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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/62693149?noj=FRM62693149-22DC" width="1" height="1"></div>

Fairy Town.swf

This is the info page for
Flash #110728

(Click the ID number above for more basic data on this flash file.)


Text
9999

Roock Software Production

rokapublish presents

Start

Start

Help

Help

HIGHSCORE

HIGHSCORE

Musik Off

Musik Off

Musik Off

Quit

Quit

Quit

Level   Complete!

Your Score:
Total Score:

Continue

Continue

123456789

123456789

99

Too bad, you lost.

Zum Highscore

Zum Highscore

Play Again?

Play Again?

Congratulations!
Your total Score is:

Play Again?

Play Again?

8.888.889

You ran out of time!

Zum Highscore

Level

99

Score:

8.888.889

Time

9:99

Cancel

Cancel

HIGHSCORE

Platz               Punkte            Name               Datum & Uhrzeit
..............        ..............        ...............        ........................
..............        ..............        ...............        ........................
..............        ..............        ...............        ........................
..............        ..............        ...............        ........................
..............        ..............        ...............        ........................
..............        ..............        ...............        ........................
..............        ..............        ...............        ........................
..............        ..............        ...............        ........................
..............        ..............        ...............        ........................
..............        ..............        ...............        ........................
Ihre Position
..............        ..............        ...............        ........................

Navigate your canon by moving the mouse in circles and aim with the
cursor on a same-colored pearl couple. With the left mouse button you can fire
off your bullets.
If you completed a group of at least three same-colored pearls, these and
the rest from the cord will disappear.
Try to build cords, as long as possible, by building same-colored groups as
close as possible to the center.
Another possibility to get pearls disappeared, is to fire on a bomb. The
bombs are between the other pearls and have no colour. When you hit such a
bomb, several pearls around  will disappear including the bomb.
On each Level you are limited in time and your count of ammunition, which
you see on the outer circle, is also limited. So be careful with your ammunition
and watch the time.
To pass all 12 levels, you have to eliminate all 70 pearls without shooting
any bullet over the red field-margin.
With each level the number of different pearl colors is rising.
Good luck!

How to play

Navigate your canon by moving the mouse in circles and aim with the
cursor on a same-colored pearl couple. With the left mouse button you can fire
off your bullets.
If you completed a group of at least three same-colored pearls, these and
the rest from the cord will disappear.
Try to build cords, as long as possible, by building same-colored groups as
close as possible to the center.
Another possibility to get pearls disappeared, is to fire on a bomb. The
bombs are between the other pearls and have no colour. When you hit such a
bomb, several pearls around  will disappear including the bomb.
On each Level you are limited in time and your count of ammunition, which
you see on the outer circle, is also limited. So be careful with your ammunition
and watch the time.
To pass all 12 levels, you have to eliminate all 70 pearls without shooting
any bullet over the red field-margin.
With each level the number of different pearl colors is rising.
Good luck!

Roock Software

rokapublish presents

Roock Software

rokapublish presents

ActionScript [AS1/AS2]

Frame 1
var \x01 = 167; // swfAction0x03 // Unknown action
Frame 2
var \x01 = 900; // swfAction0x03 // Unknown action
Frame 3
var \x01 = 492; // swfAction0x03 // Unknown action
Frame 9
var \x01 = 460; // swfAction0x03 // Unknown action
Frame 10
var \x01 = 860; // swfAction0x03 // Unknown action
Frame 101
!!!ERROR
Frame 102
!!!ERROR
Frame 103
!!!ERROR
Symbol 23 MovieClip [_cannon] Frame 1
!!!ERROR
Symbol 35 MovieClip Frame 34
!!!ERROR
Symbol 40 MovieClip Frame 100
!!!ERROR
Symbol 220 MovieClip [__Packages.Cannon] Frame 0
!!!ERROR
Symbol 221 MovieClip [__Packages.Main] Frame 0
!!!ERROR
Symbol 222 MovieClip [__Packages.MathExtends] Frame 0
!!!ERROR
Symbol 223 MovieClip [__Packages.MoveBall] Frame 0
!!!ERROR
Symbol 224 MovieClip [__Packages.InCircle] Frame 0
!!!ERROR
Symbol 225 MovieClip [__Packages.Circle] Frame 0
!!!ERROR
Symbol 82 Button
on (release) { !!!ERROR
Symbol 83 Button
on (release) { !!!ERROR
Symbol 84 Button
on (release) { !!!ERROR
Symbol 98 Button
on (release) { !!!ERROR
Symbol 140 MovieClip [bomb_mc] Frame 38
!!!ERROR
Symbol 158 Button
on (release) { !!!ERROR
Symbol 169 Button
on (release) { !!!ERROR
Symbol 173 Button
on (release) { !!!ERROR
Symbol 179 Button
on (release) { !!!ERROR
Symbol 187 Button
on (release) { !!!ERROR
Symbol 197 Button
on (release) { !!!ERROR
Symbol 200 Button
on (release) { !!!ERROR
Symbol 210 Button
on (release) { !!!ERROR

