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ben-10-the-master-of-flame.swf

This is the info page for
Flash #110829

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

BACKGROUND

000000

Airstrip Approaching
Reduce Speed

You have failed to land

MISSION FAILURE

PAUSE [P]

PAUSE [P]

PAUSE [P]

PRESS [P]
TO PAUSE

PAUSE
SCREEN

Press [P] to Un pause

ENEMY DESTROYED

TOTAL MISSED SHOTS

000

000

000

000

TOTAL WASTED BOMBS

000

000

000

000


ActionScript [AS1/AS2]

Frame 1
link.htmlText = "<a href='http://www.ht83.com'>\u00A9 Ht83.com</a>";
Instance of Symbol 9 MovieClip in Frame 1
onClipEvent (enterFrame) { bl = _root.getBytesLoaded(); bt = _root.getBytesTotal(); bratio = bl / bt; mratio = mratio + (((bratio * 60) - mratio) / 5); if (mratio > 59.9) { tellTarget ("_parent") { gotoAndPlay(_currentframe + 1); }; } }
Frame 10
function newGame() { ng = true; setScore(0); level = 2; newLevel(); } function newLevel() { gPause = true; speed = 0; distance = 0; wastedShots = 0; wastedBombs = 0; planekills = 0; boatkills = 0; antiaircraftkills = 0; level++; distanceMax = 10000 + (level * 5000); if (level == 2) { gameState = "FLY"; } else { gameState = "TAKEOFF"; } if (level == 1) { number = "one"; } if (level == 2) { number = "two"; } if (level == 3) { number = "three"; } _root.levelMission = "mission " + number; _root.levelTitle = _root["levelTitle" + level]; gotoAndPlay ("reset"); } function playlevel() { gotoAndPlay ("gameMain"); gPause = false; } function getRot(sourceX, sourceY, targetX, targetY, offset) { var _local3 = sourceX - targetX; var _local2 = sourceY - targetY; var _local1 = Math.atan((-_local3) / _local2) * 57.29578; if (_local2 < 0) { _local1 = _local1 + 180; } return(_local1 - offset); } _quality = "BEST"; musicOn = true; levelTitle1 = "Find Pepper's place"; levelTitle2 = "The mistake of 'Rhodey' Rhodes"; levelTitle3 = "Ironman vs Iron Monger";
Frame 35
stop();
Instance of Symbol 74 MovieClip "sky" in Frame 46
onClipEvent (load) { this.gotoAndStop(_parent.level); } onClipEvent (enterFrame) { speed = _parent.speed * 0.2; _x = (_x - speed); if (_x < -825) { _x = (_x + 1100); } }
Instance of Symbol 81 MovieClip in Frame 46
onClipEvent (load) { count = 0; frm = 1; this.gotoAndStop(_parent.level); } onClipEvent (enterFrame) { if (_parent.level != 2) { speed = _parent.speed * 0.1; count = count + speed; if (count >= 1) { count = 0; frm++; if (frm > 60) { frm = 1; } g1.gotoAndStop(frm); g2.gotoAndStop(frm); } } }
Instance of Symbol 82 MovieClip "scrollers" in Frame 46
onClipEvent (load) { function shoot() { sc = 0; shootNum--; bn++; _parent.b.duplicateMovieClip("b" + bn, bn + 99); xoff = anim.gun._x - (Math.cos(anim.gun._rotation * 0.01745329) * 100); yoff = anim.gun._y - (Math.sin(anim.gun._rotation * 0.01745329) * 100); _parent["b" + bn]._x = _x + xoff; _parent["b" + bn]._y = _y + yoff; rot = ((anim.gun._rotation + 180) + 20) - random(40); _parent["b" + bn]._rotation = rot; _parent["b" + bn].ally = false; _parent["b" + bn].active = true; if (bn > 390) { bn = 300; } } active = false; _x = 1000; shootNum = 0; bn = 300; } onClipEvent (enterFrame) { if (!_parent.gPause) { if (_parent.gameState != "TAKEOFF") { if (active) { speed = _parent.speed; _x = (_x - speed); if (alive) { if ((armed && (frm >= 23)) && (_parent.gameState == "FLY")) { anim.gun._rotation = _parent.getRot(_x, _y - 25, _parent.p1._x, _parent.p1._y, -90); if ((((shootNum == 0) && (random(20) == 0)) && (_x > 50)) && (_x < 500)) { shootNum = 2 + random(4); sc = 0; } else if (shootNum > 0) { if (sc == 15) { shoot(); } sc++; } } } else if (anim._currentframe == 1) { if (_parent.level == 2) { _parent.boatkills++; setScore(_parent.score + 2000); } else { _parent.antiaircraftkills++; setScore(_parent.score + 3000); } anim.gotoAndPlay(2); } if (_x < endX) { active = false; } } else if (_parent.gameState == "FLY") { frm = (_parent.level * 10) + random(6); armed = false; if (((frm >= 20) && (frm < 30)) || (frm >= 33)) { armed = true; } this.gotoAndStop(frm); anim.gotoAndStop(1); startX = 550 + _width; endX = -_width; _x = startX; shootNum = 0; alive = true; active = true; } } } }
