STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229594
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/42514172?noj=FRM42514172-22DC" width="1" height="1"></div>

Blazingsquad.swf

This is the info page for
Flash #111517

(Click the ID number above for more basic data on this flash file.)


Text
enter your name

BEGIN

BLAZING
SQUAD

DEVELOPED BY BARRAXWORLD

Blast as many of the targets within the
timelimit with your machinegun and pistol.
The targets shoot back - so don't forget
to click on the health symbols to keep
your energy up for the next level.
DONT FORGET TO RELOAD!

BACK

NEXT

PREVIOUS

HIGH SCORERS

LOADING
SCOREBOARD...

65654

points

machinegun

23

playername

cxzcxzcxzcxz

cxzcxzcxzcxz

Accuracy:

Score:

LEVEL SUMMARY

NEXT LEVEL

level 1 of 3 completed!

MISSION COMPLETE

SUBMIT SCORE

PLAY AGAIN

SENDING . . .

MISSION FAILED

ActionScript [AS1/AS2]

Frame 1
function doAim() { sightmc.startDrag(true); this.onEnterFrame = function () { scene._x = scene._x - (scene._x + _xmouse); scene._y = scene._y - (scene._y + _ymouse); }; } function startGame() { powerupsArray = []; pInt = setInterval(displayPowerUp, 3000); updateStatus(); resetAmmo(); Mouse.hide(); selectWeapon(1); doAim(); startTimer(); Key.addListener(keyListener); } function startTimer() { time = timelimit; countdown(); _root.timerInt = setInterval(countdown, 1000); } function countdown() { if (time > 0) { time = time - 1; } else { stopGame(); } timetxt = time; } function stopGame(failed) { var _local1 = _root; stopTargetIntervals(); clearInterval(_local1.pInt); clearInterval(_local1.timerInt); clearInterval(_local1.wri); delete tprocess.onEnterFrame; delete this.onMouseDown; delete this.onMouseUp; Mouse.show(); Key.removeListener(keyListener); if (failed) { gotoAndStop ("failed"); } else { levelstatus = ((("LEVEL " + level) + "/") + numlevels) + " COMPLETED!"; level++; if (level <= numlevels) { gotoAndStop ("nextlevel"); } else { gotoAndStop ("complete"); } } } function selectWeapon(id) { currwid = id; wObject = wArray[currwid]; weaponname = (weaponstatusmc.weaponname = wObject.wname); hitPoints = int(wObject.hitPoints); clearInterval(_root.wri); i = 0; while (i < wArray.length) { if (i == currwid) { weapons["weapon" + i]._visible = true; } else { weapons["weapon" + i]._visible = false; } i++; } ammo = (weaponstatusmc.ammo = ammoArray[currwid]); this.onMouseDown = function () { fireWeapon(); }; this.onMouseUp = function () { stopfire(); }; } function fireWeapon() { if (wObject.firetype == "rapid") { process.onEnterFrame = function () { if (bd < wObject.burstdelay) { bd++; firing = false; } else if (ammo > 0) { firing = true; bd = 0; weapons["weapon" + currwid].gotoAndPlay("fire"); shots++; updateStatus(); detectTargetHit(); monitorAmmo(); makeBulletHole(); shakeScene(); } else { reloadWeapon(); } }; } if (wObject.firetype == "single") { if (ammo > 0) { firing = true; shots++; detectTargetHit(); monitorAmmo(); makeBulletHole(); shakeScene(); weapons["weapon" + currwid].gotoAndPlay("fire"); } else { reloadWeapon(); } } } function makeBulletHole() { var _local1 = _root; if (!hittingtarget) { b = scene.attachMovie("bullethole", "bullethole" + id, id++); b._x = _local1._xmouse - scene._x; b._y = _local1._ymouse - scene._y; b._xscale = (b._yscale = (b._y * 400) / 1400); b._alpha = 50 + random(50); if (scene.building.hitTest(_local1._xmouse, _local1._ymouse, true)) { b.effect._visible = false; } else if (scene.ground.hitTest(_local1._xmouse, _local1._ymouse, true)) { b.effect._visible = true; } else { b._visible = 0; } } } function