b2AbsV(_arg1:b2Vec2):b2Vec2{ var _local2:b2Vec2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y)); return (_local2); } public static function b2AbsM(_arg1:b2Mat22):b2Mat22{ var _local2:b2Mat22 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2)); return (_local2); } public static function b2Min(_arg1:Number, _arg2:Number):Number{ return (((_arg1 < _arg2)) ? _arg1 : _arg2); } public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y)); return (_local3); } public static function b2Max(_arg1:Number, _arg2:Number):Number{ return (((_arg1 > _arg2)) ? _arg1 : _arg2); } public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y)); return (_local3); } public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{ return (b2Max(_arg2, b2Min(_arg1, _arg3))); } public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{ return (b2MaxV(_arg2, b2MinV(_arg1, _arg3))); } public static function b2Swap(_arg1:Array, _arg2:Array):void{ var _local3:* = _arg1[0]; _arg1[0] = _arg2[0]; _arg2[0] = _local3; } public static function b2Random():Number{ return (((Math.random() * 2) - 1)); } public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number = Math.random(); _local3 = (((_arg2 - _arg1) * _local3) + _arg1); return (_local3); } public static function b2NextPowerOfTwo(_arg1:uint):uint{ _arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647)); _arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823)); _arg1 = (_arg1 | ((_arg1 >> 4) & 268435455)); _arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF)); _arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF)); return ((_arg1 + 1)); } public static function b2IsPowerOfTwo(_arg1:uint):Boolean{ var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0))); return (_local2); } } }//package Box2D.Common.Math
Section 32
//b2Sweep (Box2D.Common.Math.b2Sweep) package Box2D.Common.Math { public class b2Sweep { public var localCenter:b2Vec2; public var c0:b2Vec2; public var c:b2Vec2; public var a0:Number; public var a:Number; public var t0:Number; public function b2Sweep(){ localCenter = new b2Vec2(); c0 = new b2Vec2(); c = new b2Vec2(); super(); } public function GetXForm(_arg1:b2XForm, _arg2:Number):void{ var _local4:Number; var _local5:Number; if ((1 - t0) > Number.MIN_VALUE){ _local4 = ((_arg2 - t0) / (1 - t0)); _arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x)); _arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y)); _local5 = (((1 - _local4) * a0) + (_local4 * a)); _arg1.R.Set(_local5); } else { _arg1.position.SetV(c); _arg1.R.Set(a); }; var _local3:b2Mat22 = _arg1.R; _arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y))); _arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y))); } public function Advance(_arg1:Number):void{ var _local2:Number; if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){ _local2 = ((_arg1 - t0) / (1 - t0)); c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x)); c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y)); a0 = (((1 - _local2) * a0) + (_local2 * a)); t0 = _arg1; }; } } }//package Box2D.Common.Math
Section 33
//b2Vec2 (Box2D.Common.Math.b2Vec2) package Box2D.Common.Math { public class b2Vec2 { public var x:Number; public var y:Number; public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function SetZero():void{ x = 0; y = 0; } public function Set(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function SetV(_arg1:b2Vec2):void{ x = _arg1.x; y = _arg1.y; } public function Negative():b2Vec2{ return (new b2Vec2(-(x), -(y))); } public function Copy():b2Vec2{ return (new b2Vec2(x, y)); } public function Add(_arg1:b2Vec2):void{ x = (x + _arg1.x); y = (y + _arg1.y); } public function Subtract(_arg1:b2Vec2):void{ x = (x - _arg1.x); y = (y - _arg1.y); } public function Multiply(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); } public function MulM(_arg1:b2Mat22):void{ var _local2:Number = x; x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y)); y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y)); } public function MulTM(_arg1:b2Mat22):void{ var _local2:Number = b2Math.b2Dot(this, _arg1.col1); y = b2Math.b2Dot(this, _arg1.col2); x = _local2; } public function CrossVF(_arg1:Number):void{ var _local2:Number = x; x = (_arg1 * y); y = (-(_arg1) * _local2); } public function CrossFV(_arg1:Number):void{ var _local2:Number = x; x = (-(_arg1) * y); y = (_arg1 * _local2); } public function MinV(_arg1:b2Vec2):void{ x = ((x < _arg1.x)) ? x : _arg1.x; y = ((y < _arg1.y)) ? y : _arg1.y; } public function MaxV(_arg1:b2Vec2):void{ x = ((x > _arg1.x)) ? x : _arg1.x; y = ((y > _arg1.y)) ? y : _arg1.y; } public function Abs():void{ if (x < 0){ x = -(x); }; if (y < 0){ y = -(y); }; } public function Length():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function LengthSquared():Number{ return (((x * x) + (y * y))); } public function Normalize():Number{ var _local1:Number = Math.sqrt(((x * x) + (y * y))); if (_local1 < Number.MIN_VALUE){ return (0); }; var _local2:Number = (1 / _local1); x = (x * _local2); y = (y * _local2); return (_local1); } public function IsValid():Boolean{ return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y)))); } public static function Make(_arg1:Number, _arg2:Number):b2Vec2{ return (new b2Vec2(_arg1, _arg2)); } } }//package Box2D.Common.Math
Section 34
//b2XForm (Box2D.Common.Math.b2XForm) package Box2D.Common.Math { public class b2XForm { public var position:b2Vec2; public var R:b2Mat22; public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{ position = new b2Vec2(); R = new b2Mat22(); super(); if (_arg1){ position.SetV(_arg1); R.SetM(_arg2); }; } public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{ position.SetV(_arg1); R.SetM(_arg2); } public function SetIdentity():void{ position.SetZero(); R.SetIdentity(); } public function Set(_arg1:b2XForm):void{ position.SetV(_arg1.position); R.SetM(_arg1.R); } } }//package Box2D.Common.Math
Section 35
//b2Color (Box2D.Common.b2Color) package Box2D.Common { import Box2D.Common.Math.*; public class b2Color { private var _r:uint;// = 0 private var _g:uint;// = 0 private var _b:uint;// = 0 public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function set r(_arg1:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function set g(_arg1:Number):void{ _g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function set b(_arg1:Number):void{ _b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function get color():uint{ return (((_r | (_g << 8)) | (_b << 16))); } } }//package Box2D.Common
Section 36
//b2Settings (Box2D.Common.b2Settings) package Box2D.Common { import Box2D.Common.Math.*; public class b2Settings { public static const USHRT_MAX:int = 0xFFFF; public static const b2_pi:Number = 3.14159265358979; public static const b2_maxManifoldPoints:int = 2; public static const b2_maxPolygonVertices:int = 8; public static const b2_maxProxies:int = 0x0200; public static const b2_maxPairs:int = 4096; public static const b2_linearSlop:Number = 0.005; public static const b2_angularSlop:Number = 0.0349065850398866; public static const b2_toiSlop:Number = 0.04; public static const b2_maxTOIContactsPerIsland:int = 32; public static const b2_velocityThreshold:Number = 1; public static const b2_maxLinearCorrection:Number = 0.2; public static const b2_maxAngularCorrection:Number = 0.139626340159546; public static const b2_maxLinearVelocity:Number = 200; public static const b2_maxLinearVelocitySquared:Number = 40000; public static const b2_maxAngularVelocity:Number = 250; public static const b2_maxAngularVelocitySquared:Number = 62500; public static const b2_contactBaumgarte:Number = 0.2; public static const b2_timeToSleep:Number = 0.5; public static const b2_linearSleepTolerance:Number = 0.01; public static const b2_angularSleepTolerance:Number = 0.0111111111111111; public static function b2Assert(_arg1:Boolean):void{ var _local2:b2Vec2; if (!_arg1){ _local2.x++; }; } } }//package Box2D.Common
Section 37
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleContact extends b2Contact { private var m_manifolds:Array; public var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; var _local3:b2ManifoldPoint = m_manifold.points[0]; _local3.normalImpulse = 0; _local3.tangentImpulse = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local8:b2ManifoldPoint; var _local5:b2Body = m_shape1.m_body; var _local6:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf); var _local7:b2ContactPoint = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = m_friction; _local7.restitution = m_restitution; if (m_manifold.pointCount > 0){ m_manifoldCount = 1; _local8 = m_manifold.points[0]; if (m0.pointCount == 0){ _local8.normalImpulse = 0; _local8.tangentImpulse = 0; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Add(_local7); }; } else { _local4 = m0.points[0]; _local8.normalImpulse = _local4.normalImpulse; _local8.tangentImpulse = _local4.tangentImpulse; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Persist(_local7); }; }; } else { m_manifoldCount = 0; if ((((m0.pointCount > 0)) && (_arg1))){ _local4 = m0.points[0]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m0.normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2CircleContact(_arg1, _arg2)); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } } }//package Box2D.Dynamics.Contacts
Section 38
//b2Contact (Box2D.Dynamics.Contacts.b2Contact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2Contact { public var m_flags:uint; public var m_prev:b2Contact; public var m_next:b2Contact; public var m_node1:b2ContactEdge; public var m_node2:b2ContactEdge; public var m_shape1:b2Shape; public var m_shape2:b2Shape; public var m_manifoldCount:int; public var m_friction:Number; public var m_restitution:Number; public var m_toi:Number; public static var e_nonSolidFlag:uint = 1; public static var e_slowFlag:uint = 2; public static var e_islandFlag:uint = 4; public static var e_toiFlag:uint = 8; public static var s_registers:Array; public static var s_initialized:Boolean = false; public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){ m_node1 = new b2ContactEdge(); m_node2 = new b2ContactEdge(); super(); m_flags = 0; if (((!(_arg1)) || (!(_arg2)))){ m_shape1 = null; m_shape2 = null; return; }; if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){ m_flags = (m_flags | e_nonSolidFlag); }; m_shape1 = _arg1; m_shape2 = _arg2; m_manifoldCount = 0; m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction)); m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution); m_prev = null; m_next = null; m_node1.contact = null; m_node1.prev = null; m_node1.next = null; m_node1.other = null; m_node2.contact = null; m_node2.prev = null; m_node2.next = null; m_node2.other = null; } public function GetManifolds():Array{ return (null); } public function GetManifoldCount():int{ return (m_manifoldCount); } public function IsSolid():Boolean{ return (((m_flags & e_nonSolidFlag) == 0)); } public function GetNext():b2Contact{ return (m_next); } public function GetShape1():b2Shape{ return (m_shape1); } public function GetShape2():b2Shape{ return (m_shape2); } public function Update(_arg1:b2ContactListener):void{ var _local2:int = m_manifoldCount; Evaluate(_arg1); var _local3:int = m_manifoldCount; var _local4:b2Body = m_shape1.m_body; var _local5:b2Body = m_shape2.m_body; if ((((_local3 == 0)) && ((_local2 > 0)))){ _local4.WakeUp(); _local5.WakeUp(); }; if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){ m_flags = (m_flags & ~(e_slowFlag)); } else { m_flags = (m_flags | e_slowFlag); }; } public function Evaluate(_arg1:b2ContactListener):void{ } public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{ s_registers[_arg3][_arg4].createFcn = _arg1; s_registers[_arg3][_arg4].destroyFcn = _arg2; s_registers[_arg3][_arg4].primary = true; if (_arg3 != _arg4){ s_registers[_arg4][_arg3].createFcn = _arg1; s_registers[_arg4][_arg3].destroyFcn = _arg2; s_registers[_arg4][_arg3].primary = false; }; } public static function InitializeRegisters():void{ var _local2:int; s_registers = new Array(b2Shape.e_shapeTypeCount); var _local1:int; while (_local1 < b2Shape.e_shapeTypeCount) { s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount); _local2 = 0; while (_local2 < b2Shape.e_shapeTypeCount) { s_registers[_local1][_local2] = new b2ContactRegister(); _local2++; }; _local1++; }; AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape); AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape); AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape); } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ var _local8:b2Contact; var _local9:int; var _local10:b2Manifold; if (s_initialized == false){ InitializeRegisters(); s_initialized = true; }; var _local4:int = _arg1.m_type; var _local5:int = _arg2.m_type; var _local6:b2ContactRegister = s_registers[_local4][_local5]; var _local7:Function = _local6.createFcn; if (_local7 != null){ if (_local6.primary){ return (_local7(_arg1, _arg2, _arg3)); }; _local8 = _local7(_arg2, _arg1, _arg3); _local9 = 0; while (_local9 < _local8.m_manifoldCount) { _local10 = _local8.GetManifolds()[_local9]; _local8.GetManifolds()[_local9].normal = _local10.normal.Negative(); _local9++; }; return (_local8); //unresolved jump }; return (null); } public static function Destroy(_arg1:b2Contact, _arg2):void{ if (_arg1.m_manifoldCount > 0){ _arg1.m_shape1.m_body.WakeUp(); _arg1.m_shape2.m_body.WakeUp(); }; var _local3:int = _arg1.m_shape1.m_type; var _local4:int = _arg1.m_shape2.m_type; var _local5:b2ContactRegister = s_registers[_local3][_local4]; var _local6:Function = _local5.destroyFcn; _local6(_arg1, _arg2); } } }//package Box2D.Dynamics.Contacts
Section 39
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactConstraint { public var points:Array; public var normal:b2Vec2; public var manifold:b2Manifold; public var body1:b2Body; public var body2:b2Body; public var friction:Number; public var restitution:Number; public var pointCount:int; public function b2ContactConstraint(){ normal = new b2Vec2(); super(); points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ContactConstraintPoint(); _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 40
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; public class b2ContactConstraintPoint { public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var r1:b2Vec2; public var r2:b2Vec2; public var normalImpulse:Number; public var tangentImpulse:Number; public var positionImpulse:Number; public var normalMass:Number; public var tangentMass:Number; public var equalizedMass:Number; public var separation:Number; public var velocityBias:Number; public function b2ContactConstraintPoint(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); r1 = new b2Vec2(); r2 = new b2Vec2(); super(); } } }//package Box2D.Dynamics.Contacts
Section 41
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2ContactEdge { public var other:b2Body; public var contact:b2Contact; public var prev:b2ContactEdge; public var next:b2ContactEdge; } }//package Box2D.Dynamics.Contacts
Section 42
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister) package Box2D.Dynamics.Contacts { public class b2ContactRegister { public var createFcn:Function; public var destroyFcn:Function; public var primary:Boolean; } }//package Box2D.Dynamics.Contacts
Section 43
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; public class b2ContactResult { public var shape1:b2Shape; public var shape2:b2Shape; public var position:b2Vec2; public var normal:b2Vec2; public var normalImpulse:Number; public var tangentImpulse:Number; public var id:b2ContactID; public function b2ContactResult(){ position = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Dynamics.Contacts
Section 44
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactSolver { public var m_step:b2TimeStep; public var m_allocator; public var m_constraints:Array; public var m_constraintCount:int; public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){ var _local5:b2Contact; var _local6:int; var _local7:b2Vec2; var _local8:b2Mat22; var _local10:b2Body; var _local11:b2Body; var _local12:int; var _local13:Array; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:int; var _local23:b2Manifold; var _local24:Number; var _local25:Number; var _local26:b2ContactConstraint; var _local27:uint; var _local28:b2ManifoldPoint; var _local29:b2ContactConstraintPoint; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:Number; var _local44:Number; var _local45:Number; var _local46:Number; var _local47:Number; m_step = new b2TimeStep(); m_constraints = new Array(); super(); m_step.dt = _arg1.dt; m_step.inv_dt = _arg1.inv_dt; m_step.maxIterations = _arg1.maxIterations; m_allocator = _arg4; m_constraintCount = 0; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; m_constraintCount = (m_constraintCount + _local5.m_manifoldCount); _local6++; }; _local6 = 0; while (_local6 < m_constraintCount) { m_constraints[_local6] = new b2ContactConstraint(); _local6++; }; var _local9:int; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; _local10 = _local5.m_shape1.m_body; _local11 = _local5.m_shape2.m_body; _local12 = _local5.m_manifoldCount; _local13 = _local5.GetManifolds(); _local14 = _local5.m_friction; _local15 = _local5.m_restitution; _local16 = _local10.m_linearVelocity.x; _local17 = _local10.m_linearVelocity.y; _local18 = _local11.m_linearVelocity.x; _local19 = _local11.m_linearVelocity.y; _local20 = _local10.m_angularVelocity; _local21 = _local11.m_angularVelocity; _local22 = 0; while (_local22 < _local12) { _local23 = _local13[_local22]; _local24 = _local23.normal.x; _local25 = _local23.normal.y; _local26 = m_constraints[_local9]; _local26.body1 = _local10; _local26.body2 = _local11; _local26.manifold = _local23; _local26.normal.x = _local24; _local26.normal.y = _local25; _local26.pointCount = _local23.pointCount; _local26.friction = _local14; _local26.restitution = _local15; _local27 = 0; while (_local27 < _local26.pointCount) { _local28 = _local23.points[_local27]; _local29 = _local26.points[_local27]; _local29.normalImpulse = _local28.normalImpulse; _local29.tangentImpulse = _local28.tangentImpulse; _local29.separation = _local28.separation; _local29.positionImpulse = 0; _local29.localAnchor1.SetV(_local28.localPoint1); _local29.localAnchor2.SetV(_local28.localPoint2); _local8 = _local10.m_xf.R; _local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x); _local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y); _local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33)); _local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33)); _local32 = _local30; _local29.r1.Set(_local32, _local33); _local8 = _local11.m_xf.R; _local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x); _local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y); _local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35)); _local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35)); _local34 = _local30; _local29.r2.Set(_local34, _local35); _local36 = ((_local32 * _local32) + (_local33 * _local33)); _local37 = ((_local34 * _local34) + (_local35 * _local35)); _local38 = ((_local32 * _local24) + (_local33 * _local25)); _local39 = ((_local34 * _local24) + (_local35 * _local25)); _local40 = (_local10.m_invMass + _local11.m_invMass); _local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39))))); _local29.normalMass = (1 / _local40); _local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass)); _local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39))))); _local29.equalizedMass = (1 / _local41); _local42 = _local25; _local43 = -(_local24); _local44 = ((_local32 * _local42) + (_local33 * _local43)); _local45 = ((_local34 * _local42) + (_local35 * _local43)); _local46 = (_local10.m_invMass + _local11.m_invMass); _local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45))))); _local29.tangentMass = (1 / _local46); _local29.velocityBias = 0; if (_local29.separation > 0){ _local29.velocityBias = (-60 * _local29.separation); }; _local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33)); _local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32)); _local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31)); if (_local47 < -(b2Settings.b2_velocityThreshold)){ _local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47)); }; _local27++; }; _local9++; _local22++; }; _local6++; }; } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2Mat22; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:int; var _local20:b2ContactConstraintPoint; var _local21:Number; var _local22:Number; var _local23:b2ContactConstraintPoint; var _local5:int; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_invMass; _local10 = _local7.m_invI; _local11 = _local8.m_invMass; _local12 = _local8.m_invI; _local13 = _local6.normal.x; _local14 = _local6.normal.y; _local15 = _local14; _local16 = -(_local13); if (_arg1.warmStarting){ _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local20 = _local6.points[_local18]; _local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio); _local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio); _local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15)); _local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16)); _local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21)))); _local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21)); _local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22)); _local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21)))); _local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21)); _local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22)); _local18++; }; } else { _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local23 = _local6.points[_local18]; _local23.normalImpulse = 0; _local23.tangentImpulse = 0; _local18++; }; }; _local5++; }; } public function SolveVelocityConstraints():void{ var _local1:int; var _local2:b2ContactConstraintPoint; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:b2Mat22; var _local18:b2Vec2; var _local20:b2ContactConstraint; var _local21:b2Body; var _local22:b2Body; var _local23:Number; var _local24:Number; var _local25:b2Vec2; var _local26:b2Vec2; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:int; var _local38:Number; var _local19:int; while (_local19 < m_constraintCount) { _local20 = m_constraints[_local19]; _local21 = _local20.body1; _local22 = _local20.body2; _local23 = _local21.m_angularVelocity; _local24 = _local22.m_angularVelocity; _local25 = _local21.m_linearVelocity; _local26 = _local22.m_linearVelocity; _local27 = _local21.m_invMass; _local28 = _local21.m_invI; _local29 = _local22.m_invMass; _local30 = _local22.m_invI; _local31 = _local20.normal.x; _local32 = _local20.normal.y; _local33 = _local32; _local34 = -(_local31); _local35 = _local20.friction; _local37 = _local20.pointCount; _local1 = 0; while (_local1 < _local37) { _local2 = _local20.points[_local1]; _local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y)); _local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x)); _local9 = ((_local7 * _local31) + (_local8 * _local32)); _local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias)); _local10 = ((_local7 * _local33) + (_local8 * _local34)); _local12 = (_local2.tangentMass * -(_local10)); _local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0); _local11 = (_local13 - _local2.normalImpulse); _local38 = (_local35 * _local2.normalImpulse); _local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38); _local12 = (_local14 - _local2.tangentImpulse); _local15 = ((_local11 * _local31) + (_local12 * _local33)); _local16 = ((_local11 * _local32) + (_local12 * _local34)); _local25.x = (_local25.x - (_local27 * _local15)); _local25.y = (_local25.y - (_local27 * _local16)); _local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15)))); _local26.x = (_local26.x + (_local29 * _local15)); _local26.y = (_local26.y + (_local29 * _local16)); _local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15)))); _local2.normalImpulse = _local13; _local2.tangentImpulse = _local14; _local1++; }; _local21.m_angularVelocity = _local23; _local22.m_angularVelocity = _local24; _local19++; }; } public function FinalizeVelocityConstraints():void{ var _local2:b2ContactConstraint; var _local3:b2Manifold; var _local4:int; var _local5:b2ManifoldPoint; var _local6:b2ContactConstraintPoint; var _local1:int; while (_local1 < m_constraintCount) { _local2 = m_constraints[_local1]; _local3 = _local2.manifold; _local4 = 0; while (_local4 < _local2.pointCount) { _local5 = _local3.points[_local4]; _local6 = _local2.points[_local4]; _local5.normalImpulse = _local6.normalImpulse; _local5.tangentImpulse = _local6.tangentImpulse; _local4++; }; _local1++; }; } public function SolvePositionConstraints(_arg1:Number):Boolean{ var _local3:b2Mat22; var _local4:b2Vec2; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:b2Vec2; var _local10:Number; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:int; var _local20:int; var _local21:b2ContactConstraintPoint; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local2:Number = 0; var _local5:int; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_sweep.c; _local10 = _local7.m_sweep.a; _local11 = _local8.m_sweep.c; _local12 = _local8.m_sweep.a; _local13 = (_local7.m_mass * _local7.m_invMass); _local14 = (_local7.m_mass * _local7.m_invI); _local15 = (_local8.m_mass * _local8.m_invMass); _local16 = (_local8.m_mass * _local8.m_invI); _local17 = _local6.normal.x; _local18 = _local6.normal.y; _local19 = _local6.pointCount; _local20 = 0; while (_local20 < _local19) { _local21 = _local6.points[_local20]; _local3 = _local7.m_xf.R; _local4 = _local7.m_sweep.localCenter; _local22 = (_local21.localAnchor1.x - _local4.x); _local23 = (_local21.localAnchor1.y - _local4.y); _local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23)); _local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23)); _local22 = _local26; _local3 = _local8.m_xf.R; _local4 = _local8.m_sweep.localCenter; _local24 = (_local21.localAnchor2.x - _local4.x); _local25 = (_local21.localAnchor2.y - _local4.y); _local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25)); _local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25)); _local24 = _local26; _local27 = (_local9.x + _local22); _local28 = (_local9.y + _local23); _local29 = (_local11.x + _local24); _local30 = (_local11.y + _local25); _local31 = (_local29 - _local27); _local32 = (_local30 - _local28); _local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation); _local2 = b2Math.b2Min(_local2, _local33); _local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0)); _local35 = (-(_local21.equalizedMass) * _local34); _local36 = _local21.positionImpulse; _local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0); _local35 = (_local21.positionImpulse - _local36); _local37 = (_local35 * _local17); _local38 = (_local35 * _local18); _local9.x = (_local9.x - (_local13 * _local37)); _local9.y = (_local9.y - (_local13 * _local38)); _local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37)))); _local7.m_sweep.a = _local10; _local7.SynchronizeTransform(); _local11.x = (_local11.x + (_local15 * _local37)); _local11.y = (_local11.y + (_local15 * _local38)); _local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37)))); _local8.m_sweep.a = _local12; _local8.SynchronizeTransform(); _local20++; }; _local5++; }; return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop))); } } }//package Box2D.Dynamics.Contacts
Section 45
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2NullContact extends b2Contact { override public function Evaluate(_arg1:b2ContactListener):void{ } override public function GetManifolds():Array{ return (null); } } }//package Box2D.Dynamics.Contacts
Section 46
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolyAndCircleContact extends b2Contact { private var m_manifolds:Array; public var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape)); b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape)); m_manifold.pointCount = 0; var _local3:b2ManifoldPoint = m_manifold.points[0]; _local3.normalImpulse = 0; _local3.tangentImpulse = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:int; var _local3:b2Vec2; var _local4:b2Vec2; var _local5:b2ManifoldPoint; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local6:b2Body = m_shape1.m_body; var _local7:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf); var _local8:Array = [false, false]; var _local9:b2ContactPoint = s_evalCP; _local9.shape1 = m_shape1; _local9.shape2 = m_shape2; _local9.friction = m_friction; _local9.restitution = m_restitution; if (m_manifold.pointCount > 0){ _local2 = 0; while (_local2 < m_manifold.pointCount) { _local10 = m_manifold.points[_local2]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local8[_local13] == true){ } else { _local5 = m0.points[_local13]; if (_local5.id._key == _local12){ _local8[_local13] = true; _local10.normalImpulse = _local5.normalImpulse; _local10.tangentImpulse = _local5.tangentImpulse; _local11 = true; if (_arg1 != null){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Persist(_local9); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Add(_local9); }; _local2++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local2 = 0; while (_local2 < m0.pointCount) { if (_local8[_local2]){ } else { _local5 = m0.points[_local2]; _local9.position = _local6.GetWorldPoint(_local5.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m0.normal); _local9.separation = _local5.separation; _local9.id.key = _local5.id._key; _arg1.Remove(_local9); }; _local2++; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolyAndCircleContact(_arg1, _arg2)); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } } }//package Box2D.Dynamics.Contacts
Section 47
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolygonContact extends b2Contact { private var m0:b2Manifold; private var m_manifolds:Array; public var m_manifold:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{ m0 = new b2Manifold(); m_manifolds = [new b2Manifold()]; super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local7:b2ContactPoint; var _local8:int; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local5:b2Body = m_shape1.m_body; var _local6:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf); var _local9:Array = [false, false]; _local7 = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = m_friction; _local7.restitution = m_restitution; if (m_manifold.pointCount > 0){ _local8 = 0; while (_local8 < m_manifold.pointCount) { _local10 = m_manifold.points[_local8]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local9[_local13] == true){ } else { _local4 = m0.points[_local13]; if (_local4.id._key == _local12){ _local9[_local13] = true; _local10.normalImpulse = _local4.normalImpulse; _local10.tangentImpulse = _local4.tangentImpulse; _local11 = true; if (_arg1 != null){ _local7.position = _local5.GetWorldPoint(_local10.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local10.separation; _local7.id.key = _local12; _arg1.Persist(_local7); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local7.position = _local5.GetWorldPoint(_local10.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local10.separation; _local7.id.key = _local12; _arg1.Add(_local7); }; _local8++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local8 = 0; while (_local8 < m0.pointCount) { if (_local9[_local8]){ } else { _local4 = m0.points[_local8]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m0.normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; _local8++; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolygonContact(_arg1, _arg2)); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } } }//package Box2D.Dynamics.Contacts
Section 48
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2DistanceJoint extends b2Joint { public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_u:b2Vec2; public var m_frequencyHz:Number; public var m_dampingRatio:Number; public var m_gamma:Number; public var m_bias:Number; public var m_impulse:Number; public var m_mass:Number; public var m_length:Number; public function b2DistanceJoint(_arg1:b2DistanceJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u = new b2Vec2(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_length = _arg1.length; m_frequencyHz = _arg1.frequencyHz; m_dampingRatio = _arg1.dampingRatio; m_impulse = 0; m_gamma = 0; m_bias = 0; m_inv_dt = 0; } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:Number; var _local4:b2Body; var _local5:b2Body; var _local6:Number; var _local8:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; m_inv_dt = _arg1.inv_dt; _local4 = m_body1; _local5 = m_body2; _local2 = _local4.m_xf.R; _local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7)); _local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7)); _local6 = _local3; _local2 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local3; m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6); m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7); var _local10:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y))); if (_local10 > b2Settings.b2_linearSlop){ m_u.Multiply((1 / _local10)); } else { m_u.SetZero(); }; var _local11:Number = ((_local6 * m_u.y) - (_local7 * m_u.x)); var _local12:Number = ((_local8 * m_u.y) - (_local9 * m_u.x)); var _local13:Number = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12)); m_mass = (1 / _local13); if (m_frequencyHz > 0){ _local14 = (_local10 - m_length); _local15 = ((2 * Math.PI) * m_frequencyHz); _local16 = (((2 * m_mass) * m_dampingRatio) * _local15); _local17 = ((m_mass * _local15) * _local15); m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17)))); m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma); m_mass = (1 / (_local13 + m_gamma)); }; if (_arg1.warmStarting){ m_impulse = (m_impulse * _arg1.dtRatio); _local18 = (m_impulse * m_u.x); _local19 = (m_impulse * m_u.y); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19)); _local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18)))); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19)); _local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18)))); } else { m_impulse = 0; }; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; _local2 = _local3.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6)); _local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6)); _local5 = _local7; _local2 = _local4.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local7; var _local10:Number = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6)); var _local11:Number = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5)); var _local12:Number = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9)); var _local13:Number = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8)); var _local14:Number = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11))); var _local15:Number = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse))); m_impulse = (m_impulse + _local15); var _local16:Number = (_local15 * m_u.x); var _local17:Number = (_local15 * m_u.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16)))); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17)); _local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); } override public function SolvePositionConstraints():Boolean{ var _local1:b2Mat22; if (m_frequencyHz > 0){ return (true); }; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local1 = _local2.m_xf.R; var _local4:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local5:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local6:Number = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5)); _local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5)); _local4 = _local6; _local1 = _local3.m_xf.R; var _local7:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8)); _local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8)); _local7 = _local6; var _local9:Number = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4); var _local10:Number = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5); var _local11:Number = Math.sqrt(((_local9 * _local9) + (_local10 * _local10))); _local9 = (_local9 / _local11); _local10 = (_local10 / _local11); var _local12:Number = (_local11 - m_length); _local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var _local13:Number = (-(m_mass) * _local12); m_u.Set(_local9, _local10); var _local14:Number = (_local13 * m_u.x); var _local15:Number = (_local13 * m_u.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14)))); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15)); _local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14)))); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop)); } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = new b2Vec2(); _local1.SetV(m_u); _local1.Multiply((m_inv_dt * m_impulse)); return (_local1); } override public function GetReactionTorque():Number{ return (0); } } }//package Box2D.Dynamics.Joints
