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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/89244518?noj=FRM89244518-14DC" width="1" height="1"></div>

bob-esponja-bus-rush.swf

This is the info page for
Flash #112739

(Click the ID number above for more basic data on this flash file.)


Text
.

g

n

i

d

a

o

L

Key capturer

HighScores

Loading

Sounds

Start PopUp

Start game

Get to Atlantis!

Get to Atlantis!

This is the fuel of the bus.

This is the fuel of the bus.

Get to Atlantis before it runs out!

Get to Atlantis before it runs out!

Menu

Resume

How to Play

Quit

Options Menu

Options Menu

Sound On

Sound Off

Music On

Music Off

Yes

Are you sure you want to quit?

Are you sure you want to quit?

No

Instructions

How to Play

How to Play

Get to Atlantis before you run out of songs to fuel the bus.

Steer the bus.

Songs to fuel the engine.

Bonus Points.

False notes that consume fuel.

Trigger a mini-game.

Next

Next

Back

Back

Play

Transition

Cheat PopUp

Enter your code:

Main Menu

Enter

Bonus outfits unlocked!

Code invalid!

Transition Level

Midway

Watch “SpongeBob
SquarePants” on
Nickelodeon!

High Scores

How to Play

Play

Enter Code

Updating High Scores list...

Scroll

High Scores

High Scores

Main Menu

Submit Score

Interface

00 000

Score:

Menu

Transition
Minigame

Click to break.

Skip

Click to hook.

Drag to reel.

Slide the mouse left and right
rapidly to push the bus!

Strength

Y

O

U

M

A

D

E

I

T

!

You crashed right into Atlantis!

Score:

000 000 points

Play Again

View Scores

Submit Score

000 000 points

000 000 points

!

E

S

O

L

U

Y

000 000 points

You ran out of songs to fuel the bus before you reached Atlantis.

