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brick-revolution.swf

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Flash #111524

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Production

Design & Programming

ActionScript [AS3]

Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2CircleDef extends b2ShapeDef { public var  :b2Vec2; public var  :Number; public function b2CircleDef(){   = new b2Vec2(0, 0); super(); type = b2Shape.e_circleShape;   = 1; } } }//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Collision.*; import Box2D.Dynamics.*; public class b2CircleShape extends b2Shape { public var  :b2Vec2; public var  :Number; public function b2CircleShape(_arg1:b2ShapeDef){   = new b2Vec2(); super(_arg1); var _local2:b2CircleDef = (_arg1 as b2CircleDef);   = e_circleShape;  . (_local2.  );   = _local2.  ; } override public function (_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Mat22 = _arg1.R; var _local4:Number = (_arg1.position.x + ((_local3.  .x *  .x) + (_local3. .x *  .y))); var _local5:Number = (_arg1.position.y + ((_local3.  .y *  .x) + (_local3. .y *  .y))); _local4 = (_arg2.x - _local4); _local5 = (_arg2.y - _local5); return ((((_local4 * _local4) + (_local5 * _local5)) <= (   *  ))); } override public function (_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local10:Number; var _local6:b2Mat22 = _arg1.R; var _local7:Number = (_arg1.position.x + ((_local6.  .x *  .x) + (_local6. .x *  .y))); var _local8:Number = (_arg1.position.x + ((_local6.  .y *  .x) + (_local6. .y *  .y))); var _local9:Number = (_arg4.  .x - _local7); _local10 = (_arg4.  .y - _local8); var _local11:Number = (((_local9 * _local9) + (_local10 * _local10)) - (   *  )); if (_local11 < 0){ return (false); }; var _local12:Number = (_arg4.  .x - _arg4.  .x); var _local13:Number = (_arg4.  .y - _arg4.  .y); var _local14:Number = ((_local9 * _local12) + (_local10 * _local13)); var _local15:Number = ((_local12 * _local12) + (_local13 * _local13)); var _local16:Number = ((_local14 * _local14) - (_local15 * _local11)); if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){ return (false); }; var _local17:Number = -((_local14 + Math.sqrt(_local16))); if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){ _local17 = (_local17 / _local15); _arg2[0] = _local17; _arg3.x = (_local9 + (_local17 * _local12)); _arg3.y = (_local10 + (_local17 * _local13)); _arg3.Normalize(); return (true); }; return (false); } override public function (_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22 = _arg2.R; var _local4:Number = (_arg2.position.x + ((_local3.  .x *  .x) + (_local3. .x *  .y))); var _local5:Number = (_arg2.position.y + ((_local3.  .y *  .x) + (_local3. .y *  .y))); _arg1. .Set((_local4 -  ), (_local5 -  )); _arg1. .Set((_local4 +  ), (_local5 +  )); } override public function (_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2Mat22; _local4 = _arg2.R; var _local5:Number = (_arg2.position.x + ((_local4.  .x *  .x) + (_local4. .x *  .y))); var _local6:Number = (_arg2.position.y + ((_local4.  .y *  .x) + (_local4. .y *  .y))); _local4 = _arg3.R; var _local7:Number = (_arg3.position.x + ((_local4.  .x *  .x) + (_local4. .x *  .y))); var _local8:Number = (_arg3.position.y + ((_local4.  .y *  .x) + (_local4. .y *  .y))); _arg1. .Set((((_local5 < _local7)) ? _local5 : _local7 -  ), (((_local6 < _local8)) ? _local6 : _local8 -  )); _arg1. .Set((((_local5 > _local7)) ? _local5 : _local7 +  ), (((_local6 > _local8)) ? _local6 : _local8 +  )); } override public function (_arg1:b2MassData):void{ _arg1.  = (((  * b2Settings.b2_pi) *  ) *  ); _arg1.center. (  ); _arg1.I = (_arg1.  * (((0.5 *  ) *  ) + ((  .x *  .x) + (  .y *  .y)))); } public function  ():b2Vec2{ return (  ); } public function  ():Number{ return (  ); } override public function  (_arg1:b2Vec2):void{ var _local2:Number = (  .x - _arg1.x); var _local3:Number = (  .y - _arg1.y); _local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3)));  = ((_local2 +  ) - b2Settings.b2_toiSlop); } } }//package Box2D.Collision.Shapes
Section 3
//b2FilterData (Box2D.Collision.Shapes.b2FilterData) package Box2D.Collision.Shapes { public class b2FilterData { public var :uint;// = 1 public var  :uint;// = 0xFFFF public var  :int;// = 0 public function Copy():b2FilterData{ var _local1:b2FilterData = new b2FilterData(); _local1.  = ; _local1.   =  ; _local1.   =  ; return (_local1); } } }//package Box2D.Collision.Shapes
Section 4
//b2MassData (Box2D.Collision.Shapes.b2MassData) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2MassData { public var :Number;// = 0 public var center:b2Vec2; public var I:Number;// = 0 public function b2MassData(){ center = new b2Vec2(0, 0); super(); } } }//package Box2D.Collision.Shapes
Section 5
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PolygonDef extends b2ShapeDef { public var  :Array; public var  :int; private static var  :b2Mat22 = new b2Mat22(); public function b2PolygonDef(){   = new Array(b2Settings.b2_maxPolygonVertices); super(); type = b2Shape.e_polygonShape;   = 0; var _local1:int; while (_local1 < b2Settings.b2_maxPolygonVertices) {  [_local1] = new b2Vec2(); _local1++; }; } public function (_arg1:Number, _arg2:Number):void{   = 4;  [0].Set(-(_arg1), -(_arg2));  [1].Set(_arg1, -(_arg2));  [2].Set(_arg1, _arg2);  [3].Set(-(_arg1), _arg2); } public function (_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{ var _local5:b2Vec2; var _local6:b2Mat22; var _local7:int;   = 4;  [0].Set(-(_arg1), -(_arg2));  [1].Set(_arg1, -(_arg2));  [2].Set(_arg1, _arg2);  [3].Set(-(_arg1), _arg2); if (_arg3){ _local5 = _arg3; _local6 =  ; _local6.Set(_arg4); _local7 = 0; while (_local7 <  ) { _arg3 =  [_local7]; _arg1 = (_local5.x + ((_local6.  .x * _arg3.x) + (_local6. .x * _arg3.y))); _arg3.y = (_local5.y + ((_local6.  .y * _arg3.x) + (_local6. .y * _arg3.y))); _arg3.x = _arg1; _local7++; }; }; } } }//package Box2D.Collision.Shapes
Section 6
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Collision.*; import Box2D.Dynamics.*; public class b2PolygonShape extends b2Shape { private var :b2Vec2; public var :b2Vec2; public var :b2OBB; public var :Array; public var :Array; public var  :Array; public var  :int; private static var  :b2Mat22 = new b2Mat22(); private static var  :b2AABB = new b2AABB(); private static var  :b2AABB = new b2AABB(); public function b2PolygonShape(_arg1:b2ShapeDef){ var _local3:int; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number;  = new b2Vec2();  = new b2OBB();  = new Array(b2Settings.b2_maxPolygonVertices);  = new Array(b2Settings.b2_maxPolygonVertices);   = new Array(b2Settings.b2_maxPolygonVertices); super(_arg1);   = e_polygonShape; var _local2:b2PolygonDef = (_arg1 as b2PolygonDef);   = _local2.  ; var _local4:int = _local3; var _local5:int = _local3; _local3 = 0; while (_local3 <  ) { [_local3] = _local2.  [_local3].Copy(); _local3++; }; _local3 = 0; while (_local3 <  ) { _local4 = _local3; _local5 = (((_local3 + 1) <  )) ? (_local3 + 1) : 0; _local6 = ( [_local5].x - [_local4].x); _local7 = ( [_local5].y - [_local4].y); _local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); [_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8)); _local3++; };  =  (_local2.  , _local2.  );  ( , ,  ); _local3 = 0; while (_local3 <  ) { _local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (   - 1); _local5 = _local3; _local9 = [_local4].x; _local10 = [_local4].y; _local11 = [_local5].x; _local12 = [_local5].y; _local13 = ( [_local3].x - .x); _local14 = ( [_local3].y - .y); _local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop); _local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop); _local17 = (1 / ((_local9 * _local12) - (_local10 * _local11)));  [_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + .x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + .y)); _local3++; }; } override public function (_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Vec2; var _local10:Number; var _local4:b2Mat22 = _arg1.R; var _local5:Number = (_arg2.x - _arg1.position.x); var _local6:Number = (_arg2.y - _arg1.position.y); var _local7:Number = ((_local5 * _local4.  .x) + (_local6 * _local4.  .y)); var _local8:Number = ((_local5 * _local4. .x) + (_local6 * _local4. .y)); var _local9:int; while (_local9 <  ) { _local3 = [_local9]; _local5 = (_local7 - _local3.x); _local6 = (_local8 - _local3.y); _local3 = [_local9]; _local10 = ((_local3.x * _local5) + (_local3.y * _local6)); if (_local10 > 0){ return (false); }; _local9++; }; return (true); } override public function (_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local20:Number; var _local21:Number; var _local6:Number = 0; var _local7:Number = _arg5; _local8 = (_arg4.  .x - _arg1.position.x); _local9 = (_arg4.  .y - _arg1.position.y); _local10 = _arg1.R; var _local12:Number = ((_local8 * _local10.  .x) + (_local9 * _local10.  .y)); var _local13:Number = ((_local8 * _local10. .x) + (_local9 * _local10. .y)); _local8 = (_arg4.  .x - _arg1.position.x); _local9 = (_arg4.  .y - _arg1.position.y); _local10 = _arg1.R; var _local14:Number = ((_local8 * _local10.  .x) + (_local9 * _local10.  .y)); var _local15:Number = ((_local8 * _local10. .x) + (_local9 * _local10. .y)); var _local16:Number = (_local14 - _local12); var _local17:Number = (_local15 - _local13); var _local18 = -1; var _local19:int; while (_local19 <  ) { _local11 = [_local19]; _local8 = (_local11.x - _local12); _local9 = (_local11.y - _local13); _local11 = [_local19]; _local20 = ((_local11.x * _local8) + (_local11.y * _local9)); _local21 = ((_local11.x * _local16) + (_local11.y * _local17)); if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){ _local6 = (_local20 / _local21); _local18 = _local19; } else { if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){ _local7 = (_local20 / _local21); }; }; if (_local7 < _local6){ return (false); }; _local19++; }; if (_local18 >= 0){ _arg2[0] = _local6; _local10 = _arg1.R; _local11 = [_local18]; _arg3.x = ((_local10.  .x * _local11.x) + (_local10. .x * _local11.y)); _arg3.y = ((_local10.  .y * _local11.x) + (_local10. .y * _local11.y)); return (true); }; return (false); } override public function (_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22; var _local4:b2Vec2; var _local5:b2Mat22 =  ; _local3 = _arg2.R; _local4 = .R.  ; _local5.  .x = ((_local3.  .x * _local4.x) + (_local3. .x * _local4.y)); _local5.  .y = ((_local3.  .y * _local4.x) + (_local3. .y * _local4.y)); _local4 = .R. ; _local5. .x = ((_local3.  .x * _local4.x) + (_local3. .x * _local4.y)); _local5. .y = ((_local3.  .y * _local4.x) + (_local3. .y * _local4.y)); _local5.Abs(); var _local6:b2Mat22 = _local5; _local4 = . ; var _local7:Number = ((_local6.  .x * _local4.x) + (_local6. .x * _local4.y)); var _local8:Number = ((_local6.  .y * _local4.x) + (_local6. .y * _local4.y)); _local3 = _arg2.R; _local4 = .center; var _local9:Number = (_arg2.position.x + ((_local3.  .x * _local4.x) + (_local3. .x * _local4.y))); var _local10:Number = (_arg2.position.y + ((_local3.  .y * _local4.x) + (_local3. .y * _local4.y))); _arg1. .Set((_local9 - _local7), (_local10 - _local8)); _arg1. .Set((_local9 + _local7), (_local10 + _local8)); } override public function (_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2AABB =  ; var _local5:b2AABB =  ; (_local4, _arg2); (_local5, _arg3); _arg1. .Set(((_local4. .x < _local5. .x)) ? _local4. .x : _local5. .x, ((_local4. .y < _local5. .y)) ? _local4. .y : _local5. .y); _arg1. .Set(((_local4. .x > _local5. .x)) ? _local4. .x : _local5. .x, ((_local4. .y > _local5. .y)) ? _local4. .y : _local5. .y); } override public function (_arg1:b2MassData):void{ var _local10:b2Vec2; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local2:Number = 0; var _local3:Number = 0; var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; var _local7:Number = 0; var _local8:Number = (1 / 3); var _local9:int; while (_local9 <  ) { _local10 = [_local9]; _local11 = (((_local9 + 1) <  )) ? nt((_local9 + 1))] : [0]; _local12 = (_local10.x - _local6); _local13 = (_local10.y - _local7); _local14 = (_local11.x - _local6); _local15 = (_local11.y - _local7); _local16 = ((_local12 * _local15) - (_local13 * _local14)); _local17 = (0.5 * _local16); _local4 = (_local4 + _local17); _local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x))); _local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y))); _local18 = _local6; _local19 = _local7; _local20 = _local12; _local21 = _local13; _local22 = _local14; _local23 = _local15; _local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18)); _local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19)); _local5 = (_local5 + (_local16 * (_local24 + _local25))); _local9++; }; _arg1.  = (  * _local4); _local2 = (_local2 * (1 / _local4)); _local3 = (_local3 * (1 / _local4)); _arg1.center.Set(_local2, _local3); _arg1.I = (  * _local5); } public function  ():b2OBB{ return ( ); } public function ():b2Vec2{ return ( ); } public function ():int{ return (  ); } public function ():Array{ return ( ); } public function ():Array{ return (  ); } public function ():Array{ return ( ); } public function  (_arg1:b2XForm):b2Vec2{ return (b2Math.  (_arg1,  [0])); } public function (_arg1:b2XForm):b2Vec2{ return (b2Math.  (_arg1, )); } public function  (_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:b2Vec2; var _local5:b2Mat22; var _local11:Number; _local5 = _arg1.R; var _local6:Number = ((_arg2 * _local5.  .x) + (_arg3 * _local5.  .y)); var _local7:Number = ((_arg2 * _local5. .x) + (_arg3 * _local5. .y)); var _local8:int; _local4 =  [0]; var _local9:Number = ((_local4.x * _local6) + (_local4.y * _local7)); var _local10 = 1; while (_local10 <  ) { _local4 =  [_local10]; _local11 = ((_local4.x * _local6) + (_local4.y * _local7)); if (_local11 > _local9){ _local8 = _local10; _local9 = _local11; }; _local10++; }; _local5 = _arg1.R; _local4 =  [_local8]; .x = (_arg1.position.x + ((_local5.  .x * _local4.x) + (_local5. .x * _local4.y))); .y = (_arg1.position.y + ((_local5.  .y * _local4.x) + (_local5. .y * _local4.y))); return ( ); } override public function  (_arg1:b2Vec2):void{ var _local2:b2Vec2; var _local4:Number; var _local5:Number;  = 0; var _local3:int; while (_local3 <  ) { _local2 =  [_local3]; _local4 = (_local2.x - _arg1.x); _local5 = (_local2.y - _arg1.y); _local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); if (_local4 > ){  = _local4; }; _local3++; }; } public static function  (_arg1:Array, _arg2:int):b2Vec2{ var _local3:b2Vec2; var _local7:Number; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local3 = new b2Vec2(); var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; _local7 = (1 / 3); var _local8:int; while (_local8 < _arg2) { _local9 = _arg1[_local8]; _local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0]; _local11 = (_local9.x - _local5); _local12 = (_local9.y - _local6); _local13 = (_local10.x - _local5); _local14 = (_local10.y - _local6); _local15 = ((_local11 * _local14) - (_local12 * _local13)); _local16 = (0.5 * _local15); _local4 = (_local4 + _local16); _local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x))); _local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y))); _local8++; }; _local3.x = (_local3.x * (1 / _local4)); _local3.y = (_local3.y * (1 / _local4)); return (_local3); } public static function  (_arg1:b2OBB, _arg2:Array, _arg3:int):void{ var _local4:int; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:int; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:b2Mat22; var _local5:Array = new Array((b2Settings.b2_maxPolygonVertices + 1)); _local4 = 0; while (_local4 < _arg3) { _local5[_local4] = _arg2[_local4]; _local4++; }; _local5[_arg3] = _local5[0]; var _local6:Number = Number.MAX_VALUE; _local4 = 1; while (_local4 <= _arg3) { _local7 = _local5[int((_local4 - 1))]; _local8 = (_local5[_local4].x - _local7.x); _local9 = (_local5[_local4].y - _local7.y); _local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); _local8 = (_local8 / _local10); _local9 = (_local9 / _local10); _local11 = -(_local9); _local12 = _local8; _local13 = Number.MAX_VALUE; _local14 = Number.MAX_VALUE; _local15 = -(Number.MAX_VALUE); _local16 = -(Number.MAX_VALUE); _local17 = 0; while (_local17 < _arg3) { _local19 = (_local5[_local17].x - _local7.x); _local20 = (_local5[_local17].y - _local7.y); _local21 = ((_local8 * _local19) + (_local9 * _local20)); _local22 = ((_local11 * _local19) + (_local12 * _local20)); if (_local21 < _local13){ _local13 = _local21; }; if (_local22 < _local14){ _local14 = _local22; }; if (_local21 > _local15){ _local15 = _local21; }; if (_local22 > _local16){ _local16 = _local22; }; _local17++; }; _local18 = ((_local15 - _local13) * (_local16 - _local14)); if (_local18 < (0.95 * _local6)){ _local6 = _local18; _arg1.R.  .x = _local8; _arg1.R.  .y = _local9; _arg1.R. .x = _local11; _arg1.R. .y = _local12; _local23 = (0.5 * (_local13 + _local15)); _local24 = (0.5 * (_local14 + _local16)); _local25 = _arg1.R; _arg1.center.x = (_local7.x + ((_local25.  .x * _local23) + (_local25. .x * _local24))); _arg1.center.y = (_local7.y + ((_local25.  .y * _local23) + (_local25. .y * _local24))); _arg1. .x = (0.5 * (_local15 - _local13)); _arg1. .y = (0.5 * (_local16 - _local14)); }; _local4++; }; } } }//package Box2D.Collision.Shapes
Section 7
//b2Shape (Box2D.Collision.Shapes.b2Shape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Dynamics.*; public class b2Shape { public var  :int; public var  :b2Shape; public var :b2Body; public var :Number; public var :Number; public var  :Number; public var  :Number; public var :uint; public var :b2FilterData; public var :Boolean; public var  ; public static const e_unknownShape:int = -1; public static const e_circleShape:int = 0; public static const e_polygonShape:int = 1; public static const e_shapeTypeCount:int = 2; private static var  :b2AABB = new b2AABB(); private static var  :b2AABB = new b2AABB(); private static var  :b2AABB = new b2AABB(); public function b2Shape(_arg1:b2ShapeDef){   = _arg1.  ;   = _arg1. ;   = _arg1. ;  = _arg1. ;  = null;  = 0;   = null;  = b2Pair. ;  = _arg1.filter.Copy();  = _arg1. ; } public function  ():int{ return (  ); } public function ():Boolean{ return ( ); } public function (_arg1:b2FilterData):void{  = _arg1.Copy(); } public function ():b2FilterData{ return ( .Copy()); } public function ():b2Body{ return ( ); } public function  ():b2Shape{ return (  ); } public function  (){ return (  ); } public function  (_arg1):void{   = _arg1; } public function (_arg1:b2XForm, _arg2:b2Vec2):Boolean{ return (false); } public function (_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ return (false); } public function (_arg1:b2AABB, _arg2:b2XForm):void{ } public function (_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ } public function (_arg1:b2MassData):void{ } public function ():Number{ return ( ); } public function  ():Number{ return (  ); } public function  ():Number{ return (  ); } public function (_arg1:b2BroadPhase, _arg2:b2XForm):void{ var _local3:b2AABB =  ; (_local3, _arg2); var _local4:Boolean = _arg1. (_local3); if (_local4){  = _arg1. (_local3, this); } else {  = b2Pair. ; }; } public function (_arg1:b2BroadPhase):void{ if (  != b2Pair. ){ _arg1. ( );  = b2Pair. ; }; } public function  (_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{ if (  == b2Pair. ){ return (false); }; var _local4:b2AABB =  ; (_local4, _arg2, _arg3); if (_arg1. (_local4)){ _arg1. ( , _local4); return (true); }; return (false); } public function  (_arg1:b2BroadPhase, _arg2:b2XForm):void{ if (  == b2Pair. ){ return; }; _arg1. ( ); var _local3:b2AABB =  ; (_local3, _arg2); var _local4:Boolean = _arg1. (_local3); if (_local4){  = _arg1. (_local3, this); } else {  = b2Pair. ; }; } public function  (_arg1:b2Vec2):void{ } public static function (_arg1:b2ShapeDef, _arg2):b2Shape{ switch (_arg1.type){ case e_circleShape: return (new b2CircleShape(_arg1)); case e_polygonShape: return (new b2PolygonShape(_arg1)); default: return (null); }; } public static function (_arg1:b2Shape, _arg2):void{ } } }//package Box2D.Collision.Shapes
Section 8
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef) package Box2D.Collision.Shapes { public class b2ShapeDef { public var type:int;// = -1 public var  ;// = null public var :Number;// = 0.2 public var :Number;// = 0 public var :Number;// = 0 public var :Boolean;// = false public var filter:b2FilterData; public function b2ShapeDef(){ filter = new b2FilterData(); super(); } } }//package Box2D.Collision.Shapes
Section 9
//   (Box2D.Collision.  ) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Collision.Shapes.*; public class   { private static var  :Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var  :Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var  :Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var  :b2Point = new b2Point(); public static var  :int = 0; public static function  (_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local17:Number; var _local6:b2Vec2 = _arg5[0]; var _local7:b2Vec2 = _arg5[1]; var _local8:b2Vec2 = _arg3[0]; _local9 = _arg3[1]; _local10 = _arg4[0]; _local11 = _arg4[1]; var _local12:Number = -(_local7.x); var _local13:Number = -(_local7.y); var _local14:Number = (_local6.x - _local7.x); var _local15:Number = (_local6.y - _local7.y); var _local16:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15))); _local14 = (_local14 / _local16); _local15 = (_local15 / _local16); _local17 = ((_local12 * _local14) + (_local13 * _local15)); if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){ _arg1. (_local9); _arg2. (_local11); _local8. (_local9); _local10. (_local11); _local6. (_local7); return (1); }; _local17 = (_local17 / _local16); _arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x))); _arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y))); _arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x))); _arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y))); return (2); } public static function  (_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local6:b2Vec2; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local12:b2Vec2; var _local13:b2Vec2; var _local35:Number; _local6 = _arg5[0]; _local7 = _arg5[1]; _local8 = _arg5[2]; _local9 = _arg3[0]; _local10 = _arg3[1]; _local11 = _arg3[2]; _local12 = _arg4[0]; _local13 = _arg4[1]; var _local14:b2Vec2 = _arg4[2]; var _local15:Number = _local6.x; var _local16:Number = _local6.y; var _local17:Number = _local7.x; var _local18:Number = _local7.y; var _local19:Number = _local8.x; var _local20:Number = _local8.y; var _local21:Number = (_local17 - _local15); var _local22:Number = (_local18 - _local16); var _local23:Number = (_local19 - _local15); var _local24:Number = (_local20 - _local16); var _local25:Number = (_local19 - _local17); var _local26:Number = (_local20 - _local18); var _local27:Number = -(((_local15 * _local21) + (_local16 * _local22))); var _local28:Number = ((_local17 * _local21) + (_local18 * _local22)); var _local29:Number = -(((_local15 * _local23) + (_local16 * _local24))); var _local30:Number = ((_local19 * _local23) + (_local20 * _local24)); var _local31:Number = -(((_local17 * _local25) + (_local18 * _local26))); var _local32:Number = ((_local19 * _local25) + (_local20 * _local26)); if ((((_local30 <= 0)) && ((_local32 <= 0)))){ _arg1. (_local11); _arg2. (_local14); _local9. (_local11); _local12. (_local14); _local6. (_local8); return (1); }; var _local33:Number = ((_local21 * _local24) - (_local22 * _local23)); var _local34:Number = (_local33 * ((_local15 * _local18) - (_local16 * _local17))); var _local36:Number = (_local33 * ((_local17 * _local20) - (_local18 * _local19))); if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){ _local35 = (_local31 / (_local31 + _local32)); _arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x))); _arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y))); _arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x))); _arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y))); _local9. (_local11); _local12. (_local14); _local6. (_local8); return (2); }; var _local37:Number = (_local33 * ((_local19 * _local16) - (_local20 * _local15))); if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){ _local35 = (_local29 / (_local29 + _local30)); _arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x))); _arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y))); _arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x))); _arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y))); _local10. (_local11); _local13. (_local14); _local7. (_local8); return (2); }; var _local38:Number = ((_local36 + _local37) + _local34); _local38 = (1 / _local38); var _local39:Number = (_local36 * _local38); var _local40:Number = (_local37 * _local38); var _local41:Number = ((1 - _local39) - _local40); _arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x)); _arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y)); _arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x)); _arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y)); return (3); } public static function  (_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{ var _local6:b2Vec2; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local4:Number = (100 * Number.MIN_VALUE); var _local5:int; while (_local5 < _arg3) { _local6 = _arg2[_local5]; _local7 = Math.abs((_arg1.x - _local6.x)); _local8 = Math.abs((_arg1.y - _local6.y)); _local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x)); _local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y)); if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){ return (true); }; _local5++; }; return (false); } public static function  (_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{ var _local7:b2Vec2; var _local15:Number; var _local16:Number; var _local17:b2Vec2; var _local18:b2Vec2; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:int; var _local8:Array =  ; var _local9:Array =  ; var _local10:Array =  ; var _local11:int; _arg1. (_arg3.  (_arg4)); _arg2. (_arg5.  (_arg6)); var _local12:Number = 0; var _local13 = 20; var _local14:int; while (_local14 < _local13) { _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local17 = _arg3.  (_arg4, _local15, _local16); _local18 = _arg5.  (_arg6, -(_local15), -(_local16)); _local12 = ((_local15 * _local15) + (_local16 * _local16)); _local19 = (_local18.x - _local17.x); _local20 = (_local18.y - _local17.y); _local21 = ((_local15 * _local19) + (_local16 * _local20)); if ((_local12 - ((_local15 * _local19) + (_local16 * _local20))) <= (0.01 * _local12)){ if (_local11 == 0){ _arg1. (_local17); _arg2. (_local18); };   = _local14; return (Math.sqrt(_local12)); }; switch (_local11){ case 0: _local7 = _local8[0]; _local7. (_local17); _local7 = _local9[0]; _local7. (_local18); _local7 = _local10[0]; _local7.x = _local19; _local7.y = _local20; _arg1. (_local8[0]); _arg2. (_local9[0]); _local11++; break; case 1: _local7 = _local8[1]; _local7. (_local17); _local7 = _local9[1]; _local7. (_local18); _local7 = _local10[1]; _local7.x = _local19; _local7.y = _local20; _local11 =  (_arg1, _arg2, _local8, _local9, _local10); break; case 2: _local7 = _local8[2]; _local7. (_local17); _local7 = _local9[2]; _local7. (_local18); _local7 = _local10[2]; _local7.x = _local19; _local7.y = _local20; _local11 =  (_arg1, _arg2, _local8, _local9, _local10); break; }; if (_local11 == 3){   = _local14; return (0); }; _local22 = -(Number.MAX_VALUE); _local23 = 0; while (_local23 < _local11) { _local7 = _local10[_local23]; _local22 = b2Math.  (_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y))); _local23++; }; if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){   = _local14; _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local12 = ((_local15 * _local15) + (_local16 * _local16)); return (Math.sqrt(_local12)); }; _local14++; };   = _local13; return (Math.sqrt(_local12)); } public static function  (_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local19:Number; var _local20:Number; _local7 = _arg4.R; _local8 = _arg3.  ; var _local9:Number = (_arg4.position.x + ((_local7.  .x * _local8.x) + (_local7. .x * _local8.y))); var _local10:Number = (_arg4.position.y + ((_local7.  .y * _local8.x) + (_local7. .y * _local8.y))); _local7 = _arg6.R; _local8 = _arg5.  ; var _local11:Number = (_arg6.position.x + ((_local7.  .x * _local8.x) + (_local7. .x * _local8.y))); var _local12:Number = (_arg6.position.y + ((_local7.  .y * _local8.x) + (_local7. .y * _local8.y))); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:Number = ((_local13 * _local13) + (_local14 * _local14)); var _local16:Number = (_arg3.   - b2Settings.b2_toiSlop); var _local17:Number = (_arg5.   - b2Settings.b2_toiSlop); var _local18:Number = (_local16 + _local17); if (_local15 > (_local18 * _local18)){ _local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14))); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _local20 = (_local19 - _local18); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = (_local11 - (_local17 * _local13)); _arg2.y = (_local12 - (_local17 * _local14)); return (_local20); }; if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){ _local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14))); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); }; _arg1.x = _local9; _arg1.y = _local10; _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); } public static function  (_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local9:b2Point =  ; _local8 = _arg5.  ; _local7 = _arg6.R; _local9.p.x = (_arg6.position.x + ((_local7.  .x * _local8.x) + (_local7. .x * _local8.y))); _local9.p.y = (_arg6.position.y + ((_local7.  .y * _local8.x) + (_local7. .y * _local8.y))); var _local10:Number =  (_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity); var _local11:Number = (_arg5.   - b2Settings.b2_toiSlop); if (_local10 > _local11){ _local10 = (_local10 - _local11); _local12 = (_arg2.x - _arg1.x); _local13 = (_arg2.y - _arg1.y); _local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13))); _local12 = (_local12 / _local14); _local13 = (_local13 / _local14); _arg2.x = (_arg2.x - (_local11 * _local12)); _arg2.y = (_arg2.y - (_local11 * _local13)); } else { _local10 = 0; _arg2.x = _arg1.x; _arg2.y = _arg1.y; }; return (_local10); } public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{ var _local7:int = _arg3.  ; var _local8:int = _arg5.  ; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (  (_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (  (_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (  (_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (  (_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6)); }; return (0); } } }//package Box2D.Collision
Section 10
//b2AABB (Box2D.Collision.b2AABB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2AABB { public var :b2Vec2; public var :b2Vec2; public function b2AABB(){  = new b2Vec2();  = new b2Vec2(); super(); } public function ():Boolean{ var _local1:Number = ( .x - .x); var _local2:Number = ( .y - .y); var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0))); _local3 = ((((_local3) && ( . ()))) && ( . ())); return (_local3); } } }//package Box2D.Collision
Section 11
//b2Bound (Box2D.Collision.b2Bound) package Box2D.Collision { public class b2Bound { public var value:uint; public var :uint; public var :uint; public function ():Boolean{ return (((value & 1) == 0)); } public function ():Boolean{ return (((value & 1) == 1)); } public function (_arg1:b2Bound):void{ var _local2:uint = value; var _local3:uint = ; var _local4:uint = ; value = _arg1.value;  = _arg1. ;  = _arg1. ; _arg1.value = _local2; _arg1.  = _local3; _arg1.  = _local4; } } }//package Box2D.Collision
Section 12
//b2BoundValues (Box2D.Collision.b2BoundValues) package Box2D.Collision { public class b2BoundValues { public var :Array; public var :Array; public function b2BoundValues(){  = [0, 0];  = [0, 0]; super(); } } }//package Box2D.Collision
Section 13
//b2BroadPhase (Box2D.Collision.b2BroadPhase) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2BroadPhase { public var :b2PairManager; public var :Array; public var :uint; public var :Array; public var :Array; public var :int; public var :b2AABB; public var :b2Vec2; public var :int; public var :uint; public static const b2_invalid:uint = b2Settings.USHRT_MAX; public static const b2_nullEdge:uint = b2Settings.USHRT_MAX; public static var :Boolean = false; public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){ var _local3:int; var _local5:Number; var _local6:b2Proxy; var _local7:int;  = new b2PairManager();  = new Array(b2Settings.b2_maxPairs);  = new Array((2 * b2Settings.b2_maxProxies));  = new Array(b2Settings.b2_maxProxies);  = new b2Vec2(); super(); . (this, _arg2);  = _arg1;  = 0; _local3 = 0; while (_local3 < b2Settings.b2_maxProxies) { [_local3] = 0; _local3++; };  = new Array(2); _local3 = 0; while (_local3 < 2) { [_local3] = new Array((2 * b2Settings.b2_maxProxies)); _local7 = 0; while (_local7 < (2 * b2Settings.b2_maxProxies)) { [_local3][_local7] = new b2Bound(); _local7++; }; _local3++; }; var _local4:Number = (_arg1. .x - _arg1. .x); _local5 = (_arg1. .y - _arg1. .y); .x = (b2Settings.USHRT_MAX / _local4); .y = (b2Settings.USHRT_MAX / _local5); _local3 = 0; while (_local3 < (b2Settings.b2_maxProxies - 1)) { _local6 = new b2Proxy(); [_local3] = _local6; _local6. ((_local3 + 1)); _local6.  = 0; _local6.  = b2_invalid; _local6.   = null; _local3++; }; _local6 = new b2Proxy(); nt((b2Settings.b2_maxProxies - 1))] = _local6; _local6. (b2Pair. ); _local6.  = 0; _local6.  = b2_invalid; _local6.   = null;  = 0;  = 1;  = 0; } public function (_arg1:b2AABB):Boolean{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = _arg1. .x; _local3 = _arg1. .y; _local2 = (_local2 - . .x); _local3 = (_local3 - . .y); _local4 = . .x; _local5 = . .y; _local4 = (_local4 - _arg1. .x); _local5 = (_local5 - _arg1. .y); _local2 = b2Math.  (_local2, _local4); _local3 = b2Math.  (_local3, _local5); return ((b2Math.  (_local2, _local3) < 0)); } public function (_arg1:int):b2Proxy{ var _local2:b2Proxy = [_arg1]; if ((((_arg1 == b2Pair. )) || ((_local2. () == false)))){ return (null); }; return (_local2); } public function (_arg1:b2AABB, _arg2):uint{ var _local3:uint; var _local4:b2Proxy; var _local11:Array; var _local12:uint; var _local13:uint; var _local14:Array; var _local15:Array; var _local16:Array; var _local17:int; var _local18:int; var _local19:b2Bound; var _local20:b2Bound; var _local21:b2Bound; var _local22:int; var _local23:b2Proxy; var _local5:uint = ; _local4 = [_local5];  = _local4.  (); _local4.  = 0; _local4.   = _arg2; var _local6:uint = (2 * ); var _local7:Array = new Array(); var _local8:Array = new Array();  (_local7, _local8, _arg1); var _local9:int; while (_local9 < 2) { _local11 = [_local9]; _local14 = [_local12]; _local15 = [_local13];  (_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9); _local12 = _local14[0]; _local13 = _local15[0]; _local16 = new Array(); _local18 = (_local6 - _local13); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[int((_local13 + _local17))]; _local19.value = _local20.value; _local19.  = _local20. ; _local19.  = _local20. ; _local17++; }; _local18 = _local16.length; _local22 = (_local13 + 2); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[int((_local22 + _local17))]; _local19.value = _local20.value; _local19.  = _local20. ; _local19.  = _local20. ; _local17++; }; _local16 = new Array(); _local18 = (_local13 - _local12); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[int((_local12 + _local17))]; _local19.value = _local20.value; _local19.  = _local20. ; _local19.  = _local20. ; _local17++; }; _local18 = _local16.length; _local22 = (_local12 + 1); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[int((_local22 + _local17))]; _local19.value = _local20.value; _local19.  = _local20. ; _local19.  = _local20. ; _local17++; }; _local13++; _local19 = _local11[_local12]; _local20 = _local11[_local13]; _local19.value = _local7[_local9]; _local19.  = _local5; _local20.value = _local8[_local9]; _local20.  = _local5; _local21 = _local11[int((_local12 - 1))]; _local19.  = ((_local12 == 0)) ? 0 : _local21. ; _local21 = _local11[int((_local13 - 1))]; _local20.  = _local21. ; _local3 = _local12; while (_local3 < _local13) { _local21 = _local11[_local3]; _local21. ++; _local3++; }; _local3 = _local12; while (_local3 < (_local6 + 2)) { _local19 = _local11[_local3]; _local23 = [_local19. ]; if (_local19. ()){ _local23. [_local9] = _local3; } else { _local23. [_local9] = _local3; }; _local3++; }; _local9++; }; ++; var _local10:int; while (_local10 < ) { . (_local5, [_local10]); _local10++; }; .Commit();  = 0;  (); return (_local5); } public function (_arg1:uint):void{ var _local2:b2Bound; var _local3:b2Bound; var _local8:Array; var _local9:uint; var _local10:uint; var _local11:uint; var _local12:uint; var _local13:Array; var _local14:int; var _local15:int; var _local16:int; var _local17:uint; var _local18:int; var _local19:b2Proxy; var _local4:b2Proxy = [_arg1]; var _local5:int = (2 * ); var _local6:int; while (_local6 < 2) { _local8 = [_local6]; _local9 = _local4. [_local6]; _local10 = _local4. [_local6]; _local2 = _local8[_local9]; _local11 = _local2.value; _local3 = _local8[_local10]; _local12 = _local3.value; _local13 = new Array(); _local15 = ((_local10 - _local9) - 1); _local14 = 0; while (_local14 < _local15) { _local13[_local14] = new b2Bound(); _local2 = _local13[_local14]; _local3 = _local8[int(((_local9 + 1) + _local14))]; _local2.value = _local3.value; _local2.  = _local3. ; _local2.  = _local3. ; _local14++; }; _local15 = _local13.length; _local16 = _local9; _local14 = 0; while (_local14 < _local15) { _local3 = _local13[_local14]; _local2 = _local8[int((_local16 + _local14))]; _local2.value = _local3.value; _local2.  = _local3. ; _local2.  = _local3. ; _local14++; }; _local13 = new Array(); _local15 = ((_local5 - _local10) - 1); _local14 = 0; while (_local14 < _local15) { _local13[_local14] = new b2Bound(); _local2 = _local13[_local14]; _local3 = _local8[int(((_local10 + 1) + _local14))]; _local2.value = _local3.value; _local2.  = _local3. ; _local2.  = _local3. ; _local14++; }; _local15 = _local13.length; _local16 = (_local10 - 1); _local14 = 0; while (_local14 < _local15) { _local3 = _local13[_local14]; _local2 = _local8[int((_local16 + _local14))]; _local2.value = _local3.value; _local2.  = _local3. ; _local2.  = _local3. ; _local14++; }; _local15 = (_local5 - 2); _local17 = _local9; while (_local17 < _local15) { _local2 = _local8[_local17]; _local19 = [_local2. ]; if (_local2. ()){ _local19. [_local6] = _local17; } else { _local19. [_local6] = _local17; }; _local17++; }; _local15 = (_local10 - 1); _local18 = _local9; while (_local18 < _local15) { _local2 = _local8[_local18]; _local2. --; _local18++; };  ([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6); _local6++; }; var _local7:int; while (_local7 < ) { . (_arg1, [_local7]); _local7++; }; .Commit();  = 0;  (); _local4.   = null; _local4.  = b2_invalid; _local4. [0] = b2_invalid; _local4. [1] = b2_invalid; _local4. [0] = b2_invalid; _local4. [1] = b2_invalid; _local4. ( );  = _arg1; --; } public function (_arg1:uint, _arg2:b2AABB):void{ var _local3:Array; var _local4:int; var _local5:uint; var _local6:uint; var _local7:b2Bound; var _local8:b2Bound; var _local9:b2Bound; var _local10:uint; var _local11:b2Proxy; var _local16:Array; var _local17:uint; var _local18:uint; var _local19:uint; var _local20:uint; var _local21:int; var _local22:int; var _local23:uint; var _local24:b2Proxy; if ((((_arg1 == b2Pair. )) || ((b2Settings.b2_maxProxies <= _arg1)))){ return; }; if (_arg2. () == false){ return; }; var _local12:uint = (2 * ); var _local13:b2Proxy = [_arg1]; var _local14:b2BoundValues = new b2BoundValues();  (_local14. , _local14. , _arg2); var _local15:b2BoundValues = new b2BoundValues(); _local5 = 0; while (_local5 < 2) { _local7 = [_local5][_local13. [_local5]]; _local15. [_local5] = _local7.value; _local7 = [_local5][_local13. [_local5]]; _local15. [_local5] = _local7.value; _local5++; }; _local5 = 0; while (_local5 < 2) { _local16 = [_local5]; _local17 = _local13. [_local5]; _local18 = _local13. [_local5]; _local19 = _local14. [_local5]; _local20 = _local14. [_local5]; _local7 = _local16[_local17]; _local21 = (_local19 - _local7.value); _local7.value = _local19; _local7 = _local16[_local18]; _local22 = (_local20 - _local7.value); _local7.value = _local20; if (_local21 < 0){ _local6 = _local17; while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local16[_local6]; _local8 = _local16[int((_local6 - 1))]; _local23 = _local8. ; _local24 = [_local8. ]; _local8. ++; if (_local8. () == true){ if (  (_local14, _local24)){ . (_arg1, _local23); }; _local3 = _local24. ; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7. ++; } else { _local3 = _local24. ; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7. --; }; _local3 = _local13. ; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7. (_local8); _local6--; }; }; if (_local22 > 0){ _local6 = _local18; while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) { _local7 = _local16[_local6]; _local9 = _local16[int((_local6 + 1))]; _local10 = _local9. ; _local11 = [_local10]; _local9. ++; if (_local9. () == true){ if (  (_local14, _local11)){ . (_arg1, _local10); }; _local3 = _local11. ; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7. ++; } else { _local3 = _local11. ; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7. --; }; _local3 = _local13. ; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7. (_local9); _local6++; }; }; if (_local21 > 0){ _local6 = _local17; while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) { _local7 = _local16[_local6]; _local9 = _local16[int((_local6 + 1))]; _local10 = _local9. ; _local11 = [_local10]; _local9. --; if (_local9. ()){ if (  (_local15, _local11)){ . (_arg1, _local10); }; _local3 = _local11. ; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7. --; } else { _local3 = _local11. ; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7. ++; }; _local3 = _local13. ; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7. (_local9); _local6++; }; }; if (_local22 < 0){ _local6 = _local18; while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local16[_local6]; _local8 = _local16[int((_local6 - 1))]; _local23 = _local8. ; _local24 = [_local23]; _local8. --; if (_local8. () == true){ if (  (_local15, _local24)){ . (_arg1, _local23); }; _local3 = _local24. ; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7. --; } else { _local3 = _local24. ; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7. ++; }; _local3 = _local13. ; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7. (_local8); _local6--; }; }; _local5++; }; } public function Commit():void{ .Commit(); } public function (_arg1:b2AABB, _arg2, _arg3:int):int{ var _local6:uint; var _local7:uint; var _local12:b2Proxy; var _local4:Array = new Array(); var _local5:Array = new Array();  (_local4, _local5, _arg1); var _local8:Array = [_local6]; var _local9:Array = [_local7];  (_local8, _local9, _local4[0], _local5[0], [0], (2 * ), 0);  (_local8, _local9, _local4[1], _local5[1], [1], (2 * ), 1); var _local10:int; var _local11:int; while ((((_local11 < )) && ((_local10 < _arg3)))) { _local12 = [ [_local11]]; _arg2[_local11] = _local12.  ; _local11++; _local10++; };  = 0;  (); return (_local10); } public function ():void{ var _local1:b2Pair; var _local2:b2Proxy; var _local3:b2Proxy; var _local4:Boolean; var _local6:b2Bound; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:b2Bound; var _local5:int; while (_local5 < 2) { _local6 = [_local5]; _local7 = (2 * ); _local8 = 0; _local9 = 0; while (_local9 < _local7) { _local10 = _local6[_local9]; if (_local10. () == true){ _local8++; } else { _local8--; }; _local9++; }; _local5++; }; } private function  (_arg1:Array, _arg2:Array, _arg3:b2AABB):void{ var _local4:Number = _arg3. .x; var _local5:Number = _arg3. .y; _local4 = b2Math.  (_local4, . .x); _local5 = b2Math.  (_local5, . .y); _local4 = b2Math.  (_local4, . .x); _local5 = b2Math.  (_local5, . .y); var _local6:Number = _arg3. .x; var _local7:Number = _arg3. .y; _local6 = b2Math.  (_local6, . .x); _local7 = b2Math.  (_local7, . .y); _local6 = b2Math.  (_local6, . .x); _local7 = b2Math.  (_local7, . .y); _arg1[0] = (uint(( .x * (_local4 - . .x))) & (b2Settings.USHRT_MAX - 1)); _arg2[0] = ((uint(( .x * (_local6 - . .x))) & 0xFFFF) | 1); _arg1[1] = (uint(( .y * (_local5 - . .y))) & (b2Settings.USHRT_MAX - 1)); _arg2[1] = ((uint(( .y * (_local7 - . .y))) & 0xFFFF) | 1); } private function  (_arg1:b2Proxy, _arg2:b2Proxy):Boolean{ var _local4:Array; var _local5:b2Bound; var _local6:b2Bound; var _local3:int; while (_local3 < 2) { _local4 = [_local3]; _local5 = _local4[_arg1. [_local3]]; _local6 = _local4[_arg2. [_local3]]; if (_local5.value > _local6.value){ return (false); }; _local5 = _local4[_arg1. [_local3]]; _local6 = _local4[_arg2. [_local3]]; if (_local5.value < _local6.value){ return (false); }; _local3++; }; return (true); } public function  (_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{ var _local4:Array; var _local5:b2Bound; var _local3:int; while (_local3 < 2) { _local4 = [_local3]; _local5 = _local4[_arg2. [_local3]]; if (_arg1. [_local3] > _local5.value){ return (false); }; _local5 = _local4[_arg2. [_local3]]; if (_arg1. [_local3] < _local5.value){ return (false); }; _local3++; }; return (true); } private function  (_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{ var _local10:b2Bound; var _local12:int; var _local13:int; var _local14:b2Proxy; var _local8:uint = (_arg5, _arg6, _arg3); var _local9:uint = (_arg5, _arg6, _arg4); var _local11:uint = _local8; while (_local11 < _local9) { _local10 = _arg5[_local11]; if (_local10. ()){  (_local10. ); }; _local11++; }; if (_local8 > 0){ _local12 = (_local8 - 1); _local10 = _arg5[_local12]; _local13 = _local10. ; while (_local13) { _local10 = _arg5[_local12]; if (_local10. ()){ _local14 = [_local10. ]; if (_local8 <= _local14. [_arg7]){  (_local10. ); _local13--; }; }; _local12--; }; }; _arg1[0] = _local8; _arg2[0] = _local9; } private function  (_arg1:uint):void{ var _local2:b2Proxy = [_arg1]; if (_local2.  < ){ _local2.  = ; _local2.  = 1; } else { _local2.  = 2; [ ] = _arg1; ++; }; } private function  ():void{ var _local1:uint; if (  == b2Settings.USHRT_MAX){ _local1 = 0; while (_local1 < b2Settings.b2_maxProxies) { ( [_local1] as b2Proxy).  = 0; _local1++; };  = 1; } else { ++; }; } public static function (_arg1:Array, _arg2:int, _arg3:uint):uint{ var _local6:int; var _local7:b2Bound; var _local4:int; var _local5:int = (_arg2 - 1); while (_local4 <= _local5) { _local6 = ((_local4 + _local5) / 2); _local7 = _arg1[_local6]; if (_local7.value > _arg3){ _local5 = (_local6 - 1); } else { if (_local7.value < _arg3){ _local4 = (_local6 + 1); } else { return (uint(_local6)); }; }; }; return (uint(_local4)); } } }//package Box2D.Collision
