Frame 1
function soundOn() {
SoundObj.setVolume(100);
}
function soundOff() {
SoundObj.setVolume(0);
}
this.stop();
this.volume_controler.gotoAndStop(soundFrame);
SoundObj = new Sound(this);
SoundObj.attachSound("bgm");
SoundObj1 = new Sound(this);
SoundObj1.attachSound("intro");
if (soundFrame == undefined) {
soundFrame = 1;
SoundObj1.start(0, 9999);
}
this.onEnterFrame = function () {
if (this.vol == 1) {
soundOn();
this.vol = 2;
}
if (this.vol == 0) {
soundOff();
this.vol = 2;
}
};
Instance of Symbol 15 MovieClip in Frame 1
on (rollOver) {
this.nextFrame();
}
on (rollOut) {
this.prevFrame();
}
on (press) {
_parent.SoundObj1.stop();
_parent.gotoAndStop("game");
}
Instance of Symbol 27 MovieClip in Frame 1
on (rollOver) {
this.nextFrame();
}
on (rollOut) {
this.prevFrame();
}
on (press) {
_parent.gotoAndStop("help");
}
Instance of Symbol 15 MovieClip in Frame 1
on (rollOver) {
this.nextFrame();
}
on (rollOut) {
this.prevFrame();
}
on (press) {
_parent.SoundObj1.stop();
_parent.gotoAndStop("game");
}
Instance of Symbol 27 MovieClip in Frame 1
on (rollOver) {
this.nextFrame();
}
on (rollOut) {
this.prevFrame();
}
on (press) {
_parent.gotoAndStop("help");
}
Instance of Symbol 74 MovieClip in Frame 2
on (rollOver) {
this.nextFrame();
}
on (rollOut) {
this.prevFrame();
}
on (press) {
_parent.gotoAndStop("first");
}
Frame 3
function FN_Array() {
mun = new Array();
i = 0;
while (i <= 7) {
_root.mun[i] = i + 1;
i++;
}
i = 1;
for(;;){
if (i >= 50) {
return(undefined);
}
var _local2 = random(8);
var _local3 = random(8);
var _local4 = mun[_local2];
mun[_local2] = mun[_local3];
mun[_local3] = _local4;
var _local5 = _root["mun" + level_num][_local2];
_root["mun" + level_num][_local2] = _root["mun" + level_num][_local3];
_root["mun" + level_num][_local3] = _local5;
i++;
};
}
function FN_Gamego() {
var _local2 = 1;
while (_local2 <= 4) {
this["back_mc" + _local2].play();
_local2++;
}
this.m9.gotoAndPlay("first");
this.timer_mc.play();
this.control_mc.play();
this.line_mc.play();
this.side_mc.nextFrame();
this.bg_mc.nextFrame();
this.distance_mc.play();
game_ok = true;
realgame_ok = true;
}
function life_up() {
if (this.interface.time_mc._xscale <= 75) {
this.interface.time_mc._xscale = this.interface.time_mc._xscale + 20;
return(undefined);
}
this.interface.time_mc._xscale = 100;
}
function life_smallminus() {
if (this.interface.time_mc._xscale >= 5) {
this.interface.time_mc._xscale = this.interface.time_mc._xscale - 5;
return(undefined);
}
this.interface.time_mc._xscale = 0;
}
function life_largeminus() {
if (this.interface.time_mc._xscale >= 20) {
this.interface.time_mc._xscale = this.interface.time_mc._xscale - 15;
return(undefined);
}
this.interface.time_mc._xscale = 0;
}
function FN_left_smallCrash() {
this.char.l_crash.play();
}
function FN_right_smallCrash() {
this.char.r_crash.play();
}
function FN_right_largeCrash() {
key_ok = false;
this.char.gotoAndStop("crash1");
}
function FN_Gamestop() {
if (realgame_ok) {
game_ok = false;
var _local2 = 1;
while (_local2 <= 8) {
this["m" + _local2].m_in.stop();
_local2++;
}
this.control_mc.stop();
this.distance_mc.stop();
this.timer_mc.stop();
if (this.text_mc._currentframe != 1) {
this.text_mc.stop();
}
if (this.bottom_line_mc._currentframe != 1) {
this.bottom_line_mc.stop();
}
if (this.m9._currentframe < 10) {
this.m9.m.m_in.stop();
} else {
this.m9.stop();
}
return(undefined);
}
this.text_mc.mc.stop();
}
function FN_Gameplay() {
if (realgame_ok) {
game_ok = true;
var _local2 = 1;
while (_local2 <= 8) {
this["m" + _local2].m_in.play();
_local2++;
}
this.control_mc.play();
this.distance_mc.play();
this.timer_mc.play();
if (this.text_mc._currentframe != 1) {
this.text_mc.play();
}
if (this.bottom_line_mc._currentframe != 1) {
this.bottom_line_mc.play();
}
if (this.m9._currentframe < 10) {
this.m9.m.m_in.play();
} else {
this.m9.play();
}
return(undefined);
}
this.text_mc.mc.play();
}
function FN_Score() {
s_num1 = int(score / 100000) + 1;
s_num11 = score % 100000;
s_num2 = int(s_num11 / 10000) + 1;
s_num22 = s_num11 % 10000;
s_num3 = int(s_num22 / 1000) + 1;
s_num33 = s_num22 % 1000;
s_num4 = int(s_num33 / 100) + 1;
s_num44 = s_num33 % 100;
s_num5 = int(s_num44 / 10) + 1;
s_num6 = s_num44 % 10;
if ((score >= 10) && (score < 100)) {
s_num5++;
} else if ((score >= 100) && (score < 1000)) {
