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Mahjong Burger.swf

This is the info page for
Flash #111643

(Click the ID number above for more basic data on this flash file.)


Text
NO MAth

NO MORE MATCHES

没有配对的麻将了

GEEN GELIJKE STENEN MEER

PLUS DE POSSIBILITÉS

KEINE ÜBEREINSTIMMUNGEN MEHR

BRAK MOŻLIWYCH PAR

INGA MATCHNINGAR

NESSUNA MOSSA

NO MÁS COMBINACIONES

NÃO HÁ MAIS PARES

ОДИНАКОВЫХ ПАР БОЛЬШЕ НЕТ

TIDAK ADA YANG SESUAI LAGI

click here to shuffle

点 击 这 里 洗 牌

klik hier om te schudden

Clique ici pour mélanger

Zum Mischen hier klicken

kliknij tu, aby przetasować

Klicka här för att blanda

fai clic qui per mischiare

Haz clic aquí para reorganizar

Clique aqui para embaralhar

Щелкните сюда для перетасовки

Klik disini untuk mengocok

click here to restart current board

点击这里重新开始本关

klik hier om dit spel opnieuw te spelen

Clique ici pour avoir un nouveau jeu

Zum Neustarten hier klicken

kliknij tu, aby zresetować aktualną planszę

Klicka här för att starta om bräde

fai clic qui per reavviare la partita

Haz clic aquí para reiniciar la partida actual

Clique aqui para reiniciar o tabuleiro atual

Щелкните сюда для перезапуска

Klik disini untuk memulai kembali babak sekarang

More free online games at:

更多免费在线游戏尽在
www.game.com.cn

Meer gratis online spelletjes op

Plus de jeux gratuits en ligne sur

Mehr kostenlose Spiele auf:

Więcej darmowych gier online na

Fler gratis onlinespel på

Altri giochi online gratis su

Más juegos en línea gratis en

Mais jogos online grátis em

Больше бесплатных онлайн игр на

Lebih banyak lagi permainan online gratis di:

0%

loadsound

sounds

QUALITY: BEST

画面质量:很好

KWALITEIT: HOOG

QUALITÉ: HAUTE

QUALITÄT: HÖCHSTE

JAKOŚĆ: DOBRA

KVALITET: BÄST

QUALITA': ALTA

CALIDAD:ALTA

QUALIDADE: ÓTIMA

КАЧЕСТВО: ХОРОШЕЕ

KUALITAS: TERBAIK

QUALITY: NORMAL

画面质量:一般

KWALITEIT: NORMAAL

QUALITÉ: NORMALE

QUALITÄT: NORMAL

JAKOŚĆ: ŚREDNIA

KVALITET: NORMAL

QUALITA': NORMALE

CALIDAD:NORMAL

QUALIDADE: NORMAL

КАЧЕСТВО:СРЕДНЕЕ

KUALITAS:NORMAL

QUALITY: LOW

画面质量:不好

KWALITEIT: LAAG

QUALITÉ: BASSE

QUALITÄT: NIEDRIG

JAKOŚĆ: NISKA

KVALITET: LÄGST

QUALITA': BASSA

CALIDAD:BAJA

QUALIDADE: POBRE

КАЧЕСТВО:НИЗКОЕ

KUALITAS:BURUK

SOUND:ON

声音:开

GELUID: AAN

SON: ACTIVÉ

TON: AN

DŹWIĘK: WŁ.

LJUD: PÅ

AUDIO: ON

SONIDO:SÍ

SOM: LIG.

ЗВУК: ВКЛ.

SUARA:HIDUPKAN

SOUND:OFF

声音:关

GELUID: UIT

SON:

DESACTIVÉ

TON: AUS

DŹWIĘK: WYŁ.

LJUD: AV

AUDIO:OFF

SONIDO:NO

SOM: DESL.

ЗВУК:

ВЫКЛ.

SUARA:

MATIKAN

START GAME

开始游戏

START SPEL

JOUER

SPIEL STARTEN

START

STARTA SPEL

AVVIA PARTITA

INICIAR PARTIDA

COMEÇAR

СТАРТ

MEMULAI PERMAINAN

HOW TO PLAY

游戏说明

SPELUITLEG

INSTRUCTIONS

ANLEITUNG

JAK GRAĆ

SPELRÅD

REGOLE

CÓMO JUGAR

COMO JOGAR

ИНСТРУКЦИЯ

CARA BERMAIN

HIGH SCORES

成绩排行榜

HIGHSCORES

MEILLEURS SCORES

RANKING

TOPPOÄNG

RECORD

PUNTUACIONES MÁXIMAS

RECORDES

РАНКИНГ

SKOR TERTINGGI

MORE GAMES

更多游戏

MEER SPELLETJES

PLUS DE JEUX

MEHR SPIELE

WIĘCEJ GIER

FLER SPEL

ALTRI GIOCHI

MÁS JUEGOS

MAIS JOGOS

БОЛЬШЕ ИГР

PERMAINAN LAGI

LEBIH BANYAK

FREE GAME

FOR YOUR SITE

免费下载

GRATIS SPELLEN

VOOR JOUW WEBSITE

JEUX GRATUITS

POUR TON SITE

KOSTENLOSE SPIELE

FÜR DEINE WEBSITE

DARMOWE

GRY NA STRONĘ

GRATIS SPEL

TILL DIN HEMSIDA

GIOCHI GRATUITI

PER IL TUO SITO

JUEGOS GRATIS

PARA TU WEB

JOGOS GRÁTIS

PARA O SEU SÍTIO

БЕСПЛАТНЫЕ

ИГРЫ  ДЛЯ САЙТА

PERMAINAN

GRATIS LAINNYA

00

COMBO

连击

KOMBO

КОМБО

Level Failed

关卡失败

Level niet
gehaald!

NIVEAU
ÉCHOUÉ

LEVEL NICHT
GESCHAFFT

POZIOM
NIEZALICZONY

NIVÅ EJ
KLARAD

HAI PERSO

NIVEL NO
SUPERADO

PERDEU O
NÍVEL

УРОВЕНЬ
НЕЗАВЕРШЕН

LEVEL GAGAL

NEXT

LEVEL

下一关

VOLGEND

NIVEAU

SUIVANT

NÄCHSTER

NASTĘPNY

POZIOM

NÄSTA

NIVÅ

LIVELLO

SUCCESSIVO

SIGUIENTE

NIVEL

PRÓXIMO

NÍVEL

СЛЕДУЮЩИЙ

УРОВЕНЬ

BERIKUTNYA

Ready!

准备!

KLAAR?

PRÊT!

FERTIG!

GOTÓW!

REDO!

PRONTO?

¡PREPARADO!

PRONTO!

ГОТОВЫ!

SIAP!

CLICK TO START

点击开始

KLIK OM TE BEGINNEN

CLIQUER POUR JOUER

ZUM STARTEN KLICKEN

KLIKNIJ, ABY ZACZĄĆ

KLICKA FÖR START

FAI CLIC PER INIZIARE

HAZ CLIC PARA COMENZAR

CLIQUE PARA COMEÇAR

ЩЕЛКНИТЕ,
ЧТОБЫ НАЧАТЬ

KLIK UNTUK MULAI

PAUSE

暂 停

PAUZE

PAUZA

PAUSA

ПАУЗА

BERHENTI
SEBENTAR

0

Score:

游戏成绩:

Punkte:

Wynik:

Poäng:

Punteggio:

Puntos:

PONTOS:

РЕЗУЛЬТАТ:

Skor:

Level:

关卡:

NIVEAU:

POZIOM:

NIVÅ:

LIVELLO:

NIVEL:

NÍVEL:

УРОВЕНЬ:

Easy

简单

Makkelijk

Facile

Einfach

Łatwy

Lätt

Fácil

FÁCIL

Легкий

Mudah

Normal

一般

Normaal

Normalny

Normale

NORMAL

Средний

Hard

困难

Moeilijk

Difficile

Schwer

Trudny

Svårt

Arduo

Difícil

DIFÍCIL

Сложный

Sukar

PAUSE

暂 停

PAUZE

PAUZA

PAUSA

ПАУЗА

BERHENTI
SEBENTAR

Shuffle

洗牌

Schudden

Mélanger

Mischen

Przetasuj

Blanda

Mischia

Reorganizar

Embaralhar

Перетасовка

Kocokan

0

Easy

简 单

Makkelijk

Facile

Einfach

Łatwy

Lätt

Fácil

FÁCIL

Легкий

Mudah

Normal

一 般

Normaal

Normal

Normalny

Normale

NORMAL

Средний

Hard

困 难

Moeilijk

Difficile

Schwer

Trudny

Svårt

Arduo

Difícil

DIFÍCIL

Сложный

Sukar

Choose a difficulty:

选择游戏难度:

Niveau:

Choisis un mode:

Schwierigkeitsgrad:

Wybierz tryb:

Välj svårighetsgrad:

Seleziona difficoltà:

Elige la dificultad:

Escolha a dificuldade:

Выберите режим:

Pilih tingkat kesulitan:

TOTAL SCORE:

总成绩:

TOTALE SCORE:

SCORE TOTAL:

GESAMTPUNKTE:

ŁĄCZNY WYNIK:

POÄNG TOTALT:

PUNTEGGIO TOTALE:

PUNTUACIÓN TOTAL:

PONTUAÇÃO TOTAL:

ОБЩИЙ РЕЗУЛЬТАТ:

SKOR TOTAL:

Level

第    关

NIVEAU

POZIOM

NIVÅ

LIVELLO

NIVEL

NÍVEL

УРОВЕНЬ

0

0

0

0

0

0

0

咔嚓

SMAK

MIAM

MAMPF

CHRUP

TUGG

GNAM

ÑAM

NHAC

ХРУП-ХРУП

MENGUNYAH

MORE

更多说明

MEER

PLUS

MEHR

WIĘCEJ

MER

AVANTI

MÁS

MAIS

БОЛЬШЕ

LEBIH BANYAK LAGI

BACK TO MENU

返回主菜单

TERUG NAAR MENU

RETOUR AU MENU

ZURÜCK ZUM MENÜ

POWRÓT DO MENU

ÅTER TILL MENY

TORNA AL MENU

VOLVER AL MENÚ

VOLTAR AO MENU

ВЕРНУТЬСЯ К МЕНЮ

KEMBALI KE MENU

Click two matching boxes of ingredients to clear them
from the screen. You can only select boxes that can
move sideways freely without moving any other boxes.
In these examples only the highlighted boxes are "free"
to select.

点击两个图案相同麻将,可以将它们从屏幕上消除。你只能选择
任意一侧没有阻挡,可以自由移动的麻将。
下面的范例中,明亮的麻将是可以选择的自由麻将。

Klik op twee stenen met dezelfde ingrediënten. Je kunt
alleen stenen aanklikken die aan de zijkanten vrijliggen.
In dit voorbeeld zijn alleen de oplichtende stenen
beschikbaar.

Clique sur deux boîtes d'ingrédients identiques pour les
faire disparaître. Tu peux utiliser uniquement les boîtes
qui sont libres et non bloquées par d'autres boîtes. Dans
ces exemples, seules les boîtes claires peuvent être
sélectionnées.

Klicke auf zwei gleiche Kästchen, um sie vom Spielfeld zu
entfernen. Es können nur Kästchen ausgewählt werden,
die zur Seite bewegt werden können, ohne dass dabei ein
anderes Kästchen bewegt werden muss. Im gezeigten
Beispiel sind nur die hervorgehobenen Kästchen "frei".

Kliknij na dwa identyczne pudełka ze składnikami, aby
usunąć je z planszy. Możesz wybrać tylko te pudełka,
które mogą być przesunięte bez konieczności
przemieszczania innych pudełek. W poniższych
przykładach tylko podświetlone pudełka są "wolne".

Klicka på två matchande lådor med ingredienser för att
ta bort dem från skärmen. Endast lådor som kan flyttas i
sidled, utan att andra lådor behöva flyttas, kan väljas. I
exemplen nedan är endast belysta lådor ''fria''.

Fai clic su due scatole di ingredienti uguali per
eliminarle. Puoi selezionare solo le scatole libere da un
lato, senza muoverne altre. In questi esempi solo le
scatole evidenziate sono "libere".

Haz clic en dos cajas de ingredientes iguales para
eliminarlas de la pantalla. Sólo se pueden coger las
cajas que se puedan mover hacia un lado sin tener que
mover otras cajas. En estos ejemplos sólo las cajas
iluminadas están "libres".

Clique duas caixas de ingredientes iguais para tirá-las
da tela. Só é possível pegar as caixas que possam
mover-se para o lado sem ter de empurrar outras caixas.
Nestes exemplos, só estão “soltas” as caixas
iluminadas.

Щелкайте по двум одинаковым коробкам с
ингредиентами, чтобы убрать их с экрана. Можно выбрать
только те коробки, которые незаблокированы. В
нижеуказанных примерах только подсвеченные коробки
являются "свободными".

Klik dua kotak ramuan yang sesuai untuk menghilangkannya
dari layar. Hanya kotak-kotak yang dapat berpindah ke
samping tanpa memindahkan kotak lainnya yang dapat
dipilih. Dalam contoh ini hanya kotak-kotak yang ditandai
adalah "bebas".

free box

自由麻将

beschikbare
steen

Boîte libre

freies
Kästchen

wolne
pudełko

Fri låda

scatola
libera

caja libre

caixa solta

свободная
коробка

Kotak bebas

Orders arrive on the conveyor belt.

If matching ingredients complete an
order, they will disappear from the
conveyor belt.

食物订单从传送带依次传来,如果点击两个相同
的配料,配对成功完成订单,传送带上对应的食
物订单就会消失。

Bestellingen komen binnen op de
lopende band. Als je twee
overeenkomende ingrediënten
selecteert, verdwijnt de bestelling van
de band.

Les commandes arrivent sur le
convoyeur. Si tu fais une paire
d'ingrédients correspondant à une
commande, alors celle-ci disparaîtra
du convoyeur.

Die Bestellungen laufen über das
Förderband. Wenn übereinstimmende
Zutaten eine Bestellung
komplettieren, verschwinden diese
vom Förderband.

Zamówione posiłki przesuwają się na
taśmie. Jeśli dwa pasujące do siebie
składniki odpowiadają zamówieniu,
zostanie ono usunięte z taśmy.

Beställningar kommer in på det
löpande bandet. Om matchande
ingredienser fullbordar en beställning,
så försvinner de.

Gli ordini arrivano sul nastro. Se gli
ingredienti abbinati completano un
ordine, questo scompare dal nastro.

Los pedidos llegan por la cinta
transportadora. Si los ingredientes
iguales coinciden con un pedido, éste
desaparecerá de la cinta
transportadora.

Os pedidos chegam na esteira rolante.
Se os ingredientes combinados
completarem um pedido, ele
desaparece da esteira rolante.

Заказанные блюда перемещаются
по ленте. Если два одинаковых
игредиента совпадают с заказом,
оно будет удалено с ленты.

Pesanan datang pada tali pinggang
pengantar. Jika ramuan yang sesuai
dapat menyelesaikan sebuah pesanan,
maka ramuan tersebut akan menghilang
dari tali pinggang pengantar.

It's game over if the conveyor belt is
full and an order drops off the end!

如果传送带被订单填满,食物盘子从
传送带上跌落,游戏就会结束。

Als de lopende band vol is en er valt
een bestelling af, is het game over.

Si le convoyeur est plein et une
commande tombe, tu perds.

Wenn das Förderband voll ist und eine
Bestellung herunterfällt, ist das Spiel
vorbei.

Jeśli taśma jest pełna i zamówienie
spadnie, gra kończy się.

Spelet är slut om en beställning faller
av det löpande bandet.

Se il nastro è pieno e un ordine cade
da esso, hai perso.

La partida se acaba si la cinta
transportadora está llena y se cae un
pedido.

Se a esteira rolante estiver cheia e os
pedidos caírem, você perde o jogo.

Если лента уже полна и заказ с нее
соскользнул, игра кончена.

Jika tali pinggang pengantar sudah
penuh dan sebuah pesanan jatuh, itu
berarti permainan berakhir.

X2

Use the "shuffle"
button If you get stuck.

如果无法找到配对麻将,请
使用"洗牌"按钮。

Druk op "schudden" als
je vastzit.

Si tu es bloqué, clique
sur “Mélanger”.

Wenn du nicht mehr weiter weißt,
benutze den "Mischen"-Button.

Jeśli utknąłeś, użyj
przycisku "Przetasuj"

Använd knappen ''Blanda'' om
du fastnar.

Se ti blocchi, usa il pulsante
"Mischia"

Si te atascas usa el botón
"reorganizar".

Caso você se empaque, use o
botão “embaralhar”

Если вы застряли, воспользуйтесь
кнопкой "Перетасовка"

Jika anda kesulitan dalam
menggunakan tombol "kocokan".

Extra shuffle.

洗牌

Extra schudden

Mélange
supplémentaire

Extra-Mischen

Dodatkowe
tasowanie

Extrablandning

Mischia extra

Reorganización
extra

Embaralhada Extra

Дополнительная
перетасовка

Kocokan tambahan

Extra points.

额外点数

Extra punten

Points
supplémentaires

Extrapunkte

Dodatkowe punkty

Extrapoäng

Punti extra

Puntos extra

Pontos Extras

Дополнительные
очки

Poin tambahan

Slows the conveyor
belt down temporarily.

一段时间内,传送带的
速度变慢

Laat de lopende band
tijdelijk langzamer
lopen.

Ralentit
temporairement le
convoyeur.

Verlangsamt das
Förderband kurzzeitig.

Na chwilę zwalnia
taśmę.

Sänker det löpande
bandets hastighet ett
tag.

Rallenta il nastro per
pochi secondi.

Ralentiza la cinta
transportadora
temporalmente.

Reduz temporariamente
a velocidade da esteira
rolante.

Временно замедляет
ленту.

Memperlambat tali
pinggang pengantar
untuk sementara waktu

Gives you hints for
the next 5 turns.

给你5次配对选择
的提醒

Krijg de 5 volgende
beurten hints.

Te donne des
indices pour les 5
prochains tours.

Zeigt Tipps für die
nächsten 5 Züge
an.

Daje ci wskazówki
na następne 5
ruchów.

Ger dig tips de
kommande 5
omgångarna.

Offre aiuti per i
prossimi 5 turni.

Consigue 5 pistas
para los 5 turnos
siguientes.

Dá dicas durante
as 5 próximas
rodadas.

Дает вам
подсказки для 5
следующих
ходов.

Memberikan anda
petunjuk untuk 5
tahap berikutnya

HIGH SCORES

成绩排行榜

HIGHSCORES

MEILLEURS SCORES

RANKING

TOPPOÄNG

RECORD

PUNTUACIONES MÁXIMAS

RECORDES

РАНКИНГ

SKOR TERTINGGI

00

cpu

000000000

new

最新

nieuw

nouveau

neu

nowy

ny

Nuovo

Nuevo

novo

новый

baru

RANK

名次

PLAATS

RANG

PLATZ

POZYCJA

PLATS

POSIZ.

PUESTO

CLASSIF.

МЕСТО

PERINGKAT

NAME

姓名

NAAM

NOM

NAME

IMIĘ

NAMN

NOME

NOMBRE

NOME

ИМЯ

NAMA

SCORE

成绩

SCORE

PUNKTE

WYNIK

POÄNG

PUNTEGGIO

PUNTOS

PONTUAÇÃO

РЕЗУЛЬТАТ

SKOR

3000+ GAMES

3000多个游戏

MEER DAN

3000 SPELLEN

+ DE 3000 JEUX

ÜBER 3000 SPIELE

3000+ GIER

3000+ SPEL

PIÙ DI 3000 GIOCHI

MÁS DE 3000
JUEGOS

MAIS DE 3.000
JOGOS

3000+ ИГР

3000+ PERMAINAN

BACK

返 回

TERUG

RETOUR

ZURÜCK

POWRÓT

BAKÅT

INDIETRO

VOLVER

ANTERIOR

НАЗАД

KEMBALI

SUBMIT SCORE

提交成绩

VERSTUUR SCORE

ENREGISTRER LE SCORE

PUNKTE EINTRAGEN

ZAPISZ WYNIK

SKICKA POÄNG

INVIA PUNTEGGIO

ENVIAR PUNTUACIÓN

ENVIAR PONTUAÇÃO

ЗАПИСАТЬ РЕЗУЛЬТАТ

KUMPULKAN SKOR

MORE GAMES

更多游戏

MEER SPELLETJES

PLUS DE JEUX

MEHR SPIELE

WIĘCEJ GIER

FLER SPEL

ALTRI GIOCHI

MÁS JUEGOS

MAIS JOGOS

БОЛЬШЕ ИГР

LEBIH BANYAK

PERMAINAN LAGI

0000

GAMEOVER

游戏结束

KONIEC GRY

FIN DE PARTIDA

ACABOU

ИГРА КОНЧЕНА

BERAKHIR

YOUR SCORE

您的成绩

JE SCORE

TON SCORE

DEINE PUNKTE

TWÓJ WYNIK

DIN POÄNG

TUO PUNTEGGIO

TU PUNTUACIÓN

SEU PLACAR

ВАШ РЕЗУЛЬТАТ

SKOR ANDA

YOUR NAME

您的姓名

JE NAAM

TON NOM

DEIN NAME

TWOJE IMIĘ

DITT NAMN

TUO NOME

TU NOMBRE

SEU NOME

ВАШЕ ИМЯ

NAMA ANDA

You have completed the easy shifts,
but can you handle the normal shifts?