Section 49
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2DistanceJointDef extends b2JointDef { public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var length:Number; public var frequencyHz:Number; public var dampingRatio:Number; public function b2DistanceJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_distanceJoint; length = 1; frequencyHz = 0; dampingRatio = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1.SetV(body1.GetLocalPoint(_arg3)); localAnchor2.SetV(body2.GetLocalPoint(_arg4)); var _local5:Number = (_arg4.x - _arg3.x); var _local6:Number = (_arg4.y - _arg3.y); length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6))); frequencyHz = 0; dampingRatio = 0; } } }//package Box2D.Dynamics.Joints
Section 50
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2GearJoint extends b2Joint { public var m_ground1:b2Body; public var m_ground2:b2Body; public var m_revolute1:b2RevoluteJoint; public var m_prismatic1:b2PrismaticJoint; public var m_revolute2:b2RevoluteJoint; public var m_prismatic2:b2PrismaticJoint; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_J:b2Jacobian; public var m_constant:Number; public var m_ratio:Number; public var m_mass:Number; public var m_force:Number; public function b2GearJoint(_arg1:b2GearJointDef){ var _local4:Number; var _local5:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_J = new b2Jacobian(); super(_arg1); var _local2:int = _arg1.joint1.m_type; var _local3:int = _arg1.joint2.m_type; m_revolute1 = null; m_prismatic1 = null; m_revolute2 = null; m_prismatic2 = null; m_ground1 = _arg1.joint1.m_body1; m_body1 = _arg1.joint1.m_body2; if (_local2 == b2Joint.e_revoluteJoint){ m_revolute1 = (_arg1.joint1 as b2RevoluteJoint); m_groundAnchor1.SetV(m_revolute1.m_localAnchor1); m_localAnchor1.SetV(m_revolute1.m_localAnchor2); _local4 = m_revolute1.GetJointAngle(); } else { m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint); m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1); m_localAnchor1.SetV(m_prismatic1.m_localAnchor2); _local4 = m_prismatic1.GetJointTranslation(); }; m_ground2 = _arg1.joint2.m_body1; m_body2 = _arg1.joint2.m_body2; if (_local3 == b2Joint.e_revoluteJoint){ m_revolute2 = (_arg1.joint2 as b2RevoluteJoint); m_groundAnchor2.SetV(m_revolute2.m_localAnchor1); m_localAnchor2.SetV(m_revolute2.m_localAnchor2); _local5 = m_revolute2.GetJointAngle(); } else { m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint); m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1); m_localAnchor2.SetV(m_prismatic2.m_localAnchor2); _local5 = m_prismatic2.GetJointTranslation(); }; m_ratio = _arg1.ratio; m_constant = (_local4 + (m_ratio * _local5)); m_force = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y)); return (_local1); } override public function GetReactionTorque():Number{ var _local1:b2Mat22 = m_body2.m_xf.R; var _local2:Number = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x); var _local3:Number = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y); var _local4:Number = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3)); _local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3)); _local2 = _local4; _local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x)))); return (_local4); } public function GetRatio():Number{ return (m_ratio); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local15:Number; var _local2:b2Body = m_ground1; var _local3:b2Body = m_ground2; var _local4:b2Body = m_body1; var _local5:b2Body = m_body2; var _local14:Number = 0; m_J.SetZero(); if (m_revolute1){ m_J.angular1 = -1; _local14 = (_local14 + _local4.m_invI); } else { _local10 = _local2.m_xf.R; _local11 = m_prismatic1.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local4.m_xf.R; _local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear1.Set(-(_local6), -(_local7)); m_J.angular1 = -(_local12); _local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12))); }; if (m_revolute2){ m_J.angular2 = -(m_ratio); _local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI)); } else { _local10 = _local3.m_xf.R; _local11 = m_prismatic2.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7)); m_J.angular2 = (-(m_ratio) * _local12); _local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12)))); }; m_mass = (1 / _local14); if (_arg1.warmStarting){ _local15 = (_arg1.dt * m_force); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y)); _local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1)); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y)); _local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2)); } else { m_force = 0; }; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local4:Number = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); var _local5:Number = ((-(_arg1.inv_dt) * m_mass) * _local4); m_force = (m_force + _local5); var _local6:Number = (_arg1.dt * _local5); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2)); } override public function SolvePositionConstraints():Boolean{ var _local4:Number; var _local5:Number; var _local1:Number = 0; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; if (m_revolute1){ _local4 = m_revolute1.GetJointAngle(); } else { _local4 = m_prismatic1.GetJointTranslation(); }; if (m_revolute2){ _local5 = m_revolute2.GetJointAngle(); } else { _local5 = m_prismatic2.GetJointTranslation(); }; var _local6:Number = (m_constant - (_local4 + (m_ratio * _local5))); var _local7:Number = (-(m_mass) * _local6); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y)); _local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1)); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2)); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); return ((_local1 < b2Settings.b2_linearSlop)); } } }//package Box2D.Dynamics.Joints
Section 51
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef) package Box2D.Dynamics.Joints { public class b2GearJointDef extends b2JointDef { public var joint1:b2Joint; public var joint2:b2Joint; public var ratio:Number; public function b2GearJointDef(){ type = b2Joint.e_gearJoint; joint1 = null; joint2 = null; ratio = 1; } } }//package Box2D.Dynamics.Joints
Section 52
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2Jacobian { public var linear1:b2Vec2; public var angular1:Number; public var linear2:b2Vec2; public var angular2:Number; public function b2Jacobian(){ linear1 = new b2Vec2(); linear2 = new b2Vec2(); super(); } public function SetZero():void{ linear1.SetZero(); angular1 = 0; linear2.SetZero(); angular2 = 0; } public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{ linear1.SetV(_arg1); angular1 = _arg2; linear2.SetV(_arg3); angular2 = _arg4; } public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{ return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4))); } } }//package Box2D.Dynamics.Joints
Section 53
//b2Joint (Box2D.Dynamics.Joints.b2Joint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2Joint { public var m_type:int; public var m_prev:b2Joint; public var m_next:b2Joint; public var m_node1:b2JointEdge; public var m_node2:b2JointEdge; public var m_body1:b2Body; public var m_body2:b2Body; public var m_inv_dt:Number; public var m_islandFlag:Boolean; public var m_collideConnected:Boolean; public var m_userData; public static const e_unknownJoint:int = 0; public static const e_revoluteJoint:int = 1; public static const e_prismaticJoint:int = 2; public static const e_distanceJoint:int = 3; public static const e_pulleyJoint:int = 4; public static const e_mouseJoint:int = 5; public static const e_gearJoint:int = 6; public static const e_inactiveLimit:int = 0; public static const e_atLowerLimit:int = 1; public static const e_atUpperLimit:int = 2; public static const e_equalLimits:int = 3; public function b2Joint(_arg1:b2JointDef){ m_node1 = new b2JointEdge(); m_node2 = new b2JointEdge(); super(); m_type = _arg1.type; m_prev = null; m_next = null; m_body1 = _arg1.body1; m_body2 = _arg1.body2; m_collideConnected = _arg1.collideConnected; m_islandFlag = false; m_userData = _arg1.userData; } public function GetType():int{ return (m_type); } public function GetAnchor1():b2Vec2{ return (null); } public function GetAnchor2():b2Vec2{ return (null); } public function GetReactionForce():b2Vec2{ return (null); } public function GetReactionTorque():Number{ return (0); } public function GetBody1():b2Body{ return (m_body1); } public function GetBody2():b2Body{ return (m_body2); } public function GetNext():b2Joint{ return (m_next); } public function GetUserData(){ return (m_userData); } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ } public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ } public function InitPositionConstraints():void{ } public function SolvePositionConstraints():Boolean{ return (false); } public static function Create(_arg1:b2JointDef, _arg2):b2Joint{ var _local3:b2Joint; switch (_arg1.type){ case e_distanceJoint: _local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef)); break; case e_mouseJoint: _local3 = new b2MouseJoint((_arg1 as b2MouseJointDef)); break; case e_prismaticJoint: _local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef)); break; case e_revoluteJoint: _local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef)); break; case e_pulleyJoint: _local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef)); break; case e_gearJoint: _local3 = new b2GearJoint((_arg1 as b2GearJointDef)); break; default: break; }; return (_local3); } public static function Destroy(_arg1:b2Joint, _arg2):void{ } } }//package Box2D.Dynamics.Joints
Section 54
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointDef { public var type:int; public var userData; public var body1:b2Body; public var body2:b2Body; public var collideConnected:Boolean; public function b2JointDef(){ type = b2Joint.e_unknownJoint; userData = null; body1 = null; body2 = null; collideConnected = false; } } }//package Box2D.Dynamics.Joints
Section 55
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointEdge { public var other:b2Body; public var joint:b2Joint; public var prev:b2JointEdge; public var next:b2JointEdge; } }//package Box2D.Dynamics.Joints
Section 56
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2MouseJoint extends b2Joint { private var K:b2Mat22; private var K1:b2Mat22; private var K2:b2Mat22; public var m_localAnchor:b2Vec2; public var m_target:b2Vec2; public var m_impulse:b2Vec2; public var m_mass:b2Mat22; public var m_C:b2Vec2; public var m_maxForce:Number; public var m_beta:Number; public var m_gamma:Number; public function b2MouseJoint(_arg1:b2MouseJointDef){ var _local3:Number; K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); m_localAnchor = new b2Vec2(); m_target = new b2Vec2(); m_impulse = new b2Vec2(); m_mass = new b2Mat22(); m_C = new b2Vec2(); super(_arg1); m_target.SetV(_arg1.target); var _local2:Number = (m_target.x - m_body2.m_xf.position.x); _local3 = (m_target.y - m_body2.m_xf.position.y); var _local4:b2Mat22 = m_body2.m_xf.R; m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y)); m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y)); m_maxForce = _arg1.maxForce; m_impulse.SetZero(); var _local5:Number = m_body2.m_mass; var _local6:Number = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz); var _local7:Number = (((2 * _local5) * _arg1.dampingRatio) * _local6); var _local8:Number = ((_arg1.timeStep * _local5) * (_local6 * _local6)); m_gamma = (1 / (_local7 + _local8)); m_beta = (_local8 / (_local7 + _local8)); } override public function GetAnchor1():b2Vec2{ return (m_target); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor)); } override public function GetReactionForce():b2Vec2{ return (m_impulse); } override public function GetReactionTorque():Number{ return (0); } public function SetTarget(_arg1:b2Vec2):void{ if (m_body2.IsSleeping()){ m_body2.WakeUp(); }; m_target = _arg1; } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local7:Number; var _local8:Number; _local2 = m_body2; _local3 = _local2.m_xf.R; _local4 = (m_localAnchor.x - _local2.m_sweep.localCenter.x); _local5 = (m_localAnchor.y - _local2.m_sweep.localCenter.y); var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local7 = _local2.m_invMass; _local8 = _local2.m_invI; K1.col1.x = _local7; K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = _local7; K2.col1.x = ((_local8 * _local5) * _local5); K2.col2.x = ((-(_local8) * _local4) * _local5); K2.col1.y = ((-(_local8) * _local4) * _local5); K2.col2.y = ((_local8 * _local4) * _local4); K.SetM(K1); K.AddM(K2); K.col1.x = (K.col1.x + m_gamma); K.col2.y = (K.col2.y + m_gamma); K.Invert(m_mass); m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x); m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y); _local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98); var _local9:Number = (_arg1.dt * m_impulse.x); var _local10:Number = (_arg1.dt * m_impulse.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9)))); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local2:b2Body = m_body2; _local3 = _local2.m_xf.R; var _local6:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y); _local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7)); _local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7)); _local6 = _local4; var _local8:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7)); var _local9:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6)); _local3 = m_mass; _local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_impulse.x)); _local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_impulse.y)); var _local10:Number = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5))); var _local11:Number = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5))); var _local12:Number = m_impulse.x; var _local13:Number = m_impulse.y; m_impulse.x = (m_impulse.x + _local10); m_impulse.y = (m_impulse.y + _local11); var _local14:Number = m_impulse.Length(); if (_local14 > m_maxForce){ m_impulse.Multiply((m_maxForce / _local14)); }; _local10 = (m_impulse.x - _local12); _local11 = (m_impulse.y - _local13); var _local15:Number = (_arg1.dt * _local10); var _local16:Number = (_arg1.dt * _local11); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15)))); } override public function SolvePositionConstraints():Boolean{ return (true); } } }//package Box2D.Dynamics.Joints
Section 57
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2MouseJointDef extends b2JointDef { public var target:b2Vec2; public var maxForce:Number; public var frequencyHz:Number; public var dampingRatio:Number; public var timeStep:Number; public function b2MouseJointDef(){ target = new b2Vec2(); super(); type = b2Joint.e_mouseJoint; maxForce = 0; frequencyHz = 5; dampingRatio = 0.7; timeStep = (1 / 60); } } }//package Box2D.Dynamics.Joints
Section 58
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2PrismaticJoint extends b2Joint { public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_localXAxis1:b2Vec2; public var m_localYAxis1:b2Vec2; public var m_refAngle:Number; public var m_linearJacobian:b2Jacobian; public var m_linearMass:Number; public var m_force:Number; public var m_angularMass:Number; public var m_torque:Number; public var m_motorJacobian:b2Jacobian; public var m_motorMass:Number; public var m_motorForce:Number; public var m_limitForce:Number; public var m_limitPositionImpulse:Number; public var m_lowerTranslation:Number; public var m_upperTranslation:Number; public var m_maxMotorForce:Number; public var m_motorSpeed:Number; public var m_enableLimit:Boolean; public var m_enableMotor:Boolean; public var m_limitState:int; public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_localXAxis1 = new b2Vec2(); m_localYAxis1 = new b2Vec2(); m_linearJacobian = new b2Jacobian(); m_motorJacobian = new b2Jacobian(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_localXAxis1.SetV(_arg1.localAxis1); m_localYAxis1.x = -(m_localXAxis1.y); m_localYAxis1.y = m_localXAxis1.x; m_refAngle = _arg1.referenceAngle; m_linearJacobian.SetZero(); m_linearMass = 0; m_force = 0; m_angularMass = 0; m_torque = 0; m_motorJacobian.SetZero(); m_motorMass = 0; m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0; m_lowerTranslation = _arg1.lowerTranslation; m_upperTranslation = _arg1.upperTranslation; m_maxMotorForce = _arg1.maxMotorForce; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce():b2Vec2{ var _local1:b2Mat22 = m_body1.m_xf.R; var _local2:Number = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y))); var _local3:Number = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y))); var _local4:Number = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y))); var _local5:Number = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y))); return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5)))); } override public function GetReactionTorque():Number{ return (m_torque); } public function GetJointTranslation():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1); var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2); var _local6:Number = (_local5.x - _local4.x); var _local7:Number = (_local5.y - _local4.y); var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7)); return (_local9); } public function GetJointSpeed():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; _local3 = _local1.m_xf.R; var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local3 = _local2.m_xf.R; var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8)); _local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8)); _local7 = _local6; var _local9:Number = (_local1.m_sweep.c.x + _local4); var _local10:Number = (_local1.m_sweep.c.y + _local5); var _local11:Number = (_local2.m_sweep.c.x + _local7); var _local12:Number = (_local2.m_sweep.c.y + _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local16:b2Vec2 = _local1.m_linearVelocity; var _local17:b2Vec2 = _local2.m_linearVelocity; var _local18:Number = _local1.m_angularVelocity; var _local19:Number = _local2.m_angularVelocity; var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4))))); return (_local20); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } public function GetLowerLimit():Number{ return (m_lowerTranslation); } public function GetUpperLimit():Number{ return (m_upperTranslation); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerTranslation = _arg1; m_upperTranslation = _arg2; } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function GetMotorSpeed():Number{ return (m_motorSpeed); } public function SetMaxMotorForce(_arg1:Number):void{ m_maxMotorForce = _arg1; } public function GetMotorForce():Number{ return (m_motorForce); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local10:Number = _local2.m_invMass; var _local11:Number = _local3.m_invMass; var _local12:Number = _local2.m_invI; var _local13:Number = _local3.m_invI; _local4 = _local2.m_xf.R; var _local14:Number = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y)); var _local15:Number = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y)); var _local16:Number = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x); var _local17:Number = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y); m_linearJacobian.linear1.x = -(_local14); m_linearJacobian.linear1.y = -(_local15); m_linearJacobian.linear2.x = _local14; m_linearJacobian.linear2.y = _local15; m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14))); m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14)); m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2)); m_linearMass = (1 / m_linearMass); m_angularMass = (_local12 + _local13); if (m_angularMass > Number.MIN_VALUE){ m_angularMass = (1 / m_angularMass); }; if (((m_enableLimit) || (m_enableMotor))){ _local4 = _local2.m_xf.R; _local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y)); _local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y)); m_motorJacobian.linear1.x = -(_local18); m_motorJacobian.linear1.y = -(_local19); m_motorJacobian.linear2.x = _local18; m_motorJacobian.linear2.y = _local19; m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18))); m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18)); m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2)); m_motorMass = (1 / m_motorMass); if (m_enableLimit){ _local20 = (_local16 - _local6); _local21 = (_local17 - _local7); _local22 = ((_local18 * _local20) + (_local19 * _local21)); if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ m_limitState = e_equalLimits; } else { if (_local22 <= m_lowerTranslation){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (_local22 >= m_upperTranslation){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; }; }; if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit == false){ m_limitForce = 0; }; if (_arg1.warmStarting){ _local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x))); _local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y))); _local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x))); _local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y))); _local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1))); _local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2))); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28)); } else { m_force = 0; m_torque = 0; m_limitForce = 0; m_motorForce = 0; }; m_limitPositionImpulse = 0; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local8:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local4:Number = _local2.m_invMass; var _local5:Number = _local3.m_invMass; var _local6:Number = _local2.m_invI; var _local7:Number = _local3.m_invI; var _local9:Number = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); var _local10:Number = ((-(_arg1.inv_dt) * m_linearMass) * _local9); m_force = (m_force + _local10); var _local11:Number = (_arg1.dt * _local10); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2)); var _local12:Number = (_local3.m_angularVelocity - _local2.m_angularVelocity); var _local13:Number = ((-(_arg1.inv_dt) * m_angularMass) * _local12); m_torque = (m_torque + _local13); var _local14:Number = (_arg1.dt * _local13); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14)); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed); _local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15); _local17 = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce); _local16 = (m_motorForce - _local17); _local11 = (_arg1.dt * _local16); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); _local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + _local19); } else { if (m_limitState == e_atLowerLimit){ _local8 = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0); _local19 = (m_limitForce - _local8); } else { if (m_limitState == e_atUpperLimit){ _local8 = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0); _local19 = (m_limitForce - _local8); }; }; }; _local11 = (_arg1.dt * _local19); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2)); }; } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local9:b2Mat22; var _local10:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; var _local5:Number = _local3.m_invMass; var _local6:Number = _local4.m_invMass; var _local7:Number = _local3.m_invI; var _local8:Number = _local4.m_invI; _local9 = _local3.m_xf.R; var _local11:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local12:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12)); _local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12)); _local11 = _local10; _local9 = _local4.m_xf.R; var _local13:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local14:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)); _local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)); _local13 = _local10; var _local15:Number = (_local3.m_sweep.c.x + _local11); var _local16:Number = (_local3.m_sweep.c.y + _local12); var _local17:Number = (_local4.m_sweep.c.x + _local13); var _local18:Number = (_local4.m_sweep.c.y + _local14); var _local19:Number = (_local17 - _local15); var _local20:Number = (_local18 - _local16); _local9 = _local3.m_xf.R; var _local21:Number = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y)); var _local22:Number = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y)); var _local23:Number = ((_local21 * _local19) + (_local22 * _local20)); _local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var _local24:Number = (-(m_linearMass) * _local23); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2)); var _local25:Number = b2Math.b2Abs(_local23); var _local26:Number = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle); _local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); var _local27:Number = (-(m_angularMass) * _local26); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); var _local28:Number = b2Math.b2Abs(_local26); if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local9 = _local3.m_xf.R; _local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); _local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12)); _local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12)); _local11 = _local10; _local9 = _local4.m_xf.R; _local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); _local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)); _local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)); _local13 = _local10; _local15 = (_local3.m_sweep.c.x + _local11); _local16 = (_local3.m_sweep.c.y + _local12); _local17 = (_local4.m_sweep.c.x + _local13); _local18 = (_local4.m_sweep.c.y + _local14); _local19 = (_local17 - _local15); _local20 = (_local18 - _local16); _local9 = _local3.m_xf.R; _local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y)); _local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y)); _local31 = ((_local29 * _local19) + (_local30 * _local20)); _local32 = 0; if (m_limitState == e_equalLimits){ _local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local32 = (-(m_motorMass) * _local1); _local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26)); } else { if (m_limitState == e_atLowerLimit){ _local1 = (_local31 - m_lowerTranslation); _local25 = b2Math.b2Max(_local25, -(_local1)); _local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local32 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0); _local32 = (m_limitPositionImpulse - _local2); } else { if (m_limitState == e_atUpperLimit){ _local1 = (_local31 - m_upperTranslation); _local25 = b2Math.b2Max(_local25, _local1); _local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection); _local32 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0); _local32 = (m_limitPositionImpulse - _local2); }; }; }; _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); }; return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop)))); } } }//package Box2D.Dynamics.Joints
Section 59
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2PrismaticJointDef extends b2JointDef { public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var localAxis1:b2Vec2; public var referenceAngle:Number; public var enableLimit:Boolean; public var lowerTranslation:Number; public var upperTranslation:Number; public var enableMotor:Boolean; public var maxMotorForce:Number; public var motorSpeed:Number; public function b2PrismaticJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); localAxis1 = new b2Vec2(); super(); type = b2Joint.e_prismaticJoint; localAxis1.Set(1, 0); referenceAngle = 0; enableLimit = false; lowerTranslation = 0; upperTranslation = 0; enableMotor = false; maxMotorForce = 0; motorSpeed = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); localAxis1 = body1.GetLocalVector(_arg4); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 60
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2PulleyJoint extends b2Joint { public var m_ground:b2Body; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_u1:b2Vec2; public var m_u2:b2Vec2; public var m_constant:Number; public var m_ratio:Number; public var m_maxLength1:Number; public var m_maxLength2:Number; public var m_pulleyMass:Number; public var m_limitMass1:Number; public var m_limitMass2:Number; public var m_force:Number; public var m_limitForce1:Number; public var m_limitForce2:Number; public var m_positionImpulse:Number; public var m_limitPositionImpulse1:Number; public var m_limitPositionImpulse2:Number; public var m_state:int; public var m_limitState1:int; public var m_limitState2:int; public static const b2_minPulleyLength:Number = 2; public function b2PulleyJoint(_arg1:b2PulleyJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u1 = new b2Vec2(); m_u2 = new b2Vec2(); super(_arg1); m_ground = m_body1.m_world.m_groundBody; m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x); m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y); m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x); m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_ratio = _arg1.ratio; m_constant = (_arg1.length1 + (m_ratio * _arg1.length2)); m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength))); m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio)); m_force = 0; m_limitForce1 = 0; m_limitForce2 = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = m_u2.Copy(); _local1.Multiply(m_force); return (_local1); } override public function GetReactionTorque():Number{ return (0); } public function GetGroundAnchor1():b2Vec2{ var _local1:b2Vec2 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor1); return (_local1); } public function GetGroundAnchor2():b2Vec2{ var _local1:b2Vec2 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor2); return (_local1); } public function GetLength1():Number{ var _local1:b2Vec2 = m_body1.GetWorldPoint(m_localAnchor1); var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetLength2():Number{ var _local1:b2Vec2 = m_body2.GetWorldPoint(m_localAnchor2); var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetRatio():Number{ return (m_ratio); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; var _local10:Number = (_local2.m_sweep.c.x + _local5); var _local11:Number = (_local2.m_sweep.c.y + _local6); var _local12:Number = (_local3.m_sweep.c.x + _local8); var _local13:Number = (_local3.m_sweep.c.y + _local9); var _local14:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local15:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local16:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local17:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); m_u1.Set((_local10 - _local14), (_local11 - _local15)); m_u2.Set((_local12 - _local16), (_local13 - _local17)); var _local18:Number = m_u1.Length(); var _local19:Number = m_u2.Length(); if (_local18 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local18)); } else { m_u1.SetZero(); }; if (_local19 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local19)); } else { m_u2.SetZero(); }; var _local20:Number = ((m_constant - _local18) - (m_ratio * _local19)); if (_local20 > 0){ m_state = e_inactiveLimit; m_force = 0; } else { m_state = e_atUpperLimit; m_positionImpulse = 0; }; if (_local18 < m_maxLength1){ m_limitState1 = e_inactiveLimit; m_limitForce1 = 0; } else { m_limitState1 = e_atUpperLimit; m_limitPositionImpulse1 = 0; }; if (_local19 < m_maxLength2){ m_limitState2 = e_inactiveLimit; m_limitForce2 = 0; } else { m_limitState2 = e_atUpperLimit; m_limitPositionImpulse2 = 0; }; var _local21:Number = ((_local5 * m_u1.y) - (_local6 * m_u1.x)); var _local22:Number = ((_local8 * m_u2.y) - (_local9 * m_u2.x)); m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21)); m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22)); m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2)); m_limitMass1 = (1 / m_limitMass1); m_limitMass2 = (1 / m_limitMass2); m_pulleyMass = (1 / m_pulleyMass); if (_arg1.warmStarting){ _local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x); _local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y); _local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x); _local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25)))); } else { m_force = 0; m_limitForce1 = 0; m_limitForce2 = 0; }; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; if (m_state == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13)))); _local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18); _local20 = m_force; m_force = b2Math.b2Max(0, (m_force + _local19)); _local19 = (m_force - _local20); _local14 = ((-(_arg1.dt) * _local19) * m_u1.x); _local15 = ((-(_arg1.dt) * _local19) * m_u1.y); _local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x); _local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; if (m_limitState1 == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11))); _local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18); _local20 = m_limitForce1; m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19)); _local19 = (m_limitForce1 - _local20); _local14 = ((-(_arg1.dt) * _local19) * m_u1.x); _local15 = ((-(_arg1.dt) * _local19) * m_u1.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); }; if (m_limitState2 == e_atUpperLimit){ _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13))); _local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18); _local20 = m_limitForce2; m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19)); _local19 = (m_limitForce2 - _local20); _local16 = ((-(_arg1.dt) * _local19) * m_u2.x); _local17 = ((-(_arg1.dt) * _local19) * m_u2.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; } override public function SolvePositionConstraints():Boolean{ var _local3:b2Mat22; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; var _local4:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local5:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local6:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local7:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var _local23:Number = 0; if (m_state == e_atUpperLimit){ _local3 = _local1.m_xf.R; _local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9)); _local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9)); _local8 = _local22; _local3 = _local2.m_xf.R; _local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11)); _local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11)); _local10 = _local22; _local12 = (_local1.m_sweep.c.x + _local8); _local13 = (_local1.m_sweep.c.y + _local9); _local14 = (_local2.m_sweep.c.x + _local10); _local15 = (_local2.m_sweep.c.y + _local11); m_u1.Set((_local12 - _local4), (_local13 - _local5)); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local16 = m_u1.Length(); _local17 = m_u2.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local16)); } else { m_u1.SetZero(); }; if (_local17 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local17)); } else { m_u2.SetZero(); }; _local18 = ((m_constant - _local16) - (m_ratio * _local17)); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_pulleyMass) * _local18); _local20 = m_positionImpulse; m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19)); _local19 = (m_positionImpulse - _local20); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local14 = ((-(m_ratio) * _local19) * m_u2.x); _local15 = ((-(m_ratio) * _local19) * m_u2.y); _local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12)); _local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13)); _local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local1.SynchronizeTransform(); _local2.SynchronizeTransform(); }; if (m_limitState1 == e_atUpperLimit){ _local3 = _local1.m_xf.R; _local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9)); _local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9)); _local8 = _local22; _local12 = (_local1.m_sweep.c.x + _local8); _local13 = (_local1.m_sweep.c.y + _local9); m_u1.Set((_local12 - _local4), (_local13 - _local5)); _local16 = m_u1.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.x = (m_u1.x * (1 / _local16)); m_u1.y = (m_u1.y * (1 / _local16)); } else { m_u1.SetZero(); }; _local18 = (m_maxLength1 - _local16); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass1) * _local18); _local21 = m_limitPositionImpulse1; m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19)); _local19 = (m_limitPositionImpulse1 - _local21); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12)); _local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13)); _local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local1.SynchronizeTransform(); }; if (m_limitState2 == e_atUpperLimit){ _local3 = _local2.m_xf.R; _local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11)); _local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11)); _local10 = _local22; _local14 = (_local2.m_sweep.c.x + _local10); _local15 = (_local2.m_sweep.c.y + _local11); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local17 = m_u2.Length(); if (_local17 > b2Settings.b2_linearSlop){ m_u2.x = (m_u2.x * (1 / _local17)); m_u2.y = (m_u2.y * (1 / _local17)); } else { m_u2.SetZero(); }; _local18 = (m_maxLength2 - _local17); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass2) * _local18); _local21 = m_limitPositionImpulse2; m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19)); _local19 = (m_limitPositionImpulse2 - _local21); _local14 = (-(_local19) * m_u2.x); _local15 = (-(_local19) * m_u2.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local2.SynchronizeTransform(); }; return ((_local23 < b2Settings.b2_linearSlop)); } } }//package Box2D.Dynamics.Joints
