STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #112933 |
Level3 |
Level2 |
SEND Now |
Victory!! Mission Complete |
- CONTINUE - |
Mission FaileD! |
Achievement Unlocked! |
<p align="center"><font face="Lithos Pro Regular" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Test Text For Message Box Operation testing purposes...... ect ect ect.</b></font></p> |
OK |
Tmp |
send |
<p align="center"><font face="Lithos Pro Regular" size="12" color="#ffcc00" letterSpacing="0.000000" kerning="1"><b>GET READY !!</b></font></p> |
<p align="center"><font face="Lithos Pro Regular" size="9" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>GET READY !!</b></font></p> |
<p align="center"><font face="Lithos Pro Regular" size="9" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>GET READY !!</b></font></p> |
Next Wave |
$250 |
$180 |
$120 |
$150 |
$100 |
$80 |
$50 |
$30 |
$10 |
Sell |
UPGRADE |
<p align="left"><font face="Lithos Pro Regular" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p> |
<p align="left"><font face="Lithos Pro Regular" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p> |
<p align="left"><font face="Lithos Pro Regular" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p> |
<p align="left"><font face="Lithos Pro Regular" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p> |
<p align="left"><font face="Lithos Pro Regular" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p> |
damage: |
range: |
r.o.f: |
Level Select |
Main Menu |
Cancel |
SCORE: |
CASH $ |
<p align="left"><font face="Lithos Pro Regular" size="16" color="#ffcc33" letterSpacing="0.000000" kerning="1"><b>0000000</b></font></p> |
LIVES: |
<p align="left"><font face="Lithos Pro Regular" size="16" color="#ffcc00" letterSpacing="0.000000" kerning="1"><b>00</b></font></p> |
WAVE: |
<p align="left"><font face="Lithos Pro Regular" size="16" color="#ffcc00" letterSpacing="0.000000" kerning="1"><b>00/00</b></font></p> |
<p align="left"><font face="Lithos Pro Regular" size="16" color="#ffcc33" letterSpacing="0.000000" kerning="1"><b>000000</b></font></p> |
QUIT |
<p align="left"><font face="Lithos Pro Regular" size="9" color="#ffcc33" letterSpacing="0.000000" kerning="1"><b>C = cancel Tower</b></font></p> |
Next Level up: |
<p align="left"><font face="Gill Sans Ultra Bold" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1">Title:</font></p> |
<p align="left"><font face="Myriad Pro Light" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">Machine Gun Tower with limited range and low damage. - should be upgraded as soon as possible</font></p> |
star |
EXIT |
EXIT |
star |
<p align="left"><font face="Lithos Pro Regular" size="22" color="#ffff99" letterSpacing="0.000000" kerning="1"><b>00</b></font></p> |
<p align="left"><font face="Lithos Pro Regular" size="22" color="#ffff99" letterSpacing="0.000000" kerning="1"><b>00</b></font></p> |
<p align="left"><font face="Lithos Pro Regular" size="22" color="#ffff99" letterSpacing="0.000000" kerning="1"><b>00</b></font></p> |
<p align="left"><font face="Lithos Pro Regular" size="22" color="#ffff99" letterSpacing="0.000000" kerning="1"><b>00</b></font></p> |
<p align="left"><font face="Lithos Pro Regular" size="22" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>00</b></font></p> |
Waves Completed: |
Percentage Killed: |
Cash Remaining: |
Lives Remaining: |
Final Score: |
LeveL ResultS |
<p align="left"><font face="Lithos Pro Regular" size="22" color="#ffff99" letterSpacing="0.000000" kerning="1"><b>00</b></font></p> |
LevelScore: |
Select a level to begin |
PLAY LEVEL |
<p align="left"><font face="Lithos Pro Regular" size="16" color="#99ff00" letterSpacing="0.000000" kerning="1"><b>Level 1: Day at the Breach</b></font></p> |
<p align="left"><font face="Lithos Pro Regular" size="16" color="#ffcc00" letterSpacing="0.000000" kerning="1"><b>Level 1: Day at the Breach</b></font></p> |
Penguins |
Attack !! |
2 |
Achievements |
How To Play |
Bonus Levels |
loading |
loading. |
loading.. |
loading... |
loading.... |
PLAY |
More Games |
PLAY |
CREDITS |
<p align="center"><font face="Lithos Pro Regular" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><a href="http://armorgames.com/play/4600/when-penguins-attack-td" target = "_blank"><b>Play Penguins Attack TD 1</b></a></font></p> |
<p align="center"><font face="Lithos Pro Regular" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><a href="http://armorgames.com/play/4600/when-penguins-attack-td" target = "_blank"><b>Play Penguins Attack TD 1</b></a></font></p> |
CREDITS * Game designed and developed by Jon Bartram * Many thanks to all who gave feedback on the first WPA game, helping to make this one even more of a blast. * Warning: Actual killing of penguins may be harmful to your reputation. |
<p align="center"><font face="Lithos Pro Regular" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><a href="http://armorgames.com/play/4600/when-penguins-attack-td" target = "_blank"><b>Play Penguins Attack TD 1</b></a></font></p> |
Boss Defeated |
Complete |
100 % Cleared |
1 |
Level |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Player Stats |
KIlls |
Towers Built |
Upgrades |
Total Money $ |
Total Spent $ |
<p align="left"><font face="Lithos Pro Regular" size="13" color="#ffff66" letterSpacing="0.000000" kerning="1"><b>KIlls</b></font></p> |
<p align="left"><font face="Lithos Pro Regular" size="13" color="#ffff66" letterSpacing="0.000000" kerning="1"><b>KIlls</b></font></p> |
<p align="left"><font face="Lithos Pro Regular" size="13" color="#ffff66" letterSpacing="0.000000" kerning="1"><b>KIlls</b></font></p> |
<p align="left"><font face="Lithos Pro Regular" size="13" color="#ffff66" letterSpacing="0.000000" kerning="1"><b>KIlls</b></font></p> |
<p align="left"><font face="Lithos Pro Regular" size="13" color="#ffff66" letterSpacing="0.000000" kerning="1"><b>KIlls</b></font></p> |
wins |
Losses |
Player Level |
Player EXP |
<p align="left"><font face="Lithos Pro Regular" size="13" color="#ffff66" letterSpacing="0.000000" kerning="1"><b>KIlls</b></font></p> |
<p align="left"><font face="Lithos Pro Regular" size="13" color="#ffff66" letterSpacing="0.000000" kerning="1"><b>KIlls</b></font></p> |
<p align="left"><font face="Lithos Pro Regular" size="13" color="#ffff66" letterSpacing="0.000000" kerning="1"><b>KIlls</b></font></p> |
<p align="left"><font face="Lithos Pro Regular" size="13" color="#ffff66" letterSpacing="0.000000" kerning="1"><b>KIlls</b></font></p> |
EXP Needed For Next Level Up |
<p align="left"><font face="Lithos Pro Regular" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>KIlls</b></font></p> |
NEXT |
Back |
Please play at |
<p align="center"><font face="Lithos Pro Regular" size="19" color="#ffffff" letterSpacing="0.000000" kerning="1"><a href="www.penguinsattack.com" target = "_blank"><b>www.PenguinsAttack.com</b></a></font></p> |
ActionScript [AS1/AS2]
Frame 1function Loaded() { gotoAndStop (4); } this.stop(); var CPMStarContentSpotID = "1974Q63FD0452"; if ((_url.indexOf("armorgames.com") > -1) || (_url.indexOf("kongregate.com") > -1)) { adBox._visible = false; } else { System.security.allowDomain("server.cpmstar.com"); adBox.loadMovie("http://server.cpmstar.com/adviewas2.swf?contentspotid=" + CPMStarContentSpotID); }Frame 2stop();Frame 4stop();Symbol 176 MovieClip [clicker] Frame 1#initclip 120 Object.registerClass("clicker", towerTag); #endinitclipSymbol 188 MovieClip [Tower9] Frame 1#initclip 74 Object.registerClass("Tower9", tower9); #endinitclipSymbol 192 MovieClip [testButton3] Frame 1function onRelease() { _root.game.getFrame(7); }Symbol 195 MovieClip [testButton2] Frame 1function onRelease() { _root.game.getFrame(6); }Symbol 198 MovieClip [sendButton] Frame 1#initclip 75 Object.registerClass("sendButton", waveButton); #endinitclipSymbol 203 MovieClip [continueButton] Frame 1function onRelease() { _root.game.getFrame(3); } function onRollOver() { this.gotoAndStop(2); } function onRollOut() { this.gotoAndStop(1); } this.gotoAndStop(1);Symbol 212 MovieClip [aUnlocked] Frame 80this.removeMovieClip(this);Symbol 218 MovieClip [okButton] Frame 1function onRelease() { this._parent.Close(); } function onRollOver() { this._xscale = 110; this._yscale = 110; } function onRollOut() { this._xscale = 100; this._yscale = 100; } this.gotoAndStop(1);Symbol 219 MovieClip [msgBox] Frame 1#initclip 76 Object.registerClass("msgBox", msgPopUp); #endinitclipSymbol 221 MovieClip [gMedal] Frame 1#initclip 77 Object.registerClass("gMedal", medal); #endinitclipSymbol 223 MovieClip [sMedal] Frame 1#initclip 78 Object.registerClass("sMedal", medal); #endinitclipSymbol 225 MovieClip [TempTile] Frame 1#initclip 79 Object.registerClass("TempTile", tempTile); #endinitclipSymbol 228 MovieClip [wave_Button] Frame 1#initclip 80 Object.registerClass("wave_Button", waveButton); #endinitclipSymbol 233 MovieClip [wController] Frame 1#initclip 81 Object.registerClass("wController", waveController); #endinitclipSymbol 237 MovieClip [t8Button] Frame 1#initclip 82 Object.registerClass("t8Button", towerButton8); #endinitclipSymbol 241 MovieClip [pauseButton] Frame 1#initclip 83 Object.registerClass("pauseButton", PauseButton); #endinitclipSymbol 245 MovieClip [t9Button] Frame 1#initclip 84 Object.registerClass("t9Button", towerButton9); #endinitclipSymbol 249 MovieClip [t7Button] Frame 1#initclip 85 Object.registerClass("t7Button", towerButton7); #endinitclipSymbol 253 MovieClip [t6Button] Frame 1#initclip 86 Object.registerClass("t6Button", towerButton6); #endinitclipSymbol 257 MovieClip [t5Button] Frame 1#initclip 87 Object.registerClass("t5Button", towerButton5); #endinitclipSymbol 261 MovieClip [t4Button] Frame 1#initclip 88 Object.registerClass("t4Button", towerButton4); #endinitclipSymbol 265 MovieClip [t2Button] Frame 1#initclip 89 Object.registerClass("t2Button", towerButton2); #endinitclipSymbol 269 MovieClip [t3Button] Frame 1#initclip 90 Object.registerClass("t3Button", towerButton3); #endinitclipSymbol 273 MovieClip [t1Button] Frame 1#initclip 91 Object.registerClass("t1Button", towerButton1); #endinitclipSymbol 277 MovieClip [sellButton] Frame 1#initclip 92 Object.registerClass("sellButton", SellButton); #endinitclipSymbol 281 MovieClip [upButton] Frame 1#initclip 93 Object.registerClass("upButton", upgradeButton); #endinitclipSymbol 290 MovieClip [upgradeWindow] Frame 1#initclip 94 Object.registerClass("upgradeWindow", UIwindow); #endinitclipSymbol 293 MovieClip [lvlMenuButton] Frame 1function onRelease() { _root.game.getFrame(2); } function onRollOver() { this._xscale = 110; this._yscale = 110; } function onRollOut() { this._xscale = 100; this._yscale = 100; } this.gotoAndStop(1);Symbol 295 MovieClip [MainMenuButton] Frame 1function onRelease() { _root.game.getFrame(1); _parent.hideShop(); } function onRollOver() { this._xscale = 110; this._yscale = 110; } function onRollOut() { this._xscale = 100; this._yscale = 100; } this.gotoAndStop(1);Symbol 297 MovieClip [CancelB] Frame 1function onRelease() { this._parent.Cancel(); } function onRollOver() { this._xscale = 110; this._yscale = 110; } function onRollOut() { this._xscale = 100; this._yscale = 100; } this.gotoAndStop(1);Symbol 298 MovieClip [qBox] Frame 1#initclip 95 Object.registerClass("qBox", quitBox); #endinitclipSymbol 311 MovieClip [quitbutton] Frame 1#initclip 96 Object.registerClass("quitbutton", quitButton); #endinitclipSymbol 322 MovieClip [toolTips] Frame 1#initclip 97 Object.registerClass("toolTips", towerTips); #endinitclipSymbol 323 MovieClip [Hud] Frame 1#initclip 98 Object.registerClass("Hud", hud); #endinitclipSymbol 325 MovieClip [RedererObject] Frame 1#initclip 99 Object.registerClass("RedererObject", Renderer); #endinitclipSymbol 328 MovieClip [startT2] Frame 1#initclip 100 Object.registerClass("startT2", startTile2); #endinitclipSymbol 331 MovieClip [endT2] Frame 1#initclip 101 Object.registerClass("endT2", endTile2); #endinitclipSymbol 333 MovieClip [endT] Frame 1#initclip 102 Object.registerClass("endT", endTile); #endinitclipSymbol 335 MovieClip [startT] Frame 1#initclip 103 Object.registerClass("startT", startTile); #endinitclipSymbol 338 MovieClip [rangeRing] Frame 1#initclip 104 Object.registerClass("rangeRing", towerRing); #endinitclipSymbol 340 MovieClip [decals] Frame 1#initclip 105 Object.registerClass("decals", decalLayer); #endinitclipSymbol 342 MovieClip [clickObject] Frame 1#initclip 106 Object.registerClass("clickObject", clickLayer); #endinitclipSymbol 359 MovieClip [BreakDown] Frame 1#initclip 107 Object.registerClass("BreakDown", breakDown); #endinitclipSymbol 362 MovieClip [testButton1] Frame 1function onRelease() { this._parent.getLevel(); } function onRollOver() { this._xscale = 110; this._yscale = 110; } function onRollOut() { this._xscale = 100; this._yscale = 100; } function onEnterFrame() { if (_parent.sLevel != undefined) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } this.gotoAndStop(1);Symbol 370 MovieClip [lvl2B] Frame 1#initclip 108 Object.registerClass("lvl2B", bLevelButton); #endinitclipSymbol 372 MovieClip [lvl1B] Frame 1#initclip 109 Object.registerClass("lvl1B", levelButton); #endinitclipSymbol 388 MovieClip [medalMenuButton] Frame 1function onRelease() { _root.game.getFrame(25); } function onRollOver() { this._xscale = 110; this._yscale = 110; } function onRollOut() { this._xscale = 100; this._yscale = 100; } this.gotoAndStop(1);Symbol 390 MovieClip [InstructionsButton] Frame 1function onRelease() { _root.game.getFrame(26); } function onRollOver() { this._xscale = 110; this._yscale = 110; } function onRollOut() { this._xscale = 100; this._yscale = 100; } this.gotoAndStop(1);Symbol 392 MovieClip [lvlManager] Frame 1#initclip 110 Object.registerClass("lvlManager", levelManager); #endinitclipInstance of Symbol 372 MovieClip [lvl1B] in Symbol 392 MovieClip [lvlManager] Frame 1onClipEvent (load) { this.gLevel = 1; this.descript = ": Walk in the park"; getStatus(); }Instance of Symbol 372 MovieClip [lvl1B] in Symbol 392 MovieClip [lvlManager] Frame 1onClipEvent (load) { gLevel = 2; descript = ": Add Title"; getStatus(); }Instance of Symbol 372 MovieClip [lvl1B] in Symbol 392 MovieClip [lvlManager] Frame 1onClipEvent (load) { gLevel = 3; descript = ": Walk in the park"; getStatus(); }Instance of Symbol 372 MovieClip [lvl1B] in Symbol 392 MovieClip [lvlManager] Frame 1onClipEvent (load) { gLevel = 4; descript = ": Walk in the park"; getStatus(); }Instance of Symbol 372 MovieClip [lvl1B] in Symbol 392 MovieClip [lvlManager] Frame 1onClipEvent (load) { gLevel = 5; descript = ": Walk in the park"; getStatus(); }Instance of Symbol 372 MovieClip [lvl1B] in Symbol 392 MovieClip [lvlManager] Frame 1onClipEvent (load) { gLevel = 6; descript = ": Walk in the park"; getStatus(); }Instance of Symbol 372 MovieClip [lvl1B] in Symbol 392 MovieClip [lvlManager] Frame 1onClipEvent (load) { gLevel = 7; descript = ": Walk in the park"; getStatus(); }Instance of Symbol 372 MovieClip [lvl1B] in Symbol 392 MovieClip [lvlManager] Frame 1onClipEvent (load) { gLevel = 8; descript = ": Walk in the park"; getStatus(); }Instance of Symbol 372 MovieClip [lvl1B] in Symbol 392 MovieClip [lvlManager] Frame 1onClipEvent (load) { gLevel = 9; descript = ": Walk in the park"; getStatus(); }Instance of Symbol 372 MovieClip [lvl1B] in Symbol 392 MovieClip [lvlManager] Frame 1onClipEvent (load) { gLevel = 14; descript = ": Walk in the park"; getStatus(); }Instance of Symbol 372 MovieClip [lvl1B] in Symbol 392 MovieClip [lvlManager] Frame 1onClipEvent (load) { gLevel = 15; descript = ": Walk in the park"; getStatus(); }Instance of Symbol 372 MovieClip [lvl1B] in Symbol 392 MovieClip [lvlManager] Frame 1onClipEvent (load) { gLevel = 16; descript = ": Walk in the park"; getStatus(); }Instance of Symbol 372 MovieClip [lvl1B] in Symbol 392 MovieClip [lvlManager] Frame 1onClipEvent (load) { gLevel = 17; descript = ": Walk in the park"; getStatus(); }Instance of Symbol 372 MovieClip [lvl1B] in Symbol 392 MovieClip [lvlManager] Frame 1onClipEvent (load) { gLevel = 15; descript = ": Walk in the park"; getStatus(); }Instance of Symbol 372 MovieClip [lvl1B] in Symbol 392 MovieClip [lvlManager] Frame 1onClipEvent (load) { gLevel = 19; descript = ": Walk in the park"; getStatus(); }Instance of Symbol 372 MovieClip [lvl1B] in Symbol 392 MovieClip [lvlManager] Frame 1onClipEvent (load) { gLevel = 20; descript = ": Walk in the park"; getStatus(); }Instance of Symbol 370 MovieClip [lvl2B] in Symbol 392 MovieClip [lvlManager] Frame 1onClipEvent (load) { gLevel = 10; descript = "Left Right Left"; getStatus(); }Instance of Symbol 370 MovieClip [lvl2B] in Symbol 392 MovieClip [lvlManager] Frame 1onClipEvent (load) { gLevel = 11; descript = "Open Season"; getStatus(); }Instance of Symbol 370 MovieClip [lvl2B] in Symbol 392 MovieClip [lvlManager] Frame 1onClipEvent (load) { gLevel = 12; descript = "Changing Lanes"; getStatus(); }Instance of Symbol 370 MovieClip [lvl2B] in Symbol 392 MovieClip [lvlManager] Frame 1onClipEvent (load) { gLevel = 13; descript = "Cross Roads"; getStatus(); itmId = ""; }Symbol 394 MovieClip [fManager] Frame 1#initclip 111 Object.registerClass("fManager", frameManager); #endinitclipSymbol 397 MovieClip [sndmnger] Frame 1#initclip 112 Object.registerClass("sndmnger", soundManager); #endinitclipSymbol 441 MovieClip [walker7] Frame 1#initclip 113 Object.registerClass("walker7", walker2); #endinitclipSymbol 483 MovieClip [walker6] Frame 1#initclip 114 Object.registerClass("walker6", walker); #endinitclipSymbol 537 MovieClip [walker5] Frame 1#initclip 115 Object.registerClass("walker5", walker); #endinitclipSymbol 581 MovieClip [walker4] Frame 1#initclip 116 Object.registerClass("walker4", walker); #endinitclipSymbol 623 MovieClip [walker3] Frame 1#initclip 117 Object.registerClass("walker3", walker); #endinitclipSymbol 665 MovieClip [walker2] Frame 1#initclip 118 Object.registerClass("walker2", walker); #endinitclipSymbol 707 MovieClip [walker1] Frame 1#initclip 119 Object.registerClass("walker1", walker); #endinitclipSymbol 722 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndPlay ("loaded"); } this.mjbutton.onRelease = function () { getURL ("http://www.minijuegos.com/", "_blank"); };Symbol 722 MovieClip Frame 2gotoAndPlay (1);Symbol 722 MovieClip Frame 5bar._xscale = 100;Symbol 722 MovieClip Frame 50stop(); this.plButton.onRelease = function () { _root.nextFrame(); };Symbol 4013 MovieClip [__Packages.gameActor] Frame 0class gameActor extends MovieClip { var Pi, game, x, _x, _y, y, angle, _rotation, gx, gy, swapDepths; function gameActor () { super(); Pi = Math.PI; game = _root.game; x = _x; y + _y; angle = _rotation; getGrid(); } function getGrid() { gx = Math.floor(_x / 24); gy = Math.floor(_y / 24); } function setDepth() { swapDepths(Math.round(-6000 + Number(((gy + 10) + "") + Math.floor(_x + 10)))); } function setFlyDepth() { swapDepths(Math.round(-6000 + Number(((gy + 30) + "") + Math.floor(_x + 10)))); } function isInGrid(Actor) { var _local3 = false; if ((Actor.gx > (gx - 1)) && (Actor.gx < (gx + 1))) { if ((Actor.gy > (gy - 1)) && (Actor.gy < (gy + 1))) { _local3 = true; } } return(_local3); } function checkCollision(Actor) { if (isInGrid(Actor)) { return(checkRadial(Actor)); } return(false); } function checkRadial(Actor) { var _local5 = radius + Actor.radius; var _local3 = Actor._x - _x; var _local2 = Actor._y - _y; var _local6 = Math.sqrt((_local3 * _local3) + (_local2 * _local2)); if (_local6 < _local5) { return(true); } return(false); } var radius = 5; var desiredAngle = 0; }Symbol 4014 MovieClip [__Packages.tower] Frame 0class tower extends gameActor { var game, reloadRate, range, damage, turr, gotoAndStop, uCost, cost, gx, gy, bHeld, setDepth, _xscale, _yscale, target, _x, _y, Aim, Pi, angle, _parent, getGrid, _alpha; function tower () { super(); game.Selected = this; reloadRate = 5; range = 120; damage = 10; turr.gotoAndStop(1); gotoAndStop(1); } function upGrade() { if (uLevel < game.player.uLimit) { uLevel = uLevel + 1; gotoAndStop(uLevel); upGradeStats(); game.player.totalUpgrades = game.player.totalUpgrades + 1; game.player.expUp(Math.floor(uCost / 5)); game.player.totalSpent = game.player.totalSpent + uCost; } } function sell() { game.funds = game.funds + cost; game.addTile(gx, gy, 0); game.removeMC(this); game.player.expUp(1); } function upGradeStats() { } function clicked() { if ((!game.Selected.bHeld) || (game.Selected == this)) { game.Selected = this; if (bHeld) { if (checkDrop()) { game.addTile(gx, gy, 1); game.snapNearest(this); bHeld = false; setDepth(); game.funds = game.funds - cost; game.player.totalBuilds = game.player.totalBuilds + 1; game.player.expUp(Math.floor(cost / 10)); game.player.totalSpent = game.player.totalSpent + cost; } } } } function onEnterFrame() { if (!game.bPause) { if (!bHeld) { if (_xscale > 100) { _xscale = _xscale - 2; _yscale = _yscale - 2; } loading = loading + reloadRate; if (target.health != undefined) { var _local4 = target._x - _x; var _local3 = target._y - _y; Aim = Math.atan2(_local3, _local4); if (turr != undefined) { var _local2 = (Aim * 180) / Pi; if (_local2 > 180) { _local2 = _local2 - 360; } else if (angle < -180) { _local2 = _local2 + 360; } turr.gotoAndStop(Math.round((_local2 + 180) / 5)); } if (loading >= 100) { var _local5 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); if (_local5 < range) { _xscale = 116; _yscale = 116; loading = 0; fire(); } else { target = findNewTarget(); if (target == undefined) { loading = 80; } } } } else if (loading > 100) { target = findNewTarget(); loading = 90; } } else { game.Selected = this; _x = _parent._xmouse; _y = _parent._ymouse; game.snapNearest(this); getGrid(); if (!checkGrid()) { _alpha = 50; } else { _alpha = 100; } } } } function findNewTarget() { var _local6 = game.enemies; var _local7; var _local5 = 0; var _local8 = _local6.length; var _local3 = 0; while (_local3 < _local8) { var _local2 = _local6[_local3]; var _local4 = game.getDistance(this, _local2); if ((_local4 < range) && (_local2.traveled > _local5)) { _local7 = _local2; _local5 = _local2.traveled; } _local3++; } return(_local7); } function fire() { setDepth(); var _local3 = Math.cos(Aim) * 10; var _local2 = Math.sin(Aim) * 10; var _local4 = new gameSprite(_x + (_local3 * 2), (_y - 5) + (_local2 * 2), _local3, _local2, game.renderer.ball, target, true, 9, 16, 9, 0.3); } function checkDrop() { var _local2 = false; if (checkGrid() == true) { game.addTile(gx, gy, 1); if (game.checkPath()) { _local2 = true; } else { game.addTile(gx, gy, 0); } } return(_local2); } function checkGrid() { var _local2 = false; if ((((gx > 0) && (gx < 22)) && (gy > 0)) && (gy < 19)) { if (game.getTile(gx, gy) == 0) { _local2 = true; } } return(_local2); } var loading = 0; var uLevel = 1; }Symbol 4015 MovieClip [__Packages.gameSprite] Frame 0class gameSprite extends Object { var game, sheet, x, y, vx, vy, gx, gy, radius, bAnimate, target, damType, _x, _y; function gameSprite (px, py, velx, vely, Ssheet, Tgt, anim, nFrames, sSize, lSpan, aSpeed, sSpeed, dType, dNum) { super(); game = _root.game; game.renderer.particles.push(this); sheet = Ssheet; x = px; y = py; vx = velx; vy = vely; gx = Math.floor(x / 24); gy = Math.floor(y / 24); radius = 6; bAnimate = anim; numframes = nFrames; spriteSize = sSize; animSpeed = aSpeed; if (Tgt != undefined) { target = Tgt; bCollide = true; speed = sSpeed; damType = dType; damage = dNum; } if (lSpan != undefined) { life = lSpan; } } function Update(tick) { counter++; gx = Math.floor(x / 24); gy = Math.floor(y / 24); frame = frame + animSpeed; age = age + animSpeed; if (age >= life) { bCollide = false; game.renderer.destroy(this); cleanUp(); } if (frame > numframes) { frame = 0; } x = x + (vx * tick); y = y + (vy * tick); _x = x; _y = y; if ((((x > 640) || (x < 0)) || (y > 480)) || (y < 0)) { bCollide = false; game.renderer.destroy(this); cleanUp(); } render(); if (bCollide) { if (target.health != undefined) { var _local4 = x - target._x; var _local3 = y - target._y; var _local2 = Math.atan2(_local3, _local4); vx = (-Math.cos(_local2)) * speed; vy = (-Math.sin(_local2)) * speed; if (checkCollision(target)) { bCollide = false; target.takeHit(damage, damType); if (sheet == game.renderer.Flame) { vx = vx * 0.2; vy = -1; animSpeed = animSpeed * 2; } else { game.renderer.destroy(this); cleanUp(); } } } counter = 0; } } function isInGrid(Actor) { var _local3 = false; if ((Actor.gx > (gx - 1)) && (Actor.gx < (gx + 1))) { if ((Actor.gy > (gy - 1)) && (Actor.gy < (gy + 1))) { _local3 = true; } } return(_local3); } function checkCollision(Actor) { if (isInGrid(Actor)) { return(checkRadial(Actor)); } return(false); } function checkRadial(Actor) { var _local5 = (radius + Actor.radius) * (radius + Actor.radius); var _local4 = Actor._x - _x; var _local2 = Actor._y - _y; var _local6 = (_local4 * _local4) + (_local2 * _local2); if (_local6 < _local5) { return(true); } return(false); } function cleanUp() { if (damType == "plas") { if (game.framerate > 20) { var _local2 = new gameSprite(_x, _y, 0, 0, game.renderer.plasEx, undefined, true, 9, 32, 9, 1); } } else if (damType == "bio") { game.sndManager.ESplat.start(); if (game.framerate > 20) { var _local2 = new gameSprite(_x, _y, 0, 0, game.renderer.bioEx, undefined, true, 9, 32, 9, 1); } } else if (damType == "bullet") { if (game.framerate > 20) { var _local2 = new gameSprite(_x, _y, -4 + (Math.random() * 4), -4 + (Math.random() * 4), game.renderer.pluss, undefined, true, 9, 2, 9, 1); } } else if (damType == "plasma") { if (game.framerate > 20) { var _local2 = new gameSprite(_x, _y, 0, 0, game.renderer.plasEx, undefined, true, 9, 32, 9, 1); } } sheet = null; bAnimate = null; numframes = null; frame = null; spriteSize = null; animSpeed = null; x = null; y = null; vx = null; vy = null; radius = null; gx = null; gy = null; life = null; bCollide = null; counter = null; _x = null; _y = null; target = null; game = null; } function render() { var _local2 = spriteSize / 2; var _local3 = new flash.geom.Rectangle(0 + (Math.floor(frame) * spriteSize), 0, spriteSize, spriteSize); game.renderer.render(x - _local2, y - _local2, _local2, _local3, sheet); } var numframes = 0; var frame = 0; var spriteSize = 16; var animSpeed = 0.2; var life = 100; var bCollide = false; var counter = 0; var speed = 1; var age = 0; var damage = 10; }Symbol 4016 MovieClip [__Packages.tower9] Frame 0class tower9 extends tower { var bHeld, reloadRate, range, damage, turr, game, uCost, setDepth, Aim, _x, _y, target; function tower9 () { super(); bHeld = true; reloadRate = 2; range = 150; damage = 30; turr.gotoAndStop(1); } function findNewTarget() { var _local6 = game.enemies; var _local7; var _local5 = 0; var _local8 = _local6.length; var _local3 = 0; while (_local3 < _local8) { var _local2 = _local6[_local3]; var _local4 = game.getDistance(this, _local2); if ((_local4 < range) && (_local2.traveled > _local5)) { if (!_local2.bFly) { _local7 = _local2; _local5 = _local2.traveled; } } _local3++; } return(_local7); } function upGradeStats() { game.funds = game.funds - uCost; reloadRate = reloadRate + 0.5; range = range + 10; damage = damage + 10; } function fire() { game.sndManager.t1Sound.start(); setDepth(); var _local3 = Math.cos(Aim) * 5; var _local2 = Math.sin(Aim) * 5; var _local4 = new gameBomb(_x + _local3, (_y - 6) + _local2, _local3, _local2, game.renderer.cannonBall, target, true, 2, 16, undefined, 1, 7, undefined, damage); } }Symbol 4017 MovieClip [__Packages.gameBomb] Frame 0class gameBomb extends Object { var game, sheet, x, y, z, vx, vy, gx, gy, radius, bAnimate, target, damType, vz, _x, _y; function gameBomb (px, py, velx, vely, Ssheet, Tgt, anim, nFrames, sSize, lSpan, aSpeed, sSpeed, dType, dNum) { super(); game = _root.game; game.renderer.particles.push(this); sheet = Ssheet; x = px; y = py; z = 5; vx = velx; vy = vely; gx = Math.floor(x / 24); gy = Math.floor(y / 24); radius = 6; bAnimate = anim; numframes = nFrames; spriteSize = sSize; animSpeed = aSpeed; if (Tgt != undefined) { target = Tgt; bCollide = true; speed = sSpeed; damType = dType; damage = dNum; var _local5 = x - (target._x + (target.vx * 10)); var _local4 = y - (target._y + (target.vy * 10)); var _local7 = Math.sqrt((_local5 * _local5) + (_local4 * _local4)); vz = _local7 * (0.1 - (speed / 120)); var _local6 = Math.atan2(_local4, _local5); vx = (-Math.cos(_local6)) * speed; vy = (-Math.sin(_local6)) * speed; } if (lSpan != undefined) { life = lSpan; } } function Update(tick) { counter++; gx = Math.floor(x / 24); gy = Math.floor(y / 24); frame = frame + animSpeed; age = age + animSpeed; if (frame > numframes) { frame = 0; } x = x + (vx * tick); y = y + (vy * tick); z = z + (vz * tick); _x = x; _y = y; vz = vz - 0.3; if (Math.random() > 0.6) { var _local5 = new gameSprite(x - vx, (y - z) - vy, 0, 0, game.renderer.trail, undefined, true, 9, 16, 9, 0.4); } render(); if (bCollide) { if (z <= 0) { bCollide = false; var _local4 = new splash_damage(x, y, damage, 30); game.sndManager.Explode.start(); game.decalRenderer.Crater(x, y); var _local3 = new gameSprite(_x, _y - 8, 0, 0, game.renderer.explosion2, undefined, true, 9, 64, 9, 0.5); game.renderer.destroy(this); cleanUp(); } counter = 0; } } function cleanUp() { sheet = null; bAnimate = null; numframes = null; frame = null; spriteSize = null; animSpeed = null; x = null; y = null; vx = null; vy = null; radius = null; gx = null; gy = null; life = null; bCollide = null; counter = null; _x = null; _y = null; target = null; game = null; } function render() { var _local2 = spriteSize / 2; var _local3 = new flash.geom.Rectangle(0 + (Math.floor(frame) * spriteSize), 0, spriteSize, spriteSize); game.renderer.render(x - _local2, y - _local2, _local2, _local3, game.renderer.Shadow); game.renderer.render(x - _local2, (y - z) - _local2, _local2, _local3, sheet); } var numframes = 0; var frame = 0; var spriteSize = 16; var animSpeed = 0.2; var life = 100; var bCollide = false; var counter = 0; var speed = 1; var age = 0; var damage = 10; }Symbol 4018 MovieClip [__Packages.splash_damage] Frame 0class splash_damage extends Object { var game, x, y, damage, radius, gx, gy; function splash_damage (xpos, ypos, vdamage, vradius) { super(); game = _root.game; x = xpos; y = ypos; damage = vdamage; radius = vradius; gx = Math.floor(x / 24); gy = Math.floor(y / 24); begin(); } function begin() { for (var _local3 in game.enemies) { var _local2 = game.enemies[_local3]; if (checkCollision(_local2)) { _local2.takeHit(damage, "bullet"); } } destroy(); } function destroy() { game = null; x = null; y = null; damage = null; radius = null; gx = null; gy = null; } function isInGrid(Actor) { var _local3 = false; if ((Actor.gx > (gx - 2)) && (Actor.gx < (gx + 2))) { if ((Actor.gy > (gy - 2)) && (Actor.gy < (gy + 2))) { _local3 = true; } } return(_local3); } function checkCollision(Actor) { if (isInGrid(Actor)) { return(checkRadial(Actor)); } return(false); } function checkRadial(Actor) { var _local5 = radius + Actor.radius; var _local3 = Actor._x - x; var _local2 = Actor._y - y; var _local6 = Math.sqrt((_local3 * _local3) + (_local2 * _local2)); if (_local6 < _local5) { return(true); } return(false); } }Symbol 4019 MovieClip [__Packages.waveButton] Frame 0class waveButton extends MovieClip { var _alpha, _parent, gotoAndStop; function waveButton () { super(); } function onRelease() { if (_alpha > 60) { _parent.getNextEnemy(); } } function onEnterFrame() { if (_parent.timeLeft > 13000) { gotoAndStop(2); _alpha = 50; } else { gotoAndStop(1); _alpha = 100; } } }Symbol 4020 MovieClip [__Packages.msgPopUp] Frame 0class msgPopUp extends MovieClip { var removeMovieClip, msgText; function msgPopUp () { super(); } function Close() { removeMovieClip(); } function setMsg(str) { msgText.text = str; } var msg = ""; }Symbol 4021 MovieClip [__Packages.medal] Frame 0class medal extends MovieClip { var game, mdl, lvl, gotoAndStop; function medal () { super(); } function init() { game = _root.game; if (game.achievements[lvl][mdl] == true) { gotoAndStop(1); } else { gotoAndStop(2); } } }Symbol 4022 MovieClip [__Packages.tempTile] Frame 0class tempTile extends gameActor { var game, getGrid, gx, gy; function tempTile () { super(); game.snapNearest(this); getGrid(); game.addTile(gx, gy, 1); game.removeMC(this); } }Symbol 4023 MovieClip [__Packages.waveController] Frame 0class waveController extends MovieClip { var game, enemyDisplay, bonusText, start_time, waves, waves2, bPaused, elapsed_time, bAllOut, spawners, waveInfo, waveInfo2, waveSize, _visible; function waveController () { super(); game = _root.game; game.wc = this; enemyDisplay.gotoAndStop(1); init(); bonusText.text = "send to begin"; } function init() { start_time = getTimer(); game.waves = waves.length; var _local2 = 0; for (var _local4 in waves) { _local2 = _local2 + waves[_local4][1]; } for (var _local3 in waves2) { _local2 = _local2 + waves2[_local3][1]; } game.levelEnemies = _local2; var _local5 = waves[0]; getWaveInfo(); } function onEnterFrame() { if (!game.bPause) { if (bPaused && (game.enemies.length <= 0)) { bPaused = false; start_time = getTimer(); if (elapsed_time != undefined) { nextWaveTime = nextWaveTime - elapsed_time; } } else if (bRunning) { elapsed_time = getTimer() - start_time; timeLeft = nextWaveTime - elapsed_time; if (timeLeft <= 0) { getNextEnemy(); } if (bAllOut && (spawners.length <= 0)) { game.bAllOut = true; game.roundOver(); } if ((waves.length <= 0) && (game.enemies.length <= 0)) { bAllOut = true; enemyDisplay.gotoAndStop(1); } } } else { bPaused = true; } bonusText.text = "next wave: " + Math.floor(timeLeft / 1000); } function getNextEnemy() { game.sPath = undefined; game.sPath2 = undefined; var _local2 = waves.shift(); var _local5 = new spawner(_local2, this); if (_local2[7] == true) { var _local3 = waves2.shift(); var _local4 = new spawner2(_local3, this); } if (timeLeft > 0) { game.levelScore = game.levelScore + Math.floor(timeLeft / 100); } resetClock(); nextWaveTime = 15000; getWaveInfo(); bRunning = true; } function getWaveInfo() { var _local2 = waves[0][8]; var _local3 = waves[0][1]; if (_local2 != undefined) { waveInfo.text = (_local2 + " x ") + _local3; if (waves[0][7] == true) { var _local5 = waves2[0][7]; var _local4 = waves2[0][1]; waveInfo2.text = (_local5 + " x ") + _local4; } else { waveInfo2.text = ""; } } else { waveInfo.text = ""; waveInfo2.text = ""; } } function addSpawner(actor) { waveSize = actor.enemies.length; spawners.push(actor); } function addwaves(actor) { waveSize = waveSize + actor.enemies.length; } function removeSpawner(actor) { game.waveKills = 0; for (var _local3 in spawners) { if (spawners[_local3] == actor) { spawners[_local3] = null; spawners.splice(_local3, 1); } } game.wavesComplete = game.wavesComplete + 1; if (bAllOut && (spawners.length <= 0)) { game.bAllOut = true; game.roundOver(); } else { var _local4 = waves[0]; _visible = true; } } function resetClock() { start_time = getTimer(); if (elapsed_time != undefined) { nextWaveTime = nextWaveTime - elapsed_time; } } function onUnload() { for (var _local2 in spawners) { spawners[_local2].destroy(); spawners.splice(_local2, 1); } } function time_to_string(time_to_convert) { var _local7 = ""; var _local4 = ""; var _local6 = ""; var _local8 = Math.floor(time_to_convert / 3600000); var _local1 = time_to_convert - (_local8 * 3600000); var _local3 = Math.floor(_local1 / 60000); _local1 = _local1 - (_local3 * 60000); var _local2 = Math.floor(_local1 / 1000); _local1 = _local1 - (_local2 * 1000); var _local5 = Math.floor(_local1 / 10); if (_local3 < 10) { _local7 = "0" + _local3.toString(); } else { _local7 = _local3.toString(); } if (_local2 < 10) { _local4 = "0" + _local2.toString(); } else { _local4 = _local2.toString(); } if (_local5 < 10) { _local6 = "0" + _local5.toString(); } else { _local6 = _local5.toString(); } return(_local4); } var nextWaveTime = 10000; var bRunning = false; var timeLeft = 0; }Symbol 4024 MovieClip [__Packages.spawner] Frame 0class spawner extends Object { var owner, spawnTime, sMod, hMod, point, game, bBoss, enemies, waveTimer; function spawner (wave, Owner) { super(); owner = Owner; spawnTime = wave[2]; sMod = wave[3]; hMod = wave[4]; point = wave[5]; game = owner.game; if (wave[8] == "boss") { bBoss = true; } createWave(wave[0], wave[1]); owner.addSpawner(this); } function createWave(type, num) { enemies = new Array(); var _local2 = 0; while (_local2 < num) { enemies.push(type); _local2++; } waveTimer = setInterval(Tick, spawnTime, this); } function destroy() { owner.removeSpawner(this); enemies = null; spawnTime = null; waveTimer = null; owner = null; hMod = null; sMod = null; point = null; } function Spawn() { if (owner.game == undefined) { destroy(); } if (!game.bPause) { if (game.enemies.length < 30) { if (enemies.length > 0) { var _local2 = enemies.pop(); game.createEnemy(_local2, sMod, hMod, point, bBoss); } } } } function Tick(Actor) { Actor.Spawn(); if (Actor.enemies.length <= 0) { clearInterval(Actor.waveTimer); Actor.destroy(); } } }Symbol 4025 MovieClip [__Packages.spawner2] Frame 0class spawner2 extends Object { var owner, spawnTime, sMod, hMod, point, game, bBoss, enemies, waveTimer; function spawner2 (wave, Owner) { super(); owner = Owner; spawnTime = wave[2]; sMod = wave[3]; hMod = wave[4]; point = wave[5]; game = owner.game; if (wave[7] == "boss") { bBoss = true; } createWave(wave[0], wave[1]); owner.addwaves(this); } function createWave(type, num) { enemies = new Array(); var _local2 = 0; while (_local2 < num) { enemies.push(type); _local2++; } waveTimer = setInterval(Tick, spawnTime, this); } function destroy() { enemies = null; spawnTime = null; waveTimer = null; owner = null; hMod = null; sMod = null; point = null; } function Spawn() { if (owner.game == undefined) { destroy(); } if (!game.bPause) { if (game.enemies.length < 30) { if (enemies.length > 0) { var _local2 = enemies.pop(); game.createEnemy(_local2, sMod, hMod, point, bBoss); } } } } function Tick(Actor) { Actor.Spawn(); if ((Actor.enemies.length <= 0) && (Actor.game.enemies.length <= 0)) { clearInterval(Actor.waveTimer); Actor.destroy(); } } }Symbol 4026 MovieClip [__Packages.towerButton] Frame 0class towerButton extends MovieClip { var game, _alpha, towerCost, keyIndex, bReady, _parent, _xscale, _yscale, towerType; function towerButton () { super(); game = _root.game; } function onEnterFrame() { if (buildLevel > game.player.bLimit) { _alpha = 0; } else if (game.funds < towerCost) { _alpha = 30; } else { _alpha = 100; } if (Key.isDown(keyIndex)) { bReady = true; } if ((bReady == true) && (!Key.isDown(keyIndex))) { bReady = false; Clicked(); } } function onRollOver() { _parent.ttip.select(this); _xscale = 110; _yscale = 110; } function onRollOut() { _parent.ttip.select(undefined); _xscale = 100; _yscale = 100; } function onRelease() { Clicked(); } function Clicked() { if (_alpha > 90) { if (!game.Selected.bHeld) { game.createTower(towerType, towerCost); } } } var buildLevel = 1; }Symbol 4027 MovieClip [__Packages.towerButton8] Frame 0class towerButton8 extends towerButton { var buildLevel, keyIndex, towerType, towerCost, tTitle, Description; function towerButton8 () { super(); buildLevel = 7; keyIndex = 57; towerType = "Tower8"; towerCost = 250; tTitle = "Laser Tower:"; Description = "Experimental weapon that shoots beams of high intesity light. Excellent Range and Damage. Upgrades offer increased range and damage."; } }Symbol 4028 MovieClip [__Packages.PauseButton] Frame 0class PauseButton extends MovieClip { var game, gotoAndStop; function PauseButton () { super(); game = _root.game; game.pb = this; if (game.bPause) { gotoAndStop(1); } else { gotoAndStop(2); } } function onRelease() { if (game.bPause) { game.bPause = false; gotoAndStop(2); } else { game.bPause = true; gotoAndStop(1); } } }Symbol 4029 MovieClip [__Packages.towerButton9] Frame 0class towerButton9 extends towerButton { var buildLevel, keyIndex, towerType, towerCost, tTitle, Description; function towerButton9 () { super(); buildLevel = 6; keyIndex = 56; towerType = "Tower9"; towerCost = 180; tTitle = "Motar Tower:"; Description = "Launches high explosive motars at groups of enemys. Excellent Range and Damage but low accuracy. Upgrades offer increased range."; } }Symbol 4030 MovieClip [__Packages.towerButton7] Frame 0class towerButton7 extends towerButton { var buildLevel, keyIndex, towerType, towerCost, tTitle, Description; function towerButton7 () { super(); buildLevel = 4; keyIndex = 54; towerType = "Tower7"; towerCost = 120; tTitle = "Plasma Tower:"; Description = "Experimental weapon that fires balls of high energy plasma. Excellent All rounder. Upgrades offer increased range, damage and speed."; } }Symbol 4031 MovieClip [__Packages.towerButton6] Frame 0class towerButton6 extends towerButton { var buildLevel, keyIndex, towerType, towerCost, tTitle, Description; function towerButton6 () { super(); buildLevel = 5; keyIndex = 55; towerType = "Tower6"; towerCost = 150; tTitle = "Missile Tower:"; Description = "Launches high impact missiles that also damage nearby enemies. Excellent against Air units. Upgrades offer increased range, damage and speed."; } }Symbol 4032 MovieClip [__Packages.towerButton5] Frame 0class towerButton5 extends towerButton { var buildLevel, keyIndex, towerType, towerCost, tTitle, Description; function towerButton5 () { super(); buildLevel = 3; keyIndex = 53; towerType = "Tower5"; towerCost = 100; tTitle = "Flak Tower:"; Description = "Fires burst's of high velocity flak shells. Good against Air units. Upgrades offer increased range, damage and speed."; } }Symbol 4033 MovieClip [__Packages.towerButton4] Frame 0class towerButton4 extends towerButton { var buildLevel, keyIndex, towerType, towerCost, tTitle, Description; function towerButton4 () { super(); buildLevel = 2; keyIndex = 52; towerType = "Tower4"; towerCost = 80; tTitle = "Flame Tower:"; Description = "Roast nearby enemies with a jet of fire.Some enemies can be set alight. Cannot target Air units. Upgrades offer increased damage."; } }Symbol 4034 MovieClip [__Packages.towerButton2] Frame 0class towerButton2 extends towerButton { var buildLevel, keyIndex, towerType, towerCost, tTitle, Description; function towerButton2 () { super(); buildLevel = 1; keyIndex = 51; towerType = "Tower2"; towerCost = 50; tTitle = "Shock Tower:"; Description = "Shocks nearby enemies with over 40,000 volts of electicity. Cannot Target Air units. Upgrades offer increased range, damage and speed."; } }Symbol 4035 MovieClip [__Packages.towerButton3] Frame 0class towerButton3 extends towerButton { var buildLevel, keyIndex, towerType, towerCost, tTitle, Description; function towerButton3 () { super(); buildLevel = 1; keyIndex = 50; towerType = "Tower3"; towerCost = 30; tTitle = "Bio Tower:"; Description = "Fires blobs of bio chemical sludge. Can cause enemies to slow down. Cannot Target Air units. Upgrades offer increased range, damage and speed."; } }Symbol 4036 MovieClip [__Packages.towerButton1] Frame 0class towerButton1 extends towerButton { var buildLevel, keyIndex, towerType, towerCost, tTitle, Description; function towerButton1 () { super(); buildLevel = 1; keyIndex = 49; towerType = "Tower1"; towerCost = 10; tTitle = "Bullet Tower:"; Description = "Basic tower with low damage and range. Target's Air units. Upgrades offer increased range, damage and speed. Tip: Upgrade ASAP!"; } }Symbol 4037 MovieClip [__Packages.SellButton] Frame 0class SellButton extends MovieClip { var _parent; function SellButton () { super(); } function onRelease() { _parent.sellSelected(); } }Symbol 4038 MovieClip [__Packages.upgradeButton] Frame 0class upgradeButton extends MovieClip { var game, _parent, _alpha; function upgradeButton () { super(); game = _parent.game; } function onRelease() { if ((_parent.target.uLevel < game.player.uLimit) && (game.funds >= _parent.target.uCost)) { _parent.upgradeSelected(); } } function onEnterFrame() { if ((_parent.target.uLevel >= game.player.uLimit) || (game.funds < _parent.target.uCost)) { _alpha = 20; } else { _alpha = 100; } } }Symbol 4039 MovieClip [__Packages.UIwindow] Frame 0class UIwindow extends MovieClip { var game, target, Cost, Sale, damage, reload, range; function UIwindow () { super(); game = _root.game; } function upgradeSelected() { if (target.uLevel < 10) { target.upGrade(); } } function sellSelected() { if ((target != undefined) && (!target.bHeld)) { target.sell(); } } function onEnterFrame() { if (game.Selected.range != undefined) { target = game.Selected; if (!target.bHeld) { if (target.uLevel < game.player.uLimit) { Cost.text = "$" + target.uCost; } else { Cost.text = "--"; } if (target != undefined) { Sale.text = "$" + target.cost; damage.text = target.damage; reload.text = target.reloadRate * 10; range.text = target.range; } else { Sale.text = "--"; damage.text = "--"; reload.text = "--"; range.text = "--"; } } } else { target = undefined; Sale.text = "--"; damage.text = "--"; reload.text = "--"; range.text = "--"; Cost.text = "--"; } } var counter = 0; }Symbol 4040 MovieClip [__Packages.quitBox] Frame 0class quitBox extends MovieClip { var _visible; function quitBox () { super(); _visible = false; } function Cancel() { _visible = false; } function prequit() { _visible = true; } }Symbol 4041 MovieClip [__Packages.quitButton] Frame 0class quitButton extends MovieClip { var game, _parent; function quitButton () { super(); game = _root.game; } function onRelease() { _parent.qbox.prequit(); } }Symbol 4042 MovieClip [__Packages.towerTips] Frame 0class towerTips extends MovieClip { var _visible, ttitle, ttext, Target; function towerTips () { super(); _visible = false; ttitle.text = ""; ttext.text = ""; } function select(Actor) { if ((Actor == undefined) || (Actor._alpha < 10)) { Target = undefined; _visible = false; ttitle.text = ""; ttext.text = ""; } else { Target = Actor; _visible = true; ttitle.text = Actor.tTitle; ttext.text = Actor.Description; } } }Symbol 4043 MovieClip [__Packages.hud] Frame 0class hud extends MovieClip { var game, Lives, Score, Cash, waves, LvlBar, msg; function hud () { super(); game = _root.game; Lives._visible = true; Score._visible = true; Cash._visible = true; waves._visible = true; } function buildButtons() { } function onEnterFrame() { Lives.text = game.lives; Score.text = game.levelScore; Cash.text = game.funds; LvlBar._xscale = ((game.player.exp - game.player.lastLevel) / (game.player.nextLevel - game.player.lastLevel)) * 100; if (game.Selected.bHeld) { msg.text = "C = cancel tower"; } else { msg.text = ""; } if (game.wavesComplete < game.waves) { waves.text = ((game.wavesComplete + 1) + "/") + game.waves; } else { waves.text = (game.wavesComplete + "/") + game.waves; } if (game.lives <= 5) { Lives.textColor = 16711680 /* 0xFF0000 */; } else { Lives.textColor = 16763904 /* 0xFFCC00 */; } } }Symbol 4044 MovieClip [__Packages.Renderer] Frame 0class Renderer extends MovieClip { var game, particles, Smoke, ball, plasball, FSmoke, trail, Shadow, bubble, cannonBall, plasEx, bioEx, bulletEx, electroEx, Flame, pluss, Fire, biofx, mFlash, explosion, explosion2, bullet, canvas, ClearRec, attachBitmap, getNextHighestDepth, lineStyle, moveTo, lineTo, clear, oldTime; function Renderer () { super(); game = _root.game; game.renderer = this; loadAssets(); particles = new Array(); begin(); } function loadAssets() { Smoke = flash.display.BitmapData.loadBitmap("testPuff"); ball = flash.display.BitmapData.loadBitmap("greenPlasma"); plasball = flash.display.BitmapData.loadBitmap("plasBall"); FSmoke = flash.display.BitmapData.loadBitmap("testPuff2"); trail = flash.display.BitmapData.loadBitmap("sTrail"); Shadow = flash.display.BitmapData.loadBitmap("Shadow1"); bubble = flash.display.BitmapData.loadBitmap("bubbles"); cannonBall = flash.display.BitmapData.loadBitmap("canno1"); plasEx = flash.display.BitmapData.loadBitmap("plasHit"); bioEx = flash.display.BitmapData.loadBitmap("bioHit"); bulletEx = flash.display.BitmapData.loadBitmap("bulletHit"); electroEx = flash.display.BitmapData.loadBitmap("electroHit"); Flame = flash.display.BitmapData.loadBitmap("flame"); pluss = flash.display.BitmapData.loadBitmap("plusS"); Fire = flash.display.BitmapData.loadBitmap("testPuff3"); biofx = flash.display.BitmapData.loadBitmap("bioFX"); mFlash = flash.display.BitmapData.loadBitmap("flashM"); explosion = flash.display.BitmapData.loadBitmap("explode23"); explosion2 = flash.display.BitmapData.loadBitmap("bigBoom2"); bullet = flash.display.BitmapData.loadBitmap("bullet"); } function begin() { canvas = new flash.display.BitmapData(640, 480, true, 0); ClearRec = new flash.geom.Rectangle(0, 0, 640, 480); attachBitmap(canvas, getNextHighestDepth()); } function destroy(ob) { var _local4 = particles.length; var _local2 = 0; while (_local2 < _local4) { var _local3 = particles[_local2]; if (_local3 == ob) { _local3 = null; particles.splice(_local2, 1); } _local2++; } } function render(x, y, wid, rec, Img) { canvas.copyPixels(Img, rec, new flash.geom.Point(x, y), null, new flash.geom.Point(0, 0), true); } function drawLightning(startX, startY, endX, endY) { lineStyle(1, 10066431, 100); var _local14 = startX - endX; var _local13 = startY - endY; var _local7 = Math.atan2(-_local13, -_local14); var _local9 = Math.round(Math.sqrt((_local14 * _local14) + (_local13 * _local13))); moveTo(startX, startY); var _local2 = _local9 / 10; var _local3 = _local2; var _local6 = -_local2; var _local8 = -_local2; var _local10 = _local2 * 0.4; _local3 = _local2; while (_local3 < _local9) { var _local4 = (startX + (Math.cos(_local7) * _local3)) + ((-(_local2 * 0.5)) + (Math.random() * _local2)); var _local5 = (startY + (Math.sin(_local7) * _local3)) + ((-(_local2 * 0.5)) + (Math.random() * _local2)); lineTo(_local4, _local5 + _local8); _local8 = _local8 + _local6; _local6 = _local6 + _local10; _local3 = _local3 + (_local2 + (Math.random() * 10)); } lineTo(endX, endY); } function onEnterFrame() { if (!game.bPause) { clear(); canvas.fillRect(ClearRec, 0); Tick(); } } function Tick() { var _local6 = getTimer(); var _local5 = _local6 - oldTime; oldTime = _local6; var _local4 = particles.length; var _local2 = _local4 - 1; while (_local2 >= 0) { var _local3 = particles[_local2]; if (_local3.bDelete) { particles[_local2] = null; particles.splice(_local2, 1); } else { _local3.Update(_local5 * 0.02); } _local2--; } } }Symbol 4045 MovieClip [__Packages.startTile2] Frame 0class startTile2 extends gameActor { var getGrid, swapDepths, game, _visible; function startTile2 () { super(); getGrid(); swapDepths(-7001); game.sPoint2 = this; _visible = false; } function onEnterFrame() { if (_visible == true) { counter = counter + 1; if (counter > 200) { _visible = false; counter = 0; } } } var counter = 0; }Symbol 4046 MovieClip [__Packages.endTile2] Frame 0class endTile2 extends gameActor { var getGrid, swapDepths, game, _visible; function endTile2 () { super(); getGrid(); swapDepths(-7003); game.endPoint2 = this; _visible = false; } function onEnterFrame() { if (_visible == true) { counter = counter + 1; if (counter > 200) { _visible = false; counter = 0; } } } var counter = 0; }Symbol 4047 MovieClip [__Packages.endTile] Frame 0class endTile extends gameActor { var getGrid, swapDepths, game, _visible; function endTile () { super(); getGrid(); swapDepths(-7002); game.endPoint = this; _visible = false; } function onEnterFrame() { if (_visible == true) { counter = counter + 1; if (counter > 200) { _visible = false; counter = 0; } } } var counter = 0; }Symbol 4048 MovieClip [__Packages.startTile] Frame 0class startTile extends gameActor { var getGrid, swapDepths, game, _visible; function startTile () { super(); getGrid(); swapDepths(-7000); game.sPoint = this; _visible = false; } function onEnterFrame() { if (_visible == true) { counter = counter + 1; if (counter > 200) { _visible = false; counter = 0; } } } var counter = 0; }Symbol 4049 MovieClip [__Packages.towerRing] Frame 0class towerRing extends MovieClip { var game, target, _x, _y, _xscale, _yscale, gotoAndStop; function towerRing () { super(); game = _root.game; } function onEnterFrame() { if (game.Selected.range != undefined) { target = game.Selected; _x = target._x; _y = target._y; _xscale = target.range * 2; _yscale = target.range * 2; if (target._alpha < 100) { gotoAndStop(2); } else { gotoAndStop(1); } } else { _x = -50; _y = -50; _xscale = 20; _yscale = 50; } if (Key.isDown(67)) { if (target.bHeld) { game.removeMC(target); game.Selected == undefined; } } } }Symbol 4050 MovieClip [__Packages.decalLayer] Frame 0class decalLayer extends MovieClip { var canvas, attachBitmap, getNextHighestDepth, scorch, crater, blood; function decalLayer () { super(); _root.game.decalRenderer = this; loadAssets(); canvas = new flash.display.BitmapData(640, 480, true, 0); attachBitmap(canvas, getNextHighestDepth()); } function loadAssets() { scorch = flash.display.BitmapData.loadBitmap("scorch"); crater = flash.display.BitmapData.loadBitmap("crater"); blood = flash.display.BitmapData.loadBitmap("blood"); } function Crater(x, y) { x = x + (-4 + (Math.random() * 8)); y = y + (-4 + (Math.random() * 8)); var _local3 = Math.random() * 3.9; var _local2 = new flash.geom.Rectangle(0 + (Math.floor(_local3) * 32), 0, 32, 32); canvas.copyPixels(crater, _local2, new flash.geom.Point(x - 16, y - 16), null, new flash.geom.Point(0, 0), true); } function Scorch(x, y) { x = x + (-4 + (Math.random() * 8)); y = y + (-4 + (Math.random() * 8)); var _local3 = Math.random() * 3.9; var _local2 = new flash.geom.Rectangle(0 + (Math.floor(_local3) * 32), 0, 32, 32); canvas.copyPixels(scorch, _local2, new flash.geom.Point(x - 16, y - 16), null, new flash.geom.Point(0, 0), true); } function Splat(x, y) { x = x + (-4 + (Math.random() * 8)); y = y + (-4 + (Math.random() * 8)); var _local3 = Math.random() * 3.9; var _local2 = new flash.geom.Rectangle(0 + (Math.floor(_local3) * 16), 0, 16, 16); canvas.copyPixels(blood, _local2, new flash.geom.Point(x - 8, y - 8), null, new flash.geom.Point(0, 0), true); } }Symbol 4051 MovieClip [__Packages.clickLayer] Frame 0class clickLayer extends MovieClip { var game; function clickLayer () { super(); game = _root.game; } function onRelease() { game.Selected = undefined; } }Symbol 4052 MovieClip [__Packages.breakDown] Frame 0class breakDown extends MovieClip { var game, origScore, lvlScore, waves, perc, cash, lives, towers; function breakDown () { super(); game = _root.game; origScore = game.levelScore; lvlScore.text = origScore; waves.text = game.wavesComplete + " x 10"; var _local4 = Math.floor((Number(game.levelKills) / Number(game.levelEnemies)) * 100); perc.text = (_local4 + "%") + " x 10"; cash.text = game.funds + " x 5"; lives.text = game.lives + " x 100"; game.levelScore = game.levelScore + ((((game.wavesComplete * 10) + (_local4 * 10)) + (game.funds * 5)) + (game.lives * 100)); towers.text = game.levelScore; if (game.lvlScores[game.currentLevel] < game.levelScore) { game.lvlScores[game.currentLevel] = game.levelScore; } if (game.wavesComplete >= game.waves) { game.unlockAchiement(game.currentLevel, 0); } if (game.lives >= 25) { game.unlockAchiement(game.currentLevel, 2); } getScoreBoards(); } function scoreDone() { } function getScoreBoards() { var _local5 = game.currentLevel; var _local4 = 0; var _local3 = 0; while (_local3 < game.lvlScores.length) { _local4 = _local4 + Number(game.lvlScores[_local3]); _local3++; } if (_root._url.indexOf("kongregate") > -1) { _root.kongregateStats.submit("score", _local4); } else { flash.external.ExternalInterface.call("fpSendStat", ("level_" + _local5) + "_score", game.levelScore, "max"); flash.external.ExternalInterface.call("fpSendStat", "All_Levels", _local4, "max"); } } }Symbol 4053 MovieClip [__Packages.levelButton] Frame 0class levelButton extends MovieClip { var game, glower, gLevel, tdisplay, bUnlocked, gotoAndStop, _parent; function levelButton () { super(); game = _root.game; glower._visible = false; } function getStatus() { tdisplay.text = (("Level " + gLevel) + " -- Score:") + game.lvlScores[gLevel]; if (game.gLevels[gLevel - 1] == "unlocked") { bUnlocked = true; gotoAndStop(1); } else { gotoAndStop(3); } } function onRelease() { if (bUnlocked) { _parent.sLevel.unselect(); _parent.sLevel = this; gotoAndStop(2); } } function unselect() { getStatus(); } function onRollOver() { glower._visible = true; } function onRollOut() { glower._visible = false; } var descript = ""; }Symbol 4054 MovieClip [__Packages.bLevelButton] Frame 0class bLevelButton extends levelButton { var gLevel, game, descript, tdisplay, bUnlocked, gotoAndStop, _parent; function bLevelButton () { super(); } function getStatus() { tdisplay.text = (descript + " -- Score:") + game.lvlScores[gLevel]; if (game.gLevels[gLevel] == "unlocked") { bUnlocked = true; gotoAndStop(1); } else { gotoAndStop(3); } } function onRelease() { if (bUnlocked) { _parent.sLevel.unselect(); _parent.sLevel = this; gotoAndStop(2); } } }Symbol 4055 MovieClip [__Packages.levelManager] Frame 0class levelManager extends MovieClip { var game, sLevel; function levelManager () { super(); game = _root.game; } function getLevel() { if (sLevel != undefined) { game.getLevel(sLevel.gLevel); } } }Symbol 4056 MovieClip [__Packages.frameManager] Frame 0class frameManager extends MovieClip { var game, _parent, oldframe, destination, bRun, _visible, _alpha; function frameManager () { super(); game = _parent; game.FrameControl = this; oldframe = game._currentframe; } function getFrame(num) { destination = num; oldframe = game._currentframe; bRun = true; _visible = true; } function arrived() { _visible = false; bRun = false; destination = eval (undefined)(); } function onEnterFrame() { if (_visible) { if (bRun) { _alpha = _alpha + 5; if ((destination > 4) && (destination < 25)) { if (!game.sndManager.bMute) { game.sndManager.bTrack.setVolume(50 - (_alpha * 0.5)); } } if (_alpha >= 100) { if ((destination > 4) && (destination < 25)) { if (!game.sndManager.bMute) { game.sndManager.bTrack.stop(); game.sndManager.bTrack.setVolume(50); } } if (((destination < 5) && (oldframe > 4)) && (oldframe < 25)) { if (!game.sndManager.bMute) { game.sndManager.bTrack.setVolume(0); game.sndManager.bTrack.start(); } } game.gotoAndStop(destination); bRun = false; } } else if (_alpha > 0) { if (((destination < 5) && (oldframe > 4)) && (oldframe < 25)) { if (!game.sndManager.bMute) { game.sndManager.bTrack.setVolume(50 - (_alpha * 0.5)); } } _alpha = _alpha - 5; } else { arrived(); } } } }Symbol 4057 MovieClip [__Packages.soundManager] Frame 0class soundManager extends MovieClip { var gotoAndStop, game, bTrack, TankSound, heliSound, planeSound, t1Sound, t2Sound, t3Sound, t5Sound, t6Sound, t7Sound, t8Sound, Explode, Voice1, horn, Voice2, Voice3, ESplat, march, bMute, bHeli, bTank, bPlane; function soundManager () { super(); gotoAndStop(1); game = _root.game; _root.game.sndManager = this; bTrack = new Sound(this); bTrack.attachSound("bgm"); TankSound = new Sound(this); TankSound.attachSound("tankSound"); heliSound = new Sound(this); heliSound.attachSound("heli"); planeSound = new Sound(this); planeSound.attachSound("plane"); t1Sound = new Sound(this); t1Sound.attachSound("gun"); t2Sound = new Sound(this); t2Sound.attachSound("lecw"); t3Sound = new Sound(this); t3Sound.attachSound("bSplat"); t5Sound = new Sound(this); t5Sound.attachSound("Ashot"); t6Sound = new Sound(this); t6Sound.attachSound("missileLaunchS"); t7Sound = new Sound(this); t7Sound.attachSound("plasmaSound"); t8Sound = new Sound(this); t8Sound.attachSound("lazerSound"); Explode = new Sound(this); Explode.attachSound("ExplodeS"); t1Sound.setVolume(50); Voice1 = new Sound(this); Voice1.attachSound("voice1"); horn = new Sound(this); horn.attachSound("horn"); Voice2 = new Sound(this); Voice2.attachSound("voice2"); Voice3 = new Sound(this); Voice3.attachSound("ouch"); ESplat = new Sound(this); ESplat.attachSound("esplat"); march = new Sound(this); march.attachSound("March"); playMusic(); } function onRelease() { if (bMute) { bMute = false; t1Sound.setVolume(50); gotoAndStop(1); } else { bMute = true; t1Sound.setVolume(0); gotoAndStop(2); } } function playHeli() { if (!bHeli) { bHeli = true; heliSound.start(); heliSound.onSoundComplete = function () { this.start(); }; } } function stopHeli() { if (game.countType("heli") <= 0) { bHeli = false; heliSound.stop(); Explode.start(); } } function playTank() { if (!bTank) { TankSound.start(); bTank = true; TankSound.onSoundComplete = function () { this.start(); }; } } function stopTank() { if (game.countType("tank") <= 0) { TankSound.stop(); bTank = false; Explode.start(); } } function playPlane() { if (!bPlane) { bPlane = true; planeSound.start(); planeSound.onSoundComplete = function () { this.start(); }; } } function stopPlane() { if (game.countType("plane") <= 0) { bPlane = false; planeSound.stop(); Explode.start(); } } function playMusic() { stopPlane(); stopTank(); stopHeli(); bTrack.start(); bTrack.onSoundComplete = function () { this.start(); }; } }Symbol 4058 MovieClip [__Packages.walker2] Frame 0class walker2 extends MovieClip { var swapDepths, _x, _y; function walker2 () { super(); } function onEnterFrame() { swapDepths(Number((Math.floor(_y + 100) + "") + Math.floor(_x / 24))); _x = _x + 1; if (_x > 650) { _x = -20; } } }Symbol 4059 MovieClip [__Packages.walker] Frame 0class walker extends MovieClip { var swapDepths, _x, _y; function walker () { super(); } function onEnterFrame() { swapDepths(Number((Math.floor(_y) + "") + Math.floor(_x / 24))); _y = _y + 1; if (_y > 480) { _y = -20; } } }Symbol 4060 MovieClip [__Packages.towerTag] Frame 0class towerTag extends MovieClip { var _alpha, onEnterFrame, _parent; function towerTag () { super(); _alpha = 0; delete onEnterFrame; } function onRelease() { _parent.clicked(); } }Symbol 4061 MovieClip [__Packages.enemy] Frame 0class enemy extends gameActor { var radius, gotoAndStop, Target, game, getGrid, setDepth, path, ty, tx, vx, gx, vy, gy, _x, _y, bHealer, tHealth, sEffect, hBar; function enemy () { super(); radius = 10; gotoAndStop(1); Target = game.endPoint; getGrid(); game.snapNearest(this); game.enemies.push(this); } function onEnterFrame() { if (!game.bPause) { Update(); } } function Update() { getGrid(); setDepth(); getDir(); Move(); } function getDir() { if (path == undefined) { path = game.getPath(Target); ty = Number(path.pop()); tx = Number(path.pop()); vx = tx - gx; vy = ty - gy; } else if (path.length <= 0) { ty = Target.gy; tx = Target.gx; vx = tx - gx; vy = ty - gy; if ((vx == 0) && (vy == 0)) { game.lives = game.lives - 1; game.killEnemy(this); } } else if ((_x > ((tx * 24) + 10)) && (_x < ((tx * 24) + 14))) { if ((_y > ((ty * 24) + 10)) && (_y < ((ty * 24) + 14))) { game.snapNearest(this); ty = Number(path.pop()); tx = Number(path.pop()); if (game.lvlArray[tx][ty] != 0) { path = game.findPath(gx, gy, Target.gx, Target.gy); game.snapNearest(this); ty = Number(path.pop()); tx = Number(path.pop()); } vx = tx - gx; vy = ty - gy; } } } function Move() { traveled = traveled + speed; if (bHealer) { if (health < tHealth) { health = health + (tHealth / 200); } } if (vy < 0) { if (vx < 0) { gotoAndStop(5); } else if (vx > 0) { gotoAndStop(6); } else { gotoAndStop(4); } } else if (vy > 0) { if (vx < 0) { gotoAndStop(7); } else if (vx > 0) { gotoAndStop(8); } else { gotoAndStop(1); } } else if (vx < 0) { gotoAndStop(3); } else if (vx > 0) { gotoAndStop(2); } if ((Math.abs(vx) + Math.abs(vy)) > 1) { _x = _x + (vx * (speed * 0.7)); _y = _y + (vy * (speed * 0.7)); } else { _x = _x + (vx * speed); _y = _y + (vy * speed); } if (sEffect != undefined) { sEffect.Update(); } } function closestAngle(sta, fin) { var _local1 = fin - sta; _local1 = _local1 % 360; _local1 = _local1 + 540; _local1 = _local1 % 360; _local1 = _local1 - 180; return(_local1); } function takeHit(dmg, dType) { if (tHealth == undefined) { tHealth = health; } health = health - dmg; if (dType == "bio") { if (Math.random() > 0.2) { if (sEffect == undefined) { sEffect = new damageEffect(this, "bio", 3); } } } else if (dType == "fire") { if (Math.random() > 0.9) { if (sEffect == undefined) { sEffect = new damageEffect(this, "fire", 3); } } } else if (dType == "electro") { if (game.framerate > 20) { var _local5 = new gameSprite(_x, _y - 10, 0, 0, game.renderer.electroEx, undefined, true, 9, 32, 9, 0.5); } } else if (dType == "explode") { game.sndManager.Explode.start(); if (game.framerate > 20) { var _local5 = new gameSprite(_x, _y - 15, -2 + (Math.random() * 4), -2 + (Math.random() * 4), game.renderer.Smoke, undefined, true, 9, 64, 9, 0.2 + Math.random()); var _local4 = new gameSprite(_x, _y - 15, -2 + (Math.random() * 4), -2 + (Math.random() * 4), game.renderer.FSmoke, undefined, true, 9, 64, 9, 0.2 + Math.random()); } } hBar._xscale = (health / tHealth) * 100; if (health <= 0) { var _local2 = Math.random(); if (_local2 > 0.8) { game.sndManager.Voice1.start(); } else if (_local2 > 0.6) { game.sndManager.Voice2.start(); } else if (_local2 > 0.4) { game.sndManager.Voice3.start(); } else { game.sndManager.ESplat.start(); } game.waveKills = game.waveKills + 1; game.levelKills = game.levelKills + 1; game.player.totalKills = game.player.totalKills + 1; game.player.expUp(2); game.decalRenderer.Splat(_x, _y); game.levelScore = game.levelScore + sValue; game.funds = game.funds + cValue; game.player.totalMoney = game.player.totalMoney + cValue; game.killEnemy(this); } } var speed = 2; var health = 20; var traveled = 0; var sValue = 5; var cValue = 5; }Symbol 4062 MovieClip [__Packages.damageEffect] Frame 0class damageEffect extends Object { var Owner, game, origSpeed, type, life, damage, x, y; function damageEffect (Actor, fect, num) { super(); Owner = Actor; game = Actor.game; origSpeed = Actor.speed; type = fect; life = num * 60; damage = num; if (type == "fire") { } else { Owner.speed = Owner.speed * 0.6; } } function Update() { life = life - 1; if (life <= 0) { Owner.sEffect = null; Owner.speed = origSpeed; cleanup(); } x = Owner._x; y = Owner._y; if ((Math.random() > 0.8) && (game.framerate > 20)) { if (type == "fire") { var _local2 = new gameSprite(x, y - 3, -0.5 + (Math.random() * 1), -1.5, game.renderer.Fire, undefined, true, 9, 32, 9, 0.5); Owner.takeHit(damage / 2); } else { var _local2 = new gameSprite(x, y - 3, -2 + (Math.random() * 4), -0.8, game.renderer.biofx, undefined, true, 9, 16, 9, 0.5); Owner.takeHit(damage / 2); } } } function cleanup() { x = null; y = null; Owner = null; type = null; life = null; damage = null; origSpeed = null; game = null; } }Symbol 4063 MovieClip [__Packages.enemyFlyer] Frame 0class enemyFlyer extends gameActor { var radius, gotoAndStop, getGrid, game, setFlyDepth, vx, _x, sEffect, tHealth, _y, hBar; function enemyFlyer () { super(); radius = 20; gotoAndStop(1); getGrid(); game.snapNearest(this); game.enemies.push(this); } function onEnterFrame() { if (!game.bPause) { Update(); } } function Update() { getGrid(); setFlyDepth(); getDir(); Move(); } function getDir() { vx = 1; if (_x > 660) { game.lives = game.lives - 1; game.killEnemy(this); } } function Move() { if (sEffect != undefined) { sEffect.Update(); } traveled = traveled + speed; _x = _x + (vx * speed); if (health < 50) { smoke(); } } function takeHit(dmg, dType) { if (tHealth == undefined) { tHealth = health; } health = health - dmg; if (dType == "bio") { if (Math.random() > 0.2) { if (sEffect == undefined) { sEffect = new damageEffect(this, "bio", 3); } } } else if (dType == "fire") { if (Math.random() > 0.9) { if (sEffect == undefined) { sEffect = new damageEffect(this, "fire", 3); } } } else if (dType == "electro") { if (game.framerate > 20) { var _local4 = new gameSprite(_x, _y - 10, 0, 0, game.renderer.electroEx, undefined, true, 9, 32, 9, 0.5); } } else if (dType == "explode") { game.sndManager.Explode.start(); if (game.framerate > 20) { var _local4 = new gameSprite(_x, _y - 15, -2 + (Math.random() * 4), -2 + (Math.random() * 4), game.renderer.Smoke, undefined, true, 9, 64, 9, 0.2 + Math.random()); var _local3 = new gameSprite(_x, _y - 15, -2 + (Math.random() * 4), -2 + (Math.random() * 4), game.renderer.FSmoke, undefined, true, 9, 64, 9, 0.2 + Math.random()); } } hBar._xscale = (health / tHealth) * 100; if (health <= 0) { game.sndManager.Explode.start(); var _local3 = new gameSprite(_x, _y - 8, 0, 0, game.renderer.explosion, undefined, true, 9, 48, 9, 0.5); game.waveKills = game.waveKills + 1; game.levelKills = game.levelKills + 1; game.player.totalKills = game.player.totalKills + 1; game.player.expUp(3); game.levelScore = game.levelScore + sValue; game.funds = game.funds + cValue; game.player.totalMoney = game.player.totalMoney + cValue; game.killEnemy(this); } } function smoke() { if (Math.random() > 0.8) { var _local2 = new gameSprite(_x - 18, _y - 12, -1 + (Math.random() * 1), -0.5, game.renderer.FSmoke, undefined, true, 9, 64, 9, 0.2); } } var speed = 1; var health = 150; var traveled = 0; var bFly = true; var sValue = 10; var cValue = 10; }Symbol 4064 MovieClip [__Packages.enemyBoss] Frame 0class enemyBoss extends enemyFlyer { var tHealth, health, sEffect, game, _x, _y, hBar, sValue, cValue; function enemyBoss () { super(); } function takeHit(dmg, dType) { if (tHealth == undefined) { tHealth = health; } health = health - dmg; if (dType == "bio") { if (Math.random() > 0.2) { if (sEffect == undefined) { sEffect = new damageEffect(this, "bio", 3); } } } else if (dType == "fire") { if (Math.random() > 0.9) { if (sEffect == undefined) { sEffect = new damageEffect(this, "fire", 3); } } } else if (dType == "electro") { if (game.framerate > 20) { var _local4 = new gameSprite(_x, _y - 10, 0, 0, game.renderer.electroEx, undefined, true, 9, 32, 9, 0.5); } } else if (dType == "explode") { game.sndManager.Explode.start(); if (game.framerate > 20) { var _local4 = new gameSprite(_x, _y - 15, -2 + (Math.random() * 4), -2 + (Math.random() * 4), game.renderer.Smoke, undefined, true, 9, 64, 9, 0.2 + Math.random()); var _local3 = new gameSprite(_x, _y - 15, -2 + (Math.random() * 4), -2 + (Math.random() * 4), game.renderer.FSmoke, undefined, true, 9, 64, 9, 0.2 + Math.random()); } } hBar._xscale = (health / tHealth) * 100; if (health <= 0) { game.sndManager.Explode.start(); var _local3 = new gameSprite(_x, _y - 8, 0, 0, game.renderer.explosion, undefined, true, 9, 48, 9, 0.5); game.unlockAchiement(game.currentLevel, 1); game.waveKills = game.waveKills + 1; game.levelKills = game.levelKills + 1; game.levelScore = game.levelScore + sValue; game.funds = game.funds + cValue; game.killEnemy(this); } } var boss = true; }Symbol 4065 MovieClip [__Packages.enemyFlyer2] Frame 0class enemyFlyer2 extends gameActor { var radius, gotoAndStop, getGrid, game, setFlyDepth, vy, _y, sEffect, tHealth, _x, hBar; function enemyFlyer2 () { super(); radius = 20; gotoAndStop(1); getGrid(); game.snapNearest(this); game.enemies.push(this); } function onEnterFrame() { if (!game.bPause) { Update(); } } function Update() { getGrid(); setFlyDepth(); getDir(); Move(); } function getDir() { vy = 1; if (_y > 460) { game.lives = game.lives - 1; game.killEnemy(this); } } function Move() { if (sEffect != undefined) { sEffect.Update(); } traveled = traveled + speed; _y = _y + (vy * speed); if (health < 50) { smoke(); } } function takeHit(dmg, dType) { if (tHealth == undefined) { tHealth = health; } health = health - dmg; if (dType == "bio") { if (Math.random() > 0.2) { if (sEffect == undefined) { sEffect = new damageEffect(this, "bio", 3); } } } else if (dType == "fire") { if (Math.random() > 0.9) { if (sEffect == undefined) { sEffect = new damageEffect(this, "fire", 3); } } } else if (dType == "electro") { if (game.framerate > 20) { var _local4 = new gameSprite(_x, _y - 10, 0, 0, game.renderer.electroEx, undefined, true, 9, 32, 9, 0.5); } } else if (dType == "explode") { game.sndManager.Explode.start(); if (game.framerate > 20) { var _local4 = new gameSprite(_x, _y - 15, -2 + (Math.random() * 4), -2 + (Math.random() * 4), game.renderer.Smoke, undefined, true, 9, 64, 9, 0.2 + Math.random()); var _local3 = new gameSprite(_x, _y - 15, -2 + (Math.random() * 4), -2 + (Math.random() * 4), game.renderer.FSmoke, undefined, true, 9, 64, 9, 0.2 + Math.random()); } } hBar._xscale = (health / tHealth) * 100; if (health <= 0) { game.sndManager.Explode.start(); var _local3 = new gameSprite(_x, _y - 8, 0, 0, game.renderer.explosion, undefined, true, 9, 48, 9, 0.5); game.waveKills = game.waveKills + 1; game.levelKills = game.levelKills + 1; game.player.totalKills = game.player.totalKills + 1; game.player.expUp(3); game.levelScore = game.levelScore + sValue; game.funds = game.funds + cValue; game.player.totalMoney = game.player.totalMoney + cValue; game.killEnemy(this); } } function smoke() { if (Math.random() > 0.8) { var _local2 = new gameSprite(_x - 18, _y - 12, -1 + (Math.random() * 1), -0.5, game.renderer.FSmoke, undefined, true, 9, 64, 9, 0.2); } } var speed = 1; var health = 140; var traveled = 0; var bFly = true; var sValue = 10; var cValue = 10; }Symbol 4066 MovieClip [__Packages.enemyBoss2] Frame 0class enemyBoss2 extends enemyFlyer2 { var tHealth, health, sEffect, game, _x, _y, hBar, sValue, cValue; function enemyBoss2 () { super(); } function takeHit(dmg, dType) { if (tHealth == undefined) { tHealth = health; } health = health - dmg; if (dType == "bio") { if (Math.random() > 0.2) { if (sEffect == undefined) { sEffect = new damageEffect(this, "bio", 3); } } } else if (dType == "fire") { if (Math.random() > 0.9) { if (sEffect == undefined) { sEffect = new damageEffect(this, "fire", 3); } } } else if (dType == "electro") { if (game.framerate > 20) { var _local4 = new gameSprite(_x, _y - 10, 0, 0, game.renderer.electroEx, undefined, true, 9, 32, 9, 0.5); } } else if (dType == "explode") { game.sndManager.Explode.start(); if (game.framerate > 20) { var _local4 = new gameSprite(_x, _y - 15, -2 + (Math.random() * 4), -2 + (Math.random() * 4), game.renderer.Smoke, undefined, true, 9, 64, 9, 0.2 + Math.random()); var _local3 = new gameSprite(_x, _y - 15, -2 + (Math.random() * 4), -2 + (Math.random() * 4), game.renderer.FSmoke, undefined, true, 9, 64, 9, 0.2 + Math.random()); } } hBar._xscale = (health / tHealth) * 100; if (health <= 0) { game.sndManager.Explode.start(); var _local3 = new gameSprite(_x, _y - 8, 0, 0, game.renderer.explosion, undefined, true, 9, 48, 9, 0.5); game.unlockAchiement(game.currentLevel, 