Try Again

000 000 points

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 31 MovieClip "ControlHS" in Frame 1
onClipEvent (load) { function getScores() { if (G_TestHighScore == true) { } if (gProxyObj == undefined) { if (G_TestHighScore == true) { } listScores(); } else { if (G_TestHighScore == true) { } gProxyObj.getScores(cbFunc2); } } function submitScore(theScore) { if (G_TestHighScore == true) { } gProxyObj.submitScore(theScore, cbFunc); } function initHiScores() { if (G_TestHighScore == true) { } gProxyObj.setGame_Id("sb_squarepantis"); } function getScoreString() { var _local7 = "Oops! The high scores list is not available right now!"; if (gProxyObj != undefined) { var _local6 = gProxyObj.getScoreCount(); if (_local6 > 0) { var _local2; var _local3; var _local4; var _local5; _local7 = ""; strNumber = ""; strName = ""; strScore = ""; _local2 = 0; while (_local2 < _local6) { _local3 = gProxyObj.getScoreItem(_local2); _local4 = _local3[0]; _local5 = fStyleNumber(_local3[1]); strNumber = strNumber + ((_local2 + 1) + newline); strName = strName + (_local4 + newline); strScore = strScore + ((_local5 + " pts") + newline); _local2++; } _parent.mcState.mcState.mcState.mcPanel.txt_highScoreNumber.text = strNumber; _parent.mcState.mcState.mcState.mcPanel.txt_highScoreName.text = strName; _parent.mcState.mcState.mcState.mcPanel.txt_highScoreScore.text = strScore; } else { _parent.mcState.mcState.mcState.mcPanel.txt_highScoreName.text = "Whoops, the high scores seem to have escaped!"; } } else { _parent.mcState.mcState.mcState.mcPanel.txt_highScoreName.text = "Oops! The high scores list is not available right now!"; } if (G_TestHighScore == true) { } return(_local7); } function listScores() { if (G_TestHighScore == true) { } getScoreString(); } function setText() { if (G_TestHighScore == true) { } } function cbFunc(thisBool) { if (thisBool) { if (G_TestHighScore == true) { } listScores(); } else { if (G_TestHighScore == true) { } _parent.mcMain.txt_highScoreName.text = "Oops! The high scores list is not available right now!"; } } function cbFunc2(thisBool) { if (thisBool) { if (G_TestHighScore == true) { } listScores(); } else { if (G_TestHighScore == true) { } _parent.mcMain.txt_highScoreName.text = "Oops! The high scores list is not available right now!"; } } function fStyleNumber(_nNumber, _nMinimumChar) { _sNumber = String(_nNumber); _sNewString = ""; _nlength = _sNumber.length; _nlength = _nlength / 3; if (_nlength <= 1) { _sNewNumber = _sNumber; if (_sNewNumber.length < _nMinimumChar) { _sNewNumber = "0" + _sNewNumber; } return(_sNewNumber); } _nLoop = _nlength; while (_nLoop > 1) { _sNewString = (" " + _sNumber.substr(-3)) + _sNewString; _sNumber = _sNumber.substr(0, -3); _nLoop--; } _sNewNumber = _sNumber + _sNewString; if (_sNewNumber.length < _nMinimumChar) { _sNewNumber = "0" + _sNewNumber; } return(_sNewNumber); } _global.HS = this; var G_ShowHighScore = true; var G_TestHighScore = false; if (G_TestHighScore == true) { gProxyObj.setServer("www.nick.com"); gProxyObj.setScreenName("Simon"); gProxyObj.setIsLoggedIn(true); } }
Instance of Symbol 34 MovieClip "ControlLoad" in Frame 1
onClipEvent (enterFrame) { if (_parent.getBytesLoaded() == _parent.getBytesTotal()) { _parent.gotoAndStop("Init"); } }
Frame 10
new Main(this);
Symbol 28 Button
on (keyPress "<Left>") { return(undefined); } on (keyPress "<Right>") { return(undefined); } on (keyPress "<Up>") { return(undefined); } on (keyPress "<Down>") { return(undefined); }
Symbol 71 MovieClip Frame 1
stop();
Symbol 77 MovieClip Frame 1
BtnInvisible.useHandCursor = false;
Symbol 83 MovieClip Frame 400
stop();
Symbol 184 MovieClip Frame 1
_visible = false;
Symbol 186 MovieClip Frame 1
stop();
Symbol 207 MovieClip Frame 40
stop();
Symbol 302 MovieClip Frame 1
if (Main.getRef().getSection() == Main.GAME_SECTION) { CTRLGame.getRef().__get__Maze().addTrack(true, this); _visible = false; }
Symbol 304 MovieClip Frame 1
if (Main.getRef().getSection() == Main.GAME_SECTION) { CTRLGame.getRef().__get__Maze().addTrack(false, this); _visible = false; }
Symbol 306 MovieClip Frame 1
if (Main.getRef().getSection() == Main.GAME_SECTION) { CTRLGame.getRef().addDirtWall(this); }
Symbol 307 MovieClip Frame 1
if (Main.getRef().getSection() == Main.GAME_SECTION) { CTRLGame.getRef().addPowerUp(CTRLGame.nPOWERUP_BONUS_POINTS, this); }
Symbol 309 MovieClip Frame 1
if (Main.getRef().getSection() == Main.GAME_SECTION) { CTRLGame.getRef().addJellyFish(this); }
Symbol 310 MovieClip Frame 1
if (Main.getRef().getSection() == Main.GAME_SECTION) { CTRLGame.getRef().addPowerUp(CTRLGame.nPOWERUP_FALSE_NOTE, this); }
Symbol 314 MovieClip Frame 1
if (Main.getRef().getSection() == Main.GAME_SECTION) { CTRLGame.getRef().addPowerUp(CTRLGame.nPOWERUP_GOOD_NOTE, this); }
Symbol 316 MovieClip Frame 1
if (Main.getRef().getSection() == Main.GAME_SECTION) { CTRLGame.getRef().addActionWall(CTRLGame.nREVOLVER_WALL, this, 100); }
Symbol 322 MovieClip Frame 1
if (Main.getRef().getSection() == Main.GAME_SECTION) { CTRLGame.getRef().addAlgae(this); }
Symbol 355 MovieClip Frame 1
if (Main.getRef().getSection() == Main.GAME_SECTION) { CTRLGame.getRef().addActionWall(CTRLGame.nSLIDE_WALL_H, this, 100); }
Symbol 359 MovieClip Frame 1
if (Main.getRef().getSection() == Main.GAME_SECTION) { CTRLGame.getRef().addActionWall(CTRLGame.nTURN_WALL, this, -100); }
Symbol 363 MovieClip Frame 1
if (Main.getRef().getSection() == Main.GAME_SECTION) { CTRLGame.getRef().addActionWall(CTRLGame.nTURN_WALL_INVERSE, this, -100); }
Symbol 368 MovieClip Frame 1
if (Main.getRef().getSection() == Main.GAME_SECTION) { CTRLGame.getRef().addActionWall(CTRLGame.nSLIDE_WALL_V, this, 100); }
Symbol 410 MovieClip Frame 1
_visible = false;
Symbol 442 MovieClip [SB_ASP_IceBall] Frame 1
stop();
Symbol 503 MovieClip Frame 1
this.swapDepths(8888); this.removeMovieClip();
Symbol 1125 MovieClip [__Packages.CTRLGame] Frame 0
class CTRLGame { static var oRef; var mcRef, nScore, nCurrentLevel, oGenerator, oAtlantisBus, oCenterScreen, aWalls, aDirtWalls, aJellys, aAlguaes, nNbPushBusSandyLeft, nSongsNumber, aItems; function CTRLGame (_mcRef, _nScore, _nLevel) { mcRef = _mcRef; oRef = this; nScore = _nScore; nCurrentLevel = _nLevel; initLevel(); } function cleanUp() { oGenerator.cleanUp(); oAtlantisBus.cleanUp(); oCenterScreen.cleanUp(); for (var i in aWalls) { aWalls[i].cleanUp(); } for (var i in aDirtWalls) { for (var j in aDirtWalls[i]) { aDirtWalls[i][j].cleanUp(); } } for (var i in aJellys) { aJellys[i].cleanUp(); } for (var i in aAlguaes) { for (var j in aAlguaes[i]) { aAlguaes[i][j].cleanUp(); } } delete oGenerator; delete oAtlantisBus; delete oCenterScreen; } function addObjectViaDummy(_mcDummy) { var _local3 = new Object(); _local3.x = 0; _local3.y = 0; _local3.x = _mcDummy._x; _local3.y = _mcDummy._y; _mcDummy._parent.localToGlobal(_local3); _mcDummy.swapDepths(nDUMMY_DEPTH); _mcDummy.removeMovieClip(); return(_local3); } function countdownPushBusGames() { if (nNbPushBusSandyLeft > 0) { nNbPushBusSandyLeft--; } } function modifyTime(_nNewValue) { nSongsNumber = _nNewValue; } function blockEvents() { mcRef.mcCache._y = 0; mcRef.mcShadow._visible = true; } function unBlockEvents() { mcRef.mcCache._y = nOUT_POS_BTN_CACHE; mcRef.mcShadow._visible = false; } function addToScore(_nNumber) { nScore = nScore + _nNumber; Main.getRef().updateScoreField(); } function substractToScore(_nNumber) { nScore = nScore - _nNumber; Main.getRef().updateScoreField(); } function calculateDepth(_nY, _nAdd) { var _local4 = ((Math.round(_nY) * nDEPTH_FACTOR) + _nAdd) + nMIN_DEPTH; return(_local4); } function stopAnimElements() { for (var i in aDirtWalls) { for (var j in aDirtWalls[i]) { aDirtWalls[i][j].doPause(); } } for (var i in aJellys) { aJellys[i].doPause(); } for (var i in aAlguaes) { for (var j in aAlguaes[i]) { aAlguaes[i][j].doPause(); } } oAtlantisBus.doPause(); } function resumeAnimElements() { for (var i in aDirtWalls) { for (var j in aDirtWalls[i]) { aDirtWalls[i][j].resumeAnim(); } } for (var i in aJellys) { aJellys[i].resumeAnim(); } for (var i in aAlguaes) { for (var j in aAlguaes[i]) { aAlguaes[i][j].resumeAnim(); } } oAtlantisBus.resumeAnim(); } function addPowerUp(_nType, _mcItem) { var _local4 = new Object(); _local4.mcRef = _mcItem; _mcItem._xscale = _mcItem._parent._parent._xscale; _local4.nType = _nType; var _local5 = oGenerator.getTabIndexByName(_mcItem._parent._parent._name); aItems[_local5].push(_local4); } function addDirtWall(_mcDummy) { var _local3 = oGenerator.getTabIndexByName(_mcDummy._parent._parent._name); var _local4 = addObjectViaDummy(_mcDummy); aDirtWalls[_local3].push(new DirtWall(_local4.x, _local4.y)); } function addJellyFish(_mcDummy) { var _local3 = addObjectViaDummy(_mcDummy); aJellys.push(new RoamingJellyFish(_local3.x, _local3.y)); } function addAlgae(_mcDummy) { var _local3 = oGenerator.getTabIndexByName(_mcDummy._parent._parent._name); var _local4 = addObjectViaDummy(_mcDummy); aAlguaes[_local3].push(new Algae(_local4.x, _local4.y)); } function addActionWall(_nType, _mcDummy, _xScl) { var _local5 = addObjectViaDummy(_mcDummy); aWalls.push(new ActionWall(_nType, _local5.x, _local5.y, _xScl)); } function checkPowerUps() { var _local2 = oAtlantisBus.mcRef; var _local3 = oGenerator.getTabIndex(_local2._x, _local2._y); var _local4 = aItems[_local3]; for (var i in _local4) { if (_local4[i].mcRef.hitTest(_local2._x, _local2._y, true)) { activatePowerUp(_local4[i].nType, _local4[i].mcRef); delete _local4[i]; _local4.splice(Number(i), 1); break; } } } function checkDirtWalls() { var _local2 = oAtlantisBus.mcRef; var _local3 = oGenerator.getTabIndex(_local2._x, _local2._y); var _local4 = aDirtWalls[_local3]; for (var i in _local4) { if (_local4[i].mcRef.mcHit.hitTest(_local2.mcHit)) { oCenterScreen.startBreakTheWall(_local4[i]); _local4.splice(Number(i), 1); break; } } } function checkJellys() { var _local2 = oAtlantisBus.mcRef; for (var i in aJellys) { if (aJellys[i].mcRef.mcHit.hitTest(_local2._x, _local2._y, true)) { aJellys[i].stopRoaming(); oCenterScreen.startJellyFishSwarm(aJellys[i]); aJellys.splice(Number(i), 1); break; } } } function checkAlgaes() { var _local2 = oAtlantisBus.mcRef; var _local3 = oGenerator.getTabIndex(_local2._x, _local2._y); var _local4 = aAlguaes[_local3]; for (var i in aAlguaes) { if (_local4[i].mcRef.mcHit.hitTest(_local2._x, _local2._y, true)) { _local4[i].catchBus(); var _local5 = true; if (nNbPushBusSandyLeft <= 0) { _local5 = false; } oCenterScreen.startPushTheBus(_local4[i], _local5); _local4.splice(Number(i), 1); break; } } } function checkFinish() { var _local2 = oAtlantisBus.mcRef; if (mcRef.mcStart.piece.mcFinish.hitTest(oAtlantisBus.mcRef._x, oAtlantisBus.mcRef._y, true) && (!Main.getRef().Finished)) { Main.getRef().winGame(); } } function isOkayToTurn(_mcHit) { var _local3 = true; if (_mcHit.hitTest(oAtlantisBus.mcRef._x, oAtlantisBus.mcRef._y, true) || (_mcHit.hitTest(oAtlantisBus.getMiCasePos().x, oAtlantisBus.getMiCasePos().y, true))) { _local3 = false; } if (_local3) { for (var i in aJellys) { if (_mcHit.hitTest(aJellys[i].mcRef._x, aJellys[i].mcRef._y, true) || (_mcHit.hitTest(aJellys[i].getMiCasePos().x, aJellys[i].getMiCasePos().y, true))) { _local3 = false; break; } } } return(_local3); } function isOkayToTurnRevolver(_mcHit, _mcHitMore) { var _local4 = true; if (_mcHit.hitTest(oAtlantisBus.mcRef._x, oAtlantisBus.mcRef._y, true) || (_mcHit.hitTest(oAtlantisBus.getMiCasePos().x, oAtlantisBus.getMiCasePos().y, true) || (_mcHitMore.hitTest(oAtlantisBus.mcRef._x, oAtlantisBus.mcRef._y, true) || (_mcHitMore.hitTest(oAtlantisBus.getMiCasePos().x, oAtlantisBus.getMiCasePos().y, true))))) { _local4 = false; } if (_local4) { for (var i in aJellys) { if (_mcHit.hitTest(aJellys[i].mcRef._x, aJellys[i].mcRef._y, true) || (_mcHit.hitTest(aJellys[i].getMiCasePos().x, aJellys[i].getMiCasePos().y, true) || (_mcHitMore.hitTest(aJellys[i].mcRef._x, aJellys[i].mcRef._y, true) || (_mcHitMore.hitTest(aJellys[i].getMiCasePos().x, aJellys[i].getMiCasePos().y, true))))) { _local4 = false; break; } } } return(_local4); } function isTouchingWall(_nFutureX, _nFutureY) { var _local4 = false; for (var i in aWalls) { var _local5 = aWalls[i]; if (_local5.Type == nREVOLVER_WALL) { if (_local5.Ref.mcHit.hitTest(_nFutureX, _nFutureY, true) || (_local5.Ref.mcHitMore.hitTest(_nFutureX, _nFutureY, true))) { _local4 = true; break; } } else if (_local5.Ref.mcHit.hitTest(_nFutureX, _nFutureY, true)) { _local4 = true; break; } } return(_local4); } function isJellyTouchingDirtWall(_nFutureX, _nFutureY) { var _local4 = false; var _local5 = oGenerator.getTabIndex(_nFutureX, _nFutureY); var _local6 = aDirtWalls[_local5]; for (var i in _local6) { if (_local6[i].mcRef.mcHit.hitTest(_nFutureX, _nFutureY, true)) { _local4 = true; break; } } return(_local4); } function isJellyTouchingAlguae(_nFutureX, _nFutureY) { var _local4 = false; var _local5 = oGenerator.getTabIndex(_nFutureX, _nFutureY); var _local6 = aAlguaes[_local5]; for (var i in _local6) { if (_local6[i].mcRef.mcHit.hitTest(_nFutureX, _nFutureY, true)) { _local4 = true; break; } } return(_local4); } function isJellyTouchingJelly(_nFutureX, _nFutureY, _oJelly) { var _local5 = false; for (var i in aJellys) { if (aJellys[i] != _oJelly) { if (aJellys[i].mcRef.mcHit.hitTest(_nFutureX, _nFutureY, true)) { _local5 = true; break; } } } return(_local5); } function __get__Screen() { return(oCenterScreen); } function __get__Bus() { return(oAtlantisBus); } function __get__Maze() { return(oGenerator); } function __get__Songs() { return(nSongsNumber); } function __get__Level() { return(nCurrentLevel); } function __get__Score() { return(nScore); } static function getRef() { return(oRef); } function activatePowerUp(_nType, _mcPowerUp) { switch (_nType) { case nPOWERUP_BONUS_POINTS : Controller.getRef().getSounds().playSound("GoodPowerUp_Collect", Controller.nSFX_VOLUME, 1); addToScore(LD.nBONUSPOINTS); _mcPowerUp.swapDepths(7777); _mcPowerUp.removeMovieClip(); break; case nPOWERUP_FALSE_NOTE : Controller.getRef().getSounds().playSound("BadPowerUp_Collect", Controller.nSFX_VOLUME, 1); getRef().Screen.getInterface().setToLife(LD.nFALSE_NOTE_VALUE); _mcPowerUp.swapDepths(7777); _mcPowerUp.removeMovieClip(); break; case nPOWERUP_GOOD_NOTE : Controller.getRef().getSounds().playSound("GoodPowerUp_Collect", Controller.nSFX_VOLUME, 1); getRef().Screen.getInterface().setToLife(LD.nGOOD_NOTE_VALUE); _mcPowerUp.swapDepths(7777); _mcPowerUp.removeMovieClip(); } } function winGame() { getRef().Screen.getInterface().pauseTime(); Main.getRef().winGame(); } function loseGame() { getRef().Screen.getInterface().pauseTime(); Main.getRef().loseGame(); } function initLevel() { aItems = [[], [], [], [], [], [], [], [], [], []]; aWalls = new Array(); aAlguaes = [[], [], [], [], [], [], [], [], [], []]; aDirtWalls = [[], [], [], [], [], [], [], [], [], []]; aJellys = new Array(); nNbPushBusSandyLeft = LD.nNB_PUSHBUS_WITH_SANDY; nSongsNumber = LD.getSongsMax(nCurrentLevel); oGenerator = new MazeGenerator(mcRef); oCenterScreen = new CenterScreen(mcRef.mcCenter); oGenerator.generate(); oAtlantisBus = new AtlantisBus(); } //_local1.addProperty("Screen", _local1.__get__Screen, function () { }); //_local1.addProperty("Level", _local1.__get__Level, function () { }); //_local1.addProperty("Songs", _local1.__get__Songs, function () { }); //_local1.addProperty("Score", _local1.__get__Score, function () { }); //_local1.addProperty("Maze", _local1.__get__Maze, function () { }); //_local1.addProperty("Bus", _local1.__get__Bus, function () { }); //ASSetPropFlags(_local1, null, 1); static var nOUT_POS_BTN_CACHE = -400; static var nPOWERUP_BONUS_POINTS = 0; static var nPOWERUP_GOOD_NOTE = 1; static var nPOWERUP_FALSE_NOTE = 2; static var nTURN_WALL = 0; static var nTURN_WALL_INVERSE = 1; static var nSLIDE_WALL_H = 2; static var nSLIDE_WALL_V = 3; static var nREVOLVER_WALL = 4; static var nDIR_LEFT = 0; static var nDIR_UP = 1; static var nDIR_RIGHT = 2; static var nDIR_DOWN = 3; static var nLEVEL1 = 1; static var nLEVEL2 = 2; static var nDUMMY_DEPTH = 999999; static var nMIN_DEPTH = 100012; static var nDEPTH_FACTOR = 100; static var nDIRT_WALL_ADD = 1; static var nMOVING_WALL_ADD = 25; static var nALGAE_ADD = 50; static var nBUS_ADD = 76; static var nJELLYFISH_ADD = 100; static var nNB_THROW_SOUNDS = 5; }
Symbol 1126 MovieClip [__Packages.MazeGenerator] Frame 0
class MazeGenerator { var mcContainer, aVLines, aHLines, nDepth, mcPieceSE, mcPieceC1, mcPieceT1, mcPieceT2, mcPieceC2, mcPieceRJ, mcPieceC3, mcPieceB1, mcPieceB2, mcPieceC4; function MazeGenerator (_mcContainer) { mcContainer = _mcContainer; aVLines = [[], [], [], [], [], [], [], [], [], []]; aHLines = [[], [], [], [], [], [], [], [], [], []]; nDepth = 0; } function addTrack(_bVertical, _mcLine) { var _local4 = getTabIndexByName(_mcLine._parent._parent._name); if (_bVertical) { aVLines[_local4].push(_mcLine); } else { aHLines[_local4].push(_mcLine); } } function getTabIndexByName(_nName) { var _local3 = 0; switch (_nName) { case sNAME_SE : _local3 = nINDEX_SE; break; case sNAME_RJ : _local3 = nINDEX_RJ; break; case sNAME_C1 : _local3 = nINDEX_C1; break; case sNAME_C2 : _local3 = nINDEX_C2; break; case sNAME_C3 : _local3 = nINDEX_C3; break; case sNAME_C4 : _local3 = nINDEX_C4; break; case sNAME_B1 : _local3 = nINDEX_B1; break; case sNAME_B2 : _local3 = nINDEX_B2; break; case sNAME_T1 : _local3 = nINDEX_T1; break; case sNAME_T2 : _local3 = nINDEX_T2; } return(_local3); } function getTabIndex(_nX, _nY) { var _local4 = 0; if ((_nX >= nFIRST_X) && (_nX < nSECOND_X)) { if ((_nY >= nFIRST_Y) && (_nY < nSECOND_Y)) { _local4 = nINDEX_C1; } else if ((_nY >= nSECOND_Y) && (_nY < nTHIRD_Y)) { _local4 = nINDEX_SE; } else { _local4 = nINDEX_C3; } } else if ((_nX >= nSECOND_X) && (_nX < nTHIRD_X)) { if ((_nY >= nFIRST_Y) && (_nY < nSECOND_Y)) { _local4 = nINDEX_T1; } else { _local4 = nINDEX_B1; } } else if ((_nX >= nTHIRD_X) && (_nX < nFOURTH_X)) { if ((_nY >= nFIRST_Y) && (_nY < nSECOND_Y)) { _local4 = nINDEX_T2; } else { _local4 = nINDEX_B2; } } else if ((_nY >= nFIRST_Y) && (_nY < nSECOND_Y)) { _local4 = nINDEX_C2; } else if ((_nY >= nSECOND_Y) && (_nY < nTHIRD_Y)) { _local4 = nINDEX_RJ; } else { _local4 = nINDEX_C4; } return(_local4); } function generate() { generateStart(); generateLaterals(); generateCorners(); generateRightJct(); } function cleanUp() { mcPieceSE.removeMovieClip(); mcPieceC1.removeMovieClip(); mcPieceT1.removeMovieClip(); mcPieceT2.removeMovieClip(); mcPieceC2.removeMovieClip(); mcPieceRJ.removeMovieClip(); mcPieceC3.removeMovieClip(); mcPieceB1.removeMovieClip(); mcPieceB2.removeMovieClip(); mcPieceC4.removeMovieClip(); mcContainer.mcPanelStart.removeMovieClip(); mcContainer.mcPanelFinish.removeMovieClip(); } function isPieceFlipped(_nIndex) { var _local3 = false; if ((_nIndex == nINDEX_B1) && (mcPieceB1._xscale == -100)) { _local3 = true; } else if ((_nIndex == nINDEX_B2) && (mcPieceB2._xscale == -100)) { _local3 = true; } else if ((_nIndex == nINDEX_C1) && (mcPieceC1._xscale == -100)) { _local3 = true; } else if ((_nIndex == nINDEX_C2) && (mcPieceC2._xscale == -100)) { _local3 = true; } else if ((_nIndex == nINDEX_C3) && (mcPieceC3._xscale == -100)) { _local3 = true; } else if ((_nIndex == nINDEX_C4) && (mcPieceC4._xscale == -100)) { _local3 = true; } else if ((_nIndex == nINDEX_RJ) && (mcPieceRJ._xscale == -100)) { _local3 = true; } else if ((_nIndex == nINDEX_SE) && (mcPieceSE._xscale == -100)) { _local3 = true; } else if ((_nIndex == nINDEX_T1) && (mcPieceT1._xscale == -100)) { _local3 = true; } else if ((_nIndex == nINDEX_T2) && (mcPieceT2._xscale == -100)) { _local3 = true; } return(_local3); } function generateStart() { var _local2 = 0; if (CTRLGame.getRef().Level == CTRLGame.nLEVEL1) { _local2 = Math.round(Math.random() * 1); } else if (nUSED_SE_PIECE == 0) { _local2 = 1; } else { _local2 = 0; } mcPieceSE = mcContainer.attachMovie(sLINKAGENAME_START, sNAME_SE, nDepth++); mcPieceSE.gotoAndStop(_local2 + 1); mcPieceSE._x = nLEFT_X; mcPieceSE._y = nMIDDLE_Y; nUSED_SE_PIECE = _local2; var _local3 = CTRLGame.getRef().addObjectViaDummy(mcPieceSE.piece.mcPanelStart); var _local4 = mcContainer.attachMovie(sLINKAGE_PANEL_START, "mcPanelStart", 1000000); _local4._x = _local3.x; _local4._y = _local3.y; _local4._xscale = nPANEL_X_SCALE; _local4._yscale = nPANEL_Y_SCALE; _local3 = CTRLGame.getRef().addObjectViaDummy(mcPieceSE.piece.mcPanelFinish); var _local5 = mcContainer.attachMovie(sLINKAGE_PANEL_FINISH, "mcPanelFinish", 1000001); _local5._x = _local3.x; _local5._y = _local3.y; _local5._xscale = nPANEL_X_SCALE; _local5._yscale = nPANEL_Y_SCALE; if (CTRLGame.getRef().Level == CTRLGame.nLEVEL1) { _local4.gotoAndStop(sSTATE_START); _local5.gotoAndStop(sSTATE_MIDWAY); } else { _local4.gotoAndStop(sSTATE_MIDWAY); _local5.gotoAndStop(sSTATE_FINISH); } } function generateLaterals() { var _local2 = [1, 2, 3, 4]; var _local3 = 0; var _local4 = false; _local3 = Math.round(Math.random() * (_local2.length - 1)); mcPieceT1 = mcContainer.attachMovie(sLINKAGENAME_LATERAL, sNAME_T1, nDepth++); mcPieceT1.gotoAndStop(_local2[_local3]); _local4 = Math.round(Math.random()); if (_local4) { flipPiece(mcPieceT1); } mcPieceT1._x = nMIDDLE_LX; mcPieceT1._y = nUPPER_Y; _local2.splice(_local3, 1); _local3 = Math.round(Math.random() * (_local2.length - 1)); mcPieceT2 = mcContainer.attachMovie(sLINKAGENAME_LATERAL, sNAME_T2, nDepth++); mcPieceT2.gotoAndStop(_local2[_local3]); _local4 = Math.round(Math.random()); if (_local4) { flipPiece(mcPieceT2); } mcPieceT2._x = nMIDDLE_RX; mcPieceT2._y = nUPPER_Y; _local2.splice(_local3, 1); _local3 = Math.round(Math.random() * (_local2.length - 1)); mcPieceB1 = mcContainer.attachMovie(sLINKAGENAME_LATERAL, sNAME_B1, nDepth++); mcPieceB1.gotoAndStop(_local2[_local3]); _local4 = Math.round(Math.random()); if (_local4) { flipPiece(mcPieceB1); } mcPieceB1._x = nMIDDLE_LX; mcPieceB1._y = nLOWER_Y; _local2.splice(_local3, 1); mcPieceB2 = mcContainer.attachMovie(sLINKAGENAME_LATERAL, sNAME_B2, nDepth++); mcPieceB2.gotoAndStop(_local2[0]); _local4 = Math.round(Math.random()); if (_local4) { flipPiece(mcPieceB2); } mcPieceB2._x = nMIDDLE_RX; mcPieceB2._y = nLOWER_Y; } function generateCorners() { var _local2 = [1, 2]; var _local3 = [1, 2]; var _local4 = 0; _local4 = Math.round(Math.random() * (_local2.length - 1)); mcPieceC1 = mcContainer.attachMovie(sLINKAGENAME_CORNER_UP, sNAME_C1, nDepth++); mcPieceC1.gotoAndStop(_local2[_local4]); mcPieceC1._x = nLEFT_X; mcPieceC1._y = nUPPER_Y; _local2.splice(_local4, 1); mcPieceC2 = mcContainer.attachMovie(sLINKAGENAME_CORNER_UP, sNAME_C2, nDepth++); mcPieceC2.gotoAndStop(_local2[0]); mcPieceC2._x = nRIGHT_X; mcPieceC2._y = nUPPER_Y; flipPiece(mcPieceC2); _local4 = Math.round(Math.random() * (_local3.length - 1)); mcPieceC3 = mcContainer.attachMovie(sLINKAGENAME_CORNER_DOWN, sNAME_C3, nDepth++); mcPieceC3.gotoAndStop(_local3[_local4]); mcPieceC3._x = nLEFT_X; mcPieceC3._y = nLOWER_Y; _local3.splice(_local4, 1); _local4 = Math.round(Math.random() * (_local3.length - 1)); mcPieceC4 = mcContainer.attachMovie(sLINKAGENAME_CORNER_DOWN, sNAME_C4, nDepth++); mcPieceC4.gotoAndStop(_local3[0]); mcPieceC4._x = nRIGHT_X; mcPieceC4._y = nLOWER_Y; flipPiece(mcPieceC4); } function generateRightJct() { var _local2 = 0; if (CTRLGame.getRef().Level == CTRLGame.nLEVEL1) { _local2 = Math.round(Math.random() * 1); } else if (nUSED_RJ_PIECE == 0) { _local2 = 1; } else { _local2 = 0; } var _local3 = Math.round(Math.random()); mcPieceRJ = mcContainer.attachMovie(sLINKAGENAME_RIGHTJCT, sNAME_RJ, nDepth++); mcPieceRJ.gotoAndStop(_local2 + 1); if (_local3) { flipPiece(mcPieceRJ); } mcPieceRJ._x = nRIGHT_X; mcPieceRJ._y = nMIDDLE_Y; nUSED_RJ_PIECE = _local2; } function flipPiece(_mcPiece) { _mcPiece._xscale = -100; } function getVTracks(_nX, _nY) { var _local4 = getTabIndex(_nX, _nY); return(aVLines[_local4]); } function getHTracks(_nX, _nY) { var _local4 = getTabIndex(_nX, _nY); return(aHLines[_local4]); } //ASSetPropFlags(_local1, null, 1); static var sLINKAGENAME_CORNER_UP = "mcPieceCornerUp"; static var sLINKAGENAME_CORNER_DOWN = "mcPieceCornerDown"; static var sLINKAGENAME_START = "mcPieceStart"; static var sLINKAGENAME_LATERAL = "mcPieceLateral"; static var sLINKAGENAME_RIGHTJCT = "mcPieceRightJct"; static var sLINKAGE_PANEL_START = "SB_Panneau_Start"; static var sLINKAGE_PANEL_FINISH = "SB_Panneau_Finish"; static var nUPPER_Y = 60; static var nMIDDLE_Y = 200; static var nLOWER_Y = 340; static var nLEFT_X = 70; static var nMIDDLE_LX = 220; static var nMIDDLE_RX = 380; static var nRIGHT_X = 530; static var nFIRST_X = -100; static var nSECOND_X = 140; static var nTHIRD_X = 300; static var nFOURTH_X = 460; static var nFIRST_Y = 0; static var nSECOND_Y = 120; static var nTHIRD_Y = 280; static var sNAME_SE = "mcStart"; static var sNAME_C1 = "mcCornerUpLeft"; static var sNAME_T1 = "mcLateralTopLeft"; static var sNAME_T2 = "mcLateralTopRight"; static var sNAME_C2 = "mcCornerUpRight"; static var sNAME_RJ = "mcRightJct"; static var sNAME_C3 = "mcCornerDownLeft"; static var sNAME_B1 = "mcLateralBottomLeft"; static var sNAME_B2 = "mcLateralBottomRight"; static var sNAME_C4 = "mcCornerDownRight"; static var nINDEX_SE = 0; static var nINDEX_C1 = 1; static var nINDEX_T1 = 2; static var nINDEX_T2 = 3; static var nINDEX_C2 = 4; static var nINDEX_RJ = 5; static var nINDEX_C3 = 6; static var nINDEX_B1 = 7; static var nINDEX_B2 = 8; static var nINDEX_C4 = 9; static var nUSED_SE_PIECE = 0; static var nUSED_RJ_PIECE = 0; static var sSTATE_START = "Start"; static var sSTATE_MIDWAY = "Midway"; static var sSTATE_FINISH = "Finish"; static var nSTART_PANEL_DEPTH = 1000000; static var nFINISH_PANEL_DEPTH = 1000001; static var nPANEL_X_SCALE = 151.2; static var nPANEL_Y_SCALE = 130.6; }
Symbol 1127 MovieClip [__Packages.State] Frame 0
class State { var mcRef, sState; function State (_mcRef, _bNormal) { mcRef = _mcRef; sState = ""; if (_bNormal == false) { if (MainBroadcaster.Instance == null) { var _local4 = new MainBroadcaster(); } MainBroadcaster.Instance.doAddListener(this); } else { if (Broadcaster.Instance == null) { var _local5 = new Broadcaster(); } Broadcaster.Instance.doAddListener(this); } } function cleanUp() { Broadcaster.Instance.doRemoveListener(this); } function doAction() { this[sState](); } function setState(_sState) { if (sState != _sState) { sState = _sState; mcRef.gotoAndStop(_sState); } } function doPause() { mcRef.mcState.stop(); } function doUnPause() { mcRef.mcState.play(); } function stateFinished() { var _local2 = false; if (mcRef.mcState._currentframe >= mcRef.mcState._totalframes) { _local2 = true; } return(_local2); } //ASSetPropFlags(_local1, null, 1); }
Symbol 1128 MovieClip [__Packages.MainBroadcaster] Frame 0
class MainBroadcaster { var oBroadcaster; function MainBroadcaster () { oRef = this; oBroadcaster = new Object(); AsBroadcaster.initialize(oBroadcaster); } static function __get__Instance() { return(oRef); } function doAddListener(listenerObj) { oBroadcaster.addListener(listenerObj); } function doAction() { oBroadcaster.broadcastMessage(DO_ACTION_EVENT); } //(_global.MainBroadcaster /* register */).addProperty("Instance", (_global.MainBroadcaster /* register */).__get__Instance, function () { }); //ASSetPropFlags(_local1, null, 1); static var PAUSE_EVENT = "doPause"; static var UNPAUSE_EVENT = "doUnPause"; static var DO_ACTION_EVENT = "doAction"; static var oRef = null; }