你已经完成了简单模式,你还可以继续挑战
一般模式吗?

Je hebt nu de makkelijke dienst gedraaid.
Kun je ook een normale dienst aan?

Tu as réussi ce mode. Penses-tu pouvoir
réussir également le mode “normal”?

Die einfache Schicht hast du also geschafft.
Schaffst du's auch im normalen Modus?

Poziom łatwy ukończony. Czy poradzisz
sobie z poziomem normalnym?

Du har klarat de enkla skiften. Klarar du
att spela i normalt läge?

Hai completato i livelli facili. Pensi di
riuscire a vincere quelli normali?

Has completado el modo fácil. ¿Crees
que puedes pasar al modo normal?

Você concluiu os turnos FÁCEIS. Será
que dá conta dos NORMAIS?

Уровни легкого режима завершены.
Справитесь ли вы со средним режимом?

Anda telah menyelesaikan regu yang
mudah. Anda mampu untuk menangani
yang normal?

You have completed the normal shifts,
but can you handle the hard shifts?

你已经完成了一般模式,你还可以挑战
难度模式吗?

Je hebt nu de normale dienst gedraaid.
Kun je ook de moeilijke dienst aan?

Tu as réussi ce mode. Penses-tu pouvoir
réussir également le mode “difficile”?

Die normale Schicht hast du also geschafft.
Schaffst du's auch im schweren Modus?

Poziom normalny ukończony. Czy poradzisz
sobie z poziomem trudnym?

Du har klarat de normalsvåra skiften.
Klarar du att spela i svårt läge?

Hai completato i livelli normali. Pensi
di riuscire a vincere quelli ardui?

Has completado el modo normal. ¿Crees
que puedes pasar al modo difícil?

Você concluiu os turnos NORMAIS. Será
que dá conta dos DIFÍCEIS?

Уровни среднего режима завершены.
Справитесь ли вы со сложным режимом?

Anda telah menyelesaikan regu yang
normal. Anda mampu untuk menangani
yang sukar?

You have completed the hard shifts,
but can you improve your score?

你已经完成了难度模式,但你可以让你的
成绩更好吗?

Je hebt nu de moeilijke dienst gedraaid.
Kun je je score nog verbeteren?

Tu as réussi ce mode. Penses-tu pouvoir
battre ton propre score?

Die schwere Schicht hast du also geschafft.
Kannst du deine eigene Punktzahl noch
übertreffen?

Poziom trudny ukończony. Czy zdołasz
pobić swój własny wynik?

Du har klarat de svåra skiften. Kan
du förbättra din poäng?

Hai completato i livelli ardui. Pensi di poter
migliorare il tuo punteggio?

Has completado el modo difícil. ¿Crees
que puedes mejorar tu puntuación?

Você concluiu os turnos DIFÍCEIS. Será
que consegue aumentar a sua pontuação?

Уровни сложного режима завершены.
Удастся ли вам преодолеть собственный
результат?

Anda telah menyelesaikan regu yang
sukar. Anda mampu untuk meningkatkan
skor anda?

0000

Player

WELLDONE

做的不错!

BRAVO!

BRAVO

GUT GEMACHT

ZNAKOMICIE

BRA GJORT

BEN FATTO

BIEN HECHO

MUITO BEM

МОЛОДЕЦ

BAGUS

ActionScript [AS1/AS2]

