STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228071
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5120

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/69522235?noj=FRM69522235-29DC" width="1" height="1"></div>

Spider Man.swf

This is the info page for
Flash #111218

(Click the ID number above for more basic data on this flash file.)


Text
0000

0000

LEVEL 777

BEST SCORE:

SCORE:

100%

www.ultimatearcade.com

www.ultimatearcade.com

w

a

t

c

h

g

m

e

p

l

y

v

i

d

o

!

How to Play:  Click to advance forward without falling!

go

go!

More Games

More Games

Submit Score

Submit Score

Distance: 00

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 2
current_bytes = this.getBytesLoaded(); tot_bytes = this.getBytesTotal(); percent = int((current_bytes / tot_bytes) * 100) + "% "; if (current_bytes >= tot_bytes) { gotoAndPlay (4); }
Frame 3
gotoAndPlay ("loading");
Frame 4
System.security.allowDomain("*"); mc_game = "Ultimate-Doodle-Man-2011"; mc_score = _root.bestScore; this.createEmptyMovieClip("UAScoreBoard", 100000); loadMovie ("http://www.ultimatearcade.com/include/flash/globalscores/globalscores_descending.swf", UAScoreBoard); UAScoreBoard._lockroot = true; UAScoreBoard._x = 180; UAScoreBoard._y = 50; play();
Frame 12
_lockroot = true; stop(); delete human; delete this.onEnterFrame; var human = new Human(this); human.trans(new Vec(1000, -200)); human.draw(); if (!mouseListener) { this.mouseListener = {onMouseDown:function () { human.fire(); }}; Mouse.addListener(mouseListener); } this.onEnterFrame = function () { this.clear(); human.hitTest(area); human.update(); human.draw(); }; _root.bestScore = 0;
Instance of Symbol 100 MovieClip in Frame 12
on (press) { _parent.gotoAndPlay("game"); }
Instance of Symbol 110 MovieClip "bg" in Frame 12
onClipEvent (load) { this.swapDepths(-99999999999); }
Frame 16
_lockroot = true; var human = new Human(this); human.trans(new Vec(0, 100)); human.draw(); var line = ((-human.pts[0].x) + (Stage.width / 2)); var depth = 1000; this.attachMovie("Field", "field", depth++); this.attachMovie("View", "view", 1000000); var count = 0; var level = 1; var prev_level = 1; this.onEnterFrame = function () { this.clear(); human.hitTest(field); human.hitTest(field2); human.update(); human.draw(); var _local4 = -(line - (Stage.width / 2)); if ((field._x + field._width) < (_local4 + 600)) { if (!field2) { if (count < 9) { this.attachMovie("Field" + count, "field" + depth, depth); level++; _root.bg.nextFrame(); _root.bg._x = _root.bg._x + 3800; } else { this.attachMovie("Field" + Math.floor(Math.random() * 11), "field" + depth, depth); _root.bg.gotoAndStop(Math.ceil(Math.random() * 10)); _root.bg._x = _root.bg._x + 3800; } count++; field2 = this["field" + depth]; depth++; field2._x = field._x + field._width; } } if (field2) { if ((field._x + field._width) < (_local4 - 600)) { field.removeMovieClip(); field = field2; delete field2; prev_level++; } } if (line > ((100 - human.pts[0].x) + (Stage.width / 2))) { line = (line * 0.8) + (((100 - human.pts[0].x) + (Stage.width / 2)) * 0.2); } line = line - (1 - Math.floor(line / 50000)); _x = line; view._x = (-_x) + 350; view._y = (-_y) + 120; view.level = "level: " + level; var _local3 = "" + (-int(line - (Stage.width / 2))); if (_local3.length == 1) { _local3 = "0" + _local3; } if (_local3.length == 2) { _local3 = "0" + _local3; } view.m = _local3.slice(0, _local3.length - 2) * 10; view.best = _root.bestScore; if ((human.pts[0].x < (_local4 - 400)) || (human.pts[0].y > 1000)) { gotoAndStop ("gameOver"); } }; stop(); _root.v_mc.removeMovieClip();
Frame 36
stop(); field.removeMovieClip(); field2.removeMovieClip(); view.removeMovieClip(); delete human; delete field; delete field2; delete view; var str = ("" + (-int(line - (Stage.width / 2)))); if (str.length == 1) { str = "0" + str; } if (str.length == 2) { str = "0" + str; } str = str.slice(0, str.length - 2) * 10; if (_root.bestScore < str) { _root.bestScore = str; } text = "Total Distance: " + str; _x = 0; var human = new Human(this); human.trans(new Vec(1000, 200)); human.draw(); this.onEnterFrame = function () { this.clear(); human.hitTest(area); human.update(); human.draw(); }; stopAllSounds();
Instance of Symbol 118 MovieClip in Frame 36
on (press) { _parent.gotoAndPlay("game"); }
Instance of Symbol 110 MovieClip "bg" in Frame 36
onClipEvent (load) { this._x = 0; this.swapDepths(-99999999999); }
Symbol 7 MovieClip Frame 1
stop();
Symbol 8 MovieClip Frame 1
stop();
Instance of Symbol 7 MovieClip in Symbol 8 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(Math.ceil(Math.random() * 100)); }
Instance of Symbol 8 MovieClip in Symbol 9 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(Math.ceil(Math.random() * 100)); }
Symbol 12 Button
on (release) { gotoAndStop (2); }
Symbol 15 Button
on (release) { gotoAndStop (1); }
Symbol 17 MovieClip Frame 1
_root.soundMute = "no"; stop();
Symbol 17 MovieClip Frame 2
_root.soundMute = "yes"; stop();
Symbol 51 Button
on (release) { getURL ("http://www.ultimatearcade.com", "_blank"); }
Symbol 56 MovieClip Frame 154
_parent.gotoAndPlay(2); stop();
Symbol 132 MovieClip [__Packages.Human] Frame 0
class Human { var mc, pts, size, left_wire, right_wire, walk_state, on_the_ground, use_left; function Human (nmc) { mc = nmc; pts = new Array(11); size = 3; var _local3 = 4; var _local4 = 6; var _local2 = 4; pts[0] = new Vec(0, (-size) * 2.5); pts[1] = new Vec(0, -size); pts[2] = new Vec(0, _local2 * size); pts[3] = new Vec((-_local3) * size, 0); pts[4] = new Vec(_local3 * size, 0); pts[5] = new Vec(-size, (_local2 * size) + (_local4 * size)); pts[6] = new Vec(size, (_local2 * size) + (_local4 * size)); pts[7] = new Vec(((-_local3) * 2) * size, 0); pts[8] = new Vec((_local3 * 2) * size, 0); pts[9] = new Vec(-size, (_local2 * size) + ((_local4 * 2) * size)); pts[10] = new Vec(size, (_local2 * size) + ((_local4 * 2) * size)); pts[0].addLink(pts[1]); pts[1].addLink(pts[2]); pts[1].addLink(pts[3]); pts[1].addLink(pts[4]); pts[2].addLink(pts[5]); pts[2].addLink(pts[6]); pts[3].addLink(pts[7]); pts[4].addLink(pts[8]); pts[5].addLink(pts[9]); pts[6].addLink(pts[10]); left_wire = new Wire(mc, left_hand()); right_wire = new Wire(mc, right_hand()); left_wire.trans(left_hand()); right_wire.trans(right_hand()); walk_state = 0; on_the_ground = 0; use_left = true; } function left_hand() { return(pts[8]); } function right_hand() { return(pts[7]); } function trans(v) { var _local2 = 0; while (_local2 < pts.length) { pts[_local2].x = pts[_local2].x + v.x; pts[_local2].y = pts[_local2].y + v.y; pts[_local2].px = pts[_local2].px + v.x; pts[_local2].py = pts[_local2].py + v.y; _local2++; } left_wire.trans(v); right_wire.trans(v); } function addForce(v) { var _local2 = 0; while (_local2 < pts.length) { pts[_local2].x = pts[_local2].x + v.x; pts[_local2].y = pts[_local2].y + v.y; _local2++; } } function draw() { var _local3 = pts[0].x - pts[1].x; var _local2 = pts[0].y - pts[1].y; var _local4 = Math.sqrt((_local3 * _local3) + (_local2 * _local2)); _local3 = _local3 / _local4; _local2 = _local2 / _local4; mc.lineStyle(size * 2, 0, 100); mc.moveTo(pts[0].x, pts[0].y); mc.lineTo(pts[1].x, pts[1].y); mc.lineStyle(size * 4, 0, 100); mc.moveTo(pts[0].x, pts[0].y); mc.lineTo(pts[0].x + _local3, pts[0].y + _local2); mc.lineStyle(size * 2, 0, 100); mc.moveTo(pts[1].x, pts[1].y); mc.lineTo(pts[2].x, pts[2].y); mc.lineStyle(size * 2, 0, 100); mc.moveTo(pts[1].x, pts[1].y); mc.lineTo(pts[3].x, pts[3].y); mc.lineTo(pts[7].x, pts[7].y); mc.moveTo(pts[1].x, pts[1].y); mc.lineTo(pts[4].x, pts[4].y); mc.lineTo(pts[8].x, pts[8].y); mc.lineStyle(size * 2, 0, 100); mc.moveTo(pts[2].x, pts[2].y); mc.lineTo(pts[5].x, pts[5].y); mc.lineTo(pts[9].x, pts[9].y); mc.moveTo(pts[2].x, pts[2].y); mc.lineTo(pts[6].x, pts[6].y); mc.lineTo(pts[10].x, pts[10].y); left_wire.draw(); right_wire.draw(); } function update() { adjust(); left_wire.update(); right_wire.update(); var _local7 = false; if (on_the_ground > 0) { _local7 = true; on_the_ground--; } var _local2 = 10 * size; var _local9 = 20; pts[7].x = pts[7].x + (pts[7].vx * 0.1); pts[8].y = pts[8].y + (pts[8].vy * 0.1); if (_local7) { var _local8 = -0.8; if (walk_state < _local9) { pts[6].y = pts[6].y + (0.02 * _local2); pts[10].y = pts[10].y + (0.05 * _local2); pts[5].y = pts[5].y - (0.015 * _local2); pts[9].y = pts[9].y - (0.01 * _local2); pts[5].x = pts[5].x - ((0.02 * _local2) * _local8); pts[1].y = pts[1].y - (0.02 * _local2); pts[2].y = pts[2].y + (0.02 * _local2); } else if (walk_state < (_local9 * 2)) { pts[5].y = pts[5].y + (0.02 * _local2); pts[9].y = pts[9].y + (0.05 * _local2); pts[6].y = pts[6].y - (0.015 * _local2); pts[10].y = pts[10].y - (0.01 * _local2); pts[6].x = pts[6].x - ((0.02 * _local2) * _local8); pts[1].y = pts[1].y - (0.02 * _local2); pts[2].y = pts[2].y + (0.02 * _local2); } else { walk_state = 0; } walk_state++; } if (_local7) { pts[0].y = pts[0].y - (0.01 * _local2); pts[1].y = pts[1].y - (0.001 * _local2); pts[5].x = pts[5].x - (0.001 * _local2); pts[6].x = pts[6].x + (0.001 * _local2); pts[9].y = pts[9].y + (0.02 * _local2); pts[10].y = pts[10].y + (0.02 * _local2); pts[3].y = pts[3].y + (0.001 * _local2); pts[4].y = pts[4].y + (0.001 * _local2); pts[3].x = pts[3].x - (0.0001 * _local2); pts[4].x = pts[4].x + (0.0001 * _local2); pts[7].y = pts[7].y - (0.001 * _local2); pts[8].y = pts[8].y - (0.001 * _local2); var _local5 = pts[6].x - pts[5].x; var _local4 = pts[6].y - pts[5].y; var _local6 = Math.sqrt((_local5 * _local5) + (_local4 * _local4)); _local5 = _local5 / _local6; _local4 = _local4 / _local6; pts[6].y = pts[6].y + ((_local4 * 0.001) * _local2); pts[6].x = pts[6].x + ((_local5 * 0.001) * _local2); pts[5].y = pts[5].y - ((_local4 * 0.001) * _local2); pts[5].x = pts[5].x - ((_local5 * 0.001) * _local2); pts[9].y = pts[9].y - ((_local4 * 0.001) * _local2); pts[9].x = pts[9].x - ((_local5 * 0.001) * _local2); pts[10].y = pts[10].y + ((_local4 * 0.001) * _local2); pts[10].x = pts[10].x + ((_local5 * 0.001) * _local2); } else { var _local3 = 0; while (_local3 < pts.length) { pts[_local3].y = pts[_local3].y + (0.01 * _local2); _local3++; } pts[0].y = pts[0].y - (0.01 * _local2); pts[1].y = pts[1].y - (0.001 * _local2); var _local5 = pts[6].x - pts[5].x; var _local4 = pts[6].y - pts[5].y; var _local6 = Math.sqrt((_local5 * _local5) + (_local4 * _local4)); _local5 = _local5 / _local6; _local4 = _local4 / _local6; pts[6].y = pts[6].y - ((_local4 * 0.001) * _local2); pts[6].x = pts[6].x - ((_local5 * 0.001) * _local2); pts[5].y = pts[5].y + ((_local4 * 0.001) * _local2); pts[5].x = pts[5].x + ((_local5 * 0.001) * _local2); pts[9].y = pts[9].y + ((_local4 * 0.001) * _local2); pts[9].x = pts[9].x + ((_local5 * 0.001) * _local2); pts[10].y = pts[10].y - ((_local4 * 0.001) * _local2); pts[10].x = pts[10].x - ((_local5 * 0.001) * _local2); } var _local5 = ((pts[2].x - pts[5].x) + pts[2].x) - pts[6].x; var _local4 = ((pts[2].y - pts[5].y) + pts[2].y) - pts[6].y; var _local6 = Math.sqrt((_local5 * _local5) + (_local4 * _local4)); _local5 = _local5 / _local6; _local4 = _local4 / _local6; pts[1].y = pts[1].y + ((_local4 * 0.005) * _local2); pts[1].x = pts[1].x + ((_local5 * 0.005) * _local2); var _local3 = 0; while (_local3 < pts.length) { pts[_local3].update(0.995); _local3++; } adjust(); } function fire() { if (use_left) { left_wire.fire(); } else { right_wire.fire(); } use_left = !use_left; } function adjust() { var _local2 = 0; while (_local2 < pts.length) { pts[_local2].adjustLinks(); _local2++; } } function hitTest(field) { left_wire.hitTest(field); right_wire.hitTest(field); var _local2 = 0; while (_local2 < pts.length) { var _local5 = 0; if (field.hitTest(pts[_local2].x, pts[_local2].y, true)) { on_the_ground = 10; pts[_local2].x = pts[_local2].x - pts[_local2].vx; pts[_local2].y = pts[_local2].y - pts[_local2].vy; do { if (!field.hitTest(pts[_local2].x, pts[_local2].y, true)) { break; } var _local4 = pts[_local2].vx * 0.1; var _local3 = pts[_local2].vy * 0.1; if (_local5 > 5) { _local4 = _local4 - ((pts[2].x - pts[_local2].x) * 0.1); _local3 = _local3 - ((pts[2].y - pts[_local2].y) * 0.1); } pts[_local2].x = pts[_local2].x - _local4; pts[_local2].y = pts[_local2].y - _local3; pts[_local2].px = pts[_local2].px - _local4; pts[_local2].py = pts[_local2].py - _local3; _local5++; } while (_local5 <= 10); } _local2++; } } }
