STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229594 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #111642 |
GAME PAUSE |
Start |
PLAY |
HELP |
CONTINUE |
HIGH SCORE |
MORE GAMES |
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SUBMIT |
ActionScript [AS1/AS2]
Frame 1function preloadSite() { var _local4 = _root.getBytesLoaded(); var _local3 = _root.getBytesTotal(); var _local2 = Math.round((_local4 / _local3) * 100); loadingBar._xscale = _local2; loader_bar.gotoAndStop(_local2); bytesDisplay.text = _local2 + "%"; if (_local4 >= _local3) { clearInterval(loadingCall); _root.loader22_mc.adestart_btn._visible = true; } } function moreGames() { trace("moreGames"); getURL ("http://www.adegames.com", "_blank"); } function highScore() { getURL ("http://adegames.com/Score/adamas/index.php", "_blank"); } function deadClick() { getURL ("http://www.adegames.com", "_blank"); } function gotoMySite() { getURL ("http://www.adegames.com", "_blank"); } stop(); var level = 0; var a = true; xml_level._visible = false; var fNewGame = true; var fStageMode = 0; var fSoundOn = true; stop(); var loadingCall = setInterval(preloadSite, 50); var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); var mySiteLink = new ContextMenuItem("More Games", moreGames); var copyrightNotice = new ContextMenuItem("@ www.adegames.com", deadClick); myMenu.customItems.push(mySiteLink); myMenu.customItems.push(copyrightNotice); _root.menu = myMenu; fscommand ("alloscale", false); playerDetails = SharedObject.getLocal("user"); if (playerDetails.data.lev == undefined) { playerDetails.data.lev = level; } else { level = playerDetails.data.lev; }Frame 2var a_sound = false;Frame 3stop(); stopAllSounds(); xml_level._visible = false; xml_level.gotoAndStop(1); _global.allsound = new Sound(_root); delete onEnterFrame; var my_time = 0; fNewGame = true; gamelevel_1 = 0; pnTimer.removeMovieClip(); var com = false; var gettimeron = true; var menu_sound = new Sound(); menu_sound.attachSound("menubg_a1"); menu_sound.start(1, 999); var button_sound = new Sound(); button_sound.attachSound("button_sound"); var completedon_sound = new Sound(); completedon_sound.attachSound("completedon_so");Frame 8stop(); xml_level._visible = false;Frame 11function NewGameInit() { fNewGame = false; selMove = new Array(); fall = new Array(); fBuild = new Array(false, false, false, false, false, false, false, false); fCitizen = new Array(false, false, false, false, false); resGold = new Array({str:(String = "res2"), type:(Number = 2)}, {str:(String = "res1"), type:(Number = 1)}, {str:(String = "res3"), type:(Number = 3)}, {str:(String = "res4"), type:(Number = 4)}, {str:(String = "res5"), type:(Number = 5)}); resWood = new Array(); resFood = new Array(); resBonus = new Array(); resLevel = new Array(); resLevelBonus = new Array(); res_money = 0; res_wood = 0; res_food = 0; res_life = 3; res_score = 0; max_hammer = 20; int_hammer = 0; max_light = 20; int_light = 0; numBack = 0; gameLevel = gamelevel_1; shopLevel = 1; lastCmd = C_NO_CMD; stopAllSounds(); delete snd; snd = null; _root.onEnterFrame = Trigger; PressStart(); } function ToFrame() { Initialization(); switch (fStageMode) { case 0 : numTrack = 0; if (fSoundOn) { snd.start(); } break; case 1 : CheckShop(); StartShowShop(); break; case 2 : } if (cur != null) { cur.removeMovieClip(); cur = null; } cur = attachMovie("MouseCursor", "cur", 1000001); cur.hammer.stop(); cur.hammer._visible = false; Mouse.show(); allData.stop(); allData.cursor.hammer.stop(); allData.cursor.normal.stop(); allData.BonusLightning.stop(); _root.onMouseMove = CursorMove; } function InitLevelScene() { var _local3; var _local2; stage_mode = 1; mouseMode = 0; selX = -1; selY = -1; markCell._visible = false; txtRes._visible = false; pnResult._visible = false; pnLose._visible = false; pnRes._visible = false; UpdateResPanel(); pnBack1._visible = false; pnBack2._visible = false; pnBack3._visible = false; pnBack4._visible = false; switch (numBack) { case 0 : pnBack1._visible = true; break; case 1 : pnBack2._visible = true; break; case 2 : pnBack3._visible = true; break; case 3 : pnBack4._visible = true; } pnNag._visible = false; CheckExBonus(); _local3 = 1; while (_local3 <= 5) { _local2 = _root["clCitizen" + String(_local3)]; _local2._visible = false; _local2._xscale = C_SCALE_DIALOG * 100; _local2._yscale = C_SCALE_DIALOG * 100; _local2._x = 260 - (_local2._width / 2); _local2._y = 195 - (_local2._height / 2); _local3++; } } function StartHideMap() { markCell._visible = false; HideMap.lineIndex = mapHeight - 1; fCountTimer++; PlayFieldOver(); StartPause(); } function UpdateResPanel() { txtRes.money_txt = String(res_money); txtRes.wood_txt = String(res_wood); txtRes.food_txt = String(res_food); txtRes.life_txt = String(res_life); txtRes.score_txt = String(res_score); txtRes.level_txt = String(gameLevel + 1); } function RollOver() { this._parent.glow._visible = true; fMouseOver = true; } function RollOut() { this._parent.glow._visible = false; this.info._visible = false; clGlow = null; fMouseOver = false; } function ReleaseHit() { this.info._visible = false; this.info.people.stop(); this.info.question.stop(); } function Trigger() { if ((gameLevel == 10) && (countMajorCell == 0)) { _root.gotoAndStop("comple"); } if (_root.gettimeron) { time_time--; if (time_time == 0) { time_time = 30; _root.mc001.mov._x = _root.mc001.mov._x + 2; myvalutime = myvalutime + 1; trace(myvalutime + " time time"); _root.tim_mc.ti_mc.gotoAndStop(myvalutime); _root.tim_mc.ti3_mc.gotoAndStop(myvalutime); trace(_root.mc001.mov._x + " pos"); } } switch (stage_mode) { case 0 : ShowCity(); break; case 1 : ShowLevel(); break; case 2 : } } function ShowMenu() { } function ShowNextLevel() { } function ShowScore() { if (this.timeLive > C_LIFE_TEXT) { this.removeMovieClip(); } else { this.timeLive++; this._y = this._y - 0.2; } } function pauseGame() { if (isPaused) { txt_txt._visible = false; pause_box._visible = false; lastcmd = C_EYE_PAUSE; gettimeron = true; Key.addListener(skeyListener); var _local3 = new Tween(pause_mc, "_alpha", Elastic.easeOut, 100, 0, 0.5, true); ActivateField(true); isPaused = false; if (!a_sound) { _global.allsound.setVolume(100); } else { _global.allsound.setVolume(0); } } else { ActivateField(false); txtRes._visible = true; pause_box._visible = true; pause_box.gotoAndPlay(1); gettimeron = false; Key.removeListener(skeyListener); var _local2 = new Tween(pause_mc, "_alpha", Elastic.easeOut, 0, 100, 0.5, true); pausegame_txt.text = "paused"; isPaused = true; yspeed = 0; bg1Speed = 0; bg2Speed = 0; bg3_4Speed = 0; gravity = 0; friction = 0; geni.player.active.stop(); geni.player.active.fether.stop(); geni.player.active.tailback.stop(); isShooting = false; _global.allsound.setVolume(0); } } function StartHideGUIShop() { HideGUIShop.counter = 0; fCountTimer++; } function ShowLevel() { var _local2; if ((snd.position == snd.duration) && (fSoundOn)) { snd.stop(); snd.start(); } if ((!isPaused) && (lastCmd == C_PLAY_GAME)) { _local2 = (200 * (getTimer() - timer_start_level)) / timer_total; pnTimer.timerLevel._y = (93 + _local2) * C_SCALE; if (_root.mc001.mov._x >= 50) { StartShowEndLevel(); lastCmd = C_LOSE_LEVEL; _root.gotoAndStop("over"); } } switch (lastCmd) { case C_SHOW_GUI : ShowGUILevel(); ShowMap(); if (fCountTimer == 0) { lastCmd = C_PLAY_GAME; ActivateField(true); } break; case C_PLAY_GAME : if (fLightning) { fLightTime++; if ((fLightTime % 6) == 0) { LightStrike(); } if (fLightTime > 90) { fLightning = false; } } ShowMove(); ShowDestroy(); ShowFall(); CheckLevel(); break; case C_WIN_LEVEL : if (hTimer > 75) { StartHideGUILevel(); StartShowEndLevel(); lastCmd = C_SHOW_END_LEVEL; } else { hTimer++; } break; case C_SHOW_END_LEVEL : HideGUILevel(); ShowEndLevel(); if (fCountTimer == 0) { lastCmd = C_SHOW_RESULT; ShowResult(); } break; case C_LOSE_LEVEL : ShowEndLevel(); if (pnTimer.timerLevel._y > (93 * C_SCALE)) { pnTimer.timerLevel._y = pnTimer.timerLevel._y - 1; pnTimer.maskTimer._y = pnTimer.maskTimer._y - 1; } break; case C_LOSE_GAME : ShowEndLevel(); if (fCountTimer == 0) { lastCmd = C_NO_CMD; fNewGame = true; fStageMode = 0; } break; case C_RESTART_LEVEL : ShowMap(); if (fCountTimer == 0) { lastCmd = C_PLAY_GAME; ActivateField(true); } break; case C_EYE_PAUSE : if (_root.gettimeron) { HideGUILevel(); HideMap(); if (fCountTimer == 0) { _root.onMouseDown = PressWorld; fStageMode = 2; } } break; case C_SHOW_PAUSE : if (!_root.gettimeron) { HideGUILevel(); HideMap(); if (fCountTimer == 0) { pnPause._visible = true; if (!fSoundOn) { pnPause.checkSound.checkOn._visible = false; } else { pnPause.checkSound.checkOn._visible = true; } lastCmd = C_PAUSE; } } break; case C_SHOW_HINT : clCitizen1.btContinue.onPress = PressPeople; clCitizen2.btContinue.onPress = PressPeople; clCitizen3.btContinue.onPress = PressPeople; clCitizen4.btContinue.onPress = PressPeople; clCitizen5.btContinue.onPress = PressPeople; } } function ShowMap() { var _local1; var _local2; if (ShowMap.lineIndex < mapHeight) { _local1 = 0; while (_local1 < mapWidth) { _local2 = map[_local1 + (ShowMap.lineIndex * mapWidth)]; _local2.cell._visible = true; _local2.bonus._visible = true; _local2.lock._visible = true; _local1++; } ShowMap.lineIndex++; } else { if (ShowMap.lineIndex == mapHeight) { fCountTimer--; ShowMap.lineIndex++; } else { return(undefined); } if ((selX >= 0) && (selY >= 0)) { markCell._x = displaceX + (C_CELL_SIZE * selX); markCell._y = displaceY + (C_CELL_SIZE * selY); markCell._visible = true; } } } function aHideMap() { var _local1; var _local2; if (HideMap.lineIndex >= 0) { _local1 = 0; while (_local1 < mapWidth) { _local2 = map[_local1 + (HideMap.lineIndex * mapWidth)]; _local2.cell._visible = false; _local2.bonus._visible = false; _local2.lock._visible = false; _local1++; } HideMap.lineIndex--; } else if (HideMap.lineIndex == -1) { HideMap.lineIndex--; fCountTimer--; } else { return(undefined); } } function ShowMove() { var _local5; var _local8; var _local4; var _local3; var _local7; var _local6; var _local1; var _local2; var _local9; _local8 = selMove.length; _local5 = _local8 - 1; while (_local5 >= 0) { _local4 = selMove[_local5]; _local1 = _local4.b1; _local2 = _local4.b2; if (_local4.counter < C_MOVE_BONUS) { _local1.bonus._x = _local1.bonus._x + ((_local1.dirX * C_CELL_SIZE) / C_MOVE_BONUS); _local1.bonus._y = _local1.bonus._y + ((_local1.dirY * C_CELL_SIZE) / C_MOVE_BONUS); _local2.bonus._x = _local2.bonus._x + ((_local2.dirX * C_CELL_SIZE) / C_MOVE_BONUS); _local2.bonus._y = _local2.bonus._y + ((_local2.dirY * C_CELL_SIZE) / C_MOVE_BONUS); _local4.counter++; } else { _local1.bonus._x = ((_local1.posX * C_CELL_SIZE) + displaceX) + C_CELL_HSIZE; _local1.bonus._y = ((_local1.posY * C_CELL_SIZE) + displaceY) + C_CELL_HSIZE; _local2.bonus._x = ((_local2.posX * C_CELL_SIZE) + displaceX) + C_CELL_HSIZE; _local2.bonus._y = ((_local2.posY * C_CELL_SIZE) + displaceY) + C_CELL_HSIZE; if (_local4.bFirst) { fPlayerTurn = true; fPuzzleDeadTurn = false; _local3 = CheckBonus(_local1.posX, _local1.posY); _local3 = CheckBonus(_local2.posX, _local2.posY) || (_local3); fPlayerTurn = false; if (_local3) { if (fGoodTurn == 0) { fFirstGoodTurn = getTimer(); } if (fPuzzleDeadTurn) { fGoodTurn++; } map[_local1.posX + (_local1.posY * mapWidth)].flags = map[_local1.posX + (_local1.posY * mapWidth)].flags & 253; map[_local2.posX + (_local2.posY * mapWidth)].flags = map[_local2.posX + (_local2.posY * mapWidth)].flags & 253; selMove.splice(_local5, 1); StartShowDestroy(); } else { fGoodTurn = 0; _local7 = map[_local1.posX + (_local1.posY * mapWidth)]; _local6 = map[_local2.posX + (_local2.posY * mapWidth)]; _local3 = _local7.bonusType; _local7.bonusType = _local6.bonusType; _local6.bonusType = _local3; _local3 = _local7.bonus; _local7.bonus = _local6.bonus; _local6.bonus = _local3; _local4.bFirst = false; _local4.counter = 0; _local3 = _local1.bonus; _local1.bonus = _local2.bonus; _local2.bonus = _local3; PlayMismatch(); } } else { map[_local1.posX + (_local1.posY * mapWidth)].flags = map[_local1.posX + (_local1.posY * mapWidth)].flags & 253; map[_local2.posX + (_local2.posY * mapWidth)].flags = map[_local2.posX + (_local2.posY * mapWidth)].flags & 253; selMove.splice(_local5, 1); FindFall(); } } _local5--; } } function ShowDestroy() { var _local3; var _local2; var _local5; _local5 = false; countDead = 0; _local3 = 0; while (_local3 < mapLength) { _local2 = map[_local3]; if (_local2.flags & 8) { countDead++; if (_local2.bonus._xscale > 0) { match_sound.start(); var _local4 = attachMovie("blast", "blast", this.getNextHighestDepth()); _local4._x = _local2.bonus._x; _local4._y = _local2.bonus._y; } _local2.bonus.removeMovieClip(); _local2.bonus = null; _local2.bonusType = null; if (_local2.flags & 1) { _local2.lock.removeMovieClip(); _local2.lock = null; } _local2.flags = _local2.flags & 244; _local5 = true; } _local3++; } if (_local5) { CreateNewBonus(); } } function ShowExploted() { if (this._currentframe == 25) { this.removeMovieClip(); } } function ShowFall() { var _local3; var _local5; var _local6; var _local2; var _local1; var _local4; _local5 = fall.length; _local4 = false; _local3 = _local5 - 1; while (_local3 >= 0) { _local1 = fall[_local3]; if (_local1.counter < C_MOVE_BONUS) { _local1.bonus._x = _local1.bonus._x + ((_local1.dirX * C_CELL_SIZE) / C_MOVE_BONUS); _local1.bonus._y = _local1.bonus._y + (C_CELL_SIZE / C_MOVE_BONUS); _local1.counter++; } else { _local1.bonus._y = (Math.round(_local1.posY * C_CELL_SIZE) + displayY) + C_CELL_HSIZE; if (_local1.dirX == 0) { _local1.bonus._x = Math.floor(((_local1.posX * C_CELL_SIZE) + displaceX) + C_CELL_HSIZE); _local2 = map[_local1.posX + ((_local1.posY + 1) * mapWidth)]; _local2.bonus = _local1.bonus; _local2.flags = _local2.flags & 253; } else if (_local1.dirX == -1) { _local1.bonus._x = Math.floor((((_local1.posX - 1) * C_CELL_SIZE) + displaceX) + C_CELL_HSIZE); _local2 = map[(_local1.posX - 1) + ((_local1.posY + 1) * mapWidth)]; _local2.bonus = _local1.bonus; _local2.flags = _local2.flags & 253; } else { _local1.bonus._x = Math.floor((((_local1.posX + 1) * C_CELL_SIZE) + displaceX) + C_CELL_HSIZE); _local2 = map[(_local1.posX + 1) + ((_local1.posY + 1) * mapWidth)]; _local2.bonus = _local1.bonus; _local2.flags = _local2.flags & 253; } fall.splice(_local3, 1); _local4 = true; } _local3--; } if (_local4) { CreateNewBonus(); } } function ShowEndLevel() { var _local1; if (ShowEndLevel.lineIndex >= 0) { _local1 = 0; while (_local1 < mapWidth) { lp = map[_local1 + (ShowEndLevel.lineIndex * mapWidth)]; if (lp.bonus != null) { lp.bonus.removeMovieClip(); lp.bonus = null; lp.bonusType = null; } if (lp.cell != null) { lp.cell.removeMovieClip(); lp.cell = null; lp.cellType = 0; } if (lp.lock != null) { lp.lock.removeMovieClip(); lp.lock = null; } delete lp; _local1++; } ShowEndLevel.lineIndex--; } else { if (ShowEndLevel.lineIndex == -1) { ShowEndLevel.lineIndex--; fCountTimer--; } else { return(undefined); } level = gameLevel; playerDetails.data.lev = level; gameLevel++; delete map; delete markCell; } } function ShowResult() { _root.levelNum++; var _local3 = 1; if (_root.mc001.mov._x <= -150) { res_score = res_score + 1000; } else if (_root.mc001.mov._x <= -50) { res_score = res_score + 700; } else if (_root.mc001.mov._x <= 0) { res_score = res_score + 500; } else if (_root.mc001.mov._x <= 25) { res_score = res_score + 250; } else if (_root.mc001.mov._x <= 45) { res_score = res_score + 100; } pnResult._visible = true; pnResult.gotoAndPlay(2); pnResult.gold = 0; pnResult.wood = 0; pnResult.food = 0; pnResult.gold_txt = "Gold - 0"; pnResult.wood_txt = "Supplies - 0"; pnResult.food_txt = "Food - 0"; if (fCitizen[0]) { res_wood = res_wood + 100; lev_wood = lev_wood + 100; } if (fCitizen[2]) { res_wood = res_wood + 200; lev_wood = lev_wood + 200; } if (fCitizen[3]) { res_food = res_food + 100; lev_food = lev_food + 100; } if (fCitizen[4]) { res_food = res_food + 200; lev_food = lev_food + 200; } if (((res_wood > 0) || (lev_wood > 0)) && (res_wood < res_money)) { _local3 = 2; } if ((res_food > 0) || (lev_food > 0)) { if ((_local3 == 2) && (res_food < res_wood)) { _local3 = 3; } else if ((_local3 == 1) && (res_food < res_money)) { _local3 = 3; } } pnResult.clGold._visible = false; pnResult.clWood._visible = false; pnResult.clFood._visible = false; switch (_local3) { case 1 : res_money = res_money + pnResult.multi; pnResult.clGold._visible = true; break; case 2 : res_wood = res_wood + pnResult.multi; pnResult.clWood._visible = true; break; case 3 : res_food = res_food + pnResult.multi; pnResult.clFood._visible = true; } pnResult.Jug.timerLevel._y = pnResult.displace; pnResult.Jug.maskTimer._y = 2 + pnResult.displace; pnResult.btDownload.onPress = DownloadCOR; pnResult.onEnterFrame = function () { PlayCounter(); if (pnResult.gold < lev_gold) { pnResult.gold = pnResult.gold + Math.round((lev_gold / 50) + 1); pnResult.gold_txt = "Gold - " + String(pnResult.gold); return(undefined); } pnResult.gold = lev_gold; pnResult.gold_txt = "Gold - " + String(pnResult.gold); if (pnResult.wood < lev_wood) { pnResult.wood = pnResult.wood + Math.round((lev_wood / 50) + 1); pnResult.wood_txt = "Supplies - " + String(pnResult.wood); return(undefined); } pnResult.wood = lev_wood; pnResult.wood_txt = "Supplies - " + String(pnResult.wood); if (pnResult.food < lev_food) { pnResult.food = pnResult.food + Math.round((lev_food / 50) + 1); pnResult.food_txt = "Food - " + String(pnResult.food); return(undefined); } pnResult.food = lev_food; pnResult.food_txt = "Food - " + String(pnResult.food); if (pnResult.displace <= 50) { this.Jug.timerLevel._y = 0 + pnResult.displace; this.Jug.maskTimer._y = 2 + pnResult.displace; pnResult.bonus_txt = Math.round((pnResult.multi * pnResult.displace) / 50); pnResult.displace = pnResult.displace + 1; } else { pnResult.displace = 50; this.onEnterFrame = null; } }; pnResult.btOK.onRollOver = function () { _root.button_sound.start(); }; pnResult.btOK.onPress = function () { PressNext(); }; } function ShowGUILevel() { if (ShowGUILevel.counter < C_SHOW_PANEL) { pnRes._y = pnRes._y + (pnRes._height / C_SHOW_PANEL); pnBonus._y = pnBonus._y - (37 / C_SHOW_PANEL); ShowGUILevel.counter++; } else { if (ShowGUILevel.counter == C_SHOW_PANEL) { fCountTimer--; ShowGUILevel.counter++; } else { return(undefined); } pnRes._y = 0; txtRes._visible = true; } } function HideGUILevel() { if (HideGUILevel.counter < C_SHOW_PANEL) { pnRes._y = pnRes._y - (pnRes._height / C_SHOW_PANEL); pnBonus._y = pnBonus._y + (37 / C_SHOW_PANEL); HideGUILevel.counter++; } else { if (HideGUILevel.counter == C_SHOW_PANEL) { fCountTimer--; HideGUILevel.counter++; } else { return(undefined); } pnRes._visible = false; pnBonus._visible = false; pnTimer._visible = false; pnRes._y = -pnRes._height; pnBonus._y = 390; } } function PressStart() { PressNext(); fStageMode = 1; } function PressNext() { playbg_sound.start(1, 999); trace("next"); _root.mc001.mov._x = -210.8; InitLevelScene(); _root.tim_mc.ti_mc.gotoAndStop(1); _root.tim_mc.ti3_mc.gotoAndStop(1); myvalutime = 0; if (numTrack == 0) { stopAllSounds(); delete snd; snd = null; snd = new Sound(pnHelp1); switch (numBack) { case 0 : case 3 : snd.attachSound("track01"); numTrack = 1; break; case 1 : snd.attachSound("track02"); numTrack = 2; break; case 2 : snd.attachSound("track03"); numTrack = 3; } if (fSoundOn) { snd.start(); } } StartShowNextLevel(); } function LoadMap() { var _local15; var _local4; var _local7; var _local16; var _local3; var _local5; var _local6; var _local2; var _local1; var _local17; var _local18; xml_level.gotoAndStop(gameLevel + 1); _local15 = new XML(); _local15.ignoreWhite = true; _local15.parseXML(xml_level["level_" + String(gameLevel)]); _local4 = _local15.firstChild.firstChild; timer_start_level = getTimer(); timer_start_pause = timer_start_level; timer_total = Number(_local4.attributes.max) * 1000; _local16 = _local4.nextSibling; _local4 = _local16.nextSibling; displaceX = Number(_local4.attributes.field_pos_x) * C_SCALE; displaceY = Number(_local4.attributes.field_pos_y) * C_SCALE; mapWidth = Number(_local4.attributes.field_width); mapHeight = Number(_local4.attributes.field_height); mapLength = mapWidth * mapHeight; map = new Array(mapLength); _local4 = _local4.firstChild; _local6 = 0; countMajorCell = 0; sMulti = 1; num_bonus = 1000; num_score = 50000; lev_gold = 0; lev_wood = 0; lev_food = 0; fGoodTurn = 0; fFirstGoodTurn = 0; fLightning = false; fall.length = 0; selMove.length = 0; do { _local3 = _local4.attributes; _local7 = _local4.lastChild; _local5 = _local7.attributes; _local2 = {cell:(MovieClip = null), cellType:(Number = 