s_num4++;
s_num5++;
} else if ((score >= 1000) && (score < 10000)) {
s_num3++;
s_num4++;
s_num5++;
} else if ((score >= 10000) && (score < 100000)) {
s_num2++;
s_num3++;
s_num4++;
s_num5++;
} else if (score >= 100000) {
s_num1++;
s_num2++;
s_num3++;
s_num4++;
s_num5++;
}
this.interface.score_mc.mc2.gotoAndStop(s_num5);
this.interface.score_mc.mc3.gotoAndStop(s_num4);
this.interface.score_mc.mc4.gotoAndStop(s_num3);
this.interface.score_mc.mc5.gotoAndStop(s_num2);
this.interface.score_mc.mc6.gotoAndStop(s_num1);
}
this.stop();
var xpos = this.char._x;
this.char.gotoAndStop("f_doing");
this.char._x = xpos;
this.target_mc._x = 316;
this.interface.time_mc._xscale = 100;
this.volume_controler.gotoAndStop(soundFrame);
var i = 1;
while (i <= 4) {
this["back_mc" + i].stop();
i++;
}
this.timer_mc.stop();
this.line_mc.stop();
this.distance_mc.stop();
this.text_mc.gotoAndStop("start");
this.bottom_line_mc.gotoAndStop("start");
this.control_mc.stop();
this.interface.level_mc.mc1.nextFrame();
var keypress_num = 3;
var level_count = 6;
var level_num = 1;
var score = 0;
var total_time = 0;
var num = 1;
var yspeed = 0.3;
var yspeed1 = 0.1;
var key_ok = true;
var game_ok = false;
var realgame_ok = false;
var jump_ok = false;
var i = 1;
while (i <= 8) {
this["m" + i].Depth = this["m" + i].getDepth();
i++;
}
mun1 = [true, true, false, false, false, false, false, false];
mun2 = [true, true, true, false, false, false, false, false];
mun3 = [true, true, true, true, false, false, false, false];
mun4 = [true, true, true, true, true, false, false, false];
mun5 = [true, true, true, true, true, true, false, false];
mun6 = [true, true, true, true, true, true, false, false];
FN_Array();
Press_key = new Object();
Press_key.onKeyDown = function () {
if (game_ok) {
if (key_ok) {
if (Key.getCode() == 39) {
keypress_num = 1;
}
if (Key.getCode() == 37) {
keypress_num = 2;
}
}
}
};
Press_key.onKeyUp = function () {
if (game_ok) {
keypress_num = 3;
}
};
Key.addListener(Press_key);
this.onEnterFrame = function () {
if (this.vol == 1) {
soundOn();
this.vol = 2;
}
if (this.vol == 0) {
soundOff();
this.vol = 2;
}
if (game_ok) {
if (((char._currentframe == 1) || (char._currentframe == 5)) || (char._currentframe == 9)) {
if (target_mc._x < 266) {
this.char.gotoAndStop("l_doing");
} else if ((target_mc._x >= 266) && (target_mc._x < 416)) {
this.char.gotoAndStop("f_doing");
} else {
this.char.gotoAndStop("r_doing");
}
} else if (((char._currentframe == 2) || (char._currentframe == 6)) || (char._currentframe == 10)) {
if (target_mc._x < 266) {
this.char.gotoAndStop("l_right");
} else if ((target_mc._x >= 266) && (target_mc._x < 416)) {
this.char.gotoAndStop("f_right");
} else {
this.char.gotoAndStop("r_right");
}
} else if (((char._currentframe == 3) || (char._currentframe == 7)) || (char._currentframe == 11)) {
if (target_mc._x < 266) {
this.char.gotoAndStop("l_left");
} else if ((target_mc._x >= 266) && (target_mc._x < 416)) {
this.char.gotoAndStop("f_left");
} else {
this.char.gotoAndStop("r_left");
}
}
if (keypress_num == 1) {
if (target_mc._x < 616) {
target_mc._x = target_mc._x + 50;
target_mc1._x = target_mc1._x - 2;
}
if (((char._currentframe == 1) || (char._currentframe == 5)) || (char._currentframe == 9)) {
char.gotoAndStop(char._currentframe + 1);
} else if (((char._currentframe == 3) || (char._currentframe == 7)) || (char._currentframe == 11)) {
char.gotoAndStop(char._currentframe - 1);
}
} else if (keypress_num == 2) {
if (target_mc._x > 16) {
target_mc._x = target_mc._x - 50;
target_mc1._x = target_mc1._x + 2;
}
if (((char._currentframe == 1) || (char._currentframe == 5)) || (char._currentframe == 9)) {
char.gotoAndStop(char._currentframe + 2);
} else if (((char._currentframe == 2) || (char._currentframe == 6)) || (char._currentframe == 10)) {
char.gotoAndStop(char._currentframe + 1);
}
} else {
char.mc.play();
}
tgx = this.target_mc._x;
tgx1 = this.target_mc1._x;
this.front_back._x = this.front_back._x + (yspeed1 * (tgx1 - this.front_back._x));
this.char._x = this.char._x + (yspeed * (tgx - this.char._x));
if (key_ok) {
if (Key.isDown(32)) {
jump_ok = true;
if (this.char._currentframe < 4) {
this.char.gotoAndStop("f_jump");
} else if ((this.char._currentframe > 4) && (this.char._currentframe < 10)) {
this.char.gotoAndStop("l_jump");
} else {