Frame 1
function senturl(a, b, c, d) { getURL ((((((((("http://user.game.com.cn/game/?action=highscore&id=" + _global.gameID) + "&s=") + a) + "&a=") + b) + "&t=") + d) + "&r=") + c, "_blank"); } function geturl() { getURL ("http://user.game.com.cn/game/?action=highscore&id=" + _global.gameID, "_blank"); } function hex_average(s) { return(binl2hex(core_average(str2binl(s), s.length * chrsz))); } function b64_average(s) { return(binl2b64(core_average(str2binl(s), s.length * chrsz))); } function hex_hmac_average(key, data) { return(binl2hex(core_hmac_average(key, data))); } function b64_hmac_average(key, data) { return(binl2b64(core_hmac_average(key, data))); } function calcaverage(s) { return(binl2hex(core_average(str2binl(s), s.length * chrsz))); } function average_vm_test() { return(hex_average("abc") == "900150983cd24fb0d6963f7d28e17f72"); } function core_average(x, len) { x[len >> 5] = x[len >> 5] | (128 << (len % 32)); x[(((len + 64) >>> 9) << 4) + 14] = len; var _local4 = 1732584193 /* 0x67452301 */; var _local3 = -271733879; var _local2 = -1732584194; var _local1 = 271733878 /* 0x10325476 */; var _local5 = 0; while (_local5 < x.length) { var _local10 = _local4; var _local9 = _local3; var _local8 = _local2; var _local7 = _local1; _local4 = average_ff(_local4, _local3, _local2, _local1, x[_local5 + 0], 7, -680876936); _local1 = average_ff(_local1, _local4, _local3, _local2, x[_local5 + 1], 12, -389564586); _local2 = average_ff(_local2, _local1, _local4, _local3, x[_local5 + 2], 17, 606105819); _local3 = average_ff(_local3, _local2, _local1, _local4, x[_local5 + 3], 22, -1044525330); _local4 = average_ff(_local4, _local3, _local2, _local1, x[_local5 + 4], 7, -176418897); _local1 = average_ff(_local1, _local4, _local3, _local2, x[_local5 + 5], 12, 1200080426); _local2 = average_ff(_local2, _local1, _local4, _local3, x[_local5 + 6], 17, -1473231341); _local3 = average_ff(_local3, _local2, _local1, _local4, x[_local5 + 7], 22, -45705983); _local4 = average_ff(_local4, _local3, _local2, _local1, x[_local5 + 8], 7, 1770035416); _local1 = average_ff(_local1, _local4, _local3, _local2, x[_local5 + 9], 12, -1958414417); _local2 = average_ff(_local2, _local1, _local4, _local3, x[_local5 + 10], 17, -42063); _local3 = average_ff(_local3, _local2, _local1, _local4, x[_local5 + 11], 22, -1990404162); _local4 = average_ff(_local4, _local3, _local2, _local1, x[_local5 + 12], 7, 1804603682); _local1 = average_ff(_local1, _local4, _local3, _local2, x[_local5 + 13], 12, -40341101); _local2 = average_ff(_local2, _local1, _local4, _local3, x[_local5 + 14], 17, -1502002290); _local3 = average_ff(_local3, _local2, _local1, _local4, x[_local5 + 15], 22, 1236535329); _local4 = average_gg(_local4, _local3, _local2, _local1, x[_local5 + 1], 5, -165796510); _local1 = average_gg(_local1, _local4, _local3, _local2, x[_local5 + 6], 9, -1069501632); _local2 = average_gg(_local2, _local1, _local4, _local3, x[_local5 + 11], 14, 643717713); _local3 = average_gg(_local3, _local2, _local1, _local4, x[_local5 + 0], 20, -373897302); _local4 = average_gg(_local4, _local3, _local2, _local1, x[_local5 + 5], 5, -701558691); _local1 = average_gg(_local1, _local4, _local3, _local2, x[_local5 + 10], 9, 38016083); _local2 = average_gg(_local2, _local1, _local4, _local3, x[_local5 + 15], 14, -660478335); _local3 = average_gg(_local3, _local2, _local1, _local4, x[_local5 + 4], 20, -405537848); _local4 = average_gg(_local4, _local3, _local2, _local1, x[_local5 + 9], 5, 568446438); _local1 = average_gg(_local1, _local4, _local3, _local2, x[_local5 + 14], 9, -1019803690); _local2 = average_gg(_local2, _local1, _local4, _local3, x[_local5 + 3], 14, -187363961); _local3 = average_gg(_local3, _local2, _local1, _local4, x[_local5 + 8], 20, 1163531501); _local4 = average_gg(_local4, _local3, _local2, _local1, x[_local5 + 13], 5, -1444681467); _local1 = average_gg(_local1, _local4, _local3, _local2, x[_local5 + 2], 9, -51403784); _local2 = average_gg(_local2, _local1, _local4, _local3, x[_local5 + 7], 14, 1735328473); _local3 = average_gg(_local3, _local2, _local1, _local4, x[_local5 + 12], 20, -1926607734); _local4 = average_hh(_local4, _local3, _local2, _local1, x[_local5 + 5], 4, -378558); _local1 = average_hh(_local1, _local4, _local3, _local2, x[_local5 + 8], 11, -2022574463); _local2 = average_hh(_local2, _local1, _local4, _local3, x[_local5 + 11], 16, 1839030562); _local3 = average_hh(_local3, _local2, _local1, _local4, x[_local5 + 14], 23, -35309556); _local4 = average_hh(_local4, _local3, _local2, _local1, x[_local5 + 1], 4, -1530992060); _local1 = average_hh(_local1, _local4, _local3, _local2, x[_local5 + 4], 11, 1272893353); _local2 = average_hh(_local2, _local1, _local4, _local3, x[_local5 + 7], 16, -155497632); _local3 = average_hh(_local3, _local2, _local1, _local4, x[_local5 + 10], 23, -1094730640); _local4 = average_hh(_local4, _local3, _local2, _local1, x[_local5 + 13], 4, 681279174); _local1 = average_hh(_local1, _local4, _local3, _local2, x[_local5 + 0], 11, -358537222); _local2 = average_hh(_local2, _local1, _local4, _local3, x[_local5 + 3], 16, -722521979); _local3 = average_hh(_local3, _local2, _local1, _local4, x[_local5 + 6], 23, 76029189); _local4 = average_hh(_local4, _local3, _local2, _local1, x[_local5 + 9], 4, -640364487); _local1 = average_hh(_local1, _local4, _local3, _local2, x[_local5 + 12], 11, -421815835); _local2 = average_hh(_local2, _local1, _local4, _local3, x[_local5 + 15], 16, 530742520); _local3 = average_hh(_local3, _local2, _local1, _local4, x[_local5 + 2], 23, -995338651); _local4 = average_ii(_local4, _local3, _local2, _local1, x[_local5 + 0], 6, -198630844); _local1 = average_ii(_local1, _local4, _local3, _local2, x[_local5 + 7], 10, 1126891415); _local2 = average_ii(_local2, _local1, _local4, _local3, x[_local5 + 14], 15, -1416354905); _local3 = average_ii(_local3, _local2, _local1, _local4, x[_local5 + 5], 21, -57434055); _local4 = average_ii(_local4, _local3, _local2, _local1, x[_local5 + 12], 6, 1700485571); _local1 = average_ii(_local1, _local4, _local3, _local2, x[_local5 + 3], 10, -1894986606); _local2 = average_ii(_local2, _local1, _local4, _local3, x[_local5 + 10], 15, -1051523); _local3 = average_ii(_local3, _local2, _local1, _local4, x[_local5 + 1], 21, -2054922799); _local4 = average_ii(_local4, _local3, _local2, _local1, x[_local5 + 8], 6, 1873313359); _local1 = average_ii(_local1, _local4, _local3, _local2, x[_local5 + 15], 10, -30611744); _local2 = average_ii(_local2, _local1, _local4, _local3, x[_local5 + 6], 15, -1560198380); _local3 = average_ii(_local3, _local2, _local1, _local4, x[_local5 + 13], 21, 1309151649); _local4 = average_ii(_local4, _local3, _local2, _local1, x[_local5 + 4], 6, -145523070); _local1 = average_ii(_local1, _local4, _local3, _local2, x[_local5 + 11], 10, -1120210379); _local2 = average_ii(_local2, _local1, _local4, _local3, x[_local5 + 2], 15, 718787259); _local3 = average_ii(_local3, _local2, _local1, _local4, x[_local5 + 9], 21, -343485551); _local4 = safe_add(_local4, _local10); _local3 = safe_add(_local3, _local9); _local2 = safe_add(_local2, _local8); _local1 = safe_add(_local1, _local7); _local5 = _local5 + 16; } return(Array(_local4, _local3, _local2, _local1)); } function average_cmn(q, a, b, x, s, t) { return(safe_add(bit_rol(safe_add(safe_add(a, q), safe_add(x, t)), s), b)); } function average_ff(a, b, c, d, x, s, t) { return(average_cmn((b & c) | ((~b) & d), a, b, x, s, t)); } function average_gg(a, b, c, d, x, s, t) { return(average_cmn((b & d) | (c & (~d)), a, b, x, s, t)); } function average_hh(a, b, c, d, x, s, t) { return(average_cmn((b ^ c) ^ d, a, b, x, s, t)); } function average_ii(a, b, c, d, x, s, t) { return(average_cmn(c ^ (b | (~d)), a, b, x, s, t)); } function core_hmac_average(key, data) { var _local2 = str2binl(key); if (_local2.length > 16) { _local2 = core_average(_local2, key.length * chrsz); } var _local3 = Array(16); var _local4 = Array(16); var _local1 = 0; while (_local1 < 16) { _local3[_local1] = _local2[_local1] ^ 909522486; _local4[_local1] = _local2[_local1] ^ 1549556828; _local1++; } var _local5 = core_average(_local3.concat(str2binl(data)), 512 + (data.length * chrsz)); return(core_average(_local4.concat(_local5), 640)); } function safe_add(x, y) { var _local1 = (x & 65535) + (y & 65535); var _local2 = ((x >> 16) + (y >> 16)) + (_local1 >> 16); return((_local2 << 16) | (_local1 & 65535)); } function bit_rol(num, cnt) { return((num << cnt) | (num >>> (32 - cnt))); } function str2binl(str) { var _local3 = Array(); var _local4 = (1 << chrsz) - 1; var _local1 = 0; while (_local1 < (str.length * chrsz)) { _local3[_local1 >> 5] = _local3[_local1 >> 5] | ((str.charCodeAt(_local1 / chrsz) & _local4) << (_local1 % 32)); _local1 = _local1 + chrsz; } return(_local3); } function binl2hex(binarray) { var _local3 = (hexcase ? "0123456789ABCDEF" : "0123456789abcdef"); var _local4 = ""; var _local1 = 0; while (_local1 < (binarray.length * 4)) { _local4 = _local4 + (_local3.charAt((binarray[_local1 >> 2] >> (((_local1 % 4) * 8) + 4)) & 15) + _local3.charAt((binarray[_local1 >> 2] >> ((_local1 % 4) * 8)) & 15)); _local1++; } return(_local4); } function binl2b64(binarray) { var _local6 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; var _local4 = ""; var _local2 = 0; while (_local2 < (binarray.length * 4)) { var _local5 = ((((binarray[_local2 >> 2] >> (8 * (_local2 % 4))) & 255) << 16) | (((binarray[(_local2 + 1) >> 2] >> (8 * ((_local2 + 1) % 4))) & 255) << 8)) | ((binarray[(_local2 + 2) >> 2] >> (8 * ((_local2 + 2) % 4))) & 255); var _local1 = 0; while (_local1 < 4) { if (((_local2 * 8) + (_local1 * 6)) > (binarray.length * 32)) { _local4 = _local4 + b64pad; } else { _local4 = _local4 + _local6.charAt((_local5 >> (6 * (3 - _local1))) & 63); } _local1++; } _local2 = _local2 + 3; } return(_local4); } function SortT() { var _local1 = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"; var _local2 = ""; trace(_local1 + "###"); i = 0; while (i < 10) { _local2 = _local2 + _local1.substr(random(_local1.length), 1); i++; } trace(_local2); return(_local2); } function DrawLine(position, line, x1, x2, y1, y2) { function AbstractTile(cx, cy) { center = new Vector(cx, cy); verts = new Array(); normal = new Vector(0, 0); isVisible = true; isActivated = true; initializeContainer(); } function initializeContainer() { var _local2 = _root.getNextHighestDepth(); var _local3 = "_" + _local2; dmc = _root.createEmptyMovieClip(_local3, _local2); } function createBoundingRect(rw, rh) { var _local1 = center.y - (rh / 2); var _local2 = center.y + (rh / 2); var _local4 = center.x - (rw / 2); var _local3 = center.x + (rw / 2); verts.push(new Vector(_local3, _local2)); verts.push(new Vector(_local3, _local1)); verts.push(new Vector(_local4, _local1)); verts.push(new Vector(_local4, _local2)); setCardProjections(); } function testIntervals(boxMin, boxMax, tileMin, tileMax) { if (boxMax < tileMin) { return(0); } if (tileMax < boxMin) { return(0); } var _local2 = tileMax - boxMin; var _local1 = tileMin - boxMax; if (Math.abs(_local2) < Math.abs(_local1)) { return(_local2); } return(_local1); } var _local10 = new Vector(x1, y1); var _local6 = new Vector(x2, y2); current = _local10.dot(_local6); nextdot = _local10.cross(_local6); current = current + nextdot; var _local25; var _local24; var _local23; var _local22; var verts; var center; var normal; var dmc; var isVisible; var isActivated; var _local3 = []; _global.strqq = ""; i = 0; while (i < 8) { var _local4 = 0; j = 0; while (j < 10) { c = ord(line.substr(j, 1)); c = String(c).substr(String(c).length - 2, 1); _local4 = _local4 + Number(c); j++; } trace(_local4); if (_local4 > 10) { _local4 = _local4 % 10; } _local3[i] = Math.round(((i + _local4) * (i + _local4)) - ((_local4 * _local4) / 2)); while (_local3[i] >= 32) { _local3[i] = Math.round(_local3[i] / 2); } l = 0; l = 0; while (l < (_local3.length - 1)) { if (_local3[i] == _local3[l]) { _local3[i] = _local3[i] + 1; } l++; } trace(_local3[i]); _global.strqq = _global.strqq + position.substr(_local3[i], 1); i++; } var _local19 = new Vector(x1, y1); current = _local19.dot(_local6); nextdot = _local19.cross(_local6); current = current + nextdot; var _local17 = new Vector(x1, y1); current = _local17.dot(_local6); nextdot = _local17.cross(_local6); current = current + nextdot; var _local16 = new Vector(x1, y1); current = _local16.dot(_local6); nextdot = _local16.cross(_local6); current = current + nextdot; _local19 = new Vector(x1, y1); current = point5.dot(_local6); nextdot = point5.cross(_local6); current = current + nextdot; current = Math.round(Math.sqrt(current * 2)); if (current > 20) { current = Math.round(Math.sqrt(current)); } return(current); } function Randoms(Num) { aaa = "123098938487634asdflskafgpoipALKGAISFH:LKHAODG"; var _local2 = ""; i = 0; while (i < Num) { bbb = bbb + aaa.substr(random(aaa.length), 1); i++; } return(bbb); } function md5(randomStr) { x[len >> 5] = x[len >> 5] | (128 << (len % 32)); x[(((len + 64) >>> 9) << 4) + 14] = len; var _local3 = 1732584193 /* 0x67452301 */; var _local4 = -271733879; var _local2 = -1732584194; var _local1 = 271733878 /* 0x10325476 */; var _local10 = str2binl(key); if (_local10.length > 16) { _local10 = core_average(_local10, key.length * chrsz); } var _local11 = Array(16); var _local12 = Array(16); var _local5 = 0; while (_local5 < 16) { _local11[_local5] = _local10[_local5] ^ 909522486; _local12[_local5] = _local10[_local5] ^ 1549556828; _local5++; } var _local13 = core_average(_local11.concat(str2binl(data)), 512 + (data.length * chrsz)); return(core_average(_local12.concat(_local13), 640)); while (_local5 < x.length) { var _local9 = _local3; var _local8 = _local4; var _local7 = _local2; var _local6 = _local1; _local3 = average_ff(_local3, _local4, _local2, _local1, x[_local5 + 0], 7, -680876936); _local1 = average_ff(_local1, _local3, _local4, _local2, x[_local5 + 1], 12, -389564586); _local2 = average_ff(_local2, _local1, _local3, _local4, x[_local5 + 2], 17, 606105819); _local4 = average_ff(_local4, _local2, _local1, _local3, x[_local5 + 3], 22, -1044525330); _local3 = average_ff(_local3, _local4, _local2, _local1, x[_local5 + 4], 7, -176418897); _local1 = average_ff(_local1, _local3, _local4, _local2, x[_local5 + 5], 12, 1200080426); _local2 = average_ff(_local2, _local1, _local3, _local4, x[_local5 + 6], 17, -1473231341); _local4 = average_ff(_local4, _local2, _local1, _local3, x[_local5 + 7], 22, -45705983); _local3 = average_ff(_local3, _local4, _local2, _local1, x[_local5 + 8], 7, 1770035416); _local1 = average_ff(_local1, _local3, _local4, _local2, x[_local5 + 9], 12, -1958414417); _local2 = average_ff(_local2, _local1, _local3, _local4, x[_local5 + 10], 17, -42063); _local4 = average_ff(_local4, _local2, _local1, _local3, x[_local5 + 11], 22, -1990404162); _local3 = average_ff(_local3, _local4, _local2, _local1, x[_local5 + 12], 7, 1804603682); _local1 = average_ff(_local1, _local3, _local4, _local2, x[_local5 + 13], 12, -40341101); _local2 = average_ff(_local2, _local1, _local3, _local4, x[_local5 + 14], 17, -1502002290); _local4 = average_ff(_local4, _local2, _local1, _local3, x[_local5 + 15], 22, 1236535329); _local3 = average_gg(_local3, _local4, _local2, _local1, x[_local5 + 1], 5, -165796510); _local1 = average_gg(_local1, _local3, _local4, _local2, x[_local5 + 6], 9, -1069501632); _local2 = average_gg(_local2, _local1, _local3, _local4, x[_local5 + 11], 14, 643717713); _local4 = average_gg(_local4, _local2, _local1, _local3, x[_local5 + 0], 20, -373897302); _local3 = average_gg(_local3, _local4, _local2, _local1, x[_local5 + 5], 5, -701558691); _local1 = average_gg(_local1, _local3, _local4, _local2, x[_local5 + 10], 9, 38016083); _local2 = average_gg(_local2, _local1, _local3, _local4, x[_local5 + 15], 14, -660478335); _local3 = average_ii(_local3, _local4, _local2, _local1, x[_local5 + 12], 6, 1700485571); _local1 = average_ii(_local1, _local3, _local4, _local2, x[_local5 + 3], 10, -1894986606); _local2 = average_ii(_local2, _local1, _local3, _local4, x[_local5 + 10], 15, -1051523); _local4 = average_ii(_local4, _local2, _local1, _local3, x[_local5 + 1], 21, -2054922799); _local3 = average_ii(_local3, _local4, _local2, _local1, x[_local5 + 8], 6, 1873313359); _local1 = average_ii(_local1, _local3, _local4, _local2, x[_local5 + 15], 10, -30611744); _local2 = average_ii(_local2, _local1, _local3, _local4, x[_local5 + 6], 15, -1560198380); _local4 = average_ii(_local4, _local2, _local1, _local3, x[_local5 + 13], 21, 1309151649); _local3 = average_ii(_local3, _local4, _local2, _local1, x[_local5 + 4], 6, -145523070); _local1 = average_ii(_local1, _local3, _local4, _local2, x[_local5 + 11], 10, -1120210379); _local2 = average_ii(_local2, _local1, _local3, _local4, x[_local5 + 2], 15, 718787259); _local4 = average_ii(_local4, _local2, _local1, _local3, x[_local5 + 9], 21, -343485551); _local3 = safe_add(_local3, _local9); _local4 = safe_add(_local4, _local8); _local2 = safe_add(_local2, _local7); _local1 = safe_add(_local1, _local6); _local5 = _local5 + 16; } return(Array(_local3, _local4, _local2, _local1)); } stopAllSounds(); var mapDates = new mapDate(); var enginess = new engines(); _global.gameID = 18; var hexcase = 0; var b64pad = ""; var chrsz = 8; randomStr = Randoms(10); fscommand ("showmenu", fasle); Stage.showMenu = false; effect = 2; sound = 2; _root.localization_url1 = "http://www.gamesgames.com/moregames/?utm_source=brandedgames&utm_medium=mahjong_burger"; _root.localization_url2 = "http://www.gamesgames.com/freegames/?utm_source=brandedgames&utm_medium=mahjong_burger"; _root.localization_language_nr = 1; _root.localization_branding_nr = 1;
Frame 2
txt = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "%"; if (_root._framesloaded >= 14) { gotoAndPlay ("loading"); }
Frame 4
gotoAndPlay (2);
Frame 18
txt = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "%"; if (_root.getBytesTotal() == _root.getBytesLoaded()) { gotoAndPlay ("logo"); } else { gotoAndPlay ("loading"); }
Frame 19
if ((_root.localization_language_nr != 2) or (logo != undefined)) { sounds.mainscreen.s.start(0, 999999); gotoAndPlay ("ready"); } logo = 1;
Frame 25
prevFrame();
Frame 40
prevFrame();
Frame 55
prevFrame();
Frame 56
stopAllSounds(); _root.sounds.chuansongdai.s.stop(); sounds.mainscreen.s.stop(); sounds.level_map.s.stop();
Frame 70
prevFrame();
Frame 85
prevFrame();
Frame 99
prevFrame();
Frame 114
prevFrame();
Frame 115
sounds.completes.s.start(0, 1);
Frame 129
prevFrame();
Frame 130
engines.ready(); sounds.mainscreen.s.stop(); sounds.level_map.s.stop(); sounds.level_music_start();
Frame 144
prevFrame();
Symbol 90 MovieClip Frame 1
gotoAndStop(random(38) + 1);
Symbol 90 MovieClip Frame 38
stop();
Symbol 92 MovieClip [effect_02] Frame 1