Symbol 1129 MovieClip [__Packages.Broadcaster] Frame 0
class Broadcaster { var oBroadcaster; function Broadcaster () { oRef = this; oBroadcaster = new Object(); AsBroadcaster.initialize(oBroadcaster); } function flushBroadcaster() { for (var i in oBroadcaster._listeners) { oBroadcaster.removeListener(oBroadcaster._listeners[i]); } } static function __get__Instance() { return(oRef); } function doAddListener(listenerObj) { oBroadcaster.addListener(listenerObj); } function doRemoveListener(listenerObj) { oBroadcaster.removeListener(listenerObj); } function doPause() { if (Controller.getRef().isPaused()) { oBroadcaster.broadcastMessage(PAUSE_EVENT); } } function doUnPause() { if (!Controller.getRef().isPaused()) { oBroadcaster.broadcastMessage(UNPAUSE_EVENT); } } function doAction() { oBroadcaster.broadcastMessage(DO_ACTION_EVENT); } //(_global.Broadcaster /* register */).addProperty("Instance", (_global.Broadcaster /* register */).__get__Instance, function () { }); //ASSetPropFlags(_local1, null, 1); static var PAUSE_EVENT = "doPause"; static var UNPAUSE_EVENT = "doUnPause"; static var DO_ACTION_EVENT = "doAction"; static var oRef = null; }
Symbol 1130 MovieClip [__Packages.Controller] Frame 0
class Controller { var bPause, oTransition, oMenu, oInstructions, oStartPop, oCheatPop, oTransitionLevel, oSounds; function Controller (_mcTimeline) { bPause = false; oRef = this; oTransition = new Transition(_mcTimeline.mcTransition); oMenu = new Menu(_mcTimeline.mcMenu); oInstructions = new Instructions(_mcTimeline.mcInstructions); oStartPop = new StartPopUp(_mcTimeline.mcStartPop); oCheatPop = new CheatPopUp(_mcTimeline.mcCodePop); oTransitionLevel = new TransitionLevel(_mcTimeline.mcTransitionLevel); oSounds = new Sounds(_mcTimeline); } function pauseGame() { bPause = true; CTRLGame.getRef().blockEvents(); Broadcaster.Instance.doPause(); } function unPauseGame() { bPause = false; CTRLGame.getRef().unBlockEvents(); Broadcaster.Instance.doUnPause(); } function isPaused() { return(bPause); } function isSoundsMuted() { return(oSounds.isSoundsMuted()); } function muteSounds() { oSounds.DoMuteSounds(); } function unMuteSounds() { oSounds.UndoMuteSounds(); } function isMusicMuted() { return(oSounds.isMusicMuted()); } function muteMusic() { oSounds.DoMuteMusic(); } function unMuteMusic() { oSounds.UndoMuteMusic(); } function goTo(_sGoingTo, _classToMove) { oTransition.goTo(_sGoingTo, _classToMove); } function goToNewLevel(_nFrameSongs) { oTransitionLevel.goToNewLevel(_nFrameSongs); } function resetForNewGame() { bPause = false; } function playRollOverSound() { oSounds.playSound("Button_rollover", nSFX_VOLUME, 1); } function playClickSound() { oSounds.playSound("Button_click", nSFX_VOLUME, 1); } function introComplete() { if (Main.getRef().getSection() == Main.PACKAGING_SECTION) { oSounds.playSound(PACKAGING_MUSIC_NAME, nMUSIC_VOLUME, 999999); } } function playMusicLoop(_sSectionToPlay) { if (_sSectionToPlay == Main.PACKAGING_SECTION) { oSounds.startFadeOut(GAME_MUSIC_NAME); oSounds.startFadeIn(PACKAGING_INTRO_MUSIC_NAME, nMUSIC_VOLUME, 1); } else if (_sSectionToPlay == Main.GAME_SECTION) { oSounds.startFadeOut(PACKAGING_INTRO_MUSIC_NAME); oSounds.startFadeOut(PACKAGING_MUSIC_NAME); oSounds.startFadeIn(GAME_MUSIC_NAME, nMUSIC_VOLUME, 999999); } } static function getRef() { return(oRef); } function getInstructions() { return(oInstructions); } function getSounds() { return(oSounds); } function getMenu() { return(oMenu); } function getStartPop() { return(oStartPop); } function getCheatPop() { return(oCheatPop); } //ASSetPropFlags(_local1, null, 1); static var PACKAGING_INTRO_MUSIC_NAME = "packaging_intro"; static var PACKAGING_MUSIC_NAME = "packaging_loop"; static var GAME_MUSIC_NAME = "in_game"; static var nSFX_VOLUME = 60; static var nMUSIC_VOLUME = 60; static var oRef = null; }
Symbol 1131 MovieClip [__Packages.PopUp] Frame 0
#initclip if (!PopUp) { //(_global.PopUp = function (_mcRef) { super(_mcRef, false); this.setState(PopUp.sSTATE_IDLE); }) extends State var _local1 = (_global.PopUp /* register */).prototype; _local1.doShow = function () { if (this.sState == PopUp.sSTATE_IDLE) { this.setState(PopUp.sSTATE_OPENING); } }; _local1.doInstantShow = function () { if (this.sState == PopUp.sSTATE_IDLE) { this.setState(PopUp.sSTATE_OPENED); this.initPopUp(); } }; _local1.doHide = function () { if (this.sState == PopUp.sSTATE_OPENED) { this.setState(PopUp.sSTATE_CLOSING); } }; _local1.doInstantHide = function () { if (this.sState == PopUp.sSTATE_OPENED) { this.setState(PopUp.sSTATE_IDLE); } }; _local1.initPopUp = function () { }; _local1.Idle = function () { }; _local1.Opening = function () { if (this.stateFinished()) { this.setState(PopUp.sSTATE_OPENED); this.initPopUp(); } }; _local1.Opened = function () { }; _local1.Closing = function () { if (this.stateFinished()) { this.setState(PopUp.sSTATE_IDLE); } }; ASSetPropFlags(_local1, null, 1); (_global.PopUp /* register */).sSTATE_IDLE = "Idle"; (_global.PopUp /* register */).sSTATE_OPENING = "Opening"; (_global.PopUp /* register */).sSTATE_OPENED = "Opened"; (_global.PopUp /* register */).sSTATE_CLOSING = "Closing"; } #endinitclip
Symbol 1132 MovieClip [__Packages.Menu] Frame 0
#initclip if (!Menu) { //(_global.Menu = function (_mcRef) { super(_mcRef); }) extends PopUp var _local1 = (_global.Menu /* register */).prototype; _local1.doShow = function () { if (this.sState == PopUp.sSTATE_IDLE) { this.setState(PopUp.sSTATE_OPENING); Controller.getRef().getSounds().playSound("Menu_In", Controller.nSFX_VOLUME, 1); this.updateSoundButton(); this.updateMusicButton(); Controller.getRef().pauseGame(); } }; _local1.doHide = function () { if (this.sState == PopUp.sSTATE_OPENED) { this.setState(PopUp.sSTATE_CLOSING); Controller.getRef().getSounds().playSound("Menu_Out", Controller.nSFX_VOLUME, 1); this.updateSoundButton(); this.updateMusicButton(); Controller.getRef().unPauseGame(); } }; _local1.clickSoundButton = function () { Controller.getRef().playClickSound(); if (Controller.getRef().isSoundsMuted()) { Controller.getRef().unMuteSounds(); } else { Controller.getRef().muteSounds(); } this.updateSoundButton(); }; _local1.clickMusicButton = function () { Controller.getRef().playClickSound(); if (Controller.getRef().isMusicMuted()) { Controller.getRef().unMuteMusic(); } else { Controller.getRef().muteMusic(); } this.updateMusicButton(); }; _local1.resume = function () { Controller.getRef().playClickSound(); this.doHide(); }; _local1.updateSoundButton = function () { if (Controller.getRef().isSoundsMuted()) { this.mcRef.mcState.mcPanel.mcSound.gotoAndStop(Menu.sSOUND_STATE_OFF); } else { this.mcRef.mcState.mcPanel.mcSound.gotoAndStop(Menu.sSOUND_STATE_ON); } this.mcRef.mcState.mcPanel.mcSound.btnSound.onRollOver = Delegate.create(Main.getRef(), Main.getRef().rollOverButton); this.mcRef.mcState.mcPanel.mcSound.btnSound.onRelease = Delegate.create(this, this.clickSoundButton); }; _local1.updateMusicButton = function () { if (Controller.getRef().isMusicMuted()) { this.mcRef.mcState.mcPanel.mcMusic.gotoAndStop(Menu.sMUSIC_STATE_OFF); } else { this.mcRef.mcState.mcPanel.mcMusic.gotoAndStop(Menu.sMUSIC_STATE_ON); } this.mcRef.mcState.mcPanel.mcMusic.btnMusic.onRollOver = Delegate.create(Main.getRef(), Main.getRef().rollOverButton); this.mcRef.mcState.mcPanel.mcMusic.btnMusic.onRelease = Delegate.create(this, this.clickMusicButton); }; _local1.gotoQuitMenu = function () { Controller.getRef().playClickSound(); this.showQuitMenu(); }; _local1.gotoOptionsMenu = function () { Controller.getRef().playClickSound(); this.showOptionsMenu(); }; _local1.showOptionsMenu = function () { this.mcRef.mcState.gotoAndStop(Menu.sMENU_OPTIONS); this.updateSoundButton(); this.updateMusicButton(); this.mcRef.mcState.mcPanel.btnResume.onRollOver = Delegate.create(Main.getRef(), Main.getRef().rollOverButton); this.mcRef.mcState.mcPanel.btnResume.onRelease = Delegate.create(this, this.resume); this.mcRef.mcState.mcPanel.btnHowToPlay.onRollOver = Delegate.create(Main.getRef(), Main.getRef().rollOverButton); this.mcRef.mcState.mcPanel.btnHowToPlay.onRelease = Delegate.create(Main.getRef(), Main.getRef().clickInstructionsButton); this.mcRef.mcState.mcPanel.btnQuit.onRollOver = Delegate.create(Main.getRef(), Main.getRef().rollOverButton); this.mcRef.mcState.mcPanel.btnQuit.onRelease = Delegate.create(this, this.gotoQuitMenu); }; _local1.showQuitMenu = function () { Controller.getRef().playClickSound(); this.mcRef.mcState.gotoAndStop(Menu.sMENU_QUIT); this.mcRef.mcState.mcPanel.btnYes.onRollOver = Delegate.create(Main.getRef(), Main.getRef().rollOverButton); this.mcRef.mcState.mcPanel.btnNo.onRollOver = Delegate.create(Main.getRef(), Main.getRef().rollOverButton); this.mcRef.mcState.mcPanel.btnYes.onRelease = Delegate.create(Main.getRef(), Main.getRef().clickQuitButton); this.mcRef.mcState.mcPanel.btnNo.onRelease = Delegate.create(this, this.gotoOptionsMenu); }; _local1.Opening = function () { if (this.stateFinished()) { this.setState(PopUp.sSTATE_OPENED); this.showOptionsMenu(); } }; _local1.Opened = function () { }; _local1.Closing = function () { if (this.stateFinished()) { this.setState(PopUp.sSTATE_IDLE); } }; ASSetPropFlags(_local1, null, 1); (_global.Menu /* register */).sSOUND_STATE_ON = "SoundOn"; (_global.Menu /* register */).sSOUND_STATE_OFF = "SoundOff"; (_global.Menu /* register */).sMUSIC_STATE_ON = "MusicOn"; (_global.Menu /* register */).sMUSIC_STATE_OFF = "MusicOff"; (_global.Menu /* register */).sMENU_OPTIONS = "Options"; (_global.Menu /* register */).sMENU_QUIT = "Quit"; } #endinitclip
Symbol 1133 MovieClip [__Packages.Delegate] Frame 0
#initclip if (!Delegate) { //(_global.Delegate = function () { super(); }) extends Object var _local1 = (_global.Delegate /* register */).prototype; _local1.DelegateArgs = function (f) { this.func = f; }; (_global.Delegate /* register */).create = function (obj, func) { var _local3 = function () { var _local2 = arguments.callee.target; func = arguments.callee.func; var _local3 = arguments.callee.arg; _local3 = _local3.concat(arguments); return(func.apply(_local2, _local3)); }; _local3.target = obj; _local3.func = func; _local3.arg = arguments.slice(2); return(_local3); }; _local1.createDelegate = function (obj) { return(Delegate.create(obj, this.func)); }; ASSetPropFlags(_local1, null, 1); } #endinitclip
Symbol 1134 MovieClip [__Packages.Main] Frame 0
#initclip if (!Main) { //(_global.Main = function (_mcRef) { super(_mcRef, false); Stage.showMenu = false; Main.oRef = this; this.mcRef.onEnterFrame = Delegate.create(this, this.enterFrame); this.sSection = Main.PACKAGING_SECTION; this.oController = new Controller(this.mcRef); this.oDynamicPack = null; this.bQuitting = false; this.bFinished = false; this.bCheatClothesActivated = false; this.bMustSendScore = false; this.bEasterEgg = false; this.oShadow = new Shadow(this.mcRef.mcShadow); this.sState = Main.sSTATE_INIT; this.oController.playMusicLoop(Main.PACKAGING_SECTION); }) extends State var _local1 = (_global.Main /* register */).prototype; _local1.doHide = function () { this.mcRef.visible = false; }; _local1.doShow = function () { this.mcRef.visible = true; }; _local1.winGame = function () { this.bFinished = true; CTRLGame.getRef().Screen.getInterface().pauseTime(); if (CTRLGame.getRef().Level == CTRLGame.nLEVEL1) { this.calculateScore(); this.oController.goToNewLevel(this.game.Screen.getInterface().mcRef.mcSongs._currentframe); } else { this.oController.goTo(Main.sSTATE_WIN, this); } }; _local1.loseGame = function () { this.bFinished = true; CTRLGame.getRef().Screen.getInterface().pauseTime(); this.oController.goTo(Main.sSTATE_LOSE, this); }; _local1.startNewLevel = function () { this.bFinished = false; var _local2 = CTRLGame.getRef().Level; var _local3 = CTRLGame.getRef().Score; this.game.cleanUp(); delete this.game; this.game = null; this.game = new CTRLGame(this.mcRef.mcState, _local3, _local2 + 1); this.game.Screen.getInterface().doShow(); }; _local1.updateScoreField = function () { if (this.sState == Main.sSTATE_GAME) { CTRLGame.getRef().Screen.getInterface().setScoreValue(CTRLGame.getRef().Score); } else if ((this.sState == Main.sSTATE_WIN) || (this.sState == Main.sSTATE_LOSE)) { this.mcRef.mcState.txtScore.text = Utils.styleNumber(CTRLGame.getRef().Score); } }; _local1.doPause = function () { }; _local1.doUnPause = function () { }; _local1.onRestartButton = function () { this.resetForNewGame(); this.sStartDynamic = ScrollingPanel.sSTATE_TITLE; this.oController.goTo(Main.sSTATE_PACKAGING, this); }; _local1.onHighScoresButton = function () { if (this.sState != Main.sSTATE_PACKAGING) { this.resetForNewGame(); } this.bMustSendScore = false; this.sStartDynamic = ScrollingPanel.sSTATE_HIGHSCORES; this.oController.goTo(Main.sSTATE_PACKAGING, this); }; _local1.rollOverButton = function () { this.oController.playRollOverSound(); }; _local1.clickPlayButton = function () { this.oController.playClickSound(); this.oController.goTo(Main.sSTATE_GAME, this); }; _local1.clickInstructionsButton = function () { this.oController.playClickSound(); this.oController.goTo(Main.sSTATE_INSTRUCTIONS, this); }; _local1.clickMenuButton = function () { this.oController.playClickSound(); this.oController.getMenu().doShow(); }; _local1.clickQuitButton = function () { this.oController.playClickSound(); this.bQuitting = true; this.loseGame(); }; _local1.clickSubmitScore = function () { this.oController.playClickSound(); this.bMustSendScore = true; this.resetForNewGame(); this.sStartDynamic = ScrollingPanel.sSTATE_HIGHSCORES; this.oController.goTo(Main.sSTATE_PACKAGING, this); }; _local1.clickRestartButton = function () { this.oController.playClickSound(); this.onRestartButton(); }; _local1.clickHighScoresButton = function () { this.oController.playClickSound(); this.onHighScoresButton(); }; _local1.setState = function (_sState) { this.sLastState = this.sState; super.setState(_sState); this.initState(_sState); }; _local1.showHighScoreStuff = function (_btnSubmit) { _global.HS.initHiScores(); if (_global.gProxyObj.getIsLoggedIn()) { _btnSubmit._visible = true; } else { _btnSubmit._visible = false; } if (_global.HS.G_ShowHighScore == false) { _btnSubmit._visible = false; _btnSubmit._visible = false; } }; _local1.setCheatClothes = function (_bActive) { this.bCheatClothesActivated = _bActive; }; _local1.setMustSendScore = function (_bMustSend) { this.bMustSendScore = _bMustSend; }; _local1.isCheatClothesActivated = function () { return(this.bCheatClothesActivated); }; _local1.getSection = function () { return(this.sSection); }; _local1.__get__Finished = function () { return(this.bFinished); }; _local1.__get__MustSendScore = function () { return(this.bMustSendScore); }; _local1.__get__EasterEgg = function () { return(this.bEasterEgg); }; _local1.setEasterEgg = function (_bEasterEgg) { this.bEasterEgg = _bEasterEgg; }; (_global.Main /* register */).getRef = function () { return(Main.oRef); }; _local1.Init = function () { if (this.mcRef.mcState.mcLoading._currentframe == this.mcRef.mcState.mcLoading._totalframes) { this.setState(Main.sSTATE_PACKAGING); this.sStartDynamic = ScrollingPanel.sSTATE_TITLE; } }; _local1.Packaging = function () { }; _local1.Game = function () { if (Controller.getRef().isPaused() || (CTRLGame.getRef().Screen.isInMiniGame())) { if (!this.oShadow.isVisible()) { this.oShadow.doShow(); } } else if (this.oShadow.isVisible()) { this.oShadow.doHide(); } }; _local1.LoseScreen = function () { }; _local1.WinScreen = function () { }; _local1.calculateScore = function () { if (!this.bQuitting) { var _local2 = CTRLGame.getRef().Songs / Main.nFRAME_RATE; if ((_local2 - Math.round(_local2)) != 0) { _local2 = Math.round(_local2); _local2++; } else { _local2 = Math.round(_local2); } CTRLGame.getRef().addToScore(_local2 * LD.nSECOND_LEFT_VALUE); } }; _local1.initState = function (_sState) { switch (_sState) { case Main.sSTATE_PACKAGING : if (this.sLastState == Main.sSTATE_INIT) { this.oDynamicPack = new DynamicPack(this.mcRef.mcState, DynamicPack.sSTATE_ENTER, this.sStartDynamic); } else { this.oDynamicPack = new DynamicPack(this.mcRef.mcState, DynamicPack.sSTATE_IDLE, this.sStartDynamic); } break; case Main.sSTATE_GAME : if (this.sSection == Main.PACKAGING_SECTION) { this.oDynamicPack.cleanUp(); delete this.oDynamicPack; this.oDynamicPack = null; this.game = new CTRLGame(this.mcRef.mcState, 0, 1); this.oController.playMusicLoop(Main.GAME_SECTION); Controller.getRef().getStartPop().doInstantShow(); } this.sSection = Main.GAME_SECTION; break; case Main.sSTATE_WIN : CTRLGame.getRef().addToScore(LD.nWIN_BONUSPOINTS); case Main.sSTATE_LOSE : this.calculateScore(); this.oController.playMusicLoop(Main.PACKAGING_SECTION); this.sSection = Main.PACKAGING_SECTION; this.oEndScreen = new EndScreen(this.mcRef.mcState); CTRLGame.getRef().Screen.getInterface().doHide(); this.oController.getMenu().doInstantHide(); this.oShadow.doInstantHide(); break; } }; _local1.enterFrame = function () { MainBroadcaster.Instance.doAction(); Broadcaster.Instance.doAction(); }; _local1.resetForNewGame = function () { Broadcaster.Instance.flushBroadcaster(); this.oEndScreen.cleanUp(); delete this.oEndScreen; this.oController.resetForNewGame(); this.game.cleanUp(); delete this.game; this.game = null; this.bQuitting = false; this.bFinished = false; }; _local1.addProperty("Finished", _local1.__get__Finished, function () { }); _local1.addProperty("EasterEgg", _local1.__get__EasterEgg, function () { }); _local1.addProperty("MustSendScore", _local1.__get__MustSendScore, function () { }); ASSetPropFlags(_local1, null, 1); (_global.Main /* register */).PACKAGING_SECTION = "Packaging"; (_global.Main /* register */).GAME_SECTION = "Game"; (_global.Main /* register */).sSTATE_INIT = "Init"; (_global.Main /* register */).sSTATE_PACKAGING = "Packaging"; (_global.Main /* register */).sSTATE_GAME = "Game"; (_global.Main /* register */).sSTATE_WIN = "WinScreen"; (_global.Main /* register */).sSTATE_LOSE = "LoseScreen"; (_global.Main /* register */).sSTATE_RESET = "Reset"; (_global.Main /* register */).sSTATE_INSTRUCTIONS = "Instructions"; (_global.Main /* register */).nFRAME_RATE = 35; } #endinitclip
Symbol 1135 MovieClip [__Packages.DynamicPack] Frame 0
#initclip if (!DynamicPack) { //(_global.DynamicPack = function (_mcRef, _sInitState, _sStartDynamic) { super(_mcRef); this.setState(_sInitState); if (_sInitState == DynamicPack.sSTATE_IDLE) { this.oPanel = new ScrollingPanel(this.mcRef.mcState); this.oPanel.setState(_sStartDynamic); } }) extends State var _local1 = (_global.DynamicPack /* register */).prototype; _local1.cleanUp = function () { super.cleanUp(); this.oPanel.cleanUp(); }; _local1.Enter = function () { if (this.stateFinished()) { this.setState(DynamicPack.sSTATE_IDLE); this.oPanel = new ScrollingPanel(this.mcRef.mcState); } }; _local1.Idle = function () { }; ASSetPropFlags(_local1, null, 1); (_global.DynamicPack /* register */).sSTATE_ENTER = "Enter"; (_global.DynamicPack /* register */).sSTATE_IDLE = "Idle"; } #endinitclip
Symbol 1136 MovieClip [__Packages.ScrollingPanel] Frame 0
#initclip if (!ScrollingPanel) { //(_global.ScrollingPanel = function (_mcRef) { super(_mcRef); this.setState(ScrollingPanel.sSTATE_TITLE); this.nInstructionsPage = 1; this.nKeyPosition = 1; }) extends State var _local1 = (_global.ScrollingPanel /* register */).prototype; _local1.setState = function (_sState) { this.sLastState = this.sState; super.setState(_sState); this.initState(_sState); }; _local1.TitleToHowToPlay = function () { if (this.stateFinished()) { var _local2 = this.mcRef.mcState.mcPanel.mcPage.mcKeys._currentframe; this.setState(ScrollingPanel.sSTATE_HOWTOPLAY); this.mcRef.mcState.mcPanel.mcPage.mcKeys.gotoAndPlay(_local2); } }; _local1.HowToPlayToTitle = function () { if (this.stateFinished()) { this.nKeyPosition = this.mcRef.mcState.mcPanel.mcPage.mcKeys._currentframe; this.setState(ScrollingPanel.sSTATE_TITLE); } }; _local1.TitleToHighScores = function () { if (this.stateFinished()) { this.changeStateKeepingInfo(ScrollingPanel.sSTATE_HIGHSCORES); } }; _local1.HighScoresToTitle = function () { if (this.stateFinished()) { this.setState(ScrollingPanel.sSTATE_TITLE); } }; _local1.TitleCard = function () { }; _local1.HighScores = function () { }; _local1.Instructions = function () { }; _local1.moveTitleToIns = function () { this.setState(ScrollingPanel.sSTATE_TITLE_TO_HOWTOPLAY); this.mcRef.mcState.mcPanel.mcPage.mcKeys.gotoAndPlay(this.nKeyPosition); this.initPage(); }; _local1.moveTitleToHighScores = function () { Main.getRef().setMustSendScore(false); this.setState(ScrollingPanel.sSTATE_TITLE_TO_HIGHSCORES); Main.getRef().showHighScoreStuff(this.mcRef.mcState.mcPanel.mcSubmit); this.checkToSubmitHighScore(); this.mcRef.mcState.mcPanel.mcSubmit._visible = false; this.mcRef.mcState.mcPanel.mcMain.gotoAndStop(2); }; _local1.desactivateButton = function (_mcButton) { delete _mcButton.button.onRollOver; _mcButton.button.onRollOver = undefined; delete _mcButton.button.onRelease; _mcButton.button.onRelease = undefined; _mcButton.gotoAndStop(2); }; _local1.activateButton = function (_mcButton, _onRelease) { _mcButton.gotoAndStop(1); _mcButton.button.onRollOver = Delegate.create(Main.getRef(), Main.getRef().rollOverButton); _mcButton.button.onRelease = Delegate.create(this, _onRelease); }; _local1.nextPage = function () { Controller.getRef().playClickSound(); this.nInstructionsPage++; this.initPage(); }; _local1.previousPage = function () { Controller.getRef().playClickSound(); this.nInstructionsPage--; this.initPage(); }; _local1.initPage = function () { if (this.nInstructionsPage == 1) { this.desactivateButton(this.mcRef.mcState.mcPanel.mcBack); this.activateButton(this.mcRef.mcState.mcPanel.mcNext, this.nextPage); } else if (this.nInstructionsPage == 2) { this.activateButton(this.mcRef.mcState.mcPanel.mcBack, this.previousPage); this.activateButton(this.mcRef.mcState.mcPanel.mcNext, this.nextPage); } else if (this.nInstructionsPage == 3) { this.activateButton(this.mcRef.mcState.mcPanel.mcBack, this.previousPage); this.desactivateButton(this.mcRef.mcState.mcPanel.mcNext); } this.mcRef.mcState.mcPanel.mcPage.gotoAndStop(this.nInstructionsPage); }; _local1.checkToSubmitHighScore = function () { if (_global.gProxyObj.getIsLoggedIn()) { this.mcRef.mcState.mcPanel.mcSubmit._visible = true; } else { this.mcRef.mcState.mcPanel.mcSubmit._visible = false; } if (Main.getRef().MustSendScore) { this.clickSubmitButton(); } else { _global.HS.getScores(); } }; _local1.initState = function (_sState) { switch (_sState) { case ScrollingPanel.sSTATE_TITLE : _global.HS.initHiScores(); this.mcRef.mcState.mcPanel.btnPlay2.onRollOver = Delegate.create(Main.getRef(), Main.getRef().rollOverButton); this.mcRef.mcState.mcPanel.btnPlay2.onRelease = Delegate.create(Main.getRef(), Main.getRef().clickPlayButton); this.mcRef.mcState.mcPanel.btnHighScores.onRollOver = Delegate.create(Main.getRef(), Main.getRef().rollOverButton); this.mcRef.mcState.mcPanel.btnHighScores.onRelease = Delegate.create(this, this.clickTitleToHSButton); this.mcRef.mcState.mcPanel.btnHowToPlay.onRollOver = Delegate.create(Main.getRef(), Main.getRef().rollOverButton); this.mcRef.mcState.mcPanel.btnHowToPlay.onRelease = Delegate.create(this, this.clickTitleToInsButton); this.mcRef.mcState.mcPanel.btnCheat.onRollOver = Delegate.create(Main.getRef(), Main.getRef().rollOverButton); this.mcRef.mcState.mcPanel.btnCheat.onRelease = Delegate.create(this, this.clickEnterCodeButton); break; case ScrollingPanel.sSTATE_HOWTOPLAY : this.mcRef.mcState.mcPanel.btnPlay1.onRollOver = Delegate.create(Main.getRef(), Main.getRef().rollOverButton); this.mcRef.mcState.mcPanel.btnPlay1.onRelease = Delegate.create(Main.getRef(), Main.getRef().clickPlayButton); this.initPage(); break; case ScrollingPanel.sSTATE_HIGHSCORES : if (this.sLastState == ScrollingPanel.sSTATE_TITLE_TO_HIGHSCORES) { this.mcRef.mcState.mcPanel.mcSubmit._visible = false; } else { Main.getRef().showHighScoreStuff(this.mcRef.mcState.mcPanel.mcSubmit); this.checkToSubmitHighScore(); } if (this.mcRef.mcState.mcPanel.mcSubmit._visible) { this.mcRef.mcState.mcPanel.mcSubmit.btnSubmit.onRollOver = Delegate.create(Main.getRef(), Main.getRef().rollOverButton); this.mcRef.mcState.mcPanel.mcSubmit.btnSubmit.onRelease = Delegate.create(this, this.clickSubmitButton); this.mcRef.mcState.mcPanel.mcMain.gotoAndStop(1); } else { this.mcRef.mcState.mcPanel.mcMain.gotoAndStop(2); } this.mcRef.mcState.mcPanel.mcMain.btnHSToTitle.onRollOver = Delegate.create(Main.getRef(), Main.getRef().rollOverButton); this.mcRef.mcState.mcPanel.mcMain.btnHSToTitle.onRelease = Delegate.create(this, this.clickHSToTitleButton); break; } }; _local1.clickTitleToInsButton = function () { Controller.getRef().playClickSound(); this.moveTitleToIns(); }; _local1.clickTitleToHSButton = function () { Controller.getRef().playClickSound(); this.moveTitleToHighScores(); }; _local1.clickHSToTitleButton = function () { Controller.getRef().playClickSound(); this.changeStateKeepingInfo(ScrollingPanel.sSTATE_HIGHSCORES_TO_TITLE); }; _local1.clickInsToTitleButton = function () { Controller.getRef().playClickSound(); var _local2 = this.mcRef.mcState.mcPanel.mcPage.mcKeys._currentframe; this.setState(ScrollingPanel.sSTATE_HOWTOPLAY_TO_TITLE); this.mcRef.mcState.mcPanel.mcPage.mcKeys.gotoAndPlay(_local2); this.initPage(); }; _local1.clickEnterCodeButton = function () { Controller.getRef().playClickSound(); Controller.getRef().getCheatPop().doShow(); }; _local1.clickSubmitButton = function () { _global.HS.submitScore(CTRLGame.getRef().Score); this.mcRef.mcState.mcPanel.mcSubmit._visible = false; if (this.mcRef.mcState.mcPanel.mcSubmit._visible) { this.mcRef.mcState.mcPanel.mcMain.gotoAndStop(1); } else { this.mcRef.mcState.mcPanel.mcMain.gotoAndStop(2); } }; _local1.changeStateKeepingInfo = function (_sNextState) { var _local3 = this.mcRef.mcState.mcPanel.mcSubmit._visible; var _local4 = this.mcRef.mcState.mcPanel.txt_highScoreNumber.text; var _local5 = this.mcRef.mcState.mcPanel.txt_highScoreName.text; var _local6 = this.mcRef.mcState.mcPanel.txt_highScoreScore.text; var _local7 = this.mcRef.mcState.mcPanel.txt_highScoreScore.scroll; this.setState(_sNextState); this.mcRef.mcState.mcPanel.mcSubmit._visible = _local3; if (this.mcRef.mcState.mcPanel.mcSubmit._visible) { this.mcRef.mcState.mcPanel.mcMain.gotoAndStop(1); } else { this.mcRef.mcState.mcPanel.mcMain.gotoAndStop(2); } this.mcRef.mcState.mcPanel.txt_highScoreNumber.text = _local4; this.mcRef.mcState.mcPanel.txt_highScoreName.text = _local5; this.mcRef.mcState.mcPanel.txt_highScoreScore.text = _local6; this.mcRef.mcState.mcPanel.txt_highScoreNumber.scroll = _local7; this.mcRef.mcState.mcPanel.txt_highScoreName.scroll = _local7; this.mcRef.mcState.mcPanel.txt_highScoreScore.scroll = _local7; }; ASSetPropFlags(_local1, null, 1); (_global.ScrollingPanel /* register */).sSTATE_TITLE = "TitleCard"; (_global.ScrollingPanel /* register */).sSTATE_TITLE_TO_HOWTOPLAY = "TitleToHowToPlay"; (_global.ScrollingPanel /* register */).sSTATE_HOWTOPLAY = "HowToPlay"; (_global.ScrollingPanel /* register */).sSTATE_HOWTOPLAY_TO_TITLE = "HowToPlayToTitle"; (_global.ScrollingPanel /* register */).sSTATE_HIGHSCORES = "HighScores"; (_global.ScrollingPanel /* register */).sSTATE_HIGHSCORES_TO_TITLE = "HighScoresToTitle"; (_global.ScrollingPanel /* register */).sSTATE_TITLE_TO_HIGHSCORES = "TitleToHighScores"; } #endinitclip