Library Items

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Symbol 2 MovieClip [wave_mc]Uses:1
Symbol 3 GraphicUsed by:6
Symbol 4 FontUsed by:5
Symbol 5 EditableTextUses:4Used by:6
Symbol 6 MovieClip [score_mc]Uses:3 5
Symbol 7 GraphicUsed by:17
Symbol 8 GraphicUsed by:17
Symbol 9 GraphicUsed by:17
Symbol 10 GraphicUsed by:17
Symbol 11 GraphicUsed by:17
Symbol 12 GraphicUsed by:17
Symbol 13 GraphicUsed by:17
Symbol 14 BitmapUsed by:15
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Symbol 16 MovieClipUses:15Used by:17
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Symbol 18 GraphicUsed by:23
Symbol 19 GraphicUsed by:22
Symbol 20 MovieClipUsed by:22  Timeline
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:19 20 21 17Used by:23
Symbol 23 MovieClip [_cannon]Uses:18 22Used by:Timeline
Symbol 24 GraphicUsed by:35
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:35
Symbol 27 BitmapUsed by:28
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Symbol 31 FontUsed by:32 33
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Symbol 37 GraphicUsed by:40
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:40
Symbol 40 MovieClipUses:36 37 39Used by:Timeline
Symbol 41 GraphicUsed by:Timeline
Symbol 220 MovieClip [__Packages.Cannon]
Symbol 221 MovieClip [__Packages.Main]
Symbol 222 MovieClip [__Packages.MathExtends]
Symbol 223 MovieClip [__Packages.MoveBall]
Symbol 224 MovieClip [__Packages.InCircle]
Symbol 225 MovieClip [__Packages.Circle]
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Symbol 138 GraphicUsed by:140
Symbol 139 GraphicUsed by:140
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Symbol 141 Sound [musicBG]Used by:147
Symbol 142 Sound [unhitSound]Used by:147
Symbol 143 Sound [hitSound]Used by:147
Symbol 144 Sound [cannonSound]Used by:147
Symbol 145 Sound [bombSound]Used by:147
Symbol 146 Sound [bigballSound]Used by:147
Symbol 147 MovieClipUses:141 142 143 144 145 146Used by:Timeline
Symbol 148 GraphicUsed by:Timeline
Symbol 149 GraphicUsed by:150
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Symbol 158 ButtonUses:154 155 156 157 69Used by:159
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Symbol 160 EditableTextUses:65Used by:189
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Symbol 182 GraphicUsed by:188
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Symbol 196 GraphicUsed by:Timeline
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Symbol 216 GraphicUsed by:Timeline
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Symbol 218 TextUses:204Used by:Timeline
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Instance Names