Section 14
//b2BufferedPair (Box2D.Collision.b2BufferedPair) package Box2D.Collision { public class b2BufferedPair { public var :uint; public var :uint; } }//package Box2D.Collision
Section 15
//b2Collision (Box2D.Collision.b2Collision) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Collision.Shapes.*; public class b2Collision { public static const b2_nullFeature:uint = 0xFF; private static var  :b2Vec2 = new b2Vec2(); public static function  (_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{ var _local5:ClipVertex; var _local6:int; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:Number; var _local11:Number; var _local12:b2Vec2; var _local13:ClipVertex; _local6 = 0; _local5 = _arg2[0]; _local7 = _local5.v; _local5 = _arg2[1]; _local8 = _local5.v; _local9 = (b2Math.  (_arg3, _local7) - _arg4); var _local10:Number = (b2Math.  (_arg3, _local8) - _arg4); if (_local9 <= 0){ var _temp1 = _local6; _local6 = (_local6 + 1); var _local14 = _temp1; _arg1[_local14] = _arg2[0]; }; if (_local10 <= 0){ var _temp2 = _local6; _local6 = (_local6 + 1); _local14 = _temp2; _arg1[_local14] = _arg2[1]; }; if ((_local9 * _local10) < 0){ _local11 = (_local9 / (_local9 - _local10)); _local5 = _arg1[_local6]; _local12 = _local5.v; _local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x))); _local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y))); _local5 = _arg1[_local6]; if (_local9 > 0){ _local13 = _arg2[0]; _local5.id = _local13.id; } else { _local13 = _arg2[1]; _local5.id = _local13.id; }; _local6++; }; return (_local6); } public static function  (_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local11:b2Mat22; var _local12:b2Vec2; var _local25:Number; var _local6:int = _arg1.  ; var _local7:Array = _arg1. ; var _local8:Array = _arg1. ; var _local9:int = _arg4.  ; var _local10:Array = _arg4. ; _local11 = _arg2.R; _local12 = _local8[_arg3]; var _local13:Number = ((_local11.  .x * _local12.x) + (_local11. .x * _local12.y)); var _local14:Number = ((_local11.  .y * _local12.x) + (_local11. .y * _local12.y)); _local11 = _arg5.R; var _local15:Number = ((_local11.  .x * _local13) + (_local11.  .y * _local14)); var _local16:Number = ((_local11. .x * _local13) + (_local11. .y * _local14)); var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local12 = _local10[_local19]; _local25 = ((_local12.x * _local15) + (_local12.y * _local16)); if (_local25 < _local18){ _local18 = _local25; _local17 = _local19; }; _local19++; }; _local12 = _local7[_arg3]; _local11 = _arg2.R; var _local20:Number = (_arg2.position.x + ((_local11.  .x * _local12.x) + (_local11. .x * _local12.y))); var _local21:Number = (_arg2.position.y + ((_local11.  .y * _local12.x) + (_local11. .y * _local12.y))); _local12 = _local10[_local17]; _local11 = _arg5.R; var _local22:Number = (_arg5.position.x + ((_local11.  .x * _local12.x) + (_local11. .x * _local12.y))); var _local23:Number = (_arg5.position.y + ((_local11.  .y * _local12.x) + (_local11. .y * _local12.y))); _local22 = (_local22 - _local20); _local23 = (_local23 - _local21); var _local24:Number = ((_local22 * _local13) + (_local23 * _local14)); return (_local24); } public static function  (_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local8:b2Vec2; var _local9:b2Mat22; var _local22:int; var _local23:Number; var _local24:int; var _local25:Number; var _local6:int = _arg2.  ; var _local7:Array = _arg2. ; _local9 = _arg5.R; _local8 = _arg4. ; var _local10:Number = (_arg5.position.x + ((_local9.  .x * _local8.x) + (_local9. .x * _local8.y))); var _local11:Number = (_arg5.position.y + ((_local9.  .y * _local8.x) + (_local9. .y * _local8.y))); _local9 = _arg3.R; _local8 = _arg2. ; _local10 = (_local10 - (_arg3.position.x + ((_local9.  .x * _local8.x) + (_local9. .x * _local8.y)))); _local11 = (_local11 - (_arg3.position.y + ((_local9.  .y * _local8.x) + (_local9. .y * _local8.y)))); var _local12:Number = ((_local10 * _arg3.R.  .x) + (_local11 * _arg3.R.  .y)); var _local13:Number = ((_local10 * _arg3.R. .x) + (_local11 * _arg3.R. .y)); var _local14:int; var _local15:Number = -(Number.MAX_VALUE); var _local16:int; while (_local16 < _local6) { _local8 = _local7[_local16]; _local25 = ((_local8.x * _local12) + (_local8.y * _local13)); if (_local25 > _local15){ _local15 = _local25; _local14 = _local16; }; _local16++; }; var _local17:Number =  (_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1); var _local19:Number =  (_arg2, _arg3, _local18, _arg4, _arg5); if (_local19 > 0){ return (_local19); }; var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0; var _local21:Number =  (_arg2, _arg3, _local20, _arg4, _arg5); if (_local21 > 0){ return (_local21); }; if ((((_local19 > _local17)) && ((_local19 > _local21)))){ _local24 = -1; _local22 = _local18; _local23 = _local19; } else { if (_local21 > _local17){ _local24 = 1; _local22 = _local20; _local23 = _local21; } else { _arg1[0] = _local14; return (_local17); }; }; while (true) { if (_local24 == -1){ _local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1); } else { _local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0; }; _local17 =  (_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; if (_local17 > _local23){ _local22 = _local14; _local23 = _local17; } else { break; }; }; _arg1[0] = _local22; return (_local23); } public static function  (_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{ var _local12:b2Mat22; var _local13:b2Vec2; var _local20:ClipVertex; var _local23:Number; var _local7:int = _arg2.  ; var _local8:Array = _arg2. ; var _local9:int = _arg5.  ; var _local10:Array = _arg5. ; var _local11:Array = _arg5. ; _local12 = _arg3.R; _local13 = _local8[_arg4]; var _local14:Number = ((_local12.  .x * _local13.x) + (_local12. .x * _local13.y)); var _local15:Number = ((_local12.  .y * _local13.x) + (_local12. .y * _local13.y)); _local12 = _arg6.R; var _local16:Number = ((_local12.  .x * _local14) + (_local12.  .y * _local15)); _local15 = ((_local12. .x * _local14) + (_local12. .y * _local15)); _local14 = _local16; var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local13 = _local11[_local19]; _local23 = ((_local14 * _local13.x) + (_local15 * _local13.y)); if (_local23 < _local18){ _local18 = _local23; _local17 = _local19; }; _local19++; }; var _local21:int = _local17; var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0; _local20 = _arg1[0]; _local13 = _local10[_local21]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.  .x * _local13.x) + (_local12. .x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.  .y * _local13.x) + (_local12. .y * _local13.y))); _local20.id. .   = _arg4; _local20.id. .   = _local21; _local20.id. .  = 0; _local20 = _arg1[1]; _local13 = _local10[_local22]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.  .x * _local13.x) + (_local12. .x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.  .y * _local13.x) + (_local12. .y * _local13.y))); _local20.id. .   = _arg4; _local20.id. .   = _local22; _local20.id. .  = 1; } public static function  (_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{ var _local6:ClipVertex; var _local13:b2PolygonShape; var _local14:b2PolygonShape; var _local17:int; var _local18:uint; var _local34:int; var _local37:b2Vec2; var _local38:Number; var _local39:b2ManifoldPoint; _arg1.   = 0; var _local7:int; var _local8:Array = [_local7]; var _local9:Number =  (_local8, _arg2, _arg3, _arg4, _arg5); _local7 = _local8[0]; if (_local9 > 0){ return; }; var _local10:int; var _local11:Array = [_local10]; var _local12:Number =  (_local11, _arg4, _arg5, _arg2, _arg3); _local10 = _local11[0]; if (_local12 > 0){ return; }; var _local15:b2XForm = new b2XForm(); var _local16:b2XForm = new b2XForm(); var _local19:Number = 0.98; var _local20:Number = 0.001; if (_local12 > ((_local19 * _local9) + _local20)){ _local13 = _arg4; _local14 = _arg2; _local15.Set(_arg5); _local16.Set(_arg3); _local17 = _local10; _local18 = 1; } else { _local13 = _arg2; _local14 = _arg4; _local15.Set(_arg3); _local16.Set(_arg5); _local17 = _local7; _local18 = 0; }; var _local21:Array = [new ClipVertex(), new ClipVertex()];  (_local21, _local13, _local15, _local17, _local14, _local16); var _local22:int = _local13.  ; var _local23:Array = _local13. ; var _local24:b2Vec2 = _local23[_local17]; var _local25:b2Vec2 = _local24.Copy(); if ((_local17 + 1) < _local22){ _local24 = _local23[int((_local17 + 1))]; _local37 = _local24.Copy(); } else { _local24 = _local23[0]; _local37 = _local24.Copy(); }; var _local26:b2Vec2 = b2Math.  (_local37, _local25); var _local27:b2Vec2 = b2Math.  (_local15.R, b2Math.  (_local37, _local25)); _local27.Normalize(); var _local28:b2Vec2 = b2Math.  (_local27, 1); _local25 = b2Math.  (_local15, _local25); _local37 = b2Math.  (_local15, _local37); var _local29:Number = b2Math.  (_local28, _local25); var _local30:Number = -(b2Math.  (_local27, _local25)); var _local31:Number = b2Math.  (_local27, _local37); var _local32:Array = [new ClipVertex(), new ClipVertex()]; var _local33:Array = [new ClipVertex(), new ClipVertex()]; _local34 =  (_local32, _local21, _local27. (), _local30); if (_local34 < 2){ return; }; _local34 =  (_local33, _local32, _local27, _local31); if (_local34 < 2){ return; }; _arg1.normal = (_local18) ? _local28. () : _local28.Copy(); var _local35:int; var _local36:int; while (_local36 < b2Settings.b2_maxManifoldPoints) { _local6 = _local33[_local36]; _local38 = (b2Math.  (_local28, _local6.v) - _local29); if (_local38 <= 0){ _local39 = _arg1. [_local35]; _local39.  = _local38; _local39.  = b2Math.  (_arg3, _local6.v); _local39.  = b2Math.  (_arg5, _local6.v); _local39.id.   = _local6.id. ; _local39.id. .   = _local18; _local35++; }; _local36++; }; _arg1.   = _local35; } public static function  (_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2Mat22; var _local7:b2Vec2; var _local18:Number; var _local24:Number; var _local25:Number; _arg1.   = 0; _local6 = _arg3.R; _local7 = _arg2.  ; var _local8:Number = (_arg3.position.x + ((_local6.  .x * _local7.x) + (_local6. .x * _local7.y))); var _local9:Number = (_arg3.position.y + ((_local6.  .y * _local7.x) + (_local6. .y * _local7.y))); _local6 = _arg5.R; _local7 = _arg4.  ; var _local10:Number = (_arg5.position.x + ((_local6.  .x * _local7.x) + (_local6. .x * _local7.y))); var _local11:Number = (_arg5.position.y + ((_local6.  .y * _local7.x) + (_local6. .y * _local7.y))); var _local12:Number = (_local10 - _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = ((_local12 * _local12) + (_local13 * _local13)); var _local15:Number = _arg2.  ; var _local16:Number = _arg4.  ; var _local17:Number = (_local15 + _local16); if (_local14 > (_local17 * _local17)){ return; }; if (_local14 < Number.MIN_VALUE){ _local18 = -(_local17); _arg1.normal.Set(0, 1); } else { _local24 = Math.sqrt(_local14); _local18 = (_local24 - _local17); _local25 = (1 / _local24); _arg1.normal.x = (_local25 * _local12); _arg1.normal.y = (_local25 * _local13); }; _arg1.   = 1; var _local19:b2ManifoldPoint = _arg1. [0]; _local19.id.   = 0; _local19.  = _local18; _local8 = (_local8 + (_local15 * _arg1.normal.x)); _local9 = (_local9 + (_local15 * _arg1.normal.y)); _local10 = (_local10 - (_local16 * _arg1.normal.x)); _local11 = (_local11 - (_local16 * _arg1.normal.y)); var _local20:Number = (0.5 * (_local8 + _local10)); var _local21:Number = (0.5 * (_local9 + _local11)); var _local22:Number = (_local20 - _arg3.position.x); var _local23:Number = (_local21 - _arg3.position.y); _local19. .x = ((_local22 * _arg3.R.  .x) + (_local23 * _arg3.R.  .y)); _local19. .y = ((_local22 * _arg3.R. .x) + (_local23 * _arg3.R. .y)); _local22 = (_local20 - _arg5.position.x); _local23 = (_local21 - _arg5.position.y); _local19. .x = ((_local22 * _arg5.R.  .x) + (_local23 * _arg5.R.  .y)); _local19. .y = ((_local22 * _arg5.R. .x) + (_local23 * _arg5.R. .y)); } public static function  (_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2ManifoldPoint; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:b2Vec2; var _local12:b2Mat22; var _local17:Number; var _local32:Number; var _local33:Number; var _local34:Number; _arg1.   = 0; _local12 = _arg5.R; _local11 = _arg4.  ; var _local13:Number = (_arg5.position.x + ((_local12.  .x * _local11.x) + (_local12. .x * _local11.y))); var _local14:Number = (_arg5.position.y + ((_local12.  .y * _local11.x) + (_local12. .y * _local11.y))); _local7 = (_local13 - _arg3.position.x); _local8 = (_local14 - _arg3.position.y); _local12 = _arg3.R; var _local15:Number = ((_local7 * _local12.  .x) + (_local8 * _local12.  .y)); var _local16:Number = ((_local7 * _local12. .x) + (_local8 * _local12. .y)); var _local18:int; var _local19:Number = -(Number.MAX_VALUE); var _local20:Number = _arg4.  ; var _local21:int = _arg2.  ; var _local22:Array = _arg2. ; var _local23:Array = _arg2. ; var _local24:int; while (_local24 < _local21) { _local11 = _local22[_local24]; _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); _local11 = _local23[_local24]; _local34 = ((_local11.x * _local7) + (_local11.y * _local8)); if (_local34 > _local20){ return; }; if (_local34 > _local19){ _local19 = _local34; _local18 = _local24; }; _local24++; }; if (_local19 < Number.MIN_VALUE){ _arg1.   = 1; _local11 = _local23[_local18]; _local12 = _arg3.R; _arg1.normal.x = ((_local12.  .x * _local11.x) + (_local12. .x * _local11.y)); _arg1.normal.y = ((_local12.  .y * _local11.x) + (_local12. .y * _local11.y)); _local6 = _arg1. [0]; _local6.id. .   = _local18; _local6.id. .  = b2_nullFeature; _local6.id. .   = 0; _local6.id. .   = 0; _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6. .x = ((_local7 * _local12.  .x) + (_local8 * _local12.  .y)); _local6. .y = ((_local7 * _local12. .x) + (_local8 * _local12. .y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6. .x = ((_local7 * _local12.  .x) + (_local8 * _local12.  .y)); _local6. .y = ((_local7 * _local12. .x) + (_local8 * _local12. .y)); _local6.  = (_local19 - _local20); return; }; var _local25:int = _local18; var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0; _local11 = _local22[_local25]; var _local27:b2Vec2 = _local22[_local26]; var _local28:Number = (_local27.x - _local11.x); var _local29:Number = (_local27.y - _local11.y); var _local30:Number = Math.sqrt(((_local28 * _local28) + (_local29 * _local29))); _local28 = (_local28 / _local30); _local29 = (_local29 / _local30); _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); var _local31:Number = ((_local7 * _local28) + (_local8 * _local29)); _local6 = _arg1. [0]; if (_local31 <= 0){ _local32 = _local11.x; _local33 = _local11.y; _local6.id. .   = b2_nullFeature; _local6.id. .  = _local25; } else { if (_local31 >= _local30){ _local32 = _local27.x; _local33 = _local27.y; _local6.id. .   = b2_nullFeature; _local6.id. .  = _local26; } else { _local32 = ((_local28 * _local31) + _local11.x); _local33 = ((_local29 * _local31) + _local11.y); _local6.id. .   = _local18; _local6.id. .  = 0; }; }; _local7 = (_local15 - _local32); _local8 = (_local16 - _local33); _local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local7 = (_local7 / _local17); _local8 = (_local8 / _local17); if (_local17 > _local20){ return; }; _arg1.   = 1; _local12 = _arg3.R; _arg1.normal.x = ((_local12.  .x * _local7) + (_local12. .x * _local8)); _arg1.normal.y = ((_local12.  .y * _local7) + (_local12. .y * _local8)); _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6. .x = ((_local7 * _local12.  .x) + (_local8 * _local12.  .y)); _local6. .y = ((_local7 * _local12. .x) + (_local8 * _local12. .y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6. .x = ((_local7 * _local12.  .x) + (_local8 * _local12.  .y)); _local6. .y = ((_local7 * _local12. .x) + (_local8 * _local12. .y)); _local6.  = (_local17 - _local20); _local6.id. .   = 0; _local6.id. .   = 0; } public static function  (_arg1:b2AABB, _arg2:b2AABB):Boolean{ var _local3:b2Vec2 = _arg2. ; var _local4:b2Vec2 = _arg1. ; var _local5:Number = (_local3.x - _local4.x); var _local6:Number = (_local3.y - _local4.y); _local3 = _arg1. ; _local4 = _arg2. ; var _local7:Number = (_local3.x - _local4.x); var _local8:Number = (_local3.y - _local4.y); if ((((_local5 > 0)) || ((_local6 > 0)))){ return (false); }; if ((((_local7 > 0)) || ((_local8 > 0)))){ return (false); }; return (true); } } }//package Box2D.Collision
Section 16
//b2ContactID (Box2D.Collision.b2ContactID) package Box2D.Collision { public class b2ContactID { public var :Features; public var :uint; public function b2ContactID(){  = new Features(); super(); .   = this; } public function Set(_arg1:b2ContactID):void{   = _arg1. ; } public function Copy():b2ContactID{ var _local1:b2ContactID = new b2ContactID(); _local1.   =  ; return (_local1); } public function get  ():uint{ return ( ); } public function set  (_arg1:uint):void{  = _arg1; .   = (  & 0xFF); .  = (((  & 0xFF00) >> 8) & 0xFF); .  = (((  & 0xFF0000) >> 16) & 0xFF); .   = (((  & 4278190080) >> 24) & 0xFF); } } }//package Box2D.Collision
Section 17
//b2ContactPoint (Box2D.Collision.b2ContactPoint) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; public class b2ContactPoint { public var :b2Shape; public var :b2Shape; public var position:b2Vec2; public var :b2Vec2; public var normal:b2Vec2; public var :Number; public var :Number; public var :Number; public var id:b2ContactID; public function b2ContactPoint(){ position = new b2Vec2();  = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 18
//b2Manifold (Box2D.Collision.b2Manifold) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Manifold { public var :Array; public var normal:b2Vec2; public var  :int;// = 0 public function b2Manifold(){  = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { [_local1] = new b2ManifoldPoint(); _local1++; }; normal = new b2Vec2(); } public function Reset():void{ var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { ( [_local1] as b2ManifoldPoint).Reset(); _local1++; }; normal. ();   = 0; } public function Set(_arg1:b2Manifold):void{   = _arg1.  ; var _local2:int; while (_local2 < b2Settings.b2_maxManifoldPoints) { ( [_local2] as b2ManifoldPoint).Set(_arg1. [_local2]); _local2++; }; normal. (_arg1.normal); } } }//package Box2D.Collision
Section 19
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint) package Box2D.Collision { import Box2D.Common.Math.*; public class b2ManifoldPoint { public var :b2Vec2; public var :b2Vec2; public var :Number; public var :Number; public var :Number; public var id:b2ContactID; public function b2ManifoldPoint(){  = new b2Vec2();  = new b2Vec2(); id = new b2ContactID(); super(); } public function Reset():void{ . (); . ();  = 0;  = 0;  = 0; id.   = 0; } public function Set(_arg1:b2ManifoldPoint):void{ . (_arg1. ); . (_arg1. );  = _arg1. ;  = _arg1. ;  = _arg1. ; id.   = _arg1.id.  ; } } }//package Box2D.Collision
Section 20
//b2OBB (Box2D.Collision.b2OBB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2OBB { public var R:b2Mat22; public var center:b2Vec2; public var :b2Vec2; public function b2OBB(){ R = new b2Mat22(); center = new b2Vec2();  = new b2Vec2(); super(); } } }//package Box2D.Collision
Section 21
//b2Pair (Box2D.Collision.b2Pair) package Box2D.Collision { import Box2D.Common.*; public class b2Pair { public var  ;// = null public var :uint; public var :uint; public var :uint; public var status:uint; public static var  :uint = b2Settings.USHRT_MAX; public static var :uint = b2Settings.USHRT_MAX; public static var :int = b2Settings.b2_maxPairs; public static var :int = (  - 1); public static var  :uint = 1; public static var  :uint = 2; public static var  :uint = 4; public function ():void{ status = (status |  ); } public function ():void{ status = (status & ~(  )); } public function ():Boolean{ return (((status &  ) ==  )); } public function  ():void{ status = (status |  ); } public function  ():void{ status = (status & ~(  )); } public function  ():Boolean{ return (((status &  ) ==  )); } public function  ():void{ status = (status |  ); } public function  ():Boolean{ return (((status &  ) ==  )); } } }//package Box2D.Collision
Section 22
//b2PairCallback (Box2D.Collision.b2PairCallback) package Box2D.Collision { public class b2PairCallback { public function (_arg1, _arg2){ return (null); } public function (_arg1, _arg2, _arg3):void{ } } }//package Box2D.Collision
Section 23
//b2PairManager (Box2D.Collision.b2PairManager) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PairManager { public var :b2BroadPhase; public var  :b2PairCallback; public var  :Array; public var :uint; public var :int; public var :Array; public var :int; public var :Array; public function b2PairManager(){ var _local1:uint; super();  = new Array(b2Pair. ); _local1 = 0; while (_local1 < b2Pair. ) { [_local1] = b2Pair.  ; _local1++; };   = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) {  [_local1] = new b2Pair(); _local1++; };  = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { [_local1] = new b2BufferedPair(); _local1++; }; _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) {  [_local1].  = b2Pair. ;  [_local1].  = b2Pair. ;  [_local1].   = null;  [_local1].status = 0;  [_local1].  = (_local1 + 1); _local1++; };  nt((b2Settings.b2_maxPairs - 1))].  = b2Pair.  ;  = 0;  = 0; } public function (_arg1:b2BroadPhase, _arg2:b2PairCallback):void{  = _arg1;   = _arg2; } public function (_arg1:int, _arg2:int):void{ var _local3:b2BufferedPair; var _local4:b2Pair = (_arg1, _arg2); if (_local4. () == false){ _local4. (); _local3 = [ ]; _local3.  = _local4. ; _local3.  = _local4. ; ++; }; _local4.  (); if (b2BroadPhase. ){  (); }; } public function (_arg1:int, _arg2:int):void{ var _local3:b2BufferedPair; var _local4:b2Pair = (_arg1, _arg2); if (_local4 == null){ return; }; if (_local4. () == false){ _local4. (); _local3 = [ ]; _local3.  = _local4. ; _local3.  = _local4. ; ++; }; _local4.  (); if (b2BroadPhase. ){  (); }; } public function Commit():void{ var _local1:b2BufferedPair; var _local2:int; var _local5:b2Pair; var _local6:b2Proxy; var _local7:b2Proxy; var _local3:int; var _local4:Array = . ; _local2 = 0; while (_local2 < ) { _local1 = [_local2]; _local5 = (_local1. , _local1. ); _local5. (); _local6 = _local4[_local5. ]; _local7 = _local4[_local5. ]; if (_local5.  ()){ if (_local5.  () == true){  . (_local6.  , _local7.  , _local5.  ); }; _local1 = [_local3]; _local1.  = _local5. ; _local1.  = _local5. ; _local3++; } else { if (_local5.  () == false){ _local5.   =  . (_local6.  , _local7.  ); _local5.  (); }; }; _local2++; }; _local2 = 0; while (_local2 < _local3) { _local1 = [_local2]; (_local1. , _local1. ); _local2++; };  = 0; if (b2BroadPhase. ){  (); }; } private function (_arg1:uint, _arg2:uint):b2Pair{ var _local6:uint; if (_arg1 > _arg2){ _local6 = _arg1; _arg1 = _arg2; _arg2 = _local6; }; var _local3:uint = (  (_arg1, _arg2) & b2Pair. ); var _local4 =  (_arg1, _arg2, _local3); if (_local4 != null){ return (_local4); }; var _local5:uint = ; _local4 =  [_local5];  = _local4. ; _local4.  = _arg1; _local4.  = _arg2; _local4.status = 0; _local4.   = null; _local4.  = [_local3]; [_local3] = _local5; ++; return (_local4); } private function (_arg1:uint, _arg2:uint){ var _local3:b2Pair; var _local7:uint; var _local8:uint; var _local9:*; if (_arg1 > _arg2){ _local7 = _arg1; _arg1 = _arg2; _arg2 = _local7; }; var _local4:uint = (  (_arg1, _arg2) & b2Pair. ); var _local5:uint = [_local4]; var _local6:b2Pair; while (_local5 != b2Pair.  ) { if (Equals(  [_local5], _arg1, _arg2)){ _local8 = _local5; _local3 =  [_local5]; if (_local6){ _local6.  = _local3. ; } else { [_local4] = _local3. ; }; _local3 =  [_local8]; _local9 = _local3.  ; _local3.  = ; _local3.  = b2Pair. ; _local3.  = b2Pair. ; _local3.   = null; _local3.status = 0;  = _local8; --; return (_local9); } else { _local6 =  [_local5]; _local5 = _local6. ; }; }; return (null); } private function (_arg1:uint, _arg2:uint):b2Pair{ var _local4:uint; if (_arg1 > _arg2){ _local4 = _arg1; _arg1 = _arg2; _arg2 = _local4; }; var _local3:uint = (  (_arg1, _arg2) & b2Pair. ); return (  (_arg1, _arg2, _local3)); } private function  (_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{ var _local4:b2Pair; var _local5:uint = [_arg3]; _local4 =  [_local5]; while (((!((_local5 == b2Pair.  ))) && ((Equals(_local4, _arg1, _arg2) == false)))) { _local5 = _local4. ; _local4 =  [_local5]; }; if (_local5 == b2Pair.  ){ return (null); }; return (_local4); } private function  ():void{ } private function  ():void{ } public static function  (_arg1:uint, _arg2:uint):uint{ var _local3:uint = (((_arg2 << 16) & 4294901760) | _arg1); _local3 = (~(_local3) + ((_local3 << 15) & 4294934528)); _local3 = (_local3 ^ ((_local3 >> 12) & 1048575)); _local3 = (_local3 + ((_local3 << 2) & 4294967292)); _local3 = (_local3 ^ ((_local3 >> 4) & 268435455)); _local3 = (_local3 * 2057); _local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF)); return (_local3); } public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{ return ((((_arg1.  == _arg2)) && ((_arg1.  == _arg3)))); } public static function  (_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{ return ((((_arg1.  == _arg2. )) && ((_arg1.  == _arg2. )))); } } }//package Box2D.Collision
Section 24
//b2Point (Box2D.Collision.b2Point) package Box2D.Collision { import Box2D.Common.Math.*; public class b2Point { public var p:b2Vec2; public function b2Point(){ p = new b2Vec2(); super(); } public function  (_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ return (p); } public function  (_arg1:b2XForm):b2Vec2{ return (p); } } }//package Box2D.Collision
Section 25
//b2Proxy (Box2D.Collision.b2Proxy) package Box2D.Collision { public class b2Proxy { public var :Array; public var :Array; public var :uint; public var :uint; public var  ;// = null public function b2Proxy(){  = [uint(0), uint(0)];  = [uint(0), uint(0)]; super(); } public function  ():uint{ return ( [0]); } public function (_arg1:uint):void{ [0] = (_arg1 & 0xFFFF); } public function ():Boolean{ return (!((  == b2BroadPhase.b2_invalid))); } } }//package Box2D.Collision
Section 26
//b2Segment (Box2D.Collision.b2Segment) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Segment { public var  :b2Vec2; public var  :b2Vec2; public function b2Segment(){   = new b2Vec2();   = new b2Vec2(); super(); } public function (_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{ var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local5:b2Vec2 = _arg3.  ; var _local6:Number = (_arg3.  .x - _local5.x); var _local7:Number = (_arg3.  .y - _local5.y); var _local8:Number = (  .x -  .x); var _local9:Number = (  .y -  .y); var _local10:Number = _local9; var _local11:Number = -(_local8); var _local12:Number = (100 * Number.MIN_VALUE); var _local13:Number = -(((_local6 * _local10) + (_local7 * _local11))); if (_local13 > _local12){ _local14 = (_local5.x -  .x); _local15 = (_local5.y -  .y); _local16 = ((_local14 * _local10) + (_local15 * _local11)); if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){ _local17 = ((-(_local7) * _local15) + (_local7 * _local14)); if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){ _local16 = (_local16 / _local13); _local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); _local10 = (_local10 / _local18); _local11 = (_local11 / _local18); _arg1[0] = _local16; _arg2.Set(_local10, _local11); return (true); }; }; }; return (false); } } }//package Box2D.Collision
Section 27
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Collision.Shapes.*; public class b2TimeOfImpact { public static var  :b2Vec2 = new b2Vec2(); public static var  :b2Vec2 = new b2Vec2(); public static var :b2XForm = new b2XForm(); public static var  :b2XForm = new b2XForm(); public static function  (_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{ var _local5:Number; var _local6:Number; var _local25:Number; var _local26:b2XForm; var _local27:b2XForm; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local7:Number = _arg1. ; var _local8:Number = _arg3. ; var _local9:Number = _arg2. ; var _local10:Number = (_arg2.c.x - _arg2. .x); var _local11:Number = (_arg2.c.y - _arg2. .y); var _local12:Number = (_arg4.c.x - _arg4. .x); var _local13:Number = (_arg4.c.y - _arg4. .y); var _local14:Number = (_arg2.a - _arg2. ); var _local15:Number = (_arg4.a - _arg4. ); var _local16:Number = 0; var _local17:b2Vec2 =  ; var _local18:b2Vec2 =  ; var _local19 = 20; var _local20:int; var _local21:Number = 0; var _local22:Number = 0; var _local23:Number = 0; var _local24:Number = 0; while (true) { _local25 = (((1 - _local16) * _local9) + _local16); _local26 = ; _local27 =  ; _arg2.  (_local26, _local25); _arg4.  (_local27, _local25); _local23 =  .Distance(_local17, _local18, _arg1, _local26, _arg3, _local27); if (_local20 == 0){ if (_local23 > (2 * b2Settings.b2_toiSlop)){ _local24 = (1.5 * b2Settings.b2_toiSlop); } else { _local5 = (0.05 * b2Settings.b2_toiSlop); _local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop)); _local24 = ((_local5 > _local6)) ? _local5 : _local6; }; }; if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){ break; }; _local21 = (_local18.x - _local17.x); _local22 = (_local18.y - _local17.y); _local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22))); _local21 = (_local21 / _local28); _local22 = (_local22 / _local28); _local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8)); if (_local29 == 0){ _local16 = 1; break; }; _local30 = ((_local23 - _local24) / _local29); _local31 = (_local16 + _local30); if ((((_local31 < 0)) || ((1 < _local31)))){ _local16 = 1; break; }; if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){ break; }; _local16 = _local31; _local20++; }; return (_local16); } } }//package Box2D.Collision
Section 28
//ClipVertex (Box2D.Collision.ClipVertex) package Box2D.Collision { import Box2D.Common.Math.*; public class ClipVertex { public var v:b2Vec2; public var id:b2ContactID; public function ClipVertex(){ v = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 29
//Features (Box2D.Collision.Features) package Box2D.Collision { public class Features { public var  :int; public var :int; public var :int; public var  :int; public var  :b2ContactID; public function set  (_arg1:int):void{   = _arg1;  .  = ((  .  & 4294967040) | (   & 0xFF)); } public function get  ():int{ return (  ); } public function set  (_arg1:int):void{  = _arg1;  .  = ((  .  & 4294902015) | ((  << 8) & 0xFF00)); } public function get  ():int{ return ( ); } public function set (_arg1:int):void{  = _arg1;  .  = ((  .  & 4278255615) | ((  << 16) & 0xFF0000)); } public function get ():int{ return ( ); } public function set  (_arg1:int):void{   = _arg1;  .  = ((  .  & 0xFFFFFF) | ((   << 24) & 4278190080)); } public function get  ():int{ return (  ); } } }//package Box2D.Collision
Section 30
//b2Mat22 (Box2D.Common.Math.b2Mat22) package Box2D.Common.Math { public class b2Mat22 { public var  :b2Vec2; public var :b2Vec2; public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){ var _local4:Number; var _local5:Number;   = new b2Vec2();  = new b2Vec2(); super(); if (((!((_arg2 == null))) && (!((_arg3 == null))))){  . (_arg2); . (_arg3); } else { _local4 = Math.cos(_arg1); _local5 = Math.sin(_arg1);  .x = _local4; .x = -(_local5);  .y = _local5; .y = _local4; }; } public function Set(_arg1:Number):void{ var _local2:Number; _local2 = Math.cos(_arg1); var _local3:Number = Math.sin(_arg1);  .x = _local2; .x = -(_local3);  .y = _local3; .y = _local2; } public function (_arg1:b2Vec2, _arg2:b2Vec2):void{  . (_arg1); . (_arg2); } public function Copy():b2Mat22{ return (new b2Mat22(0,  , )); } public function  (_arg1:b2Mat22):void{  . (_arg1.  ); . (_arg1. ); } public function  (_arg1:b2Mat22):void{  .x = (  .x + _arg1.  .x);  .y = (  .y + _arg1.  .y); .x = ( .x + _arg1. .x); .y = ( .y + _arg1. .y); } public function  ():void{  .x = 1; .x = 0;  .y = 0; .y = 1; } public function ():void{  .x = 0; .x = 0;  .y = 0; .y = 0; } public function  ():Number{ return (Math.atan2(  .y,  .x)); } public function Invert(_arg1:b2Mat22):b2Mat22{ var _local2:Number; var _local4:Number; var _local6:Number; _local2 =  .x; var _local3:Number = .x; _local4 =  .y; var _local5:Number = .y; _local6 = ((_local2 * _local5) - (_local3 * _local4)); _local6 = (1 / _local6); _arg1.  .x = (_local6 * _local5); _arg1. .x = (-(_local6) * _local3); _arg1.  .y = (-(_local6) * _local4); _arg1. .y = (_local6 * _local2); return (_arg1); } public function  (_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:Number =  .x; var _local5:Number = .x; var _local6:Number =  .y; var _local7:Number = .y; var _local8:Number = ((_local4 * _local7) - (_local5 * _local6)); _local8 = (1 / _local8); _arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3))); _arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2))); return (_arg1); } public function Abs():void{  .Abs(); .Abs(); } } }//package Box2D.Common.Math
Section 31
//b2Math (Box2D.Common.Math.b2Math) package Box2D.Common.Math { public class b2Math { public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0); public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1)); public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity); public static function  (_arg1:Number):Boolean{ return (isFinite(_arg1)); } public static function  (_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function  (_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x))); } public static function  (_arg1:b2Vec2, _arg2:Number):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x)); return (_local3); } public static function  (_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x)); return (_local3); } public static function  (_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(((_arg1.  .x * _arg2.x) + (_arg1. .x * _arg2.y)), ((_arg1.  .y * _arg2.x) + (_arg1. .y * _arg2.y))); return (_local3); } public static function  (_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(  (_arg2, _arg1.  ),  (_arg2, _arg1. )); return (_local3); } public static function  (_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 =  (_arg1.R, _arg2); _local3.x = (_local3.x + _arg1.position.x); _local3.y = (_local3.y + _arg1.position.y); return (_local3); } public static function  (_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; var _local4:Number; _local3 =  (_arg2, _arg1.position); _local4 = ((_local3.x * _arg1.R.  .x) + (_local3.y * _arg1.R.  .y)); _local3.y = ((_local3.x * _arg1.R. .x) + (_local3.y * _arg1.R. .y)); _local3.x = _local4; return (_local3); } public static function  (_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y)); return (_local3); } public static function  (_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y)); return (_local3); } public static function  (_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4)))); } public static function  (_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (((_local3 * _local3) + (_local4 * _local4))); } public static function  (_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y)); return (_local3); } public static function  (_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = new b2Mat22(0,  (_arg1.  , _arg2.  ),  (_arg1. , _arg2. )); return (_local3); } public static function  (_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = new b2Mat22(0,  (_arg1, _arg2.  ),  (_arg1, _arg2. )); return (_local3); } public static function  (_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Vec2 = new b2Vec2(  (_arg1.  , _arg2.  ),  (_arg1. , _arg2.  )); var _local4:b2Vec2 = new b2Vec2(  (_arg1.  , _arg2. ),  (_arg1. , _arg2. )); var _local5:b2Mat22 = new b2Mat22(0, _local3, _local4); return (_local5); } public static function  (_arg1:Number):Number{ return (((_arg1 > 0)) ? _arg1 : -(_arg1)); } public static function  (_arg1:b2Vec2):b2Vec2{ var _local2:b2Vec2 = new b2Vec2(  (_arg1.x),  (_arg1.y)); return (_local2); } public static function  (_arg1:b2Mat22):b2Mat22{ var _local2:b2Mat22 = new b2Mat22(0,  (_arg1.  ),  (_arg1. )); return (_local2); } public static function  (_arg1:Number, _arg2:Number):Number{ return (((_arg1 < _arg2)) ? _arg1 : _arg2); } public static function  (_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(  (_arg1.x, _arg2.x),  (_arg1.y, _arg2.y)); return (_local3); } public static function  (_arg1:Number, _arg2:Number):Number{ return (((_arg1 > _arg2)) ? _arg1 : _arg2); } public static function  (_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(  (_arg1.x, _arg2.x),  (_arg1.y, _arg2.y)); return (_local3); } public static function  (_arg1:Number, _arg2:Number, _arg3:Number):Number{ return (  (_arg2,  (_arg1, _arg3))); } public static function  (_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{ return (  (_arg2,  (_arg1, _arg3))); } public static function  (_arg1:Array, _arg2:Array):void{ var _local3:* = _arg1[0]; _arg1[0] = _arg2[0]; _arg2[0] = _local3; } public static function  ():Number{ return (((Math.random() * 2) - 1)); } public static function  (_arg1:Number, _arg2:Number):Number{ var _local3:Number = Math.random(); _local3 = (((_arg2 - _arg1) * _local3) + _arg1); return (_local3); } public static function  (_arg1:uint):uint{ _arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647)); _arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823)); _arg1 = (_arg1 | ((_arg1 >> 4) & 268435455)); _arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF)); _arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF)); return ((_arg1 + 1)); } public static function  (_arg1:uint):Boolean{ var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0))); return (_local2); } } }//package Box2D.Common.Math
Section 32
//b2Sweep (Box2D.Common.Math.b2Sweep) package Box2D.Common.Math { public class b2Sweep { public var :b2Vec2; public var :b2Vec2; public var c:b2Vec2; public var :Number; public var a:Number; public var :Number; public function b2Sweep(){  = new b2Vec2();  = new b2Vec2(); c = new b2Vec2(); super(); } public function  (_arg1:b2XForm, _arg2:Number):void{ var _local4:Number; var _local5:Number; if ((1 - ) > Number.MIN_VALUE){ _local4 = ((_arg2 - ) / (1 - )); _arg1.position.x = (((1 - _local4) * .x) + (_local4 * c.x)); _arg1.position.y = (((1 - _local4) * .y) + (_local4 * c.y)); _local5 = (((1 - _local4) * ) + (_local4 * a)); _arg1.R.Set(_local5); } else { _arg1.position. (c); _arg1.R.Set(a); }; var _local3:b2Mat22 = _arg1.R; _arg1.position.x = (_arg1.position.x - ((_local3.  .x * .x) + (_local3. .x * .y))); _arg1.position.y = (_arg1.position.y - ((_local3.  .y * .x) + (_local3. .y * .y))); } public function  (_arg1:Number):void{ var _local2:Number; if ((((  < _arg1)) && (((1 - ) > Number.MIN_VALUE)))){ _local2 = ((_arg1 - ) / (1 - )); .x = (((1 - _local2) * .x) + (_local2 * c.x)); .y = (((1 - _local2) * .y) + (_local2 * c.y));  = (((1 - _local2) * ) + (_local2 * a));  = _arg1; }; } } }//package Box2D.Common.Math
Section 33
//b2Vec2 (Box2D.Common.Math.b2Vec2) package Box2D.Common.Math { public class b2Vec2 { public var x:Number; public var y:Number; public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function ():void{ x = 0; y = 0; } public function Set(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function (_arg1:b2Vec2):void{ x = _arg1.x; y = _arg1.y; } public function ():b2Vec2{ return (new b2Vec2(-(x), -(y))); } public function Copy():b2Vec2{ return (new b2Vec2(x, y)); } public function Add(_arg1:b2Vec2):void{ x = (x + _arg1.x); y = (y + _arg1.y); } public function Subtract(_arg1:b2Vec2):void{ x = (x - _arg1.x); y = (y - _arg1.y); } public function Multiply(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); } public function  (_arg1:b2Mat22):void{ var _local2:Number = x; x = ((_arg1.  .x * _local2) + (_arg1. .x * y)); y = ((_arg1.  .y * _local2) + (_arg1. .y * y)); } public function  (_arg1:b2Mat22):void{ var _local2:Number = b2Math.  (this, _arg1.  ); y = b2Math.  (this, _arg1. ); x = _local2; } public function  (_arg1:Number):void{ var _local2:Number = x; x = (_arg1 * y); y = (-(_arg1) * _local2); } public function  (_arg1:Number):void{ var _local2:Number = x; x = (-(_arg1) * y); y = (_arg1 * _local2); } public function  (_arg1:b2Vec2):void{ x = ((x < _arg1.x)) ? x : _arg1.x; y = ((y < _arg1.y)) ? y : _arg1.y; } public function (_arg1:b2Vec2):void{ x = ((x > _arg1.x)) ? x : _arg1.x; y = ((y > _arg1.y)) ? y : _arg1.y; } public function Abs():void{ if (x < 0){ x = -(x); }; if (y < 0){ y = -(y); }; } public function Length():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function ():Number{ return (((x * x) + (y * y))); } public function Normalize():Number{ var _local1:Number = Math.sqrt(((x * x) + (y * y))); if (_local1 < Number.MIN_VALUE){ return (0); }; var _local2:Number = (1 / _local1); x = (x * _local2); y = (y * _local2); return (_local1); } public function ():Boolean{ return (((b2Math.  (x)) && (b2Math.  (y)))); } public static function (_arg1:Number, _arg2:Number):b2Vec2{ return (new b2Vec2(_arg1, _arg2)); } } }//package Box2D.Common.Math
Section 34
//b2XForm (Box2D.Common.Math.b2XForm) package Box2D.Common.Math { public class b2XForm { public var position:b2Vec2; public var R:b2Mat22; public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{ position = new b2Vec2(); R = new b2Mat22(); super(); if (_arg1){ position. (_arg1); R.  (_arg2); }; } public function (_arg1:b2Vec2, _arg2:b2Mat22):void{ position. (_arg1); R.  (_arg2); } public function  ():void{ position. (); R.  (); } public function Set(_arg1:b2XForm):void{ position. (_arg1.position); R.  (_arg1.R); } } }//package Box2D.Common.Math
Section 35
//b2Color (Box2D.Common.b2Color) package Box2D.Common { import Box2D.Common.Math.*; public class b2Color { private var :uint;// = 0 private var :uint;// = 0 private var :uint;// = 0 public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){  = uint((0xFF * b2Math.  (_arg1, 0, 1)));  = uint((0xFF * b2Math.  (_arg2, 0, 1)));  = uint((0xFF * b2Math.  (_arg3, 0, 1))); } public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{  = uint((0xFF * b2Math.  (_arg1, 0, 1)));  = uint((0xFF * b2Math.  (_arg2, 0, 1)));  = uint((0xFF * b2Math.  (_arg3, 0, 1))); } public function set r(_arg1:Number):void{  = uint((0xFF * b2Math.  (_arg1, 0, 1))); } public function set g(_arg1:Number):void{  = uint((0xFF * b2Math.  (_arg1, 0, 1))); } public function set b(_arg1:Number):void{  = uint((0xFF * b2Math.  (_arg1, 0, 1))); } public function get color():uint{ return (((  | (  << 8)) | (  << 16))); } } }//package Box2D.Common
Section 36