this.char.gotoAndStop("r_jump");
}
}
}
if (this.interface.time_mc._xscale > 0) {
this.interface.time_mc._xscale = this.interface.time_mc._xscale - 0.05;
return(undefined);
}
delete this.onEnterFrame;
delete this.onKeyDown;
delete this.onKeyUp;
stopAllSounds();
game_ok = false;
this.timer_mc.stop();
this.line_mc.stop();
this.control_mc.stop();
this.distance_mc.stop();
this.side_mc.prevFrame();
this.bg_mc.prevFrame();
if (this.text_mc._currentframe != 1) {
this.text_mc.stop();
}
if (this.bottom_line_mc._currentframe != 1) {
this.bottom_line_mc.stop();
}
var _local2 = 1;
while (_local2 <= 8) {
if (_local2 < 5) {
this["back_mc" + _local2].stop();
}
this["m" + _local2].swapDepths(this["m" + _local2].Depth);
this["m" + _local2].gotoAndStop(1);
_local2++;
}
this.m9.gotoAndStop(1);
if (this.char._x <= xpos) {
this.char.gotoAndStop("end1");
return(undefined);
}
this.char.gotoAndStop("end2");
}
};
Instance of Symbol 342 MovieClip "interface" in Frame 3
onClipEvent (load) {
var Depth = this.getDepth();
this.swapDepths(10);
}
Instance of Symbol 366 MovieClip "stop_window" in Frame 3
onClipEvent (load) {
var Depth = this.getDepth();
this.swapDepths(11);
}
Frame 7
function FNsend() {
LVwrite = new LoadVars();
LVwrite.uid = _root.uid;
LVwrite.pt = _root.pt;
LVwrite.rt = _root.rt;
LVwrite.ot1 = _root.ot1;
LVwrite.ot2 = _root.ot2;
LVwrite.ot3 = _root.ot3;
LVwrite.ot4 = _root.ot4;
LVwrite.ot5 = _root.ot5;
LVwrite.onLoad = function () {
_root.rank = LVwrite.rank;
_root.nick = LVwrite.nick;
delete LVwrite;
};
}
this.interface.swapDepths(this.interface.Depth);
this.stop_window.swapDepths(this.stop_window.Depth);
Key.removeListener(Press_key);
this.gara_btn.useHandCursor = false;
System.useCodepage = true;
_root.pt = this.score;
_root.rt = this.total_time;
_root.FNsend();
Frame 8
this.gotoAndStop("game");
Symbol 15 MovieClip Frame 1
this.stop();
Symbol 27 MovieClip Frame 1
this.stop();
Symbol 40 Button
on (press) {
getURL ("http://www.yuju.tv", "_blank");
}
Symbol 43 MovieClip Frame 1
this.stop();
Symbol 45 Button
on (rollOver) {
this.mc.nextFrame();
}
on (rollOut) {
this.mc.prevFrame();
}
on (release) {
_parent.soundFrame = 2;
_root.vol = 0;
this.nextFrame();
}
Symbol 48 MovieClip Frame 1
this.stop();
Symbol 49 Button
on (rollOver) {
this.mc.nextFrame();
}
on (rollOut) {
this.mc.prevFrame();
}
on (release) {
_parent.soundFrame = 1;
_root.vol = 1;
this.prevFrame();
}
Symbol 50 MovieClip Frame 1
this.stop();
Symbol 55 Button
on (release) {
getURL ("http://www.allfunnygames.net");
}
Symbol 56 Button
on (rollOver) {
this.mc.nextFrame();
}
on (rollOut) {
this.mc.prevFrame();
}
on (release) {
_parent._parent.soundFrame = 2;
_root.volume_controler.nextFrame();
this.nextFrame();
}
Symbol 57 Button
on (rollOver) {
this.mc.nextFrame();
}
on (rollOut) {
this.mc.prevFrame();
}
on (release) {
_parent._parent.soundFrame = 1;
_root.volume_controler.prevFrame();
this.prevFrame();
}
Symbol 58 MovieClip Frame 1
this.stop();
Symbol 61 MovieClip Frame 1
this.stop();
Symbol 62 Button
on (rollOver) {
this.mc.nextFrame();
}
on (rollOut) {
this.mc.prevFrame();
}
on (release) {
if (_parent._parent.soundFrame == 1) {
_root.vol = 1;
} else {
_root.vol = 0;
}
_root.FN_Gameplay();
_parent.prevFrame();
}
Symbol 63 MovieClip Frame 1
this.stop();
Symbol 64 MovieClip Frame 1
this.stop();
Symbol 64 MovieClip Frame 2
this.volume_controler.gotoAndStop(_parent.soundFrame);
this.gara_btn.useHandCursor = false;
Symbol 74 MovieClip Frame 1
stop();
Symbol 124 MovieClip Frame 1
this.stop();
Symbol 135 MovieClip Frame 1
this.stop();
Symbol 135 MovieClip Frame 29
gotoAndStop (1);
Symbol 188 MovieClip Frame 1
this.stop();
Symbol 189 MovieClip Frame 34
var ran = (random(3) + 1);
this.mc.gotoAndStop(ran);
Symbol 200 MovieClip Frame 1
this.stop();
Symbol 217 MovieClip Frame 81
this.stop();
_parent.play();
_parent._parent.bottom_line_mc.gotoAndPlay("start");
_parent._parent.chargo_mc.play();
_root.FN_Gamego();
_root.SoundObj.start(0, 9999);
Symbol 218 MovieClip Frame 1
this.stop();
Symbol 218 MovieClip Frame 2
_parent.control_mc.stop();
_parent.bottom_line_mc.play();
Symbol 218 MovieClip Frame 26
_parent.distance_mc.gotoAndPlay(1);
_parent.interface.level_mc.mc1.nextFrame();
if (_parent.interface.time_mc._xscale < 50) {
_parent.interface.time_mc._xscale = _parent.interface.time_mc._xscale + 50;
} else {