"Progress Bar"Frame 1Symbol 40 MovieClip
"forMouse"Frame 102Symbol 88 MovieClip
"endShot"Frame 102Symbol 88 MovieClip
"endBalls"Frame 102Symbol 88 MovieClip
"soundOnOff"Frame 102Symbol 94 Button
"bigCircle"Frame 102Symbol 109 MovieClip
"engine_mc"Frame 102Symbol 20 MovieClip
"bomb_load"Frame 102Symbol 140 MovieClip [bomb_mc]
"soundClip"Frame 102Symbol 147 MovieClip
"_cannon"Frame 102Symbol 23 MovieClip [_cannon]
"windows"Frame 102Symbol 189 MovieClip
"levelTxt"Frame 102Symbol 191 EditableText
"scoreTxt"Frame 102Symbol 193 EditableText
"timerValue"Frame 102Symbol 195 EditableText
"rankDispMc0"Frame 103Symbol 209 MovieClip
"rankDispMc1"Frame 103Symbol 209 MovieClip
"rankDispMc2"Frame 103Symbol 209 MovieClip
"rankDispMc3"Frame 103Symbol 209 MovieClip
"rankDispMc4"Frame 103Symbol 209 MovieClip
"rankDispMc5"Frame 103Symbol 209 MovieClip
"rankDispMc6"Frame 103Symbol 209 MovieClip
"rankDispMc7"Frame 103Symbol 209 MovieClip
"rankDispMc8"Frame 103Symbol 209 MovieClip
"rankDispMc9"Frame 103Symbol 209 MovieClip
"rankDispMcSelf"Frame 103Symbol 209 MovieClip
"score_txt"Symbol 6 MovieClip [score_mc] Frame 1Symbol 5 EditableText
"shoot"Symbol 22 MovieClip Frame 1Symbol 20 MovieClip
"ball"Symbol 22 MovieClip Frame 1Symbol 17 MovieClip [circle]
"_shoot"Symbol 23 MovieClip [_cannon] Frame 1Symbol 22 MovieClip
"_btn"Symbol 189 MovieClip Frame 1Symbol 150 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 2 as "wave_mc"
ExportAssets (56)Timeline Frame 1Symbol 6 as "score_mc"
ExportAssets (56)Timeline Frame 1Symbol 17 as "circle"
ExportAssets (56)Timeline Frame 1Symbol 17 as "circle"
ExportAssets (56)Timeline Frame 1Symbol 23 as "_cannon"
ExportAssets (56)Timeline Frame 1Symbol 220 as "__Packages.Cannon"
ExportAssets (56)Timeline Frame 1Symbol 221 as "__Packages.Main"
ExportAssets (56)Timeline Frame 1Symbol 222 as "__Packages.MathExtends"
ExportAssets (56)Timeline Frame 1Symbol 223 as "__Packages.MoveBall"
ExportAssets (56)Timeline Frame 1Symbol 224 as "__Packages.InCircle"
ExportAssets (56)Timeline Frame 1Symbol 225 as "__Packages.Circle"
ExportAssets (56)Timeline Frame 102Symbol 140 as "bomb_mc"
ExportAssets (56)Timeline Frame 102Symbol 141 as "musicBG"
ExportAssets (56)Timeline Frame 102Symbol 142 as "unhitSound"
ExportAssets (56)Timeline Frame 102Symbol 143 as "hitSound"
ExportAssets (56)Timeline Frame 102Symbol 144 as "cannonSound"
ExportAssets (56)Timeline Frame 102Symbol 145 as "bombSound"
ExportAssets (56)Timeline Frame 102Symbol 146 as "bigballSound"
ExportAssets (56)Timeline Frame 102Symbol 23 as "_cannon"
Tag 0x0FF (255)Timeline Frame 11 bytes " "
Tag 0x0FD (253)Timeline Frame 1
Tag 0x0FD (253)Timeline Frame 1
Tag 0x0FD (253)Timeline Frame 1
Tag 0x0FD (253)Timeline Frame 1
Tag 0x0FD (253)Timeline Frame 1
Tag 0x0FD (253)Timeline Frame 1
Tag 0x0FD (253)Timeline Frame 1
Tag 0x0FD (253)Timeline Frame 1
Tag 0x0FD (253)Timeline Frame 2
Tag 0x0FD (253)Timeline Frame 3
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Tag 0x0FD (253)Symbol 140 MovieClip [bomb_mc] Frame 38

Labels

"CheckLoaded"Frame 2
"win"Symbol 189 MovieClip Frame 1
"loseGame"Symbol 189 MovieClip Frame 2
"winGame"Symbol 189 MovieClip Frame 3
"loseTimeGame"Symbol 189 MovieClip Frame 4

Dynamic Text Variables

textSoundSymbol 89 EditableText"Musik Off"
textSoundSymbol 91 EditableText"Musik Off"
textSoundSymbol 93 EditableText"Musik Off"
scoreLevelSymbol 160 EditableText"123456789"
scoreSymbol 161 EditableText"123456789"
levelSymbol 162 EditableText"99"
scoreSymbol 181 EditableText"8.888.889"
rankSymbol 205 EditableText""
scoreSymbol 206 EditableText""
dateSymbol 207 EditableText""
nameSymbol 208 EditableText""




http://swfchan.com/23/110728/info.shtml
Created: 13/3 -2019 17:20:03 Last modified: 13/3 -2019 17:20:03 Server time: 22/12 -2024 13:58:46