monitorAmmo() { ammoArray[currwid]--; ammo = (weaponstatusmc.ammo = ammoArray[currwid]); } function shakeScene() { scene.gotoAndPlay("shake"); } function stopfire() { firing = false; delete process.onEnterFrame; bd = wObject.burstdelay; } function reloadWeapon() { var _local1 = this; firing = false; delete _local1.onMouseDown; delete _local1.onMouseUp; delete process.onEnterFrame; weapons["weapon" + currwid].gotoAndPlay("reloadout"); _root.wri = setInterval(function () { clearInterval(_root.wri); weapons["weapon" + currwid].gotoAndPlay("reloadin"); process.onEnterFrame = function () { if (weapons["weapon" + currwid]._currentframe == 1) { delete this.onEnterFrame; ammo = (ammoArray[currwid] = wArray[currwid].numammo); selectWeapon(currwid); } }; }, wArray[currwid].reloaddelay); } function cycleWeapons() { nextwid = ((currwid < (wArray.length - 1)) ? (currwid + 1) : 0); selectWeapon(nextwid); } function reportTargetArray() { trace("======================="); trace("Target array report"); trace("======================="); for (i in targetsArray) { trace((i + " = ") + targetsArray[i]); } trace("...end"); } function detectTargetHit() { var _local1 = _root; hittingtarget = false; i = 0; while (i < targetsArray.length) { tmpTarget = targetsArray[i]; if (tmpTarget.isAlive) { if (tmpTarget.hit1.hitTest(_local1._xmouse, _local1._ymouse, true)) { hits++; points = points + hitPoints; hittingtarget = true; tmpTarget.killme(); } else if (tmpTarget.hit2.hitTest(_local1._xmouse, _local1._ymouse, true)) { eid++; e = tmpTarget.attachMovie("explosion1", "explosion" + eid, eid); e._xscale = (e._yscale = 50); e._x = tmpTarget._xmouse; e._y = tmpTarget._ymouse; } } i++; } updateStatus(); } function updateStatus() { pointstxt = "Points: " + points; accuracy = Math.round((hits / shots) * 100); accuracytxt = ("Accuracy: " + accuracy) + "%"; healthbar.fill._yscale = health; if (health <= 0) { stopGame(true); } } function startTargets(num) { var _local3 = num; trace("numtargets = " + _local3); targetsArray = []; targetspeed = 2; i = 0; while (i < _local3) { var _local1 = scene.bg["target" + i]; trace("============================="); trace("setting up: " + tmptarget); _local1.startx = _local1._x; _local1.dx = targetspeed; _local1.spawndelay = 3000 + random(10000 - (level * 1000)); _local1.retaliatedelay = 2000 + random(8000 - (level * 1000)); _local1.isAlive = false; trace("dx: " + _local1.dx); trace("startx: " + _local1.startx); trace("spawndelay: " + _local1.spawndelay); _local1.spawnme = spawnme; _local1.retaliate = retaliate; _local1.killme = killme; trace("killme: " + _local1.killme); trace("spawnme = " + _local1.spawnme); trace("retaliate = " + _local1.retaliate); _local1.spawnme(); targetsArray.push(_local1); i++; } tprocess.onEnterFrame = function () { for (i in targetsArray) { var _local1 = targetsArray[i]; if (_local1.isAlive) { var _local2 = _local1._x; if (_local2 < (_local1.startx - 200)) { _local2 = _local1.startx - 200; _local1.dx = _local1.dx * -1; } else if (_local2 > (_local1.startx + 200)) { _local2 = _local1.startx + 200; _local1.dx = _local1.dx * -1; } _local1._x = _local1._x + _local1.dx; } } }; } function playerHit() { health = health - 5; hitblood.gotoAndPlay("show"); updateStatus(); } function displayPowerUp() { var _local1 = this; var _local2 = _root; powerUp_mc._visible = 0; currPowerUp = powerupsArray[random(powerupsArray.length)]; powerUp_mc = currPowerUp.mc; trace("powerUp_mc = " + powerUp_mc); powerUp_mc._visible = 1; powerUp_mc.gotoAndPlay("show"); powerUp_mc.onPress = function () { var _local1 = this; var _local2 = _root; _local1.gotoAndPlay("kill"); _local2[currPowerUp.ptype] = (((_local2[currPowerUp.ptype] + currPowerUp.val) <= 100) ? ((_local2[currPowerUp.ptype] = _local2[currPowerUp.ptype] + currPowerUp.val)) : 100); _local1.title = "+" + currPowerUp.val; updateStatus(); delete _local1.onPress; }; } function submit() { var _local1 = _root; sendVars = new LoadVars(); replyVars = new LoadVars(); sendVars.playername = _local1.playername; sendVars.score = _local1.points; sendVars.accuracy = _local1.accuracy; trace("sending: " + sendVars.toString()); sendVars.sendAndLoad("scripts/bs_save_scores.php", replyVars, "POST"); sendingMC._visible = 1; replyVars.onLoad = function (success) { if (success) { sendingMC._visible = 0; gotoAndStop ("start"); } }; } function highscores() { scoresClip._visible = 1; scoresClip.doXML(); } Stage.showMenu = false; wArray = []; wArray[0] = {wname:"machinegun", hitPoints:50, firetype:"rapid", burstdelay:2, numammo:50, reloaddelay:2000}; wArray[1] = {wname:"pistol", hitPoints:100, firetype:"single", burstdelay:0, numammo:8, reloaddelay:750}; resetAmmo = function () { ammoArray = []; ammoArray[0] = wArray[0].numammo; ammoArray[1] = wArray[1].numammo; }; numlevels = 3; level = 1; timelimit = 50; points = 0; hits = 0; accuracy = 0; health = 100; newcontent.loadMovie("http://www.barrax.co.uk/bs/newcontent.swf"); keyListener = {}; keyListener.onKeyUp = function () { if (Key.getCode() == 32) { cycleWeapons(); } if (Key.getCode() == 82) { reloadWeapon(); } }; spawnme = function () { var t = this; t.spawninterval = setInterval(function () { clearInterval(t.respawndelay); clearInterval(t.spawninterval); t.gotoAndPlay("spawn"); }, t.spawndelay); }; retaliate = function () { var t = this; t.retinterval = setInterval(function () { clearInterval(t.retinterval); t.gotoAndPlay("fire"); }, t.retaliatedelay); }; killme = function () { var _local1 = this; clearInterval(_local1.retinterval); clearInterval(_local1.spawninterval); _local1.isAlive = false; _local1.gotoAndPlay("explode"); _local1.spawnme(); }; stopTargetIntervals = function () { i = 0; while (i < targetsArray.length) { var _local1 = targetsArray[i]; clearInterval(_local1.retinterval); clearInterval(_local1.spawninterval); i++; } }; stop(); field_1.onSetFocus = function () { playername = ""; entered_name = true; }; startbtn.onRelease = function () { if ((playername.length > 0) && (entered_name)) { gotoAndStop("level" + level); } };
Frame 15
stop(); startGame(); startTargets(5);
Instance of Symbol 241 MovieClip "weapons" in Frame 15
onClipEvent (load) { yoffset = this._y; myarea = this._height; } onClipEvent (enterFrame) { this._x = _root._xmouse; this._y = ((_root._ymouse / 600) * myarea) + yoffset; }
Frame 20
stop(); startGame(); startTargets(6);
Frame 25
stop(); startGame(); startTargets(7);
Frame 30
stop();
Frame 36
stop();
Symbol 9 MovieClip [scorebar] Frame 1
mycol = new Color(bar); mycol.setRGB(col);
Symbol 15 MovieClip Frame 10
stop();
Symbol 16 MovieClip [bullethole] Frame 25
this.removeMovieClip();
Symbol 63 MovieClip [explosion1] Frame 21
stop();
Symbol 80 Button
on (release) { highscores(); }
Symbol 83 Button
on (release) { getURL ("http://www.barraxworld.co.uk", "_blank"); }
Symbol 90 Button
on (release) { this._visible = 0; }
Symbol 101 MovieClip Frame 1