Instance of Symbol 88 MovieClip "airport" in Frame 46
onClipEvent (load) { this.gotoAndPlay("takeoff"); if (_parent.level == 2) { _xscale = -100; _x = 1500; } else { _xscale = 100; _x = 420; } } onClipEvent (enterFrame) { speed = _parent.speed; if (_parent.gameState == "TAKEOFF") { if (_x < -200) { if (_parent.p1.state == "TAKEOFF") { _parent.p1.state = "CRASH"; } } if (_x > -450) { _x = (_x - speed); } else { _xscale = -100; _x = 1350; _parent.gameState = "FLY"; } } else if (_parent.gameState == "LAND") { _x = (_x - speed); } }
Instance of Symbol 92 MovieClip "p1" in Frame 46
onClipEvent (load) { function startSound() { engine.start(0, 1000); engine.setVolume(0); } function shoot() { bn++; _parent.b.duplicateMovieClip("b" + bn, bn + 99); _parent["b" + bn]._x = _x + 50; _parent["b" + bn]._y = _y; _parent["b" + bn]._rotation = _rotation; _parent["b" + bn].ally = true; _parent["b" + bn].active = true; if (bn > 90) { bn = 0; } bulletWait = 10; } engine = new Sound(this); engine.attachSound("engine"); startSound(); power = 30; a = 100; aMin = 12; if (_parent.level == 2) { a = aMin; } b = 1.4; minX = 50; maxX = 750; minY = 100; maxY = 550; minSpeed = 6; maxSpeed = 16; _x = 180; state = "FLY"; _y = 200; posX = _x; posY = _y; dX = 0; dY = 0; bn = 0; mn = 0; bombWait = 0; bulletWait = 0; mouseIsDown = false; this.gotoAndStop(6); } onClipEvent (enterFrame) { if (!_parent.mute) { engine.setVolume(_parent.speed * 3); } _parent.power = power; if (!_parent.gPause) { if (state == "TAKEOFF") { tx = _parent._xmouse; if (tx < 0) { tx = 0; } if (tx > 200) { tx = 200; } speedTarget = (tx / 200) * maxSpeed; if (_parent.speed < speedTarget) { _parent.speed = _parent.speed + 0.4; } else if (_parent.speed > speedTarget) { _parent.speed = _parent.speed - 0.4; } if (_parent.speed > (maxSpeed * 0.9)) { if (_parent._ymouse < 400) { state = "FLY"; } } } else if (state == "FLY") { if (a > aMin) { a = a - 1; } targetX = _parent._xmouse; targetY = _parent._ymouse; if (targetX < minX) { targetX = minX; } if (targetX > maxX) { targetX = maxX; } if (targetY < minY) { targetY = minY; } dX = (dX + (((targetX - posX) * 1) / a)) / b; dY = (dY + (((targetY - posY) * 1) / a)) / b; posX = posX + dX; posY = posY + dY; _x = posX; _y = posY; if (posY > maxY) { if (_parent.gameState != "LAND") { state = "CRASH"; } else { ax = _parent.airport._x - _x; if ((ax > 400) || (dY > 5)) { state = "CRASH"; } else { state = "LAND"; } } } if (_parent.gameState == "LAND") { ax = _parent.airport._x - _x; if (ax < -300) { if (_y > 240) { state = "CRASH"; } else { _parent.ol.gotoAndStop("overshot"); state = "OVERSHOT"; engine.stop(); } } } yFrame = dY / 4; this._rotation = yFrame * 2; if (yFrame > 5) { yFrame = 5; } if (yFrame < -5) { yFrame = -5; } yFrame = Math.floor(yFrame) + 6; this.gotoAndStop(yFrame); _parent.speed = minSpeed + ((maxSpeed - minSpeed) * ((_x - minX) / (maxX - minX))); i = 2; while (i <= 3) { dx = Math.abs(_x - _parent["p" + i]._x); dy = Math.abs(_y - _parent["p" + i]._y); if ((dx < 70) && (dy < 30)) { _parent["p" + i].power = 0; power = 0; } i++; } if (power <= 0) { state = "CRASH"; } } else if (state == "LAND") { if (_parent.speed > 1) { _parent.speed = _parent.speed * 0.98; } else { state = "STOPPED"; _parent.speed = 0; } ax = _parent.airport._x - _x; if (ax < -250) { state = "CRASH"; } } else if (state == "STOPPED") { engine.stop(); this.gotoAndStop("stand"); if (_root.level == 3) { _root.gameComplete = true; _parent.gotoAndStop("gameOver"); } else { _parent.gotoAndStop("levelover"); } } else if (state == "CRASH") { engine.stop(); _parent.gameState = "OVER"; _parent.speed = _parent.speed * 0.9; _parent.explosion1._x = _x; _parent.explosion1._y = _y; _parent.explosion1.gotoAndPlay(2); if (_y >= maxY) { _visible = false; state = "DEAD"; } else { this.gotoAndPlay("spin"); dY = 0; state = "SPIN"; } } else if (state == "SPIN") { _parent.speed = _parent.speed * 0.9; dY = dY + 2; _y = (_y + dY); if (_y > 850) { state = "DEAD"; } } else if (state == "DEAD") { if (_parent.speed > 1) { _parent.speed = _parent.speed * 0.9; } else { state = "OVER"; _parent.gotoAndStop("gameover"); _parent.speed = 0; } } else if (state == "OVERSHOT") { if (_parent.speed > 1) { _parent.speed = _parent.speed * 0.97; } else { _parent.ol.gotoAndStop(1); state = "OVER"; _parent.gotoAndStop("gameover"); _parent.speed = 0; } } if (bombWait > 0) { bombWait--; } if (bulletWait > 0) { bulletWait--; } if ((mouseIsDown && (state == "FLY")) && (bulletWait == 0)) { shoot(); } } else { _parent.speed = 0; } } onClipEvent (mouseDown) { if ((state == "FLY") && (!_parent.gPause)) { shoot(); mouseIsDown = true; } } onClipEvent (mouseUp) { mouseIsDown = false; } onClipEvent (keyDown) { if ((((Key.getCode() == 32) && (state == "FLY")) && (bombWait == 0)) && (!_parent.gPause)) { mn++; _parent.m.duplicateMovieClip("m" + mn, mn + 999); _parent["m" + mn].sx = _x + 20; _parent["m" + mn].sy = _y + 20; _parent["m" + mn]._x = _x + 20; _parent["m" + mn]._y = _y + 20; _parent["m" + mn].i = 0; _parent["m" + mn].active = true; if (mn > 50) { mn = 0; } bombWait = 15; } }
Instance of Symbol 94 MovieClip "p2" in Frame 46
onClipEvent (load) { function shoot() { sc = 0; shootNum--; bx = _x - _parent.p1._x; by = _y - _parent.p1._y; angle = Math.tan(by / bx) * 57.29578; angle = angle + (20 - random(40)); xOffset = 50; if (bx > 0) { xOffset = -50; angle = angle + 180; } if ((Math.abs(by) < (Math.abs(bx) * 0.6)) && (_parent.gameState == "FLY")) { bn++; _parent.b.duplicateMovieClip("b" + bn, bn + 99); _parent["b" + bn]._x = _x + xOffset; _parent["b" + bn]._y = _y; _parent["b" + bn]._rotation = angle; _parent["b" + bn].ally = false; _parent["b" + bn].active = true; if (bn > 190) { bn = 100; } } } wait = 30; a = 80; aMin = 15; b = 1.1; yMin = 100; yMax = 500; yMid = 300; xMax = 680; power = 5; bn = 100; shootNum = 0; state = "DEAD"; } onClipEvent (enterFrame) { if (!_parent.gPause) { if (wait > 0) { wait--; } if (((wait == 0) && (_parent.gameState == "FLY")) && (state == "DEAD")) { r = random(_parent.level * 10); _y = (yMin + random(yMax - yMin)); if (r < 15) { state = "FRONT"; _xscale = 100; _x = 850; } else { state = "FACE"; _xscale = -100; _x = 850; } dX = 0; dY = 0; power = 5; t = 0; } else if (state == "CRASH") { _parent.explosion2._x = _x; _parent.explosion2._y = _y; _parent.explosion2.gotoAndPlay(2); _parent.planekills++; setScore(_parent.score + 1000); this.gotoAndPlay("spin"); dY = 0; state = "SPIN"; } else if (state == "SPIN") { dY = dY + 2; _y = (_y + dY); if (_y > (yMax + 100)) { state = "DEAD"; } } else { if (state == "FRONT") { if (t == 0) { if (_parent.gameState == "FLY") { targetY = yMin + random(yMax - yMin); targetX = xMax + (50 - random(100)); } else { targetY = -50; } tMax = 10 + random(100); t++; } else if (t < tMax) { t++; dX = (dX + (((targetX - _x) * 1) / a)) / b; dY = (dY + (((targetY - _y) * 1) / a)) / b; _x = (_x + dX); _y = (_y + dY); if (_y < -40) { state = "DEAD"; } } else { t = 0; } if ((shootNum == 0) && (random(50) == 0)) { shootNum = 1 + random(4); sc = 0; } else if (shootNum > 0) { if (sc == 20) { shoot(); } sc++; } } else if (state == "FACE") { if (t == 0) { _y = (yMid + (25 - random(50))); dY = (50 - random(101)) / 25; dX = -3 - random(5); t++; } else { _x = (_x + (dX - _parent.speed)); _y = (_y + dY); if ((_y < -40) || (_x < -100)) { state = "DEAD"; } } if ((shootNum == 0) && (random(50) == 0)) { shootNum = 1 + random(4); sc = 0; } else if (shootNum > 0) { if (sc == 20) { shoot(); } sc++; } } yFrame = dY / 4; this._rotation = yFrame * 2; if (yFrame > 5) { yFrame = 5; } if (yFrame < -5) { yFrame = -5; } yFrame = Math.floor(yFrame) + 6; this.gotoAndStop(yFrame); if ((power <= 0) && (_parent.gameState == "FLY")) { state = "CRASH"; } } } }