Symbol 1137 MovieClip [__Packages.EndScreen] Frame 0
#initclip if (!EndScreen) { //(_global.EndScreen = function (_mcRef) { super(_mcRef); this.setState(EndScreen.sSTATE_IN); this.bRestartButton = false; this.nFinalScore = CTRLGame.getRef().Score; this.sUnit = " points!"; if ((this.nFinalScore == 0) || (this.nFinalScore == 1)) { this.sUnit = " point!"; } }) extends State var _local1 = (_global.EndScreen /* register */).prototype; _local1.doPause = function () { }; _local1.doUnPause = function () { }; _local1.In = function () { this.mcRef.mcState.mcScreen.txtScore.text = Utils.styleNumber(this.nFinalScore) + this.sUnit; if (this.stateFinished()) { this.setState(EndScreen.sSTATE_IDLE); this.initScreen(); this.mcRef.mcState.txtScore.text = Utils.styleNumber(this.nFinalScore) + this.sUnit; } else if (this.mcRef.mcState._currentframe == EndScreen.nFIRST_VISIBLE_FRAME) { Main.getRef().showHighScoreStuff(this.mcRef.mcState.mcScreen.mcSubmit); this.mcRef.mcState.mcScreen.txtScore.text = Utils.styleNumber(this.nFinalScore) + this.sUnit; if (Main.getRef().sState == Main.sSTATE_WIN) { Controller.getRef().getSounds().playSound("WinScreen_In", Controller.nSFX_VOLUME, 1); } else if (Main.getRef().sState == Main.sSTATE_LOSE) { Controller.getRef().getSounds().playSound("LoseScreen_In", Controller.nSFX_VOLUME, 1); } } }; _local1.Idle = function () { }; _local1.Out = function () { this.mcRef.mcState.mcScreen.txtScore.text = Utils.styleNumber(this.nFinalScore) + this.sUnit; if (this.stateFinished()) { this.mcRef.mcState.stop(); if (this.bRestartButton) { Main.getRef().onRestartButton(); } else { Main.getRef().onHighScoresButton(); } } }; _local1.clickRestartButton = function () { Controller.getRef().playClickSound(); this.bRestartButton = true; this.setOut(); }; _local1.clickHighScoresButton = function () { Controller.getRef().playClickSound(); this.bRestartButton = false; this.setOut(); }; _local1.setOut = function () { this.setState(EndScreen.sSTATE_OUT); Main.getRef().showHighScoreStuff(this.mcRef.mcState.mcScreen.mcSubmit); Controller.getRef().getSounds().startFadeOut("WinScreen_In"); Controller.getRef().getSounds().startFadeOut("LoseScreen_In"); Controller.getRef().getSounds().playSound("EndScreen_Out", Controller.nSFX_VOLUME, 1); this.mcRef.mcState.mcScreen.txtScore.text = Utils.styleNumber(this.nFinalScore) + this.sUnit; }; _local1.initScreen = function () { this.mcRef.mcState.btnPlayAgain.onRollOver = Delegate.create(Main.getRef(), Main.getRef().rollOverButton); this.mcRef.mcState.btnPlayAgain.onRelease = Delegate.create(this, this.clickRestartButton); this.mcRef.mcState.btnHighScores.onRollOver = Delegate.create(Main.getRef(), Main.getRef().rollOverButton); this.mcRef.mcState.btnHighScores.onRelease = Delegate.create(this, this.clickHighScoresButton); Main.getRef().showHighScoreStuff(this.mcRef.mcState.mcSubmit); if (this.mcRef.mcState.mcSubmit._visible) { this.mcRef.mcState.mcSubmit.btnSubmit.onRollOver = Delegate.create(Main.getRef(), Main.getRef().rollOverButton); this.mcRef.mcState.mcSubmit.btnSubmit.onRelease = Delegate.create(Main.getRef(), Main.getRef().clickSubmitScore); } }; ASSetPropFlags(_local1, null, 1); (_global.EndScreen /* register */).sSTATE_IN = "In"; (_global.EndScreen /* register */).sSTATE_IDLE = "Idle"; (_global.EndScreen /* register */).sSTATE_OUT = "Out"; (_global.EndScreen /* register */).nFIRST_VISIBLE_FRAME = 15; } #endinitclip
Symbol 1138 MovieClip [__Packages.Utils] Frame 0
class Utils { function Utils () { } static function styleNumber(pNumber, pMinimumChar) { var _local4 = false; var _local5 = String(pNumber); var _local6 = _local5; do { if (_local5.length < pMinimumChar) { _local4 = true; _local6 = "0" + _local6; } } while (_local6.length < pMinimumChar); _local5 = _local6; var _local7 = ""; var _local8 = _local5.length; _local8 = _local8 / 3; if (_local8 <= 1) { return(_local5); } var _local9 = _local8; for ( ; _local9 > 1 ; _local9--) { _local7 = (" " + _local5.substr(-3)) + _local7; _local5 = _local5.substr(0, -3); } _local6 = _local5 + _local7; return(_local6); } //ASSetPropFlags(_local1, null, 1); }
Symbol 1139 MovieClip [__Packages.Shadow] Frame 0
#initclip if (!Shadow) { //(_global.Shadow = function (_mcRef) { super(_mcRef, false); this.setState(this.sSTATE_EMPTY); }) extends State var _local1 = (_global.Shadow /* register */).prototype; _local1.doShow = function () { this.setState(this.sSTATE_IN); }; _local1.doInstantHide = function () { this.setState(this.sSTATE_EMPTY); }; _local1.doHide = function () { this.setState(this.sSTATE_OUT); }; _local1.isVisible = function () { var _local2 = true; if (this.sState == this.sSTATE_EMPTY) { _local2 = false; } return(_local2); }; _local1.In = function () { if (this.stateFinished()) { this.setState(this.sSTATE_IDLE); } }; _local1.Idle = function () { }; _local1.Out = function () { if (this.stateFinished()) { this.setState(this.sSTATE_EMPTY); } }; _local1.Empty = function () { }; ASSetPropFlags(_local1, null, 1); _local1.sSTATE_IN = "In"; _local1.sSTATE_IDLE = "Idle"; _local1.sSTATE_OUT = "Out"; _local1.sSTATE_EMPTY = "Empty"; } #endinitclip
Symbol 1140 MovieClip [__Packages.LD] Frame 0
class LD { function LD () { } static function getSongsMax(_nLevel) { return(aSONGS_MAX[_nLevel - 1]); } //ASSetPropFlags(_local1, null, 1); static var nBONUSPOINTS = 500; static var nWIN_BONUSPOINTS = 5000; static var nGOOD_NOTE_VALUE = 330; static var nFALSE_NOTE_VALUE = -330; static var aSONGS_MAX = [(3.5 * 60) * 35, (3 * 60) * 35]; static var nNB_PUSHBUS_WITH_SANDY = 3; static var nSECOND_LEFT_VALUE = 100; static var sCHEAT_CLOTHING = "BUBBLE"; }
Symbol 1141 MovieClip [__Packages.Transition] Frame 0
#initclip if (!Transition) { //(_global.Transition = function (_mcRef) { super(_mcRef, false); this.setState(Transition.sSTATE_IDLE); this.bIsLeft = Math.round(Math.random()); }) extends State var _local1 = (_global.Transition /* register */).prototype; _local1.goTo = function (_sGoingTo, _classToMove) { this.sGoingTo = _sGoingTo; if ((!(_classToMove instanceof State)) || ((_classToMove == undefined) || (_classToMove == null))) { this.classToMove = Main.getRef(); } else { this.classToMove = _classToMove; } if (this.sState == Transition.sSTATE_IDLE) { if (this.bIsLeft) { this.setState(Transition.sSTATE_PLAY_RIGHT); this.bIsLeft = false; } else { this.setState(Transition.sSTATE_PLAY_LEFT); this.bIsLeft = true; } } Controller.getRef().getSounds().playSound("SFX_Transition", Controller.nSFX_VOLUME, 1); }; _local1.managePlayAnim = function () { if (this.stateFinished()) { this.setState(Transition.sSTATE_IDLE); } else if (this.mcRef.mcState._currentframe == Transition.nFRAME_CHANGE) { if (this.sGoingTo != Transition.sEXCEPTION) { Controller.getRef().getInstructions().doHide(); this.classToMove.setState(this.sGoingTo); } else { Controller.getRef().getInstructions().doShow(); } } }; _local1.Idle = function () { }; _local1.PlayLeft = function () { this.managePlayAnim(); }; _local1.PlayRight = function () { this.managePlayAnim(); }; ASSetPropFlags(_local1, null, 1); (_global.Transition /* register */).sEXCEPTION = "Instructions"; (_global.Transition /* register */).sSTATE_IDLE = "Idle"; (_global.Transition /* register */).sSTATE_PLAY_LEFT = "PlayLeft"; (_global.Transition /* register */).sSTATE_PLAY_RIGHT = "PlayRight"; (_global.Transition /* register */).nFRAME_CHANGE = 30; } #endinitclip
Symbol 1142 MovieClip [__Packages.TransitionLevel] Frame 0
#initclip if (!TransitionLevel) { //(_global.TransitionLevel = function (_mcRef) { super(_mcRef, false); this.nFrameSongs = 0; this.setState(TransitionLevel.sSTATE_IDLE); }) extends State var _local1 = (_global.TransitionLevel /* register */).prototype; _local1.goToNewLevel = function (_nFrameSongs) { if (this.sState == TransitionLevel.sSTATE_IDLE) { this.setState(TransitionLevel.sSTATE_IN); this.nFrameSongs = _nFrameSongs; this.mcRef.mcState.mcScreen.mcSongs.gotoAndStop(1); } Controller.getRef().getSounds().startFadeOut(Controller.GAME_MUSIC_NAME); Controller.getRef().getSounds().startFadeIn("rewindsong", Controller.nSFX_VOLUME, 1); }; _local1.manageRefillGauge = function () { if (this.mcRef.mcState.mcScreen.mcSongs._currentframe == 100) { var _local2 = this.mcRef.mcState.mcScreen.mcSongs._currentframe; this.setState(TransitionLevel.sSTATE_OUT); Controller.getRef().getSounds().startFadeOut("rewindsong"); Controller.getRef().getSounds().startFadeIn(Controller.GAME_MUSIC_NAME, Controller.nMUSIC_VOLUME, 999999); this.mcRef.mcState.mcScreen.mcSongs.gotoAndStop(_local2); } else { this.mcRef.mcState.mcScreen.mcSongs.gotoAndStop(Math.min(this.mcRef.mcState.mcScreen.mcSongs._currentframe + 2, 100)); } }; _local1.Idle = function () { }; _local1.In = function () { if (this.stateFinished()) { var _local2 = this.mcRef.mcState.mcScreen.mcSongs._currentframe; var _local3 = this.mcRef.mcState.mcScreen.mcSquidward._currentframe; var _local4 = this.mcRef.mcState.mcScreen.mcBus._currentframe; this.setState(TransitionLevel.sSTATE_OPENED); this.mcRef.mcState.mcScreen.mcSongs.gotoAndStop(_local2); this.mcRef.mcState.mcScreen.mcSquidward.gotoAndPlay(_local3); this.mcRef.mcState.mcScreen.mcBus.gotoAndPlay(_local4); Main.getRef().startNewLevel(); } }; _local1.Opened = function () { this.manageRefillGauge(); }; _local1.Out = function () { if (this.stateFinished()) { this.setState(TransitionLevel.sSTATE_IDLE); this.mcRef.mcState.mcScreen.mcSongs.gotoAndStop(100); } }; ASSetPropFlags(_local1, null, 1); (_global.TransitionLevel /* register */).sSTATE_IDLE = "Idle"; (_global.TransitionLevel /* register */).sSTATE_IN = "In"; (_global.TransitionLevel /* register */).sSTATE_OPENED = "Opened"; (_global.TransitionLevel /* register */).sSTATE_OUT = "Out"; } #endinitclip
Symbol 1143 MovieClip [__Packages.Instructions] Frame 0
#initclip if (!Instructions) { //(_global.Instructions = function (_mcRef) { super(_mcRef, false); this.nInstructionsPage = 1; this.setState(Instructions.sSTATE_IDLE); }) extends State var _local1 = (_global.Instructions /* register */).prototype; _local1.doShow = function () { if (this.sState == Instructions.sSTATE_IDLE) { this.setState(Instructions.sSTATE_SHOW); Main.getRef().doHide(); this.initPage(); this.mcRef.mcState.mcScreen.mcPanel.btnPlay1.onRollOver = Delegate.create(Main.getRef(), Main.getRef().rollOverButton); this.mcRef.mcState.mcScreen.mcPanel.btnPlay1.onRelease = Delegate.create(Main.getRef(), Main.getRef().clickPlayButton); this.mcRef.mcState.stop(); } }; _local1.doHide = function () { if (this.sState != Instructions.sSTATE_IDLE) { this.setState(Instructions.sSTATE_IDLE); Main.getRef().doShow(); } }; _local1.desactivateButton = function (_mcButton) { delete _mcButton.button.onRollOver; _mcButton.button.onRollOver = undefined; delete _mcButton.button.onRelease; _mcButton.button.onRelease = undefined; _mcButton.gotoAndStop(2); }; _local1.activateButton = function (_mcButton, _onRelease) { _mcButton.gotoAndStop(1); _mcButton.button.onRollOver = Delegate.create(Main.getRef(), Main.getRef().rollOverButton); _mcButton.button.onRelease = Delegate.create(this, _onRelease); }; _local1.nextPage = function () { Controller.getRef().playClickSound(); this.nInstructionsPage++; this.initPage(); }; _local1.previousPage = function () { Controller.getRef().playClickSound(); this.nInstructionsPage--; this.initPage(); }; _local1.initPage = function () { if (this.nInstructionsPage == 1) { this.desactivateButton(this.mcRef.mcState.mcScreen.mcPanel.mcBack); this.activateButton(this.mcRef.mcState.mcScreen.mcPanel.mcNext, this.nextPage); } else if (this.nInstructionsPage == 2) { this.activateButton(this.mcRef.mcState.mcScreen.mcPanel.mcBack, this.previousPage); this.activateButton(this.mcRef.mcState.mcScreen.mcPanel.mcNext, this.nextPage); } else if (this.nInstructionsPage == 3) { this.activateButton(this.mcRef.mcState.mcScreen.mcPanel.mcBack, this.previousPage); this.desactivateButton(this.mcRef.mcState.mcScreen.mcPanel.mcNext); } this.mcRef.mcState.mcScreen.mcPanel.mcPage.gotoAndStop(this.nInstructionsPage); }; _local1.doPause = function () { }; _local1.doUnPause = function () { }; _local1.Idle = function () { }; _local1.ShowScreen = function () { }; ASSetPropFlags(_local1, null, 1); (_global.Instructions /* register */).sSTATE_IDLE = "Idle"; (_global.Instructions /* register */).sSTATE_SHOW = "ShowScreen"; } #endinitclip
Symbol 1144 MovieClip [__Packages.Sounds] Frame 0
class Sounds { var mcTimeLine, mcRef, bMuteSound, bMuteMusic, oSounds, nDepth, aTabSonFade, nFadingSpeed; function Sounds (_mcTimeline) { mcTimeLine = _mcTimeline; init(); mcRef = _mcTimeline.mcSounds; mcRef.onEnterFrame = Delegate.create(this, enterFrame); } function isSoundsMuted() { return(bMuteSound); } function isMusicMuted() { return(bMuteMusic); } function playSound(_sName, _nVolume, _nLoop) { if (!exist(_sName)) { oSounds[_sName] = new Object(); oSounds[_sName].sName = _sName; oSounds[_sName].nVolume = 0; oSounds[_sName].nPausePosition = 0; oSounds[_sName].mcRef = mcTimeLine.createEmptyMovieClip(_sName, nDepth); oSounds[_sName].sSound = new Sound(_sName); oSounds[_sName].sSound.attachSound(_sName); if (_sName == Controller.PACKAGING_INTRO_MUSIC_NAME) { oSounds[_sName].sSound.onSoundComplete = Delegate.create(Controller.getRef(), Controller.getRef().introComplete); } nDepth++; } if (exist(_sName)) { setVolumeSound(_sName, _nVolume); oSounds[_sName].sSound.start(0, _nLoop); if (isMusic(_sName)) { if (bMuteMusic) { oSounds[_sName].sSound.setVolume(0); } } else if (bMuteSound) { oSounds[_sName].sSound.setVolume(0); } } } function playRandomSound(_nMaxSounds, _sSoundName, _nVolume) { var _local5 = Math.round(Math.random() * (_nMaxSounds - 1)); _local5++; playSound(((_sSoundName + "(") + _local5) + ")", _nVolume, 1); } function stopSound(_sName) { if (exist(_sName)) { setVolumeSound(_sName, 0); oSounds[_sName].sSound.stop(); } } function pauseSound(_sName) { if (exist(_sName)) { if (!isMusic(_sName)) { if (oSounds[_sName].nPausePosition == -1) { oSounds[_sName].nPausePosition = 0; } else { oSounds[_sName].nPausePosition = oSounds[_sName].sSound.position; } oSounds[_sName].sSound.stop(); } } } function resumeSound(_sName) { if (exist(_sName)) { if (!isMusic(_sName)) { if ((oSounds[_sName].nPausePosition != 0) && (oSounds[_sName].nPausePosition != undefined)) { oSounds[_sName].sSound.start(oSounds[_sName].nPausePosition / 1000, 0); } } } } function pauseAllSounds() { for (var i in oSounds) { pauseSound(oSounds[i].sName); } } function resumeAllSounds() { for (var i in oSounds) { resumeSound(oSounds[i].sName); } } function startFadeIn(_sName, _nVolume, _nLoop) { if (((!bMuteSound) && (!isMusic(_sName))) || ((!bMuteMusic) && (isMusic(_sName)))) { playSound(_sName, 0, _nLoop); var _local5 = [_sName, _nVolume, "In", 0]; aTabSonFade.push(_local5); } else { playSound(_sName, _nVolume, _nLoop); } } function startFadeOut(_sName) { if (exist(_sName)) { aTabSonFade = []; if (oSounds[_sName].sSound.getVolume() != 0) { var _local3 = [_sName, 0, "Out", oSounds[_sName].sSound.getVolume()]; aTabSonFade.push(_local3); } else { stopSound(_sName); } } } function setVolumeSound(_sName, _nVolume) { if (exist(_sName)) { oSounds[_sName].nVolume = _nVolume; if ((bMuteSound && (!isMusic(_sName))) || (bMuteMusic && (isMusic(_sName)))) { oSounds[_sName].sSound.setVolume(0); } else { oSounds[_sName].sSound.setVolume(_nVolume); } } } function DoMuteSounds() { bMuteSound = true; for (var i in oSounds) { if (!isMusic(oSounds[i].sName)) { oSounds[oSounds[i].sName].sSound.setVolume(0); } } } function UndoMuteSounds() { bMuteSound = false; for (var i in oSounds) { if (!isMusic(oSounds[i].sName)) { setVolumeSound(oSounds[i].sName, oSounds[i].nVolume); } } } function DoMuteMusic() { bMuteMusic = true; for (var i in oSounds) { if (isMusic(oSounds[i].sName)) { oSounds[oSounds[i].sName].sSound.setVolume(0); } } } function UndoMuteMusic() { bMuteMusic = false; for (var i in oSounds) { if (isMusic(oSounds[i].sName)) { setVolumeSound(oSounds[i].sName, oSounds[i].nVolume); } } } function enterFrame() { for (var i in aTabSonFade) { var _local2 = aTabSonFade[i][0]; var _local3 = aTabSonFade[i][1]; var _local4 = aTabSonFade[i][2]; var _local5 = aTabSonFade[i][3]; if (_local4 == "In") { _local5 = _local5 + nFadingSpeed; if (_local5 >= _local3) { _local5 = _local3; deleteFading(_local2); if (aTabSonFade.length == 0) { delete oSounds[_local2].mcRef.onEnterFrame; } } } else { _local5 = _local5 - nFadingSpeed; if (_local5 <= 0) { stopSound(_local2); _local5 = 0; deleteFading(_local2); if (aTabSonFade.length == 0) { delete oSounds[_local2].mcRef.onEnterFrame; } } } if (_local5 != 0) { aTabSonFade[i][3] = _local5; } setVolumeSound(_local2, _local5); } } function deleteFading(_sName) { var _local3 = 0; for ( ; _local3 <= aTabSonFade.length ; _local3++) { if (aTabSonFade[_local3][0] == _sName) { aTabSonFade.splice(_local3, 1); } } } function init() { oSounds = {}; aTabSonFade = []; bMuteMusic = false; bMuteSound = false; nDepth = 0; nFadingSpeed = nFADE_SPEED; } function exist(_sName) { var _local3 = false; if (oSounds[_sName]) { _local3 = true; } return(_local3); } function isMusic(_sName) { var _local3 = false; if ((_sName == Controller.GAME_MUSIC_NAME) || ((_sName == Controller.PACKAGING_INTRO_MUSIC_NAME) || (_sName == Controller.PACKAGING_MUSIC_NAME))) { _local3 = true; } return(_local3); } //ASSetPropFlags(_local1, null, 1); static var nFADE_SPEED = 5; }
Symbol 1145 MovieClip [__Packages.StartPopUp] Frame 0
#initclip if (!StartPopUp) { //(_global.StartPopUp = function (_mcRef) { super(_mcRef); }) extends PopUp var _local1 = (_global.StartPopUp /* register */).prototype; _local1.doShow = function () { var _local3 = this.sState; super.doShow(); if (_local3 == PopUp.sSTATE_IDLE) { Controller.getRef().pauseGame(); } }; _local1.doInstantShow = function () { var _local3 = this.sState; super.doInstantShow(); if (_local3 == PopUp.sSTATE_IDLE) { Controller.getRef().pauseGame(); } }; _local1.doHide = function () { var _local3 = this.sState; var _local4 = this.mcRef.mcState.mcPanel.mcSongs._currentframe; super.doHide(); if (_local3 == PopUp.sSTATE_OPENED) { this.mcRef.mcState.mcPanel.mcSongs.gotoAndPlay(_local4); Controller.getRef().unPauseGame(); CTRLGame.getRef().Screen.getInterface().doShow(); } }; _local1.doInstantHide = function () { var _local3 = this.sState; super.doInstantHide(); if (_local3 == PopUp.sSTATE_OPENED) { Controller.getRef().unPauseGame(); CTRLGame.getRef().Screen.getInterface().doShow(); } }; _local1.clickStartButton = function () { Controller.getRef().playClickSound(); this.doHide(); }; _local1.initPopUp = function () { this.mcRef.mcState.mcPanel.btnStart.onRollOver = Delegate.create(Main.getRef(), Main.getRef().rollOverButton); this.mcRef.mcState.mcPanel.btnStart.onRelease = Delegate.create(this, this.clickStartButton); }; ASSetPropFlags(_local1, null, 1); } #endinitclip
Symbol 1146 MovieClip [__Packages.CheatPopUp] Frame 0
#initclip if (!CheatPopUp) { //(_global.CheatPopUp = function (_mcRef) { super(_mcRef); }) extends PopUp var _local1 = (_global.CheatPopUp /* register */).prototype; _local1.doShow = function () { if (this.sState == PopUp.sSTATE_IDLE) { this.setState(PopUp.sSTATE_OPENING); this.nCount = 0; this.mcRef.mcState.mcPanel.mcResult.gotoAndStop(CheatPopUp.sSTATE_CHEAT_EMPTY); } }; _local1.doHide = function () { if (this.sState == PopUp.sSTATE_OPENED) { var _local2 = this.mcRef.mcState.mcPanel.mcResult._currentframe; var _local3 = this.mcRef.mcState.mcPanel.txtCheat.text; this.setState(PopUp.sSTATE_CLOSING); this.mcRef.mcState.mcPanel.mcResult.gotoAndStop(_local2); this.mcRef.mcState.mcPanel.txtCheat.text = _local3; } }; _local1.clickCancelButton = function () { Controller.getRef().playClickSound(); this.doHide(); }; _local1.clickEnterButton = function () { Controller.getRef().playClickSound(); if (this.mcRef.mcState.mcPanel.txtCheat.text == LD.sCHEAT_CLOTHING) { this.mcRef.mcState.mcPanel.mcResult.gotoAndStop(CheatPopUp.sSTATE_CHEAT_OUTFITS); Main.getRef().setCheatClothes(true); } else { this.mcRef.mcState.mcPanel.mcResult.gotoAndStop(CheatPopUp.sSTATE_CHEAT_BADCODE); } Selection.setFocus(this.mcRef.mcState.mcPanel.txtCheat); }; _local1.manageChange = function () { this.mcRef.mcState.mcPanel.mcResult.gotoAndStop(CheatPopUp.sSTATE_CHEAT_EMPTY); }; _local1.initPopUp = function () { this.mcRef.mcState.mcPanel.btnCancel.onRollOver = Delegate.create(Main.getRef(), Main.getRef().rollOverButton); this.mcRef.mcState.mcPanel.btnCancel.onRelease = Delegate.create(this, this.clickCancelButton); this.mcRef.mcState.mcPanel.btnEnter.onRollOver = Delegate.create(Main.getRef(), Main.getRef().rollOverButton); this.mcRef.mcState.mcPanel.btnEnter.onRelease = Delegate.create(this, this.clickEnterButton); this.mcRef.mcState.mcPanel.txtCheat.tabIndex = 101; this.mcRef.mcState.mcPanel.txtCheat.maxChars = CheatPopUp.nMAX_LENGTH_CODE; this.mcRef.mcState.mcPanel.txtCheat.restrict = CheatPopUp.sCODE_CHARS_ALLOWED; this.mcRef.mcState.mcPanel.txtCheat.onChanged = Delegate.create(this, this.manageChange); Selection.setFocus(this.mcRef.mcState.mcPanel.txtCheat); this.mcRef.mcState.mcPanel.mcResult.gotoAndStop(CheatPopUp.sSTATE_CHEAT_EMPTY); }; ASSetPropFlags(_local1, null, 1); (_global.CheatPopUp /* register */).nMAX_LENGTH_CODE = 22; (_global.CheatPopUp /* register */).sCODE_CHARS_ALLOWED = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789 _!?."; (_global.CheatPopUp /* register */).sSTATE_CHEAT_OUTFITS = "Outfits"; (_global.CheatPopUp /* register */).sSTATE_CHEAT_BADCODE = "BadCode"; (_global.CheatPopUp /* register */).sSTATE_CHEAT_EMPTY = "Empty"; } #endinitclip
Symbol 1147 MovieClip [__Packages.CenterScreen] Frame 0
#initclip if (!CenterScreen) { //(_global.CenterScreen = function (_mcRef) { super(_mcRef); this.oCurrentMinigame = null; this.oCurrentAlgae = null; this.oCurrentJelly = null; this.oCurrentWall = null; this.oInterface = new Interface(this.mcRef.mcInterface); this.oTransition = new MinigameTransition(this.mcRef.mcTransition); this.sNextState = ""; this.setState(CenterScreen.sSTATE_IDLE); }) extends State var _local1 = (_global.CenterScreen /* register */).prototype; _local1.cleanUp = function () { super.cleanUp(); if (this.oCurrentMinigame != null) { this.oCurrentMinigame.destroyMiniGame(true); delete this.oCurrentMinigame; this.oCurrentMinigame = null; } if (this.oCurrentAlgae != null) { this.oCurrentAlgae.cleanUp(); delete this.oCurrentAlgae; } if (this.oCurrentJelly != null) { this.oCurrentJelly.cleanUp(); delete this.oCurrentJelly; } if (this.oCurrentWall != null) { this.oCurrentWall.cleanUp(); delete this.oCurrentWall; } }; _local1.startBreakTheWall = function (_oWall) { if (!this.isInMiniGame()) { this.oCurrentWall = _oWall; this.goTo(CenterScreen.sSTATE_MG_BREAKWALL); this.setState(CenterScreen.sSTATE_IDLE); CTRLGame.getRef().Screen.getInterface().pauseTime(); CTRLGame.getRef().stopAnimElements(); } }; _local1.startJellyFishSwarm = function (_oJelly) { if (!this.isInMiniGame()) { this.oCurrentJelly = _oJelly; this.goTo(CenterScreen.sSTATE_MG_JELLYFISHSWARM); this.setState(CenterScreen.sSTATE_IDLE); CTRLGame.getRef().Screen.getInterface().pauseTime(); CTRLGame.getRef().stopAnimElements(); } }; _local1.startPushTheBus = function (_oAlgae) { if (!this.isInMiniGame()) { this.oCurrentAlgae = _oAlgae; this.goTo(CenterScreen.sSTATE_MG_PUSHBUS); this.setState(CenterScreen.sSTATE_IDLE); CTRLGame.getRef().Screen.getInterface().pauseTime(); CTRLGame.getRef().stopAnimElements(); } }; _local1.isInMiniGame = function () { var _local2 = false; if ((this.sState == CenterScreen.sSTATE_MG_BREAKWALL) || ((this.sState == CenterScreen.sSTATE_MG_JELLYFISHSWARM) || ((this.sState == CenterScreen.sSTATE_MG_PUSHBUS) || (!this.oTransition.isInIdle())))) { _local2 = true; } return(_local2); }; _local1.manageAnim = function (_nNewDir, _nLastDir, _nMovement) { if (_nMovement == 0) { if (this.isSkippableState()) { this.setState(CenterScreen.sSTATE_IDLE); } else { this.sNextState = CenterScreen.sSTATE_IDLE; } } else if (((_nNewDir == CTRLGame.nDIR_DOWN) && (_nLastDir == CTRLGame.nDIR_DOWN)) || (((_nNewDir == CTRLGame.nDIR_UP) && (_nLastDir == CTRLGame.nDIR_UP)) || (((_nNewDir == CTRLGame.nDIR_LEFT) && (_nLastDir == CTRLGame.nDIR_LEFT)) || ((_nNewDir == CTRLGame.nDIR_RIGHT) && (_nLastDir == CTRLGame.nDIR_RIGHT))))) { if (this.isSkippableState()) { this.setState(CenterScreen.sSTATE_MOVEFORWARD); } else { this.sNextState = CenterScreen.sSTATE_MOVEFORWARD; } } else if ((_nNewDir == CTRLGame.nDIR_DOWN) && (_nLastDir == CTRLGame.nDIR_UP)) { if (this.isSkippableState()) { this.setState(CenterScreen.sSTATE_TURN180_DOWN); } else { this.sNextState = CenterScreen.sSTATE_TURN180_DOWN; } } else if ((_nNewDir == CTRLGame.nDIR_RIGHT) && (_nLastDir == CTRLGame.nDIR_LEFT)) { if (this.isSkippableState()) { this.setState(CenterScreen.sSTATE_TURN180_LEFT); } else { this.sNextState = CenterScreen.sSTATE_TURN180_LEFT; } } else if ((_nNewDir == CTRLGame.nDIR_LEFT) && (_nLastDir == CTRLGame.nDIR_RIGHT)) { if (this.isSkippableState()) { this.setState(CenterScreen.sSTATE_TURN180_RIGHT); } else { this.sNextState = CenterScreen.sSTATE_TURN180_RIGHT; } } else if ((_nNewDir == CTRLGame.nDIR_UP) && (_nLastDir == CTRLGame.nDIR_DOWN)) { if (this.isSkippableState()) { this.setState(CenterScreen.sSTATE_TURN180_UP); } else { this.sNextState = CenterScreen.sSTATE_TURN180_UP; } } else if (((_nNewDir == CTRLGame.nDIR_DOWN) && (_nLastDir == CTRLGame.nDIR_LEFT)) || (((_nNewDir == CTRLGame.nDIR_LEFT) && (_nLastDir == CTRLGame.nDIR_UP)) || (((_nNewDir == CTRLGame.nDIR_UP) && (_nLastDir == CTRLGame.nDIR_RIGHT)) || ((_nNewDir == CTRLGame.nDIR_RIGHT) && (_nLastDir == CTRLGame.nDIR_DOWN))))) { if (this.isSkippableState()) { this.setState(CenterScreen.sSTATE_TURNLEFT); } else { this.sNextState = CenterScreen.sSTATE_TURNLEFT; } } else if (((_nNewDir == CTRLGame.nDIR_DOWN) && (_nLastDir == CTRLGame.nDIR_RIGHT)) || (((_nNewDir == CTRLGame.nDIR_RIGHT) && (_nLastDir == CTRLGame.nDIR_UP)) || (((_nNewDir == CTRLGame.nDIR_UP) && (_nLastDir == CTRLGame.nDIR_LEFT)) || ((_nNewDir == CTRLGame.nDIR_LEFT) && (_nLastDir == CTRLGame.nDIR_DOWN))))) { if (this.isSkippableState()) { this.setState(CenterScreen.sSTATE_TURNRIGHT); } else { this.sNextState = CenterScreen.sSTATE_TURNRIGHT; } } }; _local1.setState = function (_sState) { var _local4 = this.sState; super.setState(_sState); if (this.sState == CenterScreen.sSTATE_MG_BREAKWALL) { this.oCurrentMinigame = new MiniGames.BTW.BreakTheWallMG(this.mcRef.mcState); } else if (this.sState == CenterScreen.sSTATE_MG_JELLYFISHSWARM) { this.oCurrentMinigame = new MiniGames.JFS.JellyFishSwarmMG(this.mcRef.mcState); } else if (this.sState == CenterScreen.sSTATE_MG_PUSHBUS) { this.oCurrentMinigame = new MiniGames.PTB.PushTheBusMG(this.mcRef.mcState); } if ((_local4 == CenterScreen.sSTATE_MG_BREAKWALL) || ((_local4 == CenterScreen.sSTATE_MG_JELLYFISHSWARM) || (_local4 == CenterScreen.sSTATE_MG_PUSHBUS))) { if (this.sState == CenterScreen.sSTATE_IDLE) { CTRLGame.getRef().Screen.getInterface().unPauseTime(); CTRLGame.getRef().resumeAnimElements(); } } }; _local1.getInterface = function () { return(this.oInterface); }; _local1.isSkippableState = function () { var _local2 = false; if ((this.sState == CenterScreen.sSTATE_MOVEFORWARD) || (this.sState == CenterScreen.sSTATE_IDLE)) { _local2 = true; } return(_local2); }; _local1.manageEndMiniGame = function () { if (this.oCurrentMinigame.isFinished() && (this.oCurrentMinigame != null)) { this.oCurrentMinigame.destroyMiniGame(); delete this.oCurrentMinigame; this.oCurrentMinigame = null; if (this.sState == CenterScreen.sSTATE_MG_BREAKWALL) { this.oCurrentWall.cleanUp(); delete this.oCurrentWall; this.oCurrentWall = null; } else if (this.sState == CenterScreen.sSTATE_MG_JELLYFISHSWARM) { this.oCurrentJelly.cleanUp(); delete this.oCurrentJelly; this.oCurrentJelly = null; } else { this.oCurrentAlgae.cleanUp(); delete this.oCurrentAlgae; this.oCurrentAlgae = null; } this.goTo(CenterScreen.sSTATE_IDLE); } }; _local1.manageTempState = function () { if (this.stateFinished()) { if (this.sNextState != "") { this.setState(this.sNextState); this.sNextState = ""; } else { this.setState(CenterScreen.sSTATE_MOVEFORWARD); } } }; _local1.goTo = function (_sState) { this.oTransition.goTo(_sState); }; _local1.Idle = function () { }; _local1.MoveForward = function () { }; _local1.TurnLeft = function () { this.manageTempState(); }; _local1.TurnRight = function () { this.manageTempState(); }; _local1.Turn180Left = function () { this.manageTempState(); }; _local1.Turn180Right = function () { this.manageTempState(); }; _local1.Turn180Up = function () { this.manageTempState(); }; _local1.Turn180Down = function () { this.manageTempState(); }; _local1.MG_BreakTheWall = function () { this.manageEndMiniGame(); }; _local1.MG_JellyFishSwarm = function () { this.manageEndMiniGame(); }; _local1.MG_PushTheBus = function () { this.manageEndMiniGame(); }; ASSetPropFlags(_local1, null, 1); (_global.CenterScreen /* register */).sSTATE_IDLE = "Idle"; (_global.CenterScreen /* register */).sSTATE_TURNLEFT = "TurnLeft"; (_global.CenterScreen /* register */).sSTATE_TURNRIGHT = "TurnRight"; (_global.CenterScreen /* register */).sSTATE_MOVEFORWARD = "MoveForward"; (_global.CenterScreen /* register */).sSTATE_TURN180_LEFT = "Turn180Left"; (_global.CenterScreen /* register */).sSTATE_TURN180_RIGHT = "Turn180Right"; (_global.CenterScreen /* register */).sSTATE_TURN180_UP = "Turn180Up"; (_global.CenterScreen /* register */).sSTATE_TURN180_DOWN = "Turn180Down"; (_global.CenterScreen /* register */).sSTATE_MG_BREAKWALL = "MG_BreakTheWall"; (_global.CenterScreen /* register */).sSTATE_MG_JELLYFISHSWARM = "MG_JellyFishSwarm"; (_global.CenterScreen /* register */).sSTATE_MG_PUSHBUS = "MG_PushTheBus"; } #endinitclip