0), lock:(MovieClip = null), flags:(Number = 0), bonus:(MovieClip = null), bonusType:(Object = null), score:(Number = 0)}; if (Number(_local3.active) == 1) { if (Number(_local5.tile) == 1) { _local1 = attachMovie("cellNormal", "cell", 100 + _local6); _local1._alpha = 0; _local6++; } else if (Number(_local5.tile) == 2) { _local1 = attachMovie("cellMajor1", "cell", 100 + _local6); _local6++; countMajorCell++; } if (_local1 != null) { _local1._x = displaceX + (C_CELL_SIZE * Number(_local3.x)); _local1._y = displaceY + (C_CELL_SIZE * Number(_local3.y)); _local1._visible = false; } _local2.cell = _local1; _local1 = null; _local2.cellType = Number(_local5.tile); if (_local3.type == "GENERATOR") { _local2.flags = _local2.flags | 4; } } else { if ((Number(_local5.tile) >= 10) && (Number(_local5.tile) <= 27)) { _local6++; _local1._x = (displaceX + (C_CELL_SIZE * Number(_local3.x))) + C_CELL_HSIZE; _local1._y = (displaceY + (C_CELL_SIZE * Number(_local3.y))) + C_CELL_HSIZE; _local1._visible = false; _local1._rotation = Number(_local5.rotate); } _local2.cell = _local1; _local1 = null; _local2.cellType = 0; } map[Number(_local3.x) + (Number(_local3.y) * mapWidth)] = _local2; _local4 = _local4.nextSibling; } while (_local4 != null); _local4 = _local16.firstChild; do { _local3 = _local4.attributes; _local7 = _local4.lastChild; _local5 = _local7.attributes; _local2 = map[Number(_local3.x) + (Number(_local3.y) * mapWidth)]; _local2.flags = _local2.flags | 1; _local2.lock = _local1; _local4 = _local4.nextSibling; } while (_local4 != null); markCell = attachMovie("Selector", "cell", 10000); markCell._visible = false; } function ChooseRes() { var _local3 = new Array(); var _local2 = new Array(); var _local1 = new Array(); var _local4; var _local6; var _local5; resLevel.length = 0; _local3 = _local3.concat(resGold); _local2 = _local2.concat(resWood); _local1 = _local1.concat(resFood); if (resLevelBonus.length == 0) { resLevelBonus = resLevelBonus.concat(resBonus); } if (resLevelBonus.length > 0) { resLevel.push(resLevelBonus.splice(Math.floor(Math.random() * resLevelBonus.length), 1)[0]); } while (resLevel.length < 5) { if (resLevel.length == 4) { switch (Math.floor(Math.random() * 3)) { case 0 : resLevel.push(_local3.splice(0, 1)[0]); break; case 1 : if (_local2.length > 0) { resLevel.push(_local2.splice(0, 1)[0]); } break; case 2 : if (_local1.length <= 0) { break; } resLevel.push(_local1.splice(0, 1)[0]); } continue; } resLevel.push(_local3.splice(0, 1)[0]); if (_local2.length > 0) { resLevel.push(_local2.splice(0, 1)[0]); } if (_local1.length > 0) { resLevel.push(_local1.splice(0, 1)[0]); } } } function FillMap() { var _local2; var _local4; var _local3; var _local1; var _local5 = resLevel.length - 1; _local2 = 0; while (_local2 < mapLength) { if (map[_local2] == undefined) { map[_local2] = {cell:(MovieClip = null), cellType:(Number = 0), lock:(MovieClip = null), flags:(Number = 0), bonus:(MovieClip = null), bonusType:(Object = null), score:(Number = 0)}; } _local2++; } _local4 = 1; while (_local4 < mapHeight) { _local2 = 1; while (_local2 < mapWidth) { _local3 = map[_local2 + (_local4 * mapWidth)]; if (_local3.cellType == 0) { } else if (_local3.flags & 5) { _local3.bonusType = resLevel[Math.floor(Math.random() * _local5)]; } else { _local1 = map[_local2 + ((_local4 - 1) * mapWidth)]; if ((_local1.bonusType != null) && (!(_local1.flags & 1))) { _local3.bonusType = resLevel[Math.floor(Math.random() * _local5)]; } else { _local1 = map[(_local2 - 1) + ((_local4 - 1) * mapWidth)]; if ((_local1.bonusType != null) && (!(_local1.flags & 1))) { _local3.bonusType = resLevel[Math.floor(Math.random() * _local5)]; } else { _local1 = map[(_local2 + 1) + ((_local4 - 1) * mapWidth)]; if ((_local1.bonusType != null) && (!(_local1.flags & 1))) { _local3.bonusType = resLevel[Math.floor(Math.random() * _local5)]; } } } } _local2++; } _local4++; } } function FirstCheck() { var _local1; var _local3; var _local5; var _local2; var _local4; _local3 = 1; while (_local3 < (mapHeight - 1)) { _local1 = 1; while (_local1 < (mapWidth - 1)) { _local5 = map[_local1 + (_local3 * mapWidth)]; if (_local5.cellType == 0) { } else { if ((_local1 + 2) < mapWidth) { _local2 = map[(_local1 + 1) + (_local3 * mapWidth)]; _local4 = map[(_local1 + 2) + (_local3 * mapWidth)]; if ((_local2.bonusType != null) && (_local4.bonusType != null)) { if ((_local5.bonusType == _local2.bonusType) && (_local5.bonusType == _local4.bonusType)) { _local2.bonusType = resLevel[resLevel.length - 1]; } } } if ((_local3 + 2) < mapHeight) { _local2 = map[_local1 + ((_local3 + 1) * mapWidth)]; _local4 = map[_local1 + ((_local3 + 2) * mapWidth)]; if ((_local2.bonusType == null) || (_local4.bonusType == null)) { } else if ((_local5.bonusType == _local2.bonusType) && (_local5.bonusType == _local4.bonusType)) { _local2.bonusType = resLevel[resLevel.length - 1]; } } } _local1++; } _local3++; } } function CreateBonus() { var _local2; var _local4; var _local1; var _local5; var _local3; _local4 = 1; while (_local4 < (mapHeight - 1)) { _local2 = 1; while (_local2 < (mapWidth - 1)) { _local3 = map[_local2 + (_local4 * mapWidth)]; _local5 = _local3.bonusType; if (_local5 != null) { _local1 = attachMovie(_local5.str, "cell", num_bonus); num_bonus++; _local1._x = (displaceX + (C_CELL_SIZE * _local2)) + C_CELL_HSIZE; _local1._y = (displaceY + (C_CELL_SIZE * _local4)) + C_CELL_HSIZE; _local1._visible = false; _local3.bonus = _local1; _local1 = null; } if (_local3.flags & 1) { _local1 = attachMovie("Lock", "lock", num_score); num_score++; _local1._x = displaceX + (C_CELL_SIZE * _local2); _local1._y = displaceY + (C_CELL_SIZE * _local4); _local1._visible = false; _local3.lock = _local1; _local1 = null; } _local2++; } _local4++; } } function CheckMap() { var _local1; var _local2; var _local3 = false; if (fall.length > 0) { return(undefined); } _local2 = 1; while (_local2 < (mapHeight - 1)) { _local1 = 1; while (_local1 < (mapWidth - 1)) { if (!(map[_local1 + (_local2 * mapWidth)].flags & 11)) { _local3 = CheckBonus(_local1, _local2) || (_local3); } _local1++; } _local2++; } if (_local3) { StartShowDestroy(); } else if (fall.length == 0) { sMulti = 1; } } function CheckBonusEasy(lX, lY) { var _local3; var _local5; var _local4; var _local6; var _local9; var _local1; var _local2; if ((((lX >= 0) && (lX < mapWidth)) && (lY >= 0)) && (lY < mapHeight)) { _local9 = map[lX + (lY * mapWidth)]; _local2 = _local9.bonusType; _local3 = lY; if (_local3 > 0) { _local1 = map[lX + ((_local3 - 1) * mapWidth)]; if (_local1.bonusType == _local2) { _local3--; // unexpected jump } } if ((lY - _local3) > 1) { return(true); } _local5 = lY; if (_local5 < (mapHeight - 1)) { _local1 = map[lX + ((_local5 + 1) * mapWidth)]; if (_local1.bonusType == _local2) { _local5++; // unexpected jump } } if ((_local5 - _local3) > 1) { return(true); } _local4 = lX; if (_local4 > 0) { _local1 = map[(_local4 - 1) + (lY * mapWidth)]; if (_local1.bonusType == _local2) { _local4--; // unexpected jump } } if ((lX - _local4) > 1) { return(true); } _local6 = lX; if (_local6 < (mapWidth - 1)) { _local1 = map[(_local6 + 1) + (lY * mapWidth)]; if (_local1.bonusType == _local2) { _local6++; // unexpected jump } } if ((_local6 - _local4) > 1) { return(true); } } return(false); } function CheckBonus(lX, lY) { var _local2; var _local3; var _local5; var _local4; var _local13; var _local1; var _local8; var _local14; var _local6; var _local11 = 0; var _local12 = 0; var _local7; if ((((lX >= 0) && (lX < mapWidth)) && (lY >= 0)) && (lY < mapHeight)) { _local13 = map[lX + (lY * mapWidth)]; _local8 = _local13.bonusType; if (_local8 != null) { _local7 = false; _local2 = lY; while (_local2 > 0) { _local1 = map[lX + ((_local2 - 1) * mapWidth)]; if ((!(_local1.flags & 2)) && (_local1.bonusType == _local8)) { _local2--; } else { break; } if (_local1.cellType > 1) { _local7 = true; } } _local3 = lY; while (_local3 < (mapHeight - 1)) { _local1 = map[lX + ((_local3 + 1) * mapWidth)]; if ((!(_local1.flags & 2)) && (_local1.bonusType == _local8)) { _local3++; } else { break; } if (_local1.cellType > 1) { _local7 = true; } } _local5 = lX; while (_local5 > 0) { _local1 = map[(_local5 - 1) + (lY * mapWidth)]; if ((!(_local1.flags & 2)) && (_local1.bonusType == _local8)) { _local5--; } else { break; } if (_local1.cellType > 1) { _local7 = true; } } _local4 = lX; while (_local4 < (mapWidth - 1)) { _local1 = map[(_local4 + 1) + (lY * mapWidth)]; if ((!(_local1.flags & 2)) && (_local1.bonusType == _local8)) { _local4++; } else { break; } if (_local1.cellType > 1) { _local7 = true; } } if (((_local4 - _local5) > 1) && ((_local3 - _local2) > 1)) { if (((_local4 - _local5) > 3) || ((_local3 - _local2) > 3)) { _local12 = 3; } else { _local12 = 2; } } else { _local12 = 1; } if (fPlayerTurn && (((_local4 - _local5) > 3) || ((_local3 - _local2) > 3))) { fMatch = true; } if ((_local4 - _local5) > 1) { _local11 = (_local4 - _local5) - 1; if (_local11 == 3) { _local11 = _local11 * 2; } _local6 = _local5; while (_local6 <= _local4) { _local1 = map[_local6 + (lY * mapWidth)]; if (!(_local1.flags & 8)) { _local1.score = (_local11 * _local12) * sMulti; } _local1.flags = _local1.flags | 8; _local6++; } } if ((_local3 - _local2) > 1) { _local11 = (_local3 - _local2) - 1; if (_local11 == 3) { _local11 = _local11 * 2; } _local6 = _local2; while (_local6 <= _local3) { _local1 = map[lX + (_local6 * mapWidth)]; if (!