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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/16422302?noj=FRM16422302-5DC" width="1" height="1"></div>

santa-hoops.swf

This is the info page for
Flash #110393

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"></p>

BONUS ROUND

Shoot the basket that is lite up in yellow
before time runes out. Time is reduced
slightly every time you make a basket. The
bonus round is over when you miss a
basket or run out of time.

Correct!

Incorrect!

www.gamesinaflash.com

Make at least ten baskets before time runs out.
Any baskets over ten each level earns you extra points.

ActionScript [AS1/AS2]

Instance of Symbol 150 MovieClip in Frame 1
//component parameters onClipEvent (construct) { xin_motion_val = "Toward"; xin_alphatype_val = "No"; xout_motion_val = "None"; xout_alphatype_val = "No"; perc_req_val = 100; show_perc_val = "Yes"; slow_factor_val = 0.2; init_action_val = "_root.stop();"; play_action_val = "_root.play();"; }
Frame 127
this.stop();
Frame 128
this.stop();
Instance of Symbol 135 MovieClip [BasketballGameSymbol] in Frame 128
//component parameters onClipEvent (construct) { num_goals_next_level = 10; num_goals_next_level_increase = 1; level_time = 45000; basket_speed = 3; basket_speed_increase = 0.5; basket_left = 100; basket_right = 525; score_area_size = 60; score_area_size_decrease = 2; reg_basket_score = 2; reg_basket_score_increase = 1; bonus_basket_score = 3; bonus_basket_score_increase = 1; }
Frame 129
this.stop();
Symbol 34 MovieClip Frame 1
this.stop();
Instance of Symbol 22 MovieClip "highlight" in Symbol 34 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 45 MovieClip Frame 15
this.stop(); this._parent.check_made_basket();
Symbol 52 MovieClip Frame 1
this.stop();
Symbol 52 MovieClip Frame 8
this._parent._parent.shoot_bball();
Symbol 59 MovieClip Frame 1
this.stop();
Symbol 59 MovieClip Frame 7
this._parent._parent.shoot_bball();
Symbol 66 MovieClip Frame 1
this.stop();
Symbol 66 MovieClip Frame 6
this._parent._parent.shoot_bball();
Symbol 67 MovieClip Frame 1
this.stop();
Symbol 81 MovieClip Frame 63
this.stop();
Symbol 91 Button
on (press) { this._parent.level_prompt_play_pressed(); }
Symbol 92 MovieClip Frame 1
this.stop();
Symbol 94 MovieClip Frame 1
this.stop();
Symbol 97 Button
on (press) { this._parent.play_bonus_round(); this._visible = false; }
Symbol 102 Button
on (press) { this._parent.mode = "regular"; this._parent.initialize_level(); this._visible = false; }
Symbol 108 Button
on (press) { _parent._parent.game.evaluate_answer(this); }
Symbol 134 MovieClip Frame 1
stop();
Symbol 134 MovieClip Frame 20
stop();
Symbol 134 MovieClip Frame 79
_parent.game.answer_prompt_done(); this.gotoAndStop(1);
Symbol 134 MovieClip Frame 138
_parent.game.answer_prompt_done(); this.gotoAndStop(1);
Symbol 135 MovieClip [BasketballGameSymbol] Frame 1
#initclip 1 _global.randi = function (a, b) { return(Math.floor(Math.random() * (b - a)) + Math.floor(a)); }; Array.prototype.swap = function (a, b) { var _local2 = this[a]; this[a] = this[b]; this[b] = _local2; }; Array.prototype.shuffle = function () { var _local3 = 0; while (_local3 < this.length) { this.swap(_local3, _global.randi(0, this.length)); _local3++; } }; BasketballGame = function () { this.change_mode("loading"); this.initialize(); }; BasketballGame.prototype = new MovieClip(); Object.registerClass("BasketballGameSymbol", BasketballGame); BasketballGame.prototype.initialize = function () { this.initialize_variables(); this.initialize_level(); }; BasketballGame.prototype.initialize_variables = function () { this.starting_bonus_time = 5000; this.mode = "regular"; this.paused = true; this.basket_dir = 1; this.level = 0; this.score = 0; this.depth = 0; }; BasketballGame.prototype.initialize_level = function () { this.num_made_baskets = 0; this.num_missed_baskets = 0; this.num_baskets_needed = this.num_goals_next_level + (this.level * this.num_goals_next_level_increase); this.player.gotoAndStop((this.level % 3) + 1); for (var _local3 in this.level_prompt) { this.level_prompt[_local3].gotoAndPlay(1); } this.level_prompt.level_txt.text = "Level " + (this.level + 1); this.level_prompt._visible = true; this.level_prompt.gotoAndStop((this.level % 3) + 1); this.level_prompt.instructions.htmlText = ((((("Make at least <font color='#FF0000'><b>" + this.num_baskets_needed) + "</b></font> baskets before time runs out to go to the next level. You will receive <font color='#FF0000'><b>") + (this.reg_basket_score + (this.level * this.reg_basket_score_increase))) + "</b></font> point for each basket and <font color='#FF0000'><b>") + (this.bonus_basket_score + (this.level * this.bonus_basket_score_increase))) + "</b></font> points for each additional basket."; this.level_start_time = getTimer(); this.pause_game(); this.update_displays(); this.player._x = -500; this.passed_10secs = false; this.next_positive = _global.randi(1, 4); this.next_negative = _global.randi(3, 6); this.num_positive_played = 0; this.num_negative_played = 0; this.positive = ["positive_comment_1", "positive_comment_2", "positive_comment_3", "positive_comment_4", "positive_comment_5", "positive_comment_6"]; this.negative = ["negative_comment_1", "negative_comment_2", "negative_comment_3"]; this.positive.shuffle(); this.negative.shuffle(); this.playing_sound = false; this.sound_playing = false; this.min_sound_diff_time = 6000; this.last_sound_finish_time = getTimer(); }; BasketballGame.prototype.onMouseDown = function () { if (this.before_bonus_prompt._visible || (this.after_bonus_prompt._visible)) { return(undefined); } if (this.paused) { return(undefined); } if (this.player._mc._currentframe == 1) { this.player._mc.play(); } }; BasketballGame.prototype.shoot_bball = function () { this.bball._x = this.player._x; this.bball._y = this.player._y; this.bball.play(); }; BasketballGame.prototype.onEnterFrame = function () { if (this.game_mode != "play") { return(undefined); } this.score_txt.text = this.score; _root.score = this.score; if (this.paused) { this.player._x = -500; return(undefined); } if (this.mode == "regular") { this.update_displays(); this.move_basket(); this.move_player(); this.check_passed_10secs(); } else { var _local5 = getTimer() - this.bonus_shot_start; var _local4 = (this.starting_bonus_time - (this.num_bonus_shots_made * 300)) - _local5; var _local3 = Math.floor(_local4 / 1000) % 60; var _local6 = Math.floor(_local4 / 60000); if (String(_local3).length == 1) { _local3 = "0" + _local3; } this.time_txt.text = (_local6 + ":") + _local3; this.move_player(); if (_local5 >= (this.starting_bonus_time - (this.num_bonus_shots_made * 300))) { this.mode = "regular"; this.bonus_prompt._visible = false; this.basket._visible = true; this.mode = "nothing"; this.after_bonus_prompt._visible = true; this.after_bonus_prompt.score.text = this.bonus_score; } } if (this.mode == "nothing") { this.time_txt.text = ""; } if (this.after_bonus_prompt._visible || (this.before_bonus_prompt._visible)) { this.time_txt.text = ""; } }; BasketballGame.prototype.check_passed_10secs = function () { var _local2 = this.level_time - (getTimer() - this.level_start_time); if ((this.passed_10secs == false) && (_local2 <= 10000)) { this.passed_10secs = true; this.play_sound("out_of_time"); this.three_point_prompt.play(); } }; BasketballGame.prototype.move_player = function () { this.player._x = _root._xmouse; }; BasketballGame.prototype.pause_game = function () { this.paused = true; this.pause_time = getTimer(); }; BasketballGame.prototype.unpause_game = function () { this.paused = false; this.level_start_time = this.level_start_time + (getTimer() - this.pause_time); }; BasketballGame.prototype.update_displays = function () { this.made_baskets_txt.text = this.num_made_baskets; var _local3 = this.level_time - (getTimer() - this.level_start_time); var _local2 = Math.floor(_local3 / 1000) % 60; var _local4 = Math.floor(_local3 / 60000); if (String(_local2).length == 1) { _local2 = "0" + _local2; } this.time_txt.text = (_local4 + ":") + _local2; if (_local3 <= 0) { this.time_ran_out(); } }; BasketballGame.prototype.time_ran_out = function () { if (this.num_made_baskets >= this.num_baskets_needed) { this.level++; this.num_bonus_shots_made = -1; this.initialize_bonus_level(); stopAllSounds(); } else { this.pause_game(); _root.gotoAndStop("Game Over"); } }; BasketballGame.prototype.move_basket = function () { this.basket._x = this.basket._x + (this.basket_dir * (this.basket_speed + (this.basket_speed_increase * this.level))); if (this.basket._x >= this.basket_right) { this.basket._x = this.basket_right; this.basket_dir = this.basket_dir * -1; } else if (this.basket._x <= this.basket_left) { this.basket._x = this.basket_left; this.basket_dir = this.basket_dir * -1; } this.basket.hit_area._width = this.score_area_size - (this.level * this.score_area_size_decrease); }; BasketballGame.prototype.check_made_basket = function () { if (this.mode == "regular") { var _local3 = this.basket; } else { if (this.bonus_prompt.b1.highlight._visible) { var _local3 = this.bonus_prompt.b1; } if (this.bonus_prompt.b2.highlight._visible) { var _local3 = this.bonus_prompt.b2; } if (this.bonus_prompt.b3.highlight._visible) { var _local3 = this.bonus_prompt.b3; } } var _local5 = this.bball._x + this.bball.end_point._x; var _local4 = this.bball._y + this.bball.end_point._Y; if (_local3.hit_area.hitTest(_local5, _local4, true)) { _local3.play(); if (this.mode == "regular") { if (this.num_made_baskets < this.num_baskets_needed) { this.score = this.score + (this.reg_basket_score + (this.level * this.reg_basket_score_increase)); } else { this.score = this.score + (this.bonus_basket_score + (this.level * this.bonus_basket_score_increase)); } } else { if (_local3._name == "b1") { this.score = this.score + 30; } if (_local3._name == "b2") { this.score = this.score + 50; } if (_local3._name == "b3") { this.score = this.score + 10; } if (_local3._name == "b1") { this.bonus_score = this.bonus_score + 30; } if (_local3._name == "b2") { this.bonus_score = this.bonus_score + 50; } if (_local3._name == "b3") { this.bonus_score = this.bonus_score + 10; } } if (this.passed_10secs) { this.score = this.score + 1; } this.play_sound("make_a_basket"); this.make_basket_sound_callback(); this.try_play_positive_comment(); if (this.mode == "bonus") { this.play_bonus_round(); } } else { if (_local3.hitTest(_local5, _local4, true)) { this.play_sound("hit_rim" + _global.randi(1, 3)); } this.try_play_negative_comment(); if (this.mode == "bonus") { this.bonus_prompt._visible = false; this.basket._visible = true; this.mode = "nothing"; this.after_bonus_prompt._visible = true; this.after_bonus_prompt.score.text = this.bonus_score; } } }; BasketballGame.prototype.try_play_negative_comment = function () { this.num_missed_baskets++; if (((this.num_missed_baskets >= this.next_negative) && (!this.playing_sound)) && ((getTimer() - this.last_sound_finish_time) >= this.min_sound_diff_time)) { this.next_negative = this.next_negative + _global.randi(3, 6); var _local3 = new Sound(); _local3.attachSound(this.negative[this.num_negative_played % this.negative.length]); _local3.start(0, 1); _local3.ref = this; this.playing_sound = true; _local3.onSoundComplete = function () { this.ref.last_sound_finish_time = getTimer(); this.ref.playing_sound = false; }; this.num_negative_played++; } }; BasketballGame.prototype.try_play_positive_comment = function () { this.num_made_baskets++; if (((this.num_made_baskets >= this.next_positive) && (!this.playing_sound)) && ((getTimer() - this.last_sound_finish_time) >= this.min_sound_diff_time)) { this.next_positive = this.next_positive + _global.randi(3, 6); var _local3 = new Sound(); _local3.attachSound(this.positive[this.num_positive_played % this.positive.length]); _local3.start(0, 1); _local3.ref = this; this.playing_sound = true; _local3.onSoundComplete = function () { this.ref.last_sound_finish_time = getTimer(); this.ref.playing_sound = false; }; this.num_positive_played++; } }; BasketballGame.prototype.make_basket_sound_callback = function () { if (((this.num_made_baskets - 1) % 3) == 0) { this.play_sound("applause" + _global.randi(1, 4)); } }; BasketballGame.prototype.play_sound = function (linkage, callback) { var _local3 = this.createEmptyMovieClip("sound" + this.depth, this.depth++); var _local2 = new Sound(_local3); _local2.attachSound(linkage); _local2.start(0, 1); if (linkage.indexOf("applause") != -1) { _local2.setVolume(70); } }; BasketballGame.prototype.level_prompt_play_pressed = function () { this.level_prompt._visible = false; this.unpause_game(); this.level_start_time = getTimer(); this.change_mode("play"); }; BasketballGame.prototype.play_random_dribble = function () { this.play_sound("basketball_bounce" + _global.randi(1, 3)); }; BasketballGame.prototype.initialize_bonus_level = function () { this.level_start_time = Number.MAX_VALUE; this.before_bonus_prompt._visible = true; this.basket._visible = false; this.bonus_prompt._visible = true; this.bonus_score = 0; }; BasketballGame.prototype.play_bonus_round = function () { this.num_bonus_shots_made++; this.bonus_prompt.b1.highlight._visible = false; this.bonus_prompt.b2.highlight._visible = false; this.bonus_prompt.b3.highlight._visible = false; this.bonus_prompt["b" + _global.randi(1, 4)].highlight._visible = true; this.mode = "bonus"; this.bonus_shot_start = getTimer(); }; BasketballGame.prototype.change_mode = function (_new_mode) { this.game_mode = _new_mode; }; #endinitclip
Instance of Symbol 39 MovieClip "bonus_prompt" in Symbol 135 MovieClip [BasketballGameSymbol] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 45 MovieClip "bball" in Symbol 135 MovieClip [BasketballGameSymbol] Frame 1
onClipEvent (load) { this.gotoAndStop(1); }
Instance of Symbol 99 MovieClip "before_bonus_prompt" in Symbol 135 MovieClip [BasketballGameSymbol] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 104 MovieClip "after_bonus_prompt" in Symbol 135 MovieClip [BasketballGameSymbol] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 134 MovieClip "quiz_prompt" in Symbol 135 MovieClip [BasketballGameSymbol] Frame 1
onClipEvent (load) { this.swapDepths(16005); }
Symbol 150 MovieClip Frame 1
stop();
Instance of Symbol 149 MovieClip "swfloader" in Symbol 150 MovieClip Frame 1
onClipEvent (load) { function strip_spaces(str) { var _local3 = new String(""); var _local1 = 0; while (_local1 < str.length) { if ((str.charAt(_local1) != " ") && (str.charAt(_local1) != ";")) { _local3 = _local3 + str.charAt(_local1); } _local1++; } return(_local3); } function simple_script(action, timeline) { action = strip_spaces(action); if ((action.length > 0) && ((action.indexOf(")") != -1) && (action.indexOf("(") != -1))) { var _local3 = action.split("."); var _local5 = _local3.pop(); var _local7 = _local5.indexOf("("); var _local9 = _local5.indexOf(")"); var _local8 = _local5.substr(0, _local7); var _local4 = _local5.substr(_local7 + 1, _local9 - (_local7 + 1)); var _local2 = timeline; var _local1 = 0; while (_local1 < _local3.length) { _local2 = _local2[_local3[_local1]]; _local1++; } if (_local4.indexOf("\"") != -1) { _local4 = _local4.substr(1, _local4.length - 2); } _local2[_local8](_local4); } } function execute_action() { unloaded = true; _parent._visible = false; simple_script(_parent.play_action_val, _parent); } _parent.anim.gotoAndStop(1); simple_script(_parent.init_action_val, _parent); var