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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76810645?noj=FRM76810645-22DC" width="1" height="1"></div>

Valentine Smash.swf

This is the info page for
Flash #112931

(Click the ID number above for more basic data on this flash file.)


Text
PRESENTS

LOADING

Copyright © 2008 Ultimate Arcade Empire, Inc. - All Rights Reserved

Copyright © 2008 Ultimate Arcade Empire, Inc. - All Rights Reserved

NEW GAME

NEW GAME

NEW GAME

NEW GAME

HIGH SCORES

HIGH SCORES

HIGH SCORES

HIGH SCORES

SEND TO YOUR VALENTINE

SEND TO YOUR VALENTINE

SEND TO YOUR VALENTINE

SEND TO YOUR VALENTINE

MORE COOL GAMES

MORE COOL GAMES

MORE COOL GAMES

MORE COOL GAMES

2500

00

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 2
FrameLoad = int((100 / _totalframes) * _framesloaded); tellTarget ("/loader") { gotoAndStop(/:FrameLoad); }; ifFrameLoaded (6) { gotoAndStop ("start"); }
Frame 3
gotoAndPlay (1);
Frame 4
stop();
Frame 5
timeForLevel = 300000 /* 0x0493E0 */; score = 0; stop(); cell._visible = false; game = {}; game.board = _root.gameBoard; game.board.game = game; game.width = 7; game.height = 7; game.middle = Math.ceil(game.width / 2); game.pixelwidth = 300; game.pixelheight = 300; game.xspacing = game.pixelwidth / game.width; game.yspacing = game.pixelheight / game.height; game.types = 5; game.depth = 100; game.speed = 8; game.selected = []; game.selectItem = function (xm, ym) { var _local1 = this; var x = Math.ceil(xm / _local1.xspacing); var _local3 = Math.ceil(ym / _local1.yspacing); var cellClicked = ((("cell" + x) + "_") + _local3); var _local2 = _local1[cellClicked]; if (!_local1.locked) { if ((_local1.selected[0].x == x) && (_local1.selected[0].y == _local3)) { _local1.selected[0].clip.select._visible = false; _local1.selected = []; } else { _local2.clip.select._visible = true; _local1.selected.push(_local2); if (_local1.selected.length == 2) { _local1.locked = true; _local1.swapPlaces(); } } } }; game.doneSlidingBack = function () { var _local1 = this; _local1.slid++; if (_local1.slid == 2) { _local1.locked = false; } }; game.addNewItems = function () { var _local1 = this; delete _local1.matched; _local1.totalMoving = 0; _local1.totalDoneMoving = 0; var tempFunction = function () { var _local1 = this; if (!_local1.game.pause) { _local1._x = _local1._x + _local1.speed; _local1.x = (_local1.me.x - 0.5) * _local1.game.xspacing; if (Math.abs(_local1._x - _local1.x) <= Math.abs(_local1.speed)) { _local1._x = _local1.x; _local1.game.doneMoving(); _local1.onEnterFrame = null; } } }; if (_local1.left.length > 0) { _local1.left.sortOn("x"); var _local2 = []; var i = 0; while (i < _local1.left.length) { var keepGoing = true; var j = 0; while (keepGoing) { if ((_local1.left[i].y == _local2[j][0].y) || (_local2[j] == undefined)) { if (_local2[j][0] == undefined) { _local2[j] = []; } _local1.totalmoving++; _local2[j].push(_local1.left[i]); var keepGoing = false; } j++; } i++; } var i = 0; while (i < _local2.length) { var xshift = 1; var stayHere = true; var rowTotal = _local2[i].length; var tempOb = {}; while ((_local2[i].length > 0) && (stayHere)) { var ob = _local2[i].pop(); var nextHole = _local2[i][_local2[i].length - xshift]; var beginX = (ob.x - 1); var x = beginX; var y = ob.y; var keepGoing = true; while (keepGoing) { var tempName = ((("cell" + x) + "_") + y); if (_local1[tempName].name != nextHole.name) { var _local3 = ob.name; delete _local1[_local3]; _local1[_local3] = {}; newCell = _local1[_local3]; newCell.x = x + xshift; newCell.y = y; newCell.name = _local3; newCell.clip = _local1[tempName].clip; newCell.type = _local1[tempName].type; newCell.clip.onEnterFrame = tempFunction; newCell.clip.speed = _local1.speed; newCell.clip.game = _local1; newCell.clip.me = newCell; newCell.clip.x = (newCell.x - 0.5) * _local1.xspacing; newCell.clip.y = (newCell.y - 0.5) * _local1.yspacing; _local2[i].unshift(_local1[tempname]); if (!tempOb[_local3].moving) { tempOb[_local3].moving = true; } var xshift = 1; var keepGoing = false; } else if (_local1[tempName].name == nextHole.name) { if (x > 1) { x--; xshift++; var nextHole = _local2[i][_local2[i].length - xshift]; } else { var numToAdd = rowTotal; var n = 1; while (n <= numToAdd) { var stayHere = false; var keepGoing = false; var type = (random(_local1.types) + 1); var x = n; var name = ((("cell" + x) + "_") + y); _local1[name] = {x:x, y:y, name:name, type:type}; _local1.addNewLeftClip(_local1[name], numToAdd); _local1[name].clip.onEnterFrame = tempFunction; _local1[name].clip.gotoAndStop(type); n++; } } } } } i++; } } if (_local1.right.length > 0) { _local1.right.sortOn("x"); var _local2 = []; var i = 0; while (i < _local1.right.length) { var keepGoing = true; var j = 0; while (keepGoing) { if ((_local1.right[i].y == _local2[j][0].y) || (_local2[j] == undefined)) { if (_local2[j][0] == undefined) { _local2[j] = []; } _local2[j].push(_local1.right[i]); _local1.totalmoving++; var keepGoing = false; } j++; } i++; } now = getTimer(); var i = 0; while (i < _local2.length) { if ((getTimer() - now) > 2000) { trace("break 1"); break; } var xshift = 1; var stayHere = true; var rowTotal = _local2[i].length; var tempOb = {}; while ((_local2[i].length > 0) && (stayHere)) { if ((getTimer() - now) > 2000) { trace("break 2"); break; } var ob = _local2[i].shift(); var nextHole = _local2[i][xshift - 1]; var beginX = (ob.x + 1); var x = beginX; var y = ob.y; var keepGoing = true; while (keepGoing) { if ((getTimer() - now) > 2000) { trace("break 3"); break; } var tempName = ((("cell" + x) + "_") + y); if (_local1[tempName].name != nextHole.name) { var _local3 = ob.name; delete _local1[_local3]; _local1[_local3] = {}; newCell = _local1[_local3]; newCell.x = x - xshift; newCell.y = y; newCell.name = _local3; newCell.clip = _local1[tempName].clip; newCell.type = _local1[tempName].type; newCell.clip.onEnterFrame = tempFunction; newCell.clip.speed = -_local1.speed; newCell.clip.game = _local1; newCell.clip.me = newCell; newCell.clip.x = (newCell.x - 0.5) * _local1.xspacing; newCell.clip.y = (newCell.y - 0.5) * _local1.yspacing; _local2[i].push(_local1[tempname]); if (!tempOb[_local3].moving) { tempOb[_local3].moving = true; } var xshift = 1; var keepGoing = false; } else if (_local1[tempName].name == nextHole.name) { if (x < _local1.width) { x++; xshift++; var nextHole = _local2[i][xshift - 1]; } else { var numToAdd = rowTotal; var n = 1; while (n <= numToAdd) { var stayHere = false; var keepGoing = false; var type = (random(_local1.types) + 1); var x = ((_local1.width - n) + 1); var name = ((("cell" + x) + "_") + y); _local1[name] = {x:x, y:y, name:name, type:type}; _local1.addNewRightClip(_local1[name], (rowTotal - n) + 0.5); _local1[name].clip.onEnterFrame = tempFunction; _local1[name].clip.gotoAndStop(type); n++; } } } } } i++; } } delete _local1.right; delete _local1.left; }; game.doneMoving = function () { var _local1 = this; _local1.totalDoneMoving++; if (_local1.totalDoneMoving == _local1.totalMoving) { var _local2 = _local1.checkForMatches(); if (_local2) { _local1.playSquish(); _local1.removeItems(); } else { _local1.selected = []; _local1.locked = false; _local1.displayPatch(); } } }; game.displayPatch = function () { var _local3 = this; var i = 1; while (i <= _local3.width) { var _local2 = 1; while (_local2 <= _local3.height) { var name = ((("cell" + i) + "_") + _local2); var _local1 = _local3[name]; _local1.clip._x = (_local1.x - 0.5) * _local3.xspacing; _local1.clip._y = (_local1.y - 0.5) * _local3.yspacing; _local1.clip.onEnterFrame = null; _local2++; } i++; } }; game.addNewRightClip = function (who, num) { var _local1 = who; var _local2 = this; var newDepth = (++_local2.depth); var _local3 = "fruit" + newDepth; _local2.board.attachMovie("fruit", _local3, newDepth); var tempx = ((_local1.x - 0.5) * _local2.xspacing); var tempy = ((_local1.y - 0.5) * _local2.yspacing); _local1.clip = _local2.board[_local3]; var a = (_local2.width + num); var placex = (a * _local2.xspacing); _local1.clip.me = _local1; _local1.clip.dir = "right"; _local1.clip.x = tempx; _local1.clip.y = tempy; _local1.clip._x = placex; _local1.clip._y = tempy; _local1.clip.speed = -_local2.speed; _local1.clip.game = _local2; _local1.clip.gotoAndStop(_local1.type); }; game.addNewLeftClip = function (who, num) { var _local1 = who; var _local2 = this; var newDepth = (++_local2.depth); var _local3 = "fruit" + newDepth; _local2.board.attachMovie("fruit", _local3, newDepth); var tempx = ((_local1.x - 0.5) * _local2.xspacing); var placex = ((((num + 1) - _local1.x) - 0.5) * _local2.xspacing); var tempy = ((_local1.y - 0.5) * _local2.yspacing); _local1.clip = _local2.board[_local3]; _local1.clip.me = _local1; _local1.clip.dir = "left"; _local1.clip.x = tempx; _local1.clip.y = tempy; _local1.clip._x = -placex; _local1.clip._y = tempy; _local1.clip.speed = _local2.speed; _local1.clip.game = _local2; _local1.clip.gotoAndStop(_local1.type); }; game.premove = function () { var _local1 = this; _local1.left = []; _local1.right = []; var _local2 = 0; while (_local2 < _local1.matched.length) { if (_local1.matched[_local2].x <= _local1.middle) { _local1.left.push(_local1.matched[_local2]); } else { _local1.right.push(_local1.matched[_local2]); } _local2++; } _local1.addNewItems(); }; game.removed = function (who) { var _local1 = this; who.removeMovieClip(); _local1.removedSoFar++; if (_local1.removedSoFar == _local1.itemsToRemove) { _local1.premove(); } }; game.removeItems = function () { var _local2 = this; _local2.itemsToRemove = _local2.matched.length; _local2.removedSoFar = 0; var _local1 = 0; while (_local1 < _local2.matched.length) { _local2.matched[_local1].clip.fruit.game = _local2; _local2.matched[_local1].clip.fruit.play(); _local1++; } }; game.playSquish = function () { var _local1 = _root; _local1.squish = new Sound(); _local1.squish.attachSound("squish"); _local1.squish.setVolume(100); _local1.squish.start(); }; game.playNo = function () { var _local1 = _root; _local1.No = new Sound(); _local1.No.attachSound("No"); _local1.No.setVolume(100); _local1.No.start(); }; game.doneSliding = function () { var _local1 = this; _local1.slid++; if (_local1.slid == 2) { var _local2 = _local1.verifySelections(); if (_local2) { _local1.playSquish(); _local1.removeItems(); } else { _local1.swapBack(); _local1.selected = []; _local1.playNo(); } } }; game.swapBack = function () { var _local1 = this; _local1.slid = 0; var cell1 = _local1.selected[0]; var _local3 = _local1.selected[1]; var _local2 = function () { var _local1 = this; _local1.xmov = (_local1.homex - _local1._x) * _local1.k; _local1.ymov = (_local1.homey - _local1._y) * _local1.k; _local1._x = _local1._x + _local1.xmov; _local1._y = _local1._y + _local1.ymov; if ((Math.abs(_local1.xmov) < 1) && (Math.abs(_local1.ymov) < 1)) { _local1._x = _local1.homex; _local1._y = _local1.homey; _local1.game.doneSlidingBack(); _local1.onEnterFrame = null; } }; cell1.clip.onEnterFrame = _local2; _local3.clip.onEnterFrame = _local2; }; game.swapPlaces = function () { var _local1 = this; _local1.slid = 0; var _local3 = _local1.selected[0]; var _local2 = _local1.selected[1]; _local3.clip.select._visible = false; _local2.clip.select._visible = false; _local3.clip.x = _local2.clip._x; _local3.clip.homex = _local3.clip._x; _local2.clip.homex = _local2.clip._x; _local3.clip.homey = _local3.clip._y; _local2.clip.homey = _local2.clip._y; _local3.clip.y = _local2.clip._y; _local3.clip.k = 0.3; _local2.clip.k = 0.3; _local2.clip.x = _local3.clip._x; _local2.clip.y = _local3.clip._y; _local3.clip.go = true; _local2.clip.go = true; _local3.clip.game = _local1; _local2.clip.game = _local1; var tempFunction = function () { var _local1 = this; if (_local1.go) { _local1.xmov = (_local1.x - _local1._x) * _local1.k; _local1.ymov = (_local1.y - _local1._y) * _local1.k; _local1._x = _local1._x + _local1.xmov; _local1._y = _local1._y + _local1.ymov; if ((Math.abs(_local1.xmov) < 1) && (Math.abs(_local1.ymov) < 1)) { _local1._x = _local1.x; _local1._y = _local1.y; _local1.game.doneSliding(); _local1.go = false; } } }; _local3.clip.onEnterFrame = tempFunction; _local2.clip.onEnterFrame = tempFunction; }; game.addToMatch = function (which) { var _local2 = this; var okToInsert = true; var _local3 = which; var _local1 = 0; while (_local1 < _local2.matched.length) { if ((_local2.matched[_local1].x == _local3.x) && (_local2.matched[_local1].y == _local3.y)) { var okToInsert = false; } _local1++; } if (okToInsert) { _local2.matched.push(which); } }; game.checkForMatches = function () { var _local1 = this; var returnVal = false; _local1.matched = []; var i = 1; while (i <= _local1.width) { var _local3 = 1; while (_local3 <= _local1.height) { var matchFound = false; var _local2 = _local1[(("cell" + i) + "_") + _local3]; var rightCell1 = _local1[(("cell" + (i + 1)) + "_") + _local3]; var rightCell2 = _local1[(("cell" + (i + 2)) + "_") + _local3]; var rightCell3 = _local1[(("cell" + (i + 3)) + "_") + _local3]; var rightCell4 = _local1[(("cell" + (i + 4)) + "_") + _local3]; var bottomCell1 = _local1[(("cell" + i) + "_") + (_local3 + 1)]; var bottomCell2 = _local1[(("cell" + i) + "_") + (_local3 + 2)]; var bottomCell3 = _local1[(("cell" + i) + "_") + (_local3 + 3)]; var bottomCell4 = _local1[(("cell" + i) + "_") + (_local3 + 4)]; if ((_local2.type == rightCell1.type) && (_local2.type == rightCell2.type)) { var matchFound = true; _local1.addToMatch(_local2); _local1.addToMatch(rightCell1); _local1.addToMatch(rightCell2); if (_local2.type == rightCell3.type) { _local1.addToMatch(rightCell3); } if ((_local2.type == rightCell3.type) && (_local2.type == rightCell4.type)) { _local1.addToMatch(rightCell4); } returnVal = true; } if ((_local2.type == bottomCell1.type) && (_local2.type == bottomCell2.type)) { var matchFound = true; _local1.addToMatch(_local2); _local1.addToMatch(bottomCell1); _local1.addToMatch(bottomCell2); if (_local2.type == bottomCell3.type) { _local1.addToMatch(bottomCell3); } if ((_local2.type == bottomCell3.type) && (_local2.type == bottomCell4.type)) { _local1.addToMatch(bottomCell4); } returnVal = true; } _local3++; } i++; } return(returnVal); }; game.areThereMatches = function () { var _local1 = this; var valid = false; var b = 0; while (b < 2) { var m = 1; while (m <= _local1.height) { var n = 1; while (n <= _local1.width) { if (b == 0) { var tempx1 = n; var tempy1 = m; var tempx2 = (tempx1 + 1); var tempy2 = tempy1; } else { var tempx1 = n; var tempy1 = m; var tempx2 = tempx1; var tempy2 = (tempy1 + 1); } var _local3 = _local1[(("cell" + tempx1) + "_") + tempy1]; var _local2 = _local1[(("cell" + tempx2) + "_") + tempy2]; var valid = false; var oldCell1 = _local3; var oldCell2 = _local2; var cell1Name = _local3.name; var cell2Name = _local2.name; if ((_local3.x == _local2.x) && (((_local3.y - 1) == _local2.y) || ((_local3.y + 1) == _local2.y))) { _local1[oldCell1.name] = oldCell2; _local1[oldCell2.name] = oldCell1; var valid = _local1.checkForMatches(); } if ((_local3.y == _local2.y) && (((_local3.x - 1) == _local2.x) || ((_local3.x + 1) == _local2.x))) { _local1[oldCell1.name] = oldCell2; _local1[oldCell2.name] = oldCell1; var valid = _local1.checkForMatches(); } _local1[oldCell1.name] = oldCell1; _local1[oldCell2.name] = oldCell2; if (valid) { break; } n++; } if (valid) { break; } m++; } if (valid) { break; } b++; } trace(valid); if (valid) { trace("x1=" + tempx1); trace("y1=" + tempy1); trace("x2=" + tempx2); trace("y2=" + tempy2); } }; game.verifySelections = function () { var _local1 = this; var _local3 = _local1.selected[0]; var _local2 = _local1.selected[1]; var valid = false; var oldCell1 = _local3; var oldCell2 = _local2; var cell1Name = _local3.name; var cell2Name = _local2.name; if ((_local3.x == _local2.x) && (((_local3.y - 1) == _local2.y) || ((_local3.y + 1) == _local2.y))) { _local1[oldCell1.name] = oldCell2; _local1[oldCell2.name] = oldCell1; var valid = _local1.checkForMatches(); } if ((_local3.y == _local2.y) && (((_local3.x - 1) == _local2.x) || ((_local3.x + 1) == _local2.x))) { _local1[oldCell1.name] = oldCell2; _local1[oldCell2.name] = oldCell1; var valid = _local1.checkForMatches(); } if (!valid) { _local1[oldCell1.name] = oldCell1; _local1[oldCell2.name] = oldCell2; _local3.clip.select._visible = false; _local2.clip.select._visible = false; } else { var x1 = _local1[cell1Name].x; var y1 = _local1[cell1Name].y; var x2 = _local1[cell2Name].x; var y2 = _local1[cell2Name].y; _local1[cell1Name].x = x2; _local1[cell1Name].y = y2; _local1[cell2Name].x = x1; _local1[cell2Name].y = y1; _local1[cell1Name].name = cell1Name; _local1[cell2Name].name = cell2Name; } return(valid); }; game.board.onMouseDown = function () { var _local1 = this; if (_local1.hitTest(_local1._parent._xmouse, _local1._parent._ymouse)) { _local1.game.selectItem(_local1._xmouse, _local1._ymouse); } }; game.addClip = function (who) { var _local1 = who; var _local2 = this; var newDepth = (++_local2.depth); var _local3 = "fruit" + newDepth; _local2.board.attachMovie("fruit", _local3, newDepth); _local1.clip = _local2.board[_local3]; _local1.clip._x = (_local1.x - 0.5) * _local2.xspacing; _local1.clip._y = (_local1.y - 0.5) * _local2.yspacing; _local1.clip.gotoAndStop(_local1.type); }; game.generateBoard = function () { var _local1 = this; var _local3 = 1; while (_local3 <= _local1.width) { var _local2 = 1; while (_local2 <= _local1.height) { var name = ((("cell" + _local3) + "_") + _local2); var leftCell = ((("cell" + (_local3 - 1)) + "_") + _local2); var farLeftCell = ((("cell" + (_local3 - 2)) + "_") + _local2); var topCell = ((("cell" + _local3) + "_") + (_local2 - 1)); var farTopCell = ((("cell" + _local3) + "_") + (_local2 - 2)); var keepLooking = true; while (keepLooking) { var keepLooking = false; var type = (random(_local1.types) + 1); if (((_local1[leftCell].type == type) && (_local1[farLeftCell].type == type)) || ((_local1[topCell].type == type) && (_local1[farTopCell].type == type))) { var keepLooking = true; } } _local1[name] = {x:_local3, y:_local2, name:name, type:type}; _local1.addClip(_local1[name]); _local2++; } _local3++; } }; game.generateBoard();
Instance of Symbol 106 MovieClip in Frame 5
