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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/97505491?noj=FRM97505491-22DC" width="1" height="1"></div>

strip poker.swf

This is the info page for
Flash #112445

(Click the ID number above for more basic data on this flash file.)


Text
STRIP POKER STRIP POKER
POKER STRIP POKER STRIP
STRIP POKER STRIP POKER
POKER STRIP POKER STRIP
STRIP POKER STRIP POKER

G

N

I

D

A

O

L

Licensed by:
www.AdultWebGames.com

Licensed by:
www.AdultWebGames.com

STRIP POKER

BET :
CREDITS :

STRIP POKER

play

DEAL

DISCARD

CONTINUE

Keep your credits over
$100 to see next image

Keep your credits over
$200 to see next image

Keep your credits over
$500 to see next image

Keep your credits over
$750 to see next image

Keep your credits over
$1000 to see next image

Keep your credits over
$1500 to see next image

Keep your credits over
$2000 to see next image

Keep your credits over
$3000 to see next image

You went all the way! See how
many more credits you can get!

1

5

25

100

500

50%

100%

A

2

3

4

5

6

7

8

9

10

J

Q

K

A

2

3

4

5

6

7

8

9

10

J

J

Q

K

J

10

J

Two Pair

You Won: $1000

Select to
Discard

DISCARD

DEAL

CONTINUE

Game Over

Game Over

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 31 MovieClip in Frame 1
onClipEvent (load) { total = int(_root.getBytesTotal()); } onClipEvent (enterFrame) { loaded = int(_root.getBytesLoaded()); percent = int((loaded / total) * 100); Set("_root:percent", percent + "%"); _root.loadbar.gotoAndStop((_currentframe - _currentframe) + percent); if (percent >= 100) { tellTarget ("_root") { play(); }; } }
Frame 57
stop();
Frame 84
credit = 100; if ((0 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 101)) { tellTarget ("/background") { gotoAndStop (1); }; } if ((100 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 200)) { tellTarget ("/background") { gotoAndStop (2); }; } if ((199 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 500)) { tellTarget ("/background") { gotoAndStop (3); }; } if ((499 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 750)) { tellTarget ("/background") { gotoAndStop (4); }; } if ((749 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 1000)) { tellTarget ("/background") { gotoAndStop (5); }; } if ((999 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 1500)) { tellTarget ("/background") { gotoAndStop (6); }; } if ((1499 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 2000)) { tellTarget ("/background") { gotoAndStop (7); }; } if ((1999 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 3000)) { tellTarget ("/background") { gotoAndStop (8); }; } if (2999 < (Number(credit) + Number(bet))) { tellTarget ("/background") { gotoAndStop (9); }; }
Frame 85
bet = 0;
Frame 113
if ((0 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 101)) { tellTarget ("/background") { gotoAndStop (1); }; } if ((100 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 200)) { tellTarget ("/background") { gotoAndStop (2); }; } if ((199 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 500)) { tellTarget ("/background") { gotoAndStop (3); }; } if ((499 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 750)) { tellTarget ("/background") { gotoAndStop (4); }; } if ((749 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 1000)) { tellTarget ("/background") { gotoAndStop (5); }; } if ((999 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 1500)) { tellTarget ("/background") { gotoAndStop (6); }; } if ((1499 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 2000)) { tellTarget ("/background") { gotoAndStop (7); }; } if ((1999 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 3000)) { tellTarget ("/background") { gotoAndStop (8); }; } if (2999 < (Number(credit) + Number(bet))) { tellTarget ("/background") { gotoAndStop (9); }; }
Frame 123
stop();
Frame 124
i = 1; c = 1; while (Number(i) < 5) { k = 1; while (Number(k) < 14) { Set("c" add c, k); Set("s" add c, i); c = Number(c) + 1; k = Number(k) + 1; } i = Number(i) + 1; } call("shuffle"); current = 1; dis = 1; output = ""; output2 = ""; if ((0 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 101)) { tellTarget ("/background") { gotoAndStop (1); }; } if ((100 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 200)) { tellTarget ("/background") { gotoAndStop (2); }; } if ((199 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 500)) { tellTarget ("/background") { gotoAndStop (3); }; } if ((499 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 750)) { tellTarget ("/background") { gotoAndStop (4); }; } if ((749 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 1000)) { tellTarget ("/background") { gotoAndStop (5); }; } if ((999 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 1500)) { tellTarget ("/background") { gotoAndStop (6); }; } if ((1499 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 2000)) { tellTarget ("/background") { gotoAndStop (7); }; } if ((1999 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 3000)) { tellTarget ("/background") { gotoAndStop (8); }; } if (2999 < (Number(credit) + Number(bet))) { tellTarget ("/background") { gotoAndStop (9); }; }
Frame 129
Set("ct" add dis, eval ("c" add current)); Set("st" add dis, eval ("s" add current)); tellTarget ("carta" add dis) { gotoAndStop((eval ("/:ct" add /:dis) - 12) + (eval ("/:st" add /:dis) * 13)); }; current = Number(current) + 1; Set("flipped" add dis, 0);
Frame 134
dis = Number(dis) + 1; if (Number(dis) < 6) { gotoAndPlay (129); }
Frame 135
stop();
Frame 136
i = 1; check = 0; while (Number(i) < 6) { if (eval ("flipped" add i) == 1) { check = 1; setProperty("/carta" add i, _y , py); } i = Number(i) + 1; } if (Number(check) == 0) { gotoAndPlay (141); }
Frame 137
py = py - 10; if (Number(-97) < Number(py)) { gotoAndPlay (136); }
Frame 138