done = false; var unloaded = false; var orig_x = _parent._x; var orig_y = _parent._y; var dist_x = (_parent._x + ((_parent._width * 2) / 3)); var dist_y = (_parent._y + ((_parent._height * 2) / 3)); var orig_a = _parent._alpha; var accel_jump = 0.75; var slow_factor = _parent.slow_factor_val; var speed_factor = (1 + (slow_factor / (1 - slow_factor))); var ready = false; var perc_fadeout = 0; _parent.perc._x = _parent.anim._x - (_parent.perc._width / 2); _parent.perc._y = _parent.anim._y - (_parent.perc._height / 2); if (slow_factor < 1) { switch (_parent.xin_motion_val) { case "Up" : _parent._y = orig_y + (dist_y * 2); break; case "Down" : _parent._y = orig_y - (dist_y * 2); break; case "Left" : _parent._x = orig_x + (dist_x * 2); break; case "Right" : _parent._x = orig_x - (dist_x * 2); break; case "Toward" : _parent._xscale = (_parent._yscale = 1); break; case "None" : _parent._alpha = 0; } } else { ready = true; } } onClipEvent (enterFrame) { if (unloaded) { return(undefined); } if (!ready) { switch (_parent.xin_motion_val) { case "Toward" : _parent._xscale = _parent._xscale + ((100 - _parent._xscale) * slow_factor); _parent._yscale = _parent._xscale; if (_parent.xin_alphatype_val == "Yes") { _parent._alpha = Math.round((orig_a / 100) * Math.max(0, Math.min(_parent._xscale, 100))); } if (Math.abs(100 - _parent._xscale) < 0.5) { _parent._xscale = (_parent._yscale = 100); _parent._alpha = orig_a; ready = true; } break; default : _parent._x = _parent._x + ((orig_x - _parent._x) * slow_factor); _parent._y = _parent._y + ((orig_y - _parent._y) * slow_factor); if (_parent.xin_alphatype_val == "Yes") { if (_parent.xin_motion_val == "None") { _parent._alpha = _parent._alpha + ((orig_a - _parent._alpha) * slow_factor); } else if (Math.abs(orig_x - _parent._x) > Math.abs(orig_y - _parent._y)) { _parent._alpha = 100 - Math.round(((orig_a / 100) * (Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x)) * 100); } else { _parent._alpha = 100 - Math.round(((orig_a / 100) * (Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y)) * 100); } } if (!(((_parent.xin_motion_val == "None") && (Math.abs(_parent._alpha - orig_a) <= 1)) || (((_parent.xin_motion_val != "None") && (Math.abs(_parent._y - orig_y) < 0.5)) && (Math.abs(_parent._x - orig_x) < 0.5)))) { break; } _parent._x = orig_x; _parent._y = orig_y; _parent._alpha = orig_a; ready = true; } } else if (!done) { var rl = _root.getBytesLoaded(); var rt = (_root.getBytesTotal() * (_parent.perc_req_val / 100)); if ((rl > 10) && (rt > 10)) { rl = Math.min(rl, rt); var new_frame = (_parent.anim._currentframe + Math.ceil(((_parent.anim._totalframes * (rl / rt)) - _parent.anim._currentframe) / 4)); new_frame = Math.max(1, new_frame); if (_parent.show_perc_val == "Yes") { _parent.perc.text = Math.round(((new_frame - 1) / (_parent.anim._totalframes - 1)) * 100) + " %"; } if (new_frame != _parent.anim._currentframe) { _parent.anim.gotoAndStop(new_frame); } if ((_parent.anim._totalframes == _parent.anim._currentframe) && (rl >= rt)) { done = true; } } } else if (slow_factor < 1) { switch (_parent.xout_motion_val) { case "Down" : if (_parent._y <= orig_y) { _parent._y = orig_y + accel_jump; } _parent._y = orig_y + (Math.abs(_parent._y - orig_y) * speed_factor); perc_fadeout = Math.round((Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y) * 100); if (_parent._y > (orig_y + (dist_y * 2))) { execute_action(); } break; case "Up" : if (_parent._y >= orig_y) { _parent._y = orig_y - accel_jump; } _parent._y = orig_y - (Math.abs(_parent._y - orig_y) * speed_factor); perc_fadeout = Math.round((Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y) * 100); if (_parent._y < (orig_y - (dist_y * 2))) { execute_action(); } break; case "Right" : if (_parent._x <= orig_x) { _parent._x = orig_x + accel_jump; } _parent._x = orig_x + (Math.abs(_parent._x - orig_x) * speed_factor); perc_fadeout = Math.round((Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x) * 100); if (_parent._x > (orig_x + (dist_x * 2))) { execute_action(); } break; case "Left" : if (_parent._x >= orig_x) { _parent._x = orig_x - accel_jump; } _parent._x = orig_x - (Math.abs(_parent._x - orig_x) * speed_factor); perc_fadeout = Math.round((Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x) * 100); if (_parent._x < (orig_x - (dist_x * 2))) { execute_action(); } break; case "Away" : if ((_parent._xscale >= 100) || (_parent._yscale >= 100)) { _parent._xscale = (_parent._yscale = 100 - accel_jump); } _parent._xscale = (_parent._yscale = Math.max(0.5, 100 - ((100 - _parent._yscale) * speed_factor))); perc_fadeout = 100 - Math.round(Math.max(0, Math.min(_parent._xscale, 100))); if (_parent._xscale < 1) { execute_action(); } break; default : perc_fadeout = perc_fadeout + ((100 - perc_fadeout) * slow_factor); if (Math.abs(perc_fadeout - 100) > 1) { break; } execute_action(); } if (!(_parent.xout_alphatype_val === "Yes")) { } else { _parent._alpha = (orig_a / 100) * (100 - perc_fadeout); } } else { execute_action(); } }
Symbol 273 Button
on (press) { stopAllSounds(); this.play(); }
Symbol 281 Button
on (press) { this.gotoAndStop("Starting Screen"); }