Section 61
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2PulleyJointDef extends b2JointDef { public var groundAnchor1:b2Vec2; public var groundAnchor2:b2Vec2; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var length1:Number; public var maxLength1:Number; public var length2:Number; public var maxLength2:Number; public var ratio:Number; public function b2PulleyJointDef(){ groundAnchor1 = new b2Vec2(); groundAnchor2 = new b2Vec2(); localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_pulleyJoint; groundAnchor1.Set(-1, 1); groundAnchor2.Set(1, 1); localAnchor1.Set(-1, 0); localAnchor2.Set(1, 0); length1 = 0; maxLength1 = 0; length2 = 0; maxLength2 = 0; ratio = 1; collideConnected = true; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{ body1 = _arg1; body2 = _arg2; groundAnchor1.SetV(_arg3); groundAnchor2.SetV(_arg4); localAnchor1 = body1.GetLocalPoint(_arg5); localAnchor2 = body2.GetLocalPoint(_arg6); var _local8:Number = (_arg5.x - _arg3.x); var _local9:Number = (_arg5.y - _arg3.y); length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); var _local10:Number = (_arg6.x - _arg4.x); var _local11:Number = (_arg6.y - _arg4.y); length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); ratio = _arg7; var _local12:Number = (length1 + (ratio * length2)); maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength)); maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio); } } }//package Box2D.Dynamics.Joints
Section 62
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2RevoluteJoint extends b2Joint { private var K:b2Mat22; private var K1:b2Mat22; private var K2:b2Mat22; private var K3:b2Mat22; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_pivotForce:b2Vec2; public var m_motorForce:Number; public var m_limitForce:Number; public var m_limitPositionImpulse:Number; public var m_pivotMass:b2Mat22; public var m_motorMass:Number; public var m_enableMotor:Boolean; public var m_maxMotorTorque:Number; public var m_motorSpeed:Number; public var m_enableLimit:Boolean; public var m_referenceAngle:Number; public var m_lowerAngle:Number; public var m_upperAngle:Number; public var m_limitState:int; public static var tImpulse:b2Vec2 = new b2Vec2(); public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){ K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); K3 = new b2Mat22(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_pivotForce = new b2Vec2(); m_pivotMass = new b2Mat22(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_referenceAngle = _arg1.referenceAngle; m_pivotForce.Set(0, 0); m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0; m_lowerAngle = _arg1.lowerAngle; m_upperAngle = _arg1.upperAngle; m_maxMotorTorque = _arg1.maxMotorTorque; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce():b2Vec2{ return (m_pivotForce); } override public function GetReactionTorque():Number{ return (m_limitForce); } public function GetJointAngle():Number{ return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle)); } public function GetJointSpeed():Number{ return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity)); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } public function GetLowerLimit():Number{ return (m_lowerAngle); } public function GetUpperLimit():Number{ return (m_upperAngle); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerAngle = _arg1; m_upperAngle = _arg2; } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function GetMotorSpeed():Number{ return (m_motorSpeed); } public function SetMaxMotorTorque(_arg1:Number):void{ m_maxMotorTorque = _arg1; } public function GetMotorTorque():Number{ return (m_motorForce); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local7:Number; var _local14:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local10:Number = _local2.m_invMass; var _local11:Number = _local3.m_invMass; var _local12:Number = _local2.m_invI; var _local13:Number = _local3.m_invI; K1.col1.x = (_local10 + _local11); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local10 + _local11); K2.col1.x = ((_local12 * _local7) * _local7); K2.col2.x = ((-(_local12) * _local6) * _local7); K2.col1.y = ((-(_local12) * _local6) * _local7); K2.col2.y = ((_local12 * _local6) * _local6); K3.col1.x = ((_local13 * _local9) * _local9); K3.col2.x = ((-(_local13) * _local8) * _local9); K3.col1.y = ((-(_local13) * _local8) * _local9); K3.col2.y = ((_local13 * _local8) * _local8); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Invert(m_pivotMass); m_motorMass = (1 / (_local12 + _local13)); if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit){ _local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle); if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){ m_limitState = e_equalLimits; } else { if (_local14 <= m_lowerAngle){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (_local14 >= m_upperAngle){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; } else { m_limitForce = 0; }; if (_arg1.warmStarting){ _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce))); } else { m_pivotForce.SetZero(); m_motorForce = 0; m_limitForce = 0; }; m_limitPositionImpulse = 0; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local10:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local11:Number = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7)); var _local12:Number = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6)); var _local13:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12))); var _local14:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12))); m_pivotForce.x = (m_pivotForce.x + _local13); m_pivotForce.y = (m_pivotForce.y + _local14); var _local15:Number = (_arg1.dt * _local13); _local16 = (_arg1.dt * _local14); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15)))); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed); _local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17); _local19 = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque); _local18 = (m_motorForce - _local19); _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity); _local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + _local21); } else { if (m_limitState == e_atLowerLimit){ _local10 = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0); _local21 = (m_limitForce - _local10); } else { if (m_limitState == e_atUpperLimit){ _local10 = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0); _local21 = (m_limitForce - _local10); }; }; }; _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21)); }; } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local6:b2Mat22; var _local25:Number; var _local26:Number; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; var _local5:Number = 0; _local6 = _local3.m_xf.R; var _local7:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); var _local9:Number = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8)); _local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8)); _local7 = _local9; _local6 = _local4.m_xf.R; var _local10:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local11:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11)); _local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11)); _local10 = _local9; var _local12:Number = (_local3.m_sweep.c.x + _local7); var _local13:Number = (_local3.m_sweep.c.y + _local8); var _local14:Number = (_local4.m_sweep.c.x + _local10); var _local15:Number = (_local4.m_sweep.c.y + _local11); var _local16:Number = (_local14 - _local12); var _local17:Number = (_local15 - _local13); _local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17))); var _local18:Number = _local3.m_invMass; var _local19:Number = _local4.m_invMass; var _local20:Number = _local3.m_invI; var _local21:Number = _local4.m_invI; K1.col1.x = (_local18 + _local19); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local18 + _local19); K2.col1.x = ((_local20 * _local8) * _local8); K2.col2.x = ((-(_local20) * _local7) * _local8); K2.col1.y = ((-(_local20) * _local7) * _local8); K2.col2.y = ((_local20 * _local7) * _local7); K3.col1.x = ((_local21 * _local11) * _local11); K3.col2.x = ((-(_local21) * _local10) * _local11); K3.col1.y = ((-(_local21) * _local10) * _local11); K3.col2.y = ((_local21 * _local10) * _local10); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Solve(tImpulse, -(_local16), -(_local17)); var _local22:Number = tImpulse.x; var _local23:Number = tImpulse.y; _local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23)); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22)))); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22)))); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); var _local24:Number = 0; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle); _local26 = 0; if (m_limitState == e_equalLimits){ _local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local2); _local24 = b2Math.b2Abs(_local2); } else { if (m_limitState == e_atLowerLimit){ _local2 = (_local25 - m_lowerAngle); _local24 = b2Math.b2Max(0, -(_local2)); _local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0); _local26 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0); _local26 = (m_limitPositionImpulse - _local1); } else { if (m_limitState == e_atUpperLimit){ _local2 = (_local25 - m_upperAngle); _local24 = b2Math.b2Max(0, _local2); _local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0); _local26 = (m_limitPositionImpulse - _local1); }; }; }; _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); }; return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop)))); } } }//package Box2D.Dynamics.Joints
Section 63
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2RevoluteJointDef extends b2JointDef { public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var referenceAngle:Number; public var enableLimit:Boolean; public var lowerAngle:Number; public var upperAngle:Number; public var enableMotor:Boolean; public var motorSpeed:Number; public var maxMotorTorque:Number; public function b2RevoluteJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_revoluteJoint; localAnchor1.Set(0, 0); localAnchor2.Set(0, 0); referenceAngle = 0; lowerAngle = 0; upperAngle = 0; maxMotorTorque = 0; motorSpeed = 0; enableLimit = false; enableMotor = false; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 64
//b2Body (Box2D.Dynamics.b2Body) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Contacts.*; public class b2Body { public var m_flags:uint; public var m_type:int; public var m_xf:b2XForm; public var m_sweep:b2Sweep; public var m_linearVelocity:b2Vec2; public var m_angularVelocity:Number; public var m_force:b2Vec2; public var m_torque:Number; public var m_world:b2World; public var m_prev:b2Body; public var m_next:b2Body; public var m_shapeList:b2Shape; public var m_shapeCount:int; public var m_jointList:b2JointEdge; public var m_contactList:b2ContactEdge; public var m_mass:Number; public var m_invMass:Number; public var m_I:Number; public var m_invI:Number; public var m_linearDamping:Number; public var m_angularDamping:Number; public var m_sleepTime:Number; public var m_userData; private static var s_massData:b2MassData = new b2MassData(); private static var s_xf1:b2XForm = new b2XForm(); public static var e_frozenFlag:uint = 2; public static var e_islandFlag:uint = 4; public static var e_sleepFlag:uint = 8; public static var e_allowSleepFlag:uint = 16; public static var e_bulletFlag:uint = 32; public static var e_fixedRotationFlag:uint = 64; public static var e_staticType:uint = 1; public static var e_dynamicType:uint = 2; public static var e_maxTypes:uint = 3; public function b2Body(_arg1:b2BodyDef, _arg2:b2World){ m_xf = new b2XForm(); m_sweep = new b2Sweep(); m_linearVelocity = new b2Vec2(); m_force = new b2Vec2(); super(); m_flags = 0; if (_arg1.isBullet){ m_flags = (m_flags | e_bulletFlag); }; if (_arg1.fixedRotation){ m_flags = (m_flags | e_fixedRotationFlag); }; if (_arg1.allowSleep){ m_flags = (m_flags | e_allowSleepFlag); }; if (_arg1.isSleeping){ m_flags = (m_flags | e_sleepFlag); }; m_world = _arg2; m_xf.position.SetV(_arg1.position); m_xf.R.Set(_arg1.angle); m_sweep.localCenter.SetV(_arg1.massData.center); m_sweep.t0 = 1; m_sweep.a0 = (m_sweep.a = _arg1.angle); var _local3:b2Mat22 = m_xf.R; var _local4:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_jointList = null; m_contactList = null; m_prev = null; m_next = null; m_linearDamping = _arg1.linearDamping; m_angularDamping = _arg1.angularDamping; m_force.Set(0, 0); m_torque = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_sleepTime = 0; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.massData.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = _arg1.massData.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; m_userData = _arg1.userData; m_shapeList = null; m_shapeCount = 0; } public function CreateShape(_arg1:b2ShapeDef):b2Shape{ var _local2:b2Shape; if (m_world.m_lock == true){ return (null); }; _local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator); _local2.m_next = m_shapeList; m_shapeList = _local2; m_shapeCount++; _local2.m_body = this; _local2.CreateProxy(m_world.m_broadPhase, m_xf); _local2.UpdateSweepRadius(m_sweep.localCenter); return (_local2); } public function DestroyShape(_arg1:b2Shape):void{ if (m_world.m_lock == true){ return; }; _arg1.DestroyProxy(m_world.m_broadPhase); var _local2:b2Shape = m_shapeList; var _local3:b2Shape; var _local4:Boolean; while (_local2 != null) { if (_local2 == _arg1){ if (_local3){ _local3.m_next = _arg1.m_next; } else { m_shapeList = _arg1.m_next; }; _local4 = true; break; }; _local3 = _local2; _local2 = _local2.m_next; }; _arg1.m_body = null; _arg1.m_next = null; m_shapeCount--; b2Shape.Destroy(_arg1, m_world.m_blockAllocator); } public function SetMass(_arg1:b2MassData):void{ var _local2:b2Shape; if (m_world.m_lock == true){ return; }; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = _arg1.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; m_sweep.localCenter.SetV(_arg1.center); var _local3:b2Mat22 = m_xf.R; var _local4:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local2 = m_shapeList; while (_local2) { _local2.UpdateSweepRadius(m_sweep.localCenter); _local2 = _local2.m_next; }; var _local5:int = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (_local5 != m_type){ _local2 = m_shapeList; while (_local2) { _local2.RefilterProxy(m_world.m_broadPhase, m_xf); _local2 = _local2.m_next; }; }; } public function SetMassFromShapes():void{ var _local1:b2Shape; if (m_world.m_lock == true){ return; }; m_mass = 0; m_invMass = 0; m_I = 0; m_invI = 0; var _local2:Number = 0; var _local3:Number = 0; var _local4:b2MassData = s_massData; _local1 = m_shapeList; while (_local1) { _local1.ComputeMass(_local4); m_mass = (m_mass + _local4.mass); _local2 = (_local2 + (_local4.mass * _local4.center.x)); _local3 = (_local3 + (_local4.mass * _local4.center.y)); m_I = (m_I + _local4.I); _local1 = _local1.m_next; }; if (m_mass > 0){ m_invMass = (1 / m_mass); _local2 = (_local2 * m_invMass); _local3 = (_local3 * m_invMass); }; if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){ m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3)))); m_invI = (1 / m_I); } else { m_I = 0; m_invI = 0; }; m_sweep.localCenter.Set(_local2, _local3); var _local5:b2Mat22 = m_xf.R; var _local6:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y)); m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local1 = m_shapeList; while (_local1) { _local1.UpdateSweepRadius(m_sweep.localCenter); _local1 = _local1.m_next; }; var _local7:int = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (_local7 != m_type){ _local1 = m_shapeList; while (_local1) { _local1.RefilterProxy(m_world.m_broadPhase, m_xf); _local1 = _local1.m_next; }; }; } public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{ var _local3:b2Shape; var _local7:Boolean; if (m_world.m_lock == true){ return (true); }; if (IsFrozen()){ return (false); }; m_xf.R.Set(_arg2); m_xf.position.SetV(_arg1); var _local4:b2Mat22 = m_xf.R; var _local5:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y)); m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_sweep.a0 = (m_sweep.a = _arg2); var _local6:Boolean; _local3 = m_shapeList; while (_local3) { _local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf); if (_local7 == false){ _local6 = true; break; }; _local3 = _local3.m_next; }; if (_local6 == true){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local3 = m_shapeList; while (_local3) { _local3.DestroyProxy(m_world.m_broadPhase); _local3 = _local3.m_next; }; return (false); }; m_world.m_broadPhase.Commit(); return (true); } public function GetXForm():b2XForm{ return (m_xf); } public function GetPosition():b2Vec2{ return (m_xf.position); } public function GetAngle():Number{ return (m_sweep.a); } public function GetWorldCenter():b2Vec2{ return (m_sweep.c); } public function GetLocalCenter():b2Vec2{ return (m_sweep.localCenter); } public function SetLinearVelocity(_arg1:b2Vec2):void{ m_linearVelocity.SetV(_arg1); } public function GetLinearVelocity():b2Vec2{ return (m_linearVelocity); } public function SetAngularVelocity(_arg1:Number):void{ m_angularVelocity = _arg1; } public function GetAngularVelocity():Number{ return (m_angularVelocity); } public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_force.x = (m_force.x + _arg1.x); m_force.y = (m_force.y + _arg1.y); m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))); } public function ApplyTorque(_arg1:Number):void{ if (IsSleeping()){ WakeUp(); }; m_torque = (m_torque + _arg1); } public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x)); m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y)); m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)))); } public function GetMass():Number{ return (m_mass); } public function GetInertia():Number{ return (m_I); } public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 = m_xf.R; var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (_local3); } public function GetWorldVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulMV(m_xf.R, _arg1)); } public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulXT(m_xf, _arg1)); } public function GetLocalVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulTMV(m_xf.R, _arg1)); } public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{ return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_arg1.x - m_sweep.c.x))))); } public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 = m_xf.R; var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_local3.x - m_sweep.c.x))))); } public function IsBullet():Boolean{ return (((m_flags & e_bulletFlag) == e_bulletFlag)); } public function SetBullet(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_bulletFlag); } else { m_flags = (m_flags & ~(e_bulletFlag)); }; } public function IsStatic():Boolean{ return ((m_type == e_staticType)); } public function IsDynamic():Boolean{ return ((m_type == e_dynamicType)); } public function IsFrozen():Boolean{ return (((m_flags & e_frozenFlag) == e_frozenFlag)); } public function IsSleeping():Boolean{ return (((m_flags & e_sleepFlag) == e_sleepFlag)); } public function AllowSleeping(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_allowSleepFlag); } else { m_flags = (m_flags & ~(e_allowSleepFlag)); WakeUp(); }; } public function WakeUp():void{ m_flags = (m_flags & ~(e_sleepFlag)); m_sleepTime = 0; } public function PutToSleep():void{ m_flags = (m_flags | e_sleepFlag); m_sleepTime = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_force.SetZero(); m_torque = 0; } public function GetShapeList():b2Shape{ return (m_shapeList); } public function GetJointList():b2JointEdge{ return (m_jointList); } public function GetNext():b2Body{ return (m_next); } public function GetUserData(){ return (m_userData); } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetWorld():b2World{ return (m_world); } public function SynchronizeShapes():Boolean{ var _local4:b2Shape; var _local1:b2XForm = s_xf1; _local1.R.Set(m_sweep.a0); var _local2:b2Mat22 = _local1.R; var _local3:b2Vec2 = m_sweep.localCenter; _local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y))); _local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y))); var _local5:Boolean; _local4 = m_shapeList; while (_local4) { _local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf); if (_local5 == false){ break; }; _local4 = _local4.m_next; }; if (_local5 == false){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local4 = m_shapeList; while (_local4) { _local4.DestroyProxy(m_world.m_broadPhase); _local4 = _local4.m_next; }; return (false); }; return (true); } public function SynchronizeTransform():void{ m_xf.R.Set(m_sweep.a); var _local1:b2Mat22 = m_xf.R; var _local2:b2Vec2 = m_sweep.localCenter; m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y))); m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y))); } public function IsConnected(_arg1:b2Body):Boolean{ var _local2:b2JointEdge = m_jointList; while (_local2) { if (_local2.other == _arg1){ return ((_local2.joint.m_collideConnected == false)); }; _local2 = _local2.next; }; return (false); } public function Advance(_arg1:Number):void{ m_sweep.Advance(_arg1); m_sweep.c.SetV(m_sweep.c0); m_sweep.a = m_sweep.a0; SynchronizeTransform(); } } }//package Box2D.Dynamics
Section 65
//b2BodyDef (Box2D.Dynamics.b2BodyDef) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; public class b2BodyDef { public var massData:b2MassData; public var userData; public var position:b2Vec2; public var angle:Number; public var linearDamping:Number; public var angularDamping:Number; public var allowSleep:Boolean; public var isSleeping:Boolean; public var fixedRotation:Boolean; public var isBullet:Boolean; public function b2BodyDef(){ massData = new b2MassData(); position = new b2Vec2(); super(); massData.center.SetZero(); massData.mass = 0; massData.I = 0; userData = null; position.Set(0, 0); angle = 0; linearDamping = 0; angularDamping = 0; allowSleep = true; isSleeping = false; fixedRotation = false; isBullet = false; } } }//package Box2D.Dynamics
Section 66
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener) package Box2D.Dynamics { public class b2BoundaryListener { public function Violation(_arg1:b2Body):void{ } } }//package Box2D.Dynamics
Section 67
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; public class b2ContactFilter { public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter); ; public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{ var _local3:b2FilterData = _arg1.GetFilterData(); var _local4:b2FilterData = _arg2.GetFilterData(); if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){ return ((_local3.groupIndex > 0)); }; var _local5:Boolean = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0)))); return (_local5); } } }//package Box2D.Dynamics
Section 68
//b2ContactListener (Box2D.Dynamics.b2ContactListener) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; public class b2ContactListener { public function Add(_arg1:b2ContactPoint):void{ } public function Persist(_arg1:b2ContactPoint):void{ } public function Remove(_arg1:b2ContactPoint):void{ } public function Result(_arg1:b2ContactResult):void{ } } }//package Box2D.Dynamics
Section 69
//b2ContactManager (Box2D.Dynamics.b2ContactManager) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2ContactManager extends b2PairCallback { public var m_world:b2World; public var m_nullContact:b2NullContact; public var m_destroyImmediate:Boolean; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2ContactManager(){ m_nullContact = new b2NullContact(); super(); m_world = null; m_destroyImmediate = false; } override public function PairAdded(_arg1, _arg2){ var _local3:b2Shape = (_arg1 as b2Shape); var _local4:b2Shape = (_arg2 as b2Shape); var _local5:b2Body = _local3.m_body; var _local6:b2Body = _local4.m_body; if (((_local5.IsStatic()) && (_local6.IsStatic()))){ return (m_nullContact); }; if (_local3.m_body == _local4.m_body){ return (m_nullContact); }; if (_local6.IsConnected(_local5)){ return (m_nullContact); }; if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){ return (m_nullContact); }; var _local7:b2Contact = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator); if (_local7 == null){ return (m_nullContact); }; _local3 = _local7.m_shape1; _local4 = _local7.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; _local7.m_prev = null; _local7.m_next = m_world.m_contactList; if (m_world.m_contactList != null){ m_world.m_contactList.m_prev = _local7; }; m_world.m_contactList = _local7; _local7.m_node1.contact = _local7; _local7.m_node1.other = _local6; _local7.m_node1.prev = null; _local7.m_node1.next = _local5.m_contactList; if (_local5.m_contactList != null){ _local5.m_contactList.prev = _local7.m_node1; }; _local5.m_contactList = _local7.m_node1; _local7.m_node2.contact = _local7; _local7.m_node2.other = _local5; _local7.m_node2.prev = null; _local7.m_node2.next = _local6.m_contactList; if (_local6.m_contactList != null){ _local6.m_contactList.prev = _local7.m_node2; }; _local6.m_contactList = _local7.m_node2; m_world.m_contactCount++; return (_local7); } override public function PairRemoved(_arg1, _arg2, _arg3):void{ if (_arg3 == null){ return; }; var _local4:b2Contact = (_arg3 as b2Contact); if (_local4 == m_nullContact){ return; }; Destroy(_local4); } public function Destroy(_arg1:b2Contact):void{ var _local7:b2Body; var _local8:b2Body; var _local9:Array; var _local10:b2ContactPoint; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2Vec2; var _local16:b2Vec2; var _local2:b2Shape = _arg1.m_shape1; var _local3:b2Shape = _arg1.m_shape2; var _local4:int = _arg1.m_manifoldCount; if ((((_local4 > 0)) && (m_world.m_contactListener))){ _local7 = _local2.m_body; _local8 = _local3.m_body; _local9 = _arg1.GetManifolds(); _local10 = s_evalCP; _local10.shape1 = _arg1.m_shape1; _local10.shape2 = _arg1.m_shape1; _local10.friction = _arg1.m_friction; _local10.restitution = _arg1.m_restitution; _local11 = 0; while (_local11 < _local4) { _local12 = _local9[_local11]; _local10.normal.SetV(_local12.normal); _local13 = 0; while (_local13 < _local12.pointCount) { _local14 = _local12.points[_local13]; _local10.position = _local7.GetWorldPoint(_local14.localPoint1); _local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1); _local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2); _local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y)); _local10.separation = _local14.separation; _local10.id.key = _local14.id._key; m_world.m_contactListener.Remove(_local10); _local13++; }; _local11++; }; }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_world.m_contactList){ m_world.m_contactList = _arg1.m_next; }; var _local5:b2Body = _local2.m_body; var _local6:b2Body = _local3.m_body; if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local5.m_contactList){ _local5.m_contactList = _arg1.m_node1.next; }; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local6.m_contactList){ _local6.m_contactList = _arg1.m_node2.next; }; b2Contact.Destroy(_arg1, m_world.m_blockAllocator); m_world.m_contactCount--; } public function Collide():void{ var _local2:b2Body; var _local3:b2Body; var _local1:b2Contact = m_world.m_contactList; while (_local1) { _local2 = _local1.m_shape1.m_body; _local3 = _local1.m_shape2.m_body; if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){ } else { _local1.Update(m_world.m_contactListener); }; _local1 = _local1.m_next; }; } } }//package Box2D.Dynamics
Section 70
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; import flash.display.*; import Box2D.Dynamics.Contacts.*; public class b2DebugDraw { public var m_drawFlags:uint; public var m_sprite:Sprite; public var m_drawScale:Number;// = 1 public var m_lineThickness:Number;// = 1 public var m_alpha:Number;// = 1 public var m_fillAlpha:Number;// = 1 public var m_xformScale:Number;// = 1 public static var e_shapeBit:uint = 1; public static var e_jointBit:uint = 2; public static var e_coreShapeBit:uint = 4; public static var e_aabbBit:uint = 8; public static var e_obbBit:uint = 16; public static var e_pairBit:uint = 32; public static var e_centerOfMassBit:uint = 64; public function b2DebugDraw(){ m_drawFlags = 0; } public function SetFlags(_arg1:uint):void{ m_drawFlags = _arg1; } public function GetFlags():uint{ return (m_drawFlags); } public function AppendFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags | _arg1); } public function ClearFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags & ~(_arg1)); } public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); } public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.endFill(); } public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); } public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha); m_sprite.graphics.moveTo(0, 0); m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); m_sprite.graphics.endFill(); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale)); } public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale)); } public function DrawXForm(_arg1:b2XForm):void{ m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale)); m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale)); } } }//package Box2D.Dynamics
Section 71
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Joints.*; public class b2DestructionListener { public function SayGoodbyeJoint(_arg1:b2Joint):void{ } public function SayGoodbyeShape(_arg1:b2Shape):void{ } } }//package Box2D.Dynamics
Section 72
//b2Island (Box2D.Dynamics.b2Island) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2Island { public var m_allocator; public var m_listener:b2ContactListener; public var m_bodies:Array; public var m_contacts:Array; public var m_joints:Array; public var m_bodyCount:int; public var m_jointCount:int; public var m_contactCount:int; public var m_bodyCapacity:int; public var m_contactCapacity:int; public var m_jointCapacity:int; public var m_positionIterationCount:int; private static var s_reportCR:b2ContactResult = new b2ContactResult(); public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){ var _local6:int; super(); m_bodyCapacity = _arg1; m_contactCapacity = _arg2; m_jointCapacity = _arg3; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_allocator = _arg4; m_listener = _arg5; m_bodies = new Array(_arg1); _local6 = 0; while (_local6 < _arg1) { m_bodies[_local6] = null; _local6++; }; m_contacts = new Array(_arg2); _local6 = 0; while (_local6 < _arg2) { m_contacts[_local6] = null; _local6++; }; m_joints = new Array(_arg3); _local6 = 0; while (_local6 < _arg3) { m_joints[_local6] = null; _local6++; }; m_positionIterationCount = 0; } public function Clear():void{ m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; } public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{ var _local5:int; var _local6:b2Body; var _local7:b2Joint; var _local9:int; var _local10:Boolean; var _local11:Boolean; var _local12:Boolean; var _local13:Number; var _local14:Number; var _local15:Number; _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.IsStatic()){ } else { _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x)))); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y)))); _local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque)); _local6.m_force.SetZero(); _local6.m_torque = 0; _local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1)); _local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1)); if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){ _local6.m_linearVelocity.Normalize(); _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity); }; if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){ if (_local6.m_angularVelocity < 0){ _local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity); } else { _local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity; }; }; }; _local5++; }; var _local8:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local8.InitVelocityConstraints(_arg1); _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local7.InitVelocityConstraints(_arg1); _local5++; }; _local5 = 0; while (_local5 < _arg1.maxIterations) { _local8.SolveVelocityConstraints(); _local9 = 0; while (_local9 < m_jointCount) { _local7 = m_joints[_local9]; _local7.SolveVelocityConstraints(_arg1); _local9++; }; _local5++; }; _local8.FinalizeVelocityConstraints(); _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.IsStatic()){ } else { _local6.m_sweep.c0.SetV(_local6.m_sweep.c); _local6.m_sweep.a0 = _local6.m_sweep.a; _local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y)); _local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity)); _local6.SynchronizeTransform(); }; _local5++; }; if (_arg3){ _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local7.InitPositionConstraints(); _local5++; }; m_positionIterationCount = 0; while (m_positionIterationCount < _arg1.maxIterations) { _local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte); _local11 = true; _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local12 = _local7.SolvePositionConstraints(); _local11 = ((_local11) && (_local12)); _local5++; }; if (((_local10) && (_local11))){ break; }; m_positionIterationCount++; }; }; Report(_local8.m_constraints); if (_arg4){ _local13 = Number.MAX_VALUE; _local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance); _local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance); _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.m_invMass == 0){ } else { if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){ _local6.m_sleepTime = 0; _local13 = 0; }; if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){ _local6.m_sleepTime = 0; _local13 = 0; } else { _local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt); _local13 = b2Math.b2Min(_local13, _local6.m_sleepTime); }; }; _local5++; }; if (_local13 >= b2Settings.b2_timeToSleep){ _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag); _local6.m_linearVelocity.SetZero(); _local6.m_angularVelocity = 0; _local5++; }; }; }; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:int; var _local5:b2Body; var _local6:Boolean; var _local3:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local2 = 0; while (_local2 < _arg1.maxIterations) { _local3.SolveVelocityConstraints(); _local2++; }; _local2 = 0; while (_local2 < m_bodyCount) { _local5 = m_bodies[_local2]; if (_local5.IsStatic()){ } else { _local5.m_sweep.c0.SetV(_local5.m_sweep.c); _local5.m_sweep.a0 = _local5.m_sweep.a; _local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x)); _local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y)); _local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity)); _local5.SynchronizeTransform(); }; _local2++; }; var _local4:Number = 0.75; _local2 = 0; while (_local2 < _arg1.maxIterations) { _local6 = _local3.SolvePositionConstraints(_local4); if (_local6){ break; }; _local2++; }; Report(_local3.m_constraints); } public function Report(_arg1:Array):void{ var _local2:b2Mat22; var _local3:b2Vec2; var _local5:b2Contact; var _local6:b2ContactConstraint; var _local7:b2ContactResult; var _local8:b2Body; var _local9:int; var _local10:Array; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2ContactConstraintPoint; if (m_listener == null){ return; }; var _local4:int; while (_local4 < m_contactCount) { _local5 = m_contacts[_local4]; _local6 = _arg1[_local4]; _local7 = s_reportCR; _local7.shape1 = _local5.m_shape1; _local7.shape2 = _local5.m_shape2; _local8 = _local7.shape1.m_body; _local9 = _local5.m_manifoldCount; _local10 = _local5.GetManifolds(); _local11 = 0; while (_local11 < _local9) { _local12 = _local10[_local11]; _local7.normal.SetV(_local12.normal); _local13 = 0; while (_local13 < _local12.pointCount) { _local14 = _local12.points[_local13]; _local15 = _local6.points[_local13]; _local7.position = _local8.GetWorldPoint(_local14.localPoint1); _local7.normalImpulse = _local15.normalImpulse; _local7.tangentImpulse = _local15.tangentImpulse; _local7.id.key = _local14.id.key; m_listener.Result(_local7); _local13++; }; _local11++; }; _local4++; }; } public function AddBody(_arg1:b2Body):void{ var _local2 = m_bodyCount++; m_bodies[_local2] = _arg1; } public function AddContact(_arg1:b2Contact):void{ var _local2 = m_contactCount++; m_contacts[_local2] = _arg1; } public function AddJoint(_arg1:b2Joint):void{ var _local2 = m_jointCount++; m_joints[_local2] = _arg1; } } }//package Box2D.Dynamics