i = 1; while (Number(i) < 6) { if (eval ("flipped" add i) == 1) { Set("ct" add i, eval ("c" add current)); Set("st" add i, eval ("s" add current)); tellTarget ("carta" add i) { gotoAndStop((eval ("/:ct" add /:i) - 12) + (eval ("/:st" add /:i) * 13)); }; current = Number(current) + 1; } i = Number(i) + 1; }
Frame 139
i = 1; while (Number(i) < 6) { if (eval ("flipped" add i) == 1) { setProperty("/carta" add i, _y , py); } i = Number(i) + 1; }
Frame 140
py = Number(py) + 10; if (Number(py) < 110) { gotoAndPlay (139); }
Frame 141
call("punteggio"); stop();
Frame 145
i = 0; while (Number(i) < 100) { i = Number(i) + 1; n = Number(random(52)) + 1; n1 = Number(random(52)) + 1; tmp = eval ("c" add n); tmp1 = eval ("s" add n); Set("c" add n, eval ("c" add n1)); Set("s" add n, eval ("s" add n1)); Set("c" add n1, tmp); Set("s" add n1, tmp1); }
Frame 146
if (eval ("flipped" add card) == 1) { Set("flipped" add card, 0); tellTarget ("/carta" add card) { gotoAndStop((eval ("/:ct" add /:card) - 12) + (eval ("/:st" add /:card) * 13)); }; } else { Set("flipped" add card, 1); tellTarget ("/carta" add card) { gotoAndStop (1); }; }
Frame 147
vincita = "You Lose!!!"; guadagno = 0; sort = 0; while (Number(sort) == 0) { sort = 1; i = 1; while (Number(i) < 5) { if (eval ("ct" add (i + 1)) < eval ("ct" add i)) { sort = 0; tmp = eval ("ct" add i); Set("ct" add i, eval ("ct" add (i + 1))); Set("ct" add (i + 1), tmp); } i = Number(i) + 1; } } i = 2; u0 = 0; u1 = 0; un = 0; while (Number(i) < 6) { if (eval ("ct" add i) == eval ("ct" add (i - 1))) { Set("u" add un, eval ("u" add un) + 1); } else if (0 < eval ("u" add un)) { un = Number(un) + 1; } i = Number(i) + 1; } if (Number(u0) == 3) { vincita = "Four of a Kind"; guadagno = 100; } if (Number(u0) == 2) { vincita = "Three of a Kind"; guadagno = 10; } if (Number(u0) == 1) { vincita = "One Pair"; guadagno = 2; } if (((Number(u0) == 2) and (Number(u1) == 1)) or ((Number(u0) == 1) and (Number(u1) == 2))) { vincita = "Full House"; guadagno = 25; } if ((Number(u0) == 1) and (Number(u1) == 1)) { vincita = "Two Pair"; guadagno = 5; } i = 2; scala = 1; while (Number(i) < 6) { if (eval ("ct" add i) != (eval ("ct" add (i - 1)) + 1)) { scala = 0; } i = Number(i) + 1; } if ((Number(scala) == 1) or (((((Number(ct1) == 1) and (Number(ct2) == 10)) and (Number(ct3) == 11)) and (Number(ct4) == 12)) and (Number(ct5) == 13))) { vincita = "Straight"; guadagno = 16; } i = 2; colore = 1; while (Number(i) < 6) { if (eval ("st" add i) != eval ("st" add (i - 1))) { colore = 0; } i = Number(i) + 1; } if (Number(colore) == 1) { vincita = "Flush"; guadagno = 20; } if ((Number(scala) == 1) and (Number(colore) == 1)) { vincita = "Royal Flush"; guadagno = 250; } output = vincita; if (0 < Number(guadagno)) { quanto = bet * guadagno; credit = Number(credit) + Number(quanto); output2 = "You Won: $" add quanto; } if ((0 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 101)) { tellTarget ("/background") { gotoAndStop (1); }; } if ((100 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 200)) { tellTarget ("/background") { gotoAndStop (2); }; } if ((199 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 500)) { tellTarget ("/background") { gotoAndStop (3); }; } if ((499 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 750)) { tellTarget ("/background") { gotoAndStop (4); }; } if ((749 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 1000)) { tellTarget ("/background") { gotoAndStop (5); }; } if ((999 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 1500)) { tellTarget ("/background") { gotoAndStop (6); }; } if ((1499 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 2000)) { tellTarget ("/background") { gotoAndStop (7); }; } if ((1999 < (Number(credit) + Number(bet))) and ((Number(credit) + Number(bet)) < 3000)) { tellTarget ("/background") { gotoAndStop (8); }; } if (2999 < (Number(credit) + Number(bet))) { tellTarget ("/background") { gotoAndStop (9); }; }
Frame 172
gotoAndPlay (57);
Frame 173
stop();
Symbol 29 Button
on (release) { getURL ("../www.adultwebgames.com/default.htm"); }
Symbol 47 Button
on (release) { play(); }
Symbol 62 Button
on (release) { if (0 < Number(bet)) { play(); } }
Symbol 93 MovieClip Frame 1
stop();
Symbol 93 MovieClip Frame 2
stop();
Symbol 93 MovieClip Frame 3
stop();
Symbol 93 MovieClip Frame 4
stop();
Symbol 93 MovieClip Frame 5
stop();
Symbol 93 MovieClip Frame 6
stop();
Symbol 93 MovieClip Frame 7
stop();
Symbol 93 MovieClip Frame 8
stop();
Symbol 93 MovieClip Frame 9
stop();
Symbol 97 Button
on (release) { if (0 < Number(credit)) { bet = Number(bet) + 1; credit = credit - 1; } }
Symbol 99 Button
on (release) { if (4 < Number(credit)) { bet = Number(bet) + 5; credit = credit - 5; } }
Symbol 101 Button
on (release) { if (24 < Number(credit)) { bet = Number(bet) + 25; credit = credit - 25; } }
Symbol 103 Button
on (release) { if (99 < Number(credit)) { bet = Number(bet) + 100; credit = credit - 100; } }
Symbol 105 Button
on (release) { if (499 < Number(credit)) { bet = Number(bet) + 500; credit = credit - 500; } }
Symbol 110 Button
on (release) { if (2 < Number(credit)) { bet = Number(bet) + (Number(credit) * 0.5); credit = Number(credit) - (Number(credit) * 0.5); } }
Symbol 111 Button
on (release) { if (0 < Number(credit)) { bet = Number(bet) + Number(credit); credit = Number(credit) - Number(credit); } }
Symbol 164 MovieClip Frame 1
stop();
Symbol 170 Button
on (release) { card = 1; call("flip"); }
Symbol 171 Button
on (release) { card = 2; call("flip"); }
Symbol 172 Button
on (release) { card = 3; call("flip"); }
Symbol 173 Button
on (release) { card = 4; call("flip"); }
Symbol 174 Button
on (release) { card = 5; call("flip"); }
Symbol 178 Button
on (release) { py = getProperty("/carta1", _y); play(); }
Symbol 184 Button
on (release) { if (Number(credit) == 0) { gotoAndPlay (148); } else { gotoAndPlay (85); } }