Symbol 133 MovieClip [__Packages.Vec] Frame 0
class Vec { var x, y, px, py, vx, vy, links, distances; function Vec (xx, yy) { x = xx; y = yy; px = xx; py = yy; vx = 0; vy = 0; links = []; distances = []; } function addLink(other) { if (Math.random() < 0.5) { links.push(other); distances.push(distance(other)); } else { links.unshift(other); distances.unshift(distance(other)); } } function clearLinks() { links = []; distances = []; } function update(o) { vx = x - px; vy = y - py; px = x; py = y; vx = vx * o; vy = vy * o; x = x + vx; y = y + vy; } function distance(other) { var _local3 = x - other.x; var _local2 = y - other.y; return(Math.sqrt((_local3 * _local3) + (_local2 * _local2))); } function adjustUnit(other, distance) { var _local2 = other.x - x; var _local3 = other.y - y; var _local5 = Math.sqrt((_local2 * _local2) + (_local3 * _local3)); var _local6 = distance - _local5; if (_local5 == 0) { return(undefined); } _local2 = (_local2 / _local5) * (_local6 * 0.5); _local3 = (_local3 / _local5) * (_local6 * 0.5); x = x - _local2; y = y - _local3; other.x = other.x + _local2; other.y = other.y + _local3; } function adjustUnitRate(other, distance, alpha) { var _local2 = other.x - x; var _local3 = other.y - y; var _local6 = Math.sqrt((_local2 * _local2) + (_local3 * _local3)); var _local5 = distance - _local6; if (_local6 == 0) { return(undefined); } _local2 = _local2 / _local6; _local3 = _local3 / _local6; x = x - (_local2 * (_local5 * alpha)); y = y - (_local3 * (_local5 * alpha)); other.x = other.x + (_local2 * (_local5 * (1 - alpha))); other.y = other.y + (_local3 * (_local5 * (1 - alpha))); } function adjustLinks() { var _local2 = 0; while (_local2 < links.length) { adjustUnit(links[_local2], distances[_local2]); _local2++; } } function adjustLinks2(scale) { var _local2 = 0; while (_local2 < links.length) { adjustUnit(links[_local2], distances[_local2] * scale); _local2++; } } }
Symbol 134 MovieClip [__Packages.Wire] Frame 0
class Wire { var mc, pts, hand, size, xtarget, ytarget, hit, fired, maxsize; function Wire (nmc, nhand) { mc = nmc; pts = []; var _local2 = 0; while (_local2 < 10) { pts.push(new Vec(0, _local2)); _local2++; } _local2 = 0; while (_local2 < (pts.length - 1)) { pts[_local2].addLink(pts[_local2 + 1]); _local2++; } hand = nhand; size = 0.2; xtarget = 0; ytarget = 0; hit = 0; fired = 0; maxsize = 8; } function handpos() { return(pts[0]); } function top() { return(pts[pts.length - 1]); } function fire() { if (fired > 0) { return(undefined); } var _local3 = _xmouse - pts[pts.length - 1].x; var _local2 = _ymouse - pts[pts.length - 1].y; var _local4 = Math.sqrt((_local3 * _local3) + (_local2 * _local2)); _local3 = _local3 / _local4; _local2 = _local2 / _local4; xtarget = _local3 * 18; ytarget = _local2 * 18; size = 