function doXML() { myXML = new XML(); randomStr = Math.round(Math.random() * 99999); myXML.load((scriptURL + "?") + randomStr); myXML.ignoreWhite = true; myXML.onLoad = function (success) { if (success) { trace("loaded xml......"); rootNode = myXML.firstChild; scores = rootNode.childNodes; lastpage = Math.floor(scores.length / numToDisplay); drawscores(); } else { trace("failed xml load......."); } }; } function drawscores() { var _local1 = this; for (mc in _local1) { _local1[mc].removeMovieClip(); } pagestatus = (("Page: " + (pagenum + 1)) + "/") + (lastpage + 1); loadingmc._visible = 0; gap = 16; maxnum = 100; yOffset = anchory; headingcol = "0x660000"; hicol = "0x990000"; normalcol = "0x000066"; startindex = pagenum * numToDisplay; endindex = startindex + numToDisplay; i = startindex; while (i <= endindex) { if (i > startindex) { pName = scores[i - 1].firstChild.nextSibling.firstChild.nodeValue; if (pName != null) { pAccuracy = scores[i - 1].firstChild.nextSibling.nextSibling.firstChild.nodeValue + "%"; pScore = scores[i - 1].firstChild.nextSibling.nextSibling.nextSibling.firstChild.nodeValue; pRank = i; } else { pAccuracy = (pScore = (pRank = "")); } col = normalcol; } else { pName = "PLAYERNAME"; pAccuracy = "ACCURACY"; pScore = "SCORE"; pRank = "RANK"; col = headingcol; } bar = _local1.attachMovie("scorebar", "scorebar" + i, i, {rank:pRank, name:pName, accuracy:pAccuracy, score:pScore, _x:anchorx, _y:yOffset, col:col}); yOffset = yOffset + gap; i++; } } scriptURL = "scripts/bs_show_scores.php"; numToDisplay = 10; pagenum = 0; anchorx = loadingmc._x; anchory = loadingmc._y; _visible = 0; nextbtn.onRelease = function () { pagenum = ((pagenum < lastpage) ? ((pagenum = pagenum + 1)) : (lastpage)); drawscores(); }; backbtn.onRelease = function () { pagenum = ((pagenum > 0) ? ((pagenum = pagenum - 1)) : 0); drawscores(); };
Symbol 148 MovieClip Frame 1
function rewind() { stop(); this.onEnterFrame = function () { if (_currentframe > 1) { prevFrame(); } else { delete this.onEnterFrame; play(); } }; }
Symbol 148 MovieClip Frame 21
rewind();
Symbol 152 MovieClip Frame 1
if (!pushed) { _visible = 0; _root.powerupsArray.push({mc:this, ptype:"health", val:10}); } pushed = true;
Symbol 152 MovieClip Frame 29
gotoAndPlay ("loop");
Symbol 152 MovieClip Frame 35
this._visible = 0; stop();
Symbol 152 MovieClip Frame 49
this._visible = 0; stop();
Symbol 212 MovieClip Frame 21
stop();
Symbol 213 MovieClip Frame 1
isAlive = false; stop();
Symbol 213 MovieClip Frame 2
isAlive = true; play();
Symbol 213 MovieClip Frame 6
stop(); retaliate();
Symbol 213 MovieClip Frame 7
hitting = random(5 - _root.level); if (hitting == 1) { _root.playerHit(); }
Symbol 213 MovieClip Frame 11
if (isAlive) { gotoAndPlay ("fire"); }
Symbol 213 MovieClip Frame 12
isAlive = false;
Symbol 214 MovieClip Frame 1
_global.targetsTL = this;
Symbol 225 MovieClip Frame 1
stop();
Symbol 234 MovieClip Frame 1
stop();
Symbol 234 MovieClip Frame 7
gotoAndStop (1);
Symbol 234 MovieClip Frame 15
stop();
Symbol 234 MovieClip Frame 23
gotoAndStop (1);
Symbol 240 MovieClip Frame 1
stop();
Symbol 240 MovieClip Frame 7
gotoAndStop (1);
Symbol 240 MovieClip Frame 15
stop();
Symbol 240 MovieClip Frame 23
gotoAndStop (1);
Instance of Symbol 234 MovieClip "weapon0" in Symbol 241 MovieClip Frame 1
onClipEvent (load) { yoffset = this._y; myarea = this._height; } onClipEvent (enterFrame) { if ((gRoot.gamePaused != true) && (gRoot.gameon == true)) { this._x = _parent.sight._x; this._y = ((_root._ymouse / 400) * myarea) + yoffset; } }
Symbol 251 MovieClip Frame 1
stop();
Symbol 264 MovieClip Frame 1
stop();
Symbol 269 MovieClip Frame 1
stop();
Symbol 281 Button
on (release) { gotoAndStop("level" + level); }
Symbol 288 Button
on (release) { submit(); }
Symbol 291 Button
on (release) { gotoAndStop ("start"); }
Symbol 295 MovieClip Frame 1
this.onRollOver = function () { }; this.useHandCursor = false; this._visible = 0;