Library Items

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Instance Names

"background"Frame 113Symbol 93 MovieClip
"background"Frame 124Symbol 93 MovieClip
"carta1"Frame 124Symbol 164 MovieClip
"carta4"Frame 124Symbol 164 MovieClip
"carta2"Frame 124Symbol 164 MovieClip
"carta5"Frame 124Symbol 164 MovieClip
"carta3"Frame 124Symbol 164 MovieClip

Labels

"startoyo"Frame 57
"carte giù"Frame 85
"in_dis"Frame 129
"sali"Frame 136
"scendi"Frame 139
"valuta"Frame 141
"shuffle"Frame 145
"flip"Frame 146
"punteggio"Frame 147

Dynamic Text Variables

percentSymbol 30 EditableText"    "
creditSymbol 50 EditableText""
betSymbol 51 EditableText""
creditSymbol 113 EditableText""
betSymbol 114 EditableText""
outputSymbol 166 EditableText"Two Pair"
output2Symbol 167 EditableText"You Won: $1000"
TextField9Symbol 168 EditableText"Select to Discard"
creditSymbol 186 EditableText""
betSymbol 187 EditableText""




http://swfchan.com/23/112445/info.shtml
Created: 12/3 -2019 09:22:40 Last modified: 12/3 -2019 09:22:40 Server time: 22/12 -2024 22:55:06