1); game.waveKills = game.waveKills + 1; game.levelKills = game.levelKills + 1; game.levelScore = game.levelScore + sValue; game.funds = game.funds + cValue; game.killEnemy(this); } } var boss = true; }Symbol 4067 MovieClip [__Packages.tank] Frame 0class tank extends gameActor { var radius, turret, hull, game, getGrid, _x, _y, setDepth, bEnemy, Target, tAngle, Pi, angle, _parent, proj, desiredAngle, bHealer, tHealth, vy, vx; function tank () { super(); radius = 10; turret.gotoAndStop(36); hull.gotoAndStop(36); game.snapNearest(this); getGrid(); } function takeHit(dmg) { health = health - dmg; var _local3 = new Particle(_x, _y, -6 + (Math.random() * 12), -6 + (Math.random() * 12), 2, 30, 3407667, false, false); if (health <= 0) { var _local2 = 0; while (_local2 < 10) { _local3 = new Particle(_x, _y, -4 + (Math.random() * 8), -12 + (Math.random() * 6), 3, 30, 16777062, true, false); _local2++; } var _local8 = new gameSprite(_x, _y - 15, -2 + (Math.random() * 4), -2 + (Math.random() * 4), game.renderer.Smoke, undefined, true, 9, 64, 9, 0.2 + Math.random()); var _local6 = new gameSprite(_x, _y - 15, -2 + (Math.random() * 4), -2 + (Math.random() * 4), game.renderer.FSmoke, undefined, true, 9, 64, 9, 0.2 + Math.random()); var _local5 = new gameSprite(_x, _y - 15, -2 + (Math.random() * 4), -2 + (Math.random() * 4), game.renderer.Smoke, undefined, true, 9, 64, 9, 0.2 + Math.random()); var _local4 = new gameSprite(_x, _y - 15, -2 + (Math.random() * 4), -2 + (Math.random() * 4), game.renderer.FSmoke, undefined, true, 9, 64, 9, 0.2 + Math.random()); var _local7 = new gameSprite(_x, _y - 15, -2 + (Math.random() * 4), -2 + (Math.random() * 4), game.renderer.Smoke, undefined, true, 9, 64, 9, 0.2 + Math.random()); game.killEnemy(this); } } function onEnterFrame() { if (!game.bPause) { Update(); } } function Update() { getGrid(); setDepth(); if (bEnemy) { getDir(); } else { if (Target == undefined) { Target = game.crossHair; } getKeys(); } } function getDir() { } function getKeys() { if (Key.isDown(38)) { setDir("up"); } else if (Key.isDown(40)) { setDir("down"); } else if (Key.isDown(37)) { setDir("left"); } else if (Key.isDown(39)) { setDir("right"); } } function updateTurret() { var _local3 = Target._x - _x; var _local2 = Target._y - _y; tAngle = (Math.atan2(_local2, _local3) * 180) / Pi; if (tAngle > 180) { tAngle = tAngle - 360; } else if (angle < -180) { tAngle = tAngle + 360; } turret.gotoAndStop(Math.round((tAngle + 180) / 5)); } function fire() { var _local3 = (tAngle / 180) * Pi; var _local5 = Math.cos(_local3) * shotSpeed; var _local4 = Math.sin(_local3) * shotSpeed; var _local2 = _parent.attachMovie(proj, "proj_" + _parent.getNextHighestDepth(), _parent.getNextHighestDepth(), {_x:_x + (_local5 * 3), _y:_y + (_local4 * 3)}); _local2.vx = _local5; _local2.vy = _local4; if (bEnemy) { _local2.bEnemyShot = true; } } function setDir(Dir) { if (Dir == "left") { desiredAngle = 180; Move(); } else if (Dir == "right") { desiredAngle = 0; Move(); } else if (Dir == "up") { desiredAngle = -90; Move(); } else if (Dir == "down") { desiredAngle = 90; Move(); } else if (Dir == "ul") { desiredAngle = -135; Move(); } else if (Dir == "ur") { desiredAngle = -45; Move(); } else if (Dir == "dl") { desiredAngle = 135; Move(); } else if (Dir == "dr") { desiredAngle = 45; Move(); } } function Move() { traveled = traveled + speed; if (bHealer) { if (health < tHealth) { health = health + (tHealth / 2000); } } if (angle != desiredAngle) { var _local2 = closestAngle(angle, desiredAngle) * 0.2; if (Math.abs(_local2) < 0.2) { angle = desiredAngle; } else { angle = angle + _local2; } } if (angle > 180) { angle = angle - 360; } else if (angle < -180) { angle = angle + 360; } hull.gotoAndStop(Math.round((angle + 180) / 5)); if ((Math.abs(vx) + Math.abs(vy)) > 1) { _x = _x + (vx * (speed * 0.7)); _y = _y + (vy * (speed * 0.7)); } else { _x = _x + (vx * speed); _y = _y + (vy * speed); } } function closestAngle(sta, fin) { var _local1 = fin - sta; _local1 = _local1 % 360; _local1 = _local1 + 540; _local1 = _local1 % 360; _local1 = _local1 - 180; return(_local1); } var speed = 2; var shotSpeed = 5; var health = 100; var traveled = 0; }Symbol 4068 MovieClip [__Packages.Particle] Frame 0class Particle extends Object { var game, x, y, vx, vy, Size, AlMod, colour, bGravity, bSpark; function Particle (px, py, velx, vely, sSize, lSpan, Colour, grav, spark) { super(); game = _root.game; game.fx.particles.push(this); x = px; y = py; vx = velx; vy = vely; Size = sSize; life = lSpan; AlMod = 100 / life; colour = Colour; bGravity = grav; bSpark = spark; } function Update(tick) { counter++; Alpha = Alpha - AlMod; if (counter >= life) { game.fx.destroy(this); cleanUp(); } if (bGravity) { vy = vy + 0.5; } x = x + (vx * tick); y = y + (vy * tick); if ((((x > 640) || (x < 0)) || (y > 480)) || (y < 0)) { game.fx.destroy(this); cleanUp(); } } function cleanUp() { Size = null; x = null; y = null; vx = null; vy = null; life = null; counter = null; Alpha = null; AlMod = null; colour = null; bGravity = null; game = null; } function render() { if (!bSpark) { game.fx.drawParticle(x, y, Alpha, Size, colour); } else { game.fx.drawSpark(x, y, Alpha, x + vx, y + vy, colour); } return(true); } var life = 100; var counter = 0; var Alpha = 100; }Symbol 4069 MovieClip [__Packages.enemyTank] Frame 0class enemyTank extends tank { var health, speed, Target, game, bEnemy, proj, Pi, tAngle, _x, _y, tHealth, sEffect, hBar, path, ty, tx, vx, gx, vy, gy, setDir; function enemyTank () { super(); health = 300; speed = 1; Target = game.endPoint; bEnemy = true; game.enemies.push(this); proj = "basicShot"; } function canSee() { var _local7 = (tAngle / 180) * Pi; var _local9 = Math.cos(_local7) * 2; var _local8 = Math.sin(_local7) * 2; var _local5 = true; var _local10 = false; var _local4 = 10; while (_local5) { var _local3 = Math.floor((_x + _local9) / 24); var _local2 = Math.floor((_y + _local8) / 24); var _local6 = game.lvlArray[_local3][_local2]; if (_local6 != 0) { _local5 = false; return(false); } if ((_local3 == Target.gx) && (_local2 == Target.gy)) { _local5 = false; return(true); } _local9 = Math.cos(_local7) * _local4; _local8 = Math.sin(_local7) * _local4; _local4 = _local4 + 2; } } function takeHit(dmg, dType) { if (tHealth == undefined) { tHealth = health; } health = health - dmg; if (dType == "bio") { if (Math.random() > 0.2) { if (sEffect == undefined) { sEffect = new damageEffect(this, "bio", 3); } } } else if (dType == "fire") { if (Math.random() > 0.9) { if (sEffect == undefined) { sEffect = new damageEffect(this, "fire", 3); } } } else if (dType == "electro") { if (game.framerate > 20) { var _local4 = new gameSprite(_x, _y - 10, 0, 0, game.renderer.electroEx, undefined, true, 9, 32, 9, 0.5); } } else if (dType == "explode") { game.sndManager.Explode.start(); if (game.framerate > 20) { var _local4 = new gameSprite(_x, _y - 15, -2 + (Math.random() * 4), -2 + (Math.random() * 4), game.renderer.Smoke, undefined, true, 9, 64, 9, 0.2 + Math.random()); var _local3 = new gameSprite(_x, _y - 15, -2 + (Math.random() * 4), -2 + (Math.random() * 4), game.renderer.FSmoke, undefined, true, 9, 64, 9, 0.2 + Math.random()); } } hBar._xscale = (health / tHealth) * 100; if (health <= 0) { var _local3 = new gameSprite(_x, _y - 8, 0, 0, game.renderer.explosion, undefined, true, 9, 48, 9, 0.5); game.sndManager.Explode.start(); if (Math.random() > 0.4) { game.decalRenderer.Crater(_x, _y); } else { game.decalRenderer.Scorch(_x, _y); } game.levelScore = game.levelScore + sValue; game.waveKills = game.waveKills + 1; game.player.totalKills = game.player.totalKills + 1; game.player.expUp(4); game.levelKills = game.levelKills + 1; game.funds = game.funds + cValue; game.player.totalMoney = game.player.totalMoney + cValue; game.killEnemy(this); } } function getDir() { if (sEffect != undefined) { sEffect.Update(); } if (path == undefined) { path = game.getPath(Target); ty = Number(path.pop()); tx = Number(path.pop()); vx = tx - gx; vy = ty - gy; } else if (path.length <= 0) { ty = Target.gy; tx = Target.gx; vx = tx - gx; vy = ty - gy; if ((vx == 0) && (vy == 0)) { game.lives = game.lives - 1; game.killEnemy(this); } } else if ((_x > ((tx * 24) + 10)) && (_x < ((tx * 24) + 14))) { if ((_y > ((ty * 24) + 10)) && (_y < ((ty * 24) + 14))) { game.snapNearest(this); ty = Number(path.pop()); tx = Number(path.pop()); if (game.lvlArray[tx][ty] != 0) { path = game.findPath(gx, gy, Target.gx, Target.gy); game.snapNearest(this); ty = Number(path.pop()); tx = Number(path.pop()); } vx = tx - gx; vy = ty - gy; } } if (health < 50) { smoke(); } if (vy < 0) { if (vx < 0) { setDir("ul"); } else if (vx > 0) { setDir("ur"); } else { setDir("up"); } } else if (vy > 0) { if (vx < 0) { setDir("dl"); } else if (vx > 0) { setDir("dr"); } else { setDir("down"); } } else if (vx < 0) { setDir("left"); } else if (vx > 0) { setDir("right"); } } function smoke() { if (Math.random() > 0.8) { var _local2 = new gameSprite(_x - 8, _y - 8, -1 + (Math.random() * 1), -2, game.renderer.FSmoke, undefined, true, 9, 64, 9, 0.2); } } var sValue = 20; var cValue = 10; }Symbol 4070 MovieClip [__Packages.gameProj] Frame 0class gameProj extends MovieClip { var game, x, _x, y, _y, gx, gy, radius, damType, vx, vy, target, lx, ly, _rotation; function gameProj () { super(); game = _root.game; x = _x; y = _y; gx = Math.floor(x / 24); gy = Math.floor(y / 24); radius = 6; bCollide = true; speed = 6; damType = "explode"; } function onEnterFrame() { if (!game.bPause) { gx = Math.floor(x / 24); gy = Math.floor(y / 24); if (vx != undefined) { x = x + vx; y = y + vy; } _x = x; _y = y; if ((((x > 640) || (x < 0)) || (y > 480)) || (y < 0)) { bCollide = false; cleanUp(); } if (bCollide) { if (target.health != undefined) { lx = target._x; ly = target._y; var _local4 = x - target._x; var _local3 = y - target._y; var _local2 = Math.atan2(_local3, _local4); vx = (-Math.cos(_local2)) * speed; vy = (-Math.sin(_local2)) * speed; _rotation = (_local2 * 180) / Math.PI; if (checkCollision(target)) { bCollide = false; target.takeHit(damage, damType); var _local6 = new splash_damage(x, y, damage / 2, 30); var _local5 = new gameSprite(_x, _y - 8, 0, 0, game.renderer.explosion, undefined, true, 9, 48, 9, 0.5); cleanUp(); } } else { if ((lx == undefined) || (ly == undefined)) { game.removeMC(this); } var _local4 = x - lx; var _local3 = y - ly; var _local2 = Math.atan2(_local3, _local4); vx = (-Math.cos(_local2)) * speed; vy = (-Math.sin(_local2)) * speed; _rotation = (_local2 * 180) / Math.PI; if (checkMCollision()) { bCollide = false; var _local6 = new splash_damage(x, y, damage / 2, 30); var _local5 = new gameSprite(_x, _y - 8, 0, 0, game.renderer.explosion, undefined, true, 9, 48, 9, 0.5); cleanUp(); } } smoke(); } } } function smoke() { if (Math.random() > 0.6) { var _local2 = new gameSprite(_x - (vx * 2), _y - (vy * 2), 0, 0, game.renderer.trail, undefined, true, 9, 16, 9, 0.4); } } function isInGrid(Actor) { var _local3 = false; if ((Actor.gx > (gx - 1)) && (Actor.gx < (gx + 1))) { if ((Actor.gy > (gy - 1)) && (Actor.gy < (gy + 1))) { _local3 = true; } } return(_local3); } function checkCollision(Actor) { if (isInGrid(Actor)) { return(checkRadial(Actor)); } return(false); } function checkMCollision(Actor) { if (Math.abs(_x - lx) < (radius * 2)) { if (Math.abs(_y - ly) < (radius * 2)) { return(true); } return(false); } return(false); } function checkRadial(Actor) { var _local5 = radius + Actor.radius; var _local3 = Actor._x - _x; var _local2 = Actor._y - _y; var _local6 = Math.sqrt((_local3 * _local3) + (_local2 * _local2)); if (_local6 < _local5) { return(true); } return(false); } function cleanUp() { game.removeMC(this); } var bCollide = false; var counter = 0; var speed = 1; var damage = 30; }Symbol 4071 MovieClip [__Packages.tower1] Frame 0class tower1 extends tower { var bHeld, reloadRate, range, damage, turr, uCost, game, setDepth, Aim, _x, _y, target; function tower1 () { super(); bHeld = true; reloadRate = 2; range = 50; damage = 10; turr.gotoAndStop(1); } function upGradeStats() { game.funds = game.funds - uCost; reloadRate = reloadRate + 1; range = range + 10; damage = damage + 3; } function fire() { setDepth(); game.sndManager.t1Sound.start(); var _local3 = Math.cos(Aim) * 9; var _local2 = Math.sin(Aim) * 9; var _local4 = new gameSprite(_x + _local3, (_y - 9) + _local2, _local3, _local2, game.renderer.bullet, target, true, 2, 16, 9, 0.2, 10, "bullet", damage); } }Symbol 4072 MovieClip [__Packages.tower2] Frame 0class tower2 extends tower { var offset, reloadRate, range, damage, game, uCost, setDepth, _x, _y, target, uLevel; function tower2 () { super(); offset = 24; reloadRate = 3.5; range = 50; damage = 30; } function findNewTarget() { var _local6 = game.enemies; var _local7; var _local5 = 0; var _local8 = _local6.length; var _local3 = 0; while (_local3 < _local8) { var _local2 = _local6[_local3]; var _local4 = game.getDistance(this, _local2); if ((_local4 < range) && (_local2.traveled > _local5)) { if (!_local2.bFly) { _local7 = _local2; _local5 = _local2.traveled; } } _local3++; } return(_local7); } function upGradeStats() { game.funds = game.funds - uCost; reloadRate = reloadRate + 0.5; range = range + 0.5; damage = damage + 15; } function fire() { game.sndManager.t2Sound.start(); setDepth(); var _local2 = new shockBeam(_x, _y - offset, target._x, target._y, 15 + uLevel, target); target.takeHit(damage, "electro"); } }Symbol 4073 MovieClip [__Packages.shockBeam] Frame 0class shockBeam extends Object { var game, x, y, ex, ey, AlMod, oSpeed, Target; function shockBeam (px, py, velx, vely, lSpan, tTarget) { super(); game = _root.game; game.fx.beams.push(this); x = px; y = py; ex = velx; ey = vely; life = lSpan; AlMod = 100 / life; } function Update(tick) { counter++; Alpha = Alpha - AlMod; if (counter >= life) { game.fx.destroybeam(this); cleanUp(); } } function cleanUp() { x = null; y = null; ex = null; ey = null; life = null; counter = null; Alpha = null; AlMod = null; oSpeed = null; Target = null; game = null; } function render() { game.fx.drawLightning(x, y, ex, ey - 7, Alpha); if (life >= 17) { game.fx.drawLightning(x, y, ex, ey - 7, Alpha); } } var life = 100; var counter = 0; var Alpha = 100; }Symbol 4074 MovieClip [__Packages.tower3] Frame 0class tower3 extends tower { var bHeld, reloadRate, range, damage, turr, game, uCost, setDepth, Aim, _x, _y, target; function tower3 () { super(); bHeld = true; reloadRate = 2.5; range = 60; damage = 20; turr.gotoAndStop(1); } function findNewTarget() { var _local6 = game.enemies; var _local7; var _local5 = 0; var _local8 = _local6.length; var _local3 = 0; while (_local3 < _local8) { var _local2 = _local6[_local3]; var _local4 = game.getDistance(this, _local2); if ((_local4 < range) && (_local2.traveled > _local5)) { if (!_local2.bFly) { _local7 = _local2; _local5 = _local2.traveled; } } _local3++; } return(_local7); } function upGradeStats() { game.funds = game.funds - uCost; reloadRate = reloadRate + 1.5; range = range + 10; damage = damage + 5; } function fire() { game.sndManager.t3Sound.start(); setDepth(); var _local3 = Math.cos(Aim) * 5; var _local2 = Math.sin(Aim) * 5; var _local4 = new gameSprite(_x + (_local3 * 3), (_y - 6) + (_local2 * 3), _local3, _local2, game.renderer.ball, target, true, 2, 16, 9, 0.2, 8, "bio", damage); } }Symbol 4075 MovieClip [__Packages.tower4] Frame 0class tower4 extends tower { var bHeld, reloadRate, range, damage, turr, uCost, game, setDepth, Aim, _x, _y, target; function tower4 () { super(); bHeld = true; reloadRate = 25; range = 60; damage = 8; turr.gotoAndStop(1); } function upGradeStats() { game.funds = game.funds - uCost; damage = damage + 6; } function findNewTarget() { var _local6 = game.enemies; var _local7; var _local5 = 0; var _local8 = _local6.length; var _local3 = 0; while (_local3 < _local8) { var _local2 = _local6[_local3]; var _local4 = game.getDistance(this, _local2); if ((_local4 < range) && (_local2.traveled > _local5)) { if (!_local2.bFly) { _local7 = _local2; _local5 = _local2.traveled; } } _local3++; } return(_local7); } function fire() { setDepth(); if (Math.random() > 0.2) { game.sndManager.t6Sound.start(); } var _local3 = Math.cos(Aim) * 6; var _local2 = Math.sin(Aim) * 6; var _local4 = new gameSprite(_x + (_local3 * 3), (_y - 6) + (_local2 * 3), _local3, _local2, game.renderer.Flame, target, true, 9, 32, 7, 0.2, 4, "fire", damage); } }Symbol 4076 MovieClip [__Packages.tower5] Frame 0class tower5 extends tower { var bHeld, reloadRate, range, damage, turr, uCost, game, setDepth, Aim, uLevel, _x, _y, target; function tower5 () { super(); bHeld = true; reloadRate = 4; range = 70; damage = 50; turr.gotoAndStop(1); } function upGradeStats() { game.funds = game.funds - uCost; reloadRate = reloadRate + 0.5; range = range + 10; damage = damage + 25; } function fire() { setDepth(); game.sndManager.t5Sound.stop(); game.sndManager.t5Sound.start(); var _local3 = Math.cos(Aim) * 9; var _local2 = Math.sin(Aim) * 9; var _local5 = _local3 / 2; var _local4 = _local2 / 2; game.sndManager.t5Sound.start(); if (uLevel == 1) { var _local6 = new gameSprite(_x + (_local3 * 2), (_y - 5) + (_local2 * 2), 0, 0, game.renderer.mFlash, undefined, false, 1, 24, 4, 1); } else if (uLevel >= 2) { var _local8 = new gameSprite((_x + (_local3 * 2)) - _local4, ((_y - 4) + (_local2 * 2)) + _local5, 0, 0, game.renderer.mFlash, undefined, false, 1, 24, 5, 1); var _local9 = new gameSprite((_x + (_local3 * 2)) + _local4, ((_y - 4) + (_local2 * 2)) - _local5, 0, 0, game.renderer.mFlash, undefined, false, 1, 24, 5, 1); } if (uLevel >= 3) { var _local6 = new gameSprite(_x + (_local3 * 2), (_y - 5) + (_local2 * 2), 0, 0, game.renderer.mFlash, undefined, false, 1, 24, 4, 1); } var _local7 = new splash_damage(target._x, target._y, damage / 5, 15); target.takeHit(damage, "explode"); } }Symbol 4077 MovieClip [__Packages.tower6] Frame 0class tower6 extends tower { var bHeld, reloadRate, range, damage, turr, uCost, game, setDepth, Aim, _parent, _y, _x, target; function tower6 () { super(); bHeld = true; reloadRate = 2; range = 100; damage = 70; turr.gotoAndStop(1); } function upGradeStats() { game.funds = game.funds - uCost; reloadRate = reloadRate + 1; range = range + 20; damage = damage + 25; } function fire() { setDepth(); var _local4 = Math.cos(Aim) * 5; var _local3 = Math.sin(Aim) * 5; game.sndManager.t6Sound.start(); var _local2 = _parent.attachMovie("hMissile", "pj_" + Math.floor(Math.random() * 1000000), _parent.getNextHighestDepth(), {_x:_x + _local4, _y:(_y + _local3) - 6}); _local2.vx = _local4; _local2.vy = _local3; _local2.target = target; _local2.damage = damage; } }Symbol 4078 MovieClip [__Packages.tower7] Frame 0class tower7 extends tower { var bHeld, reloadRate, range, damage, turr, game, uCost, setDepth, Aim, _x, _y, target; function tower7 () { super(); bHeld = true; reloadRate = 6; range = 70; damage = 40; turr.gotoAndStop(1); } function findNewTarget() { var _local6 = game.enemies; var _local7; var _local5 = 0; var _local8 = _local6.length; var _local3 = 0; while (_local3 < _local8) { var _local2 = _local6[_local3]; var _local4 = game.getDistance(this, _local2); if ((_local4 < range) && (_local2.traveled > _local5)) { _local7 = _local2; _local5 = _local2.traveled; } _local3++; } return(_local7); } function upGradeStats() { game.funds = game.funds - uCost; reloadRate = reloadRate + 0.5; range = range + 10; damage = damage + 20; } function fire() { game.sndManager.t7Sound.start(); setDepth(); var _local3 = Math.cos(Aim) * 5; var _local2 = Math.sin(Aim) * 5; var _local4 = new gameSprite(_x + (_local3 * 3), (_y - 6) + (_local2 * 3), _local3, _local2, game.renderer.plasball, target, true, 2, 16, undefined, 1, 10, "electro", damage); } }Symbol 4079 MovieClip [__Packages.tower8] Frame 0class tower8 extends tower { var offset, reloadRate, range, damage, game, uCost, setDepth, _x, _y, target, uLevel; function tower8 () { super(); offset = 12; reloadRate = 5; range = 100; damage = 100; } function findNewTarget() { var _local6 = game.enemies; var _local7; var _local5 = 0; var _local8 = _local6.length; var _local3 = 0; while (_local3 < _local8) { var _local2 = _local6[_local3]; var _local4 = game.getDistance(this, _local2); if ((_local4 < range) && (_local2.traveled > _local5)) { _local7 = _local2; _local5 = _local2.traveled; } _local3++; } return(_local7); } function upGradeStats() { game.funds = game.funds - uCost; reloadRate = reloadRate + 1; range = range + 20; damage = damage + 30; } function fire() { game.sndManager.t8Sound.start(); setDepth(); var _local2 = new lazerBeam(_x, _y - offset, target._x, target._y, 15 + uLevel, target); target.takeHit(damage, "plasma"); } }Symbol 4080 MovieClip [__Packages.lazerBeam] Frame 0class lazerBeam extends Object { var game, x, y, ex, ey, AlMod, oSpeed, Target; function lazerBeam (px, py, velx, vely, lSpan, tTarget) { super(); game = _root.game; game.fx.beams.push(this); x = px; y = py; ex = velx; ey = vely; life = lSpan; AlMod = 100 / life; } function Update(tick) { counter++; Alpha = Alpha - AlMod; if (counter >= life) { game.fx.destroybeam(this); cleanUp(); } } function cleanUp() { x = null; y = null; ex = null; ey = null; life = null; counter = null; Alpha = null; AlMod = null; oSpeed = null; Target = null; game = null; } function render() { game.fx.drawBeam(x, y, ex, ey - 4, Alpha); if (life >= 17) { game.fx.drawBeam(x, y, ex, ey - 4, Alpha); } } var life = 100; var counter = 0; var Alpha = 100; }Symbol 4081 MovieClip [__Packages.gameTile] Frame 0class gameTile extends gameActor { var game, getGrid, gx, gy, setDepth; function gameTile () { super(); game.snapNearest(this); getGrid(); game.addTile(gx, gy, 1); setDepth(); } }Symbol 4082 MovieClip [__Packages.fxLayer] Frame 0class fxLayer extends MovieClip { var game, particles, beams, ClearRec, canvas, bluelayer, redlayer, lineStyle, beginFill, moveTo, lineTo, endFill, oldTime; function fxLayer () { super(); game = _root.game; _root.game.fx = this; particles = new Array(); beams = new Array(); begin(); } function begin() { ClearRec = new flash.geom.Rectangle(0, 0, 640, 480); } function destroy(ob) { var _local4 = particles.length; var _local2 = 0; while (_local2 < _local4) { var _local3 = particles[_local2]; if (_local3 == ob) { _local3 = null; particles.splice(_local2, 1); } _local2++; } } function destroybeam(ob) { var _local4 = beams.length; var _local2 = 0; while (_local2 < _local4) { var _local3 = beams[_local2]; if (_local3 == ob) { _local3 = null; beams.splice(_local2, 1); } _local2++; } } function render(x, y, wid, rec, Img) { canvas.copyPixels(Img, rec, new flash.geom.Point(x, y), null, new flash.geom.Point(0, 0), true); } function drawLightning(startX, startY, endX, endY, Alpha) { var _local15 = Math.ceil(Alpha / 50); bluelayer.lineStyle(_local15, 16777215, Alpha); var _local14 = startX - endX; var _local13 = startY - endY; var _local7 = Math.atan2(-_local13, -_local14); var _local9 = Math.round(Math.sqrt((_local14 * _local14) + (_local13 * _local13))); bluelayer.moveTo(startX, startY); var _local2 = _local9 / 10; var _local3 = _local2; var _local6 = -_local2; var _local8 = -_local2; var _local10 = _local2 * 0.4; _local3 = _local2; while (_local3 < _local9) { var _local4 = (startX + (Math.cos(_local7) * _local3)) + ((-(_local2 * 0.5)) + (Math.random() * _local2)); var _local5 = (startY + (Math.sin(_local7) * _local3)) + ((-(_local2 * 0.5)) + (Math.random() * _local2)); bluelayer.lineTo(_local4, _local5 + _local8); _local8 = _local8 + _local6; _local6 = _local6 + _local10; _local3 = _local3 + (_local2 + (Math.random() * 10)); } bluelayer.lineTo(endX, endY); } function drawBeam(startX, startY, endX, endY, Alpha) { redlayer.lineStyle(1.5, 16777062, Alpha); var _local12 = startX - endX; var _local11 = startY - endY; var _local6 = Math.atan2(-_local11, -_local12); var _local7 = Math.round(Math.sqrt((_local12 * _local12) + (_local11 * _local11))); redlayer.moveTo(startX, startY); var _local3 = _local7 / 10; var _local2 = _local3; var _local13 = -_local3; var _local15 = -_local3; var _local14 = _local3 * 0.4; _local2 = _local3; while (_local2 < _local7) { redlayer.lineStyle(0.5 + (_local2 / 50), 16777062, (Alpha / 100) * _local2); var _local4 = (startX + (Math.cos(_local6) * _local2)) + (-5 + (Math.random() * 10)); var _local5 = (startY + (Math.sin(_local6) * _local2)) + (-5 + (Math.random() * 10)); redlayer.lineTo(_local4, _local5); _local2 = _local2 + (_local3 + (Math.random() * 10)); } redlayer.lineTo(endX, endY); } function drawTracer(startX, startY, endX, endY) { redlayer.lineStyle(1, 16763904, 20); var _local12 = startX - endX; var _local11 = startY - endY; var _local6 = Math.atan2(-_local11, -_local12); var _local8 = Math.round(Math.sqrt((_local12 * _local12) + (_local11 * _local11))); redlayer.moveTo(startX, startY); var _local5 = _local8 / 10; var _local2 = _local5; var _local7 = 0; _local2 = _local5; while (_local2 < _local8) { _local7 = _local7 + 1; lineStyle(1, 16777028, _local7); var _local3 = startX + (Math.cos(_local6) * _local2); var _local4 = startY + (Math.sin(_local6) * _local2); if (Math.random() > 0.7) { redlayer.lineTo(_local3, _local4); } else { redlayer.moveTo(_local3, _local4); } _local2 = _local2 + (_local5 + (Math.random() * 2)); } redlayer.lineTo(endX, endY); } function drawParticle(xpos, ypos, Alpha, size, colour) { beginFill(colour, Alpha); moveTo(xpos, ypos); lineTo(xpos + size, ypos); lineTo(xpos + size, ypos + size); lineTo(xpos, ypos + size); endFill(); } function drawSpark(xpos, ypos, Alpha, ex, ey, colour) { lineStyle(1, colour, Alpha); moveTo(xpos, ypos); lineTo(ex, ey); } function onEnterFrame() { if (!game.bPause) { Tick(); } } function Tick() { bluelayer.clear(); redlayer.clear(); var _local7 = getTimer(); var _local4 = _local7 - oldTime; oldTime = _local7; var _local6 = particles.length; var _local2 = _local6 - 1; while (_local2 >= 0) { var _local3 = particles[_local2]; if (_local3.bDelete) { particles[_local2] = null; particles.splice(_local2, 1); } else { _local3.Update(_local4 * 0.02); var _local5 = _local3.render(); } _local2--; } _local6 = beams.length; _local2 = _local6 - 1; while (_local2 >= 0) { var _local3 = beams[_local2]; if (_local3.bDelete) { beams[_local2] = null; beams.splice(_local2, 1); } else { _local3.Update(_local4 * 0.02); var _local5 = _local3.render(); } _local2--; } } }Symbol 4083 MovieClip [__Packages.PlayerStats] Frame 0class PlayerStats extends MovieClip { var game, kills, wins, loses, upgrades, spent, money, level, exp, towers, expNext; function PlayerStats () { super(); game = _root.game; kills.text = game.player.totalKills; wins.text = game.player.totalWins; loses.text = game.player.totalLosses; upgrades.text = game.player.totalUpgrades; spent.text = game.player.totalSpent; money.text = game.player.totalMoney; level.text = game.player.playerLevel; exp.text = game.player.exp; towers.text = game.player.totalBuilds; expNext.text = Math.floor(game.player.nextLevel - game.player.exp); } }Symbol 4084 MovieClip [__Packages.Game] Frame 0class Game extends MovieClip { var player, lvlArray, currentLevel, gLevels, bPause, achievements, FrameControl, sPoint, sPoint2, Level_, sndManager, endPoint, endPoint2, sPath, sPath2, framerate, o, wc, attachMovie, getNextHighestDepth, userData; function Game () { super(); _root.game = this; player = new playerState(this); loadSaveGame(); lvlArray = new Array(); var _local5 = 0; while (_local5 < 22) { lvlArray[_local5] = new Array(); var _local4 = 0; while (_local4 < 20) { lvlArray[_local5].push(0); _local4++; } _local5++; } } function unlockLevel() { gLevels[currentLevel] = "unlocked"; saveGame(); } function buyLevel(num) { gLevels[num] = "unlocked"; saveGame(); return(" - You have unlocked a new level"); } function getLevel(numb) { bPause = false; cleanData(); funds = (200 + (50 * numb)) + player.startCash; currentLevel = numb; getFrame(numb + 4); } function unlockAchiement(lvlN, AVN) { achievements[lvlN][AVN] = true; saveGame(); player.savePlayer(); } function cleanData() { waves = 0; delete lvlArray; delete enemies; enemies = new Array(); lvlArray = new Array(); var _local3 = 0; while (_local3 < 23) { lvlArray[_local3] = new Array(); var _local2 = 0; while (_local2 < 20) { lvlArray[_local3].push(0); _local2++; } _local3++; } lives = 25; waveKills = 0; levelKills = 0; wavesComplete = 0; levelEnemies = 0; funds = 50; levelScore = 0; } function getFrame(num) { FrameControl.getFrame(num); } function countType(ctype) { var _local2 = 0; for (var _local4 in enemies) { if (enemies[_local4].eType == ctype) { _local2 = _local2 + 1; } return(_local2); } } function createEnemy(type, sMod, hMod, stPoint, bBoss) { if (stPoint == 1) { var _local5 = sPoint._x; var _local4 = sPoint._y; } else { var _local5 = sPoint2._x; var _local4 = sPoint2._y; } var _local2 = Level_.attachMovie(type, "en_" + Math.floor(Math.random() * 100000), Level_.getNextHighestDepth(), {_x:_local5, _y:_local4}); _local2.health = _local2.health * hMod; _local2.health = _local2.health * 0.7; _local2.health = _local2.health + (wavesComplete * (5 + currentLevel)); _local2.speed = _local2.speed * sMod; if (bBoss) { _local2.boss = true; _local2._xscale = 120; _local2._yscale = 120; } if ((type == "enemy_5") || (type == "enemyT2")) { _local2.bHealer = true; } if ((type == "enemyFly") || (type == "enemyFlyV")) { _local2.eType = "plane"; sndManager.playPlane(); } else if ((type == "enemyFly3") || (type == "enemyFlyV3")) { _local2.eType = "heli"; sndManager.playHeli(); } else if (((type == "enemyT") || (type == "enemyT2")) || (type == "enemyT3")) { _local2.eType = "tank"; sndManager.playTank(); } if (!_local2.bFly) { if (stPoint == 1) { _local2.Target = endPoint; } else { _local2.Target = endPoint2; } } } function getPath(stPoint) { if (sPath == undefined) { sPath = findPath(sPoint.gx, sPoint.gy, endPoint.gx, endPoint.gy); } if (sPath2 == undefined) { sPath2 = findPath(sPoint2.gx, sPoint2.gy, endPoint2.gx, endPoint2.gy); } var _local3 = []; if (stPoint == endPoint) { var _local4 = sPath.length; var _local2 = 0; while (_local2 < _local4) { _local3[_local2] = Number(sPath[_local2]); _local2++; } } else { var _local4 = sPath2.length; var _local2 = 0; while (_local2 < _local4) { _local3[_local2] = Number(sPath2[_local2]); _local2++; } } return(_local3); } function onEnterFrame() { var _local2 = getTimer(); framerate = Math.round(1000 / (_local2 - o)); o = _local2; } function createTower(towerType, Cost) { var _local2 = Level_.attachMovie(towerType, "tw_" + Math.floor(Math.random() * 10000), 20000, {_x:0, _y:0}); _local2.bHeld = true; _local2.cost = Cost; _local2.uCost = Math.floor(Cost * 0.5); } function getDistance(actor, other) { var _local2 = actor._x - other._x; var _local1 = actor._y - other._y; var _local3 = Math.sqrt((_local2 * _local2) + (_local1 * _local1)); return(_local3); } function addTile(px, py, num) { lvlArray[px][py] = num; } function getTile(px, py) { return(lvlArray[px][py]); } function removeProjectile(Actor) { removeMC(Actor); } function killEnemy(Actor) { var _local5 = enemies.length; var _local6 = Actor.eType; var _local2 = 0; while (_local2 < _local5) { if (enemies[_local2] == Actor) { if (Actor.boss) { unlockAchiement(currentLevel, 1); } enemies.splice(_local2, 1); removeMC(Actor); break; } _local2++; } if (_local6 == "tank") { sndManager.stopTank(); } else if (_local6 == "plane") { sndManager.stopPlane(); } else if (_local6 == "heli") { sndManager.stopHeli(); } if (lives <= 0) { bPause = true; lives = 0; _local5 = enemies.length; removeMC(wc); _local2 = 0; while (_local2 < _local5) { var _local4 = enemies[_local2]; removeMC(_local4); _local2++; } delete enemies; player.totalLosses = player.totalLosses + 1; player.savePlayer(); var _local7 = Level_.attachMovie("defeated", "en_", Level_.getNextHighestDepth(), {_x:264, _y:240}); } } function levelUpPlayer(pl) { var _local2 = "Congratulations you have reached player level " + pl; switch (pl) { case 2 : _local2 = _local2 + player.setULimit(2); break; case 3 : _local2 = _local2 + player.setBLimit(2); break; case 4 : _local2 = _local2 + addCash(50); break; case 5 : _local2 = _local2 + player.setULimit(3); break; case 6 : _local2 = _local2 + player.setBLimit(3); break; case 7 : _local2 = _local2 + addCash(50); break; case 8 : _local2 = _local2 + buyLevel(10); break; case 9 : _local2 = _local2 + player.setBLimit(4); break; case 10 : _local2 = _local2 + player.setBLimit(5); break; case 11 : _local2 = _local2 + buyLevel(11); break; case 12 : _local2 = _local2 + addCash(50); break; case 13 : _local2 = _local2 + buyLevel(12); break; case 14 : _local2 = _local2 + player.setBLimit(6); break; case 15 : _local2 = _local2 + player.setULimit(4); break; case 16 : _local2 = _local2 + addCash(50); break; case 17 : _local2 = _local2 + player.setBLimit(7); break; case 18 : _local2 = _local2 + player.setULimit(5); break; case 19 : _local2 = _local2 + buyLevel(13); break; case 20 : _local2 = _local2 + addCash(50); break; default : _local2 = _local2 + addCash(50); } var _local3 = attachMovie("msgBox", "msb" + getNextHighestDepth(), getNextHighestDepth(), {_x:264, _y:360}); _local3.setMsg(_local2); } function addCash(num) { player.startCash = player.startCash + num; player.savePlayer(); return(" You now begin levels with an extra $" + num); } function roundOver() { bPause = true; if (enemies.length <= 0) { removeMC(wc); unlockLevel(); var _local2 = Level_.attachMovie("success", "en_", Level_.getNextHighestDepth(), {_x:264, _y:240}); player.totalWins = player.totalWins + 1; player.savePlayer(); } } function removeMC(mc) { var _local3 = mc._parent; var _local1 = _local3.getInstanceAtDepth(0); mc.swapDepths(0); mc.removeMovieClip(); if (_local1 != undefined) { _local1.swapDepths(0); } } function snapNearest(Pawn) { var _local1 = 24; if (Math.abs(Math.floor(Pawn._x / _local1) - (Pawn._x / _local1)) < Math.abs(Math.ceil(Pawn._x / _local1) - (Pawn._x / _local1))) { Pawn._x = (Math.floor(Pawn._x / _local1) * _local1) + 12; } else { Pawn._x = (Math.ceil(Pawn._x / _local1) * _local1) - 12; } if (Math.abs(Math.floor(Pawn._y / _local1) - (Pawn._y / _local1)) < Math.abs(Math.ceil(Pawn._y / _local1) - (Pawn._y / _local1))) { Pawn._y = (Math.floor(Pawn._y / _local1) * _local1) + 12; } else { Pawn._y = (Math.ceil(Pawn._y / _local1) * _local1) - 12; } } function findPath(tx, ty, fx, fy) { var _local3 = {}; var _local7 = []; _local3.unchecked = []; _local3.done = false; var _local9 = Math.abs(tx - fx) + Math.abs(ty - fy); _local3.name = (("cell_" + ty) + "_") + tx; _local3[_local3.name] = {x:tx, y:ty, visited:true, px:null, py:null, cost:_local9}; _local3.unchecked[_local3.unchecked.length] = _local3[_local3.name]; while (_local3.unchecked.length > 0) { var _local2 = _local3.unchecked.shift(); if ((_local2.x == fx) and (_local2.y == fy)) { while (_local2.px != null) { _local7[_local7.length] = _local2.x; _local7[_local7.length] = _local2.y; _local2 = _local3[(("cell_" + _local2.py) + "_") + _local2.px]; } _local3.done = true; break; } _local2.visited = true; var _local6 = false; if (lvlArray[_local2.x + 1][_local2.y] == 0) { var _local8 = Math.abs((_local2.x + 1) - fx) + Math.abs(_local2.y - fy); _local3.name = (("cell_" + _local2.y) + "_") + (_local2.x + 1); if (_local3[_local3.name].cost == undefined) { _local3[_local3.name] = {x:_local2.x + 1, y:_local2.y, visited:false, px:_local2.x, py:_local2.y, cost:_local8}; if (_local6 == false) { _local3.unchecked[_local3.unchecked.length] = _local3[_local3.name]; } } } _local6 = false; if (lvlArray[_local2.x - 1][_local2.y] == 0) { var _local8 = Math.abs((_local2.x - 1) - fx) + Math.abs(_local2.y - fy); _local3.name = (("cell_" + _local2.y) + "_") + (_local2.x - 1); if (_local3[_local3.name].cost == undefined) { _local3[_local3.name] = {x:_local2.x - 1, y:_local2.y, visited:false, px:_local2.x, py:_local2.y, cost:_local8}; if (_local6 == false) { _local3.unchecked[_local3.unchecked.length] = _local3[_local3.name]; } } } _local6 = false; if (lvlArray[_local2.x][_local2.y + 1] == 0) { var _local8 = Math.abs(_local2.x - fx) + Math.abs((_local2.y + 1) - fy); _local3.name = (("cell_" + (_local2.y + 1)) + "_") + _local2.x; if (_local3[_local3.name].cost == undefined) { _local3[_local3.name] = {x:_local2.x, y:_local2.y + 1, visited:false, px:_local2.x, py:_local2.y, cost:_local8}; if (_local6 == false) { _local3.unchecked[_local3.unchecked.length] = _local3[_local3.name]; } } } _local6 = false; if (lvlArray[_local2.x][_local2.y - 1] == 0) { var _local8 = Math.abs(_local2.x - fx) + Math.abs((_local2.y - 1) - fy); _local3.name = (("cell_" + (_local2.y - 1)) + "_") + _local2.x; if (_local3[_local3.name].cost == undefined) { _local3[_local3.name] = {x:_local2.x, y:_local2.y - 1, visited:false, px:_local2.x, py:_local2.y, cost:_local8}; if (_local6 == false) { _local3.unchecked[_local3.unchecked.length] = _local3[_local3.name]; } } } _local6 = false; if (((lvlArray[_local2.x + 1][_local2.y + 1] == 0) && (lvlArray[_local2.x][_local2.y + 1] == 0)) && (lvlArray[_local2.x + 1][_local2.y] == 0)) { var _local8 = Math.abs((_local2.x + 1) - fx) + Math.abs((_local2.y + 1) - fy); _local3.name = (("cell_" + (_local2.y + 