Instance of Symbol 94 MovieClip "p3" in Frame 46
onClipEvent (load) { function shoot() { sc = 0; shootNum--; bx = _x - _parent.p1._x; by = _y - _parent.p1._y; angle = Math.tan(by / bx) * 57.29578; angle = angle + (20 - random(40)); xOffset = 50; if (bx > 0) { xOffset = -50; angle = angle + 180; } if ((Math.abs(by) < (Math.abs(bx) * 0.6)) && (_parent.gameState == "FLY")) { bn++; _parent.b.duplicateMovieClip("b" + bn, bn + 99); _parent["b" + bn]._x = _x + xOffset; _parent["b" + bn]._y = _y; _parent["b" + bn]._rotation = angle; _parent["b" + bn].ally = false; _parent["b" + bn].active = true; if (bn > 190) { bn = 100; } } } power = 5; bn = 200; yMid = 200; shootNum = 0; _x = -100; if (_parent.level == 3) { state = "DEAD"; } } onClipEvent (enterFrame) { if (!_parent.gPause) { if (((_parent.gameState == "FLY") && (state == "DEAD")) && (random(100) == 0)) { _y = ((yMid + 50) - random(100)); _x = -100; dX = 12 + random(11); dY = 0; dT = (10 + random(11)) / 200; sY = _y; yMove = 20 + random(80); power = 5; t = 0; state = "REAR"; } else if (state == "CRASH") { _parent.explosion2._x = _x; _parent.explosion2._y = _y; _parent.explosion2.gotoAndPlay(2); _parent.planekills++; setScore(_parent.score + 1000); this.gotoAndPlay("spin"); dY = 0; state = "SPIN"; } else if (state == "SPIN") { dY = dY + 2; _y = (_y + dY); if (_y > 700) { state = "DEAD"; } } else if (state == "REAR") { t = t + dT; dY = _y; _x = (_x + (dX - _parent.speed)); _y = (sY + (Math.sin(t) * yMove)); dY = _y - dY; if (_x > 900) { state = "DEAD"; } if ((shootNum == 0) && (random(50) == 0)) { shootNum = 1 + random(4); sc = 0; } else if (shootNum > 0) { if (sc == 20) { shoot(); } sc++; } yFrame = dY / 4; this._rotation = yFrame * 2; if (yFrame > 5) { yFrame = 5; } if (yFrame < -5) { yFrame = -5; } yFrame = Math.floor(yFrame) + 6; this.gotoAndStop(yFrame); if ((power <= 0) && (_parent.gameState == "FLY")) { state = "CRASH"; } } } }
Instance of Symbol 98 MovieClip "b" in Frame 46
onClipEvent (load) { if (this._name != "b") { _parent.sfx.playSound("bullet"); } } onClipEvent (enterFrame) { if (active && (!_parent.gPause)) { _x = (_x + (Math.cos(_rotation * 0.01745329) * 20)); _y = (_y + (Math.sin(_rotation * 0.01745329) * 20)); i = 1; while (i <= 3) { dx = Math.abs(_x - _parent["p" + i]._x); dy = Math.abs(_y - _parent["p" + i]._y); if ((dx < 40) && (dy < 20)) { _parent["p" + i].power--; this.play(); active = false; } i++; } if (_x > 820) { if (ally && (_parent.score > 50)) { _parent.wastedShots++; setScore(_parent.score - 50); } this.play(); active = false; } } }
Instance of Symbol 132 MovieClip "m" in Frame 46
onClipEvent (load) { dy = 5; dx = 7; g = -0.3; if (this._name != "m") { _parent.sfx.playSound("bombDrop"); } } onClipEvent (enterFrame) { if (active) { i++; _y = (sy + ((dy * i) - (g * Math.pow(i, 2)))); _x = (sx - ((_parent.speed - dx) * i)); j = 2; while (j <= 3) { ax = Math.abs(_x - _parent["p" + j]._x); ay = Math.abs(_y - _parent["p" + j]._y); if ((ax < 40) && (ay < 20)) { _parent["p" + j].power = 0; active = false; this.removeMovieClip(); } j++; } if (_y > 590) { active = false; ax = Math.abs(_x - _parent.scrollers._x); if ((ax < (_parent.scrollers._width * 0.5)) && (_parent.scrollers.armed)) { _parent.scrollers.alive = false; } else if (_parent.score > 250) { _parent.wastedBombs++; setScore(_parent.score - 250); } this.gotoAndPlay("explode"); } } }
Instance of Symbol 140 MovieClip "levelPhoto" in Frame 46
onClipEvent (enterFrame) { this.gotoAndStop(_root.level); }
Instance of Symbol 167 MovieClip "ol" in Frame 46
onClipEvent (enterFrame) { if (_parent.distance <= _parent.distanceMax) { _parent.distance = _parent.distance + _parent.speed; frm = Math.floor((_parent.distance / _parent.distanceMax) * 100); if (frm >= 100) { this.gotoAndPlay("warning"); _parent.gameState = "LAND"; } else { progBar.gotoAndStop(frm); } } frm = 31 - _parent.power; powerBar.gotoAndStop(frm); }
Frame 55
_quality = "BEST"; stop();