(_local1.flags & 8)) { _local1.score = (_local11 * _local12) * sMulti; } _local1.flags = _local1.flags | 8; _local6++; } } if (((_local4 - _local5) > 1) || ((_local3 - _local2) > 1)) { if (fPlayerTurn && (_local7)) { fPuzzleDeadTurn = true; } switch (_local1.bonusType.type) { case 1 : case 2 : PlayKillMoney(); break; case 3 : case 4 : case 5 : PlayKillEmpty(); break; case 6 : case 8 : PlayKillWood(); break; case 7 : case 12 : PlayKillBonus(); break; case 9 : case 10 : case 11 : case 13 : PlayKillFood(); } PlayKill(); return(true); } } } return(false); } function CheckLevel() { fIdleTime++; if (fIdleTime > 500) { CheckCanTurn(); fIdleTime = -100000; } if (((fall.length > 0) || (countDead > 0)) || (selMove.length > 0)) { fIdleTime = 0; return(undefined); } if (countMajorCell <= 0) { hTimer = 0; lastCmd = C_WIN_LEVEL; PlayEndLevel(); } } function StartShowGUILevel() { pnRes._visible = true; pnRes._y = -pnRes._height; pnRes.btMenu._visible = false; pnBonus._visible = true; pnBonus._y = 390; pnTimer._visible = true; UpdateResPanel(); ShowGUILevel.counter = 0; fCountTimer++; } function StartHideGUILevel() { txtRes._visible = false; HideGUILevel.counter = 0; fCountTimer++; } function StartShowNextLevel() { if (gameLevel >= 10) { pnResult._visible = false; pnNag._visible = true; stopAllSounds(); delete snd; snd = new Sound(pnHelp1); snd.attachSound("menuSound"); if (fSoundOn) { snd.start(); } return(undefined); } LoadMap(); ChooseRes(); FillMap(); FirstCheck(); CreateBonus(); StartShowMap(); StartShowGUILevel(); lastCmd = C_SHOW_GUI; } function StartShowMap() { markCell.swapDepths(100000); ShowMap.lineIndex = 0; fCountTimer++; PlayFieldStart(); StopPause(); } function StartShowDestroy() { var _local5; var _local3; var _local6; var _local1; var _local4; var _local2; var _local7 = true; _local5 = 0; while (_local5 < mapLength) { _local3 = map[_local5]; if (((_local3.cellType > 1) && (_local3.flags & 8)) && (!(_local3.flags & 1))) { fPuzzleDead = true; _local6 = _local3.cell.getDepth(); _local3.cell.removeMovieClip(); _local3.cellType--; if (_local3.cellType == 2) { _local1 = attachMovie("cellMajor1", "cell", _local6); } else { _local1 = attachMovie("cellNormal", "cell", _local6); _local1._alpha = 0; } _local1._x = displaceX + (C_CELL_SIZE * (_local5 % mapWidth)); _local1._y = displaceY + (C_CELL_SIZE * Math.floor(_local5 / mapWidth)); _local3.cell = _local1; _local1 = attachMovie("cellExploted", "exploted", num_score++); trace("cellExploted cellExploted cellExploted cellExploted 001"); _local1._x = _local3.cell._x + C_CELL_HSIZE; _local1._y = _local3.cell._y + C_CELL_HSIZE; _local1.onEnterFrame = ShowExploted; countMajorCell--; } if (_local3.flags & 8) { _local2 = _local3.score; countDead++; _local3.score = 0; switch (_local3.bonusType.type) { case 1 : _local4 = 3; res_money = res_money + (3 * _local2); lev_gold = lev_gold + (3 * _local2); break; case 2 : _local4 = 5; res_money = res_money + (5 * _local2); lev_gold = lev_gold + (5 * _local2); break; case 3 : _local4 = 6; break; case 4 : _local4 = 9; break; case 5 : _local4 = 10; break; case 6 : _local4 = 12; res_wood = res_wood + (5 * _local2); lev_wood = lev_wood + (5 * _local2); break; case 7 : _local4 = 12; if ((int_hammer < max_hammer) && (_local2 > 0)) { int_hammer++; if (int_hammer == max_hammer) { int_hammer++; } } break; case 8 : _local4 = 12; res_wood = res_wood + (6 * _local2); lev_wood = lev_wood + (6 * _local2); break; case 9 : _local4 = 11; res_food = res_food + (3 * _local2); lev_food = lev_food + (3 * _local2); break; case 10 : _local4 = 19; res_food = res_food + (4 * _local2); lev_food = lev_food + (4 * _local2); } if (_local2 > 0) { res_score = res_score + _local4; _local1._x = (displaceX + (C_CELL_SIZE * (_local5 % mapWidth))) + 6; _local1._y = (displaceY + (C_CELL_SIZE * Math.floor(_local5 / mapWidth))) - 3; _local1.scoreShadow.selectable = false; _local1.scoreShadow.text = String(_local4 * _local2); _local1.score.selectable = false; _local1.score.text = String(_local4 * _local2); _local1.timeLive = 0; _local1.onEnterFrame = ShowScore; } } _local5++; } CheckPeople(); CheckExBonus(); UpdateResPanel(); } function StartShowEndLevel() { markCell.removeMovieClip(); markCell = null; ShowEndLevel.lineIndex = mapHeight - 1; fCountTimer++; ActivateField(false); PlayFieldOver(); } function ActivateField(vEnable) { if (vEnable) { _root.onMouseDown = SelectBonus; _root.onMouseUp = EndDrag; _root.onMouseMove = DragBonus; } else { _root.onMouseDown = null; _root.onMouseMove = CursorMove; _root.onMouseUp = null; } } function SelectBonus() { function SwapBonus(lp, lp2) { var _local3; _local3 = lp.bonus; lp.bonus = lp2.bonus; lp2.bonus = _local3; _local3 = lp.bonusType; lp.bonusType = lp2.bonusType; lp2.bonusType = _local3; lp.flags = lp.flags | 2; lp2.flags = lp2.flags | 2; } selection_sound.start(); var _local3 = Math.floor((_root._xmouse - displaceX) / C_CELL_SIZE); var _local4 = Math.floor((_root._ymouse - displaceY) / C_CELL_SIZE); var _local18; var _local5; var _local2; var _local6; var _local7; var _local8; if ((((_local3 >= 0) && (_local3 < mapWidth)) && (_local4 >= 0)) && (_local4 < mapHeight)) { lastMouseX = (displaceX + (_local3 * C_CELL_SIZE)) + C_CELL_HSIZE; lastMouseY = (displaceY + (_local4 * C_CELL_SIZE)) + C_CELL_HSIZE; _local5 = map[selX + (selY * mapWidth)]; _local2 = map[_local3 + (_local4 * mapWidth)]; if (mouseMode == 1) { if ((_local2.flags & 10) || (_local2.bonusType == null)) { return(undefined); } _local2.score = 0; PlayHammer(); _local2.flags = _local2.flags | 8; StartShowDestroy(); int_hammer = 0; mouseMode = 0; cur.hammer.stop(); cur.hammer._visible = false; Mouse.show(); CheckExBonus(); return(undefined); } if ((_local2.flags & 11) || (_local5.flags & 11)) { return(undefined); } if ((_local3 == selX) && (_local4 == selY)) { fMouseDown = true; } else if ((((_local3 + 1) == selX) && (_local4 == selY)) && (_local2.bonusType != null)) { _local6 = {bonus:(MovieClip = _local5.bonus), dirX:(Number = -1), dirY:(Number = 0), posX:(Number = _local3), posY:(Number = _local4)}; _local7 = {bonus:(MovieClip = _local2.bonus), dirX:(Number = 1), dirY:(Number = 0), posX:(Number = selX), posY:(Number = selY)}; _local8 = {b1:(Object = _local6), b2:(Object = _local7), counter:(Number = 0), bFirst:(Boolean = true)}; selMove.push(_local8); SwapBonus(_local5, _local2); selX = -1; selY = -1; markCell._visible = false; fMouseDown = false; } else if ((((_local3 - 1) == selX) && (_local4 == selY)) && (_local2.bonusType != null)) { _local6 = {bonus:(MovieClip = _local5.bonus), dirX:(Number = 1), dirY:(Number = 0), posX:(Number = _local3), posY:(Number = _local4)}; _local7 = {bonus:(MovieClip = _local2.bonus), dirX:(Number = -1), dirY:(Number = 0), posX:(Number = selX), posY:(Number = selY)}; _local8 = {b1:(Object = _local6), b2:(Object = _local7), counter:(Number = 0), bFirst:(Boolean = true)}; selMove.push(_local8); SwapBonus(_local5, _local2); selX = -1; selY = -1; markCell._visible = false; fMouseDown = false; } else if (((_local3 == selX) && ((_local4 + 1) == selY)) && (_local2.bonusType != null)) { _local6 = {bonus:(MovieClip = _local5.bonus), dirX:(Number = 0), dirY:(Number = -1), posX:(Number = _local3), posY:(Number = _local4)}; _local7 = {bonus:(MovieClip = _local2.bonus), dirX:(Number = 0), dirY:(Number = 1), posX:(Number = selX), posY:(Number = selY)}; _local8 = {b1:(Object = _local6), b2:(Object = _local7), counter:(Number = 0), bFirst:(Boolean = true)}; selMove.push(_local8); SwapBonus(_local5, _local2); selX = -1; selY = -1; markCell._visible = false; fMouseDown = false; } else if (((_local3 == selX) && ((_local4 - 1) == selY)) && (_local2.bonusType != null)) { _local6 = {bonus:(MovieClip = _local5.bonus), dirX:(Number = 0), dirY:(Number = 1), posX:(Number = _local3), posY:(Number = _local4)}; _local7 = {bonus:(MovieClip = _local2.bonus), dirX:(Number = 0), dirY:(Number = -1), posX:(Number = selX), posY:(Number = selY)}; _local8 = {b1:(Object = _local6), b2:(Object = _local7), counter:(Number = 0), bFirst:(Boolean = true)}; selMove.push(_local8); SwapBonus(_local5, _local2); selX = -1; selY = -1; markCell._visible = false; fMouseDown = false; } else if (_local2.bonusType != null) { selX = _local3; selY = _local4; markCell._x = displaceX + (_local3 * C_CELL_SIZE); markCell._y = displaceY + (_local4 * C_CELL_SIZE); trace(markCell._x + " markCell._x"); trace(markCell._y + " markCell._y"); markCell._visible = true; fMouseDown = true; PlaySelect(); } else { fMouseDown = false; markCell._visible = false; selX = -1; selY = -1; } } } function EndDrag() { fMouseDown = false; } function CursorMove() { if (mouseMode == 1) { Mouse.hide(); } cur._x = _root._xmouse; cur._y = _root._ymouse; } function DragBonus() { var _local2; var _local3; var _local4; var _local5; if (mouseMode == 1) { Mouse.hide(); _local4 = Math.floor((_root._xmouse - displaceX) / C_CELL_SIZE); _local5 = Math.floor((_root._ymouse - displaceY) / C_CELL_SIZE); if (((((_local4 >= 0) && (_local4 < mapWidth)) && (_local5 >= 0)) && (_local5 < mapHeight)) && (map[_local4 + (_local5 * mapWidth)].cellType > 0)) { markCell._x = displaceX + (_local4 * C_CELL_SIZE); markCell._y = displaceY + (_local5 * C_CELL_SIZE); markCell._visible = true; } else { markCell._visible = false; } } cur._x = _root._xmouse; cur._y = _root._ymouse; if (fMouseDown && (markCell._visible)) { _local2 = lastMouseX - _root._xmouse; _local3 = lastMouseY - _root._ymouse; if ((_local2 > ((C_CELL_SIZE * 2) / 3)) && (Math.abs(_local2) >= Math.abs(_local3))) { EndDrag(); SelectBonus(); } else if ((_local2 < (((-C_CELL_SIZE) * 2) / 3)) && (Math.abs(_local2) >= Math.abs(_local3))) { EndDrag(); SelectBonus(); } else if ((_local3 > ((C_CELL_SIZE * 2) / 3)) && (Math.abs(_local2) < Math.abs(_local3))) { EndDrag(); SelectBonus(); } else if ((_local3 < (((-C_CELL_SIZE) * 2) / 3)) && (Math.abs(_local2) < Math.abs(_local3))) { EndDrag(); SelectBonus(); } } } function FindFall() { falling_sound.start(); var _local3; var _local4; var _local2; var _local1; var _local5; var _local11 = false; _local4 = mapHeight - 2; while (_local4 > 0) { _local3 = 1; while (_local3 < (mapWidth - 1)) { _local2 = map[_local3 + (_local4 * mapWidth)]; if (_local2.cellType == 0) { } else if ((_local2.bonusType == null) && (_local2.cellType > 0)) { _local1 = map[_local3 + ((_local4 - 1) * mapWidth)]; if ((_local1.bonusType != null) && (!(_local1.flags & 11))) { _local5 = {bonus:(MovieClip = _local1.bonus), posX:(Number = _local3), posY:(Number = _local4 - 1), dirX:(Number = 0), counter:(Number = 0)}; fall.push(_local5); _local2.bonusType = _local1.bonusType; _local2.bonus = _local1.bonus; _local2.flags = _local2.flags | 2; _local1.bonusType = null; _local1.bonus = null; _local1.flags = _local1.flags & 4; } else if (HaveFall(_local3, _local4 - 1)) { } else { _local1 = map[(_local3 - 1) + ((_local4 - 1) * mapWidth)]; if ((_local1.bonusType != null) && (!(_local1.flags & 11))) { _local5 = {bonus:(MovieClip = _local1.bonus), posX:(Number = _local3 - 1), posY:(Number = _local4 - 1), dirX:(Number = 1), counter:(Number = 0)}; fall.push(_local5); _local2.bonusType = _local1.bonusType; _local2.bonus = _local1.bonus; _local2.flags = _local2.flags | 2; _local1.bonusType = null; _local1.bonus = null; _local1.flags = _local1.flags & 4; } else { _local1 = map[(_local3 + 1) + ((_local4 - 1) * mapWidth)]; if (((_local1.bonusType != null) && (!