Library Items

Symbol 1 Sound [positive_comment_6]
Symbol 2 Sound [positive_comment_5]
Symbol 3 Sound [positive_comment_4]
Symbol 4 Sound [positive_comment_3]
Symbol 5 Sound [positive_comment_2]
Symbol 6 Sound [positive_comment_1]
Symbol 7 Sound [out_of_time]
Symbol 8 Sound [negative_comment_3]
Symbol 9 Sound [negative_comment_2]
Symbol 10 Sound [negative_comment_1]
Symbol 11 Sound [make_a_basket]
Symbol 12 Sound [hit_rim2]
Symbol 13 Sound [hit_rim1]
Symbol 14 Sound [basketball_bounce2]
Symbol 15 Sound [basketball_bounce1]
Symbol 16 Sound [applause3]
Symbol 17 Sound [applause2]
Symbol 18 Sound [applause1]
Symbol 19 GraphicUsed by:135  Timeline
Symbol 20 GraphicUsed by:34
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:34
Symbol 23 GraphicUsed by:34
Symbol 24 GraphicUsed by:34
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:34
Symbol 27 GraphicUsed by:34
Symbol 28 GraphicUsed by:34
Symbol 29 GraphicUsed by:34
Symbol 30 GraphicUsed by:34
Symbol 31 GraphicUsed by:34
Symbol 32 GraphicUsed by:34
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:20 22 23 24 26 27 28 29 30 31 32 33Used by:39 135  Timeline
Symbol 35 GraphicUsed by:39
Symbol 36 GraphicUsed by:39
Symbol 37 GraphicUsed by:39
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:34 35 36 37 38Used by:135
Symbol 40 GraphicUsed by:43
Symbol 41 GraphicUsed by:43
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:40 41 42Used by:45
Symbol 44 MovieClipUsed by:45
Symbol 45 MovieClipUses:43 44Used by:135
Symbol 46 GraphicUsed by:52
Symbol 47 GraphicUsed by:52
Symbol 48 GraphicUsed by:52
Symbol 49 GraphicUsed by:52
Symbol 50 GraphicUsed by:52
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:46 47 48 49 50 51Used by:67
Symbol 53 GraphicUsed by:59
Symbol 54 GraphicUsed by:59
Symbol 55 GraphicUsed by:59
Symbol 56 GraphicUsed by:59
Symbol 57 GraphicUsed by:59
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:53 54 55 56 57 58Used by:67
Symbol 60 GraphicUsed by:66
Symbol 61 GraphicUsed by:66
Symbol 62 GraphicUsed by:66
Symbol 63 GraphicUsed by:66
Symbol 64 GraphicUsed by:66
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:60 61 62 63 64 65Used by:67
Symbol 67 MovieClipUses:52 59 66Used by:135
Symbol 68 GraphicUsed by:135
Symbol 69 GraphicUsed by:135
Symbol 70 FontUsed by:71 72 73 96 109 110 112 120 128
Symbol 71 EditableTextUses:70Used by:135
Symbol 72 EditableTextUses:70Used by:135
Symbol 73 EditableTextUses:70Used by:135
Symbol 74 GraphicUsed by:81
Symbol 75 GraphicUsed by:81
Symbol 76 GraphicUsed by:81
Symbol 77 GraphicUsed by:81
Symbol 78 GraphicUsed by:81
Symbol 79 GraphicUsed by:81
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:74 75 76 77 78 79 80 SS1Used by:92
Symbol 82 FontUsed by:83 84 93 101 147 272 282
Symbol 83 EditableTextUses:82Used by:92
Symbol 84 EditableTextUses:82Used by:92
Symbol 85 GraphicUsed by:92
Symbol 86 GraphicUsed by:91 97 102 273 281
Symbol 87 GraphicUsed by:91 97 102 273
Symbol 88 GraphicUsed by:91 97 102 273
Symbol 89 GraphicUsed by:91 97 102 273
Symbol 90 GraphicUsed by:91 97 102 273
Symbol 91 ButtonUses:86 87 88 89 90Used by:92
Symbol 92 MovieClipUses:81 83 84 85 91Used by:135
Symbol 93 TextUses:82Used by:94
Symbol 94 MovieClipUses:93Used by:135
Symbol 95 GraphicUsed by:99