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:9
Symbol 3 FontUsed by:4 7 8 68 70 81 89 92 95 97 98 100
Symbol 4 EditableTextUses:3Used by:9
Symbol 5 FontUsed by:6 272 273 274 275 287 290
Symbol 6 EditableTextUses:5Used by:9
Symbol 7 EditableTextUses:3Used by:9
Symbol 8 EditableTextUses:3Used by:9
Symbol 9 MovieClip [scorebar]Uses:2 4 6 7 8
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:10Used by:16
Symbol 12 GraphicUsed by:15 222 225
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:15
Symbol 15 MovieClipUses:12 14Used by:16
Symbol 16 MovieClip [bullethole]Uses:11 15
Symbol 17 GraphicUsed by:20
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:20
Symbol 20 MovieClip [explosion]Uses:17 19
Symbol 21 GraphicUsed by:22 164
Symbol 22 MovieClip [hitmask_hole]Uses:21
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:63
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:63
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:63
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:63
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:63
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:63
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:63
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:63
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:63
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:63
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:63
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:63
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:63
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:63
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:63
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:63
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:63
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:63
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:63
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:63
Symbol 63 MovieClip [explosion1]Uses:24 26 28 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58 60 62Used by:213
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:Timeline
Symbol 66 GraphicUsed by:Timeline
Symbol 67 GraphicUsed by:Timeline
Symbol 68 EditableTextUses:3Used by:Timeline
Symbol 69 GraphicUsed by:72
Symbol 70 TextUses:3Used by:72
Symbol 71 GraphicUsed by:72
Symbol 72 ButtonUses:69 70 71Used by:Timeline
Symbol 73 BitmapUsed by:74 165
Symbol 74 GraphicUses:73Used by:166  Timeline
Symbol 75 GraphicUsed by:Timeline
Symbol 76 FontUsed by:77 277 279 285 294 297
Symbol 77 TextUses:76Used by:Timeline
Symbol 78 GraphicUsed by:80
Symbol 79 GraphicUsed by:80
Symbol 80 ButtonUses:78 79Used by:Timeline
Symbol 81 TextUses:3Used by:Timeline
Symbol 82 GraphicUsed by:83
Symbol 83 ButtonUses:82Used by:Timeline
Symbol 84 GraphicUsed by:Timeline
Symbol 85 FontUsed by:86
Symbol 86 TextUses:85Used by:Timeline
Symbol 87 GraphicUsed by:101
Symbol 88 GraphicUsed by:90
Symbol 89 TextUses:3Used by:90
Symbol 90 ButtonUses:88 89Used by:101
Symbol 91 GraphicUsed by:93
Symbol 92 TextUses:3Used by:93
Symbol 93 ButtonUses:91 92Used by:101
Symbol 94 GraphicUsed by:96
Symbol 95 TextUses:3Used by:96
Symbol 96 ButtonUses:94 95Used by:101
Symbol 97 TextUses:3Used by:101
Symbol 98 TextUses:3Used by:99
Symbol 99 MovieClipUses:98Used by:101
Symbol 100 EditableTextUses:3Used by:101
Symbol 101 MovieClipUses:87 90 93 96 97 99 100Used by:Timeline
Symbol 102 MovieClipUsed by:213  Timeline
Symbol 103 GraphicUsed by:Timeline
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:214
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:148
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:148
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:148
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:148
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:114Used by:148
Symbol 116 BitmapUsed by:117
Symbol 117 GraphicUses:116Used by:148
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:148
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:120Used by:148
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:148
Symbol 124 BitmapUsed by:125
Symbol 125 GraphicUses:124Used by:148
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:148
Symbol 128 BitmapUsed by:129
Symbol 129 GraphicUses:128Used by:148
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:148
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:148
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:148
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:148
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:148
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:148
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:148
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:148
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:148
Symbol 148 MovieClipUses:107 109 111 113 115 117 119 121 123 125 127 129 131 133 135 137 139 141 143 145 147Used by:152
Symbol 149 GraphicUsed by:152
Symbol 150 FontUsed by:151
Symbol 151 EditableTextUses:150Used by:152
Symbol 152 MovieClipUses:148 149 151Used by:214 259 268
Symbol 153 GraphicUsed by:213
Symbol 154 GraphicUsed by:158
Symbol 155 GraphicUsed by:157
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:155 156Used by:158