1)) + "_") + (_local2.x + 1); if (_local3[_local3.name].cost == undefined) { _local3[_local3.name] = {x:_local2.x + 1, y:_local2.y + 1, visited:false, px:_local2.x, py:_local2.y, cost:_local8}; if (_local6 == false) { _local3.unchecked[_local3.unchecked.length] = _local3[_local3.name]; } } } _local6 = false; if (((lvlArray[_local2.x - 1][_local2.y - 1] == 0) && (lvlArray[_local2.x][_local2.y - 1] == 0)) && (lvlArray[_local2.x - 1][_local2.y] == 0)) { var _local8 = Math.abs((_local2.x - 1) - fx) + Math.abs((_local2.y - 1) - fy); _local3.name = (("cell_" + (_local2.y - 1)) + "_") + (_local2.x - 1); if (_local3[_local3.name].cost == undefined) { _local3[_local3.name] = {x:_local2.x - 1, y:_local2.y - 1, visited:false, px:_local2.x, py:_local2.y, cost:_local8}; if (_local6 == false) { _local3.unchecked[_local3.unchecked.length] = _local3[_local3.name]; } } } _local6 = false; if (((lvlArray[_local2.x - 1][_local2.y + 1] == 0) && (lvlArray[_local2.x][_local2.y + 1] == 0)) && (lvlArray[_local2.x - 1][_local2.y] == 0)) { var _local8 = Math.abs((_local2.x - 1) - fx) + Math.abs((_local2.y + 1) - fy); _local3.name = (("cell_" + (_local2.y + 1)) + "_") + (_local2.x - 1); if (_local3[_local3.name].cost == undefined) { _local3[_local3.name] = {x:_local2.x - 1, y:_local2.y + 1, visited:false, px:_local2.x, py:_local2.y, cost:_local8}; if (_local6 == false) { _local3.unchecked[_local3.unchecked.length] = _local3[_local3.name]; } } } _local6 = false; if (((lvlArray[_local2.x + 1][_local2.y - 1] == 0) && (lvlArray[_local2.x][_local2.y - 1] == 0)) && (lvlArray[_local2.x + 1][_local2.y] == 0)) { var _local8 = Math.abs((_local2.x + 1) - fx) + Math.abs((_local2.y - 1) - fy); _local3.name = (("cell_" + (_local2.y - 1)) + "_") + (_local2.x + 1); if (_local3[_local3.name].cost == undefined) { _local3[_local3.name] = {x:_local2.x + 1, y:_local2.y - 1, visited:false, px:_local2.x, py:_local2.y, cost:_local8}; if (_local6 == false) { _local3.unchecked[_local3.unchecked.length] = _local3[_local3.name]; } } } } if (_local3.done) { return(_local7); } return(undefined); } function checkPath() { var _local16 = sPoint.gx; var _local15 = sPoint.gy; var _local7 = endPoint.gx; var _local6 = endPoint.gy; var _local3 = {}; var _local5 = []; _local3.unchecked = []; _local3.done = false; var _local9 = Math.abs(_local16 - _local7) + Math.abs(_local15 - _local6); _local3.name = (("cell_" + _local15) + "_") + _local16; _local3[_local3.name] = {x:_local16, y:_local15, visited:true, px:null, py:null, cost:_local9}; _local3.unchecked[_local3.unchecked.length] = _local3[_local3.name]; while (_local3.unchecked.length > 0) { var _local2 = _local3.unchecked.shift(); if ((_local2.x == _local7) and (_local2.y == _local6)) { while (_local2.px != null) { _local5[_local5.length] = _local2.x; _local5[_local5.length] = _local2.y; _local2 = _local3[(("cell_" + _local2.py) + "_") + _local2.px]; } _local3.done = true; break; } _local2.visited = true; var _local4 = false; if (lvlArray[_local2.x + 1][_local2.y] == 0) { var _local8 = Math.abs((_local2.x + 1) - _local7) + Math.abs(_local2.y - _local6); _local3.name = (("cell_" + _local2.y) + "_") + (_local2.x + 1); if (_local3[_local3.name].cost == undefined) { _local3[_local3.name] = {x:_local2.x + 1, y:_local2.y, visited:false, px:_local2.x, py:_local2.y, cost:_local8}; if (_local4 == false) { _local3.unchecked[_local3.unchecked.length] = _local3[_local3.name]; } } } _local4 = false; if (lvlArray[_local2.x - 1][_local2.y] == 0) { var _local8 = Math.abs((_local2.x - 1) - _local7) + Math.abs(_local2.y - _local6); _local3.name = (("cell_" + _local2.y) + "_") + (_local2.x - 1); if (_local3[_local3.name].cost == undefined) { _local3[_local3.name] = {x:_local2.x - 1, y:_local2.y, visited:false, px:_local2.x, py:_local2.y, cost:_local8}; if (_local4 == false) { _local3.unchecked[_local3.unchecked.length] = _local3[_local3.name]; } } } _local4 = false; if (lvlArray[_local2.x][_local2.y + 1] == 0) { var _local8 = Math.abs(_local2.x - _local7) + Math.abs((_local2.y + 1) - _local6); _local3.name = (("cell_" + (_local2.y + 1)) + "_") + _local2.x; if (_local3[_local3.name].cost == undefined) { _local3[_local3.name] = {x:_local2.x, y:_local2.y + 1, visited:false, px:_local2.x, py:_local2.y, cost:_local8}; if (_local4 == false) { _local3.unchecked[_local3.unchecked.length] = _local3[_local3.name]; } } } _local4 = false; if (lvlArray[_local2.x][_local2.y - 1] == 0) { var _local8 = Math.abs(_local2.x - _local7) + Math.abs((_local2.y - 1) - _local6); _local3.name = (("cell_" + (_local2.y - 1)) + "_") + _local2.x; if (_local3[_local3.name].cost == undefined) { _local3[_local3.name] = {x:_local2.x, y:_local2.y - 1, visited:false, px:_local2.x, py:_local2.y, cost:_local8}; if (_local4 == false) { _local3.unchecked[_local3.unchecked.length] = _local3[_local3.name]; } } } } if (_local3.done) { var _local17 = false; if (endPoint2 != undefined) { _local17 = checkPath2(); } else { _local17 = true; } return(_local17); } return(false); } function checkPath2() { var _local16 = sPoint2.gx; var _local15 = sPoint2.gy; var _local7 = endPoint2.gx; var _local6 = endPoint2.gy; var _local3 = {}; var _local5 = []; _local3.unchecked = []; _local3.done = false; var _local9 = Math.abs(_local16 - _local7) + Math.abs(_local15 - _local6); _local3.name = (("cell_" + _local15) + "_") + _local16; _local3[_local3.name] = {x:_local16, y:_local15, visited:true, px:null, py:null, cost:_local9}; _local3.unchecked[_local3.unchecked.length] = _local3[_local3.name]; while (_local3.unchecked.length > 0) { var _local2 = _local3.unchecked.shift(); if ((_local2.x == _local7) and (_local2.y == _local6)) { while (_local2.px != null) { _local5[_local5.length] = _local2.x; _local5[_local5.length] = _local2.y; _local2 = _local3[(("cell_" + _local2.py) + "_") + _local2.px]; } _local3.done = true; break; } _local2.visited = true; var _local4 = false; if (lvlArray[_local2.x + 1][_local2.y] == 0) { var _local8 = Math.abs((_local2.x + 1) - _local7) + Math.abs(_local2.y - _local6); _local3.name = (("cell_" + _local2.y) + "_") + (_local2.x + 1); if (_local3[_local3.name].cost == undefined) { _local3[_local3.name] = {x:_local2.x + 1, y:_local2.y, visited:false, px:_local2.x, py:_local2.y, cost:_local8}; if (_local4 == false) { _local3.unchecked[_local3.unchecked.length] = _local3[_local3.name]; } } } _local4 = false; if (lvlArray[_local2.x - 1][_local2.y] == 0) { var _local8 = Math.abs((_local2.x - 1) - _local7) + Math.abs(_local2.y - _local6); _local3.name = (("cell_" + _local2.y) + "_") + (_local2.x - 1); if (_local3[_local3.name].cost == undefined) { _local3[_local3.name] = {x:_local2.x - 1, y:_local2.y, visited:false, px:_local2.x, py:_local2.y, cost:_local8}; if (_local4 == false) { _local3.unchecked[_local3.unchecked.length] = _local3[_local3.name]; } } } _local4 = false; if (lvlArray[_local2.x][_local2.y + 1] == 0) { var _local8 = Math.abs(_local2.x - _local7) + Math.abs((_local2.y + 1) - _local6); _local3.name = (("cell_" + (_local2.y + 1)) + "_") + _local2.x; if (_local3[_local3.name].cost == undefined) { _local3[_local3.name] = {x:_local2.x, y:_local2.y + 1, visited:false, px:_local2.x, py:_local2.y, cost:_local8}; if (_local4 == false) { _local3.unchecked[_local3.unchecked.length] = _local3[_local3.name]; } } } _local4 = false; if (lvlArray[_local2.x][_local2.y - 1] == 0) { var _local8 = Math.abs(_local2.x - _local7) + Math.abs((_local2.y - 1) - _local6); _local3.name = (("cell_" + (_local2.y - 1)) + "_") + _local2.x; if (_local3[_local3.name].cost == undefined) { _local3[_local3.name] = {x:_local2.x, y:_local2.y - 1, visited:false, px:_local2.x, py:_local2.y, cost:_local8}; if (_local4 == false) { _local3.unchecked[_local3.unchecked.length] = _local3[_local3.name]; } } } } if (_local3.done) { return(true); } return(false); } function loadSaveGame() { gLevels = new Array(); achievements = new Array(0, new Array(), new Array(), new Array(), new Array(), new Array(), new Array(), new Array(), new Array(), new Array(), new Array(), new Array(), new Array(), new Array(), new Array(), new Array(), new Array(), new Array(), new Array()); userData = SharedObject.getLocal("WPA_2c"); if (userData.data.bPlayed != undefined) { gLevels[0] = "unlocked"; gLevels[1] = userData.data.lvl_1; gLevels[2] = userData.data.lvl_2; gLevels[3] = userData.data.lvl_3; gLevels[4] = userData.data.lvl_4; gLevels[5] = userData.data.lvl_5; gLevels[6] = userData.data.lvl_6; gLevels[7] = userData.data.lvl_7; gLevels[8] = userData.data.lvl_8; gLevels[9] = userData.data.lvl_9; gLevels[10] = userData.data.lvl_10; gLevels[11] = userData.data.lvl_11; gLevels[12] = userData.data.lvl_12; gLevels[13] = userData.data.lvl_13; gLevels[14] = userData.data.lvl_14; gLevels[15] = userData.data.lvl_15; gLevels[16] = userData.data.lvl_16; gLevels[17] = userData.data.lvl_17; gLevels[18] = userData.data.lvl_18; gLevels[19] = userData.data.lvl_19; gLevels[20] = userData.data.lvl_20; lvlScores[0] = 0; lvlScores[1] = userData.data.lvl1Score; lvlScores[2] = userData.data.lvl2Score; lvlScores[3] = userData.data.lvl3Score; lvlScores[4] = userData.data.lvl4Score; lvlScores[5] = userData.data.lvl5Score; lvlScores[6] = userData.data.lvl6Score; lvlScores[7] = userData.data.lvl7Score; lvlScores[8] = userData.data.lvl8Score; lvlScores[9] = userData.data.lvl9Score; lvlScores[10] = userData.data.lvl10Score; lvlScores[11] = userData.data.lvl11Score; lvlScores[12] = userData.data.lvl12Score; lvlScores[13] = userData.data.lvl13Score; lvlScores[14] = userData.data.lvl14Score; lvlScores[15] = userData.data.lvl15Score; lvlScores[16] = userData.data.lvl16Score; lvlScores[17] = userData.data.lvl17Score; lvlScores[18] = userData.data.lvl18Score; lvlScores[19] = userData.data.lvl19Score; lvlScores[20] = userData.data.lvl20Score; var _local2 = 1; while (_local2 < 15) { achievements[_local2][0] = userData.data["lvl_a" + _local2]; achievements[_local2][1] = userData.data["lvl_b" + _local2]; achievements[_local2][2] = userData.data["lvl_c" + _local2]; _local2++; } } else { userData.data.lvl1Score = 0; userData.data.lvl2Score = 0; userData.data.lvl3Score = 0; userData.data.lvl4Score = 0; userData.data.lvl5Score = 0; userData.data.lvl6Score = 0; userData.data.lvl7Score = 0; userData.data.lvl8Score = 0; userData.data.lvl9Score = 0; userData.data.lvl10Score = 0; userData.data.lvl11Score = 0; userData.data.lvl12Score = 0; userData.data.lvl13Score = 0; userData.data.lvl14Score = 0; userData.data.lvl15Score = 0; userData.data.lvl16Score = 0; userData.data.lvl17Score = 0; userData.data.lvl18Score = 0; userData.data.lvl19Score = 0; userData.data.lvl20Score = 0; userData.data.bPlayed = true; userData.data.lvl_1 = "locked"; userData.data.lvl_2 = "locked"; userData.data.lvl_3 = "locked"; userData.data.lvl_4 = "locked"; userData.data.lvl_5 = "locked"; userData.data.lvl_6 = "locked"; userData.data.lvl_7 = "locked"; userData.data.lvl_8 = "locked"; userData.data.lvl_9 = "locked"; userData.data.lvl_10 = "locked"; userData.data.lvl_11 = "locked"; userData.data.lvl_12 = "locked"; userData.data.lvl_13 = "locked"; userData.data.lvl_14 = "locked"; userData.data.lvl_15 = "locked"; userData.data.lvl_16 = "locked"; userData.data.lvl_17 = "locked"; userData.data.lvl_18 = "locked"; userData.data.lvl_19 = "locked"; userData.data.lvl_20 = "locked"; gLevels[0] = "unlocked"; gLevels[1] = "locked"; gLevels[2] = "locked"; gLevels[3] = "locked"; gLevels[4] = "locked"; gLevels[5] = "locked"; gLevels[6] = "locked"; gLevels[7] = "locked"; gLevels[8] = "locked"; gLevels[9] = "locked"; gLevels[10] = "locked"; gLevels[11] = "locked"; gLevels[12] = "locked"; gLevels[13] = "locked"; gLevels[14] = "locked"; gLevels[15] = "locked"; gLevels[16] = "locked"; gLevels[17] = "locked"; gLevels[18] = "locked"; gLevels[19] = "locked"; gLevels[20] = "locked"; lvlScores[0] = 0; lvlScores[1] = 0; lvlScores[2] = 0; lvlScores[3] = 0; lvlScores[4] = 0; lvlScores[5] = 0; lvlScores[6] = 0; lvlScores[7] = 0; lvlScores[8] = 0; lvlScores[9] = 0; lvlScores[10] = 0; lvlScores[11] = 0; lvlScores[12] = 0; lvlScores[13] = 0; lvlScores[14] = 0; lvlScores[15] = 0; lvlScores[16] = 0; lvlScores[17] = 0; lvlScores[18] = 0; lvlScores[19] = 0; lvlScores[20] = 0; var _local2 = 1; while (_local2 < 15) { achievements[_local2][0] = false; achievements[_local2][1] = false; achievements[_local2][2] = false; _local2++; } saveGame(); } } function saveGame() { userData.data.lvl_1 = gLevels[1]; userData.data.lvl_2 = gLevels[2]; userData.data.lvl_3 = gLevels[3]; userData.data.lvl_4 = gLevels[4]; userData.data.lvl_5 = gLevels[5]; userData.data.lvl_6 = gLevels[6]; userData.data.lvl_7 = gLevels[7]; userData.data.lvl_8 = gLevels[8]; userData.data.lvl_9 = gLevels[9]; userData.data.lvl_10 = gLevels[10]; userData.data.lvl_11 = gLevels[11]; userData.data.lvl_12 = gLevels[12]; userData.data.lvl_13 = gLevels[13]; userData.data.lvl_14 = gLevels[14]; userData.data.lvl_15 = gLevels[15]; userData.data.lvl_16 = gLevels[16]; userData.data.lvl_17 = gLevels[17]; userData.data.lvl_18 = gLevels[18]; userData.data.lvl_19 = gLevels[19]; userData.data.lvl_20 = gLevels[20]; userData.data.lvl1Score = lvlScores[1]; userData.data.lvl2Score = lvlScores[2]; userData.data.lvl3Score = lvlScores[3]; userData.data.lvl4Score = lvlScores[4]; userData.data.lvl5Score = lvlScores[5]; userData.data.lvl6Score = lvlScores[6]; userData.data.lvl7Score = lvlScores[7]; userData.data.lvl8Score = lvlScores[8]; userData.data.lvl9Score = lvlScores[9]; userData.data.lvl10Score = lvlScores[10]; userData.data.lvl11Score = lvlScores[11]; userData.data.lvl12Score = lvlScores[12]; userData.data.lvl13Score = lvlScores[13]; userData.data.lvl14Score = lvlScores[14]; userData.data.lvl15Score = lvlScores[15]; userData.data.lvl16Score = lvlScores[16]; userData.data.lvl17Score = lvlScores[17]; userData.data.lvl18Score = lvlScores[18]; userData.data.lvl19Score = lvlScores[19]; userData.data.lvl20Score = lvlScores[20]; var _local2 = 1; while (_local2 < 15) { userData.data["lvl_a" + _local2] = achievements[_local2][0]; userData.data["lvl_b" + _local2] = achievements[_local2][1]; userData.data["lvl_c" + _local2] = achievements[_local2][2]; _local2++; } } var enemies = new Array(); var counter = 0; var numEnemies = 0; var lives = 50; var levelScore = 0; var funds = 50; var waves = 0; var wavesComplete = 0; var waveKills = 0; var levelKills = 0; var levelEnemies = 0; var numTowers = 0; var lvlScores = new Array(); }Symbol 4085 MovieClip [__Packages.playerState] Frame 0class playerState extends Object { var game, playerData, totalKills, totalUpgrades, totalBuilds, totalWins, totalLosses, totalMoney, totalSpent, exp, nextLevel; function playerState (owner) { super(); game = owner; loadPlayer(); playerLevel = enumLevel(); } function loadPlayer() { playerData = SharedObject.getLocal("WPG_player_g"); if (playerData.data.stCash == undefined) { playerData.data.stCash = 0; } if (playerData.data.bPlayed != undefined) { totalKills = playerData.data.totalKills; totalUpgrades = playerData.data.totalUpgrades; totalBuilds = playerData.data.totalBuilds; totalWins = playerData.data.totalWins; totalLosses = playerData.data.totalLosses; totalMoney = playerData.data.totalMoney; totalSpent = playerData.data.totalSpent; exp = playerData.data.Exp; uLimit = playerData.data.uLimit; bLimit = playerData.data.bLimit; startCash = playerData.data.stCash; } else { totalKills = 0; totalUpgrades = 0; totalBuilds = 0; totalWins = 0; totalLosses = 0; totalMoney = 0; totalSpent = 0; exp = 0; uLimit = 1; bLimit = 1; startCash = 0; playerData.data.bPlayed = "true"; playerData.data.totalKills = totalKills; playerData.data.totalUpgrades = totalUpgrades; playerData.data.totalBuilds = totalBuilds; playerData.data.totalWins = totalWins; playerData.data.totalLosses = totalLosses; playerData.data.totalMoney = totalMoney; playerData.data.totalSpent = totalSpent; playerData.data.Exp = exp; playerData.data.uLimit = uLimit; playerData.data.bLimit = bLimit; playerData.data.stCash = startCash; } } function savePlayer() { playerData.data.totalKills = totalKills; playerData.data.totalUpgrades = totalUpgrades; playerData.data.totalBuilds = totalBuilds; playerData.data.totalWins = totalWins; playerData.data.totalLosses = totalLosses; playerData.data.totalMoney = totalMoney; playerData.data.totalSpent = totalSpent; playerData.data.Exp = exp; playerData.data.uLimit = uLimit; playerData.data.bLimit = bLimit; playerData.data.stCash = startCash; } function enumLevel() { var _local2 = 50; var _local3 = 1; while (_local2 < exp) { _local3 = _local3 + 1; lastLevel = _local2; _local2 = _local2 + Math.floor(_local2 * 0.7); } nextLevel = _local2; return(_local3); } function setULimit(num) { if (uLimit < num) { uLimit = num; return((" - You unlocked level" + num) + " upgrades!!"); } return(""); } function setBLimit(num) { if (bLimit < num) { bLimit = num; return(" - You have unlocked a new tower!!"); } return(""); } function expUp(num) { exp = exp + num; var _local2 = enumLevel(); if (_local2 > playerLevel) { playerLevel = _local2; game.levelUpPlayer(playerLevel); savePlayer(); } } var bLimit = 1; var startCash = 0; var playerLevel = 1; var uLimit = 1; var lastLevel = 0; }Symbol 738 Buttonon (press) { getURL ("http://www.armorgames.com", "_blank"); }Symbol 741 MovieClip Frame 1_root.stop(); gotoAndPlay (2);Symbol 741 MovieClip Frame 218_root.gotoAndStop(4);Symbol 918 MovieClip [enemy_1] Frame 1#initclip 145 Object.registerClass("enemy_1", enemy); #endinitclipSymbol 1083 MovieClip [enemy_2] Frame 1#initclip 121 Object.registerClass("enemy_2", enemy); #endinitclipSymbol 1248 MovieClip [enemy_3] Frame 1#initclip 122 Object.registerClass("enemy_3", enemy); #endinitclipSymbol 1461 MovieClip [enemy_4] Frame 1#initclip 123 Object.registerClass("enemy_4", enemy); #endinitclipSymbol 1626 MovieClip [enemy_5] Frame 1#initclip 124 Object.registerClass("enemy_5", enemy); #endinitclipSymbol 1668 MovieClip [enemyFly] Frame 1#initclip 125 Object.registerClass("enemyFly", enemyFlyer); #endinitclipSymbol 1669 MovieClip [enemyFly2] Frame 1#initclip 126 Object.registerClass("enemyFly2", enemyFlyer); #endinitclipSymbol 1713 MovieClip [enemyFly3] Frame 1#initclip 127 Object.registerClass("enemyFly3", enemyFlyer); #endinitclipSymbol 1757 MovieClip [enemyFly4] Frame 1#initclip 128 Object.registerClass("enemyFly4", enemyBoss); #endinitclipSymbol 1799 MovieClip [enemyFlyV] Frame 1#initclip 129 Object.registerClass("enemyFlyV", enemyFlyer2); #endinitclipSymbol 1800 MovieClip [enemyFlyV2] Frame 1#initclip 130 Object.registerClass("enemyFlyV2", enemyFlyer2); #endinitclipSymbol 1844 MovieClip [enemyFlyV3] Frame 1#initclip 131 Object.registerClass("enemyFlyV3", enemyFlyer2); #endinitclipSymbol 1888 MovieClip [enemyFlyV4] Frame 1#initclip 132 Object.registerClass("enemyFlyV4", enemyBoss2); #endinitclipSymbol 2034 MovieClip [enemyT] Frame 1#initclip 133 Object.registerClass("enemyT", enemyTank); #endinitclipSymbol 2180 MovieClip [enemyT2] Frame 1#initclip 134 Object.registerClass("enemyT2", enemyTank); #endinitclipSymbol 2326 MovieClip [enemyT3] Frame 1#initclip 135 Object.registerClass("enemyT3", enemyTank); #endinitclipSymbol 2351 MovieClip [hMissile] Frame 1#initclip 136 Object.registerClass("hMissile", gameProj); #endinitclipSymbol 2499 MovieClip [Tower1] Frame 1#initclip 137 Object.registerClass("Tower1", tower1); #endinitclipSymbol 2647 MovieClip [Tower2] Frame 1#initclip 138 Object.registerClass("Tower2", tower2); #endinitclipSymbol 2795 MovieClip [Tower3] Frame 1#initclip 139 Object.registerClass("Tower3", tower3); #endinitclipSymbol 2943 MovieClip [Tower4] Frame 1#initclip 140 Object.registerClass("Tower4", tower4); #endinitclipSymbol 3385 MovieClip [Tower5] Frame 1#initclip 141 Object.registerClass("Tower5", tower5); #endinitclipSymbol 3533 MovieClip [Tower6] Frame 1#initclip 142 Object.registerClass("Tower6", tower6); #endinitclipSymbol 3681 MovieClip [Tower7] Frame 1#initclip 143 Object.registerClass("Tower7", tower7); #endinitclipSymbol 3829 MovieClip [Tower8] Frame 1#initclip 144 Object.registerClass("Tower8", tower8); #endinitclipSymbol 3837 MovieClip [MoreGames] Frame 1function onRelease() { _root.getURL("http://www.armorgames.com", "_blank"); } function onRollOver() { this._xscale = 110; this._yscale = 110; } function onRollOut() { this._xscale = 100; this._yscale = 100; } this.gotoAndStop(1);Symbol 3839 MovieClip [playButton] Frame 1function onRelease() { _root.game.getFrame(2); } function onRollOver() { this._xscale = 110; this._yscale = 110; } function onRollOut() { this._xscale = 100; this._yscale = 100; } this.gotoAndStop(1);Symbol 3841 MovieClip [creditsButton] Frame 1function onRelease() { _root.game.getFrame(4); } function onRollOver() { this._xscale = 110; this._yscale = 110; } function onRollOut() { this._xscale = 100; this._yscale = 100; } this.gotoAndStop(1);Symbol 3852 MovieClip [tree2] Frame 1#initclip 158 Object.registerClass("tree2", gameTile); #endinitclipSymbol 3855 MovieClip [block] Frame 1#initclip 146 Object.registerClass("block", gameTile); #endinitclipSymbol 3858 MovieClip [tree] Frame 1#initclip 147 Object.registerClass("tree", gameTile); #endinitclipSymbol 3861 MovieClip [crate2] Frame 1#initclip 148 Object.registerClass("crate2", gameTile); #endinitclipSymbol 3866 MovieClip [fxObject] Frame 1#initclip 149 Object.registerClass("fxObject", fxLayer); #endinitclipSymbol 3871 MovieClip [tree2Autumn] Frame 1#initclip 150 Object.registerClass("tree2Autumn", gameTile); #endinitclipSymbol 3874 MovieClip [treeAutumn] Frame 1#initclip 151 Object.registerClass("treeAutumn", gameTile); #endinitclipSymbol 3880 MovieClip [tree2snow] Frame 1#initclip 152 Object.registerClass("tree2snow", gameTile); #endinitclipSymbol 3883 MovieClip [crate] Frame 1#initclip 153 Object.registerClass("crate", gameTile); #endinitclipSymbol 3898 MovieClip [treeWinter] Frame 1#initclip 154 Object.registerClass("treeWinter", gameTile); #endinitclipSymbol 3912 MovieClip [bMedal] Frame 1#initclip 155 Object.registerClass("bMedal", medal); #endinitclipSymbol 3946 MovieClip [playerStats] Frame 1#initclip 156 Object.registerClass("playerStats", PlayerStats); #endinitclipInstance of Symbol 3912 MovieClip [bMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 1; this.mdl = 0; this.init(); }Instance of Symbol 223 MovieClip [sMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 1; this.mdl = 1; this.init(); }Instance of Symbol 221 MovieClip [gMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 1; this.mdl = 2; this.init(); }Instance of Symbol 3912 MovieClip [bMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 2; this.mdl = 0; this.init(); }Instance of Symbol 3912 MovieClip [bMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 3; this.mdl = 0; this.init(); }Instance of Symbol 3912 MovieClip [bMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 4; this.mdl = 0; this.init(); }Instance of Symbol 3912 MovieClip [bMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 5; this.mdl = 0; this.init(); }Instance of Symbol 223 MovieClip [sMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 2; this.mdl = 1; this.init(); }Instance of Symbol 223 MovieClip [sMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 3; this.mdl = 1; this.init(); }Instance of Symbol 223 MovieClip [sMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 4; this.mdl = 1; this.init(); }Instance of Symbol 223 MovieClip [sMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 5; this.mdl = 1; this.init(); }Instance of Symbol 223 MovieClip [sMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 6; this.mdl = 1; this.init(); }Instance of Symbol 221 MovieClip [gMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 2; this.mdl = 2; this.init(); }Instance of Symbol 221 MovieClip [gMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 3; this.mdl = 2; this.init(); }Instance of Symbol 221 MovieClip [gMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 4; this.mdl = 2; this.init(); }Instance of Symbol 221 MovieClip [gMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 5; this.mdl = 2; this.init(); }Instance of Symbol 221 MovieClip [gMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 6; this.mdl = 2; this.init(); }Instance of Symbol 3912 MovieClip [bMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 6; this.mdl = 0; this.init(); }Instance of Symbol 3912 MovieClip [bMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 7; this.mdl = 0; this.init(); }Instance of Symbol 3912 MovieClip [bMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 8; this.mdl = 0; this.init(); }Instance of Symbol 3912 MovieClip [bMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 13; this.mdl = 0; this.init(); }Instance of Symbol 3912 MovieClip [bMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 10; this.mdl = 0; this.init(); }Instance of Symbol 3912 MovieClip [bMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 11; this.mdl = 0; this.init(); }Instance of Symbol 3912 MovieClip [bMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 12; this.mdl = 0; this.init(); }Instance of Symbol 223 MovieClip [sMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 7; this.mdl = 1; this.init(); }Instance of Symbol 223 MovieClip [sMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 8; this.mdl = 1; this.init(); }Instance of Symbol 223 MovieClip [sMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 13; this.mdl = 1; this.init(); }Instance of Symbol 223 MovieClip [sMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 10; this.mdl = 1; this.init(); }Instance of Symbol 223 MovieClip [sMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 11; this.mdl = 1; this.init(); }Instance of Symbol 223 MovieClip [sMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 12; this.mdl = 1; this.init(); }Instance of Symbol 221 MovieClip [gMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 7; this.mdl = 2; this.init(); }Instance of Symbol 221 MovieClip [gMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 8; this.mdl = 2; this.init(); }Instance of Symbol 221 MovieClip [gMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 13; this.mdl = 2; this.init(); }Instance of Symbol 221 MovieClip [gMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 10; this.mdl = 2; this.init(); }Instance of Symbol 221 MovieClip [gMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 11; this.mdl = 2; this.init(); }Instance of Symbol 221 MovieClip [gMedal] in Symbol 3946 MovieClip [playerStats] Frame 1onClipEvent (load) { this.lvl = 12; this.mdl = 2; this.init(); }Symbol 3952 MovieClip Frame 1function onRelease() { this._parent.nextFrame(); } function onRollOver() { this._xscale = 110; this._yscale = 110; } function onRollOut() { this._xscale = 100; this._yscale = 100; }Symbol 3957 MovieClip Frame 1function onRelease() { this._parent.prevFrame(); } function onRollOver() { this._xscale = 110; this._yscale = 110; } function onRollOut() { this._xscale = 100; this._yscale = 100; }Symbol 3966 MovieClip Frame 1this.stop();Symbol 3967 MovieClip [GameObject] Frame 1#initclip 157 Object.registerClass("GameObject", Game); #endinitclip this.stop();Symbol 3967 MovieClip [GameObject] Frame 4showShop();Instance of Symbol 233 MovieClip [wController] in Symbol 3967 MovieClip [GameObject] Frame 5onClipEvent (load) { this.waves = new Array(new Array("enemy_3", 3, 200, 1, 1, 1, 5000, false, "grouper"), new Array("enemy_3", 4, 200, 1, 1, 1, 5000, false, "grouper"), new Array("enemy_1", 4, 400, 0.8, 1.5, 1, 10000, false, "basic"), new Array("enemy_1", 4, 400, 0.8, 1.5, 2, 10000, false, "basic"), new Array("enemy_2", 6, 400, 1.2, 1, 1, 20000, false, "runner"), new Array("enemy_2", 6, 400, 1.2, 1, 2, 20000, false, "runner"), new Array("enemy_3", 8, 200, 1, 2, 1, 20000, false, "grouper"), new Array("enemy_3", 8, 200, 1, 2, 2, 20000, false, "grouper"), new Array("enemy_3", 10, 200, 1, 1, 1, 5000, false, "grouper"), new Array("enemy_3", 10, 200, 1, 1, 2, 10000, false, "grouper"), new Array("enemy_1", 10, 400, 0.8, 1.5, 1, 10000, false, "basic"), new Array("enemy_1", 10, 400, 0.8, 1.5, 2, 10000, false, "basic"), new Array("enemy_2", 10, 400, 1.2, 1, 1, 20000, false, "runner"), new Array("enemy_2", 10, 400, 1.2, 1, 2, 20000, false, "runner"), new Array("enemy_3", 12, 200, 1, 1, 1, 20000, false, "grouper"), new Array("enemy_3", 12, 200, 1, 1, 2, 20000, false, "grouper"), new Array("enemy_3", 15, 200, 1, 1, 1, 5000, false, "grouper"), new Array("enemy_3", 15, 200, 1, 1, 2, 10000, false, "grouper"), new Array("enemy_1", 12, 400, 0.8, 1.5, 1, 10000, false, "basic"), new Array("enemy_1", 12, 400, 0.8, 1.5, 2, 10000, false, "basic"), new Array("enemyT3", 7, 600, 2, 0.6, 1, 20000, false, "quad"), new Array("enemyT3", 7, 600, 2, 0.6, 2, 20000, false, "quad"), new Array("enemy_5", 8, 600, 1, 0.5, 1, 5000, false, "healer"), new Array("enemy_2", 16, 400, 1.2, 1, 1, 20000, false, "runner"), new Array("enemy_2", 16, 400, 1.2, 1, 2, 20000, false, "runner"), new Array("enemyT3", 8, 600, 2, 2, 1, 20000, false, "quad"), new Array("enemyT3", 8, 600, 2, 2, 2, 20000, false, "quad"), new Array("enemy_3", 20, 200, 1, 2, 1, 20000, false, "grouper"), new Array("enemy_3", 20, 200, 1, 2, 2, 20000, false, "grouper"), new Array("enemy_5", 1, 600, 1, 20, 1, 5000, false, "boss")); this.waves2 = new Array(); this.init(); }Instance of Symbol 233 MovieClip [wController] in Symbol 3967 MovieClip [GameObject] Frame 6onClipEvent (load) { this.waves = new Array(new Array("enemy_3", 4, 200, 1, 0.5, 1, 5000, false, "grouper"), new Array("enemy_3", 4, 200, 1, 0.5, 2, 10000, false, "grouper"), new Array("enemy_1", 6, 400, 0.8, 1, 1, 10000, false, "basic"), new Array("enemy_1", 6, 400, 0.8, 1, 2, 10000, false, "basic"), new Array("enemy_2", 7, 400, 1.4, 2, 1, 20000, false, "runner"), new Array("enemy_2", 7, 400, 1.4, 2, 2, 20000, false, "runner"), new Array("enemy_4", 6, 600, 0.8, 8, 1, 5000, false, "juggernaut"), new Array("enemy_4", 6, 600, 0.8, 8, 1, 5000, false, "juggernaut"), new Array("enemy_3", 4, 200, 1, 2, 1, 20000, true, "grouper"), new Array("enemy_3", 4, 200, 1, 2, 2, 20000, true, "grouper"), new Array("enemy_3", 7, 200, 1, 4, 1, 5000, false, "grouper"), new Array("enemy_3", 8, 200, 1, 4, 2, 10000, false, "grouper"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, false, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, false, "basic"), new Array("enemy_2", 10, 400, 1.4, 4, 1, 20000, false, "runner"), new Array("enemy_2", 10, 400, 1.4, 4, 2, 20000, false, "runner"), new Array("enemy_4", 8, 600, 0.8, 8, 1, 5000, false, "juggernaut"), new Array("enemy_4", 8, 600, 0.8, 8, 1, 5000, false, "juggernaut"), new Array("enemy_3", 6, 200, 1, 5, 1, 20000, true, "grouper"), new Array("enemy_3", 6, 200, 1, 5, 2, 20000, true, "grouper"), new Array("enemyFly", 4, 2000, 1.2, 5, 2, 30000, false, "plane"), new Array("enemyFly2", 4, 3000, 0.6, 6, 1, 40000, false, "balloon"), new Array("enemyT", 3, 1000, 1, 10, 1, 10000, true, "tank"), new Array("enemyT", 3, 1000, 1, 10, 2, 10000, true, "tank"), new Array("enemy_3", 6, 200, 1, 4, 1, 5000, true, "grouper"), new Array("enemy_3", 8, 200, 1, 4, 2, 10000, true, "grouper"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, true, "basic"), new Array("enemy_1", 12, 400, 0.8, 5, 2, 10000, true, "basic"), new Array("enemy_2", 8, 400, 1.4, 4, 1, 20000, true, "runner"), new Array("enemy_2", 10, 400, 1.4, 4, 2, 20000, true, "runner"), new Array("enemyT3", 5, 600, 2, 5, 1, 20000, true, "quad"), new Array("enemyT3", 8, 600, 2, 5, 2, 20000, true, "quad"), new Array("enemy_3", 12, 200, 1, 8, 1, 20000, true, "grouper"), new Array("enemy_3", 15, 200, 1, 8, 2, 20000, true, "grouper"), new Array("enemyT", 5, 1000, 1, 10, 1, 10000, true, "tank"), new Array("enemyFly4", 1, 1000, 0.6, 50, 1, 10000, false, "boss")); this.waves2 = new Array(new Array("enemy_3", 4, 200, 1, 5, 2, 20000, "grouper"), new Array("enemy_3", 4, 200, 1, 5, 1, 20000, "grouper"), new Array("enemy_3", 6, 200, 1, 5, 2, 20000, "grouper"), new Array("enemy_3", 6, 200, 1, 5, 1, 20000, "grouper"), new Array("enemyT", 3, 1000, 1, 10, 2, 10000, "tank"), new Array("enemyT", 3, 1000, 1, 10, 1, 10000, "tank"), new Array("enemy_3", 6, 200, 1, 4, 2, 5000, "grouper"), new Array("enemy_3", 8, 200, 1, 4, 1, 10000, "grouper"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, "basic"), new Array("enemy_1", 12, 400, 0.8, 5, 1, 10000, "basic"), new Array("enemy_2", 8, 400, 1.4, 4, 2, 20000, "runner"), new Array("enemy_2", 10, 400, 1.4, 4, 1, 20000, "runner"), new Array("enemyT3", 5, 600, 2, 5, 2, 20000, "quad"), new Array("enemyT3", 8, 600, 2, 5, 1, 20000, "quad"), new Array("enemy_3", 12, 200, 1, 8, 2, 20000, "grouper"), new Array("enemy_3", 15, 200, 1, 8, 1, 20000, "grouper"), new Array("enemyT", 5, 1000, 1, 10, 2, 10000, "tank")); this.init(); }Instance of Symbol 233 MovieClip [wController] in Symbol 3967 MovieClip [GameObject] Frame 7onClipEvent (load) { this.waves = new Array(new Array("enemyFly", 2, 3000, 1.2, 5, 1, 30000, false, "plane"), new Array("enemy_3", 4, 200, 1, 0.5, 1, 5000, false, "grouper"), new Array("enemy_3", 5, 200, 1, 0.5, 2, 10000, false, "grouper"), new Array("enemy_1", 6, 400, 0.8, 1, 1, 10000, false, "basic"), new Array("enemy_1", 8, 400, 0.8, 1, 2, 10000, false, "basic"), new Array("enemy_2", 8, 400, 1.4, 2, 1, 20000, false, "runner"), new Array("enemy_2", 10, 400, 1.4, 2, 2, 20000, false, "runner"), new Array("enemy_4", 5, 600, 0.8, 8, 1, 5000, false, "juggernaut"), new Array("enemy_4", 6, 600, 0.8, 8, 2, 5000, false, "juggernaut"), new Array("enemy_3", 5, 200, 1, 2, 1, 20000, true, "grouper"), new Array("enemy_3", 5, 200, 1, 2, 2, 20000, true, "grouper"), new Array("enemy_4", 8, 600, 0.8, 8, 2, 5000, false, "juggernaut"), new Array("enemy_5", 5, 600, 1, 0.5, 1, 5000, false, "healer"), new Array("enemy_5", 5, 600, 1, 0.5, 2, 5000, false, "healer"), new Array("enemyT", 4, 1000, 1, 8, 1, 10000, false, "tank"), new Array("enemyT", 4, 1000, 1, 8, 2, 10000, false, "tank"), new Array("enemy_3", 10, 200, 1, 4, 1, 5000, false, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 2, 10000, false, "grouper"), new Array("enemy_4", 6, 600, 0.8, 8, 1, 5000, false, "juggernaut"), new Array("enemy_4", 6, 600, 0.8, 8, 2, 5000, false, "juggernaut"), new Array("enemy_3", 8, 200, 1, 5, 1, 20000, true, "grouper"), new Array("enemy_3", 8, 200, 1, 5, 2, 20000, true, "grouper"), new Array("enemyFly", 6, 2000, 1.2, 5, 1, 30000, true, "plane"), new Array("enemy_5", 8, 600, 1, 0.5, 1, 5000, false, "healer"), new Array("enemy_5", 10, 600, 1, 0.5, 2, 5000, false, "healer"), new Array("enemyFly2", 5, 3000, 0.6, 10, 1, 40000, false, "balloon"), new Array("enemyFly2", 5, 3000, 0.6, 10, 2, 40000, false, "balloon"), new Array("enemyT", 3, 1000, 1, 10, 1, 10000, true, "tank"), new Array("enemyT", 3, 1000, 1, 10, 2, 10000, true, "tank"), new Array("enemy_3", 10, 200, 1, 4, 1, 5000, true, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 2, 10000, true, "grouper"), new Array("enemy_5", 7, 600, 1, 2, 1, 5000, false, "healer"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, true, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, true, "basic"), new Array("enemy_2", 12, 400, 1.4, 4, 1, 20000, true, "runner"), new Array("enemy_2", 12, 400, 1.4, 4, 2, 20000, true, "runner"), new Array("enemyT3", 8, 600, 2, 5, 1, 20000, true, "quad"), new Array("enemyT3", 8, 600, 2, 5, 2, 20000, true, "quad"), new Array("enemy_3", 15, 200, 1, 8, 1, 20000, true, "grouper"), new Array("enemy_3", 15, 200, 1, 8, 2, 20000, true, "grouper"), new Array("enemyT", 5, 1000, 1, 10, 1, 10000, true, "tank"), new Array("enemy_4", 8, 600, 0.8, 12, 1, 5000, true, "juggernaut"), new Array("enemy_4", 8, 600, 0.8, 12, 1, 5000, true, "juggernaut"), new Array("enemy_4", 6, 600, 0.8, 200, 1, 5000, false, "Boss")); this.waves2 = new Array(new Array("enemy_3", 5, 200, 1, 5, 2, 20000, "grouper"), new Array("enemy_3", 5, 200, 1, 5, 1, 20000, "grouper"), new Array("enemy_3", 8, 200, 1, 5, 2, 20000, "grouper"), new Array("enemy_3", 8, 200, 1, 5, 1, 20000, "grouper"), new Array("enemyFly", 6, 2000, 1.2, 5, 2, 30000, "plane"), new Array("enemyT", 3, 1000, 1, 10, 2, 10000, "tank"), new Array("enemyT", 3, 1000, 1, 10, 1, 10000, "tank"), new Array("enemy_5", 7, 600, 1, 2, 2, 5000, "healer"), new Array("enemy_3", 10, 200, 1, 4, 2, 5000, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 1, 10000, "grouper"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, "basic"), new Array("enemy_2", 12, 400, 1.4, 4, 2, 20000, "runner"), new Array("enemy_2", 12, 400, 1.4, 4, 1, 20000, "runner"), new Array("enemyT3", 8, 600, 2, 5, 2, 20000, "quad"), new Array("enemyT3", 8, 600, 2, 5, 1, 20000, "quad"), new Array("enemy_3", 15, 200, 1, 8, 2, 20000, "grouper"), new Array("enemy_3", 15, 200, 1, 8, 1, 20000, "grouper"), new Array("enemyT", 5, 1000, 1, 10, 2, 10000, "tank"), new Array("enemy_4", 8, 600, 0.8, 12, 2, 5000, "juggernaut"), new Array("enemy_4", 8, 600, 0.8, 12, 2, 5000, "juggernaut")); this.init(); }Instance of Symbol 233 MovieClip [wController] in Symbol 3967 MovieClip [GameObject] Frame 8onClipEvent (load) { this.waves = new Array(new Array("enemy_1", 4, 400, 0.8, 1, 1, 10000, false, "basic"), new Array("enemy_1", 6, 400, 0.8, 1, 2, 