Instance of Symbol 178 MovieClip "cloud" in Frame 55
onClipEvent (load) { active = false; _x = 1000; } onClipEvent (enterFrame) { if (_parent.gameState == "FLY") { if (active) { speed = _parent.speed * 8; _x = (_x - speed); if (_x < endX) { active = false; } } else { frm = 1 + random(10); this.gotoAndStop(frm); startX = 750 + _width; endX = -_width; _x = startX; active = true; } } }
Frame 65
stop();
Instance of Symbol 196 MovieClip in Frame 65
onClipEvent (load) { this.gotoAndStop(_parent.level); }
Frame 75
if (_root.gameComplete == true) { goTitle = "Well done - The Earth are safe once more"; } else { goTitle = "You death - try again"; } stop();
Frame 85
stop();
Frame 95
gotoAndStop ("GameIntro");
Symbol 13 MovieClip Frame 2
stop();
Symbol 36 Button
on (press) { getURL ("http://www.funfastgame.com/"); }
Symbol 40 Button
on (release) { musicOn = false; stopAllSounds(); newGame(); }
Symbol 45 Button
on (press) { help.gotoAndStop(2); }
Symbol 54 Button
on (release) { gotoAndStop (1); }
Symbol 55 MovieClip Frame 1
stop();
Symbol 58 Button
on (press) { getURL ("http://www.funfastgame.com/"); }
Symbol 62 Button
on (release, keyPress "m") { _parent._parent.mute = true; stopAllSounds(); nextFrame(); }
Symbol 64 Button
on (release, keyPress "m") { _parent._parent.mute = false; _parent.startSounds(); prevFrame(); }
Symbol 65 MovieClip Frame 1
stop();
Symbol 70 MovieClip Frame 1
function playSound(sfxName) { if (!_parent.mute) { gotoAndStop(sfxName); } } function startSounds() { if ((!_parent.p1.engine.position) == 0) { _parent.p1.startSound(); } if (_parent.musicOn) { gotoAndStop ("music"); } } function stopSounds() { stopAllSounds(); mute.gotoAndStop(2); } stop();
Instance of Symbol 65 MovieClip "mute" in Symbol 70 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.mute) { _parent.stopSounds(); } else { _parent.startSounds(); } }
Symbol 70 MovieClip Frame 5
gotoAndStop (1);
Symbol 70 MovieClip Frame 10
gotoAndStop (1);
Symbol 70 MovieClip Frame 15
gotoAndStop (1);
Symbol 70 MovieClip Frame 20
play();
Symbol 70 MovieClip Frame 21
gotoAndStop (1);
Symbol 70 MovieClip Frame 25
play();
Symbol 70 MovieClip Frame 26
gotoAndStop (1);
Symbol 74 MovieClip Frame 1
stop();
Symbol 81 MovieClip Frame 1
stop();
Symbol 82 MovieClip Frame 1
stop();
Symbol 88 MovieClip Frame 1
play();
Symbol 88 MovieClip Frame 18
if (_parent.gameState != "LAND") { gotoAndPlay ("takeoff"); }
Symbol 88 MovieClip Frame 21
play();
Symbol 88 MovieClip Frame 40
gotoAndPlay ("land");
Symbol 92 MovieClip Frame 1
stop();
Symbol 92 MovieClip Frame 15
play();
Symbol 92 MovieClip Frame 31
gotoAndPlay ("spin");
Symbol 92 MovieClip Frame 42
stop();
Symbol 94 MovieClip Frame 1
stop();
Symbol 94 MovieClip Frame 15
play();
Symbol 94 MovieClip Frame 31
gotoAndPlay ("spin");
Symbol 98 MovieClip Frame 1
stop();
Symbol 98 MovieClip Frame 6
this.removeMovieClip();
Symbol 132 MovieClip Frame 1
play();
Symbol 132 MovieClip Frame 10
stop();
Symbol 132 MovieClip Frame 11
_parent.sfx.playSound("boom"); play();
Symbol 132 MovieClip Frame 33
this.removeMovieClip();
Symbol 140 MovieClip Frame 1
stop();
Symbol 143 Button
on (release) { playlevel(); }
Symbol 152 MovieClip Frame 1
stop();
Symbol 162 MovieClip Frame 1
stop();
Symbol 167 MovieClip Frame 1
stop();
Symbol 167 MovieClip Frame 5
play();
Symbol 167 MovieClip Frame 65
gotoAndStop (1);
Symbol 167 MovieClip Frame 70
stop();
Symbol 171 MovieClip Frame 1
stop();
Symbol 171 MovieClip Frame 2
_parent.sfx.playSound("explode"); play();
Symbol 171 MovieClip Frame 17
gotoAndStop (1);
Symbol 176 Button
on (release, keyPress "p") { if (gPause) { pauseMC.gotoAndStop(1); gPause = false; } else { pauseMC.gotoAndStop(2); gPause = true; } } on (keyPress "c") { _root.distance = _root.distanceMax - 250; }
Symbol 178 MovieClip Frame 1
stop();
Symbol 183 MovieClip Frame 1
stop();
Symbol 196 MovieClip Frame 1
stop();
Symbol 199 Button
on (release) { newLevel(); }
Symbol 203 Button
on (release) { gotoAndPlay ("MainMenu"); }