0.2; fired = 15; hit = 0; } function update() { if (size <= 0) { size = 0.0001; } var _local2 = 0; while (_local2 < pts.length) { pts[_local2].update(0.9); _local2++; } var _local4 = pts[pts.length - 1].x; var _local5 = pts[pts.length - 1].y; _local2 = 0; while (_local2 < pts.length) { pts[_local2].adjustLinks2(size); _local2++; } pts[pts.length - 1].x = _local4; pts[pts.length - 1].y = _local5; var _local3 = true; if (fired > 0) { fired--; if (hit > 0) { pts[pts.length - 1].x = xtarget; pts[pts.length - 1].y = ytarget; size = maxsize * 0.5; hit--; if (hit == 0) { fired = 0; } hand.adjustUnit(pts[0], 0.1); hand.x = pts[0].x; hand.y = pts[0].y; _local3 = false; } else { size = size + 1; if (size > 10) { size = 10; } pts[pts.length - 1].x = pts[pts.length - 1].x + xtarget; pts[pts.length - 1].y = pts[pts.length - 1].y + ytarget; pts[pts.length - 1].px = pts[pts.length - 1].x; pts[pts.length - 1].py = pts[pts.length - 1].y; } } else { size = 0.01; pts[pts.length - 1].x = (pts[pts.length - 1].x * 0.95) + (pts[0].x * 0.05); pts[pts.length - 1].y = (pts[pts.length - 1].y * 0.95) + (pts[0].y * 0.05); } if (_local3) { pts[0].x = hand.x; pts[0].y = hand.y; } hand.adjustUnitRate(handpos(), 0.1, 0.51); } function draw() { mc.lineStyle(1, 0, 100); mc.moveTo(hand.x, hand.y); var _local2 = 0; while (_local2 < pts.length) { mc.lineTo(pts[_local2].x, pts[_local2].y); _local2++; } } function hitTest(field) { if (((hit > 0) || (fired == 0)) || (fired > 14)) { return(undefined); } var _local2 = pts.length - 1; if (field.hitTest(pts[_local2].x, pts[_local2].y, true)) { hit = 30; fired = 999; xtarget = pts[_local2].x; ytarget = pts[_local2].y; maxsize = size; } } function trans(v) { var _local2 = 0; while (_local2 < pts.length) { pts[_local2].x = pts[_local2].x + v.x; pts[_local2].y = pts[_local2].y + v.y; pts[_local2].px = pts[_local2].px + v.x; pts[_local2].py = pts[_local2].py + v.y; _local2++; } } function addForce(v) { var _local2 = 0; while (_local2 < pts.length) { pts[_local2].x = pts[_local2].x + v.x; pts[_local2].y = pts[_local2].y + v.y; _local2++; } } }
Symbol 66 Button
on (release) { getURL ("http://www.ultimatearcade.com/", "_blank"); }
Symbol 87 Button
on (release) { nextFrame(); }
Symbol 89 MovieClip Frame 1
stop();
Symbol 89 MovieClip Frame 2
System.security.allowDomain("http://www.youtube.com"); System.security.loadPolicyFile("http://www.youtube.com/crossdomain.xml"); _root.createEmptyMovieClip("v_mc", _root.getNextHighestDepth()); _root.v_mc.loadMovie("http://www.youtube.com/v/gpLhzY-MZno?fs=1&amp;hl=en_US&amp;rel=0"); _root.v_mc._x = 110; _root.v_mc._y = 5; stop();
Symbol 110 MovieClip Frame 1
stop();
Symbol 114 MovieClip Frame 25
stop();
Symbol 122 Button
on (release) { getURL ("http://www.ultimatearcade.com/", "_blank"); }
Symbol 126 Button
on (release) { _root.mc_score = _root.bestScore; _root.UAScoreBoard.gotoAndStop(2); nextFrame(); }
Symbol 128 Button
on (release) { _root.UAScoreBoard.gotoAndStop(4); }
Symbol 129 MovieClip Frame 1
stop();
Symbol 129 MovieClip Frame 2
stop();

