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229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/82139036?noj=FRM82139036-22DC" width="1" height="1"></div>

Fishdom-2.swf

This is the info page for
Flash #111682

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="Arial" size="16" color="#ffff33" letterSpacing="0.000000" kerning="1">$1234</font></p>

<p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">1234</font></p>

<p align="center"><font face="Arial" size="13" color="#b86827" letterSpacing="0.000000" kerning="1">you hav</font></p>

<p align="right"><font face="Arial" size="13" color="#b86827" letterSpacing="0.000000" kerning="1">you hav</font></p>

%

0

1

Enter Your E-mail

<p align="left"><font face="Arial" size="22" color="#ffff33" letterSpacing="0.000000" kerning="1">$12</font></p>

<p align="center"><font face="Arial" size="45" color="#ffff33" letterSpacing="0.000000" kerning="1">$12345 </font></p>

<p align="left"><font face="Futura Hv BT" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Sound Music</b></font></p>

<p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">$1234567890 </font></p>

<p align="center"><font face="Arial" size="14" color="#ffff33" letterSpacing="0.000000" kerning="1">$12345 h</font></p><p align="center"><font face="Arial" size="14" color="#ffff33" letterSpacing="0.000000" kerning="1">hhh</font></p>

<p align="left"><font face="Arial" size="15" color="#ffff33" letterSpacing="0.000000" kerning="1">$12345</font></p>

<p align="center"><font face="Futura Hv BT" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Sound Music &nbsp;&nbsp;Show Hints</b></font></p><p align="center"></p>

<p align="center"><font face="Arial" size="16" color="#ffff33" letterSpacing="0.000000" kerning="1">$1234</font></p>

Enter Your E-mail

<p align="left"><font face="Arial" size="15" color="#ff3300" letterSpacing="0.000000" kerning="1">$12345</font></p>

ActionScript [AS1/AS2]

