Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2CircleDef extends b2ShapeDef {
public var localPosition:b2Vec2;
public var radius:Number;
public function b2CircleDef(){
localPosition = new b2Vec2(0, 0);
super();
type = b2Shape.e_circleShape;
radius = 1;
}
}
}//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2CircleShape extends b2Shape {
b2internal var m_localPosition:b2Vec2;
b2internal var m_radius:Number;
public function b2CircleShape(_arg1:b2ShapeDef){
var _local2:b2CircleDef;
m_localPosition = new b2Vec2();
super(_arg1);
_local2 = (_arg1 as b2CircleDef);
m_type = e_circleShape;
m_localPosition.SetV(_local2.localPosition);
m_radius = _local2.radius;
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
_local3 = _arg2.R;
_local4 = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
_local5 = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius));
_arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius));
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local4 = _arg2.R;
_local5 = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
_local6 = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_local4 = _arg3.R;
_local7 = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
_local8 = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius));
_arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius));
}
public function GetLocalPosition():b2Vec2{
return (m_localPosition);
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):int{
var _local6:b2Mat22;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
_local6 = _arg1.R;
_local7 = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y)));
_local8 = (_arg1.position.y + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y)));
_local9 = (_arg4.p1.x - _local7);
_local10 = (_arg4.p1.y - _local8);
_local11 = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius));
if (_local11 < 0){
_arg2[0] = 0;
return (e_startsInsideCollide);
};
_local12 = (_arg4.p2.x - _arg4.p1.x);
_local13 = (_arg4.p2.y - _arg4.p1.y);
_local14 = ((_local9 * _local12) + (_local10 * _local13));
_local15 = ((_local12 * _local12) + (_local13 * _local13));
_local16 = ((_local14 * _local14) - (_local15 * _local11));
if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){
return (e_missCollide);
};
_local17 = -((_local14 + Math.sqrt(_local16)));
if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){
_local17 = (_local17 / _local15);
_arg2[0] = _local17;
_arg3.x = (_local9 + (_local17 * _local12));
_arg3.y = (_local10 + (_local17 * _local13));
_arg3.Normalize();
return (e_hitCollide);
};
return (e_missCollide);
}
public function GetRadius():Number{
return (m_radius);
}
override public function ComputeMass(_arg1:b2MassData):void{
_arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius);
_arg1.center.SetV(m_localPosition);
_arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y))));
}
override b2internal function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:Number;
var _local3:Number;
_local2 = (m_localPosition.x - _arg1.x);
_local3 = (m_localPosition.y - _arg1.y);
_local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3)));
m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop);
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
_local3 = _arg1.R;
_local4 = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
_local5 = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_local4 = (_arg2.x - _local4);
_local5 = (_arg2.y - _local5);
return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius)));
}
}
}//package Box2D.Collision.Shapes
Section 3
//b2EdgeChainDef (Box2D.Collision.Shapes.b2EdgeChainDef)
package Box2D.Collision.Shapes {
public class b2EdgeChainDef extends b2ShapeDef {
public var isALoop:Boolean;
public var vertexCount:int;
public var vertices:Array;
public function b2EdgeChainDef(){
type = b2Shape.e_edgeShape;
vertexCount = 0;
isALoop = true;
vertices = [];
}
}
}//package Box2D.Collision.Shapes
Section 4
//b2EdgeShape (Box2D.Collision.Shapes.b2EdgeShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2EdgeShape extends b2Shape {
b2internal var m_v2:b2Vec2;
b2internal var m_v1:b2Vec2;
b2internal var m_coreV1:b2Vec2;
private var s_supportVec:b2Vec2;
b2internal var m_coreV2:b2Vec2;
b2internal var m_length:Number;
b2internal var m_cornerConvex1:Boolean;
b2internal var m_cornerConvex2:Boolean;
b2internal var m_cornerDir1:b2Vec2;
b2internal var m_direction:b2Vec2;
b2internal var m_cornerDir2:b2Vec2;
b2internal var m_nextEdge:b2EdgeShape;
b2internal var m_prevEdge:b2EdgeShape;
b2internal var m_normal:b2Vec2;
public function b2EdgeShape(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2ShapeDef){
s_supportVec = new b2Vec2();
m_v1 = new b2Vec2();
m_v2 = new b2Vec2();
m_coreV1 = new b2Vec2();
m_coreV2 = new b2Vec2();
m_normal = new b2Vec2();
m_direction = new b2Vec2();
m_cornerDir1 = new b2Vec2();
m_cornerDir2 = new b2Vec2();
super(_arg3);
m_type = e_edgeShape;
m_prevEdge = null;
m_nextEdge = null;
m_v1 = _arg1;
m_v2 = _arg2;
m_direction.Set((m_v2.x - m_v1.x), (m_v2.y - m_v1.y));
m_length = m_direction.Normalize();
m_normal.Set(m_direction.y, -(m_direction.x));
m_coreV1.Set(((-(b2Settings.b2_toiSlop) * (m_normal.x - m_direction.x)) + m_v1.x), ((-(b2Settings.b2_toiSlop) * (m_normal.y - m_direction.y)) + m_v1.y));
m_coreV2.Set(((-(b2Settings.b2_toiSlop) * (m_normal.x + m_direction.x)) + m_v2.x), ((-(b2Settings.b2_toiSlop) * (m_normal.y + m_direction.y)) + m_v2.y));
m_cornerDir1 = m_normal;
m_cornerDir2.Set(-(m_normal.x), -(m_normal.y));
}
public function GetVertex1():b2Vec2{
return (m_v1);
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
return (false);
}
public function GetCorner2Vector():b2Vec2{
return (m_cornerDir2);
}
public function GetDirectionVector():b2Vec2{
return (m_direction);
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):int{
var _local6:b2Mat22;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
_local7 = (_arg4.p2.x - _arg4.p1.x);
_local8 = (_arg4.p2.y - _arg4.p1.y);
_local6 = _arg1.R;
_local9 = (_arg1.position.x + ((_local6.col1.x * m_v1.x) + (_local6.col2.x * m_v1.y)));
_local10 = (_arg1.position.y + ((_local6.col1.y * m_v1.x) + (_local6.col2.y * m_v1.y)));
_local11 = ((_arg1.position.y + ((_local6.col1.y * m_v2.x) + (_local6.col2.y * m_v2.y))) - _local10);
_local12 = -(((_arg1.position.x + ((_local6.col1.x * m_v2.x) + (_local6.col2.x * m_v2.y))) - _local9));
_local13 = (100 * Number.MIN_VALUE);
_local14 = -(((_local7 * _local11) + (_local8 * _local12)));
if (_local14 > _local13){
_local15 = (_arg4.p1.x - _local9);
_local16 = (_arg4.p1.y - _local10);
_local17 = ((_local15 * _local11) + (_local16 * _local12));
if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local14))))){
_local18 = ((-(_local7) * _local16) + (_local8 * _local15));
if (((((-(_local13) * _local14) <= _local18)) && ((_local18 <= (_local14 * (1 + _local13)))))){
_local17 = (_local17 / _local14);
_arg2[0] = _local17;
_local19 = Math.sqrt(((_local11 * _local11) + (_local12 * _local12)));
_arg3.x = (_local11 / _local19);
_arg3.y = (_local12 / _local19);
return (e_hitCollide);
};
};
};
return (e_missCollide);
}
public function GetNextEdge():b2EdgeShape{
return (m_nextEdge);
}
override public function ComputeMass(_arg1:b2MassData):void{
_arg1.mass = 0;
_arg1.center.SetV(m_v1);
_arg1.I = 0;
}
public function Corner1IsConvex():Boolean{
return (m_cornerConvex1);
}
public function Corner2IsConvex():Boolean{
return (m_cornerConvex2);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local4 = _arg1.R;
_local5 = (_arg1.position.x + ((_local4.col1.x * m_coreV1.x) + (_local4.col2.x * m_coreV1.y)));
_local6 = (_arg1.position.y + ((_local4.col1.y * m_coreV1.x) + (_local4.col2.y * m_coreV1.y)));
_local7 = (_arg1.position.x + ((_local4.col1.x * m_coreV2.x) + (_local4.col2.x * m_coreV2.y)));
_local8 = (_arg1.position.y + ((_local4.col1.y * m_coreV2.x) + (_local4.col2.y * m_coreV2.y)));
if (((_local5 * _arg2) + (_local6 * _arg3)) > ((_local7 * _arg2) + (_local8 * _arg3))){
s_supportVec.x = _local5;
s_supportVec.y = _local6;
} else {
s_supportVec.x = _local7;
s_supportVec.y = _local8;
};
return (s_supportVec);
}
b2internal function SetNextEdge(_arg1:b2EdgeShape, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:Boolean):void{
m_nextEdge = _arg1;
m_coreV2 = _arg2;
m_cornerDir2 = _arg3;
m_cornerConvex2 = _arg4;
}
public function GetLength():Number{
return (m_length);
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
_local4 = _arg2.R;
_local5 = (_arg2.position.x + ((_local4.col1.x * m_v1.x) + (_local4.col2.x * m_v1.y)));
_local6 = (_arg2.position.y + ((_local4.col1.y * m_v1.x) + (_local4.col2.y * m_v1.y)));
_local7 = (_arg2.position.x + ((_local4.col1.x * m_v2.x) + (_local4.col2.x * m_v2.y)));
_local8 = (_arg2.position.y + ((_local4.col1.y * m_v2.x) + (_local4.col2.y * m_v2.y)));
_local4 = _arg3.R;
_local9 = (_arg3.position.x + ((_local4.col1.x * m_v1.x) + (_local4.col2.x * m_v1.y)));
_local10 = (_arg3.position.y + ((_local4.col1.y * m_v1.x) + (_local4.col2.y * m_v1.y)));
_local11 = (_arg3.position.x + ((_local4.col1.x * m_v2.x) + (_local4.col2.x * m_v2.y)));
_local12 = (_arg3.position.y + ((_local4.col1.y * m_v2.x) + (_local4.col2.y * m_v2.y)));
_arg1.lowerBound.x = ((((((_local5 < _local7)) ? _local5 : _local7 < _local9)) ? ((_local5 < _local7)) ? _local5 : _local7 : _local9 < _local11)) ? ((((_local5 < _local7)) ? _local5 : _local7 < _local9)) ? ((_local5 < _local7)) ? _local5 : _local7 : _local9 : _local11;
_arg1.lowerBound.y = ((((((_local6 < _local8)) ? _local6 : _local8 < _local10)) ? ((_local6 < _local8)) ? _local6 : _local8 : _local10 < _local12)) ? ((((_local6 < _local8)) ? _local6 : _local8 < _local10)) ? ((_local6 < _local8)) ? _local6 : _local8 : _local10 : _local12;
_arg1.upperBound.x = ((((((_local5 > _local7)) ? _local5 : _local7 > _local9)) ? ((_local5 > _local7)) ? _local5 : _local7 : _local9 > _local11)) ? ((((_local5 > _local7)) ? _local5 : _local7 > _local9)) ? ((_local5 > _local7)) ? _local5 : _local7 : _local9 : _local11;
_arg1.upperBound.y = ((((((_local6 > _local8)) ? _local6 : _local8 > _local10)) ? ((_local6 > _local8)) ? _local6 : _local8 : _local10 > _local12)) ? ((((_local6 > _local8)) ? _local6 : _local8 > _local10)) ? ((_local6 > _local8)) ? _local6 : _local8 : _local10 : _local12;
}
public function GetCoreVertex1():b2Vec2{
return (m_coreV1);
}
public function GetCoreVertex2():b2Vec2{
return (m_coreV2);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
var _local2:b2Mat22;
_local2 = _arg1.R;
return (new b2Vec2((_arg1.position.x + ((_local2.col1.x * m_coreV1.x) + (_local2.col2.x * m_coreV1.y))), (_arg1.position.y + ((_local2.col1.y * m_coreV1.x) + (_local2.col2.y * m_coreV1.y)))));
}
public function GetNormalVector():b2Vec2{
return (m_normal);
}
public function GetCorner1Vector():b2Vec2{
return (m_cornerDir1);
}
public function GetPrevEdge():b2EdgeShape{
return (m_prevEdge);
}
b2internal function SetPrevEdge(_arg1:b2EdgeShape, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:Boolean):void{
m_prevEdge = _arg1;
m_coreV1 = _arg2;
m_cornerDir1 = _arg3;
m_cornerConvex1 = _arg4;
}
override b2internal function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local2 = (m_coreV1.x - _arg1.x);
_local3 = (m_coreV1.y - _arg1.y);
_local4 = ((_local2 * _local2) + (_local3 * _local3));
_local2 = (m_coreV2.x - _arg1.x);
_local3 = (m_coreV2.y - _arg1.y);
_local5 = ((_local2 * _local2) + (_local3 * _local3));
m_sweepRadius = Math.sqrt(((_local4 > _local5)) ? _local4 : _local5);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
_local3 = _arg2.R;
_local4 = (_arg2.position.x + ((_local3.col1.x * m_v1.x) + (_local3.col2.x * m_v1.y)));
_local5 = (_arg2.position.y + ((_local3.col1.y * m_v1.x) + (_local3.col2.y * m_v1.y)));
_local6 = (_arg2.position.x + ((_local3.col1.x * m_v2.x) + (_local3.col2.x * m_v2.y)));
_local7 = (_arg2.position.y + ((_local3.col1.y * m_v2.x) + (_local3.col2.y * m_v2.y)));
if (_local4 < _local6){
_arg1.lowerBound.x = _local4;
_arg1.upperBound.x = _local6;
} else {
_arg1.lowerBound.x = _local6;
_arg1.upperBound.x = _local4;
};
if (_local5 < _local7){
_arg1.lowerBound.y = _local5;
_arg1.upperBound.y = _local7;
} else {
_arg1.lowerBound.y = _local7;
_arg1.upperBound.y = _local5;
};
}
public function GetVertex2():b2Vec2{
return (m_v2);
}
}
}//package Box2D.Collision.Shapes
Section 5
//b2FilterData (Box2D.Collision.Shapes.b2FilterData)
package Box2D.Collision.Shapes {
public class b2FilterData {
public var maskBits:uint;// = 0xFFFF
public var groupIndex:int;// = 0
public var categoryBits:uint;// = 1
public function b2FilterData(){
categoryBits = 1;
maskBits = 0xFFFF;
groupIndex = 0;
super();
}
public function Copy():b2FilterData{
var _local1:b2FilterData;
_local1 = new b2FilterData();
_local1.categoryBits = categoryBits;
_local1.maskBits = maskBits;
_local1.groupIndex = groupIndex;
return (_local1);
}
}
}//package Box2D.Collision.Shapes
Section 6
//b2MassData (Box2D.Collision.Shapes.b2MassData)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2MassData {
public var mass:Number;// = 0
public var center:b2Vec2;
public var I:Number;// = 0
public function b2MassData(){
mass = 0;
center = new b2Vec2(0, 0);
I = 0;
super();
}
}
}//package Box2D.Collision.Shapes
Section 7
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolygonDef extends b2ShapeDef {
public var vertexCount:int;
public var vertices:Array;
private static var s_mat:b2Mat22 = new b2Mat22();
public function b2PolygonDef(){
var _local1:int;
vertices = new Array(b2Settings.b2_maxPolygonVertices);
super();
type = b2Shape.e_polygonShape;
vertexCount = 0;
_local1 = 0;
while (_local1 < b2Settings.b2_maxPolygonVertices) {
vertices[_local1] = new b2Vec2();
_local1++;
};
}
public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{
var _local5:b2Vec2;
var _local6:b2Mat22;
var _local7:int;
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
if (_arg3){
_local5 = _arg3;
_local6 = s_mat;
_local6.Set(_arg4);
_local7 = 0;
while (_local7 < vertexCount) {
_arg3 = vertices[_local7];
_arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y)));
_arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y)));
_arg3.x = _arg1;
_local7++;
};
};
}
public function SetAsBox(_arg1:Number, _arg2:Number):void{
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
}
}
}//package Box2D.Collision.Shapes
Section 8
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolygonShape extends b2Shape {
b2internal var m_vertices:Array;
private var s_supportVec:b2Vec2;
b2internal var m_normals:Array;
private var m_obb:b2OBB;
private var m_coreVertices:Array;
b2internal var m_centroid:b2Vec2;
b2internal var m_vertexCount:int;
private static var s_computeMat:b2Mat22 = new b2Mat22();
private static var s_sweptAABB1:b2AABB = new b2AABB();
private static var s_sweptAABB2:b2AABB = new b2AABB();
public function b2PolygonShape(_arg1:b2ShapeDef){
var _local2:b2PolygonDef;
var _local3:int;
var _local4:int;
var _local5:int;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
s_supportVec = new b2Vec2();
m_obb = new b2OBB();
m_vertices = new Array(b2Settings.b2_maxPolygonVertices);
m_normals = new Array(b2Settings.b2_maxPolygonVertices);
m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices);
super(_arg1);
m_type = e_polygonShape;
_local2 = (_arg1 as b2PolygonDef);
m_vertexCount = _local2.vertexCount;
_local4 = _local3;
_local5 = _local3;
_local3 = 0;
while (_local3 < m_vertexCount) {
m_vertices[_local3] = _local2.vertices[_local3].Copy();
_local3++;
};
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = _local3;
_local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0;
_local6 = (m_vertices[_local5].x - m_vertices[_local4].x);
_local7 = (m_vertices[_local5].y - m_vertices[_local4].y);
_local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7)));
m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8));
_local3++;
};
m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount);
ComputeOBB(m_obb, m_vertices, m_vertexCount);
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1);
_local5 = _local3;
_local9 = m_normals[_local4].x;
_local10 = m_normals[_local4].y;
_local11 = m_normals[_local5].x;
_local12 = m_normals[_local5].y;
_local13 = (m_vertices[_local3].x - m_centroid.x);
_local14 = (m_vertices[_local3].y - m_centroid.y);
_local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop);
_local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop);
_local17 = (1 / ((_local9 * _local12) - (_local10 * _local11)));
m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y));
_local3++;
};
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Vec2;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:int;
var _local10:Number;
_local4 = _arg1.R;
_local5 = (_arg2.x - _arg1.position.x);
_local6 = (_arg2.y - _arg1.position.y);
_local7 = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y));
_local8 = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y));
_local9 = 0;
while (_local9 < m_vertexCount) {
_local3 = m_vertices[_local9];
_local5 = (_local7 - _local3.x);
_local6 = (_local8 - _local3.y);
_local3 = m_normals[_local9];
_local10 = ((_local3.x * _local5) + (_local3.y * _local6));
if (_local10 > 0){
return (false);
};
_local9++;
};
return (true);
}
public function GetCoreVertices():Array{
return (m_coreVertices);
}
public function GetCentroid():b2Vec2{
return (m_centroid);
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):int{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:Number;
var _local21:Number;
_local6 = 0;
_local7 = _arg5;
_local8 = (_arg4.p1.x - _arg1.position.x);
_local9 = (_arg4.p1.y - _arg1.position.y);
_local10 = _arg1.R;
_local12 = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
_local13 = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local8 = (_arg4.p2.x - _arg1.position.x);
_local9 = (_arg4.p2.y - _arg1.position.y);
_local10 = _arg1.R;
_local14 = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
_local15 = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local16 = (_local14 - _local12);
_local17 = (_local15 - _local13);
_local18 = -1;
_local19 = 0;
while (_local19 < m_vertexCount) {
_local11 = m_vertices[_local19];
_local8 = (_local11.x - _local12);
_local9 = (_local11.y - _local13);
_local11 = m_normals[_local19];
_local20 = ((_local11.x * _local8) + (_local11.y * _local9));
_local21 = ((_local11.x * _local16) + (_local11.y * _local17));
if (_local21 == 0){
if (_local20 < 0){
return (e_missCollide);
};
} else {
if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){
_local6 = (_local20 / _local21);
_local18 = _local19;
} else {
if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){
_local7 = (_local20 / _local21);
};
};
};
if (_local7 < _local6){
return (e_missCollide);
};
_local19++;
};
if (_local18 >= 0){
_arg2[0] = _local6;
_local10 = _arg1.R;
_local11 = m_normals[_local18];
_arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
return (e_hitCollide);
};
_arg2[0] = 0;
return (e_startsInsideCollide);
}
override public function ComputeMass(_arg1:b2MassData):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:int;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
_local2 = 0;
_local3 = 0;
_local4 = 0;
_local5 = 0;
_local6 = 0;
_local7 = 0;
_local8 = (1 / 3);
_local9 = 0;
while (_local9 < m_vertexCount) {
_local10 = m_vertices[_local9];
_local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0];
_local12 = (_local10.x - _local6);
_local13 = (_local10.y - _local7);
_local14 = (_local11.x - _local6);
_local15 = (_local11.y - _local7);
_local16 = ((_local12 * _local15) - (_local13 * _local14));
_local17 = (0.5 * _local16);
_local4 = (_local4 + _local17);
_local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x)));
_local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y)));
_local18 = _local6;
_local19 = _local7;
_local20 = _local12;
_local21 = _local13;
_local22 = _local14;
_local23 = _local15;
_local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18));
_local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19));
_local5 = (_local5 + (_local16 * (_local24 + _local25)));
_local9++;
};
_arg1.mass = (m_density * _local4);
_local2 = (_local2 * (1 / _local4));
_local3 = (_local3 * (1 / _local4));
_arg1.center.Set(_local2, _local3);
_arg1.I = (m_density * _local5);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local6:Number;
var _local7:Number;
var _local8:int;
var _local9:Number;
var _local10:int;
var _local11:Number;
_local5 = _arg1.R;
_local6 = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y));
_local7 = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y));
_local8 = 0;
_local4 = m_coreVertices[0];
_local9 = ((_local4.x * _local6) + (_local4.y * _local7));
_local10 = 1;
while (_local10 < m_vertexCount) {
_local4 = m_coreVertices[_local10];
_local11 = ((_local4.x * _local6) + (_local4.y * _local7));
if (_local11 > _local9){
_local8 = _local10;
_local9 = _local11;
};
_local10++;
};
_local5 = _arg1.R;
_local4 = m_coreVertices[_local8];
s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y)));
s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y)));
return (s_supportVec);
}
public function GetVertexCount():int{
return (m_vertexCount);
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2AABB;
var _local5:b2AABB;
_local4 = s_sweptAABB1;
_local5 = s_sweptAABB2;
ComputeAABB(_local4, _arg2);
ComputeAABB(_local5, _arg3);
_arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y);
_arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y);
}
public function GetVertices():Array{
return (m_vertices);
}
public function GetNormals():Array{
return (m_normals);
}
public function GetOBB():b2OBB{
return (m_obb);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_coreVertices[0]));
}
public function Centroid(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_centroid));
}
override b2internal function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:b2Vec2;
var _local3:int;
var _local4:Number;
var _local5:Number;
m_sweepRadius = 0;
_local3 = 0;
while (_local3 < m_vertexCount) {
_local2 = m_coreVertices[_local3];
_local4 = (_local2.x - _arg1.x);
_local5 = (_local2.y - _arg1.y);
_local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5)));
if (_local4 > m_sweepRadius){
m_sweepRadius = _local4;
};
_local3++;
};
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local6:b2Mat22;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
_local5 = s_computeMat;
_local3 = _arg2.R;
_local4 = m_obb.R.col1;
_local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local4 = m_obb.R.col2;
_local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local5.Abs();
_local6 = _local5;
_local4 = m_obb.extents;
_local7 = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y));
_local8 = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y));
_local3 = _arg2.R;
_local4 = m_obb.center;
_local9 = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)));
_local10 = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)));
_arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8));
_arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8));
}
public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:int;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local3 = new b2Vec2();
_local4 = 0;
_local5 = 0;
_local6 = 0;
_local7 = (1 / 3);
_local8 = 0;
while (_local8 < _arg2) {
_local9 = _arg1[_local8];
_local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0];
_local11 = (_local9.x - _local5);
_local12 = (_local9.y - _local6);
_local13 = (_local10.x - _local5);
_local14 = (_local10.y - _local6);
_local15 = ((_local11 * _local14) - (_local12 * _local13));
_local16 = (0.5 * _local15);
_local4 = (_local4 + _local16);
_local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x)));
_local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y)));
_local8++;
};
_local3.x = (_local3.x * (1 / _local4));
_local3.y = (_local3.y * (1 / _local4));
return (_local3);
}
b2internal static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{
var _local4:int;
var _local5:Array;
var _local6:Number;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:b2Mat22;
_local5 = new Array((b2Settings.b2_maxPolygonVertices + 1));
_local4 = 0;
while (_local4 < _arg3) {
_local5[_local4] = _arg2[_local4];
_local4++;
};
_local5[_arg3] = _local5[0];
_local6 = Number.MAX_VALUE;
_local4 = 1;
while (_local4 <= _arg3) {
_local7 = _local5[int((_local4 - 1))];
_local8 = (_local5[_local4].x - _local7.x);
_local9 = (_local5[_local4].y - _local7.y);
_local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local8 = (_local8 / _local10);
_local9 = (_local9 / _local10);
_local11 = -(_local9);
_local12 = _local8;
_local13 = Number.MAX_VALUE;
_local14 = Number.MAX_VALUE;
_local15 = -(Number.MAX_VALUE);
_local16 = -(Number.MAX_VALUE);
_local17 = 0;
while (_local17 < _arg3) {
_local19 = (_local5[_local17].x - _local7.x);
_local20 = (_local5[_local17].y - _local7.y);
_local21 = ((_local8 * _local19) + (_local9 * _local20));
_local22 = ((_local11 * _local19) + (_local12 * _local20));
if (_local21 < _local13){
_local13 = _local21;
};
if (_local22 < _local14){
_local14 = _local22;
};
if (_local21 > _local15){
_local15 = _local21;
};
if (_local22 > _local16){
_local16 = _local22;
};
_local17++;
};
_local18 = ((_local15 - _local13) * (_local16 - _local14));
if (_local18 < (0.95 * _local6)){
_local6 = _local18;
_arg1.R.col1.x = _local8;
_arg1.R.col1.y = _local9;
_arg1.R.col2.x = _local11;
_arg1.R.col2.y = _local12;
_local23 = (0.5 * (_local13 + _local15));
_local24 = (0.5 * (_local14 + _local16));
_local25 = _arg1.R;
_arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24)));
_arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24)));
_arg1.extents.x = (0.5 * (_local15 - _local13));
_arg1.extents.y = (0.5 * (_local16 - _local14));
};
_local4++;
};
}
}
}//package Box2D.Collision.Shapes
Section 9
//b2Shape (Box2D.Collision.Shapes.b2Shape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2Shape {
b2internal var m_type:int;
b2internal var m_sweepRadius:Number;
private var m_proxy:b2Proxy;
private var m_filter:b2FilterData;
b2internal var m_friction:Number;
b2internal var m_next:b2Shape;
b2internal var m_restitution:Number;
private var m_userData;
b2internal var m_density:Number;
private var m_isSensor:Boolean;
b2internal var m_body:b2Body;
b2internal static const e_polygonShape:int = 1;
public static const e_hitCollide:int = 1;
public static const e_missCollide:int = 0;
b2internal static const e_edgeShape:int = 2;
b2internal static const e_unknownShape:int = -1;
b2internal static const e_circleShape:int = 0;
b2internal static const e_shapeTypeCount:int = 3;
public static const e_startsInsideCollide:int = -1;
private static var s_resetAABB:b2AABB = new b2AABB();
private static var s_syncAABB:b2AABB = new b2AABB();
private static var s_proxyAABB:b2AABB = new b2AABB();
public function b2Shape(_arg1:b2ShapeDef){
m_userData = _arg1.userData;
m_friction = _arg1.friction;
m_restitution = _arg1.restitution;
m_density = _arg1.density;
m_body = null;
m_sweepRadius = 0;
m_next = null;
m_proxy = null;
m_filter = _arg1.filter.Copy();
m_isSensor = _arg1.isSensor;
}
public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
return (false);
}
public function GetSweepRadius():Number{
return (m_sweepRadius);
}
public function GetNext():b2Shape{
return (m_next);
}
public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
}
public function SetRestitution(_arg1:Number):void{
m_restitution = _arg1;
}
public function GetType():int{
return (m_type);
}
public function GetRestitution():Number{
return (m_restitution);
}
public function GetFriction():Number{
return (m_friction);
}
public function GetFilterData():b2FilterData{
return (m_filter.Copy());
}
public function SetFriction(_arg1:Number):void{
m_friction = _arg1;
}
public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):int{
return (e_missCollide);
}
b2internal function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB;
var _local4:Boolean;
if (m_proxy == null){
return;
};
_arg1.DestroyProxy(m_proxy);
_local3 = s_resetAABB;
ComputeAABB(_local3, _arg2);
_local4 = _arg1.InRange(_local3);
if (_local4){
m_proxy = _arg1.CreateProxy(_local3, this);
} else {
m_proxy = null;
};
}
public function SetFilterData(_arg1:b2FilterData):void{
m_filter = _arg1.Copy();
}
public function GetUserData(){
return (m_userData);
}
b2internal function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{
var _local4:b2AABB;
if (m_proxy == null){
return (false);
};
_local4 = s_syncAABB;
ComputeSweptAABB(_local4, _arg2, _arg3);
if (_arg1.InRange(_local4)){
_arg1.MoveProxy(m_proxy, _local4);
return (true);
};
return (false);
}
public function ComputeMass(_arg1:b2MassData):void{
}
public function IsSensor():Boolean{
return (m_isSensor);
}
b2internal function DestroyProxy(_arg1:b2BroadPhase):void{
if (m_proxy){
_arg1.DestroyProxy(m_proxy);
m_proxy = null;
};
}
b2internal function UpdateSweepRadius(_arg1:b2Vec2):void{
}
public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
}
public function GetBody():b2Body{
return (m_body);
}
b2internal function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB;
var _local4:Boolean;
_local3 = s_proxyAABB;
ComputeAABB(_local3, _arg2);
_local4 = _arg1.InRange(_local3);
if (_local4){
m_proxy = _arg1.CreateProxy(_local3, this);
} else {
m_proxy = null;
};
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
b2internal static function Destroy(_arg1:b2Shape, _arg2):void{
var _local3:b2EdgeShape;
switch (_arg1.m_type){
case e_edgeShape:
_local3 = (_arg1 as b2EdgeShape);
if (_local3.m_nextEdge != null){
_local3.m_nextEdge.m_prevEdge = null;
};
if (_local3.m_prevEdge != null){
_local3.m_prevEdge.m_nextEdge = null;
};
break;
};
}
b2internal static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{
switch (_arg1.type){
case e_circleShape:
return (new b2CircleShape(_arg1));
case e_polygonShape:
return (new b2PolygonShape(_arg1));
default:
return (null);
};
}
}
}//package Box2D.Collision.Shapes
Section 10
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef)
package Box2D.Collision.Shapes {
public class b2ShapeDef {
public var isSensor:Boolean;// = false
public var density:Number;// = 0
public var type:int;
public var restitution:Number;// = 0
public var userData;// = null
public var filter:b2FilterData;
public var friction:Number;// = 0.2
public function b2ShapeDef(){
type = b2Shape.e_unknownShape;
userData = null;
friction = 0.2;
restitution = 0;
density = 0;
isSensor = false;
filter = new b2FilterData();
super();
}
}
}//package Box2D.Collision.Shapes
Section 11
//b2AABB (Box2D.Collision.b2AABB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2AABB {
public var upperBound:b2Vec2;
public var lowerBound:b2Vec2;
public function b2AABB(){
lowerBound = new b2Vec2();
upperBound = new b2Vec2();
super();
}
public function IsValid():Boolean{
var _local1:Number;
var _local2:Number;
var _local3:Boolean;
_local1 = (upperBound.x - lowerBound.x);
_local2 = (upperBound.y - lowerBound.y);
_local3 = (((_local1 >= 0)) && ((_local2 >= 0)));
_local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid()));
return (_local3);
}
}
}//package Box2D.Collision
Section 12
//b2Bound (Box2D.Collision.b2Bound)
package Box2D.Collision {
public class b2Bound {
public var stabbingCount:uint;
public var proxy:b2Proxy;
public var value:uint;
public function Swap(_arg1:b2Bound):void{
var _local2:uint;
var _local3:b2Proxy;
var _local4:uint;
_local2 = value;
_local3 = proxy;
_local4 = stabbingCount;
value = _arg1.value;
proxy = _arg1.proxy;
stabbingCount = _arg1.stabbingCount;
_arg1.value = _local2;
_arg1.proxy = _local3;
_arg1.stabbingCount = _local4;
}
public function IsLower():Boolean{
return (((value & 1) == 0));
}
public function IsUpper():Boolean{
return (((value & 1) == 1));
}
}
}//package Box2D.Collision
Section 13
//b2BoundValues (Box2D.Collision.b2BoundValues)
package Box2D.Collision {
public class b2BoundValues {
public var lowerValues:Array;
public var upperValues:Array;
public function b2BoundValues(){
lowerValues = [0, 0];
upperValues = [0, 0];
super();
}
}
}//package Box2D.Collision
Section 14
//b2BroadPhase (Box2D.Collision.b2BroadPhase)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2BroadPhase {
b2internal var m_quantizationFactor:b2Vec2;
b2internal var m_worldAABB:b2AABB;
b2internal var m_bounds:Array;
private var m_freeProxy:b2Proxy;
b2internal var m_proxyCount:int;
b2internal var m_proxyPool:Array;
private var m_querySortKeys:Array;
b2internal var m_pairManager:b2PairManager;
private var m_queryResultCount:int;
private var m_timeStamp:uint;
private var m_queryResults:Array;
public static const b2_nullEdge:uint = b2Settings.USHRT_MAX;
public static const b2_invalid:uint = b2Settings.USHRT_MAX;
public static var s_validate:Boolean = false;
public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){
var _local3:int;
var _local4:Number;
var _local5:Number;
m_pairManager = new b2PairManager();
m_proxyPool = new Array();
m_bounds = new Array();
m_querySortKeys = new Array();
m_queryResults = new Array();
m_quantizationFactor = new b2Vec2();
super();
m_pairManager.Initialize(this, _arg2);
m_worldAABB = _arg1;
m_proxyCount = 0;
m_bounds = new Array(2);
_local3 = 0;
while (_local3 < 2) {
m_bounds[_local3] = new Array();
_local3++;
};
_local4 = (_arg1.upperBound.x - _arg1.lowerBound.x);
_local5 = (_arg1.upperBound.y - _arg1.lowerBound.y);
m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4);
m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5);
m_timeStamp = 1;
m_queryResultCount = 0;
}
public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{
var _local4:Array;
var _local5:Array;
var _local6:uint;
var _local7:uint;
var _local8:Array;
var _local9:Array;
var _local10:int;
var _local11:int;
var _local12:b2Proxy;
_local4 = new Array();
_local5 = new Array();
ComputeBounds(_local4, _local5, _arg1);
_local8 = [_local6];
_local9 = [_local7];
Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0);
Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1);
_local10 = 0;
_local11 = 0;
while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) {
_local12 = m_queryResults[_local11];
_arg2[_local11] = _local12.userData;
_local11++;
_local10++;
};
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local10);
}
public function Commit():void{
m_pairManager.Commit();
}
private function IncrementTimeStamp():void{
var _local1:uint;
if (m_timeStamp == b2Settings.USHRT_MAX){
_local1 = 0;
while (_local1 < m_proxyPool.length) {
(m_proxyPool[_local1] as b2Proxy).timeStamp = 0;
_local1++;
};
m_timeStamp = 1;
} else {
m_timeStamp++;
};
}
private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
var _local11:uint;
var _local12:int;
var _local13:int;
var _local14:b2Proxy;
_local8 = BinarySearch(_arg5, _arg6, _arg3);
_local9 = BinarySearch(_arg5, _arg6, _arg4);
_local11 = _local8;
while (_local11 < _local9) {
_local10 = _arg5[_local11];
if (_local10.IsLower()){
IncrementOverlapCount(_local10.proxy);
};
_local11++;
};
if (_local8 > 0){
_local12 = (_local8 - 1);
_local10 = _arg5[_local12];
_local13 = _local10.stabbingCount;
while (_local13) {
_local10 = _arg5[_local12];
if (_local10.IsLower()){
_local14 = _local10.proxy;
if (_local8 <= _local14.upperBounds[_arg7]){
IncrementOverlapCount(_local10.proxy);
_local13--;
};
};
_local12--;
};
};
_arg1[0] = _local8;
_arg2[0] = _local9;
}
private function AddProxyResult(_arg1:b2Proxy, _arg2:Number, _arg3:Function):void{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:b2Proxy;
var _local8:Number;
var _local9:b2Proxy;
_local4 = _arg3(_arg1.userData);
if (_local4 < 0){
return;
};
_local5 = 0;
while ((((_local5 < m_queryResultCount)) && ((m_querySortKeys[_local5] < _local4)))) {
_local5++;
};
_local6 = _local4;
_local7 = _arg1;
m_queryResultCount = (m_queryResultCount + 1);
if (m_queryResultCount > _arg2){
m_queryResultCount = _arg2;
};
while (_local5 < m_queryResultCount) {
_local8 = m_querySortKeys[_local5];
_local9 = m_queryResults[_local5];
m_querySortKeys[_local5] = _local6;
m_queryResults[_local5] = _local7;
_local6 = _local8;
_local7 = _local9;
_local5++;
};
}
public function QuerySegment(_arg1:b2Segment, _arg2, _arg3:int, _arg4:Function):int{
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:int;
var _local9:int;
var _local10:Number;
var _local11:Number;
var _local12:Array;
var _local13:Array;
var _local14:Array;
var _local15:int;
var _local16:int;
var _local17:b2Proxy;
var _local18:uint;
var _local19:uint;
var _local20:Array;
var _local21:Array;
var _local22:int;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:b2Proxy;
var _local27:Number;
var _local28:Number;
_local5 = 1;
_local6 = ((_arg1.p2.x - _arg1.p1.x) * m_quantizationFactor.x);
_local7 = ((_arg1.p2.y - _arg1.p1.y) * m_quantizationFactor.y);
_local8 = ((_local6 < -(Number.MIN_VALUE))) ? -1 : ((_local6 > Number.MIN_VALUE)) ? 1 : 0;
_local9 = ((_local7 < -(Number.MIN_VALUE))) ? -1 : ((_local7 > Number.MIN_VALUE)) ? 1 : 0;
_local10 = (m_quantizationFactor.x * (_arg1.p1.x - m_worldAABB.lowerBound.x));
_local11 = (m_quantizationFactor.y * (_arg1.p1.y - m_worldAABB.lowerBound.y));
_local12 = new Array();
_local13 = new Array();
_local12[0] = (uint(_local10) & (b2Settings.USHRT_MAX - 1));
_local12[1] = (uint(_local11) & (b2Settings.USHRT_MAX - 1));
_local13[0] = (_local12[0] + 1);
_local13[1] = (_local12[1] + 1);
_local14 = new Array();
_local20 = [_local18];
_local21 = [_local19];
Query(_local20, _local21, _local12[0], _local13[0], m_bounds[0], (2 * m_proxyCount), 0);
if (_local8 >= 0){
_local15 = (_local21[0] - 1);
} else {
_local15 = _local20[0];
};
Query(_local20, _local21, _local12[1], _local13[1], m_bounds[1], (2 * m_proxyCount), 1);
if (_local9 >= 0){
_local16 = (_local21[0] - 1);
} else {
_local16 = _local20[0];
};
if (_arg4 != null){
_local23 = 0;
while (_local23 < m_queryResultCount) {
m_querySortKeys[_local23] = _arg4(m_queryResults[_local23].userData);
_local23++;
};
_local23 = 0;
while (_local23 < (m_queryResultCount - 1)) {
_local24 = m_querySortKeys[_local23];
_local25 = m_querySortKeys[(_local23 + 1)];
if (((_local24)<0) ? (_local25 >= 0) : (((_local24 > _local25)) && ((_local25 >= 0)))){
m_querySortKeys[(_local23 + 1)] = _local24;
m_querySortKeys[_local23] = _local25;
_local26 = m_queryResults[(_local23 + 1)];
m_queryResults[(_local23 + 1)] = m_queryResults[_local23];
m_queryResults[_local23] = _local26;
--_local23;
if (_local23 == -1){
_local23 = 1;
};
} else {
_local23++;
};
};
while ((((m_queryResultCount > 0)) && ((m_querySortKeys[(m_queryResultCount - 1)] < 0)))) {
m_queryResultCount--;
};
};
while (true) {
_local27 = 0;
_local28 = 0;
_local15 = (_local15 + ((_local8 >= 0)) ? 1 : -1);
if ((((_local15 < 0)) || ((_local15 >= (m_proxyCount * 2))))){
break;
};
if (_local8 != 0){
_local27 = ((m_bounds[0][_local15].value - _local10) / _local6);
};
_local16 = (_local16 + ((_local9 >= 0)) ? 1 : -1);
if ((((_local16 < 0)) || ((_local16 >= (m_proxyCount * 2))))){
break;
};
if (_local9 != 0){
_local28 = ((m_bounds[1][_local16].value - _local11) / _local7);
};
while (true) {
if ((((_local9 == 0)) || (((!((_local8 == 0))) && ((_local27 < _local28)))))){
if (_local27 > _local5){
break;
};
if (((_local8 > 0)) ? m_bounds[0][_local15].IsLower() : m_bounds[0][_local15].IsUpper()){
_local17 = m_bounds[0][_local15].proxy;
if (_local9 >= 0){
if ((((_local17.lowerBounds[1] <= (_local16 - 1))) && ((_local17.upperBounds[1] >= _local16)))){
if (_arg4 != null){
AddProxyResult(_local17, _arg3, _arg4);
} else {
m_queryResults[m_queryResultCount] = _local17;
m_queryResultCount++;
};
};
} else {
if ((((_local17.lowerBounds[1] <= _local16)) && ((_local17.upperBounds[1] >= (_local16 + 1))))){
if (_arg4 != null){
AddProxyResult(_local17, _arg3, _arg4);
} else {
m_queryResults[m_queryResultCount] = _local17;
m_queryResultCount++;
};
};
};
};
if (((((((!((_arg4 == null))) && ((m_queryResultCount == _arg3)))) && ((m_queryResultCount > 0)))) && ((_local27 > m_querySortKeys[(m_queryResultCount - 1)])))){
break;
};
if (_local8 > 0){
_local15++;
if (_local15 == (m_proxyCount * 2)){
break;
};
} else {
--_local15;
if (_local15 < 0){
break;
};
};
_local27 = ((m_bounds[0][_local15].value - _local10) / _local6);
} else {
if (_local28 > _local5){
break;
};
if (((_local9 > 0)) ? m_bounds[1][_local16].IsLower() : m_bounds[1][_local16].IsUpper()){
_local17 = m_bounds[1][_local16].proxy;
if (_local8 >= 0){
if ((((_local17.lowerBounds[0] <= (_local15 - 1))) && ((_local17.upperBounds[0] >= _local15)))){
if (_arg4 != null){
AddProxyResult(_local17, _arg3, _arg4);
} else {
m_queryResults[m_queryResultCount] = _local17;
m_queryResultCount++;
};
};
} else {
if ((((_local17.lowerBounds[0] <= _local15)) && ((_local17.upperBounds[0] >= (_local15 + 1))))){
if (_arg4 != null){
AddProxyResult(_local17, _arg3, _arg4);
} else {
m_queryResults[m_queryResultCount] = _local17;
m_queryResultCount++;
};
};
};
};
if (((((((!((_arg4 == null))) && ((m_queryResultCount == _arg3)))) && ((m_queryResultCount > 0)))) && ((_local28 > m_querySortKeys[(m_queryResultCount - 1)])))){
break;
};
if (_local9 > 0){
_local16++;
if (_local16 == (m_proxyCount * 2)){
break;
};
} else {
--_local16;
if (_local16 < 0){
break;
};
};
_local28 = ((m_bounds[1][_local16].value - _local11) / _local7);
};
};
break;
};
_local22 = 0;
_local23 = 0;
while ((((_local23 < m_queryResultCount)) && ((_local22 < _arg3)))) {
_local17 = m_queryResults[_local23];
_arg2[_local23] = _local17.userData;
_local23++;
_local22++;
};
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local22);
}
private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
_local4 = _arg3.lowerBound.x;
_local5 = _arg3.lowerBound.y;
_local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x);
_local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y);
_local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x);
_local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y);
_local6 = _arg3.upperBound.x;
_local7 = _arg3.upperBound.y;
_local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x);
_local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y);
_local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x);
_local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y);
_arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1));
_arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1);
_arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1));
_arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1);
}
public function CreateProxy(_arg1:b2AABB, _arg2):b2Proxy{
var _local3:uint;
var _local4:b2Proxy;
var _local5:int;
var _local6:int;
var _local7:uint;
var _local8:Array;
var _local9:Array;
var _local10:int;
var _local11:Array;
var _local12:uint;
var _local13:uint;
var _local14:Array;
var _local15:Array;
var _local16:b2Bound;
var _local17:b2Bound;
var _local18:b2Bound;
var _local19:b2Proxy;
if (!m_freeProxy){
m_freeProxy = (m_proxyPool[m_proxyCount] = new b2Proxy());
m_freeProxy.next = null;
m_freeProxy.timeStamp = 0;
m_freeProxy.overlapCount = b2_invalid;
m_freeProxy.userData = null;
_local5 = 0;
while (_local5 < 2) {
_local6 = (m_proxyCount * 2);
var _temp1 = _local6;
_local6 = (_local6 + 1);
var _local20 = _temp1;
m_bounds[_local5][_local20] = new b2Bound();
m_bounds[_local5][_local6] = new b2Bound();
_local5++;
};
};
_local4 = m_freeProxy;
m_freeProxy = _local4.next;
_local4.overlapCount = 0;
_local4.userData = _arg2;
_local7 = (2 * m_proxyCount);
_local8 = new Array();
_local9 = new Array();
ComputeBounds(_local8, _local9, _arg1);
_local10 = 0;
while (_local10 < 2) {
_local11 = m_bounds[_local10];
_local14 = [_local12];
_local15 = [_local13];
Query(_local14, _local15, _local8[_local10], _local9[_local10], _local11, _local7, _local10);
_local12 = _local14[0];
_local13 = _local15[0];
_local11.splice(_local13, 0, _local11[(_local11.length - 1)]);
_local11.length--;
_local11.splice(_local12, 0, _local11[(_local11.length - 1)]);
_local11.length--;
_local13++;
_local16 = _local11[_local12];
_local17 = _local11[_local13];
_local16.value = _local8[_local10];
_local16.proxy = _local4;
_local17.value = _local9[_local10];
_local17.proxy = _local4;
_local18 = _local11[int((_local12 - 1))];
_local16.stabbingCount = ((_local12 == 0)) ? 0 : _local18.stabbingCount;
_local18 = _local11[int((_local13 - 1))];
_local17.stabbingCount = _local18.stabbingCount;
_local3 = _local12;
while (_local3 < _local13) {
_local18 = _local11[_local3];
_local18.stabbingCount++;
_local3++;
};
_local3 = _local12;
while (_local3 < (_local7 + 2)) {
_local16 = _local11[_local3];
_local19 = _local16.proxy;
if (_local16.IsLower()){
_local19.lowerBounds[_local10] = _local3;
} else {
_local19.upperBounds[_local10] = _local3;
};
_local3++;
};
_local10++;
};
m_proxyCount++;
_local5 = 0;
while (_local5 < m_queryResultCount) {
m_pairManager.AddBufferedPair(_local4, m_queryResults[_local5]);
_local5++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local4);
}
public function DestroyProxy(_arg1:b2Proxy):void{
var _local2:b2Bound;
var _local3:b2Bound;
var _local4:int;
var _local5:int;
var _local6:int;
var _local7:Array;
var _local8:uint;
var _local9:uint;
var _local10:uint;
var _local11:uint;
var _local12:int;
var _local13:uint;
var _local14:int;
var _local15:b2Proxy;
_local4 = (2 * m_proxyCount);
_local5 = 0;
while (_local5 < 2) {
_local7 = m_bounds[_local5];
_local8 = _arg1.lowerBounds[_local5];
_local9 = _arg1.upperBounds[_local5];
_local2 = _local7[_local8];
_local10 = _local2.value;
_local3 = _local7[_local9];
_local11 = _local3.value;
_local7.splice(_local9, 1);
_local7.splice(_local8, 1);
_local7.push(_local2);
_local7.push(_local3);
_local12 = (_local4 - 2);
_local13 = _local8;
while (_local13 < _local12) {
_local2 = _local7[_local13];
_local15 = _local2.proxy;
if (_local2.IsLower()){
_local15.lowerBounds[_local5] = _local13;
} else {
_local15.upperBounds[_local5] = _local13;
};
_local13++;
};
_local12 = (_local9 - 1);
_local14 = _local8;
while (_local14 < _local12) {
_local2 = _local7[_local14];
_local2.stabbingCount--;
_local14++;
};
Query([0], [0], _local10, _local11, _local7, (_local4 - 2), _local5);
_local5++;
};
_local6 = 0;
while (_local6 < m_queryResultCount) {
m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local6]);
_local6++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
_arg1.userData = null;
_arg1.overlapCount = b2_invalid;
_arg1.lowerBounds[0] = b2_invalid;
_arg1.lowerBounds[1] = b2_invalid;
_arg1.upperBounds[0] = b2_invalid;
_arg1.upperBounds[1] = b2_invalid;
_arg1.next = m_freeProxy;
m_freeProxy = _arg1;
m_proxyCount--;
}
public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{
var _local3:int;
var _local4:Array;
var _local5:b2Bound;
_local3 = 0;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg2.upperBounds[_local3]];
if (_arg1.lowerValues[_local3] > _local5.value){
return (false);
};
_local5 = _local4[_arg2.lowerBounds[_local3]];
if (_arg1.upperValues[_local3] < _local5.value){
return (false);
};
_local3++;
};
return (true);
}
public function Validate():void{
var _local1:b2Pair;
var _local2:b2Proxy;
var _local3:b2Proxy;
var _local4:Boolean;
var _local5:int;
var _local6:b2Bound;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
_local5 = 0;
while (_local5 < 2) {
_local6 = m_bounds[_local5];
_local7 = (2 * m_proxyCount);
_local8 = 0;
_local9 = 0;
while (_local9 < _local7) {
_local10 = _local6[_local9];
if (_local10.IsLower() == true){
_local8++;
} else {
_local8--;
};
_local9++;
};
_local5++;
};
}
private function IncrementOverlapCount(_arg1:b2Proxy):void{
if (_arg1.timeStamp < m_timeStamp){
_arg1.timeStamp = m_timeStamp;
_arg1.overlapCount = 1;
} else {
_arg1.overlapCount = 2;
m_queryResults[m_queryResultCount] = _arg1;
m_queryResultCount++;
};
}
public function InRange(_arg1:b2AABB):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local2 = _arg1.lowerBound.x;
_local3 = _arg1.lowerBound.y;
_local2 = (_local2 - m_worldAABB.upperBound.x);
_local3 = (_local3 - m_worldAABB.upperBound.y);
_local4 = m_worldAABB.lowerBound.x;
_local5 = m_worldAABB.lowerBound.y;
_local4 = (_local4 - _arg1.upperBound.x);
_local5 = (_local5 - _arg1.upperBound.y);
_local2 = b2Math.b2Max(_local2, _local4);
_local3 = b2Math.b2Max(_local3, _local5);
return ((b2Math.b2Max(_local2, _local3) < 0));
}
private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{
var _local3:int;
var _local4:Array;
var _local5:b2Bound;
var _local6:b2Bound;
_local3 = 0;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg1.lowerBounds[_local3]];
_local6 = _local4[_arg2.upperBounds[_local3]];
if (_local5.value > _local6.value){
return (false);
};
_local5 = _local4[_arg1.upperBounds[_local3]];
_local6 = _local4[_arg2.lowerBounds[_local3]];
if (_local5.value < _local6.value){
return (false);
};
_local3++;
};
return (true);
}
public function MoveProxy(_arg1:b2Proxy, _arg2:b2AABB):void{
var _local3:Array;
var _local4:int;
var _local5:uint;
var _local6:uint;
var _local7:b2Bound;
var _local8:b2Bound;
var _local9:b2Bound;
var _local10:uint;
var _local11:b2Proxy;
var _local12:uint;
var _local13:b2BoundValues;
var _local14:b2BoundValues;
var _local15:Array;
var _local16:uint;
var _local17:uint;
var _local18:uint;
var _local19:uint;
var _local20:int;
var _local21:int;
var _local22:b2Proxy;
if (_arg1 == null){
return;
};
if (_arg2.IsValid() == false){
return;
};
_local12 = (2 * m_proxyCount);
_local13 = new b2BoundValues();
ComputeBounds(_local13.lowerValues, _local13.upperValues, _arg2);
_local14 = new b2BoundValues();
_local5 = 0;
while (_local5 < 2) {
_local7 = m_bounds[_local5][_arg1.lowerBounds[_local5]];
_local14.lowerValues[_local5] = _local7.value;
_local7 = m_bounds[_local5][_arg1.upperBounds[_local5]];
_local14.upperValues[_local5] = _local7.value;
_local5++;
};
_local5 = 0;
while (_local5 < 2) {
_local15 = m_bounds[_local5];
_local16 = _arg1.lowerBounds[_local5];
_local17 = _arg1.upperBounds[_local5];
_local18 = _local13.lowerValues[_local5];
_local19 = _local13.upperValues[_local5];
_local7 = _local15[_local16];
_local20 = (_local18 - _local7.value);
_local7.value = _local18;
_local7 = _local15[_local17];
_local21 = (_local19 - _local7.value);
_local7.value = _local19;
if (_local20 < 0){
_local6 = _local16;
while ((((_local6 > 0)) && ((_local18 < (_local15[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local15[_local6];
_local8 = _local15[int((_local6 - 1))];
_local22 = _local8.proxy;
_local8.stabbingCount++;
if (_local8.IsUpper() == true){
if (TestOverlap(_local13, _local22)){
m_pairManager.AddBufferedPair(_arg1, _local22);
};
_local3 = _local22.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local22.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _arg1.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
if (_local21 > 0){
_local6 = _local17;
while ((((_local6 < (_local12 - 1))) && (((_local15[int((_local6 + 1))] as b2Bound).value <= _local19)))) {
_local7 = _local15[_local6];
_local9 = _local15[int((_local6 + 1))];
_local11 = _local9.proxy;
_local9.stabbingCount++;
if (_local9.IsLower() == true){
if (TestOverlap(_local13, _local11)){
m_pairManager.AddBufferedPair(_arg1, _local11);
};
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _arg1.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local20 > 0){
_local6 = _local16;
while ((((_local6 < (_local12 - 1))) && (((_local15[int((_local6 + 1))] as b2Bound).value <= _local18)))) {
_local7 = _local15[_local6];
_local9 = _local15[int((_local6 + 1))];
_local11 = _local9.proxy;
_local9.stabbingCount--;
if (_local9.IsUpper()){
if (TestOverlap(_local14, _local11)){
m_pairManager.RemoveBufferedPair(_arg1, _local11);
};
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _arg1.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local21 < 0){
_local6 = _local17;
while ((((_local6 > 0)) && ((_local19 < (_local15[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local15[_local6];
_local8 = _local15[int((_local6 - 1))];
_local22 = _local8.proxy;
_local8.stabbingCount--;
if (_local8.IsLower() == true){
if (TestOverlap(_local14, _local22)){
m_pairManager.RemoveBufferedPair(_arg1, _local22);
};
_local3 = _local22.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local22.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _arg1.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
_local5++;
};
}
public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{
var _local4:int;
var _local5:int;
var _local6:int;
var _local7:b2Bound;
_local4 = 0;
_local5 = (_arg2 - 1);
while (_local4 <= _local5) {
_local6 = ((_local4 + _local5) / 2);
_local7 = _arg1[_local6];
if (_local7.value > _arg3){
_local5 = (_local6 - 1);
} else {
if (_local7.value < _arg3){
_local4 = (_local6 + 1);
} else {
return (uint(_local6));
};
};
};
return (uint(_local4));
}
}
}//package Box2D.Collision
Section 15
//b2Collision (Box2D.Collision.b2Collision)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Collision {
public static const b2_nullFeature:uint = 0xFF;
private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2();
public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local6:int;
var _local7:Array;
var _local8:Array;
var _local9:int;
var _local10:Array;
var _local11:b2Mat22;
var _local12:b2Vec2;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:int;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
_local6 = _arg1.m_vertexCount;
_local7 = _arg1.m_vertices;
_local8 = _arg1.m_normals;
_local9 = _arg4.m_vertexCount;
_local10 = _arg4.m_vertices;
_local11 = _arg2.R;
_local12 = _local8[_arg3];
_local13 = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y));
_local14 = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y));
_local11 = _arg5.R;
_local15 = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14));
_local16 = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14));
_local17 = 0;
_local18 = Number.MAX_VALUE;
_local19 = 0;
while (_local19 < _local9) {
_local12 = _local10[_local19];
_local25 = ((_local12.x * _local15) + (_local12.y * _local16));
if (_local25 < _local18){
_local18 = _local25;
_local17 = _local19;
};
_local19++;
};
_local12 = _local7[_arg3];
_local11 = _arg2.R;
_local20 = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
_local21 = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local12 = _local10[_local17];
_local11 = _arg5.R;
_local22 = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
_local23 = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local22 = (_local22 - _local20);
_local23 = (_local23 - _local21);
_local24 = ((_local22 * _local13) + (_local23 * _local14));
return (_local24);
}
public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local3 = _arg2.lowerBound;
_local4 = _arg1.upperBound;
_local5 = (_local3.x - _local4.x);
_local6 = (_local3.y - _local4.y);
_local3 = _arg1.lowerBound;
_local4 = _arg2.upperBound;
_local7 = (_local3.x - _local4.x);
_local8 = (_local3.y - _local4.y);
if ((((_local5 > 0)) || ((_local6 > 0)))){
return (false);
};
if ((((_local7 > 0)) || ((_local8 > 0)))){
return (false);
};
return (true);
}
public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{
var _local7:int;
var _local8:Array;
var _local9:int;
var _local10:Array;
var _local11:Array;
var _local12:b2Mat22;
var _local13:b2Vec2;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:int;
var _local20:ClipVertex;
var _local21:int;
var _local22:int;
var _local23:Number;
_local7 = _arg2.m_vertexCount;
_local8 = _arg2.m_normals;
_local9 = _arg5.m_vertexCount;
_local10 = _arg5.m_vertices;
_local11 = _arg5.m_normals;
_local12 = _arg3.R;
_local13 = _local8[_arg4];
_local14 = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y));
_local15 = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y));
_local12 = _arg6.R;
_local16 = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15));
_local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15));
_local14 = _local16;
_local17 = 0;
_local18 = Number.MAX_VALUE;
_local19 = 0;
while (_local19 < _local9) {
_local13 = _local11[_local19];
_local23 = ((_local14 * _local13.x) + (_local15 * _local13.y));
if (_local23 < _local18){
_local18 = _local23;
_local17 = _local19;
};
_local19++;
};
_local21 = _local17;
_local22 = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0;
_local20 = _arg1[0];
_local13 = _local10[_local21];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local21;
_local20.id.features.incidentVertex = 0;
_local20 = _arg1[1];
_local13 = _local10[_local22];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local22;
_local20.id.features.incidentVertex = 1;
}
public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{
var _local6:ClipVertex;
var _local7:int;
var _local8:Array;
var _local9:Number;
var _local10:int;
var _local11:Array;
var _local12:Number;
var _local13:b2PolygonShape;
var _local14:b2PolygonShape;
var _local15:b2XForm;
var _local16:b2XForm;
var _local17:int;
var _local18:uint;
var _local19:Number;
var _local20:Number;
var _local21:Array;
var _local22:int;
var _local23:Array;
var _local24:b2Vec2;
var _local25:b2Vec2;
var _local26:b2Vec2;
var _local27:b2Vec2;
var _local28:b2Vec2;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Array;
var _local33:Array;
var _local34:int;
var _local35:int;
var _local36:int;
var _local37:b2Vec2;
var _local38:Number;
var _local39:b2ManifoldPoint;
_arg1.pointCount = 0;
_local7 = 0;
_local8 = [_local7];
_local9 = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5);
_local7 = _local8[0];
if (_local9 > 0){
return;
};
_local10 = 0;
_local11 = [_local10];
_local12 = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3);
_local10 = _local11[0];
if (_local12 > 0){
return;
};
_local15 = new b2XForm();
_local16 = new b2XForm();
_local19 = 0.98;
_local20 = 0.001;
if (_local12 > ((_local19 * _local9) + _local20)){
_local13 = _arg4;
_local14 = _arg2;
_local15.Set(_arg5);
_local16.Set(_arg3);
_local17 = _local10;
_local18 = 1;
} else {
_local13 = _arg2;
_local14 = _arg4;
_local15.Set(_arg3);
_local16.Set(_arg5);
_local17 = _local7;
_local18 = 0;
};
_local21 = [new ClipVertex(), new ClipVertex()];
FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16);
_local22 = _local13.m_vertexCount;
_local23 = _local13.m_vertices;
_local24 = _local23[_local17];
_local25 = _local24.Copy();
if ((_local17 + 1) < _local22){
_local24 = _local23[int((_local17 + 1))];
_local37 = _local24.Copy();
} else {
_local24 = _local23[0];
_local37 = _local24.Copy();
};
_local26 = b2Math.SubtractVV(_local37, _local25);
_local27 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25));
_local27.Normalize();
_local28 = b2Math.b2CrossVF(_local27, 1);
_local25 = b2Math.b2MulX(_local15, _local25);
_local37 = b2Math.b2MulX(_local15, _local37);
_local29 = b2Math.b2Dot(_local28, _local25);
_local30 = -(b2Math.b2Dot(_local27, _local25));
_local31 = b2Math.b2Dot(_local27, _local37);
_local32 = [new ClipVertex(), new ClipVertex()];
_local33 = [new ClipVertex(), new ClipVertex()];
_local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30);
if (_local34 < 2){
return;
};
_local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31);
if (_local34 < 2){
return;
};
_arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy();
_local35 = 0;
_local36 = 0;
while (_local36 < b2Settings.b2_maxManifoldPoints) {
_local6 = _local33[_local36];
_local38 = (((_local28.x * _local6.v.x) + (_local28.y * _local6.v.y)) - _local29);
if (_local38 <= 0){
_local39 = _arg1.points[_local35];
_local39.separation = _local38;
_local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v);
_local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v);
_local39.id.key = _local6.id._key;
_local39.id.features.flip = _local18;
_local35++;
};
_local36++;
};
_arg1.pointCount = _local35;
}
public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local6:int;
var _local7:Array;
var _local8:b2Vec2;
var _local9:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:int;
var _local15:Number;
var _local16:int;
var _local17:Number;
var _local18:int;
var _local19:Number;
var _local20:int;
var _local21:Number;
var _local22:int;
var _local23:Number;
var _local24:int;
var _local25:Number;
_local6 = _arg2.m_vertexCount;
_local7 = _arg2.m_normals;
_local9 = _arg5.R;
_local8 = _arg4.m_centroid;
_local10 = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)));
_local11 = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)));
_local9 = _arg3.R;
_local8 = _arg2.m_centroid;
_local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))));
_local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))));
_local12 = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y));
_local13 = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y));
_local14 = 0;
_local15 = -(Number.MAX_VALUE);
_local16 = 0;
while (_local16 < _local6) {
_local8 = _local7[_local16];
_local25 = ((_local8.x * _local12) + (_local8.y * _local13));
if (_local25 > _local15){
_local15 = _local25;
_local14 = _local16;
};
_local16++;
};
_local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
_local18 = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1);
_local19 = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5);
if (_local19 > 0){
return (_local19);
};
_local20 = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0;
_local21 = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5);
if (_local21 > 0){
return (_local21);
};
if ((((_local19 > _local17)) && ((_local19 > _local21)))){
_local24 = -1;
_local22 = _local18;
_local23 = _local19;
} else {
if (_local21 > _local17){
_local24 = 1;
_local22 = _local20;
_local23 = _local21;
} else {
_arg1[0] = _local14;
return (_local17);
};
};
while (true) {
if (_local24 == -1){
_local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1);
} else {
_local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0;
};
_local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
if (_local17 > _local23){
_local22 = _local14;
_local23 = _local17;
} else {
break;
};
};
_arg1[0] = _local22;
return (_local23);
}
public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{
var _local5:ClipVertex;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:b2Vec2;
var _local13:ClipVertex;
_local6 = 0;
_local5 = _arg2[0];
_local7 = _local5.v;
_local5 = _arg2[1];
_local8 = _local5.v;
_local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4);
_local10 = (b2Math.b2Dot(_arg3, _local8) - _arg4);
if (_local9 <= 0){
var _temp1 = _local6;
_local6 = (_local6 + 1);
var _local14 = _temp1;
_arg1[_local14] = _arg2[0];
};
if (_local10 <= 0){
var _temp2 = _local6;
_local6 = (_local6 + 1);
_local14 = _temp2;
_arg1[_local14] = _arg2[1];
};
if ((_local9 * _local10) < 0){
_local11 = (_local9 / (_local9 - _local10));
_local5 = _arg1[_local6];
_local12 = _local5.v;