Section 73
//b2TimeStep (Box2D.Dynamics.b2TimeStep) package Box2D.Dynamics { public class b2TimeStep { public var dt:Number; public var inv_dt:Number; public var dtRatio:Number; public var maxIterations:int; public var warmStarting:Boolean; public var positionCorrection:Boolean; } }//package Box2D.Dynamics
Section 74
//b2World (Box2D.Dynamics.b2World) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2World { public var m_blockAllocator; public var m_stackAllocator; public var m_lock:Boolean; public var m_broadPhase:b2BroadPhase; public var m_contactManager:b2ContactManager; public var m_bodyList:b2Body; public var m_jointList:b2Joint; public var m_contactList:b2Contact; public var m_bodyCount:int; public var m_contactCount:int; public var m_jointCount:int; public var m_gravity:b2Vec2; public var m_allowSleep:Boolean; public var m_groundBody:b2Body; public var m_destructionListener:b2DestructionListener; public var m_boundaryListener:b2BoundaryListener; public var m_contactFilter:b2ContactFilter; public var m_contactListener:b2ContactListener; public var m_debugDraw:b2DebugDraw; public var m_inv_dt0:Number; public var m_positionIterationCount:int; private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8); private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6); private static var s_xf:b2XForm = new b2XForm(); public static var m_positionCorrection:Boolean; public static var m_warmStarting:Boolean; public static var m_continuousPhysics:Boolean; public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){ m_contactManager = new b2ContactManager(); super(); m_destructionListener = null; m_boundaryListener = null; m_contactFilter = b2ContactFilter.b2_defaultFilter; m_contactListener = null; m_debugDraw = null; m_bodyList = null; m_contactList = null; m_jointList = null; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_positionCorrection = true; m_warmStarting = true; m_continuousPhysics = true; m_allowSleep = _arg3; m_gravity = _arg2; m_lock = false; m_inv_dt0 = 0; m_contactManager.m_world = this; m_broadPhase = new b2BroadPhase(_arg1, m_contactManager); var _local4:b2BodyDef = new b2BodyDef(); m_groundBody = CreateBody(_local4); } public function SetDestructionListener(_arg1:b2DestructionListener):void{ m_destructionListener = _arg1; } public function SetBoundaryListener(_arg1:b2BoundaryListener):void{ m_boundaryListener = _arg1; } public function SetContactFilter(_arg1:b2ContactFilter):void{ m_contactFilter = _arg1; } public function SetContactListener(_arg1:b2ContactListener):void{ m_contactListener = _arg1; } public function SetDebugDraw(_arg1:b2DebugDraw):void{ m_debugDraw = _arg1; } public function Validate():void{ m_broadPhase.Validate(); } public function GetProxyCount():int{ return (m_broadPhase.m_proxyCount); } public function GetPairCount():int{ return (m_broadPhase.m_pairManager.m_pairCount); } public function CreateBody(_arg1:b2BodyDef):b2Body{ if (m_lock == true){ return (null); }; var _local2:b2Body = new b2Body(_arg1, this); _local2.m_prev = null; _local2.m_next = m_bodyList; if (m_bodyList){ m_bodyList.m_prev = _local2; }; m_bodyList = _local2; m_bodyCount++; return (_local2); } public function DestroyBody(_arg1:b2Body):void{ var _local4:b2JointEdge; var _local5:b2Shape; if (m_lock == true){ return; }; var _local2:b2JointEdge = _arg1.m_jointList; while (_local2) { _local4 = _local2; _local2 = _local2.next; if (m_destructionListener){ m_destructionListener.SayGoodbyeJoint(_local4.joint); }; DestroyJoint(_local4.joint); }; var _local3:b2Shape = _arg1.m_shapeList; while (_local3) { _local5 = _local3; _local3 = _local3.m_next; if (m_destructionListener){ m_destructionListener.SayGoodbyeShape(_local5); }; _local5.DestroyProxy(m_broadPhase); b2Shape.Destroy(_local5, m_blockAllocator); }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_bodyList){ m_bodyList = _arg1.m_next; }; m_bodyCount--; } public function CreateJoint(_arg1:b2JointDef):b2Joint{ var _local3:b2Body; var _local4:b2Shape; var _local2:b2Joint = b2Joint.Create(_arg1, m_blockAllocator); _local2.m_prev = null; _local2.m_next = m_jointList; if (m_jointList){ m_jointList.m_prev = _local2; }; m_jointList = _local2; m_jointCount++; _local2.m_node1.joint = _local2; _local2.m_node1.other = _local2.m_body2; _local2.m_node1.prev = null; _local2.m_node1.next = _local2.m_body1.m_jointList; if (_local2.m_body1.m_jointList){ _local2.m_body1.m_jointList.prev = _local2.m_node1; }; _local2.m_body1.m_jointList = _local2.m_node1; _local2.m_node2.joint = _local2; _local2.m_node2.other = _local2.m_body1; _local2.m_node2.prev = null; _local2.m_node2.next = _local2.m_body2.m_jointList; if (_local2.m_body2.m_jointList){ _local2.m_body2.m_jointList.prev = _local2.m_node2; }; _local2.m_body2.m_jointList = _local2.m_node2; if (_arg1.collideConnected == false){ _local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2; _local4 = _local3.m_shapeList; while (_local4) { _local4.RefilterProxy(m_broadPhase, _local3.m_xf); _local4 = _local4.m_next; }; }; return (_local2); } public function DestroyJoint(_arg1:b2Joint):void{ var _local5:b2Body; var _local6:b2Shape; var _local2:Boolean = _arg1.m_collideConnected; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_jointList){ m_jointList = _arg1.m_next; }; var _local3:b2Body = _arg1.m_body1; var _local4:b2Body = _arg1.m_body2; _local3.WakeUp(); _local4.WakeUp(); if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local3.m_jointList){ _local3.m_jointList = _arg1.m_node1.next; }; _arg1.m_node1.prev = null; _arg1.m_node1.next = null; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local4.m_jointList){ _local4.m_jointList = _arg1.m_node2.next; }; _arg1.m_node2.prev = null; _arg1.m_node2.next = null; b2Joint.Destroy(_arg1, m_blockAllocator); m_jointCount--; if (_local2 == false){ _local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4; _local6 = _local5.m_shapeList; while (_local6) { _local6.RefilterProxy(m_broadPhase, _local5.m_xf); _local6 = _local6.m_next; }; }; } public function Refilter(_arg1:b2Shape):void{ _arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf); } public function SetWarmStarting(_arg1:Boolean):void{ m_warmStarting = _arg1; } public function SetPositionCorrection(_arg1:Boolean):void{ m_positionCorrection = _arg1; } public function SetContinuousPhysics(_arg1:Boolean):void{ m_continuousPhysics = _arg1; } public function GetBodyCount():int{ return (m_bodyCount); } public function GetJointCount():int{ return (m_jointCount); } public function GetContactCount():int{ return (m_contactCount); } public function SetGravity(_arg1:b2Vec2):void{ m_gravity = _arg1; } public function GetGroundBody():b2Body{ return (m_groundBody); } public function Step(_arg1:Number, _arg2:int):void{ m_lock = true; var _local3:b2TimeStep = new b2TimeStep(); _local3.dt = _arg1; _local3.maxIterations = _arg2; if (_arg1 > 0){ _local3.inv_dt = (1 / _arg1); } else { _local3.inv_dt = 0; }; _local3.dtRatio = (m_inv_dt0 * _arg1); _local3.positionCorrection = m_positionCorrection; _local3.warmStarting = m_warmStarting; m_contactManager.Collide(); if (_local3.dt > 0){ Solve(_local3); }; if (((m_continuousPhysics) && ((_local3.dt > 0)))){ SolveTOI(_local3); }; DrawDebugData(); m_inv_dt0 = _local3.inv_dt; m_lock = false; } public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{ var _local4:Array = new Array(_arg3); var _local5:int = m_broadPhase.QueryAABB(_arg1, _local4, _arg3); var _local6:int; while (_local6 < _local5) { _arg2[_local6] = _local4[_local6]; _local6++; }; return (_local5); } public function GetBodyList():b2Body{ return (m_bodyList); } public function GetJointList():b2Joint{ return (m_jointList); } public function Solve(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local9:int; var _local10:int; var _local11:b2Body; var _local12:b2ContactEdge; var _local13:b2JointEdge; var _local14:Boolean; m_positionIterationCount = 0; var _local3:b2Island = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2 = _local2.m_next; }; var _local4:b2Contact = m_contactList; while (_local4) { _local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag)); _local4 = _local4.m_next; }; var _local5:b2Joint = m_jointList; while (_local5) { _local5.m_islandFlag = false; _local5 = _local5.m_next; }; var _local6:int = m_bodyCount; var _local7:Array = new Array(_local6); var _local8:b2Body = m_bodyList; while (_local8) { if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){ } else { if (_local8.IsStatic()){ } else { _local3.Clear(); _local9 = 0; var _temp1 = _local9; _local9 = (_local9 + 1); var _local15 = _temp1; _local7[_local15] = _local8; _local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag); while (_local9 > 0) { --_local9; _local2 = _local7[_local9]; _local3.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local12 = _local2.m_contactList; while (_local12) { if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){ } else { if (_local12.contact.m_manifoldCount == 0){ } else { _local3.AddContact(_local12.contact); _local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag); _local11 = _local12.other; if ((_local11.m_flags & b2Body.e_islandFlag)){ } else { var _temp2 = _local9; _local9 = (_local9 + 1); var _local16 = _temp2; _local7[_local16] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); }; }; }; _local12 = _local12.next; }; _local13 = _local2.m_jointList; while (_local13) { if (_local13.joint.m_islandFlag == true){ } else { _local3.AddJoint(_local13.joint); _local13.joint.m_islandFlag = true; _local11 = _local13.other; if ((_local11.m_flags & b2Body.e_islandFlag)){ } else { var _temp3 = _local9; _local9 = (_local9 + 1); _local16 = _temp3; _local7[_local16] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); }; }; _local13 = _local13.next; }; }; }; _local3.Solve(_arg1, m_gravity, m_positionCorrection, m_allowSleep); if (_local3.m_positionIterationCount > m_positionIterationCount){ m_positionIterationCount = _local3.m_positionIterationCount; }; _local10 = 0; while (_local10 < _local3.m_bodyCount) { _local2 = _local3.m_bodies[_local10]; if (_local2.IsStatic()){ _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); }; _local10++; }; }; }; _local8 = _local8.m_next; }; _local2 = m_bodyList; while (_local2) { if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local14 = _local2.SynchronizeShapes(); if ((((_local14 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; }; }; _local2 = _local2.m_next; }; m_broadPhase.Commit(); } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Shape; var _local4:b2Shape; var _local5:b2Body; var _local6:b2Body; var _local7:b2ContactEdge; var _local11:b2Contact; var _local12:b2Contact; var _local13:Number; var _local14:b2Body; var _local15:int; var _local16:b2TimeStep; var _local17:int; var _local18:Number; var _local19:Number; var _local20:b2Body; var _local21:Boolean; var _local8:b2Island = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener); var _local9:int = m_bodyCount; var _local10:Array = new Array(_local9); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2.m_sweep.t0 = 0; _local2 = _local2.m_next; }; _local11 = m_contactList; while (_local11) { _local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local11 = _local11.m_next; }; while (true) { _local12 = null; _local13 = 1; _local11 = m_contactList; for (;_local11;(_local11 = _local11.m_next)) { if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){ } else { _local18 = 1; if ((_local11.m_flags & b2Contact.e_toiFlag)){ _local18 = _local11.m_toi; } else { _local3 = _local11.m_shape1; _local4 = _local11.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){ continue; }; _local19 = _local5.m_sweep.t0; if (_local5.m_sweep.t0 < _local6.m_sweep.t0){ _local19 = _local6.m_sweep.t0; _local5.m_sweep.Advance(_local19); } else { if (_local6.m_sweep.t0 < _local5.m_sweep.t0){ _local19 = _local5.m_sweep.t0; _local6.m_sweep.Advance(_local19); }; }; _local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep); if ((((_local18 > 0)) && ((_local18 < 1)))){ _local18 = (((1 - _local18) * _local19) + _local18); if (_local18 > 1){ _local18 = 1; }; }; _local11.m_toi = _local18; _local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag); }; if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){ _local12 = _local11; _local13 = _local18; }; }; }; if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){ break; }; _local3 = _local12.m_shape1; _local4 = _local12.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; _local5.Advance(_local13); _local6.Advance(_local13); _local12.Update(m_contactListener); _local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag)); if (_local12.m_manifoldCount == 0){ } else { _local14 = _local5; if (_local14.IsStatic()){ _local14 = _local6; }; _local8.Clear(); _local15 = 0; var _temp1 = _local15; _local15 = (_local15 + 1); var _local22 = _temp1; _local10[_local22] = _local14; _local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag); while (_local15 > 0) { --_local15; _local2 = _local10[_local15]; _local8.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local7 = _local2.m_contactList; while (_local7) { if (_local8.m_contactCount == _local8.m_contactCapacity){ } else { if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){ } else { if (_local7.contact.m_manifoldCount == 0){ } else { _local8.AddContact(_local7.contact); _local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag); _local20 = _local7.other; if ((_local20.m_flags & b2Body.e_islandFlag)){ } else { if (_local20.IsStatic() == false){ _local20.Advance(_local13); _local20.WakeUp(); }; var _temp2 = _local15; _local15 = (_local15 + 1); var _local23 = _temp2; _local10[_local23] = _local20; _local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag); }; }; }; }; _local7 = _local7.next; }; }; }; _local16 = new b2TimeStep(); _local16.dt = ((1 - _local13) * _arg1.dt); _local16.inv_dt = (1 / _local16.dt); _local16.maxIterations = _arg1.maxIterations; _local8.SolveTOI(_local16); _local17 = 0; while (_local17 < _local8.m_bodyCount) { _local2 = _local8.m_bodies[_local17]; _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local21 = _local2.SynchronizeShapes(); if ((((_local21 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; _local7 = _local2.m_contactList; while (_local7) { _local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag)); _local7 = _local7.next; }; }; }; _local17++; }; _local17 = 0; while (_local17 < _local8.m_contactCount) { _local11 = _local8.m_contacts[_local17]; _local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local17++; }; m_broadPhase.Commit(); }; }; } public function DrawJoint(_arg1:b2Joint):void{ var _local11:b2PulleyJoint; var _local12:b2Vec2; var _local13:b2Vec2; var _local2:b2Body = _arg1.m_body1; var _local3:b2Body = _arg1.m_body2; var _local4:b2XForm = _local2.m_xf; var _local5:b2XForm = _local3.m_xf; var _local6:b2Vec2 = _local4.position; var _local7:b2Vec2 = _local5.position; var _local8:b2Vec2 = _arg1.GetAnchor1(); var _local9:b2Vec2 = _arg1.GetAnchor2(); var _local10:b2Color = s_jointColor; switch (_arg1.m_type){ case b2Joint.e_distanceJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; case b2Joint.e_pulleyJoint: _local11 = (_arg1 as b2PulleyJoint); _local12 = _local11.GetGroundAnchor1(); _local13 = _local11.GetGroundAnchor2(); m_debugDraw.DrawSegment(_local12, _local8, _local10); m_debugDraw.DrawSegment(_local13, _local9, _local10); m_debugDraw.DrawSegment(_local12, _local13, _local10); break; case b2Joint.e_mouseJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; default: if (_local2 != m_groundBody){ m_debugDraw.DrawSegment(_local6, _local8, _local10); }; m_debugDraw.DrawSegment(_local8, _local9, _local10); if (_local3 != m_groundBody){ m_debugDraw.DrawSegment(_local7, _local9, _local10); }; }; } public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{ var _local6:b2CircleShape; var _local7:b2Vec2; var _local8:Number; var _local9:b2Vec2; var _local10:int; var _local11:b2PolygonShape; var _local12:int; var _local13:Array; var _local14:Array; var _local15:Array; var _local5:b2Color = s_coreColor; switch (_arg1.m_type){ case b2Shape.e_circleShape: _local6 = (_arg1 as b2CircleShape); _local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition); _local8 = _local6.m_radius; _local9 = _arg2.R.col1; m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3); if (_arg4){ m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5); }; break; case b2Shape.e_polygonShape: _local11 = (_arg1 as b2PolygonShape); _local12 = _local11.GetVertexCount(); _local13 = _local11.GetVertices(); _local14 = new Array(b2Settings.b2_maxPolygonVertices); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]); _local10++; }; m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3); if (_arg4){ _local15 = _local11.GetCoreVertices(); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]); _local10++; }; m_debugDraw.DrawPolygon(_local14, _local12, _local5); }; break; }; } public function DrawDebugData():void{ var _local2:int; var _local3:b2Body; var _local4:b2Shape; var _local5:b2Joint; var _local6:b2BroadPhase; var _local11:b2XForm; var _local15:Boolean; var _local16:uint; var _local17:b2Pair; var _local18:b2Proxy; var _local19:b2Proxy; var _local20:b2Vec2; var _local21:b2Vec2; var _local22:b2Proxy; var _local23:b2PolygonShape; var _local24:b2OBB; var _local25:b2Vec2; var _local26:b2Mat22; var _local27:b2Vec2; var _local28:Number; if (m_debugDraw == null){ return; }; m_debugDraw.m_sprite.graphics.clear(); var _local1:uint = m_debugDraw.GetFlags(); var _local7:b2Vec2 = new b2Vec2(); var _local8:b2Vec2 = new b2Vec2(); var _local9:b2Vec2 = new b2Vec2(); var _local10:b2Color = new b2Color(0, 0, 0); var _local12:b2AABB = new b2AABB(); var _local13:b2AABB = new b2AABB(); var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()]; if ((_local1 & b2DebugDraw.e_shapeBit)){ _local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit); _local3 = m_bodyList; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetShapeList(); while (_local4) { if (_local3.IsStatic()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15); } else { if (_local3.IsSleeping()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15); } else { DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15); }; }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_jointBit)){ _local5 = m_jointList; while (_local5) { DrawJoint(_local5); _local5 = _local5.m_next; }; }; if ((_local1 & b2DebugDraw.e_pairBit)){ _local6 = m_broadPhase; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.9, 0.3); _local2 = 0; while (_local2 < b2Pair.b2_tableCapacity) { _local16 = _local6.m_pairManager.m_hashTable[_local2]; while (_local16 != b2Pair.b2_nullPair) { _local17 = _local6.m_pairManager.m_pairs[_local16]; _local18 = _local6.m_proxyPool[_local17.proxyId1]; _local19 = _local6.m_proxyPool[_local17.proxyId2]; _local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value)); _local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value)); _local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value)); _local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value)); _local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value)); _local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value)); _local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value)); _local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value)); _local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x)); _local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y)); _local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x)); _local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y)); m_debugDraw.DrawSegment(_local8, _local9, _local10); _local16 = _local17.next; }; _local2++; }; }; if ((_local1 & b2DebugDraw.e_aabbBit)){ _local6 = m_broadPhase; _local20 = _local6.m_worldAABB.lowerBound; _local21 = _local6.m_worldAABB.upperBound; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.3, 0.9); _local2 = 0; while (_local2 < b2Settings.b2_maxProxies) { _local22 = _local6.m_proxyPool[_local2]; if (_local22.IsValid() == false){ } else { _local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value)); _local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value)); _local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value)); _local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value)); _local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y); _local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y); _local14[2].Set(_local12.upperBound.x, _local12.upperBound.y); _local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y); m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local2++; }; _local14[0].Set(_local20.x, _local20.y); _local14[1].Set(_local21.x, _local20.y); _local14[2].Set(_local21.x, _local21.y); _local14[3].Set(_local20.x, _local21.y); m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9)); }; if ((_local1 & b2DebugDraw.e_obbBit)){ _local10.Set(0.5, 0.3, 0.5); _local3 = m_bodyList; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetShapeList(); while (_local4) { if (_local4.m_type != b2Shape.e_polygonShape){ } else { _local23 = (_local4 as b2PolygonShape); _local24 = _local23.GetOBB(); _local25 = _local24.extents; _local14[0].Set(-(_local25.x), -(_local25.y)); _local14[1].Set(_local25.x, -(_local25.y)); _local14[2].Set(_local25.x, _local25.y); _local14[3].Set(-(_local25.x), _local25.y); _local2 = 0; while (_local2 < 4) { _local26 = _local24.R; _local27 = _local14[_local2]; _local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local26 = _local11.R; _local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local2++; }; m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_centerOfMassBit)){ _local3 = m_bodyList; while (_local3) { _local11 = s_xf; _local11.R = _local3.m_xf.R; _local11.position = _local3.GetWorldCenter(); m_debugDraw.DrawXForm(_local11); _local3 = _local3.m_next; }; }; } } }//package Box2D.Dynamics
Section 75
//AdLoader (CPMStar.AdLoader) package CPMStar { import flash.display.*; import flash.events.*; import flash.net.*; import flash.system.*; public class AdLoader extends Sprite { private var cpmstarLoader:Loader; private var contentspotid:String; public function AdLoader(_arg1:String){ this.contentspotid = _arg1; addEventListener(Event.ADDED, addedHandler); } private function addedHandler(_arg1:Event):void{ removeEventListener(Event.ADDED, addedHandler); Security.allowDomain("server.cpmstar.com"); var _local2 = "http://server.cpmstar.com/adviewas3.swf"; var _local3:DisplayObjectContainer = parent; cpmstarLoader = new Loader(); cpmstarLoader.contentLoaderInfo.addEventListener(Event.INIT, dispatchHandler); cpmstarLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, dispatchHandler); cpmstarLoader.load(new URLRequest(((_local2 + "?contentspotid=") + contentspotid))); addChild(cpmstarLoader); } private function dispatchHandler(_arg1:Event):void{ dispatchEvent(_arg1); } } }//package CPMStar
Section 76
//CommonEventDispatcher (event.CommonEventDispatcher) package event { import flash.events.*; public class CommonEventDispatcher extends EventDispatcher { private static var _instance:CommonEventDispatcher; public static function getInstance():CommonEventDispatcher{ if (_instance == null){ _instance = new (CommonEventDispatcher); }; return (_instance); } } }//package event
Section 77
//None (fl.transitions.easing.None) package fl.transitions.easing { public class None { public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } } }//package fl.transitions.easing
Section 78
//Transition (fl.transitions.Transition) package fl.transitions { import flash.display.*; import flash.events.*; import flash.geom.*; public class Transition extends EventDispatcher { public var ID:int; protected var _content:MovieClip; protected var _manager:TransitionManager; protected var _direction:uint;// = 0 protected var _duration:Number;// = 2 protected var _easing:Function; protected var _progress:Number; protected var _innerBounds:Rectangle; protected var _outerBounds:Rectangle; protected var _width:Number;// = NAN protected var _height:Number;// = NAN protected var _twn:Tween; public static const IN:uint = 0; public static const OUT:uint = 1; public function Transition(_arg1:MovieClip, _arg2:Object, _arg3:TransitionManager){ this.content = _arg1; this.direction = _arg2.direction; this.duration = _arg2.duration; this.easing = _arg2.easing; this.manager = _arg3; this._innerBounds = this.manager._innerBounds; this._outerBounds = this.manager._outerBounds; this._width = this.manager._width; this._height = this.manager._height; this._resetTween(); } public function get type():Class{ return (Transition); } public function set manager(_arg1:TransitionManager):void{ if (this._manager){ this.removeEventListener("transitionInDone", this._manager.transitionInDone); this.removeEventListener("transitionOutDone", this._manager.transitionOutDone); }; this._manager = _arg1; this.addEventListener("transitionInDone", this._manager.transitionInDone); this.addEventListener("transitionOutDone", this._manager.transitionOutDone); } public function get manager():TransitionManager{ return (this._manager); } public function set content(_arg1:MovieClip):void{ if (_arg1){ this._content = _arg1; if (this._twn){ this._twn.obj = _arg1; }; }; } public function get content():MovieClip{ return (this._content); } public function get direction():Number{ return (this._direction); } public function set direction(_arg1:Number):void{ this._direction = (_arg1) ? 1 : 0; } public function get duration():Number{ return (this._duration); } public function set duration(_arg1:Number):void{ if (_arg1){ this._duration = _arg1; if (this._twn){ this._twn.duration = _arg1; }; }; } public function get easing():Function{ return (this._easing); } public function set easing(_arg1:Function):void{ this._easing = _arg1; if (this._twn){ this._twn.func = _arg1; }; } public function set progress(_arg1:Number):void{ if (this._progress == _arg1){ return; }; this._progress = _arg1; if (this._direction){ this._render((1 - _arg1)); } else { this._render(_arg1); }; this.dispatchEvent(new Event("transitionProgress")); } public function get progress():Number{ return (this._progress); } public function start():void{ this.content.visible = true; this._twn.start(); } public function stop():void{ this._twn.fforward(); this._twn.stop(); } public function cleanUp():void{ this.removeEventListener("transitionInDone", this._manager.transitionInDone); this.removeEventListener("transitionOutDone", this._manager.transitionOutDone); this.stop(); } public function drawBox(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ _arg1.graphics.moveTo(_arg2, _arg3); _arg1.graphics.lineTo((_arg2 + _arg4), _arg3); _arg1.graphics.lineTo((_arg2 + _arg4), (_arg3 + _arg5)); _arg1.graphics.lineTo(_arg2, (_arg3 + _arg5)); _arg1.graphics.lineTo(_arg2, _arg3); } public function drawCircle(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Number):void{ _arg1.graphics.moveTo((_arg2 + _arg4), _arg3); _arg1.graphics.curveTo((_arg4 + _arg2), ((Math.tan((Math.PI / 8)) * _arg4) + _arg3), ((Math.sin((Math.PI / 4)) * _arg4) + _arg2), ((Math.sin((Math.PI / 4)) * _arg4) + _arg3)); _arg1.graphics.curveTo(((Math.tan((Math.PI / 8)) * _arg4) + _arg2), (_arg4 + _arg3), _arg2, (_arg4 + _arg3)); _arg1.graphics.curveTo(((-(Math.tan((Math.PI / 8))) * _arg4) + _arg2), (_arg4 + _arg3), ((-(Math.sin((Math.PI / 4))) * _arg4) + _arg2), ((Math.sin((Math.PI / 4)) * _arg4) + _arg3)); _arg1.graphics.curveTo((-(_arg4) + _arg2), ((Math.tan((Math.PI / 8)) * _arg4) + _arg3), (-(_arg4) + _arg2), _arg3); _arg1.graphics.curveTo((-(_arg4) + _arg2), ((-(Math.tan((Math.PI / 8))) * _arg4) + _arg3), ((-(Math.sin((Math.PI / 4))) * _arg4) + _arg2), ((-(Math.sin((Math.PI / 4))) * _arg4) + _arg3)); _arg1.graphics.curveTo(((-(Math.tan((Math.PI / 8))) * _arg4) + _arg2), (-(_arg4) + _arg3), _arg2, (-(_arg4) + _arg3)); _arg1.graphics.curveTo(((Math.tan((Math.PI / 8)) * _arg4) + _arg2), (-(_arg4) + _arg3), ((Math.sin((Math.PI / 4)) * _arg4) + _arg2), ((-(Math.sin((Math.PI / 4))) * _arg4) + _arg3)); _arg1.graphics.curveTo((_arg4 + _arg2), ((-(Math.tan((Math.PI / 8))) * _arg4) + _arg3), (_arg4 + _arg2), _arg3); } protected function _render(_arg1:Number):void{ } private function _resetTween():void{ if (this._twn){ this._twn.stop(); this._twn.removeEventListener(TweenEvent.MOTION_FINISH, this.onMotionFinished); }; this._twn = new Tween(this, "", this.easing, 0, 1, this.duration, true); this._twn.stop(); this._twn.prop = "progress"; this._twn.addEventListener(TweenEvent.MOTION_FINISH, this.onMotionFinished, false, 0, true); } private function _noEase(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public function onMotionFinished(_arg1:Object):void{ if (this.direction == Transition.OUT){ this.dispatchEvent(new Event("transitionOutDone")); } else { this.dispatchEvent(new Event("transitionInDone")); }; } } }//package fl.transitions
Section 79
//TransitionManager (fl.transitions.TransitionManager) package fl.transitions { import flash.display.*; import flash.events.*; import flash.geom.*; public class TransitionManager extends EventDispatcher { public var type:Object; public var className:String;// = "TransitionManager" private var _content:MovieClip; private var _transitions:Object; public var _innerBounds:Rectangle; public var _outerBounds:Rectangle; public var _width:Number;// = NAN public var _height:Number;// = NAN private var _contentAppearance:Object; private var _visualPropList:Object; private var _triggerEvent:String; private static var IDCount:int = 0; public function TransitionManager(_arg1:MovieClip){ this.type = TransitionManager; this._visualPropList = {x:null, y:null, scaleX:null, scaleY:null, alpha:null, rotation:null}; super(); this.content = _arg1; this._transitions = {}; } public function get content():MovieClip{ return (this._content); } public function set content(_arg1:MovieClip):void{ this._content = _arg1; this.saveContentAppearance(); } public function get transitionsList():Object{ return (this._transitions); } public function get numTransitions():Number{ var _local2:Transition; var _local1:Number = 0; for each (_local2 in this._transitions) { _local1++; }; return (_local1); } public function get numInTransitions():Number{ var _local3:Transition; var _local1:Number = 0; var _local2:Object = this._transitions; for each (_local3 in _local2) { if (!_local3.direction){ _local1++; }; }; return (_local1); } public function get numOutTransitions():Number{ var _local3:Transition; var _local1:Number = 0; var _local2:Object = this._transitions; for each (_local3 in _local2) { if (_local3.direction){ _local1++; }; }; return (_local1); } public function get contentAppearance():Object{ return (this._contentAppearance); } public function startTransition(_arg1:Object):Transition{ this.removeTransition(this.findTransition(_arg1)); var _local2:Class = _arg1.type; var _local3:Transition = new _local2(this._content, _arg1, this); this.addTransition(_local3); _local3.start(); return (_local3); } public function addTransition(_arg1:Transition):Transition{ _arg1.ID = ++TransitionManager.IDCount; this._transitions[_arg1.ID] = _arg1; return (_arg1); } public function removeTransition(_arg1:Transition):Boolean{ if (((((!(_arg1)) || (!(this._transitions)))) || (!(this._transitions[_arg1.ID])))){ return (false); }; _arg1.cleanUp(); return (delete this._transitions[_arg1.ID]); } public function findTransition(_arg1:Object):Transition{ var _local2:Transition; for each (_local2 in this._transitions) { if (_local2.type == _arg1.type){ return (_local2); }; }; return (null); } public function removeAllTransitions():void{ var _local1:Transition; for each (_local1 in this._transitions) { _local1.cleanUp(); this.removeTransition(_local1); }; } public function saveContentAppearance():void{ var _local2:Object; var _local3:String; var _local1:MovieClip = this._content; if (!this._contentAppearance){ _local2 = (this._contentAppearance = {}); for (_local3 in this._visualPropList) { _local2[_local3] = _local1[_local3]; }; _local2.colorTransform = _local1.transform.colorTransform; }; this._innerBounds = _local1.getBounds(_local1); this._outerBounds = _local1.getBounds(_local1.parent); this._width = _local1.width; this._height = _local1.height; } public function restoreContentAppearance():void{ var _local3:String; var _local1:MovieClip = this._content; var _local2:Object = this._contentAppearance; for (_local3 in this._visualPropList) { _local1[_local3] = _local2[_local3]; }; _local1.transform.colorTransform = _local2.colorTransform; } function transitionInDone(_arg1:Object):void{ var _local2:Boolean; this.removeTransition(_arg1.target); if (this.numInTransitions == 0){ _local2 = this._content.visible; if ((((this._triggerEvent == "hide")) || ((this._triggerEvent == "hideChild")))){ this._content.visible = false; }; if (_local2){ this.dispatchEvent(new Event("allTransitionsInDone")); }; }; } function transitionOutDone(_arg1:Object):void{ var _local2:Boolean; this.removeTransition(_arg1.target); if (this.numOutTransitions == 0){ this.restoreContentAppearance(); _local2 = this._content.visible; if (((_local2) && ((((this._triggerEvent == "hide")) || ((this._triggerEvent == "hideChild")))))){ this._content.visible = false; }; if (_local2){ this.dispatchEvent(new Event("allTransitionsOutDone")); }; }; } public static function start(_arg1:MovieClip, _arg2:Object):Transition{ if (!_arg1.__transitionManager){ _arg1.__transitionManager = new TransitionManager(_arg1); }; if (_arg2.direction == 1){ _arg1.__transitionManager._triggerEvent = "hide"; } else { _arg1.__transitionManager._triggerEvent = "reveal"; }; return (_arg1.__transitionManager.startTransition(_arg2)); } } }//package fl.transitions