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:10
Symbol 3 GraphicUsed by:4 110
Symbol 4 MovieClipUses:3Used by:10
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:7
Symbol 7 MovieClipUses:6Used by:8
Symbol 8 MovieClipUses:7Used by:9
Symbol 9 MovieClipUses:8Used by:10 27 29 31 33 35 37 39 41 43 45
Symbol 10 MovieClip [Field]Uses:2 4 9
Symbol 11 GraphicUsed by:12 15 99 114 117
Symbol 12 ButtonUses:11Used by:17
Symbol 13 GraphicUsed by:17
Symbol 14 SoundUsed by:17
Symbol 15 ButtonUses:11Used by:17
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:12 13 14 15 16Used by:25
Symbol 18 FontUsed by:19 20 21 22 23
Symbol 19 EditableTextUses:18Used by:25
Symbol 20 EditableTextUses:18Used by:25
Symbol 21 EditableTextUses:18Used by:25
Symbol 22 TextUses:18Used by:25
Symbol 23 TextUses:18Used by:25
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClip [View]Uses:17 19 20 21 22 23 24
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClip [Field0]Uses:26 9
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClip [Field1]Uses:28 9
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClip [Field2]Uses:30 9
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClip [Field3]Uses:32 9
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClip [Field4]Uses:34 9
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClip [Field5]Uses:36 9
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClip [Field6]Uses:38 9
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClip [Field7]Uses:40 9
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClip [Field8]Uses:42 9
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClip [Field9]Uses:44 9
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClip [bg]Uses:46
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:50 51
Symbol 50 MovieClipUses:49Used by:51 56
Symbol 51 ButtonUses:50 49Used by:56
Symbol 52 GraphicUsed by:56
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:55
Symbol 55 MovieClipUses:54Used by:56
Symbol 56 MovieClipUses:51 52 55 50Used by:Timeline
Symbol 132 MovieClip [__Packages.Human]
Symbol 133 MovieClip [__Packages.Vec]
Symbol 134 MovieClip [__Packages.Wire]
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:59
Symbol 59 MovieClipUses:58Used by:Timeline
Symbol 60 FontUsed by:61
Symbol 61 EditableTextUses:60Used by:Timeline
Symbol 62 FontUsed by:63 64 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 119 120 123 124 130
Symbol 63 TextUses:62Used by:66
Symbol 64 TextUses:62Used by:66
Symbol 65 GraphicUsed by:66
Symbol 66 ButtonUses:63 64 65Used by:67
Symbol 67 MovieClipUses:66Used by:Timeline
Symbol 68 GraphicUsed by:Timeline
Symbol 69 TextUses:62Used by:86 87
Symbol 70 TextUses:62Used by:86 87
Symbol 71 TextUses:62Used by:86 87
Symbol 72 TextUses:62Used by:86 87
Symbol 73 TextUses:62Used by:86 87
Symbol 74 TextUses:62Used by:86 87
Symbol 75 TextUses:62Used by:86 87
Symbol 76 TextUses:62Used by:86 87
Symbol 77 TextUses:62Used by:86 87
Symbol 78 TextUses:62Used by:86 87
Symbol 79 TextUses:62Used by:86 87
Symbol 80 TextUses:62Used by:86 87
Symbol 81 TextUses:62Used by:86 87
Symbol 82 TextUses:62Used by:86 87
Symbol 83 TextUses:62Used by:86 87
Symbol 84 TextUses:62Used by:86 87
Symbol 85 GraphicUsed by:86 87
Symbol 86 MovieClipUses:69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85Used by:87
Symbol 87 ButtonUses:86 85 84 83 76 82 81 80 79 70 78 77 75 74 73 72 71 69Used by:89
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:87 88Used by:Timeline
Symbol 90 FontUsed by:91
Symbol 91 TextUses:90Used by:93
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:91 92Used by:94
Symbol 94 MovieClipUses:93Used by:Timeline
Symbol 95 FontUsed by:96 115
Symbol 96 TextUses:95Used by:97
Symbol 97 MovieClipUses:96Used by:100
Symbol 98 ShapeTweeningUsed by:99
Symbol 99 MovieClipUses:11 98Used by:100
Symbol 100 MovieClipUses:97 99Used by:Timeline
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:103
Symbol 103 MovieClipUses:102Used by:Timeline
Symbol 104 GraphicUsed by:Timeline
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:107
Symbol 107 MovieClipUses:106Used by:108
Symbol 108 MovieClipUses:107Used by:110
Symbol 109 SoundUsed by:110
Symbol 110 MovieClipUses:3 108 109Used by:Timeline
Symbol 111 SoundUsed by:122 126 128  Timeline
Symbol 112 SoundUsed by:114
Symbol 113 SoundUsed by:114
Symbol 114 MovieClipUses:11 112 113Used by:Timeline
Symbol 115 TextUses:95Used by:118
Symbol 116 ShapeTweeningUsed by:117
Symbol 117 MovieClipUses:11 116Used by:118
Symbol 118 MovieClipUses:115 117Used by:Timeline
Symbol 119 TextUses:62Used by:122
Symbol 120 TextUses:62Used by:122
Symbol 121 GraphicUsed by:122
Symbol 122 ButtonUses:119 120 121 111Used by:129
Symbol 123 TextUses:62Used by:126 128
Symbol 124 TextUses:62Used by:126 128
Symbol 125 GraphicUsed by:126 128
Symbol 126 ButtonUses:123 124 125 111Used by:129
Symbol 127 GraphicUsed by:129
Symbol 128 ButtonUses:123 124 125 111Used by:129
Symbol 129 MovieClipUses:122 126 127 128Used by:Timeline
Symbol 130 EditableTextUses:62Used by:Timeline
Symbol 131 GraphicUsed by:Timeline