_local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x)));
_local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y)));
_local5 = _arg1[_local6];
if (_local9 > 0){
_local13 = _arg2[0];
_local5.id = _local13.id;
} else {
_local13 = _arg2[1];
_local5.id = _local13.id;
};
_local6++;
};
return (_local6);
}
public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:b2ManifoldPoint;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
_arg1.pointCount = 0;
_local6 = _arg3.R;
_local7 = _arg2.m_localPosition;
_local8 = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
_local9 = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local6 = _arg5.R;
_local7 = _arg4.m_localPosition;
_local10 = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
_local11 = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local12 = (_local10 - _local8);
_local13 = (_local11 - _local9);
_local14 = ((_local12 * _local12) + (_local13 * _local13));
_local15 = _arg2.m_radius;
_local16 = _arg4.m_radius;
_local17 = (_local15 + _local16);
if (_local14 > (_local17 * _local17)){
return;
};
if (_local14 < Number.MIN_VALUE){
_local18 = -(_local17);
_arg1.normal.Set(0, 1);
} else {
_local24 = Math.sqrt(_local14);
_local18 = (_local24 - _local17);
_local25 = (1 / _local24);
_arg1.normal.x = (_local25 * _local12);
_arg1.normal.y = (_local25 * _local13);
};
_arg1.pointCount = 1;
_local19 = _arg1.points[0];
_local19.id.key = 0;
_local19.separation = _local18;
_local8 = (_local8 + (_local15 * _arg1.normal.x));
_local9 = (_local9 + (_local15 * _arg1.normal.y));
_local10 = (_local10 - (_local16 * _arg1.normal.x));
_local11 = (_local11 - (_local16 * _arg1.normal.y));
_local20 = (0.5 * (_local8 + _local10));
_local21 = (0.5 * (_local9 + _local11));
_local22 = (_local20 - _arg3.position.x);
_local23 = (_local21 - _arg3.position.y);
_local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y));
_local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y));
_local22 = (_local20 - _arg5.position.x);
_local23 = (_local21 - _arg5.position.y);
_local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y));
_local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y));
}
public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2ManifoldPoint;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:b2Vec2;
var _local12:b2Mat22;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:Number;
var _local20:Number;
var _local21:int;
var _local22:Array;
var _local23:Array;
var _local24:int;
var _local25:int;
var _local26:int;
var _local27:b2Vec2;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
_arg1.pointCount = 0;
_local12 = _arg5.R;
_local11 = _arg4.m_localPosition;
_local13 = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)));
_local14 = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)));
_local7 = (_local13 - _arg3.position.x);
_local8 = (_local14 - _arg3.position.y);
_local12 = _arg3.R;
_local15 = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local16 = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local18 = 0;
_local19 = -(Number.MAX_VALUE);
_local20 = _arg4.m_radius;
_local21 = _arg2.m_vertexCount;
_local22 = _arg2.m_vertices;
_local23 = _arg2.m_normals;
_local24 = 0;
while (_local24 < _local21) {
_local11 = _local22[_local24];
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
_local11 = _local23[_local24];
_local34 = ((_local11.x * _local7) + (_local11.y * _local8));
if (_local34 > _local20){
return;
};
if (_local34 > _local19){
_local19 = _local34;
_local18 = _local24;
};
_local24++;
};
if (_local19 < Number.MIN_VALUE){
_arg1.pointCount = 1;
_local11 = _local23[_local18];
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y));
_arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y));
_local6 = _arg1.points[0];
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local19 - _local20);
return;
};
_local25 = _local18;
_local26 = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0;
_local11 = _local22[_local25];
_local27 = _local22[_local26];
_local28 = (_local27.x - _local11.x);
_local29 = (_local27.y - _local11.y);
_local30 = Math.sqrt(((_local28 * _local28) + (_local29 * _local29)));
_local28 = (_local28 / _local30);
_local29 = (_local29 / _local30);
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
_local31 = ((_local7 * _local28) + (_local8 * _local29));
_local6 = _arg1.points[0];
if (_local31 <= 0){
_local32 = _local11.x;
_local33 = _local11.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local25;
} else {
if (_local31 >= _local30){
_local32 = _local27.x;
_local33 = _local27.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local26;
} else {
_local32 = ((_local28 * _local31) + _local11.x);
_local33 = ((_local29 * _local31) + _local11.y);
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
};
};
_local7 = (_local15 - _local32);
_local8 = (_local16 - _local33);
_local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8)));
_local7 = (_local7 / _local17);
_local8 = (_local8 / _local17);
if (_local17 > _local20){
return;
};
_arg1.pointCount = 1;
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8));
_arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8));
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local17 - _local20);
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
}
}
}//package Box2D.Collision
Section 16
//b2ContactID (Box2D.Collision.b2ContactID)
package Box2D.Collision {
import Box2D.Common.*;
public class b2ContactID {
b2internal var _key:uint;
public var features:Features;
public function b2ContactID(){
features = new Features();
super();
features._m_id = this;
}
public function Set(_arg1:b2ContactID):void{
key = _arg1._key;
}
public function Copy():b2ContactID{
var _local1:b2ContactID;
_local1 = new b2ContactID();
_local1.key = key;
return (_local1);
}
public function get key():uint{
return (_key);
}
public function set key(_arg1:uint):void{
_key = _arg1;
features._referenceEdge = (_key & 0xFF);
features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF);
features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF);
features._flip = (((_key & 4278190080) >> 24) & 0xFF);
}
}
}//package Box2D.Collision
Section 17
//b2ContactPoint (Box2D.Collision.b2ContactPoint)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class b2ContactPoint {
public var separation:Number;
public var normal:b2Vec2;
public var position:b2Vec2;
public var restitution:Number;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var id:b2ContactID;
public var friction:Number;
public var velocity:b2Vec2;
public function b2ContactPoint(){
position = new b2Vec2();
velocity = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 18
//b2Distance (Box2D.Collision.b2Distance)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Distance {
private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var gPoint:b2Point = new b2Point();
public static var g_GJK_Iterations:int = 0;
public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{
var _local4:Number;
var _local5:int;
var _local6:b2Vec2;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
_local4 = (100 * Number.MIN_VALUE);
_local5 = 0;
while (_local5 < _arg3) {
_local6 = _arg2[_local5];
_local7 = (((_arg1.x - _local6.x) < 0)) ? -((_arg1.x - _local6.x)) : (_arg1.x - _local6.x);
_local8 = (((_arg1.y - _local6.y) < 0)) ? -((_arg1.y - _local6.y)) : (_arg1.y - _local6.y);
_local9 = ((_arg1.x < 0)) ? -(_arg1.x) : (((_arg1.x > _local6.x) < 0)) ? -(_local6.x) : (_local6.x) ? ((_arg1.x < 0)) ? -(_arg1.x) : _arg1.x : ((_local6.x < 0)) ? -(_local6.x) : _local6.x;
_local10 = ((_arg1.x < 0)) ? -(_arg1.y) : (((_arg1.y > _local6.y) < 0)) ? -(_local6.y) : (_local6.y) ? ((_arg1.y < 0)) ? -(_arg1.y) : _arg1.y : ((_local6.y < 0)) ? -(_local6.y) : _local6.y;
if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){
return (true);
};
_local5++;
};
return (false);
}
public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{
var _local7:b2Vec2;
var _local8:Array;
var _local9:Array;
var _local10:Array;
var _local11:int;
var _local12:Number;
var _local13:int;
var _local14:int;
var _local15:Number;
var _local16:Number;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:int;
_local8 = s_p1s;
_local9 = s_p2s;
_local10 = s_points;
_local11 = 0;
_arg1.SetV(_arg3.GetFirstVertex(_arg4));
_arg2.SetV(_arg5.GetFirstVertex(_arg6));
_local12 = 0;
_local13 = 20;
_local14 = 0;
while (_local14 < _local13) {
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local17 = _arg3.Support(_arg4, _local15, _local16);
_local18 = _arg5.Support(_arg6, -(_local15), -(_local16));
_local12 = ((_local15 * _local15) + (_local16 * _local16));
_local19 = (_local18.x - _local17.x);
_local20 = (_local18.y - _local17.y);
_local21 = ((_local15 * _local19) + (_local16 * _local20));
if ((_local12 - _local21) <= (0.01 * _local12)){
if (_local11 == 0){
_arg1.SetV(_local17);
_arg2.SetV(_local18);
};
g_GJK_Iterations = _local14;
return (Math.sqrt(_local12));
};
switch (_local11){
case 0:
_local7 = _local8[0];
_local7.SetV(_local17);
_local7 = _local9[0];
_local7.SetV(_local18);
_local7 = _local10[0];
_local7.x = _local19;
_local7.y = _local20;
_arg1.SetV(_local8[0]);
_arg2.SetV(_local9[0]);
_local11++;
break;
case 1:
_local7 = _local8[1];
_local7.SetV(_local17);
_local7 = _local9[1];
_local7.SetV(_local18);
_local7 = _local10[1];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10);
break;
case 2:
_local7 = _local8[2];
_local7.SetV(_local17);
_local7 = _local9[2];
_local7.SetV(_local18);
_local7 = _local10[2];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10);
break;
};
if (_local11 == 3){
g_GJK_Iterations = _local14;
return (0);
};
_local22 = -(Number.MAX_VALUE);
_local23 = 0;
while (_local23 < _local11) {
_local7 = _local10[_local23];
_local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y)));
_local23++;
};
if (_local12 <= ((100 * Number.MIN_VALUE) * _local22)){
g_GJK_Iterations = _local14;
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local12 = ((_local15 * _local15) + (_local16 * _local16));
return (Math.sqrt(_local12));
};
_local14++;
};
g_GJK_Iterations = _local13;
return (Math.sqrt(_local12));
}
public static function DistanceEdgeCircle(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2EdgeShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Vec2;
var _local8:Number;
var _local9:b2Mat22;
var _local10:b2Vec2;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
_local8 = (_arg5.m_radius - b2Settings.b2_toiSlop);
_local9 = _arg6.R;
_local10 = _arg5.m_localPosition;
_local11 = (_arg6.position.x + ((_local9.col1.x * _local10.x) + (_local9.col2.x * _local10.y)));
_local12 = (_arg6.position.y + ((_local9.col1.y * _local10.x) + (_local9.col2.y * _local10.y)));
_local9 = _arg4.R;
_local13 = (_local11 - _arg4.position.x);
_local14 = (_local12 - _arg4.position.y);
_local15 = ((_local13 * _local9.col1.x) + (_local14 * _local9.col1.y));
_local16 = ((_local13 * _local9.col2.x) + (_local14 * _local9.col2.y));
_local17 = (((_local15 - _arg3.m_coreV1.x) * _arg3.m_direction.x) + ((_local16 - _arg3.m_coreV1.y) * _arg3.m_direction.y));
if (_local17 <= 0){
_local9 = _arg4.R;
_local10 = _arg3.m_coreV1;
_arg1.x = (_arg4.position.x + ((_local9.col1.x * _local10.x) + (_local9.col2.x * _local10.y)));
_arg1.y = (_arg4.position.y + ((_local9.col1.y * _local10.x) + (_local9.col2.y * _local10.y)));
} else {
if (_local17 >= _arg3.m_length){
_local9 = _arg4.R;
_local10 = _arg3.m_coreV2;
_arg1.x = (_arg4.position.x + ((_local9.col1.x * _local10.x) + (_local9.col2.x * _local10.y)));
_arg1.y = (_arg4.position.y + ((_local9.col1.y * _local10.x) + (_local9.col2.y * _local10.y)));
} else {
_local9 = _arg4.R;
_local13 = (_arg3.m_coreV1.x + (_local17 * _arg3.m_direction.x));
_local14 = (_arg3.m_coreV1.y + (_local17 * _arg3.m_direction.y));
_arg1.x = (_arg4.position.x + ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)));
_arg1.y = (_arg4.position.y + ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)));
_local17 = (((_local15 - _arg3.m_coreV1.x) * _arg3.m_normal.x) + ((_local16 - _arg3.m_coreV1.y) * _arg3.m_normal.y));
if (_local17 < 0){
if (_local17 < -(_local8)){
_local9 = _arg4.R;
_local13 = (_local15 + (_local8 * _arg3.m_normal.x));
_local14 = (_local16 + (_local8 * _arg3.m_normal.y));
_arg2.x = (_arg4.position.x + ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)));
_arg2.y = (_arg4.position.y + ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)));
return ((-(_local17) - _local8));
};
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
} else {
if (_local17 > _local8){
_local9 = _arg4.R;
_local13 = (_local15 - (_local8 * _arg3.m_normal.x));
_local14 = (_local16 - (_local8 * _arg3.m_normal.y));
_arg2.x = (_arg4.position.x + ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)));
_arg2.y = (_arg4.position.y + ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)));
return ((_local17 - _local8));
};
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
};
};
};
_local13 = (_local11 - _arg1.x);
_local14 = (_local12 - _arg1.y);
_local17 = ((_local13 * _local13) + (_local14 * _local14));
if (_local17 > (_local8 * _local8)){
_local17 = Math.sqrt(_local17);
_arg2.x = (_local11 - ((_local8 * _local13) / _local17));
_arg2.y = (_local12 - ((_local8 * _local14) / _local17));
return ((_local17 - _local8));
};
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
}
public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local7 = _arg4.R;
_local8 = _arg3.m_localPosition;
_local9 = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local10 = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local7 = _arg6.R;
_local8 = _arg5.m_localPosition;
_local11 = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local12 = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local13 = (_local11 - _local9);
_local14 = (_local12 - _local10);
_local15 = ((_local13 * _local13) + (_local14 * _local14));
_local16 = (_arg3.m_radius - b2Settings.b2_toiSlop);
_local17 = (_arg5.m_radius - b2Settings.b2_toiSlop);
_local18 = (_local16 + _local17);
if (_local15 > (_local18 * _local18)){
_local19 = Math.sqrt(_local15);
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_local20 = (_local19 - _local18);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = (_local11 - (_local17 * _local13));
_arg2.y = (_local12 - (_local17 * _local14));
return (_local20);
};
if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){
_local19 = Math.sqrt(_local15);
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
};
_arg1.x = _local9;
_arg1.y = _local10;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
}
public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local14:b2Vec2;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
_local6 = _arg5[0];
_local7 = _arg5[1];
_local8 = _arg5[2];
_local9 = _arg3[0];
_local10 = _arg3[1];
_local11 = _arg3[2];
_local12 = _arg4[0];
_local13 = _arg4[1];
_local14 = _arg4[2];
_local15 = _local6.x;
_local16 = _local6.y;
_local17 = _local7.x;
_local18 = _local7.y;
_local19 = _local8.x;
_local20 = _local8.y;
_local21 = (_local17 - _local15);
_local22 = (_local18 - _local16);
_local23 = (_local19 - _local15);
_local24 = (_local20 - _local16);
_local25 = (_local19 - _local17);
_local26 = (_local20 - _local18);
_local27 = -(((_local15 * _local21) + (_local16 * _local22)));
_local28 = ((_local17 * _local21) + (_local18 * _local22));
_local29 = -(((_local15 * _local23) + (_local16 * _local24)));
_local30 = ((_local19 * _local23) + (_local20 * _local24));
_local31 = -(((_local17 * _local25) + (_local18 * _local26)));
_local32 = ((_local19 * _local25) + (_local20 * _local26));
if ((((_local30 <= 0)) && ((_local32 <= 0)))){
_arg1.SetV(_local11);
_arg2.SetV(_local14);
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (1);
};
_local33 = ((_local21 * _local24) - (_local22 * _local23));
_local34 = (_local33 * ((_local15 * _local18) - (_local16 * _local17)));
_local36 = (_local33 * ((_local17 * _local20) - (_local18 * _local19)));
if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){
_local35 = (_local31 / (_local31 + _local32));
_arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x)));
_arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y)));
_arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x)));
_arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y)));
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (2);
};
_local37 = (_local33 * ((_local19 * _local16) - (_local20 * _local15)));
if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){
_local35 = (_local29 / (_local29 + _local30));
_arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x)));
_arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y)));
_arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x)));
_arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y)));
_local10.SetV(_local11);
_local13.SetV(_local14);
_local7.SetV(_local8);
return (2);
};
_local38 = ((_local36 + _local37) + _local34);
_local38 = (1 / _local38);
_local39 = (_local36 * _local38);
_local40 = (_local37 * _local38);
_local41 = ((1 - _local39) - _local40);
_arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x));
_arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y));
_arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x));
_arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y));
return (3);
}
public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local9:b2Point;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local9 = gPoint;
_local8 = _arg5.m_localPosition;
_local7 = _arg6.R;
_local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local10 = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity);
_local11 = (_arg5.m_radius - b2Settings.b2_toiSlop);
if (_local10 > _local11){
_local10 = (_local10 - _local11);
_local12 = (_arg2.x - _arg1.x);
_local13 = (_arg2.y - _arg1.y);
_local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13)));
_local12 = (_local12 / _local14);
_local13 = (_local13 / _local14);
_arg2.x = (_arg2.x - (_local11 * _local12));
_arg2.y = (_arg2.y - (_local11 * _local13));
} else {
_local10 = 0;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
};
return (_local10);
}
public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{
var _local7:int;
var _local8:int;
_local7 = _arg3.m_type;
_local8 = _arg5.m_type;
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6));
};
if ((((_local7 == b2Shape.e_edgeShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistanceEdgeCircle(_arg1, _arg2, (_arg3 as b2EdgeShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_edgeShape)))){
return (DistanceEdgeCircle(_arg2, _arg1, (_arg5 as b2EdgeShape), _arg6, (_arg3 as b2CircleShape), _arg4));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_edgeShape)))){
return (DistanceGeneric(_arg2, _arg1, _arg5, _arg6, _arg3, _arg4));
};
if ((((_local7 == b2Shape.e_edgeShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6));
};
return (0);
}
public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
_local6 = _arg5[0];
_local7 = _arg5[1];
_local8 = _arg3[0];
_local9 = _arg3[1];
_local10 = _arg4[0];
_local11 = _arg4[1];
_local12 = -(_local7.x);
_local13 = -(_local7.y);
_local14 = (_local6.x - _local7.x);
_local15 = (_local6.y - _local7.y);
_local16 = Math.sqrt(((_local14 * _local14) + (_local15 * _local15)));
_local14 = (_local14 / _local16);
_local15 = (_local15 / _local16);
_local17 = ((_local12 * _local14) + (_local13 * _local15));
if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){
_arg1.SetV(_local9);
_arg2.SetV(_local11);
_local8.SetV(_local9);
_local10.SetV(_local11);
_local6.SetV(_local7);
return (1);
};
_local17 = (_local17 / _local16);
_arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x)));
_arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y)));
_arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x)));
_arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y)));
return (2);
}
}
}//package Box2D.Collision
Section 19
//b2Manifold (Box2D.Collision.b2Manifold)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Manifold {
public var points:Array;
public var pointCount:int;// = 0
public var normal:b2Vec2;
public function b2Manifold(){
var _local1:int;
pointCount = 0;
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
_local1 = 0;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ManifoldPoint();
_local1++;
};
normal = new b2Vec2();
}
public function Set(_arg1:b2Manifold):void{
var _local2:int;
pointCount = _arg1.pointCount;
_local2 = 0;
while (_local2 < b2Settings.b2_maxManifoldPoints) {
(points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]);
_local2++;
};
normal.SetV(_arg1.normal);
}
public function Reset():void{
var _local1:int;
_local1 = 0;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
(points[_local1] as b2ManifoldPoint).Reset();
_local1++;
};
normal.SetZero();
pointCount = 0;
}
}
}//package Box2D.Collision
Section 20
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2ManifoldPoint {
public var separation:Number;
public var localPoint2:b2Vec2;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var localPoint1:b2Vec2;
public var id:b2ContactID;
public function b2ManifoldPoint(){
localPoint1 = new b2Vec2();
localPoint2 = new b2Vec2();
id = new b2ContactID();
super();
}
public function Set(_arg1:b2ManifoldPoint):void{
localPoint1.SetV(_arg1.localPoint1);
localPoint2.SetV(_arg1.localPoint2);
separation = _arg1.separation;
normalImpulse = _arg1.normalImpulse;
tangentImpulse = _arg1.tangentImpulse;
id.key = _arg1.id.key;
}
public function Reset():void{
localPoint1.SetZero();
localPoint2.SetZero();
separation = 0;
normalImpulse = 0;
tangentImpulse = 0;
id.key = 0;
}
}
}//package Box2D.Collision
Section 21
//b2OBB (Box2D.Collision.b2OBB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2OBB {
public var R:b2Mat22;
public var center:b2Vec2;
public var extents:b2Vec2;
public function b2OBB(){
R = new b2Mat22();
center = new b2Vec2();
extents = new b2Vec2();
super();
}
}
}//package Box2D.Collision
Section 22
//b2Pair (Box2D.Collision.b2Pair)
package Box2D.Collision {
import Box2D.Common.*;
public class b2Pair {
public var proxy1:b2Proxy;
public var proxy2:b2Proxy;
public var status:uint;
public var userData;// = null
public var next:b2Pair;
public static var e_pairBuffered:uint = 1;
public static var b2_nullProxy:uint = b2Settings.USHRT_MAX;
public static var e_pairFinal:uint = 4;
public static var e_pairRemoved:uint = 2;
public function b2Pair(){
userData = null;
super();
}
public function SetBuffered():void{
status = (status | e_pairBuffered);
}
public function IsBuffered():Boolean{
return (((status & e_pairBuffered) == e_pairBuffered));
}
public function IsFinal():Boolean{
return (((status & e_pairFinal) == e_pairFinal));
}
public function ClearRemoved():void{
status = (status & ~(e_pairRemoved));
}
public function SetFinal():void{
status = (status | e_pairFinal);
}
public function IsRemoved():Boolean{
return (((status & e_pairRemoved) == e_pairRemoved));
}
public function ClearBuffered():void{
status = (status & ~(e_pairBuffered));
}
public function SetRemoved():void{
status = (status | e_pairRemoved);
}
}
}//package Box2D.Collision
Section 23
//b2PairCallback (Box2D.Collision.b2PairCallback)
package Box2D.Collision {
public class b2PairCallback {
public function PairRemoved(_arg1, _arg2, _arg3):void{
}
public function PairAdded(_arg1, _arg2){
return (null);
}
}
}//package Box2D.Collision
Section 24
//b2PairManager (Box2D.Collision.b2PairManager)
package Box2D.Collision {
import Box2D.Common.*;
public class b2PairManager {
b2internal var m_pairCount:int;
private var m_pairBuffer:Array;
private var m_callback:b2PairCallback;
b2internal var m_pairs:Array;
private var m_pairBufferCount:int;
private var m_broadPhase:b2BroadPhase;
private var m_freePair:b2Pair;
public function b2PairManager(){
m_pairs = new Array();
m_pairBuffer = new Array();
m_pairCount = 0;
m_pairBufferCount = 0;
m_freePair = null;
}
private function Find(_arg1:b2Proxy, _arg2:b2Proxy):b2Pair{
return (_arg1.pairs[_arg2]);
}
private function ValidateBuffer():void{
}
public function Commit():void{
var _local1:int;
var _local2:int;
var _local3:b2Pair;
var _local4:b2Proxy;
var _local5:b2Proxy;
_local2 = 0;
_local1 = 0;
while (_local1 < m_pairBufferCount) {
_local3 = m_pairBuffer[_local1];
_local3.ClearBuffered();
_local4 = _local3.proxy1;
_local5 = _local3.proxy2;
if (_local3.IsRemoved()){
if (_local3.IsFinal() == true){
m_callback.PairRemoved(_local4.userData, _local5.userData, _local3.userData);
};
m_pairBuffer[_local2] = _local3;
_local2++;
} else {
if (_local3.IsFinal() == false){
_local3.userData = m_callback.PairAdded(_local4.userData, _local5.userData);
_local3.SetFinal();
};
};
_local1++;
};
_local1 = 0;
while (_local1 < _local2) {
_local3 = m_pairBuffer[_local1];
RemovePair(_local3.proxy1, _local3.proxy2);
_local1++;
};
m_pairBufferCount = 0;
if (b2BroadPhase.s_validate){
ValidateTable();
};
}
public function RemoveBufferedPair(_arg1:b2Proxy, _arg2:b2Proxy):void{
var _local3:b2Pair;
_local3 = Find(_arg1, _arg2);
if (_local3 == null){
return;
};
if (_local3.IsBuffered() == false){
_local3.SetBuffered();
m_pairBuffer[m_pairBufferCount] = _local3;
m_pairBufferCount++;
};
_local3.SetRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function RemovePair(_arg1:b2Proxy, _arg2:b2Proxy){
var _local3:b2Pair;
var _local4:*;
_local3 = _arg1.pairs[_arg2];
if (_local3 == null){
return (null);
};
_local4 = _local3.userData;
delete _arg1.pairs[_arg2];
delete _arg2.pairs[_arg1];
_local3.next = m_freePair;
_local3.proxy1 = null;
_local3.proxy2 = null;
_local3.userData = null;
_local3.status = 0;
m_freePair = _local3;
m_pairCount--;
return (_local4);
}
public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{
m_broadPhase = _arg1;
m_callback = _arg2;
}
public function AddBufferedPair(_arg1:b2Proxy, _arg2:b2Proxy):void{
var _local3:b2Pair;
_local3 = AddPair(_arg1, _arg2);
if (_local3.IsBuffered() == false){
_local3.SetBuffered();
m_pairBuffer[m_pairBufferCount] = _local3;
m_pairBufferCount++;
};
_local3.ClearRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function AddPair(_arg1:b2Proxy, _arg2:b2Proxy):b2Pair{
var _local3:b2Pair;
_local3 = _arg1.pairs[_arg2];
if (_local3 != null){
return (_local3);
};
if (m_freePair == null){
m_freePair = new b2Pair();
m_pairs.push(m_freePair);
};
_local3 = m_freePair;
m_freePair = _local3.next;
_local3.proxy1 = _arg1;
_local3.proxy2 = _arg2;
_local3.status = 0;
_local3.userData = null;
_local3.next = null;
_arg1.pairs[_arg2] = _local3;
_arg2.pairs[_arg1] = _local3;
m_pairCount++;
return (_local3);
}
private function ValidateTable():void{
}
}
}//package Box2D.Collision
Section 25
//b2Point (Box2D.Collision.b2Point)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Point {
public var p:b2Vec2;
public function b2Point(){
p = new b2Vec2();
super();
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (p);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
return (p);
}
}
}//package Box2D.Collision
Section 26
//b2Proxy (Box2D.Collision.b2Proxy)
package Box2D.Collision {
import flash.utils.*;
public class b2Proxy {
public var overlapCount:uint;
public var userData;// = null
public var lowerBounds:Array;
public var upperBounds:Array;
public var pairs:Dictionary;
public var next:b2Proxy;
public var timeStamp:uint;
public function b2Proxy(){
lowerBounds = [uint(0), uint(0)];
upperBounds = [uint(0), uint(0)];
pairs = new Dictionary();
userData = null;
super();
}
public function IsValid():Boolean{
return (!((overlapCount == b2BroadPhase.b2_invalid)));
}
}
}//package Box2D.Collision
Section 27
//b2Segment (Box2D.Collision.b2Segment)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Segment {
public var p1:b2Vec2;
public var p2:b2Vec2;
public function b2Segment(){
p1 = new b2Vec2();
p2 = new b2Vec2();
super();
}
public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{
var _local5:b2Vec2;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
_local5 = _arg3.p1;
_local6 = (_arg3.p2.x - _local5.x);
_local7 = (_arg3.p2.y - _local5.y);
_local8 = (p2.x - p1.x);
_local9 = (p2.y - p1.y);
_local10 = _local9;
_local11 = -(_local8);
_local12 = (100 * Number.MIN_VALUE);
_local13 = -(((_local6 * _local10) + (_local7 * _local11)));
if (_local13 > _local12){
_local14 = (_local5.x - p1.x);
_local15 = (_local5.y - p1.y);
_local16 = ((_local14 * _local10) + (_local15 * _local11));
if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){
_local17 = ((-(_local6) * _local15) + (_local7 * _local14));
if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){
_local16 = (_local16 / _local13);
_local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
_local10 = (_local10 / _local18);
_local11 = (_local11 / _local18);
_arg1[0] = _local16;
_arg2.Set(_local10, _local11);
return (true);
};
};
};
return (false);
}
public function ExtendForward(_arg1:b2AABB):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
_local2 = (p2.x - p1.x);
_local3 = (p2.y - p1.y);
_local4 = Math.min(((_local2 > 0)) ? ((_arg1.upperBound.x - p1.x) / _local2) : ((_local2 < 0)) ? ((_arg1.lowerBound.x - p1.x) / _local2) : Number.POSITIVE_INFINITY, ((_local3 > 0)) ? ((_arg1.upperBound.y - p1.y) / _local3) : ((_local3 < 0)) ? ((_arg1.lowerBound.y - p1.y) / _local3) : Number.POSITIVE_INFINITY);
p2.x = (p1.x + (_local2 * _local4));
p2.y = (p1.y + (_local3 * _local4));
}
public function Extend(_arg1:b2AABB):void{
ExtendForward(_arg1);
ExtendBackward(_arg1);
}
public function ExtendBackward(_arg1:b2AABB):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
_local2 = (-(p2.x) + p1.x);
_local3 = (-(p2.y) + p1.y);
_local4 = Math.min(((_local2 > 0)) ? ((_arg1.upperBound.x - p2.x) / _local2) : ((_local2 < 0)) ? ((_arg1.lowerBound.x - p2.x) / _local2) : Number.POSITIVE_INFINITY, ((_local3 > 0)) ? ((_arg1.upperBound.y - p2.y) / _local3) : ((_local3 < 0)) ? ((_arg1.lowerBound.y - p2.y) / _local3) : Number.POSITIVE_INFINITY);
p1.x = (p2.x + (_local2 * _local4));
p1.y = (p2.y + (_local3 * _local4));
}
}
}//package Box2D.Collision
Section 28
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2TimeOfImpact {
public static var s_xf1:b2XForm = new b2XForm();
public static var s_xf2:b2XForm = new b2XForm();
public static var s_p1:b2Vec2 = new b2Vec2();
public static var s_p2:b2Vec2 = new b2Vec2();
public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:int;
var _local20:int;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:b2XForm;
var _local27:b2XForm;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
_local7 = _arg1.m_sweepRadius;
_local8 = _arg3.m_sweepRadius;
_local9 = _arg2.t0;
_local10 = (_arg2.c.x - _arg2.c0.x);
_local11 = (_arg2.c.y - _arg2.c0.y);
_local12 = (_arg4.c.x - _arg4.c0.x);
_local13 = (_arg4.c.y - _arg4.c0.y);
_local14 = (_arg2.a - _arg2.a0);
_local15 = (_arg4.a - _arg4.a0);
_local16 = 0;
_local17 = s_p1;
_local18 = s_p2;
_local19 = 20;
_local20 = 0;
_local21 = 0;
_local22 = 0;
_local23 = 0;
_local24 = 0;
while (true) {
_local25 = (((1 - _local16) * _local9) + _local16);
_local26 = s_xf1;
_local27 = s_xf2;
_arg2.GetXForm(_local26, _local25);
_arg4.GetXForm(_local27, _local25);
_local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27);
if (_local20 == 0){
if (_local23 > (2 * b2Settings.b2_toiSlop)){
_local24 = (1.5 * b2Settings.b2_toiSlop);
} else {
_local5 = (0.05 * b2Settings.b2_toiSlop);
_local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop));
_local24 = ((_local5 > _local6)) ? _local5 : _local6;
};
};
if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){
break;
};
_local21 = (_local18.x - _local17.x);
_local22 = (_local18.y - _local17.y);
_local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22)));
_local21 = (_local21 / _local28);
_local22 = (_local22 / _local28);
_local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8));
if (_local29 == 0){
_local16 = 1;
break;
};
_local30 = ((_local23 - _local24) / _local29);
_local31 = (_local16 + _local30);
if ((((_local31 < 0)) || ((1 < _local31)))){
_local16 = 1;
break;
};
if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){
break;
};
_local16 = _local31;
_local20++;
};
return (_local16);
}
}
}//package Box2D.Collision
Section 29
//ClipVertex (Box2D.Collision.ClipVertex)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class ClipVertex {
public var v:b2Vec2;
public var id:b2ContactID;
public function ClipVertex(){
v = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 30
//Features (Box2D.Collision.Features)
package Box2D.Collision {
import Box2D.Common.*;
public class Features {
b2internal var _referenceEdge:int;
b2internal var _incidentEdge:int;
b2internal var _flip:int;
b2internal var _incidentVertex:int;
b2internal var _m_id:b2ContactID;
public function get referenceEdge():int{
return (_referenceEdge);
}
public function set incidentVertex(_arg1:int):void{
_incidentVertex = _arg1;
_m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000));
}
public function get flip():int{
return (_flip);
}
public function get incidentEdge():int{
return (_incidentEdge);
}
public function set referenceEdge(_arg1:int):void{
_referenceEdge = _arg1;
_m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF));
}
public function get incidentVertex():int{
return (_incidentVertex);
}
public function set flip(_arg1:int):void{
_flip = _arg1;
_m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080));
}
public function set incidentEdge(_arg1:int):void{
_incidentEdge = _arg1;
_m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00));
}
}
}//package Box2D.Collision
Section 31
//b2Mat22 (Box2D.Common.Math.b2Mat22)
package Box2D.Common.Math {
public class b2Mat22 {
public var col1:b2Vec2;
public var col2:b2Vec2;
public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){
var _local4:Number;
var _local5:Number;
col1 = new b2Vec2();
col2 = new b2Vec2();
super();
if (((!((_arg2 == null))) && (!((_arg3 == null))))){
col1.SetV(_arg2);
col2.SetV(_arg3);
} else {
_local4 = Math.cos(_arg1);
_local5 = Math.sin(_arg1);
col1.x = _local4;
col2.x = -(_local5);
col1.y = _local5;
col2.y = _local4;
};
}
public function SetIdentity():void{
col1.x = 1;
col2.x = 0;
col1.y = 0;
col2.y = 1;
}
public function Set(_arg1:Number):void{
var _local2:Number;
var _local3:Number;
_local2 = Math.cos(_arg1);
_local3 = Math.sin(_arg1);
col1.x = _local2;
col2.x = -(_local3);
col1.y = _local3;
col2.y = _local2;
}
public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{
col1.SetV(_arg1);
col2.SetV(_arg2);
}
public function SetZero():void{
col1.x = 0;
col2.x = 0;
col1.y = 0;
col2.y = 0;
}
public function SetM(_arg1:b2Mat22):void{
col1.SetV(_arg1.col1);
col2.SetV(_arg1.col2);
}
public function AddM(_arg1:b2Mat22):void{
col1.x = (col1.x + _arg1.col1.x);
col1.y = (col1.y + _arg1.col1.y);
col2.x = (col2.x + _arg1.col2.x);
col2.y = (col2.y + _arg1.col2.y);
}
public function Abs():void{
col1.Abs();
col2.Abs();
}
public function Copy():b2Mat22{
return (new b2Mat22(0, col1, col2));
}
public function GetInverse(_arg1:b2Mat22):b2Mat22{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
_local2 = col1.x;
_local3 = col2.x;
_local4 = col1.y;
_local5 = col2.y;
_local6 = ((_local2 * _local5) - (_local3 * _local4));
_local6 = (1 / _local6);
_arg1.col1.x = (_local6 * _local5);
_arg1.col2.x = (-(_local6) * _local3);
_arg1.col1.y = (-(_local6) * _local4);
_arg1.col2.y = (_local6 * _local2);
return (_arg1);
}
public function GetAngle():Number{
return (Math.atan2(col1.y, col1.x));
}
public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local4 = col1.x;
_local5 = col2.x;
_local6 = col1.y;
_local7 = col2.y;
_local8 = ((_local4 * _local7) - (_local5 * _local6));
_local8 = (1 / _local8);
_arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3)));
_arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2)));
return (_arg1);
}
}
}//package Box2D.Common.Math
Section 32
//b2Mat33 (Box2D.Common.Math.b2Mat33)
package Box2D.Common.Math {
public class b2Mat33 {
public var col1:b2Vec3;
public var col2:b2Vec3;
public var col3:b2Vec3;
public function b2Mat33(_arg1:b2Vec3=null, _arg2:b2Vec3=null, _arg3:b2Vec3=null){
col1 = new b2Vec3();
col2 = new b2Vec3();
col3 = new b2Vec3();
super();
if (((((!(_arg1)) && (!(_arg2)))) && (!(_arg3)))){
col1.SetZero();
col2.SetZero();
col3.SetZero();
} else {
col1.SetV(_arg1);
col2.SetV(_arg2);
col3.SetV(_arg3);
};
}
public function SetIdentity():void{
col1.x = 1;
col2.x = 0;
col3.x = 0;
col1.y = 0;
col2.y = 1;
col3.y = 0;
col1.z = 0;
col2.z = 0;
col3.z = 1;
}
public function Solve33(_arg1:b2Vec3, _arg2:Number, _arg3:Number, _arg4:Number):b2Vec3{
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local5 = col1.x;
_local6 = col1.y;
_local7 = col1.z;
_local8 = col2.x;
_local9 = col2.y;
_local10 = col2.z;
_local11 = col3.x;
_local12 = col3.y;
_local13 = col3.z;
_local14 = (((_local5 * ((_local9 * _local13) - (_local10 * _local12))) + (_local6 * ((_local10 * _local11) - (_local8 * _local13)))) + (_local7 * ((_local8 * _local12) - (_local9 * _local11))));
_local14 = (1 / _local14);
_arg1.x = (_local14 * (((_arg2 * ((_local9 * _local13) - (_local10 * _local12))) + (_arg3 * ((_local10 * _local11) - (_local8 * _local13)))) + (_arg4 * ((_local8 * _local12) - (_local9 * _local11)))));
_arg1.y = (_local14 * (((_local5 * ((_arg3 * _local13) - (_arg4 * _local12))) + (_local6 * ((_arg4 * _local11) - (_arg2 * _local13)))) + (_local7 * ((_arg2 * _local12) - (_arg3 * _local11)))));
_arg1.z = (_local14 * (((_local5 * ((_local9 * _arg4) - (_local10 * _arg3))) + (_local6 * ((_local10 * _arg2) - (_local8 * _arg4)))) + (_local7 * ((_local8 * _arg3) - (_local9 * _arg2)))));
return (_arg1);
}
public function SetZero():void{
col1.x = 0;
col2.x = 0;
col3.x = 0;
col1.y = 0;
col2.y = 0;
col3.y = 0;
col1.z = 0;
col2.z = 0;
col3.z = 0;
}
public function SetM(_arg1:b2Mat33):void{
col1.SetV(_arg1.col1);
col2.SetV(_arg1.col2);
col3.SetV(_arg1.col3);
}
public function AddM(_arg1:b2Mat33):void{
col1.x = (col1.x + _arg1.col1.x);
col1.y = (col1.y + _arg1.col1.y);
col1.z = (col1.z + _arg1.col1.z);
col2.x = (col2.x + _arg1.col2.x);
col2.y = (col2.y + _arg1.col2.y);
col2.z = (col2.z + _arg1.col2.z);
col3.x = (col3.x + _arg1.col3.x);
col3.y = (col3.y + _arg1.col3.y);
col3.z = (col3.z + _arg1.col3.z);
}
public function SetVVV(_arg1:b2Vec3, _arg2:b2Vec3, _arg3:b2Vec3):void{
col1.SetV(_arg1);
col2.SetV(_arg2);
col3.SetV(_arg3);
}
public function Copy():b2Mat33{
return (new b2Mat33(col1, col2, col3));
}
public function Solve22(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local4 = col1.x;
_local5 = col2.x;
_local6 = col1.y;
_local7 = col2.y;
_local8 = ((_local4 * _local7) - (_local5 * _local6));
_local8 = (1 / _local8);
_arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3)));
_arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2)));
return (_arg1);
}
}
}//package Box2D.Common.Math
Section 33
//b2Math (Box2D.Common.Math.b2Math)
package Box2D.Common.Math {
public class b2Math {
public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1));
public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity);
public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0);
public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x));
return (_local3);
}
public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y));
return (_local3);
}
public static function b2IsValid(_arg1:Number):Boolean{
return (isFinite(_arg1));
}
public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = b2MulMV(_arg1.R, _arg2);
_local3.x = (_local3.x + _arg1.position.x);
_local3.y = (_local3.y + _arg1.position.y);
return (_local3);
}
public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number;
var _local4:Number;
_local3 = (_arg1.x - _arg2.x);
_local4 = (_arg1.y - _arg2.y);
return (((_local3 * _local3) + (_local4 * _local4)));
}
public static function b2Swap(_arg1:Array, _arg2:Array):void{
var _local3:*;
_local3 = _arg1[0];
_arg1[0] = _arg2[0];
_arg2[0] = _local3;
}
public static function b2AbsM(_arg1:b2Mat22):b2Mat22{
var _local2:b2Mat22;
_local2 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2));
return (_local2);
}
public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y));
return (_local3);
}
public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
_local3 = SubtractVV(_arg2, _arg1.position);
_local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y));
_local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y));
_local3.x = _local4;
return (_local3);
}
public static function b2Abs(_arg1:Number):Number{
return (((_arg1 > 0)) ? _arg1 : -(_arg1));
}
public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{
return (b2Max(_arg2, b2Min(_arg1, _arg3)));
}
public static function b2AbsV(_arg1:b2Vec2):b2Vec2{
var _local2:b2Vec2;
_local2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y));
return (_local2);
}
public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y));
return (_local3);
}
public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x)));
}
public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)));
}
public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x));
return (_local3);
}
public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22;
_local3 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2));
return (_local3);
}
public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number;
var _local4:Number;
_local3 = (_arg1.x - _arg2.x);
_local4 = (_arg1.y - _arg2.y);
return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4))));
}
public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2Mat22;
_local3 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1));
_local4 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2));
_local5 = new b2Mat22(0, _local3, _local4);
return (_local5);
}
public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2IsPowerOfTwo(_arg1:uint):Boolean{
var _local2:Boolean;
_local2 = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0)));
return (_local2);
}
public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{
return (b2MaxV(_arg2, b2MinV(_arg1, _arg3)));
}
public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{
var _local3:Number;
_local3 = Math.random();
_local3 = (((_arg2 - _arg1) * _local3) + _arg1);
return (_local3);
}
public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2));
return (_local3);
}
public static function b2Min(_arg1:Number, _arg2:Number):Number{
return (((_arg1 < _arg2)) ? _arg1 : _arg2);
}
public static function b2Random():Number{
return (((Math.random() * 2) - 1));
}
public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22;
_local3 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2));
return (_local3);
}
public static function b2NextPowerOfTwo(_arg1:uint):uint{
_arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647));
_arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823));
_arg1 = (_arg1 | ((_arg1 >> 4) & 268435455));
_arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF));
_arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF));
return ((_arg1 + 1));
}
public static function b2Max(_arg1:Number, _arg2:Number):Number{
return (((_arg1 > _arg2)) ? _arg1 : _arg2);
}
public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y)));
return (_local3);
}
}
}//package Box2D.Common.Math
Section 34
//b2Sweep (Box2D.Common.Math.b2Sweep)
package Box2D.Common.Math {
public class b2Sweep {
public var localCenter:b2Vec2;
public var c:b2Vec2;
public var a:Number;
public var c0:b2Vec2;
public var a0:Number;
public var t0:Number;
public function b2Sweep(){
localCenter = new b2Vec2();
c0 = new b2Vec2();
c = new b2Vec2();
super();
}
public function Advance(_arg1:Number):void{
var _local2:Number;
if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){
_local2 = ((_arg1 - t0) / (1 - t0));
c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x));
c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y));
a0 = (((1 - _local2) * a0) + (_local2 * a));
t0 = _arg1;
};
}
public function GetXForm(_arg1:b2XForm, _arg2:Number):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
if ((1 - t0) > Number.MIN_VALUE){
_local4 = ((_arg2 - t0) / (1 - t0));
_arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x));
_arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y));
_local5 = (((1 - _local4) * a0) + (_local4 * a));
_arg1.R.Set(_local5);
} else {
_arg1.position.SetV(c);
_arg1.R.Set(a);
};
_local3 = _arg1.R;
_arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y)));
_arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y)));
}
}
}//package Box2D.Common.Math
Section 35
//b2Vec2 (Box2D.Common.Math.b2Vec2)
package Box2D.Common.Math {
public class b2Vec2 {
public var x:Number;
public var y:Number;
public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Set(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Multiply(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
}
public function Length():Number{
return (Math.sqrt(((x * x) + (y * y))));
}
public function LengthSquared():Number{
return (((x * x) + (y * y)));
}
public function SetZero():void{
x = 0;
y = 0;
}
public function Add(_arg1:b2Vec2):void{
x = (x + _arg1.x);
y = (y + _arg1.y);
}
public function MaxV(_arg1:b2Vec2):void{
x = ((x > _arg1.x)) ? x : _arg1.x;
y = ((y > _arg1.y)) ? y : _arg1.y;
}
public function SetV(_arg1:b2Vec2):void{
x = _arg1.x;
y = _arg1.y;
}
public function Negative():b2Vec2{
return (new b2Vec2(-(x), -(y)));
}
public function CrossVF(_arg1:Number):void{
var _local2:Number;
_local2 = x;
x = (_arg1 * y);
y = (-(_arg1) * _local2);
}
public function Abs():void{
if (x < 0){
x = -(x);
};
if (y < 0){
y = -(y);
};
}
public function Copy():b2Vec2{
return (new b2Vec2(x, y));
}
public function MulTM(_arg1:b2Mat22):void{
var _local2:Number;
_local2 = b2Math.b2Dot(this, _arg1.col1);
y = b2Math.b2Dot(this, _arg1.col2);
x = _local2;
}
public function IsValid():Boolean{
return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y))));
}
public function MinV(_arg1:b2Vec2):void{
x = ((x < _arg1.x)) ? x : _arg1.x;
y = ((y < _arg1.y)) ? y : _arg1.y;
}
public function MulM(_arg1:b2Mat22):void{
var _local2:Number;
_local2 = x;
x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y));
y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y));
}
public function Normalize():Number{
var _local1:Number;
var _local2:Number;
_local1 = Math.sqrt(((x * x) + (y * y)));
if (_local1 < Number.MIN_VALUE){
return (0);
};
_local2 = (1 / _local1);
x = (x * _local2);
y = (y * _local2);
return (_local1);
}
public function Subtract(_arg1:b2Vec2):void{
x = (x - _arg1.x);
y = (y - _arg1.y);
}
public function CrossFV(_arg1:Number):void{
var _local2:Number;
_local2 = x;
x = (-(_arg1) * y);
y = (_arg1 * _local2);
}
public static function Make(_arg1:Number, _arg2:Number):b2Vec2{
return (new b2Vec2(_arg1, _arg2));
}
}
}//package Box2D.Common.Math
Section 36
//b2Vec3 (Box2D.Common.Math.b2Vec3)
package Box2D.Common.Math {
public class b2Vec3 {
public var x:Number;
public var y:Number;
public var z:Number;
public function b2Vec3(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){
this.x = _arg1;
this.y = _arg2;
this.z = _arg3;
}
public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{
this.x = _arg1;
this.y = _arg2;
this.z = _arg3;
}
public function Multiply(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
z = (z * _arg1);
}
public function Add(_arg1:b2Vec3):void{
x = (x + _arg1.x);
y = (y + _arg1.y);
z = (z + _arg1.z);
}
public function SetZero():void{
x = (y = (z = 0));
}
public function SetV(_arg1:b2Vec3):void{
x = _arg1.x;
y = _arg1.y;
z = _arg1.z;
}
public function Negative():b2Vec3{
return (new b2Vec3(-(x), -(y), -(z)));
}
public function Subtract(_arg1:b2Vec3):void{
x = (x - _arg1.x);
y = (y - _arg1.y);
z = (z - _arg1.z);
}
public function Copy():b2Vec3{
return (new b2Vec3(x, y, z));
}
}
}//package Box2D.Common.Math
Section 37
//b2XForm (Box2D.Common.Math.b2XForm)
package Box2D.Common.Math {
public class b2XForm {
public var R:b2Mat22;
public var position:b2Vec2;
public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{
position = new b2Vec2();
R = new b2Mat22();
super();
if (_arg1){
position.SetV(_arg1);
R.SetM(_arg2);
};
}
public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{
position.SetV(_arg1);
R.SetM(_arg2);
}
public function Set(_arg1:b2XForm):void{
position.SetV(_arg1.position);
R.SetM(_arg1.R);
}
public function SetIdentity():void{
position.SetZero();
R.SetIdentity();
}
}
}//package Box2D.Common.Math
Section 38
//b2Color (Box2D.Common.b2Color)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Color {
private var _g:uint;// = 0
private var _b:uint;// = 0
private var _r:uint;// = 0
public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){
_r = 0;
_g = 0;
_b = 0;
super();
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function get color():uint{
return ((((_r << 16) | (_g << 8)) | _b));
}
public function set r(_arg1:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set b(_arg1:Number):void{
_b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set g(_arg1:Number):void{
_g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
}
}//package Box2D.Common
Section 39
//b2internal (Box2D.Common.b2internal)
package Box2D.Common {
public namespace b2internal = "http://www.box2d.org/ns/b2internal";
}//package Box2D.Common
Section 40
//b2Settings (Box2D.Common.b2Settings)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Settings {
public static const b2_maxLinearVelocity:Number = 200;
public static const b2_pi:Number = 3.14159265358979;
public static const b2_angularSleepTolerance:Number = 0.0111111111111111;
public static const b2_linearSleepTolerance:Number = 0.01;
public static const b2_angularSlop:Number = 0.0349065850398866;
public static const b2_linearSlop:Number = 0.005;
public static const b2_maxLinearVelocitySquared:Number = 40000;
public static const b2_maxTOIJointsPerIsland:int = 32;
public static const b2_maxAngularVelocitySquared:Number = 62500;
public static const b2_maxPolygonVertices:int = 8;
public static const b2_velocityThreshold:Number = 1;
public static const b2_contactBaumgarte:Number = 0.2;
public static const b2_maxTOIContactsPerIsland:int = 32;
public static const b2_maxManifoldPoints:int = 2;
public static const b2_maxAngularVelocity:Number = 250;
public static const b2_maxAngularCorrection:Number = 0.139626340159546;
public static const b2_timeToSleep:Number = 0.5;
public static const USHRT_MAX:int = 0xFFFF;
public static const b2_maxLinearCorrection:Number = 0.2;
public static const b2_toiSlop:Number = 0.04;
public static const VERSION:String = "2.0.2";
public static function b2MixFriction(_arg1:Number, _arg2:Number):Number{
return (Math.sqrt((_arg1 * _arg2)));
}
public static function b2MixRestitution(_arg1:Number, _arg2:Number):Number{
return (((_arg1 > _arg2)) ? _arg1 : _arg2);
}
public static function b2Assert(_arg1:Boolean):void{
var _local2:b2Vec2;
if (!_arg1){
_local2.x++;
};
}
}
}//package Box2D.Common
Section 41
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2CircleContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
private var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){
var _local3:b2ManifoldPoint;
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
_local3 = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function GetManifolds():Array{
return (m_manifolds);
}
override b2internal function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactPoint;
var _local8:b2ManifoldPoint;
_local5 = m_shape1.m_body;
_local6 = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf);
_local7 = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = b2Settings.b2MixFriction(m_shape1.GetFriction(), m_shape2.GetFriction());
_local7.restitution = b2Settings.b2MixRestitution(m_shape1.GetRestitution(), m_shape2.GetRestitution());
if (m_manifold.pointCount > 0){
m_manifoldCount = 1;
_local8 = m_manifold.points[0];
if (m0.pointCount == 0){
_local8.normalImpulse = 0;
_local8.tangentImpulse = 0;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Add(_local7);
};
} else {
_local4 = m0.points[0];
_local8.normalImpulse = _local4.normalImpulse;
_local8.tangentImpulse = _local4.tangentImpulse;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Persist(_local7);
};
};
} else {
m_manifoldCount = 0;
if ((((m0.pointCount > 0)) && (_arg1))){
_local4 = m0.points[0];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2CircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 42
//b2Contact (Box2D.Dynamics.Contacts.b2Contact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2Contact {
b2internal var m_shape1:b2Shape;
b2internal var m_shape2:b2Shape;
b2internal var m_prev:b2Contact;
b2internal var m_toi:Number;
b2internal var m_next:b2Contact;
b2internal var m_manifoldCount:int;
b2internal var m_node1:b2ContactEdge;
b2internal var m_node2:b2ContactEdge;
b2internal var m_flags:uint;
b2internal static var e_toiFlag:uint = 8;
b2internal static var e_nonSolidFlag:uint = 1;
b2internal static var e_slowFlag:uint = 2;
b2internal static var e_islandFlag:uint = 4;
b2internal static var s_registers:Array;
b2internal static var s_initialized:Boolean = false;
public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){
m_node1 = new b2ContactEdge();
m_node2 = new b2ContactEdge();
super();
m_flags = 0;
if (((!(_arg1)) || (!(_arg2)))){
m_shape1 = null;
m_shape2 = null;
return;
};
if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){
m_flags = (m_flags | e_nonSolidFlag);
};
m_shape1 = _arg1;
m_shape2 = _arg2;
m_manifoldCount = 0;
m_prev = null;
m_next = null;
m_node1.contact = null;
m_node1.prev = null;
m_node1.next = null;
m_node1.other = null;
m_node2.contact = null;
m_node2.prev = null;
m_node2.next = null;
m_node2.other = null;
}
public function GetShape1():b2Shape{
return (m_shape1);
}
public function IsSolid():Boolean{
return (((m_flags & e_nonSolidFlag) == 0));
}
public function GetNext():b2Contact{
return (m_next);
}
public function GetManifolds():Array{
return (null);
}
public function GetShape2():b2Shape{
return (m_shape2);
}
public function GetManifoldCount():int{
return (m_manifoldCount);
}
b2internal function Update(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:int;
var _local4:b2Body;
var _local5:b2Body;
_local2 = m_manifoldCount;
Evaluate(_arg1);
_local3 = m_manifoldCount;
_local4 = m_shape1.m_body;
_local5 = m_shape2.m_body;
if ((((_local3 == 0)) && ((_local2 > 0)))){
_local4.WakeUp();
_local5.WakeUp();
};
if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){
m_flags = (m_flags & ~(e_slowFlag));
} else {
m_flags = (m_flags | e_slowFlag);
};
}
b2internal function Evaluate(_arg1:b2ContactListener):void{
}
b2internal static function InitializeRegisters():void{
var _local1:int;
var _local2:int;
s_registers = new Array(b2Shape.e_shapeTypeCount);
_local1 = 0;
while (_local1 < b2Shape.e_shapeTypeCount) {
s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount);
_local2 = 0;
while (_local2 < b2Shape.e_shapeTypeCount) {
s_registers[_local1][_local2] = new b2ContactRegister();
_local2++;
};
_local1++;
};
AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape);
AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape);
AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape);
AddType(b2EdgeAndCircleContact.Create, b2EdgeAndCircleContact.Destroy, b2Shape.e_edgeShape, b2Shape.e_circleShape);
AddType(b2PolyAndEdgeContact.Create, b2PolyAndEdgeContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_edgeShape);
}
b2internal static function Destroy(_arg1:b2Contact, _arg2):void{
var _local3:int;
var _local4:int;
var _local5:b2ContactRegister;
var _local6:Function;
if (_arg1.m_manifoldCount > 0){
_arg1.m_shape1.m_body.WakeUp();
_arg1.m_shape2.m_body.WakeUp();
};
_local3 = _arg1.m_shape1.m_type;
_local4 = _arg1.m_shape2.m_type;
_local5 = s_registers[_local3][_local4];
_local6 = _local5.destroyFcn;
_local6(_arg1, _arg2);
}
b2internal static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{
s_registers[_arg3][_arg4].createFcn = _arg1;
s_registers[_arg3][_arg4].destroyFcn = _arg2;
s_registers[_arg3][_arg4].primary = true;
if (_arg3 != _arg4){
s_registers[_arg4][_arg3].createFcn = _arg1;
s_registers[_arg4][_arg3].destroyFcn = _arg2;
s_registers[_arg4][_arg3].primary = false;
};
}
b2internal static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
var _local4:int;
var _local5:int;
var _local6:b2ContactRegister;
var _local7:Function;
var _local8:b2Contact;
var _local9:int;
var _local10:b2Manifold;
if (s_initialized == false){
InitializeRegisters();
s_initialized = true;
};
_local4 = _arg1.m_type;
_local5 = _arg2.m_type;
_local6 = s_registers[_local4][_local5];
_local7 = _local6.createFcn;
if (_local7 != null){
if (_local6.primary){
return (_local7(_arg1, _arg2, _arg3));
};
_local8 = _local7(_arg2, _arg1, _arg3);
_local9 = 0;
while (_local9 < _local8.m_manifoldCount) {
_local10 = _local8.GetManifolds()[_local9];
_local8.GetManifolds()[_local9].normal = _local10.normal.Negative();
_local9++;
};
return (_local8);
//unresolved jump
};
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 43
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2ContactConstraint {
public var pointCount:int;
public var points:Array;
public var restitution:Number;
public var K:b2Mat22;
public var manifold:b2Manifold;
public var body2:b2Body;
public var friction:Number;
public var normalMass:b2Mat22;
public var body1:b2Body;
public var normal:b2Vec2;
public function b2ContactConstraint(){
var _local1:int;
normal = new b2Vec2();
normalMass = new b2Mat22();
K = new b2Mat22();
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
_local1 = 0;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ContactConstraintPoint();
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 44
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
public class b2ContactConstraintPoint {
public var r2:b2Vec2;
public var separation:Number;
public var normalImpulse:Number;
public var equalizedMass:Number;
public var tangentMass:Number;
public var tangentImpulse:Number;
public var localAnchor1:b2Vec2;
public var velocityBias:Number;
public var localAnchor2:b2Vec2;
public var normalMass:Number;
public var r1:b2Vec2;
public function b2ContactConstraintPoint(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
r1 = new b2Vec2();
r2 = new b2Vec2();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 45
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2ContactEdge {
public var next:b2ContactEdge;
public var other:b2Body;
public var contact:b2Contact;
public var prev:b2ContactEdge;
}
}//package Box2D.Dynamics.Contacts
Section 46
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister)
package Box2D.Dynamics.Contacts {
public class b2ContactRegister {
public var primary:Boolean;
public var createFcn:Function;
public var destroyFcn:Function;
}
}//package Box2D.Dynamics.Contacts
Section 47
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Collision.*;
public class b2ContactResult {
public var normal:b2Vec2;
public var position:b2Vec2;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var id:b2ContactID;
public function b2ContactResult(){
position = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 48
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2ContactSolver {
private var m_constraintCount:int;
b2internal var m_constraints:Array;
private var m_allocator;
private var m_step:b2TimeStep;
public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){
var _local5:b2Contact;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Mat22;
var _local9:int;
var _local10:b2Shape;
var _local11:b2Shape;
var _local12:b2Body;
var _local13:b2Body;
var _local14:int;
var _local15:Array;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:int;
var _local25:b2Manifold;
var _local26:Number;
var _local27:Number;
var _local28:b2ContactConstraint;
var _local29:uint;
var _local30:b2ManifoldPoint;
var _local31:b2ContactConstraintPoint;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
var _local42:Number;
var _local43:Number;
var _local44:Number;
var _local45:Number;
var _local46:Number;
var _local47:Number;
var _local48:b2ContactConstraintPoint;
var _local49:b2ContactConstraintPoint;
var _local50:Number;
var _local51:Number;
var _local52:Number;
var _local53:Number;
var _local54:Number;
var _local55:Number;
var _local56:Number;
var _local57:Number;
var _local58:Number;
var _local59:Number;
var _local60:Number;
var _local61:Number;
m_step = new b2TimeStep();
m_constraints = new Array();
super();
m_step.dt = _arg1.dt;
m_step.inv_dt = _arg1.inv_dt;
m_step.positionIterations = _arg1.positionIterations;
m_step.velocityIterations = _arg1.velocityIterations;
m_allocator = _arg4;
m_constraintCount = 0;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
m_constraintCount = (m_constraintCount + _local5.m_manifoldCount);
_local6++;
};
_local6 = 0;
while (_local6 < m_constraintCount) {
m_constraints[_local6] = new b2ContactConstraint();
_local6++;
};
_local9 = 0;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
_local10 = _local5.m_shape1;
_local11 = _local5.m_shape2;
_local12 = _local10.m_body;
_local13 = _local11.m_body;
_local14 = _local5.m_manifoldCount;
_local15 = _local5.GetManifolds();
_local16 = b2Settings.b2MixFriction(_local10.GetFriction(), _local11.GetFriction());
_local17 = b2Settings.b2MixRestitution(_local10.GetRestitution(), _local11.GetRestitution());
_local18 = _local12.m_linearVelocity.x;
_local19 = _local12.m_linearVelocity.y;
_local20 = _local13.m_linearVelocity.x;
_local21 = _local13.m_linearVelocity.y;
_local22 = _local12.m_angularVelocity;
_local23 = _local13.m_angularVelocity;
_local24 = 0;
while (_local24 < _local14) {
_local25 = _local15[_local24];
_local26 = _local25.normal.x;
_local27 = _local25.normal.y;
_local28 = m_constraints[_local9];
_local28.body1 = _local12;
_local28.body2 = _local13;
_local28.manifold = _local25;
_local28.normal.x = _local26;
_local28.normal.y = _local27;
_local28.pointCount = _local25.pointCount;
_local28.friction = _local16;
_local28.restitution = _local17;
_local29 = 0;
while (_local29 < _local28.pointCount) {
_local30 = _local25.points[_local29];
_local31 = _local28.points[_local29];
_local31.normalImpulse = _local30.normalImpulse;
_local31.tangentImpulse = _local30.tangentImpulse;
_local31.separation = _local30.separation;
_local31.localAnchor1.SetV(_local30.localPoint1);
_local31.localAnchor2.SetV(_local30.localPoint2);
_local8 = _local12.m_xf.R;
_local34 = (_local30.localPoint1.x - _local12.m_sweep.localCenter.x);
_local35 = (_local30.localPoint1.y - _local12.m_sweep.localCenter.y);
_local32 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35));
_local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35));
_local34 = _local32;
_local31.r1.Set(_local34, _local35);