10000, false, "basic"), new Array("enemy_3", 4, 200, 1, 0.5, 1, 5000, false, "grouper"), new Array("enemy_3", 5, 200, 1, 0.5, 2, 10000, false, "grouper"), new Array("enemy_2", 6, 400, 1.4, 2, 1, 20000, false, "runner"), new Array("enemy_2", 8, 400, 1.4, 2, 2, 20000, false, "runner"), new Array("enemy_4", 5, 600, 0.8, 8, 1, 5000, false, "juggernaut"), new Array("enemy_4", 7, 600, 0.8, 8, 1, 5000, false, "juggernaut"), new Array("enemy_3", 5, 200, 1, 2, 1, 20000, true, "grouper"), new Array("enemy_3", 7, 200, 1, 2, 2, 20000, true, "grouper"), new Array("enemyFly", 5, 2000, 1.2, 5, 1, 30000, false, "plane"), new Array("enemy_5", 5, 600, 1, 0.5, 2, 5000, false, "healer"), new Array("enemyT", 4, 1000, 1, 8, 1, 10000, false, "tank"), new Array("enemyT", 5, 1000, 1, 8, 2, 10000, false, "tank"), new Array("enemy_3", 10, 200, 1, 4, 1, 5000, false, "grouper"), new Array("enemy_3", 12, 200, 1, 4, 2, 10000, false, "grouper"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, false, "basic"), new Array("enemy_1", 12, 400, 0.8, 5, 2, 10000, false, "basic"), new Array("enemy_2", 10, 400, 1.4, 4, 1, 20000, false, "runner"), new Array("enemy_2", 12, 400, 1.4, 4, 2, 20000, false, "runner"), new Array("enemyFly", 7, 2000, 1.3, 5, 1, 30000, false, "plane"), new Array("enemy_5", 8, 600, 1, 0.5, 2, 5000, false, "healer"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, false, "healer"), new Array("enemy_4", 8, 600, 0.8, 8, 1, 5000, false, "juggernaut"), new Array("enemy_4", 10, 600, 0.8, 8, 1, 5000, false, "juggernaut"), new Array("enemyFly3", 8, 2000, 1, 3, 2, 30000, false, "heli"), new Array("enemyFlyV3", 10, 2000, 1, 3, 2, 30000, false, "heli"), new Array("enemy_3", 8, 200, 1, 5, 1, 20000, true, "grouper"), new Array("enemy_3", 10, 200, 1, 5, 2, 20000, true, "grouper"), new Array("enemyFly", 4, 2000, 1.2, 5, 1, 30000, false, "plane"), new Array("enemyFlyV", 4, 2000, 1.2, 5, 2, 30000, false, "plane"), new Array("enemyFly2", 5, 3000, 0.6, 10, 1, 40000, false, "balloon"), new Array("enemyFlyV2", 5, 3000, 0.6, 10, 2, 40000, false, "balloon"), new Array("enemyT", 3, 1000, 1, 10, 1, 10000, true, "tank"), new Array("enemyT", 3, 1000, 1, 10, 2, 10000, true, "tank"), new Array("enemy_3", 10, 200, 1, 4, 1, 5000, true, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 2, 10000, true, "grouper"), new Array("enemy_5", 12, 600, 1, 0.5, 2, 5000, false, "healer"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, true, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, true, "basic"), new Array("enemy_2", 12, 400, 1.4, 4, 1, 20000, true, "runner"), new Array("enemy_2", 12, 400, 1.4, 4, 2, 20000, true, "runner"), new Array("enemyT3", 10, 600, 2, 5, 1, 20000, true, "quad"), new Array("enemyT3", 10, 600, 2, 5, 2, 20000, true, "quad"), new Array("enemyFly", 7, 2000, 1.3, 5, 1, 30000, true, "plane"), new Array("enemyFlyV", 7, 2000, 1.3, 5, 2, 30000, true, "plane"), new Array("enemy_3", 15, 200, 1, 8, 1, 20000, true, "grouper"), new Array("enemy_3", 15, 200, 1, 8, 2, 20000, true, "grouper"), new Array("enemyT", 5, 1000, 1, 10, 1, 10000, true, "tank"), new Array("enemyFly4", 1, 1000, 0.6, 50, 1, 10000, false, "boss")); this.waves2 = new Array(new Array("enemy_3", 5, 200, 1, 5, 2, 20000, "grouper"), new Array("enemy_3", 7, 200, 1, 5, 1, 20000, "grouper"), new Array("enemy_3", 8, 200, 1, 5, 2, 20000, "grouper"), new Array("enemy_3", 10, 200, 1, 5, 1, 20000, "grouper"), new Array("enemyT", 3, 1000, 1, 10, 2, 10000, "tank"), new Array("enemyT", 3, 1000, 1, 10, 1, 10000, "tank"), new Array("enemy_3", 10, 200, 1, 4, 2, 5000, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 1, 10000, "grouper"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, "basic"), new Array("enemy_2", 12, 400, 1.4, 4, 2, 20000, "runner"), new Array("enemy_2", 12, 400, 1.4, 4, 1, 20000, "runner"), new Array("enemyT3", 10, 600, 2, 5, 2, 20000, "quad"), new Array("enemyT3", 10, 600, 2, 5, 1, 20000, "quad"), new Array("enemyFlyV", 7, 2000, 1.3, 5, 2, 30000, "plane"), new Array("enemyFly", 7, 2000, 1.3, 5, 1, 30000, "plane"), new Array("enemy_3", 15, 200, 1, 8, 2, 20000, "grouper"), new Array("enemy_3", 15, 200, 1, 8, 1, 20000, "grouper"), new Array("enemyT", 5, 1000, 1, 10, 2, 10000, "tank")); this.init(); }Instance of Symbol 233 MovieClip [wController] in Symbol 3967 MovieClip [GameObject] Frame 9onClipEvent (load) { this.waves = new Array(new Array("enemy_3", 5, 200, 1, 0.5, 1, 5000, false, "grouper"), new Array("enemy_3", 5, 200, 1, 0.5, 2, 10000, false, "grouper"), new Array("enemy_2", 8, 400, 1.4, 2, 1, 20000, false, "runner"), new Array("enemy_2", 8, 400, 1.4, 2, 2, 20000, false, "runner"), new Array("enemy_4", 6, 600, 0.8, 8, 1, 5000, false, "juggernaut"), new Array("enemy_4", 6, 600, 0.8, 8, 1, 5000, false, "juggernaut"), new Array("enemy_5", 6, 600, 1, 0.5, 1, 5000, false, "healer"), new Array("enemy_5", 8, 600, 1, 0.5, 2, 5000, false, "healer"), new Array("enemyT", 4, 1000, 1, 8, 1, 10000, false, "tank"), new Array("enemyT", 4, 1000, 1, 8, 2, 10000, false, "tank"), new Array("enemy_5", 5, 600, 1, 0.5, 1, 5000, false, "healer"), new Array("enemy_3", 10, 200, 1, 4, 1, 5000, false, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 2, 10000, false, "grouper"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, false, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, false, "basic"), new Array("enemy_2", 10, 400, 1.4, 4, 1, 20000, false, "runner"), new Array("enemy_2", 10, 400, 1.4, 4, 2, 20000, false, "runner"), new Array("enemy_4", 6, 600, 0.8, 8, 1, 5000, false, "juggernaut"), new Array("enemy_4", 6, 600, 0.8, 8, 1, 5000, false, "juggernaut"), new Array("enemy_5", 8, 600, 1, 0.5, 1, 5000, false, "healer"), new Array("enemy_3", 8, 200, 1, 2, 1, 20000, true, "grouper"), new Array("enemy_3", 8, 200, 1, 2, 2, 20000, true, "grouper"), new Array("enemyFly3", 8, 2000, 1, 3, 2, 30000, false, "heli"), new Array("enemyFly3", 8, 2000, 1, 3, 2, 30000, false, "heli"), new Array("enemy_3", 8, 200, 1, 5, 1, 20000, true, "grouper"), new Array("enemy_3", 8, 200, 1, 5, 2, 20000, true, "grouper"), new Array("enemyFly", 4, 2000, 1.2, 5, 1, 30000, false, "plane"), new Array("enemyFly", 4, 2000, 1.2, 5, 2, 30000, false, "plane"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, false, "healer"), new Array("enemyFly2", 5, 3000, 0.6, 10, 1, 40000, false, "balloon"), new Array("enemyFly2", 5, 3000, 0.6, 10, 2, 40000, false, "balloon"), new Array("enemyT", 3, 1000, 1, 10, 1, 10000, true, "tank"), new Array("enemyT", 3, 1000, 1, 10, 2, 10000, true, "tank"), new Array("enemy_3", 10, 200, 1, 2, 1, 20000, true, "grouper"), new Array("enemy_3", 10, 200, 1, 2, 2, 20000, true, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 1, 5000, true, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 2, 10000, true, "grouper"), new Array("enemy_5", 12, 600, 1, 0.5, 2, 5000, false, "healer"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, true, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, true, "basic"), new Array("enemy_5", 15, 600, 1, 0.5, 2, 5000, false, "healer"), new Array("enemy_2", 12, 400, 1.4, 4, 1, 20000, true, "runner"), new Array("enemy_2", 12, 400, 1.4, 4, 2, 20000, true, "runner"), new Array("enemyT3", 10, 600, 2, 5, 1, 20000, true, "quad"), new Array("enemyT3", 10, 600, 2, 5, 2, 20000, true, "quad"), new Array("enemyFly", 7, 2000, 1.3, 5, 1, 30000, true, "plane"), new Array("enemyFly", 7, 2000, 1.3, 5, 2, 30000, true, "plane"), new Array("enemy_3", 15, 200, 1, 8, 1, 20000, true, "grouper"), new Array("enemy_3", 15, 200, 1, 8, 2, 20000, true, "grouper"), new Array("enemyT", 5, 1000, 1, 10, 1, 10000, true, "tank"), new Array("enemy_5", 20, 600, 1, 0.5, 1, 5000, false, "healer"), new Array("enemyFly4", 1, 1000, 0.6, 50, 1, 10000, false, "boss")); this.waves2 = new Array(new Array("enemy_3", 8, 200, 1, 5, 2, 20000, "grouper"), new Array("enemy_3", 8, 200, 1, 5, 1, 20000, "grouper"), new Array("enemy_3", 8, 200, 1, 5, 2, 20000, "grouper"), new Array("enemy_3", 8, 200, 1, 5, 1, 20000, "grouper"), new Array("enemyT", 3, 1000, 1, 10, 2, 10000, "tank"), new Array("enemyT", 3, 1000, 1, 10, 1, 10000, "tank"), new Array("enemy_3", 10, 200, 1, 4, 2, 5000, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 1, 10000, "grouper"), new Array("enemy_3", 8, 200, 1, 2, 1, 20000, "grouper"), new Array("enemy_3", 8, 200, 1, 2, 2, 20000, "grouper"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, "basic"), new Array("enemy_2", 12, 400, 1.4, 4, 2, 20000, "runner"), new Array("enemy_2", 12, 400, 1.4, 4, 1, 20000, "runner"), new Array("enemyT3", 10, 600, 2, 5, 2, 20000, "quad"), new Array("enemyT3", 10, 600, 2, 5, 1, 20000, "quad"), new Array("enemyFly", 7, 2000, 1.3, 5, 2, 30000, "plane"), new Array("enemyFly", 7, 2000, 1.3, 5, 1, 30000, "plane"), new Array("enemy_3", 15, 200, 1, 8, 2, 20000, "grouper"), new Array("enemy_3", 15, 200, 1, 8, 1, 20000, "grouper"), new Array("enemyT", 5, 1000, 1, 10, 2, 10000, "tank")); this.init(); }Instance of Symbol 233 MovieClip [wController] in Symbol 3967 MovieClip [GameObject] Frame 10onClipEvent (load) { this.waves = new Array(new Array("enemy_3", 4, 200, 1, 0.5, 1, 5000, true, "grouper"), new Array("enemy_3", 4, 200, 1, 0.5, 2, 10000, true, "grouper"), new Array("enemy_1", 6, 400, 0.8, 1, 1, 10000, true, "basic"), new Array("enemy_1", 6, 400, 0.8, 1, 2, 10000, true, "basic"), new Array("enemy_2", 8, 400, 1.4, 2, 1, 20000, true, "runner"), new Array("enemy_2", 8, 400, 1.4, 2, 2, 20000, true, "runner"), new Array("enemy_4", 3, 600, 0.8, 8, 1, 5000, true, "juggernaut"), new Array("enemy_4", 3, 600, 0.8, 8, 1, 5000, true, "juggernaut"), new Array("enemy_3", 8, 200, 1, 2, 1, 20000, true, "grouper"), new Array("enemy_3", 8, 200, 1, 2, 2, 20000, true, "grouper"), new Array("enemyFlyV3", 6, 2000, 1, 3, 2, 30000, true, "heli"), new Array("enemyT", 4, 1000, 1, 8, 1, 10000, true, "tank"), new Array("enemyT", 4, 1000, 1, 8, 2, 10000, true, "tank"), new Array("enemy_3", 10, 200, 1, 4, 1, 5000, true, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 2, 10000, true, "grouper"), new Array("enemyFlyV", 6, 2000, 1.2, 3, 2, 30000, true, "plane"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, true, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, true, "basic"), new Array("enemy_5", 6, 600, 1, 0.5, 1, 5000, true, "healer"), new Array("enemy_5", 6, 600, 1, 0.5, 1, 5000, true, "healer"), new Array("enemy_2", 10, 400, 1.4, 4, 1, 20000, true, "runner"), new Array("enemy_2", 10, 400, 1.4, 4, 2, 20000, true, "runner"), new Array("enemyFlyV3", 8, 1200, 1, 3, 2, 30000, true, "heli"), new Array("enemy_4", 6, 600, 0.8, 8, 1, 5000, true, "juggernaut"), new Array("enemy_4", 6, 600, 0.8, 8, 1, 5000, true, "juggernaut"), new Array("enemy_3", 8, 200, 1, 5, 1, 20000, true, "grouper"), new Array("enemy_3", 8, 200, 1, 5, 2, 20000, true, "grouper"), new Array("enemyT", 3, 1000, 1, 10, 1, 10000, true, "tank"), new Array("enemyT", 3, 1000, 1, 10, 2, 10000, true, "tank"), new Array("enemy_3", 10, 200, 1, 4, 1, 5000, true, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 2, 10000, true, "grouper"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, true, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, true, "basic"), new Array("enemy_2", 12, 400, 1.4, 4, 1, 20000, true, "runner"), new Array("enemy_2", 12, 400, 1.4, 4, 2, 20000, true, "runner"), new Array("enemyT3", 10, 600, 2, 5, 1, 20000, true, "quad"), new Array("enemyT3", 10, 600, 2, 5, 2, 20000, true, "quad"), new Array("enemy_3", 15, 200, 1, 8, 1, 20000, true, "grouper"), new Array("enemy_3", 15, 200, 1, 8, 2, 20000, true, "grouper"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, true, "healer"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, true, "healer"), new Array("enemyT", 5, 1000, 1, 10, 1, 10000, true, "tank"), new Array("enemyT", 1, 1000, 1, 400, 1, 10000, false, "boss")); this.waves2 = new Array(new Array("enemy_3", 4, 200, 1, 0.5, 2, 5000, "grouper"), new Array("enemy_3", 4, 200, 1, 0.5, 1, 10000, "grouper"), new Array("enemy_1", 6, 400, 0.8, 1, 2, 10000, "basic"), new Array("enemy_1", 6, 400, 0.8, 1, 1, 10000, "basic"), new Array("enemy_2", 8, 400, 1.4, 2, 2, 20000, "runner"), new Array("enemy_2", 8, 400, 1.4, 2, 1, 20000, "runner"), new Array("enemy_4", 3, 600, 0.8, 8, 2, 5000, "juggernaut"), new Array("enemy_4", 3, 600, 0.8, 8, 1, 5000, "juggernaut"), new Array("enemy_3", 8, 200, 1, 2, 2, 20000, "grouper"), new Array("enemy_3", 8, 200, 1, 2, 1, 20000, "grouper"), new Array("enemyFlyV3", 6, 2000, 1, 3, 1, 30000, "heli"), new Array("enemyT", 4, 1000, 1, 8, 2, 10000, "tank"), new Array("enemyT", 4, 1000, 1, 8, 1, 10000, "tank"), new Array("enemy_3", 10, 200, 1, 4, 2, 5000, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 1, 10000, "grouper"), new Array("enemyFlyV", 6, 2000, 1.2, 3, 1, 30000, "plane"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, "basic"), new Array("enemy_5", 6, 600, 1, 0.5, 1, 5000, "healer"), new Array("enemy_5", 6, 600, 1, 0.5, 1, 5000, "healer"), new Array("enemy_2", 10, 400, 1.4, 4, 2, 20000, "runner"), new Array("enemy_2", 10, 400, 1.4, 4, 1, 20000, "runner"), new Array("enemyFlyV3", 8, 1200, 1, 3, 1, 30000, "heli"), new Array("enemy_4", 6, 600, 0.8, 8, 2, 5000, "juggernaut"), new Array("enemy_4", 6, 600, 0.8, 8, 2, 5000, "juggernaut"), new Array("enemy_3", 8, 200, 1, 5, 2, 20000, "grouper"), new Array("enemy_3", 8, 200, 1, 5, 1, 20000, "grouper"), new Array("enemyT", 3, 1000, 1, 10, 2, 10000, "tank"), new Array("enemyT", 3, 1000, 1, 10, 1, 10000, "tank"), new Array("enemy_3", 10, 200, 1, 4, 2, 5000, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 1, 10000, "grouper"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, "basic"), new Array("enemy_2", 12, 400, 1.4, 4, 2, 20000, "runner"), new Array("enemy_2", 12, 400, 1.4, 4, 1, 20000, "runner"), new Array("enemyT3", 10, 600, 2, 5, 2, 20000, "quad"), new Array("enemyT3", 10, 600, 2, 5, 1, 20000, "quad"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, "healer"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, "healer"), new Array("enemy_3", 15, 200, 1, 8, 2, 20000, "grouper"), new Array("enemy_3", 15, 200, 1, 8, 1, 20000, "grouper"), new Array("enemyT", 5, 1000, 1, 10, 2, 10000, "tank")); this.init(); }Instance of Symbol 233 MovieClip [wController] in Symbol 3967 MovieClip [GameObject] Frame 11onClipEvent (load) { this.waves = new Array(new Array("enemy_3", 6, 200, 1, 0.5, 1, 5000, true, "grouper"), new Array("enemy_3", 7, 200, 1, 0.5, 2, 10000, true, "grouper"), new Array("enemy_1", 7, 400, 0.8, 1, 1, 10000, true, "basic"), new Array("enemy_1", 8, 400, 0.8, 1, 2, 10000, true, "basic"), new Array("enemy_2", 8, 400, 1.4, 2, 1, 20000, true, "runner"), new Array("enemy_2", 10, 400, 1.4, 2, 2, 20000, true, "runner"), new Array("enemy_4", 5, 600, 0.8, 8, 1, 5000, true, "juggernaut"), new Array("enemy_4", 6, 600, 0.8, 8, 1, 5000, true, "juggernaut"), new Array("enemy_3", 8, 200, 1, 2, 1, 20000, true, "grouper"), new Array("enemy_3", 10, 200, 1, 2, 2, 20000, true, "grouper"), new Array("enemyT", 3, 1000, 1, 8, 1, 10000, true, "tank"), new Array("enemyT", 3, 1000, 1, 8, 2, 10000, true, "tank"), new Array("enemy_3", 10, 200, 1, 4, 1, 5000, true, "grouper"), new Array("enemy_3", 12, 200, 1, 4, 2, 10000, true, "grouper"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, true, "basic"), new Array("enemy_1", 12, 400, 0.8, 5, 2, 10000, true, "basic"), new Array("enemy_5", 6, 600, 1, 0.5, 1, 5000, true, "healer"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, true, "healer"), new Array("enemy_2", 10, 400, 1.4, 4, 1, 20000, true, "runner"), new Array("enemy_2", 12, 400, 1.4, 4, 2, 20000, true, "runner"), new Array("enemy_4", 8, 600, 0.8, 8, 1, 5000, true, "juggernaut"), new Array("enemy_4", 12, 600, 0.8, 8, 1, 5000, true, "juggernaut"), new Array("enemy_5", 6, 600, 1, 0.5, 1, 5000, true, "healer"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, true, "healer"), new Array("enemy_3", 8, 200, 1, 5, 1, 20000, true, "grouper"), new Array("enemy_3", 8, 200, 1, 5, 2, 20000, true, "grouper"), new Array("enemyT", 3, 1000, 1, 10, 1, 10000, true, "tank"), new Array("enemyT", 3, 1000, 1, 10, 2, 10000, true, "tank"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, true, "healer"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, true, "healer"), new Array("enemy_3", 10, 200, 1, 4, 1, 5000, true, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 2, 10000, true, "grouper"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, true, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, true, "basic"), new Array("enemy_2", 12, 400, 1.4, 4, 1, 20000, true, "runner"), new Array("enemy_2", 12, 400, 1.4, 4, 2, 20000, true, "runner"), new Array("enemyT3", 10, 600, 2, 5, 1, 20000, true, "quad"), new Array("enemyT3", 10, 600, 2, 5, 2, 20000, true, "quad"), new Array("enemy_3", 15, 200, 1, 8, 1, 20000, true, "grouper"), new Array("enemy_3", 15, 200, 1, 8, 2, 20000, true, "grouper"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, true, "healer"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, true, "healer"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, true, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, true, "basic"), new Array("enemy_2", 12, 400, 1.4, 4, 1, 20000, true, "runner"), new Array("enemy_2", 12, 400, 1.4, 4, 2, 20000, true, "runner"), new Array("enemyT3", 10, 600, 2, 5, 1, 20000, true, "quad"), new Array("enemyT3", 10, 600, 2, 5, 2, 20000, true, "quad"), new Array("enemy_3", 15, 200, 1, 8, 1, 20000, true, "grouper"), new Array("enemy_3", 15, 200, 1, 8, 2, 20000, true, "grouper"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, true, "healer"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, true, "healer"), new Array("enemyT", 5, 1000, 1, 10, 1, 10000, true, "tank"), new Array("enemyT3", 1, 1000, 1, 600, 1, 10000, false, "boss")); this.waves2 = new Array(new Array("enemy_3", 4, 200, 1, 0.5, 2, 5000, "grouper"), new Array("enemy_3", 4, 200, 1, 0.5, 1, 10000, "grouper"), new Array("enemy_1", 6, 400, 0.8, 1, 2, 10000, "basic"), new Array("enemy_1", 6, 400, 0.8, 1, 1, 10000, "basic"), new Array("enemy_2", 8, 400, 1.4, 2, 2, 20000, "runner"), new Array("enemy_2", 8, 400, 1.4, 2, 1, 20000, "runner"), new Array("enemy_4", 3, 600, 0.8, 8, 2, 5000, "juggernaut"), new Array("enemy_4", 3, 600, 0.8, 8, 1, 5000, "juggernaut"), new Array("enemy_3", 8, 200, 1, 2, 2, 20000, "grouper"), new Array("enemy_3", 8, 200, 1, 2, 1, 20000, "grouper"), new Array("enemyT", 4, 1000, 1, 8, 2, 10000, "tank"), new Array("enemyT", 4, 1000, 1, 8, 1, 10000, "tank"), new Array("enemy_3", 10, 200, 1, 4, 2, 5000, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 1, 10000, "grouper"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, "basic"), new Array("enemy_5", 6, 600, 1, 0.5, 1, 5000, "healer"), new Array("enemy_5", 6, 600, 1, 0.5, 1, 5000, "healer"), new Array("enemy_2", 10, 400, 1.4, 4, 2, 20000, "runner"), new Array("enemy_2", 10, 400, 1.4, 4, 1, 20000, "runner"), new Array("enemy_4", 6, 600, 0.8, 8, 2, 5000, "juggernaut"), new Array("enemy_4", 6, 600, 0.8, 8, 2, 5000, "juggernaut"), new Array("enemy_3", 8, 200, 1, 5, 2, 20000, "grouper"), new Array("enemy_3", 8, 200, 1, 5, 1, 20000, "grouper"), new Array("enemyT", 3, 1000, 1, 10, 2, 10000, "tank"), new Array("enemyT", 3, 1000, 1, 10, 1, 10000, "tank"), new Array("enemy_3", 10, 200, 1, 4, 2, 5000, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 1, 10000, "grouper"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, "basic"), new Array("enemy_2", 12, 400, 1.4, 4, 2, 20000, "runner"), new Array("enemy_2", 12, 400, 1.4, 4, 1, 20000, "runner"), new Array("enemyT3", 10, 600, 2, 5, 2, 20000, "quad"), new Array("enemyT3", 10, 600, 2, 5, 1, 20000, "quad"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, "healer"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, "healer"), new Array("enemy_3", 15, 200, 1, 8, 2, 20000, "grouper"), new Array("enemy_3", 15, 200, 1, 8, 1, 20000, "grouper"), new Array("enemyT", 5, 1000, 1, 10, 2, 10000, "tank"), new Array("enemyT", 3, 1000, 1, 10, 2, 10000, "tank"), new Array("enemyT", 3, 1000, 1, 10, 1, 10000, "tank"), new Array("enemy_3", 10, 200, 1, 4, 2, 5000, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 1, 10000, "grouper"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, "basic"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, "healer"), new Array("enemy_2", 12, 400, 1.4, 4, 2, 20000, "runner"), new Array("enemy_2", 12, 400, 1.4, 4, 1, 20000, "runner"), new Array("enemyT3", 10, 600, 2, 5, 2, 20000, "quad"), new Array("enemyT3", 10, 600, 2, 5, 1, 20000, "quad"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, "healer"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, "healer"), new Array("enemyT", 5, 1000, 1, 10, 2, 10000, "tank")); this.init(); }Instance of Symbol 233 MovieClip [wController] in Symbol 3967 MovieClip [GameObject] Frame 12onClipEvent (load) { this.waves = new Array(new Array("enemy_3", 5, 200, 1, 0.5, 1, 5000, false, "grouper"), new Array("enemy_3", 5, 200, 1, 0.5, 2, 10000, false, "grouper"), new Array("enemy_2", 8, 400, 1.4, 2, 1, 20000, false, "runner"), new Array("enemy_2", 8, 400, 1.4, 2, 2, 20000, false, "runner"), new Array("enemy_4", 6, 600, 0.8, 8, 1, 5000, false, "juggernaut"), new Array("enemy_4", 6, 600, 0.8, 8, 1, 5000, false, "juggernaut"), new Array("enemy_5", 6, 600, 1, 0.5, 1, 5000, false, "healer"), new Array("enemy_5", 8, 600, 1, 0.5, 2, 5000, false, "healer"), new Array("enemyT", 4, 1000, 1, 8, 1, 10000, false, "tank"), new Array("enemyT", 4, 1000, 1, 8, 2, 10000, false, "tank"), new Array("enemy_5", 5, 600, 1, 0.5, 1, 5000, false, "healer"), new Array("enemy_3", 10, 200, 1, 4, 1, 5000, false, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 2, 10000, false, "grouper"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, false, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, false, "basic"), new Array("enemy_2", 10, 400, 1.4, 4, 1, 20000, false, "runner"), new Array("enemy_2", 10, 400, 1.4, 4, 2, 20000, false, "runner"), new Array("enemy_4", 6, 600, 0.8, 8, 1, 5000, false, "juggernaut"), new Array("enemy_4", 6, 600, 0.8, 8, 1, 5000, false, "juggernaut"), new Array("enemy_5", 8, 600, 1, 0.5, 1, 5000, false, "healer"), new Array("enemy_3", 8, 200, 1, 2, 1, 20000, true, "grouper"), new Array("enemy_3", 8, 200, 1, 2, 2, 20000, true, "grouper"), new Array("enemyFly3", 8, 2000, 1, 3, 2, 30000, false, "heli"), new Array("enemyFly3", 8, 2000, 1, 3, 2, 30000, false, "heli"), new Array("enemy_3", 8, 200, 1, 5, 1, 20000, true, "grouper"), new Array("enemy_3", 8, 200, 1, 5, 2, 20000, true, "grouper"), new Array("enemyFly", 4, 2000, 1.2, 5, 1, 30000, false, "plane"), new Array("enemyFly", 4, 2000, 1.2, 5, 2, 30000, false, "plane"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, false, "healer"), new Array("enemyFly2", 5, 3000, 0.6, 10, 1, 40000, false, "balloon"), new Array("enemyFly2", 5, 3000, 0.6, 10, 2, 40000, false, "balloon"), new Array("enemyT", 3, 1000, 1, 10, 1, 10000, true, "tank"), new Array("enemyT", 3, 1000, 1, 10, 2, 10000, true, "tank"), new Array("enemy_3", 10, 200, 1, 2, 1, 20000, true, "grouper"), new Array("enemy_3", 10, 200, 1, 2, 2, 20000, true, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 1, 5000, true, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 2, 10000, true, "grouper"), new Array("enemy_5", 12, 600, 1, 0.5, 2, 5000, false, "healer"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, true, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, true, "basic"), new Array("enemy_5", 15, 600, 1, 0.5, 2, 5000, false, "healer"), new Array("enemy_2", 12, 400, 1.4, 4, 1, 20000, true, "runner"), new Array("enemy_2", 12, 400, 1.4, 4, 2, 20000, true, "runner"), new Array("enemyT3", 10, 600, 2, 5, 1, 20000, true, "quad"), new Array("enemyT3", 10, 600, 2, 5, 2, 20000, true, "quad"), new Array("enemyFly", 7, 2000, 1.3, 5, 1, 30000, true, "plane"), new Array("enemyFly", 7, 2000, 1.3, 5, 2, 30000, true, "plane"), new Array("enemy_3", 15, 200, 1, 8, 1, 20000, true, "grouper"), new Array("enemy_3", 15, 200, 1, 8, 2, 20000, true, "grouper"), new Array("enemyT", 5, 1000, 1, 10, 1, 10000, true, "tank"), new Array("enemy_5", 20, 600, 1, 0.5, 1, 5000, false, "healer"), new Array("enemyFly4", 1, 1000, 0.6, 50, 1, 10000, false, "boss")); this.waves2 = new Array(new Array("enemy_3", 8, 200, 1, 5, 2, 20000, "grouper"), new Array("enemy_3", 8, 200, 1, 5, 1, 20000, "grouper"), new Array("enemy_3", 8, 200, 1, 5, 2, 20000, "grouper"), new Array("enemy_3", 8, 200, 1, 5, 1, 20000, "grouper"), new Array("enemyT", 3, 1000, 1, 10, 2, 10000, "tank"), new Array("enemyT", 3, 1000, 1, 10, 1, 10000, "tank"), new Array("enemy_3", 10, 200, 1, 4, 2, 5000, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 1, 10000, "grouper"), new Array("enemy_3", 8, 200, 1, 2, 1, 20000, "grouper"), new Array("enemy_3", 8, 200, 1, 2, 2, 20000, "grouper"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, "basic"), new Array("enemy_2", 12, 400, 1.4, 4, 2, 20000, "runner"), new Array("enemy_2", 12, 400, 1.4, 4, 1, 20000, "runner"), new Array("enemyT3", 10, 600, 2, 5, 2, 20000, "quad"), new Array("enemyT3", 10, 600, 2, 5, 1, 20000, "quad"), new Array("enemyFly", 7, 2000, 1.3, 5, 2, 30000, "plane"), new Array("enemyFly", 7, 2000, 1.3, 5, 1, 30000, "plane"), new Array("enemy_3", 15, 200, 1, 8, 2, 20000, "grouper"), new Array("enemy_3", 15, 200, 1, 8, 1, 20000, "grouper"), new Array("enemyT", 5, 1000, 1, 10, 2, 10000, "tank")); this.init(); }Instance of Symbol 233 MovieClip [wController] in Symbol 3967 MovieClip [GameObject] Frame 14onClipEvent (load) { this.waves = new Array(new Array("enemyFly", 2, 3000, 1.2, 5, 1, 30000, false, "plane"), new Array("enemy_3", 4, 200, 1, 0.5, 1, 5000, false, "grouper"), new Array("enemy_3", 5, 200, 1, 0.5, 2, 10000, false, "grouper"), new Array("enemy_1", 6, 400, 0.8, 1, 1, 10000, false, "basic"), new Array("enemy_1", 8, 400, 0.8, 1, 2, 10000, false, "basic"), new Array("enemy_2", 8, 400, 1.4, 2, 1, 20000, false, "runner"), new Array("enemy_2", 10, 400, 1.4, 2, 2, 20000, false, "runner"), new Array("enemy_4", 5, 600, 0.8, 8, 1, 5000, false, "juggernaut"), new Array("enemy_4", 6, 600, 0.8, 8, 2, 5000, false, "juggernaut"), new Array("enemy_3", 5, 200, 1, 2, 1, 20000, true, "grouper"), new Array("enemy_3", 5, 200, 1, 2, 2, 20000, true, "grouper"), new Array("enemy_4", 8, 600, 0.8, 8, 2, 5000, false, "juggernaut"), new Array("enemy_5", 5, 600, 1, 0.5, 1, 5000, false, "healer"), new Array("enemy_5", 5, 600, 1, 0.5, 2, 5000, false, "healer"), new Array("enemyT", 4, 1000, 1, 8, 1, 10000, false, "tank"), new Array("enemyT", 4, 1000, 1, 8, 2, 10000, false, "tank"), new Array("enemy_3", 10, 200, 1, 4, 1, 5000, false, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 2, 10000, false, "grouper"), new Array("enemy_4", 6, 600, 0.8, 8, 1, 5000, false, "juggernaut"), new Array("enemy_4", 6, 600, 0.8, 8, 2, 5000, false, "juggernaut"), new Array("enemy_3", 8, 200, 1, 5, 1, 20000, true, "grouper"), new Array("enemy_3", 8, 200, 1, 5, 2, 20000, true, "grouper"), new Array("enemyFly", 6, 2000, 1.2, 5, 1, 30000, true, "plane"), new Array("enemy_5", 8, 600, 1, 0.5, 1, 5000, false, "healer"), new Array("enemy_5", 10, 600, 1, 0.5, 2, 5000, false, "healer"), new Array("enemyFly2", 5, 3000, 0.6, 10, 1, 40000, false, "balloon"), new Array("enemyFly2", 5, 3000, 0.6, 10, 2, 40000, false, "balloon"), new Array("enemyT", 3, 1000, 1, 10, 1, 10000, true, "tank"), new Array("enemyT", 3, 1000, 1, 10, 2, 10000, true, "tank"), new Array("enemy_3", 10, 200, 1, 4, 1, 5000, true, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 2, 10000, true, "grouper"), new Array("enemy_5", 7, 600, 1, 2, 1, 5000, false, "healer"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, true, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, true, "basic"), new Array("enemy_2", 12, 400, 1.4, 4, 1, 20000, true, "runner"), new Array("enemy_2", 12, 400, 1.4, 4, 2, 20000, true, "runner"), new Array("enemyT3", 8, 600, 2, 5, 1, 20000, true, "quad"), new Array("enemyT3", 8, 600, 2, 5, 2, 20000, true, "quad"), new Array("enemy_3", 15, 200, 1, 8, 1, 20000, true, "grouper"), new Array("enemy_3", 15, 200, 1, 8, 2, 20000, true, "grouper"), new Array("enemyT", 5, 1000, 1, 10, 1, 10000, true, "tank"), new Array("enemy_4", 8, 600, 0.8, 12, 1, 5000, true, "juggernaut"), new Array("enemy_4", 8, 600, 0.8, 12, 1, 5000, true, "juggernaut"), new Array("enemy_4", 6, 600, 0.8, 200, 1, 5000, false, "Boss")); this.waves2 = new Array(new Array("enemy_3", 5, 200, 1, 5, 2, 20000, "grouper"), new Array("enemy_3", 5, 200, 1, 5, 1, 20000, "grouper"), new Array("enemy_3", 8, 200, 1, 5, 2, 20000, "grouper"), new Array("enemy_3", 8, 200, 1, 5, 1, 20000, "grouper"), new Array("enemyFly", 6, 2000, 1.2, 5, 2, 30000, "plane"), new Array("enemyT", 3, 1000, 1, 10, 2, 10000, "tank"), new Array("enemyT", 3, 1000, 1, 10, 1, 10000, "tank"), new Array("enemy_5", 7, 600, 1, 2, 2, 5000, "healer"), new Array("enemy_3", 10, 200, 1, 4, 2, 5000, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 1, 10000, "grouper"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, "basic"), new Array("enemy_2", 12, 400, 1.4, 4, 2, 20000, "runner"), new Array("enemy_2", 12, 400, 1.4, 4, 1, 20000, "runner"), new Array("enemyT3", 8, 600, 2, 5, 2, 20000, "quad"), new Array("enemyT3", 8, 600, 2, 5, 1, 20000, "quad"), new Array("enemy_3", 15, 200, 1, 8, 2, 20000, "grouper"), new Array("enemy_3", 15, 200, 1, 8, 1, 20000, "grouper"), new Array("enemyT", 5, 1000, 1, 10, 2, 10000, "tank"), new Array("enemy_4", 8, 600, 0.8, 12, 2, 5000, "juggernaut"), new Array("enemy_4", 8, 600, 0.8, 12, 2, 5000, "juggernaut")); this.init(); }Instance of Symbol 233 MovieClip [wController] in Symbol 3967 MovieClip [GameObject] Frame 15onClipEvent (load) { this.waves = new Array(new Array("enemyFly", 2, 3000, 1.2, 5, 1, 30000, false, "plane"), new Array("enemy_3", 4, 200, 1, 0.5, 1, 5000, false, "grouper"), new Array("enemy_3", 5, 200, 1, 0.5, 2, 10000, false, "grouper"), new Array("enemy_1", 6, 400, 0.8, 1, 1, 10000, false, "basic"), new Array("enemy_1", 8, 400, 0.8, 1, 2, 10000, false, "basic"), new Array("enemy_2", 8, 400, 1.4, 2, 1, 20000, false, "runner"), new Array("enemy_2", 10, 400, 1.4, 2, 2, 20000, false, "runner"), new Array("enemy_4", 5, 600, 0.8, 8, 1, 5000, false, "juggernaut"), new Array("enemy_4", 6, 600, 0.8, 8, 2, 5000, false, "juggernaut"), new Array("enemy_3", 5, 200, 1, 2, 1, 20000, true, "grouper"), new Array("enemy_3", 5, 200, 1, 2, 2, 20000, true, "grouper"), new Array("enemy_4", 8, 600, 0.8, 8, 2, 5000, false, "juggernaut"), new Array("enemy_5", 5, 600, 1, 0.5, 1, 5000, false, "healer"), new Array("enemy_5", 5, 600, 1, 0.5, 2, 5000, false, "healer"), new Array("enemyT", 4, 1000, 1, 8, 1, 10000, false, "tank"), new Array("enemyT", 4, 1000, 1, 8, 2, 10000, false, "tank"), new Array("enemy_3", 10, 200, 1, 4, 1, 5000, false, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 2, 10000, false, "grouper"), new Array("enemy_4", 6, 600, 0.8, 8, 1, 5000, false, "juggernaut"), new Array("enemy_4", 6, 600, 0.8, 8, 2, 5000, false, "juggernaut"), new Array("enemy_3", 8, 200, 1, 5, 1, 20000, true, "grouper"), new Array("enemy_3", 8, 200, 1, 5, 2, 20000, true, "grouper"), new Array("enemyFly", 6, 2000, 1.2, 5, 1, 30000, true, "plane"), new Array("enemy_5", 8, 600, 1, 0.5, 1, 5000, false, "healer"), new Array("enemy_5", 10, 600, 1, 0.5, 2, 5000, false, "healer"), new Array("enemyFly2", 5, 3000, 0.6, 10, 1, 40000, false, "balloon"), new Array("enemyFly2", 5, 3000, 0.6, 10, 2, 40000, false, "balloon"), new Array("enemyT", 3, 1000, 1, 10, 1, 10000, true, "tank"), new Array("enemyT", 3, 1000, 1, 10, 2, 10000, true, "tank"), new Array("enemy_3", 10, 200, 1, 4, 1, 5000, true, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 2, 10000, true, "grouper"), new Array("enemy_5", 7, 600, 1, 2, 1, 5000, false, "healer"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, true, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, true, "basic"), new Array("enemy_2", 12, 400, 1.4, 4, 1, 20000, true, "runner"), new Array("enemy_2", 12, 400, 1.4, 4, 2, 20000, true, "runner"), new Array("enemyT3", 8, 600, 2, 5, 1, 20000, true, "quad"), new Array("enemyT3", 8, 600, 2, 5, 2, 20000, true, "quad"), new Array("enemy_3", 15, 200, 1, 8, 1, 20000, true, "grouper"), new Array("enemy_3", 15, 200, 1, 8, 2, 20000, true, "grouper"), new Array("enemyT", 5, 1000, 1, 10, 1, 10000, true, "tank"), new Array("enemy_4", 8, 600, 0.8, 12, 1, 5000, true, "juggernaut"), new Array("enemy_4", 8, 600, 0.8, 12, 1, 5000, true, "juggernaut"), new Array("enemy_4", 6, 600, 0.8, 200, 1, 5000, false, "Boss")); this.waves2 = new Array(new Array("enemy_3", 5, 200, 1, 5, 2, 20000, "grouper"), new Array("enemy_3", 5, 200, 1, 5, 1, 20000, "grouper"), new Array("enemy_3", 8, 200, 1, 5, 2, 20000, "grouper"), new Array("enemy_3", 8, 200, 1, 5, 1, 20000, "grouper"), new Array("enemyFly", 6, 2000, 1.2, 5, 2, 30000, "plane"), new Array("enemyT", 3, 1000, 1, 10, 2, 10000, "tank"), new Array("enemyT", 3, 1000, 1, 10, 1, 10000, "tank"), new Array("enemy_5", 7, 600, 1, 2, 2, 5000, "healer"), new Array("enemy_3", 10, 200, 1, 4, 2, 5000, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 1, 10000, "grouper"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, "basic"), new Array("enemy_2", 12, 400, 1.4, 4, 2, 20000, "runner"), new Array("enemy_2", 12, 400, 1.4, 4, 1, 20000, "runner"), new Array("enemyT3", 8, 600, 2, 5, 2, 20000, "quad"), new Array("enemyT3", 8, 600, 2, 5, 1, 20000, "quad"), new Array("enemy_3", 15, 200, 1, 8, 2, 20000, "grouper"), new Array("enemy_3", 15, 200, 1, 8, 1, 20000, "grouper"), new Array("enemyT", 5, 1000, 1, 10, 2, 10000, "tank"), new Array("enemy_4", 8, 600, 0.8, 12, 2, 5000, "juggernaut"), new Array("enemy_4", 8, 600, 0.8, 12, 2, 5000, "juggernaut")); this.init(); }Instance of Symbol 233 MovieClip [wController] in Symbol 3967 MovieClip [GameObject] Frame 16onClipEvent (load) { this.waves = new Array(new Array("enemyFly", 2, 3000, 1.2, 5, 1, 30000, false, "plane"), new Array("enemy_3", 4, 200, 1, 0.5, 1, 5000, false, "grouper"), new Array("enemy_3", 5, 200, 1, 0.5, 2, 10000, false, "grouper"), new Array("enemy_1", 6, 400, 0.8, 1, 1, 10000, false, "basic"), new Array("enemy_1", 8, 400, 0.8, 1, 2, 10000, false, "basic"), new Array("enemy_2", 8, 400, 1.4, 2, 1, 20000, false, "runner"), new Array("enemy_2", 10, 400, 1.4, 2, 2, 20000, false, "runner"), new Array("enemy_4", 5, 600, 0.8, 8, 1, 5000, false, "juggernaut"), new Array("enemy_4", 6, 600, 0.8, 8, 2, 5000, false, "juggernaut"), new Array("enemy_3", 5, 200, 1, 2, 1, 20000, true, "grouper"), new Array("enemy_3", 5, 200, 1, 2, 2, 20000, true, "grouper"), new Array("enemy_4", 8, 600, 0.8, 8, 2, 5000, false, "juggernaut"), new Array("enemy_5", 5, 600, 1, 0.5, 1, 5000, false, "healer"), new Array("enemy_5", 5, 600, 1, 0.5, 2, 5000, false, "healer"), new Array("enemyT", 4, 1000, 1, 8, 1, 10000, false, "tank"), new Array("enemyT", 4, 1000, 1, 8, 2, 10000, false, "tank"), new Array("enemy_3", 10, 200, 1, 4, 1, 5000, false, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 2, 10000, false, "grouper"), new Array("enemy_4", 6, 600, 0.8, 8, 1, 5000, false, "juggernaut"), new Array("enemy_4", 6, 600, 0.8, 8, 2, 5000, false, "juggernaut"), new Array("enemy_3", 8, 200, 1, 5, 1, 20000, true, "grouper"), new Array("enemy_3", 8, 200, 1, 5, 2, 20000, true, "grouper"), new Array("enemyFly", 6, 2000, 1.2, 5, 1, 30000, true, "plane"), new Array("enemy_5", 8, 600, 1, 0.5, 1, 5000, false, "healer"), new Array("enemy_5", 10, 600, 1, 0.5, 2, 5000, false, "healer"), new Array("enemyFly2", 5, 3000, 0.6, 10, 1, 40000, false, "balloon"), new Array("enemyFly2", 5, 3000, 0.6, 10, 2, 40000, false, "balloon"), new Array("enemyT", 3, 1000, 1, 10, 1, 10000, true, "tank"), new Array("enemyT", 3, 1000, 1, 10, 2, 10000, true, "tank"), new Array("enemy_3", 10, 200, 1, 4, 1, 5000, true, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 2, 10000, true, "grouper"), new Array("enemy_5", 7, 600, 1, 2, 1, 5000, false, "healer"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, true, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, true, "basic"), new Array("enemy_2", 12, 400, 1.4, 4, 1, 20000, true, "runner"), new Array("enemy_2", 12, 400, 1.4, 4, 2, 20000, true, "runner"), new Array("enemyT3", 8, 600, 2, 5, 1, 20000, true, "quad"), new Array("enemyT3", 8, 600, 2, 5, 2, 20000, true, "quad"), new Array("enemy_3", 15, 200, 1, 8, 1, 20000, true, "grouper"), new Array("enemy_3", 15, 200, 1, 8, 2, 20000, true, "grouper"), new Array("enemyT", 5, 1000, 1, 10, 1, 10000, true, "tank"), new Array("enemy_4", 8, 600, 0.8, 12, 1, 5000, true, "juggernaut"), new Array("enemy_4", 8, 600, 0.8, 12, 1, 5000, true, "juggernaut"), new Array("enemy_4", 6, 600, 0.8, 200, 1, 5000, false, "Boss")); this.waves2 = new Array(new Array("enemy_3", 5, 200, 1, 5, 2, 20000, "grouper"), new Array("enemy_3", 5, 200, 1, 5, 1, 20000, "grouper"), new Array("enemy_3", 8, 200, 1, 5, 2, 20000, "grouper"), new Array("enemy_3", 8, 200, 1, 5, 1, 20000, "grouper"), new Array("enemyFly", 6, 2000, 1.2, 5, 2, 30000, "plane"), new