(_local1.flags & 11))) && ((map[(_local3 + 1) + (_local4 * mapWidth)].bonusType != null) || (map[(_local3 + 1) + (_local4 * mapWidth)].cellType == 0))) { _local5 = {bonus:(MovieClip = _local1.bonus), posX:(Number = _local3 + 1), posY:(Number = _local4 - 1), dirX:(Number = -1), counter:(Number = 0)}; fall.push(_local5); _local2.bonusType = _local1.bonusType; _local2.bonus = _local1.bonus; _local2.flags = _local2.flags | 2; _local1.bonusType = null; _local1.bonus = null; _local1.flags = _local1.flags & 4; if ((_local3 + 2) < mapWidth) { _local1 = map[(_local3 + 2) + ((_local4 - 2) * mapWidth)]; _local2 = map[(_local3 + 3) + ((_local4 - 1) * mapWidth)]; if ((((_local1.bonusType != null) && (!(_local1.flags & 11))) && ((_local2.bonusType == null) && (_local2.cellType > 0))) && ((map[(_local3 + 2) + ((_local4 - 1) * mapWidth)].bonusType != null) || (map[(_local3 + 2) + ((_local4 - 1) * mapWidth)].cellType == 0))) { _local5 = {bonus:(MovieClip = _local1.bonus), posX:(Number = _local3 + 2), posY:(Number = _local4 - 2), dirX:(Number = 1), counter:(Number = 0)}; fall.push(_local5); _local2.bonusType = _local1.bonusType; _local2.bonus = _local1.bonus; _local2.flags = _local2.flags | 2; _local1.bonusType = null; _local1.bonus = null; _local1.flags = _local1.flags & 4; } } } } } } _local3++; } _local4--; } } function CreateNewBonus() { var _local1; var _local2; var _local5; var _local4; var _local7; var _local3; var _local6; _local6 = (mapLength - mapWidth) - 1; _local1 = 0; while (_local1 < _local6) { _local2 = map[_local1]; _local5 = map[_local1 + mapWidth]; if ((((_local2.cellType > 0) && (_local2.bonusType == null)) && (_local2.flags & 4)) && (!(_local5.flags & 2))) { _local4 = resLevel[Math.floor(Math.random() * resLevel.length)]; _local3 = attachMovie(_local4.str, "cell", num_bonus++); _local3._x = (displaceX + (C_CELL_SIZE * (_local1 % mapWidth))) + C_CELL_HSIZE; _local3._y = (displaceY + (C_CELL_SIZE * Math.floor(_local1 / mapWidth))) + C_CELL_HSIZE; _local3._visible = true; _local2.bonus = _local3; _local2.bonusType = _local4; } _local1++; } FindFall(); CheckMap(); } function PlayMove() { } var C_SHOW_MAP_TIME = 50; var C_SHOW_MAP = 10; var C_MOVE_BONUS_TIME = 25; var C_MOVE_BONUS = 6; var C_SHOW_PANEL_TIME = 50; var C_SHOW_PANEL = 10; var C_LIFE_TEXT = 20; var C_SCALE = 0.65; var C_SCALE_DIALOG = 0.8; var C_CELL_SIZE = 43.5; var C_CELL_HSIZE = (C_CELL_SIZE / 2); var C_NO_CMD = 0; var C_SHOW_GUI = 1; var C_PLAY_GAME = 2; var C_HIDE_GUI = 3; var C_WIN_LEVEL = 4; var C_SHOW_PAUSE = 5; var C_EYE_PAUSE = 6; var C_SHOP_PAUSE = 7; var C_EYE_PAUSE2 = 8; var C_LOSE_LEVEL = 9; var C_RESTART_LEVEL = 10; var C_SHOW_RESULT = 11; var C_LOSE_GAME = 12; var C_SHOW_HINT = 13; var C_EYE_PAUSE3 = 14; var C_SHOW_MAIN = 15; var C_NEXT_SHOP = 16; var C_PAUSE = 17; var C_PAUSE2 = 18; var C_COMPLITE_EPISODE = 19; var clGlow = null; var sMulti; var res_money; var res_wood; var res_food; var res_life; var res_score; var lev_gold; var lev_wood; var lev_food; var hTimer = null; var hTimerGUI = null; var fCountTimer = 0; var fIdleTime = 0; var stage_mode = 0; var lastCmd; var fMouseOver = false; var fMouseDown = false; var lastMouseX; var lastMouseY; var snd; var sfx; var cur; var num_bonus; var num_score; var countDead = 0; var countMajorCell; var markCell; var numBack; var numTrack; var fPlayerTurn = false; var fGoodTurn = 0; var fFirstGoodTurn = 0; var fMatch = false; var fLightning; var fLightTime; var fPuzzleDead; var fLightCount; var fPuzzleDeadTurn; var selX; var selY; var selMove; var fall; var fBuild; var fCitizen; var resLevel; var resLevelBonus; var resWood; var resGold; var resFood; var resBonus; var mouseMode; var int_hammer; var max_hammer; var int_light; var max_light; var timer_total; var timer_start_level; var timer_start_pause; var fPause; var map; var displaceX; var displaceY; var mapWidth; var mapHeight; var mapLenght; var gameLevel; var shopLevel; var bonusFormat; var pkeyListener = new Object(); var getmytimer = 0; var currentTime = 0; var myvalutime = 0; var isPaused = false; psuse_mc._visible = false; xml_level._visible = true; var KL = new Object(); Key.addListener(KL); stopAllSounds(); var playbg_sound = new Sound(); playbg_sound.attachSound("playbg_a1"); var match_sound = new Sound(); match_sound.attachSound("match_a1"); var selection_sound = new Sound(); selection_sound.attachSound("selection"); var falling_sound = new Sound(); falling_sound.attachSound("gifts falling"); if (_root.a_sound) { sound1.gotoAndStop(3); } else { sound1.gotoAndStop(1); } var time_time = 30; pause_box = attachMovie("box_box", "pause_box", this.getNextHighestDepth() + 110050); pause_box._visible = false; if (fNewGame) { NewGameInit(); ToFrame(); KL.onKeyDown = function () { var _local1 = Key.getCode(); abcd.text = _local1; if (_local1 == 80) { pauseGame(); } }; } _root.timmin = 0; _root.ssecs = 60; stop();Instance of Symbol 336 MovieClip "boxes" in Frame 11/* no clip actions */Frame 22function submitScore() { var _local4 = name_txt.text; var _local3 = score_txt.text; var _local1 = ""; if (_local3 == "") { _local1 = _local1 + "The score is required\n"; } if (_local1 != "") { status_txt.text = _local1; return(undefined); } var _local2 = new LoadVars(); _local2.name = _local4; _local2.score = _local3; _local2.send(path, "_blank", "POST"); gotoAndStop ("menu"); } stop(); ShowEndLevel(); _root.help.removeMovieClip(); stopAllSounds(); completedon_sound.start(0, 999); score_txt.text = my_txt.text; var path = "http://adegames.com/Score/adamas/submit.php";Frame 24function submitScore1() { var _local4 = name_txt.text; var _local3 = score_txt.text; var _local1 = ""; if (_local3 == "") { _local1 = _local1 + "The score is required\n"; } if (_local1 != "") { status_txt.text = _local1; return(undefined); } var _local2 = new LoadVars(); _local2.name = _local4; _local2.score = _local3; _local2.send(path, "_blank", "POST"); gotoAndStop ("menu"); } stop(); stopAllSounds(); completedon_sound.start(0, 999); _root.help.removeMovieClip(); score_txt.text = my_txt.text; var path = "http://adegames.com/Score/adamas/submit.php";Frame 30stop(); stopAllSounds(); completedon_sound.start(0, 999); _root.levels_sound.start(); if (_root.a_sound) { a1_sound.gotoAndStop(1); a2_sound.gotoAndStop(1); } var i = 0; while (i <= 9) { var mc = eval ("a_" + i); mc.num = i; mc.gotoAndStop(1); mc.enabled = false; mc.useHandCursor = false; mc._alpha = 30; mc.onPress = function () { gamelevel_1 = this.num; fNewGame = true; _root.gotoAndStop("game"); }; i++; } j = 0; while (j <= level) { var mc1 = eval ("a_" + j); mc1._alpha = 100; mc1.enabled = true; mc1.useHandCursor = true; j++; }Symbol 17 MovieClip [box_box] Frame 27stop();Symbol 21 Buttonon (release) { getURL ("http://www.adegames.com", "_blank"); } on (rollOver) { _root.shootCheck = false; _root.btn1Snd.start(0, 1); } on (rollOut) { _root.shootCheck = true; }Symbol 30 MovieClip Frame 1stop();Symbol 30 MovieClip Frame 100stop();Symbol 54 MovieClip Frame 1_parent.adestart_btn._visible = false;Symbol 54 MovieClip Frame 35stop();Symbol 59 Buttonon (release) { _root.gotoAndStop("menu"); }Symbol 60 MovieClip Frame 1stop(); adestart_btn.onRelease = function () { _root.gotoAndStop("title"); };Symbol 72 MovieClip Frame 1stop(); adestart_btn.onRelease = function () { _root.gotoAndStop("title"); };Symbol 84 MovieClip Frame 75stop();Symbol 107 Buttonon (release) { _root.game_txt.text = 0; _root.gotoAndStop("game"); } on (rollOver) { _root.button_sound.start(); }Symbol 108 Buttonon (release) { _root.gotoAndStop("help"); } on (rollOver) { _root.button_sound.start(); }Symbol 109 Buttonon (release) { _root.gotoAndStop("levelselction"); } on (rollOver) { _root.button_sound.start(); }Symbol 110 Buttonon (rollOver) { _root.button_sound.start(); } on (release) { _root.highScore(); }Symbol 111 Buttonon (rollOver) { _root.button_sound.start(); } on (release) { _root.moreGames(); }Symbol 112 MovieClip Frame 135stop();Symbol 125 MovieClip Frame 1stop();Symbol 125 MovieClip Frame 2stop();Symbol 125 MovieClip Frame 3stop();Symbol 125 MovieClip Frame 4stop();Symbol 125 MovieClip Frame 5stop();Symbol 125 MovieClip Frame 6stop();Symbol 125 MovieClip Frame 7stop();Symbol 125 MovieClip Frame 8stop();Symbol 125 MovieClip Frame 9stop();Symbol 125 MovieClip Frame 10stop();Symbol 130 MovieClip Frame 1stop();Symbol 142 MovieClip Frame 14stop();Symbol 274 MovieClip [blast] Frame 50stop();Symbol 289 Buttonon (release) { _root.gotoAndStop("menu"); } on (rollOver) { _root.button_sound.start(); }Symbol 290 MovieClip Frame 109stop();Symbol 291 MovieClip Frame 5stop();Symbol 297 MovieClip Frame 1stop();Symbol 299 Buttonon (release) { if (!a_sound) { sound1.gotoAndStop(3); _global.allsound.setVolume(0); _root.a_sound = true; } else { sound1.gotoAndPlay(1); _root.a_sound = false; _global.allsound.setVolume(100); } }Symbol 306 Buttonon (rollOver) { _root.button_sound.start(); } on (release) { _root.moreGames(); }Symbol 325 Buttonon (rollOver) { _root.button_sound.start(); } on (release) { _root.moreGames(); }Symbol 328 Buttonon (release) { _root.pauseGame(); } on (rollOver) { _root.button_sound.start(); }Symbol 332 MovieClip Frame 1Symbol 337 Buttonon (release) { if (!a_sound) { sound1.gotoAndStop(3); _global.allsound.setVolume(0); _root.a_sound = true; } else { sound1.gotoAndPlay(1); _root.a_sound = false; _global.allsound.setVolume(100); } }Symbol 342 MovieClip Frame 1Symbol 353 MovieClip Frame 1onEnterFrame = function () { _root.my_txt.text = score_txt; };Symbol 360 MovieClip Frame 1stop();Symbol 365 MovieClip Frame 15this.gotoAndPlay(5);Symbol 366 MovieClip Frame 1stop();Symbol 382 Buttonon (rollOver) { _root.button_sound.start(); } on (release) { _root.moreGames(); }Symbol 383 MovieClip Frame 1stop();Symbol 383 MovieClip Frame 2play(); stopAllSounds();Symbol 383 MovieClip Frame 88stop();Symbol 401 Buttonon (release) { _root.gotoAndStop("menu"); } on (rollOver) { _root.button_sound.start(); }Symbol 402 Buttonon (release) { _root.submitScore(); _root.gotoAndStop("menu"); } on (rollOver) { _root.button_sound.start(); }Symbol 403 Buttonon (rollOver) { _root.button_sound.start(); } on (release) { _root.moreGames(); }Symbol 404 MovieClip Frame 1_root.score_txt._visible = false;Symbol 404 MovieClip Frame 120stop(); _root.score_txt._visible = true;Symbol 413 Buttonon (rollOver) { _root.button_sound.start(); } on (release) { _root.submitScore1(); }Symbol 414 Buttonon (release) { _root.moreGames(); } on (rollOver) { _root.button_sound.start(); }Symbol 415 MovieClip Frame 1_root.score_txt._visible = false;Symbol 415 MovieClip Frame 127stop(); _root.score_txt._visible = true;Symbol 454 MovieClip Frame 1_root.a_0._visible = false; _root.a_1._visible = false; _root.a_2._visible = false; _root.a_3._visible = false; _root.a_4._visible = false; _root.a_5._visible = false; _root.a_6._visible = false; _root.a_7._visible = false; _root.a_8._visible = false; _root.a_9._visible = false;Symbol 454 MovieClip Frame 163stop(); _root.a_0._visible = true; _root.a_1._visible = true; _root.a_2._visible = true; _root.a_3._visible = true; _root.a_4._visible = true; _root.a_5._visible = true; _root.a_6._visible = true; _root.a_7._visible = true; _root.a_8._visible = true; _root.a_9._visible = true;