_local8 = _local13.m_xf.R;
_local36 = (_local30.localPoint2.x - _local13.m_sweep.localCenter.x);
_local37 = (_local30.localPoint2.y - _local13.m_sweep.localCenter.y);
_local32 = ((_local8.col1.x * _local36) + (_local8.col2.x * _local37));
_local37 = ((_local8.col1.y * _local36) + (_local8.col2.y * _local37));
_local36 = _local32;
_local31.r2.Set(_local36, _local37);
_local38 = ((_local34 * _local27) - (_local35 * _local26));
_local39 = ((_local36 * _local27) - (_local37 * _local26));
_local38 = (_local38 * _local38);
_local39 = (_local39 * _local39);
_local40 = (((_local12.m_invMass + _local13.m_invMass) + (_local12.m_invI * _local38)) + (_local13.m_invI * _local39));
_local31.normalMass = (1 / _local40);
_local41 = ((_local12.m_mass * _local12.m_invMass) + (_local13.m_mass * _local13.m_invMass));
_local41 = (_local41 + (((_local12.m_mass * _local12.m_invI) * _local38) + ((_local13.m_mass * _local13.m_invI) * _local39)));
_local31.equalizedMass = (1 / _local41);
_local42 = _local27;
_local43 = -(_local26);
_local44 = ((_local34 * _local43) - (_local35 * _local42));
_local45 = ((_local36 * _local43) - (_local37 * _local42));
_local44 = (_local44 * _local44);
_local45 = (_local45 * _local45);
_local46 = (((_local12.m_invMass + _local13.m_invMass) + (_local12.m_invI * _local44)) + (_local13.m_invI * _local45));
_local31.tangentMass = (1 / _local46);
_local31.velocityBias = 0;
if (_local31.separation > 0){
_local31.velocityBias = (-60 * _local31.separation);
} else {
_local32 = (((_local20 + (-(_local23) * _local37)) - _local18) - (-(_local22) * _local35));
_local33 = (((_local21 + (_local23 * _local36)) - _local19) - (_local22 * _local34));
_local47 = ((_local28.normal.x * _local32) + (_local28.normal.y * _local33));
if (_local47 < -(b2Settings.b2_velocityThreshold)){
_local31.velocityBias = (_local31.velocityBias + (-(_local28.restitution) * _local47));
};
};
_local29++;
};
if (_local28.pointCount == 2){
_local48 = _local28.points[0];
_local49 = _local28.points[1];
_local50 = _local12.m_invMass;
_local51 = _local12.m_invI;
_local52 = _local13.m_invMass;
_local53 = _local13.m_invI;
_local54 = ((_local48.r1.x * _local27) - (_local48.r1.y * _local26));
_local55 = ((_local48.r2.x * _local27) - (_local48.r2.y * _local26));
_local56 = ((_local49.r1.x * _local27) - (_local49.r1.y * _local26));
_local57 = ((_local49.r2.x * _local27) - (_local49.r2.y * _local26));
_local58 = (((_local50 + _local52) + ((_local51 * _local54) * _local54)) + ((_local53 * _local55) * _local55));
_local59 = (((_local50 + _local52) + ((_local51 * _local56) * _local56)) + ((_local53 * _local57) * _local57));
_local60 = (((_local50 + _local52) + ((_local51 * _local54) * _local56)) + ((_local53 * _local55) * _local57));
_local61 = 100;
if ((_local58 * _local58) < (_local61 * ((_local58 * _local59) - (_local60 * _local60)))){
_local28.K.col1.Set(_local58, _local60);
_local28.K.col2.Set(_local60, _local59);
_local28.K.GetInverse(_local28.normalMass);
} else {
_local28.pointCount = 1;
};
};
_local9++;
_local24++;
};
_local6++;
};
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2Mat22;
var _local5:int;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:b2ContactConstraintPoint;
var _local21:Number;
var _local22:Number;
var _local23:b2ContactConstraintPoint;
_local5 = 0;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_invMass;
_local10 = _local7.m_invI;
_local11 = _local8.m_invMass;
_local12 = _local8.m_invI;
_local13 = _local6.normal.x;
_local14 = _local6.normal.y;
_local15 = _local14;
_local16 = -(_local13);
if (_arg1.warmStarting){
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local20 = _local6.points[_local18];
_local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio);
_local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio);
_local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15));
_local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16));
_local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21))));
_local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21));
_local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22));
_local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21))));
_local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21));
_local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22));
_local18++;
};
} else {
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local23 = _local6.points[_local18];
_local23.normalImpulse = 0;
_local23.tangentImpulse = 0;
_local18++;
};
};
_local5++;
};
}
public function SolvePositionConstraints(_arg1:Number):Boolean{
var _local2:Number;
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:int;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:b2Vec2;
var _local10:Number;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:int;
var _local20:int;
var _local21:b2ContactConstraintPoint;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
_local2 = 0;
_local5 = 0;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_sweep.c;
_local10 = _local7.m_sweep.a;
_local11 = _local8.m_sweep.c;
_local12 = _local8.m_sweep.a;
_local13 = (_local7.m_mass * _local7.m_invMass);
_local14 = (_local7.m_mass * _local7.m_invI);
_local15 = (_local8.m_mass * _local8.m_invMass);
_local16 = (_local8.m_mass * _local8.m_invI);
_local17 = _local6.normal.x;
_local18 = _local6.normal.y;
_local19 = _local6.pointCount;
_local20 = 0;
while (_local20 < _local19) {
_local21 = _local6.points[_local20];
_local3 = _local7.m_xf.R;
_local4 = _local7.m_sweep.localCenter;
_local22 = (_local21.localAnchor1.x - _local4.x);
_local23 = (_local21.localAnchor1.y - _local4.y);
_local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23));
_local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23));
_local22 = _local26;
_local3 = _local8.m_xf.R;
_local4 = _local8.m_sweep.localCenter;
_local24 = (_local21.localAnchor2.x - _local4.x);
_local25 = (_local21.localAnchor2.y - _local4.y);
_local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25));
_local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25));
_local24 = _local26;
_local27 = (_local9.x + _local22);
_local28 = (_local9.y + _local23);
_local29 = (_local11.x + _local24);
_local30 = (_local11.y + _local25);
_local31 = (_local29 - _local27);
_local32 = (_local30 - _local28);
_local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation);
_local2 = b2Math.b2Min(_local2, _local33);
_local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0));
_local35 = (-(_local21.equalizedMass) * _local34);
_local36 = (_local35 * _local17);
_local37 = (_local35 * _local18);
_local9.x = (_local9.x - (_local13 * _local36));
_local9.y = (_local9.y - (_local13 * _local37));
_local10 = (_local10 - (_local14 * ((_local22 * _local37) - (_local23 * _local36))));
_local7.m_sweep.a = _local10;
_local7.SynchronizeTransform();
_local11.x = (_local11.x + (_local15 * _local36));
_local11.y = (_local11.y + (_local15 * _local37));
_local12 = (_local12 + (_local16 * ((_local24 * _local37) - (_local25 * _local36))));
_local8.m_sweep.a = _local12;
_local8.SynchronizeTransform();
_local20++;
};
_local5++;
};
return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop)));
}
public function SolveVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraintPoint;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:b2Mat22;
var _local24:b2Vec2;
var _local25:int;
var _local26:b2ContactConstraint;
var _local27:b2Body;
var _local28:b2Body;
var _local29:Number;
var _local30:Number;
var _local31:b2Vec2;
var _local32:b2Vec2;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
var _local42:Number;
var _local43:int;
var _local44:Number;
var _local45:b2ContactConstraintPoint;
var _local46:b2ContactConstraintPoint;
var _local47:Number;
var _local48:Number;
var _local49:Number;
var _local50:Number;
var _local51:Number;
var _local52:Number;
var _local53:Number;
var _local54:Number;
var _local55:Number;
var _local56:Number;
var _local57:Number;
var _local58:Number;
var _local59:Number;
_local25 = 0;
while (_local25 < m_constraintCount) {
_local26 = m_constraints[_local25];
_local27 = _local26.body1;
_local28 = _local26.body2;
_local29 = _local27.m_angularVelocity;
_local30 = _local28.m_angularVelocity;
_local31 = _local27.m_linearVelocity;
_local32 = _local28.m_linearVelocity;
_local33 = _local27.m_invMass;
_local34 = _local27.m_invI;
_local35 = _local28.m_invMass;
_local36 = _local28.m_invI;
_local37 = _local26.normal.x;
_local38 = _local26.normal.y;
_local39 = _local38;
_local40 = -(_local37);
_local41 = _local26.friction;
_local43 = _local26.pointCount;
if (_local26.pointCount == 1){
_local2 = _local26.points[0];
_local7 = (((_local32.x + (-(_local30) * _local2.r2.y)) - _local31.x) - (-(_local29) * _local2.r1.y));
_local8 = (((_local32.y + (_local30 * _local2.r2.x)) - _local31.y) - (_local29 * _local2.r1.x));
_local9 = ((_local7 * _local37) + (_local8 * _local38));
_local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias));
_local10 = ((_local7 * _local39) + (_local8 * _local40));
_local12 = (_local2.tangentMass * -(_local10));
_local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0);
_local11 = (_local13 - _local2.normalImpulse);
_local44 = (_local41 * _local2.normalImpulse);
_local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local44), _local44);
_local12 = (_local14 - _local2.tangentImpulse);
_local15 = ((_local11 * _local37) + (_local12 * _local39));
_local16 = ((_local11 * _local38) + (_local12 * _local40));
_local31.x = (_local31.x - (_local33 * _local15));
_local31.y = (_local31.y - (_local33 * _local16));
_local29 = (_local29 - (_local34 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15))));
_local32.x = (_local32.x + (_local35 * _local15));
_local32.y = (_local32.y + (_local35 * _local16));
_local30 = (_local30 + (_local36 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15))));
_local2.normalImpulse = _local13;
_local2.tangentImpulse = _local14;
} else {
_local45 = _local26.points[0];
_local46 = _local26.points[1];
_local47 = _local45.normalImpulse;
_local48 = _local46.normalImpulse;
_local49 = (((_local32.x - (_local30 * _local45.r2.y)) - _local31.x) + (_local29 * _local45.r1.y));
_local50 = (((_local32.y + (_local30 * _local45.r2.x)) - _local31.y) - (_local29 * _local45.r1.x));
_local51 = (((_local32.x - (_local30 * _local46.r2.y)) - _local31.x) + (_local29 * _local46.r1.y));
_local52 = (((_local32.y + (_local30 * _local46.r2.x)) - _local31.y) - (_local29 * _local46.r1.x));
_local53 = ((_local49 * _local37) + (_local50 * _local38));
_local54 = ((_local51 * _local37) + (_local52 * _local38));
_local55 = (_local53 - _local45.velocityBias);
_local56 = (_local54 - _local46.velocityBias);
_local23 = _local26.K;
_local55 = (_local55 - ((_local23.col1.x * _local47) + (_local23.col2.x * _local48)));
_local56 = (_local56 - ((_local23.col1.y * _local47) + (_local23.col2.y * _local48)));
_local57 = 0.001;
while (true) {
_local23 = _local26.normalMass;
_local58 = -(((_local23.col1.x * _local55) + (_local23.col2.x * _local56)));
_local59 = -(((_local23.col1.y * _local55) + (_local23.col2.y * _local56)));
if ((((_local58 >= 0)) && ((_local59 >= 0)))){
_local17 = (_local58 - _local47);
_local18 = (_local59 - _local48);
_local19 = (_local17 * _local37);
_local20 = (_local17 * _local38);
_local21 = (_local18 * _local37);
_local22 = (_local18 * _local38);
_local31.x = (_local31.x - (_local33 * (_local19 + _local21)));
_local31.y = (_local31.y - (_local33 * (_local20 + _local22)));
_local29 = (_local29 - (_local34 * ((((_local45.r1.x * _local20) - (_local45.r1.y * _local19)) + (_local46.r1.x * _local22)) - (_local46.r1.y * _local21))));
_local32.x = (_local32.x + (_local35 * (_local19 + _local21)));
_local32.y = (_local32.y + (_local35 * (_local20 + _local22)));
_local30 = (_local30 + (_local36 * ((((_local45.r2.x * _local20) - (_local45.r2.y * _local19)) + (_local46.r2.x * _local22)) - (_local46.r2.y * _local21))));
_local45.normalImpulse = _local58;
_local46.normalImpulse = _local59;
break;
};
_local58 = (-(_local45.normalMass) * _local55);
_local59 = 0;
_local53 = 0;
_local54 = ((_local26.K.col1.y * _local58) + _local56);
if ((((_local58 >= 0)) && ((_local54 >= 0)))){
_local17 = (_local58 - _local47);
_local18 = (_local59 - _local48);
_local19 = (_local17 * _local37);
_local20 = (_local17 * _local38);
_local21 = (_local18 * _local37);
_local22 = (_local18 * _local38);
_local31.x = (_local31.x - (_local33 * (_local19 + _local21)));
_local31.y = (_local31.y - (_local33 * (_local20 + _local22)));
_local29 = (_local29 - (_local34 * ((((_local45.r1.x * _local20) - (_local45.r1.y * _local19)) + (_local46.r1.x * _local22)) - (_local46.r1.y * _local21))));
_local32.x = (_local32.x + (_local35 * (_local19 + _local21)));
_local32.y = (_local32.y + (_local35 * (_local20 + _local22)));
_local30 = (_local30 + (_local36 * ((((_local45.r2.x * _local20) - (_local45.r2.y * _local19)) + (_local46.r2.x * _local22)) - (_local46.r2.y * _local21))));
_local45.normalImpulse = _local58;
_local46.normalImpulse = _local59;
break;
};
_local58 = 0;
_local59 = (-(_local46.normalMass) * _local56);
_local53 = ((_local26.K.col2.x * _local59) + _local55);
_local54 = 0;
if ((((_local59 >= 0)) && ((_local53 >= 0)))){
_local17 = (_local58 - _local47);
_local18 = (_local59 - _local48);
_local19 = (_local17 * _local37);
_local20 = (_local17 * _local38);
_local21 = (_local18 * _local37);
_local22 = (_local18 * _local38);
_local31.x = (_local31.x - (_local33 * (_local19 + _local21)));
_local31.y = (_local31.y - (_local33 * (_local20 + _local22)));
_local29 = (_local29 - (_local34 * ((((_local45.r1.x * _local20) - (_local45.r1.y * _local19)) + (_local46.r1.x * _local22)) - (_local46.r1.y * _local21))));
_local32.x = (_local32.x + (_local35 * (_local19 + _local21)));
_local32.y = (_local32.y + (_local35 * (_local20 + _local22)));
_local30 = (_local30 + (_local36 * ((((_local45.r2.x * _local20) - (_local45.r2.y * _local19)) + (_local46.r2.x * _local22)) - (_local46.r2.y * _local21))));
_local45.normalImpulse = _local58;
_local46.normalImpulse = _local59;
break;
};
_local58 = 0;
_local59 = 0;
_local53 = _local55;
_local54 = _local56;
if ((((_local53 >= 0)) && ((_local54 >= 0)))){
_local17 = (_local58 - _local47);
_local18 = (_local59 - _local48);
_local19 = (_local17 * _local37);
_local20 = (_local17 * _local38);
_local21 = (_local18 * _local37);
_local22 = (_local18 * _local38);
_local31.x = (_local31.x - (_local33 * (_local19 + _local21)));
_local31.y = (_local31.y - (_local33 * (_local20 + _local22)));
_local29 = (_local29 - (_local34 * ((((_local45.r1.x * _local20) - (_local45.r1.y * _local19)) + (_local46.r1.x * _local22)) - (_local46.r1.y * _local21))));
_local32.x = (_local32.x + (_local35 * (_local19 + _local21)));
_local32.y = (_local32.y + (_local35 * (_local20 + _local22)));
_local30 = (_local30 + (_local36 * ((((_local45.r2.x * _local20) - (_local45.r2.y * _local19)) + (_local46.r2.x * _local22)) - (_local46.r2.y * _local21))));
_local45.normalImpulse = _local58;
_local46.normalImpulse = _local59;
break;
};
break;
};
_local1 = 0;
while (_local1 < _local26.pointCount) {
_local2 = _local26.points[_local1];
_local7 = (((_local32.x - (_local30 * _local2.r2.y)) - _local31.x) + (_local29 * _local2.r1.y));
_local8 = (((_local32.y + (_local30 * _local2.r2.x)) - _local31.y) - (_local29 * _local2.r1.x));
_local10 = ((_local7 * _local39) + (_local8 * _local40));
_local12 = (_local2.tangentMass * -(_local10));
_local44 = (_local41 * _local2.normalImpulse);
_local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local44), _local44);
_local12 = (_local14 - _local2.tangentImpulse);
_local15 = (_local12 * _local39);
_local16 = (_local12 * _local40);
_local31.x = (_local31.x - (_local33 * _local15));
_local31.y = (_local31.y - (_local33 * _local16));
_local29 = (_local29 - (_local34 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15))));
_local32.x = (_local32.x + (_local35 * _local15));
_local32.y = (_local32.y + (_local35 * _local16));
_local30 = (_local30 + (_local36 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15))));
_local2.tangentImpulse = _local14;
_local1++;
};
};
_local27.m_angularVelocity = _local29;
_local28.m_angularVelocity = _local30;
_local25++;
};
}
public function FinalizeVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraint;
var _local3:b2Manifold;
var _local4:int;
var _local5:b2ManifoldPoint;
var _local6:b2ContactConstraintPoint;
_local1 = 0;
while (_local1 < m_constraintCount) {
_local2 = m_constraints[_local1];
_local3 = _local2.manifold;
_local4 = 0;
while (_local4 < _local2.pointCount) {
_local5 = _local3.points[_local4];
_local6 = _local2.points[_local4];
_local5.normalImpulse = _local6.normalImpulse;
_local5.tangentImpulse = _local6.tangentImpulse;
_local4++;
};
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 49
//b2EdgeAndCircleContact (Box2D.Dynamics.Contacts.b2EdgeAndCircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2EdgeAndCircleContact extends b2Contact {
private var m_manifolds:Array;
private var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2EdgeAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){
var _local3:b2ManifoldPoint;
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
_local3 = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function GetManifolds():Array{
return (m_manifolds);
}
private function b2CollideEdgeAndCircle(_arg1:b2Manifold, _arg2:b2EdgeShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:b2ManifoldPoint;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:b2Vec2;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Boolean;
var _local24:Number;
_arg1.pointCount = 0;
_local6 = _arg5.R;
_local7 = _arg4.m_localPosition;
_local13 = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
_local14 = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local6 = _arg3.R;
_local10 = (_local13 - _arg3.position.x);
_local11 = (_local14 - _arg3.position.y);
_local15 = ((_local10 * _local6.col1.x) + (_local11 * _local6.col1.y));
_local16 = ((_local10 * _local6.col2.x) + (_local11 * _local6.col2.y));
_local17 = _arg2.m_normal;
_local18 = _arg2.m_v1;
_local19 = _arg2.m_v2;
_local20 = _arg4.m_radius;
_local22 = (((_local15 - _local18.x) * _arg2.m_direction.x) + ((_local16 - _local18.y) * _arg2.m_direction.y));
_local23 = false;
if (_local22 <= 0){
_local8 = (_local15 - _local18.x);
_local9 = (_local16 - _local18.y);
if (((_local8 * _arg2.m_cornerDir1.x) + (_local9 * _arg2.m_cornerDir1.y)) < 0){
return;
};
_local8 = (_local13 - (_arg3.position.x + ((_local6.col1.x * _local18.x) + (_local6.col2.x * _local18.y))));
_local9 = (_local14 - (_arg3.position.y + ((_local6.col1.y * _local18.x) + (_local6.col2.y * _local18.y))));
} else {
if (_local22 >= _arg2.m_length){
_local8 = (_local15 - _local19.x);
_local9 = (_local16 - _local19.y);
if (((_local8 * _arg2.m_cornerDir2.x) + (_local9 * _arg2.m_cornerDir2.y)) > 0){
return;
};
_local8 = (_local13 - (_arg3.position.x + ((_local6.col1.x * _local19.x) + (_local6.col2.x * _local19.y))));
_local9 = (_local14 - (_arg3.position.y + ((_local6.col1.y * _local19.x) + (_local6.col2.y * _local19.y))));
} else {
_local21 = (((_local15 - _local18.x) * _local17.x) + ((_local16 - _local18.y) * _local17.y));
if ((((_local21 > _local20)) || ((_local21 < -(_local20))))){
return;
};
_local21 = (_local21 - _local20);
_local6 = _arg3.R;
_arg1.normal.x = ((_local6.col1.x * _local17.x) + (_local6.col2.x * _local17.y));
_arg1.normal.y = ((_local6.col1.y * _local17.x) + (_local6.col2.y * _local17.y));
_local23 = true;
};
};
if (!_local23){
_local24 = ((_local8 * _local8) + (_local9 * _local9));
if (_local24 > (_local20 * _local20)){
return;
};
if (_local24 < Number.MIN_VALUE){
_local21 = -(_local20);
_arg1.normal.x = ((_local6.col1.x * _local17.x) + (_local6.col2.x * _local17.y));
_arg1.normal.y = ((_local6.col1.y * _local17.x) + (_local6.col2.y * _local17.y));
} else {
_local24 = Math.sqrt(_local24);
_local8 = (_local8 / _local24);
_local9 = (_local9 / _local24);
_local21 = (_local24 - _local20);
_arg1.normal.x = _local8;
_arg1.normal.y = _local9;
};
};
_local12 = _arg1.points[0];
_arg1.pointCount = 1;
_local12.id.key = 0;
_local12.separation = _local21;
_local13 = (_local13 - (_local20 * _arg1.normal.x));
_local14 = (_local14 - (_local20 * _arg1.normal.y));
_local10 = (_local13 - _arg3.position.x);
_local11 = (_local14 - _arg3.position.y);
_local12.localPoint1.x = ((_local10 * _local6.col1.x) + (_local11 * _local6.col1.y));
_local12.localPoint1.y = ((_local10 * _local6.col2.x) + (_local11 * _local6.col2.y));
_local6 = _arg5.R;
_local10 = (_local13 - _arg5.position.x);
_local11 = (_local14 - _arg5.position.y);
_local12.localPoint2.x = ((_local10 * _local6.col1.x) + (_local11 * _local6.col1.y));
_local12.localPoint2.y = ((_local10 * _local6.col2.x) + (_local11 * _local6.col2.y));
}
override b2internal function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactPoint;
var _local8:b2ManifoldPoint;
_local5 = m_shape1.m_body;
_local6 = m_shape2.m_body;
m0.Set(m_manifold);
b2CollideEdgeAndCircle(m_manifold, (m_shape1 as b2EdgeShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf);
_local7 = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = b2Settings.b2MixFriction(m_shape1.GetFriction(), m_shape2.GetFriction());
_local7.restitution = b2Settings.b2MixRestitution(m_shape1.GetRestitution(), m_shape2.GetRestitution());
if (m_manifold.pointCount > 0){
m_manifoldCount = 1;
_local8 = m_manifold.points[0];
if (m0.pointCount == 0){
_local8.normalImpulse = 0;
_local8.tangentImpulse = 0;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Add(_local7);
};
} else {
_local4 = m0.points[0];
_local8.normalImpulse = _local4.normalImpulse;
_local8.tangentImpulse = _local4.tangentImpulse;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Persist(_local7);
};
};
} else {
m_manifoldCount = 0;
if ((((m0.pointCount > 0)) && (_arg1))){
_local4 = m0.points[0];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2EdgeAndCircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 50
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2NullContact extends b2Contact {
override public function GetManifolds():Array{
return (null);
}
override b2internal function Evaluate(_arg1:b2ContactListener):void{
}
}
}//package Box2D.Dynamics.Contacts
Section 51
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolyAndCircleContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
private var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape));
b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape));
m_manifold.pointCount = 0;
}
override public function GetManifolds():Array{
return (m_manifolds);
}
override b2internal function Evaluate(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2ManifoldPoint;
var _local6:b2Body;
var _local7:b2Body;
var _local8:Array;
var _local9:b2ContactPoint;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
_local6 = m_shape1.m_body;
_local7 = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf);
_local8 = [false, false];
_local9 = s_evalCP;
_local9.shape1 = m_shape1;
_local9.shape2 = m_shape2;
_local9.friction = b2Settings.b2MixFriction(m_shape1.GetFriction(), m_shape2.GetFriction());
_local9.restitution = b2Settings.b2MixRestitution(m_shape1.GetRestitution(), m_shape2.GetRestitution());
if (m_manifold.pointCount > 0){
_local2 = 0;
while (_local2 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local2];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local8[_local13] == true){
} else {
_local5 = m0.points[_local13];
if (_local5.id._key == _local12){
_local8[_local13] = true;
_local10.normalImpulse = _local5.normalImpulse;
_local10.tangentImpulse = _local5.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Persist(_local9);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Add(_local9);
};
_local2++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local2 = 0;
while (_local2 < m0.pointCount) {
if (_local8[_local2]){
} else {
_local5 = m0.points[_local2];
_local9.position = _local6.GetWorldPoint(_local5.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m0.normal);
_local9.separation = _local5.separation;
_local9.id.key = _local5.id._key;
_arg1.Remove(_local9);
};
_local2++;
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolyAndCircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 52
//b2PolyAndEdgeContact (Box2D.Dynamics.Contacts.b2PolyAndEdgeContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolyAndEdgeContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
private var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolyAndEdgeContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape));
b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_edgeShape));
m_manifold.pointCount = 0;
}
override public function GetManifolds():Array{
return (m_manifolds);
}
private function b2CollidePolyAndEdge(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2EdgeShape, _arg5:b2XForm):void{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:Number;
var _local10:Number;
var _local11:b2ManifoldPoint;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:int;
var _local27:Number;
var _local28:Number;
var _local29:int;
var _local30:Number;
var _local31:Number;
var _local32:Boolean;
var _local33:int;
var _local34:int;
var _local35:Array;
var _local36:Array;
var _local37:int;
var _local38:int;
var _local39:int;
var _local40:int;
var _local41:Number;
var _local42:Number;
var _local43:Number;
var _local44:Number;
var _local45:Number;
var _local46:int;
var _local47:Number;
var _local48:Number;
_arg1.pointCount = 0;
_local6 = _arg5.R;
_local7 = _arg4.m_v1;
_local13 = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
_local14 = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local7 = _arg4.m_v2;
_local15 = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
_local16 = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local7 = _arg4.m_normal;
_local17 = ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y));
_local18 = ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y));
_local6 = _arg3.R;
_local9 = (_local13 - _arg3.position.x);
_local10 = (_local14 - _arg3.position.y);
_local19 = ((_local9 * _local6.col1.x) + (_local10 * _local6.col1.y));
_local20 = ((_local9 * _local6.col2.x) + (_local10 * _local6.col2.y));
_local9 = (_local15 - _arg3.position.x);
_local10 = (_local16 - _arg3.position.y);
_local21 = ((_local9 * _local6.col1.x) + (_local10 * _local6.col1.y));
_local22 = ((_local9 * _local6.col2.x) + (_local10 * _local6.col2.y));
_local23 = ((_local17 * _local6.col1.x) + (_local18 * _local6.col1.y));
_local24 = ((_local17 * _local6.col2.x) + (_local18 * _local6.col2.y));
_local26 = -1;
_local27 = -(Number.MAX_VALUE);
_local29 = -1;
_local30 = -(Number.MAX_VALUE);
_local31 = -(Number.MAX_VALUE);
_local32 = false;
_local33 = -1;
_local34 = _arg2.m_vertexCount;
_local35 = _arg2.m_vertices;
_local36 = _arg2.m_normals;
_local37 = -1;
_local38 = -1;
_local39 = -1;
_local40 = -1;
_local41 = 0;
_local42 = 0;
_local43 = 0;
_local44 = 0;
_local45 = Number.MAX_VALUE;
_local7 = _local35[(_local34 - 1)];
_local41 = (((_local7.x - _local19) * _local23) + ((_local7.y - _local20) * _local24));
_local46 = 0;
while (_local46 < _local34) {
_local7 = _local35[_local46];
_local8 = _local36[_local46];
_local25 = (((_local19 - _local7.x) * _local8.x) + ((_local20 - _local7.y) * _local8.y));
_local28 = (((_local21 - _local7.x) * _local8.x) + ((_local22 - _local7.y) * _local8.y));
if (_local28 < _local25){
if (_local28 > _local31){
_local31 = _local28;
_local32 = false;
_local33 = _local46;
};
} else {
if (_local25 > _local31){
_local31 = _local25;
_local32 = true;
_local33 = _local46;
};
};
if (_local25 > _local27){
_local27 = _local25;
_local26 = _local46;
};
if (_local28 > _local30){
_local30 = _local28;
_local29 = _local46;
};
_local42 = (((_local7.x - _local19) * _local23) + ((_local7.y - _local20) * _local24));
if ((((_local42 >= 0)) && ((_local41 < 0)))){
_local39 = ((_local46)==0) ? (_local34 - 1) : (_local46 - 1);
_local40 = _local46;
_local44 = _local41;
} else {
if ((((_local42 < 0)) && ((_local41 >= 0)))){
_local37 = ((_local46)==0) ? (_local34 - 1) : (_local46 - 1);
_local38 = _local46;
_local43 = _local42;
};
};
if (_local42 < _local45){
_local45 = _local42;
};
_local41 = _local42;
_local46++;
};
if (_local37 == -1){
return;
};
if (_local31 > 0){
return;
};
if (((((_local32) && (_arg4.m_cornerConvex1))) || (((!(_local32)) && (_arg4.m_cornerConvex2))))){
if (_local31 > (_local45 + b2Settings.b2_linearSlop)){
if (_local32){
_local6 = _arg5.R;
_local7 = _arg4.m_cornerDir1;
_local9 = ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y));
_local10 = ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y));
_local6 = _arg3.R;
_local13 = ((_local6.col1.x * _local9) + (_local6.col2.x * _local10));
_local14 = ((_local6.col1.y * _local9) + (_local6.col2.y * _local10));
_local8 = _local36[_local26];
if (((_local8.x * _local13) + (_local8.y * _local14)) >= 0){
return;
};
} else {
_local6 = _arg5.R;
_local7 = _arg4.m_cornerDir2;
_local9 = ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y));
_local10 = ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y));
_local6 = _arg3.R;
_local13 = ((_local6.col1.x * _local9) + (_local6.col2.x * _local10));
_local14 = ((_local6.col1.y * _local9) + (_local6.col2.y * _local10));
_local8 = _local36[_local29];
if (((_local8.x * _local13) + (_local8.y * _local14)) <= 0){
return;
};
};
_local11 = _arg1.points[0];
_arg1.pointCount = 1;
_local6 = _arg3.R;
_local8 = _local36[_local33];
_arg1.normal.x = ((_local6.col1.x * _local8.x) + (_local6.col2.x * _local8.y));
_arg1.normal.y = ((_local6.col1.y * _local8.x) + (_local6.col2.y * _local8.y));
_local11.separation = _local31;
_local11.id.features.incidentEdge = _local33;
_local11.id.features.incidentVertex = b2Collision.b2_nullFeature;
_local11.id.features.referenceEdge = 0;
_local11.id.features.flip = 0;
if (_local32){
_local11.localPoint1.x = _local19;
_local11.localPoint1.y = _local20;
_local11.localPoint2.x = _arg4.m_v1.x;
_local11.localPoint2.y = _arg4.m_v1.y;
} else {
_local11.localPoint1.x = _local21;
_local11.localPoint1.y = _local22;
_local11.localPoint2.x = _arg4.m_v2.x;
_local11.localPoint2.y = _arg4.m_v2.y;
};
return;
};
};
_arg1.normal.x = -(_local17);
_arg1.normal.y = -(_local18);
if (_local38 == _local39){
_local11 = _arg1.points[0];
_arg1.pointCount = 1;
_local11.id.features.incidentEdge = _local38;
_local11.id.features.incidentVertex = b2Collision.b2_nullFeature;
_local11.id.features.referenceEdge = 0;
_local11.id.features.flip = 0;
_local7 = _local35[_local38];
_local11.localPoint1.x = _local7.x;
_local11.localPoint1.y = _local7.y;
_local6 = _arg3.R;
_local9 = ((_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))) - _arg5.position.x);
_local10 = ((_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))) - _arg5.position.y);
_local6 = _arg5.R;
_local11.localPoint2.x = ((_local9 * _local6.col1.x) + (_local10 * _local6.col1.y));
_local11.localPoint2.y = ((_local9 * _local6.col2.x) + (_local10 * _local6.col2.y));
_local11.separation = _local43;
return;
};
_arg1.pointCount = 2;
_local9 = -(_local24);
_local10 = _local23;
_local7 = _local35[_local38];
_local47 = ((_local9 * (_local7.x - _local19)) + (_local10 * (_local7.y - _local20)));
_local40 = ((_local38)==(_local34 - 1)) ? 0 : (_local38 + 1);
_local7 = _local35[_local39];
if (_local40 != _local39){
_local39 = _local40;
_local44 = ((_local23 * (_local7.x - _local19)) + (_local24 * (_local7.y - _local20)));
};
_local48 = ((_local9 * (_local7.x - _local19)) + (_local10 * (_local7.y - _local20)));
_local11 = _arg1.points[0];
_local11.id.features.incidentEdge = _local38;
_local11.id.features.incidentVertex = b2Collision.b2_nullFeature;
_local11.id.features.referenceEdge = 0;
_local11.id.features.flip = 0;
if (_local47 > _arg4.m_length){
_local11.localPoint1.x = _local21;
_local11.localPoint1.y = _local22;
_local11.localPoint2.x = _arg4.m_v2.x;
_local11.localPoint2.y = _arg4.m_v2.y;
_local12 = ((_arg4.m_length - _local48) / (_local47 - _local48));
if ((((_local12 > (100 * Number.MIN_VALUE))) && ((_local12 < 1)))){
_local11.separation = ((_local44 * (1 - _local12)) + (_local43 * _local12));
} else {
_local11.separation = _local43;
};
} else {
_local7 = _local35[_local38];
_local11.localPoint1.x = _local7.x;
_local11.localPoint1.y = _local7.y;
_local6 = _arg3.R;
_local9 = ((_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))) - _arg5.position.x);
_local10 = ((_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))) - _arg5.position.y);
_local6 = _arg5.R;
_local11.localPoint2.x = ((_local9 * _local6.col1.x) + (_local10 * _local6.col1.y));
_local11.localPoint2.y = ((_local9 * _local6.col2.x) + (_local10 * _local6.col2.y));
_local11.separation = _local43;
};
_local11 = _arg1.points[1];
_local11.id.features.incidentEdge = _local39;
_local11.id.features.incidentVertex = b2Collision.b2_nullFeature;
_local11.id.features.referenceEdge = 0;
_local11.id.features.flip = 0;
if (_local48 < 0){
_local11.localPoint1.x = _local19;
_local11.localPoint1.y = _local20;
_local11.localPoint2.x = _arg4.m_v1.x;
_local11.localPoint2.y = _arg4.m_v1.y;
_local12 = (-(_local47) / (_local48 - _local47));
if ((((_local12 > (100 * Number.MIN_VALUE))) && ((_local12 < 1)))){
_local11.separation = ((_local43 * (1 - _local12)) + (_local44 * _local12));
} else {
_local11.separation = _local44;
};
} else {
_local7 = _local35[_local39];
_local11.localPoint1.x = _local7.x;
_local11.localPoint1.y = _local7.y;
_local6 = _arg3.R;
_local9 = ((_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))) - _arg5.position.x);
_local10 = ((_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))) - _arg5.position.y);
_local6 = _arg5.R;
_local11.localPoint2.x = ((_local9 * _local6.col1.x) + (_local10 * _local6.col1.y));
_local11.localPoint2.y = ((_local9 * _local6.col2.x) + (_local10 * _local6.col2.y));
_local11.separation = _local44;
};
}
override b2internal function Evaluate(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2ManifoldPoint;
var _local6:b2Body;
var _local7:b2Body;
var _local8:Array;
var _local9:b2ContactPoint;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
_local6 = m_shape1.m_body;
_local7 = m_shape2.m_body;
m0.Set(m_manifold);
b2CollidePolyAndEdge(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2EdgeShape), _local7.m_xf);
_local8 = [false, false];
_local9 = s_evalCP;
_local9.shape1 = m_shape1;
_local9.shape2 = m_shape2;
_local9.friction = b2Settings.b2MixFriction(m_shape1.GetFriction(), m_shape2.GetFriction());
_local9.restitution = b2Settings.b2MixRestitution(m_shape1.GetRestitution(), m_shape2.GetRestitution());
if (m_manifold.pointCount > 0){
_local2 = 0;
while (_local2 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local2];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local8[_local13] == true){
} else {
_local5 = m0.points[_local13];
if (_local5.id._key == _local12){
_local8[_local13] = true;
_local10.normalImpulse = _local5.normalImpulse;
_local10.tangentImpulse = _local5.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Persist(_local9);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Add(_local9);
};
_local2++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local2 = 0;
while (_local2 < m0.pointCount) {
if (_local8[_local2]){
} else {
_local5 = m0.points[_local2];
_local9.position = _local6.GetWorldPoint(_local5.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m0.normal);
_local9.separation = _local5.separation;
_local9.id.key = _local5.id._key;
_arg1.Remove(_local9);
};
_local2++;
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolyAndEdgeContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 53
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolygonContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
private var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{
m0 = new b2Manifold();
m_manifolds = [new b2Manifold()];
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
}
override public function GetManifolds():Array{
return (m_manifolds);
}
override b2internal function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactPoint;
var _local8:int;
var _local9:Array;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
_local5 = m_shape1.m_body;
_local6 = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf);
_local9 = [false, false];
_local7 = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = b2Settings.b2MixFriction(m_shape1.GetFriction(), m_shape2.GetFriction());
_local7.restitution = b2Settings.b2MixRestitution(m_shape1.GetRestitution(), m_shape2.GetRestitution());
if (m_manifold.pointCount > 0){
_local8 = 0;
while (_local8 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local8];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local9[_local13] == true){
} else {
_local4 = m0.points[_local13];
if (_local4.id._key == _local12){
_local9[_local13] = true;
_local10.normalImpulse = _local4.normalImpulse;
_local10.tangentImpulse = _local4.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Persist(_local7);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Add(_local7);
};
_local8++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local8 = 0;
while (_local8 < m0.pointCount) {
if (_local9[_local8]){
} else {
_local4 = m0.points[_local8];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
_local8++;
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolygonContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 54
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2DistanceJoint extends b2Joint {
private var m_mass:Number;
private var m_u:b2Vec2;
private var m_impulse:Number;
private var m_dampingRatio:Number;
private var m_localAnchor1:b2Vec2;
private var m_localAnchor2:b2Vec2;
private var m_bias:Number;
private var m_frequencyHz:Number;
private var m_gamma:Number;
private var m_length:Number;
public function b2DistanceJoint(_arg1:b2DistanceJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u = new b2Vec2();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_length = _arg1.length;
m_frequencyHz = _arg1.frequencyHz;
m_dampingRatio = _arg1.dampingRatio;
m_impulse = 0;
m_gamma = 0;
m_bias = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce(_arg1:Number):b2Vec2{
return (new b2Vec2(((_arg1 * m_impulse) * m_u.x), ((_arg1 * m_impulse) * m_u.y)));
}
override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{
var _local2:b2Mat22;
var _local3:b2Body;
var _local4:b2Body;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
if (m_frequencyHz > 0){
return (true);
};
_local3 = m_body1;
_local4 = m_body2;
_local2 = _local3.m_xf.R;
_local5 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local6 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6));
_local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6));
_local5 = _local7;
_local2 = _local4.m_xf.R;
_local8 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local7;
_local10 = (((_local4.m_sweep.c.x + _local8) - _local3.m_sweep.c.x) - _local5);
_local11 = (((_local4.m_sweep.c.y + _local9) - _local3.m_sweep.c.y) - _local6);
_local12 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
_local10 = (_local10 / _local12);
_local11 = (_local11 / _local12);
_local13 = (_local12 - m_length);
_local13 = b2Math.b2Clamp(_local13, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local14 = (-(m_mass) * _local13);
m_u.Set(_local10, _local11);
_local15 = (_local14 * m_u.x);
_local16 = (_local14 * m_u.y);
_local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local15));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local16));
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local5 * _local16) - (_local6 * _local15))));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local15));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local16));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local8 * _local16) - (_local9 * _local15))));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
return ((b2Math.b2Abs(_local13) < b2Settings.b2_linearSlop));
}
override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:Number;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
_local4 = m_body1;
_local5 = m_body2;
_local2 = _local4.m_xf.R;
_local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7));
_local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7));
_local6 = _local3;
_local2 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local3;
m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6);
m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7);
_local10 = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y)));
if (_local10 > b2Settings.b2_linearSlop){
m_u.Multiply((1 / _local10));
} else {
m_u.SetZero();
};
_local11 = ((_local6 * m_u.y) - (_local7 * m_u.x));
_local12 = ((_local8 * m_u.y) - (_local9 * m_u.x));
_local13 = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12));
m_mass = (1 / _local13);
if (m_frequencyHz > 0){
_local14 = (_local10 - m_length);
_local15 = ((2 * Math.PI) * m_frequencyHz);
_local16 = (((2 * m_mass) * m_dampingRatio) * _local15);
_local17 = ((m_mass * _local15) * _local15);
m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17))));
m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma);
m_mass = (1 / (_local13 + m_gamma));
};
if (_arg1.warmStarting){
m_impulse = (m_impulse * _arg1.dtRatio);
_local18 = (m_impulse * m_u.x);
_local19 = (m_impulse * m_u.y);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19));
_local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18))));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19));
_local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18))));
} else {
m_impulse = 0;
};
}
override public function GetReactionTorque(_arg1:Number):Number{
return (0);
}
override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:b2Body;
var _local4:b2Body;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
_local3 = m_body1;
_local4 = m_body2;
_local2 = _local3.m_xf.R;
_local5 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local6 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6));
_local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6));
_local5 = _local7;
_local2 = _local4.m_xf.R;
_local8 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local7;
_local10 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6));
_local11 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5));
_local12 = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9));
_local13 = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8));
_local14 = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11)));
_local15 = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse)));
m_impulse = (m_impulse + _local15);
_local16 = (_local15 * m_u.x);
_local17 = (_local15 * m_u.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16))));
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17));
_local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
}
}
}//package Box2D.Dynamics.Joints
Section 55
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2DistanceJointDef extends b2JointDef {
public var length:Number;
public var dampingRatio:Number;
public var frequencyHz:Number;
public var localAnchor2:b2Vec2;
public var localAnchor1:b2Vec2;
public function b2DistanceJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_distanceJoint;
length = 1;
frequencyHz = 0;
dampingRatio = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
var _local5:Number;
var _local6:Number;
body1 = _arg1;
body2 = _arg2;
localAnchor1.SetV(body1.GetLocalPoint(_arg3));
localAnchor2.SetV(body2.GetLocalPoint(_arg4));
_local5 = (_arg4.x - _arg3.x);
_local6 = (_arg4.y - _arg3.y);
length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6)));
frequencyHz = 0;
dampingRatio = 0;
}
}
}//package Box2D.Dynamics.Joints
Section 56
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2GearJoint extends b2Joint {
private var m_ratio:Number;
private var m_mass:Number;
private var m_impulse:Number;
private var m_prismatic1:b2PrismaticJoint;
private var m_prismatic2:b2PrismaticJoint;
private var m_ground1:b2Body;
private var m_constant:Number;
private var m_ground2:b2Body;
private var m_groundAnchor2:b2Vec2;
private var m_groundAnchor1:b2Vec2;
private var m_localAnchor2:b2Vec2;
private var m_revolute1:b2RevoluteJoint;
private var m_revolute2:b2RevoluteJoint;
private var m_localAnchor1:b2Vec2;
private var m_J:b2Jacobian;
public function b2GearJoint(_arg1:b2GearJointDef){
var _local2:int;
var _local3:int;
var _local4:Number;
var _local5:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_J = new b2Jacobian();
super(_arg1);
_local2 = _arg1.joint1.m_type;
_local3 = _arg1.joint2.m_type;
m_revolute1 = null;
m_prismatic1 = null;
m_revolute2 = null;
m_prismatic2 = null;
m_ground1 = _arg1.joint1.m_body1;
m_body1 = _arg1.joint1.m_body2;
if (_local2 == b2Joint.e_revoluteJoint){
m_revolute1 = (_arg1.joint1 as b2RevoluteJoint);
m_groundAnchor1.SetV(m_revolute1.m_localAnchor1);
m_localAnchor1.SetV(m_revolute1.m_localAnchor2);
_local4 = m_revolute1.GetJointAngle();
} else {
m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint);
m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1);
m_localAnchor1.SetV(m_prismatic1.m_localAnchor2);
_local4 = m_prismatic1.GetJointTranslation();
};
m_ground2 = _arg1.joint2.m_body1;
m_body2 = _arg1.joint2.m_body2;
if (_local3 == b2Joint.e_revoluteJoint){
m_revolute2 = (_arg1.joint2 as b2RevoluteJoint);
m_groundAnchor2.SetV(m_revolute2.m_localAnchor1);
m_localAnchor2.SetV(m_revolute2.m_localAnchor2);
_local5 = m_revolute2.GetJointAngle();
} else {
m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint);
m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1);
m_localAnchor2.SetV(m_prismatic2.m_localAnchor2);
_local5 = m_prismatic2.GetJointTranslation();
};
m_ratio = _arg1.ratio;
m_constant = (_local4 + (m_ratio * _local5));
m_impulse = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce(_arg1:Number):b2Vec2{
return (new b2Vec2(((_arg1 * m_impulse) * m_J.linear2.x), ((_arg1 * m_impulse) * m_J.linear2.y)));
}
override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{
var _local2:Number;
var _local3:b2Body;
var _local4:b2Body;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local2 = 0;
_local3 = m_body1;
_local4 = m_body2;
if (m_revolute1){
_local5 = m_revolute1.GetJointAngle();
} else {
_local5 = m_prismatic1.GetJointTranslation();
};
if (m_revolute2){
_local6 = m_revolute2.GetJointAngle();
} else {
_local6 = m_prismatic2.GetJointTranslation();
};
_local7 = (m_constant - (_local5 + (m_ratio * _local6)));
_local8 = (-(m_mass) * _local7);
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local8) * m_J.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local8) * m_J.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local8) * m_J.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local4.m_invMass * _local8) * m_J.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local4.m_invMass * _local8) * m_J.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local4.m_invI * _local8) * m_J.angular2));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
return ((_local2 < b2Settings.b2_linearSlop));
}
override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local2 = m_ground1;
_local3 = m_ground2;
_local4 = m_body1;
_local5 = m_body2;
_local14 = 0;
m_J.SetZero();
if (m_revolute1){
m_J.angular1 = -1;
_local14 = (_local14 + _local4.m_invI);
} else {
_local10 = _local2.m_xf.R;
_local11 = m_prismatic1.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local4.m_xf.R;
_local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear1.Set(-(_local6), -(_local7));
m_J.angular1 = -(_local12);
_local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12)));
};
if (m_revolute2){
m_J.angular2 = -(m_ratio);
_local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI));
} else {
_local10 = _local3.m_xf.R;
_local11 = m_prismatic2.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7));
m_J.angular2 = (-(m_ratio) * _local12);
_local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12))));
};
m_mass = (1 / _local14);
if (_arg1.warmStarting){
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * m_impulse) * m_J.linear1.x));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * m_impulse) * m_J.linear1.y));
_local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * m_impulse) * m_J.angular1));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * m_impulse) * m_J.linear2.x));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * m_impulse) * m_J.linear2.y));
_local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * m_impulse) * m_J.angular2));
} else {
m_impulse = 0;
};
}
override public function GetReactionTorque(_arg1:Number):Number{
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
_local2 = m_body2.m_xf.R;
_local3 = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x);
_local4 = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y);
_local5 = ((_local2.col1.x * _local3) + (_local2.col2.x * _local4));
_local4 = ((_local2.col1.y * _local3) + (_local2.col2.y * _local4));
_local3 = _local5;
_local6 = (m_impulse * m_J.linear2.x);
_local7 = (m_impulse * m_J.linear2.y);
return ((_arg1 * (((m_impulse * m_J.angular2) - (_local3 * _local7)) + (_local4 * _local6))));
}
public function GetRatio():Number{
return (m_ratio);
}
override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local5 = (-(m_mass) * _local4);
m_impulse = (m_impulse + _local5);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local5) * m_J.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local5) * m_J.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local5) * m_J.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local5) * m_J.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local5) * m_J.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local5) * m_J.angular2));
}
}
}//package Box2D.Dynamics.Joints
Section 57
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef)
package Box2D.Dynamics.Joints {
public class b2GearJointDef extends b2JointDef {
public var joint2:b2Joint;
public var joint1:b2Joint;
public var ratio:Number;
public function b2GearJointDef(){
type = b2Joint.e_gearJoint;
joint1 = null;
joint2 = null;
ratio = 1;
}
}
}//package Box2D.Dynamics.Joints
Section 58
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2Jacobian {
public var linear1:b2Vec2;
public var linear2:b2Vec2;
public var angular2:Number;
public var angular1:Number;
public function b2Jacobian(){
linear1 = new b2Vec2();
linear2 = new b2Vec2();
super();
}
public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{
linear1.SetV(_arg1);
angular1 = _arg2;
linear2.SetV(_arg3);
angular2 = _arg4;
}
public function SetZero():void{
linear1.SetZero();
angular1 = 0;
linear2.SetZero();
angular2 = 0;
}
public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{
return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4)));
}
}
}//package Box2D.Dynamics.Joints
Section 59
//b2Joint (Box2D.Dynamics.Joints.b2Joint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2Joint {
b2internal var m_islandFlag:Boolean;
b2internal var m_collideConnected:Boolean;
b2internal var m_prev:b2Joint;
b2internal var m_type:int;
b2internal var m_next:b2Joint;
b2internal var m_node1:b2JointEdge;
b2internal var m_node2:b2JointEdge;
b2internal var m_localCenter1:b2Vec2;
b2internal var m_localCenter2:b2Vec2;
b2internal var m_invMass1:Number;
b2internal var m_invI2:Number;
b2internal var m_invMass2:Number;
private var m_userData;
b2internal var m_body1:b2Body;
b2internal var m_body2:b2Body;
b2internal var m_invI1:Number;
b2internal static const e_prismaticJoint:int = 2;
b2internal static const e_equalLimits:int = 3;
b2internal static const e_lineJoint:int = 7;
b2internal static const e_gearJoint:int = 6;
b2internal static const e_atUpperLimit:int = 2;
b2internal static const e_atLowerLimit:int = 1;
b2internal static const e_revoluteJoint:int = 1;
b2internal static const e_inactiveLimit:int = 0;
b2internal static const e_pulleyJoint:int = 4;
b2internal static const e_unknownJoint:int = 0;
b2internal static const e_distanceJoint:int = 3;
b2internal static const e_mouseJoint:int = 5;
public function b2Joint(_arg1:b2JointDef){
m_node1 = new b2JointEdge();
m_node2 = new b2JointEdge();
m_localCenter1 = new b2Vec2();
m_localCenter2 = new b2Vec2();
super();
m_type = _arg1.type;
m_prev = null;
m_next = null;
m_body1 = _arg1.body1;
m_body2 = _arg1.body2;
m_collideConnected = _arg1.collideConnected;
m_islandFlag = false;
m_userData = _arg1.userData;
}
b2internal function ComputeXForm(_arg1:b2XForm, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:Number):void{
_arg1.R.Set(_arg4);
_arg1.position.SetV(b2Math.SubtractVV(_arg2, b2Math.b2MulMV(_arg1.R, _arg3)));
}
public function GetAnchor1():b2Vec2{
return (null);
}
public function GetAnchor2():b2Vec2{
return (null);
}
b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{
}
public function GetType():int{
return (m_type);
}
public function GetBody2():b2Body{
return (m_body2);
}
public function GetNext():b2Joint{
return (m_next);
}
public function GetReactionTorque(_arg1:Number):Number{
return (0);
}
public function GetUserData(){
return (m_userData);
}
public function GetReactionForce(_arg1:Number):b2Vec2{
return (null);
}
b2internal function SolvePositionConstraints(_arg1:Number):Boolean{
return (false);
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetBody1():b2Body{
return (m_body1);
}
b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{
}
b2internal static function Destroy(_arg1:b2Joint, _arg2):void{
}
b2internal static function Create(_arg1:b2JointDef, _arg2):b2Joint{
var _local3:b2Joint;
_local3 = null;
switch (_arg1.type){
case e_distanceJoint:
_local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef));
break;
case e_mouseJoint:
_local3 = new b2MouseJoint((_arg1 as b2MouseJointDef));
break;
case e_prismaticJoint:
_local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef));
break;
case e_revoluteJoint:
_local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef));
break;
case e_pulleyJoint:
_local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef));
break;
case e_gearJoint:
_local3 = new b2GearJoint((_arg1 as b2GearJointDef));
break;
case e_lineJoint:
_local3 = new b2LineJoint((_arg1 as b2LineJointDef));
break;
default:
break;
};
return (_local3);
}
}
}//package Box2D.Dynamics.Joints
Section 60
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointDef {
public var collideConnected:Boolean;
public var body1:b2Body;
public var body2:b2Body;
public var userData;
public var type:int;
public function b2JointDef(){
type = b2Joint.e_unknownJoint;
userData = null;
body1 = null;
body2 = null;
collideConnected = false;
}
}
}//package Box2D.Dynamics.Joints
Section 61
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointEdge {
public var joint:b2Joint;
public var other:b2Body;
public var next:b2JointEdge;
public var prev:b2JointEdge;
}
}//package Box2D.Dynamics.Joints
Section 62
//b2LineJoint (Box2D.Dynamics.Joints.b2LineJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2LineJoint extends b2Joint {
private var m_a1:Number;
private var m_a2:Number;
private var m_enableLimit:Boolean;
private var m_impulse:b2Vec2;
private var m_localYAxis1:b2Vec2;
private var m_s2:Number;
private var m_s1:Number;
private var m_axis:b2Vec2;
private var m_motorImpulse:Number;
private var m_upperTranslation:Number;
private var m_lowerTranslation:Number;
b2internal var m_localXAxis1:b2Vec2;
private var m_perp:b2Vec2;
private var m_maxMotorForce:Number;
private var m_motorMass:Number;
b2internal var m_localAnchor1:b2Vec2;
b2internal var m_localAnchor2:b2Vec2;
private var m_limitState:int;
private var m_enableMotor:Boolean;
private var m_motorSpeed:Number;
private var m_K:b2Mat22;
public function b2LineJoint(_arg1:b2LineJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_localXAxis1 = new b2Vec2();
m_localYAxis1 = new b2Vec2();
m_axis = new b2Vec2();
m_perp = new b2Vec2();
m_K = new b2Mat22();
m_impulse = new b2Vec2();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_localXAxis1.SetV(_arg1.localAxis1);
m_localYAxis1.x = -(m_localXAxis1.y);
m_localYAxis1.y = m_localXAxis1.x;
m_impulse.SetZero();
m_motorMass = 0;
m_motorImpulse = 0;
m_lowerTranslation = _arg1.lowerTranslation;
m_upperTranslation = _arg1.upperTranslation;
m_maxMotorForce = _arg1.maxMotorForce;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
m_limitState = e_inactiveLimit;
m_axis.SetZero();
m_perp.SetZero();
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_lowerTranslation = _arg1;
m_upperTranslation = _arg2;
}
public function GetLowerLimit():Number{
return (m_lowerTranslation);
}
public function GetUpperLimit():Number{
return (m_upperTranslation);
}
public function GetJointTranslation():Number{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Vec2;
var _local6:Number;
var _local7:Number;
var _local8:b2Vec2;
var _local9:Number;
_local1 = m_body1;
_local2 = m_body2;
_local4 = _local1.GetWorldPoint(m_localAnchor1);
_local5 = _local2.GetWorldPoint(m_localAnchor2);
_local6 = (_local5.x - _local4.x);
_local7 = (_local5.y - _local4.y);
_local8 = _local1.GetWorldVector(m_localXAxis1);
_local9 = ((_local8.x * _local6) + (_local8.y * _local7));
return (_local9);
}
public function GetMotorForce():Number{
return (m_motorImpulse);
}
override public function GetReactionTorque(_arg1:Number):Number{
return ((_arg1 * m_impulse.y));
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Vec2;
var _local5:Number;
var _local6:b2Vec2;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:b2Vec2;
var _local19:b2Vec2;
var _local20:Number;
var _local21:Number;
var _local22:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_linearVelocity;
_local5 = _local2.m_angularVelocity;
_local6 = _local3.m_linearVelocity;
_local7 = _local3.m_angularVelocity;
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local13 = ((((m_axis.x * (_local6.x - _local4.x)) + (m_axis.y * (_local6.y - _local4.y))) + (m_a2 * _local7)) - (m_a1 * _local5));
_local14 = (m_motorMass * (m_motorSpeed - _local13));
_local15 = m_motorImpulse;
_local16 = (_arg1.dt * m_maxMotorForce);
m_motorImpulse = b2Math.b2Clamp((m_motorImpulse + _local14), -(_local16), _local16);
_local14 = (m_motorImpulse - _local15);
_local8 = (_local14 * m_axis.x);
_local9 = (_local14 * m_axis.y);
_local10 = (_local14 * m_a1);
_local11 = (_local14 * m_a2);
_local4.x = (_local4.x - (m_invMass1 * _local8));
_local4.y = (_local4.y - (m_invMass1 * _local9));
_local5 = (_local5 - (m_invI1 * _local10));
_local6.x = (_local6.x + (m_invMass2 * _local8));
_local6.y = (_local6.y + (m_invMass2 * _local9));
_local7 = (_local7 + (m_invI2 * _local11));
};
_local12 = ((((m_perp.x * (_local6.x - _local4.x)) + (m_perp.y * (_local6.y - _local4.y))) + (m_s2 * _local7)) - (m_s1 * _local5));
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local17 = ((((m_axis.x * (_local6.x - _local4.x)) + (m_axis.y * (_local6.y - _local4.y))) + (m_a2 * _local7)) - (m_a1 * _local5));
_local18 = m_impulse.Copy();
_local19 = m_K.Solve(new b2Vec2(), -(_local12), -(_local17));
m_impulse.Add(_local19);
if (m_limitState == e_atLowerLimit){
m_impulse.y = b2Math.b2Max(m_impulse.y, 0);
} else {
if (m_limitState == e_atUpperLimit){
m_impulse.y = b2Math.b2Min(m_impulse.y, 0);
};
};
_local20 = (-(_local12) - ((m_impulse.y - _local18.y) * m_K.col2.x));
_local21 = ((_local20 / m_K.col1.x) + _local18.x);
m_impulse.x = _local21;
_local19.x = (m_impulse.x - _local18.x);
_local19.y = (m_impulse.y - _local18.y);
_local8 = ((_local19.x * m_perp.x) + (_local19.y * m_axis.x));
_local9 = ((_local19.x * m_perp.y) + (_local19.y * m_axis.y));
_local10 = ((_local19.x * m_s1) + (_local19.y * m_a1));
_local11 = ((_local19.x * m_s2) + (_local19.y * m_a2));
_local4.x = (_local4.x - (m_invMass1 * _local8));
_local4.y = (_local4.y - (m_invMass1 * _local9));
_local5 = (_local5 - (m_invI1 * _local10));
_local6.x = (_local6.x + (m_invMass2 * _local8));
_local6.y = (_local6.y + (m_invMass2 * _local9));
_local7 = (_local7 + (m_invI2 * _local11));
} else {
_local22 = (-(_local12) / m_K.col1.x);
m_impulse.x = (m_impulse.x + _local22);
_local8 = (_local22 * m_perp.x);
_local9 = (_local22 * m_perp.y);
_local10 = (_local22 * m_s1);
_local11 = (_local22 * m_s2);
_local4.x = (_local4.x - (m_invMass1 * _local8));
_local4.y = (_local4.y - (m_invMass1 * _local9));
_local5 = (_local5 - (m_invI1 * _local10));
_local6.x = (_local6.x + (m_invMass2 * _local8));
_local6.y = (_local6.y + (m_invMass2 * _local9));
_local7 = (_local7 + (m_invI2 * _local11));
};
_local2.m_linearVelocity.SetV(_local4);
_local2.m_angularVelocity = _local5;
_local3.m_linearVelocity.SetV(_local6);
_local3.m_angularVelocity = _local7;
}
public function EnableMotor(_arg1:Boolean):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_enableMotor = _arg1;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce(_arg1:Number):b2Vec2{
return (new b2Vec2((_arg1 * ((m_impulse.x * m_perp.x) + ((m_motorImpulse + m_impulse.y) * m_axis.x))), (_arg1 * ((m_impulse.x * m_perp.y) + ((m_motorImpulse + m_impulse.y) * m_axis.y)))));
}
override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:b2Body;
var _local5:b2Body;
var _local6:b2Vec2;
var _local7:Number;
var _local8:b2Vec2;
var _local9:Number;
var _local10:b2Mat22;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Boolean;
var _local19:Number;
var _local20:b2Mat22;
var _local21:b2Mat22;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:b2Vec2;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
_local4 = m_body1;
_local5 = m_body2;
_local6 = _local4.m_sweep.c;
_local7 = _local4.m_sweep.a;
_local8 = _local5.m_sweep.c;
_local9 = _local5.m_sweep.a;
_local16 = 0;
_local17 = 0;
_local18 = false;
_local19 = 0;
_local20 = new b2Mat22(_local7);
_local21 = new b2Mat22(_local9);
_local10 = _local20;
_local22 = (m_localAnchor1.x - m_localCenter1.x);
_local23 = (m_localAnchor1.y - m_localCenter1.y);
_local11 = ((_local10.col1.x * _local22) + (_local10.col2.x * _local23));
_local23 = ((_local10.col1.y * _local22) + (_local10.col2.y * _local23));
_local22 = _local11;
_local10 = _local21;
_local24 = (m_localAnchor2.x - m_localCenter2.x);
_local25 = (m_localAnchor2.y - m_localCenter2.y);
_local11 = ((_local10.col1.x * _local24) + (_local10.col2.x * _local25));
_local25 = ((_local10.col1.y * _local24) + (_local10.col2.y * _local25));
_local24 = _local11;
_local26 = (((_local8.x + _local24) - _local6.x) - _local22);
_local27 = (((_local8.y + _local25) - _local6.y) - _local23);