onClipEvent (load) { maxTime = _root.timeForLevel; timeStart = getTimer(); } onClipEvent (enterFrame) { timeElapsed = maxTime - (getTimer() - timeStart); timeRealSeconds = Math.floor(timeElapsed / 1000); timeMinutes = Math.floor(timeRealSeconds / 60); trace(timeMinutes); timeSeconds = timeRealSeconds - (timeMinutes * 60); if (timeSeconds < 10) { timeseconds = String("0" + timeseconds); } _root.timer = (timeMinutes + ":") + timeSeconds; _root.timeScore = timeRealSeconds; if ((timeSeconds <= 0) && (timeMinutes <= 0)) { _root.gotoAndStop("gameover"); } if ((timeSeconds == 10) && (timeMinutes <= 0)) { _root.count.gotoAndStop(2); } if ((timeSeconds == 9) && (timeMinutes <= 0)) { _root.count.gotoAndStop(5); } if ((timeSeconds == 8) && (timeMinutes <= 0)) { _root.count.gotoAndStop(10); } if ((timeSeconds == 7) && (timeMinutes <= 0)) { _root.count.gotoAndStop(15); } if ((timeSeconds == 6) && (timeMinutes <= 0)) { _root.count.gotoAndStop(20); } if ((timeSeconds == 5) && (timeMinutes <= 0)) { _root.count.gotoAndStop(25); } if ((timeSeconds == 4) && (timeMinutes <= 0)) { _root.count.gotoAndStop(30); } if ((timeSeconds == 3) && (timeMinutes <= 0)) { _root.count.gotoAndStop(35); } if ((timeSeconds == 2) && (timeMinutes <= 0)) { _root.count.gotoAndStop(40); } if ((timeSeconds == 1) && (timeMinutes <= 0)) { _root.count.gotoAndStop(45); } }
Frame 6
for (var x in this.gameBoard) { if (typeof(this.gameBoard[x]) == "movieclip") { this.gameBoard[x].removeMovieClip(); } } stop();
Instance of Symbol 117 MovieClip "adShape" in Frame 6
onClipEvent (load) { this._visible = 0; loadMovieNum ("http://www.ultimatearcade.com/flashAD.swf", 777); } onClipEvent (enterFrame) { _level777.ad._x = this._x; _level777.ad._y = this._y; }
Symbol 14 MovieClip Frame 112
_root.gotoAndPlay(2);
Symbol 22 MovieClip Frame 1
stop();
Symbol 32 Button
on (release) { getURL ("http://www.ultimatearcade.com/", "_blank"); }
Symbol 42 Button
on (release) { play(); }
Symbol 48 Button
on (release) { if (_root.url != "yes") { getURL ("http://www.ultimatearcade.com/", "_blank"); } else { _root.view_scores = 1; loadMovieNum ("scores.xml", 25); } }
Symbol 54 Button
on (release) { loadMovieNum ("http://www.ultimatearcade.com/00games/valentinesday/valentinesmash/tell.swf", 4); }
Symbol 60 Button
on (release) { getURL ("http://www.ultimatearcade.com/", "_blank"); }
Symbol 70 MovieClip Frame 1
stop();
Symbol 70 MovieClip Frame 4
_root.score = _root.score + 10; game.removed(this._parent); stop();
Symbol 75 MovieClip Frame 1
stop();
Symbol 75 MovieClip Frame 4
_root.score = _root.score + 10; game.removed(this._parent); stop();
Symbol 80 MovieClip Frame 1
stop();
Symbol 80 MovieClip Frame 4
_root.score = _root.score + 10; game.removed(this._parent); stop();
Symbol 85 MovieClip Frame 1
stop();
Symbol 85 MovieClip Frame 4
_root.score = _root.score + 10; game.removed(this._parent); stop();
Symbol 90 MovieClip Frame 1
stop();
Symbol 90 MovieClip Frame 4
_root.score = _root.score + 10; game.removed(this._parent); stop();
Symbol 93 MovieClip Frame 1
stop();
Symbol 93 MovieClip Frame 4
game.removed(this._parent); stop();
Symbol 96 MovieClip Frame 1
stop();
Symbol 96 MovieClip Frame 4
game.removed(this._parent); stop();
Symbol 97 MovieClip [fruit] Frame 1
stop(); select._visible = false;
Symbol 112 Button
on (release) { gotoAndStop ("game"); }