Library Items
Symbol 1 Sound [match_a1] | ||
Symbol 2 Sound [playbg_a1] | ||
Symbol 3 Sound [menubg_a1] | ||
Symbol 4 Sound [completedon_so] | ||
Symbol 5 Sound [button_sound] | ||
Symbol 6 Bitmap | Used by:7 | |
Symbol 7 Graphic | Uses:6 | Used by:8 |
Symbol 8 MovieClip [Lock] | Uses:7 | |
Symbol 9 Bitmap | Used by:10 | |
Symbol 10 Graphic | Uses:9 | Used by:11 |
Symbol 11 MovieClip [cellNormal] | Uses:10 | |
Symbol 12 ShapeTweening | Used by:17 | |
Symbol 13 Graphic | Used by:17 | |
Symbol 14 Font | Used by:15 22 405 406 | |
Symbol 15 Text | Uses:14 | Used by:16 |
Symbol 16 MovieClip | Uses:15 | Used by:17 |
Symbol 17 MovieClip [box_box] | Uses:12 13 16 | |
Symbol 18 Bitmap | Used by:19 | |
Symbol 19 Graphic | Uses:18 | Used by:61 383 Timeline |
Symbol 20 Graphic | Used by:21 | |
Symbol 21 Button | Uses:20 | Used by:112 290 383 404 415 454 Timeline |
Symbol 22 EditableText | Uses:14 | Used by:Timeline |
Symbol 23 Graphic | Used by:30 | |
Symbol 24 Graphic | Used by:30 | |
Symbol 25 Bitmap | Used by:26 | |
Symbol 26 Graphic | Uses:25 | Used by:27 |
Symbol 27 MovieClip | Uses:26 | Used by:30 |
Symbol 28 Bitmap | Used by:29 | |
Symbol 29 Graphic | Uses:28 | Used by:30 |
Symbol 30 MovieClip | Uses:23 24 27 29 | Used by:Timeline |
Symbol 31 Graphic | Used by:34 | |
Symbol 32 Graphic | Used by:33 | |
Symbol 33 MovieClip | Uses:32 | Used by:34 |
Symbol 34 MovieClip | Uses:31 33 | Used by:54 |
Symbol 35 Graphic | Used by:54 | |
Symbol 36 Graphic | Used by:39 | |
Symbol 37 Graphic | Used by:38 | |
Symbol 38 MovieClip | Uses:37 | Used by:39 |
Symbol 39 MovieClip | Uses:36 38 | Used by:54 |
Symbol 40 Graphic | Used by:43 | |
Symbol 41 Graphic | Used by:42 | |
Symbol 42 MovieClip | Uses:41 | Used by:43 |
Symbol 43 MovieClip | Uses:40 42 | Used by:54 |
Symbol 44 Graphic | Used by:45 | |
Symbol 45 MovieClip | Uses:44 | Used by:54 |
Symbol 46 Graphic | Used by:54 | |
Symbol 47 Graphic | Used by:54 | |
Symbol 48 Graphic | Used by:54 | |
Symbol 49 Graphic | Used by:54 | |
Symbol 50 Graphic | Used by:54 | |
Symbol 51 Graphic | Used by:54 | |
Symbol 52 Graphic | Used by:54 | |
Symbol 53 Graphic | Used by:54 | |
Symbol 54 MovieClip | Uses:34 35 39 43 45 46 47 48 49 50 51 52 53 | Used by:60 72 |
Symbol 55 Graphic | Used by:59 | |
Symbol 56 Font | Used by:57 | |
Symbol 57 Text | Uses:56 | Used by:59 |
Symbol 58 Graphic | Used by:59 | |
Symbol 59 Button | Uses:55 57 58 | Used by:60 |
Symbol 60 MovieClip | Uses:54 59 | Used by:Timeline |
Symbol 61 MovieClip | Uses:19 | Used by:113 Timeline |
Symbol 62 ShapeTweening | Used by:112 | |
Symbol 63 Sound | Used by:112 383 | |
Symbol 64 Bitmap | Used by:65 | |
Symbol 65 Graphic | Uses:64 | Used by:66 |
Symbol 66 MovieClip | Uses:65 | Used by:112 |
Symbol 67 Graphic | Used by:112 | |
Symbol 68 ShapeTweening | Used by:112 | |
Symbol 69 Graphic | Used by:70 | |
Symbol 70 MovieClip | Uses:69 | Used by:112 290 383 404 415 454 |
Symbol 71 Graphic | Used by:112 | |
Symbol 72 MovieClip | Uses:54 | Used by:112 290 383 404 415 454 Timeline |
Symbol 73 ShapeTweening | Used by:84 | |
Symbol 74 Bitmap | Used by:75 | |
Symbol 75 Graphic | Uses:74 | Used by:84 |
Symbol 76 ShapeTweening | Used by:84 | |
Symbol 77 ShapeTweening | Used by:84 | |
Symbol 78 ShapeTweening | Used by:84 | |
Symbol 79 ShapeTweening | Used by:84 | |
Symbol 80 ShapeTweening | Used by:84 | |
Symbol 81 ShapeTweening | Used by:84 | |
Symbol 82 ShapeTweening | Used by:84 | |
Symbol 83 Graphic | Used by:84 | |
Symbol 84 MovieClip | Uses:73 75 76 77 78 79 80 81 82 83 | Used by:112 |
Symbol 85 Sound | Used by:112 290 383 404 415 454 | |
Symbol 86 Bitmap | Used by:87 | |
Symbol 87 Graphic | Uses:86 | Used by:94 97 100 103 106 107 108 109 110 111 289 376 382 397 400 401 402 403 413 414 |
Symbol 88 Font | Used by:89 95 98 101 104 304 305 373 395 398 | |
Symbol 89 Text | Uses:88 | Used by:90 91 94 107 289 |
Symbol 90 MovieClip | Uses:89 | Used by:94 107 289 |
Symbol 91 MovieClip | Uses:89 | Used by:94 97 100 103 106 107 108 109 110 111 289 376 382 397 400 401 402 403 413 414 |
Symbol 92 Bitmap | Used by:93 | |
Symbol 93 Graphic | Uses:92 | Used by:94 97 100 103 106 107 108 109 110 111 289 376 382 397 400 401 402 403 413 414 |
Symbol 94 Button | Uses:87 90 91 93 89 | Used by:112 290 |
Symbol 95 Text | Uses:88 | Used by:96 97 108 |
Symbol 96 MovieClip | Uses:95 | Used by:97 108 |
Symbol 97 Button | Uses:87 96 91 93 95 | Used by:112 |
Symbol 98 Text | Uses:88 | Used by:99 100 109 |
Symbol 99 MovieClip | Uses:98 | Used by:100 109 |
Symbol 100 Button | Uses:87 99 91 93 98 | Used by:112 |
Symbol 101 Text | Uses:88 | Used by:102 103 110 |
Symbol 102 MovieClip | Uses:101 | Used by:103 110 |
Symbol 103 Button | Uses:87 102 91 93 101 | Used by:112 |
Symbol 104 Text | Uses:88 | Used by:105 106 111 382 403 414 |
Symbol 105 MovieClip | Uses:104 | Used by:106 111 382 403 414 |
Symbol 106 Button | Uses:87 105 91 93 104 | Used by:112 383 404 415 |
Symbol 107 Button | Uses:87 90 91 93 89 | Used by:112 |
Symbol 108 Button | Uses:87 96 91 93 95 | Used by:112 |
Symbol 109 Button | Uses:87 99 91 93 98 | Used by:112 |
Symbol 110 Button | Uses:87 102 91 93 101 | Used by:112 |
Symbol 111 Button | Uses:87 105 91 93 104 | Used by:112 |
Symbol 112 MovieClip | Uses:62 63 66 67 68 70 71 72 21 84 85 94 97 100 103 106 107 108 109 110 111 | Used by:113 |
Symbol 113 MovieClip | Uses:61 112 | Used by:Timeline |
Symbol 114 Font | Used by:115 116 117 118 119 120 121 122 123 124 | |
Symbol 115 EditableText | Uses:114 | Used by:125 |
Symbol 116 EditableText | Uses:114 | Used by:125 |
Symbol 117 EditableText | Uses:114 | Used by:125 |
Symbol 118 EditableText | Uses:114 | Used by:125 |
Symbol 119 EditableText | Uses:114 | Used by:125 |
Symbol 120 EditableText | Uses:114 | Used by:125 |
Symbol 121 EditableText | Uses:114 | Used by:125 |
Symbol 122 EditableText | Uses:114 | Used by:125 |
Symbol 123 EditableText | Uses:114 | Used by:125 |
Symbol 124 EditableText | Uses:114 | Used by:125 |
Symbol 125 MovieClip | Uses:115 116 117 118 119 120 121 122 123 124 | Used by:Timeline |
Symbol 126 Graphic | Used by:130 | |
Symbol 127 Sound [gifts falling] | Used by:130 | |
Symbol 128 Sound [levelballs] | Used by:130 | |
Symbol 129 Sound [selection] | Used by:130 | |
Symbol 130 MovieClip | Uses:126 127 128 129 | Used by:Timeline |
Symbol 131 Graphic | Used by:275 | |
Symbol 132 Graphic | Used by:137 | |
Symbol 133 Graphic | Used by:137 | |
Symbol 134 Graphic | Used by:137 | |
Symbol 135 Graphic | Used by:137 | |
Symbol 136 Graphic | Used by:137 | |
Symbol 137 MovieClip | Uses:132 133 134 135 136 | Used by:138 |
Symbol 138 MovieClip [HelpHint] | Uses:137 | Used by:275 |
Symbol 139 Graphic | Used by:141 | |
Symbol 140 Graphic | Used by:141 150 154 158 162 166 368 369 370 | |
Symbol 141 MovieClip | Uses:139 140 | Used by:142 |
Symbol 142 MovieClip | Uses:141 | Used by:143 |
Symbol 143 MovieClip [cellExploted] | Uses:142 | Used by:275 |
Symbol 144 Graphic | Used by:145 | |
Symbol 145 MovieClip | Uses:144 | Used by:146 |
Symbol 146 MovieClip [cellMajor1] | Uses:145 | Used by:275 |
Symbol 147 Bitmap | Used by:148 | |
Symbol 148 Graphic | Uses:147 | Used by:151 |
Symbol 149 Graphic | Used by:150 154 158 162 166 368 369 370 | |
Symbol 150 MovieClip | Uses:149 140 | Used by:151 |
Symbol 151 MovieClip [res5] | Uses:148 150 | Used by:275 |
Symbol 152 Bitmap | Used by:153 | |
Symbol 153 Graphic | Uses:152 | Used by:155 |
Symbol 154 MovieClip | Uses:149 140 | Used by:155 |
Symbol 155 MovieClip [res4] | Uses:153 154 | Used by:275 |
Symbol 156 Bitmap | Used by:157 | |
Symbol 157 Graphic | Uses:156 | Used by:159 |
Symbol 158 MovieClip | Uses:149 140 | Used by:159 |
Symbol 159 MovieClip [res3] | Uses:157 158 | Used by:275 |
Symbol 160 Bitmap | Used by:161 | |
Symbol 161 Graphic | Uses:160 | Used by:163 |
Symbol 162 MovieClip | Uses:149 140 | Used by:163 |
Symbol 163 MovieClip [res2] | Uses:161 162 | Used by:275 |
Symbol 164 Bitmap | Used by:165 | |
Symbol 165 Graphic | Uses:164 | Used by:167 |
Symbol 166 MovieClip | Uses:149 140 | Used by:167 |
Symbol 167 MovieClip [res1] | Uses:165 166 | Used by:275 |
Symbol 168 Graphic | Used by:171 | |
Symbol 169 Graphic | Used by:171 | |
Symbol 170 Graphic | Used by:171 | |
Symbol 171 MovieClip | Uses:168 169 170 | Used by:172 |
Symbol 172 MovieClip [sparkle] | Uses:171 | Used by:275 |
Symbol 173 Graphic | Used by:174 | |
Symbol 174 MovieClip [Selector] | Uses:173 | Used by:275 |
Symbol 175 Bitmap | Used by:176 | |
Symbol 176 Graphic | Uses:175 | Used by:273 |
Symbol 177 Bitmap | Used by:178 | |
Symbol 178 Graphic | Uses:177 | Used by:273 |
Symbol 179 Bitmap | Used by:180 | |
Symbol 180 Graphic | Uses:179 | Used by:273 |
Symbol 181 Bitmap | Used by:182 | |
Symbol 182 Graphic | Uses:181 | Used by:273 |
Symbol 183 Bitmap | Used by:184 | |
Symbol 184 Graphic | Uses:183 | Used by:273 |
Symbol 185 Bitmap | Used by:186 | |
Symbol 186 Graphic | Uses:185 | Used by:273 |
Symbol 187 Bitmap | Used by:188 | |
Symbol 188 Graphic | Uses:187 | Used by:273 |
Symbol 189 Bitmap | Used by:190 | |
Symbol 190 Graphic | Uses:189 | Used by:273 |
Symbol 191 Bitmap | Used by:192 | |
Symbol 192 Graphic | Uses:191 | Used by:273 |
Symbol 193 Bitmap | Used by:194 | |
Symbol 194 Graphic | Uses:193 | Used by:273 |
Symbol 195 Bitmap | Used by:196 | |