trace("\u91D1\u5E01\u98DE\u884C");
Symbol 92 MovieClip [effect_02] Frame 61
removeMovieClip(this);
Symbol 96 MovieClip [MC_nomach] Frame 20
removeMovieClip(this);
Symbol 205 MovieClip Frame 1
_parent._parent.stop(); play();
Symbol 205 MovieClip Frame 97
if (_parent._parent._parent.gamestart and (_parent.n == 5)) { _parent._parent.play(); _parent._parent.f = _parent._parent.f2; stop(); }
Symbol 205 MovieClip Frame 225
if (_parent._parent._parent.gamestart) { _parent._parent.play(); _parent._parent.f = _parent._parent.f2; stop(); } else { gotoAndPlay (2); }
Symbol 241 MovieClip Frame 38
if (_parent._parent._parent.gamestart) { _parent._parent.play(); _parent._parent.f = _parent._parent.f2; stop(); }
Symbol 259 MovieClip Frame 192
if (_parent._parent._parent.gamestart and (_parent._parent._parent.MC_chuansongdai.dishDate.length < 11)) { _parent._parent.play(); _parent._parent.f = _parent._parent.f2; stop(); }
Symbol 274 MovieClip Frame 26
gotoAndPlay (2);
Symbol 283 MovieClip Frame 61
_parent._parent.f = _parent._parent.f2; _parent._parent.play();
Symbol 285 MovieClip Frame 68
stop();
Symbol 301 MovieClip Frame 1
nn = 0;
Symbol 301 MovieClip Frame 22
nn++; if (nn < 2) { gotoAndPlay (2); } else { _parent._parent.f = _parent._parent.f2; _parent._parent.play(); }
Symbol 324 MovieClip Frame 91
_parent._parent._parent.f = _parent._parent._parent.f2; _parent._parent._parent.play();
Symbol 348 MovieClip Frame 73
_parent._parent._parent.f = _parent._parent._parent.f2; _parent._parent._parent.play();
Symbol 349 MovieClip Frame 1
gotoAndStop(_parent._parent.p);
Symbol 350 MovieClip Frame 1
stop(); onEnterFrame = function () { gotoAndStop(_parent.f); }; if (_x < 200) { _parent.swapDepths(_y - 100); } else { _parent.swapDepths(_y - 300); } _parent.f = _parent.f2;
Symbol 350 MovieClip Frame 2
if (_x < 200) { _parent.swapDepths(_y - 100); } else { _parent.swapDepths(_y - 300); } _parent.f = _parent.f2;
Symbol 350 MovieClip Frame 3
if (_x < 200) { _parent.swapDepths(_y - 100); } else { _parent.swapDepths(_y - 300); } _parent.f = _parent.f2;
Symbol 350 MovieClip Frame 4
_parent.f = _parent.f2;
Symbol 351 MovieClip [MC_girl] Frame 1
#initclip 10 Object.registerClass("MC_girl", girls); #endinitclip f = 7; f2 = 7; stop();
Symbol 351 MovieClip [MC_girl] Frame 2
p = 2; f2 = 1;
Symbol 351 MovieClip [MC_girl] Frame 11
f2 = 1; f = 1;
Symbol 351 MovieClip [MC_girl] Frame 33
p = 1;
Symbol 351 MovieClip [MC_girl] Frame 99
if (a == undefined) { a = 0; } else { a++; if (a >= 2) { a = 0; } } if (a == 0) { f = 7; } else { f = 8; } f2 = 1; stop();
Symbol 351 MovieClip [MC_girl] Frame 100
f2 = 4; f = 4;
Symbol 351 MovieClip [MC_girl] Frame 171
p = 2;
Symbol 351 MovieClip [MC_girl] Frame 192
f2 = 3; f = 3;
Symbol 351 MovieClip [MC_girl] Frame 202
p = 3;
Symbol 351 MovieClip [MC_girl] Frame 249
f2 = 3; f = 7; girl.n = 5; stop();
Symbol 351 MovieClip [MC_girl] Frame 250
f2 = 3; f = 3; girl.n = 1;
Symbol 351 MovieClip [MC_girl] Frame 283
p = 4;
Symbol 351 MovieClip [MC_girl] Frame 291
f2 = 1; f = 1;
Symbol 351 MovieClip [MC_girl] Frame 318
p = 5;
Symbol 351 MovieClip [MC_girl] Frame 384
f2 = 4; f = 7; stop();
Symbol 351 MovieClip [MC_girl] Frame 385
f2 = 4; f = 4;
Symbol 351 MovieClip [MC_girl] Frame 471
p = 4;
Symbol 351 MovieClip [MC_girl] Frame 484
f2 = 2; f = 2;
Symbol 351 MovieClip [MC_girl] Frame 501
p = 3;
Symbol 351 MovieClip [MC_girl] Frame 566
p = 2;
Symbol 351 MovieClip [MC_girl] Frame 578
f2 = 1; f = 1; gotoAndPlay (2);
Symbol 357 Button
on (release) { _root.sounds.caidanClik.s.start(0, 1); _root.gotoAndStop("levelmap"); } on (rollOver) { _root.sounds.caidanOver.s.start(0, 1); }
Symbol 358 Button
on (release) { _root.sounds.caidanClik.s.start(0, 1); _parent.shuffle(); _parent.gamestart = true; this.removeMovieClip(); } on (rollOver) { _root.sounds.caidanOver.s.start(0, 1); }
Symbol 373 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 387 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 400 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 401 MovieClip [nomach] Frame 1
if (engines.shuffle > 0) { stop(); } else { gotoAndStop (2); } _parent.gamestart = false;
Instance of Symbol 373 MovieClip in Symbol 401 MovieClip [nomach] Frame 1
onClipEvent (load) { gotoAndStop(_root.localization_language_nr); }
Instance of Symbol 387 MovieClip in Symbol 401 MovieClip [nomach] Frame 1
onClipEvent (load) { gotoAndStop(_root.localization_language_nr); }
Instance of Symbol 400 MovieClip in Symbol 401 MovieClip [nomach] Frame 1
onClipEvent (load) { gotoAndStop(_root.localization_language_nr); }
Instance of Symbol 373 MovieClip in Symbol 401 MovieClip [nomach] Frame 2
onClipEvent (load) { gotoAndStop(_root.localization_language_nr); }
Instance of Symbol 400 MovieClip in Symbol 401 MovieClip [nomach] Frame 2
onClipEvent (load) { gotoAndStop(_root.localization_language_nr); }
Symbol 409 MovieClip [effect_01] Frame 1
trace("\u91D1\u5E01\u98DE\u884C");
Symbol 409 MovieClip [effect_01] Frame 61
removeMovieClip(this);
Symbol 1823 MovieClip [__Packages.engines] Frame 0
class engines extends MovieClip { static var newScore, difficulty, score, level, shuffle, hScore, gameSave, moden; function engines () { super(); saveGame_new(); newScore = -1; difficulty = -1; score = [0, 0, 0, 0, 0, 0, 0]; level = 1; shuffle = 0; hScore = gameSave.data.hScore; if (difficulty == 0) { moden = "easy"; } else if (difficulty == 1) { moden = "Normal"; } else if (difficulty == 2) { moden = "Hard"; } Mouse.addListener(this); mouse(); } static function saveGame_new() { gameSave = SharedObject.getLocal("Mahjong"); trace("+++\u6E38\u620F\u4FDD\u5B58\u7684\u8BB0\u5F55+++++++++++++++++++++++++"); trace("gameSave_hScore:" + gameSave.data.hScore); trace("+++\u6E38\u620F\u4FDD\u5B58\u7684\u8BB0\u5F55+++++++++++++++++++++++++"); if (gameSave.data.hScore == undefined) { gameSave.data.hScore = [["CPU", 15000], ["CPU", 12000], ["CPU", 11000], ["CPU", 10000], ["CPU", 9000], ["CPU", 8000], ["CPU", 7000], ["CPU", 5000], ["CPU", 3000], ["CPU", 1000]]; } gameSave.flush(); } static function getScore() { var _local2 = 0; var _local1 = 0; while (_local1 < score.length) { trace((("score_i: " + _local1) + " : ") + score[_local1]); _local2 = _local2 + score[_local1]; _local1++; } return(_local2); } static function up_hScore(s, n) { difficulty = -1; score = [0, 0, 0, 0, 0, 0, 0]; level = 1; shuffle = 0; newScore = -1; var _local1 = 0; while (_local1 < hScore.length) { if (s > hScore[_local1][1]) { hScore.splice(_local1, 0, [n, s]); hScore.pop(); newScore = _local1; trace("hScore: " + hScore); break; } _local1++; } saveGame(); } static function saveGame() { gameSave.data.hScore = hScore; gameSave.flush(); } static function nextLevel(n) { score[level - 1] = n; level++; saveGame(); } static function gameOver(n) { score[level - 1] = n; saveGame(); } static function chooseLevel() { _root.gotoAndPlay("choose"); } static function howtoplay() { _root.gotoAndPlay("howtoplay"); } static function highscores() { if (_root.localization_language_nr == 2) { getURL ("http://user.game.com.cn/game/?action=highscore&id=" + _global.gameID, "_blank"); } else { _root.gotoAndStop("highscores"); } } static function moregame() { getURL (_root.localization_url1, "_blank"); } static function freegame() { getURL (_root.localization_url2, "_blank"); } static function inGame() { _root.gotoAndPlay("game"); } static function ready() { _root._gameSystem.attachMovie("MC_ready", "MC_ready", 90000); } static function chooseDiff(n) { difficulty = n; if (n == 0) { moden = "easy"; } else if (n == 1) { moden = "Normal"; } else if (n == 2) { moden = "Hard"; } _root.gotoAndPlay("levelmap"); } function mouse() { _root.attachMovie("mouse", "mouse", 1000); _root.mouse._x = _root._xmouse; _root.mouse._y = _root._ymouse; _root.mouse.onEnterFrame = function () { _root.mouse._x = _root._xmouse; _root.mouse._y = _root._ymouse; }; Mouse.hide(); } function onMouseMove() { Mouse.hide(); } }
Symbol 1824 MovieClip [__Packages.Vector] Frame 0
class Vector { var x, y; function Vector (px, py) { x = px; y = py; } function setTo(px, py) { x = px; y = py; } function copy(v) { x = v.x; y = v.y; } function dot(v) { return((x * v.x) + (y * v.y)); } function cross(v) { return((x * v.y) - (y * v.x)); } function plus(v) { x = x + v.x; y = y + v.y; return(this); } function plusNew(v) { return(new Vector(x + v.x, y + v.y)); } function minus(v) { x = x - v.x; y = y - v.y; return(this); } function minusNew(v) { return(new Vector(x - v.x, y - v.y)); } function mult(s) { x = x * s; y = y * s; return(this); } function multNew(s) { return(new Vector(x * s, y * s)); } function distance(v) { var _local3 = x - v.x; var _local2 = y - v.y; return(Math.sqrt((_local3 * _local3) + (_local2 * _local2))); } function normalize() { var _local2 = Math.sqrt((x * x) + (y * y)); x = x / _local2; y = y / _local2; return(this); } function magnitude() { return(Math.sqrt((x * x) + (y * y))); } function project(b) { var _local5 = dot(b); var _local4 = (b.x * b.x) + (b.y * b.y); var _local3 = new Vector(0, 0); _local3.x = (_local5 / _local4) * b.x; _local3.y = (_local5 / _local4) * b.y; return(_local3); } }
Symbol 1825 MovieClip [__Packages.mapDate] Frame 0
class mapDate extends MovieClip { static var level; function mapDate () { super(); level = []; level[0] = [[[1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1]], [[1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1]], [[1, 1, 0, 0, 1, 1], [1, 0, 1, 1, 0, 1], [1, 0, 1, 1, 0, 1], [1, 1, 0, 0, 1, 1]]]; level[1] = [[[0, 1, 1, 1, 1, 1, 0], [1, 0, 1, 1, 1, 0, 1], [1, 0, 1, 1, 1, 0, 1], [1, 0, 1, 1, 1, 0, 1]], [[0, 1, 1, 1, 1, 1, 0], [1, 0, 1, 1, 1, 0, 1], [1, 0, 1, 1, 1, 0, 1], [1, 0, 1, 1, 1, 0, 1]], [[0, 1, 1, 1, 1, 1, 0], [1, 0, 1, 1, 1, 0, 1], [1, 0, 1, 1, 1, 0, 1], [1, 0, 1, 1, 1, 0, 1]], [[0, 0, 1, 1, 1, 0, 0], [0, 0, 0, 1, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]]]; level[2] = [[[1, 1, 1, 1, 1, 0, 1], [1, 1, 1, 1, 0, 1, 1], [1, 1, 0, 1, 1, 1, 1], [1, 0, 1, 1, 1, 1, 1]], [[1, 1, 1, 1, 0, 0, 0], [1, 1, 1, 1, 0, 1, 1], [1, 1, 0, 1, 1, 1, 1], [0, 0, 0, 1, 1, 1, 1]], [[1, 1, 1, 0, 0, 0, 0], [1, 1, 1, 0, 0, 0, 1], [1, 0, 0, 0, 1, 1, 1], [0, 0, 0, 0, 1, 1, 1]], [[1, 1, 0, 0, 0, 0, 0], [1, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 1], [0, 0, 0, 0, 0, 1, 1]]]; level[3] = [[[1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1]], [[1, 0, 1, 0, 1, 1, 1], [1, 1, 0, 1, 0, 1, 1], [1, 0, 1, 0, 1, 0, 1], [1, 1, 1, 1, 0, 1, 1]], [[0, 0, 0, 0, 0, 1, 1], [0, 1, 0, 1, 0, 0, 1], [1, 0, 1, 0, 1, 0, 1], [1, 1, 1, 0, 0, 0, 0]], [[0, 0, 0, 0, 0, 0, 1], [0, 0, 0, 0, 0, 0, 1], [0, 0, 0, 0, 0, 0, 0], [1, 1, 0, 0, 0, 0, 0]]]; level[4] = [[[1, 1, 0, 1, 0, 1, 1], [0, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 0, 1, 1, 1]], [[1, 1, 0, 1, 0, 1, 1], [0, 1, 0, 1, 0, 1, 0], [1, 1, 0, 1, 0, 1, 1], [1, 1, 1, 0, 1, 1, 1]], [[1, 1, 0, 1, 0, 1, 1], [0, 0, 0, 1, 0, 0, 0], [1, 0, 0, 0, 0, 0, 1], [1, 1, 1, 0, 1, 1, 1]], [[1, 0, 0, 1, 0, 0, 1], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [1, 0, 0, 0, 0, 0, 1]], [[1, 0, 0, 1, 0, 0, 1], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]]]; level[5] = [[[1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 0], [1, 1, 1, 0, 1, 1, 1]], [[1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [0, 0, 1, 0, 1, 0, 0], [1, 0, 1, 0, 1, 0, 1]], [[1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 0, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0], [1, 0, 0, 0, 0, 0, 1]], [[1, 0, 1, 0, 1, 0, 1], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]]]; level[6] = [[[1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1]], [[1, 0, 0, 1, 0, 0, 1], [1, 0, 1, 1, 1, 0, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1]], [[0, 0, 0, 0, 0, 0, 0], [1, 0, 1, 0, 1, 0, 1], [0, 1, 0, 1, 0, 1, 0], [1, 0, 1, 0, 1, 0, 1]], [[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 1, 0, 0, 0], [0, 0, 1, 0, 1, 0, 0]]]; level[7] = [[[1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1]], [[1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1]], [[0, 0, 1, 1, 1, 0, 0], [0, 0, 0, 1, 0, 0, 0], [0, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1]], [[0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0], [0, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1]], [[0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 1, 0, 0]]]; level[8] = [[[1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1]], [[1, 0, 1, 1, 1, 0, 1], [0, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 0], [1, 0, 1, 1, 1, 0, 1]], [[1, 0, 0, 1, 0, 0, 1], [0, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 0], [1, 0, 1, 1, 1, 0, 1]], [[1, 0, 0, 0, 0, 0, 1], [0, 0, 0, 1, 0, 0, 0], [0, 1, 1, 0, 1, 1, 0], [0, 0, 1, 1, 1, 0, 0], [1, 0, 0, 1, 0, 0, 1]], [[0, 0, 0, 0, 0, 0], [0, 0, 1, 1, 0, 0], [0, 0, 1, 1, 0, 0], [0, 0, 0, 0, 0, 0]]]; level[9] = [[[1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1]], [[1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 0, 1, 1, 1, 0, 1], [1, 0, 1, 1, 1, 0, 1], [1, 1, 1, 1, 1, 1, 1]], [[1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 0, 1, 1, 1, 0, 1], [1, 0, 0, 1, 0, 0, 1], [1, 0, 0, 1, 0, 0, 1]], [[1, 0, 1, 1, 1, 0, 1], [1, 0, 1, 1, 1, 0, 1], [0, 0, 0, 1, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, 1, 0, 0, 0], [0, 0, 0, 1, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]]]; level[10] = [[[1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1]], [[1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1]], [[1, 0, 1, 1, 1, 0, 1], [0, 1, 0, 1, 0, 1, 0], [1, 1, 0, 1, 0, 1, 1], [0, 1, 1, 1, 1, 1, 0], [1, 0, 1, 1, 1, 0, 1]], [[1, 0, 1, 0, 1, 0, 1], [0, 1, 0, 1, 0, 1, 0], [0, 0, 0, 0, 0, 0, 0], [0, 1, 0, 1, 0, 1, 0], [0, 0, 0, 1, 0, 0, 0]]]; level[11] = [[[1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1]], [[1, 0, 1, 1, 1, 0, 1], [1, 1, 0, 1, 0, 1, 1], [1, 1, 1, 0, 1, 1, 1], [1, 1, 0, 1, 0, 1, 1], [1, 1, 1, 1, 1, 1, 1]], [[1, 0, 1, 1, 1, 0, 1], [1, 1, 0, 1, 0, 1, 1], [1, 1, 1, 0, 1, 1, 1], [1, 1, 0, 1, 0, 1, 1], [1, 0, 1, 1, 1, 0, 1]], [[1, 0, 0, 1, 0, 0, 1], [1, 1, 0, 0, 0, 1, 1], [1, 1, 0, 0, 0, 1, 1], [1, 0, 0, 0, 0, 0, 1]], [[0, 0, 0, 0, 0, 0, 0], [1, 0, 0, 0, 0, 0, 1], [0, 0, 0, 0, 0, 0, 0]]]; level[12] = [[[0, 1, 1, 0, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 0, 1, 1, 0]], [[0, 1, 1, 0, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 0, 1, 1, 0]], [[0, 1, 1, 0, 1, 1, 0], [1, 0, 0, 1, 0, 0, 1], [0, 1, 1, 1, 1, 1, 0], [1, 0, 0, 1, 0, 0, 1], [0, 1, 1, 0, 1, 1, 0]], [[0, 1, 1, 0, 1, 1, 0], [1, 0, 0, 1, 0, 0, 1], [0, 1, 1, 1, 1, 1, 0], [1, 0, 0, 1, 0, 0, 1], [0, 1, 1, 0, 1, 1, 0]], [[0, 1, 0, 0, 0, 1, 0], [1, 0, 0, 1, 0, 0, 1], [0, 0, 1, 0, 1, 0, 0], [1, 0, 0, 1, 0, 0, 1], [0, 1, 0, 0, 0, 1, 0]]]; level[13] = [[[0, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 0], [0, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 0], [0, 1, 1, 1, 1, 1, 1, 1]], [[0, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 0], [0, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 0], [0, 1, 1, 1, 1, 1, 1]], [[0, 0, 1, 1, 1, 0, 0], [0, 1, 1, 1, 1, 0, 0], [0, 0, 1, 1, 1, 1, 0], [0, 1, 1, 1, 1, 0, 0], [0, 0, 1, 1, 1, 1, 0]], [[0, 0, 1, 1, 0, 0, 0], [0, 1, 1, 1, 1, 0, 0], [0, 0, 1, 1, 1, 1, 0], [0, 1, 1, 1, 1, 0, 0], [0, 0, 0, 1, 1, 0, 0]], [[0, 0, 0, 0, 0, 0], [0, 1, 0, 1, 0, 0], [0, 0, 1, 0, 1, 0], [0, 0, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0]]]; level[14] = [[[1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1]], [[1, 1, 1, 1, 1, 1, 0, 0], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 1, 1, 1, 1, 1, 1]], [[1, 1, 1, 1, 1, 0, 0], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [0, 0, 1, 1, 1, 1, 1]], [[1, 1, 1, 1, 1, 0, 0], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [0, 0, 1, 1, 1, 1, 1]], [[1, 1, 1, 1, 0, 0], [1, 1, 1, 1, 1, 1], [0, 0, 1, 1, 1, 1]], [[1, 1, 1, 0, 0], [0, 0, 1, 1, 1]]]; level[15] = [[[1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1]], [[1, 0, 1, 1, 1, 1, 0, 1], [1, 1, 0, 1, 1, 0, 1, 1], [1, 1, 1, 0, 0, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1]], [[1, 0, 1, 1, 1, 1, 0, 1], [1, 1, 0, 1, 1, 0, 1, 1], [1, 1, 1, 0, 0, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1]], [[0, 0, 0, 1, 0, 0, 0], [1, 0, 0, 0, 0, 0, 1], [1, 1, 0, 0, 0, 1, 1], [1, 1, 1, 1, 1, 1, 1]], [[0, 0, 0, 1, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [1, 1, 0, 0, 0, 1, 1], [1, 1, 1, 1, 1, 1, 1]], [[0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0], [1, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1]], [[0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0], [1, 0, 0, 0, 0, 1]]]; level[16] = [[[0, 1, 1, 0, 0, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 0, 0, 1, 1, 0]], [[0, 1, 1, 0, 0, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 0, 0, 1, 1, 0]], [[0, 1, 1, 0, 0, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 0, 0, 1, 1, 0]], [[0, 1, 1, 0, 0, 1, 1, 0], [1, 0, 0, 1, 1, 0, 0, 1], [0, 1, 1, 1, 1, 1, 1, 0], [1, 0, 0, 1, 1, 0, 0, 1], [0, 1, 1, 0, 0, 1, 1, 0]], [[0, 1, 1, 0, 0, 1, 1, 0], [1, 0, 0, 1, 1, 0, 0, 1], [0, 1, 1, 1, 1, 1, 1, 0], [1, 0, 0, 1, 1, 0, 0, 1], [0, 1, 1, 0, 0, 1, 1, 0]], [[0, 1, 0, 0, 0, 1, 0], [0, 0, 0, 1, 0, 0, 0], [0, 1, 1, 0, 1, 1, 0], [0, 0, 0, 1, 0, 0, 0], [0, 1, 0, 0, 0, 1, 0]]]; level[17] = [[[1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 0], [0, 1, 1, 1, 1, 1, 1, 0], [0, 1, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1, 1]], [[1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 0], [0, 1, 1, 1, 1, 1, 1, 0], [0, 1, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1, 1]], [[1, 1, 1, 0, 0, 1, 1, 1], [0, 0, 1, 1, 1, 1, 0, 0], [0, 1, 1, 1, 1, 1, 1, 0], [0, 0, 1, 1, 1, 1, 0, 0], [1, 1, 1, 0, 0, 1, 1, 1]], [[1, 1, 0, 0, 0, 1, 1], [0, 0, 1, 1, 1, 0, 0], [0, 1, 1, 1, 1, 1, 0], [0, 0, 1, 1, 1, 0, 0], [1, 1, 0, 0, 0, 1, 1]], [[1, 1, 0, 0, 0, 1, 1], [0, 0, 1, 1, 1, 0, 0], [0, 1, 1, 1, 1, 1, 0], [0, 0, 1, 1, 1, 0, 0], [1, 1, 0, 0, 0, 1, 1]], [[1, 0, 0, 0, 0, 1], [0, 0, 1, 1, 0, 0], [0, 1, 1, 1, 1, 0], [0, 0, 1, 1, 0, 0], [1, 0, 0, 0, 0, 1]]]; level[19] = [[[0, 1, 1, 0, 0, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 0], [0, 0, 1, 1, 1, 1, 0, 0], [0, 0, 0, 1, 1, 0, 0, 0]], [[0, 1, 1, 0, 0, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 0], [0, 0, 1, 1, 1, 1, 0, 0], [0, 0, 0, 1, 1, 0, 0, 0]], [[0, 1, 1, 0, 0, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 0], [0, 0, 1, 1, 1, 1, 0, 0], [0, 0, 0, 1, 1, 0, 0, 0]], [[0, 1, 0, 0, 0, 1, 0], [1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 0], [0, 0, 1, 1, 1, 0, 0], [0, 0, 0, 1, 0, 0, 0]], [[0, 1, 0, 0, 0, 1, 0], [1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 0], [0, 0, 1, 1, 1, 0, 0], [0, 0, 0, 1, 0, 0, 0]], [[0, 0, 0, 0, 0, 0], [0, 1, 1, 1, 1, 0], [0, 0, 1, 1, 0, 0], [0, 0, 0, 0, 0, 0]], [[0, 0, 0, 0, 0, 0], [0, 1, 1, 1, 1, 0], [0, 0, 1, 1, 0, 0], [0, 0, 0, 0, 0, 0]]]; level[18] = [[[1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1]], [[1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1]], [[1, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 0, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1]], [[1, 0, 1, 1, 1, 0, 0], [0, 1, 1, 1, 1, 1, 0], [0, 1, 1, 0, 1, 1, 0], [0, 1, 1, 1, 1, 1, 0], [0, 0, 1, 1, 1, 0, 1]], [[0, 0, 0, 1, 0, 0, 0], [0, 0, 1, 1, 1, 0, 0], [0, 1, 1, 0, 1, 1, 0], [0, 0, 1, 1, 1, 0, 0], [0, 0, 0, 1, 0, 0, 0]], [[0, 0, 0, 1, 0, 0, 0], [0, 0, 0, 1, 0, 0, 0], [0, 1, 1, 0, 1, 1, 0], [0, 0, 0, 1, 0, 0, 0], [0, 0, 0, 1, 0, 0, 0]]]; level[20] = [[[1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1]], [[1, 1, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1, 0], [0, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 0], [1, 1, 1, 1, 1, 1, 1, 0]], [[1, 1, 1, 1, 1, 0, 0, 0], [1, 1, 1, 1, 1, 0, 0, 0], [0, 0, 0, 1, 1, 1, 1, 1], [0, 0, 0, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 0, 0, 0], [1, 1, 1, 1, 1, 0, 0, 0]], [[1, 1, 1, 1, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0], [1, 1, 1, 1, 0, 0, 0]], [[1, 1, 1, 0, 0, 0], [0, 0, 0, 0, 0, 0], [0, 0, 0, 1, 1, 1], [0, 0, 0, 0, 0, 0], [1, 1, 1, 0, 0, 0]], [[1, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 1], [0, 0, 0, 0, 0], [1, 0, 0, 0, 0]]]; } static function getMap(n) { trace(("\u83B7\u5F97\u7B2C: " + (n - 1)) + " \u5F20\u5730\u56FE"); var _local5 = []; var _local2 = 0; while (_local2 < level[n - 1].length) { _local5[_local2] = []; var _local1 = 0; while (_local1 < level[n - 1][_local2].length) { _local5[_local2][_local1] = []; var _local3 = 0; while (_local3 < level[n - 1][_local2][_local1].length) { _local5[_local2][_local1][_local3] = level[n - 1][_local2][_local1][_local3]; _local3++; } _local1++; } _local2++; } return(_local5); } }