Library Items

Symbol 1 Sound [squish]
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:Timeline
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:14
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:10
Symbol 8 FontUsed by:9
Symbol 9 TextUses:8Used by:10
Symbol 10 MovieClipUses:7 9Used by:14
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:13
Symbol 13 MovieClipUses:12Used by:14
Symbol 14 MovieClipUses:5 10 13Used by:Timeline
Symbol 15 FontUsed by:16
Symbol 16 TextUses:15Used by:17
Symbol 17 MovieClipUses:16Used by:18
Symbol 18 MovieClipUses:17Used by:Timeline
Symbol 19 GraphicUsed by:22
Symbol 20 GraphicUsed by:22
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:19 20 21Used by:Timeline
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:27
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:27
Symbol 27 MovieClipUses:24 26Used by:Timeline
Symbol 28 FontUsed by:29 30
Symbol 29 TextUses:28Used by:32
Symbol 30 TextUses:28Used by:32
Symbol 31 GraphicUsed by:32
Symbol 32 ButtonUses:29 30 31Used by:Timeline
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:35
Symbol 35 MovieClipUses:34Used by:Timeline
Symbol 36 FontUsed by:37 38 39 41 43 44 45 47 49 50 51 53 55 56 57 59
Symbol 37 TextUses:36Used by:42
Symbol 38 TextUses:36Used by:42
Symbol 39 TextUses:36Used by:42
Symbol 40 GraphicUsed by:42
Symbol 41 TextUses:36Used by:42
Symbol 42 ButtonUses:37 38 39 40 41Used by:Timeline
Symbol 43 TextUses:36Used by:48
Symbol 44 TextUses:36Used by:48
Symbol 45 TextUses:36Used by:48
Symbol 46 GraphicUsed by:48
Symbol 47 TextUses:36Used by:48
Symbol 48 ButtonUses:43 44 45 46 47Used by:Timeline
Symbol 49 TextUses:36Used by:54
Symbol 50 TextUses:36Used by:54
Symbol 51 TextUses:36Used by:54
Symbol 52 GraphicUsed by:54
Symbol 53 TextUses:36Used by:54
Symbol 54 ButtonUses:49 50 51 52 53Used by:Timeline
Symbol 55 TextUses:36Used by:60
Symbol 56 TextUses:36Used by:60
Symbol 57 TextUses:36Used by:60
Symbol 58 GraphicUsed by:60
Symbol 59 TextUses:36Used by:60
Symbol 60 ButtonUses:55 56 57 58 59Used by:Timeline
Symbol 61 GraphicUsed by:Timeline
Symbol 62 ShapeTweeningUsed by:65
Symbol 63 ShapeTweeningUsed by:65
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:62 63 64Used by:97
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:70
Symbol 68 GraphicUsed by:70
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:67 68 69Used by:97
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:75
Symbol 73 GraphicUsed by:75
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:72 73 74Used by:97
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:80
Symbol 78 GraphicUsed by:80
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:77 78 79Used by:97
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:85
Symbol 83 GraphicUsed by:85
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:82 83 84Used by:97
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:90
Symbol 88 GraphicUsed by:90
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:87 88 89Used by:97
Symbol 91 GraphicUsed by:93
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:91 92Used by:97
Symbol 94 GraphicUsed by:96
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:94 95Used by:97
Symbol 97 MovieClip [fruit]Uses:65 70 75 80 85 90 93 96Used by:Timeline
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:Timeline
Symbol 100 GraphicUsed by:Timeline
Symbol 101 FontUsed by:102 103
Symbol 102 EditableTextUses:101Used by:Timeline
Symbol 103 EditableTextUses:101Used by:Timeline
Symbol 104 GraphicUsed by:Timeline
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:Timeline
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:109 112
Symbol 109 MovieClipUses:108Used by:112
Symbol 110 GraphicUsed by:112
Symbol 111 SoundUsed by:112
Symbol 112 ButtonUses:108 109 110 111Used by:Timeline
Symbol 113 BitmapUsed by:114
Symbol 114 GraphicUses:113Used by:115
Symbol 115 MovieClipUses:114Used by:Timeline
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:Timeline
Symbol 118 SoundUsed by:Timeline

Instance Names

"loader"Frame 2Symbol 22 MovieClip
"cell"Frame 5Symbol 97 MovieClip [fruit]
"gameBoard"Frame 5Symbol 99 MovieClip
"adShape"Frame 6Symbol 117 MovieClip
"select"Symbol 97 MovieClip [fruit] Frame 1Symbol 65 MovieClip
"fruit"Symbol 97 MovieClip [fruit] Frame 1Symbol 70 MovieClip
"fruit"Symbol 97 MovieClip [fruit] Frame 2Symbol 75 MovieClip
"fruit"Symbol 97 MovieClip [fruit] Frame 3Symbol 80 MovieClip
"fruit"Symbol 97 MovieClip [fruit] Frame 4Symbol 85 MovieClip
"fruit"Symbol 97 MovieClip [fruit] Frame 5Symbol 90 MovieClip
"fruit"Symbol 97 MovieClip [fruit] Frame 6Symbol 93 MovieClip
"fruit"Symbol 97 MovieClip [fruit] Frame 7Symbol 96 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "squish"
ExportAssets (56)Timeline Frame 5Symbol 97 as "fruit"
ExportAssets (56)Timeline Frame 6Symbol 97 as "fruit"

Labels

"start"Frame 4
"game"Frame 5
"gameover"Frame 6

Dynamic Text Variables

scoreSymbol 102 EditableText"2500"
timerSymbol 103 EditableText"00"




http://swfchan.com/23/112931/info.shtml
Created: 12/3 -2019 01:23:53 Last modified: 12/3 -2019 01:23:53 Server time: 22/12 -2024 12:44:14