Frame 1
function INIT_PARAMS() { DownloadLink.value = "http://www.playrix.com/games/pc/fishdom-2.html?utm_campaign=newgrounds&utm_medium=online_games&utm_source=fishdom-2"; NagTime.value = 5; MaxLevel.value = 20; cheat.value = "false"; MoreGames.value = 1; showPlayrix.value = "true"; showBonusMoney.value = "true"; BonusLevel.value = 1; InitMochiBot("35bfc46d"); var _local1 = "6136f190cd7504a4"; } function INIT_PARAMS() { DownloadLink.value = "http://www.playrix.com/games/pc/fishdom-2.html?utm_campaign=newgrounds&utm_medium=online_games&utm_source=fishdom-2"; NagTime.value = 5; MaxLevel.value = 20; cheat.value = "false"; MoreGames.value = 1; showPlayrix.value = "true"; showBonusMoney.value = "true"; BonusLevel.value = 1; InitMochiBot("35bfc46d"); var _local1 = "6136f190cd7504a4"; } function Loading() { if (cheatsEnabled) { _root.cheat.value = cheatsEnabled; } if (downloadableURL) { _root.DownloadLink.value = downloadableURL; } INIT_PARAMS(); GlobalTime = getTimer(); _root.onEnterFrame = LoadGame; } function Loading2() { var _local2 = new GameClasses.LoadGameXML(this, levelXML, textXML, Loading); } function LoadGame() { var _local5 = 500; loadline._visible = true; Load = _root.getBytesLoaded(); Total = _root.getBytesTotal(); var _local6 = getTimer() - GlobalTime; if (Load >= ((Total * _local6) / _local5)) { Load = (Total * _local6) / _local5; } var _local3 = (100 * Load) / Total; KB.text = ((TextLoading.text + " (") + Math.floor(_local3)) + "%)"; var _local4 = loadline.line._width; _local3 = _local3 / 100; loadline.line._x = (_local3 * _local4) - _local4; loadline.linem._x = (_local3 * _local4) / 2; loadline.linemm._x = ((_local3 * _local4) / 2) - _local4; if (Total <= Load) { delete _root.onEnterFrame; if (use_api) { GameClasses.MyRealGamesApi.getInstance().__set__gameBegin(GameClasses.GFunctions.create(this, goGame)); GameClasses.MyRealGamesApi.getInstance().gameReady(); } else { _root.gotoAndStop(3); } } } function goGame() { _root.gotoAndStop(3); } function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } function InitMochiBot(GameID) { __com_mochibot__(GameID, this, 10301, true); } stop(); stop(); Stage.scaleMode = "noScale"; System.security.allowDomain("*.playrix.com"); System.security.allowInsecureDomain("*.playrix.com"); Stage.scaleMode = "noScale"; Stage.showMenu = false; this._lockroot = true; loadline._visible = false; var load_png = 0; var use_api = false; if (use_api) { GameClasses.MyRealGamesApi.getInstance().Init(this); GameClasses.MyRealGamesApi.getInstance().__set__swfReadyHand(GameClasses.GFunctions.create(this, Loading2)); } var flvars; if (use_api) { flvars = GameClasses.MyRealGamesApi.getInstance().flVars; } if (!language) { language = "en"; if (flvars != null) { language = flvars.language; } } if (!country) { country = "US"; if (flvars != null) { country = flvars.language; } } if (cheatsEnabled) { } if (downloadableURL) { } var Path = (_url.substr(0, _url.indexOf(".swf") + 4).split("/").slice(0, -1).join("/") + "/"); var local = ((language + "-") + country); levelXML = Path + "levels.xml"; textXML = ((Path + "localized/") + local) + "/text/text.xml"; trace(((Path + "localized/") + local) + "/text/text.xml"); var VersionPl = String($version).split(" ")[1].split(",")[0]; LinkURL = "http://www.playrix.com/fishdom.html?sdfsdfsdf=ssssfdxzf"; levelXML = "<?xml version=\"1.0\" encoding=\"windows-1251\"?><Levels><Level id=\"01\" time=\"550\" chips=\"04621\"><Line>00a000000a00</Line><Line>0aaaaaaaaaa0</Line><Line>aaaaaaaaaaaa</Line><Line>0aaaadaaaaa0</Line><Line>0aaaaaaaaaa0</Line><Line>0aadaaaadaa0</Line><Line>0aaaaaaaaaa0</Line><Line>0aaaaadaaaa0</Line><Line>aaaaaaaaaaaa</Line><Line>0aaaaaaaaaa0</Line><Line>00a000000a00</Line></Level><!--<Level id=\"01\" time=\"550\" 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mirror=\"true\"/><InsertWaterPlantControl item=\"gems_5\" x=\"504\" y=\"197\" mirror=\"true\"/><InsertWaterPlantControl item=\"item13\" x=\"348\" y=\"198\"/><InsertWaterPlantControl item=\"item21\" x=\"666\" y=\"198\" mirror=\"true\"/><InsertWaterPlantControl item=\"gems_9\" x=\"677\" y=\"199\"/><InsertWaterPlantControl item=\"gems_4\" x=\"761\" y=\"202\"/><InsertWaterPlantControl item=\"item15\" x=\"69\" y=\"207\" mirror=\"true\"/><InsertWaterPlantControl item=\"gems_6\" x=\"30\" y=\"210\"/><InsertWaterPlantControl item=\"gems_1\" x=\"368\" y=\"213\"/><InsertWaterPlantControl item=\"gems_3\" x=\"242\" y=\"228\"/></BonusLevel><BonusLevel id=\"3\"><InsertWaterPlantControl item=\"gems_4\" x=\"200\" y=\"67\"/><InsertWaterPlantControl item=\"gems_1\" x=\"620\" y=\"91\"/><InsertWaterPlantControl item=\"item10\" x=\"668\" y=\"95\" mirror=\"true\"/><InsertWaterPlantControl item=\"gems_5\" x=\"705\" y=\"102\"/><InsertWaterPlantControl item=\"item20\" x=\"383\" y=\"107\" mirror=\"true\"/><InsertWaterPlantControl item=\"gems_6\" x=\"357\" y=\"123\"/><InsertWaterPlantControl item=\"item10\" x=\"582\" y=\"124\"/><InsertWaterPlantControl item=\"gems_9\" x=\"140\" y=\"130\"/><InsertWaterPlantControl item=\"item10\" x=\"702\" y=\"135\" mirror=\"true\"/><InsertWaterPlantControl item=\"item33\" x=\"452\" y=\"142\" mirror=\"true\"/><InsertWaterPlantControl item=\"item4\" x=\"256\" y=\"146\"/><InsertWaterPlantControl item=\"item10\" x=\"652\" y=\"150\"/><InsertWaterPlantControl item=\"item14\" x=\"332\" y=\"151\"/><InsertWaterPlantControl item=\"gems_8\" x=\"281\" y=\"153\"/><InsertWaterPlantControl item=\"gems_10\" x=\"418\" y=\"155\"/><InsertWaterPlantControl item=\"gems_5\" x=\"541\" y=\"159\"/><InsertWaterPlantControl item=\"item10\" x=\"607\" y=\"160\"/><InsertWaterPlantControl item=\"item4\" x=\"180\" y=\"160\"/><InsertWaterPlantControl item=\"item14\" x=\"388\" y=\"161\"/><InsertWaterPlantControl item=\"item4\" x=\"114\" y=\"168\"/><InsertWaterPlantControl item=\"gems_7\" x=\"138\" y=\"170\"/><InsertWaterPlantControl item=\"item4\" x=\"568\" y=\"173\"/><InsertWaterPlantControl item=\"item35\" x=\"741\" y=\"177\"/><InsertWaterPlantControl item=\"item10\" x=\"710\" y=\"182\"/><InsertWaterPlantControl item=\"item14\" x=\"348\" y=\"185\"/><InsertWaterPlantControl item=\"item4\" x=\"257\" y=\"188\"/><InsertWaterPlantControl item=\"item4\" x=\"402\" y=\"189\" mirror=\"true\"/><InsertWaterPlantControl item=\"item4\" x=\"327\" y=\"198\"/><InsertWaterPlantControl item=\"item4\" x=\"83\" y=\"201\"/><InsertWaterPlantControl item=\"item4\" x=\"132\" y=\"204\" mirror=\"true\"/><InsertWaterPlantControl item=\"item2\" x=\"660\" y=\"207\"/><InsertWaterPlantControl item=\"gems_10\" x=\"44\" y=\"214\"/><InsertWaterPlantControl item=\"item4\" x=\"198\" y=\"216\" mirror=\"true\"/></BonusLevel><BonusLevel id=\"4\"><InsertWaterPlantControl item=\"item7\" x=\"782\" y=\"21\"/><InsertWaterPlantControl item=\"gems_10\" x=\"743\" y=\"45\"/><InsertWaterPlantControl item=\"item13\" x=\"131\" y=\"95\" mirror=\"true\"/><InsertWaterPlantControl item=\"item13\" x=\"103\" y=\"95\"/><InsertWaterPlantControl item=\"item24\" x=\"370\" y=\"103\"/><InsertWaterPlantControl item=\"item15\" x=\"738\" y=\"107\"/><InsertWaterPlantControl item=\"gems_5\" x=\"783\" y=\"115\"/><InsertWaterPlantControl item=\"gems_10\" x=\"42\" y=\"130\"/><InsertWaterPlantControl item=\"item28\" x=\"113\" y=\"135\" mirror=\"true\"/><InsertWaterPlantControl item=\"gems_1\" x=\"329\" y=\"137\"/><InsertWaterPlantControl item=\"item9\" x=\"64\" y=\"151\"/><InsertWaterPlantControl item=\"item31\" x=\"725\" y=\"154\" mirror=\"true\"/><InsertWaterPlantControl item=\"item25\" x=\"472\" y=\"154\" mirror=\"true\"/><InsertWaterPlantControl item=\"item19\" x=\"227\" y=\"161\"/><InsertWaterPlantControl item=\"gems_9\" x=\"251\" y=\"168\"/><InsertWaterPlantControl item=\"gems_6\" x=\"508\" y=\"174\"/><InsertWaterPlantControl item=\"item3\" x=\"717\" y=\"178\"/><InsertWaterPlantControl item=\"item33\" x=\"610\" y=\"188\"/><InsertWaterPlantControl item=\"item20\" x=\"421\" y=\"189\"/><InsertWaterPlantControl item=\"gems_3\" x=\"718\" y=\"194\"/><InsertWaterPlantControl item=\"item3\" x=\"55\" y=\"194\"/><InsertWaterPlantControl item=\"item5\" x=\"183\" y=\"195\"/><InsertWaterPlantControl item=\"gems_3\" x=\"404\" y=\"204\"/><InsertWaterPlantControl item=\"item7\" x=\"101\" y=\"210\"/><InsertWaterPlantControl item=\"gems_5\" x=\"65\" y=\"222\"/><InsertWaterPlantControl item=\"gems_8\" x=\"176\" y=\"227\"/></BonusLevel><BonusLevel id=\"5\"><InsertWaterPlantControl item=\"gems_7\" x=\"212\" y=\"126\"/><InsertWaterPlantControl item=\"item25\" x=\"220\" y=\"140\"/><InsertWaterPlantControl item=\"item8\" x=\"715\" y=\"142\"/><InsertWaterPlantControl item=\"gems_8\" x=\"729\" y=\"144\"/><InsertWaterPlantControl item=\"item1\" x=\"168\" y=\"156\" mirror=\"true\"/><InsertWaterPlantControl item=\"item14\" x=\"688\" y=\"161\"/><InsertWaterPlantControl item=\"item32\" x=\"523\" y=\"166\" mirror=\"true\"/><InsertWaterPlantControl item=\"gems_1\" x=\"609\" y=\"168\"/><InsertWaterPlantControl item=\"item7\" x=\"494\" y=\"179\" mirror=\"true\"/><InsertWaterPlantControl item=\"gems_4\" x=\"482\" y=\"182\"/><InsertWaterPlantControl item=\"gems_4\" x=\"735\" y=\"193\"/><InsertWaterPlantControl item=\"item7\" x=\"99\" y=\"195\"/><InsertWaterPlantControl item=\"gems_1\" x=\"411\" y=\"198\"/><InsertWaterPlantControl item=\"gems_7\" x=\"73\" y=\"199\"/><InsertWaterPlantControl item=\"gems_6\" x=\"43\" y=\"205\"/><InsertWaterPlantControl item=\"item15\" x=\"47\" y=\"211\"/><InsertWaterPlantControl item=\"item6\" x=\"308\" y=\"222\"/><InsertWaterPlantControl item=\"item10\" x=\"284\" y=\"225\"/><InsertWaterPlantControl item=\"gems_9\" x=\"324\" y=\"225\"/></BonusLevel><BonusLevel id=\"6\"><InsertWaterPlantControl item=\"item2\" x=\"50\" y=\"90\"/><InsertWaterPlantControl item=\"gems_6\" x=\"20\" y=\"102\"/><InsertWaterPlantControl item=\"item31\" x=\"664\" y=\"150\" mirror=\"true\"/><InsertWaterPlantControl item=\"item10\" x=\"622\" y=\"154\"/><InsertWaterPlantControl item=\"gems_8\" x=\"646\" y=\"158\"/><InsertWaterPlantControl item=\"item9\" x=\"716\" y=\"161\"/><InsertWaterPlantControl item=\"gems_10\" x=\"687\" y=\"161\"/><InsertWaterPlantControl item=\"gems_1\" x=\"294\" y=\"180\"/><InsertWaterPlantControl item=\"gems_6\" x=\"561\" y=\"195\"/><InsertWaterPlantControl item=\"item24\" x=\"494\" y=\"197\" mirror=\"true\"/><InsertWaterPlantControl item=\"item3\" x=\"538\" y=\"199\"/><InsertWaterPlantControl item=\"gems_7\" x=\"446\" y=\"204\"/><InsertWaterPlantControl item=\"item7\" x=\"73\" y=\"210\"/><InsertWaterPlantControl item=\"item8\" x=\"277\" y=\"231\"/><InsertWaterPlantControl item=\"gems_6\" x=\"290\" y=\"233\"/><InsertWaterPlantControl item=\"item19\" x=\"157\" y=\"236\"/><InsertWaterPlantControl item=\"item19\" x=\"122\" y=\"238\"/><InsertWaterPlantControl item=\"gems_1\" x=\"95\" y=\"241\"/><InsertWaterPlantControl item=\"gems_9\" x=\"139\" y=\"243\"/><InsertWaterPlantControl item=\"gems_5\" x=\"184\" y=\"245\"/></BonusLevel><BonusLevel id=\"7\"><InsertWaterPlantControl item=\"gems_4\" x=\"634\" y=\"123\"/><InsertWaterPlantControl item=\"item31\" x=\"606\" y=\"134\" mirror=\"true\"/><InsertWaterPlantControl item=\"gems_9\" x=\"507\" y=\"153\"/><InsertWaterPlantControl item=\"item11\" x=\"127\" y=\"172\"/><InsertWaterPlantControl item=\"gems_10\" x=\"126\" y=\"174\"/><InsertWaterPlantControl item=\"item11\" x=\"789\" y=\"176\" mirror=\"true\"/><InsertWaterPlantControl item=\"gems_5\" x=\"584\" y=\"182\"/><InsertWaterPlantControl item=\"item24\" x=\"326\" y=\"197\"/><InsertWaterPlantControl item=\"item6\" x=\"398\" y=\"201\"/><InsertWaterPlantControl item=\"gems_4\" x=\"775\" y=\"204\"/><InsertWaterPlantControl item=\"gems_8\" x=\"385\" y=\"204\"/><InsertWaterPlantControl item=\"item8\" x=\"48\" y=\"206\"/><InsertWaterPlantControl item=\"item4\" x=\"676\" y=\"211\"/><InsertWaterPlantControl item=\"gems_1\" x=\"661\" y=\"213\"/><InsertWaterPlantControl item=\"gems_10\" x=\"284\" y=\"215\"/><InsertWaterPlantControl item=\"gems_7\" x=\"57\" y=\"226\"/><InsertWaterPlantControl item=\"item2\" x=\"269\" y=\"229\" mirror=\"true\"/><InsertWaterPlantControl item=\"item9\" x=\"93\" y=\"234\"/><InsertWaterPlantControl item=\"item7\" x=\"130\" y=\"236\" mirror=\"true\"/><InsertWaterPlantControl item=\"gems_6\" x=\"123\" y=\"238\"/><InsertWaterPlantControl item=\"item5\" x=\"163\" y=\"240\" mirror=\"true\"/></BonusLevel><BonusLevel id=\"8\"><InsertWaterPlantControl item=\"item6\" x=\"792\" y=\"21\"/><InsertWaterPlantControl item=\"gems_3\" x=\"779\" y=\"71\"/><InsertWaterPlantControl item=\"gems_5\" x=\"149\" y=\"83\"/><InsertWaterPlantControl item=\"item14\" x=\"225\" y=\"96\" mirror=\"true\"/><InsertWaterPlantControl item=\"item14\" x=\"159\" y=\"98\"/><InsertWaterPlantControl item=\"item14\" x=\"62\" y=\"105\" mirror=\"true\"/><InsertWaterPlantControl item=\"gems_1\" x=\"571\" y=\"106\"/><InsertWaterPlantControl item=\"item14\" x=\"268\" y=\"122\" mirror=\"true\"/><InsertWaterPlantControl item=\"gems_9\" x=\"378\" y=\"123\"/><InsertWaterPlantControl item=\"item3\" x=\"761\" y=\"123\" mirror=\"true\"/><InsertWaterPlantControl item=\"eg_koryaga7\" x=\"423\" y=\"124\"/><InsertWaterPlantControl item=\"item14\" x=\"192\" y=\"130\" mirror=\"true\"/><InsertWaterPlantControl item=\"item3\" x=\"680\" y=\"131\"/><InsertWaterPlantControl item=\"item14\" x=\"296\" y=\"144\" mirror=\"true\"/><InsertWaterPlantControl item=\"item14\" x=\"243\" y=\"146\"/><InsertWaterPlantControl item=\"item14\" x=\"104\" y=\"146\" mirror=\"true\"/><InsertWaterPlantControl item=\"item14\" x=\"381\" y=\"147\"/><InsertWaterPlantControl item=\"gems_3\" x=\"38\" y=\"153\"/><InsertWaterPlantControl item=\"item12\" x=\"443\" y=\"154\"/><InsertWaterPlantControl item=\"item14\" x=\"190\" y=\"159\"/><InsertWaterPlantControl item=\"item14\" x=\"61\" y=\"166\"/><InsertWaterPlantControl item=\"item3\" x=\"734\" y=\"171\"/><InsertWaterPlantControl item=\"item14\" x=\"220\" y=\"176\" mirror=\"true\"/><InsertWaterPlantControl item=\"item14\" x=\"286\" y=\"176\" mirror=\"true\"/><InsertWaterPlantControl item=\"item14\" x=\"369\" y=\"177\"/><InsertWaterPlantControl item=\"gems_10\" x=\"733\" y=\"182\"/><InsertWaterPlantControl item=\"item3\" x=\"652\" y=\"184\" mirror=\"true\"/><InsertWaterPlantControl item=\"item11\" x=\"482\" y=\"188\"/><InsertWaterPlantControl item=\"gems_4\" x=\"491\" y=\"189\"/><InsertWaterPlantControl item=\"item14\" x=\"111\" y=\"191\"/><InsertWaterPlantControl item=\"gems_6\" x=\"662\" y=\"202\"/><InsertWaterPlantControl item=\"item14\" x=\"182\" y=\"204\"/><InsertWaterPlantControl item=\"item14\" x=\"255\" y=\"213\"/><InsertWaterPlantControl item=\"gems_8\" x=\"327\" y=\"218\"/><InsertWaterPlantControl item=\"item12\" x=\"225\" y=\"222\"/><InsertWaterPlantControl item=\"gems_2\" x=\"136\" y=\"229\"/><InsertWaterPlantControl item=\"item5\" x=\"86\" y=\"235\"/><InsertWaterPlantControl item=\"item6\" x=\"245\" y=\"237\"/><InsertWaterPlantControl item=\"item7\" x=\"204\" y=\"240\"/></BonusLevel><BonusLevel id=\"9\"><InsertWaterPlantControl item=\"item6\" x=\"795\" y=\"20\"/><InsertWaterPlantControl item=\"item13\" x=\"570\" y=\"23\"/><InsertWaterPlantControl item=\"item13\" x=\"607\" y=\"23\" mirror=\"true\"/><InsertWaterPlantControl item=\"gems_10\" x=\"761\" y=\"27\"/><InsertWaterPlantControl item=\"item13\" x=\"686\" y=\"44\" mirror=\"true\"/><InsertWaterPlantControl item=\"item13\" x=\"482\" y=\"47\"/><InsertWaterPlantControl item=\"item2\" x=\"755\" y=\"47\" mirror=\"true\"/><InsertWaterPlantControl item=\"gems_1\" x=\"600\" y=\"56\"/><InsertWaterPlantControl item=\"item13\" x=\"407\" y=\"67\"/><InsertWaterPlantControl item=\"item15\" x=\"280\" y=\"87\"/><InsertWaterPlantControl item=\"gems_6\" x=\"776\" y=\"92\"/><InsertWaterPlantControl item=\"item13\" x=\"338\" y=\"92\" mirror=\"true\"/><InsertWaterPlantControl item=\"item9\" x=\"322\" y=\"103\"/><InsertWaterPlantControl item=\"item10\" x=\"354\" y=\"107\" mirror=\"true\"/><InsertWaterPlantControl item=\"item8\" x=\"308\" y=\"107\" mirror=\"true\"/><InsertWaterPlantControl item=\"item8\" x=\"366\" y=\"109\"/><InsertWaterPlantControl item=\"item4\" x=\"46\" y=\"110\"/><InsertWaterPlantControl item=\"item9\" x=\"373\" y=\"113\"/><InsertWaterPlantControl item=\"item10\" x=\"286\" y=\"115\"/><InsertWaterPlantControl item=\"item8\" x=\"349\" y=\"117\"/><InsertWaterPlantControl item=\"item10\" x=\"317\" y=\"123\"/><InsertWaterPlantControl item=\"item9\" x=\"361\" y=\"130\"/><InsertWaterPlantControl item=\"item9\" x=\"280\" y=\"133\"/><InsertWaterPlantControl item=\"item25\" x=\"672\" y=\"155\" mirror=\"true\"/><InsertWaterPlantControl item=\"gems_10\" x=\"514\" y=\"159\"/><InsertWaterPlantControl item=\"gems_10\" x=\"641\" y=\"164\"/><InsertWaterPlantControl item=\"gems_8\" x=\"402\" y=\"165\"/><InsertWaterPlantControl item=\"gems_2\" x=\"206\" y=\"168\"/><InsertWaterPlantControl item=\"item19\" x=\"557\" y=\"175\"/><InsertWaterPlantControl item=\"gems_9\" x=\"582\" y=\"181\"/><InsertWaterPlantControl item=\"item8\" x=\"37\" y=\"181\" mirror=\"true\"/><InsertWaterPlantControl item=\"gems_6\" x=\"47\" y=\"187\"/><InsertWaterPlantControl item=\"item5\" x=\"592\" y=\"196\"/><InsertWaterPlantControl item=\"item6\" x=\"505\" y=\"200\"/><InsertWaterPlantControl item=\"item3\" x=\"61\" y=\"204\"/><InsertWaterPlantControl item=\"item7\" x=\"22\" y=\"225\"/><InsertWaterPlantControl item=\"item3\" x=\"98\" y=\"228\"/><InsertWaterPlantControl item=\"gems_9\" x=\"120\" y=\"229\"/><InsertWaterPlantControl item=\"item7\" x=\"126\" y=\"239\"/></BonusLevel></Levels>"; textXML = "<?xml version=\"1.0\" encoding=\"utf-8\"?><Texts><menu_buttons><button text=\"Download|FULL version\" funct=\"FDownload\" type=\"0\" color=\"yellow\"/><button text=\"More Games|BY playrix\" funct=\"FMoreGames\" type=\"0\" color=\"yellow\" /><button text=\"Restart\" funct=\"FRestartLevel\" type=\"2\"/><button text=\"Exit to tank\" funct=\"FNew\" type=\"2\"/><button text=\"New game\" funct=\"FNewGame\" type=\"1\"/><button text=\"Resume\" funct=\"FResume\" type=\"0\"/></menu_buttons><logo name=\"logo1\" path=\"logo1.png\" x=\"493\" y=\"412\"/><!--<logo name=\"logo2\" path=\"logo2.png\" x=\"20\" y=\"389\"/>--><string id=\"DownloadLink\" value=\"http://www.playrix.com/games/fishdom-2.html?ref=flash-download%2Ffishdom-2\"/><string id=\"SpecLink\" value=\"false\"/><string id=\"DownloadLinkDop\" value=\"http://www.playrix.com\"/><string id=\"DownloadLinkMoreGames1\" value=\"http://www.playrix.com/games/fishdom.html?ref=flashmoregames%2ffishdom-2%2ffishdom\"/><string id=\"DownloadLinkMoreGames2\" value=\"http://www.playrix.com/games/fishdom-h2o-hidden-odyssey.html?ref=flashmoregames%2ffishdom-2%2ffishdom-h2o-hidden-odyssey\"/><string id=\"DownloadLinkMoreGames3\" value=\"http://www.playrix.com/games/gardenscapes.html?ref=flashmoregames%2ffishdom-2%2fgardenscapes\"/><string id=\"DownloadLinkMoreGames4\" value=\"http://www.playrix.com/games/fishdom-spooky-splash.html?ref=flashmoregames%2ffishdom-2%2ffishdom-spooky-splash\"/><string id=\"DownloadLinkMoreGames5\" value=\"http://www.playrix.com/games/royal-envoy.html?ref=flashmoregames%2ffishdom-2%2froyal-envoy\"/><string id=\"DownloadLinkMoreGames6\" value=\"http://www.playrix.com/games/fishdom-frosty-splash.html?ref=flashmoregames%2ffishdom-2%2ffishdom-frosty-splash\"/><string id=\"SaveGame\" value=\"true\"/><string id=\"CupsUtility\" cup1=\"200\" cup2=\"450\" cup3=\"700\"/><!-- 200 450 700--><string id=\"cheat\" value=\"false\"/><string id=\"showPlayrix\" value=\"true\"/><string id=\"showBonusMoney\" value=\"true\"/><string id=\"NagTime\" value=\"5\"/><string id=\"MoreGames\" value=\"1\"/><string id=\"BonusTime\" value=\"3\"/><string id=\"BonusLevel\" value=\"1\"/><string id=\"NumBonusLevel\" value=\"30\"/><string id=\"MaxLevel\" value=\"20\"/><string id=\"DownTarget\" value=\"FD2\"/><string id=\"UseGraphics\" value=\"false\"/><string id=\"SoundsVolumes\" button_up_moving_s=\"60\" item_up_bubble_s=\"60\" wrong_click_s=\"60\" timer_appear_s=\"80\" time_out_s=\"60\" time_is_out_s=\"50\" success_click_s=\"60\" sell_s=\"60\" press_hint_button_s=\"60\" panel_moving_s=\"100\" level_start_gold=\"60\" level_start_dive=\"60\" level_start_search=\"60\" level_start_collect=\"60\" level_complete_s=\"60\" item_up_s=\"50\" hint_show_s=\"60\" hint_found_s=\"60\" counter_s=\"50\" comfort_s=\"50\" buy_s=\"60\" button_pressed_s=\"60\"/><string id=\"HintInterval\" value=\"30000\"/><string id=\"WebMoneyMulti\" value=\"3.0\"/><string id=\"TextFishes\" text=\"Fish\"/><string id=\"TextComfort\" text=\"Comfort\"/><string id=\"TextBeauty\" text=\"Beauty\"/><string id=\"TextShop\" text=\"Shop\"/><string id=\"TextMoreGames1\" text=\"Solve immersive puzzles to earn cash and then use it to buy eye-candy fish and awesome ornaments. Create an award-winning virtual aquarium of your dreams!\"/><string id=\"TextMoreGames2\" text=\"Help Jennifer, a young marine biologist, win the Best Aquarium Award. Dive to the bottom of the sea, find various hidden items and assemble your dream tank.\"/><string id=\"TextMoreGames3\" text=\"Create the perfect garden! Comb the rooms of a gorgeous mansion for hidden items and restore a once stunning garden to its former glory.\"/><string id=\"TextMoreGames4\" text=\"Build up your spooky Fishdom! Complete addictive tile-swapping levels to earn cash and then use it to buy quirky fish and boo-tiful ornaments. Create your spooktacular tank!\"/><string id=\"TextMoreGames5\" text=\"Construct and upgrade homes and buildings for the island citizens and become the chief city planner of marvelous Islandshire.\"/><string id=\"TextMoreGames6\" text=\"Build up your frosty Fishdom! Progress through compelling match-3 levels and earn cash to create your sparkling and snowy tank!\"/><string id=\"TextMore\" text=\"More\"/><string id=\"TextTryMore\" text=\"Try more games at\"/><string id=\"TextGames\" text=\"Games\"/><string id=\"TextDFW\" text=\"Download|Full|Version\"/><string id=\"txt_nag2\" text=\"This is all the free online version of Fishdom 2 has to offer.\"/><string id=\"txt_nag_dop\" text=\"Had fun creating your dream aquarium?\"/><string id=\"txt_nag3\" text=\"With the full game, you can:\"/><string id=\"txt_nag4\" text=\"Unlimited number of utterly addictive levels|4 uniquely themed tanks to unlock|Stunning variety of fish types and accessories|Bonus screensaver, exclusive wallpapers\"/><string id=\"txt_nag41\" text=\"Unlock and decorate 4 uniquely-themed tanks|Play an unlimited number of levels|Have a variety of fish species and decor items|Get a bonus screensaver and exclusive wallpapers\"/><string id=\"txt_nag5\" text=\"and Fishpedia\"/><string id=\"txt_nag51\" text=\"... and a lot more!\"/><string id=\"txt_finish1\" text=\"That&apos;s it!\"/><string id=\"txt_finish2\" text=\"You have completed all the levels of this web game\"/><string id=\"txt_finish3\" text=\"Get a free trial of the full downloadable game. Let your imagination run wild as you create the aquarium of your dreams!\"/><string id=\"txt_mail1\" text=\"Sign up for the playrix newsletter and unlock 10 exclusive bonus levels!\"/><string id=\"txt_mail2\" text=\"Ready to give it one more dive?\"/><string id=\"txt_gold1\" text=\"Sign up for the Playrix|newsletter and get $1000|free Fishdom coins!\"/><string id=\"valid_mail\" text=\"Please enter a valid email address\"/><string id=\"your_mail\" text=\"Enter your e-mail\"/><string id=\"TextCPanelRealx\" text=\"Relaxed.|No timer\"/><string id=\"TextCPanelClock\" text=\"Against the Clock.| Timed\"/><string id=\"TextCPanelUp\" text=\"Choose the game mode\"/><string id=\"TextCPanelDown\" text=\"Click on th Options button to change| the game mode any time you wish\"/><string id=\"TextCPanelButtonRelax\" text=\"Relaxed\"/><string id=\"TextGetReward\" text=\"Bonus level complete! Here&apos;s your reward\"/><string id=\"MagnificentText\" text=\"Magnificent\"/><string id=\"TextCPanelButtonClock\" text=\"Against|the Clock\"/><string id=\"TextHintBonusLevel\" text=\"BONUS LEVEL!\"/><string id=\"TextHintBonusLevelString\" text=\"Collect gems to get a unique trophy for your tank!\"/><string id=\"TextDownload\" text=\"Download\"/><string id=\"TextDownloadFull\" text=\"Download|Full|Version\"/><string id=\"TextPlayrix\" text=\"More||Games\"/><string id=\"TextDownloadBonus\" text=\"Try the|FULL version\"/><string id=\"TextPlay\" text=\"Play\"/><string id=\"TextDone\" text=\"Done\"/><string id=\"TextMove\" text=\"Move\"/><string id=\"TextMenu\" text=\"Menu\"/><string id=\"TextRelaxed\" text=\"Relaxed mode\"/><string id=\"TextShowHints\" text=\"Show hints\"/><string id=\"TextSound\" text=\"Sound\"/><string id=\"TextMusic\" text=\"Music\"/><string id=\"TextScore\" text=\"Score :\"/><string id=\"TextMoney\" text=\"Money :\"/><string id=\"TextLevel\" text=\"Level\"/><string id=\"TextLoading\" text=\"Loading\"/><string id=\"TextBuy\" text=\"Buy\"/><string id=\"TextBought\" text=\"Bought\"/><string id=\"TextContinue\" text=\"Continue\"/><string id=\"TextRestart\" text=\"Restart\"/><string id=\"TextStatistic\" text=\"Statistic\"/><string id=\"TextClickToContinue\" text=\"Click to continue\"/><string id=\"TextPrice\" text=\"Price:\"/><string id=\"TextHints\" text=\"Hints: \" text1=\"out of \"/><string id=\"TextOk\" text=\"Ok\"/><string id=\"TextYes\" text=\"Yes\"/><string id=\"TextNo\" text=\"No\"/><string id=\"TextDollar\" text=\"$\"/><string id=\"TextHelp\" text=\"How to play\" text2=\"Help\"/><string id=\"TextLevelComplete\" text=\"Level Complete!\"/><string id=\"TextLose\" text1=\"Out of time!\" text2=\"No more moves!\"/><string id=\"TextItemsBonus\" text=\"Items Found\"/><string id=\"TextHintsBonus\" text=\"Hint Bonus\"/><string id=\"TextTimeBonus\" text=\"Time Bonus\"/><string id=\"TextSpeedBonus\" text=\"Speed Bonus\"/><string id=\"TextScoreBonus\" text=\"Score Bonus\"/><string id=\"TextLevelTime\" text=\"Level Time\"/><string id=\"TextLevelMoney\" text=\"Total:\"/><string id=\"TextNotMoney\" text1=\"Not enough money!\" text2=\"Continue to play through the levels to earn money.\" y1=\"39\" y2=\"80\"/><string id=\"TextBack\" text=\"Back\"/><string id=\"TextBackToTank\" text=\"Back to Tank\"/><string id=\"TextBonusSkip\" text=\"Skip\"/><string id=\"TextBonusHint\" text=\"Hint\"/><string id=\"TextSkip\" text=\"Skip tutorial\"/><string id=\"TextNewGame2\" text=\"New Game\"/><string id=\"TextGetCoins\" text=\"Get Coins\"/><string id=\"TextBonusLevel\" text=\"Start|Bonus Levels\"/><string id=\"TextBonusLevel2\" text=\"Play Bonus|Levels\"/><string id=\"TextYourMoney\" text=\"You have\"/><string id=\"TextBonusGems\" text=\"Gems to collect\"/><string id=\"TextNewGame\" text=\"Do you really want to start a new game?\"/><string id=\"TextHintMeters1\" text=\"your tank meters\"/><string id=\"TextHintMeters2\" text=\"Fill up all the meters to 100% to earn a\"/><string id=\"TextEndBonusLevel\" text=\"Do you really want to skip the bonus level?\"/><string id=\"TextWonCup\" text=\"You won a %c!\" c1=\"Bronse Cup\" c2=\"Silver Cup\" c3=\"Golden Cup\"/><string id=\"TextCup1\" text=\"There&apos;s still plenty of work to be done.|Keep working on your aquarium to earn a silver cup.\"/><string id=\"TextCup2\" text=\"Your aquarium is so beautiful and comfortable now. But there&apos;s always room for perfection! Continue to improve your aquarium to earn a gold cup.\"/><string id=\"TextCup3\" text=\"Great! Your aquarium looks amazing. It really deserves a gold cup. You can keep working on this tank.\"/><trans/><string id=\"TextSell\" text=\"Do you really want to sell it? Sell price: \"/><string id=\"TextTutorial0\" P=\"0\" text=\"Before you dive in and begin creating your own aquarium, it&apos;s a good idea to become familiar with the basics of the game. Would you like a quick tutorial?\"/><string id=\"TextTutorial1\" P=\"-1\" text=\"This is your fish tank. But it has no fish in it! That&apos;s no good, let&apos;s fix it.|Click on Shop to enter the shopping area.\"/><string id=\"TextTutorial2\" P=\"-1\" text=\"This is the shop where you can buy everything you need for your fish tank. Click on the Fish tab to see the selection of fish.\"/><string id=\"TextTutorial3\" P=\"-1\" text=\"Now let&apos;s buy this fish.|To do that, click on &apos;+&apos;\"/><string id=\"TextTutorial4\" P=\"0\" text=\"Excellent!|Now the aquarium is coming to life. But look, the fish seems unhappy about something. It&apos;s no fun swimming around an empty tank, after all!\"/><string id=\"TextTutorial5\" P=\"0\" text=\"You need cash to buy ornaments for your tank but there isn&apos;t much left.\"/><string id=\"TextTutorial6\" P=\"-1\" text=\"It looks like you will have to earn some. Click Play to go to the game level where you can make some money to spend on your aquarium.\"/><string id=\"TextTutorial8\" P=\"-1\" text=\"Great! Now let&apos;s buy this water plant. To do that, click on it and drag it towards the sand in the tank.\"/><string id=\"TextTutorial10\" P=\"0\" text=\"Pay attention to these meters. Fill up the Fish, Beauty and Comfort meters to earn a cup.\"/><string id=\"TextTutorial11\" P=\"0\" text=\"Now you are ready to continue on your own! It&apos;s up to you to create your dream aquarium. Good luck!\"/><string id=\"TextTutorialOff\" text=\"The tutorial will help you learn the basics of the game.|Do you really want to skip it?\"/><string id=\"TextNagMoney\" text=\"Total cash earned: \"/> <trans/><string id=\"TextHint0\" text=\"Create matches of 3 or more in a row by clicking on adjacent pieces to swap. For example, these 2 pieces can be swapped.\"/><string id=\"TextHint1\" text=\"Pieces can only be swapped if it results in a match of 3 or more in a row.\"/><string id=\"TextHint2\" text=\"Create matches over golden tiles to collect them. The level is done when all the golden tiles have been cleared.\"/><string id=\"TextHint3\" text=\"This is a timer. It shows how much time you have left to complete the level.\"/><string id=\"TextHint5\" text=\"There are only a few golden tiles left. Collect the remaining ones to finish the level.\"/><string id=\"TextHint6\" text=\"To collect a tile of this kind, you need to make a match over it two times.\"/><string id=\"TextHint7\" text=\"Click on the eye to pause the game and enjoy the views of the underwater world.\"/><string id=\"TextHint8\" text=\"A locked piece. To break the lock, bring the other matching pieces to the locked one.\"/><string id=\"TextHint9\" text=\"A double-locked piece. You will need to break the lock twice.\"/><string id=\"TextHint10\" text=\"Firecracker. Destroys all within a radius of 1 tile. This explosive appears only as a result of a cascade match of 6 or more falling pieces and cannot be earned by a player&apos;s match.\"/><string id=\"TextHint11\" text=\"Depth bomb. Destroys all within a radius of 2 tiles and can be earned by a match of 5 pieces.\"/><string id=\"TextHint12\" text=\"Dynamite charge. Has a radius of 3 tiles and can be earned by a match of 6 pieces.\"/><string id=\"TextHint13\" text=\"Warhead. This powerful explosive destroys everything within a radius of 4 tiles and can be earned by a match of 7 or more pieces.\"/><string id=\"TextHint14\" text=\"At times gems can be|spotted in your tank|collect them|to earn some money\"/><string id=\"TextHelp1\" x=\"86\" y=\"67\" format=\"80\" text=\"Click this button to go into the view area\" frame=\"26,52,120,100\" arrow1=\"126,126,76,57,22,22\"/><string id=\"TextHelp2\" x=\"555\" y=\"280\" format=\"120\" text=\"Click this button to play the next game level\" frame=\"485,260,145,90\" arrow1=\"580,580,345,385\" arrow2=\"\"/><string id=\"TextHelp3\" x=\"315\" y=\"145\" format=\"225\" text=\"Every aquarium can earn a bronze, silver and gold cup. To earn the next cup fill up the Fish, Beauty and Comfort meters\" frame=\"190,125,250,100\" arrow1=\"435,480,480,185,185,130\"/><string id=\"TextHelp4\" x=\"385\" y=\"280\" format=\"170\" text=\"Click this button to go into the shopping area and buy all that you may need for your tank\" frame=\"290,260,190,105\" arrow1=\"380,380,333,360,435,435\" arrow2=\"\"/><string id=\"TextHelp5\" x=\"97\" y=\"280\" format=\"130\" text=\"Click on the tabs to switch between item categories\" frame=\"22,260,150,90\" arrow1=\"72,72,345,365\" arrow2=\"\"/><string id=\"TextHelp6\" x=\"405\" y=\"280\" format=\"100\" text=\"Use this button to leave the shop\" frame=\"345,260,120,90\" arrow1=\"425,425,469,345,390,390\" arrow2=\"\"/><string id=\"TextHelp7\" x=\"240\" y=\"280\" format=\"100\" text=\"Click on the button to scroll\" frame=\"180,260,120,90\" arrow1=\"195,195,157,345,417,417\" arrow2=\"275,275,444,345,417,417\"/><string id=\"TextHelp8\" x=\"555\" y=\"280\" format=\"120\" text=\"Click this button to play the next game level\" frame=\"485,260,145,90\" arrow1=\"580,580,345,378\" arrow2=\"\"/><string id=\"TextHelp9\" x=\"52\" y=\"80\" format=\"80\" text=\"Click this button to go into the view area\" frame=\"0,60,105,100\" arrow1=\"33,33,65,50\"/><string id=\"TextHelp10\" x=\"255\" y=\"80\" format=\"100\" text=\"This is score area. More you have - more you get :) Good luck!\" frame=\"190,60,140,120\" arrow1=\"265,265,65,50\"/><string id=\"TextHelp11\" x=\"450\" y=\"80\" format=\"100\" text=\"This is money panel. Destroy gold tiles to get more money!\" frame=\"380,60,140,120\" arrow1=\"435,435,65,50\"/><string id=\"TextHelp12\" x=\"205\" y=\"290\" format=\"170\" text=\"Create matches of 3 or more by swapping adjacent pieces\" frame=\"107,200,200,150\" clip=\"help_panel_0,165,220\"/><string id=\"TextHelp13\" x=\"520\" y=\"305\" format=\"100\" text=\"Finish the level by clearing all the golden tiles before the time runs out\" frame=\"460,275,120,160\" arrow1=\"575,585,370,370\"/><string id=\"TextHelp14\" x=\"565\" y=\"170\" format=\"100\" text=\"Click this button to go to the Main Menu\" frame=\"510,150,110,90\" arrow1=\"595,595,155,48\" /><string id=\"TextHelp15\" x=\"180\" y=\"20\" format=\"80\" text=\"Click this button to go into the view area\" frame=\"120,5,120,100\" arrow1=\"125,80,15,15\"/><string id=\"TextHelp16\" x=\"80\" y=\"280\" format=\"130\" text=\"Click this button to try the free trial version of the game.\" frame=\"5,260,150,90\" arrow1=\"75,75,345,385\" arrow2=\"\"/><string id=\"TextHelp17\" x=\"223\" y=\"280\" format=\"100\" text=\"Check out other great games by Playrix.\" frame=\"163,260,120,90\" arrow1=\"185,185,345,385\"/><string id=\"Fish1\" Name=\"Yellow Tang\" idn=\"fish1\" cost=\"105\" stars=\"2\" utility=\"13\"/><string id=\"Fish2\" Name=\"Longnose Hawkfish\" idn=\"fish2\" cost=\"125\" stars=\"2\" utility=\"18\"/><string id=\"Fish3\" Name=\"Rabbitfish\" idn=\"fish4\" cost=\"150\" stars=\"3\" utility=\"21\"/><string id=\"Fish4\" Name=\"Sea Turtle\" idn=\"fish5\" cost=\"250\" stars=\"4\" utility=\"25\"/><string id=\"Fish5\" Name=\"Kaudern&apos;s Kardinal\" idn=\"fish7\" cost=\"300\" stars=\"4\" utility=\"30\"/><string id=\"Fish6\" Name=\"Zebra Pleco\" idn=\"fish12\" cost=\"350\" stars=\"4\" utility=\"43\"/><string id=\"Fish7\" Name=\"Picasso Triggerfish\" idn=\"fish25\" cost=\"400\" stars=\"5\" utility=\"65\"/><string id=\"Fish8\" Name=\"Lionfish\" idn=\"fish25\" cost=\"500\" stars=\"5\" utility=\"75\"/><string id=\"Item1\" idl=\"1\" idn=\"cnw2\" Name=\"Odonthalia Dentata\" cost=\"70\" stars=\"2\" utility=\"10\"/><string id=\"Item2\" idl=\"2\" idn=\"cnw2\" Name=\"Echinodorus Rubin\" cost=\"70\" stars=\"2\" utility=\"10\"/><string id=\"Item3\" idl=\"3\" idn=\"cnw5\" Name=\"Acetabularia\" cost=\"70\" stars=\"2\" utility=\"10\"/><string id=\"Item4\" idl=\"4\" idn=\"cnw5\" Name=\"Agarum Cribrosum\" cost=\"70\" stars=\"2\" utility=\"10\"/><string id=\"Item5\" idl=\"5\" idn=\"cnw3\" Name=\"Cryptocoryne Wendtii\" cost=\"70\" stars=\"2\" utility=\"10\"/><string id=\"Item6\" idl=\"6\" idn=\"cn06\" Name=\"Polyides Rotundus\" cost=\"70\" stars=\"2\" utility=\"10\"/><string id=\"Item7\" idl=\"7\" idn=\"cn23\" Name=\"Aponogeton Longiplumulosus\" cost=\"80\" stars=\"2\" utility=\"12\"/><string id=\"Item8\" idl=\"8\" idn=\"cn02\" Name=\"Yellow Acropora Coral\" cost=\"90\" stars=\"2\" utility=\"15\"/><string id=\"Item9\" idl=\"9\" idn=\"cn22\" Name=\"Amber Coral\" cost=\"90\" stars=\"2\" utility=\"15\"/><string id=\"Item10\" idl=\"10\" idn=\"cn21\" Name=\"Red Bush Coral\" cost=\"90\" stars=\"2\" utility=\"15\"/><string id=\"Item11\" idl=\"11\" idn=\"cn24\" Name=\"Wooden Basket\" cost=\"120\" stars=\"3\" utility=\"20\"/><string id=\"Item12\" idl=\"12\" idn=\"cn25\" Name=\"Driftwood with a Star Fish\" cost=\"130\" stars=\"3\" utility=\"22\"/><string id=\"Item13\" idl=\"13\" idn=\"cn08\" Name=\"Piece of a Brick Wall\" cost=\"140\" stars=\"3\" utility=\"25\"/><string id=\"Item14\" idl=\"14\" idn=\"cn14\" Name=\"Haystack\" cost=\"150\" stars=\"3\" utility=\"27\"/><string id=\"Item15\" idl=\"15\" idn=\"cn14\" Name=\"Yellow Sponge Corals\" cost=\"160\" stars=\"3\" utility=\"30\"/><string id=\"Item16\" idl=\"16\" idn=\"cn15\" Name=\"Watering Can\" cost=\"180\" stars=\"3\" utility=\"35\"/><string id=\"Item17\" idl=\"17\" idn=\"cn16\" Name=\"Lantern\" cost=\"200\" stars=\"3\" utility=\"40\"/><string id=\"Item18\" idl=\"18\" idn=\"cn16\" Name=\"Lawnmower\" cost=\"220\" stars=\"3\" utility=\"45\"/><string id=\"Item19\" idl=\"19\" idn=\"cn12\" Name=\"Barrel\" cost=\"235\" stars=\"3\" utility=\"50\"/><string id=\"Item20\" idl=\"20\" idn=\"cn11\" Name=\"Anvil\" cost=\"250\" stars=\"3\" utility=\"55\"/><string id=\"Item21\" idl=\"21\" idn=\"cn17\" Name=\"Saw\" cost=\"270\" stars=\"3\" utility=\"60\"/><string id=\"Item22\" idl=\"22\" idn=\"cn17\" Name=\"Kennel\" cost=\"290\" stars=\"3\" utility=\"65\"/><string id=\"Item23\" idl=\"23\" idn=\"cn17\" Name=\"Scales\" cost=\"310\" stars=\"3\" utility=\"70\"/><string id=\"Item24\" idl=\"24\" idn=\"cn20\" Name=\"Cart with Vegetables\" cost=\"330\" stars=\"3\" utility=\"75\"/><string id=\"Item25\" idl=\"25\" idn=\"cn20\" Name=\"Frog on an Outdoor Chair\" cost=\"350\" stars=\"4\" utility=\"85\"/><string id=\"Item26\" idl=\"26\" idn=\"cn20\" Name=\"Hippo\" cost=\"380\" stars=\"4\" utility=\"90\"/><string id=\"Item27\" idl=\"27\" idn=\"cn01\" Name=\"White Fence\" cost=\"420\" stars=\"4\" utility=\"100\"/><string id=\"Item28\" idl=\"28\" idn=\"cn09\" Name=\"Wooden Well\" cost=\"430\" stars=\"4\" utility=\"105\"/><string id=\"Item29\" idl=\"29\" idn=\"cn09\" Name=\"Well with a Red Roof\" cost=\"440\" stars=\"4\" utility=\"110\"/><string id=\"Item30\" idl=\"30\" idn=\"cn09\" Name=\"Scarecro\" cost=\"450\" stars=\"4\" utility=\"115\"/><string id=\"Item31\" idl=\"31\" idn=\"cn09\" Name=\"Street Lamp\" cost=\"460\" stars=\"4\" utility=\"120\"/><string id=\"Item32\" idl=\"32\" idn=\"cn09\" Name=\"Farmer&apos;s House\" cost=\"585\" stars=\"5\" utility=\"150\"/><string id=\"Item33\" idl=\"33\" idn=\"cn09\" Name=\"Stable\" cost=\"610\" stars=\"5\" utility=\"160\"/><string id=\"Item34\" idl=\"34\" idn=\"cn09\" Name=\"Farmhouse\" cost=\"620\" stars=\"5\" utility=\"170\"/><string id=\"Item35\" idl=\"35\" idn=\"cn09\" Name=\"Mill\" cost=\"640\" stars=\"5\" utility=\"180\"/><string id=\"Comfort1\" Name=\"Light\" idl=\"light\" cost=\"200\" stars=\"2\" utility=\"25\"/><string id=\"Comfort2\" Name=\"Anemone Air Pump\" idl=\"comp1\" cost=\"300\" stars=\"2\" utility=\"38\"/><string id=\"Comfort3\" Name=\"Stove Air Pump\" idl=\"comp2\" cost=\"350\" stars=\"3\" utility=\"63\"/><string id=\"Comfort4\" Name=\"Feeder\" idl=\"feeder\" cost=\"450\" stars=\"3\" utility=\"88\"/><string id=\"Comfort5\" Name=\"Filter\" idl=\"filter\" cost=\"550\" stars=\"4\" utility=\"113\"/><string id=\"Comfort6\" Name=\"Aquarium Fish Vitamins\" idl=\"medic\" cost=\"650\" stars=\"4\" utility=\"125\"/><string id=\"Comfort7\" Name=\"Heater\" idl=\"termo\" cost=\"750\" stars=\"5\" utility=\"138\"/><string id=\"Comfort8\" Name=\"Aquarium Sand\" idl=\"dno\" cost=\"850\" stars=\"5\" utility=\"163\"/></Texts>"; if (!use_api) { var XMLLoader = (new GameClasses.LoadGameXML(this, "levelXML", "textXML", Loading)); } var statistics_n2d = "statistics.png"; var level_money_n2d = "level_money.png"; var level_complete_n2d = "level_complete.png"; var more_playrix_games_n2d = "more_playrix_games.png"; var playrix1_active_n2d = "playrix1_active.png"; var playrix1_normal_n2d = "playrix1_normal.png"; var playrix1_pressed_n2d = "playrix1_pressed.png"; var playrix2_active_n2d = "playrix2_active.png"; var playrix2_normal_n2d = "playrix2_normal.png"; var playrix2_pressed_n2d = "playrix2_pressed.png"; var try_more_normal_n2d = "try_more_normal.png"; var try_more_active_n2d = "try_more_active.png"; var try_more_pressed_n2d = "try_more_pressed.png"; var text_nag_n2d = "text_nag.png"; var text_nag2_n2d = "text_nag2.png";
Frame 3
function TextShow(Inside, Str, l, W, H, C, WT, HT, format, underline, SC, EC, ROT, BOL) { function Attach(STR) { if (att) { Inside.TEXT.attachMovie(l + STR, U, Inside.TEXT.getNextHighestDepth()); } else { Inside.TEXT.createEmptyMovieClip(U, Inside.TEXT.getNextHighestDepth()); AttachLetter(Inside.TEXT[U], STR); } var _local1 = Inside.TEXT[U]; _local1._x = X + (_local1._width / 2); _local1._y = Y; if (Inside.TEXT[U]._width != undefined) { wid = Inside.TEXT[U]._width; X = X + (wid + W); Len++; } } function AttachLetter(InS, Str) { InS.createTextField("TEXT", InS.getNextHighestDepth(), 0, -10, 0, 0); InS.TEXT.multiline = true; InS.TEXT.embedFonts = ((l == "GameFont") || (l == BOL)) || (l == "TextFont"); InS.TEXT.autoSize = "center"; InS.TEXT.selectable = false; var format = new TextFormat(); format.font = l; format.size = WT; format.bold = true; format.color = HT; format.align = "center"; format.leftMargin = 0; format.rightMargin = 0; InS.TEXT.text = Str; InS.TEXT.setTextFormat(format); if ((InS.TEXT._width < 5) || (l == "gradient")) { format.font = "GameFont"; InS.TEXT.embedFonts = true; InS.TEXT.text = Str; InS.TEXT.setTextFormat(format); } if (l == "gradient") { var Wi = (InS.TEXT._width + 1); var He = InS.TEXT._height; InS.createEmptyMovieClip("s", -100); with (InS.s) { colors = [SC, EC]; alphas = [100, 100]; ratios = [0, 255]; lineStyle(1, 0); matrix = {matrixType:"box", x:0, y:0, w:Wi, h:He, r:(ROT / 180) * Math.PI}; beginGradientFill("linear", colors, alphas, ratios, matrix); moveTo(0, 0); lineTo(0, He); lineTo(Wi, He); lineTo(Wi, 0); lineTo(0, 0); endFill(); } InS.s._y = InS.s._y - ((He / 2) - 4); if (WT > 30) { InS.s._y = InS.s._y + 15; } InS.s._x = InS.s._x - (Wi / 2); InS.s.setMask(InS.TEXT); } } if ((!Inside) || (!Str)) { return(undefined); } if ((l == undefined) || (l == "0")) { l = "GameFont"; W = -3; H = 12; C = 1; WT = 14; HT = _root.FontWhite; } if ((H == 0) || (H == undefined)) { H = 12; } if (l == "gradient") { W = W - 1; } W = W - 0.5; if ((format == undefined) || (format == 0)) { format = 1000; } Letter = 0; var Lines = 0; var Len = 0; Str = Str.split("&apos;").join("'"); Str = Str.split("&quot;").join("\""); var X = 0; var Y = 0; var L = 0; var wid = 0; var mc = Inside.attachMovie(l + Str.substr(0, 1), "AAA", Inside.getNextHighestDepth(), {_x:-1000}); var att = ((mc._name != undefined) || (l == "c")); mc.removeMovieClip(); Inside.TEXT.removeMovieClip(); Inside.createEmptyMovieClip("TEXT", Inside.getNextHighestDepth()); Inside.TEXT.Arr = new Array(Str.length); Inside.TEXT.text_string = Str; var i = 0; while (i < Str.length) { var j = Str.substr(i, 1); if ((!att) && (j.charCodeAt(0) > 848)) { j = String.fromCharCode(j.charCodeAt(0) - 848); } if (j == "|") { if (Len > Letter) { Letter = Len; } Len = 0; if (C == 1) { X = X / 2; var k = 0; while (k < Str.length) { Inside.TEXT[(("t" + k) + "y") + L]._x = Inside.TEXT[(("t" + k) + "y") + L]._x - X; k++; } } else if (C == 2) { var k = 0; while (k < Str.length) { Inside.TEXT[(("t" + k) + "y") + L]._x = Inside.TEXT[(("t" + k) + "y") + L]._x - X; k++; } } L++; X = 0; Y = Y + H; } else { var U = ((("t" + i) + "y") + L); if (j == " ") { if (Inside.TEXT.t0y0._width > 0) { X = X + (((Inside.TEXT.t0y0._width * 3) / 4) + W); Len++; } } else if (X > format) { var k = (i - 1); while (k >= 0) { if (Inside.TEXT[(("t" + k) + "y") + L]) { X = X - (Inside.TEXT[(("t" + k) + "y") + L]._width + W); } Inside.TEXT[(("t" + k) + "y") + L].removeMovieClip(); Inside.TEXT[(("t" + k) + "y") + L].removeTextField(); if (Str.substr(k, 1) == " ") { X = X - (((Inside.TEXT.t0y0._width * 3) / 4) + W); Str = (Str.substr(0, k) + "|") + Str.substr(k + 1, Str.length); i = k - 1; break; } k--; } if (k < 0) { Str = (Str.substr(0, i) + "|") + Str.substr(i + 1, Str.length); i++; } } else { Attach(String(j)); } } Inside.TEXT.Arr[i] = U; i++; } if (C == 1) { X = X / 2; var k = 0; while (k < Str.length) { Inside.TEXT[(("t" + k) + "y") + L]._x = Inside.TEXT[(("t" + k) + "y") + L]._x - X; k++; } } else if (C == 2) { var k = 0; while (k < Str.length) { Inside.TEXT[(("t" + k) + "y") + L]._x = Inside.TEXT[(("t" + k) + "y") + L]._x - X; k++; } } if (Len > Letter) { Letter = Len; } if (underline != null) { var C = (underline < 0); underline = Math.abs(underline); var SHADOW = (new flash.filters.DropShadowFilter(0, 0, underline, 1, 2, 2, 1.5, 3, false, false, false)); var SHADOWs = (new flash.filters.DropShadowFilter(2, 45, underline, 0.5, 0, 0, 1, 3, false, false, false)); if (C) { Inside.filters = [SHADOW]; } else { Inside.filters = [SHADOW, SHADOWs]; } } return(L); } function ConvertText(hint) { Lines = 0; var _local4 = ""; var _local2 = 0; var _local1 = 0; while (_local1 < hint.length) { var _local3 = hint.substr(_local1, 1); if (_local3 == "|") { if (_local2 > Letter) { Letter = _local2; } _local2 = 0; _local4 = _local4 + newline; Lines++; } else { _local4 = _local4 + _local3; _local2++; } _local1++; } if (_local2 > Letter) { Letter = _local2; } return(_local4); } function InitSound() { function AddSound(NameA, MC1, MC2, MC3, MC4) { for (var _local6 in NameA) { if ((NameA[_local6] == "counter_s") || (NameA[_local6] == "hint_s")) { _root[NameA[_local6]] = new GameClasses.GameSound(NameA[_local6], MC3); } else if (((NameA[_local6] == "music_fon") || (NameA[_local6] == "music_match")) || (NameA[_local6] == "music_match2")) { _root[NameA[_local6]] = new GameClasses.GameSound(NameA[_local6], MC2); } else { _root[NameA[_local6]] = new GameClasses.GameSound(NameA[_local6], MC1); } } } _root.createEmptyMovieClip("SoundsClip1", 58); _root.createEmptyMovieClip("SoundsClip2", 59); _root.createEmptyMovieClip("SoundsClip3", 60); NameA = ["bell_s", "bomb_s", "bonus_s", "button_s", "buy_s", "click_s", "comfort_s", "fall_s", "hint_s", "levelcomplete_s", "levelstart_s", "lock_s", "match_s", "move_s", "sell_s", "stats_s", "window_s", "wrong_s", "totalmoney_s", "counter_s", "clear_s", "music_fon", "music_match", "music_match2"]; AddSound(NameA, _root.SoundsClip1, _root.SoundsClip2, _root.SoundsClip3); bomb_s.setVolume(60); } function InitTank() { stop_buy = 0; not_save = false; FunctionMusic(music_volume); tnk = _root.attachMovie("tank", "tank", 10, {money:TOTMONEY}); if ((game_win && (((level + 1) % int(_root.BonusTime.value)) == 0)) && (current_bonus < 10)) { tnk.init(1); game_win = false; } else { tnk.init(0); game_win = false; } game_match = false; music_fon.stop(); music_match.stop(); music_match2.stop(); music_fon.start(true, 0, 99999); } function initGameTimer() { onEnterFrame = function () { GameClasses.FreeMove.updateActivePieces(); }; } function minusGem(num, x, y, type) { if (tnk.bonus_level) { if (_root.NPS_LEVEL_MC) { } else { _root.createEmptyMovieClip("NPS_LEVEL_MC", 212); } nps = new GameClasses.NewParticleSystem(_root.NPS_LEVEL_MC, 25); var _local7 = flash.display.BitmapData.loadBitmap("particles.png"); var _local3 = new flash.display.BitmapData(32, 32, true, 0); _local3.copyPixels(_local7, new flash.geom.Rectangle(64, 0, 32, 32), new flash.geom.Point(0, 0)); nps.initTexture(_local3); var _local6 = new GameClasses.Line(x); var _local5 = new GameClasses.Line(y); nps.initPath(_local6, _local5); if (type == 1) { var _local4 = [15192831, 15192831]; } else if (type == 2) { var _local4 = [13232892, 13232892]; } else if (type == 3) { var _local4 = [10550448, 10550448]; } else if (type == 4) { var _local4 = [16690397, 16690397]; } else if (type == 5) { var _local4 = [16449468, 16449468]; } else if (type == 6) { var _local4 = [16772037, 16772037]; } else if (type == 7) { var _local4 = [16758711, 16758711]; } else if (type == 8) { var _local4 = [13612727, 13612727]; } else if (type == 9) { var _local4 = [11198713, 11198713]; } else if (type == 10) { var _local4 = [9502628, 9502628]; } else { var _local4 = [16772557, 16772557]; } nps.startZvezd(1, 1, 1, 600, null, null, new GameClasses.Spline(50, 50), new GameClasses.Spline(50, 50), null, new GameClasses.Line(100, 90, 90, 90, 90, 80, 0), _local4); } tnk.minusGem(num); } function showHintGem() { if ((tnk.bonus_level == 0) && (first_gem)) { first_gem = false; timerID = setInterval(endMHa, 2000); } } function endMHa() { clearInterval(timerID); ShowHint1(14); } function GetBlack(MC, A, D, N) { if (MC == undefined) { MC = _root; } if (A == undefined) { A = 0; } if (D == undefined) { D = MC.getD(); } if (N == undefined) { N = "bl"; } MC[N].removeMovieClip(); return(MC.attachMovie("black", N, D, {_alpha:A, _width:640, _height:480, onPress:null, useHandCursor:false})); } function preHideChangePanel() { timerChange = setInterval(GameClasses.GFunctions.create(this, hideChangePanel), 25); } function hideChangePanel() { dop_panel._alpha = dop_panel._alpha - 5; if (dop_panel._alpha < 0) { clearInterval(timerChange); GameClasses.GFunctions.ClearAll(dop_panel, 1, 1); dop_panel.removeMovieClip(); ShowHint(Start_Hint); } } function startMusic() { clearInterval(timer_music); if (Math.random() < 0.5) { music_match.start(true, 0, 99999); } else { music_match2.start(true, 0, 99999); } } function InitRound() { no_show_time = false; game_win = true; game_match = true; music_fon.stop(); music_match.stop(); music_match2.stop(); clearInterval(timer_music); timer_music = setInterval(GameClasses.GFunctions.create(this, startMusic), 4000); Money_ADD = 0; Start_Hint = -1; level++; Silver = (Gold = 0); Failed = false; LOCKTILES = new Array(); GameField = _root.createEmptyMovieClip("game_field", 11); fon_pic = GameField.createEmptyMovieClip("fon_pic", GameField.getD()); zdn = GameField.attachMovie("zadnik", "zadnik", GameField.getD()); zdn._alpha = 0; bor = GameField.createEmptyMovieClip("bor", GameField.getD()); fon = GameField.createEmptyMovieClip("fon", GameField.getD()); game = GameField.createEmptyMovieClip("game", GameField.getD()); fly = GameField.createEmptyMovieClip("fly", GameField.getD()); upf = GameField.attachMovie("levelpanel", "upf", GameField.getD()); GameField.attachMovie("rmk", "rmk", GameField.getD()); upf.help.onPress = GameClasses.GFunctions.create(this, FunctionHelp); upf.menu_button.onLoad = function () { this.InitText(_root.TextMenu.text, -2, -1, "GameFont", -3, 10, 1, 12, _root.FontWhite, 1000, _root.FontGreenGreen); }; upf.menu_button.onPress = MenuMain; if (first_game) { dop_panel = _root.createEmptyMovieClip("game_dop", 12); change_panel = dop_panel.attachMovie("change_panel", "change_panel", 12); var _local7 = dop_panel.attachMovie("zadnik", "zadnik", 10, {useHandCursor:false}); var txt_relax_b = change_panel.relax_button.createEmptyMovieClip("txt_music", 2); txt_relax_b._x = 72; txt_relax_b._y = 21; var txt_clock_b = change_panel.timed_button.createEmptyMovieClip("txt_music", 2); txt_clock_b._x = 72; txt_clock_b._y = 21; change_panel.relax_button.onLoad = function () { _root.TextShow(txt_relax_b, _root.TextCPanelButtonRelax.text, "gradient", -2, 12, 1, 12, 0, 1000, 0, _root.FontOrange, _root.FontYellow, 90); }; change_panel.timed_button.onLoad = function () { _root.TextShow(txt_clock_b, _root.TextCPanelButtonClock.text, "gradient", -2, 12, 1, 12, 0, 1000, 0, _root.FontOrange, _root.FontYellow, 90); }; change_panel.relax_button.onPress = function () { _root.TIME.setPassive(); HintArr[3] = 0; preHideChangePanel(); }; change_panel.timed_button.onPress = function () { _root.TIME.setActive(); preHideChangePanel(); }; _local7.onPress = null; var _local3; var _local5; var _local4; var _local6; _local3 = change_panel.createEmptyMovieClip("txt_music", 26); _local3._x = 256; _local3._y = 264; _root.TextShow(_local3, _root.TextCPanelRealx.text, "GameFont", -3, 13, 1, 12, _root.FontWhite, 300, FontBlue); _local5 = change_panel.createEmptyMovieClip("txt_music", 27); _local5._x = 425; _local5._y = 264; _root.TextShow(_local5, _root.TextCPanelClock.text, "GameFont", -3, 13, 1, 12, _root.FontWhite, 300, FontBlue); _local4 = change_panel.createEmptyMovieClip("txt_music", 20); _local4._x = 340; _local4._y = 110; _root.TextShow(_local4, _root.TextCPanelUp.text, "gradient", -2, 12, 1, 16, 0, 1000, 0, _root.FontOrange, _root.FontYellow, 90); _local6 = change_panel.createEmptyMovieClip("txt_music", 29); _local6._x = 340; _local6._y = 326; _root.TextShow(_local6, _root.TextCPanelDown.text, "GameFont", -3, 13, 1, 12, _root.FontWhite, 300, FontBlue); } else { _root.attachMovie("st_lv", "st_lv", 13, {_x:320, _y:240}); } panel_up.button_help.onPress = MenuMain; if (level != 0) { HintArr[1] = 0; } upf.eye.onPress = GameClasses.GFunctions.create(this, MovePanel, 1); TIME = upf.attachMovie("timer", "timer", 1111, {_x:594, _y:45}); TIME.SetTime(map[level].time * 1000); if (!time_bool) { TIME._visible = false; TIME.setPassive(); } redytoend = (Fall = false); InitMatrix(); GlobalY = (511 - (Matrix.length * Size)) / 2; GlobalX = (605 - (Matrix[0].length * Size)) / 2; DrawFishFon(); DrawGameField(); DrawGameFon(); DrawGameBorder(); upf.level_name.text.text = (_root.TextLevel.text + " ") + int(level + 1); _root.TextShow(upf.scoret, _root.TextScore.text, "GameFont", -3, 12, 2, 14, FontWhite, 300, FontBlueBlue); _root.TextShow(upf.moneyt, _root.TextMoney.text, "GameFont", -3, 12, 2, 14, FontWhite, 300, FontBlueBlue); if (Matrix.length) { do { var i = random(Matrix.length); var j = random(Matrix[0].length); } while (!fon[FindName(i, j)]); } GetBlack(); NTiles1 = 0; Appear(i, j); _root.levelstart_s.start(true); Tiles = (Matches = (matches = 0)); SCORE = new GameClasses.Score(upf.score, 0, null, null, true); MONEY = new GameClasses.Score(upf.money, 0); Fall = false; } function DrawFishFon() { fon_pic.attachMovie("level_p1", "l", 0); fon_pic.mov = []; var _local4; var _local7; var _local5; _local4 = random(8) + 1; _local7 = 50 + random(400); _local5 = 30 + random(200); var _local6 = fon_pic.attachMovie("fish" + _local4, "fish1", 1, {_x:_local7, _y:_local5}); fon_pic.mov.push(_local6); if (level > 0) { _local7 = 50 + random(400); _local5 = 50 + random(200); _local4 = random(8) + 1; _local6 = fon_pic.attachMovie("fish" + _local4, "fish2", 2, {_x:_local7, _y:_local5}); fon_pic.mov.push(_local6); } if (level > 5) { _local7 = 50 + random(400); _local5 = 50 + random(200); _local4 = random(8) + 1; _local6 = fon_pic.attachMovie("fish" + _local4, "fish2", 3, {_x:_local7, _y:_local5}); fon_pic.mov.push(_local6); } if (level > 10) { _local7 = 50 + random(400); _local5 = 50 + random(200); _local4 = random(8) + 1; _local6 = fon_pic.attachMovie("fish" + _local4, "fish2", 4, {_x:_local7, _y:_local5}); fon_pic.mov.push(_local6); } if (level > 15) { _local7 = 50 + random(400); _local5 = 50 + random(200); _local4 = random(8) + 1; _local6 = fon_pic.attachMovie("fish" + _local4, "fish2", 5, {_x:_local7, _y:_local5}); fon_pic.mov.push(_local6); } fon_pic.onEnterFrame = function () { var _local3 = this.mov; var _local2 = 0; while (_local2 < _local3.length) { if (_local3[_local2].type == "item") { _local3[_local2].MoveFish(); } _local2++; } }; } function Disapear(i, j) { var _local2 = fon[FindName(i, j)]; var _local4 = (("clip_morgY" + i) + "X") + j; if ((_local2._alpha >= 100) && (_local2)) { _local2.onEnterFrame = Disapearing; } else if (_root[_local4]) { var _local3 = _root[_local4]; _local3.DEL = 1; _local3._alpha = 100; _local3.onEnterFrame = Disapearing; } } function Appear(i, j) { var _local2 = fon[FindName(i, j)]; var _local4 = (("clip_morgY" + i) + "X") + j; if ((_local2._alpha <= 0) && (_local2)) { _local2.onEnterFrame = Appearing; } else if ((((((!_local2) && (i >= 0)) && (i < Matrix.length)) && (j >= 0)) && (j < Matrix[0].length)) && (!_root[_local4])) { var _local3 = _root.createEmptyMovieClip(_local4, _root.getNextHighestDepth()); _local3.DEL = 1; _local3._alpha = 0; _local3.onEnterFrame = Appearing; } } function Appearing() { var _local3 = FindI(this._name); var _local2 = FindJ(this._name); this._alpha = this._alpha + 15; this._visible = true; game[FindName(_local3, _local2)]._visible = (bor[FindName(_local3, _local2)]._visible = true); var _local4 = this._alpha; game[FindName(_local3, _local2)]._alpha = (bor[FindName(_local3, _local2)]._alpha = _local4); if ((this._alpha >= 100) && (!this.DEL)) { NTiles1++; TIME.SetLevel(NTiles1 / NTiles); if (NTiles1 == NTiles) { NTiles1 = 0; bl.removeMovieClip(); if (((level % 3) == 0) && (HintArr[0])) { Start_Hint = 0; } else if (((level % 3) == 1) && (HintArr[3])) { Start_Hint = 3; } else if (((level % 3) == 2) && (HintArr[7])) { Start_Hint = 7; } if ((Start_Hint >= 0) && (HintArr[Start_Hint])) { ShowHintDop(Start_Hint); } } delete this.onEnterFrame; } else if ((this._alpha > 50) || (this.DEL)) { Appear(_local3 - 1, _local2); Appear(_local3 + 1, _local2); Appear(_local3, _local2 - 1); Appear(_local3, _local2 + 1); Appear(_local3 - 1, _local2 - 1); Appear(_local3 + 1, _local2 + 1); Appear(_local3 + 1, _local2 - 1); Appear(_local3 - 1, _local2 + 1); if (this.DEL) { delete this.onEnterFrame; } } } function Disapearing() { var _local3 = FindI(this._name); var _local2 = FindJ(this._name); this._alpha = this._alpha - 15; if (this._alpha <= 0) { this._visible = false; game[FindName(_local3, _local2)]._visible = (bor[FindName(_local3, _local2)]._visible = false); } var _local4 = this._alpha; game[FindName(_local3, _local2)]._alpha = (bor[FindName(_local3, _local2)]._alpha = _local4); if ((this._alpha <= 0) && (!this.DEL)) { NTiles1++; if (NTiles1 == NTiles) { NTiles1 = 0; if (!Failed) { ShowStats(); TIME.StopTimer(); } else { level--; EndRound(); } } delete this.onEnterFrame; } else if ((this._alpha < 50) || (this.DEL)) { Disapear(_local3 - 1, _local2); Disapear(_local3 + 1, _local2); Disapear(_local3, _local2 - 1); Disapear(_local3, _local2 + 1); Disapear(_local3 - 1, _local2 - 1); Disapear(_local3 + 1, _local2 + 1); Disapear(_local3 + 1, _local2 - 1); Disapear(_local3 - 1, _local2 + 1); if (this.DEL) { delete this.onEnterFrame; } } } function CanDrawTile(i, j) { var _local3 = false; if (Matrix[i][j] && ((((GetTile(i - 1, j).lock == "") || (GetTile(i - 1, j - 1).lock == "")) || (GetTile(i - 1, j + 1).lock == "")) || (((Matrix[i - 1][j] == "0") || (Matrix[i - 1][j] == undefined)) && (UpFall(i, j))))) { _local3 = true; } return(_local3); } function InitMatrix() { var _local4 = map[level].L; Matrix = new Array(_local4.length); var _local3 = 0; while (_local3 < _local4.length) { var _local2 = new Array(_local4[0].length); var _local1 = 0; while (_local1 < _local4[0].length) { if (_local4[_local3][_local1] != 0) { _local2[_local1] = 1; } else { _local2[_local1] = 0; } _local1++; } Matrix[_local3] = _local2; _local3++; } } function DrawGameField() { NTiles = 0; var _local4 = map[level].L; var _local2 = 0; while (_local2 < Matrix.length) { var _local1 = 0; while (_local1 < Matrix[0].length) { if (CanDrawTile(_local2, _local1)) { do { var _local3 = FindRandomTile(); } while (!((!((GetTile(_local2 - 1, _local1).Name == _local3) && (GetTile(_local2 - 2, _local1).Name == _local3))) && (!((GetTile(_local2, _local1 - 1).Name == _local3) && (GetTile(_local2, _local1 - 2).Name == _local3))))); var _local5 = game.attachMovie(_local3, FindName(_local2, _local1), GetDepth(_local2, _local1), {_alpha:0}); _local5._x = GlobalX + (_local1 * Size); _local5._y = GlobalY + (_local2 * Size); _local5.Name = _local3; if (((_local4[_local2][_local1] == "b") || (_local4[_local2][_local1] == "e")) || (_local4[_local2][_local1] == "h")) { AttachLock(_local2, _local1, "lock1"); if (HintArr[8]) { Start_Hint = 8; } } else if (((_local4[_local2][_local1] == "c") || (_local4[_local2][_local1] == "f")) || (_local4[_local2][_local1] == "i")) { if (HintArr[9]) { Start_Hint = 9; } AttachLock(_local2, _local1, "lock2"); } } _local1++; } _local2++; } } function AttachLock(i, j, l) { game[FindName(i, j)].lock = l; game[FindName(i, j)].attachMovie(l, "l", 10); LOCKTILES.push({i:i, j:j}); } function DrawGameBorder() { var _local3 = 0; while (_local3 < Matrix.length) { var _local2 = 0; while (_local2 < Matrix[0].length) { if (Matrix[_local3][_local2]) { var _local1 = bor.createEmptyMovieClip(FindName(_local3, _local2), GetDepth(_local3, _local2)); _local1._x = GlobalX + (_local2 * Size); _local1._y = GlobalY + (_local3 * Size); _local1._alpha = 0; if (!Matrix[_local3 - 1][_local2]) { var _local4 = _local1.attachMovie("border_u", "d", _local1.getD()); } if (!Matrix[_local3 + 1][_local2]) { var _local4 = _local1.attachMovie("border_d", "d", _local1.getD()); } if (!Matrix[_local3][_local2 - 1]) { var _local4 = _local1.attachMovie("border_l", "d", _local1.getD()); } if (!Matrix[_local3][_local2 + 1]) { var _local4 = _local1.attachMovie("border_r", "d", _local1.getD()); } if ((!Matrix[_local3 - 1][_local2]) && (!Matrix[_local3][_local2 + 1])) { var _local4 = _local1.attachMovie("border_ru", "d", _local1.getD()); } if ((!Matrix[_local3 + 1][_local2]) && (!Matrix[_local3][_local2 + 1])) { var _local4 = _local1.attachMovie("border_rd", "d", _local1.getD()); } if ((!Matrix[_local3 - 1][_local2]) && (!Matrix[_local3][_local2 - 1])) { var _local4 = _local1.attachMovie("border_lu", "d", _local1.getD()); } if ((!Matrix[_local3 + 1][_local2]) && (!Matrix[_local3][_local2 - 1])) { var _local4 = _local1.attachMovie("border_ld", "d", _local1.getD()); } if ((!Matrix[_local3 - 1][_local2]) && (Matrix[_local3 - 1][_local2 + 1])) { var _local4 = _local1.attachMovie("border_ird", "d", _local1.getD()); _local4._y = _local4._y - Size; } if ((!Matrix[_local3 - 1][_local2]) && (Matrix[_local3 - 1][_local2 - 1])) { var _local4 = _local1.attachMovie("border_ild", "d", _local1.getD()); _local4._y = _local4._y - Size; } if ((!Matrix[_local3 + 1][_local2]) && (Matrix[_local3 + 1][_local2 + 1])) { var _local4 = _local1.attachMovie("border_iru", "d", _local1.getD()); _local4._y = _local4._y + Size; } if ((!Matrix[_local3 + 1][_local2]) && (Matrix[_local3 + 1][_local2 - 1])) { var _local4 = _local1.attachMovie("border_ilu", "d", _local1.getD()); _local4._y = _local4._y + Size; } if ((!Matrix[_local3][_local2 - 1]) && (Matrix[_local3 + 1][_local2 - 1])) { var _local4 = _local1.attachMovie("border_ird", "d", _local1.getD()); _local4._x = _local4._x - Size; } if ((!Matrix[_local3][_local2 + 1]) && (Matrix[_local3 + 1][_local2 + 1])) { var _local4 = _local1.attachMovie("border_ild", "d", _local1.getD()); _local4._x = _local4._x + Size; } if ((!Matrix[_local3][_local2 + 1]) && (Matrix[_local3 - 1][_local2 + 1])) { var _local4 = _local1.attachMovie("border_ilu", "d", _local1.getD()); _local4._x = _local4._x + Size; } if ((!Matrix[_local3][_local2 - 1]) && (Matrix[_local3 - 1][_local2 - 1])) { var _local4 = _local1.attachMovie("border_iru", "d", _local1.getD()); _local4._x = _local4._x - Size; } } _local2++; } _local3++; } bor._x = bor._x - 1; bor._y = bor._y - 1; } function DrawGameFon() { var _local4 = map[level].L; var _local2 = 0; while (_local2 < Matrix.length) { var _local1 = 0; while (_local1 < Matrix[0].length) { if (Matrix[_local2][_local1] != "0") { NTiles++; var _local3 = fon.attachMovie("fontile", FindName(_local2, _local1), GetDepth(_local2, _local1), {_alpha:0}); if (((_local4[_local2][_local1] == "d") || (_local4[_local2][_local1] == "e")) || (_local4[_local2][_local1] == "f")) { Silver++; _local3.gotoAndStop(2); } else if (((_local4[_local2][_local1] == "g") || (_local4[_local2][_local1] == "h")) || (_local4[_local2][_local1] == "i")) { Silver++; Gold++; _local3.gotoAndStop(3); if (HintArr[6]) { Start_Hint = 6; } } else { _local3.gotoAndStop(1); } _local3._x = GlobalX + (_local1 * Size); _local3._y = GlobalY + (_local2 * Size); _local3.Name = T; if (Gold == 0) { plitka = upf.top; upf.top._visible = true; } else { plitka = upf; upf.top._visible = false; } } _local1++; } _local2++; } GlobalGold = Gold; GlobalSilver = Silver; } function FindRandomTile() { var _local1 = map[level].chips; var _local2 = int(_local1[random(_local1.length)]); var _local3 = "slide" + int(_local2 + 1); return(_local3); } function FindI(Name) { var _local4; var _local1 = Name.indexOf("Y"); var _local3 = (Name.indexOf("X") - _local1) - 1; _local4 = Number(Name.substr(_local1 + 1, _local3)); return(_local4); } function FindJ(Name) { var _local2; var _local1 = Name.indexOf("X"); _local2 = Number(Name.substr(_local1 + 1, 2)); return(_local2); } function GetDepth(i, j) { return((((i * Matrix[0].length) * 2) + j) + 500); } function FindName(i, j) { return((("sY" + i) + "X") + j); } function GetTile(i, j) { return(game[FindName(i, j)]); } function RemoveTiles(n1, n2) { matches = 0; var _local3 = game[n2]; var _local2 = game[n1]; GlobalS1 = _local3; GlobalS2 = _local2; clearInterval(_local3.moving); _local2.inMove = (_local3.inMove = false); clearInterval(_local2.moving); _local3._x = (FindJ(n1) * Size) + GlobalX; _local3._y = (FindI(n1) * Size) + GlobalY; _local2._x = (FindJ(n2) * Size) + GlobalX; _local2._y = (FindI(n2) * Size) + GlobalY; _local3.Stop(); _local2.Stop(); _local3.active = false; _local2.active = false; if ((n1 == Blink) || (n2 == Blink)) { Blink = ""; } Release(); _local2._name = n2; _local3._name = n1; _local3.swapDepths(_local2); if (!FindChain(0, [[FindI(n1), FindJ(n1)], [FindI(n2), FindJ(n2)]])) { _root.wrong_s.start(true); _local2._name = n1; _local3._name = n2; _local3.swapDepths(_local2); var _local9 = _local3._x; var _local7 = _local2._x; var _local8 = _local3._y; var _local6 = _local2._y; _local3.Move(_local9, _local8, _local7, _local6, SwapTime, _root.CheckMatches); _local2.Move(_local7, _local6, _local9, _local8, SwapTime, GameClasses.GFunctions.create(_root, _root.FallRemoveCheck, [[FindI(n1), FindJ(n1)], [FindI(n2), FindJ(n2)]])); ShowHint(1); notBlock = true; } else { clearInterval(Falling1); Falling1 = setInterval(FallDown, FallPauseTime); } } function FallRemoveCheck(A) { if (FindChain(0, A)) { clearInterval(Falling1); Falling1 = setInterval(FallDown, FallPauseTime); } } function Release() { Mouse.removeListener(oMouse); } function Dragging(str) { var _local3 = _root._xmouse; var _local2 = _root._ymouse; if ((Math.abs(xmouse - _local3) > Step) || (Math.abs(ymouse - _local2) > Step)) { Mouse.removeListener(oMouse); if (notBlock) { DragSlide(xmouse, _local3, ymouse, _local2, str); } } } function DragSlide(x, x1, y, y1, slide) { var _local11 = game[slide]; var _local4 = 0; var _local3 = 0; if ((x > (x1 + Step)) && (Math.abs(x - x1) >= Math.abs(y - y1))) { _local3 = -1; } else if (((x + Step) < x1) && (Math.abs(x - x1) >= Math.abs(y - y1))) { _local3 = 1; } else if (((y + Step) < y1) && (Math.abs(x - x1) < Math.abs(y - y1))) { _local4 = 1; } else if ((y > (y1 + Step)) && (Math.abs(x - x1) < Math.abs(y - y1))) { _local4 = -1; } var _local10 = FindI(slide); var _local8 = FindJ(slide); var _local9 = _local10 + _local4; var _local7 = _local8 + _local3; if (GetTile(_local9, _local7).inMove || (GetTile(_local10, _local8).inMove)) { _local3 = 0; _local4 = _local3; } if (((_local4 * _local4) + (_local3 * _local3)) == 0) { notBlock = true; } else { var _local16 = FindName(_local9, _local7); var _local2 = game[_local16]; if ((((_local2 != undefined) && (_local2.lock == "")) && (!_local11.inMove)) && (!_local2.inMove)) { Blink = _local16; x1 = (_local8 * Size) + GlobalX; var _local14 = (_local7 * Size) + GlobalX; y1 = (_local10 * Size) + GlobalY; var _local12 = (_local9 * Size) + GlobalY; _root.move_s.start(_root.SoundOn); _local11.Move(x1, y1, _local14, _local12, SwapTime, GameClasses.GFunctions.create(_root, _root.RemoveTiles, _local11._name, _local2._name)); _local2.Move(_local14, _local12, x1, y1, SwapTime); _local2.Play(); } else { Blink = slide; notBlock = true; } } } function CheckClick(name) { Release(); if (Blink == "") { return(true); } var _local5 = FindI(name); var _local3 = FindJ(name); var _local6 = Blink; var _local4 = FindI(_local6); var _local2 = FindJ(_local6); if (((!GetTile(_local5, _local3).inMove) && (!GetTile(_local4, _local2).inMove)) && (((_local5 == _local4) && (Math.abs(_local3 - _local2) == 1)) || ((_local3 == _local2) && (Math.abs(_local5 - _local4) == 1)))) { var _local11 = (_local3 * Size) + GlobalX; var _local9 = (_local2 * Size) + GlobalX; var _local10 = (_local5 * Size) + GlobalY; var _local8 = (_local4 * Size) + GlobalY; _root.move_s.start(_root.SoundOn); game[name].Move(_local11, _local10, _local9, _local8, SwapTime, GameClasses.GFunctions.create(_root, _root.RemoveTiles, name, _local6)); game[Blink].Move(_local9, _local8, _local11, _local10, SwapTime); } else { if (((_local5 - _local4) == 0) && ((_local3 - _local2) == 0)) { Blink = ""; Release(); notBlock = true; return(true); } notBlock = true; game[Blink].Stop(); return(true); } } function Press() { TIME.StartTimer(); fly.red.removeMovieClip(); if ((((!this.inMove) && (this.lock == "")) && (!swapping)) && (this._visible)) { _root.click_s.start(_root.SoundOn); this.Play(); if (Blink == this._name) { Blink = ""; this.Stop(); Release(); if (this.bonus) { this.BlowBomb(FindI(this._name), FindJ(this._name)); } } else if (CheckClick(this._name)) { Blink = this._name; } xmouse = _root._xmouse; ymouse = _root._ymouse; var temp = this._name; if (Blink == this._name) { oMouse = {}; Mouse.removeListener(oMouse); oMouse.onMouseMove = function () { Dragging(temp); }; Mouse.addListener(oMouse); } } } function Decrease(MC) { var _local6 = MC._currentframe; MC.Block = false; if (_local6 == 3) { Gold--; if (Gold <= 0) { _root.TextShow(plitka.gold, "v", "w", -3, 12, 0, 12, 16777215); } else { _root.TextShow(plitka.gold, "x" + Gold, "w", -3, 12, 0, 12, 16777215); } } else if (_local6 == 2) { Silver--; if (Silver <= 0) { _root.TextShow(plitka.silver, "v", "w", -3, 12, 0, 12, 16777215); } else { _root.TextShow(plitka.silver, "x" + Silver, "w", -3, 12, 0, 12, 16777215); } } if (((Silver <= 0) && (Gold <= 0)) && (redytoend == false)) { redytoend = true; GetBlack(); fly.red.removeMovieClip(); clearInterval(showing_hint); FromHint(); TIME.StopTimer(); FallDown(); clearInterval(sonud_int); sonud_int = setInterval(function () { if ((_root.levelcomplete_s.position == 0) || (_root.levelcomplete_s.position == _root.levelcomplete_s.duration)) { clearInterval(timer_music2); timer_music2 = setInterval(GameClasses.GFunctions.create(this, st_music), 5000); _root.FunctionMusic2(); _root.levelcomplete_s.start(_root.SoundOn); } else { clearInterval(sonud_int); } }, 40); } else if (Silver < 4) { var _local4 = 0; while (_local4 < Matrix.length) { var _local3 = 0; while (_local3 < Matrix[0].length) { if (fon[FindName(_local4, _local3)]._currentframe > 1) { var _local5 = fon[FindName(_local4, _local3)].e.attachMovie("fon_akcent", "a", 111); _local5.gotoAndPlay(random(20) + 80); } _local3++; } _local4++; } } } function st_music() { clearInterval(timer_music2); _root.FunctionMusic(music_volume); } function DisapRound() { FromHint(); clearInterval(disdis); clearInterval(showing_hint); if (!Failed) { STATS_MOVE.onEnterFrame = function () { this.l._xscale = this.l._xscale + 5; this.l._yscale = this.l._yscale + 5; this.l._x = -200 - ((((this.l._xscale - 100) / 100) * this.l._width) / 2); _root.zdn._alpha = _root.zdn._alpha + 15; this.l._alpha = this.l._alpha - 15; if (this.l._alpha <= 0) { this.l._alpha = 0; this._y = 70; this.d._alpha = 100; delete this.onEnterFrame; } }; } if (NTiles1 == 0) { do { var i = random(Matrix.length); var j = random(Matrix[0].length); } while (!GetTile(i, j)); GetBlack(); Disapear(i, j); } } function EndRound() { make_pause = game_win; makePerehod(GameClasses.GFunctions.create(this, EndRoundDop)); } function EndRoundDop() { trace(level); if (((((level + 1) < int(_root.MaxLevel.value)) && (_root.NagTime.value != "0")) && ((level % int(_root.NagTime.value)) == 0)) && (game_win)) { ShowNag(); } else if ((level + 1) >= int(_root.MaxLevel.value)) { end_game = true; End_Round(); } else { End_Round(); } } function End_Round() { bl.removeMovieClip(); nag.removeMovieClip(); GameClasses.GFunctions.ClearAll(_root, 1, 1); GameClasses.GFunctions.ClearAll(game_field, 1, 1); GameClasses.GFunctions.ClearAll(stats, 1, 1); InitTank(); } function End_Round2() { makePerehod(GameClasses.GFunctions.create(this, End_Round)); } function ShowScore(M, c) { var _local3 = 0; while (_local3 < M.length) { if (GetTile(M[_local3].i, M[_local3].j).lock == "") { var _local2 = fly.attachMovie("fly_text", ("l" + getTimer()) + random(99999), fly.getNextHighestDepth()); _local2._x = ((GlobalX + (Size / 2)) + (Size * M[_local3].j)) - 2; _local2._y = ((GlobalY + (Size / 2)) + (Size * M[_local3].i)) - 4; var _local6 = fon[FindName(M[_local3].i, M[_local3].j)]; var _local7 = _local6._currentframe; if ((_local7 > 1) && (!_local6.Block)) { var _local5 = ((_local7 - 2) * 3) + 1; TextShow(_local2.e, _root.TextDollar.text + _local5, "gradient", -3, 10, 1, 14, 16737792, 200, 0, _root.FontOrange, _root.FontYellow, 90); _local2._xscale = (_local2._yscale = 120); _local2._y = _local2._y - 0; MONEY.Add(_local5); } else if (c) { var _local5 = 4 + c; TextShow(_local2.e, "+" + _local5, "GameFont", -3, 1, 1, 12, _root.FontWhite, 200, 0); _local2._alpha = 80; } else { var _local5 = 5 + Math.min(M.length - 3, 4); TextShow(_local2.e, "+" + _local5, "GameFont", -3, 1, 1, 12, _root.FontWhite, 200, 0); _local2._alpha = 80; } SCORE.Add(_local5); } _local3++; } } function Blow(i, j, c) { var _local2 = GetTile(i, j); if (!c) { if (_local2.lock != "") { _root.lock_s.start(_root.SoundOn); _local2.lock = ((_local2.lock == "lock1") ? "" : "lock1"); _local2.l.removeMovieClip(); if (_local2.lock != "") { _local2.attachMovie("lock1", "l", 10); SCORE.Add(100); } else { SCORE.Add(50); for (var _local6 in LOCKTILES) { if ((LOCKTILES[_local6].i == i) && (LOCKTILES[_local6].j == j)) { Matrix[LOCKTILES[_local6].i][LOCKTILES[_local6].j] = 1; LOCKTILES[_local6] = null; } } } } else { Tiles++; if (_local2.bonus) { _local2.removeMovieClip(); _local2.BlowBomb(i, j); } else { _local2.Delete(_local2._name); } var _local5 = fon[FindName(i, j)]; if ((_local5._currentframe > 1) && (!_local5.Block)) { _local5.Block = true; _local5.attachMovie("blow_fon", "l", 10); } } } } function AttachBonus(i, j, M, C) { if (((M == 5) && (Matrix[i][j] != 0)) && (C)) { var _local4 = game.attachMovie("bomb", FindName(i, j), GetDepth(i, j)); _local4.bonus = 2; if (HintArr[11]) { Start_Hint = 11; } _root.bonus_s.start(_root.SoundOn); } else if (((M == 6) && (Matrix[i][j] != 0)) && (C)) { var _local4 = game.attachMovie("dyno", FindName(i, j), GetDepth(i, j)); _local4.bonus = 3; if (HintArr[12]) { Start_Hint = 12; } _root.bonus_s.start(_root.SoundOn); } else if (((M > 6) && (Matrix[i][j] != 0)) && (C)) { var _local4 = game.attachMovie("nuke", FindName(i, j), GetDepth(i, j)); _local4.bonus = 4; if (HintArr[13]) { Start_Hint = 13; } _root.bonus_s.start(_root.SoundOn); } else if (((M > 5) && (Matrix[i][j] != 0)) && (!C)) { var _local4 = game.attachMovie("rocket", FindName(i, j), GetDepth(i, j)); _local4.bonus = 1; if (HintArr[10]) { Start_Hint = 10; } _root.bonus_s.start(_root.SoundOn); } _local4._x = GlobalX + (j * Size); _local4._y = GlobalY + (i * Size); } function FindBlow() { var _local6 = 0; while (_local6 < Matrix.length) { var _local4 = 0; while (_local4 < Matrix[0].length) { if (game[FindName(_local6, _local4) + "A"] != undefined) { var _local2 = game[FindName(_local6, _local4) + "A"]; _root.match_s.start(_root.SoundOn); ShowScore(_local2); var _local9 = 0; var _local10 = 0; var _local8 = GetMiddle(_local2); var _local5 = false; var _local3 = 0; while (_local3 < _local2.length) { i1 = Number(_local2[_local3].i); j1 = Number(_local2[_local3].j); _local9 = _local9 + i1; _local10 = _local10 + j1; var _local7 = fon[FindName(i1, j1)]; if ((!_local5) && (_local7._currentframe > 1)) { _local5 = true; _root.clear_s.start(_root.SoundOn && ((_root.clear_s.position == 0) || (_root.clear_s.position == _root.clear_s.duration))); } if (_local2.length < 4) { Blow(i1, j1); } else { Blow(i1, j1); } _local3++; } AttachBonus(_local2[_local8].i, _local2[_local8].j, _local2.length, _local2.CanBlow); delete game[FindName(_local6, _local4) + "A"]; } _local4++; } _local6++; } } function GetMiddle(M) { var _local3 = 99; var _local4 = 0; var _local7 = 0; var _local6 = 0; var _local1 = 0; while (_local1 < M.length) { _local7 = _local7 + Number(M[_local1].i); _local6 = _local6 + Number(M[_local1].j); _local1++; } var _local9 = _local7 / M.length; var _local8 = _local6 / M.length; var _local5; _local1 = 0; while (_local1 < M.length) { _local5 = Math.abs(_local9 - M[_local1].i) + Math.abs(_local8 - M[_local1].j); if (_local5 < _local3) { _local3 = _local5; _local4 = _local1; if (_local3 < 0.6) { break; } } _local1++; } if (M.length > 3) { if (GetTile(M[_local4].i, M[_local4].j).lock == "") { return(_local4); } if (_local4 > 0) { return(_local4 - 1); } return(_local4 + 1); } } function FindChain(chk, point) { function ClearM(i, j, M) { Matrix1[i][j] = "no"; var _local1 = new Array("i", "j"); _local1.i = i; _local1.j = j; M.push(_local1); if (GetTile(i, j) == GlobalS1) { M.CanBlow = true; } if (GetTile(i, j) == GlobalS2) { M.CanBlow = true; } } function FindMatch(i, j, M) { var _local4 = GetTile(i, j).Name; if (_local4.substr(0, 1) == "s") { if ((((GetTile(i - 1, j).Name == _local4) && (GetTile(i + 1, j).Name == _local4)) && (!GetTile(i - 1, j).inMove)) && (!GetTile(i + 1, j).inMove)) { if (Matrix1[i - 1][j] != "no") { ClearM(i - 1, j, M); FindMatch(i - 1, j, M); } if (Matrix1[i][j] != "no") { ClearM(i, j, M); FindMatch(i, j, M); } if (Matrix1[i + 1][j] != "no") { ClearM(i + 1, j, M); FindMatch(i + 1, j, M); } done = true; } if ((((GetTile(i + 2, j).Name == _local4) && (GetTile(i + 1, j).Name == _local4)) && (!GetTile(i + 2, j).inMove)) && (!GetTile(i + 1, j).inMove)) { if (Matrix1[i + 2][j] != "no") { ClearM(i + 2, j, M); FindMatch(i + 2, j, M); } if (Matrix1[i][j] != "no") { ClearM(i, j, M); FindMatch(i, j, M); } if (Matrix1[i + 1][j] != "no") { ClearM(i + 1, j, M); FindMatch(i + 1, j, M); } done = true; } if ((((GetTile(i - 2, j).Name == _local4) && (GetTile(i - 1, j).Name == _local4)) && (!GetTile(i - 2, j).inMove)) && (!GetTile(i - 1, j).inMove)) { if (Matrix1[i - 2][j] != "no") { ClearM(i - 2, j, M); FindMatch(i - 2, j, M); } if (Matrix1[i][j] != "no") { ClearM(i, j, M); FindMatch(i, j, M); } if (Matrix1[i - 1][j] != "no") { ClearM(i - 1, j, M); FindMatch(i - 1, j, M); } done = true; } if ((((GetTile(i, j + 2).Name == _local4) && (GetTile(i, j + 1).Name == _local4)) && (!GetTile(i, j + 2).inMove)) && (!GetTile(i, j + 1).inMove)) { if (Matrix1[i][j + 2] != "no") { ClearM(i, j + 2, M); FindMatch(i, j + 2, M); } if (Matrix1[i][j] != "no") { ClearM(i, j, M); FindMatch(i, j, M); } if (Matrix1[i][j + 1] != "no") { ClearM(i, j + 1, M); FindMatch(i, j + 1, M); } done = true; } if ((((GetTile(i, j - 1).Name == _local4) && (GetTile(i, j + 1).Name == _local4)) && (!GetTile(i, j - 1).inMove)) && (!GetTile(i, j + 1).inMove)) { if (Matrix1[i][j - 1] != "no") { ClearM(i, j - 1, M); FindMatch(i, j - 1, M); } if (Matrix1[i][j] != "no") { ClearM(i, j, M); FindMatch(i, j, M); } if (Matrix1[i][j + 1] != "no") { ClearM(i, j + 1, M); FindMatch(i, j + 1, M); } done = true; } if ((((GetTile(i, j - 2).Name == _local4) && (GetTile(i, j - 1).Name == _local4)) && (!GetTile(i, j - 2).inMove)) && (!GetTile(i, j - 1).inMove)) { if (Matrix1[i][j - 2] != "no") { ClearM(i, j - 2, M); FindMatch(i, j - 2, M); } if (Matrix1[i][j] != "no") { ClearM(i, j, M); FindMatch(i, j, M); } if (Matrix1[i][j - 1] != "no") { ClearM(i, j - 1, M); FindMatch(i, j - 1, M); } done = true; } } return(done); } var done = false; var _local6 = false; Matrix1 = new Array(); var _local2 = 0; while (_local2 < Matrix.length) { var _local5 = new Array(); var _local1 = 0; while (_local1 < Matrix[_local2].length) { _local5[_local1] = 0; _local1++; } Matrix1[_local2] = _local5; _local2++; } if (point == undefined) { _local2 = 0; while (_local2 < Matrix.length) { var _local1 = 0; while (_local1 < Matrix[_local2].length) { if ((Matrix[_local2][_local1] != "0") && (GetTile(_local2, _local1) == undefined)) { _local6 = true; } if (((Matrix1[_local2][_local1] != "no") && (Matrix[_local2][_local1] != "0")) && (!GetTile(_local2, _local1).inMove)) { game[FindName(_local2, _local1) + "A"] = new Array(); done = FindMatch(_local2, _local1, game[FindName(_local2, _local1) + "A"]); if (game[FindName(_local2, _local1) + "A"].length < 3) { delete game[FindName(_local2, _local1) + "A"]; } } else { Matrix1[_local2][_local1] = "no"; } _local1++; } _local2++; } } else { var _local4 = 0; while (_local4 < point.length) { _local2 = point[_local4][0]; var _local1 = point[_local4][1]; var _local3 = GetTile(_local2, _local1); if (((Matrix1[_local2][_local1] != "no") && (Matrix[_local2][_local1] != "0")) && (!_local3.inMove)) { game[FindName(_local2, _local1) + "A"] = new Array(); done = FindMatch(_local2, _local1, game[FindName(_local2, _local1) + "A"]); var _local8 = _local3.bonus; if ((_local8 && ((_local3 == GlobalS1) || (_local3 == GlobalS2))) && (matches < 1)) { _local3.BlowBomb(_local2, _local1); done = true; } if (game[FindName(_local2, _local1) + "A"].length < 3) { delete game[FindName(_local2, _local1) + "A"]; } } _local4++; } if ((!done) && (chk != 0)) { _local2 = 0; while (_local2 < Matrix.length) { var _local1 = 0; while (_local1 < Matrix[_local2].length) { if (((Matrix[_local2][_local1] != "0") && (GetTile(_local2, _local1) == undefined)) && (((GetTile(_local2 - 1, _local1).lock == "") || (GetTile(_local2 - 1, _local1 - 1).lock == "")) || (GetTile(_local2 - 1, _local1 + 1).lock == ""))) { _local6 = true; break; } _local1++; } _local2++; } } } if (_local6 && (!done)) { done = true; FallTime = FallTimeShort; } else { FallTime = FallTimeLong; } GlobalS1 = null; GlobalS2 = null; return(done); } function CheckMatch(i1, j1) { if (i1 == undefined) { i1 = 0; j1 = 0; } if (((!redytoend) && (!bl)) && (!stats)) { var _local8 = 0; while (_local8 < Matrix.length) { var _local7 = 0; while (_local7 < Matrix[0].length) { var _local2 = (i1 + _local8) % Matrix.length; var _local1 = (j1 + _local7) % Matrix.length; var _local6 = FindName(_local2, _local1); var _local5 = FindName(_local2 - 1, _local1); var _local4 = game[_local6]; var _local3 = game[_local5]; if ((((((((_local4 && (_local3)) && (_local4.Name != _local3.Name)) && (_local4.lock == "")) && (_local3.lock == "")) && (!_local4.inMove)) && (!_local3.inMove)) && (!game[FindName(_local2, _local1) + "A"])) && (!game[FindName(_local2 - 1, _local1) + "A"])) { _local4._name = _local5; _local3._name = _local6; if (FindChain(1, [[_local2, _local1], [_local2 - 1, _local1]])) { _local4._name = _local6; _local3._name = _local5; delete game[FindName(_local2, _local1) + "A"]; delete game[FindName(_local2 - 1, _local1) + "A"]; return([_local4, _local3]); } _local4._name = _local6; _local3._name = _local5; } _local6 = FindName(_local2, _local1); _local5 = FindName(_local2, _local1 - 1); _local4 = game[_local6]; _local3 = game[_local5]; if ((((((((_local4 && (_local3)) && (_local4.Name != _local3.Name)) && (_local4.lock == "")) && (_local3.lock == "")) && (!_local4.inMove)) && (!_local3.inMove)) && (!game[FindName(_local2, _local1) + "A"])) && (!game[FindName(_local2, _local1 - 1) + "A"])) { _local4._name = _local5; _local3._name = _local6; if (FindChain(1, [[_local2, _local1], [_local2, _local1 - 1]])) { _local4._name = _local6; _local3._name = _local5; delete game[FindName(_local2, _local1) + "A"]; delete game[FindName(_local2, _local1 - 1) + "A"]; return([_local4, _local3]); } _local4._name = _local6; _local3._name = _local5; } _local7++; } _local8++; } } return([]); } function FallDown() { fly.red.removeMovieClip(); clearInterval(showing_hint); if (!Fall) { FindBlow(); FALLTILES = []; Fall = true; for (var _local4 in LOCKTILES) { Matrix[LOCKTILES[_local4].i][LOCKTILES[_local4].j] = 0; GetTile(LOCKTILES[_local4].i, LOCKTILES[_local4].j)._name = FindName(LOCKTILES[_local4].i, LOCKTILES[_local4].j) + "_l"; } var _local2 = 0; while (_local2 < Matrix[0].length) { FallColomn(_local2); _local2++; } var _local3 = Matrix.length - 1; while (_local3 >= 0) { FallDiag(_local3); _local3--; } for (var _local4 in LOCKTILES) { Matrix[LOCKTILES[_local4].i][LOCKTILES[_local4].j] = 1; game[FindName(LOCKTILES[_local4].i, LOCKTILES[_local4].j) + "_l"]._name = FindName(LOCKTILES[_local4].i, LOCKTILES[_local4].j); } clearInterval(Falling1); clearInterval(Falling); Falling = setInterval(function () { clearInterval(Falling); Fall = false; if (FindChain(1, FALLTILES)) { Matches++; matches++; FallDown(); } else { matches = 0; notBlock = true; CheckMatches(); if (redytoend || (Failed)) { redytoend = false; clearInterval(disdis); disdis = setInterval(DisapRound, 2000); _root.createEmptyMovieClip("STATS_MOVE", 846); STATS_MOVE._x = 320; STATS_MOVE._y = 200; if (!Failed) { var _local3 = STATS_MOVE.createEmptyMovieClip("l", 0); _local3._y = 40; _local3._x = -200; btm = flash.display.BitmapData.loadBitmap(level_complete_n2d); _local3.attachBitmap(btm, 0); var _local2 = STATS_MOVE.createEmptyMovieClip("d", 1); _local2._y = -10; _local2._x = -170; _local2._alpha = 0; btm = flash.display.BitmapData.loadBitmap(statistics_n2d); _local2.attachBitmap(btm, 0); } else { _root.TextShow(STATS_MOVE, _root.TextLose["text" + Failed], "gradient", -2, 18, 1, 26, 0, 300, 0, _root.FontOrange, _root.FontYellow, 90); game_win = false; } } else if ((level == 0) && (HintArr[2])) { ShowHint(2); } else if (Start_Hint > 0) { ShowHint(Start_Hint); } } }, FallTime); } } function CheckMatches(c) { if (!int(c)) { c = 7000; } if ((((!redytoend) && (!bl)) && (!stats)) && (!_root.sSssS)) { clearInterval(showing_hint); CheckMatches1(c); } } function CheckMatches1(c) { clearInterval(showing_hint); var _local1 = CheckMatch(); if (_local1 != []) { clearInterval(showing_hint); showing_hint = setInterval(ShowSwap, c, _local1[0], _local1[1]); } else { Ressufle(); } } function Ressufle() { _root.Failed = 2; _root.FallDown(); _root.GetBlack(); } function ShowSwap(S1, S2) { fly.red.removeMovieClip(); clearInterval(showing_hint); var _local1 = S1._x; var _local3 = S2._x; var _local2 = S1._y; var _local4 = S2._y; if (Math.abs(_local1 - _local3) < 5) { _local1 = Math.min(_local1, _local3); _local2 = Math.min(_local2, _local4); fly.attachMovie("red_arrows", "red", fly.getD(), {_x:_local1 + (Size / 2), _y:_local2 + Size}); } else { _local1 = Math.min(_local1, _local3); _local2 = Math.min(_local2, _local4); fly.attachMovie("red_arrows", "red", fly.getD(), {_x:_local1 + Size, _y:_local2 + (Size / 2), _rotation:90}); } } function UpFall(i1, j) { var _local3 = false; var _local1 = i1; while ((Matrix[_local1][j] != 0) && (_local1 >= 0)) { _local1--; } if ((NOTLOCK(_local1, j) && (((Matrix[_local1][j - 1] == 0) && (NOTLOCK(_local1, j - 1))) || (Matrix[_local1][j - 1] == undefined))) && (((Matrix[_local1][j + 1] == 0) && (NOTLOCK(_local1, j + 1))) || (Matrix[_local1][j + 1] == undefined))) { _local3 = true; } return(_local3); } function NOTLOCK(i, j) { for (var _local1 in LOCKTILES) { if ((LOCKTILES[_local1].i == i) && (LOCKTILES[_local1].j == j)) { return(false); } } return(true); } function FallColomn(j, ii) { var _local4 = 0; var _local3; var _local13 = false; if (ii == undefined) { _local3 = Matrix.length - 1; } else { _local3 = ii; } while ((_local3 >= 0) && (Matrix[_local3][j] == 0)) { _local3--; } while (_local3 > -2) { if ((Matrix[_local3][j] == 0) || (Matrix[_local3][j] == undefined)) { var _local2 = _local3 + 1; if (UpFall(_local2, j) && (_local4)) { var _local9 = _local4; while (_local4 > 0) { while ((Matrix[_local2][j] == 0) && (_local2 < Matrix.length)) { _local2++; } var _local8 = GetDepth(_local2 - 1, j); var _local7 = FindRandomTile(); var _local6 = game.attachMovie(_local7, FindName(_local2 - 1, j), _local8, {_x:(Size * j) + GlobalX, _y:(Size * (((_local2 - 1) - _local9) + _local4)) + GlobalY, _alpha:0}); _local6.Name = _local7; if (_local6._y > (GetTile(_local2 + 1, j)._y - Size)) { _local6._y = GetTile(_local2 + 1, j)._y - Size; } ii = _local2 + 1; while (((ii < Matrix.length) && (Matrix[ii][j] != 0)) && (GetTile(ii, j) == undefined)) { ii++; } ii--; MoveTile(_local2 - 1, j, ii, j, 1, FallTime); _local4--; } _local4 = 0; } else { _local4 = 0; } } else if (GetTile(_local3, j) && (_local4)) { ii = _local3 + 1; while (((ii < Matrix.length) && (Matrix[ii][j] != 0)) && (GetTile(ii, j) == undefined)) { ii++; } ii--; MoveTile(_local3, j, ii, j, 0, FallTime); } else if (GetTile(_local3, j) == undefined) { _local4++; } _local3--; } } function FallDiag(i) { var _local1 = 0; while (_local1 < Matrix[0].length) { if (((!UpFall(i, _local1)) && (!GetTile(i, _local1))) && (Matrix[i][_local1] != 0)) { if (GetTile(i - 1, _local1 - 1) && (!GetTile(i - 1, _local1 - 1).inMove)) { MoveTile(i - 1, _local1 - 1, i, _local1, 0, FallTime); FallColomn(_local1 - 1); } else if (GetTile(i - 1, _local1 + 1) && (!GetTile(i - 1, _local1 + 1).inMove)) { MoveTile(i - 1, _local1 + 1, i, _local1, 0, FallTime); FallColomn(_local1 + 1); } } _local1++; } } function MoveTile(i1, j1, i2, j2, f, s) { var _local6 = GetDepth(i2, j2); var _local1 = GetTile(i1, j1); var _local4 = FindName(i2, j2); _local1._name = _local4; _local1.inMove = true; _local1.swapDepths(_local6); var _local5 = 100; if (f) { _local5 = 0; } _local1.Move(_local1._x, _local1._y, (Size * j2) + GlobalX, (Size * i2) + GlobalY, s, EndMove); } function EndMove(Name) { var _local2 = FindI(Name); var _local3 = FindJ(Name); var _local4 = game[Name]; if (((!GetTile(_local2 + 1, _local3)) && (Matrix[_local2 + 1][_local3] != 0)) && (_local2 < (Matrix.length - 1))) { _local4.inMove = true; } _root.fall_s.start(_root.SoundOn && ((_root.fall_s.position == 0) || (_root.fall_s.position == _root.fall_s.duration))); FALLTILES.push([_local2, _local3]); } function MovePanel(dir) { var _local3 = getTimer(); blclick.removeMovieClip(); if (dir) { TIME.StopTimer(); var _local2 = GetBlack(_root, 0, 99, "blclick"); _local2.useHandCursor = false; _local2.onPress = MovePanel; var _local5 = upf._y; var _local4 = -50; } else { var _local5 = upf._y; var _local4 = 0; } clearInterval(moving_panel); moving_panel = setInterval(MovingPanel, 0, _local3, _local5, _local4); } function MovingPanel(T, y1, y2) { var _local3 = 1000; var _local2 = (getTimer() - T) / _local3; if (_local2 > 1) { _local2 = 1; clearInterval(moving_panel); } var _local1 = y1 + ((y2 - y1) * _local2); upf._y = _local1; upf.timer._y = 45 - _local1; upf.timer._x = 594 - _local1; bor._alpha = (fon._alpha = (game._alpha = (fly._alpha = 100 + (_local1 * 2)))); } function MenuMain() { if (!redytoend) { TIME.StopTimer(); menumain = _root.attachMovie("menumain", "menumain", 101); if (game_match) { current_spec_link = "MenuInMatch3"; menumain.init(2); } else { current_spec_link = "MenuInTank"; menumain.init(1); } } } function getSound() { return(sound_volume); } function getMusic() { return(music_volume); } function testSound() { _root.button_s.start(); } function FunctionSound(num) { if (num < 0) { num = 0; } sound_volume = num; var _local4 = SharedObject.getLocal("FishdomFlash2"); _local4.data.sound_volume = sound_volume; _local4.flush(); for (var _local3 in NameA) { if (((NameA[_local3] == "music_fon") || (NameA[_local3] == "music_match")) || (NameA[_local3] == "music_match2")) { } else if ((NameA[_local3] == "counter_s") || (NameA[_local3] == "hint_s")) { _root[NameA[_local3]].setVolume(num * 40); } else { _root[NameA[_local3]].setVolume(num * 100); } } } function FunctionMusic(num) { if (num < 0) { num = 0; } music_volume = num; var _local2 = SharedObject.getLocal("FishdomFlash2"); _local2.data.music_volume = music_volume; _local2.flush(); music_fon.setVolume(num * 100); music_match.setVolume(num * 100); music_match2.setVolume(num * 100); } function FunctionMusic2() { if (music_volume < 0.2) { return(undefined); } music_fon.setVolume(20); music_match.setVolume(20); music_match2.setVolume(20); } function FunctionRestartLevel() { level--; TIME.StartTimer(); menumain.removeMovieClip(); delete menumain; InitRound(); } function FunctionNew() { clearInterval(timer_music); music_fon.stop(); music_match.stop(); music_match2.stop(); level--; Money_ADD = 0; game_win = false; EndRound(); } function FunctionMoreGames() { _root.makePerehod(GameClasses.GFunctions.create(this, startMoreGames)); } function startMoreGames() { dop_panel = _root.createEmptyMovieClip("game_dop", 102); dop_panel._alpha = 100; _root.createEmptyMovieClip("HINT_LEVEL_MC", 202); var _local4 = dop_panel.attachMovie("zadnik", "zadnik", 9, {useHandCursor:false}); more_games = dop_panel.attachMovie("more_games", "more_games", 10); _local4.onPress = null; more_games.back.onLoad = function () { this.InitText(_root.TextBack.text, -2, -1, "GameFont", -3, 10, 1, 12, _root.FontWhite, 1000, _root.FontGreenGreen); }; hw1 = new GameClasses.HintWindow(_root, more_games.b1, String(_root.TextMoreGames1.text)); hw1.enableHint(); hw2 = new GameClasses.HintWindow(_root, more_games.b2, String(_root.TextMoreGames2.text)); hw2.enableHint(); hw3 = new GameClasses.HintWindow(_root, more_games.b3, String(_root.TextMoreGames3.text)); hw3.enableHint(); hw4 = new GameClasses.HintWindow(_root, more_games.b4, String(_root.TextMoreGames4.text)); hw4.enableHint(); hw5 = new GameClasses.HintWindow(_root, more_games.b5, String(_root.TextMoreGames5.text)); hw5.enableHint(); hw6 = new GameClasses.HintWindow(_root, more_games.b6, String(_root.TextMoreGames6.text)); hw6.enableHint(); more_games.b1.useHandCursor = false; more_games.b2.useHandCursor = false; more_games.b3.useHandCursor = false; more_games.b4.useHandCursor = false; more_games.b5.useHandCursor = false; more_games.b6.useHandCursor = false; if (MoreGames.value == 2) { more_games.b1.dopAct = function () { getURL (_root.DownloadLinkMoreGames1.value, "_blank"); }; hw1.cursorTrue(); more_games.b2.dopAct = function () { getURL (_root.DownloadLinkMoreGames2.value, "_blank"); }; hw2.cursorTrue(); more_games.b3.dopAct = function () { getURL (_root.DownloadLinkMoreGames3.value, "_blank"); }; hw3.cursorTrue(); more_games.b4.dopAct = function () { getURL (_root.DownloadLinkMoreGames4.value, "_blank"); }; hw4.cursorTrue(); more_games.b5.dopAct = function () { getURL (_root.DownloadLinkMoreGames5.value, "_blank"); }; hw5.cursorTrue(); more_games.b6.dopAct = function () { getURL (_root.DownloadLinkMoreGames6.value, "_blank"); }; hw6.cursorTrue(); } btm = flash.display.BitmapData.loadBitmap(more_playrix_games_n2d); more_games.lilo.attachBitmap(btm, 0); more_games.back.onPress = preHideMoreGames; if (showPlayrix.value == "true") { more_games.zvezda._visible = true; var _local3 = more_games.bt.attachMovie("button_big", "but", 0); _local3.reload(try_more_normal_n2d, try_more_active_n2d, try_more_pressed_n2d); _local3.InitFunction(GameClasses.GFunctions.create(_root, _root.FunctionDownloadDop)); } else { more_games.zvezda._visible = false; } } function preHideMoreGames() { menumain.removeMovieClip(); delete menumain; makePerehod(GameClasses.GFunctions.create(this, hideMoreGames)); } function hideMoreGames() { GameClasses.GFunctions.ClearAll(dop_panel, 1, 1); dop_panel.removeMovieClip(); TIME.StartTimer(); hw1.clear(); hw2.clear(); hw3.clear(); hw4.clear(); hw5.clear(); hw6.clear(); } function FunctionResume() { TIME.StartTimer(); menumain.removeMovieClip(); delete menumain; } function FunctionDownloadDop() { if (use_api) { GameClasses.MyRealGamesApi.getInstance().download(); } getURL (_root.DownloadLinkDop.value, "_blank"); } function FunctionDownloadMenu() { _root.current_spec_link = "MenuMain"; FunctionDownload(); } function FunctionDownload() { if (use_api) { GameClasses.MyRealGamesApi.getInstance().download(); } if (_root.SpecLink.value == "true") { trace(_root.current_spec_link); getURL ((_root.DownloadLink.value + "%2F") + _root.current_spec_link, "_blank"); } else { getURL (_root.DownloadLink.value, "_blank"); } } function ShowStats() { FromHint(); var _local1 = (Failed == false) || ((GameClasses.Score == 0) && (Gold == 0)); if (!