Array("enemyT", 3, 1000, 1, 10, 2, 10000, "tank"), new Array("enemyT", 3, 1000, 1, 10, 1, 10000, "tank"), new Array("enemy_5", 7, 600, 1, 2, 2, 5000, "healer"), new Array("enemy_3", 10, 200, 1, 4, 2, 5000, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 1, 10000, "grouper"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, "basic"), new Array("enemy_2", 12, 400, 1.4, 4, 2, 20000, "runner"), new Array("enemy_2", 12, 400, 1.4, 4, 1, 20000, "runner"), new Array("enemyT3", 8, 600, 2, 5, 2, 20000, "quad"), new Array("enemyT3", 8, 600, 2, 5, 1, 20000, "quad"), new Array("enemy_3", 15, 200, 1, 8, 2, 20000, "grouper"), new Array("enemy_3", 15, 200, 1, 8, 1, 20000, "grouper"), new Array("enemyT", 5, 1000, 1, 10, 2, 10000, "tank"), new Array("enemy_4", 8, 600, 0.8, 12, 2, 5000, "juggernaut"), new Array("enemy_4", 8, 600, 0.8, 12, 2, 5000, "juggernaut")); this.init(); }Instance of Symbol 233 MovieClip [wController] in Symbol 3967 MovieClip [GameObject] Frame 17onClipEvent (load) { this.waves = new Array(new Array("enemy_3", 6, 200, 1, 0.5, 1, 5000, true, "grouper"), new Array("enemy_3", 7, 200, 1, 0.5, 2, 10000, true, "grouper"), new Array("enemy_1", 7, 400, 0.8, 1, 1, 10000, true, "basic"), new Array("enemy_1", 8, 400, 0.8, 1, 2, 10000, true, "basic"), new Array("enemy_2", 8, 400, 1.4, 2, 1, 20000, true, "runner"), new Array("enemy_2", 10, 400, 1.4, 2, 2, 20000, true, "runner"), new Array("enemy_4", 5, 600, 0.8, 8, 1, 5000, true, "juggernaut"), new Array("enemy_4", 6, 600, 0.8, 8, 1, 5000, true, "juggernaut"), new Array("enemy_3", 8, 200, 1, 2, 1, 20000, true, "grouper"), new Array("enemy_3", 10, 200, 1, 2, 2, 20000, true, "grouper"), new Array("enemyT", 3, 1000, 1, 8, 1, 10000, true, "tank"), new Array("enemyT", 3, 1000, 1, 8, 2, 10000, true, "tank"), new Array("enemy_3", 10, 200, 1, 4, 1, 5000, true, "grouper"), new Array("enemy_3", 12, 200, 1, 4, 2, 10000, true, "grouper"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, true, "basic"), new Array("enemy_1", 12, 400, 0.8, 5, 2, 10000, true, "basic"), new Array("enemy_5", 6, 600, 1, 0.5, 1, 5000, true, "healer"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, true, "healer"), new Array("enemy_2", 10, 400, 1.4, 4, 1, 20000, true, "runner"), new Array("enemy_2", 12, 400, 1.4, 4, 2, 20000, true, "runner"), new Array("enemy_4", 8, 600, 0.8, 8, 1, 5000, true, "juggernaut"), new Array("enemy_4", 12, 600, 0.8, 8, 1, 5000, true, "juggernaut"), new Array("enemy_5", 6, 600, 1, 0.5, 1, 5000, true, "healer"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, true, "healer"), new Array("enemy_3", 8, 200, 1, 5, 1, 20000, true, "grouper"), new Array("enemy_3", 8, 200, 1, 5, 2, 20000, true, "grouper"), new Array("enemyT", 3, 1000, 1, 10, 1, 10000, true, "tank"), new Array("enemyT", 3, 1000, 1, 10, 2, 10000, true, "tank"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, true, "healer"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, true, "healer"), new Array("enemy_3", 10, 200, 1, 4, 1, 5000, true, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 2, 10000, true, "grouper"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, true, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, true, "basic"), new Array("enemy_2", 12, 400, 1.4, 4, 1, 20000, true, "runner"), new Array("enemy_2", 12, 400, 1.4, 4, 2, 20000, true, "runner"), new Array("enemyT3", 10, 600, 2, 5, 1, 20000, true, "quad"), new Array("enemyT3", 10, 600, 2, 5, 2, 20000, true, "quad"), new Array("enemy_3", 15, 200, 1, 8, 1, 20000, true, "grouper"), new Array("enemy_3", 15, 200, 1, 8, 2, 20000, true, "grouper"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, true, "healer"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, true, "healer"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, true, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, true, "basic"), new Array("enemy_2", 12, 400, 1.4, 4, 1, 20000, true, "runner"), new Array("enemy_2", 12, 400, 1.4, 4, 2, 20000, true, "runner"), new Array("enemyT3", 10, 600, 2, 5, 1, 20000, true, "quad"), new Array("enemyT3", 10, 600, 2, 5, 2, 20000, true, "quad"), new Array("enemy_3", 15, 200, 1, 8, 1, 20000, true, "grouper"), new Array("enemy_3", 15, 200, 1, 8, 2, 20000, true, "grouper"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, true, "healer"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, true, "healer"), new Array("enemyT", 5, 1000, 1, 10, 1, 10000, true, "tank"), new Array("enemyT3", 1, 1000, 1, 600, 1, 10000, false, "boss")); this.waves2 = new Array(new Array("enemy_3", 4, 200, 1, 0.5, 2, 5000, "grouper"), new Array("enemy_3", 4, 200, 1, 0.5, 1, 10000, "grouper"), new Array("enemy_1", 6, 400, 0.8, 1, 2, 10000, "basic"), new Array("enemy_1", 6, 400, 0.8, 1, 1, 10000, "basic"), new Array("enemy_2", 8, 400, 1.4, 2, 2, 20000, "runner"), new Array("enemy_2", 8, 400, 1.4, 2, 1, 20000, "runner"), new Array("enemy_4", 3, 600, 0.8, 8, 2, 5000, "juggernaut"), new Array("enemy_4", 3, 600, 0.8, 8, 1, 5000, "juggernaut"), new Array("enemy_3", 8, 200, 1, 2, 2, 20000, "grouper"), new Array("enemy_3", 8, 200, 1, 2, 1, 20000, "grouper"), new Array("enemyT", 4, 1000, 1, 8, 2, 10000, "tank"), new Array("enemyT", 4, 1000, 1, 8, 1, 10000, "tank"), new Array("enemy_3", 10, 200, 1, 4, 2, 5000, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 1, 10000, "grouper"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, "basic"), new Array("enemy_5", 6, 600, 1, 0.5, 1, 5000, "healer"), new Array("enemy_5", 6, 600, 1, 0.5, 1, 5000, "healer"), new Array("enemy_2", 10, 400, 1.4, 4, 2, 20000, "runner"), new Array("enemy_2", 10, 400, 1.4, 4, 1, 20000, "runner"), new Array("enemy_4", 6, 600, 0.8, 8, 2, 5000, "juggernaut"), new Array("enemy_4", 6, 600, 0.8, 8, 2, 5000, "juggernaut"), new Array("enemy_3", 8, 200, 1, 5, 2, 20000, "grouper"), new Array("enemy_3", 8, 200, 1, 5, 1, 20000, "grouper"), new Array("enemyT", 3, 1000, 1, 10, 2, 10000, "tank"), new Array("enemyT", 3, 1000, 1, 10, 1, 10000, "tank"), new Array("enemy_3", 10, 200, 1, 4, 2, 5000, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 1, 10000, "grouper"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, "basic"), new Array("enemy_2", 12, 400, 1.4, 4, 2, 20000, "runner"), new Array("enemy_2", 12, 400, 1.4, 4, 1, 20000, "runner"), new Array("enemyT3", 10, 600, 2, 5, 2, 20000, "quad"), new Array("enemyT3", 10, 600, 2, 5, 1, 20000, "quad"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, "healer"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, "healer"), new Array("enemy_3", 15, 200, 1, 8, 2, 20000, "grouper"), new Array("enemy_3", 15, 200, 1, 8, 1, 20000, "grouper"), new Array("enemyT", 5, 1000, 1, 10, 2, 10000, "tank"), new Array("enemyT", 3, 1000, 1, 10, 2, 10000, "tank"), new Array("enemyT", 3, 1000, 1, 10, 1, 10000, "tank"), new Array("enemy_3", 10, 200, 1, 4, 2, 5000, "grouper"), new Array("enemy_3", 10, 200, 1, 4, 1, 10000, "grouper"), new Array("enemy_1", 10, 400, 0.8, 5, 2, 10000, "basic"), new Array("enemy_1", 10, 400, 0.8, 5, 1, 10000, "basic"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, "healer"), new Array("enemy_2", 12, 400, 1.4, 4, 2, 20000, "runner"), new Array("enemy_2", 12, 400, 1.4, 4, 1, 20000, "runner"), new Array("enemyT3", 10, 600, 2, 5, 2, 20000, "quad"), new Array("enemyT3", 10, 600, 2, 5, 1, 20000, "quad"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, "healer"), new Array("enemy_5", 10, 600, 1, 0.5, 1, 5000, "healer"), new Array("enemyT", 5, 1000, 1, 10, 2, 10000, "tank")); this.init(); }
Library Items
Symbol 1 Bitmap [testPuff4] | ||
Symbol 2 Bitmap [testPuff3] | ||
Symbol 3 Bitmap [testPuff2] | ||
Symbol 4 Bitmap [testPuff] | ||
Symbol 5 Bitmap [sTrail] | Used by:2332 | |
Symbol 6 Bitmap [smokeS] | Used by:2332 | |
Symbol 7 Bitmap [smallFire] | Used by:2332 | |
Symbol 8 Bitmap [Shadow1] | ||
Symbol 9 Bitmap [scorch] | Used by:2332 | |
Symbol 10 Bitmap [plusS] | ||
Symbol 11 Bitmap [plasHit] | Used by:2332 | |
Symbol 12 Bitmap [plasBall] | ||
Symbol 13 Bitmap [greenPlasma] | Used by:2332 | |
Symbol 14 Bitmap [fSmoke] | Used by:2332 | |
Symbol 15 Bitmap [flashM] | Used by:2332 | |
Symbol 16 Bitmap [flame] | Used by:2332 | |
Symbol 17 Bitmap [explode23] | ||
Symbol 18 Bitmap [electroHit] | Used by:2332 | |
Symbol 19 Bitmap [crater] | Used by:2332 | |
Symbol 20 Bitmap [cannonBall] | Used by:2332 | |
Symbol 21 Bitmap [canno1] | ||
Symbol 22 Bitmap [bulletHit] | Used by:2332 | |
Symbol 23 Bitmap [bullet] | ||
Symbol 24 Bitmap [bubbles] | Used by:2332 | |
Symbol 25 Bitmap [boom] | Used by:2332 | |
Symbol 26 Bitmap [bigBoom2] | ||
Symbol 27 Bitmap | Used by:28 | |
Symbol 28 Graphic | Uses:27 | Used by:173 |
Symbol 29 Bitmap | Used by:30 | |
Symbol 30 Graphic | Uses:29 | Used by:173 |
Symbol 31 Bitmap | Used by:32 | |
Symbol 32 Graphic | Uses:31 | Used by:173 |
Symbol 33 Bitmap | Used by:34 | |
Symbol 34 Graphic | Uses:33 | Used by:173 |
Symbol 35 Bitmap | Used by:36 | |
Symbol 36 Graphic | Uses:35 | Used by:173 |
Symbol 37 Bitmap | Used by:38 | |
Symbol 38 Graphic | Uses:37 | Used by:173 |
Symbol 39 Bitmap | Used by:40 | |
Symbol 40 Graphic | Uses:39 | Used by:173 |
Symbol 41 Bitmap | Used by:42 | |
Symbol 42 Graphic | Uses:41 | Used by:173 |
Symbol 43 Bitmap | Used by:44 | |
Symbol 44 Graphic | Uses:43 | Used by:173 |
Symbol 45 Bitmap | Used by:46 | |
Symbol 46 Graphic | Uses:45 | Used by:173 |
Symbol 47 Bitmap | Used by:48 | |
Symbol 48 Graphic | Uses:47 | Used by:173 |
Symbol 49 Bitmap | Used by:50 | |
Symbol 50 Graphic | Uses:49 | Used by:173 |
Symbol 51 Bitmap | Used by:52 | |
Symbol 52 Graphic | Uses:51 | Used by:173 |
Symbol 53 Bitmap | Used by:54 | |
Symbol 54 Graphic | Uses:53 | Used by:173 |
Symbol 55 Bitmap | Used by:56 | |
Symbol 56 Graphic | Uses:55 | Used by:173 |
Symbol 57 Bitmap | Used by:58 | |
Symbol 58 Graphic | Uses:57 | Used by:173 |
Symbol 59 Bitmap | Used by:60 | |
Symbol 60 Graphic | Uses:59 | Used by:173 |
Symbol 61 Bitmap | Used by:62 | |
Symbol 62 Graphic | Uses:61 | Used by:173 |
Symbol 63 Bitmap | Used by:64 | |
Symbol 64 Graphic | Uses:63 | Used by:173 |
Symbol 65 Bitmap | Used by:66 | |
Symbol 66 Graphic | Uses:65 | Used by:173 |
Symbol 67 Bitmap | Used by:68 | |
Symbol 68 Graphic | Uses:67 | Used by:173 |
Symbol 69 Bitmap | Used by:70 | |
Symbol 70 Graphic | Uses:69 | Used by:173 |
Symbol 71 Bitmap | Used by:72 | |
Symbol 72 Graphic | Uses:71 | Used by:173 |
Symbol 73 Bitmap | Used by:74 | |
Symbol 74 Graphic | Uses:73 | Used by:173 |
Symbol 75 Bitmap | Used by:76 | |
Symbol 76 Graphic | Uses:75 | Used by:173 |
Symbol 77 Bitmap | Used by:78 | |
Symbol 78 Graphic | Uses:77 | Used by:173 |
Symbol 79 Bitmap | Used by:80 | |
Symbol 80 Graphic | Uses:79 | Used by:173 |
Symbol 81 Bitmap | Used by:82 | |
Symbol 82 Graphic | Uses:81 | Used by:173 |
Symbol 83 Bitmap | Used by:84 | |
Symbol 84 Graphic | Uses:83 | Used by:173 |
Symbol 85 Bitmap | Used by:86 | |
Symbol 86 Graphic | Uses:85 | Used by:173 |
Symbol 87 Bitmap | Used by:88 | |
Symbol 88 Graphic | Uses:87 | Used by:173 |
Symbol 89 Bitmap | Used by:90 | |
Symbol 90 Graphic | Uses:89 | Used by:173 |
Symbol 91 Bitmap | Used by:92 | |
Symbol 92 Graphic | Uses:91 | Used by:173 |
Symbol 93 Bitmap | Used by:94 | |
Symbol 94 Graphic | Uses:93 | Used by:173 |
Symbol 95 Bitmap | Used by:96 | |
Symbol 96 Graphic | Uses:95 | Used by:173 |
Symbol 97 Bitmap | Used by:98 | |
Symbol 98 Graphic | Uses:97 | Used by:173 |
Symbol 99 Bitmap | Used by:100 | |
Symbol 100 Graphic | Uses:99 | Used by:173 |
Symbol 101 Bitmap | Used by:102 | |
Symbol 102 Graphic | Uses:101 | Used by:173 |
Symbol 103 Bitmap | Used by:104 | |
Symbol 104 Graphic | Uses:103 | Used by:173 |
Symbol 105 Bitmap | Used by:106 | |
Symbol 106 Graphic | Uses:105 | Used by:173 |
Symbol 107 Bitmap | Used by:108 | |
Symbol 108 Graphic | Uses:107 | Used by:173 |
Symbol 109 Bitmap | Used by:110 | |
Symbol 110 Graphic | Uses:109 | Used by:173 |
Symbol 111 Bitmap | Used by:112 | |
Symbol 112 Graphic | Uses:111 | Used by:173 |
Symbol 113 Bitmap | Used by:114 | |
Symbol 114 Graphic | Uses:113 | Used by:173 |
Symbol 115 Bitmap | Used by:116 | |
Symbol 116 Graphic | Uses:115 | Used by:173 |
Symbol 117 Bitmap | Used by:118 | |
Symbol 118 Graphic | Uses:117 | Used by:173 |
Symbol 119 Bitmap | Used by:120 | |
Symbol 120 Graphic | Uses:119 | Used by:173 |
Symbol 121 Bitmap | Used by:122 | |
Symbol 122 Graphic | Uses:121 | Used by:173 |
Symbol 123 Bitmap | Used by:124 | |
Symbol 124 Graphic | Uses:123 | Used by:173 |
Symbol 125 Bitmap | Used by:126 | |
Symbol 126 Graphic | Uses:125 | Used by:173 |
Symbol 127 Bitmap | Used by:128 | |
Symbol 128 Graphic | Uses:127 | Used by:173 |
Symbol 129 Bitmap | Used by:130 | |
Symbol 130 Graphic | Uses:129 | Used by:173 |
Symbol 131 Bitmap | Used by:132 | |
Symbol 132 Graphic | Uses:131 | Used by:173 |
Symbol 133 Bitmap | Used by:134 | |
Symbol 134 Graphic | Uses:133 | Used by:173 |
Symbol 135 Bitmap | Used by:136 | |
Symbol 136 Graphic | Uses:135 | Used by:173 |
Symbol 137 Bitmap | Used by:138 | |
Symbol 138 Graphic | Uses:137 | Used by:173 |
Symbol 139 Bitmap | Used by:140 | |
Symbol 140 Graphic | Uses:139 | Used by:173 |
Symbol 141 Bitmap | Used by:142 | |
Symbol 142 Graphic | Uses:141 | Used by:173 |
Symbol 143 Bitmap | Used by:144 | |
Symbol 144 Graphic | Uses:143 | Used by:173 |
Symbol 145 Bitmap | Used by:146 | |
Symbol 146 Graphic | Uses:145 | Used by:173 |
Symbol 147 Bitmap | Used by:148 | |
Symbol 148 Graphic | Uses:147 | Used by:173 |
Symbol 149 Bitmap | Used by:150 | |
Symbol 150 Graphic | Uses:149 | Used by:173 |
Symbol 151 Bitmap | Used by:152 | |
Symbol 152 Graphic | Uses:151 | Used by:173 |
Symbol 153 Bitmap | Used by:154 | |
Symbol 154 Graphic | Uses:153 | Used by:173 |
Symbol 155 Bitmap | Used by:156 | |
Symbol 156 Graphic | Uses:155 | Used by:173 |
Symbol 157 Bitmap | Used by:158 | |
Symbol 158 Graphic | Uses:157 | Used by:173 |
Symbol 159 Bitmap | Used by:160 | |
Symbol 160 Graphic | Uses:159 | Used by:173 |
Symbol 161 Bitmap | Used by:162 | |
Symbol 162 Graphic | Uses:161 | Used by:173 |
Symbol 163 Bitmap | Used by:164 | |
Symbol 164 Graphic | Uses:163 | Used by:173 |
Symbol 165 Bitmap | Used by:166 | |
Symbol 166 Graphic | Uses:165 | Used by:173 |
Symbol 167 Bitmap | Used by:168 | |
Symbol 168 Graphic | Uses:167 | Used by:173 |
Symbol 169 Bitmap | Used by:170 | |
Symbol 170 Graphic | Uses:169 | Used by:173 |
Symbol 171 Bitmap | Used by:172 | |
Symbol 172 Graphic | Uses:171 | Used by:173 |
Symbol 173 MovieClip | Uses:28 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58 60 62 64 66 68 70 72 74 76 78 80 82 84 86 88 90 92 94 96 98 100 102 104 106 108 110 112 114 116 118 120 122 124 126 128 130 132 134 136 138 140 142 144 146 148 150 152 154 156 158 160 162 164 166 168 170 172 | Used by:188 |
Symbol 174 Bitmap | Used by:175 | |
Symbol 175 Graphic | Uses:174 | Used by:176 |
Symbol 176 MovieClip [clicker] | Uses:175 | Used by:188 2499 2647 2795 2943 3385 3533 3681 3829 |
Symbol 177 Bitmap | Used by:178 179 180 181 182 183 184 185 186 187 | |
Symbol 178 Graphic | Uses:177 | Used by:188 2499 2647 2795 2943 3385 3533 3681 3829 |
Symbol 179 Graphic | Uses:177 | Used by:188 2499 2647 2795 2943 3385 3533 3681 3829 |
Symbol 180 Graphic | Uses:177 | Used by:188 2499 2647 2795 2943 3385 3533 3681 3829 |
Symbol 181 Graphic | Uses:177 | Used by:188 2499 2647 2795 2943 3385 3533 3681 3829 |
Symbol 182 Graphic | Uses:177 | Used by:188 2499 2647 2795 2943 3385 3533 3681 3829 |
Symbol 183 Graphic | Uses:177 | Used by:188 2499 2647 2795 2943 3385 3533 3681 3829 |
Symbol 184 Graphic | Uses:177 | Used by:188 2499 2647 2795 2943 3385 3533 3681 3829 |
Symbol 185 Graphic | Uses:177 | Used by:188 2499 2647 2795 2943 3385 3533 3681 3829 |
Symbol 186 Graphic | Uses:177 | Used by:188 2499 2647 2795 2943 3385 3533 3681 3829 |
Symbol 187 Graphic | Uses:177 | Used by:188 2499 2647 2795 2943 3385 3533 3681 3829 |
Symbol 188 MovieClip [Tower9] | Uses:173 176 178 179 180 181 182 183 184 185 186 187 | |
Symbol 189 Graphic | Used by:192 | |
Symbol 190 Font | Used by:191 194 197 199 201 205 208 214 217 224 226 229 230 231 232 236 244 248 252 256 260 264 268 272 276 280 282 283 284 285 286 287 288 289 292 294 296 301 302 303 304 305 306 307 308 310 312 313 327 330 332 334 346 347 348 349 350 351 352 353 354 355 356 357 358 360 361 366 371 383 387 389 391 720 3836 3838 3840 3842 3843 3845 3846 3907 3908 3909 3910 3913 3914 3915 3916 3917 3918 3919 3920 3921 3922 3923 3924 3925 3926 3927 3928 3929 3930 3931 3932 3933 3934 3935 3936 3937 3938 3939 3940 3941 3942 3943 3944 3945 3968 4012 | |
Symbol 191 Text | Uses:190 | Used by:192 |
Symbol 192 MovieClip [testButton3] | Uses:189 191 | |
Symbol 193 Graphic | Used by:195 | |
Symbol 194 Text | Uses:190 | Used by:195 |
Symbol 195 MovieClip [testButton2] | Uses:193 194 | |
Symbol 196 Graphic | Used by:198 225 | |
Symbol 197 Text | Uses:190 | Used by:198 |
Symbol 198 MovieClip [sendButton] | Uses:196 197 | |
Symbol 199 Text | Uses:190 | Used by:204 |
Symbol 200 Graphic | Used by:203 | |
Symbol 201 Text | Uses:190 | Used by:203 |
Symbol 202 Graphic | Used by:203 | |
Symbol 203 MovieClip [continueButton] | Uses:200 201 202 | Used by:204 206 |
Symbol 204 MovieClip [success] | Uses:199 203 | |
Symbol 205 Text | Uses:190 | Used by:206 |
Symbol 206 MovieClip [defeated] | Uses:205 203 | |
Symbol 207 ShapeTweening | Used by:212 | |
Symbol 208 Text | Uses:190 | Used by:209 |
Symbol 209 MovieClip | Uses:208 | Used by:212 |
Symbol 210 Graphic | Used by:212 | |
Symbol 211 ShapeTweening | Used by:212 | |
Symbol 212 MovieClip [aUnlocked] | Uses:207 209 210 211 | |
Symbol 213 Graphic | Used by:219 | |
Symbol 214 EditableText | Uses:190 | Used by:219 |
Symbol 215 Bitmap | Used by:216 | |
Symbol 216 Graphic | Uses:215 | Used by:218 227 228 293 295 297 362 388 390 721 3837 3839 3841 |
Symbol 217 Text | Uses:190 | Used by:218 |
Symbol 218 MovieClip [okButton] | Uses:216 217 | Used by:219 |
Symbol 219 MovieClip [msgBox] | Uses:213 214 218 | |
Symbol 220 Graphic | Used by:221 | |
Symbol 221 MovieClip [gMedal] | Uses:220 | Used by:3946 |
Symbol 222 Graphic | Used by:223 | |
Symbol 223 MovieClip [sMedal] | Uses:222 | Used by:3946 |
Symbol 224 Text | Uses:190 | Used by:225 |
Symbol 225 MovieClip [TempTile] | Uses:196 224 | Used by:3875 |
Symbol 226 Text | Uses:190 | Used by:228 |
Symbol 227 MovieClip | Uses:216 | Used by:228 362 |
Symbol 228 MovieClip [wave_Button] | Uses:226 227 216 | Used by:233 |
Symbol 229 EditableText | Uses:190 | Used by:233 |
Symbol 230 EditableText | Uses:190 | Used by:233 |
Symbol 231 EditableText | Uses:190 | Used by:233 |
Symbol 232 Text | Uses:190 | Used by:233 |
Symbol 233 MovieClip [wController] | Uses:229 228 230 231 232 | Used by:3967 |
Symbol 234 Bitmap | Used by:235 | |
Symbol 235 Graphic | Uses:234 | Used by:237 |
Symbol 236 Text | Uses:190 | Used by:237 |
Symbol 237 MovieClip [t8Button] | Uses:235 236 | Used by:323 |
Symbol 238 Graphic | Used by:241 397 | |
Symbol 239 Graphic | Used by:241 | |
Symbol 240 Graphic | Used by:241 | |
Symbol 241 MovieClip [pauseButton] | Uses:238 239 240 | Used by:323 |
Symbol 242 Bitmap | Used by:243 | |
Symbol 243 Graphic | Uses:242 | Used by:245 |
Symbol 244 Text | Uses:190 | Used by:245 |
Symbol 245 MovieClip [t9Button] | Uses:243 244 | Used by:323 |
Symbol 246 Bitmap | Used by:247 | |
Symbol 247 Graphic | Uses:246 | Used by:249 |
Symbol 248 Text | Uses:190 | Used by:249 |
Symbol 249 MovieClip [t7Button] | Uses:247 248 | Used by:323 |
Symbol 250 Bitmap | Used by:251 | |
Symbol 251 Graphic | Uses:250 | Used by:253 |
Symbol 252 Text | Uses:190 | Used by:253 |
Symbol 253 MovieClip [t6Button] | Uses:251 252 | Used by:323 |
Symbol 254 Bitmap | Used by:255 | |
Symbol 255 Graphic | Uses:254 | Used by:257 |
Symbol 256 Text | Uses:190 | Used by:257 |
Symbol 257 MovieClip [t5Button] | Uses:255 256 | Used by:323 |
Symbol 258 Bitmap | Used by:259 | |
Symbol 259 Graphic | Uses:258 | Used by:261 |
Symbol 260 Text | Uses:190 | Used by:261 |
Symbol 261 MovieClip [t4Button] | Uses:259 260 | Used by:323 |
Symbol 262 Bitmap | Used by:263 | |
Symbol 263 Graphic | Uses:262 | Used by:265 |
Symbol 264 Text | Uses:190 | Used by:265 |
Symbol 265 MovieClip [t2Button] | Uses:263 264 | Used by:323 |
Symbol 266 Bitmap | Used by:267 | |
Symbol 267 Graphic | Uses:266 | Used by:269 |
Symbol 268 Text | Uses:190 | Used by:269 |
Symbol 269 MovieClip [t3Button] | Uses:267 268 | Used by:323 |
Symbol 270 Bitmap | Used by:271 | |
Symbol 271 Graphic | Uses:270 | Used by:273 |
Symbol 272 Text | Uses:190 | Used by:273 |
Symbol 273 MovieClip [t1Button] | Uses:271 272 | Used by:323 |
Symbol 274 Bitmap | Used by:275 | |
Symbol 275 Graphic | Uses:274 | Used by:277 |
Symbol 276 Text | Uses:190 | Used by:277 |
Symbol 277 MovieClip [sellButton] | Uses:275 276 | Used by:290 |
Symbol 278 Bitmap | Used by:279 | |
Symbol 279 Graphic | Uses:278 | Used by:281 |
Symbol 280 Text | Uses:190 | Used by:281 |
Symbol 281 MovieClip [upButton] | Uses:279 280 | Used by:290 |
Symbol 282 EditableText | Uses:190 | Used by:290 |
Symbol 283 EditableText | Uses:190 | Used by:290 |
Symbol 284 EditableText | Uses:190 | Used by:290 |
Symbol 285 EditableText | Uses:190 | Used by:290 |
Symbol 286 EditableText | Uses:190 | Used by:290 |
Symbol 287 Text | Uses:190 | Used by:290 |
Symbol 288 Text | Uses:190 | Used by:290 |
Symbol 289 Text | Uses:190 | Used by:290 |
Symbol 290 MovieClip [upgradeWindow] | Uses:281 277 282 283 284 285 286 287 288 289 | Used by:323 |
Symbol 291 Graphic | Used by:298 | |
Symbol 292 Text | Uses:190 | Used by:293 |
Symbol 293 MovieClip [lvlMenuButton] | Uses:216 292 | Used by:298 359 3966 3967 |
Symbol 294 Text | Uses:190 | Used by:295 |
Symbol 295 MovieClip [MainMenuButton] | Uses:216 294 | Used by:298 359 392 3966 3967 |
Symbol 296 Text | Uses:190 | Used by:297 |
Symbol 297 MovieClip [CancelB] | Uses:216 296 | Used by:298 |
Symbol 298 MovieClip [qBox] | Uses:291 293 295 297 | Used by:323 |
Symbol 299 Bitmap | Used by:300 | |
Symbol 300 Graphic | Uses:299 | Used by:323 |
Symbol 301 Text | Uses:190 | Used by:323 |
Symbol 302 Text | Uses:190 | Used by:323 |
Symbol 303 EditableText | Uses:190 | Used by:323 |
Symbol 304 Text | Uses:190 | Used by:323 |
Symbol 305 EditableText | Uses:190 | Used by:323 |
Symbol 306 Text | Uses:190 | Used by:323 |
Symbol 307 EditableText | Uses:190 | Used by:323 |
Symbol 308 EditableText | Uses:190 | Used by:323 |
Symbol 309 Graphic | Used by:311 | |
Symbol 310 Text | Uses:190 | Used by:311 |
Symbol 311 MovieClip [quitbutton] | Uses:309 310 | Used by:323 |
Symbol 312 EditableText | Uses:190 | Used by:323 |
Symbol 313 Text | Uses:190 | Used by:323 |
Symbol 314 Graphic | Used by:315 | |
Symbol 315 MovieClip | Uses:314 | Used by:323 |
Symbol 316 Graphic | Used by:317 | |
Symbol 317 MovieClip | Uses:316 | Used by:322 |
Symbol 318 Font | Used by:319 | |
Symbol 319 EditableText | Uses:318 | Used by:322 |
Symbol 320 Font | Used by:321 | |
Symbol 321 EditableText | Uses:320 | Used by:322 |
Symbol 322 MovieClip [toolTips] | Uses:317 319 321 | Used by:323 |
Symbol 323 MovieClip [Hud] | Uses:298 300 301 302 303 304 305 290 306 307 308 273 269 265 261 257 253 249 245 311 241 312 237 313 315 322 | Used by:3967 |
Symbol 324 Graphic | Used by:325 | |
Symbol 325 MovieClip [RedererObject] | Uses:324 | Used by:3967 |
Symbol 326 Graphic | Used by:328 335 | |
Symbol 327 Text | Uses:190 | Used by:328 |
Symbol 328 MovieClip [startT2] | Uses:326 327 | Used by:3862 3875 3884 3886 3889 3891 3894 3896 3899 3901 3903 3905 |
Symbol 329 Graphic | Used by:331 333 372 | |
Symbol 330 Text | Uses:190 | Used by:331 |
Symbol 331 MovieClip [endT2] | Uses:329 330 | Used by:3862 3875 3884 3886 3889 3891 3894 3896 3899 3901 3903 3905 |
Symbol 332 Text | Uses:190 | Used by:333 |
Symbol 333 MovieClip [endT] | Uses:329 332 | Used by:3862 3875 3884 3886 3889 3891 3894 3896 3899 3901 3903 3905 |
Symbol 334 Text | Uses:190 | Used by:335 |
Symbol 335 MovieClip [startT] | Uses:326 334 | Used by:3862 3875 3884 3886 3889 3891 3894 3896 3899 3901 3903 3905 |
Symbol 336 Graphic | Used by:338 | |
Symbol 337 Graphic | Used by:338 | |
Symbol 338 MovieClip [rangeRing] | Uses:336 337 | Used by:3967 |
Symbol 339 Graphic | Used by:340 | |
Symbol 340 MovieClip [decals] | Uses:339 | Used by:3967 |
Symbol 341 Graphic | Used by:342 | |
Symbol 342 MovieClip [clickObject] | Uses:341 | Used by:3967 |
Symbol 343 Bitmap | Used by:345 376 3844 | |
Symbol 344 Bitmap | Used by:345 3844 | |
Symbol 345 Graphic | Uses:343 344 | Used by:359 |
Symbol 346 EditableText | Uses:190 | Used by:359 |
Symbol 347 EditableText | Uses:190 | Used by:359 |
Symbol 348 EditableText | Uses:190 | Used by:359 |
Symbol 349 EditableText | Uses:190 | Used by:359 |
Symbol 350 EditableText | Uses:190 | Used by:359 |
Symbol 351 Text | Uses:190 | Used by:359 |
Symbol 352 Text | Uses:190 | Used by:359 |
Symbol 353 Text | Uses:190 | Used by:359 |
Symbol 354 Text | Uses:190 | Used by:359 |
Symbol 355 Text | Uses:190 | Used by:359 |
Symbol 356 Text | Uses:190 | Used by:359 |
Symbol 357 EditableText | Uses:190 | Used by:359 |
Symbol 358 Text | Uses:190 | Used by:359 |
Symbol 359 MovieClip [BreakDown] | Uses:345 346 347 348 349 350 351 352 353 354 355 356 295 293 357 358 | Used by:3967 |
Symbol 360 Text | Uses:190 | Used by:362 |
Symbol 361 Text | Uses:190 | Used by:362 |
Symbol 362 MovieClip [testButton1] | Uses:216 360 361 227 | Used by:392 |
Symbol 363 Graphic | Used by:370 372 | |
Symbol 364 Graphic | Used by:365 | |
Symbol 365 MovieClip | Uses:364 | Used by:370 372 |
Symbol 366 EditableText | Uses:190 | Used by:370 |
Symbol 367 Graphic | Used by:370 | |
Symbol 368 Graphic | Used by:369 | |
Symbol 369 MovieClip | Uses:368 | Used by:370 372 |
Symbol 370 MovieClip [lvl2B] | Uses:363 365 366 367 369 | Used by:392 |
Symbol 371 EditableText | Uses:190 | Used by:372 |
Symbol 372 MovieClip [lvl1B] | Uses:363 365 371 329 369 | Used by:392 |
Symbol 373 Bitmap | Used by:374 | |
Symbol 374 Graphic | Uses:373 | Used by:375 |
Symbol 375 MovieClip | Uses:374 | Used by:392 3967 |
Symbol 376 Graphic | Uses:343 | Used by:392 3967 |
Symbol 377 Graphic | Used by:380 | |
Symbol 378 Graphic | Used by:379 | |
Symbol 379 MovieClip | Uses:378 | Used by:380 |
Symbol 380 MovieClip | Uses:377 379 | Used by:386 |
Symbol 381 Font | Used by:382 | |
Symbol 382 Text | Uses:381 | Used by:386 |
Symbol 383 Text | Uses:190 | Used by:386 |
Symbol 384 Font | Used by:385 | |
Symbol 385 Text | Uses:384 | Used by:386 |
Symbol 386 MovieClip | Uses:380 382 383 385 | Used by:392 3967 |
Symbol 387 Text | Uses:190 | Used by:388 |
Symbol 388 MovieClip [medalMenuButton] | Uses:216 387 | Used by:392 3967 |
Symbol 389 Text | Uses:190 | Used by:390 |
Symbol 390 MovieClip [InstructionsButton] | Uses:216 389 | Used by:392 |
Symbol 391 Text | Uses:190 | Used by:392 |
Symbol 392 MovieClip [lvlManager] | Uses:372 370 375 376 362 295 386 388 390 391 | Used by:3967 |
Symbol 393 Graphic | Used by:394 | |
Symbol 394 MovieClip [fManager] | Uses:393 | Used by:3967 |
Symbol 395 Graphic | Used by:397 | |
Symbol 396 Graphic | Used by:397 | |
Symbol 397 MovieClip [sndmnger] | Uses:238 395 396 | Used by:3967 |
Symbol 398 Bitmap | Used by:399 | |
Symbol 399 Graphic | Uses:398 | Used by:438 |
Symbol 400 Bitmap | Used by:401 | |
Symbol 401 Graphic | Uses:400 | Used by:438 |
Symbol 402 Bitmap | Used by:403 | |
Symbol 403 Graphic | Uses:402 | Used by:438 |
Symbol 404 Bitmap | Used by:405 | |
Symbol 405 Graphic | Uses:404 | Used by:438 |
Symbol 406 Bitmap | Used by:407 | |
Symbol 407 Graphic | Uses:406 | Used by:438 |
Symbol 408 Bitmap | Used by:409 | |
Symbol 409 Graphic | Uses:408 | Used by:438 |
Symbol 410 Bitmap | Used by:411 | |
Symbol 411 Graphic | Uses:410 | Used by:438 |
Symbol 412 Bitmap | Used by:413 | |
Symbol 413 Graphic | Uses:412 | Used by:438 |
Symbol 414 Bitmap | Used by:415 | |
Symbol 415 Graphic | Uses:414 | Used by:438 |
Symbol 416 Bitmap | Used by:417 | |
Symbol 417 Graphic | Uses:416 | Used by:438 |
Symbol 418 Bitmap | Used by:419 | |
Symbol 419 Graphic | Uses:418 | Used by:438 |
Symbol 420 Bitmap | Used by:421 | |
Symbol 421 Graphic | Uses:420 | Used by:438 |
Symbol 422 Bitmap | Used by:423 | |
Symbol 423 Graphic | Uses:422 | Used by:438 |
Symbol 424 Bitmap | Used by:425 | |
Symbol 425 Graphic | Uses:424 | Used by:438 |
Symbol 426 Bitmap | Used by:427 | |
Symbol 427 Graphic | Uses:426 | Used by:438 |
Symbol 428 Bitmap | Used by:429 | |
Symbol 429 Graphic | Uses:428 | Used by:438 |
Symbol 430 Bitmap | Used by:431 | |
Symbol 431 Graphic | Uses:430 | Used by:438 |
Symbol 432 Bitmap | Used by:433 | |
Symbol 433 Graphic | Uses:432 | Used by:438 |
Symbol 434 Bitmap | Used by:435 | |
Symbol 435 Graphic | Uses:434 | Used by:438 |
Symbol 436 Bitmap | Used by:437 | |
Symbol 437 Graphic | Uses:436 | Used by:438 |
Symbol 438 MovieClip | Uses:399 401 403 405 407 409 411 413 415 417 419 421 423 425 427 429 431 433 435 437 | Used by:441 1669 1800 |
Symbol 439 Bitmap | Used by:440 | |
Symbol 440 Graphic | Uses:439 | Used by:441 1668 1669 1713 1757 1799 1800 1844 1888 |
Symbol 441 MovieClip [walker7] | Uses:438 440 | Used by:3835 |
Symbol 442 Bitmap | Used by:443 | |
Symbol 443 Graphic | Uses:442 | Used by:482 |
Symbol 444 Bitmap | Used by:445 | |
Symbol 445 Graphic | Uses:444 | Used by:482 |
Symbol 446 Bitmap | Used by:447 | |
Symbol 447 Graphic | Uses:446 | Used by:482 |
Symbol 448 Bitmap | Used by:449 | |
Symbol 449 Graphic | Uses:448 | Used by:482 |
Symbol 450 Bitmap | Used by:451 | |
Symbol 451 Graphic | Uses:450 | Used by:482 |
Symbol 452 Bitmap | Used by:453 | |
Symbol 453 Graphic | Uses:452 | Used by:482 |
Symbol 454 Bitmap | Used by:455 | |
Symbol 455 Graphic | Uses:454 | Used by:482 |
Symbol 456 Bitmap | Used by:457 | |
Symbol 457 Graphic | Uses:456 | Used by:482 |
Symbol 458 Bitmap | Used by:459 | |
Symbol 459 Graphic | Uses:458 | Used by:482 |
Symbol 460 Bitmap | Used by:461 | |
Symbol 461 Graphic | Uses:460 | Used by:482 |
Symbol 462 Bitmap | Used by:463 | |
Symbol 463 Graphic | Uses:462 | Used by:482 |
Symbol 464 Bitmap | Used by:465 | |
Symbol 465 Graphic | Uses:464 | Used by:482 |
Symbol 466 Bitmap | Used by:467 | |
Symbol 467 Graphic | Uses:466 | Used by:482 |
Symbol 468 Bitmap | Used by:469 | |
Symbol 469 Graphic | Uses:468 | Used by:482 |
Symbol 470 Bitmap | Used by:471 | |
Symbol 471 Graphic | Uses:470 | Used by:482 |
Symbol 472 Bitmap | Used by:473 | |
Symbol 473 Graphic | Uses:472 | Used by:482 |
Symbol 474 Bitmap | Used by:475 | |
Symbol 475 Graphic | Uses:474 | Used by:482 |
Symbol 476 Bitmap | Used by:477 | |
Symbol 477 Graphic | Uses:476 | Used by:482 |
Symbol 478 Bitmap | Used by:479 | |
Symbol 479 Graphic | Uses:478 | Used by:482 |
Symbol 480 Bitmap | Used by:481 | |
Symbol 481 Graphic | Uses:480 | Used by:482 |
Symbol 482 MovieClip | Uses:443 445 447 449 451 453 455 457 459 461 463 465 467 469 471 473 475 477 479 481 | Used by:483 1248 |
Symbol 483 MovieClip [walker6] | Uses:482 | Used by:3835 |
Symbol 484 Bitmap | Used by:485 | |
Symbol 485 Graphic | Uses:484 | Used by:536 |
Symbol 486 Bitmap | Used by:487 | |
Symbol 487 Graphic | Uses:486 | Used by:536 |
Symbol 488 Bitmap | Used by:489 | |
Symbol 489 Graphic | Uses:488 | Used by:536 |
Symbol 490 Bitmap | Used by:491 | |
Symbol 491 Graphic | Uses:490 | Used by:536 |
Symbol 492 Bitmap | Used by:493 | |
Symbol 493 Graphic | Uses:492 | Used by:536 |
Symbol 494 Bitmap | Used by:495 | |
Symbol 495 Graphic | Uses:494 | Used by:536 |
Symbol 496 Bitmap | Used by:497 | |
Symbol 497 Graphic | Uses:496 | Used by:536 |
Symbol 498 Bitmap | Used by:499 | |
Symbol 499 Graphic | Uses:498 | Used by:536 |
Symbol 500 Bitmap | Used by:501 | |
Symbol 501 Graphic | Uses:500 | Used by:536 |
Symbol 502 Bitmap | Used by:503 | |
Symbol 503 Graphic | Uses:502 | Used by:536 |
Symbol 504 Bitmap | Used by:505 | |
Symbol 505 Graphic | Uses:504 | Used by:536 |
Symbol 506 Bitmap | Used by:507 | |
Symbol 507 Graphic | Uses:506 | Used by:536 |
Symbol 508 Bitmap | Used by:509 | |
Symbol 509 Graphic | Uses:508 | Used by:536 |
Symbol 510 Bitmap | Used by:511 | |
Symbol 511 Graphic | Uses:510 | Used by:536 |
Symbol 512 Bitmap | Used by:513 | |
Symbol 513 Graphic | Uses:512 | Used by:536 |
Symbol 514 Bitmap | Used by:515 | |
Symbol 515 Graphic | Uses:514 | Used by:536 |
Symbol 516 Bitmap | Used by:517 | |
Symbol 517 Graphic | Uses:516 | Used by:536 |
Symbol 518 Bitmap | Used by:519 | |
Symbol 519 Graphic | Uses:518 | Used by:536 |
Symbol 520 Bitmap | Used by:521 | |
Symbol 521 Graphic | Uses:520 | Used by:536 |
Symbol 522 Bitmap | Used by:523 | |
Symbol 523 Graphic | Uses:522 | Used by:536 |
Symbol 524 Bitmap | Used by:525 | |
Symbol 525 Graphic | Uses:524 | Used by:536 |
Symbol 526 Bitmap | Used by:527 | |
Symbol 527 Graphic | Uses:526 | Used by:536 |
Symbol 528 Bitmap | Used by:529 | |
Symbol 529 Graphic | Uses:528 | Used by:536 |
Symbol 530 Bitmap | Used by:531 | |
Symbol 531 Graphic | Uses:530 | Used by:536 |
Symbol 532 Bitmap | Used by:533 | |
Symbol 533 Graphic | Uses:532 | Used by:536 |
Symbol 534 Bitmap | Used by:535 | |
Symbol 535 Graphic | Uses:534 | Used by:536 |
Symbol 536 MovieClip | Uses:485 487 489 491 493 495 497 499 501 503 505 507 509 511 513 515 517 519 521 523 525 527 529 531 533 535 | Used by:537 1461 |
Symbol 537 MovieClip [walker5] | Uses:536 | Used by:3835 |
Symbol 538 Bitmap | Used by:539 | |
Symbol 539 Graphic | Uses:538 | Used by:580 |
Symbol 540 Bitmap | Used by:541 | |
Symbol 541 Graphic | Uses:540 | Used by:580 |
Symbol 542 Bitmap | Used by:543 | |
Symbol 543 Graphic | Uses:542 | Used by:580 |
Symbol 544 Bitmap | Used by:545 | |
Symbol 545 Graphic | Uses:544 | Used by:580 |
Symbol 546 Bitmap | Used by:547 | |
Symbol 547 Graphic | Uses:546 | Used by:580 |
Symbol 548 Bitmap | Used by:549 | |
Symbol 549 Graphic | Uses:548 | Used by:580 |
Symbol 550 Bitmap | Used by:551 | |
Symbol 551 Graphic | Uses:550 | Used by:580 |
Symbol 552 Bitmap | Used by:553 | |
Symbol 553 Graphic | Uses:552 | Used by:580 |
Symbol 554 Bitmap | Used by:555 | |
Symbol 555 Graphic | Uses:554 | Used by:580 |
Symbol 556 Bitmap | Used by:557 | |
Symbol 557 Graphic | Uses:556 | Used by:580 |
Symbol 558 Bitmap | Used by:559 | |
Symbol 559 Graphic | Uses:558 | Used by:580 |
Symbol 560 Bitmap | Used by:561 | |
Symbol 561 Graphic | Uses:560 | Used by:580 |
Symbol 562 Bitmap | Used by:563 | |
Symbol 563 Graphic | Uses:562 | Used by:580 |
Symbol 564 Bitmap | Used by:565 | |
Symbol 565 Graphic | Uses:564 | Used by:580 |
Symbol 566 Bitmap | Used by:567 | |
Symbol 567 Graphic | Uses:566 | Used by:580 |
Symbol 568 Bitmap | Used by:569 | |
Symbol 569 Graphic | Uses:568 | Used by:580 |
Symbol 570 Bitmap | Used by:571 | |
Symbol 571 Graphic | Uses:570 | Used by:580 |
Symbol 572 Bitmap | Used by:573 | |
Symbol 573 Graphic | Uses:572 | Used by:580 |
Symbol 574 Bitmap | Used by:575 | |
Symbol 575 Graphic | Uses:574 | Used by:580 |
Symbol 576 Bitmap | Used by:577 | |
Symbol 577 Graphic | Uses:576 | Used by:580 |
Symbol 578 Bitmap | Used by:579 | |
Symbol 579 Graphic | Uses:578 | Used by:580 |
Symbol 580 MovieClip | Uses:539 541 543 545 547 549 551 553 555 557 559 561 563 565 567 569 571 573 575 577 579 | Used by:581 918 |
Symbol 581 MovieClip [walker4] | Uses:580 | Used by:3835 |
Symbol 582 Bitmap | Used by:583 | |
Symbol 583 Graphic | Uses:582 | Used by:622 |
Symbol 584 Bitmap | Used by:585 | |
Symbol 585 Graphic | Uses:584 | Used by:622 |
Symbol 586 Bitmap | Used by:587 | |
Symbol 587 Graphic | Uses:586 | Used by:622 |
Symbol 588 Bitmap | Used by:589 | |
Symbol 589 Graphic | Uses:588 | Used by:622 |
Symbol 590 Bitmap | Used by:591 | |
Symbol 591 Graphic | Uses:590 | Used by:622 |
Symbol 592 Bitmap | Used by:593 | |
Symbol 593 Graphic | Uses:592 | Used by:622 |
Symbol 594 Bitmap | Used by:595 | |
Symbol 595 Graphic | Uses:594 | Used by:622 |
Symbol 596 Bitmap | Used by:597 | |
Symbol 597 Graphic | Uses:596 | Used by:622 |
Symbol 598 Bitmap | Used by:599 | |
Symbol 599 Graphic | Uses:598 | Used by:622 |
Symbol 600 Bitmap | Used by:601 | |
Symbol 601 Graphic | Uses:600 | Used by:622 |
Symbol 602 Bitmap | Used by:603 | |
Symbol 603 Graphic | Uses:602 | Used by:622 |
Symbol 604 Bitmap | Used by:605 | |
Symbol 605 Graphic | Uses:604 | Used by:622 |
Symbol 606 Bitmap | Used by:607 | |
Symbol 607 Graphic | Uses:606 | Used by:622 |
Symbol 608 Bitmap | Used by:609 | |
Symbol 609 Graphic | Uses:608 | Used by:622 |
Symbol 610 Bitmap | Used by:611 | |
Symbol 611 Graphic | Uses:610 | Used by:622 |
Symbol 612 Bitmap | Used by:613 | |
Symbol 613 Graphic | Uses:612 | Used by:622 |
Symbol 614 Bitmap | Used by:615 | |
Symbol 615 Graphic | Uses:614 | Used by:622 |
Symbol 616 Bitmap | Used by:617 | |
Symbol 617 Graphic | Uses:616 | Used by:622 |
Symbol 618 Bitmap | Used by:619 | |
Symbol 619 Graphic | Uses:618 | Used by:622 |
Symbol 620 Bitmap | Used by:621 | |
Symbol 621 Graphic | Uses:620 | Used by:622 |
Symbol 622 MovieClip | Uses:583 585 587 589 591 593 595 597 599 601 603 605 607 609 611 613 615 617 619 621 | Used by:623 1626 |
Symbol 623 MovieClip [walker3] | Uses:622 | Used by:3835 |
Symbol 624 Bitmap | Used by:625 | |
Symbol 625 Graphic | Uses:624 | Used by:664 |
Symbol 626 Bitmap | Used by:627 | |
Symbol 627 Graphic | Uses:626 | Used by:664 |
Symbol 628 Bitmap | Used by:629 | |
Symbol 629 Graphic | Uses:628 | Used by:664 |