if (m_enableLimit){
m_axis = b2Math.b2MulMV(_local20, m_localXAxis1);
m_a1 = (((_local26 + _local22) * m_axis.y) - ((_local27 + _local23) * m_axis.x));
m_a2 = ((_local24 * m_axis.y) - (_local25 * m_axis.x));
_local34 = ((m_axis.x * _local26) + (m_axis.y * _local27));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
_local19 = b2Math.b2Clamp(_local34, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local16 = b2Math.b2Abs(_local34);
_local18 = true;
} else {
if (_local34 <= m_lowerTranslation){
_local19 = b2Math.b2Clamp(((_local34 - m_lowerTranslation) + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local16 = (m_lowerTranslation - _local34);
_local18 = true;
} else {
if (_local34 >= m_upperTranslation){
_local19 = b2Math.b2Clamp(((_local34 - m_upperTranslation) + b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection);
_local16 = (_local34 - m_upperTranslation);
_local18 = true;
};
};
};
};
m_perp = b2Math.b2MulMV(_local20, m_localYAxis1);
m_s1 = (((_local26 + _local22) * m_perp.y) - ((_local27 + _local23) * m_perp.x));
m_s2 = ((_local24 * m_perp.y) - (_local25 * m_perp.x));
_local28 = new b2Vec2();
_local29 = ((m_perp.x * _local26) + (m_perp.y * _local27));
_local16 = b2Math.b2Max(_local16, b2Math.b2Abs(_local29));
_local17 = 0;
if (_local18){
_local12 = m_invMass1;
_local13 = m_invMass2;
_local14 = m_invI1;
_local15 = m_invI2;
m_K.col1.x = (((_local12 + _local13) + ((_local14 * m_s1) * m_s1)) + ((_local15 * m_s2) * m_s2));
m_K.col1.y = (((_local14 * m_s1) * m_a1) + ((_local15 * m_s2) * m_a2));
m_K.col2.x = m_K.col1.y;
m_K.col2.y = (((_local12 + _local13) + ((_local14 * m_a1) * m_a1)) + ((_local15 * m_a2) * m_a2));
m_K.Solve(_local28, -(_local29), -(_local19));
} else {
_local12 = m_invMass1;
_local13 = m_invMass2;
_local14 = m_invI1;
_local15 = m_invI2;
_local35 = (((_local12 + _local13) + ((_local14 * m_s1) * m_s1)) + ((_local15 * m_s2) * m_s2));
_local36 = (-(_local29) / _local35);
_local28.x = _local36;
_local28.y = 0;
};
_local30 = ((_local28.x * m_perp.x) + (_local28.y * m_axis.x));
_local31 = ((_local28.x * m_perp.y) + (_local28.y * m_axis.y));
_local32 = ((_local28.x * m_s1) + (_local28.y * m_a1));
_local33 = ((_local28.x * m_s2) + (_local28.y * m_a2));
_local6.x = (_local6.x - (m_invMass1 * _local30));
_local6.y = (_local6.y - (m_invMass1 * _local31));
_local7 = (_local7 - (m_invI1 * _local32));
_local8.x = (_local8.x + (m_invMass2 * _local30));
_local8.y = (_local8.y + (m_invMass2 * _local31));
_local9 = (_local9 + (m_invI2 * _local33));
_local4.m_sweep.a = _local7;
_local5.m_sweep.a = _local9;
_local4.SynchronizeTransform();
_local5.SynchronizeTransform();
return ((((_local16 <= b2Settings.b2_linearSlop)) && ((_local17 <= b2Settings.b2_angularSlop))));
}
public function GetJointSpeed():Number{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:b2Vec2;
var _local16:b2Vec2;
var _local17:b2Vec2;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local1 = m_body1;
_local2 = m_body2;
_local3 = _local1.m_xf.R;
_local4 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local5 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local3 = _local2.m_xf.R;
_local7 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local8 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8));
_local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8));
_local7 = _local6;
_local9 = (_local1.m_sweep.c.x + _local4);
_local10 = (_local1.m_sweep.c.y + _local5);
_local11 = (_local2.m_sweep.c.x + _local7);
_local12 = (_local2.m_sweep.c.y + _local8);
_local13 = (_local11 - _local9);
_local14 = (_local12 - _local10);
_local15 = _local1.GetWorldVector(m_localXAxis1);
_local16 = _local1.m_linearVelocity;
_local17 = _local2.m_linearVelocity;
_local18 = _local1.m_angularVelocity;
_local19 = _local2.m_angularVelocity;
_local20 = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4)))));
return (_local20);
}
public function SetMotorSpeed(_arg1:Number):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_motorSpeed = _arg1;
}
override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:b2XForm;
var _local7:b2XForm;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
_local2 = m_body1;
_local3 = m_body2;
m_localCenter1.SetV(_local2.GetLocalCenter());
m_localCenter2.SetV(_local3.GetLocalCenter());
_local6 = _local2.GetXForm();
_local7 = _local3.GetXForm();
_local4 = _local2.m_xf.R;
_local8 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local4 = _local3.m_xf.R;
_local10 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local10) + (_local4.col2.x * _local11));
_local11 = ((_local4.col1.y * _local10) + (_local4.col2.y * _local11));
_local10 = _local5;
_local12 = (((_local3.m_sweep.c.x + _local10) - _local2.m_sweep.c.x) - _local8);
_local13 = (((_local3.m_sweep.c.y + _local11) - _local2.m_sweep.c.y) - _local9);
m_invMass1 = _local2.m_invMass;
m_invMass2 = _local3.m_invMass;
m_invI1 = _local2.m_invI;
m_invI2 = _local3.m_invI;
m_axis.SetV(b2Math.b2MulMV(_local6.R, m_localXAxis1));
m_a1 = (((_local12 + _local8) * m_axis.y) - ((_local13 + _local9) * m_axis.x));
m_a2 = ((_local10 * m_axis.y) - (_local11 * m_axis.x));
m_motorMass = (((m_invMass1 + m_invMass2) + ((m_invI1 * m_a1) * m_a1)) + ((m_invI2 * m_a2) * m_a2));
m_motorMass = (1 / m_motorMass);
m_perp.SetV(b2Math.b2MulMV(_local6.R, m_localYAxis1));
m_s1 = (((_local12 + _local8) * m_perp.y) - ((_local13 + _local9) * m_perp.x));
m_s2 = ((_local10 * m_perp.y) - (_local11 * m_perp.x));
_local14 = m_invMass1;
_local15 = m_invMass2;
_local16 = m_invI1;
_local17 = m_invI2;
m_K.col1.x = (((_local14 + _local15) + ((_local16 * m_s1) * m_s1)) + ((_local17 * m_s2) * m_s2));
m_K.col1.y = (((_local16 * m_s1) * m_a1) + ((_local17 * m_s2) * m_a2));
m_K.col2.x = m_K.col1.y;
m_K.col2.y = (((_local14 + _local15) + ((_local16 * m_a1) * m_a1)) + ((_local17 * m_a2) * m_a2));
if (m_enableLimit){
_local18 = ((m_axis.x * _local12) + (m_axis.y * _local13));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
m_limitState = e_equalLimits;
} else {
if (_local18 <= m_lowerTranslation){
if (m_limitState != e_atLowerLimit){
m_limitState = e_atLowerLimit;
m_impulse.y = 0;
};
} else {
if (_local18 >= m_upperTranslation){
if (m_limitState != e_atUpperLimit){
m_limitState = e_atUpperLimit;
m_impulse.y = 0;
};
} else {
m_limitState = e_inactiveLimit;
m_impulse.y = 0;
};
};
};
} else {
m_limitState = e_inactiveLimit;
};
if (m_enableMotor == false){
m_motorImpulse = 0;
};
if (_arg1.warmStarting){
m_impulse.x = (m_impulse.x * _arg1.dtRatio);
m_impulse.y = (m_impulse.y * _arg1.dtRatio);
m_motorImpulse = (m_motorImpulse * _arg1.dtRatio);
_local19 = ((m_impulse.x * m_perp.x) + ((m_motorImpulse + m_impulse.y) * m_axis.x));
_local20 = ((m_impulse.x * m_perp.y) + ((m_motorImpulse + m_impulse.y) * m_axis.y));
_local21 = ((m_impulse.x * m_s1) + ((m_motorImpulse + m_impulse.y) * m_a1));
_local22 = ((m_impulse.x * m_s2) + ((m_motorImpulse + m_impulse.y) * m_a2));
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (m_invMass1 * _local19));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (m_invMass1 * _local20));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (m_invI1 * _local21));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (m_invMass2 * _local19));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (m_invMass2 * _local20));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (m_invI2 * _local22));
} else {
m_impulse.SetZero();
m_motorImpulse = 0;
};
}
public function EnableLimit(_arg1:Boolean):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_enableLimit = _arg1;
}
public function SetMaxMotorForce(_arg1:Number):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_maxMotorForce = _arg1;
}
}
}//package Box2D.Dynamics.Joints
Section 63
//b2LineJointDef (Box2D.Dynamics.Joints.b2LineJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2LineJointDef extends b2JointDef {
public var localAxis1:b2Vec2;
public var maxMotorForce:Number;
public var motorSpeed:Number;
public var upperTranslation:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var enableMotor:Boolean;
public var lowerTranslation:Number;
public function b2LineJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
localAxis1 = new b2Vec2();
super();
type = b2Joint.e_lineJoint;
localAxis1.Set(1, 0);
enableLimit = false;
lowerTranslation = 0;
upperTranslation = 0;
enableMotor = false;
maxMotorForce = 0;
motorSpeed = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
localAxis1 = body1.GetLocalVector(_arg4);
}
}
}//package Box2D.Dynamics.Joints
Section 64
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2MouseJoint extends b2Joint {
private var m_beta:Number;
private var m_mass:b2Mat22;
private var m_target:b2Vec2;
private var m_impulse:b2Vec2;
private var m_localAnchor:b2Vec2;
private var m_dampingRatio:Number;
private var K2:b2Mat22;
private var K:b2Mat22;
private var K1:b2Mat22;
private var m_frequencyHz:Number;
private var m_gamma:Number;
private var m_C:b2Vec2;
private var m_maxForce:Number;
public function b2MouseJoint(_arg1:b2MouseJointDef){
var _local2:Number;
var _local3:Number;
var _local4:b2Mat22;
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
m_localAnchor = new b2Vec2();
m_target = new b2Vec2();
m_impulse = new b2Vec2();
m_mass = new b2Mat22();
m_C = new b2Vec2();
super(_arg1);
m_target.SetV(_arg1.target);
_local2 = (m_target.x - m_body2.m_xf.position.x);
_local3 = (m_target.y - m_body2.m_xf.position.y);
_local4 = m_body2.m_xf.R;
m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y));
m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y));
m_maxForce = _arg1.maxForce;
m_impulse.SetZero();
m_frequencyHz = _arg1.frequencyHz;
m_dampingRatio = _arg1.dampingRatio;
m_beta = 0;
m_gamma = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_target);
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor));
}
override public function GetReactionForce(_arg1:Number):b2Vec2{
return (new b2Vec2((_arg1 * m_impulse.x), (_arg1 * m_impulse.y)));
}
override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{
return (true);
}
override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:b2Mat22;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
_local2 = m_body2;
_local3 = _local2.GetMass();
_local4 = ((2 * Math.PI) * m_frequencyHz);
_local5 = (((2 * _local3) * m_dampingRatio) * _local4);
_local6 = ((_local3 * _local4) * _local4);
m_gamma = (1 / (_arg1.dt * (_local5 + (_arg1.dt * _local6))));
m_beta = ((_arg1.dt * _local6) * m_gamma);
_local7 = _local2.m_xf.R;
_local8 = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
_local9 = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
_local10 = ((_local7.col1.x * _local8) + (_local7.col2.x * _local9));
_local9 = ((_local7.col1.y * _local8) + (_local7.col2.y * _local9));
_local8 = _local10;
_local11 = _local2.m_invMass;
_local12 = _local2.m_invI;
K1.col1.x = _local11;
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = _local11;
K2.col1.x = ((_local12 * _local9) * _local9);
K2.col2.x = ((-(_local12) * _local8) * _local9);
K2.col1.y = ((-(_local12) * _local8) * _local9);
K2.col2.y = ((_local12 * _local8) * _local8);
K.SetM(K1);
K.AddM(K2);
K.col1.x = (K.col1.x + m_gamma);
K.col2.y = (K.col2.y + m_gamma);
K.GetInverse(m_mass);
m_C.x = ((_local2.m_sweep.c.x + _local8) - m_target.x);
m_C.y = ((_local2.m_sweep.c.y + _local9) - m_target.y);
_local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98);
m_impulse.x = (m_impulse.x * _arg1.dtRatio);
m_impulse.y = (m_impulse.y * _arg1.dtRatio);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local11 * m_impulse.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local11 * m_impulse.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * ((_local8 * m_impulse.y) - (_local9 * m_impulse.x))));
}
override public function GetReactionTorque(_arg1:Number):Number{
return (0);
}
public function SetTarget(_arg1:b2Vec2):void{
if (m_body2.IsSleeping()){
m_body2.WakeUp();
};
m_target = _arg1;
}
override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local2 = m_body2;
_local3 = _local2.m_xf.R;
_local6 = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
_local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7));
_local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7));
_local6 = _local4;
_local8 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7));
_local9 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6));
_local3 = m_mass;
_local4 = ((_local8 + (m_beta * m_C.x)) + (m_gamma * m_impulse.x));
_local5 = ((_local9 + (m_beta * m_C.y)) + (m_gamma * m_impulse.y));
_local10 = -(((_local3.col1.x * _local4) + (_local3.col2.x * _local5)));
_local11 = -(((_local3.col1.y * _local4) + (_local3.col2.y * _local5)));
_local12 = m_impulse.x;
_local13 = m_impulse.y;
m_impulse.x = (m_impulse.x + _local10);
m_impulse.y = (m_impulse.y + _local11);
_local14 = (_arg1.dt * m_maxForce);
if (m_impulse.LengthSquared() > (_local14 * _local14)){
m_impulse.Multiply((_local14 / m_impulse.Length()));
};
_local10 = (m_impulse.x - _local12);
_local11 = (m_impulse.y - _local13);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local10));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local11));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local11) - (_local7 * _local10))));
}
}
}//package Box2D.Dynamics.Joints
Section 65
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2MouseJointDef extends b2JointDef {
public var frequencyHz:Number;
public var dampingRatio:Number;
public var maxForce:Number;
public var target:b2Vec2;
public function b2MouseJointDef(){
target = new b2Vec2();
super();
type = b2Joint.e_mouseJoint;
maxForce = 0;
frequencyHz = 5;
dampingRatio = 0.7;
}
}
}//package Box2D.Dynamics.Joints
Section 66
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PrismaticJoint extends b2Joint {
private var m_a1:Number;
private var m_a2:Number;
private var m_enableLimit:Boolean;
private var m_impulse:b2Vec3;
private var m_localYAxis1:b2Vec2;
private var m_s2:Number;
private var m_s1:Number;
private var m_axis:b2Vec2;
private var m_motorImpulse:Number;
private var m_upperTranslation:Number;
private var m_lowerTranslation:Number;
b2internal var m_localXAxis1:b2Vec2;
private var m_perp:b2Vec2;
private var m_refAngle:Number;
private var m_maxMotorForce:Number;
private var m_motorMass:Number;
b2internal var m_localAnchor1:b2Vec2;
b2internal var m_localAnchor2:b2Vec2;
private var m_limitState:int;
private var m_enableMotor:Boolean;
private var m_motorSpeed:Number;
private var m_K:b2Mat33;
public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_localXAxis1 = new b2Vec2();
m_localYAxis1 = new b2Vec2();
m_axis = new b2Vec2();
m_perp = new b2Vec2();
m_K = new b2Mat33();
m_impulse = new b2Vec3();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_localXAxis1.SetV(_arg1.localAxis1);
m_localYAxis1.x = -(m_localXAxis1.y);
m_localYAxis1.y = m_localXAxis1.x;
m_refAngle = _arg1.referenceAngle;
m_impulse.SetZero();
m_motorMass = 0;
m_motorImpulse = 0;
m_lowerTranslation = _arg1.lowerTranslation;
m_upperTranslation = _arg1.upperTranslation;
m_maxMotorForce = _arg1.maxMotorForce;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
m_limitState = e_inactiveLimit;
m_axis.SetZero();
m_perp.SetZero();
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_lowerTranslation = _arg1;
m_upperTranslation = _arg2;
}
public function GetLowerLimit():Number{
return (m_lowerTranslation);
}
public function GetUpperLimit():Number{
return (m_upperTranslation);
}
public function GetJointTranslation():Number{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Vec2;
var _local6:Number;
var _local7:Number;
var _local8:b2Vec2;
var _local9:Number;
_local1 = m_body1;
_local2 = m_body2;
_local4 = _local1.GetWorldPoint(m_localAnchor1);
_local5 = _local2.GetWorldPoint(m_localAnchor2);
_local6 = (_local5.x - _local4.x);
_local7 = (_local5.y - _local4.y);
_local8 = _local1.GetWorldVector(m_localXAxis1);
_local9 = ((_local8.x * _local6) + (_local8.y * _local7));
return (_local9);
}
public function GetMotorForce():Number{
return (m_motorImpulse);
}
override public function GetReactionTorque(_arg1:Number):Number{
return ((_arg1 * m_impulse.y));
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Vec2;
var _local5:Number;
var _local6:b2Vec2;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:b2Vec3;
var _local20:b2Vec3;
var _local21:Number;
var _local22:Number;
var _local23:b2Vec2;
var _local24:b2Vec2;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_linearVelocity;
_local5 = _local2.m_angularVelocity;
_local6 = _local3.m_linearVelocity;
_local7 = _local3.m_angularVelocity;
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local14 = ((((m_axis.x * (_local6.x - _local4.x)) + (m_axis.y * (_local6.y - _local4.y))) + (m_a2 * _local7)) - (m_a1 * _local5));
_local15 = (m_motorMass * (m_motorSpeed - _local14));
_local16 = m_motorImpulse;
_local17 = (_arg1.dt * m_maxMotorForce);
m_motorImpulse = b2Math.b2Clamp((m_motorImpulse + _local15), -(_local17), _local17);
_local15 = (m_motorImpulse - _local16);
_local8 = (_local15 * m_axis.x);
_local9 = (_local15 * m_axis.y);
_local10 = (_local15 * m_a1);
_local11 = (_local15 * m_a2);
_local4.x = (_local4.x - (m_invMass1 * _local8));
_local4.y = (_local4.y - (m_invMass1 * _local9));
_local5 = (_local5 - (m_invI1 * _local10));
_local6.x = (_local6.x + (m_invMass2 * _local8));
_local6.y = (_local6.y + (m_invMass2 * _local9));
_local7 = (_local7 + (m_invI2 * _local11));
};
_local12 = ((((m_perp.x * (_local6.x - _local4.x)) + (m_perp.y * (_local6.y - _local4.y))) + (m_s2 * _local7)) - (m_s1 * _local5));
_local13 = (_local7 - _local5);
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local18 = ((((m_axis.x * (_local6.x - _local4.x)) + (m_axis.y * (_local6.y - _local4.y))) + (m_a2 * _local7)) - (m_a1 * _local5));
_local19 = m_impulse.Copy();
_local20 = m_K.Solve33(new b2Vec3(), -(_local12), -(_local13), -(_local18));
m_impulse.Add(_local20);
if (m_limitState == e_atLowerLimit){
m_impulse.z = b2Math.b2Max(m_impulse.z, 0);
} else {
if (m_limitState == e_atUpperLimit){
m_impulse.z = b2Math.b2Min(m_impulse.z, 0);
};
};
_local21 = (-(_local12) - ((m_impulse.z - _local19.z) * m_K.col3.x));
_local22 = (-(_local13) - ((m_impulse.z - _local19.z) * m_K.col3.y));
_local23 = m_K.Solve22(new b2Vec2(), _local21, _local22);
m_K.Solve22(new b2Vec2(), _local21, _local22).x = (_local23.x + _local19.x);
_local23.y = (_local23.y + _local19.y);
m_impulse.x = _local23.x;
m_impulse.y = _local23.y;
_local20.x = (m_impulse.x - _local19.x);
_local20.y = (m_impulse.y - _local19.y);
_local20.z = (m_impulse.z - _local19.z);
_local8 = ((_local20.x * m_perp.x) + (_local20.z * m_axis.x));
_local9 = ((_local20.x * m_perp.y) + (_local20.z * m_axis.y));
_local10 = (((_local20.x * m_s1) + _local20.y) + (_local20.z * m_a1));
_local11 = (((_local20.x * m_s2) + _local20.y) + (_local20.z * m_a2));
_local4.x = (_local4.x - (m_invMass1 * _local8));
_local4.y = (_local4.y - (m_invMass1 * _local9));
_local5 = (_local5 - (m_invI1 * _local10));
_local6.x = (_local6.x + (m_invMass2 * _local8));
_local6.y = (_local6.y + (m_invMass2 * _local9));
_local7 = (_local7 + (m_invI2 * _local11));
} else {
_local24 = m_K.Solve22(new b2Vec2(), -(_local12), -(_local13));
m_impulse.x = (m_impulse.x + _local24.x);
m_impulse.y = (m_impulse.y + _local24.y);
_local8 = (_local24.x * m_perp.x);
_local9 = (_local24.x * m_perp.y);
_local10 = ((_local24.x * m_s1) + _local24.y);
_local11 = ((_local24.x * m_s2) + _local24.y);
_local4.x = (_local4.x - (m_invMass1 * _local8));
_local4.y = (_local4.y - (m_invMass1 * _local9));
_local5 = (_local5 - (m_invI1 * _local10));
_local6.x = (_local6.x + (m_invMass2 * _local8));
_local6.y = (_local6.y + (m_invMass2 * _local9));
_local7 = (_local7 + (m_invI2 * _local11));
};
_local2.m_linearVelocity.SetV(_local4);
_local2.m_angularVelocity = _local5;
_local3.m_linearVelocity.SetV(_local6);
_local3.m_angularVelocity = _local7;
}
public function EnableMotor(_arg1:Boolean):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_enableMotor = _arg1;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce(_arg1:Number):b2Vec2{
return (new b2Vec2((_arg1 * ((m_impulse.x * m_perp.x) + ((m_motorImpulse + m_impulse.z) * m_axis.x))), (_arg1 * ((m_impulse.x * m_perp.y) + ((m_motorImpulse + m_impulse.z) * m_axis.y)))));
}
override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:b2Body;
var _local5:b2Body;
var _local6:b2Vec2;
var _local7:Number;
var _local8:b2Vec2;
var _local9:Number;
var _local10:b2Mat22;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Boolean;
var _local19:Number;
var _local20:b2Mat22;
var _local21:b2Mat22;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:b2Vec3;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:b2Vec2;
_local4 = m_body1;
_local5 = m_body2;
_local6 = _local4.m_sweep.c;
_local7 = _local4.m_sweep.a;
_local8 = _local5.m_sweep.c;
_local9 = _local5.m_sweep.a;
_local16 = 0;
_local17 = 0;
_local18 = false;
_local19 = 0;
_local20 = new b2Mat22(_local7);
_local21 = new b2Mat22(_local9);
_local10 = _local20;
_local22 = (m_localAnchor1.x - m_localCenter1.x);
_local23 = (m_localAnchor1.y - m_localCenter1.y);
_local11 = ((_local10.col1.x * _local22) + (_local10.col2.x * _local23));
_local23 = ((_local10.col1.y * _local22) + (_local10.col2.y * _local23));
_local22 = _local11;
_local10 = _local21;
_local24 = (m_localAnchor2.x - m_localCenter2.x);
_local25 = (m_localAnchor2.y - m_localCenter2.y);
_local11 = ((_local10.col1.x * _local24) + (_local10.col2.x * _local25));
_local25 = ((_local10.col1.y * _local24) + (_local10.col2.y * _local25));
_local24 = _local11;
_local26 = (((_local8.x + _local24) - _local6.x) - _local22);
_local27 = (((_local8.y + _local25) - _local6.y) - _local23);
if (m_enableLimit){
m_axis = b2Math.b2MulMV(_local20, m_localXAxis1);
m_a1 = (((_local26 + _local22) * m_axis.y) - ((_local27 + _local23) * m_axis.x));
m_a2 = ((_local24 * m_axis.y) - (_local25 * m_axis.x));
_local35 = ((m_axis.x * _local26) + (m_axis.y * _local27));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
_local19 = b2Math.b2Clamp(_local35, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local16 = b2Math.b2Abs(_local35);
_local18 = true;
} else {
if (_local35 <= m_lowerTranslation){
_local19 = b2Math.b2Clamp(((_local35 - m_lowerTranslation) + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local16 = (m_lowerTranslation - _local35);
_local18 = true;
} else {
if (_local35 >= m_upperTranslation){
_local19 = b2Math.b2Clamp(((_local35 - m_upperTranslation) + b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection);
_local16 = (_local35 - m_upperTranslation);
_local18 = true;
};
};
};
};
m_perp = b2Math.b2MulMV(_local20, m_localYAxis1);
m_s1 = (((_local26 + _local22) * m_perp.y) - ((_local27 + _local23) * m_perp.x));
m_s2 = ((_local24 * m_perp.y) - (_local25 * m_perp.x));
_local28 = new b2Vec3();
_local29 = ((m_perp.x * _local26) + (m_perp.y * _local27));
_local30 = ((_local9 - _local7) - m_refAngle);
_local16 = b2Math.b2Max(_local16, b2Math.b2Abs(_local29));
_local17 = b2Math.b2Abs(_local30);
if (_local18){
_local12 = m_invMass1;
_local13 = m_invMass2;
_local14 = m_invI1;
_local15 = m_invI2;
m_K.col1.x = (((_local12 + _local13) + ((_local14 * m_s1) * m_s1)) + ((_local15 * m_s2) * m_s2));
m_K.col1.y = ((_local14 * m_s1) + (_local15 * m_s2));
m_K.col1.z = (((_local14 * m_s1) * m_a1) + ((_local15 * m_s2) * m_a2));
m_K.col2.x = m_K.col1.y;
m_K.col2.y = (_local14 + _local15);
m_K.col2.z = ((_local14 * m_a1) + (_local15 * m_a2));
m_K.col3.x = m_K.col1.z;
m_K.col3.y = m_K.col2.z;
m_K.col3.z = (((_local12 + _local13) + ((_local14 * m_a1) * m_a1)) + ((_local15 * m_a2) * m_a2));
m_K.Solve33(_local28, -(_local29), -(_local30), -(_local19));
} else {
_local12 = m_invMass1;
_local13 = m_invMass2;
_local14 = m_invI1;
_local15 = m_invI2;
_local36 = (((_local12 + _local13) + ((_local14 * m_s1) * m_s1)) + ((_local15 * m_s2) * m_s2));
_local37 = ((_local14 * m_s1) + (_local15 * m_s2));
_local38 = (_local14 + _local15);
m_K.col1.Set(_local36, _local37, 0);
m_K.col2.Set(_local37, _local38, 0);
_local39 = m_K.Solve22(new b2Vec2(), -(_local29), -(_local30));
_local28.x = _local39.x;
_local28.y = _local39.y;
_local28.z = 0;
};
_local31 = ((_local28.x * m_perp.x) + (_local28.z * m_axis.x));
_local32 = ((_local28.x * m_perp.y) + (_local28.z * m_axis.y));
_local33 = (((_local28.x * m_s1) + _local28.y) + (_local28.z * m_a1));
_local34 = (((_local28.x * m_s2) + _local28.y) + (_local28.z * m_a2));
_local6.x = (_local6.x - (m_invMass1 * _local31));
_local6.y = (_local6.y - (m_invMass1 * _local32));
_local7 = (_local7 - (m_invI1 * _local33));
_local8.x = (_local8.x + (m_invMass2 * _local31));
_local8.y = (_local8.y + (m_invMass2 * _local32));
_local9 = (_local9 + (m_invI2 * _local34));
_local4.m_sweep.a = _local7;
_local5.m_sweep.a = _local9;
_local4.SynchronizeTransform();
_local5.SynchronizeTransform();
return ((((_local16 <= b2Settings.b2_linearSlop)) && ((_local17 <= b2Settings.b2_angularSlop))));
}
public function GetJointSpeed():Number{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:b2Vec2;
var _local16:b2Vec2;
var _local17:b2Vec2;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local1 = m_body1;
_local2 = m_body2;
_local3 = _local1.m_xf.R;
_local4 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local5 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local3 = _local2.m_xf.R;
_local7 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local8 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8));
_local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8));
_local7 = _local6;
_local9 = (_local1.m_sweep.c.x + _local4);
_local10 = (_local1.m_sweep.c.y + _local5);
_local11 = (_local2.m_sweep.c.x + _local7);
_local12 = (_local2.m_sweep.c.y + _local8);
_local13 = (_local11 - _local9);
_local14 = (_local12 - _local10);
_local15 = _local1.GetWorldVector(m_localXAxis1);
_local16 = _local1.m_linearVelocity;
_local17 = _local2.m_linearVelocity;
_local18 = _local1.m_angularVelocity;
_local19 = _local2.m_angularVelocity;
_local20 = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4)))));
return (_local20);
}
public function SetMotorSpeed(_arg1:Number):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_motorSpeed = _arg1;
}
override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:b2XForm;
var _local7:b2XForm;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
_local2 = m_body1;
_local3 = m_body2;
m_localCenter1.SetV(_local2.GetLocalCenter());
m_localCenter2.SetV(_local3.GetLocalCenter());
_local6 = _local2.GetXForm();
_local7 = _local3.GetXForm();
_local4 = _local2.m_xf.R;
_local8 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local4 = _local3.m_xf.R;
_local10 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local10) + (_local4.col2.x * _local11));
_local11 = ((_local4.col1.y * _local10) + (_local4.col2.y * _local11));
_local10 = _local5;
_local12 = (((_local3.m_sweep.c.x + _local10) - _local2.m_sweep.c.x) - _local8);
_local13 = (((_local3.m_sweep.c.y + _local11) - _local2.m_sweep.c.y) - _local9);
m_invMass1 = _local2.m_invMass;
m_invMass2 = _local3.m_invMass;
m_invI1 = _local2.m_invI;
m_invI2 = _local3.m_invI;
m_axis.SetV(b2Math.b2MulMV(_local6.R, m_localXAxis1));
m_a1 = (((_local12 + _local8) * m_axis.y) - ((_local13 + _local9) * m_axis.x));
m_a2 = ((_local10 * m_axis.y) - (_local11 * m_axis.x));
m_motorMass = (((m_invMass1 + m_invMass2) + ((m_invI1 * m_a1) * m_a1)) + ((m_invI2 * m_a2) * m_a2));
m_motorMass = (1 / m_motorMass);
m_perp.SetV(b2Math.b2MulMV(_local6.R, m_localYAxis1));
m_s1 = (((_local12 + _local8) * m_perp.y) - ((_local13 + _local9) * m_perp.x));
m_s2 = ((_local10 * m_perp.y) - (_local11 * m_perp.x));
_local14 = m_invMass1;
_local15 = m_invMass2;
_local16 = m_invI1;
_local17 = m_invI2;
m_K.col1.x = (((_local14 + _local15) + ((_local16 * m_s1) * m_s1)) + ((_local17 * m_s2) * m_s2));
m_K.col1.y = ((_local16 * m_s1) + (_local17 * m_s2));
m_K.col1.z = (((_local16 * m_s1) * m_a1) + ((_local17 * m_s2) * m_a2));
m_K.col2.x = m_K.col1.y;
m_K.col2.y = (_local16 + _local17);
m_K.col2.z = ((_local16 * m_a1) + (_local17 * m_a2));
m_K.col3.x = m_K.col1.z;
m_K.col3.y = m_K.col2.z;
m_K.col3.z = (((_local14 + _local15) + ((_local16 * m_a1) * m_a1)) + ((_local17 * m_a2) * m_a2));
if (m_enableLimit){
_local18 = ((m_axis.x * _local12) + (m_axis.y * _local13));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
m_limitState = e_equalLimits;
} else {
if (_local18 <= m_lowerTranslation){
if (m_limitState != e_atLowerLimit){
m_limitState = e_atLowerLimit;
m_impulse.z = 0;
};
} else {
if (_local18 >= m_upperTranslation){
if (m_limitState != e_atUpperLimit){
m_limitState = e_atUpperLimit;
m_impulse.z = 0;
};
} else {
m_limitState = e_inactiveLimit;
m_impulse.z = 0;
};
};
};
} else {
m_limitState = e_inactiveLimit;
};
if (m_enableMotor == false){
m_motorImpulse = 0;
};
if (_arg1.warmStarting){
m_impulse.x = (m_impulse.x * _arg1.dtRatio);
m_impulse.y = (m_impulse.y * _arg1.dtRatio);
m_motorImpulse = (m_motorImpulse * _arg1.dtRatio);
_local19 = ((m_impulse.x * m_perp.x) + ((m_motorImpulse + m_impulse.z) * m_axis.x));
_local20 = ((m_impulse.x * m_perp.y) + ((m_motorImpulse + m_impulse.z) * m_axis.y));
_local21 = (((m_impulse.x * m_s1) + m_impulse.y) + ((m_motorImpulse + m_impulse.z) * m_a1));
_local22 = (((m_impulse.x * m_s2) + m_impulse.y) + ((m_motorImpulse + m_impulse.z) * m_a2));
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (m_invMass1 * _local19));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (m_invMass1 * _local20));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (m_invI1 * _local21));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (m_invMass2 * _local19));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (m_invMass2 * _local20));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (m_invI2 * _local22));
} else {
m_impulse.SetZero();
m_motorImpulse = 0;
};
}
public function EnableLimit(_arg1:Boolean):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_enableLimit = _arg1;
}
public function SetMaxMotorForce(_arg1:Number):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_maxMotorForce = _arg1;
}
}
}//package Box2D.Dynamics.Joints
Section 67
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PrismaticJointDef extends b2JointDef {
public var localAxis1:b2Vec2;
public var referenceAngle:Number;
public var maxMotorForce:Number;
public var motorSpeed:Number;
public var upperTranslation:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var enableMotor:Boolean;
public var lowerTranslation:Number;
public function b2PrismaticJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
localAxis1 = new b2Vec2();
super();
type = b2Joint.e_prismaticJoint;
localAxis1.Set(1, 0);
referenceAngle = 0;
enableLimit = false;
lowerTranslation = 0;
upperTranslation = 0;
enableMotor = false;
maxMotorForce = 0;
motorSpeed = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
localAxis1 = body1.GetLocalVector(_arg4);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 68
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PulleyJoint extends b2Joint {
private var m_ground:b2Body;
private var m_maxLength2:Number;
private var m_maxLength1:Number;
private var m_limitState1:int;
private var m_limitState2:int;
private var m_pulleyMass:Number;
private var m_constant:Number;
private var m_impulse:Number;
private var m_state:int;
private var m_ratio:Number;
private var m_groundAnchor2:b2Vec2;
private var m_groundAnchor1:b2Vec2;
private var m_localAnchor2:b2Vec2;
private var m_localAnchor1:b2Vec2;
private var m_limitMass2:Number;
private var m_limitMass1:Number;
private var m_limitImpulse2:Number;
private var m_u1:b2Vec2;
private var m_u2:b2Vec2;
private var m_limitImpulse1:Number;
b2internal static const b2_minPulleyLength:Number = 2;
public function b2PulleyJoint(_arg1:b2PulleyJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u1 = new b2Vec2();
m_u2 = new b2Vec2();
super(_arg1);
m_ground = m_body1.m_world.m_groundBody;
m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x);
m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y);
m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x);
m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_ratio = _arg1.ratio;
m_constant = (_arg1.length1 + (m_ratio * _arg1.length2));
m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength)));
m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio));
m_impulse = 0;
m_limitImpulse1 = 0;
m_limitImpulse2 = 0;
}
public function GetGroundAnchor2():b2Vec2{
var _local1:b2Vec2;
_local1 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor2);
return (_local1);
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function GetRatio():Number{
return (m_ratio);
}
override public function GetReactionForce(_arg1:Number):b2Vec2{
return (new b2Vec2(((_arg1 * m_impulse) * m_u2.x), ((_arg1 * m_impulse) * m_u2.y)));
}
override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
_local2 = m_body1;
_local3 = m_body2;
_local5 = (m_ground.m_xf.position.x + m_groundAnchor1.x);
_local6 = (m_ground.m_xf.position.y + m_groundAnchor1.y);
_local7 = (m_ground.m_xf.position.x + m_groundAnchor2.x);
_local8 = (m_ground.m_xf.position.y + m_groundAnchor2.y);
_local24 = 0;
if (m_state == e_atUpperLimit){
_local4 = _local2.m_xf.R;
_local9 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local10 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local23 = ((_local4.col1.x * _local9) + (_local4.col2.x * _local10));
_local10 = ((_local4.col1.y * _local9) + (_local4.col2.y * _local10));
_local9 = _local23;
_local4 = _local3.m_xf.R;
_local11 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local12 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local23 = ((_local4.col1.x * _local11) + (_local4.col2.x * _local12));
_local12 = ((_local4.col1.y * _local11) + (_local4.col2.y * _local12));
_local11 = _local23;
_local13 = (_local2.m_sweep.c.x + _local9);
_local14 = (_local2.m_sweep.c.y + _local10);
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
m_u1.Set((_local13 - _local5), (_local14 - _local6));
m_u2.Set((_local15 - _local7), (_local16 - _local8));
_local17 = m_u1.Length();
_local18 = m_u2.Length();
if (_local17 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local17));
} else {
m_u1.SetZero();
};
if (_local18 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local18));
} else {
m_u2.SetZero();
};
_local19 = ((m_constant - _local17) - (m_ratio * _local18));
_local24 = b2Math.b2Max(_local24, -(_local19));
_local19 = b2Math.b2Clamp((_local19 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local20 = (-(m_pulleyMass) * _local19);
_local13 = (-(_local20) * m_u1.x);
_local14 = (-(_local20) * m_u1.y);
_local15 = ((-(m_ratio) * _local20) * m_u2.x);
_local16 = ((-(m_ratio) * _local20) * m_u2.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local13));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local14));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local9 * _local14) - (_local10 * _local13))));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local15));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local16));
_local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local11 * _local16) - (_local12 * _local15))));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
};
if (m_limitState1 == e_atUpperLimit){
_local4 = _local2.m_xf.R;
_local9 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local10 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local23 = ((_local4.col1.x * _local9) + (_local4.col2.x * _local10));
_local10 = ((_local4.col1.y * _local9) + (_local4.col2.y * _local10));
_local9 = _local23;
_local13 = (_local2.m_sweep.c.x + _local9);
_local14 = (_local2.m_sweep.c.y + _local10);
m_u1.Set((_local13 - _local5), (_local14 - _local6));
_local17 = m_u1.Length();
if (_local17 > b2Settings.b2_linearSlop){
m_u1.x = (m_u1.x * (1 / _local17));
m_u1.y = (m_u1.y * (1 / _local17));
} else {
m_u1.SetZero();
};
_local19 = (m_maxLength1 - _local17);
_local24 = b2Math.b2Max(_local24, -(_local19));
_local19 = b2Math.b2Clamp((_local19 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local20 = (-(m_limitMass1) * _local19);
_local13 = (-(_local20) * m_u1.x);
_local14 = (-(_local20) * m_u1.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local13));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local14));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local9 * _local14) - (_local10 * _local13))));
_local2.SynchronizeTransform();
};
if (m_limitState2 == e_atUpperLimit){
_local4 = _local3.m_xf.R;
_local11 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local12 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local23 = ((_local4.col1.x * _local11) + (_local4.col2.x * _local12));
_local12 = ((_local4.col1.y * _local11) + (_local4.col2.y * _local12));
_local11 = _local23;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
m_u2.Set((_local15 - _local7), (_local16 - _local8));
_local18 = m_u2.Length();
if (_local18 > b2Settings.b2_linearSlop){
m_u2.x = (m_u2.x * (1 / _local18));
m_u2.y = (m_u2.y * (1 / _local18));
} else {
m_u2.SetZero();
};
_local19 = (m_maxLength2 - _local18);
_local24 = b2Math.b2Max(_local24, -(_local19));
_local19 = b2Math.b2Clamp((_local19 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local20 = (-(m_limitMass2) * _local19);
_local15 = (-(_local20) * m_u2.x);
_local16 = (-(_local20) * m_u2.y);
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local15));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local16));
_local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local11 * _local16) - (_local12 * _local15))));
_local3.SynchronizeTransform();
};
return ((_local24 < b2Settings.b2_linearSlop));
}
override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local5 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local6 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
_local10 = (_local2.m_sweep.c.x + _local5);
_local11 = (_local2.m_sweep.c.y + _local6);
_local12 = (_local3.m_sweep.c.x + _local8);
_local13 = (_local3.m_sweep.c.y + _local9);
_local14 = (m_ground.m_xf.position.x + m_groundAnchor1.x);
_local15 = (m_ground.m_xf.position.y + m_groundAnchor1.y);
_local16 = (m_ground.m_xf.position.x + m_groundAnchor2.x);
_local17 = (m_ground.m_xf.position.y + m_groundAnchor2.y);
m_u1.Set((_local10 - _local14), (_local11 - _local15));
m_u2.Set((_local12 - _local16), (_local13 - _local17));
_local18 = m_u1.Length();
_local19 = m_u2.Length();
if (_local18 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local18));
} else {
m_u1.SetZero();
};
if (_local19 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local19));
} else {
m_u2.SetZero();
};
_local20 = ((m_constant - _local18) - (m_ratio * _local19));
if (_local20 > 0){
m_state = e_inactiveLimit;
m_impulse = 0;
} else {
m_state = e_atUpperLimit;
};
if (_local18 < m_maxLength1){
m_limitState1 = e_inactiveLimit;
m_limitImpulse1 = 0;
} else {
m_limitState1 = e_atUpperLimit;
};
if (_local19 < m_maxLength2){
m_limitState2 = e_inactiveLimit;
m_limitImpulse2 = 0;
} else {
m_limitState2 = e_atUpperLimit;
};
_local21 = ((_local5 * m_u1.y) - (_local6 * m_u1.x));
_local22 = ((_local8 * m_u2.y) - (_local9 * m_u2.x));
m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21));
m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22));
m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2));
m_limitMass1 = (1 / m_limitMass1);
m_limitMass2 = (1 / m_limitMass2);
m_pulleyMass = (1 / m_pulleyMass);
if (_arg1.warmStarting){
m_impulse = (m_impulse * _arg1.dtRatio);
m_limitImpulse1 = (m_limitImpulse1 * _arg1.dtRatio);
m_limitImpulse2 = (m_limitImpulse2 * _arg1.dtRatio);
_local23 = ((-(m_impulse) - m_limitImpulse1) * m_u1.x);
_local24 = ((-(m_impulse) - m_limitImpulse1) * m_u1.y);
_local25 = (((-(m_ratio) * m_impulse) - m_limitImpulse2) * m_u2.x);
_local26 = (((-(m_ratio) * m_impulse) - m_limitImpulse2) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25))));
} else {
m_impulse = 0;
m_limitImpulse1 = 0;
m_limitImpulse2 = 0;
};
}
override public function GetReactionTorque(_arg1:Number):Number{
return (0);
}
public function GetLength1():Number{
var _local1:b2Vec2;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = m_body1.GetWorldPoint(m_localAnchor1);
_local2 = (m_ground.m_xf.position.x + m_groundAnchor1.x);
_local3 = (m_ground.m_xf.position.y + m_groundAnchor1.y);
_local4 = (_local1.x - _local2);
_local5 = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetLength2():Number{
var _local1:b2Vec2;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = m_body2.GetWorldPoint(m_localAnchor2);
_local2 = (m_ground.m_xf.position.x + m_groundAnchor2.x);
_local3 = (m_ground.m_xf.position.y + m_groundAnchor2.y);
_local4 = (_local1.x - _local2);
_local5 = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local5 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local6 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
if (m_state == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13))));
_local19 = (m_pulleyMass * -(_local18));
_local20 = m_impulse;
m_impulse = b2Math.b2Max(0, (m_impulse + _local19));
_local19 = (m_impulse - _local20);
_local14 = (-(_local19) * m_u1.x);
_local15 = (-(_local19) * m_u1.y);
_local16 = ((-(m_ratio) * _local19) * m_u2.x);
_local17 = ((-(m_ratio) * _local19) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
if (m_limitState1 == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11)));
_local19 = (-(m_limitMass1) * _local18);
_local20 = m_limitImpulse1;
m_limitImpulse1 = b2Math.b2Max(0, (m_limitImpulse1 + _local19));
_local19 = (m_limitImpulse1 - _local20);
_local14 = (-(_local19) * m_u1.x);
_local15 = (-(_local19) * m_u1.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
};
if (m_limitState2 == e_atUpperLimit){
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13)));
_local19 = (-(m_limitMass2) * _local18);
_local20 = m_limitImpulse2;
m_limitImpulse2 = b2Math.b2Max(0, (m_limitImpulse2 + _local19));
_local19 = (m_limitImpulse2 - _local20);
_local16 = (-(_local19) * m_u2.x);
_local17 = (-(_local19) * m_u2.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
}
public function GetGroundAnchor1():b2Vec2{
var _local1:b2Vec2;
_local1 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor1);
return (_local1);
}
}
}//package Box2D.Dynamics.Joints
Section 69
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PulleyJointDef extends b2JointDef {
public var maxLength2:Number;
public var length1:Number;
public var length2:Number;
public var maxLength1:Number;
public var ratio:Number;
public var groundAnchor1:b2Vec2;
public var groundAnchor2:b2Vec2;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public function b2PulleyJointDef(){
groundAnchor1 = new b2Vec2();
groundAnchor2 = new b2Vec2();
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_pulleyJoint;
groundAnchor1.Set(-1, 1);
groundAnchor2.Set(1, 1);
localAnchor1.Set(-1, 0);
localAnchor2.Set(1, 0);
length1 = 0;
maxLength1 = 0;
length2 = 0;
maxLength2 = 0;
ratio = 1;
collideConnected = true;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
body1 = _arg1;
body2 = _arg2;
groundAnchor1.SetV(_arg3);
groundAnchor2.SetV(_arg4);
localAnchor1 = body1.GetLocalPoint(_arg5);
localAnchor2 = body2.GetLocalPoint(_arg6);
_local8 = (_arg5.x - _arg3.x);
_local9 = (_arg5.y - _arg3.y);
length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local10 = (_arg6.x - _arg4.x);
_local11 = (_arg6.y - _arg4.y);
length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
ratio = _arg7;
_local12 = (length1 + (ratio * length2));
maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength));
maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio);
}
}
}//package Box2D.Dynamics.Joints
Section 70
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2RevoluteJoint extends b2Joint {
private var m_referenceAngle:Number;
private var m_enableLimit:Boolean;
private var m_impulse:b2Vec3;
private var m_limitState:int;
private var m_motorMass:Number;
b2internal var m_localAnchor2:b2Vec2;
private var K2:b2Mat22;
b2internal var m_localAnchor1:b2Vec2;
private var K1:b2Mat22;
private var K3:b2Mat22;
private var K:b2Mat22;
private var m_motorImpulse:Number;
private var m_mass:b2Mat33;
private var m_enableMotor:Boolean;
private var m_upperAngle:Number;
private var m_motorSpeed:Number;
private var m_maxMotorTorque:Number;
private var m_lowerAngle:Number;
private static var tImpulse:b2Vec2 = new b2Vec2();
public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
K3 = new b2Mat22();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_impulse = new b2Vec3();
m_mass = new b2Mat33();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_referenceAngle = _arg1.referenceAngle;
m_impulse.SetZero();
m_motorImpulse = 0;
m_lowerAngle = _arg1.lowerAngle;
m_upperAngle = _arg1.upperAngle;
m_maxMotorTorque = _arg1.maxMotorTorque;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
m_limitState = e_inactiveLimit;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function GetUpperLimit():Number{
return (m_upperAngle);
}
public function GetLowerLimit():Number{
return (m_lowerAngle);
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerAngle = _arg1;
m_upperAngle = _arg2;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce(_arg1:Number):b2Vec2{
return (new b2Vec2((_arg1 * m_impulse.x), (_arg1 * m_impulse.y)));
}
override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:b2Mat22;
var _local5:b2Body;
var _local6:b2Body;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
_local5 = m_body1;
_local6 = m_body2;
_local7 = 0;
_local8 = 0;
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local25 = ((_local6.m_sweep.a - _local5.m_sweep.a) - m_referenceAngle);
_local26 = 0;
if (m_limitState == e_equalLimits){
_local3 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local3);
_local7 = b2Math.b2Abs(_local3);
} else {
if (m_limitState == e_atLowerLimit){
_local3 = (_local25 - m_lowerAngle);
_local7 = -(_local3);
_local3 = b2Math.b2Clamp((_local3 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0);
_local26 = (-(m_motorMass) * _local3);
} else {
if (m_limitState == e_atUpperLimit){
_local3 = (_local25 - m_upperAngle);
_local7 = _local3;
_local3 = b2Math.b2Clamp((_local3 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local3);
};
};
};
_local5.m_sweep.a = (_local5.m_sweep.a - (_local5.m_invI * _local26));
_local6.m_sweep.a = (_local6.m_sweep.a + (_local6.m_invI * _local26));
_local5.SynchronizeTransform();
_local6.SynchronizeTransform();
};
_local4 = _local5.m_xf.R;
_local12 = (m_localAnchor1.x - _local5.m_sweep.localCenter.x);
_local13 = (m_localAnchor1.y - _local5.m_sweep.localCenter.y);
_local9 = ((_local4.col1.x * _local12) + (_local4.col2.x * _local13));
_local13 = ((_local4.col1.y * _local12) + (_local4.col2.y * _local13));
_local12 = _local9;
_local4 = _local6.m_xf.R;
_local14 = (m_localAnchor2.x - _local6.m_sweep.localCenter.x);
_local15 = (m_localAnchor2.y - _local6.m_sweep.localCenter.y);
_local9 = ((_local4.col1.x * _local14) + (_local4.col2.x * _local15));
_local15 = ((_local4.col1.y * _local14) + (_local4.col2.y * _local15));
_local14 = _local9;
_local16 = (((_local6.m_sweep.c.x + _local14) - _local5.m_sweep.c.x) - _local12);
_local17 = (((_local6.m_sweep.c.y + _local15) - _local5.m_sweep.c.y) - _local13);
_local18 = ((_local16 * _local16) + (_local17 * _local17));
_local19 = Math.sqrt(_local18);
_local8 = _local19;
_local20 = _local5.m_invMass;
_local21 = _local6.m_invMass;
_local22 = _local5.m_invI;
_local23 = _local6.m_invI;
_local24 = (10 * b2Settings.b2_linearSlop);
if (_local18 > (_local24 * _local24)){
_local27 = (_local16 / _local19);
_local28 = (_local17 / _local19);
_local29 = (_local20 + _local21);
_local30 = (1 / _local29);
_local10 = (_local30 * -(_local16));
_local11 = (_local30 * -(_local17));
_local31 = 0.5;
_local5.m_sweep.c.x = (_local5.m_sweep.c.x - ((_local31 * _local20) * _local10));
_local5.m_sweep.c.y = (_local5.m_sweep.c.y - ((_local31 * _local20) * _local11));
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + ((_local31 * _local21) * _local10));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + ((_local31 * _local21) * _local11));
_local16 = (((_local6.m_sweep.c.x + _local14) - _local5.m_sweep.c.x) - _local12);
_local17 = (((_local6.m_sweep.c.y + _local15) - _local5.m_sweep.c.y) - _local13);
};
K1.col1.x = (_local20 + _local21);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local20 + _local21);
K2.col1.x = ((_local22 * _local13) * _local13);
K2.col2.x = ((-(_local22) * _local12) * _local13);
K2.col1.y = ((-(_local22) * _local12) * _local13);
K2.col2.y = ((_local22 * _local12) * _local12);
K3.col1.x = ((_local23 * _local15) * _local15);
K3.col2.x = ((-(_local23) * _local14) * _local15);
K3.col1.y = ((-(_local23) * _local14) * _local15);
K3.col2.y = ((_local23 * _local14) * _local14);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Solve(tImpulse, -(_local16), -(_local17));
_local10 = tImpulse.x;
_local11 = tImpulse.y;
_local5.m_sweep.c.x = (_local5.m_sweep.c.x - (_local5.m_invMass * _local10));
_local5.m_sweep.c.y = (_local5.m_sweep.c.y - (_local5.m_invMass * _local11));
_local5.m_sweep.a = (_local5.m_sweep.a - (_local5.m_invI * ((_local12 * _local11) - (_local13 * _local10))));
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_local6.m_invMass * _local10));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_local6.m_invMass * _local11));
_local6.m_sweep.a = (_local6.m_sweep.a + (_local6.m_invI * ((_local14 * _local11) - (_local15 * _local10))));
_local5.SynchronizeTransform();
_local6.SynchronizeTransform();
return ((((_local8 <= b2Settings.b2_linearSlop)) && ((_local7 <= b2Settings.b2_angularSlop))));
}
public function GetJointSpeed():Number{
return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity));
}
public function SetMotorSpeed(_arg1:Number):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_motorSpeed = _arg1;
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
public function SetMaxMotorTorque(_arg1:Number):void{
m_maxMotorTorque = _arg1;
}
public function GetJointAngle():Number{
return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle));
}
override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local2 = m_body1;
_local3 = m_body2;
if (((m_enableMotor) || (m_enableLimit))){
};
_local4 = _local2.m_xf.R;
_local6 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local10 = _local2.m_invMass;
_local11 = _local3.m_invMass;
_local12 = _local2.m_invI;
_local13 = _local3.m_invI;
m_mass.col1.x = (((_local10 + _local11) + ((_local7 * _local7) * _local12)) + ((_local9 * _local9) * _local13));
m_mass.col2.x = (((-(_local7) * _local6) * _local12) - ((_local9 * _local8) * _local13));
m_mass.col3.x = ((-(_local7) * _local12) - (_local9 * _local13));
m_mass.col1.y = m_mass.col2.x;
m_mass.col2.y = (((_local10 + _local11) + ((_local6 * _local6) * _local12)) + ((_local8 * _local8) * _local13));
m_mass.col3.y = ((_local6 * _local12) + (_local8 * _local13));
m_mass.col1.z = m_mass.col3.x;
m_mass.col2.z = m_mass.col3.y;
m_mass.col3.z = (_local12 + _local13);
m_motorMass = (1 / (_local12 + _local13));
if (m_enableMotor == false){
m_motorImpulse = 0;
};
if (m_enableLimit){
_local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle);
if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){
m_limitState = e_equalLimits;
} else {
if (_local14 <= m_lowerAngle){
if (m_limitState != e_atLowerLimit){
m_impulse.z = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local14 >= m_upperAngle){
if (m_limitState != e_atUpperLimit){
m_impulse.z = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_impulse.z = 0;
};
};
};
} else {
m_limitState = e_inactiveLimit;
};
if (_arg1.warmStarting){
m_impulse.x = (m_impulse.x * _arg1.dtRatio);
m_impulse.y = (m_impulse.y * _arg1.dtRatio);
m_motorImpulse = (m_motorImpulse * _arg1.dtRatio);
_local15 = m_impulse.x;
_local16 = m_impulse.y;
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local10 * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local10 * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local12 * ((((_local6 * _local16) - (_local7 * _local15)) + m_motorImpulse) + m_impulse.z)));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local15));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local16));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * ((((_local8 * _local16) - (_local9 * _local15)) + m_motorImpulse) + m_impulse.z)));
} else {
m_impulse.SetZero();
m_motorImpulse = 0;
};
}
public function GetMotorTorque():Number{
return (m_maxMotorTorque);
}
override public function GetReactionTorque(_arg1:Number):Number{
return ((_arg1 * m_impulse.z));
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
m_body1.WakeUp();
m_body2.WakeUp();
return (m_enableMotor);
}
override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:b2Vec2;
var _local13:Number;
var _local14:b2Vec2;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:b2Vec3;
var _local28:Number;
var _local29:Number;
var _local30:b2Vec2;
_local2 = m_body1;
_local3 = m_body2;
_local12 = _local2.m_linearVelocity;
_local13 = _local2.m_angularVelocity;
_local14 = _local3.m_linearVelocity;
_local15 = _local3.m_angularVelocity;
_local16 = _local2.m_invMass;
_local17 = _local3.m_invMass;
_local18 = _local2.m_invI;
_local19 = _local3.m_invI;
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local20 = ((_local15 - _local13) - m_motorSpeed);
_local21 = (m_motorMass * -(_local20));
_local22 = m_motorImpulse;
_local23 = (_arg1.dt * m_maxMotorTorque);
m_motorImpulse = b2Math.b2Clamp((m_motorImpulse + _local21), -(_local23), _local23);
_local21 = (m_motorImpulse - _local22);
_local13 = (_local13 - (_local18 * _local21));
_local15 = (_local15 + (_local19 * _local21));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local4 = _local2.m_xf.R;
_local8 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local4 = _local3.m_xf.R;
_local10 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local10) + (_local4.col2.x * _local11));
_local11 = ((_local4.col1.y * _local10) + (_local4.col2.y * _local11));
_local10 = _local5;
_local24 = (((_local14.x + (-(_local15) * _local11)) - _local12.x) - (-(_local13) * _local9));
_local25 = (((_local14.y + (_local15 * _local10)) - _local12.y) - (_local13 * _local8));
_local26 = (_local15 - _local13);
_local27 = m_mass.Solve33(new b2Vec3(), -(_local24), -(_local25), -(_local26));
if (m_limitState == e_equalLimits){
m_impulse.Add(_local27);
} else {
if (m_limitState == e_atLowerLimit){
_local6 = (m_impulse.z + _local27.z);
if (_local6 < 0){
_local7 = m_mass.Solve22(new b2Vec2(), -(_local24), -(_local25));
_local27.x = _local7.x;
_local27.y = _local7.y;
_local27.z = -(m_impulse.z);
m_impulse.x = (m_impulse.x + _local7.x);
m_impulse.y = (m_impulse.y + _local7.y);
m_impulse.z = 0;
};
} else {
if (m_limitState == e_atUpperLimit){
_local6 = (m_impulse.z + _local27.z);
if (_local6 > 0){
_local7 = m_mass.Solve22(new b2Vec2(), -(_local24), -(_local25));
_local27.x = _local7.x;
_local27.y = _local7.y;
_local27.z = -(m_impulse.z);
m_impulse.x = (m_impulse.x + _local7.x);
m_impulse.y = (m_impulse.y + _local7.y);
m_impulse.z = 0;
};
};
};
};
_local12.x = (_local12.x - (_local16 * _local27.x));
_local12.y = (_local12.y - (_local16 * _local27.y));
_local13 = (_local13 - (_local18 * (((_local8 * _local27.y) - (_local9 * _local27.x)) + _local27.z)));
_local14.x = (_local14.x + (_local17 * _local27.x));
_local14.y = (_local14.y + (_local17 * _local27.y));
_local15 = (_local15 + (_local19 * (((_local10 * _local27.y) - (_local11 * _local27.x)) + _local27.z)));
} else {
_local4 = _local2.m_xf.R;
_local8 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local4 = _local3.m_xf.R;
_local10 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local10) + (_local4.col2.x * _local11));
_local11 = ((_local4.col1.y * _local10) + (_local4.col2.y * _local11));
_local10 = _local5;
_local28 = (((_local14.x + (-(_local15) * _local11)) - _local12.x) - (-(_local13) * _local9));
_local29 = (((_local14.y + (_local15 * _local10)) - _local12.y) - (_local13 * _local8));
_local30 = m_mass.Solve22(new b2Vec2(), -(_local28), -(_local29));
m_impulse.x = (m_impulse.x + _local30.x);
m_impulse.y = (m_impulse.y + _local30.y);
_local12.x = (_local12.x - (_local16 * _local30.x));
_local12.y = (_local12.y - (_local16 * _local30.y));
_local13 = (_local13 - (_local18 * ((_local8 * _local30.y) - (_local9 * _local30.x))));
_local14.x = (_local14.x + (_local17 * _local30.x));
_local14.y = (_local14.y + (_local17 * _local30.y));
_local15 = (_local15 + (_local19 * ((_local10 * _local30.y) - (_local11 * _local30.x))));
};
_local2.m_linearVelocity.SetV(_local12);
_local2.m_angularVelocity = _local13;
_local3.m_linearVelocity.SetV(_local14);
_local3.m_angularVelocity = _local15;
}
}
}//package Box2D.Dynamics.Joints
Section 71
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2RevoluteJointDef extends b2JointDef {
public var referenceAngle:Number;
public var upperAngle:Number;
public var lowerAngle:Number;
public var motorSpeed:Number;
public var maxMotorTorque:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var enableMotor:Boolean;
public function b2RevoluteJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_revoluteJoint;
localAnchor1.Set(0, 0);
localAnchor2.Set(0, 0);
referenceAngle = 0;
lowerAngle = 0;
upperAngle = 0;
maxMotorTorque = 0;
motorSpeed = 0;
enableLimit = false;
enableMotor = false;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 72
//b2Body (Box2D.Dynamics.b2Body)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2Body {
b2internal var m_next:b2Body;
b2internal var m_angularVelocity:Number;
b2internal var m_contactList:b2ContactEdge;
b2internal var m_shapeList:b2Shape;
b2internal var m_force:b2Vec2;
b2internal var m_mass:Number;
b2internal var m_sweep:b2Sweep;
b2internal var m_xf:b2XForm;
b2internal var m_torque:Number;
private var m_userData;
b2internal var m_flags:uint;
b2internal var m_world:b2World;
b2internal var m_prev:b2Body;
b2internal var m_invMass:Number;
b2internal var m_linearDamping:Number;
private var m_type:int;
b2internal var m_angularDamping:Number;
b2internal var m_invI:Number;
b2internal var m_linearVelocity:b2Vec2;
b2internal var m_islandIndex:int;
b2internal var m_shapeCount:int;
b2internal var m_jointList:b2JointEdge;
b2internal var m_sleepTime:Number;
b2internal var m_I:Number;
b2internal static var e_fixedRotationFlag:uint = 64;
b2internal static var e_frozenFlag:uint = 2;
b2internal static var e_maxTypes:uint = 3;
b2internal static var e_sleepFlag:uint = 8;
private static var s_massData:b2MassData = new b2MassData();
b2internal static var e_bulletFlag:uint = 32;
b2internal static var e_staticType:uint = 1;
b2internal static var e_islandFlag:uint = 4;
b2internal static var e_allowSleepFlag:uint = 16;
private static var s_xf1:b2XForm = new b2XForm();
b2internal static var e_dynamicType:uint = 2;
public function b2Body(_arg1:b2BodyDef, _arg2:b2World){
var _local3:b2Mat22;
var _local4:b2Vec2;
m_xf = new b2XForm();
m_sweep = new b2Sweep();
m_linearVelocity = new b2Vec2();
m_force = new b2Vec2();
super();
m_flags = 0;
if (_arg1.isBullet){
m_flags = (m_flags | e_bulletFlag);
};
if (_arg1.fixedRotation){
m_flags = (m_flags | e_fixedRotationFlag);
};
if (_arg1.allowSleep){
m_flags = (m_flags | e_allowSleepFlag);
};
if (_arg1.isSleeping){
m_flags = (m_flags | e_sleepFlag);
};
m_world = _arg2;
m_xf.position.SetV(_arg1.position);
m_xf.R.Set(_arg1.angle);
m_sweep.localCenter.SetV(_arg1.massData.center);
m_sweep.t0 = 1;
m_sweep.a0 = (m_sweep.a = _arg1.angle);
_local3 = m_xf.R;
_local4 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_jointList = null;
m_contactList = null;
m_prev = null;
m_next = null;
m_linearDamping = _arg1.linearDamping;
m_angularDamping = _arg1.angularDamping;
m_force.Set(0, 0);
m_torque = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_sleepTime = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.massData.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.massData.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
m_userData = _arg1.userData;
m_shapeList = null;
m_shapeCount = 0;
}
public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{
return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (_arg1.x - m_sweep.c.x)))));
}
public function SetLinearVelocity(_arg1:b2Vec2):void{
m_linearVelocity.SetV(_arg1);
}
public function WakeUp():void{
m_flags = (m_flags & ~(e_sleepFlag));
m_sleepTime = 0;
}
public function GetLocalCenter():b2Vec2{
return (m_sweep.localCenter);
}
private function connectEdges(_arg1:b2EdgeShape, _arg2:b2EdgeShape, _arg3:Number):Number{
var _local4:Number;
var _local5:Number;
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:Boolean;
_local4 = Math.atan2(_arg2.GetDirectionVector().y, _arg2.GetDirectionVector().x);
_local5 = Math.tan(((_local4 - _arg3) * 0.5));
_local6 = b2Math.MulFV(_local5, _arg2.GetDirectionVector());
_local6 = b2Math.SubtractVV(_local6, _arg2.GetNormalVector());
_local6 = b2Math.MulFV(b2Settings.b2_toiSlop, _local6);
_local6 = b2Math.AddVV(_local6, _arg2.GetVertex1());
_local7 = b2Math.AddVV(_arg1.GetDirectionVector(), _arg2.GetDirectionVector());
_local7.Normalize();
_local8 = (b2Math.b2Dot(_arg1.GetDirectionVector(), _arg2.GetNormalVector()) > 0);
_arg1.SetNextEdge(_arg2, _local6, _local7, _local8);
_arg2.SetPrevEdge(_arg1, _local6, _local7, _local8);
return (_local4);
}
public function ApplyTorque(_arg1:Number):void{
if (IsSleeping()){
WakeUp();
};
m_torque = (m_torque + _arg1);
}
public function IsFrozen():Boolean{
return (((m_flags & e_frozenFlag) == e_frozenFlag));
}
public function IsDynamic():Boolean{
return ((m_type == e_dynamicType));
}
public function GetLinearVelocity():b2Vec2{
return (m_linearVelocity);
}
b2internal function SynchronizeTransform():void{
var _local1:b2Mat22;
var _local2:b2Vec2;
m_xf.R.Set(m_sweep.a);
_local1 = m_xf.R;
_local2 = m_sweep.localCenter;
m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y)));
m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y)));
}
public function GetInertia():Number{
return (m_I);
}
public function IsSleeping():Boolean{
return (((m_flags & e_sleepFlag) == e_sleepFlag));
}
public function SetMassFromShapes():void{
var _local1:b2Shape;
var _local2:Number;
var _local3:Number;
var _local4:b2MassData;
var _local5:b2Mat22;
var _local6:b2Vec2;
var _local7:int;
if (m_world.m_lock == true){
return;
};
m_mass = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
_local2 = 0;
_local3 = 0;
_local4 = s_massData;
_local1 = m_shapeList;
while (_local1) {
_local1.ComputeMass(_local4);