Symbol 196 Graphic | Uses:195 | Used by:273 |
Symbol 197 Bitmap | Used by:198 | |
Symbol 198 Graphic | Uses:197 | Used by:273 |
Symbol 199 Bitmap | Used by:200 | |
Symbol 200 Graphic | Uses:199 | Used by:273 |
Symbol 201 Bitmap | Used by:202 | |
Symbol 202 Graphic | Uses:201 | Used by:273 |
Symbol 203 Bitmap | Used by:204 | |
Symbol 204 Graphic | Uses:203 | Used by:273 |
Symbol 205 Bitmap | Used by:206 | |
Symbol 206 Graphic | Uses:205 | Used by:273 |
Symbol 207 Bitmap | Used by:208 | |
Symbol 208 Graphic | Uses:207 | Used by:273 |
Symbol 209 Bitmap | Used by:210 | |
Symbol 210 Graphic | Uses:209 | Used by:273 |
Symbol 211 Bitmap | Used by:212 | |
Symbol 212 Graphic | Uses:211 | Used by:273 |
Symbol 213 Bitmap | Used by:214 | |
Symbol 214 Graphic | Uses:213 | Used by:273 |
Symbol 215 Bitmap | Used by:216 | |
Symbol 216 Graphic | Uses:215 | Used by:273 |
Symbol 217 Bitmap | Used by:218 | |
Symbol 218 Graphic | Uses:217 | Used by:273 |
Symbol 219 Bitmap | Used by:220 | |
Symbol 220 Graphic | Uses:219 | Used by:273 |
Symbol 221 Bitmap | Used by:222 | |
Symbol 222 Graphic | Uses:221 | Used by:273 |
Symbol 223 Bitmap | Used by:224 | |
Symbol 224 Graphic | Uses:223 | Used by:273 |
Symbol 225 Bitmap | Used by:226 | |
Symbol 226 Graphic | Uses:225 | Used by:273 |
Symbol 227 Bitmap | Used by:228 | |
Symbol 228 Graphic | Uses:227 | Used by:273 |
Symbol 229 Bitmap | Used by:230 | |
Symbol 230 Graphic | Uses:229 | Used by:273 |
Symbol 231 Bitmap | Used by:232 | |
Symbol 232 Graphic | Uses:231 | Used by:273 |
Symbol 233 Bitmap | Used by:234 | |
Symbol 234 Graphic | Uses:233 | Used by:273 |
Symbol 235 Bitmap | Used by:236 | |
Symbol 236 Graphic | Uses:235 | Used by:273 |
Symbol 237 Bitmap | Used by:238 | |
Symbol 238 Graphic | Uses:237 | Used by:273 |
Symbol 239 Bitmap | Used by:240 | |
Symbol 240 Graphic | Uses:239 | Used by:273 |
Symbol 241 Bitmap | Used by:242 | |
Symbol 242 Graphic | Uses:241 | Used by:273 |
Symbol 243 Bitmap | Used by:244 | |
Symbol 244 Graphic | Uses:243 | Used by:273 |
Symbol 245 Bitmap | Used by:246 | |
Symbol 246 Graphic | Uses:245 | Used by:273 |
Symbol 247 Bitmap | Used by:248 | |
Symbol 248 Graphic | Uses:247 | Used by:273 |
Symbol 249 Bitmap | Used by:250 | |
Symbol 250 Graphic | Uses:249 | Used by:273 |
Symbol 251 Bitmap | Used by:252 | |
Symbol 252 Graphic | Uses:251 | Used by:273 |
Symbol 253 Bitmap | Used by:254 | |
Symbol 254 Graphic | Uses:253 | Used by:273 |
Symbol 255 Bitmap | Used by:256 | |
Symbol 256 Graphic | Uses:255 | Used by:273 |
Symbol 257 Bitmap | Used by:258 | |
Symbol 258 Graphic | Uses:257 | Used by:273 |
Symbol 259 Bitmap | Used by:260 | |
Symbol 260 Graphic | Uses:259 | Used by:273 |
Symbol 261 Bitmap | Used by:262 | |
Symbol 262 Graphic | Uses:261 | Used by:273 |
Symbol 263 Bitmap | Used by:264 | |
Symbol 264 Graphic | Uses:263 | Used by:273 |
Symbol 265 Bitmap | Used by:266 | |
Symbol 266 Graphic | Uses:265 | Used by:273 |
Symbol 267 Bitmap | Used by:268 | |
Symbol 268 Graphic | Uses:267 | Used by:273 |
Symbol 269 Bitmap | Used by:270 | |
Symbol 270 Graphic | Uses:269 | Used by:273 |
Symbol 271 Bitmap | Used by:272 | |
Symbol 272 Graphic | Uses:271 | Used by:273 |
Symbol 273 MovieClip | Uses:176 178 180 182 184 186 188 190 192 194 196 198 200 202 204 206 208 210 212 214 216 218 220 222 224 226 228 230 232 234 236 238 240 242 244 246 248 250 252 254 256 258 260 262 264 266 268 270 272 | Used by:274 |
Symbol 274 MovieClip [blast] | Uses:273 | Used by:275 |
Symbol 275 MovieClip | Uses:131 138 143 146 151 155 159 163 167 172 174 274 | Used by:Timeline |
Symbol 276 Bitmap | Used by:277 278 280 281 282 372 377 378 384 385 386 407 408 409 417 418 419 | |
Symbol 277 ShapeTweening | Uses:276 | Used by:290 |
Symbol 278 Graphic | Uses:276 | Used by:290 383 404 415 454 |
Symbol 279 Sound | Used by:290 383 404 415 454 | |
Symbol 280 Graphic | Uses:276 | Used by:290 |
Symbol 281 Graphic | Uses:276 | Used by:290 |
Symbol 282 Graphic | Uses:276 | Used by:290 383 404 415 454 |
Symbol 283 Bitmap | Used by:284 | |
Symbol 284 Graphic | Uses:283 | Used by:285 |
Symbol 285 MovieClip | Uses:284 | Used by:290 |
Symbol 286 Bitmap | Used by:287 | |
Symbol 287 Graphic | Uses:286 | Used by:288 |
Symbol 288 MovieClip | Uses:287 | Used by:290 |
Symbol 289 Button | Uses:87 90 91 93 89 | Used by:290 |
Symbol 290 MovieClip | Uses:277 278 279 280 281 282 285 70 72 21 288 94 85 289 | Used by:291 |
Symbol 291 MovieClip | Uses:290 | Used by:Timeline |
Symbol 292 Bitmap | Used by:293 | |
Symbol 293 Graphic | Uses:292 | Used by:297 |
Symbol 294 Graphic | Used by:296 | |
Symbol 295 Graphic | Used by:296 | |
Symbol 296 MovieClip | Uses:294 295 | Used by:297 |
Symbol 297 MovieClip | Uses:293 296 | Used by:Timeline |
Symbol 298 Graphic | Used by:299 337 | |
Symbol 299 Button | Uses:298 | Used by:Timeline |
Symbol 300 Bitmap | Used by:302 | |
Symbol 301 Bitmap | Used by:302 | |
Symbol 302 Graphic | Uses:300 301 | Used by:Timeline |
Symbol 303 Graphic | Used by:306 | |
Symbol 304 Text | Uses:88 | Used by:306 |
Symbol 305 Text | Uses:88 | Used by:306 |
Symbol 306 Button | Uses:303 304 305 | Used by:Timeline |
Symbol 307 Bitmap | Used by:308 | |
Symbol 308 Graphic | Uses:307 | Used by:Timeline |
Symbol 309 Graphic | Used by:310 | |
Symbol 310 MovieClip | Uses:309 | Used by:Timeline |
Symbol 311 Graphic | Used by:312 | |
Symbol 312 MovieClip | Uses:311 | Used by:Timeline |
Symbol 313 Graphic | Used by:314 | |
Symbol 314 MovieClip | Uses:313 | Used by:Timeline |
Symbol 315 Graphic | Used by:318 321 324 325 328 | |
Symbol 316 Graphic | Used by:317 | |
Symbol 317 MovieClip | Uses:316 | Used by:318 |
Symbol 318 MovieClip | Uses:315 317 | Used by:332 |
Symbol 319 Graphic | Used by:320 | |
Symbol 320 MovieClip | Uses:319 | Used by:321 |
Symbol 321 MovieClip | Uses:315 320 | Used by:332 |
Symbol 322 Graphic | Used by:323 325 | |
Symbol 323 MovieClip | Uses:322 | Used by:325 |
Symbol 324 MovieClip | Uses:315 | Used by:325 328 |
Symbol 325 Button | Uses:315 323 324 322 | Used by:332 |
Symbol 326 Graphic | Used by:327 328 | |
Symbol 327 MovieClip | Uses:326 | Used by:328 |
Symbol 328 Button | Uses:315 327 324 326 | Used by:332 |
Symbol 329 Font | Used by:330 331 338 416 | |
Symbol 330 EditableText | Uses:329 | Used by:332 |
Symbol 331 EditableText | Uses:329 | Used by:332 |
Symbol 332 MovieClip | Uses:318 321 325 328 330 331 | Used by:Timeline |
Symbol 333 Font | Used by:334 | |
Symbol 334 Text | Uses:333 | Used by:Timeline |
Symbol 335 Graphic | Used by:336 | |
Symbol 336 MovieClip | Uses:335 | Used by:Timeline |
Symbol 337 Button | Uses:298 | Used by:Timeline |
Symbol 338 EditableText | Uses:329 | Used by:Timeline |
Symbol 339 Graphic | Used by:342 | |
Symbol 340 Font | Used by:341 343 344 345 | |
Symbol 341 Text | Uses:340 | Used by:342 |
Symbol 342 MovieClip | Uses:339 341 | Used by:Timeline |
Symbol 343 EditableText | Uses:340 | Used by:Timeline |
Symbol 344 EditableText | Uses:340 | Used by:Timeline |
Symbol 345 EditableText | Uses:340 | Used by:Timeline |
Symbol 346 Graphic | Used by:349 | |
Symbol 347 Graphic | Used by:348 | |
Symbol 348 MovieClip | Uses:347 | Used by:349 |
Symbol 349 MovieClip | Uses:346 348 | Used by:Timeline |
Symbol 350 Font | Used by:351 352 | |
Symbol 351 EditableText | Uses:350 | Used by:353 |
Symbol 352 EditableText | Uses:350 | Used by:353 |
Symbol 353 MovieClip | Uses:351 352 | Used by:Timeline |
Symbol 354 Graphic | Used by:371 | |
Symbol 355 Graphic | Used by:360 | |
Symbol 356 Graphic | Used by:360 | |
Symbol 357 Graphic | Used by:360 | |
Symbol 358 ShapeTweening | Used by:360 | |
Symbol 359 Graphic | Used by:360 | |
Symbol 360 MovieClip | Uses:355 356 357 358 359 | Used by:371 |
Symbol 361 Graphic | Used by:366 | |
Symbol 362 Graphic | Used by:366 | |
Symbol 363 Graphic | Used by:364 | |
Symbol 364 MovieClip | Uses:363 | Used by:365 |
Symbol 365 MovieClip | Uses:364 | Used by:366 |
Symbol 366 MovieClip | Uses:361 362 365 | Used by:371 |
Symbol 367 Graphic | Used by:371 | |
Symbol 368 MovieClip | Uses:149 140 | Used by:371 |
Symbol 369 MovieClip | Uses:149 140 | Used by:371 |
Symbol 370 MovieClip | Uses:149 140 | Used by:371 |
Symbol 371 MovieClip | Uses:354 360 366 367 368 369 370 | Used by:Timeline |
Symbol 372 ShapeTweening | Uses:276 | Used by:383 |
Symbol 373 Text | Uses:88 | Used by:374 375 376 |
Symbol 374 MovieClip | Uses:373 | Used by:376 |
Symbol 375 MovieClip | Uses:373 | Used by:376 |
Symbol 376 Button | Uses:87 374 91 93 375 373 | Used by:383 |
Symbol 377 Graphic | Uses:276 | Used by:383 |
Symbol 378 Graphic | Uses:276 | Used by:383 |
Symbol 379 Bitmap | Used by:380 | |
Symbol 380 Graphic | Uses:379 | Used by:381 |
Symbol 381 MovieClip | Uses:380 | Used by:383 |
Symbol 382 Button | Uses:87 105 91 93 104 | Used by:383 |
Symbol 383 MovieClip | Uses:19 372 278 376 279 377 378 63 282 381 70 72 21 85 106 382 | Used by:Timeline |
Symbol 384 ShapeTweening | Uses:276 | Used by:404 |
Symbol 385 Graphic | Uses:276 | Used by:404 |
Symbol 386 Graphic | Uses:276 | Used by:404 |
Symbol 387 Bitmap | Used by:388 | |
Symbol 388 Graphic | Uses:387 | Used by:389 |
Symbol 389 MovieClip | Uses:388 | Used by:404 |
Symbol 390 Font | Used by:391 393 | |
Symbol 391 Text | Uses:390 | Used by:392 |
Symbol 392 MovieClip | Uses:391 | Used by:404 415 |
Symbol 393 Text | Uses:390 | Used by:394 |
Symbol 394 MovieClip | Uses:393 | Used by:404 415 |
Symbol 395 Text | Uses:88 | Used by:396 397 401 |
Symbol 396 MovieClip | Uses:395 | Used by:397 401 |
Symbol 397 Button | Uses:87 396 91 93 395 | Used by:404 415 |
Symbol 398 Text | Uses:88 | Used by:399 400 402 413 |
Symbol 399 MovieClip | Uses:398 | Used by:400 402 413 |
Symbol 400 Button | Uses:87 399 91 93 398 | Used by:404 415 |
Symbol 401 Button | Uses:87 396 91 93 395 | Used by:404 415 |
Symbol 402 Button | Uses:87 399 91 93 398 | Used by:404 |
Symbol 403 Button | Uses:87 105 91 93 104 | Used by:404 |
Symbol 404 MovieClip | Uses:384 278 279 385 386 282 389 70 72 21 392 85 394 397 400 401 106 402 403 | Used by:Timeline |
Symbol 405 EditableText | Uses:14 | Used by:Timeline |
Symbol 406 EditableText | Uses:14 | Used by:Timeline |
Symbol 407 ShapeTweening | Uses:276 | Used by:415 |
Symbol 408 Graphic | Uses:276 | Used by:415 |
Symbol 409 Graphic | Uses:276 | Used by:415 |
Symbol 410 Bitmap | Used by:411 | |
Symbol 411 Graphic | Uses:410 | Used by:412 |
Symbol 412 MovieClip | Uses:411 | Used by:415 |