//b2Settings (Box2D.Common.b2Settings) package Box2D.Common { import Box2D.Common.Math.*; public class b2Settings { public static const USHRT_MAX:int = 0xFFFF; public static const b2_pi:Number = 3.14159265358979; public static const b2_maxManifoldPoints:int = 2; public static const b2_maxPolygonVertices:int = 8; public static const b2_maxProxies:int = 0x0200; public static const b2_maxPairs:int = 4096; public static const b2_linearSlop:Number = 0.005; public static const b2_angularSlop:Number = 0.0349065850398866; public static const b2_toiSlop:Number = 0.04; public static const b2_maxTOIContactsPerIsland:int = 32; public static const b2_velocityThreshold:Number = 1; public static const b2_maxLinearCorrection:Number = 0.2; public static const b2_maxAngularCorrection:Number = 0.139626340159546; public static const b2_maxLinearVelocity:Number = 200; public static const b2_maxLinearVelocitySquared:Number = 40000; public static const b2_maxAngularVelocity:Number = 250; public static const b2_maxAngularVelocitySquared:Number = 62500; public static const b2_contactBaumgarte:Number = 0.2; public static const b2_timeToSleep:Number = 0.5; public static const b2_linearSleepTolerance:Number = 0.01; public static const b2_angularSleepTolerance:Number = 0.0111111111111111; public static function  (_arg1:Boolean):void{ var _local2:b2Vec2; if (!_arg1){ _local2.x++; }; } } }//package Box2D.Common
Section 37
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Collision.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; public class b2CircleContact extends b2Contact { private var :Array; public var :b2Manifold; private var :b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){  = [new b2Manifold()];  = new b2Manifold(); super(_arg1, _arg2);  = [0]; .   = 0; var _local3:b2ManifoldPoint = . [0]; _local3.  = 0; _local3.  = 0; } override public function  (_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local8:b2ManifoldPoint; var _local5:b2Body =  . ; var _local6:b2Body =  . ; .Set( ); b2Collision.  ( , (   as b2CircleShape), _local5.  , (   as b2CircleShape), _local6.  ); var _local7:b2ContactPoint = s_evalCP; _local7.  =  ; _local7.  =  ; _local7.  =  ; _local7.  =  ; if ( .   > 0){   = 1; _local8 = . [0]; if ( .   == 0){ _local8.  = 0; _local8.  = 0; if (_arg1){ _local7.position = _local5.  (_local8. ); _local2 = _local5.  (_local8. ); _local3 = _local6.  (_local8. ); _local7. .Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal. ( .normal); _local7.  = _local8. ; _local7.id.   = _local8.id. ; _arg1.Add(_local7); }; } else { _local4 = . [0]; _local8.  = _local4. ; _local8.  = _local4. ; if (_arg1){ _local7.position = _local5.  (_local8. ); _local2 = _local5.  (_local8. ); _local3 = _local6.  (_local8. ); _local7. .Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal. ( .normal); _local7.  = _local8. ; _local7.id.   = _local8.id. ; _arg1. (_local7); }; }; } else {   = 0; if (((( .   > 0)) && (_arg1))){ _local4 = . [0]; _local7.position = _local5.  (_local4. ); _local2 = _local5.  (_local4. ); _local3 = _local6.  (_local4. ); _local7. .Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal. ( .normal); _local7.  = _local4. ; _local7.id.   = _local4.id. ; _arg1. (_local7); }; }; } override public function  ():Array{ return ( ); } public static function (_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2CircleContact(_arg1, _arg2)); } public static function (_arg1:b2Contact, _arg2):void{ } } }//package Box2D.Dynamics.Contacts
Section 38
//b2Contact (Box2D.Dynamics.Contacts.b2Contact) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Collision.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; public class b2Contact { public var  :uint; public var  :b2Contact; public var  :b2Contact; public var  :b2ContactEdge; public var  :b2ContactEdge; public var  :b2Shape; public var  :b2Shape; public var  :int; public var  :Number; public var  :Number; public var  :Number; public static var :uint = 1; public static var  :uint = 2; public static var  :uint = 4; public static var  :uint = 8; public static var :Array; public static var :Boolean = false; public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){   = new b2ContactEdge();   = new b2ContactEdge(); super();   = 0; if (((!(_arg1)) || (!(_arg2)))){   = null;   = null; return; }; if (((_arg1. ()) || (_arg2. ()))){   = (   | ); };   = _arg1;   = _arg2;   = 0;   = Math.sqrt((  .   *  .  ));   = b2Math.  (  .  ,  .  );   = null;   = null;  .  = null;  .  = null;  .  = null;  .  = null;  .  = null;  .  = null;  .  = null;  .  = null; } public function  ():Array{ return (null); } public function  ():int{ return (  ); } public function  ():Boolean{ return (((   & ) == 0)); } public function  ():b2Contact{ return (  ); } public function  ():b2Shape{ return (  ); } public function  ():b2Shape{ return (  ); } public function Update(_arg1:b2ContactListener):void{ var _local2:int =  ;  (_arg1); var _local3:int =  ; var _local4:b2Body =  . ; var _local5:b2Body =  . ; if ((((_local3 == 0)) && ((_local2 > 0)))){ _local4.  (); _local5.  (); }; if (((((((_local4.  ()) || (_local4.  ()))) || (_local5.  ()))) || (_local5.  ()))){   = (   & ~(  )); } else {   = (   |  ); }; } public function  (_arg1:b2ContactListener):void{ } public static function  (_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{ [_arg3][_arg4].  = _arg1; [_arg3][_arg4].  = _arg2; [_arg3][_arg4].  = true; if (_arg3 != _arg4){ [_arg4][_arg3].  = _arg1; [_arg4][_arg3].  = _arg2; [_arg4][_arg3].  = false; }; } public static function  ():void{ var _local2:int;  = new Array(b2Shape.e_shapeTypeCount); var _local1:int; while (_local1 < b2Shape.e_shapeTypeCount) { [_local1] = new Array(b2Shape.e_shapeTypeCount); _local2 = 0; while (_local2 < b2Shape.e_shapeTypeCount) { [_local1][_local2] = new b2ContactRegister(); _local2++; }; _local1++; };  (b2CircleContact. , b2CircleContact. , b2Shape.e_circleShape, b2Shape.e_circleShape);  (b2PolyAndCircleContact. , b2PolyAndCircleContact. , b2Shape.e_polygonShape, b2Shape.e_circleShape);  (b2PolygonContact. , b2PolygonContact. , b2Shape.e_polygonShape, b2Shape.e_polygonShape); } public static function (_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ var _local8:b2Contact; var _local9:int; var _local10:b2Manifold; if (  == false){  ();  = true; }; var _local4:int = _arg1.  ; var _local5:int = _arg2.  ; var _local6:b2ContactRegister = [_local4][_local5]; var _local7:Function = _local6. ; if (_local7 != null){ if (_local6. ){ return (_local7(_arg1, _arg2, _arg3)); }; _local8 = _local7(_arg2, _arg1, _arg3); _local9 = 0; while (_local9 < _local8.  ) { _local10 = _local8.  ()[_local9]; _local8.  ()[_local9].normal = _local10.normal. (); _local9++; }; return (_local8); //unresolved jump }; return (null); } public static function (_arg1:b2Contact, _arg2):void{ if (_arg1.   > 0){ _arg1.  . .  (); _arg1.  . .  (); }; var _local3:int = _arg1.  .  ; var _local4:int = _arg1.  .  ; var _local5:b2ContactRegister = [_local3][_local4]; var _local6:Function = _local5. ; _local6(_arg1, _arg2); } } }//package Box2D.Dynamics.Contacts
Section 39
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Collision.*; import Box2D.Dynamics.*; public class b2ContactConstraint { public var :Array; public var normal:b2Vec2; public var  :b2Manifold; public var :b2Body; public var :b2Body; public var :Number; public var :Number; public var  :int; public function b2ContactConstraint(){ normal = new b2Vec2(); super();  = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { [_local1] = new b2ContactConstraintPoint(); _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 40
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; public class b2ContactConstraintPoint { public var  :b2Vec2; public var  :b2Vec2; public var  :b2Vec2; public var :b2Vec2; public var :Number; public var :Number; public var :Number; public var :Number; public var :Number; public var :Number; public var :Number; public var :Number; public function b2ContactConstraintPoint(){   = new b2Vec2();   = new b2Vec2();   = new b2Vec2();  = new b2Vec2(); super(); } } }//package Box2D.Dynamics.Contacts
Section 41
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2ContactEdge { public var :b2Body; public var :b2Contact; public var :b2ContactEdge; public var :b2ContactEdge; } }//package Box2D.Dynamics.Contacts
Section 42
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister) package Box2D.Dynamics.Contacts { public class b2ContactRegister { public var :Function; public var :Function; public var :Boolean; } }//package Box2D.Dynamics.Contacts
Section 43
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; public class b2ContactResult { public var :b2Shape; public var :b2Shape; public var position:b2Vec2; public var normal:b2Vec2; public var :Number; public var :Number; public var id:b2ContactID; public function b2ContactResult(){ position = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Dynamics.Contacts
Section 44
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Collision.*; import Box2D.Dynamics.*; public class b2ContactSolver { public var :b2TimeStep; public var ; public var :Array; public var  :int; public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){ var _local5:b2Contact; var _local6:int; var _local7:b2Vec2; var _local8:b2Mat22; var _local10:b2Body; var _local11:b2Body; var _local12:int; var _local13:Array; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:int; var _local23:b2Manifold; var _local24:Number; var _local25:Number; var _local26:b2ContactConstraint; var _local27:uint; var _local28:b2ManifoldPoint; var _local29:b2ContactConstraintPoint; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:Number; var _local44:Number; var _local45:Number; var _local46:Number; var _local47:Number;  = new b2TimeStep();  = new Array(); super(); .   = _arg1.  ; .   = _arg1.  ; .   = _arg1.  ;  = _arg4;   = 0; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6];   = (   + _local5.  ); _local6++; }; _local6 = 0; while (_local6 <  ) { [_local6] = new b2ContactConstraint(); _local6++; }; var _local9:int; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; _local10 = _local5.  . ; _local11 = _local5.  . ; _local12 = _local5.  ; _local13 = _local5.  (); _local14 = _local5.  ; _local15 = _local5.  ; _local16 = _local10. .x; _local17 = _local10. .y; _local18 = _local11. .x; _local19 = _local11. .y; _local20 = _local10. ; _local21 = _local11. ; _local22 = 0; while (_local22 < _local12) { _local23 = _local13[_local22]; _local24 = _local23.normal.x; _local25 = _local23.normal.y; _local26 = [_local9]; _local26.  = _local10; _local26.  = _local11; _local26.   = _local23; _local26.normal.x = _local24; _local26.normal.y = _local25; _local26.   = _local23.  ; _local26.  = _local14; _local26.  = _local15; _local27 = 0; while (_local27 < _local26.  ) { _local28 = _local23. [_local27]; _local29 = _local26. [_local27]; _local29.  = _local28. ; _local29.  = _local28. ; _local29.  = _local28. ; _local29.  = 0; _local29.  . (_local28. ); _local29.  . (_local28. ); _local8 = _local10.  .R; _local32 = (_local28. .x - _local10.  . .x); _local33 = (_local28. .y - _local10.  . .y); _local30 = ((_local8.  .x * _local32) + (_local8. .x * _local33)); _local33 = ((_local8.  .y * _local32) + (_local8. .y * _local33)); _local32 = _local30; _local29.  .Set(_local32, _local33); _local8 = _local11.  .R; _local34 = (_local28. .x - _local11.  . .x); _local35 = (_local28. .y - _local11.  . .y); _local30 = ((_local8.  .x * _local34) + (_local8. .x * _local35)); _local35 = ((_local8.  .y * _local34) + (_local8. .y * _local35)); _local34 = _local30; _local29. .Set(_local34, _local35); _local36 = ((_local32 * _local32) + (_local33 * _local33)); _local37 = ((_local34 * _local34) + (_local35 * _local35)); _local38 = ((_local32 * _local24) + (_local33 * _local25)); _local39 = ((_local34 * _local24) + (_local35 * _local25)); _local40 = (_local10.   + _local11.  ); _local40 = (_local40 + ((_local10.   * (_local36 - (_local38 * _local38))) + (_local11.   * (_local37 - (_local39 * _local39))))); _local29.  = (1 / _local40); _local41 = ((_local10.  * _local10.  ) + (_local11.  * _local11.  )); _local41 = (_local41 + (((_local10.  * _local10.  ) * (_local36 - (_local38 * _local38))) + ((_local11.  * _local11.  ) * (_local37 - (_local39 * _local39))))); _local29.  = (1 / _local41); _local42 = _local25; _local43 = -(_local24); _local44 = ((_local32 * _local42) + (_local33 * _local43)); _local45 = ((_local34 * _local42) + (_local35 * _local43)); _local46 = (_local10.   + _local11.  ); _local46 = (_local46 + ((_local10.   * (_local36 - (_local44 * _local44))) + (_local11.   * (_local37 - (_local45 * _local45))))); _local29.  = (1 / _local46); _local29.  = 0; if (_local29.  > 0){ _local29.  = (-60 * _local29. ); }; _local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33)); _local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32)); _local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31)); if (_local47 < -(b2Settings.b2_velocityThreshold)){ _local29.  = (_local29.  + (-(_local26. ) * _local47)); }; _local27++; }; _local9++; _local22++; }; _local6++; }; } public function  (_arg1:b2TimeStep):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2Mat22; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:int; var _local20:b2ContactConstraintPoint; var _local21:Number; var _local22:Number; var _local23:b2ContactConstraintPoint; var _local5:int; while (_local5 <  ) { _local6 = [_local5]; _local7 = _local6. ; _local8 = _local6. ; _local9 = _local7.  ; _local10 = _local7.  ; _local11 = _local8.  ; _local12 = _local8.  ; _local13 = _local6.normal.x; _local14 = _local6.normal.y; _local15 = _local14; _local16 = -(_local13); if (_arg1.  ){ _local19 = _local6.  ; _local18 = 0; while (_local18 < _local19) { _local20 = _local6. [_local18]; _local6. [_local18].  = (_local20.  * _arg1.  ); _local20.  = (_local20.  * _arg1.  ); _local21 = ((_local20.  * _local13) + (_local20.  * _local15)); _local22 = ((_local20.  * _local14) + (_local20.  * _local16)); _local7.  = (_local7.  - (_local10 * ((_local20.  .x * _local22) - (_local20.  .y * _local21)))); _local7. .x = (_local7. .x - (_local9 * _local21)); _local7. .y = (_local7. .y - (_local9 * _local22)); _local8.  = (_local8.  + (_local12 * ((_local20. .x * _local22) - (_local20. .y * _local21)))); _local8. .x = (_local8. .x + (_local11 * _local21)); _local8. .y = (_local8. .y + (_local11 * _local22)); _local18++; }; } else { _local19 = _local6.  ; _local18 = 0; while (_local18 < _local19) { _local23 = _local6. [_local18]; _local23.  = 0; _local23.  = 0; _local18++; }; }; _local5++; }; } public function  ():void{ var _local1:int; var _local2:b2ContactConstraintPoint; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:b2Mat22; var _local18:b2Vec2; var _local20:b2ContactConstraint; var _local21:b2Body; var _local22:b2Body; var _local23:Number; var _local24:Number; var _local25:b2Vec2; var _local26:b2Vec2; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:int; var _local38:Number; var _local19:int; while (_local19 <  ) { _local20 = [_local19]; _local21 = _local20. ; _local22 = _local20. ; _local23 = _local21. ; _local24 = _local22. ; _local25 = _local21. ; _local26 = _local22. ; _local27 = _local21.  ; _local28 = _local21.  ; _local29 = _local22.  ; _local30 = _local22.  ; _local31 = _local20.normal.x; _local32 = _local20.normal.y; _local33 = _local32; _local34 = -(_local31); _local35 = _local20. ; _local37 = _local20.  ; _local1 = 0; while (_local1 < _local37) { _local2 = _local20. [_local1]; _local7 = (((_local26.x + (-(_local24) * _local2. .y)) - _local25.x) - (-(_local23) * _local2.  .y)); _local8 = (((_local26.y + (_local24 * _local2. .x)) - _local25.y) - (_local23 * _local2.  .x)); _local9 = ((_local7 * _local31) + (_local8 * _local32)); _local11 = (-(_local2. ) * (_local9 - _local2. )); _local10 = ((_local7 * _local33) + (_local8 * _local34)); _local12 = (_local2.  * -(_local10)); _local13 = b2Math.  ((_local2.  + _local11), 0); _local11 = (_local13 - _local2. ); _local38 = (_local35 * _local2. ); _local14 = b2Math.  ((_local2.  + _local12), -(_local38), _local38); _local12 = (_local14 - _local2. ); _local15 = ((_local11 * _local31) + (_local12 * _local33)); _local16 = ((_local11 * _local32) + (_local12 * _local34)); _local25.x = (_local25.x - (_local27 * _local15)); _local25.y = (_local25.y - (_local27 * _local16)); _local23 = (_local23 - (_local28 * ((_local2.  .x * _local16) - (_local2.  .y * _local15)))); _local26.x = (_local26.x + (_local29 * _local15)); _local26.y = (_local26.y + (_local29 * _local16)); _local24 = (_local24 + (_local30 * ((_local2. .x * _local16) - (_local2. .y * _local15)))); _local2.  = _local13; _local2.  = _local14; _local1++; }; _local21.  = _local23; _local22.  = _local24; _local19++; }; } public function ():void{ var _local2:b2ContactConstraint; var _local3:b2Manifold; var _local4:int; var _local5:b2ManifoldPoint; var _local6:b2ContactConstraintPoint; var _local1:int; while (_local1 <  ) { _local2 = [_local1]; _local3 = _local2.  ; _local4 = 0; while (_local4 < _local2.  ) { _local5 = _local3. [_local4]; _local6 = _local2. [_local4]; _local5.  = _local6. ; _local5.  = _local6. ; _local4++; }; _local1++; }; } public function  (_arg1:Number):Boolean{ var _local3:b2Mat22; var _local4:b2Vec2; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:b2Vec2; var _local10:Number; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:int; var _local20:int; var _local21:b2ContactConstraintPoint; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local2:Number = 0; var _local5:int; while (_local5 <  ) { _local6 = [_local5]; _local7 = _local6. ; _local8 = _local6. ; _local9 = _local7.  .c; _local10 = _local7.  .a; _local11 = _local8.  .c; _local12 = _local8.  .a; _local13 = (_local7.  * _local7.  ); _local14 = (_local7.  * _local7.  ); _local15 = (_local8.  * _local8.  ); _local16 = (_local8.  * _local8.  ); _local17 = _local6.normal.x; _local18 = _local6.normal.y; _local19 = _local6.  ; _local20 = 0; while (_local20 < _local19) { _local21 = _local6. [_local20]; _local3 = _local7.  .R; _local4 = _local7.  . ; _local22 = (_local21.  .x - _local4.x); _local23 = (_local21.  .y - _local4.y); _local26 = ((_local3.  .x * _local22) + (_local3. .x * _local23)); _local23 = ((_local3.  .y * _local22) + (_local3. .y * _local23)); _local22 = _local26; _local3 = _local8.  .R; _local4 = _local8.  . ; _local24 = (_local21.  .x - _local4.x); _local25 = (_local21.  .y - _local4.y); _local26 = ((_local3.  .x * _local24) + (_local3. .x * _local25)); _local25 = ((_local3.  .y * _local24) + (_local3. .y * _local25)); _local24 = _local26; _local27 = (_local9.x + _local22); _local28 = (_local9.y + _local23); _local29 = (_local11.x + _local24); _local30 = (_local11.y + _local25); _local31 = (_local29 - _local27); _local32 = (_local30 - _local28); _local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21. ); _local2 = b2Math.  (_local2, _local33); _local34 = (_arg1 * b2Math.  ((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0)); _local35 = (-(_local21. ) * _local34); _local36 = _local21. ; _local21.  = b2Math.  ((_local36 + _local35), 0); _local35 = (_local21.  - _local36); _local37 = (_local35 * _local17); _local38 = (_local35 * _local18); _local9.x = (_local9.x - (_local13 * _local37)); _local9.y = (_local9.y - (_local13 * _local38)); _local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37)))); _local7.  .a = _local10; _local7.  (); _local11.x = (_local11.x + (_local15 * _local37)); _local11.y = (_local11.y + (_local15 * _local38)); _local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37)))); _local8.  .a = _local12; _local8.  (); _local20++; }; _local5++; }; return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop))); } } }//package Box2D.Dynamics.Contacts
Section 45
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2NullContact extends b2Contact { override public function  (_arg1:b2ContactListener):void{ } override public function  ():Array{ return (null); } } }//package Box2D.Dynamics.Contacts
Section 46
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Collision.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; public class b2PolyAndCircleContact extends b2Contact { private var :Array; public var :b2Manifold; private var :b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){  = [new b2Manifold()];  = new b2Manifold(); super(_arg1, _arg2);  = [0]; b2Settings.  ((  .   == b2Shape.e_polygonShape)); b2Settings.  ((  .   == b2Shape.e_circleShape)); .   = 0; var _local3:b2ManifoldPoint = . [0]; _local3.  = 0; _local3.  = 0; } override public function  (_arg1:b2ContactListener):void{ var _local2:int; var _local3:b2Vec2; var _local4:b2Vec2; var _local5:b2ManifoldPoint; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local6:b2Body =  . ; var _local7:b2Body =  . ; .Set( ); b2Collision.  ( , (   as b2PolygonShape), _local6.  , (   as b2CircleShape), _local7.  ); var _local8:Array = [false, false]; var _local9:b2ContactPoint = s_evalCP; _local9.  =  ; _local9.  =  ; _local9.  =  ; _local9.  =  ; if ( .   > 0){ _local2 = 0; while (_local2 < .  ) { _local10 = . [_local2]; _local10.  = 0; _local10.  = 0; _local11 = false; _local12 = _local10.id. ; _local13 = 0; while (_local13 < .  ) { if (_local8[_local13] == true){ } else { _local5 = . [_local13]; if (_local5.id.  == _local12){ _local8[_local13] = true; _local10.  = _local5. ; _local10.  = _local5. ; _local11 = true; if (_arg1 != null){ _local9.position = _local6.  (_local10. ); _local3 = _local6.  (_local10. ); _local4 = _local7.  (_local10. ); _local9. .Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal. ( .normal); _local9.  = _local10. ; _local9.id.   = _local12; _arg1. (_local9); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local9.position = _local6.  (_local10. ); _local3 = _local6.  (_local10. ); _local4 = _local7.  (_local10. ); _local9. .Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal. ( .normal); _local9.  = _local10. ; _local9.id.   = _local12; _arg1.Add(_local9); }; _local2++; };   = 1; } else {   = 0; }; if (_arg1 == null){ return; }; _local2 = 0; while (_local2 < .  ) { if (_local8[_local2]){ } else { _local5 = . [_local2]; _local9.position = _local6.  (_local5. ); _local3 = _local6.  (_local5. ); _local4 = _local7.  (_local5. ); _local9. .Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal. ( .normal); _local9.  = _local5. ; _local9.id.   = _local5.id. ; _arg1. (_local9); }; _local2++; }; } override public function  ():Array{ return ( ); } public static function (_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolyAndCircleContact(_arg1, _arg2)); } public static function (_arg1:b2Contact, _arg2):void{ } } }//package Box2D.Dynamics.Contacts
Section 47
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Collision.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; public class b2PolygonContact extends b2Contact { private var :b2Manifold; private var :Array; public var :b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{  = new b2Manifold();  = [new b2Manifold()]; super(_arg1, _arg2);  = [0]; .   = 0; } override public function  (_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local7:b2ContactPoint; var _local8:int; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local5:b2Body =  . ; var _local6:b2Body =  . ; .Set( ); b2Collision.  ( , (   as b2PolygonShape), _local5.  , (   as b2PolygonShape), _local6.  ); var _local9:Array = [false, false]; _local7 = s_evalCP; _local7.  =  ; _local7.  =  ; _local7.  =  ; _local7.  =  ; if ( .   > 0){ _local8 = 0; while (_local8 < .  ) { _local10 = . [_local8]; _local10.  = 0; _local10.  = 0; _local11 = false; _local12 = _local10.id. ; _local13 = 0; while (_local13 < .  ) { if (_local9[_local13] == true){ } else { _local4 = . [_local13]; if (_local4.id.  == _local12){ _local9[_local13] = true; _local10.  = _local4. ; _local10.  = _local4. ; _local11 = true; if (_arg1 != null){ _local7.position = _local5.  (_local10. ); _local2 = _local5.  (_local10. ); _local3 = _local6.  (_local10. ); _local7. .Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal. ( .normal); _local7.  = _local10. ; _local7.id.   = _local12; _arg1. (_local7); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local7.position = _local5.  (_local10. ); _local2 = _local5.  (_local10. ); _local3 = _local6.  (_local10. ); _local7. .Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal. ( .normal); _local7.  = _local10. ; _local7.id.   = _local12; _arg1.Add(_local7); }; _local8++; };   = 1; } else {   = 0; }; if (_arg1 == null){ return; }; _local8 = 0; while (_local8 < .  ) { if (_local9[_local8]){ } else { _local4 = . [_local8]; _local7.position = _local5.  (_local4. ); _local2 = _local5.  (_local4. ); _local3 = _local6.  (_local4. ); _local7. .Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal. ( .normal); _local7.  = _local4. ; _local7.id.   = _local4.id. ; _arg1. (_local7); }; _local8++; }; } override public function  ():Array{ return ( ); } public static function (_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolygonContact(_arg1, _arg2)); } public static function (_arg1:b2Contact, _arg2):void{ } } }//package Box2D.Dynamics.Contacts
Section 48
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Dynamics.*; public class b2DistanceJoint extends b2Joint { public var  :b2Vec2; public var  :b2Vec2; public var :b2Vec2; public var :Number; public var :Number; public var  :Number; public var :Number; public var  :Number; public var :Number; public var :Number; public function b2DistanceJoint(_arg1:b2DistanceJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number;   = new b2Vec2();   = new b2Vec2();  = new b2Vec2(); super(_arg1);  . (_arg1.  );  . (_arg1.  );  = _arg1.length;  = _arg1. ;  = _arg1. ;   = 0;   = 0;  = 0;   = 0; } override public function  (_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:Number; var _local4:b2Body; var _local5:b2Body; var _local6:Number; var _local8:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number;   = _arg1.  ; _local4 =  ; _local5 =  ; _local2 = _local4.  .R; _local6 = (  .x - _local4.  . .x); var _local7:Number = (  .y - _local4.  . .y); _local3 = ((_local2.  .x * _local6) + (_local2. .x * _local7)); _local7 = ((_local2.  .y * _local6) + (_local2. .y * _local7)); _local6 = _local3; _local2 = _local5.  .R; _local8 = (  .x - _local5.  . .x); var _local9:Number = (  .y - _local5.  . .y); _local3 = ((_local2.  .x * _local8) + (_local2. .x * _local9)); _local9 = ((_local2.  .y * _local8) + (_local2. .y * _local9)); _local8 = _local3; .x = (((_local5.  .c.x + _local8) - _local4.  .c.x) - _local6); .y = (((_local5.  .c.y + _local9) - _local4.  .c.y) - _local7); var _local10:Number = Math.sqrt((( .x * .x) + ( .y * .y))); if (_local10 > b2Settings.b2_linearSlop){ .Multiply((1 / _local10)); } else { . (); }; var _local11:Number = ((_local6 * .y) - (_local7 * .x)); var _local12:Number = ((_local8 * .y) - (_local9 * .x)); var _local13:Number = (((_local4.   + ((_local4.   * _local11) * _local11)) + _local5.  ) + ((_local5.   * _local12) * _local12));  = (1 / _local13); if (  > 0){ _local14 = (_local10 - ); _local15 = ((2 * Math.PI) * ); _local16 = (((2 * ) * ) * _local15); _local17 = ((  * _local15) * _local15);   = (1 / (_arg1.   * (_local16 + (_arg1.   * _local17))));  = (((_local14 * _arg1.  ) * _local17) *  );  = (1 / (_local13 +  )); }; if (_arg1.  ){   = (   * _arg1.  ); _local18 = (   * .x); _local19 = (   * .y); _local4. .x = (_local4. .x - (_local4.   * _local18)); _local4. .y = (_local4. .y - (_local4.   * _local19)); _local4.  = (_local4.  - (_local4.   * ((_local6 * _local19) - (_local7 * _local18)))); _local5. .x = (_local5. .x + (_local5.   * _local18)); _local5. .y = (_local5. .y + (_local5.   * _local19)); _local5.  = (_local5.  + (_local5.   * ((_local8 * _local19) - (_local9 * _local18)))); } else {   = 0; }; } override public function  (_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:b2Body =  ; var _local4:b2Body =  ; _local2 = _local3.  .R; var _local5:Number = (  .x - _local3.  . .x); var _local6:Number = (  .y - _local3.  . .y); var _local7:Number = ((_local2.  .x * _local5) + (_local2. .x * _local6)); _local6 = ((_local2.  .y * _local5) + (_local2. .y * _local6)); _local5 = _local7; _local2 = _local4.  .R; var _local8:Number = (  .x - _local4.  . .x); var _local9:Number = (  .y - _local4.  . .y); _local7 = ((_local2.  .x * _local8) + (_local2. .x * _local9)); _local9 = ((_local2.  .y * _local8) + (_local2. .y * _local9)); _local8 = _local7; var _local10:Number = (_local3. .x + (-(_local3. ) * _local6)); var _local11:Number = (_local3. .y + (_local3.  * _local5)); var _local12:Number = (_local4. .x + (-(_local4. ) * _local9)); var _local13:Number = (_local4. .y + (_local4.  * _local8)); var _local14:Number = (( .x * (_local12 - _local10)) + ( .y * (_local13 - _local11))); var _local15:Number = (-( ) * ((_local14 + ) + (   *  )));   = (   + _local15); var _local16:Number = (_local15 * .x); var _local17:Number = (_local15 * .y); _local3. .x = (_local3. .x - (_local3.   * _local16)); _local3. .y = (_local3. .y - (_local3.   * _local17)); _local3.  = (_local3.  - (_local3.   * ((_local5 * _local17) - (_local6 * _local16)))); _local4. .x = (_local4. .x + (_local4.   * _local16)); _local4. .y = (_local4. .y + (_local4.   * _local17)); _local4.  = (_local4.  + (_local4.   * ((_local8 * _local17) - (_local9 * _local16)))); } override public function  ():Boolean{ var _local1:b2Mat22; if (  > 0){ return (true); }; var _local2:b2Body =  ; var _local3:b2Body =  ; _local1 = _local2.  .R; var _local4:Number = (  .x - _local2.  . .x); var _local5:Number = (  .y - _local2.  . .y); var _local6:Number = ((_local1.  .x * _local4) + (_local1. .x * _local5)); _local5 = ((_local1.  .y * _local4) + (_local1. .y * _local5)); _local4 = _local6; _local1 = _local3.  .R; var _local7:Number = (  .x - _local3.  . .x); var _local8:Number = (  .y - _local3.  . .y); _local6 = ((_local1.  .x * _local7) + (_local1. .x * _local8)); _local8 = ((_local1.  .y * _local7) + (_local1. .y * _local8)); _local7 = _local6; var _local9:Number = (((_local3.  .c.x + _local7) - _local2.  .c.x) - _local4); var _local10:Number = (((_local3.  .c.y + _local8) - _local2.  .c.y) - _local5); var _local11:Number = Math.sqrt(((_local9 * _local9) + (_local10 * _local10))); _local9 = (_local9 / _local11); _local10 = (_local10 / _local11); var _local12:Number = (_local11 - ); _local12 = b2Math.  (_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var _local13:Number = (-( ) * _local12); .Set(_local9, _local10); var _local14:Number = (_local13 * .x); var _local15:Number = (_local13 * .y); _local2.  .c.x = (_local2.  .c.x - (_local2.   * _local14)); _local2.  .c.y = (_local2.  .c.y - (_local2.   * _local15)); _local2.  .a = (_local2.  .a - (_local2.   * ((_local4 * _local15) - (_local5 * _local14)))); _local3.  .c.x = (_local3.  .c.x + (_local3.   * _local14)); _local3.  .c.y = (_local3.  .c.y + (_local3.   * _local15)); _local3.  .a = (_local3.  .a + (_local3.   * ((_local7 * _local15) - (_local8 * _local14)))); _local2.  (); _local3.  (); return ((b2Math.  (_local12) < b2Settings.b2_linearSlop)); } override public function  ():b2Vec2{ return (  .  (  )); } override public function  ():b2Vec2{ return (  .  (  )); } override public function  ():b2Vec2{ var _local1:b2Vec2 = new b2Vec2(); _local1. ( ); _local1.Multiply((   *  )); return (_local1); } override public function  ():Number{ return (0); } } }//package Box2D.Dynamics.Joints
Section 49
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2DistanceJointDef extends b2JointDef { public var  :b2Vec2; public var  :b2Vec2; public var length:Number; public var :Number; public var :Number; public function b2DistanceJointDef(){   = new b2Vec2();   = new b2Vec2(); super(); type = b2Joint.e_distanceJoint; length = 1;  = 0;  = 0; } public function (_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{  = _arg1;  = _arg2;  . ( .  (_arg3));  . ( .  (_arg4)); var _local5:Number = (_arg4.x - _arg3.x); var _local6:Number = (_arg4.y - _arg3.y); length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6)));  = 0;  = 0; } } }//package Box2D.Dynamics.Joints
Section 50
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Dynamics.*; public class b2GearJoint extends b2Joint { public var  :b2Body; public var  :b2Body; public var  :b2RevoluteJoint; public var  :b2PrismaticJoint; public var  :b2RevoluteJoint; public var  :b2PrismaticJoint; public var  :b2Vec2; public var  :b2Vec2; public var  :b2Vec2; public var  :b2Vec2; public var  :b2Jacobian; public var  :Number; public var  :Number; public var :Number; public var :Number; public function b2GearJoint(_arg1:b2GearJointDef){ var _local4:Number; var _local5:Number;   = new b2Vec2();   = new b2Vec2();   = new b2Vec2();   = new b2Vec2();   = new b2Jacobian(); super(_arg1); var _local2:int = _arg1. .  ; var _local3:int = _arg1. .  ;   = null;   = null;   = null;   = null;   = _arg1. .  ;   = _arg1. .  ; if (_local2 == b2Joint.e_revoluteJoint){   = (_arg1.  as b2RevoluteJoint);  . (  .  );  . (  .  ); _local4 =  .  (); } else {   = (_arg1.  as b2PrismaticJoint);  . (  .  );  . (  .  ); _local4 =  . (); };   = _arg1. .  ;   = _arg1. .  ; if (_local3 == b2Joint.e_revoluteJoint){   = (_arg1.  as b2RevoluteJoint);  . (  .  );  . (  .  ); _local5 =  .  (); } else {   = (_arg1.  as b2PrismaticJoint);  . (  .  );  . (  .  ); _local5 =  . (); };   = _arg1. ;   = (_local4 + (   * _local5));  = 0; } override public function  ():b2Vec2{ return (  .  (  )); } override public function  ():b2Vec2{ return (  .  (  )); } override public function  ():b2Vec2{ var _local1:b2Vec2 = new b2Vec2((  *  .  .x), (  *  .  .y)); return (_local1); } override public function  ():Number{ var _local1:b2Mat22 =  .  .R; var _local2:Number = (  .x -  .  . .x); var _local3:Number = (  .y -  .  . .y); var _local4:Number = ((_local1.  .x * _local2) + (_local1. .x * _local3)); _local3 = ((_local1.  .y * _local2) + (_local1. .y * _local3)); _local2 = _local4; _local4 = ((  *  .  ) - ((_local2 * (  *  .  .y)) - (_local3 * (  *  .  .x)))); return (_local4); } public function  ():Number{ return (  ); } override public function  (_arg1:b2TimeStep):void{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local15:Number; var _local2:b2Body =  ; var _local3:b2Body =  ; var _local4:b2Body =  ; var _local5:b2Body =  ; var _local14:Number = 0;  . (); if (  ){  .   = -1; _local14 = (_local14 + _local4.  ); } else { _local10 = _local2.  .R; _local11 =  . ; _local6 = ((_local10.  .x * _local11.x) + (_local10. .x * _local11.y)); _local7 = ((_local10.  .y * _local11.x) + (_local10. .y * _local11.y)); _local10 = _local4.  .R; _local8 = (  .x - _local4.  . .x); _local9 = (  .y - _local4.  . .y); _local13 = ((_local10.  .x * _local8) + (_local10. .x * _local9)); _local9 = ((_local10.  .y * _local8) + (_local10. .y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6));  .  .Set(-(_local6), -(_local7));  .   = -(_local12); _local14 = (_local14 + (_local4.   + ((_local4.   * _local12) * _local12))); }; if (  ){  .   = -(  ); _local14 = (_local14 + ((   *  ) * _local5.  )); } else { _local10 = _local3.  .R; _local11 =  . ; _local6 = ((_local10.  .x * _local11.x) + (_local10. .x * _local11.y)); _local7 = ((_local10.  .y * _local11.x) + (_local10. .y * _local11.y)); _local10 = _local5.  .R; _local8 = (  .x - _local5.  . .x); _local9 = (  .y - _local5.  . .y); _local13 = ((_local10.  .x * _local8) + (_local10. .x * _local9)); _local9 = ((_local10.  .y * _local8) + (_local10. .y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6));  .  .Set((-(  ) * _local6), (-(  ) * _local7));  .   = (-(  ) * _local12); _local14 = (_local14 + ((   *  ) * (_local5.   + ((_local5.   * _local12) * _local12)))); };  = (1 / _local14); if (_arg1.  ){ _local15 = (_arg1.   * ); _local4. .x = (_local4. .x + ((_local4.   * _local15) *  .  .x)); _local4. .y = (_local4. .y + ((_local4.   * _local15) *  .  .y)); _local4.  = (_local4.  + ((_local4.   * _local15) *  .  )); _local5. .x = (_local5. .x + ((_local5.   * _local15) *  .  .x)); _local5. .y = (_local5. .y + ((_local5.   * _local15) *  .  .y)); _local5.  = (_local5.  + ((_local5.   * _local15) *  .  )); } else {  = 0; }; } override public function  (_arg1:b2TimeStep):void{ var _local2:b2Body =  ; var _local3:b2Body =  ; var _local4:Number =  .  (_local2. , _local2. , _local3. , _local3. ); var _local5:Number = ((-(_arg1.  ) * ) * _local4);  = (  + _local5); var _local6:Number = (_arg1.   * _local5); _local2. .x = (_local2. .x + ((_local2.   * _local6) *  .  .x)); _local2. .y = (_local2. .y + ((_local2.   * _local6) *  .  .y)); _local2.  = (_local2.  + ((_local2.   * _local6) *  .  )); _local3. .x = (_local3. .x + ((_local3.   * _local6) *  .  .x)); _local3. .y = (_local3. .y + ((_local3.   * _local6) *  .  .y)); _local3.  = (_local3.  + ((_local3.   * _local6) *  .  )); } override public function  ():Boolean{ var _local4:Number; var _local5:Number; var _local1:Number = 0; var _local2:b2Body =  ; var _local3:b2Body =  ; if (  ){ _local4 =  .  (); } else { _local4 =  . (); }; if (  ){ _local5 =  .  (); } else { _local5 =  . (); }; var _local6:Number = (   - (_local4 + (   * _local5))); var _local7:Number = (-( ) * _local6); _local2.  .c.x = (_local2.  .c.x + ((_local2.   * _local7) *  .  .x)); _local2.  .c.y = (_local2.  .c.y + ((_local2.   * _local7) *  .  .y)); _local2.  .a = (_local2.  .a + ((_local2.   * _local7) *  .  )); _local3.  .c.x = (_local3.  .c.x + ((_local3.   * _local7) *  .  .x)); _local3.  .c.y = (_local3.  .c.y + ((_local3.   * _local7) *  .  .y)); _local3.  .a = (_local3.  .a + ((_local3.   * _local7) *  .  )); _local2.  (); _local3.  (); return ((_local1 < b2Settings.b2_linearSlop)); } } }//package Box2D.Dynamics.Joints
Section 51
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef) package Box2D.Dynamics.Joints { public class b2GearJointDef extends b2JointDef { public var :b2Joint; public var :b2Joint; public var :Number; public function b2GearJointDef(){ type = b2Joint.e_gearJoint;  = null;  = null;  = 1; } } }//package Box2D.Dynamics.Joints
Section 52
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2Jacobian { public var  :b2Vec2; public var  :Number; public var  :b2Vec2; public var  :Number; public function b2Jacobian(){   = new b2Vec2();   = new b2Vec2(); super(); } public function ():void{  . ();   = 0;  . ();   = 0; } public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{  . (_arg1);   = _arg2;  . (_arg3);   = _arg4; } public function  (_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{ return ((((((  .x * _arg1.x) + (  .y * _arg1.y)) + (   * _arg2)) + ((  .x * _arg3.x) + (  .y * _arg3.y))) + (   * _arg4))); } } }//package Box2D.Dynamics.Joints
Section 53
//b2Joint (Box2D.Dynamics.Joints.b2Joint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2Joint { public var  :int; public var  :b2Joint; public var  :b2Joint; public var  :b2JointEdge; public var  :b2JointEdge; public var  :b2Body; public var  :b2Body; public var  :Number; public var  :Boolean; public var  :Boolean; public var  ; public static const e_unknownJoint:int = 0; public static const e_revoluteJoint:int = 1; public static const e_prismaticJoint:int = 2; public static const e_distanceJoint:int = 3; public static const e_pulleyJoint:int = 4; public static const e_mouseJoint:int = 5; public static const e_gearJoint:int = 6; public static const e_inactiveLimit:int = 0; public static const e_atLowerLimit:int = 1; public static const e_atUpperLimit:int = 2; public static const e_equalLimits:int = 3; public function b2Joint(_arg1:b2JointDef){   = new b2JointEdge();   = new b2JointEdge(); super();   = _arg1.type;   = null;   = null;   = _arg1. ;   = _arg1. ;   = _arg1. ;   = false;   = _arg1.  ; } public function  ():int{ return (  ); } public function  ():b2Vec2{ return (null); } public function  ():b2Vec2{ return (null); } public function  ():b2Vec2{ return (null); } public function  ():Number{ return (0); } public function  ():b2Body{ return (  ); } public function  ():b2Body{ return (  ); } public function  ():b2Joint{ return (  ); } public function  (){ return (  ); } public function  (_arg1):void{   = _arg1; } public function  (_arg1:b2TimeStep):void{ } public function  (_arg1:b2TimeStep):void{ } public function  ():void{ } public function  ():Boolean{ return (false); } public static function (_arg1:b2JointDef, _arg2):b2Joint{ var _local3:b2Joint; switch (_arg1.type){ case e_distanceJoint: _local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef)); break; case e_mouseJoint: _local3 = new b2MouseJoint((_arg1 as b2MouseJointDef)); break; case e_prismaticJoint: _local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef)); break; case e_revoluteJoint: _local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef)); break; case e_pulleyJoint: _local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef)); break; case e_gearJoint: _local3 = new b2GearJoint((_arg1 as b2GearJointDef)); break; default: break; }; return (_local3); } public static function (_arg1:b2Joint, _arg2):void{ } } }//package Box2D.Dynamics.Joints
Section 54
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointDef { public var type:int; public var  ; public var :b2Body; public var :b2Body; public var :Boolean; public function b2JointDef(){ type = b2Joint.e_unknownJoint;   = null;  = null;  = null;  = false; } } }//package Box2D.Dynamics.Joints
Section 55
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointEdge { public var :b2Body; public var joint:b2Joint; public var :b2JointEdge; public var :b2JointEdge; } }//package Box2D.Dynamics.Joints
Section 56
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Dynamics.*; public class b2MouseJoint extends b2Joint { private var K:b2Mat22; private var  :b2Mat22; private var  :b2Mat22; public var  :b2Vec2; public var  :b2Vec2; public var  :b2Vec2; public var :b2Mat22; public var  :b2Vec2; public var  :Number; public var  :Number; public var  :Number; public function b2MouseJoint(_arg1:b2MouseJointDef){ var _local3:Number; K = new b2Mat22();   = new b2Mat22();   = new b2Mat22();   = new b2Vec2();   = new b2Vec2();   = new b2Vec2();  = new b2Mat22();   = new b2Vec2(); super(_arg1);  . (_arg1.target); var _local2:Number = (  .x -  .  .position.x); _local3 = (  .y -  .  .position.y); var _local4:b2Mat22 =  .  .R;  .x = ((_local2 * _local4.  .x) + (_local3 * _local4.  .y));  .y = ((_local2 * _local4. .x) + (_local3 * _local4. .y));   = _arg1. ;  . (); var _local5:Number =  . ; var _local6:Number = ((2 * b2Settings.b2_pi) * _arg1. ); var _local7:Number = (((2 * _local5) * _arg1. ) * _local6); var _local8:Number = ((_arg1.  * _local5) * (_local6 * _local6));   = (1 / (_local7 + _local8));   = (_local8 / (_local7 + _local8)); } override public function  ():b2Vec2{ return (  ); } override public function  ():b2Vec2{ return (  .  (  )); } override public function  ():b2Vec2{ return (  ); } override public function  ():Number{ return (0); } public function  (_arg1:b2Vec2):void{ if (  .  ()){  .  (); };   = _arg1; } override public function  (_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local7:Number; var _local8:Number; _local2 =  ; _local3 = _local2.  .R; _local4 = (  .x - _local2.  . .x); _local5 = (  .y - _local2.  . .y); var _local6:Number = ((_local3.  .x * _local4) + (_local3. .x * _local5)); _local5 = ((_local3.  .y * _local4) + (_local3. .y * _local5)); _local4 = _local6; _local7 = _local2.  ; _local8 = _local2.  ;  .  .x = _local7;  . .x = 0;  .  .y = 0;  . .y = _local7;  .  .x = ((_local8 * _local5) * _local5);  . .x = ((-(_local8) * _local4) * _local5);  .  .y = ((-(_local8) * _local4) * _local5);  . .y = ((_local8 * _local4) * _local4); K.  (  ); K.  (  ); K.  .x = (K.  .x +  ); K. .y = (K. .y +  ); K.Invert( );  .x = ((_local2.  .c.x + _local4) -  .x);  .y = ((_local2.  .c.y + _local5) -  .y); _local2.  = (_local2.  * 0.98); var _local9:Number = (_arg1.   *  .x); var _local10:Number = (_arg1.   *  .y); _local2. .x = (_local2. .x + (_local7 * _local9)); _local2. .y = (_local2. .y + (_local7 * _local10)); _local2.  = (_local2.  + (_local8 * ((_local4 * _local10) - (_local5 * _local9)))); } override public function  (_arg1:b2TimeStep):void{ var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local2:b2Body =  ; _local3 = _local2.  .R; var _local6:Number = (  .x - _local2.  . .x); var _local7:Number = (  .y - _local2.  . .y); _local4 = ((_local3.  .x * _local6) + (_local3. .x * _local7)); _local7 = ((_local3.  .y * _local6) + (_local3. .y * _local7)); _local6 = _local4; var _local8:Number = (_local2. .x + (-(_local2. ) * _local7)); var _local9:Number = (_local2. .y + (_local2.  * _local6)); _local3 = ; _local4 = ((_local8 + ((   * _arg1.  ) *  .x)) + ((   * _arg1.  ) *  .x)); _local5 = ((_local9 + ((   * _arg1.  ) *  .y)) + ((   * _arg1.  ) *  .y)); var _local10:Number = (-(_arg1.  ) * ((_local3.  .x * _local4) + (_local3. .x * _local5))); var _local11:Number = (-(_arg1.  ) * ((_local3.  .y * _local4) + (_local3. .y * _local5))); var _local12:Number =  .x; var _local13:Number =  .y;  .x = (  .x + _local10);  .y = (  .y + _local11); var _local14:Number =  .Length(); if (_local14 >  ){  .Multiply((   / _local14)); }; _local10 = (  .x - _local12); _local11 = (  .y - _local13); var _local15:Number = (_arg1.   * _local10); var _local16:Number = (_arg1.   * _local11); _local2. .x = (_local2. .x + (_local2.   * _local15)); _local2. .y = (_local2. .y + (_local2.   * _local16)); _local2.  = (_local2.  + (_local2.   * ((_local6 * _local16) - (_local7 * _local15)))); } override public function  ():Boolean{ return (true); } } }//package Box2D.Dynamics.Joints