m_mass = (m_mass + _local4.mass);
_local2 = (_local2 + (_local4.mass * _local4.center.x));
_local3 = (_local3 + (_local4.mass * _local4.center.y));
m_I = (m_I + _local4.I);
_local1 = _local1.m_next;
};
if (m_mass > 0){
m_invMass = (1 / m_mass);
_local2 = (_local2 * m_invMass);
_local3 = (_local3 * m_invMass);
};
if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){
m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3))));
m_invI = (1 / m_I);
} else {
m_I = 0;
m_invI = 0;
};
m_sweep.localCenter.Set(_local2, _local3);
_local5 = m_xf.R;
_local6 = m_sweep.localCenter;
m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y));
m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local1 = m_shapeList;
while (_local1) {
_local1.UpdateSweepRadius(m_sweep.localCenter);
_local1 = _local1.m_next;
};
_local7 = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local7 != m_type){
_local1 = m_shapeList;
while (_local1) {
_local1.RefilterProxy(m_world.m_broadPhase, m_xf);
_local1 = _local1.m_next;
};
};
}
public function PutToSleep():void{
m_flags = (m_flags | e_sleepFlag);
m_sleepTime = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_force.SetZero();
m_torque = 0;
}
public function GetJointList():b2JointEdge{
return (m_jointList);
}
public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{
var _local3:b2Shape;
var _local4:b2Mat22;
var _local5:b2Vec2;
var _local6:Boolean;
var _local7:Boolean;
if (m_world.m_lock == true){
return (true);
};
if (IsFrozen()){
return (false);
};
m_xf.R.Set(_arg2);
m_xf.position.SetV(_arg1);
_local4 = m_xf.R;
_local5 = m_sweep.localCenter;
m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y));
m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_sweep.a0 = (m_sweep.a = _arg2);
_local6 = false;
_local3 = m_shapeList;
while (_local3) {
_local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf);
if (_local7 == false){
_local6 = true;
break;
};
_local3 = _local3.m_next;
};
if (_local6 == true){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local3 = m_shapeList;
while (_local3) {
_local3.DestroyProxy(m_world.m_broadPhase);
_local3 = _local3.m_next;
};
return (false);
};
m_world.m_broadPhase.Commit();
return (true);
}
public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulXT(m_xf, _arg1));
}
public function SetAngularVelocity(_arg1:Number):void{
m_angularVelocity = _arg1;
}
b2internal function SynchronizeShapes():Boolean{
var _local1:b2XForm;
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local4:b2Shape;
var _local5:Boolean;
_local1 = s_xf1;
_local1.R.Set(m_sweep.a0);
_local2 = _local1.R;
_local3 = m_sweep.localCenter;
_local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y)));
_local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y)));
_local5 = true;
_local4 = m_shapeList;
while (_local4) {
_local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf);
if (_local5 == false){
break;
};
_local4 = _local4.m_next;
};
if (_local5 == false){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local4 = m_shapeList;
while (_local4) {
_local4.DestroyProxy(m_world.m_broadPhase);
_local4 = _local4.m_next;
};
return (false);
};
return (true);
}
public function GetAngle():Number{
return (m_sweep.a);
}
public function GetXForm():b2XForm{
return (m_xf);
}
public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x));
m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y));
m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))));
}
public function GetNext():b2Body{
return (m_next);
}
public function GetMass():Number{
return (m_mass);
}
public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_force.x = (m_force.x + _arg1.x);
m_force.y = (m_force.y + _arg1.y);
m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)));
}
public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22;
var _local3:b2Vec2;
_local2 = m_xf.R;
_local3 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (_local3.x - m_sweep.c.x)))));
}
public function GetAngularVelocity():Number{
return (m_angularVelocity);
}
public function SetMass(_arg1:b2MassData):void{
var _local2:b2Shape;
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:int;
if (m_world.m_lock == true){
return;
};
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
m_sweep.localCenter.SetV(_arg1.center);
_local3 = m_xf.R;
_local4 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local2 = m_shapeList;
while (_local2) {
_local2.UpdateSweepRadius(m_sweep.localCenter);
_local2 = _local2.m_next;
};
_local5 = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local5 != m_type){
_local2 = m_shapeList;
while (_local2) {
_local2.RefilterProxy(m_world.m_broadPhase, m_xf);
_local2 = _local2.m_next;
};
};
}
public function IsStatic():Boolean{
return ((m_type == e_staticType));
}
public function GetWorldVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulMV(m_xf.R, _arg1));
}
public function GetShapeList():b2Shape{
return (m_shapeList);
}
b2internal function Advance(_arg1:Number):void{
m_sweep.Advance(_arg1);
m_sweep.c.SetV(m_sweep.c0);
m_sweep.a = m_sweep.a0;
SynchronizeTransform();
}
public function SetBullet(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_bulletFlag);
} else {
m_flags = (m_flags & ~(e_bulletFlag));
};
}
public function CreateShape(_arg1:b2ShapeDef):b2Shape{
var _local2:b2Shape;
var _local3:b2EdgeChainDef;
var _local4:b2Vec2;
var _local5:b2Vec2;
var _local6:int;
var _local7:b2EdgeShape;
var _local8:b2EdgeShape;
var _local9:b2EdgeShape;
var _local10:Number;
if (m_world.m_lock == true){
return (null);
};
if (_arg1.type == b2Shape.e_edgeShape){
_local3 = (_arg1 as b2EdgeChainDef);
if (_local3.isALoop){
_local4 = _local3.vertices[(_local3.vertexCount - 1)];
_local6 = 0;
} else {
_local4 = _local3.vertices[0];
_local6 = 1;
};
_local7 = null;
_local8 = null;
_local9 = null;
_local10 = 0;
while (_local6 < _local3.vertexCount) {
_local5 = _local3.vertices[_local6];
_local9 = new b2EdgeShape(_local4, _local5, _arg1);
_local9.m_next = m_shapeList;
m_shapeList = _local9;
m_shapeCount++;
_local9.m_body = this;
_local9.CreateProxy(m_world.m_broadPhase, m_xf);
_local9.UpdateSweepRadius(m_sweep.localCenter);
if (_local8 == null){
_local7 = _local9;
_local10 = Math.atan2(_local9.GetDirectionVector().y, _local9.GetDirectionVector().x);
} else {
_local10 = connectEdges(_local8, _local9, _local10);
};
_local8 = _local9;
_local4 = _local5;
_local6++;
};
if (_local3.isALoop){
connectEdges(_local8, _local7, _local10);
};
return (_local7);
};
_local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator);
_local2.m_next = m_shapeList;
m_shapeList = _local2;
m_shapeCount++;
_local2.m_body = this;
_local2.CreateProxy(m_world.m_broadPhase, m_xf);
_local2.UpdateSweepRadius(m_sweep.localCenter);
return (_local2);
}
b2internal function IsConnected(_arg1:b2Body):Boolean{
var _local2:b2JointEdge;
_local2 = m_jointList;
while (_local2) {
if (_local2.other == _arg1){
return ((_local2.joint.m_collideConnected == false));
};
_local2 = _local2.next;
};
return (false);
}
public function DestroyShape(_arg1:b2Shape):void{
var _local2:b2Shape;
var _local3:b2Shape;
var _local4:Boolean;
if (m_world.m_lock == true){
return;
};
_arg1.DestroyProxy(m_world.m_broadPhase);
_local2 = m_shapeList;
_local3 = null;
_local4 = false;
while (_local2 != null) {
if (_local2 == _arg1){
if (_local3){
_local3.m_next = _arg1.m_next;
} else {
m_shapeList = _arg1.m_next;
};
_local4 = true;
break;
};
_local3 = _local2;
_local2 = _local2.m_next;
};
_arg1.m_body = null;
_arg1.m_next = null;
m_shapeCount--;
b2Shape.Destroy(_arg1, m_world.m_blockAllocator);
}
public function GetUserData(){
return (m_userData);
}
public function IsBullet():Boolean{
return (((m_flags & e_bulletFlag) == e_bulletFlag));
}
public function GetWorldCenter():b2Vec2{
return (m_sweep.c);
}
public function AllowSleeping(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_allowSleepFlag);
} else {
m_flags = (m_flags & ~(e_allowSleepFlag));
WakeUp();
};
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetLocalVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulTMV(m_xf.R, _arg1));
}
public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22;
var _local3:b2Vec2;
_local2 = m_xf.R;
_local3 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (_local3);
}
public function GetWorld():b2World{
return (m_world);
}
public function GetPosition():b2Vec2{
return (m_xf.position);
}
}
}//package Box2D.Dynamics
Section 73
//b2BodyDef (Box2D.Dynamics.b2BodyDef)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class b2BodyDef {
public var isSleeping:Boolean;
public var position:b2Vec2;
public var isBullet:Boolean;
public var allowSleep:Boolean;
public var userData;
public var angularDamping:Number;
public var fixedRotation:Boolean;
public var angle:Number;
public var linearDamping:Number;
public var massData:b2MassData;
public function b2BodyDef(){
massData = new b2MassData();
position = new b2Vec2();
super();
massData.center.SetZero();
massData.mass = 0;
massData.I = 0;
userData = null;
position.Set(0, 0);
angle = 0;
linearDamping = 0;
angularDamping = 0;
allowSleep = true;
isSleeping = false;
fixedRotation = false;
isBullet = false;
}
}
}//package Box2D.Dynamics
Section 74
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener)
package Box2D.Dynamics {
public class b2BoundaryListener {
public function Violation(_arg1:b2Body):void{
}
}
}//package Box2D.Dynamics
Section 75
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2ContactFilter {
b2internal static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter);
;
public function RayCollide(_arg1, _arg2:b2Shape):Boolean{
if (!_arg1){
return (true);
};
return (ShouldCollide((_arg1 as b2Shape), _arg2));
}
public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{
var _local3:b2FilterData;
var _local4:b2FilterData;
var _local5:Boolean;
_local3 = _arg1.GetFilterData();
_local4 = _arg2.GetFilterData();
if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){
return ((_local3.groupIndex > 0));
};
_local5 = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0))));
return (_local5);
}
}
}//package Box2D.Dynamics
Section 76
//b2ContactListener (Box2D.Dynamics.b2ContactListener)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactListener {
public function Add(_arg1:b2ContactPoint):void{
}
public function Remove(_arg1:b2ContactPoint):void{
}
public function Persist(_arg1:b2ContactPoint):void{
}
public function Result(_arg1:b2ContactResult):void{
}
}
}//package Box2D.Dynamics
Section 77
//b2ContactManager (Box2D.Dynamics.b2ContactManager)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactManager extends b2PairCallback {
b2internal var m_world:b2World;
private var m_destroyImmediate:Boolean;
private var m_nullContact:b2NullContact;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2ContactManager(){
m_nullContact = new b2NullContact();
super();
m_world = null;
m_destroyImmediate = false;
}
override public function PairAdded(_arg1, _arg2){
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2Contact;
_local3 = (_arg1 as b2Shape);
_local4 = (_arg2 as b2Shape);
_local5 = _local3.m_body;
_local6 = _local4.m_body;
if (((_local5.IsStatic()) && (_local6.IsStatic()))){
return (m_nullContact);
};
if (_local3.m_body == _local4.m_body){
return (m_nullContact);
};
if (_local6.IsConnected(_local5)){
return (m_nullContact);
};
if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){
return (m_nullContact);
};
_local7 = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator);
if (_local7 == null){
return (m_nullContact);
};
_local3 = _local7.m_shape1;
_local4 = _local7.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local7.m_prev = null;
_local7.m_next = m_world.m_contactList;
if (m_world.m_contactList != null){
m_world.m_contactList.m_prev = _local7;
};
m_world.m_contactList = _local7;
_local7.m_node1.contact = _local7;
_local7.m_node1.other = _local6;
_local7.m_node1.prev = null;
_local7.m_node1.next = _local5.m_contactList;
if (_local5.m_contactList != null){
_local5.m_contactList.prev = _local7.m_node1;
};
_local5.m_contactList = _local7.m_node1;
_local7.m_node2.contact = _local7;
_local7.m_node2.other = _local5;
_local7.m_node2.prev = null;
_local7.m_node2.next = _local6.m_contactList;
if (_local6.m_contactList != null){
_local6.m_contactList.prev = _local7.m_node2;
};
_local6.m_contactList = _local7.m_node2;
m_world.m_contactCount++;
return (_local7);
}
override public function PairRemoved(_arg1, _arg2, _arg3):void{
var _local4:b2Contact;
if (_arg3 == null){
return;
};
_local4 = (_arg3 as b2Contact);
if (_local4 == m_nullContact){
return;
};
Destroy(_local4);
}
public function Destroy(_arg1:b2Contact):void{
var _local2:b2Shape;
var _local3:b2Shape;
var _local4:b2Body;
var _local5:b2Body;
var _local6:b2ContactPoint;
var _local7:int;
var _local8:Array;
var _local9:int;
var _local10:b2Manifold;
var _local11:int;
var _local12:b2ManifoldPoint;
var _local13:b2Vec2;
var _local14:b2Vec2;
_local2 = _arg1.m_shape1;
_local3 = _arg1.m_shape2;
_local4 = _local2.m_body;
_local5 = _local3.m_body;
_local6 = s_evalCP;
_local6.shape1 = _arg1.m_shape1;
_local6.shape2 = _arg1.m_shape2;
_local6.friction = b2Settings.b2MixFriction(_local2.GetFriction(), _local3.GetFriction());
_local6.restitution = b2Settings.b2MixRestitution(_local2.GetRestitution(), _local3.GetRestitution());
_local7 = _arg1.m_manifoldCount;
if ((((_local7 > 0)) && (m_world.m_contactListener))){
_local8 = _arg1.GetManifolds();
_local9 = 0;
while (_local9 < _local7) {
_local10 = _local8[_local9];
_local6.normal.SetV(_local10.normal);
_local11 = 0;
while (_local11 < _local10.pointCount) {
_local12 = _local10.points[_local11];
_local6.position = _local4.GetWorldPoint(_local12.localPoint1);
_local13 = _local4.GetLinearVelocityFromLocalPoint(_local12.localPoint1);
_local14 = _local5.GetLinearVelocityFromLocalPoint(_local12.localPoint2);
_local6.velocity.Set((_local14.x - _local13.x), (_local14.y - _local13.y));
_local6.separation = _local12.separation;
_local6.id.key = _local12.id._key;
m_world.m_contactListener.Remove(_local6);
_local11++;
};
_local9++;
};
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_world.m_contactList){
m_world.m_contactList = _arg1.m_next;
};
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local4.m_contactList){
_local4.m_contactList = _arg1.m_node1.next;
};
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local5.m_contactList){
_local5.m_contactList = _arg1.m_node2.next;
};
b2Contact.Destroy(_arg1, m_world.m_blockAllocator);
m_world.m_contactCount--;
}
public function Collide():void{
var _local1:b2Contact;
var _local2:b2Body;
var _local3:b2Body;
_local1 = m_world.m_contactList;
while (_local1) {
_local2 = _local1.m_shape1.m_body;
_local3 = _local1.m_shape2.m_body;
if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){
} else {
_local1.Update(m_world.m_contactListener);
};
_local1 = _local1.m_next;
};
}
}
}//package Box2D.Dynamics
Section 78
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import flash.display.*;
import Box2D.Dynamics.Contacts.*;
public class b2DebugDraw {
private var m_xformScale:Number;// = 1
private var m_fillAlpha:Number;// = 1
private var m_alpha:Number;// = 1
private var m_lineThickness:Number;// = 1
private var m_drawFlags:uint;
b2internal var m_sprite:Sprite;
private var m_drawScale:Number;// = 1
public static var e_coreShapeBit:uint = 4;
public static var e_shapeBit:uint = 1;
public static var e_centerOfMassBit:uint = 64;
public static var e_aabbBit:uint = 8;
public static var e_obbBit:uint = 16;
public static var e_pairBit:uint = 32;
public static var e_jointBit:uint = 2;
public function b2DebugDraw(){
m_drawScale = 1;
m_lineThickness = 1;
m_alpha = 1;
m_fillAlpha = 1;
m_xformScale = 1;
super();
m_drawFlags = 0;
}
public function SetDrawScale(_arg1:Number):void{
m_drawScale = _arg1;
}
public function GetFillAlpha():Number{
return (m_fillAlpha);
}
public function GetAlpha():Number{
return (m_alpha);
}
public function GetLineThickness():Number{
return (m_lineThickness);
}
public function GetDrawScale():Number{
return (m_drawScale);
}
public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
var _local4:int;
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha);
_local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.endFill();
}
public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
}
public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha);
m_sprite.graphics.moveTo(0, 0);
m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
m_sprite.graphics.endFill();
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale));
}
public function DrawXForm(_arg1:b2XForm):void{
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale));
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale));
}
public function ClearFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags & ~(_arg1));
}
public function GetSprite():Sprite{
return (m_sprite);
}
public function GetXFormScale():Number{
return (m_xformScale);
}
public function SetFlags(_arg1:uint):void{
m_drawFlags = _arg1;
}
public function SetSprite(_arg1:Sprite):void{
m_sprite = _arg1;
}
public function AppendFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags | _arg1);
}
public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale));
}
public function SetXFormScale(_arg1:Number):void{
m_xformScale = _arg1;
}
public function GetFlags():uint{
return (m_drawFlags);
}
public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
var _local4:int;
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
_local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
}
public function SetFillAlpha(_arg1:Number):void{
m_fillAlpha = _arg1;
}
public function SetAlpha(_arg1:Number):void{
m_alpha = _arg1;
}
public function SetLineThickness(_arg1:Number):void{
m_lineThickness = _arg1;
}
}
}//package Box2D.Dynamics
Section 79
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
public class b2DestructionListener {
public function SayGoodbyeJoint(_arg1:b2Joint):void{
}
public function SayGoodbyeShape(_arg1:b2Shape):void{
}
}
}//package Box2D.Dynamics
Section 80
//b2Island (Box2D.Dynamics.b2Island)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2Island {
b2internal var m_joints:Array;
private var m_listener:b2ContactListener;
private var m_bodyCapacity:int;
b2internal var m_bodies:Array;
b2internal var m_jointCapacity:int;
b2internal var m_contactCount:int;
b2internal var m_contacts:Array;
b2internal var m_contactCapacity:int;
b2internal var m_jointCount:int;
private var m_allocator;
b2internal var m_bodyCount:int;
private static var s_reportCR:b2ContactResult = new b2ContactResult();
public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){
var _local6:int;
super();
m_bodyCapacity = _arg1;
m_contactCapacity = _arg2;
m_jointCapacity = _arg3;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_allocator = _arg4;
m_listener = _arg5;
m_bodies = new Array(_arg1);
_local6 = 0;
while (_local6 < _arg1) {
m_bodies[_local6] = null;
_local6++;
};
m_contacts = new Array(_arg2);
_local6 = 0;
while (_local6 < _arg2) {
m_contacts[_local6] = null;
_local6++;
};
m_joints = new Array(_arg3);
_local6 = 0;
while (_local6 < _arg3) {
m_joints[_local6] = null;
_local6++;
};
}
public function AddBody(_arg1:b2Body):void{
_arg1.m_islandIndex = m_bodyCount;
var _local2 = m_bodyCount++;
m_bodies[_local2] = _arg1;
}
public function AddJoint(_arg1:b2Joint):void{
var _local2 = m_jointCount++;
m_joints[_local2] = _arg1;
}
public function Report(_arg1:Array):void{
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local4:int;
var _local5:b2Contact;
var _local6:b2ContactConstraint;
var _local7:b2ContactResult;
var _local8:b2Body;
var _local9:int;
var _local10:Array;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2ContactConstraintPoint;
if (m_listener == null){
return;
};
_local4 = 0;
while (_local4 < m_contactCount) {
_local5 = m_contacts[_local4];
_local6 = _arg1[_local4];
_local7 = s_reportCR;
_local7.shape1 = _local5.m_shape1;
_local7.shape2 = _local5.m_shape2;
_local8 = _local7.shape1.m_body;
_local9 = _local5.m_manifoldCount;
_local10 = _local5.GetManifolds();
_local11 = 0;
while (_local11 < _local9) {
_local12 = _local10[_local11];
_local7.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local15 = _local6.points[_local13];
_local7.position = _local8.GetWorldPoint(_local14.localPoint1);
_local7.normalImpulse = _local15.normalImpulse;
_local7.tangentImpulse = _local15.tangentImpulse;
_local7.id.key = _local14.id.key;
m_listener.Result(_local7);
_local13++;
};
_local11++;
};
_local4++;
};
}
public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean):void{
var _local4:int;
var _local5:int;
var _local6:b2Body;
var _local7:b2Joint;
var _local8:b2ContactSolver;
var _local9:Boolean;
var _local10:Boolean;
var _local11:Boolean;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local4 = 0;
while (_local4 < m_bodyCount) {
_local6 = m_bodies[_local4];
if (_local6.IsStatic()){
} else {
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x))));
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y))));
_local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque));
_local6.m_force.SetZero();
_local6.m_torque = 0;
_local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1));
_local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1));
if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){
_local6.m_linearVelocity.Normalize();
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity);
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity);
};
if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){
if (_local6.m_angularVelocity < 0){
_local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity);
} else {
_local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity;
};
};
};
_local4++;
};
_local8 = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local8.InitVelocityConstraints(_arg1);
_local4 = 0;
while (_local4 < m_jointCount) {
_local7 = m_joints[_local4];
_local7.InitVelocityConstraints(_arg1);
_local4++;
};
_local4 = 0;
while (_local4 < _arg1.velocityIterations) {
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.SolveVelocityConstraints(_arg1);
_local5++;
};
_local8.SolveVelocityConstraints();
_local4++;
};
_local8.FinalizeVelocityConstraints();
_local4 = 0;
while (_local4 < m_bodyCount) {
_local6 = m_bodies[_local4];
if (_local6.IsStatic()){
} else {
_local6.m_sweep.c0.SetV(_local6.m_sweep.c);
_local6.m_sweep.a0 = _local6.m_sweep.a;
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y));
_local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity));
_local6.SynchronizeTransform();
};
_local4++;
};
_local4 = 0;
while (_local4 < _arg1.positionIterations) {
_local9 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local10 = true;
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local11 = _local7.SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local10 = ((_local10) && (_local11));
_local5++;
};
if (((_local9) && (_local10))){
break;
};
_local4++;
};
Report(_local8.m_constraints);
if (_arg3){
_local12 = Number.MAX_VALUE;
_local13 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance);
_local14 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance);
_local4 = 0;
while (_local4 < m_bodyCount) {
_local6 = m_bodies[_local4];
if (_local6.m_invMass == 0){
} else {
if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){
_local6.m_sleepTime = 0;
_local12 = 0;
};
if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local14)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local13)))){
_local6.m_sleepTime = 0;
_local12 = 0;
} else {
_local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt);
_local12 = b2Math.b2Min(_local12, _local6.m_sleepTime);
};
};
_local4++;
};
if (_local12 >= b2Settings.b2_timeToSleep){
_local4 = 0;
while (_local4 < m_bodyCount) {
_local6 = m_bodies[_local4];
m_bodies[_local4].m_flags = (_local6.m_flags | b2Body.e_sleepFlag);
_local6.m_linearVelocity.SetZero();
_local6.m_angularVelocity = 0;
_local4++;
};
};
};
}
public function AddContact(_arg1:b2Contact):void{
var _local2 = m_contactCount++;
m_contacts[_local2] = _arg1;
}
public function Clear():void{
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:int;
var _local3:int;
var _local4:b2ContactSolver;
var _local5:Number;
var _local6:b2Body;
var _local7:Boolean;
var _local8:Boolean;
var _local9:Boolean;
_local4 = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_arg1.warmStarting = true;
_local2 = 0;
while (_local2 < m_jointCount) {
m_joints[_local2].InitVelocityConstraints(_arg1);
_local2++;
};
_local2 = 0;
while (_local2 < _arg1.velocityIterations) {
_local4.SolveVelocityConstraints();
_local3 = 0;
while (_local3 < m_jointCount) {
m_joints[_local3].InitVelocityConstraints(_arg1);
_local3++;
};
_local2++;
};
_local2 = 0;
while (_local2 < m_bodyCount) {
_local6 = m_bodies[_local2];
if (_local6.IsStatic()){
} else {
_local6.m_sweep.c0.SetV(_local6.m_sweep.c);
_local6.m_sweep.a0 = _local6.m_sweep.a;
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y));
_local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity));
_local6.SynchronizeTransform();
};
_local2++;
};
_local5 = 0.75;
_local2 = 0;
while (_local2 < _arg1.positionIterations) {
_local7 = _local4.SolvePositionConstraints(_local5);
_local8 = true;
_local3 = 0;
while (_local3 < m_jointCount) {
_local9 = m_joints[_local3].SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local8 = ((_local8) && (_local9));
_local3++;
};
if (((_local7) && (_local8))){
break;
};
_local2++;
};
Report(_local4.m_constraints);
}
}
}//package Box2D.Dynamics
Section 81
//b2TimeStep (Box2D.Dynamics.b2TimeStep)
package Box2D.Dynamics {
public class b2TimeStep {
public var warmStarting:Boolean;
public var dt:Number;
public var velocityIterations:int;
public var dtRatio:Number;
public var inv_dt:Number;
public var positionIterations:int;
}
}//package Box2D.Dynamics
Section 82
//b2World (Box2D.Dynamics.b2World)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2World {
private var m_inv_dt0:Number;
private var m_boundaryListener:b2BoundaryListener;
b2internal var m_contactList:b2Contact;
b2internal var m_blockAllocator;
b2internal var m_contactListener:b2ContactListener;
b2internal var m_raycastSegment:b2Segment;
b2internal var m_broadPhase:b2BroadPhase;
private var m_destructionListener:b2DestructionListener;
private var m_jointCount:int;
private var m_bodyCount:int;
b2internal var m_lock:Boolean;
b2internal var m_raycastUserData;
private var m_allowSleep:Boolean;
b2internal var m_groundBody:b2Body;
b2internal var m_contactCount:int;
b2internal var m_raycastNormal:b2Vec2;
b2internal var m_contactFilter:b2ContactFilter;
b2internal var m_bodyList:b2Body;
private var m_debugDraw:b2DebugDraw;
b2internal var m_stackAllocator;
private var m_jointList:b2Joint;
private var m_gravity:b2Vec2;
private var m_contactManager:b2ContactManager;
private static var s_xf:b2XForm = new b2XForm();
private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8);
private static var m_continuousPhysics:Boolean;
private static var m_warmStarting:Boolean;
private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6);
public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){
var _local4:b2BodyDef;
m_raycastNormal = new b2Vec2();
m_contactManager = new b2ContactManager();
super();
m_destructionListener = null;
m_boundaryListener = null;
m_contactFilter = b2ContactFilter.b2_defaultFilter;
m_contactListener = null;
m_debugDraw = null;
m_bodyList = null;
m_contactList = null;
m_jointList = null;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_warmStarting = true;
m_continuousPhysics = true;
m_allowSleep = _arg3;
m_gravity = _arg2;
m_lock = false;
m_inv_dt0 = 0;
m_contactManager.m_world = this;
m_broadPhase = new b2BroadPhase(_arg1, m_contactManager);
_local4 = new b2BodyDef();
m_groundBody = CreateBody(_local4);
}
b2internal function DrawJoint(_arg1:b2Joint):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2XForm;
var _local5:b2XForm;
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Color;
var _local11:b2PulleyJoint;
var _local12:b2Vec2;
var _local13:b2Vec2;
_local2 = _arg1.m_body1;
_local3 = _arg1.m_body2;
_local4 = _local2.m_xf;
_local5 = _local3.m_xf;
_local6 = _local4.position;
_local7 = _local5.position;
_local8 = _arg1.GetAnchor1();
_local9 = _arg1.GetAnchor2();
_local10 = s_jointColor;
switch (_arg1.m_type){
case b2Joint.e_distanceJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
case b2Joint.e_pulleyJoint:
_local11 = (_arg1 as b2PulleyJoint);
_local12 = _local11.GetGroundAnchor1();
_local13 = _local11.GetGroundAnchor2();
m_debugDraw.DrawSegment(_local12, _local8, _local10);
m_debugDraw.DrawSegment(_local13, _local9, _local10);
m_debugDraw.DrawSegment(_local12, _local13, _local10);
break;
case b2Joint.e_mouseJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
default:
if (_local2 != m_groundBody){
m_debugDraw.DrawSegment(_local6, _local8, _local10);
};
m_debugDraw.DrawSegment(_local8, _local9, _local10);
if (_local3 != m_groundBody){
m_debugDraw.DrawSegment(_local7, _local9, _local10);
};
};
}
public function Refilter(_arg1:b2Shape):void{
_arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf);
}
public function SetDebugDraw(_arg1:b2DebugDraw):void{
m_debugDraw = _arg1;
}
public function SetContinuousPhysics(_arg1:Boolean):void{
m_continuousPhysics = _arg1;
}
public function GetProxyCount():int{
return (m_broadPhase.m_proxyCount);
}
b2internal function DrawDebugData():void{
var _local1:uint;
var _local2:int;
var _local3:b2Body;
var _local4:b2Shape;
var _local5:b2Joint;
var _local6:b2BroadPhase;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Color;
var _local11:b2XForm;
var _local12:b2AABB;
var _local13:b2AABB;
var _local14:Array;
var _local15:Boolean;
var _local16:b2Pair;
var _local17:b2Proxy;
var _local18:b2Proxy;
var _local19:b2Vec2;
var _local20:b2Vec2;
var _local21:b2Proxy;
var _local22:b2PolygonShape;
var _local23:b2OBB;
var _local24:b2Vec2;
var _local25:b2Mat22;
var _local26:b2Vec2;
var _local27:Number;
if (m_debugDraw == null){
return;
};
m_debugDraw.m_sprite.graphics.clear();
_local1 = m_debugDraw.GetFlags();
_local7 = new b2Vec2();
_local8 = new b2Vec2();
_local9 = new b2Vec2();
_local10 = new b2Color(0, 0, 0);
_local12 = new b2AABB();
_local13 = new b2AABB();
_local14 = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()];
if ((_local1 & b2DebugDraw.e_shapeBit)){
_local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local3.IsStatic()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15);
} else {
if (_local3.IsSleeping()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15);
} else {
DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15);
};
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_jointBit)){
_local5 = m_jointList;
while (_local5) {
DrawJoint(_local5);
_local5 = _local5.m_next;
};
};
if ((_local1 & b2DebugDraw.e_pairBit)){
_local6 = m_broadPhase;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.9, 0.3);
for each (_local16 in _local6.m_pairManager.m_pairs) {
_local17 = _local16.proxy1;
_local18 = _local16.proxy2;
if (((!(_local17)) || (!(_local18)))){
} else {
_local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local17.lowerBounds[0]].value));
_local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local17.lowerBounds[1]].value));
_local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local17.upperBounds[0]].value));
_local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local17.upperBounds[1]].value));
_local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value));
_local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value));
_local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value));
_local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value));
_local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x));
_local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y));
_local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x));
_local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y));
m_debugDraw.DrawSegment(_local8, _local9, _local10);
};
};
};
if ((_local1 & b2DebugDraw.e_aabbBit)){
_local6 = m_broadPhase;
_local19 = _local6.m_worldAABB.lowerBound;
_local20 = _local6.m_worldAABB.upperBound;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.3, 0.9);
_local2 = 0;
while (_local2 < _local6.m_proxyPool.length) {
_local21 = _local6.m_proxyPool[_local2];
if (_local21.IsValid() == false){
} else {
_local12.lowerBound.x = (_local19.x + (_local7.x * _local6.m_bounds[0][_local21.lowerBounds[0]].value));
_local12.lowerBound.y = (_local19.y + (_local7.y * _local6.m_bounds[1][_local21.lowerBounds[1]].value));
_local12.upperBound.x = (_local19.x + (_local7.x * _local6.m_bounds[0][_local21.upperBounds[0]].value));
_local12.upperBound.y = (_local19.y + (_local7.y * _local6.m_bounds[1][_local21.upperBounds[1]].value));
_local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y);
_local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y);
_local14[2].Set(_local12.upperBound.x, _local12.upperBound.y);
_local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y);
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local2++;
};
_local14[0].Set(_local19.x, _local19.y);
_local14[1].Set(_local20.x, _local19.y);
_local14[2].Set(_local20.x, _local20.y);
_local14[3].Set(_local19.x, _local20.y);
m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9));
};
if ((_local1 & b2DebugDraw.e_obbBit)){
_local10.Set(0.5, 0.3, 0.5);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local4.m_type != b2Shape.e_polygonShape){
} else {
_local22 = (_local4 as b2PolygonShape);
_local23 = _local22.GetOBB();
_local24 = _local23.extents;
_local14[0].Set(-(_local24.x), -(_local24.y));
_local14[1].Set(_local24.x, -(_local24.y));
_local14[2].Set(_local24.x, _local24.y);
_local14[3].Set(-(_local24.x), _local24.y);
_local2 = 0;
while (_local2 < 4) {
_local25 = _local23.R;
_local26 = _local14[_local2];
_local27 = (_local23.center.x + ((_local25.col1.x * _local26.x) + (_local25.col2.x * _local26.y)));
_local14[_local2].y = (_local23.center.y + ((_local25.col1.y * _local26.x) + (_local25.col2.y * _local26.y)));
_local14[_local2].x = _local27;
_local25 = _local11.R;
_local27 = (_local11.position.x + ((_local25.col1.x * _local26.x) + (_local25.col2.x * _local26.y)));
_local14[_local2].y = (_local11.position.y + ((_local25.col1.y * _local26.x) + (_local25.col2.y * _local26.y)));
_local14[_local2].x = _local27;
_local2++;
};
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_centerOfMassBit)){
_local3 = m_bodyList;
while (_local3) {
_local11 = s_xf;
_local11.R = _local3.m_xf.R;
_local11.position = _local3.GetWorldCenter();
m_debugDraw.DrawXForm(_local11);
_local3 = _local3.m_next;
};
};
}
public function DestroyBody(_arg1:b2Body):void{
var _local2:b2JointEdge;
var _local3:b2Shape;
var _local4:b2JointEdge;
var _local5:b2Shape;
if (m_lock == true){
return;
};
_local2 = _arg1.m_jointList;
while (_local2) {
_local4 = _local2;
_local2 = _local2.next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeJoint(_local4.joint);
};
DestroyJoint(_local4.joint);
};
_local3 = _arg1.m_shapeList;
while (_local3) {
_local5 = _local3;
_local3 = _local3.m_next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeShape(_local5);
};
_local5.DestroyProxy(m_broadPhase);
b2Shape.Destroy(_local5, m_blockAllocator);
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_bodyList){
m_bodyList = _arg1.m_next;
};
m_bodyCount--;
}
b2internal function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{
var _local5:b2Color;
var _local6:b2CircleShape;
var _local7:b2Vec2;
var _local8:Number;
var _local9:b2Vec2;
var _local10:int;
var _local11:b2PolygonShape;
var _local12:int;
var _local13:Array;
var _local14:Array;
var _local15:Array;
var _local16:b2EdgeShape;
_local5 = s_coreColor;
switch (_arg1.m_type){
case b2Shape.e_circleShape:
_local6 = (_arg1 as b2CircleShape);
_local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition);
_local8 = _local6.m_radius;
_local9 = _arg2.R.col1;
m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3);
if (_arg4){
m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5);
};
break;
case b2Shape.e_polygonShape:
_local11 = (_arg1 as b2PolygonShape);
_local12 = _local11.GetVertexCount();
_local13 = _local11.GetVertices();
_local14 = new Array(b2Settings.b2_maxPolygonVertices);
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]);
_local10++;
};
m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3);
if (_arg4){
_local15 = _local11.GetCoreVertices();
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]);
_local10++;
};
m_debugDraw.DrawPolygon(_local14, _local12, _local5);
};
break;
case b2Shape.e_edgeShape:
_local16 = (_arg1 as b2EdgeShape);
m_debugDraw.DrawSegment(b2Math.b2MulX(_arg2, _local16.GetVertex1()), b2Math.b2MulX(_arg2, _local16.GetVertex2()), _arg3);
if (_arg4){
m_debugDraw.DrawSegment(b2Math.b2MulX(_arg2, _local16.GetCoreVertex1()), b2Math.b2MulX(_arg2, _local16.GetCoreVertex2()), _local5);
};
break;
};
}
public function GetGroundBody():b2Body{
return (m_groundBody);
}
public function SetContactFilter(_arg1:b2ContactFilter):void{
m_contactFilter = _arg1;
}
b2internal function Solve(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Island;
var _local4:b2Contact;
var _local5:b2Joint;
var _local6:int;
var _local7:Array;
var _local8:b2Body;
var _local9:int;
var _local10:int;
var _local11:b2Body;
var _local12:b2ContactEdge;
var _local13:b2JointEdge;
var _local14:Boolean;
_local3 = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2 = _local2.m_next;
};
_local4 = m_contactList;
while (_local4) {
_local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag));
_local4 = _local4.m_next;
};
_local5 = m_jointList;
while (_local5) {
_local5.m_islandFlag = false;
_local5 = _local5.m_next;
};
_local6 = m_bodyCount;
_local7 = new Array(_local6);
_local8 = m_bodyList;
while (_local8) {
if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){
} else {
if (_local8.IsStatic()){
} else {
_local3.Clear();
_local9 = 0;
var _temp1 = _local9;
_local9 = (_local9 + 1);
var _local15 = _temp1;
_local7[_local15] = _local8;
_local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag);
while (_local9 > 0) {
--_local9;
_local2 = _local7[_local9];
_local3.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local12 = _local2.m_contactList;
while (_local12) {
if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){
} else {
if (_local12.contact.m_manifoldCount == 0){
} else {
_local3.AddContact(_local12.contact);
_local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag);
_local11 = _local12.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp2 = _local9;
_local9 = (_local9 + 1);
var _local16 = _temp2;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
};
_local12 = _local12.next;
};
_local13 = _local2.m_jointList;
while (_local13) {
if (_local13.joint.m_islandFlag == true){
} else {
_local3.AddJoint(_local13.joint);
_local13.joint.m_islandFlag = true;
_local11 = _local13.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp3 = _local9;
_local9 = (_local9 + 1);
_local16 = _temp3;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
_local13 = _local13.next;
};
};
};
_local3.Solve(_arg1, m_gravity, m_allowSleep);
_local10 = 0;
while (_local10 < _local3.m_bodyCount) {
_local2 = _local3.m_bodies[_local10];
if (_local2.IsStatic()){
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
};
_local10++;
};
};
};
_local8 = _local8.m_next;
};
_local2 = m_bodyList;
while (_local2) {
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local14 = _local2.SynchronizeShapes();
if ((((_local14 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
};
};
_local2 = _local2.m_next;
};
m_broadPhase.Commit();
}
public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{
var _local4:Array;
var _local5:int;
var _local6:int;
_local4 = new Array(_arg3);
_local5 = m_broadPhase.QueryAABB(_arg1, _local4, _arg3);
_local6 = 0;
while (_local6 < _local5) {
_arg2[_local6] = _local4[_local6];
_local6++;
};
return (_local5);
}
public function GetContactCount():int{
return (m_contactCount);
}
b2internal function SolveTOI(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactEdge;
var _local8:b2Joint;
var _local9:b2Island;
var _local10:int;
var _local11:Array;
var _local12:b2Contact;
var _local13:b2Contact;
var _local14:Number;
var _local15:b2Body;
var _local16:int;
var _local17:int;
var _local18:b2JointEdge;
var _local19:b2TimeStep;
var _local20:int;
var _local21:Number;
var _local22:Number;
var _local23:b2Body;
var _local24:Boolean;
_local9 = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, b2Settings.b2_maxTOIJointsPerIsland, m_stackAllocator, m_contactListener);
_local10 = m_bodyCount;
_local11 = new Array(_local10);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2.m_sweep.t0 = 0;
_local2 = _local2.m_next;
};
_local12 = m_contactList;
while (_local12) {
_local12.m_flags = (_local12.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local12 = _local12.m_next;
};
_local8 = m_jointList;
while (_local8) {
_local8.m_islandFlag = false;
_local8 = _local8.m_next;
};
while (true) {
_local13 = null;
_local14 = 1;
_local12 = m_contactList;
for (;_local12;(_local12 = _local12.m_next)) {
if ((_local12.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){
} else {
_local21 = 1;
if ((_local12.m_flags & b2Contact.e_toiFlag)){
_local21 = _local12.m_toi;
} else {
_local3 = _local12.m_shape1;
_local4 = _local12.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){
continue;
};
_local22 = _local5.m_sweep.t0;
if (_local5.m_sweep.t0 < _local6.m_sweep.t0){
_local22 = _local6.m_sweep.t0;
_local5.m_sweep.Advance(_local22);
} else {
if (_local6.m_sweep.t0 < _local5.m_sweep.t0){
_local22 = _local5.m_sweep.t0;
_local6.m_sweep.Advance(_local22);
};
};
_local21 = b2TimeOfImpact.TimeOfImpact(_local12.m_shape1, _local5.m_sweep, _local12.m_shape2, _local6.m_sweep);
if ((((_local21 > 0)) && ((_local21 < 1)))){
_local21 = (((1 - _local21) * _local22) + _local21);
if (_local21 > 1){
_local21 = 1;
};
};
_local12.m_toi = _local21;
_local12.m_flags = (_local12.m_flags | b2Contact.e_toiFlag);
};
if ((((Number.MIN_VALUE < _local21)) && ((_local21 < _local14)))){
_local13 = _local12;
_local14 = _local21;
};
};
};
if ((((_local13 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local14)))){
break;
};
_local3 = _local13.m_shape1;
_local4 = _local13.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local5.Advance(_local14);
_local6.Advance(_local14);
_local13.Update(m_contactListener);
_local13.m_flags = (_local13.m_flags & ~(b2Contact.e_toiFlag));
if (_local13.m_manifoldCount == 0){
} else {
_local15 = _local5;
if (_local15.IsStatic()){
_local15 = _local6;
};
_local9.Clear();
_local16 = 0;
_local17 = 0;
var _temp1 = _local17;
_local17 = (_local17 + 1);
_local11[(_local16 + _temp1)] = _local15;
_local15.m_flags = (_local15.m_flags | b2Body.e_islandFlag);
while (_local17 > 0) {
var _temp2 = _local16;
_local16 = (_local16 + 1);
_local2 = _local11[_temp2];
_local17--;
_local9.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local7 = _local2.m_contactList;
while (_local7) {
if (_local9.m_contactCount == _local9.m_contactCapacity){
} else {
if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){
} else {
if (_local7.contact.m_manifoldCount == 0){
} else {
_local9.AddContact(_local7.contact);
_local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag);
_local23 = _local7.other;
if ((_local23.m_flags & b2Body.e_islandFlag)){
} else {
if (_local23.IsStatic() == false){
_local23.Advance(_local14);
_local23.WakeUp();
};
_local11[(_local16 + _local17)] = _local23;
_local17++;
_local23.m_flags = (_local23.m_flags | b2Body.e_islandFlag);
};
};
};
};
_local7 = _local7.next;
};
};
};
_local18 = _local2.m_jointList;
while (_local18) {
if (_local9.m_jointCount == _local9.m_jointCapacity){
} else {
if (_local18.joint.m_islandFlag == true){
} else {
_local9.AddJoint(_local18.joint);
_local18.joint.m_islandFlag = true;
_local23 = _local18.other;
if ((_local23.m_flags & b2Body.e_islandFlag)){
} else {
if (!_local23.IsStatic()){
_local23.Advance(_local14);
_local23.WakeUp();
};
_local11[(_local16 + _local17)] = _local23;
_local17++;
_local23.m_flags = (_local23.m_flags | b2Body.e_islandFlag);
};
};
};
_local18 = _local18.next;
};
_local19 = new b2TimeStep();
_local19.warmStarting = false;
_local19.dt = ((1 - _local14) * _arg1.dt);
_local19.inv_dt = (1 / _local19.dt);
_local19.dtRatio = 0;
_local19.velocityIterations = _arg1.velocityIterations;
_local19.positionIterations = _arg1.positionIterations;
_local9.SolveTOI(_local19);
_local20 = 0;
while (_local20 < _local9.m_bodyCount) {
_local2 = _local9.m_bodies[_local20];
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local24 = _local2.SynchronizeShapes();
if ((((_local24 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
_local7 = _local2.m_contactList;
while (_local7) {
_local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag));
_local7 = _local7.next;
};
};
};
_local20++;
};
_local20 = 0;
while (_local20 < _local9.m_contactCount) {
_local12 = _local9.m_contacts[_local20];
_local9.m_contacts[_local20].m_flags = (_local12.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local20++;
};
_local20 = 0;
while (_local20 < _local9.m_jointCount) {
_local8 = _local9.m_joints[_local20];
_local8.m_islandFlag = false;
_local20++;
};
m_broadPhase.Commit();
};
};
}
public function GetJointList():b2Joint{
return (m_jointList);
}
public function SetGravity(_arg1:b2Vec2):void{
m_gravity = _arg1;
}
public function Validate():void{
m_broadPhase.Validate();
}
public function GetGravity():b2Vec2{
return (m_gravity);
}
public function GetBodyList():b2Body{
return (m_bodyList);
}
public function GetPairCount():int{
return (m_broadPhase.m_pairManager.m_pairCount);
}
public function SetWarmStarting(_arg1:Boolean):void{
m_warmStarting = _arg1;
}
public function Raycast(_arg1:b2Segment, _arg2:Array, _arg3:int, _arg4:Boolean, _arg5):int{
var _local6:Array;
var _local7:int;
var _local8:int;
_local6 = new Array(_arg3);
m_raycastSegment = _arg1;
m_raycastUserData = _arg5;
if (_arg4){
_local7 = m_broadPhase.QuerySegment(_arg1, _local6, _arg3, RaycastSortKey);
} else {
_local7 = m_broadPhase.QuerySegment(_arg1, _local6, _arg3, RaycastSortKey2);
};
_local8 = 0;
while (_local8 < _local7) {
_arg2[_local8] = _local6[_local8];
_local8++;
};
return (_local7);
}
public function CreateJoint(_arg1:b2JointDef):b2Joint{
var _local2:b2Joint;
var _local3:b2Body;
var _local4:b2Shape;
_local2 = b2Joint.Create(_arg1, m_blockAllocator);
_local2.m_prev = null;
_local2.m_next = m_jointList;
if (m_jointList){
m_jointList.m_prev = _local2;
};
m_jointList = _local2;
m_jointCount++;
_local2.m_node1.joint = _local2;
_local2.m_node1.other = _local2.m_body2;
_local2.m_node1.prev = null;
_local2.m_node1.next = _local2.m_body1.m_jointList;
if (_local2.m_body1.m_jointList){
_local2.m_body1.m_jointList.prev = _local2.m_node1;
};
_local2.m_body1.m_jointList = _local2.m_node1;
_local2.m_node2.joint = _local2;
_local2.m_node2.other = _local2.m_body1;
_local2.m_node2.prev = null;
_local2.m_node2.next = _local2.m_body2.m_jointList;
if (_local2.m_body2.m_jointList){
_local2.m_body2.m_jointList.prev = _local2.m_node2;
};
_local2.m_body2.m_jointList = _local2.m_node2;
if (_arg1.collideConnected == false){
_local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2;
_local4 = _local3.m_shapeList;
while (_local4) {
_local4.RefilterProxy(m_broadPhase, _local3.m_xf);
_local4 = _local4.m_next;
};
};
return (_local2);
}
public function DestroyJoint(_arg1:b2Joint):void{
var _local2:Boolean;
var _local3:b2Body;
var _local4:b2Body;
var _local5:b2Body;
var _local6:b2Shape;
_local2 = _arg1.m_collideConnected;
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_jointList){
m_jointList = _arg1.m_next;
};
_local3 = _arg1.m_body1;
_local4 = _arg1.m_body2;
_local3.WakeUp();
_local4.WakeUp();
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local3.m_jointList){
_local3.m_jointList = _arg1.m_node1.next;
};
_arg1.m_node1.prev = null;
_arg1.m_node1.next = null;
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local4.m_jointList){
_local4.m_jointList = _arg1.m_node2.next;
};
_arg1.m_node2.prev = null;
_arg1.m_node2.next = null;
b2Joint.Destroy(_arg1, m_blockAllocator);
m_jointCount--;
if (_local2 == false){
_local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4;
_local6 = _local5.m_shapeList;
while (_local6) {
_local6.RefilterProxy(m_broadPhase, _local5.m_xf);
_local6 = _local6.m_next;
};
};
}
public function SetContactListener(_arg1:b2ContactListener):void{
m_contactListener = _arg1;
}
b2internal function RaycastSortKey(_arg1:b2Shape):Number{
var _local2:b2Body;
var _local3:b2XForm;
var _local4:Array;
if (((m_contactFilter) && (!(m_contactFilter.RayCollide(m_raycastUserData, _arg1))))){
return (-1);
};
_local2 = _arg1.GetBody();
_local3 = _local2.GetXForm();
_local4 = [0];
if (_arg1.TestSegment(_local3, _local4, m_raycastNormal, m_raycastSegment, 1) == b2Shape.e_missCollide){
return (-1);
};
return (_local4[0]);
}
b2internal function RaycastSortKey2(_arg1:b2Shape):Number{
var _local2:b2Body;
var _local3:b2XForm;
var _local4:Array;
if (((m_contactFilter) && (!(m_contactFilter.RayCollide(m_raycastUserData, _arg1))))){
return (-1);
};
_local2 = _arg1.GetBody();
_local3 = _local2.GetXForm();
_local4 = [0];
if (_arg1.TestSegment(_local3, _local4, m_raycastNormal, m_raycastSegment, 1) != b2Shape.e_hitCollide){
return (-1);
};
return (_local4[0]);
}
public function RaycastOne(_arg1:b2Segment, _arg2:Array, _arg3:b2Vec2, _arg4:Boolean, _arg5):b2Shape{
var _local6:Array;
var _local7:Number;
var _local8:b2Shape;
var _local9:b2XForm;
_local6 = new Array(1);
_local7 = Raycast(_arg1, _local6, 1, _arg4, _arg5);
if (_local7 == 0){
return (null);
};
if (_local7 > 1){
trace(_local7);
};
_local8 = _local6[0];
_local9 = _local8.GetBody().GetXForm();
_local8.TestSegment(_local9, _arg2, _arg3, _arg1, 1);
return (_local8);
}
public function CreateBody(_arg1:b2BodyDef):b2Body{
var _local2:b2Body;
if (m_lock == true){
return (null);
};
_local2 = new b2Body(_arg1, this);
_local2.m_prev = null;
_local2.m_next = m_bodyList;
if (m_bodyList){
m_bodyList.m_prev = _local2;
};
m_bodyList = _local2;
m_bodyCount++;
return (_local2);
}
public function SetBoundaryListener(_arg1:b2BoundaryListener):void{
m_boundaryListener = _arg1;
}
public function SetDestructionListener(_arg1:b2DestructionListener):void{
m_destructionListener = _arg1;
}
public function Step(_arg1:Number, _arg2:int, _arg3:int):void{
var _local4:b2TimeStep;
m_lock = true;
_local4 = new b2TimeStep();
_local4.dt = _arg1;
_local4.velocityIterations = _arg2;
_local4.positionIterations = _arg3;
if (_arg1 > 0){
_local4.inv_dt = (1 / _arg1);
} else {
_local4.inv_dt = 0;
};
_local4.dtRatio = (m_inv_dt0 * _arg1);
_local4.warmStarting = m_warmStarting;
m_contactManager.Collide();
if (_local4.dt > 0){
Solve(_local4);
};
if (((m_continuousPhysics) && ((_local4.dt > 0)))){
SolveTOI(_local4);
};
DrawDebugData();
m_inv_dt0 = _local4.inv_dt;
m_lock = false;
}
public function GetBodyCount():int{
return (m_bodyCount);
}
public function InRange(_arg1:b2AABB):Boolean{
return (m_broadPhase.InRange(_arg1));
}
public function GetJointCount():int{
return (m_jointCount);
}
}
}//package Box2D.Dynamics
Section 83
//b2Bezier (Box2D.b2Bezier)
package Box2D {
import Box2D.Common.Math.*;
public class b2Bezier {
public static function parseCurve(_arg1:Array, _arg2:Number){
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2Vec2;
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:Number;
var _local11:Number;
var _local12:Array;
var _local13:*;
if (_arg2 == 0){
return (null);
};
_local3 = new b2Vec2();
_local4 = new b2Vec2();
_local5 = new b2Vec2();
_local6 = new b2Vec2();
_local7 = new b2Vec2();
_local8 = new b2Vec2();
_local9 = new b2Vec2();
_local10 = (1 / _arg2);
_local11 = ((1 / _arg2) * _local10);
_local3.x = _arg1[0].x;
_local3.y = _arg1[0].y;
_local4.x = ((3 * _local10) * (_arg1[1].x - _arg1[0].x));
_local4.y = ((3 * _local10) * (_arg1[1].y - _arg1[0].y));
_local7.x = ((3 * _local11) * ((_arg1[0].x - (2 * _arg1[1].x)) + _arg1[2].x));
_local7.y = ((3 * _local11) * ((_arg1[0].y - (2 * _arg1[1].y)) + _arg1[2].y));
_local8.x = (((3 * _local11) * _local10) * (((3 * (_arg1[1].x - _arg1[2].x)) + _arg1[3].x) - _arg1[0].x));
_local8.y = (((3 * _local11) * _local10) * (((3 * (_arg1[1].y - _arg1[2].y)) + _arg1[3].y) - _arg1[0].y));
_local6.x = (_local8.x + _local8.x);
_local6.y = (_local8.y + _local8.y);
_local5.x = (_local7.x + _local7.x);
_local5.y = (_local7.y + _local7.y);
_local9.x = ((1 / 3) * _local8.x);
_local9.y = ((1 / 3) * _local8.y);
_local12 = new Array(_arg2);
if (!_local12){
return (null);
};
_local13 = 0;
while (_local13 < (_arg2 - 1)) {
_local12[_local13] = new b2Vec2();
_local12[_local13].x = _local3.x;
_local12[_local13].y = _local3.y;
_local3.x = (((_local3.x + _local4.x) + _local7.x) + _local9.x);
_local3.y = (((_local3.y + _local4.y) + _local7.y) + _local9.y);
_local4.x = ((_local4.x + _local5.x) + _local8.x);
_local4.y = ((_local4.y + _local5.y) + _local8.y);
_local5.x = (_local5.x + _local6.x);
_local5.y = (_local5.y + _local6.y);
_local7.x = (_local7.x + _local8.x);
_local7.y = (_local7.y + _local8.y);
_local13 = (_local13 + 1);
};
_local12[(_local12.length - 1)] = new b2Vec2(_arg1[3].x, _arg1[3].y);
return (_local12);
}
}
}//package Box2D
Section 84
//b2SVG (Box2D.b2SVG)
package Box2D {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2SVG {
public static function parseSVG(_arg1:XML, _arg2:b2World, _arg3:Number, _arg4:Number):Array{
var _local5:Namespace;
var _local6:Boolean;
var _local7:Number;
var _local8:b2EdgeChainDef;
var _local9:XML;
var _local10:String;
var _local11:String;
var _local12:Array;
var _local13:b2Vec2;
var _local14:b2Vec2;
var _local15:b2Vec2;
var _local16:b2Vec2;
var _local17:b2Vec2;
var _local18:String;
var _local19:Boolean;
var _local20:Array;
var _local21:Array;
var _local22:int;
var _local23:String;
_local5 = _arg1.namespace("");
_local6 = false;
if (_arg4 > 0){
_local7 = _arg4;
} else {
_local6 = true;
};
_local8 = new b2EdgeChainDef();
_local8.friction = 0.5;
_local8.restitution = 0;
for each (_local9 in _arg1.._local5::path) {
if (_local6){
_local7 = Math.round((returnStrokeWidth(_local9.@style) * 10));
};
_local10 = _local9.@d;
for each (_local11 in [" ", "\f", "\n", "\r", "\t"]) {
_local10 = _local10.split(_local11).join(",");
};
for each (_local11 in ["M", "m", "Z", "z", "L", "l", "H", "h", "V", "v", "C", "c", "S", "s", "Q", "q", "T", "t", "A", "a"]) {
_local10 = _local10.split(_local11).join((("," + _local11) + ","));
};
_local10 = _local10.split("-").join(",-");
_local12 = _local10.split(",");
_local12 = _local12.filter(filterEmptyString);
_local13 = new b2Vec2(0, 0);
_local14 = null;
_local15 = null;
_local16 = null;
_local17 = null;
_local18 = null;
_local19 = false;
_local21 = new Array();
_local8.vertices.length = 0;
_local22 = 0;
while (true) {
if (_local22 == _local12.length){
if (_local8.vertices.length >= 2){
_local8.vertexCount = _local8.vertices.length;
_local8.isALoop = false;
_local21.push(_arg2.GetGroundBody().CreateShape(_local8));
};
break;
};
_local23 = _local12[_local22];
_local22++;
switch (_local23){
case "Z":
case "z":
if (_local8.vertices.length >= 3){
_local8.vertices.pop();
_local8.vertexCount = _local8.vertices.length;
_local8.isALoop = true;
_local21.push(_arg2.GetGroundBody().CreateShape(_local8));
};
_local8.vertices.length = 0;
_local8.vertices.push(_local13);
break;
case "M":
case "m":
if (_local8.vertices.length >= 2){
_local8.vertexCount = _local8.vertices.length;
_local8.isALoop = false;
_local21.push(_arg2.GetGroundBody().CreateShape(_local8));
};
_local19 = (_local23 == "m");
if (_local19){
_local13 = new b2Vec2((_local13.x + (_local12[_local22] / _arg3)), (_local13.y + (_local12[(_local22 + 1)] / _arg3)));
} else {
_local13 = new b2Vec2((_local12[_local22] / _arg3), (_local12[(_local22 + 1)] / _arg3));
};
_local22 = (_local22 + 2);
_local8.vertices.length = 0;
_local8.vertices.push(_local13);
case "L":
case "l":
if (_local23 == "l"){
_local19 = true;
} else {
if (_local23 == "L"){
_local19 = false;
};
};
while (!(isNaN(parseFloat(_local12[_local22])))) {
if (_local19){
_local13 = new b2Vec2((_local13.x + (_local12[_local22] / _arg3)), (_local13.y + (_local12[(_local22 + 1)] / _arg3)));
} else {
_local13 = new b2Vec2((_local12[_local22] / _arg3), (_local12[(_local22 + 1)] / _arg3));
};
_local22 = (_local22 + 2);
_local8.vertices.push(_local13);
};
break;
case "H":
case "h":
_local19 = (_local23 == "h");
do {
if (_local19){
_local13 = new b2Vec2((_local13.x + (_local12[_local22] / _arg3)), _local13.y);
} else {
_local13 = new b2Vec2((_local12[_local22] / _arg3), _local13.y);
};
_local22++;
} while (!(isNaN(parseFloat(_local12[_local22]))));
_local8.vertices.push(_local13);
break;
case "V":
case "v":
_local19 = (_local23 == "v");
do {
if (_local19){
_local13 = new b2Vec2(_local13.x, (_local13.y + (_local12[_local22] / _arg3)));
} else {
_local13 = new b2Vec2(_local13.x, (_local12[_local22] / _arg3));
};
_local22++;
} while (!(isNaN(parseFloat(_local12[_local22]))));
_local8.vertices.push(_local13);
break;
case "C":
case "c":
_local19 = (_local23 == "c");
do {
if (_local19){
_local14 = new b2Vec2((_local13.x + (_local12[_local22] / _arg3)), (_local13.y + (_local12[(_local22 + 1)] / _arg3)));
_local15 = new b2Vec2((_local13.x + (_local12[(_local22 + 2)] / _arg3)), (_local13.y + (_local12[(_local22 + 3)] / _arg3)));
_local16 = new b2Vec2((_local13.x + (_local12[(_local22 + 4)] / _arg3)), (_local13.y + (_local12[(_local22 + 5)] / _arg3)));
} else {
_local14 = new b2Vec2((_local12[_local22] / _arg3), (_local12[(_local22 + 1)] / _arg3));
_local15 = new b2Vec2((_local12[(_local22 + 2)] / _arg3), (_local12[(_local22 + 3)] / _arg3));
_local16 = new b2Vec2((_local12[(_local22 + 4)] / _arg3), (_local12[(_local22 + 5)] / _arg3));
};
_local22 = (_local22 + 6);
_local20 = b2Bezier.parseCurve([_local13, _local14, _local15, _local16], _local7);
_local20.shift();
_local8.vertices = _local8.vertices.concat(_local20);
_local13 = _local16;
} while (!(isNaN(parseFloat(_local12[_local22]))));
_local17 = _local15;
break;
case "S":
case "s":
_local19 = (_local23 == "s");
do {
if ((((((((_local18 == "C")) || ((_local18 == "c")))) || ((_local18 == "S")))) || ((_local18 == "s")))){
_local14 = new b2Vec2(((_local13.x * 2) - _local17.x), ((_local13.y * 2) - _local17.y));
} else {
_local14 = new b2Vec2(_local13.x, _local13.y);
};
if (_local19){
_local15 = new b2Vec2((_local13.x + (_local12[_local22] / _arg3)), (_local13.y + (_local12[(_local22 + 1)] / _arg3)));
_local16 = new b2Vec2((_local13.x + (_local12[(_local22 + 2)] / _arg3)), (_local13.y + (_local12[(_local22 + 3)] / _arg3)));
} else {
_local15 = new b2Vec2((_local12[_local22] / _arg3), (_local12[(_local22 + 1)] / _arg3));
_local16 = new b2Vec2((_local12[(_local22 + 2)] / _arg3), (_local12[(_local22 + 3)] / _arg3));
};
_local22 = (_local22 + 4);
_local20 = b2Bezier.parseCurve([_local13, _local14, _local15, _local16], _local7);
_local20.shift();
_local8.vertices = _local8.vertices.concat(_local20);
_local13 = _local16;
_local17 = _local15;
_local18 = _local23;
} while (!(isNaN(parseFloat(_local12[_local22]))));
break;
case "Q":
case "q":
case "T":
case "t":
case "A":
case "a":
throw (new Error(("TODO: Unimplemented path command: " + _local23)));
};
_local18 = _local23;
};
};
return (_local21);
}
public static function returnStrokeWidth(_arg1:String):Number{
var _local2:Array;
_local2 = _arg1.replace("px", "").split(";");
return (Number(_local2[3].slice(13, _local2[3].length)));
}
private static function filterEmptyString(_arg1, _arg2:int, _arg3:Array):Boolean{
return (!((_arg1 == "")));
}
}
}//package Box2D
Section 85
//Box2DUtils (Box2D.Box2DUtils)
package Box2D {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import flash.display.*;
import Box2D.Dynamics.Contacts.*;
public class Box2DUtils {
public static var SCALE:int = 30;
public static var ITERATIONS:int = 10;
public static var TIMESTEP:Number = 0.0333333333333333;
public static function getBodyAtPosition(_arg1:b2World, _arg2:int, _arg3:int, _arg4:Boolean=false):b2Body{
var _local5:b2Vec2;
var _local6:Number;
var _local7:Number;
var _local8:b2AABB;
var _local9:int;
var _local10:Array;
var _local11:int;
var _local12:b2Body;
var _local13:int;
var _local14:b2Shape;
var _local15:Boolean;
_local5 = new b2Vec2();
_local6 = (_arg2 / SCALE);
_local7 = (_arg3 / SCALE);
_local5 = new b2Vec2(_local6, _local7);
_local8 = new b2AABB();
_local8.lowerBound = new b2Vec2((_local6 - 0.001), (_local7 - 0.001));
_local8.upperBound = new b2Vec2((_local6 + 0.001), (_local7 + 0.001));
_local9 = 10;
_local10 = new Array();
_local11 = _arg1.Query(_local8, _local10, _local9);
_local12 = null;
_local13 = 0;
while (_local13 < _local11) {
if ((((_local10[_local13].GetBody().IsStatic() == false)) || (_arg4))){
_local14 = (_local10[_local13] as b2Shape);
_local15 = (_local10[_local13] as b2Shape).TestPoint(_local14.GetBody().GetXForm(), _local5);
if (_local15){
_local12 = _local14.GetBody();
break;
};
};
_local13++;
};
return (_local12);
}
public static function setSize(_arg1, _arg2, _arg3:int):void{
_arg1.SetAsBox(((_arg2 / SCALE) / 2), ((_arg3 / SCALE) / 2));
}
public static function pixel(_arg1:Number):Number{
return ((_arg1 / SCALE));
}
public static function random(_arg1, _arg2:int):int{
return ((_arg1 + (Math.random() * ((_arg2 - _arg1) + 1))));
}
public static function setPosition(_arg1, _arg2, _arg3:int):void{
_arg1.position.Set((_arg2 / SCALE), (_arg3 / SCALE));
}
public static function setAngle(_arg1, _arg2:int):void{
_arg1.angle = (_arg2 * (Math.PI / 180));
}
public static function stepBox2D(_arg1:b2World):void{
var _local2:b2Body;
_arg1.Step(Box2DUtils.TIMESTEP, Box2DUtils.ITERATIONS, 1);
_local2 = _arg1.GetBodyList();
while (_local2) {
if ((_local2.GetUserData() is Sprite)){
_local2.GetUserData().x = (_local2.GetPosition().x * Box2DUtils.SCALE);
_local2.GetUserData().y = (_local2.GetPosition().y * Box2DUtils.SCALE);
_local2.GetUserData().rotation = (_local2.GetAngle() * (180 / Math.PI));
};
_local2 = _local2.GetNext();
};
}
public static function setupDebugDraw(_arg1:b2World, _arg2:Sprite):void{
var _local3:b2DebugDraw;
var _local4:Sprite;
_local3 = new b2DebugDraw();
_local4 = new Sprite();
_local3.SetSprite(_local4);
_local3.SetDrawScale(30);
_local3.SetFillAlpha(0.3);
_local3.SetLineThickness(1);
_local3.SetFlags(((b2DebugDraw.e_shapeBit | b2DebugDraw.e_jointBit) | b2DebugDraw.e_centerOfMassBit));