Symbol 158 MovieClipUses:154 157Used by:213
Symbol 159 GraphicUsed by:213
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:160Used by:213
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:162Used by:213
Symbol 164 MovieClipUses:21Used by:213
Symbol 165 GraphicUses:73Used by:166
Symbol 166 MovieClipUses:74 165Used by:167
Symbol 167 MovieClipUses:166Used by:213
Symbol 168 GraphicUsed by:213
Symbol 169 SoundUsed by:213
Symbol 170 GraphicUsed by:213
Symbol 171 GraphicUsed by:213
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:212
Symbol 174 BitmapUsed by:175
Symbol 175 GraphicUses:174Used by:212
Symbol 176 BitmapUsed by:177
Symbol 177 GraphicUses:176Used by:212
Symbol 178 BitmapUsed by:179
Symbol 179 GraphicUses:178Used by:212
Symbol 180 BitmapUsed by:181
Symbol 181 GraphicUses:180Used by:212
Symbol 182 BitmapUsed by:183
Symbol 183 GraphicUses:182Used by:212
Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:184Used by:212
Symbol 186 BitmapUsed by:187
Symbol 187 GraphicUses:186Used by:212
Symbol 188 BitmapUsed by:189
Symbol 189 GraphicUses:188Used by:212
Symbol 190 BitmapUsed by:191
Symbol 191 GraphicUses:190Used by:212
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:212
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:212
Symbol 196 BitmapUsed by:197
Symbol 197 GraphicUses:196Used by:212
Symbol 198 BitmapUsed by:199
Symbol 199 GraphicUses:198Used by:212
Symbol 200 BitmapUsed by:201
Symbol 201 GraphicUses:200Used by:212
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:212
Symbol 204 BitmapUsed by:205
Symbol 205 GraphicUses:204Used by:212
Symbol 206 BitmapUsed by:207
Symbol 207 GraphicUses:206Used by:212
Symbol 208 BitmapUsed by:209
Symbol 209 GraphicUses:208Used by:212
Symbol 210 BitmapUsed by:211
Symbol 211 GraphicUses:210Used by:212
Symbol 212 MovieClipUses:173 175 177 179 181 183 185 187 189 191 193 195 197 199 201 203 205 207 209 211Used by:213
Symbol 213 MovieClipUses:153 158 159 161 163 164 102 167 168 63 169 170 171 212Used by:214 259 268
Symbol 214 MovieClipUses:105 152 213Used by:220
Symbol 215 GraphicUsed by:220 269
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:216Used by:220 269
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:218Used by:220 269
Symbol 220 MovieClipUses:214 215 217 219Used by:Timeline
Symbol 221 GraphicUsed by:224
Symbol 222 MovieClipUses:12Used by:224
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:221 222 223Used by:Timeline
Symbol 225 MovieClipUses:12Used by:Timeline
Symbol 226 GraphicUsed by:229
Symbol 227 BitmapUsed by:228
Symbol 228 GraphicUses:227Used by:229
Symbol 229 MovieClipUses:226 228Used by:234
Symbol 230 BitmapUsed by:231
Symbol 231 GraphicUses:230Used by:234 240
Symbol 232 SoundUsed by:234
Symbol 233 SoundUsed by:234
Symbol 234 MovieClipUses:229 231 232 233Used by:241
Symbol 235 GraphicUsed by:240
Symbol 236 BitmapUsed by:237
Symbol 237 GraphicUses:236Used by:240
Symbol 238 SoundUsed by:240
Symbol 239 SoundUsed by:240
Symbol 240 MovieClipUses:235 237 231 238 239Used by:241
Symbol 241 MovieClipUses:234 240Used by:Timeline
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClipUses:242Used by:Timeline
Symbol 244 GraphicUsed by:Timeline
Symbol 245 FontUsed by:246 247 249 250 252
Symbol 246 EditableTextUses:245Used by:Timeline
Symbol 247 EditableTextUses:245Used by:Timeline
Symbol 248 GraphicUsed by:251
Symbol 249 EditableTextUses:245Used by:251
Symbol 250 EditableTextUses:245Used by:251
Symbol 251 MovieClipUses:248 249 250Used by:Timeline
Symbol 252 EditableTextUses:245Used by:Timeline
Symbol 253 BitmapUsed by:254
Symbol 254 GraphicUses:253Used by:259
Symbol 255 GraphicUsed by:259
Symbol 256 GraphicUsed by:259
Symbol 257 GraphicUsed by:259
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClipUses:254 255 213 256 257 258 152Used by:264
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClipUses:260Used by:264
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClipUses:262Used by:264
Symbol 264 MovieClipUses:259 261 263Used by:Timeline
Symbol 265 BitmapUsed by:266
Symbol 266 GraphicUses:265Used by:268
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:266 267 213 152Used by:269
Symbol 269 MovieClipUses:268 215 217 219Used by:Timeline
Symbol 270 BitmapUsed by:271
Symbol 271 GraphicUses:270Used by:Timeline
Symbol 272 EditableTextUses:5Used by:Timeline
Symbol 273 EditableTextUses:5Used by:Timeline
Symbol 274 TextUses:5Used by:Timeline
Symbol 275 TextUses:5Used by:Timeline
Symbol 276 GraphicUsed by:Timeline
Symbol 277 TextUses:76Used by:Timeline
Symbol 278 GraphicUsed by:281
Symbol 279 TextUses:76Used by:281
Symbol 280 GraphicUsed by:281
Symbol 281 ButtonUses:278 279 280Used by:Timeline
Symbol 282 FontUsed by:283
Symbol 283 EditableTextUses:282Used by:Timeline
Symbol 284 GraphicUsed by:Timeline
Symbol 285 TextUses:76Used by:Timeline
Symbol 286 GraphicUsed by:288
Symbol 287 TextUses:5Used by:288
Symbol 288 ButtonUses:286 287Used by:Timeline
Symbol 289 GraphicUsed by:291
Symbol 290 TextUses:5Used by:291
Symbol 291 ButtonUses:289 290Used by:Timeline
Symbol 292 GraphicUsed by:295
Symbol 293 GraphicUsed by:295
Symbol 294 TextUses:76Used by:295
Symbol 295 MovieClipUses:292 293 294Used by:Timeline
Symbol 296 GraphicUsed by:Timeline
Symbol 297 TextUses:76Used by:Timeline