Symbol 1148 MovieClip [__Packages.MiniGames.BaseMiniGame] Frame 0
class MiniGames.BaseMiniGame extends State { var bOver, cleanUp, nTime, setState, mcRef, sState, oListener, stateFinished; function BaseMiniGame (_mcRef) { super(_mcRef); bOver = false; } function initMiniGame() { } function validateEndMiniGame() { } function destroyMiniGame(_bQuitting) { if ((_bQuitting == false) || (_bQuitting == undefined)) { calculateScore(); } cleanUp(); } function calculateScore() { } function addScoreFromTimeLeft(_nTimeMax, _nSecondsValue) { var _local4 = Math.round(_nTimeMax - (nTime / Main.nFRAME_RATE)); if (_local4 < 0) { _local4 = 0; } _local4 = _local4 * _nSecondsValue; if (_local4 > nSCORE_MAX) { _local4 = nSCORE_MAX; } CTRLGame.getRef().addToScore(_local4); } function isFinished() { return(bOver); } function showInstructions() { setState(sSTATE_HOWTOPLAY_IN); Controller.getRef().getSounds().playSound("Minigame_HowToPlay_In", Controller.nSFX_VOLUME, 1); } function doPause() { super.doPause(); } function doUnPause() { super.doUnPause(); mcRef.stop(); } function startGame() { clearSkipKeys(); setState(sSTATE_MINIGAME); CTRLGame.getRef().Screen.getInterface().unPauseTime(); initMiniGame(); nTime = 0; } function setVictory() { setState(sSTATE_VICTORY); CTRLGame.getRef().Screen.getInterface().pauseTime(); } function pressKey() { if ((Key.getCode() != Key.UP) && ((Key.getCode() != Key.DOWN) && ((Key.getCode() != Key.LEFT) && ((Key.getCode() != Key.RIGHT) && (sState == sSTATE_HOWTOPLAY_IDLE))))) { skipInstructions(); } } function pressMouseButton() { Controller.getRef().playClickSound(); skipInstructions(); } function skipInstructions() { clearSkipKeys(); onOutInstructions(); } function onOutInstructions() { setState(sSTATE_HOWTOPLAY_OUT); Controller.getRef().getSounds().playSound("Minigame_HowToPlay_Out", Controller.nSFX_VOLUME, 1); } function clearSkipKeys() { delete mcRef.mcState.btnSkip.onRelease; delete mcRef.mcState.btnSkip2.onRelease; delete mcRef.mcState.btnSkip2.onRollOver; mcRef.mcState.btnSkip.onRelease = undefined; mcRef.mcState.btnSkip2.onRelease = undefined; mcRef.mcState.btnSkip2.onRollOver = undefined; if (oListener != null) { Key.removeListener(oListener); delete oListener; oListener = null; } } function initSkipKeys() { oListener = new Object(); oListener.onKeyDown = Delegate.create(this, pressKey); Key.addListener(oListener); mcRef.mcState.btnSkip.onRelease = Delegate.create(this, skipInstructions); mcRef.mcState.btnSkip2.onRollOver = Delegate.create(Main.getRef(), Main.getRef().rollOverButton); mcRef.mcState.btnSkip2.onRelease = Delegate.create(this, pressMouseButton); } function HowToPlayIn() { if (stateFinished()) { setState(sSTATE_HOWTOPLAY_IDLE); initSkipKeys(); } } function HowToPlayIdle() { if (stateFinished()) { onOutInstructions(); } } function HowToPlayOut() { if (stateFinished()) { startGame(); } } function MiniGame() { if (!Controller.getRef().isPaused()) { nTime++; validateEndMiniGame(); } } function Victory() { if (stateFinished()) { bOver = true; } } static var sSTATE_HOWTOPLAY_IN = "HowToPlayIn"; static var sSTATE_HOWTOPLAY_IDLE = "HowToPlayIdle"; static var sSTATE_HOWTOPLAY_OUT = "HowToPlayOut"; static var sSTATE_MINIGAME = "MiniGame"; static var sSTATE_VICTORY = "Victory"; static var nSCORE_MAX = 1200; static var nWAITING_TIME = 105; }
Symbol 1149 MovieClip [__Packages.Algae] Frame 0
#initclip if (!Algae) { //(_global.Algae = function (_nX, _nY) { super(CTRLGame.getRef().mcRef.attachMovie(Algae.sLINKAGE_NAME, Algae.sLINKAGE_NAME + Algae.nCOUNTER, this.calculateDepth(_nY, CTRLGame.nALGAE_ADD + Algae.nCOUNTER))); Algae.nCOUNTER++; this.mcRef._x = _nX; this.mcRef._y = _nY; this.setIdleState(); this.nCountDown = 0; if (Controller.getRef().isPaused()) { this.doPause(); } }) extends State var _local1 = (_global.Algae /* register */).prototype; _local1.cleanUp = function () { super.cleanUp(); this.mcRef.swapDepths(7777); this.mcRef.removeMovieClip(); }; _local1.catchBus = function () { this.setState(this.sSTATE_CATCHING); }; _local1.setInactive = function () { this.setState(this.sSTATE_FALLING); this.nCountDown = this.nMAX_COUNTDOWN; this.mcRef.swapDepths(this.mcRef.getDepth() - Algae.nSUBSTRACT_DEPTH); }; _local1.isInactive = function () { return(this.sState != this.sSTATE_IDLE); }; _local1.setIdleState = function () { var _local2 = Math.round(Math.random() * 42) + 1; this.setState(this.sSTATE_IDLE); this.mcRef.mcState.gotoAndPlay(_local2); }; _local1.calculateDepth = function (_nY, _nAdd) { var _local4 = ((Math.round(_nY) * Algae.nDEPTH_FACTOR) + Algae.nMIN_DEPTH) + _nAdd; return(_local4); }; _local1.Idle = function () { }; _local1.Catching = function () { if (this.stateFinished()) { this.setState(this.sSTATE_CAUGHT); } }; _local1.Caught = function () { }; _local1.Falling = function () { if (this.stateFinished()) { this.setState(this.sSTATE_FALLEN); } }; _local1.Fallen = function () { if ((!Controller.getRef().isPaused()) && (!CTRLGame.getRef().Screen.isInMiniGame())) { this.nCountDown--; if (this.nCountDown <= 0) { this.setState(this.sSTATE_RETURN); } } }; _local1.Return = function () { if (this.stateFinished()) { this.setIdleState(); this.mcRef.swapDepths(this.mcRef.getDepth() + Algae.nSUBSTRACT_DEPTH); } }; ASSetPropFlags(_local1, null, 1); (_global.Algae /* register */).sLINKAGE_NAME = "mcAlgae"; _local1.sSTATE_IDLE = "Idle"; _local1.sSTATE_CATCHING = "Catching"; _local1.sSTATE_CAUGHT = "Caught"; _local1.sSTATE_FALLING = "Falling"; _local1.sSTATE_FALLEN = "Fallen"; _local1.sSTATE_RETURN = "Return"; _local1.nMAX_COUNTDOWN = 200; (_global.Algae /* register */).nCOUNTER = 0; (_global.Algae /* register */).nMIN_DEPTH = 200012 /* 0x030D4C */; (_global.Algae /* register */).nSUBSTRACT_DEPTH = 200000 /* 0x030D40 */; (_global.Algae /* register */).nDEPTH_FACTOR = 25; (_global.Algae /* register */).nMIN_WAIT_TIME = 50; (_global.Algae /* register */).nMAX_WAIT_TIME = 250; } #endinitclip
Symbol 1150 MovieClip [__Packages.MovingObject] Frame 0
#initclip if (!MovingObject) { //(_global.MovingObject = function (_mcRef) { super(_mcRef); this.setState(MovingObject.sSTATE_RIGHT); this.nCurrentDir = CTRLGame.nDIR_RIGHT; this.nMovement = 0; }) extends State var _local1 = (_global.MovingObject /* register */).prototype; _local1.__get__FuturePos = function () { var _local2 = new Object(); _local2.x = 0; _local2.y = 0; switch (this.sState) { case MovingObject.sSTATE_UP : _local2.x = this.mcRef._x; _local2.y = this.mcRef._y - this.nMovement; break; case MovingObject.sSTATE_DOWN : _local2.x = this.mcRef._x; _local2.y = this.mcRef._y + this.nMovement; break; case MovingObject.sSTATE_LEFT : _local2.x = this.mcRef._x - this.nMovement; _local2.y = this.mcRef._y; break; case MovingObject.sSTATE_RIGHT : _local2.x = this.mcRef._x + this.nMovement; _local2.y = this.mcRef._y; break; default : _local2.x = this.mcRef._x; _local2.y = this.mcRef._y; } return(_local2); }; _local1.getMiCasePos = function () { var _local2 = 0.5 * MovingObject.nMAX_MOVEMENT; var _local3 = new Object(); _local3.x = 0; _local3.y = 0; switch (this.sState) { case MovingObject.sSTATE_UP : _local3.x = this.mcRef._x; _local3.y = this.mcRef._y - _local2; break; case MovingObject.sSTATE_DOWN : _local3.x = this.mcRef._x; _local3.y = this.mcRef._y + _local2; break; case MovingObject.sSTATE_LEFT : _local3.x = this.mcRef._x - _local2; _local3.y = this.mcRef._y; break; case MovingObject.sSTATE_RIGHT : _local3.x = this.mcRef._x + _local2; _local3.y = this.mcRef._y; break; default : _local3.x = this.mcRef._x; _local3.y = this.mcRef._y; } return(_local3); }; _local1.__get__Moving = function () { return(this.nMovement != 0); }; _local1.getWishPos = function (_nDir) { var _local3 = new Object(); _local3.x = 0; _local3.y = 0; switch (_nDir) { case CTRLGame.nDIR_UP : _local3.x = this.mcRef._x; _local3.y = this.mcRef._y - MovingObject.nMAX_MOVEMENT; break; case CTRLGame.nDIR_DOWN : _local3.x = this.mcRef._x; _local3.y = this.mcRef._y + MovingObject.nMAX_MOVEMENT; break; case CTRLGame.nDIR_LEFT : _local3.x = this.mcRef._x - MovingObject.nMAX_MOVEMENT; _local3.y = this.mcRef._y; break; case CTRLGame.nDIR_RIGHT : _local3.x = this.mcRef._x + MovingObject.nMAX_MOVEMENT; _local3.y = this.mcRef._y; break; default : _local3.x = this.mcRef._x; _local3.y = this.mcRef._y; } return(_local3); }; _local1.getWishMidPos = function (_nDir) { var _local3 = new Object(); _local3.x = 0; _local3.y = 0; switch (_nDir) { case CTRLGame.nDIR_UP : _local3.x = this.mcRef._x; _local3.y = this.mcRef._y - (0.5 * MovingObject.nMAX_MOVEMENT); break; case CTRLGame.nDIR_DOWN : _local3.x = this.mcRef._x; _local3.y = this.mcRef._y + (0.5 * MovingObject.nMAX_MOVEMENT); break; case CTRLGame.nDIR_LEFT : _local3.x = this.mcRef._x - (0.5 * MovingObject.nMAX_MOVEMENT); _local3.y = this.mcRef._y; break; case CTRLGame.nDIR_RIGHT : _local3.x = this.mcRef._x + (0.5 * MovingObject.nMAX_MOVEMENT); _local3.y = this.mcRef._y; break; default : _local3.x = this.mcRef._x; _local3.y = this.mcRef._y; } return(_local3); }; _local1.canMove = function () { var _local2 = false; if ((!Controller.getRef().isPaused()) && (!CTRLGame.getRef().Screen.isInMiniGame())) { _local2 = true; } return(_local2); }; _local1.inverseDirection = function (_nCurrentDir) { switch (_nCurrentDir) { case CTRLGame.nDIR_UP : var _local3 = CTRLGame.nDIR_DOWN; break; case CTRLGame.nDIR_DOWN : _local3 = CTRLGame.nDIR_UP; break; case CTRLGame.nDIR_LEFT : _local3 = CTRLGame.nDIR_RIGHT; break; case CTRLGame.nDIR_RIGHT : _local3 = CTRLGame.nDIR_LEFT; } return(_local3); }; _local1.isTrackOkay = function (_nFutureDir) { var _local3 = false; var _local4 = this.getWishPos(_nFutureDir); var _local5 = CTRLGame.getRef().Maze.getVTracks(_local4.x, _local4.y); var _local6 = CTRLGame.getRef().Maze.getHTracks(_local4.x, _local4.y); switch (_nFutureDir) { case CTRLGame.nDIR_UP : case CTRLGame.nDIR_DOWN : for (var i in _local5) { if (_local5[i].hitTest(_local4.x, _local4.y, true)) { _local3 = true; break; } } break; case CTRLGame.nDIR_LEFT : case CTRLGame.nDIR_RIGHT : for (var i in _local6) { if (_local6[i].hitTest(_local4.x, _local4.y, true)) { _local3 = true; break; } } } return(_local3); }; _local1.manageMovement = function () { }; _local1.IdleUp = function () { }; _local1.IdleDown = function () { }; _local1.IdleLeft = function () { }; _local1.IdleRight = function () { }; _local1.Left = function () { }; _local1.Up = function () { }; _local1.Right = function () { }; _local1.Down = function () { }; _local1.addProperty("Moving", _local1.__get__Moving, function () { }); _local1.addProperty("FuturePos", _local1.__get__FuturePos, function () { }); ASSetPropFlags(_local1, null, 1); (_global.MovingObject /* register */).sSTATE_IDLE_UP = "IdleUp"; (_global.MovingObject /* register */).sSTATE_IDLE_DOWN = "IdleDown"; (_global.MovingObject /* register */).sSTATE_IDLE_LEFT = "IdleLeft"; (_global.MovingObject /* register */).sSTATE_IDLE_RIGHT = "IdleRight"; (_global.MovingObject /* register */).sSTATE_LEFT = "Left"; (_global.MovingObject /* register */).sSTATE_RIGHT = "Right"; (_global.MovingObject /* register */).sSTATE_UP = "Up"; (_global.MovingObject /* register */).sSTATE_DOWN = "Down"; (_global.MovingObject /* register */).nMAX_MOVEMENT = 20; } #endinitclip
Symbol 1151 MovieClip [__Packages.RoamingJellyFish] Frame 0
#initclip if (!RoamingJellyFish) { //(_global.RoamingJellyFish = function (_nX, _nY) { super(CTRLGame.getRef().mcRef.attachMovie(RoamingJellyFish.sLINKAGE_NAME, RoamingJellyFish.sLINKAGE_NAME + RoamingJellyFish.nCOUNTER, CTRLGame.nMIN_DEPTH)); this.nId = RoamingJellyFish.nCOUNTER++; this.mcRef._x = _nX; this.mcRef._y = _nY; this.adaptDepth(); var _local5 = Math.round(Math.random() * 66) + 1; this.mcRef.mcState.jelly.jelly.gotoAndPlay(_local5); this.nWaitTime = 0; if (Controller.getRef().isPaused()) { this.doPause(); } }) extends MovingObject var _local1 = (_global.RoamingJellyFish /* register */).prototype; _local1.stopRoaming = function () { this.setState(RoamingJellyFish.sSTATE_STOPROAM); }; _local1.calculateDepth = function (_nY, _nAdd) { var _local4 = ((Math.round(_nY) * RoamingJellyFish.nDEPTH_FACTOR) + RoamingJellyFish.nMIN_DEPTH) + _nAdd; return(_local4); }; _local1.cleanUp = function () { super.cleanUp(); this.mcRef.swapDepths(7777); this.mcRef.removeMovieClip(); }; _local1.doPause = function () { super.doPause(); this.mcRef.mcState.jelly.jelly.stop(); this.mcRef.mcState.shadow.stop(); }; _local1.doUnPause = function () { if (!CTRLGame.getRef().Screen.isInMiniGame()) { super.doUnPause(); this.mcRef.mcState.jelly.jelly.play(); this.mcRef.mcState.shadow.play(); } }; _local1.resumeAnim = function () { super.doUnPause(); this.mcRef.mcState.jelly.jelly.play(); this.mcRef.mcState.shadow.play(); }; _local1.adaptDepth = function () { this.mcRef.swapDepths(this.calculateDepth(this.mcRef._y, CTRLGame.nJELLYFISH_ADD + this.nId)); }; _local1.manageMovement = function () { if (this.canMove() && (this.nMovement == 0)) { if ((this.sState == MovingObject.sSTATE_DOWN) || ((this.sState == MovingObject.sSTATE_UP) || ((this.sState == MovingObject.sSTATE_LEFT) || (this.sState == MovingObject.sSTATE_RIGHT)))) { this.setIdleState(); } else if (this.isNextMoveGood(this.nCurrentDir)) { switch (this.nCurrentDir) { case CTRLGame.nDIR_UP : this.setState(MovingObject.sSTATE_UP); break; case CTRLGame.nDIR_DOWN : this.setState(MovingObject.sSTATE_DOWN); break; case CTRLGame.nDIR_LEFT : this.setState(MovingObject.sSTATE_LEFT); break; case CTRLGame.nDIR_RIGHT : this.setState(MovingObject.sSTATE_RIGHT); break; } this.nMovement = MovingObject.nMAX_MOVEMENT; } else { do { var _local2 = Math.round(Math.random() * 3); } while (_local2 == this.nCurrentDir); if (this.isNextMoveGood(_local2)) { if (_local2 == CTRLGame.nDIR_UP) { this.setState(MovingObject.sSTATE_UP); } else if (_local2 == CTRLGame.nDIR_DOWN) { this.setState(MovingObject.sSTATE_DOWN); } else if (_local2 == CTRLGame.nDIR_LEFT) { this.setState(MovingObject.sSTATE_LEFT); } else { this.setState(MovingObject.sSTATE_RIGHT); } this.nCurrentDir = _local2; this.nMovement = MovingObject.nMAX_MOVEMENT; } else { this.setIdleState(); } } } }; _local1.setIdleState = function () { this.nWaitTime = RoamingJellyFish.nMAX_WAIT_TIME; switch (this.nCurrentDir) { case CTRLGame.nDIR_UP : this.setState(MovingObject.sSTATE_IDLE_UP); break; case CTRLGame.nDIR_DOWN : this.setState(MovingObject.sSTATE_IDLE_DOWN); break; case CTRLGame.nDIR_LEFT : this.setState(MovingObject.sSTATE_IDLE_LEFT); break; case CTRLGame.nDIR_RIGHT : this.setState(MovingObject.sSTATE_IDLE_RIGHT); } }; _local1.isNextMoveGood = function (_nNextDir) { var _local3 = this.getWishPos(_nNextDir); var _local4 = this.getWishMidPos(_nNextDir); var _local5 = false; if (this.isTrackOkay(_nNextDir) && ((!CTRLGame.getRef().isTouchingWall(_local4.x, _local4.y)) && ((!CTRLGame.getRef().isJellyTouchingDirtWall(_local3.x, _local3.y)) && ((!CTRLGame.getRef().isJellyTouchingAlguae(_local3.x, _local3.y)) && (!CTRLGame.getRef().isJellyTouchingJelly(_local3.x, _local3.y, this)))))) { _local5 = true; } return(_local5); }; _local1.IdleUp = function () { if (this.canMove()) { if (this.nWaitTime > 0) { this.nWaitTime--; } if (this.nWaitTime <= 0) { this.manageMovement(); } } }; _local1.IdleDown = function () { if (this.canMove()) { if (this.nWaitTime > 0) { this.nWaitTime--; } if (this.nWaitTime <= 0) { this.manageMovement(); } } }; _local1.IdleLeft = function () { if (this.canMove()) { if (this.nWaitTime > 0) { this.nWaitTime--; } if (this.nWaitTime <= 0) { this.manageMovement(); } } }; _local1.IdleRight = function () { if (this.canMove()) { if (this.nWaitTime > 0) { this.nWaitTime--; } if (this.nWaitTime <= 0) { this.manageMovement(); } } }; _local1.Left = function () { if ((this.nMovement > 0) && (this.canMove())) { this.mcRef._x = this.mcRef._x - RoamingJellyFish.nSPEED; this.nMovement = this.nMovement - RoamingJellyFish.nSPEED; } this.manageMovement(); }; _local1.Up = function () { if ((this.nMovement > 0) && (this.canMove())) { this.mcRef._y = this.mcRef._y - RoamingJellyFish.nSPEED; this.nMovement = this.nMovement - RoamingJellyFish.nSPEED; this.adaptDepth(); } this.manageMovement(); }; _local1.Right = function () { if ((this.nMovement > 0) && (this.canMove())) { this.mcRef._x = this.mcRef._x + RoamingJellyFish.nSPEED; this.nMovement = this.nMovement - RoamingJellyFish.nSPEED; } this.manageMovement(); }; _local1.Down = function () { if ((this.nMovement > 0) && (this.canMove())) { this.mcRef._y = this.mcRef._y + RoamingJellyFish.nSPEED; this.nMovement = this.nMovement - RoamingJellyFish.nSPEED; this.adaptDepth(); } this.manageMovement(); }; _local1.StopRoam = function () { }; ASSetPropFlags(_local1, null, 1); (_global.RoamingJellyFish /* register */).sLINKAGE_NAME = "mcJellyFish"; (_global.RoamingJellyFish /* register */).nCOUNTER = 0; (_global.RoamingJellyFish /* register */).sSTATE_STOPROAM = "StopRoam"; (_global.RoamingJellyFish /* register */).nSPEED = 1; (_global.RoamingJellyFish /* register */).nMAX_WAIT_TIME = 75; (_global.RoamingJellyFish /* register */).nMIN_DEPTH = 300000 /* 0x0493E0 */; (_global.RoamingJellyFish /* register */).nDEPTH_FACTOR = 25; } #endinitclip
Symbol 1152 MovieClip [__Packages.DirtWall] Frame 0
#initclip if (!DirtWall) { //(_global.DirtWall = function (_nX, _nY) { super(CTRLGame.getRef().mcRef.attachMovie(DirtWall.sLINKAGE_NAME, DirtWall.sLINKAGE_NAME + DirtWall.nCOUNTER, CTRLGame.getRef().calculateDepth(_nY, CTRLGame.nDIRT_WALL_ADD + DirtWall.nCOUNTER))); DirtWall.nCOUNTER++; this.mcRef._x = _nX; this.mcRef._y = _nY; this.nWaitTime = Math.round(Math.random() * (DirtWall.nMAX_WAIT_TIME - DirtWall.nMIN_WAIT_TIME)) + DirtWall.nMIN_WAIT_TIME; if (this.nWaitTime == 0) { this.setState(this.sSTATE_FALL); } else { this.setState(this.sSTATE_IDLE); } if (Controller.getRef().isPaused()) { this.doPause(); } }) extends State var _local1 = (_global.DirtWall /* register */).prototype; _local1.cleanUp = function () { super.cleanUp(); this.mcRef.swapDepths(7777); this.mcRef.removeMovieClip(); }; _local1.doPause = function () { super.doPause(); for (var i in this.mcRef.mcState) { this.mcRef.mcState[i].stop(); } }; _local1.doUnPause = function () { if (!CTRLGame.getRef().Screen.isInMiniGame()) { super.doUnPause(); for (var i in this.mcRef.mcState) { this.mcRef.mcState[i].play(); } } }; _local1.resumeAnim = function () { super.doUnPause(); for (var i in this.mcRef.mcState) { this.mcRef.mcState[i].play(); } }; _local1.Idle = function () { if ((!Controller.getRef().isPaused()) && (!CTRLGame.getRef().Screen.isInMiniGame())) { this.nWaitTime--; if (this.nWaitTime <= 0) { this.setState(this.sSTATE_FALL); } } }; _local1.Fall = function () { if ((!Controller.getRef().isPaused()) && (!CTRLGame.getRef().Screen.isInMiniGame())) { if (this.stateFinished()) { this.setState(this.sSTATE_IDLE); this.nWaitTime = Math.round(Math.random() * (DirtWall.nMAX_WAIT_TIME - DirtWall.nMIN_WAIT_TIME)) + DirtWall.nMIN_WAIT_TIME; } } }; ASSetPropFlags(_local1, null, 1); (_global.DirtWall /* register */).sLINKAGE_NAME = "mcDirtWall"; _local1.sSTATE_IDLE = "Idle"; _local1.sSTATE_FALL = "Fall"; (_global.DirtWall /* register */).nMIN_WAIT_TIME = 200; (_global.DirtWall /* register */).nMAX_WAIT_TIME = 500; (_global.DirtWall /* register */).nCOUNTER = 0; } #endinitclip
Symbol 1153 MovieClip [__Packages.Interface] Frame 0
#initclip if (!Interface) { //(_global.Interface = function (_mcRef) { super(_mcRef); CTRLGame.getRef().modifyTime(LD.getSongsMax(CTRLGame.getRef().Level)); this.bTimePaused = false; this.setState(Interface.sSTATE_IDLE); }) extends State var _local1 = (_global.Interface /* register */).prototype; _local1.doShow = function () { if (this.sState == Interface.sSTATE_IDLE) { this.setState(Interface.sSTATE_SHOW); CTRLGame.getRef().modifyTime(LD.getSongsMax(CTRLGame.getRef().Level)); this.mcRef.btnMenu.onRollOver = Delegate.create(Main.getRef(), Main.getRef().rollOverButton); this.mcRef.btnMenu.onRelease = Delegate.create(Main.getRef(), Main.getRef().clickMenuButton); this.setScoreValue(CTRLGame.getRef().Score); } }; _local1.doHide = function () { if (this.sState != Interface.sSTATE_IDLE) { this.setState(Interface.sSTATE_IDLE); } }; _local1.setScoreValue = function (_nScore) { if (this.sState == Interface.sSTATE_SHOW) { this.mcRef.txtScore.text = Utils.styleNumber(_nScore); } }; _local1.doPause = function () { }; _local1.doUnPause = function () { }; _local1.pauseTime = function () { this.bTimePaused = true; }; _local1.unPauseTime = function () { this.bTimePaused = false; }; _local1.setToLife = function (_nValue) { CTRLGame.getRef().modifyTime(CTRLGame.getRef().Songs + _nValue); if (CTRLGame.getRef().Songs < 0) { CTRLGame.getRef().modifyTime(0); } else if (CTRLGame.getRef().Songs > LD.getSongsMax(CTRLGame.getRef().Level)) { CTRLGame.getRef().modifyTime(LD.getSongsMax(CTRLGame.getRef().Level)); } }; _local1.Idle = function () { }; _local1.ShowScreen = function () { if ((!Controller.getRef().isPaused()) && (!this.bTimePaused)) { if (CTRLGame.getRef().Songs > 0) { CTRLGame.getRef().modifyTime(CTRLGame.getRef().Songs - 1); } else { Main.getRef().loseGame(); } } var _local2 = this.mcRef.mcSongs._totalframes - Math.round((CTRLGame.getRef().Songs / LD.getSongsMax(CTRLGame.getRef().Level)) * 100); if (_local2 <= 0) { _local2 = 1; } this.mcRef.mcSongs.gotoAndStop(_local2); }; ASSetPropFlags(_local1, null, 1); (_global.Interface /* register */).sSTATE_IDLE = "Idle"; (_global.Interface /* register */).sSTATE_SHOW = "ShowScreen"; } #endinitclip
Symbol 1154 MovieClip [__Packages.MinigameTransition] Frame 0
#initclip if (!MinigameTransition) { //(_global.MinigameTransition = function (_mcRef) { super(_mcRef); this.setState(MinigameTransition.sSTATE_IDLE); this.bIsLeft = Math.round(Math.random()); }) extends State var _local1 = (_global.MinigameTransition /* register */).prototype; _local1.isInIdle = function () { var _local2 = false; if (this.sState == MinigameTransition.sSTATE_IDLE) { _local2 = true; } return(_local2); }; _local1.goTo = function (_sGoingTo) { this.sGoingTo = _sGoingTo; if (this.sState == MinigameTransition.sSTATE_IDLE) { if (this.bIsLeft) { this.setState(MinigameTransition.sSTATE_PLAY_RIGHT); this.bIsLeft = false; } else { this.setState(MinigameTransition.sSTATE_PLAY_LEFT); this.bIsLeft = true; } } }; _local1.doPause = function () { }; _local1.doUnPause = function () { }; _local1.managePlayAnim = function () { if (this.stateFinished()) { this.setState(MinigameTransition.sSTATE_IDLE); } else if (this.mcRef.mcState._currentframe == MinigameTransition.nFRAME_CHANGE) { CTRLGame.getRef().Screen.setState(this.sGoingTo); } }; _local1.Idle = function () { }; _local1.PlayLeft = function () { this.managePlayAnim(); }; _local1.PlayRight = function () { this.managePlayAnim(); }; ASSetPropFlags(_local1, null, 1); (_global.MinigameTransition /* register */).sSTATE_IDLE = "Idle"; (_global.MinigameTransition /* register */).sSTATE_PLAY_LEFT = "PlayLeft"; (_global.MinigameTransition /* register */).sSTATE_PLAY_RIGHT = "PlayRight"; (_global.MinigameTransition /* register */).nFRAME_CHANGE = 15; } #endinitclip
Symbol 1155 MovieClip [__Packages.MiniGames.BTW.BreakTheWallMG] Frame 0
class MiniGames.BTW.BreakTheWallMG extends MiniGames.BaseMiniGame { var showInstructions, aBalls, oSpongeBob, mcRef, oWallPart1, oWallPart2, oWallPart3, oWallPart4, oWallPart5, oWallPart6, addScoreFromTimeLeft, setVictory, sState, bOver; function BreakTheWallMG (_mcRef) { super(_mcRef); showInstructions(); } function initMiniGame() { aBalls = new Array(); oSpongeBob = new MiniGames.BTW.BTWSpongeBob(mcRef.mcState.mcBob, this); oWallPart1 = new MiniGames.BTW.BTWWallPart(mcRef.mcState.mcPart1, this); oWallPart2 = new MiniGames.BTW.BTWWallPart(mcRef.mcState.mcPart2, this); oWallPart3 = new MiniGames.BTW.BTWWallPart(mcRef.mcState.mcPart3, this); oWallPart4 = new MiniGames.BTW.BTWWallPart(mcRef.mcState.mcPart4, this); oWallPart5 = new MiniGames.BTW.BTWWallPart(mcRef.mcState.mcPart5, this); oWallPart6 = new MiniGames.BTW.BTWWallPart(mcRef.mcState.mcPart6, this); } function destroyMiniGame() { super.destroyMiniGame(); oWallPart1.cleanUp(); oWallPart2.cleanUp(); oWallPart3.cleanUp(); oWallPart4.cleanUp(); oWallPart5.cleanUp(); oWallPart6.cleanUp(); oSpongeBob.cleanUp(); for (var i in aBalls) { aBalls[i].cleanUp(); } } function calculateScore() { addScoreFromTimeLeft(nMAX_TIME, nSECOND_VALUE); } function validateEndMiniGame() { if (oWallPart1.isDestroyed() && (oWallPart2.isDestroyed() && (oWallPart3.isDestroyed() && (oWallPart4.isDestroyed() && (oWallPart5.isDestroyed() && (oWallPart6.isDestroyed())))))) { setVictory(); } } function setState(_sState) { super.setState(_sState); if ((sState == MiniGames.BaseMiniGame.sSTATE_MINIGAME) || (sState == MiniGames.BaseMiniGame.sSTATE_VICTORY)) { if (Main.getRef().isCheatClothesActivated()) { mcRef.mcState.gotoAndStop(sSTATE_WHACKY); } else { mcRef.mcState.gotoAndStop(sSTATE_NORMAL); } } else if (Main.getRef().isCheatClothesActivated()) { mcRef.mcBack.gotoAndStop(sSTATE_WHACKY); } else { mcRef.mcBack.gotoAndStop(sSTATE_NORMAL); } } function doUnPause() { super.doUnPause(); mcRef.stop(); mcRef.mcBack.stop(); if ((sState == MiniGames.BaseMiniGame.sSTATE_MINIGAME) || (sState == MiniGames.BaseMiniGame.sSTATE_VICTORY)) { mcRef.mcState.stop(); } } function clickOnWall(_oSrc) { oSpongeBob.throwABall(_oSrc); } function createBall(_oAimWall, _nX, _nY) { aBalls.push(new MiniGames.BTW.BTWBall(mcRef.mcState, _oAimWall, _nX, _nY)); } function MiniGame() { super.MiniGame(); var _local3 = aBalls.length - 1; for ( ; _local3 >= 0 ; _local3--) { if (aBalls[_local3].isExploding()) { aBalls[_local3].Target.damage(); } else if (aBalls[_local3].isDestroyed()) { aBalls[_local3].cleanUp(); delete aBalls[_local3]; aBalls.splice(_local3, 1); } } if (oWallPart1.isDestroyed() && (oWallPart3.isDestroyed() && (oWallPart5.isDestroyed()))) { mcRef.mcState.mcShadowLeft._visible = false; } if (oWallPart2.isDestroyed() && (oWallPart4.isDestroyed() && (oWallPart6.isDestroyed()))) { mcRef.mcState.mcShadowRight._visible = false; } } function Victory() { bOver = true; } static var sSTATE_NORMAL = "Normal"; static var sSTATE_WHACKY = "Whacky"; static var nMAX_TIME = 15; static var nSECOND_VALUE = 100; }