Library Items

Symbol 1 Sound [engine]
Symbol 2 GraphicUsed by:Timeline
Symbol 3 GraphicUsed by:Timeline
Symbol 4 GraphicUsed by:9
Symbol 5 GraphicUsed by:6 32 36 40 42 45 48 142 143 154 198 199 202 203 205
Symbol 6 MovieClipUses:5Used by:9 40
Symbol 7 FontUsed by:8 172 173 175 177 180 182
Symbol 8 TextUses:7Used by:9
Symbol 9 MovieClipUses:4 6 8Used by:Timeline
Symbol 10 GraphicUsed by:13
Symbol 11 FontUsed by:12 185 186 191
Symbol 12 EditableTextUses:11Used by:13
Symbol 13 MovieClipUses:10 12Used by:Timeline
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:Timeline
Symbol 16 GraphicUsed by:18
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:16 17Used by:Timeline
Symbol 19 GraphicUsed by:28
Symbol 20 GraphicUsed by:28
Symbol 21 GraphicUsed by:28
Symbol 22 GraphicUsed by:28
Symbol 23 GraphicUsed by:28
Symbol 24 GraphicUsed by:28
Symbol 25 GraphicUsed by:28
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:19 20 21 22 23 24 25 26 27Used by:92 94 98 132  Timeline
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:Timeline
Symbol 31 GraphicUsed by:36
Symbol 32 MovieClipUses:5Used by:36
Symbol 33 GraphicUsed by:36
Symbol 34 GraphicUsed by:35 36 39 40 44 45 50 90 100 156
Symbol 35 MovieClipUses:34Used by:36
Symbol 36 ButtonUses:31 32 33 35 5 34Used by:Timeline
Symbol 37 GraphicUsed by:40
Symbol 38 GraphicUsed by:40
Symbol 39 MovieClipUses:34Used by:40
Symbol 40 ButtonUses:37 6 38 39 5 34Used by:Timeline
Symbol 41 GraphicUsed by:45
Symbol 42 MovieClipUses:5Used by:45
Symbol 43 GraphicUsed by:45
Symbol 44 MovieClipUses:34Used by:45
Symbol 45 ButtonUses:41 42 43 44 5 34Used by:Timeline
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:55
Symbol 48 MovieClipUses:5Used by:55
Symbol 49 GraphicUsed by:55
Symbol 50 MovieClipUses:34Used by:55
Symbol 51 GraphicUsed by:54
Symbol 52 GraphicUsed by:53 54
Symbol 53 MovieClipUses:52Used by:54
Symbol 54 ButtonUses:51 53 52Used by:55
Symbol 55 MovieClipUses:47 48 49 50 54Used by:Timeline
Symbol 56 GraphicUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 ButtonUses:56 57Used by:Timeline
Symbol 59 SoundUsed by:Timeline
Symbol 60 GraphicUsed by:70
Symbol 61 GraphicUsed by:62 64
Symbol 62 ButtonUses:61Used by:65
Symbol 63 GraphicUsed by:65
Symbol 64 ButtonUses:61Used by:65
Symbol 65 MovieClipUses:62 63 64Used by:70
Symbol 66 SoundUsed by:70
Symbol 67 SoundUsed by:70
Symbol 68 SoundUsed by:70
Symbol 69 SoundUsed by:70 98
Symbol 70 MovieClipUses:60 65 66 67 68 69Used by:Timeline
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:73
Symbol 73 MovieClipUses:72Used by:74
Symbol 74 MovieClipUses:73Used by:Timeline
Symbol 75 BitmapUsed by:77
Symbol 76 BitmapUsed by:77 169
Symbol 77 GraphicUses:75 76Used by:78
Symbol 78 MovieClipUses:77Used by:81
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:81
Symbol 81 MovieClipUses:78 80Used by:Timeline
Symbol 82 MovieClipUsed by:Timeline
Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:88
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:88
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:84 86 87Used by:Timeline
Symbol 89 GraphicUsed by:92
Symbol 90 MovieClipUses:34Used by:92
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:89 90 28 91Used by:Timeline
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:28 93Used by:Timeline
Symbol 95 GraphicUsed by:98 178
Symbol 96 GraphicUsed by:98
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:95 28 96 69 97Used by:Timeline
Symbol 99 GraphicUsed by:132
Symbol 100 MovieClipUses:34Used by:132
Symbol 101 GraphicUsed by:132 171
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:132 171
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:132 171