Symbol 96 TextUses:70Used by:99
Symbol 97 ButtonUses:86 87 88 89 90Used by:99
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:95 96 97 98Used by:135
Symbol 100 GraphicUsed by:104
Symbol 101 EditableTextUses:82Used by:104
Symbol 102 ButtonUses:86 87 88 89 90Used by:104
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:100 101 102 103Used by:135
Symbol 105 GraphicUsed by:108
Symbol 106 GraphicUsed by:108
Symbol 107 GraphicUsed by:108
Symbol 108 ButtonUses:105 106 107Used by:111
Symbol 109 EditableTextUses:70Used by:111
Symbol 110 EditableTextUses:70Used by:111
Symbol 111 MovieClipUses:108 109 110Used by:134
Symbol 112 EditableTextUses:70Used by:134
Symbol 113 ShapeTweeningUsed by:134
Symbol 114 ShapeTweeningUsed by:134
Symbol 115 ShapeTweeningUsed by:134
Symbol 116 ShapeTweeningUsed by:134
Symbol 117 ShapeTweeningUsed by:134
Symbol 118 ShapeTweeningUsed by:134
Symbol 119 GraphicUsed by:134
Symbol 120 TextUses:70Used by:134
Symbol 121 ShapeTweeningUsed by:134
Symbol 122 ShapeTweeningUsed by:134
Symbol 123 ShapeTweeningUsed by:134
Symbol 124 ShapeTweeningUsed by:134
Symbol 125 ShapeTweeningUsed by:134
Symbol 126 GraphicUsed by:134
Symbol 127 ShapeTweeningUsed by:134
Symbol 128 TextUses:70Used by:134
Symbol 129 ShapeTweeningUsed by:134
Symbol 130 ShapeTweeningUsed by:134
Symbol 131 ShapeTweeningUsed by:134
Symbol 132 ShapeTweeningUsed by:134
Symbol 133 ShapeTweeningUsed by:134
Symbol 134 MovieClipUses:111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133Used by:135
Symbol 135 MovieClip [BasketballGameSymbol]Uses:19 34 39 45 67 68 69 71 72 73 92 94 99 104 134Used by:Timeline
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:146
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:146
Symbol 140 GraphicUsed by:146
Symbol 141 ShapeTweeningUsed by:146
Symbol 142 GraphicUsed by:146
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:143Used by:146
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:137 139 140 141 142 144 145Used by:150
Symbol 147 EditableTextUses:82Used by:148
Symbol 148 MovieClipUses:147Used by:150
Symbol 149 MovieClipUsed by:150
Symbol 150 MovieClipUses:146 148 149Used by:Timeline
Symbol 151 GraphicUsed by:Timeline
Symbol 152 FontUsed by:153
Symbol 153 TextUses:152Used by:Timeline
Symbol 154 GraphicUsed by:Timeline
Symbol 155 GraphicUsed by:250
Symbol 156 GraphicUsed by:250
Symbol 157 GraphicUsed by:250
Symbol 158 GraphicUsed by:250
Symbol 159 GraphicUsed by:250
Symbol 160 GraphicUsed by:250
Symbol 161 GraphicUsed by:250
Symbol 162 GraphicUsed by:250
Symbol 163 GraphicUsed by:250
Symbol 164 GraphicUsed by:250
Symbol 165 GraphicUsed by:250
Symbol 166 GraphicUsed by:250
Symbol 167 GraphicUsed by:250
Symbol 168 GraphicUsed by:250
Symbol 169 GraphicUsed by:250
Symbol 170 GraphicUsed by:250
Symbol 171 GraphicUsed by:250
Symbol 172 GraphicUsed by:250
Symbol 173 GraphicUsed by:250
Symbol 174 GraphicUsed by:250
Symbol 175 GraphicUsed by:250
Symbol 176 GraphicUsed by:250
Symbol 177 GraphicUsed by:250
Symbol 178 GraphicUsed by:250
Symbol 179 GraphicUsed by:250
Symbol 180 GraphicUsed by:250
Symbol 181 GraphicUsed by:250
Symbol 182 GraphicUsed by:250
Symbol 183 GraphicUsed by:250
Symbol 184 SoundUsed by:250
Symbol 185 GraphicUsed by:250