Symbol 1156 MovieClip [__Packages.MiniGames.BTW.BTWSpongeBob] Frame 0
class MiniGames.BTW.BTWSpongeBob extends State { var setState, oParent, oCurrentAim, sState, stateFinished, mcRef; function BTWSpongeBob (_mcRef, _oParent) { super(_mcRef); setState(sSTATE_IDLE); oParent = _oParent; oCurrentAim = null; } function throwABall(_oCurrentAim) { if (sState == sSTATE_IDLE) { oCurrentAim = _oCurrentAim; setState(sSTATE_THROW_BALL); Controller.getRef().getSounds().playRandomSound(CTRLGame.nNB_THROW_SOUNDS, "IceBall_Throwed", Controller.nSFX_VOLUME); } } function Idle() { } function ThrowBall() { if (stateFinished()) { setState(sSTATE_IDLE); } else if (mcRef.mcState._currentframe == nBALL_THROWED_FRAME) { var _local2 = new Object(); _local2.x = 0; _local2.y = 0; _local2.x = mcRef.mcState.mcBall._x; _local2.y = mcRef.mcState.mcBall._y; mcRef.mcState.localToGlobal(_local2); mcRef._parent.globalToLocal(_local2); oParent.createBall(oCurrentAim, _local2.x, _local2.y); } } static var sSTATE_IDLE = "Idle"; static var sSTATE_THROW_BALL = "ThrowBall"; static var nBALL_THROWED_FRAME = 7; }
Symbol 1157 MovieClip [__Packages.MiniGames.BTW.BTWWallPart] Frame 0
class MiniGames.BTW.BTWWallPart extends State { var setState, oParent, mcRef, sState; function BTWWallPart (_mcRef, _oParent) { super(_mcRef); setState(sSTATE_IDLE); oParent = _oParent; mcRef.onRelease = Delegate.create(oParent, oParent.clickOnWall, this); } function cleanUp() { delete mcRef.onRelease; mcRef.onRelease = null; } function damage() { var _local2 = sState; switch (sState) { case sSTATE_IDLE : setState(sSTATE_CRACKED); playCrackSound(); break; case sSTATE_CRACKED : setState(sSTATE_BROKEN); playCrackSound(); break; case sSTATE_BROKEN : setState(sSTATE_DESTROYED); playCrackSound(); break; case sSTATE_DESTROYED : } if (_local2 != sSTATE_DESTROYED) { mcRef.mcRocks.gotoAndPlay(1); for (var i in mcRef.mcRocks) { mcRef.mcRocks[i].gotoAndPlay(1); } } } function isDestroyed() { var _local2 = false; if (sState == sSTATE_DESTROYED) { _local2 = true; } return(_local2); } function playCrackSound() { Controller.getRef().getSounds().playRandomSound(nNB_CRACK_SOUNDS, "Wall_Cracked", nCRACK_VOLUME); } function Idle() { } function Cracked() { } function Broken() { } function Destroyed() { } static var sSTATE_IDLE = "Idle"; static var sSTATE_CRACKED = "Cracked"; static var sSTATE_BROKEN = "Broken"; static var sSTATE_DESTROYED = "Destroyed"; static var nNB_CRACK_SOUNDS = 2; static var nCRACK_VOLUME = 30; }
Symbol 1158 MovieClip [__Packages.MiniGames.BTW.BTWBall] Frame 0
class MiniGames.BTW.BTWBall extends State { var mcRef, isExplodingOnce, setState, oWallTarget, nX, nY, sState, stateFinished; function BTWBall (_mcParent, _oWallTarget, _nX, _nY) { super(_mcParent.attachMovie(sLINKAGE_BALL, "mcBall" + (++nCOUNTER), _mcParent.getNextHighestDepth())); mcRef._x = _nX; mcRef._y = _nY; isExplodingOnce = false; setState(sSTATE_MOVE); oWallTarget = _oWallTarget; var _local7 = mcRef._x - oWallTarget.mcRef._x; var _local8 = mcRef._y - oWallTarget.mcRef._y; var _local9 = _local8 / _local7; nSPEED = (5 / 30) * _local7; nX = nSPEED; nY = _local9 * nSPEED; if (_local7 > _local8) { _local9 = _local7 / _local8; nSPEED = (5 / 30) * _local8; nX = _local9 * nSPEED; nY = nSPEED; } setState(sSTATE_MOVE); } function cleanUp() { mcRef.removeMovieClip(); } function isDestroyed() { var _local2 = false; if (sState == sSTATE_DESTROYED) { _local2 = true; } return(_local2); } function isExploding() { var _local2 = false; if ((sState == sSTATE_EXPLODE) && (isExplodingOnce == false)) { _local2 = true; isExplodingOnce = true; } return(_local2); } function get Target() { return(oWallTarget); } function Move() { if (!Controller.getRef().isPaused()) { mcRef._x = mcRef._x - nX; mcRef._y = mcRef._y - nY; if ((mcRef._x <= oWallTarget.mcRef._x) && (mcRef._y <= oWallTarget.mcRef._y)) { if (!oWallTarget.isDestroyed()) { setState(sSTATE_EXPLODE); Controller.getRef().getSounds().playRandomSound(nNB_SPLASH_SOUNDS, "IceBall_Splashed", nSPLASH_VOLUME); } else { setState(sSTATE_DESTROYED); } } } } function Explode() { if (stateFinished()) { setState(sSTATE_DESTROYED); } } function Destroyed() { } static var sSTATE_MOVE = "Move"; static var sSTATE_EXPLODE = "Explode"; static var sSTATE_DESTROYED = "Destroyed"; static var sLINKAGE_BALL = "SB_ASP_IceBall"; var nSPEED = 2; static var nCOUNTER = 0; static var nNB_SPLASH_SOUNDS = 5; static var nSPLASH_VOLUME = 100; }
Symbol 1159 MovieClip [__Packages.MiniGames.JFS.JellyFishSwarmMG] Frame 0
class MiniGames.JFS.JellyFishSwarmMG extends MiniGames.BaseMiniGame { var nNbJellyFish, showInstructions, oPatrick, mcRef, aJellyFishes, sState, setVictory, addScoreFromTimeLeft, bOver; function JellyFishSwarmMG (_mcRef) { super(_mcRef); nNbJellyFish = 0; showInstructions(); } function initMiniGame() { oPatrick = new MiniGames.JFS.JFSPatrick(mcRef.mcState.mcPatrick); aJellyFishes = new Array(); for (var i in mcRef.mcState.mcContainer) { aJellyFishes.push(new MiniGames.JFS.JFSJellyFish(mcRef.mcState.mcContainer[i], this)); nNbJellyFish++; } } function setState(_sState) { super.setState(_sState); if ((sState == MiniGames.BaseMiniGame.sSTATE_MINIGAME) || (sState == MiniGames.BaseMiniGame.sSTATE_VICTORY)) { if (Main.getRef().isCheatClothesActivated()) { mcRef.mcState.gotoAndStop(sSTATE_WHACKY); } else { mcRef.mcState.gotoAndStop(sSTATE_NORMAL); } } else if (Main.getRef().isCheatClothesActivated()) { mcRef.mcBack.gotoAndStop(sSTATE_WHACKY); } else { mcRef.mcBack.gotoAndStop(sSTATE_NORMAL); } } function doUnPause() { super.doUnPause(); mcRef.stop(); mcRef.mcBack.stop(); if ((sState == MiniGames.BaseMiniGame.sSTATE_MINIGAME) || (sState == MiniGames.BaseMiniGame.sSTATE_VICTORY)) { mcRef.mcState.stop(); } } function validateEndMiniGame() { if ((nNbJellyFish == 0) && (sState == MiniGames.BaseMiniGame.sSTATE_MINIGAME)) { setVictory(); } } function destroyMiniGame() { super.destroyMiniGame(); for (var i in aJellyFishes) { aJellyFishes[i].cleanUp(); } oPatrick.cleanUp(); } function calculateScore() { addScoreFromTimeLeft(nMAX_TIME, nSECOND_VALUE); } function decreaseJellyFishCount() { if (nNbJellyFish > 0) { nNbJellyFish--; } } function takeHook(_oJelly) { oPatrick.takeHook(_oJelly); } function MiniGame() { super.MiniGame(); } function Victory() { if (mcRef.mcState.mcState._currentframe == (mcRef.mcState.mcState._totalframes - nBUFFER_TIME)) { bOver = true; } } static var sSTATE_NORMAL = "Normal"; static var sSTATE_WHACKY = "Whacky"; static var nMAX_TIME = 24; static var nSECOND_VALUE = 100; static var nBUFFER_TIME = 10; }
Symbol 1160 MovieClip [__Packages.MiniGames.JFS.JFSPatrick] Frame 0
class MiniGames.JFS.JFSPatrick extends State { var oJelly, nX, nY, setState, sState, mcRef, stateFinished; function JFSPatrick (_mcRef) { super(_mcRef); oJelly = null; nX = 0; nY = 0; setState(sSTATE_IDLE); } function reel() { if ((sState == aSTATES_IDLEHOOK[0]) || ((sState == aSTATES_IDLEHOOK[1]) || ((sState == aSTATES_IDLEHOOK[2]) || ((sState == aSTATES_IDLEHOOK[3]) || ((sState == aSTATES_IDLEHOOK[4]) || ((sState == aSTATES_IDLEHOOK[5]) || ((sState == aSTATES_IDLEHOOK[6]) || ((sState == aSTATES_IDLEHOOK[7]) || ((sState == aSTATES_IDLEHOOK[8]) || ((sState == aSTATES_IDLEHOOK[9]) || (sState == aSTATES_IDLEHOOK[10]))))))))))) { setState(aSTATES_REEL[Number(oJelly.mcRef._name) - 1]); Controller.getRef().getSounds().playRandomSound(nNB_FISHERROD_SOUNDS, "Reel", Controller.nSFX_VOLUME); } } function takeHook(_oJelly) { if (sState == sSTATE_IDLE) { setState(aSTATES_TAKEHOOK[Number(_oJelly.mcRef._name) - 1]); Controller.getRef().getSounds().playRandomSound(CTRLGame.nNB_THROW_SOUNDS, "IceBall_Throwed", Controller.nSFX_VOLUME); oJelly = _oJelly; oJelly.removeEvent(); nX = mcRef._xmouse; nY = mcRef._ymouse; } } function remove() { var _local2 = mcRef._xmouse - nX; var _local3 = mcRef._ymouse - nY; if ((Math.abs(_local2) > nRANGE_DRAG) || (Math.abs(_local3) > nRANGE_DRAG)) { reel(); } } function manageReel() { if (mcRef.mcState._currentframe == nFRAME_REACT_JELLY) { oJelly.react(); } else if (mcRef.mcState._currentframe == nFRAME_DETACH_JELLY) { oJelly.leaveBus(); oJelly = null; } else if (stateFinished()) { setState(sSTATE_IDLE); } } function manageHook() { if (stateFinished()) { setState(aSTATES_IDLEHOOK[Number(oJelly.mcRef._name) - 1]); } } function Idle() { } function Hook1() { manageHook(); } function Hook2() { manageHook(); } function Hook3() { manageHook(); } function Hook4() { manageHook(); } function Hook5() { manageHook(); } function Hook6() { manageHook(); } function Hook7() { manageHook(); } function Hook8() { manageHook(); } function Hook9() { manageHook(); } function Hook10() { manageHook(); } function Hook11() { manageHook(); } function IdleHook1() { remove(); } function IdleHook2() { remove(); } function IdleHook3() { remove(); } function IdleHook4() { remove(); } function IdleHook5() { remove(); } function IdleHook6() { remove(); } function IdleHook7() { remove(); } function IdleHook8() { remove(); } function IdleHook9() { remove(); } function IdleHook10() { remove(); } function IdleHook11() { remove(); } function Reel1() { manageReel(); } function Reel2() { manageReel(); } function Reel3() { manageReel(); } function Reel4() { manageReel(); } function Reel5() { manageReel(); } function Reel6() { manageReel(); } function Reel7() { manageReel(); } function Reel8() { manageReel(); } function Reel9() { manageReel(); } function Reel10() { manageReel(); } function Reel11() { manageReel(); } static var sSTATE_IDLE = "Idle"; static var aSTATES_TAKEHOOK = ["Hook1", "Hook2", "Hook3", "Hook4", "Hook5", "Hook6", "Hook7", "Hook8", "Hook9", "Hook10", "Hook11"]; static var aSTATES_IDLEHOOK = ["IdleHook1", "IdleHook2", "IdleHook3", "IdleHook4", "IdleHook5", "IdleHook6", "IdleHook7", "IdleHook8", "IdleHook9", "IdleHook10", "IdleHook11"]; static var aSTATES_REEL = ["Reel1", "Reel2", "Reel3", "Reel4", "Reel5", "Reel6", "Reel7", "Reel8", "Reel9", "Reel10", "Reel11"]; static var nNB_FISHERROD_SOUNDS = 4; static var nRANGE_DRAG = 50; static var nFRAME_REACT_JELLY = 2; static var nFRAME_DETACH_JELLY = 8; static var nDRAG_TIME = 7; }
Symbol 1161 MovieClip [__Packages.MiniGames.JFS.JFSJellyFish] Frame 0
class MiniGames.JFS.JFSJellyFish extends State { var oParent, setState, mcRef, stateFinished; function JFSJellyFish (_mcRef, _oParent) { super(_mcRef); oParent = _oParent; setState(sSTATE_IDLE); var _local5 = Math.round((Math.random() * mcRef.mcState._totalframes) - 1) + 1; mcRef.mcState.gotoAndPlay(_local5); mcRef.mcState.mcHeart.gotoAndPlay(_local5); giveEvent(); } function leaveBus() { setState(sSTATE_REMOVING); Controller.getRef().getSounds().playSound("JellyFish_Leave", Controller.nSFX_VOLUME, 1); } function giveEvent() { mcRef.onPress = Delegate.create(this, register); } function removeEvent() { delete mcRef.onPress; mcRef.onPress = null; } function react() { setState(sSTATE_REACT); } function doPause() { super.doPause(); for (var i in mcRef.mcState) { mcRef.mcState[i].stop(); } } function doUnPause() { super.doUnPause(); for (var i in mcRef.mcState) { mcRef.mcState[i].play(); } } function register() { oParent.takeHook(this); } function Idle() { } function Removing() { if (stateFinished()) { setState(sSTATE_REMOVED); oParent.decreaseJellyFishCount(); } } function React() { } function Removed() { } static var sSTATE_IDLE = "Idle"; static var sSTATE_REMOVING = "Removing"; static var sSTATE_REMOVED = "Removed"; static var sSTATE_REACT = "React"; }
Symbol 1162 MovieClip [__Packages.MiniGames.PTB.PushTheBusMG] Frame 0
class MiniGames.PTB.PushTheBusMG extends MiniGames.BaseMiniGame { var nDone, bModeSandy, nRange, nNumberTimes, nNextDir, showInstructions, mcRef, nPosX, addScoreFromTimeLeft, sState, initSkipKeys, startGame, bOver; function PushTheBusMG (_mcRef) { super(_mcRef); nDone = 0; if (CTRLGame.getRef().Level == CTRLGame.nLEVEL1) { bModeSandy = true; nRange = nRANGE_SANDY; nNumberTimes = nTIME_TO_PUSH_SANDY; } else { bModeSandy = false; nRange = nRANGE_BOB; nNumberTimes = nTIME_TO_PUSH_BOB; } nNextDir = nDIR_LEFT; showInstructions(); } function initMiniGame() { mcRef.mcState.mcMode.mcBus.mcStrenght.gotoAndStop(mcRef.mcState.mcStrenght._totalframes); nPosX = 300; } function calculateScore() { addScoreFromTimeLeft(nMAX_TIME, nSECOND_VALUE); } function validateEndMiniGame() { if (nDone >= nNumberTimes) { setVictory(); } } function setState(_sState) { super.setState(_sState); setPlayCharacter(); } function doPause() { super.doPause(); if (sState == MiniGames.BaseMiniGame.sSTATE_MINIGAME) { mcRef.mcState.mcBus.stop(); } else if (sState == MiniGames.BaseMiniGame.sSTATE_VICTORY) { mcRef.mcState.mcMode.stop(); mcRef.mcState.mcMode.mcBus.stop(); } } function doUnPause() { super.doUnPause(); mcRef.mcState.stop(); if (sState == MiniGames.BaseMiniGame.sSTATE_MINIGAME) { mcRef.mcState.mcBus.play(); } else if (sState == MiniGames.BaseMiniGame.sSTATE_VICTORY) { mcRef.mcState.mcMode.play(); mcRef.mcState.mcMode.mcBus.play(); } } function setPlayCharacter() { if (bModeSandy) { if (Main.getRef().isCheatClothesActivated()) { mcRef.mcState.gotoAndStop(sSTATE_SANDY_WHACKY); } else { mcRef.mcState.gotoAndStop(sSTATE_SANDY); } } else if (Main.getRef().isCheatClothesActivated()) { mcRef.mcState.gotoAndStop(sSTATE_BOB_WHACKY); } else { mcRef.mcState.gotoAndStop(sSTATE_BOB); } var _local2 = (mcRef.mcState.mcMode.mcBus.mcStrenght._totalframes / nNumberTimes) * nDone; mcRef.mcState.mcMode.mcBus.mcStrenght.gotoAndStop(100 - Math.round(_local2)); } function onKeyPressed() { nDone++; var _local2 = (mcRef.mcState.mcMode.mcBus.mcStrenght._totalframes / nNumberTimes) * nDone; mcRef.mcState.mcMode.mcBus.mcStrenght.gotoAndStop(100 - Math.round(_local2)); } function validateActions() { if (!Controller.getRef().isPaused()) { if (nNextDir == nDIR_LEFT) { if (CTRLGame.getRef().mcRef._xmouse <= (nPosX - nRange)) { onKeyPressed(); nNextDir = nDIR_RIGHT; } } else if (nNextDir == nDIR_RIGHT) { if (CTRLGame.getRef().mcRef._xmouse >= (nPosX + nRange)) { nNextDir = nDIR_LEFT; onKeyPressed(); } } } } function setVictory() { setState(MiniGames.BaseMiniGame.sSTATE_VICTORY); CTRLGame.getRef().Screen.getInterface().pauseTime(); mcRef.mcState.mcMode.mcBus.mcStrenght.stop(); Controller.getRef().getSounds().playSound("alguaetore", Controller.nSFX_VOLUME, 1); } function HowToPlayIn() { if (mcRef.mcState.mcMode._currentframe == mcRef.mcState.mcMode._totalframes) { setState(MiniGames.BaseMiniGame.sSTATE_HOWTOPLAY_IDLE); initSkipKeys(); } } function HowToPlayIdle() { if (mcRef.mcState.mcMode._currentframe == mcRef.mcState.mcMode._totalframes) { setState(MiniGames.BaseMiniGame.sSTATE_HOWTOPLAY_OUT); } } function HowToPlayOut() { if (mcRef.mcState.mcMode._currentframe == mcRef.mcState.mcMode._totalframes) { startGame(); } } function MiniGame() { super.MiniGame(); validateActions(); } function Victory() { if (mcRef.mcState.mcMode._currentframe == (mcRef.mcState.mcMode._totalframes - 15)) { bOver = true; } } static var sSTATE_SANDY = "Sandy"; static var sSTATE_BOB = "SpongeBob"; static var sSTATE_SANDY_WHACKY = "SandyWhacky"; static var sSTATE_BOB_WHACKY = "BobWhacky"; static var nDIR_LEFT = 1; static var nDIR_RIGHT = 2; static var nTIME_TO_PUSH_SANDY = 40; static var nTIME_TO_PUSH_BOB = 70; static var nMAX_TIME = 16; static var nSECOND_VALUE = 100; static var nRANGE_SANDY = 40; static var nRANGE_BOB = 40; }
Symbol 1163 MovieClip [__Packages.AtlantisBus] Frame 0
#initclip if (!AtlantisBus) { //(_global.AtlantisBus = function () { super(CTRLGame.getRef().mcRef.attachMovie(AtlantisBus.sLINKAGE_NAME, AtlantisBus.sLINKAGE_NAME, CTRLGame.getRef().calculateDepth(AtlantisBus.nINITIAL_Y, CTRLGame.nBUS_ADD))); this.mcRef._x = AtlantisBus.nINITIAL_X; this.mcRef._y = AtlantisBus.nINITIAL_Y; this.bKeyEasterPressed = false; if (!Main.getRef().EasterEgg) { this.nKeyMoveUp = AtlantisBus.nMOVE_UP; this.nKeyMoveDown = AtlantisBus.nMOVE_DOWN; this.nKeyMoveLeft = AtlantisBus.nMOVE_LEFT; this.nKeyMoveRight = AtlantisBus.nMOVE_RIGHT; } else { this.nKeyMoveUp = AtlantisBus.nMOVE_DOWN; this.nKeyMoveDown = AtlantisBus.nMOVE_UP; this.nKeyMoveLeft = AtlantisBus.nMOVE_RIGHT; this.nKeyMoveRight = AtlantisBus.nMOVE_LEFT; } }) extends MovingObject var _local1 = (_global.AtlantisBus /* register */).prototype; _local1.cleanUp = function () { super.cleanUp(); this.mcRef.swapDepths(7777); this.mcRef.removeMovieClip(); }; _local1.doUnPause = function () { if (!CTRLGame.getRef().Screen.isInMiniGame()) { super.doUnPause(); } }; _local1.resumeAnim = function () { super.doUnPause(); }; _local1.checkObjects = function () { CTRLGame.getRef().checkPowerUps(); CTRLGame.getRef().checkAlgaes(); CTRLGame.getRef().checkJellys(); CTRLGame.getRef().checkDirtWalls(); CTRLGame.getRef().checkFinish(); }; _local1.manageMovement = function () { this.setupKeys(); if (this.canMove() && (this.nMovement == 0)) { var _local2 = this.nCurrentDir; if (Key.isDown(this.nKeyMoveUp)) { if (this.isNextMoveGood(CTRLGame.nDIR_UP)) { this.setState(MovingObject.sSTATE_UP); this.nCurrentDir = CTRLGame.nDIR_UP; this.nMovement = MovingObject.nMAX_MOVEMENT; } } else if (Key.isDown(this.nKeyMoveDown)) { if (this.isNextMoveGood(CTRLGame.nDIR_DOWN)) { this.setState(MovingObject.sSTATE_DOWN); this.nCurrentDir = CTRLGame.nDIR_DOWN; this.nMovement = MovingObject.nMAX_MOVEMENT; } } else if (Key.isDown(this.nKeyMoveLeft)) { if (this.isNextMoveGood(CTRLGame.nDIR_LEFT)) { this.setState(MovingObject.sSTATE_LEFT); this.nCurrentDir = CTRLGame.nDIR_LEFT; this.nMovement = MovingObject.nMAX_MOVEMENT; } } else if (Key.isDown(this.nKeyMoveRight)) { if (this.isNextMoveGood(CTRLGame.nDIR_RIGHT)) { this.setState(MovingObject.sSTATE_RIGHT); this.nCurrentDir = CTRLGame.nDIR_RIGHT; this.nMovement = MovingObject.nMAX_MOVEMENT; } } if (this.nMovement == 0) { switch (this.nCurrentDir) { case CTRLGame.nDIR_UP : this.setState(MovingObject.sSTATE_IDLE_UP); break; case CTRLGame.nDIR_DOWN : this.setState(MovingObject.sSTATE_IDLE_DOWN); break; case CTRLGame.nDIR_LEFT : this.setState(MovingObject.sSTATE_IDLE_LEFT); break; case CTRLGame.nDIR_RIGHT : this.setState(MovingObject.sSTATE_IDLE_RIGHT); } } CTRLGame.getRef().Screen.manageAnim(this.nCurrentDir, _local2, this.nMovement); } }; _local1.setupKeys = function () { if (this.canMove()) { if (!Key.isDown(AtlantisBus.nEASTER_EGG)) { this.bKeyEasterPressed = false; } else if (Key.isDown(AtlantisBus.nEASTER_EGG) && ((!Main.getRef().EasterEgg) && (!this.bKeyEasterPressed))) { Main.getRef().setEasterEgg(true); this.bKeyEasterPressed = true; this.nKeyMoveUp = AtlantisBus.nMOVE_DOWN; this.nKeyMoveDown = AtlantisBus.nMOVE_UP; this.nKeyMoveLeft = AtlantisBus.nMOVE_RIGHT; this.nKeyMoveRight = AtlantisBus.nMOVE_LEFT; } else if (Key.isDown(AtlantisBus.nEASTER_EGG) && (Main.getRef().EasterEgg && (!this.bKeyEasterPressed))) { Main.getRef().setEasterEgg(false); this.bKeyEasterPressed = true; this.nKeyMoveUp = AtlantisBus.nMOVE_UP; this.nKeyMoveDown = AtlantisBus.nMOVE_DOWN; this.nKeyMoveLeft = AtlantisBus.nMOVE_LEFT; this.nKeyMoveRight = AtlantisBus.nMOVE_RIGHT; } } }; _local1.isNextMoveGood = function (_nNextDir) { var _local3 = this.getWishMidPos(_nNextDir); var _local4 = false; if (this.isTrackOkay(_nNextDir) && (!CTRLGame.getRef().isTouchingWall(_local3.x, _local3.y))) { _local4 = true; } return(_local4); }; _local1.adaptDepth = function () { this.mcRef.swapDepths(CTRLGame.getRef().calculateDepth(this.mcRef._y, CTRLGame.nBUS_ADD)); }; _local1.manageIdle = function () { this.manageMovement(); CTRLGame.getRef().checkJellys(); CTRLGame.getRef().checkAlgaes(); }; _local1.IdleUp = function () { this.manageIdle(); }; _local1.IdleDown = function () { this.manageIdle(); }; _local1.IdleLeft = function () { this.manageIdle(); }; _local1.IdleRight = function () { this.manageIdle(); }; _local1.Left = function () { if ((this.nMovement > 0) && (this.canMove())) { this.mcRef._x = this.mcRef._x - AtlantisBus.nSPEED; this.nMovement = this.nMovement - AtlantisBus.nSPEED; this.checkObjects(); } this.manageMovement(); }; _local1.Up = function () { if ((this.nMovement > 0) && (this.canMove())) { this.mcRef._y = this.mcRef._y - AtlantisBus.nSPEED; this.nMovement = this.nMovement - AtlantisBus.nSPEED; this.adaptDepth(); this.checkObjects(); } this.manageMovement(); }; _local1.Right = function () { if ((this.nMovement > 0) && (this.canMove())) { this.mcRef._x = this.mcRef._x + AtlantisBus.nSPEED; this.nMovement = this.nMovement - AtlantisBus.nSPEED; this.checkObjects(); } this.manageMovement(); }; _local1.Down = function () { if ((this.nMovement > 0) && (this.canMove())) { this.mcRef._y = this.mcRef._y + AtlantisBus.nSPEED; this.nMovement = this.nMovement - AtlantisBus.nSPEED; this.adaptDepth(); this.checkObjects(); } this.manageMovement(); }; ASSetPropFlags(_local1, null, 1); (_global.AtlantisBus /* register */).sLINKAGE_NAME = "mcAtlantisBus"; (_global.AtlantisBus /* register */).nMOVE_UP = Key.UP; (_global.AtlantisBus /* register */).nMOVE_DOWN = Key.DOWN; (_global.AtlantisBus /* register */).nMOVE_LEFT = Key.LEFT; (_global.AtlantisBus /* register */).nMOVE_RIGHT = Key.RIGHT; (_global.AtlantisBus /* register */).nNO_KEY = -99; (_global.AtlantisBus /* register */).nEASTER_EGG = 83; (_global.AtlantisBus /* register */).nSPEED = 1; (_global.AtlantisBus /* register */).nINITIAL_X = 10; (_global.AtlantisBus /* register */).nINITIAL_Y = 170; } #endinitclip
Symbol 1164 MovieClip [__Packages.ActionWall] Frame 0
#initclip if (!ActionWall) { //(_global.ActionWall = function (_nType, _nX, _nY, _xScl) { super(CTRLGame.getRef().mcRef.attachMovie(this.getLinkage(_nType), "mcMovingWall" + ActionWall.nCOUNTER, CTRLGame.getRef().calculateDepth(_nY, CTRLGame.nMOVING_WALL_ADD + ActionWall.nCOUNTER))); ActionWall.nCOUNTER++; this.mcRef._x = _nX; this.mcRef._y = _nY; this.mcRef._xscale = _xScl; var _local7 = CTRLGame.getRef().Maze.getTabIndex(this.mcRef._x, this.mcRef._y); if (CTRLGame.getRef().Maze.isPieceFlipped(_local7)) { this.mcRef._xscale = -this.mcRef._xscale; } this.nType = _nType; this.setState(ActionWall.sSTATE_CLOSED); this.nSwitchRate = Math.round(Math.random() * (ActionWall.nMAX_TIME - ActionWall.nMIN_TIME)) + ActionWall.nMIN_TIME; this.nLife = this.nSwitchRate; }) extends State var _local1 = (_global.ActionWall /* register */).prototype; _local1.cleanUp = function () { super.cleanUp(); this.mcRef.swapDepths(7777); this.mcRef.removeMovieClip(); }; _local1.__get__Type = function () { return(this.nType); }; _local1.__get__Ref = function () { return(this.mcRef); }; _local1.manageStaticState = function (_sNextState) { if ((!Controller.getRef().isPaused()) && (!CTRLGame.getRef().Screen.isInMiniGame())) { if (this.nLife > 0) { this.nLife--; } if (this.nLife == 0) { if (this.nType == CTRLGame.nREVOLVER_WALL) { if (CTRLGame.getRef().isOkayToTurnRevolver(this.mcRef.mcHit2, this.mcRef.mcHit2More)) { this.setState(_sNextState); this.nLife = this.nSwitchRate; } } else if (CTRLGame.getRef().isOkayToTurn(this.mcRef.mcHit2)) { this.setState(_sNextState); this.nLife = this.nSwitchRate; } } } }; _local1.getLinkage = function (_nType) { if (_nType == CTRLGame.nTURN_WALL) { var _local3 = ActionWall.sLINKAGE_NAME_DOOR; } else if (_nType == CTRLGame.nREVOLVER_WALL) { var _local3 = ActionWall.sLINKAGE_NAME_REVOLVER; } else if (_nType == CTRLGame.nSLIDE_WALL_H) { var _local3 = ActionWall.sLINKAGE_NAME_SLIDE_H; } else if (_nType == CTRLGame.nTURN_WALL_INVERSE) { var _local3 = ActionWall.sLINKAGE_NAME_DOOR_INVERSE; } else { var _local3 = ActionWall.sLINKAGE_NAME_SLIDE_V; } return(_local3); }; _local1.Opened = function () { this.manageStaticState(ActionWall.sSTATE_CLOSING); }; _local1.Closing = function () { if (this.stateFinished()) { this.setState(ActionWall.sSTATE_CLOSED); } }; _local1.Closed = function () { this.manageStaticState(ActionWall.sSTATE_OPENING); }; _local1.Opening = function () { if (this.stateFinished()) { this.setState(ActionWall.sSTATE_OPENED); } }; _local1.addProperty("Ref", _local1.__get__Ref, function () { }); _local1.addProperty("Type", _local1.__get__Type, function () { }); ASSetPropFlags(_local1, null, 1); (_global.ActionWall /* register */).sLINKAGE_NAME_DOOR = "mcDoor90"; (_global.ActionWall /* register */).sLINKAGE_NAME_DOOR_INVERSE = "mcDoor90Inverse"; (_global.ActionWall /* register */).sLINKAGE_NAME_REVOLVER = "mcRevolver"; (_global.ActionWall /* register */).sLINKAGE_NAME_SLIDE_H = "mcSlideH"; (_global.ActionWall /* register */).sLINKAGE_NAME_SLIDE_V = "mcSlideV"; (_global.ActionWall /* register */).sSTATE_OPENED = "Opened"; (_global.ActionWall /* register */).sSTATE_CLOSED = "Closed"; (_global.ActionWall /* register */).sSTATE_OPENING = "Opening"; (_global.ActionWall /* register */).sSTATE_CLOSING = "Closing"; (_global.ActionWall /* register */).nCOUNTER = 0; (_global.ActionWall /* register */).nMIN_TIME = 40; (_global.ActionWall /* register */).nMAX_TIME = 120; } #endinitclip
Symbol 504 MovieClip Frame 25
stop();
Symbol 505 MovieClip Frame 25
stop();
Symbol 532 Button
on (press) { ControlScroll.scrollUp = true; _global.P.fPlayBtnClick(); } on (release, releaseOutside) { ControlScroll.scrollUp = false; } on (rollOver) { _global.P.fPlayBtnRollOver(); }
Symbol 533 Button
on (press) { ControlScroll.scrollDown = true; _global.P.fPlayBtnClick(); } on (release, releaseOutside) { ControlScroll.scrollDown = false; } on (rollOver) { _global.P.fPlayBtnRollOver(); }
Instance of Symbol 528 MovieClip "ControlScroll" in Symbol 541 MovieClip Frame 1
onClipEvent (load) { scrollUp = false; scrollDown = false; } onClipEvent (enterFrame) { if (scrollUp == true) { _parent.txt_highScoreName.scroll--; _parent.txt_highScoreScore.scroll--; _parent.txt_highScoreNumber.scroll--; } else if (scrollDown == true) { _parent.txt_highScoreName.scroll++; _parent.txt_highScoreScore.scroll++; _parent.txt_highScoreNumber.scroll++; } }
Symbol 686 MovieClip Frame 27
stop();
Symbol 687 MovieClip Frame 27
stop();
Symbol 690 MovieClip Frame 20
stop();
Symbol 693 MovieClip Frame 1
_visible = false;
Symbol 1038 MovieClip Frame 1
stop();
Symbol 1051 MovieClip Frame 1
stop();