_local1) { level--; } var _local2 = new GameClasses.GameStats(SCORE.score, GlobalSilver - Silver, GlobalGold - Gold, KUBOKN, _local1, TIME.GetTime()); } function ShowHint(N) { trace("qdfdfdf"); clearInterval(showing_hint1); if (first_game) { first_game = false; } else { showing_hint1 = setInterval(ShowHint1, 100, N); } } function ShowHintDop(N) { clearInterval(showing_hint1); if (first_game) { first_game = false; } else { showing_hint1 = setInterval(ShowHint1, 1500, N); } } function ShowHint1(N) { if ((N == 3) && (!time_bool)) { return(undefined); } if (!show_hint) { return(undefined); } clearInterval(showing_hint1); if ((((HintArr[N] && (!bl)) && (!redytoend)) && (!Fall)) || (N == 14)) { trace("go"); HintArr[N] = 0; GameClasses.GFunctions.ClearAll(_root.sSssS, 1, 1); FromHint(); TIME.StopTimer(); Start_Hint = -1; switch (N) { case 0 : CheckMatches(2); var _local7 = new GameClasses.GameHint(_root.createEmptyMovieClip("sSssS", 777), _root["TextHint" + N].text, 120, 250, FromHint); break; case 1 : break; case 2 : var _local3 = FindGold(2); var _local4 = fly.attachMovie("green_arrow", "green", fly.getD()); _local4._x = _local3._x + (Size / 2); _local4._y = _local3._y - 10; _local4._rotation = 90; _local7 = new GameClasses.GameHint(_root.createEmptyMovieClip("sSssS", 777), _root["TextHint" + N].text, 120, _local3._y + 40, FromHint); break; case 3 : _local4 = fly.attachMovie("green_arrow", "green", fly.getD()); _local4._x = 586; _local4._y = 210; _local7 = new GameClasses.GameHint(_root.createEmptyMovieClip("sSssS", 777), _root["TextHint" + N].text, 120, 150, FromHint); break; case 6 : _local3 = FindGold(3); _local4 = fly.attachMovie("green_arrow", "green", fly.getD()); _local4._x = _local3._x + (Size / 2); _local4._y = _local3._y - 10; _local4._rotation = 90; _local7 = new GameClasses.GameHint(_root.createEmptyMovieClip("sSssS", 777), _root["TextHint" + N].text, 120, _local3._y + 40, FromHint); break; case 7 : _local4 = fly.attachMovie("green_arrow", "green", fly.getD()); _local4._x = 29; _local4._y = 48; _local4._rotation = -90; _local7 = new GameClasses.GameHint(_root.createEmptyMovieClip("sSssS", 777), _root["TextHint" + N].text, 120, 200, FromHint); break; case 8 : _local3 = FindLock(1); _local4 = fly.attachMovie("green_arrow", "green", fly.getD()); _local4._x = _local3._x + (Size / 2); _local4._y = _local3._y - 10; _local4._rotation = 90; _local7 = new GameClasses.GameHint(_root.createEmptyMovieClip("sSssS", 777), _root["TextHint" + N].text, 120, _local3._y + 40, FromHint); break; case 9 : _local3 = FindLock(2); _local4 = fly.attachMovie("green_arrow", "green", fly.getD()); _local4._x = _local3._x + (Size / 2); _local4._y = _local3._y - 10; _local4._rotation = 90; _local7 = new GameClasses.GameHint(_root.createEmptyMovieClip("sSssS", 777), _root["TextHint" + N].text, 120, _local3._y + 40, FromHint); break; case 10 : _local3 = FindBonus(1); if (_local3._x && (!_local3.inMove)) { _local4 = fly.attachMovie("green_arrow", "green", fly.getD()); _local4._x = _local3._x + (Size / 2); _local4._y = _local3._y - 10; _local4._rotation = 90; _local7 = new GameClasses.GameHint(_root.createEmptyMovieClip("sSssS", 777), _root["TextHint" + N].text, 120, _local3._y + 40, FromHint); } else { FromHint(); } break; case 11 : _local3 = FindBonus(2); if (_local3._x && (!_local3.inMove)) { _local4 = fly.attachMovie("green_arrow", "green", fly.getD()); _local4._x = _local3._x + (Size / 2); _local4._y = _local3._y - 10; _local4._rotation = 90; _local7 = new GameClasses.GameHint(_root.createEmptyMovieClip("sSssS", 777), _root["TextHint" + N].text, 150, _local3._y + 40, FromHint); } else { FromHint(); } break; case 12 : _local3 = FindBonus(3); if (_local3._x && (!_local3.inMove)) { _local4 = fly.attachMovie("green_arrow", "green", fly.getD()); _local4._x = _local3._x + (Size / 2); _local4._y = _local3._y - 10; _local4._rotation = 90; _local7 = new GameClasses.GameHint(_root.createEmptyMovieClip("sSssS", 777), _root["TextHint" + N].text, 150, _local3._y + 40, FromHint); } else { FromHint(); } break; case 13 : _local3 = FindBonus(4); if (_local3._x && (!_local3.inMove)) { _local4 = fly.attachMovie("green_arrow", "green", fly.getD()); _local4._x = _local3._x + (Size / 2); _local4._y = _local3._y - 10; _local4._rotation = 90; _local7 = new GameClasses.GameHint(_root.createEmptyMovieClip("sSssS", 777), _root["TextHint" + N].text, 150, _local3._y + 40, FromHint); } else { FromHint(); } break; case 14 : var _local6 = _root.createEmptyMovieClip("sSssS", 777); if (tnk.arr_gem.length > 0) { var _local5 = _local6.attachMovie("green_arrow", "HA", 999); _local5._x = ((tnk.arr_gem[tnk.arr_gem.length - 1].x + (Size / 2)) - 120) - 14; _local5._y = (tnk.arr_gem[tnk.arr_gem.length - 1].y - 10) - 70; _local5._rotation = 90; } _local7 = new GameClasses.GameHint(_local6, _root["TextHint" + N].text, 120, 50, FromHint); } } } function FindGold(N) { var _local2 = 0; while (_local2 < Matrix.length) { var _local1 = 0; while (_local1 < Matrix[0].length) { if (fon[FindName(_local2, _local1)]._currentframe == N) { return(GetTile(_local2, _local1)); } _local1++; } _local2++; } } function FindLock(N) { var _local2 = 0; while (_local2 < Matrix.length) { var _local1 = 0; while (_local1 < Matrix[0].length) { if (GetTile(_local2, _local1).lock == ("lock" + N)) { return(GetTile(_local2, _local1)); } _local1++; } _local2++; } } function FindBonus(N) { var _local2 = 0; while (_local2 < Matrix.length) { var _local1 = 0; while (_local1 < Matrix[0].length) { if (GetTile(_local2, _local1).bonus == N) { return(GetTile(_local2, _local1)); } _local1++; } _local2++; } } function FromHint() { fly.green.removeMovieClip(); clearInterval(showing_hint); clearInterval(showing_hint1); _root.sSssS.removeMovieClip(); CheckMatches(); } function ShowNag() { GameClasses.GFunctions.ClearAll(_root, 1, 1); nag.removeMovieClip(); var nag = _root.attachMovie("nag", "nag", 400); var _local5; var _local4 = 1; _root.TextShow(nag.txt2, _root.txt_nag2.text, "GameFont", -3, 27, 1, 23, _root.FontWhite, 495, 18042); _root.TextShow(nag.txt_dop, _root.txt_nag_dop.text, "GameFont", -3, 22, 1, 20, 16438528, 300, 18042); _root.TextShow(nag.txt33, _root.txt_nag3.text, "GameFont", -3, 14, 1, 16, 16164646, 350, 665424); nag.b11.onLoad = function () { this.InitText(_root.TextContinue.text, -2, 0, "GameFont", -3, 15, 1, 14, _root.FontWhite, 300, FontBlueBlue); this.txt._y = this.txt._y - 2; }; nag.b11.onPress = _root.End_Round2; nag.b2.onPress = FunctionDownload; nag.b2.onLoad = function () { this.InitText(_root.TextDFW.text, -2, 0, "GameFont", -3, 16, 1, 14, _root.FontWhite, 300, FontGreenGreen); this.txt._y = this.txt._y - 16; }; var _local3 = flash.display.BitmapData.loadBitmap(text_nag_n2d); nag.txt1.attachBitmap(_local3, 0); _local3 = flash.display.BitmapData.loadBitmap(text_nag2_n2d); nag.txt6.attachBitmap(_local3, 0); if (end_game) { current_spec_link = "FinishNug"; nag.txt1._visible = false; nag.txt33._visible = false; nag.txt4._x = nag.txt4._x + 7; nag.txt4._y = nag.txt4._y - 8; nag.txt5._x = nag.txt5._x + 5; nag.txt5._y = nag.txt5._y - 6; _root.TextShow(nag.txt4, _root.txt_nag4.text, "TextFont", -3.5, 21, 0, 15, 7611392, 420, 16307571); _root.TextShow(nag.txt5, _root.txt_nag5.text, "TextFont", -3.5, 21, 0, 15, 7611392, 420, 16307571); } else { nag.txt5._y = nag.txt5._y + 2; nag.txt6._visible = false; nag.nag2._visible = false; current_spec_link = "Nug_" + String(Math.floor(level / int(_root.NagTime.value)) + 1); _root.TextShow(nag.txt4, _root.txt_nag41.text, "TextFont", -3.5, 21, 0, 15, 7611392, 420, 16307571); _root.TextShow(nag.txt5, _root.txt_nag51.text, "TextFont", -3.5, 21, 0, 15, 7611392, 420, 16307571); nag.txt2._visible = false; nag.txt_dop._visible = false; } } function FunctionHelp() { TIME.StopTimer(); N = int(N); var _local2 = this.createEmptyMovieClip("help", 345); var _local3 = new GameClasses.BitmapHelp(_local2, "game", _local2); } function Restart_All() { if (use_api) { GameClasses.MyRealGamesApi.getInstance().gameEnd(TOTPOINTS, level, "restart"); } not_save = true; DepthArr = []; Comfort = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; Indic = [0, 0, 0, 0, 0]; HintArr = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; TOTPOINTS = (Money_ADD = 0); TOTMONEY = 200; level = -1; TankPos = "menu"; KUBOKN = 0; Matrix = null; New__Game = true; SkipTutor = false; game_win = false; first_game = true; first_gem = true; current_bonus = 1; end_game = false; use_bonus = false; first_finish_panel = true; _root.MaxLevel.value = 20; if (bonus_num_buy != -1) { bonus_num_buy = 3; } ResetTank(); End_Round2(); } function FunctionNewGame() { var _local2 = new GameClasses.GameHintYellow(_root.createEmptyMovieClip("sSssS", 777), TextNewGame.text, 195, 150, GameClasses.GFunctions.create(_root, Restart_All), FromHint); } function endBL() { var _local2 = new GameClasses.GameHintYellow(_root.createEmptyMovieClip("sSssS", 777), TextEndBonusLevel.text, 207, 150, GameClasses.GFunctions.create(tnk, tnk.endBonusLevel), FromHint); } function showNagPerhod() { makePerehod(ShowNag); } function showFinishPanel() { game_win = false; dop_panel = _root.createEmptyMovieClip("game_dop", 12); dop_panel._alpha = 0; finish_panel = dop_panel.attachMovie("finish_panel", "finish_panel", 12); var _local3 = dop_panel.attachMovie("zadnik", "zadnik", 10, {useHandCursor:false}); _local3.onPress = null; finish_panel._x = 140; finish_panel._y = 70; current_spec_link = "EndWindow"; _root.TextShow(finish_panel.txt1, _root.txt_finish1.text, "GameFont", -3, 14, 1, 25, 13397774, 320, 16040289); _root.TextShow(finish_panel.txt2, _root.txt_finish2.text, "GameFont", -3, 17, 1, 17, 13397774, 320, FontYellowYellow); _root.TextShow(finish_panel.txt3, _root.txt_finish3.text, "GameFont", -3, 13, 1, 13, 25520, 320, FontWhite); finish_panel.button_back.onLoad = function () { this.InitText(_root.TextBack.text, -2, 0, "GameFont", -3, 15, 1, 22, _root.FontWhite, 300, FontBlueBlue); this.txt._y = this.txt._y - 10; }; if (first_finish_panel) { first_finish_panel = false; finish_panel.button_back.onPress = GameClasses.GFunctions.create(this, showNagPerhod); } else { finish_panel.button_back.onPress = GameClasses.GFunctions.create(this, preHideFinishPanel); } finish_panel.button_download.onLoad = function () { this.InitText(_root.TextDownloadBonus.text, -2, 0, "GameFont", -3, 14, 1, 14, _root.FontWhite, 300, FontGreenGreen); this.txt._y = this.txt._y - 10; }; finish_panel.button_download.onPress = function () { FunctionDownload(); }; clearInterval(timerFinish); timerFinish = setInterval(GameClasses.GFunctions.create(this, showFinish), 20); if (use_api) { GameClasses.MyRealGamesApi.getInstance().gameEnd(TOTPOINTS, level, "win"); } } function showBonusPanel() { dop_panel = _root.createEmptyMovieClip("game_dop", 12); dop_panel._alpha = 0; bonus_panel = dop_panel.attachMovie("bonus_panel", "bonus_panel", 12); var _local3 = dop_panel.attachMovie("zadnik", "zadnik", 10, {useHandCursor:false}); _local3.onPress = null; bonus_panel._x = 130; bonus_panel._y = 70; show_mail = false; current_spec_link = "BonusPanel"; _root.TextShow(bonus_panel.txt1, _root.txt_finish1.text, "GameFont", -3, 14, 1, 25, 13397774, 320, 16040289); _root.TextShow(bonus_panel.txt2, _root.txt_finish2.text, "GameFont", -3, 17, 1, 17, 13397774, 320, FontYellowYellow); bonus_panel.button_back.onPress = GameClasses.GFunctions.create(this, preHideBonusPanel); bonus_panel.button_download.onLoad = function () { this.InitText(_root.TextDownloadBonus.text, -2, 0, "GameFont", -3, 14, 1, 14, _root.FontWhite, 300, FontGreenGreen); this.txt._y = this.txt._y - 10; }; bonus_panel.button_download.onPress = function () { FunctionDownload(); }; bonus_panel.button_bonus.onLoad = function () { this.InitText(_root.TextBonusLevel2.text, -2, 0, "GameFont", -3, 14, 1, 14, _root.FontWhite, 300, FontBlueBlue); this.txt._y = this.txt._y - 10; }; bonus_panel.button_bonus.onPress = function () { show_mail = true; preHideBonusPanel(); }; clearInterval(timerFinish); timerFinish = setInterval(GameClasses.GFunctions.create(this, showFinish), 20); } function showMailPanel() { dop_panel = _root.createEmptyMovieClip("game_dop", 12); dop_panel._alpha = 0; mail_panel = dop_panel.attachMovie("email_panel", "email_panel", 12); var _local4 = dop_panel.attachMovie("zadnik", "zadnik", 10, {useHandCursor:false}); _local4.onPress = null; mail_panel._x = 130; mail_panel._y = 70; show_mail = false; current_spec_link = "MenuMailWindow"; _root.TextShow(mail_panel.txt1, _root.txt_mail1.text, "GameFont", -3, 17, 1, 14, 13397774, 320, 16040289); _root.TextShow(mail_panel.txt2, _root.txt_mail2.text, "GameFont", -3, 17, 1, 16, 13397774, 320, FontYellowYellow); mail_panel.button_back.onLoad = function () { this.InitText(_root.TextBack.text, -2, 0, "GameFont", -3, 15, 1, 20, _root.FontWhite, 300, FontBlueBlue); this.txt._y = this.txt._y - 8; }; mail_panel.button_back.onPress = GameClasses.GFunctions.create(this, preHideFinishPanel); mail_panel.button_bonus.onLoad = function () { this.InitText(_root.TextBonusLevel.text, -2, 0, "GameFont", -3, 14, 1, 14, _root.FontWhite, 300, FontGreenGreen); this.txt._y = this.txt._y - 10; }; mail_panel.email.text = _root.your_mail.text; mail_panel.email.onSetFocus = function () { if ((this.text == _root.your_mail.text) || (this.text == _root.valid_mail.text)) { this.text = ""; } }; mail_panel.button_bonus.onPress = function () { if (_root.corectMail(mail_panel.email.text)) { var _local2 = new LoadVars(); _local2.action = "subscribe"; _local2.list = "flash-levels"; _local2.confirm = "true"; _local2.email = mail_panel.email.text; _local2.sendAndLoad("http://www.playrix.com/data/phplist.php", _local2, "GET"); end_game = false; tnk.play_but.InitFunction(GameClasses.GFunctions.create(tnk, tnk.InitRound)); _root.MaxLevel.value = 30; use_bonus = true; preHideFinishPanel(); } else { mail_panel.email.text = _root.valid_mail.text; } }; mail_panel.email.setFocus(); clearInterval(timerFinish); timerFinish = setInterval(GameClasses.GFunctions.create(this, showFinish), 20); } function corectMail(str) { if (str.indexOf("@") == -1) { return(false); } if (str.indexOf(".") == -1) { return(false); } if (str.indexOf(" ") != -1) { return(false); } return(true); } function preHideBonusPanel() { clearInterval(timerFinish); timerFinish = setInterval(GameClasses.GFunctions.create(this, HideBonusPanel), 30); } function HideBonusPanel() { dop_panel._alpha = dop_panel._alpha - 5; if (dop_panel._alpha < 0) { dop_panel._alpha = 0; clearInterval(timerFinish); GameClasses.GFunctions.ClearAll(dop_panel, 1, 1); } if (show_mail) { showMailPanel(); } } function preHideFinishPanel() { clearInterval(timerFinish); timerFinish = setInterval(GameClasses.GFunctions.create(this, HideFinishPanel), 30); } function HideFinishPanel() { dop_panel._alpha = dop_panel._alpha - 15; if (dop_panel._alpha < 0) { dop_panel._alpha = 0; clearInterval(timerFinish); GameClasses.GFunctions.ClearAll(dop_panel, 1, 1); } } function showFinish() { dop_panel._alpha = dop_panel._alpha + 15; if (dop_panel._alpha > 100) { dop_panel._alpha = 100; clearInterval(timerFinish); } } function startParticleHint() { if (tnk.arr_gem.length > 0) { _root.tnk.panel_bonus_top.button_hint.deactive(); _root.tnk.panel_bonus_top.msk_hnt._x = line_move_hint.getPoint(0); _root.createEmptyMovieClip("NPS_LEVEL_MC", 212); nps = new GameClasses.NewParticleSystem(_root.NPS_LEVEL_MC, 30); var _local8 = flash.display.BitmapData.loadBitmap("bubble1.png"); nps.initTexture(_local8); rnd = Math.random() * tnk.arr_gem.length; var _local4 = (469 + tnk.arr_gem[Math.floor(rnd)].x) / 2; var _local5 = ((20 + tnk.arr_gem[Math.floor(rnd)].y) - 5) / 2; var _local3; if (Math.random() < 0.5) { _local3 = 20; } else { _local3 = 80; } if (Math.random() < 0.5) { _local4 = _local4 + _local3; } else { _local4 = _local4 - _local3; } if (Math.random() < 0.5) { _local3 = 20; } else { _local3 = 80; } if (Math.random() < 0.5) { _local5 = _local5 + _local3; } var _local7 = new GameClasses.Spline(469, _local4, tnk.arr_gem[Math.floor(rnd)].x); var _local6 = new GameClasses.Spline(20, _local5, tnk.arr_gem[Math.floor(rnd)].y - 5); nps.initPath(_local7, _local6); nps.startPuzirik(1, 1, 25, 1500, null, null, new GameClasses.Spline(0, 70, 80, 70), new GameClasses.Spline(0, 70, 80, 70), null, new GameClasses.Line(100, 80, 80, 0)); periodic_effect_obj = new Object(); periodic_effect_obj.mov = new GameClasses.FreeMove(); periodic_effect_obj.mov.updateAct = null; periodic_effect_obj.mov.endAct = GameClasses.GFunctions.create(this, krugi); periodic_effect_obj.mov.newInitMove(periodic_effect_obj, 750, 0); move_hint = new Object(); move_hint.mov = new GameClasses.FreeMove(); move_hint.mov.updateAct = GameClasses.GFunctions.create(this, updHint); move_hint.mov.endAct = GameClasses.GFunctions.create(this, endHint); move_hint.mov.newInitMove(move_hint, 15000, 0); } } function updHint() { _root.tnk.panel_bonus_top.msk_hnt._x = line_move_hint.getPoint(move_hint.mov.t); } function endHint() { _root.tnk.panel_bonus_top.msk_hnt._x = line_move_hint.getPoint(1); _root.tnk.panel_bonus_top.button_hint.active(); } function krugi() { nps = new GameClasses.NewParticleSystem(_root.NPS_LEVEL_MC, 5); var _local5 = flash.display.BitmapData.loadBitmap("particles.png"); var _local2 = new flash.display.BitmapData(32, 32, true, 0); _local2.copyPixels(_local5, new flash.geom.Rectangle(96, 64, 32, 32), new flash.geom.Point(0, 0)); nps.initTexture(_local2); var _local4 = new GameClasses.Line(tnk.arr_gem[Math.floor(rnd)].x); var _local3 = new GameClasses.Line(tnk.arr_gem[Math.floor(rnd)].y - 5); nps.initPath(_local4, _local3); nps.startPS(1, 1, 120, 600, null, null, new GameClasses.Spline(0, 300), new GameClasses.Spline(0, 300), null, new GameClasses.Line(60, 40, 40, 0)); } function makePerehod(fnc) { if (go_perehod) { return(undefined); } go_perehod = true; perehod_panel = _root.createEmptyMovieClip("perehod_panel", 999); perehod_panel.attachMovie("fon_perehoda", "fon_perehoda", 10); perehod_panel._alpha = 0; perehod_panel._visible = true; perehod_func = fnc; perehodID = setInterval(updBeginPerehod, 20); } function updBeginPerehod() { perehod_panel._alpha = perehod_panel._alpha + 8; if (perehod_panel._alpha > 100) { perehod_panel._alpha = 100; clearInterval(perehodID); perehodID = setInterval(seredina, 200); } } function seredina() { clearInterval(perehodID); if (use_api && (make_pause)) { make_pause = false; GameClasses.MyRealGamesApi.getInstance().__set__gameContinueCapt(GameClasses.GFunctions.create(this, posleSeredinu)); GameClasses.MyRealGamesApi.getInstance().gameBreak(); } else { perehod_func(); perehodID = setInterval(updEndPerehod, 20); } } function posleSeredinu() { perehod_func(); perehodID = setInterval(updEndPerehod, 20); } function updEndPerehod() { perehod_panel._alpha = perehod_panel._alpha - 8; if (perehod_panel._alpha < 0) { perehod_panel._alpha = 0; perehod_panel._visible = false; clearInterval(perehodID); go_perehod = false; GameClasses.GFunctions.ClearAll(perehod_panel, 1, 1); } } function startBleski() { nps = new GameClasses.NewParticleSystem(tnk.indicators.effect, 13); var _local7 = flash.display.BitmapData.loadBitmap("particles.png"); var _local1 = new flash.display.BitmapData(32, 32, true, 0); _local1.copyPixels(_local7, new flash.geom.Rectangle(32, 64, 32, 32), new flash.geom.Point(0, 0)); nps.initTexture(_local1); var _local5 = new GameClasses.Line(0); var _local3 = new GameClasses.Line(0); nps.initPath(_local5, _local3); nps.startKrastulka(1, 1, 200, 1400, null, null, new GameClasses.Spline(100, 110), new GameClasses.Spline(100, 110), new GameClasses.Line(0, 60), new GameClasses.Line(80, 70, 60, 0), [16449468, 16449468]); nps2 = new GameClasses.NewParticleSystem(tnk.indicators.effect, 13); var _local2 = flash.display.BitmapData.loadBitmap("particles.png"); var _local8 = new flash.display.BitmapData(32, 32, true, 0); sbmp2.copyPixels(_local2, new flash.geom.Rectangle(32, 64, 32, 32), new flash.geom.Point(0, 0)); nps2.initTexture(sbmp2); var _local6 = new GameClasses.Line(0); var _local4 = new GameClasses.Line(0); nps2.initPath(_local6, _local4); nps2.startKrastulka(1, 1, 200, 1400, null, null, new GameClasses.Spline(100, 110), new GameClasses.Spline(100, 110), new GameClasses.Line(0, 60), new GameClasses.Line(80, 70, 60, 0), [16449468, 16449468]); } function startSalut() { clearInterval(id_salut); id_salut = setInterval(GameClasses.GFunctions.create(this, this.startRaketa1), 200); } function endSalut() { clearInterval(id_salut); } function startRaketa1() { if (Math.random() < 0.5) { startRaketa2(); } if (Math.random() < 0.5) { startRaketa2(); } } function startRaketa2() { _root.createEmptyMovieClip("NPS_LEVEL_MC", 212); nps = new GameClasses.NewParticleSystem(_root.NPS_LEVEL_MC, 25); var _local6 = flash.display.BitmapData.loadBitmap("particles.png"); var _local3 = new flash.display.BitmapData(32, 32, true, 0); _local3.copyPixels(_local6, new flash.geom.Rectangle(64, 0, 32, 32), new flash.geom.Point(0, 0)); nps.initTexture(_local3); x1 = -30 + (Math.random() * 700); x2 = (x1 - 40) + (Math.random() * 80); if (x2 > 610) { x2 = 610; } if (x2 < 30) { x2 = 30; } y1 = 490 + (Math.random() * 40); y2 = 100 + (Math.random() * 200); var _local5 = new GameClasses.Spline(x1, x2); var _local4 = new GameClasses.Spline(y1, y2); nps.initPath(_local5, _local4); nps.startPuzirik(1, 1, 25, 1500, null, null, new GameClasses.Spline(0, 70, 80, 70), new GameClasses.Spline(0, 70, 80, 70), null, new GameClasses.Line(100, 80, 80, 0)); periodic_vzruv = new Object(); periodic_vzruv.mov = new GameClasses.FreeMove(); periodic_vzruv.mov.updateAct = null; periodic_vzruv.mov.endAct = GameClasses.GFunctions.create(this, startVzruv, x2, y2); periodic_vzruv.mov.newInitMove(periodic_effect_obj, 750, 0); } function startVzruv(x, y) { trace("BOOM"); } function showLastHint() { if (tnk.Kubok >= 3) { return(undefined); } var _local3 = tnk.indicators.shnt.attachMovie("tultip", "tultip", 0); _local3.createEmptyMovieClip("grad", 10); _local3.createEmptyMovieClip("fish1", 11); _local3.createEmptyMovieClip("fish2", 12); _local3.createEmptyMovieClip("beat1", 13); _local3.createEmptyMovieClip("beat2", 14); _local3.createEmptyMovieClip("comf1", 15); _local3.createEmptyMovieClip("comf2", 16); _local3.createEmptyMovieClip("text1", 17); _local3.grad._x = 100; _local3.grad._y = 20; _local3.grad.attachMovie("grad_shop1", "grad_shop1", 0); _local3.grad.grad_shop1.text.text = _root.TextHintMeters1.text; _local3.fish1._x = 40; _local3.fish1._y = 50; _local3.fish2._x = 160; _local3.fish2._y = 50; _local3.beat1._x = 40; _local3.beat1._y = 67; _local3.beat2._x = 160; _local3.beat2._y = 67; _local3.comf1._x = 40; _local3.comf1._y = 84; _local3.comf2._x = 160; _local3.comf2._y = 84; _local3.text1._x = 97; _local3.text1._y = 110; _root.TextShow(_local3.fish1, _root.TextFishes.text, "TextFont", -3, 20, 0, 14, _root.FontWhite, 1000, _root.FontBlueBlue); _root.TextShow(_local3.beat1, _root.TextBeauty.text, "TextFont", -3, 20, 0, 14, _root.FontWhite, 1000, _root.FontBlueBlue); _root.TextShow(_local3.comf1, _root.TextComfort.text, "TextFont", -3, 20, 0, 14, _root.FontWhite, 1000, _root.FontBlueBlue); if (Math.round(Math.min(100, Math.max(0, ((tnk.Indic[1] - tnk.CurrK()) * 100) / (tnk.NextK() - tnk.CurrK())))) == 0) { _root.TextShow(_local3.fish2, Math.round(Math.min(100, Math.max(0, ((tnk.Indic[1] - tnk.CurrK()) * 100) / (tnk.NextK() - tnk.CurrK())))) + "%", "TextFont", -3, 20, 2, 14, FontRed, 1000, _root.FontBlueBlue); } else if (Math.round(Math.min(100, Math.max(0, ((tnk.Indic[1] - tnk.CurrK()) * 100) / (tnk.NextK() - tnk.CurrK())))) == 100) { _root.TextShow(_local3.fish2, Math.round(Math.min(100, Math.max(0, ((tnk.Indic[1] - tnk.CurrK()) * 100) / (tnk.NextK() - tnk.CurrK())))) + "%", "TextFont", -3, 20, 2, 14, FontGreen2, 1000, _root.FontBlueBlue); } else { _root.TextShow(_local3.fish2, Math.round(Math.min(100, Math.max(0, ((tnk.Indic[1] - tnk.CurrK()) * 100) / (tnk.NextK() - tnk.CurrK())))) + "%", "TextFont", -3, 20, 2, 14, FontWhite, 1000, _root.FontBlueBlue); } if (Math.round(Math.min(100, Math.max(0, ((tnk.Indic[2] - tnk.CurrK()) * 100) / (tnk.NextK() - tnk.CurrK())))) == 0) { _root.TextShow(_local3.beat2, Math.round(Math.min(100, Math.max(0, ((tnk.Indic[2] - tnk.CurrK()) * 100) / (tnk.NextK() - tnk.CurrK())))) + "%", "TextFont", -3, 20, 2, 14, FontRed, 1000, _root.FontBlueBlue); } else if (Math.round(Math.min(100, Math.max(0, ((tnk.Indic[2] - tnk.CurrK()) * 100) / (tnk.NextK() - tnk.CurrK())))) == 100) { _root.TextShow(_local3.beat2, Math.round(Math.min(100, Math.max(0, ((tnk.Indic[2] - tnk.CurrK()) * 100) / (tnk.NextK() - tnk.CurrK())))) + "%", "TextFont", -3, 20, 2, 14, FontGreen2, 1000, _root.FontBlueBlue); } else { _root.TextShow(_local3.beat2, Math.round(Math.min(100, Math.max(0, ((tnk.Indic[2] - tnk.CurrK()) * 100) / (tnk.NextK() - tnk.CurrK())))) + "%", "TextFont", -3, 20, 2, 14, FontWhite, 1000, _root.FontBlueBlue); } if (Math.round(Math.min(100, Math.max(0, ((tnk.Indic[3] - tnk.CurrK()) * 100) / (tnk.NextK() - tnk.CurrK())))) == 0) { _root.TextShow(_local3.comf2, Math.round(Math.min(100, Math.max(0, ((tnk.Indic[3] - tnk.CurrK()) * 100) / (tnk.NextK() - tnk.CurrK())))) + "%", "TextFont", -3, 20, 2, 14, FontRed, 1000, _root.FontBlueBlue); } else if (Math.round(Math.min(100, Math.max(0, ((tnk.Indic[3] - tnk.CurrK()) * 100) / (tnk.NextK() - tnk.CurrK())))) == 100) { _root.TextShow(_local3.comf2, Math.round(Math.min(100, Math.max(0, ((tnk.Indic[3] - tnk.CurrK()) * 100) / (tnk.NextK() - tnk.CurrK())))) + "%", "TextFont", -3, 20, 2, 14, FontGreen2, 1000, _root.FontBlueBlue); } else { _root.TextShow(_local3.comf2, Math.round(Math.min(100, Math.max(0, ((tnk.Indic[3] - tnk.CurrK()) * 100) / (tnk.NextK() - tnk.CurrK())))) + "%", "TextFont", -3, 20, 2, 14, FontWhite, 1000, _root.FontBlueBlue); } _root.TextShow(_local3.text1, (_root.TextHintMeters2.text + " ") + _root.TextWonCup["c" + String(tnk.Kubok + 1)], "TextFont", -3, 15, 1, 14, _root.FontWhite, 155, _root.FontBlueBlue); tnk.indicators.shnt._alpha = 0; clearInterval(id_show_last_hint); id_show_last_hint = setInterval(GameClasses.GFunctions.create(this, showLH), 10); } function showLH() { tnk.indicators.shnt._alpha = tnk.indicators.shnt._alpha + 10; if (tnk.indicators.shnt._alpha >= 100) { tnk.indicators.shnt._alpha = 100; clearInterval(id_show_last_hint); } } function hideLastHint() { clearInterval(id_show_last_hint); id_show_last_hint = setInterval(GameClasses.GFunctions.create(this, hideLH), 10); } function hideLH() { tnk.indicators.shnt._alpha = tnk.indicators.shnt._alpha - 10; if (tnk.indicators.shnt._alpha <= 0) { clearInterval(id_show_last_hint); GameClasses.GFunctions.ClearAll(tnk.indicators.shnt, 1, 1); } } function showGoldPanel() { dop_panel = _root.createEmptyMovieClip("game_dop", 12); dop_panel._alpha = 0; gold_panel = dop_panel.attachMovie("gold_panel", "gold_panel", 12); var _local4 = dop_panel.attachMovie("zadnik", "zadnik", 10, {useHandCursor:false}); _local4.onPress = null; gold_panel._x = 130; gold_panel._y = 70; trace(answer); _root.TextShow(gold_panel.txt2, _root.txt_gold1.text, "GameFont", -3, 30, 1, 16, 13397774, 320, 16040289); gold_panel.button_back.onLoad = function () { this.InitText(_root.TextBack.text, -2, 0, "GameFont", -3, 15, 1, 18, _root.FontWhite, 300, FontBlueBlue); this.txt._y = this.txt._y - 6; }; gold_panel.button_back.onPress = function () { bonus_num_buy = 3; preHideFinishPanel(); }; gold_panel.button_bonus.onLoad = function () { this.InitText(_root.TextGetCoins.text, -2, 0, "GameFont", -3, 15, 1, 18, _root.FontWhite, 300, FontGreenGreen); this.txt._y = this.txt._y - 6; }; gold_panel.email.text = _root.your_mail.text; gold_panel.email.onSetFocus = function () { if ((this.text == _root.your_mail.text) || (this.text == _root.valid_mail.text)) { this.text = ""; } }; gold_panel.button_bonus.onPress = function () { if (corectMail(gold_panel.email.text)) { var _local2 = new LoadVars(); _local2.action = "subscribe"; _local2.list = "flash-money"; _local2.confirm = "true"; _local2.email = gold_panel.email.text; _local2.sendAndLoad("http://www.playrix.com/data/phplist.php", _local2, "GET"); bonus_num_buy = -1; tnk.MONEY.Add(1000); preHideFinishPanel(); } else { gold_panel.email.text = _root.valid_mail.text; } }; clearInterval(timerFinish); timerFinish = setInterval(GameClasses.GFunctions.create(this, showFinish), 20); } stop(); stop(); Stage.scaleMode = "noScale"; fscommand ("trappallkeys", "true"); _root.attachMovie("black", "root_black", 0, {_width:640, _height:480, _alpha:0}); _root.setMask(root_black); MovieClip.prototype.getD = getNextHighestDepth; var FontWhite = 16777215; var FontGreenGreen = 26163; var FontGreen = 26163; var FontGreen2 = 61440; var FontBlueBlue = 86921; var FontBlue = 157149; var FontRed = 16527982; var FontBrown = 8934690; var FontBrownBrown = 10110993; var FontOrange = 16414618; var FontYellow = 16776960; var FontYellowYellow = 16705094; var notBlock = true; var SoundOn = true; var stop_buy = 0; var Matrix; var go_perehod = false; var timer_music; var not_save = false; var GlobalX = 0; var GlobalY = 0; var Size = 34; var current_spec_link; var id_show_last_hint; var make_pause = false; var Step = 10; var bonus_num_buy = 3; var first_finish_panel = true; var TankPos = "menu"; var SwapTime = 200; var FallPauseTime = 100; var FallTime = 200; var FallTimeLong = 200; var FallTimeShort = 100; var swapping = false; var matches = 0; var pos_hint = 185; var pos_hint_y = 140; var FALLTILES; var LOCKTILES; var DepthArr = []; var Comfort = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var Indic = [0, 0, 0, 0, 0]; var TOTMONEY = 200; var KUBOKN = 0; var level = -1; var HintArr = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; var TOTPOINTS = 0; var Failed = false; var sound_volume = 0.65; var music_volume = 0.5; var NameA; var game_match = false; var game_win = false; var tnk; var dop_panel; var change_panel; var finish_panel; var bonus_panel; var mail_panel; var gold_panel; var end_panel; var zdn; var perehod_panel; var perehod_func; var more_games; var current_bonus = 1; var first_game = true; var first_gem = true; var can_load_game = true; var hw1; var hw2; var hw3; var hw4; var hw5; var hw6; var nps; var periodic_effect_obj; var periodic_vzruv; var timerFinish; var timerChange; var answer; var move_hint; var count_gem = 10; var rnd; var line_move_hint = (new GameClasses.Line(374, 439)); var SkipTutor; var get_new_fish = false; var show_hint = true; var timerID; var perehodID; var end_game = false; var time_bool = true; var timer_music2; var use_bonus = false; var show_mail = false; var no_show_time = false; var id_salut; var num_fish_my = 0; initGameTimer(); oKey = {}; oKey.onKeyDown = function () { if (Key.getCode() == 87) { var _local3 = 0; while (_local3 < Matrix.length) { var _local4 = ""; var _local2 = 0; while (_local2 < Matrix[0].length) { if (Matrix[_local3][_local2] == 0) { _local4 = _local4 + "0"; } else { _local4 = _local4 + GetTile(_local3, _local2).Name.substr(5, 1); } _local2++; } _local3++; } } if (Key.getCode() == 68) { if (Key.isDown(35)) { Silver = 1; Gold = 0; Decrease(2); } } if (_root.cheat.value == "true") { if ((Key.getCode() == String("e").charCodeAt(0)) || (Key.getCode() == String("E").charCodeAt(0))) { EndRound(); } } }; Key.addListener(oKey); InitSound(); var SO = SharedObject.getLocal("FishdomFlash2"); if (SO.data.music_volume != null) { music_volume = SO.data.music_volume; sound_volume = SO.data.sound_volume; } FunctionMusic(music_volume); FunctionSound(sound_volume); InitTank();
Symbol 7 MovieClip [button_restart] Frame 1
#initclip 78 Object.registerClass("button_restart", GameClasses.GameButton); #endinitclip stop();
Symbol 23 MovieClip [item25] Frame 1
#initclip 70 Object.registerClass("item25", GameClasses.ItemTank); #endinitclip mc.R = random(5000); mc.onEnterFrame = function () { var _local3 = 10000; var _local5 = ((getTimer() + this.R) % _local3) / _local3; var _local2 = 6000; var _local4 = ((getTimer() + this.R) % _local2) / _local2; this.mc1._rotation = (-Math.sin((Math.PI*2) * ((_local5 + 0.9) % 1))) * 15; this.mc2._rotation = (-Math.sin((Math.PI*2) * ((_local4 + 0.3) % 1))) * 30; };
Symbol 37 MovieClip [button_timed] Frame 1
#initclip 71 Object.registerClass("button_timed", GameClasses.GameButton); #endinitclip stop();
Symbol 44 MovieClip [button_relax] Frame 1
#initclip 72 Object.registerClass("button_relax", GameClasses.GameButton); #endinitclip stop();
Symbol 82 MovieClip [item34] Frame 1
#initclip 73 Object.registerClass("item34", GameClasses.ItemTank); #endinitclip mc.R = random(5000); mc.onEnterFrame = function () { var _local3 = 15000; var _local2 = ((getTimer() + this.R) % _local3) / _local3; if (_local2 < 0.2) { _local2 = _local2 * 5; this._xscale = Math.sin(((Math.PI*2) * _local2) + (Math.PI/2)) * 100; } else if ((_local2 > 0.6) && (_local2 < 0.8)) { _local2 = _local2 - 0.6; _local2 = _local2 * 5; this._xscale = Math.abs(Math.sin((Math.PI * _local2) + (Math.PI/2)) * 100); } };
Symbol 87 MovieClip [item15] Frame 1
#initclip 74 Object.registerClass("item15", GameClasses.ItemTank); #endinitclip
Symbol 92 MovieClip [item18] Frame 1
#initclip 75 Object.registerClass("item18", GameClasses.ItemTank); #endinitclip
Symbol 97 MovieClip [item4] Frame 1
#initclip 76 Object.registerClass("item4", GameClasses.ItemTank); #endinitclip
Symbol 105 MovieClip [item22] Frame 1
#initclip 77 Object.registerClass("item22", GameClasses.ItemTank); #endinitclip mc.R = random(5000); mc.onEnterFrame = function () { var _local3 = 25000; var _local2 = ((getTimer() + this.R) % _local3) / _local3; if (_local2 > 0.2) { } else { _local2 = _local2 * 5; if (Math.sin(25.1327412287183 * _local2) < 0) { this._rotation = Math.sin(25.1327412287183 * _local2) * 30; } else { this._rotation = Math.sin(25.1327412287183 * _local2) * 15; } } };
Symbol 112 MovieClip [e-mail_btn_action] Frame 9
stop();
Symbol 112 MovieClip [e-mail_btn_action] Frame 16
stop();
Symbol 2498 MovieClip [__Packages.GameClasses.GFunctions] Frame 0
class GameClasses.GFunctions extends Object { function GFunctions () { super(); } static function create() { var _local2 = function () { var _local2 = arguments.callee.obj; var _local3 = arguments.callee.func; var _local4 = arguments.callee.arg; return(_local3.apply(_local2, _local4)); }; _local2.obj = arguments[0]; _local2.func = arguments[1]; _local2.arg = arguments.splice(2, arguments.length - 1); return(_local2); } static function ClearAll(mc, M, I, III) { for (var _local6 in mc) { var _local4; _local4.length; if ((((((((((typeof(mc[_local6]) == "movieclip") && (String(mc).split(".").length < String(mc[_local6]).split(".").length)) && (_local6 != "root_black")) && (_local6 != "SoundsClip1")) && (_local6 != "SoundsClip2")) && (_local6 != "SoundsClip3")) && (_local6 != "SoundsClip4")) && (_local6 != "perehod_panel")) && (_local6 != "download_spec")) && (!((((_local6.charAt(_local6.length - 4) == "_") && (_local6.charAt(_local6.length - 3) == "n")) && (_local6.charAt(_local6.length - 2) == "2")) && (_local6.charAt(_local6.length - 1) == "d")))) { ClearAll(mc[_local6], M, I); if (M) { mc[_local6].DELETE(); mc[_local6].removeMovieClip(); } } if (I) { delete mc[_local6].onEnterFrame; clearInterval(mc[_local6]); } } if ((M && (!III)) && (mc != _root)) { mc.removeMovieClip(); } } }
Symbol 2499 MovieClip [__Packages.GameClasses.LoadGameXML] Frame 0
class GameClasses.LoadGameXML { var MCRoot, Loading, LEVELxml, TEXTxml; function LoadGameXML (MCRoot, levelPath, textPath, Loading) { this.MCRoot = MCRoot; this.Loading = Loading; LEVELxml = new XML(_root[levelPath]); initcountXML(LEVELxml); TEXTxml = new XML(_root[textPath]); initTEXTXML(TEXTxml); } function initcountXML(ThisXML) { var _local8 = ThisXML.firstChild; if (_local8 != undefined) { MCRoot.loadbar._visible = true; var _local5 = _local8.childNodes; MCRoot.map = new Array(_local5.length); var _local4 = 0; while (_local4 < _local5.length) { var _local3 = new Array(); _local3.name = _local5[_local4].attributes.id; _local3.time = _local5[_local4].attributes.time; _local3.chips = _local5[_local4].attributes.chips.toString().split(""); _local3.art = _local5[_local4].attributes.artefact_begin; _local3.bonus = _local5[_local4].attributes.bonusLevel; var _local6 = _local5[_local4].childNodes; _local3.L = new Array(_local6.length); var _local2 = 0; while (_local2 < _local6.length) { var _local7 = _local6[_local2].firstChild.toString().split(""); _local3.L[_local2] = _local7; _local2++; } MCRoot.map[_local4] = _local3; _local4++; } if (!(--XMLCount)) { Loading(); } } else { Text(); } } function initTEXTXML(ThisXML) { MCRoot.Dialogs = new Array(); var _local11 = ThisXML.firstChild; if (_local11 != undefined) { var _local4 = _local11.childNodes; var _local2 = 0; while (_local2 < _local4.length) { if (_local4[_local2].nodeName == "text") { var _local8 = ""; var _local10 = _local4[_local2].attributes.id; var _local9 = _local4[_local2].childNodes; var _local6 = 0; while (_local6 < _local9.length) { _local8 = _local8 + (_local9[_local6].attributes.text + "|"); _local6++; } _local8 = _local8.substr(0, -1); MCRoot[_local10] = _local8; } else if (_local4[_local2].nodeName == "string") { var _local7 = (MCRoot[_local4[_local2].attributes.id] = {}); for (var _local10 in _local4[_local2].attributes) { _local7[_local10] = _local4[_local2].attributes[_local10]; } } else if (_local4[_local2].nodeName == "menu_buttons") { MCRoot.menu_buttons = new Array(); var _local5 = _local4[_local2].childNodes; var _local3 = 0; while (_local3 < _local5.length) { var _local7 = {}; for (var _local10 in _local5[_local3].attributes) { _local7[_local10] = _local5[_local3].attributes[_local10]; } MCRoot.menu_buttons.push(_local7); _local3++; } } _local2++; } if (!(--XMLCount)) { Loading(); } } else { Text(); } } function Text() { MCRoot.KB.text = "Could not find game files"; } var XMLCount = 2; }
Symbol 2500 MovieClip [__Packages.GameClasses.MyRealGamesApi] Frame 0
class GameClasses.MyRealGamesApi { static var instance; var _gameBegin, _swfReadyHand, __get__swfReadyHand, __get__gameBegin; function MyRealGamesApi () { if (!allow_create) { throw new Error("use getInstance"); } } static function getInstance() { if (!instance) { allow_create = true; instance = new GameClasses.MyRealGamesApi(); allow_create = false; } return(instance); } function Init(root) { com.real.games.datagathering.game.RGGameConnectionAS2.initialize(root); com.real.games.datagathering.game.RGGameConnectionAS2.addListener(com.real.games.datagathering.game.RGGameEventAS2.SWFREADY, GameClasses.GFunctions.create(this, swfReadyCapture), false, true); com.real.games.datagathering.game.RGGameConnectionAS2.addListener(com.real.games.datagathering.game.RGGameEventAS2.GAMECONTINUE, GameClasses.GFunctions.create(this, gameContinue)); } function gameContinue(e) { if (_gameContinueCapt != null) { _gameContinueCapt(); } } function gameReady() { com.real.games.datagathering.game.RGGameConnectionAS2.addListener(com.real.games.datagathering.game.RGGameEventAS2.GAMEBEGIN, GameClasses.GFunctions.create(this, gameBeginCapture), false, true); com.real.games.datagathering.game.RGGameConnectionAS2.fireEvent(com.real.games.datagathering.game.RGGameEventAS2.GAMEREADY); } function gameBreak() { com.real.games.datagathering.game.RGGameConnectionAS2.fireEvent(com.real.games.datagathering.game.RGGameEventAS2.GAMEBREAK); } function gameEnd(score, level, mes) { com.real.games.datagathering.game.RGGameConnectionAS2.fireEvent(com.real.games.datagathering.game.RGGameEventAS2.GAMEEND, {score:score, level:level, outcome:mes}); } function download() { com.real.games.datagathering.game.RGGameConnectionAS2.fireEvent(com.real.games.datagathering.game.RGGameEventAS2.GAMEDOWNLOAD); } function gameBeginCapture(e) { trace("Game Has gameBeginHandler - start game"); trace(_gameBegin); _gameBegin(); } function swfReadyCapture(e) { trace("Game Has swfReadyHandler - start load"); _swfReadyHand(); } function get flVars() { return(com.real.games.datagathering.game.RGGameConnectionAS2.getFlashVars()); } function set swfReadyHand(value) { _swfReadyHand = value; trace(_swfReadyHand); //return(__get__swfReadyHand()); } function set gameBegin(value) { _gameBegin = value; //return(__get__gameBegin()); } function get gameContinueCapt() { return(_gameContinueCapt); } function set gameContinueCapt(value) { _gameContinueCapt = value; //return(gameContinueCapt); } static var allow_create = false; var _gameContinueCapt = null; }
Symbol 2501 MovieClip [__Packages.com.real.games.datagathering.game.RGGameConnectionAS2] Frame 0
class com.real.games.datagathering.game.RGGameConnectionAS2 { static var _timeKeeper, _fireEventQueue, _eventListeners, _timeoutTimer2, _gamereference, _timeoutTimer, _swfbridge, _flashvars; var dispatchEvent; function RGGameConnectionAS2 () { _timeKeeper = new com.hagane.MHU.Timer(); trace(((("=== " + className) + " ") + version) + " ==="); mx.events.EventDispatcher.initialize(this); _fireEventQueue = new Array(); _eventListeners = new Array(); buildUniqueConnection(); _timeoutTimer2 = setInterval(mx.utils.Delegate.create(this, onCheckLoadedTimer), 1000); } function onCheckLoadedTimer() { if (_gamereference.getBytesLoaded() != _gamereference.getBytesTotal()) { } else { clearInterval(_timeoutTimer2); if (!_connected) { _timeoutTimer = _timeKeeper.intervalCall(1000 * _timeOutSeconds, 1, mx.utils.Delegate.create(this, onTimeout)); } } } static function initialize(gamereference) { if (gamereference) { _gamereference = gamereference; } init(); } static function init() { getInstance(); } static function getInstance() { if (_instance == null) { _instance = new com.real.games.datagathering.game.RGGameConnectionAS2(); } return(_instance); } static function addListener(name, callback, scope, once) { if (!once) { once = false; } if (!_instance) { init(); } var _local3 = (removeListener(name, true) ? "(existing listener removed first)" : ""); var _local1 = mx.utils.Delegate.create(scope, callback); trace((((((((className + ": added eventlistener[name: ") + name) + " callback:") + callback) + " once: ") + once) + "] ") + _local3); _eventListeners.push({name:name, callback:_local1, scope:scope, once:once}); _instance.addEventListener(name, _local1); } function buildUniqueConnection() { _swfbridge = new com.gskinner.utils.SWFBridgeAS2(_lcName, this); } function setConnectionID(new_lcName) { mx.events.EventDispatcher.initialize(this); _lcName = new_lcName; _swfbridge.close(); _swfbridge = null; createUniqueConnection(); } function createUniqueConnection() { _swfbridge = new com.gskinner.utils.SWFBridgeAS2(_lcName, this); _swfbridge.addEventListener("connect", mx.utils.Delegate.create(this, onConnect)); } function onConnect(event) { _connected = true; _timeKeeper.clearIntervalCall(_timeoutTimer); trace(((className + ": ready! (") + _lcName) + ")"); _swfbridge.send("gameReady"); emptyQueue(); } function emptyQueue() { if (_fireEventQueue.length != 0) { var _local1 = 0; while (_local1 < _fireEventQueue.length) { fireEvent(_fireEventQueue[_local1].eventName, _fireEventQueue[_local1].params); _local1++; } } _fireEventQueue = new Array(); } function getEvent(eventName, params) { trace((className + ": received event: ") + eventName); handleEvents(new com.real.games.datagathering.game.RGGameEventAS2(com.real.games.datagathering.game.RGGameEventAS2.TOGAME, eventName, params)); } function handleEvents(event) { if (!(event.eventName === com.real.games.datagathering.game.RGGameEventAS2.SWFREADY)) { } else { _flashvars = event.params; } dispatchEvent({type:event.eventName, eventName:event.eventName, params:event.params}); removeListener(event.eventName, true); } static function removeListener(name, once) { var _local1 = false; for (var _local4 in _eventListeners) { if ((_eventListeners[_local4].name == name) && (_eventListeners[_local4].once == once)) { getInstance().removeEventListener(_eventListeners[_local4].name, _eventListeners[_local4].callback); _local1 = true; _eventListeners.splice(_local4, 1); } } return(_local1); } static function getFlashVars(asString) { if (!_instance) { init(); } if (asString) { var _local1 = ""; for (var _local2 in _flashvars) { _local1 = _local1 + (((_local2 + " : ") + _flashvars[_local2]) + "<br>"); } return(_local1); } return(_flashvars); } static function fireEvent(eventName, params) { if (!_instance) { init(); } if (_swfbridge.__get__connected()) { trace((className + ": fired event: ") + eventName); _swfbridge.send("getEvent", eventName, params); } else { trace(((className + ": connection not ready, ") + eventName) + " added to the queue"); _fireEventQueue.push(new com.real.games.datagathering.game.RGGameEventAS2(com.real.games.datagathering.game.RGGameEventAS2.FROMGAME, eventName, params)); } if (!_enabled) { respondToEvent(eventName, params); } } static function respondToEvent(eventName, params) { switch (eventName) { case "INIT" : _global.setTimeout(_instance, "getEvent", _autoRespondTimeout, com.real.games.datagathering.game.RGGameEventAS2.SWFREADY, params); break; case com.real.games.datagathering.game.RGGameEventAS2.GAMEREADY : _global.setTimeout(_instance, "getEvent", _autoRespondTimeout, com.real.games.datagathering.game.RGGameEventAS2.GAMEBEGIN, params); break; case com.real.games.datagathering.game.RGGameEventAS2.GAMEBREAK : _global.setTimeout(_instance, "getEvent", _autoRespondTimeout, com.real.games.datagathering.game.RGGameEventAS2.GAMECONTINUE, params); } } function onTimeout() { trace(className + ": timeout reached, autoresponding to events!"); _timeKeeper.clearIntervalCall(_timeoutTimer); _enabled = false; _connected = false; respondToEvent("INIT", null); } function bypassListeners() { for (var _local1 in _eventListeners) { getInstance().removeEventListener(_eventListeners[_local1].name, _eventListeners[_local1].callback); mx.utils.Delegate.create(_eventListeners[_local1].scope, _eventListeners[_local1].callback).call(); } _eventListeners.splice(0, _eventListeners.length); } static function isEnabled() { return(_enabled); } static var version = "1.0.0"; static var className = "RGGameConnectionAS2"; var _lcName = "firstConnName"; static var _instance = null; static var _enabled = true; static var _connected = false; static var _autoRespondTimeout = 2000; static var _timeOutSeconds = 2; static var debug = false; }
Symbol 2502 MovieClip [__Packages.com.gskinner.utils.SWFBridgeAS2] Frame 0
class com.gskinner.utils.SWFBridgeAS2 { var baseID, lc, clientObj, host, myID, extID, dispatchEvent; function SWFBridgeAS2 (p_id, p_clientObj) { mx.events.EventDispatcher.initialize(this); baseID = p_id.split(":").join(""); lc = new LocalConnection(); var _this = this; lc.com_gskinner_utils_SWFBridge_init = function () { _this.com_gskinner_utils_SWFBridge_init(); }; lc.com_gskinner_utils_SWFBridge_receive = function () { _this.com_gskinner_utils_SWFBridge_receive.apply(_this, arguments); }; clientObj = p_clientObj; host = lc.connect(baseID + "_host"); myID = baseID + (host ? "_host" : "_guest"); extID = baseID + (host ? "_guest" : "_host"); if (!host) { lc.connect(myID); lc.send(extID, "com_gskinner_utils_SWFBridge_init"); } } function close() { lc.close(); delete clientObj; delete lc; _connected = false; } function send() { if (!_connected) { return(undefined); } var _local3 = arguments.slice(0); _local3.unshift("com_gskinner_utils_SWFBridge_receive"); _local3.unshift(extID); lc.send.apply(lc, _local3); } function get id() { return(baseID); } function get connected() { return(_connected); } function com_gskinner_utils_SWFBridge_receive() { var _local3 = arguments.slice(0); var _local4 = String(_local3.shift()); clientObj[_local4].apply(clientObj, _local3); } function com_gskinner_utils_SWFBridge_init() { if (host) { lc.send(extID, "com_gskinner_utils_SWFBridge_init"); } _connected = true; dispatchEvent({type:"connect"}); } var _connected = false; }
Symbol 2503 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent != undefined) { _local1.handleEvent(eventObj); } if (_local1[eventObj.type] != undefined) { if (exceptions[eventObj.type] == undefined) { _local1[eventObj.type](eventObj); } } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; static var exceptions = {move:1, draw:1, load:1}; }
Symbol 2504 MovieClip [__Packages.com.hagane.MHU.Timer] Frame 0
class com.hagane.MHU.Timer { var __mcTimer, __currTimer; function Timer (mcTimer) { if (mcTimer == undefined) { __mcTimer = _root.createEmptyMovieClip("timer", DEPTH_DEFAULT); } else { __mcTimer = mcTimer; } __currTimer = 1; } function intervalCall(time, repeat, callFunc) { var $class = this; var _local5 = __mcTimer.createEmptyMovieClip("timer_" + __currTimer, __currTimer); _local5.tempTime = getTimer(); _local5.currRepeat = __currTimer; _local5.args = new Array(); _local5.time = time; _local5.repeat = repeat; _local5.number = __currTimer; _local5.func = callFunc; $class.__currTimer++; var _local3 = 3; while (_local3 < arguments.length) { var _local4 = arguments[_local3]; _local5.args.push(_local4); _local3++; } _local5.onEnterFrame = function () { var _local2 = getTimer() - this.tempTime; if (_local2 >= this.time) { if ((this.repeat == -1) || (this.currRepeat < this.repeat)) { this.currRepeat++; this.tempTime = getTimer(); this.func.apply(null, this.args); } else if ((this.repeat == 0) || (this.currRepeat == this.repeat)) { this.func.apply(null, this.args); $class.__destroyTimer(this.number); } } }; return(_local5.currRepeat); } function clearIntervalCall(id) { __destroyTimer(id); } function __destroyTimer(number) { var _local2 = __mcTimer["timer_" + number]; delete _local2.onEnterFrame; removeMovieClip(_local2); } static var DEPTH_DEFAULT = 32760; }
Symbol 2505 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 2506 MovieClip [__Packages.com.real.games.datagathering.game.RGGameEventAS2] Frame 0
class com.real.games.datagathering.game.RGGameEventAS2 { var params, eventName, type; function RGGameEventAS2 (type, eventName, params) { this.params = params; this.eventName = eventName; } function clone() { return(new com.real.games.datagathering.game.RGGameEventAS2(type, eventName, params)); } function toString() { return("GameEventtypeeventName"); } static var FROMGAME = "from_gamedata"; static var TOGAME = "to_gamedata"; static var LOADBROADCAST = "LOADBROADCAST"; static var GAMEREADY = "GAMEREADY"; static var GAMESTART = "GAMESTART"; static var GAMEMUTE = "GAMEMUTE"; static var GAMEBREAK = "GAMEBREAK"; static var GAMEEND = "GAMEEND"; static var GAMEDOWNLOAD = "GAMEDOWNLOAD"; static var SWFREADY = "SWFREADY"; static var GAMEBEGIN = "GAMEBEGIN"; static var GAMEPAUSE = "GAMEPAUSE"; static var GAMECONTINUE = "GAMECONTINUE"; }
Symbol 2507 MovieClip [__Packages.GameClasses.ItemTank] Frame 0
class GameClasses.ItemTank extends MovieClip { var tank, _parent, BlueColor, item, DefaultColor, onPress, onMouseUp, _xscale, Stx, _x, Sty, _y, krest, pred_x, pred_y, Nomer, removeMovieClip, onEnterFrame, razn_x, razn_y, time_tr, now_time, spline_x, spline_y, getDepth, _name, LibName, _visible, attachMovie, _height, swapDepths, _yscale; function ItemTank () { super(); WasMove = false; up_timer = getTimer() + 500; tank = _parent._parent; BlueColor = new Color(item); DefaultColor = BlueColor.getTransform(); onPress = SSMove; onMouseUp = SSMove1; } function Rotate(N) { if (tank.bonus_level) { return(undefined); } if (!N) { N = 1; } if (Rot != N) { Rot = N; _xscale = _xscale * -1; } } function MoveLi() { return(Math.max(Math.abs(_x - Stx), Math.abs(_y - Sty))); } function SSMove() { if (tank.buy_compform) { return(undefined); } if (!krest) { pred_x = _x; pred_y = _y; } var _local2 = ((tank.PanelPosition == "menu") ? (tank.menupanel) : (tank.panel_down)); if ((_local2._y != _local2.dir1) && (_local2._y != _local2.dir2)) { return(undefined); } if (sxp == 0) { if (!active) { StartMove(); } } } function SSMove1() { if (up_timer > getTimer()) { return(undefined); } if (sxp == 0) { if ((active && (!krest)) && (!tank.sellbutton.hit.hitTest(_root._xmouse, _root._ymouse, false))) { if (fromShop && (MoveLi() > 5)) { if (_root.help_count < 1) { _root.help_count = 1; tank.helptext.T3._y = tank.helptext.T3._y + 1000; tank.helptext.T4._y = tank.helptext.T4._y - 1000; } else if (!fromShop) { _root.help_count = 2; tank.helptext._visible = false; } } else if (MoveLi() > 5) { _root.help_count = 2; tank.helptext._visible = false; } tank.helptext._alpha = 0; StopMove(); } else if (tank.sellbutton.hit.hitTest(_root._xmouse, _root._ymouse, false) && (active)) { tank.helptext._visible = false; tank.sellbutton.fff.removeMovieClip(); if (fromShop) { fromShop = false; StopMove(Nomer); _root.sell_s.start(_root.SoundOn); removeMovieClip(); } else { fromShop = false; var _local4 = _root["Item" + Nomer]; var _local3 = _local4.cost >> 1; sxp = 1; tank.ConfermSell2(_local3, GameClasses.GFunctions.create(this, Sell), GameClasses.GFunctions.create(this, UnSell)); } } if (wasatsell) { wasatsell = false; tank.sellbutton.fff.removeMovieClip(); tank.sellbutton.top.gotoAndPlay("close"); } } } function UnSell() { sxp = 0; delete onEnterFrame; var _local3 = Math.abs(pred_x - _x); var _local2 = Math.abs(pred_y - _y); razn_x = (20 * _local3) / Math.sqrt((_local3 * _local3) + (_local2 * _local2)); razn_y = (20 * _local2) / Math.sqrt((_local3 * _local3) + (_local2 * _local2)); time_tr = Math.sqrt((_local3 * _local3) + (_local2 * _local2)) / 600; now_time = getTimer(); spline_x = new Spline(_x, pred_x); spline_y = new Spline(_y, pred_y); krest.removeMovieClip(); onEnterFrame = MoveSpec; } function Sell() { var _local4 = _root["Item" + Nomer]; var _local3 = _local4.cost >> 1; var _local6 = -Number(_local4.utility); _root.sell_s.start(_root.SoundOn); var _local5 = _root.attachMovie("fly_text", "tt", 97, {_x:_root._xmouse, _y:_root._ymouse - 20}); _root.TextShow(_local5.t1, ("+" + _root.TextDollar.text) + Math.abs(_local3), "gradient", -3, 20, 1, 20, 0, 1000, 0, _root.FontOrange, _root.FontYellow, 90); tank.MONEY.Add(_local3); tank.Indicators(2, _local6); StopMove(Nomer); removeMovieClip(); } function StartMove() { WasMove = false; Stx = _x; Sty = _y; tank.sellbutton.top.gotoAndStop("open"); var _local5 = getDepth(); var _local4 = true; var _local3 = 0; while (_local3 < tank.DepthArr.length) { if (tank.DepthArr[_local3].Depth == _local5) { tank.DepthArr.splice(_local3, 1); _local4 = false; break; } _local3++; } onEnterFrame = Moving; sx = _x - _root._xmouse; sy = _y - _root._ymouse; tank.active = (active = true); } function MovePanels() { if (((_root.help_count == 1) && (!fromShop)) || ((_root.help_count == 0) && (fromShop))) { tank.helptext._alpha = 100; } WasMove = true; if ((tank.bonus_level != 0) || (!_root.SkipTutor)) { var _local4 = []; } else { var _local4 = [tank.sellbutton]; } var _local3 = ((tank.PanelPosition == "menu") ? (tank.menupanel) : (tank.panel_down)); if (_local3._y == _local3.dir1) { _local4.push(_local3, tank.panel_play); } tank.MovePanel(_local4, [1, 1, 1], 300); } function StopMove(c) { if (fromShop) { var _local5 = _root["Item" + Nomer]; var _local8 = -_local5.cost; var _local12 = Number(_local5.utility); tank.MONEY.Add(_local8); tank.Indicators(2, _local12); tank.AttachNos(); var _local11 = _root.attachMovie("fly_text", "tt", 97, {_x:_root._xmouse, _y:_root._ymouse - 20}); _root.TextShow(_local11.t1, ("-" + _root.TextDollar.text) + Math.abs(_local8), "gradient", -3, 20, 1, 20, 0, 1000, 0, _root.FontOrange, _root.FontYellow, 90); _root.buy_s.start(_root.SoundOn); tank.InitMessage(9); } fromShop = false; tank.active = (active = false); delete onEnterFrame; if (c == undefined) { var _local5 = {}; _local5.Name = _name; _local5.type = "item"; _local5.POS = Nomer; _local5.LibName = LibName; _local5.x = int(_x); _local5.y = int(_y); _local5.Rot = Rot; _local5.Depth = getDepth(); tank.DepthArr.push(_local5); } else { _name = "delitem" + c; tank.NItems--; var _local4 = tank.tank["item" + tank.NItems]; _local4._name = "item" + c; var _local3 = 0; while (_local3 < tank.DepthArr.length) { if (tank.DepthArr[_local3].Depth == _local4.getDepth()) { tank.DepthArr[_local3].Name = _local4._name; break; } _local3++; } } var _local9 = MoveLi(); var _local7 = ((tank.PanelPosition == "menu") ? (tank.menupanel) : (tank.panel_down)); if ((_local9 > 5) || ((_local7._y == _local7.dir2) && (tank.panel_up._y == tank.panel_up.dir1))) { var _local6; if (tank.bonus_level != 0) { _local6 = []; } else { _local6 = [tank.sellbutton]; } if (tank.panel_up._y == tank.panel_up.dir1) { _local6.push(_local7, tank.panel_play); } tank.MovePanel(_local6, [-1, -1, -1], 300); tank.sellbutton.gotoAndStop(1); tank.SaveTank(); } else if (_local9 < 2) { Rotate(Rot * -1); } if (!_root.SkipTutor) { } } function Moving() { if ((!WasMove) && (MoveLi() > 5)) { MovePanels(); } if (sxp == 0) { _x = _root._xmouse + sx; _y = _root._ymouse + sy; if (tank.sellbutton.hit.hitTest(_root._xmouse, _root._ymouse, false) && (active)) { _visible = false; if (!wasatsell) { var _local6 = tank.sellbutton.attachMovie(LibName, "fff", 11, {_alpha:0}); _local6._xscale = (_local6._yscale = (50 / _local6._width) * 80); _local6.onEnterFrame = function () { this._alpha = 100; this._x = _root._xmouse - this.tank.sellbutton._x; this._y = (_root._ymouse + 10) - this.tank.sellbutton._y; }; wasatsell = true; tank.sellbutton.top.gotoAndPlay("open"); } } else { _visible = true; if (wasatsell) { tank.sellbutton.fff.removeMovieClip(); wasatsell = false; tank.sellbutton.top.gotoAndPlay("close"); } } if (((_y < upline) || (_y > downline)) || (!_parent.hit.hitTest(_x, _y, true))) { krest.removeMovieClip(); attachMovie("itemkrest", "krest", 1, {_y:(-20 * _height) / 50}); krest._xscale = (krest._yscale = 100 / (_xscale / 100)); } else { krest.removeMovieClip(); scale = int(60 + ((40 * (_y - upline)) / (downline - upline))); var _local7 = CopyColor(DefaultColor); var _local5 = int((1000 * (_y - upline)) / (downline - upline)); do { var _local4 = true; var _local3 = 0; while (_local3 < tank.DepthArr.length) { if (tank.DepthArr[_local3].Depth == _local5) { _local4 = false; _local5++; break; } _local3++; } } while (!_local4); swapDepths(_local5); _local7.rb = _local7.rb - (Math.pow((1000 - _local5) / 1000, 2) * 75); _local7.gb = _local7.gb - (Math.pow((1000 - _local5) / 1000, 2) * 30); _local7.bb = _local7.bb + (Math.pow((1000 - _local5) / 1000, 2) * 37); BlueColor.setTransform(_local7); } _xscale = (_yscale = scale); _xscale = _xscale * Rot; } } function MoveSpec() { if ((!WasMove) && (MoveLi() > 5)) { MovePanels(); } if (sxp == 0) { if (((getTimer() - now_time) / 1000) > time_tr) { _x = pred_x; _y = pred_y; SSMove1(); return(undefined); } trace(time_tr); trace("vs"); trace(getTimer() - now_time); _x = spline_x.getPoint(((getTimer() - now_time) / 1000) / time_tr); _y = spline_y.getPoint(((getTimer() - now_time) / 1000) / time_tr); if (tank.sellbutton.hit.hitTest(_root._xmouse, _root._ymouse, false) && (active)) { _visible = false; if (!wasatsell) { var _local6 = tank.sellbutton.attachMovie(LibName, "fff", 11, {_alpha:0}); _local6._xscale = (_local6._yscale = (50 / _local6._width) * 80); _local6.onEnterFrame = function () { this._alpha = 100; this._x = _root._xmouse - this.tank.sellbutton._x; this._y = (_root._ymouse + 10) - this.tank.sellbutton._y; }; wasatsell = true; tank.sellbutton.top.gotoAndPlay("open"); } } else { _visible = true; if (wasatsell) { tank.sellbutton.fff.removeMovieClip(); wasatsell = false; tank.sellbutton.top.gotoAndPlay("close"); } } if (((_y < upline) || (_y > downline)) || (!_parent.hit.hitTest(_x, _y, true))) { } else { krest.removeMovieClip(); scale = int(60 + ((40 * (_y - upline)) / (downline - upline))); var _local7 = CopyColor(DefaultColor); var _local5 = int((1000 * (_y - upline)) / (downline - upline)); do { var _local4 = true; var _local3 = 0; while (_local3 < tank.DepthArr.length) { if (tank.DepthArr[_local3].Depth == _local5) { _local4 = false; _local5++; break; } _local3++; } } while (!_local4); swapDepths(_local5); _local7.rb = _local7.rb - (Math.pow((1000 - _local5) / 1000, 2) * 75); _local7.gb = _local7.gb - (Math.pow((1000 - _local5) / 1000, 2) * 30); _local7.bb = _local7.bb + (Math.pow((1000 - _local5) / 1000, 2) * 37); BlueColor.setTransform(_local7); } _xscale = (_yscale = scale); _xscale = _xscale * Rot; } } function CopyColor(O1) { var _local2 = {}; for (var _local3 in O1) { _local2[_local3] = O1[_local3]; } return(_local2); } var active = false; var wasatsell = false; var sx = 0; var sy = 0; var sxp = 0; var scale = 100; var upline = 246; var downline = 467; var blue = 0; var type = "item"; var fromShop = false; var up_timer = 0; var WasMove = false; var Rot = 1; }
Symbol 2508 MovieClip [__Packages.Spline] Frame 0
class Spline { var keys; function Spline () { keys = new Array(); if (arguments.length > 0) { InitSpline(arguments); } } function GetKeys() { return(keys); } function addKey(key) { var _local2 = new Array(2); _local2[0] = key; _local2[1] = key; keys.push(_local2); } function getFrame(i, t) { return(SplineInterpolation(keys[i][0], keys[i + 1][0], keys[i][1], keys[i + 1][1], t)); } function getGradient(i, t) { return(GetGradient(keys[i][0], keys[i + 1][0], keys[i][1], keys[i + 1][1], t)); } function getPoint(t) { var _local3 = 1 / getSectors(); var _local2 = Math.floor(t / _local3); if (_local2 >= getSectors()) { return(keys[keys.length - 1][0]); } var _local4 = (t - (_local2 * _local3)) / _local3; return(getFrame(_local2, _local4)); } function getGlobalGradient(t) { var _local3 = 1 / getSectors(); var _local2 = Math.floor(t / _local3); if (_local2 >= getSectors()) { return(keys[keys.length - 1][0]); } var _local4 = (t - (_local2 * _local3)) / _local3; return(getGradient(_local2, _local4)); } function getSectors() { return(keys.length - 1); } function Calculate(cycled) { if (cycled) { keys.push(keys[0]); } var _local3; var _local5; var _local4; if (cycled) { _local3 = keys[0][0] - keys[keys.length - 2][0]; _local5 = keys[1][0] - keys[0][0]; _local4 = _local5 - _local3; keys[0][1] = _local3 + (0.5 * _local4); keys[keys.length - 1][1] = keys[0][1]; } else if (keys.length > 1) { keys[0][1] = keys[1][0] - keys[0][0]; keys[keys.length - 1][1] = keys[keys.length - 1][0] - keys[keys.length - 2][0]; } var _local2 = 1; while (_local2 < (keys.length - 1)) { _local3 = keys[_local2][0] - keys[_local2 - 1][0]; _local5 = keys[_local2 + 1][0] - keys[_local2][0]; _local4 = _local5 - _local3; keys[_local2][1] = _local3 + (0.5 * _local4); _local2++; } } function SplineInterpolation(x1, x2, r1, r2, t) { var _local1 = t * t; var _local2 = _local1 * t; var _local4 = (((x1 * (((2 * _local2) - (3 * _local1)) + 1)) + (r1 * ((_local2 - (2 * _local1)) + t))) + (x2 * ((-2 * _local2) + (3 * _local1)))) + (r2 * (_local2 - _local1)); return(_local4); } function GetGradient(x1, x2, r1, r2, t) { var _local2 = t * t; var _local3 = ((((6 * x1) * (_local2 - t)) + (r1 * (((3 * _local2) - (4 * t)) + 1))) + ((6 * x2) * (t - _local2))) + (r2 * ((3 * _local2) - (2 * t))); return(_local3); } function InitSpline(A) { var _local2 = 0; while (_local2 < A.length) { addKey(A[_local2]); _local2++; } Calculate(); } }
Symbol 2509 MovieClip [__Packages.GameClasses.GameButton] Frame 0
class GameClasses.GameButton extends MovieClip { var _totalframes, _name, gotoAndStop, _x, _width, _y, _height, txt, createEmptyMovieClip, onRollOut, onRollOver, onReleaseOutside, onPress, onRelease, nor, act, pr; function GameButton () { super(); InitButton(this); if (_totalframes > 5) { _name = "FSound"; } gotoAndStop("n"); } function ToCenter() { _x = _x - (_width / 2); _y = _y - (_height / 2); } function InitFunction(F) { this.F = F; } function InitText(T, x, y, l, W, H, C, WT, HT, qq, qqq) { this.T = T; if (!txt) { txt = createEmptyMovieClip("txt", 10); txt._x = _width / 2; txt._y = _height / 2; if (x != undefined) { txt._x = txt._x + x; } else { txt._x = txt._x + sx; } if (y != undefined) { txt._y = txt._y + y; } else { txt._y = txt._y + sy; } } if (H == null) { } if (qq == null) { qq = 1000; } if (qqq == null) { } var _local3 = _width; _root.TextShow(txt, T, l, W, H, C, WT, HT, qq, qqq); if (txt._width > _local3) { txt._xscale = (txt._yscale = 100 * (_local3 / txt._width)); } } function InitButton(B) { if (B.onPress) { F = B.onPress; } B.onRollOver = function () { if (!this.loaded) { this.gotoAndStop("a"); } else { this.act._visible = true; this.nor._visible = false; this.pr._visible = false; } }; B.onRollOut = function () { if (!this.loaded) { this.gotoAndStop("n"); } else { this.act._visible = false; this.nor._visible = true; this.pr._visible = false; } }; B.onReleaseOutside = function () { if (!this.loaded) { this.gotoAndStop("n"); } else { this.act._visible = false; this.nor._visible = true; this.pr._visible = false; } this.txt._alpha = 100; this.txt._y = this.txt._y - 1; }; B.onPress = function () { this.dopAct(); _root.button_s.start(_root.SoundOn); if (!this.loaded) { this.gotoAndStop("p"); } else { this.act._visible = false; this.nor._visible = false; this.pr._visible = true; } this.txt._y = this.txt._y + 1; this.txt._alpha = 70; }; B.onRelease = function () { this.F(); if (!this.loaded) { this.gotoAndStop("a"); } else { this.act._visible = true; this.nor._visible = false; this.pr._visible = false; } this.txt._alpha = 100; this.txt._y = this.txt._y - 1; }; } function active() { onRollOut(); onRollOver = function () { this.gotoAndStop("a"); }; onRollOut = function () { this.gotoAndStop("n"); }; onReleaseOutside = function () { this.gotoAndStop("n"); this.txt._alpha = 100; this.txt._y = this.txt._y - 1; }; onPress = function () { this.dopAct(); _root.button_s.start(_root.SoundOn); this.gotoAndStop("p"); this.txt._y = this.txt._y + 1; this.txt._alpha = 70; }; onRelease = function () { this.F(); this.gotoAndStop("a"); this.txt._alpha = 100; this.txt._y = this.txt._y - 1; }; onRollOut(); } function deactive() { onRollOut(); delete onRollOver; delete onRollOut; delete onReleaseOutside; delete onPress; delete onRelease; } function reload(nor_mc, act_mc, pr_mc) { nor = createEmptyMovieClip("nor", 100); act = createEmptyMovieClip("act", 101); pr = createEmptyMovieClip("pr", 102); var _local2; _local2 = flash.display.BitmapData.loadBitmap(nor_mc); nor.attachBitmap(_local2, 0); _local2 = flash.display.BitmapData.loadBitmap(act_mc); act.attachBitmap(_local2, 0); _local2 = flash.display.BitmapData.loadBitmap(pr_mc); pr.attachBitmap(_local2, 0); loaded = true; nor._visible = true; act._visible = false; pr._visible = false; } function plus(t) { nor._x = nor._x + t; nor._y = nor._y + t; act._x = act._x + t; act._y = act._y + t; pr._x = pr._x + t; pr._y = pr._y + t; } var T = "O"; var F = null; var dopAct = null; var sx = -2; var sy = -3; var loaded = false; }
Symbol 2510 MovieClip [__Packages.GameClasses.Fish] Frame 0
class GameClasses.Fish extends MovieClip { var tank, _parent, useHandCursor, onPress, BlueColor, DefaultColor, xp, _x, yp, _y, _rotation, fish, _currentframe, gotoAndStop, moving, TurnTime, turn, getDepth, hitTest, _xscale, _yscale, swapDepths, _name, LibName, timer_del, createEmptyMovieClip, dw, up, removeMovieClip; function Fish () { super(); if (!spec_fish) { tank = _parent._parent; } useHandCursor = false; onPress = GameClasses.GFunctions.create(this, IncSpeed); BlueColor = new Color(this); DefaultColor = BlueColor.getTransform(); AddFish(); xp = _x; yp = _y; _rotation = 0; } function AttachNos(C, F, ID) { if (F) { MC1 = fish.nos.attachMovie("fish_wish", "h", 0); if ((_currentframe == 2) || (_currentframe == 4)) { MC1._xscale = -100; } else { MC1._xscale = 100; } MC1.gotoAndPlay(F); var _local4 = MC1.e.attachMovie(ID, "h", 0); if (_local4.bl) { var _local7 = 70 / _local4.bl._width; var _local6 = 50 / _local4.bl._height; var _local5 = Math.min(_local7, _local6); _local4._xscale = 100 * _local5; _local4._yscale = 100 * _local5; _local4._x = ((-_local4.bl._width) / 4) - 5; _local4._y = ((-_local4.bl._height) / 4) - 5; } else { var _local7 = 70 / _local4._width; var _local6 = 50 / _local4._height; var _local5 = Math.min(_local7, _local6); _local4._xscale = 100 * _local5; _local4._yscale = 100 * _local5; _local4._x = (-_local4._width) / 2; _local4._y = (-_local4._height) / 2; } MC1.ID = ID; } else { var MC1 = fish.nos.attachMovie("hearts", "h", 0); MC1.TTT = getTimer(); var _local2 = 1; while (_local2 < 6) { var _local3 = MC1["h" + _local2]; _local3._rotation = 25 * ((2 * Math.random()) - 1); _local3.gotoAndPlay(random(35)); _local2++; } } MC1.onEnterFrame = function () { if ((this.TTT + 5000) < getTimer()) { this.removeMovieClip(); } }; if (C) { fish.nos.h.TTT = C; } } function AppearFish(x, y) { _root.buy_s.start(_root.SoundOn); active = false; gotoAndStop("moveright"); var _local6 = new Spline(260, 260 + ((x - 260) * 0.25), 260 + ((x - 260) * 0.5), 260 + ((x - 260) * 0.8), x); var _local5 = new GameClasses.Spline(-50, (0.5 * (y + 50)) - 50, (0.8 * (y + 50)) - 50, (0.98 * (y + 50)) - 50, y); clearInterval(moving); if (x > 260) { dir = "right"; _rotation = 60; } else { dir = "left"; _rotation = -60; } moving = setInterval(GameClasses.GFunctions.create(this, Appearing, getTimer(), _local6, _local5), 0); var _local7 = new GameClasses.GameEffects("bubbles", this, _parent, getTimer() + 1000, 50, 50, 0); } function Appearing(T, SX, SY) { var _local2 = (getTimer() - T) / 1000; if (_local2 >= 0.9) { _local2 = 0.9; clearInterval(moving); StartMove(); active = true; } _x = SX.getPoint(_local2); _y = SY.getPoint(_local2); } function IncSpeed() { speed++; GetYsp(); } function AddFish() { if (random(2) == 1) { dir = "left"; } StartMove(); } function StartMove() { TurnTime = (getTimer() + 3000) + random(7000); GetY(); turn = false; Depths = int(random(500) + 500); position = 1; if (speed <= 3) { speed = random(3) + 1; } else if (speed > 6) { speed = speed - 3; } else { speed = 3; } var _local2 = fish.nos.h.TTT; var _local3 = fish.nos.h.ID; var _local4 = (_local3 ? (fish.nos.h._currentframe) : null); gotoAndStop("move" + dir); if (_local2) { AttachNos(_local2, _local4, _local3); } UseFishInt = true; tank.SaveTank(); } function GetY() { y = ((2 * Math.random()) - 1) / 4; if (_y < 20) { y = 0.5 + ((Math.random() * 2) / 3); } else if (_y > 307) { y = -0.5 - ((Math.random() * 2) / 3); } var _local2 = ((dir == "left") ? -1 : 1); } function GetYsp() { if (_y < 190) { y = 1 + (2 * Math.random()); } else { y = -1 - (2 * Math.random()); } var _local2 = ((dir == "left") ? -1 : 1); } function MoveFish() { if (!UseFishInt) { return(undefined); } var _local7 = ((dir == "left") ? -1 : 1) * speed; _x = _x + _local7; _y = _y + y; position = position + (speed / 3); if (position >= fish._totalframes) { position = position - fish._totalframes; } fish.gotoAndStop(int(position)); gotoAndStop("move" + dir); if (Diam(xp, _x, yp, _y) > 2) { var _local5 = (Math.atan2(_y - yp, _x - xp) * 180) / Math.PI; if (_local5 > 90) { _local5 = _local5 - 180; if (!active) { _local5 = Math.min(0, _local5); } } else if (_local5 < -90) { _local5 = _local5 + 180; if (!active) { _local5 = Math.max(0, _local5); } } var _local9 = _rotation; var _local8 = _local5 / 3; if (_local8 > (_local9 + 2)) { _local8 = _local9 + 2; } if (_local8 < (_local9 - 2)) { _local8 = _local9 - 2; } _rotation = _local8; xp = _x; yp = _y; } if (speed <= 3) { if ((((((getTimer() > TurnTime) || ((_x < 60) && (_local7 < 0))) || ((_x > (border_right - 60)) && (_local7 > 0))) || ((_y < 20) && (y < 0))) || ((_y > 307) && (y > 0))) && (!fish_del)) { Turn(); } else if (Math.abs(Depths - getDepth()) > 10) { var _local3 = getDepth(); var _local4 = int((Depths - _local3) / 20); var _local6 = true; var _local2 = 0; while (_local2 < tank.DepthArr.length) { if (((tank.DepthArr[_local2].Depth > Math.min(_local3, _local3 + _local4)) && (tank.DepthArr[_local2].Depth < Math.max(_local3, _local3 + _local4))) && (hitTest(tank.tank[tank.DepthArr[_local2].Name]))) { _local6 = false; break; } _local2++; } if (_local6) { _local3 = SwapFishDepth(_local3, _local3 + _local4); _xscale = (_yscale = (_local3 + 1000) / 20); var _local10 = CopyColor(DefaultColor); _local10.rb = _local10.rb - (Math.pow((1000 - _local3) / 1000, 2) * 150); _local10.gb = _local10.gb - (Math.pow((1000 - _local3) / 1000, 2) * 60); _local10.bb = _local10.bb + (Math.pow((1000 - _local3) / 1000, 2) * 75); BlueColor.setTransform(_local10); } } } else if (((_x < -50) && (_local7 < 0)) || ((_x > (border_right + 50)) && (_local7 > 0))) { Turn(); } else if (Math.abs(Depths - getDepth()) > 10) { var _local3 = getDepth(); var _local4 = int((Depths - _local3) / 20); var _local6 = true; var _local2 = 0; while (_local2 < tank.DepthArr.length) { if (((tank.DepthArr[_local2].Depth > Math.min(_local3, _local3 + _local4)) && (tank.DepthArr[_local2].Depth < Math.max(_local3, _local3 + _local4))) && (hitTest(tank.tank[tank.DepthArr[_local2].Name]))) { _local6 = false; break; } _local2++; } if (_local6) { _local3 = SwapFishDepth(_local3, _local3 + _local4); _xscale = (_yscale = (_local3 + 1000) / 20); var _local10 = CopyColor(DefaultColor); _local10.rb = _local10.rb - (Math.pow((1000 - _local3) / 1000, 2) * 150); _local10.gb = _local10.gb - (Math.pow((1000 - _local3) / 1000, 2) * 60); _local10.bb = _local10.bb + (Math.pow((1000 - _local3) / 1000, 2) * 75); BlueColor.setTransform(_local10); } } } function Diam(x1, x2, y1, y2) { return(Math.sqrt(((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2)))); } function Turn() { turn = true; var _local2 = fish.nos.h.TTT; var _local3 = fish.nos.h.ID; var _local4 = (_local3 ? (fish.nos.h._currentframe) : null); gotoAndStop("turn1" + dir); if (_local2) { AttachNos(_local2, _local4, _local3); } dir = ((dir == "right") ? "left" : "right"); UseFishInt = false; } function SwapFishDepth(D1, D2) { var _local2 = 0; while (_local2 < tank.DepthArr.length) { if (tank.DepthArr[_local2].Depth == D1) { tank.DepthArr.splice(_local2, 1); break; } _local2++; } var _local4 = true; while (true) { _local2 = 0; while (_local2 < tank.DepthArr.length) { if (tank.DepthArr[_local2].Depth == D2) { D2++; _local4 = false; break; } _local2++; } if (_local4) { break; } _local4 = true; } swapDepths(D2); var _local5 = {}; _local5.Name = _name; _local5.type = "fish"; _local5.LibName = LibName; _local5.x = int(_x); _local5.y = int(_y); _local5.Depth = D2; tank.DepthArr.push(_local5); return(D2); } function DelFish(t) { clearInterval(timer_del); if (turn) { timer_del = setInterval(GameClasses.GFunctions.create(this, DelFish, t), 1000); return(undefined); } _root.stop_buy++; fish_del = true; _root.sell_s.start(_root.SoundOn); clearInterval(moving); var _local5 = createEmptyMovieClip("dw", 0); var _local6 = createEmptyMovieClip("up", 2); fish.swapDepths(1); var _local3 = dw.attachMovie("sachok_dw", "b", 11); _local3 = up.attachMovie("sachok_up", "b", 11); dw._y = (up._y = -1000); moving = setInterval(GameClasses.GFunctions.create(this, Removing, getTimer(), _y, t), 0); } function Removing(T, y, tt) { var _local2 = (getTimer() - T) / 1500; if (_local2 >= 1) { _local2 = 1; clearInterval(moving); DelFish1(tt); } if (_local2 >= 0.333333333333333) { dw._y = (up._y = 0); _y = y - ((((50 + y) * 3) / 2) * (_local2 - 0.333333333333333)); } else { dw._y = (up._y = -300 + (900 * _local2)); } } function DelFish1(t) { var _local3 = 0; while (_local3 < tank.DepthArr.length) { if (tank.DepthArr[_local3].Depth == getDepth()) { tank.DepthArr.splice(_local3, 1); break; } _local3++; } clearInterval(moving); tank.NFishes[t]--; _root.stop_buy--; removeMovieClip(); } function CopyColor(O1) { var _local2 = {}; for (var _local3 in O1) { _local2[_local3] = O1[_local3]; } return(_local2); } function Wish() { var _local5 = tank.money; if (_local5) { var _local4 = []; var _local3 = 1; while (_local3 < 8) { var _local6 = _root["Fish" + _local3]; if (_local6.cost <= _local5) { _local6.ID = "fishico" + _local3; _local4.push(_local6); } _local6 = _root["Item" + _local3]; if (_local6.cost <= _local5) { _local6.ID = "item0" + _local6.idl; _local4.push(_local6); } _local3++; } while (_local3 < 21) { var _local6 = _root["Item" + _local3]; if (_local6.cost <= _local5) { _local6.ID = "item0" + _local6.idl; _local4.push(_local6); } _local3++; } if (_local4.length > 0) { var _local6 = _local4[random(_local4.length)]; AttachNos(getTimer() + 10000, 1, _local6.ID); } } } var active = true; var dir = "right"; var speed = 1; var border_right = 640; var position = 1; var y = 0; var Depths = 0; var type = "item"; var fish_del = false; var UseFishInt = false; var spec_fish = false; }
Symbol 2511 MovieClip [__Packages.GameClasses.Spline] Frame 0
class GameClasses.Spline { var keys; function Spline () { keys = new Array(); if (arguments.length > 0) { InitSpline(arguments); } } function destroy() { clear(); } function clear() { var _local2 = 0; while (_local2 < keys.length) { delete keys[_local2]; _local2++; } delete keys; } function GetKeys() { return(keys); } function addKey(key) { var _local2 = new Array(2); _local2[0] = key; _local2[1] = key; keys.push(_local2); } function getFrame(i, t) { return(SplineInterpolation(keys[i][0], keys[i + 1][0], keys[i][1], keys[i + 1][1], t)); } function getGradient(i, t) { return(GetGradient(keys[i][0], keys[i + 1][0], keys[i][1], keys[i + 1][1], t)); } function getPoint(t) { var _local3 = 1 / getSectors(); var _local2 = Math.floor(t / _local3); if (_local2 >= getSectors()) { return(keys[keys.length - 1][0]); } var _local4 = (t - (_local2 * _local3)) / _local3; return(getFrame(_local2, _local4)); } function getGlobalGradient(t) { var _local3 = 1 / getSectors(); var _local2 = Math.floor(t / _local3); if (_local2 >= getSectors()) { return(keys[keys.length - 1][0]); } var _local4 = (t - (_local2 * _local3)) / _local3; return(getGradient(_local2, _local4)); } function getSectors() { return(keys.length - 1); } function reCalculate(shift) { var _local2 = 0; while (_local2 < keys.length) { keys[_local2][0] = keys[_local2][0] + shift; keys[_local2][1] = keys[_local2][0]; _local2++; } Calculate(); } function Calculate(cycled) { if (cycled) { keys.push(keys[0]); } var _local3; var _local5; var _local4; if (cycled) { _local3 = keys[0][0] - keys[keys.length - 2][0]; _local5 = keys[1][0] - keys[0][0]; _local4 = _local5 - _local3; keys[0][1] = _local3 + (0.5 * _local4); keys[keys.length - 1][1] = keys[0][1]; } else if (keys.length > 1) { keys[0][1] = keys[1][0] - keys[0][0]; keys[keys.length - 1][1] = keys[keys.length - 1][0] - keys[keys.length - 2][0]; } var _local2 = 1; while (_local2 < (keys.length - 1)) { _local3 = keys[_local2][0] - keys[_local2 - 1][0]; _local5 = keys[_local2 + 1][0] - keys[_local2][0]; _local4 = _local5 - _local3; keys[_local2][1] = _local3 + (0.5 * _local4); _local2++; } } function SplineInterpolation(x1, x2, r1, r2, t) { var _local1 = t * t; var _local2 = _local1 * t; var _local4 = (((x1 * (((2 * _local2) - (3 * _local1)) + 1)) + (r1 * ((_local2 - (2 * _local1)) + t))) + (x2 * ((-2 * _local2) + (3 * _local1)))) + (r2 * (_local2 - _local1)); return(_local4); } function GetGradient(x1, x2, r1, r2, t) { var _local2 = t * t; var _local3 = ((((6 * x1) * (_local2 - t)) + (r1 * (((3 * _local2) - (4 * t)) + 1))) + ((6 * x2) * (t - _local2))) + (r2 * ((3 * _local2) - (2 * t))); return(_local3); } function InitSpline(A) { var _local2 = 0; while (_local2 < A.length) { addKey(A[_local2]); _local2++; } Calculate(); } function InitSpline2(A) { var _local2 = 0; while (_local2 < A.length) { addKey(A[_local2][0]); _local2++; } Calculate(); } }
Symbol 2512 MovieClip [__Packages.GameClasses.GameEffects] Frame 0
class GameClasses.GameEffects { var StartBubbles_int, StartShine_int; function GameEffects (s, MC1, MC2, Time1, Time2, X, Y) { switch (s) { case "bubbles" : StartBubbles(MC1, MC2, Time1, Time2, X, Y); break; case "shine" : StartShine(MC1, MC2, Time1, Time2, X, Y); } } function StartBubbles(MC1, MC2, Time1, Time2, X, Y) { clearInterval(StartBubbles_int); if (getTimer() > Time1) { return(undefined); } var _local2 = MC2.attachMovie("bubble_fish", "b", MC2.getNextHighestDepth()); var _local3 = random(50) + 50; _local2._xscale = (_local2._yscale = _local3); _local2._x = ((X / 2) - (Math.random() * X)) + MC1._x; _local2._y = ((Y / 2) - (Math.random() * Y)) + MC1._y; StartBubbles_int = setInterval(GameClasses.GFunctions.create(this, StartBubbles, MC1, MC2, Time1, Time2, X, Y), (Time2 + 50) - random(100)); } function StartShine(MC1, MC2, Time1, Time2, X, Y) { clearInterval(StartShine_int); if (getTimer() > Time1) { MC1.removeMovieClip(); return(undefined); } var _local2 = 0; while (_local2 < X) { var _local3 = MC1.attachMovie("starr_eff_run", "b", _local2); _local3._rotation = ((360 * _local2) / X) + random(30); _local2++; } StartShine_int = setInterval(GameClasses.GFunctions.create(this, StartShine, MC1, MC2, Time1, Time2, X, Y), Time2); } }
Symbol 2513 MovieClip [__Packages.GameClasses.Turtle] Frame 0
class GameClasses.Turtle extends MovieClip { var tank, _parent, useHandCursor, onPress, BlueColor, DefaultColor, xp, _x, yp, _y, _rotation, fish, _currentframe, gotoAndStop, moving, TurnTime, getDepth, hitTest, _xscale, _yscale, swapDepths, _name, LibName, createEmptyMovieClip, dw, up, removeMovieClip; function Turtle () { super(); if (!spec_fish) { tank = _parent._parent; } useHandCursor = false; onPress = GameClasses.GFunctions.create(this, IncSpeed); BlueColor = new Color(this); DefaultColor = BlueColor.getTransform(); AddFish(); xp = _x; yp = _y; _rotation = 0; } function AttachNos(C, F, ID) { if (F) { MC1 = fish.nos.attachMovie("fish_wish", "h", 0); if ((_currentframe == 2) || (_currentframe == 4)) { MC1._xscale = -100; } else { MC1._xscale = 100; } MC1.gotoAndPlay(F); var _local4 = MC1.e.attachMovie(ID, "h", 0); if (_local4.bl) { var _local7 = 70 / _local4.bl._width; var _local6 = 50 / _local4.bl._height; var _local5 = Math.min(_local7, _local6); _local4._xscale = 100 * _local5; _local4._yscale = 100 * _local5; _local4._x = ((-_local4.bl._width) / 4) - 5; _local4._y = ((-_local4.bl._height) / 4) - 5; } else { var _local7 = 70 / _local4._width; var _local6 = 50 / _local4._height; var _local5 = Math.min(_local7, _local6); _local4._xscale = 100 * _local5; _local4._yscale = 100 * _local5; _local4._x = (-_local4._width) / 2; _local4._y = (-_local4._height) / 2; } MC1.ID = ID; } else { var MC1 = fish.nos.attachMovie("hearts", "h", 0); MC1.TTT = getTimer(); var _local2 = 1; while (_local2 < 6) { var _local3 = MC1["h" + _local2]; _local3._rotation = 25 * ((2 * Math.random()) - 1); _local3.gotoAndPlay(random(35)); _local2++; } } MC1.onEnterFrame = function () { if ((this.TTT + 5000) < getTimer()) { this.removeMovieClip(); } }; if (C) { fish.nos.h.TTT = C; } } function AppearFish(x, y) { _root.buy_s.start(_root.SoundOn); active = false; gotoAndStop("moveright"); var _local6 = new Spline(260, 260 + ((x - 260) * 0.25), 260 + ((x - 260) * 0.5), 260 + ((x - 260) * 0.8), x); var _local5 = new GameClasses.Spline(-50, (0.5 * (y + 50)) - 50, (0.8 * (y + 50)) - 50, (0.98 * (y + 50)) - 50, y); clearInterval(moving); if (x > 260) { dir = "right"; _rotation = 60; } else { dir = "left"; _rotation = -60; } moving = setInterval(GameClasses.GFunctions.create(this, Appearing, getTimer(), _local6, _local5), 0); var _local7 = new GameClasses.GameEffects("bubbles", this, _parent, getTimer() + 1000, 50, 50, 0); } function Appearing(T, SX, SY) { var _local2 = (getTimer() - T) / 1000; if (_local2 >= 0.9) { _local2 = 0.9; clearInterval(moving); StartMove(); active = true; } _x = SX.getPoint(_local2); _y = SY.getPoint(_local2); } function IncSpeed() { speed++; } function AddFish() { if (random(2) == 1) { dir = "left"; } StartMove(); } function StartMove() { IsRot = false; TurnTime = (getTimer() + 3000) + random(6000); GetY(); Depths = int(random(500) + 500); position = 1; if (speed <= 3) { speed = random(3) + 1; } else if (speed > 6) { speed = speed - 3; } else { speed = 3; } var _local2 = fish.nos.h.TTT; var _local3 = fish.nos.h.ID; var _local4 = (_local3 ? (fish.nos.h._currentframe) : null); gotoAndStop("move" + dir); if (_local2) { AttachNos(_local2, _local4, _local3); } UseFishInt = true; tank.SaveTank(); } function GetY() { y = ((2 * Math.random()) - 1) / 4; if (_y < 20) { y = Math.abs(y) * 1.5; } else if (_y > 250) { y = (-Math.abs(y)) * 1.5; } var _local2 = ((dir == "left") ? -1 : 1); } function MoveFish() { if (!UseFishInt) { return(undefined); } var _local10 = ((dir == "left") ? -1 : 1) * speed; _x = _x + _local10; _y = _y + y; position = position + (speed / 3); if (IsRot) { gotoAndStop("turn1" + dir); } else { gotoAndStop("move" + dir); } if (position >= fish._totalframes) { position = position - fish._totalframes; if (IsRot) { StartMove(); } } fish.gotoAndStop(int(position)); if (Diam(xp, _x, yp, _y) > 2) { var _local5 = (Math.atan2(_y - yp, _x - xp) * 180) / Math.PI; if (_local5 > 90) { _local5 = _local5 - 180; if (!active) { _local5 = Math.min(0, _local5); } } else if (_local5 < -90) { _local5 = _local5 + 180; if (!active) { _local5 = Math.max(0, _local5); } } var _local8 = _rotation; var _local7 = _local5 / 3; if (_local7 > (_local8 + 2)) { _local7 = _local8 + 2; } if (_local7 < (_local8 - 2)) { _local7 = _local8 - 2; } _rotation = _local7; xp = _x; yp = _y; } if ((_x < -50) || (_x > (border_right + 80))) { Turn2(); } else if (getTimer() > TurnTime) { Turn(); } else if (Math.abs(Depths - getDepth()) > 10) { var _local3 = getDepth(); var _local4 = int((Depths - _local3) / 20); var _local6 = true; var _local2 = 0; while (_local2 < tank.DepthArr.length) { if (((tank.DepthArr[_local2].Depth > Math.min(_local3, _local3 + _local4)) && (tank.DepthArr[_local2].Depth < Math.max(_local3, _local3 + _local4))) && (hitTest(tank.tank[tank.DepthArr[_local2].Name]))) { _local6 = false; break; } _local2++; } if (_local6) { _local3 = SwapFishDepth(_local3, _local3 + _local4); _xscale = (_yscale = (_local3 + 1000) / 20); var _local9 = CopyColor(DefaultColor); _local9.rb = _local9.rb - (Math.pow((1000 - _local3) / 1000, 2) * 150); _local9.gb = _local9.gb - (Math.pow((1000 - _local3) / 1000, 2) * 60); _local9.bb = _local9.bb + (Math.pow((1000 - _local3) / 1000, 2) * 75); BlueColor.setTransform(_local9); } } } function Diam(x1, x2, y1, y2) { return(Math.sqrt(((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2)))); } function Turn() { var _local2 = fish.nos.h.TTT; var _local3 = fish.nos.h.ID; var _local4 = (_local3 ? (fish.nos.h._currentframe) : null); IsRot = true; gotoAndStop("turn1" + dir); if (_local2) { AttachNos(_local2, _local4, _local3); } } function Turn2() { if (_x < -50) { _x = -49; } else if (_x > 690) { _x = 689; } var _local2 = fish.nos.h.TTT; var _local3 = fish.nos.h.ID; var _local4 = (_local3 ? (fish.nos.h._currentframe) : null); gotoAndStop("turn1" + dir); if (_local2) { AttachNos(_local2, _local4, _local3); } dir = ((dir == "right") ? "left" : "right"); UseFishInt = false; StartMove(); } function SwapFishDepth(D1, D2) { var _local2 = 0; while (_local2 < tank.DepthArr.length) { if (tank.DepthArr[_local2].Depth == D1) { tank.DepthArr.splice(_local2, 1); break; } _local2++; } var _local4 = true; while (true) { _local2 = 0; while (_local2 < tank.DepthArr.length) { if (tank.DepthArr[_local2].Depth == D2) { D2++; _local4 = false; break; } _local2++; } if (_local4) { break; } _local4 = true; } swapDepths(D2); var _local5 = {}; _local5.Name = _name; _local5.type = "fish"; _local5.LibName = LibName; _local5.x = int(_x); _local5.y = int(_y); _local5.Depth = D2; tank.DepthArr.push(_local5); return(D2); } function DelFish(t) { _root.stop_buy++; _root.sell_s.start(_root.SoundOn); clearInterval(moving); var _local4 = createEmptyMovieClip("dw", 0); var _local5 = createEmptyMovieClip("up", 2); fish.swapDepths(1); var _local3 = dw.attachMovie("sachok_dw", "b", 11); _local3 = up.attachMovie("sachok_up", "b", 11); dw._y = (up._y = -1000); moving = setInterval(GameClasses.GFunctions.create(this, Removing, getTimer(), _y, t), 0); } function Removing(T, y, tt) { var _local2 = (getTimer() - T) / 1500; if (_local2 >= 1) { _local2 = 1; clearInterval(moving); DelFish1(tt); } if (_local2 >= 0.333333333333333) { dw._y = (up._y = 0); _y = y - ((((50 + y) * 3) / 2) * (_local2 - 0.333333333333333)); } else { dw._y = (up._y = -300 + (900 * _local2)); } } function DelFish1(t) { var _local3 = 0; while (_local3 < tank.DepthArr.length) { if (tank.DepthArr[_local3].Depth == getDepth()) { tank.DepthArr.splice(_local3, 1); break; } _local3++; } clearInterval(moving); tank.NFishes[t]--; _root.stop_buy--; removeMovieClip(); } function CopyColor(O1) { var _local2 = {}; for (var _local3 in O1) { _local2[_local3] = O1[_local3]; } return(_local2); } function Wish() { var _local5 = tank.money; if (_local5) { var _local4 = []; var _local3 = 1; while (_local3 < 8) { var _local6 = _root["Fish" + _local3]; if (_local6.cost <= _local5) { _local6.ID = "fishico" + _local3; _local4.push(_local6); } _local6 = _root["Item" + _local3]; if (_local6.cost <= _local5) { _local6.ID = "item0" + _local6.idl; _local4.push(_local6); } _local3++; } while (_local3 < 21) { var _local6 = _root["Item" + _local3]; if (_local6.cost <= _local5) { _local6.ID = "item0" + _local6.idl; _local4.push(_local6); } _local3++; } if (_local4.length > 0) { var _local6 = _local4[random(_local4.length)]; AttachNos(getTimer() + 20000, 1, _local6.ID); } } } var active = true; var border_right = 640; var dir = "right"; var speed = 1; var position = 1; var y = 0; var Depths = 0; var type = "item"; var IsRot = false; var UseFishInt = false; var spec_fish = false; }
Symbol 2514 MovieClip [__Packages.GameClasses.TileClass] Frame 0