Section 80
//Tween (fl.transitions.Tween) package fl.transitions { import flash.display.*; import flash.events.*; import flash.utils.*; public class Tween extends EventDispatcher { public var isPlaying:Boolean;// = false public var obj:Object;// = null public var prop:String;// = "" public var func:Function; public var begin:Number;// = NAN public var change:Number;// = NAN public var useSeconds:Boolean;// = false public var prevTime:Number;// = NAN public var prevPos:Number;// = NAN public var looping:Boolean;// = false private var _duration:Number;// = NAN private var _time:Number;// = NAN private var _fps:Number;// = NAN private var _position:Number;// = NAN private var _startTime:Number;// = NAN private var _intervalID:uint;// = 0 private var _finish:Number;// = NAN private var _timer:Timer;// = null protected static var _mc:MovieClip = new MovieClip(); public function Tween(_arg1:Object, _arg2:String, _arg3:Function, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false){ this.func = function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); }; super(); if (!arguments.length){ return; }; this.obj = _arg1; this.prop = _arg2; this.begin = _arg4; this.position = _arg4; this.duration = _arg6; this.useSeconds = _arg7; if ((_arg3 is Function)){ this.func = _arg3; }; this.finish = _arg5; this._timer = new Timer(100); this.start(); } public function get time():Number{ return (this._time); } public function set time(_arg1:Number):void{ this.prevTime = this._time; if (_arg1 > this.duration){ if (this.looping){ this.rewind((_arg1 - this._duration)); this.update(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_LOOP, this._time, this._position)); } else { if (this.useSeconds){ this._time = this._duration; this.update(); }; this.stop(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_FINISH, this._time, this._position)); }; } else { if (_arg1 < 0){ this.rewind(); this.update(); } else { this._time = _arg1; this.update(); }; }; } public function get duration():Number{ return (this._duration); } public function set duration(_arg1:Number):void{ this._duration = ((_arg1)<=0) ? Infinity : _arg1; } public function get FPS():Number{ return (this._fps); } public function set FPS(_arg1:Number):void{ var _local2:Boolean = this.isPlaying; this.stopEnterFrame(); this._fps = _arg1; if (_local2){ this.startEnterFrame(); }; } public function get position():Number{ return (this.getPosition(this._time)); } public function set position(_arg1:Number):void{ this.setPosition(_arg1); } public function getPosition(_arg1:Number=NaN):Number{ if (isNaN(_arg1)){ _arg1 = this._time; }; return (this.func(_arg1, this.begin, this.change, this._duration)); } public function setPosition(_arg1:Number):void{ this.prevPos = this._position; if (this.prop.length){ this.obj[this.prop] = (this._position = _arg1); }; this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_CHANGE, this._time, this._position)); } public function get finish():Number{ return ((this.begin + this.change)); } public function set finish(_arg1:Number):void{ this.change = (_arg1 - this.begin); } public function continueTo(_arg1:Number, _arg2:Number):void{ this.begin = this.position; this.finish = _arg1; if (!isNaN(_arg2)){ this.duration = _arg2; }; this.start(); } public function yoyo():void{ this.continueTo(this.begin, this.time); } protected function startEnterFrame():void{ var _local1:Number; if (isNaN(this._fps)){ _mc.addEventListener(Event.ENTER_FRAME, this.onEnterFrame, false, 0, true); } else { _local1 = (1000 / this._fps); this._timer.delay = _local1; this._timer.addEventListener(TimerEvent.TIMER, this.timerHandler, false, 0, true); this._timer.start(); }; this.isPlaying = true; } protected function stopEnterFrame():void{ if (isNaN(this._fps)){ _mc.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame); } else { this._timer.stop(); }; this.isPlaying = false; } public function start():void{ this.rewind(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_START, this._time, this._position)); } public function stop():void{ this.stopEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_STOP, this._time, this._position)); } public function resume():void{ this.fixTime(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_RESUME, this._time, this._position)); } public function rewind(_arg1:Number=0):void{ this._time = _arg1; this.fixTime(); this.update(); } public function fforward():void{ this.time = this._duration; this.fixTime(); } public function nextFrame():void{ if (this.useSeconds){ this.time = ((getTimer() - this._startTime) / 1000); } else { this.time = (this._time + 1); }; } protected function onEnterFrame(_arg1:Event):void{ this.nextFrame(); } protected function timerHandler(_arg1:TimerEvent):void{ this.nextFrame(); _arg1.updateAfterEvent(); } public function prevFrame():void{ if (!this.useSeconds){ this.time = (this._time - 1); }; } private function fixTime():void{ if (this.useSeconds){ this._startTime = (getTimer() - (this._time * 1000)); }; } private function update():void{ this.setPosition(this.getPosition(this._time)); } } }//package fl.transitions
Section 81
//TweenEvent (fl.transitions.TweenEvent) package fl.transitions { import flash.events.*; public class TweenEvent extends Event { public var time:Number;// = NAN public var position:Number;// = NAN public static const MOTION_START:String = "motionStart"; public static const MOTION_STOP:String = "motionStop"; public static const MOTION_FINISH:String = "motionFinish"; public static const MOTION_CHANGE:String = "motionChange"; public static const MOTION_RESUME:String = "motionResume"; public static const MOTION_LOOP:String = "motionLoop"; public function TweenEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false){ super(_arg1, _arg4, _arg5); this.time = _arg2; this.position = _arg3; } override public function clone():Event{ return (new TweenEvent(this.type, this.time, this.position, this.bubbles, this.cancelable)); } } }//package fl.transitions
Section 82
//Zoom (fl.transitions.Zoom) package fl.transitions { import flash.display.*; public class Zoom extends Transition { protected var _scaleXFinal:Number;// = 1 protected var _scaleYFinal:Number;// = 1 public function Zoom(_arg1:MovieClip, _arg2:Object, _arg3:TransitionManager){ super(_arg1, _arg2, _arg3); this._scaleXFinal = this.manager.contentAppearance.scaleX; this._scaleYFinal = this.manager.contentAppearance.scaleY; } override public function get type():Class{ return (Zoom); } override protected function _render(_arg1:Number):void{ if (_arg1 < 0){ _arg1 = 0; }; this._content.scaleX = (_arg1 * this._scaleXFinal); this._content.scaleY = (_arg1 * this._scaleYFinal); } } }//package fl.transitions
Section 83
//Birds_Find1_mc_84 (SavetheBirds2_fla.Birds_Find1_mc_84) package SavetheBirds2_fla { import flash.display.*; public dynamic class Birds_Find1_mc_84 extends MovieClip { public function Birds_Find1_mc_84(){ addFrameScript(30, frame31); } function frame31(){ gotoAndStop(1); MovieClip(this.parent).gotoAndStop(1); } } }//package SavetheBirds2_fla
Section 84
//Birds_Find2_mc_85 (SavetheBirds2_fla.Birds_Find2_mc_85) package SavetheBirds2_fla { import flash.display.*; public dynamic class Birds_Find2_mc_85 extends MovieClip { public function Birds_Find2_mc_85(){ addFrameScript(30, frame31); } function frame31(){ gotoAndStop(1); MovieClip(this.parent).gotoAndStop(1); } } }//package SavetheBirds2_fla
Section 85
//Birds_Find3_mc_86 (SavetheBirds2_fla.Birds_Find3_mc_86) package SavetheBirds2_fla { import flash.display.*; public dynamic class Birds_Find3_mc_86 extends MovieClip { public function Birds_Find3_mc_86(){ addFrameScript(18, frame19); } function frame19(){ gotoAndStop(1); MovieClip(this.parent).gotoAndStop(1); } } }//package SavetheBirds2_fla
Section 86
//Birds_mc_81 (SavetheBirds2_fla.Birds_mc_81) package SavetheBirds2_fla { import flash.display.*; public dynamic class Birds_mc_81 extends MovieClip { public var flybird:MovieClip; public var hitBox:MovieClip; public function Birds_mc_81(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SavetheBirds2_fla
Section 87
//Feeding_92 (SavetheBirds2_fla.Feeding_92) package SavetheBirds2_fla { import flash.display.*; public dynamic class Feeding_92 extends MovieClip { public var foodbox:Food_Apple; public function Feeding_92(){ addFrameScript(14, frame15); } function frame15(){ stop(); } } }//package SavetheBirds2_fla
Section 88
//gameslist_24 (SavetheBirds2_fla.gameslist_24) package SavetheBirds2_fla { import flash.display.*; public dynamic class gameslist_24 extends MovieClip { public function gameslist_24(){ addFrameScript(80, frame81); } function frame81(){ stop(); } } }//package SavetheBirds2_fla
Section 89
//loading_1 (SavetheBirds2_fla.loading_1) package SavetheBirds2_fla { import flash.display.*; public dynamic class loading_1 extends MovieClip { public var loadBox:MovieClip; public var preloaderContent:MovieClip; public var continue_btn:SimpleButton; public function loading_1(){ addFrameScript(0, frame1, 109, frame110); } function frame1(){ stop(); } function frame110(){ stop(); } } }//package SavetheBirds2_fla
Section 90
//loadingsprite5_5 (SavetheBirds2_fla.loadingsprite5_5) package SavetheBirds2_fla { import flash.display.*; public dynamic class loadingsprite5_5 extends MovieClip { public function loadingsprite5_5(){ addFrameScript(99, frame100); } function frame100(){ stop(); } } }//package SavetheBirds2_fla
Section 91
//MainTimeline (SavetheBirds2_fla.MainTimeline) package SavetheBirds2_fla { import flash.display.*; import flash.events.*; import flash.net.*; import flash.utils.*; import flash.geom.*; import CPMStar.*; import flash.text.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.media.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var logo:SimpleButton; public var mask_box:MovieClip; public var adBox:MovieClip; public var loadingbox:MovieClip; public var sound_box:SoundBtn; public var click_url:MovieClip; public var urlToGame:String; public var CPMStarContentSpotID:String; public var ad:DisplayObject; public var mc:MovieClip; public function MainTimeline(){ addFrameScript(0, frame1, 49, frame50, 60, frame61); } public function showProgress(_arg1:Event):void{ var _local2:Number = Math.floor(((loaderInfo.bytesLoaded / loaderInfo.bytesTotal) * 100)); trace(_local2); loadingbox.loadBox.gotoAndStop(_local2); if (_local2 > 99){ loadingbox.gotoAndPlay(100); stage.removeEventListener(Event.ENTER_FRAME, showProgress); }; } public function aa():void{ click_url.visible = false; loadingbox.gotoAndStop(110); loadingbox.continue_btn.addEventListener(MouseEvent.CLICK, continue_btn_handel); } public function continue_btn_handel(_arg1:Event):void{ click_url.visible = true; play(); removeChild(adBox); } public function buttonClicked(_arg1:MouseEvent):void{ navigateToURL(new URLRequest(urlToGame), "_blank"); } public function sound_box_click(_arg1:MouseEvent):void{ if (sound_box.currentFrame == 1){ sound_box.gotoAndStop(2); SoundMixer.soundTransform = new SoundTransform(0); } else { SoundMixer.soundTransform = new SoundTransform(1); sound_box.gotoAndStop(1); }; } public function onClick(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.gameslist.com")); } function frame1(){ stop(); urlToGame = "http://www.gameslist.com"; loadingbox.loadBox.gotoAndStop(1); CPMStarContentSpotID = "3100QCCC10B27"; ad = new AdLoader(CPMStarContentSpotID); adBox.addChild(ad); MochiBot.track(this, "2baa2103"); loadingbox.addFrameScript(109, aa); click_url.addEventListener(MouseEvent.CLICK, buttonClicked); stage.addEventListener(Event.ENTER_FRAME, showProgress); } function frame50(){ stop(); play(); } function frame61(){ stop(); sound_box.gotoAndStop(1); logo.addEventListener(MouseEvent.CLICK, onClick); sound_box.addEventListener(MouseEvent.CLICK, sound_box_click); mc = new BirdsMain(); this.addChildAt(mc, 0); mc.mask = mask_box; } } }//package SavetheBirds2_fla
Section 92
//particular_30 (SavetheBirds2_fla.particular_30) package SavetheBirds2_fla { import flash.display.*; public dynamic class particular_30 extends MovieClip { public function particular_30(){ addFrameScript(28, frame29); } function frame29(){ stop(); } } }//package SavetheBirds2_fla
Section 93
//CreateFloor (scene.CreateFloor) package scene { import Box2D.Collision.Shapes.*; import Box2D.Dynamics.*; import window.*; import flash.display.*; public class CreateFloor { public static var ply:Number = 0.1; public static var map_array:Array; public static function addPolygon(_arg1:int, _arg2:int, _arg3:Array, _arg4:int, _arg5, _arg6:Box2DWorld):b2Body{ var _local7:b2BodyDef; var _local8:b2PolygonDef; var _local10:b2Body; _local7 = new b2BodyDef(); _local7.position.Set((_arg1 / 30), (_arg2 / 30)); _local8 = new b2PolygonDef(); _local8.vertexCount = _arg4; var _local9:int; while (_local9 < _arg3.length) { _local8.vertices[_local9].Set((_arg3[_local9].x / 30), (_arg3[_local9].y / 30)); _local9++; }; _local8.density = 1; _local8.friction = 0.3; _local8.restitution = 0.1; _local7.userData = _arg5; _local10 = _arg6.m_world.CreateBody(_local7); _local10.CreateShape(_local8); _local10.SetMassFromShapes(); return (_local10); } public static function addBox(_arg1:Box2DWorld, _arg2, _arg3, _arg4:Number=0, _arg5:Number=0, _arg6:Number=1, _arg7:MovieClip=null, _arg8:Boolean=true, _arg9:Number=0.1):b2Body{ var _local10:b2BodyDef; var _local12:b2PolygonDef; var _local13:b2Body; var _local14:Number; _local10 = new b2BodyDef(); _local10.position.Set((_arg2 / 30), (_arg3 / 30)); var _local11:Number = ((_arg7.rotation / 30) / 2); _local12 = new b2PolygonDef(); _local12.isSensor = false; if (_arg7.rotation != 0){ _local14 = _arg7.rotation; _arg7.rotation = 0; _local12.SetAsBox((_arg7.width / 60), (_arg7.height / 60)); _arg7.rotation = _local14; _local10.angle = ((_local14 * Math.PI) / 180); } else { _local12.SetAsBox((_arg7.width / 60), (_arg7.height / 60)); }; _local12.density = _arg5; _local12.friction = _arg6; _local12.restitution = _arg9; if (_arg8){ _local10.userData = _arg7; }; _local13 = _arg1.m_world.CreateBody(_local10); _local13.CreateShape(_local12); _local13.SetMassFromShapes(); return (_local13); } public static function addRotundity(_arg1:Box2DWorld, _arg2, _arg3, _arg4:Number=0, _arg5:Number=0, _arg6:Number=1, _arg7:MovieClip=null, _arg8:Boolean=true):b2Body{ var _local9:b2BodyDef; var _local10:b2CircleDef; var _local11:b2Body; _local9 = new b2BodyDef(); _local9.position.x = (_arg2 / 30); _local9.position.y = (_arg3 / 30); _local10 = new b2CircleDef(); _local10.radius = ((_arg7.width / 2) / 30); _local10.density = _arg5; _local10.friction = _arg6; _local10.restitution = 0.2; if (_arg8){ _local9.userData = _arg7; _arg7.x = _arg2; _arg7.y = _arg3; _arg1.addChild(_arg7); }; _local11 = _arg1.m_world.CreateBody(_local9); _local11.CreateShape(_local10); _local11.SetMassFromShapes(); return (_local11); } public static function doCreate(_arg1:b2World, _arg2:Array):void{ var _local4:Object; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; map_array = new Array(); var _local3:int; while (_local3 < _arg2.length) { _local4 = _arg2[_local3]; _local5 = _local4.friction; _local6 = _local4.restitution; _local11 = 0; if (_local4.point0.x == _local4.point1.x){ _local7 = CreateFloor.ply; _local8 = ((_local4.point1.y - _local4.point0.y) / 2); _local9 = _local4.point0.x; _local10 = (_local4.point0.y + _local8); } else { if (_local4.point0.y == _local4.point1.y){ _local7 = ((_local4.point1.x - _local4.point0.x) / 2); _local8 = CreateFloor.ply; _local9 = (_local4.point0.x + _local7); _local10 = _local4.point0.y; } else { _local12 = (_local4.point1.x - _local4.point0.x); _local13 = (_local4.point1.y - _local4.point0.y); _local7 = (Math.sqrt((Math.pow(_local12, 2) + Math.pow(_local13, 2))) / 2); _local8 = CreateFloor.ply; _local9 = (_local4.point0.x + (_local12 / 2)); _local10 = (_local4.point0.y + (_local13 / 2)); _local11 = Math.atan2(_local13, _local12); }; }; createRect(_arg1, _local7, _local8, _local9, _local10, _local11, _local5, _local6); _local3++; }; } private static function createRect(_arg1:b2World, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number=0, _arg7:Number=0, _arg8:Number=0):void{ var _local9:b2PolygonDef = new b2PolygonDef(); _local9.SetAsBox(_arg2, (1.2 / 30)); _local9.friction = _arg7; _local9.restitution = _arg8; var _local10:b2BodyDef = new b2BodyDef(); _local10.angle = _arg6; _local10.position.Set(_arg4, _arg5); var _local11:b2Body = _arg1.CreateBody(_local10); _local11.CreateShape(_local9); _local11.SetMassFromShapes(); map_array.push(_local11); } } }//package scene
Section 94
//Level1_Scene (scene.Level1_Scene) package scene { import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import window.*; public class Level1_Scene extends Box2DWorld { public var setTimes:int;// = 5 public var foodType:String;// = "Food_Apple" public function Level1_Scene(){ this.SetScene(new Scene_01_mc()); createFloor(); setGuanjie(); initBird(); this.setFoodType(foodType); } private function initBird():void{ var _local1:b2Body; _local1 = this.setBird(this.scene_mc.bird1_mc); _local1.m_userData.gotoAndStop(1); } private function setGuanjie():void{ var _local6:b2RevoluteJoint; var _local8:String; var _local9:b2Body; var _local10:b2RevoluteJointDef; var _local1:b2Body = this.setCircle(this.scene_mc.round1, 0, 0.3); var _local2:b2Body = this.setCircle(this.scene_mc.round2, 5, 0.3); var _local3:b2Body = this.setCircle(this.scene_mc.round3, 1, 0.3); var _local4:b2Body = this.setBox(this.scene_mc.wood1, 1); var _local5:b2RevoluteJointDef = new b2RevoluteJointDef(); _local5.Initialize(_local1, _local4, _local1.GetWorldCenter()); _local5.enableMotor = true; _local6 = (m_world.CreateJoint(_local5) as b2RevoluteJoint); var _local7 = 2; while (_local7 <= 5) { _local8 = ("wood" + _local7); _local9 = this.setBox(this.scene_mc[_local8], 1); _local10 = new b2RevoluteJointDef(); _local10.Initialize(_local9, _local4, _local9.GetWorldCenter()); _local10.enableMotor = true; _local10.enableLimit = true; _local6 = (m_world.CreateJoint(_local10) as b2RevoluteJoint); _local7++; }; } } }//package scene
Section 95
//Level10_Scene (scene.Level10_Scene) package scene { import Box2D.Dynamics.*; import window.*; public class Level10_Scene extends Box2DWorld { public var setTimes:int;// = 5 public var foodType:String;// = "Food_Apple" public function Level10_Scene(){ this.SetScene(new Scene_10_mc()); createFloor(); initBird(); this.setFoodType(foodType); } private function initBird():void{ var _local1:b2Body; var _local2:b2Body; _local1 = this.setBird(this.scene_mc.bird1_mc); _local1.m_userData.gotoAndStop(1); _local2 = this.setBird(this.scene_mc.bird2_mc); _local2.m_userData.gotoAndStop(1); } } }//package scene
Section 96
//Level11_Scene (scene.Level11_Scene) package scene { import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import window.*; public class Level11_Scene extends Box2DWorld { public var setTimes:int;// = 5 public var foodType:String;// = "Food_Coconut" public function Level11_Scene(){ this.SetScene(new Scene_11_mc()); createFloor(); setRound(); initBird(); this.setFoodType(foodType); } private function initBird():void{ var _local1:b2Body; var _local2:b2Body; _local1 = this.setBird(this.scene_mc.bird1_mc); _local1.m_userData.gotoAndStop(1); _local2 = this.setBird(this.scene_mc.bird2_mc); _local2.m_userData.gotoAndStop(1); } private function setRound():void{ var _local1:b2Body; var _local4:b2RevoluteJoint; _local1 = this.setCircle(this.scene_mc.round1, 0, 0.3); var _local2:b2Body = this.setBox(this.scene_mc.wood, 1); var _local3:b2RevoluteJointDef = new b2RevoluteJointDef(); _local3.Initialize(_local1, _local2, _local1.GetWorldCenter()); _local3.enableMotor = true; _local4 = (m_world.CreateJoint(_local3) as b2RevoluteJoint); } } }//package scene
Section 97
//Level12_Scene (scene.Level12_Scene) package scene { import Box2D.Dynamics.*; import window.*; public class Level12_Scene extends Box2DWorld { public var setTimes:int;// = 5 public var foodType:String;// = "Food_Coconut" private var birds_Array:Array; private var wood1_body:b2Body; public function Level12_Scene(){ this.SetScene(new Scene_12_mc()); createFloor(); setGuanjie(); initBird(); this.setFoodType(foodType); } private function initBird():void{ var _local2:b2Body; var _local3:String; var _local1 = 1; while (_local1 <= 4) { _local3 = (("bird" + _local1) + "_mc"); _local2 = this.setBird(this.scene_mc[_local3]); _local2.m_userData.gotoAndStop(1); _local1++; }; } private function setGuanjie():void{ wood1_body = this.setBox(this.scene_mc.box1, 1); wood1_body = this.setBox(this.scene_mc.box2, 1); wood1_body = this.setBox(this.scene_mc.box3, 1); wood1_body = this.setBox(this.scene_mc.box4, 1); wood1_body = this.setBox(this.scene_mc.box5, 1); wood1_body = this.setBox(this.scene_mc.box6, 1); wood1_body = this.setBox(this.scene_mc.box7, 1); wood1_body = this.setBox(this.scene_mc.box8, 1); wood1_body = this.setBox(this.scene_mc.box9, 1); wood1_body = this.setBox(this.scene_mc.box10, 1); } } }//package scene
Section 98
//Level13_Scene (scene.Level13_Scene) package scene { import Box2D.Dynamics.*; import window.*; public class Level13_Scene extends Box2DWorld { public var setTimes:int;// = 5 public var foodType:String;// = "Food_Coconut" public function Level13_Scene(){ this.SetScene(new Scene_13_mc()); createFloor(); setBoxs(); setRound(); setGuanjie(); initBird(); this.setFoodType(foodType); } private function initBird():void{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Body; var _local4:b2Body; _local1 = this.setBird(this.scene_mc.bird1_mc); _local1.m_userData.gotoAndStop(1); _local2 = this.setBird(this.scene_mc.bird2_mc); _local2.m_userData.gotoAndStop(1); _local3 = this.setBird(this.scene_mc.bird3_mc); _local3.m_userData.gotoAndStop(1); _local4 = this.setBird(this.scene_mc.bird4_mc); _local4.m_userData.gotoAndStop(1); } private function setBoxs():void{ var _local2:b2Body; var _local1 = 1; while (_local1 <= 2) { _local2 = this.setBox(this.scene_mc[String(("box" + _local1))], 0, 0.3); _local1++; }; } private function setRound():void{ var _local2:b2Body; var _local1 = 1; while (_local1 <= 1) { _local2 = this.setCircle(this.scene_mc[String(("Round" + _local1))], 1, 0.3); _local1++; }; } private function setGuanjie():void{ } } }//package scene
Section 99
//Level14_Scene (scene.Level14_Scene) package scene { import Box2D.Dynamics.*; import window.*; public class Level14_Scene extends Box2DWorld { public var setTimes:int;// = 5 public var foodType:String;// = "Food_Coconut" public function Level14_Scene(){ this.SetScene(new Scene_14_mc()); createFloor(); initBird(); this.setFoodType(foodType); } private function initBird():void{ var _local1:b2Body; _local1 = this.setBird(this.scene_mc.bird1_mc); _local1.m_userData.gotoAndStop(1); } } }//package scene
Section 100
//Level15_Scene (scene.Level15_Scene) package scene { import Box2D.Dynamics.*; import window.*; public class Level15_Scene extends Box2DWorld { public var setTimes:int;// = 5 public var foodType:String;// = "Food_Coconut" public function Level15_Scene(){ this.SetScene(new Scene_15_mc()); createFloor(); setbox(); initBird(); this.setFoodType(foodType); } private function initBird():void{ var _local2:b2Body; var _local3:String; var _local1 = 1; while (_local1 <= 6) { _local3 = String((("bird" + _local1) + "_mc")); _local2 = this.setBird(this.scene_mc[_local3]); _local2.GetUserData().gotoAndStop(1); _local1++; }; } private function setbox():void{ var _local2:b2Body; var _local1 = 1; while (_local1 <= 3) { _local2 = this.setBox(this.scene_mc[String(("wood" + _local1))], 1, 0.3, 0); _local1++; }; } } }//package scene
Section 101
//Level16_Scene (scene.Level16_Scene) package scene { import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import window.*; public class Level16_Scene extends Box2DWorld { public var setTimes:int;// = 5 public var foodType:String;// = "Food_Coconut" public function Level16_Scene(){ this.SetScene(new Scene_16_mc()); createFloor(); setbox(); initBird(); this.setFoodType(foodType); } private function initBird():void{ var _local1:b2Body; _local1 = this.setBird(this.scene_mc.bird1_mc); this.scene_mc.bird1_mc.gotoAndStop(1); _local1 = this.setBird(this.scene_mc.bird2_mc); this.scene_mc.bird2_mc.gotoAndStop(1); _local1 = this.setBird(this.scene_mc.bird3_mc); this.scene_mc.bird3_mc.gotoAndStop(1); _local1 = this.setBird(this.scene_mc.bird4_mc); this.scene_mc.bird4_mc.gotoAndStop(1); } private function setbox():void{ var _local1:b2Body; var _local4:b2RevoluteJointDef; var _local5:b2RevoluteJoint; _local1 = this.setBox(this.scene_mc[String("box1")], 1, 0.3); var _local2:b2Body = this.setCircle(this.scene_mc.round1, 0, 0.3); var _local3:b2Body = this.setCircle(this.scene_mc.round2, 5, 0.3); _local4 = new b2RevoluteJointDef(); _local4.Initialize(_local2, _local1, _local2.GetWorldCenter()); _local4.enableMotor = true; _local5 = (m_world.CreateJoint(_local4) as b2RevoluteJoint); } } }//package scene
Section 102
//Level17_Scene (scene.Level17_Scene) package scene { import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import window.*; public class Level17_Scene extends Box2DWorld { public var setTimes:int;// = 5 public var foodType:String;// = "Food_Coconut" public function Level17_Scene(){ this.SetScene(new Scene_17_mc()); createFloor(); setRound(); setbox(); initBird(); this.setFoodType(foodType); } private function initBird():void{ var _local1:b2Body; _local1 = this.setBird(this.scene_mc.bird1_mc); _local1.m_userData.gotoAndStop(1); _local1 = this.setBird(this.scene_mc.bird2_mc); _local1.m_userData.gotoAndStop(1); } private function setRound():void{ var _local1:b2Body; _local1 = this.setCircle(this.scene_mc[String("Round1")], 3, 0.3); _local1 = this.setCircle(this.scene_mc[String("Round2")], 3, 0.3); _local1 = this.setCircle(this.scene_mc[String("Round3")], 3, 0.3); } private function setbox():void{ var _local1:b2Body; var _local2:b2RevoluteJoint; var _local4:String; var _local5:String; var _local6:b2Body; var _local7:b2Body; var _local8:b2RevoluteJointDef; _local1 = this.setBox(this.scene_mc[String("box0")], 1, 0.3); var _local3 = 1; while (_local3 <= 3) { _local4 = String(("box" + _local3)); _local5 = String(("round" + _local3)); _local6 = this.setBox(this.scene_mc[_local4], 1, 0.3); _local7 = this.setCircle(this.scene_mc[_local5], 0, 0.3); _local8 = new b2RevoluteJointDef(); _local8.Initialize(_local6, _local7, _local7.GetWorldCenter()); _local8.enableMotor = true; _local2 = (m_world.CreateJoint(_local8) as b2RevoluteJoint); _local3++; }; } } }//package scene
Section 103
//Level18_Scene (scene.Level18_Scene) package scene { import Box2D.Dynamics.*; import window.*; public class Level18_Scene extends Box2DWorld { public var setTimes:int;// = 5 public var foodType:String;// = "Food_Coconut" private var birds_Array:Array; public function Level18_Scene(){ birds_Array = new Array(); super(); this.SetScene(new Scene_18_mc()); createFloor(); setbox(); initBird(); this.setFoodType(foodType); } private function initBird():void{ var _local1:b2Body; _local1 = this.setBird(this.scene_mc.bird1_mc); _local1.m_userData.gotoAndStop(1); } private function setbox():void{ var _local1:b2Body = this.setBox(this.scene_mc[String("box1")], 1, 1); var _local2:b2Body = this.setCircle(this.scene_mc[String("round1")], 1, 1); } } }//package scene
Section 104
//Level19_Scene (scene.Level19_Scene) package scene { import Box2D.Dynamics.*; import window.*; public class Level19_Scene extends Box2DWorld { public var setTimes:int;// = 5 public var foodType:String;// = "Food_Coconut" public function Level19_Scene(){ this.SetScene(new Scene_19_mc()); createFloor(); initBird(); setbox(); this.setFoodType(foodType); } private function initBird():void{ var _local1:b2Body; _local1 = this.setBird(this.scene_mc.bird1_mc); } private function setbox():void{ var _local1:b2Body = this.setBox(this.scene_mc[String("box1")], 1, 1); } } }//package scene
Section 105
//Level2_Scene (scene.Level2_Scene) package scene { import Box2D.Dynamics.*; import window.*; public class Level2_Scene extends Box2DWorld { public var setTimes:int;// = 5 public var foodType:String;// = "Food_Apple" public function Level2_Scene(){ this.SetScene(new Scene_02_mc()); createFloor(); initBird(); this.setFoodType(foodType); } private function initBird():void{ var _local1:b2Body; var _local2:b2Body; _local1 = this.setBird(this.scene_mc.bird1_mc); _local1.m_userData.gotoAndStop(1); _local2 = this.setBird(this.scene_mc.bird2_mc); _local2.m_userData.gotoAndStop(1); } } }//package scene
Section 106
//Level20_Scene (scene.Level20_Scene) package scene { import Box2D.Dynamics.*; import window.*; public class Level20_Scene extends Box2DWorld { public var setTimes:int;// = 5 public var foodType:String;// = "Food_Cake" public function Level20_Scene(){ this.SetScene(new Scene_20_mc()); createFloor(); setbox(); initBird(); this.setFoodType(foodType); } private function initBird():void{ var _local1:b2Body; _local1 = this.setBird(this.scene_mc.bird1_mc); } private function setbox():void{ var _local1:b2Body = this.setBox(this.scene_mc[String("box1")], 1, 1); } } }//package scene
Section 107
//Level21_Scene (scene.Level21_Scene) package scene { import Box2D.Dynamics.*; import window.*; public class Level21_Scene extends Box2DWorld { public var setTimes:int;// = 5 public var foodType:String;// = "Food_Cake" public function Level21_Scene(){ this.SetScene(new Scene_21_mc()); createFloor(); initBird(); this.setFoodType(foodType); } private function initBird():void{ var _local1:b2Body; _local1 = this.setBird(this.scene_mc.bird1_mc); _local1.m_userData.gotoAndStop(1); _local1 = this.setBird(this.scene_mc.bird2_mc); _local1.m_userData.gotoAndStop(2); _local1 = this.setBird(this.scene_mc.bird3_mc); _local1.m_userData.gotoAndStop(2); _local1 = this.setBird(this.scene_mc.bird4_mc); _local1.m_userData.gotoAndStop(2); } } }//package scene
Section 108
//Level22_Scene (scene.Level22_Scene) package scene { import Box2D.Dynamics.*; import window.*; public class Level22_Scene extends Box2DWorld { public var foodType:String;// = "Food_Cake" private var bird1_body:b2Body; private var box3_body:b2Body; public function Level22_Scene(){ this.SetScene(new Scene_22_mc()); createFloor(); setbox(); initBird(); this.setFoodType(foodType); } private function initBird():void{ bird1_body = this.setBird(this.scene_mc.bird1_mc); bird1_body.m_userData.gotoAndStop(1); bird1_body = this.setBird(this.scene_mc.bird2_mc); bird1_body.m_userData.gotoAndStop(1); } private function setbox():void{ var _local2:b2Body; var _local1 = 1; while (_local1 <= 8) { _local2 = this.setBox(this.scene_mc[String(("box" + _local1))], 1, 0.3); _local1++; }; } } }//package scene
Section 109
//Level23_Scene (scene.Level23_Scene) package scene { import Box2D.Dynamics.*; import window.*; public class Level23_Scene extends Box2DWorld { public var foodType:String;// = "Food_Cake" public function Level23_Scene(){ this.SetScene(new Scene_23_mc()); createFloor(); initBird(); this.setFoodType(foodType); } private function initBird():void{ var _local1:b2Body; _local1 = this.setBird(this.scene_mc.bird1_mc); _local1.m_userData.gotoAndStop(1); _local1 = this.setBird(this.scene_mc.bird2_mc); _local1.m_userData.gotoAndStop(1); _local1 = this.setBird(this.scene_mc.bird3_mc); _local1.m_userData.gotoAndStop(1); } } }//package scene
Section 110
//Level24_Scene (scene.Level24_Scene) package scene { import Box2D.Dynamics.*; import window.*; public class Level24_Scene extends Box2DWorld { public var setTimes:int;// = 5 public var foodType:String;// = "Food_Cake" public function Level24_Scene(){ this.SetScene(new Scene_24_mc()); createFloor(); initBird(); this.setFoodType(foodType); } private function initBird():void{ var _local1:b2Body; _local1 = this.setBird(this.scene_mc.bird1_mc); _local1.m_userData.gotoAndStop(1); _local1 = this.setBird(this.scene_mc.bird2_mc); _local1.m_userData.gotoAndStop(1); _local1 = this.setBird(this.scene_mc.bird3_mc); _local1.m_userData.gotoAndStop(1); } } }//package scene
Section 111
//Level25_Scene (scene.Level25_Scene) package scene { import Box2D.Dynamics.*; import window.*; public class Level25_Scene extends Box2DWorld { public var setTimes:int;// = 5 public var foodType:String;// = "Food_Cake" private var birds_Array:Array; public function Level25_Scene(){ birds_Array = new Array(); super(); this.SetScene(new Scene_25_mc()); createFloor(); setGuanjie(); initBird(); this.setFoodType(foodType); } private function initBird():void{ var _local1:b2Body; _local1 = this.setBird(this.scene_mc.bird1_mc); _local1.m_userData.gotoAndStop(1); } private function setGuanjie():void{ var _local1:b2Body = this.setCircle(this.scene_mc.round1, 1, 0.3); } } }//package scene
Section 112
//Level26_Scene (scene.Level26_Scene) package scene { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import window.*; import flash.events.*; public class Level26_Scene extends Box2DWorld { public var foodType:String;// = "Food_Cake" private var wood1:b2Body; private var step_num:Number;// = 0.0666666666666667 private var f:int;// = 1 public function Level26_Scene(){ this.SetScene(new Scene_26_mc()); createFloor(); setGuanjie(); initBird(); this.setFoodType(foodType); } private function initBird():void{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Body; var _local4:b2Body; _local1 = this.setBird(this.scene_mc.bird1_mc); _local1.m_userData.gotoAndStop(1); _local2 = this.setBird(this.scene_mc.bird2_mc); _local2.m_userData.gotoAndStop(1); _local3 = this.setBird(this.scene_mc.bird3_mc); _local3.m_userData.gotoAndStop(1); _local4 = this.setBird(this.scene_mc.bird4_mc); _local4.m_userData.gotoAndStop(1); } private function setGuanjie():void{ wood1 = this.setBox(this.scene_mc.wood, 0, 0.3); this.addEventListener(Event.ENTER_FRAME, wood_move_handel); } private function wood_move_handel(_arg1:Event):void{ if (f == -1){ if (wood1.GetUserData().y <= 280.1){ f = 1; }; }; if (f == 1){ if (wood1.GetUserData().y >= 376.4){ f = -1; }; }; wood1.SetXForm(new b2Vec2(wood1.GetPosition().x, (wood1.GetPosition().y + (step_num * f))), wood1.GetAngle()); } } }//package scene
Section 113
//Level27_Scene (scene.Level27_Scene) package scene { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import window.*; import flash.events.*; public class Level27_Scene extends Box2DWorld { public var foodType:String;// = "Food_Cake" private var wood1:b2Body; private var step_num:Number;// = 0.0666666666666667 private var f:int;// = 1 public function Level27_Scene(){ this.SetScene(new Scene_27_mc()); createFloor(); setGuanjie(); initBird(); this.setFoodType(foodType); } private function initBird():void{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Body; _local1 = this.setBird(this.scene_mc.bird1_mc); _local1.m_userData.gotoAndStop(1); _local2 = this.setBird(this.scene_mc.bird2_mc); _local2.m_userData.gotoAndStop(1); _local3 = this.setBird(this.scene_mc.bird3_mc); _local3.m_userData.gotoAndStop(1); } private function setGuanjie():void{ var _local1:b2Body = this.setCircle(this.scene_mc.round1, 1, 0.3); wood1 = this.setBox(this.scene_mc.wood, 0, 0.3); this.addEventListener(Event.ENTER_FRAME, wood_move_handel); } private function wood_move_handel(_arg1:Event):void{ if (f == -1){ if (wood1.GetUserData().y <= 95.5){ f = 1; }; }; if (f == 1){ if (wood1.GetUserData().y >= 275.4){ f = -1; }; }; wood1.SetXForm(new b2Vec2(wood1.GetPosition().x, (wood1.GetPosition().y + (step_num * f))), wood1.GetAngle()); } } }//package scene
Section 114
//Level28_Scene (scene.Level28_Scene) package scene { import Box2D.Dynamics.*; import window.*; public class Level28_Scene extends Box2DWorld { public var foodType:String;// = "Food_Cake" private var birds_Array:Array; public function Level28_Scene(){ birds_Array = new Array(); super(); this.SetScene(new Scene_28_mc()); createFloor(); setGuanjie(); initBird(); this.setFoodType(foodType); } private function initBird():void{ var _local1:b2Body; var _local2:b2Body; _local1 = this.setBird(this.scene_mc.bird1_mc); _local1.m_userData.gotoAndStop(1); _local2 = this.setBird(this.scene_mc.bird2_mc); _local2.m_userData.gotoAndStop(1); } private function setGuanjie():void{ var _local1:b2Body = this.setBox(this.scene_mc[String("box2")], 1, 0.3); var _local2:b2Body = this.setBox(this.scene_mc[String("box1")], 1, 0.3); } } }//package scene