Symbol 186 GraphicUsed by:250
Symbol 187 GraphicUsed by:250
Symbol 188 GraphicUsed by:250
Symbol 189 GraphicUsed by:250
Symbol 190 GraphicUsed by:250
Symbol 191 GraphicUsed by:250
Symbol 192 GraphicUsed by:250
Symbol 193 GraphicUsed by:250
Symbol 194 GraphicUsed by:250
Symbol 195 GraphicUsed by:250
Symbol 196 GraphicUsed by:250
Symbol 197 GraphicUsed by:250
Symbol 198 GraphicUsed by:250
Symbol 199 GraphicUsed by:250
Symbol 200 GraphicUsed by:250
Symbol 201 GraphicUsed by:250
Symbol 202 GraphicUsed by:250
Symbol 203 SoundUsed by:250
Symbol 204 GraphicUsed by:250
Symbol 205 GraphicUsed by:250
Symbol 206 GraphicUsed by:250
Symbol 207 GraphicUsed by:250
Symbol 208 GraphicUsed by:250
Symbol 209 GraphicUsed by:250
Symbol 210 GraphicUsed by:250
Symbol 211 GraphicUsed by:250
Symbol 212 GraphicUsed by:250
Symbol 213 GraphicUsed by:250
Symbol 214 GraphicUsed by:250
Symbol 215 GraphicUsed by:250
Symbol 216 GraphicUsed by:250
Symbol 217 GraphicUsed by:250
Symbol 218 GraphicUsed by:250
Symbol 219 GraphicUsed by:250
Symbol 220 GraphicUsed by:250
Symbol 221 GraphicUsed by:250
Symbol 222 GraphicUsed by:250
Symbol 223 GraphicUsed by:250
Symbol 224 GraphicUsed by:250
Symbol 225 GraphicUsed by:250
Symbol 226 GraphicUsed by:250
Symbol 227 GraphicUsed by:250
Symbol 228 SoundUsed by:250
Symbol 229 GraphicUsed by:250
Symbol 230 GraphicUsed by:250
Symbol 231 GraphicUsed by:250
Symbol 232 GraphicUsed by:250
Symbol 233 GraphicUsed by:250
Symbol 234 GraphicUsed by:250
Symbol 235 GraphicUsed by:250
Symbol 236 GraphicUsed by:250
Symbol 237 GraphicUsed by:250
Symbol 238 GraphicUsed by:250
Symbol 239 GraphicUsed by:250
Symbol 240 GraphicUsed by:250
Symbol 241 GraphicUsed by:250
Symbol 242 GraphicUsed by:250
Symbol 243 GraphicUsed by:250
Symbol 244 GraphicUsed by:250
Symbol 245 GraphicUsed by:250
Symbol 246 GraphicUsed by:250
Symbol 247 GraphicUsed by:250
Symbol 248 GraphicUsed by:250
Symbol 249 GraphicUsed by:250
Symbol 250 MovieClipUses:155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249Used by:Timeline
Symbol 251 GraphicUsed by:Timeline
Symbol 252 GraphicUsed by:Timeline
Symbol 253 GraphicUsed by:Timeline
Symbol 254 GraphicUsed by:Timeline
Symbol 255 GraphicUsed by:Timeline
Symbol 256 GraphicUsed by:Timeline
Symbol 257 GraphicUsed by:Timeline
Symbol 258 GraphicUsed by:Timeline
Symbol 259 GraphicUsed by:Timeline
Symbol 260 GraphicUsed by:Timeline
Symbol 261 GraphicUsed by:Timeline
Symbol 262 GraphicUsed by:Timeline
Symbol 263 GraphicUsed by:Timeline
Symbol 264 GraphicUsed by:Timeline
Symbol 265 GraphicUsed by:Timeline
Symbol 266 GraphicUsed by:Timeline
Symbol 267 GraphicUsed by:Timeline
Symbol 268 GraphicUsed by:Timeline
Symbol 269 GraphicUsed by:Timeline
Symbol 270 GraphicUsed by:Timeline
Symbol 271 GraphicUsed by:Timeline
Symbol 272 TextUses:82Used by:Timeline
Symbol 273 ButtonUses:86 87 88 89 90Used by:Timeline
Symbol 274 GraphicUsed by:Timeline
Symbol 275 SoundUsed by:Timeline
Symbol 276 GraphicUsed by:Timeline
Symbol 277 GraphicUsed by:281
Symbol 278 GraphicUsed by:281
Symbol 279 GraphicUsed by:281
Symbol 280 GraphicUsed by:281
Symbol 281 ButtonUses:86 277 278 279 280Used by:Timeline
Symbol 282 EditableTextUses:82Used by:Timeline
Symbol 283 GraphicUsed by:Timeline
Streaming Sound 1Used by:Symbol 81 MovieClip