Symbol 1826 MovieClip [__Packages.girls] Frame 0
class girls extends MovieClip { var girl, swapDepths, f, f2; function girls () { super(); } function sDepths() { if (girl._x < 200) { swapDepths(girl._y - 100); } else { swapDepths(girl._y - 300); } f = f2; } }
Symbol 1827 MovieClip [__Packages.soundEffect] Frame 0
class soundEffect extends MovieClip { var num, createEmptyMovieClip, getNextHighestDepth, caidanOver, caidanClik, boxDis, boxClik, boxOver, boxItem, diskFall, chuansongdai, machin, quan, mainscreen, level_map, level_3, level_2, level_1, game_over, completes, levelmusic; function soundEffect () { super(); } function onLoad() { num = 0; createEmptyMovieClip("caidanOver", getNextHighestDepth()); caidanOver.s = new Sound(caidanOver); caidanOver.s.attachSound("caidanOver"); createEmptyMovieClip("caidanClik", getNextHighestDepth()); caidanClik.s = new Sound(caidanClik); caidanClik.s.attachSound("caidanClik"); createEmptyMovieClip("boxDis", getNextHighestDepth()); boxDis.s = new Sound(boxDis); boxDis.s.attachSound("boxDis"); createEmptyMovieClip("boxClik", getNextHighestDepth()); boxClik.s = new Sound(boxClik); boxClik.s.attachSound("boxClik"); createEmptyMovieClip("boxOver", getNextHighestDepth()); boxOver.s = new Sound(boxOver); boxOver.s.attachSound("boxOver"); createEmptyMovieClip("boxItem", getNextHighestDepth()); boxItem.s = new Sound(boxItem); boxItem.s.attachSound("boxItem"); createEmptyMovieClip("diskFall", getNextHighestDepth()); diskFall.s = new Sound(diskFall); diskFall.s.attachSound("diskFall"); createEmptyMovieClip("chuansongdai", getNextHighestDepth()); chuansongdai.s = new Sound(chuansongdai); chuansongdai.s.attachSound("chuansongdai"); createEmptyMovieClip("machin", getNextHighestDepth()); machin.s = new Sound(machin); machin.s.attachSound("machin"); createEmptyMovieClip("quan", getNextHighestDepth()); quan.s = new Sound(quan); quan.s.attachSound("quan"); createEmptyMovieClip("mainscreen", getNextHighestDepth()); mainscreen.s = new Sound(mainscreen); mainscreen.s.attachSound("mainscreen"); createEmptyMovieClip("level_map", getNextHighestDepth()); level_map.s = new Sound(level_map); level_map.s.attachSound("level_map"); createEmptyMovieClip("level_3", getNextHighestDepth()); level_3.s = new Sound(level_3); level_3.s.attachSound("level_3"); createEmptyMovieClip("level_2", getNextHighestDepth()); level_2.s = new Sound(level_2); level_2.s.attachSound("level_2"); createEmptyMovieClip("level_1", getNextHighestDepth()); level_1.s = new Sound(level_1); level_1.s.attachSound("level_1"); createEmptyMovieClip("game_over", getNextHighestDepth()); game_over.s = new Sound(game_over); game_over.s.attachSound("game_over"); createEmptyMovieClip("completes", getNextHighestDepth()); completes.s = new Sound(completes); completes.s.attachSound("completes"); randomlevelmusic(); } function randomlevelmusic() { levelmusic = []; var _local4 = ["level_1", "level_2", "level_3"]; var _local2 = 0; while (_local2 < 3) { var _local3 = random(_local4.length); levelmusic[_local2] = _local4[_local3]; _local4.splice(_local3, 1); _local2++; } trace("levelmusic: " + levelmusic); } function level_music_start() { var _local2 = levelmusic[num]; this[_local2].s.start(0, 9999999); num++; if (num > 2) { num = 0; } } function level_music_stop() { level_1.s.stop(); level_2.s.stop(); level_3.s.stop(); } }
Symbol 1828 MovieClip [__Packages.gameSystem] Frame 0
class gameSystem extends MovieClip { var widths, heights, xwidths, xheights, sorts, targetBox, _targetBox, checkBox, score, hint, gamestart, comboTime, comboTime_tmp, comboTime_Max, comboTime_nmu, comboTime_nmuMax, timeItem_max, speed, timeItem, hintTime, attachMovie, MC_chuansongdai, MC_score, date, MC_man, loa, girl, effect, MC_shuffle, timeItem_num, hintNum, getNextHighestDepth, createEmptyMovieClip, floor, boxDate; function gameSystem () { super(); } function onLoad() { widths = 30; heights = 40; xwidths = 2.5; xheights = 6; sorts = 34; targetBox = 0; _targetBox = 0; checkBox = []; score = 0; hint = false; gamestart = false; clearInterval(comboTime); comboTime = setInterval(this, "combo", 1000); comboTime_tmp = 0; comboTime_Max = 4; comboTime_nmu = -5; comboTime_nmuMax = 40; timeItem_max = 20; speed = 0; } function onUnload() { clearInterval(timeItem); clearInterval(comboTime); clearInterval(hintTime); } function buildGame() { attachMovie("MC_score", "MC_score", 10000); attachMovie("MC_chuansongdai", "MC_chuansongdai", 120); attachMovie("MC_girl", "girl", 125); MC_chuansongdai._x = 72; MC_chuansongdai._y = 245; MC_score.level = engines.level; MC_score.moden = engines.moden; var _local2 = engines.level + (engines.difficulty * 7); date = mapDate.getMap(_local2); date = randomMap(date, 0); showMap(date); } function combo() { if (gamestart) { comboTime_tmp++; if (comboTime_tmp >= comboTime_Max) { comboTime_nmu = 0; } } } function checks(l, i, j) { if (checkBox.length == 0) { _root.sounds.boxClik.s.start(0, 1); } if (checkBox.length < 2) { checkBox.push([l, i, j]); } if (checkBox.length == 2) { if (((l == checkBox[0][0]) and (i == checkBox[0][1])) and (j == checkBox[0][2])) { checkBox = []; } } if (checkBox.length == 2) { if ((date[checkBox[0][0]][checkBox[0][1]][checkBox[0][2]] == date[checkBox[1][0]][checkBox[1][1]][checkBox[1][2]]) and (date[checkBox[0][0]][checkBox[0][1]][checkBox[0][2]] != 0)) { MC_chuansongdai.dis(date[checkBox[0][0]][checkBox[0][1]][checkBox[0][2]]); if (MC_man._currentframe == 1) { MC_man.gotoAndPlay("right"); } if (comboTime_tmp < comboTime_Max) { if (comboTime_nmu < comboTime_nmuMax) { comboTime_nmu = comboTime_nmu + 5; } } else { comboTime_nmu = 0; } comboTime_tmp = 0; loa[(((("box_" + checkBox[0][0]) + "_") + checkBox[0][1]) + "_") + checkBox[0][2]].swapDepths(loa.getNextHighestDepth()); loa[(((("box_" + checkBox[1][0]) + "_") + checkBox[1][1]) + "_") + checkBox[1][2]].swapDepths(loa.getNextHighestDepth()); var _local13 = loa[(((("box_" + checkBox[1][0]) + "_") + checkBox[1][1]) + "_") + checkBox[1][2]]; if (comboTime_nmu > 0) { loa.attachMovie("MC_combo", (((("MC_combo_" + checkBox[1][0]) + "_") + checkBox[1][1]) + "_") + checkBox[1][2], loa.getNextHighestDepth()); loa[(((("MC_combo_" + checkBox[1][0]) + "_") + checkBox[1][1]) + "_") + checkBox[1][2]]._x = _local13._x; loa[(((("MC_combo_" + checkBox[1][0]) + "_") + checkBox[1][1]) + "_") + checkBox[1][2]]._y = _local13._y; } if ((_local13._currentframe < 35) || (_local13._currentframe == 37)) { loa.attachMovie("MC_addScore", (((("MC_addScore_" + checkBox[1][0]) + "_") + checkBox[1][1]) + "_") + checkBox[1][2], loa.getNextHighestDepth()); loa[(((("MC_addScore_" + checkBox[1][0]) + "_") + checkBox[1][1]) + "_") + checkBox[1][2]]._x = _local13._x; loa[(((("MC_addScore_" + checkBox[1][0]) + "_") + checkBox[1][1]) + "_") + checkBox[1][2]]._y = _local13._y; } if (_local13._currentframe < 35) { loa[(((("MC_addScore_" + checkBox[1][0]) + "_") + checkBox[1][1]) + "_") + checkBox[1][2]].n = "+" + (10 + comboTime_nmu); score = score + (10 + comboTime_nmu); } else if (_local13._currentframe == 37) { girl.sDepths(); attachMovie("effect_01", "effect", 9000); effect._x = girl.girl._x; effect._y = girl.girl._y; girl.stop(); girl.f = 16; loa[(((("MC_addScore_" + checkBox[1][0]) + "_") + checkBox[1][1]) + "_") + checkBox[1][2]].n = "+1000"; score = score + 1000; } if (_local13._currentframe > 34) { _root.sounds.boxItem.s.start(0, 1); } else { _root.sounds.boxDis.s.start(0, 1); } if (_local13._currentframe == 35) { girl.sDepths(); attachMovie("effect_02", "effect", 9000); effect._x = girl.girl._x; effect._y = girl.girl._y; girl.stop(); girl.f = 17; if (engines.shuffle < 1) { attachMovie("MC_shuffle", "MC_shuffle", loa.getNextHighestDepth()); } if (engines.shuffle < 10) { engines.shuffle++; } MC_shuffle.txt = "x " + engines.shuffle; } if (_local13._currentframe == 36) { girl.sDepths(); girl.stop(); girl.f = 15; clearInterval(timeItem); if (speed == 0) { speed = MC_chuansongdai.speed; } timeItem_num = 0; timeItem = setInterval(this, "timeSpeed", 1000); } hintNum++; if (_local13._currentframe == 38) { girl.sDepths(); girl.stop(); girl.f = 26; hintNum = 0; hint = true; } date[checkBox[0][0]][checkBox[0][1]][checkBox[0][2]] = 0; date[checkBox[1][0]][checkBox[1][1]][checkBox[1][2]] = 0; if (hint) { var _local9 = freeBoxs(date); var _local11 = _local9.length; l = 0; while (l < date.length) { i = 0; while (i < date[l].length) { j = 0; while (j < date[l][0].length) { loa[(((("box_" + l) + "_") + i) + "_") + j].ts.gotoAndStop(1); j++; } i++; } l++; } i = 0; while (i < _local11) { var _local10 = random(_local9.length); var _local5 = _local9[_local10]; _local9.splice(_local10, 1); var _local3 = 0; while (_local3 < _local9.length) { if (date[_local5[0]][_local5[1]][_local5[2]] == date[_local9[_local3][0]][_local9[_local3][1]][_local9[_local3][2]]) { loa[(((("box_" + _local5[0]) + "_") + _local5[1]) + "_") + _local5[2]].ts.play(); loa[(((("box_" + _local9[_local3][0]) + "_") + _local9[_local3][1]) + "_") + _local9[_local3][2]].ts.play(); _local3 = _local9.length; i = _local11; } _local3++; } i++; } if (hintNum > 4) { hint = false; } } if (!hint) { l = 0; while (l < date.length) { i = 0; while (i < date[l].length) { j = 0; while (j < date[l][0].length) { loa[(((("box_" + l) + "_") + i) + "_") + j].ts.gotoAndStop(1); j++; } i++; } l++; } } loa[(((("box_" + checkBox[0][0]) + "_") + checkBox[0][1]) + "_") + checkBox[0][2]].gotoAndStop("dis"); loa[(((("box_" + checkBox[1][0]) + "_") + checkBox[1][1]) + "_") + checkBox[1][2]].gotoAndStop("dis"); showShadow(date); _targetBox = _targetBox + 2; if (_targetBox == targetBox) { _root.sounds.chuansongdai.s.stop(); nextLevel(); } else { var _local9 = freeBoxs(date); var _local8 = []; i = 0; while (i < _local9.length) { _local8.push(date[_local9[i][0]][_local9[i][1]][_local9[i][2]]); i++; } _local8.sort(); var _local12 = false; i = 0; while (i < _local8.length) { if (_local8[i] == _local8[i + 1]) { _local12 = true; break; } i++; } if (!_local12) { attachMovie("nomach", "nomach", getNextHighestDepth()); } } checkBox = []; } else { girl.sDepths(); girl.stop(); girl.f = 21; if (!MC_chuansongdai.red2) { MC_chuansongdai.jq.gotoAndPlay("red"); } var _local13 = loa[(((("box_" + checkBox[1][0]) + "_") + checkBox[1][1]) + "_") + checkBox[1][2]]; loa[(((("MC_nomach_" + checkBox[1][0]) + "_") + checkBox[1][1]) + "_") + checkBox[1][2]]._x = _local13._x; loa[(((("MC_nomach_" + checkBox[1][0]) + "_") + checkBox[1][1]) + "_") + checkBox[1][2]]._y = _local13._y; _root.sounds.boxClik.s.start(0, 1); loa[(((("box_" + checkBox[0][0]) + "_") + checkBox[0][1]) + "_") + checkBox[0][2]].bt.gotoAndStop(1); loa[(((("box_" + checkBox[0][0]) + "_") + checkBox[0][1]) + "_") + checkBox[0][2]].bt._visible = true; loa[(((("box_" + checkBox[1][0]) + "_") + checkBox[1][1]) + "_") + checkBox[1][2]].bt.gotoAndStop(1); loa[(((("box_" + checkBox[1][0]) + "_") + checkBox[1][1]) + "_") + checkBox[1][2]].bt._visible = true; checkBox = []; } } } function timeSpeed() { if (gamestart) { timeItem_num++; MC_chuansongdai.speed2 = speed / 2; if (timeItem_num >= timeItem_max) { girl.play(); girl.f = girl.f2; MC_chuansongdai.speed = speed; speed = 0; clearInterval(timeItem); } } } function nextLevel() { engines.nextLevel(score); _root._gameSystem.attachMovie("MC_nextLevel", "MC_nextLevel", 90000); } function showMap(date_tmp) { createEmptyMovieClip("loa", 100); loa._x = floor._x; loa._y = floor._y; if (date_tmp[0].length > 5) { loa._xscale = 90; loa._yscale = 90; loa._y = loa._y - 20; if (date_tmp[0][0].length == 8) { loa._x = loa._x - ((1 * widths) / 2); } } else if (date_tmp[0].length > 4) { if (date_tmp[0][0].length > 6) { } loa._y = loa._y - 13; loa._x = loa._x - 8; loa._xscale = 98; loa._yscale = 98; } else { loa._xscale = 108; loa._yscale = 108; } if (date_tmp[0][0].length == 5) { } var _local2 = 0; while (_local2 < date_tmp.length) { var _local4 = 0; while (_local4 < date_tmp[_local2].length) { var _local3 = 0; while (_local3 < date_tmp[_local2][0].length) { loa.attachMovie("MC_Mahjong", (((("box_" + _local2) + "_") + _local4) + "_") + _local3, ((_local2 + 1) * 500) + ((((_local4 + 1) * 50) - _local3) - 1)); loa[(((("box_" + _local2) + "_") + _local4) + "_") + _local3].n = date_tmp[_local2][_local4][_local3]; loa[(((("box_" + _local2) + "_") + _local4) + "_") + _local3].bt._visible = false; loa[(((("box_" + _local2) + "_") + _local4) + "_") + _local3].shadow._visible = true; loa[(((("box_" + _local2) + "_") + _local4) + "_") + _local3].star._visible = false; loa[(((("box_" + _local2) + "_") + _local4) + "_") + _local3].l = _local2; loa[(((("box_" + _local2) + "_") + _local4) + "_") + _local3].i = _local4; loa[(((("box_" + _local2) + "_") + _local4) + "_") + _local3].j = _local3; if ((date_tmp[_local2].length == date_tmp[0].length) || (_local2 == 0)) { loa[(((("box_" + _local2) + "_") + _local4) + "_") + _local3]._y = (_local4 * heights) - (_local2 * xheights); } if ((date_tmp[_local2].length != date_tmp[0].length) and (_local2 != 0)) { var _local7 = date_tmp[0].length - date_tmp[_local2].length; var _local6 = date_tmp[0][0].length - date_tmp[_local2][0].length; loa[(((("box_" + _local2) + "_") + _local4) + "_") + _local3]._y = (((_local4 * heights) - (_local2 * xheights)) + ((_local7 * heights) / 2)) + (_local7 * 6); } if ((date_tmp[_local2][0].length == date_tmp[0][0].length) || (_local2 == 0)) { loa[(((("box_" + _local2) + "_") + _local4) + "_") + _local3]._x = (((_local3 * widths) + (_local3 * xwidths)) + (_local4 * xwidths)) + (_local2 * (xwidths + 2)); } if ((date_tmp[_local2][0].length != date_tmp[0][0].length) and (_local2 != 0)) { var _local7 = date_tmp[0].length - date_tmp[_local2].length; var _local6 = date_tmp[0][0].length - date_tmp[_local2][0].length; loa[(((("box_" + _local2) + "_") + _local4) + "_") + _local3]._x = ((((_local3 * widths) + (_local3 * xwidths)) + (_local4 * xwidths)) + (_local2 * (xwidths + 2))) + ((_local6 * widths) / 2); } if (date_tmp[_local2][_local4][_local3] > 0) { loa[(((("box_" + _local2) + "_") + _local4) + "_") + _local3].gotoAndStop(date_tmp[_local2][_local4][_local3]); } else { loa[(((("box_" + _local2) + "_") + _local4) + "_") + _local3].gotoAndStop("space"); } _local3++; } _local4++; } _local2++; } showShadow(date_tmp); if (engines.shuffle > 0) { attachMovie("MC_shuffle", "MC_shuffle", loa.getNextHighestDepth()); } MC_shuffle.txt = "x " + engines.shuffle; } function sBox() { var _local3 = []; var _local2 = 0; while (_local2 < sorts) { _local3[_local2] = _local2 + 1; _local2++; } return(_local3); } function shuffle() { if (engines.shuffle > 0) { engines.shuffle--; MC_shuffle.txt = "x " + engines.shuffle; date = randomMap(date, 1); showMap(date); } if (engines.shuffle == 0) { MC_shuffle.removeMovieClip(); } } function randomMap(dates, moden) { var _local28 = 0; var _local25 = 0; while (_local25 < 10) { var _local11 = 0; var _local10 = []; var _local6 = []; if (moden == 1) { var _local17 = 0; while (_local17 < dates.length) { _local6[_local17] = []; var _local15 = 0; while (_local15 < dates[_local17].length) { _local6[_local17][_local15] = []; var _local14 = 0; while (_local14 < dates[_local17][0].length) { _local6[_local17][_local15][_local14] = 0; if (dates[_local17][_local15][_local14] > 0) { _local10.push(dates[_local17][_local15][_local14]); dates[_local17][_local15][_local14] = 1; _local6[_local17][_local15][_local14] = 1; _local11++; } _local14++; } _local15++; } _local17++; } targetBox = _local11; _targetBox = 0; _local10.sort(Array.NUMERIC); var _local15 = 0; while (_local15 < _local10.length) { if (_local10[_local15] == _local10[_local15 + 1]) { _local10.splice(_local15, 1); } _local15++; } } if (moden == 0) { _local11 = 0; _local6 = []; var _local17 = 0; while (_local17 < dates.length) { _local6[_local17] = []; var _local15 = 0; while (_local15 < dates[_local17].length) { _local6[_local17][_local15] = []; var _local14 = 0; while (_local14 < dates[_local17][0].length) { _local6[_local17][_local15][_local14] = 0; if (dates[_local17][_local15][_local14] > 0) { _local6[_local17][_local15][_local14] = 1; _local11++; } _local14++; } _local15++; } _local17++; } targetBox = _local11; _targetBox = 0; boxDate = sBox(); var _local23 = [35, 35, 36, 36, 37, 37, 38, 38]; var _local13 = 4 - engines.difficulty; var _local15 = 0; while (_local15 < _local13) { var _local18 = random(_local23.length); _local10.push(_local23[_local18]); _local23.splice(_local18, 1); _local15++; } if (engines.shuffle == 0) { var _local26 = false; _local15 = 0; while (_local15 < _local10.length) { if (_local10[_local15] == 35) { _local26 = true; } _local15++; } if (!