class GameClasses.TileClass extends MovieClip { var root, FindI, FindJ, FindName, gotoAndStop, tabEnabled, useHandCursor, onPress, onRollOver, onRollOut, onRelease, onReleaseOutside, _visible, moving, _alpha, _x, _y, _name, gotoAndPlay, s, attachMovie, getNextHighestDepth, removeMovieClip, blowing; function TileClass () { super(); root = _root.game; FindI = _root.FindI; FindJ = _root.FindJ; FindName = _root.FindName; gotoAndStop(1); tabEnabled = false; useHandCursor = false; onPress = GameClasses.GFunctions.create(this, _root.Press); onRollOver = GameClasses.GFunctions.create(this, StartShine); onRollOut = GameClasses.GFunctions.create(this, _root.OutMove); onRelease = GameClasses.GFunctions.create(this, _root.Release); onReleaseOutside = GameClasses.GFunctions.create(this, _root.Release); } function Move(x1, y1, x2, y2, TT, F, a1, a2, r) { if (lock != "lll") { inMove = true; _visible = true; clearInterval(moving); var _local2 = getTimer(); if (F == undefined) { F = null; } if (a1 == undefined) { a1 = _alpha; } if (a2 == undefined) { a2 = 100; } if (r == undefined) { r = 0; } moving = setInterval(GameClasses.GFunctions.create(this, Moving, x1, y1, x2, y2, _local2, TT, F, a1, a2, r), 0); } } function Moving(x1, y1, x2, y2, T, TT, F, a1, a2, r) { var _local3 = getTimer(); if (_local3 >= (T + TT)) { clearInterval(moving); _x = x2; _y = y2; _alpha = a2; var _local10 = _name; var _local8 = _root.Blink; inMove = false; F(_local10, _local8); } else { var _local14 = x1 + (((x2 - x1) * (_local3 - T)) / TT); var _local13 = y1 + (((y2 - y1) * (_local3 - T)) / TT); _x = _local14; _y = _local13; if (a1 != a2) { var _local9 = a1 + (((a2 - a1) * (_local3 - T)) / TT); _alpha = _local9; } if (r != 0) { var _local4 = int(1 + ((23 * (_local3 - T)) / TT)); _local4 = ((r < 0) ? (25 - _local4) : (_local4 * r)); gotoAndStop(_local4); } } } function Play() { gotoAndPlay(1); active = true; } function Stop() { gotoAndStop(1); active = false; StopShine(); } function StartShine() { s.removeMovieClip(); attachMovie("shine", "s", getNextHighestDepth()); } function StopShine() { s.removeMovieClip(); } function Remove() { clearInterval(moving); removeMovieClip(); } function Delete(MC) { var _local4 = _root.game[MC]; if (_local4.lock != "") { _root.lock_s.start(_root.SoundOn); _local4.lock = ((_local4.lock == "lock1") ? "" : "lock1"); _local4.l.removeMovieClip(); if (_local4.lock != "") { _local4.attachMovie("lock1", "l", 10); _root.SCORE.Add(100); } else { _root.SCORE.Add(50); var _local3 = _root.LOCKTILES; for (var _local5 in _local3) { if ((_local3[_local5].i == FindI(_local4._name)) && (_local3[_local5].j == FindJ(_local4._name))) { _root.Matrix[_local3[_local5].i][_local3[_local5].j] = 1; _local3[_local5] = null; } } } } else { _root.Tiles++; _local4._name = _local4._name + ("D" + getTimer()); clearInterval(_local4.moving); _local4.onEnterFrame = function () { if (this._xscale < 10) { clearInterval(this.moving); this.removeMovieClip(); } else { this._xscale = this._xscale - 10; this._yscale = this._yscale - 10; this._x = this._x + 1.5; this._y = this._y + 1.5; } }; } } function DeleteFly(MC) { clearInterval(_root.fly[MC].moving); _root.fly[MC].removeMovieClip(); } function BlowBomb(i, j) { _root.bomb_s.start(_root.SoundOn); bonust = bonus; bonus = 0; Blowing(i, j, 0); if (bonust < 2.1) { _root.fly.attachMovie("small_bomb_eff", "b", _root.fly.getD(), {_x:_x + 15, _y:_y + 15, _xscale:bonust * 86, _yscale:bonust * 86}); } else { _root.fly.attachMovie("big_bomb_eff", "b", _root.fly.getD(), {_x:_x + 15, _y:_y + 15, _xscale:bonust * 80, _yscale:bonust * 80}); } if (_root.UseGraphics.value != "false") { _root.fly.attachMovie("fly_bonus" + bonust, "b", _root.fly.getD(), {_x:_x + 15, _y:_y + 15}); } } function Blowing(i, j, b) { clearInterval(blowing); var _local10; var _local11 = new Array(); var _local12 = new Array(); var _local7 = false; var _local5 = i - b; while (_local5 <= (i + b)) { var _local3 = j - b; while (_local3 <= (j + b)) { _local10 = ((i - _local5) * (i - _local5)) + ((j - _local3) * (j - _local3)); if ((_local10 <= ((b + 0.4) * (b + 0.4))) && ((_local10 > ((b - 0.6) * (b - 0.6))) || (b == 0))) { Blow(_local5, _local3); _local11.push({i:_local5, j:_local3}); var _local6 = _root.fon[_root.FindName(_local5, _local3)]; if ((!_local7) && (_local6._currentframe > 1)) { _local7 = true; _root.clear_s.start(_root.SoundOn && ((_root.clear_s.position == 0) || (_root.clear_s.position == _root.clear_s.duration))); } } _local3++; } _local5++; } _root.ShowScore(_local11, bonust); if (b == bonust) { EndBlow(i, j, b); } else { blowing = setInterval(GameClasses.GFunctions.create(this, Blowing, i, j, b + 1), 300 / bonust); } } function BBLOW(B) { for (var _local3 in B) { var _local1 = B[_local3]; _local1.Block = true; _local1.attachMovie("blow_fon", "l", 10); } } function Blow(i, j) { var _local4 = _root; var _local3 = _local4.GetTile(i, j); if (_local3.lock == "") { _local3._visible = false; _local3.inMove = true; var _local5 = _local4.fon[_local4.FindName(i, j)]; if (_local5._currentframe > 1) { _local5.attachMovie("blow_fon", "l", 10); } } if (_local3.bonus && (this != _local3)) { _local3.BlowBomb(i, j); } } function EndBlow(i, j, b) { var _local5 = i - b; while (_local5 <= (i + b)) { var _local3 = j - b; while (_local3 <= (j + b)) { if ((((i - _local5) * (i - _local5)) + ((j - _local3) * (j - _local3))) <= ((b + 0.4) * (b + 0.4))) { var _local4 = _root.GetTile(_local5, _local3); if ((this != _local4) && (!_local4.bonust)) { Delete(_local4._name); } } _local3++; } _local5++; } Remove(); _root.Falling1 = setInterval(_root.FallDown, _root.FallPauseTime + 500); } function InMove() { return(inMove || (lock != "")); } var active = false; var lock = ""; var Name = ""; var bonus = 0; var bonust = 0; var inMove = false; }
Symbol 2515 MovieClip [__Packages.GameClasses.GameMenu] Frame 0
class GameClasses.GameMenu extends MovieClip { var e, _y, y_pos, attachMovie, sound_tray, music_tray, check_hint, check_relax, header, txt_relax, createEmptyMovieClip, txt_show_hint, txt_sound, txt_music, ramka, tray_click, tray_line, black, sellpanel, sound, music; function GameMenu (menu) { super(); } function init(type) { _root.GetBlack(e, 30); _y = _y + 10; e._y = e._y - 10; y_pos = 0; nb = 0; var _local4 = _root.menu_buttons; var _local3 = 0; while (_local3 < _local4.length) { if ((_local4[_local3].type == 0) || (Number(_local4[_local3].type) == type)) { if ((_local4[_local3].funct == "FDownload") && (_root.DownloadLink.value == "")) { } else if ((_local4[_local3].funct == "FMoreGames") && (_root.MoreGames.value == "0")) { } else if (_local4[_local3].color == "yellow") { left_mesto = left_mesto - 55; nb++; } else { left_mesto = left_mesto - 35; nb++; } } _local3++; } _local3 = 0; while (_local3 < _local4.length) { if ((_local4[_local3].type == 0) || (Number(_local4[_local3].type) == type)) { if ((_local4[_local3].funct == "FDownload") && (_root.DownloadLink.value == "")) { } else if ((_local4[_local3].funct == "FMoreGames") && (_root.MoreGames.value == "0")) { } else { if (_local4[_local3].color == "yellow") { var _local5 = attachMovie("button_yellow", "b" + _local3, (_local3 * 4) + 1); _local5._y = (229 + y_pos) + (left_mesto / nb); y_pos = y_pos + (55 + (left_mesto / nb)); _local5._x = 227; if (_local4[_local3].funct != "FMoreGames") { _local5.InitText(_local4[_local3].text, 0, -2, "GameFont", -2, 20, 1, 14, 16777215, 1000, _root.FontBlueBlue); } else { _local5.reload(_root.playrix2_normal_n2d, _root.playrix2_active_n2d, _root.playrix2_pressed_n2d); } } else { var _local5 = attachMovie("button_green", "b" + _local3, (_local3 * 4) + 1); _local5._y = (229 + y_pos) + (left_mesto / nb); y_pos = y_pos + (35 + (left_mesto / nb)); _local5._x = 227; _local5.InitText(_local4[_local3].text, 0, -2, "GameFont", -2, 20, 1, 14, 16777215, 1000, _root.FontGreenGreen); } _local5.InitFunction(_root["Function" + _local4[_local3].funct.substr(1, 100)]); if (_local4[_local3].color == "yellow") { _local5.txt._y = _local5.txt._y - 10; } } } _local3++; } sound_tray = attachMovie("tray", "tr_sound", 100); music_tray = attachMovie("tray", "tr_music", 101); sound_tray._x = 311; sound_tray._y = 80; music_tray._x = 311; music_tray._y = 123; check_hint = attachMovie("check", "ch_hint", 102); check_relax = attachMovie("check", "ch_relax", 103); check_hint._x = 265; check_hint._y = 195; check_relax._x = 265; check_relax._y = 155; if (_root.show_hint) { check_hint.check1._visible = false; check_hint.check2._visible = true; } else { check_hint.check1._visible = true; check_hint.check2._visible = false; } if (_root.time_bool) { check_relax.check1._visible = true; check_relax.check2._visible = false; } else { check_relax.check1._visible = false; check_relax.check2._visible = true; } InitTray(); initCheck(); _local3--; _root.TextShow(header, _root.TextMenu.text, "gradient", -2, 12, 1, 14, 0, 1000, 0, _root.FontOrange, _root.FontYellow, 90); txt_relax = createEmptyMovieClip("txt_relax", 10); txt_relax._x = 296; txt_relax._y = 170; txt_relax.attachMovie("font_menu", "font_menu", 0); txt_relax.font_menu.text.text = _root.TextRelaxed.text; txt_show_hint = createEmptyMovieClip("txt_show_hint", 15); txt_show_hint._x = 296; txt_show_hint._y = 210; txt_show_hint.attachMovie("font_menu", "font_menu", 0); txt_show_hint.font_menu.text.text = _root.TextShowHints.text; txt_show_hint.onPress = GameClasses.GFunctions.create(this, checkHint); txt_relax.onPress = GameClasses.GFunctions.create(this, checkRelax); txt_sound = createEmptyMovieClip("txt_sound", 20); txt_sound._x = 233; txt_sound._y = 61; txt_sound.attachMovie("font_menu", "font_menu", 0); txt_sound.font_menu.text.text = _root.TextSound.text; txt_music = createEmptyMovieClip("txt_music", 26); txt_music._x = 233; txt_music._y = 104; txt_music.attachMovie("font_menu", "font_menu", 0); txt_music.font_menu.text.text = _root.TextMusic.text; } function InitRamka(y) { ramka.up._y = 0; ramka.md._y = 20; ramka.dw._y = y - 50; ramka.md._height = y - 40; } function initCheck() { check_hint.onPress = GameClasses.GFunctions.create(this, checkHint); check_relax.onPress = GameClasses.GFunctions.create(this, checkRelax); } function checkRelax() { if (check_relax.check1._visible) { _root.time_bool = false; _root.TIME.setPassive(); check_relax.check2._visible = true; check_relax.check1._visible = false; } else { _root.time_bool = true; _root.TIME.setActive(); check_relax.check1._visible = true; check_relax.check2._visible = false; } } function checkHint() { if (check_hint.check1._visible) { _root.show_hint = true; check_hint.check2._visible = true; check_hint.check1._visible = false; } else { _root.show_hint = false; check_hint.check1._visible = true; check_hint.check2._visible = false; } } function InitTray() { tray_click = sound_tray.tray_click; tray_line = sound_tray.tray; black = sound_tray.black; sellpanel = sound_tray.mask; tray_line._x = black._x + (_root.getSound() * (black._width - 18)); sellpanel._x = (tray_line._x - sellpanel._width) + 3; tray_click.onPress = (tray_line.onPress = GameClasses.GFunctions.create(this, initSound)); tray_click.tabEnabled = (tray_line.tabEnabled = false); tray_click.onRelease = (tray_click.onReleaseOutside = (tray_line.onRelease = (tray_line.onReleaseOutside = GameClasses.GFunctions.create(this, TrayUnMove)))); tray_click = music_tray.tray_click; tray_line = music_tray.tray; black = music_tray.black; sellpanel = music_tray.mask; tray_line._x = black._x + (_root.getMusic() * (black._width - 18)); sellpanel._x = (tray_line._x - sellpanel._width) + 3; tray_click.onPress = (tray_line.onPress = GameClasses.GFunctions.create(this, initMusic)); tray_click.tabEnabled = (tray_line.tabEnabled = false); tray_click.onRelease = (tray_click.onReleaseOutside = (tray_line.onRelease = (tray_line.onReleaseOutside = GameClasses.GFunctions.create(this, TrayUnMove)))); } function initSound() { sound = true; music = false; tray_click = sound_tray.tray_click; tray_line = sound_tray.tray; sellpanel = sound_tray.mask; black = sound_tray.black; tray_width = 0; tray_line.onEnterFrame = GameClasses.GFunctions.create(this, TrayMoving); } function initMusic() { sound = false; music = true; tray_click = music_tray.tray_click; tray_line = music_tray.tray; sellpanel = music_tray.mask; black = music_tray.black; tray_width = 0; tray_line.onEnterFrame = GameClasses.GFunctions.create(this, TrayMoving); } function TrayMoving() { var _local4 = 4; if (tray_width > (black._width - 20)) { return(undefined); } var _local3 = _root._xmouse - 324; if (_local3 < (((tray_width / 2) + black._x) - 2)) { _local3 = ((tray_width / 2) + black._x) - 2; } else if (_local3 > (((((-tray_width) / 2) + black._x) + black._width) - 18)) { _local3 = ((((-tray_width) / 2) + black._x) + black._width) - 18; } tray_line._x = _local3; sellpanel._x = (tray_line._x - sellpanel._width) + 3; if (sound) { _root.FunctionSound(((tray_line._x - black._x) + 2) / (black._width - 18)); } else if (music) { _root.FunctionMusic(((tray_line._x - black._x) + 2) / (black._width - 18)); } } function TrayUnMove() { delete tray_line.onEnterFrame; if (sound) { _root.FunctionSound((tray_line._x - black._x) / (black._width - 18)); _root.testSound(); } else if (music) { _root.FunctionMusic((tray_line._x - black._x) / (black._width - 18)); } } var tray_width = 0; var left_mesto = 215; var nb = 0; }
Symbol 2516 MovieClip [__Packages.GameClasses.GameTimer] Frame 0
class GameClasses.GameTimer extends MovieClip { var t, krug, time, Tii, onEnterFrame, B, TI, E, _visible; function GameTimer () { super(); t = 0; time._y = (krug._y = scale); Tii = getTimer(); onEnterFrame = Appear; krug.onEnterFrame = function () { if (this._y > (360 - this._height)) { this._visible = false; } else { this._visible = true; } }; } function Appear() { var _local2 = (getTimer() - Tii) / 1000; if (_local2 >= 1) { _local2 = 1; delete onEnterFrame; StopTimer(); B = getTimer(); } time._y = (krug._y = (1 - _local2) * scale); } function SetTime(N) { if (TI == undefined) { B = getTimer(); } else { var _local2 = getTimer(); B = _local2 - ((N * (_local2 - B)) / TI); } E = B + N; TI = N; } function StartTimer() { now_play = true; if (now_active) { start_Timer(); } } function StopTimer() { now_play = false; if (now_active) { stop_Timer(); } } function start_Timer() { if (S > 0) { E = E + (getTimer() - S); B = B + (getTimer() - S); S = 0; } onEnterFrame = ShowTime; } function stop_Timer() { _root.fly.red.removeMovieClip(); clearInterval(_root.showing_hint); if (S == 0) { S = getTimer(); delete onEnterFrame; } } function ShowTime() { if (_root.no_show_time) { return(undefined); } t = (getTimer() - B) / (E - B); if (t >= 1) { t = 1; delete onEnterFrame; if (!_root.Failed) { _root.Failed = 1; _root.FallDown(); _root.GetBlack(); } } time._y = (krug._y = t * scale); } function GetTime() { return(int(((1 - t) * TI) / 1000)); } function CountDown() { onEnterFrame = function () { this.time._y = this.time._y + 3; this.krug._y = this.time._y; if (this.time._y >= this.scale) { this.krug._y = (this.time._y = this.scale); delete this.onEnterFrame; } }; } function setActive() { _root.time_bool = true; now_active = true; _visible = true; if (now_play) { start_Timer(); } } function setPassive() { _root.time_bool = false; now_active = false; _visible = false; if (now_play) { stop_Timer(); } } function getActive() { return(now_active); } var S = 0; var scale = 365; var now_play = false; var now_active = true; }
Symbol 2517 MovieClip [__Packages.GameClasses.Tank] Frame 0
class GameClasses.Tank extends MovieClip { var bonus_level, SHADOW, sellpanel, panel_down, leftarrow, tray_line, black, rightarrow, MouseL, shop, panel_back, indicators, donebutton, panel_play, play_but, menupanel, move_ind1, move_ind2, move_ind3, line_kubok, move_kubok, move_sto, button_mail, id_scroll, panel_up, panel_bonus_top, sellbutton, tray_click, showing, attachMovie, hint, IsPressed, onEnterFrame, tank, MONEY, SO, wishing, id_get_fish, arr_gem, timer_music, timerFish, fish_panel, GH, moving, Move_comf, shine, feeder, medic, termometer, timer_krasatulki, timer_figni, move_ind, cur_ind, line_ind1, line_ind2, line_ind3, createEmptyMovieClip, Tutor; function Tank () { super(); } function init(bonus) { PanelPosition = _root.TankPos; bonus_level = bonus; SHADOW = new flash.filters.DropShadowFilter(2, 45, 6306049, 1, 1, 1, 1, 3, false, false, false); sellpanel = panel_down.sellpanel; leftarrow = panel_down.left_arr; tray_line = panel_down.tray; black = panel_down.black; rightarrow = panel_down.right_arr; leftarrow.onPress = GameClasses.GFunctions.create(this, MoveLeft); rightarrow.onPress = GameClasses.GFunctions.create(this, MoveRight); MouseL = {}; MouseL.T = this; MouseL.onMouseWheel = function (delta) { this.T.MouseWheel(delta); }; Mouse.addListener(MouseL); leftarrow.tabEnabled = false; rightarrow.tabEnabled = false; leftarrow.onRelease = (leftarrow.onReleaseOutside = (rightarrow.onRelease = (rightarrow.onReleaseOutside = GameClasses.GFunctions.create(this, StopMove)))); shop = new GameClasses.Shop(this); panel_down.b1.onRelease = GameClasses.GFunctions.create(this, ShowPanel, 1); panel_down.b2.onRelease = GameClasses.GFunctions.create(this, ShowPanel, 2); panel_down.b3.onRelease = GameClasses.GFunctions.create(this, ShowPanel, 3); panel_down.b1.tabEnabled = false; panel_down.b2.tabEnabled = false; panel_down.b3.tabEnabled = false; panel_back.button_back.onLoad = function () { this.InitText(_root.TextBack.text, -2, -1, "GameFont", -3, 10, 1, 12, _root.FontWhite, 1000, _root.FontGreenGreen); }; panel_back.button_back.onPress = GameClasses.GFunctions.create(this, EYE); panel_back.button_back.tabEnabled = false; sellpanel.setMask(panel_down.black); StartFishes(); InitPanels(); TankShow(bonus); var _local4 = 0; while (_local4 < 4) { prevShop[_local4] = black._x; _local4++; } indicators.hint._alpha = 0; indicators.sto11._visible = false; indicators.sto22._visible = false; indicators.sto33._visible = false; indicators.hint.onRollOver = function () { _root.showLastHint(); }; indicators.hint.onRollOut = function () { _root.hideLastHint(); }; indicators.hint.useHandCursor = false; _root.TextShow(panel_down.bc1, _root.TextFishes.text, "GameFont", -3.5, 20, 0, 12, _root.FontBrown, 300, _root.FontYellowYellow); _root.TextShow(panel_down.bc2, _root.TextBeauty.text, "GameFont", -3.5, 20, 0, 12, _root.FontBrown, 300, _root.FontYellowYellow); _root.TextShow(panel_down.bc3, _root.TextComfort.text, "GameFont", -3.5, 20, 0, 12, _root.FontBrown, 300, _root.FontYellowYellow); _root.TextShow(panel_down.bb1, _root.TextFishes.text, "GameFont", -3, 20, 0, 12, _root.FontWhite, 1000, _root.FontBlueBlue); _root.TextShow(panel_down.bb2, _root.TextBeauty.text, "GameFont", -3, 20, 0, 12, _root.FontWhite, 1000, _root.FontBlueBlue); _root.TextShow(panel_down.bb3, _root.TextComfort.text, "GameFont", -3, 20, 0, 12, _root.FontWhite, 1000, _root.FontBlueBlue); _root.TextShow(indicators.bb1, _root.TextFishes.text, "TextFont", -3, 20, 2, 14, _root.FontWhite, 1000, _root.FontBlueBlue); _root.TextShow(indicators.bb2, _root.TextBeauty.text, "TextFont", -3, 20, 2, 14, _root.FontWhite, 1000, _root.FontBlueBlue); _root.TextShow(indicators.bb3, _root.TextComfort.text, "TextFont", -3, 20, 2, 14, _root.FontWhite, 1000, _root.FontBlueBlue); donebutton = panel_play.button_play; var _local5 = donebutton.attachMovie("button_rg", "but", 0); _local5.InitText(_root.TextPlay.text, -2, 0, "GameFont", -3, 10, 1, 16, _root.FontWhite, 1000, _root.FontGreenGreen); _local5.txt._y = _local5.txt._y - 3; play_but = _local5; if ((_root.end_game && (_root.BonusLevel.value == 1)) && (!_root.use_bonus)) { _local5.InitFunction(GameClasses.GFunctions.create(_root, _root.showBonusPanel)); } else if ((_root.end_game && (_root.BonusLevel.value == 1)) && (_root.use_bonus)) { _local5.InitFunction(GameClasses.GFunctions.create(_root, _root.showFinishPanel)); } else if (_root.end_game) { _local5.InitFunction(GameClasses.GFunctions.create(_root, _root.showFinishPanel)); } else { _local5.InitFunction(GameClasses.GFunctions.create(this, InitRound)); } _local5.ToCenter(); _local5 = menupanel.button_shop.attachMovie("button_rg", "but", 0); _local5.InitText(_root.TextShop.text, 0, -5, "GameFont", -3, 12, 1, 17, _root.FontWhite, 1000, _root.FontGreenGreen); _local5.InitFunction(GameClasses.GFunctions.create(this, SwapPanels)); _local5.ToCenter(); _local5._xscale = 90; _local5._yscale = 90; panel_down.button_close.onPress = GameClasses.GFunctions.create(this, SwapPanels); if (_root.NagTime.value != "0") { _local5 = menupanel.button_download.attachMovie("button", "but", 0); _local5.InitFunction(_root.FunctionDownloadMenu); _local5.InitText(_root.TextDownloadFull.text, -2, 0, "GameFont", -3, 15, 1, 12, _root.FontWhite, 1000, _root.FontBlueBlue); _local5.ToCenter(); _local5.txt._y = _local5.txt._y - 13; } else { _local5 = menupanel.button_download.attachMovie("button_B", "but", 0); _local5.InitFunction(FunctionHelp); _local5.InitText(_root.TextHelp.text); _local5.ToCenter(); } if (_root.MoreGames.value != 0) { _local5 = menupanel.button_more.attachMovie("button_big", "but1", 2); _local5.InitFunction(_root.FunctionMoreGames); _local5.ToCenter(); _local5.reload(_root.playrix1_normal_n2d, _root.playrix1_active_n2d, _root.playrix1_pressed_n2d); } move_ind1 = new Object(); move_ind1.mov = new GameClasses.FreeMove(); move_ind1.mov.updateAct = GameClasses.GFunctions.create(this, updInd1); move_ind1.mov.endAct = GameClasses.GFunctions.create(this, endInd1); move_ind2 = new Object(); move_ind2.mov = new GameClasses.FreeMove(); move_ind2.mov.updateAct = GameClasses.GFunctions.create(this, updInd2); move_ind2.mov.endAct = GameClasses.GFunctions.create(this, endInd2); move_ind3 = new Object(); move_ind3.mov = new GameClasses.FreeMove(); move_ind3.mov.updateAct = GameClasses.GFunctions.create(this, updInd3); move_ind3.mov.endAct = GameClasses.GFunctions.create(this, endInd3); indicators.sep1._visible = false; indicators.sep2._visible = false; indicators.sep3._visible = false; var _local3 = 1; while (_local3 < 4) { setLength(_local3, indicators["l" + String(_local3)], Math.min(100, Math.max(0, ((Indic[_local3] - CurrK()) * 100) / (NextK() - CurrK())))); if (Math.min(100, Math.max(0, ((Indic[_local3] - CurrK()) * 100) / (NextK() - CurrK()))) == 100) { indicators["sto" + String(_local3)]._visible = true; } else { indicators["sto" + String(_local3)]._visible = false; } _local3++; } line_kubok = new GameClasses.Line(451, 407); move_kubok = new Object(); move_kubok.mov = new GameClasses.FreeMove(); move_kubok.mov.updateAct = GameClasses.GFunctions.create(this, updIzmenKubok); move_kubok.mov.endAct = GameClasses.GFunctions.create(this, endIzmenKubok); indicators.cup1.stop(); move_sto = new Object(); move_sto.mov = new GameClasses.FreeMove(); move_sto.mov.updateAct = GameClasses.GFunctions.create(this, updIzmenSto); move_sto.mov.endAct = GameClasses.GFunctions.create(this, endIzmenSto); if (((_root.bonus_num_buy == 0) && (_root.showBonusMoney.value == "true")) && (!bonus_level)) { button_mail.gotoAndPlay(1); button_mail.onPress = function () { this.play(); _root.showGoldPanel(); }; } else { button_mail._visible = false; button_mail.stop(); } } function SwapPanels() { if ((((panel_down._y != panel_down.dir1) && (panel_down._y != panel_down.dir2)) && (menupanel._y != menupanel.dir1)) && (menupanel._y != menupanel.dir2)) { return(undefined); } var _local2; var _local3 = [-1, 1]; if (PanelPosition == "menu") { PanelPosition = "shop"; _local2 = [panel_down, menupanel]; MovePlaypanel(panel_play, panel_play.dir1, panel_play.dir3); panel_play.dir1 = panel_play.dir3; } else if (PanelPosition == "shop") { PanelPosition = "menu"; _local2 = [menupanel, panel_down]; panel_play.dir1 = panel_play.dir4; MovePlaypanel(panel_play, panel_play.dir3, panel_play.dir1); } MovePanel(_local2, _local3, 350); } function MovePlaypanel(MC, Y1, Y2) { MC.onEnterFrame = GameClasses.GFunctions.create(this, MovingPlay, getTimer(), MC, Y1, Y2); } function MovingPlay(T, MC, Y1, Y2) { var _local1 = (getTimer() - T) / 300; if (_local1 >= 1) { _local1 = 1; delete MC.onEnterFrame; } MC._y = Y1 + ((Y2 - Y1) * _local1); } function MouseWheel(delta) { if (delta > 0) { MoveLeft(); } else { MoveRight(); } clearInterval(id_scroll); id_scroll = setInterval(GameClasses.GFunctions.create(this, StopMove), 100); } function InitPanels() { panel_down.dir1 = 381; panel_down.dir2 = 482; panel_play.dir1 = 405; panel_play.dir2 = 482; panel_play.dir3 = 393; panel_play.dir4 = 405; menupanel.dir1 = 408; menupanel.dir2 = 492; panel_up.dir1 = 0; panel_up.dir2 = -61; panel_bonus_top.dir1 = 0; panel_bonus_top.dir2 = -61; panel_back.dir2 = 0; panel_back.dir1 = -61; sellbutton.dir1 = 592; sellbutton.dir2 = 469; sellbutton._y = sellbutton.dir1; panel_down._y = panel_down.dir2; menupanel._y = menupanel.dir2; panel_play._y = panel_play.dir2; panel_up._y = panel_up.dir2; panel_bonus_top._y = panel_bonus_top.dir2; panel_back._y = panel_back.dir1; indicators._alpha = 0; panel_back._visible = false; } function ShowPanel(t) { if (t) { _root.button_s.start(_root.SoundOn); } else { t = 1; } if (position == t) { return(undefined); } UnShowHint(); position = t; sellpanel._x = prevShop[t]; tray_width = 0; for (var _local4 in sellpanel) { sellpanel[_local4].removeMovieClip(); } panel_down.tabs.gotoAndStop(t); switch (t) { case 1 : shop.ShowFishes(); break; case 2 : shop.ShowBeauty(); break; case 3 : shop.ShowComfort(); } InitTray(); } function InitTray() { sellpanel._x = 110; sellpanel._x = prevShop[position]; leftarrow.gotoAndStop(2); rightarrow.gotoAndStop(2); if ((Math.abs(sellpanel._width - black._width) > 50) && (sellpanel._x > ((black._x - sellpanel._width) + black._width))) { rightarrow.gotoAndStop(1); } if (sellpanel._x != black._x) { leftarrow.gotoAndStop(1); } SetTray(); tray_click = panel_down.tray_click; tray_click.onPress = (tray_line.onPress = GameClasses.GFunctions.create(this, TrayMove)); tray_click.tabEnabled = (tray_line.tabEnabled = false); tray_click.onRelease = (tray_click.onReleaseOutside = (tray_line.onRelease = (tray_line.onReleaseOutside = GameClasses.GFunctions.create(this, TrayUnMove)))); } function TrayMove() { tray_line.onEnterFrame = GameClasses.GFunctions.create(this, TrayMoving); } function TrayMoving() { var _local3 = 4; if (tray_width > (black._width - 20)) { return(undefined); } var _local4 = _root._xmouse - 5; if (_local4 < ((_local3 + (tray_width / 2)) + black._x)) { _local4 = (_local3 + (tray_width / 2)) + black._x; } else if (_local4 > ((((-_local3) - (tray_width / 2)) + black._x) + black._width)) { _local4 = (((-_local3) - (tray_width / 2)) + black._x) + black._width; } tray_line._x = _local4; var _local5 = Math.round(black._x - (((((_local4 - black._x) - _local3) - (tray_width / 2)) / ((black._width - (_local3 * 2)) - tray_width)) * (sellpanel._width - black._width))); sellpanel._x = _local5 - (_local5 % 3); } function TrayUnMove() { delete tray_line.onEnterFrame; if (((black._x - sellpanel._x) % 65) > 25) { MoveLeft(-3); } else { MoveRight(3); } } function SetTray() { var _local12 = sellpanel._x; var _local11 = black._x; var _local10 = sellpanel._width; var _local8 = black._width; var _local9 = 4; var _local3 = tray_width; if (_local3 < 5) { var _local2 = 0; _local2 = 0; while (_local2 < black._width) { if (!tray_line["cent" + _local2]) { break; } tray_line["cent" + _local2].removeMovieClip(); _local2++; } _local3 = int((_local8 * _local8) / _local10) - (2 * _local9); tray_width = _local3; var _local7 = (tray_line.side1._x = (-int(_local3 / 2)) - 1); tray_line.side1._y = -4; _local2 = 0; while (_local2 < _local3) { tray_line.attachMovie("center_shop_tray", "cent" + _local2, _local2, {_x:(_local7 + _local2) + 1, _y:-4, _yscale:70}); _local2++; } tray_line.side2._x = (_local7 + _local2) + 1; tray_line.side2._y = -4; tray_line.center.swapDepths(999); tray_line.side2._yscale = (tray_line.side1._yscale = 70); } tray_line._x = ((_local11 + int((_local11 - _local12) * (_local8 / _local10))) + int(_local3 / 2)) + _local9; } function ComfortPress(mc) { if (IsLock()) { return(undefined); } UnShowHint(); var _local4 = ComfortUp(mc); if (_local4 == 1) { if (_root.bonus_num_buy > 0) { _root.bonus_num_buy--; } delete mc.black.onRelease; _root.TextShow(mc.TEXT, _root.TextBought.text, "TextFont", -4, 9, 1, 13, _root.FontWhite, 100, _root.FontBlueBlue); } } function ShowHint(i, str, mc) { _root.button_up_moving_s.start(_root.SoundOn); UnShowHint(); if (mc) { mc._x = mc._x - 2; mc._y = mc._y - 2; mc.black._x = mc.black._x + 2; mc.black._y = mc.black._y + 2; mc.filters = [SHADOW]; } showing = setInterval(GameClasses.GFunctions.create(this, ShowHint1, i, str), 100); } function ShowHint1(i, str) { UnShowHint(); var _local4 = attachMovie("hintsell", "hint", 110, {_x:((sellpanel._x + sellpanel["sell" + i]._x) + (sellx / 2)) - 130, _y:panel_down._y - 80}); if (str == "Fish") { i++; } var _local6 = _root[str + i]; var _local11 = _local6.Name; var _local8 = _local6.cost; var _local5 = _local6.stars; _local4.Name.attachMovie("grad_shop1", "grad_shop1", 0); _local4.Name.grad_shop1.text.text = _local11; var _local12 = new flash.filters.DropShadowFilter(0, 0, _root.FontBlue, 1, 2, 2, 2, 3, false, false, false); var _local3 = 1; while (_local3 <= Math.min(int(_local5), 5)) { _local4["star" + _local3].gotoAndStop(2); _local3++; } if ((str == "Comfort") && (Comfort[i])) { _local4.Price.attachMovie("grad_shop2", "grad_shop1", 0); _local4.Price.grad_shop1._x = _local4.Price.grad_shop1._x - 25; _local4.Price.grad_shop1.text.text = _root.TextBought.text; return(undefined); } if (money >= _local8) { _root.TextShow(_local4.Price, _root.TextPrice.text, "GameFont", -2, 15, 0, 14, _root.FontWhite, 180, _root.FontBlueBlue); _local4.Cost.attachMovie("grad_shop2", "grad_shop1", 0); _local4.Cost.grad_shop1.text.text = _root.TextDollar.text + _local8; } else { _root.TextShow(_local4.Price, _root.TextPrice.text, "GameFont", -2, 15, 0, 14, _root.FontWhite, 180, _root.FontBlueBlue); _local4.Cost.attachMovie("grad_shop3", "grad_shop1", 0); _local4.Cost.grad_shop1.text.text = _root.TextDollar.text + _local8; } var _local13 = _local4.Price._x; var _local14 = _local4.Price._width + _local4.Cost._width; _local4.Price._x = _local4.Price._x - 60; var _local9; if (str == "Fish") { _local4 = _local6.utility; _local9 = 1; } else if (str == "Item") { _local4 = _local6.utility; _local9 = 2; } else if (str == "Comfort") { _local4 = _local6.utility; _local9 = 3; } Indicators2(_local9, _local4); } function UnShowHint(i, mc) { Indicators(1, 0); Indicators(2, 0); Indicators(3, 0); clearInterval(showing); hint.removeMovieClip(); if (mc) { mc._x = mc._x + 2; mc._y = mc._y + 2; mc.black._x = mc.black._x - 2; mc.black._y = mc.black._y - 2; mc.filters = []; } } function StopMove() { clearInterval(id_scroll); IsPressed = false; } function MoveLeft(c) { dir = 13; if (c) { dir = c; } else { IsPressed = true; _root.button_pressed_s.start(_root.SoundOn); } onEnterFrame = Moving; } function MoveRight(c) { dir = -13; if (c) { dir = c; } else { IsPressed = true; _root.button_pressed_s.start(_root.SoundOn); } onEnterFrame = Moving; } function Moving() { var _local2 = 0; if (((sellpanel._x + dir) <= black._x) && (((((sellpanel._width + sellpanel._x) - black._x) + dir) + 2) >= black._width)) { if (IsPressed) { sellpanel._x = sellpanel._x + dir; } else { _local2 = (black._x - sellpanel._x) % 65; if ((_local2 > 6) || (IsScrolled)) { sellpanel._x = sellpanel._x + dir; IsScrolled = false; } else { sellpanel._x = sellpanel._x + _local2; delete onEnterFrame; } } } else { delete onEnterFrame; } if (((sellpanel._x + dir) > black._x) || (sellpanel._x == black._x)) { leftarrow.gotoAndStop(2); sellpanel._x = black._x; delete onEnterFrame; } else { leftarrow.gotoAndStop(1); } if ((((((sellpanel._width + sellpanel._x) - black._x) + dir) - 3) <= black._width) || (sellpanel._width <= (black._width + 50))) { sellpanel._x = ((black._x - sellpanel._width) + black._width) - 0; rightarrow.gotoAndStop(2); delete onEnterFrame; } else { rightarrow.gotoAndStop(1); } SetTray(); prevShop[position] = sellpanel._x; } function AddFish(i) { trace(_root.stop_buy); if (_root.stop_buy > 0) { return(undefined); } if (IsLock()) { return(undefined); } UnShowHint(); var _local3 = sellpanel["sell" + i].ID; var _local5 = Number(_root["Fish" + int(i + 1)].cost); var _local9 = Number(_root["Fish" + int(i + 1)].utility); if (((NFishes[_local3] < MaxFishes) && (DepthArr.length < MaxItems)) && (money >= _local5)) { tank["fish" + NFishes[_local3]].removeMovieClip(); var _local6 = tank.attachMovie("fish" + _local3, ("fish" + _local3) + NFishes[_local3], random(100) + 1001, {_x:260, _y:-100, active:true}); _local6.LibName = "fish" + _local3; if (_root.bonus_num_buy > 0) { _root.bonus_num_buy--; } _local6.AppearFish(((random(100) + 50) * ((2 * random(2)) - 1)) + 260, (random(100) * ((2 * random(2)) - 1)) + 150); NFishes[_local3]++; var _local7 = ((NFishes[_local3] > 0) ? (String(NFishes[_local3])) : " "); _root.TextShow(sellpanel["sell" + i].num, _local7, "GameFont", 2, 0, 1, 14, _root.FontBlue, 100, _root.FontWhite); if (NFishes[_local3] >= 1) { sellpanel["sell" + i].minus.onRelease = GameClasses.GFunctions.create(this, DelFish, i, sellpanel["sell" + i]); } var _local8 = _root.attachMovie("fly_text", "tt", 97, {_x:_root._xmouse - 20, _y:_root._ymouse - 40}); _root.TextShow(_local8.t1, ("-" + _root.TextDollar.text) + Math.abs(_local5), "gradient", -3, 20, 1, 20, 0, 1000, 0, _root.FontOrange, _root.FontYellow, 90); MONEY.Add(-_local5); Indicators(1, _local9); DepthArr2.push(_local6); } else if (money < _local5) { NotMoney(); } } function myAddFish(i) { var _local3 = i; if (_root.bonus_num_buy > 0) { _root.bonus_num_buy--; } tank["fish" + NFishes[_local3]].removeMovieClip(); var _local4 = tank.attachMovie("fish" + _local3, ("fish" + _local3) + NFishes[_local3], random(100) + 1001, {_x:260, _y:-100, active:true}); _local4.LibName = "fish" + _local3; _local4.AppearFish(((random(100) + 50) * ((2 * random(2)) - 1)) + 260, (random(100) * ((2 * random(2)) - 1)) + 150); NFishes[_local3]++; DepthArr2.push(_local4); } function DelFish(i) { if (_root.stop_buy > 0) { return(undefined); } UnShowHint(); var _local5 = sellpanel["sell" + i].ID; var _local4 = Number(_root["Fish" + int(i + 1)].cost) >> 1; ConfermSell(_local4, GameClasses.GFunctions.create(this, DelFish1, i), null, i); } function DelFish1(i) { UnShowHint(); var _local3 = sellpanel["sell" + i].ID; var _local7 = tank[("fish" + _local3) + int(NFishes[_local3] - 1)]; _local7.DelFish(_local3); var _local5 = Number(_root["Fish" + int(i + 1)].cost); var _local9 = Number(_root["Fish" + int(i + 1)].utility); var _local8 = _root.attachMovie("fly_text", "tt", 97, {_x:_root._xmouse, _y:_root._ymouse - 20}); _root.TextShow(_local8.t1, ("+" + _root.TextDollar.text) + Math.abs(_local5 >> 1), "gradient", -3, 20, 1, 20, 0, 1000, 0, _root.FontOrange, _root.FontYellow, 90); MONEY.Add(_local5 >> 1); Indicators(1, -_local9); var _local6 = ((NFishes[_local3] > 1) ? (String(NFishes[_local3] - 1)) : " "); _root.TextShow(sellpanel["sell" + i].num, _local6, "GameFont", 2, 0, 1, 14, _root.FontBlue, 100, _root.FontWhite); if (NFishes[_local3] <= 1) { sellpanel["sell" + i].minus.onRelease = null; } } function SmallPress(mc) { if (IsLock()) { return(undefined); } UnShowHint(); var _local5 = Number(_root["Item" + mc.POS].cost); if ((DepthArr.length < (MaxItems + 10)) && (money >= _local5)) { if (_root.bonus_num_buy > 0) { _root.bonus_num_buy--; } sellbutton.gotoAndStop(2); var _local4 = mc.ID; tank["item" + NItems].removeMovieClip(); var _local3 = tank.attachMovie("item" + _local4, "item" + NItems, 1001, {_x:_root._xmouse, _y:_root._ymouse + 30, fromShop:true}); NItems++; _local3.LibName = "item" + _local4; _local3.Nomer = mc.POS; _local3.StartMove(); } else if (money < _local5) { NotMoney(); } } function TankShow(bonus) { if ((_root.SaveGame.value != "false") && (SO == null)) { SO = SharedObject.getLocal("FishdomFlash2"); } indicators.morg._y = 1000; DepthArr = []; DepthArr2 = []; attachMovie("black", "black", 1, {_width:640, _height:480, _alpha:0}); black.useHandCursor = false; panel_up.button_move.onPress = GameClasses.GFunctions.create(this, EYE, 1); panel_up.button_help.onPress = GameClasses.GFunctions.create(this, FunctionHelp); panel_up.button_help.tabEnabled = false; panel_up.button_move.tabEnabled = false; panel_bonus_top.button_hint.InitFunction(_root.startParticleHint); panel_bonus_top.button_hint.onPress = _root.startParticleHint; panel_bonus_top.button_skip.onPress = _root.endBL; panel_bonus_top.button_hint.tabEnabled = false; panel_bonus_top.button_skip.tabEnabled = false; _root.show_kubok = 0; if (bonus) { var _local4 = new GameClasses.GameHintYellow(_root.createEmptyMovieClip("sSssS", 777), _root.TextHintBonusLevelString.text, 192, 150, _root.FromHint); _local4.setCaption(_root.TextHintBonusLevel.text); LoadBonusTank(); } else { LoadTank(); } if ((_root.game_win && (!bonus)) && (_root.SkipTutor)) { CreateGems(); } DrawItems(); InitComfort(); MONEY = new GameClasses.Score(panel_up.money, money, this, "money"); MONEY.Add(int(_root.Money_ADD)); _root.TOTPOINTS = _root.TOTPOINTS + int(_root.Money_ADD); if (_root.cheat.value == "true") { panel_up.money.onPress = function () { this._parent._parent.MONEY.Add(1000); }; } else { panel_up.money.onPress = null; panel_up.money.useHandCursor = false; } panel_up.button_menu.onPress = _root.MenuMain; panel_up.button_menu.tabEnabled = false; panel_up.money.tabEnabled = false; panel_up.button_menu.onLoad = function () { this.InitText(_root.TextMenu.text, -2, -1, "GameFont", -3, 10, 1, 12, _root.FontWhite, 1000, _root.FontGreenGreen); }; panel_up.textm.text.text = _root.TextYourMoney.text; panel_bonus_top.text_col_gem.text.text = _root.TextBonusGems.text; showNumGem(); panel_bonus_top.button_hint.onLoad = function () { this.InitText(_root.TextBonusHint.text, -3, -1, "GameFont", -3, 12, 1, 12, _root.FontWhite, 1000, _root.FontGreenGreen); }; _root.TextShow(_root.tnk.panel_bonus_top.text_hint1, _root.TextBonusHint.text, "GameFont", -3, 20, 1, 12, _root.FontWhite, 300, 7171437); panel_bonus_top.button_skip.onLoad = function () { this.InitText(_root.TextBonusSkip.text, -3, -1, "GameFont", -3, 12, 1, 12, _root.FontWhite, 1000, _root.FontGreenGreen); }; Indicators(1, 0); Indicators(2, 0); Indicators(3, 0); InitCups(); tank.p1.PS = ((Math.random() * 2) - 1) * 130; tank.p2.PS = ((Math.random() * 2) - 1) * 130; tank.p3.PS = ((Math.random() * 2) - 1) * 130; tank.p1.onEnterFrame = (tank.p2.onEnterFrame = (tank.p3.onEnterFrame = RotatePropellers)); if (bonus) { bonusLevel(0); } else { EYE(0); } clearInterval(wishing); wishing = setInterval(GameClasses.GFunctions.create(this, Wish), 10000 + random(40000)); SaveTank(); if ((_root.level == -1) || ((!_root.SkipTutor) && (money > 20))) { if (bonus == 0) { Tutorial(); } } ShowPanel(2); MoveLeft(2); if (_root.get_new_fish) { _root.get_new_fish = false; clearInterval(id_get_fish); id_get_fish = setInterval(GameClasses.GFunctions.create(this, getFish), 1200); } } function getFish() { clearInterval(id_get_fish); if ((_root.current_bonus - 1) < 5) { myAddFish((8 + _root.current_bonus) - 1); } else { MONEY.Add(1000); } } function RotatePropellers() { var _local2 = this; var _local3 = Math.sin((++_local2.PS) / 200); _local2._rotation = _local2._rotation + (_local3 * 2); } function showNumGem() { _root.TextShow(panel_bonus_top.left_gem, String(left_gem), "GameFont", -3, 20, 1, 14, _root.FontWhite, 300, _root.FontBlueBlue); } function DDD() { } function ResetTank() { DepthArr = []; Comfort = [0, 0, 0, 0, 0, 0, 0, 0, 0]; NFishes = [0, 0, 0, 0, 0, 0, 0, 0, 0]; Indic = [0, 0, 0, 0]; Kubok = 0; money = 450; NItems = 0; GameClasses.GFunctions.ClearAll(tank, 1, 1, 1); } function LoadBonusTank() { ResetTank(); left_gem = 0; arr_gem = new Array(); if (_root.current_bonus < 1) { _root.current_bonus = 1; } var _local3 = 0; while (_local3 < _root.bonus_map[_root.current_bonus].inf.length) { DepthArr[_local3] = new Object(); DepthArr[_local3].Name = _root.bonus_map[_root.current_bonus].inf[_local3].item; DepthArr[_local3].x = int(_root.bonus_map[_root.current_bonus].inf[_local3].x * 0.8); DepthArr[_local3].y = 470 - int(_root.bonus_map[_root.current_bonus].inf[_local3].y * 0.8); DepthArr[_local3].Depth = int((1000 * (DepthArr[_local3].y - 246)) / 221); DepthArr[_local3].LibName = _root.bonus_map[_root.current_bonus].inf[_local3].item; if (_root.bonus_map[_root.current_bonus].inf[_local3].mirror != null) { DepthArr[_local3].Rot = _root.bonus_map[_root.current_bonus].inf[_local3].mirror; } else { DepthArr[_local3].Rot = false; } DepthArr[_local3].type = "item"; if (DepthArr[_local3].Name.substr(0, 4) == "gems") { left_gem++; var _local5 = new Object(); _local5.num = _root.count_gem; _local5.x = DepthArr[_local3].x; _local5.y = DepthArr[_local3].y; arr_gem.push(_local5); DepthArr[_local3].ttt = _root.count_gem; var _local6; _local6.length; if (DepthArr[_local3].Name.length == 6) { DepthArr[_local3].ggg = Number(DepthArr[_local3].Name.substr(5, 1)); } else { DepthArr[_local3].ggg = 10; } _root.count_gem++; } _local3++; } _local3 = 0; while (_local3 < _root.bonus_map[_root.current_bonus].inf.length) { var _local4 = 0; while (_local4 < _root.bonus_map[_root.current_bonus].inf.length) { if ((DepthArr[_local3].Depth == DepthArr[_local4].Depth) && (_local3 != _local4)) { DepthArr[_local3].Depth++; _local3--; break; } _local4++; } _local3++; } _root.current_bonus++; showNumGem(); } function st_music() { clearInterval(timer_music); _root.FunctionMusic(_root.music_volume); } function minusGem(num) { var _local3 = 0; while (_local3 < arr_gem.length) { if (arr_gem[_local3].num == num) { arr_gem.splice(_local3, 1); } _local3++; } if (bonus_level) { left_gem--; showNumGem(); if (left_gem == 0) { clearInterval(timer_music); timer_music = setInterval(GameClasses.GFunctions.create(this, st_music), 5000); _root.FunctionMusic2(); _root.levelcomplete_s.start(true); timerFish = setInterval(GameClasses.GFunctions.create(this, getAward), 1500); } else { _root.bell_s.start(true); } } else { _root.bell_s.start(true); } } function getAward() { clearInterval(timerFish); _root.get_new_fish = true; fish_panel = _root.createEmptyMovieClip("sSssS", 666); fish_panel._alpha = 0; var _local3 = fish_panel.attachMovie("zadnik", "zadnik", 10, {useHandCursor:false}); GH = new GameClasses.GameHint3(fish_panel.createEmptyMovieClip("sSssS", 12), _root.TextGetReward.text, 190, 60, GameClasses.GFunctions.create(this, preEndBonusLevel), null, _root.current_bonus - 1); GH.setCaption(_root.MagnificentText.text); _local3.onPress = null; timerFish = setInterval(GameClasses.GFunctions.create(this, showAward), 20); } function showAward() { fish_panel._alpha = fish_panel._alpha + 5; if (fish_panel._alpha > 100) { fish_panel._alpha = 100; clearInterval(timerFish); } } function preEndBonusLevel() { endBonusLevel(); } function endBonusLevel() { clearInterval(wishing); wishing = setInterval(GameClasses.GFunctions.create(this, StartLevel2), 200); panel_back._visible = false; } function LoadTank() { ResetTank(); if (_root.DepthArr) { DepthArr = _root.DepthArr; Comfort = _root.Comfort; Indic = _root.Indic; money = _root.TOTMONEY; Kubok = _root.KUBOKN; } if (_root.New__Game) { SaveTank(); _root.New__Game = false; } if (((_root.SaveGame.value != "false") && (_root.can_load_game)) && (SO.data.DepthArr != undefined)) { _root.can_load_game = false; DepthArr = SO.data.DepthArr; Comfort = SO.data.Comfort; Indic = SO.data.Indic; money = int(SO.data.money); Kubok = int(SO.data.Kubok); if (_root.Money_ADD == undefined) { _root.level = int(SO.data.level); _root.SkipTutor = int(SO.data.SkipTutor); _root.hints_count = int(SO.data.hints_count); _root.help_count = int(SO.data.help_count); _root.HintArr = SO.data.HintArr; _root.TOTPOINTS = int(SO.data.TOTPOINTS); _root.first_game = SO.data.first_game; _root.first_gem = SO.data.first_gem; _root.current_bonus = SO.data.current_bonus; _root.show_hint = SO.data.show_hint; _root.time_bool = SO.data.time_bool; _root.music_volume = SO.data.music_volume; _root.sound_volume = SO.data.sound_volume; if (SO.data.bonus_num_buy != null) { _root.bonus_num_buy = SO.data.bonus_num_buy; } _root.use_bonus = SO.data.use_bonus; if (SO.data.MaxLevel != null) { _root.MaxLevel.value = SO.data.MaxLevel; } if (SO.data.end_game != null) { _root.end_game = SO.data.end_game; } _root.FunctionSound(_root.sound_volume); _root.FunctionMusic(_root.music_volume); } } } function SaveTank() { if (bonus_level) { return(undefined); } if (_root.not_save) { return(undefined); } SO.data.DepthArr = (_root.DepthArr = DepthArr); SO.data.Comfort = (_root.Comfort = Comfort); SO.data.Indic = (_root.Indic = Indic); SO.data.money = (_root.TOTMONEY = money); SO.data.first_game = _root.first_game; SO.data.first_gem = _root.first_gem; SO.data.current_bonus = _root.current_bonus; SO.data.Kubok = (_root.KUBOKN = Math.min(3, Kubok)); SO.data.HintArr = _root.HintArr; SO.data.level = _root.level; SO.data.SkipTutor = _root.SkipTutor; SO.data.hints_count = _root.hints_count; SO.data.help_count = _root.help_count; SO.data.TOTPOINTS = _root.TOTPOINTS; SO.data.show_hint = _root.show_hint; SO.data.time_bool = _root.time_bool; SO.data.music_volume = _root.music_volume; SO.data.sound_volume = _root.sound_volume; SO.data.bonus_num_buy = _root.bonus_num_buy; SO.data.use_bonus = _root.use_bonus; SO.data.MaxLevel = _root.MaxLevel.value; SO.data.end_game = _root.end_game; if (SO) { SO.flush(); } } function CreateItem(Name1, LibName1, Type1, x, y, D, POS) { var _local2 = {}; _local2.Name = Name1; _local2.type = Type1; _local2.Nomer = POS; _local2.LibName = LibName1; _local2.x = x; _local2.y = y; _local2.Depth = D; DepthArr.push(_local2); } function CreateGems() { arr_gem = new Array(); var _local9; var _local11; var _local10; var _local7 = 0; _local7 = _root.num_fish_my * 2; if (_local7 > 6) { _local7 = 6; } if (_local7 < 0) { _local7 = 0; } var _local8 = Math.floor(Math.random() * _local7); var _local4; arr_gem = new Array(); var _local3 = 1; while (_local3 <= _local8) { _local4 = new Object(); _local4.Name = "gems_" + String(Math.floor(Math.random() * 10) + 1); _local4.x = 18 + (Math.random() * 596); _local4.y = 306 + (Math.random() * 86); _local4.Depth = int((1000 * (_local4.y - 246)) / 221); _local4.LibName = _local4.Name; _local4.type = "item"; var _local6 = new Object(); _local6.num = _root.count_gem; _local6.x = _local4.x; _local6.y = _local4.y; arr_gem.push(_local6); _local4.ttt = _root.count_gem; DepthArr.push(_local4); _root.showHintGem(); _local3++; } _local3 = 0; while (_local3 < DepthArr[_local3].length) { var _local5 = 0; while (_local5 < DepthArr[_local3].length) { if ((DepthArr[_local3].Depth == DepthArr[_local5].Depth) && (_local3 != _local5)) { DepthArr[_local3].Depth++; _local3--; break; } _local5++; } _local3++; } } function DrawItems() { var _local3 = 0; while (_local3 < DepthArr.length) { var _local8 = DepthArr[_local3].Name; var _local4 = DepthArr[_local3].Depth; var _local10 = DepthArr[_local3].x; var _local9 = DepthArr[_local3].y; var _local6 = DepthArr[_local3].LibName; var _local2 = tank.attachMovie(_local6, _local8, _local4, {_x:_local10, _y:_local9}); _local2.LibName = _local6; _local2.Nomer = Number(_local6.substr(4, 4)); var _local7; if (DepthArr[_local3].type == "fish") { _local7 = new Color(_local2); if (((_local2.LibName.substr(5, 1) == "0") || (_local2.LibName.substr(5, 1) == "1")) || (_local2.LibName.substr(5, 1) == "2")) { } else { NFishes[Number(_local2.LibName.substr(4, 1))]++; } _local2._xscale = (_local2._yscale = (_local4 + 800) / 20); DepthArr2.push(_local2); } else { _local2.Nomer = DepthArr[_local3].POS; _local2._name = "item" + NItems; _local7 = new Color(_local2.item); NItems++; _local2._xscale = (_local2._yscale = int(60 + ((40 * (_local2._y - 246)) / 221))); _local2.Rotate(DepthArr[_local3].Rot); } if (DepthArr[_local3].ttt != undefined) { _local2.setNum(DepthArr[_local3].ttt, _local3); _local2.setType(DepthArr[_local3].ggg); } var _local5 = _local7.getTransform(); _local5.rb = _local5.rb - (Math.pow((1000 - _local4) / 1000, 2) * 75); _local5.gb = _local5.gb - (Math.pow((1000 - _local4) / 1000, 2) * 30); _local5.bb = _local5.bb + (Math.pow((1000 - _local4) / 1000, 2) * 37); _local7.setTransform(_local5); _local3++; } } function NoClick(UpMove) { black.onPress = null; black.tabEnabled = false; } function Click() { if (Math.abs(panel_back._y - panel_back.dir1) < 5) { panel_back._visible = true; } delete black.onPress; } function MovePanel(Names, dirs, Speed) { _root.panel_moving_s.start(_root.SoundOn); var _local8 = getTimer(); var _local6 = []; var _local5 = []; var _local3 = 0; while (_local3 < Names.length) { if (dirs[_local3] > 0) { _local6.push(Names[_local3].dir1); _local5.push(Names[_local3].dir2); } else { _local6.push(Names[_local3].dir2); _local5.push(Names[_local3].dir1); } _local3++; } clearInterval(moving); moving = setInterval(GameClasses.GFunctions.create(this, MovingPanels, _local8, _local6, _local5, Names, Speed), 0); } function MovingPanels(T, Y1, Y2, Names, Speed) { var _local5 = (getTimer() - T) / Speed; if (_local5 > 1) { _local5 = 1; Click(); clearInterval(moving); } var _local2 = 0; while (_local2 < Names.length) { Names[_local2]._y = Y1[_local2] + ((Y2[_local2] - Y1[_local2]) * _local5); if (Names[_local2] == panel_up) { indicators._alpha = 2 * (50 + panel_up._y); } _local2++; } } function bonusLevel(C) { clearInterval(Move_comf); var _local3; var _local4; var _local2 = -1; if (C) { _local2 = 1; } _local3 = [panel_bonus_top]; _local4 = [_local2]; MovePanel(_local3, _local4, 350); } function EYE(C) { buy_compform = false; clearInterval(Move_comf); if ((((panel_down._y != panel_down.dir1) && (panel_down._y != panel_down.dir2)) && (menupanel._y != menupanel.dir1)) && (menupanel._y != menupanel.dir2)) { return(undefined); } var _local3; var _local4; var _local2 = -1; if (C) { _local2 = 1; } if (PanelPosition == "menu") { _local3 = [panel_up, panel_back, panel_play, menupanel]; _local4 = [_local2, _local2, _local2, _local2]; panel_play.dir1 = panel_play.dir4; } else if (PanelPosition == "shop") { _local3 = [panel_up, panel_back, panel_play, panel_down]; _local4 = [_local2, _local2, _local2, _local2]; panel_play.dir1 = panel_play.dir3; } if (C) { tank.attachMovie("black", "bl", 0, {_width:640, _height:480, _alpha:0}); tank.bl.onPress = GameClasses.GFunctions.create(this, EYE, 0); tank.bl.tabEnabled = false; tank.bl.useHandCursor = false; } else { tank.bl.removeMovieClip(); } MovePanel(_local3, _local4, 350); } function StartBubbles(N, W) { var _local3 = 0; while (_local3 < N) { var _local2 = tank["bubbles" + W].attachMovie("bubble", "b" + _local3, _local3, {_y:random(250)}); _local2._xscale = (_local2._yscale = random(50) + 50); _local2.SIN = random(100) + 1; _local2.speed = (Math.random() * 3) + 1; _local2.center = 200; _local2.type = "bubble"; DepthArr2.push(_local2); _local3++; } } function BubbleTick(MC) { var _local1 = MC; _local1._y = _local1._y - _local1.speed; if (_local1._y < 0) { _local1._y = 200; _local1.speed = random(3) + 1; _local1._xscale = (_local1._yscale = random(20 * _local1.speed) + 50); _local1.SIN = random(100) + 1; _local1.center = 200; } var _local2 = _local1.SIN; var _local3 = (Math.sin((_local1.center - _local1._y) / _local2) * _local2) / 5; _local1._x = _local3; } function InitRound() { _root.num_fish_my = 0; var _local3 = 0; while (_local3 < NoFishes) { _root.num_fish_my = _root.num_fish_my + NFishes[_local3 + 1]; _local3++; } clearInterval(_root.timerID); _root.TankPos = PanelPosition; clearInterval(wishing); wishing = setInterval(GameClasses.GFunctions.create(this, StartLevel), 700); EYE(1); panel_back._visible = false; if (IsLock()) { return(undefined); } } function StartLevel() { clearInterval(wishing); _root.makePerehod(GameClasses.GFunctions.create(this, StartLevelDop)); } function StartLevelDop() { _root.sSss1._alpha = 1; SaveTank(); DepthArr2 = []; GameClasses.GFunctions.ClearAll(this, 1, 1); _root.InitRound(); } function StartLevel2() { clearInterval(wishing); _root.makePerehod(GameClasses.GFunctions.create(this, StartLevel2Dop)); } function StartLevel2Dop() { _root.sSss1._alpha = 1; GameClasses.GFunctions.ClearAll(GH, 1, 1); GameClasses.GFunctions.ClearAll(fish_panel, 1, 1); GameClasses.GFunctions.ClearAll(this, 1, 1); _root.InitTank(); } function InitShine(N) { var _local3 = 0; while (_local3 < N) { var _local2 = shine.attachMovie("sun_ray", "S" + _local3, shine.getD()); _local2._rotation = 45 * ((2 * Math.random()) - 1); _local2._alpha = random(100); _local2.dir = (2 * (_local3 % 2)) - 1; _local2.onEnterFrame = function () { this._rotation = this._rotation + 0.01; if (this.dir > 0) { this._alpha = this._alpha + random(6); if (this._alpha >= 100) { this.dir = -1; } } else { this._alpha = this._alpha - random(6); if (this._alpha <= 0) { this.dir = 1; this._rotation = 45 * ((2 * Math.random()) - 1); } } }; _local3++; } } function InitComfort() { if (Comfort[2]) { tank.bubbles1._alpha = 100; tank.compr1.gotoAndStop(tank.compr1._totalframes); StartBubbles(15, 1); StartBubbles(5, 11); StartBubbles(5, 12); } if (Comfort[3]) { tank.bubbles2._alpha = 100; tank.compr2.gotoAndStop(tank.compr2._totalframes); StartBubbles(10, 2); StartBubbles(5, 21); } if (Comfort[1]) { tank.light1.gotoAndStop(tank.light1._totalframes); tank.light2.gotoAndStop(tank.light2._totalframes); tank.light3.gotoAndStop(tank.light3._totalframes); } if (Comfort[5]) { tank.filter._alpha = 100; tank.filter.gotoAndStop(tank.filter._totalframes); } if (Comfort[4]) { feeder.gotoAndStop(feeder._totalframes); } if (Comfort[6]) { medic.gotoAndStop(medic._totalframes); } if (Comfort[7]) { termometer.gotoAndStop(termometer._totalframes); } if (Comfort[8]) { tank.dno_up.gotoAndStop(tank.dno_up._totalframes); } } function ComfortUp(MC) { var _local8 = MC.POS; var _local5 = _root["Comfort" + MC.POS]; var _local3 = -_local5.cost; var _local6 = _local5.utility; if (_local6 != undefined) { if (money >= (-_local3)) { var _local7 = _root.attachMovie("fly_text", "tt", 97, {_x:_root._xmouse - 20, _y:_root._ymouse - 30}); _root.TextShow(_local7.t1, ("-" + _root.TextDollar.text) + Math.abs(_local3), "gradient", -3, 20, 1, 20, 0, 1000, 0, _root.FontOrange, _root.FontYellow, 90); MONEY.Add(_local3); Indicators(3, _local6); _root.comfort_s.start(_root.SoundOn); SaveTank(); } else { NotMoney(); return(0); } } Comfort[MC.POS] = 1; EYE(1); buy_compform = true; panel_back._visible = false; clearInterval(Move_comf); Move_comf = setInterval(GameClasses.GFunctions.create(this, EYE), 3000); switch (MC.ID) { case "comp1" : tank.bubbles1._alpha = 100; tank.bubbles11._alpha = 100; tank.bubbles12._alpha = 100; tank.compr1.gotoAndPlay(2); StartBubbles(15, 1); StartBubbles(5, 11); StartBubbles(5, 12); return(1); case "comp2" : tank.bubbles2._alpha = 100; tank.compr2.gotoAndPlay(2); StartBubbles(10, 2); StartBubbles(5, 21); return(1); case "light" : tank.light1.gotoAndPlay(2); tank.light2.gotoAndPlay(2); tank.light3.gotoAndPlay(2); return(1); case "filter" : tank.filter._alpha = 100; tank.filter.gotoAndPlay(2); return(1); case "feeder" : feeder.gotoAndPlay(2); return(1); case "medic" : medic.gotoAndPlay(2); return(1); case "termo" : termometer.gotoAndPlay(2); return(1); case "dno" : tank.dno_up.gotoAndPlay(2); return(1); } return(0); } function InitCups() { indicators.cup1._alpha = 0; if (Kubok > 0) { indicators.cup1._alpha = 100; indicators._x = 407; indicators.cup1.gotoAndStop(2); if (Kubok > 1) { indicators.cup1.gotoAndStop(3); if (Kubok > 2) { indicators.cup1.gotoAndStop(4); } } } } function NextK() { if (Kubok == 0) { return(Number(_root.CupsUtility.cup1)); } if (Kubok == 1) { return(Number(_root.CupsUtility.cup2)); } if (Kubok == 2) { return(Number(_root.CupsUtility.cup3)); } return(Number(_root.CupsUtility.cup3) - 1); } function CurrK() { if (Kubok == 0) { return(0); } if (Kubok == 1) { return(Number(_root.CupsUtility.cup1)); } if (Kubok == 2) { return(Number(_root.CupsUtility.cup2)); } return(Number(_root.CupsUtility.cup2) - 1); } function NextKubok(H, N) { var _local4 = NextK(); var _local3 = true; var _local2 = 1; while (_local2 < 4) { if (Indic[_local2] < _local4) { _local3 = false; break; } _local2++; } if (_local3) { Kubok++; i_have_kubok = true; if (H && (Kubok < 4)) { if (Kubok == 1) { indicators.cup1.gotoAndStop(Kubok + 1); } if (N != 3) { clearInterval(timer_krasatulki); timer_krasatulki = setInterval(GameClasses.GFunctions.create(this, startBleski), 1400); move_kubok.mov.newInitMove(move_kubok, 4000, 0); } else { clearInterval(timer_figni); timer_figni = setInterval(GameClasses.GFunctions.create(this, giveKubok), 3500); } } } return(_local3); } function startBleski() { clearInterval(timer_krasatulki); _root.startBleski(); } function giveKubok() { clearInterval(timer_figni); clearInterval(timer_krasatulki); timer_krasatulki = setInterval(GameClasses.GFunctions.create(this, startBleski), 1400); move_kubok.mov.newInitMove(move_kubok, 4000, 0); } function updIzmenKubok() { if (Kubok == 1) { if (move_kubok.mov.t < 0.33) { indicators._x = line_kubok.getPoint(3 * move_kubok.mov.t); } else if (move_kubok.mov.t < 0.66) { indicators.cup1._alpha = 300 * (move_kubok.mov.t - 0.33); } } else if (move_kubok.mov.t < 0.33) { indicators.cup1._alpha = 300 * (0.33 - move_kubok.mov.t); } else if (move_kubok.mov.t < 0.66) { indicators.cup1.gotoAndStop(Kubok + 1); indicators.cup1._alpha = 300 * (move_kubok.mov.t - 0.33); } } function endIzmenKubok() { indicators.sto11._visible = true; indicators.sto22._visible = true; indicators.sto33._visible = true; indicators.sto1._visible = false; indicators.sto2._visible = false; indicators.sto3._visible = false; clearInterval(_root.show_kubok); move_sto.mov.newInitMove(move_kubok, 900, 0); _root.show_kubok = setInterval(GameClasses.GFunctions.create(this, endIzmenKubok2), 1400); } function updIzmenSto() { if (move_sto.mov.t < 0.5) { if (move_sto.mov.t < 0.25) { indicators.sto11._xscale = 100 + ((20 * move_sto.mov.t) * 4); indicators.sto11._yscale = 100 + ((20 * move_sto.mov.t) * 4); } else { indicators.sto11._xscale = 100 + ((20 * (0.5 - move_sto.mov.t)) * 4); indicators.sto11._yscale = 100 + ((20 * (0.5 - move_sto.mov.t)) * 4); } } if ((move_sto.mov.t < 0.75) && (move_sto.mov.t > 0.25)) { if (move_sto.mov.t < 0.5) { indicators.sto22._xscale = 100 + ((20 * (move_sto.mov.t - 0.25)) * 4); indicators.sto22._yscale = 100 + ((20 * (move_sto.mov.t - 0.25)) * 4); } else { indicators.sto22._xscale = 100 + ((20 * (0.75 - move_sto.mov.t)) * 4); indicators.sto22._yscale = 100 + ((20 * (0.75 - move_sto.mov.t)) * 4); } } if (move_sto.mov.t > 0.5) { if (move_sto.mov.t < 0.75) { indicators.sto33._xscale = 100 + ((20 * (move_sto.mov.t - 0.5)) * 4); indicators.sto33._yscale = 100 + ((20 * (move_sto.mov.t - 0.5)) * 4); } else { indicators.sto33._xscale = 100 + ((20 * (1 - move_sto.mov.t)) * 4); indicators.sto33._yscale = 100 + ((20 * (1 - move_sto.mov.t)) * 4); } } } function endIzmenSto() { indicators.sto11._visible = false; indicators.sto22._visible = false; indicators.sto33._visible = false; indicators.sto1._visible = true; indicators.sto2._visible = true; indicators.sto3._visible = true; } function endIzmenKubok2() { _root.KUBOKN = Kubok; clearInterval(_root.show_kubok); var _local4 = _root.createEmptyMovieClip("blcup", 76); var _local5 = _root.GetBlack(_local4, 0, 0, "blcup"); var _local3 = _local4.createEmptyMovieClip("mc", 5); _local3._x = 320; _local3._y = 200; EYE(1); var _local6 = _root.TextWonCup.text.split("%c").join(_root.TextWonCup["c" + Kubok]); _root.show_kubok = setInterval(GameClasses.GFunctions.create(this, ShowCup, Kubok), 1000); indicators.sto1._visible = false; indicators.sto2._visible = false; indicators.sto3._visible = false; } function ShowCup(N) { if (panel_down._y != panel_down.dir2) { EYE(1); } clearInterval(_root.show_kubok); if (N == 4) { N = 3; } var _local4 = new GameClasses.GameHintKubok(_root.createEmptyMovieClip("sSss", 77), (_root.TextWonCup.text.split("%c").join(_root.TextWonCup["c" + N]) + "|") + _root["TextCup" + N].text, 160, 185, GameClasses.GFunctions.create(this, posleKubka), null, N, N); _local4.setCaption(_root.MagnificentText.text + "!"); } function posleKubka() { i_have_kubok = false; var _local2 = 1; while (_local2 < 4) { setLength(_local2, indicators["l" + String(_local2)], Math.min(100, Math.max(0, ((Indic[_local2] - CurrK()) * 100) / (NextK() - CurrK())))); if (Math.min(100, Math.max(0, ((Indic[_local2] - CurrK()) * 100) / (NextK() - CurrK()))) == 100) { indicators["sto" + String(_local2)]._visible = true; } else { indicators["sto" + String(_local2)]._visible = false; } _local2++; } EYE(0); } function Indicators(N, H) { N = Number(N); H = Number(H); if (Kubok < 4) { Indic[N] = Indic[N] + H; if (NextKubok(H, N)) { var _local2 = 1; while (_local2 < 4) { SetIndLength(N, indicators["l" + _local2], Math.min(100, Math.max(0, ((Indic[_local2] - CurrK()) * 100) / (NextK() - CurrK())))); _local2++; } Indicators(1, 0); Indicators(2, 0); Indicators(3, 0); indicators.sto1._visible = true; indicators.sto2._visible = true; indicators.sto3._visible = true; indicators.sep1._visible = false; indicators.sep2._visible = false; indicators.sep3._visible = false; } else { var _local5 = SetIndLength(N, indicators["l" + N], Math.min(100, Math.max(0, ((Indic[N] - CurrK()) * 100) / (NextK() - CurrK())))); if (_local5 && (H > 0)) { indicators["sto" + String(N)]._visible = true; } if ((Math.min(100, Math.max(0, ((Indic[N] - CurrK()) * 100) / (NextK() - CurrK()))) < 100) && (H < 0)) { indicators["sto" + String(N)]._visible = false; } } indicators.k.gotoAndStop(Kubok + 1); } } function Indicators2(N, H) { N = Number(N); H = Number(H); indicators["sep" + String(N)]._x = 3 + ((Math.min(100, Math.max(0, ((Indic[N] - CurrK()) * 100) / (NextK() - CurrK()))) * 165) / 100); if ((Math.min(100, Math.max(0, ((Indic[N] - CurrK()) * 100) / (NextK() - CurrK()))) > 4) && (Math.min(100, Math.max(0, ((Indic[N] - CurrK()) * 100) / (NextK() - CurrK()))) < 100)) { indicators["sep" + String(N)]._visible = true; } else { indicators["sep" + String(N)]._visible = false; } SetIndLength(N, indicators["l" + N], Math.min(100, Math.max(0, (((Indic[N] + H) - CurrK()) * 100) / (NextK() - CurrK())))); } function SetIndLength(N, MC, L) { if (i_have_kubok) { L = 100; } if (N == 1) { move_ind = move_ind1; cur_ind = ind1; line_ind1 = new GameClasses.Line(cur_ind, L); } else if (N == 2) { move_ind = move_ind2; cur_ind = ind2; line_ind2 = new GameClasses.Line(cur_ind, L); } else if (N == 3) { move_ind = move_ind3; cur_ind = ind3; line_ind3 = new GameClasses.Line(cur_ind, L); } if ((Math.abs(cur_ind - L) * 10) == 0) { setLength(N, MC, L); } else { move_ind.mov.newInitMove(move_ind, Math.abs(cur_ind - L) * 10, 0); } return(L == 100); } function updInd1() { setLength(1, indicators.l1, line_ind1.getPoint(move_ind1.mov.t)); } function updInd2() { setLength(2, indicators.l2, line_ind2.getPoint(move_ind2.mov.t)); } function updInd3() { setLength(3, indicators.l3, line_ind3.getPoint(move_ind3.mov.t)); } function endInd1() { if (Math.abs(ind1 - Math.min(100, Math.max(0, ((Indic[1] - CurrK()) * 100) / (NextK() - CurrK())))) < 2) { indicators.sep1._visible = false; } } function endInd2() { if (Math.abs(ind2 - Math.min(100, Math.max(0, ((Indic[2] - CurrK()) * 100) / (NextK() - CurrK())))) < 2) { indicators.sep2._visible = false; } } function endInd3() { if (Math.abs(ind3 - Math.min(100, Math.max(0, ((Indic[3] - CurrK()) * 100) / (NextK() - CurrK())))) < 2) { indicators.sep3._visible = false; } } function setLength(N, MC, L) { if (N == 1) { ind1 = L; } else if (N == 2) { ind2 = L; } else if (N == 3) { ind3 = L; } delete MC.onEnterFrame; var _local9 = 1.7; var _local7 = MC._width; if (L < 2) { MC._alpha = 0; return(false); } MC._alpha = 100; var _local6 = int(L * _local9) - 6; if (_local6 < 5) { _local6 = 5; } MC.l._x = 0; MC.r._x = _local6; var _local2 = 5; while (_local2 < 175) { if (_local2 < _local6) { if (!MC["c" + _local2]) { var _local4 = MC.c.duplicateMovieClip("c" + _local2, _local2); _local4._x = _local2; } } else { if (!MC["c" + _local2]) { return((L == 100) && (_local7 < MC._width)); } MC["c" + _local2].removeMovieClip(); } _local2++; } return(false); } function ConfermSell2(M, F1, F2) { if (F2 == undefined) { F2 = DDD; } var _local4 = new GameClasses.GameHintYellow(_root.createEmptyMovieClip("sSss1", 777), (_root.TextSell.text + _root.TextDollar.text) + M, 195, 150, F1, F2); } function ConfermSell(M, F1, F2, num) { if (F2 == undefined) { F2 = DDD; } var _local4 = new GameClasses.GameHintProdaga(_root.createEmptyMovieClip("sSss1", 777), (_root.TextSell.text + _root.TextDollar.text) + M, 190, 60, F1, F2, num); } function NotMoney() { var _local2 = new GameClasses.GameHint2(_root.createEmptyMovieClip("sSss1", 778), _root.TextNotMoney.text1, _root.TextNotMoney.text2, _root.TextNotMoney.y1, _root.TextNotMoney.y2); } function AttachNos() { var _local2 = 0; while (_local2 < DepthArr.length) { if (DepthArr[_local2].Name.substr(0, 2) == "fi") { tank[DepthArr[_local2].Name].AttachNos(); return(true); } _local2++; } } function Wish() { clearInterval(wishing); wishing = setInterval(GameClasses.GFunctions.create(this, Wish), 30000 + random(60000)); var _local2 = DepthArr.length - 1; while (_local2 >= 0) { if (DepthArr[_local2].Name.substr(0, 2) == "fi") { tank[DepthArr[_local2].Name].Wish(); return(true); } _local2--; } } function FunctionHelp() { var _local2 = createEmptyMovieClip("help_screen", 345); var _local3 = new GameClasses.BitmapHelp(_local2, PanelPosition); } function MoveHelpPanel(D, MC) { _root.button_pressed_s.start(_root.SoundOn); MC.pos = MC.pos + D; if (MC.pos == 1) { delete MC.l.onPress; MC.l.gotoAndStop(1); } if (MC.pos == 4) { delete MC.r.onPress; MC.r.gotoAndStop(1); } var _local6 = MC.clip._x; var _local4 = MC.ST - (442 * (MC.pos - 1)); var _local5 = 100; if (Math.abs(_local6 - _local4) > 300) { _local5 = 500; } MC.onEnterFrame = GameClasses.GFunctions.create(this, MovingHelpPanel, getTimer(), _local5, MC, _local6, _local4); } function MovingHelpPanel(T, TT, MC, x1, x2) { var _local3 = (getTimer() - T) / TT; if (_local3 >= 1) { _local3 = 1; delete MC.onEnterFrame; if (MC.pos > 1) { MC.l.onPress = GameClasses.GFunctions.create(this, MoveHelpPanel, -1, MC); MC.l.gotoAndStop(2); } if (MC.pos < 4) { MC.r.onPress = GameClasses.GFunctions.create(this, MoveHelpPanel, 1, MC); MC.r.gotoAndStop(2); } } MC.clip._x = x1 + ((x2 - x1) * _local3); } function IsLock() { if (button_lock > getTimer()) { return(true); } button_lock = getTimer() + 1000; return(false); } function Tutorial() { if (_root.SkipTutor) { return(undefined); } ShowPanel(2); Tutor = _root.createEmptyMovieClip("Tutor", 777); var _local4 = Tutor.attachMovie("black", "BL", 0, {_alpha:0, _width:640, _height:480}); _local4.onPress = null; _local4.useHandCursor = false; _local4.tabEnabled = false; var _local6 = Tutor.createEmptyMovieClip("ram", 1); var _local3 = Tutor.attachMovie("button_green", "SB", 2); _local3.InitText(_root.TextSkip.text, -2, -3, "GameFont", -3, 10, 1, 16, _root.FontWhite, 1000, _root.FontGreenGreen); _local3.InitFunction(GameClasses.GFunctions.create(this, SkipTutorial, 1)); _local3._x = 105; _local3._y = 5; if ((_root.level < 0) && (!_root.Matrix)) { InitMessage(0); } else if (money > 20) { InitMessage(7); } } function InitMessage(N) { trace(N); if (_root.SkipTutor) { return(undefined); } if (!Tutor.ram) { return(undefined); } var _local11 = 500; if (((N == 2) || (N == 4)) || (N == 9)) { _local11 = 1500; } Tutor.ram.r1.removeMovieClip(); if (_root.show_kubok2 == 0) { clearInterval(_root.show_kubok2); _root.show_kubok2 = 1; _root.show_kubok2 = setInterval(GameClasses.GFunctions.create(this, InitMessage, N), _local11); return(undefined); } clearInterval(_root.show_kubok2); _root.show_kubok2 = 0; var _local4 = _root["TextTutorial" + N]; var _local3 = Tutor.ram.createEmptyMovieClip("r1", 0); var _local8 = 0; var _local7 = 0; var _local9 = 0; switch (N) { case 0 : var _local12 = new GameClasses.GameHint(_local3, _local4.text, _root.pos_hint, _root.pos_hint_y, GameClasses.GFunctions.create(this, InitMessage, 1), GameClasses.GFunctions.create(this, SkipTutorial, 1), int(_local4.P)); delete _local3.ramka.onPress; break; case 1 : _local12 = new GameClasses.GameHint(_local3, _local4.text, _root.pos_hint, _root.pos_hint_y, GameClasses.GFunctions.create(this, InitMessage, 2), null, int(_local4.P)); delete _local3.ramka.onPress; _local8 = 285; _local7 = 297; _local9 = 90; var _local6 = _local3.attachMovie("oval_white", "BL", 98, {_alpha:0, _width:75, _height:58}); _local6._x = 242 - _local3._x; _local6._y = 412 - _local3._y; _local6.tabEnabled = false; var TMC = menupanel.button_shop.but; _local6.TMC = TMC; _local6.T = this; _local6.onRollOver = function () { this.TMC.onRollOver(); }; _local6.onRollOut = function () { this.TMC.onRollOut(); }; _local6.onPress = function () { this.TMC.onPress(); }; _local6.onReleaseOutside = function () { this.TMC.onReleaseOutside(); }; _local6.onRelease = function () { this.TMC.onRelease(); this.T.InitMessage(2); }; break; case 2 : _local12 = new GameClasses.GameHint(_local3, _local4.text, _root.pos_hint, _root.pos_hint_y, GameClasses.GFunctions.create(this, InitMessage, 2), null, int(_local4.P)); delete _local3.ramka.onPress; _local8 = 72; _local7 = 255; _local9 = 90; _local6 = _local3.attachMovie("black", "BL", 98, {_alpha:0, _width:80, _height:20}); _local6._x = 12 - _local3._x; _local6._y = 385 - _local3._y; _local6.tabEnabled = false; var TMC = panel_down.b1; _local6.TMC = TMC; _local6.T = this; _local6.onRelease = function () { this.TMC.onRelease(); this.T.InitMessage(3); }; break; case 3 : _local12 = new GameClasses.GameHint(_local3, _local4.text, _root.pos_hint, _root.pos_hint_y, GameClasses.GFunctions.create(this, InitMessage, 3), null, int(_local4.P)); delete _local3.ramka.onPress; _local8 = 142; _local7 = 289; _local6 = _local3.attachMovie("black", "BL", 98, {_alpha:0, _width:50, _height:40}); _local6._x = 150 - _local3._x; _local6._y = 400 - _local3._y; _local6.tabEnabled = false; var TMC = sellpanel.sell0.black; _local6.onRollOver = TMC.onRollOver; _local6.onRollOut = TMC.onRollOut; _local6.TMC = TMC; _local6.T = this; _local6.onRelease = function () { this.TMC.onRelease(); this.TMC.onRollOut(); this.T.InitMessage(4); }; break; case 4 : _local12 = new GameClasses.GameHint(_local3, _local4.text, _root.pos_hint, _root.pos_hint_y, GameClasses.GFunctions.create(this, InitMessage, 5), null, int(_local4.P)); delete _local3.ramka.onPress; break; case 5 : _local12 = new GameClasses.GameHint(_local3, _local4.text, _root.pos_hint, _root.pos_hint_y, GameClasses.GFunctions.create(this, InitMessage, 6), null, int(_local4.P)); delete _local3.ramka.onPress; _local8 = 500; _local7 = 140; _local9 = 180; break; case 6 : _local12 = new GameClasses.GameHint(_local3, _local4.text, _root.pos_hint, _root.pos_hint_y, GameClasses.GFunctions.create(this, InitMessage, 7), null, int(_local4.P)); delete _local3.ramka.onPress; _local8 = 554; _local7 = 290; _local9 = 0; _local6 = _local3.attachMovie("oval_white", "BL", 98, {_alpha:0, _width:60, _height:50}); _local6._x = 545 - _local3._x; _local6._y = 395 - _local3._y; _local6.tabEnabled = false; var TMC = donebutton.but; _local6.TMC = TMC; _local6.T = this; _local6.onRollOver = function () { this.TMC.onRollOver(); }; _local6.onRollOut = function () { this.TMC.onRollOut(); }; _local6.onPress = function () { this.TMC.onPress(); }; _local6.onReleaseOutside = function () { this.TMC.onReleaseOutside(); }; _local6.onRelease = function () { this.TMC.onRelease(); this.TMC.onRollOut(); this.T.Tutor.removeMovieClip(); }; break; case 17 : _local12 = new GameClasses.GameHint(_local3, _local4.text, _root.pos_hint, _root.pos_hint_y, GameClasses.GFunctions.create(this, InitMessage, int(N + 1)), null, int(_local4.P)); delete _local3.ramka.onPress; break; case 8 : _local12 = new GameClasses.GameHint(_local3, _local4.text, _root.pos_hint, _root.pos_hint_y, GameClasses.GFunctions.create(this, InitMessage, int(N + 1)), null, int(_local4.P)); delete _local3.ramka.onPress; _local8 = 142; _local7 = 289; _local6 = _local3.attachMovie("black", "BL", 98, {_alpha:0, _width:50, _height:40}); _local6._x = 145 - _local3._x; _local6._y = 400 - _local3._y; _local6.tabEnabled = false; var TMC = sellpanel.sell1.black; _local6.TMC = TMC; _local6.T = this; _local6.onRollOver = function () { this.TMC.onRollOver(); }; _local6.onRollOut = function () { this.TMC.onRollOut(); }; _local6.onPress = function () { this.TMC.onPress(); this.T.UnShowHint(999, this.TMC._parent); this.T.Tutor.ram.r1.removeMovieClip(); }; _local6.onReleaseOutside = function () { this.TMC.onReleaseOutside(); }; _local6.onRelease = function () { this.TMC.onRelease(); this.TMC.onRollOut(); this.T.Tutor.ram.r1.removeMovieClip(); }; break; case 19 : _local12 = new GameClasses.GameHint(_local3, _local4.text, _root.pos_hint, _root.pos_hint_y, GameClasses.GFunctions.create(this, InitMessage, int(N + 1)), null, int(_local4.P)); delete _local3.ramka.onPress; break; case 10 : _local12 = new GameClasses.GameHint(_local3, _local4.text, _root.pos_hint, _root.pos_hint_y, GameClasses.GFunctions.create(this, InitMessage, int(N + 1)), null, int(_local4.P)); delete _local3.ramka.onPress; _local8 = 565; _local7 = 217; _local9 = 180; break; case 11 : _local12 = new GameClasses.GameHint(_local3, _local4.text, _root.pos_hint, _root.pos_hint_y, GameClasses.GFunctions.create(this, SkipTutorial), null, int(_local4.P)); delete _local3.ramka.onPress; break; default : InitMessage(int(N + 1)); } _local3.BLACK.removeMovieClip(); if ((_local8 > 0) && (_local7 > 0)) { var _local10 = _local3.attachMovie("hint_arrow", "HA", 99); if ((_local9 == 90) || (_local9 == -90)) { _local8 = _local8 + 140; _local7 = _local7 + 110; } _local10._x = _local8 - _local3._x; _local10._y = _local7 - _local3._y; _local10._rotation = _local9; } } function CheckTutorial() { if (Tutor && (!Tutor.ram.r1)) { InitMessage(1); } } function SkipTutorial(C) { if (C) { var _local3 = new GameClasses.GameHint(_root.createEmptyMovieClip("sSssS", 1222), _root.TextTutorialOff.text, _root.pos_hint, _root.pos_hint_y, GameClasses.GFunctions.create(this, SkipTutorial), GameClasses.GFunctions.create(this, CheckTutorial)); return(undefined); } _root.SkipTutor = true; Tutor.removeMovieClip(); } function StartFishes() { var _local2 = createEmptyMovieClip("FishInterval", 9991); _local2.onEnterFrame = GameClasses.GFunctions.create(this, FishStart); } function FishStart() { var _local2 = 0; while (_local2 < DepthArr2.length) { if (DepthArr2[_local2].type == "item") { DepthArr2[_local2].MoveFish(); } else if (DepthArr2[_local2].type == "bubble") { BubbleTick(DepthArr2[_local2]); } else { DepthArr2.splice(_local2, 1); } _local2++; } } var i_have_kubok = false; var DepthArr = []; var DepthArr2 = []; var active = false; var position = 0; var NFishes = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var Comfort = [0, 0, 0, 0, 0, 0, 0, 0, 0]; var Indic = [0, 0, 0, 0]; var MaxFishes = 12; var MaxItems = 45; var NItems = 0; var Kubok = 0; var money = 0; var IsScrolled = false; var NItem = 35; var NoFishes = 8; var dir = 0; var sellx = 48; var selly = 40; var tray_width = 0; var prevShop = new Array(4); var button_lock = 0; var PanelPosition = "menu"; var left_gem = 10; var ind1 = 0; var ind2 = 0; var ind3 = 0; var buy_compform = false; var stop_buy = 0; }
Symbol 2518 MovieClip [__Packages.GameClasses.Score] Frame 0
class GameClasses.Score { var ScoreClip, ROOT, NameVar, Doll, start_time, EndFunction, start_score; function Score (ScoreClip, sc, ROOT, NameVar, DollarOut) { this.ScoreClip = ScoreClip; this.ROOT = ROOT; this.NameVar = NameVar; score = sc; AddScore = 0; if (DollarOut) { Doll = ""; } else { Doll = _root.TextDollar.text; } ShowScore(); ScoreClip.onPress = null; ScoreClip.useHandCursor = false; } function ScoreAddScore(chk) { var _local2 = (getTimer() - start_time) / tot_time; if (_local2 >= 1) { _local2 = 1; delete ScoreClip.onEnterFrame; if (EndFunction) { EndFunction(); EndFunction = null; } } score = int(start_score + (AddScore * _local2)); ShowScore(); if (_local2 >= 1) { AddScore = 0; } } function ShowScore() { ScoreClip.text.text = Doll + String(score); } function Add(Score1, chk) { delete ScoreClip.onEnterFrame; if (AddScore != 0) { score = start_score + AddScore; } _root.counter_s.start((_root.SoundOn && (ScoreClip._parent._name == "panel_up")) && (Score1 != 0)); if (ROOT) { ROOT[NameVar] = score + Score1; } start_score = score; start_time = getTimer(); AddScore = Score1; ScoreClip.onEnterFrame = GameClasses.GFunctions.create(this, ScoreAddScore); } function Reduce(F) { EndFunction = F; Add(-score); } var score = 0; var AddScore = 0; var tot_time = 1000; }
Symbol 2519 MovieClip [__Packages.GameClasses.GameHint3] Frame 0
class GameClasses.GameHint3 extends Object { var This, Text, X, Y, F1, F2, ramka, text, b1, showt, caption, cap; function GameHint3 (This, Text, X, Y, F1, F2, num) { super(); _root.blcup.removeMovieClip(); _root.hint_s.start(_root.SoundOn); this.This = This; this.Text = Text; this.X = X; this.Y = Y; this.F1 = F1; this.F2 = F2; ramka = This.attachMovie("fish_panel", "ramka", 10, {useHandCursor:false}); text = This.createEmptyMovieClip("text", 20); text.attachMovie("font_hint", "font_hint", 0); text.font_hint.text.text = Text; var _local14 = text._width; var _local6 = text._height; text._x = 150; if ((num == 1) || (num == 2)) { var _local7 = This.attachMovie("fish" + String(8 + num), "fish", 11, {_x:170, _y:95}); } else if (num == 3) { var _local7 = This.attachMovie("fish" + String(8 + num), "fish", 11, {_x:161, _y:80}); } else if (num == 4) { var _local7 = This.attachMovie("fish" + String(8 + num), "fish", 11, {_x:163, _y:80}); } else { var _local7 = This.attachMovie("new_money", "fish", 11, {_x:152, _y:95}); } _local7.gotoAndStop("moveleft"); text._y = 215; _local6 = _local6 + 130; b1 = This.attachMovie("button_B", "b1", 30); b1._x = 150 - (b1._width / 2); b1._y = 247; b1.InitText(_root.TextOk.text, -3, -3, "GameFont", -3, 12, 1, 14, _root.FontWhite, 1000, _root.FontBlueBlue); b1.InitFunction(GameClasses.GFunctions.create(this, AGA)); InitRamka(_local6 + 53); This._x = X; This._y = Y; if ((This._y + ramka._height) > 480) { This._y = 20; } } function DeleteTip() { clearInterval(showt); GameClasses.GFunctions.ClearAll(This, 1, 1); } function AGA() { F1(); } function NEA() { F2(); DeleteTip(); } function InitRamka(y) { ramka.onPress = GameClasses.GFunctions.create(this, AGA); } function setCaption(Text) { caption = Text; cap = This.createEmptyMovieClip("caption", 21); cap._x = 150; cap._y = 190; cap.attachMovie("grad_yellow", "font_br2", 0); cap.font_br2.text.text = caption; } }
Symbol 2520 MovieClip [__Packages.GameClasses.Shop] Frame 0
class GameClasses.Shop { var pnt; function Shop (_pnt) { pnt = _pnt; } function ShowFishes() { pnt.panel_down.bb1._visible = true; pnt.panel_down.bb2._visible = false; pnt.panel_down.bb3._visible = false; pnt.panel_down.bc1._visible = false; pnt.panel_down.bc2._visible = true; pnt.panel_down.bc3._visible = true; var _local4 = 0; while (_local4 < pnt.NoFishes) { var _local3 = pnt.sellpanel.attachMovie("panelsell", "sell" + _local4, _local4, {_x:(_local4 * 65) + 1, _y:6}); _local3.gotoAndStop(1); _local3.ID = _local4 + 1; var _local6 = _local3.attachMovie("fishico" + _local3.ID, "ins", 1); _local3.minus.swapDepths(2); _local3.plus.swapDepths(3); _local3.minus.onRollOver = (_local3.black.onRollOver = GameClasses.GFunctions.create(pnt, pnt.ShowHint, _local4, "Fish", _local3)); _local3.minus.onRollOut = (_local3.black.onRollOut = (_local3.black.onReleaseOutside = GameClasses.GFunctions.create(pnt, pnt.UnShowHint, _local4, _local3))); _local3.black.onRelease = GameClasses.GFunctions.create(pnt, pnt.AddFish, _local4); _local3.black.tabEnabled = false; _local3.minus.onRelease = null; _local3.minus.tabEnabled = false; var _local5 = ((pnt.NFishes[_local4 + 1] > 0) ? (String(pnt.NFishes[_local4 + 1])) : " "); _root.TextShow(_local3.num, _local5, "GameFont", 2, 0, 1, 14, _root.FontBlue, 100, _root.FontWhite); _local3.num._x = _local3.num._x + 11; _local3.num._y = _local3.num._y + 4; _local3.num.swapDepths(99); if (pnt.NFishes[_local3.ID] > 0) { _local3.minus.onRelease = GameClasses.GFunctions.create(pnt, pnt.DelFish, _local4, _local3); } _local4++; } } function ShowBeauty() { pnt.panel_down.bb1._visible = false; pnt.panel_down.bb2._visible = true; pnt.panel_down.bb3._visible = false; pnt.panel_down.bc1._visible = true; pnt.panel_down.bc2._visible = false; pnt.panel_down.bc3._visible = true; var _local4 = 1; while (_local4 <= pnt.NItem) { var _local3 = pnt.sellpanel.attachMovie("panelsell", "sell" + _local4, _local4, {_x:((_local4 - 1) * 65) + 1, _y:6}); var _local5 = _root["Item" + _local4]; _local3.gotoAndStop(1); _local3.ID = _local5.idl; _local3.POS = _local4; var _local6 = _local3.attachMovie("item0" + _local3.ID, "ins", 1); _local3.ins._x = 6; _local3.ins._y = 3; _local3.minus._visible = (_local3.plus._visible = false); _local3.black.onRollOver = GameClasses.GFunctions.create(pnt, pnt.ShowHint, _local4, "Item", _local3); _local3.black.onRollOut = (_local3.black.onReleaseOutside = GameClasses.GFunctions.create(pnt, pnt.UnShowHint, _local4, _local3)); _local3.black.onPress = GameClasses.GFunctions.create(pnt, pnt.SmallPress, _local3); _local3.black.tabEnabled = false; _local4++; } } function ShowComfort() { pnt.panel_down.bb1._visible = false; pnt.panel_down.bb2._visible = false; pnt.panel_down.bb3._visible = true; pnt.panel_down.bc1._visible = true; pnt.panel_down.bc2._visible = true; pnt.panel_down.bc3._visible = false; var _local4 = 1; while (_local4 <= 8) { var _local3 = pnt.sellpanel.attachMovie("panelsell", "sell" + _local4, 5 + _local4, {_x:((_local4 - 1) * 65) + 1, _y:6}); var _local6 = _root["Comfort" + _local4]; _local3.gotoAndStop(1); _local3.ID = _local6.idl; _local3.POS = _local4; var _local7 = _local3.attachMovie("tank_comf_" + _local6.idl, "ins", 1); _local3.ins._x = 6; _local3.ins._y = 2; _local3.minus._visible = (_local3.plus._visible = false); _local3.black.onRollOver = GameClasses.GFunctions.create(pnt, pnt.ShowHint, _local4, "Comfort", _local3); _local3.black.onRollOut = (_local3.black.onReleaseOutside = GameClasses.GFunctions.create(pnt, pnt.UnShowHint, _local4, _local3)); _local3.black.tabEnabled = false; var _local5 = _local3.createEmptyMovieClip("TEXT", 10); _local5._x = (_local3._width / 2) - 2; _local5._y = (_local3._height / 2) + 6; _local5._rotation = 0; if (pnt.Comfort[_local4] == 0) { _local3.black.onRelease = GameClasses.GFunctions.create(pnt, pnt.ComfortPress, _local3); } else if (pnt.Comfort[_local4] == 1) { _root.TextShow(pnt.sellpanel["sell" + _local4].TEXT, _root.TextBought.text, "TextFont", -4, 9, 1, 13, _root.FontWhite, 100, _root.FontBlueBlue); } _local4++; } } }
Symbol 2521 MovieClip [__Packages.GameClasses.Line] Frame 0
class GameClasses.Line { var keys; function Line () { keys = new Array(); if (arguments.length > 0) { initLine(arguments); } } function destroy() { clear(); } function initLine(A) { var _local2 = 0; while (_local2 < A.length) { addKey(A[_local2]); _local2++; } } function clear() { var _local2 = 0; while (_local2 < keys.length) { delete keys[_local2]; _local2++; } delete keys; } function addKey(key) { keys.push(key); } function calculate() { } function getPoint(t) { var _local2 = 0; var _local3 = t * (keys.length - 1); while (_local2 < _local3) { _local2++; } if (_local2 <= 0) { return(keys[0]); } if (_local2 == keys.length) { return(keys[keys.length - 1]); } _local2--; return(keys[_local2] + ((keys[_local2 + 1] - keys[_local2]) * (_local3 - _local2))); } }
Symbol 2522 MovieClip [__Packages.GameClasses.FreeMove] Frame 0
class GameClasses.FreeMove { var mc, color_object, x0, x1, y0, y1, rotation0, rotation1, xscale0, xscale1, yscale0, yscale1, alpha0, alpha1, color0, color1, vx, vy, ax, ay; function FreeMove () { } function get endAct() { return(endActFunction); } function set endAct(fun) { delete endActFunction; endActFunction = fun; //return(endAct); } static function getIntervalFullTime(i) { var _local1 = interval_objects[i].mov; if (_local1) { return(_local1.t * _local1.T); } return(0); } static function setPeriodicInterval(obj_src, fun, T, param1, param2, param3, param4, param5) { var _local2 = new Object(); _local2.mov = new GameClasses.FreeMove(); _local2.mov.info = (((("periodic fun=" + fun) + "\n from obj=") + typeof(obj_src)) + ":") + String(obj_src); _local2.mov.updateAct = null; _local2.mov.endActFunction = GameClasses.GFunctions.create(_local2, function (os, f) { os[f](param1, param2, param3, param4, param5); this.mov.newInitMove(this, T, 0); }, obj_src, fun); _local2.mov.newInitMove(_local2, T, 0); interval_objects.push(_local2); return(interval_objects.length - 1); } static function setInterval(obj_src, fun, T, param1, param2, param3, param4, param5) { var _local2 = new Object(); _local2.mov = new GameClasses.FreeMove(); _local2.mov.info = (((("permanent fun=" + fun) + "\n from obj=") + typeof(obj_src)) + ":") + String(obj_src); _local2.mov.updateAct = GameClasses.GFunctions.create(obj_src, obj_src[fun], param1, param2, param3, param4, param5); _local2.mov.endActFunction = GameClasses.GFunctions.create(_local2, function () { this.mov.newInitMove(this, GameClasses.FreeMove.interval_objects_T, 0); }); _local2.mov.newInitMove(_local2, interval_objects_T, 0); interval_objects.push(_local2); return(interval_objects.length - 1); } static function clearInterval(i) { if ((!i) || (i <= 0)) { return(undefined); } if (interval_objects[i]) { interval_objects[i].mov.destroy(); delete interval_objects[i].mov; delete interval_objects[i]; } var _local1 = interval_objects.length - 1; while ((!interval_objects[_local1]) && (_local1 >= 1)) { interval_objects.pop(); _local1--; } } static function getActiveIntervals() { var _local2 = newline; var _local3 = 0; var _local1 = 1; while (_local1 < interval_objects.length) { if (interval_objects[_local1]) { _local3++; if (interval_objects[_local1].mov.info == "delay") { _local2 = _local2 + ((((("" + _local1) + " ") + "delay t=") + ((1 - interval_objects[_local1].mov.t) * interval_objects[_local1].mov.T)) + newline); } else { _local2 = _local2 + (((("" + _local1) + " ") + interval_objects[_local1].mov.info) + newline); } } _local1++; } return(("\nLENGTH=" + _local3) + _local2); } static function pauseInterval(i) { interval_objects[i].mov.makePause(); } static function playInterval(i) { interval_objects[i].mov.makePlay(); } static function resetInterval(i) { interval_objects[i].mov.t = 0; } static function makeDelay(T, fun) { var _local1 = new Object(); _local1.mov = new GameClasses.FreeMove(); _local1.mov.endActFunction = GameClasses.GFunctions.create(GameClasses.FreeMove, function (ob, fn) { fn(); ob.mov.destroy(); delete ob.mov; }, _local1, fun); _local1.mov.newInitMove(_local1, T, 0); return(_local1.mov); } function dispose() { destroy(); } function destroy() { stopMove(); clearInterval(interval); interval = 0; delete mc; sp_x.clear(); sp_y.clear(); acc_x.clear(); acc_y.clear(); sp_xscale.clear(); sp_yscale.clear(); sp_rot.clear(); sp_alpha.clear(); sp_color.clear(); delete color_object; delete sp_x; delete sp_y; delete acc_x; delete acc_y; delete sp_xscale; delete sp_yscale; delete sp_rot; delete sp_alpha; delete sp_color; delete endActFunction; } function clear() { clearInterval(interval); interval = 0; sp_x.clear(); sp_y.clear(); acc_x.clear(); acc_y.clear(); sp_xscale.clear(); sp_yscale.clear(); sp_rot.clear(); sp_alpha.clear(); sp_color.clear(); delete color_object; delete sp_x; delete sp_y; delete acc_x; delete acc_y; delete sp_xscale; delete sp_yscale; delete sp_rot; delete sp_alpha; delete sp_color; } function initTr(sp, nsp) { if (sp == nsp) { return(sp); } sp.clear(); return(nsp); } function newInitMove(mc, T, delay, x1, y1, xscale1, yscale1, rotation1, alpha1, color1) { if (mc) { addActivePiece(mc, getTimer()); initMove(mc, T, delay, x1, y1, xscale1, yscale1, rotation1, alpha1, color1); } } function initMove(mc, T, delay, x1, y1, xscale1, yscale1, rotation1, alpha1, color1) { if ((delay == undefined) || (delay == 0)) { delay_time = 0; } else { delay_time = delay; } this.mc = mc; if ((x1 == undefined) || (x1 == null)) { sp_x.clear(); sp_x = null; } else if (((x1 instanceof GameClasses.Spline) || (x1 instanceof GameClasses.AccelLinePath)) || (x1 instanceof GameClasses.Line)) { sp_x = initTr(sp_x, x1); } else { sp_x.clear(); x0 = mc._x; this.x1 = x1; sp_x = new GameClasses.Spline(x0, x1); } if ((y1 == undefined) || (y1 == null)) { sp_y.clear(); sp_y = null; } else if (((y1 instanceof GameClasses.Spline) || (y1 instanceof GameClasses.AccelLinePath)) || (y1 instanceof GameClasses.Line)) { sp_y = initTr(sp_y, y1); } else { sp_y.clear(); y0 = mc._y; this.y1 = y1; sp_y = new GameClasses.Spline(y0, y1); } if ((rotation1 == undefined) || (rotation1 == null)) { sp_rot.clear(); sp_rot = null; } else if ((rotation1 instanceof GameClasses.Spline) || (rotation1 instanceof GameClasses.Line)) { sp_rot = initTr(sp_rot, rotation1); } else { sp_rot.clear(); rotation0 = mc._rotation; this.rotation1 = rotation1; sp_rot = new GameClasses.Spline(rotation0, rotation1); } if ((xscale1 == undefined) || (xscale1 == null)) { sp_xscale.clear(); sp_xscale = null; } else if ((xscale1 instanceof GameClasses.Spline) || (xscale1 instanceof GameClasses.Line)) { sp_xscale = initTr(sp_xscale, xscale1); } else { sp_xscale.clear(); xscale0 = mc._xscale; this.xscale1 = xscale1; sp_xscale = new GameClasses.Spline(xscale0, xscale1); } if ((yscale1 == undefined) || (yscale1 == null)) { sp_yscale.clear(); sp_yscale = null; } else if ((yscale1 instanceof GameClasses.Spline) || (yscale1 instanceof GameClasses.Line)) { sp_yscale = initTr(sp_yscale, yscale1); } else { sp_yscale.clear(); yscale0 = mc._yscale; this.yscale1 = yscale1; sp_yscale = new GameClasses.Spline(yscale0, yscale1); } if ((alpha1 == undefined) || (alpha1 == null)) { sp_alpha.clear(); sp_alpha = null; } else if ((alpha1 instanceof GameClasses.Spline) || (alpha1 instanceof GameClasses.Line)) { sp_alpha = initTr(sp_alpha, alpha1); } else { sp_alpha.clear(); alpha0 = mc._alpha; this.alpha1 = alpha1; sp_alpha = new GameClasses.Spline(alpha0, alpha1); } if ((color1 == undefined) || (color1 == null)) { sp_color.clear(); sp_color = null; } else if (color1 instanceof Array) { sp_color.clear(); sp_color = new GameClasses.Spline(0, 1); color_object = new Color(mc); color0 = color1[0]; color0_r = (color0 >> 16) % 256; color0_g = (color0 >> 8) % 256; color0_b = color0 % 256; this.color1 = color1[1]; color1_r = (this.color1 >> 16) % 256; color1_g = (this.color1 >> 8) % 256; color1_b = this.color1 % 256; } else { sp_color.clear(); sp_color = new GameClasses.Spline(0, 1); color_object = new Color(mc); color0 = color_object.getRGB(); color0_r = (color0 >> 16) % 256; color0_g = (color0 >> 8) % 256; color0_b = color0 % 256; this.color1 = color1; color1_r = (color1 >> 16) % 256; color1_g = (color1 >> 8) % 256; color1_b = color1 % 256; } this.T = T; if (start_time == 0) { last_t = getTimer(); clearInterval(interval); interval = 0; interval = setInterval(this, "updateMove", 4); } else { last_t = start_time; } active = true; } function updateActInverse() { t = 1 - t; if (sp_x != null) { mc._x = sp_x.getPoint(t); } if (sp_y != null) { mc._y = sp_y.getPoint(t); } if (sp_xscale != null) { mc._xscale = sp_xscale.getPoint(t); } if (sp_yscale != null) { mc._yscale = sp_yscale.getPoint(t); } if (sp_rot != null) { mc._rotation = sp_rot.getPoint(t); } if (sp_color != null) { color_r = color0_r + ((color1_r - color0_r) * sp_color.getPoint(t)); color_g = color0_g + ((color1_g - color0_g) * sp_color.getPoint(t)); color_b = color0_b + ((color1_b - color0_b) * sp_color.getPoint(t)); color = ((color_r << 16) + (color_g << 8)) + color_b; color_object.setRGB(color); } if (sp_alpha != null) { mc._alpha = sp_alpha.getPoint(t); } } function updateAct() { if (sp_x != null) { mc._x = sp_x.getPoint(t); } if (sp_y != null) { mc._y = sp_y.getPoint(t); } if (sp_xscale != null) { mc._xscale = sp_xscale.getPoint(t); } if (sp_yscale != null) { mc._yscale = sp_yscale.getPoint(t); } if (sp_rot != null) { mc._rotation = sp_rot.getPoint(t); } if (sp_color != null) { color_r = color0_r + ((color1_r - color0_r) * sp_color.getPoint(t)); color_g = color0_g + ((color1_g - color0_g) * sp_color.getPoint(t)); color_b = color0_b + ((color1_b - color0_b) * sp_color.getPoint(t)); color = ((color_r << 16) + (color_g << 8)) + color_b; color_object.setRGB(color); } if (sp_alpha != null) { mc._alpha = sp_alpha.getPoint(t); } } function updateMove(current_time) { if (current_time != undefined) { curr_t = current_time; } else { curr_t = getTimer(); } t = (curr_t - last_t) * global_time_coof; if (delay_time != 0) { if (t >= delay_time) { mc._visible = true; delay_time = 0; last_t = curr_t; t = 0; } else { return(true); } } if (t >= T) { t = 1; updateAct(); if (start_time == 0) { active = false; clearInterval(interval); interval = 0; endActFunction(); } return(false); } t = t / T; updateAct(); return(true); } function initLine(mc, x1, y1, T) { initMove(mc, T, 0, x1, y1); } function initLineTo(mc, x1, y1, xscale1, yscale1, rotation1, T) { initMove(mc, T, 0, x1, y1, xscale1, yscale1, rotation1); } function initAccelLineTo(mc, x1, y1, alp1, T, delay, accel_fall, coof_abs) { var _local5 = new GameClasses.Spline(mc._x, x1); var _local2 = new GameClasses.AccelLinePath(); _local2.addKey(mc._y, accel_fall, 0); _local2.addKey(y1, accel_fall, coof_abs); _local2.addKey(y1, 0, 1); var _local3 = _local2.calculatePath(); initMove(mc, _local3, delay, _local5, _local2, undefined, undefined, undefined, alp1); return(_local2.getT(0)); } function initDisappear(mc, T) { initMove(mc, T, 0, mc._x + (mc._width / 2), mc._y + (mc._height / 2), 0, 0); } function initSplineTo(mc, x1, y1, xscale1, yscale1, rotation1, T, alpha1, delay) { initMove(mc, T, delay, x1, y1, xscale1, yscale1, rotation1, alpha1); } function initParticle(mc, T, fi, v, a, alp1, scale1, rot1, color1, delay) { vx = v * Math.cos(fi); vy = v * Math.sin(fi); ax = a * Math.cos(fi); ay = a * Math.sin(fi); var _local8 = mc._x + ((vx + ((T * ax) * 0.5)) * T); var _local7 = mc._y + ((vy + ((T * ay) * 0.5)) * T); var _local4 = new GameClasses.AccelLinePath(); _local4.addKey(mc._x, ax, vx); _local4.addKey(_local8, 0, 1); _local4.calculatePath(); var _local3 = new GameClasses.AccelLinePath(); _local3.addKey(mc._y, ay, vy); _local3.addKey(_local7, 0, 1); _local3.calculatePath(); if ((delay != undefined) && (delay != 0)) { mc._visible = false; } initMove(mc, T, delay, _local4, _local3, scale1, scale1, rot1, alp1, color1); } function stopMove() { if (start_time == 0) { active = false; clearInterval(interval); interval = 0; } else { stopMove1(); } } function stopMove1() { if (active) { if (piece_number == -1) { } if ((piece_number != -1) && (curr_length_ap > 0)) { var _local2 = piece_number; active = false; piece_number = -1; active_pieces[_local2] = active_pieces[curr_length_ap - 1]; active_pieces[_local2].mov.piece_number = _local2; delete active_pieces[curr_length_ap - 1]; curr_length_ap--; } } } static function clearAll() { var _local1 = delay_obj.length - 1; while (_local1 >= 0) { delay_obj[_local1].mov.destroy(); delete delay_obj[_local1].mov; delete delay_obj[_local1]; _local1--; } delete delay_obj; delay_obj = new Array(); _local1 = interval_objects.length - 1; while (_local1 >= 0) { interval_objects[_local1].mov.destroy(); delete interval_objects[_local1].mov; delete interval_objects[_local1]; _local1--; } delete interval_objects; interval_objects = new Array(1); _local1 = curr_length_ap - 1; while (_local1 >= 0) { active_pieces[_local1].mov.stopMove(); delete active_pieces[_local1]; _local1--; } delete active_pieces; active_pieces = new Array(length_ap); curr_length_ap = 0; } static function addActivePiece(mc, st) { if (mc) { if (mc.mov.active) { mc.mov.stopMove1(); } mc.mov.start_time = st; mc.mov.piece_number = curr_length_ap; active_pieces[curr_length_ap] = mc; curr_length_ap++; } } static function updateActivePieces() { if (is_pause) { return(undefined); } var _local3 = getTimer(); var _local2 = curr_length_ap - 1; while (_local2 >= 0) { var _local1 = active_pieces[_local2]; if (String(_local1) == "") { if ((curr_length_ap > 1) && (_local2 != (curr_length_ap - 1))) { active_pieces[_local2] = active_pieces[curr_length_ap - 1]; active_pieces[_local2].mov.piece_number = _local2; delete active_pieces[curr_length_ap - 1]; } else { delete active_pieces[_local2]; } curr_length_ap--; } else if (_local1.mov.is_mov_pause) { } else { if (_local1.mov.active) { if (!_local1.mov.updateMove(_local3)) { _local1.mov.stopMove(); _local1.mov.endActFunction(); } } } _local2--; } } function infoGlobal() { } static function pause() { if (is_pause) { return(undefined); } pause_t = getTimer(); is_pause = true; } static function play() { if (!is_pause) { return(undefined); } var _local3 = getTimer(); var _local4 = _local3 - pause_t; var _local1 = curr_length_ap - 1; while (_local1 >= 0) { var _local2 = active_pieces[_local1]; if (_local2.mov.last_t <= pause_t) { _local2.mov.last_t = _local2.mov.last_t + _local4; } else { _local2.mov.last_t = _local3; } _local1--; } is_pause = false; } function makePause() { if (is_mov_pause) { return(undefined); } mov_pause_t = getTimer(); is_mov_pause = true; } function makePlay() { if (!is_mov_pause) { return(undefined); } var _local2 = getTimer(); last_t = _local2 - (t * T); is_mov_pause = false; } var color0_r = 0; var color0_g = 0; var color0_b = 0; var color1_r = 0; var color1_g = 0; var color1_b = 0; var color = 0; var color_r = 0; var color_g = 0; var color_b = 0; var sp_x = null; var sp_y = null; var acc_x = null; var acc_y = null; var sp_xscale = null; var sp_yscale = null; var sp_rot = null; var sp_alpha = null; var sp_color = null; var interval = 0; var T = 0; var t = 0; var last_t = 0; var curr_t = 0; var delay_time = 0; var info = ""; var start_time = 0; var active = false; var piece_number = -1; var endActFunction = null; var mov_pause_t = 0; var is_mov_pause = false; static var global_time_coof = 1; static var length_ap = 1000; static var curr_length_ap = 0; static var pause_t = 0; static var is_pause = false; static var delay_obj = new Array(); static var interval_objects = new Array(1); static var interval_objects_T = 600000; static var active_pieces = new Array(length_ap); }