Instance Names

"basket"Frame 127Symbol 34 MovieClip
"basket"Frame 129Symbol 34 MovieClip
"highlight"Symbol 34 MovieClip Frame 1Symbol 22 MovieClip
"hit_area"Symbol 34 MovieClip Frame 1Symbol 26 MovieClip
"b2"Symbol 39 MovieClip Frame 1Symbol 34 MovieClip
"b3"Symbol 39 MovieClip Frame 1Symbol 34 MovieClip
"b1"Symbol 39 MovieClip Frame 1Symbol 34 MovieClip
"_mc"Symbol 45 MovieClip Frame 1Symbol 43 MovieClip
"end_point"Symbol 45 MovieClip Frame 15Symbol 44 MovieClip
"_mc"Symbol 67 MovieClip Frame 1Symbol 52 MovieClip
"_mc"Symbol 67 MovieClip Frame 2Symbol 59 MovieClip
"_mc"Symbol 67 MovieClip Frame 3Symbol 66 MovieClip
"level_txt"Symbol 92 MovieClip Frame 1Symbol 83 EditableText
"instructions"Symbol 92 MovieClip Frame 1Symbol 84 EditableText
"score"Symbol 104 MovieClip Frame 1Symbol 101 EditableText
"choice0"Symbol 134 MovieClip Frame 1Symbol 111 MovieClip
"choice1"Symbol 134 MovieClip Frame 1Symbol 111 MovieClip
"choice2"Symbol 134 MovieClip Frame 1Symbol 111 MovieClip
"choice3"Symbol 134 MovieClip Frame 1Symbol 111 MovieClip
"choice0"Symbol 134 MovieClip Frame 80Symbol 111 MovieClip
"choice1"Symbol 134 MovieClip Frame 80Symbol 111 MovieClip
"choice2"Symbol 134 MovieClip Frame 80Symbol 111 MovieClip
"choice3"Symbol 134 MovieClip Frame 80Symbol 111 MovieClip
"basket"Symbol 135 MovieClip [BasketballGameSymbol] Frame 1Symbol 34 MovieClip
"bonus_prompt"Symbol 135 MovieClip [BasketballGameSymbol] Frame 1Symbol 39 MovieClip
"bball"Symbol 135 MovieClip [BasketballGameSymbol] Frame 1Symbol 45 MovieClip
"player"Symbol 135 MovieClip [BasketballGameSymbol] Frame 1Symbol 67 MovieClip
"score_txt"Symbol 135 MovieClip [BasketballGameSymbol] Frame 1Symbol 71 EditableText
"time_txt"Symbol 135 MovieClip [BasketballGameSymbol] Frame 1Symbol 72 EditableText
"made_baskets_txt"Symbol 135 MovieClip [BasketballGameSymbol] Frame 1Symbol 73 EditableText
"level_prompt"Symbol 135 MovieClip [BasketballGameSymbol] Frame 1Symbol 92 MovieClip
"three_point_prompt"Symbol 135 MovieClip [BasketballGameSymbol] Frame 1Symbol 94 MovieClip
"before_bonus_prompt"Symbol 135 MovieClip [BasketballGameSymbol] Frame 1Symbol 99 MovieClip
"after_bonus_prompt"Symbol 135 MovieClip [BasketballGameSymbol] Frame 1Symbol 104 MovieClip
"quiz_prompt"Symbol 135 MovieClip [BasketballGameSymbol] Frame 1Symbol 134 MovieClip
"anim"Symbol 150 MovieClip Frame 1Symbol 146 MovieClip
"perc"Symbol 150 MovieClip Frame 1Symbol 148 MovieClip
"swfloader"Symbol 150 MovieClip Frame 1Symbol 149 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "positive_comment_6"
ExportAssets (56)Timeline Frame 1Symbol 2 as "positive_comment_5"
ExportAssets (56)Timeline Frame 1Symbol 3 as "positive_comment_4"
ExportAssets (56)Timeline Frame 1Symbol 4 as "positive_comment_3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "positive_comment_2"
ExportAssets (56)Timeline Frame 1Symbol 6 as "positive_comment_1"
ExportAssets (56)Timeline Frame 1Symbol 7 as "out_of_time"
ExportAssets (56)Timeline Frame 1Symbol 8 as "negative_comment_3"
ExportAssets (56)Timeline Frame 1Symbol 9 as "negative_comment_2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "negative_comment_1"
ExportAssets (56)Timeline Frame 1Symbol 11 as "make_a_basket"
ExportAssets (56)Timeline Frame 1Symbol 12 as "hit_rim2"
ExportAssets (56)Timeline Frame 1Symbol 13 as "hit_rim1"
ExportAssets (56)Timeline Frame 1Symbol 14 as "basketball_bounce2"
ExportAssets (56)Timeline Frame 1Symbol 15 as "basketball_bounce1"
ExportAssets (56)Timeline Frame 1Symbol 16 as "applause3"
ExportAssets (56)Timeline Frame 1Symbol 17 as "applause2"
ExportAssets (56)Timeline Frame 1Symbol 18 as "applause1"
ExportAssets (56)Timeline Frame 1Symbol 135 as "BasketballGameSymbol"

Labels

"Starting Screen"Frame 127
"Game Over"Frame 129
"Correct"Symbol 134 MovieClip Frame 20
"Incorrect"Symbol 134 MovieClip Frame 80
"01"Symbol 250 MovieClip Frame 70
"01"Symbol 250 MovieClip Frame 87

Dynamic Text Variables

fieldSymbol 109 EditableText""
indexSymbol 110 EditableText""
questionSymbol 112 EditableText""
textSymbol 147 EditableText""
scoreSymbol 282 EditableText""




http://swfchan.com/23/110393/info.shtml
Created: 13/3 -2019 20:48:46 Last modified: 13/3 -2019 20:48:46 Server time: 05/11 -2024 11:36:10