Section 57
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2MouseJointDef extends b2JointDef { public var target:b2Vec2; public var :Number; public var :Number; public var :Number; public var :Number; public function b2MouseJointDef(){ target = new b2Vec2(); super(); type = b2Joint.e_mouseJoint;  = 0;  = 5;  = 0.7;  = (1 / 60); } } }//package Box2D.Dynamics.Joints
Section 58
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Dynamics.*; public class b2PrismaticJoint extends b2Joint { public var  :b2Vec2; public var  :b2Vec2; public var :b2Vec2; public var :b2Vec2; public var  :Number; public var  :b2Jacobian; public var  :Number; public var :Number; public var  :Number; public var :Number; public var  :b2Jacobian; public var  :Number; public var  :Number; public var  :Number; public var  :Number; public var :Number; public var :Number; public var :Number; public var  :Number; public var  :Boolean; public var  :Boolean; public var :int; public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number;   = new b2Vec2();   = new b2Vec2();  = new b2Vec2();  = new b2Vec2();   = new b2Jacobian();   = new b2Jacobian(); super(_arg1);  . (_arg1.  );  . (_arg1.  ); . (_arg1. ); .x = -( .y); .y = .x;   = _arg1. ;  . ();   = 0;  = 0;   = 0;  = 0;  . ();   = 0;   = 0;   = 0;   = 0;  = _arg1. ;  = _arg1. ;  = _arg1.  ;   = _arg1.  ;   = _arg1. ;   = _arg1.  ; } override public function  ():b2Vec2{ return (  .  (  )); } override public function  ():b2Vec2{ return (  .  (  )); } override public function  ():b2Vec2{ var _local1:b2Mat22 =  .  .R; var _local2:Number = (   * ((_local1.  .x * .x) + (_local1. .x * .y))); var _local3:Number = (   * ((_local1.  .y * .x) + (_local1. .y * .y))); var _local4:Number = (  * ((_local1.  .x * .x) + (_local1. .x * .y))); var _local5:Number = (  * ((_local1.  .y * .x) + (_local1. .y * .y))); return (new b2Vec2(((   * _local2) + (  * _local4)), ((   * _local3) + (  * _local5)))); } override public function  ():Number{ return ( ); } public function ():Number{ var _local3:b2Mat22; var _local1:b2Body =  ; var _local2:b2Body =  ; var _local4:b2Vec2 = _local1.  (  ); var _local5:b2Vec2 = _local2.  (  ); var _local6:Number = (_local5.x - _local4.x); var _local7:Number = (_local5.y - _local4.y); var _local8:b2Vec2 = _local1.  ( ); var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7)); return (_local9); } public function  ():Number{ var _local3:b2Mat22; var _local1:b2Body =  ; var _local2:b2Body =  ; _local3 = _local1.  .R; var _local4:Number = (  .x - _local1.  . .x); var _local5:Number = (  .y - _local1.  . .y); var _local6:Number = ((_local3.  .x * _local4) + (_local3. .x * _local5)); _local5 = ((_local3.  .y * _local4) + (_local3. .y * _local5)); _local4 = _local6; _local3 = _local2.  .R; var _local7:Number = (  .x - _local2.  . .x); var _local8:Number = (  .y - _local2.  . .y); _local6 = ((_local3.  .x * _local7) + (_local3. .x * _local8)); _local8 = ((_local3.  .y * _local7) + (_local3. .y * _local8)); _local7 = _local6; var _local9:Number = (_local1.  .c.x + _local4); var _local10:Number = (_local1.  .c.y + _local5); var _local11:Number = (_local2.  .c.x + _local7); var _local12:Number = (_local2.  .c.y + _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:b2Vec2 = _local1.  ( ); var _local16:b2Vec2 = _local1. ; var _local17:b2Vec2 = _local2. ; var _local18:Number = _local1. ; var _local19:Number = _local2. ; var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4))))); return (_local20); } public function  ():Boolean{ return (  ); } public function  (_arg1:Boolean):void{   = _arg1; } public function  ():Number{ return ( ); } public function  ():Number{ return ( ); } public function  (_arg1:Number, _arg2:Number):void{  = _arg1;  = _arg2; } public function  ():Boolean{ return (  ); } public function  (_arg1:Boolean):void{   = _arg1; } public function  (_arg1:Number):void{   = _arg1; } public function  ():Number{ return (  ); } public function (_arg1:Number):void{  = _arg1; } public function ():Number{ return (  ); } override public function  (_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local2:b2Body =  ; var _local3:b2Body =  ; _local4 = _local2.  .R; var _local6:Number = (  .x - _local2.  . .x); var _local7:Number = (  .y - _local2.  . .y); _local5 = ((_local4.  .x * _local6) + (_local4. .x * _local7)); _local7 = ((_local4.  .y * _local6) + (_local4. .y * _local7)); _local6 = _local5; _local4 = _local3.  .R; var _local8:Number = (  .x - _local3.  . .x); var _local9:Number = (  .y - _local3.  . .y); _local5 = ((_local4.  .x * _local8) + (_local4. .x * _local9)); _local9 = ((_local4.  .y * _local8) + (_local4. .y * _local9)); _local8 = _local5; var _local10:Number = _local2.  ; var _local11:Number = _local3.  ; var _local12:Number = _local2.  ; var _local13:Number = _local3.  ; _local4 = _local2.  .R; var _local14:Number = ((_local4.  .x * .x) + (_local4. .x * .y)); var _local15:Number = ((_local4.  .y * .x) + (_local4. .y * .y)); var _local16:Number = ((_local3.  .c.x + _local8) - _local2.  .c.x); var _local17:Number = ((_local3.  .c.y + _local9) - _local2.  .c.y);  .  .x = -(_local14);  .  .y = -(_local15);  .  .x = _local14;  .  .y = _local15;  .   = -(((_local16 * _local15) - (_local17 * _local14)));  .   = ((_local8 * _local15) - (_local9 * _local14));   = (((_local10 + ((_local12 *  .  ) *  .  )) + _local11) + ((_local13 *  .  ) *  .  ));   = (1 /  );   = (_local12 + _local13); if (   > Number.MIN_VALUE){   = (1 /  ); }; if (((  ) || (  ))){ _local4 = _local2.  .R; _local18 = ((_local4.  .x * .x) + (_local4. .x * .y)); _local19 = ((_local4.  .y * .x) + (_local4. .y * .y));  .  .x = -(_local18);  .  .y = -(_local19);  .  .x = _local18;  .  .y = _local19;  .   = -(((_local16 * _local19) - (_local17 * _local18)));  .   = ((_local8 * _local19) - (_local9 * _local18));   = (((_local10 + ((_local12 *  .  ) *  .  )) + _local11) + ((_local13 *  .  ) *  .  ));   = (1 /  ); if (  ){ _local20 = (_local16 - _local6); _local21 = (_local17 - _local7); _local22 = ((_local18 * _local20) + (_local19 * _local21)); if (b2Math.  ((  - )) < (2 * b2Settings.b2_linearSlop)){  = e_equalLimits; } else { if (_local22 <= ){ if (  != e_atLowerLimit){   = 0; };  = e_atLowerLimit; } else { if (_local22 >= ){ if (  != e_atUpperLimit){   = 0; };  = e_atUpperLimit; } else {  = e_inactiveLimit;   = 0; }; }; }; }; }; if (   == false){   = 0; }; if (   == false){   = 0; }; if (_arg1.  ){ _local23 = (_arg1.   * ((  *  .  .x) + ((   +  ) *  .  .x))); _local24 = (_arg1.   * ((  *  .  .y) + ((   +  ) *  .  .y))); _local25 = (_arg1.   * ((  *  .  .x) + ((   +  ) *  .  .x))); _local26 = (_arg1.   * ((  *  .  .y) + ((   +  ) *  .  .y))); _local27 = (_arg1.   * (((  *  .  ) - ) + ((   +  ) *  .  ))); _local28 = (_arg1.   * (((  *  .  ) + ) + ((   +  ) *  .  ))); _local2. .x = (_local2. .x + (_local10 * _local23)); _local2. .y = (_local2. .y + (_local10 * _local24)); _local2.  = (_local2.  + (_local12 * _local27)); _local3. .x = (_local3. .x + (_local11 * _local25)); _local3. .y = (_local3. .y + (_local11 * _local26)); _local3.  = (_local3.  + (_local13 * _local28)); } else {  = 0;  = 0;   = 0;   = 0; };   = 0; } override public function  (_arg1:b2TimeStep):void{ var _local8:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local2:b2Body =  ; var _local3:b2Body =  ; var _local4:Number = _local2.  ; var _local5:Number = _local3.  ; var _local6:Number = _local2.  ; var _local7:Number = _local3.  ; var _local9:Number =  .  (_local2. , _local2. , _local3. , _local3. ); var _local10:Number = ((-(_arg1.  ) *  ) * _local9);  = (  + _local10); var _local11:Number = (_arg1.   * _local10); _local2. .x = (_local2. .x + ((_local4 * _local11) *  .  .x)); _local2. .y = (_local2. .y + ((_local4 * _local11) *  .  .y)); _local2.  = (_local2.  + ((_local6 * _local11) *  .  )); _local3. .x = (_local3. .x + ((_local5 * _local11) *  .  .x)); _local3. .y = (_local3. .y + ((_local5 * _local11) *  .  .y)); _local3.  = (_local3.  + ((_local7 * _local11) *  .  )); var _local12:Number = (_local3.  - _local2. ); var _local13:Number = ((-(_arg1.  ) *  ) * _local12);  = (  + _local13); var _local14:Number = (_arg1.   * _local13); _local2.  = (_local2.  - (_local6 * _local14)); _local3.  = (_local3.  + (_local7 * _local14)); if (((  ) && (!((  == e_equalLimits))))){ _local15 = (  .  (_local2. , _local2. , _local3. , _local3. ) -  ); _local16 = ((-(_arg1.  ) *  ) * _local15); _local17 =  ;   = b2Math.  ((   + _local16), -( ), ); _local16 = (   - _local17); _local11 = (_arg1.   * _local16); _local2. .x = (_local2. .x + ((_local4 * _local11) *  .  .x)); _local2. .y = (_local2. .y + ((_local4 * _local11) *  .  .y)); _local2.  = (_local2.  + ((_local6 * _local11) *  .  )); _local3. .x = (_local3. .x + ((_local5 * _local11) *  .  .x)); _local3. .y = (_local3. .y + ((_local5 * _local11) *  .  .y)); _local3.  = (_local3.  + ((_local7 * _local11) *  .  )); }; if (((  ) && (!((  == e_inactiveLimit))))){ _local18 =  .  (_local2. , _local2. , _local3. , _local3. ); _local19 = ((-(_arg1.  ) *  ) * _local18); if (  == e_equalLimits){   = (   + _local19); } else { if (  == e_atLowerLimit){ _local8 =  ;   = b2Math.  ((   + _local19), 0); _local19 = (   - _local8); } else { if (  == e_atUpperLimit){ _local8 =  ;   = b2Math.  ((   + _local19), 0); _local19 = (   - _local8); }; }; }; _local11 = (_arg1.   * _local19); _local2. .x = (_local2. .x + ((_local4 * _local11) *  .  .x)); _local2. .y = (_local2. .y + ((_local4 * _local11) *  .  .y)); _local2.  = (_local2.  + ((_local6 * _local11) *  .  )); _local3. .x = (_local3. .x + ((_local5 * _local11) *  .  .x)); _local3. .y = (_local3. .y + ((_local5 * _local11) *  .  .y)); _local3.  = (_local3.  + ((_local7 * _local11) *  .  )); }; } override public function  ():Boolean{ var _local1:Number; var _local2:Number; var _local9:b2Mat22; var _local10:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local3:b2Body =  ; var _local4:b2Body =  ; var _local5:Number = _local3.  ; var _local6:Number = _local4.  ; var _local7:Number = _local3.  ; var _local8:Number = _local4.  ; _local9 = _local3.  .R; var _local11:Number = (  .x - _local3.  . .x); var _local12:Number = (  .y - _local3.  . .y); _local10 = ((_local9.  .x * _local11) + (_local9. .x * _local12)); _local12 = ((_local9.  .y * _local11) + (_local9. .y * _local12)); _local11 = _local10; _local9 = _local4.  .R; var _local13:Number = (  .x - _local4.  . .x); var _local14:Number = (  .y - _local4.  . .y); _local10 = ((_local9.  .x * _local13) + (_local9. .x * _local14)); _local14 = ((_local9.  .y * _local13) + (_local9. .y * _local14)); _local13 = _local10; var _local15:Number = (_local3.  .c.x + _local11); var _local16:Number = (_local3.  .c.y + _local12); var _local17:Number = (_local4.  .c.x + _local13); var _local18:Number = (_local4.  .c.y + _local14); var _local19:Number = (_local17 - _local15); var _local20:Number = (_local18 - _local16); _local9 = _local3.  .R; var _local21:Number = ((_local9.  .x * .x) + (_local9. .x * .y)); var _local22:Number = ((_local9.  .y * .x) + (_local9. .y * .y)); var _local23:Number = ((_local21 * _local19) + (_local22 * _local20)); _local23 = b2Math.  (_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var _local24:Number = (-(  ) * _local23); _local3.  .c.x = (_local3.  .c.x + ((_local5 * _local24) *  .  .x)); _local3.  .c.y = (_local3.  .c.y + ((_local5 * _local24) *  .  .y)); _local3.  .a = (_local3.  .a + ((_local7 * _local24) *  .  )); _local4.  .c.x = (_local4.  .c.x + ((_local6 * _local24) *  .  .x)); _local4.  .c.y = (_local4.  .c.y + ((_local6 * _local24) *  .  .y)); _local4.  .a = (_local4.  .a + ((_local8 * _local24) *  .  )); var _local25:Number = b2Math.  (_local23); var _local26:Number = ((_local4.  .a - _local3.  .a) -  ); _local26 = b2Math.  (_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); var _local27:Number = (-(  ) * _local26); _local3.  .a = (_local3.  .a - (_local3.   * _local27)); _local4.  .a = (_local4.  .a + (_local4.   * _local27)); _local3.  (); _local4.  (); var _local28:Number = b2Math.  (_local26); if (((  ) && (!((  == e_inactiveLimit))))){ _local9 = _local3.  .R; _local11 = (  .x - _local3.  . .x); _local12 = (  .y - _local3.  . .y); _local10 = ((_local9.  .x * _local11) + (_local9. .x * _local12)); _local12 = ((_local9.  .y * _local11) + (_local9. .y * _local12)); _local11 = _local10; _local9 = _local4.  .R; _local13 = (  .x - _local4.  . .x); _local14 = (  .y - _local4.  . .y); _local10 = ((_local9.  .x * _local13) + (_local9. .x * _local14)); _local14 = ((_local9.  .y * _local13) + (_local9. .y * _local14)); _local13 = _local10; _local15 = (_local3.  .c.x + _local11); _local16 = (_local3.  .c.y + _local12); _local17 = (_local4.  .c.x + _local13); _local18 = (_local4.  .c.y + _local14); _local19 = (_local17 - _local15); _local20 = (_local18 - _local16); _local9 = _local3.  .R; _local29 = ((_local9.  .x * .x) + (_local9. .x * .y)); _local30 = ((_local9.  .y * .x) + (_local9. .y * .y)); _local31 = ((_local29 * _local19) + (_local30 * _local20)); _local32 = 0; if (  == e_equalLimits){ _local1 = b2Math.  (_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local32 = (-(  ) * _local1); _local25 = b2Math.  (_local25, b2Math.  (_local26)); } else { if (  == e_atLowerLimit){ _local1 = (_local31 - ); _local25 = b2Math.  (_local25, -(_local1)); _local1 = b2Math.  ((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local32 = (-(  ) * _local1); _local2 =  ;   = b2Math.  ((   + _local32), 0); _local32 = (   - _local2); } else { if (  == e_atUpperLimit){ _local1 = (_local31 - ); _local25 = b2Math.  (_local25, _local1); _local1 = b2Math.  ((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection); _local32 = (-(  ) * _local1); _local2 =  ;   = b2Math.  ((   + _local32), 0); _local32 = (   - _local2); }; }; }; _local3.  .c.x = (_local3.  .c.x + ((_local5 * _local32) *  .  .x)); _local3.  .c.y = (_local3.  .c.y + ((_local5 * _local32) *  .  .y)); _local3.  .a = (_local3.  .a + ((_local7 * _local32) *  .  )); _local4.  .c.x = (_local4.  .c.x + ((_local6 * _local32) *  .  .x)); _local4.  .c.y = (_local4.  .c.y + ((_local6 * _local32) *  .  .y)); _local4.  .a = (_local4.  .a + ((_local8 * _local32) *  .  )); _local3.  (); _local4.  (); }; return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop)))); } } }//package Box2D.Dynamics.Joints
Section 59
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2PrismaticJointDef extends b2JointDef { public var  :b2Vec2; public var  :b2Vec2; public var :b2Vec2; public var :Number; public var :Boolean; public var :Number; public var :Number; public var  :Boolean; public var  :Number; public var  :Number; public function b2PrismaticJointDef(){   = new b2Vec2();   = new b2Vec2();  = new b2Vec2(); super(); type = b2Joint.e_prismaticJoint; .Set(1, 0);  = 0;  = false;  = 0;  = 0;   = false;   = 0;   = 0; } public function (_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{  = _arg1;  = _arg2;   = .  (_arg3);   = .  (_arg3);  = .  (_arg4);  = ( .  () - .  ()); } } }//package Box2D.Dynamics.Joints
Section 60
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Dynamics.*; public class b2PulleyJoint extends b2Joint { public var  :b2Body; public var  :b2Vec2; public var  :b2Vec2; public var  :b2Vec2; public var  :b2Vec2; public var  :b2Vec2; public var  :b2Vec2; public var  :Number; public var  :Number; public var  :Number; public var  :Number; public var  :Number; public var  :Number; public var  :Number; public var :Number; public var  :Number; public var  :Number; public var  :Number; public var  :Number; public var  :Number; public var  :int; public var  :int; public var  :int; public static const b2_minPulleyLength:Number = 2; public function b2PulleyJoint(_arg1:b2PulleyJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number;   = new b2Vec2();   = new b2Vec2();   = new b2Vec2();   = new b2Vec2();   = new b2Vec2();   = new b2Vec2(); super(_arg1);   =  . . ;  .x = (_arg1.  .x -  .  .position.x);  .y = (_arg1.  .y -  .  .position.y);  .x = (_arg1.  .x -  .  .position.x);  .y = (_arg1.  .y -  .  .position.y);  . (_arg1.  );  . (_arg1.  );   = _arg1. ;   = (_arg1.   + (   * _arg1. ));   = b2Math.  (_arg1. , (   - (   * b2_minPulleyLength)));   = b2Math.  (_arg1. , ((   - b2_minPulleyLength) /  ));  = 0;   = 0;   = 0; } override public function  ():b2Vec2{ return (  .  (  )); } override public function  ():b2Vec2{ return (  .  (  )); } override public function  ():b2Vec2{ var _local1:b2Vec2 =  .Copy(); _local1.Multiply( ); return (_local1); } override public function  ():Number{ return (0); } public function  ():b2Vec2{ var _local1:b2Vec2 =  .  .position.Copy(); _local1.Add(  ); return (_local1); } public function  ():b2Vec2{ var _local1:b2Vec2 =  .  .position.Copy(); _local1.Add(  ); return (_local1); } public function  ():Number{ var _local1:b2Vec2 =  .  (  ); var _local2:Number = (  .  .position.x +  .x); var _local3:Number = (  .  .position.y +  .y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function  ():Number{ var _local1:b2Vec2 =  .  (  ); var _local2:Number = (  .  .position.x +  .x); var _local3:Number = (  .  .position.y +  .y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function  ():Number{ return (  ); } override public function  (_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local2:b2Body =  ; var _local3:b2Body =  ; _local4 = _local2.  .R; var _local5:Number = (  .x - _local2.  . .x); var _local6:Number = (  .y - _local2.  . .y); var _local7:Number = ((_local4.  .x * _local5) + (_local4. .x * _local6)); _local6 = ((_local4.  .y * _local5) + (_local4. .y * _local6)); _local5 = _local7; _local4 = _local3.  .R; var _local8:Number = (  .x - _local3.  . .x); var _local9:Number = (  .y - _local3.  . .y); _local7 = ((_local4.  .x * _local8) + (_local4. .x * _local9)); _local9 = ((_local4.  .y * _local8) + (_local4. .y * _local9)); _local8 = _local7; var _local10:Number = (_local2.  .c.x + _local5); var _local11:Number = (_local2.  .c.y + _local6); var _local12:Number = (_local3.  .c.x + _local8); var _local13:Number = (_local3.  .c.y + _local9); var _local14:Number = (  .  .position.x +  .x); var _local15:Number = (  .  .position.y +  .y); var _local16:Number = (  .  .position.x +  .x); var _local17:Number = (  .  .position.y +  .y);  .Set((_local10 - _local14), (_local11 - _local15));  .Set((_local12 - _local16), (_local13 - _local17)); var _local18:Number =  .Length(); var _local19:Number =  .Length(); if (_local18 > b2Settings.b2_linearSlop){  .Multiply((1 / _local18)); } else {  . (); }; if (_local19 > b2Settings.b2_linearSlop){  .Multiply((1 / _local19)); } else {  . (); }; var _local20:Number = ((   - _local18) - (   * _local19)); if (_local20 > 0){   = e_inactiveLimit;  = 0; } else {   = e_atUpperLimit;   = 0; }; if (_local18 <  ){   = e_inactiveLimit;   = 0; } else {   = e_atUpperLimit;   = 0; }; if (_local19 <  ){   = e_inactiveLimit;   = 0; } else {   = e_atUpperLimit;   = 0; }; var _local21:Number = ((_local5 *  .y) - (_local6 *  .x)); var _local22:Number = ((_local8 *  .y) - (_local9 *  .x));   = (_local2.   + ((_local2.   * _local21) * _local21));   = (_local3.   + ((_local3.   * _local22) * _local22));   = (   + ((   *  ) *  ));   = (1 /  );   = (1 /  );   = (1 /  ); if (_arg1.  ){ _local23 = ((_arg1.   * (-( ) -  )) *  .x); _local24 = ((_arg1.   * (-( ) -  )) *  .y); _local25 = ((_arg1.   * ((-(  ) * ) -  )) *  .x); _local26 = ((_arg1.   * ((-(  ) * ) -  )) *  .y); _local2. .x = (_local2. .x + (_local2.   * _local23)); _local2. .y = (_local2. .y + (_local2.   * _local24)); _local2.  = (_local2.  + (_local2.   * ((_local5 * _local24) - (_local6 * _local23)))); _local3. .x = (_local3. .x + (_local3.   * _local25)); _local3. .y = (_local3. .y + (_local3.   * _local26)); _local3.  = (_local3.  + (_local3.   * ((_local8 * _local26) - (_local9 * _local25)))); } else {  = 0;   = 0;   = 0; }; } override public function  (_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local2:b2Body =  ; var _local3:b2Body =  ; _local4 = _local2.  .R; var _local5:Number = (  .x - _local2.  . .x); var _local6:Number = (  .y - _local2.  . .y); var _local7:Number = ((_local4.  .x * _local5) + (_local4. .x * _local6)); _local6 = ((_local4.  .y * _local5) + (_local4. .y * _local6)); _local5 = _local7; _local4 = _local3.  .R; var _local8:Number = (  .x - _local3.  . .x); var _local9:Number = (  .y - _local3.  . .y); _local7 = ((_local4.  .x * _local8) + (_local4. .x * _local9)); _local9 = ((_local4.  .y * _local8) + (_local4. .y * _local9)); _local8 = _local7; if (   == e_atUpperLimit){ _local10 = (_local2. .x + (-(_local2. ) * _local6)); _local11 = (_local2. .y + (_local2.  * _local5)); _local12 = (_local3. .x + (-(_local3. ) * _local9)); _local13 = (_local3. .y + (_local3.  * _local8)); _local18 = (-(((  .x * _local10) + (  .y * _local11))) - (   * ((  .x * _local12) + (  .y * _local13)))); _local19 = ((-(_arg1.  ) *  ) * _local18); _local20 = ;  = b2Math.  (0, (  + _local19)); _local19 = (  - _local20); _local14 = ((-(_arg1.  ) * _local19) *  .x); _local15 = ((-(_arg1.  ) * _local19) *  .y); _local16 = (((-(_arg1.  ) *  ) * _local19) *  .x); _local17 = (((-(_arg1.  ) *  ) * _local19) *  .y); _local2. .x = (_local2. .x + (_local2.   * _local14)); _local2. .y = (_local2. .y + (_local2.   * _local15)); _local2.  = (_local2.  + (_local2.   * ((_local5 * _local15) - (_local6 * _local14)))); _local3. .x = (_local3. .x + (_local3.   * _local16)); _local3. .y = (_local3. .y + (_local3.   * _local17)); _local3.  = (_local3.  + (_local3.   * ((_local8 * _local17) - (_local9 * _local16)))); }; if (   == e_atUpperLimit){ _local10 = (_local2. .x + (-(_local2. ) * _local6)); _local11 = (_local2. .y + (_local2.  * _local5)); _local18 = -(((  .x * _local10) + (  .y * _local11))); _local19 = ((-(_arg1.  ) *  ) * _local18); _local20 =  ;   = b2Math.  (0, (   + _local19)); _local19 = (   - _local20); _local14 = ((-(_arg1.  ) * _local19) *  .x); _local15 = ((-(_arg1.  ) * _local19) *  .y); _local2. .x = (_local2. .x + (_local2.   * _local14)); _local2. .y = (_local2. .y + (_local2.   * _local15)); _local2.  = (_local2.  + (_local2.   * ((_local5 * _local15) - (_local6 * _local14)))); }; if (   == e_atUpperLimit){ _local12 = (_local3. .x + (-(_local3. ) * _local9)); _local13 = (_local3. .y + (_local3.  * _local8)); _local18 = -(((  .x * _local12) + (  .y * _local13))); _local19 = ((-(_arg1.  ) *  ) * _local18); _local20 =  ;   = b2Math.  (0, (   + _local19)); _local19 = (   - _local20); _local16 = ((-(_arg1.  ) * _local19) *  .x); _local17 = ((-(_arg1.  ) * _local19) *  .y); _local3. .x = (_local3. .x + (_local3.   * _local16)); _local3. .y = (_local3. .y + (_local3.   * _local17)); _local3.  = (_local3.  + (_local3.   * ((_local8 * _local17) - (_local9 * _local16)))); }; } override public function  ():Boolean{ var _local3:b2Mat22; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local1:b2Body =  ; var _local2:b2Body =  ; var _local4:Number = (  .  .position.x +  .x); var _local5:Number = (  .  .position.y +  .y); var _local6:Number = (  .  .position.x +  .x); var _local7:Number = (  .  .position.y +  .y); var _local23:Number = 0; if (   == e_atUpperLimit){ _local3 = _local1.  .R; _local8 = (  .x - _local1.  . .x); _local9 = (  .y - _local1.  . .y); _local22 = ((_local3.  .x * _local8) + (_local3. .x * _local9)); _local9 = ((_local3.  .y * _local8) + (_local3. .y * _local9)); _local8 = _local22; _local3 = _local2.  .R; _local10 = (  .x - _local2.  . .x); _local11 = (  .y - _local2.  . .y); _local22 = ((_local3.  .x * _local10) + (_local3. .x * _local11)); _local11 = ((_local3.  .y * _local10) + (_local3. .y * _local11)); _local10 = _local22; _local12 = (_local1.  .c.x + _local8); _local13 = (_local1.  .c.y + _local9); _local14 = (_local2.  .c.x + _local10); _local15 = (_local2.  .c.y + _local11);  .Set((_local12 - _local4), (_local13 - _local5));  .Set((_local14 - _local6), (_local15 - _local7)); _local16 =  .Length(); _local17 =  .Length(); if (_local16 > b2Settings.b2_linearSlop){  .Multiply((1 / _local16)); } else {  . (); }; if (_local17 > b2Settings.b2_linearSlop){  .Multiply((1 / _local17)); } else {  . (); }; _local18 = ((   - _local16) - (   * _local17)); _local23 = b2Math.  (_local23, -(_local18)); _local18 = b2Math.  ((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(  ) * _local18); _local20 =  ;   = b2Math.  (0, (   + _local19)); _local19 = (   - _local20); _local12 = (-(_local19) *  .x); _local13 = (-(_local19) *  .y); _local14 = ((-(  ) * _local19) *  .x); _local15 = ((-(  ) * _local19) *  .y); _local1.  .c.x = (_local1.  .c.x + (_local1.   * _local12)); _local1.  .c.y = (_local1.  .c.y + (_local1.   * _local13)); _local1.  .a = (_local1.  .a + (_local1.   * ((_local8 * _local13) - (_local9 * _local12)))); _local2.  .c.x = (_local2.  .c.x + (_local2.   * _local14)); _local2.  .c.y = (_local2.  .c.y + (_local2.   * _local15)); _local2.  .a = (_local2.  .a + (_local2.   * ((_local10 * _local15) - (_local11 * _local14)))); _local1.  (); _local2.  (); }; if (   == e_atUpperLimit){ _local3 = _local1.  .R; _local8 = (  .x - _local1.  . .x); _local9 = (  .y - _local1.  . .y); _local22 = ((_local3.  .x * _local8) + (_local3. .x * _local9)); _local9 = ((_local3.  .y * _local8) + (_local3. .y * _local9)); _local8 = _local22; _local12 = (_local1.  .c.x + _local8); _local13 = (_local1.  .c.y + _local9);  .Set((_local12 - _local4), (_local13 - _local5)); _local16 =  .Length(); if (_local16 > b2Settings.b2_linearSlop){  .x = (  .x * (1 / _local16));  .y = (  .y * (1 / _local16)); } else {  . (); }; _local18 = (   - _local16); _local23 = b2Math.  (_local23, -(_local18)); _local18 = b2Math.  ((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(  ) * _local18); _local21 =  ;   = b2Math.  (0, (   + _local19)); _local19 = (   - _local21); _local12 = (-(_local19) *  .x); _local13 = (-(_local19) *  .y); _local1.  .c.x = (_local1.  .c.x + (_local1.   * _local12)); _local1.  .c.y = (_local1.  .c.y + (_local1.   * _local13)); _local1.  .a = (_local1.  .a + (_local1.   * ((_local8 * _local13) - (_local9 * _local12)))); _local1.  (); }; if (   == e_atUpperLimit){ _local3 = _local2.  .R; _local10 = (  .x - _local2.  . .x); _local11 = (  .y - _local2.  . .y); _local22 = ((_local3.  .x * _local10) + (_local3. .x * _local11)); _local11 = ((_local3.  .y * _local10) + (_local3. .y * _local11)); _local10 = _local22; _local14 = (_local2.  .c.x + _local10); _local15 = (_local2.  .c.y + _local11);  .Set((_local14 - _local6), (_local15 - _local7)); _local17 =  .Length(); if (_local17 > b2Settings.b2_linearSlop){  .x = (  .x * (1 / _local17));  .y = (  .y * (1 / _local17)); } else {  . (); }; _local18 = (   - _local17); _local23 = b2Math.  (_local23, -(_local18)); _local18 = b2Math.  ((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(  ) * _local18); _local21 =  ;   = b2Math.  (0, (   + _local19)); _local19 = (   - _local21); _local14 = (-(_local19) *  .x); _local15 = (-(_local19) *  .y); _local2.  .c.x = (_local2.  .c.x + (_local2.   * _local14)); _local2.  .c.y = (_local2.  .c.y + (_local2.   * _local15)); _local2.  .a = (_local2.  .a + (_local2.   * ((_local10 * _local15) - (_local11 * _local14)))); _local2.  (); }; return ((_local23 < b2Settings.b2_linearSlop)); } } }//package Box2D.Dynamics.Joints
Section 61
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2PulleyJointDef extends b2JointDef { public var  :b2Vec2; public var  :b2Vec2; public var  :b2Vec2; public var  :b2Vec2; public var  :Number; public var :Number; public var :Number; public var :Number; public var :Number; public function b2PulleyJointDef(){   = new b2Vec2();   = new b2Vec2();   = new b2Vec2();   = new b2Vec2(); super(); type = b2Joint.e_pulleyJoint;  .Set(-1, 1);  .Set(1, 1);  .Set(-1, 0);  .Set(1, 0);   = 0;  = 0;  = 0;  = 0;  = 1;  = true; } public function (_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{  = _arg1;  = _arg2;  . (_arg3);  . (_arg4);   = .  (_arg5);   = .  (_arg6); var _local8:Number = (_arg5.x - _arg3.x); var _local9:Number = (_arg5.y - _arg3.y);   = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); var _local10:Number = (_arg6.x - _arg4.x); var _local11:Number = (_arg6.y - _arg4.y);  = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));  = _arg7; var _local12:Number = (   + (  * ));  = (_local12 - (  * b2PulleyJoint.b2_minPulleyLength));  = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ); } } }//package Box2D.Dynamics.Joints
Section 62
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Dynamics.*; public class b2RevoluteJoint extends b2Joint { private var K:b2Mat22; private var  :b2Mat22; private var  :b2Mat22; private var  :b2Mat22; public var  :b2Vec2; public var  :b2Vec2; public var  :b2Vec2; public var  :Number; public var  :Number; public var  :Number; public var  :b2Mat22; public var  :Number; public var  :Boolean; public var  :Number; public var  :Number; public var  :Boolean; public var  :Number; public var :Number; public var :Number; public var :int; public static var  :b2Vec2 = new b2Vec2(); public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){ K = new b2Mat22();   = new b2Mat22();   = new b2Mat22();   = new b2Mat22();   = new b2Vec2();   = new b2Vec2();   = new b2Vec2();   = new b2Mat22(); super(_arg1);  . (_arg1.  );  . (_arg1.  );   = _arg1. ;  .Set(0, 0);   = 0;   = 0;   = 0;  = _arg1.  ;  = _arg1.  ;   = _arg1. ;   = _arg1.  ;   = _arg1. ;   = _arg1.  ; } override public function  ():b2Vec2{ return (  .  (  )); } override public function  ():b2Vec2{ return (  .  (  )); } override public function  ():b2Vec2{ return (  ); } override public function  ():Number{ return (  ); } public function  ():Number{ return (((  .  .a -  .  .a) -  )); } public function  ():Number{ return ((  .  -  . )); } public function  ():Boolean{ return (  ); } public function  (_arg1:Boolean):void{   = _arg1; } public function  ():Number{ return ( ); } public function  ():Number{ return ( ); } public function  (_arg1:Number, _arg2:Number):void{  = _arg1;  = _arg2; } public function  ():Boolean{ return (  ); } public function  (_arg1:Boolean):void{   = _arg1; } public function  (_arg1:Number):void{   = _arg1; } public function  ():Number{ return (  ); } public function  (_arg1:Number):void{   = _arg1; } public function  ():Number{ return (  ); } override public function  (_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local7:Number; var _local14:Number; _local2 =  ; _local3 =  ; _local4 = _local2.  .R; var _local6:Number = (  .x - _local2.  . .x); _local7 = (  .y - _local2.  . .y); _local5 = ((_local4.  .x * _local6) + (_local4. .x * _local7)); _local7 = ((_local4.  .y * _local6) + (_local4. .y * _local7)); _local6 = _local5; _local4 = _local3.  .R; var _local8:Number = (  .x - _local3.  . .x); var _local9:Number = (  .y - _local3.  . .y); _local5 = ((_local4.  .x * _local8) + (_local4. .x * _local9)); _local9 = ((_local4.  .y * _local8) + (_local4. .y * _local9)); _local8 = _local5; var _local10:Number = _local2.  ; var _local11:Number = _local3.  ; var _local12:Number = _local2.  ; var _local13:Number = _local3.  ;  .  .x = (_local10 + _local11);  . .x = 0;  .  .y = 0;  . .y = (_local10 + _local11);  .  .x = ((_local12 * _local7) * _local7);  . .x = ((-(_local12) * _local6) * _local7);  .  .y = ((-(_local12) * _local6) * _local7);  . .y = ((_local12 * _local6) * _local6);  .  .x = ((_local13 * _local9) * _local9);  . .x = ((-(_local13) * _local8) * _local9);  .  .y = ((-(_local13) * _local8) * _local9);  . .y = ((_local13 * _local8) * _local8); K.  (  ); K.  (  ); K.  (  ); K.Invert(  );   = (1 / (_local12 + _local13)); if (   == false){   = 0; }; if (  ){ _local14 = ((_local3.  .a - _local2.  .a) -  ); if (b2Math.  ((  - )) < (2 * b2Settings.b2_angularSlop)){  = e_equalLimits; } else { if (_local14 <= ){ if (  != e_atLowerLimit){   = 0; };  = e_atLowerLimit; } else { if (_local14 >= ){ if (  != e_atUpperLimit){   = 0; };  = e_atUpperLimit; } else {  = e_inactiveLimit;   = 0; }; }; }; } else {   = 0; }; if (_arg1.  ){ _local2. .x = (_local2. .x - ((_arg1.   * _local10) *  .x)); _local2. .y = (_local2. .y - ((_arg1.   * _local10) *  .y)); _local2.  = (_local2.  - ((_arg1.   * _local12) * ((((_local6 *  .y) - (_local7 *  .x)) +  ) +  ))); _local3. .x = (_local3. .x + ((_arg1.   * _local11) *  .x)); _local3. .y = (_local3. .y + ((_arg1.   * _local11) *  .y)); _local3.  = (_local3.  + ((_arg1.   * _local13) * ((((_local8 *  .y) - (_local9 *  .x)) +  ) +  ))); } else {  . ();   = 0;   = 0; };   = 0; } override public function  (_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local10:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local2:b2Body =  ; var _local3:b2Body =  ; _local4 = _local2.  .R; var _local6:Number = (  .x - _local2.  . .x); var _local7:Number = (  .y - _local2.  . .y); _local5 = ((_local4.  .x * _local6) + (_local4. .x * _local7)); _local7 = ((_local4.  .y * _local6) + (_local4. .y * _local7)); _local6 = _local5; _local4 = _local3.  .R; var _local8:Number = (  .x - _local3.  . .x); var _local9:Number = (  .y - _local3.  . .y); _local5 = ((_local4.  .x * _local8) + (_local4. .x * _local9)); _local9 = ((_local4.  .y * _local8) + (_local4. .y * _local9)); _local8 = _local5; var _local11:Number = (((_local3. .x + (-(_local3. ) * _local9)) - _local2. .x) - (-(_local2. ) * _local7)); var _local12:Number = (((_local3. .y + (_local3.  * _local8)) - _local2. .y) - (_local2.  * _local6)); var _local13:Number = (-(_arg1.  ) * ((  .  .x * _local11) + (  . .x * _local12))); var _local14:Number = (-(_arg1.  ) * ((  .  .y * _local11) + (  . .y * _local12)));  .x = (  .x + _local13);  .y = (  .y + _local14); var _local15:Number = (_arg1.   * _local13); _local16 = (_arg1.   * _local14); _local2. .x = (_local2. .x - (_local2.   * _local15)); _local2. .y = (_local2. .y - (_local2.   * _local16)); _local2.  = (_local2.  - (_local2.   * ((_local6 * _local16) - (_local7 * _local15)))); _local3. .x = (_local3. .x + (_local3.   * _local15)); _local3. .y = (_local3. .y + (_local3.   * _local16)); _local3.  = (_local3.  + (_local3.   * ((_local8 * _local16) - (_local9 * _local15)))); if (((  ) && (!((  == e_equalLimits))))){ _local17 = ((_local3.  - _local2. ) -  ); _local18 = ((-(_arg1.  ) *  ) * _local17); _local19 =  ;   = b2Math.  ((   + _local18), -(  ),  ); _local18 = (   - _local19); _local2.  = (_local2.  - ((_local2.   * _arg1.  ) * _local18)); _local3.  = (_local3.  + ((_local3.   * _arg1.  ) * _local18)); }; if (((  ) && (!((  == e_inactiveLimit))))){ _local20 = (_local3.  - _local2. ); _local21 = ((-(_arg1.  ) *  ) * _local20); if (  == e_equalLimits){   = (   + _local21); } else { if (  == e_atLowerLimit){ _local10 =  ;   = b2Math.  ((   + _local21), 0); _local21 = (   - _local10); } else { if (  == e_atUpperLimit){ _local10 =  ;   = b2Math.  ((   + _local21), 0); _local21 = (   - _local10); }; }; }; _local2.  = (_local2.  - ((_local2.   * _arg1.  ) * _local21)); _local3.  = (_local3.  + ((_local3.   * _arg1.  ) * _local21)); }; } override public function  ():Boolean{ var _local1:Number; var _local2:Number; var _local6:b2Mat22; var _local25:Number; var _local26:Number; var _local3:b2Body =  ; var _local4:b2Body =  ; var _local5:Number = 0; _local6 = _local3.  .R; var _local7:Number = (  .x - _local3.  . .x); var _local8:Number = (  .y - _local3.  . .y); var _local9:Number = ((_local6.  .x * _local7) + (_local6. .x * _local8)); _local8 = ((_local6.  .y * _local7) + (_local6. .y * _local8)); _local7 = _local9; _local6 = _local4.  .R; var _local10:Number = (  .x - _local4.  . .x); var _local11:Number = (  .y - _local4.  . .y); _local9 = ((_local6.  .x * _local10) + (_local6. .x * _local11)); _local11 = ((_local6.  .y * _local10) + (_local6. .y * _local11)); _local10 = _local9; var _local12:Number = (_local3.  .c.x + _local7); var _local13:Number = (_local3.  .c.y + _local8); var _local14:Number = (_local4.  .c.x + _local10); var _local15:Number = (_local4.  .c.y + _local11); var _local16:Number = (_local14 - _local12); var _local17:Number = (_local15 - _local13); _local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17))); var _local18:Number = _local3.  ; var _local19:Number = _local4.  ; var _local20:Number = _local3.  ; var _local21:Number = _local4.  ;  .  .x = (_local18 + _local19);  . .x = 0;  .  .y = 0;  . .y = (_local18 + _local19);  .  .x = ((_local20 * _local8) * _local8);  . .x = ((-(_local20) * _local7) * _local8);  .  .y = ((-(_local20) * _local7) * _local8);  . .y = ((_local20 * _local7) * _local7);  .  .x = ((_local21 * _local11) * _local11);  . .x = ((-(_local21) * _local10) * _local11);  .  .y = ((-(_local21) * _local10) * _local11);  . .y = ((_local21 * _local10) * _local10); K.  (  ); K.  (  ); K.  (  ); K.  (  , -(_local16), -(_local17)); var _local22:Number =  .x; var _local23:Number =  .y; _local3.  .c.x = (_local3.  .c.x - (_local3.   * _local22)); _local3.  .c.y = (_local3.  .c.y - (_local3.   * _local23)); _local3.  .a = (_local3.  .a - (_local3.   * ((_local7 * _local23) - (_local8 * _local22)))); _local4.  .c.x = (_local4.  .c.x + (_local4.   * _local22)); _local4.  .c.y = (_local4.  .c.y + (_local4.   * _local23)); _local4.  .a = (_local4.  .a + (_local4.   * ((_local10 * _local23) - (_local11 * _local22)))); _local3.  (); _local4.  (); var _local24:Number = 0; if (((  ) && (!((  == e_inactiveLimit))))){ _local25 = ((_local4.  .a - _local3.  .a) -  ); _local26 = 0; if (  == e_equalLimits){ _local2 = b2Math.  (_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); _local26 = (-(  ) * _local2); _local24 = b2Math.  (_local2); } else { if (  == e_atLowerLimit){ _local2 = (_local25 - ); _local24 = b2Math.  (0, -(_local2)); _local2 = b2Math.  ((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0); _local26 = (-(  ) * _local2); _local1 =  ;   = b2Math.  ((   + _local26), 0); _local26 = (   - _local1); } else { if (  == e_atUpperLimit){ _local2 = (_local25 - ); _local24 = b2Math.  (0, _local2); _local2 = b2Math.  ((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection); _local26 = (-(  ) * _local2); _local1 =  ;   = b2Math.  ((   + _local26), 0); _local26 = (   - _local1); }; }; }; _local3.  .a = (_local3.  .a - (_local3.   * _local26)); _local4.  .a = (_local4.  .a + (_local4.   * _local26)); _local3.  (); _local4.  (); }; return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop)))); } } }//package Box2D.Dynamics.Joints
Section 63
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2RevoluteJointDef extends b2JointDef { public var  :b2Vec2; public var  :b2Vec2; public var :Number; public var :Boolean; public var  :Number; public var  :Number; public var  :Boolean; public var  :Number; public var :Number; public function b2RevoluteJointDef(){   = new b2Vec2();   = new b2Vec2(); super(); type = b2Joint.e_revoluteJoint;  .Set(0, 0);  .Set(0, 0);  = 0;   = 0;   = 0;  = 0;   = 0;  = false;   = false; } public function (_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{  = _arg1;  = _arg2;   = .  (_arg3);   = .  (_arg3);  = ( .  () - .  ()); } } }//package Box2D.Dynamics.Joints
Section 64
//b2Body (Box2D.Dynamics.b2Body) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Contacts.*; public class b2Body { public var  :uint; public var  :int; public var  :b2XForm; public var  :b2Sweep; public var :b2Vec2; public var :Number; public var :b2Vec2; public var :Number; public var :b2World; public var  :b2Body; public var  :b2Body; public var :b2Shape; public var :int; public var :b2JointEdge; public var :b2ContactEdge; public var :Number; public var  :Number; public var  :Number; public var  :Number; public var  :Number; public var  :Number; public var :Number; public var  ; private static var :b2MassData = new b2MassData(); private static var :b2XForm = new b2XForm(); public static var :uint = 2; public static var  :uint = 4; public static var :uint = 8; public static var :uint = 16; public static var :uint = 32; public static var :uint = 64; public static var :uint = 1; public static var :uint = 2; public static var  :uint = 3; public function b2Body(_arg1:b2BodyDef, _arg2:b2World){   = new b2XForm();   = new b2Sweep();  = new b2Vec2();  = new b2Vec2(); super();   = 0; if (_arg1.  ){   = (   | ); }; if (_arg1. ){   = (   | ); }; if (_arg1. ){   = (   | ); }; if (_arg1. ){   = (   | ); };  = _arg2;  .position. (_arg1.position);  .R.Set(_arg1.angle);  . . (_arg1.  .center);  .  = 1;  .  = (  .a = _arg1.angle); var _local3:b2Mat22 =  .R; var _local4:b2Vec2 =  . ;  .c.x = ((_local3.  .x * _local4.x) + (_local3. .x * _local4.y));  .c.y = ((_local3.  .y * _local4.x) + (_local3. .y * _local4.y));  .c.x = (  .c.x +  .position.x);  .c.y = (  .c.y +  .position.y);  . . (  .c);  = null;  = null;   = null;   = null;   = _arg1.  ;   = _arg1.  ; .Set(0, 0);  = 0; . ();  = 0;  = 0;   = 0;   = 0;   = 0;  = _arg1.  . ; if (  > 0){   = (1 / ); }; if ((   & b2Body. ) == 0){   = _arg1.  .I; }; if (   > 0){   = (1 /  ); }; if ((((   == 0)) && ((   == 0)))){   = ; } else {   = ; };   = _arg1.  ;  = null;  = 0; } public function  (_arg1:b2ShapeDef):b2Shape{ var _local2:b2Shape; if ( .  == true){ return (null); }; _local2 = b2Shape. (_arg1, . ); _local2.   = ;  = _local2; ++; _local2.  = this; _local2. ( . ,  ); _local2.  (  . ); return (_local2); } public function  (_arg1:b2Shape):void{ if ( .  == true){ return; }; _arg1. ( . ); var _local2:b2Shape = ; var _local3:b2Shape; var _local4:Boolean; while (_local2 != null) { if (_local2 == _arg1){ if (_local3){ _local3.   = _arg1.  ; } else {  = _arg1.  ; }; _local4 = true; break; }; _local3 = _local2; _local2 = _local2.  ; }; _arg1.  = null; _arg1.   = null; --; b2Shape. (_arg1, . ); } public function  (_arg1:b2MassData):void{ var _local2:b2Shape; if ( .  == true){ return; };   = 0;   = 0;   = 0;  = _arg1. ; if (  > 0){   = (1 / ); }; if ((   & b2Body. ) == 0){   = _arg1.I; }; if (   > 0){   = (1 /  ); };  . . (_arg1.center); var _local3:b2Mat22 =  .R; var _local4:b2Vec2 =  . ;  .c.x = ((_local3.  .x * _local4.x) + (_local3. .x * _local4.y));  .c.y = ((_local3.  .y * _local4.x) + (_local3. .y * _local4.y));  .c.x = (  .c.x +  .position.x);  .c.y = (  .c.y +  .position.y);  . . (  .c); _local2 = ; while (_local2) { _local2.  (  . ); _local2 = _local2.  ; }; var _local5:int =  ; if ((((   == 0)) && ((   == 0)))){   = ; } else {   = ; }; if (_local5 !=  ){ _local2 = ; while (_local2) { _local2.  ( . ,  ); _local2 = _local2.  ; }; }; } public function  ():void{ var _local1:b2Shape; if ( .  == true){ return; };  = 0;   = 0;   = 0;   = 0; var _local2:Number = 0; var _local3:Number = 0; var _local4:b2MassData = ; _local1 = ; while (_local1) { _local1. (_local4);  = (  + _local4. ); _local2 = (_local2 + (_local4.  * _local4.center.x)); _local3 = (_local3 + (_local4.  * _local4.center.y));   = (   + _local4.I); _local1 = _local1.  ; }; if (  > 0){   = (1 / ); _local2 = (_local2 *  ); _local3 = (_local3 *  ); }; if ((((   > 0)) && (((   & ) == 0)))){   = (   - (  * ((_local2 * _local2) + (_local3 * _local3))));   = (1 /  ); } else {   = 0;   = 0; };  . .Set(_local2, _local3); var _local5:b2Mat22 =  .R; var _local6:b2Vec2 =  . ;  .c.x = ((_local5.  .x * _local6.x) + (_local5. .x * _local6.y));  .c.y = ((_local5.  .y * _local6.x) + (_local5. .y * _local6.y));  .c.x = (  .c.x +  .position.x);  .c.y = (  .c.y +  .position.y);  . . (  .c); _local1 = ; while (_local1) { _local1.  (  . ); _local1 = _local1.  ; }; var _local7:int =  ; if ((((   == 0)) && ((   == 0)))){   = ; } else {   = ; }; if (_local7 !=  ){ _local1 = ; while (_local1) { _local1.  ( . ,  ); _local1 = _local1.  ; }; }; } public function  (_arg1:b2Vec2, _arg2:Number):Boolean{ var _local3:b2Shape; var _local7:Boolean; if ( .  == true){ return (true); }; if (  ()){ return (false); };  .R.Set(_arg2);  .position. (_arg1); var _local4:b2Mat22 =  .R; var _local5:b2Vec2 =  . ;  .c.x = ((_local4.  .x * _local5.x) + (_local4. .x * _local5.y));  .c.y = ((_local4.  .y * _local5.x) + (_local4. .y * _local5.y));  .c.x = (  .c.x +  .position.x);  .c.y = (  .c.y +  .position.y);  . . (  .c);  .  = (  .a = _arg2); var _local6:Boolean; _local3 = ; while (_local3) { _local7 = _local3.  ( . ,  ,  ); if (_local7 == false){ _local6 = true; break; }; _local3 = _local3.  ; }; if (_local6 == true){   = (   | ); . ();  = 0; _local3 = ; while (_local3) { _local3. ( . ); _local3 = _local3.  ; }; return (false); }; . .Commit(); return (true); } public function  ():b2XForm{ return (  ); } public function  ():b2Vec2{ return (  .position); } public function  ():Number{ return (  .a); } public function  ():b2Vec2{ return (  .c); } public function  ():b2Vec2{ return (  . ); } public function  (_arg1:b2Vec2):void{ . (_arg1); } public function  ():b2Vec2{ return ( ); } public function  (_arg1:Number):void{  = _arg1; } public function  ():Number{ return ( ); } public function  (_arg1:b2Vec2, _arg2:b2Vec2):void{ if (  ()){  (); }; .x = ( .x + _arg1.x); .y = ( .y + _arg1.y);  = (  + (((_arg2.x -  .c.x) * _arg1.y) - ((_arg2.y -  .c.y) * _arg1.x))); } public function  (_arg1:Number):void{ if (  ()){  (); };  = (  + _arg1); } public function  (_arg1:b2Vec2, _arg2:b2Vec2):void{ if (  ()){  (); }; .x = ( .x + (   * _arg1.x)); .y = ( .y + (   * _arg1.y));  = (  + (   * (((_arg2.x -  .c.x) * _arg1.y) - ((_arg2.y -  .c.y) * _arg1.x)))); } public function  ():Number{ return ( ); } public function  ():Number{ return (  ); } public function  (_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 =  .R; var _local3:b2Vec2 = new b2Vec2(((_local2.  .x * _arg1.x) + (_local2. .x * _arg1.y)), ((_local2.  .y * _arg1.x) + (_local2. .y * _arg1.y))); _local3.x = (_local3.x +  .position.x); _local3.y = (_local3.y +  .position.y); return (_local3); } public function  (_arg1:b2Vec2):b2Vec2{ return (b2Math.  (  .R, _arg1)); } public function  (_arg1:b2Vec2):b2Vec2{ return (b2Math.  (  , _arg1)); } public function  (_arg1:b2Vec2):b2Vec2{ return (b2Math.  (  .R, _arg1)); } public function  (_arg1:b2Vec2):b2Vec2{ return (new b2Vec2(( .x + (  * (_arg1.y -  .c.y))), ( .x - (  * (_arg1.x -  .c.x))))); } public function  (_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 =  .R; var _local3:b2Vec2 = new b2Vec2(((_local2.  .x * _arg1.x) + (_local2. .x * _arg1.y)), ((_local2.  .y * _arg1.x) + (_local2. .y * _arg1.y))); _local3.x = (_local3.x +  .position.x); _local3.y = (_local3.y +  .position.y); return (new b2Vec2(( .x + (  * (_local3.y -  .c.y))), ( .x - (  * (_local3.x -  .c.x))))); } public function  ():Boolean{ return (((   & ) == )); } public function  (_arg1:Boolean):void{ if (_arg1){   = (   | ); } else {   = (   & ~( )); }; } public function  ():Boolean{ return ((   == )); } public function  ():Boolean{ return ((   == )); } public function  ():Boolean{ return (((   & ) == )); } public function  ():Boolean{ return (((   & ) == )); } public function  (_arg1:Boolean):void{ if (_arg1){   = (   | ); } else {   = (   & ~( ));  (); }; } public function  ():void{   = (   & ~( ));  = 0; } public function  ():void{   = (   | );  = 0; . ();  = 0; . ();  = 0; } public function  ():b2Shape{ return ( ); } public function  ():b2JointEdge{ return ( ); } public function  ():b2Body{ return (  ); } public function  (){ return (  ); } public function  (_arg1):void{   = _arg1; } public function  ():b2World{ return ( ); } public function  ():Boolean{ var _local4:b2Shape; var _local1:b2XForm = ; _local1.R.Set(  . ); var _local2:b2Mat22 = _local1.R; var _local3:b2Vec2 =  . ; _local1.position.x = (  . .x - ((_local2.  .x * _local3.x) + (_local2. .x * _local3.y))); _local1.position.y = (  . .y - ((_local2.  .y * _local3.x) + (_local2. .y * _local3.y))); var _local5:Boolean; _local4 = ; while (_local4) { _local5 = _local4.  ( . , _local1,  ); if (_local5 == false){ break; }; _local4 = _local4.  ; }; if (_local5 == false){   = (   | ); . ();  = 0; _local4 = ; while (_local4) { _local4. ( . ); _local4 = _local4.  ; }; return (false); }; return (true); } public function  ():void{  .R.Set(  .a); var _local1:b2Mat22 =  .R; var _local2:b2Vec2 =  . ;  .position.x = (  .c.x - ((_local1.  .x * _local2.x) + (_local1. .x * _local2.y)));  .position.y = (  .c.y - ((_local1.  .y * _local2.x) + (_local1. .y * _local2.y))); } public function  (_arg1:b2Body):Boolean{ var _local2:b2JointEdge = ; while (_local2) { if (_local2.  == _arg1){ return ((_local2.joint.   == false)); }; _local2 = _local2. ; }; return (false); } public function  (_arg1:Number):void{  .  (_arg1);  .c. (  . );  .a =  . ;  (); } } }//package Box2D.Dynamics