Symbol 2523 MovieClip [__Packages.GameClasses.AccelLinePath] Frame 0
class GameClasses.AccelLinePath { var p, t_full; function AccelLinePath () { p = new Array(); t_full = 0; } function getT(i) { return(p[i].t); } function destroy() { clear(); } function clear() { var _local2 = 0; while (_local2 < p.length) { delete p[_local2]; _local2++; } delete p; } function addKey(xp, ap, vp) { p.push({x:xp, a:ap, v:vp, t:0}); } function calculatePath() { var _local2; _local2 = 0; while (_local2 < (p.length - 1)) { if (p[_local2].a != 0) { p[_local2].t = ((-p[_local2].v) / p[_local2].a) + Math.sqrt(Math.pow(p[_local2].v / p[_local2].a, 2) + ((2 * (p[_local2 + 1].x - p[_local2].x)) / p[_local2].a)); p[_local2 + 1].v = p[_local2 + 1].v * (p[_local2].v + (p[_local2].a * p[_local2].t)); } else if (p[_local2].v == 0) { p[_local2].t = 1; p[_local2].v = (p[_local2 + 1].x - p[_local2].x) / p[_local2].t; p[_local2 + 1].v = 0; } else { p[_local2].t = (p[_local2 + 1].x - p[_local2].x) / p[_local2].v; p[_local2 + 1].v = p[_local2 + 1].v * p[_local2].v; } _local2++; } _local2 = 1; while (_local2 < (p.length - 1)) { p[_local2].t = p[_local2].t + p[_local2 - 1].t; _local2++; } t_full = p[p.length - 2].t; return(t_full); } function getPoint(t) { var _local2 = 0; var _local4; t = t * t_full; while ((_local2 < p.length) && (p[_local2].t < t)) { _local2++; } if ((_local2 >= (p.length - 1)) || (t > t_full)) { return(p[p.length - 1].x); } if (_local2 > 0) { _local4 = t - p[_local2 - 1].t; } else { _local4 = t; } return((p[_local2].x + (p[_local2].v * _local4)) + ((p[_local2].a * (_local4 * _local4)) / 2)); } }
Symbol 2524 MovieClip [__Packages.GameClasses.GameHintYellow] Frame 0
class GameClasses.GameHintYellow extends Object { var This, Text, X, Y, F1, F2, ramka, text, b1, BLACK, showt, b2, xs, ys, caption, cap; function GameHintYellow (This, Text, X, Y, F1, F2, K, M) { super(); _root.blcup.removeMovieClip(); _root.hint_s.start(_root.SoundOn); this.This = This; this.Text = Text; this.X = X; this.Y = Y; this.F1 = F1; this.F2 = F2; ramka = This.attachMovie("ramka_yellow", "ramka", 10, {useHandCursor:false}); text = This.createEmptyMovieClip("text", 20); text.attachMovie("font_hint", "font_hint", 0); text.font_hint.text.text = Text; var _local17 = text._width; var _local5 = text._height; text._x = 130; text._y = 20; if (K >= 0) { b1 = This.attachMovie("button_B", "b1", 30); } BLACK = This.attachMovie("black", "BLACK", 0, {_x:-2000, _y:-2000, _width:4000, _height:4000, _alpha:0, useHandCursor:false}); if ((F2 == null) || (F2 == undefined)) { BLACK.onPress = null; clearInterval(showt); showt = setInterval(GameClasses.GFunctions.create(this, BLclick), 1000); b1._x = 136 - (b1._width / 2); b1._y = _local5; b1.InitText(_root.TextOk.text, -3, -3, "GameFont", -3, 12, 1, 14, _root.FontWhite, 1000, _root.FontBlueBlue); } else { b2 = This.attachMovie("button_B", "b2", 40); BLACK.onPress = null; b1._x = (132 - b1._width) - 5; b2._x = 137; b1._y = (b2._y = _local5 + 20); b1.InitText(_root.TextYes.text, -3, -3, "GameFont", -3, 12, 1, 14, _root.FontWhite, 1000, _root.FontBlueBlue); b2.InitText(_root.TextNo.text, -3, -3, "GameFont", -3, 12, 1, 14, _root.FontWhite, 1000, _root.FontBlueBlue); } b1.InitFunction(GameClasses.GFunctions.create(this, AGA)); b2.InitFunction(GameClasses.GFunctions.create(this, NEA)); if (K == -1) { clearInterval(showt); BLACK.onPress = null; _local5 = _local5 - 28; } InitRamka(_local5 + 63); b1._y = (b2._y = heg - 44); text._y = ((heg / 2) - (text._height / 2)) - 8; This._x = X; This._y = Y; if ((This._y + ramka._height) > 480) { This._y = 20; } } function BLclick() { clearInterval(showt); BLACK.onPress = GameClasses.GFunctions.create(this, AGA); } function DeleteTip() { clearInterval(showt); GameClasses.GFunctions.ClearAll(This, 1, 1); } function AGA() { F1(); DeleteTip(); } function NEA() { F2(); DeleteTip(); } function InitRamka(y) { ramka.up._y = 0; if (y < min_heg) { y = min_heg; } heg = y + 10; ramka.md._y = ramka.up._height - 1; ramka.dw._y = (y - ramka.dw._height) - 2; ramka.md._height = (y - ramka.up._height) - ramka.dw._height; } function Follow() { xs = This._x - _root._xmouse; ys = This._y - _root._ymouse; This.onEnterFrame = GameClasses.GFunctions.create(this, Moving); } function UnFollow() { delete This.onEnterFrame; } function Moving() { This._x = _root._xmouse + xs; This._y = _root._ymouse + ys; } function setCaption(Text) { caption = Text; cap = This.createEmptyMovieClip("caption", 21); cap._x = 127; cap._y = 30; text._y = text._y + 10; b1._y = (b2._y = heg - 44); cap.attachMovie("grad_yellow", "font_br2", 0); cap.font_br2.text.text = caption; } var h = 0; var min_heg = 135; var heg = 0; }
Symbol 2525 MovieClip [__Packages.GameClasses.GameHintKubok] Frame 0
class GameClasses.GameHintKubok extends Object { var This, Text, X, Y, F1, F2, ramka, text, b1, BLACK, showt, b2, line_move, line_move1, move_hint, xs, ys, caption, cap; function GameHintKubok (This, Text, X, Y, F1, F2, K, M) { super(); _root.blcup.removeMovieClip(); _root.hint_s.start(_root.SoundOn); this.This = This; this.Text = Text; this.X = X; this.Y = Y; this.F1 = F1; this.F2 = F2; ramka = This.attachMovie("ramka_kubok", "ramka", 10, {useHandCursor:false}); text = This.createEmptyMovieClip("text", 20); _root.TextShow(text, Text, "TextFont", -3, 14, 1, 14, _root.FontWhite, 270, _root.FontBlueBlue); var _local16 = text._width; var _local6 = text._height; text._x = 165; if (K > 0) { if (K == 1) { This.attachMovie("kubok_big", "kubok", 11, {_x:165, _y:145}).gotoAndStop(K + 1); text._y = 250; } else if (K == 2) { This.attachMovie("kubok_big", "kubok", 11, {_x:165, _y:145}).gotoAndStop(K + 1); text._y = 245; } else if (K == 3) { This.attachMovie("kubok_big", "kubok", 11, {_x:165, _y:150}).gotoAndStop(K + 1); text._y = 255; } _local6 = _local6 + (150 + ((K - 1) * 10)); } else { text._y = 20; } if (K >= 0) { b1 = This.attachMovie("button_B", "b1", 30); } BLACK = This.attachMovie("black", "BLACK", 0, {_x:-2000, _y:-2000, _width:4000, _height:4000, _alpha:0, useHandCursor:false}); if ((F2 == null) || (F2 == undefined)) { BLACK.onPress = null; clearInterval(showt); showt = setInterval(GameClasses.GFunctions.create(this, BLclick), 1000); b1._x = 130; b1._y = 330; b1.InitText(_root.TextOk.text, -3, -3, "GameFont", -3, 12, 1, 14, _root.FontWhite, 1000, _root.FontBlueBlue); } else { b2 = This.attachMovie("button_B", "b2", 40); BLACK.onPress = null; b1._x = (125 - b1._width) - 5; b2._x = 130; b1._y = (b2._y = _local6 + 8); b1.InitText(_root.TextYes.text, -3, -3, "GameFont", -3, 12, 1, 14, _root.FontWhite, 1000, _root.FontBlueBlue); b2.InitText(_root.TextNo.text, -3, -3, "GameFont", -3, 12, 1, 14, _root.FontWhite, 1000, _root.FontBlueBlue); } b1.InitFunction(GameClasses.GFunctions.create(this, AGA)); b2.InitFunction(GameClasses.GFunctions.create(this, NEA)); if (K == -1) { clearInterval(showt); BLACK.onPress = null; _local6 = _local6 - 28; } InitRamka(_local6 + 53); This._x = X; This._y = -300; if ((This._y + ramka._height) > 380) { This._y = 20; } line_move = new Spline(-300, 40, 20, 40); line_move1 = new Spline(-300, 40); move_hint = new Object(); move_hint.mov = new GameClasses.FreeMove(); move_hint.mov.updateAct = GameClasses.GFunctions.create(this, updShowHint); move_hint.mov.endAct = GameClasses.GFunctions.create(this, endShowHint); move_hint.mov.newInitMove(move_hint, 600, 0); } function updShowHint() { This._y = line_move.getPoint(move_hint.mov.t); } function endShowHint() { } function updHideHint() { This._y = line_move1.getPoint(1 - move_hint.mov.t); This._alpha = 100 - (100 * move_hint.mov.t); } function endHideHint() { DeleteTip(); } function BLclick() { clearInterval(showt); BLACK.onPress = GameClasses.GFunctions.create(this, AGA); } function DeleteTip() { clearInterval(showt); GameClasses.GFunctions.ClearAll(This, 1, 1); } function AGA() { F1(); move_hint = new Object(); move_hint.mov = new GameClasses.FreeMove(); move_hint.mov.updateAct = GameClasses.GFunctions.create(this, updHideHint); move_hint.mov.endAct = GameClasses.GFunctions.create(this, endHideHint); move_hint.mov.newInitMove(move_hint, 300, 0); } function NEA() { F2(); DeleteTip(); } function InitRamka(y) { } function Follow() { xs = This._x - _root._xmouse; ys = This._y - _root._ymouse; This.onEnterFrame = GameClasses.GFunctions.create(this, Moving); } function UnFollow() { delete This.onEnterFrame; } function Moving() { This._x = _root._xmouse + xs; This._y = _root._ymouse + ys; } function setCaption(Text) { caption = Text; cap = This.createEmptyMovieClip("caption", 21); cap._x = 165; cap._y = 25; cap.attachMovie("grad_kubok", "font_br2", 0); cap.font_br2.text.text = caption; } var h = 0; }
Symbol 2526 MovieClip [__Packages.GameClasses.GameHintProdaga] Frame 0
class GameClasses.GameHintProdaga extends Object { var This, Text, X, Y, F1, F2, ramka, text, b1, BLACK, showt, b2, xs, ys; function GameHintProdaga (This, Text, X, Y, F1, F2, num) { super(); _root.blcup.removeMovieClip(); _root.hint_s.start(_root.SoundOn); this.This = This; this.Text = Text; this.X = X; this.Y = Y; this.F1 = F1; this.F2 = F2; ramka = This.attachMovie("fish_panel", "ramka", 10, {useHandCursor:false}); text = This.createEmptyMovieClip("text", 20); text.attachMovie("font_hint", "font_hint", 0); text.font_hint.text.text = Text; var _local19 = text._width; var _local6 = text._height; text._x = 140; if ((num + 1) == 1) { var _local7 = This.attachMovie("fish" + String(num + 1), "fish", 11, {_x:147, _y:85, spec_fish:true}); } else if ((num + 1) == 2) { var _local7 = This.attachMovie("fish" + String(num + 1), "fish", 11, {_x:149, _y:95, spec_fish:true}); } else if ((num + 1) == 3) { var _local7 = This.attachMovie("fish" + String(num + 1), "fish", 11, {_x:151, _y:85, spec_fish:true}); } else if ((num + 1) == 4) { var _local7 = This.attachMovie("fish" + String(num + 1), "fish", 11, {_x:147, _y:85, spec_fish:true}); } else if ((num + 1) == 5) { var _local7 = This.attachMovie("fish" + String(num + 1), "fish", 11, {_x:149, _y:85, spec_fish:true}); } else if ((num + 1) == 6) { var _local7 = This.attachMovie("fish" + String(num + 1), "fish", 11, {_x:149, _y:85, spec_fish:true}); } else if ((num + 1) == 7) { var _local7 = This.attachMovie("fish" + String(num + 1), "fish", 11, {_x:149, _y:90, spec_fish:true}); } else if ((num + 1) == 8) { var _local7 = This.attachMovie("fish" + String(num + 1), "fish", 11, {_x:158, _y:80, spec_fish:true}); } b1 = This.attachMovie("button_B", "b1", 30); _local7.gotoAndStop("moveleft"); _local6 = _local6 + 130; BLACK = This.attachMovie("black", "BLACK", 0, {_x:-2000, _y:-2000, _width:4000, _height:4000, _alpha:0, useHandCursor:false}); if ((F2 == null) || (F2 == undefined)) { BLACK.onPress = null; clearInterval(showt); showt = setInterval(GameClasses.GFunctions.create(this, BLclick), 1000); b1._x = 136 - (b1._width / 2); b1._y = 247; b1.InitText(_root.TextOk.text, -3, -3, "GameFont", -3, 12, 1, 14, _root.FontWhite, 1000, _root.FontBlueBlue); } else { b2 = This.attachMovie("button_B", "b2", 40); BLACK.onPress = null; b1._x = (132 - b1._width) - 1; b2._x = 167; b1._y = (b2._y = 247); b1.InitText(_root.TextYes.text, -3, -3, "GameFont", -3, 12, 1, 14, _root.FontWhite, 1000, _root.FontBlueBlue); b2.InitText(_root.TextNo.text, -3, -3, "GameFont", -3, 12, 1, 14, _root.FontWhite, 1000, _root.FontBlueBlue); } b1.InitFunction(GameClasses.GFunctions.create(this, AGA)); b2.InitFunction(GameClasses.GFunctions.create(this, NEA)); InitRamka(_local6 + 63); text._y = 192; _local6 = _local6 + 130; This._x = X; This._y = Y; if ((This._y + ramka._height) > 480) { This._y = 20; } } function BLclick() { clearInterval(showt); BLACK.onPress = GameClasses.GFunctions.create(this, AGA); } function DeleteTip() { clearInterval(showt); GameClasses.GFunctions.ClearAll(This, 1, 1); } function AGA() { F1(); DeleteTip(); } function NEA() { F2(); DeleteTip(); } function InitRamka(y) { } function Follow() { xs = This._x - _root._xmouse; ys = This._y - _root._ymouse; This.onEnterFrame = GameClasses.GFunctions.create(this, Moving); } function UnFollow() { delete This.onEnterFrame; } function Moving() { This._x = _root._xmouse + xs; This._y = _root._ymouse + ys; } var h = 0; var min_heg = 135; var heg = 0; }
Symbol 2527 MovieClip [__Packages.GameClasses.GameHint2] Frame 0
class GameClasses.GameHint2 extends Object { var This, ramka, moving; function GameHint2 (This, Text1, Text2, Y1, Y2) { super(); This._x = 180; This._y = 150; this.This = This; _root.hint_s.start(_root.SoundOn); var _local4 = This.createEmptyMovieClip("text1", 20); ramka = This.attachMovie("ramka_tip", "ramka", 10, {useHandCursor:false}); _root.TextShow(_local4, Text1, "gradient", -5, 15, 1, 16, _root.FontWhite, 200, 0, _root.FontOrange, _root.FontYellow, 90); _local4._y = Y1; _local4._x = 138; _local4 = This.createEmptyMovieClip("text2", 21); _root.TextShow(_local4, Text2, "TextFont", -3, 12, 1, 14, _root.FontWhite, 200, _root.FontBlueBlue); _local4._y = Y2; _local4._x = 138; InitRamka(); if ((This._y + ramka._height) > 380) { This._y = 50; } clearInterval(moving); moving = setInterval(GameClasses.GFunctions.create(this, Disap), 1700); } function Disap() { clearInterval(moving); This.onEnterFrame = GameClasses.GFunctions.create(this, Disap); This._alpha = This._alpha - 7; if (This._alpha < 5) { delete This.onEnterFrame; This.removeMovieClip(); } } function InitRamka() { } }
Symbol 2528 MovieClip [__Packages.GameClasses.BitmapHelp] Frame 0
class GameClasses.BitmapHelp { var Clip, BMD, Black; function BitmapHelp (MC, type) { Clip = MC; Clip._alpha = 0; GetBlack(type); BMD = flash.display.BitmapData.loadBitmap("help_window"); if (type == "game") { DrawGame(); } else if (type == "shop") { DrawShop(); } else if (type == "menu") { DrawMenu(); } InitText(); BMD.dispose(); } function InitText() { var _local6 = 1; while (_local6 < 20) { var _local5 = Clip["txt" + _local6]; if (_local5) { var _local4 = _root["TextHelp" + _local6]; if (_local4) { _root.TextShow(_local5, _local4.text, "TextFont", -2, 15, 1, 14, _root.FontWhite, _local4.format, _root.FontBlue); _local5._x = _local4.x; _local5._y = _local4.y; var _local3; var _local7; if (_local4.frame) { _local3 = ConvertArray(_local4.frame); DrawRamka(_local3[0], _local3[1], _local3[2], _local3[3]); } if (_local4.arrow1) { _local3 = ConvertArray(_local4.arrow1); _local7 = _local3.splice(0, _local3.length / 2); DrawLineFull(_local7, _local3); } if (_local4.arrow2) { _local3 = ConvertArray(_local4.arrow2); _local7 = _local3.splice(0, _local3.length / 2); DrawLineFull(_local7, _local3); } if (_local4.clip) { _local3 = _local4.clip.split(","); DrawImage(_local3[0], int(_local3[1]), int(_local3[2])); } } } _local6++; } } function DrawImage(Name, x, y) { var _local3 = Clip.attachMovie(Name, Name, Depths++, {_x:x, _y:y}); } function ConvertArray(S) { var _local2 = S.split(","); var _local1 = 0; while (_local1 < _local2.length) { _local2[_local1] = int(_local2[_local1]); _local1++; } return(_local2); } function GetBlack(type) { Black = Clip.attachMovie("black", "bl", 0, {_width:640, _height:480, _alpha:0}); if ((type == "game") && (!_root.TIME.getActive())) { Clip.attachMovie("help_for_game_spec", "T", 1); } else if ((type != "game") && (_root.tnk.Kubok > 0)) { Clip.attachMovie(("help_for_" + type) + "_kubok", "T", 1); } else { Clip.attachMovie("help_for_" + type, "T", 1); } Black.useHandCursor = false; Black.tabEnabled = false; Black.onPress = null; MoveBlack(GameClasses.GFunctions.create(this, InitBlack), 0, 100); } function InitBlack() { Black.onPress = GameClasses.GFunctions.create(this, UnInitBlack); } function UnInitBlack() { MoveBlack(GameClasses.GFunctions.create(this, BlackPress), 100, 0); Black.onPress = null; } function MoveBlack(F, A1, A2) { var _local2 = (Black.move = {}); _local2.F = F; _local2.A1 = A1; _local2.A2 = A2; _local2.T = getTimer(); Black.onEnterFrame = GameClasses.GFunctions.create(this, MovingBlack); } function MovingBlack() { var _local2 = Black.move; var _local3 = (getTimer() - _local2.T) / 500; if (_local3 >= 1) { _local3 = 1; delete Black.onEnterFrame; _local2.F(); } Clip._alpha = _local2.A1 + ((_local2.A2 - _local2.A1) * _local3); } function BlackPress() { Clip.removeMovieClip(); } function DrawMenu() { Clip.createEmptyMovieClip("txt1", 100 + (Depths++)); Clip.createEmptyMovieClip("txt2", 100 + (Depths++)); Clip.createEmptyMovieClip("txt3", 100 + (Depths++)); Clip.createEmptyMovieClip("txt4", 100 + (Depths++)); Clip.createEmptyMovieClip("txt14", 100 + (Depths++)); Clip.createEmptyMovieClip("txt16", 100 + (Depths++)); Clip.createEmptyMovieClip("txt17", 100 + (Depths++)); } function DrawShop() { Clip.createEmptyMovieClip("txt5", 100 + (Depths++)); Clip.createEmptyMovieClip("txt6", 100 + (Depths++)); Clip.createEmptyMovieClip("txt7", 100 + (Depths++)); Clip.createEmptyMovieClip("txt8", 100 + (Depths++)); Clip.createEmptyMovieClip("txt15", 100 + (Depths++)); Clip.createEmptyMovieClip("txt3", 100 + (Depths++)); Clip.createEmptyMovieClip("txt14", 100 + (Depths++)); } function DrawGame() { Clip.createEmptyMovieClip("txt9", 100 + (Depths++)); Clip.createEmptyMovieClip("txt10", 100 + (Depths++)); Clip.createEmptyMovieClip("txt11", 100 + (Depths++)); Clip.createEmptyMovieClip("txt12", 100 + (Depths++)); if (_root.TIME.getActive()) { Clip.createEmptyMovieClip("txt13", 100 + (Depths++)); } } function DrawLineFull(Ax, Ay) { var _local7 = Clip.createEmptyMovieClip("CLIP", Depths++); var _local5 = 8; var _local8 = 0; var _local6; var _local12; var _local11; var _local10; var _local9; var _local2 = 1; while (_local2 < Ax.length) { _local9 = ((Ay[_local2] == Ay[_local2 - 1]) ? 0 : 90); _local12 = Math.abs(((_local9 == 0) ? (Ax[_local2] - Ax[_local2 - 1]) : (Ay[_local2] - Ay[_local2 - 1]))); _local11 = ((Ax[_local2] > Ax[_local2 - 1]) ? (Ax[_local2 - 1]) : (Ax[_local2])); _local10 = ((Ay[_local2] > Ay[_local2 - 1]) ? (Ay[_local2 - 1]) : (Ay[_local2])); _local6 = _local7.createEmptyMovieClip("I", _local8++); if (_local9) { DrawLine(_local6, _local11 + (_local5 / 2), _local10 + (_local5 / 2), _local9, _local12 - _local5); } else { DrawLine(_local6, _local11 + (_local5 / 2), _local10 - (_local5 / 2), _local9, _local12 - _local5); } if (_local2 < (Ax.length - 1)) { if (((Ax[_local2 - 1] < Ax[_local2]) && (Ay[_local2 + 1] < Ay[_local2])) || ((Ay[_local2 - 1] < Ay[_local2]) && (Ax[_local2 + 1] < Ax[_local2]))) { _local6 = _local7.createEmptyMovieClip("I", _local8++); DrawRot(_local6, Ax[_local2] - (_local5 / 2), Ay[_local2] - (_local5 / 2), 0); } else if (((Ax[_local2 - 1] > Ax[_local2]) && (Ay[_local2 + 1] < Ay[_local2])) || ((Ay[_local2 - 1] < Ay[_local2]) && (Ax[_local2 + 1] > Ax[_local2]))) { _local6 = _local7.createEmptyMovieClip("I", _local8++); DrawRot(_local6, Ax[_local2] + (_local5 / 2), Ay[_local2] - (_local5 / 2), 90); } else if (((Ax[_local2 - 1] > Ax[_local2]) && (Ay[_local2 + 1] > Ay[_local2])) || ((Ay[_local2 - 1] > Ay[_local2]) && (Ax[_local2 + 1] > Ax[_local2]))) { _local6 = _local7.createEmptyMovieClip("I", _local8++); DrawRot(_local6, Ax[_local2] + (_local5 / 2), Ay[_local2] + (_local5 / 2), 180); } else if (((Ax[_local2 - 1] < Ax[_local2]) && (Ay[_local2 + 1] > Ay[_local2])) || ((Ay[_local2 - 1] > Ay[_local2]) && (Ax[_local2 + 1] < Ax[_local2]))) { _local6 = _local7.createEmptyMovieClip("I", _local8++); DrawRot(_local6, Ax[_local2] - (_local5 / 2), Ay[_local2] + (_local5 / 2), -90); } } _local2++; } _local6 = _local7.createEmptyMovieClip("I", _local8++); if (_local9) { if (Ay[Ay.length - 1] > Ay[Ay.length - 2]) { DrawArrow(_local6, Ax[Ax.length - 1] - _local5, Ay[Ay.length - 1] + (_local5 * 2.5), -90); } else { DrawArrow(_local6, Ax[Ax.length - 1] + _local5, Ay[Ay.length - 1] - (_local5 * 2.5), 90); } } else if (Ax[Ax.length - 1] > Ax[Ax.length - 2]) { DrawArrow(_local6, Ax[Ax.length - 1] + (2.5 * _local5), Ay[Ay.length - 1] + _local5, 180); } else { DrawArrow(_local6, Ax[Ax.length - 1] - (_local5 * 2.5), Ay[Ay.length - 1] - _local5, 0); } } function DrawArrow(CL, x, y, rot) { CL.attachBitmap(GetArrow(), 0, "auto", true); CL._x = x; CL._y = y; CL._rotation = rot; } function DrawLine(CL, x, y, rot, w) { CL.attachBitmap(GetLine(), 0, "auto", true); CL._x = x; CL._y = y; CL._width = w; CL._rotation = rot; } function DrawRot(CL, x, y, rot) { CL.attachBitmap(GetRot(), 0, "auto", true); CL._x = x; CL._y = y; CL._rotation = rot; } function DrawRamka(x, y, w, h) { var _local4 = Clip.createEmptyMovieClip("CLIP", Depths++); var _local3; var _local2 = 8; var _local5 = 0; _local3 = _local4.createEmptyMovieClip("I", _local5++); DrawCorner(_local3, (x + w) - _local2, (y + h) - _local2, 0); _local3 = _local4.createEmptyMovieClip("I", _local5++); DrawCorner(_local3, x + _local2, y + _local2, 180); _local3 = _local4.createEmptyMovieClip("I", _local5++); DrawCorner(_local3, (x + w) - _local2, y + _local2, -90); _local3 = _local4.createEmptyMovieClip("I", _local5++); DrawCorner(_local3, x + _local2, (y + h) - _local2, 90); _local3 = _local4.createEmptyMovieClip("I", _local5++); DrawBorder(_local3, x + _local2, y + _local2, h - (2 * _local2), 90); _local3 = _local4.createEmptyMovieClip("I", _local5++); DrawBorder(_local3, (x + w) - _local2, (y + h) - _local2, h - (2 * _local2), -90); _local3 = _local4.createEmptyMovieClip("I", _local5++); DrawBorder(_local3, x + _local2, (y + h) - _local2, w - (2 * _local2), 0); _local3 = _local4.createEmptyMovieClip("I", _local5++); DrawBorder(_local3, (x + w) - _local2, y + _local2, w - (2 * _local2), 180); _local3 = _local4.createEmptyMovieClip("I", _local5++); _local3.attachBitmap(GetMiddle(), 0); _local3._x = x + _local2; _local3._y = y + _local2; _local3._width = w - (2 * _local2); _local3._height = h - (2 * _local2); } function DrawCorner(INCL, x, y, rot) { INCL.attachBitmap(GetCorner(), 0, "auto", true); INCL._x = x; INCL._y = y; INCL._rotation = rot; } function DrawBorder(INCL, x, y, w, rot) { INCL.attachBitmap(GetBorder(), 0, "auto", true); INCL._x = x; INCL._y = y; INCL._width = w; INCL._rotation = rot; } function GetCorner() { return(GetBitMap(8, 8, 8, 8, BMD)); } function GetBorder() { return(GetBitMap(0, 8, 8, 8, BMD)); } function GetMiddle() { return(GetBitMap(0, 0, 8, 8, BMD)); } function GetArrow() { return(GetBitMap(0, 16, 24, 16, BMD)); } function GetLine() { return(GetBitMap(16, 0, 8, 8, BMD)); } function GetRot() { return(GetBitMap(16, 8, 8, 8, BMD)); } function GetBitMap(x, y, w, h, clip) { var _local1 = new flash.geom.Matrix(); _local1.translate(-x, -y); var _local2 = new flash.display.BitmapData(w, h, true, 16711680); _local2.draw(clip, _local1); return(_local2); } var Depths = 10; }
Symbol 2529 MovieClip [__Packages.GameClasses.GameHint] Frame 0
class GameClasses.GameHint extends Object { var This, Text, X, Y, F1, F2, ramka, text, b1, BLACK, showt, b2, xs, ys, caption, cap; function GameHint (This, Text, X, Y, F1, F2, K, M) { super(); _root.blcup.removeMovieClip(); _root.hint_s.start(_root.SoundOn); this.This = This; this.Text = Text; this.X = X; this.Y = Y; this.F1 = F1; this.F2 = F2; ramka = This.attachMovie("ramka_tip", "ramka", 10, {useHandCursor:false}); text = This.createEmptyMovieClip("text", 20); _root.TextShow(text, Text, "TextFont", -3, 18, 1, 14, _root.FontWhite, 220, _root.FontBlueBlue); var _local17 = text._width; var _local6 = text._height; text._x = 140; if (K > 0) { This.attachMovie("kubok_big", "kubok", 11, {_x:125, _y:80 + ((K - 1) * 10)}).gotoAndStop(K + 1); text._y = 157 + ((K - 1) * 10); _local6 = _local6 + (150 + ((K - 1) * 10)); } else { text._y = 20; } if (K >= 0) { b1 = This.attachMovie("button_B", "b1", 30); } BLACK = This.attachMovie("black", "BLACK", 0, {_x:-2000, _y:-2000, _width:4000, _height:4000, _alpha:0, useHandCursor:false}); if ((F2 == null) || (F2 == undefined)) { BLACK.onPress = null; clearInterval(showt); showt = setInterval(GameClasses.GFunctions.create(this, BLclick), 1000); b1._x = 140 - (b1._width / 2); b1._y = _local6 + 20; b1.InitText(_root.TextOk.text, -3, -3, "GameFont", -3, 12, 1, 14, _root.FontWhite, 1000, _root.FontBlueBlue); } else { b2 = This.attachMovie("button_B", "b2", 40); BLACK.onPress = null; b1._x = (132 - b1._width) - 5; b2._x = 152; b1._y = (b2._y = _local6 + 20); b1.InitText(_root.TextYes.text, -3, -3, "GameFont", -3, 12, 1, 14, _root.FontWhite, 1000, _root.FontBlueBlue); b2.InitText(_root.TextNo.text, -3, -3, "GameFont", -3, 12, 1, 14, _root.FontWhite, 1000, _root.FontBlueBlue); } b1.InitFunction(GameClasses.GFunctions.create(this, AGA)); b2.InitFunction(GameClasses.GFunctions.create(this, NEA)); if (K == -1) { clearInterval(showt); BLACK.onPress = null; _local6 = _local6 - 28; } InitRamka(_local6 + 63); b1._y = (b2._y = heg - 44); text._y = ((heg / 2) - (text._height / 2)) - 4; This._x = X; This._y = Y; if ((This._y + ramka._height) > 480) { This._y = 20; } } function BLclick() { clearInterval(showt); BLACK.onPress = GameClasses.GFunctions.create(this, AGA); } function DeleteTip() { clearInterval(showt); GameClasses.GFunctions.ClearAll(This, 1, 1); } function AGA() { F1(); DeleteTip(); } function NEA() { F2(); DeleteTip(); } function InitRamka(y) { if (y < min_heg) { y = min_heg; } heg = y + 10; ramka.up._y = 0; ramka.md._y = ramka.up._height - 1; ramka.dw._y = (y - ramka.dw._height) - 1; ramka.md._height = (y - ramka.up._height) - ramka.dw._height; } function Follow() { xs = This._x - _root._xmouse; ys = This._y - _root._ymouse; This.onEnterFrame = GameClasses.GFunctions.create(this, Moving); } function UnFollow() { delete This.onEnterFrame; } function Moving() { This._x = _root._xmouse + xs; This._y = _root._ymouse + ys; } function setCaption(Text) { caption = Text; cap = This.createEmptyMovieClip("caption", 21); cap._x = 132; cap._y = 30; text._y = text._y + 10; b1._y = (b2._y = heg - 44); _root.TextShow(cap, caption, "gradient", -2, 12, 1, 15, 0, 1000, 0, _root.FontOrange, _root.FontYellow, 90); } var h = 0; var min_heg = 135; var heg = 0; }
Symbol 2530 MovieClip [__Packages.GameClasses.GemTank] Frame 0
class GameClasses.GemTank extends MovieClip { var tank, _parent, BlueColor, item, onPress, money_mc, createEmptyMovieClip, money_value, number, number2, type, _x, _y, _xscale, _yscale, DefaultColor, start_time, timer_gem, gem, shadow, removeMovieClip; function GemTank () { super(); tank = _parent._parent; BlueColor = new Color(item); onPress = takeGem; money_mc = createEmptyMovieClip("money", 30); money_mc._visible = false; money_mc._x = -7; money_mc._y = -40; money_value = Math.floor((Math.random() * 10) + 1); _root.TextShow(money_mc, ("+" + _root.TextDollar.text) + String(money_value), "gradient", -3, 20, 1, 20, 0, 1000, _root.FontBlueBlue, _root.FontOrange, _root.FontYellow, 90); } function setNum(num, num2) { number = num; number2 = num2; } function setType(num) { type = num; } function initRandom() { _x = 15 + (Math.random() * 485); _y = 255 + (Math.random() * 70); scale = int(60 + ((40 * (_y - upline)) / (downline - upline))); _xscale = (_yscale = scale); var _local3 = int((1000 * (_y - upline)) / (downline - upline)); var _local2 = CopyColor(DefaultColor); _local2.rb = _local2.rb - (Math.pow((1000 - _local3) / 1000, 2) * 75); _local2.gb = _local2.gb - (Math.pow((1000 - _local3) / 1000, 2) * 30); _local2.bb = _local2.bb + (Math.pow((1000 - _local3) / 1000, 2) * 37); BlueColor.setTransform(_local2); } function CopyColor(O1) { var _local2 = {}; for (var _local3 in O1) { _local2[_local3] = O1[_local3]; } return(_local2); } function takeGem() { if (_root.tnk.bonus_level) { } else { money_mc._visible = true; tank.MONEY.Add(money_value); } start_time = getTimer(); tank.DepthArr.splice(number2, 1); tank.SaveTank(); _root.minusGem(number, _x, _y - 5, type); delete onPress; timer_gem = setInterval(GameClasses.GFunctions.create(this, preHideGem1), 20); } function preHideGem1() { gem._rotation = gem._rotation + 4; gem._y = gem._y - (distance / 50); money_mc._y = money_mc._y - (distance / 50); if (gem._rotation > 20) { gem._rotation = 20; clearInterval(timer_gem); timer_gem = setInterval(GameClasses.GFunctions.create(this, preHideGem2), 20); } } function preHideGem2() { gem._rotation = gem._rotation - 7; gem._y = gem._y - (distance / 40); money_mc._y = money_mc._y - (distance / 40); if (gem._rotation < -15) { gem._rotation = -15; clearInterval(timer_gem); timer_gem = setInterval(GameClasses.GFunctions.create(this, hideGem), 20); } } function hideGem() { gem._alpha = gem._alpha - 4; shadow._alpha = shadow._alpha - 4; gem._y = gem._y - (distance / 25); money_mc._y = money_mc._y - (distance / 25); if (gem._alpha < 0) { gem._y = -distance; gem._alpha = 0; shadow._alpha = 0; clearInterval(timer_gem); removeMovieClip(); } } var upline = 246; var downline = 467; var scale = 100; var time_hide = 500; var distance = 20; }
Symbol 2531 MovieClip [__Packages.GameClasses.NewParticleSystem] Frame 0
class GameClasses.NewParticleSystem { var mcRoot, numb, particles, path, body, pmov, pmovs, T, t0; function NewParticleSystem (root_mc, number_parts) { mcRoot = root_mc; numb = number_parts; particles = new Array(); path = new Array(); body = mcRoot.createEmptyMovieClip("ps" + depth, depth++); body._x = -100; makeUnvisible(); body.mov = new GameClasses.FreeMove(); var _local3 = 0; while (_local3 < numb) { particles[_local3] = body.createEmptyMovieClip("part" + _local3, _local3); var _local2 = particles[_local3]; _local2._x = -100; _local2.mov = new GameClasses.FreeMove(); _local2.body = _local2.createEmptyMovieClip("body", 2); _local2._visible = false; _local3++; } } function destroy() { delete mcRoot; delete link_mc; var _local2 = 0; while (_local2 < particles.length) { particles[_local2].mov.destroy(); delete particles[_local2].mov; delete particles[_local2]; _local2++; } delete particles; _local2 = 0; while (_local2 < path.length) { delete path[_local2]; _local2++; } delete path; for (var _local3 in body) { if (body[_local3] instanceof MovieClip) { MovieClip(body[_local3]).removeMovieClip(); delete body[_local3]; } } body.removeMovieClip(); delete body; path_x.destroy(); path_y.destroy(); if (path_x instanceof Array) { _local2 = 0; while (_local2 < path_x.length) { delete path_x[_local2]; delete path_y[_local2]; _local2++; } delete path_x; delete path_y; } pmov.destroy(); delete pmov; _local2 = 0; while (_local2 < pmovs.length) { pmovs[_local2].destroy(); delete pmovs[_local2]; _local2++; } delete pmovs; } function clear() { stopPS(); } function makeVisible() { body._visible = true; } function makeUnvisible() { body._visible = false; } function initTexture(bmp_src) { if (active) { stopPS(); } var _local5 = new flash.geom.Rectangle(0, 0, bmp_src.width, bmp_src.height); var _local6 = new flash.geom.Point(0, 0); var _local3 = 0; while (_local3 < numb) { var _local2 = particles[_local3]; _local2.bmp.dispose(); _local2.body.removeMovieClip(); _local2.body = _local2.createEmptyMovieClip("body", 2); _local2.bmp = new flash.display.BitmapData(bmp_src.width, bmp_src.height, true, 0); _local2.bmp.copyPixels(bmp_src, _local5, _local6); _local2.body.attachBitmap(_local2.bmp, 1); _local2.body._x = (-_local2.body._width) / 2; _local2.body._y = (-_local2.body._height) / 2; _local3++; } } function initTextureFromLibrary(id) { if (active) { stopPS(); } var _local3 = 0; while (_local3 < numb) { var _local2 = particles[_local3]; _local2.bmp.dispose(); _local2.body.removeMovieClip(); _local2.attachMovie(id, "body", 2); _local2.body._x = (-_local2.body._width) / 2; _local2.body._y = (-_local2.body._height) / 2; _local3++; } } function initPath(path_src_x, path_src_y) { if (active) { stopPS(); } if (((path_src_x instanceof GameClasses.Spline) || (path_src_x instanceof GameClasses.Line)) || (path_src_x instanceof Array)) { path_x = path_src_x; path_y = path_src_y; } } function startPS1(numb_repeats, t_delay, t_issue, t_life, x1, y1, xscale1, yscale1, rotation1, alpha1, color1) { startPS(numb_repeats, t_delay, t_issue, t_life, x1, y1, xscale1, yscale1, rotation1, alpha1, color1); } function startPS(numb_repeats, t_delay, t_issue, t_life, x1, y1, xscale1, yscale1, rotation1, alpha1, color1) { body._x = 0; var _local18 = getTimer(); active = true; T = t_delay + (t_issue * (numb - 1)); var _local10; var _local9; makeVisible(); t0 = getTimer(); var _local3 = 0; while (_local3 < pmovs.length) { pmovs[_local3].destroy(); delete pmovs[_local3]; _local3++; } delete pmovs; pmovs = new Array(numb); if (x1 != undefined) { _local10 = new GameClasses.Spline(); _local10.InitSpline2(x1.GetKeys()); _local9 = new GameClasses.Spline(); _local9.InitSpline2(y1.GetKeys()); } _local3 = 0; while (_local3 < numb) { var _local2 = particles[_local3]; var _local7 = getBurnX(t_issue, _local3); var _local6 = getBurnY(t_issue, _local3); if (x1 != undefined) { if (x1 instanceof GameClasses.Spline) { x1 = new GameClasses.Spline(); x1.InitSpline2(_local10.GetKeys()); y1 = new GameClasses.Spline(); y1.InitSpline2(_local9.GetKeys()); x1.reCalculate(_local7); y1.reCalculate(_local6); } else if (!isNaN(x1)) { } } else { _local2._x = _local7; _local2._y = _local6; } _local2.mov.endAct = null; pmovs[_local3] = GameClasses.FreeMove.makeDelay(t_delay + (_local3 * t_issue), GameClasses.GFunctions.create(_local2.mov, _local2.mov.newInitMove, _local2, t_life, 1, x1, y1, xscale1, yscale1, rotation1, alpha1, color1)); _local3++; } if (numb_repeats == 1) { particles[numb - 1].mov.endAct = GameClasses.GFunctions.create(this, stopPS); } else { pmov = GameClasses.FreeMove.makeDelay(T, GameClasses.GFunctions.create(this, startPS, 0, 0, t_issue, t_life, x1, y1, xscale1, yscale1, rotation1, alpha1, color1)); } } function startKrastulka(numb_repeats, t_delay, t_issue, t_life, x1, y1, xscale1, yscale1, rotation1, alpha1, color1) { body._x = 0; var _local16 = getTimer(); active = true; T = t_delay + (t_issue * (numb - 1)); makeVisible(); t0 = getTimer(); var _local2 = 0; while (_local2 < pmovs.length) { pmovs[_local2].destroy(); delete pmovs[_local2]; _local2++; } delete pmovs; pmovs = new Array(numb); _local2 = 0; while (_local2 < numb) { var _local3 = particles[_local2]; var _local9 = getBurnX(t_issue, _local2); var _local8 = getBurnY(t_issue, _local2); var _local4 = -10 + (Math.random() * 20); x1 = new GameClasses.Spline(_local4, (_local4 - 2) + (4 * Math.random())); y1 = new GameClasses.Spline(Math.random() * 10, -35 - (Math.random() * 10)); x1.reCalculate(_local9); y1.reCalculate(_local8); _local3.mov.endAct = null; pmovs[_local2] = GameClasses.FreeMove.makeDelay(t_delay + (_local2 * t_issue), GameClasses.GFunctions.create(_local3.mov, _local3.mov.newInitMove, _local3, t_life, 1, x1, y1, xscale1, xscale1, rotation1, alpha1, color1)); _local2++; } if (numb_repeats == 1) { particles[numb - 1].mov.endAct = GameClasses.GFunctions.create(this, stopPS); } else { pmov = GameClasses.FreeMove.makeDelay(T, GameClasses.GFunctions.create(this, startPS, 0, 0, t_issue, t_life, x1, y1, xscale1, yscale1, rotation1, alpha1, color1)); } } function startPuzirik(numb_repeats, t_delay, t_issue, t_life, x1, y1, xscale1, yscale1, rotation1, alpha1, color1) { body._x = 0; var _local16 = getTimer(); active = true; T = t_delay + (t_issue * (numb - 1)); makeVisible(); t0 = getTimer(); var _local3 = 0; while (_local3 < pmovs.length) { pmovs[_local3].destroy(); delete pmovs[_local3]; _local3++; } delete pmovs; pmovs = new Array(numb); _local3 = 0; while (_local3 < numb) { var _local4 = particles[_local3]; var _local10 = getBurnX(t_issue, _local3); var _local9 = getBurnY(t_issue, _local3); var _local2 = 8 - (Math.random() * 16); x1 = new GameClasses.Spline(_local2); _local2 = 8 - (Math.random() * 16); y1 = new GameClasses.Spline(_local2, _local2 - 14, _local2 - 28); x1.reCalculate(_local10); y1.reCalculate(_local9); _local2 = 30 + (Math.random() * 50); xscale1 = new GameClasses.Spline(0, _local2, _local2 - (Math.random() * 6), _local2, 0); _local4.mov.endAct = null; pmovs[_local3] = GameClasses.FreeMove.makeDelay(t_delay + (_local3 * t_issue), GameClasses.GFunctions.create(_local4.mov, _local4.mov.newInitMove, _local4, t_life, 1, x1, y1, xscale1, xscale1, rotation1, alpha1, color1)); _local3++; } if (numb_repeats == 1) { particles[numb - 1].mov.endAct = GameClasses.GFunctions.create(this, stopPS); } else { pmov = GameClasses.FreeMove.makeDelay(T, GameClasses.GFunctions.create(this, startPS, 0, 0, t_issue, t_life, x1, y1, xscale1, yscale1, rotation1, alpha1, color1)); } } function startZvezd(numb_repeats, t_delay, t_issue, t_life, x1, y1, xscale1, yscale1, rotation1, alpha1, color1) { body._x = 0; var _local16 = getTimer(); active = true; T = t_delay + (t_issue * (numb - 1)); makeVisible(); t0 = getTimer(); var _local2 = 0; while (_local2 < pmovs.length) { pmovs[_local2].destroy(); delete pmovs[_local2]; _local2++; } delete pmovs; pmovs = new Array(numb); _local2 = 0; while (_local2 < numb) { var _local4 = particles[_local2]; var _local9 = getBurnX(t_issue, _local2); var _local8 = getBurnY(t_issue, _local2); var _local3 = Math.random() * 360; x1 = new GameClasses.Spline(10 * Math.sin(_local3), 20 * Math.sin(_local3), 24 * Math.sin(_local3)); y1 = new GameClasses.Spline(10 * Math.cos(_local3), 20 * Math.cos(_local3), 24 * Math.cos(_local3)); x1.reCalculate(_local9); y1.reCalculate(_local8); _local4.mov.endAct = null; pmovs[_local2] = GameClasses.FreeMove.makeDelay(t_delay + (_local2 * t_issue), GameClasses.GFunctions.create(_local4.mov, _local4.mov.newInitMove, _local4, t_life, 1, x1, y1, xscale1, xscale1, rotation1, alpha1, color1)); _local2++; } if (numb_repeats == 1) { particles[numb - 1].mov.endAct = GameClasses.GFunctions.create(this, stopPS); } else { pmov = GameClasses.FreeMove.makeDelay(T, GameClasses.GFunctions.create(this, startPS, 0, 0, t_issue, t_life, x1, y1, xscale1, yscale1, rotation1, alpha1, color1)); } } function getBurnX(t, i) { if (T > 0) { if (path_x instanceof Array) { return(path_x[i]); } return(path_x.getPoint((t * i) / T)); } return(0); } function getBurnY(t, i) { if (T > 0) { if (path_y instanceof Array) { return(path_y[i]); } return(path_y.getPoint((t * i) / T)); } return(0); } function stopPS() { if (active) { var _local2 = 0; while (_local2 < pmovs.length) { pmovs[_local2].destroy(); delete pmovs[_local2]; _local2++; } delete pmovs; pmov.destroy(); delete pmov; makeUnvisible(); body._x = -100; _local2 = 0; while (_local2 < numb) { particles[_local2].mov.stopMove(); particles[_local2]._x = -100; _local2++; } active = false; } } function startExplode(x, y, mindx, maxdx, dy, minvy, maxvy, ay, sp_xscale, sp_yscale, sp_alp, color1, delay) { body._x = x; body._y = y; var _local8; var _local3; var _local9; var _local7; var _local6; var _local5; makeVisible(); var _local4 = 0; while (_local4 <= (particles.length - 1)) { var _local2 = particles[_local4]; _local7 = mindx + (Math.random() * (maxdx - mindx)); _local8 = new GameClasses.Spline(0, _local7); _local9 = new GameClasses.Spline(0, (Math.random() * 720) - 360); _local3 = new GameClasses.AccelLinePath(); _local6 = minvy + (Math.random() * (maxvy - minvy)); _local3.addKey(0, ay, _local6); _local3.addKey(dy, 0, 1); _local5 = _local3.calculatePath(); _local2.mov.endAct = null; _local2.mov.newInitMove(_local2, _local5, 1, _local8, _local3, sp_xscale, sp_yscale, _local9, sp_alp, color1); _local4++; } } function startInverseExplode(x, y, mindx, maxdx, dy, minvy, maxvy, ay, sp_xscale, sp_yscale, sp_alp, color1, delay) { body._x = x; body._y = y; var _local8; var _local3; var _local9; var _local7; var _local6; var _local5; makeVisible(); var _local4 = 0; while (_local4 <= (particles.length - 1)) { var _local2 = particles[_local4]; _local7 = mindx + (Math.random() * (maxdx - mindx)); _local8 = new GameClasses.Spline(0, _local7); _local9 = new GameClasses.Spline(0, (Math.random() * 720) - 360); _local3 = new GameClasses.AccelLinePath(); _local6 = minvy + (Math.random() * (maxvy - minvy)); _local3.addKey(0, ay, _local6); _local3.addKey(dy, 0, 1); _local5 = _local3.calculatePath(); _local2.mov.endAct = null; _local2.mov.updateAct = _local2.mov.updateActInverse; _local2.mov.newInitMove(_local2, _local5, 1, _local8, _local3, sp_xscale, sp_yscale, _local9, sp_alp, color1); _local4++; } } static function makeSimpleFire(root_mc) { var _local1 = new GameClasses.NewParticleSystem(root_mc, 12); _local1.initTextureFromLibrary("blur1"); return(_local1); } function startSimpleFire(x, y, t_delay, _scale) { var _local2; if (!_scale) { _local2 = 1; } else { _local2 = _scale; } var _local11 = new flash.geom.Point(x, y); var _local10 = new flash.geom.Point(x, y - (_local2 * 13)); var _local9 = new flash.geom.Point(x, y - (_local2 * 50)); var _local12 = [_local11, _local10, _local9]; var _local4 = [2, 4, 2]; var _local6 = [_local2 * 25, _local2 * 55, _local2 * 30, _local2 * 5]; var _local5 = [_local2 * 5, _local2 * 5, _local2 * 5, _local2 * 1]; var _local3 = [60, 100, 80, 10]; var _local8 = [16776960, 16711680]; var _local7 = [-180, 180]; startFire(t_delay, 720, 60, _local12, _local4, _local6, _local5, _local3, _local8, _local7); } function startFireParticle(part, t_life, t_delay, points, p_rads, scales, s_rads, alphas, color1, rotations) { var _local10 = new GameClasses.Spline(); var _local9 = new GameClasses.Spline(); var _local2 = 0; while (_local2 < points.length) { var _local1 = p_rads[_local2] * (1 - (2 * Math.random())); var _local6 = Math.sqrt((p_rads[_local2] * p_rads[_local2]) - (_local1 * _local1)) * (1 - (2 * Math.random())); _local10.addKey(points[_local2].x + _local1); _local9.addKey(points[_local2].y + _local6); _local2++; } _local10.Calculate(false); _local9.Calculate(false); var _local11 = new GameClasses.Spline(); var _local12 = new GameClasses.Spline(); _local2 = 0; while (_local2 < scales.length) { var _local1 = s_rads[_local2] * (1 - (2 * Math.random())); var _local6 = Math.sqrt((s_rads[_local2] * s_rads[_local2]) - (_local1 * _local1)) * (1 - (2 * Math.random())); _local11.addKey(scales[_local2] + _local1); _local12.addKey(scales[_local2] + _local6); _local2++; } _local11.Calculate(false); _local12.Calculate(false); var _local15 = new GameClasses.Line(rotations[0] + ((rotations[1] - rotations[0]) * Math.random()), rotations[0] + ((rotations[1] - rotations[0]) * Math.random())); var _local13 = new GameClasses.Spline(); _local2 = 0; while (_local2 < alphas.length) { _local13.addKey(alphas[_local2]); _local2++; } _local13.Calculate(false); GameClasses.FreeMove.makeDelay(t_delay, GameClasses.GFunctions.create(part.mov, part.mov.newInitMove, part, t_life, 1, _local10, _local9, _local11, _local12, _local15, _local13, color1)); } function startFire(t_delay, t_life, t_issue, points, p_rads, scales, s_rads, alphas, color1, rotations) { body._x = 0; makeVisible(); var _local3 = 0; while (_local3 < particles.length) { var _local2 = particles[_local3]; _local2.mov.endAct = GameClasses.GFunctions.create(this, startFireParticle, _local2, t_life, 1, points, p_rads, scales, s_rads, alphas, color1, rotations); startFireParticle(_local2, t_life, t_delay + (t_issue * _local3), points, p_rads, scales, s_rads, alphas, color1, rotations); _local3++; } pmov = GameClasses.FreeMove.makeDelay(t_delay + (t_issue * (particles.length - 1)), GameClasses.GFunctions.create(this, startFire, 0, t_life, t_issue, points, p_rads, scales, s_rads, alphas, color1, rotations)); } function addMC(id, x, y) { body.attachMovie(id, id, body.getNextHighestDepth()); body[id]._x = x; body[id]._y = y; } static var depth = 0; var link_mc = null; var path_x = null; var path_y = null; var active = false; var randX = 0; var randY = 0; }
Symbol 2532 MovieClip [__Packages.GameClasses.Consts] Frame 0
class GameClasses.Consts { function Consts () { } static function makeShadow(mcSource, mcDest, color1, opacity) { var _local2 = 8; var _local5 = new flash.geom.Rectangle(0, 0, mcSource._width + 20, mcSource._height + 20); var _local6 = new flash.geom.Point(0, 0); var _local4 = new Color(mcDest); mcDest.shadow_bmp = new flash.display.BitmapData(mcSource._width + _local2, mcSource._height + _local2, true, 0); mcDest.shadow_bmp.draw(mcSource, new flash.geom.Matrix(1, 0, 0, 1, _local2 / 2, _local2 / 2)); mcDest.filtr = new flash.filters.BlurFilter(8, 8, 1); mcDest.shadow_bmp.applyFilter(mcDest.shadow_bmp, _local5, _local6, mcDest.filtr); mcDest.attachBitmap(mcDest.shadow_bmp, 1); _local4.setRGB(color1); mcDest._alpha = opacity; } static function drawRectangle(mc, rect) { mc.beginFill(0, 100); mc.moveTo(rect.x, rect.y); mc.lineTo(rect.x + rect.width, rect.y); mc.lineTo(rect.x + rect.width, rect.y + rect.height); mc.lineTo(rect.x, rect.y + rect.height); mc.lineTo(rect.x, rect.y); mc.endFill(); } static function doForcedClean() { var _local2 = 1; var _local1 = 0; while (_local1 < _local2) { try { } catch(e:Error) { } _local1++; } } static var CELL_SIZE = 30; static var CELL_SIZE_CHIP = 32; static var CHIP_TIME_ROTATION = 550; static var CHIP_TIME_BLIK = 500; static var GLOBAL_BLIK_COOF = 0.25; static var TIME_PERIOD_GLOBAL_BLIK = 60000; static var TIME_OF_DISSAPEAR_CHIP_PS = 350; static var TIME_OF_EXPLODE_CHIP_PS = 500; static var TIME_OF_DISSAPEAR_CHIP = 250; static var TIME_PERIOD_OF_THE_CHIP_MOVE_TO_THE_BONUS_SUN = 900; static var TIME_PERIOD_BETWEEN_EXPLODES_OF_THE_CHIPS = 300; static var TIME_OF_THE_MOVE_SMALL_BONUS = 100; static var TIME_OF_CHANGE_PLACES_CHIPS = 200; static var ACCEL_OF_CHIP_FALL = 0.0009; static var COOF_OF_ABSORPTION_CHIP_FALL = -0.3; static var FIRST_DELAY_OF_CHIP_FALL = 20; static var NUMB_RESERV_CHIPS = 90; static var NUMBER_OF_BONUS_PS = 12; static var TIME_OF_THE_BOMB_BONUS_MOVE = 3000; static var TIME_OF_THE_ZL_BONUS_MOVE = 1300; static var TIME_OF_TREMBLE_TOTAL_ART = 2000; static var TIME_OF_MOVE_TOTAL_ART_TO_PLACE = 800; static var TIME_OF_MOVE_TOTAL_CRYSTAL_TO_PLACE = 1500; static var TIME_OF_MOVE_TOTAL_ART_TO_PLACE_IN_MATCH3 = 2500; static var NUMBER_OF_THE_ART_PARTICLE = 5; static var TIME_OF_MOVE_PIECE_OF_ART_TO_PLACE = 1500; static var TIME_OF_MOVE_PIECE_OF_ART_TO_PLACE_IN_MATCH3 = 3000; static var TIME_OF_HINT_PS_OF_POA = 1800; static var NUMBER_OF_THE_POA_PARTICLES = 5; static var OPACITY_OF_THE_POA_BLUR_BODY = 95; static var BEGIN_MIN_SHINE_INTENSITY_COOF = 1.4; static var BEGIN_MAX_SHINE_INTENSITY_COOF = 1.7; static var BEGIN_MAXMAX_SHINE_INTENSITY_COOF = 2.2; static var TIME_OF_THE_SHINE_PERIOD = 1500; static var TIME_OF_THE_END_SHINE_PERIOD = 700; static var TIME_OF_THE_TREMBLE_SHINE_PERIOD = 2000; static var POSITION_OF_THE_END_SHINE = 15; static var INTENSITY_OF_THE_SHINE_POA_BLUR = 8; static var TIME_TO_HIDE = 500; static var BONUS_ZEUSLIGHTNING_TIME_EFFECT = 1700; static var TIME_OF_THE_HINT_DELAY = 100; static var TIME_OF_THE_HINT_MOVE = 50; static var TIME_OF_THE_HELP_HINT_MOVE = 250; static var DEPTH_FOR_SOUND_MC = 1000; static var NO_ACTIVE_TIME_OF_HINT_BUTTON = 20000; static var TIME_TO_HELP_SHINE = 25000; static var TIME_OF_THE_CRYSTAL_FALL = 800; static var numb_b = 0; static var numb_t = 0; static var numb_s = 0; static var numb_zl = 0; static var show_debug_info = false; }
Symbol 2533 MovieClip [__Packages.GameClasses.HintWindow] Frame 0
class GameClasses.HintWindow { static var bmp, interval_mouse, w, h, rect, point, bmp_t, bmp_rt, bmp_r, bmp_rb, bmp_b, bmp_lb, bmp_l, bmp_lt, bmp_c, interval_hint; var square_mc, hint_text, mcBody, mcRoot, body, txt, body_bmp, hint_bmp, hint_mc, shadow, btn, hw, hh, tw, th, strela; function HintWindow (mc_root, mc_with_hint, tex, point1) { var _local3; if (bmp == undefined) { initClass(); } square_mc = mc_root.SQUARE_MC; hint_text = new Object(); hint_text.text = tex; hint_text.x = 0; hint_text.y = 0; hint_text.h = 0; hint_text.w = 220; hint_text.color = 16777215 /* 0xFFFFFF */; hint_text.leading = -2; hint_text.size = 15; hint_text.align = "center"; mcBody = mc_with_hint; mcRoot = mc_root.HINT_LEVEL_MC; body = mcRoot.createEmptyMovieClip("hint_window" + depth, depth++); body._x = -100; body._y = -100; body.createEmptyMovieClip("body", 2); body.createEmptyMovieClip("shadow", 1); body._xscale = 0; body._yscale = 0; body._alpha = 0; txt = new GameClasses.TextClass(body.body, 2, hint_text, recede, recede); var _local5 = txt.getWidth(); var _local4 = (txt.getHeight() + hint_text.h) + (recede / 2); initBitmap(_local5, _local4); body.body.attachBitmap(body_bmp, 1); GameClasses.Consts.makeShadow(body.body, body.shadow, 0, 50); body.mov = new GameClasses.FreeMove(); if ((mcBody != undefined) && (mcBody != null)) { if (mcBody.hitArea) { hint_bmp = new flash.display.BitmapData(mcBody.hitArea._width, mcBody.hitArea._height, true, 0); hint_bmp.draw(mcBody.hitArea); } else { hint_bmp = new flash.display.BitmapData(mcBody._width, mcBody._height, true, 0); hint_bmp.draw(mcBody); } hint_mc = mcRoot.createEmptyMovieClip("hint_mask" + depth, depth++); _local3 = new Color(hint_mc); _local3.setRGB(0); hint_mc._alpha = 0; var _local2; if (point1 == undefined) { if ((!mcBody.hitArea) || ((mcBody.hitArea._x == 0) && (mcBody.hitArea._y == 0))) { _local2 = new flash.geom.Point(mcBody._x, mcBody._y); } else { _local2 = new flash.geom.Point(mcBody.hitArea._x, mcBody.hitArea._y); } } else { _local2 = point1; } hint_mc._x = _local2.x; hint_mc._y = _local2.y; hint_mc.useHandCursor = false; hint_mc.attachBitmap(hint_bmp, 1); hint_mc.onRollOver = GameClasses.GFunctions.create(this, startHint); hint_mc.onRollOut = GameClasses.GFunctions.create(this, stopHint); hint_mc.onDragOver = GameClasses.GFunctions.create(this, startHint); hint_mc.onDragOut = GameClasses.GFunctions.create(this, stopHint); hint_mc.tabEnabled = false; hint_mc.onPress = GameClasses.GFunctions.create(mcBody, function () { this.onPress(); this.addOnPressAction(); this.dopAction(); }); } } static function disableHW() { HW_enabled = false; } static function enableHW() { HW_enabled = true; } function destroy() { GameClasses.FreeMove.clearInterval(interval_mouse); interval_mouse = 0; mcRoot = null; mcBody = null; square_mc = null; hint_mc.onRollOver = null; hint_mc.onRollOut = null; hint_mc.onDragOver = null; hint_mc.onDragOut = null; shadow.shadow_bmp.dispose(); shadow.removeMovieClip(); shadow = null; hint_mc.removeMovieClip(); hint_mc = null; destroyStrela(); body.mov.destroy(); body.mov = null; body.body.removeMovieClip(); body.body = null; body.shadow.shadow_bmp.dispose(); body.shadow.shadow_bmp = null; body.shadow.filtr.destroy(); body.shadow.filtr = null; body.shadow.removeMovieClip(); body.shadow = null; body.removeMovieClip(); body = null; hint_text = null; btn.destroy(); btn = null; hint_bmp.dispose(); hint_bmp = null; body_bmp.dispose(); body_bmp = null; txt.destroy(); txt = null; delete addOnPressAction; delete startHideAct; delete endHideAct; } function clear() { body.removeMovieClip(); shadow.shadow_bmp.dispose(); shadow.removeMovieClip(); hint_mc.removeMovieClip(); hint_bmp.dispose(); body_bmp.dispose(); } static function clearAll() { GameClasses.FreeMove.clearInterval(interval_mouse); interval_mouse = 0; all_hw = new Array(); } static function initInterval() { GameClasses.FreeMove.clearInterval(interval_mouse); interval_mouse = 0; interval_mouse = GameClasses.FreeMove.setInterval(GameClasses.HintWindow, "onMouseMoveAct", 16); GameClasses.AllIntervals.get().add(interval_mouse); enableHW(); } static function initClass() { initInterval(); bmp = flash.display.BitmapData.loadBitmap(hint_name); w = 15; h = 15; rect = new flash.geom.Rectangle(0, 0, w, h); point = new flash.geom.Point(0, 0); bmp_t = new flash.display.BitmapData(w, h, true, 0); rect.x = w; rect.y = 0; bmp_t.copyPixels(bmp, rect, point); bmp_rt = new flash.display.BitmapData(w, h, true, 0); rect.x = bmp.width - w; rect.y = 0; bmp_rt.copyPixels(bmp, rect, point); bmp_r = new flash.display.BitmapData(w, h, true, 0); rect.x = bmp.width - w; rect.y = h; bmp_r.copyPixels(bmp, rect, point); bmp_rb = new flash.display.BitmapData(w, h, true, 0); rect.x = bmp.width - w; rect.y = bmp.height - h; bmp_rb.copyPixels(bmp, rect, point); bmp_b = new flash.display.BitmapData(w, h, true, 0); rect.x = w; rect.y = bmp.height - h; bmp_b.copyPixels(bmp, rect, point); bmp_lb = new flash.display.BitmapData(w, h, true, 0); rect.x = 0; rect.y = bmp.height - h; bmp_lb.copyPixels(bmp, rect, point); bmp_l = new flash.display.BitmapData(w, h, true, 0); rect.x = 0; rect.y = h; bmp_l.copyPixels(bmp, rect, point); bmp_lt = new flash.display.BitmapData(w, h, true, 0); rect.x = 0; rect.y = 0; bmp_lt.copyPixels(bmp, rect, point); bmp_c = new flash.display.BitmapData(w, h, true, 0); rect.x = w; rect.y = h; bmp_c.copyPixels(bmp, rect, point); } function initBitmap(w1, h1) { var _local3; var _local2; var _local5; var _local4; hw = (2 * recede) + w1; hh = (2 * recede) + h1; tw = hw - (2 * w); th = hh - (2 * h); body_bmp = new flash.display.BitmapData(hw, hh, true, 0); rect.x = 0; rect.y = 0; point.x = 0; point.y = 0; rect.width = w; rect.height = h; body_bmp.copyPixels(bmp_lt, rect, point); point.x = body_bmp.width - w; point.y = 0; body_bmp.copyPixels(bmp_rt, rect, point); point.x = body_bmp.width - w; point.y = body_bmp.height - h; body_bmp.copyPixels(bmp_rb, rect, point); point.x = 0; point.y = body_bmp.height - h; body_bmp.copyPixels(bmp_lb, rect, point); _local5 = int(tw / w); _local3 = 0; while (_local3 < _local5) { point.x = w + (_local3 * w); point.y = 0; body_bmp.copyPixels(bmp_t, rect, point); point.y = h + th; body_bmp.copyPixels(bmp_b, rect, point); _local3++; } rect.width = tw - (_local5 * w); point.x = w + (_local5 * w); point.y = 0; body_bmp.copyPixels(bmp_t, rect, point); point.y = h + th; body_bmp.copyPixels(bmp_b, rect, point); rect.width = w; _local4 = int(th / h); _local2 = 0; while (_local2 < _local4) { point.y = h + (_local2 * h); point.x = 0; body_bmp.copyPixels(bmp_l, rect, point); point.x = w + tw; body_bmp.copyPixels(bmp_r, rect, point); _local2++; } rect.height = th - (_local4 * h); point.y = h + (_local4 * h); point.x = 0; body_bmp.copyPixels(bmp_l, rect, point); point.x = w + tw; body_bmp.copyPixels(bmp_r, rect, point); rect.height = h; _local3 = 0; while (_local3 < _local5) { point.x = w + (_local3 * w); _local2 = 0; while (_local2 < _local4) { point.y = h + (_local2 * h); body_bmp.copyPixels(bmp_c, rect, point); _local2++; } point.y = h + (_local4 * h); rect.height = th - (_local4 * h); body_bmp.copyPixels(bmp_c, rect, point); rect.height = h; _local3++; } point.x = w + (_local5 * w); rect.width = tw - (_local5 * w); _local2 = 0; while (_local2 < _local4) { point.y = h + (_local2 * h); body_bmp.copyPixels(bmp_c, rect, point); _local2++; } rect.width = w; point.x = w + (_local5 * w); point.y = h + (_local4 * h); rect.width = tw - (_local5 * w); rect.height = th - (_local4 * h); body_bmp.copyPixels(bmp_c, rect, point); } function cursorTrue() { hint_mc.useHandCursor = true; } function initHelp(x, y) { type = "study_hint"; TIME_OF_THE_HINT_MOVE = TIME_OF_THE_HELP_HINT_MOVE; body.body._x = (-body.body._width) / 2; body.shadow._x = body.body._x; body.body._y = -body.body._height; body.shadow._y = body.body._y; body._x = x; body._y = y; } function initHelpHint(x, y) { initHelp(x, y); initButton(); } function initHelpHintStrela(x, y, xs) { initHelp(x, y); initButton(); initStrela(xs); } function initHelpHintStrelaH(x, y, ys) { initHelp(x, y); initButton(); initStrelaH(ys); } function initHelpStrela(x, y, xs) { initHelp(x, y); initStrela(xs); } function initButton() { btn = new GameClasses.MyButton2(body.body, "Ok", 3, _root.dialogs.TextOk, 0, 0); btn.setX((hw - btn.getWidth()) / 2); btn.setY((hh - btn.getHeight()) - 10); btn.addAction(GameClasses.GFunctions.create(this, hideHelpHint, 1)); } function initStrela(x) { strela = body.createEmptyMovieClip("strela", 3); var _local2 = flash.display.BitmapData.loadBitmap("Strela.png"); strela.bmp = new flash.display.BitmapData(_local2.width / 2, _local2.height, true, 0); strela.bmp.copyPixels(_local2, new flash.geom.Rectangle(0, 0, _local2.width / 2, _local2.height), new flash.geom.Point(0, 0)); strela.body = strela.createEmptyMovieClip("body", 2); strela.shadow = strela.createEmptyMovieClip("shadow", 1); strela.body.attachBitmap(strela.bmp, 1); GameClasses.Consts.makeShadow(strela.body, strela.shadow, 0, 60); strela.body._x = (-strela.body._width) / 2; strela.body._y = -strela.body._height; strela.shadow._x = strela.body._x; strela.shadow._y = strela.body._y; strela.mov = new GameClasses.FreeMove(); strela.x0 = x - body._x; strela.y0 = strela.body._height - 10; strela._x = strela.x0; strela._y = -body._y; strela._alpha = 0; _local2.dispose(); _local2 = null; } function destroyStrela() { strela.bmp.dispose(); strela.bmp = null; strela.mov.destroy(); strela.mov = null; strela.shadow.shadow_bmp.dispose(); strela.shadow.shadow_bmp = null; strela.shadow.filtr.destroy(); strela.shadow.filtr = null; strela.shadow.removeMovieClip(); strela.shadow = null; strela.body.removeMovieClip(); strela.body = null; } function initStrelaH(y) { initStrela(0); strela.x0 = (((-body.body._width) / 2) - strela.body._height) - 15; strela.y0 = y - body._y; strela._x = 530 - body._x; strela._y = strela.y0; strela._alpha = 0; strela._rotation = 90; } function setStrela(x, y) { strela.x0 = x - body._x; strela.y0 = y - body._y; strela._x = strela.x0; strela._y = -body._y; } function startStrela() { if (strela._y == (-body._y)) { strela.acc_y = new GameClasses.AccelLinePath(); strela.acc_y.addKey(strela.y0, 0.0002, 0); strela.acc_y.addKey(strela.y0 + 5, 0.0002, -1); strela.acc_y.addKey(strela.y0, 0, 0); strela.T = strela.acc_y.calculatePath(); strela.acc_x = undefined; } else { strela.acc_x = new GameClasses.AccelLinePath(); strela.acc_x.addKey(strela.x0, 0.0002, 0); strela.acc_x.addKey(strela.x0 + 5, 0.0002, -1); strela.acc_x.addKey(strela.x0, 0, 0); strela.T = strela.acc_x.calculatePath(); strela.acc_y = undefined; } strela.mov.endAct = GameClasses.GFunctions.create(this, function () { this.strela.mov.endAct = GameClasses.GFunctions.create(this, function () { GameClasses.FreeMove.addActivePiece(this.strela, getTimer()); this.strela.mov.initMove(this.strela, this.strela.T, 0, this.strela.acc_x, this.strela.acc_y); }); this.strela.mov.endAct(); }); strela._alpha = 100; GameClasses.FreeMove.addActivePiece(strela, getTimer()); strela.mov.initLine(strela, strela.x0, strela.y0, 300); } function disableHint() { hint_disabled = true; } function enableHint() { hint_disabled = false; hint_mc.swapDepths(depth++); } function showHelpHint(is_square) { hideAll(); interval_hint = getTimer() + interval_delay; is_hint = true; if ((is_square == undefined) || (is_square)) { square_mc._x = 0; } if (strela) { body.mov.endAct = GameClasses.GFunctions.create(this, function () { this.square_mc.onPress = GameClasses.GFunctions.create(this, this.hideHelpHint); this.square_mc.enabled = true; this.startStrela(); }); } else { body.mov.endAct = GameClasses.GFunctions.create(this, function () { this.square_mc.onPress = GameClasses.GFunctions.create(this, this.hideHelpHint); this.square_mc.enabled = true; }); } square_mc.tabEnabled = false; is_active = true; all_hw.push(this); GameClasses.FreeMove.addActivePiece(body, getTimer()); body.mov.initMove(body, TIME_OF_THE_HINT_MOVE, TIME_OF_THE_HINT_DELAY, undefined, undefined, 100, 100, undefined, hint_opacity); } function hideHelpHint(C) { if ((btn.getX() && (interval_hint > getTimer())) && (!C)) { return(undefined); } is_hint = false; square_mc.onPress = function () { }; square_mc._x = 640; if (strela) { strela.mov.endAct = null; } hideHint(); } function showHint() { if (is_hint) { return(undefined); } is_active = true; all_hw.push(this); GameClasses.FreeMove.addActivePiece(body, getTimer()); body.mov.initMove(body, TIME_OF_THE_HINT_MOVE, TIME_OF_THE_HINT_DELAY, undefined, undefined, 100, 100, undefined, hint_opacity); } function hideHint() { var _local2 = all_hw.length - 1; while (_local2 >= 0) { if (all_hw[_local2] == this) { all_hw[_local2] = all_hw[all_hw.length - 1]; all_hw.pop(); break; } _local2--; } is_active = false; GameClasses.FreeMove.addActivePiece(body, getTimer()); body.mov.endAct = GameClasses.GFunctions.create(this, endHideAct); body.mov.initMove(body, TIME_OF_THE_HINT_MOVE, 0, undefined, undefined, 0, 0, undefined, 0); startHideAct(); } function startHint() { if ((!hint_disabled) && (HW_enabled)) { if (mcBody) { active_hint = this; } showHint(); } if (mcBody) { mcBody.onRollOver(); } } function stopHint() { active_hint = null; if (body.mov.active) { body.mov.stopMove1(); } hideHint(); if (mcBody) { mcBody.onRollOut(); } } static function hideCurrent() { active_hint.stopHint(); } static function onMouseMoveAct() { if (active_hint != null) { if ((active_hint.mcRoot._xmouse + active_hint.body.body._width) > 630) { active_hint.body.body._x = ((-active_hint.mcRoot._xmouse) - active_hint.body.body._width) + 630; active_hint.body.shadow._x = active_hint.body.body._x; } else { active_hint.body.body._x = 0; active_hint.body.shadow._x = active_hint.body.body._x; } active_hint.body.body._y = 0; active_hint.body.shadow._y = active_hint.body.body._y; active_hint.body._x = active_hint.mcRoot._xmouse; active_hint.body._y = active_hint.mcRoot._ymouse; } } static function hideAll() { var _local1 = all_hw.length - 1; while (_local1 >= 0) { if (!all_hw[_local1]) { all_hw.splice(_local1, 1); } else if (all_hw[_local1].is_active) { if (all_hw[_local1].type == "study_hint") { all_hw[_local1].hideHelpHint(); } else { all_hw[_local1].hideHint(); } } _local1--; } } function getHeight() { return(body.body._height); } function setText(s) { txt.setText(s); } static var hint_name = "HintWindow.png"; static var depth = 0; static var all_hw = new Array(); static var interval_delay = 5000; static var active_hint = null; static var is_hint = false; var startHideAct = null; var addOnPressAction = null; var dopAction = null; var endHideAct = null; var hint_disabled = false; var recede = 10; var TIME_OF_THE_HINT_MOVE = GameClasses.Consts.TIME_OF_THE_HINT_MOVE; var TIME_OF_THE_HELP_HINT_MOVE = GameClasses.Consts.TIME_OF_THE_HELP_HINT_MOVE; var TIME_OF_THE_HINT_DELAY = GameClasses.Consts.TIME_OF_THE_HINT_DELAY; var hint_opacity = 90; var type = "hint"; var is_active = false; var sound_showHint = "ShowTooltip"; static var HW_enabled = true; }
Symbol 2534 MovieClip [__Packages.GameClasses.MyButton2] Frame 0
class GameClasses.MyButton2 { var mcRoot, body, normal, active, pressed, button_text, txt, txt_active, txt_pressed, actions; function MyButton2 (root_mc, lib_name, depth, tex, x, y) { var _local5; var _local4; mcRoot = root_mc; body = mcRoot.createEmptyMovieClip("btn_body" + depth, depth); if (((normal = body.attachMovie(lib_name + "Normal", "normal", 3))) != undefined) { active = body.attachMovie(lib_name + "Active", "active", 2); pressed = body.attachMovie(lib_name + "Pressed", "pressed", 1); } else if (((normal = body.attachMovie(lib_name + "normal", "normal", 3))) != undefined) { active = body.attachMovie(lib_name + "active", "active", 2); pressed = body.attachMovie(lib_name + "pressed", "pressed", 1); } else if (((normal = body.attachMovie(lib_name + "_Normal", "normal", 3))) != undefined) { active = body.attachMovie(lib_name + "_Active", "active", 2); pressed = body.attachMovie(lib_name + "_Pressed", "pressed", 1); } else if (((normal = body.attachMovie(lib_name + "_normal", "normal", 3))) != undefined) { active = body.attachMovie(lib_name + "_active", "active", 2); pressed = body.attachMovie(lib_name + "_pressed", "pressed", 1); } else { return; } body.hitArea = normal; body._x = x; body._y = y; if ((tex != undefined) && (tex != null)) { button_text = tex; if (isNaN(button_text.w) || (button_text.w > body._width)) { button_text.w = body._width; } if (isNaN(button_text.h) || (button_text.h > body._height)) { button_text.h = body._height; } _local5 = (body._width - button_text.w) / 2; _local4 = (body._height - button_text.h) / 2; txt = new GameClasses.TextClass(normal, 4, button_text, 0, 0); txt_active = new GameClasses.TextClass(active, 4, button_text, 0, 0); txt_active.makeDarker(color_text_shift); txt_pressed = new GameClasses.TextClass(pressed, 4, button_text, coord_text_shift, coord_text_shift); txt_pressed.makeDarker(-color_text_shift); } makeNormal(); body.onRollOver = GameClasses.GFunctions.create(this, onRollOverAction); body.onRollOut = GameClasses.GFunctions.create(this, onRollOutAction); body.onDragOver = GameClasses.GFunctions.create(this, onRollOverAction); body.onDragOut = GameClasses.GFunctions.create(this, onRollOutAction); body.onPress = GameClasses.GFunctions.create(this, onPressAction); body.onRelease = GameClasses.GFunctions.create(this, onReleaseAction); body.onReleaseOutside = GameClasses.GFunctions.create(this, onReleaseOutsideAction); body.useHandCursor = false; body.tabEnabled = false; actions = new Array(); } function destroy() { delete mcRoot; delete button_text; normal.removeMovieClip(); delete normal; active.removeMovieClip(); delete active; pressed.removeMovieClip(); delete pressed; delete body.onRollOver; delete body.onRollOut; delete body.onDragOver; delete body.onDragOut; delete body.onPress; delete body.onRelease; delete body.onReleaseOutside; body.removeMovieClip(); delete body; txt.destroy(); delete txt; txt_active.destroy(); delete txt_active; txt_pressed.destroy(); delete txt_pressed; var _local2 = 0; while (_local2 < actions.length) { delete actions[_local2]; _local2++; } delete actions; } function setX(x) { body._x = x; } function setY(y) { body._y = y; } function getX() { return(body._x); } function getY() { return(body._y); } function setWidth(w) { body._width = w; } function setHeight(h) { body._height = h; } function getWidth() { return(body._width); } function getHeight() { return(body._height); } function getBody() { return(body); } function setText(str) { txt.setText(str); txt_active.setText(str); txt_pressed.setText(str); } function setScale(scale) { body._xscale = scale; body._yscale = scale; } function setMainOnRelease() { body.onPress = GameClasses.GFunctions.create(this, onPressAction); body.onRelease = GameClasses.GFunctions.create(this, onReleaseAction); } function setMainOnPress() { body.onRelease = GameClasses.GFunctions.create(this, onPressAction); body.onPress = GameClasses.GFunctions.create(this, onReleaseAction); } function addAction(act) { actions.push(act); } function clearActions() { actions = new Array(); } function makeNormal() { normal._visible = true; active._visible = false; pressed._visible = false; } function makeActive() { normal._visible = false; active._visible = true; pressed._visible = false; } function makePressed() { normal._visible = false; active._visible = false; pressed._visible = true; } function onRollOverAction() { if (enabled && (buttons_enabed)) { makeActive(); } } function onRollOutAction() { if (enabled && (buttons_enabed)) { makeNormal(); } } function onPressAction() { if (enabled && (buttons_enabed)) { makePressed(); } } function onReleaseAction() { if (enabled && (buttons_enabed)) { makeNormal(); var _local2 = actions.length - 1; while (_local2 >= 0) { actions[_local2](); _local2--; } } } function onReleaseOutsideAction() { if (enabled && (buttons_enabed)) { makeNormal(); } } function enable() { normal.enabled = true; active.enabled = true; pressed.enabled = true; body.enabled = true; enabled = true; } function disable() { enabled = false; } static function setOn(val) { buttons_enabed = val; } static var buttons_enabed = true; var enabled = true; var color_text_shift = 50; var coord_text_shift = -1; var sound_onPress = "ButtonClick"; var sound_onRollOver = "MouseOverButton"; }
Symbol 2535 MovieClip [__Packages.GameClasses.TextClass] Frame 0
class GameClasses.TextClass { var mcRoot, text_obj, text_str, body, filters, body_tf, shadow_tf, body_fmt, shadow_fmt, gradient_mc; function TextClass (root_mc, depth, tex, x, y) { mcRoot = root_mc; text_obj = tex; text_str = text_obj.text; body = mcRoot.createEmptyMovieClip("text_field_" + depth, depth); body._x = x; body._y = y; body.mov = new GameClasses.FreeMove(); bmp_font = null; filters = new Array(); var _local3 = new flash.filters.DropShadowFilter(0, 0, _root.FontBlueBlue, 1, 2, 2, 1.5, 3, false, false, false); filters = [_local3]; if (bmp_font != null) { initBitmapText(); if (text_obj.blur != 0) { makeBlur(text_obj.blur); } } else if (text_obj.filters.length == 0) { initText(); if (text_obj.gradient) { makeGradientFill(); } if (text_obj.contour) { initContour(); } else { initShadow(); } if (text_obj.blur != 0) { makeBlur(text_obj.blur); } } else { initText(); } _local3 = new flash.filters.DropShadowFilter(0, 0, _root.FontBlueBlue, 1, 2, 2, 1.5, 3, false, false, false); filters = [_local3]; body.filters = filters; } static function createTextObject(text, font, x, y, h, w, color, leading, size, align, bold, shadow_color, shadow_opacity, sx, sy) { var _local1 = new Object(); _local1.text = text; _local1.font = font; _local1.x = x; _local1.y = y; _local1.h = h; _local1.w = w; _local1.color = color; _local1.leading = leading; _local1.size = size; _local1.align = align; _local1.bold = bold; _local1.shadow_color = shadow_color; _local1.shadow_opacity = shadow_opacity; _local1.sx = sx; _local1.sy = sy; return(_local1); } function destroy() { delete text_obj; delete mcRoot; body_tf.removeTextField(); shadow_tf.removeTextField(); delete body_tf; delete shadow_tf; delete body_fmt; delete shadow_fmt; body_bmp_mc.removeMovieClip(); delete body_bmp_mc; body.mov.destroy(); delete body.mov; delete filters; delete body.filters; body.removeMovieClip(); delete body; delete bmp_font; } function setText(text_str) { this.text_str = text_str; if (body_bmp_mc == null) { body_tf.text = text_str; shadow_tf.text = text_str; body_tf.setTextFormat(body_fmt); shadow_tf.setTextFormat(shadow_fmt); } else { body_bmp_mc.removeMovieClip(); bmp_font.setTextFormat(text_obj); body_bmp_mc = bmp_font.getBitmapText(body, text_str, "text", 2, text_obj.size, text_obj.w); body_bmp_mc._x = text_obj.x; body_bmp_mc._y = text_obj.y; } } function getWidth() { if (body_bmp_mc == null) { return(body_tf._width); } return(body_bmp_mc._width); } function getHeight() { if (body_bmp_mc == null) { return(body_tf._height); } return(body_bmp_mc._height); } function getX() { if (body_bmp_mc == null) { return(body_tf._x); } return(body_bmp_mc._x); } function getY() { if (body_bmp_mc == null) { return(body_tf._y); } return(body_bmp_mc._y); } function setX(val) { body._x = val; } function setY(val) { body._y = val; } function getText() { return(text_str); } function hide() { body._visible = false; } function show() { body._visible = true; } function getBody() { return(body); } function initMove(act, T, delay, x1, y1, xscale1, yscale1, rotation1, alpha1, color1) { body.mov.endAct = act; body.mov.newInitMove(body, T, delay, x1, y1, xscale1, yscale1, rotation1, alpha1, color1); } function setVisible(vis) { body._visible = vis; } function makeDarker(val) { var _local3 = new Color(body); _local3.setTransform({rb:val, gb:val, bb:val}); } function setColorOffset(r, g, b) { var _local2 = new Color(body); _local2.setTransform({rb:r, gb:g, bb:b}); } function setOpacity(val) { body._alpha = val; } function setHotSpot(x, y) { body_tf._x = -x; body_tf._y = -y; shadow_tf._x = body_tf._x + text_obj.sx; shadow_tf._y = body_tf._y + text_obj.sy; gradient_mc._x = body_tf._x; gradient_mc._y = body_tf._y; } function initText() { body_tf = body.createTextField("txt", 2, text_obj.x, text_obj.y, text_obj.w, 0); body_tf.autoSize = "center"; body_tf.wordWrap = true; body_tf.multiline = true; body_tf.selectable = false; body_tf.embedFonts = true; body_tf.text = text_obj.text; body_tf.filters = new Array(new flash.filters.DropShadowFilter(0, 0, _root.FontBlueBlue, 1, 2, 2, 1.5, 3, false, false, false)); body_fmt = body_tf.getTextFormat(); if ((text_obj.font != "undefined") && (text_obj.font != null)) { body_fmt.font = text_obj.font; } else { body_fmt.font = "TextFont"; } body_fmt.size = text_obj.size; body_fmt.color = text_obj.color; body_fmt.align = text_obj.align; body_fmt.bold = text_obj.bold; body_fmt.leading = text_obj.leading; body_tf.setTextFormat(body_fmt); } function initShadow() { shadow_tf = body.createTextField("stxt", 1, text_obj.x + text_obj.sx, text_obj.y + text_obj.sy, text_obj.w, 0); shadow_tf.autoSize = "center"; shadow_tf.wordWrap = true; shadow_tf.multiline = true; shadow_tf.selectable = false; shadow_tf.embedFonts = true; shadow_tf.text = text_obj.text; shadow_tf._alpha = text_obj.shadow_opacity; shadow_fmt = body_tf.getTextFormat(); shadow_fmt.color = text_obj.shadow_color; shadow_tf.setTextFormat(shadow_fmt); shadow_tf._xscale = 100 * text_obj.shadow_scale; shadow_tf._yscale = 100 * text_obj.shadow_scale; shadow_tf.filters = [new flash.filters.BlurFilter(text_obj.shadow_blur, text_obj.shadow_blur, 1)]; } function initContour() { } function initBitmapText() { bmp_font.setTextFormat(text_obj); body_bmp_mc = bmp_font.getBitmapText(body, text_obj.text, "text", 2, text_obj.size, text_obj.w); body_bmp_mc._x = text_obj.x; body_bmp_mc._y = text_obj.y; } function makeGradientFill() { } function makeBlur(val) { filters.push(new flash.filters.BlurFilter(val, val, 1)); } function initFilters() { var _local3 = 0; while (_local3 < text_obj.filters.length) { var _local2 = text_obj.filters[_local3]; switch (_local2.name) { case "bevel" : filters.push(new flash.filters.BevelFilter(_local2.distance, _local2.angle, _local2.highlightColor, _local2.highlightAlpha, _local2.shadowColor, _local2.shadowAlpha, _local2.blurX, _local2.blurY, _local2.strength, _local2.quality, _local2.type, _local2.knockout)); break; case "glow" : filters.push(new flash.filters.GlowFilter(_local2.color, _local2.alpha, _local2.blurX, _local2.blurY, _local2.strength, _local2.quality, _local2.inner, _local2.knockout)); break; case "shadow" : filters.push(new flash.filters.DropShadowFilter(_local2.distance, _local2.angle, _local2.color, _local2.alpha, _local2.blurX, _local2.blurY, _local2.strength, _local2.quality, _local2.inner, _local2.knockout, _local2.hideObject)); break; } _local3++; } } var bmp_font = null; var body_bmp_mc = null; }
Symbol 2536 MovieClip [__Packages.fonts_util.MyFont] Frame 0
class fonts_util.MyFont { var font, big_bmp, bmps; function MyFont (font_fnt) { font = font_fnt; big_bmp = flash.display.BitmapData.loadBitmap(font.id + ".png"); bmps = new Array(); var _local7; var _local5 = new flash.geom.Point(0, 0); var _local3 = new flash.geom.Rectangle(0, 0, 1, 1); var _local2 = 0; while (_local2 < font.length) { _local7 = "cod" + font[_local2].char; var _local8 = (2 * font.xOffset) + font[_local2].B; var _local9 = ((2 * font.yOffset) + font.ascent) + font.descent; var _local4 = font.ascent; bmps[_local2] = new flash.display.BitmapData(_local8, _local9, true, 0); _local5.x = 0; _local5.y = 0; _local3.x = font[_local2].x; _local3.y = font[_local2].y; _local3.width = _local8; _local3.height = _local9; if (_local3.y < _local4) { var _local6 = _local4 - _local3.y; _local3.y = 0; _local3.height = _local9 - _local6; _local5.y = _local6; } else { _local3.y = _local3.y - _local4; } bmps[_local2].copyPixels(big_bmp, _local3, _local5); bmps[_local7] = bmps[_local2]; _local2++; } if (font.cod32 == undefined) { _local7 = "cod32"; var _local8 = bmps.cod97.width; var _local9 = ((2 * font.yOffset) + font.ascent) + font.descent; bmps[font.length] = new flash.display.BitmapData(_local8, _local9, true, 0); bmps[_local7] = bmps[font.length]; font[_local7] = new Object(); font[_local7].A = 0; font[_local7].B = _local8; font[_local7].C = 0; } } function getBitmapText(root_mc, s, str_id, depth, st, wstr) { var _local15 = root_mc.createEmptyMovieClip(str_id, depth); var _local17 = st / font.ascent; var _local10 = wstr / _local17; var _local16 = leading / _local17; var _local11 = letter_space / _local17; var _local7 = 0; var _local13 = 0; var _local12 = 0; var _local9; var _local3 = 0; var _local2 = "cod"; var _local14 = "cod"; var _local8 = "cod"; var _local6; var _local5; while (_local3 < s.length) { _local5 = _local15.createEmptyMovieClip("line" + _local12, _local12++); _local9 = 0; while (_local3 < s.length) { if (s.charAt(_local3) == "\\") { _local3++; if (s.charAt(_local3) == "n") { _local3++; break; } } _local14 = _local2; _local2 = "cod" + s.charCodeAt(_local3); if ((((_local7 + font[_local2].B) - font[_local2].C) + _local11) > _local10) { if (_local2 == "cod32") { _local3++; break; } _local2 = "cod45"; _local6.attachBitmap(bmps[_local2], 1); _local3--; break; } _local6 = _local5.createEmptyMovieClip("letter" + _local9, _local9++); _local6.attachBitmap(bmps[_local2], 1, "never", false); _local6._x = _local7 + font[_local2].A; _local7 = _local7 + ((_local6._width + font[_local2].C) + _local11); _local3++; if ((_local3 < s.length) && (font.pairs[_local2])) { _local8 = "cod" + s.charCodeAt(_local3); if (font.pairs[_local2][_local8]) { _local7 = _local7 + font.pairs[_local2][_local8]; } } } switch (align) { case "right" : _local5._x = _local10 - _local5._width; break; case "center" : _local5._x = (_local10 - _local5._width) / 2; break; case "left" : _local5._x = 0; break; default : _local5._x = 0; } _local7 = 0; _local5._y = _local13; _local13 = _local13 + (_local5._height + _local16); } _local15._width = _local15._width * _local17; _local15._height = _local15._height * _local17; return(_local15); } function setLetterSpace(val) { letter_space = val; } function setTextFormat(obj) { align = obj.align; letter_space = obj.interspace; leading = obj.leading; } function getObject() { return(font); } var leading = 0; var letter_space = 0; var align = "left"; }
Symbol 2537 MovieClip [__Packages.GameClasses.AllIntervals] Frame 0
class GameClasses.AllIntervals { var intervals, infos; function AllIntervals () { intervals = new Array(); infos = new Array(); } static function get() { if (!ai) { ai = new GameClasses.AllIntervals(); } return(ai); } function add(int, inf) { } function del(int) { } function getInfo() { return(""); } function add1(int, inf) { var _local2 = 0; while (_local2 < intervals.length) { if (int == intervals[_local2]) { if (inf) { infos[_local2] = inf; } return(undefined); } _local2++; } intervals.push(int); if (inf) { infos.push(inf); } else { infos.push(" "); } } function del1(int) { var _local3 = -1; var _local2 = 0; while (_local2 < intervals.length) { if (int == intervals[_local2]) { _local3 = _local2; break; } _local2++; } if (_local3 != -1) { intervals.splice(_local3, 1); delete infos[_local3]; infos.splice(_local3, 1); } } function getInfo1() { var _local3 = ("Count=" + intervals.length) + newline; var _local2 = 0; while (_local2 < intervals.length) { _local3 = _local3 + (((String(intervals[_local2]) + " ") + infos[_local2]) + newline); _local2++; } return(_local3); } static var ai = null; }
Symbol 2538 MovieClip [__Packages.mx.core.UIObject] Frame 0
class mx.core.UIObject extends MovieClip { var _width, _height, _x, _y, _parent, _minHeight, _minWidth, _visible, dispatchEvent, _xscale, _yscale, methodTable, onEnterFrame, tfList, __width, __height, moveTo, lineTo, createTextField, attachMovie, buildDepthTable, findNextAvailableDepth, idNames, childrenCreated, _name, createAccessibilityImplementation, _endInit, validateNow, hasOwnProperty, initProperties, stylecache, className, ignoreClassStyleDeclaration, _tf, fontFamily, fontSize, color, marginLeft, marginRight, fontStyle, fontWeight, textAlign, textIndent, textDecoration, embedFonts, styleName, enabled; function UIObject () { super(); constructObject(); } function get width() { return(_width); } function get height() { return(_height); } function get left() { return(_x); } function get x() { return(_x); } function get top() { return(_y); } function get y() { return(_y); } function get right() { return(_parent.width - (_x + width)); } function get bottom() { return(_parent.height - (_y + height)); } function getMinHeight(Void) { return(_minHeight); } function setMinHeight(h) { _minHeight = h; } function get minHeight() { return(getMinHeight()); } function set minHeight(h) { setMinHeight(h); //return(minHeight); } function getMinWidth(Void) { return(_minWidth); } function setMinWidth(w) { _minWidth = w; } function get minWidth() { return(getMinWidth()); } function set minWidth(w) { setMinWidth(w); //return(minWidth); } function setVisible(x, noEvent) { if (x != _visible) { _visible = x; if (noEvent != true) { dispatchEvent({type:(x ? "reveal" : "hide")}); } } } function get visible() { return(_visible); } function set visible(x) { setVisible(x, false); //return(visible); } function get scaleX() { return(_xscale); } function set scaleX(x) { _xscale = x; //return(scaleX); } function get scaleY() { return(_yscale); } function set scaleY(y) { _yscale = y; //return(scaleY); } function doLater(obj, fn) { if (methodTable == undefined) { methodTable = new Array(); } methodTable.push({obj:obj, fn:fn}); onEnterFrame = doLaterDispatcher; } function doLaterDispatcher(Void) { delete onEnterFrame; if (invalidateFlag) { redraw(); } var _local3 = methodTable; methodTable = new Array(); if (_local3.length > 0) { var _local2; while (_local2 = _local3.shift() , _local2 != undefined) { _local2.obj[_local2.fn](); } } } function cancelAllDoLaters(Void) { delete onEnterFrame; methodTable = new Array(); } function invalidate(Void) { invalidateFlag = true; onEnterFrame = doLaterDispatcher; } function invalidateStyle(Void) { invalidate(); } function redraw(bAlways) { if (invalidateFlag || (bAlways)) { invalidateFlag = false; var _local2; for (_local2 in tfList) { tfList[_local2].draw(); } draw(); dispatchEvent({type:"draw"}); } } function draw(Void) { } function move(x, y, noEvent) { var _local3 = _x; var _local2 = _y; _x = x; _y = y; if (noEvent != true) { dispatchEvent({type:"move", oldX:_local3, oldY:_local2}); } } function setSize(w, h, noEvent) { var _local3 = __width; var _local2 = __height; __width = w; __height = h; size(); if (noEvent != true) { dispatchEvent({type:"resize", oldWidth:_local3, oldHeight:_local2}); } } function size(Void) { _width = __width; _height = __height; } function drawRect(x1, y1, x2, y2) { moveTo(x1, y1); lineTo(x2, y1); lineTo(x2, y2); lineTo(x1, y2); lineTo(x1, y1); } function createLabel(name, depth, text) { createTextField(name, depth, 0, 0, 0, 0); var _local2 = this[name]; _local2._color = textColorList; _local2._visible = false; _local2.__text = text; if (tfList == undefined) { tfList = new Object(); } tfList[name] = _local2; _local2.invalidateStyle(); invalidate(); _local2.styleName = this; return(_local2); } function createObject(linkageName, id, depth, initobj) { return(attachMovie(linkageName, id, depth, initobj)); } function createClassObject(className, id, depth, initobj) { var _local3 = className.symbolName == undefined; if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className); } var _local4 = mx.core.UIObject(createObject(className.symbolOwner.symbolName, id, depth, initobj)); if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className.symbolOwner); } return(_local4); } function createEmptyObject(id, depth) { return(createClassObject(mx.core.UIObject, id, depth)); } function destroyObject(id) { var _local2 = this[id]; if (_local2.getDepth() < 0) { var _local4 = buildDepthTable(); var _local5 = findNextAvailableDepth(0, _local4, "up"); var _local3 = _local5; _local2.swapDepths(_local3); } _local2.removeMovieClip(); delete this[id]; } function getSkinIDName(tag) { return(idNames[tag]); } function setSkin(tag, linkageName, initObj) { if (_global.skinRegistry[linkageName] == undefined) { mx.skins.SkinElement.registerElement(linkageName, mx.skins.SkinElement); } return(createObject(linkageName, getSkinIDName(tag), tag, initObj)); } function createSkin(tag) { var _local2 = getSkinIDName(tag); createEmptyObject(_local2, tag); return(this[_local2]); } function createChildren(Void) { } function _createChildren(Void) { createChildren(); childrenCreated = true; } function constructObject(Void) { if (_name == undefined) { return(undefined); } init(); _createChildren(); createAccessibilityImplementation(); _endInit(); if (validateNow) { redraw(true); } else { invalidate(); } } function initFromClipParameters(Void) { var _local4 = false; var _local2; for (_local2 in clipParameters) { if (hasOwnProperty(_local2)) { _local4 = true; this["def_" + _local2] = this[_local2]; delete this[_local2]; } } if (_local4) { for (_local2 in clipParameters) { var _local3 = this["def_" + _local2]; if (_local3 != undefined) { this[_local2] = _local3; } } } } function init(Void) { __width = _width; __height = _height; if (initProperties == undefined) { initFromClipParameters(); } else { initProperties(); } if (_global.cascadingStyles == true) { stylecache = new Object(); } } function getClassStyleDeclaration(Void) { var _local4 = this; var _local3 = className; while (_local3 != undefined) { if (ignoreClassStyleDeclaration[_local3] == undefined) { if (_global.styles[_local3] != undefined) { return(_global.styles[_local3]); } } _local4 = _local4.__proto__; _local3 = _local4.className; } } function setColor(color) { } function __getTextFormat(tf, bAll) { var _local8 = stylecache.tf; if (_local8 != undefined) { var _local3; for (_local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { tf[_local3] = _local8[_local3]; } } } return(false); } var _local6 = false; for (var _local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { var _local5 = _tf[_local3]; if (_local5 != undefined) { tf[_local3] = _local5; } else if ((_local3 == "font") && (fontFamily != undefined)) { tf[_local3] = fontFamily; } else if ((_local3 == "size") && (fontSize != undefined)) { tf[_local3] = fontSize; } else if ((_local3 == "color") && (color != undefined)) { tf[_local3] = color; } else if ((_local3 == "leftMargin") && (marginLeft != undefined)) { tf[_local3] = marginLeft; } else if ((_local3 == "rightMargin") && (marginRight != undefined)) { tf[_local3] = marginRight; } else if ((_local3 == "italic") && (fontStyle != undefined)) { tf[_local3] = fontStyle == _local3; } else if ((_local3 == "bold") && (fontWeight != undefined)) { tf[_local3] = fontWeight == _local3; } else if ((_local3 == "align") && (textAlign != undefined)) { tf[_local3] = textAlign; } else if ((_local3 == "indent") && (textIndent != undefined)) { tf[_local3] = textIndent; } else if ((_local3 == "underline") && (textDecoration != undefined)) { tf[_local3] = textDecoration == _local3; } else if ((_local3 == "embedFonts") && (embedFonts != undefined)) { tf[_local3] = embedFonts; } else { _local6 = true; } } } } if (_local6) { var _local9 = styleName; if (_local9 != undefined) { if (typeof(_local9) != "string") { _local6 = _local9.__getTextFormat(tf, true, this); } else if (_global.styles[_local9] != undefined) { _local6 = _global.styles[_local9].__getTextFormat(tf, true, this); } } } if (_local6) { var _local10 = getClassStyleDeclaration(); if (_local10 != undefined) { _local6 = _local10.__getTextFormat(tf, true, this); } } if (_local6) { if (_global.cascadingStyles) { if (_parent != undefined) { _local6 = _parent.__getTextFormat(tf, false); } } } if (_local6) { _local6 = _global.style.__getTextFormat(tf, true, this); } return(_local6); } function _getTextFormat(Void) { var _local2 = stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); __getTextFormat(_local2, true); stylecache.tf = _local2; if (enabled == false) { var _local3 = getStyle("disabledColor"); _local2.color = _local3; } return(_local2); } function getStyleName(Void) { var _local2 = styleName; if (_local2 != undefined) { if (typeof(_local2) != "string") { return(_local2.getStyleName()); } return(_local2); } if (_parent != undefined) { return(_parent.getStyleName()); } return(undefined); } function getStyle(styleProp) { var _local3; _global.getStyleCounter++; if (this[styleProp] != undefined) { return(this[styleProp]); } var _local6 = styleName; if (_local6 != undefined) { if (typeof(_local6) != "string") { _local3 = _local6.getStyle(styleProp); } else { var _local7 = _global.styles[_local6]; _local3 = _local7.getStyle(styleProp); } } if (_local3 != undefined) { return(_local3); } var _local7 = getClassStyleDeclaration(); if (_local7 != undefined) { _local3 = _local7[styleProp]; } if (_local3 != undefined) { return(_local3); } if (_global.cascadingStyles) { if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (mx.styles.StyleManager.isColorStyle(styleProp))) { var _local5 = stylecache; if (_local5 != undefined) { if (_local5[styleProp] != undefined) { return(_local5[styleProp]); } } if (_parent != undefined) { _local3 = _parent.getStyle(styleProp); } else { _local3 = _global.style[styleProp]; } if (_local5 != undefined) { _local5[styleProp] = _local3; } return(_local3); } } if (_local3 == undefined) { _local3 = _global.style[styleProp]; } return(_local3); } static function mergeClipParameters(o, p) { for (var _local3 in p) { o[_local3] = p[_local3]; } return(true); } static var symbolName = "UIObject"; static var symbolOwner = mx.core.UIObject; static var version = "2.0.2.127"; static var textColorList = {color:1, disabledColor:1}; var invalidateFlag = false; var lineWidth = 1; var lineColor = 0; var tabEnabled = false; var clipParameters = {visible:1, minHeight:1, minWidth:1, maxHeight:1, maxWidth:1, preferredHeight:1, preferredWidth:1}; }
Symbol 2539 MovieClip [__Packages.mx.skins.SkinElement] Frame 0
class mx.skins.SkinElement extends MovieClip { var _visible, _x, _y, _width, _height; function SkinElement () { super(); } static function registerElement(name, className) { Object.registerClass(name, ((className == undefined) ? (mx.skins.SkinElement) : (className))); _global.skinRegistry[name] = true; } function __set__visible(visible) { _visible = visible; } function move(x, y) { _x = x; _y = y; } function setSize(w, h) { _width = w; _height = h; } }
Symbol 2540 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0
class mx.styles.CSSTextStyles { function CSSTextStyles () { } static function addTextStyles(o, bColor) { o.addProperty("textAlign", function () { return(this._tf.align); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.align = x; }); o.addProperty("fontWeight", function () { return(((this._tf.bold != undefined) ? ((this._tf.bold ? "bold" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.bold = x == "bold"; }); if (bColor) { o.addProperty("color", function () { return(this._tf.color); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.color = x; }); } o.addProperty("fontFamily", function () { return(this._tf.font); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.font = x; }); o.addProperty("textIndent", function () { return(this._tf.indent); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.indent = x; }); o.addProperty("fontStyle", function () { return(((this._tf.italic != undefined) ? ((this._tf.italic ? "italic" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.italic = x == "italic"; }); o.addProperty("marginLeft", function () { return(this._tf.leftMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.leftMargin = x; }); o.addProperty("marginRight", function () { return(this._tf.rightMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.rightMargin = x; }); o.addProperty("fontSize", function () { return(this._tf.size); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.size = x; }); o.addProperty("textDecoration", function () { return(((this._tf.underline != undefined) ? ((this._tf.underline ? "underline" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.underline = x == "underline"; }); o.addProperty("embedFonts", function () { return(this._tf.embedFonts); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.embedFonts = x; }); } }
Symbol 2541 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0
class mx.styles.CSSStyleDeclaration { var _tf; function CSSStyleDeclaration () { } function __getTextFormat(tf, bAll) { var _local5 = false; if (_tf != undefined) { var _local2; for (_local2 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local2])) { if (tf[_local2] == undefined) { var _local3 = _tf[_local2]; if (_local3 != undefined) { tf[_local2] = _local3; } else { _local5 = true; } } } } } else { _local5 = true; } return(_local5); } function getStyle(styleProp) { var _local2 = this[styleProp]; var _local3 = mx.styles.StyleManager.getColorName(_local2); return(((_local3 == undefined) ? (_local2) : (_local3))); } static function classConstruct() { mx.styles.CSSTextStyles.addTextStyles(mx.styles.CSSStyleDeclaration.prototype, true); return(true); } static var classConstructed = classConstruct(); static var CSSTextStylesDependency = mx.styles.CSSTextStyles; }
Symbol 2542 MovieClip [__Packages.mx.styles.StyleManager] Frame 0