Instance Names

"field_1"Frame 1Symbol 68 EditableText
"startbtn"Frame 1Symbol 72 Button
"scoresClip"Frame 1Symbol 101 MovieClip
"newcontent"Frame 1Symbol 102 MovieClip
"scene"Frame 15Symbol 220 MovieClip
"healthbar"Frame 15Symbol 224 MovieClip
"hitblood"Frame 15Symbol 225 MovieClip
"weapons"Frame 15Symbol 241 MovieClip
"process"Frame 15Symbol 102 MovieClip
"tprocess"Frame 15Symbol 102 MovieClip
"sightmc"Frame 15Symbol 243 MovieClip
"weaponstatusmc"Frame 15Symbol 251 MovieClip
"scene"Frame 20Symbol 264 MovieClip
"scene"Frame 25Symbol 269 MovieClip
"sendingMC"Frame 36Symbol 295 MovieClip
"bar"Symbol 9 MovieClip [scorebar] Frame 1Symbol 2 MovieClip
"effect"Symbol 16 MovieClip [bullethole] Frame 1Symbol 15 MovieClip
"nextbtn"Symbol 101 MovieClip Frame 1Symbol 93 Button
"backbtn"Symbol 101 MovieClip Frame 1Symbol 96 Button
"loadingmc"Symbol 101 MovieClip Frame 1Symbol 99 MovieClip
"targetbg"Symbol 213 MovieClip Frame 1Symbol 158 MovieClip
"hit2"Symbol 213 MovieClip Frame 6Symbol 163 MovieClip
"hit1"Symbol 213 MovieClip Frame 6Symbol 164 MovieClip
"hitmask"Symbol 213 MovieClip Frame 6Symbol 102 MovieClip
"target3"Symbol 214 MovieClip Frame 1Symbol 213 MovieClip
"target1"Symbol 214 MovieClip Frame 1Symbol 213 MovieClip
"target4"Symbol 214 MovieClip Frame 1Symbol 213 MovieClip
"target2"Symbol 214 MovieClip Frame 1Symbol 213 MovieClip
"target0"Symbol 214 MovieClip Frame 1Symbol 213 MovieClip
"bg"Symbol 220 MovieClip Frame 1Symbol 214 MovieClip
"building"Symbol 220 MovieClip Frame 1Symbol 217 MovieClip
"ground"Symbol 220 MovieClip Frame 1Symbol 219 MovieClip
"fill"Symbol 224 MovieClip Frame 1Symbol 222 MovieClip
"weapon0"Symbol 241 MovieClip Frame 1Symbol 234 MovieClip
"weapon1"Symbol 241 MovieClip Frame 1Symbol 240 MovieClip
"target3"Symbol 259 MovieClip Frame 1Symbol 213 MovieClip
"target4"Symbol 259 MovieClip Frame 1Symbol 213 MovieClip
"target2"Symbol 259 MovieClip Frame 1Symbol 213 MovieClip
"target0"Symbol 259 MovieClip Frame 1Symbol 213 MovieClip
"target1"Symbol 259 MovieClip Frame 1Symbol 213 MovieClip
"target5"Symbol 259 MovieClip Frame 1Symbol 213 MovieClip
"bg"Symbol 264 MovieClip Frame 1Symbol 259 MovieClip
"ground"Symbol 264 MovieClip Frame 1Symbol 261 MovieClip
"building"Symbol 264 MovieClip Frame 1Symbol 263 MovieClip
"target3"Symbol 268 MovieClip Frame 1Symbol 213 MovieClip
"target6"Symbol 268 MovieClip Frame 1Symbol 213 MovieClip
"target1"Symbol 268 MovieClip Frame 1Symbol 213 MovieClip
"target2"Symbol 268 MovieClip Frame 1Symbol 213 MovieClip
"target5"Symbol 268 MovieClip Frame 1Symbol 213 MovieClip
"target4"Symbol 268 MovieClip Frame 1Symbol 213 MovieClip
"target0"Symbol 268 MovieClip Frame 1Symbol 213 MovieClip
"bg"Symbol 269 MovieClip Frame 1Symbol 268 MovieClip
"building"Symbol 269 MovieClip Frame 1Symbol 217 MovieClip
"ground"Symbol 269 MovieClip Frame 1Symbol 219 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 9 as "scorebar"
ExportAssets (56)Timeline Frame 1Symbol 16 as "bullethole"
ExportAssets (56)Timeline Frame 1Symbol 20 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 22 as "hitmask_hole"
ExportAssets (56)Timeline Frame 1Symbol 63 as "explosion1"
ExportAssets (56)Timeline Frame 15Symbol 63 as "explosion1"
ExportAssets (56)Timeline Frame 15Symbol 63 as "explosion1"
ExportAssets (56)Timeline Frame 15Symbol 63 as "explosion1"
ExportAssets (56)Timeline Frame 15Symbol 63 as "explosion1"
ExportAssets (56)Timeline Frame 15Symbol 63 as "explosion1"
ExportAssets (56)Timeline Frame 15Symbol 63 as "explosion1"
ExportAssets (56)Timeline Frame 15Symbol 63 as "explosion1"
ExportAssets (56)Timeline Frame 15Symbol 63 as "explosion1"
ExportAssets (56)Timeline Frame 15Symbol 63 as "explosion1"
ExportAssets (56)Timeline Frame 15Symbol 63 as "explosion1"
ExportAssets (56)Timeline Frame 15Symbol 63 as "explosion1"
ExportAssets (56)Timeline Frame 15Symbol 63 as "explosion1"
ExportAssets (56)Timeline Frame 15Symbol 63 as "explosion1"
ExportAssets (56)Timeline Frame 15Symbol 63 as "explosion1"
ExportAssets (56)Timeline Frame 15Symbol 63 as "explosion1"
ExportAssets (56)Timeline Frame 15Symbol 63 as "explosion1"
ExportAssets (56)Timeline Frame 15Symbol 63 as "explosion1"
ExportAssets (56)Timeline Frame 15Symbol 63 as "explosion1"
ExportAssets (56)Timeline Frame 15Symbol 63 as "explosion1"
ExportAssets (56)Timeline Frame 15Symbol 63 as "explosion1"
ExportAssets (56)Timeline Frame 15Symbol 63 as "explosion1"
ExportAssets (56)Timeline Frame 15Symbol 63 as "explosion1"
ExportAssets (56)Timeline Frame 15Symbol 63 as "explosion1"
ExportAssets (56)Timeline Frame 15Symbol 63 as "explosion1"