Section 65
//b2BodyDef (Box2D.Dynamics.b2BodyDef) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; public class b2BodyDef { public var  :b2MassData; public var  ; public var position:b2Vec2; public var angle:Number; public var  :Number; public var  :Number; public var :Boolean; public var :Boolean; public var :Boolean; public var  :Boolean; public function b2BodyDef(){   = new b2MassData(); position = new b2Vec2(); super();  .center. ();  .  = 0;  .I = 0;   = null; position.Set(0, 0); angle = 0;   = 0;   = 0;  = true;  = false;  = false;   = false; } } }//package Box2D.Dynamics
Section 66
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener) package Box2D.Dynamics { public class b2BoundaryListener { public function  (_arg1:b2Body):void{ } } }//package Box2D.Dynamics
Section 67
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; public class b2ContactFilter { public static var :b2ContactFilter = new (b2ContactFilter); ; public function (_arg1:b2Shape, _arg2:b2Shape):Boolean{ var _local3:b2FilterData = _arg1. (); var _local4:b2FilterData = _arg2. (); if ((((_local3.   == _local4.  )) && (!((_local3.   == 0))))){ return ((_local3.   > 0)); }; var _local5:Boolean = ((!(((_local3.   & _local4. ) == 0))) && (!(((_local3.  & _local4.  ) == 0)))); return (_local5); } } }//package Box2D.Dynamics
Section 68
//b2ContactListener (Box2D.Dynamics.b2ContactListener) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; public class b2ContactListener { public function Add(_arg1:b2ContactPoint):void{ } public function (_arg1:b2ContactPoint):void{ } public function (_arg1:b2ContactPoint):void{ } public function Result(_arg1:b2ContactResult):void{ } } }//package Box2D.Dynamics
Section 69
//b2ContactManager (Box2D.Dynamics.b2ContactManager) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Contacts.*; public class b2ContactManager extends b2PairCallback { public var :b2World; public var :b2NullContact; public var :Boolean; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2ContactManager(){  = new b2NullContact(); super();  = null;  = false; } override public function (_arg1, _arg2){ var _local3:b2Shape = (_arg1 as b2Shape); var _local4:b2Shape = (_arg2 as b2Shape); var _local5:b2Body = _local3. ; var _local6:b2Body = _local4. ; if (((_local5.  ()) && (_local6.  ()))){ return ( ); }; if (_local3.  == _local4. ){ return ( ); }; if (_local6.  (_local5)){ return ( ); }; if (((!(( .  == null))) && (( . . (_local3, _local4) == false)))){ return ( ); }; var _local7:b2Contact = b2Contact. (_local3, _local4, . ); if (_local7 == null){ return ( ); }; _local3 = _local7.  ; _local4 = _local7.  ; _local5 = _local3. ; _local6 = _local4. ; _local7.   = null; _local7.   = . ; if ( .  != null){ . .   = _local7; }; .  = _local7; _local7.  .  = _local7; _local7.  .  = _local6; _local7.  .  = null; _local7.  .  = _local5. ; if (_local5.  != null){ _local5. .  = _local7.  ; }; _local5.  = _local7.  ; _local7.  .  = _local7; _local7.  .  = _local5; _local7.  .  = null; _local7.  .  = _local6. ; if (_local6.  != null){ _local6. .  = _local7.  ; }; _local6.  = _local7.  ; .  ++; return (_local7); } override public function (_arg1, _arg2, _arg3):void{ if (_arg3 == null){ return; }; var _local4:b2Contact = (_arg3 as b2Contact); if (_local4 == ){ return; }; (_local4); } public function (_arg1:b2Contact):void{ var _local7:b2Body; var _local8:b2Body; var _local9:Array; var _local10:b2ContactPoint; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2Vec2; var _local16:b2Vec2; var _local2:b2Shape = _arg1.  ; var _local3:b2Shape = _arg1.  ; var _local4:int = _arg1.  ; if ((((_local4 > 0)) && ( . ))){ _local7 = _local2. ; _local8 = _local3. ; _local9 = _arg1.  (); _local10 = s_evalCP; _local10.  = _arg1.  ; _local10.  = _arg1.  ; _local10.  = _arg1.  ; _local10.  = _arg1.  ; _local11 = 0; while (_local11 < _local4) { _local12 = _local9[_local11]; _local10.normal. (_local12.normal); _local13 = 0; while (_local13 < _local12.  ) { _local14 = _local12. [_local13]; _local10.position = _local7.  (_local14. ); _local15 = _local7.  (_local14. ); _local16 = _local8.  (_local14. ); _local10. .Set((_local16.x - _local15.x), (_local16.y - _local15.y)); _local10.  = _local14. ; _local10.id.   = _local14.id. ; . . (_local10); _local13++; }; _local11++; }; }; if (_arg1.  ){ _arg1.  .   = _arg1.  ; }; if (_arg1.  ){ _arg1.  .   = _arg1.  ; }; if (_arg1 == . ){ .  = _arg1.  ; }; var _local5:b2Body = _local2. ; var _local6:b2Body = _local3. ; if (_arg1.  . ){ _arg1.  . .  = _arg1.  . ; }; if (_arg1.  . ){ _arg1.  . .  = _arg1.  . ; }; if (_arg1.   == _local5. ){ _local5.  = _arg1.  . ; }; if (_arg1.  . ){ _arg1.  . .  = _arg1.  . ; }; if (_arg1.  . ){ _arg1.  . .  = _arg1.  . ; }; if (_arg1.   == _local6. ){ _local6.  = _arg1.  . ; }; b2Contact. (_arg1, . ); .  --; } public function ():void{ var _local2:b2Body; var _local3:b2Body; var _local1:b2Contact = . ; while (_local1) { _local2 = _local1.  . ; _local3 = _local1.  . ; if (((_local2.  ()) && (_local3.  ()))){ } else { _local1.Update( . ); }; _local1 = _local1.  ; }; } } }//package Box2D.Dynamics
Section 70
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw) package Box2D.Dynamics { import flash.display.*; import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Contacts.*; public class b2DebugDraw { public var  :uint; public var  :Sprite; public var :Number;// = 1 public var :Number;// = 1 public var :Number;// = 1 public var :Number;// = 1 public var :Number;// = 1 public static var :uint = 1; public static var :uint = 2; public static var :uint = 4; public static var :uint = 8; public static var :uint = 16; public static var :uint = 32; public static var :uint = 64; public function b2DebugDraw(){   = 0; } public function (_arg1:uint):void{   = _arg1; } public function ():uint{ return (  ); } public function (_arg1:uint):void{   = (   | _arg1); } public function (_arg1:uint):void{   = (   & ~(_arg1)); } public function (_arg1:Array, _arg2:int, _arg3:b2Color):void{  .graphics.lineStyle( , _arg3.color, );  .graphics.moveTo((_arg1[0].x * ), (_arg1[0].y * )); var _local4 = 1; while (_local4 < _arg2) {  .graphics.lineTo((_arg1[_local4].x * ), (_arg1[_local4].y * )); _local4++; };  .graphics.lineTo((_arg1[0].x * ), (_arg1[0].y * )); } public function (_arg1:Array, _arg2:int, _arg3:b2Color):void{  .graphics.lineStyle( , _arg3.color, );  .graphics.moveTo((_arg1[0].x * ), (_arg1[0].y * ));  .graphics.beginFill(_arg3.color, ); var _local4 = 1; while (_local4 < _arg2) {  .graphics.lineTo((_arg1[_local4].x * ), (_arg1[_local4].y * )); _local4++; };  .graphics.lineTo((_arg1[0].x * ), (_arg1[0].y * ));  .graphics.endFill(); } public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{  .graphics.lineStyle( , _arg3.color, );  .graphics.drawCircle((_arg1.x * ), (_arg1.y * ), (_arg2 * )); } public function  (_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{  .graphics.lineStyle( , _arg4.color, );  .graphics.moveTo(0, 0);  .graphics.beginFill(_arg4.color, );  .graphics.drawCircle((_arg1.x * ), (_arg1.y * ), (_arg2 * ));  .graphics.endFill();  .graphics.moveTo((_arg1.x * ), (_arg1.y * ));  .graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * ), ((_arg1.y + (_arg3.y * _arg2)) * )); } public function  (_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{  .graphics.lineStyle( , _arg3.color, );  .graphics.moveTo((_arg1.x * ), (_arg1.y * ));  .graphics.lineTo((_arg2.x * ), (_arg2.y * )); } public function  (_arg1:b2XForm):void{  .graphics.lineStyle( , 0xFF0000, );  .graphics.moveTo((_arg1.position.x * ), (_arg1.position.y * ));  .graphics.lineTo(((_arg1.position.x + (  * _arg1.R.  .x)) * ), ((_arg1.position.y + (  * _arg1.R.  .y)) * ));  .graphics.lineStyle( , 0xFF00, );  .graphics.moveTo((_arg1.position.x * ), (_arg1.position.y * ));  .graphics.lineTo(((_arg1.position.x + (  * _arg1.R. .x)) * ), ((_arg1.position.y + (  * _arg1.R. .y)) * )); } } }//package Box2D.Dynamics
Section 71
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener) package Box2D.Dynamics { import Box2D.Dynamics.Joints.*; import Box2D.Collision.Shapes.*; public class b2DestructionListener { public function (_arg1:b2Joint):void{ } public function (_arg1:b2Shape):void{ } } }//package Box2D.Dynamics
Section 72
//b2Island (Box2D.Dynamics.b2Island) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Collision.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Contacts.*; public class b2Island { public var ; public var :b2ContactListener; public var :Array; public var  :Array; public var  :Array; public var  :int; public var  :int; public var  :int; public var  :int; public var  :int; public var  :int; public var :int; private static var  :b2ContactResult = new b2ContactResult(); public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){ var _local6:int; super();   = _arg1;   = _arg2;   = _arg3;   = 0;   = 0;   = 0;  = _arg4;  = _arg5;  = new Array(_arg1); _local6 = 0; while (_local6 < _arg1) { [_local6] = null; _local6++; };   = new Array(_arg2); _local6 = 0; while (_local6 < _arg2) {  [_local6] = null; _local6++; };   = new Array(_arg3); _local6 = 0; while (_local6 < _arg3) {  [_local6] = null; _local6++; };  = 0; } public function Clear():void{   = 0;   = 0;   = 0; } public function  (_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{ var _local5:int; var _local6:b2Body; var _local7:b2Joint; var _local9:int; var _local10:Boolean; var _local11:Boolean; var _local12:Boolean; var _local13:Number; var _local14:Number; var _local15:Number; _local5 = 0; while (_local5 <  ) { _local6 = [_local5]; if (_local6.  ()){ } else { _local6. .x = (_local6. .x + (_arg1.   * (_arg2.x + (_local6.   * _local6. .x)))); _local6. .y = (_local6. .y + (_arg1.   * (_arg2.y + (_local6.   * _local6. .y)))); _local6.  = (_local6.  + ((_arg1.   * _local6.  ) * _local6. )); _local6. . (); _local6.  = 0; _local6. .Multiply(b2Math.  ((1 - (_arg1.   * _local6.  )), 0, 1)); _local6.  = (_local6.  * b2Math.  ((1 - (_arg1.   * _local6.  )), 0, 1)); if (_local6. . () > b2Settings.b2_maxLinearVelocitySquared){ _local6. .Normalize(); _local6. .x = (_local6. .x * b2Settings.b2_maxLinearVelocity); _local6. .y = (_local6. .y * b2Settings.b2_maxLinearVelocity); }; if ((_local6.  * _local6. ) > b2Settings.b2_maxAngularVelocitySquared){ if (_local6.  < 0){ _local6.  = -(b2Settings.b2_maxAngularVelocity); } else { _local6.  = b2Settings.b2_maxAngularVelocity; }; }; }; _local5++; }; var _local8:b2ContactSolver = new b2ContactSolver(_arg1,  ,  , ); _local8.  (_arg1); _local5 = 0; while (_local5 <  ) { _local7 =  [_local5]; _local7.  (_arg1); _local5++; }; _local5 = 0; while (_local5 < _arg1.  ) { _local8.  (); _local9 = 0; while (_local9 <  ) { _local7 =  [_local9]; _local7.  (_arg1); _local9++; }; _local5++; }; _local8. (); _local5 = 0; while (_local5 <  ) { _local6 = [_local5]; if (_local6.  ()){ } else { _local6.  . . (_local6.  .c); _local6.  .  = _local6.  .a; _local6.  .c.x = (_local6.  .c.x + (_arg1.   * _local6. .x)); _local6.  .c.y = (_local6.  .c.y + (_arg1.   * _local6. .y)); _local6.  .a = (_local6.  .a + (_arg1.   * _local6. )); _local6.  (); }; _local5++; }; if (_arg3){ _local5 = 0; while (_local5 <  ) { _local7 =  [_local5]; _local7.  (); _local5++; };  = 0; while (  < _arg1.  ) { _local10 = _local8.  (b2Settings.b2_contactBaumgarte); _local11 = true; _local5 = 0; while (_local5 <  ) { _local7 =  [_local5]; _local12 = _local7.  (); _local11 = ((_local11) && (_local12)); _local5++; }; if (((_local10) && (_local11))){ break; }; ++; }; }; (_local8. ); if (_arg4){ _local13 = Number.MAX_VALUE; _local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance); _local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance); _local5 = 0; while (_local5 <  ) { _local6 = [_local5]; if (_local6.   == 0){ } else { if ((_local6.   & b2Body. ) == 0){ _local6.  = 0; _local13 = 0; }; if (((((((_local6.   & b2Body. ) == 0)) || (((_local6.  * _local6. ) > _local15)))) || ((b2Math.  (_local6. , _local6. ) > _local14)))){ _local6.  = 0; _local13 = 0; } else { _local6.  = (_local6.  + _arg1.  ); _local13 = b2Math.  (_local13, _local6. ); }; }; _local5++; }; if (_local13 >= b2Settings.b2_timeToSleep){ _local5 = 0; while (_local5 <  ) { _local6 = [_local5]; [_local5].   = (_local6.   | b2Body. ); _local6. . (); _local6.  = 0; _local5++; }; }; }; } public function  (_arg1:b2TimeStep):void{ var _local2:int; var _local5:b2Body; var _local6:Boolean; var _local3:b2ContactSolver = new b2ContactSolver(_arg1,  ,  , ); _local2 = 0; while (_local2 < _arg1.  ) { _local3.  (); _local2++; }; _local2 = 0; while (_local2 <  ) { _local5 = [_local2]; if (_local5.  ()){ } else { _local5.  . . (_local5.  .c); _local5.  .  = _local5.  .a; _local5.  .c.x = (_local5.  .c.x + (_arg1.   * _local5. .x)); _local5.  .c.y = (_local5.  .c.y + (_arg1.   * _local5. .y)); _local5.  .a = (_local5.  .a + (_arg1.   * _local5. )); _local5.  (); }; _local2++; }; var _local4:Number = 0.75; _local2 = 0; while (_local2 < _arg1.  ) { _local6 = _local3.  (_local4); if (_local6){ break; }; _local2++; }; (_local3. ); } public function (_arg1:Array):void{ var _local2:b2Mat22; var _local3:b2Vec2; var _local5:b2Contact; var _local6:b2ContactConstraint; var _local7:b2ContactResult; var _local8:b2Body; var _local9:int; var _local10:Array; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2ContactConstraintPoint; if (  == null){ return; }; var _local4:int; while (_local4 <  ) { _local5 =  [_local4]; _local6 = _arg1[_local4]; _local7 =  ; _local7.  = _local5.  ; _local7.  = _local5.  ; _local8 = _local7. . ; _local9 = _local5.  ; _local10 = _local5.  (); _local11 = 0; while (_local11 < _local9) { _local12 = _local10[_local11]; _local7.normal. (_local12.normal); _local13 = 0; while (_local13 < _local12.  ) { _local14 = _local12. [_local13]; _local15 = _local6. [_local13]; _local7.position = _local8.  (_local14. ); _local7.  = _local15. ; _local7.  = _local15. ; _local7.id.   = _local14.id.  ; .Result(_local7); _local13++; }; _local11++; }; _local4++; }; } public function (_arg1:b2Body):void{ var _local2 =  ++; [_local2] = _arg1; } public function (_arg1:b2Contact):void{ var _local2 =  ++;  [_local2] = _arg1; } public function (_arg1:b2Joint):void{ var _local2 =  ++;  [_local2] = _arg1; } } }//package Box2D.Dynamics
Section 73
//b2TimeStep (Box2D.Dynamics.b2TimeStep) package Box2D.Dynamics { public class b2TimeStep { public var  :Number; public var  :Number; public var  :Number; public var  :int; public var  :Boolean; public var :Boolean; } }//package Box2D.Dynamics
Section 74
//b2World (Box2D.Dynamics.b2World) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Collision.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Contacts.*; public class b2World { public var ; public var ; public var :Boolean; public var :b2BroadPhase; public var :b2ContactManager; public var :b2Body; public var :b2Joint; public var :b2Contact; public var  :int; public var  :int; public var  :int; public var  :b2Vec2; public var  :Boolean; public var :b2Body; public var :b2DestructionListener; public var :b2BoundaryListener; public var :b2ContactFilter; public var :b2ContactListener; public var :b2DebugDraw; public var :Number; public var :int; private static var :b2Color = new b2Color(0.5, 0.8, 0.8); private static var :b2Color = new b2Color(0.9, 0.6, 0.6); private static var :b2XForm = new b2XForm(); public static var :Boolean; public static var :Boolean; public static var :Boolean; public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){  = new b2ContactManager(); super();  = null;  = null;  = b2ContactFilter. ;  = null;  = null;  = null;  = null;  = null;   = 0;   = 0;   = 0;  = true;  = true;  = true;   = _arg3;   = _arg2;  = false;  = 0; .  = this;  = new b2BroadPhase(_arg1, ); var _local4:b2BodyDef = new b2BodyDef();  =  (_local4); } public function (_arg1:b2DestructionListener):void{  = _arg1; } public function (_arg1:b2BoundaryListener):void{  = _arg1; } public function (_arg1:b2ContactFilter):void{  = _arg1; } public function (_arg1:b2ContactListener):void{  = _arg1; } public function (_arg1:b2DebugDraw):void{  = _arg1; } public function ():void{ . (); } public function  ():int{ return ( . ); } public function  ():int{ return ( . . ); } public function  (_arg1:b2BodyDef):b2Body{ if (  == true){ return (null); }; var _local2:b2Body = new b2Body(_arg1, this); _local2.   = null; _local2.   = ; if ( ){ .   = _local2; };  = _local2;  ++; return (_local2); } public function  (_arg1:b2Body):void{ var _local4:b2JointEdge; var _local5:b2Shape; if (  == true){ return; }; var _local2:b2JointEdge = _arg1. ; while (_local2) { _local4 = _local2; _local2 = _local2. ; if ( ){ . (_local4.joint); }; (_local4.joint); }; var _local3:b2Shape = _arg1. ; while (_local3) { _local5 = _local3; _local3 = _local3.  ; if ( ){ . (_local5); }; _local5. ( ); b2Shape. (_local5, ); }; if (_arg1.  ){ _arg1.  .   = _arg1.  ; }; if (_arg1.  ){ _arg1.  .   = _arg1.  ; }; if (_arg1 == ){  = _arg1.  ; };  --; } public function  (_arg1:b2JointDef):b2Joint{ var _local3:b2Body; var _local4:b2Shape; var _local2:b2Joint = b2Joint. (_arg1, ); _local2.   = null; _local2.   = ; if ( ){ .   = _local2; };  = _local2;  ++; _local2.  .joint = _local2; _local2.  .  = _local2.  ; _local2.  .  = null; _local2.  .  = _local2.  . ; if (_local2.  . ){ _local2.  . .  = _local2.  ; }; _local2.  .  = _local2.  ; _local2.  .joint = _local2; _local2.  .  = _local2.  ; _local2.  .  = null; _local2.  .  = _local2.  . ; if (_local2.  . ){ _local2.  . .  = _local2.  ; }; _local2.  .  = _local2.  ; if (_arg1.  == false){ _local3 = ((_arg1. .  < _arg1. . )) ? _arg1.  : _arg1. ; _local4 = _local3. ; while (_local4) { _local4.  ( , _local3.  ); _local4 = _local4.  ; }; }; return (_local2); } public function (_arg1:b2Joint):void{ var _local5:b2Body; var _local6:b2Shape; var _local2:Boolean = _arg1.  ; if (_arg1.  ){ _arg1.  .   = _arg1.  ; }; if (_arg1.  ){ _arg1.  .   = _arg1.  ; }; if (_arg1 == ){  = _arg1.  ; }; var _local3:b2Body = _arg1.  ; var _local4:b2Body = _arg1.  ; _local3.  (); _local4.  (); if (_arg1.  . ){ _arg1.  . .  = _arg1.  . ; }; if (_arg1.  . ){ _arg1.  . .  = _arg1.  . ; }; if (_arg1.   == _local3. ){ _local3.  = _arg1.  . ; }; _arg1.  .  = null; _arg1.  .  = null; if (_arg1.  . ){ _arg1.  . .  = _arg1.  . ; }; if (_arg1.  . ){ _arg1.  . .  = _arg1.  . ; }; if (_arg1.   == _local4. ){ _local4.  = _arg1.  . ; }; _arg1.  .  = null; _arg1.  .  = null; b2Joint. (_arg1, );  --; if (_local2 == false){ _local5 = ((_local3.  < _local4. )) ? _local3 : _local4; _local6 = _local5. ; while (_local6) { _local6.  ( , _local5.  ); _local6 = _local6.  ; }; }; } public function (_arg1:b2Shape):void{ _arg1.  ( , _arg1. .  ); } public function (_arg1:Boolean):void{  = _arg1; } public function (_arg1:Boolean):void{  = _arg1; } public function (_arg1:Boolean):void{  = _arg1; } public function ():int{ return (  ); } public function ():int{ return (  ); } public function ():int{ return (  ); } public function (_arg1:b2Vec2):void{   = _arg1; } public function ():b2Body{ return ( ); } public function (_arg1:Number, _arg2:int):void{  = true; var _local3:b2TimeStep = new b2TimeStep(); _local3.   = _arg1; _local3.   = _arg2; if (_arg1 > 0){ _local3.   = (1 / _arg1); } else { _local3.   = 0; }; _local3.   = (  * _arg1); _local3.  = ; _local3.   = ; . (); if (_local3.   > 0){  (_local3); }; if ((( ) && ((_local3.   > 0)))){  (_local3); }; ();  = _local3.  ;  = false; } public function  (_arg1:b2AABB, _arg2:Array, _arg3:int):int{ var _local4:Array = new Array(_arg3); var _local5:int = . (_arg1, _local4, _arg3); var _local6:int; while (_local6 < _local5) { _arg2[_local6] = _local4[_local6]; _local6++; }; return (_local5); } public function  ():b2Body{ return ( ); } public function  ():b2Joint{ return ( ); } public function  (_arg1:b2TimeStep):void{ var _local2:b2Body; var _local9:int; var _local10:int; var _local11:b2Body; var _local12:b2ContactEdge; var _local13:b2JointEdge; var _local14:Boolean;  = 0; var _local3:b2Island = new b2Island(  ,  ,  , , ); _local2 = ; while (_local2) { _local2.   = (_local2.   & ~(b2Body.  )); _local2 = _local2.  ; }; var _local4:b2Contact = ; while (_local4) { _local4.   = (_local4.   & ~(b2Contact.  )); _local4 = _local4.  ; }; var _local5:b2Joint = ; while (_local5) { _local5.   = false; _local5 = _local5.  ; }; var _local6:int =  ; var _local7:Array = new Array(_local6); var _local8:b2Body = ; while (_local8) { if ((_local8.   & ((b2Body.   | b2Body. ) | b2Body. ))){ } else { if (_local8.  ()){ } else { _local3.Clear(); _local9 = 0; var _temp1 = _local9; _local9 = (_local9 + 1); var _local15 = _temp1; _local7[_local15] = _local8; _local8.   = (_local8.   | b2Body.  ); while (_local9 > 0) { --_local9; _local2 = _local7[_local9]; _local3. (_local2); _local2.   = (_local2.   & ~(b2Body. )); if (_local2.  ()){ } else { _local12 = _local2. ; while (_local12) { if ((_local12. .   & (b2Contact.   | b2Contact. ))){ } else { if (_local12. .   == 0){ } else { _local3. (_local12. ); _local12. .   = (_local12. .   | b2Contact.  ); _local11 = _local12. ; if ((_local11.   & b2Body.  )){ } else { var _temp2 = _local9; _local9 = (_local9 + 1); var _local16 = _temp2; _local7[_local16] = _local11; _local11.   = (_local11.   | b2Body.  ); }; }; }; _local12 = _local12. ; }; _local13 = _local2. ; while (_local13) { if (_local13.joint.   == true){ } else { _local3. (_local13.joint); _local13.joint.   = true; _local11 = _local13. ; if ((_local11.   & b2Body.  )){ } else { var _temp3 = _local9; _local9 = (_local9 + 1); _local16 = _temp3; _local7[_local16] = _local11; _local11.   = (_local11.   | b2Body.  ); }; }; _local13 = _local13. ; }; }; }; _local3.  (_arg1,  , ,  ); if (_local3.  > ){  = _local3. ; }; _local10 = 0; while (_local10 < _local3.  ) { _local2 = _local3. [_local10]; if (_local2.  ()){ _local2.   = (_local2.   & ~(b2Body.  )); }; _local10++; }; }; }; _local8 = _local8.  ; }; _local2 = ; while (_local2) { if ((_local2.   & (b2Body.  | b2Body. ))){ } else { if (_local2.  ()){ } else { _local14 = _local2.  (); if ((((_local14 == false)) && (!((  == null))))){ .  (_local2); }; }; }; _local2 = _local2.  ; }; .Commit(); } public function  (_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Shape; var _local4:b2Shape; var _local5:b2Body; var _local6:b2Body; var _local7:b2ContactEdge; var _local11:b2Contact; var _local12:b2Contact; var _local13:Number; var _local14:b2Body; var _local15:int; var _local16:b2TimeStep; var _local17:int; var _local18:Number; var _local19:Number; var _local20:b2Body; var _local21:Boolean; var _local8:b2Island = new b2Island(  , b2Settings.b2_maxTOIContactsPerIsland, 0, , ); var _local9:int =  ; var _local10:Array = new Array(_local9); _local2 = ; while (_local2) { _local2.   = (_local2.   & ~(b2Body.  )); _local2.  .  = 0; _local2 = _local2.  ; }; _local11 = ; while (_local11) { _local11.   = (_local11.   & ~((b2Contact.   | b2Contact.  ))); _local11 = _local11.  ; }; while (true) { _local12 = null; _local13 = 1; _local11 = ; for (;_local11;(_local11 = _local11.  )) { if ((_local11.   & (b2Contact.   | b2Contact. ))){ } else { _local18 = 1; if ((_local11.   & b2Contact.  )){ _local18 = _local11.  ; } else { _local3 = _local11.  ; _local4 = _local11.  ; _local5 = _local3. ; _local6 = _local4. ; if (((((_local5.  ()) || (_local5.  ()))) && (((_local6.  ()) || (_local6.  ()))))){ continue; }; _local19 = _local5.  . ; if (_local5.  .  < _local6.  . ){ _local19 = _local6.  . ; _local5.  .  (_local19); } else { if (_local6.  .  < _local5.  . ){ _local19 = _local5.  . ; _local6.  .  (_local19); }; }; _local18 = b2TimeOfImpact.  (_local11.  , _local5.  , _local11.  , _local6.  ); if ((((_local18 > 0)) && ((_local18 < 1)))){ _local18 = (((1 - _local18) * _local19) + _local18); if (_local18 > 1){ _local18 = 1; }; }; _local11.   = _local18; _local11.   = (_local11.   | b2Contact.  ); }; if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){ _local12 = _local11; _local13 = _local18; }; }; }; if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){ break; }; _local3 = _local12.  ; _local4 = _local12.  ; _local5 = _local3. ; _local6 = _local4. ; _local5.  (_local13); _local6.  (_local13); _local12.Update( ); _local12.   = (_local12.   & ~(b2Contact.  )); if (_local12.   == 0){ } else { _local14 = _local5; if (_local14.  ()){ _local14 = _local6; }; _local8.Clear(); _local15 = 0; var _temp1 = _local15; _local15 = (_local15 + 1); var _local22 = _temp1; _local10[_local22] = _local14; _local14.   = (_local14.   | b2Body.  ); while (_local15 > 0) { --_local15; _local2 = _local10[_local15]; _local8. (_local2); _local2.   = (_local2.   & ~(b2Body. )); if (_local2.  ()){ } else { _local7 = _local2. ; while (_local7) { if (_local8.   == _local8.  ){ } else { if ((_local7. .   & ((b2Contact.   | b2Contact.  ) | b2Contact. ))){ } else { if (_local7. .   == 0){ } else { _local8. (_local7. ); _local7. .   = (_local7. .   | b2Contact.  ); _local20 = _local7. ; if ((_local20.   & b2Body.  )){ } else { if (_local20.  () == false){ _local20.  (_local13); _local20.  (); }; var _temp2 = _local15; _local15 = (_local15 + 1); var _local23 = _temp2; _local10[_local23] = _local20; _local20.   = (_local20.   | b2Body.  ); }; }; }; }; _local7 = _local7. ; }; }; }; _local16 = new b2TimeStep(); _local16.   = ((1 - _local13) * _arg1.  ); _local16.   = (1 / _local16.  ); _local16.   = _arg1.  ; _local8.  (_local16); _local17 = 0; while (_local17 < _local8.  ) { _local2 = _local8. [_local17]; _local2.   = (_local2.   & ~(b2Body.  )); if ((_local2.   & (b2Body.  | b2Body. ))){ } else { if (_local2.  ()){ } else { _local21 = _local2.  (); if ((((_local21 == false)) && (!((  == null))))){ .  (_local2); }; _local7 = _local2. ; while (_local7) { _local7. .   = (_local7. .   & ~(b2Contact.  )); _local7 = _local7. ; }; }; }; _local17++; }; _local17 = 0; while (_local17 < _local8.  ) { _local11 = _local8.  [_local17]; _local8.  [_local17].   = (_local11.   & ~((b2Contact.   | b2Contact.  ))); _local17++; }; .Commit(); }; }; } public function (_arg1:b2Joint):void{ var _local11:b2PulleyJoint; var _local12:b2Vec2; var _local13:b2Vec2; var _local2:b2Body = _arg1.  ; var _local3:b2Body = _arg1.  ; var _local4:b2XForm = _local2.  ; var _local5:b2XForm = _local3.  ; var _local6:b2Vec2 = _local4.position; var _local7:b2Vec2 = _local5.position; var _local8:b2Vec2 = _arg1.  (); var _local9:b2Vec2 = _arg1.  (); var _local10:b2Color = ; switch (_arg1.  ){ case b2Joint.e_distanceJoint: .  (_local8, _local9, _local10); break; case b2Joint.e_pulleyJoint: _local11 = (_arg1 as b2PulleyJoint); _local12 = _local11.  (); _local13 = _local11.  (); .  (_local12, _local8, _local10); .  (_local13, _local9, _local10); .  (_local12, _local13, _local10); break; case b2Joint.e_mouseJoint: .  (_local8, _local9, _local10); break; default: if (_local2 != ){ .  (_local6, _local8, _local10); }; .  (_local8, _local9, _local10); if (_local3 != ){ .  (_local7, _local9, _local10); }; }; } public function (_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{ var _local6:b2CircleShape; var _local7:b2Vec2; var _local8:Number; var _local9:b2Vec2; var _local10:int; var _local11:b2PolygonShape; var _local12:int; var _local13:Array; var _local14:Array; var _local15:Array; var _local5:b2Color = ; switch (_arg1.  ){ case b2Shape.e_circleShape: _local6 = (_arg1 as b2CircleShape); _local7 = b2Math.  (_arg2, _local6.  ); _local8 = _local6.  ; _local9 = _arg2.R.  ; .  (_local7, _local8, _local9, _arg3); if (_arg4){ .DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5); }; break; case b2Shape.e_polygonShape: _local11 = (_arg1 as b2PolygonShape); _local12 = _local11. (); _local13 = _local11. (); _local14 = new Array(b2Settings.b2_maxPolygonVertices); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.  (_arg2, _local13[_local10]); _local10++; }; . (_local14, _local12, _arg3); if (_arg4){ _local15 = _local11. (); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.  (_arg2, _local15[_local10]); _local10++; }; . (_local14, _local12, _local5); }; break; }; } public function ():void{ var _local2:int; var _local3:b2Body; var _local4:b2Shape; var _local5:b2Joint; var _local6:b2BroadPhase; var _local11:b2XForm; var _local15:Boolean; var _local16:uint; var _local17:b2Pair; var _local18:b2Proxy; var _local19:b2Proxy; var _local20:b2Vec2; var _local21:b2Vec2; var _local22:b2Proxy; var _local23:b2PolygonShape; var _local24:b2OBB; var _local25:b2Vec2; var _local26:b2Mat22; var _local27:b2Vec2; var _local28:Number; if (  == null){ return; }; .  .graphics.clear(); var _local1:uint = . (); var _local7:b2Vec2 = new b2Vec2(); var _local8:b2Vec2 = new b2Vec2(); var _local9:b2Vec2 = new b2Vec2(); var _local10:b2Color = new b2Color(0, 0, 0); var _local12:b2AABB = new b2AABB(); var _local13:b2AABB = new b2AABB(); var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()]; if ((_local1 & b2DebugDraw. )){ _local15 = ((_local1 & b2DebugDraw. ) == b2DebugDraw. ); _local3 = ; while (_local3) { _local11 = _local3.  ; _local4 = _local3.  (); while (_local4) { if (_local3.  ()){ (_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15); } else { if (_local3.  ()){ (_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15); } else { (_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15); }; }; _local4 = _local4.  ; }; _local3 = _local3.  ; }; }; if ((_local1 & b2DebugDraw. )){ _local5 = ; while (_local5) { (_local5); _local5 = _local5.  ; }; }; if ((_local1 & b2DebugDraw. )){ _local6 = ; _local7.Set((1 / _local6. .x), (1 / _local6. .y)); _local10.Set(0.9, 0.9, 0.3); _local2 = 0; while (_local2 < b2Pair. ) { _local16 = _local6. . [_local2]; while (_local16 != b2Pair.  ) { _local17 = _local6. .  [_local16]; _local18 = _local6. [_local17. ]; _local19 = _local6. [_local17. ]; _local12. .x = (_local6. . .x + (_local7.x * _local6. [0][_local18. [0]].value)); _local12. .y = (_local6. . .y + (_local7.y * _local6. [1][_local18. [1]].value)); _local12. .x = (_local6. . .x + (_local7.x * _local6. [0][_local18. [0]].value)); _local12. .y = (_local6. . .y + (_local7.y * _local6. [1][_local18. [1]].value)); _local13. .x = (_local6. . .x + (_local7.x * _local6. [0][_local19. [0]].value)); _local13. .y = (_local6. . .y + (_local7.y * _local6. [1][_local19. [1]].value)); _local13. .x = (_local6. . .x + (_local7.x * _local6. [0][_local19. [0]].value)); _local13. .y = (_local6. . .y + (_local7.y * _local6. [1][_local19. [1]].value)); _local8.x = (0.5 * (_local12. .x + _local12. .x)); _local8.y = (0.5 * (_local12. .y + _local12. .y)); _local9.x = (0.5 * (_local13. .x + _local13. .x)); _local9.y = (0.5 * (_local13. .y + _local13. .y)); .  (_local8, _local9, _local10); _local16 = _local17. ; }; _local2++; }; }; if ((_local1 & b2DebugDraw. )){ _local6 = ; _local20 = _local6. . ; _local21 = _local6. . ; _local7.Set((1 / _local6. .x), (1 / _local6. .y)); _local10.Set(0.9, 0.3, 0.9); _local2 = 0; while (_local2 < b2Settings.b2_maxProxies) { _local22 = _local6. [_local2]; if (_local22. () == false){ } else { _local12. .x = (_local20.x + (_local7.x * _local6. [0][_local22. [0]].value)); _local12. .y = (_local20.y + (_local7.y * _local6. [1][_local22. [1]].value)); _local12. .x = (_local20.x + (_local7.x * _local6. [0][_local22. [0]].value)); _local12. .y = (_local20.y + (_local7.y * _local6. [1][_local22. [1]].value)); _local14[0].Set(_local12. .x, _local12. .y); _local14[1].Set(_local12. .x, _local12. .y); _local14[2].Set(_local12. .x, _local12. .y); _local14[3].Set(_local12. .x, _local12. .y); . (_local14, 4, _local10); }; _local2++; }; _local14[0].Set(_local20.x, _local20.y); _local14[1].Set(_local21.x, _local20.y); _local14[2].Set(_local21.x, _local21.y); _local14[3].Set(_local20.x, _local21.y); . (_local14, 4, new b2Color(0.3, 0.9, 0.9)); }; if ((_local1 & b2DebugDraw. )){ _local10.Set(0.5, 0.3, 0.5); _local3 = ; while (_local3) { _local11 = _local3.  ; _local4 = _local3.  (); while (_local4) { if (_local4.   != b2Shape.e_polygonShape){ } else { _local23 = (_local4 as b2PolygonShape); _local24 = _local23.  (); _local25 = _local24. ; _local14[0].Set(-(_local25.x), -(_local25.y)); _local14[1].Set(_local25.x, -(_local25.y)); _local14[2].Set(_local25.x, _local25.y); _local14[3].Set(-(_local25.x), _local25.y); _local2 = 0; while (_local2 < 4) { _local26 = _local24.R; _local27 = _local14[_local2]; _local28 = (_local24.center.x + ((_local26.  .x * _local27.x) + (_local26. .x * _local27.y))); _local14[_local2].y = (_local24.center.y + ((_local26.  .y * _local27.x) + (_local26. .y * _local27.y))); _local14[_local2].x = _local28; _local26 = _local11.R; _local28 = (_local11.position.x + ((_local26.  .x * _local27.x) + (_local26. .x * _local27.y))); _local14[_local2].y = (_local11.position.y + ((_local26.  .y * _local27.x) + (_local26. .y * _local27.y))); _local14[_local2].x = _local28; _local2++; }; . (_local14, 4, _local10); }; _local4 = _local4.  ; }; _local3 = _local3.  ; }; }; if ((_local1 & b2DebugDraw. )){ _local3 = ; while (_local3) { _local11 = ; _local11.R = _local3.  .R; _local11.position = _local3.  (); .  (_local11); _local3 = _local3.  ; }; }; } } }//package Box2D.Dynamics
Section 75
//bvnbvnbvnbv_16 (brickrevolution_fla.bvnbvnbvnbv_16) package brickrevolution_fla { import flash.display.*; import flash.events.*; public dynamic class bvnbvnbvnbv_16 extends MovieClip { public var btnMute:MovieClip; public var btnCredits:SimpleButton; public var btnPlay:SimpleButton; public var ; public function bvnbvnbvnbv_16(){ addFrameScript(25, , 55, ); } public function (_arg1:MouseEvent){ play(); btnPlay.removeEventListener(MouseEvent.CLICK, ); } public function  (_arg1:MouseEvent){  = true; play(); btnCredits.removeEventListener(MouseEvent.CLICK, ); } function (){ stop();  = false; btnPlay.addEventListener(MouseEvent.CLICK, ); btnCredits.addEventListener(MouseEvent.CLICK,  ); } function (){ stop(); if ( ){ MovieClip(root).gotoAndStop("credits"); } else { MovieClip(root).gotoAndStop("help"); }; } } }//package brickrevolution_fla
Section 76
//bvnbvnbvnbvcopy3_66 (brickrevolution_fla.bvnbvnbvnbvcopy3_66) package brickrevolution_fla { import flash.display.*; import flash.events.*; public dynamic class bvnbvnbvnbvcopy3_66 extends MovieClip { public var btnContinue:SimpleButton; public var btnMute:MovieClip; public function bvnbvnbvnbvcopy3_66(){ addFrameScript(25, , 55, ); } public function  (_arg1:MouseEvent){ play(); } function (){ stop(); btnContinue.addEventListener(MouseEvent.CLICK,  ); } function (){ stop(); MovieClip(root).gotoAndStop("selection"); } } }//package brickrevolution_fla
Section 77
//cameraUniversal_7 (brickrevolution_fla.cameraUniversal_7) package brickrevolution_fla { import flash.display.*; public dynamic class cameraUniversal_7 extends MovieClip { public var cameraFrame:MovieClip; public function cameraUniversal_7(){ addFrameScript(0,  ); } function  (){ } } }//package brickrevolution_fla
Section 78
//CirclebodyShape1_113 (brickrevolution_fla.CirclebodyShape1_113) package brickrevolution_fla { import flash.display.*; public dynamic class CirclebodyShape1_113 extends MovieClip { public function CirclebodyShape1_113(){ addFrameScript(0,  , 13, ); } function  (){ stop(); } function (){ stop(); } } }//package brickrevolution_fla
Section 79
//CirclebodyShape2_115 (brickrevolution_fla.CirclebodyShape2_115) package brickrevolution_fla { import flash.display.*; public dynamic class CirclebodyShape2_115 extends MovieClip { public var b:MovieClip; public function CirclebodyShape2_115(){ addFrameScript(0,  , 13, ); } function  (){ stop(); } function (){ stop(); } } }//package brickrevolution_fla
Section 80
//CirclebodyShape3_117 (brickrevolution_fla.CirclebodyShape3_117) package brickrevolution_fla { import flash.display.*; public dynamic class CirclebodyShape3_117 extends MovieClip { public var b:MovieClip; public function CirclebodyShape3_117(){ addFrameScript(0,  , 13, ); } function  (){ stop(); } function (){ stop(); } } }//package brickrevolution_fla
Section 81
//CirclebodyShape4_120 (brickrevolution_fla.CirclebodyShape4_120) package brickrevolution_fla { import flash.display.*; public dynamic class CirclebodyShape4_120 extends MovieClip { public var b:MovieClip; public function CirclebodyShape4_120(){ addFrameScript(0,  , 13, ); } function  (){ stop(); } function (){ stop(); } } }//package brickrevolution_fla
Section 82
//CirclebodyShape5_122 (brickrevolution_fla.CirclebodyShape5_122) package brickrevolution_fla { import flash.display.*; public dynamic class CirclebodyShape5_122 extends MovieClip { public var b:MovieClip; public function CirclebodyShape5_122(){ addFrameScript(0,  , 13, ); } function  (){ stop(); } function (){ stop(); } } }//package brickrevolution_fla
Section 83
//CircleBricks1_112 (brickrevolution_fla.CircleBricks1_112) package brickrevolution_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class CircleBricks1_112 extends MovieClip { public var v0:Vertex; public var v1:Vertex; public var v2:Vertex; public var v3:Vertex; public var mcBody:MovieClip; public var centerPoint:MovieClip; public function CircleBricks1_112(){ addFrameScript(0,  ); } function  (){ stop(); this.brickType = 1; } } }//package brickrevolution_fla
Section 84
//CircleBricks2_183 (brickrevolution_fla.CircleBricks2_183) package brickrevolution_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class CircleBricks2_183 extends MovieClip { public var v0:Vertex; public var v1:Vertex; public var v2:Vertex; public var v3:Vertex; public var mcBody:MovieClip; public var centerPoint:MovieClip; public function CircleBricks2_183(){ addFrameScript(0,  , 1,  ); } function  (){ this.brickType = 2; } function  (){ stop(); } } }//package brickrevolution_fla
Section 85
//CircleBricks3_160 (brickrevolution_fla.CircleBricks3_160) package brickrevolution_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class CircleBricks3_160 extends MovieClip { public var v0:Vertex; public var v1:Vertex; public var v2:Vertex; public var v3:Vertex; public var mcBody:MovieClip; public var centerPoint:MovieClip; public function CircleBricks3_160(){ addFrameScript(0,  , 2,  ); } function  (){ this.brickType = 3; } function  (){ stop(); } } }//package brickrevolution_fla
Section 86
//CircleBricks4_165 (brickrevolution_fla.CircleBricks4_165) package brickrevolution_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class CircleBricks4_165 extends MovieClip { public var v0:Vertex; public var v1:Vertex; public var v2:Vertex; public var v3:Vertex; public var mcBody:MovieClip; public var centerPoint:MovieClip; public function CircleBricks4_165(){ addFrameScript(0,  , 3, ); } function  (){ this.brickType = 4; } function (){ stop(); } } }//package brickrevolution_fla
Section 87
//CircleBricks5_163 (brickrevolution_fla.CircleBricks5_163) package brickrevolution_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class CircleBricks5_163 extends MovieClip { public var v0:Vertex; public var v1:Vertex; public var v2:Vertex; public var v3:Vertex; public var mcBody:MovieClip; public var centerPoint:MovieClip; public function CircleBricks5_163(){ addFrameScript(0,  , 4, ); } function  (){ this.brickType = 5; } function (){ stop(); } } }//package brickrevolution_fla
Section 88
//CircleBrickShape3_118 (brickrevolution_fla.CircleBrickShape3_118) package brickrevolution_fla { import flash.display.*; public dynamic class CircleBrickShape3_118 extends MovieClip { public function CircleBrickShape3_118(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 89
//CircleBrickShape5_123 (brickrevolution_fla.CircleBrickShape5_123) package brickrevolution_fla { import flash.display.*; public dynamic class CircleBrickShape5_123 extends MovieClip { public function CircleBrickShape5_123(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 90
//creaditsscreen_84 (brickrevolution_fla.creaditsscreen_84) package brickrevolution_fla { import flash.display.*; import flash.events.*; public dynamic class creaditsscreen_84 extends MovieClip { public var btnContinue:SimpleButton; public var btnMute:MovieClip; public function creaditsscreen_84(){ addFrameScript(25, , 55, ); } public function  (_arg1:MouseEvent){ play(); } function (){ stop(); btnContinue.addEventListener(MouseEvent.CLICK,  ); } function (){ stop(); MovieClip(root).gotoAndStop("intro"); } } }//package brickrevolution_fla
Section 91