Symbol 413 Button | Uses:87 399 91 93 398 | Used by:415 |
Symbol 414 Button | Uses:87 105 91 93 104 | Used by:415 |
Symbol 415 MovieClip | Uses:407 278 279 408 409 282 412 70 72 21 392 85 394 397 400 401 106 413 414 | Used by:Timeline |
Symbol 416 EditableText | Uses:329 | Used by:Timeline |
Symbol 417 ShapeTweening | Uses:276 | Used by:454 |
Symbol 418 Graphic | Uses:276 | Used by:454 |
Symbol 419 Graphic | Uses:276 | Used by:454 |
Symbol 420 Bitmap | Used by:421 | |
Symbol 421 Graphic | Uses:420 | Used by:422 |
Symbol 422 MovieClip | Uses:421 | Used by:454 |
Symbol 423 Bitmap | Used by:424 | |
Symbol 424 Graphic | Uses:423 | Used by:425 |
Symbol 425 MovieClip | Uses:424 | Used by:426 |
Symbol 426 MovieClip | Uses:425 | Used by:454 Timeline |
Symbol 427 Bitmap | Used by:428 | |
Symbol 428 Graphic | Uses:427 | Used by:429 |
Symbol 429 MovieClip | Uses:428 | Used by:454 Timeline |
Symbol 430 Bitmap | Used by:431 | |
Symbol 431 Graphic | Uses:430 | Used by:432 |
Symbol 432 MovieClip | Uses:431 | Used by:454 Timeline |
Symbol 433 Bitmap | Used by:434 | |
Symbol 434 Graphic | Uses:433 | Used by:435 |
Symbol 435 MovieClip | Uses:434 | Used by:454 Timeline |
Symbol 436 Bitmap | Used by:437 | |
Symbol 437 Graphic | Uses:436 | Used by:438 |
Symbol 438 MovieClip | Uses:437 | Used by:454 Timeline |
Symbol 439 Bitmap | Used by:440 | |
Symbol 440 Graphic | Uses:439 | Used by:441 |
Symbol 441 MovieClip | Uses:440 | Used by:454 Timeline |
Symbol 442 Bitmap | Used by:443 | |
Symbol 443 Graphic | Uses:442 | Used by:444 |
Symbol 444 MovieClip | Uses:443 | Used by:454 Timeline |
Symbol 445 Bitmap | Used by:446 | |
Symbol 446 Graphic | Uses:445 | Used by:447 |
Symbol 447 MovieClip | Uses:446 | Used by:454 Timeline |
Symbol 448 Bitmap | Used by:449 | |
Symbol 449 Graphic | Uses:448 | Used by:450 |
Symbol 450 MovieClip | Uses:449 | Used by:454 Timeline |
Symbol 451 Bitmap | Used by:452 | |
Symbol 452 Graphic | Uses:451 | Used by:453 |
Symbol 453 MovieClip | Uses:452 | Used by:454 Timeline |
Symbol 454 MovieClip | Uses:417 278 279 418 419 282 422 70 72 21 426 85 429 432 435 438 441 444 447 450 453 | Used by:Timeline |
Instance Names
"bytesDisplay" | Frame 1 | Symbol 22 EditableText |
"loader_bar" | Frame 1 | Symbol 30 MovieClip |
"loader22_mc" | Frame 1 | Symbol 60 MovieClip |
"xml_level" | Frame 3 | Symbol 125 MovieClip |
"sound1" | Frame 8 | Symbol 297 MovieClip |
"loader22_mc" | Frame 11 | Symbol 72 MovieClip |
"boxes" | Frame 11 | Symbol 336 MovieClip |
"sound1" | Frame 11 | Symbol 297 MovieClip |
"my_txt" | Frame 11 | Symbol 338 EditableText |
"mc001" | Frame 11 | Symbol 349 MovieClip |
"txtRes" | Frame 11 | Symbol 353 MovieClip |
"tim_mc" | Frame 11 | Symbol 371 MovieClip |
"pnResult" | Frame 11 | Symbol 383 MovieClip |
"overontwo_mc" | Frame 22 | Symbol 404 MovieClip |
"name_txt" | Frame 22 | Symbol 405 EditableText |
"score_txt" | Frame 22 | Symbol 406 EditableText |
"sound1" | Frame 22 | Symbol 297 MovieClip |
"my_txt" | Frame 28 | Symbol 416 EditableText |
"a_0" | Frame 30 | Symbol 426 MovieClip |
"a_1" | Frame 30 | Symbol 429 MovieClip |
"a_2" | Frame 30 | Symbol 432 MovieClip |
"a_3" | Frame 30 | Symbol 435 MovieClip |
"a_4" | Frame 30 | Symbol 438 MovieClip |
"a_5" | Frame 30 | Symbol 441 MovieClip |
"a_6" | Frame 30 | Symbol 444 MovieClip |
"a_7" | Frame 30 | Symbol 447 MovieClip |
"a_8" | Frame 30 | Symbol 450 MovieClip |
"a_9" | Frame 30 | Symbol 453 MovieClip |
"sound1" | Frame 30 | Symbol 297 MovieClip |
"adestart_btn" | Symbol 60 MovieClip Frame 1 | Symbol 59 Button |
"loader22_mc" | Symbol 112 MovieClip Frame 36 | Symbol 72 MovieClip |
"particle_mc" | Symbol 172 MovieClip [sparkle] Frame 1 | Symbol 171 MovieClip |
"loader22_mc" | Symbol 290 MovieClip Frame 44 | Symbol 72 MovieClip |
"btEye" | Symbol 332 MovieClip Frame 1 | Symbol 328 Button |
"mov" | Symbol 349 MovieClip Frame 1 | Symbol 348 MovieClip |
"text_txt" | Symbol 353 MovieClip Frame 1 | Symbol 351 EditableText |
"lbScore" | Symbol 353 MovieClip Frame 1 | Symbol 352 EditableText |
"ti_mc" | Symbol 371 MovieClip Frame 1 | Symbol 360 MovieClip |
"ti3_mc" | Symbol 371 MovieClip Frame 1 | Symbol 366 MovieClip |
"btOK" | Symbol 383 MovieClip Frame 1 | Symbol 376 Button |
"loader22_mc" | Symbol 383 MovieClip Frame 44 | Symbol 72 MovieClip |
"loader22_mc" | Symbol 404 MovieClip Frame 44 | Symbol 72 MovieClip |
"loader22_mc" | Symbol 415 MovieClip Frame 44 | Symbol 72 MovieClip |
"loader22_mc" | Symbol 454 MovieClip Frame 44 | Symbol 72 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "match_a1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "playbg_a1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "menubg_a1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "completedon_so" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "button_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "Lock" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "cellNormal" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "box_box" |
ExportAssets (56) | Timeline Frame 3 | Symbol 127 as "gifts falling" |
ExportAssets (56) | Timeline Frame 3 | Symbol 128 as "levelballs" |
ExportAssets (56) | Timeline Frame 3 | Symbol 129 as "selection" |
ExportAssets (56) | Timeline Frame 3 | Symbol 138 as "HelpHint" |
ExportAssets (56) | Timeline Frame 3 | Symbol 143 as "cellExploted" |
ExportAssets (56) | Timeline Frame 3 | Symbol 146 as "cellMajor1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 151 as "res5" |
ExportAssets (56) | Timeline Frame 3 | Symbol 155 as "res4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 159 as "res3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 163 as "res2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 167 as "res1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 172 as "sparkle" |
ExportAssets (56) | Timeline Frame 3 | Symbol 174 as "Selector" |
ExportAssets (56) | Timeline Frame 3 | Symbol 274 as "blast" |
Labels
"menu" | Frame 3 |
"help" | Frame 8 |
"game" | Frame 11 |
"over" | Frame 22 |
"comple" | Frame 24 |
"levelselction" | Frame 30 |
Dynamic Text Variables
level_0 | Symbol 115 EditableText | "<?xml version="1.0" ?> <Level> <!-- Level 0 --> <State max="500" pos="650" delta="-1" delay="1000" /> <Balls /> <Field field_width="14" field_height="10" field_pos_x="297" field_pos_y="56"> <Cell x="0" y="0" active="0"> <Group tile="10" rotate="180" /> </Cell> <Cell x="1" y="0" active="1" > <Group tile="1" rotate="0" /> </Cell> <Cell x="2" y="0" active="1" > <Group tile="1" rotate="0" /> </Cell> <Cell x="3" y="0" active="1"> <Group tile="1" rotate="0" /> </Cell> <Cell x="4" y="0" active="1" > <Group tile="1" rotate="0" /> </Cell> <Cell x="5" y="0" active="1" > <Group tile="1" rotate="0" /> </Cell> <Cell x="6" y="0" active="1" > <Group tile="1" rotate="0" /> </Cell> <Cell x="7" y="0" active="1" > <Group tile="1" rotate="0" /> </Cell> <Cell x="8" y="0" active="1" > <Group tile="1" rotate="0" /> </Cell> <Cell x="9" y="0" active="1" > <Group tile="1" rotate="0" /> </Cell> <Cell x="10" y="0" active="1" > <Group tile="10" rotate="0" /> </Cell> <Cell x="0" y="1" active="0"> <Group tile="13" rotate="180" /> </Cell> <Cell x="1" y="1" active="1" type="GENERATOR" delay="0"> <Group tile="1" rotate="0" /> </Cell> <Cell x="2" y="1" active="1" type="GENERATOR" delay="0"> <Group tile="1" rotate="0" /> </Cell> <Cell x="3" y="1" active="1" type="GENERATOR" delay="0"> <Group tile="1" rotate="0" /> </Cell> <Cell x="4" y="1" active="1" type="GENERATOR" delay="0"> <Group tile="1" rotate="0" /> </Cell> <Cell x="5" y="1" active="1" type="GENERATOR" delay="0"> <Group tile="1" rotate="0" /> </Cell> <Cell x="6" y="1" active="1" type="GENERATOR" delay="0"> <Group tile="1" rotate="0" /> </Cell> <Cell x="7" y="1" active="1" type="GENERATOR" delay="0"> <Group tile="1" rotate="0" /> </Cell> <Cell x="8" y="1" active="1" type="GENERATOR" delay="0"> <Group tile="1" rotate="0" /> </Cell> <Cell x="9" y="1" active="1" type="GENERATOR" delay="0"> <Group tile="1" rotate="0" /> </Cell> <Cell x="0" y="2" active="0"> <Group tile="13" rotate="180" /> </Cell> <Cell x="1" y="2" active="1" > <Group tile="1" rotate="0" /> </Cell> <Cell x="2" y="2" active="1"> <Group tile="1" rotate="0" /> </Cell> <Cell x="3" y="2" active="1"> <Group tile="1" rotate="0" /> </Cell> <Cell x="4" y="2" active="1"> <Group tile="1" rotate="0" /> </Cell> <Cell x="5" y="2" active="1"> <Group tile="1" rotate="0" /> </Cell> <Cell x="6" y="2" active="1"> <Group tile="1" rotate="0" /> </Cell> <Cell x="7" y="2" active="1"> <Group tile="1" rotate="0" /> </Cell> <Cell x="8" y="2" active="1"> <Group tile="1" rotate="0" /> </Cell> <Cell x="9" y="2" active="1"> <Group tile="1" rotate="0" /> </Cell> <Cell x="0" y="3" active="0"> <Group tile="13" rotate="180" /> </Cell> <Cell x="1" y="3" active="1" > <Group tile="1" rotate="0" /> </Cell> <Cell x="2" y="3" active="1"> <Group tile="1" rotate="0" /> </Cell> <Cell x="3" y="3" active="1"> <Group tile="1" rotate="0" /> </Cell> <Cell x="4" y="3" active="1"> <Group tile="1" rotate="0" /> </Cell> <Cell x="5" y="3" active="1"> <Group tile="1" rotate="0" /> </Cell> <Cell x="6" y="3" active="1"> <Group tile="1" rotate="0" /> </Cell> <Cell x="7" y="3" active="1"> <Group tile="1" rotate="0" /> </Cell> <Cell x="8" y="3" active="1"> <Group tile="1" rotate="0" /> </Cell> <Cell x="9" y="3" active="1"> <Group tile="1" rotate="0" /> </Cell> <Cell x="0" y="4" active="0"> <Group tile="12" rotate="180" /> </Cell> <Cell x="1" y="4" active="1" > <Group tile="1" rotate="0" /> </Cell> <Cell x="2" y="4" active="1"> <Group tile="1" rotate="0" /> </Cell> <Cell x="3" y="4" active="1"> <Group tile="1" rotate="0" /> </Cell> <Cell x="4" y="4" active="1"> <Group tile="1" rotate="0" /> </Cell> <Cell x="5" y="4" active="1"> <Group tile="1" rotate="0" /> </Cell> <Cell x="6" y="4" active="1"> <Group tile="1" rotate="0" /> </Cell> <Cell x="7" y="4" active="1"> <Group tile="1" rotate="0" /> </Cell> <Cell x="8" y="4" active="1"> <Group tile="1" rotate="0" /> </Cell> <Cell x="9" y="4" active="1"> <Group tile="1" rotate="0" /> </Cell> <Cell x="0" y="5" 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_root.timmin | Symbol 344 EditableText | "" |
_root.ssecs | Symbol 345 EditableText | "" |
level_txt | Symbol 351 EditableText | "10" |
score_txt | Symbol 352 EditableText | "1007" |
|