Library Items

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Symbol 985 MovieClipUses:951 984 677 601 678 961 976 982Used by:1052
Symbol 986 MovieClipUses:954Used by:987
Symbol 987 MovieClipUses:951 986 961 976 982Used by:1052
Symbol 988 GraphicUsed by:1003
Symbol 989 GraphicUsed by:991
Symbol 990 TextUses:2Used by:991
Symbol 991 MovieClipUses:255 81 989 990Used by:1003 1017 1025 1036
Symbol 992 GraphicUsed by:993
Symbol 993 MovieClipUses:992Used by:1003
Symbol 994 GraphicUsed by:1003
Symbol 995 GraphicUsed by:1003
Symbol 996 GraphicUsed by:1003
Symbol 997 GraphicUsed by:1003
Symbol 998 GraphicUsed by:1003
Symbol 999 GraphicUsed by:1003
Symbol 1000 GraphicUsed by:1003
Symbol 1001 GraphicUsed by:1003
Symbol 1002 GraphicUsed by:1003
Symbol 1003 MovieClipUses:911 912 934 936 988 938 940 942 944 991 993 994 995 996 997 998 999 1000 1001 1002Used by:1004 1047
Symbol 1004 MovieClipUses:962 911 1003 946 948 950Used by:1038
Symbol 1005 GraphicUsed by:1017
Symbol 1006 GraphicUsed by:1007
Symbol 1007 MovieClipUses:1006Used by:1017
Symbol 1008 GraphicUsed by:1017
Symbol 1009 GraphicUsed by:1017
Symbol 1010 GraphicUsed by:1017
Symbol 1011 GraphicUsed by:1017
Symbol 1012 GraphicUsed by:1017
Symbol 1013 GraphicUsed by:1017
Symbol 1014 GraphicUsed by:1017
Symbol 1015 GraphicUsed by:1017
Symbol 1016 GraphicUsed by:1017
Symbol 1017 MovieClipUses:911 912 934 1005 938 940 958 942 944 1007 991 1008 1009 1010 1011 1012 1013 1014 1015 1016Used by:1018 1048
Symbol 1018 MovieClipUses:962 911 1017 946 948 950Used by:1038
Symbol 1019 GraphicUsed by:1020
Symbol 1020 MovieClipUses:1019Used by:1021 1022
Symbol 1021 MovieClipUses:965 1020 967Used by:1025
Symbol 1022 MovieClipUses:965 1020 967Used by:1025
Symbol 1023 MovieClipUses:965 970 967Used by:1025
Symbol 1024 MovieClipUses:965 970 967Used by:1025
Symbol 1025 MovieClipUses:912 934 911 968 971 973 975 991 1021 1022 1023 1024Used by:1026 1049
Symbol 1026 MovieClipUses:962 911 1025 946 948 950Used by:1038
Symbol 1027 GraphicUsed by:1036
Symbol 1028 GraphicUsed by:1036
Symbol 1029 GraphicUsed by:1036
Symbol 1030 GraphicUsed by:1036
Symbol 1031 GraphicUsed by:1036
Symbol 1032 GraphicUsed by:1036
Symbol 1033 GraphicUsed by:1036
Symbol 1034 GraphicUsed by:1036
Symbol 1035 GraphicUsed by:1036
Symbol 1036 MovieClipUses:912 934 911 991 1027 973 979 981 1028 1029 1030 1031 1032 1033 1034 1035Used by:1037 1050
Symbol 1037 MovieClipUses:962 911 1036 946 948 950Used by:1038
Symbol 1038 MovieClipUses:1004 1018 1026 1037Used by:1052
Symbol 1039 GraphicUsed by:1040
Symbol 1040 MovieClipUses:1039Used by:1047 1048 1049 1050
Symbol 1041 GraphicUsed by:1042
Symbol 1042 MovieClipUses:1041Used by:1047 1048 1049 1050
Symbol 1043 GraphicUsed by:1044
Symbol 1044 MovieClipUses:1043Used by:1047 1048 1049 1050
Symbol 1045 GraphicUsed by:1046
Symbol 1046 MovieClipUses:1045Used by:1047 1048 1049 1050
Symbol 1047 MovieClipUses:962 911 1003 946 948 950 1040 1042 1044 1046Used by:1051
Symbol 1048 MovieClipUses:962 911 1017 946 948 950 1040 1042 1044 1046Used by:1051
Symbol 1049 MovieClipUses:962 911 1025 946 948 950 1040 1042 1044 1046Used by:1051
Symbol 1050 MovieClipUses:962 911 1036 946 948 950 1040 1042 1044 1046Used by:1051
Symbol 1051 MovieClipUses:1047 1048 1049 1050Used by:1052
Symbol 1052 MovieClipUses:983 985 987 1038 1051Used by:1053
Symbol 1053 MovieClipUses:592 603 612 624 637 642 647 711 907 1052Used by:1057
Symbol 1054 BitmapUsed by:1055
Symbol 1055 GraphicUses:1054Used by:1056
Symbol 1056 MovieClipUses:1055Used by:1057
Symbol 1057 MovieClipUses:1053 1056 77Used by:Timeline
Symbol 1058 MovieClipUses:139 142Used by:1096 1124
Symbol 1059 BitmapUsed by:1060
Symbol 1060 GraphicUses:1059Used by:1089 1092 1094
Symbol 1061 TextUses:2Used by:1062
Symbol 1062 MovieClipUses:1061Used by:1081
Symbol 1063 TextUses:2Used by:1064
Symbol 1064 MovieClipUses:1063Used by:1081
Symbol 1065 TextUses:2Used by:1066
Symbol 1066 MovieClipUses:1065Used by:1081
Symbol 1067 TextUses:2Used by:1068
Symbol 1068 MovieClipUses:1067Used by:1081
Symbol 1069 TextUses:2Used by:1070
Symbol 1070 MovieClipUses:1069Used by:1081
Symbol 1071 TextUses:2Used by:1072
Symbol 1072 MovieClipUses:1071Used by:1081
Symbol 1073 TextUses:2Used by:1074
Symbol 1074 MovieClipUses:1073Used by:1081
Symbol 1075 TextUses:2Used by:1076
Symbol 1076 MovieClipUses:1075Used by:1081
Symbol 1077 TextUses:2Used by:1078
Symbol 1078 MovieClipUses:1077Used by:1081
Symbol 1079 TextUses:2Used by:1080
Symbol 1080 MovieClipUses:1079Used by:1081
Symbol 1081 MovieClipUses:1062 1064 1066 1068 1070 1072 1074 1076 1078 1080Used by:1089 1092 1094
Symbol 1082 TextUses:2Used by:1089 1092 1094
Symbol 1083 TextUses:2Used by:1089 1092 1094 1119 1122
Symbol 1084 EditableTextUses:2Used by:1089
Symbol 1085 TextUses:2Used by:1089 1092 1094
Symbol 1086 TextUses:2Used by:1089 1092 1094 1119 1122
Symbol 1087 TextUses:2Used by:1088 1118
Symbol 1088 MovieClipUses:88 1087Used by:1089 1092 1094
Symbol 1089 MovieClipUses:1060 1081 1082 1083 1084 88 1085 1086 1088Used by:1090
Symbol 1090 MovieClipUses:184 1089Used by:1096
Symbol 1091 EditableTextUses:2Used by:1092
Symbol 1092 MovieClipUses:1060 1081 1082 1083 1091 88 1085 1086 1088Used by:1096
Symbol 1093 EditableTextUses:2Used by:1094
Symbol 1094 MovieClipUses:1060 1081 1082 1083 1093 88 1085 1086 1088Used by:1095
Symbol 1095 MovieClipUses:1094Used by:1096
Symbol 1096 MovieClipUses:1058 1090 76 1092 1095Used by:Timeline
Symbol 1097 BitmapUsed by:1098
Symbol 1098 GraphicUses:1097Used by:1119 1122
Symbol 1099 TextUses:2Used by:1100
Symbol 1100 MovieClipUses:1099Used by:1114
Symbol 1101 TextUses:2Used by:1102
Symbol 1102 MovieClipUses:1101Used by:1114
Symbol 1103 TextUses:2Used by:1104
Symbol 1104 MovieClipUses:1103Used by:1114
Symbol 1105 TextUses:2Used by:1106 1111
Symbol 1106 MovieClipUses:1105Used by:1114
Symbol 1107 TextUses:2Used by:1108
Symbol 1108 MovieClipUses:1107Used by:1114
Symbol 1109 TextUses:2Used by:1110
Symbol 1110 MovieClipUses:1109Used by:1114
Symbol 1111 MovieClipUses:1105Used by:1114
Symbol 1112 TextUses:2Used by:1113
Symbol 1113 MovieClipUses:1112Used by:1114
Symbol 1114 MovieClipUses:1100 1102 1104 1106 1108 1110 1111 1113Used by:1119 1122
Symbol 1115 EditableTextUses:2Used by:1119
Symbol 1116 TextUses:2Used by:1119 1122
Symbol 1117 TextUses:2Used by:1119 1122
Symbol 1118 MovieClipUses:88 1087Used by:1119 1122
Symbol 1119 MovieClipUses:1098 1114 1083 1115 1116 88 1117 1086 1118Used by:1120 1123
Symbol 1120 MovieClipUses:184 1119Used by:1124
Symbol 1121 EditableTextUses:2Used by:1122
Symbol 1122 MovieClipUses:1098 1114 1083 1121 1116 88 1117 1086 1118Used by:1124
Symbol 1123 MovieClipUses:1119Used by:1124
Symbol 1124 MovieClipUses:1058 1120 76 1122 1123Used by:Timeline