class mx.styles.StyleManager { function StyleManager () { } static function registerInheritingStyle(styleName) { inheritingStyles[styleName] = true; } static function isInheritingStyle(styleName) { return(inheritingStyles[styleName] == true); } static function registerColorStyle(styleName) { colorStyles[styleName] = true; } static function isColorStyle(styleName) { return(colorStyles[styleName] == true); } static function registerColorName(colorName, colorValue) { colorNames[colorName] = colorValue; } static function isColorName(colorName) { return(colorNames[colorName] != undefined); } static function getColorName(colorName) { return(colorNames[colorName]); } static var inheritingStyles = {color:true, direction:true, fontFamily:true, fontSize:true, fontStyle:true, fontWeight:true, textAlign:true, textIndent:true}; static var colorStyles = {barColor:true, trackColor:true, borderColor:true, buttonColor:true, color:true, dateHeaderColor:true, dateRollOverColor:true, disabledColor:true, fillColor:true, highlightColor:true, scrollTrackColor:true, selectedDateColor:true, shadowColor:true, strokeColor:true, symbolBackgroundColor:true, symbolBackgroundDisabledColor:true, symbolBackgroundPressedColor:true, symbolColor:true, symbolDisabledColor:true, themeColor:true, todayIndicatorColor:true, shadowCapColor:true, borderCapColor:true, focusColor:true}; static var colorNames = {black:0, white:16777215, red:16711680, green:65280, blue:255, magenta:16711935, yellow:16776960, cyan:65535, haloGreen:8453965, haloBlue:2881013, haloOrange:16761344}; static var TextFormatStyleProps = {font:true, size:true, color:true, leftMargin:false, rightMargin:false, italic:true, bold:true, align:true, indent:true, underline:false, embedFonts:false}; static var TextStyleMap = {textAlign:true, fontWeight:true, color:true, fontFamily:true, textIndent:true, fontStyle:true, lineHeight:true, marginLeft:true, marginRight:true, fontSize:true, textDecoration:true, embedFonts:true}; }
Symbol 2543 MovieClip [__Packages.mx.core.UIComponent] Frame 0
class mx.core.UIComponent extends mx.core.UIObject { var __width, __height, invalidate, stylecache, removeEventListener, dispatchEvent, drawFocus, addEventListener, _xscale, _yscale, _focusrect, watch, enabled; function UIComponent () { super(); } function get width() { return(__width); } function get height() { return(__height); } function setVisible(x, noEvent) { super.setVisible(x, noEvent); } function enabledChanged(id, oldValue, newValue) { setEnabled(newValue); invalidate(); delete stylecache.tf; return(newValue); } function setEnabled(enabled) { invalidate(); } function getFocus() { var selFocus = Selection.getFocus(); return(((selFocus === null) ? null : (eval (selFocus)))); } function setFocus() { Selection.setFocus(this); } function getFocusManager() { var _local2 = this; while (_local2 != undefined) { if (_local2.focusManager != undefined) { return(_local2.focusManager); } _local2 = _local2._parent; } return(undefined); } function onKillFocus(newFocus) { removeEventListener("keyDown", this); removeEventListener("keyUp", this); dispatchEvent({type:"focusOut"}); drawFocus(false); } function onSetFocus(oldFocus) { addEventListener("keyDown", this); addEventListener("keyUp", this); dispatchEvent({type:"focusIn"}); if (getFocusManager().bDrawFocus != false) { drawFocus(true); } } function findFocusInChildren(o) { if (o.focusTextField != undefined) { return(o.focusTextField); } if (o.tabEnabled == true) { return(o); } return(undefined); } function findFocusFromObject(o) { if (o.tabEnabled != true) { if (o._parent == undefined) { return(undefined); } if (o._parent.tabEnabled == true) { o = o._parent; } else if (o._parent.tabChildren) { o = findFocusInChildren(o._parent); } else { o = findFocusFromObject(o._parent); } } return(o); } function pressFocus() { var _local3 = findFocusFromObject(this); var _local2 = getFocus(); if (_local3 != _local2) { _local2.drawFocus(false); if (getFocusManager().bDrawFocus != false) { _local3.drawFocus(true); } } } function releaseFocus() { var _local2 = findFocusFromObject(this); if (_local2 != getFocus()) { _local2.setFocus(); } } function isParent(o) { while (o != undefined) { if (o == this) { return(true); } o = o._parent; } return(false); } function size() { } function init() { super.init(); _xscale = 100; _yscale = 100; _focusrect = _global.useFocusRect == false; watch("enabled", enabledChanged); if (enabled == false) { setEnabled(false); } } function dispatchValueChangedEvent(value) { dispatchEvent({type:"valueChanged", value:value}); } static var symbolName = "UIComponent"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.2.127"; static var kStretch = 5000; var focusEnabled = true; var tabEnabled = true; var origBorderStyles = {themeColor:16711680}; var clipParameters = {}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.core.UIComponent.prototype.clipParameters, mx.core.UIObject.prototype.clipParameters); }
Symbol 2544 MovieClip [__Packages.mx.skins.Border] Frame 0
class mx.skins.Border extends mx.core.UIObject { function Border () { super(); } function init(Void) { super.init(); } static var symbolName = "Border"; static var symbolOwner = mx.skins.Border; var className = "Border"; var tagBorder = 0; var idNames = new Array("border_mc"); }
Symbol 2545 MovieClip [__Packages.mx.skins.RectBorder] Frame 0
class mx.skins.RectBorder extends mx.skins.Border { var __width, __height, offset, __borderMetrics; function RectBorder () { super(); } function get width() { return(__width); } function get height() { return(__height); } function init(Void) { super.init(); } function draw(Void) { size(); } function getBorderMetrics(Void) { var _local2 = offset; if (__borderMetrics == undefined) { __borderMetrics = {left:_local2, top:_local2, right:_local2, bottom:_local2}; } else { __borderMetrics.left = _local2; __borderMetrics.top = _local2; __borderMetrics.right = _local2; __borderMetrics.bottom = _local2; } return(__borderMetrics); } function get borderMetrics() { return(getBorderMetrics()); } function drawBorder(Void) { } function size(Void) { drawBorder(); } function setColor(Void) { drawBorder(); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.RectBorder; static var version = "2.0.2.127"; var className = "RectBorder"; var borderStyleName = "borderStyle"; var borderColorName = "borderColor"; var shadowColorName = "shadowColor"; var highlightColorName = "highlightColor"; var buttonColorName = "buttonColor"; var backgroundColorName = "backgroundColor"; }
Symbol 2546 MovieClip [__Packages.mx.data.binding.DataAccessor] Frame 0
class mx.data.binding.DataAccessor { var dataAccessor, component, property, location, type; function DataAccessor () { } function getAnyTypedValue(suggestedTypes) { var _local3 = 0; while (_local3 < suggestedTypes.length) { var _local5 = getTypedValue(suggestedTypes[_local3]); if (_local5 != null) { return(_local5); } _local3++; } var _local5 = getTypedValue(); _local3 = 0; while (_local3 < suggestedTypes.length) { var _local2 = suggestedTypes[_local3]; if (_local2 == "String") { return(new mx.data.binding.TypedValue(String(_local5.value), _local2)); } if (_local2 == "Number") { return(new mx.data.binding.TypedValue(Number(_local5.value), _local2)); } if (_local2 == "Boolean") { return(new mx.data.binding.TypedValue(Boolean(_local5.value), _local2)); } _local3++; } return(_local5); } function setAnyTypedValue(newValue) { var _local7 = getSettableTypes(); if ((_local7 == null) || (-1 != findString(newValue.typeName, _local7))) { return(setTypedValue(newValue)); } var _local3 = 0; while (_local3 < _local7.length) { var _local2 = _local7[_local3]; if (_local2 == "String") { return(setTypedValue(new mx.data.binding.TypedValue(String(newValue.value), _local2))); } if (_local2 == "Number") { var _local5 = Number(newValue.value); var _local6 = setTypedValue(new mx.data.binding.TypedValue(_local5, _local2)); if (_local5.toString() == "NaN") { return([("Failed to convert '" + newValue.value) + "' to a number"]); } return(_local6); } if (_local2 == "Boolean") { return(setTypedValue(new mx.data.binding.TypedValue(Boolean(newValue.value), _local2))); } _local3++; } return(dataAccessor.setTypedValue(newValue)); } function getTypedValue(requestedType) { var _local2 = dataAccessor.getTypedValue(requestedType); return(_local2); } function getGettableTypes() { return(null); } function setTypedValue(newValue) { return(dataAccessor.setTypedValue(newValue)); } function getSettableTypes() { return(null); } function findLastAccessor() { return(((dataAccessor == null) ? this : (dataAccessor.findLastAccessor()))); } function setupDataAccessor(component, property, location) { this.component = component; this.property = property; this.location = location; type = component.findSchema(property, location); } static function findString(str, arr) { var _local3 = str.toLowerCase(); var _local1 = 0; while (_local1 < arr.length) { if (arr[_local1].toLowerCase() == _local3) { return(_local1); } _local1++; } return(-1); } static function conversionFailed(newValue, target) { return(((("Failed to convert to " + target) + ": '") + newValue.value) + "'"); } }
Symbol 2547 MovieClip [__Packages.mx.data.binding.TypedValue] Frame 0
class mx.data.binding.TypedValue { var value, typeName, type; function TypedValue (value, typeName, type) { this.value = value; this.typeName = typeName; this.type = type; } }
Symbol 2548 MovieClip [__Packages.mx.data.binding.DataType] Frame 0
class mx.data.binding.DataType extends mx.data.binding.DataAccessor { var errorArray, type, kind, dataAccessor, encoder, formatter, getAnyTypedValue, setAnyTypedValue, component, location, property; function DataType () { super(); errorArray = null; } function setupDataAccessor(component, property, location) { super.setupDataAccessor(component, property, location); type = component.findSchema(property, location); if (type.kind != undefined) { kind = mx.data.binding.Binding.getRuntimeObject(type.kind); } else { kind = new mx.data.kinds.Data(); } kind.setupDataAccessor(component, property, location); dataAccessor = kind; if (type.encoder != undefined) { encoder = mx.data.binding.Binding.getRuntimeObject(type.encoder); encoder.setupDataAccessor(component, property, location); encoder.dataAccessor = dataAccessor; dataAccessor = encoder; } if (type.formatter != undefined) { formatter = mx.data.binding.Binding.getRuntimeObject(type.formatter); formatter.setupDataAccessor(component, property, location); formatter.dataAccessor = dataAccessor; } } function getAsBoolean() { var _local2 = getAnyTypedValue(["Boolean"]); return(_local2.value); } function getAsNumber() { var _local2 = getAnyTypedValue(["Number"]); return(_local2.value); } function getAsString() { var _local2 = getAnyTypedValue(["String"]); return(_local2.value); } function setAsBoolean(newValue) { setAnyTypedValue(new mx.data.binding.TypedValue(newValue, "Boolean")); } function setAsNumber(newValue) { setAnyTypedValue(new mx.data.binding.TypedValue(newValue, "Number")); } function setAsString(newValue) { setAnyTypedValue(new mx.data.binding.TypedValue(newValue, "String")); } function validationError(errorMessage) { if (errorArray == null) { errorArray = new Array(); } errorArray.push(errorMessage); } function validate(value) { } function getTypedValue(requestedType) { var _local2; if ((requestedType == "String") && (formatter != null)) { _local2 = formatter.getTypedValue(requestedType); } else { _local2 = dataAccessor.getTypedValue(requestedType); if (_local2.type == null) { _local2.type = type; } if (_local2.typeName == null) { _local2.typeName = type.name; } } if ((_local2.typeName != requestedType) && (requestedType != null)) { _local2 = null; } else if (((!requestedType) && (_local2.typeName == "XML")) && (_local2.type.name == "String")) { _local2 = null; } return(_local2); } function getGettableTypes() { var _local2 = new Array(); var _local3 = gettableTypes(); if (_local3 != null) { _local2 = _local2.concat(_local3); } if (type.name != null) { _local2 = _local2.concat(type.name); } if (formatter != null) { _local2 = _local2.concat(formatter.getGettableTypes()); } if (_local2.length == 0) { return(null); } return(_local2); } function setTypedValue(newValue) { if ((newValue.typeName == "String") && (formatter != null)) { return(formatter.setTypedValue(newValue)); } var _local3 = dataAccessor.getSettableTypes(); if ((_local3 == null) || (-1 != mx.data.binding.DataAccessor.findString(newValue.typeName, _local3))) { return(dataAccessor.setTypedValue(newValue)); } return(["Can't set a value of type " + newValue.typeName]); } function getSettableTypes() { var _local2 = new Array(); var _local3 = settableTypes(); if (_local3 != null) { _local2 = _local2.concat(_local3); } if (type.name != null) { _local2 = _local2.concat(type.name); } if (formatter != null) { _local2 = _local2.concat(formatter.getSettableTypes()); } if (_local2.length == 0) { return(null); } return(_local2); } function gettableTypes() { return(dataAccessor.getGettableTypes()); } function settableTypes() { return(dataAccessor.getSettableTypes()); } function validateAndNotify(returnData, noEvent, initialMessages) { var _local4 = false; errorArray = null; for (var _local6 in initialMessages) { validationError(initialMessages[_local6]); _local4 = true; } var _local7 = getTypedValue(); if ((_local7.value == null) || (_local7.value == "")) { if (type.required == false) { _global.__dataLogger.logData(component, "Validation of null value succeeded because field '<property>/<m_location>' is not required", this); } else { var _local8 = ((location == null) ? "" : (":" + String(location))); validationError((("Required item '" + property) + _local8) + "' is missing"); _local4 = true; } } else { validate(_local7.value); _local4 = true; } if (_local4 && (noEvent != true)) { var _local5 = new Object(); _local5.type = ((errorArray == null) ? "valid" : "invalid"); _local5.property = property; _local5.location = location; _local5.messages = errorArray; component.dispatchEvent(_local5); returnData.event = _local5; } return(errorArray); } }
Symbol 2549 MovieClip [__Packages.mx.data.binding.Binding] Frame 0
class mx.data.binding.Binding { var is2way, dest, source, format; function Binding (source, dest, format, is2way) { mx.events.EventDispatcher.initialize(this); var _local5 = this; _local5.source = source; _local5.dest = dest; _local5.format = format; _local5.is2way = is2way; registerBinding(this); calcShortLoc(source); calcShortLoc(dest); _global.__dataLogger.logData(null, ("Creating binding " + summaryString()) + (is2way ? ", 2-way" : ""), {binding:this}); _global.__dataLogger.nestLevel++; mx.data.binding.ComponentMixins.initComponent(dest.component); if (source.component != undefined) { mx.data.binding.ComponentMixins.initComponent(source.component); } dest.component.addBinding(this); if (source.component != undefined) { source.component.addBinding(this); setUpListener(source, false); if (this.is2way) { setUpListener(dest, true); setUpIndexListeners(source, false); setUpIndexListeners(dest, true); } else { setUpIndexListeners(source, false); setUpIndexListeners(dest, false); } } else { execute(); } _global.__dataLogger.nestLevel--; } function execute(reverse) { var _local3; var _local4; if (reverse) { if (!is2way) { _global.__dataLogger.logData(null, ("Warning: Can't execute binding " + summaryString(false)) + " in reverse, because it's not a 2 way binding", {binding:this}, mx.data.binding.Log.BRIEF); return(["error"]); } _local3 = dest; _local4 = source; } else { _local3 = source; _local4 = dest; } _global.__dataLogger.logData(null, "Executing binding " + summaryString(reverse), {binding:this}); _global.__dataLogger.nestLevel++; var _local10; if (_local3.constant != undefined) { _local10 = {value:new mx.data.binding.TypedValue(_local3.constant, "String"), getAnyTypedValue:function () { return(this.value); }, getTypedValue:function () { return(this.value); }, getGettableTypes:function () { return(["String"]); }}; } else { _local10 = _local3.component.getField(_local3.property, _local3.location, true); } var _local18; var _local20; var _local12 = ""; var _local8 = _local4.component.getField(_local4.property, _local4.location); if (format != null) { var _local5 = getRuntimeObject(format); if (_local5 != null) { if (reverse) { _local5.setupDataAccessor(_local4.component, _local4.property, _local4.location); _local5.dataAccessor = _local8; _local8 = _local5; } else { _local5.setupDataAccessor(_local3.component, _local3.property, _local3.location); _local5.dataAccessor = _local10; _local10 = _local5; } } } var _local14 = ((format == null) ? (_local8.getSettableTypes()) : null); var value = _local10.getAnyTypedValue(_local14); var _local9 = new Object(); if (_local8.type.readonly == true) { _global.__dataLogger.logData(null, "Not executing binding because the destination is read-only", null, mx.data.binding.Log.BRIEF); var _local6 = new Object(); _local6.type = "invalid"; _local6.property = _local4.property; _local6.location = _local4.location; _local6.messages = [{message:"Cannot assign to a read-only data field."}]; _local4.component.dispatchEvent(_local6); _local9.event = _local6; } else { _global.__dataLogger.logData(null, "Assigning new value '<value>' (<typeName>) " + _local12, {value:value.value, typeName:value.typeName, unformattedValue:_local18, formatterFrom:_local20}); var _local13 = _local8.setAnyTypedValue(value); _local8.validateAndNotify(_local9, false, _local13); _local4.component.dispatchEvent({type:"bindingExecuted", binding:this}); } if (_local9.event != null) { if (_local3.component != null) { var _local7 = new Object(); _local7.type = _local9.event.type; _local7.property = _local3.property; _local7.location = _local3.location; _local7.messages = _local9.event.messages; _local7.to = _local4.component; _local3.component.dispatchEvent(_local7); } } _global.__dataLogger.nestLevel--; return(_local9.event.messages); } function queueForExecute(reverse) { if (!queued) { if (_global.__databind_executeQueue == null) { _global.__databind_executeQueue = new Array(); } if (_root.__databind_dispatch == undefined) { _root.createEmptyMovieClip("__databind_dispatch", -8888); } _global.__databind_executeQueue.push(this); queued = true; this.reverse = reverse; _root.__databind_dispatch.onEnterFrame = dispatchEnterFrame; } } static function dispatchEnterFrame() { _root.__databind_dispatch.onEnterFrame = null; var _local4 = 0; while (_local4 < _global.__databind_executeQueue.length) { var _local3 = _global.__databind_executeQueue[_local4]; _local3.execute(_local3.reverse); _local4++; } var _local5; while (_local5 = _global.__databind_executeQueue.pop() , _local5 != null) { _local5.queued = false; _local5.reverse = false; } } function calcShortLoc(endpoint) { var _local1 = endpoint.location; if (_local1.path != null) { _local1 = _local1.path; } endpoint.loc = ((_local1 instanceof Array) ? (_local1.join(".")) : (_local1)); } function summaryString(reverse) { var _local2 = "<binding.dest.component>:<binding.dest.property>:<binding.dest.loc>"; var _local3 = "<binding.source.component>:<binding.source.property>:<binding.source.loc>"; if (source.constant == null) { if (reverse == true) { return((("from " + _local2) + " to ") + _local3); } return((("from " + _local3) + " to ") + _local2); } return("from constant '<binding.source.constant>' to " + _local2); } static function getRuntimeObject(info, constructorParameter) { if (info.cls == undefined) { info.cls = mx.utils.ClassFinder.findClass(info.className); } var _local3 = new info.cls(constructorParameter); if (_local3 == null) { _global.__dataLogger.logData(null, "Could not construct a formatter or validator - new <info.className>(<params>)", {info:info, params:constructorParameter}, mx.data.binding.Log.BRIEF); } for (var _local4 in info.settings) { _local3[_local4] = info.settings[_local4]; } return(_local3); } static function refreshFromSources(component, property, bindings) { var _local5 = null; var _local3; _local3 = 0; while (_local3 < bindings.length) { var _local1 = bindings[_local3]; var _local2 = null; if ((_local1.dest.component == component) && ((property == null) || (property == _local1.dest.property))) { _local2 = _local1.execute(); } else if ((_local1.is2way && (_local1.source.component == component)) && ((property == null) || (property == _local1.source.property))) { _local2 = _local1.execute(true); } if (_local2 != null) { _local5 = ((_local5 == null) ? (_local2) : (_local5.concat(_local2))); } _local3++; } return(_local5); } static function refreshDestinations(component, bindings) { var _local1; _local1 = 0; while (_local1 < bindings.length) { var _local2 = bindings[_local1]; if (_local2.source.component == component) { _local2.execute(); } else if (_local2.is2way && (_local2.dest.component == component)) { _local2.execute(true); } _local1++; } _local1 = 0; while (_local1 < component.__indexBindings.length) { var _local3 = component.__indexBindings[_local1]; _local3.binding.execute(_local3.reverse); _local1++; } } static function okToCallGetterFromSetter() { function setter(val) { this.value2 = this.value; } function getter() { return(5); } var _local2 = new Object(); _local2.addProperty("value", getter, setter); _local2.value = 0; var _local3 = _local2.value2 == _local2.value; return(_local3); } function setUpListener(endpoint, reverse) { var _local4 = new Object(); _local4.binding = this; _local4.property = endpoint.property; _local4.reverse = reverse; _local4.immediate = okToCallGetterFromSetter(); _local4.handleEvent = function (event) { _global.__dataLogger.logData(event.target, "Data of property '<property>' has changed. <immediate>.", this); if (this.immediate) { if (this.binding.executing != true) { this.binding.executing = true; this.binding.execute(this.reverse); this.binding.executing = false; } } else { this.binding.queueForExecute(this.reverse); } }; if (endpoint.event instanceof Array) { for (var _local5 in endpoint.event) { endpoint.component.__addHighPrioEventListener(endpoint.event[_local5], _local4); } } else { endpoint.component.__addHighPrioEventListener(endpoint.event, _local4); } mx.data.binding.ComponentMixins.initComponent(endpoint.component); } function setUpIndexListeners(endpoint, reverse) { if (endpoint.location.indices != undefined) { var _local3 = 0; while (_local3 < endpoint.location.indices.length) { var _local2 = endpoint.location.indices[_local3]; if (_local2.component != undefined) { setUpListener(_local2, reverse); if (_local2.component.__indexBindings == undefined) { _local2.component.__indexBindings = new Array(); } _local2.component.__indexBindings.push({binding:this, reverse:reverse}); } _local3++; } } } static function copyBinding(b) { var _local1 = new Object(); _local1.source = copyEndPoint(b.source); _local1.dest = copyEndPoint(b.dest); _local1.format = b.format; _local1.is2way = b.is2way; return(_local1); } static function copyEndPoint(e) { var _local1 = new Object(); _local1.constant = e.constant; _local1.component = String(e.component); _local1.event = e.event; _local1.location = e.location; _local1.property = e.property; return(_local1); } static function registerScreen(screen, id) { var symbol = screenRegistry[id]; if (symbol == null) { screenRegistry[id] = {symbolPath:String(screen), bindings:[], id:id}; return(undefined); } if (symbol.symbolPath == String(screen)) { return(undefined); } var instancePath = String(screen); var i = 0; while (i < bindingRegistry.length) { var b = bindingRegistry[i]; var src = copyEndPoint(b.source); var dst = copyEndPoint(b.dest); var prefix = (symbol.symbolPath + "."); var symbolContainsSource = (prefix == b.source.component.substr(0, prefix.length)); var symbolContainsDest = (prefix == b.dest.component.substr(0, prefix.length)); if (symbolContainsSource) { if (symbolContainsDest) { src.component = eval (instancePath + src.component.substr(symbol.symbolPath.length)); dst.component = eval (instancePath + dst.component.substr(symbol.symbolPath.length)); new mx.data.binding.Binding(src, dst, b.format, b.is2way); } else { src.component = eval (instancePath + src.component.substr(symbol.symbolPath.length)); dst.component = eval (dst.component); new mx.data.binding.Binding(src, dst, b.format, b.is2way); } } else if (symbolContainsDest) { src.component = eval (src.component); dst.component = eval (instancePath + dst.component.substr(symbol.symbolPath.length)); new mx.data.binding.Binding(src, dst, b.format, b.is2way); } i++; } } static function registerBinding(binding) { var _local1 = copyBinding(binding); bindingRegistry.push(_local1); } static function getLocalRoot(clip) { var _local2; var _local3 = clip._url; while (clip != null) { if (clip._url != _local3) { break; } _local2 = clip; clip = clip._parent; } return(_local2); } var queued = false; var reverse = false; static var counter = 0; static var screenRegistry = new Object(); static var bindingRegistry = new Array(); }
Symbol 2550 MovieClip [__Packages.mx.data.binding.ComponentMixins] Frame 0
class mx.data.binding.ComponentMixins { var __refreshing, __bindings, __schema, __fieldCache, _eventDispatcher; function ComponentMixins () { } function refreshFromSources() { if (__refreshing != null) { return(undefined); } __refreshing = true; _global.__dataLogger.logData(this, "Refreshing from sources"); _global.__dataLogger.nestLevel++; mx.data.binding.Binding.refreshFromSources(this, null, __bindings); _global.__dataLogger.nestLevel--; __refreshing = null; } function refreshDestinations() { _global.__dataLogger.logData(this, "Refreshing Destinations"); _global.__dataLogger.nestLevel++; mx.data.binding.Binding.refreshDestinations(this, __bindings); _global.__dataLogger.nestLevel--; } function validateProperty(property, initialMessages) { var _local4 = null; var _local3 = getField(property); if (_local3 != null) { _local4 = _local3.validateAndNotify(null, null, initialMessages); } else { _global.__dataLogger.logData(this, "Can't validate property '<property>' because it doesn't exist", {property:property}); } return(_local4); } function addBinding(binding) { if (__bindings == undefined) { __bindings = new Array(); } __bindings.push(binding); var _local3 = false; if (binding.source.component == this) { getField(binding.source.property, binding.source.location); _local3 = true; } if (binding.dest.component == this) { getField(binding.dest.property, binding.dest.location); _local3 = _local3 | Object(binding).is2way; } if (_local3) { var _local4 = binding.dest.component.findSchema(binding.dest.property, binding.dest.location); if (_local4.readonly) { binding.source.component.__setReadOnly(true); } } } static function initComponent(component) { var _local2 = mx.data.binding.ComponentMixins.prototype; if (component.refreshFromSources == undefined) { component.refreshFromSources = _local2.refreshFromSources; } if (component.refreshDestinations == undefined) { component.refreshDestinations = _local2.refreshDestinations; } if (component.validateProperty == undefined) { component.validateProperty = _local2.validateProperty; } if (component.createFieldAccessor == undefined) { component.createFieldAccessor = _local2.createFieldAccessor; } if (component.createField == undefined) { component.createField = _local2.createField; } if (component.addBinding == undefined) { component.addBinding = _local2.addBinding; } if (component.findSchema == undefined) { component.findSchema = _local2.findSchema; } if (component.getField == undefined) { component.getField = _local2.getField; } if (component.refreshAndValidate == undefined) { component.refreshAndValidate = _local2.refreshAndValidate; } if (component.getFieldFromCache == undefined) { component.getFieldFromCache = _local2.getFieldFromCache; } if (component.getBindingMetaData == undefined) { component.getBindingMetaData = _local2.getBindingMetaData; } if (component.__setReadOnly == undefined) { component.__setReadOnly = _local2.__setReadOnly; } if (component.__addHighPrioEventListener == undefined) { component.__addHighPrioEventListener = _local2.__addHighPrioEventListener; } } function createFieldAccessor(property, location, mustExist) { return(mx.data.binding.FieldAccessor.createFieldAccessor(this, property, location, mx.data.binding.FieldAccessor.findElementType(__schema, property), mustExist)); } function findSchema(property, location) { if (typeof(location) == "string") { if (mx.data.binding.FieldAccessor.isActionScriptPath(String(location))) { location = location.split("."); } else { return(null); } } var _local5 = mx.data.binding.FieldAccessor.findElementType(__schema, property); if (location != null) { if (location.path != null) { location = location.path; } if (!(location instanceof Array)) { return(null); } var _local2 = 0; while (_local2 < location.length) { var _local4 = location[_local2]; _local5 = mx.data.binding.FieldAccessor.findElementType(_local5, _local4); _local2++; } } return(_local5); } function createField(property, location) { var _local3 = findSchema(property, location); var _local2; if (_local3.validation != null) { _local2 = mx.data.binding.Binding.getRuntimeObject(_local3.validation); } else { _local2 = new mx.data.binding.DataType(); } _local2.setupDataAccessor(this, property, location); return(_local2); } static function deepEqual(a, b) { if (a == b) { return(true); } if (typeof(a) != typeof(b)) { return(false); } if (typeof(a) != "object") { return(false); } var _local3 = new Object(); for (var _local4 in a) { if (!deepEqual(a[_local4], b[_local4])) { return(false); } _local3[_local4] = 1; } for (var _local4 in b) { if (_local3[_local4] != 1) { return(false); } } return(true); } function getFieldFromCache(property, location) { for (var _local5 in __fieldCache) { var _local2 = __fieldCache[_local5]; if ((_local2.property == property) && (deepEqual(_local2.location, location))) { return(_local2); } } return(null); } function getField(property, location) { var _local2 = getFieldFromCache(property, location); if (_local2 != null) { return(_local2); } _local2 = createField(property, location); if (__fieldCache == null) { __fieldCache = new Array(); } __fieldCache.push(_local2); return(_local2); } function refreshAndValidate(property) { _global.__dataLogger.logData(this, "Refreshing and validating " + property); _global.__dataLogger.nestLevel++; var _local3 = mx.data.binding.Binding.refreshFromSources(this, property, __bindings); _local3 = validateProperty(property, _local3); _global.__dataLogger.nestLevel--; return(_local3 == null); } function getBindingMetaData(name) { return(this["__" + name]); } function __setReadOnly(setting) { if (Object(this).editable != undefined) { Object(this).editable = !setting; } } function __addHighPrioEventListener(event, handler) { var _local3 = ((_eventDispatcher != undefined) ? (_eventDispatcher) : this); if (_local3.__highPrioEvents == undefined) { _local3.__highPrioEvents = new Object(); } var _local4 = "__q_" + event; if (_local3.__highPrioEvents[_local4] == undefined) { _local3.__highPrioEvents[_local4] = new Array(); } _global.ASSetPropFlags(_local3.__highPrioEvents, _local4, 1); mx.events.EventDispatcher._removeEventListener(_local3.__highPrioEvents[_local4], event, handler); _local3.__highPrioEvents[_local4].push(handler); if (_local3._databinding_original_dispatchEvent == undefined) { _local3._databinding_original_dispatchEvent = _local3.dispatchEvent; _local3.dispatchEvent = function (eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this.dispatchQueue(this.__highPrioEvents, eventObj); this._databinding_original_dispatchEvent(eventObj); }; } } }
Symbol 2551 MovieClip [__Packages.mx.data.binding.FieldAccessor] Frame 0
class mx.data.binding.FieldAccessor { var component, property, parentObj, fieldName, m_location, type, index, xpath; function FieldAccessor (component, property, parentObj, fieldName, type, index, parentField) { this.component = component; this.property = property; this.parentObj = parentObj; this.fieldName = fieldName; if (component == parentObj) { m_location = undefined; } else if (parentField.m_location == undefined) { m_location = fieldName; } else { m_location = (parentField.m_location + ".") + fieldName; } this.type = type; this.index = index; } function getValue() { var _local2 = getFieldData(); if ((_local2 == null) && (type.value != undefined)) { var _local3 = new mx.data.binding.TypedValue(type.value, "String"); _local3.getDefault = true; component.getField(fieldName).setAnyTypedValue(_local3); _local2 = _local3.value; } if ((isXML(_local2) && (_local2.childNodes.length == 1)) && (_local2.firstChild.nodeType == 3)) { return(_local2.firstChild.nodeValue); } return(_local2); } function setValue(newValue, newTypedValue) { if (newTypedValue.getDefault) { newTypedValue.value = newValue; } else { if (xpath != null) { var _local4 = getFieldData(); if (_local4 != null) { setXMLData(_local4, newValue); } else { _global.__dataLogger.logData(component, "Can't assign to '<property>:<xpath>' because there is no element at the given path", this); } } else if (isXML(parentObj)) { if (type.category == "attribute") { parentObj.attributes[fieldName] = newValue; } else if (type.category == "array") { } else { var _local4 = getOrCreateFieldData(); setXMLData(_local4, newValue); } } else { if (parentObj == null) { _global.__dataLogger.logData(component, "Can't set field '<property>/<location>' because the field doesn't exist", this); } parentObj[fieldName] = newValue; } component.propertyModified(property, (xpath == null) && (parentObj == component), newTypedValue.type); } } static function isActionScriptPath(str) { var _local2 = str.toLowerCase(); var _local3 = "0123456789abcdefghijklmnopqrstuvwxyz_."; var _local1 = 0; while (_local1 < _local2.length) { if (-1 == _local3.indexOf(_local2.charAt(_local1))) { return(false); } _local1++; } return(true); } static function createFieldAccessor(component, property, location, type, mustExist) { if (mustExist && (component[property] == null)) { _global.__dataLogger.logData(component, "Warning: property '<property>' does not exist", {property:property}); return(null); } var _local5 = new mx.data.binding.FieldAccessor(component, property, component, property, type, null, null); if (location == null) { return(_local5); } var _local7 = null; if (location.indices != null) { _local7 = location.indices; location = location.path; } if (typeof(location) == "string") { if (_local7 != null) { _global.__dataLogger.logData(component, "Warning: ignoring index values for property '<property>', path '<location>'", {property:property, location:location}); } if (isActionScriptPath(String(location))) { location = location.split("."); } else { _local5.xpath = location; return(_local5); } } if (location instanceof Array) { var _local3; var _local10 = 0; _local3 = 0; while (_local3 < location.length) { var _local2 = null; var _local4 = location[_local3]; if (_local4 == "[n]") { if (_local7 == null) { _global.__dataLogger.logData(component, "Error: indices for <property>:<location> are null, but [n] appears in the location.", {property:property, location:location}); return(null); } _local2 = _local7[_local10++]; if (_local2 == null) { _global.__dataLogger.logData(component, "Error: not enough index values for <property>:<location>", {property:property, location:location}); return(null); } } _local5 = _local5.getChild(_local4, _local2, mustExist); _local3++; } if (mustExist && (_local5.getValue() == null)) { _global.__dataLogger.logData(component, "Warning: field <property>:<m_location> does not exist, or is null", _local5); } return(_local5); } trace("unrecognized location: " + mx.data.binding.ObjectDumper.toString(location)); return(null); } function getFieldAccessor() { return(this); } function getChild(childName, index, mustExist) { if (childName == ".") { return(this); } var _local2 = getOrCreateFieldData(mustExist); if (_local2 == null) { return(null); } var _local4 = findElementType(type, childName); return(new mx.data.binding.FieldAccessor(component, property, _local2, childName, _local4, index, this)); } function getOrCreateFieldData(mustExist) { var _local3 = getFieldData(); if (_local3 == null) { if (mustExist) { _global.__dataLogger.logData(component, "Warning: field <property>:<m_location> does not exist", this); } else { setupComplexField(); _local3 = getFieldData(); } } return(_local3); } function evaluateSubPath(obj, type) { var path = type.path; if (isActionScriptPath(path)) { var tokens = path.split("."); var i = 0; while (i < tokens.length) { var token = tokens[i]; if (isXML(obj)) { obj = obj.firstChild; while (obj != null) { if (toLocalName(obj.nodeName) == token) { break; } obj = obj.nextSibling; } } else { obj = obj[token]; } if (obj == null) { _global.__dataLogger.logData(component, "Warning: path '<path>' evaluates to null, at '<token>' in <t.property>:<t.m_location>", {path:path, token:token, t:this}); break; } i++; } } else if (isXML(obj)) { if (path.charAt(0) != "/") { path = "/" + path; } if (obj.nodeName == null) { obj = obj.firstChild; } else { path = toLocalName(obj.nodeName) + path; } var category = ((type.category != null) ? (type.category) : (((type.elements.length > 0) ? "complex" : "simple"))); if ((category == "simple") || (category == "attribute")) { obj = eval ("obj" + mx.xpath.XPathAPI.getEvalString(obj, path)); } else if (category == "complex") { obj = mx.xpath.XPathAPI.selectSingleNode(obj, path); } else if (category == "array") { obj = mx.xpath.XPathAPI.selectNodeList(obj, path); } } else { _global.__dataLogger.logData(component, "Error: path '<path>' is an XPath. It cannot be applied to non-XML data <t.property>:<t.m_location>", {path:path, t:this}); } return(obj); } function getFieldData() { if (xpath != null) { var _local4 = parentObj[fieldName].firstChild; while ((_local4 != null) && (_local4.nodeType != 1)) { _local4 = _local4.nextSibling; } var _local10 = mx.xpath.XPathAPI.selectSingleNode(_local4, xpath); return(_local10); } if (isXML(parentObj)) { if (type.path != null) { return(evaluateSubPath(parentObj, type)); } if (type.category == "attribute") { var _local5 = parentObj.attributes; for (var _local8 in _local5) { if (toLocalName(_local8) == fieldName) { return(_local5[_local8]); } } return(undefined); } var _local3 = parentObj.firstChild; if (type.category == "array") { var _local6 = new Array(); while (_local3 != null) { if (toLocalName(_local3.nodeName) == fieldName) { _local6.push(_local3); } _local3 = _local3.nextSibling; } return(_local6); } while (_local3 != null) { if (toLocalName(_local3.nodeName) == fieldName) { return(_local3); } _local3 = _local3.nextSibling; } return(null); } if (fieldName == "[n]") { var _local7; if (index.component != null) { var _local9 = index.component.getField(index.property, index.location); _local7 = _local9.getAnyTypedValue(["Number"]); _local7 = _local7.value; } else { _local7 = index.constant; } var index = Number(_local7); if (typeof(_local7) == "undefined") { _global.__dataLogger.logData(component, "Error: index specification '<index>' was not supplied, or incorrect, for <t.property>:<t.m_location>", {index:index, t:this}); return(null); } if (index.toString() == "NaN") { _global.__dataLogger.logData(component, "Error: index value '<index>' for <t.property>:<t.m_location> is not a number", {index:index, t:this}); return(null); } if (!(parentObj instanceof Array)) { _global.__dataLogger.logData(component, "Error: indexed field <property>:<m_location> is not an array", this); return(null); } if ((index < 0) || (index >= parentObj.length)) { _global.__dataLogger.logData(component, "Error: index '<index>' for <t.property>:<t.m_location> is out of bounds", {index:index, t:this}); return(null); } _global.__dataLogger.logData(component, "Accessing item [<index>] of <t.property>:<t.m_location>", {index:index, t:this}); return(parentObj[index]); } if (type.path != null) { return(evaluateSubPath(parentObj, type)); } return(parentObj[fieldName]); } static function setXMLData(obj, newValue) { while (obj.hasChildNodes()) { obj.firstChild.removeNode(); } var _local2 = xmlNodeFactory.createTextNode(newValue); obj.appendChild(_local2); } function setupComplexField() { var _local2; if (isXML(parentObj)) { _local2 = xmlNodeFactory.createElement(fieldName); parentObj.appendChild(_local2); } else if (dataIsXML()) { parentObj[fieldName] = new XML(); } else { parentObj[fieldName] = new Object(); } } static function findElementType(type, name) { var _local1 = 0; while (_local1 < type.elements.length) { if (type.elements[_local1].name == name) { return(type.elements[_local1].type); } _local1++; } return(null); } function isXML(obj) { return(obj instanceof XMLNode); } function dataIsXML() { return(type.name == "XML"); } static function accessField(component, fieldName, desiredTypes) { var _local1; _local1 = desiredTypes[fieldName]; if (_local1 == null) { _local1 = desiredTypes.dflt; } if (_local1 == null) { _local1 = desiredTypes; } var _local4 = component.createField("data", [fieldName]); var _local2 = _local4.getAnyTypedValue([_local1]); return(_local2.value); } static function ExpandRecord(obj, objectType, desiredTypes) { var _local4 = new Object(); mx.data.binding.ComponentMixins.initComponent(_local4); _local4.data = obj; _local4.__schema = {elements:[{name:"data", type:objectType}]}; var _local2 = new Object(); if (objectType.elements.length > 0) { var _local3 = 0; while (_local3 < objectType.elements.length) { var _local10 = objectType.elements[_local3].name; _local2[_local10] = accessField(_local4, _local10, desiredTypes); _local3++; } } else if ((obj instanceof XML) || (obj instanceof XMLNode)) { if ((obj.childNodes.length == 1) && (obj.firstChild.nodeType == 3)) { return(obj.firstChild.nodeValue); } var _local5 = obj.lastChild; while (_local5 != null) { var _local10 = toLocalName(_local5.nodeName); if ((_local10 != null) && (_local2[_local10] == null)) { _local2[_local10] = accessField(_local4, _local10, desiredTypes); } _local5 = _local5.previousSibling; } for (var _local10 in obj.attributes) { if (_local2[_local10] != null) { _global.__dataLogger.logData(null, "Warning: attribute '<name>' has same name as an element, in XML object <obj>", {name:_local10, obj:obj}); } _local2[_local10] = accessField(_local4, _local10, desiredTypes); } } else { if (typeof(obj) != "object") { return(obj); } for (var _local10 in obj) { _local2[_local10] = accessField(_local4, _local10, desiredTypes); } } return(_local2); } static function wrapArray(theArray, itemType, desiredTypes) { var _local4 = {getItemAt:function (index) { if ((index < 0) || (index >= this.data.length)) { return(undefined); } var _local2 = this.data[index]; if (_local2 == undefined) { return(undefined); } var _local3 = mx.data.binding.FieldAccessor.ExpandRecord(_local2, this.type, desiredTypes); return(_local3); }, getItemID:function (index) { return(index); }, data:theArray, type:itemType, length:theArray.length}; return(_local4); } static function toLocalName(nodeName) { var _local1 = nodeName.split(":"); var _local2 = _local1[_local1.length - 1]; return(_local2); } static var xmlNodeFactory = new XML(); }
Symbol 2552 MovieClip [__Packages.mx.data.binding.ObjectDumper] Frame 0
class mx.data.binding.ObjectDumper { var inProgress; function ObjectDumper () { inProgress = new Array(); } static function toString(obj, showFunctions, showUndefined, showXMLstructures, maxLineLength, indent) { var _local3 = new mx.data.binding.ObjectDumper(); if (maxLineLength == undefined) { maxLineLength = 100; } if (indent == undefined) { indent = 0; } return(_local3.realToString(obj, showFunctions, showUndefined, showXMLstructures, maxLineLength, indent)); } function realToString(obj, showFunctions, showUndefined, showXMLstructures, maxLineLength, indent) { var _local8 = 0; while (_local8 < inProgress.length) { if (inProgress[_local8] == obj) { return("***"); } _local8++; } inProgress.push(obj); indent++; var _local16 = typeof(obj); var _local5; if ((obj instanceof XMLNode) && (showXMLstructures != true)) { _local5 = obj.toString(); } else if (obj instanceof Date) { _local5 = obj.toString(); } else if (_local16 == "object") { var _local4 = new Array(); if (obj instanceof Array) { _local5 = "["; var _local15 = 0; while (_local15 < obj.length) { _local4.push(_local15); _local15++; } } else { _local5 = "{"; for (var _local15 in obj) { _local4.push(_local15); } _local4.sort(); } var _local9 = ""; var _local3 = 0; while (_local3 < _local4.length) { var _local6 = obj[_local4[_local3]]; var _local7 = true; if (typeof(_local6) == "function") { _local7 = showFunctions == true; } if (typeof(_local6) == "undefined") { _local7 = showUndefined == true; } if (_local7) { _local5 = _local5 + _local9; if (!(obj instanceof Array)) { _local5 = _local5 + (_local4[_local3] + ": "); } _local5 = _local5 + realToString(_local6, showFunctions, showUndefined, showXMLstructures, maxLineLength, indent); _local9 = ", `"; } _local3++; } if (obj instanceof Array) { _local5 = _local5 + "]"; } else { _local5 = _local5 + "}"; } } else if (_local16 == "function") { _local5 = "function"; } else if (_local16 == "string") { _local5 = ("\"" + obj) + "\""; } else { _local5 = String(obj); } if (_local5 == "undefined") { _local5 = "-"; } inProgress.pop(); return(replaceAll(_local5, "`", ((_local5.length < maxLineLength) ? "" : (newline + doIndent(indent))))); } static function replaceAll(str, from, to) { var _local3 = str.split(from); var _local4 = ""; var _local2 = ""; var _local1 = 0; while (_local1 < _local3.length) { _local4 = _local4 + (_local2 + _local3[_local1]); _local2 = to; _local1++; } return(_local4); } function doIndent(indent) { var _local2 = ""; var _local1 = 0; while (_local1 < indent) { _local2 = _local2 + " "; _local1++; } return(_local2); } }
Symbol 2553 MovieClip [__Packages.mx.xpath.XPathAPI] Frame 0
class mx.xpath.XPathAPI { function XPathAPI () { } static function getEvalString(node, path) { var _local7 = ""; var _local4 = null; var _local9 = getPathSet(path); var _local3 = _local9[0].nodeName; var _local8; var _local2 = node; var _local5 = false; if ((_local3 != undefined) && ((_local3 == "*") || (node.nodeName == _local3))) { var _local6 = 1; while (_local6 < _local9.length) { _local3 = _local9[_local6].nodeName; _local8 = _local3.indexOf("@"); if (_local8 >= 0) { _local3 = _local3.substring(_local8 + 1); _local5 = _local2.attributes[_local3] != undefined; _local7 = _local7 + (".attributes." + _local3); } else { _local5 = false; var _local1 = 0; while (_local1 < _local2.childNodes.length) { _local4 = _local2.childNodes[_local1]; if (_local4.nodeName == _local3) { _local7 = _local7 + (".childNodes." + _local1); _local1 = _local2.childNodes.length; _local2 = _local4; _local5 = true; } _local1++; } } if (!_local5) { return(""); } _local6++; } if (!_local5) { _local7 = ""; } else if (_local8 == -1) { _local7 = _local7 + ".firstChild.nodeValue"; } } else { _local7 = ""; } return(_local7); } static function selectNodeList(node, path) { var _local2 = new Array(node); var _local5 = getPathSet(path); var _local4 = _local5[0]; var _local6 = _local4.__get__nodeName(); var _local1 = null; if ((_local6 != undefined) && ((_local6 == "*") || (node.nodeName == _local6))) { if (_local4.__get__filter().length > 0) { _local1 = new mx.xpath.FilterStack(_local4.__get__filter()); _local2 = filterNodes(_local2, _local1); } if (_local2.length > 0) { var _local3 = 1; while (_local3 < _local5.length) { _local4 = _local5[_local3]; _local2 = getAllChildNodesByName(_local2, _local4.__get__nodeName()); if (_local4.__get__filter().length > 0) { _local1 = new mx.xpath.FilterStack(_local4.__get__filter()); } else { _local1 = null; } if ((_local1 != null) && (_local1.__get__exprs().length > 0)) { _local2 = filterNodes(_local2, _local1); } _local3++; } } } else { _local2 = new Array(); } return(_local2); } static function selectSingleNode(node, path) { var _local1 = selectNodeList(node, path); if (_local1.length > 0) { return(_local1[0]); } return(null); } static function setNodeValue(node, path, newValue) { var _local1 = new Array(node); var _local9 = getPathSet(path); var _local7 = _local9[_local9.length - 1].nodeName; if (_local7.charAt(0) == "@") { _local7 = _local7.substring(1, _local7.length); _local9.pop(); } else { _local7 = null; } var _local5 = _local9[0]; var _local11 = _local5.__get__nodeName(); var _local3 = null; if ((_local11 != undefined) && ((_local11 == "*") || (node.nodeName == _local11))) { if (_local5.__get__filter().length > 0) { _local3 = new mx.xpath.FilterStack(_local5.__get__filter()); _local1 = filterNodes(_local1, _local3); } if (_local1.length > 0) { var _local2 = 1; while (_local2 < _local9.length) { _local5 = _local9[_local2]; _local1 = getAllChildNodesByName(_local1, _local5.__get__nodeName()); if (_local5.__get__filter().length > 0) { _local3 = new mx.xpath.FilterStack(_local5.__get__filter()); } else { _local3 = null; } if ((_local3 != null) && (_local3.__get__exprs().length > 0)) { _local1 = filterNodes(_local1, _local3); } _local2++; } } } else { _local1 = new Array(); } var _local4 = null; var _local6 = null; var _local10 = new XML(); var _local2 = 0; while (_local2 < _local1.length) { if (_local7 != null) { _local1[_local2].attributes[_local7] = newValue; } else { _local4 = _local1[_local2]; if ((_local4.firstChild == null) || (_local4.firstChild.nodeType != 3)) { _local6 = _local10.createTextNode(newValue); _local4.appendChild(_local6); } else { _local6 = _local4.firstChild; _local6.nodeValue = newValue; } } _local2++; } return(_local1.length); } static function copyStack(toStk, fromStk) { var _local1 = 0; while (_local1 < fromStk.length) { toStk.splice(_local1, 0, fromStk[_local1]); _local1++; } } static function evalExpr(expr, node) { var _local2 = true; if (expr.__get__attr()) { _local2 = ((expr.__get__value() != null) ? (node.attributes[expr.__get__name()] == expr.__get__value()) : (node.attributes[expr.__get__name()] != null)); } else { var _local3 = getChildNodeByName(node, expr.__get__name()); if (_local3 != null) { _local2 = ((expr.__get__value() != null) ? (_local3.firstChild.nodeValue == expr.__get__value()) : true); } else { _local2 = false; } } return(_local2); } static function filterNodes(nodeList, stack) { var _local13 = new Array(); var _local2; var _local3; var _local9; var _local6; var _local10; var _local1 = true; var _local4; var _local5; var _local8 = 0; while (_local8 < nodeList.length) { _local5 = true; _local2 = new Array(); _local3 = new Array(); copyStack(_local2, stack.__get__exprs()); copyStack(_local3, stack.__get__ops()); _local4 = nodeList[_local8]; while ((_local2.length > 0) && (_local5)) { if (typeof(_local2[_local2.length - 1]) == "object") { _local9 = mx.xpath.FilterExpr(_local2.pop()); _local1 = evalExpr(_local9, _local4); } else { _local10 = Boolean(_local2.pop()); _local1 = _local10; } if (_local3.length > 0) { var _local7 = _local2.pop(); _local6 = _local7; switch (_local3[_local3.length - 1]) { case "and" : _local1 = _local1 && (evalExpr(_local6, _local4)); _local5 = _local1; break; case "or" : _local1 = _local1 || (evalExpr(_local6, _local4)); _local5 = !_local1; } _local3.pop(); _local2.push(_local1); } } if (_local1) { _local13.push(_local4); } _local8++; } return(_local13); } static function getAllChildNodesByName(nodeList, name) { var _local5 = new Array(); var _local2; var _local3 = 0; while (_local3 < nodeList.length) { _local2 = nodeList[_local3].childNodes; if (_local2 != null) { var _local1 = 0; while (_local1 < _local2.length) { if ((name == "*") || (_local2[_local1].nodeName == name)) { _local5.push(_local2[_local1]); } _local1++; } } _local3++; } return(_local5); } static function getChildNodeByName(node, nodeName) { var _local2; var _local3 = node.childNodes; var _local1 = 0; while (_local1 < _local3.length) { _local2 = _local3[_local1]; if (_local2.nodeName == nodeName) { return(_local2); } _local1++; } return(null); } static function getKeyValues(node, keySpec) { var _local5 = ""; var _local3 = new mx.utils.StringTokenParser(keySpec); var _local2 = _local3.nextToken(); var _local1; var _local6; while (_local2 != mx.utils.StringTokenParser.tkEOF) { _local1 = _local3.token; _local5 = _local5 + (" " + _local1); if (_local2 == mx.utils.StringTokenParser.tkSymbol) { if (_local1 == "@") { _local2 = _local3.nextToken(); _local1 = _local3.token; if (_local2 == mx.utils.StringTokenParser.tkSymbol) { _local5 = _local5 + (((_local1 + "='") + node.attributes[_local1]) + "'"); } } else if (_local1 == "/") { _local2 = _local3.nextToken(); if (_local2 == mx.utils.StringTokenParser.tkSymbol) { _local1 = _local3.token; node = getChildNodeByName(node, _local1); if (node != null) { _local5 = _local5 + _local1; } } } else if ((((_local1 != "and") && (_local1 != "or")) && (_local1 != "[")) && (_local1 != "]")) { _local6 = getChildNodeByName(node, _local1); if (_local6 != null) { _local5 = _local5 + (("='" + _local6.firstChild.nodeValue) + "'"); } } } if (node == null) { trace(("Invalid keySpec specified. '" + keySpec) + "' Error."); return("ERR"); } _local2 = _local3.nextToken(); } return(_local5.slice(1)); } static function getPath(node, keySpecs) { var _local2 = ""; var _local5 = keySpecs[node.nodeName]; if (_local5 == undefined) { var _local8 = ""; var _local10; for (_local10 in node.attributes) { _local8 = _local8 + (((("@" + _local10) + "='") + node.attributes[_local10]) + "' and "); } var _local7 = ""; var _local1; var _local6; var _local4 = 0; while (_local4 < node.childNodes.length) { _local1 = node.childNodes[_local4]; _local6 = _local1.firstChild.nodeValue; if (_local6 != undefined) { _local7 = _local7 + (((_local1.nodeName + "='") + _local6) + "' and "); } _local4++; } if (_local8.length > 0) { if (_local7.length > 0) { _local2 = (((("/" + node.nodeName) + "[") + _local8) + _local7.substring(0, _local7.length - 4)) + "]"; } else { _local2 = ((("/" + node.nodeName) + "[") + _local8.substring(0, _local8.length - 4)) + "]"; } } else { _local2 = ((("/" + node.nodeName) + "[") + _local7.substring(0, _local7.length - 4)) + "]"; } } else { _local2 = _local2 + (("/" + node.nodeName) + getKeyValues(node, _local5)); } var _local1 = node.parentNode; while (_local1.parentNode != null) { _local5 = keySpecs[_local1.nodeName]; if (_local5 != undefined) { _local2 = (("/" + _local1.nodeName) + getKeyValues(_local1, _local5)) + _local2; } else { _local2 = ("/" + _local1.nodeName) + _local2; } _local1 = _local1.parentNode; } return(_local2); } static function getPathSet(path) { var _local6 = new Array(); var _local4; var _local1; var _local2; var _local5; while (path.length > 0) { _local4 = path.lastIndexOf("/"); _local1 = path.substring(_local4 + 1); _local2 = _local1.indexOf("[", 0); _local5 = ((_local2 >= 0) ? (_local1.substring(_local2 + 1, _local1.length - 1)) : ""); _local1 = ((_local2 >= 0) ? (_local1.substring(0, _local2)) : (_local1)); _local6.splice(0, 0, new mx.xpath.NodePathInfo(_local1, _local5)); path = path.substring(0, _local4); } return(_local6); } }
Symbol 2554 MovieClip [__Packages.mx.xpath.NodePathInfo] Frame 0
class mx.xpath.NodePathInfo { function NodePathInfo (nodeName, filter) { __nodeName = nodeName; __filter = filter; } function get nodeName() { return(__nodeName); } function get filter() { return(__filter); } var __nodeName = null; var __filter = null; }
Symbol 2555 MovieClip [__Packages.mx.xpath.FilterStack] Frame 0
class mx.xpath.FilterStack { var __expr, __ops; function FilterStack (filterVal) { __expr = new Array(); __ops = new Array(); var _local2 = new mx.utils.StringTokenParser(filterVal); var _local5 = _local2.nextToken(); var _local4; var _local3 = _local2.__get__token(); while (_local5 != mx.utils.StringTokenParser.tkEOF) { if (_local3 == "@") { _local5 = _local2.nextToken(); _local3 = _local2.token; _local4 = new mx.xpath.FilterExpr(true, _local3, null); __expr.splice(0, 0, _local4); if (_local2.nextToken() == mx.utils.StringTokenParser.tkSymbol) { if (_local2.__get__token() == "=") { _local5 = _local2.nextToken(); _local4.__set__value(_local2.token); } } } else if ((_local3 == "and") || (_local3 == "or")) { __ops.splice(0, 0, _local3); } else if ((_local3 != ")") && (_local3 != "(")) { _local4 = new mx.xpath.FilterExpr(false, _local3, null); __expr.splice(0, 0, _local4); if (_local2.nextToken() == mx.utils.StringTokenParser.tkSymbol) { if (_local2.__get__token() == "=") { _local5 = _local2.nextToken(); _local4.__set__value(_local2.token); } } } _local5 = _local2.nextToken(); _local3 = _local2.token; } } function get exprs() { return(__expr); } function get ops() { return(__ops); } }
Symbol 2556 MovieClip [__Packages.mx.utils.StringTokenParser] Frame 0
class mx.utils.StringTokenParser { var _source, _skipChars; function StringTokenParser (source, skipChars) { _source = source; _skipChars = ((skipChars == undefined) ? null : (skipChars)); } function get token() { return(_token); } function getPos() { return(_index); } function nextToken() { var _local4; var _local2; var _local3 = _source.length; skipBlanks(); if (_index >= _local3) { return(tkEOF); } _local2 = _source.charCodeAt(_index); if (((((_local2 >= 65) && (_local2 <= 90)) || ((_local2 >= 97) && (_local2 <= 122))) || ((_local2 >= 192) && (_local2 <= Number.POSITIVE_INFINITY))) || (_local2 == 95)) { _local4 = _index; _index++; _local2 = _source.charCodeAt(_index); while (((((((_local2 >= 65) && (_local2 <= 90)) || ((_local2 >= 97) && (_local2 <= 122))) || ((_local2 >= 48) && (_local2 <= 57))) || ((_local2 >= 192) && (_local2 <= Number.POSITIVE_INFINITY))) || (_local2 == 95)) && (_index < _local3)) { _index++; _local2 = _source.charCodeAt(_index); } _token = _source.substring(_local4, _index); return(tkSymbol); } if ((_local2 == 34) || (_local2 == 39)) { _index++; _local4 = _index; _local2 = _source.charCodeAt(_local4); while (((_local2 != 34) && (_local2 != 39)) && (_index < _local3)) { _index++; _local2 = _source.charCodeAt(_index); } _token = _source.substring(_local4, _index); _index++; return(tkString); } if ((_local2 == 45) || ((_local2 >= 48) && (_local2 <= 57))) { var _local5 = tkInteger; _local4 = _index; _index++; _local2 = _source.charCodeAt(_index); while (((_local2 >= 48) && (_local2 <= 57)) && (_index < _local3)) { _index++; _local2 = _source.charCodeAt(_index); } if (_index < _local3) { if (((((((_local2 >= 48) && (_local2 <= 57)) || (_local2 == 46)) || (_local2 == 43)) || (_local2 == 45)) || (_local2 == 101)) || (_local2 == 69)) { _local5 = tkFloat; } while ((((((((_local2 >= 48) && (_local2 <= 57)) || (_local2 == 46)) || (_local2 == 43)) || (_local2 == 45)) || (_local2 == 101)) || (_local2 == 69)) && (_index < _local3)) { _index++; _local2 = _source.charCodeAt(_index); } } _token = _source.substring(_local4, _index); return(_local5); } _token = _source.charAt(_index); _index++; return(tkSymbol); } function skipBlanks() { if (_index < _source.length) { var _local2 = _source.charAt(_index); while ((_local2 == " ") || ((_skipChars != null) && (skipChar(_local2)))) { _index++; _local2 = _source.charAt(_index); } } } function skipChar(ch) { var _local2 = 0; while (_local2 < _skipChars.length) { if (ch == _skipChars[_local2]) { return(true); } _local2++; } return(false); } static var tkEOF = -1; static var tkSymbol = 0; static var tkString = 1; static var tkInteger = 2; static var tkFloat = 3; var _index = 0; var _token = ""; }
Symbol 2557 MovieClip [__Packages.mx.xpath.FilterExpr] Frame 0
class mx.xpath.FilterExpr { function FilterExpr (attrInit, nameInit, valueInit) { __attr = attrInit; __name = nameInit; __value = valueInit; } function get attr() { return(__attr); } function set attr(newVal) { __attr = newVal; //return(attr); } function get name() { return(__name); } function set name(newVal) { __name = newVal; //return(name); } function get value() { return(__value); } function set value(newVal) { __value = newVal; //return(value); } var __attr = false; var __value = null; var __name = null; }
Symbol 2558 MovieClip [__Packages.mx.data.binding.EndPoint] Frame 0
class mx.data.binding.EndPoint { function EndPoint () { } }
Symbol 2559 MovieClip [__Packages.mx.data.binding.Log] Frame 0
class mx.data.binding.Log { var level, name; function Log (logLevel, logName) { level = ((logLevel == undefined) ? (BRIEF) : (logLevel)); name = ((name == undefined) ? "" : (name)); } function logInfo(msg, level) { if (level == undefined) { level = BRIEF; } onLog((((getDateString() + " ") + name) + ": ") + mx.data.binding.ObjectDumper.toString(msg)); } function logData(target, message, info, level) { if (level == undefined) { level = VERBOSE; } var _local6 = ((name.length > 0) ? ((" " + name) + ": ") : " "); var _local4 = ((target == null) ? "" : (target + ": ")); if (_local4.indexOf("_level0.") == 0) { _local4 = _local4.substr(8); } var _local3 = ((getDateString() + _local6) + _local4) + substituteIntoString(message, info, 50); if (showDetails && (info != null)) { _local3 = _local3 + ("\n " + mx.data.binding.ObjectDumper.toString(info)); } else { var _local2 = 0; while (_local2 < nestLevel) { _local3 = " " + _local3; _local2++; } } onLog(_local3); } function onLog(message) { trace(message); } function getDateString() { var _local1 = new Date(); return(((((((((_local1.getMonth() + 1) + "/") + _local1.getDate()) + " ") + _local1.getHours()) + ":") + _local1.getMinutes()) + ":") + _local1.getSeconds()); } static function substituteIntoString(message, info, maxlen, rawDataType) { var _local9 = ""; if (info == null) { return(message); } var _local11 = message.split("<"); if (_local11 == null) { return(message); } _local9 = _local9 + _local11[0]; var _local7 = 1; while (_local7 < _local11.length) { var _local8 = _local11[_local7].split(">"); var _local5 = _local8[0].split("."); var _local1 = info; var _local4 = rawDataType; var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2]; if (_local3 != "") { _local4 = mx.data.binding.FieldAccessor.findElementType(_local4, _local3); var _local6 = new mx.data.binding.FieldAccessor(null, null, _local1, _local3, _local4, null, null); _local1 = _local6.getValue(); } _local2++; } if (typeof(_local1) != "string") { _local1 = mx.data.binding.ObjectDumper.toString(_local1); } if (_local1.indexOf("_level0.") == 0) { _local1 = _local1.substr(8); } if ((maxlen != null) && (_local1.length > maxlen)) { _local1 = _local1.substr(0, maxlen) + "..."; } _local9 = _local9 + _local1; _local9 = _local9 + _local8[1]; _local7++; } var _local14 = _local9.split("&gt;"); _local9 = _local14.join(">"); _local14 = _local9.split("&lt;"); _local9 = _local14.join("<"); return(_local9); } static var NONE = -1; static var BRIEF = 0; static var VERBOSE = 1; static var DEBUG = 2; static var INFO = 2; static var WARNING = 1; static var ERROR = 0; var showDetails = false; var nestLevel = 0; }
Symbol 2560 MovieClip [__Packages.mx.utils.ClassFinder] Frame 0
class mx.utils.ClassFinder { function ClassFinder () { } static function findClass(fullClassName) { if (fullClassName == null) { return(null); } var _local3 = _global; var _local4 = fullClassName.split("."); var _local2 = 0; while (_local2 < _local4.length) { _local3 = _local3[_local4[_local2]]; _local2++; } if (_local3 == null) { _global.__dataLogger.logData(null, "Could not find class '<classname>'", {classname:fullClassName}, mx.data.binding.Log.BRIEF); } return(_local3); } }
Symbol 2561 MovieClip [__Packages.mx.data.binding.Formatter] Frame 0
class mx.data.binding.Formatter extends mx.data.binding.DataAccessor { function Formatter () { super(); } }
Symbol 2562 MovieClip [__Packages.mx.data.kinds.Data] Frame 0
class mx.data.kinds.Data extends mx.data.binding.DataAccessor { var component, property, location; function Data () { super(); } function getTypedValue(requestedType) { var _local5; var _local2 = getFieldAccessor().getValue(); var _local3 = null; if (_local2 != null) { if (_local2 instanceof Array) { _local3 = "Array"; } else if ((_local2 instanceof XMLNode) || (_local2 instanceof XMLNode)) { _local3 = "XML"; } else { var _local4 = typeof(_local2); _local3 = _local4.charAt(0).toUpperCase() + _local4.slice(1); } } else { _local2 = null; } _local5 = new mx.data.binding.TypedValue(_local2, _local3, null); return(_local5); } function getGettableTypes() { return(null); } function setTypedValue(newValue) { getFieldAccessor().setValue(newValue.value, newValue); return(null); } function getSettableTypes() { return(null); } function getFieldAccessor() { return(component.createFieldAccessor(property, location, false)); } }
Symbol 2563 MovieClip [__Packages.mx.data.types.Num] Frame 0
class mx.data.types.Num extends mx.data.binding.DataType { var formatter, dataAccessor, type, maxValue, validationError, minValue; function Num () { super(); } function gettableTypes() { return(["Number", "Integer", "String"]); } function getTypedValue(requestedType) { var _local2; if (requestedType == "String") { if (formatter != null) { if (formatter instanceof mx.data.formatters.NumberFormatter) { mx.data.formatters.NumberFormatter(formatter).isInt = int; } _local2 = formatter.getTypedValue(requestedType); } else { _local2 = dataAccessor.getTypedValue(); if (_local2.value == null) { _local2.value = ""; _local2.typeName = "String"; } } } else { if (requestedType == "Integer") { requestedType = "Number"; } _local2 = dataAccessor.getTypedValue(requestedType); if (_local2.type == null) { _local2.type = type; } if (_local2.typeName == null) { _local2.typeName = type.name; } if ((_local2.typeName != requestedType) && (requestedType != null)) { _local2 = null; } if ((_local2.value != null) && (int)) { _local2.value = Math.round(_local2.value); } } return(_local2); } function settableTypes() { return(["Number", "Integer", "String", "Boolean", null]); } function setTypedValue(newValue) { if (newValue.value != null) { if (newValue.typeName == "String") { if (formatter != null) { return(formatter.setTypedValue(newValue)); } var _local3; if (newValue.value.length == 0) { newValue.value = null; newValue.typeName = "Number"; _local3 = dataAccessor.setTypedValue(newValue); } else { var _local4 = convertStringToNumber(int, newValue); _local3 = dataAccessor.setTypedValue(newValue); } return(((_local4 == null) ? (_local3) : (_local4))); } if (int) { newValue.value = Math.round(newValue.value); } } return(dataAccessor.setTypedValue(newValue)); } static function convertStringToNumber(isInt, newValue) { newValue.typeName = (isInt ? "Integer" : "Number"); if (isInt) { newValue.value = parseInt(newValue.value); } else { newValue.value = parseFloat(newValue.value); } if (isNaN(newValue.value)) { newValue.value = 0; return([mx.data.binding.DataAccessor.conversionFailed(newValue, (isInt ? "Integer" : "Number"))]); } return(null); } function validate(value) { var _local2 = Number(value); if ((maxValue != null) && (_local2 > maxValue)) { validationError(exceedsMaxError); } if ((minValue != null) && (_local2 < minValue)) { validationError(lowerThanMinError); } if (int && (_local2 != Math.round(_local2))) { validationError(integerError); } } var exceedsMaxError = "This number exceeds the maximum allowed value."; var lowerThanMinError = "This number is lower than the minimum allowed value."; var integerError = "This number must be an integer."; var int = false; }
Symbol 2564 MovieClip [__Packages.mx.data.formatters.NumberFormatter] Frame 0
class mx.data.formatters.NumberFormatter extends mx.data.binding.Formatter { var dataAccessor, precision, isInt; function NumberFormatter () { super(); } function getTypedValue(requestedType) { if ((requestedType == "String") || (requestedType == null)) { var _local3 = dataAccessor.getTypedValue(); if (_local3.value != null) { var _local2; if (precision > 0) { var _local6 = (isInt ? 1 : (Math.pow(10, precision))); _local2 = (Math.round(_local3.value * _local6) / _local6).toString(); if (_local2.length > 0) { var _local5 = _local2.lastIndexOf("."); var _local4 = 0; if (_local5 < 0) { _local2 = _local2 + "."; _local4 = precision; } else { _local4 = precision - (_local2.length - (_local5 + 1)); } _local2 = _local2 + "0000000000000000000000000000".substring(0, _local4); } } else { _local2 = Math.round(_local3.value).toString(); } return(new mx.data.binding.TypedValue(_local2, "String")); } return(new mx.data.binding.TypedValue("", "String")); } } function getGettableTypes() { return(["String"]); } function setTypedValue(newValue) { if (newValue.typeName == "String") { if (newValue.value.length == 0) { return(dataAccessor.setTypedValue(new mx.data.binding.TypedValue(null, "Number"))); } var _local3 = mx.data.types.Num.convertStringToNumber(isInt, newValue); var _local4 = dataAccessor.setTypedValue(newValue); return(((_local3 == null) ? (_local4) : (_local3))); } return([mx.data.binding.DataAccessor.conversionFailed(newValue, "Number")]); } function getSettableTypes() { return(["String"]); } }
Symbol 2565 MovieClip [__Packages.GameClasses.GameStats] Frame 0
class GameClasses.GameStats extends Object { var SA, stats, DollText, head, left, mid, right, click, id_click, moving; function GameStats (score, silver, gold, kubok, STR, Time) { super(); SA = [score, silver, gold, kubok, STR, Time]; stats = _root.createEmptyMovieClip("stats", 67); stats._x = 310; stats._y = 70; var _local5 = 55; DollText = _root.TextDollar.text; head = stats.createEmptyMovieClip("head", 199); head._x = head._x - 10; left = []; mid = []; right = []; var _local4 = 0; while (_local4 < 6) { _local5 = _local5 + 45; left[_local4] = stats.createEmptyMovieClip("l" + _local4, _local4 * 3); mid[_local4] = stats.createEmptyMovieClip("m" + _local4, (_local4 * 3) + 1); right[_local4] = stats.createEmptyMovieClip("r" + _local4, (_local4 * 3) + 2); left[_local4]._x = 18; mid[_local4]._x = 30; right[_local4]._x = 49; left[_local4]._y = _local5; mid[_local4]._y = _local5; right[_local4]._y = _local5; _local4++; } GetScoreString(1); if (SA[4]) { } else { _root.STATS_MOVE.removeMovieClip(); _root.TextShow(head, _root.TextLose["text" + _root.Failed], "gradient", -2, 18, 1, 26, 0, 300, 0, _root.FontOrange, _root.FontYellow, 90); } _root.bl.onPress = EndScore; } function GetScoreString(C) { if (C > 0) { ShowString(); } else { _root.bl.onPress = function () { delete _root.bl.onPress; _root.EndRound(); }; } } function ShowString() { NAi++; NA++; var _local13 = 500; switch (NA) { case 0 : if (SA[1] > 0) { NA++; _root.stats_s.start(_root.SoundOn); var _local4 = left[NAi].createEmptyMovieClip("D", 0); var _local5 = left[NAi].createEmptyMovieClip("D1", 1); var _local6 = right[NAi].createEmptyMovieClip("D", 0); var _local10 = _local4.createEmptyMovieClip("D2", 0); var _local9 = _local4.createEmptyMovieClip("D1", 1); var _local7 = _local10.attachMovie("fontile", "d", 0, {_x:-35, _y:-15}); _root.TextShow(_local9, "x" + SA[1], "TextFont", -2, 0, 0, 22, _root.FontWhite, 300, _root.FontBlue); _root.TextShow(mid[NAi], ":", "TextFont", 0, 0, 0, 22, _root.FontWhite, 300, _root.FontBlue); var _local3 = Math.ceil(SA[1] * 1); _local6.attachMovie("grad_16", "grad_16", 0); _local6.grad_16.text.text = DollText + String(_local3); _local7.gotoAndStop(2); _local4._x = (-_local4._width) + 33; _local4._y = _local4._y + 2; if (SA[2] > 0) { _local10 = _local5.createEmptyMovieClip("D1", 0); _local9 = _local5.createEmptyMovieClip("D2", 1); _local7 = _local10.attachMovie("fontile", "d", 0, {_x:-35, _y:-15}); _local7.gotoAndStop(3); _root.TextShow(mid[NAi], ":", "TextFont", 0, 0, 0, 22, _root.FontWhite, 300, _root.FontBlue); _root.TextShow(_local9, "x" + SA[2], "TextFont", -2, 0, 0, 22, _root.FontWhite, 300, _root.FontBlue); _local3 = _local3 + Math.ceil(SA[2] * 4); _local5._x = (-_local5._width) + 33; _local5._y = _local5._y + 2; _local4._x = _local4._x - _local5._width; } TM = TM + _local3; trace(TM); trace(_local3); var _local12 = _root.MONEY.score; _root.MONEY.Reduce(GameClasses.GFunctions.create(this, GetScoreString, 1)); if (!_root.Cancel) { Reduce(null, _local6, null, ["gradient", -3, 20, 0, 20, 0, 300, 0, _root.FontOrange, _root.FontYellow, 90], _local12, 0, 0, _local3, 0); } else { ShowString(); } } else { NAi--; GetScoreString(1); } break; case 2 : if (SA[0] > 0) { _root.stats_s.start(_root.SoundOn); var _local4 = left[NAi].createEmptyMovieClip("D", 0); var _local6 = right[NAi].createEmptyMovieClip("D", 0); _root.TextShow(_local4, _root.TextScoreBonus.text, "TextFont", -3, 0, 0, 22, _root.FontWhite, 300, _root.FontBlue); _root.TextShow(mid[NAi], ":", "TextFont", 0, 0, 0, 22, _root.FontWhite, 300, _root.FontBlue); var _local3 = Math.ceil(SA[0] * 0.01); if (!_root.time_bool) { _local3 = _local3 + Math.ceil(SA[5] * (0.15 + (_root.level / 100))); } TM = TM + _local3; trace(TM); trace(_local3); _local6.attachMovie("grad_16", "grad_16", 0); _local6.grad_16.text.text = DollText + String(_local3); _local4._x = -_local4._width; if (!_root.Cancel) { Reduce(null, _local6, null, ["gradient", -3, 20, 0, 20, 0, 300, 0, _root.FontOrange, _root.FontYellow, 90], 0, 0, 0, _local3, 0); } else { ShowString(); } _root.SCORE.Reduce(GameClasses.GFunctions.create(this, GetScoreString, 1)); } else { NAi--; GetScoreString(1); } break; case 3 : if ((SA[5] > 0) && (_root.time_bool)) { _root.stats_s.start(_root.SoundOn); var _local4 = left[NAi].createEmptyMovieClip("D", 0); var _local6 = right[NAi].createEmptyMovieClip("D", 0); _root.TextShow(_local4, _root.TextTimeBonus.text, "TextFont", -3, 0, 0, 22, _root.FontWhite, 300, _root.FontBlue); _root.TextShow(mid[NAi], ":", "TextFont", 0, 0, 0, 22, _root.FontWhite, 300, _root.FontBlue); var _local3 = Math.ceil(SA[5] * (0.15 + (_root.level / 100))); TM = TM + _local3; trace(TM); trace(_local3); _local6.attachMovie("grad_16", "grad_16", 0); _local6.grad_16.text.text = DollText + String(_local3); _local4._x = -_local4._width; var _local11 = 300 * int(1 - _root.TIME.t); if (!_root.Cancel) { Reduce(null, _local6, null, ["gradient", -3, 20, 0, 20, 0, 300, 0, _root.FontOrange, _root.FontYellow, 90], _local11, 0, 365, _local3, 1); } else { trace("buga1"); _root.no_show_time = true; _root.TIME.time._y = (_root.TIME.krug._y = 300); ShowString(); } } else { NAi--; GetScoreString(1); } break; case 4 : NAi--; GetScoreString(1); break; case 5 : _root.totalmoney_s.start(_root.SoundOn); var _local4 = left[NAi].createEmptyMovieClip("D", 0); var _local6 = right[NAi].createEmptyMovieClip("D", 0); var _local5 = left[NAi].createEmptyMovieClip("D1", 1); _local5._alpha = -100; _local5.P = 10; _local4._y = _local4._y + 30; _local4._x = _local4._x - 90; _root.Money_ADD = TM; _root.TOTPOINTS = _root.TOTPOINTS + TM; trace(TM); trace(_local3); _local4.attachMovie("grad_20", "grad_16", 0); _local4.grad_16.text.text = DollText + String(TM); _local4 = _local6.createEmptyMovieClip("lll", 10); _local4._y = -10; _local4._x = -85; var _local8; _local8 = flash.display.BitmapData.loadBitmap(_root.level_money_n2d); _local4.attachBitmap(_local8, 0); _local5.onEnterFrame = function () { this._alpha = this._alpha + this.P; if ((this._alpha < 10) && (this.P < 0)) { delete this.onEnterFrame; this._alpha = 0; } else if (this._alpha > 80) { this.P = -10; } }; click = _local6.createEmptyMovieClip("click", 1); click._x = 10; click._y = 150; click._alpha = 0; _root.TextShow(click, _root.TextClickToContinue.text, "TextFont", -2, 1, 1, 14, _root.FontWhite, 300, _root.FontBlue); clearInterval(id_click); id_click = setInterval(GameClasses.GFunctions.create(this, showClick), 33); left[NAi]._x = 0; right[NAi]._x = 0; left[NAi]._y = left[NAi]._y + 25; GetScoreString(0); } } function showClick() { if (up) { click._alpha = click._alpha + 2; if (click._alpha > 90) { up = false; } } else { click._alpha = click._alpha - 2; if (click._alpha < 64) { up = true; } } } function Reduce(MC1, MC2, T1, T2, O1, O2, N1, N2, isT) { clearInterval(moving); var _local3 = Math.max(Math.max(O1, O2), Math.max(N1, N2)); if (_local3 < 50) { _local3 = 500; _root.counter_s.start(_root.SoundOn); } else { _local3 = 500; _root.counter_s.start(_root.SoundOn, 0, 2); } moving = setInterval(GameClasses.GFunctions.create(this, Reducing, getTimer(), MC1, MC2, T1, T2, O1, O2, N1, N2, isT, _local3), 0); } function Reducing(T, MC1, MC2, T1, T2, O1, O2, N1, N2, isT, k) { var _local3 = (getTimer() - T) / k; if ((_local3 >= 1) || (_root.Cancel)) { _local3 = 1; clearInterval(moving); if (isT) { GetScoreString(1); } } var _local5 = int(O1 + ((N1 - O1) * _local3)); var _local4 = int(O2 + ((N2 - O2) * _local3)); if (isT) { _root.TIME.time._y = (_root.TIME.krug._y = _local5); } trace(String(_local4)); MC2.grad_16.text.text = DollText + String(_local4); } function EndScore() { delete _root.bl.onPress; trace("dfdfdfdf"); _root.attachMovie("black", "Cancel", 2, {_x:-100}); ShowString(); } var NA = -1; var NAi = -1; var TM = 0; var Cancel = false; var up = true; }
Symbol 2566 MovieClip [__Packages.GameClasses.GameSound] Frame 0
class GameClasses.GameSound extends Sound { function GameSound (s, MC) { super(MC); super.attachSound(s); } function start(SoundOn, s, l) { if (SoundOn) { super.start(s, l); } } function stop() { super.stop(); } function setVolume(value) { super.setVolume(value); } }
Symbol 312 MovieClip Frame 27
this._parent.StartMove();
Symbol 313 MovieClip [fish1] Frame 1
#initclip 164 Object.registerClass("fish1", GameClasses.Fish); #endinitclip
Symbol 377 MovieClip Frame 33
this._parent.StartMove();
Symbol 378 MovieClip [fish2] Frame 1
#initclip 79 Object.registerClass("fish2", GameClasses.Fish); #endinitclip
Symbol 442 MovieClip Frame 33
this._parent.StartMove();
Symbol 443 MovieClip [fish3] Frame 1
#initclip 80 Object.registerClass("fish3", GameClasses.Fish); #endinitclip
Symbol 533 MovieClip Frame 27
this._parent.StartMove();
Symbol 534 MovieClip [fish4] Frame 1
#initclip 81 Object.registerClass("fish4", GameClasses.Turtle); #endinitclip
Symbol 598 MovieClip Frame 33
this._parent.StartMove();
Symbol 599 MovieClip [fish5] Frame 1
#initclip 82 Object.registerClass("fish5", GameClasses.Fish); #endinitclip
Symbol 663 MovieClip Frame 33
this._parent.StartMove();
Symbol 664 MovieClip [fish6] Frame 1
#initclip 83 Object.registerClass("fish6", GameClasses.Fish); #endinitclip
Symbol 728 MovieClip Frame 33
this._parent.StartMove();
Symbol 729 MovieClip [fish7] Frame 1
#initclip 84 Object.registerClass("fish7", GameClasses.Fish); #endinitclip
Symbol 793 MovieClip Frame 33
this._parent.StartMove();
Symbol 794 MovieClip [fish8] Frame 1
#initclip 85 Object.registerClass("fish8", GameClasses.Fish); #endinitclip
Symbol 801 MovieClip [button_green] Frame 1
#initclip 86 Object.registerClass("button_green", GameClasses.GameButton); #endinitclip
Symbol 813 MovieClip [button_down] Frame 1
#initclip 87 Object.registerClass("button_down", GameClasses.GameButton); #endinitclip
Symbol 820 MovieClip [button_res] Frame 1
#initclip 88 Object.registerClass("button_res", GameClasses.GameButton); #endinitclip
Symbol 850 MovieClip [bomb_ray] Frame 15
stop(); this.removeMovieClip();
Symbol 889 MovieClip [nuke] Frame 1
#initclip 89 Object.registerClass("nuke", GameClasses.TileClass); #endinitclip
Symbol 889 MovieClip [nuke] Frame 23
if (this._name != _root.Blink) { this.gotoAndStop(1); } else { this.gotoAndPlay(2); }
Symbol 894 MovieClip [hint_arrow] Frame 1
this.R = getTimer(); this.onEnterFrame = function () { var _local3 = 1300; var _local4 = ((getTimer() - this.R) % _local3) / _local3; var _local2 = Math.sin(_local4 * Math.PI); ar._y = 41 + (_local2 * 17); ar.ar2._yscale = 100 - (_local2 * 20); ar.ar2._xscale = 90 + (_local2 * 10); };
Symbol 958 MovieClip [slide6] Frame 1
#initclip 90 Object.registerClass("slide6", GameClasses.TileClass); #endinitclip
Symbol 958 MovieClip [slide6] Frame 36
if (this._name != _root.Blink) { this.gotoAndStop(1); } else { this.gotoAndPlay(2); }
Symbol 965 MovieClip [button_B] Frame 1
#initclip 91 Object.registerClass("button_B", GameClasses.GameButton); #endinitclip
Symbol 968 MovieClip [menumain] Frame 1
#initclip 92 Object.registerClass("menumain", GameClasses.GameMenu); #endinitclip
Symbol 969 MovieClip [fly_text] Frame 20
stop(); this.removeMovieClip();
Symbol 970 MovieClip [fly_text2] Frame 25
stop(); this.removeMovieClip();
Symbol 971 MovieClip [fly_bonus3] Frame 25
stop(); this.removeMovieClip();
Symbol 972 MovieClip [fly_bonus4] Frame 25
stop(); this.removeMovieClip();
Symbol 979 MovieClip [button_help] Frame 1
#initclip 93 Object.registerClass("button_help", GameClasses.GameButton); #endinitclip
Symbol 983 MovieClip [shine] Frame 15
stop(); this.removeMovieClip();
Symbol 992 MovieClip [eyebutton] Frame 1
#initclip 94 Object.registerClass("eyebutton", GameClasses.GameButton); #endinitclip
Symbol 1000 MovieClip [button_small] Frame 1
#initclip 95 Object.registerClass("button_small", GameClasses.GameButton); #endinitclip
Symbol 1013 MovieClip [blow_fon] Frame 8
stop(); _root.Decrease(this._parent); this._parent.gotoAndStop(this._parent._currentframe - 1); this.removeMovieClip();
Symbol 1063 MovieClip [dyno] Frame 1
#initclip 96 Object.registerClass("dyno", GameClasses.TileClass); #endinitclip
Symbol 1063 MovieClip [dyno] Frame 24
if (this._name != _root.Blink) { this.gotoAndStop(1); } else { this.gotoAndPlay(2); }
Symbol 1081 MovieClip [timer] Frame 1
#initclip 97 Object.registerClass("timer", GameClasses.GameTimer); #endinitclip
Symbol 1137 MovieClip [rocket] Frame 1
#initclip 98 Object.registerClass("rocket", GameClasses.TileClass); #endinitclip
Symbol 1137 MovieClip [rocket] Frame 23
if (this._name != _root.Blink) { this.gotoAndStop(1); } else { this.gotoAndPlay(2); }
Symbol 1194 MovieClip [bomb] Frame 1
#initclip 99 Object.registerClass("bomb", GameClasses.TileClass); #endinitclip
Symbol 1194 MovieClip [bomb] Frame 28
if (this._name != _root.Blink) { this.gotoAndStop(1); } else { this.gotoAndPlay(2); }
Symbol 1206 MovieClip [button] Frame 1
#initclip 100 Object.registerClass("button", GameClasses.GameButton); #endinitclip stop();
Symbol 1207 MovieClip [button_big] Frame 1
#initclip 101 Object.registerClass("button_big", GameClasses.GameButton); #endinitclip stop();
Symbol 1217 MovieClip Frame 1
stop();
Symbol 1217 MovieClip Frame 76
stop();
Symbol 1223 MovieClip Frame 1
stop();
Symbol 1223 MovieClip Frame 76
stop();
Symbol 1230 MovieClip Frame 1
stop();
Symbol 1230 MovieClip Frame 76
stop();
Symbol 1237 MovieClip Frame 1
stop();
Symbol 1237 MovieClip Frame 76
stop();
Symbol 1252 MovieClip Frame 1
stop();
Symbol 1252 MovieClip Frame 76
stop();
Symbol 1256 MovieClip Frame 1
stop();
Symbol 1256 MovieClip Frame 76
stop();
Symbol 1264 MovieClip Frame 1
vint.onEnterFrame = function () { this._rotation = this._rotation + 1; };
Symbol 1265 MovieClip Frame 1
stop();
Symbol 1265 MovieClip Frame 76
stop();
Symbol 1270 MovieClip Frame 1
stop();
Symbol 1270 MovieClip Frame 62
stop();
Symbol 1274 MovieClip Frame 1
stop();
Symbol 1274 MovieClip Frame 61
stop();
Symbol 1278 MovieClip Frame 1
stop();
Symbol 1278 MovieClip Frame 83
stop(); MC.T = getTimer(); MC.onEnterFrame = function () { var _local2 = 5000 + Math.min(5000, (getTimer() - this.T) / 10); var _local3 = ((getTimer() - this.T) % _local2) / _local2; this._rotation = Math.sin((_local3 * Math.PI) * 2) * 10; };
Symbol 1297 MovieClip Frame 1
stop();
Symbol 1297 MovieClip Frame 15
stop();
Symbol 1300 MovieClip Frame 1
stop();
Symbol 1300 MovieClip Frame 2
stop();
Symbol 1312 MovieClip [button_close] Frame 1
#initclip 102 Object.registerClass("button_close", GameClasses.GameButton); #endinitclip stop();
Symbol 1324 MovieClip Frame 1
stop();
Symbol 1359 MovieClip [button_hint] Frame 1
#initclip 103 Object.registerClass("button_hint", GameClasses.GameButton); #endinitclip
Symbol 1406 MovieClip Frame 1
stop();
Symbol 1406 MovieClip Frame 70
stop(); this.gotoAndStop(1);
Symbol 1429 MovieClip [tank] Frame 1
#initclip 104 Object.registerClass("tank", GameClasses.Tank); #endinitclip
Symbol 1445 MovieClip [item12] Frame 1
#initclip 105 Object.registerClass("item12", GameClasses.ItemTank); #endinitclip
Symbol 1450 MovieClip [item10] Frame 1
#initclip 106 Object.registerClass("item10", GameClasses.ItemTank); #endinitclip
Symbol 1457 MovieClip [item17] Frame 1
#initclip 107 Object.registerClass("item17", GameClasses.ItemTank); #endinitclip mc.R = random(30000); mc.onEnterFrame = function () { var _local2 = 30000; var _local3 = ((Math.PI*2) * ((getTimer() + this.R) % _local2)) / _local2; this._alpha = Math.min(100, Math.sin(_local3) * 400); };
Symbol 1462 MovieClip [item19] Frame 1
#initclip 108 Object.registerClass("item19", GameClasses.ItemTank); #endinitclip
Symbol 1467 MovieClip [item13] Frame 1
#initclip 109 Object.registerClass("item13", GameClasses.ItemTank); #endinitclip
Symbol 1472 MovieClip [item8] Frame 1
#initclip 110 Object.registerClass("item8", GameClasses.ItemTank); #endinitclip
Symbol 1477 MovieClip [item14] Frame 1
#initclip 111 Object.registerClass("item14", GameClasses.ItemTank); #endinitclip
Symbol 1482 MovieClip [item20] Frame 1
#initclip 112 Object.registerClass("item20", GameClasses.ItemTank); #endinitclip
Symbol 1490 MovieClip [item21] Frame 1
#initclip 113 Object.registerClass("item21", GameClasses.ItemTank); #endinitclip mc.R = random(10000); mc.onEnterFrame = function () { var _local2 = 2000; var _local3 = ((Math.PI*2) * ((getTimer() + this.R) % _local2)) / _local2; this._rotation = Math.sin(_local3) * 5; };
Symbol 1495 MovieClip [item11] Frame 1
#initclip 114 Object.registerClass("item11", GameClasses.ItemTank); #endinitclip
Symbol 1500 MovieClip [item9] Frame 1
#initclip 115 Object.registerClass("item9", GameClasses.ItemTank); #endinitclip
Symbol 1505 MovieClip [item16] Frame 1
#initclip 116 Object.registerClass("item16", GameClasses.ItemTank); #endinitclip
Symbol 1510 MovieClip [item1] Frame 1
#initclip 117 Object.registerClass("item1", GameClasses.ItemTank); #endinitclip
Symbol 1515 MovieClip [item5] Frame 1
#initclip 118 Object.registerClass("item5", GameClasses.ItemTank); #endinitclip
Symbol 1520 MovieClip [item3] Frame 1
#initclip 119 Object.registerClass("item3", GameClasses.ItemTank); #endinitclip
Symbol 1557 MovieClip [slide1] Frame 1
#initclip 120 Object.registerClass("slide1", GameClasses.TileClass); #endinitclip
Symbol 1557 MovieClip [slide1] Frame 36
if (this._name != _root.Blink) { this.gotoAndStop(1); } else { this.gotoAndPlay(2); }
Symbol 1595 MovieClip [slide2] Frame 1
#initclip 121 Object.registerClass("slide2", GameClasses.TileClass); #endinitclip
Symbol 1595 MovieClip [slide2] Frame 36
if (this._name != _root.Blink) { this.gotoAndStop(1); } else { this.gotoAndPlay(2); }
Symbol 1632 MovieClip [slide3] Frame 1
#initclip 122 Object.registerClass("slide3", GameClasses.TileClass); #endinitclip
Symbol 1632 MovieClip [slide3] Frame 36
if (this._name != _root.Blink) { this.gotoAndStop(1); } else { this.gotoAndPlay(2); }
Symbol 1670 MovieClip [slide4] Frame 1
#initclip 123 Object.registerClass("slide4", GameClasses.TileClass); #endinitclip
Symbol 1670 MovieClip [slide4] Frame 36
if (this._name != _root.Blink) { this.gotoAndStop(1); } else { this.gotoAndPlay(2); }
Symbol 1708 MovieClip [slide5] Frame 1
#initclip 124 Object.registerClass("slide5", GameClasses.TileClass); #endinitclip
Symbol 1708 MovieClip [slide5] Frame 36
if (this._name != _root.Blink) { this.gotoAndStop(1); } else { this.gotoAndPlay(2); }
Symbol 1712 MovieClip [item6] Frame 1
#initclip 125 Object.registerClass("item6", GameClasses.ItemTank); #endinitclip
Symbol 1716 MovieClip [item7] Frame 1
#initclip 126 Object.registerClass("item7", GameClasses.ItemTank); #endinitclip
Symbol 1754 MovieClip [slide7] Frame 1
#initclip 127 Object.registerClass("slide7", GameClasses.TileClass); #endinitclip
Symbol 1754 MovieClip [slide7] Frame 36
if (this._name != _root.Blink) { this.gotoAndStop(1); } else { this.gotoAndPlay(2); }
Symbol 1769 MovieClip Frame 1
stop();
Symbol 1780 MovieClip [item27] Frame 1
#initclip 128 Object.registerClass("item27", GameClasses.ItemTank); #endinitclip mc.R = random(9000); mc.onEnterFrame = function () { var _local2 = 9000; var _local3 = ((Math.PI*2) * ((getTimer() + this.R) % _local2)) / _local2; this._rotation = Math.sin(_local3) * 10; };
Symbol 1790 MovieClip Frame 1
if (this.R) { mc.R = random(20000); mc.onEnterFrame = function () { var _local2 = 20000; var _local3 = ((Math.PI*2) * ((getTimer() + this.R) % _local2)) / _local2; this._alpha = Math.min(100, Math.sin(_local3) * 400); }; }
Symbol 1791 MovieClip [item31] Frame 1
#initclip 129 Object.registerClass("item31", GameClasses.ItemTank); #endinitclip mc.R = random(5000); mc.onEnterFrame = function () { var _local2 = 5000; var _local3 = ((Math.PI*2) * ((getTimer() + this.R) % _local2)) / _local2; this._rotation = Math.sin(_local3) * 10; };
Symbol 1796 MovieClip [item32] Frame 1
#initclip 130 Object.registerClass("item32", GameClasses.ItemTank); #endinitclip
Symbol 1801 MovieClip [item28] Frame 1
#initclip 131 Object.registerClass("item28", GameClasses.ItemTank); #endinitclip
Symbol 1806 MovieClip [item29] Frame 1
#initclip 132 Object.registerClass("item29", GameClasses.ItemTank); #endinitclip
Symbol 1811 MovieClip [item33] Frame 1
#initclip 133 Object.registerClass("item33", GameClasses.ItemTank); #endinitclip
Symbol 1819 MovieClip [item35] Frame 1
#initclip 134 Object.registerClass("item35", GameClasses.ItemTank); #endinitclip mc.R = random(10000); mc.onEnterFrame = function () { var _local2 = 10000; var _local3 = ((Math.PI*2) * ((getTimer() + this.R) % _local2)) / _local2; this._rotation = Math.sin(_local3) * 3; };
Symbol 1824 MovieClip [item24] Frame 1
#initclip 135 Object.registerClass("item24", GameClasses.ItemTank); #endinitclip
Symbol 1838 MovieClip [item30] Frame 1
#initclip 136 Object.registerClass("item30", GameClasses.ItemTank); #endinitclip mc.R = random(5000); mc.onEnterFrame = function () { var _local3 = 5000; var _local2 = ((getTimer() + this.R) % _local3) / _local3; this._rotation = Math.sin((Math.PI*2) * _local2) * 7; this.mc1._rotation = Math.sin((Math.PI*2) * ((_local2 + 0.9) % 1)) * 15; this.mc2._rotation = Math.sin((Math.PI*2) * ((_local2 + 0.8) % 1)) * 13; };
Symbol 1863 MovieClip Frame 1
stop();
Symbol 1870 MovieClip [button_rg] Frame 1
#initclip 137 Object.registerClass("button_rg", GameClasses.GameButton); #endinitclip stop();
Symbol 1896 MovieClip [item23] Frame 1
#initclip 138 Object.registerClass("item23", GameClasses.ItemTank); #endinitclip mc.R = random(5000); mc.onEnterFrame = function () { var _local3 = 3000; var _local2 = ((getTimer() + this.R) % _local3) / _local3; this._rotation = Math.sin((Math.PI*2) * _local2) * 3; this.mc1._rotation = (-Math.sin((Math.PI*2) * ((_local2 + 0.9) % 1))) * 3.1; this.mc2._rotation = (-Math.sin((Math.PI*2) * ((_local2 + 0.8) % 1))) * 3; };
Symbol 1915 MovieClip [item26] Frame 1
#initclip 139 Object.registerClass("item26", GameClasses.ItemTank); #endinitclip mc.R = random(5000); mc.onEnterFrame = function () { var _local3 = 5000; var _local2 = 8000; var _local4 = ((getTimer() + this.R) % _local3) / _local3; var _local5 = ((getTimer() + this.R) % _local2) / _local2; this.mc1._rotation = Math.sin((Math.PI*2) * ((_local5 + 0.9) % 1)) * 38; this.mc3._rotation = Math.sin((Math.PI*2) * ((_local4 + 0.1) % 1)) * 14; this.mc4._rotation = (-Math.sin((Math.PI*2) * ((_local4 + 0.1) % 1))) * 6; };
Symbol 1920 MovieClip [item2] Frame 1
#initclip 140 Object.registerClass("item2", GameClasses.ItemTank); #endinitclip
Symbol 1936 MovieClip [gems_1] Frame 1
#initclip 141 Object.registerClass("gems_1", GameClasses.GemTank); #endinitclip
Symbol 1940 MovieClip [gems_10] Frame 1
#initclip 142 Object.registerClass("gems_10", GameClasses.GemTank); #endinitclip
Symbol 1944 MovieClip [gems_2] Frame 1
#initclip 143 Object.registerClass("gems_2", GameClasses.GemTank); #endinitclip
Symbol 1948 MovieClip [gems_3] Frame 1
#initclip 144 Object.registerClass("gems_3", GameClasses.GemTank); #endinitclip
Symbol 1952 MovieClip [gems_4] Frame 1
#initclip 145 Object.registerClass("gems_4", GameClasses.GemTank); #endinitclip
Symbol 1956 MovieClip [gems_5] Frame 1
#initclip 146 Object.registerClass("gems_5", GameClasses.GemTank); #endinitclip
Symbol 1960 MovieClip [gems_6] Frame 1
#initclip 147 Object.registerClass("gems_6", GameClasses.GemTank); #endinitclip
Symbol 1964 MovieClip [gems_7] Frame 1
#initclip 148 Object.registerClass("gems_7", GameClasses.GemTank); #endinitclip
Symbol 1968 MovieClip [gems_8] Frame 1
#initclip 149 Object.registerClass("gems_8", GameClasses.GemTank); #endinitclip
Symbol 1972 MovieClip [gems_9] Frame 1
#initclip 150 Object.registerClass("gems_9", GameClasses.GemTank); #endinitclip
Symbol 2036 MovieClip Frame 33
this._parent.StartMove();
Symbol 2037 MovieClip [fish9] Frame 1
#initclip 151 Object.registerClass("fish9", GameClasses.Fish); #endinitclip
Symbol 2117 MovieClip Frame 37
this._parent.StartMove();
Symbol 2118 MovieClip [fish10] Frame 1
#initclip 152 Object.registerClass("fish10", GameClasses.Fish); #endinitclip
Symbol 2180 MovieClip Frame 31
this._parent.StartMove();
Symbol 2181 MovieClip [fish11] Frame 1
#initclip 153 Object.registerClass("fish11", GameClasses.Fish); #endinitclip
Symbol 2189 MovieClip [more_button1] Frame 1
#initclip 154 Object.registerClass("more_button1", GameClasses.GameButton); #endinitclip stop();
Symbol 2194 MovieClip [more_button2] Frame 1
#initclip 155 Object.registerClass("more_button2", GameClasses.GameButton); #endinitclip stop();
Symbol 2198 MovieClip [more_button3] Frame 1
#initclip 156 Object.registerClass("more_button3", GameClasses.GameButton); #endinitclip stop();
Symbol 2202 MovieClip [more_button4] Frame 1
#initclip 157 Object.registerClass("more_button4", GameClasses.GameButton); #endinitclip stop();
Symbol 2206 MovieClip [more_button5] Frame 1
#initclip 158 Object.registerClass("more_button5", GameClasses.GameButton); #endinitclip stop();
Symbol 2210 MovieClip [more_button6] Frame 1
#initclip 159 Object.registerClass("more_button6", GameClasses.GameButton); #endinitclip stop();
Symbol 2330 MovieClip Frame 53
this._parent.StartMove();
Symbol 2331 MovieClip [fish12] Frame 1
#initclip 160 Object.registerClass("fish12", GameClasses.Fish); #endinitclip
Symbol 2352 MovieClip [button_gr] Frame 1
#initclip 161 Object.registerClass("button_gr", GameClasses.GameButton); #endinitclip
Symbol 2359 MovieClip [button_blue] Frame 1
#initclip 162 Object.registerClass("button_blue", GameClasses.GameButton); #endinitclip
Symbol 2377 MovieClip [button_yellow] Frame 1
#initclip 163 Object.registerClass("button_yellow", GameClasses.GameButton); #endinitclip
Symbol 2415 MovieClip [big_bomb_eff] Frame 11
stop(); this.removeMovieClip();
Symbol 2428 MovieClip [small_bomb_eff] Frame 10
stop(); this.removeMovieClip();
Symbol 2438 MovieClip Frame 71
stop(); this.removeMovieClip();