Instance Names

"bg"Frame 12Symbol 110 MovieClip
"bg"Frame 36Symbol 110 MovieClip
"music"Symbol 25 MovieClip [View] Frame 1Symbol 17 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 10 as "Field"
ExportAssets (56)Timeline Frame 1Symbol 25 as "View"
ExportAssets (56)Timeline Frame 1Symbol 27 as "Field0"
ExportAssets (56)Timeline Frame 1Symbol 29 as "Field1"
ExportAssets (56)Timeline Frame 1Symbol 31 as "Field2"
ExportAssets (56)Timeline Frame 1Symbol 33 as "Field3"
ExportAssets (56)Timeline Frame 1Symbol 35 as "Field4"
ExportAssets (56)Timeline Frame 1Symbol 37 as "Field5"
ExportAssets (56)Timeline Frame 1Symbol 39 as "Field6"
ExportAssets (56)Timeline Frame 1Symbol 41 as "Field7"
ExportAssets (56)Timeline Frame 1Symbol 43 as "Field8"
ExportAssets (56)Timeline Frame 1Symbol 45 as "Field9"
ExportAssets (56)Timeline Frame 1Symbol 47 as "bg"
ExportAssets (56)Timeline Frame 1Symbol 132 as "__Packages.Human"
ExportAssets (56)Timeline Frame 1Symbol 133 as "__Packages.Vec"
ExportAssets (56)Timeline Frame 1Symbol 134 as "__Packages.Wire"

Labels

"loading"Frame 2
"start"Frame 12
"game"Frame 16
"removeVideo"Frame 16
"gameOver"Frame 36

Dynamic Text Variables

bestSymbol 19 EditableText"0000"
mSymbol 20 EditableText"0000"
levelSymbol 21 EditableText"LEVEL 777"
percentSymbol 61 EditableText"100%"
textSymbol 130 EditableText"Distance: 00"




http://swfchan.com/23/111218/info.shtml
Created: 13/3 -2019 09:02:47 Last modified: 13/3 -2019 09:02:47 Server time: 29/04 -2024 00:31:38