_local26) { _local10[0] = 35; } } var _local22 = (_local11 / 2) - _local13; _local15 = 0; while (_local15 < _local22) { var _local18 = random(boxDate.length); _local10.push(boxDate[_local18]); boxDate.splice(_local18, 1); if (boxDate.length == 0) { boxDate = sBox(); } _local15++; } } var _local29 = 0; var _local21 = 0; while (_local21 < 10) { var _local2 = freeBoxs(_local6); var _local27 = getBoxs(_local6); if (_local2.length == 1) { _local2 = getBoxs(_local6); } var _local18 = int(_local2.length / 2); if (_local18 > 3) { _local18 = random(_local18) + 1; } var _local19 = 0; while (_local19 < _local18) { var _local20 = random(_local10.length); var _local9 = _local10[_local20]; _local10.splice(_local20, 1); var _local12 = 0; while (_local12 < 2) { var _local8 = -1; var _local16 = getBoxs(_local6); if (_local16.length < 10) { } if (_local16.length == 4) { var _local13 = 0; var _local3 = 0; while (_local3 < _local2.length) { var _local7 = _local3; while (_local7 < _local2.length) { if ((_local3 != _local7) and (_local2[_local3][0] == _local2[_local7][0])) { if (Math.abs(_local2[_local3][2] - _local2[_local7][2]) == 1) { _local13 = 1; var _local17 = _local2[_local3][0]; var _local15 = _local2[_local3][1]; var _local14 = _local2[_local3][2]; _local6[_local17][_local15][_local14] = 0; dates[_local17][_local15][_local14] = _local9; _local17 = _local2[_local7][0]; _local15 = _local2[_local7][1]; _local14 = _local2[_local7][2]; _local6[_local17][_local15][_local14] = 0; dates[_local17][_local15][_local14] = _local9; _local2.splice(_local7, 1); _local2.splice(_local3, 1); _local11 = _local11 - 2; _local12 = 2; _local7 = _local2.length; _local3 = _local2.length; } } _local7++; } _local3++; } if (_local13 == 0) { _local3 = 0; while (_local3 < _local2.length) { var _local7 = _local3; while (_local7 < _local2.length) { if ((_local3 != _local7) and (Math.abs(_local2[_local3][0] - _local2[_local7][0]) == 1)) { if ((_local2[_local3][2] == _local2[_local7][2]) and (_local2[_local3][1] == _local2[_local7][1])) { var _local5 = 0; while (_local5 < _local2.length) { if ((_local3 != _local5) and (_local7 != _local5)) { var _local17 = _local2[_local3][0]; var _local15 = _local2[_local3][1]; var _local14 = _local2[_local3][2]; _local6[_local17][_local15][_local14] = 0; dates[_local17][_local15][_local14] = _local9; _local17 = _local2[_local5][0]; _local15 = _local2[_local5][1]; _local14 = _local2[_local5][2]; _local6[_local17][_local15][_local14] = 0; dates[_local17][_local15][_local14] = _local9; if (_local5 < _local3) { _local2.splice(_local3, 1); _local2.splice(_local5, 1); } else { _local2.splice(_local5, 1); _local2.splice(_local3, 1); } _local11 = _local11 - 2; _local12 = 2; _local7 = _local2.length; _local3 = _local2.length; _local5 = _local2.length; } _local5++; } } } _local7++; } _local3++; } } if (_local13 == 0) { _local8 = random(_local2.length); var _local17 = _local2[_local8][0]; var _local15 = _local2[_local8][1]; var _local14 = _local2[_local8][2]; _local6[_local17][_local15][_local14] = 0; dates[_local17][_local15][_local14] = _local9; _local2.splice(_local8, 1); _local11--; } } else { _local8 = random(_local2.length); var _local17 = _local2[_local8][0]; var _local15 = _local2[_local8][1]; var _local14 = _local2[_local8][2]; _local6[_local17][_local15][_local14] = 0; dates[_local17][_local15][_local14] = _local9; _local2.splice(_local8, 1); _local11--; } _local12++; } _local19++; } if (_local11 == 0) { var _local22 = 0; var _local17 = 0; while (_local17 < date.length) { var _local15 = 0; while (_local15 < dates[_local17].length) { var _local14 = 0; while (_local14 < dates[_local17][0].length) { if (dates[_local17][_local15][_local14] > 0) { _local22++; } _local14++; } _local15++; } _local17++; } _local21 = 10; break; } _local21--; _local21++; } var _local24 = 0; var _local17 = 0; var _local15 = 0; while (_local15 < dates[_local17].length) { var _local14 = 0; while (_local14 < dates[_local17][_local15].length) { if ((dates[_local17][_local15][_local14] == dates[_local17 + 1][_local15][_local14]) and (dates[_local17][_local15][_local14] != 0)) { _local24++; } _local14++; } _local15++; } if ((_local24 == 0) or (_local28 > 20)) { _local25 = 10; } else { _local28++; _local25--; } _local25++; } return(dates); } function freeBoxs(date_tmp) { var _local5 = []; var _local1 = 0; while (_local1 < date_tmp.length) { var _local4 = 0; while (_local4 < date_tmp[_local1].length) { var _local3 = 0; while (_local3 < date_tmp[_local1][0].length) { if (date_tmp[_local1][_local4][_local3] > 0) { if (((date_tmp[_local1].length == date_tmp[_local1 + 1].length) and (date_tmp[_local1][0].length == date_tmp[_local1 + 1][0].length)) or (date_tmp[_local1 + 1] == undefined)) { if ((((date_tmp[_local1][_local4][_local3 - 1] == 0) or (date_tmp[_local1][_local4][_local3 - 1] == undefined)) or (date_tmp[_local1][_local4][_local3 + 1] == 0)) or (date_tmp[_local1][_local4][_local3 + 1] == undefined)) { if ((date_tmp[_local1 + 1][_local4][_local3] == 0) or (date_tmp[_local1 + 1][_local4][_local3] == undefined)) { _local5.push([_local1, _local4, _local3]); } } } if (((date_tmp[_local1].length != date_tmp[_local1 + 1].length) and (date_tmp[_local1][0].length == date_tmp[_local1 + 1][0].length)) and (date_tmp[_local1 + 1] != undefined)) { if ((((date_tmp[_local1][_local4][_local3 - 1] == 0) or (date_tmp[_local1][_local4][_local3 - 1] == undefined)) or (date_tmp[_local1][_local4][_local3 + 1] == 0)) or (date_tmp[_local1][_local4][_local3 + 1] == undefined)) { if (((date_tmp[_local1 + 1][_local4][_local3] == 0) or (date_tmp[_local1 + 1][_local4][_local3] == undefined)) and ((date_tmp[_local1 + 1][_local4 - 1][_local3] == 0) or (date_tmp[_local1 + 1][_local4 - 1][_local3] == undefined))) { _local5.push([_local1, _local4, _local3]); } } } if (((date_tmp[_local1].length == date_tmp[_local1 + 1].length) and (date_tmp[_local1][0].length != date_tmp[_local1 + 1][0].length)) and (date_tmp[_local1 + 1] != undefined)) { if ((((date_tmp[_local1][_local4][_local3 - 1] == 0) or (date_tmp[_local1][_local4][_local3 - 1] == undefined)) or (date_tmp[_local1][_local4][_local3 + 1] == 0)) or (date_tmp[_local1][_local4][_local3 + 1] == undefined)) { if (((date_tmp[_local1 + 1][_local4][_local3] == 0) or (date_tmp[_local1 + 1][_local4][_local3] == undefined)) and ((date_tmp[_local1 + 1][_local4][_local3 - 1] == 0) or (date_tmp[_local1 + 1][_local4][_local3 - 1] == undefined))) { _local5.push([_local1, _local4, _local3]); } } } if (((date_tmp[_local1].length != date_tmp[_local1 + 1].length) and (date_tmp[_local1][0].length != date_tmp[_local1 + 1][0].length)) and (date_tmp[_local1 + 1] != undefined)) { if ((((date_tmp[_local1][_local4][_local3 - 1] == 0) or (date_tmp[_local1][_local4][_local3 - 1] == undefined)) or (date_tmp[_local1][_local4][_local3 + 1] == 0)) or (date_tmp[_local1][_local4][_local3 + 1] == undefined)) { if (((((date_tmp[_local1 + 1][_local4][_local3] == 0) or (date_tmp[_local1 + 1][_local4][_local3] == undefined)) and ((date_tmp[_local1 + 1][_local4 - 1][_local3] == 0) or (date_tmp[_local1 + 1][_local4 - 1][_local3] == undefined))) and ((date_tmp[_local1 + 1][_local4][_local3 - 1] == 0) or (date_tmp[_local1 + 1][_local4][_local3 - 1] == undefined))) and ((date_tmp[_local1 + 1][_local4 - 1][_local3 - 1] == 0) or (date_tmp[_local1 + 1][_local4 - 1][_local3 - 1] == undefined))) { _local5.push([_local1, _local4, _local3]); } } } } _local3++; } _local4++; } _local1++; } return(_local5); } function showShadow(date_tmp) { var _local6 = freeBoxs(date_tmp); var _local2 = 0; while (_local2 < _local6.length) { var _local3 = _local6[_local2][0]; var _local5 = _local6[_local2][1]; var _local4 = _local6[_local2][2]; loa[(((("box_" + _local3) + "_") + _local5) + "_") + _local4].bt._visible = true; loa[(((("box_" + _local3) + "_") + _local5) + "_") + _local4].shadow._visible = false; loa[(((("box_" + _local3) + "_") + _local5) + "_") + _local4].star._visible = true; loa[(((("box_" + _local3) + "_") + _local5) + "_") + _local4].star.play(); _local2++; } } function getBoxs(date_tmp) { var _local5 = []; var _local2 = 0; while (_local2 < date_tmp.length) { var _local3 = 0; while (_local3 < date_tmp[_local2].length) { var _local1 = 0; while (_local1 < date_tmp[_local2][0].length) { if (date_tmp[_local2][_local3][_local1] > 0) { _local5.push([_local2, _local3, _local1]); } _local1++; } _local3++; } _local2++; } return(_local5); } }
Symbol 1829 MovieClip [__Packages.chuansongdai] Frame 0
class chuansongdai extends MovieClip { var dish_num, speedDate, speed, speed2, jg2, n, station2, station, dishDate, girl_jz, red, red2, onEnterFrame, _parent, sorts, attachMovie, jq, getNextHighestDepth; function chuansongdai () { super(); } function onLoad() { dish_num = -1; speedDate = [0.9, 1, 1, 1.2, 1.4, 1.6, 1.8]; var _local2 = engines.difficulty; trace("engines.difficulty: " + engines.difficulty); if ((engines.difficulty == 0) and (engines.level > 3)) { _local2 = _local2 + 1.5; } speed = ((0.2 + (_local2 * 0.1)) * speedDate[engines.level - 1]) * 0.8; speed2 = speed; jg2 = 0; n = 0; station2 = [[1, 12], [3, 40], [6, 68], [10, 97], [14, 125], [18, 153], [35, 170], [63, 170], [92, 170], [119, 170], [148, 170], [176, 169], [204, 169], [231, 169], [259, 169]]; station = [[1, 29], [3, 57], [6, 85], [10, 114], [14, 142], [18, 170], [45, 170], [73, 170], [102, 170], [129, 170], [158, 170], [186, 169], [214, 169], [241, 169], [269, 169]]; dishDate = []; girl_jz = false; red = false; red2 = false; onEnterFrame = moves; } function newDish() { var _local3 = _parent.freeBoxs(_parent.date); var _local4 = random(10); if (_local4 < 5) { _local3 = _parent.getBoxs(_parent.date); } var _local6 = _local3.length; var _local5 = 0; while (_local5 < _local6) { _local4 = random(_local3.length); sorts = _parent.date[_local3[_local4][0]][_local3[_local4][1]][_local3[_local4][2]]; if (sorts < 35) { break; } if (_local5 >= (_local6 - 1)) { sorts = random(34) + 1; } _local3.splice(_local4, 1); _local5++; } if (_local6 < 6) { _local3 = _parent.getBoxs(_parent.date); sorts = _local3[random(_local3.length)]; if (_local3.length < 6) { sorts = random(34) + 1; } } var _local8 = "dish_" + n; attachMovie("dish", _local8, 1); this[_local8].n = 0; this[_local8].sorts = sorts; dishDate.push([_local8, sorts]); n++; dish_num++; var _local7 = dishDate.length - 1; _local5 = 0; while (_local5 < dishDate.length) { this[dishDate[_local5][0]].n = _local7; this[dishDate[_local5][0]].reStation(); _local7--; _local5++; } if (dishDate.length >= station.length) { _parent.gamestart = false; _parent.girl.stop(); _parent.girl.f = 11; engines.gameOver(_parent.score); speed = 0; trace("this.dishDate[dishDate.length-1][0]:" + dishDate[0][0]); this[dishDate[0][0]].gotoAndStop("over"); _root.attachMovie("MC_fail", "MC_fail", 100); } } function moves() { if (_parent.gamestart) { var _local4 = 0; var _local3 = 0; var _local2 = 0; while (_local2 < dishDate.length) { if (this[dishDate[_local2][0]].ms) { _local4++; } _local3++; _local2++; } if ((_local4 == _local3) and (_local3 > 0)) { speed = speed2; } else if ((_local4 != _local3) and (_local3 > 0)) { if (speed != 0) { speed2 = speed; } speed = 0; } if (((this[dishDate[0][0]].n > dish_num) or (dish_num < 0)) and (speed > 0)) { newDish(); jq.play(); } _local2 = 0; while (_local2 < dishDate.length) { this[dishDate[_local2][0]].moves(); _local2++; } if (_parent.MC_chuansongdai.dishDate.length > 11) { girl_jz = true; _parent.girl.stop(); _parent.girl.f = 11; } else if ((_parent.MC_chuansongdai.dishDate.length < 11) and girl_jz) { girl_jz = false; _parent.girl.play(); _parent.girl.f = _parent.girl.f2; } } } function dis(n) { var _local6 = dishDate.length; var _local4 = false; var _local2 = 0; while (_local2 < dishDate.length) { if (dishDate[_local2][1] == n) { if (speed != 0) { speed2 = speed; } speed = 0; _local4 = true; this[dishDate[_local2][0]].gotoAndStop("disapple"); this[dishDate[_local2][0]].swapDepths(getNextHighestDepth()); dishDate.splice(_local2, 1); dish_num--; _local2--; } _local2++; } if (_local4) { var _local3 = dishDate.length - 1; _local2 = 0; while (_local2 < dishDate.length) { this[dishDate[_local2][0]].n2 = _local3; this[dishDate[_local2][0]].reStation2(); _local3--; _local2++; } jg2 = 0; jq.gotoAndStop(1); } if (dish_num == -1) { speed = speed2; jq.play(); newDish(); } } }
Symbol 1830 MovieClip [__Packages.MC_Mahjong] Frame 0
class MC_Mahjong extends MovieClip { function MC_Mahjong () { super(); } }
Symbol 1831 MovieClip [__Packages.dish] Frame 0
class dish extends MovieClip { var speed, n2, ms, gotoAndStop, sorts, _x, n, _parent, _y, _x1, _y1, angle, ym, xm, swapDepths; function dish () { super(); } function onLoad() { speed = 0; n2 = 15; ms = true; (gotoAndStop(sorts));// not popped _x = _parent.station[n][0]; _y = _parent.station[n][1]; _x1 = _parent.station[n + 1][0]; _y1 = _parent.station[n + 1][1]; } function reStation() { _x = _parent.station[n][0]; _y = _parent.station[n][1]; _x1 = _parent.station[n + 1][0]; _y1 = _parent.station[n + 1][1]; } function reStation2() { ms = false; _x1 = _parent.station[n2][0]; _y1 = _parent.station[n2][1]; } function moves() { if (ms) { angle = Math.atan2(_y1 - _y, _x1 - _x); ym = (_parent.speed + speed) * Math.sin(angle); xm = (_parent.speed + speed) * Math.cos(angle); _x = _x + xm; _y = _y + ym; var _local3 = _y + _x; swapDepths(_local3); var _local5 = Math.abs(_x - _x1); var _local4 = Math.abs(_y - _y1); if ((_local5 < 2) and (_local4 < 2)) { n++; _x1 = _parent.station[n + 1][0]; _y1 = _parent.station[n + 1][1]; if (n >= (_parent.station.length - 1)) { _parent._parent.gamestart = false; _parent._parent.girl.stop(); _parent._parent.girl.f = 6; engines.gameOver(_parent._parent.score); _parent.speed = 0; (gotoAndStop("over"));// not popped _root.attachMovie("MC_fail", "MC_fail", 100); } } } else { ym = (_y1 - _y) * 0.3; xm = (_x1 - _x) * 0.3; _x = _x + xm; _y = _y + ym; var _local5 = Math.abs(_x - _x1); var _local4 = Math.abs(_y - _y1); if ((_local5 < 1) and (_local4 < 1)) { ms = true; } } } }
Symbol 451 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Instance of Symbol 420 MovieClip in Symbol 451 MovieClip Frame 1
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 424 MovieClip in Symbol 451 MovieClip Frame 2
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 426 MovieClip in Symbol 451 MovieClip Frame 3
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 428 MovieClip in Symbol 451 MovieClip Frame 4
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 430 MovieClip in Symbol 451 MovieClip Frame 5
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 432 MovieClip in Symbol 451 MovieClip Frame 6
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 434 MovieClip in Symbol 451 MovieClip Frame 7
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 436 MovieClip in Symbol 451 MovieClip Frame 8
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 438 MovieClip in Symbol 451 MovieClip Frame 9
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 440 MovieClip in Symbol 451 MovieClip Frame 10
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 444 MovieClip in Symbol 451 MovieClip Frame 11
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 446 MovieClip in Symbol 451 MovieClip Frame 12
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 448 MovieClip in Symbol 451 MovieClip Frame 13
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 450 MovieClip in Symbol 451 MovieClip Frame 14
on (release) { getURL (_root.localization_url1, "_blank"); }
Symbol 455 Button
on (release) { getURL (_root.localization_url1, "_blank"); }
Symbol 466 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 466 MovieClip Frame 2
_parent.logos._visible = false;
Symbol 477 MovieClip Frame 30
_parent.removeMovieClip(); stop();
Symbol 488 MovieClip Frame 1
stop();
Symbol 490 MovieClip [soundEffect] Frame 1
#initclip 11 Object.registerClass("soundEffect", soundEffect); #endinitclip
Symbol 548 MovieClip Frame 7
stop();
Symbol 549 MovieClip Frame 240
stop();
Symbol 550 MovieClip Frame 1
this.onRelease = function () { getURL ("http://www.game.com.cn", "_blank"); };
Symbol 550 MovieClip Frame 240
_parent.sounds.mainscreen.s.start(0, 999999); _parent.gotoAndPlay("ready"); stop();
Symbol 570 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 583 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 596 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 597 MovieClip Frame 1
gotoAndStop(_root.effect);
Symbol 597 MovieClip Frame 2
_quality = "HIGH"; _root.effect = 2;
Symbol 597 MovieClip Frame 3
_quality = "MEDIUM"; _root.effect = 3;
Symbol 597 MovieClip Frame 4
_quality = "LOW"; _root.effect = 4;
Symbol 597 MovieClip Frame 5
gotoAndStop (2);
Symbol 610 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 626 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 627 MovieClip Frame 1
gotoAndStop(_root.sound);
Symbol 627 MovieClip Frame 2
stop(); _root.sound = 2; mysound = new Sound(); mysound.setVolume(100);
Symbol 627 MovieClip Frame 3
stop(); _root.sound = 3; mysound = new Sound(); mysound.setVolume(0);
Symbol 627 MovieClip Frame 4
gotoAndStop (2);
Symbol 628 MovieClip Frame 1
bt1.onRelease = function () { _root.sounds.caidanClik.s.start(0, 1); quality.nextFrame(); }; bt2.onRelease = function () { _root.sounds.caidanClik.s.start(0, 1); sound.nextFrame(); };
Symbol 638 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 655 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 660 MovieClip Frame 11
stop();
Symbol 661 MovieClip Frame 1
stop();
Symbol 676 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 677 MovieClip Frame 1
stop();
Symbol 691 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 692 MovieClip Frame 1
stop();
Symbol 706 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 707 MovieClip Frame 1
stop();
Symbol 733 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 734 MovieClip Frame 1
stop();
Symbol 737 MovieClip Frame 58
bt1.onRollOver = function () { _root.sounds.caidanOver.s.start(0, 1); dh1.gotoAndStop(2); }; bt1.onRollOut = function () { dh1.gotoAndStop(1); }; bt2.onRollOver = function () { _root.sounds.caidanOver.s.stop(); _root.sounds.caidanOver.s.start(0, 1); dh2.gotoAndStop(2); }; bt2.onRollOut = function () { dh2.gotoAndStop(1); }; bt3.onRollOver = function () { _root.sounds.caidanOver.s.stop(); _root.sounds.caidanOver.s.start(0, 1); dh3.gotoAndStop(2); }; bt3.onRollOut = function () { dh3.gotoAndStop(1); }; bt4.onRollOver = function () { _root.sounds.caidanOver.s.stop(); _root.sounds.caidanOver.s.start(0, 1); dh4.gotoAndStop(2); }; bt4.onRollOut = function () { dh4.gotoAndStop(1); }; bt5.onRollOver = function () { _root.sounds.caidanOver.s.stop(); _root.sounds.caidanOver.s.start(0, 1); dh5.gotoAndStop(2); }; bt5.onRollOut = function () { dh5.gotoAndStop(1); }; bt1.onRelease = function () { _root.sounds.caidanClik.s.stop(); _root.sounds.caidanClik.s.start(0, 1); engines.chooseLevel(); }; bt2.onRelease = function () { _root.sounds.caidanClik.s.stop(); _root.sounds.caidanClik.s.start(0, 1); engines.howtoplay(); }; bt3.onRelease = function () { _root.sounds.caidanClik.s.stop(); _root.sounds.caidanClik.s.start(0, 1); if (_root.localization_language_nr == 2) { getURL ("http://user.game.com.cn/game/?action=highscore&id=" + _global.gameID, "_blank"); } else { engines.highscores(); } }; bt4.onRelease = function () { _root.sounds.caidanClik.s.stop(); _root.sounds.caidanClik.s.start(0, 1); engines.moregame(); }; bt5.onRelease = function () { _root.sounds.caidanClik.s.stop(); _root.sounds.caidanClik.s.start(0, 1); engines.freegame(); };