Library Items

Symbol 1 Font [GameFont]Used by:1001 1003 1005 1342 1399 1401 1404 2392 2394 2443 2445 2447 2451 2496
Symbol 2 Font [TextFont]Used by:194 2441 2449
Symbol 3 BitmapUsed by:4
Symbol 4 GraphicUses:3Used by:7
Symbol 5 BitmapUsed by:6
Symbol 6 GraphicUses:5Used by:7
Symbol 7 MovieClip [button_restart]Uses:4 6
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:10
Symbol 10 MovieClip [item025]Uses:9
Symbol 11 GraphicUsed by:23
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:14
Symbol 14 MovieClipUses:13Used by:23
Symbol 15 BitmapUsed by:17
Symbol 16 BitmapUsed by:17
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Symbol 18 MovieClipUses:17Used by:22
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:21
Symbol 21 MovieClipUses:20Used by:22
Symbol 22 MovieClipUses:18 21Used by:23
Symbol 23 MovieClip [item25]Uses:11 14 22
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:26
Symbol 26 MovieClipUses:25Used by:30
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:29
Symbol 29 MovieClipUses:28Used by:30
Symbol 30 MovieClip [check]Uses:26 29
Symbol 31 BitmapUsed by:34
Symbol 32 BitmapUsed by:34 36
Symbol 33 BitmapUsed by:34 35
Symbol 34 GraphicUses:31 32 33Used by:37
Symbol 35 GraphicUses:33Used by:37
Symbol 36 GraphicUses:32Used by:37
Symbol 37 MovieClip [button_timed]Uses:34 35 36Used by:47
Symbol 38 BitmapUsed by:39
Symbol 39 GraphicUses:38Used by:44
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:44
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:44
Symbol 44 MovieClip [button_relax]Uses:39 41 43Used by:47
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:47
Symbol 47 MovieClip [change_panel]Uses:46 44 37
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:50
Symbol 50 MovieClip [zadnik]Uses:49
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:53
Symbol 53 MovieClip [item034]Uses:52Used by:Timeline
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Symbol 60 BitmapUsed by:61
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Symbol 79 BitmapUsed by:80
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Symbol 82 MovieClip [item34]Uses:75 78 81Used by:Timeline
Symbol 83 GraphicUsed by:87
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Symbol 86 MovieClipUses:85Used by:87
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Symbol 88 GraphicUsed by:92
Symbol 89 BitmapUsed by:90
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Symbol 91 MovieClipUses:90Used by:92
Symbol 92 MovieClip [item18]Uses:88 91Used by:Timeline
Symbol 93 GraphicUsed by:97
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:96
Symbol 96 MovieClipUses:95Used by:97
Symbol 97 MovieClip [item4]Uses:93 96Used by:Timeline
Symbol 98 GraphicUsed by:105
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:101
Symbol 101 MovieClipUses:100Used by:105
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:104
Symbol 104 MovieClipUses:103Used by:105
Symbol 105 MovieClip [item22]Uses:98 101 104Used by:Timeline
Symbol 106 MovieClip [empty]Used by:1772  Timeline
Symbol 107 GraphicUsed by:111
Symbol 108 GraphicUsed by:109 111
Symbol 109 MovieClipUses:108Used by:110
Symbol 110 MovieClipUses:109Used by:111
Symbol 111 ButtonUses:107 110 108Used by:112
Symbol 112 MovieClip [e-mail_btn_action]Uses:111Used by:1429  Timeline
Symbol 113 BitmapUsed by:114
Symbol 114 GraphicUses:113Used by:115
Symbol 115 MovieClip [item03]Uses:114Used by:Timeline
Symbol 116 BitmapUsed by:117
Symbol 117 GraphicUses:116Used by:118
Symbol 118 MovieClip [item06]Uses:117Used by:Timeline
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:121
Symbol 121 MovieClip [item07]Uses:120Used by:Timeline
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:124
Symbol 124 MovieClip [item08]Uses:123Used by:Timeline
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:127
Symbol 127 MovieClip [item09]Uses:126Used by:Timeline
Symbol 128 BitmapUsed by:129
Symbol 129 GraphicUses:128Used by:130
Symbol 130 MovieClip [item010]Uses:129Used by:Timeline
Symbol 131 BitmapUsed by:132
Symbol 132 GraphicUses:131Used by:133
Symbol 133 MovieClip [item011]Uses:132Used by:Timeline
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:136
Symbol 136 MovieClip [item012]Uses:135Used by:Timeline
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:139
Symbol 139 MovieClip [item013]Uses:138Used by:Timeline
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:142
Symbol 142 MovieClip [item014]Uses:141Used by:Timeline
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:145
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Symbol 148 MovieClip [item017]Uses:147Used by:Timeline
Symbol 149 BitmapUsed by:150
Symbol 150 GraphicUses:149Used by:151
Symbol 151 MovieClip [item019]Uses:150Used by:Timeline
Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:154
Symbol 154 MovieClip [item020]Uses:153Used by:Timeline
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:157
Symbol 157 MovieClip [item021]Uses:156Used by:Timeline
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:160
Symbol 160 MovieClip [item024]Uses:159Used by:Timeline
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:163
Symbol 163 MovieClip [item027]Uses:162Used by:Timeline
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Symbol 166 MovieClip [item028]Uses:165Used by:Timeline
Symbol 167 BitmapUsed by:168
Symbol 168 GraphicUses:167Used by:169
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Symbol 171 GraphicUses:170Used by:172
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Symbol 174 GraphicUses:173Used by:175
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Symbol 176 BitmapUsed by:177
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Symbol 178 MovieClip [item032]Uses:177Used by:Timeline
Symbol 179 BitmapUsed by:180
Symbol 180 GraphicUses:179Used by:181
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Symbol 182 BitmapUsed by:183
Symbol 183 GraphicUses:182Used by:184
Symbol 184 MovieClip [item035]Uses:183Used by:Timeline
Symbol 185 BitmapUsed by:186
Symbol 186 GraphicUses:185Used by:Timeline
Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187Used by:189
Symbol 189 MovieClipUses:188Used by:Timeline
Symbol 190 BitmapUsed by:191
Symbol 191 GraphicUses:190Used by:192
Symbol 192 MovieClipUses:191Used by:193
Symbol 193 MovieClipUses:192Used by:Timeline
Symbol 194 EditableTextUses:2Used by:Timeline
Symbol 195 MovieClipUsed by:283 312 342 377 407 442 478 533 563 598 628 663 693 728 758 793 822 835 842 968 969 970 1007 1199 1266 1335 1338 1360 1363 1422 1438 2001 2036 2080 2117 2147 2180 2216 2275 2330 2360 2364 2370 2479  Timeline
Symbol 196 BitmapUsed by:197
Symbol 197 GraphicUses:196Used by:Timeline
Symbol 2498 MovieClip [__Packages.GameClasses.GFunctions]
Symbol 2499 MovieClip [__Packages.GameClasses.LoadGameXML]
Symbol 2500 MovieClip [__Packages.GameClasses.MyRealGamesApi]
Symbol 2501 MovieClip [__Packages.com.real.games.datagathering.game.RGGameConnectionAS2]
Symbol 2502 MovieClip [__Packages.com.gskinner.utils.SWFBridgeAS2]
Symbol 2503 MovieClip [__Packages.mx.events.EventDispatcher]
Symbol 2504 MovieClip [__Packages.com.hagane.MHU.Timer]
Symbol 2505 MovieClip [__Packages.mx.utils.Delegate]
Symbol 2506 MovieClip [__Packages.com.real.games.datagathering.game.RGGameEventAS2]
Symbol 2507 MovieClip [__Packages.GameClasses.ItemTank]
Symbol 2508 MovieClip [__Packages.Spline]
Symbol 2509 MovieClip [__Packages.GameClasses.GameButton]
Symbol 2510 MovieClip [__Packages.GameClasses.Fish]
Symbol 2511 MovieClip [__Packages.GameClasses.Spline]
Symbol 2512 MovieClip [__Packages.GameClasses.GameEffects]
Symbol 2513 MovieClip [__Packages.GameClasses.Turtle]
Symbol 2514 MovieClip [__Packages.GameClasses.TileClass]
Symbol 2515 MovieClip [__Packages.GameClasses.GameMenu]
Symbol 2516 MovieClip [__Packages.GameClasses.GameTimer]
Symbol 2517 MovieClip [__Packages.GameClasses.Tank]
Symbol 2518 MovieClip [__Packages.GameClasses.Score]
Symbol 2519 MovieClip [__Packages.GameClasses.GameHint3]
Symbol 2520 MovieClip [__Packages.GameClasses.Shop]
Symbol 2521 MovieClip [__Packages.GameClasses.Line]
Symbol 2522 MovieClip [__Packages.GameClasses.FreeMove]
Symbol 2523 MovieClip [__Packages.GameClasses.AccelLinePath]
Symbol 2524 MovieClip [__Packages.GameClasses.GameHintYellow]
Symbol 2525 MovieClip [__Packages.GameClasses.GameHintKubok]
Symbol 2526 MovieClip [__Packages.GameClasses.GameHintProdaga]
Symbol 2527 MovieClip [__Packages.GameClasses.GameHint2]
Symbol 2528 MovieClip [__Packages.GameClasses.BitmapHelp]
Symbol 2529 MovieClip [__Packages.GameClasses.GameHint]
Symbol 2530 MovieClip [__Packages.GameClasses.GemTank]
Symbol 2531 MovieClip [__Packages.GameClasses.NewParticleSystem]
Symbol 2532 MovieClip [__Packages.GameClasses.Consts]
Symbol 2533 MovieClip [__Packages.GameClasses.HintWindow]
Symbol 2534 MovieClip [__Packages.GameClasses.MyButton2]
Symbol 2535 MovieClip [__Packages.GameClasses.TextClass]
Symbol 2536 MovieClip [__Packages.fonts_util.MyFont]
Symbol 2537 MovieClip [__Packages.GameClasses.AllIntervals]
Symbol 2538 MovieClip [__Packages.mx.core.UIObject]
Symbol 2539 MovieClip [__Packages.mx.skins.SkinElement]
Symbol 2540 MovieClip [__Packages.mx.styles.CSSTextStyles]
Symbol 2541 MovieClip [__Packages.mx.styles.CSSStyleDeclaration]
Symbol 2542 MovieClip [__Packages.mx.styles.StyleManager]
Symbol 2543 MovieClip [__Packages.mx.core.UIComponent]
Symbol 2544 MovieClip [__Packages.mx.skins.Border]
Symbol 2545 MovieClip [__Packages.mx.skins.RectBorder]
Symbol 2546 MovieClip [__Packages.mx.data.binding.DataAccessor]
Symbol 2547 MovieClip [__Packages.mx.data.binding.TypedValue]
Symbol 2548 MovieClip [__Packages.mx.data.binding.DataType]
Symbol 2549 MovieClip [__Packages.mx.data.binding.Binding]
Symbol 2550 MovieClip [__Packages.mx.data.binding.ComponentMixins]
Symbol 2551 MovieClip [__Packages.mx.data.binding.FieldAccessor]
Symbol 2552 MovieClip [__Packages.mx.data.binding.ObjectDumper]
Symbol 2553 MovieClip [__Packages.mx.xpath.XPathAPI]
Symbol 2554 MovieClip [__Packages.mx.xpath.NodePathInfo]
Symbol 2555 MovieClip [__Packages.mx.xpath.FilterStack]
Symbol 2556 MovieClip [__Packages.mx.utils.StringTokenParser]
Symbol 2557 MovieClip [__Packages.mx.xpath.FilterExpr]
Symbol 2558 MovieClip [__Packages.mx.data.binding.EndPoint]
Symbol 2559 MovieClip [__Packages.mx.data.binding.Log]
Symbol 2560 MovieClip [__Packages.mx.utils.ClassFinder]
Symbol 2561 MovieClip [__Packages.mx.data.binding.Formatter]
Symbol 2562 MovieClip [__Packages.mx.data.kinds.Data]
Symbol 2563 MovieClip [__Packages.mx.data.types.Num]
Symbol 2564 MovieClip [__Packages.mx.data.formatters.NumberFormatter]
Symbol 2565 MovieClip [__Packages.GameClasses.GameStats]
Symbol 2566 MovieClip [__Packages.GameClasses.GameSound]
Symbol 198 GraphicUsed by:Timeline
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:201
Symbol 201 MovieClip [item05]Uses:200Used by:Timeline
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:204
Symbol 204 MovieClip [item01]Uses:203Used by:Timeline
Symbol 205 BitmapUsed by:206
Symbol 206 GraphicUses:205Used by:207
Symbol 207 MovieClip [tank_comf_medic]Uses:206Used by:Timeline
Symbol 208 BitmapUsed by:209
Symbol 209 GraphicUses:208Used by:210
Symbol 210 MovieClip [tank_comf_light]Uses:209Used by:Timeline
Symbol 211 BitmapUsed by:212
Symbol 212 GraphicUses:211Used by:213
Symbol 213 MovieClip [tank_comf_feeder]Uses:212Used by:Timeline
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:216
Symbol 216 MovieClip [tank_comf_filter]Uses:215Used by:Timeline
Symbol 217 BitmapUsed by:218
Symbol 218 GraphicUses:217Used by:219
Symbol 219 MovieClip [tank_comf_comp2]Uses:218Used by:Timeline
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:222
Symbol 222 MovieClip [tank_comf_comp1]Uses:221Used by:Timeline
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Symbol 224 GraphicUses:223Used by:225
Symbol 225 MovieClip [tank_comf_dno]Uses:224Used by:Timeline
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Symbol 227 GraphicUses:226Used by:228
Symbol 228 MovieClip [tank_comf_termo]Uses:227Used by:Timeline
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Symbol 242 GraphicUses:241Used by:243
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Symbol 245 GraphicUses:244Used by:246
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Symbol 2473 GraphicUsed by:2474
Symbol 2474 MovieClipUses:2473Used by:2475
Symbol 2475 MovieClipUses:2457 2459 2461 2462 2464 2466 2467 2469 2471 2472 2474Used by:2476
Symbol 2476 MovieClip [new_money]Uses:2475Used by:Timeline
Symbol 2477 GraphicUses:2366 2362Used by:2479
Symbol 2478 EditableTextUses:2368Used by:2479
Symbol 2479 MovieClip [gold_panel]Uses:2477 2352 2359 2478 195Used by:Timeline
Symbol 2480 Bitmap [try_more_pressed.png]Used by:2495
Symbol 2481 Bitmap [try_more_normal.png]Used by:2495
Symbol 2482 Bitmap [try_more_active.png]Used by:2495
Symbol 2483 Bitmap [text_nag2.png]Used by:2495
Symbol 2484 Bitmap [text_nag.png]Used by:2495
Symbol 2485 Bitmap [statistics.png]Used by:2495
Symbol 2486 Bitmap [playrix2_pressed.png]Used by:2495
Symbol 2487 Bitmap [playrix2_normal.png]Used by:2495
Symbol 2488 Bitmap [playrix2_active.png]Used by:2495
Symbol 2489 Bitmap [playrix1_pressed.png]Used by:2495
Symbol 2490 Bitmap [playrix1_normal.png]Used by:2495
Symbol 2491 Bitmap [playrix1_active.png]Used by:2495
Symbol 2492 Bitmap [more_playrix_games.png]Used by:2495
Symbol 2493 Bitmap [level_money.png]Used by:2495
Symbol 2494 Bitmap [level_complete.png]Used by:2495
Symbol 2495 GraphicUses:2480 2481 2482 2483 2484 2485 2486 2487 2488 2489 2490 2491 2492 2493 2494Used by:Timeline
Symbol 2496 EditableTextUses:1Used by:2497
Symbol 2497 MovieClip [grad_shop3]Uses:2496Used by:Timeline