_parent.interface.time_mc._xscale = 100;
}
if (_parent.level_num < 6) {
_parent.level_num++;
}
_parent.level_count = 2;
_parent.control_mc.play();
_parent.score = _parent.score + 1000;
Symbol 218 MovieClip Frame 29
this.gotoAndStop(1);
Symbol 220 MovieClip Frame 1
this.stop();
Symbol 221 MovieClip Frame 1
var crash_ok = true;
Symbol 221 MovieClip Frame 29
function FN_Crash() {
if (_root.jump_ok == false) {
if (crash_ok) {
if (_root.char._x < 210) {
crash_ok = false;
_root.FN_right_largeCrash();
_root.target_mc._x = _root.target_mc._x + 200;
}
}
}
}
FN_Crash();
Symbol 221 MovieClip Frame 30
FN_Crash();
Symbol 221 MovieClip Frame 31
FN_Crash();
Symbol 221 MovieClip Frame 32
FN_Crash();
Symbol 221 MovieClip Frame 33
FN_Crash();
Symbol 221 MovieClip Frame 34
FN_Crash();
Symbol 221 MovieClip Frame 42
this.stop();
_parent._parent.gotoAndPlay("ran");
Symbol 223 MovieClip Frame 1
this.stop();
Symbol 224 MovieClip Frame 1
var crash_ok = true;
Symbol 224 MovieClip Frame 26
function FN_Crash() {
if (_root.jump_ok == false) {
if (crash_ok) {
if (_root.char._x < 265) {
crash_ok = false;
_root.FN_right_largeCrash();
_root.target_mc._x = _root.target_mc._x + 200;
}
}
}
}
FN_Crash();
Symbol 224 MovieClip Frame 27
FN_Crash();
Symbol 224 MovieClip Frame 28
FN_Crash();
Symbol 224 MovieClip Frame 29
FN_Crash();
Symbol 224 MovieClip Frame 30
FN_Crash();
Symbol 224 MovieClip Frame 31
FN_Crash();
Symbol 224 MovieClip Frame 42
this.stop();
_parent._parent.gotoAndPlay("ran");
Symbol 227 MovieClip Frame 1
this.stop();
Symbol 228 MovieClip Frame 1
var crash_ok = true;
Symbol 228 MovieClip Frame 25
function FN_Crash() {
if (_root.jump_ok == false) {
if (crash_ok) {
if (_root.char._x < 365) {
crash_ok = false;
_root.FN_right_largeCrash();
_root.target_mc._x = _root.target_mc._x + 200;
}
}
}
}
FN_Crash();
Symbol 228 MovieClip Frame 26
FN_Crash();
Symbol 228 MovieClip Frame 27
FN_Crash();
Symbol 228 MovieClip Frame 28
FN_Crash();
Symbol 228 MovieClip Frame 29
FN_Crash();
Symbol 228 MovieClip Frame 30
FN_Crash();
Symbol 228 MovieClip Frame 31
FN_Crash();
Symbol 228 MovieClip Frame 42
this.stop();
_parent._parent.gotoAndPlay("ran");
Symbol 230 MovieClip Frame 1
this.stop();
Symbol 231 MovieClip Frame 1
var crash_ok = true;
Symbol 231 MovieClip Frame 26
function FN_Crash() {
if (_root.jump_ok == false) {
if (crash_ok) {
if ((_root.char._x < 460) && (_root.char._x > 20)) {
crash_ok = false;
_root.FN_right_largeCrash();
_root.target_mc._x = _root.target_mc._x + 200;
}
}
}
}
FN_Crash();
Symbol 231 MovieClip Frame 27
FN_Crash();
Symbol 231 MovieClip Frame 28
FN_Crash();
Symbol 231 MovieClip Frame 29
FN_Crash();
Symbol 231 MovieClip Frame 30
FN_Crash();
Symbol 231 MovieClip Frame 31
FN_Crash();
Symbol 231 MovieClip Frame 32
FN_Crash();
Symbol 231 MovieClip Frame 33
FN_Crash();
Symbol 231 MovieClip Frame 42
this.stop();
_parent._parent.gotoAndPlay("ran");
Symbol 233 MovieClip Frame 1
this.stop();
Symbol 234 MovieClip Frame 1
var crash_ok = true;
Symbol 234 MovieClip Frame 27
function FN_Crash() {
if (_root.jump_ok == false) {
if (crash_ok) {
if (_root.char._x > 220) {
crash_ok = false;
_root.FN_right_largeCrash();
_root.target_mc._x = _root.target_mc._x - 200;
}
}
}
}
FN_Crash();
Symbol 234 MovieClip Frame 28
_parent.swapDepths(_parent.name);
Symbol 234 MovieClip Frame 29
_parent.swapDepths(_parent.name);
Symbol 234 MovieClip Frame 30
_parent.swapDepths(_parent.name);
Symbol 234 MovieClip Frame 31
FN_Crash();
Symbol 234 MovieClip Frame 32
FN_Crash();
Symbol 234 MovieClip Frame 33
FN_Crash();
Symbol 234 MovieClip Frame 42
this.stop();
_parent._parent.gotoAndPlay("ran");
Symbol 236 MovieClip Frame 1
this.stop();
Symbol 237 MovieClip Frame 1
var crash_ok = true;
Symbol 237 MovieClip Frame 26
function FN_Crash() {
if (_root.jump_ok == false) {
if (crash_ok) {
if (_root.char._x > 220) {
crash_ok = false;
_root.FN_right_largeCrash();
_root.target_mc._x = _root.target_mc._x - 200;
}
}
}
}
FN_Crash();
Symbol 237 MovieClip Frame 27
FN_Crash();
Symbol 237 MovieClip Frame 28
FN_Crash();
Symbol 237 MovieClip Frame 29
FN_Crash();
Symbol 237 MovieClip Frame 30
FN_Crash();
Symbol 237 MovieClip Frame 31
FN_Crash();
Symbol 237 MovieClip Frame 32
FN_Crash();
Symbol 237 MovieClip Frame 42
this.stop();
_parent._parent.gotoAndPlay("ran");
Symbol 239 MovieClip Frame 1
this.stop();