Labels

"start"Frame 1
"level1"Frame 15
"level2"Frame 20
"level3"Frame 25
"nextlevel"Frame 30
"complete"Frame 36
"failed"Frame 42
"show"Symbol 152 MovieClip Frame 2
"loop"Symbol 152 MovieClip Frame 10
"hide"Symbol 152 MovieClip Frame 30
"kill"Symbol 152 MovieClip Frame 36
"spawn"Symbol 213 MovieClip Frame 2
"idle"Symbol 213 MovieClip Frame 6
"fire"Symbol 213 MovieClip Frame 7
"explode"Symbol 213 MovieClip Frame 12
"show"Symbol 225 MovieClip Frame 2
"fire"Symbol 234 MovieClip Frame 3
"reloadout"Symbol 234 MovieClip Frame 8
"reloadin"Symbol 234 MovieClip Frame 16
"fire"Symbol 240 MovieClip Frame 3
"reloadout"Symbol 240 MovieClip Frame 8
"reloadin"Symbol 240 MovieClip Frame 16
"pistol"Symbol 251 MovieClip Frame 1
"shake"Symbol 264 MovieClip Frame 2
"shake"Symbol 269 MovieClip Frame 2

Dynamic Text Variables

nameSymbol 4 EditableText""
accuracySymbol 6 EditableText""
scoreSymbol 7 EditableText""
rankSymbol 8 EditableText""
playernameSymbol 68 EditableText"enter your name"
pagestatusSymbol 100 EditableText""
titleSymbol 151 EditableText"65654"
pointstxtSymbol 246 EditableText"points"
timetxtSymbol 247 EditableText""
weaponnameSymbol 249 EditableText"machinegun"
ammoSymbol 250 EditableText"23"
playernameSymbol 252 EditableText"playername"
pointsSymbol 272 EditableText"cxzcxzcxzcxz"
accuracySymbol 273 EditableText"cxzcxzcxzcxz"
levelstatusSymbol 283 EditableText"level 1 of 3 completed!"




http://swfchan.com/23/111517/info.shtml
Created: 13/3 -2019 01:37:51 Last modified: 13/3 -2019 01:37:51 Server time: 22/12 -2024 01:18:43