Instance Names

"mcState"Frame 1Symbol 24 MovieClip
"ControlHS"Frame 1Symbol 31 MovieClip
"ControlLoad"Frame 1Symbol 34 MovieClip
"mcSounds"Frame 4Symbol 71 MovieClip
"mcStartPop"Frame 4Symbol 107 MovieClip
"mcMenu"Frame 4Symbol 134 MovieClip
"mcInstructions"Frame 4Symbol 209 MovieClip
"mcTransition"Frame 4Symbol 233 MovieClip
"mcCodePop"Frame 4Symbol 250 MovieClip
"mcTransitionLevel"Frame 4Symbol 285 MovieClip
"mcState"Frame 10Symbol 506 MovieClip
"mcShadow"Frame 10Symbol 512 MovieClip
"mcState"Frame 20Symbol 552 MovieClip
"mcState"Frame 30Symbol 1057 MovieClip
"mcState"Frame 40Symbol 1096 MovieClip
"mcState"Frame 50Symbol 1124 MovieClip
"mcLoading"Symbol 24 MovieClip Frame 1Symbol 21 MovieClip
"BtnInvisible"Symbol 77 MovieClip Frame 1Symbol 76 Button
"mcSongs"Symbol 99 MovieClip Frame 1Symbol 83 MovieClip
"btnStart"Symbol 99 MovieClip Frame 1Symbol 88 Button
"mcPanel"Symbol 100 MovieClip Frame 1Symbol 99 MovieClip
"mcPanel"Symbol 105 MovieClip Frame 1Symbol 99 MovieClip
"mcPanel"Symbol 106 MovieClip Frame 1Symbol 99 MovieClip
"mcCache"Symbol 107 MovieClip Frame 11Symbol 77 MovieClip
"mcState"Symbol 107 MovieClip Frame 11Symbol 100 MovieClip
"mcState"Symbol 107 MovieClip Frame 19Symbol 105 MovieClip
"mcState"Symbol 107 MovieClip Frame 26Symbol 106 MovieClip
"btnSound"Symbol 120 MovieClip Frame 1Symbol 88 Button
"btnMusic"Symbol 123 MovieClip Frame 1Symbol 88 Button
"btnHowToPlay"Symbol 124 MovieClip Frame 1Symbol 88 Button
"btnResume"Symbol 124 MovieClip Frame 1Symbol 88 Button
"btnQuit"Symbol 124 MovieClip Frame 1Symbol 88 Button
"mcSound"Symbol 124 MovieClip Frame 1Symbol 120 MovieClip
"mcMusic"Symbol 124 MovieClip Frame 1Symbol 123 MovieClip
"mcPanel"Symbol 125 MovieClip Frame 1Symbol 124 MovieClip
"btnYes"Symbol 131 MovieClip Frame 1Symbol 88 Button
"btnNo"Symbol 131 MovieClip Frame 1Symbol 88 Button
"mcPanel"Symbol 132 MovieClip Frame 1Symbol 124 MovieClip
"mcPanel"Symbol 132 MovieClip Frame 10Symbol 131 MovieClip
"mcPanel"Symbol 133 MovieClip Frame 1Symbol 124 MovieClip
"mcCache"Symbol 134 MovieClip Frame 11Symbol 77 MovieClip
"mcState"Symbol 134 MovieClip Frame 11Symbol 125 MovieClip
"mcState"Symbol 134 MovieClip Frame 20Symbol 132 MovieClip
"mcState"Symbol 134 MovieClip Frame 30Symbol 133 MovieClip
"mcState"Symbol 185 MovieClip Frame 1Symbol 183 MovieClip
"mcHit"Symbol 185 MovieClip Frame 1Symbol 184 MovieClip
"mcKeys"Symbol 186 MovieClip Frame 1Symbol 160 MovieClip
"button"Symbol 191 MovieClip Frame 1Symbol 88 Button
"button"Symbol 194 MovieClip Frame 1Symbol 88 Button
"mcPage"Symbol 196 MovieClip Frame 1Symbol 186 MovieClip
"mcNext"Symbol 196 MovieClip Frame 1Symbol 191 MovieClip
"mcBack"Symbol 196 MovieClip Frame 1Symbol 194 MovieClip
"btnPlay1"Symbol 196 MovieClip Frame 1Symbol 88 Button
"mcPanel"Symbol 197 MovieClip Frame 1Symbol 196 MovieClip
"mcScreen"Symbol 208 MovieClip Frame 1Symbol 197 MovieClip
"mcState"Symbol 209 MovieClip Frame 11Symbol 208 MovieClip
"mcState"Symbol 233 MovieClip Frame 11Symbol 232 MovieClip
"btnCancel"Symbol 246 MovieClip Frame 1Symbol 88 Button
"btnEnter"Symbol 246 MovieClip Frame 1Symbol 88 Button
"txtCheat"Symbol 246 MovieClip Frame 1Symbol 242 EditableText
"mcResult"Symbol 246 MovieClip Frame 1Symbol 245 MovieClip
"mcPanel"Symbol 247 MovieClip Frame 1Symbol 246 MovieClip
"mcPanel"Symbol 248 MovieClip Frame 1Symbol 246 MovieClip
"mcPanel"Symbol 249 MovieClip Frame 1Symbol 246 MovieClip
"mcCache"Symbol 250 MovieClip Frame 11Symbol 77 MovieClip
"mcState"Symbol 250 MovieClip Frame 11Symbol 247 MovieClip
"mcState"Symbol 250 MovieClip Frame 19Symbol 248 MovieClip
"mcState"Symbol 250 MovieClip Frame 26Symbol 249 MovieClip
"mcBus"Symbol 281 MovieClip Frame 1Symbol 260 MovieClip
"mcSquidward"Symbol 281 MovieClip Frame 1Symbol 276 MovieClip
"mcSongs"Symbol 281 MovieClip Frame 1Symbol 279 MovieClip
"mcScreen"Symbol 282 MovieClip Frame 1Symbol 281 MovieClip
"mcScreen"Symbol 283 MovieClip Frame 1Symbol 281 MovieClip
"mcScreen"Symbol 284 MovieClip Frame 1Symbol 281 MovieClip
"mcState"Symbol 285 MovieClip Frame 10Symbol 282 MovieClip
"mcState"Symbol 285 MovieClip Frame 20Symbol 283 MovieClip
"mcState"Symbol 285 MovieClip Frame 30Symbol 284 MovieClip
"mcState"Symbol 298 MovieClip [mcDoor90Inverse] Frame 1Symbol 288 MovieClip
"mcHit"Symbol 298 MovieClip [mcDoor90Inverse] Frame 1Symbol 184 MovieClip
"mcHit2"Symbol 298 MovieClip [mcDoor90Inverse] Frame 1Symbol 184 MovieClip
"mcState"Symbol 298 MovieClip [mcDoor90Inverse] Frame 9Symbol 295 MovieClip
"mcState"Symbol 298 MovieClip [mcDoor90Inverse] Frame 19Symbol 296 MovieClip
"mcHit2"Symbol 298 MovieClip [mcDoor90Inverse] Frame 19Symbol 184 MovieClip
"mcState"Symbol 298 MovieClip [mcDoor90Inverse] Frame 29Symbol 297 MovieClip
"mcFinish"Symbol 333 MovieClip Frame 1Symbol 184 MovieClip
"mcPanelFinish"Symbol 333 MovieClip Frame 1Symbol 329 MovieClip [SB_Panneau_Finish]
"mcPanelStart"Symbol 333 MovieClip Frame 1Symbol 332 MovieClip [SB_Panneau_Start]
"mcFinish"Symbol 336 MovieClip Frame 1Symbol 184 MovieClip
"mcPanelStart"Symbol 336 MovieClip Frame 1Symbol 332 MovieClip [SB_Panneau_Start]
"mcPanelFinish"Symbol 336 MovieClip Frame 1Symbol 329 MovieClip [SB_Panneau_Finish]
"piece"Symbol 337 MovieClip [mcPieceStart] Frame 1Symbol 333 MovieClip
"piece"Symbol 337 MovieClip [mcPieceStart] Frame 2Symbol 336 MovieClip
"jelly"Symbol 401 MovieClip Frame 1Symbol 400 MovieClip
"shadow"Symbol 402 MovieClip Frame 1Symbol 372 MovieClip
"jelly"Symbol 402 MovieClip Frame 1Symbol 401 MovieClip
"mcState"Symbol 403 MovieClip [mcJellyfish] Frame 1Symbol 402 MovieClip
"mcHit"Symbol 403 MovieClip [mcJellyfish] Frame 1Symbol 184 MovieClip
"mcState"Symbol 428 MovieClip [mcAtlantisBus] Frame 1Symbol 408 MovieClip
"mcHit"Symbol 428 MovieClip [mcAtlantisBus] Frame 1Symbol 410 MovieClip
"mcState"Symbol 428 MovieClip [mcAtlantisBus] Frame 10Symbol 423 MovieClip
"mcState"Symbol 428 MovieClip [mcAtlantisBus] Frame 30Symbol 427 MovieClip
"mcState"Symbol 428 MovieClip [mcAtlantisBus] Frame 40Symbol 408 MovieClip
"mcState"Symbol 428 MovieClip [mcAtlantisBus] Frame 50Symbol 423 MovieClip
"mcState"Symbol 428 MovieClip [mcAtlantisBus] Frame 70Symbol 427 MovieClip
"mcState"Symbol 435 MovieClip [mcDirtWall] Frame 1Symbol 183 MovieClip
"mcHit"Symbol 435 MovieClip [mcDirtWall] Frame 1Symbol 184 MovieClip
"mcState"Symbol 435 MovieClip [mcDirtWall] Frame 10Symbol 434 MovieClip
"mcState"Symbol 442 MovieClip [SB_ASP_IceBall] Frame 10Symbol 441 MovieClip
"mcState"Symbol 453 MovieClip [mcAlgae] Frame 1Symbol 445 MovieClip
"mcHit"Symbol 453 MovieClip [mcAlgae] Frame 1Symbol 184 MovieClip
"mcState"Symbol 453 MovieClip [mcAlgae] Frame 10Symbol 448 MovieClip
"mcState"Symbol 453 MovieClip [mcAlgae] Frame 20Symbol 449 MovieClip
"mcState"Symbol 453 MovieClip [mcAlgae] Frame 30Symbol 450 MovieClip
"mcState"Symbol 453 MovieClip [mcAlgae] Frame 40Symbol 451 MovieClip
"mcState"Symbol 453 MovieClip [mcAlgae] Frame 50Symbol 452 MovieClip
"mcState"Symbol 458 MovieClip [mcSlideH] Frame 1Symbol 454 MovieClip
"mcHit"Symbol 458 MovieClip [mcSlideH] Frame 1Symbol 184 MovieClip
"mcHit2"Symbol 458 MovieClip [mcSlideH] Frame 1Symbol 184 MovieClip
"mcState"Symbol 458 MovieClip [mcSlideH] Frame 9Symbol 455 MovieClip
"mcState"Symbol 458 MovieClip [mcSlideH] Frame 19Symbol 456 MovieClip
"mcHit2"Symbol 458 MovieClip [mcSlideH] Frame 19Symbol 184 MovieClip
"mcState"Symbol 458 MovieClip [mcSlideH] Frame 29Symbol 457 MovieClip
"mcState"Symbol 480 MovieClip [mcRevolver] Frame 1Symbol 461 MovieClip
"mcHit"Symbol 480 MovieClip [mcRevolver] Frame 1Symbol 184 MovieClip
"mcHitMore"Symbol 480 MovieClip [mcRevolver] Frame 1Symbol 184 MovieClip
"mcHit2"Symbol 480 MovieClip [mcRevolver] Frame 1Symbol 184 MovieClip
"mcHit2More"Symbol 480 MovieClip [mcRevolver] Frame 1Symbol 184 MovieClip
"mcState"Symbol 480 MovieClip [mcRevolver] Frame 9Symbol 470 MovieClip
"mcState"Symbol 480 MovieClip [mcRevolver] Frame 19Symbol 472 MovieClip
"mcHit2"Symbol 480 MovieClip [mcRevolver] Frame 19Symbol 184 MovieClip
"mcHit2More"Symbol 480 MovieClip [mcRevolver] Frame 19Symbol 184 MovieClip
"mcState"Symbol 480 MovieClip [mcRevolver] Frame 29Symbol 479 MovieClip
"mcState"Symbol 495 MovieClip [mcDoor90] Frame 1Symbol 481 MovieClip
"mcHit"Symbol 495 MovieClip [mcDoor90] Frame 1Symbol 184 MovieClip
"mcHit2"Symbol 495 MovieClip [mcDoor90] Frame 1Symbol 184 MovieClip
"mcState"Symbol 495 MovieClip [mcDoor90] Frame 9Symbol 488 MovieClip
"mcState"Symbol 495 MovieClip [mcDoor90] Frame 19Symbol 490 MovieClip
"mcHit2"Symbol 495 MovieClip [mcDoor90] Frame 19Symbol 184 MovieClip
"mcState"Symbol 495 MovieClip [mcDoor90] Frame 29Symbol 494 MovieClip
"mcState"Symbol 502 MovieClip [mcSlideV] Frame 1Symbol 497 MovieClip
"mcHit"Symbol 502 MovieClip [mcSlideV] Frame 1Symbol 184 MovieClip
"mcHit2"Symbol 502 MovieClip [mcSlideV] Frame 1Symbol 184 MovieClip
"mcState"Symbol 502 MovieClip [mcSlideV] Frame 9Symbol 499 MovieClip
"mcState"Symbol 502 MovieClip [mcSlideV] Frame 19Symbol 500 MovieClip
"mcHit2"Symbol 502 MovieClip [mcSlideV] Frame 19Symbol 184 MovieClip
"mcState"Symbol 502 MovieClip [mcSlideV] Frame 29Symbol 501 MovieClip
"mcLoading"Symbol 506 MovieClip Frame 1Symbol 504 MovieClip
"mcFlowers"Symbol 506 MovieClip Frame 1Symbol 505 MovieClip
"mcState"Symbol 512 MovieClip Frame 2Symbol 510 MovieClip
"mcState"Symbol 512 MovieClip Frame 10Symbol 509 MovieClip
"mcState"Symbol 512 MovieClip Frame 20Symbol 511 MovieClip
"btnHSToTitle"Symbol 538 MovieClip Frame 1Symbol 88 Button
"btnSubmit"Symbol 540 MovieClip Frame 1Symbol 88 Button
"btnHighScores"Symbol 541 MovieClip Frame 1Symbol 88 Button
"btnHowToPlay"Symbol 541 MovieClip Frame 1Symbol 88 Button
"btnPlay2"Symbol 541 MovieClip Frame 1Symbol 88 Button
"btnCheat"Symbol 541 MovieClip Frame 1Symbol 88 Button
"mcPage"Symbol 541 MovieClip Frame 1Symbol 186 MovieClip
"mcNext"Symbol 541 MovieClip Frame 1Symbol 191 MovieClip
"mcBack"Symbol 541 MovieClip Frame 1Symbol 194 MovieClip
"btnPlay1"Symbol 541 MovieClip Frame 1Symbol 88 Button
"txt_highScoreName"Symbol 541 MovieClip Frame 1Symbol 523 EditableText
"txt_highScoreScore"Symbol 541 MovieClip Frame 1Symbol 524 EditableText
"txt_highScoreNumber"Symbol 541 MovieClip Frame 1Symbol 525 EditableText
"ControlScroll"Symbol 541 MovieClip Frame 1Symbol 528 MovieClip
"btnScrollUp"Symbol 541 MovieClip Frame 1Symbol 532 Button
"btnScrollDown"Symbol 541 MovieClip Frame 1Symbol 533 Button
"mcMain"Symbol 541 MovieClip Frame 1Symbol 538 MovieClip
"mcSubmit"Symbol 541 MovieClip Frame 1Symbol 540 MovieClip
"mcPanel"Symbol 542 MovieClip Frame 1Symbol 541 MovieClip
"mcPanel"Symbol 543 MovieClip Frame 1Symbol 542 MovieClip
"mcPanel"Symbol 544 MovieClip Frame 1Symbol 541 MovieClip
"mcPanel"Symbol 545 MovieClip Frame 1Symbol 541 MovieClip
"mcPanel"Symbol 546 MovieClip Frame 1Symbol 541 MovieClip
"mcPanel"Symbol 547 MovieClip Frame 1Symbol 541 MovieClip
"mcPanel"Symbol 548 MovieClip Frame 1Symbol 541 MovieClip
"mcPanel"Symbol 549 MovieClip Frame 1Symbol 541 MovieClip
"mcPanel"Symbol 550 MovieClip Frame 1Symbol 541 MovieClip
"mcState"Symbol 551 MovieClip Frame 1Symbol 544 MovieClip
"mcState"Symbol 551 MovieClip Frame 10Symbol 545 MovieClip
"mcState"Symbol 551 MovieClip Frame 23Symbol 546 MovieClip
"mcState"Symbol 551 MovieClip Frame 33Symbol 547 MovieClip
"mcState"Symbol 551 MovieClip Frame 45Symbol 548 MovieClip
"mcState"Symbol 551 MovieClip Frame 58Symbol 549 MovieClip
"mcState"Symbol 551 MovieClip Frame 67Symbol 550 MovieClip
"mcState"Symbol 552 MovieClip Frame 1Symbol 543 MovieClip
"mcState"Symbol 552 MovieClip Frame 10Symbol 551 MovieClip
"txtScore"Symbol 603 MovieClip Frame 11Symbol 595 EditableText
"mcSongs"Symbol 603 MovieClip Frame 11Symbol 596 MovieClip
"btnMenu"Symbol 603 MovieClip Frame 11Symbol 601 Button
"mcState"Symbol 612 MovieClip Frame 11Symbol 610 MovieClip
"mcState"Symbol 612 MovieClip Frame 20Symbol 611 MovieClip
"btnSkip"Symbol 679 MovieClip Frame 1Symbol 677 Button
"btnSkip2"Symbol 679 MovieClip Frame 1Symbol 601 Button
"mcRocks"Symbol 690 MovieClip Frame 10Symbol 687 MovieClip
"mcBall"Symbol 704 MovieClip Frame 1Symbol 693 MovieClip
"mcState"Symbol 705 MovieClip Frame 1Symbol 691 MovieClip
"mcState"Symbol 705 MovieClip Frame 10Symbol 704 MovieClip
"mcBall"Symbol 707 MovieClip Frame 1Symbol 693 MovieClip
"mcState"Symbol 708 MovieClip Frame 1Symbol 706 MovieClip
"mcState"Symbol 708 MovieClip Frame 10Symbol 707 MovieClip
"mcShadowLeft"Symbol 709 MovieClip Frame 1Symbol 651 MovieClip
"mcShadowRight"Symbol 709 MovieClip Frame 1Symbol 651 MovieClip
"mcPart1"Symbol 709 MovieClip Frame 1Symbol 690 MovieClip
"mcPart2"Symbol 709 MovieClip Frame 1Symbol 690 MovieClip
"mcPart3"Symbol 709 MovieClip Frame 1Symbol 690 MovieClip
"mcPart4"Symbol 709 MovieClip Frame 1Symbol 690 MovieClip
"mcPart5"Symbol 709 MovieClip Frame 1Symbol 690 MovieClip
"mcPart6"Symbol 709 MovieClip Frame 1Symbol 690 MovieClip
"mcBob"Symbol 709 MovieClip Frame 1Symbol 705 MovieClip
"mcBob"Symbol 709 MovieClip Frame 10Symbol 708 MovieClip
"mcState"Symbol 710 MovieClip Frame 1Symbol 691 MovieClip
"mcState"Symbol 710 MovieClip Frame 10Symbol 706 MovieClip
"mcBack"Symbol 711 MovieClip Frame 1Symbol 668 MovieClip
"mcState"Symbol 711 MovieClip Frame 1Symbol 675 MovieClip
"mcState"Symbol 711 MovieClip Frame 10Symbol 679 MovieClip
"mcState"Symbol 711 MovieClip Frame 20Symbol 680 MovieClip
"mcState"Symbol 711 MovieClip Frame 30Symbol 709 MovieClip
"mcState"Symbol 711 MovieClip Frame 40Symbol 710 MovieClip
"btnSkip"Symbol 751 MovieClip Frame 1Symbol 677 Button
"btnSkip2"Symbol 751 MovieClip Frame 1Symbol 601 Button
"mcHeart"Symbol 762 MovieClip Frame 1Symbol 761 MovieClip
"mcState"Symbol 770 MovieClip Frame 1Symbol 762 MovieClip
"mcState"Symbol 770 MovieClip Frame 10Symbol 764 MovieClip
"4"Symbol 771 MovieClip Frame 1Symbol 770 MovieClip
"2"Symbol 771 MovieClip Frame 1Symbol 770 MovieClip
"10"Symbol 771 MovieClip Frame 1Symbol 770 MovieClip
"5"Symbol 771 MovieClip Frame 1Symbol 770 MovieClip
"7"Symbol 771 MovieClip Frame 1Symbol 770 MovieClip
"11"Symbol 771 MovieClip Frame 1Symbol 770 MovieClip
"8"Symbol 771 MovieClip Frame 1Symbol 770 MovieClip
"3"Symbol 771 MovieClip Frame 1Symbol 770 MovieClip
"1"Symbol 771 MovieClip Frame 1Symbol 770 MovieClip
"9"Symbol 771 MovieClip Frame 1Symbol 770 MovieClip
"mcState"Symbol 845 MovieClip Frame 1Symbol 772 MovieClip
"mcState"Symbol 845 MovieClip Frame 10Symbol 789 MovieClip
"mcState"Symbol 845 MovieClip Frame 18Symbol 791 MovieClip
"mcState"Symbol 845 MovieClip Frame 25Symbol 793 MovieClip
"mcState"Symbol 845 MovieClip Frame 31Symbol 795 MovieClip
"mcState"Symbol 845 MovieClip Frame 37Symbol 797 MovieClip
"mcState"Symbol 845 MovieClip Frame 43Symbol 799 MovieClip
"mcState"Symbol 845 MovieClip Frame 48Symbol 801 MovieClip
"mcState"Symbol 845 MovieClip Frame 53Symbol 803 MovieClip
"mcState"Symbol 845 MovieClip Frame 58Symbol 805 MovieClip
"mcState"Symbol 845 MovieClip Frame 63Symbol 807 MovieClip
"mcState"Symbol 845 MovieClip Frame 68Symbol 809 MovieClip
"mcState"Symbol 845 MovieClip Frame 75Symbol 810 MovieClip
"mcState"Symbol 845 MovieClip Frame 81Symbol 811 MovieClip
"mcState"Symbol 845 MovieClip Frame 88Symbol 812 MovieClip
"mcState"Symbol 845 MovieClip Frame 95Symbol 813 MovieClip
"mcState"Symbol 845 MovieClip Frame 103Symbol 814 MovieClip
"mcState"Symbol 845 MovieClip Frame 111Symbol 815 MovieClip
"mcState"Symbol 845 MovieClip Frame 119Symbol 816 MovieClip
"mcState"Symbol 845 MovieClip Frame 127Symbol 817 MovieClip
"mcState"Symbol 845 MovieClip Frame 134Symbol 818 MovieClip
"mcState"Symbol 845 MovieClip Frame 142Symbol 819 MovieClip
"mcState"Symbol 845 MovieClip Frame 149Symbol 820 MovieClip
"mcState"Symbol 845 MovieClip Frame 157Symbol 823 MovieClip
"mcState"Symbol 845 MovieClip Frame 162Symbol 825 MovieClip
"mcState"Symbol 845 MovieClip Frame 167Symbol 827 MovieClip
"mcState"Symbol 845 MovieClip Frame 172Symbol 829 MovieClip
"mcState"Symbol 845 MovieClip Frame 177Symbol 831 MovieClip
"mcState"Symbol 845 MovieClip Frame 182Symbol 833 MovieClip
"mcState"Symbol 845 MovieClip Frame 187Symbol 835 MovieClip
"mcState"Symbol 845 MovieClip Frame 192Symbol 837 MovieClip
"mcState"Symbol 845 MovieClip Frame 197Symbol 840 MovieClip
"mcState"Symbol 845 MovieClip Frame 202Symbol 842 MovieClip
"mcState"Symbol 845 MovieClip Frame 208Symbol 844 MovieClip
"mcState"Symbol 887 MovieClip Frame 1Symbol 847 MovieClip
"mcState"Symbol 887 MovieClip Frame 10Symbol 854 MovieClip
"mcState"Symbol 887 MovieClip Frame 15Symbol 855 MovieClip
"mcState"Symbol 887 MovieClip Frame 20Symbol 856 MovieClip
"mcState"Symbol 887 MovieClip Frame 25Symbol 857 MovieClip
"mcState"Symbol 887 MovieClip Frame 31Symbol 858 MovieClip
"mcState"Symbol 887 MovieClip Frame 37Symbol 859 MovieClip
"mcState"Symbol 887 MovieClip Frame 43Symbol 860 MovieClip
"mcState"Symbol 887 MovieClip Frame 49Symbol 861 MovieClip
"mcState"Symbol 887 MovieClip Frame 55Symbol 862 MovieClip
"mcState"Symbol 887 MovieClip Frame 61Symbol 863 MovieClip
"mcState"Symbol 887 MovieClip Frame 67Symbol 864 MovieClip
"mcState"Symbol 887 MovieClip Frame 73Symbol 865 MovieClip
"mcState"Symbol 887 MovieClip Frame 80Symbol 866 MovieClip
"mcState"Symbol 887 MovieClip Frame 88Symbol 867 MovieClip
"mcState"Symbol 887 MovieClip Frame 96Symbol 868 MovieClip
"mcState"Symbol 887 MovieClip Frame 104Symbol 869 MovieClip
"mcState"Symbol 887 MovieClip Frame 112Symbol 870 MovieClip
"mcState"Symbol 887 MovieClip Frame 120Symbol 871 MovieClip
"mcState"Symbol 887 MovieClip Frame 128Symbol 872 MovieClip
"mcState"Symbol 887 MovieClip Frame 136Symbol 873 MovieClip
"mcState"Symbol 887 MovieClip Frame 144Symbol 874 MovieClip
"mcState"Symbol 887 MovieClip Frame 152Symbol 875 MovieClip
"mcState"Symbol 887 MovieClip Frame 161Symbol 876 MovieClip
"mcState"Symbol 887 MovieClip Frame 166Symbol 877 MovieClip
"mcState"Symbol 887 MovieClip Frame 171Symbol 878 MovieClip
"mcState"Symbol 887 MovieClip Frame 176Symbol 879 MovieClip
"mcState"Symbol 887 MovieClip Frame 181Symbol 880 MovieClip
"mcState"Symbol 887 MovieClip Frame 186Symbol 881 MovieClip
"mcState"Symbol 887 MovieClip Frame 191Symbol 882 MovieClip
"mcState"Symbol 887 MovieClip Frame 196Symbol 883 MovieClip
"mcState"Symbol 887 MovieClip Frame 201Symbol 884 MovieClip
"mcState"Symbol 887 MovieClip Frame 206Symbol 885 MovieClip
"mcState"Symbol 887 MovieClip Frame 212Symbol 886 MovieClip
"mcContainer"Symbol 888 MovieClip Frame 1Symbol 771 MovieClip
"mcPatrick"Symbol 888 MovieClip Frame 1Symbol 845 MovieClip
"mcPatrick"Symbol 888 MovieClip Frame 10Symbol 887 MovieClip
"mcState"Symbol 906 MovieClip Frame 1Symbol 898 MovieClip
"mcState"Symbol 906 MovieClip Frame 10Symbol 905 MovieClip
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http://swfchan.com/23/112739/info.shtml
Created: 12/3 -2019 03:54:29 Last modified: 12/3 -2019 03:54:29 Server time: 14/11 -2024 17:59:49