Symbol 106 BitmapUsed by:107
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Symbol 108 BitmapUsed by:109
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Symbol 110 BitmapUsed by:111
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Symbol 116 BitmapUsed by:117
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Symbol 118 BitmapUsed by:119
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Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:132 171
Symbol 128 BitmapUsed by:129
Symbol 129 GraphicUses:128Used by:132 171
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:132 171
Symbol 132 MovieClipUses:28 99 100 101 103 105 107 109 111 113 115 117 119 121 123 125 127 129 131Used by:Timeline
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:140
Symbol 135 GraphicUsed by:140
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:140
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:140
Symbol 140 MovieClipUses:134 135 137 139Used by:Timeline
Symbol 141 GraphicUsed by:143
Symbol 142 MovieClipUses:5Used by:143
Symbol 143 ButtonUses:141 142 5Used by:Timeline
Symbol 144 GraphicUsed by:167
Symbol 145 MovieClipUsed by:167
Symbol 146 GraphicUsed by:167
Symbol 147 GraphicUsed by:167
Symbol 148 GraphicUsed by:152
Symbol 149 GraphicUsed by:152
Symbol 150 GraphicUsed by:152
Symbol 151 GraphicUsed by:152 162
Symbol 152 MovieClipUses:148 149 150 151Used by:167
Symbol 153 GraphicUsed by:167
Symbol 154 MovieClipUses:5Used by:167
Symbol 155 GraphicUsed by:167
Symbol 156 MovieClipUses:34Used by:167
Symbol 157 FontUsed by:158 164 165 166 187 188 189 190 192 193 194 195
Symbol 158 EditableTextUses:157Used by:167
Symbol 159 GraphicUsed by:162
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:160Used by:162
Symbol 162 MovieClipUses:159 161 151Used by:167
Symbol 163 GraphicUsed by:167
Symbol 164 TextUses:157Used by:167
Symbol 165 TextUses:157Used by:167
Symbol 166 TextUses:157Used by:167
Symbol 167 MovieClipUses:144 145 146 147 152 153 154 155 156 158 162 163 164 165 166Used by:Timeline
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:76 168Used by:170
Symbol 170 MovieClipUses:169Used by:Timeline
Symbol 171 MovieClipUses:101 103 105 107 109 111 113 115 117 119 121 123 125 127 129 131Used by:Timeline
Symbol 172 TextUses:7Used by:176
Symbol 173 TextUses:7Used by:176
Symbol 174 GraphicUsed by:176
Symbol 175 TextUses:7Used by:176
Symbol 176 ButtonUses:172 173 174 175Used by:Timeline
Symbol 177 TextUses:7Used by:Timeline
Symbol 178 MovieClipUses:95Used by:Timeline
Symbol 179 GraphicUsed by:183
Symbol 180 TextUses:7Used by:183
Symbol 181 GraphicUsed by:183
Symbol 182 TextUses:7Used by:183
Symbol 183 MovieClipUses:179 180 181 182Used by:Timeline
Symbol 184 GraphicUsed by:Timeline
Symbol 185 TextUses:11Used by:196
Symbol 186 TextUses:11Used by:196
Symbol 187 EditableTextUses:157Used by:196
Symbol 188 EditableTextUses:157Used by:196
Symbol 189 EditableTextUses:157Used by:196
Symbol 190 EditableTextUses:157Used by:196
Symbol 191 TextUses:11Used by:196
Symbol 192 EditableTextUses:157Used by:196
Symbol 193 EditableTextUses:157Used by:196
Symbol 194 EditableTextUses:157Used by:196
Symbol 195 EditableTextUses:157Used by:196
Symbol 196 MovieClipUses:185 186 187 188 189 190 191 192 193 194 195Used by:Timeline
Symbol 197 GraphicUsed by:199
Symbol 198 MovieClipUses:5Used by:199
Symbol 199 ButtonUses:197 198 5Used by:Timeline
Symbol 200 GraphicUsed by:Timeline
Symbol 201 GraphicUsed by:203
Symbol 202 MovieClipUses:5Used by:203
Symbol 203 ButtonUses:201 202 5Used by:Timeline
Symbol 204 GraphicUsed by:Timeline
Symbol 205 MovieClipUses:5Used by:Timeline