Symbol 630 Bitmap | Used by:631 | |
Symbol 631 Graphic | Uses:630 | Used by:664 |
Symbol 632 Bitmap | Used by:633 | |
Symbol 633 Graphic | Uses:632 | Used by:664 |
Symbol 634 Bitmap | Used by:635 | |
Symbol 635 Graphic | Uses:634 | Used by:664 |
Symbol 636 Bitmap | Used by:637 | |
Symbol 637 Graphic | Uses:636 | Used by:664 |
Symbol 638 Bitmap | Used by:639 | |
Symbol 639 Graphic | Uses:638 | Used by:664 |
Symbol 640 Bitmap | Used by:641 | |
Symbol 641 Graphic | Uses:640 | Used by:664 |
Symbol 642 Bitmap | Used by:643 | |
Symbol 643 Graphic | Uses:642 | Used by:664 |
Symbol 644 Bitmap | Used by:645 | |
Symbol 645 Graphic | Uses:644 | Used by:664 |
Symbol 646 Bitmap | Used by:647 | |
Symbol 647 Graphic | Uses:646 | Used by:664 |
Symbol 648 Bitmap | Used by:649 | |
Symbol 649 Graphic | Uses:648 | Used by:664 |
Symbol 650 Bitmap | Used by:651 | |
Symbol 651 Graphic | Uses:650 | Used by:664 |
Symbol 652 Bitmap | Used by:653 | |
Symbol 653 Graphic | Uses:652 | Used by:664 |
Symbol 654 Bitmap | Used by:655 | |
Symbol 655 Graphic | Uses:654 | Used by:664 |
Symbol 656 Bitmap | Used by:657 | |
Symbol 657 Graphic | Uses:656 | Used by:664 |
Symbol 658 Bitmap | Used by:659 | |
Symbol 659 Graphic | Uses:658 | Used by:664 |
Symbol 660 Bitmap | Used by:661 | |
Symbol 661 Graphic | Uses:660 | Used by:664 |
Symbol 662 Bitmap | Used by:663 | |
Symbol 663 Graphic | Uses:662 | Used by:664 |
Symbol 664 MovieClip | Uses:625 627 629 631 633 635 637 639 641 643 645 647 649 651 653 655 657 659 661 663 | Used by:665 |
Symbol 665 MovieClip [walker2] | Uses:664 | Used by:3835 |
Symbol 666 Bitmap | Used by:667 | |
Symbol 667 Graphic | Uses:666 | Used by:706 |
Symbol 668 Bitmap | Used by:669 | |
Symbol 669 Graphic | Uses:668 | Used by:706 |
Symbol 670 Bitmap | Used by:671 | |
Symbol 671 Graphic | Uses:670 | Used by:706 |
Symbol 672 Bitmap | Used by:673 | |
Symbol 673 Graphic | Uses:672 | Used by:706 |
Symbol 674 Bitmap | Used by:675 | |
Symbol 675 Graphic | Uses:674 | Used by:706 |
Symbol 676 Bitmap | Used by:677 | |
Symbol 677 Graphic | Uses:676 | Used by:706 |
Symbol 678 Bitmap | Used by:679 | |
Symbol 679 Graphic | Uses:678 | Used by:706 |
Symbol 680 Bitmap | Used by:681 | |
Symbol 681 Graphic | Uses:680 | Used by:706 |
Symbol 682 Bitmap | Used by:683 | |
Symbol 683 Graphic | Uses:682 | Used by:706 |
Symbol 684 Bitmap | Used by:685 | |
Symbol 685 Graphic | Uses:684 | Used by:706 |
Symbol 686 Bitmap | Used by:687 | |
Symbol 687 Graphic | Uses:686 | Used by:706 |
Symbol 688 Bitmap | Used by:689 | |
Symbol 689 Graphic | Uses:688 | Used by:706 |
Symbol 690 Bitmap | Used by:691 | |
Symbol 691 Graphic | Uses:690 | Used by:706 |
Symbol 692 Bitmap | Used by:693 | |
Symbol 693 Graphic | Uses:692 | Used by:706 |
Symbol 694 Bitmap | Used by:695 | |
Symbol 695 Graphic | Uses:694 | Used by:706 |
Symbol 696 Bitmap | Used by:697 | |
Symbol 697 Graphic | Uses:696 | Used by:706 |
Symbol 698 Bitmap | Used by:699 | |
Symbol 699 Graphic | Uses:698 | Used by:706 |
Symbol 700 Bitmap | Used by:701 | |
Symbol 701 Graphic | Uses:700 | Used by:706 |
Symbol 702 Bitmap | Used by:703 | |
Symbol 703 Graphic | Uses:702 | Used by:706 |
Symbol 704 Bitmap | Used by:705 | |
Symbol 705 Graphic | Uses:704 | Used by:706 |
Symbol 706 MovieClip | Uses:667 669 671 673 675 677 679 681 683 685 687 689 691 693 695 697 699 701 703 705 | Used by:707 1083 Timeline |
Symbol 707 MovieClip [walker1] | Uses:706 | Used by:3835 |
Symbol 708 Bitmap | Used by:709 725 | |
Symbol 709 Graphic | Uses:708 | Used by:Timeline |
Symbol 710 Font | Used by:711 712 713 714 715 | |
Symbol 711 Text | Uses:710 | Used by:716 |
Symbol 712 Text | Uses:710 | Used by:716 |
Symbol 713 Text | Uses:710 | Used by:716 |
Symbol 714 Text | Uses:710 | Used by:716 |
Symbol 715 Text | Uses:710 | Used by:716 |
Symbol 716 MovieClip | Uses:711 712 713 714 715 | Used by:722 |
Symbol 717 Graphic | Used by:722 | |
Symbol 718 Graphic | Used by:719 | |
Symbol 719 MovieClip | Uses:718 | Used by:722 |
Symbol 720 Text | Uses:190 | Used by:721 |
Symbol 721 Button | Uses:216 720 | Used by:722 |
Symbol 722 MovieClip | Uses:716 717 719 721 | Used by:Timeline |
Symbol 723 Graphic | Used by:724 | |
Symbol 724 MovieClip | Uses:723 | Used by:Timeline |
Symbol 4013 MovieClip [__Packages.gameActor] | ||
Symbol 4014 MovieClip [__Packages.tower] | ||
Symbol 4015 MovieClip [__Packages.gameSprite] | ||
Symbol 4016 MovieClip [__Packages.tower9] | ||
Symbol 4017 MovieClip [__Packages.gameBomb] | ||
Symbol 4018 MovieClip [__Packages.splash_damage] | ||
Symbol 4019 MovieClip [__Packages.waveButton] | ||
Symbol 4020 MovieClip [__Packages.msgPopUp] | ||
Symbol 4021 MovieClip [__Packages.medal] | ||
Symbol 4022 MovieClip [__Packages.tempTile] | ||
Symbol 4023 MovieClip [__Packages.waveController] | ||
Symbol 4024 MovieClip [__Packages.spawner] | ||
Symbol 4025 MovieClip [__Packages.spawner2] | ||
Symbol 4026 MovieClip [__Packages.towerButton] | ||
Symbol 4027 MovieClip [__Packages.towerButton8] | ||
Symbol 4028 MovieClip [__Packages.PauseButton] | ||
Symbol 4029 MovieClip [__Packages.towerButton9] | ||
Symbol 4030 MovieClip [__Packages.towerButton7] | ||
Symbol 4031 MovieClip [__Packages.towerButton6] | ||
Symbol 4032 MovieClip [__Packages.towerButton5] | ||
Symbol 4033 MovieClip [__Packages.towerButton4] | ||
Symbol 4034 MovieClip [__Packages.towerButton2] | ||
Symbol 4035 MovieClip [__Packages.towerButton3] | ||
Symbol 4036 MovieClip [__Packages.towerButton1] | ||
Symbol 4037 MovieClip [__Packages.SellButton] | ||
Symbol 4038 MovieClip [__Packages.upgradeButton] | ||
Symbol 4039 MovieClip [__Packages.UIwindow] | ||
Symbol 4040 MovieClip [__Packages.quitBox] | ||
Symbol 4041 MovieClip [__Packages.quitButton] | ||
Symbol 4042 MovieClip [__Packages.towerTips] | ||
Symbol 4043 MovieClip [__Packages.hud] | ||
Symbol 4044 MovieClip [__Packages.Renderer] | ||
Symbol 4045 MovieClip [__Packages.startTile2] | ||
Symbol 4046 MovieClip [__Packages.endTile2] | ||
Symbol 4047 MovieClip [__Packages.endTile] | ||
Symbol 4048 MovieClip [__Packages.startTile] | ||
Symbol 4049 MovieClip [__Packages.towerRing] | ||
Symbol 4050 MovieClip [__Packages.decalLayer] | ||
Symbol 4051 MovieClip [__Packages.clickLayer] | ||
Symbol 4052 MovieClip [__Packages.breakDown] | ||
Symbol 4053 MovieClip [__Packages.levelButton] | ||
Symbol 4054 MovieClip [__Packages.bLevelButton] | ||
Symbol 4055 MovieClip [__Packages.levelManager] | ||
Symbol 4056 MovieClip [__Packages.frameManager] | ||
Symbol 4057 MovieClip [__Packages.soundManager] | ||
Symbol 4058 MovieClip [__Packages.walker2] | ||
Symbol 4059 MovieClip [__Packages.walker] | ||
Symbol 4060 MovieClip [__Packages.towerTag] | ||
Symbol 4061 MovieClip [__Packages.enemy] | ||
Symbol 4062 MovieClip [__Packages.damageEffect] | ||
Symbol 4063 MovieClip [__Packages.enemyFlyer] | ||
Symbol 4064 MovieClip [__Packages.enemyBoss] | ||
Symbol 4065 MovieClip [__Packages.enemyFlyer2] | ||
Symbol 4066 MovieClip [__Packages.enemyBoss2] | ||
Symbol 4067 MovieClip [__Packages.tank] | ||
Symbol 4068 MovieClip [__Packages.Particle] | ||
Symbol 4069 MovieClip [__Packages.enemyTank] | ||
Symbol 4070 MovieClip [__Packages.gameProj] | ||
Symbol 4071 MovieClip [__Packages.tower1] | ||
Symbol 4072 MovieClip [__Packages.tower2] | ||
Symbol 4073 MovieClip [__Packages.shockBeam] | ||
Symbol 4074 MovieClip [__Packages.tower3] | ||
Symbol 4075 MovieClip [__Packages.tower4] | ||
Symbol 4076 MovieClip [__Packages.tower5] | ||
Symbol 4077 MovieClip [__Packages.tower6] | ||
Symbol 4078 MovieClip [__Packages.tower7] | ||
Symbol 4079 MovieClip [__Packages.tower8] | ||
Symbol 4080 MovieClip [__Packages.lazerBeam] | ||
Symbol 4081 MovieClip [__Packages.gameTile] | ||
Symbol 4082 MovieClip [__Packages.fxLayer] | ||
Symbol 4083 MovieClip [__Packages.PlayerStats] | ||
Symbol 4084 MovieClip [__Packages.Game] | ||
Symbol 4085 MovieClip [__Packages.playerState] | ||
Symbol 725 Graphic | Uses:708 | Used by:Timeline |
Symbol 726 Graphic | Used by:741 | |
Symbol 727 Graphic | Used by:741 | |
Symbol 728 Graphic | Used by:741 | |
Symbol 729 Sound | Used by:741 | |
Symbol 730 Sound | Used by:741 | |
Symbol 731 Graphic | Used by:741 | |
Symbol 732 Graphic | Used by:733 | |
Symbol 733 MovieClip | Uses:732 | Used by:741 |
Symbol 734 Sound | Used by:741 | |
Symbol 735 Sound | Used by:741 | |
Symbol 736 Sound | Used by:741 | |
Symbol 737 Graphic | Used by:738 | |
Symbol 738 Button | Uses:737 | Used by:741 |
Symbol 739 Sound | Used by:741 | |
Symbol 740 Sound | Used by:741 | |
Symbol 741 MovieClip | Uses:726 727 728 729 730 731 733 734 735 736 738 739 740 | Used by:Timeline |
Symbol 742 Sound [lazerSound] | Used by:3830 | |
Symbol 743 Sound [plane] | Used by:3830 | |
Symbol 744 Bitmap | Used by:745 | |
Symbol 745 Graphic | Uses:744 | Used by:3830 |
Symbol 746 Sound [plasmaSound] | Used by:3830 | |
Symbol 747 Sound [tankSound] | Used by:3830 | |
Symbol 748 Graphic | Used by:749 3865 | |
Symbol 749 MovieClip | Uses:748 | Used by:918 1083 1248 1461 1626 1668 1669 1713 1757 1799 1800 1844 1888 2034 2180 2326 |
Symbol 750 Bitmap | Used by:751 | |
Symbol 751 Graphic | Uses:750 | Used by:792 |
Symbol 752 Bitmap | Used by:753 | |
Symbol 753 Graphic | Uses:752 | Used by:792 |
Symbol 754 Bitmap | Used by:755 | |
Symbol 755 Graphic | Uses:754 | Used by:792 |
Symbol 756 Bitmap | Used by:757 | |
Symbol 757 Graphic | Uses:756 | Used by:792 |
Symbol 758 Bitmap | Used by:759 | |
Symbol 759 Graphic | Uses:758 | Used by:792 |
Symbol 760 Bitmap | Used by:761 | |
Symbol 761 Graphic | Uses:760 | Used by:792 |
Symbol 762 Bitmap | Used by:763 | |
Symbol 763 Graphic | Uses:762 | Used by:792 |
Symbol 764 Bitmap | Used by:765 | |
Symbol 765 Graphic | Uses:764 | Used by:792 |
Symbol 766 Bitmap | Used by:767 | |
Symbol 767 Graphic | Uses:766 | Used by:792 |
Symbol 768 Bitmap | Used by:769 | |
Symbol 769 Graphic | Uses:768 | Used by:792 |
Symbol 770 Bitmap | Used by:771 | |
Symbol 771 Graphic | Uses:770 | Used by:792 |
Symbol 772 Bitmap | Used by:773 | |
Symbol 773 Graphic | Uses:772 | Used by:792 |
Symbol 774 Bitmap | Used by:775 | |
Symbol 775 Graphic | Uses:774 | Used by:792 |
Symbol 776 Bitmap | Used by:777 | |
Symbol 777 Graphic | Uses:776 | Used by:792 |
Symbol 778 Bitmap | Used by:779 | |
Symbol 779 Graphic | Uses:778 | Used by:792 |
Symbol 780 Bitmap | Used by:781 | |
Symbol 781 Graphic | Uses:780 | Used by:792 |
Symbol 782 Bitmap | Used by:783 | |
Symbol 783 Graphic | Uses:782 | Used by:792 |
Symbol 784 Bitmap | Used by:785 | |
Symbol 785 Graphic | Uses:784 | Used by:792 |
Symbol 786 Bitmap | Used by:787 | |
Symbol 787 Graphic | Uses:786 | Used by:792 |
Symbol 788 Bitmap | Used by:789 | |
Symbol 789 Graphic | Uses:788 | Used by:792 |
Symbol 790 Bitmap | Used by:791 | |
Symbol 791 Graphic | Uses:790 | Used by:792 |
Symbol 792 MovieClip | Uses:751 753 755 757 759 761 763 765 767 769 771 773 775 777 779 781 783 785 787 789 791 | Used by:918 |
Symbol 793 Bitmap | Used by:794 | |
Symbol 794 Graphic | Uses:793 | Used by:835 |
Symbol 795 Bitmap | Used by:796 | |
Symbol 796 Graphic | Uses:795 | Used by:835 |
Symbol 797 Bitmap | Used by:798 | |
Symbol 798 Graphic | Uses:797 | Used by:835 |
Symbol 799 Bitmap | Used by:800 | |
Symbol 800 Graphic | Uses:799 | Used by:835 |
Symbol 801 Bitmap | Used by:802 | |
Symbol 802 Graphic | Uses:801 | Used by:835 |
Symbol 803 Bitmap | Used by:804 | |
Symbol 804 Graphic | Uses:803 | Used by:835 |
Symbol 805 Bitmap | Used by:806 | |
Symbol 806 Graphic | Uses:805 | Used by:835 |
Symbol 807 Bitmap | Used by:808 | |
Symbol 808 Graphic | Uses:807 | Used by:835 |
Symbol 809 Bitmap | Used by:810 | |
Symbol 810 Graphic | Uses:809 | Used by:835 |
Symbol 811 Bitmap | Used by:812 | |
Symbol 812 Graphic | Uses:811 | Used by:835 |
Symbol 813 Bitmap | Used by:814 | |
Symbol 814 Graphic | Uses:813 | Used by:835 |
Symbol 815 Bitmap | Used by:816 | |
Symbol 816 Graphic | Uses:815 | Used by:835 |
Symbol 817 Bitmap | Used by:818 | |
Symbol 818 Graphic | Uses:817 | Used by:835 |
Symbol 819 Bitmap | Used by:820 | |
Symbol 820 Graphic | Uses:819 | Used by:835 |
Symbol 821 Bitmap | Used by:822 | |
Symbol 822 Graphic | Uses:821 | Used by:835 |
Symbol 823 Bitmap | Used by:824 | |
Symbol 824 Graphic | Uses:823 | Used by:835 |
Symbol 825 Bitmap | Used by:826 | |
Symbol 826 Graphic | Uses:825 | Used by:835 |
Symbol 827 Bitmap | Used by:828 | |
Symbol 828 Graphic | Uses:827 | Used by:835 |
Symbol 829 Bitmap | Used by:830 | |
Symbol 830 Graphic | Uses:829 | Used by:835 |
Symbol 831 Bitmap | Used by:832 | |
Symbol 832 Graphic | Uses:831 | Used by:835 |
Symbol 833 Bitmap | Used by:834 | |
Symbol 834 Graphic | Uses:833 | Used by:835 |
Symbol 835 MovieClip | Uses:794 796 798 800 802 804 806 808 810 812 814 816 818 820 822 824 826 828 830 832 834 | Used by:918 |
Symbol 836 Bitmap | Used by:837 | |
Symbol 837 Graphic | Uses:836 | Used by:876 |
Symbol 838 Bitmap | Used by:839 | |
Symbol 839 Graphic | Uses:838 | Used by:876 |
Symbol 840 Bitmap | Used by:841 | |
Symbol 841 Graphic | Uses:840 | Used by:876 |
Symbol 842 Bitmap | Used by:843 | |
Symbol 843 Graphic | Uses:842 | Used by:876 |
Symbol 844 Bitmap | Used by:845 | |
Symbol 845 Graphic | Uses:844 | Used by:876 |
Symbol 846 Bitmap | Used by:847 | |
Symbol 847 Graphic | Uses:846 | Used by:876 |
Symbol 848 Bitmap | Used by:849 | |
Symbol 849 Graphic | Uses:848 | Used by:876 |
Symbol 850 Bitmap | Used by:851 | |
Symbol 851 Graphic | Uses:850 | Used by:876 |
Symbol 852 Bitmap | Used by:853 | |
Symbol 853 Graphic | Uses:852 | Used by:876 |
Symbol 854 Bitmap | Used by:855 | |
Symbol 855 Graphic | Uses:854 | Used by:876 |
Symbol 856 Bitmap | Used by:857 | |
Symbol 857 Graphic | Uses:856 | Used by:876 |
Symbol 858 Bitmap | Used by:859 | |
Symbol 859 Graphic | Uses:858 | Used by:876 |
Symbol 860 Bitmap | Used by:861 | |
Symbol 861 Graphic | Uses:860 | Used by:876 |
Symbol 862 Bitmap | Used by:863 | |
Symbol 863 Graphic | Uses:862 | Used by:876 |
Symbol 864 Bitmap | Used by:865 | |
Symbol 865 Graphic | Uses:864 | Used by:876 |
Symbol 866 Bitmap | Used by:867 | |
Symbol 867 Graphic | Uses:866 | Used by:876 |
Symbol 868 Bitmap | Used by:869 | |
Symbol 869 Graphic | Uses:868 | Used by:876 |
Symbol 870 Bitmap | Used by:871 | |
Symbol 871 Graphic | Uses:870 | Used by:876 |
Symbol 872 Bitmap | Used by:873 | |
Symbol 873 Graphic | Uses:872 | Used by:876 |
Symbol 874 Bitmap | Used by:875 | |
Symbol 875 Graphic | Uses:874 | Used by:876 |
Symbol 876 MovieClip | Uses:837 839 841 843 845 847 849 851 853 855 857 859 861 863 865 867 869 871 873 875 | Used by:918 |
Symbol 877 Bitmap | Used by:878 | |
Symbol 878 Graphic | Uses:877 | Used by:917 |
Symbol 879 Bitmap | Used by:880 | |
Symbol 880 Graphic | Uses:879 | Used by:917 |
Symbol 881 Bitmap | Used by:882 | |
Symbol 882 Graphic | Uses:881 | Used by:917 |
Symbol 883 Bitmap | Used by:884 | |
Symbol 884 Graphic | Uses:883 | Used by:917 |
Symbol 885 Bitmap | Used by:886 | |
Symbol 886 Graphic | Uses:885 | Used by:917 |
Symbol 887 Bitmap | Used by:888 | |
Symbol 888 Graphic | Uses:887 | Used by:917 |
Symbol 889 Bitmap | Used by:890 | |
Symbol 890 Graphic | Uses:889 | Used by:917 |
Symbol 891 Bitmap | Used by:892 | |
Symbol 892 Graphic | Uses:891 | Used by:917 |
Symbol 893 Bitmap | Used by:894 | |
Symbol 894 Graphic | Uses:893 | Used by:917 |
Symbol 895 Bitmap | Used by:896 | |
Symbol 896 Graphic | Uses:895 | Used by:917 |
Symbol 897 Bitmap | Used by:898 | |
Symbol 898 Graphic | Uses:897 | Used by:917 |
Symbol 899 Bitmap | Used by:900 | |
Symbol 900 Graphic | Uses:899 | Used by:917 |
Symbol 901 Bitmap | Used by:902 | |
Symbol 902 Graphic | Uses:901 | Used by:917 |
Symbol 903 Bitmap | Used by:904 | |
Symbol 904 Graphic | Uses:903 | Used by:917 |
Symbol 905 Bitmap | Used by:906 | |
Symbol 906 Graphic | Uses:905 | Used by:917 |
Symbol 907 Bitmap | Used by:908 | |
Symbol 908 Graphic | Uses:907 | Used by:917 |
Symbol 909 Bitmap | Used by:910 | |
Symbol 910 Graphic | Uses:909 | Used by:917 |
Symbol 911 Bitmap | Used by:912 | |
Symbol 912 Graphic | Uses:911 | Used by:917 |
Symbol 913 Bitmap | Used by:914 | |
Symbol 914 Graphic | Uses:913 | Used by:917 |
Symbol 915 Bitmap | Used by:916 | |
Symbol 916 Graphic | Uses:915 | Used by:917 |
Symbol 917 MovieClip | Uses:878 880 882 884 886 888 890 892 894 896 898 900 902 904 906 908 910 912 914 916 | Used by:918 |
Symbol 918 MovieClip [enemy_1] | Uses:580 749 792 835 876 917 | Used by:3830 |
Symbol 919 Bitmap | Used by:920 | |
Symbol 920 Graphic | Uses:919 | Used by:959 |
Symbol 921 Bitmap | Used by:922 | |
Symbol 922 Graphic | Uses:921 | Used by:959 |
Symbol 923 Bitmap | Used by:924 | |
Symbol 924 Graphic | Uses:923 | Used by:959 |
Symbol 925 Bitmap | Used by:926 | |
Symbol 926 Graphic | Uses:925 | Used by:959 |
Symbol 927 Bitmap | Used by:928 | |
Symbol 928 Graphic | Uses:927 | Used by:959 |
Symbol 929 Bitmap | Used by:930 | |
Symbol 930 Graphic | Uses:929 | Used by:959 |
Symbol 931 Bitmap | Used by:932 | |
Symbol 932 Graphic | Uses:931 | Used by:959 |
Symbol 933 Bitmap | Used by:934 | |
Symbol 934 Graphic | Uses:933 | Used by:959 |
Symbol 935 Bitmap | Used by:936 | |
Symbol 936 Graphic | Uses:935 | Used by:959 |
Symbol 937 Bitmap | Used by:938 | |
Symbol 938 Graphic | Uses:937 | Used by:959 |
Symbol 939 Bitmap | Used by:940 | |
Symbol 940 Graphic | Uses:939 | Used by:959 |
Symbol 941 Bitmap | Used by:942 | |
Symbol 942 Graphic | Uses:941 | Used by:959 |
Symbol 943 Bitmap | Used by:944 | |
Symbol 944 Graphic | Uses:943 | Used by:959 |
Symbol 945 Bitmap | Used by:946 | |
Symbol 946 Graphic | Uses:945 | Used by:959 |
Symbol 947 Bitmap | Used by:948 | |
Symbol 948 Graphic | Uses:947 | Used by:959 |
Symbol 949 Bitmap | Used by:950 | |
Symbol 950 Graphic | Uses:949 | Used by:959 |
Symbol 951 Bitmap | Used by:952 | |
Symbol 952 Graphic | Uses:951 | Used by:959 |
Symbol 953 Bitmap | Used by:954 | |
Symbol 954 Graphic | Uses:953 | Used by:959 |
Symbol 955 Bitmap | Used by:956 | |
Symbol 956 Graphic | Uses:955 | Used by:959 |
Symbol 957 Bitmap | Used by:958 | |
Symbol 958 Graphic | Uses:957 | Used by:959 |
Symbol 959 MovieClip | Uses:920 922 924 926 928 930 932 934 936 938 940 942 944 946 948 950 952 954 956 958 | Used by:1083 |
Symbol 960 Bitmap | Used by:961 | |
Symbol 961 Graphic | Uses:960 | Used by:1000 |
Symbol 962 Bitmap | Used by:963 | |
Symbol 963 Graphic | Uses:962 | Used by:1000 |
Symbol 964 Bitmap | Used by:965 | |
Symbol 965 Graphic | Uses:964 | Used by:1000 |
Symbol 966 Bitmap | Used by:967 | |
Symbol 967 Graphic | Uses:966 | Used by:1000 |
Symbol 968 Bitmap | Used by:969 | |
Symbol 969 Graphic | Uses:968 | Used by:1000 |
Symbol 970 Bitmap | Used by:971 | |
Symbol 971 Graphic | Uses:970 | Used by:1000 |
Symbol 972 Bitmap | Used by:973 | |
Symbol 973 Graphic | Uses:972 | Used by:1000 |
Symbol 974 Bitmap | Used by:975 | |
Symbol 975 Graphic | Uses:974 | Used by:1000 |
Symbol 976 Bitmap | Used by:977 | |
Symbol 977 Graphic | Uses:976 | Used by:1000 |
Symbol 978 Bitmap | Used by:979 | |
Symbol 979 Graphic | Uses:978 | Used by:1000 |
Symbol 980 Bitmap | Used by:981 | |
Symbol 981 Graphic | Uses:980 | Used by:1000 |
Symbol 982 Bitmap | Used by:983 | |
Symbol 983 Graphic | Uses:982 | Used by:1000 |
Symbol 984 Bitmap | Used by:985 | |
Symbol 985 Graphic | Uses:984 | Used by:1000 |
Symbol 986 Bitmap | Used by:987 | |
Symbol 987 Graphic | Uses:986 | Used by:1000 |
Symbol 988 Bitmap | Used by:989 | |
Symbol 989 Graphic | Uses:988 | Used by:1000 |
Symbol 990 Bitmap | Used by:991 | |
Symbol 991 Graphic | Uses:990 | Used by:1000 |
Symbol 992 Bitmap | Used by:993 | |
Symbol 993 Graphic | Uses:992 | Used by:1000 |
Symbol 994 Bitmap | Used by:995 | |
Symbol 995 Graphic | Uses:994 | Used by:1000 |
Symbol 996 Bitmap | Used by:997 | |
Symbol 997 Graphic | Uses:996 | Used by:1000 |
Symbol 998 Bitmap | Used by:999 | |
Symbol 999 Graphic | Uses:998 | Used by:1000 |
Symbol 1000 MovieClip | Uses:961 963 965 967 969 971 973 975 977 979 981 983 985 987 989 991 993 995 997 999 | Used by:1083 |
Symbol 1001 Bitmap | Used by:1002 | |
Symbol 1002 Graphic | Uses:1001 | Used by:1041 |
Symbol 1003 Bitmap | Used by:1004 | |
Symbol 1004 Graphic | Uses:1003 | Used by:1041 |
Symbol 1005 Bitmap | Used by:1006 | |
Symbol 1006 Graphic | Uses:1005 | Used by:1041 |
Symbol 1007 Bitmap | Used by:1008 | |
Symbol 1008 Graphic | Uses:1007 | Used by:1041 |
Symbol 1009 Bitmap | Used by:1010 | |
Symbol 1010 Graphic | Uses:1009 | Used by:1041 |
Symbol 1011 Bitmap | Used by:1012 | |
Symbol 1012 Graphic | Uses:1011 | Used by:1041 |
Symbol 1013 Bitmap | Used by:1014 | |
Symbol 1014 Graphic | Uses:1013 | Used by:1041 |
Symbol 1015 Bitmap | Used by:1016 | |
Symbol 1016 Graphic | Uses:1015 | Used by:1041 |
Symbol 1017 Bitmap | Used by:1018 | |
Symbol 1018 Graphic | Uses:1017 | Used by:1041 |
Symbol 1019 Bitmap | Used by:1020 | |
Symbol 1020 Graphic | Uses:1019 | Used by:1041 |
Symbol 1021 Bitmap | Used by:1022 | |
Symbol 1022 Graphic | Uses:1021 | Used by:1041 |
Symbol 1023 Bitmap | Used by:1024 | |
Symbol 1024 Graphic | Uses:1023 | Used by:1041 |
Symbol 1025 Bitmap | Used by:1026 | |
Symbol 1026 Graphic | Uses:1025 | Used by:1041 |
Symbol 1027 Bitmap | Used by:1028 | |
Symbol 1028 Graphic | Uses:1027 | Used by:1041 |
Symbol 1029 Bitmap | Used by:1030 | |
Symbol 1030 Graphic | Uses:1029 | Used by:1041 |
Symbol 1031 Bitmap | Used by:1032 | |
Symbol 1032 Graphic | Uses:1031 | Used by:1041 |
Symbol 1033 Bitmap | Used by:1034 | |
Symbol 1034 Graphic | Uses:1033 | Used by:1041 |
Symbol 1035 Bitmap | Used by:1036 | |
Symbol 1036 Graphic | Uses:1035 | Used by:1041 |
Symbol 1037 Bitmap | Used by:1038 | |
Symbol 1038 Graphic | Uses:1037 | Used by:1041 |
Symbol 1039 Bitmap | Used by:1040 | |
Symbol 1040 Graphic | Uses:1039 | Used by:1041 |
Symbol 1041 MovieClip | Uses:1002 1004 1006 1008 1010 1012 1014 1016 1018 1020 1022 1024 1026 1028 1030 1032 1034 1036 1038 1040 | Used by:1083 |
Symbol 1042 Bitmap | Used by:1043 | |
Symbol 1043 Graphic | Uses:1042 | Used by:1082 |
Symbol 1044 Bitmap | Used by:1045 | |
Symbol 1045 Graphic | Uses:1044 | Used by:1082 |
Symbol 1046 Bitmap | Used by:1047 | |
Symbol 1047 Graphic | Uses:1046 | Used by:1082 |
Symbol 1048 Bitmap | Used by:1049 | |
Symbol 1049 Graphic | Uses:1048 | Used by:1082 |
Symbol 1050 Bitmap | Used by:1051 | |
Symbol 1051 Graphic | Uses:1050 | Used by:1082 |
Symbol 1052 Bitmap | Used by:1053 | |
Symbol 1053 Graphic | Uses:1052 | Used by:1082 |
Symbol 1054 Bitmap | Used by:1055 | |
Symbol 1055 Graphic | Uses:1054 | Used by:1082 |
Symbol 1056 Bitmap | Used by:1057 | |
Symbol 1057 Graphic | Uses:1056 | Used by:1082 |
Symbol 1058 Bitmap | Used by:1059 | |
Symbol 1059 Graphic | Uses:1058 | Used by:1082 |
Symbol 1060 Bitmap | Used by:1061 | |
Symbol 1061 Graphic | Uses:1060 | Used by:1082 |
Symbol 1062 Bitmap | Used by:1063 | |
Symbol 1063 Graphic | Uses:1062 | Used by:1082 |
Symbol 1064 Bitmap | Used by:1065 | |
Symbol 1065 Graphic | Uses:1064 | Used by:1082 |
Symbol 1066 Bitmap | Used by:1067 | |
Symbol 1067 Graphic | Uses:1066 | Used by:1082 |
Symbol 1068 Bitmap | Used by:1069 | |
Symbol 1069 Graphic | Uses:1068 | Used by:1082 |
Symbol 1070 Bitmap | Used by:1071 | |
Symbol 1071 Graphic | Uses:1070 | Used by:1082 |
Symbol 1072 Bitmap | Used by:1073 | |
Symbol 1073 Graphic | Uses:1072 | Used by:1082 |
Symbol 1074 Bitmap | Used by:1075 | |
Symbol 1075 Graphic | Uses:1074 | Used by:1082 |
Symbol 1076 Bitmap | Used by:1077 | |
Symbol 1077 Graphic | Uses:1076 | Used by:1082 |
Symbol 1078 Bitmap | Used by:1079 | |
Symbol 1079 Graphic | Uses:1078 | Used by:1082 |
Symbol 1080 Bitmap | Used by:1081 | |
Symbol 1081 Graphic | Uses:1080 | Used by:1082 |
Symbol 1082 MovieClip | Uses:1043 1045 1047 1049 1051 1053 1055 1057 1059 1061 1063 1065 1067 1069 1071 1073 1075 1077 1079 1081 | Used by:1083 |
Symbol 1083 MovieClip [enemy_2] | Uses:706 749 959 1000 1041 1082 | Used by:3830 |
Symbol 1084 Bitmap | Used by:1085 | |
Symbol 1085 Graphic | Uses:1084 | Used by:1124 |
Symbol 1086 Bitmap | Used by:1087 | |
Symbol 1087 Graphic | Uses:1086 | Used by:1124 |
Symbol 1088 Bitmap | Used by:1089 | |
Symbol 1089 Graphic | Uses:1088 | Used by:1124 |
Symbol 1090 Bitmap | Used by:1091 | |
Symbol 1091 Graphic | Uses:1090 | Used by:1124 |
Symbol 1092 Bitmap | Used by:1093 | |
Symbol 1093 Graphic | Uses:1092 | Used by:1124 |
Symbol 1094 Bitmap | Used by:1095 | |
Symbol 1095 Graphic | Uses:1094 | Used by:1124 |
Symbol 1096 Bitmap | Used by:1097 | |
Symbol 1097 Graphic | Uses:1096 | Used by:1124 |
Symbol 1098 Bitmap | Used by:1099 | |
Symbol 1099 Graphic | Uses:1098 | Used by:1124 |
Symbol 1100 Bitmap | Used by:1101 | |
Symbol 1101 Graphic | Uses:1100 | Used by:1124 |
Symbol 1102 Bitmap | Used by:1103 | |
Symbol 1103 Graphic | Uses:1102 | Used by:1124 |
Symbol 1104 Bitmap | Used by:1105 | |
Symbol 1105 Graphic | Uses:1104 | Used by:1124 |
Symbol 1106 Bitmap | Used by:1107 | |
Symbol 1107 Graphic | Uses:1106 | Used by:1124 |
Symbol 1108 Bitmap | Used by:1109 | |
Symbol 1109 Graphic | Uses:1108 | Used by:1124 |
Symbol 1110 Bitmap | Used by:1111 | |
Symbol 1111 Graphic | Uses:1110 | Used by:1124 |
Symbol 1112 Bitmap | Used by:1113 | |
Symbol 1113 Graphic | Uses:1112 | Used by:1124 |
Symbol 1114 Bitmap | Used by:1115 | |
Symbol 1115 Graphic | Uses:1114 | Used by:1124 |
Symbol 1116 Bitmap | Used by:1117 | |
Symbol 1117 Graphic | Uses:1116 | Used by:1124 |
Symbol 1118 Bitmap | Used by:1119 | |
Symbol 1119 Graphic | Uses:1118 | Used by:1124 |
Symbol 1120 Bitmap | Used by:1121 | |
Symbol 1121 Graphic | Uses:1120 | Used by:1124 |
Symbol 1122 Bitmap | Used by:1123 | |
Symbol 1123 Graphic | Uses:1122 | Used by:1124 |
Symbol 1124 MovieClip | Uses:1085 1087 1089 1091 1093 1095 1097 1099 1101 1103 1105 1107 1109 1111 1113 1115 1117 1119 1121 1123 | Used by:1248 |
Symbol 1125 Bitmap | Used by:1126 | |
Symbol 1126 Graphic | Uses:1125 | Used by:1165 |
Symbol 1127 Bitmap | Used by:1128 | |
Symbol 1128 Graphic | Uses:1127 | Used by:1165 |
Symbol 1129 Bitmap | Used by:1130 | |
Symbol 1130 Graphic | Uses:1129 | Used by:1165 |
Symbol 1131 Bitmap | Used by:1132 | |
Symbol 1132 Graphic | Uses:1131 | Used by:1165 |
Symbol 1133 Bitmap | Used by:1134 | |
Symbol 1134 Graphic | Uses:1133 | Used by:1165 |
Symbol 1135 Bitmap | Used by:1136 | |
Symbol 1136 Graphic | Uses:1135 | Used by:1165 |
Symbol 1137 Bitmap | Used by:1138 | |
Symbol 1138 Graphic | Uses:1137 | Used by:1165 |
Symbol 1139 Bitmap | Used by:1140 | |
Symbol 1140 Graphic | Uses:1139 | Used by:1165 |
Symbol 1141 Bitmap | Used by:1142 | |
Symbol 1142 Graphic | Uses:1141 | Used by:1165 |
Symbol 1143 Bitmap | Used by:1144 | |
Symbol 1144 Graphic | Uses:1143 | Used by:1165 |
Symbol 1145 Bitmap | Used by:1146 | |
Symbol 1146 Graphic | Uses:1145 | Used by:1165 |
Symbol 1147 Bitmap | Used by:1148 | |
Symbol 1148 Graphic | Uses:1147 | Used by:1165 |
Symbol 1149 Bitmap | Used by:1150 | |
Symbol 1150 Graphic | Uses:1149 | Used by:1165 |
Symbol 1151 Bitmap | Used by:1152 | |
Symbol 1152 Graphic | Uses:1151 | Used by:1165 |
Symbol 1153 Bitmap | Used by:1154 | |
Symbol 1154 Graphic | Uses:1153 | Used by:1165 |
Symbol 1155 Bitmap | Used by:1156 | |
Symbol 1156 Graphic | Uses:1155 | Used by:1165 |
Symbol 1157 Bitmap | Used by:1158 | |
Symbol 1158 Graphic | Uses:1157 | Used by:1165 |
Symbol 1159 Bitmap | Used by:1160 | |
Symbol 1160 Graphic | Uses:1159 | Used by:1165 |
Symbol 1161 Bitmap | Used by:1162 | |
Symbol 1162 Graphic | Uses:1161 | Used by:1165 |
Symbol 1163 Bitmap | Used by:1164 | |
Symbol 1164 Graphic | Uses:1163 | Used by:1165 |
Symbol 1165 MovieClip | Uses:1126 1128 1130 1132 1134 1136 1138 1140 1142 1144 1146 1148 1150 1152 1154 1156 1158 1160 1162 1164 | Used by:1248 |
Symbol 1166 Bitmap | Used by:1167 | |
Symbol 1167 Graphic | Uses:1166 | Used by:1206 |
Symbol 1168 Bitmap | Used by:1169 | |
Symbol 1169 Graphic | Uses:1168 | Used by:1206 |
Symbol 1170 Bitmap | Used by:1171 | |
Symbol 1171 Graphic | Uses:1170 | Used by:1206 |
Symbol 1172 Bitmap | Used by:1173 | |
Symbol 1173 Graphic | Uses:1172 | Used by:1206 |
Symbol 1174 Bitmap | Used by:1175 | |
Symbol 1175 Graphic | Uses:1174 | Used by:1206 |
Symbol 1176 Bitmap | Used by:1177 | |
Symbol 1177 Graphic | Uses:1176 | Used by:1206 |
Symbol 1178 Bitmap | Used by:1179 | |
Symbol 1179 Graphic | Uses:1178 | Used by:1206 |
Symbol 1180 Bitmap | Used by:1181 | |
Symbol 1181 Graphic | Uses:1180 | Used by:1206 |
Symbol 1182 Bitmap | Used by:1183 | |
Symbol 1183 Graphic | Uses:1182 | Used by:1206 |
Symbol 1184 Bitmap | Used by:1185 | |
Symbol 1185 Graphic | Uses:1184 | Used by:1206 |
Symbol 1186 Bitmap | Used by:1187 | |
Symbol 1187 Graphic | Uses:1186 | Used by:1206 |
Symbol 1188 Bitmap | Used by:1189 | |
Symbol 1189 Graphic | Uses:1188 | Used by:1206 |
Symbol 1190 Bitmap | Used by:1191 | |
Symbol 1191 Graphic | Uses:1190 | Used by:1206 |
Symbol 1192 Bitmap | Used by:1193 | |
Symbol 1193 Graphic | Uses:1192 | Used by:1206 |
Symbol 1194 Bitmap | Used by:1195 | |
Symbol 1195 Graphic | Uses:1194 | Used by:1206 |
Symbol 1196 Bitmap | Used by:1197 | |
Symbol 1197 Graphic | Uses:1196 | Used by:1206 |
Symbol 1198 Bitmap | Used by:1199 | |
Symbol 1199 Graphic | Uses:1198 | Used by:1206 |
Symbol 1200 Bitmap | Used by:1201 | |
Symbol 1201 Graphic | Uses:1200 | Used by:1206 |
Symbol 1202 Bitmap | Used by:1203 | |
Symbol 1203 Graphic | Uses:1202 | Used by:1206 |
Symbol 1204 Bitmap | Used by:1205 | |
Symbol 1205 Graphic | Uses:1204 | Used by:1206 |
Symbol 1206 MovieClip | Uses:1167 1169 1171 1173 1175 1177 1179 1181 1183 1185 1187 1189 1191 1193 1195 1197 1199 1201 1203 1205 | Used by:1248 |
Symbol 1207 Bitmap | Used by:1208 | |
Symbol 1208 Graphic | Uses:1207 | Used by:1247 |
Symbol 1209 Bitmap | Used by:1210 | |
Symbol 1210 Graphic | Uses:1209 | Used by:1247 |
Symbol 1211 Bitmap | Used by:1212 | |
Symbol 1212 Graphic | Uses:1211 | Used by:1247 |
Symbol 1213 Bitmap | Used by:1214 | |
Symbol 1214 Graphic | Uses:1213 | Used by:1247 |
Symbol 1215 Bitmap | Used by:1216 | |
Symbol 1216 Graphic | Uses:1215 | Used by:1247 |
Symbol 1217 Bitmap | Used by:1218 | |
Symbol 1218 Graphic | Uses:1217 | Used by:1247 |
Symbol 1219 Bitmap | Used by:1220 | |
Symbol 1220 Graphic | Uses:1219 | Used by:1247 |
Symbol 1221 Bitmap | Used by:1222 | |
Symbol 1222 Graphic | Uses:1221 | Used by:1247 |
Symbol 1223 Bitmap | Used by:1224 | |
Symbol 1224 Graphic | Uses:1223 | Used by:1247 |
Symbol 1225 Bitmap | Used by:1226 | |
Symbol 1226 Graphic | Uses:1225 | Used by:1247 |
Symbol 1227 Bitmap | Used by:1228 | |
Symbol 1228 Graphic | Uses:1227 | Used by:1247 |
Symbol 1229 Bitmap | Used by:1230 | |
Symbol 1230 Graphic | Uses:1229 | Used by:1247 |
Symbol 1231 Bitmap | Used by:1232 | |
Symbol 1232 Graphic | Uses:1231 | Used by:1247 |
Symbol 1233 Bitmap | Used by:1234 | |
Symbol 1234 Graphic | Uses:1233 | Used by:1247 |
Symbol 1235 Bitmap | Used by:1236 | |
Symbol 1236 Graphic | Uses:1235 | Used by:1247 |
Symbol 1237 Bitmap | Used by:1238 | |
Symbol 1238 Graphic | Uses:1237 | Used by:1247 |
Symbol 1239 Bitmap | Used by:1240 | |
Symbol 1240 Graphic | Uses:1239 | Used by:1247 |
Symbol 1241 Bitmap | Used by:1242 | |
Symbol 1242 Graphic | Uses:1241 | Used by:1247 |
Symbol 1243 Bitmap | Used by:1244 | |
Symbol 1244 Graphic | Uses:1243 | Used by:1247 |
Symbol 1245 Bitmap | Used by:1246 | |
Symbol 1246 Graphic | Uses:1245 | Used by:1247 |
Symbol 1247 MovieClip | Uses:1208 1210 1212 1214 1216 1218 1220 1222 1224 1226 1228 1230 1232 1234 1236 1238 1240 1242 1244 1246 | Used by:1248 |
Symbol 1248 MovieClip [enemy_3] | Uses:482 749 1124 1165 1206 1247 | Used by:3830 |
Symbol 1249 Bitmap | Used by:1250 | |
Symbol 1250 Graphic | Uses:1249 | Used by:1301 |
Symbol 1251 Bitmap | Used by:1252 | |
Symbol 1252 Graphic | Uses:1251 | Used by:1301 |
Symbol 1253 Bitmap | Used by:1254 | |
Symbol 1254 Graphic | Uses:1253 | Used by:1301 |
Symbol 1255 Bitmap | Used by:1256 | |
Symbol 1256 Graphic | Uses:1255 | Used by:1301 |
Symbol 1257 Bitmap | Used by:1258 | |
Symbol 1258 Graphic | Uses:1257 | Used by:1301 |
Symbol 1259 Bitmap | Used by:1260 | |
Symbol 1260 Graphic | Uses:1259 | Used by:1301 |
Symbol 1261 Bitmap | Used by:1262 | |
Symbol 1262 Graphic | Uses:1261 | Used by:1301 |
Symbol 1263 Bitmap | Used by:1264 | |
Symbol 1264 Graphic | Uses:1263 | Used by:1301 |
Symbol 1265 Bitmap | Used by:1266 | |
Symbol 1266 Graphic | Uses:1265 | Used by:1301 |
Symbol 1267 Bitmap | Used by:1268 | |
Symbol 1268 Graphic | Uses:1267 | Used by:1301 |
Symbol 1269 Bitmap | Used by:1270 | |
Symbol 1270 Graphic | Uses:1269 | Used by:1301 |
Symbol 1271 Bitmap | Used by:1272 | |
Symbol 1272 Graphic | Uses:1271 | Used by:1301 |
Symbol 1273 Bitmap | Used by:1274 | |
Symbol 1274 Graphic | Uses:1273 | Used by:1301 |
Symbol 1275 Bitmap | Used by:1276 | |
Symbol 1276 Graphic | Uses:1275 | Used by:1301 |
Symbol 1277 Bitmap | Used by:1278 | |
Symbol 1278 Graphic | Uses:1277 | Used by:1301 |
Symbol 1279 Bitmap | Used by:1280 | |
Symbol 1280 Graphic | Uses:1279 | Used by:1301 |
Symbol 1281 Bitmap | Used by:1282 | |
Symbol 1282 Graphic | Uses:1281 | Used by:1301 |
Symbol 1283 Bitmap | Used by:1284 | |
Symbol 1284 Graphic | Uses:1283 | Used by:1301 |
Symbol 1285 Bitmap | Used by:1286 | |
Symbol 1286 Graphic | Uses:1285 | Used by:1301 |
Symbol 1287 Bitmap | Used by:1288 | |
Symbol 1288 Graphic | Uses:1287 | Used by:1301 |
Symbol 1289 Bitmap | Used by:1290 | |
Symbol 1290 Graphic | Uses:1289 | Used by:1301 |
Symbol 1291 Bitmap | Used by:1292 | |
Symbol 1292 Graphic | Uses:1291 | Used by:1301 |
Symbol 1293 Bitmap | Used by:1294 | |
Symbol 1294 Graphic | Uses:1293 | Used by:1301 |
Symbol 1295 Bitmap | Used by:1296 | |
Symbol 1296 Graphic | Uses:1295 | Used by:1301 |
Symbol 1297 Bitmap | Used by:1298 | |
Symbol 1298 Graphic | Uses:1297 | Used by:1301 |
Symbol 1299 Bitmap | Used by:1300 | |
Symbol 1300 Graphic | Uses:1299 | Used by:1301 |
Symbol 1301 MovieClip | Uses:1250 1252 1254 1256 1258 1260 1262 1264 1266 1268 1270 1272 1274 1276 1278 1280 1282 1284 1286 1288 1290 1292 1294 1296 1298 1300 | Used by:1461 |
Symbol 1302 Bitmap | Used by:1303 | |
Symbol 1303 Graphic | Uses:1302 | Used by:1354 |
Symbol 1304 Bitmap | Used by:1305 | |
Symbol 1305 Graphic | Uses:1304 | Used by:1354 |
Symbol 1306 Bitmap | Used by:1307 | |
Symbol 1307 Graphic | Uses:1306 | Used by:1354 |
Symbol 1308 Bitmap | Used by:1309 | |
Symbol 1309 Graphic | Uses:1308 | Used by:1354 |
Symbol 1310 Bitmap | Used by:1311 | |
Symbol 1311 Graphic | Uses:1310 | Used by:1354 |
Symbol 1312 Bitmap | Used by:1313 | |
Symbol 1313 Graphic | Uses:1312 | Used by:1354 |
Symbol 1314 Bitmap | Used by:1315 | |
Symbol 1315 Graphic | Uses:1314 | Used by:1354 |
Symbol 1316 Bitmap | Used by:1317 | |
Symbol 1317 Graphic | Uses:1316 | Used by:1354 |
Symbol 1318 Bitmap | Used by:1319 | |
Symbol 1319 Graphic | Uses:1318 | Used by:1354 |
Symbol 1320 Bitmap | Used by:1321 | |
Symbol 1321 Graphic | Uses:1320 | Used by:1354 |
Symbol 1322 Bitmap | Used by:1323 | |
Symbol 1323 Graphic | Uses:1322 | Used by:1354 |
Symbol 1324 Bitmap | Used by:1325 | |
Symbol 1325 Graphic | Uses:1324 | Used by:1354 |
Symbol 1326 Bitmap | Used by:1327 | |
Symbol 1327 Graphic | Uses:1326 | Used by:1354 |
Symbol 1328 Bitmap | Used by:1329 | |
Symbol 1329 Graphic | Uses:1328 | Used by:1354 |
Symbol 1330 Bitmap | Used by:1331 | |
Symbol 1331 Graphic | Uses:1330 | Used by:1354 |
Symbol 1332 Bitmap | Used by:1333 | |
Symbol 1333 Graphic | Uses:1332 | Used by:1354 |
Symbol 1334 Bitmap | Used by:1335 | |
Symbol 1335 Graphic | Uses:1334 | Used by:1354 |
Symbol 1336 Bitmap | Used by:1337 | |
Symbol 1337 Graphic | Uses:1336 | Used by:1354 |
Symbol 1338 Bitmap | Used by:1339 | |
Symbol 1339 Graphic | Uses:1338 | Used by:1354 |
Symbol 1340 Bitmap | Used by:1341 | |
Symbol 1341 Graphic | Uses:1340 | Used by:1354 |
Symbol 1342 Bitmap | Used by:1343 | |
Symbol 1343 Graphic | Uses:1342 | Used by:1354 |
Symbol 1344 Bitmap | Used by:1345 | |
Symbol 1345 Graphic | Uses:1344 | Used by:1354 |
Symbol 1346 Bitmap | Used by:1347 | |
Symbol 1347 Graphic | Uses:1346 | Used by:1354 |
Symbol 1348 Bitmap | Used by:1349 | |
Symbol 1349 Graphic | Uses:1348 | Used by:1354 |
Symbol 1350 Bitmap | Used by:1351 | |
Symbol 1351 Graphic | Uses:1350 | Used by:1354 |
Symbol 1352 Bitmap | Used by:1353 | |
Symbol 1353 Graphic | Uses:1352 | Used by:1354 |
Symbol 1354 MovieClip | Uses:1303 1305 1307 1309 1311 1313 1315 1317 1319 1321 1323 1325 1327 1329 1331 1333 1335 1337 1339 1341 1343 1345 1347 1349 1351 1353 | Used by:1461 |
Symbol 1355 Bitmap | Used by:1356 | |
Symbol 1356 Graphic | Uses:1355 | Used by:1407 |
Symbol 1357 Bitmap | Used by:1358 | |
Symbol 1358 Graphic | Uses:1357 | Used by:1407 |
Symbol 1359 Bitmap | Used by:1360 | |
Symbol 1360 Graphic | Uses:1359 | Used by:1407 |
Symbol 1361 Bitmap | Used by:1362 | |
Symbol 1362 Graphic | Uses:1361 | Used by:1407 |
Symbol 1363 Bitmap | Used by:1364 | |
Symbol 1364 Graphic | Uses:1363 | Used by:1407 |
Symbol 1365 Bitmap | Used by:1366 | |
Symbol 1366 Graphic | Uses:1365 | Used by:1407 |
Symbol 1367 Bitmap | Used by:1368 | |
Symbol 1368 Graphic | Uses:1367 | Used by:1407 |
Symbol 1369 Bitmap | Used by:1370 | |
Symbol 1370 Graphic | Uses:1369 | Used by:1407 |
Symbol 1371 Bitmap | Used by:1372 | |
Symbol 1372 Graphic | Uses:1371 | Used by:1407 |
Symbol 1373 Bitmap | Used by:1374 | |
Symbol 1374 Graphic | Uses:1373 | Used by:1407 |
Symbol 1375 Bitmap | Used by:1376 | |