Symbol 240 MovieClip Frame 1
var crash_ok = true;
Symbol 240 MovieClip Frame 27
function FN_Crash() {
if (_root.jump_ok == false) {
if (crash_ok) {
if (_root.char._x > 270) {
crash_ok = false;
_root.FN_right_largeCrash();
_root.target_mc._x = _root.target_mc._x - 200;
}
}
}
}
FN_Crash();
Symbol 240 MovieClip Frame 28
FN_Crash();
Symbol 240 MovieClip Frame 29
FN_Crash();
Symbol 240 MovieClip Frame 30
FN_Crash();
Symbol 240 MovieClip Frame 31
FN_Crash();
Symbol 240 MovieClip Frame 32
FN_Crash();
Symbol 240 MovieClip Frame 42
this.stop();
_parent._parent.gotoAndPlay("ran");
Symbol 242 MovieClip Frame 1
var crash_ok = true;
Symbol 242 MovieClip Frame 2
var ran = (random(2) + 1);
this.mc.gotoAndStop(ran);
Symbol 242 MovieClip Frame 28
function FN_Crash() {
if (_root.jump_ok == false) {
if (crash_ok) {
if (_root.char._x > 420) {
crash_ok = false;
_root.FN_right_largeCrash();
_root.target_mc._x = _root.target_mc._x - 200;
}
}
}
}
FN_Crash();
Symbol 242 MovieClip Frame 29
FN_Crash();
Symbol 242 MovieClip Frame 30
FN_Crash();
Symbol 242 MovieClip Frame 31
FN_Crash();
Symbol 242 MovieClip Frame 32
FN_Crash();
Symbol 242 MovieClip Frame 33
FN_Crash();
Symbol 242 MovieClip Frame 34
FN_Crash();
Symbol 242 MovieClip Frame 42
this.stop();
_parent._parent.gotoAndPlay("ran");
Symbol 244 MovieClip Frame 1
this.stop();
Symbol 244 MovieClip Frame 20
var ran = (_parent.num + 1);
this.gotoAndStop(ran);
Symbol 250 MovieClip Frame 16
_parent._parent._parent.play();
this.stop();
Symbol 251 MovieClip Frame 1
this.stop();
Symbol 251 MovieClip Frame 2
_root.score = _root.score + 50;
_root.FN_Score();
Symbol 255 MovieClip Frame 16
this.stop();
_parent._parent._parent.play();
Symbol 256 MovieClip Frame 1
this.stop();
Symbol 256 MovieClip Frame 2
_root.score = _root.score + 100;
_root.FN_Score();
Symbol 260 MovieClip Frame 16
this.stop();
_parent._parent._parent.play();
Symbol 261 MovieClip Frame 1
this.stop();
Symbol 261 MovieClip Frame 2
_root.score = _root.score + 500;
_root.FN_Score();
Symbol 275 MovieClip Frame 16
this.stop();
_parent._parent._parent.play();
Symbol 276 MovieClip Frame 1
this.stop();
Symbol 276 MovieClip Frame 2
_root.life_up();
Symbol 277 MovieClip Frame 1
this.stop();
Symbol 278 MovieClip Frame 1
var crash_ok = true;
Symbol 278 MovieClip Frame 2
if (_parent.item_ok == false) {
var ran = (random(3) + 4);
this.mc.gotoAndStop(ran);
}
Symbol 278 MovieClip Frame 13
if (_parent.item_ok) {
if (_parent._parent.sound_mc1._currentframe == 1) {
_parent._parent.sound_mc1.gotoAndPlay("m1");
}
}
Symbol 278 MovieClip Frame 28
function FN_Crash() {
if (_parent.item_ok) {
if (crash_ok) {
if ((_root.char._x >= 110) && (_root.char._x <= 120)) {
_root.FN_left_smallCrash();
} else if (_root.char._x < 120) {
crash_ok = false;
_root.FN_right_largeCrash();
_root.target_mc._x = _root.target_mc._x + 200;
}
}
return(undefined);
}
if (this.mc.mc_in._currentframe == 1) {
if (_root.char._x <= 40) {
this.stop();
this.mc.mc_in.nextFrame();
}
}
}
FN_Crash();
Symbol 278 MovieClip Frame 29
FN_Crash();
Symbol 278 MovieClip Frame 30
FN_Crash();
Symbol 278 MovieClip Frame 31
FN_Crash();
Symbol 278 MovieClip Frame 32
FN_Crash();
Symbol 278 MovieClip Frame 33
FN_Crash();
Symbol 278 MovieClip Frame 34
FN_Crash();
Symbol 278 MovieClip Frame 35
FN_Crash();
Symbol 278 MovieClip Frame 42
this.stop();
_parent.swapDepths(_parent.Depth);
_parent.gotoAndStop(1);
Symbol 279 MovieClip Frame 1
this.stop();
var name = Number(this._name.substring(1, 2));
Symbol 279 MovieClip Frame 3
this.gotoAndStop(2);
Symbol 281 MovieClip Frame 1
this.stop();
Symbol 282 MovieClip Frame 1
var crash_ok = true;
Symbol 282 MovieClip Frame 2
if (_parent.item_ok == false) {
var ran = (random(3) + 4);
this.mc.gotoAndStop(ran);
}
Symbol 282 MovieClip Frame 14
if (_parent.item_ok) {
if (_parent._parent.sound_mc1._currentframe == 1) {
_parent._parent.sound_mc1.gotoAndPlay("m1");
}
}
Symbol 282 MovieClip Frame 25
function FN_Crash() {
if (_parent.item_ok) {
if (crash_ok) {
if ((_root.char._x >= 210) && (_root.char._x <= 220)) {
_root.FN_left_smallCrash();
} else if ((_root.char._x >= 60) && (_root.char._x <= 70)) {
_root.FN_right_smallCrash();
} else if ((_root.char._x < 210) && (_root.char._x > 70)) {
crash_ok = false;
_root.FN_right_largeCrash();
_root.target_mc._x = _root.target_mc._x + 200;
}
}