Symbol 737 MovieClip Frame 86
stop();
Symbol 739 MovieClip [engine] Frame 1
#initclip 16 Object.registerClass("engine", engines); #endinitclip
Symbol 746 MovieClip Frame 1
gotoAndStop(engines.difficulty + 1);
Symbol 823 MovieClip Frame 1
n = 0;
Symbol 823 MovieClip Frame 307
n++; if (n < 5) { gotoAndPlay (2); }
Symbol 856 MovieClip Frame 1
stop();
Symbol 857 MovieClip Frame 1
gotoAndStop(engines.difficulty + 1);
Symbol 863 MovieClip Frame 1
gotoAndStop(engines.difficulty + 1);
Symbol 872 MovieClip [gameSystem] Frame 1
#initclip 12 Object.registerClass("gameSystem", gameSystem); #endinitclip
Symbol 875 MovieClip [MC_addScore] Frame 20
removeMovieClip(this);
Symbol 880 MovieClip Frame 1
gotoAndStop(engines.difficulty + 1);
Symbol 894 MovieClip Frame 1
stop(); _parent.red = false; _parent.red2 = false;
Symbol 894 MovieClip Frame 25
gotoAndStop (1);
Symbol 894 MovieClip Frame 26
_parent.red = true; _parent.red2 = true;
Symbol 894 MovieClip Frame 50
_parent._parent.MC_chuansongdai.newDish(); _root.sounds.machin.s.start(0, 1);
Symbol 894 MovieClip Frame 56
_parent._parent.MC_chuansongdai.newDish(); _root.sounds.machin.s.start(0, 1); _parent.red2 = false;
Symbol 898 MovieClip Frame 1
gotoAndStop(engines.difficulty + 1);
Symbol 900 MovieClip [MC_chuansongdai] Frame 1
#initclip 13 Object.registerClass("MC_chuansongdai", chuansongdai); #endinitclip
Symbol 906 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 908 MovieClip [MC_combo] Frame 44
removeMovieClip(this);
Symbol 922 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 923 MovieClip [MC_fail] Frame 1
_root.sounds.level_music_stop(); _root.sounds.game_over.s.start(0, 1);
Symbol 923 MovieClip [MC_fail] Frame 180
_root.gotoAndStop("gameover"); removeMovieClip(this);
Symbol 925 MovieClip Frame 1
stop();
Symbol 925 MovieClip Frame 29
gotoAndPlay (2);
Symbol 930 Button
on (release) { gotoAndStop (2); _parent._parent._parent.checks(_parent.l, _parent.i, _parent.j); } on (rollOver) { _root.sounds.boxOver.s.start(0, 1); }
Symbol 933 Button
on (release) { gotoAndStop (1); _parent._parent._parent.checks(_parent.l, _parent.i, _parent.j); }
Symbol 934 MovieClip Frame 1
stop();
Symbol 941 MovieClip Frame 1
stop();
Symbol 941 MovieClip Frame 28
gotoAndPlay (2);
Symbol 946 MovieClip Frame 19
_parent.removeMovieClip();
Symbol 947 MovieClip [MC_Mahjong] Frame 1
#initclip 14 Object.registerClass("MC_Mahjong", MC_Mahjong); #endinitclip stop(); gotoAndStop(n);
Symbol 971 MovieClip Frame 53
stop();
Symbol 1010 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1011 Button
on (release) { _root.sounds.completes.s.stop(); _root.gotoAndPlay("levelmap"); removeMovieClip(this); }
Symbol 1012 MovieClip [MC_nextLevel] Frame 1
_root.sounds.level_music_stop(); _root.sounds.completes.s.start(0, 1); if (engines.level > 7) { girlss._x = girlss._x + 100; }
Instance of Symbol 979 MovieClip in Symbol 1012 MovieClip [MC_nextLevel] Frame 29
onClipEvent (load) { if (engines.level > 7) { _visible = false; } }
Instance of Symbol 1010 MovieClip in Symbol 1012 MovieClip [MC_nextLevel] Frame 29
onClipEvent (load) { if (engines.level > 7) { _visible = false; } }
Symbol 1012 MovieClip [MC_nextLevel] Frame 88
if (engines.level > 7) { _root.gotoAndPlay("levelmap"); removeMovieClip(this); }
Symbol 1012 MovieClip [MC_nextLevel] Frame 156
_root.gotoAndPlay("levelmap"); removeMovieClip(this);
Symbol 1025 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1039 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1040 MovieClip [MC_ready] Frame 1
_parent.buildGame();
Symbol 1040 MovieClip [MC_ready] Frame 21
bt.onRelease = function () { gotoAndPlay ("dis"); _root.sounds.caidanClik.s.start(0, 1); };
Symbol 1040 MovieClip [MC_ready] Frame 31
stop();
Symbol 1040 MovieClip [MC_ready] Frame 57
_parent.gamestart = true; _parent.girl.play(); this.removeMovieClip();
Symbol 1046 Button
on (release) { if (_parent.gamestart) { _root.sounds.caidanClik.s.start(0, 1); _parent.gamestart = false; gotoAndStop (2); } }
Symbol 1050 Button
on (release) { _root.sounds.caidanClik.s.start(0, 1); nextFrame(); }
Symbol 1052 MovieClip Frame 1
gotoAndStop(_root.sound);
Symbol 1052 MovieClip Frame 2
_root.sound = 2; mysound = new Sound(); mysound.setVolume(100);
Symbol 1052 MovieClip Frame 3
_root.sound = 3; mysound = new Sound(); mysound.setVolume(0);
Symbol 1052 MovieClip Frame 4
gotoAndStop (2);
Symbol 1060 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1074 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1084 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1096 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1104 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1117 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1118 MovieClip Frame 1
gotoAndStop(engines.difficulty + 1);
Symbol 1119 Button
on (release) { gotoAndStop (1); _parent.gamestart = true; _root.sounds.caidanClik.s.start(0, 1); }
Symbol 1127 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1128 MovieClip [MC_score] Frame 1
stop();
Symbol 1142 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1144 Button
on (release) { _parent._parent.shuffle(); }
Instance of Symbol 1142 MovieClip in Symbol 1145 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.localization_language_nr); }
Symbol 1146 MovieClip [MC_shuffle] Frame 13
stop();
Symbol 1232 MovieClip Frame 7
_root.sounds.diskFall.s.start(0, 1);
Symbol 1232 MovieClip Frame 29
stop();
Symbol 1233 MovieClip [dish] Frame 1
#initclip 15 Object.registerClass("dish", dish); #endinitclip stop();
Symbol 1234 MovieClip Frame 1
stop();
Symbol 1250 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1259 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1272 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1286 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1290 MovieClip Frame 1
stop();
Symbol 1290 MovieClip Frame 2
_root.sounds.quan.s.stop(); _root.sounds.quan.s.start(0, 1);
Symbol 1290 MovieClip Frame 7
stop();
Symbol 1291 MovieClip Frame 19
bt1.onRollOver = function () { dh1.gotoAndPlay(2); }; bt1.onRollOut = function () { dh1.gotoAndStop(1); }; bt2.onRollOver = function () { dh2.gotoAndPlay(2); }; bt2.onRollOut = function () { dh2.gotoAndStop(1); }; bt3.onRollOver = function () { dh3.gotoAndPlay(2); }; bt3.onRollOut = function () { dh3.gotoAndStop(1); }; bt1.onRelease = function () { _root.randomlevelmusic(); _root.sounds.caidanClik.s.start(0, 1); engines.chooseDiff(0); }; bt2.onRelease = function () { _root.randomlevelmusic(); _root.sounds.caidanClik.s.start(0, 1); engines.chooseDiff(1); }; bt3.onRelease = function () { _root.randomlevelmusic(); _root.sounds.caidanClik.s.start(0, 1); engines.chooseDiff(2); };
Symbol 1291 MovieClip Frame 58
stop();
Symbol 1294 MovieClip Frame 15
stop();
Symbol 1313 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1330 MovieClip Frame 1
gotoAndStop(_parent._parent._currentframe);
Symbol 1330 MovieClip Frame 102
if (level < 8) { stop(); }
Symbol 1331 MovieClip Frame 1
stop();
Symbol 1341 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1349 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1352 MovieClip Frame 21
stop();
Symbol 1355 MovieClip Frame 31
stop();
Symbol 1358 MovieClip Frame 38
stop();
Symbol 1362 MovieClip Frame 46
stop();
Symbol 1365 MovieClip Frame 54
stop();
Symbol 1368 MovieClip Frame 64
stop();
Symbol 1387 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1390 MovieClip Frame 176
_root.gotoAndStop("welldone");
Symbol 1391 MovieClip Frame 1
level = engines.level; if (level < 8) { _root.sounds.level_map.s.start(0, 999999); } score = engines.getScore(); bt.onRollOver = function () { bread.gotoAndStop(2); }; bt.onRollOut = function () { bread.gotoAndStop(1); }; bt.onRelease = function () { _root.sounds.caidanClik.s.start(0, 1); engines.inGame(); }; if (level > 7) { bt._visible = false; } gotoAndStop("level" + level);
Instance of Symbol 1349 MovieClip in Symbol 1391 MovieClip Frame 1
onClipEvent (load) { n = 1; }
Instance of Symbol 1349 MovieClip in Symbol 1391 MovieClip Frame 13
onClipEvent (load) { n = 2; }
Instance of Symbol 1349 MovieClip in Symbol 1391 MovieClip Frame 28
onClipEvent (load) { n = 3; }
Instance of Symbol 1349 MovieClip in Symbol 1391 MovieClip Frame 43
onClipEvent (load) { n = 4; }
Instance of Symbol 1349 MovieClip in Symbol 1391 MovieClip Frame 58
onClipEvent (load) { n = 5; }
Instance of Symbol 1349 MovieClip in Symbol 1391 MovieClip Frame 73
onClipEvent (load) { n = 6; }
Instance of Symbol 1349 MovieClip in Symbol 1391 MovieClip Frame 88
onClipEvent (load) { n = 7; }
Symbol 1391 MovieClip Frame 102
if (level < 8) { stop(); }
Symbol 1392 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1393 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1394 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1395 MovieClip Frame 1
gotoAndStop(engines.difficulty + 1); trace("engines.difficulty: " + engines.difficulty);
Symbol 1410 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1424 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1426 Button
on (release) { _root.sounds.caidanClik.s.start(0, 1); _parent._parent.gotoAndStop("ready"); }
Symbol 1440 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1453 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1488 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1516 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1532 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1545 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1558 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1571 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1584 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1585 MovieClip Frame 1
stop();
Instance of Symbol 1411 MovieClip in Symbol 1585 MovieClip Frame 1
on (release) { _parent.play(); _root.sounds.caidanClik.s.start(0, 1); }
Instance of Symbol 947 MovieClip [MC_Mahjong] in Symbol 1585 MovieClip Frame 1
onClipEvent (load) { n = 2; shadow._visible = false; bt._visible = false; }
Instance of Symbol 947 MovieClip [MC_Mahjong] in Symbol 1585 MovieClip Frame 1
onClipEvent (load) { n = 1; shadow._visible = false; bt._visible = false; }
Instance of Symbol 947 MovieClip [MC_Mahjong] in Symbol 1585 MovieClip Frame 1
onClipEvent (load) { n = 10; shadow._visible = false; bt._visible = false; }
Instance of Symbol 947 MovieClip [MC_Mahjong] in Symbol 1585 MovieClip Frame 1
onClipEvent (load) { n = 9; shadow._visible = false; bt._visible = false; }
Instance of Symbol 947 MovieClip [MC_Mahjong] in Symbol 1585 MovieClip Frame 1
onClipEvent (load) { n = 22; shadow._visible = false; bt._visible = false; }
Instance of Symbol 947 MovieClip [MC_Mahjong] in Symbol 1585 MovieClip Frame 1
onClipEvent (load) { n = 21; shadow._visible = false; bt._visible = false; }
Instance of Symbol 947 MovieClip [MC_Mahjong] in Symbol 1585 MovieClip Frame 1
onClipEvent (load) { n = 20; shadow._visible = false; bt._visible = false; }
Instance of Symbol 947 MovieClip [MC_Mahjong] in Symbol 1585 MovieClip Frame 1
onClipEvent (load) { n = 19; shadow._visible = false; bt._visible = false; }
Instance of Symbol 947 MovieClip [MC_Mahjong] in Symbol 1585 MovieClip Frame 1
onClipEvent (load) { n = 29; shadow._visible = false; bt._visible = false; }
Instance of Symbol 947 MovieClip [MC_Mahjong] in Symbol 1585 MovieClip Frame 1
onClipEvent (load) { n = 28; shadow._visible = false; bt._visible = false; }
Instance of Symbol 947 MovieClip [MC_Mahjong] in Symbol 1585 MovieClip Frame 1
onClipEvent (load) { n = 27; shadow._visible = false; bt._visible = false; }
Instance of Symbol 947 MovieClip [MC_Mahjong] in Symbol 1585 MovieClip Frame 1
onClipEvent (load) { n = 29; shadow._visible = false; bt._visible = false; }
Instance of Symbol 947 MovieClip [MC_Mahjong] in Symbol 1585 MovieClip Frame 1
onClipEvent (load) { n = 28; shadow._visible = false; bt._visible = false; }
Instance of Symbol 947 MovieClip [MC_Mahjong] in Symbol 1585 MovieClip Frame 1
onClipEvent (load) { n = 27; shadow._visible = false; bt._visible = false; }
Instance of Symbol 947 MovieClip [MC_Mahjong] in Symbol 1585 MovieClip Frame 1
onClipEvent (load) { n = 21; shadow._visible = false; bt._visible = false; }
Symbol 1585 MovieClip Frame 2
stop();
Instance of Symbol 947 MovieClip [MC_Mahjong] in Symbol 1585 MovieClip Frame 2
onClipEvent (load) { n = 29; shadow._visible = false; bt._visible = false; }
Instance of Symbol 947 MovieClip [MC_Mahjong] in Symbol 1585 MovieClip Frame 2
onClipEvent (load) { n = 26; shadow._visible = false; bt._visible = false; }
Instance of Symbol 947 MovieClip [MC_Mahjong] in Symbol 1585 MovieClip Frame 2
onClipEvent (load) { n = 27; shadow._visible = false; bt._visible = false; }
Instance of Symbol 947 MovieClip [MC_Mahjong] in Symbol 1585 MovieClip Frame 2
onClipEvent (load) { n = 29; shadow._visible = false; bt._visible = false; }
Symbol 1585 MovieClip Frame 3
stop();
Symbol 1585 MovieClip Frame 4
stop();
Instance of Symbol 947 MovieClip [MC_Mahjong] in Symbol 1585 MovieClip Frame 4
onClipEvent (load) { n = 38; shadow._visible = false; bt._visible = false; }
Instance of Symbol 947 MovieClip [MC_Mahjong] in Symbol 1585 MovieClip Frame 4
onClipEvent (load) { n = 37; shadow._visible = false; bt._visible = false; }
Instance of Symbol 947 MovieClip [MC_Mahjong] in Symbol 1585 MovieClip Frame 4
onClipEvent (load) { n = 35; shadow._visible = false; bt._visible = false; }
Instance of Symbol 947 MovieClip [MC_Mahjong] in Symbol 1585 MovieClip Frame 4
onClipEvent (load) { n = 36; shadow._visible = false; bt._visible = false; }
Symbol 1586 MovieClip Frame 19
stop();
Symbol 1599 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1616 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1618 MovieClip Frame 1
stop();
Symbol 1631 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1644 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1656 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1661 Button
on (release) { engines.moregame(); _root.sounds.caidanClik.s.start(0, 1); }
Symbol 1662 Button
on (release) { _parent.gotoAndPlay("dis"); _root.sounds.caidanClik.s.start(0, 1); }
Symbol 1676 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1689 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1690 MovieClip Frame 1
var i = 0; while (i < engines.hScore.length) { if (i == engines.newScore) { this["h" + i].gotoAndStop(2); } this["h" + i].txt1 = i + 1; this["h" + i].txt2 = engines.hScore[i][0]; this["h" + i].txt3 = engines.hScore[i][1]; i++; }
Symbol 1691 MovieClip Frame 19
stop();
Symbol 1691 MovieClip Frame 26
_root.gotoAndStop("ready");
Symbol 1693 Button
on (release) { _root.sounds.game_over.s.stop(); _root.sounds.mainscreen.s.start(0, 999999); _root.sounds.caidanClik.s.start(0, 1); engines.up_hScore(score, userName); if (_root.localization_language_nr == 2) { var time = new Date().getTime(); b = _root.SortT(); a = _root.hex_average(((String(_global.gameID) + score) + b) + time); _root.DrawLine(a, b, 10, 10, 15, 15); c = _global.strqq; _root.senturl(score, b, c, time); _root.gotoAndPlay(1); getURL (((((((((_root.cn_upscore + _global.gameID) + "&s=") + score) + "&a=") + random_ten) + "&t=") + t) + "&r=") + r, "_blank"); } else { _parent.gotoAndPlay("dis"); } }
Symbol 1706 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1720 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1733 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1746 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1759 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1760 MovieClip Frame 1
score = 7005; if (_root.localization_language_nr == 1) { userName = "Player"; } else if (_root.localization_language_nr == 2) { userName = "\u73A9\u5BB6"; } else if (_root.localization_language_nr == 3) { userName = "Speler"; } else if (_root.localization_language_nr == 4) { userName = "Joueur"; } else if (_root.localization_language_nr == 5) { userName = "Spieler"; } else if (_root.localization_language_nr == 6) { userName = "Gracz"; } else if (_root.localization_language_nr == 7) { userName = "Spelare"; } else if (_root.localization_language_nr == 8) { userName = "Giocatore"; } else if (_root.localization_language_nr == 9) { userName = "Jugador"; } else if (_root.localization_language_nr == 10) { userName = "JOGADOR"; } else if (_root.localization_language_nr == 11) { userName = "\u0418\u0433\u0440\u043E\u043A"; } else if (_root.localization_language_nr == 12) { userName = "Pemain"; }
Symbol 1761 MovieClip Frame 25
stop();
Symbol 1761 MovieClip Frame 34
_root.gotoAndPlay("highscores");
Symbol 1777 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1790 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1803 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1804 MovieClip Frame 1
gotoAndStop(engines.difficulty + 1);
Symbol 1819 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 1820 Button
on (release) { engines.up_hScore(score, userName); _root.sounds.mainscreen.s.start(0, 999999); _root.sounds.caidanClik.s.start(0, 1); if (_root.localization_language_nr == 2) { var time = new Date().getTime(); b = _root.SortT(); a = _root.hex_average(((String(_global.gameID) + score) + b) + time); _root.DrawLine(a, b, 10, 10, 15, 15); c = _global.strqq; _root.senturl(score, b, c, time); _root.gotoAndPlay(1); getURL (((((((((_root.cn_upscore + _global.gameID) + "&s=") + score) + "&a=") + random_ten) + "&t=") + t) + "&r=") + r, "_blank"); } else { _parent.gotoAndPlay("dis"); } }
Symbol 1821 MovieClip Frame 1
score = engines.getScore(); if (_root.localization_language_nr == 1) { userName = "Player"; } else if (_root.localization_language_nr == 2) { userName = "\u73A9\u5BB6"; } else if (_root.localization_language_nr == 3) { userName = "Speler"; } else if (_root.localization_language_nr == 4) { userName = "Joueur"; } else if (_root.localization_language_nr == 5) { userName = "Spieler"; } else if (_root.localization_language_nr == 6) { userName = "Gracz"; } else if (_root.localization_language_nr == 7) { userName = "Spelare"; } else if (_root.localization_language_nr == 8) { userName = "Giocatore"; } else if (_root.localization_language_nr == 9) { userName = "Jugador"; } else if (_root.localization_language_nr == 10) { userName = "JOGADOR"; } else if (_root.localization_language_nr == 11) { userName = "\u0418\u0433\u0440\u043E\u043A"; } else if (_root.localization_language_nr == 12) { userName = "Pemain"; }
Symbol 1822 MovieClip Frame 42
stop();
Symbol 1822 MovieClip Frame 52
_root.gotoAndPlay("highscores");