//FreeGamesLogo_21 (brickrevolution_fla.FreeGamesLogo_21) package brickrevolution_fla { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class FreeGamesLogo_21 extends MovieClip { public function FreeGamesLogo_21(){ addFrameScript(0,  ); } public function (_arg1:MouseEvent){ var e = _arg1; var url = "http://www.kaisergames.com/"; var request:URLRequest = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { }; } function  (){ buttonMode = true; addEventListener(MouseEvent.CLICK, ); } } }//package brickrevolution_fla
Section 92
//Game1Logo_34 (brickrevolution_fla.Game1Logo_34) package brickrevolution_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class Game1Logo_34 extends MovieClip { public function Game1Logo_34(){ addFrameScript(0,  ); } public function (_arg1:MouseEvent){ var e = _arg1; var url:String = MovieClip(root).  ; var request:URLRequest = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { }; } function  (){ buttonMode = true; addEventListener(MouseEvent.CLICK, ); } } }//package brickrevolution_fla
Section 93
//Game1Logo1_87 (brickrevolution_fla.Game1Logo1_87) package brickrevolution_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class Game1Logo1_87 extends MovieClip { public function Game1Logo1_87(){ addFrameScript(0,  ); } public function (_arg1:MouseEvent){ var e = _arg1; var url:String = MovieClip(root).  ; var request:URLRequest = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { }; } function  (){ buttonMode = true; addEventListener(MouseEvent.CLICK, ); } } }//package brickrevolution_fla
Section 94
//Game1LogoBig_19 (brickrevolution_fla.Game1LogoBig_19) package brickrevolution_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class Game1LogoBig_19 extends MovieClip { public function Game1LogoBig_19(){ addFrameScript(0,  ); } public function (_arg1:MouseEvent){ var e = _arg1; var url:String = MovieClip(root).  ; var request:URLRequest = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { }; } function  (){ buttonMode = true; addEventListener(MouseEvent.CLICK, ); } } }//package brickrevolution_fla
Section 95
//GameMenu_24 (brickrevolution_fla.GameMenu_24) package brickrevolution_fla { import flash.display.*; public dynamic class GameMenu_24 extends MovieClip { public function GameMenu_24(){ addFrameScript(25, , 55, ); } function (){ stop(); } function (){ stop(); if (Levels. ){ MovieClip(this.parent).gotoAndStop("help"); } else { MovieClip(this.parent).gotoAndStop("game"); }; } } }//package brickrevolution_fla
Section 96
//HiddenObjects_36 (brickrevolution_fla.HiddenObjects_36) package brickrevolution_fla { import flash.display.*; public dynamic class HiddenObjects_36 extends MovieClip { public function HiddenObjects_36(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 97
//HiddenObjects1_39 (brickrevolution_fla.HiddenObjects1_39) package brickrevolution_fla { import flash.display.*; public dynamic class HiddenObjects1_39 extends MovieClip { public function HiddenObjects1_39(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 98
//HiddenObjects10_48 (brickrevolution_fla.HiddenObjects10_48) package brickrevolution_fla { import flash.display.*; public dynamic class HiddenObjects10_48 extends MovieClip { public function HiddenObjects10_48(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 99
//HiddenObjects11_49 (brickrevolution_fla.HiddenObjects11_49) package brickrevolution_fla { import flash.display.*; public dynamic class HiddenObjects11_49 extends MovieClip { public function HiddenObjects11_49(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 100
//HiddenObjects12_50 (brickrevolution_fla.HiddenObjects12_50) package brickrevolution_fla { import flash.display.*; public dynamic class HiddenObjects12_50 extends MovieClip { public function HiddenObjects12_50(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 101
//HiddenObjects13_51 (brickrevolution_fla.HiddenObjects13_51) package brickrevolution_fla { import flash.display.*; public dynamic class HiddenObjects13_51 extends MovieClip { public function HiddenObjects13_51(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 102
//HiddenObjects14_52 (brickrevolution_fla.HiddenObjects14_52) package brickrevolution_fla { import flash.display.*; public dynamic class HiddenObjects14_52 extends MovieClip { public function HiddenObjects14_52(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 103
//HiddenObjects16_53 (brickrevolution_fla.HiddenObjects16_53) package brickrevolution_fla { import flash.display.*; public dynamic class HiddenObjects16_53 extends MovieClip { public function HiddenObjects16_53(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 104
//HiddenObjects17_54 (brickrevolution_fla.HiddenObjects17_54) package brickrevolution_fla { import flash.display.*; public dynamic class HiddenObjects17_54 extends MovieClip { public function HiddenObjects17_54(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 105
//HiddenObjects18_57 (brickrevolution_fla.HiddenObjects18_57) package brickrevolution_fla { import flash.display.*; public dynamic class HiddenObjects18_57 extends MovieClip { public function HiddenObjects18_57(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 106
//HiddenObjects19_56 (brickrevolution_fla.HiddenObjects19_56) package brickrevolution_fla { import flash.display.*; public dynamic class HiddenObjects19_56 extends MovieClip { public function HiddenObjects19_56(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 107
//HiddenObjects2_40 (brickrevolution_fla.HiddenObjects2_40) package brickrevolution_fla { import flash.display.*; public dynamic class HiddenObjects2_40 extends MovieClip { public function HiddenObjects2_40(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 108
//HiddenObjects20_55 (brickrevolution_fla.HiddenObjects20_55) package brickrevolution_fla { import flash.display.*; public dynamic class HiddenObjects20_55 extends MovieClip { public function HiddenObjects20_55(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 109
//HiddenObjects3_41 (brickrevolution_fla.HiddenObjects3_41) package brickrevolution_fla { import flash.display.*; public dynamic class HiddenObjects3_41 extends MovieClip { public function HiddenObjects3_41(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 110
//HiddenObjects4_42 (brickrevolution_fla.HiddenObjects4_42) package brickrevolution_fla { import flash.display.*; public dynamic class HiddenObjects4_42 extends MovieClip { public function HiddenObjects4_42(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 111
//HiddenObjects5_43 (brickrevolution_fla.HiddenObjects5_43) package brickrevolution_fla { import flash.display.*; public dynamic class HiddenObjects5_43 extends MovieClip { public function HiddenObjects5_43(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 112
//HiddenObjects6_44 (brickrevolution_fla.HiddenObjects6_44) package brickrevolution_fla { import flash.display.*; public dynamic class HiddenObjects6_44 extends MovieClip { public function HiddenObjects6_44(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 113
//HiddenObjects7_45 (brickrevolution_fla.HiddenObjects7_45) package brickrevolution_fla { import flash.display.*; public dynamic class HiddenObjects7_45 extends MovieClip { public function HiddenObjects7_45(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 114
//HiddenObjects8_46 (brickrevolution_fla.HiddenObjects8_46) package brickrevolution_fla { import flash.display.*; public dynamic class HiddenObjects8_46 extends MovieClip { public function HiddenObjects8_46(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 115
//HiddenObjects9_47 (brickrevolution_fla.HiddenObjects9_47) package brickrevolution_fla { import flash.display.*; public dynamic class HiddenObjects9_47 extends MovieClip { public function HiddenObjects9_47(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 116
//hjhjzzz_26 (brickrevolution_fla.hjhjzzz_26) package brickrevolution_fla { import flash.display.*; import flash.text.*; public dynamic class hjhjzzz_26 extends MovieClip { public var txtLevelNo:TextField; public function hjhjzzz_26(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 117
//inventoryeffanimation252_37 (brickrevolution_fla.inventoryeffanimation252_37) package brickrevolution_fla { import flash.display.*; public dynamic class inventoryeffanimation252_37 extends MovieClip { public function inventoryeffanimation252_37(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 118
//PaddleBonus_198 (brickrevolution_fla.PaddleBonus_198) package brickrevolution_fla { import flash.display.*; public dynamic class PaddleBonus_198 extends MovieClip { public function PaddleBonus_198(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 119
//paddlebottomcopy_200 (brickrevolution_fla.paddlebottomcopy_200) package brickrevolution_fla { import flash.display.*; public dynamic class paddlebottomcopy_200 extends MovieClip { public function paddlebottomcopy_200(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 120
//plate_1 (brickrevolution_fla.plate_1) package brickrevolution_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class plate_1 extends MovieClip { public function plate_1(){ addFrameScript(0,  ); } public function (_arg1:MouseEvent){ var e = _arg1; var url:String = MovieClip(root).  ; var request:URLRequest = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { }; } function  (){ buttonMode = true; addEventListener(MouseEvent.CLICK, ); } } }//package brickrevolution_fla
Section 121
//progressbar_14 (brickrevolution_fla.progressbar_14) package brickrevolution_fla { import flash.display.*; public dynamic class progressbar_14 extends MovieClip { public function progressbar_14(){ addFrameScript(0,  , 41,  ); } function  (){ stop(); } function  (){ stop(); } } }//package brickrevolution_fla
Section 122
//RectanglebodyShape1_126 (brickrevolution_fla.RectanglebodyShape1_126) package brickrevolution_fla { import flash.display.*; public dynamic class RectanglebodyShape1_126 extends MovieClip { public function RectanglebodyShape1_126(){ addFrameScript(0,  , 12, ); } function  (){ stop(); } function (){ stop(); } } }//package brickrevolution_fla
Section 123
//RectanglebodyShape2_127 (brickrevolution_fla.RectanglebodyShape2_127) package brickrevolution_fla { import flash.display.*; public dynamic class RectanglebodyShape2_127 extends MovieClip { public function RectanglebodyShape2_127(){ addFrameScript(0,  , 13, ); } function  (){ stop(); } function (){ stop(); } } }//package brickrevolution_fla
Section 124
//RectanglebodyShape3_128 (brickrevolution_fla.RectanglebodyShape3_128) package brickrevolution_fla { import flash.display.*; public dynamic class RectanglebodyShape3_128 extends MovieClip { public var b:MovieClip; public function RectanglebodyShape3_128(){ addFrameScript(0,  , 13, ); } function  (){ stop(); } function (){ stop(); } } }//package brickrevolution_fla
Section 125
//RectanglebodyShape4_131 (brickrevolution_fla.RectanglebodyShape4_131) package brickrevolution_fla { import flash.display.*; public dynamic class RectanglebodyShape4_131 extends MovieClip { public var b:MovieClip; public function RectanglebodyShape4_131(){ addFrameScript(0,  , 13, ); } function  (){ stop(); } function (){ stop(); } } }//package brickrevolution_fla
Section 126
//RectanglebodyShape5_133 (brickrevolution_fla.RectanglebodyShape5_133) package brickrevolution_fla { import flash.display.*; public dynamic class RectanglebodyShape5_133 extends MovieClip { public var b:MovieClip; public function RectanglebodyShape5_133(){ addFrameScript(0,  , 13, ); } function  (){ stop(); } function (){ stop(); } } }//package brickrevolution_fla
Section 127
//RectangleBrickAnimationShape3_129 (brickrevolution_fla.RectangleBrickAnimationShape3_129) package brickrevolution_fla { import flash.display.*; public dynamic class RectangleBrickAnimationShape3_129 extends MovieClip { public function RectangleBrickAnimationShape3_129(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 128
//RectangleBrickAnimationShape5_134 (brickrevolution_fla.RectangleBrickAnimationShape5_134) package brickrevolution_fla { import flash.display.*; public dynamic class RectangleBrickAnimationShape5_134 extends MovieClip { public function RectangleBrickAnimationShape5_134(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 129
//RectangleBricks1_125 (brickrevolution_fla.RectangleBricks1_125) package brickrevolution_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class RectangleBricks1_125 extends MovieClip { public var v0:Vertex; public var v1:Vertex; public var v2:Vertex; public var v3:Vertex; public var mcBody:MovieClip; public var centerPoint:MovieClip; public function RectangleBricks1_125(){ addFrameScript(0,  ); } function  (){ stop(); this.brickType = 1; } } }//package brickrevolution_fla
Section 130
//RectangleBricks2_179 (brickrevolution_fla.RectangleBricks2_179) package brickrevolution_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class RectangleBricks2_179 extends MovieClip { public var v0:Vertex; public var v1:Vertex; public var v2:Vertex; public var v3:Vertex; public var mcBody:MovieClip; public var centerPoint:MovieClip; public function RectangleBricks2_179(){ addFrameScript(0,  , 1,  ); } function  (){ this.brickType = 2; } function  (){ stop(); } } }//package brickrevolution_fla
Section 131
//RectangleBricks3_148 (brickrevolution_fla.RectangleBricks3_148) package brickrevolution_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class RectangleBricks3_148 extends MovieClip { public var v0:Vertex; public var v1:Vertex; public var v2:Vertex; public var v3:Vertex; public var mcBody:MovieClip; public var centerPoint:MovieClip; public function RectangleBricks3_148(){ addFrameScript(0,  , 2,  ); } function  (){ this.brickType = 3; } function  (){ stop(); } } }//package brickrevolution_fla
Section 132
//RectangleBricks4_189 (brickrevolution_fla.RectangleBricks4_189) package brickrevolution_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class RectangleBricks4_189 extends MovieClip { public var v0:Vertex; public var v1:Vertex; public var v2:Vertex; public var v3:Vertex; public var mcBody:MovieClip; public var centerPoint:MovieClip; public function RectangleBricks4_189(){ addFrameScript(0,  , 3, ); } function  (){ this.brickType = 4; } function (){ stop(); } } }//package brickrevolution_fla
Section 133
//RectangleBricks5_169 (brickrevolution_fla.RectangleBricks5_169) package brickrevolution_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class RectangleBricks5_169 extends MovieClip { public var v0:Vertex; public var v1:Vertex; public var v2:Vertex; public var v3:Vertex; public var mcBody:MovieClip; public var centerPoint:MovieClip; public function RectangleBricks5_169(){ addFrameScript(0,  , 4, ); } function  (){ this.brickType = 5; } function (){ stop(); } } }//package brickrevolution_fla
Section 134
//SeperatorbodyShape1_150 (brickrevolution_fla.SeperatorbodyShape1_150) package brickrevolution_fla { import flash.display.*; public dynamic class SeperatorbodyShape1_150 extends MovieClip { public function SeperatorbodyShape1_150(){ addFrameScript(0,  , 13, ); } function  (){ stop(); } function (){ stop(); } } }//package brickrevolution_fla
Section 135
//SeperatorbodyShape2_151 (brickrevolution_fla.SeperatorbodyShape2_151) package brickrevolution_fla { import flash.display.*; public dynamic class SeperatorbodyShape2_151 extends MovieClip { public function SeperatorbodyShape2_151(){ addFrameScript(0,  , 13, ); } function  (){ stop(); } function (){ stop(); } } }//package brickrevolution_fla
Section 136
//SeperatorbodyShape3_152 (brickrevolution_fla.SeperatorbodyShape3_152) package brickrevolution_fla { import flash.display.*; public dynamic class SeperatorbodyShape3_152 extends MovieClip { public var b:MovieClip; public function SeperatorbodyShape3_152(){ addFrameScript(0,  , 13, ); } function  (){ stop(); } function (){ stop(); } } }//package brickrevolution_fla
Section 137
//SeperatorbodyShape4_155 (brickrevolution_fla.SeperatorbodyShape4_155) package brickrevolution_fla { import flash.display.*; public dynamic class SeperatorbodyShape4_155 extends MovieClip { public var b:MovieClip; public function SeperatorbodyShape4_155(){ addFrameScript(0,  , 13, ); } function  (){ stop(); } function (){ stop(); } } }//package brickrevolution_fla
Section 138
//SeperatorbodyShape5_157 (brickrevolution_fla.SeperatorbodyShape5_157) package brickrevolution_fla { import flash.display.*; public dynamic class SeperatorbodyShape5_157 extends MovieClip { public var b:MovieClip; public function SeperatorbodyShape5_157(){ addFrameScript(0,  , 13, ); } function  (){ stop(); } function (){ stop(); } } }//package brickrevolution_fla
Section 139
//SeperatorBrickAnimationShape3_153 (brickrevolution_fla.SeperatorBrickAnimationShape3_153) package brickrevolution_fla { import flash.display.*; public dynamic class SeperatorBrickAnimationShape3_153 extends MovieClip { public function SeperatorBrickAnimationShape3_153(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 140
//SeperatorBrickAnimationShape5_158 (brickrevolution_fla.SeperatorBrickAnimationShape5_158) package brickrevolution_fla { import flash.display.*; public dynamic class SeperatorBrickAnimationShape5_158 extends MovieClip { public function SeperatorBrickAnimationShape5_158(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 141
//ShootEdge1_204 (brickrevolution_fla.ShootEdge1_204) package brickrevolution_fla { import flash.display.*; public dynamic class ShootEdge1_204 extends MovieClip { public function ShootEdge1_204(){ addFrameScript(0,  ); } function  (){ this.visible = false; } } }//package brickrevolution_fla
Section 142
//ShootEdge1copy_202 (brickrevolution_fla.ShootEdge1copy_202) package brickrevolution_fla { import flash.display.*; public dynamic class ShootEdge1copy_202 extends MovieClip { public function ShootEdge1copy_202(){ addFrameScript(0,  ); } function  (){ } } }//package brickrevolution_fla
Section 143
//SperatorBricks1_149 (brickrevolution_fla.SperatorBricks1_149) package brickrevolution_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class SperatorBricks1_149 extends MovieClip { public var v0:Vertex; public var v1:Vertex; public var v2:Vertex; public var v3:Vertex; public var mcBody:MovieClip; public var centerPoint:MovieClip; public function SperatorBricks1_149(){ addFrameScript(0,  ); } function  (){ stop(); this.brickType = 1; } } }//package brickrevolution_fla
Section 144
//SperatorBricks2_181 (brickrevolution_fla.SperatorBricks2_181) package brickrevolution_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class SperatorBricks2_181 extends MovieClip { public var v0:Vertex; public var v1:Vertex; public var v2:Vertex; public var v3:Vertex; public var mcBody:MovieClip; public var centerPoint:MovieClip; public function SperatorBricks2_181(){ addFrameScript(0,  , 1,  ); } function  (){ this.brickType = 2; } function  (){ stop(); } } }//package brickrevolution_fla
Section 145
//SperatorBricks3_162 (brickrevolution_fla.SperatorBricks3_162) package brickrevolution_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class SperatorBricks3_162 extends MovieClip { public var v0:Vertex; public var v1:Vertex; public var v2:Vertex; public var v3:Vertex; public var mcBody:MovieClip; public var centerPoint:MovieClip; public function SperatorBricks3_162(){ addFrameScript(0,  , 2,  ); } function  (){ this.brickType = 3; } function  (){ stop(); } } }//package brickrevolution_fla
Section 146
//SperatorBricks4_187 (brickrevolution_fla.SperatorBricks4_187) package brickrevolution_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class SperatorBricks4_187 extends MovieClip { public var v0:Vertex; public var v1:Vertex; public var v2:Vertex; public var v3:Vertex; public var mcBody:MovieClip; public var centerPoint:MovieClip; public function SperatorBricks4_187(){ addFrameScript(0,  , 3, ); } function  (){ this.brickType = 4; } function (){ stop(); } } }//package brickrevolution_fla
Section 147
//SperatorBricks5_167 (brickrevolution_fla.SperatorBricks5_167) package brickrevolution_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class SperatorBricks5_167 extends MovieClip { public var v0:Vertex; public var v1:Vertex; public var v2:Vertex; public var v3:Vertex; public var mcBody:MovieClip; public var centerPoint:MovieClip; public function SperatorBricks5_167(){ addFrameScript(0,  , 4, ); } function  (){ this.brickType = 5; } function (){ stop(); } } }//package brickrevolution_fla
Section 148
//SquarebodyShape1_97 (brickrevolution_fla.SquarebodyShape1_97) package brickrevolution_fla { import flash.display.*; public dynamic class SquarebodyShape1_97 extends MovieClip { public function SquarebodyShape1_97(){ addFrameScript(0,  , 13, ); } function  (){ stop(); } function (){ stop(); } } }//package brickrevolution_fla
Section 149
//SquarebodyShape2_106 (brickrevolution_fla.SquarebodyShape2_106) package brickrevolution_fla { import flash.display.*; public dynamic class SquarebodyShape2_106 extends MovieClip { public var b:MovieClip; public function SquarebodyShape2_106(){ addFrameScript(0,  , 13, ); } function  (){ stop(); } function (){ stop(); } } }//package brickrevolution_fla
Section 150
//SquarebodyShape3_103 (brickrevolution_fla.SquarebodyShape3_103) package brickrevolution_fla { import flash.display.*; public dynamic class SquarebodyShape3_103 extends MovieClip { public var b:MovieClip; public function SquarebodyShape3_103(){ addFrameScript(0,  , 13, ); } function  (){ stop(); } function (){ stop(); } } }//package brickrevolution_fla
Section 151
//SquarebodyShape4_102 (brickrevolution_fla.SquarebodyShape4_102) package brickrevolution_fla { import flash.display.*; public dynamic class SquarebodyShape4_102 extends MovieClip { public function SquarebodyShape4_102(){ addFrameScript(0,  , 13, ); } function  (){ stop(); } function (){ stop(); } } }//package brickrevolution_fla
Section 152
//SquarebodyShape5_109 (brickrevolution_fla.SquarebodyShape5_109) package brickrevolution_fla { import flash.display.*; public dynamic class SquarebodyShape5_109 extends MovieClip { public var b:MovieClip; public function SquarebodyShape5_109(){ addFrameScript(0,  , 13, ); } function  (){ stop(); } function (){ stop(); } } }//package brickrevolution_fla
Section 153
//SquareBricks1_96 (brickrevolution_fla.SquareBricks1_96) package brickrevolution_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class SquareBricks1_96 extends MovieClip { public var v0:Vertex; public var v1:Vertex; public var v2:Vertex; public var mcBody:MovieClip; public var centerPoint:MovieClip; public function SquareBricks1_96(){ addFrameScript(0,  ); } function  (){ stop(); this.brickType = 1; } } }//package brickrevolution_fla
Section 154
//SquareBricks2_192 (brickrevolution_fla.SquareBricks2_192) package brickrevolution_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class SquareBricks2_192 extends MovieClip { public var v0:Vertex; public var v1:Vertex; public var v2:Vertex; public var mcBody:MovieClip; public var centerPoint:MovieClip; public function SquareBricks2_192(){ addFrameScript(0,  , 1,  ); } function  (){ this.brickType = 2; } function  (){ stop(); } } }//package brickrevolution_fla
Section 155
//SquareBricks3_173 (brickrevolution_fla.SquareBricks3_173) package brickrevolution_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class SquareBricks3_173 extends MovieClip { public var v0:Vertex; public var v1:Vertex; public var v2:Vertex; public var mcBody:MovieClip; public var centerPoint:MovieClip; public function SquareBricks3_173(){ addFrameScript(0,  , 2,  ); } function  (){ this.brickType = 3; } function  (){ stop(); } } }//package brickrevolution_fla
Section 156
//SquareBricks4_171 (brickrevolution_fla.SquareBricks4_171) package brickrevolution_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class SquareBricks4_171 extends MovieClip { public var v0:Vertex; public var v1:Vertex; public var v2:Vertex; public var mcBody:MovieClip; public var centerPoint:MovieClip; public function SquareBricks4_171(){ addFrameScript(0,  , 3, ); } function  (){ this.brickType = 4; } function (){ stop(); } } }//package brickrevolution_fla
Section 157
//SquareBricks5_176 (brickrevolution_fla.SquareBricks5_176) package brickrevolution_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class SquareBricks5_176 extends MovieClip { public var v0:Vertex; public var v1:Vertex; public var v2:Vertex; public var mcBody:MovieClip; public var centerPoint:MovieClip; public function SquareBricks5_176(){ addFrameScript(0,  , 4, ); } function  (){ this.brickType = 5; } function (){ stop(); } } }//package brickrevolution_fla
Section 158
//SquareBrickShape3_104 (brickrevolution_fla.SquareBrickShape3_104) package brickrevolution_fla { import flash.display.*; public dynamic class SquareBrickShape3_104 extends MovieClip { public function SquareBrickShape3_104(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 159
//SquareBrickShape5_110 (brickrevolution_fla.SquareBrickShape5_110) package brickrevolution_fla { import flash.display.*; public dynamic class SquareBrickShape5_110 extends MovieClip { public function SquareBrickShape5_110(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 160
//Symbol19_197 (brickrevolution_fla.Symbol19_197) package brickrevolution_fla { import flash.display.*; public dynamic class Symbol19_197 extends MovieClip { public function Symbol19_197(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 161
//Symbol20_60 (brickrevolution_fla.Symbol20_60) package brickrevolution_fla { import flash.display.*; public dynamic class Symbol20_60 extends MovieClip { public var mcMsg:MovieClip; public function Symbol20_60(){ addFrameScript(0,  , 1,  , 59, ); } function  (){ stop(); this.visible = true; } function  (){ this.visible = true; } function (){ stop(); this.visible = false; } } }//package brickrevolution_fla
Section 162
//Symbol3_loader00_85 (brickrevolution_fla.Symbol3_loader00_85) package brickrevolution_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class Symbol3_loader00_85 extends MovieClip { public function Symbol3_loader00_85(){ addFrameScript(0,  ); } public function (_arg1:MouseEvent){ var e = _arg1; var url:String = MovieClip(root).  ; var request:URLRequest = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { }; } function  (){ buttonMode = true; addEventListener(MouseEvent.CLICK, ); } } }//package brickrevolution_fla
Section 163
//Symbol72copy2_18 (brickrevolution_fla.Symbol72copy2_18) package brickrevolution_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class Symbol72copy2_18 extends MovieClip { public function Symbol72copy2_18(){ addFrameScript(0,  , 1,  ); } public function (_arg1:MouseEvent){ var _local2:* = MovieClip(_arg1.currentTarget); if (_local2.currentFrame == 1){ GameSound.  (); _local2.gotoAndStop(" \x01\x04\r\f\x1B"); } else { GameSound.  (); _local2.gotoAndStop("unmute"); }; } function  (){ stop(); buttonMode = true; this.addEventListener(MouseEvent.CLICK, ); if (GameSound.  ()){ gotoAndStop(" \x01\x04\r\f\x1B"); } else { gotoAndStop("unmute"); }; } function  (){ buttonMode = true; } } }//package brickrevolution_fla
Section 164
//TrianglebodyShape1_138 (brickrevolution_fla.TrianglebodyShape1_138) package brickrevolution_fla { import flash.display.*; public dynamic class TrianglebodyShape1_138 extends MovieClip { public function TrianglebodyShape1_138(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 165
//TrianglebodyShape2_139 (brickrevolution_fla.TrianglebodyShape2_139) package brickrevolution_fla { import flash.display.*; public dynamic class TrianglebodyShape2_139 extends MovieClip { public function TrianglebodyShape2_139(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 166
//TrianglebodyShape3_140 (brickrevolution_fla.TrianglebodyShape3_140) package brickrevolution_fla { import flash.display.*; public dynamic class TrianglebodyShape3_140 extends MovieClip { public var b:MovieClip; public function TrianglebodyShape3_140(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 167
//TrianglebodyShape4_145 (brickrevolution_fla.TrianglebodyShape4_145) package brickrevolution_fla { import flash.display.*; public dynamic class TrianglebodyShape4_145 extends MovieClip { public var b:MovieClip; public function TrianglebodyShape4_145(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 168
//TrianglebodyShape5_143 (brickrevolution_fla.TrianglebodyShape5_143) package brickrevolution_fla { import flash.display.*; public dynamic class TrianglebodyShape5_143 extends MovieClip { public var b:MovieClip; public function TrianglebodyShape5_143(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 169
//TriangleBricks1_137 (brickrevolution_fla.TriangleBricks1_137) package brickrevolution_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class TriangleBricks1_137 extends MovieClip { public var v0:Vertex; public var v1:Vertex; public var v2:Vertex; public var v3:Vertex; public var mcBody:MovieClip; public var centerPoint:MovieClip; public function TriangleBricks1_137(){ addFrameScript(0,  ); } function  (){ stop(); this.brickType = 1; } } }//package brickrevolution_fla
Section 170
//TriangleBricks2_190 (brickrevolution_fla.TriangleBricks2_190) package brickrevolution_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class TriangleBricks2_190 extends MovieClip { public var v0:Vertex; public var v1:Vertex; public var v2:Vertex; public var v3:Vertex; public var mcBody:MovieClip; public var centerPoint:MovieClip; public function TriangleBricks2_190(){ addFrameScript(0,  , 1,  ); } function  (){ this.brickType = 2; } function  (){ stop(); } } }//package brickrevolution_fla
Section 171
//TriangleBricks5_177 (brickrevolution_fla.TriangleBricks5_177) package brickrevolution_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class TriangleBricks5_177 extends MovieClip { public var v0:Vertex; public var v1:Vertex; public var v2:Vertex; public var v3:Vertex; public var mcBody:MovieClip; public var centerPoint:MovieClip; public function TriangleBricks5_177(){ addFrameScript(0,  , 4, ); } function  (){ this.brickType = 5; } function (){ stop(); } } }//package brickrevolution_fla
Section 172
//TriangleBrickShape3_141 (brickrevolution_fla.TriangleBrickShape3_141) package brickrevolution_fla { import flash.display.*; public dynamic class TriangleBrickShape3_141 extends MovieClip { public function TriangleBrickShape3_141(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 173
//TriangleBrickShape5_146 (brickrevolution_fla.TriangleBrickShape5_146) package brickrevolution_fla { import flash.display.*; public dynamic class TriangleBrickShape5_146 extends MovieClip { public function TriangleBrickShape5_146(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package brickrevolution_fla
Section 174
//Input (General.Input) package General { import flash.display.*; import flash.events.*; public class Input { public static var :Array; private static var :Array; private static var :Array; private static var :Array; private static var :int; public static var :int = 0; public static var  = 0; public static var mouseDown:Boolean = false; public static var :Boolean = false; public static var  :Boolean = false; public static var mouseOver:Boolean = false; public static var mouseX:Number = 0; public static var mouseY:Number = 0; public static var  :Number = 0; public static var  :Number = 0; public static var  :Number = 0; public static var  :Number = 0; public static var mouse:Sprite = new Sprite(); public static var :Stage; public function Input(_arg1:Stage){  = _arg1;  = new Array(222); ();  = new Array(222);  = new Array(); var _local2:int; while (_local2 < 222) { [_local2] = new int(0); if ( [_local2] != undefined){ .push(_local2); }; _local2++; };  = 5;  = new Array( ); var _local3:int; while (_local3 < ) { [_local3] = new Array(0, 0); _local3++; }; _arg1.stage.addEventListener(KeyboardEvent.KEY_DOWN, , false, 0, true); _arg1.stage.addEventListener(KeyboardEvent.KEY_UP, , false, 0, true); _arg1.stage.addEventListener(MouseEvent.MOUSE_DOWN, , false, 0, true); _arg1.stage.addEventListener(MouseEvent.CLICK, , false, 0, true); _arg1.stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMove, false, 0, true); _arg1.stage.addEventListener(Event.MOUSE_LEAVE, mouseLeave, false, 0, true); mouse.graphics.lineStyle(0.1, 0, 100); mouse.graphics.moveTo(0, 0); mouse.graphics.lineTo(0, 0.1); } public function (_arg1:MouseEvent){   = true; mouseDown = true;   = 0;   = 0; } public function (_arg1:MouseEvent){ mouseDown = false;  = true; } public function mouseLeave(_arg1:Event){  = mouseDown; mouseDown = false; } public function mouseMove(_arg1:MouseEvent){ if (mouseDown != _arg1.buttonDown){ mouseDown = _arg1.buttonDown;  = !(_arg1.buttonDown);   = _arg1.buttonDown;   = 0;   = 0; }; mouseX = (_arg1.stageX - .x); mouseY = (_arg1.stageY - .y);   = (mouseX - mouse.x);   = (mouseY - mouse.y); if (mouseDown){   = (   +  );   = (   +  ); }; mouse.x = mouseX; mouse.y = mouseY; } public function (_arg1:KeyboardEvent){ [_arg1.keyCode] = Math.max( [_arg1.keyCode], 1);  = _arg1.keyCode; } public function (_arg1:KeyboardEvent){ [_arg1.keyCode] = -1; var _local2:int = (  - 1); while (_local2 > 0) { [_local2] = [(_local2 - 1)]; _local2--; }; [0] = [_arg1.keyCode, 0]; } private function (){ [65] = "A"; [66] = "B"; [67] = "C"; [68] = "D"; [69] = "E"; [70] = "F"; [71] = "G"; [72] = "H"; [73] = "I"; [74] = "J"; [75] = "K"; [76] = "L"; [77] = "M"; [78] = "N"; [79] = "O"; [80] = "P"; [81] = "Q"; [82] = "R"; [83] = "S"; [84] = "T"; [85] = "U"; [86] = "V"; [87] = "W"; [88] = "X"; [89] = "Y"; [90] = "Z"; [48] = "0"; [49] = "1"; [50] = "2"; [51] = "3"; [52] = "4"; [53] = "5"; [54] = "6"; [55] = "7"; [56] = "8"; [57] = "9"; [32] = "Spacebar"; [17] = "Ctrl"; [16] = "Shift"; [192] = "~"; [38] = "up"; [40] = "down"; [37] = "left"; [39] = "right"; [96] = "Numpad 0"; [97] = "Numpad 1"; [98] = "Numpad 2"; [99] = "Numpad 3"; [100] = "Numpad 4"; [101] = "Numpad 5"; [102] = "Numpad 6"; [103] = "Numpad 7"; [104] = "Numpad 8"; [105] = "Numpad 9"; [111] = "Numpad /"; [106] = "Numpad *"; [109] = "Numpad -"; [107] = "Numpad +"; [110] = "Numpad ."; [45] = "Insert"; [46] = "Delete"; [33] = "Page Up"; [34] = "Page Down"; [35] = "End"; [36] = "Home"; [112] = "F1"; [113] = "F2"; [114] = "F3"; [115] = "F4"; [116] = "F5"; [117] = "F6"; [118] = "F7"; [119] = "F8"; [188] = ","; [190] = "."; [186] = ";"; [222] = "'"; [219] = "["; [221] = "]"; [189] = "-"; [187] = "+"; [220] = "\\"; [191] = "/"; [9] = "TAB"; [8] = "Backspace"; } public static function update(){ var _local1:int; while (_local1 < .length) { if ( [ [_local1]] != 0){ var _local3 = ; var _local4 = [_local1]; var _local5 = (_local3[_local4] + 1); _local3[_local4] = _local5; }; _local1++; }; var _local2:int; while (_local2 < ) { _local3 = [_local2]; _local4 = 1; _local5 = (_local3[_local4] + 1); _local3[_local4] = _local5; _local2++; };  = false;   = false; mouseOver = false; } public static function  (_arg1:int):int{ return (Math.max(0, [_arg1])); } public static function  (_arg1:int):Boolean{ return (( [_arg1] > 0)); } public static function  (_arg1:int):Boolean{  = 0; return (( [_arg1] == 1)); } public static function (_arg1:int):Boolean{ return (( [_arg1] == -1)); } public static function (_arg1:int, _arg2:int, _arg3:int){ return (((( [_arg2][0] == _arg1)) && (( [_arg2][1] <= _arg3)))); } public static function (_arg1:uint):String{ return ( [_arg1]); } } }//package General
Section 175
//PixelPerfectCollisionDetection (General.PixelPerfectCollisionDetection) package General { import flash.display.*; import flash.geom.*; public class PixelPerfectCollisionDetection { public static function (_arg1:DisplayObject, _arg2:DisplayObject, _arg3:DisplayObjectContainer, _arg4:Boolean=false, _arg5:Number=0):Rectangle{ var _local9:BitmapData; var _local10:BitmapData; var _local11:uint; var _local12:Rectangle; var _local13:int; var _local6:Rectangle = _arg1.getBounds(_arg3); var _local7:Rectangle = _arg2.getBounds(_arg3); var _local8:Rectangle = _local6.intersection(_local7); if (_local8.size.length > 0){ if (_arg4){ _local8.width = Math.ceil(_local8.width); _local8.height = Math.ceil(_local8.height); _local9 = (_arg1, _local8, BitmapDataChannel.RED, _arg3); _local10 = (_arg2, _local8, BitmapDataChannel.GREEN, _arg3); _local9.draw(_local10, null, null, BlendMode.LIGHTEN); if (_arg5 <= 0){ _local11 = 65792; } else { if (_arg5 > 1){ _arg5 = 1; }; _local13 = Math.round((_arg5 * 0xFF)); _local11 = (((_local13 << 16) | (_local13 << 8)) | 0); }; _local12 = _local9.getColorBoundsRect(_local11, _local11); _local9.getColorBoundsRect(_local11, _local11).x = (_local12.x + _local8.x); _local12.y = (_local12.y + _local8.y); return (_local12); } else { return (_local8); }; //unresolved jump }; return (null); } private static function (_arg1:DisplayObject, _arg2:Rectangle, _arg3:uint, _arg4:DisplayObjectContainer):BitmapData{ var _local5:Matrix = _arg4.transform.concatenatedMatrix.clone(); _local5.invert(); var _local6:Matrix = _arg1.transform.concatenatedMatrix.clone(); _local6.concat(_local5); _local6.translate(-(_arg2.x), -(_arg2.y)); var _local7:BitmapData = new BitmapData(_arg2.width, _arg2.height, true, 0); _local7.draw(_arg1, _local6); var _local8:BitmapData = new BitmapData(_arg2.width, _arg2.height, false, 0); _local8.copyChannel(_local7, _local7.rect, new Point(0, 0), BitmapDataChannel.ALPHA, _arg3); return (_local8); } public static function  (_arg1:DisplayObject, _arg2:DisplayObject, _arg3:DisplayObjectContainer, _arg4:Boolean=false, _arg5:Number=0):Point{ var _local7:Number; var _local8:Number; var _local6:Rectangle = (_arg1, _arg2, _arg3, _arg4, _arg5); if (((!((_local6 == null))) && ((_local6.size.length > 0)))){ _local7 = ((_local6.left + _local6.right) / 2); _local8 = ((_local6.top + _local6.bottom) / 2); return (new Point(_local7, _local8)); }; return (null); } public static function  (_arg1:DisplayObject, _arg2:DisplayObject, _arg3:DisplayObjectContainer, _arg4:Boolean=false, _arg5:Number=0):Boolean{ var _local6:Rectangle = (_arg1, _arg2, _arg3, _arg4, _arg5); if (((!((_local6 == null))) && ((_local6.size.length > 0)))){ return (true); }; return (false); } } }//package General
Section 176
//Actor (Actor) package { import flash.display.*; import flash.events.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class Actor extends EventDispatcher { protected var :b2Body; protected var  :MovieClip; public function Actor(_arg1:b2Body, _arg2:MovieClip){  = _arg1;   = _arg2; .  (this); } public function (){ if (! .  ()){ (); } else { if ((((this is PaddleActor)) || ((this is BulletActor)))){ (); }; }; (); } protected function ():void{ } protected function ():void{ } protected function ():void{ .  (this); } public function ():void{ ();  .parent.removeChild(  );   = null; PhysVal. .  ( ); } public function ():b2Vec2{ return ( .  ()); } protected function ():void{ } } }//package
Section 177
//Background (Background) package { import flash.display.*; public class Background extends MovieClip { public var animHiddenObject:MovieClip; public var mcHiddenObject:MovieClip; public function Background(){ addFrameScript(0,  ); HiddenObject. (mcHiddenObject); } public function update(){ if (animHiddenObject.currentFrame == animHiddenObject.totalFrames){ dispatchEvent(new BonusEvent(BonusEvent.  )); }; HiddenObject.update(mcHiddenObject); } public function  (){ animHiddenObject.gotoAndPlay(2); } function  (){ stop(); } } }//package
Section 178
//BallActor (BallActor) package { import flash.display.*; import Box2D.Common.Math.*; import flash.geom.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import flash.utils.*; public class BallActor extends Actor { private var  :Number;// = 8 private var  :Number;// = 0 private var :Boolean;// = false private var :MovieClip; private var :Number; private var :Number;// = 0 private var  :Number;// = 0 private var :GameSound; private var  :int;// = 0 private var  :Number;// = 0 private var  :Number;// = 0 private var  :Number;// = 1 public static var  :int = 8; public static var  :Boolean = false; public function BallActor(_arg1:DisplayObjectContainer, _arg2:Point, _arg3:Number){ var _local4:MovieClip = new BallSprite(); MovieClip(_arg1).mcContainer.addChild(_local4); _local4.x = -20;   = (_local4.mcBody.width / 2); var _local5:b2CircleDef = new b2CircleDef(); _local5.   = PhysVal.  (  ); _local5.  = 0; _local5.  = 1; _local5.  = 1; _local5.  =  ; _local5.filter.  = 4; _local5.filter.   = 2; var _local6:b2BodyDef = new b2BodyDef(); _local6.position.Set(_arg2.x, _arg2.y); _local6.angle = ((_local4.rotation * Math.PI) / 180); var _local7:b2Body = PhysVal. .  (_local6); _local7.  (_local5); _local7.  ();  (_arg3, _local7); _local7.  (((30 * Math.PI) / 180));  (); super(_local7, _local4); (MovieClip(_local4));  = GameSound.  ();  = MovieClip(_arg1);   = getTimer(); } private function  (){ addEventListener(BallEvent.FIRE_BALL,  ); addEventListener(BallEvent.MINI_BALL,  ); addEventListener(BallEvent.MEGA_BALL,  ); } override protected function ():void{   = (  .mcBody.width / 2); var _local1:b2CircleDef = new b2CircleDef(); _local1.   = PhysVal.  (  ); _local1.  = 0; _local1.  = 1; _local1.  = 1; _local1.  =  ; _local1.filter.  = 4; _local1.filter.   = 2; var _local2:b2BodyDef = new b2BodyDef(); _local2.position.Set(PhysVal.  (  .x), PhysVal.  (  .y)); _local2.angle = ((  .rotation * Math.PI) / 180); var _local3:b2Body = PhysVal. .  (_local2); _local3.  (_local1); _local3.  (); var _local4:b2Vec2 = new b2Vec2( ,  ); _local3.  (_local4); _local3.  (((30 * Math.PI) / 180));  = _local3; super. (); (MovieClip(  )); } override protected function ():void{ if ((( ) || (!(Definitions.  )))){ .  (new b2Vec2(0, 0)); if (!Definitions.  ){ .  (new b2Vec2(TestApp( ). ().x, (TestApp( ). ().y - PhysVal.  (  ))), 0); } else { .  (new b2Vec2((TestApp( ). ().x -  ), (TestApp( ). ().y - PhysVal.  (  ))), 0); }; .  (); return; }; if (((((  .x - (  .mcBody.width / 2)) < PhysVal.LEFT_EDGE)) && (( . .x <= 0)))){ . ( .WALL_HIT); . .x = Math.abs( . .x); }; if (((((  .x + (  .mcBody.width / 2)) > PhysVal.SCREEN_WIDTH)) && (( . .x >= 0)))){ . ( .WALL_HIT); . .x = -(Math.abs( . .x)); }; if (((((  .y - (  .mcBody.width / 2)) < PhysVal.TOP_EDGE)) && (( . .y <= 0)))){ . ( .WALL_HIT); . .y = Math.abs( . .y); }; if (((((  .y + (  .mcBody.width / 2)) > PhysVal.SCREEN_HEIGHT)) && (( . .y >= 0)))){ dispatchEvent(new BallEvent(BallEvent.DESTROY)); return; }; var _local1:* = (Math.abs( .  ().x) + Math.abs( .  ().y)); var _local2:* = (   / _local1); . .x = ( .  ().x * _local2); . .y = ( .  ().y * _local2); super. (); } public function  (_arg1:Number, _arg2:b2Body){  = (   * Math.cos(((_arg1 * Math.PI) / 180)));   = (   * Math.sin(((_arg1 * Math.PI) / 180))); var _local3:b2Vec2 = new b2Vec2(PhysVal.  ( ), PhysVal.  (  )); _arg2.  (_local3); } override protected function ():void{ removeEventListener(BallEvent.FIRE_BALL,  ); removeEventListener(BallEvent.MINI_BALL,  ); removeEventListener(BallEvent.MEGA_BALL,  ); super. (); } private function (_arg1:MovieClip){ if (BonusActor. (BallEvent.FIRE_BALL)){ dispatchEvent(new BallEvent(BallEvent.FIRE_BALL)); }; if (BonusActor. (BallEvent.MINI_BALL)){ _arg1.gotoAndStop("miniball");   = (_arg1.mcBody.width / 2); } else { if (BonusActor. (BallEvent.MEGA_BALL)){ _arg1.gotoAndStop("megaball");   = (_arg1.mcBody.width / 2); } else { _arg1.gotoAndStop("normal");   = (_arg1.mcBody.width / 2); }; }; HiddenObject. ((   as Sprite));  .alpha = 1; } public function  ():Point{ return (new Point( .  ().x, .  ().y)); } public function  (_arg1:b2Vec2, _arg2:b2Vec2){ var _local3:Number; var _local4:Number; if (((!( )) && (Definitions.  ))){ _local3 = ( .  ().x - _arg1.x); _local4 = (_local3 / PhysVal.  ((PaddleActor.   -  )));  = (_local4 * 10);   = -(Math.abs( .  ().y)); . .x = ; . .y =  ; if (!BonusActor. (BallEvent.MAGNET_PADDLE)){ . ( .PADDLE_HIT); }; }; if (((((BonusActor. (BallEvent.MAGNET_PADDLE)) || (!(Definitions.  )))) && (!( )))){  = true;   = (TestApp( ). ().x - .  ().x); .  (); dispatchEvent(new BallEvent(BallEvent.MAGNET_PADDLE)); }; } public function  ():b2Vec2{ return ( .  ()); } public function  (){ if ((( ) || (!(Definitions.  )))){  = false; .  (); . .x = ; . .y =  ;   = getTimer(); }; } public function  (_arg1:BallEvent){ MovieClip(  ).mcBody.gotoAndStop("fireball"); } public function  (_arg1:BallEvent){ } public function  (_arg1:BallEvent){ if (MovieClip(  ).currentLabel != "miniball"){ MovieClip(  ).gotoAndStop("miniball"); if ( .  ().x != 0){  = .  ().x;   = .  ().y; }; PhysVal. .  ( ); (); }; } public function  (_arg1:BallEvent){ if (MovieClip(  ).currentLabel != "megaball"){ MovieClip(  ).gotoAndStop("megaball"); if ( .  ().x != 0){  = .  ().x;   = .  ().y; }; PhysVal. .  ( ); (); }; } public function  (){ if ( .  ().x != 0){  = .  ().x;   = .  ().y; }; PhysVal. .  ( ); (); } public function  ():Number{ var _local1:Number = Math.atan2( .  ().y, .  ().x); return (((_local1 * 180) / Math.PI)); } override protected function ():void{  .x = PhysVal.  ( .  ().x);  .y = PhysVal.  ( .  ().y);  .rotation = (( .  () * 180) / Math.PI);  (); super. (); } private function  ():void{ if ((( ) || (!(Definitions.  )))){ return; }; var _local1:int = getTimer(); if ((_local1 -  ) > PaddleActor.  ){ dispatchEvent(new BonusEvent(BonusEvent.  ));   = _local1; MovieClip(  ).mcPaddleBonus.gotoAndPlay(2); }; } public function  ():void{   = getTimer(); } public static function  (){   = 6; } public static function  (){   = 10; } public static function restore(){   = 8;   = false; } } }//package