Section 115
//Level29_Scene (scene.Level29_Scene) package scene { import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import window.*; import flash.events.*; public class Level29_Scene extends Box2DWorld { public var foodType:String;// = "Food_Cake" private var birds_Array:Array; private var box_body1:b2Body; public function Level29_Scene(){ birds_Array = new Array(); super(); this.SetScene(new Scene_29_mc()); createFloor(); setGuanjie(); initBird(); this.setFoodType(foodType); } private function initBird():void{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Body; _local1 = this.setBird(this.scene_mc.bird1_mc); _local1.m_userData.gotoAndStop(1); _local2 = this.setBird(this.scene_mc.bird2_mc); _local2.m_userData.gotoAndStop(1); _local3 = this.setBird(this.scene_mc.bird3_mc); _local3.m_userData.gotoAndStop(1); } private function setGuanjie():void{ var _local3:b2RevoluteJoint; box_body1 = this.setBox(this.scene_mc[String("box1")], 0, 0.3); var _local1:b2Body = this.setCircle(this.scene_mc.round1, 0, 0.3); var _local2:b2RevoluteJointDef = new b2RevoluteJointDef(); _local2.Initialize(box_body1, _local1, _local1.GetWorldCenter()); _local2.enableMotor = true; _local3 = (m_world.CreateJoint(_local2) as b2RevoluteJoint); this.addEventListener(Event.ENTER_FRAME, wood_move_handel); } private function wood_move_handel(_arg1:Event):void{ box_body1.SetXForm(new b2Vec2(box_body1.GetPosition().x, box_body1.GetPosition().y), (box_body1.GetAngle() + (1 / 30))); } } }//package scene
Section 116
//Level3_Scene (scene.Level3_Scene) package scene { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import window.*; import flash.events.*; public class Level3_Scene extends Box2DWorld { public var foodType:String;// = "Food_Apple" private var move_Step:Number;// = 0.0666666666666667 private var all_step:int;// = 85 private var step_num:int; private var wood1:b2Body; private var wood2:b2Body; private var wood3:b2Body; private var f:int;// = 1 public function Level3_Scene(){ this.SetScene(new Scene_03_mc()); createFloor(); creatWood(); this.setFoodType(foodType); } public function creatWood():void{ wood1 = this.setBox(this.scene_mc.wood, 0, 0.3); step_num = all_step; this.addEventListener(Event.ENTER_FRAME, wood_move_handel); initBird(); } private function initBird():void{ var _local1:b2Body; var _local2:b2Body; _local1 = this.setBird(this.scene_mc.bird1_mc); _local1.m_userData.gotoAndStop(1); _local2 = this.setBird(this.scene_mc.bird2_mc); _local2.m_userData.gotoAndStop(1); } private function wood_move_handel(_arg1:Event):void{ if (f == -1){ if (wood1.GetUserData().x <= 111.6){ f = 1; }; }; if (f == 1){ if (wood1.GetUserData().x >= 527.5){ f = -1; }; }; wood1.SetXForm(new b2Vec2((wood1.GetPosition().x + (move_Step * f)), wood1.GetPosition().y), 0); } } }//package scene
Section 117
//Level30_Scene (scene.Level30_Scene) package scene { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import window.*; import flash.events.*; public class Level30_Scene extends Box2DWorld { public var foodType:String;// = "Food_Cake" private var birds_Array:Array; private var box_body1:b2Body; private var box_body2:b2Body; private var speed:Number;// = 0.0333333333333333 private var f1:int;// = 1 private var f2:int;// = 1 public function Level30_Scene(){ birds_Array = new Array(); super(); this.SetScene(new Scene_30_mc()); createFloor(); setGuanjie(); initBird(); this.setFoodType(foodType); } private function initBird():void{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Body; _local1 = this.setBird(this.scene_mc.bird1_mc); _local1.m_userData.gotoAndStop(1); _local2 = this.setBird(this.scene_mc.bird2_mc); _local2.m_userData.gotoAndStop(1); _local3 = this.setBird(this.scene_mc.bird3_mc); _local3.m_userData.gotoAndStop(1); } private function setGuanjie():void{ box_body1 = this.setBox(this.scene_mc[String("box1")], 0, 0.3); box_body2 = this.setBox(this.scene_mc.box2, 0, 0.3); this.addEventListener(Event.ENTER_FRAME, wood_move_handel); } private function wood_move_handel(_arg1:Event):void{ if (box_body1.GetUserData().y < 127){ f1 = 1; } else { if (box_body1.GetUserData().y > 312){ f1 = -1; }; }; if (box_body2.GetUserData().x < 325.3){ f2 = 1; } else { if (box_body2.GetUserData().x > 443.4){ f2 = -1; }; }; box_body1.SetXForm(new b2Vec2(box_body1.GetPosition().x, (box_body1.GetPosition().y + (speed * f1))), box_body1.GetAngle()); box_body2.SetXForm(new b2Vec2((box_body2.GetPosition().x + (speed * f1)), box_body2.GetPosition().y), box_body2.GetAngle()); } } }//package scene
Section 118
//Level4_Scene (scene.Level4_Scene) package scene { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import window.*; import flash.events.*; public class Level4_Scene extends Box2DWorld { public var setTimes:int;// = 5 public var foodType:String;// = "Food_Apple" private var box_body:b2Body; private var box_body1:b2Body; private var speed_1x:Number; private var speed_1y:Number; private var speed_2x:Number; private var speed_2y:Number; public function Level4_Scene(){ this.SetScene(new Scene_04_mc()); createFloor(); setBoxs(); initBird(); this.setFoodType(foodType); } private function initBird():void{ var _local1:b2Body; var _local2:b2Body; _local1 = this.setBird(this.scene_mc.bird1_mc); _local1.m_userData.gotoAndStop(1); _local2 = this.setBird(this.scene_mc.bird2_mc); _local2.m_userData.gotoAndStop(1); } private function setBoxs():void{ speed_1x = ((565.4 - 459.1) / 2000); speed_1y = ((153.4 - 66.2) / 2000); speed_2x = ((441.8 - 575.7) / 2000); speed_2y = ((435.5 - 296.7) / 2000); box_body = this.setBox(this.scene_mc[String("box1")], 0, 0.3); box_body1 = this.setBox(this.scene_mc[String("box2")], 0, 0.3); this.addEventListener(Event.ENTER_FRAME, enter_handel); } private function enter_handel(_arg1:Event):void{ if (speed_1x > 0){ if (box_body.GetUserData().x >= 565.4){ speed_1x = -(speed_1x); speed_1y = -(speed_1y); }; }; if (speed_1x < 0){ if (box_body.GetUserData().x <= 459.1){ speed_1x = -(speed_1x); speed_1y = -(speed_1y); }; }; box_body.SetXForm(new b2Vec2((box_body.GetPosition().x + speed_1x), (box_body.GetPosition().y + speed_1y)), box_body.GetAngle()); if (speed_2x > 0){ if (box_body1.GetUserData().x >= 565.4){ speed_2x = -(speed_2x); speed_2y = -(speed_2y); }; }; if (speed_2x < 0){ if (box_body1.GetUserData().x <= 459.1){ speed_2x = -(speed_2x); speed_2y = -(speed_2y); }; }; box_body1.SetXForm(new b2Vec2((box_body1.GetPosition().x + speed_2x), (box_body1.GetPosition().y + speed_2y)), box_body1.GetAngle()); } } }//package scene
Section 119
//Level5_Scene (scene.Level5_Scene) package scene { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import window.*; import flash.events.*; public class Level5_Scene extends Box2DWorld { public var setTimes:int;// = 5 public var foodType:String;// = "Food_Apple" private var box_body:b2Body; private var f:int;// = 1 private var move_Step;// = 0.0333333333333333 public function Level5_Scene(){ this.SetScene(new Scene_05_mc()); createFloor(); setBoxs(); initBird(); this.setFoodType(foodType); } private function initBird():void{ var _local1:b2Body; var _local2:b2Body; _local1 = this.setBird(this.scene_mc.bird1_mc); _local1.m_userData.gotoAndStop(1); _local2 = this.setBird(this.scene_mc.bird2_mc); _local2.m_userData.gotoAndStop(1); } private function setBoxs():void{ box_body = this.setBox(this.scene_mc[String("box1")], 0, 0.3); this.addEventListener(Event.ENTER_FRAME, enter_frame_handel); } private function enter_frame_handel(_arg1:Event):void{ if (f == -1){ if (box_body.GetUserData().x <= 312){ f = 1; }; }; if (f == 1){ if (box_body.GetUserData().x >= 508){ f = -1; }; }; box_body.SetXForm(new b2Vec2((box_body.GetPosition().x + (move_Step * f)), box_body.GetPosition().y), 0); } } }//package scene
Section 120
//Level6_Scene (scene.Level6_Scene) package scene { import Box2D.Dynamics.*; import window.*; public class Level6_Scene extends Box2DWorld { public var setTimes:int;// = 5 public var foodType:String;// = "Food_Apple" public function Level6_Scene(){ this.SetScene(new Scene_06_mc()); createFloor(); initBird(); var _local1:b2Body = this.setCircle(this.scene_mc.round1, 1, 0.3); this.setFoodType(foodType); } private function initBird():void{ var _local1:b2Body; _local1 = this.setBird(this.scene_mc.bird1_mc); _local1.m_userData.gotoAndStop(1); } } }//package scene
Section 121
//Level7_Scene (scene.Level7_Scene) package scene { import Box2D.Dynamics.*; import window.*; public class Level7_Scene extends Box2DWorld { public var setTimes:int;// = 5 public var foodType:String;// = "Food_Apple" public function Level7_Scene(){ this.SetScene(new Scene_07_mc()); createFloor(); initBird(); this.setFoodType(foodType); } private function initBird():void{ var _local1:b2Body; var _local2:b2Body; _local1 = this.setBird(this.scene_mc.bird1_mc); this.scene_mc.bird1_mc.gotoAndStop(1); _local2 = this.setBird(this.scene_mc.bird2_mc); this.scene_mc.bird2_mc.gotoAndStop(1); } } }//package scene
Section 122
//Level8_Scene (scene.Level8_Scene) package scene { import Box2D.Dynamics.*; import window.*; public class Level8_Scene extends Box2DWorld { public var foodType:String;// = "Food_Apple" public function Level8_Scene(){ this.SetScene(new Scene_08_mc()); createFloor(); initBird(); this.setFoodType(foodType); } private function initBird():void{ var _local1:b2Body; _local1 = this.setBird(this.scene_mc.bird1_mc); _local1 = this.setBird(this.scene_mc.bird2_mc); this.scene_mc.bird1_mc.gotoAndStop(1); this.scene_mc.bird2_mc.gotoAndStop(1); } } }//package scene
Section 123
//Level9_Scene (scene.Level9_Scene) package scene { import Box2D.Dynamics.*; import window.*; public class Level9_Scene extends Box2DWorld { public var foodType:String;// = "Food_Apple" public function Level9_Scene(){ this.SetScene(new Scene_09_mc()); createFloor(); initBird(); this.setFoodType(foodType); } private function initBird():void{ var _local1:b2Body; _local1 = this.setBird(this.scene_mc.bird1_mc); _local1 = this.setBird(this.scene_mc.bird2_mc); this.scene_mc.bird1_mc.gotoAndStop(1); this.scene_mc.bird2_mc.gotoAndStop(1); } } }//package scene
Section 124
//SoundClass (scene.SoundClass) package scene { public class SoundClass extends Sound_mc { private static var _instance:SoundClass; public function openSound(_arg1:String):void{ this.gotoAndStop(_arg1); this.gotoAndStop(1); } public static function getInstance():SoundClass{ if (_instance == null){ _instance = new (SoundClass); }; return (_instance); } } }//package scene
Section 125
//SaveClass (until.SaveClass) package until { import flash.net.*; public class SaveClass { private var gameInfo:SharedObject; private static var _instance:SaveClass; public function SaveClass(){ gameInfo = SharedObject.getLocal("bird_save"); } public function saveGameInfo():void{ gameInfo.data.game_name = "bird_save"; gameInfo.data.level = SysConsts.now_level; var flushStatus:String; try { flushStatus = gameInfo.flush(); } catch(error:Error) { trace("文件不能被保存"); }; if (flushStatus != null){ switch (flushStatus){ case SharedObjectFlushStatus.PENDING: trace("分配的空间量不足以存储该对象"); break; case SharedObjectFlushStatus.FLUSHED: trace("成功写入本地磁盘上的文件"); break; }; }; } public function getGmameInfo():Boolean{ var _local1:Boolean; trace("gameInfo.data.game_name", gameInfo.data.game_name); trace(gameInfo.data.level); if (gameInfo.data.game_name != null){ SysConsts.save_level = gameInfo.data.level; _local1 = true; } else { SysConsts.save_level = 0; }; return (_local1); } public static function getInstance():SaveClass{ if (_instance == null){ _instance = new (SaveClass); }; return (_instance); } } }//package until
Section 126
//Box2DWorld (window.Box2DWorld) package window { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import flash.display.*; import flash.events.*; import event.*; import fl.transitions.*; import scene.*; import fl.transitions.easing.*; import flash.utils.*; public class Box2DWorld extends MovieClip { public var m_world:b2World; public var m_iterations:int;// = 10 public var m_timeStep:Number;// = 0.0333333333333333 public var Bbick:b2Body; public var Wfinal_body1:b2Body; public var Wfinal_body2:b2Body; public var scene_mc:MovieClip; public var apple_array:Array; public var bird_array:Array; private var eatBirds_array:Array; private var bird_num:int; private var foodType:String; private var sound_time:int;// = 100 private var sound_allTime:int;// = 100 private var send_x:int; private var send_y:int; public function Box2DWorld(){ var _local1:b2AABB = new b2AABB(); _local1.lowerBound.Set(0, -5); _local1.upperBound.Set((SysConsts.stage_weight / 30), (SysConsts.stage_height / 30)); var _local2:b2Vec2 = new b2Vec2(0, 20); var _local3:Boolean; m_world = new b2World(_local1, _local2, _local3); this.addEventListener(MouseEvent.CLICK, scene_clcik_handel); this.addEventListener(Event.ENTER_FRAME, Update, false, 0, true); } private function openSound():void{ var _local1:Number; sound_time--; if (sound_time == 0){ sound_time = sound_allTime; _local1 = Math.random(); if (_local1 > 0.3){ SoundClass.getInstance().openSound("birdbird"); }; }; } public function removed_All():void{ this.removeEventListener(Event.ENTER_FRAME, Update); var _local1:b2Body = m_world.m_bodyList; while (_local1) { m_world.DestroyBody(_local1); _local1 = _local1.m_next; }; } public function gamePause():void{ var _local1:int; while (_local1 < eatBirds_array.length) { MovieClip(eatBirds_array[_local1]).stop(); _local1++; }; this.removeEventListener(Event.ENTER_FRAME, Update); this.removeEventListener(MouseEvent.CLICK, scene_clcik_handel); } public function gameContinuance():void{ var _local1:int; while (_local1 < eatBirds_array.length) { MovieClip(eatBirds_array[_local1]).play(); _local1++; }; this.addEventListener(MouseEvent.CLICK, scene_clcik_handel); this.addEventListener(Event.ENTER_FRAME, Update, false, 0, true); } private function bird_eat_handel(_arg1:Event):void{ var _local2:* = MovieClip(_arg1.currentTarget); if (_local2.getChildAt(0).currentFrame == _local2.getChildAt(0).totalFrames){ _local2.gotoAndStop("fly"); _local2.removeEventListener(Event.ENTER_FRAME, bird_eat_handel); _local2.addEventListener(Event.ENTER_FRAME, bird_fly_handel); }; } private function getFlyBird(_arg1:MovieClip):void{ } private function bird_fly_handel(_arg1:Event):void{ var _local2:* = MovieClip(_arg1.currentTarget); if (_local2.getChildAt(0).currentFrame == _local2.getChildAt(0).totalFrames){ _local2.removeEventListener(Event.ENTER_FRAME, bird_fly_handel); bird_num--; _local2.visible = false; if (bird_num == 0){ CommonEventDispatcher.getInstance().dispatchEvent(new Event(EventConsts.EVENT_SHOW_LEVELPANEL)); }; }; } public function SetScene(_arg1:MovieClip):void{ scene_mc = _arg1; this.addChild(scene_mc); scene_mc.feeding_box.feeding_box.gotoAndStop(1); apple_array = new Array(); bird_array = new Array(); eatBirds_array = new Array(); bird_num = 0; } public function setFoodType(_arg1:String):void{ foodType = _arg1; var _local2:* = getDefinitionByName(foodType); scene_mc.feeding_box.feeding_box.foodbox.addChild(new (_local2)); } private function scene_clcik_handel(_arg1:Event):void{ if (scene_mc.feeding_box.feeding_box.currentFrame == 15){ scene_mc.feeding_box.feeding_box.play(); scene_mc.feeding_box.addEventListener(Event.ENTER_FRAME, feeding_frame_handel); send_x = (mouseX - scene_mc.feeding_box.x); if (send_x < 0){ send_x = 0; }; send_y = (((scene_mc.feeding_box.y + mouseY) - SysConsts.stage_height) - scene_mc.feeding_box.y); }; } private function feeding_frame_handel(_arg1:Event):void{ var _local2:int; var _local3:int; var _local4:*; var _local5:b2Body; if (scene_mc.feeding_box.feeding_box.currentFrame == 20){ scene_mc.feeding_box.removeEventListener(Event.ENTER_FRAME, feeding_frame_handel); _local2 = (scene_mc.feeding_box.x + scene_mc.feeding_box.apple_box.x); _local3 = (scene_mc.feeding_box.y + scene_mc.feeding_box.apple_box.y); _local4 = getDefinitionByName(foodType); _local5 = CreateFloor.addRotundity(this, _local2, _local3, 0, 0.5, 0.3, new (_local4), true); _local5.SetBullet(true); _local5.SetLinearVelocity(new b2Vec2((send_x / 5), (send_y / 5))); apple_array.push(_local5); GameScene.getInstance().apple_num++; GameScene.getInstance().showTextBox(); SoundClass.getInstance().openSound("foodsend"); }; } private function Update(_arg1:Event):void{ openSound(); BirdsJIance(); appleJianCe(); m_world.Step(m_timeStep, m_iterations); var _local2:b2Body = m_world.m_bodyList; while (_local2) { if ((_local2.m_userData is Sprite)){ _local2.m_userData.x = (_local2.GetPosition().x * 30); _local2.m_userData.y = (_local2.GetPosition().y * 30); _local2.m_userData.rotation = (_local2.GetAngle() * (180 / Math.PI)); }; _local2 = _local2.m_next; }; } private function BirdsJIance():void{ var _local1:int; while (_local1 < bird_array.length) { if ((((((b2Body(bird_array[_local1]).m_userData.x < 0)) || ((b2Body(bird_array[_local1]).m_userData.x > SysConsts.stage_weight)))) || ((b2Body(bird_array[_local1]).m_userData.y > SysConsts.stage_height)))){ m_world.DestroyBody(b2Body(bird_array[_local1])); bird_array.splice(_local1, 1); CommonEventDispatcher.getInstance().dispatchEvent(new Event(EventConsts.PLAY_AGAIN_LEVEL)); break; }; b2Body(bird_array[_local1]).SetXForm(b2Body(bird_array[_local1]).GetPosition(), 0); _local1++; }; } private function appleJianCe():void{ var _local2:Boolean; var _local3:Boolean; var _local4:int; var _local5:Boolean; var _local6:Tween; var _local7:Tween; var _local1:int; while (_local1 < apple_array.length) { if ((((((b2Body(apple_array[_local1]).m_userData.x < 0)) || ((b2Body(apple_array[_local1]).m_userData.x > SysConsts.stage_weight)))) || ((b2Body(apple_array[_local1]).m_userData.y > SysConsts.stage_height)))){ this.removeChild(b2Body(apple_array[_local1]).m_userData); m_world.DestroyBody(b2Body(apple_array[_local1])); apple_array.splice(_local1, 1); break; }; if (b2Body(apple_array[_local1]).IsSleeping()){ this.removeChild(b2Body(apple_array[_local1]).m_userData); m_world.DestroyBody(b2Body(apple_array[_local1])); apple_array.splice(_local1, 1); } else { _local2 = false; _local3 = false; if (Math.abs(b2Body(apple_array[_local1]).GetLinearVelocity().x) <= 0.01){ _local3 = true; }; _local4 = 0; while (_local4 < bird_array.length) { _local5 = false; if (MovieClip(b2Body(bird_array[_local4]).m_userData.hitBox).hitTestObject(b2Body(apple_array[_local1]).m_userData)){ if (MovieClip(b2Body(bird_array[_local4]).m_userData).currentLabel != "hit"){ MovieClip(b2Body(bird_array[_local4]).m_userData).gotoAndStop("hit"); b2Body(bird_array[_local4]).SetAngularVelocity(30); SoundClass.getInstance().openSound("birdHit"); }; }; if (MovieClip(b2Body(bird_array[_local4]).m_userData).currentLabel == "hit"){ _local5 = true; }; if (!_local5){ if (((((((MovieClip(b2Body(bird_array[_local4]).m_userData).x - b2Body(apple_array[_local1]).m_userData.x) < 40)) && (((MovieClip(b2Body(bird_array[_local4]).m_userData).x - b2Body(apple_array[_local1]).m_userData.x) > 0)))) && ((Math.abs((MovieClip(b2Body(bird_array[_local4]).m_userData).y - b2Body(apple_array[_local1]).m_userData.y)) < 40)))){ if (_local3){ _local2 = true; MovieClip(b2Body(bird_array[_local4]).m_userData).gotoAndStop("left_eat"); MovieClip(b2Body(bird_array[_local4]).m_userData).addEventListener(Event.ENTER_FRAME, bird_eat_handel); } else { if (MovieClip(b2Body(bird_array[_local4]).m_userData).currentLabel != "left_see"){ MovieClip(b2Body(bird_array[_local4]).m_userData).gotoAndStop("left_see"); }; }; } else { if (((((((MovieClip(b2Body(bird_array[_local4]).m_userData).x - b2Body(apple_array[_local1]).m_userData.x) > -40)) && (((MovieClip(b2Body(bird_array[_local4]).m_userData).x - b2Body(apple_array[_local1]).m_userData.x) < 0)))) && ((Math.abs((MovieClip(b2Body(bird_array[_local4]).m_userData).y - b2Body(apple_array[_local1]).m_userData.y)) < 40)))){ if (_local3){ _local2 = true; MovieClip(b2Body(bird_array[_local4]).m_userData).gotoAndStop("right_eat"); MovieClip(b2Body(bird_array[_local4]).m_userData).addEventListener(Event.ENTER_FRAME, bird_eat_handel); } else { if (MovieClip(b2Body(bird_array[_local4]).m_userData).currentLabel != "right_see"){ MovieClip(b2Body(bird_array[_local4]).m_userData).gotoAndStop("right_see"); }; }; }; }; if (_local2){ TransitionManager.start(b2Body(apple_array[_local1]).m_userData, {type:Zoom, direction:Transition.OUT, duration:1, easing:None.easeOut}); _local6 = new Tween(b2Body(apple_array[_local1]).m_userData, "x", None.easeOut, b2Body(apple_array[_local1]).m_userData.x, b2Body(bird_array[_local4]).m_userData.x, 6, false); _local7 = new Tween(b2Body(apple_array[_local1]).m_userData, "y", None.easeOut, b2Body(apple_array[_local1]).m_userData.y, b2Body(bird_array[_local4]).m_userData.y, 6, false); m_world.DestroyBody(b2Body(apple_array[_local1])); apple_array.splice(_local1, 1); m_world.DestroyBody(b2Body(bird_array[_local4])); bird_array.splice(_local4, 1); break; }; }; _local4++; }; }; _local1++; }; } public function createFloor():void{ var _local3:*; MovieClip(scene_mc.feeding_box.feeding_box).gotoAndStop(15); var _local1:MovieClip = scene_mc.object_box; var _local2:int; while (_local2 < _local1.numChildren) { _local3 = _local1.getChildAt(_local2); CreateFloor.addBox(this, (_local1.x + _local3.x), (_local1.y + _local3.y), 0, 0, 0.3, _local3, false); _local2++; }; } public function setBird(_arg1:MovieClip):b2Body{ var _local2:b2Body; _local2 = CreateFloor.addBox(this, _arg1.x, _arg1.y, 0, 1, 0.3, _arg1); bird_array.push(_local2); bird_num++; return (_local2); } public function setBox(_arg1:MovieClip, _arg2:Number=0, _arg3:Number=1, _arg4:Number=0.1):b2Body{ var _local5:b2Body; _local5 = CreateFloor.addBox(this, _arg1.x, _arg1.y, 0, _arg2, _arg3, _arg1, true, _arg4); return (_local5); } public function setCircle(_arg1:MovieClip, _arg2:Number=0, _arg3:Number=1):b2Body{ var _local4:b2Body; _local4 = CreateFloor.addRotundity(this, _arg1.x, _arg1.y, 0, _arg2, _arg3, _arg1); return (_local4); } private function setDebugDraw():void{ var _local1:b2DebugDraw = new b2DebugDraw(); var _local2:Sprite = new Sprite(); addChild(_local2); _local1.m_sprite = _local2; _local1.m_drawScale = 30; _local1.m_fillAlpha = 0; _local1.m_lineThickness = 1; _local1.m_drawFlags = 4294967295; m_world.SetDebugDraw(_local1); } } }//package window
Section 127
//GameOverWindow (window.GameOverWindow) package window { import flash.events.*; import event.*; import flash.net.*; public class GameOverWindow extends SceneFinishClass { private var user_name:String; private var user_score:int; private static var _instance:GameOverWindow; public function GameOverWindow(){ this.playAagin_btn.addEventListener(MouseEvent.CLICK, playAagin_handel); this.submit_btn.addEventListener(MouseEvent.CLICK, submit_btn_handel); } private function moregame_btn_handel(_arg1:MouseEvent):void{ SysConsts.setUrlAddress(SysConsts.more_game_url); } private function free_btn_handel(_arg1:MouseEvent):void{ SysConsts.setUrlAddress(SysConsts.free_url); } private function playAagin_handel(_arg1:Event):void{ CommonEventDispatcher.getInstance().dispatchEvent(new Event(EventConsts.EVENT_GAME_MUNEWINDOW)); } private function submit_btn_handel(_arg1:Event):void{ if (this.name_box.text != ""){ user_name = this.name_box.text; SubmitScore(); }; } public function SubmitScore():void{ var _local1:URLVariables = new URLVariables(); var _local2 = "gameslistsavebirds"; var _local3:* = (new Date().getTime() + String((Math.floor((Math.random() * 9000)) + 1000))); _local1.theplayid = (new Date().getTime() + String((Math.floor((Math.random() * 9000)) + 1000))); var _local4:URLRequest = new URLRequest("http://www.gameslist.com/Save-The-Birds-highscore"); _local1.username = user_name; _local1.score = user_score; trace((((_local2 + _local1.theplayid) + _local1.username) + _local1.score)); _local4.data = _local1; _local4.method = "POST"; navigateToURL(_local4, "_blank"); } public function setData(_arg1:int, _arg2:String=""):void{ user_name = _arg2; user_score = _arg1; score_box.text = String(_arg1); name_box.text = String(_arg2); } public static function getInstance():GameOverWindow{ if (_instance == null){ _instance = new (GameOverWindow); }; return (_instance); } } }//package window
Section 128
//GamePauseWindow (window.GamePauseWindow) package window { import flash.events.*; import event.*; public class GamePauseWindow extends ScenePauseClass { private static var _instance:GamePauseWindow; public function GamePauseWindow(){ this.mask_box.visible = false; this.sure_box.visible = false; this.sure_box.yes_btn.addEventListener(MouseEvent.CLICK, yes_btn_handel); this.sure_box.no_btn.addEventListener(MouseEvent.CLICK, no_btn_handel); this.paly_btn.addEventListener(MouseEvent.CLICK, paly_btn_handel); this.maninmune_btn.addEventListener(MouseEvent.CLICK, maninmune_btn_handel); this.morengame_btn.addEventListener(MouseEvent.CLICK, morengame_btn_handel); this.free_btn.addEventListener(MouseEvent.CLICK, free_btn_handel); } private function yes_btn_handel(_arg1:MouseEvent):void{ this.mask_box.visible = false; this.sure_box.visible = false; CommonEventDispatcher.getInstance().dispatchEvent(new Event(EventConsts.EVENT_PAUSE_GOMUNEWINODW)); } private function no_btn_handel(_arg1:MouseEvent):void{ this.mask_box.visible = false; this.sure_box.visible = false; } private function paly_btn_handel(_arg1:Event):void{ CommonEventDispatcher.getInstance().dispatchEvent(new Event(EventConsts.EVENT_GAME_CONTINUANCE)); } private function maninmune_btn_handel(_arg1:Event):void{ this.mask_box.visible = true; this.sure_box.visible = true; } private function morengame_btn_handel(_arg1:Event):void{ SysConsts.setUrlAddress(SysConsts.more_game_url); } private function free_btn_handel(_arg1:MouseEvent):void{ SysConsts.setUrlAddress(SysConsts.free_url); } public static function getInstance():GamePauseWindow{ if (_instance == null){ _instance = new (GamePauseWindow); }; return (_instance); } } }//package window
Section 129
//GameScene (window.GameScene) package window { import until.*; import flash.display.*; import flash.events.*; import event.*; import flash.utils.*; import flash.ui.*; public class GameScene extends MovieClip { private var level_scene:Box2DWorld; private var infowindow:MovieClip; public var apple_num:int; private var time_num:int; public var game_score:int; private var time:Timer; private var now_level:int; private var descent_mc:Descent_mc; private static var instance:GameScene; public function GameScene(){ time = new Timer(1000); time.addEventListener(TimerEvent.TIMER, timer_handel); CommonEventDispatcher.getInstance().addEventListener(EventConsts.EVENT_SHOW_LEVELPANEL, show_levelpanel_hanel); CommonEventDispatcher.getInstance().addEventListener(EventConsts.PLAY_NEXT_LEVEL, next_level_handel); CommonEventDispatcher.getInstance().addEventListener(EventConsts.PLAY_AGAIN_LEVEL, again_btn_handel); CommonEventDispatcher.getInstance().addEventListener(EventConsts.EVENT_GAME_CONTINUANCE, game_continuance_handel); CommonEventDispatcher.getInstance().addEventListener(EventConsts.EVENT_PAUSE_GOMUNEWINODW, go_mwinodw_handel); descent_mc = new Descent_mc(); descent_mc.enabled = false; descent_mc.mouseEnabled = false; infowindow = new infoWindow(); infowindow.gotoAndStop(1); infowindow.again_btn.addEventListener(MouseEvent.CLICK, again_btn_handel); infowindow.next_btn.addEventListener(MouseEvent.CLICK, next_btn_handel); infowindow.next_btn.visible = true; infowindow.pause_btn.addEventListener(MouseEvent.CLICK, pause_btn_handel); this.addEventListener(MouseEvent.MOUSE_MOVE, scene_move_handel); } private function scene_move_handel(_arg1:MouseEvent):void{ descent_mc.x = mouseX; descent_mc.y = mouseY; } private function timer_handel(_arg1:TimerEvent):void{ time_num++; showTextBox(); } private function show_levelpanel_hanel(_arg1:Event):void{ time.stop(); Mouse.show(); this.addChild(LevelPanel.getInstance()); game_score = (game_score + LevelPanel.getInstance().setPanelData(5, time_num, apple_num, now_level, game_score)); if (now_level > SysConsts.save_level){ SysConsts.now_level = now_level; SaveClass.getInstance().saveGameInfo(); }; } private function next_level_handel(_arg1:Event):void{ if (now_level == SysConsts.LevelArray.length){ if (now_level > SysConsts.save_level){ SysConsts.now_level = now_level; SaveClass.getInstance().saveGameInfo(); }; Mouse.show(); removeGameWindow(); this.addChild(GameOverWindow.getInstance()); GameOverWindow.getInstance().setData(game_score); } else { now_level++; gameAgain(); }; this.removeChild(LevelPanel.getInstance()); } private function again_btn_handel(_arg1:Event):void{ gameAgain(); } private function next_btn_handel(_arg1:Event):void{ if (now_level == SysConsts.LevelArray.length){ Mouse.show(); this.addChild(GameOverWindow.getInstance()); GameOverWindow.getInstance().setData(game_score); removeGameWindow(); } else { now_level++; gameAgain(); }; } private function pause_btn_handel(_arg1:Event):void{ Mouse.show(); this.addChild(GamePauseWindow.getInstance()); time.stop(); level_scene.gamePause(); } private function game_continuance_handel(_arg1:Event):void{ Mouse.hide(); this.removeChild(GamePauseWindow.getInstance()); time.start(); level_scene.gameContinuance(); } private function go_mwinodw_handel(_arg1:Event):void{ this.removeChild(GamePauseWindow.getInstance()); removeGameWindow(); CommonEventDispatcher.getInstance().dispatchEvent(new Event(EventConsts.EVENT_GAME_MUNEWINDOW)); } private function gameAgain():void{ Mouse.hide(); removeGameWindow(); var _local1:int = (now_level - 1); var _local2:* = getDefinitionByName(SysConsts.LevelArray[_local1]); level_scene = new (_local2); this.addChild(level_scene); this.addChild(infowindow); this.addChild(descent_mc); infowindow.play(); setGameInfo(); } public function setLevelScene():void{ game_score = 0; now_level = SysConsts.now_level; var _local1:int = (now_level - 1); var _local2:* = getDefinitionByName(SysConsts.LevelArray[_local1]); level_scene = new (_local2); this.addChild(level_scene); this.addChild(infowindow); Mouse.hide(); this.addChild(descent_mc); setGameInfo(); } private function setGameInfo():void{ apple_num = 0; time_num = 0; showTextBox(); time.start(); } public function showTextBox():void{ infowindow.time_text.text = String((time_num + "s")); infowindow.score_text.text = String(game_score); infowindow.apple_text.text = String(apple_num); infowindow.level_text.text = String(now_level); } private function removeGameWindow():void{ level_scene.removed_All(); this.removeChild(level_scene); this.removeChild(infowindow); } public static function getInstance():GameScene{ if (instance == null){ instance = new (GameScene); }; return (instance); } } }//package window
Section 130
//GamesMainMenu (window.GamesMainMenu) package window { import flash.display.*; import flash.events.*; import event.*; public class GamesMainMenu extends MainMenuClass { private static var _instance:GamesMainMenu; public function GamesMainMenu(){ getbtn_handel(); } private function getbtn_handel(){ MovieClip(this).play_btn.addEventListener(MouseEvent.CLICK, play_btn_handle); MovieClip(this).gameWalk.addEventListener(MouseEvent.CLICK, gameWalk_btn_handle); MovieClip(this).moregame.addEventListener(MouseEvent.CLICK, moregame_btn_handle); MovieClip(this).free_btn.addEventListener(MouseEvent.CLICK, free_btn_handle); } private function play_btn_handle(_arg1:MouseEvent):void{ CommonEventDispatcher.getInstance().dispatchEvent(new Event(EventConsts.PLAY_GAME_GAMESTART)); } private function hightScore_btn_handle(_arg1:MouseEvent):void{ SysConsts.setUrlAddress(SysConsts.heigh_score_url); } private function moregame_btn_handle(_arg1:MouseEvent):void{ SysConsts.setUrlAddress(SysConsts.more_game_url); } private function gameWalk_btn_handle(_arg1:MouseEvent):void{ SysConsts.setUrlAddress(SysConsts.game_walkthrough); } private function free_btn_handle(_arg1:MouseEvent):void{ SysConsts.setUrlAddress(SysConsts.free_url); } public static function getInstance():GamesMainMenu{ if (_instance == null){ _instance = new (GamesMainMenu); }; return (_instance); } } }//package window
Section 131
//LevelChooseView (window.LevelChooseView) package window { import flash.display.*; import flash.events.*; import event.*; public class LevelChooseView extends LvelChoose { private static var _instance:LevelChooseView; public function LevelChooseView(){ var _local2:String; super(); this.maninmune_btn.addEventListener(MouseEvent.CLICK, mainmune_bnt_click); MovieClip(this).num_box.mouseChildren = false; MovieClip(this).num_box.mouseEnabled = false; var _local1 = 1; while (_local1 <= 30) { _local2 = ("s_" + _local1); this[_local2].gotoAndStop(1); _local1++; }; } public function setOpen():void{ var _local2:String; var _local3:String; var _local1 = 1; while (_local1 <= (SysConsts.save_level + 1)) { _local2 = ("s_" + _local1); _local3 = ("l_" + _local1); this[_local2].visible = false; MovieClip(this[_local3]).buttonMode = true; MovieClip(this[_local3]).addEventListener(MouseEvent.CLICK, choose_level_handel, false, 0, true); _local1++; }; } private function choose_level_handel(_arg1:MouseEvent):void{ SysConsts.now_level = String(_arg1.currentTarget.name).split("_")[1]; MovieClip(this).dispatchEvent(new Event(EventConsts.EVENT_CHOOSE_OVER)); } private function mainmune_bnt_click(_arg1:MouseEvent):void{ CommonEventDispatcher.getInstance().dispatchEvent(new Event(EventConsts.EVENT_GAME_MUNEWINDOW)); } public static function getInstance():LevelChooseView{ if (_instance == null){ _instance = new (LevelChooseView); }; return (_instance); } } }//package window
Section 132
//LevelPanel (window.LevelPanel) package window { import flash.events.*; import event.*; public class LevelPanel extends Scene_Clear_mc { private static var instance:LevelPanel; public function LevelPanel(){ this.next_btn.addEventListener(MouseEvent.CLICK, next_level_handel); this.more_btn.addEventListener(MouseEvent.CLICK, moregame_btn_handle); this.maninmune_btn.addEventListener(MouseEvent.CLICK, maninmune_handle); } private function next_level_handel(_arg1:MouseEvent):void{ CommonEventDispatcher.getInstance().dispatchEvent(new Event(EventConsts.PLAY_NEXT_LEVEL)); } public function setPanelData(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int):int{ var _local6:int; var _local7:int; if (_arg2 <= (_arg1 + 2)){ _local6 = ((500 / Math.log(2)) + (((_arg1 + 2) - _arg2) * 500)); } else { _local6 = (500 / Math.log((_arg2 - _arg1))); }; this.time_score.text = String(_local6); if (_arg3 <= (_arg1 + 2)){ _local7 = ((500 / Math.log(2)) + (((_arg1 + 2) - _arg3) * 500)); } else { _local7 = (500 / Math.log((_arg3 - _arg1))); }; this.food_score.text = String(_local7); this.level_box.text = String(_arg4); var _local8:int = (_local6 + _local7); this.total_score.text = String(_local8); return (_local8); } private function maninmune_handle(_arg1:MouseEvent):void{ CommonEventDispatcher.getInstance().dispatchEvent(new Event(EventConsts.EVENT_GAME_MUNEWINDOW)); } private function moregame_btn_handle(_arg1:MouseEvent):void{ SysConsts.setUrlAddress(SysConsts.more_game_url); } public static function getInstance():LevelPanel{ if (instance == null){ instance = new (LevelPanel); }; return (instance); } } }//package window
Section 133
//BirdsMain (BirdsMain) package { import until.*; import window.*; import flash.display.*; import flash.events.*; import event.*; public class BirdsMain extends MovieClip { public function BirdsMain(){ SysConsts.initLevelScene(); CommonEventDispatcher.getInstance().addEventListener(EventConsts.PLAY_GAME_GAMESTART, game_start_handel); CommonEventDispatcher.getInstance().addEventListener(EventConsts.EVENT_GAME_MUNEWINDOW, game_window_handel); this.addChild(GamesMainMenu.getInstance()); } private function choose_over_handel(_arg1:Event):void{ removeAll(); this.addChild(GameScene.getInstance()); GameScene.getInstance().setLevelScene(); } private function game_window_handel(_arg1:Event):void{ removeAll(); this.addChild(GamesMainMenu.getInstance()); } private function addChooseView():void{ removeAll(); SaveClass.getInstance().getGmameInfo(); this.addChild(LevelChooseView.getInstance()); LevelChooseView.getInstance().setOpen(); MovieClip(LevelChooseView.getInstance()).addEventListener(EventConsts.EVENT_CHOOSE_OVER, choose_over_handel); } private function game_start_handel(_arg1:Event):void{ removeAll(); addChooseView(); } private function removeAll():void{ var _local1:int; while (_local1 < this.numChildren) { this.removeChildAt(_local1); _local1++; }; } } }//package