_arg1.SetDebugDraw(_local3);
_arg2.addChild(_local4);
}
public static function randomPixel(_arg1, _arg2:int):Number{
return (((_arg1 + (Math.random() * ((_arg2 - _arg1) + 1))) / SCALE));
}
}
}//package Box2D
Section 86
//ColorDisplay (classes.ColorDisplay)
package classes {
import flash.display.*;
import gs.*;
import Box2D.*;
public class ColorDisplay {
private var color:String;
private var colorToChange:String;
private var clip:MovieClip;
public static const COLOR_GREEN:String = "Green";
public static const COLOR_YELLOW:String = "Yellow";
public static const COLOR_PINK:String = "Pink";
public static const COLOR_NONE:String = "None";
public static const COLOR_RED:String = "Red";
public static const COLOR_BLUE:String = "Blue";
public function ColorDisplay(_arg1:MovieClip){
this.clip = _arg1;
this.color = COLOR_NONE;
}
private function finish():void{
this.color = this.colorToChange;
this.clip.gotoAndStop(this.color);
TweenMax.to(clip, 0.5, {y:373});
}
public function changeToNone():void{
this.color = COLOR_NONE;
this.colorToChange = COLOR_NONE;
TweenMax.to(clip, 0.5, {y:430, onComplete:finish});
}
public function getColor():String{
return (this.color);
}
private function countColor(_arg1:Array, _arg2:String):uint{
var _local3:uint;
var _local4:Sleepy;
_local3 = 0;
for each (_local4 in _arg1) {
if ((((_local4.getColor() == _arg2)) && (!(_local4.isDestroing)))){
_local3++;
};
};
return (_local3);
}
private function count(_arg1:Array):uint{
var _local2:uint;
var _local3:Sleepy;
_local2 = 0;
for each (_local3 in _arg1) {
if (!_local3.isDestroing){
_local2++;
};
};
return (_local2);
}
public function changeColor(_arg1:Array, _arg2:ColorDisplay):void{
var _local3:uint;
var _local4:Sleepy;
var _local5:String;
this.color = COLOR_NONE;
this.colorToChange = COLOR_NONE;
_local4 = null;
_local5 = _arg2.getColorChange();
if (count(_arg1) > 1){
do {
do {
_local3 = Box2DUtils.random(0, (_arg1.length - 1));
_local4 = _arg1[_local3];
} while (_local4.isDestroing);
} while ((((_local4.getColor() == _local5)) && ((countColor(_arg1, _local5) == 1))));
this.colorToChange = _local4.getColor();
};
TweenMax.to(clip, 0.5, {y:430, onComplete:finish});
}
public function getColorChange():String{
return (this.colorToChange);
}
}
}//package classes
Section 87
//GamePlay (classes.GamePlay)
package classes {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import flash.display.*;
import gs.*;
import flash.events.*;
import Box2D.Dynamics.Contacts.*;
import util.*;
import screen.*;
import Box2D.*;
import flash.utils.*;
public class GamePlay extends Sprite {
private var colorDisplay1:ColorDisplay;
private var colorDisplay2:ColorDisplay;
private var levelData:Object;
private var m_world:b2World;
private var state:String;
private var sleepyList:Array;
private var playScreen:PlayScreen;
public static const STATE_PLAY:String = "play";
public static const STATE_PAUSE:String = "pause";
public static const STATE_LOADING:String = "loading";
public static const STATE_GAMEOVER:String = "gameover";
public static const STATE_PREPARE:String = "prepare";
public static const STATE_CLEAR:String = "clear";
public function GamePlay(_arg1:PlayScreen){
Global.gamePlay = this;
this.playScreen = _arg1;
this.playScreen.addChild(this);
this.initWorld();
Sleepy.setSprite(this);
Sleepy.setWorld(this.m_world);
this.setBackground();
TimerLite.delay(1500, init, this);
this.setState(STATE_LOADING);
this.sleepyList = new Array();
this.colorDisplay1 = new ColorDisplay(playScreen.color1);
this.colorDisplay2 = new ColorDisplay(playScreen.color2);
}
private function init():void{
var _local1:int;
var _local2:uint;
var _local3:uint;
var _local4:uint;
levelData = LevelData.getLevelData(Global.selectedLevel);
b2SVG.parseSVG(levelData.svg, m_world, 30, 10);
while (_local1 < levelData.count) {
_local2 = Box2DUtils.random(levelData.minSize, levelData.maxSize);
_local3 = Box2DUtils.random(30, 520);
_local4 = Box2DUtils.random(-200, 0);
this.sleepyList.push(new Sleepy(_local2, _local3, _local4, levelData.colors));
_local1++;
};
this.setState(STATE_PREPARE);
}
private function destroyUserData(_arg1:Sleepy):void{
var _local2:int;
_local2 = this.sleepyList.indexOf(_arg1);
sleepyList.splice(_local2, 1);
this.removeChild(_arg1);
if (sleepyList.length == 0){
setState(STATE_CLEAR);
};
}
private function setBackground():void{
var _local1:Class;
var _local2:MovieClip;
_local1 = (getDefinitionByName(("Level" + Global.selectedLevel)) as Class);
if ((_local1 is Class)){
_local2 = (new (_local1) as MovieClip);
_local2.name = "background";
this.addChild(_local2);
};
}
private function removeOutBlocks():void{
var _local1:int;
var _local2:int;
while (_local1 < sleepyList.length) {
_local2 = sleepyList[_local1].y;
if (_local2 < -6){
m_world.DestroyBody(sleepyList[_local1].getBody());
this.removeChild(sleepyList[_local1]);
sleepyList.splice(_local1, 1);
_local1--;
};
_local1++;
};
}
private function setState(_arg1:String):void{
var _local2:MovieClip;
var _local3:MovieClip;
var _local4:MovieClip;
var _local5:MovieClip;
var _local6:MovieClip;
var _local7:Sleepy;
this.state = _arg1;
switch (state){
case STATE_LOADING:
TweenMax.to(this.getChildByName("background"), 0, {colorMatrixFilter:{colorize:6737151, amount:1}});
Global.soundManager.playMusic("ingamea");
_local2 = new Loading();
_local2.name = "loading";
_local2.x = 275;
_local2.y = 200;
this.addChild(_local2);
break;
case STATE_PREPARE:
TweenMax.to(this.getChildByName("background"), 0.1, {colorMatrixFilter:{amount:1}});
addSleepy();
TweenMax.to(this, 0, {colorMatrixFilter:{colorize:6737151, amount:1}});
this.removeChild(this.getChildByName("loading"));
_local3 = new Prepare();
_local3.name = "prepare";
_local3.x = 275;
_local3.y = 200;
this.playScreen.addChild(_local3);
break;
case STATE_PLAY:
TweenMax.to(this, 1.5, {colorMatrixFilter:{amount:1}});
Global.soundManager.playMusic("ingamebc", 0.7);
Global.soundTimer.setTotal(levelData.count);
Global.soundTimer.start();
this.playScreen.removeChild(this.playScreen.getChildByName("prepare"));
_local4 = new Now();
_local4.name = "now";
_local4.x = 275;
_local4.y = 200;
this.addChild(_local4);
this.setChildIndex(_local4, (this.numChildren - 1));
TweenMax.to(_local4, 2, {alpha:0, scaleX:2, scaleY:2});
this.addEventListener(MouseEvent.CLICK, clickHandler, false, 0, true);
this.colorDisplay1.changeColor(sleepyList, colorDisplay2);
this.colorDisplay2.changeColor(sleepyList, colorDisplay1);
removeOutBlocks();
break;
case STATE_PAUSE:
break;
case STATE_CLEAR:
Global.soundManager.playMusic("clear", 1, 0, 0);
Global.soundTimer.stop();
_local5 = new Clear();
_local5.name = "clear";
_local5.x = 275;
_local5.y = 200;
this.addChild(_local5);
this.setChildIndex(_local5, (this.numChildren - 1));
Global.stageClear();
playScreen.unsetListeners();
_local5.btnNext.addEventListener(MouseEvent.CLICK, playScreen.onReset, false, 0, true);
TweenMax.from(_local5, 1, {alpha:0});
break;
case STATE_GAMEOVER:
Global.soundManager.playMusic("over", 1, 0, 0);
Global.soundTimer.stop();
for each (_local7 in sleepyList) {
_local7.setState(Sleepy.STATE_WAKE);
};
_local6 = new GameOver();
_local6.name = "over";
_local6.x = 275;
_local6.y = 200;
this.addChild(_local6);
this.setChildIndex(_local6, (this.numChildren - 1));
colorDisplay1.changeToNone();
colorDisplay2.changeToNone();
playScreen.unsetListeners();
_local6.btnYes.addEventListener(MouseEvent.CLICK, playScreen.onReset, false, 0, true);
_local6.btnNo.addEventListener(MouseEvent.CLICK, playScreen.onQuit, false, 0, true);
TweenMax.from(_local6, 1, {alpha:0});
break;
};
}
private function initWorld():void{
var _local1:b2AABB;
var _local2:b2Vec2;
var _local3:Boolean;
addEventListener(Event.ENTER_FRAME, onEnterFrame, false, 0, true);
_local1 = new b2AABB();
_local1.lowerBound.Set(-100, -100);
_local1.upperBound.Set(100, 100);
_local2 = new b2Vec2(0, 10);
_local3 = true;
m_world = new b2World(_local1, _local2, _local3);
}
private function addSleepy():void{
var _local1:int;
_local1 = 0;
while (_local1 < sleepyList.length) {
this.addChild(sleepyList[_local1].getBody().GetUserData());
_local1++;
};
}
private function clickHandler(_arg1:Event):void{
var _local2:b2Body;
var _local3:Sleepy;
_local2 = Box2DUtils.getBodyAtPosition(m_world, mouseX, mouseY, false);
if (((_local2) && ((state == STATE_PLAY)))){
_local3 = Sleepy(_local2.GetUserData());
if (_local3.isSleeping()){
if (colorDisplay1.getColor() == _local3.getColor()){
TweenMax.to(_local3, 0.5, {scaleX:0, scaleY:0, onComplete:destroyUserData, onCompleteParams:[_local3]});
_local3.isDestroing = true;
m_world.DestroyBody(_local2);
colorDisplay1.changeColor(sleepyList, colorDisplay2);
Global.soundTimer.decreaseCount();
Global.soundManager.playSound("out");
} else {
if (colorDisplay2.getColor() == _local3.getColor()){
TweenMax.to(_local3, 0.5, {scaleX:0, scaleY:0, onComplete:destroyUserData, onCompleteParams:[_local3]});
_local3.isDestroing = true;
m_world.DestroyBody(_local2);
colorDisplay2.changeColor(sleepyList, colorDisplay1);
Global.soundTimer.decreaseCount();
Global.soundManager.playSound("out");
};
};
};
};
}
public function decreaseLife():void{
var _local1:Boolean;
if (this.state == STATE_PLAY){
_local1 = playScreen.lifeBar.decreaseLife(0.05);
if (_local1){
setState(STATE_GAMEOVER);
};
};
}
private function onEnterFrame(_arg1:Event):void{
var _local2:Sleepy;
var _local3:Boolean;
Box2DUtils.stepBox2D(m_world);
switch (state){
case STATE_PREPARE:
_local3 = true;
for each (_local2 in sleepyList) {
_local2.think();
if (((_local3) && (!(_local2.isSleeping())))){
_local3 = false;
};
};
if (_local3){
this.setState(STATE_PLAY);
};
break;
case STATE_PLAY:
playScreen.lifeBar.think();
for each (_local2 in sleepyList) {
_local2.think();
if (!_local2.isSleeping()){
this.decreaseLife();
};
};
break;
};
}
public function getState():String{
return (this.state);
}
public function destroy():void{
var _local1:MovieClip;
var _local2:MovieClip;
this.removeEventListener(MouseEvent.CLICK, clickHandler, false);
this.removeEventListener(Event.ENTER_FRAME, onEnterFrame, false);
_local1 = (this.getChildByName("clear") as MovieClip);
_local2 = (this.getChildByName("over") as MovieClip);
if (_local1){
_local1.btnNext.removeEventListener(MouseEvent.CLICK, playScreen.onReset, false);
};
if (_local2){
_local2.btnYes.removeEventListener(MouseEvent.CLICK, playScreen.onReset, false);
_local2.btnNo.removeEventListener(MouseEvent.CLICK, playScreen.onQuit, false);
};
m_world = null;
}
}
}//package classes
Section 88
//Global (classes.Global)
package classes {
import util.*;
import flash.net.*;
public class Global {
public static const STAGE_WIDTH:int = 550;
public static const STAGE_HEIGHT:int = 400;
public static const COUNT_LEVEL:int = 15;
public static var gamePlay:GamePlay;
public static var selectedLevel:int;
public static var currentLevel:int;
public static var soundTimer:SoundTimer = SoundTimer.getInstance();
public static var mainGame:Game;
public static var soundManager:SoundManager = SoundManager.getInstance();
public static function saveStatus():void{
var _local1:SharedObject;
_local1 = SharedObject.getLocal("sleepy");
_local1.data.level = currentLevel;
_local1.flush();
}
public static function stageClear():void{
selectedLevel++;
if (selectedLevel > currentLevel){
currentLevel = selectedLevel;
saveStatus();
};
}
public static function loadStatus():void{
var _local1:SharedObject;
_local1 = SharedObject.getLocal("sleepy");
if (_local1.size == 0){
currentLevel = 1;
} else {
currentLevel = _local1.data.level;
};
}
}
}//package classes
Section 89
//LevelData (classes.LevelData)
package classes {
public class LevelData {
public static function getLevelData(_arg1:uint):Object{
var _local2:Object;
_local2 = new Object();
_local2.svg = getLevelSVG(_arg1);
switch (_arg1){
case 1:
_local2.minSize = 35;
_local2.maxSize = 40;
_local2.count = 16;
_local2.colors = 3;
break;
case 2:
_local2.minSize = 35;
_local2.maxSize = 40;
_local2.count = 18;
_local2.colors = 3;
break;
case 3:
_local2.minSize = 34;
_local2.maxSize = 39;
_local2.count = 20;
_local2.colors = 4;
break;
case 4:
_local2.minSize = 34;
_local2.maxSize = 39;
_local2.count = 22;
_local2.colors = 4;
break;
case 5:
_local2.minSize = 33;
_local2.maxSize = 38;
_local2.count = 24;
_local2.colors = 4;
break;
case 6:
_local2.minSize = 33;
_local2.maxSize = 38;
_local2.count = 26;
_local2.colors = 4;
break;
case 7:
_local2.minSize = 32;
_local2.maxSize = 37;
_local2.count = 28;
_local2.colors = 4;
break;
case 8:
_local2.minSize = 32;
_local2.maxSize = 37;
_local2.count = 30;
_local2.colors = 4;
break;
case 9:
_local2.minSize = 31;
_local2.maxSize = 36;
_local2.count = 32;
_local2.colors = 5;
break;
case 10:
_local2.minSize = 31;
_local2.maxSize = 36;
_local2.count = 36;
_local2.colors = 5;
break;
case 11:
_local2.minSize = 30;
_local2.maxSize = 35;
_local2.count = 40;
_local2.colors = 5;
break;
case 12:
_local2.minSize = 30;
_local2.maxSize = 35;
_local2.count = 44;
_local2.colors = 5;
break;
case 13:
_local2.minSize = 29;
_local2.maxSize = 34;
_local2.count = 48;
_local2.colors = 5;
break;
case 14:
_local2.minSize = 29;
_local2.maxSize = 34;
_local2.count = 52;
_local2.colors = 5;
break;
case 15:
_local2.minSize = 28;
_local2.maxSize = 33;
_local2.count = 56;
_local2.colors = 5;
break;
};
return (_local2);
}
public static function getLevelSVG(_arg1:uint):XML{
var _local2:XML;
switch (_arg1){
case 1:
_local2 = <svg xmlns:svg="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg" version="1.0" width="550" height="400" id="svg2581">
<path d="M 96.821893,236.6364 C 96.821893,250.51874 85.724833,261.78556 72.051673,261.78556 C 58.378503,261.78556 47.281453,250.51874 47.281453,236.6364 C 47.281453,222.75407 58.378503,211.48725 72.051673,211.48725 C 85.724833,211.48725 96.821893,222.75407 96.821893,236.6364 z" id="path2405" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 122.12708,210.16414 C 122.12708,224.04648 111.03002,235.3133 97.356863,235.3133 C 83.683703,235.3133 72.586643,224.04648 72.586643,210.16414 C 72.586643,196.28181 83.683703,185.01499 97.356863,185.01499 C 111.03002,185.01499 122.12708,196.28181 122.12708,210.16414 z" id="path2407" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 158.78844,214.58878 C 158.78844,228.47112 147.69138,239.73794 134.01822,239.73794 C 120.34506,239.73794 109.248,228.47112 109.248,214.58878 C 109.248,200.70645 120.34506,189.43963 134.01822,189.43963 C 147.69138,189.43963 158.78844,200.70645 158.78844,214.58878 z" id="path2409" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
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return (_local2);
case 2:
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<path d="M 398.45423,115.60554 C 398.45423,124.94175 387.9028,132.51894 374.90193,132.51894 C 361.90106,132.51894 351.34963,124.94175 351.34963,115.60554 C 351.34963,106.26935 361.90106,98.692149 374.90193,98.692149 C 387.9028,98.692149 398.45423,106.26935 398.45423,115.60554 z" id="path2459" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 374.42768,109.44084 C 374.42768,120.60937 362.60159,129.6737 348.03016,129.6737 C 333.45871,129.6737 321.63261,120.60937 321.63261,109.44084 C 321.63261,98.272311 333.45871,89.207989 348.03016,89.207989 C 362.60159,89.207989 374.42768,98.272311 374.42768,109.44084 z" id="path2461" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
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<path d="M 135.95008,269.44317 C 135.95008,282.8874 125.477,293.79867 112.57268,293.79867 C 99.66834,293.79867 89.195264,282.8874 89.195264,269.44317 C 89.195264,255.99893 99.66834,245.08766 112.57268,245.08766 C 125.477,245.08766 135.95008,255.99893 135.95008,269.44317 z" id="path2691" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
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<path d="M -9.0992651,336.30515 C 59.695742,320.8594 142.94223,313.02937 221.97449,331.82623 C 336.5007,266.39018 480.08819,291.08193 559.09928,316.08456 L 559.09928,401.01103 L -9.0992651,401.01103 L -9.0992651,336.30515 z" id="rect2511" style="fill:#000000;stroke:none"/>
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return (_local2);
case 3:
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<path d="M 107.34336,177.2958 C 107.34336,192.98273 94.634985,205.71415 78.976452,205.71415 C 63.317915,205.71415 50.609534,192.98273 50.609534,177.2958 C 50.609534,161.60888 63.317915,148.87746 78.976452,148.87746 C 94.634985,148.87746 107.34336,161.60888 107.34336,177.2958 z" id="path2407" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 149.32804,182.29561 C 149.32804,197.98254 136.61967,210.71395 120.96113,210.71395 C 105.3026,210.71395 92.594211,197.98254 92.594211,182.29561 C 92.594211,166.60869 105.3026,153.87727 120.96113,153.87727 C 136.61967,153.87727 149.32804,166.60869 149.32804,182.29561 z" id="path2409" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
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<path d="M 106.6195,235.1508 C 106.6195,250.83773 93.911114,263.56914 78.25258,263.56914 C 62.594032,263.56914 49.885662,250.83773 49.885662,235.1508 C 49.885662,219.46388 62.594032,206.73246 78.25258,206.73246 C 93.911114,206.73246 106.6195,219.46388 106.6195,235.1508 z" id="path2415" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 71.013847,243.00767 L 113.7224,243.00767 C 99.84214,269.87878 108.7171,294.67328 121.68501,315.86211 L 65.222855,315.14785 C 87.605308,277.42604 82.614596,260.40717 71.013847,243.00767 z" id="rect2417" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
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<path d="M 523.1067,256.21956 C 523.1067,266.0113 515.30034,273.95823 505.6818,273.95823 C 496.06324,273.95823 488.25688,266.0113 488.25688,256.21956 C 488.25688,246.42782 496.06324,238.4809 505.6818,238.4809 C 515.30034,238.4809 523.1067,246.42782 523.1067,256.21956 z" id="path2430" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 531.55511,277.61982 C 531.55511,287.41157 523.74875,295.35848 514.1302,295.35848 C 504.51165,295.35848 496.70529,287.41157 496.70529,277.61982 C 496.70529,267.82809 504.51165,259.88117 514.1302,259.88117 C 523.74875,259.88117 531.55511,267.82809 531.55511,277.61982 z" id="path2432" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 518.21552,289.21164 C 518.21552,299.00338 510.40916,306.9503 500.79061,306.9503 C 491.17206,306.9503 483.36569,299.00338 483.36569,289.21164 C 483.36569,279.41989 491.17206,271.47297 500.79061,271.47297 C 510.40916,271.47297 518.21552,279.41989 518.21552,289.21164 z" id="path2434" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 496.87217,289.21164 C 496.87217,299.00338 489.06582,306.9503 479.44727,306.9503 C 469.82871,306.9503 462.02235,299.00338 462.02235,289.21164 C 462.02235,279.41989 469.82871,271.47297 479.44727,271.47297 C 489.06582,271.47297 496.87217,279.41989 496.87217,289.21164 z" id="path2436" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 475.00074,294.11586 L 501.23527,294.11586 C 492.70905,310.88875 498.16067,326.36542 506.12645,339.59142 L 471.44351,339.14559 C 485.19235,315.59973 482.12672,304.97659 475.00074,294.11586 z" id="path2438" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 185.04939,143.21688 C 185.04939,150.01954 178.30795,155.54055 170.00153,155.54055 C 161.69512,155.54055 154.95368,150.01954 154.95368,143.21688 C 154.95368,136.41421 161.69512,130.89321 170.00153,130.89321 C 178.30795,130.89321 185.04939,136.41421 185.04939,143.21688 z" id="path2443" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 230.71182,144.38438 C 230.71182,152.83401 222.16878,159.69168 211.64255,159.69168 C 201.11632,159.69168 192.5733,152.83401 192.5733,144.38438 C 192.5733,135.93475 201.11632,129.07708 211.64255,129.07708 C 222.16878,129.07708 230.71182,135.93475 230.71182,144.38438 z" id="path2445" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 215.66397,139.58464 C 215.66397,149.68122 204.62196,157.87556 191.01663,157.87556 C 177.41131,157.87556 166.3693,149.68122 166.3693,139.58464 C 166.3693,129.48805 177.41131,121.29371 191.01663,121.29371 C 204.62196,121.29371 215.66397,129.48805 215.66397,139.58464 z" id="path2447" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 311.3564,197.02291 C 311.3564,204.80406 303.64529,211.11919 294.14411,211.11919 C 284.64292,211.11919 276.93182,204.80406 276.93182,197.02291 C 276.93182,189.24177 284.64292,182.92664 294.14411,182.92664 C 303.64529,182.92664 311.3564,189.24177 311.3564,197.02291 z" id="path2449" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 363.58678,198.35834 C 363.58678,208.02334 353.81495,215.8674 341.77466,215.8674 C 329.73436,215.8674 319.96253,208.02334 319.96253,198.35834 C 319.96253,188.69335 329.73436,180.84929 341.77466,180.84929 C 353.81495,180.84929 363.58678,188.69335 363.58678,198.35834 z" id="path2451" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 346.37451,192.86822 C 346.37451,204.41707 333.74425,213.79005 318.18197,213.79005 C 302.61968,213.79005 289.98942,204.41707 289.98942,192.86822 C 289.98942,181.31937 302.61968,171.94639 318.18197,171.94639 C 333.74425,171.94639 346.37451,181.31937 346.37451,192.86822 z" id="path2453" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 381.07272,133.567 C 381.07272,142.12503 370.18882,149.07068 356.7783,149.07068 C 343.36777,149.07068 332.48387,142.12503 332.48387,133.567 C 332.48387,125.00897 343.36777,118.06332 356.7783,118.06332 C 370.18882,118.06332 381.07272,125.00897 381.07272,133.567 z" id="path2455" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 406.32615,128.29256 C 406.32615,140.29146 394.22497,150.02969 379.31457,150.02969 C 364.40419,150.02969 352.30301,140.29146 352.30301,128.29256 C 352.30301,116.29368 364.40419,106.55545 379.31457,106.55545 C 394.22497,106.55545 406.32615,116.29368 406.32615,128.29256 z" id="path2457" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 458.43133,134.84567 C 458.43133,144.28598 447.76224,151.94767 434.6164,151.94767 C 421.47055,151.94767 410.80146,144.28598 410.80146,134.84567 C 410.80146,125.40537 421.47055,117.74367 434.6164,117.74367 C 447.76224,117.74367 458.43133,125.40537 458.43133,134.84567 z" id="path2459" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 434.13686,128.61222 C 434.13686,139.90529 422.17889,149.0707 407.44497,149.0707 C 392.71104,149.0707 380.75306,139.90529 380.75306,128.61222 C 380.75306,117.31915 392.71104,108.15375 407.44497,108.15375 C 422.17889,108.15375 434.13686,117.31915 434.13686,128.61222 z" id="path2461" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M -9.9853666,-101.47233 L 0.014633133,-101.47233 L 0.014633133,398.52769 L -9.9853666,398.52769 L -9.9853666,-101.47233 z" id="rect2463" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
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<path d="M -5,316 C 100.66071,274.28391 242.5,281.0612 324,330 C 395.84169,318.08827 481.32995,312.86317 554,338 L 554,398 L -6,398 L -5,316 z" id="rect2488" style="fill:#000000;stroke:none"/>
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;
return (_local2);
case 4:
_local2 = <svg xmlns:svg="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg" version="1.0" width="550" height="400" id="svg2581">
<path d="M 73.941898,229.19236 C 73.941898,244.87929 61.40231,257.61071 45.95175,257.61071 C 30.501179,257.61071 17.961602,244.87929 17.961602,229.19236 C 17.961602,213.50544 30.501179,200.77402 45.95175,200.77402 C 61.40231,200.77402 73.941898,213.50544 73.941898,229.19236 z" id="path2405" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 102.53655,199.27892 C 102.53655,214.96585 89.996966,227.69727 74.54641,227.69727 C 59.09585,227.69727 46.556262,214.96585 46.556262,199.27892 C 46.556262,183.592 59.09585,170.86058 74.54641,170.86058 C 89.996966,170.86058 102.53655,183.592 102.53655,199.27892 z" id="path2407" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 143.96359,204.27873 C 143.96359,219.96566 131.42401,232.69707 115.97345,232.69707 C 100.52289,232.69707 87.983298,219.96566 87.983298,204.27873 C 87.983298,188.59181 100.52289,175.86039 115.97345,175.86039 C 131.42401,175.86039 143.96359,188.59181 143.96359,204.27873 z" id="path2409" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
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<path d="M 101.8223,257.13392 C 101.8223,272.82085 89.28271,285.55226 73.832153,285.55226 C 58.381582,285.55226 45.842005,272.82085 45.842005,257.13392 C 45.842005,241.447 58.381582,228.71558 73.832153,228.71558 C 89.28271,228.71558 101.8223,241.447 101.8223,257.13392 z" id="path2415" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 66.689565,264.99079 L 108.83086,264.99079 C 95.13496,291.8619 103.89204,316.6564 116.68771,337.84523 L 60.975489,337.13097 C 83.060658,299.40916 78.136232,282.39029 66.689565,264.99079 z" id="rect2417" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
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<path d="M 294.60316,210.74771 C 294.60316,220.18802 283.93407,227.84971 270.78823,227.84971 C 257.64238,227.84971 246.97329,220.18802 246.97329,210.74771 C 246.97329,201.30741 257.64238,193.64571 270.78823,193.64571 C 283.93407,193.64571 294.60316,201.30741 294.60316,210.74771 z" id="path2459" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 270.30869,204.51426 C 270.30869,215.80733 258.35072,224.97274 243.6168,224.97274 C 228.88287,224.97274 216.92489,215.80733 216.92489,204.51426 C 216.92489,193.22119 228.88287,184.05579 243.6168,184.05579 C 258.35072,184.05579 270.30869,193.22119 270.30869,204.51426 z" id="path2461" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M -9.9853666,-101.47233 L 0.014633133,-101.47233 L 0.014633133,398.52769 L -9.9853666,398.52769 L -9.9853666,-101.47233 z" id="rect2463" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 550.01462,-101.47233 L 560.01461,-101.47233 L 560.01461,398.52769 L 550.01462,398.52769 L 550.01462,-101.47233 z" id="rect2465" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 55.692184,124.25022 C 55.692184,129.03546 50.950013,132.91913 45.106986,132.91913 C 39.263952,132.91913 34.521787,129.03546 34.521787,124.25022 C 34.521787,119.46498 39.263952,115.58131 45.106986,115.58131 C 50.950013,115.58131 55.692184,119.46498 55.692184,124.25022 z" id="path2471" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 87.812775,125.07148 C 87.812775,131.01526 81.803303,135.83919 74.398777,135.83919 C 66.994244,135.83919 60.984774,131.01526 60.984774,125.07148 C 60.984774,119.12771 66.994244,114.30378 74.398777,114.30378 C 81.803303,114.30378 87.812775,119.12771 87.812775,125.07148 z" id="path2473" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 77.227582,121.69517 C 77.227582,128.79747 69.460242,134.56166 59.889761,134.56166 C 50.319284,134.56166 42.551938,128.79747 42.551938,121.69517 C 42.551938,114.59287 50.319284,108.82868 59.889761,108.82868 C 69.460242,108.82868 77.227582,114.59287 77.227582,121.69517 z" id="path2475" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
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return (_local2);
case 5:
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<path d="M 344.3864,244.90081 C 344.3864,257.23936 334.68343,267.25326 322.72797,267.25326 C 310.77252,267.25326 301.06954,257.23936 301.06954,244.90081 C 301.06954,232.56225 310.77252,222.54835 322.72797,222.54835 C 334.68343,222.54835 344.3864,232.56225 344.3864,244.90081 z" id="path2409" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
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<path d="M 337.44386,285.90414 C 337.44386,298.2427 327.74089,308.2566 315.78542,308.2566 C 303.82997,308.2566 294.12699,298.2427 294.12699,285.90414 C 294.12699,273.56559 303.82997,263.55169 315.78542,263.55169 C 327.74089,263.55169 337.44386,273.56559 337.44386,285.90414 z" id="path2413" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 310.91498,287.32897 C 310.91498,299.66753 301.212,309.68143 289.25655,309.68143 C 277.30109,309.68143 267.59811,299.66753 267.59811,287.32897 C 267.59811,274.99042 277.30109,264.97651 289.25655,264.97651 C 301.212,264.97651 310.91498,274.99042 310.91498,287.32897 z" id="path2415" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 283.7297,293.50879 L 316.33812,293.50879 C 305.7404,314.64428 312.51652,334.1464 322.41766,350.81249 L 279.30822,350.25068 C 296.39745,320.58058 292.58699,307.19438 283.7297,293.50879 z" id="rect2417" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
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<path d="M 94.658377,128.26836 C 94.658377,136.61328 86.22121,143.38595 75.825428,143.38595 C 65.429645,143.38595 56.992498,136.61328 56.992498,128.26836 C 56.992498,119.92345 65.429645,113.15076 75.825428,113.15076 C 86.22121,113.15076 94.658377,119.92345 94.658377,128.26836 z" id="path2445" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 79.797009,123.5281 C 79.797009,133.49956 68.891842,141.59234 55.455124,141.59234 C 42.018415,141.59234 31.113248,133.49956 31.113248,123.5281 C 31.113248,113.55664 42.018415,105.46385 55.455124,105.46385 C 68.891842,105.46385 79.797009,113.55664 79.797009,123.5281 z" id="path2447" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 442.56161,190.03064 C 442.56161,198.53303 431.65569,205.43352 418.21804,205.43352 C 404.78037,205.43352 393.87444,198.53303 393.87444,190.03064 C 393.87444,181.52825 404.78037,174.62775 418.21804,174.62775 C 431.65569,174.62775 442.56161,181.52825 442.56161,190.03064 z" id="path2455" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 467.86614,184.79048 C 467.86614,196.71138 455.74048,206.38629 440.7999,206.38629 C 425.85936,206.38629 413.73369,196.71138 413.73369,184.79048 C 413.73369,172.86962 425.85936,163.1947 440.7999,163.1947 C 455.74048,163.1947 467.86614,172.86962 467.86614,184.79048 z" id="path2457" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 520.07677,191.30099 C 520.07677,200.67993 509.38609,208.2918 496.21364,208.2918 C 483.04119,208.2918 472.35051,200.67993 472.35051,191.30099 C 472.35051,181.92206 483.04119,174.31018 496.21364,174.31018 C 509.38609,174.31018 520.07677,181.92206 520.07677,191.30099 z" id="path2459" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 495.73313,185.10807 C 495.73313,196.32772 483.75097,205.43354 468.98724,205.43354 C 454.22348,205.43354 442.24131,196.32772 442.24131,185.10807 C 442.24131,173.88842 454.22348,164.78261 468.98724,164.78261 C 483.75097,164.78261 495.73313,173.88842 495.73313,185.10807 z" id="path2461" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M -9.9853666,-101.47233 L 0.014633133,-101.47233 L 0.014633133,398.52769 L -9.9853666,398.52769 L -9.9853666,-101.47233 z" id="rect2463" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 550.01462,-101.47233 L 560.01461,-101.47233 L 560.01461,398.52769 L 550.01462,398.52769 L 550.01462,-101.47233 z" id="rect2465" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 76.002065,216.34908 C 76.002065,226.14166 68.373638,234.08925 58.974326,234.08925 C 49.575008,234.08925 41.946588,226.14166 41.946588,216.34908 C 41.946588,206.55651 49.575008,198.60892 58.974326,198.60892 C 68.373638,198.60892 76.002065,206.55651 76.002065,216.34908 z" id="path2681" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 92.945216,198.23516 C 92.945216,208.02774 85.316789,215.97534 75.917485,215.97534 C 66.518173,215.97534 58.889754,208.02774 58.889754,198.23516 C 58.889754,188.44259 66.518173,180.495 75.917485,180.495 C 85.316789,180.495 92.945216,188.44259 92.945216,198.23516 z" id="path2683" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 119.73041,200.90397 C 119.73041,210.69654 112.10199,218.64414 102.70267,218.64414 C 93.303363,218.64414 85.674935,210.69654 85.674935,200.90397 C 85.674935,191.1114 93.303363,183.1638 102.70267,183.1638 C 112.10199,183.1638 119.73041,191.1114 119.73041,200.90397 z" id="path2685" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 127.76009,222.75838 C 127.76009,232.55097 120.13166,240.49856 110.73235,240.49856 C 101.33303,240.49856 93.704615,232.55097 93.704615,222.75838 C 93.704615,212.96582 101.33303,205.01822 110.73235,205.01822 C 120.13166,205.01822 127.76009,212.96582 127.76009,222.75838 z" id="path2687" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 114.27222,233.44653 C 114.27222,243.2391 106.64379,251.18669 97.244475,251.18669 C 87.845171,251.18669 80.216744,243.2391 80.216744,233.44653 C 80.216744,223.65395 87.845171,215.70636 97.244475,215.70636 C 106.64379,215.70636 114.27222,223.65395 114.27222,233.44653 z" id="path2689" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 93.415366,234.57735 C 93.415366,244.36992 85.786939,252.31752 76.387635,252.31752 C 66.988316,252.31752 59.359889,244.36992 59.359889,234.57735 C 59.359889,224.78478 66.988316,216.83718 76.387635,216.83718 C 85.786939,216.83718 93.415366,224.78478 93.415366,234.57735 z" id="path2691" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 72.042459,239.482 L 97.679007,239.482 C 89.347136,256.25631 94.674488,271.7343 102.4587,284.96144 L 68.56631,284.51555 C 82.001766,260.9677 79.006002,250.34365 72.042459,239.482 z" id="path2693" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 322.36217,166.65994 C 322.36217,173.32614 315.75597,178.7364 307.61617,178.7364 C 299.47638,178.7364 292.87018,173.32614 292.87018,166.65994 C 292.87018,159.99373 299.47638,154.58348 307.61617,154.58348 C 315.75597,154.58348 322.36217,159.99373 322.36217,166.65994 z" id="path2697" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 367.10863,167.80402 C 367.10863,176.08415 358.73696,182.80426 348.42188,182.80426 C 338.10681,182.80426 329.73516,176.08415 329.73516,167.80402 C 329.73516,159.52388 338.10681,152.80378 348.42188,152.80378 C 358.73696,152.80378 367.10863,159.52388 367.10863,167.80402 z" id="path2699" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 352.36264,163.10056 C 352.36264,172.9946 341.54212,181.02457 328.20971,181.02457 C 314.87731,181.02457 304.0568,172.9946 304.0568,163.10056 C 304.0568,153.2065 314.87731,145.17654 328.20971,145.17654 C 341.54212,145.17654 352.36264,153.2065 352.36264,163.10056 z" id="path2701" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M -7.0772063,315.07353 C 37.631753,298.4966 83.777661,250.99609 137.23681,258.42097 C 190.61912,265.79082 233.83118,328.64067 300.72583,337.99028 C 351.82215,345.09788 367.7429,246.4603 460.17222,244.42344 C 514.81459,243.22343 531.45669,289.21804 559.09928,348.35071 L 559.09928,401.01103 L -9.0992651,401.01103 L -7.0772063,315.07353 z" id="rect2511" style="fill:#000000;stroke:none"/>
<path d="M 169.9448,184.23194 C 169.9448,192.059 162.18818,198.4114 152.63092,198.4114 C 143.07367,198.4114 135.31705,192.059 135.31705,184.23194 C 135.31705,176.40488 143.07367,170.05248 152.63092,170.05248 C 162.18818,170.05248 169.9448,176.40488 169.9448,184.23194 z" id="path2547" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 222.48342,185.57525 C 222.48342,195.2973 212.6539,203.18764 200.54255,203.18764 C 188.4312,203.18764 178.60171,195.2973 178.60171,185.57525 C 178.60171,175.85322 188.4312,167.96287 200.54255,167.96287 C 212.6539,167.96287 222.48342,175.85322 222.48342,185.57525 z" id="path2549" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 205.16954,180.05273 C 205.16954,191.66973 192.46475,201.09803 176.81063,201.09803 C 161.15652,201.09803 148.45172,191.66973 148.45172,180.05273 C 148.45172,168.43573 161.15652,159.00742 176.81063,159.00742 C 192.46475,159.00742 205.16954,168.43573 205.16954,180.05273 z" id="path2551" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
</svg>
;
return (_local2);
case 6:
_local2 = <svg xmlns:svg="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg" version="1.0" width="550" height="400" id="svg2581">
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<path d="M 98.229315,98.499914 C 98.229315,108.31638 88.304338,116.28335 76.075367,116.28335 C 63.846392,116.28335 53.921437,108.31638 53.921437,98.499914 C 53.921437,88.683461 63.846392,80.716478 76.075367,80.716478 C 88.304338,80.716478 98.229315,88.683461 98.229315,98.499914 z" id="path2445" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 80.747298,92.923758 C 80.747298,104.65358 67.919113,114.17345 52.112962,114.17345 C 36.306823,114.17345 23.478639,104.65358 23.478639,92.923758 C 23.478639,81.193932 36.306823,71.674054 52.112962,71.674054 C 67.919113,71.674054 80.747298,81.193932 80.747298,92.923758 z" id="path2447" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 246.20428,146.02731 C 246.20428,153.5188 236.67679,159.59884 224.93756,159.59884 C 213.19831,159.59884 203.67081,153.5188 203.67081,146.02731 C 203.67081,138.53582 213.19831,132.45577 224.93756,132.45577 C 236.67679,132.45577 246.20428,138.53582 246.20428,146.02731 z" id="path2455" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 268.31051,141.41019 C 268.31051,151.91373 257.71744,160.43833 244.66524,160.43833 C 231.61307,160.43833 221.01999,151.91373 221.01999,141.41019 C 221.01999,130.90667 231.61307,122.38206 244.66524,122.38206 C 257.71744,122.38206 268.31051,130.90667 268.31051,141.41019 z" id="path2457" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 313.9221,147.14662 C 313.9221,155.41044 304.58264,162.11729 293.0751,162.11729 C 281.56755,162.11729 272.22809,155.41044 272.22809,147.14662 C 272.22809,138.88281 281.56755,132.17595 293.0751,132.17595 C 304.58264,132.17595 313.9221,138.88281 313.9221,147.14662 z" id="path2459" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 292.65532,141.69001 C 292.65532,151.57569 282.18761,159.59886 269.28991,159.59886 C 256.39218,159.59886 245.92447,151.57569 245.92447,141.69001 C 245.92447,131.80434 256.39218,123.78118 269.28991,123.78118 C 282.18761,123.78118 292.65532,131.80434 292.65532,141.69001 z" id="path2461" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M -9.9853666,-101.47233 L 0.014633133,-101.47233 L 0.014633133,398.52769 L -9.9853666,398.52769 L -9.9853666,-101.47233 z" id="rect2463" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
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<path d="M 127.91827,212.8783 C 127.58441,240.39668 123.97536,257.5106 80.053493,256.58433 C 32.795576,255.58771 31.779505,236.86852 32.471375,211.36267 C 32.98512,192.21789 43.017187,163.10334 80.4901,163.34151 C 113.24349,163.54912 127.71278,193.83628 127.91827,212.8783 z" id="path2681" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 59.681373,236.2841 L 94.877833,236.2841 C 83.438993,259.31358 90.752923,280.56333 101.43989,298.72289 L 54.908963,298.11074 C 73.354523,265.78185 69.241633,251.19608 59.681373,236.2841 z" id="path2693" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
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<path d="M 514.32198,125.84897 C 514.32198,137.50836 501.5708,146.97108 485.85954,146.97108 C 470.1483,146.97108 457.39713,137.50836 457.39713,125.84897 C 457.39713,114.18955 470.1483,104.72684 485.85954,104.72684 C 501.5708,104.72684 514.32198,114.18955 514.32198,125.84897 z" id="path2701" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M -9.0992651,327.20589 C 41.019208,270.71199 95.101888,274.98388 174.08217,301.62 C 234.47526,276.35601 266.8504,280.68952 328.0124,332.87172 C 398.26056,286.28273 493.02754,299.35394 559.09928,331.44851 L 559.09928,401.01103 L -9.0992651,401.01103 L -9.0992651,327.20589 z" id="rect2511" style="fill:#000000;stroke:none"/>
<path d="M 516.6258,220.87362 C 516.23972,252.69607 512.06619,272.48672 461.27464,271.41558 C 406.62526,270.26308 405.45027,248.61608 406.25035,219.12094 C 406.84445,196.98178 418.4456,163.31352 461.77954,163.58894 C 499.65578,163.82902 516.38817,198.8533 516.6258,220.87362 z" id="path2546" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 437.71618,247.94025 L 478.41761,247.94025 C 465.18966,274.5717 473.64754,299.14506 486.00602,320.1449 L 432.19733,319.437 C 453.52791,282.05165 448.77173,265.18457 437.71618,247.94025 z" id="path2548" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 377.67319,256.54983 C 377.33433,284.47998 373.67128,301.84999 329.09218,300.90986 C 281.12712,299.89832 280.09585,280.89903 280.79807,255.01152 C 281.3195,235.58027 291.50168,206.03006 329.53532,206.2718 C 362.77882,206.48251 377.46462,237.22288 377.67319,256.54983 z" id="path2552" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 308.41523,280.30586 L 344.13835,280.30586 C 332.52834,303.67994 339.95171,325.24767 350.7986,343.67896 L 303.5714,343.05765 C 322.29297,310.245 318.11854,295.44098 308.41523,280.30586 z" id="path2554" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
</svg>
;
return (_local2);
case 7:
_local2 = <svg xmlns:svg="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg" version="1.0" width="550" height="400" id="svg2581">
<path d="M 163.2875,146.46428 C 163.2875,154.64239 152.97615,161.2797 140.2711,161.2797 C 127.56603,161.2797 117.25468,154.64239 117.25468,146.46428 C 117.25468,138.28616 127.56603,131.64885 140.2711,131.64885 C 152.97615,131.64885 163.2875,138.28616 163.2875,146.46428 z" id="path2455" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 187.21247,141.42398 C 187.21247,152.89021 175.74788,162.19613 161.62184,162.19613 C 147.49583,162.19613 136.03122,152.89021 136.03122,141.42398 C 136.03122,129.95777 147.49583,120.65184 161.62184,120.65184 C 175.74788,120.65184 187.21247,129.95777 187.21247,141.42398 z" id="path2457" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 236.57665,147.68618 C 236.57665,156.70741 226.46881,164.02897 214.01451,164.02897 C 201.5602,164.02897 191.45236,156.70741 191.45236,147.68618 C 191.45236,138.66496 201.5602,131.34338 214.01451,131.34338 C 226.46881,131.34338 236.57665,138.66496 236.57665,147.68618 z" id="path2459" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 213.56019,141.72945 C 213.56019,152.52119 202.23128,161.27972 188.27245,161.27972 C 174.31358,161.27972 162.98467,152.52119 162.98467,141.72945 C 162.98467,130.93772 174.31358,122.1792 188.27245,122.1792 C 202.23128,122.1792 213.56019,130.93772 213.56019,141.72945 z" id="path2461" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M -9.9853666,-101.47233 L 0.014633133,-101.47233 L 0.014633133,398.52769 L -9.9853666,398.52769 L -9.9853666,-101.47233 z" id="rect2463" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 550.01462,-101.47233 L 560.01461,-101.47233 L 560.01461,398.52769 L 550.01462,398.52769 L 550.01462,-101.47233 z" id="rect2465" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 126.59046,214.11085 C 126.30441,237.6885 123.21219,252.35165 85.580082,251.55802 C 45.08967,250.70412 44.219105,234.66558 44.811888,212.81226 C 45.252067,196.40908 53.84751,171.46384 85.954168,171.6679 C 114.01716,171.84578 126.41439,197.79571 126.59046,214.11085 z" id="path2681" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 68.125321,234.16486 L 98.281525,234.16486 C 88.480766,253.89643 94.747316,272.10314 103.90387,287.66219 L 64.036337,287.1377 C 79.840428,259.43842 76.316518,246.94139 68.125321,234.16486 z" id="path2693" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 479.68057,129.92921 C 479.68057,137.78484 472.01761,144.16043 462.57574,144.16043 C 453.13387,144.16043 445.47092,137.78484 445.47092,129.92921 C 445.47092,122.07358 453.13387,115.698 462.57574,115.698 C 472.01761,115.698 479.68057,122.07358 479.68057,129.92921 z" id="path2697" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 531.58486,131.27743 C 531.58486,141.03495 521.87402,148.9541 509.9089,148.9541 C 497.94379,148.9541 488.23297,141.03495 488.23297,131.27743 C 488.23297,121.51989 497.94379,113.60076 509.9089,113.60076 C 521.87402,113.60076 531.58486,121.51989 531.58486,131.27743 z" id="path2699" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 514.48004,125.73475 C 514.48004,137.39414 501.92862,146.85686 486.4635,146.85686 C 470.9984,146.85686 458.447,137.39414 458.447,125.73475 C 458.447,114.07533 470.9984,104.61262 486.4635,104.61262 C 501.92862,104.61262 514.48004,114.07533 514.48004,125.73475 z" id="path2701" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M -9.0992651,377.56753 C 32.22405,218.90006 117.00869,280.68592 203.73148,318.48263 C 226.83511,328.55197 250.0763,338.97531 272.66994,340.61967 C 341.35364,345.61845 428.83028,245.67175 559.09928,331.44851 L 559.09928,401.01103 L -9.0992651,401.01103 L -9.0992651,377.56753 z" id="rect2511" style="fill:#000000;stroke:none"/>
<path d="M 232.39592,254.03697 C 232.10987,277.61463 229.01765,292.27777 191.38554,291.48415 C 150.89513,290.63025 150.02456,274.59171 150.61735,252.73839 C 151.05753,236.33521 159.65297,211.38996 191.75963,211.59403 C 219.82262,211.77191 232.21985,237.72184 232.39592,254.03697 z" id="path2623" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 173.93078,274.09098 L 204.08698,274.09098 C 194.28623,293.82256 200.55278,312.02927 209.70933,327.58832 L 169.8418,327.06383 C 185.64589,299.36455 182.12198,286.86751 173.93078,274.09098 z" id="path2625" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 483.33372,215.90568 C 482.9473,247.75599 478.77012,267.56398 427.93409,266.4919 C 373.23685,265.33839 372.06084,243.67243 372.86161,214.15146 C 373.45623,191.99292 385.06755,158.29517 428.43943,158.57083 C 466.34884,158.81112 483.09588,193.86607 483.33372,215.90568 z" id="path2629" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 404.35499,242.99601 L 445.09207,242.99601 C 431.85253,269.65078 440.31782,294.24566 452.68712,315.26389 L 398.83131,314.55538 C 420.18057,277.13729 415.42023,260.25543 404.35499,242.99601 z" id="path2631" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
</svg>
;
return (_local2);
case 8:
_local2 = <svg xmlns:svg="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg" version="1.0" width="550" height="400" id="svg2581">
<path d="M 462.00213,145.38389 C 462.00213,153.99238 451.14813,160.97899 437.77446,160.97899 C 424.40078,160.97899 413.54678,153.99238 413.54678,145.38389 C 413.54678,136.77539 424.40078,129.78878 437.77446,129.78878 C 451.14813,129.78878 462.00213,136.77539 462.00213,145.38389 z" id="path2455" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 487.18618,140.07834 C 487.18618,152.14799 475.11825,161.94365 460.24881,161.94365 C 445.3794,161.94365 433.31146,152.14799 433.31146,140.07834 C 433.31146,128.00871 445.3794,118.21304 460.24881,118.21304 C 475.11825,118.21304 487.18618,128.00871 487.18618,140.07834 z" id="path2457" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 539.14821,146.67009 C 539.14821,156.16608 528.50843,163.87294 515.39871,163.87294 C 502.28898,163.87294 491.6492,156.16608 491.6492,146.67009 C 491.6492,137.17412 502.28898,129.46723 515.39871,129.46723 C 528.50843,129.46723 539.14821,137.17412 539.14821,146.67009 z" id="path2459" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 514.92048,140.39988 C 514.92048,151.75955 502.99537,160.97901 488.30194,160.97901 C 473.60847,160.97901 461.68336,151.75955 461.68336,140.39988 C 461.68336,129.04023 473.60847,119.82078 488.30194,119.82078 C 502.99537,119.82078 514.92048,129.04023 514.92048,140.39988 z" id="path2461" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M -9.9853666,-101.47233 L 0.014633133,-101.47233 L 0.014633133,398.52769 L -9.9853666,398.52769 L -9.9853666,-101.47233 z" id="rect2463" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 550.01462,-101.47233 L 560.01461,-101.47233 L 560.01461,398.52769 L 550.01462,398.52769 L 550.01462,-101.47233 z" id="rect2465" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 135.63288,229.53145 C 135.31894,255.40823 131.92518,271.50123 90.62345,270.63021 C 46.184694,269.69305 45.229233,252.09054 45.879816,228.10623 C 46.36292,210.10353 55.796539,182.7258 91.034008,182.94976 C 121.83352,183.14499 135.43964,211.62537 135.63288,229.53145 z" id="path2681" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 71.466622,251.54099 L 104.56345,251.54099 C 93.806984,273.19665 100.6846,293.17875 110.73405,310.25501 L 66.978902,309.67938 C 84.324098,279.27906 80.45656,265.5634 71.466622,251.54099 z" id="path2693" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 46.126027,154.34815 C 46.126027,162.27885 38.406506,168.71537 28.894944,168.71537 C 19.383383,168.71537 11.663872,162.27885 11.663872,154.34815 C 11.663872,146.41745 19.383383,139.98094 28.894944,139.98094 C 38.406506,139.98094 46.126027,146.41745 46.126027,154.34815 z" id="path2697" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 98.413428,155.70925 C 98.413428,165.56002 88.630911,173.55485 76.577475,173.55485 C 64.52405,173.55485 54.741553,165.56002 54.741553,155.70925 C 54.741553,145.85847 64.52405,137.86366 76.577475,137.86366 C 88.630911,137.86366 98.413428,145.85847 98.413428,155.70925 z" id="path2699" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 81.182355,150.1136 C 81.182355,161.88442 68.538292,171.43757 52.959022,171.43757 C 37.379773,171.43757 24.73573,161.88442 24.73573,150.1136 C 24.73573,138.34276 37.379773,128.78962 52.959022,128.78962 C 68.538292,128.78962 81.182355,138.34276 81.182355,150.1136 z" id="path2701" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M -9.0992651,274.88941 C 184.57926,334.58214 452.65734,338.33467 559.09928,296.74389 L 559.09928,401.01103 L -9.0992651,401.01103 L -9.0992651,274.88941 z" id="rect2511" style="fill:#000000;stroke:none"/>
<path d="M 350.92962,256.29983 C 350.61568,282.17661 347.22192,298.26961 305.92019,297.39859 C 261.48143,296.46142 260.52597,278.85891 261.17656,254.87461 C 261.65966,236.8719 271.09328,209.49418 306.33075,209.71813 C 337.13026,209.91336 350.73638,238.39375 350.92962,256.29983 z" id="path2489" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 286.76336,278.30937 L 319.86019,278.30937 C 309.10372,299.96502 315.98134,319.94713 326.03079,337.02339 L 282.27564,336.44775 C 299.62084,306.04743 295.7533,292.33178 286.76336,278.30937 z" id="path2491" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 438.20521,244.44427 C 437.8127,276.52489 433.56963,296.47612 381.93172,295.39627 C 326.37171,294.23443 325.17714,272.4118 325.99053,242.67736 C 326.59454,220.35859 338.38902,186.41718 382.44502,186.69483 C 420.95242,186.93686 437.96361,222.24529 438.20521,244.44427 z" id="path2495" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 357.9807,271.7305 L 399.36034,271.7305 C 385.91196,298.578 394.51078,323.35072 407.0752,344.52094 L 352.36988,343.8073 C 374.05589,306.11864 369.22046,289.11472 357.9807,271.7305 z" id="path2497" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
</svg>
;
return (_local2);
case 9:
_local2 = <svg xmlns:svg="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg" version="1.0" width="550" height="400" id="svg2581">
<path d="M -9.9853666,-101.47233 L 0.014633133,-101.47233 L 0.014633133,398.52769 L -9.9853666,398.52769 L -9.9853666,-101.47233 z" id="rect2463" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 550.01462,-101.47233 L 560.01461,-101.47233 L 560.01461,398.52769 L 550.01462,398.52769 L 550.01462,-101.47233 z" id="rect2465" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 131.62423,148.07931 C 131.29142,175.74301 127.69375,192.94732 83.910369,192.01615 C 36.80147,191.01428 35.788601,172.19622 36.478271,146.55567 C 36.990409,127.30978 46.990856,98.041478 84.345597,98.280904 C 116.99572,98.489615 131.41937,128.93672 131.62423,148.07931 z" id="path2681" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 63.602485,171.60872 L 98.687965,171.60872 C 87.285184,194.75982 94.576051,216.12179 105.22933,234.37725 L 58.845117,233.76187 C 77.232517,201.26225 73.132593,186.59945 63.602485,171.60872 z" id="path2693" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 401.47279,159.25631 C 401.47279,167.18701 393.75326,173.62353 384.2417,173.62353 C 374.73014,173.62353 367.01063,167.18701 367.01063,159.25631 C 367.01063,151.32561 374.73014,144.8891 384.2417,144.8891 C 393.75326,144.8891 401.47279,151.32561 401.47279,159.25631 z" id="path2697" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 453.76019,160.61741 C 453.76019,170.46818 443.97767,178.46301 431.92423,178.46301 C 419.87081,178.46301 410.08831,170.46818 410.08831,160.61741 C 410.08831,150.76663 419.87081,142.77182 431.92423,142.77182 C 443.97767,142.77182 453.76019,150.76663 453.76019,160.61741 z" id="path2699" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 436.52911,155.02176 C 436.52911,166.79258 423.88505,176.34573 408.30578,176.34573 C 392.72653,176.34573 380.08249,166.79258 380.08249,155.02176 C 380.08249,143.25092 392.72653,133.69778 408.30578,133.69778 C 423.88505,133.69778 436.52911,143.25092 436.52911,155.02176 z" id="path2701" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M -9.0992651,327.46294 C 50.091665,191.09783 95.670936,163.48097 217.60021,318.53412 C 297.63387,353.35849 495.8634,339.93325 559.09928,322.01963 L 559.09928,401.01103 L -9.0992651,401.01103 L -9.0992651,327.46294 z" id="rect2511" style="fill:#000000;stroke:none"/>
<path d="M 478.98502,124.25938 C 478.98502,132.19008 471.26549,138.6266 461.75393,138.6266 C 452.24237,138.6266 444.52286,132.19008 444.52286,124.25938 C 444.52286,116.32868 452.24237,109.89217 461.75393,109.89217 C 471.26549,109.89217 478.98502,116.32868 478.98502,124.25938 z" id="path2490" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 531.27242,125.62048 C 531.27242,135.47125 521.4899,143.46608 509.43646,143.46608 C 497.38304,143.46608 487.60054,135.47125 487.60054,125.62048 C 487.60054,115.7697 497.38304,107.77489 509.43646,107.77489 C 521.4899,107.77489 531.27242,115.7697 531.27242,125.62048 z" id="path2492" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 514.04134,120.02483 C 514.04134,131.79565 501.39728,141.3488 485.81801,141.3488 C 470.23876,141.3488 457.59472,131.79565 457.59472,120.02483 C 457.59472,108.25399 470.23876,98.700849 485.81801,98.700849 C 501.39728,98.700849 514.04134,108.25399 514.04134,120.02483 z" id="path2494" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 409.83914,267.03096 C 409.49989,295.22988 405.83261,312.76704 361.20216,311.81785 C 313.18185,310.79659 312.14939,291.61447 312.8524,265.47785 C 313.37445,245.85962 323.56837,216.02506 361.64581,216.26912 C 394.92761,216.48187 409.63032,247.51803 409.83914,267.03096 z" id="path2502" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 340.50138,291.0156 L 376.26566,291.0156 C 364.64227,314.6146 372.07419,336.38986 382.93358,354.99851 L 335.65198,354.37123 C 354.39512,321.24284 350.21587,306.29636 340.50138,291.0156 z" id="path2504" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 516.51195,255.29038 C 516.12464,287.48427 511.93781,307.50594 460.98451,306.42228 C 406.16109,305.25634 404.98236,283.35666 405.78497,253.51723 C 406.38097,231.11966 418.01908,197.0584 461.49101,197.33704 C 499.48789,197.57993 516.27355,233.01302 516.51195,255.29038 z" id="path2508" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 437.35102,282.67295 L 478.18207,282.67295 C 464.91198,309.61525 473.39679,334.47543 485.79464,355.7204 L 431.81459,355.00424 C 453.2131,317.18251 448.44177,300.11855 437.35102,282.67295 z" id="path2510" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
</svg>
;
return (_local2);
case 10:
_local2 = <svg xmlns:svg="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg" version="1.0" width="550" height="400" id="svg2581">
<path d="M -9.9853666,-101.47233 L 0.014633133,-101.47233 L 0.014633133,398.52769 L -9.9853666,398.52769 L -9.9853666,-101.47233 z" id="rect2463" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 550.01462,-101.47233 L 560.01461,-101.47233 L 560.01461,398.52769 L 550.01462,398.52769 L 550.01462,-101.47233 z" id="rect2465" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 112.58851,202.66374 C 112.27467,228.74997 108.88215,244.97324 67.595426,244.09517 C 23.172812,243.15043 22.217699,225.40543 22.868042,201.22698 C 23.350978,183.07854 32.781174,155.47921 68.005838,155.70498 C 98.794155,155.90179 112.39533,184.61271 112.58851,202.66374 z" id="path2681" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 48.44556,224.85143 L 81.530364,224.85143 C 70.777804,246.68239 77.652918,266.82624 87.698717,284.04072 L 43.959469,283.46043 C 61.298366,252.81403 57.432226,238.98735 48.44556,224.85143 z" id="path2693" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M -9.0992651,289.34852 C 61.802078,238.03529 153.80983,271.27285 270.71048,277.01656 C 403.89075,283.53332 547.51661,278.8259 559.09928,95.033832 L 559.09928,401.01103 L -9.0992651,401.01103 L -9.0992651,289.34852 z" id="rect2511" style="fill:#000000;stroke:none"/>
<path d="M 93.41955,116.45281 C 93.41955,124.38351 85.70002,130.82003 76.18846,130.82003 C 66.6769,130.82003 58.95739,124.38351 58.95739,116.45281 C 58.95739,108.52211 66.6769,102.0856 76.18846,102.0856 C 85.70002,102.0856 93.41955,108.52211 93.41955,116.45281 z" id="path2490" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 145.70695,117.81391 C 145.70695,127.66468 135.92443,135.65951 123.87099,135.65951 C 111.81757,135.65951 102.03507,127.66468 102.03507,117.81391 C 102.03507,107.96313 111.81757,99.96832 123.87099,99.96832 C 135.92443,99.96832 145.70695,107.96313 145.70695,117.81391 z" id="path2492" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 128.47587,112.21826 C 128.47587,123.98908 115.83181,133.54223 100.25254,133.54223 C 84.67329,133.54223 72.02925,123.98908 72.02925,112.21826 C 72.02925,100.44742 84.67329,90.894279 100.25254,90.894279 C 115.83181,90.894279 128.47587,100.44742 128.47587,112.21826 z" id="path2494" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 36.631916,80.405067 C 36.631916,86.212133 30.979474,90.925122 24.014861,90.925122 C 17.050247,90.925122 11.39782,86.212133 11.39782,80.405067 C 11.39782,74.598001 17.050247,69.885019 24.014861,69.885019 C 30.979474,69.885019 36.631916,74.598001 36.631916,80.405067 z" id="path2493" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 74.918121,81.4017 C 74.918121,88.614692 67.755103,94.468716 58.929259,94.468716 C 50.103429,94.468716 42.940426,88.614692 42.940426,81.4017 C 42.940426,74.188701 50.103429,68.334691 58.929259,68.334691 C 67.755103,68.334691 74.918121,74.188701 74.918121,81.4017 z" id="path2495" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 62.301072,77.304418 C 62.301072,85.923321 53.04276,92.918388 41.635211,92.918388 C 30.227676,92.918388 20.969378,85.923321 20.969378,77.304418 C 20.969378,68.685501 30.227676,61.690441 41.635211,61.690441 C 53.04276,61.690441 62.301072,68.685501 62.301072,77.304418 z" id="path2497" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 226.8506,187.18096 C 226.47668,218.26199 222.43458,237.59157 173.24259,236.54537 C 120.31428,235.41974 119.17628,214.27706 119.95115,185.46911 C 120.52656,163.84575 131.76237,130.9619 173.73158,131.2309 C 210.41501,131.46539 226.62043,165.67366 226.8506,187.18096 z" id="path2501" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 150.42606,213.61699 L 189.84568,213.61699 C 177.03431,239.62797 185.22581,263.62881 197.1951,284.13938 L 145.081,283.44798 C 165.73982,246.93365 161.13342,230.45954 150.42606,213.61699 z" id="path2503" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 470.41341,201.7277 C 470.09957,227.81393 466.70705,244.0372 425.42033,243.15913 C 380.99771,242.21439 380.0426,224.46939 380.69294,200.29094 C 381.17588,182.1425 390.60607,154.54317 425.83074,154.76894 C 456.61906,154.96575 470.22023,183.67667 470.41341,201.7277 z" id="path2507" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 406.27046,223.91539 L 439.35526,223.91539 C 428.6027,245.74635 435.47782,265.8902 445.52362,283.10468 L 401.78437,282.52439 C 419.12327,251.87799 415.25713,238.05131 406.27046,223.91539 z" id="path2509" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
</svg>
;
return (_local2);
case 11:
_local2 = <svg xmlns:svg="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg" version="1.0" width="550" height="400" id="svg2581">
<path d="M 474.35406,140.08939 C 474.35406,147.71164 464.74355,153.89783 452.90204,153.89783 C 441.06052,153.89783 431.45002,147.71164 431.45002,140.08939 C 431.45002,132.46712 441.06052,126.28094 452.90204,126.28094 C 464.74355,126.28094 474.35406,132.46712 474.35406,140.08939 z" id="path2455" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 496.65288,135.39167 C 496.65288,146.07855 485.96752,154.75197 472.80161,154.75197 C 459.63572,154.75197 448.95035,146.07855 448.95035,135.39167 C 448.95035,124.7048 459.63572,116.03138 472.80161,116.03138 C 485.96752,116.03138 496.65288,124.7048 496.65288,135.39167 z" id="path2457" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 542.66186,141.22823 C 542.66186,149.63631 533.24103,156.46023 521.63323,156.46023 C 510.02542,156.46023 500.60459,149.63631 500.60459,141.22823 C 500.60459,132.82017 510.02542,125.99623 521.63323,125.99623 C 533.24103,125.99623 542.66186,132.82017 542.66186,141.22823 z" id="path2459" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 521.20979,135.67637 C 521.20979,145.73462 510.65089,153.89784 497.64082,153.89784 C 484.63071,153.89784 474.07181,145.73462 474.07181,135.67637 C 474.07181,125.61815 484.63071,117.45493 497.64082,117.45493 C 510.65089,117.45493 521.20979,125.61815 521.20979,135.67637 z" id="path2461" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M -9.9853666,-101.47233 L 0.014633133,-101.47233 L 0.014633133,398.52769 L -9.9853666,398.52769 L -9.9853666,-101.47233 z" id="rect2463" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 550.01462,-101.47233 L 560.01461,-101.47233 L 560.01461,398.52769 L 550.01462,398.52769 L 550.01462,-101.47233 z" id="rect2465" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 177.36591,275.72664 C 176.7989,344.99271 174.18693,389.6333 99.589289,387.30178 C 19.325668,384.79323 15.254805,348.2286 16.429877,284.02825 C 20.820151,230.36726 31.99594,150.8298 100.33083,152.60186 C 157.52319,152.34273 177.01689,227.79629 177.36591,275.72664 z" id="path2681" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 45.169442,97.388567 C 45.169442,105.40893 37.362642,111.91823 27.74353,111.91823 C 18.124429,111.91823 10.317639,105.40893 10.317639,97.388567 C 10.317639,89.3682 18.124429,82.858916 27.74353,82.858916 C 37.362642,82.858916 45.169442,89.3682 45.169442,97.388567 z" id="path2697" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 98.048022,98.765056 C 98.048022,108.7272 88.1549,116.81243 75.965183,116.81243 C 63.775477,116.81243 53.882372,108.7272 53.882372,98.765056 C 53.882372,88.8029 63.775477,80.717697 75.965183,80.717697 C 88.1549,80.717697 98.048022,88.8029 98.048022,98.765056 z" id="path2699" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 80.622128,93.10614 C 80.622128,105.01005 67.835104,114.67121 52.079688,114.67121 C 36.324293,114.67121 23.537295,105.01005 23.537295,93.10614 C 23.537295,81.202214 36.324293,71.541062 52.079688,71.541062 C 67.835104,71.541062 80.622128,81.202214 80.622128,93.10614 z" id="path2701" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M -9.0992651,315.73685 C 76.04179,293.15118 355.79057,280.56473 559.09928,304.91338 L 559.09928,401.01103 L -9.0992651,401.01103 L -9.0992651,315.73685 z" id="rect2511" style="fill:#000000;stroke:none"/>