Section 179
//BallEvent (BallEvent) package { import flash.events.*; public class BallEvent extends Event { public static const FIRE_BALL = "FIRE_BALL"; public static const THRU_BRICK = "THRU_BALL"; public static const SPLIT_BALL8 = "SPLIT_BALL8"; public static const SPLIT_BALL2 = "SPLIT_BALL2"; public static const MAGNET_PADDLE = "MAGNET_PADDLE"; public static const MINI_BALL = "MINI_BALL"; public static const MEGA_BALL = "MEGA_BALL"; public static const SPEED_UP = "SPEED_UP"; public static const SPEED_DOWN = "SPEED_DOWN"; public static const EXPLOSION = "EXPLOSION"; public static const ZAP_BRICK = "ZAP_BRICK"; public static const MULTI_EXPLODE = "MULTI_EXPLODE"; public static const DESTROY = "DESTROY"; public function BallEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } override public function clone():Event{ return (new BallEvent(type, bubbles, cancelable)); } override public function toString():String{ return (formatToString("BallEvent", "type", "bubbles", "cancelable", "eventPhase")); } } }//package
Section 180
//BallSprite (BallSprite) package { import flash.display.*; public dynamic class BallSprite extends MovieClip { public var mcPaddleBonus:MovieClip; public var mcBody:MovieClip; public function BallSprite(){ addFrameScript(0,  ); } function  (){ stop(); } } }//package
Section 181
//BonusActor (BonusActor) package { import flash.display.*; import flash.events.*; import flash.geom.*; public class BonusActor extends EventDispatcher { private var  :BrickActor; private var  :String; private var  :Sprite; private var  :Number;// = 4 private var  :Number;// = -4 private var :GameSound; private var :Object; private static var  :String; private static var  :String; private static var :Array = []; private static var :Array = []; private static var :Array = [BallEvent.FIRE_BALL, BallEvent.SPLIT_BALL8, BallEvent.FIRE_BALL]; public function BonusActor(_arg1:Object, _arg2:BrickActor, _arg3:String, _arg4:Point){ switch (_arg3){ case PaddleEvent.SHOOT_PADDLE:   = new ShootPaddleBonus();   = PaddleEvent.SHOOT_PADDLE; break; case BallEvent.FIRE_BALL:   = new FireBall();   = BallEvent.FIRE_BALL; break; case BallEvent.SPLIT_BALL8:   = new SPLITBALL8();   = BallEvent.SPLIT_BALL8; break; case BallEvent.MAGNET_PADDLE:   = new MagnetPaddleBonus();   = BallEvent.MAGNET_PADDLE; break; case BallEvent.MEGA_BALL:   = new MegaBallBonus();   = BallEvent.MEGA_BALL; break; case BallEvent.MINI_BALL:   = new MiniBallBonus();   = BallEvent.MINI_BALL; break; case BallEvent.SPEED_UP:   = new SpeedUpBonus();   = BallEvent.SPEED_UP; break; case BallEvent.SPEED_DOWN:   = new SpeedDownBonus();   = BallEvent.SPEED_DOWN; break; case BallEvent.SPLIT_BALL2:   = new SplitBallBonus2();   = BallEvent.SPLIT_BALL2; break; case BallEvent.EXPLOSION:   = new ExplosionBonus();   = BallEvent.EXPLOSION; break; case BallEvent.MULTI_EXPLODE:   = new MultiExplodeBonus();   = BallEvent.MULTI_EXPLODE; break; case BallEvent.ZAP_BRICK:   = new ZapBrickBonus();   = BallEvent.ZAP_BRICK; break; case BallEvent.THRU_BRICK:   = new ThroughBrickBonus();   = BallEvent.THRU_BRICK; break; case PaddleEvent.EXPAND_PADDLE:   = new PaddleExpandBonus();   = PaddleEvent.EXPAND_PADDLE; break; case PaddleEvent.SHRINK_PADDLE:   = new PaddleShrinkBonus();   = PaddleEvent.SHRINK_PADDLE; break; case PaddleEvent.LIFE_PADDLE:   = new PaddleLifeBonus();   = PaddleEvent.LIFE_PADDLE; break; case PaddleEvent.KILL_PADDLE:   = new PaddleKillBonus();   = PaddleEvent.KILL_PADDLE; break; };  = _arg1; .mcContainer.addChild(  );  .x = _arg4.x;  .y = _arg4.y; .push(this);   = _arg2; if (  .   > 0){   =  ; } else {   = -(  ); };  = GameSound.  (); } private function update(){ if (!TestApp( ).  .  (  )){  .y = (  .y +  );  .x = (  .x +  );   = (   + 0.1); } else { if (!BonusActor. (  )){ (  ); }; (); return; }; if ((  .x - (  .width / 2)) < PhysVal.LEFT_EDGE){   = Math.abs(  ); }; if ((  .x + (  .width / 2)) > PhysVal.SCREEN_WIDTH){   = (-1 * Math.abs(  )); }; if ((  .y - (  .height / 2)) < 0){   = Math.abs(  ); }; if ((  .y + (  .height / 2)) > PhysVal.SCREEN_HEIGHT){ (); }; } public function (){ var _local1:Number = .indexOf(this); if (_local1 >= 0){ .splice(_local1, 1);  .parent.removeChild(  ); delete ??getglobalscope [this]; }; } public function (_arg1:String){ switch (_arg1){ case PaddleEvent.SHOOT_PADDLE: (); break; case BallEvent.FIRE_BALL: (); break; case BallEvent.THRU_BRICK:  (); break; case BallEvent.SPLIT_BALL8: (7); break; case BallEvent.MAGNET_PADDLE: (); break; case BallEvent.MINI_BALL: (); break; case BallEvent.MEGA_BALL: (); break; case BallEvent.SPEED_UP: (); break; case BallEvent.SPEED_DOWN:  (); break; case BallEvent.SPLIT_BALL2: (1); break; case BallEvent.EXPLOSION:  (); break; case BallEvent.MULTI_EXPLODE:  (); break; case BallEvent.ZAP_BRICK:  (); break; case PaddleEvent.EXPAND_PADDLE: (); break; case PaddleEvent.SHRINK_PADDLE: (); break; case PaddleEvent.LIFE_PADDLE: (); break; case PaddleEvent.KILL_PADDLE: (); break; }; } private function (_arg1:String){ var _local2:Number = .indexOf(_arg1); if (_local2 >= 0){ .splice(_local2, 1); }; } private function ():void{ .push(PaddleEvent.SHOOT_PADDLE); TestApp( ). (); } private function ():void{ .push(BallEvent.FIRE_BALL); TestApp( ).  (); } private function (_arg1:int):void{ TestApp( ). (_arg1); } private function ():void{ . ( .POSITIVE_BONUS); .push(BallEvent.MAGNET_PADDLE); } private function ():void{ TestApp( ).  (); } private function ():void{ TestApp( ).  (); } private function ():void{ (BallEvent.MEGA_BALL); .push(BallEvent.MINI_BALL); TestApp( ).  (); } private function ():void{ (BallEvent.MINI_BALL); .push(BallEvent.MEGA_BALL); TestApp( ).  (); } private function ():void{ TestApp( ).  (); } private function  ():void{ TestApp( ).  (); } private function  ():void{ TestApp( ). (); } private function  ():void{ TestApp( ). (); } private function  ():void{ TestApp( ). (); } private function  ():void{ .push(BallEvent.THRU_BRICK); TestApp( ).  (); } private function ():void{ TestApp( ). (); } private function ():void{ TestApp( ). (); } public static function (){ var _local1:BonusActor; for each (_local1 in ) { _local1. (); };  = [];  = []; } public static function reset(){ ();  = []; } public static function (){ var _local1:BonusActor; for each (_local1 in ) { _local1.update(); }; } public static function ():String{ var _local1:int = Math.floor((Math.random() * 3)); var _local2:String = [_local1]; .splice(_local1, 1); if (! (_local2)){ .push(_local2); }; return (_local2); } private static function (_arg1:String):Boolean{ switch (_arg1){ case BallEvent.SPLIT_BALL2: case BallEvent.SPLIT_BALL8: case PaddleEvent.LIFE_PADDLE: case BallEvent.MULTI_EXPLODE: return (true); }; return (false); } public static function (_arg1:String):Boolean{ var _local2:Number = .indexOf(_arg1); if (_local2 >= 0){ return (true); }; return (false); } public static function (_arg1:int){ switch (_arg1){ case 1:  = [PaddleEvent.SHOOT_PADDLE, PaddleEvent.EXPAND_PADDLE, BallEvent.SPLIT_BALL8, BallEvent.MINI_BALL, PaddleEvent.SHRINK_PADDLE, BallEvent.MEGA_BALL]; break; case 2:  = [BallEvent.ZAP_BRICK, BallEvent.THRU_BRICK, BallEvent.SPLIT_BALL8, PaddleEvent.SHOOT_PADDLE, PaddleEvent.KILL_PADDLE]; break; case 3:  = [BallEvent.ZAP_BRICK, BallEvent.FIRE_BALL, PaddleEvent.SHRINK_PADDLE, BallEvent.SPLIT_BALL2, BallEvent.SPLIT_BALL2, BallEvent.EXPLOSION, BallEvent.MEGA_BALL]; break; case 4:  = [BallEvent.ZAP_BRICK, BallEvent.EXPLOSION, PaddleEvent.SHOOT_PADDLE, BallEvent.SPEED_UP, PaddleEvent.LIFE_PADDLE, PaddleEvent.SHRINK_PADDLE]; break; case 5:  = [PaddleEvent.SHOOT_PADDLE, PaddleEvent.EXPAND_PADDLE, BallEvent.THRU_BRICK, BallEvent.SPEED_DOWN, BallEvent.SPEED_UP, BallEvent.SPLIT_BALL8, BallEvent.MAGNET_PADDLE]; break; case 6:  = [PaddleEvent.KILL_PADDLE, BallEvent.ZAP_BRICK, BallEvent.SPEED_DOWN, PaddleEvent.SHRINK_PADDLE, PaddleEvent.EXPAND_PADDLE, BallEvent.SPLIT_BALL8, BallEvent.SPEED_UP, BallEvent.MAGNET_PADDLE]; break; case 7:  = [BallEvent.ZAP_BRICK, PaddleEvent.LIFE_PADDLE, BallEvent.SPEED_UP, BallEvent.MAGNET_PADDLE, BallEvent.SPLIT_BALL8, BallEvent.SPLIT_BALL2, BallEvent.SPEED_DOWN, BallEvent.THRU_BRICK]; break; case 8:  = [BallEvent.SPLIT_BALL2, PaddleEvent.KILL_PADDLE, BallEvent.SPEED_UP, PaddleEvent.SHOOT_PADDLE, BallEvent.MEGA_BALL, BallEvent.SPEED_DOWN]; break; case 9:  = [PaddleEvent.LIFE_PADDLE, BallEvent.MINI_BALL, BallEvent.MEGA_BALL, BallEvent.SPEED_DOWN, BallEvent.MAGNET_PADDLE, BallEvent.THRU_BRICK, PaddleEvent.SHOOT_PADDLE]; break; case 10:  = [PaddleEvent.EXPAND_PADDLE, BallEvent.SPEED_UP, BallEvent.MEGA_BALL, PaddleEvent.KILL_PADDLE, PaddleEvent.SHRINK_PADDLE, PaddleEvent.SHOOT_PADDLE, PaddleEvent.LIFE_PADDLE]; break; case 11:  = [BallEvent.EXPLOSION, BallEvent.SPEED_DOWN, BallEvent.SPEED_UP, BallEvent.MAGNET_PADDLE, PaddleEvent.SHOOT_PADDLE, BallEvent.MEGA_BALL]; break; case 12:  = [BallEvent.THRU_BRICK, PaddleEvent.SHOOT_PADDLE, BallEvent.MEGA_BALL, PaddleEvent.KILL_PADDLE, PaddleEvent.EXPAND_PADDLE, BallEvent.SPEED_UP]; break; case 13:  = [BallEvent.EXPLOSION, PaddleEvent.LIFE_PADDLE, BallEvent.SPEED_DOWN, BallEvent.ZAP_BRICK, BallEvent.MEGA_BALL]; break; case 14:  = [BallEvent.ZAP_BRICK, PaddleEvent.KILL_PADDLE, BallEvent.FIRE_BALL, BallEvent.SPLIT_BALL8, PaddleEvent.EXPAND_PADDLE]; break; case 15:  = [BallEvent.MULTI_EXPLODE, BallEvent.MINI_BALL, BallEvent.SPLIT_BALL8, BallEvent.FIRE_BALL, PaddleEvent.KILL_PADDLE, BallEvent.SPEED_DOWN]; break; case 16:  = [BallEvent.SPEED_UP, BallEvent.MEGA_BALL, PaddleEvent.LIFE_PADDLE, BallEvent.MINI_BALL, BallEvent.ZAP_BRICK, PaddleEvent.SHOOT_PADDLE]; break; case 17:  = [BallEvent.ZAP_BRICK, PaddleEvent.KILL_PADDLE, PaddleEvent.EXPAND_PADDLE, PaddleEvent.SHOOT_PADDLE, BallEvent.MAGNET_PADDLE]; break; case 18:  = [BallEvent.SPLIT_BALL8, BallEvent.SPEED_DOWN, PaddleEvent.EXPAND_PADDLE, PaddleEvent.SHRINK_PADDLE, BallEvent.MAGNET_PADDLE, PaddleEvent.SHOOT_PADDLE]; break; case 19:  = [BallEvent.ZAP_BRICK, PaddleEvent.EXPAND_PADDLE, PaddleEvent.LIFE_PADDLE, BallEvent.MAGNET_PADDLE, PaddleEvent.SHOOT_PADDLE]; BallEvent.EXPLOSION; break; case 20:  = [PaddleEvent.EXPAND_PADDLE, PaddleEvent.KILL_PADDLE, BallEvent.SPEED_DOWN, BallEvent.MAGNET_PADDLE, BallEvent.EXPLOSION, BallEvent.SPEED_UP, BallEvent.MINI_BALL, PaddleEvent.LIFE_PADDLE]; break; }; } } }//package
Section 182
//BonusEvent (BonusEvent) package { import flash.events.*; public class BonusEvent extends Event { public static var  :String = "  "; public static var  :String = "  "; public static var  :String = "HiddenObject"; public function BonusEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } override public function clone():Event{ return (new BonusEvent(type, bubbles, cancelable)); } override public function toString():String{ return (formatToString("BonusEvent", "type", "bubbles", "cancelable", "eventPhase")); } } }//package
Section 183
//BrickActor (BrickActor) package { import flash.display.*; import Box2D.Common.Math.*; import flash.geom.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import flash.utils.*; public class BrickActor extends Actor { private var :Array; private var :Object; private var :int;// = 0 private var  :Boolean;// = false private var  :int;// = 8 public var  ;// = 20 public var  :Number;// = 1 private var :GameSound; private static const BONUS_DELAY:Number = 6000; private static var   = 0; public function BrickActor(_arg1:MovieClip, _arg2:Array, _arg3:Point){  = []; var _local4:b2PolygonDef = new b2PolygonDef(); _local4.   = _arg2.length; var _local5:* = 0; while (_local5 < _local4.  ) { b2Vec2(_local4.  [_local5]).Set(PhysVal.  (_arg2[_local5].x), PhysVal.  (_arg2[_local5].y)); _local5++; }; _local4.  = 0; _local4.  = 1; _local4.  = 0; _local4.filter.  = 2; var _local6:b2BodyDef = new b2BodyDef(); var _local7:b2Body = PhysVal. .  (_local6); _local7.  (_local4); _local7.  ();  = _arg1.parent; super(_local7, _arg1);   = MovieClip(  ).brickType; if (   == 2){  .alpha = 0; };  = GameSound.  (); } public function (_arg1:b2Vec2){ if (_arg1.x > 0){   = 1; } else {   = -1; }; if (BonusActor. (BallEvent.FIRE_BALL)){  .alpha = 1; (); return; }; if (BonusActor. (BallEvent.THRU_BRICK)){  .alpha = 1; if (   == 4){ (); } else { (); }; return; }; ++; switch (  ){ case 1: (); break; case 2: (); break; case 3: (); break; case 4: (); break; case 5: (); break; }; } function  (){ var _local1:Number = getTimer(); var _local2:Number = (_local1 -  ); if ((((_local2 > BONUS_DELAY)) || ((_local2 == _local1)))){   = getTimer(); dispatchEvent(new BrickEvent(BrickEvent.GEN_BONUS));   = _local1; }; } override protected function ():void{ if (((  ) && (MovieClip(  ).mcBody))){ if (MovieClip(  ).mcBody.currentFrame == 11){ if (   == 4){ dispatchEvent(new BrickEvent(BrickEvent.FIRE_BRICK)); }; }; if (MovieClip(  ).mcBody.currentFrame == 12){ dispatchEvent(new BrickEvent(BrickEvent.SCORE_UPDATE)); dispatchEvent(new BrickEvent(BrickEvent.DESTROY)); } else { if (MovieClip(  ).mcBody.currentFrame == 4){ }; }; }; super. (); } override protected function ():void{ super. (); } private function (){ var _local1:Explode; if (  ){ . ( .BRICK_HIT); _local1 = new Explode(); _local1.x = ().x; _local1.y = ().y; .addChild(_local1); dispatchEvent(new BrickEvent(BrickEvent.SCORE_UPDATE)); dispatchEvent(new BrickEvent(BrickEvent.DESTROY));  (); }; } public function ():Point{ var _local1:* =  .localToGlobal(new Point(MovieClip(  ).centerPoint.x, MovieClip(  ).centerPoint.y)); _local1 = .globalToLocal(_local1); return (_local1); } public function (){ var _local1:BrickActor; for each (_local1 in ) { if (((MovieClip(_local1.  )) && (MovieClip(_local1.  ).mcBody))){ if (MovieClip(_local1.  ).mcBody.currentFrame == 1){ . ( .FIRE_BRICK_HIT); MovieClip(_local1.  ).alpha = 1; MovieClip(_local1.  ).mcBody.gotoAndPlay("explode");  (); }; }; }; } private function ():void{ if (MovieClip(  )){ . ( .MULTI_BRICK_HIT); MovieClip(  ).mcBody.b.gotoAndStop((MovieClip(  ).mcBody.b.currentFrame + 1));   = 3; }; } private function ():void{ if (MovieClip(  )){ . ( .MULTI_BRICK_HIT); MovieClip(  ).mcBody.b.gotoAndStop((MovieClip(  ).mcBody.b.currentFrame + 1));   = 1; }; } private function ():void{ . ( .INVISIBLE_BRICK_HIT);  .alpha = 1;   = 1; } public function (_arg1:Array){ var _local2:BrickActor; for each (_local2 in _arg1) { if ( .indexOf(_local2) < 0){ .push(_local2); }; }; } public function (_arg1:MovieClip):Boolean{ if (   == _arg1){ return (true); }; return (false); } public function ():Point{ var _local1:* = new Point(MovieClip(  ).centerPoint.x, MovieClip(  ).centerPoint.y); _local1 = DisplayObjectContainer(  ).localToGlobal(_local1); return (_local1); } public function (){ var _local1:BrickActor; for each (_local1 in ) { MovieClip(_local1.  ).mcBody.gotoAndPlay("explode"); }; } public function (){ if (   == 4){ (); }; } public function  (){ var _local1:BrickActor; if (   == 4){ for each (_local1 in ) { if (((MovieClip(_local1.  )) && (!((MovieClip(_local1.  ).currentFrame == 4))))){ MovieClip(_local1.  ).gotoAndStop("a4"); }; }; }; } public function  (){ if (MovieClip(  )){ if ((((((((   == 1)) || ((   == 2)))) || ((   == 3)))) || ((   == 5)))){ try {  .alpha = 1;   = 1; MovieClip(  ).mcBody.b.gotoAndStop(MovieClip(  ).mcBody.b.totalFrames); } catch(e) { trace("zap brick no frame"); }; }; }; } public function  (){ if (((MovieClip(  )) && ((MovieClip(  ).currentFrame == 4)))){   = 4; }; } override protected function ():void{  .x = PhysVal.  ( .  ().x);  .y = PhysVal.  ( .  ().y);  .rotation = (( .  () * 180) / Math.PI); super. (); } } }//package
Section 184
//BrickEvent (BrickEvent) package { import flash.events.*; public class BrickEvent extends Event { public static const DESTROY:String = "DESTROY"; public static const FIRE_BRICK:String = "FIRE_BRICK"; public static const GEN_BONUS:String = "GEN_BONUS"; public static const SCORE_UPDATE:String = "SCORE"; public function BrickEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } override public function clone():Event{ return (new BrickEvent(type, bubbles, cancelable)); } override public function toString():String{ return (formatToString("BrickEvent", "type", "bubbles", "cancelable", "eventPhase")); } } }//package
Section 185
//BrickJoint (BrickJoint) package { import flash.display.*; import flash.events.*; import General.*; public class BrickJoint extends MovieClip { public var joint:MovieClip; private var  :Array; public var type:String;// = "joints" public static var :Array = []; public function BrickJoint(){   = []; .push(this); } private function  (_arg1:MouseEvent):void{  (); } private function  (){ var _local2:MovieClip; var _local1:* = 0; while (_local1 < this.parent.numChildren) { _local2 = MovieClip(this.parent.getChildAt(_local1)); if (((!((_local2 == this))) && (PixelPerfectCollisionDetection.  (this.joint, _local2, this.parent, true)))){  .push(_local2); _local2.gotoAndPlay("explode"); if (_local2. ){ _local2. .push(this); } else { _local2.  = new Array(); _local2. .push(this); }; }; _local1++; }; } public function  (){ var _local1:* = 0; while (_local1 <  .length) {  [_local1].mcBody.gotoAndPlay("explode"); _local1++; }; } public function  (){ return (  ); } public static function (){ var _local1:* = 0; while (_local1 < .length) { [_local1].  (); _local1++; }; } public static function (){  = []; } } }//package
Section 186
//Bullet (Bullet) package { import flash.display.*; public dynamic class Bullet extends MovieClip { } }//package
Section 187
//BulletActor (BulletActor) package { import flash.display.*; import Box2D.Common.Math.*; import flash.geom.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; public class BulletActor extends Actor { private var :Object; private var :Number;// = 1 public var :Boolean;// = false public function BulletActor(_arg1:MovieClip, _arg2:Point){ var _local3:b2PolygonDef; _local3 = new b2PolygonDef(); _local3. (PhysVal.  ((_arg1.width / 2)), PhysVal.  ((_arg1.height / 2))); _local3.  = 0; _local3.  = 1; _local3.  = 1; var _local4:b2BodyDef = new b2BodyDef(); _local4.position.Set(PhysVal.  (_arg2.x), PhysVal.  (_arg2.y)); var _local5:b2Body = PhysVal. .  (_local4); _local5.  (_local3); _local5.  ();  = _arg1.parent; super(_local5, _arg1); } override protected function ():void{ .  (new b2Vec2( .  ().x, ( .  ().y - )), 0); if (  .y < -10){ dispatchEvent(new BulletEvent(BulletEvent.DESTROY)); }; } override protected function ():void{ super. (); } public function (){  = true; dispatchEvent(new BulletEvent(BulletEvent.DESTROY)); } override protected function ():void{  .x = PhysVal.  ( .  ().x);  .y = PhysVal.  ( .  ().y);  .rotation = (( .  () * 180) / Math.PI); super. (); } } }//package
Section 188
//BulletEvent (BulletEvent) package { import flash.events.*; public class BulletEvent extends Event { public static const DESTROY = "DESTROY"; public function BulletEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } override public function clone():Event{ return (new BulletEvent(type, bubbles, cancelable)); } override public function toString():String{ return (formatToString("BulletEvent", "type", "bubbles", "cancelable", "eventPhase")); } } }//package
Section 189
//CustomTimerEvent (CustomTimerEvent) package { import flash.events.*; public class CustomTimerEvent extends Event { public static var  :String = "Timer Expired"; public function CustomTimerEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } override public function clone():Event{ return (new CustomTimerEvent(type, bubbles, cancelable)); } override public function toString():String{ return (formatToString("CustomTimerEvent", "type", "bubbles", "cancelable", "eventPhase")); } } }//package
Section 190
//Definitions (Definitions) package { public class Definitions { public static var  :Boolean = false; } }//package
Section 191
//Explode (Explode) package { import flash.display.*; public dynamic class Explode extends MovieClip { public function Explode(){ addFrameScript(26,  ); } function  (){ stop(); this.parent.removeChild(this); } } }//package
Section 192
//ExplosionBonus (ExplosionBonus) package { import flash.display.*; public dynamic class ExplosionBonus extends Sprite { } }//package
Section 193
//FireBall (FireBall) package { import flash.display.*; public dynamic class FireBall extends Sprite { } }//package
Section 194
//GameOverScreen (GameOverScreen) package { import flash.display.*; import flash.events.*; import flash.text.*; public class GameOverScreen extends MovieClip { public var txtScore:TextField; public var btnMute:MovieClip; public var btnPlayAgain:SimpleButton; var  :ScoreManager; public function GameOverScreen(){ addFrameScript(14,  , 29,  ); trace("game overscreen called");  (); } private function  (){   = ScoreManager.  (); txtScore.text = String(  .  ()); btnPlayAgain.addEventListener(MouseEvent.CLICK,  ); } function  (_arg1:MouseEvent){ if (Levels. () == Levels.TOTAL_NO_LEVELS){ Levels.reset(); };  .reset(); Life.  (); play(); btnPlayAgain.removeEventListener(MouseEvent.CLICK,  ); } function  (){ stop(); } function  (){ MovieClip(root).gotoAndStop("selection"); } } }//package
Section 195
//GameSound (GameSound) package { import flash.events.*; import flash.media.*; public class GameSound extends EventDispatcher { public const INTRO:String = "intro"; public const WALL_HIT:String = "wallhit"; public const PADDLE_HIT:String = "paddlehit"; public const BRICK_HIT:String = "brickhit"; public const INVISIBLE_BRICK_HIT:String = "invisiblebrickhit"; public const MULTI_BRICK_HIT:String = "multihitbrick"; public const FIRE_BRICK_HIT:String = "firebrickhit"; public const POSITIVE_BONUS:String = "+ve"; public const NEGATIVE_BONUS:String = "-ve"; public const SHOOT:String = "shoot"; private var :Sound; private var :Sound; private var :SoundChannel; private var :SoundChannel; private var :SoundChannel; private var  :SoundChannel; private var  :SoundChannel; private var  :SoundChannel; private var  :SoundChannel; private var  :SoundChannel; private var :SoundChannel; private static var  :GameSound = null; private static var  :Boolean = false; public function GameSound(){  = new SndMagnetPaddle();  = new SndIntro(); } public function (_arg1:String){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; switch (_arg1){ case INTRO: if (! ){  = .play(); .addEventListener(Event.SOUND_COMPLETE, ); }; break; case PADDLE_HIT: if (!  ){ _local4 = new SndPaddleHit();   = _local4.play();  .addEventListener(Event.SOUND_COMPLETE, ); }; break; case WALL_HIT: if (!  ){ _local5 = new SndWallHit();   = _local5.play();  .addEventListener(Event.SOUND_COMPLETE, ); }; break; case BRICK_HIT: if (!  ){ _local6 = new SndBrickHit();   = _local6.play();  .addEventListener(Event.SOUND_COMPLETE, ); }; break; case INVISIBLE_BRICK_HIT: if (!  ){ _local7 = new SndInvisbleBrickHit();   = _local7.play();  .addEventListener(Event.SOUND_COMPLETE, ); }; break; case MULTI_BRICK_HIT: if (!  ){ _local8 = new SndMultiBrickHit();   = _local8.play();  .addEventListener(Event.SOUND_COMPLETE, ); }; break; case FIRE_BRICK_HIT: if (! ){ _local9 = new SndFireBrickHit();  = _local9.play(); .addEventListener(Event.SOUND_COMPLETE, ); }; break; case POSITIVE_BONUS: _local2 = new SndPositiveBonus(); _local2.play(); break; case NEGATIVE_BONUS: _local3 = new SndNegativeBonus(); _local3.play(); break; case SHOOT: if (! ){ _local10 = new SndShoot();  = _local10.play(); .addEventListener(Event.SOUND_COMPLETE, ); }; }; } private function (_arg1:Event):void{  .removeEventListener(Event.SOUND_COMPLETE, );   = null; } private function (_arg1:Event):void{  .removeEventListener(Event.SOUND_COMPLETE, );   = null; } private function (_arg1:Event):void{  .removeEventListener(Event.SOUND_COMPLETE, );   = null; } private function (_arg1:Event):void{  .removeEventListener(Event.SOUND_COMPLETE, );   = null; } private function (_arg1:Event):void{  = .play(); .removeEventListener(Event.SOUND_COMPLETE, ); .addEventListener(Event.SOUND_COMPLETE, ); } private function (_arg1:Event):void{  .removeEventListener(Event.SOUND_COMPLETE, );   = null; } private function (_arg1:Event):void{ .removeEventListener(Event.SOUND_COMPLETE, );  = null; } private function (_arg1:Event):void{ .removeEventListener(Event.SOUND_COMPLETE, );  = null; } public function (){ SoundMixer.stopAll();  = null; } public static function  (){ if (   == null){   = new (GameSound); }; return (  ); } public static function  (){ if (  ){ return; }; var _local1:SoundTransform = new SoundTransform(); _local1.volume = 0; SoundMixer.soundTransform = _local1;   = true; } public static function  (){ if (!  ){ return; }; var _local1:SoundTransform = new SoundTransform(); _local1.volume = 1; SoundMixer.soundTransform = _local1;   = false; } public static function  (){ return (  ); } } }//package
Section 196
//GameTimer (GameTimer) package { import flash.display.*; import flash.events.*; import flash.text.*; import flash.utils.*; public class GameTimer extends Sprite { private const TOTAL_TIME = 300; public var txtTime:TextField; var  :Timer; var  :int;// = 2000 var  :int;// = 0 var  :int;// = 1 private static var  :GameTimer; public function GameTimer():void{ x = 220; y = 2;   = new Timer(1000, 0); addEventListener(Event.REMOVED,  ); } private function  (_arg1:Event):void{  (); } private function init(){   = TOTAL_TIME; txtTime.text =  (  ); } public function  (){ trace("start timer called"); init();  .addEventListener(TimerEvent.TIMER,  );  .start(); } private function  (_arg1:TimerEvent):void{   = (TOTAL_TIME -  .currentCount); if (   >= 0){ txtTime.text =  (  ); } else { trace("time expired");   = 0;  (); dispatchEvent(new CustomTimerEvent(CustomTimerEvent.  )); }; } public function  ():void{  .removeEventListener(TimerEvent.TIMER,  );  .stop();  .reset(); } function  (_arg1:int):String{ var _local2:int; var _local3:String; var _local4:String; if (_arg1 > 59){ _local2 = Math.floor((_arg1 / 60)); _local3 = String(_local2); _local4 = String((_arg1 % 60)); } else { _local3 = "00"; _local4 = String(_arg1); }; if (_local4.length == 1){ _local4 = ("0" + _local4); }; if (_local3.length == 1){ _local3 = ("0" + _local3); }; return (((_local3 + ":") + _local4)); } public function  (){ return (  ); } public function  (_arg1:Boolean){ if (_arg1){  .start(); } else {  .stop(); }; } public function  ():String{ trace(("timeleft: " +  (  ))); return (  (  )); } public static function  ():GameTimer{ if (!  ){   = new (GameTimer); }; return (  ); } } }//package
Section 197
//HiddenObject (HiddenObject) package { import flash.display.*; import flash.filters.*; public class HiddenObject extends MovieClip { private static var :GlowFilter; private static var :Number = 0xFFFFFF; private static var :Number = 0.5; private static var :Number = 3; private static var :Number = 3; private static var :Number = 4; private static var :Number = 12; private static var :Number = 0.98; public static function (_arg1:Sprite){  = new GlowFilter( , , , , , ); } public static function update(_arg1:Sprite){ _arg1.alpha = 1; if ( .blurX >= 20){  = 0.97; } else { if ( .blurX <= 4){  = 1.03; }; }; .blurX = ( .blurX * ); .blurY = ( .blurY * ); _arg1.filters = [ ]; } public static function (_arg1:Sprite){ _arg1.filters = null; } public static function (_arg1:Sprite){  = new GlowFilter( , , , , , ); _arg1.filters = [ ]; } } }//package
Section 198
//Level1 (Level1) package { import flash.display.*; public dynamic class Level1 extends MovieClip { } }//package
Section 199
//Level10 (Level10) package { import flash.display.*; public dynamic class Level10 extends MovieClip { public var mcSample:MovieClip; } }//package
Section 200
//Level11 (Level11) package { import flash.display.*; public dynamic class Level11 extends MovieClip { } }//package
Section 201
//Level12 (Level12) package { import flash.display.*; public dynamic class Level12 extends MovieClip { } }//package
Section 202
//Level13 (Level13) package { import flash.display.*; public dynamic class Level13 extends MovieClip { } }//package
Section 203
//Level14 (Level14) package { import flash.display.*; public dynamic class Level14 extends MovieClip { } }//package
Section 204
//Level15 (Level15) package { import flash.display.*; public dynamic class Level15 extends MovieClip { } }//package
Section 205
//Level16 (Level16) package { import flash.display.*; public dynamic class Level16 extends MovieClip { } }//package
Section 206
//Level17 (Level17) package { import flash.display.*; public dynamic class Level17 extends MovieClip { } }//package
Section 207
//Level18 (Level18) package { import flash.display.*; public dynamic class Level18 extends MovieClip { } }//package
Section 208
//Level19 (Level19) package { import flash.display.*; public dynamic class Level19 extends MovieClip { } }//package
Section 209
//Level2 (Level2) package { import flash.display.*; public dynamic class Level2 extends MovieClip { public var mcSample:MovieClip; } }//package
Section 210
//Level20 (Level20) package { import flash.display.*; public dynamic class Level20 extends MovieClip { } }//package
Section 211
//Level3 (Level3) package { import flash.display.*; public dynamic class Level3 extends MovieClip { public var mcSample:MovieClip; public var mcBody:MovieClip; } }//package
Section 212
//Level4 (Level4) package { import flash.display.*; public dynamic class Level4 extends MovieClip { public var mcSample:MovieClip; } }//package
Section 213
//Level5 (Level5) package { import flash.display.*; public dynamic class Level5 extends MovieClip { public var mcSample:MovieClip; } }//package
Section 214
//Level6 (Level6) package { import flash.display.*; public dynamic class Level6 extends MovieClip { public var mcSample:MovieClip; } }//package
Section 215
//Level7 (Level7) package { import flash.display.*; public dynamic class Level7 extends MovieClip { public var mcSample:MovieClip; } }//package
Section 216
//Level8 (Level8) package { import flash.display.*; public dynamic class Level8 extends MovieClip { public var mcSample:MovieClip; } }//package
Section 217
//Level9 (Level9) package { import flash.display.*; public dynamic class Level9 extends MovieClip { } }//package
Section 218
//Levels (Levels) package { import flash.display.*; import flash.events.*; import flash.utils.*; public class Levels extends MovieClip { public var level15:MovieClip; public var btnContinue:SimpleButton; public var level16:MovieClip; public var btnMute:MovieClip; public var btnHelp:SimpleButton; public var level17:MovieClip; public var level18:MovieClip; public var level0:MovieClip; public var level19:MovieClip; public var level1:MovieClip; public var level2:MovieClip; public var level3:MovieClip; public var level4:MovieClip; public var level5:MovieClip; public var level6:MovieClip; public var level7:MovieClip; public var level8:MovieClip; public var level10:MovieClip; public var level9:MovieClip; public var level11:MovieClip; public var level12:MovieClip; public var level13:MovieClip; public var level14:MovieClip; private var  :DisplayObjectContainer; public static const TOTAL_NO_LEVELS = 20; private static var  = 0; public static var :Boolean = false; public static var :int = 0; public function Levels(){   = parent.parent;  (); btnHelp.addEventListener(MouseEvent.CLICK,  ); btnContinue.addEventListener(MouseEvent.CLICK,  ); } private function  (_arg1:MouseEvent):void{  = true; btnHelp.removeEventListener(MouseEvent.CLICK,  ); MovieClip(  ).mcMenu.play(); } private function  ():void{ var _local1:* = 0; while (_local1 <= ) { this[("level" + _local1)].buttonMode = true; this[("level" + _local1)].txtLevelNo.text = (_local1 + 1); this[("level" + _local1)].gotoAndStop("unlocked"); this[("level" + _local1)].   = _local1; this[("level" + _local1)].addEventListener(MouseEvent.CLICK,  ); _local1++; }; } private function  (_arg1:MouseEvent):void{ btnContinue.removeEventListener(MouseEvent.CLICK,  );  = ;  = false; MovieClip(  ).mcMenu.play(); } private function  (_arg1:MouseEvent):void{ var _local2:MovieClip = (_arg1.currentTarget as MovieClip); _local2.removeEventListener(MouseEvent.CLICK,  );  = _local2.  ;  = false; MovieClip(  ).mcMenu.play(); } public static function (){ return ((  + 1)); } public static function ():MovieClip{ var _local1:* = getDefinitionByName(("Level" + (  + 1))); return (new (_local1)); } public static function (){ if (  <= ){ ++; }; } public static function reset(){  = 0;  = 0; } } }//package
Section 219
//Life (Life) package { import flash.display.*; public class Life extends MovieClip { private static const TOTAL_LIFES = 5; private static var :int = 5; private static var :Array = new Array(); private static var :Object; public static function (_arg1:Object){ var _local3:LifeClip;  = _arg1; var _local2:* = 0; while (_local2 < ) { _local3 = new LifeClip(); MovieClip( ).mcContainer.addChild(_local3); _local3.x = ((PhysVal.SCREEN_WIDTH - 60) - ( .length * (_local3.width + 2))); _local3.y = 3; .push(_local3); _local2++; }; } public static function (){ var _local2:LifeClip; var _local1:* = 0; while (_local1 < ) { _local2 = .pop(); MovieClip( ).mcContainer.removeChild(_local2); _local1++; }; } public static function  (){ var _local1:LifeClip = new LifeClip(); MovieClip( ).mcContainer.addChild(_local1); _local1.x = ((PhysVal.SCREEN_WIDTH - 60) - ( .length * (_local1.width + 2))); _local1.y = 3; .push(_local1); ++; } public static function  (){ var _local1:LifeClip = .pop(); MovieClip( ).mcContainer.removeChild(_local1); --; } public static function  (){ return ( ); } public static function  (){  = TOTAL_LIFES; } } }//package
Section 220
//LifeClip (LifeClip) package { import flash.display.*; public dynamic class LifeClip extends Sprite { } }//package
Section 221
//MagnetPaddle (MagnetPaddle) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.filters.*; public class MagnetPaddle { private var :DisplayObjectContainer; private var :Number;// = 6 private var  :Number;// = 15 private var  :Number;// = 1.3 private var  ;// = "0x5C98EF" private var  :Number;// = 75 private var  :Number;// = 1 private var :Shape; private var :Number; private var :Number;// = 0.5 private var :Number;// = 5 private var :Number;// = 5 private var :Number;// = 5 private var :Number;// = 10 private var :GlowFilter; private var :GameSound; private var :Boolean; public function MagnetPaddle(_arg1:DisplayObjectContainer){  = new Shape();  =  ; super();  = new GlowFilter( , , , , , ); .filters = [ ]; _arg1.addChild( );  = GameSound.  ();  = _arg1; } public function (){ .graphics.clear(); .removeChild( ); } public function update(_arg1:Point, _arg2:Point){ .graphics.clear(); if (!_arg1){  (false); return; };  (true);  (_arg2, _arg1);  (_arg1, _arg2); } private function  (_arg1:Point, _arg2:Point){ var _local10:*; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; .graphics.lineStyle(  ,  ,  , true); var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); var _local5:Number = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); var _local6:Number = (_local5 /  ); var _local7:Number = Math.atan2(_local4, _local3); var _local8:Number = (_local5 / _local6); var _local9:* = 0; while (_local9 <  ) { .graphics.moveTo(_arg1.x, _arg1.y); _local10 = 1; while (_local10 <= _local6) { _local11 = (_local8 * _local10); _local12 = Math.floor((Math.random() * (  - (  / 2)))); _local13 = ((_arg1.x - (Math.cos(_local7) * _local11)) + (Math.cos((_local7 + 1.55)) * _local12)); _local14 = ((_arg1.y - (Math.sin(_local7) * _local11)) + (Math.sin((_local7 + 1.55)) * _local12)); .graphics.lineTo((_local13 - 9), (_local14 + 1)); _local10++; }; _local9++; }; } private function  (_arg1:Point, _arg2:Point){ var _local10:*; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; .graphics.lineStyle(  ,  ,  , true); var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); var _local5:Number = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); var _local6:Number = (_local5 /  ); var _local7:Number = Math.atan2(_local4, _local3); var _local8:Number = (_local5 / _local6); var _local9:* = 0; while (_local9 <  ) { .graphics.moveTo(_arg1.x, _arg1.y); _local10 = 1; while (_local10 <= _local6) { _local11 = (_local8 * _local10); _local12 = Math.floor((Math.random() * (  - (  / 2)))); _local13 = ((_arg1.x - (Math.cos(_local7) * _local11)) + (Math.cos((_local7 + 1.55)) * _local12)); _local14 = ((_arg1.y - (Math.sin(_local7) * _local11)) + (Math.sin((_local7 + 1.55)) * _local12)); .graphics.lineTo((_local13 + 9), (_local14 + 1)); _local10++; }; _local9++; }; } public function  (_arg1:Boolean){ if (_arg1){ MovieClip( ).magnetEdge1.visible = true; MovieClip( ).magnetEdge2.visible = true; } else { MovieClip( ).magnetEdge1.visible = false; MovieClip( ).magnetEdge2.visible = false; }; } public function  (){  = true; } public function  (){  = false; } } }//package
Section 222
//MagnetPaddleBonus (MagnetPaddleBonus) package { import flash.display.*; public dynamic class MagnetPaddleBonus extends Sprite { } }//package
Section 223
//MegaBallBonus (MegaBallBonus) package { import flash.display.*; public dynamic class MegaBallBonus extends Sprite { } }//package
Section 224
//Message (Message) package { import flash.display.*; import flash.events.*; import flash.text.*; public class Message extends MovieClip { public var btnContinue:SimpleButton; private var txtScore:TextField; private var txtMsg:TextField; private var  :TextField; private var  :String;// = "" private static var  :Message = null; public static var :String = "CONGRATULATIONS, YOU GOT A BETTER HIT!"; public static var :String = "LEVEL CLEARED!"; public static var :String = "OOPS! YOU LOST A LIFE!"; public static var  :String = "BAD LUCK! YOU LOSS THE LAST HIT!!"; public static var  :String = "YOU GOT A BETTER HIT! BUT YOU LOSS THE GAME!!"; public static var  :String = "YOU LOST A LIFE! KEEP AWAY FROM KILLER!!"; public static var  :String = "GAME PAUSED"; public static var  :String = "TIME UP! IT WAS NOT A BETTER HIT!!"; public static var :String = "TIME UP! YOU GOT A BETTER HIT!!"; public function Message():void{ txtMsg =  (TextFormatAlign.CENTER); txtScore =  (TextFormatAlign.CENTER);   =  (TextFormatAlign.CENTER); addEventListener(Event.REMOVED_FROM_STAGE,  ); } private function  (_arg1:Event):void{ switch (  ){ case : case : txtMsg.text = ""; txtScore.text = "";  .text = ""; removeChild(txtMsg); removeChild(txtScore); removeChild(  ); break; case  : case  : case  : case : case  : case : case  : txtMsg.text = ""; removeChild(txtMsg); break; }; } public function  (_arg1:String):void{ trace(("MSG : " + _arg1)); switch (_arg1){ case : case :  (_arg1); break; case  : case  : case  : case  : case : case : case  :  (_arg1); break; };   = _arg1; } public function  (_arg1:String):TextField{ var _local2:TextField = new TextField(); _local2.autoSize = _arg1; _local2.alpha = 0.6; _local2.selectable = false; var _local3:TextFormat = new TextFormat(); _local3.font = "D3 Euronism"; _local2.embedFonts = true; _local3.color = 0xFFFFFF; _local3.size = 15; _local3.bold = true; _local3.align = _arg1; _local3.letterSpacing = 0; _local2.defaultTextFormat = _local3; return (_local2); } public function  (_arg1:String){ addChild(txtMsg); addChild(txtScore); addChild(  );  .x = 375;  .y = 290; txtScore.x = 375; txtScore.y = 240; txtMsg.x = 380; txtMsg.y = 190; txtMsg.text = _arg1; var _local2:GameTimer = GameTimer.  (); var _local3:ScoreManager = ScoreManager.  (); txtScore.text = ("SCORE: " + _local3.  ());  .text = ("TIME LEFT: " + _local2.  ()); } public function  (_arg1:String){ addChild(txtMsg); txtMsg.x = 375; txtMsg.y = 240; txtMsg.text = _arg1; } public static function  ():Message{ if (!  ){   = new (Message); }; return (  ); } } }//package
Section 225
//MiniBallBonus (MiniBallBonus) package { import flash.display.*; public dynamic class MiniBallBonus extends MovieClip { } }//package
Section 226
//MultiExplodeBonus (MultiExplodeBonus) package { import flash.display.*; public dynamic class MultiExplodeBonus extends Sprite { } }//package
Section 227
//PaddleActor (PaddleActor) package { import flash.display.*; import Box2D.Common.Math.*; import flash.geom.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import General.*; public class PaddleActor extends Actor { private var :GameSound; private var :Input; private var :MagnetPaddle; private var :Boolean; private var :Boolean; private var :Number;// = 0 private var :Object; public static const PADDLE_SPEED = 0; public static const PADDLE_MAX_SPEED:int = 10; public static var  :int; public static var  :int = 6000; public function PaddleActor(_arg1:DisplayObjectContainer, _arg2:Point, _arg3:Point){ var _local4:MovieClip; _local4 = new PaddleSprite(); MovieClip(_arg1).mcContainer.addChild(_local4); _local4.x = _arg2.x; _local4.y = _arg2.y; MovieClip(_local4).gotoAndStop(2); var _local5:b2PolygonDef = new b2PolygonDef(); _local5. (PhysVal.  (((_local4.width - 15) / 2)), PhysVal.  ((2 / 2))); _local5.  = 0; _local5.  = 0; _local5.  = 1; _local5.filter.  = 2; var _local6:b2BodyDef = new b2BodyDef(); _local6.position.Set(PhysVal.  (_arg2.x), PhysVal.  ((_arg2.y - 18))); _local6.angle = 0; var _local7:b2Body = PhysVal. .  (_local6); _local7.  (_local5); super(_local7, _local4);  = _arg1;   = _local4.width;  = new MagnetPaddle(_local4);  = GameSound.  ();  (); (); } override protected function ():void{ var _local1:b2PolygonDef = new b2PolygonDef(); _local1. (PhysVal.  (((  .width - 15) / 2)), PhysVal.  ((2 / 2))); _local1.  = 0; _local1.  = 0; _local1.  = 1; _local1.filter.  = 2; var _local2:b2BodyDef = new b2BodyDef(); _local2.position.Set(PhysVal.  (  .x), PhysVal.  ((  .y - 18))); _local2.angle = 0; var _local3:b2Body = PhysVal. .  (_local2); _local3.  (_local1);   =  .width;  = _local3; super. (); (); } private function ():void{ if (BonusActor. (PaddleEvent.SHOOT_PADDLE)){ (); }; } override protected function ():void{ var _local2:Point; var _local3:Point; var _local1:* = MovieClip( ).mouseX; if ((_local1 + (  .width / 2)) > PhysVal.SCREEN_WIDTH){ _local1 = (PhysVal.SCREEN_WIDTH - (  .width / 2)); }; if ((_local1 - (  .width / 2)) < PhysVal.LEFT_EDGE){ _local1 = (PhysVal.LEFT_EDGE + (  .width / 2)); }; if ( ){ _local2 = new Point(MovieClip(  ).magnetEdge1.x, MovieClip(  ).magnetEdge1.y); _local3 = new Point(MovieClip(  ).magnetEdge2.x, MovieClip(  ).magnetEdge2.y); .update(_local2, _local3); } else { .update(null, null); }; (_local1); super. (); } override protected function ():void{ . (); super. (); } private function (_arg1:Number):void{ _arg1 = PhysVal.  (_arg1); .  (new b2Vec2(_arg1, .  ().y), 0); } private function (_arg1:Stage):void{  = new Input(_arg1); } public function (_arg1:b2Vec2){ } public function  (_arg1:Sprite):Boolean{ if (  .hitTestObject(_arg1)){ return (true); }; return (false); } public function  (){  = true; } public function  (){  = false; .  ( ); } public function  (){ if (MovieClip(  ).currentFrame != MovieClip(  ).totalFrames){ MovieClip(  ).gotoAndStop((MovieClip(  ).currentFrame + 1)); PhysVal. .  ( ); (); }; } public function  (){ if (MovieClip(  ).currentFrame != 1){ MovieClip(  ).gotoAndStop((MovieClip(  ).currentFrame - 1)); PhysVal. .  ( ); (); }; } public function (){ MovieClip(  ).gotoAndStop(2); PhysVal. .  ( ); (); } public function (){ var _local1:Point = new Point(MovieClip(  ).x, MovieClip(  ).y); _local1 = MovieClip(  .parent).localToGlobal(_local1); return (_local1); } public function (){ MovieClip(  ).mcGun1.visible = true; MovieClip(  ).mcGun2.visible = true; } public function (){ MovieClip(  ).mcGun1.visible = false; MovieClip(  ).mcGun2.visible = false; } public function (){ return (  .width); } public function (){ return (  .height); } override protected function ():void{  .x = PhysVal.  ( .  ().x);  .y = (PhysVal.  ( .  ().y) + 18);  .rotation = (( .  () * 180) / Math.PI); super. (); } } }//package
Section 228
//PaddleEvent (PaddleEvent) package { import flash.events.*; public class PaddleEvent extends Event { public static const EXPAND_PADDLE = "EXPAND_PADDLE"; public static const SHRINK_PADDLE = "SHRINK_PADDLE"; public static const LIFE_PADDLE = "LIFE_PADDLE"; public static const KILL_PADDLE = "KILL_PADDLE"; public static const SHOOT_PADDLE = "SHOOT_PADDLE"; public function PaddleEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } override public function clone():Event{ return (new PaddleEvent(type, bubbles, cancelable)); } override public function toString():String{ return (formatToString("PaddleEvent", "type", "bubbles", "cancelable", "eventPhase")); } } }//package
Section 229