Instance Names

"help"Frame 10Symbol 55 MovieClip
"sfx"Frame 20Symbol 70 MovieClip
"sky"Frame 46Symbol 74 MovieClip
"scrollers"Frame 46Symbol 82 MovieClip
"airport"Frame 46Symbol 88 MovieClip
"p1"Frame 46Symbol 92 MovieClip
"p2"Frame 46Symbol 94 MovieClip
"p3"Frame 46Symbol 94 MovieClip
"b"Frame 46Symbol 98 MovieClip
"m"Frame 46Symbol 132 MovieClip
"levelPhoto"Frame 46Symbol 140 MovieClip
"ol"Frame 46Symbol 167 MovieClip
"sfx"Frame 46Symbol 70 MovieClip
"explosion1"Frame 55Symbol 171 MovieClip
"explosion2"Frame 55Symbol 171 MovieClip
"cloud"Frame 55Symbol 178 MovieClip
"pauseMC"Frame 55Symbol 183 MovieClip
"mute"Symbol 70 MovieClip Frame 1Symbol 65 MovieClip
"powerBar"Symbol 167 MovieClip Frame 1Symbol 152 MovieClip
"progBar"Symbol 167 MovieClip Frame 1Symbol 162 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "engine"

Labels

"MainMenu"Frame 20
"ready"Frame 35
"GameIntro"Frame 46
"GameMain"Frame 55
"levelover"Frame 65
"gameover"Frame 75
"hs"Frame 85
"reset"Frame 95
"music"Symbol 70 MovieClip Frame 5
"bullet"Symbol 70 MovieClip Frame 10
"bombDrop"Symbol 70 MovieClip Frame 15
"boom"Symbol 70 MovieClip Frame 20
"explode"Symbol 70 MovieClip Frame 25
"takeoff"Symbol 88 MovieClip Frame 1
"land"Symbol 88 MovieClip Frame 21
"spin"Symbol 92 MovieClip Frame 15
"stand"Symbol 92 MovieClip Frame 42
"spin"Symbol 94 MovieClip Frame 15
"explode"Symbol 132 MovieClip Frame 11
"one"Symbol 140 MovieClip Frame 1
"warning"Symbol 167 MovieClip Frame 5
"overshot"Symbol 167 MovieClip Frame 70

Dynamic Text Variables

_root.scoreSymbol 158 EditableText"000000 "
_parent.planekillsSymbol 187 EditableText"000 "
_parent.wastedShotsSymbol 188 EditableText"000 "
_parent.planekillsSymbol 189 EditableText"000 "
_parent.wastedShotsSymbol 190 EditableText"000 "
_parent.wastedBombsSymbol 192 EditableText"000 "
_parent.planekillsSymbol 193 EditableText"000 "
_parent.wastedShotsSymbol 194 EditableText"000 "
_parent.wastedBombsSymbol 195 EditableText"000 "




http://swfchan.com/23/110829/info.shtml
Created: 13/3 -2019 14:55:25 Last modified: 13/3 -2019 14:55:25 Server time: 22/12 -2024 12:38:33