<path d="M 282.95532,176.61938 C 282.95532,184.63697 275.15124,191.144 265.53546,191.144 C 255.9197,191.144 248.11563,184.63697 248.11563,176.61938 C 248.11563,168.6018 255.9197,162.09478 265.53546,162.09478 C 275.15124,162.09478 282.95532,168.6018 282.95532,176.61938 z" id="path2496" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 335.81554,177.9954 C 335.81554,187.95408 325.92586,196.0365 313.74037,196.0365 C 301.5549,196.0365 291.66523,187.95408 291.66523,177.9954 C 291.66523,168.0367 301.5549,159.9543 313.74037,159.9543 C 325.92586,159.9543 335.81554,168.0367 335.81554,177.9954 z" id="path2498" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 318.3957,172.33844 C 318.3957,184.23822 305.61312,193.89602 289.86317,193.89602 C 274.11325,193.89602 261.33069,184.23822 261.33069,172.33844 C 261.33069,160.43865 274.11325,150.78086 289.86317,150.78086 C 305.61312,150.78086 318.3957,160.43865 318.3957,172.33844 z" id="path2500" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 211.8691,289.67544 C 211.50434,337.59653 209.82402,368.48071 161.83448,366.86768 C 110.19994,365.13216 107.58112,339.83525 108.33705,295.41883 C 111.16136,258.29397 118.35089,203.26671 162.31152,204.49269 C 199.10405,204.31341 211.64457,256.51527 211.8691,289.67544 z" id="path2502" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 457.03697,304.26444 C 456.75344,341.51439 455.44729,365.52123 418.14413,364.26739 C 378.00765,362.91834 375.97199,343.25459 376.55959,308.72888 C 378.75498,279.87104 384.34353,237.09733 418.51495,238.05031 C 447.11446,237.91095 456.86244,278.48842 457.03697,304.26444 z" id="path2504" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 538.04493,286.28661 C 537.60654,341.27786 535.5871,376.71862 477.91179,374.8676 C 415.8558,372.87603 412.70841,343.84687 413.61693,292.87737 C 417.01127,250.27519 425.65186,187.12934 478.4851,188.53621 C 522.7035,188.33048 537.77509,248.23406 538.04493,286.28661 z" id="path2506" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
</svg>
;
return (_local2);
case 12:
_local2 = <svg xmlns:svg="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg" version="1.0" width="550" height="400" id="svg2581">
<path d="M 460.38827,118.54759 C 460.38827,126.66839 450.14917,133.25919 437.53315,133.25919 C 424.91712,133.25919 414.67803,126.66839 414.67803,118.54759 C 414.67803,110.42678 424.91712,103.83598 437.53315,103.83598 C 450.14917,103.83598 460.38827,110.42678 460.38827,118.54759 z" id="path2455" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 484.14558,113.54261 C 484.14558,124.92848 472.76132,134.1692 458.73428,134.1692 C 444.70725,134.1692 433.32299,124.92848 433.32299,113.54261 C 433.32299,102.15675 444.70725,92.916032 458.73428,92.916032 C 472.76132,92.916032 484.14558,102.15675 484.14558,113.54261 z" id="path2457" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 533.16384,119.76092 C 533.16384,128.71894 523.12683,135.98919 510.75981,135.98919 C 498.39277,135.98919 488.35575,128.71894 488.35575,119.76092 C 488.35575,110.80292 498.39277,103.53265 510.75981,103.53265 C 523.12683,103.53265 533.16384,110.80292 533.16384,119.76092 z" id="path2459" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 510.30867,113.84593 C 510.30867,124.56206 499.05915,133.2592 485.19813,133.2592 C 471.33708,133.2592 460.08756,124.56206 460.08756,113.84593 C 460.08756,103.12984 471.33708,94.432691 485.19813,94.432691 C 499.05915,94.432691 510.30867,103.12984 510.30867,113.84593 z" id="path2461" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M -9.9853666,-101.47233 L 0.014633133,-101.47233 L 0.014633133,398.52769 L -9.9853666,398.52769 L -9.9853666,-101.47233 z" id="rect2463" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 550.01462,-101.47233 L 560.01461,-101.47233 L 560.01461,398.52769 L 550.01462,398.52769 L 550.01462,-101.47233 z" id="rect2465" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 165.84969,276.64717 C 165.38587,331.37824 163.24923,369.15131 102.22701,367.30904 C 36.56992,365.32689 34.239882,331.93509 35.201111,281.20675 C 38.792439,238.80614 46.93443,180.45907 102.83361,181.85928 C 149.61799,181.65453 165.56419,238.77467 165.84969,276.64717 z" id="path2681" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 48.933039,156.91213 C 48.933039,164.69062 41.361667,171.00362 32.032638,171.00362 C 22.70361,171.00362 15.132248,164.69062 15.132248,156.91213 C 15.132248,149.13363 22.70361,142.82064 32.032638,142.82064 C 41.361667,142.82064 48.933039,149.13363 48.933039,156.91213 z" id="path2697" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 100.21697,158.24711 C 100.21697,167.90882 90.622195,175.75023 78.800078,175.75023 C 66.97797,175.75023 57.383215,167.90882 57.383215,158.24711 C 57.383215,148.58537 66.97797,140.744 78.800078,140.744 C 90.622195,140.744 100.21697,148.58537 100.21697,158.24711 z" id="path2699" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 83.316579,152.75884 C 83.316579,164.30377 70.915175,173.67358 55.634888,173.67358 C 40.35463,173.67358 27.953245,164.30377 27.953245,152.75884 C 27.953245,141.21391 40.35463,131.84409 55.634888,131.84409 C 70.915175,131.84409 83.316579,141.21391 83.316579,152.75884 z" id="path2701" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M -9.0992651,331.88562 C 118.98115,248.5266 190.62923,336.38725 263.77151,340.64369 C 325.22798,344.18876 408.44935,273.64231 475.84833,275.73947 C 513.15492,276.90028 536.28972,303.48299 559.09928,374.3531 L 559.09928,401.01103 L -9.0992651,401.01103 L -9.0992651,331.88562 z" id="rect2511" style="fill:#000000;stroke:none"/>
<path d="M 196.30258,315.04783 C 195.88878,365.05535 193.98263,399.56842 139.54248,397.88516 C 80.967378,396.07408 78.888666,365.56414 79.746214,319.21389 C 82.950168,280.47266 90.21394,227.16121 140.08362,228.44059 C 181.82168,228.25349 196.04787,280.44391 196.30258,315.04783 z" id="path2496" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 523.89829,279.33649 C 526.75915,355.81501 517.56422,392.51587 438.55115,390.07473 C 353.53671,387.44823 351.01421,343.20169 352.25884,275.98298 C 356.90899,219.79912 366.95695,142.48506 439.33659,144.34043 C 503.87007,144.06912 523.52863,229.1527 523.89829,279.33649 z" id="path2498" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 409.38773,314.43849 C 411.23154,362.77477 405.30547,385.97061 354.38209,384.42776 C 299.59084,382.76773 297.96512,354.80285 298.76728,312.319 C 301.76425,276.80943 308.24011,227.94509 354.88829,229.11772 C 396.47969,228.94625 409.14949,282.72113 409.38773,314.43849 z" id="path2500" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
</svg>
;
return (_local2);
case 13:
_local2 = <svg xmlns:svg="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg" version="1.0" width="550" height="400" id="svg2581">
<path d="M 461.87625,145.95392 C 461.87625,154.63545 450.99711,161.68134 437.59247,161.68134 C 424.18782,161.68134 413.30868,154.63545 413.30868,145.95392 C 413.30868,137.27238 424.18782,130.2265 437.59247,130.2265 C 450.99711,130.2265 461.87625,137.27238 461.87625,145.95392 z" id="path2455" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 487.11862,140.60336 C 487.11862,152.77541 475.02274,162.65418 460.11887,162.65418 C 445.21502,162.65418 433.11913,152.77541 433.11913,140.60336 C 433.11913,128.43132 445.21502,118.55254 460.11887,118.55254 C 475.02274,118.55254 487.11862,128.43132 487.11862,140.60336 z" id="path2457" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 539.20098,147.25104 C 539.20098,156.82759 528.53656,164.59984 515.39648,164.59984 C 502.25639,164.59984 491.59197,156.82759 491.59197,147.25104 C 491.59197,137.6745 502.25639,129.90222 515.39648,129.90222 C 528.53656,129.90222 539.20098,137.6745 539.20098,147.25104 z" id="path2459" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 514.91714,140.92763 C 514.91714,152.38368 502.96442,161.68136 488.23696,161.68136 C 473.50946,161.68136 461.55674,152.38368 461.55674,140.92763 C 461.55674,129.47159 473.50946,120.17392 488.23696,120.17392 C 502.96442,120.17392 514.91714,129.47159 514.91714,140.92763 z" id="path2461" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M -9.9853666,-101.47233 L 0.014633133,-101.47233 L 0.014633133,398.52769 L -9.9853666,398.52769 L -9.9853666,-101.47233 z" id="rect2463" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 550.01462,-101.47233 L 560.01461,-101.47233 L 560.01461,398.52769 L 550.01462,398.52769 L 550.01462,-101.47233 z" id="rect2465" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 211.71268,276.75898 C 211.11166,344.47348 204.61455,386.58574 125.54548,384.30644 C 40.470788,381.85408 38.299898,343.99331 39.545403,281.23103 C 41.837192,223.86949 56.138098,153.93594 126.33146,154.86375 C 188.37042,156.74154 211.34274,229.90224 211.71268,276.75898 z" id="path2681" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 41.99752,136.54288 C 41.99752,144.47358 34.278,150.9101 24.76644,150.9101 C 15.25488,150.9101 7.53537,144.47358 7.53537,136.54288 C 7.53537,128.61218 15.25488,122.17568 24.76644,122.17568 C 34.278,122.17568 41.99752,128.61218 41.99752,136.54288 z" id="path2697" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 94.28492,137.90398 C 94.28492,147.75475 84.50241,155.74958 72.44897,155.74958 C 60.39554,155.74958 50.61305,147.75475 50.61305,137.90398 C 50.61305,128.0532 60.39554,120.0584 72.44897,120.0584 C 84.50241,120.0584 94.28492,128.0532 94.28492,137.90398 z" id="path2699" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 77.05385,132.30833 C 77.05385,144.07915 64.40979,153.6323 48.83052,153.6323 C 33.25127,153.6323 20.60722,144.07915 20.60722,132.30833 C 20.60722,120.5375 33.25127,110.98436 48.83052,110.98436 C 64.40979,110.98436 77.05385,120.5375 77.05385,132.30833 z" id="path2701" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M -9.0992651,274.88941 C 184.57926,334.58214 452.65734,338.33467 559.09928,296.74389 L 559.09928,401.01103 L -9.0992651,401.01103 L -9.0992651,274.88941 z" id="rect2511" style="fill:#000000;stroke:none"/>
<path d="M 250.02308,299.65433 C 250.63759,344.4189 247.24538,370.1628 194.63428,368.02638 C 138.02715,365.72774 136.01659,340.67887 135.9048,299.1936 C 136.56962,261.28733 145.03161,215.16471 191.72057,216.33694 C 237.78603,216.85162 249.07532,268.67212 250.02308,299.65433 z" id="path2500" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 557.21665,297.74636 C 556.67286,359.01266 551.79446,343.11471 531.25484,395.05247 C 454.28151,392.83363 452.31734,358.57821 453.44425,301.79255 C 455.5178,249.89335 468.45687,186.61932 531.96599,187.45879 C 541.40435,187.74447 549.84332,189.85366 557.35374,193.3666 C 557.35374,274.34628 556.93822,262.48022 557.21665,297.74636 z" id="path2502" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
</svg>
;
return (_local2);
case 14:
_local2 = <svg xmlns:svg="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg" version="1.0" width="550" height="400" id="svg2581">
<path d="M -6.8816468,305.08174 C 44.679193,331.08606 103.97465,333.71231 177.79396,292.43989 C 240.07809,327.23661 315.98777,322.18133 363.12563,304.64441 C 456.18438,333.35029 516.53994,323.33843 557.44065,313.93103 L 558.72758,400.42397 L -6.8816468,400.42397 L -6.8816468,305.08174 z" id="rect2440" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 47.733979,121.50092 C 47.733979,129.28206 40.02287,135.59719 30.52169,135.59719 C 21.020499,135.59719 13.3094,129.28206 13.3094,121.50092 C 13.3094,113.71978 21.020499,107.40465 30.52169,107.40465 C 40.02287,107.40465 47.733979,113.71978 47.733979,121.50092 z" id="path2443" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 99.964357,122.83635 C 99.964357,132.50135 90.19253,140.34541 78.152239,140.34541 C 66.111939,140.34541 56.34011,132.50135 56.34011,122.83635 C 56.34011,113.17135 66.111939,105.3273 78.152239,105.3273 C 90.19253,105.3273 99.964357,113.17135 99.964357,122.83635 z" id="path2445" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 82.752079,117.34623 C 82.752079,128.89508 70.121829,138.26806 54.55954,138.26806 C 38.99726,138.26806 26.366999,128.89508 26.366999,117.34623 C 26.366999,105.79738 38.99726,96.424384 54.55954,96.424384 C 70.121829,96.424384 82.752079,105.79738 82.752079,117.34623 z" id="path2447" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M -9.9853666,-101.47233 L 0.014633133,-101.47233 L 0.014633133,398.52769 L -9.9853666,398.52769 L -9.9853666,-101.47233 z" id="rect2463" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 550.01462,-101.47233 L 560.01461,-101.47233 L 560.01461,398.52769 L 550.01462,398.52769 L 550.01462,-101.47233 z" id="rect2465" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 492.14434,113.60421 C 492.14434,121.38535 484.43323,127.70048 474.93205,127.70048 C 465.43086,127.70048 457.71976,121.38535 457.71976,113.60421 C 457.71976,105.82307 465.43086,99.507938 474.93205,99.507938 C 484.43323,99.507938 492.14434,105.82307 492.14434,113.60421 z" id="path2512" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 544.37472,114.93964 C 544.37472,124.60464 534.60289,132.4487 522.5626,132.4487 C 510.5223,132.4487 500.75047,124.60464 500.75047,114.93964 C 500.75047,105.27464 510.5223,97.430588 522.5626,97.430588 C 534.60289,97.430588 544.37472,105.27464 544.37472,114.93964 z" id="path2514" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 527.16244,109.44952 C 527.16244,120.99837 514.53219,130.37135 498.9699,130.37135 C 483.40762,130.37135 470.77736,120.99837 470.77736,109.44952 C 470.77736,97.900668 483.40762,88.527676 498.9699,88.527676 C 514.53219,88.527676 527.16244,97.900668 527.16244,109.44952 z" id="path2516" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 426.31757,154.0924 C 426.31757,161.87354 418.60646,168.18867 409.10528,168.18867 C 399.60409,168.18867 391.89299,161.87354 391.89299,154.0924 C 391.89299,146.31126 399.60409,139.99613 409.10528,139.99613 C 418.60646,139.99613 426.31757,146.31126 426.31757,154.0924 z" id="path2520" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 478.54795,155.42783 C 478.54795,165.09283 468.77612,172.93689 456.73583,172.93689 C 444.69553,172.93689 434.9237,165.09283 434.9237,155.42783 C 434.9237,145.76283 444.69553,137.91878 456.73583,137.91878 C 468.77612,137.91878 478.54795,145.76283 478.54795,155.42783 z" id="path2522" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 461.33567,149.93771 C 461.33567,161.48656 448.70542,170.85954 433.14313,170.85954 C 417.58085,170.85954 404.95059,161.48656 404.95059,149.93771 C 404.95059,138.38886 417.58085,129.01586 433.14313,129.01586 C 448.70542,129.01586 461.33567,138.38886 461.33567,149.93771 z" id="path2524" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 163.20224,272.1312 C 162.64689,329.22215 160.0886,368.6239 87.024151,366.7022 C 8.4101787,364.63458 5.6203246,329.80301 6.7712454,276.88738 C 11.071295,232.65856 20.820039,171.7957 87.750458,173.25629 C 143.76735,173.04271 162.8604,232.62573 163.20224,272.1312 z" id="path2681" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 215.09437,291.72794 C 214.7213,330.07964 213.00273,356.54834 163.92061,355.25741 C 111.11051,353.86846 109.23639,330.46984 110.00953,294.92298 C 112.89815,265.21161 119.44701,224.32608 164.40852,225.30726 C 202.03869,225.16378 214.86473,265.18956 215.09437,291.72794 z" id="path2660" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 531.43924,286.27795 C 530.87275,344.03087 528.26313,383.88949 453.73281,381.9455 C 373.54162,379.85391 371.14462,344.61847 372.31863,291.08928 C 376.70495,246.34762 383.50755,185.22787 454.47369,186.25658 C 511.61443,186.04052 528.84645,253.49551 531.43924,286.27795 z" id="path2662" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 448.52421,312.81796 C 448.13489,352.50911 446.3414,379.90226 395.11985,378.56624 C 340.00782,377.12878 338.36046,352.91294 339.16731,316.12458 C 342.18184,285.37552 346.85699,243.37049 395.62903,244.07748 C 434.89945,243.92899 446.74229,290.28797 448.52421,312.81796 z" id="path2664" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
</svg>
;
return (_local2);
case 15:
_local2 = <svg xmlns:svg="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg" version="1.0" width="550" height="400" id="svg2581">
<path d="M 146.38726,161.4142 C 146.38726,168.79217 139.40029,174.78011 130.79137,174.78011 C 122.18245,174.78011 115.19548,168.79217 115.19548,161.4142 C 115.19548,154.03622 122.18245,148.04829 130.79137,148.04829 C 139.40029,148.04829 146.38726,154.03622 146.38726,161.4142 z" id="path2443" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 193.71268,162.68044 C 193.71268,171.84468 184.85851,179.2823 173.94892,179.2823 C 163.03933,179.2823 154.18517,171.84468 154.18517,162.68044 C 154.18517,153.51622 163.03933,146.07857 173.94892,146.07857 C 184.85851,146.07857 193.71268,153.51622 193.71268,162.68044 z" id="path2445" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 178.11679,157.47478 C 178.11679,168.42525 166.67264,177.31259 152.57182,177.31259 C 138.47101,177.31259 127.02685,168.42525 127.02685,157.47478 C 127.02685,146.5243 138.47101,137.63695 152.57182,137.63695 C 166.67264,137.63695 178.11679,146.5243 178.11679,157.47478 z" id="path2447" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 66.62551,109.11245 C 66.62551,117.70921 55.71959,124.68628 42.28194,124.68628 C 28.84427,124.68628 17.93834,117.70921 17.93834,109.11245 C 17.93834,100.5157 28.84427,93.538612 42.28194,93.538612 C 55.71959,93.538612 66.62551,100.5157 66.62551,109.11245 z" id="path2455" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 91.93004,103.81413 C 91.93004,115.86734 79.80438,125.64963 64.8638,125.64963 C 49.92326,125.64963 37.79759,115.86734 37.79759,103.81413 C 37.79759,91.76097 49.92326,81.978671 64.8638,81.978671 C 79.80438,81.978671 91.93004,91.76097 91.93004,103.81413 z" id="path2457" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 144.14067,110.3969 C 144.14067,119.87994 133.44999,127.57629 120.27754,127.57629 C 107.10509,127.57629 96.41441,119.87994 96.41441,110.3969 C 96.41441,100.91388 107.10509,93.217518 120.27754,93.217518 C 133.44999,93.217518 144.14067,100.91388 144.14067,110.3969 z" id="path2459" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 119.79703,104.13525 C 119.79703,115.47942 107.81487,124.6863 93.05114,124.6863 C 78.28738,124.6863 66.30521,115.47942 66.30521,104.13525 C 66.30521,92.791077 78.28738,83.584205 93.05114,83.584205 C 107.81487,83.584205 119.79703,92.791077 119.79703,104.13525 z" id="path2461" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M -9.9853666,-101.47233 L 0.014633133,-101.47233 L 0.014633133,398.52769 L -9.9853666,398.52769 L -9.9853666,-101.47233 z" id="rect2463" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 550.01462,-101.47233 L 560.01461,-101.47233 L 560.01461,398.52769 L 550.01462,398.52769 L 550.01462,-101.47233 z" id="rect2465" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M -7.0772063,315.07353 C 37.631753,298.4966 83.777661,250.99609 137.23681,258.42097 C 190.61912,265.79082 233.83118,328.64067 300.72583,337.99028 C 351.82215,345.09788 367.7429,246.4603 460.17222,244.42344 C 514.81459,243.22343 531.45669,289.21804 559.09928,348.35071 L 559.09928,401.01103 L -9.0992651,401.01103 L -7.0772063,315.07353 z" id="rect2511" style="fill:#000000;stroke:none"/>
<path d="M 512.39414,258.55593 C 511.91489,319.12323 509.70716,360.92422 446.65476,358.8855 C 378.81329,356.69198 376.78544,319.73947 377.77865,263.60172 C 381.48946,216.67973 387.24444,152.58152 447.28155,153.66036 C 495.62242,153.43378 510.20065,224.17595 512.39414,258.55593 z" id="path2662" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 384.67427,134.80396 C 384.67427,142.22016 377.68951,148.23912 369.0833,148.23912 C 360.47709,148.23912 353.49233,142.22016 353.49233,134.80396 C 353.49233,127.38775 360.47709,121.3688 369.0833,121.3688 C 377.68951,121.3688 384.67427,127.38775 384.67427,134.80396 z" id="path2593" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 431.98478,136.07676 C 431.98478,145.28848 423.1334,152.76463 412.22725,152.76463 C 401.3211,152.76463 392.46973,145.28848 392.46973,136.07676 C 392.46973,126.86505 401.3211,119.38887 412.22725,119.38887 C 423.1334,119.38887 431.98478,126.86505 431.98478,136.07676 z" id="path2595" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 416.39381,130.84412 C 416.39381,141.85133 404.95327,150.78472 390.85689,150.78472 C 376.76052,150.78472 365.31997,141.85133 365.31997,130.84412 C 365.31997,119.83691 376.76052,110.90352 390.85689,110.90352 C 404.95327,110.90352 416.39381,119.83691 416.39381,130.84412 z" id="path2597" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 477.19921,113.37763 C 477.19921,122.26147 468.42876,129.47157 457.62233,129.47157 C 446.81591,129.47157 438.04546,122.26147 438.04546,113.37763 C 438.04546,104.49376 446.81591,97.283677 457.62233,97.283677 C 468.42876,97.283677 477.19921,104.49376 477.19921,113.37763 z" id="path2603" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 536.60487,114.90231 C 536.60487,125.937 525.49059,134.89267 511.79623,134.89267 C 498.10187,134.89267 486.98762,125.937 486.98762,114.90231 C 486.98762,103.86762 498.10187,94.911928 511.79623,94.911928 C 525.49059,94.911928 536.60487,103.86762 536.60487,114.90231 z" id="path2605" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 517.028,108.63414 C 517.028,121.81966 502.66262,132.52094 484.96244,132.52094 C 467.26227,132.52094 452.89689,121.81966 452.89689,108.63414 C 452.89689,95.448634 467.26227,84.747337 484.96244,84.747337 C 502.66262,84.747337 517.028,95.448634 517.028,108.63414 z" id="path2607" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 430.64224,294.81681 C 430.28502,339.96199 428.63944,371.11929 381.64195,369.59969 C 331.07481,367.96469 329.56329,340.42134 330.30362,298.5778 C 333.06956,263.60347 337.35916,215.82646 382.10912,216.6306 C 418.14107,216.46171 429.00727,269.19094 430.64224,294.81681 z" id="path2609" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
<path d="M 121.99584,286.52394 C 121.47179,347.53166 14.426297,338.39433 -4.768855,314.42972 C -4.768855,289.51429 -3.8813754,246.91847 -3.8813754,206.81553 C 7.0183934,190.96429 23.941206,180.42105 50.798096,180.86562 C 103.65669,180.6374 115.9501,236.74384 121.99584,286.52394 z" id="path2611" style="fill:#000000;fill-rule:evenodd;stroke:none"/>
</svg>
;
return (_local2);
};
return (null);
}
}
}//package classes
Section 90
//LifeBar (classes.LifeBar)
package classes {
import flash.display.*;
public class LifeBar extends MovieClip {
private var life:Number;
public var insideBar:MovieClip;
private var decrease:Number;
private static const INIT_X:Number = 0;
private static const FINISH_X:Number = -150;
public function LifeBar(){
this.life = 100;
this.decrease = 0;
}
private function updateColor():void{
var _local1:uint;
var _local2:uint;
_local1 = ((decrease * 20) + 10);
if (_local1 > 20){
_local1 = 20;
};
_local2 = this.insideBar.currentFrame;
if (_local1 > _local2){
this.insideBar.gotoAndStop((_local2 + 1));
} else {
if (_local1 < _local2){
this.insideBar.gotoAndStop((_local2 - 1));
};
};
}
private function updateLife():void{
var _local1:Number;
if (decrease){
updateColor();
this.life = (this.life - this.decrease);
this.decrease = 0;
_local1 = (FINISH_X + ((life * (INIT_X - FINISH_X)) / 100));
if (_local1 >= FINISH_X){
this.insideBar.lifeBarMask.x = _local1;
};
} else {
if (this.insideBar.currentFrame > 1){
this.insideBar.gotoAndStop((this.insideBar.currentFrame - 1));
};
};
}
public function decreaseLife(_arg1:Number):Boolean{
this.decrease = (this.decrease + _arg1);
if ((this.life - this.decrease) <= 0){
return (true);
};
return (false);
}
public function think():void{
updateLife();
}
}
}//package classes
Section 91
//Sleepy (classes.Sleepy)
package classes {
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.*;
import flash.display.*;
import Box2D.*;
public class Sleepy extends MovieClip {
private var oldY:Number;
private var oldX;
public var isDestroing:Boolean;
public var face:MovieClip;
private var color:String;
private var state:String;
private var body:b2Body;
private var wakeCount:int;
private static const RENDER:Boolean = true;
public static const COLOR_BLUE:String = "Blue";
public static const COLOR_GREEN:String = "Green";
public static const STATE_SLEEP:String = "Sleep";
private static const MAX_WAKE_COUNT:int = 80;
public static const COLOR_YELLOW:String = "Yellow";
public static const STATE_WAKE:String = "Wake";
public static const COLOR_RED:String = "Red";
public static const COLORS:Array = new Array(COLOR_YELLOW, COLOR_RED, COLOR_GREEN, COLOR_BLUE, COLOR_PINK);
public static const COLOR_PINK:String = "Pink";
private static var world:b2World;
private static var mainSprite:Sprite;
public function Sleepy(_arg1, _arg2, _arg3, _arg4:Number){
addFrameScript(0, frame1);
this.setColor(COLORS[Box2DUtils.random(0, (_arg4 - 1))]);
this.setState(STATE_WAKE);
this.wakeCount = 0;
this.build(_arg1, _arg2, _arg3);
}
public function isSleeping():Boolean{
if (this.state == STATE_SLEEP){
return (true);
};
return (false);
}
public function setColor(_arg1:String):void{
this.color = _arg1;
this.gotoAndStop(color);
this.isDestroing = false;
}
public function getBody():b2Body{
return (body);
}
function frame1(){
stop();
}
public function setState(_arg1:String):void{
this.state = _arg1;
this.face.gotoAndPlay(state);
if ((((Global.gamePlay.getState() == GamePlay.STATE_PLAY)) && ((state == STATE_WAKE)))){
Global.soundManager.playSound("hey");
};
}
private function build(_arg1, _arg2, _arg3:Number):void{
var _local4:b2PolygonDef;
var _local5:b2BodyDef;
var _local6:b2Body;
_local4 = new b2PolygonDef();
_local5 = new b2BodyDef();
_local4.density = 1;
_local4.friction = 1;
_local4.restitution = 0.5;
Box2DUtils.setPosition(_local5, _arg2, _arg3);
Box2DUtils.setSize(_local4, _arg1, _arg1);
_local5.userData = this;
_local5.userData.width = _arg1;
_local5.userData.height = _arg1;
_local5.userData.x = _arg2;
_local5.userData.y = _arg3;
if (!Sleepy.RENDER){
_local5.userData.visible = false;
};
_local6 = world.CreateBody(_local5);
_local6.CreateShape(_local4);
_local6.SetMassFromShapes();
this.body = _local6;
}
public function getColor():String{
return (this.color);
}
private function isMoved():Boolean{
if (((((oldX - x) > 10)) || (((oldX - x) < -10)))){
return (true);
};
if (((((oldY - y) > 10)) || (((oldY - y) < -10)))){
return (true);
};
return (false);
}
public function think():void{
var _local1:Boolean;
_local1 = this.body.IsSleeping();
switch (this.state){
case STATE_SLEEP:
if (isMoved()){
this.setState(STATE_WAKE);
};
break;
case STATE_WAKE:
if (_local1){
wakeCount++;
if (wakeCount == MAX_WAKE_COUNT){
this.setState(STATE_SLEEP);
oldX = x;
oldY = y;
wakeCount = 0;
};
};
break;
};
}
public static function setSprite(_arg1:Sprite):void{
Sleepy.mainSprite = _arg1;
}
public static function setWorld(_arg1:b2World):void{
Sleepy.world = _arg1;
}
}
}//package classes
Section 92
//SoundTimer (classes.SoundTimer)
package classes {
import flash.events.*;
import flash.utils.*;
public class SoundTimer {
private var total:uint;
private var timer:Timer;
private var count:uint;
private static var instance:SoundTimer = new (SoundTimer);
;
public function SoundTimer(){
timer = new Timer(1000, 0);
timer.addEventListener(TimerEvent.TIMER, onTimer, false, 0, true);
}
public function start():void{
timer.start();
}
private function onTimer(_arg1:TimerEvent):void{
var _local2:Number;
var _local3:String;
_local2 = (Math.floor((Math.random() * 4)) + 1);
_local3 = ("snoring" + _local2);
_local2 = (0.5 + (Math.random() * 0.5));
Global.soundManager.playSound(_local3, _local2);
}
public function stop():void{
Global.soundManager.stopSound("snoring1");
Global.soundManager.stopSound("snoring2");
Global.soundManager.stopSound("snoring3");
Global.soundManager.stopSound("snoring4");
timer.stop();
}
public function setTotal(_arg1:uint):void{
this.total = _arg1;
this.count = _arg1;
}
public function decreaseCount():void{
var _local1:uint;
this.count--;
_local1 = (2000 - ((2000 / total) * count));
timer.delay = (1000 + _local1);
}
public static function getInstance():SoundTimer{
return (instance);
}
}
}//package classes
Section 93
//ColorDisplay_17 (Game_fla.ColorDisplay_17)
package Game_fla {
import flash.display.*;
public dynamic class ColorDisplay_17 extends MovieClip {
public function ColorDisplay_17(){
addFrameScript(0, frame1, 5, frame6);
}
function frame6(){
stop();
}
function frame1(){
stop();
}
}
}//package Game_fla
Section 94
//Face_75 (Game_fla.Face_75)
package Game_fla {
import flash.display.*;
public dynamic class Face_75 extends MovieClip {
public function Face_75(){
addFrameScript(49, frame50, 150, frame151);
}
function frame151(){
gotoAndPlay("Sleep");
}
function frame50(){
gotoAndPlay("Wake");
}
}
}//package Game_fla
Section 95
//FaceStatic_35 (Game_fla.FaceStatic_35)
package Game_fla {
import flash.display.*;
public dynamic class FaceStatic_35 extends MovieClip {
public function FaceStatic_35(){
addFrameScript(100, frame101);
}
function frame101(){
gotoAndPlay("Sleep");
}
}
}//package Game_fla
Section 96
//FastGamesBar_45 (Game_fla.FastGamesBar_45)
package Game_fla {
import flash.display.*;
import flash.events.*;
import flash.net.*;
public dynamic class FastGamesBar_45 extends MovieClip {
public var fastGamesButton:SimpleButton;
public function FastGamesBar_45(){
addFrameScript(0, frame1);
}
function frame1(){
fastGamesButton.addEventListener(MouseEvent.CLICK, onClick);
stop();
}
public function onClick(_arg1:MouseEvent):void{
var _local2:URLRequest;
_local2 = new URLRequest("http://www.fastgames.com/");
navigateToURL(_local2, "_blank");
}
}
}//package Game_fla
Section 97
//levelDisplay_18 (Game_fla.levelDisplay_18)
package Game_fla {
import flash.display.*;
import flash.text.*;
public dynamic class levelDisplay_18 extends MovieClip {
public var txtLevel:TextField;
}
}//package Game_fla
Section 98
//LevelSelectionButton_29 (Game_fla.LevelSelectionButton_29)
package Game_fla {
import flash.display.*;
import flash.text.*;
public dynamic class LevelSelectionButton_29 extends MovieClip {
public var txtLevel:TextField;
public function LevelSelectionButton_29(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Game_fla
Section 99
//LifeBarInside_15 (Game_fla.LifeBarInside_15)
package Game_fla {
import flash.display.*;
public dynamic class LifeBarInside_15 extends MovieClip {
public var lifeBarMask:MovieClip;
public function LifeBarInside_15(){
addFrameScript(0, frame1, 19, frame20);
}
function frame1(){
stop();
}
function frame20(){
stop();
}
}
}//package Game_fla
Section 100
//lightning_5 (Game_fla.lightning_5)
package Game_fla {
import flash.display.*;
public dynamic class lightning_5 extends MovieClip {
public function lightning_5(){
addFrameScript(9, frame10);
}
function frame10(){
stop();
}
}
}//package Game_fla
Section 101
//logoAnim_3 (Game_fla.logoAnim_3)
package Game_fla {
import flash.display.*;
import flash.events.*;
import flash.net.*;
public dynamic class logoAnim_3 extends MovieClip {
public var link:SimpleButton;
public function logoAnim_3(){
addFrameScript(1, frame2, 6, frame7);
}
function frame7(){
link.addEventListener(MouseEvent.CLICK, onClick);
stop();
}
function frame2(){
stop();
}
public function onClick(_arg1:MouseEvent):void{
var _local2:URLRequest;
_local2 = new URLRequest("http://www.fastgames.com/");
navigateToURL(_local2, "_blank");
}
}
}//package Game_fla
Section 102
//MainTimeline (Game_fla.MainTimeline)
package Game_fla {
import flash.display.*;
import flash.events.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import flash.utils.*;
import flash.text.*;
import flash.net.*;
import flash.errors.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.external.*;
import flash.printing.*;
import flash.system.*;
import flash.ui.*;
import flash.xml.*;
public dynamic class MainTimeline extends MovieClip {
public var preloader:MovieClip;
public function MainTimeline(){
addFrameScript(0, frame1, 1, frame2, 2, frame3);
}
public function siteLock():void{
var _local1:String;
var _local2:Number;
var _local3:Number;
var _local4:String;
var _local5:Number;
var _local6:Number;
_local1 = stage.loaderInfo.url;
_local2 = (_local1.indexOf("://") + 3);
_local3 = _local1.indexOf("/", _local2);
_local4 = _local1.substring(_local2, _local3);
_local5 = (_local4.lastIndexOf(".") - 1);
_local6 = (_local4.lastIndexOf(".", _local5) + 1);
_local4 = _local4.substring(_local6, _local4.length);
if (_local4 != "fastgames.com"){
MovieClip(root).alpha = 0;
} else {
preloader.setListeners();
};
}
function frame3(){
stop();
}
function frame1(){
preloader.setListeners();
stop();
}
function frame2(){
stop();
}
}
}//package Game_fla
Section 103
//preloader_1 (Game_fla.preloader_1)
package Game_fla {
import flash.display.*;
import flash.events.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import flash.utils.*;
import flash.text.*;
import flash.net.*;
import flash.errors.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.external.*;
import flash.printing.*;
import flash.system.*;
import flash.ui.*;
import flash.xml.*;
public dynamic class preloader_1 extends MovieClip {
public var loaded:MovieClip;
public var txtPercent:TextField;
public function preloader_1(){
addFrameScript(0, frame1);
}
public function getinit(_arg1:Event){
loaded.width = 1;
txtPercent.text = "1%";
}
function frame1(){
}
public function getprogress(_arg1:Event){
var _local2:Number;
var _local3:Number;
var _local4:Number;
_local2 = _arg1.target.bytesLoaded;
_local3 = _arg1.target.bytesTotal;
_local4 = 498;
loaded.width = ((_local2 / _local3) * _local4);
txtPercent.text = (String(Math.floor(((_local2 / _local3) * 100))) + "%");
}
public function getcomplete(_arg1:Event){
loaded.width = 498;
MovieClip(root).gotoAndStop("loaded");
this.loaderInfo.removeEventListener(Event.INIT, getinit);
this.loaderInfo.removeEventListener(ProgressEvent.PROGRESS, getprogress);
this.loaderInfo.removeEventListener(Event.COMPLETE, getcomplete);
}
public function setListeners():void{
this.loaderInfo.addEventListener(Event.INIT, getinit);
this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, getprogress);
this.loaderInfo.addEventListener(Event.COMPLETE, getcomplete);
}
}
}//package Game_fla
Section 104
//SleepyBlue_34 (Game_fla.SleepyBlue_34)
package Game_fla {
import flash.display.*;
public dynamic class SleepyBlue_34 extends MovieClip {
public var face:MovieClip;
}
}//package Game_fla
Section 105
//SleepyGreen_38 (Game_fla.SleepyGreen_38)
package Game_fla {
import flash.display.*;
public dynamic class SleepyGreen_38 extends MovieClip {
public var face:MovieClip;
}
}//package Game_fla
Section 106
//SleepyPink_39 (Game_fla.SleepyPink_39)
package Game_fla {
import flash.display.*;
public dynamic class SleepyPink_39 extends MovieClip {
public var face:MovieClip;
}
}//package Game_fla
Section 107
//SleepyRed_36 (Game_fla.SleepyRed_36)
package Game_fla {
import flash.display.*;
public dynamic class SleepyRed_36 extends MovieClip {
public var face:MovieClip;
}
}//package Game_fla
Section 108
//SleepyYellow_37 (Game_fla.SleepyYellow_37)
package Game_fla {
import flash.display.*;
public dynamic class SleepyYellow_37 extends MovieClip {
public var face:MovieClip;
}
}//package Game_fla
Section 109
//title_4 (Game_fla.title_4)
package Game_fla {
import flash.display.*;
public dynamic class title_4 extends MovieClip {
public function title_4(){
addFrameScript(11, frame12);
}
function frame12(){
MovieClip(parent).play();
stop();
}
}
}//package Game_fla
Section 110
//TweenEvent (gs.events.TweenEvent)
package gs.events {
import flash.events.*;
public class TweenEvent extends Event {
public var info:Object;
public static const UPDATE:String = "update";
public static const START:String = "start";
public static const version:Number = 0.9;
public static const COMPLETE:String = "complete";
public function TweenEvent(_arg1:String, _arg2:Object=null, _arg3:Boolean=false, _arg4:Boolean=false){
super(_arg1, _arg3, _arg4);
this.info = _arg2;
}
override public function clone():Event{
return (new TweenEvent(this.type, this.info, this.bubbles, this.cancelable));
}
}
}//package gs.events
Section 111
//AutoAlphaPlugin (gs.plugins.AutoAlphaPlugin)
package gs.plugins {
import flash.display.*;
import gs.*;
public class AutoAlphaPlugin extends TweenPlugin {
protected var _tweenVisible:Boolean;
protected var _tween:TweenLite;
protected var _visible:Boolean;
protected var _target:Object;
public static const VERSION:Number = 1;
public static const API:Number = 1;
public function AutoAlphaPlugin(){
this.propName = "autoAlpha";
this.overwriteProps = ["alpha", "visible"];
this.onComplete = onCompleteTween;
}
override public function set changeFactor(_arg1:Number):void{
updateTweens(_arg1);
if (((!((_target.visible == true))) && (_tweenVisible))){
_target.visible = true;
};
}
public function onCompleteTween():void{
if (((((_tweenVisible) && (!((_tween.vars.runBackwards == true))))) && ((_tween.ease == _tween.vars.ease)))){
_target.visible = _visible;
};
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
_target = _arg1;
_tween = _arg3;
_visible = Boolean(!((_arg2 == 0)));
_tweenVisible = true;
addTween(_arg1, "alpha", _arg1.alpha, _arg2, "alpha");
return (true);
}
override public function killProps(_arg1:Object):void{
super.killProps(_arg1);
_tweenVisible = !(Boolean(("visible" in _arg1)));
}
}
}//package gs.plugins
Section 112
//BevelFilterPlugin (gs.plugins.BevelFilterPlugin)
package gs.plugins {
import flash.display.*;
import gs.*;
import flash.filters.*;
public class BevelFilterPlugin extends FilterPlugin {
public static const VERSION:Number = 1;
public static const API:Number = 1;
public function BevelFilterPlugin(){
this.propName = "bevelFilter";
this.overwriteProps = ["bevelFilter"];
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
_target = _arg1;
_type = BevelFilter;
initFilter(_arg2, new BevelFilter(0, 0, 0xFFFFFF, 0.5, 0, 0.5, 2, 2, 0, ((_arg2.quality) || (2))));
return (true);
}
}
}//package gs.plugins
Section 113
//BezierPlugin (gs.plugins.BezierPlugin)
package gs.plugins {
import gs.*;
import gs.utils.tween.*;
public class BezierPlugin extends TweenPlugin {
protected var _future:Object;
protected var _orient:Boolean;
protected var _orientData:Array;
protected var _beziers:Object;
protected var _target:Object;
protected static const _RAD2DEG:Number = 57.2957795130823;
public static const VERSION:Number = 1.01;
public static const API:Number = 1;
public function BezierPlugin(){
_future = {};
super();
this.propName = "bezier";
this.overwriteProps = [];
}
override public function set changeFactor(_arg1:Number):void{
var _local2:int;
var _local3:String;
var _local4:Object;
var _local5:Number;
var _local6:uint;
var _local7:Number;
var _local8:int;
var _local9:Object;
var _local10:Boolean;
var _local11:Number;
var _local12:Number;
var _local13:Array;
var _local14:Number;
if (_arg1 == 1){
for (_local3 in _beziers) {
_local2 = (_beziers[_local3].length - 1);
_target[_local3] = _beziers[_local3][_local2][2];
};
} else {
for (_local3 in _beziers) {
_local6 = _beziers[_local3].length;
if (_arg1 < 0){
_local2 = 0;
} else {
if (_arg1 >= 1){
_local2 = (_local6 - 1);
} else {
_local2 = int((_local6 * _arg1));
};
};
_local5 = ((_arg1 - (_local2 * (1 / _local6))) * _local6);
_local4 = _beziers[_local3][_local2];
if (this.round){
_local7 = (_local4[0] + (_local5 * (((2 * (1 - _local5)) * (_local4[1] - _local4[0])) + (_local5 * (_local4[2] - _local4[0])))));
_local8 = ((_local7)<0) ? -1 : 1;
_target[_local3] = ((((_local7 % 1) * _local8))>0.5) ? (int(_local7) + _local8) : int(_local7);
} else {
_target[_local3] = (_local4[0] + (_local5 * (((2 * (1 - _local5)) * (_local4[1] - _local4[0])) + (_local5 * (_local4[2] - _local4[0])))));
};
};
};
if (_orient){
_local9 = _target;
_local10 = this.round;
_target = _future;
this.round = false;
_orient = false;
this.changeFactor = (_arg1 + 0.01);
_target = _local9;
this.round = _local10;
_orient = true;
_local2 = 0;
while (_local2 < _orientData.length) {
_local13 = _orientData[_local2];
_local14 = ((_local13[3]) || (0));
_local11 = (_future[_local13[0]] - _target[_local13[0]]);
_local12 = (_future[_local13[1]] - _target[_local13[1]]);
_target[_local13[2]] = ((Math.atan2(_local12, _local11) * _RAD2DEG) + _local14);
_local2++;
};
};
}
protected function init(_arg1:TweenLite, _arg2:Array, _arg3:Boolean):void{
var _local4:Object;
var _local5:int;
var _local6:String;
_target = _arg1.target;
if (_arg1.exposedVars.orientToBezier == true){
_orientData = [["x", "y", "rotation", 0]];
_orient = true;
} else {
if ((_arg1.exposedVars.orientToBezier is Array)){
_orientData = _arg1.exposedVars.orientToBezier;
_orient = true;
};
};
_local4 = {};
_local5 = 0;
while (_local5 < _arg2.length) {
for (_local6 in _arg2[_local5]) {
if (_local4[_local6] == undefined){
_local4[_local6] = [_arg1.target[_local6]];
};
if (typeof(_arg2[_local5][_local6]) == "number"){
_local4[_local6].push(_arg2[_local5][_local6]);
} else {
_local4[_local6].push((_arg1.target[_local6] + Number(_arg2[_local5][_local6])));
};
};
_local5++;
};
for (_local6 in _local4) {
this.overwriteProps[this.overwriteProps.length] = _local6;
if (_arg1.exposedVars[_local6] != undefined){
if (typeof(_arg1.exposedVars[_local6]) == "number"){
_local4[_local6].push(_arg1.exposedVars[_local6]);
} else {
_local4[_local6].push((_arg1.target[_local6] + Number(_arg1.exposedVars[_local6])));
};
delete _arg1.exposedVars[_local6];
_local5 = (_arg1.tweens.length - 1);
while (_local5 > -1) {
if (_arg1.tweens[_local5].name == _local6){
_arg1.tweens.splice(_local5, 1);
};
_local5--;
};
};
};
_beziers = parseBeziers(_local4, _arg3);
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
if (!(_arg2 is Array)){
return (false);
};
init(_arg3, (_arg2 as Array), false);
return (true);
}
override public function killProps(_arg1:Object):void{
var _local2:String;
for (_local2 in _beziers) {
if ((_local2 in _arg1)){
delete _beziers[_local2];
};
};
super.killProps(_arg1);
}
public static function parseBeziers(_arg1:Object, _arg2:Boolean=false):Object{
var _local3:int;
var _local4:Array;
var _local5:Object;
var _local6:String;
var _local7:Object;
_local7 = {};
if (_arg2){
for (_local6 in _arg1) {
_local4 = _arg1[_local6];
_local5 = [];
_local7[_local6] = _local5;
if (_local4.length > 2){
_local5[_local5.length] = [_local4[0], (_local4[1] - ((_local4[2] - _local4[0]) / 4)), _local4[1]];
_local3 = 1;
while (_local3 < (_local4.length - 1)) {
_local5[_local5.length] = [_local4[_local3], (_local4[_local3] + (_local4[_local3] - _local5[(_local3 - 1)][1])), _local4[(_local3 + 1)]];
_local3++;
};
} else {
_local5[_local5.length] = [_local4[0], ((_local4[0] + _local4[1]) / 2), _local4[1]];
};
};
} else {
for (_local6 in _arg1) {
_local4 = _arg1[_local6];
_local5 = [];
_local7[_local6] = _local5;
if (_local4.length > 3){
_local5[_local5.length] = [_local4[0], _local4[1], ((_local4[1] + _local4[2]) / 2)];
_local3 = 2;
while (_local3 < (_local4.length - 2)) {
_local5[_local5.length] = [_local5[(_local3 - 2)][2], _local4[_local3], ((_local4[_local3] + _local4[(_local3 + 1)]) / 2)];
_local3++;
};
_local5[_local5.length] = [_local5[(_local5.length - 1)][2], _local4[(_local4.length - 2)], _local4[(_local4.length - 1)]];
} else {
if (_local4.length == 3){
_local5[_local5.length] = [_local4[0], _local4[1], _local4[2]];
} else {
if (_local4.length == 2){
_local5[_local5.length] = [_local4[0], ((_local4[0] + _local4[1]) / 2), _local4[1]];
};
};
};
};
};
return (_local7);
}
}
}//package gs.plugins
Section 114
//BezierThroughPlugin (gs.plugins.BezierThroughPlugin)
package gs.plugins {
import gs.*;
public class BezierThroughPlugin extends BezierPlugin {
public static const VERSION:Number = 1;
public static const API:Number = 1;
public function BezierThroughPlugin(){
this.propName = "bezierThrough";
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
if (!(_arg2 is Array)){
return (false);
};
init(_arg3, (_arg2 as Array), true);
return (true);
}
}
}//package gs.plugins
Section 115
//BlurFilterPlugin (gs.plugins.BlurFilterPlugin)
package gs.plugins {
import flash.display.*;
import gs.*;
import flash.filters.*;
public class BlurFilterPlugin extends FilterPlugin {
public static const VERSION:Number = 1;
public static const API:Number = 1;
public function BlurFilterPlugin(){
this.propName = "blurFilter";
this.overwriteProps = ["blurFilter"];
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
_target = _arg1;
_type = BlurFilter;
initFilter(_arg2, new BlurFilter(0, 0, ((_arg2.quality) || (2))));
return (true);
}
}
}//package gs.plugins
Section 116
//ColorMatrixFilterPlugin (gs.plugins.ColorMatrixFilterPlugin)
package gs.plugins {
import flash.display.*;
import gs.*;
import flash.filters.*;
public class ColorMatrixFilterPlugin extends FilterPlugin {
protected var _matrix:Array;
protected var _matrixTween:EndArrayPlugin;
public static const API:Number = 1;
public static const VERSION:Number = 1.1;
protected static var _lumG:Number = 0.71516;
protected static var _lumR:Number = 0.212671;
protected static var _idMatrix:Array = [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0];
protected static var _lumB:Number = 0.072169;
public function ColorMatrixFilterPlugin(){
this.propName = "colorMatrixFilter";
this.overwriteProps = ["colorMatrixFilter"];
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
var _local4:Object;
var _local5:Array;
_target = _arg1;
_type = ColorMatrixFilter;
_local4 = _arg2;
initFilter({remove:_arg2.remove, index:_arg2.index, addFilter:_arg2.addFilter}, new ColorMatrixFilter(_idMatrix.slice()));
_matrix = ColorMatrixFilter(_filter).matrix;
_local5 = [];
if (((!((_local4.matrix == null))) && ((_local4.matrix is Array)))){
_local5 = _local4.matrix;
} else {
if (_local4.relative == true){
_local5 = _matrix.slice();
} else {
_local5 = _idMatrix.slice();
};
_local5 = setBrightness(_local5, _local4.brightness);
_local5 = setContrast(_local5, _local4.contrast);
_local5 = setHue(_local5, _local4.hue);
_local5 = setSaturation(_local5, _local4.saturation);
_local5 = setThreshold(_local5, _local4.threshold);
if (!isNaN(_local4.colorize)){
_local5 = colorize(_local5, _local4.colorize, _local4.amount);
};
};
_matrixTween = new EndArrayPlugin();
_matrixTween.init(_matrix, _local5);
return (true);
}
override public function set changeFactor(_arg1:Number):void{
_matrixTween.changeFactor = _arg1;
ColorMatrixFilter(_filter).matrix = _matrix;
super.changeFactor = _arg1;
}
public static function setSaturation(_arg1:Array, _arg2:Number):Array{
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Array;
if (isNaN(_arg2)){
return (_arg1);
};
_local3 = (1 - _arg2);
_local4 = (_local3 * _lumR);
_local5 = (_local3 * _lumG);
_local6 = (_local3 * _lumB);
_local7 = [(_local4 + _arg2), _local5, _local6, 0, 0, _local4, (_local5 + _arg2), _local6, 0, 0, _local4, _local5, (_local6 + _arg2), 0, 0, 0, 0, 0, 1, 0];
return (applyMatrix(_local7, _arg1));
}
public static function setHue(_arg1:Array, _arg2:Number):Array{
var _local3:Number;
var _local4:Number;
var _local5:Array;
if (isNaN(_arg2)){
return (_arg1);
};
_arg2 = (_arg2 * (Math.PI / 180));
_local3 = Math.cos(_arg2);
_local4 = Math.sin(_arg2);
_local5 = [((_lumR + (_local3 * (1 - _lumR))) + (_local4 * -(_lumR))), ((_lumG + (_local3 * -(_lumG))) + (_local4 * -(_lumG))), ((_lumB + (_local3 * -(_lumB))) + (_local4 * (1 - _lumB))), 0, 0, ((_lumR + (_local3 * -(_lumR))) + (_local4 * 0.143)), ((_lumG + (_local3 * (1 - _lumG))) + (_local4 * 0.14)), ((_lumB + (_local3 * -(_lumB))) + (_local4 * -0.283)), 0, 0, ((_lumR + (_local3 * -(_lumR))) + (_local4 * -((1 - _lumR)))), ((_lumG + (_local3 * -(_lumG))) + (_local4 * _lumG)), ((_lumB + (_local3 * (1 - _lumB))) + (_local4 * _lumB)), 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1];
return (applyMatrix(_local5, _arg1));
}
public static function setThreshold(_arg1:Array, _arg2:Number):Array{
var _local3:Array;
if (isNaN(_arg2)){
return (_arg1);
};
_local3 = [(_lumR * 0x0100), (_lumG * 0x0100), (_lumB * 0x0100), 0, (-256 * _arg2), (_lumR * 0x0100), (_lumG * 0x0100), (_lumB * 0x0100), 0, (-256 * _arg2), (_lumR * 0x0100), (_lumG * 0x0100), (_lumB * 0x0100), 0, (-256 * _arg2), 0, 0, 0, 1, 0];
return (applyMatrix(_local3, _arg1));
}
public static function applyMatrix(_arg1:Array, _arg2:Array):Array{
var _local3:Array;
var _local4:int;
var _local5:int;
var _local6:int;
var _local7:int;
if (((!((_arg1 is Array))) || (!((_arg2 is Array))))){
return (_arg2);
};
_local3 = [];
_local4 = 0;
_local5 = 0;
_local6 = 0;
while (_local6 < 4) {
_local7 = 0;
while (_local7 < 5) {
if (_local7 == 4){
_local5 = _arg1[(_local4 + 4)];
} else {
_local5 = 0;
};
_local3[(_local4 + _local7)] = (((((_arg1[_local4] * _arg2[_local7]) + (_arg1[(_local4 + 1)] * _arg2[(_local7 + 5)])) + (_arg1[(_local4 + 2)] * _arg2[(_local7 + 10)])) + (_arg1[(_local4 + 3)] * _arg2[(_local7 + 15)])) + _local5);
_local7++;
};
_local4 = (_local4 + 5);
_local6++;
};
return (_local3);
}
public static function colorize(_arg1:Array, _arg2:Number, _arg3:Number=1):Array{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Array;
if (isNaN(_arg2)){
return (_arg1);
};
if (isNaN(_arg3)){
_arg3 = 1;
};
_local4 = (((_arg2 >> 16) & 0xFF) / 0xFF);
_local5 = (((_arg2 >> 8) & 0xFF) / 0xFF);
_local6 = ((_arg2 & 0xFF) / 0xFF);
_local7 = (1 - _arg3);
_local8 = [(_local7 + ((_arg3 * _local4) * _lumR)), ((_arg3 * _local4) * _lumG), ((_arg3 * _local4) * _lumB), 0, 0, ((_arg3 * _local5) * _lumR), (_local7 + ((_arg3 * _local5) * _lumG)), ((_arg3 * _local5) * _lumB), 0, 0, ((_arg3 * _local6) * _lumR), ((_arg3 * _local6) * _lumG), (_local7 + ((_arg3 * _local6) * _lumB)), 0, 0, 0, 0, 0, 1, 0];
return (applyMatrix(_local8, _arg1));
}
public static function setBrightness(_arg1:Array, _arg2:Number):Array{
if (isNaN(_arg2)){
return (_arg1);
};
_arg2 = ((_arg2 * 100) - 100);
return (applyMatrix([1, 0, 0, 0, _arg2, 0, 1, 0, 0, _arg2, 0, 0, 1, 0, _arg2, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1], _arg1));
}
public static function setContrast(_arg1:Array, _arg2:Number):Array{
var _local3:Array;
if (isNaN(_arg2)){
return (_arg1);
};
_arg2 = (_arg2 + 0.01);
_local3 = [_arg2, 0, 0, 0, (128 * (1 - _arg2)), 0, _arg2, 0, 0, (128 * (1 - _arg2)), 0, 0, _arg2, 0, (128 * (1 - _arg2)), 0, 0, 0, 1, 0];
return (applyMatrix(_local3, _arg1));
}
}
}//package gs.plugins
Section 117
//DropShadowFilterPlugin (gs.plugins.DropShadowFilterPlugin)
package gs.plugins {
import flash.display.*;
import gs.*;
import flash.filters.*;
public class DropShadowFilterPlugin extends FilterPlugin {
public static const VERSION:Number = 1;
public static const API:Number = 1;
public function DropShadowFilterPlugin(){
this.propName = "dropShadowFilter";
this.overwriteProps = ["dropShadowFilter"];
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
_target = _arg1;
_type = DropShadowFilter;
initFilter(_arg2, new DropShadowFilter(0, 45, 0, 0, 0, 0, 1, ((_arg2.quality) || (2)), _arg2.inner, _arg2.knockout, _arg2.hideObject));
return (true);
}
}
}//package gs.plugins
Section 118
//EndArrayPlugin (gs.plugins.EndArrayPlugin)
package gs.plugins {
import gs.*;
import gs.utils.tween.*;
public class EndArrayPlugin extends TweenPlugin {
protected var _info:Array;
protected var _a:Array;
public static const VERSION:Number = 1.01;
public static const API:Number = 1;
public function EndArrayPlugin(){
_info = [];
super();
this.propName = "endArray";
this.overwriteProps = ["endArray"];
}
override public function set changeFactor(_arg1:Number):void{
var _local2:int;
var _local3:ArrayTweenInfo;
var _local4:Number;
var _local5:int;
if (this.round){
_local2 = (_info.length - 1);
while (_local2 > -1) {
_local3 = _info[_local2];
_local4 = (_local3.start + (_local3.change * _arg1));
_local5 = ((_local4)<0) ? -1 : 1;
_a[_local3.index] = ((((_local4 % 1) * _local5))>0.5) ? (int(_local4) + _local5) : int(_local4);
_local2--;
};
} else {
_local2 = (_info.length - 1);
while (_local2 > -1) {
_local3 = _info[_local2];
_a[_local3.index] = (_local3.start + (_local3.change * _arg1));
_local2--;
};
};
}
public function init(_arg1:Array, _arg2:Array):void{
var _local3:int;
_a = _arg1;
_local3 = (_arg2.length - 1);
while (_local3 > -1) {
if (((!((_arg1[_local3] == _arg2[_local3]))) && (!((_arg1[_local3] == null))))){
_info[_info.length] = new ArrayTweenInfo(_local3, _a[_local3], (_arg2[_local3] - _a[_local3]));
};
_local3--;
};
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
if (((!((_arg1 is Array))) || (!((_arg2 is Array))))){
return (false);
};
init((_arg1 as Array), _arg2);
return (true);
}
}
}//package gs.plugins
Section 119
//FilterPlugin (gs.plugins.FilterPlugin)
package gs.plugins {
import flash.display.*;
import gs.*;
import flash.filters.*;
import gs.utils.tween.*;
public class FilterPlugin extends TweenPlugin {
protected var _index:int;
protected var _filter:BitmapFilter;
protected var _type:Class;
protected var _remove:Boolean;
protected var _target:Object;
public static const VERSION:Number = 1.03;
public static const API:Number = 1;
override public function set changeFactor(_arg1:Number):void{
var _local2:int;
var _local3:TweenInfo;
var _local4:Array;
_local4 = _target.filters;
_local2 = (_tweens.length - 1);
while (_local2 > -1) {
_local3 = _tweens[_local2];
_local3.target[_local3.property] = (_local3.start + (_local3.change * _arg1));
_local2--;
};
if (!(_local4[_index] is _type)){
_index = (_local4.length - 1);
_local2 = (_local4.length - 1);
while (_local2 > -1) {
if ((_local4[_local2] is _type)){
_index = _local2;
break;
};
_local2--;
};
};
_local4[_index] = _filter;
_target.filters = _local4;
}
public function onCompleteTween():void{
var _local1:int;
var _local2:Array;
if (_remove){
_local2 = _target.filters;
if (!(_local2[_index] is _type)){
_local1 = (_local2.length - 1);
while (_local1 > -1) {
if ((_local2[_local1] is _type)){
_local2.splice(_local1, 1);
break;
};
_local1--;
};
} else {
_local2.splice(_index, 1);
};
_target.filters = _local2;
};
}
protected function initFilter(_arg1:Object, _arg2:BitmapFilter):void{
var _local3:Array;
var _local4:String;
var _local5:int;
var _local6:HexColorsPlugin;
var _local7:Object;
_local3 = _target.filters;
_index = -1;
if (_arg1.index != null){
_index = _arg1.index;
} else {
_local5 = (_local3.length - 1);
while (_local5 > -1) {
if ((_local3[_local5] is _type)){
_index = _local5;
break;
};
_local5--;
};
};
if ((((((_index == -1)) || ((_local3[_index] == null)))) || ((_arg1.addFilter == true)))){
_index = ((_arg1.index)!=null) ? _arg1.index : _local3.length;
_local3[_index] = _arg2;
_target.filters = _local3;
};
_filter = _local3[_index];
_remove = Boolean((_arg1.remove == true));
if (_remove){
this.onComplete = onCompleteTween;
};
_local7 = ((_arg1.isTV)==true) ? _arg1.exposedVars : _arg1;
for (_local4 in _local7) {
if (((((((((!((_local4 in _filter))) || ((_filter[_local4] == _local7[_local4])))) || ((_local4 == "remove")))) || ((_local4 == "index")))) || ((_local4 == "addFilter")))){
} else {
if ((((((_local4 == "color")) || ((_local4 == "highlightColor")))) || ((_local4 == "shadowColor")))){
_local6 = new HexColorsPlugin();
_local6.initColor(_filter, _local4, _filter[_local4], _local7[_local4]);
_tweens[_tweens.length] = new TweenInfo(_local6, "changeFactor", 0, 1, _local4, false);
} else {
if ((((((((_local4 == "quality")) || ((_local4 == "inner")))) || ((_local4 == "knockout")))) || ((_local4 == "hideObject")))){
_filter[_local4] = _local7[_local4];
} else {
addTween(_filter, _local4, _filter[_local4], _local7[_local4], _local4);
};
};
};
};
}
}
}//package gs.plugins
Section 120
//FramePlugin (gs.plugins.FramePlugin)
package gs.plugins {
import flash.display.*;
import gs.*;
public class FramePlugin extends TweenPlugin {
public var frame:int;
protected var _target:MovieClip;
public static const VERSION:Number = 1.01;
public static const API:Number = 1;
public function FramePlugin(){
this.propName = "frame";
this.overwriteProps = ["frame"];
this.round = true;
}
override public function set changeFactor(_arg1:Number):void{
updateTweens(_arg1);
_target.gotoAndStop(this.frame);
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
if (((!((_arg1 is MovieClip))) || (isNaN(_arg2)))){
return (false);
};
_target = (_arg1 as MovieClip);
this.frame = _target.currentFrame;
addTween(this, "frame", this.frame, _arg2, "frame");
return (true);
}
}
}//package gs.plugins
Section 121
//GlowFilterPlugin (gs.plugins.GlowFilterPlugin)
package gs.plugins {
import flash.display.*;
import gs.*;
import flash.filters.*;
public class GlowFilterPlugin extends FilterPlugin {
public static const VERSION:Number = 1;
public static const API:Number = 1;
public function GlowFilterPlugin(){
this.propName = "glowFilter";
this.overwriteProps = ["glowFilter"];
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
_target = _arg1;
_type = GlowFilter;
initFilter(_arg2, new GlowFilter(0xFFFFFF, 0, 0, 0, ((_arg2.strength) || (1)), ((_arg2.quality) || (2)), _arg2.inner, _arg2.knockout));
return (true);
}
}
}//package gs.plugins
Section 122
//HexColorsPlugin (gs.plugins.HexColorsPlugin)
package gs.plugins {
import gs.*;
public class HexColorsPlugin extends TweenPlugin {
protected var _colors:Array;
public static const VERSION:Number = 1.01;
public static const API:Number = 1;
public function HexColorsPlugin(){
this.propName = "hexColors";
this.overwriteProps = [];
_colors = [];
}
override public function set changeFactor(_arg1:Number):void{
var _local2:int;
var _local3:Array;
_local2 = (_colors.length - 1);
while (_local2 > -1) {
_local3 = _colors[_local2];
_local3[0][_local3[1]] = ((((_local3[2] + (_arg1 * _local3[3])) << 16) | ((_local3[4] + (_arg1 * _local3[5])) << 8)) | (_local3[6] + (_arg1 * _local3[7])));
_local2--;
};
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
var _local4:String;
for (_local4 in _arg2) {
initColor(_arg1, _local4, uint(_arg1[_local4]), uint(_arg2[_local4]));
};
return (true);
}
override public function killProps(_arg1:Object):void{
var _local2:int;
_local2 = (_colors.length - 1);
while (_local2 > -1) {
if (_arg1[_colors[_local2][1]] != undefined){
_colors.splice(_local2, 1);
};
_local2--;
};
super.killProps(_arg1);
}
public function initColor(_arg1:Object, _arg2:String, _arg3:uint, _arg4:uint):void{
var _local5:Number;
var _local6:Number;
var _local7:Number;
if (_arg3 != _arg4){
_local5 = (_arg3 >> 16);
_local6 = ((_arg3 >> 8) & 0xFF);
_local7 = (_arg3 & 0xFF);
_colors[_colors.length] = [_arg1, _arg2, _local5, ((_arg4 >> 16) - _local5), _local6, (((_arg4 >> 8) & 0xFF) - _local6), _local7, ((_arg4 & 0xFF) - _local7)];
this.overwriteProps[this.overwriteProps.length] = _arg2;
};
}
}
}//package gs.plugins
Section 123
//RemoveTintPlugin (gs.plugins.RemoveTintPlugin)
package gs.plugins {
public class RemoveTintPlugin extends TintPlugin {
public static const VERSION:Number = 1.01;
public static const API:Number = 1;
public function RemoveTintPlugin(){
this.propName = "removeTint";
}
}
}//package gs.plugins
Section 124
//RoundPropsPlugin (gs.plugins.RoundPropsPlugin)
package gs.plugins {
public class RoundPropsPlugin extends TweenPlugin {
public static const VERSION:Number = 1;
public static const API:Number = 1;
public function RoundPropsPlugin(){
this.propName = "roundProps";
this.overwriteProps = [];
this.round = true;
}
public function add(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Number):void{
addTween(_arg1, _arg2, _arg3, (_arg3 + _arg4), _arg2);
this.overwriteProps[this.overwriteProps.length] = _arg2;
}
}
}//package gs.plugins
Section 125
//ShortRotationPlugin (gs.plugins.ShortRotationPlugin)
package gs.plugins {
import gs.*;
public class ShortRotationPlugin extends TweenPlugin {
public static const VERSION:Number = 1;
public static const API:Number = 1;
public function ShortRotationPlugin(){
this.propName = "shortRotation";
this.overwriteProps = [];
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
var _local4:String;
if (typeof(_arg2) == "number"){
trace("WARNING: You appear to be using the old shortRotation syntax. Instead of passing a number, please pass an object with properties that correspond to the rotations values For example, TweenMax.to(mc, 2, {shortRotation:{rotationX:-170, rotationY:25}})");
return (false);
};
for (_local4 in _arg2) {
initRotation(_arg1, _local4, _arg1[_local4], _arg2[_local4]);
};
return (true);
}
public function initRotation(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Number):void{
var _local5:Number;
_local5 = ((_arg4 - _arg3) % 360);
if (((_arg4 - _arg3) % 360) != (_local5 % 180)){
_local5 = ((_local5)<0) ? (_local5 + 360) : (_local5 - 360);
};
addTween(_arg1, _arg2, _arg3, (_arg3 + _local5), _arg2);
this.overwriteProps[this.overwriteProps.length] = _arg2;
}
}
}//package gs.plugins
Section 126
//TintPlugin (gs.plugins.TintPlugin)
package gs.plugins {
import flash.display.*;
import gs.*;
import flash.geom.*;
import gs.utils.tween.*;
public class TintPlugin extends TweenPlugin {
protected var _ct:ColorTransform;
protected var _ignoreAlpha:Boolean;
protected var _target:DisplayObject;
public static const VERSION:Number = 1.1;
public static const API:Number = 1;
protected static var _props:Array = ["redMultiplier", "greenMultiplier", "blueMultiplier", "alphaMultiplier", "redOffset", "greenOffset", "blueOffset", "alphaOffset"];
public function TintPlugin(){
this.propName = "tint";
this.overwriteProps = ["tint"];
}
override public function set changeFactor(_arg1:Number):void{
var _local2:ColorTransform;
updateTweens(_arg1);
if (_ignoreAlpha){
_local2 = _target.transform.colorTransform;
_ct.alphaMultiplier = _local2.alphaMultiplier;
_ct.alphaOffset = _local2.alphaOffset;
};
_target.transform.colorTransform = _ct;
}
public function init(_arg1:DisplayObject, _arg2:ColorTransform):void{
var _local3:int;
var _local4:String;
_target = _arg1;
_ct = _target.transform.colorTransform;
_local3 = (_props.length - 1);
while (_local3 > -1) {
_local4 = _props[_local3];
if (_ct[_local4] != _arg2[_local4]){
_tweens[_tweens.length] = new TweenInfo(_ct, _local4, _ct[_local4], (_arg2[_local4] - _ct[_local4]), "tint", false);
};
_local3--;
};
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
var _local4:ColorTransform;
if (!(_arg1 is DisplayObject)){
return (false);
};