Library Items

Symbol 1 Sound [chuansongdai]
Symbol 2 Sound [caidanOver]
Symbol 3 Sound [caidanClik]
Symbol 4 Sound [boxItem]
Symbol 5 Sound [boxDis]
Symbol 6 Sound [boxClik]
Symbol 7 Sound [diskFall]Used by:1234
Symbol 8 Sound [quan]Used by:1234
Symbol 9 Sound [machin]Used by:488
Symbol 10 GraphicUsed by:90
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:90 947
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:90 947
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:90 947
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:90 947
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:90 947
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:90 947
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:90 947
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:90 947
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:90 947
Symbol 29 GraphicUsed by:90
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:90 947
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:90 947
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:90 947
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:90 947
Symbol 38 BitmapUsed by:39
Symbol 39 GraphicUses:38Used by:90 947
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:90 947
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:90 947
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:90 947
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:90 947
Symbol 48 GraphicUsed by:90
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:90 947
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:90 947
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:90 947
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:90 947
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:90 947
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:90 947
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:90 947
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:90 947
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:90 947
Symbol 67 GraphicUsed by:90
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:90 947
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:90 947
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:90 947
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:90 947
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:90 947
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:90 947
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:90 947
Symbol 82 BitmapUsed by:83 938
Symbol 83 GraphicUses:82Used by:90
Symbol 84 BitmapUsed by:85 942
Symbol 85 GraphicUses:84Used by:90
Symbol 86 BitmapUsed by:87 943
Symbol 87 GraphicUses:86Used by:90
Symbol 88 BitmapUsed by:89 944
Symbol 89 GraphicUses:88Used by:90
Symbol 90 MovieClipUses:10 12 14 16 18 20 22 24 26 28 29 31 33 35 37 39 41 43 45 47 48 50 52 54 56 58 60 62 64 66 67 69 71 73 75 77 79 81 83 85 87 89Used by:92
Symbol 91 GraphicUsed by:92 409 925 946
Symbol 92 MovieClip [effect_02]Uses:90 91
Symbol 93 FontUsed by:94 873 901 904 905 1053 1055 1056 1057 1058 1059 1064 1066 1067 1068 1069 1070 1071 1072 1073 1075 1077 1078 1079 1080 1081 1082 1083 1300 1301 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1332 1334 1335 1336 1337 1338 1339 1340 1343 1344 1345 1346 1347 1348 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1588 1590 1591 1592 1593 1594 1595 1596 1597 1598 1817
Symbol 94 EditableTextUses:93Used by:95
Symbol 95 MovieClipUses:94Used by:96
Symbol 96 MovieClip [MC_nomach]Uses:95
Symbol 97 GraphicUsed by:351
Symbol 98 GraphicUsed by:350
Symbol 99 GraphicUsed by:111
Symbol 100 GraphicUsed by:111
Symbol 101 GraphicUsed by:111
Symbol 102 GraphicUsed by:111
Symbol 103 GraphicUsed by:111
Symbol 104 GraphicUsed by:111
Symbol 105 GraphicUsed by:111
Symbol 106 GraphicUsed by:111
Symbol 107 GraphicUsed by:111
Symbol 108 GraphicUsed by:111
Symbol 109 GraphicUsed by:111
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:99 100 101 102 103 104 105 106 107 108 109 110Used by:350
Symbol 112 GraphicUsed by:137
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113Used by:137 324
Symbol 115 GraphicUsed by:137
Symbol 116 GraphicUsed by:137
Symbol 117 GraphicUsed by:137
Symbol 118 GraphicUsed by:137
Symbol 119 GraphicUsed by:137
Symbol 120 GraphicUsed by:137
Symbol 121 GraphicUsed by:137
Symbol 122 GraphicUsed by:137
Symbol 123 GraphicUsed by:137
Symbol 124 GraphicUsed by:137
Symbol 125 GraphicUsed by:137
Symbol 126 GraphicUsed by:137
Symbol 127 GraphicUsed by:137
Symbol 128 GraphicUsed by:137
Symbol 129 GraphicUsed by:137
Symbol 130 GraphicUsed by:137
Symbol 131 GraphicUsed by:137
Symbol 132 GraphicUsed by:137
Symbol 133 GraphicUsed by:137
Symbol 134 GraphicUsed by:137
Symbol 135 GraphicUsed by:137
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:112 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136Used by:350
Symbol 138 GraphicUsed by:150
Symbol 139 GraphicUsed by:150
Symbol 140 GraphicUsed by:150
Symbol 141 GraphicUsed by:150
Symbol 142 GraphicUsed by:150
Symbol 143 GraphicUsed by:150
Symbol 144 GraphicUsed by:150
Symbol 145 GraphicUsed by:150
Symbol 146 GraphicUsed by:150
Symbol 147 GraphicUsed by:150
Symbol 148 GraphicUsed by:150
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:138 139 140 141 142 143 144 145 146 147 148 149Used by:350
Symbol 151 GraphicUsed by:205
Symbol 152 GraphicUsed by:205
Symbol 153 GraphicUsed by:205
Symbol 154 GraphicUsed by:205
Symbol 155 GraphicUsed by:205
Symbol 156 GraphicUsed by:205
Symbol 157 GraphicUsed by:205
Symbol 158 GraphicUsed by:205
Symbol 159 GraphicUsed by:205
Symbol 160 GraphicUsed by:205
Symbol 161 GraphicUsed by:205
Symbol 162 GraphicUsed by:205
Symbol 163 GraphicUsed by:205
Symbol 164 GraphicUsed by:205
Symbol 165 GraphicUsed by:205
Symbol 166 GraphicUsed by:205
Symbol 167 GraphicUsed by:205
Symbol 168 GraphicUsed by:205
Symbol 169 GraphicUsed by:205
Symbol 170 GraphicUsed by:205
Symbol 171 GraphicUsed by:205
Symbol 172 GraphicUsed by:205
Symbol 173 GraphicUsed by:205
Symbol 174 GraphicUsed by:205
Symbol 175 GraphicUsed by:205
Symbol 176 GraphicUsed by:205
Symbol 177 GraphicUsed by:205
Symbol 178 GraphicUsed by:205
Symbol 179 GraphicUsed by:205
Symbol 180 GraphicUsed by:205
Symbol 181 GraphicUsed by:205
Symbol 182 GraphicUsed by:205
Symbol 183 GraphicUsed by:205
Symbol 184 GraphicUsed by:205
Symbol 185 GraphicUsed by:205
Symbol 186 GraphicUsed by:205
Symbol 187 GraphicUsed by:205
Symbol 188 GraphicUsed by:205
Symbol 189 GraphicUsed by:205
Symbol 190 GraphicUsed by:205
Symbol 191 GraphicUsed by:205
Symbol 192 GraphicUsed by:205
Symbol 193 GraphicUsed by:205
Symbol 194 GraphicUsed by:205
Symbol 195 GraphicUsed by:205
Symbol 196 GraphicUsed by:205
Symbol 197 GraphicUsed by:205
Symbol 198 GraphicUsed by:205
Symbol 199 GraphicUsed by:205
Symbol 200 GraphicUsed by:205
Symbol 201 GraphicUsed by:205
Symbol 202 GraphicUsed by:205
Symbol 203 GraphicUsed by:205
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204Used by:350
Symbol 206 GraphicUsed by:241
Symbol 207 GraphicUsed by:241
Symbol 208 GraphicUsed by:241
Symbol 209 GraphicUsed by:241
Symbol 210 GraphicUsed by:241
Symbol 211 GraphicUsed by:241
Symbol 212 GraphicUsed by:241
Symbol 213 GraphicUsed by:241
Symbol 214 GraphicUsed by:241
Symbol 215 GraphicUsed by:241
Symbol 216 GraphicUsed by:241
Symbol 217 GraphicUsed by:241
Symbol 218 GraphicUsed by:241
Symbol 219 GraphicUsed by:241
Symbol 220 GraphicUsed by:241
Symbol 221 GraphicUsed by:241
Symbol 222 GraphicUsed by:241
Symbol 223 GraphicUsed by:241
Symbol 224 GraphicUsed by:241
Symbol 225 GraphicUsed by:241
Symbol 226 GraphicUsed by:241
Symbol 227 GraphicUsed by:241
Symbol 228 GraphicUsed by:241
Symbol 229 GraphicUsed by:241
Symbol 230 GraphicUsed by:241
Symbol 231 GraphicUsed by:241
Symbol 232 GraphicUsed by:241
Symbol 233 GraphicUsed by:241
Symbol 234 GraphicUsed by:241
Symbol 235 GraphicUsed by:241
Symbol 236 GraphicUsed by:241
Symbol 237 GraphicUsed by:241
Symbol 238 GraphicUsed by:241
Symbol 239 GraphicUsed by:241
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClipUses:206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240Used by:350
Symbol 242 GraphicUsed by:259
Symbol 243 GraphicUsed by:259
Symbol 244 GraphicUsed by:259
Symbol 245 GraphicUsed by:259
Symbol 246 GraphicUsed by:259
Symbol 247 GraphicUsed by:259
Symbol 248 GraphicUsed by:259
Symbol 249 ShapeTweeningUsed by:259
Symbol 250 GraphicUsed by:259
Symbol 251 GraphicUsed by:259
Symbol 252 GraphicUsed by:259
Symbol 253 GraphicUsed by:259
Symbol 254 GraphicUsed by:259
Symbol 255 GraphicUsed by:259
Symbol 256 GraphicUsed by:259
Symbol 257 GraphicUsed by:259
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClipUses:242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258Used by:350
Symbol 260 GraphicUsed by:262
Symbol 261 GraphicUsed by:262
Symbol 262 MovieClipUses:260 261Used by:350
Symbol 263 GraphicUsed by:265
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClipUses:263 264Used by:350
Symbol 266 GraphicUsed by:274
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:267Used by:274
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClipUses:269Used by:274
Symbol 271 GraphicUsed by:272
Symbol 272 MovieClipUses:271Used by:273
Symbol 273 MovieClipUses:272Used by:274
Symbol 274 MovieClipUses:266 268 270 273Used by:350
Symbol 275 GraphicUsed by:283
Symbol 276 GraphicUsed by:283
Symbol 277 GraphicUsed by:283
Symbol 278 GraphicUsed by:283
Symbol 279 GraphicUsed by:283
Symbol 280 GraphicUsed by:283
Symbol 281 GraphicUsed by:283
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:275 276 277 278 279 280 281 282Used by:350
Symbol 284 SoundUsed by:285
Symbol 285 MovieClipUses:284Used by:350
Symbol 286 GraphicUsed by:301
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:287Used by:301
Symbol 289 GraphicUsed by:301
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClipUses:290Used by:292
Symbol 292 MovieClipUses:291Used by:301
Symbol 293 GraphicUsed by:301
Symbol 294 GraphicUsed by:301
Symbol 295 GraphicUsed by:296
Symbol 296 MovieClipUses:295Used by:301
Symbol 297 GraphicUsed by:298
Symbol 298 MovieClipUses:297Used by:301
Symbol 299 GraphicUsed by:300
Symbol 300 MovieClipUses:299Used by:301
Symbol 301 MovieClipUses:286 288 289 292 293 294 296 298 300Used by:350
Symbol 302 GraphicUsed by:324
Symbol 303 GraphicUsed by:324
Symbol 304 GraphicUsed by:324
Symbol 305 GraphicUsed by:324
Symbol 306 GraphicUsed by:324
Symbol 307 GraphicUsed by:324
Symbol 308 GraphicUsed by:324
Symbol 309 GraphicUsed by:324
Symbol 310 GraphicUsed by:324
Symbol 311 GraphicUsed by:324
Symbol 312 GraphicUsed by:324
Symbol 313 GraphicUsed by:324
Symbol 314 GraphicUsed by:324
Symbol 315 GraphicUsed by:324
Symbol 316 GraphicUsed by:324
Symbol 317 GraphicUsed by:324
Symbol 318 GraphicUsed by:324
Symbol 319 GraphicUsed by:324
Symbol 320 GraphicUsed by:324
Symbol 321 GraphicUsed by:324
Symbol 322 GraphicUsed by:324
Symbol 323 GraphicUsed by:324
Symbol 324 MovieClipUses:302 114 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323Used by:349
Symbol 325 GraphicUsed by:348
Symbol 326 GraphicUsed by:348
Symbol 327 GraphicUsed by:348
Symbol 328 GraphicUsed by:348
Symbol 329 GraphicUsed by:348
Symbol 330 GraphicUsed by:348
Symbol 331 GraphicUsed by:348
Symbol 332 GraphicUsed by:348
Symbol 333 GraphicUsed by:348
Symbol 334 GraphicUsed by:348
Symbol 335 GraphicUsed by:348
Symbol 336 GraphicUsed by:348
Symbol 337 GraphicUsed by:348
Symbol 338 GraphicUsed by:348
Symbol 339 GraphicUsed by:348
Symbol 340 GraphicUsed by:348
Symbol 341 GraphicUsed by:348
Symbol 342 GraphicUsed by:348
Symbol 343 GraphicUsed by:348
Symbol 344 GraphicUsed by:348
Symbol 345 GraphicUsed by:348
Symbol 346 GraphicUsed by:348
Symbol 347 GraphicUsed by:348
Symbol 348 MovieClipUses:325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347Used by:349
Symbol 349 MovieClipUses:324 348Used by:350
Symbol 350 MovieClipUses:98 111 137 150 205 241 259 262 265 274 283 285 301 349Used by:351
Symbol 351 MovieClip [MC_girl]Uses:97 350
Symbol 352 GraphicUsed by:353 401 1011
Symbol 353 ButtonUses:352Used by:401
Symbol 354 GraphicUsed by:401
Symbol 355 GraphicUsed by:357 358
Symbol 356 GraphicUsed by:357 358
Symbol 357 ButtonUses:355 356Used by:401
Symbol 358 ButtonUses:355 356Used by:401
Symbol 359 FontUsed by:360 363 364 365 366 367 368 369 370 371 372 374 377 378 379 380 381 382 383 384 385 386 388 390 391 392 393 394 395 396 397 398 399 452 456 457 458 459 460 461 462 463 464 465 467 558 560 561 562 563 564 565 566 567 568 569 571 573 574 575 576 577 578 579 580 581 582 584 586 587 588 589 590 591 592 593 594 595 598 600 601 602 603 604 605 606 607 608 609 611 613 614 615 616 617 618 619 620 621 622 623 624 625 910 912 913 914 915 916 917 918 919 920 921 980 981 985 987 988 990 992 993 994 995 996 997 999 1000 1002 1003 1005 1006 1008 1013 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1027 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1062 1063 1085 1087 1088 1089 1090 1091 1092 1093 1094 1095 1097 1099 1100 1101 1102 1103 1105 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1120 1122 1123 1124 1125 1126 1130 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1143 1342 1428 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1441 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1475 1476 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1504 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1518 1520 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1533 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1546 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1559 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1572 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1600 1601 1602 1604 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1619 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1632 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1645 1647 1648 1649 1650 1651 1652 1653 1654 1655 1663 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1677 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1694 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1707 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1722 1723 1734 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1747 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1765 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1778 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1791 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1805 1806
Symbol 360 TextUses:359Used by:373
Symbol 361 FontUsed by:362 984 1014 1121
Symbol 362 TextUses:361Used by:373
Symbol 363 TextUses:359Used by:373
Symbol 364 TextUses:359Used by:373
Symbol 365 TextUses:359Used by:373
Symbol 366 TextUses:359Used by:373
Symbol 367 TextUses:359Used by:373
Symbol 368 TextUses:359Used by:373
Symbol 369 TextUses:359Used by:373
Symbol 370 TextUses:359Used by:373
Symbol 371 TextUses:359Used by:373
Symbol 372 TextUses:359Used by:373
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Symbol 1764 GraphicUsed by:1821
Symbol 1765 TextUses:359Used by:1777
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Symbol 1800 TextUses:359Used by:1803
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Symbol 1802 TextUses:359Used by:1803
Symbol 1803 MovieClipUses:1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802Used by:1804
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Symbol 1805 EditableTextUses:359Used by:1821
Symbol 1806 EditableTextUses:359Used by:1821
Symbol 1807 TextUses:1724Used by:1819
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Symbol 1818 TextUses:1724Used by:1819
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Symbol 1820 ButtonUses:735Used by:1821
Symbol 1821 MovieClipUses:1763 1660 1706 1720 1764 1804 1805 1806 1819 1746 1759 1820 1661Used by:1822
Symbol 1822 MovieClipUses:451 1821Used by:Timeline
Streaming Sound 1Used by:Symbol 550 MovieClip

Instance Names

"logos"Frame 2Symbol 451 MovieClip
"sounds"Frame 6Symbol 490 MovieClip [soundEffect]
"_gameSystem"Frame 130Symbol 872 MovieClip [gameSystem]
"girl"Symbol 350 MovieClip Frame 1Symbol 111 MovieClip
"girl"Symbol 350 MovieClip Frame 2Symbol 137 MovieClip
"girl"Symbol 350 MovieClip Frame 4Symbol 150 MovieClip
"girl"Symbol 350 MovieClip Frame 7Symbol 205 MovieClip
"girl"Symbol 350 MovieClip Frame 13Symbol 262 MovieClip
"girl"Symbol 351 MovieClip [MC_girl] Frame 1Symbol 350 MovieClip
"bt1"Symbol 628 MovieClip Frame 1Symbol 557 Button
"bt2"Symbol 628 MovieClip Frame 1Symbol 557 Button
"quality"Symbol 628 MovieClip Frame 1Symbol 597 MovieClip
"sound"Symbol 628 MovieClip Frame 1Symbol 627 MovieClip
"dh1"Symbol 737 MovieClip Frame 47Symbol 661 MovieClip
"dh2"Symbol 737 MovieClip Frame 49Symbol 677 MovieClip
"dh3"Symbol 737 MovieClip Frame 51Symbol 692 MovieClip
"dh4"Symbol 737 MovieClip Frame 53Symbol 707 MovieClip
"dh5"Symbol 737 MovieClip Frame 55Symbol 734 MovieClip
"bt1"Symbol 737 MovieClip Frame 58Symbol 736 Button
"bt2"Symbol 737 MovieClip Frame 58Symbol 736 Button
"bt3"Symbol 737 MovieClip Frame 58Symbol 736 Button
"bt4"Symbol 737 MovieClip Frame 58Symbol 736 Button
"bt5"Symbol 737 MovieClip Frame 58Symbol 736 Button
"MC_man"Symbol 872 MovieClip [gameSystem] Frame 1Symbol 856 MovieClip
"floor"Symbol 872 MovieClip [gameSystem] Frame 1Symbol 857 MovieClip
"jq"Symbol 900 MovieClip [MC_chuansongdai] Frame 1Symbol 894 MovieClip
"bt"Symbol 934 MovieClip Frame 1Symbol 930 Button
"ts"Symbol 947 MovieClip [MC_Mahjong] Frame 1Symbol 925 MovieClip
"shadow"Symbol 947 MovieClip [MC_Mahjong] Frame 1Symbol 927 MovieClip
"bt"Symbol 947 MovieClip [MC_Mahjong] Frame 1Symbol 934 MovieClip
"star"Symbol 947 MovieClip [MC_Mahjong] Frame 35Symbol 941 MovieClip
"girlss"Symbol 1012 MovieClip [MC_nextLevel] Frame 1Symbol 971 MovieClip
"bt"Symbol 1040 MovieClip [MC_ready] Frame 21Symbol 736 Button
"dh1"Symbol 1291 MovieClip Frame 19Symbol 1290 MovieClip
"dh2"Symbol 1291 MovieClip Frame 19Symbol 1290 MovieClip
"dh3"Symbol 1291 MovieClip Frame 19Symbol 1290 MovieClip
"bt1"Symbol 1291 MovieClip Frame 19Symbol 736 Button
"bt2"Symbol 1291 MovieClip Frame 19Symbol 736 Button
"bt3"Symbol 1291 MovieClip Frame 19Symbol 736 Button
"bread"Symbol 1331 MovieClip Frame 1Symbol 1330 MovieClip
"bt"Symbol 1391 MovieClip Frame 1Symbol 1315 MovieClip
"bread"Symbol 1391 MovieClip Frame 1Symbol 1331 MovieClip
"h0"Symbol 1690 MovieClip Frame 1Symbol 1618 MovieClip
"h2"Symbol 1690 MovieClip Frame 1Symbol 1618 MovieClip
"h3"Symbol 1690 MovieClip Frame 1Symbol 1618 MovieClip
"h4"Symbol 1690 MovieClip Frame 1Symbol 1618 MovieClip
"h5"Symbol 1690 MovieClip Frame 1Symbol 1618 MovieClip
"h6"Symbol 1690 MovieClip Frame 1Symbol 1618 MovieClip
"h7"Symbol 1690 MovieClip Frame 1Symbol 1618 MovieClip
"h8"Symbol 1690 MovieClip Frame 1Symbol 1618 MovieClip
"h9"Symbol 1690 MovieClip Frame 1Symbol 1618 MovieClip
"h1"Symbol 1690 MovieClip Frame 1Symbol 1618 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "chuansongdai"
ExportAssets (56)Timeline Frame 1Symbol 2 as "caidanOver"
ExportAssets (56)Timeline Frame 1Symbol 3 as "caidanClik"
ExportAssets (56)Timeline Frame 1Symbol 4 as "boxItem"
ExportAssets (56)Timeline Frame 1Symbol 5 as "boxDis"
ExportAssets (56)Timeline Frame 1Symbol 6 as "boxClik"
ExportAssets (56)Timeline Frame 1Symbol 7 as "diskFall"
ExportAssets (56)Timeline Frame 1Symbol 8 as "quan"
ExportAssets (56)Timeline Frame 1Symbol 9 as "machin"
ExportAssets (56)Timeline Frame 1Symbol 92 as "effect_02"
ExportAssets (56)Timeline Frame 1Symbol 96 as "MC_nomach"
ExportAssets (56)Timeline Frame 1Symbol 351 as "MC_girl"
ExportAssets (56)Timeline Frame 1Symbol 401 as "nomach"
ExportAssets (56)Timeline Frame 1Symbol 409 as "effect_01"
ExportAssets (56)Timeline Frame 1Symbol 411 as "mouse"
ExportAssets (56)Timeline Frame 1Symbol 1823 as "__Packages.engines"
ExportAssets (56)Timeline Frame 1Symbol 1824 as "__Packages.Vector"
ExportAssets (56)Timeline Frame 1Symbol 1825 as "__Packages.mapDate"
ExportAssets (56)Timeline Frame 1Symbol 1826 as "__Packages.girls"
ExportAssets (56)Timeline Frame 1Symbol 1827 as "__Packages.soundEffect"
ExportAssets (56)Timeline Frame 1Symbol 1828 as "__Packages.gameSystem"
ExportAssets (56)Timeline Frame 1Symbol 1829 as "__Packages.chuansongdai"
ExportAssets (56)Timeline Frame 1Symbol 1830 as "__Packages.MC_Mahjong"
ExportAssets (56)Timeline Frame 1Symbol 1831 as "__Packages.dish"
ExportAssets (56)Timeline Frame 5Symbol 481 as "mainscreen"
ExportAssets (56)Timeline Frame 5Symbol 482 as "level_map"
ExportAssets (56)Timeline Frame 5Symbol 483 as "level_3"
ExportAssets (56)Timeline Frame 5Symbol 484 as "level_2"
ExportAssets (56)Timeline Frame 5Symbol 485 as "level_1"
ExportAssets (56)Timeline Frame 5Symbol 486 as "game_over"
ExportAssets (56)Timeline Frame 5Symbol 487 as "completes"
ExportAssets (56)Timeline Frame 6Symbol 490 as "soundEffect"
ExportAssets (56)Timeline Frame 26Symbol 739 as "engine"
ExportAssets (56)Timeline Frame 26Symbol 872 as "gameSystem"
ExportAssets (56)Timeline Frame 26Symbol 875 as "MC_addScore"
ExportAssets (56)Timeline Frame 26Symbol 900 as "MC_chuansongdai"
ExportAssets (56)Timeline Frame 26Symbol 908 as "MC_combo"
ExportAssets (56)Timeline Frame 26Symbol 923 as "MC_fail"
ExportAssets (56)Timeline Frame 26Symbol 947 as "MC_Mahjong"
ExportAssets (56)Timeline Frame 26Symbol 1012 as "MC_nextLevel"
ExportAssets (56)Timeline Frame 26Symbol 1040 as "MC_ready"
ExportAssets (56)Timeline Frame 26Symbol 1128 as "MC_score"
ExportAssets (56)Timeline Frame 26Symbol 1146 as "MC_shuffle"
ExportAssets (56)Timeline Frame 26Symbol 1233 as "dish"

Labels

"loading"Frame 7
"logo"Frame 19
"ready"Frame 26
"choose"Frame 41
"levelmap"Frame 56
"howtoplay"Frame 71
"highscores"Frame 86
"gameover"Frame 100
"welldone"Frame 115
"game"Frame 130
"ff"Symbol 259 MovieClip Frame 21
"wait"Symbol 350 MovieClip Frame 7
"check"Symbol 350 MovieClip Frame 8
"hurry"Symbol 350 MovieClip Frame 11
"sleep"Symbol 350 MovieClip Frame 15
"+1000"Symbol 350 MovieClip Frame 16
"nomath"Symbol 350 MovieClip Frame 21
"指示道具"Symbol 350 MovieClip Frame 26
"sit"Symbol 856 MovieClip Frame 1
"right"Symbol 856 MovieClip Frame 8
"red"Symbol 894 MovieClip Frame 26
"space"Symbol 947 MovieClip [MC_Mahjong] Frame 39
"dis"Symbol 947 MovieClip [MC_Mahjong] Frame 45
"kc"Symbol 947 MovieClip [MC_Mahjong] Frame 52
"dis"Symbol 1040 MovieClip [MC_ready] Frame 32
"over"Symbol 1233 MovieClip [dish] Frame 35
"disapple"Symbol 1233 MovieClip [dish] Frame 45
"level1"Symbol 1330 MovieClip Frame 2
"level2"Symbol 1330 MovieClip Frame 13
"level3"Symbol 1330 MovieClip Frame 28
"level4"Symbol 1330 MovieClip Frame 43
"level5"Symbol 1330 MovieClip Frame 58
"level6"Symbol 1330 MovieClip Frame 73
"level7"Symbol 1330 MovieClip Frame 88
"level1"Symbol 1391 MovieClip Frame 2
"level2"Symbol 1391 MovieClip Frame 13
"level3"Symbol 1391 MovieClip Frame 28
"level4"Symbol 1391 MovieClip Frame 43
"level5"Symbol 1391 MovieClip Frame 58
"level6"Symbol 1391 MovieClip Frame 73
"level7"Symbol 1391 MovieClip Frame 88
"level8"Symbol 1391 MovieClip Frame 103
"dis"Symbol 1691 MovieClip Frame 20
"dis"Symbol 1761 MovieClip Frame 25
"dis"Symbol 1822 MovieClip Frame 43

Dynamic Text Variables

txtSymbol 467 EditableText"0%"
_parent.nSymbol 873 EditableText"00"
levelSymbol 1062 EditableText"0"
_parent.scoreSymbol 1063 EditableText""
_parent.txtSymbol 1143 EditableText"0"
scoreSymbol 1300 EditableText""
nSymbol 1342 EditableText"0"
nSymbol 1343 EditableText"0"
nSymbol 1344 EditableText"0"
nSymbol 1345 EditableText"0"
nSymbol 1346 EditableText"0"
nSymbol 1347 EditableText"0"
nSymbol 1348 EditableText"0"
txt1Symbol 1600 EditableText"00"
txt2Symbol 1601 EditableText"cpu"
txt3Symbol 1602 EditableText"000000000"
scoreSymbol 1722 EditableText"0000"
userNameSymbol 1723 EditableText""
scoreSymbol 1805 EditableText"0000"
userNameSymbol 1806 EditableText"Player"




http://swfchan.com/23/111643/info.shtml
Created: 12/3 -2019 21:27:42 Last modified: 12/3 -2019 21:27:42 Server time: 22/12 -2024 01:17:13