//PaddleExpandBonus (PaddleExpandBonus) package { import flash.display.*; public dynamic class PaddleExpandBonus extends Sprite { } }//package
Section 230
//PaddleKillBonus (PaddleKillBonus) package { import flash.display.*; public dynamic class PaddleKillBonus extends MovieClip { } }//package
Section 231
//PaddleLifeBonus (PaddleLifeBonus) package { import flash.display.*; public dynamic class PaddleLifeBonus extends Sprite { } }//package
Section 232
//PaddleShrinkBonus (PaddleShrinkBonus) package { import flash.display.*; public dynamic class PaddleShrinkBonus extends Sprite { } }//package
Section 233
//PaddleSprite (PaddleSprite) package { import flash.display.*; public dynamic class PaddleSprite extends MovieClip { public var magnetEdge1:MovieClip; public var v0:MovieClip; public var v1:MovieClip; public var paddle:MovieClip; public var magnetEdge2:MovieClip; public var mcGun1:MovieClip; public var mcGun2:MovieClip; public function PaddleSprite(){ addFrameScript(0,  , 1,  , 2,  ); } function  (){ stop(); magnetEdge1.visible = false; magnetEdge2.visible = false; } function  (){ stop(); magnetEdge1.visible = false; magnetEdge2.visible = false; } function  (){ stop(); magnetEdge1.visible = false; magnetEdge2.visible = false; } } }//package
Section 234
//PhysVal (PhysVal) package { import Box2D.Dynamics.*; public class PhysVal { public static const SCREEN_WIDTH:int = 750; public static const SCREEN_HEIGHT:int = 550; public static const LEFT_EDGE:int = 0; public static const TOP_EDGE:int = 0; public static const RATIO:Number = 30; public static const m_iterations:int = 10; public static const m_timeStep:Number = 0.0333333333333333; public static var :b2World; public static function  (_arg1:Number):Number{ return ((_arg1 / RATIO)); } public static function  (_arg1:Number):Number{ return ((_arg1 * RATIO)); } } }//package
Section 235
//ProjectContactListener (ProjectContactListener) package { import flash.display.*; import Box2D.Collision.*; import Box2D.Dynamics.*; public class ProjectContactListener extends b2ContactListener { override public function Add(_arg1:b2ContactPoint):void{ if ((_arg1. . ().  () is BrickActor)){ if ((_arg1. . ().  () is BulletActor)){ if (!_arg1. . ().  (). ){ _arg1. . ().  (). (_arg1. . ().  ()); _arg1. . ().  (). (); }; } else { _arg1. . ().  (). (_arg1. . ().  ()); }; } else { if ((_arg1. . ().  () is BrickActor)){ if ((_arg1. . ().  () is BulletActor)){ if (!_arg1. . ().  (). ){ _arg1. . ().  (). (_arg1. . ().  ()); _arg1. . ().  (). (); }; } else { _arg1. . ().  (). (_arg1. . ().  ()); }; } else { if ((((_arg1. . ().  () is PaddleActor)) && ((_arg1. . ().  () is BallActor)))){ _arg1. . ().  ().  (_arg1. . ().  (), _arg1.position); _arg1. . ().  ().  (); } else { if ((((_arg1. . ().  () is PaddleActor)) && ((_arg1. . ().  () is BallActor)))){ _arg1. . ().  ().  (_arg1. . ().  (), _arg1.position); _arg1. . ().  ().  (); }; }; }; }; super.Add(_arg1); } private function  (_arg1:MovieClip){ switch (_arg1.name){ case "paddle": break; case "box": _arg1.box.gotoAndStop((_arg1.box.currentFrame + 1)); break; }; } } }//package
Section 236
//ScoreManager (ScoreManager) package { import flash.display.*; import flash.text.*; public class ScoreManager extends MovieClip { public var txtScore:TextField; private var  :Array; private var  :Number;// = 0 private var  :Number;// = 0 public static var :Number = 50; public static var :Number = 0; public static var  :ScoreManager; public function init():void{   = new Array(); var _local1:* = 1; while (_local1 <= Levels.TOTAL_NO_LEVELS) {  [_local1] = 0; _local1++; };   = 0; } public function  (_arg1:Number):void{   = (   + _arg1); txtScore.text = String((   +  )); } public function  (_arg1:int):Boolean{ if (   >  [_arg1]){  [_arg1] =  ;   = 0; return (true); };   = 0; return (false); } public function  (_arg1:int):void{   = 0;   =  (_arg1); txtScore.text = String(  ); } public function  (_arg1:Number):Number{ var _local2:Number = 0; var _local3:* = 1; while (_local3 <= Levels.TOTAL_NO_LEVELS) { _local2 = (_local2 +  [_local3]); _local3++; }; trace(("game score: " + (_local2 +  ))); return ((_local2 -  [_arg1])); } public function  ():Number{ var _local1:Number = 0; var _local2:* = 1; while (_local2 <= Levels.TOTAL_NO_LEVELS) { _local1 = (_local1 +  [_local2]); _local2++; }; trace(("game score: " + (_local1 +  ))); return ((_local1 +  )); } public function  (){   = (   + ); } public function  ():void{ var _local1:GameTimer = GameTimer.  ();  = (_local1.   * 10); } public function reset():void{ var _local1:* = 1; while (_local1 <= Levels.TOTAL_NO_LEVELS) {  [_local1] = 0; _local1++; }; } public static function  (){ if (!  ){   = new (ScoreManager); }; return (  ); } } }//package
Section 237
//ShootPaddleBonus (ShootPaddleBonus) package { import flash.display.*; public dynamic class ShootPaddleBonus extends Sprite { } }//package
Section 238
//SndBrickHit (SndBrickHit) package { import flash.media.*; public dynamic class SndBrickHit extends Sound { } }//package
Section 239
//SndFireBrickHit (SndFireBrickHit) package { import flash.media.*; public dynamic class SndFireBrickHit extends Sound { } }//package
Section 240
//SndIntro (SndIntro) package { import flash.media.*; public dynamic class SndIntro extends Sound { } }//package
Section 241
//SndInvisbleBrickHit (SndInvisbleBrickHit) package { import flash.media.*; public dynamic class SndInvisbleBrickHit extends Sound { } }//package
Section 242
//SndMagnetPaddle (SndMagnetPaddle) package { import flash.media.*; public dynamic class SndMagnetPaddle extends Sound { } }//package
Section 243
//SndMultiBrickHit (SndMultiBrickHit) package { import flash.media.*; public dynamic class SndMultiBrickHit extends Sound { } }//package
Section 244
//SndNegativeBonus (SndNegativeBonus) package { import flash.media.*; public dynamic class SndNegativeBonus extends Sound { } }//package
Section 245
//SndNegativeBonus11 (SndNegativeBonus11) package { import flash.media.*; public dynamic class SndNegativeBonus11 extends Sound { } }//package
Section 246
//SndPaddleHit (SndPaddleHit) package { import flash.media.*; public dynamic class SndPaddleHit extends Sound { } }//package
Section 247
//SndPositiveBonus (SndPositiveBonus) package { import flash.media.*; public dynamic class SndPositiveBonus extends Sound { } }//package
Section 248
//SndShoot (SndShoot) package { import flash.media.*; public dynamic class SndShoot extends Sound { } }//package
Section 249
//SndWallHit (SndWallHit) package { import flash.media.*; public dynamic class SndWallHit extends Sound { } }//package
Section 250
//SpeedDownBonus (SpeedDownBonus) package { import flash.display.*; public dynamic class SpeedDownBonus extends Sprite { } }//package
Section 251
//SpeedUpBonus (SpeedUpBonus) package { import flash.display.*; public dynamic class SpeedUpBonus extends Sprite { } }//package
Section 252
//SPLITBALL8 (SPLITBALL8) package { import flash.display.*; public dynamic class SPLITBALL8 extends MovieClip { } }//package
Section 253
//SplitBallBonus2 (SplitBallBonus2) package { import flash.display.*; public dynamic class SplitBallBonus2 extends MovieClip { } }//package
Section 254
//TestApp (TestApp) package { import flash.display.*; import flash.events.*; import Box2D.Common.Math.*; import flash.geom.*; import Box2D.Collision.*; import Box2D.Dynamics.*; import General.*; import flash.filters.*; import flash.ui.*; public class TestApp extends MovieClip { public var mcBackground:Background; public var mcBlackScreen:GameOverScreen; public var btnSkip:SimpleButton; public var mcContainer:MovieClip; public var btnFireBall:MovieClip; public var mcMenu:MovieClip; public var mcLevelMsg:MovieClip; public var mcPreloader:MovieClip; public var btnPlay:SimpleButton; public var  :String; public var  ; public var  :ContextMenu; private var :Input; private var  :Array; private var  :Array; private var  :Array; public var  :Array; public var  :PaddleActor; public var  :Array; private var :Array; private var :GameSound; private var :int;// = 550 private var :int;// = 750 private var :Message; private var :MovieClip; private var  :ScoreManager; private var  :GameTimer; private var ;// = false private var :Number;// = 1 private var :Number;// = 2 private var  :Number;// = 3 private var  :Number;// = 4 private var  :Number;// = 5 private var  :Number;// = 6 private var  :Number;// = 7 private var :Number;// = 8 private var :Number;// = 9 private var :Number;// = 10 private var ;// = 11 private var ;// = 12 private var ;// = 13 private var ;// = 14 private var ;// = 15 private var ;// = 16 private var ;// = 17 private var ;// = 18 private var  ;// = 19 private var  ;// = 20 private var  ;// = 21 private var  :Number;// = 0 private var  :ProjectContactListener; public function TestApp(){ addFrameScript(0,  , 661,  , 684,  , 685,  , 688,  );  = GameSound.  ();   = ScoreManager.  ();   = GameTimer.  ();  .init(); addEventListener(Event.ENTER_FRAME,  ); ( ); } public function  (){ stage.addEventListener(Event.ENTER_FRAME,  ); } public function  (_arg1){ var _local2:Number = loaderInfo.bytesLoaded; var _local3:Number = loaderInfo.bytesTotal; var _local4:* = Math.round(((_local2 / _local3) * mcPreloader.totalFrames)); mcPreloader.gotoAndStop(_local4); if (mcPreloader.currentFrame >= mcPreloader.totalFrames){ trace("loaing completed game loader"); stage.removeEventListener(Event.ENTER_FRAME,  ); play(); }; } public function  (_arg1:MouseEvent){ play(); btnPlay.removeEventListener(MouseEvent.CLICK,  ); } private function  (_arg1:Event):void{ var _local2:BrickActor; var _local3:BallActor; var _local4:BulletActor; switch (  ){ case : case : case : case  : case  : (); break; case : case  : case : case : break; case : if (mcLevelMsg.currentFrame == mcLevelMsg.totalFrames){ ( ); }; break; case : mcBackground.update(); break; case : if (  .length == 0){ ( ); return; }; if (  .length == 0){ (  ); return; }; PhysVal. . (PhysVal.m_timeStep, PhysVal.m_iterations); for each (_local2 in  ) { _local2. (); }; for each (_local3 in  ) { _local3. (); }; for each (_local4 in  ) { _local4. (); };  . (); BonusActor. (); (); }; } private function (_arg1:Number):void{ switch (_arg1){ case : case :   = _arg1; break; case : case : case  : ();   = _arg1; break; case  : (); ( ); break; case  : ();   = _arg1; break; case :   = ; break; case :  .  ();  ();   = ; break; case : mcLevelMsg.gotoAndPlay(2); ( ); break; case  :   =  ;  ();  .  (); if (  .  (Levels. ())){  (Message. ); } else {  (Message. ); }; Definitions.   = false; break; case : ();  .  (); mcBackground.  ();   = ; break; case  : case  :   = ;  (); Life.  (); if (Life.  ()){  (); if (_arg1 ==  ){  (Message. ); } else {  (Message.  ); }; } else { trace("game over"); if (  .  (Levels. ())){  (Message.  ); } else {  (Message.  ); };  . ();  .  (); Definitions.   = false; }; break; case : if (! ){   = ;  ();  (Message.  ); } else {   = ; (); }; break; case :   = ; Definitions.   = false;  ();  . ();  .  (); if (  .  (Levels. ())){  (Message. ); } else {  (Message.  ); }; }; } private function (){ switch (currentLabel){ case "intro": ( ); break; case "help": ( ); break; case "selection": (  ); break; case "gameover": (  ); break; case "game": (  ); break; }; } public function (){   = [];   = [];   = [];   = [];  = [];   = [];  = Message.  (); (); (); . (); } private function (){   = ; mcBackground.addEventListener(BonusEvent.  , ); mcLevelMsg.mcMsg.txtMsg.text = ("LEVEL" + Levels. ()); mcBackground.gotoAndStop(Levels. ());  .  (Levels. ()); (new Point(350, 200)); } private function (_arg1:BonusEvent):void{ mcBackground.removeEventListener(BonusEvent.  , ); (  ); } private function (_arg1:Point):void{  = Levels. (); .visible = false; mcContainer.addChild( ); .x = _arg1.x; .y = _arg1.y; .addEventListener(Event.RENDER, ); stage.invalidate(); } private function (_arg1:Event){ var _local3:MovieClip; var _local4:Array; var _local5:*; var _local6:Point; var _local7:Point; var _local8:BrickActor; .removeEventListener(Event.ADDED, ); var _local2:* = 0; while (_local2 < .numChildren) { if (((( .getChildAt(_local2) is MovieClip)) && (!((MovieClip( .getChildAt(_local2)).type == "joints"))))){ _local3 = MovieClip( .getChildAt(_local2)); _local4 = []; _local5 = 0; while (true) { if (_local3[("v" + _local5)]){ _local6 = new Point(_local3[("v" + _local5)].x, _local3[("v" + _local5)].y); _local6 = _local3.localToGlobal(_local6); _local4.push(_local6); } else { break; }; _local5++; }; if (_local4.length){ _local7 = new Point(_local3.x, _local3.y); _local7 = .localToGlobal(_local6); _local8 = new BrickActor(_local3, _local4, _local7); _local8.addEventListener(BrickEvent.DESTROY, ); _local8.addEventListener(BrickEvent.FIRE_BRICK, ); _local8.addEventListener(BrickEvent.GEN_BONUS, ); _local8.addEventListener(BrickEvent.SCORE_UPDATE,  );  .push(_local8); }; _local3.cacheAsBitmap = true; }; _local2++; }; (); (); (); } private function (){ BrickJoint. (); } private function (){ var _local1:BrickJoint; var _local2:Array; var _local3:Array; var _local4:BrickActor; for each (_local1 in BrickJoint. ) { _local2 = _local1.  (); _local3 =  (_local2); for each (_local4 in _local3) { _local4. (_local3); }; }; } private function (){ mcContainer.addChild(  ); mcContainer.addChild(  ); .visible = true; Life. (this); BonusActor. (Levels. ());  (); var _local1:Point = new Point(  . ().x, (  . ().y - PhysVal.  (20))); (_local1, 1); ( ); } private function  (){  .  (true);  .addEventListener(CustomTimerEvent.  , ); mcContainer.addEventListener(MouseEvent.CLICK, ); stage.addEventListener(KeyboardEvent.KEY_UP,  ); } private function (_arg1:CustomTimerEvent):void{ ( ); } private function  (){ mcContainer.removeEventListener(MouseEvent.CLICK, ); stage.removeEventListener(KeyboardEvent.KEY_UP,  ); } private function  (_arg1:KeyboardEvent):void{ var _local2:* = _arg1.keyCode; if (_local2 == 77){ if (GameSound.  ()){ GameSound.  (); } else { GameSound.  (); }; } else { if (_local2 == 80){ ( ); }; }; } private function  (_arg1:Array):Array{ var _local3:MovieClip; var _local4:BrickActor; var _local2:Array = []; for each (_local3 in _arg1) { for each (_local4 in  ) { if (BrickActor(_local4). (_local3)){ _local2.push(BrickActor(_local4)); break; }; }; }; return (_local2); } private function  (_arg1:MouseEvent):void{ var _local3:Actor; var _local2:MovieClip = MovieClip(_arg1.currentTarget); for each (_local3 in  ) { if ((((_local3 is BrickActor)) && (BrickActor(_local3). (_local2)))){ BrickActor(_local3). (); }; }; } private function  ():void{   = new PaddleActor(this, new Point(300, 550), new Point(0, 0)); } private function (_arg1:Event):void{  .  (ScoreManager. ); } private function (_arg1:Point, _arg2:uint, _arg3:Number=0):void{ var _local4:BallActor; var _local8:int; if (_arg2 == 1){ _local8 = (Math.floor((Math.random() * 120)) + 30); _local4 = new BallActor(this, _arg1, _local8); _local4.addEventListener(BonusEvent.  , ); _local4.addEventListener(BallEvent.DESTROY, ); _local4.addEventListener(BallEvent.MAGNET_PADDLE,  );  .push(_local4); trace("making ball"); return; }; var _local5 = 45; var _local6:int = _local5; var _local7:* = 0; while (_local7 < _arg2) { _local4 = new BallActor(this, _arg1, (_arg3 + _local6)); _local4.addEventListener(BonusEvent.  , ); _local4.addEventListener(BallEvent.DESTROY, ); _local4.addEventListener(BallEvent.MAGNET_PADDLE,  );  .push(_local4); _local6 = (_local6 + _local5); _local7++; }; } private function ():void{ var _local1:b2DebugDraw = new b2DebugDraw(); var _local2:Sprite = new Sprite(); addChild(_local2); _local1.   = _local2; _local1. (b2DebugDraw. ); _local1.  = 30; _local1.  = 0; _local1.  = 2; _local1.   = 4294967295; PhysVal. . (_local1); } public function ():void{ var _local1:Actor; var _local2:int; for each (_local1 in  ) { _local1. (); if ((_local1 is BallActor)){ _local2 =  .indexOf(_local1); if (_local2 >= 0){  .splice(_local2, 1); }; } else { if ((_local1 is BrickActor)){ _local2 =  .indexOf(_local1); if (_local2 >= 0){  .splice(_local2, 1); }; } else { if ((_local1 is BulletActor)){ _local2 =  .indexOf(_local1); if (_local2 >= 0){  .splice(_local2, 1); }; }; }; }; };   = []; } public function (_arg1:Actor):void{ if (  .indexOf(_arg1) < 0){  .push(_arg1); }; } private function (_arg1:BrickEvent):void{ var _local2:BrickActor = BrickActor(_arg1.currentTarget); _local2.removeEventListener(BrickEvent.FIRE_BRICK, ); _local2.removeEventListener(BrickEvent.DESTROY, ); (_local2); } private function (_arg1:BallEvent):void{ var _local2:BallActor = BallActor(_arg1.currentTarget); _local2.removeEventListener(BonusEvent.  , ); _local2.removeEventListener(BallEvent.MAGNET_PADDLE,  ); _local2.removeEventListener(BallEvent.DESTROY, ); (_local2); } private function (_arg1:BulletEvent):void{ var _local2:BulletActor = BulletActor(_arg1.currentTarget); _local2.removeEventListener(BulletEvent.DESTROY, ); (_local2); } private function (_arg1:BrickEvent):void{ var _local2:BrickActor = BrickActor(_arg1.currentTarget); _local2. (); _local2.removeEventListener(BrickEvent.FIRE_BRICK, ); } private function (_arg1:MouseEvent=null){ .btnContinue.removeEventListener(MouseEvent.CLICK, );  = false; (); removeChild( );  .  (true);   = ; } private function (_arg1:MouseEvent){ .btnContinue.removeEventListener(MouseEvent.CLICK, ); (); removeChild( ); (); if (Levels. () == Levels.TOTAL_NO_LEVELS){ (  ); gotoAndStop("gameover"); } else { Levels. (); (  ); gotoAndStop("selection"); }; Mouse.show(); } private function  (_arg1:MouseEvent){ .btnContinue.removeEventListener(MouseEvent.CLICK,  ); (); (); removeChild( ); (  ); gotoAndStop("gameover"); Mouse.show(); (); } function  (_arg1:MouseEvent){ trace("continue game"); .btnContinue.removeEventListener(MouseEvent.CLICK,  );  .  (); ();  (); removeChild( ); ();  .  (true);   = ; } private function  (){ .btnContinue.addEventListener(MouseEvent.CLICK, );  = true; } private function  (_arg1:String){  .  (false); (); addChild( ); Mouse.show(); switch (_arg1){ case Message. : case Message. : .  (_arg1); .btnContinue.addEventListener(MouseEvent.CLICK, ); break; case Message.  : .  (_arg1); .btnContinue.addEventListener(MouseEvent.CLICK,  ); break; case Message.  : case Message.  : case Message. : case Message.  : trace("msg"); .  (_arg1); .btnContinue.addEventListener(MouseEvent.CLICK,  ); break; case Message. : .  (_arg1); .btnContinue.addEventListener(MouseEvent.CLICK,  ); break; case Message.  : .  (_arg1); .btnContinue.addEventListener(MouseEvent.CLICK, ); break; }; } private function  ():void{ (); (); BonusActor. (); Definitions.   = false; BallActor.restore();  . ();  .  ();  . (); var _local1:Point = new Point(  . ().x, (  . ().y - PhysVal.  (20))); (_local1, 1); Mouse.show(); } private function (){ var _local1:BallActor; for each (_local1 in  ) { _local1.dispatchEvent(new BallEvent(BallEvent.DESTROY)); }; (); } private function (){ var _local1:BrickActor; for each (_local1 in  ) { _local1.dispatchEvent(new BrickEvent(BrickEvent.DESTROY)); }; (); } private function (){ var _local1:BulletActor; for each (_local1 in  ) { _local1.dispatchEvent(new BulletEvent(BulletEvent.DESTROY)); }; (); } private function (){ (); (); (); mcContainer.removeChild(  ); mcContainer.removeChild(  );  .  ();  . (); mcContainer.removeChild( );  = null; BallActor.restore(); BonusActor.reset();  . (); BrickJoint. (); Life. (); Definitions.   = false; } private function (_arg1:MouseEvent):void{ (  ); } private function ():void{ var _local1:b2AABB = new b2AABB(); _local1. .Set(PhysVal.  (-3000), PhysVal.  (-3000)); _local1. .Set(PhysVal.  (3000), PhysVal.  (3000)); var _local2:b2Vec2 = new b2Vec2(0, 0.2); var _local3:Boolean; PhysVal.  = new b2World(_local1, _local2, _local3);   = new ProjectContactListener(); PhysVal. . (  ); } public function ():b2Vec2{ return (  . ()); } private function (_arg1:MouseEvent):void{ var _local2:BallActor; var _local3:Bullet; var _local4:Point; var _local5:*; if (BonusActor. (PaddleEvent.SHOOT_PADDLE)){  . (); _local3 = new Bullet(); addChild(_local3); _local4 =  . (); _local3.x = (_local4.x - (  . () / 2)); _local3.y = (_local4.y - 40); _local5 = new BulletActor(_local3, new Point(_local3.x, _local3.y)); _local5.addEventListener(BulletEvent.DESTROY, );  .push(_local5); _local3 = new Bullet(); addChild(_local3); _local3.x = (_local4.x + (  . () / 2)); _local3.y = (_local4.y - 40); _local5 = new BulletActor(_local3, new Point(_local3.x, _local3.y)); _local5.addEventListener(BulletEvent.DESTROY, );  .push(_local5); . ( .SHOOT); };  .  (); for each (_local2 in  ) { _local2.  (); }; if (!Definitions.  ){ Definitions.   = true; }; } private function (_arg1:BrickEvent):void{ var _local4:Point; var _local5:BonusActor; var _local2:BrickActor = BrickActor(_arg1.currentTarget); var _local3:String = BonusActor. (); if (_local3){ _local4 = _local2. (); _local5 = new BonusActor(this, _local2, _local3, _local4); }; _local2.removeEventListener(BrickEvent.GEN_BONUS, ); } public function ():void{ . ( .POSITIVE_BONUS);  . (); } public function  (){ var _local1:BallActor; for each (_local1 in  ) { _local1.dispatchEvent(new BallEvent(BallEvent.FIRE_BALL)); }; . ( .POSITIVE_BONUS); } public function (_arg1:int){ var _local4:*; var _local5:Number; var _local2:int =  .length; var _local3:* = 0; while (_local3 < _local2) { _local4 =  [_local3].  (); _local5 =  [_local3].  (); (_local4, _arg1, ((_local5 * 180) / Math.PI)); _local3++; }; . ( .POSITIVE_BONUS); } private function  (_arg1:BallEvent){  .  (); } public function  (){ . ( .POSITIVE_BONUS);  .  (); } public function  (){ . ( .NEGATIVE_BONUS);  .  (); } public function  (){ var _local1:BallActor; for each (_local1 in  ) { _local1.dispatchEvent(new BallEvent(BallEvent.MEGA_BALL)); }; . ( .POSITIVE_BONUS); } public function  (){ var _local1:BallActor; for each (_local1 in  ) { _local1.dispatchEvent(new BallEvent(BallEvent.MINI_BALL)); }; . ( .NEGATIVE_BONUS); } public function  (){ BallActor.  (); . ( .POSITIVE_BONUS); } public function  (){ BallActor.  (); . ( .NEGATIVE_BONUS); } public function (){ var _local1:BrickActor; for each (_local1 in  ) { _local1. (); }; . ( .POSITIVE_BONUS); } public function (){ var _local1:BrickActor; for each (_local1 in  ) { _local1.  (); }; for each (_local1 in  ) { _local1.  (); }; . ( .POSITIVE_BONUS); } public function  (){ var _local1:BallActor; BallActor.   = true; for each (_local1 in  ) { _local1.  (); }; . ( .POSITIVE_BONUS); } public function (){ var _local1:BrickActor; for each (_local1 in  ) { _local1.  (); }; . ( .POSITIVE_BONUS); } public function (){ Life.  (); . ( .POSITIVE_BONUS); } public function (){ (  ); . ( .NEGATIVE_BONUS); } private function (){ . ( .INTRO); } function (){ var _local2:*; var _local1:* = 0; while (_local1 < this.numChildren) { _local2 = getChildAt(_local1); (_local2); _local1++; }; } function (){ var _local2:*; var _local1:* = 0; while (_local1 < this.numChildren) { _local2 = getChildAt(_local1); (_local2); _local1++; }; } function (_arg1:DisplayObject):void{ var _local2:BlurFilter = new BlurFilter(); _local2.blurX = 7; _local2.blurY = 7; _local2.quality = BitmapFilterQuality.MEDIUM; _arg1.filters = [_local2]; } function (_arg1:DisplayObject):void{ var _local2:BlurFilter = new BlurFilter(); _local2.blurX = 0; _local2.blurY = 0; _local2.quality = BitmapFilterQuality.MEDIUM; _arg1.filters = [_local2]; _arg1.filters = null; } private function (){ try { if (this["gc"]){ }; } catch(e) { }; } private function  (_arg1:BrickEvent):void{ var _local2:BrickActor = BrickActor(_arg1.currentTarget); _local2.removeEventListener(BrickEvent.SCORE_UPDATE,  );  .  (_local2.  ); } function  (){   = "http://www.games1.com/";   = "http://www.crazyantz.com";   = new ContextMenu();  .hideBuiltInItems(); contextMenu =  ; } function  (){  (); stop(); } function  (){ stop(); btnPlay.addEventListener(MouseEvent.CLICK,  ); } function  (){ stop(); } function  (){ stop(); } } }//package
Section 255
//ThroughBrickBonus (ThroughBrickBonus) package { import flash.display.*; public dynamic class ThroughBrickBonus extends Sprite { } }//package
Section 256
//Vertex (Vertex) package { import flash.display.*; public dynamic class Vertex extends MovieClip { public function Vertex(){ addFrameScript(0,  ); } function  (){ visible = false; } } }//package
Section 257
//ZapBrickBonus (ZapBrickBonus) package { import flash.display.*; public dynamic class ZapBrickBonus extends Sprite { } }//package

Library Items

Symbol 1 Sound {SndFireBrickHit}
Symbol 2 Sound {SndBrickHit}
Symbol 3 Sound {SndMagnetPaddle}
Symbol 4 Sound {SndNegativeBonus}
Symbol 5 Sound {SndPositiveBonus}
Symbol 6 Sound {SndIntro}
Symbol 7 Sound {SndShoot}
Symbol 8 Sound {SndInvisbleBrickHit}
Symbol 9 Sound {SndMultiBrickHit}
Symbol 10 Sound {SndPaddleHit}
Symbol 11 Sound {SndWallHit}
Symbol 12 Sound {SndNegativeBonus11}
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:26
Symbol 15 FontUsed by:16 17 18 429 430 431 432 433 649 650 651
Symbol 16 TextUses:15Used by:20
Symbol 17 TextUses:15Used by:20
Symbol 18 TextUses:15Used by:20
Symbol 19 GraphicUsed by:20
Symbol 20 ButtonUses:16 17 18 19Used by:26 654 949 957
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:25 956
Symbol 23 FontUsed by:24 891 898 913
Symbol 24 TextUses:23Used by:25
Symbol 25 MovieClip {brickrevolution_fla.Game1Logo_34}Uses:22 24Used by:26 440 911 949
Symbol 26 MovieClip {Message}Uses:14 20 25
Symbol 27 GraphicUsed by:38
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:34
Symbol 30 ShapeTweeningUsed by:34
Symbol 31 ShapeTweeningUsed by:34
Symbol 32 ShapeTweeningUsed by:34
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:29 30 31 32 33Used by:38
Symbol 35 BitmapUsed by:37
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:35 36Used by:38
Symbol 38 MovieClipUses:27 34 37Used by:41
Symbol 39 FontUsed by:40 314
Symbol 40 EditableTextUses:39Used by:41
Symbol 41 MovieClip {ScoreManager}Uses:38 40
Symbol 42 GraphicUsed by:48
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:45
Symbol 45 MovieClipUses:44Used by:48
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:48
Symbol 48 MovieClip {brickrevolution_fla.paddlebottomcopy_200}Uses:42 45 47Used by:63
Symbol 49 GraphicUsed by:53
Symbol 50 GraphicUsed by:52
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:50 51Used by:53
Symbol 53 MovieClip {brickrevolution_fla.ShootEdge1copy_202}Uses:49 52Used by:63
Symbol 54 GraphicUsed by:58
Symbol 55 GraphicUsed by:57
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:55 56Used by:58
Symbol 58 MovieClip {brickrevolution_fla.ShootEdge1_204}Uses:54 57Used by:63
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:63
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:63
Symbol 63 MovieClip {PaddleSprite}Uses:48 53 58 60 62
Symbol 64 GraphicUsed by:66
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClip {brickrevolution_fla.Symbol19_197}Uses:64 65Used by:123
Symbol 67 GraphicUsed by:123
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:120
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:120
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:120
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:120
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:120
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:120
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:120
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:120
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:120
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:120
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:120
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:120
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:120
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:120
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:120
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:120
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:120
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:120
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:120
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:120
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:120
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:120
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:120
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:114Used by:120
Symbol 116 BitmapUsed by:117
Symbol 117 GraphicUses:116Used by:120
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:120
Symbol 120 MovieClip {brickrevolution_fla.PaddleBonus_198}Uses:69 71 73 75 77 79 81 83 85 87 89 91 93 95 97 99 101 103 105 107 109 111 113 115 117 119Used by:123
Symbol 121 GraphicUsed by:123
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClip {BallSprite}Uses:66 67 120 121 122
Symbol 124 BitmapUsed by:125
Symbol 125 GraphicUses:124Used by:126
Symbol 126 MovieClip {LifeClip}Uses:125
Symbol 127 GraphicUsed by:183 184 185 233 297
Symbol 128 BitmapUsed by:129
Symbol 129 GraphicUses:128Used by:158
Symbol 130 GraphicUsed by:132
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:130 131Used by:158 165 170 177 182 190 194 199 203 208 214 217 222 226 231 237 240 245 249 254 263 266 271 275 280
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:157
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:157
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:157
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:157
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:157
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:157
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:157
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:157
Symbol 149 BitmapUsed by:150
Symbol 150 GraphicUses:149Used by:157
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:157
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:157
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:157
Symbol 157 MovieClipUses:134 136 138 140 142 144 146 148 150 152 154 156Used by:158 165 170 177 182 190 194 199 203 208 214 217 222 226 231 237 240 245 249 254 263 266 271 275 280
Symbol 158 MovieClip {brickrevolution_fla.CirclebodyShape1_113}Uses:129 132 157Used by:183 184 185 233 297
Symbol 159 GraphicUsed by:160 161 191
Symbol 160 MovieClipUses:159Used by:183 184 185 233 297
Symbol 161 MovieClip {Vertex}Uses:159Used by:183 184 185 209 232 233 234 255 281 282 283 284 285 287 288 289 291 293 295 297 300 301 305
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:164
Symbol 164 MovieClipUses:163Used by:165
Symbol 165 MovieClip {brickrevolution_fla.CirclebodyShape2_115}Uses:164 132 157Used by:183 184 185 233 297
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:168
Symbol 168 MovieClipUses:167Used by:169
Symbol 169 MovieClip {brickrevolution_fla.CircleBrickShape3_118}Uses:168Used by:170
Symbol 170 MovieClip {brickrevolution_fla.CirclebodyShape3_117}Uses:169 132 157Used by:183 184 185 233 297
Symbol 171 BitmapUsed by:172
Symbol 172 GraphicUses:171Used by:176
Symbol 173 BitmapUsed by:174
Symbol 174 GraphicUses:173Used by:175
Symbol 175 MovieClipUses:174Used by:176 202 225 248 274
Symbol 176 MovieClipUses:172 175Used by:177
Symbol 177 MovieClip {brickrevolution_fla.CirclebodyShape4_120}Uses:176 132 157Used by:183 184 185 233 297
Symbol 178 BitmapUsed by:179
Symbol 179 GraphicUses:178Used by:180
Symbol 180 MovieClipUses:179Used by:181
Symbol 181 MovieClip {brickrevolution_fla.CircleBrickShape5_123}Uses:180Used by:182
Symbol 182 MovieClip {brickrevolution_fla.CirclebodyShape5_122}Uses:181 132 157Used by:183 184 185 233 297
Symbol 183 MovieClip {brickrevolution_fla.CircleBricks1_112}Uses:127 158 160 161 165 170 177 182Used by:186 210 259 290 298 302 303 304 309 310 311 312 313
Symbol 184 MovieClip {brickrevolution_fla.CircleBricks3_160}Uses:127 158 160 161 165 170 177 182Used by:186 259 286 290 296 302 309 310 311 312
Symbol 185 MovieClip {brickrevolution_fla.CircleBricks5_163}Uses:127 158 160 161 165 170 177 182Used by:186 290 298 299 302 303 304 309 311
Symbol 186 MovieClip {Level9}Uses:183 184 185
Symbol 187 GraphicUsed by:209 255 284 285 287 288 289 295 439 897
Symbol 188 BitmapUsed by:189
Symbol 189 GraphicUses:188Used by:190
Symbol 190 MovieClip {brickrevolution_fla.SeperatorbodyShape1_150}Uses:189 132 157Used by:209 287 288 289 295
Symbol 191 MovieClipUses:159Used by:209 232 234 255 281 282 283 284 285 287 288 289 291 293 295 300 301 305
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:194
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Instance Names

"mcPreloader"Frame 611Symbol 877 MovieClip {brickrevolution_fla.progressbar_14}
"btnPlay"Frame 669Symbol 885 Button
"mcMenu"Frame 687Symbol 911 MovieClip {brickrevolution_fla.GameMenu_24}
"mcBackground"Frame 688Symbol 632 MovieClip {Background}
"btnFireBall"Frame 688Symbol 914 MovieClip
"mcContainer"Frame 688Symbol 916 MovieClip
"mcLevelMsg"Frame 688Symbol 921 MovieClip {brickrevolution_fla.Symbol20_60}
"btnSkip"Frame 688Symbol 929 Button
"mcBlackScreen"Frame 689Symbol 440 MovieClip {GameOverScreen}
"btnContinue"Symbol 26 MovieClip {Message} Frame 1Symbol 20 Button
"txtScore"Symbol 41 MovieClip {ScoreManager} Frame 1Symbol 40 EditableText
"paddle"Symbol 63 MovieClip {PaddleSprite} Frame 1Symbol 48 MovieClip {brickrevolution_fla.paddlebottomcopy_200}
"magnetEdge1"Symbol 63 MovieClip {PaddleSprite} Frame 1Symbol 53 MovieClip {brickrevolution_fla.ShootEdge1copy_202}
"magnetEdge2"Symbol 63 MovieClip {PaddleSprite} Frame 1Symbol 53 MovieClip {brickrevolution_fla.ShootEdge1copy_202}
"mcGun1"Symbol 63 MovieClip {PaddleSprite} Frame 1Symbol 58 MovieClip {brickrevolution_fla.ShootEdge1_204}
"mcGun2"Symbol 63 MovieClip {PaddleSprite} Frame 1Symbol 58 MovieClip {brickrevolution_fla.ShootEdge1_204}
"v0"Symbol 63 MovieClip {PaddleSprite} Frame 1Symbol 60 MovieClip
"v1"Symbol 63 MovieClip {PaddleSprite} Frame 1Symbol 60 MovieClip
"mcBody"Symbol 123 MovieClip {BallSprite} Frame 1Symbol 66 MovieClip {brickrevolution_fla.Symbol19_197}
"mcPaddleBonus"Symbol 123 MovieClip {BallSprite} Frame 1Symbol 120 MovieClip {brickrevolution_fla.PaddleBonus_198}
"b"Symbol 165 MovieClip {brickrevolution_fla.CirclebodyShape2_115} Frame 1Symbol 164 MovieClip
"b"Symbol 170 MovieClip {brickrevolution_fla.CirclebodyShape3_117} Frame 1Symbol 169 MovieClip {brickrevolution_fla.CircleBrickShape3_118}
"b"Symbol 177 MovieClip {brickrevolution_fla.CirclebodyShape4_120} Frame 1Symbol 176 MovieClip
"b"Symbol 182 MovieClip {brickrevolution_fla.CirclebodyShape5_122} Frame 1Symbol 181 MovieClip {brickrevolution_fla.CircleBrickShape5_123}
"mcBody"Symbol 183 MovieClip {brickrevolution_fla.CircleBricks1_112} Frame 1Symbol 158 MovieClip {brickrevolution_fla.CirclebodyShape1_113}
"centerPoint"Symbol 183 MovieClip {brickrevolution_fla.CircleBricks1_112} Frame 1Symbol 160 MovieClip
"v0"Symbol 183 MovieClip {brickrevolution_fla.CircleBricks1_112} Frame 1Symbol 161 MovieClip {Vertex}
"v1"Symbol 183 MovieClip {brickrevolution_fla.CircleBricks1_112} Frame 1Symbol 161 MovieClip {Vertex}
"v2"Symbol 183 MovieClip {brickrevolution_fla.CircleBricks1_112} Frame 1Symbol 161 MovieClip {Vertex}
"v3"Symbol 183 MovieClip {brickrevolution_fla.CircleBricks1_112} Frame 1Symbol 161 MovieClip {Vertex}
"mcBody"Symbol 183 MovieClip {brickrevolution_fla.CircleBricks1_112} Frame 2Symbol 165 MovieClip {brickrevolution_fla.CirclebodyShape2_115}
"mcBody"Symbol 183 MovieClip {brickrevolution_fla.CircleBricks1_112} Frame 3Symbol 170 MovieClip {brickrevolution_fla.CirclebodyShape3_117}
"mcBody"Symbol 183 MovieClip {brickrevolution_fla.CircleBricks1_112} Frame 4Symbol 177 MovieClip {brickrevolution_fla.CirclebodyShape4_120}
"mcBody"Symbol 183 MovieClip {brickrevolution_fla.CircleBricks1_112} Frame 5Symbol 182 MovieClip {brickrevolution_fla.CirclebodyShape5_122}
"mcBody"Symbol 184 MovieClip {brickrevolution_fla.CircleBricks3_160} Frame 1Symbol 158 MovieClip {brickrevolution_fla.CirclebodyShape1_113}
"centerPoint"Symbol 184 MovieClip {brickrevolution_fla.CircleBricks3_160} Frame 1Symbol 160 MovieClip
"v0"Symbol 184 MovieClip {brickrevolution_fla.CircleBricks3_160} Frame 1Symbol 161 MovieClip {Vertex}
"v1"Symbol 184 MovieClip {brickrevolution_fla.CircleBricks3_160} Frame 1Symbol 161 MovieClip {Vertex}
"v2"Symbol 184 MovieClip {brickrevolution_fla.CircleBricks3_160} Frame 1Symbol 161 MovieClip {Vertex}
"v3"Symbol 184 MovieClip {brickrevolution_fla.CircleBricks3_160} Frame 1Symbol 161 MovieClip {Vertex}
"mcBody"Symbol 184 MovieClip {brickrevolution_fla.CircleBricks3_160} Frame 2Symbol 165 MovieClip {brickrevolution_fla.CirclebodyShape2_115}
"mcBody"Symbol 184 MovieClip {brickrevolution_fla.CircleBricks3_160} Frame 3Symbol 170 MovieClip {brickrevolution_fla.CirclebodyShape3_117}
"mcBody"Symbol 184 MovieClip {brickrevolution_fla.CircleBricks3_160} Frame 4Symbol 177 MovieClip {brickrevolution_fla.CirclebodyShape4_120}
"mcBody"Symbol 184 MovieClip {brickrevolution_fla.CircleBricks3_160} Frame 5Symbol 182 MovieClip {brickrevolution_fla.CirclebodyShape5_122}
"mcBody"Symbol 185 MovieClip {brickrevolution_fla.CircleBricks5_163} Frame 1Symbol 158 MovieClip {brickrevolution_fla.CirclebodyShape1_113}
"centerPoint"Symbol 185 MovieClip {brickrevolution_fla.CircleBricks5_163} Frame 1Symbol 160 MovieClip
"v0"Symbol 185 MovieClip {brickrevolution_fla.CircleBricks5_163} Frame 1Symbol 161 MovieClip {Vertex}
"v1"Symbol 185 MovieClip {brickrevolution_fla.CircleBricks5_163} Frame 1Symbol 161 MovieClip {Vertex}
"v2"Symbol 185 MovieClip {brickrevolution_fla.CircleBricks5_163} Frame 1Symbol 161 MovieClip {Vertex}
"v3"Symbol 185 MovieClip {brickrevolution_fla.CircleBricks5_163} Frame 1Symbol 161 MovieClip {Vertex}
"mcBody"Symbol 185 MovieClip {brickrevolution_fla.CircleBricks5_163} Frame 2Symbol 165 MovieClip {brickrevolution_fla.CirclebodyShape2_115}
"mcBody"Symbol 185 MovieClip {brickrevolution_fla.CircleBricks5_163} Frame 3Symbol 170 MovieClip {brickrevolution_fla.CirclebodyShape3_117}
"mcBody"Symbol 185 MovieClip {brickrevolution_fla.CircleBricks5_163} Frame 4Symbol 177 MovieClip {brickrevolution_fla.CirclebodyShape4_120}
"mcBody"Symbol 185 MovieClip {brickrevolution_fla.CircleBricks5_163} Frame 5Symbol 182 MovieClip {brickrevolution_fla.CirclebodyShape5_122}
"b"Symbol 199 MovieClip {brickrevolution_fla.SeperatorbodyShape3_152} Frame 1Symbol 198 MovieClip {brickrevolution_fla.SeperatorBrickAnimationShape3_153}
"b"Symbol 203 MovieClip {brickrevolution_fla.SeperatorbodyShape4_155} Frame 1Symbol 202 MovieClip
"b"Symbol 208 MovieClip {brickrevolution_fla.SeperatorbodyShape5_157} Frame 1Symbol 207 MovieClip {brickrevolution_fla.SeperatorBrickAnimationShape5_158}
"mcBody"Symbol 209 MovieClip {brickrevolution_fla.SperatorBricks1_149} Frame 1Symbol 190 MovieClip {brickrevolution_fla.SeperatorbodyShape1_150}
"centerPoint"Symbol 209 MovieClip {brickrevolution_fla.SperatorBricks1_149} Frame 1Symbol 191 MovieClip
"v0"Symbol 209 MovieClip {brickrevolution_fla.SperatorBricks1_149} Frame 1Symbol 161 MovieClip {Vertex}
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"v2"Symbol 209 MovieClip {brickrevolution_fla.SperatorBricks1_149} Frame 1Symbol 161 MovieClip {Vertex}
"v3"Symbol 209 MovieClip {brickrevolution_fla.SperatorBricks1_149} Frame 1Symbol 161 MovieClip {Vertex}
"mcBody"Symbol 209 MovieClip {brickrevolution_fla.SperatorBricks1_149} Frame 2Symbol 194 MovieClip {brickrevolution_fla.SeperatorbodyShape2_151}
"mcBody"Symbol 209 MovieClip {brickrevolution_fla.SperatorBricks1_149} Frame 3Symbol 199 MovieClip {brickrevolution_fla.SeperatorbodyShape3_152}
"mcBody"Symbol 209 MovieClip {brickrevolution_fla.SperatorBricks1_149} Frame 4Symbol 203 MovieClip {brickrevolution_fla.SeperatorbodyShape4_155}
"mcBody"Symbol 209 MovieClip {brickrevolution_fla.SperatorBricks1_149} Frame 5Symbol 208 MovieClip {brickrevolution_fla.SeperatorbodyShape5_157}
"mcSample"Symbol 210 MovieClip {Level10} Frame 1Symbol 183 MovieClip {brickrevolution_fla.CircleBricks1_112}
"mcSample"Symbol 210 MovieClip {Level10} Frame 1Symbol 183 MovieClip {brickrevolution_fla.CircleBricks1_112}
"b"Symbol 222 MovieClip {brickrevolution_fla.SquarebodyShape3_103} Frame 1Symbol 221 MovieClip {brickrevolution_fla.SquareBrickShape3_104}
"b"Symbol 226 MovieClip {brickrevolution_fla.SquarebodyShape2_106} Frame 1Symbol 225 MovieClip
"b"Symbol 231 MovieClip {brickrevolution_fla.SquarebodyShape5_109} Frame 1Symbol 230 MovieClip {brickrevolution_fla.SquareBrickShape5_110}
"mcBody"Symbol 232 MovieClip {brickrevolution_fla.SquareBricks2_192} Frame 1Symbol 214 MovieClip {brickrevolution_fla.SquarebodyShape1_97}
"centerPoint"Symbol 232 MovieClip {brickrevolution_fla.SquareBricks2_192} Frame 1Symbol 191 MovieClip
"v0"Symbol 232 MovieClip {brickrevolution_fla.SquareBricks2_192} Frame 1Symbol 161 MovieClip {Vertex}
"v1"Symbol 232 MovieClip {brickrevolution_fla.SquareBricks2_192} Frame 1Symbol 161 MovieClip {Vertex}
"v2"Symbol 232 MovieClip {brickrevolution_fla.SquareBricks2_192} Frame 1Symbol 161 MovieClip {Vertex}
"mcBody"Symbol 232 MovieClip {brickrevolution_fla.SquareBricks2_192} Frame 2Symbol 217 MovieClip {brickrevolution_fla.SquarebodyShape4_102}
"mcBody"Symbol 232 MovieClip {brickrevolution_fla.SquareBricks2_192} Frame 3Symbol 222 MovieClip {brickrevolution_fla.SquarebodyShape3_103}
"mcBody"Symbol 232 MovieClip {brickrevolution_fla.SquareBricks2_192} Frame 4Symbol 226 MovieClip {brickrevolution_fla.SquarebodyShape2_106}
"mcBody"Symbol 232 MovieClip {brickrevolution_fla.SquareBricks2_192} Frame 5Symbol 231 MovieClip {brickrevolution_fla.SquarebodyShape5_109}
"mcBody"Symbol 233 MovieClip {brickrevolution_fla.CircleBricks4_165} Frame 1Symbol 158 MovieClip {brickrevolution_fla.CirclebodyShape1_113}
"centerPoint"Symbol 233 MovieClip {brickrevolution_fla.CircleBricks4_165} Frame 1Symbol 160 MovieClip
"v0"Symbol 233 MovieClip {brickrevolution_fla.CircleBricks4_165} Frame 1Symbol 161 MovieClip {Vertex}
"v1"Symbol 233 MovieClip {brickrevolution_fla.CircleBricks4_165} Frame 1Symbol 161 MovieClip {Vertex}
"v2"Symbol 233 MovieClip {brickrevolution_fla.CircleBricks4_165} Frame 1Symbol 161 MovieClip {Vertex}
"v3"Symbol 233 MovieClip {brickrevolution_fla.CircleBricks4_165} Frame 1Symbol 161 MovieClip {Vertex}
"mcBody"Symbol 233 MovieClip {brickrevolution_fla.CircleBricks4_165} Frame 2Symbol 165 MovieClip {brickrevolution_fla.CirclebodyShape2_115}
"mcBody"Symbol 233 MovieClip {brickrevolution_fla.CircleBricks4_165} Frame 3Symbol 170 MovieClip {brickrevolution_fla.CirclebodyShape3_117}
"mcBody"Symbol 233 MovieClip {brickrevolution_fla.CircleBricks4_165} Frame 4Symbol 177 MovieClip {brickrevolution_fla.CirclebodyShape4_120}
"mcBody"Symbol 233 MovieClip {brickrevolution_fla.CircleBricks4_165} Frame 5Symbol 182 MovieClip {brickrevolution_fla.CirclebodyShape5_122}
"mcBody"Symbol 234 MovieClip {brickrevolution_fla.SquareBricks3_173} Frame 1Symbol 214 MovieClip {brickrevolution_fla.SquarebodyShape1_97}
"centerPoint"Symbol 234 MovieClip {brickrevolution_fla.SquareBricks3_173} Frame 1Symbol 191 MovieClip
"v0"Symbol 234 MovieClip {brickrevolution_fla.SquareBricks3_173} Frame 1Symbol 161 MovieClip {Vertex}
"v1"Symbol 234 MovieClip {brickrevolution_fla.SquareBricks3_173} Frame 1Symbol 161 MovieClip {Vertex}
"v2"Symbol 234 MovieClip {brickrevolution_fla.SquareBricks3_173} Frame 1Symbol 161 MovieClip {Vertex}
"mcBody"Symbol 234 MovieClip {brickrevolution_fla.SquareBricks3_173} Frame 2Symbol 217 MovieClip {brickrevolution_fla.SquarebodyShape4_102}
"mcBody"Symbol 234 MovieClip {brickrevolution_fla.SquareBricks3_173} Frame 3Symbol 222 MovieClip {brickrevolution_fla.SquarebodyShape3_103}
"mcBody"Symbol 234 MovieClip {brickrevolution_fla.SquareBricks3_173} Frame 4Symbol 226 MovieClip {brickrevolution_fla.SquarebodyShape2_106}
"mcBody"Symbol 234 MovieClip {brickrevolution_fla.SquareBricks3_173} Frame 5Symbol 231 MovieClip {brickrevolution_fla.SquarebodyShape5_109}
"b"Symbol 245 MovieClip {brickrevolution_fla.TrianglebodyShape3_140} Frame 1Symbol 244 MovieClip {brickrevolution_fla.TriangleBrickShape3_141}
"b"Symbol 249 MovieClip {brickrevolution_fla.TrianglebodyShape5_143} Frame 1Symbol 248 MovieClip
"b"Symbol 254 MovieClip {brickrevolution_fla.TrianglebodyShape4_145} Frame 1Symbol 253 MovieClip {brickrevolution_fla.TriangleBrickShape5_146}
"mcBody"Symbol 255 MovieClip {brickrevolution_fla.TriangleBricks1_137} Frame 1Symbol 237 MovieClip {brickrevolution_fla.TrianglebodyShape1_138}
"centerPoint"Symbol 255 MovieClip {brickrevolution_fla.TriangleBricks1_137} Frame 1Symbol 191 MovieClip
"v0"Symbol 255 MovieClip {brickrevolution_fla.TriangleBricks1_137} Frame 1Symbol 161 MovieClip {Vertex}
"v1"Symbol 255 MovieClip {brickrevolution_fla.TriangleBricks1_137} Frame 1Symbol 161 MovieClip {Vertex}
"v2"Symbol 255 MovieClip {brickrevolution_fla.TriangleBricks1_137} Frame 1Symbol 161 MovieClip {Vertex}
"v3"Symbol 255 MovieClip {brickrevolution_fla.TriangleBricks1_137} Frame 1Symbol 161 MovieClip {Vertex}
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Created: 13/3 -2019 01:29:29 Last modified: 13/3 -2019 01:29:29 Server time: 22/12 -2024 01:25:35