Section 134
//Descent_mc (Descent_mc) package { import flash.display.*; public dynamic class Descent_mc extends MovieClip { } }//package
Section 135
//EventConsts (EventConsts) package { public class EventConsts { public static var EVENT_GAME_MUNEWINDOW:String = "EVENT_GAME_MUNEWINDOW"; public static var PLAY_GAME_GAMESTART:String = "PLAY_GAME_GAMESTART"; public static var EVENT_CHOOSE_OVER:String = "EVENT_CHOOSE_OVER"; public static var PLAY_NEXT_LEVEL:String = "PLAY_NEXT_LEVEL"; public static var PLAY_AGAIN_LEVEL:String = "PLAY_AGAIN_LEVEL"; public static var EVENT_GAME_CONTINUANCE:String = "EVENT_GAME_CONTINUANCE"; public static var EVENT_PAUSE_GOMUNEWINODW:String = "EVENT_PAUSE_GOMUNEWINODW"; public static var EVENT_SHOW_LEVELPANEL:String = "EVENT_SHOW_LEVELPANEL"; public static var EVENT_SUBMIT_SCORE:String = "EVENT_SUBMIT_SCORE"; } }//package
Section 136
//Food_Apple (Food_Apple) package { import flash.display.*; public dynamic class Food_Apple extends MovieClip { } }//package
Section 137
//Food_Cake (Food_Cake) package { import flash.display.*; public dynamic class Food_Cake extends MovieClip { } }//package
Section 138
//Food_Coconut (Food_Coconut) package { import flash.display.*; public dynamic class Food_Coconut extends MovieClip { } }//package
Section 139
//infoWindow (infoWindow) package { import flash.display.*; import flash.text.*; public dynamic class infoWindow extends MovieClip { public var time_text:TextField; public var level_text:TextField; public var again_btn:SimpleButton; public var pause_btn:SimpleButton; public var apple_text:TextField; public var score_text:TextField; public var next_btn:MovieClip; public function infoWindow(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 140
//LvelChoose (LvelChoose) package { import flash.display.*; public dynamic class LvelChoose extends MovieClip { public var s_25:MovieClip; public var s_16:MovieClip; public var l_29:MovieClip; public var l_9:MovieClip; public var s_26:MovieClip; public var s_17:MovieClip; public var s_27:MovieClip; public var s_18:MovieClip; public var s_28:MovieClip; public var s_19:MovieClip; public var num_box:MovieClip; public var s_29:MovieClip; public var s_1:MovieClip; public var maninmune_btn:SimpleButton; public var s_2:MovieClip; public var s_3:MovieClip; public var l_10:MovieClip; public var s_4:MovieClip; public var l_20:MovieClip; public var l_11:MovieClip; public var s_5:MovieClip; public var l_30:MovieClip; public var l_21:MovieClip; public var l_12:MovieClip; public var l_1:MovieClip; public var s_6:MovieClip; public var l_22:MovieClip; public var l_13:MovieClip; public var l_2:MovieClip; public var s_10:MovieClip; public var s_7:MovieClip; public var l_23:MovieClip; public var l_14:MovieClip; public var l_3:MovieClip; public var s_20:MovieClip; public var s_11:MovieClip; public var s_8:MovieClip; public var l_24:MovieClip; public var l_15:MovieClip; public var l_4:MovieClip; public var s_30:MovieClip; public var s_21:MovieClip; public var s_12:MovieClip; public var s_9:MovieClip; public var l_25:MovieClip; public var l_16:MovieClip; public var l_5:MovieClip; public var s_22:MovieClip; public var s_13:MovieClip; public var l_26:MovieClip; public var l_17:MovieClip; public var l_6:MovieClip; public var s_23:MovieClip; public var s_14:MovieClip; public var l_27:MovieClip; public var l_18:MovieClip; public var l_7:MovieClip; public var s_24:MovieClip; public var s_15:MovieClip; public var l_28:MovieClip; public var l_19:MovieClip; public var l_8:MovieClip; } }//package
Section 141
//MainMenuClass (MainMenuClass) package { import flash.display.*; public dynamic class MainMenuClass extends MovieClip { public var free_btn:SimpleButton; public var gameWalk:SimpleButton; public var moregame:SimpleButton; public var play_btn:SimpleButton; } }//package
Section 142
//Maskbox (Maskbox) package { import flash.display.*; public dynamic class Maskbox extends MovieClip { } }//package
Section 143
//MochiBot (MochiBot) package { import flash.display.*; import flash.net.*; import flash.system.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ if (Security.sandboxType == "localWithFile"){ return (null); }; var _local3:MochiBot = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); var _local4 = "http://core.mochibot.com/my/core.swf"; var _local5:URLVariables = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; var _local6:String = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; var _local7:URLRequest = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; var _local8:Loader = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package
Section 144
//Scene_01_mc (Scene_01_mc) package { import flash.display.*; public dynamic class Scene_01_mc extends MovieClip { public var object_box:MovieClip; public var wood0:MovieClip; public var wood1:MovieClip; public var wood2:MovieClip; public var wood3:MovieClip; public var wood4:MovieClip; public var wood5:MovieClip; public var round1:MovieClip; public var round2:MovieClip; public var bird1_mc:MovieClip; public var round3:MovieClip; public var feeding_box:MovieClip; } }//package
Section 145
//Scene_02_mc (Scene_02_mc) package { import flash.display.*; public dynamic class Scene_02_mc extends MovieClip { public var object_box:MovieClip; public var bird2_mc:MovieClip; public var bird1_mc:MovieClip; public var feeding_box:MovieClip; } }//package
Section 146
//Scene_03_mc (Scene_03_mc) package { import flash.display.*; public dynamic class Scene_03_mc extends MovieClip { public var object_box:MovieClip; public var bird2_mc:MovieClip; public var wood:MovieClip; public var bird1_mc:MovieClip; public var feeding_box:MovieClip; } }//package
Section 147
//Scene_04_mc (Scene_04_mc) package { import flash.display.*; public dynamic class Scene_04_mc extends MovieClip { public var box1:MovieClip; public var box2:MovieClip; public var object_box:MovieClip; public var bird2_mc:MovieClip; public var bird1_mc:MovieClip; public var feeding_box:MovieClip; } }//package
Section 148
//Scene_05_mc (Scene_05_mc) package { import flash.display.*; public dynamic class Scene_05_mc extends MovieClip { public var box1:MovieClip; public var object_box:MovieClip; public var bird2_mc:MovieClip; public var bird1_mc:MovieClip; public var feeding_box:MovieClip; } }//package
Section 149
//Scene_06_mc (Scene_06_mc) package { import flash.display.*; public dynamic class Scene_06_mc extends MovieClip { public var object_box:MovieClip; public var round1:MovieClip; public var bird1_mc:MovieClip; public var feeding_box:MovieClip; } }//package
Section 150
//Scene_07_mc (Scene_07_mc) package { import flash.display.*; public dynamic class Scene_07_mc extends MovieClip { public var object_box:MovieClip; public var bird2_mc:MovieClip; public var bird1_mc:MovieClip; public var feeding_box:MovieClip; } }//package
Section 151
//Scene_08_mc (Scene_08_mc) package { import flash.display.*; public dynamic class Scene_08_mc extends MovieClip { public var floor_box:MovieClip; public var object_box:MovieClip; public var bird2_mc:MovieClip; public var bird1_mc:MovieClip; public var feeding_box:MovieClip; } }//package
Section 152
//Scene_09_mc (Scene_09_mc) package { import flash.display.*; public dynamic class Scene_09_mc extends MovieClip { public var object_box:MovieClip; public var bird2_mc:MovieClip; public var bird1_mc:MovieClip; public var feeding_box:MovieClip; } }//package
Section 153
//Scene_10_mc (Scene_10_mc) package { import flash.display.*; public dynamic class Scene_10_mc extends MovieClip { public var object_box:MovieClip; public var bird2_mc:MovieClip; public var bird1_mc:MovieClip; public var feeding_box:MovieClip; } }//package
Section 154
//Scene_11_mc (Scene_11_mc) package { import flash.display.*; public dynamic class Scene_11_mc extends MovieClip { public var object_box:MovieClip; public var bird2_mc:MovieClip; public var round1:MovieClip; public var wood:MovieClip; public var bird1_mc:MovieClip; public var feeding_box:MovieClip; } }//package
Section 155
//Scene_12_mc (Scene_12_mc) package { import flash.display.*; public dynamic class Scene_12_mc extends MovieClip { public var box1:MovieClip; public var box2:MovieClip; public var box3:MovieClip; public var box4:MovieClip; public var box5:MovieClip; public var object_box:MovieClip; public var box6:MovieClip; public var box7:MovieClip; public var box8:MovieClip; public var box9:MovieClip; public var shuibox:MovieClip; public var bird2_mc:MovieClip; public var bird3_mc:MovieClip; public var bird1_mc:MovieClip; public var feeding_box:MovieClip; public var bird4_mc:MovieClip; public var box10:MovieClip; } }//package
Section 156
//Scene_13_mc (Scene_13_mc) package { import flash.display.*; public dynamic class Scene_13_mc extends MovieClip { public var box1:MovieClip; public var box2:MovieClip; public var object_box:MovieClip; public var Round1:Food_Coconut; public var bird2_mc:MovieClip; public var bird3_mc:MovieClip; public var bird1_mc:MovieClip; public var feeding_box:MovieClip; public var bird4_mc:MovieClip; } }//package
Section 157
//Scene_14_mc (Scene_14_mc) package { import flash.display.*; public dynamic class Scene_14_mc extends MovieClip { public var object_box:MovieClip; public var bird1_mc:MovieClip; public var feeding_box:MovieClip; } }//package
Section 158
//Scene_15_mc (Scene_15_mc) package { import flash.display.*; public dynamic class Scene_15_mc extends MovieClip { public var object_box:MovieClip; public var wood1:MovieClip; public var wood2:MovieClip; public var wood3:MovieClip; public var bird2_mc:MovieClip; public var bird3_mc:MovieClip; public var bird1_mc:MovieClip; public var bird6_mc:MovieClip; public var feeding_box:MovieClip; public var bird4_mc:MovieClip; public var bird5_mc:MovieClip; } }//package
Section 159
//Scene_16_mc (Scene_16_mc) package { import flash.display.*; public dynamic class Scene_16_mc extends MovieClip { public var box1:MovieClip; public var object_box:MovieClip; public var bird2_mc:MovieClip; public var bird3_mc:MovieClip; public var round1:MovieClip; public var round2:MovieClip; public var bird1_mc:MovieClip; public var feeding_box:MovieClip; public var bird4_mc:MovieClip; } }//package
Section 160
//Scene_17_mc (Scene_17_mc) package { import flash.display.*; public dynamic class Scene_17_mc extends MovieClip { public var box1:MovieClip; public var box2:MovieClip; public var box3:MovieClip; public var object_box:MovieClip; public var Round1:MovieClip; public var bird2_mc:MovieClip; public var Round2:MovieClip; public var round1:MovieClip; public var Round3:MovieClip; public var round2:MovieClip; public var bird1_mc:MovieClip; public var round3:MovieClip; public var feeding_box:MovieClip; public var box0:MovieClip; } }//package
Section 161
//Scene_18_mc (Scene_18_mc) package { import flash.display.*; public dynamic class Scene_18_mc extends MovieClip { public var box1:MovieClip; public var object_box:MovieClip; public var round1:MovieClip; public var bird1_mc:MovieClip; public var feeding_box:MovieClip; } }//package
Section 162
//Scene_19_mc (Scene_19_mc) package { import flash.display.*; public dynamic class Scene_19_mc extends MovieClip { public var box1:MovieClip; public var object_box:MovieClip; public var bird1_mc:MovieClip; public var feeding_box:MovieClip; public var box:MovieClip; } }//package
Section 163
//Scene_20_mc (Scene_20_mc) package { import flash.display.*; public dynamic class Scene_20_mc extends MovieClip { public var box1:MovieClip; public var object_box:MovieClip; public var bird1_mc:MovieClip; public var feeding_box:MovieClip; } }//package
Section 164
//Scene_21_mc (Scene_21_mc) package { import flash.display.*; public dynamic class Scene_21_mc extends MovieClip { public var object_box:MovieClip; public var bird2_mc:MovieClip; public var bird3_mc:MovieClip; public var bird1_mc:MovieClip; public var feeding_box:MovieClip; public var bird4_mc:MovieClip; } }//package
Section 165
//Scene_22_mc (Scene_22_mc) package { import flash.display.*; public dynamic class Scene_22_mc extends MovieClip { public var box1:MovieClip; public var box2:MovieClip; public var box3:MovieClip; public var box4:MovieClip; public var object_box:MovieClip; public var box5:MovieClip; public var box6:MovieClip; public var box7:MovieClip; public var box8:MovieClip; public var bird2_mc:MovieClip; public var bird1_mc:MovieClip; public var feeding_box:MovieClip; } }//package
Section 166
//Scene_23_mc (Scene_23_mc) package { import flash.display.*; public dynamic class Scene_23_mc extends MovieClip { public var object_box:MovieClip; public var bird2_mc:MovieClip; public var bird3_mc:MovieClip; public var bird1_mc:MovieClip; public var feeding_box:MovieClip; } }//package
Section 167
//Scene_24_mc (Scene_24_mc) package { import flash.display.*; public dynamic class Scene_24_mc extends MovieClip { public var object_box:MovieClip; public var bird2_mc:MovieClip; public var bird3_mc:MovieClip; public var bird1_mc:MovieClip; public var feeding_box:MovieClip; } }//package
Section 168
//Scene_25_mc (Scene_25_mc) package { import flash.display.*; public dynamic class Scene_25_mc extends MovieClip { public var object_box:MovieClip; public var round1:MovieClip; public var bird1_mc:MovieClip; public var feeding_box:MovieClip; } }//package
Section 169
//Scene_26_mc (Scene_26_mc) package { import flash.display.*; public dynamic class Scene_26_mc extends MovieClip { public var object_box:MovieClip; public var bird2_mc:MovieClip; public var bird3_mc:MovieClip; public var wood:MovieClip; public var bird1_mc:MovieClip; public var feeding_box:MovieClip; public var bird4_mc:MovieClip; } }//package
Section 170
//Scene_27_mc (Scene_27_mc) package { import flash.display.*; public dynamic class Scene_27_mc extends MovieClip { public var object_box:MovieClip; public var bird2_mc:MovieClip; public var bird3_mc:MovieClip; public var round1:MovieClip; public var wood:MovieClip; public var bird1_mc:MovieClip; public var feeding_box:MovieClip; } }//package
Section 171
//Scene_28_mc (Scene_28_mc) package { import flash.display.*; public dynamic class Scene_28_mc extends MovieClip { public var box1:MovieClip; public var box2:MovieClip; public var object_box:MovieClip; public var bird2_mc:MovieClip; public var bird1_mc:MovieClip; public var feeding_box:MovieClip; } }//package
Section 172
//Scene_29_mc (Scene_29_mc) package { import flash.display.*; public dynamic class Scene_29_mc extends MovieClip { public var box1:MovieClip; public var object_box:MovieClip; public var bird2_mc:MovieClip; public var bird3_mc:MovieClip; public var round1:MovieClip; public var bird1_mc:MovieClip; public var feeding_box:MovieClip; } }//package
Section 173
//Scene_30_mc (Scene_30_mc) package { import flash.display.*; public dynamic class Scene_30_mc extends MovieClip { public var box1:MovieClip; public var box2:MovieClip; public var object_box:MovieClip; public var bird2_mc:MovieClip; public var bird3_mc:MovieClip; public var bird1_mc:MovieClip; public var feeding_box:MovieClip; } }//package
Section 174
//Scene_Clear_mc (Scene_Clear_mc) package { import flash.display.*; import flash.text.*; public dynamic class Scene_Clear_mc extends MovieClip { public var level_box:TextField; public var food_score:TextField; public var time_score:TextField; public var maninmune_btn:SimpleButton; public var total_score:TextField; public var more_btn:SimpleButton; public var next_btn:SimpleButton; } }//package
Section 175
//SceneFinishClass (SceneFinishClass) package { import flash.display.*; import flash.text.*; public dynamic class SceneFinishClass extends MovieClip { public var playAagin_btn:SimpleButton; public var name_box:TextField; public var score_box:TextField; public var submit_btn:SimpleButton; } }//package
Section 176
//ScenePauseClass (ScenePauseClass) package { import flash.display.*; public dynamic class ScenePauseClass extends MovieClip { public var free_btn:SimpleButton; public var mask_box:MovieClip; public var paly_btn:SimpleButton; public var maninmune_btn:SimpleButton; public var sure_box:MovieClip; public var morengame_btn:SimpleButton; } }//package
Section 177
//Sound_mc (Sound_mc) package { import flash.display.*; public dynamic class Sound_mc extends MovieClip { } }//package
Section 178
//SoundBtn (SoundBtn) package { import flash.display.*; public dynamic class SoundBtn extends MovieClip { public var sound_on_btn:SimpleButton; public var sound_off_btn:SimpleButton; public function SoundBtn(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 179
//SysConsts (SysConsts) package { import scene.*; import flash.net.*; public class SysConsts { public static var stage_weight:int = 640; public static var stage_height:int = 480; public static var LevelArray:Array; public static var now_level:int = 1; public static var save_level:int = 1; public static var heigh_score_url:String = "http://www.gameslist.com/save-the-birds-highscore"; public static var more_game_url:String = "http://www.gameslist.com"; public static var game_walkthrough:String = "http://www.gameslist.com/walkthrough/Save-The-Birds-2-cheats"; public static var free_url:String = "http://www.gameslist.com/freegames"; public static function initLevelScene():void{ trace(Food_Apple); trace(Food_Cake); trace(Food_Coconut); trace(Level1_Scene); trace(Level2_Scene); trace(Level3_Scene); trace(Level4_Scene); trace(Level5_Scene); trace(Level6_Scene); trace(Level7_Scene); trace(Level8_Scene); trace(Level9_Scene); trace(Level10_Scene); trace(Level11_Scene); trace(Level12_Scene); trace(Level13_Scene); trace(Level14_Scene); trace(Level15_Scene); trace(Level16_Scene); trace(Level17_Scene); trace(Level18_Scene); trace(Level19_Scene); trace(Level20_Scene); trace(Level21_Scene); trace(Level22_Scene); trace(Level23_Scene); trace(Level24_Scene); trace(Level25_Scene); trace(Level26_Scene); trace(Level27_Scene); trace(Level28_Scene); trace(Level29_Scene); trace(Level30_Scene); LevelArray = new Array(); LevelArray.push("scene.Level1_Scene"); LevelArray.push("scene.Level2_Scene"); LevelArray.push("scene.Level3_Scene"); LevelArray.push("scene.Level4_Scene"); LevelArray.push("scene.Level5_Scene"); LevelArray.push("scene.Level6_Scene"); LevelArray.push("scene.Level7_Scene"); LevelArray.push("scene.Level8_Scene"); LevelArray.push("scene.Level9_Scene"); LevelArray.push("scene.Level10_Scene"); LevelArray.push("scene.Level11_Scene"); LevelArray.push("scene.Level12_Scene"); LevelArray.push("scene.Level13_Scene"); LevelArray.push("scene.Level14_Scene"); LevelArray.push("scene.Level15_Scene"); LevelArray.push("scene.Level16_Scene"); LevelArray.push("scene.Level17_Scene"); LevelArray.push("scene.Level18_Scene"); LevelArray.push("scene.Level19_Scene"); LevelArray.push("scene.Level20_Scene"); LevelArray.push("scene.Level21_Scene"); LevelArray.push("scene.Level22_Scene"); LevelArray.push("scene.Level23_Scene"); LevelArray.push("scene.Level24_Scene"); LevelArray.push("scene.Level25_Scene"); LevelArray.push("scene.Level26_Scene"); LevelArray.push("scene.Level27_Scene"); LevelArray.push("scene.Level28_Scene"); LevelArray.push("scene.Level29_Scene"); LevelArray.push("scene.Level30_Scene"); } public static function setUrlAddress(_arg1:String):void{ var _local2:URLRequest = new URLRequest(_arg1); navigateToURL(_local2); } } }//package

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:9
Symbol 4 GraphicUsed by:6
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:4 5Used by:9
Symbol 7 FontUsed by:8 13
Symbol 8 TextUses:7Used by:9
Symbol 9 MovieClipUses:3 6 8Used by:17
Symbol 10 ShapeTweeningUsed by:12
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClip {SavetheBirds2_fla.loadingsprite5_5}Uses:10 11Used by:17
Symbol 13 TextUses:7Used by:14
Symbol 14 MovieClipUses:13Used by:16
Symbol 15 GraphicUsed by:16
Symbol 16 ButtonUses:14 15Used by:17
Symbol 17 MovieClip {SavetheBirds2_fla.loading_1}Uses:9 12 16Used by:Timeline
Symbol 18 FontUsed by:19
Symbol 19 EditableTextUses:18Used by:Timeline
Symbol 20 GraphicUsed by:21 589
Symbol 21 MovieClipUses:20Used by:46 552 587
Symbol 22 GraphicUsed by:23 589
Symbol 23 MovieClipUses:22Used by:46 552 587
Symbol 24 GraphicUsed by:25 589
Symbol 25 MovieClipUses:24Used by:46 552 587
Symbol 26 GraphicUsed by:27 589
Symbol 27 MovieClipUses:26Used by:46 552 587
Symbol 28 GraphicUsed by:29 589
Symbol 29 MovieClipUses:28Used by:46 552 587
Symbol 30 GraphicUsed by:31 589
Symbol 31 MovieClipUses:30Used by:46 552 587
Symbol 32 GraphicUsed by:33 589
Symbol 33 MovieClipUses:32Used by:46 552 587
Symbol 34 GraphicUsed by:35 589
Symbol 35 MovieClipUses:34Used by:46 552 587
Symbol 36 GraphicUsed by:37 589
Symbol 37 MovieClipUses:36Used by:46 552 587
Symbol 38 GraphicUsed by:39 589
Symbol 39 MovieClipUses:38Used by:46 552 587
Symbol 40 GraphicUsed by:41 589
Symbol 41 MovieClipUses:40Used by:46 552 587
Symbol 42 GraphicUsed by:43 589
Symbol 43 MovieClipUses:42Used by:46 552 587
Symbol 44 GraphicUsed by:45 589
Symbol 45 MovieClipUses:44Used by:46 552 587
Symbol 46 MovieClipUses:21 23 25 27 29 31 33 35 37 39 41 43 45Used by:Timeline
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47Used by:Timeline
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:49Used by:Timeline
Symbol 51 SoundUsed by:56 65 79 82 115 539 542
Symbol 52 SoundUsed by:56
Symbol 53 SoundUsed by:56
Symbol 54 SoundUsed by:56
Symbol 55 SoundUsed by:56
Symbol 56 MovieClip {Sound_mc}Uses:51 52 53 54 55
Symbol 57 GraphicUsed by:85 308 313 318 326 330 333 336 339 346 354 358 435 438 441 447 452 454 460 462 466 469
Symbol 58 GraphicUsed by:85
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:85 308 313 330
Symbol 61 GraphicUsed by:85
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:65
Symbol 64 GraphicUsed by:65
Symbol 65 ButtonUses:63 64 51Used by:85
Symbol 66 GraphicUsed by:69 71 73 102 104 108 478
Symbol 67 GraphicUsed by:69
Symbol 68 SoundUsed by:69 71 73 102 104 108 478 481 484 524 527 529
Symbol 69 ButtonUses:66 67 68Used by:85
Symbol 70 GraphicUsed by:71
Symbol 71 ButtonUses:66 70 68Used by:85 505
Symbol 72 GraphicUsed by:73
Symbol 73 ButtonUses:66 72 68Used by:85 120 485
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:74Used by:85
Symbol 76 GraphicUsed by:83
Symbol 77 GraphicUsed by:79
Symbol 78 GraphicUsed by:79
Symbol 79 ButtonUses:77 78 51Used by:83
Symbol 80 GraphicUsed by:82
Symbol 81 GraphicUsed by:82
Symbol 82 ButtonUses:80 81 51Used by:83
Symbol 83 MovieClipUses:76 79 82Used by:85
Symbol 84 GraphicUsed by:85 105 120 485
Symbol 85 MovieClip {ScenePauseClass}Uses:57 58 60 61 65 69 71 73 75 83 84
Symbol 86 GraphicUsed by:105
Symbol 87 GraphicUsed by:105 120
Symbol 88 GraphicUsed by:89 456
Symbol 89 MovieClipUses:88Used by:105 120 505
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:105 120 505
Symbol 92 GraphicUsed by:93 315
Symbol 93 MovieClipUses:92Used by:105 120 505
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:105 120 505
Symbol 96 GraphicUsed by:105
Symbol 97 GraphicUsed by:105
Symbol 98 FontUsed by:99 100 116 117 118 119
Symbol 99 EditableTextUses:98Used by:105
Symbol 100 EditableTextUses:98Used by:105
Symbol 101 GraphicUsed by:102
Symbol 102 ButtonUses:66 101 68Used by:105
Symbol 103 GraphicUsed by:104
Symbol 104 ButtonUses:66 103 68Used by:105
Symbol 105 MovieClip {SceneFinishClass}Uses:86 87 89 91 93 95 96 97 84 99 100 102 104
Symbol 106 GraphicUsed by:120
Symbol 107 GraphicUsed by:108
Symbol 108 ButtonUses:66 107 68Used by:120
Symbol 109 GraphicUsed by:120
Symbol 110 GraphicUsed by:120
Symbol 111 GraphicUsed by:115
Symbol 112 GraphicUsed by:115
Symbol 113 GraphicUsed by:115
Symbol 114 GraphicUsed by:115
Symbol 115 ButtonUses:111 112 113 114 51Used by:120
Symbol 116 EditableTextUses:98Used by:120
Symbol 117 EditableTextUses:98Used by:120
Symbol 118 EditableTextUses:98Used by:120
Symbol 119 EditableTextUses:98Used by:120
Symbol 120 MovieClip {Scene_Clear_mc}Uses:106 108 73 109 87 89 91 93 95 110 115 116 117 118 119 84
Symbol 121 GraphicUsed by:308 313 318 326 330 333 336 339 346 354 358
Symbol 122 GraphicUsed by:308 313 318 326 330 333 336 339 346 354 358
Symbol 123 GraphicUsed by:308 313 318 326 330 333 336 339 346 354 358
Symbol 124 GraphicUsed by:308 313 318 326 330 333 336 339 346 354 358
Symbol 125 GraphicUsed by:308 313 318 326 330 333 336 339 346 354 358
Symbol 126 GraphicUsed by:308 313 318 326 330 333 336 339 346 354 358
Symbol 127 GraphicUsed by:308 313 318 326 330 333 336 339 346 354 358
Symbol 128 GraphicUsed by:308 313 318 326 330 333 336 339 346 354 358
Symbol 129 GraphicUsed by:308 313 318 326 330 333 336 339 346 354 358
Symbol 130 GraphicUsed by:308 313 318 326 330 333 336 339 346 354 358
Symbol 131 GraphicUsed by:308 313 318 326 330 333 336 339 346 354 358
Symbol 132 GraphicUsed by:308 313 318 326 330 333 336 339 346 354 358
Symbol 133 GraphicUsed by:308 313 318 326 330 333 336 339 346 354 358
Symbol 134 GraphicUsed by:308 313 318 326 330 333 336 339 346 354 358
Symbol 135 GraphicUsed by:308 313 318 326 330 333 336 339 346 354 358
Symbol 136 GraphicUsed by:308 313 318 326 330 333 336 339 346 354 358
Symbol 137 GraphicUsed by:308 313 318 326 330 333 336 339 346 354 358
Symbol 138 GraphicUsed by:308 313 318 326 330 333 336 339 346 354 358
Symbol 139 GraphicUsed by:308 313 318 326 330 333 336 339 346 354 358
Symbol 140 GraphicUsed by:308 313 318 326 330 333 336 339 346 354 358 375 435 438 441 447 452 454 460 462 466 469
Symbol 141 GraphicUsed by:308 313 318 326 330 333 336 339 346 354 358
Symbol 142 GraphicUsed by:308 313 318 326 330 333 336 339 346 354 358
Symbol 143 GraphicUsed by:308 313 318 326 330 333 336 339 346 354 358
Symbol 144 GraphicUsed by:146
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:144 145Used by:308 318 326 339 390 392 396 402
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:308 313 318 326 330 333 336 339 346 354 358
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:149Used by:308
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:308 313 318 330 333 336 339 346 354
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:153Used by:308 318 330 388 392 396
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:155Used by:308 313 387 390 402 469
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157Used by:308 313 333 339
Symbol 159 GraphicUsed by:160 326
Symbol 160 MovieClipUses:159Used by:308 313 318 326 333 336 339 346 354
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:161Used by:308 318 326 339 354
Symbol 163 GraphicUsed by:164 539 542
Symbol 164 MovieClipUses:163Used by:165 306 311 316 324 328 331 334 338 344 352 356 378 384 386 389 391 393 395 397 401 433 437 439 440 446 450 453 461 536
Symbol 165 MovieClipUses:164Used by:308
Symbol 166 GraphicUsed by:308
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClip {Food_Apple}Uses:167Used by:180 181
Symbol 169 GraphicUsed by:170
Symbol 170 MovieClipUses:169Used by:180
Symbol 171 GraphicUsed by:180
Symbol 172 GraphicUsed by:180
Symbol 173 GraphicUsed by:180
Symbol 174 GraphicUsed by:180
Symbol 175 GraphicUsed by:180
Symbol 176 GraphicUsed by:180
Symbol 177 GraphicUsed by:180
Symbol 178 GraphicUsed by:180
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClip {SavetheBirds2_fla.Feeding_92}Uses:168 170 171 172 173 174 175 176 177 178 179Used by:181
Symbol 181 MovieClipUses:180 168Used by:308 313 318 326 330 333 336 339 346 354 358 381 385 387 390 392 394 396 400 402 435 438 441 447 452 454 460 462 466 469
Symbol 182 GraphicUsed by:194
Symbol 183 GraphicUsed by:194
Symbol 184 GraphicUsed by:194
Symbol 185 GraphicUsed by:194
Symbol 186 GraphicUsed by:194
Symbol 187 GraphicUsed by:194
Symbol 188 GraphicUsed by:194
Symbol 189 GraphicUsed by:194
Symbol 190 GraphicUsed by:194
Symbol 191 GraphicUsed by:194
Symbol 192 GraphicUsed by:194
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClipUses:182 183 184 185 186 187 188 189 190 191 192 193Used by:306
Symbol 195 GraphicUsed by:202
Symbol 196 GraphicUsed by:202
Symbol 197 GraphicUsed by:202
Symbol 198 GraphicUsed by:202
Symbol 199 GraphicUsed by:202
Symbol 200 GraphicUsed by:202
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:195 196 197 198 199 200 201Used by:306
Symbol 203 GraphicUsed by:212
Symbol 204 GraphicUsed by:212
Symbol 205 GraphicUsed by:212
Symbol 206 GraphicUsed by:212
Symbol 207 GraphicUsed by:212
Symbol 208 GraphicUsed by:212
Symbol 209 GraphicUsed by:212
Symbol 210 GraphicUsed by:212
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClip {SavetheBirds2_fla.Birds_Find1_mc_84}Uses:203 204 205 206 207 208 209 210 211Used by:306
Symbol 213 GraphicUsed by:222
Symbol 214 GraphicUsed by:222
Symbol 215 GraphicUsed by:222
Symbol 216 GraphicUsed by:222
Symbol 217 GraphicUsed by:222
Symbol 218 GraphicUsed by:222
Symbol 219 GraphicUsed by:222
Symbol 220 GraphicUsed by:222
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClip {SavetheBirds2_fla.Birds_Find2_mc_85}Uses:213 214 215 216 217 218 219 220 221Used by:306
Symbol 223 GraphicUsed by:231
Symbol 224 GraphicUsed by:231
Symbol 225 GraphicUsed by:231
Symbol 226 GraphicUsed by:231
Symbol 227 GraphicUsed by:231
Symbol 228 GraphicUsed by:231
Symbol 229 GraphicUsed by:231
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClip {SavetheBirds2_fla.Birds_Find3_mc_86}Uses:223 224 225 226 227 228 229 230Used by:306
Symbol 232 GraphicUsed by:255
Symbol 233 GraphicUsed by:255
Symbol 234 GraphicUsed by:255
Symbol 235 GraphicUsed by:255
Symbol 236 GraphicUsed by:255
Symbol 237 GraphicUsed by:255
Symbol 238 GraphicUsed by:255
Symbol 239 GraphicUsed by:255
Symbol 240 GraphicUsed by:255
Symbol 241 GraphicUsed by:255
Symbol 242 GraphicUsed by:255
Symbol 243 GraphicUsed by:255
Symbol 244 GraphicUsed by:255
Symbol 245 GraphicUsed by:255
Symbol 246 GraphicUsed by:255
Symbol 247 GraphicUsed by:255
Symbol 248 GraphicUsed by:255
Symbol 249 GraphicUsed by:255
Symbol 250 GraphicUsed by:255
Symbol 251 GraphicUsed by:255
Symbol 252 GraphicUsed by:255
Symbol 253 GraphicUsed by:255
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClipUses:232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254Used by:306
Symbol 256 GraphicUsed by:279
Symbol 257 GraphicUsed by:279
Symbol 258 GraphicUsed by:279
Symbol 259 GraphicUsed by:279
Symbol 260 GraphicUsed by:279
Symbol 261 GraphicUsed by:279
Symbol 262 GraphicUsed by:279
Symbol 263 GraphicUsed by:279
Symbol 264 GraphicUsed by:279
Symbol 265 GraphicUsed by:279
Symbol 266 GraphicUsed by:279
Symbol 267 GraphicUsed by:279
Symbol 268 GraphicUsed by:279
Symbol 269 GraphicUsed by:279
Symbol 270 GraphicUsed by:279
Symbol 271 GraphicUsed by:279
Symbol 272 GraphicUsed by:279
Symbol 273 GraphicUsed by:279
Symbol 274 GraphicUsed by:279
Symbol 275 GraphicUsed by:279
Symbol 276 GraphicUsed by:279
Symbol 277 GraphicUsed by:279
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClipUses:256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278Used by:306
Symbol 280 GraphicUsed by:305
Symbol 281 GraphicUsed by:305
Symbol 282 GraphicUsed by:305
Symbol 283 GraphicUsed by:305
Symbol 284 GraphicUsed by:305
Symbol 285 GraphicUsed by:305
Symbol 286 GraphicUsed by:305
Symbol 287 GraphicUsed by:305
Symbol 288 GraphicUsed by:305
Symbol 289 GraphicUsed by:305
Symbol 290 GraphicUsed by:305
Symbol 291 GraphicUsed by:305
Symbol 292 GraphicUsed by:305
Symbol 293 GraphicUsed by:305
Symbol 294 GraphicUsed by:305
Symbol 295 GraphicUsed by:305
Symbol 296 GraphicUsed by:305
Symbol 297 GraphicUsed by:305
Symbol 298 GraphicUsed by:305
Symbol 299 GraphicUsed by:305
Symbol 300 GraphicUsed by:305
Symbol 301 GraphicUsed by:305
Symbol 302 GraphicUsed by:304
Symbol 303 GraphicUsed by:304
Symbol 304 MovieClipUses:302 303Used by:305
Symbol 305 MovieClipUses:280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 304Used by:306
Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}Uses:194 164 202 212 222 231 255 279 305Used by:308 313 318 326 330 333 336 339 346 354 358 381 385 387 390 392 394 396 400 402 435 438 441 447 452 454 460 462 466 469
Symbol 307 GraphicUsed by:308 313 318 326 330 333 336 339 346 354 358 381 385 387 390 392 394 396 400 402 438 441 447 454 462 466
Symbol 308 MovieClip {Scene_30_mc}Uses:57 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 146 148 150 152 154 156 158 160 162 60 165 166 181 306 307
Symbol 309 GraphicUsed by:310
Symbol 310 MovieClipUses:309Used by:313 326 358 387 396 402 454 460 462 469
Symbol 311 MovieClipUses:164Used by:313
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClip {Scene_29_mc}Uses:57 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 148 152 310 156 60 158 160 311 312 181 306 307
Symbol 314 GraphicUsed by:318
Symbol 315 MovieClipUses:92Used by:318 402 447 465 467
Symbol 316 MovieClipUses:164Used by:318
Symbol 317 GraphicUsed by:318
Symbol 318 MovieClip {Scene_28_mc}Uses:57 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 146 148 152 160 154 162 314 315 316 317 181 306 307
Symbol 319 GraphicUsed by:326
Symbol 320 GraphicUsed by:321
Symbol 321 MovieClipUses:320Used by:326 333
Symbol 322 GraphicUsed by:326
Symbol 323 GraphicUsed by:326
Symbol 324 MovieClipUses:164Used by:326
Symbol 325 GraphicUsed by:326
Symbol 326 MovieClip {Scene_27_mc}Uses:57 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 160 146 310 319 159 321 162 322 323 148 324 306 325 181 307
Symbol 327 GraphicUsed by:330
Symbol 328 MovieClipUses:164Used by:330
Symbol 329 GraphicUsed by:330
Symbol 330 MovieClip {Scene_26_mc}Uses:57 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 152 60 154 327 148 328 306 329 181 307
Symbol 331 MovieClipUses:164Used by:333
Symbol 332 GraphicUsed by:333
Symbol 333 MovieClip {Scene_25_mc}Uses:57 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 148 160 158 152 321 331 306 332 181 307
Symbol 334 MovieClipUses:164Used by:336
Symbol 335 GraphicUsed by:336
Symbol 336 MovieClip {Scene_24_mc}Uses:57 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 148 152 334 306 335 181 160 307
Symbol 337 GraphicUsed by:339
Symbol 338 MovieClipUses:164Used by:339
Symbol 339 MovieClip {Scene_23_mc}Uses:57 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 337 181 148 146 158 152 160 162 338 306 307
Symbol 340 GraphicUsed by:346
Symbol 341 GraphicUsed by:342
Symbol 342 MovieClipUses:341Used by:346 381 385 400
Symbol 343 GraphicUsed by:346
Symbol 344 MovieClipUses:164Used by:346
Symbol 345 GraphicUsed by:346
Symbol 346 MovieClip {Scene_22_mc}Uses:57 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 148 152 160 340 342 343 344 306 345 181 307
Symbol 347 GraphicUsed by:348
Symbol 348 MovieClipUses:347Used by:354 402
Symbol 349 GraphicUsed by:350
Symbol 350 MovieClipUses:349Used by:354 402
Symbol 351 GraphicUsed by:354
Symbol 352 MovieClipUses:164Used by:354
Symbol 353 GraphicUsed by:354
Symbol 354 MovieClip {Scene_21_mc}Uses:57 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 148 160 348 152 350 351 162 352 306 353 181 307
Symbol 355 GraphicUsed by:358
Symbol 356 MovieClipUses:164Used by:358
Symbol 357 GraphicUsed by:358
Symbol 358 MovieClip {Scene_20_mc}Uses:57 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 148 355 310 356 306 357 181 307
Symbol 359 GraphicUsed by:375
Symbol 360 GraphicUsed by:375
Symbol 361 GraphicUsed by:375 435 438 441 447 452 454 460 462 466 469
Symbol 362 BitmapUsed by:363
Symbol 363 GraphicUses:362Used by:375
Symbol 364 GraphicUsed by:375
Symbol 365 BitmapUsed by:366
Symbol 366 GraphicUses:365Used by:375
Symbol 367 BitmapUsed by:368
Symbol 368 GraphicUses:367Used by:375
Symbol 369 GraphicUsed by:375
Symbol 370 BitmapUsed by:371
Symbol 371 GraphicUses:370Used by:375
Symbol 372 GraphicUsed by:375
Symbol 373 BitmapUsed by:374
Symbol 374 GraphicUses:373Used by:375
Symbol 375 MovieClipUses:359 140 360 361 363 364 366 368 369 371 372 374Used by:381 385 387 390 392 394 396 400 402
Symbol 376 GraphicUsed by:377
Symbol 377 MovieClipUses:376Used by:381 385 387 390 392 394 396 400 402
Symbol 378 MovieClipUses:164Used by:381