return(undefined);
}
if (this.mc.mc_in._currentframe == 1) {
if ((_root.char._x <= 210) && (_root.char._x >= 100)) {
this.stop();
this.mc.mc_in.nextFrame();
}
}
}
FN_Crash();
Symbol 282 MovieClip Frame 26
FN_Crash();
Symbol 282 MovieClip Frame 27
FN_Crash();
Symbol 282 MovieClip Frame 28
FN_Crash();
Symbol 282 MovieClip Frame 29
FN_Crash();
_parent.swapDepths(_parent.name);
Symbol 282 MovieClip Frame 30
FN_Crash();
Symbol 282 MovieClip Frame 31
FN_Crash();
Symbol 282 MovieClip Frame 42
this.stop();
_parent.swapDepths(_parent.Depth);
_parent.gotoAndStop(1);
Symbol 283 MovieClip Frame 1
this.stop();
var name = Number(this._name.substring(1, 2));
Symbol 283 MovieClip Frame 3
this.gotoAndStop(2);
Symbol 286 MovieClip Frame 1
this.stop();
Symbol 287 MovieClip Frame 1
var crash_ok = true;
Symbol 287 MovieClip Frame 2
if (_parent.item_ok == false) {
var ran = (random(3) + 4);
this.mc.gotoAndStop(ran);
}
Symbol 287 MovieClip Frame 14
if (_parent.item_ok) {
if (_parent._parent.sound_mc1._currentframe == 1) {
_parent._parent.sound_mc1.gotoAndPlay("m1");
}
}
Symbol 287 MovieClip Frame 24
function FN_Crash() {
if (_parent.item_ok) {
if (crash_ok) {
if ((_root.char._x >= 260) && (_root.char._x <= 270)) {
_root.FN_left_smallCrash();
} else if ((_root.char._x >= 110) && (_root.char._x <= 120)) {
_root.FN_right_smallCrash();
} else if ((_root.char._x < 260) && (_root.char._x > 110)) {
crash_ok = false;
_root.FN_right_largeCrash();
_root.target_mc._x = _root.target_mc._x + 200;
}
}
return(undefined);
}
if (this.mc.mc_in._currentframe == 1) {
if ((_root.char._x <= 240) && (_root.char._x >= 120)) {
this.stop();
this.mc.mc_in.nextFrame();
}
}
}
FN_Crash();
Symbol 287 MovieClip Frame 25
FN_Crash();
Symbol 287 MovieClip Frame 26
FN_Crash();
Symbol 287 MovieClip Frame 27
FN_Crash();
Symbol 287 MovieClip Frame 28
FN_Crash();
_parent.swapDepths(_parent.name);
Symbol 287 MovieClip Frame 29
FN_Crash();
Symbol 287 MovieClip Frame 30
FN_Crash();
Symbol 287 MovieClip Frame 42
this.stop();
_parent.swapDepths(_parent.Depth);
_parent.gotoAndStop(1);
Symbol 288 MovieClip Frame 1
this.stop();
var name = Number(this._name.substring(1, 2));
Symbol 288 MovieClip Frame 3
this.gotoAndStop(2);
Symbol 291 MovieClip Frame 1
this.stop();
Symbol 292 MovieClip Frame 1
var crash_ok = true;
Symbol 292 MovieClip Frame 2
if (_parent.item_ok == false) {
var ran = (random(3) + 4);
this.mc.gotoAndStop(ran);
} else {
var ran = (random(2) + 1);
this.mc.gotoAndStop(ran);
}
Symbol 292 MovieClip Frame 25
function FN_Crash() {
if (_parent.item_ok) {
if (crash_ok) {
if ((_root.char._x >= 360) && (_root.char._x <= 370)) {
_root.FN_left_smallCrash();
} else if ((_root.char._x >= 160) && (_root.char._x <= 170)) {
_root.FN_right_smallCrash();
} else if ((_root.char._x < 370) && (_root.char._x > 160)) {
crash_ok = false;
_root.FN_right_largeCrash();
_root.target_mc._x = _root.target_mc._x + 200;
}
}
return(undefined);
}
if (this.mc.mc_in._currentframe == 1) {
if ((_root.char._x <= 350) && (_root.char._x >= 210)) {
this.stop();
this.mc.mc_in.nextFrame();
}
}
}
FN_Crash();
Symbol 292 MovieClip Frame 26
FN_Crash();
Symbol 292 MovieClip Frame 27
FN_Crash();
Symbol 292 MovieClip Frame 28
FN_Crash();
Symbol 292 MovieClip Frame 29
_parent.swapDepths(_parent.name);
Symbol 292 MovieClip Frame 42
this.stop();
_parent.swapDepths(_parent.Depth);
_parent.gotoAndStop(1);
Symbol 293 MovieClip Frame 1
this.stop();
var name = Number(this._name.substring(1, 2));
Symbol 293 MovieClip Frame 3
this.gotoAndStop(2);
Symbol 295 MovieClip Frame 1
this.stop();
Symbol 296 MovieClip Frame 1
var crash_ok = true;
Symbol 296 MovieClip Frame 2
if (_parent.item_ok == false) {
var ran = (random(3) + 4);
this.mc.gotoAndStop(ran);
}
Symbol 296 MovieClip Frame 14
if (_parent.item_ok) {
if (_parent._parent.sound_mc1._currentframe == 1) {
_parent._parent.sound_mc1.gotoAndPlay("m1");
}
}
Symbol 296 MovieClip Frame 27
function FN_Crash() {
if (_parent.item_ok) {
if (crash_ok) {
if ((_root.char._x >= 510) && (_root.char._x <= 520)) {
_root.FN_right_smallCrash();
} else if (_root.char._x > 520) {
crash_ok = false;
_root.FN_right_largeCrash();
_root.target_mc._x = _root.target_mc._x - 200;
}
}
return(undefined);
}
if (this.mc.mc_in._currentframe == 1) {
if (_root.char._x >= 510) {
this.stop();
this.mc.mc_in.nextFrame();
}
}
}
FN_Crash();