Instance Names

"loadbar"Frame 1Symbol 189 MovieClip
"loadline"Frame 1Symbol 193 MovieClip
"KB"Frame 1Symbol 194 EditableText
"logos"Frame 1Symbol 195 MovieClip
"txt"Frame 2Symbol 2370 MovieClip [email_panel]
"mc1"Symbol 22 MovieClip Frame 1Symbol 18 MovieClip
"mc2"Symbol 22 MovieClip Frame 1Symbol 21 MovieClip
"item"Symbol 23 MovieClip [item25] Frame 1Symbol 14 MovieClip
"mc"Symbol 23 MovieClip [item25] Frame 1Symbol 22 MovieClip
"check1"Symbol 30 MovieClip [check] Frame 1Symbol 26 MovieClip
"check2"Symbol 30 MovieClip [check] Frame 1Symbol 29 MovieClip
"relax_button"Symbol 47 MovieClip [change_panel] Frame 1Symbol 44 MovieClip [button_relax]
"timed_button"Symbol 47 MovieClip [change_panel] Frame 1Symbol 37 MovieClip [button_timed]
"shad"Symbol 50 MovieClip [zadnik] Frame 1Symbol 49 MovieClip
"item"Symbol 82 MovieClip [item34] Frame 1Symbol 78 MovieClip
"mc"Symbol 82 MovieClip [item34] Frame 1Symbol 81 MovieClip
"item"Symbol 87 MovieClip [item15] Frame 1Symbol 86 MovieClip
"item"Symbol 92 MovieClip [item18] Frame 1Symbol 91 MovieClip
"item"Symbol 97 MovieClip [item4] Frame 1Symbol 96 MovieClip
"item"Symbol 105 MovieClip [item22] Frame 1Symbol 101 MovieClip
"mc"Symbol 105 MovieClip [item22] Frame 1Symbol 104 MovieClip
"linemm"Symbol 193 MovieClip Frame 1Symbol 192 MovieClip
"linem"Symbol 193 MovieClip Frame 1Symbol 192 MovieClip
"line"Symbol 193 MovieClip Frame 1Symbol 192 MovieClip
"nos"Symbol 283 MovieClip Frame 1Symbol 195 MovieClip
"nos"Symbol 312 MovieClip Frame 1Symbol 195 MovieClip
"fish"Symbol 313 MovieClip [fish1] Frame 1Symbol 283 MovieClip
"fish"Symbol 313 MovieClip [fish1] Frame 3Symbol 312 MovieClip
"nos"Symbol 342 MovieClip Frame 1Symbol 195 MovieClip
"nos"Symbol 377 MovieClip Frame 1Symbol 195 MovieClip
"fish"Symbol 378 MovieClip [fish2] Frame 1Symbol 342 MovieClip
"fish"Symbol 378 MovieClip [fish2] Frame 3Symbol 377 MovieClip
"nos"Symbol 407 MovieClip Frame 1Symbol 195 MovieClip
"nos"Symbol 442 MovieClip Frame 1Symbol 195 MovieClip
"fish"Symbol 443 MovieClip [fish3] Frame 1Symbol 407 MovieClip
"fish"Symbol 443 MovieClip [fish3] Frame 3Symbol 442 MovieClip
"nos"Symbol 478 MovieClip Frame 1Symbol 195 MovieClip
"nos"Symbol 533 MovieClip Frame 1Symbol 195 MovieClip
"fish"Symbol 534 MovieClip [fish4] Frame 1Symbol 478 MovieClip
"fish"Symbol 534 MovieClip [fish4] Frame 3Symbol 533 MovieClip
"nos"Symbol 563 MovieClip Frame 1Symbol 195 MovieClip
"nos"Symbol 598 MovieClip Frame 1Symbol 195 MovieClip
"fish"Symbol 599 MovieClip [fish5] Frame 1Symbol 563 MovieClip
"fish"Symbol 599 MovieClip [fish5] Frame 3Symbol 598 MovieClip
"nos"Symbol 628 MovieClip Frame 1Symbol 195 MovieClip
"nos"Symbol 663 MovieClip Frame 1Symbol 195 MovieClip
"fish"Symbol 664 MovieClip [fish6] Frame 1Symbol 628 MovieClip
"fish"Symbol 664 MovieClip [fish6] Frame 3Symbol 663 MovieClip
"nos"Symbol 693 MovieClip Frame 1Symbol 195 MovieClip
"nos"Symbol 728 MovieClip Frame 1Symbol 195 MovieClip
"fish"Symbol 729 MovieClip [fish7] Frame 1Symbol 693 MovieClip
"fish"Symbol 729 MovieClip [fish7] Frame 3Symbol 728 MovieClip
"nos"Symbol 758 MovieClip Frame 1Symbol 195 MovieClip
"nos"Symbol 793 MovieClip Frame 1Symbol 195 MovieClip
"fish"Symbol 794 MovieClip [fish8] Frame 1Symbol 758 MovieClip
"fish"Symbol 794 MovieClip [fish8] Frame 3Symbol 793 MovieClip
"nag2"Symbol 822 MovieClip [nag] Frame 1Symbol 806 MovieClip
"text"Symbol 822 MovieClip [nag] Frame 1Symbol 195 MovieClip
"str_cash"Symbol 822 MovieClip [nag] Frame 1Symbol 195 MovieClip
"b2"Symbol 822 MovieClip [nag] Frame 1Symbol 813 MovieClip [button_down]
"b11"Symbol 822 MovieClip [nag] Frame 1Symbol 820 MovieClip [button_res]
"txt33"Symbol 822 MovieClip [nag] Frame 1Symbol 821 MovieClip
"txt4"Symbol 822 MovieClip [nag] Frame 1Symbol 195 MovieClip
"txt5"Symbol 822 MovieClip [nag] Frame 1Symbol 195 MovieClip
"txt6"Symbol 822 MovieClip [nag] Frame 1Symbol 195 MovieClip
"txt1"Symbol 822 MovieClip [nag] Frame 1Symbol 195 MovieClip
"txt2"Symbol 822 MovieClip [nag] Frame 1Symbol 195 MovieClip
"txt_dop"Symbol 822 MovieClip [nag] Frame 1Symbol 195 MovieClip
"e"Symbol 835 MovieClip [help_panel_0] Frame 1Symbol 195 MovieClip
"e"Symbol 842 MovieClip [fish_wish] Frame 1Symbol 195 MovieClip
"h"Symbol 846 MovieClip Frame 1Symbol 845 MovieClip
"h1"Symbol 847 MovieClip [hearts] Frame 1Symbol 846 MovieClip
"h2"Symbol 847 MovieClip [hearts] Frame 1Symbol 846 MovieClip
"h3"Symbol 847 MovieClip [hearts] Frame 1Symbol 846 MovieClip
"h4"Symbol 847 MovieClip [hearts] Frame 1Symbol 846 MovieClip
"h5"Symbol 847 MovieClip [hearts] Frame 1Symbol 846 MovieClip
"ar2"Symbol 893 MovieClip Frame 1Symbol 892 MovieClip
"ar"Symbol 894 MovieClip [hint_arrow] Frame 1Symbol 893 MovieClip
"up"Symbol 919 MovieClip [ramka_tip] Frame 1Symbol 912 MovieClip
"dw"Symbol 919 MovieClip [ramka_tip] Frame 1Symbol 915 MovieClip
"md"Symbol 919 MovieClip [ramka_tip] Frame 1Symbol 918 MovieClip
"e"Symbol 968 MovieClip [menumain] Frame 1Symbol 195 MovieClip
"header"Symbol 968 MovieClip [menumain] Frame 1Symbol 195 MovieClip
"e"Symbol 969 MovieClip [fly_text] Frame 1Symbol 195 MovieClip
"e"Symbol 970 MovieClip [fly_text2] Frame 1Symbol 195 MovieClip
"area"Symbol 1000 MovieClip [button_small] Frame 1Symbol 995 MovieClip [oval_white]
"text"Symbol 1002 MovieClip Frame 1Symbol 1001 EditableText
"text"Symbol 1004 MovieClip Frame 1Symbol 1003 EditableText
"text"Symbol 1006 MovieClip Frame 1Symbol 1005 EditableText
"eye"Symbol 1007 MovieClip [levelpanel] Frame 1Symbol 992 MovieClip [eyebutton]
"moneyt"Symbol 1007 MovieClip [levelpanel] Frame 1Symbol 195 MovieClip
"help"Symbol 1007 MovieClip [levelpanel] Frame 1Symbol 979 MovieClip [button_help]
"scoret"Symbol 1007 MovieClip [levelpanel] Frame 1Symbol 195 MovieClip
"menu_button"Symbol 1007 MovieClip [levelpanel] Frame 1Symbol 1000 MovieClip [button_small]
"money"Symbol 1007 MovieClip [levelpanel] Frame 1Symbol 1002 MovieClip
"score"Symbol 1007 MovieClip [levelpanel] Frame 1Symbol 1004 MovieClip
"level_name"Symbol 1007 MovieClip [levelpanel] Frame 1Symbol 1006 MovieClip
"time"Symbol 1081 MovieClip [timer] Frame 1Symbol 1072 MovieClip
"krug"Symbol 1081 MovieClip [timer] Frame 1Symbol 1077 MovieClip
"e"Symbol 1199 MovieClip [fontile] Frame 1Symbol 195 MovieClip
"vint"Symbol 1264 MovieClip Frame 1Symbol 1261 MovieClip
"dno"Symbol 1266 MovieClip Frame 1Symbol 1213 MovieClip
"dno_up"Symbol 1266 MovieClip Frame 1Symbol 1217 MovieClip
"hit"Symbol 1266 MovieClip Frame 1Symbol 1219 MovieClip
"light1"Symbol 1266 MovieClip Frame 1Symbol 1223 MovieClip
"light2"Symbol 1266 MovieClip Frame 1Symbol 1230 MovieClip
"light3"Symbol 1266 MovieClip Frame 1Symbol 1237 MovieClip
"p3"Symbol 1266 MovieClip Frame 1Symbol 1242 MovieClip
"p2"Symbol 1266 MovieClip Frame 1Symbol 1245 MovieClip
"p1"Symbol 1266 MovieClip Frame 1Symbol 1248 MovieClip
"compr1"Symbol 1266 MovieClip Frame 1Symbol 1252 MovieClip
"compr2"Symbol 1266 MovieClip Frame 1Symbol 1256 MovieClip
"filter"Symbol 1266 MovieClip Frame 1Symbol 1265 MovieClip
"bubbles1"Symbol 1266 MovieClip Frame 1Symbol 195 MovieClip
"bubbles2"Symbol 1266 MovieClip Frame 1Symbol 195 MovieClip
"bubbles11"Symbol 1266 MovieClip Frame 1Symbol 195 MovieClip
"bubbles12"Symbol 1266 MovieClip Frame 1Symbol 195 MovieClip
"bubbles21"Symbol 1266 MovieClip Frame 1Symbol 195 MovieClip
"MC"Symbol 1278 MovieClip Frame 1Symbol 1277 MovieClip
"top"Symbol 1300 MovieClip Frame 1Symbol 1297 MovieClip
"hit"Symbol 1300 MovieClip Frame 1Symbol 1012 MovieClip [black]
"button_back"Symbol 1303 MovieClip Frame 1Symbol 1000 MovieClip [button_small]
"side2"Symbol 1334 MovieClip [shop_tray] Frame 1Symbol 1327 MovieClip
"center_TT"Symbol 1334 MovieClip [shop_tray] Frame 1Symbol 1330 MovieClip [center_shop_tray]
"side1"Symbol 1334 MovieClip [shop_tray] Frame 1Symbol 1327 MovieClip
"center"Symbol 1334 MovieClip [shop_tray] Frame 1Symbol 1333 MovieClip
"button_close"Symbol 1335 MovieClip [bottompaneltank] Frame 1Symbol 1312 MovieClip [button_close]
"tabs"Symbol 1335 MovieClip [bottompaneltank] Frame 1Symbol 1319 MovieClip
"b1"Symbol 1335 MovieClip [bottompaneltank] Frame 1Symbol 1012 MovieClip [black]
"b2"Symbol 1335 MovieClip [bottompaneltank] Frame 1Symbol 1012 MovieClip [black]
"b3"Symbol 1335 MovieClip [bottompaneltank] Frame 1Symbol 1012 MovieClip [black]
"black"Symbol 1335 MovieClip [bottompaneltank] Frame 1Symbol 1012 MovieClip [black]
"left_arr"Symbol 1335 MovieClip [bottompaneltank] Frame 1Symbol 1324 MovieClip
"right_arr"Symbol 1335 MovieClip [bottompaneltank] Frame 1Symbol 1324 MovieClip
"sellpanel"Symbol 1335 MovieClip [bottompaneltank] Frame 1Symbol 195 MovieClip
"bb1"Symbol 1335 MovieClip [bottompaneltank] Frame 1Symbol 195 MovieClip
"bb2"Symbol 1335 MovieClip [bottompaneltank] Frame 1Symbol 195 MovieClip
"bb3"Symbol 1335 MovieClip [bottompaneltank] Frame 1Symbol 195 MovieClip
"bc1"Symbol 1335 MovieClip [bottompaneltank] Frame 1Symbol 195 MovieClip
"bc2"Symbol 1335 MovieClip [bottompaneltank] Frame 1Symbol 195 MovieClip
"bc3"Symbol 1335 MovieClip [bottompaneltank] Frame 1Symbol 195 MovieClip
"tray"Symbol 1335 MovieClip [bottompaneltank] Frame 1Symbol 1334 MovieClip [shop_tray]
"tray_click"Symbol 1335 MovieClip [bottompaneltank] Frame 1Symbol 1012 MovieClip [black]
"button_shop"Symbol 1338 MovieClip Frame 1Symbol 195 MovieClip
"button_download"Symbol 1338 MovieClip Frame 1Symbol 195 MovieClip
"button_more"Symbol 1338 MovieClip Frame 1Symbol 195 MovieClip
"text"Symbol 1343 MovieClip Frame 1Symbol 1342 EditableText
"button_move"Symbol 1344 MovieClip Frame 1Symbol 992 MovieClip [eyebutton]
"button_help"Symbol 1344 MovieClip Frame 1Symbol 979 MovieClip [button_help]
"button_menu"Symbol 1344 MovieClip Frame 1Symbol 1000 MovieClip [button_small]
"money"Symbol 1344 MovieClip Frame 1Symbol 1002 MovieClip
"textm"Symbol 1344 MovieClip Frame 1Symbol 1343 MovieClip
"area"Symbol 1359 MovieClip [button_hint] Frame 1Symbol 995 MovieClip [oval_white]
"button_skip"Symbol 1360 MovieClip Frame 1Symbol 1000 MovieClip [button_small]
"left_gem"Symbol 1360 MovieClip Frame 1Symbol 1347 MovieClip
"text_col_gem"Symbol 1360 MovieClip Frame 1Symbol 1343 MovieClip
"text_hint1"Symbol 1360 MovieClip Frame 1Symbol 195 MovieClip
"msk_hnt"Symbol 1360 MovieClip Frame 1Symbol 1352 MovieClip
"button_hint"Symbol 1360 MovieClip Frame 1Symbol 1359 MovieClip [button_hint]
"text_hint2"Symbol 1360 MovieClip Frame 1Symbol 195 MovieClip
"button_play"Symbol 1363 MovieClip Frame 1Symbol 195 MovieClip
"l"Symbol 1376 MovieClip Frame 1Symbol 1369 MovieClip
"c"Symbol 1376 MovieClip Frame 1Symbol 1372 MovieClip
"r"Symbol 1376 MovieClip Frame 1Symbol 1375 MovieClip
"l"Symbol 1386 MovieClip Frame 1Symbol 1379 MovieClip
"c"Symbol 1386 MovieClip Frame 1Symbol 1382 MovieClip
"r"Symbol 1386 MovieClip Frame 1Symbol 1385 MovieClip
"l"Symbol 1396 MovieClip Frame 1Symbol 1389 MovieClip
"c"Symbol 1396 MovieClip Frame 1Symbol 1392 MovieClip
"r"Symbol 1396 MovieClip Frame 1Symbol 1395 MovieClip
"bb1"Symbol 1422 MovieClip Frame 1Symbol 821 MovieClip
"bb2"Symbol 1422 MovieClip Frame 1Symbol 821 MovieClip
"bb3"Symbol 1422 MovieClip Frame 1Symbol 821 MovieClip
"l2"Symbol 1422 MovieClip Frame 1Symbol 1376 MovieClip
"l3"Symbol 1422 MovieClip Frame 1Symbol 1386 MovieClip
"l1"Symbol 1422 MovieClip Frame 1Symbol 1396 MovieClip
"morg"Symbol 1422 MovieClip Frame 1Symbol 1406 MovieClip
"effect"Symbol 1422 MovieClip Frame 1Symbol 195 MovieClip
"sep1"Symbol 1422 MovieClip Frame 1Symbol 1409 MovieClip
"sep2"Symbol 1422 MovieClip Frame 1Symbol 1410 MovieClip
"cup1"Symbol 1422 MovieClip Frame 1Symbol 902 MovieClip [kubok]
"sep3"Symbol 1422 MovieClip Frame 1Symbol 1411 MovieClip
"sto1"Symbol 1422 MovieClip Frame 1Symbol 1414 MovieClip
"sto2"Symbol 1422 MovieClip Frame 1Symbol 1415 MovieClip
"sto3"Symbol 1422 MovieClip Frame 1Symbol 1416 MovieClip
"sto11"Symbol 1422 MovieClip Frame 1Symbol 1419 MovieClip
"sto22"Symbol 1422 MovieClip Frame 1Symbol 1419 MovieClip
"sto33"Symbol 1422 MovieClip Frame 1Symbol 1419 MovieClip
"shnt"Symbol 1422 MovieClip Frame 1Symbol 195 MovieClip
"hint"Symbol 1422 MovieClip Frame 1Symbol 1421 MovieClip
"but"Symbol 1425 MovieClip [ramka_kubok] Frame 1Symbol 965 MovieClip [button_B]
"tank"Symbol 1429 MovieClip [tank] Frame 1Symbol 1266 MovieClip
"termometer"Symbol 1429 MovieClip [tank] Frame 1Symbol 1270 MovieClip
"medic"Symbol 1429 MovieClip [tank] Frame 1Symbol 1274 MovieClip
"feeder"Symbol 1429 MovieClip [tank] Frame 1Symbol 1278 MovieClip
"sellbutton"Symbol 1429 MovieClip [tank] Frame 1Symbol 1300 MovieClip
"panel_back"Symbol 1429 MovieClip [tank] Frame 1Symbol 1303 MovieClip
"panel_down"Symbol 1429 MovieClip [tank] Frame 1Symbol 1335 MovieClip [bottompaneltank]
"menupanel"Symbol 1429 MovieClip [tank] Frame 1Symbol 1338 MovieClip
"panel_up"Symbol 1429 MovieClip [tank] Frame 1Symbol 1344 MovieClip
"panel_bonus_top"Symbol 1429 MovieClip [tank] Frame 1Symbol 1360 MovieClip
"panel_play"Symbol 1429 MovieClip [tank] Frame 1Symbol 1363 MovieClip
"button_mail"Symbol 1429 MovieClip [tank] Frame 1Symbol 112 MovieClip [e-mail_btn_action]
"indicators"Symbol 1429 MovieClip [tank] Frame 1Symbol 1422 MovieClip
"num"Symbol 1438 MovieClip [panelsell] Frame 1Symbol 195 MovieClip
"black"Symbol 1438 MovieClip [panelsell] Frame 1Symbol 1012 MovieClip [black]
"plus"Symbol 1438 MovieClip [panelsell] Frame 1Symbol 1434 MovieClip
"minus"Symbol 1438 MovieClip [panelsell] Frame 1Symbol 1437 MovieClip
"item"Symbol 1445 MovieClip [item12] Frame 1Symbol 1444 MovieClip
"item"Symbol 1450 MovieClip [item10] Frame 1Symbol 1449 MovieClip
"item"Symbol 1457 MovieClip [item17] Frame 1Symbol 1454 MovieClip
"mc"Symbol 1457 MovieClip [item17] Frame 1Symbol 1456 MovieClip
"item"Symbol 1462 MovieClip [item19] Frame 1Symbol 1461 MovieClip
"item"Symbol 1467 MovieClip [item13] Frame 1Symbol 1466 MovieClip
"item"Symbol 1472 MovieClip [item8] Frame 1Symbol 1471 MovieClip
"item"Symbol 1477 MovieClip [item14] Frame 1Symbol 1476 MovieClip
"item"Symbol 1482 MovieClip [item20] Frame 1Symbol 1481 MovieClip
"item"Symbol 1490 MovieClip [item21] Frame 1Symbol 1486 MovieClip
"mc"Symbol 1490 MovieClip [item21] Frame 1Symbol 1489 MovieClip
"item"Symbol 1495 MovieClip [item11] Frame 1Symbol 1494 MovieClip
"item"Symbol 1500 MovieClip [item9] Frame 1Symbol 1499 MovieClip
"item"Symbol 1505 MovieClip [item16] Frame 1Symbol 1504 MovieClip
"item"Symbol 1510 MovieClip [item1] Frame 1Symbol 1509 MovieClip
"item"Symbol 1515 MovieClip [item5] Frame 1Symbol 1514 MovieClip
"item"Symbol 1520 MovieClip [item3] Frame 1Symbol 1519 MovieClip
"item"Symbol 1712 MovieClip [item6] Frame 1Symbol 1711 MovieClip
"item"Symbol 1716 MovieClip [item7] Frame 1Symbol 1715 MovieClip
"md"Symbol 1764 MovieClip [ramka_hint] Frame 1Symbol 1757 MovieClip
"up"Symbol 1764 MovieClip [ramka_hint] Frame 1Symbol 1760 MovieClip
"Name"Symbol 1772 MovieClip [hintsell] Frame 1Symbol 106 MovieClip [empty]
"Price"Symbol 1772 MovieClip [hintsell] Frame 1Symbol 106 MovieClip [empty]
"Cost"Symbol 1772 MovieClip [hintsell] Frame 1Symbol 106 MovieClip [empty]
"star1"Symbol 1772 MovieClip [hintsell] Frame 1Symbol 1769 MovieClip
"star2"Symbol 1772 MovieClip [hintsell] Frame 1Symbol 1769 MovieClip
"star3"Symbol 1772 MovieClip [hintsell] Frame 1Symbol 1769 MovieClip
"star4"Symbol 1772 MovieClip [hintsell] Frame 1Symbol 1769 MovieClip
"star5"Symbol 1772 MovieClip [hintsell] Frame 1Symbol 1769 MovieClip
"item"Symbol 1780 MovieClip [item27] Frame 1Symbol 1776 MovieClip
"mc"Symbol 1780 MovieClip [item27] Frame 1Symbol 1779 MovieClip
"mc"Symbol 1790 MovieClip Frame 1Symbol 1789 MovieClip
"item"Symbol 1791 MovieClip [item31] Frame 1Symbol 1784 MovieClip
"mc"Symbol 1791 MovieClip [item31] Frame 1Symbol 1790 MovieClip
"item"Symbol 1796 MovieClip [item32] Frame 1Symbol 1795 MovieClip
"item"Symbol 1801 MovieClip [item28] Frame 1Symbol 1800 MovieClip
"item"Symbol 1806 MovieClip [item29] Frame 1Symbol 1805 MovieClip
"item"Symbol 1811 MovieClip [item33] Frame 1Symbol 1810 MovieClip
"item"Symbol 1819 MovieClip [item35] Frame 1Symbol 1815 MovieClip
"mc"Symbol 1819 MovieClip [item35] Frame 1Symbol 1818 MovieClip
"item"Symbol 1824 MovieClip [item24] Frame 1Symbol 1823 MovieClip
"mc1"Symbol 1837 MovieClip Frame 1Symbol 1833 MovieClip
"mc2"Symbol 1837 MovieClip Frame 1Symbol 1836 MovieClip
"item"Symbol 1838 MovieClip [item30] Frame 1Symbol 1828 MovieClip
"mc"Symbol 1838 MovieClip [item30] Frame 1Symbol 1837 MovieClip
"mc1"Symbol 1895 MovieClip Frame 1Symbol 1890 MovieClip
"mc2"Symbol 1895 MovieClip Frame 1Symbol 1894 MovieClip
"item"Symbol 1896 MovieClip [item23] Frame 1Symbol 1884 MovieClip
"mc"Symbol 1896 MovieClip [item23] Frame 1Symbol 1895 MovieClip
"mc1"Symbol 1914 MovieClip Frame 1Symbol 1904 MovieClip
"mc3"Symbol 1914 MovieClip Frame 1Symbol 1907 MovieClip
"mc4"Symbol 1914 MovieClip Frame 1Symbol 1910 MovieClip
"mc2"Symbol 1914 MovieClip Frame 1Symbol 1913 MovieClip
"item"Symbol 1915 MovieClip [item26] Frame 1Symbol 1901 MovieClip
"mc"Symbol 1915 MovieClip [item26] Frame 1Symbol 1914 MovieClip
"item"Symbol 1920 MovieClip [item2] Frame 1Symbol 1919 MovieClip
"black"Symbol 1929 MovieClip [tray] Frame 1Symbol 1923 MovieClip
"mask"Symbol 1929 MovieClip [tray] Frame 1Symbol 1925 MovieClip
"green"Symbol 1929 MovieClip [tray] Frame 1Symbol 1928 MovieClip
"tray"Symbol 1929 MovieClip [tray] Frame 1Symbol 1333 MovieClip
"tray_click"Symbol 1929 MovieClip [tray] Frame 1Symbol 1012 MovieClip [black]
"shadow"Symbol 1936 MovieClip [gems_1] Frame 1Symbol 1932 MovieClip
"gem"Symbol 1936 MovieClip [gems_1] Frame 1Symbol 1935 MovieClip
"shadow"Symbol 1940 MovieClip [gems_10] Frame 1Symbol 1932 MovieClip
"gem"Symbol 1940 MovieClip [gems_10] Frame 1Symbol 1939 MovieClip
"shadow"Symbol 1944 MovieClip [gems_2] Frame 1Symbol 1932 MovieClip
"gem"Symbol 1944 MovieClip [gems_2] Frame 1Symbol 1943 MovieClip
"shadow"Symbol 1948 MovieClip [gems_3] Frame 1Symbol 1932 MovieClip
"gem"Symbol 1948 MovieClip [gems_3] Frame 1Symbol 1947 MovieClip
"shadow"Symbol 1952 MovieClip [gems_4] Frame 1Symbol 1932 MovieClip
"gem"Symbol 1952 MovieClip [gems_4] Frame 1Symbol 1951 MovieClip
"shadow"Symbol 1956 MovieClip [gems_5] Frame 1Symbol 1932 MovieClip
"gem"Symbol 1956 MovieClip [gems_5] Frame 1Symbol 1955 MovieClip
"shadow"Symbol 1960 MovieClip [gems_6] Frame 1Symbol 1932 MovieClip
"gem"Symbol 1960 MovieClip [gems_6] Frame 1Symbol 1959 MovieClip
"shadow"Symbol 1964 MovieClip [gems_7] Frame 1Symbol 1932 MovieClip
"gem"Symbol 1964 MovieClip [gems_7] Frame 1Symbol 1963 MovieClip
"shadow"Symbol 1968 MovieClip [gems_8] Frame 1Symbol 1932 MovieClip
"gem"Symbol 1968 MovieClip [gems_8] Frame 1Symbol 1967 MovieClip
"shadow"Symbol 1972 MovieClip [gems_9] Frame 1Symbol 1932 MovieClip
"gem"Symbol 1972 MovieClip [gems_9] Frame 1Symbol 1971 MovieClip
"nos"Symbol 2001 MovieClip Frame 1Symbol 195 MovieClip
"nos"Symbol 2036 MovieClip Frame 1Symbol 195 MovieClip
"fish"Symbol 2037 MovieClip [fish9] Frame 1Symbol 2001 MovieClip
"fish"Symbol 2037 MovieClip [fish9] Frame 3Symbol 2036 MovieClip
"nos"Symbol 2080 MovieClip Frame 1Symbol 195 MovieClip
"nos"Symbol 2117 MovieClip Frame 1Symbol 195 MovieClip
"fish"Symbol 2118 MovieClip [fish10] Frame 1Symbol 2080 MovieClip
"fish"Symbol 2118 MovieClip [fish10] Frame 3Symbol 2117 MovieClip
"nos"Symbol 2147 MovieClip Frame 1Symbol 195 MovieClip
"nos"Symbol 2180 MovieClip Frame 1Symbol 195 MovieClip
"fish"Symbol 2181 MovieClip [fish11] Frame 1Symbol 2147 MovieClip
"fish"Symbol 2181 MovieClip [fish11] Frame 3Symbol 2180 MovieClip
"back"Symbol 2216 MovieClip [more_games] Frame 1Symbol 1000 MovieClip [button_small]
"b1"Symbol 2216 MovieClip [more_games] Frame 1Symbol 2189 MovieClip [more_button1]
"b2"Symbol 2216 MovieClip [more_games] Frame 1Symbol 2194 MovieClip [more_button2]
"b3"Symbol 2216 MovieClip [more_games] Frame 1Symbol 2198 MovieClip [more_button3]
"b4"Symbol 2216 MovieClip [more_games] Frame 1Symbol 2202 MovieClip [more_button4]
"b5"Symbol 2216 MovieClip [more_games] Frame 1Symbol 2206 MovieClip [more_button5]
"b6"Symbol 2216 MovieClip [more_games] Frame 1Symbol 2210 MovieClip [more_button6]
"bt"Symbol 2216 MovieClip [more_games] Frame 1Symbol 195 MovieClip
"lilo"Symbol 2216 MovieClip [more_games] Frame 1Symbol 195 MovieClip
"zvezda"Symbol 2216 MovieClip [more_games] Frame 1Symbol 2215 MovieClip
"nos"Symbol 2275 MovieClip Frame 1Symbol 195 MovieClip
"nos"Symbol 2330 MovieClip Frame 1Symbol 195 MovieClip
"txt1"Symbol 2360 MovieClip [finish_panel] Frame 1Symbol 195 MovieClip
"txt2"Symbol 2360 MovieClip [finish_panel] Frame 1Symbol 195 MovieClip
"button_download"Symbol 2360 MovieClip [finish_panel] Frame 1Symbol 2352 MovieClip [button_gr]
"button_back"Symbol 2360 MovieClip [finish_panel] Frame 1Symbol 2359 MovieClip [button_blue]
"txt3"Symbol 2360 MovieClip [finish_panel] Frame 1Symbol 195 MovieClip
"button_download"Symbol 2364 MovieClip [bonus_panel] Frame 1Symbol 2352 MovieClip [button_gr]
"button_back"Symbol 2364 MovieClip [bonus_panel] Frame 1Symbol 1312 MovieClip [button_close]
"button_bonus"Symbol 2364 MovieClip [bonus_panel] Frame 1Symbol 2359 MovieClip [button_blue]
"txt1"Symbol 2364 MovieClip [bonus_panel] Frame 1Symbol 195 MovieClip
"txt2"Symbol 2364 MovieClip [bonus_panel] Frame 1Symbol 195 MovieClip
"button_bonus"Symbol 2370 MovieClip [email_panel] Frame 1Symbol 2352 MovieClip [button_gr]
"button_back"Symbol 2370 MovieClip [email_panel] Frame 1Symbol 2359 MovieClip [button_blue]
"email"Symbol 2370 MovieClip [email_panel] Frame 1Symbol 2369 EditableText
"txt2"Symbol 2370 MovieClip [email_panel] Frame 1Symbol 195 MovieClip
"txt1"Symbol 2370 MovieClip [email_panel] Frame 1Symbol 195 MovieClip
"up"Symbol 2387 MovieClip [ramka_yellow] Frame 1Symbol 2380 MovieClip
"md"Symbol 2387 MovieClip [ramka_yellow] Frame 1Symbol 2383 MovieClip
"dw"Symbol 2387 MovieClip [ramka_yellow] Frame 1Symbol 2386 MovieClip
"text"Symbol 2393 MovieClip [grad_16] Frame 1Symbol 2392 EditableText
"text"Symbol 2395 MovieClip [grad_20] Frame 1Symbol 2394 EditableText
"text"Symbol 2442 MovieClip [font_menu] Frame 1Symbol 2441 EditableText
"text"Symbol 2444 MovieClip [grad_yellow] Frame 1Symbol 2443 EditableText
"text"Symbol 2446 MovieClip [grad_shop1] Frame 1Symbol 2445 EditableText
"text"Symbol 2448 MovieClip [grad_shop2] Frame 1Symbol 2447 EditableText
"text"Symbol 2450 MovieClip [font_hint] Frame 1Symbol 2449 EditableText
"text"Symbol 2452 MovieClip [grad_kubok] Frame 1Symbol 2451 EditableText
"button_bonus"Symbol 2479 MovieClip [gold_panel] Frame 1Symbol 2352 MovieClip [button_gr]
"button_back"Symbol 2479 MovieClip [gold_panel] Frame 1Symbol 2359 MovieClip [button_blue]
"email"Symbol 2479 MovieClip [gold_panel] Frame 1Symbol 2478 EditableText
"txt2"Symbol 2479 MovieClip [gold_panel] Frame 1Symbol 195 MovieClip
"text"Symbol 2497 MovieClip [grad_shop3] Frame 1Symbol 2496 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 256, ScriptTimeout: 5 seconds
ExportAssets (56)Timeline Frame 1Symbol 1 as "GameFont"
ExportAssets (56)Timeline Frame 1Symbol 2 as "TextFont"
ExportAssets (56)Timeline Frame 1Symbol 7 as "button_restart"
ExportAssets (56)Timeline Frame 1Symbol 10 as "item025"
ExportAssets (56)Timeline Frame 1Symbol 23 as "item25"
ExportAssets (56)Timeline Frame 1Symbol 30 as "check"
ExportAssets (56)Timeline Frame 1Symbol 37 as "button_timed"
ExportAssets (56)Timeline Frame 1Symbol 44 as "button_relax"
ExportAssets (56)Timeline Frame 1Symbol 47 as "change_panel"
ExportAssets (56)Timeline Frame 1Symbol 50 as "zadnik"
ExportAssets (56)Timeline Frame 1Symbol 53 as "item034"
ExportAssets (56)Timeline Frame 1Symbol 56 as "item015"
ExportAssets (56)Timeline Frame 1Symbol 59 as "item018"
ExportAssets (56)Timeline Frame 1Symbol 62 as "item04"
ExportAssets (56)Timeline Frame 1Symbol 65 as "item02"
ExportAssets (56)Timeline Frame 1Symbol 68 as "item022"
ExportAssets (56)Timeline Frame 1Symbol 71 as "item026"
ExportAssets (56)Timeline Frame 1Symbol 74 as "item023"
ExportAssets (56)Timeline Frame 1Symbol 82 as "item34"
ExportAssets (56)Timeline Frame 1Symbol 87 as "item15"
ExportAssets (56)Timeline Frame 1Symbol 92 as "item18"
ExportAssets (56)Timeline Frame 1Symbol 97 as "item4"
ExportAssets (56)Timeline Frame 1Symbol 105 as "item22"
ExportAssets (56)Timeline Frame 1Symbol 106 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 112 as "e-mail_btn_action"
ExportAssets (56)Timeline Frame 1Symbol 115 as "item03"
ExportAssets (56)Timeline Frame 1Symbol 118 as "item06"
ExportAssets (56)Timeline Frame 1Symbol 121 as "item07"
ExportAssets (56)Timeline Frame 1Symbol 124 as "item08"
ExportAssets (56)Timeline Frame 1Symbol 127 as "item09"
ExportAssets (56)Timeline Frame 1Symbol 130 as "item010"
ExportAssets (56)Timeline Frame 1Symbol 133 as "item011"
ExportAssets (56)Timeline Frame 1Symbol 136 as "item012"
ExportAssets (56)Timeline Frame 1Symbol 139 as "item013"
ExportAssets (56)Timeline Frame 1Symbol 142 as "item014"
ExportAssets (56)Timeline Frame 1Symbol 145 as "item016"
ExportAssets (56)Timeline Frame 1Symbol 148 as "item017"
ExportAssets (56)Timeline Frame 1Symbol 151 as "item019"
ExportAssets (56)Timeline Frame 1Symbol 154 as "item020"
ExportAssets (56)Timeline Frame 1Symbol 157 as "item021"
ExportAssets (56)Timeline Frame 1Symbol 160 as "item024"
ExportAssets (56)Timeline Frame 1Symbol 163 as "item027"
ExportAssets (56)Timeline Frame 1Symbol 166 as "item028"
ExportAssets (56)Timeline Frame 1Symbol 169 as "item029"
ExportAssets (56)Timeline Frame 1Symbol 172 as "item030"
ExportAssets (56)Timeline Frame 1Symbol 175 as "item031"
ExportAssets (56)Timeline Frame 1Symbol 178 as "item032"
ExportAssets (56)Timeline Frame 1Symbol 181 as "item033"
ExportAssets (56)Timeline Frame 1Symbol 184 as "item035"
ExportAssets (56)Timeline Frame 1Symbol 2498 as "__Packages.GameClasses.GFunctions"
ExportAssets (56)Timeline Frame 1Symbol 2499 as "__Packages.GameClasses.LoadGameXML"
ExportAssets (56)Timeline Frame 1Symbol 2500 as "__Packages.GameClasses.MyRealGamesApi"
ExportAssets (56)Timeline Frame 1Symbol 2501 as "__Packages.com.real.games.datagathering.game.RGGameConnectionAS2"
ExportAssets (56)Timeline Frame 1Symbol 2502 as "__Packages.com.gskinner.utils.SWFBridgeAS2"
ExportAssets (56)Timeline Frame 1Symbol 2503 as "__Packages.mx.events.EventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 2504 as "__Packages.com.hagane.MHU.Timer"
ExportAssets (56)Timeline Frame 1Symbol 2505 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 2506 as "__Packages.com.real.games.datagathering.game.RGGameEventAS2"
ExportAssets (56)Timeline Frame 1Symbol 2507 as "__Packages.GameClasses.ItemTank"
ExportAssets (56)Timeline Frame 1Symbol 2508 as "__Packages.Spline"
ExportAssets (56)Timeline Frame 1Symbol 2509 as "__Packages.GameClasses.GameButton"
ExportAssets (56)Timeline Frame 1Symbol 2510 as "__Packages.GameClasses.Fish"
ExportAssets (56)Timeline Frame 1Symbol 2511 as "__Packages.GameClasses.Spline"
ExportAssets (56)Timeline Frame 1Symbol 2512 as "__Packages.GameClasses.GameEffects"
ExportAssets (56)Timeline Frame 1Symbol 2513 as "__Packages.GameClasses.Turtle"
ExportAssets (56)Timeline Frame 1Symbol 2514 as "__Packages.GameClasses.TileClass"
ExportAssets (56)Timeline Frame 1Symbol 2515 as "__Packages.GameClasses.GameMenu"
ExportAssets (56)Timeline Frame 1Symbol 2516 as "__Packages.GameClasses.GameTimer"
ExportAssets (56)Timeline Frame 1Symbol 2517 as "__Packages.GameClasses.Tank"
ExportAssets (56)Timeline Frame 1Symbol 2518 as "__Packages.GameClasses.Score"
ExportAssets (56)Timeline Frame 1Symbol 2519 as "__Packages.GameClasses.GameHint3"
ExportAssets (56)Timeline Frame 1Symbol 2520 as "__Packages.GameClasses.Shop"
ExportAssets (56)Timeline Frame 1Symbol 2521 as "__Packages.GameClasses.Line"
ExportAssets (56)Timeline Frame 1Symbol 2522 as "__Packages.GameClasses.FreeMove"
ExportAssets (56)Timeline Frame 1Symbol 2523 as "__Packages.GameClasses.AccelLinePath"
ExportAssets (56)Timeline Frame 1Symbol 2524 as "__Packages.GameClasses.GameHintYellow"
ExportAssets (56)Timeline Frame 1Symbol 2525 as "__Packages.GameClasses.GameHintKubok"
ExportAssets (56)Timeline Frame 1Symbol 2526 as "__Packages.GameClasses.GameHintProdaga"
ExportAssets (56)Timeline Frame 1Symbol 2527 as "__Packages.GameClasses.GameHint2"
ExportAssets (56)Timeline Frame 1Symbol 2528 as "__Packages.GameClasses.BitmapHelp"
ExportAssets (56)Timeline Frame 1Symbol 2529 as "__Packages.GameClasses.GameHint"
ExportAssets (56)Timeline Frame 1Symbol 2530 as "__Packages.GameClasses.GemTank"
ExportAssets (56)Timeline Frame 1Symbol 2531 as "__Packages.GameClasses.NewParticleSystem"
ExportAssets (56)Timeline Frame 1Symbol 2532 as "__Packages.GameClasses.Consts"
ExportAssets (56)Timeline Frame 1Symbol 2533 as "__Packages.GameClasses.HintWindow"
ExportAssets (56)Timeline Frame 1Symbol 2534 as "__Packages.GameClasses.MyButton2"
ExportAssets (56)Timeline Frame 1Symbol 2535 as "__Packages.GameClasses.TextClass"
ExportAssets (56)Timeline Frame 1Symbol 2536 as "__Packages.fonts_util.MyFont"
ExportAssets (56)Timeline Frame 1Symbol 2537 as "__Packages.GameClasses.AllIntervals"
ExportAssets (56)Timeline Frame 1Symbol 2538 as "__Packages.mx.core.UIObject"
ExportAssets (56)Timeline Frame 1Symbol 2539 as "__Packages.mx.skins.SkinElement"
ExportAssets (56)Timeline Frame 1Symbol 2540 as "__Packages.mx.styles.CSSTextStyles"
ExportAssets (56)Timeline Frame 1Symbol 2541 as "__Packages.mx.styles.CSSStyleDeclaration"
ExportAssets (56)Timeline Frame 1Symbol 2542 as "__Packages.mx.styles.StyleManager"
ExportAssets (56)Timeline Frame 1Symbol 2543 as "__Packages.mx.core.UIComponent"
ExportAssets (56)Timeline Frame 1Symbol 2544 as "__Packages.mx.skins.Border"
ExportAssets (56)Timeline Frame 1Symbol 2545 as "__Packages.mx.skins.RectBorder"
ExportAssets (56)Timeline Frame 1Symbol 2546 as "__Packages.mx.data.binding.DataAccessor"
ExportAssets (56)Timeline Frame 1Symbol 2547 as "__Packages.mx.data.binding.TypedValue"
ExportAssets (56)Timeline Frame 1Symbol 2548 as "__Packages.mx.data.binding.DataType"
ExportAssets (56)Timeline Frame 1Symbol 2549 as "__Packages.mx.data.binding.Binding"
ExportAssets (56)Timeline Frame 1Symbol 2550 as "__Packages.mx.data.binding.ComponentMixins"
ExportAssets (56)Timeline Frame 1Symbol 2551 as "__Packages.mx.data.binding.FieldAccessor"
ExportAssets (56)Timeline Frame 1Symbol 2552 as "__Packages.mx.data.binding.ObjectDumper"
ExportAssets (56)Timeline Frame 1Symbol 2553 as "__Packages.mx.xpath.XPathAPI"
ExportAssets (56)Timeline Frame 1Symbol 2554 as "__Packages.mx.xpath.NodePathInfo"
ExportAssets (56)Timeline Frame 1Symbol 2555 as "__Packages.mx.xpath.FilterStack"
ExportAssets (56)Timeline Frame 1Symbol 2556 as "__Packages.mx.utils.StringTokenParser"
ExportAssets (56)Timeline Frame 1Symbol 2557 as "__Packages.mx.xpath.FilterExpr"
ExportAssets (56)Timeline Frame 1Symbol 2558 as "__Packages.mx.data.binding.EndPoint"
ExportAssets (56)Timeline Frame 1Symbol 2559 as "__Packages.mx.data.binding.Log"
ExportAssets (56)Timeline Frame 1Symbol 2560 as "__Packages.mx.utils.ClassFinder"
ExportAssets (56)Timeline Frame 1Symbol 2561 as "__Packages.mx.data.binding.Formatter"
ExportAssets (56)Timeline Frame 1Symbol 2562 as "__Packages.mx.data.kinds.Data"
ExportAssets (56)Timeline Frame 1Symbol 2563 as "__Packages.mx.data.types.Num"
ExportAssets (56)Timeline Frame 1Symbol 2564 as "__Packages.mx.data.formatters.NumberFormatter"
ExportAssets (56)Timeline Frame 1Symbol 2565 as "__Packages.GameClasses.GameStats"
ExportAssets (56)Timeline Frame 1Symbol 2566 as "__Packages.GameClasses.GameSound"
ExportAssets (56)Timeline Frame 2Symbol 201 as "item05"
ExportAssets (56)Timeline Frame 2Symbol 204 as "item01"
ExportAssets (56)Timeline Frame 2Symbol 207 as "tank_comf_medic"
ExportAssets (56)Timeline Frame 2Symbol 210 as "tank_comf_light"
ExportAssets (56)Timeline Frame 2Symbol 213 as "tank_comf_feeder"
ExportAssets (56)Timeline Frame 2Symbol 216 as "tank_comf_filter"
ExportAssets (56)Timeline Frame 2Symbol 219 as "tank_comf_comp2"
ExportAssets (56)Timeline Frame 2Symbol 222 as "tank_comf_comp1"
ExportAssets (56)Timeline Frame 2Symbol 225 as "tank_comf_dno"
ExportAssets (56)Timeline Frame 2Symbol 228 as "tank_comf_termo"
ExportAssets (56)Timeline Frame 2Symbol 231 as "fishico7"
ExportAssets (56)Timeline Frame 2Symbol 234 as "fishico6"
ExportAssets (56)Timeline Frame 2Symbol 237 as "fishico5"
ExportAssets (56)Timeline Frame 2Symbol 240 as "fishico4"
ExportAssets (56)Timeline Frame 2Symbol 243 as "fishico3"
ExportAssets (56)Timeline Frame 2Symbol 246 as "fishico2"
ExportAssets (56)Timeline Frame 2Symbol 249 as "fishico1"
ExportAssets (56)Timeline Frame 2Symbol 252 as "fishico8"
ExportAssets (56)Timeline Frame 2Symbol 313 as "fish1"
ExportAssets (56)Timeline Frame 2Symbol 378 as "fish2"
ExportAssets (56)Timeline Frame 2Symbol 443 as "fish3"
ExportAssets (56)Timeline Frame 2Symbol 534 as "fish4"
ExportAssets (56)Timeline Frame 2Symbol 599 as "fish5"
ExportAssets (56)Timeline Frame 2Symbol 664 as "fish6"
ExportAssets (56)Timeline Frame 2Symbol 729 as "fish7"
ExportAssets (56)Timeline Frame 2Symbol 794 as "fish8"
ExportAssets (56)Timeline Frame 2Symbol 801 as "button_green"
ExportAssets (56)Timeline Frame 2Symbol 813 as "button_down"
ExportAssets (56)Timeline Frame 2Symbol 820 as "button_res"
ExportAssets (56)Timeline Frame 2Symbol 822 as "nag"
ExportAssets (56)Timeline Frame 2Symbol 834 as "red_arrows"
ExportAssets (56)Timeline Frame 2Symbol 835 as "help_panel_0"
ExportAssets (56)Timeline Frame 2Symbol 842 as "fish_wish"
ExportAssets (56)Timeline Frame 2Symbol 847 as "hearts"
ExportAssets (56)Timeline Frame 2Symbol 850 as "bomb_ray"
ExportAssets (56)Timeline Frame 2Symbol 889 as "nuke"
ExportAssets (56)Timeline Frame 2Symbol 894 as "hint_arrow"
ExportAssets (56)Timeline Frame 2Symbol 895 as "green_arrow"
ExportAssets (56)Timeline Frame 2Symbol 902 as "kubok"
ExportAssets (56)Timeline Frame 2Symbol 909 as "kubok_big"
ExportAssets (56)Timeline Frame 2Symbol 919 as "ramka_tip"
ExportAssets (56)Timeline Frame 2Symbol 958 as "slide6"
ExportAssets (56)Timeline Frame 2Symbol 965 as "button_B"
ExportAssets (56)Timeline Frame 2Symbol 968 as "menumain"
ExportAssets (56)Timeline Frame 2Symbol 969 as "fly_text"
ExportAssets (56)Timeline Frame 2Symbol 970 as "fly_text2"
ExportAssets (56)Timeline Frame 2Symbol 971 as "fly_bonus3"
ExportAssets (56)Timeline Frame 2Symbol 972 as "fly_bonus4"
ExportAssets (56)Timeline Frame 2Symbol 979 as "button_help"
ExportAssets (56)Timeline Frame 2Symbol 983 as "shine"
ExportAssets (56)Timeline Frame 2Symbol 992 as "eyebutton"
ExportAssets (56)Timeline Frame 2Symbol 995 as "oval_white"
ExportAssets (56)Timeline Frame 2Symbol 1000 as "button_small"
ExportAssets (56)Timeline Frame 2Symbol 1007 as "levelpanel"
ExportAssets (56)Timeline Frame 2Symbol 1010 as "level_p1"
ExportAssets (56)Timeline Frame 2Symbol 1012 as "black"
ExportAssets (56)Timeline Frame 2Symbol 1013 as "blow_fon"
ExportAssets (56)Timeline Frame 2Symbol 1014 as "fon_akcent"
ExportAssets (56)Timeline Frame 2Symbol 1063 as "dyno"
ExportAssets (56)Timeline Frame 2Symbol 1066 as "lock1"
ExportAssets (56)Timeline Frame 2Symbol 1068 as "lock2"
ExportAssets (56)Timeline Frame 2Symbol 1081 as "timer"
ExportAssets (56)Timeline Frame 2Symbol 1085 as "border_rd"
ExportAssets (56)Timeline Frame 2Symbol 1087 as "border_ird"
ExportAssets (56)Timeline Frame 2Symbol 1088 as "border_ld"
ExportAssets (56)Timeline Frame 2Symbol 1089 as "border_ild"
ExportAssets (56)Timeline Frame 2Symbol 1090 as "border_ru"
ExportAssets (56)Timeline Frame 2Symbol 1091 as "border_iru"
ExportAssets (56)Timeline Frame 2Symbol 1092 as "border_lu"
ExportAssets (56)Timeline Frame 2Symbol 1093 as "border_ilu"
ExportAssets (56)Timeline Frame 2Symbol 1097 as "border_r"
ExportAssets (56)Timeline Frame 2Symbol 1098 as "border_l"
ExportAssets (56)Timeline Frame 2Symbol 1099 as "border_d"
ExportAssets (56)Timeline Frame 2Symbol 1100 as "border_u"
ExportAssets (56)Timeline Frame 2Symbol 1137 as "rocket"
ExportAssets (56)Timeline Frame 2Symbol 1194 as "bomb"
ExportAssets (56)Timeline Frame 2Symbol 1199 as "fontile"
ExportAssets (56)Timeline Frame 2Symbol 1206 as "button"
ExportAssets (56)Timeline Frame 2Symbol 1207 as "button_big"
ExportAssets (56)Timeline Frame 2Symbol 1210 as "itemkrest"
ExportAssets (56)Timeline Frame 2Symbol 1312 as "button_close"
ExportAssets (56)Timeline Frame 2Symbol 1330 as "center_shop_tray"
ExportAssets (56)Timeline Frame 2Symbol 1334 as "shop_tray"
ExportAssets (56)Timeline Frame 2Symbol 1335 as "bottompaneltank"
ExportAssets (56)Timeline Frame 2Symbol 1359 as "button_hint"
ExportAssets (56)Timeline Frame 2Symbol 1425 as "ramka_kubok"
ExportAssets (56)Timeline Frame 2Symbol 1428 as "rmk"
ExportAssets (56)Timeline Frame 2Symbol 1429 as "tank"
ExportAssets (56)Timeline Frame 2Symbol 1438 as "panelsell"
ExportAssets (56)Timeline Frame 2Symbol 1440 as "bubble"
ExportAssets (56)Timeline Frame 2Symbol 1445 as "item12"
ExportAssets (56)Timeline Frame 2Symbol 1450 as "item10"
ExportAssets (56)Timeline Frame 2Symbol 1457 as "item17"
ExportAssets (56)Timeline Frame 2Symbol 1462 as "item19"
ExportAssets (56)Timeline Frame 2Symbol 1467 as "item13"
ExportAssets (56)Timeline Frame 2Symbol 1472 as "item8"
ExportAssets (56)Timeline Frame 2Symbol 1477 as "item14"
ExportAssets (56)Timeline Frame 2Symbol 1482 as "item20"
ExportAssets (56)Timeline Frame 2Symbol 1490 as "item21"
ExportAssets (56)Timeline Frame 2Symbol 1495 as "item11"
ExportAssets (56)Timeline Frame 2Symbol 1500 as "item9"
ExportAssets (56)Timeline Frame 2Symbol 1505 as "item16"
ExportAssets (56)Timeline Frame 2Symbol 1510 as "item1"
ExportAssets (56)Timeline Frame 2Symbol 1515 as "item5"
ExportAssets (56)Timeline Frame 2Symbol 1520 as "item3"
ExportAssets (56)Timeline Frame 2Symbol 1557 as "slide1"
ExportAssets (56)Timeline Frame 2Symbol 1595 as "slide2"
ExportAssets (56)Timeline Frame 2Symbol 1632 as "slide3"
ExportAssets (56)Timeline Frame 2Symbol 1670 as "slide4"
ExportAssets (56)Timeline Frame 2Symbol 1708 as "slide5"
ExportAssets (56)Timeline Frame 2Symbol 1712 as "item6"
ExportAssets (56)Timeline Frame 2Symbol 1716 as "item7"
ExportAssets (56)Timeline Frame 2Symbol 1754 as "slide7"
ExportAssets (56)Timeline Frame 2Symbol 1764 as "ramka_hint"
ExportAssets (56)Timeline Frame 2Symbol 1772 as "hintsell"
ExportAssets (56)Timeline Frame 2Symbol 1780 as "item27"
ExportAssets (56)Timeline Frame 2Symbol 1791 as "item31"
ExportAssets (56)Timeline Frame 2Symbol 1796 as "item32"
ExportAssets (56)Timeline Frame 2Symbol 1801 as "item28"
ExportAssets (56)Timeline Frame 2Symbol 1806 as "item29"
ExportAssets (56)Timeline Frame 2Symbol 1811 as "item33"
ExportAssets (56)Timeline Frame 2Symbol 1819 as "item35"
ExportAssets (56)Timeline Frame 2Symbol 1824 as "item24"
ExportAssets (56)Timeline Frame 2Symbol 1838 as "item30"
ExportAssets (56)Timeline Frame 2Symbol 1839 as "bomb_s"
ExportAssets (56)Timeline Frame 2Symbol 1840 as "bonus_s"
ExportAssets (56)Timeline Frame 2Symbol 1841 as "button_s"
ExportAssets (56)Timeline Frame 2Symbol 1842 as "buy_s"
ExportAssets (56)Timeline Frame 2Symbol 1843 as "click_s"
ExportAssets (56)Timeline Frame 2Symbol 1844 as "comfort_s"
ExportAssets (56)Timeline Frame 2Symbol 1845 as "fall_s"
ExportAssets (56)Timeline Frame 2Symbol 1846 as "hint_s"
ExportAssets (56)Timeline Frame 2Symbol 1847 as "levelcomplete_s"
ExportAssets (56)Timeline Frame 2Symbol 1848 as "levelstart_s"
ExportAssets (56)Timeline Frame 2Symbol 1849 as "lock_s"
ExportAssets (56)Timeline Frame 2Symbol 1850 as "match_s"
ExportAssets (56)Timeline Frame 2Symbol 1851 as "move_s"
ExportAssets (56)Timeline Frame 2Symbol 1852 as "sell_s"
ExportAssets (56)Timeline Frame 2Symbol 1853 as "stats_s"
ExportAssets (56)Timeline Frame 2Symbol 1854 as "window_s"
ExportAssets (56)Timeline Frame 2Symbol 1855 as "wrong_s"
ExportAssets (56)Timeline Frame 2Symbol 1856 as "totalmoney_s"
ExportAssets (56)Timeline Frame 2Symbol 1857 as "counter_s"
ExportAssets (56)Timeline Frame 2Symbol 1858 as "clear_s"
ExportAssets (56)Timeline Frame 2Symbol 1859 as "music_fon"
ExportAssets (56)Timeline Frame 2Symbol 1860 as "music_match"
ExportAssets (56)Timeline Frame 2Symbol 1861 as "bell_s"
ExportAssets (56)Timeline Frame 2Symbol 1862 as "music_match2"
ExportAssets (56)Timeline Frame 2Symbol 1870 as "button_rg"
ExportAssets (56)Timeline Frame 2Symbol 1871 as "help_window"
ExportAssets (56)Timeline Frame 2Symbol 1874 as "help_for_menu"
ExportAssets (56)Timeline Frame 2Symbol 1876 as "help_for_shop"
ExportAssets (56)Timeline Frame 2Symbol 1878 as "help_for_game"
ExportAssets (56)Timeline Frame 2Symbol 1896 as "item23"
ExportAssets (56)Timeline Frame 2Symbol 1915 as "item26"
ExportAssets (56)Timeline Frame 2Symbol 1920 as "item2"
ExportAssets (56)Timeline Frame 2Symbol 1929 as "tray"
ExportAssets (56)Timeline Frame 2Symbol 1936 as "gems_1"
ExportAssets (56)Timeline Frame 2Symbol 1940 as "gems_10"
ExportAssets (56)Timeline Frame 2Symbol 1944 as "gems_2"
ExportAssets (56)Timeline Frame 2Symbol 1948 as "gems_3"
ExportAssets (56)Timeline Frame 2Symbol 1952 as "gems_4"
ExportAssets (56)Timeline Frame 2Symbol 1956 as "gems_5"
ExportAssets (56)Timeline Frame 2Symbol 1960 as "gems_6"
ExportAssets (56)Timeline Frame 2Symbol 1964 as "gems_7"
ExportAssets (56)Timeline Frame 2Symbol 1968 as "gems_8"
ExportAssets (56)Timeline Frame 2Symbol 1972 as "gems_9"
ExportAssets (56)Timeline Frame 2Symbol 2037 as "fish9"
ExportAssets (56)Timeline Frame 2Symbol 2118 as "fish10"
ExportAssets (56)Timeline Frame 2Symbol 2181 as "fish11"
ExportAssets (56)Timeline Frame 2Symbol 2189 as "more_button1"
ExportAssets (56)Timeline Frame 2Symbol 2194 as "more_button2"
ExportAssets (56)Timeline Frame 2Symbol 2198 as "more_button3"
ExportAssets (56)Timeline Frame 2Symbol 2202 as "more_button4"
ExportAssets (56)Timeline Frame 2Symbol 2206 as "more_button5"
ExportAssets (56)Timeline Frame 2Symbol 2210 as "more_button6"
ExportAssets (56)Timeline Frame 2Symbol 2216 as "more_games"
ExportAssets (56)Timeline Frame 2Symbol 2217 as "bubble1.png"
ExportAssets (56)Timeline Frame 2Symbol 2218 as "particles.png"
ExportAssets (56)Timeline Frame 2Symbol 2219 as "HintWindow.png"
ExportAssets (56)Timeline Frame 2Symbol 2331 as "fish12"
ExportAssets (56)Timeline Frame 2Symbol 2334 as "fish_panel"
ExportAssets (56)Timeline Frame 2Symbol 2337 as "sachok_dw"
ExportAssets (56)Timeline Frame 2Symbol 2340 as "sachok_up"
ExportAssets (56)Timeline Frame 2Symbol 2343 as "fon_perehoda"
ExportAssets (56)Timeline Frame 2Symbol 2352 as "button_gr"
ExportAssets (56)Timeline Frame 2Symbol 2359 as "button_blue"
ExportAssets (56)Timeline Frame 2Symbol 2360 as "finish_panel"
ExportAssets (56)Timeline Frame 2Symbol 2364 as "bonus_panel"
ExportAssets (56)Timeline Frame 2Symbol 2370 as "email_panel"
ExportAssets (56)Timeline Frame 2Symbol 2377 as "button_yellow"
ExportAssets (56)Timeline Frame 2Symbol 2387 as "ramka_yellow"
ExportAssets (56)Timeline Frame 2Symbol 2389 as "help_for_menu_kubok"
ExportAssets (56)Timeline Frame 2Symbol 2391 as "help_for_shop_kubok"
ExportAssets (56)Timeline Frame 2Symbol 2393 as "grad_16"
ExportAssets (56)Timeline Frame 2Symbol 2395 as "grad_20"
ExportAssets (56)Timeline Frame 2Symbol 2397 as "help_for_game_spec"
ExportAssets (56)Timeline Frame 2Symbol 2415 as "big_bomb_eff"
ExportAssets (56)Timeline Frame 2Symbol 2428 as "small_bomb_eff"
ExportAssets (56)Timeline Frame 2Symbol 2439 as "st_lv"
ExportAssets (56)Timeline Frame 2Symbol 2442 as "font_menu"
ExportAssets (56)Timeline Frame 2Symbol 2444 as "grad_yellow"
ExportAssets (56)Timeline Frame 2Symbol 2446 as "grad_shop1"
ExportAssets (56)Timeline Frame 2Symbol 2448 as "grad_shop2"
ExportAssets (56)Timeline Frame 2Symbol 2450 as "font_hint"
ExportAssets (56)Timeline Frame 2Symbol 2452 as "grad_kubok"
ExportAssets (56)Timeline Frame 2Symbol 2455 as "tultip"
ExportAssets (56)Timeline Frame 2Symbol 2476 as "new_money"
ExportAssets (56)Timeline Frame 2Symbol 2479 as "gold_panel"
ExportAssets (56)Timeline Frame 2Symbol 2480 as "try_more_pressed.png"
ExportAssets (56)Timeline Frame 2Symbol 2481 as "try_more_normal.png"
ExportAssets (56)Timeline Frame 2Symbol 2482 as "try_more_active.png"
ExportAssets (56)Timeline Frame 2Symbol 2483 as "text_nag2.png"
ExportAssets (56)Timeline Frame 2Symbol 2484 as "text_nag.png"
ExportAssets (56)Timeline Frame 2Symbol 2485 as "statistics.png"
ExportAssets (56)Timeline Frame 2Symbol 2486 as "playrix2_pressed.png"
ExportAssets (56)Timeline Frame 2Symbol 2487 as "playrix2_normal.png"
ExportAssets (56)Timeline Frame 2Symbol 2488 as "playrix2_active.png"
ExportAssets (56)Timeline Frame 2Symbol 2489 as "playrix1_pressed.png"
ExportAssets (56)Timeline Frame 2Symbol 2490 as "playrix1_normal.png"
ExportAssets (56)Timeline Frame 2Symbol 2491 as "playrix1_active.png"
ExportAssets (56)Timeline Frame 2Symbol 2492 as "more_playrix_games.png"
ExportAssets (56)Timeline Frame 2Symbol 2493 as "level_money.png"
ExportAssets (56)Timeline Frame 2Symbol 2494 as "level_complete.png"
ExportAssets (56)Timeline Frame 2Symbol 2497 as "grad_shop3"

Labels

"n"Symbol 7 MovieClip [button_restart] Frame 1
"p"Symbol 7 MovieClip [button_restart] Frame 2
"a"Symbol 7 MovieClip [button_restart] Frame 3
"n"Symbol 37 MovieClip [button_timed] Frame 1
"p"Symbol 37 MovieClip [button_timed] Frame 2
"a"Symbol 37 MovieClip [button_timed] Frame 3
"n"Symbol 44 MovieClip [button_relax] Frame 1
"p"Symbol 44 MovieClip [button_relax] Frame 2
"a"Symbol 44 MovieClip [button_relax] Frame 3
"spawn"Symbol 112 MovieClip [e-mail_btn_action] Frame 1
"despawn"Symbol 112 MovieClip [e-mail_btn_action] Frame 10
"moveleft"Symbol 313 MovieClip [fish1] Frame 1
"moveright"Symbol 313 MovieClip [fish1] Frame 2
"turn1left"Symbol 313 MovieClip [fish1] Frame 3
"turn1right"Symbol 313 MovieClip [fish1] Frame 4
"moveleft"Symbol 378 MovieClip [fish2] Frame 1
"moveright"Symbol 378 MovieClip [fish2] Frame 2
"turn1left"Symbol 378 MovieClip [fish2] Frame 3
"turn1right"Symbol 378 MovieClip [fish2] Frame 4
"moveleft"Symbol 443 MovieClip [fish3] Frame 1
"moveright"Symbol 443 MovieClip [fish3] Frame 2
"turn1left"Symbol 443 MovieClip [fish3] Frame 3
"turn1right"Symbol 443 MovieClip [fish3] Frame 4
"moveleft"Symbol 534 MovieClip [fish4] Frame 1
"moveright"Symbol 534 MovieClip [fish4] Frame 2
"turn1left"Symbol 534 MovieClip [fish4] Frame 3
"turn1right"Symbol 534 MovieClip [fish4] Frame 4
"moveleft"Symbol 599 MovieClip [fish5] Frame 1
"moveright"Symbol 599 MovieClip [fish5] Frame 2
"turn1left"Symbol 599 MovieClip [fish5] Frame 3
"turn1right"Symbol 599 MovieClip [fish5] Frame 4
"moveleft"Symbol 664 MovieClip [fish6] Frame 1
"moveright"Symbol 664 MovieClip [fish6] Frame 2
"turn1left"Symbol 664 MovieClip [fish6] Frame 3
"turn1right"Symbol 664 MovieClip [fish6] Frame 4
"moveleft"Symbol 729 MovieClip [fish7] Frame 1
"moveright"Symbol 729 MovieClip [fish7] Frame 2
"turn1left"Symbol 729 MovieClip [fish7] Frame 3
"turn1right"Symbol 729 MovieClip [fish7] Frame 4
"moveleft"Symbol 794 MovieClip [fish8] Frame 1
"moveright"Symbol 794 MovieClip [fish8] Frame 2
"turn1left"Symbol 794 MovieClip [fish8] Frame 3
"turn1right"Symbol 794 MovieClip [fish8] Frame 4
"n"Symbol 801 MovieClip [button_green] Frame 1
"a"Symbol 801 MovieClip [button_green] Frame 2
"p"Symbol 801 MovieClip [button_green] Frame 3
"n"Symbol 813 MovieClip [button_down] Frame 1
"a"Symbol 813 MovieClip [button_down] Frame 2
"p"Symbol 813 MovieClip [button_down] Frame 3
"n"Symbol 820 MovieClip [button_res] Frame 1
"a"Symbol 820 MovieClip [button_res] Frame 2
"p"Symbol 820 MovieClip [button_res] Frame 3
"n"Symbol 965 MovieClip [button_B] Frame 1
"a"Symbol 965 MovieClip [button_B] Frame 2
"p"Symbol 965 MovieClip [button_B] Frame 3
"n"Symbol 979 MovieClip [button_help] Frame 1
"a"Symbol 979 MovieClip [button_help] Frame 2
"p"Symbol 979 MovieClip [button_help] Frame 3
"n"Symbol 992 MovieClip [eyebutton] Frame 1
"a"Symbol 992 MovieClip [eyebutton] Frame 2
"p"Symbol 992 MovieClip [eyebutton] Frame 3
"n"Symbol 1000 MovieClip [button_small] Frame 1
"a"Symbol 1000 MovieClip [button_small] Frame 2
"p"Symbol 1000 MovieClip [button_small] Frame 3
"n"Symbol 1206 MovieClip [button] Frame 1
"p"Symbol 1206 MovieClip [button] Frame 2
"a"Symbol 1206 MovieClip [button] Frame 3
"n"Symbol 1207 MovieClip [button_big] Frame 1
"p"Symbol 1207 MovieClip [button_big] Frame 2
"a"Symbol 1207 MovieClip [button_big] Frame 3
"open"Symbol 1297 MovieClip Frame 1
"close"Symbol 1297 MovieClip Frame 16
"n"Symbol 1312 MovieClip [button_close] Frame 1
"a"Symbol 1312 MovieClip [button_close] Frame 2
"p"Symbol 1312 MovieClip [button_close] Frame 3
"n"Symbol 1359 MovieClip [button_hint] Frame 1
"a"Symbol 1359 MovieClip [button_hint] Frame 2
"p"Symbol 1359 MovieClip [button_hint] Frame 3
"n"Symbol 1870 MovieClip [button_rg] Frame 1
"a"Symbol 1870 MovieClip [button_rg] Frame 2
"p"Symbol 1870 MovieClip [button_rg] Frame 3
"moveleft"Symbol 2037 MovieClip [fish9] Frame 1
"moveright"Symbol 2037 MovieClip [fish9] Frame 2
"turn1left"Symbol 2037 MovieClip [fish9] Frame 3
"turn1right"Symbol 2037 MovieClip [fish9] Frame 4
"moveleft"Symbol 2118 MovieClip [fish10] Frame 1
"moveright"Symbol 2118 MovieClip [fish10] Frame 2
"turn1left"Symbol 2118 MovieClip [fish10] Frame 3
"turn1right"Symbol 2118 MovieClip [fish10] Frame 4
"moveleft"Symbol 2181 MovieClip [fish11] Frame 1
"moveright"Symbol 2181 MovieClip [fish11] Frame 2
"turn1left"Symbol 2181 MovieClip [fish11] Frame 3
"turn1right"Symbol 2181 MovieClip [fish11] Frame 4
"n"Symbol 2189 MovieClip [more_button1] Frame 1
"p"Symbol 2189 MovieClip [more_button1] Frame 2
"a"Symbol 2189 MovieClip [more_button1] Frame 3
"n"Symbol 2194 MovieClip [more_button2] Frame 1
"p"Symbol 2194 MovieClip [more_button2] Frame 2
"a"Symbol 2194 MovieClip [more_button2] Frame 3
"n"Symbol 2198 MovieClip [more_button3] Frame 1
"p"Symbol 2198 MovieClip [more_button3] Frame 2
"a"Symbol 2198 MovieClip [more_button3] Frame 3
"n"Symbol 2202 MovieClip [more_button4] Frame 1
"p"Symbol 2202 MovieClip [more_button4] Frame 2
"a"Symbol 2202 MovieClip [more_button4] Frame 3
"n"Symbol 2206 MovieClip [more_button5] Frame 1
"p"Symbol 2206 MovieClip [more_button5] Frame 2
"a"Symbol 2206 MovieClip [more_button5] Frame 3
"n"Symbol 2210 MovieClip [more_button6] Frame 1
"p"Symbol 2210 MovieClip [more_button6] Frame 2
"a"Symbol 2210 MovieClip [more_button6] Frame 3
"moveleft"Symbol 2331 MovieClip [fish12] Frame 1
"moveright"Symbol 2331 MovieClip [fish12] Frame 2
"turn1left"Symbol 2331 MovieClip [fish12] Frame 3
"turn1right"Symbol 2331 MovieClip [fish12] Frame 4
"n"Symbol 2352 MovieClip [button_gr] Frame 1
"a"Symbol 2352 MovieClip [button_gr] Frame 2
"p"Symbol 2352 MovieClip [button_gr] Frame 3
"n"Symbol 2359 MovieClip [button_blue] Frame 1
"a"Symbol 2359 MovieClip [button_blue] Frame 2
"p"Symbol 2359 MovieClip [button_blue] Frame 3
"n"Symbol 2377 MovieClip [button_yellow] Frame 1
"a"Symbol 2377 MovieClip [button_yellow] Frame 2
"p"Symbol 2377 MovieClip [button_yellow] Frame 3
"start_frame"Symbol 2415 MovieClip [big_bomb_eff] Frame 1
"start_frame"Symbol 2428 MovieClip [small_bomb_eff] Frame 1
"start_frame"Symbol 2438 MovieClip Frame 1




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Created: 12/3 -2019 20:46:16 Last modified: 12/3 -2019 20:46:16 Server time: 22/12 -2024 07:00:51