Symbol 379 GraphicUsed by:380
Symbol 380 MovieClip {Food_Coconut}Uses:379Used by:381 385 387 390 392 394 396 400 402
Symbol 381 MovieClip {Scene_19_mc}Uses:375 377 342 378 306 380 181 307
Symbol 382 GraphicUsed by:383
Symbol 383 MovieClipUses:382Used by:385 387 390 469
Symbol 384 MovieClipUses:164Used by:385
Symbol 385 MovieClip {Scene_18_mc}Uses:375 377 383 342 384 306 380 181 307
Symbol 386 MovieClipUses:164Used by:387
Symbol 387 MovieClip {Scene_17_mc}Uses:375 377 383 310 156 386 306 181 380 307
Symbol 388 MovieClipUses:154Used by:390
Symbol 389 MovieClipUses:164Used by:390
Symbol 390 MovieClip {Scene_16_mc}Uses:375 146 377 383 388 156 389 306 181 380 307
Symbol 391 MovieClipUses:164Used by:392
Symbol 392 MovieClip {Scene_15_mc}Uses:375 380 181 377 146 154 391 306 307
Symbol 393 MovieClipUses:164Used by:394
Symbol 394 MovieClip {Scene_14_mc}Uses:375 377 393 306 380 181 307
Symbol 395 MovieClipUses:164Used by:396
Symbol 396 MovieClip {Scene_13_mc}Uses:375 146 377 310 154 380 395 306 181 307
Symbol 397 MovieClipUses:164Used by:400
Symbol 398 GraphicUsed by:399
Symbol 399 MovieClipUses:398Used by:400
Symbol 400 MovieClip {Scene_12_mc}Uses:375 377 397 306 380 181 342 399 307
Symbol 401 MovieClipUses:164Used by:402
Symbol 402 MovieClip {Scene_11_mc}Uses:375 348 350 377 315 146 310 156 401 306 380 181 307
Symbol 403 GraphicUsed by:435 438 441 447 452 454 460 462 466 469
Symbol 404 BitmapUsed by:405
Symbol 405 GraphicUses:404Used by:435 438 441 447 452 454 460 462 466 469
Symbol 406 GraphicUsed by:435 438 441 447 452 454 460 462 466 469
Symbol 407 BitmapUsed by:408
Symbol 408 GraphicUses:407Used by:435 438 441 447 452 454 460 462 466 469
Symbol 409 BitmapUsed by:410
Symbol 410 GraphicUses:409Used by:435 438 441 447 452 454 460 462 466 469
Symbol 411 BitmapUsed by:412
Symbol 412 GraphicUses:411Used by:435 438 441 447 452 454 460 462 466 469
Symbol 413 GraphicUsed by:435 438 441 447 452 454 460 462 466 469
Symbol 414 BitmapUsed by:415
Symbol 415 GraphicUses:414Used by:435 438 441 447 452 454 460 462 466 469
Symbol 416 GraphicUsed by:435 438 441 447 452 454 460 462 466 469
Symbol 417 GraphicUsed by:435 438 441 447 452 454 460 462 466 469
Symbol 418 GraphicUsed by:435 438 441 447 452 454 460 462 466 469
Symbol 419 GraphicUsed by:435 438 441 447 452 454 460 462 466 469
Symbol 420 GraphicUsed by:435 438 441 447 452 454 460 462 466 469
Symbol 421 BitmapUsed by:422
Symbol 422 GraphicUses:421Used by:435 438 441 447 452 454 460 462 466 469
Symbol 423 GraphicUsed by:435 438 441 447 452 454 460 462 466 469
Symbol 424 GraphicUsed by:435 438 441 447 452 454 460 462 466 469
Symbol 425 GraphicUsed by:435 438 441 447 452 454 460 462 466 469
Symbol 426 GraphicUsed by:435 438 441 447 452 454 460 462 466 469
Symbol 427 GraphicUsed by:435 438 441 447 452 454 460 462 466 469
Symbol 428 GraphicUsed by:435 438 441 447 452 454 460 462 466 469
Symbol 429 GraphicUsed by:430
Symbol 430 MovieClipUses:429Used by:435 438 441 447 452 454 455 462
Symbol 431 GraphicUsed by:432
Symbol 432 MovieClipUses:431Used by:435 438 441 447 452 454 455 462
Symbol 433 MovieClipUses:164Used by:435
Symbol 434 GraphicUsed by:435
Symbol 435 MovieClip {Scene_10_mc}Uses:57 403 361 405 406 140 408 410 412 413 415 416 417 418 419 420 422 423 424 425 426 427 428 430 432 433 306 181 434
Symbol 436 GraphicUsed by:438 441 447 454 462 466
Symbol 437 MovieClipUses:164Used by:438
Symbol 438 MovieClip {Scene_09_mc}Uses:57 403 361 405 406 140 408 410 412 413 415 416 417 418 419 420 422 423 424 425 426 427 428 181 436 430 432 437 306 307
Symbol 439 MovieClipUses:164Used by:441
Symbol 440 MovieClipUses:164Used by:441
Symbol 441 MovieClip {Scene_08_mc}Uses:57 403 361 405 406 140 408 410 412 413 415 416 417 418 419 420 422 423 424 425 426 427 428 306 181 436 430 432 439 440 307
Symbol 442 GraphicUsed by:443
Symbol 443 MovieClipUses:442Used by:447 457 461 465 467
Symbol 444 GraphicUsed by:445
Symbol 445 MovieClipUses:444Used by:447
Symbol 446 MovieClipUses:164Used by:447
Symbol 447 MovieClip {Scene_07_mc}Uses:57 403 361 405 406 140 408 410 412 413 415 416 417 418 419 420 422 423 424 425 426 427 428 430 432 443 445 315 446 306 181 436 307
Symbol 448 GraphicUsed by:449
Symbol 449 MovieClipUses:448Used by:452 469
Symbol 450 MovieClipUses:164Used by:452
Symbol 451 GraphicUsed by:452
Symbol 452 MovieClip {Scene_06_mc}Uses:57 403 361 405 406 140 408 410 412 413 415 416 417 418 419 420 422 423 424 425 426 427 428 430 432 449 450 306 181 451
Symbol 453 MovieClipUses:164Used by:454
Symbol 454 MovieClip {Scene_05_mc}Uses:57 403 361 405 406 140 408 410 412 413 415 416 417 418 419 420 422 423 424 425 426 427 428 310 430 432 453 306 181 436 307
Symbol 455 MovieClipUses:430 432Used by:457 465 467
Symbol 456 MovieClipUses:88Used by:457 461 465 467 469
Symbol 457 MovieClipUses:455 456 443Used by:460
Symbol 458 GraphicUsed by:460 462
Symbol 459 GraphicUsed by:460
Symbol 460 MovieClip {Scene_04_mc}Uses:57 403 361 405 406 140 408 410 412 413 415 416 417 418 419 420 422 423 424 425 426 427 428 310 457 458 306 181 459
Symbol 461 MovieClipUses:164 456 443Used by:462
Symbol 462 MovieClip {Scene_03_mc}Uses:57 403 361 405 406 140 408 410 412 413 415 416 417 418 419 420 422 423 424 425 426 427 428 461 430 432 458 306 181 436 310 307
Symbol 463 GraphicUsed by:464
Symbol 464 MovieClipUses:463Used by:465 467 469
Symbol 465 MovieClipUses:455 456 443 315 464Used by:466
Symbol 466 MovieClip {Scene_02_mc}Uses:57 403 361 405 406 140 408 410 412 413 415 416 417 418 419 420 422 423 424 425 426 427 428 465 306 181 436 307
Symbol 467 MovieClipUses:456 443 464 455 315Used by:469
Symbol 468 GraphicUsed by:469
Symbol 469 MovieClip {Scene_01_mc}Uses:57 403 361 405 406 140 408 410 412 413 415 416 417 418 419 420 422 423 424 425 426 427 428 456 467 310 156 464 449 383 306 181 468
Symbol 470 GraphicUsed by:485
Symbol 471 GraphicUsed by:485
Symbol 472 GraphicUsed by:485
Symbol 473 GraphicUsed by:485
Symbol 474 BitmapUsed by:475
Symbol 475 GraphicUses:474Used by:485
Symbol 476 GraphicUsed by:485
Symbol 477 GraphicUsed by:478
Symbol 478 ButtonUses:66 477 68Used by:485
Symbol 479 GraphicUsed by:481
Symbol 480 GraphicUsed by:481
Symbol 481 ButtonUses:479 480 68Used by:485
Symbol 482 GraphicUsed by:484
Symbol 483 GraphicUsed by:484
Symbol 484 ButtonUses:482 483 68Used by:485
Symbol 485 MovieClip {MainMenuClass}Uses:470 471 472 473 475 476 478 481 73 484 84
Symbol 486 GraphicUsed by:487
Symbol 487 MovieClip {Food_Cake}Uses:486
Symbol 488 GraphicUsed by:492
Symbol 489 GraphicUsed by:490
Symbol 490 MovieClipUses:489Used by:492
Symbol 491 GraphicUsed by:492
Symbol 492 MovieClip {Descent_mc}Uses:488 490 491
Symbol 493 GraphicUsed by:505
Symbol 494 GraphicUsed by:505
Symbol 495 GraphicUsed by:496
Symbol 496 MovieClipUses:495Used by:505
Symbol 497 GraphicUsed by:498
Symbol 498 MovieClipUses:497Used by:505
Symbol 499 GraphicUsed by:500
Symbol 500 MovieClipUses:499Used by:504
Symbol 501 GraphicUsed by:502
Symbol 502 MovieClipUses:501Used by:504
Symbol 503 SoundUsed by:504
Symbol 504 MovieClipUses:500 502 503Used by:505
Symbol 505 MovieClip {LvelChoose}Uses:493 89 91 93 95 494 496 498 504 71
Symbol 506 GraphicUsed by:507
Symbol 507 MovieClip {Maskbox}Uses:506Used by:535
Symbol 508 GraphicUsed by:535
Symbol 509 GraphicUsed by:512
Symbol 510 FontUsed by:511
Symbol 511 EditableTextUses:510Used by:512
Symbol 512 MovieClipUses:509 511Used by:535
Symbol 513 GraphicUsed by:535
Symbol 514 GraphicUsed by:535
Symbol 515 GraphicUsed by:535
Symbol 516 GraphicUsed by:521
Symbol 517 GraphicUsed by:518
Symbol 518 MovieClipUses:517Used by:521
Symbol 519 GraphicUsed by:521
Symbol 520 GraphicUsed by:521
Symbol 521 MovieClipUses:516 518 519 520Used by:535
Symbol 522 GraphicUsed by:524
Symbol 523 GraphicUsed by:524
Symbol 524 ButtonUses:522 523 68Used by:535
Symbol 525 GraphicUsed by:527 529
Symbol 526 GraphicUsed by:527
Symbol 527 ButtonUses:525 526 68Used by:535
Symbol 528 GraphicUsed by:529
Symbol 529 ButtonUses:525 528 68Used by:535
Symbol 530 FontUsed by:531 532 533 534
Symbol 531 EditableTextUses:530Used by:535
Symbol 532 EditableTextUses:530Used by:535
Symbol 533 EditableTextUses:530Used by:535
Symbol 534 EditableTextUses:530Used by:535
Symbol 535 MovieClip {infoWindow}Uses:508 512 513 514 515 521 524 527 529 531 532 533 534 507
Symbol 536 MovieClipUses:164Used by:539 542
Symbol 537 GraphicUsed by:539
Symbol 538 GraphicUsed by:539
Symbol 539 ButtonUses:536 537 538 163 51Used by:543
Symbol 540 GraphicUsed by:542
Symbol 541 GraphicUsed by:542
Symbol 542 ButtonUses:536 540 541 163 51Used by:543
Symbol 543 MovieClip {SoundBtn}Uses:539 542Used by:Timeline
Symbol 544 GraphicUsed by:545 589
Symbol 545 MovieClipUses:544Used by:546
Symbol 546 MovieClipUses:545Used by:547
Symbol 547 MovieClipUses:546Used by:552 589
Symbol 548 SoundUsed by:552
Symbol 549 GraphicUsed by:551
Symbol 550 GraphicUsed by:551
Symbol 551 MovieClipUses:549 550Used by:552
Symbol 552 MovieClip {SavetheBirds2_fla.gameslist_24}Uses:21 23 25 27 29 31 33 35 37 39 41 43 45 547 548 551Used by:Timeline
Symbol 553 GraphicUsed by:554
Symbol 554 MovieClipUses:553Used by:Timeline
Symbol 555 GraphicUsed by:583
Symbol 556 GraphicUsed by:583
Symbol 557 GraphicUsed by:583
Symbol 558 GraphicUsed by:583
Symbol 559 GraphicUsed by:583
Symbol 560 GraphicUsed by:583
Symbol 561 GraphicUsed by:583
Symbol 562 GraphicUsed by:583
Symbol 563 GraphicUsed by:583
Symbol 564 GraphicUsed by:583
Symbol 565 GraphicUsed by:583
Symbol 566 GraphicUsed by:583
Symbol 567 GraphicUsed by:583
Symbol 568 GraphicUsed by:583
Symbol 569 GraphicUsed by:583
Symbol 570 GraphicUsed by:583
Symbol 571 GraphicUsed by:583
Symbol 572 GraphicUsed by:583
Symbol 573 GraphicUsed by:583
Symbol 574 GraphicUsed by:583
Symbol 575 GraphicUsed by:583
Symbol 576 GraphicUsed by:583
Symbol 577 GraphicUsed by:583
Symbol 578 GraphicUsed by:583
Symbol 579 GraphicUsed by:583
Symbol 580 GraphicUsed by:583
Symbol 581 GraphicUsed by:583
Symbol 582 GraphicUsed by:583
Symbol 583 MovieClip {SavetheBirds2_fla.particular_30}Uses:555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582Used by:Timeline
Symbol 584 GraphicUsed by:Timeline
Symbol 585 GraphicUsed by:586
Symbol 586 MovieClipUses:585Used by:Timeline
Symbol 587 MovieClipUses:21 23 25 27 29 31 33 35 37 39 41 43 45Used by:589
Symbol 588 GraphicUsed by:589
Symbol 589 ButtonUses:587 547 20 22 24 26 28 30 32 34 36 38 40 42 44 588 544Used by:Timeline

Instance Names

"loadingbox"Frame 1Symbol 17 MovieClip {SavetheBirds2_fla.loading_1}
"click_url"Frame 1Symbol 48 MovieClip
"adBox"Frame 1Symbol 50 MovieClip
"mask_box"Frame 61Symbol 586 MovieClip
"logo"Frame 61Symbol 589 Button
"sound_box"Frame 61Symbol 543 MovieClip {SoundBtn}
"preloaderContent"Symbol 17 MovieClip {SavetheBirds2_fla.loading_1} Frame 1Symbol 9 MovieClip
"loadBox"Symbol 17 MovieClip {SavetheBirds2_fla.loading_1} Frame 1Symbol 12 MovieClip {SavetheBirds2_fla.loadingsprite5_5}
"continue_btn"Symbol 17 MovieClip {SavetheBirds2_fla.loading_1} Frame 110Symbol 16 Button
"yes_btn"Symbol 83 MovieClip Frame 1Symbol 79 Button
"no_btn"Symbol 83 MovieClip Frame 1Symbol 82 Button
"free_btn"Symbol 85 MovieClip {ScenePauseClass} Frame 1Symbol 65 Button
"paly_btn"Symbol 85 MovieClip {ScenePauseClass} Frame 1Symbol 69 Button
"maninmune_btn"Symbol 85 MovieClip {ScenePauseClass} Frame 1Symbol 71 Button
"morengame_btn"Symbol 85 MovieClip {ScenePauseClass} Frame 1Symbol 73 Button
"mask_box"Symbol 85 MovieClip {ScenePauseClass} Frame 1Symbol 75 MovieClip
"sure_box"Symbol 85 MovieClip {ScenePauseClass} Frame 1Symbol 83 MovieClip
"score_box"Symbol 105 MovieClip {SceneFinishClass} Frame 1Symbol 99 EditableText
"name_box"Symbol 105 MovieClip {SceneFinishClass} Frame 1Symbol 100 EditableText
"submit_btn"Symbol 105 MovieClip {SceneFinishClass} Frame 1Symbol 102 Button
"playAagin_btn"Symbol 105 MovieClip {SceneFinishClass} Frame 1Symbol 104 Button
"next_btn"Symbol 120 MovieClip {Scene_Clear_mc} Frame 1Symbol 108 Button
"more_btn"Symbol 120 MovieClip {Scene_Clear_mc} Frame 1Symbol 73 Button
"maninmune_btn"Symbol 120 MovieClip {Scene_Clear_mc} Frame 1Symbol 115 Button
"time_score"Symbol 120 MovieClip {Scene_Clear_mc} Frame 1Symbol 116 EditableText
"food_score"Symbol 120 MovieClip {Scene_Clear_mc} Frame 1Symbol 117 EditableText
"level_box"Symbol 120 MovieClip {Scene_Clear_mc} Frame 1Symbol 118 EditableText
"total_score"Symbol 120 MovieClip {Scene_Clear_mc} Frame 1Symbol 119 EditableText
"foodbox"Symbol 180 MovieClip {SavetheBirds2_fla.Feeding_92} Frame 1Symbol 168 MovieClip {Food_Apple}
"feeding_box"Symbol 181 MovieClip Frame 1Symbol 180 MovieClip {SavetheBirds2_fla.Feeding_92}
"apple_box"Symbol 181 MovieClip Frame 1Symbol 168 MovieClip {Food_Apple}
"flybird"Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81} Frame 1Symbol 194 MovieClip
"hitBox"Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81} Frame 1Symbol 164 MovieClip
"flybird"Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81} Frame 2Symbol 202 MovieClip
"flybird"Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81} Frame 3Symbol 212 MovieClip {SavetheBirds2_fla.Birds_Find1_mc_84}
"flybird"Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81} Frame 4Symbol 222 MovieClip {SavetheBirds2_fla.Birds_Find2_mc_85}
"flybird"Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81} Frame 5Symbol 231 MovieClip {SavetheBirds2_fla.Birds_Find3_mc_86}
"flybird"Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81} Frame 6Symbol 255 MovieClip
"flybird"Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81} Frame 7Symbol 279 MovieClip
"flybird"Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81} Frame 8Symbol 305 MovieClip
"box2"Symbol 308 MovieClip {Scene_30_mc} Frame 1Symbol 150 MovieClip
"box1"Symbol 308 MovieClip {Scene_30_mc} Frame 1Symbol 154 MovieClip
"object_box"Symbol 308 MovieClip {Scene_30_mc} Frame 1Symbol 165 MovieClip
"feeding_box"Symbol 308 MovieClip {Scene_30_mc} Frame 1Symbol 181 MovieClip
"bird2_mc"Symbol 308 MovieClip {Scene_30_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird1_mc"Symbol 308 MovieClip {Scene_30_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird3_mc"Symbol 308 MovieClip {Scene_30_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"box1"Symbol 313 MovieClip {Scene_29_mc} Frame 1Symbol 310 MovieClip
"round1"Symbol 313 MovieClip {Scene_29_mc} Frame 1Symbol 156 MovieClip
"object_box"Symbol 313 MovieClip {Scene_29_mc} Frame 1Symbol 311 MovieClip
"feeding_box"Symbol 313 MovieClip {Scene_29_mc} Frame 1Symbol 181 MovieClip
"bird2_mc"Symbol 313 MovieClip {Scene_29_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird1_mc"Symbol 313 MovieClip {Scene_29_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird3_mc"Symbol 313 MovieClip {Scene_29_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"box1"Symbol 318 MovieClip {Scene_28_mc} Frame 1Symbol 154 MovieClip
"box2"Symbol 318 MovieClip {Scene_28_mc} Frame 1Symbol 154 MovieClip
"object_box"Symbol 318 MovieClip {Scene_28_mc} Frame 1Symbol 316 MovieClip
"feeding_box"Symbol 318 MovieClip {Scene_28_mc} Frame 1Symbol 181 MovieClip
"bird2_mc"Symbol 318 MovieClip {Scene_28_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird1_mc"Symbol 318 MovieClip {Scene_28_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"wood"Symbol 326 MovieClip {Scene_27_mc} Frame 1Symbol 310 MovieClip
"round1"Symbol 326 MovieClip {Scene_27_mc} Frame 1Symbol 321 MovieClip
"object_box"Symbol 326 MovieClip {Scene_27_mc} Frame 1Symbol 324 MovieClip
"bird1_mc"Symbol 326 MovieClip {Scene_27_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"feeding_box"Symbol 326 MovieClip {Scene_27_mc} Frame 1Symbol 181 MovieClip
"bird2_mc"Symbol 326 MovieClip {Scene_27_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird3_mc"Symbol 326 MovieClip {Scene_27_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"wood"Symbol 330 MovieClip {Scene_26_mc} Frame 1Symbol 154 MovieClip
"object_box"Symbol 330 MovieClip {Scene_26_mc} Frame 1Symbol 328 MovieClip
"bird1_mc"Symbol 330 MovieClip {Scene_26_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"feeding_box"Symbol 330 MovieClip {Scene_26_mc} Frame 1Symbol 181 MovieClip
"bird2_mc"Symbol 330 MovieClip {Scene_26_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird3_mc"Symbol 330 MovieClip {Scene_26_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird4_mc"Symbol 330 MovieClip {Scene_26_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"round1"Symbol 333 MovieClip {Scene_25_mc} Frame 1Symbol 321 MovieClip
"object_box"Symbol 333 MovieClip {Scene_25_mc} Frame 1Symbol 331 MovieClip
"bird1_mc"Symbol 333 MovieClip {Scene_25_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"feeding_box"Symbol 333 MovieClip {Scene_25_mc} Frame 1Symbol 181 MovieClip
"object_box"Symbol 336 MovieClip {Scene_24_mc} Frame 1Symbol 334 MovieClip
"bird1_mc"Symbol 336 MovieClip {Scene_24_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird2_mc"Symbol 336 MovieClip {Scene_24_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird3_mc"Symbol 336 MovieClip {Scene_24_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"feeding_box"Symbol 336 MovieClip {Scene_24_mc} Frame 1Symbol 181 MovieClip
"feeding_box"Symbol 339 MovieClip {Scene_23_mc} Frame 1Symbol 181 MovieClip
"object_box"Symbol 339 MovieClip {Scene_23_mc} Frame 1Symbol 338 MovieClip
"bird1_mc"Symbol 339 MovieClip {Scene_23_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird2_mc"Symbol 339 MovieClip {Scene_23_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird3_mc"Symbol 339 MovieClip {Scene_23_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"box8"Symbol 346 MovieClip {Scene_22_mc} Frame 1Symbol 342 MovieClip
"box7"Symbol 346 MovieClip {Scene_22_mc} Frame 1Symbol 342 MovieClip
"box6"Symbol 346 MovieClip {Scene_22_mc} Frame 1Symbol 342 MovieClip
"box5"Symbol 346 MovieClip {Scene_22_mc} Frame 1Symbol 342 MovieClip
"box4"Symbol 346 MovieClip {Scene_22_mc} Frame 1Symbol 342 MovieClip
"box3"Symbol 346 MovieClip {Scene_22_mc} Frame 1Symbol 342 MovieClip
"box2"Symbol 346 MovieClip {Scene_22_mc} Frame 1Symbol 342 MovieClip
"box1"Symbol 346 MovieClip {Scene_22_mc} Frame 1Symbol 342 MovieClip
"object_box"Symbol 346 MovieClip {Scene_22_mc} Frame 1Symbol 344 MovieClip
"bird1_mc"Symbol 346 MovieClip {Scene_22_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"feeding_box"Symbol 346 MovieClip {Scene_22_mc} Frame 1Symbol 181 MovieClip
"bird2_mc"Symbol 346 MovieClip {Scene_22_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"object_box"Symbol 354 MovieClip {Scene_21_mc} Frame 1Symbol 352 MovieClip
"bird3_mc"Symbol 354 MovieClip {Scene_21_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird1_mc"Symbol 354 MovieClip {Scene_21_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird2_mc"Symbol 354 MovieClip {Scene_21_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"feeding_box"Symbol 354 MovieClip {Scene_21_mc} Frame 1Symbol 181 MovieClip
"bird4_mc"Symbol 354 MovieClip {Scene_21_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"box1"Symbol 358 MovieClip {Scene_20_mc} Frame 1Symbol 310 MovieClip
"object_box"Symbol 358 MovieClip {Scene_20_mc} Frame 1Symbol 356 MovieClip
"bird1_mc"Symbol 358 MovieClip {Scene_20_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"feeding_box"Symbol 358 MovieClip {Scene_20_mc} Frame 1Symbol 181 MovieClip
"box"Symbol 381 MovieClip {Scene_19_mc} Frame 1Symbol 375 MovieClip
"box1"Symbol 381 MovieClip {Scene_19_mc} Frame 1Symbol 342 MovieClip
"object_box"Symbol 381 MovieClip {Scene_19_mc} Frame 1Symbol 378 MovieClip
"bird1_mc"Symbol 381 MovieClip {Scene_19_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"feeding_box"Symbol 381 MovieClip {Scene_19_mc} Frame 1Symbol 181 MovieClip
"round1"Symbol 385 MovieClip {Scene_18_mc} Frame 1Symbol 383 MovieClip
"box1"Symbol 385 MovieClip {Scene_18_mc} Frame 1Symbol 342 MovieClip
"object_box"Symbol 385 MovieClip {Scene_18_mc} Frame 1Symbol 384 MovieClip
"bird1_mc"Symbol 385 MovieClip {Scene_18_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"feeding_box"Symbol 385 MovieClip {Scene_18_mc} Frame 1Symbol 181 MovieClip
"Round2"Symbol 387 MovieClip {Scene_17_mc} Frame 1Symbol 383 MovieClip
"Round3"Symbol 387 MovieClip {Scene_17_mc} Frame 1Symbol 383 MovieClip
"box0"Symbol 387 MovieClip {Scene_17_mc} Frame 1Symbol 310 MovieClip
"box1"Symbol 387 MovieClip {Scene_17_mc} Frame 1Symbol 310 MovieClip
"round1"Symbol 387 MovieClip {Scene_17_mc} Frame 1Symbol 156 MovieClip
"box2"Symbol 387 MovieClip {Scene_17_mc} Frame 1Symbol 310 MovieClip
"round2"Symbol 387 MovieClip {Scene_17_mc} Frame 1Symbol 156 MovieClip
"box3"Symbol 387 MovieClip {Scene_17_mc} Frame 1Symbol 310 MovieClip
"round3"Symbol 387 MovieClip {Scene_17_mc} Frame 1Symbol 156 MovieClip
"Round1"Symbol 387 MovieClip {Scene_17_mc} Frame 1Symbol 383 MovieClip
"object_box"Symbol 387 MovieClip {Scene_17_mc} Frame 1Symbol 386 MovieClip
"bird2_mc"Symbol 387 MovieClip {Scene_17_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird1_mc"Symbol 387 MovieClip {Scene_17_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"feeding_box"Symbol 387 MovieClip {Scene_17_mc} Frame 1Symbol 181 MovieClip
"round2"Symbol 390 MovieClip {Scene_16_mc} Frame 1Symbol 383 MovieClip
"box1"Symbol 390 MovieClip {Scene_16_mc} Frame 1Symbol 388 MovieClip
"round1"Symbol 390 MovieClip {Scene_16_mc} Frame 1Symbol 156 MovieClip
"object_box"Symbol 390 MovieClip {Scene_16_mc} Frame 1Symbol 389 MovieClip
"bird2_mc"Symbol 390 MovieClip {Scene_16_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird1_mc"Symbol 390 MovieClip {Scene_16_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird3_mc"Symbol 390 MovieClip {Scene_16_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"feeding_box"Symbol 390 MovieClip {Scene_16_mc} Frame 1Symbol 181 MovieClip
"bird4_mc"Symbol 390 MovieClip {Scene_16_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"feeding_box"Symbol 392 MovieClip {Scene_15_mc} Frame 1Symbol 181 MovieClip
"wood1"Symbol 392 MovieClip {Scene_15_mc} Frame 1Symbol 154 MovieClip
"wood3"Symbol 392 MovieClip {Scene_15_mc} Frame 1Symbol 154 MovieClip
"wood2"Symbol 392 MovieClip {Scene_15_mc} Frame 1Symbol 154 MovieClip
"object_box"Symbol 392 MovieClip {Scene_15_mc} Frame 1Symbol 391 MovieClip
"bird2_mc"Symbol 392 MovieClip {Scene_15_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird1_mc"Symbol 392 MovieClip {Scene_15_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird3_mc"Symbol 392 MovieClip {Scene_15_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird4_mc"Symbol 392 MovieClip {Scene_15_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird5_mc"Symbol 392 MovieClip {Scene_15_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird6_mc"Symbol 392 MovieClip {Scene_15_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"object_box"Symbol 394 MovieClip {Scene_14_mc} Frame 1Symbol 393 MovieClip
"bird1_mc"Symbol 394 MovieClip {Scene_14_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"feeding_box"Symbol 394 MovieClip {Scene_14_mc} Frame 1Symbol 181 MovieClip
"box1"Symbol 396 MovieClip {Scene_13_mc} Frame 1Symbol 377 MovieClip
"box2"Symbol 396 MovieClip {Scene_13_mc} Frame 1Symbol 154 MovieClip
"Round1"Symbol 396 MovieClip {Scene_13_mc} Frame 1Symbol 380 MovieClip {Food_Coconut}
"object_box"Symbol 396 MovieClip {Scene_13_mc} Frame 1Symbol 395 MovieClip
"bird2_mc"Symbol 396 MovieClip {Scene_13_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird1_mc"Symbol 396 MovieClip {Scene_13_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"feeding_box"Symbol 396 MovieClip {Scene_13_mc} Frame 1Symbol 181 MovieClip
"bird3_mc"Symbol 396 MovieClip {Scene_13_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird4_mc"Symbol 396 MovieClip {Scene_13_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"object_box"Symbol 400 MovieClip {Scene_12_mc} Frame 1Symbol 397 MovieClip
"bird4_mc"Symbol 400 MovieClip {Scene_12_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"feeding_box"Symbol 400 MovieClip {Scene_12_mc} Frame 1Symbol 181 MovieClip
"box10"Symbol 400 MovieClip {Scene_12_mc} Frame 1Symbol 342 MovieClip
"box9"Symbol 400 MovieClip {Scene_12_mc} Frame 1Symbol 342 MovieClip
"box8"Symbol 400 MovieClip {Scene_12_mc} Frame 1Symbol 342 MovieClip
"box4"Symbol 400 MovieClip {Scene_12_mc} Frame 1Symbol 342 MovieClip
"box5"Symbol 400 MovieClip {Scene_12_mc} Frame 1Symbol 342 MovieClip
"box7"Symbol 400 MovieClip {Scene_12_mc} Frame 1Symbol 342 MovieClip
"box6"Symbol 400 MovieClip {Scene_12_mc} Frame 1Symbol 342 MovieClip
"box2"Symbol 400 MovieClip {Scene_12_mc} Frame 1Symbol 342 MovieClip
"box3"Symbol 400 MovieClip {Scene_12_mc} Frame 1Symbol 342 MovieClip
"box1"Symbol 400 MovieClip {Scene_12_mc} Frame 1Symbol 342 MovieClip
"bird2_mc"Symbol 400 MovieClip {Scene_12_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird3_mc"Symbol 400 MovieClip {Scene_12_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird1_mc"Symbol 400 MovieClip {Scene_12_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"shuibox"Symbol 400 MovieClip {Scene_12_mc} Frame 1Symbol 399 MovieClip
"wood"Symbol 402 MovieClip {Scene_11_mc} Frame 1Symbol 310 MovieClip
"round1"Symbol 402 MovieClip {Scene_11_mc} Frame 1Symbol 156 MovieClip
"object_box"Symbol 402 MovieClip {Scene_11_mc} Frame 1Symbol 401 MovieClip
"bird1_mc"Symbol 402 MovieClip {Scene_11_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"feeding_box"Symbol 402 MovieClip {Scene_11_mc} Frame 1Symbol 181 MovieClip
"bird2_mc"Symbol 402 MovieClip {Scene_11_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"object_box"Symbol 435 MovieClip {Scene_10_mc} Frame 1Symbol 433 MovieClip
"bird1_mc"Symbol 435 MovieClip {Scene_10_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"feeding_box"Symbol 435 MovieClip {Scene_10_mc} Frame 1Symbol 181 MovieClip
"bird2_mc"Symbol 435 MovieClip {Scene_10_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"feeding_box"Symbol 438 MovieClip {Scene_09_mc} Frame 1Symbol 181 MovieClip
"object_box"Symbol 438 MovieClip {Scene_09_mc} Frame 1Symbol 437 MovieClip
"bird1_mc"Symbol 438 MovieClip {Scene_09_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird2_mc"Symbol 438 MovieClip {Scene_09_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird2_mc"Symbol 441 MovieClip {Scene_08_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird1_mc"Symbol 441 MovieClip {Scene_08_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"feeding_box"Symbol 441 MovieClip {Scene_08_mc} Frame 1Symbol 181 MovieClip
"object_box"Symbol 441 MovieClip {Scene_08_mc} Frame 1Symbol 439 MovieClip
"floor_box"Symbol 441 MovieClip {Scene_08_mc} Frame 1Symbol 440 MovieClip
"object_box"Symbol 447 MovieClip {Scene_07_mc} Frame 1Symbol 446 MovieClip
"bird1_mc"Symbol 447 MovieClip {Scene_07_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"feeding_box"Symbol 447 MovieClip {Scene_07_mc} Frame 1Symbol 181 MovieClip
"bird2_mc"Symbol 447 MovieClip {Scene_07_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"round1"Symbol 452 MovieClip {Scene_06_mc} Frame 1Symbol 449 MovieClip
"object_box"Symbol 452 MovieClip {Scene_06_mc} Frame 1Symbol 450 MovieClip
"bird1_mc"Symbol 452 MovieClip {Scene_06_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"feeding_box"Symbol 452 MovieClip {Scene_06_mc} Frame 1Symbol 181 MovieClip
"box1"Symbol 454 MovieClip {Scene_05_mc} Frame 1Symbol 310 MovieClip
"object_box"Symbol 454 MovieClip {Scene_05_mc} Frame 1Symbol 453 MovieClip
"bird1_mc"Symbol 454 MovieClip {Scene_05_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"feeding_box"Symbol 454 MovieClip {Scene_05_mc} Frame 1Symbol 181 MovieClip
"bird2_mc"Symbol 454 MovieClip {Scene_05_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"box1"Symbol 460 MovieClip {Scene_04_mc} Frame 1Symbol 310 MovieClip
"object_box"Symbol 460 MovieClip {Scene_04_mc} Frame 1Symbol 457 MovieClip
"box2"Symbol 460 MovieClip {Scene_04_mc} Frame 1Symbol 310 MovieClip
"bird2_mc"Symbol 460 MovieClip {Scene_04_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird1_mc"Symbol 460 MovieClip {Scene_04_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"feeding_box"Symbol 460 MovieClip {Scene_04_mc} Frame 1Symbol 181 MovieClip
"object_box"Symbol 462 MovieClip {Scene_03_mc} Frame 1Symbol 461 MovieClip
"bird2_mc"Symbol 462 MovieClip {Scene_03_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"bird1_mc"Symbol 462 MovieClip {Scene_03_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"feeding_box"Symbol 462 MovieClip {Scene_03_mc} Frame 1Symbol 181 MovieClip
"wood"Symbol 462 MovieClip {Scene_03_mc} Frame 1Symbol 310 MovieClip
"object_box"Symbol 466 MovieClip {Scene_02_mc} Frame 1Symbol 465 MovieClip
"bird2_mc"Symbol 466 MovieClip {Scene_02_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"feeding_box"Symbol 466 MovieClip {Scene_02_mc} Frame 1Symbol 181 MovieClip
"bird1_mc"Symbol 466 MovieClip {Scene_02_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"wood0"Symbol 469 MovieClip {Scene_01_mc} Frame 1Symbol 456 MovieClip
"object_box"Symbol 469 MovieClip {Scene_01_mc} Frame 1Symbol 467 MovieClip
"wood1"Symbol 469 MovieClip {Scene_01_mc} Frame 1Symbol 310 MovieClip
"round1"Symbol 469 MovieClip {Scene_01_mc} Frame 1Symbol 156 MovieClip
"wood2"Symbol 469 MovieClip {Scene_01_mc} Frame 1Symbol 464 MovieClip
"wood3"Symbol 469 MovieClip {Scene_01_mc} Frame 1Symbol 464 MovieClip
"wood4"Symbol 469 MovieClip {Scene_01_mc} Frame 1Symbol 456 MovieClip
"wood5"Symbol 469 MovieClip {Scene_01_mc} Frame 1Symbol 456 MovieClip
"round2"Symbol 469 MovieClip {Scene_01_mc} Frame 1Symbol 449 MovieClip
"round3"Symbol 469 MovieClip {Scene_01_mc} Frame 1Symbol 383 MovieClip
"bird1_mc"Symbol 469 MovieClip {Scene_01_mc} Frame 1Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81}
"feeding_box"Symbol 469 MovieClip {Scene_01_mc} Frame 1Symbol 181 MovieClip
"play_btn"Symbol 485 MovieClip {MainMenuClass} Frame 1Symbol 478 Button
"gameWalk"Symbol 485 MovieClip {MainMenuClass} Frame 1Symbol 481 Button
"moregame"Symbol 485 MovieClip {MainMenuClass} Frame 1Symbol 73 Button
"free_btn"Symbol 485 MovieClip {MainMenuClass} Frame 1Symbol 484 Button
"l_1"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 496 MovieClip
"l_2"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 496 MovieClip
"l_3"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 496 MovieClip
"l_4"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 496 MovieClip
"l_5"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 496 MovieClip
"l_6"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 496 MovieClip
"l_7"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 496 MovieClip
"l_8"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 496 MovieClip
"l_9"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 496 MovieClip
"l_10"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 496 MovieClip
"l_11"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 496 MovieClip
"l_12"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 496 MovieClip
"l_13"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 496 MovieClip
"l_14"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 496 MovieClip
"l_15"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 496 MovieClip
"l_16"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 496 MovieClip
"l_17"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 496 MovieClip
"l_18"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 496 MovieClip
"l_19"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 496 MovieClip
"l_20"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 496 MovieClip
"l_21"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 496 MovieClip
"l_22"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 496 MovieClip
"l_23"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 496 MovieClip
"l_24"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 496 MovieClip
"l_25"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 496 MovieClip
"l_26"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 496 MovieClip
"l_27"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 496 MovieClip
"l_28"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 496 MovieClip
"l_29"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 496 MovieClip
"l_30"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 496 MovieClip
"num_box"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 498 MovieClip
"s_2"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 504 MovieClip
"s_3"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 504 MovieClip
"s_1"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 504 MovieClip
"s_4"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 504 MovieClip
"s_5"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 504 MovieClip
"s_7"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 504 MovieClip
"s_8"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 504 MovieClip
"s_6"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 504 MovieClip
"s_9"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 504 MovieClip
"s_10"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 504 MovieClip
"s_12"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 504 MovieClip
"s_13"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 504 MovieClip
"s_11"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 504 MovieClip
"s_14"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 504 MovieClip
"s_15"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 504 MovieClip
"s_17"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 504 MovieClip
"s_18"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 504 MovieClip
"s_16"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 504 MovieClip
"s_19"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 504 MovieClip
"s_20"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 504 MovieClip
"s_22"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 504 MovieClip
"s_23"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 504 MovieClip
"s_21"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 504 MovieClip
"s_24"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 504 MovieClip
"s_25"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 504 MovieClip
"s_27"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 504 MovieClip
"s_28"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 504 MovieClip
"s_26"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 504 MovieClip
"s_29"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 504 MovieClip
"s_30"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 504 MovieClip
"maninmune_btn"Symbol 505 MovieClip {LvelChoose} Frame 1Symbol 71 Button
"next_btn"Symbol 535 MovieClip {infoWindow} Frame 1Symbol 512 MovieClip
"again_btn"Symbol 535 MovieClip {infoWindow} Frame 1Symbol 524 Button
"pause_btn"Symbol 535 MovieClip {infoWindow} Frame 1Symbol 527 Button
"time_text"Symbol 535 MovieClip {infoWindow} Frame 1Symbol 531 EditableText
"level_text"Symbol 535 MovieClip {infoWindow} Frame 1Symbol 532 EditableText
"score_text"Symbol 535 MovieClip {infoWindow} Frame 1Symbol 533 EditableText
"apple_text"Symbol 535 MovieClip {infoWindow} Frame 1Symbol 534 EditableText
"sound_on_btn"Symbol 543 MovieClip {SoundBtn} Frame 1Symbol 539 Button
"sound_off_btn"Symbol 543 MovieClip {SoundBtn} Frame 2Symbol 542 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"btn_sound"Symbol 56 MovieClip {Sound_mc} Frame 2
"foodsend"Symbol 56 MovieClip {Sound_mc} Frame 3
"birdHit"Symbol 56 MovieClip {Sound_mc} Frame 4
"birdbird"Symbol 56 MovieClip {Sound_mc} Frame 5
"birdluoshui"Symbol 56 MovieClip {Sound_mc} Frame 6
"ready"Symbol 180 MovieClip {SavetheBirds2_fla.Feeding_92} Frame 15
"left_see"Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81} Frame 3
"right_see"Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81} Frame 4
"hit"Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81} Frame 5
"right_eat"Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81} Frame 6
"left_eat"Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81} Frame 7
"fly"Symbol 306 MovieClip {SavetheBirds2_fla.Birds_mc_81} Frame 8




http://swfchan.com/23/110318/info.shtml
Created: 13/3 -2019 21:29:40 Last modified: 13/3 -2019 21:29:40 Server time: 22/12 -2024 08:09:08