Symbol 296 MovieClip Frame 28
FN_Crash();
Symbol 296 MovieClip Frame 29
FN_Crash();
Symbol 296 MovieClip Frame 30
FN_Crash();
Symbol 296 MovieClip Frame 31
FN_Crash();
Symbol 296 MovieClip Frame 32
FN_Crash();
Symbol 296 MovieClip Frame 33
FN_Crash();
Symbol 296 MovieClip Frame 34
FN_Crash();
Symbol 296 MovieClip Frame 35
FN_Crash();
Symbol 296 MovieClip Frame 42
this.stop();
_parent.swapDepths(_parent.Depth);
_parent.gotoAndStop(1);
Symbol 297 MovieClip Frame 1
this.stop();
var name = Number(this._name.substring(1, 2));
Symbol 297 MovieClip Frame 3
this.gotoAndStop(2);
Symbol 303 MovieClip Frame 1
this.stop();
Symbol 304 MovieClip Frame 1
var crash_ok = true;
Symbol 304 MovieClip Frame 2
if (_parent.item_ok == false) {
var ran = (random(3) + 4);
this.mc.gotoAndStop(ran);
}
Symbol 304 MovieClip Frame 13
if (_parent.item_ok) {
if (_parent._parent.sound_mc1._currentframe == 1) {
_parent._parent.sound_mc1.gotoAndPlay("m1");
}
}
Symbol 304 MovieClip Frame 24
function FN_Crash() {
if (_parent.item_ok) {
if (crash_ok) {
if ((_root.char._x >= 560) && (_root.char._x <= 570)) {
_root.FN_left_smallCrash();
} else if ((_root.char._x >= 410) && (_root.char._x <= 420)) {
_root.FN_right_smallCrash();
} else if ((_root.char._x < 570) && (_root.char._x > 420)) {
crash_ok = false;
_root.FN_right_largeCrash();
_root.target_mc._x = _root.target_mc._x - 200;
}
}
return(undefined);
}
if (this.mc.mc_in._currentframe == 1) {
if ((_root.char._x <= 560) && (_root.char._x >= 420)) {
this.stop();
this.mc.mc_in.nextFrame();
}
}
}
FN_Crash();
Symbol 304 MovieClip Frame 25
FN_Crash();
Symbol 304 MovieClip Frame 26
FN_Crash();
Symbol 304 MovieClip Frame 27
FN_Crash();
Symbol 304 MovieClip Frame 28
FN_Crash();
Symbol 304 MovieClip Frame 29
_parent.swapDepths(_parent.name);
FN_Crash();
Symbol 304 MovieClip Frame 30
FN_Crash();
Symbol 304 MovieClip Frame 31
FN_Crash();
Symbol 304 MovieClip Frame 42
this.stop();
_parent.swapDepths(_parent.Depth);
_parent.gotoAndStop(1);
Symbol 305 MovieClip Frame 1
this.stop();
var name = Number(this._name.substring(1, 2));
Symbol 305 MovieClip Frame 3
this.gotoAndStop(2);
Symbol 313 MovieClip Frame 1
this.stop();
Symbol 314 MovieClip Frame 1
var crash_ok = true;
Symbol 314 MovieClip Frame 2
if (_parent.item_ok == false) {
var ran = (random(3) + 4);
this.mc.gotoAndStop(ran);
}
Symbol 314 MovieClip Frame 13
if (_parent.item_ok) {
if (_parent._parent.sound_mc1._currentframe == 1) {
_parent._parent.sound_mc1.gotoAndPlay("m1");
}
}
Symbol 314 MovieClip Frame 23
function FN_Crash() {
if (_parent.item_ok) {
if (crash_ok) {
if ((_root.char._x >= 510) && (_root.char._x <= 520)) {
_root.FN_left_smallCrash();
} else if ((_root.char._x >= 310) && (_root.char._x <= 320)) {
_root.FN_right_smallCrash();
} else if ((_root.char._x < 520) && (_root.char._x > 320)) {
crash_ok = false;
_root.FN_right_largeCrash();
_root.target_mc._x = _root.target_mc._x - 200;
}
}
return(undefined);
}
if (this.mc.mc_in._currentframe == 1) {
if ((_root.char._x <= 465) && (_root.char._x >= 330)) {
this.stop();
this.mc.mc_in.nextFrame();
}
}
}
FN_Crash();
Symbol 314 MovieClip Frame 24
FN_Crash();
Symbol 314 MovieClip Frame 25
FN_Crash();
Symbol 314 MovieClip Frame 26
FN_Crash();
Symbol 314 MovieClip Frame 27
FN_Crash();
Symbol 314 MovieClip Frame 28
_parent.swapDepths(_parent.name);
FN_Crash();
Symbol 314 MovieClip Frame 29
FN_Crash();
Symbol 314 MovieClip Frame 30
FN_Crash();
Symbol 314 MovieClip Frame 42
this.stop();
_parent.swapDepths(_parent.Depth);
_parent.gotoAndStop(1);
Symbol 315 MovieClip Frame 1
this.stop();
var name = Number(this._name.substring(1, 2));
Symbol 315 MovieClip Frame 3
this.gotoAndStop(2);
Symbol 316 MovieClip Frame 1
var crash_ok = true;
Symbol 316 MovieClip Frame 2
if (_parent.item_ok == false) {
var ran = (random(3) + 4);
this.mc.gotoAndStop(ran);
} else {
var ran = (random(2) + 1);
this.mc.gotoAndStop(ran);
}
Symbol 316 MovieClip Frame 23
function FN_Crash() {
if (_parent.item_ok) {
if (crash_ok) {
if ((_root.char._x >= 460) && (_root.char._x <= 470)) {
_root.FN_left_smallCrash();
} else if ((_root.char._x >= 260) && (_root.char._x <= 270)) {
_root.FN_right_smallCrash();
} else if ((_root.char._x < 460) && (_root.char._x > 270)) {
crash_ok = false;
_root.FN_right_largeCrash();
_root.target_mc._x = _root.target_mc._x - 200;
}
}