_local4 = new ColorTransform();
if (((!((_arg2 == null))) && (!((_arg3.exposedVars.removeTint == true))))){
_local4.color = uint(_arg2);
};
_ignoreAlpha = true;
init((_arg1 as DisplayObject), _local4);
return (true);
}
}
}//package gs.plugins
Section 127
//TweenPlugin (gs.plugins.TweenPlugin)
package gs.plugins {
import gs.*;
import gs.utils.tween.*;
public class TweenPlugin {
public var overwriteProps:Array;
protected var _tweens:Array;
public var round:Boolean;
public var onComplete:Function;
public var propName:String;
protected var _changeFactor:Number;// = 0
public static const VERSION:Number = 1.03;
public static const API:Number = 1;
public function TweenPlugin(){
_tweens = [];
_changeFactor = 0;
super();
}
protected function updateTweens(_arg1:Number):void{
var _local2:int;
var _local3:TweenInfo;
var _local4:Number;
var _local5:int;
if (this.round){
_local2 = (_tweens.length - 1);
while (_local2 > -1) {
_local3 = _tweens[_local2];
_local4 = (_local3.start + (_local3.change * _arg1));
_local5 = ((_local4)<0) ? -1 : 1;
_local3.target[_local3.property] = ((((_local4 % 1) * _local5))>0.5) ? (int(_local4) + _local5) : int(_local4);
_local2--;
};
} else {
_local2 = (_tweens.length - 1);
while (_local2 > -1) {
_local3 = _tweens[_local2];
_local3.target[_local3.property] = (_local3.start + (_local3.change * _arg1));
_local2--;
};
};
}
public function set changeFactor(_arg1:Number):void{
updateTweens(_arg1);
_changeFactor = _arg1;
}
protected function addTween(_arg1:Object, _arg2:String, _arg3:Number, _arg4, _arg5:String=null):void{
var _local6:Number;
if (_arg4 != null){
_local6 = ((typeof(_arg4))=="number") ? (_arg4 - _arg3) : Number(_arg4);
if (_local6 != 0){
_tweens[_tweens.length] = new TweenInfo(_arg1, _arg2, _arg3, _local6, ((_arg5) || (_arg2)), false);
};
};
}
public function killProps(_arg1:Object):void{
var _local2:int;
_local2 = (this.overwriteProps.length - 1);
while (_local2 > -1) {
if ((this.overwriteProps[_local2] in _arg1)){
this.overwriteProps.splice(_local2, 1);
};
_local2--;
};
_local2 = (_tweens.length - 1);
while (_local2 > -1) {
if ((_tweens[_local2].name in _arg1)){
_tweens.splice(_local2, 1);
};
_local2--;
};
}
public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
addTween(_arg1, this.propName, _arg1[this.propName], _arg2, this.propName);
return (true);
}
public function get changeFactor():Number{
return (_changeFactor);
}
public static function activate(_arg1:Array):Boolean{
var _local2:int;
var _local3:Object;
_local2 = (_arg1.length - 1);
while (_local2 > -1) {
_local3 = new (_arg1[_local2]);
TweenLite.plugins[_local3.propName] = _arg1[_local2];
_local2--;
};
return (true);
}
}
}//package gs.plugins
Section 128
//VisiblePlugin (gs.plugins.VisiblePlugin)
package gs.plugins {
import flash.display.*;
import gs.*;
public class VisiblePlugin extends TweenPlugin {
protected var _tween:TweenLite;
protected var _visible:Boolean;
protected var _target:Object;
public static const VERSION:Number = 1;
public static const API:Number = 1;
public function VisiblePlugin(){
this.propName = "visible";
this.overwriteProps = ["visible"];
this.onComplete = onCompleteTween;
}
override public function set changeFactor(_arg1:Number):void{
if (_target.visible != true){
_target.visible = true;
};
}
public function onCompleteTween():void{
if (((!((_tween.vars.runBackwards == true))) && ((_tween.ease == _tween.vars.ease)))){
_target.visible = _visible;
};
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
_target = _arg1;
_tween = _arg3;
_visible = Boolean(_arg2);
return (true);
}
}
}//package gs.plugins
Section 129
//VolumePlugin (gs.plugins.VolumePlugin)
package gs.plugins {
import flash.display.*;
import gs.*;
import flash.media.*;
public class VolumePlugin extends TweenPlugin {
protected var _st:SoundTransform;
protected var _target:Object;
public static const VERSION:Number = 1.01;
public static const API:Number = 1;
public function VolumePlugin(){
this.propName = "volume";
this.overwriteProps = ["volume"];
}
override public function set changeFactor(_arg1:Number):void{
updateTweens(_arg1);
_target.soundTransform = _st;
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
if (((isNaN(_arg2)) || (!(_arg1.hasOwnProperty("soundTransform"))))){
return (false);
};
_target = _arg1;
_st = _target.soundTransform;
addTween(_st, "volume", _st.volume, _arg2, "volume");
return (true);
}
}
}//package gs.plugins
Section 130
//ArrayTweenInfo (gs.utils.tween.ArrayTweenInfo)
package gs.utils.tween {
public class ArrayTweenInfo {
public var change:Number;
public var index:uint;
public var start:Number;
public function ArrayTweenInfo(_arg1:uint, _arg2:Number, _arg3:Number){
this.index = _arg1;
this.start = _arg2;
this.change = _arg3;
}
}
}//package gs.utils.tween
Section 131
//TweenInfo (gs.utils.tween.TweenInfo)
package gs.utils.tween {
public class TweenInfo {
public var start:Number;
public var name:String;
public var change:Number;
public var target:Object;
public var property:String;
public var isPlugin:Boolean;
public function TweenInfo(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Number, _arg5:String, _arg6:Boolean){
this.target = _arg1;
this.property = _arg2;
this.start = _arg3;
this.change = _arg4;
this.name = _arg5;
this.isPlugin = _arg6;
}
}
}//package gs.utils.tween
Section 132
//OverwriteManager (gs.OverwriteManager)
package gs {
import flash.utils.*;
import gs.utils.tween.*;
import flash.errors.*;
public class OverwriteManager {
public static const ALL:int = 1;
public static const NONE:int = 0;
public static const AUTO:int = 2;
public static const CONCURRENT:int = 3;
public static const version:Number = 3.12;
public static var mode:int;
public static var enabled:Boolean;
public static function killVars(_arg1:Object, _arg2:Object, _arg3:Array):void{
var _local4:int;
var _local5:String;
var _local6:TweenInfo;
_local4 = (_arg3.length - 1);
while (_local4 > -1) {
_local6 = _arg3[_local4];
if ((_local6.name in _arg1)){
_arg3.splice(_local4, 1);
} else {
if (((_local6.isPlugin) && ((_local6.name == "_MULTIPLE_")))){
_local6.target.killProps(_arg1);
if (_local6.target.overwriteProps.length == 0){
_arg3.splice(_local4, 1);
};
};
};
_local4--;
};
for (_local5 in _arg1) {
delete _arg2[_local5];
};
}
public static function manageOverwrites(_arg1:TweenLite, _arg2:Array):void{
var _local3:Object;
var _local4:int;
var _local5:Number;
var _local6:Array;
var _local7:int;
var _local8:TweenLite;
var _local9:int;
var _local10:Array;
var _local11:Object;
var _local12:int;
var _local13:TweenInfo;
var _local14:Array;
_local3 = _arg1.vars;
_local4 = ((_local3.overwrite)==undefined) ? mode : int(_local3.overwrite);
if ((((_local4 < 2)) || ((_arg2 == null)))){
return;
};
_local5 = _arg1.startTime;
_local6 = [];
_local9 = -1;
_local7 = (_arg2.length - 1);
while (_local7 > -1) {
_local8 = _arg2[_local7];
if (_local8 == _arg1){
_local9 = _local7;
} else {
if ((((((_local7 < _local9)) && ((_local8.startTime <= _local5)))) && (((_local8.startTime + ((_local8.duration * 1000) / _local8.combinedTimeScale)) > _local5)))){
_local6[_local6.length] = _local8;
};
};
_local7--;
};
if ((((_local6.length == 0)) || ((_arg1.tweens.length == 0)))){
return;
};
if (_local4 == AUTO){
_local10 = _arg1.tweens;
_local11 = {};
_local7 = (_local10.length - 1);
while (_local7 > -1) {
_local13 = _local10[_local7];
if (_local13.isPlugin){
if (_local13.name == "_MULTIPLE_"){
_local14 = _local13.target.overwriteProps;
_local12 = (_local14.length - 1);
while (_local12 > -1) {
_local11[_local14[_local12]] = true;
_local12--;
};
} else {
_local11[_local13.name] = true;
};
_local11[_local13.target.propName] = true;
} else {
_local11[_local13.name] = true;
};
_local7--;
};
_local7 = (_local6.length - 1);
while (_local7 > -1) {
killVars(_local11, _local6[_local7].exposedVars, _local6[_local7].tweens);
_local7--;
};
} else {
_local7 = (_local6.length - 1);
while (_local7 > -1) {
_local6[_local7].enabled = false;
_local7--;
};
};
}
public static function init(_arg1:int=2):int{
if (TweenLite.version < 10.09){
trace("TweenLite warning: Your TweenLite class needs to be updated to work with OverwriteManager (or you may need to clear your ASO files). Please download and install the latest version from http://www.tweenlite.com.");
};
TweenLite.overwriteManager = OverwriteManager;
mode = _arg1;
enabled = true;
return (mode);
}
}
}//package gs
Section 133
//TweenLite (gs.TweenLite)
package gs {
import flash.display.*;
import flash.events.*;
import flash.utils.*;
import gs.utils.tween.*;
import gs.plugins.*;
public class TweenLite {
public var delay:Number;
protected var _hasUpdate:Boolean;
protected var _hasPlugins:Boolean;
public var started:Boolean;
public var initted:Boolean;
public var active:Boolean;
public var startTime:Number;
public var target:Object;
public var duration:Number;
public var gc:Boolean;
public var vars:Object;
public var ease:Function;
public var tweens:Array;
public var exposedVars:Object;
public var combinedTimeScale:Number;
public var initTime:Number;
public static const version:Number = 10.092;
private static var _timer:Timer = new Timer(2000);
public static var defaultEase:Function = TweenLite.easeOut;
public static var plugins:Object = {};
public static var currentTime:uint;
public static var masterList:Dictionary = new Dictionary(false);
protected static var _reservedProps:Object = {ease:1, delay:1, overwrite:1, onComplete:1, onCompleteParams:1, runBackwards:1, startAt:1, onUpdate:1, onUpdateParams:1, roundProps:1, onStart:1, onStartParams:1, persist:1, renderOnStart:1, proxiedEase:1, easeParams:1, yoyo:1, loop:1, onCompleteListener:1, onUpdateListener:1, onStartListener:1, orientToBezier:1, timeScale:1};
public static var killDelayedCallsTo:Function = TweenLite.killTweensOf;
public static var timingSprite:Sprite = new Sprite();
public static var overwriteManager:Object;
private static var _tlInitted:Boolean;
public function TweenLite(_arg1:Object, _arg2:Number, _arg3:Object){
var _local4:int;
super();
if (_arg1 == null){
return;
};
if (!_tlInitted){
TweenPlugin.activate([TintPlugin, RemoveTintPlugin, FramePlugin, AutoAlphaPlugin, VisiblePlugin, VolumePlugin, EndArrayPlugin]);
currentTime = getTimer();
timingSprite.addEventListener(Event.ENTER_FRAME, updateAll, false, 0, true);
if (overwriteManager == null){
overwriteManager = {mode:1, enabled:false};
};
_timer.addEventListener("timer", killGarbage, false, 0, true);
_timer.start();
_tlInitted = true;
};
this.vars = _arg3;
this.duration = ((_arg2) || (0.001));
this.delay = ((_arg3.delay) || (0));
this.combinedTimeScale = ((_arg3.timeScale) || (1));
this.active = Boolean((((_arg2 == 0)) && ((this.delay == 0))));
this.target = _arg1;
if (typeof(this.vars.ease) != "function"){
this.vars.ease = defaultEase;
};
if (this.vars.easeParams != null){
this.vars.proxiedEase = this.vars.ease;
this.vars.ease = easeProxy;
};
this.ease = this.vars.ease;
this.exposedVars = ((this.vars.isTV)==true) ? this.vars.exposedVars : this.vars;
this.tweens = [];
this.initTime = currentTime;
this.startTime = (this.initTime + (this.delay * 1000));
_local4 = ((((_arg3.overwrite == undefined)) || (((!(overwriteManager.enabled)) && ((_arg3.overwrite > 1)))))) ? overwriteManager.mode : int(_arg3.overwrite);
if (((!((_arg1 in masterList))) || ((_local4 == 1)))){
masterList[_arg1] = [this];
} else {
masterList[_arg1].push(this);
};
if ((((((this.vars.runBackwards == true)) && (!((this.vars.renderOnStart == true))))) || (this.active))){
initTweenVals();
if (this.active){
render((this.startTime + 1));
} else {
render(this.startTime);
};
if (((((!((this.exposedVars.visible == null))) && ((this.vars.runBackwards == true)))) && ((this.target is DisplayObject)))){
this.target.visible = this.exposedVars.visible;
};
};
}
public function set enabled(_arg1:Boolean):void{
var _local2:Array;
var _local3:Boolean;
var _local4:int;
if (_arg1){
if (!(this.target in masterList)){
masterList[this.target] = [this];
} else {
_local2 = masterList[this.target];
_local4 = (_local2.length - 1);
while (_local4 > -1) {
if (_local2[_local4] == this){
_local3 = true;
break;
};
_local4--;
};
if (!_local3){
_local2[_local2.length] = this;
};
};
};
this.gc = (_arg1) ? false : true;
if (this.gc){
this.active = false;
} else {
this.active = this.started;
};
}
public function clear():void{
this.tweens = [];
this.vars = (this.exposedVars = {ease:this.vars.ease});
_hasUpdate = false;
}
public function render(_arg1:uint):void{
var _local2:Number;
var _local3:Number;
var _local4:TweenInfo;
var _local5:int;
_local2 = ((_arg1 - this.startTime) * 0.001);
if (_local2 >= this.duration){
_local2 = this.duration;
_local3 = ((((this.ease == this.vars.ease)) || ((this.duration == 0.001)))) ? 1 : 0;
} else {
_local3 = this.ease(_local2, 0, 1, this.duration);
};
_local5 = (this.tweens.length - 1);
while (_local5 > -1) {
_local4 = this.tweens[_local5];
_local4.target[_local4.property] = (_local4.start + (_local3 * _local4.change));
_local5--;
};
if (_hasUpdate){
this.vars.onUpdate.apply(null, this.vars.onUpdateParams);
};
if (_local2 == this.duration){
complete(true);
};
}
public function activate():void{
this.started = (this.active = true);
if (!this.initted){
initTweenVals();
};
if (this.vars.onStart != null){
this.vars.onStart.apply(null, this.vars.onStartParams);
};
if (this.duration == 0.001){
this.startTime = (this.startTime - 1);
};
}
public function get enabled():Boolean{
return ((this.gc) ? false : true);
}
public function initTweenVals():void{
var _local1:String;
var _local2:int;
var _local3:*;
var _local4:TweenInfo;
if (((!((this.exposedVars.timeScale == undefined))) && (this.target.hasOwnProperty("timeScale")))){
this.tweens[this.tweens.length] = new TweenInfo(this.target, "timeScale", this.target.timeScale, (this.exposedVars.timeScale - this.target.timeScale), "timeScale", false);
};
for (_local1 in this.exposedVars) {
if ((_local1 in _reservedProps)){
} else {
if ((_local1 in plugins)){
_local3 = new (plugins[_local1]);
if (_local3.onInitTween(this.target, this.exposedVars[_local1], this) == false){
this.tweens[this.tweens.length] = new TweenInfo(this.target, _local1, this.target[_local1], ((typeof(this.exposedVars[_local1]))=="number") ? (this.exposedVars[_local1] - this.target[_local1]) : Number(this.exposedVars[_local1]), _local1, false);
} else {
this.tweens[this.tweens.length] = new TweenInfo(_local3, "changeFactor", 0, 1, ((_local3.overwriteProps.length)==1) ? _local3.overwriteProps[0] : "_MULTIPLE_", true);
_hasPlugins = true;
};
} else {
this.tweens[this.tweens.length] = new TweenInfo(this.target, _local1, this.target[_local1], ((typeof(this.exposedVars[_local1]))=="number") ? (this.exposedVars[_local1] - this.target[_local1]) : Number(this.exposedVars[_local1]), _local1, false);
};
};
};
if (this.vars.runBackwards == true){
_local2 = (this.tweens.length - 1);
while (_local2 > -1) {
_local4 = this.tweens[_local2];
this.tweens[_local2].start = (_local4.start + _local4.change);
_local4.change = -(_local4.change);
_local2--;
};
};
if (this.vars.onUpdate != null){
_hasUpdate = true;
};
if (((TweenLite.overwriteManager.enabled) && ((this.target in masterList)))){
overwriteManager.manageOverwrites(this, masterList[this.target]);
};
this.initted = true;
}
protected function easeProxy(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return (this.vars.proxiedEase.apply(null, arguments.concat(this.vars.easeParams)));
}
public function killVars(_arg1:Object):void{
if (overwriteManager.enabled){
overwriteManager.killVars(_arg1, this.exposedVars, this.tweens);
};
}
public function complete(_arg1:Boolean=false):void{
var _local2:int;
if (!_arg1){
if (!this.initted){
initTweenVals();
};
this.startTime = (currentTime - ((this.duration * 1000) / this.combinedTimeScale));
render(currentTime);
return;
};
if (_hasPlugins){
_local2 = (this.tweens.length - 1);
while (_local2 > -1) {
if (((this.tweens[_local2].isPlugin) && (!((this.tweens[_local2].target.onComplete == null))))){
this.tweens[_local2].target.onComplete();
};
_local2--;
};
};
if (this.vars.persist != true){
this.enabled = false;
};
if (this.vars.onComplete != null){
this.vars.onComplete.apply(null, this.vars.onCompleteParams);
};
}
public static function updateAll(_arg1:Event=null):void{
var _local2:uint;
var _local3:Dictionary;
var _local4:Array;
var _local5:int;
var _local6:TweenLite;
_local2 = (currentTime = getTimer());
_local3 = masterList;
for each (_local4 in _local3) {
_local5 = (_local4.length - 1);
while (_local5 > -1) {
_local6 = _local4[_local5];
if (_local6.active){
_local6.render(_local2);
} else {
if (_local6.gc){
_local4.splice(_local5, 1);
} else {
if (_local2 >= _local6.startTime){
_local6.activate();
_local6.render(_local2);
};
};
};
_local5--;
};
};
}
public static function removeTween(_arg1:TweenLite, _arg2:Boolean=true):void{
if (_arg1 != null){
if (_arg2){
_arg1.clear();
};
_arg1.enabled = false;
};
}
public static function killTweensOf(_arg1:Object=null, _arg2:Boolean=false):void{
var _local3:Array;
var _local4:int;
var _local5:TweenLite;
if (((!((_arg1 == null))) && ((_arg1 in masterList)))){
_local3 = masterList[_arg1];
_local4 = (_local3.length - 1);
while (_local4 > -1) {
_local5 = _local3[_local4];
if (((_arg2) && (!(_local5.gc)))){
_local5.complete(false);
};
_local5.clear();
_local4--;
};
delete masterList[_arg1];
};
}
public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{
_arg3.runBackwards = true;
return (new TweenLite(_arg1, _arg2, _arg3));
}
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2));
}
protected static function killGarbage(_arg1:TimerEvent):void{
var _local2:Dictionary;
var _local3:Object;
_local2 = masterList;
for (_local3 in _local2) {
if (_local2[_local3].length == 0){
delete _local2[_local3];
};
};
}
public static function delayedCall(_arg1:Number, _arg2:Function, _arg3:Array=null):TweenLite{
return (new TweenLite(_arg2, 0, {delay:_arg1, onComplete:_arg2, onCompleteParams:_arg3, overwrite:0}));
}
public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{
return (new TweenLite(_arg1, _arg2, _arg3));
}
}
}//package gs
Section 134
//TweenMax (gs.TweenMax)
package gs {
import flash.events.*;
import flash.utils.*;
import gs.utils.tween.*;
import gs.plugins.*;
import gs.events.*;
public class TweenMax extends TweenLite implements IEventDispatcher {
protected var _dispatcher:EventDispatcher;
protected var _callbacks:Object;
public var pauseTime:Number;
protected var _repeatCount:Number;
protected var _timeScale:Number;
public static const version:Number = 10.12;
public static var removeTween:Function = TweenLite.removeTween;
private static var _overwriteMode:int = (OverwriteManager.enabled) ? OverwriteManager.mode : OverwriteManager.init();
;
protected static var _pausedTweens:Dictionary = new Dictionary(false);
protected static var _globalTimeScale:Number = 1;
public static var killTweensOf:Function = TweenLite.killTweensOf;
public static var killDelayedCallsTo:Function = TweenLite.killTweensOf;
private static var _activatedPlugins:Boolean = TweenPlugin.activate([TintPlugin, RemoveTintPlugin, FramePlugin, AutoAlphaPlugin, VisiblePlugin, VolumePlugin, EndArrayPlugin, HexColorsPlugin, BlurFilterPlugin, ColorMatrixFilterPlugin, BevelFilterPlugin, DropShadowFilterPlugin, GlowFilterPlugin, RoundPropsPlugin, BezierPlugin, BezierThroughPlugin, ShortRotationPlugin]);
public function TweenMax(_arg1:Object, _arg2:Number, _arg3:Object){
super(_arg1, _arg2, _arg3);
if (TweenLite.version < 10.092){
trace("TweenMax error! Please update your TweenLite class or try deleting your ASO files. TweenMax requires a more recent version. Download updates at http://www.TweenMax.com.");
};
if (((!((this.combinedTimeScale == 1))) && ((this.target is TweenMax)))){
_timeScale = 1;
this.combinedTimeScale = _globalTimeScale;
} else {
_timeScale = this.combinedTimeScale;
this.combinedTimeScale = (this.combinedTimeScale * _globalTimeScale);
};
if (((!((this.combinedTimeScale == 1))) && (!((this.delay == 0))))){
this.startTime = (this.initTime + (this.delay * (1000 / this.combinedTimeScale)));
};
if (((((!((this.vars.onCompleteListener == null))) || (!((this.vars.onUpdateListener == null))))) || (!((this.vars.onStartListener == null))))){
initDispatcher();
if ((((_arg2 == 0)) && ((this.delay == 0)))){
onUpdateDispatcher();
onCompleteDispatcher();
};
};
_repeatCount = 0;
if (((!(isNaN(this.vars.yoyo))) || (!(isNaN(this.vars.loop))))){
this.vars.persist = true;
};
if ((((this.delay == 0)) && (!((this.vars.startAt == null))))){
this.vars.startAt.overwrite = 0;
new TweenMax(this.target, 0, this.vars.startAt);
};
}
public function set repeatCount(_arg1:Number):void{
_repeatCount = _arg1;
}
override public function set enabled(_arg1:Boolean):void{
if (!_arg1){
_pausedTweens[this] = null;
delete _pausedTweens[this];
};
super.enabled = _arg1;
if (_arg1){
this.combinedTimeScale = (_timeScale * _globalTimeScale);
};
}
public function set reversed(_arg1:Boolean):void{
if (this.reversed != _arg1){
reverse();
};
}
override public function render(_arg1:uint):void{
var _local2:Number;
var _local3:Number;
var _local4:TweenInfo;
var _local5:int;
_local2 = (((_arg1 - this.startTime) * 0.001) * this.combinedTimeScale);
if (_local2 >= this.duration){
_local2 = this.duration;
_local3 = ((((this.ease == this.vars.ease)) || ((this.duration == 0.001)))) ? 1 : 0;
} else {
_local3 = this.ease(_local2, 0, 1, this.duration);
};
_local5 = (this.tweens.length - 1);
while (_local5 > -1) {
_local4 = this.tweens[_local5];
_local4.target[_local4.property] = (_local4.start + (_local3 * _local4.change));
_local5--;
};
if (_hasUpdate){
this.vars.onUpdate.apply(null, this.vars.onUpdateParams);
};
if (_local2 == this.duration){
complete(true);
};
}
protected function adjustStartValues():void{
var _local1:Number;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:TweenInfo;
var _local6:int;
_local1 = this.progress;
if (_local1 != 0){
_local2 = this.ease(_local1, 0, 1, 1);
_local3 = (1 / (1 - _local2));
_local6 = (this.tweens.length - 1);
while (_local6 > -1) {
_local5 = this.tweens[_local6];
_local4 = (_local5.start + _local5.change);
if (_local5.isPlugin){
_local5.change = ((_local4 - _local2) * _local3);
} else {
_local5.change = ((_local4 - _local5.target[_local5.property]) * _local3);
};
_local5.start = (_local4 - _local5.change);
_local6--;
};
};
}
public function get timeScale():Number{
return (_timeScale);
}
public function restart(_arg1:Boolean=false):void{
if (_arg1){
this.initTime = currentTime;
this.startTime = (currentTime + (this.delay * (1000 / this.combinedTimeScale)));
} else {
this.startTime = currentTime;
this.initTime = (currentTime - (this.delay * (1000 / this.combinedTimeScale)));
};
_repeatCount = 0;
if (this.target != this.vars.onComplete){
render(this.startTime);
};
this.pauseTime = NaN;
_pausedTweens[this] = null;
delete _pausedTweens[this];
this.enabled = true;
}
public function get paused():Boolean{
return (!(isNaN(this.pauseTime)));
}
public function killProperties(_arg1:Array):void{
var _local2:Object;
var _local3:int;
_local2 = {};
_local3 = (_arg1.length - 1);
while (_local3 > -1) {
_local2[_arg1[_local3]] = true;
_local3--;
};
killVars(_local2);
}
public function resume():void{
this.enabled = true;
if (!isNaN(this.pauseTime)){
this.initTime = (this.initTime + (currentTime - this.pauseTime));
this.startTime = (this.initTime + (this.delay * (1000 / this.combinedTimeScale)));
this.pauseTime = NaN;
if (((!(this.started)) && ((currentTime >= this.startTime)))){
activate();
} else {
this.active = this.started;
};
_pausedTweens[this] = null;
delete _pausedTweens[this];
};
}
override public function complete(_arg1:Boolean=false):void{
if (((((!(isNaN(this.vars.yoyo))) && ((((_repeatCount < this.vars.yoyo)) || ((this.vars.yoyo == 0)))))) || (((!(isNaN(this.vars.loop))) && ((((_repeatCount < this.vars.loop)) || ((this.vars.loop == 0)))))))){
_repeatCount++;
if (!isNaN(this.vars.yoyo)){
this.ease = ((this.vars.ease)==this.ease) ? reverseEase : this.vars.ease;
};
this.startTime = (_arg1) ? (this.startTime + (this.duration * (1000 / this.combinedTimeScale))) : currentTime;
this.initTime = (this.startTime - (this.delay * (1000 / this.combinedTimeScale)));
} else {
if (this.vars.persist == true){
pause();
};
};
super.complete(_arg1);
}
public function invalidate(_arg1:Boolean=true):void{
var _local2:Number;
if (this.initted){
_local2 = this.progress;
if (((!(_arg1)) && (!((_local2 == 0))))){
this.progress = 0;
};
this.tweens = [];
_hasPlugins = false;
this.exposedVars = ((this.vars.isTV)==true) ? this.vars.exposedProps : this.vars;
initTweenVals();
_timeScale = ((this.vars.timeScale) || (1));
this.combinedTimeScale = (_timeScale * _globalTimeScale);
this.delay = ((this.vars.delay) || (0));
if (isNaN(this.pauseTime)){
this.startTime = (this.initTime + ((this.delay * 1000) / this.combinedTimeScale));
};
if (((((!((this.vars.onCompleteListener == null))) || (!((this.vars.onUpdateListener == null))))) || (!((this.vars.onStartListener == null))))){
if (_dispatcher != null){
this.vars.onStart = _callbacks.onStart;
this.vars.onUpdate = _callbacks.onUpdate;
this.vars.onComplete = _callbacks.onComplete;
_dispatcher = null;
};
initDispatcher();
};
if (_local2 != 0){
if (_arg1){
adjustStartValues();
} else {
this.progress = _local2;
};
};
};
}
public function get progress():Number{
var _local1:Number;
var _local2:Number;
_local1 = (isNaN(this.pauseTime)) ? currentTime : this.pauseTime;
_local2 = (((((_local1 - this.initTime) * 0.001) - (this.delay / this.combinedTimeScale)) / this.duration) * this.combinedTimeScale);
if (_local2 > 1){
return (1);
};
if (_local2 < 0){
return (0);
};
return (_local2);
}
public function willTrigger(_arg1:String):Boolean{
if (_dispatcher == null){
return (false);
};
return (_dispatcher.willTrigger(_arg1));
}
public function dispatchEvent(_arg1:Event):Boolean{
if (_dispatcher == null){
return (false);
};
return (_dispatcher.dispatchEvent(_arg1));
}
public function get reversed():Boolean{
return ((this.ease == reverseEase));
}
public function get repeatCount():Number{
return (_repeatCount);
}
protected function onStartDispatcher(... _args):void{
if (_callbacks.onStart != null){
_callbacks.onStart.apply(null, this.vars.onStartParams);
};
_dispatcher.dispatchEvent(new TweenEvent(TweenEvent.START));
}
public function setDestination(_arg1:String, _arg2, _arg3:Boolean=true):void{
var _local4:Number;
var _local5:int;
var _local6:TweenInfo;
var _local7:Object;
var _local8:Object;
var _local9:Array;
var _local10:Boolean;
var _local11:Array;
var _local12:Object;
_local4 = this.progress;
if (this.initted){
if (!_arg3){
_local5 = (this.tweens.length - 1);
while (_local5 > -1) {
_local6 = this.tweens[_local5];
if (_local6.name == _arg1){
_local6.target[_local6.property] = _local6.start;
};
_local5--;
};
};
_local7 = this.vars;
_local8 = this.exposedVars;
_local9 = this.tweens;
_local10 = _hasPlugins;
this.tweens = [];
this.vars = (this.exposedVars = {});
this.vars[_arg1] = _arg2;
initTweenVals();
if (((!((this.ease == reverseEase))) && ((_local7.ease is Function)))){
this.ease = _local7.ease;
};
if (((_arg3) && (!((_local4 == 0))))){
adjustStartValues();
};
_local11 = this.tweens;
this.vars = _local7;
this.exposedVars = _local8;
this.tweens = _local9;
_local12 = {};
_local12[_arg1] = true;
_local5 = (this.tweens.length - 1);
while (_local5 > -1) {
_local6 = this.tweens[_local5];
if (_local6.name == _arg1){
this.tweens.splice(_local5, 1);
} else {
if (((_local6.isPlugin) && ((_local6.name == "_MULTIPLE_")))){
_local6.target.killProps(_local12);
if (_local6.target.overwriteProps.length == 0){
this.tweens.splice(_local5, 1);
};
};
};
_local5--;
};
this.tweens = this.tweens.concat(_local11);
_hasPlugins = Boolean(((_local10) || (_hasPlugins)));
};
this.vars[_arg1] = (this.exposedVars[_arg1] = _arg2);
}
public function set timeScale(_arg1:Number):void{
if (_arg1 < 1E-5){
_arg1 = (_timeScale = 1E-5);
} else {
_timeScale = _arg1;
_arg1 = (_arg1 * _globalTimeScale);
};
this.initTime = ((currentTime - ((((currentTime - this.initTime) - (this.delay * (1000 / this.combinedTimeScale))) * this.combinedTimeScale) * (1 / _arg1))) - (this.delay * (1000 / _arg1)));
if (this.startTime != 999999999999999){
this.startTime = (this.initTime + (this.delay * (1000 / _arg1)));
};
this.combinedTimeScale = _arg1;
}
public function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{
if (_dispatcher != null){
_dispatcher.removeEventListener(_arg1, _arg2, _arg3);
};
}
override public function initTweenVals():void{
var _local1:int;
var _local2:int;
var _local3:String;
var _local4:String;
var _local5:Array;
var _local6:Object;
var _local7:TweenInfo;
if (((!((this.vars.startAt == null))) && (!((this.delay == 0))))){
this.vars.startAt.overwrite = 0;
new TweenMax(this.target, 0, this.vars.startAt);
};
super.initTweenVals();
if ((((this.exposedVars.roundProps is Array)) && (!((TweenLite.plugins.roundProps == null))))){
_local5 = this.exposedVars.roundProps;
_local1 = (_local5.length - 1);
while (_local1 > -1) {
_local3 = _local5[_local1];
_local2 = (this.tweens.length - 1);
while (_local2 > -1) {
_local7 = this.tweens[_local2];
if (_local7.name == _local3){
if (_local7.isPlugin){
_local7.target.round = true;
} else {
if (_local6 == null){
_local6 = new TweenLite.plugins.roundProps();
_local6.add(_local7.target, _local3, _local7.start, _local7.change);
_hasPlugins = true;
this.tweens[_local2] = new TweenInfo(_local6, "changeFactor", 0, 1, _local3, true);
} else {
_local6.add(_local7.target, _local3, _local7.start, _local7.change);
this.tweens.splice(_local2, 1);
};
};
} else {
if (((((_local7.isPlugin) && ((_local7.name == "_MULTIPLE_")))) && (!(_local7.target.round)))){
_local4 = ((" " + _local7.target.overwriteProps.join(" ")) + " ");
if (_local4.indexOf(((" " + _local3) + " ")) != -1){
_local7.target.round = true;
};
};
};
_local2--;
};
_local1--;
};
};
}
protected function initDispatcher():void{
var _local1:Object;
var _local2:String;
if (_dispatcher == null){
_dispatcher = new EventDispatcher(this);
_callbacks = {onStart:this.vars.onStart, onUpdate:this.vars.onUpdate, onComplete:this.vars.onComplete};
if (this.vars.isTV == true){
this.vars = this.vars.clone();
} else {
_local1 = {};
for (_local2 in this.vars) {
_local1[_local2] = this.vars[_local2];
};
this.vars = _local1;
};
this.vars.onStart = onStartDispatcher;
this.vars.onComplete = onCompleteDispatcher;
if ((this.vars.onStartListener is Function)){
_dispatcher.addEventListener(TweenEvent.START, this.vars.onStartListener, false, 0, true);
};
if ((this.vars.onUpdateListener is Function)){
_dispatcher.addEventListener(TweenEvent.UPDATE, this.vars.onUpdateListener, false, 0, true);
this.vars.onUpdate = onUpdateDispatcher;
_hasUpdate = true;
};
if ((this.vars.onCompleteListener is Function)){
_dispatcher.addEventListener(TweenEvent.COMPLETE, this.vars.onCompleteListener, false, 0, true);
};
};
}
protected function onUpdateDispatcher(... _args):void{
if (_callbacks.onUpdate != null){
_callbacks.onUpdate.apply(null, this.vars.onUpdateParams);
};
_dispatcher.dispatchEvent(new TweenEvent(TweenEvent.UPDATE));
}
public function set progress(_arg1:Number):void{
this.startTime = (currentTime - ((this.duration * _arg1) * 1000));
this.initTime = (this.startTime - (this.delay * (1000 / this.combinedTimeScale)));
if (!this.started){
activate();
};
render(currentTime);
if (!isNaN(this.pauseTime)){
this.pauseTime = currentTime;
this.startTime = 999999999999999;
this.active = false;
};
}
public function reverse(_arg1:Boolean=true, _arg2:Boolean=true):void{
var _local3:Number;
this.ease = ((this.vars.ease)==this.ease) ? reverseEase : this.vars.ease;
_local3 = this.progress;
if (((_arg1) && ((_local3 > 0)))){
this.startTime = (currentTime - ((((1 - _local3) * this.duration) * 1000) / this.combinedTimeScale));
this.initTime = (this.startTime - (this.delay * (1000 / this.combinedTimeScale)));
};
if (_arg2 != false){
if (_local3 < 1){
resume();
} else {
restart();
};
};
}
public function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{
if (_dispatcher == null){
initDispatcher();
};
if ((((_arg1 == TweenEvent.UPDATE)) && (!((this.vars.onUpdate == onUpdateDispatcher))))){
this.vars.onUpdate = onUpdateDispatcher;
_hasUpdate = true;
};
_dispatcher.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5);
}
public function set paused(_arg1:Boolean):void{
if (_arg1){
pause();
} else {
resume();
};
}
public function hasEventListener(_arg1:String):Boolean{
if (_dispatcher == null){
return (false);
};
return (_dispatcher.hasEventListener(_arg1));
}
public function pause():void{
if (isNaN(this.pauseTime)){
this.pauseTime = currentTime;
this.startTime = 999999999999999;
this.enabled = false;
_pausedTweens[this] = this;
};
}
public function reverseEase(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return (this.vars.ease((_arg4 - _arg1), _arg2, _arg3, _arg4));
}
protected function onCompleteDispatcher(... _args):void{
if (_callbacks.onComplete != null){
_callbacks.onComplete.apply(null, this.vars.onCompleteParams);
};
_dispatcher.dispatchEvent(new TweenEvent(TweenEvent.COMPLETE));
}
public static function set globalTimeScale(_arg1:Number):void{
setGlobalTimeScale(_arg1);
}
public static function pauseAll(_arg1:Boolean=true, _arg2:Boolean=false):void{
changePause(true, _arg1, _arg2);
}
public static function killAllDelayedCalls(_arg1:Boolean=false):void{
killAll(_arg1, false, true);
}
public static function setGlobalTimeScale(_arg1:Number):void{
var _local2:Dictionary;
var _local3:int;
var _local4:Array;
if (_arg1 < 1E-5){
_arg1 = 1E-5;
};
_local2 = masterList;
_globalTimeScale = _arg1;
for each (_local4 in _local2) {
_local3 = (_local4.length - 1);
while (_local3 > -1) {
if ((_local4[_local3] is TweenMax)){
_local4[_local3].timeScale = (_local4[_local3].timeScale * 1);
};
_local3--;
};
};
}
public static function get globalTimeScale():Number{
return (_globalTimeScale);
}
public static function getTweensOf(_arg1:Object):Array{
var _local2:Array;
var _local3:Array;
var _local4:TweenLite;
var _local5:int;
_local2 = masterList[_arg1];
_local3 = [];
if (_local2 != null){
_local5 = (_local2.length - 1);
while (_local5 > -1) {
if (!_local2[_local5].gc){
_local3[_local3.length] = _local2[_local5];
};
_local5--;
};
};
for each (_local4 in _pausedTweens) {
if (_local4.target == _arg1){
_local3[_local3.length] = _local4;
};
};
return (_local3);
}
public static function delayedCall(_arg1:Number, _arg2:Function, _arg3:Array=null, _arg4:Boolean=false):TweenMax{
return (new TweenMax(_arg2, 0, {delay:_arg1, onComplete:_arg2, onCompleteParams:_arg3, persist:_arg4, overwrite:0}));
}
public static function isTweening(_arg1:Object):Boolean{
var _local2:Array;
var _local3:int;
_local2 = getTweensOf(_arg1);
_local3 = (_local2.length - 1);
while (_local3 > -1) {
if (((((_local2[_local3].active) || ((_local2[_local3].startTime == currentTime)))) && (!(_local2[_local3].gc)))){
return (true);
};
_local3--;
};
return (false);
}
public static function changePause(_arg1:Boolean, _arg2:Boolean=true, _arg3:Boolean=false):void{
var _local4:Array;
var _local5:Boolean;
var _local6:int;
_local4 = getAllTweens();
_local6 = (_local4.length - 1);
while (_local6 > -1) {
_local5 = (_local4[_local6].target == _local4[_local6].vars.onComplete);
if ((((_local4[_local6] is TweenMax)) && ((((_local5 == _arg3)) || (!((_local5 == _arg2))))))){
_local4[_local6].paused = _arg1;
};
_local6--;
};
}
public static function killAllTweens(_arg1:Boolean=false):void{
killAll(_arg1, true, false);
}
public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenMax{
_arg3.runBackwards = true;
return (new TweenMax(_arg1, _arg2, _arg3));
}
public static function killAll(_arg1:Boolean=false, _arg2:Boolean=true, _arg3:Boolean=true):void{
var _local4:Array;
var _local5:Boolean;
var _local6:int;
_local4 = getAllTweens();
_local6 = (_local4.length - 1);
while (_local6 > -1) {
_local5 = (_local4[_local6].target == _local4[_local6].vars.onComplete);
if ((((_local5 == _arg3)) || (!((_local5 == _arg2))))){
if (_arg1){
_local4[_local6].complete(false);
_local4[_local6].clear();
} else {
TweenLite.removeTween(_local4[_local6], true);
};
};
_local6--;
};
}
public static function getAllTweens():Array{
var _local1:Dictionary;
var _local2:Array;
var _local3:Array;
var _local4:int;
var _local5:TweenLite;
_local1 = masterList;
_local2 = [];
for each (_local3 in _local1) {
_local4 = (_local3.length - 1);
while (_local4 > -1) {
if (!_local3[_local4].gc){
_local2[_local2.length] = _local3[_local4];
};
_local4--;
};
};
for each (_local5 in _pausedTweens) {
_local2[_local2.length] = _local5;
};
return (_local2);
}
public static function resumeAll(_arg1:Boolean=true, _arg2:Boolean=false):void{
changePause(false, _arg1, _arg2);
}
public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenMax{
return (new TweenMax(_arg1, _arg2, _arg3));
}
}
}//package gs
Section 135
//CreditsScreen (screen.CreditsScreen)
package screen {
import flash.display.*;
import flash.events.*;
import classes.*;
public class CreditsScreen extends MovieClip {
public var btnBack:SimpleButton;
public function CreditsScreen(){
btnBack.addEventListener(MouseEvent.CLICK, onBack, false, 0, true);
Global.mainGame.addChild(this);
}
private function onBack(_arg1:MouseEvent):void{
Global.mainGame.showTitleScreen();
}
}
}//package screen
Section 136
//EndingScreen (screen.EndingScreen)
package screen {
import flash.display.*;
import flash.events.*;
import classes.*;
public class EndingScreen extends MovieClip {
public var btnBack:SimpleButton;
public function EndingScreen(){
btnBack.addEventListener(MouseEvent.CLICK, onBack, false, 0, true);
Global.mainGame.addChild(this);
}
private function onBack(_arg1:MouseEvent):void{
Global.mainGame.showTitleScreen();
}
}
}//package screen
Section 137
//HelpScreen (screen.HelpScreen)
package screen {
import flash.display.*;
import flash.events.*;
import classes.*;
public class HelpScreen extends MovieClip {
public var btnBack:SimpleButton;
public function HelpScreen(){
btnBack.addEventListener(MouseEvent.CLICK, onBack, false, 0, true);
Global.mainGame.addChild(this);
}
private function onBack(_arg1:MouseEvent):void{
Global.mainGame.showTitleScreen();
}
}
}//package screen
Section 138
//LevelScreen (screen.LevelScreen)
package screen {
import flash.display.*;
import flash.events.*;
import classes.*;
import flash.text.*;
public class LevelScreen extends MovieClip {
public var btn3:MovieClip;
public var btn7:MovieClip;
public var btn2:MovieClip;
public var btn4:MovieClip;
public var btn8:MovieClip;
public var btn6:MovieClip;
public var btnBack:SimpleButton;
public var btn1:MovieClip;
public var btn5:MovieClip;
public var btn9:MovieClip;
public var btn10:MovieClip;
public var btn11:MovieClip;
public var btn14:MovieClip;
public var btn12:MovieClip;
public var btn15:MovieClip;
public var btn13:MovieClip;
public function LevelScreen(){
btnBack.addEventListener(MouseEvent.CLICK, onBack, false, 0, true);
Global.mainGame.addChild(this);
Global.loadStatus();
this.initLevelButtons();
}
private function onLevelOut(_arg1:MouseEvent):void{
_arg1.target.gotoAndStop("out");
}
private function onBack(_arg1:MouseEvent):void{
Global.mainGame.showTitleScreen();
}
private function onLevelOver(_arg1:MouseEvent):void{
_arg1.target.gotoAndStop("over");
}
private function initLevelButtons():void{
var _local1:int;
var _local2:MovieClip;
var _local3:MovieClip;
_local1 = 1;
while ((((_local1 <= Global.currentLevel)) && ((_local1 < 16)))) {
_local2 = (this.getChildByName(("btn" + _local1)) as MovieClip);
TextField(_local2.txtLevel).text = String(_local1);
TextField(_local2.txtLevel).mouseEnabled = false;
_local2.addEventListener(MouseEvent.CLICK, onLevel, false, 0, true);
_local2.addEventListener(MouseEvent.ROLL_OVER, onLevelOver, false, 0, true);
_local2.addEventListener(MouseEvent.ROLL_OUT, onLevelOut, false, 0, true);
_local2.buttonMode = true;
_local2.level = _local1;
_local1++;
};
while (_local1 <= Global.COUNT_LEVEL) {
_local3 = (this.getChildByName(("btn" + _local1)) as MovieClip);
_local3.alpha = 0.25;
_local1++;
};
}
private function onLevel(_arg1:MouseEvent):void{
Global.selectedLevel = _arg1.target.level;
Global.mainGame.showPlayScreen();
}
}
}//package screen
Section 139
//PlayScreen (screen.PlayScreen)
package screen {
import flash.display.*;
import flash.events.*;
import classes.*;
public class PlayScreen extends MovieClip {
public var btnSound:SimpleButton;
public var color1:MovieClip;
public var color2:MovieClip;
public var btnBack:SimpleButton;
public var btnReset:SimpleButton;
public var lifeBar:LifeBar;
private var gamePlay:GamePlay;
public var levelDisplay:MovieClip;
public function PlayScreen(){
gamePlay = new GamePlay(this);
Global.mainGame.addChild(this);
this.setChildIndex(gamePlay, 0);
this.levelDisplay.txtLevel.text = ("level " + Global.selectedLevel);
this.levelDisplay.mouseEnabled = false;
this.levelDisplay.txtLevel.mouseEnabled = false;
btnBack.addEventListener(MouseEvent.CLICK, onQuit, false, 0, true);
btnReset.addEventListener(MouseEvent.CLICK, onReset, false, 0, true);
btnSound.addEventListener(MouseEvent.CLICK, onSound, false, 0, true);
}
public function unsetListeners():void{
btnBack.mouseEnabled = false;
btnReset.mouseEnabled = false;
btnSound.mouseEnabled = false;
btnBack.removeEventListener(MouseEvent.CLICK, onQuit, false);
btnReset.removeEventListener(MouseEvent.CLICK, onReset, false);
btnSound.removeEventListener(MouseEvent.CLICK, onSound, false);
}
public function onSound(_arg1:MouseEvent):void{
Global.soundManager.onOffSound();
}
private function toQuit():void{
this.removeChild(gamePlay);
gamePlay.destroy();
gamePlay = null;
Global.soundTimer.stop();
Global.mainGame.toLevelScreen();
}
private function toReset():void{
this.removeChild(gamePlay);
gamePlay.destroy();
gamePlay = null;
Global.soundTimer.stop();
Global.mainGame.toPlayScreen();
}
public function onReset(_arg1:MouseEvent=null):void{
var _local2:ScreenTransition;
if (Global.selectedLevel <= Global.COUNT_LEVEL){
_local2 = ScreenTransition.getInstance();
_local2.execute(toReset);
} else {
Global.mainGame.showEndingScreen();
};
}
public function onQuit(_arg1:MouseEvent=null):void{
var _local2:ScreenTransition;
_local2 = ScreenTransition.getInstance();
_local2.execute(toQuit);
}
}
}//package screen
Section 140
//ScreenTransition (screen.ScreenTransition)
package screen {
import flash.display.*;
import gs.*;
import classes.*;
public class ScreenTransition extends MovieClip {
private var callback:Function;// = null
private var state:String;
private var initialized:Boolean;// = false
private static var STATE_OUT:String = "STATE_OUT";
private static var STATE_NONE:String = "STATE_NONE";
private static var CEIL_COUNT_X:int = 30;
private static var CEIL_COUNT_Y:int = 20;
private static var STATE_IN:String = "STATE_IN";
private static var instance:ScreenTransition = new (ScreenTransition);
;
public function ScreenTransition(){
initialized = false;
callback = null;
super();
if (instance){
throw (new Error("Singleton and can only be accessed through Singleton.getInstance()"));
};
}
private function initClips():void{
var _local1:*;
var _local2:*;
var _local3:int;
var _local4:int;
var _local5:MovieClip;
_local1 = Global.STAGE_WIDTH;
_local2 = Global.STAGE_HEIGHT;
_local3 = 0;
while (_local3 < CEIL_COUNT_X) {
_local4 = 0;
while (_local4 < CEIL_COUNT_Y) {
_local5 = new TransitionCeil();
_local5.x = ((((_local1 / CEIL_COUNT_X) * _local3) + (_local5.width / 2)) + (((_local1 / CEIL_COUNT_X) - _local5.width) / 2));
_local5.y = ((((_local2 / CEIL_COUNT_Y) * _local4) + (_local5.height / 2)) + (((_local2 / CEIL_COUNT_Y) - _local5.height) / 2));
_local5.width = 0;
_local5.height = 0;
this.addChild(_local5);
_local4++;
};
_local3++;
};
}
public function init():void{
if (!initialized){
initialized = true;
state = STATE_NONE;
this.initClips();
} else {
trace("transition already initialized!");
};
}
private function inEffect():void{
var _local1:Number;
var _local2:Number;
var _local3:int;
var _local4:Number;
Global.mainGame.setChildIndex(this, (Global.mainGame.numChildren - 1));
this.state = STATE_IN;
_local1 = (((Global.STAGE_WIDTH / CEIL_COUNT_X) * 2) + 2);
_local2 = (((Global.STAGE_HEIGHT / CEIL_COUNT_Y) * 2) + 2);
_local3 = 0;
while (_local3 < this.numChildren) {
_local4 = ((this.getChildAt(_local3).x + this.getChildAt(_local3).y) / 1500);
if (_local3 < (this.numChildren - 1)){
TweenMax.to(this.getChildAt(_local3), 0.75, {delay:_local4, width:_local1, height:_local2});
} else {
TweenMax.to(this.getChildAt(_local3), 0.75, {delay:_local4, width:_local1, height:_local2, onComplete:onChange});
};
_local3++;
};
}
private function onFinish():void{
Global.mainGame.mouseChildren = true;
this.state = STATE_NONE;
}
public function execute(_arg1:Function=null):void{
if (state == STATE_NONE){
this.callback = _arg1;
Global.mainGame.mouseChildren = false;
inEffect();
};
}
private function onChange():void{
if (this.callback != null){
callback.call();
callback = null;
};
outEffect();
}
private function outEffect():void{
var _local1:int;
var _local2:Number;
Global.mainGame.setChildIndex(this, (Global.mainGame.numChildren - 1));
this.state = STATE_OUT;
_local1 = 0;
while (_local1 < this.numChildren) {
_local2 = ((this.getChildAt(_local1).x + this.getChildAt(_local1).y) / 1500);
if (_local1 < (this.numChildren - 1)){
TweenMax.to(this.getChildAt(_local1), 0.75, {delay:_local2, width:0, height:0});
} else {
TweenMax.to(this.getChildAt(_local1), 0.75, {delay:_local2, width:0, height:0, onComplete:onFinish});
};
_local1++;
};
}
public static function getInstance():ScreenTransition{
return (instance);
}
}
}//package screen
Section 141
//TitleScreen (screen.TitleScreen)
package screen {
import flash.display.*;
import flash.events.*;
import classes.*;
import flash.net.*;
public class TitleScreen extends MovieClip {
public var btnSound:SimpleButton;
public var btnMoreGames:SimpleButton;
public var btnCredits:SimpleButton;
public var btnPlay:SimpleButton;
public var btnHelp:SimpleButton;
public function TitleScreen(){
btnPlay.addEventListener(MouseEvent.CLICK, onPlay, false, 0, true);
btnHelp.addEventListener(MouseEvent.CLICK, onHelp, false, 0, true);
btnCredits.addEventListener(MouseEvent.CLICK, onCredits, false, 0, true);
btnSound.addEventListener(MouseEvent.CLICK, onSound, false, 0, true);
btnMoreGames.addEventListener(MouseEvent.CLICK, onMoreGames, false, 0, true);
Global.mainGame.addChild(this);
}
private function onSound(_arg1:MouseEvent):void{
Global.soundManager.onOffSound();
}
private function onMoreGames(_arg1:MouseEvent):void{
var _local2:URLRequest;
_local2 = new URLRequest("http://www.fastgames.com/");
navigateToURL(_local2, "_blank");
}
private function onPlay(_arg1:MouseEvent):void{
Global.mainGame.showLevelScreen();
}
private function onCredits(_arg1:MouseEvent):void{
Global.mainGame.showCreditsScreen();
}
private function onHelp(_arg1:MouseEvent):void{
Global.mainGame.showHelpScreen();
}
}
}//package screen
Section 142
//SoundManager (util.SoundManager)
package util {
import gs.*;
import flash.media.*;
import flash.utils.*;
import flash.net.*;
public class SoundManager {
private var _soundsDict:Dictionary;
private var _enabled:Boolean;
private var _sounds:Array;
private static var _instance:SoundManager;
private static var _allowInstance:Boolean;
public function SoundManager(){
this._soundsDict = new Dictionary(true);
this._sounds = new Array();
this._enabled = true;
if (!SoundManager._allowInstance){
throw (new Error("Error: Use SoundManager.getInstance() instead of the new keyword."));
};
}
public function get enabled():Boolean{
return (this._enabled);
}
public function fadeSound(_arg1:String, _arg2:Number=0, _arg3:Number=1):void{
var _local4:SoundChannel;
_local4 = this._soundsDict[_arg1].channel;
TweenLite.to(_local4, _arg3, {volume:_arg2});
}
public function getSoundDuration(_arg1:String):Number{
return (this._soundsDict[_arg1].sound.length);
}
public function setSoundVolume(_arg1:String, _arg2:Number):void{
var _local3:Object;
var _local4:SoundTransform;
_local3 = this._soundsDict[_arg1];
_local4 = _local3.channel.soundTransform;
_local4.volume = _arg2;
_local3.channel.soundTransform = _local4;
}
public function playMusic(_arg1:String, _arg2:Number=1, _arg3:Number=0, _arg4:int=9999):void{
var _local5:int;
var _local6:String;
var _local7:Boolean;
if (isSoundPaused(_arg1)){
_local5 = 0;
while (_local5 < this._sounds.length) {
_local6 = this._sounds[_local5].name;
_local7 = this._sounds[_local5].isMusic;
if (_local7){
stopSound(_local6);
};
_local5++;
};
playSound(_arg1, _arg2, _arg3, _arg4);
};
}
public function getSoundVolume(_arg1:String):Number{
return (this._soundsDict[_arg1].channel.soundTransform.volume);
}
public function addLibrarySound(_arg1, _arg2:String, _arg3:Boolean=false):Boolean{
var _local4:int;
var _local5:Object;
var _local6:Sound;
_local4 = 0;
while (_local4 < this._sounds.length) {
if (this._sounds[_local4].name == _arg2){
return (false);
};
_local4++;
};
_local5 = new Object();
_local6 = new (_arg1);
_local5.name = _arg2;
_local5.isMusic = _arg3;
_local5.sound = _local6;
_local5.channel = new SoundChannel();
_local5.position = 0;
_local5.paused = true;
_local5.volume = 1;
_local5.startTime = 0;
_local5.loops = 0;
_local5.pausedByAll = false;
this._soundsDict[_arg2] = _local5;
this._sounds.push(_local5);
return (true);
}
public function toString():String{
return (getQualifiedClassName(this));
}
public function isSoundPaused(_arg1:String):Boolean{
return (this._soundsDict[_arg1].paused);
}
public function get sounds():Array{
return (this._sounds);
}
public function onOffSound():void{
if (this._enabled){
this._enabled = false;
this.muteAllSounds();
} else {
this._enabled = true;
this.unmuteAllSounds();
};
}
public function removeAllSounds():void{
var _local1:int;
_local1 = 0;
while (_local1 < this._sounds.length) {
this._sounds[_local1] = null;
_local1++;
};
this._sounds = new Array();
this._soundsDict = new Dictionary(true);
}
public function getSoundPosition(_arg1:String):Number{
return (this._soundsDict[_arg1].channel.position);
}
public function addExternalSound(_arg1:String, _arg2:String, _arg3:Number=1000, _arg4:Boolean=false, _arg5:Boolean=false):Boolean{
var _local6:int;
var _local7:Object;
var _local8:Sound;
_local6 = 0;
while (_local6 < this._sounds.length) {
if (this._sounds[_local6].name == _arg2){
return (false);
};
_local6++;
};
_local7 = new Object();
_local8 = new Sound(new URLRequest(_arg1), new SoundLoaderContext(_arg3, _arg5));
_local7.name = _arg2;
_local7.isMusic = _arg4;
_local7.sound = _local8;
_local7.channel = new SoundChannel();
_local7.position = 0;
_local7.paused = true;
_local7.volume = 1;
_local7.startTime = 0;
_local7.loops = 0;
_local7.pausedByAll = false;
this._soundsDict[_arg2] = _local7;
this._sounds.push(_local7);
return (true);
}
public function stopAllSounds(_arg1:Boolean=true):void{
var _local2:int;
var _local3:String;
_local2 = 0;
while (_local2 < this._sounds.length) {
_local3 = this._sounds[_local2].name;
if (_arg1){
if (!this._soundsDict[_local3].paused){
this._soundsDict[_local3].pausedByAll = true;
this.stopSound(_local3);
};
} else {
this.stopSound(_local3);
};
_local2++;
};
}
public function removeSound(_arg1:String):void{
var _local2:int;
_local2 = 0;
while (_local2 < this._sounds.length) {
if (this._sounds[_local2].name == _arg1){
this._sounds[_local2] = null;
this._sounds.splice(_local2, 1);
};
_local2++;
};
delete this._soundsDict[_arg1];
}
public function muteAllSounds():void{
var _local1:int;
var _local2:String;
_local1 = 0;
while (_local1 < this._sounds.length) {
_local2 = this._sounds[_local1].name;
this.setSoundVolume(_local2, 0);
_local1++;
};
}
public function stopSound(_arg1:String):void{
var _local2:Object;
_local2 = this._soundsDict[_arg1];
_local2.paused = true;
_local2.channel.stop();
_local2.position = _local2.channel.position;
}
public function pauseAllSounds(_arg1:Boolean=true):void{
var _local2:int;
var _local3:String;
_local2 = 0;
while (_local2 < this._sounds.length) {
_local3 = this._sounds[_local2].name;
if (_arg1){
if (!this._soundsDict[_local3].paused){
this._soundsDict[_local3].pausedByAll = true;
this.pauseSound(_local3);
};
} else {
this.pauseSound(_local3);
};
_local2++;
};
}
public function playAllSounds(_arg1:Boolean=false):void{
var _local2:int;
var _local3:String;
_local2 = 0;
while (_local2 < this._sounds.length) {
_local3 = this._sounds[_local2].name;
if (_arg1){
if (this._soundsDict[_local3].pausedByAll){
this._soundsDict[_local3].pausedByAll = false;
this.playSound(_local3);
};
} else {
this.playSound(_local3);
};
_local2++;
};
}
public function isSoundPausedByAll(_arg1:String):Boolean{
return (this._soundsDict[_arg1].pausedByAll);
}
public function getSoundObject(_arg1:String):Sound{
return (this._soundsDict[_arg1].sound);
}
public function pauseSound(_arg1:String):void{
var _local2:Object;
_local2 = this._soundsDict[_arg1];
_local2.paused = true;
_local2.position = _local2.channel.position;
_local2.channel.stop();
}
public function unmuteAllSounds():void{
var _local1:int;
var _local2:String;
var _local3:Object;
var _local4:SoundTransform;
_local1 = 0;
while (_local1 < this._sounds.length) {
_local2 = this._sounds[_local1].name;
_local3 = this._soundsDict[_local2];
_local4 = _local3.channel.soundTransform;
_local4.volume = _local3.volume;
_local3.channel.soundTransform = _local4;
_local1++;
};
}
public function playSound(_arg1:String, _arg2:Number=1, _arg3:Number=0, _arg4:int=0):void{
var _local5:Object;
stopSound(_arg1);
_local5 = this._soundsDict[_arg1];
_local5.volume = _arg2;
_local5.startTime = _arg3;
_local5.loops = _arg4;
if (_local5.paused){
if (_enabled){
_local5.channel = _local5.sound.play(_local5.position, _local5.loops, new SoundTransform(_local5.volume));
} else {
_local5.channel = _local5.sound.play(_local5.position, _local5.loops, new SoundTransform(0));
};
} else {
if (_enabled){
_local5.channel = _local5.sound.play(_arg3, _local5.loops, new SoundTransform(_local5.volume));
} else {
_local5.channel = _local5.sound.play(_arg3, _local5.loops, new SoundTransform(0));
};
};
_local5.paused = false;
}
public static function getInstance():SoundManager{
if (SoundManager._instance == null){
SoundManager._allowInstance = true;
SoundManager._instance = new (SoundManager);
SoundManager._allowInstance = false;
};
return (SoundManager._instance);
}
}
}//package util
Section 143
//TimerLite (util.TimerLite)
package util {
import flash.events.*;
import flash.utils.*;
public class TimerLite {
protected var callBackClass:Object;
protected var callBack:Function;
protected var timer:Timer;
public static function delay(_arg1:Number, _arg2:Function, _arg3:Object):TimerLite{
var lite:TimerLite;
var time = _arg1;
var callBack = _arg2;
var callBackClass = _arg3;
lite = new (TimerLite);
lite.timer = new Timer(time, 1);
lite.callBack = callBack;
lite.callBackClass = callBackClass;
lite.timer.addEventListener(TimerEvent.TIMER_COMPLETE, function (_arg1){
var e = _arg1;
lite.timer.removeEventListener(TimerEvent.TIMER_COMPLETE, function (){
});
callBack.call(callBackClass);
});
lite.timer.start();
return (lite);
}
}
}//package util
Section 144
//Clear (Clear)
package {
import flash.display.*;
public dynamic class Clear extends MovieClip {
public var btnNext:SimpleButton;
}
}//package
Section 145
//ClearSfx (ClearSfx)
package {
import flash.media.*;
public dynamic class ClearSfx extends Sound {
}
}//package
Section 146
//ClickSfx (ClickSfx)
package {
import flash.media.*;
public dynamic class ClickSfx extends Sound {
}
}//package
Section 147
//Game (Game)
package {
import flash.display.*;
import flash.events.*;
import classes.*;
import screen.*;
public class Game extends MovieClip {
public var titleScreen:TitleScreen;
public var helpScreen:HelpScreen;
public var levelScreen:LevelScreen;
public var transition:ScreenTransition;
public var endingScreen:EndingScreen;
public var creditsScreen:CreditsScreen;
public var playScreen:PlayScreen;
public function Game():void{
Global.mainGame = this;
this.addEventListener(MouseEvent.CLICK, onClick);
transition = ScreenTransition.getInstance();
transition.init();
this.addChild(transition);
Global.soundManager.addLibrarySound(IngameA, "ingamea", true);
Global.soundManager.addLibrarySound(IngameBC, "ingamebc", true);
Global.soundManager.addLibrarySound(TitleMusic, "title", true);
Global.soundManager.addLibrarySound(ClearSfx, "clear", true);
Global.soundManager.addLibrarySound(OverSfx, "over", true);
Global.soundManager.addLibrarySound(ClickSfx, "click");
Global.soundManager.addLibrarySound(SleepyOutSfx, "out");
Global.soundManager.addLibrarySound(HeySfx, "hey");
Global.soundManager.addLibrarySound(ShhSfx, "shh");
Global.soundManager.addLibrarySound(Snoring1Sfx, "snoring1");
Global.soundManager.addLibrarySound(Snoring2Sfx, "snoring2");
Global.soundManager.addLibrarySound(Snoring3Sfx, "snoring3");
Global.soundManager.addLibrarySound(Snoring4Sfx, "snoring4");
startScreen();
}
public function showEndingScreen():void{
transition.execute(toEndingScreen);
}
private function removeClip(_arg1){
if (_arg1){
removeChild(_arg1);
};
return (null);
}
public function toCreditsScreen():void{
this.creditsScreen = new CreditsScreen();
titleScreen = removeClip(titleScreen);
}
public function toTitleScreen():void{
this.titleScreen = new TitleScreen();
creditsScreen = removeClip(creditsScreen);
helpScreen = removeClip(helpScreen);
levelScreen = removeClip(levelScreen);
playScreen = removeClip(playScreen);
Global.soundManager.playMusic("title");
}
public function startScreen():void{
toTitleScreen();
}
public function showPlayScreen():void{
transition.execute(toPlayScreen);
}
public function showTitleScreen():void{
transition.execute(toTitleScreen);
}
public function showCreditsScreen():void{
transition.execute(toCreditsScreen);
}
public function toLevelScreen():void{
this.levelScreen = new LevelScreen();
titleScreen = removeClip(titleScreen);
playScreen = removeClip(playScreen);
Global.soundManager.playMusic("title");
}
public function toEndingScreen():void{
this.endingScreen = new EndingScreen();
playScreen = removeClip(playScreen);
}
public function toPlayScreen():void{
this.playScreen = new PlayScreen();
levelScreen = removeClip(levelScreen);
Global.soundManager.stopSound("title");
}
public function showLevelScreen():void{
transition.execute(toLevelScreen);
}
public function toHelpScreen():void{
this.helpScreen = new HelpScreen();
titleScreen = removeClip(titleScreen);
}
private function onClick(_arg1:MouseEvent):void{
Global.soundManager.playSound("click");
}
public function showHelpScreen():void{
transition.execute(toHelpScreen);
}
}
}//package
Section 148
//GameOver (GameOver)
package {
import flash.display.*;
public dynamic class GameOver extends MovieClip {
public var btnYes:SimpleButton;
public var btnNo:SimpleButton;
}
}//package
Section 149
//HeySfx (HeySfx)
package {
import flash.media.*;
public dynamic class HeySfx extends Sound {
}
}//package
Section 150
//IngameA (IngameA)
package {
import flash.media.*;
public dynamic class IngameA extends Sound {
}
}//package
Section 151
//IngameBC (IngameBC)
package {
import flash.media.*;
public dynamic class IngameBC extends Sound {
}
}//package
Section 152
//Level1 (Level1)
package {
import flash.display.*;
public dynamic class Level1 extends MovieClip {
}
}//package
Section 153
//Level10 (Level10)
package {
import flash.display.*;
public dynamic class Level10 extends MovieClip {
}
}//package
Section 154
//Level11 (Level11)
package {
import flash.display.*;
public dynamic class Level11 extends MovieClip {
}
}//package
Section 155
//Level12 (Level12)
package {
import flash.display.*;
public dynamic class Level12 extends MovieClip {
}
}//package
Section 156
//Level13 (Level13)
package {
import flash.display.*;
public dynamic class Level13 extends MovieClip {
}
}//package
Section 157
//Level14 (Level14)
package {
import flash.display.*;
public dynamic class Level14 extends MovieClip {
}
}//package
Section 158
//Level15 (Level15)
package {
import flash.display.*;
public dynamic class Level15 extends MovieClip {
}
}//package
Section 159
//Level2 (Level2)
package {
import flash.display.*;
public dynamic class Level2 extends MovieClip {
}
}//package
Section 160
//Level3 (Level3)
package {
import flash.display.*;
public dynamic class Level3 extends MovieClip {
}
}//package
Section 161
//Level4 (Level4)
package {
import flash.display.*;
public dynamic class Level4 extends MovieClip {
}
}//package
Section 162
//Level5 (Level5)
package {
import flash.display.*;
public dynamic class Level5 extends MovieClip {
}
}//package
Section 163
//Level6 (Level6)
package {
import flash.display.*;
public dynamic class Level6 extends MovieClip {
}
}//package
Section 164
//Level7 (Level7)
package {
import flash.display.*;
public dynamic class Level7 extends MovieClip {
}
}//package
Section 165
//Level8 (Level8)
package {
import flash.display.*;
public dynamic class Level8 extends MovieClip {
}
}//package
Section 166
//Level9 (Level9)
package {
import flash.display.*;
public dynamic class Level9 extends MovieClip {
}
}//package
Section 167
//Loading (Loading)
package {
import flash.display.*;
public dynamic class Loading extends MovieClip {
}
}//package
Section 168
//Now (Now)
package {
import flash.display.*;
public dynamic class Now extends MovieClip {
}
}//package
Section 169
//OverSfx (OverSfx)
package {
import flash.media.*;
public dynamic class OverSfx extends Sound {
}
}//package
Section 170
//Prepare (Prepare)
package {
import flash.display.*;
public dynamic class Prepare extends MovieClip {
}
}//package
Section 171
//ShhSfx (ShhSfx)
package {
import flash.media.*;
public dynamic class ShhSfx extends Sound {
}
}//package
Section 172
//SleepyOutSfx (SleepyOutSfx)
package {
import flash.media.*;
public dynamic class SleepyOutSfx extends Sound {
}
}//package
Section 173
//Snoring1Sfx (Snoring1Sfx)
package {
import flash.media.*;
public dynamic class Snoring1Sfx extends Sound {
}
}//package
Section 174
//Snoring2Sfx (Snoring2Sfx)
package {
import flash.media.*;
public dynamic class Snoring2Sfx extends Sound {
}
}//package
Section 175
//Snoring3Sfx (Snoring3Sfx)
package {
import flash.media.*;
public dynamic class Snoring3Sfx extends Sound {
}
}//package
Section 176
//Snoring4Sfx (Snoring4Sfx)
package {
import flash.media.*;
public dynamic class Snoring4Sfx extends Sound {
}
}//package
Section 177
//TitleMusic (TitleMusic)
package {
import flash.media.*;
public dynamic class TitleMusic extends Sound {
}
}//package
Section 178
//TransitionCeil (TransitionCeil)
package {
import flash.display.*;
public dynamic class TransitionCeil extends MovieClip {
}
}//package