return(undefined);
}
if (this.mc.mc_in._currentframe == 1) {
if ((_root.char._x <= 430) && (_root.char._x >= 300)) {
this.stop();
this.mc.mc_in.nextFrame();
}
}
}
FN_Crash();
Symbol 316 MovieClip Frame 24
FN_Crash();
Symbol 316 MovieClip Frame 25
FN_Crash();
Symbol 316 MovieClip Frame 26
FN_Crash();
Symbol 316 MovieClip Frame 27
FN_Crash();
Symbol 316 MovieClip Frame 28
_parent.swapDepths(_parent.name);
Symbol 316 MovieClip Frame 42
this.stop();
_parent.swapDepths(_parent.Depth);
_parent.gotoAndStop(1);
Symbol 317 MovieClip Frame 1
this.stop();
var name = Number(this._name.substring(1, 2));
Symbol 317 MovieClip Frame 3
this.gotoAndStop(2);
Symbol 320 MovieClip Frame 1
this.stop();
Symbol 334 MovieClip Frame 1
this.stop();
Symbol 335 MovieClip Frame 1
this.stop();
Symbol 335 MovieClip Frame 11
_parent.mc2.nextFrame();
this.gotoAndStop(1);
Symbol 337 MovieClip Frame 1
this.stop();
var name = Number(this._name.substring(2, 3));
Symbol 338 MovieClip Frame 1
this.stop();
var name = Number(this._name.substring(2, 3));
Symbol 345 MovieClip Frame 1
this.stop();
Symbol 346 Button
on (rollOver) {
this.mc.nextFrame();
}
on (rollOut) {
this.mc.prevFrame();
}
on (release) {
_root.vol = 0;
_root.FN_Gamestop();
_parent.stop_window.nextFrame();
}
Symbol 347 MovieClip Frame 1
this.stop();
Symbol 352 MovieClip Frame 720
this.stop();
_parent.text_mc.gotoAndPlay("first");
Symbol 354 MovieClip Frame 14
if (_parent["m" + _parent.mun[_parent.num]]._currentframe == 1) {
_parent["m" + _parent.mun[_parent.num]].gotoAndStop("ran");
_parent["m" + _parent.mun[_parent.num]].item_ok = _parent["mun" + _parent.level_num][_parent.num - 1];
}
_parent.num++;
if (_parent.num == 8) {
_parent.num = 1;
_parent.FN_Array();
}
Symbol 356 MovieClip Frame 24
_parent.total_time++;
_parent.score = _parent.score + 10;
_parent.FN_Score();
Symbol 358 MovieClip Frame 1
this.stop();
Symbol 360 MovieClip Frame 1
this.stop();
Symbol 364 MovieClip Frame 49
this.stop();
_parent._parent.gotoAndStop("gameover");
Symbol 365 MovieClip Frame 1
this.stop();
Symbol 366 MovieClip Frame 1
this.stop();
Symbol 366 MovieClip Frame 2
this.volume_controler.gotoAndStop(_parent.soundFrame);
this.gara_btn.useHandCursor = false;
Symbol 374 MovieClip Frame 1
stop();
Symbol 381 MovieClip Frame 1
this.stop();
Symbol 381 MovieClip Frame 14
this.stop();
_parent.gotoAndStop("f_doing");
Symbol 382 MovieClip Frame 1
this.stop();
Symbol 382 MovieClip Frame 14
this.stop();
_parent.gotoAndStop("f_doing");
Symbol 384 MovieClip Frame 13
_root.jump_ok = false;
Symbol 384 MovieClip Frame 19
_parent.gotoAndStop(_parent._currentframe - 3);
Symbol 392 MovieClip Frame 1
this.stop();
Symbol 392 MovieClip Frame 14
this.stop();
_parent.gotoAndStop("l_doing");
Symbol 393 MovieClip Frame 1
this.stop();
Symbol 393 MovieClip Frame 14
this.stop();
_parent.gotoAndStop("l_doing");
Symbol 397 MovieClip Frame 1
this.stop();
Symbol 397 MovieClip Frame 14
this.stop();
_parent.gotoAndStop("r_doing");
Symbol 398 MovieClip Frame 1
this.stop();
Symbol 398 MovieClip Frame 14
this.stop();
_parent.gotoAndStop("r_doing");
Symbol 405 MovieClip Frame 5
stop();
Symbol 410 MovieClip Frame 18
_parent.gotoAndStop(1);
Symbol 411 MovieClip Frame 18
_parent.gotoAndStop(1);
Symbol 434 MovieClip Frame 36
this.stop();
_root.gameover_mc.nextFrame();
Symbol 435 MovieClip Frame 36
this.stop();
_root.gameover_mc.nextFrame();
Symbol 436 MovieClip Frame 1
this.stop();
_root.key_ok = true;
Symbol 436 MovieClip Frame 2
if (_parent.sound_mc._currentframe == 1) {
_parent.sound_mc.play();
}
Symbol 436 MovieClip Frame 3
if (_parent.sound_mc._currentframe == 1) {
_parent.sound_mc.play();
}
Symbol 436 MovieClip Frame 6
if (_parent.sound_mc._currentframe == 1) {
_parent.sound_mc.play();
}
Symbol 436 MovieClip Frame 7
if (_parent.sound_mc._currentframe == 1) {
_parent.sound_mc.play();
}
Symbol 436 MovieClip Frame 10
if (_parent.sound_mc._currentframe == 1) {
_parent.sound_mc.play();
}
Symbol 436 MovieClip Frame 11
if (_parent.sound_mc._currentframe == 1) {
_parent.sound_mc.play();
}
Symbol 436 MovieClip Frame 13
_root.key_ok = false;
_parent.life_largeminus();
Symbol 436 MovieClip Frame 14
_root.key_ok = false;
_parent.life_largeminus();
Symbol 463 Button
on (release) {
this.nextFrame();
}
Symbol 476 Button
on (release) {
getURL ("http://www.yuju.tv/", "_blank");
}