Symbol 1376 Graphic | Uses:1375 | Used by:1407 |
Symbol 1377 Bitmap | Used by:1378 | |
Symbol 1378 Graphic | Uses:1377 | Used by:1407 |
Symbol 1379 Bitmap | Used by:1380 | |
Symbol 1380 Graphic | Uses:1379 | Used by:1407 |
Symbol 1381 Bitmap | Used by:1382 | |
Symbol 1382 Graphic | Uses:1381 | Used by:1407 |
Symbol 1383 Bitmap | Used by:1384 | |
Symbol 1384 Graphic | Uses:1383 | Used by:1407 |
Symbol 1385 Bitmap | Used by:1386 | |
Symbol 1386 Graphic | Uses:1385 | Used by:1407 |
Symbol 1387 Bitmap | Used by:1388 | |
Symbol 1388 Graphic | Uses:1387 | Used by:1407 |
Symbol 1389 Bitmap | Used by:1390 | |
Symbol 1390 Graphic | Uses:1389 | Used by:1407 |
Symbol 1391 Bitmap | Used by:1392 | |
Symbol 1392 Graphic | Uses:1391 | Used by:1407 |
Symbol 1393 Bitmap | Used by:1394 | |
Symbol 1394 Graphic | Uses:1393 | Used by:1407 |
Symbol 1395 Bitmap | Used by:1396 | |
Symbol 1396 Graphic | Uses:1395 | Used by:1407 |
Symbol 1397 Bitmap | Used by:1398 | |
Symbol 1398 Graphic | Uses:1397 | Used by:1407 |
Symbol 1399 Bitmap | Used by:1400 | |
Symbol 1400 Graphic | Uses:1399 | Used by:1407 |
Symbol 1401 Bitmap | Used by:1402 | |
Symbol 1402 Graphic | Uses:1401 | Used by:1407 |
Symbol 1403 Bitmap | Used by:1404 | |
Symbol 1404 Graphic | Uses:1403 | Used by:1407 |
Symbol 1405 Bitmap | Used by:1406 | |
Symbol 1406 Graphic | Uses:1405 | Used by:1407 |
Symbol 1407 MovieClip | Uses:1356 1358 1360 1362 1364 1366 1368 1370 1372 1374 1376 1378 1380 1382 1384 1386 1388 1390 1392 1394 1396 1398 1400 1402 1404 1406 | Used by:1461 |
Symbol 1408 Bitmap | Used by:1409 | |
Symbol 1409 Graphic | Uses:1408 | Used by:1460 |
Symbol 1410 Bitmap | Used by:1411 | |
Symbol 1411 Graphic | Uses:1410 | Used by:1460 |
Symbol 1412 Bitmap | Used by:1413 | |
Symbol 1413 Graphic | Uses:1412 | Used by:1460 |
Symbol 1414 Bitmap | Used by:1415 | |
Symbol 1415 Graphic | Uses:1414 | Used by:1460 |
Symbol 1416 Bitmap | Used by:1417 | |
Symbol 1417 Graphic | Uses:1416 | Used by:1460 |
Symbol 1418 Bitmap | Used by:1419 | |
Symbol 1419 Graphic | Uses:1418 | Used by:1460 |
Symbol 1420 Bitmap | Used by:1421 | |
Symbol 1421 Graphic | Uses:1420 | Used by:1460 |
Symbol 1422 Bitmap | Used by:1423 | |
Symbol 1423 Graphic | Uses:1422 | Used by:1460 |
Symbol 1424 Bitmap | Used by:1425 | |
Symbol 1425 Graphic | Uses:1424 | Used by:1460 |
Symbol 1426 Bitmap | Used by:1427 | |
Symbol 1427 Graphic | Uses:1426 | Used by:1460 |
Symbol 1428 Bitmap | Used by:1429 | |
Symbol 1429 Graphic | Uses:1428 | Used by:1460 |
Symbol 1430 Bitmap | Used by:1431 | |
Symbol 1431 Graphic | Uses:1430 | Used by:1460 |
Symbol 1432 Bitmap | Used by:1433 | |
Symbol 1433 Graphic | Uses:1432 | Used by:1460 |
Symbol 1434 Bitmap | Used by:1435 | |
Symbol 1435 Graphic | Uses:1434 | Used by:1460 |
Symbol 1436 Bitmap | Used by:1437 | |
Symbol 1437 Graphic | Uses:1436 | Used by:1460 |
Symbol 1438 Bitmap | Used by:1439 | |
Symbol 1439 Graphic | Uses:1438 | Used by:1460 |
Symbol 1440 Bitmap | Used by:1441 | |
Symbol 1441 Graphic | Uses:1440 | Used by:1460 |
Symbol 1442 Bitmap | Used by:1443 | |
Symbol 1443 Graphic | Uses:1442 | Used by:1460 |
Symbol 1444 Bitmap | Used by:1445 | |
Symbol 1445 Graphic | Uses:1444 | Used by:1460 |
Symbol 1446 Bitmap | Used by:1447 | |
Symbol 1447 Graphic | Uses:1446 | Used by:1460 |
Symbol 1448 Bitmap | Used by:1449 | |
Symbol 1449 Graphic | Uses:1448 | Used by:1460 |
Symbol 1450 Bitmap | Used by:1451 | |
Symbol 1451 Graphic | Uses:1450 | Used by:1460 |
Symbol 1452 Bitmap | Used by:1453 | |
Symbol 1453 Graphic | Uses:1452 | Used by:1460 |
Symbol 1454 Bitmap | Used by:1455 | |
Symbol 1455 Graphic | Uses:1454 | Used by:1460 |
Symbol 1456 Bitmap | Used by:1457 | |
Symbol 1457 Graphic | Uses:1456 | Used by:1460 |
Symbol 1458 Bitmap | Used by:1459 | |
Symbol 1459 Graphic | Uses:1458 | Used by:1460 |
Symbol 1460 MovieClip | Uses:1409 1411 1413 1415 1417 1419 1421 1423 1425 1427 1429 1431 1433 1435 1437 1439 1441 1443 1445 1447 1449 1451 1453 1455 1457 1459 | Used by:1461 |
Symbol 1461 MovieClip [enemy_4] | Uses:536 749 1301 1354 1407 1460 | Used by:3830 |
Symbol 1462 Bitmap | Used by:1463 | |
Symbol 1463 Graphic | Uses:1462 | Used by:1502 |
Symbol 1464 Bitmap | Used by:1465 | |
Symbol 1465 Graphic | Uses:1464 | Used by:1502 |
Symbol 1466 Bitmap | Used by:1467 | |
Symbol 1467 Graphic | Uses:1466 | Used by:1502 |
Symbol 1468 Bitmap | Used by:1469 | |
Symbol 1469 Graphic | Uses:1468 | Used by:1502 |
Symbol 1470 Bitmap | Used by:1471 | |
Symbol 1471 Graphic | Uses:1470 | Used by:1502 |
Symbol 1472 Bitmap | Used by:1473 | |
Symbol 1473 Graphic | Uses:1472 | Used by:1502 |
Symbol 1474 Bitmap | Used by:1475 | |
Symbol 1475 Graphic | Uses:1474 | Used by:1502 |
Symbol 1476 Bitmap | Used by:1477 | |
Symbol 1477 Graphic | Uses:1476 | Used by:1502 |
Symbol 1478 Bitmap | Used by:1479 | |
Symbol 1479 Graphic | Uses:1478 | Used by:1502 |
Symbol 1480 Bitmap | Used by:1481 | |
Symbol 1481 Graphic | Uses:1480 | Used by:1502 |
Symbol 1482 Bitmap | Used by:1483 | |
Symbol 1483 Graphic | Uses:1482 | Used by:1502 |
Symbol 1484 Bitmap | Used by:1485 | |
Symbol 1485 Graphic | Uses:1484 | Used by:1502 |
Symbol 1486 Bitmap | Used by:1487 | |
Symbol 1487 Graphic | Uses:1486 | Used by:1502 |
Symbol 1488 Bitmap | Used by:1489 | |
Symbol 1489 Graphic | Uses:1488 | Used by:1502 |
Symbol 1490 Bitmap | Used by:1491 | |
Symbol 1491 Graphic | Uses:1490 | Used by:1502 |
Symbol 1492 Bitmap | Used by:1493 | |
Symbol 1493 Graphic | Uses:1492 | Used by:1502 |
Symbol 1494 Bitmap | Used by:1495 | |
Symbol 1495 Graphic | Uses:1494 | Used by:1502 |
Symbol 1496 Bitmap | Used by:1497 | |
Symbol 1497 Graphic | Uses:1496 | Used by:1502 |
Symbol 1498 Bitmap | Used by:1499 | |
Symbol 1499 Graphic | Uses:1498 | Used by:1502 |
Symbol 1500 Bitmap | Used by:1501 | |
Symbol 1501 Graphic | Uses:1500 | Used by:1502 |
Symbol 1502 MovieClip | Uses:1463 1465 1467 1469 1471 1473 1475 1477 1479 1481 1483 1485 1487 1489 1491 1493 1495 1497 1499 1501 | Used by:1626 |
Symbol 1503 Bitmap | Used by:1504 | |
Symbol 1504 Graphic | Uses:1503 | Used by:1543 |
Symbol 1505 Bitmap | Used by:1506 | |
Symbol 1506 Graphic | Uses:1505 | Used by:1543 |
Symbol 1507 Bitmap | Used by:1508 | |
Symbol 1508 Graphic | Uses:1507 | Used by:1543 |
Symbol 1509 Bitmap | Used by:1510 | |
Symbol 1510 Graphic | Uses:1509 | Used by:1543 |
Symbol 1511 Bitmap | Used by:1512 | |
Symbol 1512 Graphic | Uses:1511 | Used by:1543 |
Symbol 1513 Bitmap | Used by:1514 | |
Symbol 1514 Graphic | Uses:1513 | Used by:1543 |
Symbol 1515 Bitmap | Used by:1516 | |
Symbol 1516 Graphic | Uses:1515 | Used by:1543 |
Symbol 1517 Bitmap | Used by:1518 | |
Symbol 1518 Graphic | Uses:1517 | Used by:1543 |
Symbol 1519 Bitmap | Used by:1520 | |
Symbol 1520 Graphic | Uses:1519 | Used by:1543 |
Symbol 1521 Bitmap | Used by:1522 | |
Symbol 1522 Graphic | Uses:1521 | Used by:1543 |
Symbol 1523 Bitmap | Used by:1524 | |
Symbol 1524 Graphic | Uses:1523 | Used by:1543 |
Symbol 1525 Bitmap | Used by:1526 | |
Symbol 1526 Graphic | Uses:1525 | Used by:1543 |
Symbol 1527 Bitmap | Used by:1528 | |
Symbol 1528 Graphic | Uses:1527 | Used by:1543 |
Symbol 1529 Bitmap | Used by:1530 | |
Symbol 1530 Graphic | Uses:1529 | Used by:1543 |
Symbol 1531 Bitmap | Used by:1532 | |
Symbol 1532 Graphic | Uses:1531 | Used by:1543 |
Symbol 1533 Bitmap | Used by:1534 | |
Symbol 1534 Graphic | Uses:1533 | Used by:1543 |
Symbol 1535 Bitmap | Used by:1536 | |
Symbol 1536 Graphic | Uses:1535 | Used by:1543 |
Symbol 1537 Bitmap | Used by:1538 | |
Symbol 1538 Graphic | Uses:1537 | Used by:1543 |
Symbol 1539 Bitmap | Used by:1540 | |
Symbol 1540 Graphic | Uses:1539 | Used by:1543 |
Symbol 1541 Bitmap | Used by:1542 | |
Symbol 1542 Graphic | Uses:1541 | Used by:1543 |
Symbol 1543 MovieClip | Uses:1504 1506 1508 1510 1512 1514 1516 1518 1520 1522 1524 1526 1528 1530 1532 1534 1536 1538 1540 1542 | Used by:1626 |
Symbol 1544 Bitmap | Used by:1545 | |
Symbol 1545 Graphic | Uses:1544 | Used by:1584 |
Symbol 1546 Bitmap | Used by:1547 | |
Symbol 1547 Graphic | Uses:1546 | Used by:1584 |
Symbol 1548 Bitmap | Used by:1549 | |
Symbol 1549 Graphic | Uses:1548 | Used by:1584 |
Symbol 1550 Bitmap | Used by:1551 | |
Symbol 1551 Graphic | Uses:1550 | Used by:1584 |
Symbol 1552 Bitmap | Used by:1553 | |
Symbol 1553 Graphic | Uses:1552 | Used by:1584 |
Symbol 1554 Bitmap | Used by:1555 | |
Symbol 1555 Graphic | Uses:1554 | Used by:1584 |
Symbol 1556 Bitmap | Used by:1557 | |
Symbol 1557 Graphic | Uses:1556 | Used by:1584 |
Symbol 1558 Bitmap | Used by:1559 | |
Symbol 1559 Graphic | Uses:1558 | Used by:1584 |
Symbol 1560 Bitmap | Used by:1561 | |
Symbol 1561 Graphic | Uses:1560 | Used by:1584 |
Symbol 1562 Bitmap | Used by:1563 | |
Symbol 1563 Graphic | Uses:1562 | Used by:1584 |
Symbol 1564 Bitmap | Used by:1565 | |
Symbol 1565 Graphic | Uses:1564 | Used by:1584 |
Symbol 1566 Bitmap | Used by:1567 | |
Symbol 1567 Graphic | Uses:1566 | Used by:1584 |
Symbol 1568 Bitmap | Used by:1569 | |
Symbol 1569 Graphic | Uses:1568 | Used by:1584 |
Symbol 1570 Bitmap | Used by:1571 | |
Symbol 1571 Graphic | Uses:1570 | Used by:1584 |
Symbol 1572 Bitmap | Used by:1573 | |
Symbol 1573 Graphic | Uses:1572 | Used by:1584 |
Symbol 1574 Bitmap | Used by:1575 | |
Symbol 1575 Graphic | Uses:1574 | Used by:1584 |
Symbol 1576 Bitmap | Used by:1577 | |
Symbol 1577 Graphic | Uses:1576 | Used by:1584 |
Symbol 1578 Bitmap | Used by:1579 | |
Symbol 1579 Graphic | Uses:1578 | Used by:1584 |
Symbol 1580 Bitmap | Used by:1581 | |
Symbol 1581 Graphic | Uses:1580 | Used by:1584 |
Symbol 1582 Bitmap | Used by:1583 | |
Symbol 1583 Graphic | Uses:1582 | Used by:1584 |
Symbol 1584 MovieClip | Uses:1545 1547 1549 1551 1553 1555 1557 1559 1561 1563 1565 1567 1569 1571 1573 1575 1577 1579 1581 1583 | Used by:1626 |
Symbol 1585 Bitmap | Used by:1586 | |
Symbol 1586 Graphic | Uses:1585 | Used by:1625 |
Symbol 1587 Bitmap | Used by:1588 | |
Symbol 1588 Graphic | Uses:1587 | Used by:1625 |
Symbol 1589 Bitmap | Used by:1590 | |
Symbol 1590 Graphic | Uses:1589 | Used by:1625 |
Symbol 1591 Bitmap | Used by:1592 | |
Symbol 1592 Graphic | Uses:1591 | Used by:1625 |
Symbol 1593 Bitmap | Used by:1594 | |
Symbol 1594 Graphic | Uses:1593 | Used by:1625 |
Symbol 1595 Bitmap | Used by:1596 | |
Symbol 1596 Graphic | Uses:1595 | Used by:1625 |
Symbol 1597 Bitmap | Used by:1598 | |
Symbol 1598 Graphic | Uses:1597 | Used by:1625 |
Symbol 1599 Bitmap | Used by:1600 | |
Symbol 1600 Graphic | Uses:1599 | Used by:1625 |
Symbol 1601 Bitmap | Used by:1602 | |
Symbol 1602 Graphic | Uses:1601 | Used by:1625 |
Symbol 1603 Bitmap | Used by:1604 | |
Symbol 1604 Graphic | Uses:1603 | Used by:1625 |
Symbol 1605 Bitmap | Used by:1606 | |
Symbol 1606 Graphic | Uses:1605 | Used by:1625 |
Symbol 1607 Bitmap | Used by:1608 | |
Symbol 1608 Graphic | Uses:1607 | Used by:1625 |
Symbol 1609 Bitmap | Used by:1610 | |
Symbol 1610 Graphic | Uses:1609 | Used by:1625 |
Symbol 1611 Bitmap | Used by:1612 | |
Symbol 1612 Graphic | Uses:1611 | Used by:1625 |
Symbol 1613 Bitmap | Used by:1614 | |
Symbol 1614 Graphic | Uses:1613 | Used by:1625 |
Symbol 1615 Bitmap | Used by:1616 | |
Symbol 1616 Graphic | Uses:1615 | Used by:1625 |
Symbol 1617 Bitmap | Used by:1618 | |
Symbol 1618 Graphic | Uses:1617 | Used by:1625 |
Symbol 1619 Bitmap | Used by:1620 | |
Symbol 1620 Graphic | Uses:1619 | Used by:1625 |
Symbol 1621 Bitmap | Used by:1622 | |
Symbol 1622 Graphic | Uses:1621 | Used by:1625 |
Symbol 1623 Bitmap | Used by:1624 | |
Symbol 1624 Graphic | Uses:1623 | Used by:1625 |
Symbol 1625 MovieClip | Uses:1586 1588 1590 1592 1594 1596 1598 1600 1602 1604 1606 1608 1610 1612 1614 1616 1618 1620 1622 1624 | Used by:1626 |
Symbol 1626 MovieClip [enemy_5] | Uses:622 749 1502 1543 1584 1625 | Used by:3830 |
Symbol 1627 Bitmap | Used by:1628 | |
Symbol 1628 Graphic | Uses:1627 | Used by:1667 |
Symbol 1629 Bitmap | Used by:1630 | |
Symbol 1630 Graphic | Uses:1629 | Used by:1667 |
Symbol 1631 Bitmap | Used by:1632 | |
Symbol 1632 Graphic | Uses:1631 | Used by:1667 |
Symbol 1633 Bitmap | Used by:1634 | |
Symbol 1634 Graphic | Uses:1633 | Used by:1667 |
Symbol 1635 Bitmap | Used by:1636 | |
Symbol 1636 Graphic | Uses:1635 | Used by:1667 |
Symbol 1637 Bitmap | Used by:1638 | |
Symbol 1638 Graphic | Uses:1637 | Used by:1667 |
Symbol 1639 Bitmap | Used by:1640 | |
Symbol 1640 Graphic | Uses:1639 | Used by:1667 |
Symbol 1641 Bitmap | Used by:1642 | |
Symbol 1642 Graphic | Uses:1641 | Used by:1667 |
Symbol 1643 Bitmap | Used by:1644 | |
Symbol 1644 Graphic | Uses:1643 | Used by:1667 |
Symbol 1645 Bitmap | Used by:1646 | |
Symbol 1646 Graphic | Uses:1645 | Used by:1667 |
Symbol 1647 Bitmap | Used by:1648 | |
Symbol 1648 Graphic | Uses:1647 | Used by:1667 |
Symbol 1649 Bitmap | Used by:1650 | |
Symbol 1650 Graphic | Uses:1649 | Used by:1667 |
Symbol 1651 Bitmap | Used by:1652 | |
Symbol 1652 Graphic | Uses:1651 | Used by:1667 |
Symbol 1653 Bitmap | Used by:1654 | |
Symbol 1654 Graphic | Uses:1653 | Used by:1667 |
Symbol 1655 Bitmap | Used by:1656 | |
Symbol 1656 Graphic | Uses:1655 | Used by:1667 |
Symbol 1657 Bitmap | Used by:1658 | |
Symbol 1658 Graphic | Uses:1657 | Used by:1667 |
Symbol 1659 Bitmap | Used by:1660 | |
Symbol 1660 Graphic | Uses:1659 | Used by:1667 |
Symbol 1661 Bitmap | Used by:1662 | |
Symbol 1662 Graphic | Uses:1661 | Used by:1667 |
Symbol 1663 Bitmap | Used by:1664 | |
Symbol 1664 Graphic | Uses:1663 | Used by:1667 |
Symbol 1665 Bitmap | Used by:1666 | |
Symbol 1666 Graphic | Uses:1665 | Used by:1667 |
Symbol 1667 MovieClip | Uses:1628 1630 1632 1634 1636 1638 1640 1642 1644 1646 1648 1650 1652 1654 1656 1658 1660 1662 1664 1666 | Used by:1668 |
Symbol 1668 MovieClip [enemyFly] | Uses:440 1667 749 | Used by:3830 |
Symbol 1669 MovieClip [enemyFly2] | Uses:440 438 749 | Used by:3830 |
Symbol 1670 Bitmap | Used by:1671 | |
Symbol 1671 Graphic | Uses:1670 | Used by:1712 |
Symbol 1672 Bitmap | Used by:1673 | |
Symbol 1673 Graphic | Uses:1672 | Used by:1712 |
Symbol 1674 Bitmap | Used by:1675 | |
Symbol 1675 Graphic | Uses:1674 | Used by:1712 |
Symbol 1676 Bitmap | Used by:1677 | |
Symbol 1677 Graphic | Uses:1676 | Used by:1712 |
Symbol 1678 Bitmap | Used by:1679 | |
Symbol 1679 Graphic | Uses:1678 | Used by:1712 |
Symbol 1680 Bitmap | Used by:1681 | |
Symbol 1681 Graphic | Uses:1680 | Used by:1712 |
Symbol 1682 Bitmap | Used by:1683 | |
Symbol 1683 Graphic | Uses:1682 | Used by:1712 |
Symbol 1684 Bitmap | Used by:1685 | |
Symbol 1685 Graphic | Uses:1684 | Used by:1712 |
Symbol 1686 Bitmap | Used by:1687 | |
Symbol 1687 Graphic | Uses:1686 | Used by:1712 |
Symbol 1688 Bitmap | Used by:1689 | |
Symbol 1689 Graphic | Uses:1688 | Used by:1712 |
Symbol 1690 Bitmap | Used by:1691 | |
Symbol 1691 Graphic | Uses:1690 | Used by:1712 |
Symbol 1692 Bitmap | Used by:1693 | |
Symbol 1693 Graphic | Uses:1692 | Used by:1712 |
Symbol 1694 Bitmap | Used by:1695 | |
Symbol 1695 Graphic | Uses:1694 | Used by:1712 |
Symbol 1696 Bitmap | Used by:1697 | |
Symbol 1697 Graphic | Uses:1696 | Used by:1712 |
Symbol 1698 Bitmap | Used by:1699 | |
Symbol 1699 Graphic | Uses:1698 | Used by:1712 |
Symbol 1700 Bitmap | Used by:1701 | |
Symbol 1701 Graphic | Uses:1700 | Used by:1712 |
Symbol 1702 Bitmap | Used by:1703 | |
Symbol 1703 Graphic | Uses:1702 | Used by:1712 |
Symbol 1704 Bitmap | Used by:1705 | |
Symbol 1705 Graphic | Uses:1704 | Used by:1712 |
Symbol 1706 Bitmap | Used by:1707 | |
Symbol 1707 Graphic | Uses:1706 | Used by:1712 |
Symbol 1708 Bitmap | Used by:1709 | |
Symbol 1709 Graphic | Uses:1708 | Used by:1712 |
Symbol 1710 Bitmap | Used by:1711 | |
Symbol 1711 Graphic | Uses:1710 | Used by:1712 |
Symbol 1712 MovieClip | Uses:1671 1673 1675 1677 1679 1681 1683 1685 1687 1689 1691 1693 1695 1697 1699 1701 1703 1705 1707 1709 1711 | Used by:1713 |
Symbol 1713 MovieClip [enemyFly3] | Uses:440 1712 749 | Used by:3830 |
Symbol 1714 Bitmap | Used by:1715 | |
Symbol 1715 Graphic | Uses:1714 | Used by:1756 |
Symbol 1716 Bitmap | Used by:1717 | |
Symbol 1717 Graphic | Uses:1716 | Used by:1756 |
Symbol 1718 Bitmap | Used by:1719 | |
Symbol 1719 Graphic | Uses:1718 | Used by:1756 |
Symbol 1720 Bitmap | Used by:1721 | |
Symbol 1721 Graphic | Uses:1720 | Used by:1756 |
Symbol 1722 Bitmap | Used by:1723 | |
Symbol 1723 Graphic | Uses:1722 | Used by:1756 |
Symbol 1724 Bitmap | Used by:1725 | |
Symbol 1725 Graphic | Uses:1724 | Used by:1756 |
Symbol 1726 Bitmap | Used by:1727 | |
Symbol 1727 Graphic | Uses:1726 | Used by:1756 |
Symbol 1728 Bitmap | Used by:1729 | |
Symbol 1729 Graphic | Uses:1728 | Used by:1756 |
Symbol 1730 Bitmap | Used by:1731 | |
Symbol 1731 Graphic | Uses:1730 | Used by:1756 |
Symbol 1732 Bitmap | Used by:1733 | |
Symbol 1733 Graphic | Uses:1732 | Used by:1756 |
Symbol 1734 Bitmap | Used by:1735 | |
Symbol 1735 Graphic | Uses:1734 | Used by:1756 |
Symbol 1736 Bitmap | Used by:1737 | |
Symbol 1737 Graphic | Uses:1736 | Used by:1756 |
Symbol 1738 Bitmap | Used by:1739 | |
Symbol 1739 Graphic | Uses:1738 | Used by:1756 |
Symbol 1740 Bitmap | Used by:1741 | |
Symbol 1741 Graphic | Uses:1740 | Used by:1756 |
Symbol 1742 Bitmap | Used by:1743 | |
Symbol 1743 Graphic | Uses:1742 | Used by:1756 |
Symbol 1744 Bitmap | Used by:1745 | |
Symbol 1745 Graphic | Uses:1744 | Used by:1756 |
Symbol 1746 Bitmap | Used by:1747 | |
Symbol 1747 Graphic | Uses:1746 | Used by:1756 |
Symbol 1748 Bitmap | Used by:1749 | |
Symbol 1749 Graphic | Uses:1748 | Used by:1756 |
Symbol 1750 Bitmap | Used by:1751 | |
Symbol 1751 Graphic | Uses:1750 | Used by:1756 |
Symbol 1752 Bitmap | Used by:1753 | |
Symbol 1753 Graphic | Uses:1752 | Used by:1756 |
Symbol 1754 Bitmap | Used by:1755 | |
Symbol 1755 Graphic | Uses:1754 | Used by:1756 |
Symbol 1756 MovieClip | Uses:1715 1717 1719 1721 1723 1725 1727 1729 1731 1733 1735 1737 1739 1741 1743 1745 1747 1749 1751 1753 1755 | Used by:1757 |
Symbol 1757 MovieClip [enemyFly4] | Uses:440 1756 749 | Used by:3830 |
Symbol 1758 Bitmap | Used by:1759 | |
Symbol 1759 Graphic | Uses:1758 | Used by:1798 |
Symbol 1760 Bitmap | Used by:1761 | |
Symbol 1761 Graphic | Uses:1760 | Used by:1798 |
Symbol 1762 Bitmap | Used by:1763 | |
Symbol 1763 Graphic | Uses:1762 | Used by:1798 |
Symbol 1764 Bitmap | Used by:1765 | |
Symbol 1765 Graphic | Uses:1764 | Used by:1798 |
Symbol 1766 Bitmap | Used by:1767 | |
Symbol 1767 Graphic | Uses:1766 | Used by:1798 |
Symbol 1768 Bitmap | Used by:1769 | |
Symbol 1769 Graphic | Uses:1768 | Used by:1798 |
Symbol 1770 Bitmap | Used by:1771 | |
Symbol 1771 Graphic | Uses:1770 | Used by:1798 |
Symbol 1772 Bitmap | Used by:1773 | |
Symbol 1773 Graphic | Uses:1772 | Used by:1798 |
Symbol 1774 Bitmap | Used by:1775 | |
Symbol 1775 Graphic | Uses:1774 | Used by:1798 |
Symbol 1776 Bitmap | Used by:1777 | |
Symbol 1777 Graphic | Uses:1776 | Used by:1798 |
Symbol 1778 Bitmap | Used by:1779 | |
Symbol 1779 Graphic | Uses:1778 | Used by:1798 |
Symbol 1780 Bitmap | Used by:1781 | |
Symbol 1781 Graphic | Uses:1780 | Used by:1798 |
Symbol 1782 Bitmap | Used by:1783 | |
Symbol 1783 Graphic | Uses:1782 | Used by:1798 |
Symbol 1784 Bitmap | Used by:1785 | |
Symbol 1785 Graphic | Uses:1784 | Used by:1798 |
Symbol 1786 Bitmap | Used by:1787 | |
Symbol 1787 Graphic | Uses:1786 | Used by:1798 |
Symbol 1788 Bitmap | Used by:1789 | |
Symbol 1789 Graphic | Uses:1788 | Used by:1798 |
Symbol 1790 Bitmap | Used by:1791 | |
Symbol 1791 Graphic | Uses:1790 | Used by:1798 |
Symbol 1792 Bitmap | Used by:1793 | |
Symbol 1793 Graphic | Uses:1792 | Used by:1798 |
Symbol 1794 Bitmap | Used by:1795 | |
Symbol 1795 Graphic | Uses:1794 | Used by:1798 |
Symbol 1796 Bitmap | Used by:1797 | |
Symbol 1797 Graphic | Uses:1796 | Used by:1798 |
Symbol 1798 MovieClip | Uses:1759 1761 1763 1765 1767 1769 1771 1773 1775 1777 1779 1781 1783 1785 1787 1789 1791 1793 1795 1797 | Used by:1799 |
Symbol 1799 MovieClip [enemyFlyV] | Uses:440 1798 749 | Used by:3830 |
Symbol 1800 MovieClip [enemyFlyV2] | Uses:440 438 749 | Used by:3830 |
Symbol 1801 Bitmap | Used by:1802 | |
Symbol 1802 Graphic | Uses:1801 | Used by:1843 |
Symbol 1803 Bitmap | Used by:1804 | |
Symbol 1804 Graphic | Uses:1803 | Used by:1843 |
Symbol 1805 Bitmap | Used by:1806 | |
Symbol 1806 Graphic | Uses:1805 | Used by:1843 |
Symbol 1807 Bitmap | Used by:1808 | |
Symbol 1808 Graphic | Uses:1807 | Used by:1843 |
Symbol 1809 Bitmap | Used by:1810 | |
Symbol 1810 Graphic | Uses:1809 | Used by:1843 |
Symbol 1811 Bitmap | Used by:1812 | |
Symbol 1812 Graphic | Uses:1811 | Used by:1843 |
Symbol 1813 Bitmap | Used by:1814 | |
Symbol 1814 Graphic | Uses:1813 | Used by:1843 |
Symbol 1815 Bitmap | Used by:1816 | |
Symbol 1816 Graphic | Uses:1815 | Used by:1843 |
Symbol 1817 Bitmap | Used by:1818 | |
Symbol 1818 Graphic | Uses:1817 | Used by:1843 |
Symbol 1819 Bitmap | Used by:1820 | |
Symbol 1820 Graphic | Uses:1819 | Used by:1843 |
Symbol 1821 Bitmap | Used by:1822 | |
Symbol 1822 Graphic | Uses:1821 | Used by:1843 |
Symbol 1823 Bitmap | Used by:1824 | |
Symbol 1824 Graphic | Uses:1823 | Used by:1843 |
Symbol 1825 Bitmap | Used by:1826 | |
Symbol 1826 Graphic | Uses:1825 | Used by:1843 |
Symbol 1827 Bitmap | Used by:1828 | |
Symbol 1828 Graphic | Uses:1827 | Used by:1843 |
Symbol 1829 Bitmap | Used by:1830 | |
Symbol 1830 Graphic | Uses:1829 | Used by:1843 |
Symbol 1831 Bitmap | Used by:1832 | |
Symbol 1832 Graphic | Uses:1831 | Used by:1843 |
Symbol 1833 Bitmap | Used by:1834 | |
Symbol 1834 Graphic | Uses:1833 | Used by:1843 |
Symbol 1835 Bitmap | Used by:1836 | |
Symbol 1836 Graphic | Uses:1835 | Used by:1843 |
Symbol 1837 Bitmap | Used by:1838 | |
Symbol 1838 Graphic | Uses:1837 | Used by:1843 |
Symbol 1839 Bitmap | Used by:1840 | |
Symbol 1840 Graphic | Uses:1839 | Used by:1843 |
Symbol 1841 Bitmap | Used by:1842 | |
Symbol 1842 Graphic | Uses:1841 | Used by:1843 |
Symbol 1843 MovieClip | Uses:1802 1804 1806 1808 1810 1812 1814 1816 1818 1820 1822 1824 1826 1828 1830 1832 1834 1836 1838 1840 1842 | Used by:1844 |
Symbol 1844 MovieClip [enemyFlyV3] | Uses:440 1843 749 | Used by:3830 |
Symbol 1845 Bitmap | Used by:1846 | |
Symbol 1846 Graphic | Uses:1845 | Used by:1887 |
Symbol 1847 Bitmap | Used by:1848 | |
Symbol 1848 Graphic | Uses:1847 | Used by:1887 |
Symbol 1849 Bitmap | Used by:1850 | |
Symbol 1850 Graphic | Uses:1849 | Used by:1887 |
Symbol 1851 Bitmap | Used by:1852 | |
Symbol 1852 Graphic | Uses:1851 | Used by:1887 |
Symbol 1853 Bitmap | Used by:1854 | |
Symbol 1854 Graphic | Uses:1853 | Used by:1887 |
Symbol 1855 Bitmap | Used by:1856 | |
Symbol 1856 Graphic | Uses:1855 | Used by:1887 |
Symbol 1857 Bitmap | Used by:1858 | |
Symbol 1858 Graphic | Uses:1857 | Used by:1887 |
Symbol 1859 Bitmap | Used by:1860 | |
Symbol 1860 Graphic | Uses:1859 | Used by:1887 |
Symbol 1861 Bitmap | Used by:1862 | |
Symbol 1862 Graphic | Uses:1861 | Used by:1887 |
Symbol 1863 Bitmap | Used by:1864 | |
Symbol 1864 Graphic | Uses:1863 | Used by:1887 |
Symbol 1865 Bitmap | Used by:1866 | |
Symbol 1866 Graphic | Uses:1865 | Used by:1887 |
Symbol 1867 Bitmap | Used by:1868 | |
Symbol 1868 Graphic | Uses:1867 | Used by:1887 |
Symbol 1869 Bitmap | Used by:1870 | |
Symbol 1870 Graphic | Uses:1869 | Used by:1887 |
Symbol 1871 Bitmap | Used by:1872 | |
Symbol 1872 Graphic | Uses:1871 | Used by:1887 |
Symbol 1873 Bitmap | Used by:1874 | |
Symbol 1874 Graphic | Uses:1873 | Used by:1887 |
Symbol 1875 Bitmap | Used by:1876 | |
Symbol 1876 Graphic | Uses:1875 | Used by:1887 |
Symbol 1877 Bitmap | Used by:1878 | |
Symbol 1878 Graphic | Uses:1877 | Used by:1887 |
Symbol 1879 Bitmap | Used by:1880 | |
Symbol 1880 Graphic | Uses:1879 | Used by:1887 |
Symbol 1881 Bitmap | Used by:1882 | |
Symbol 1882 Graphic | Uses:1881 | Used by:1887 |
Symbol 1883 Bitmap | Used by:1884 | |
Symbol 1884 Graphic | Uses:1883 | Used by:1887 |
Symbol 1885 Bitmap | Used by:1886 | |
Symbol 1886 Graphic | Uses:1885 | Used by:1887 |
Symbol 1887 MovieClip | Uses:1846 1848 1850 1852 1854 1856 1858 1860 1862 1864 1866 1868 1870 1872 1874 1876 1878 1880 1882 1884 1886 | Used by:1888 |
Symbol 1888 MovieClip [enemyFlyV4] | Uses:440 1887 749 | Used by:3830 |
Symbol 1889 Bitmap | Used by:1890 | |
Symbol 1890 Graphic | Uses:1889 | Used by:2033 |
Symbol 1891 Bitmap | Used by:1892 | |
Symbol 1892 Graphic | Uses:1891 | Used by:2033 |
Symbol 1893 Bitmap | Used by:1894 | |
Symbol 1894 Graphic | Uses:1893 | Used by:2033 |
Symbol 1895 Bitmap | Used by:1896 | |
Symbol 1896 Graphic | Uses:1895 | Used by:2033 |
Symbol 1897 Bitmap | Used by:1898 | |
Symbol 1898 Graphic | Uses:1897 | Used by:2033 |
Symbol 1899 Bitmap | Used by:1900 | |
Symbol 1900 Graphic | Uses:1899 | Used by:2033 |
Symbol 1901 Bitmap | Used by:1902 | |
Symbol 1902 Graphic | Uses:1901 | Used by:2033 |
Symbol 1903 Bitmap | Used by:1904 | |
Symbol 1904 Graphic | Uses:1903 | Used by:2033 |
Symbol 1905 Bitmap | Used by:1906 | |
Symbol 1906 Graphic | Uses:1905 | Used by:2033 |
Symbol 1907 Bitmap | Used by:1908 | |
Symbol 1908 Graphic | Uses:1907 | Used by:2033 |
Symbol 1909 Bitmap | Used by:1910 | |
Symbol 1910 Graphic | Uses:1909 | Used by:2033 |
Symbol 1911 Bitmap | Used by:1912 | |
Symbol 1912 Graphic | Uses:1911 | Used by:2033 |
Symbol 1913 Bitmap | Used by:1914 | |
Symbol 1914 Graphic | Uses:1913 | Used by:2033 |
Symbol 1915 Bitmap | Used by:1916 | |
Symbol 1916 Graphic | Uses:1915 | Used by:2033 |
Symbol 1917 Bitmap | Used by:1918 | |
Symbol 1918 Graphic | Uses:1917 | Used by:2033 |
Symbol 1919 Bitmap | Used by:1920 | |
Symbol 1920 Graphic | Uses:1919 | Used by:2033 |
Symbol 1921 Bitmap | Used by:1922 | |
Symbol 1922 Graphic | Uses:1921 | Used by:2033 |
Symbol 1923 Bitmap | Used by:1924 | |
Symbol 1924 Graphic | Uses:1923 | Used by:2033 |
Symbol 1925 Bitmap | Used by:1926 | |
Symbol 1926 Graphic | Uses:1925 | Used by:2033 |
Symbol 1927 Bitmap | Used by:1928 | |
Symbol 1928 Graphic | Uses:1927 | Used by:2033 |
Symbol 1929 Bitmap | Used by:1930 | |
Symbol 1930 Graphic | Uses:1929 | Used by:2033 |
Symbol 1931 Bitmap | Used by:1932 | |
Symbol 1932 Graphic | Uses:1931 | Used by:2033 |
Symbol 1933 Bitmap | Used by:1934 | |
Symbol 1934 Graphic | Uses:1933 | Used by:2033 |
Symbol 1935 Bitmap | Used by:1936 | |
Symbol 1936 Graphic | Uses:1935 | Used by:2033 |
Symbol 1937 Bitmap | Used by:1938 | |
Symbol 1938 Graphic | Uses:1937 | Used by:2033 |
Symbol 1939 Bitmap | Used by:1940 | |
Symbol 1940 Graphic | Uses:1939 | Used by:2033 |
Symbol 1941 Bitmap | Used by:1942 | |
Symbol 1942 Graphic | Uses:1941 | Used by:2033 |
Symbol 1943 Bitmap | Used by:1944 | |
Symbol 1944 Graphic | Uses:1943 | Used by:2033 |
Symbol 1945 Bitmap | Used by:1946 | |
Symbol 1946 Graphic | Uses:1945 | Used by:2033 |
Symbol 1947 Bitmap | Used by:1948 | |
Symbol 1948 Graphic | Uses:1947 | Used by:2033 |
Symbol 1949 Bitmap | Used by:1950 | |
Symbol 1950 Graphic | Uses:1949 | Used by:2033 |
Symbol 1951 Bitmap | Used by:1952 | |
Symbol 1952 Graphic | Uses:1951 | Used by:2033 |
Symbol 1953 Bitmap | Used by:1954 | |
Symbol 1954 Graphic | Uses:1953 | Used by:2033 |
Symbol 1955 Bitmap | Used by:1956 | |
Symbol 1956 Graphic | Uses:1955 | Used by:2033 |
Symbol 1957 Bitmap | Used by:1958 | |
Symbol 1958 Graphic | Uses:1957 | Used by:2033 |
Symbol 1959 Bitmap | Used by:1960 | |
Symbol 1960 Graphic | Uses:1959 | Used by:2033 |
Symbol 1961 Bitmap | Used by:1962 | |
Symbol 1962 Graphic | Uses:1961 | Used by:2033 |
Symbol 1963 Bitmap | Used by:1964 | |
Symbol 1964 Graphic | Uses:1963 | Used by:2033 |
Symbol 1965 Bitmap | Used by:1966 | |
Symbol 1966 Graphic | Uses:1965 | Used by:2033 |
Symbol 1967 Bitmap | Used by:1968 | |
Symbol 1968 Graphic | Uses:1967 | Used by:2033 |
Symbol 1969 Bitmap | Used by:1970 | |
Symbol 1970 Graphic | Uses:1969 | Used by:2033 |
Symbol 1971 Bitmap | Used by:1972 | |
Symbol 1972 Graphic | Uses:1971 | Used by:2033 |
Symbol 1973 Bitmap | Used by:1974 | |
Symbol 1974 Graphic | Uses:1973 | Used by:2033 |
Symbol 1975 Bitmap | Used by:1976 | |
Symbol 1976 Graphic | Uses:1975 | Used by:2033 |
Symbol 1977 Bitmap | Used by:1978 | |
Symbol 1978 Graphic | Uses:1977 | Used by:2033 |
Symbol 1979 Bitmap | Used by:1980 | |
Symbol 1980 Graphic | Uses:1979 | Used by:2033 |
Symbol 1981 Bitmap | Used by:1982 | |
Symbol 1982 Graphic | Uses:1981 | Used by:2033 |
Symbol 1983 Bitmap | Used by:1984 | |
Symbol 1984 Graphic | Uses:1983 | Used by:2033 |
Symbol 1985 Bitmap | Used by:1986 | |
Symbol 1986 Graphic | Uses:1985 | Used by:2033 |
Symbol 1987 Bitmap | Used by:1988 | |
Symbol 1988 Graphic | Uses:1987 | Used by:2033 |
Symbol 1989 Bitmap | Used by:1990 | |
Symbol 1990 Graphic | Uses:1989 | Used by:2033 |
Symbol 1991 Bitmap | Used by:1992 | |
Symbol 1992 Graphic | Uses:1991 | Used by:2033 |
Symbol 1993 Bitmap | Used by:1994 | |
Symbol 1994 Graphic | Uses:1993 | Used by:2033 |
Symbol 1995 Bitmap | Used by:1996 | |
Symbol 1996 Graphic | Uses:1995 | Used by:2033 |
Symbol 1997 Bitmap | Used by:1998 | |
Symbol 1998 Graphic | Uses:1997 | Used by:2033 |
Symbol 1999 Bitmap | Used by:2000 | |
Symbol 2000 Graphic | Uses:1999 | Used by:2033 |
Symbol 2001 Bitmap | Used by:2002 | |
Symbol 2002 Graphic | Uses:2001 | Used by:2033 |
Symbol 2003 Bitmap | Used by:2004 | |
Symbol 2004 Graphic | Uses:2003 | Used by:2033 |
Symbol 2005 Bitmap | Used by:2006 | |
Symbol 2006 Graphic | Uses:2005 | Used by:2033 |
Symbol 2007 Bitmap | Used by:2008 | |
Symbol 2008 Graphic | Uses:2007 | Used by:2033 |
Symbol 2009 Bitmap | Used by:2010 | |
Symbol 2010 Graphic | Uses:2009 | Used by:2033 |
Symbol 2011 Bitmap | Used by:2012 | |
Symbol 2012 Graphic | Uses:2011 | Used by:2033 |
Symbol 2013 Bitmap | Used by:2014 | |
Symbol 2014 Graphic | Uses:2013 | Used by:2033 |
Symbol 2015 Bitmap | Used by:2016 | |
Symbol 2016 Graphic | Uses:2015 | Used by:2033 |
Symbol 2017 Bitmap | Used by:2018 | |
Symbol 2018 Graphic | Uses:2017 | Used by:2033 |
Symbol 2019 Bitmap | Used by:2020 | |
Symbol 2020 Graphic | Uses:2019 | Used by:2033 |
Symbol 2021 Bitmap | Used by:2022 | |
Symbol 2022 Graphic | Uses:2021 | Used by:2033 |
Symbol 2023 Bitmap | Used by:2024 | |
Symbol 2024 Graphic | Uses:2023 | Used by:2033 |
Symbol 2025 Bitmap | Used by:2026 | |
Symbol 2026 Graphic | Uses:2025 | Used by:2033 |
Symbol 2027 Bitmap | Used by:2028 | |
Symbol 2028 Graphic | Uses:2027 | Used by:2033 |
Symbol 2029 Bitmap | Used by:2030 | |
Symbol 2030 Graphic | Uses:2029 | Used by:2033 |
Symbol 2031 Bitmap | Used by:2032 | |
Symbol 2032 Graphic | Uses:2031 | Used by:2033 |
Symbol 2033 MovieClip | Uses:1890 1892 1894 1896 1898 1900 1902 1904 1906 1908 1910 1912 1914 1916 1918 1920 1922 1924 1926 1928 1930 1932 1934 1936 1938 1940 1942 1944 1946 1948 1950 1952 1954 1956 1958 1960 1962 1964 1966 1968 1970 1972 1974 1976 1978 1980 1982 1984 1986 1988 1990 1992 1994 1996 1998 2000 2002 2004 2006 2008 2010 2012 2014 2016 2018 2020 2022 2024 2026 2028 2030 2032 | Used by:2034 |
Symbol 2034 MovieClip [enemyT] | Uses:2033 749 | Used by:3830 |
Symbol 2035 Bitmap | Used by:2036 | |
Symbol 2036 Graphic | Uses:2035 | Used by:2179 |
Symbol 2037 Bitmap | Used by:2038 | |
Symbol 2038 Graphic | Uses:2037 | Used by:2179 |
Symbol 2039 Bitmap | Used by:2040 | |
Symbol 2040 Graphic | Uses:2039 | Used by:2179 |
Symbol 2041 Bitmap | Used by:2042 | |
Symbol 2042 Graphic | Uses:2041 | Used by:2179 |
Symbol 2043 Bitmap | Used by:2044 | |
Symbol 2044 Graphic | Uses:2043 | Used by:2179 |
Symbol 2045 Bitmap | Used by:2046 | |
Symbol 2046 Graphic | Uses:2045 | Used by:2179 |
Symbol 2047 Bitmap | Used by:2048 | |
Symbol 2048 Graphic | Uses:2047 | Used by:2179 |
Symbol 2049 Bitmap | Used by:2050 | |
Symbol 2050 Graphic | Uses:2049 | Used by:2179 |
Symbol 2051 Bitmap | Used by:2052 | |
Symbol 2052 Graphic | Uses:2051 | Used by:2179 |
Symbol 2053 Bitmap | Used by:2054 | |
Symbol 2054 Graphic | Uses:2053 | Used by:2179 |
Symbol 2055 Bitmap | Used by:2056 | |
Symbol 2056 Graphic | Uses:2055 | Used by:2179 |
Symbol 2057 Bitmap | Used by:2058 | |
Symbol 2058 Graphic | Uses:2057 | Used by:2179 |
Symbol 2059 Bitmap | Used by:2060 | |
Symbol 2060 Graphic | Uses:2059 | Used by:2179 |
Symbol 2061 Bitmap | Used by:2062 | |
Symbol 2062 Graphic | Uses:2061 | Used by:2179 |
Symbol 2063 Bitmap | Used by:2064 | |
Symbol 2064 Graphic | Uses:2063 | Used by:2179 |
Symbol 2065 Bitmap | Used by:2066 | |
Symbol 2066 Graphic | Uses:2065 | Used by:2179 |
Symbol 2067 Bitmap | Used by:2068 | |
Symbol 2068 Graphic | Uses:2067 | Used by:2179 |
Symbol 2069 Bitmap | Used by:2070 | |
Symbol 2070 Graphic | Uses:2069 | Used by:2179 |
Symbol 2071 Bitmap | Used by:2072 | |
Symbol 2072 Graphic | Uses:2071 | Used by:2179 |
Symbol 2073 Bitmap | Used by:2074 | |
Symbol 2074 Graphic | Uses:2073 | Used by:2179 |
Symbol 2075 Bitmap | Used by:2076 | |
Symbol 2076 Graphic | Uses:2075 | Used by:2179 |
Symbol 2077 Bitmap | Used by:2078 | |
Symbol 2078 Graphic | Uses:2077 | Used by:2179 |
Symbol 2079 Bitmap | Used by:2080 | |
Symbol 2080 Graphic | Uses:2079 | Used by:2179 |
Symbol 2081 Bitmap | Used by:2082 | |
Symbol 2082 Graphic | Uses:2081 | Used by:2179 |
Symbol 2083 Bitmap | Used by:2084 | |
Symbol 2084 Graphic | Uses:2083 | Used by:2179 |
Symbol 2085 Bitmap | Used by:2086 | |
Symbol 2086 Graphic | Uses:2085 | Used by:2179 |
Symbol 2087 Bitmap | Used by:2088 | |
Symbol 2088 Graphic | Uses:2087 | Used by:2179 |
Symbol 2089 Bitmap | Used by:2090 | |
Symbol 2090 Graphic | Uses:2089 | Used by:2179 |
Symbol 2091 Bitmap | Used by:2092 | |
Symbol 2092 Graphic | Uses:2091 | Used by:2179 |
Symbol 2093 Bitmap | Used by:2094 | |
Symbol 2094 Graphic | Uses:2093 | Used by:2179 |
Symbol 2095 Bitmap | Used by:2096 | |
Symbol 2096 Graphic | Uses:2095 | Used by:2179 |
Symbol 2097 Bitmap | Used by:2098 | |
Symbol 2098 Graphic | Uses:2097 | Used by:2179 |
Symbol 2099 Bitmap | Used by:2100 | |
Symbol 2100 Graphic | Uses:2099 | Used by:2179 |
Symbol 2101 Bitmap | Used by:2102 | |
Symbol 2102 Graphic | Uses:2101 | Used by:2179 |
Symbol 2103 Bitmap | Used by:2104 | |
Symbol 2104 Graphic | Uses:2103 | Used by:2179 |
Symbol 2105 Bitmap | Used by:2106 | |
Symbol 2106 Graphic | Uses:2105 | Used by:2179 |
Symbol 2107 Bitmap | Used by:2108 | |
Symbol 2108 Graphic | Uses:2107 | Used by:2179 |
Symbol 2109 Bitmap | Used by:2110 | |
Symbol 2110 Graphic | Uses:2109 | Used by:2179 |
Symbol 2111 Bitmap | Used by:2112 | |
Symbol 2112 Graphic | Uses:2111 | Used by:2179 |
Symbol 2113 Bitmap | Used by:2114 | |
Symbol 2114 Graphic | Uses:2113 | Used by:2179 |
Symbol 2115 Bitmap | Used by:2116 | |
Symbol 2116 Graphic | Uses:2115 | Used by:2179 |
Symbol 2117 Bitmap | Used by:2118 | |
Symbol 2118 Graphic | Uses:2117 | Used by:2179 |
Symbol 2119 Bitmap | Used by:2120 | |
Symbol 2120 Graphic | Uses:2119 | Used by:2179 |
Symbol 2121 Bitmap | Used by:2122 | |
Symbol 2122 Graphic | Uses:2121 | Used by:2179 |
Symbol 2123 Bitmap | Used by:2124 | |
Symbol 2124 Graphic | Uses:2123 | Used by:2179 |
Symbol 2125 Bitmap | Used by:2126 | |
Symbol 2126 Graphic | Uses:2125 | Used by:2179 |
Symbol 2127 Bitmap | Used by:2128 | |
Symbol 2128 Graphic | Uses:2127 | Used by:2179 |
Symbol 2129 Bitmap | Used by:2130 | |
Symbol 2130 Graphic | Uses:2129 | Used by:2179 |
Symbol 2131 Bitmap | Used by:2132 | |
Symbol 2132 Graphic | Uses:2131 | Used by:2179 |
Symbol 2133 Bitmap | Used by:2134 | |
Symbol 2134 Graphic | Uses:2133 | Used by:2179 |
Symbol 2135 Bitmap | Used by:2136 | |
Symbol 2136 Graphic | Uses:2135 | Used by:2179 |
Symbol 2137 Bitmap | Used by:2138 | |
Symbol 2138 Graphic | Uses:2137 | Used by:2179 |
Symbol 2139 Bitmap | Used by:2140 | |
Symbol 2140 Graphic | Uses:2139 | Used by:2179 |
Symbol 2141 Bitmap | Used by:2142 | |
Symbol 2142 Graphic | Uses:2141 | Used by:2179 |
Symbol 2143 Bitmap | Used by:2144 | |
Symbol 2144 Graphic | Uses:2143 | Used by:2179 |
Symbol 2145 Bitmap | Used by:2146 | |
Symbol 2146 Graphic | Uses:2145 | Used by:2179 |
Symbol 2147 Bitmap | Used by:2148 | |
Symbol 2148 Graphic | Uses:2147 | Used by:2179 |
Symbol 2149 Bitmap | Used by:2150 | |
Symbol 2150 Graphic | Uses:2149 | Used by:2179 |
Symbol 2151 Bitmap | Used by:2152 | |
Symbol 2152 Graphic | Uses:2151 | Used by:2179 |
Symbol 2153 Bitmap | Used by:2154 | |
Symbol 2154 Graphic | Uses:2153 | Used by:2179 |
Symbol 2155 Bitmap | Used by:2156 | |
Symbol 2156 Graphic | Uses:2155 | Used by:2179 |
Symbol 2157 Bitmap | Used by:2158 | |
Symbol 2158 Graphic | Uses:2157 | Used by:2179 |
Symbol 2159 Bitmap | Used by:2160 | |
Symbol 2160 Graphic | Uses:2159 | Used by:2179 |
Symbol 2161 Bitmap | Used by:2162 | |
Symbol 2162 Graphic | Uses:2161 | Used by:2179 |
Symbol 2163 Bitmap | Used by:2164 | |
Symbol 2164 Graphic | Uses:2163 | Used by:2179 |
Symbol 2165 Bitmap | Used by:2166 | |
Symbol 2166 Graphic | Uses:2165 | Used by:2179 |
Symbol 2167 Bitmap | Used by:2168 | |
Symbol 2168 Graphic | Uses:2167 | Used by:2179 |
Symbol 2169 Bitmap | Used by:2170 | |
Symbol 2170 Graphic | Uses:2169 | Used by:2179 |
Symbol 2171 Bitmap | Used by:2172 | |
Symbol 2172 Graphic | Uses:2171 | Used by:2179 |
Symbol 2173 Bitmap | Used by:2174 | |
Symbol 2174 Graphic | Uses:2173 | Used by:2179 |
Symbol 2175 Bitmap | Used by:2176 | |
Symbol 2176 Graphic | Uses:2175 | Used by:2179 |
Symbol 2177 Bitmap | Used by:2178 | |
Symbol 2178 Graphic | Uses:2177 | Used by:2179 |
Symbol 2179 MovieClip | Uses:2036 2038 2040 2042 2044 2046 2048 2050 2052 2054 2056 2058 2060 2062 2064 2066 2068 2070 2072 2074 2076 2078 2080 2082 2084 2086 2088 2090 2092 2094 2096 2098 2100 2102 2104 2106 2108 2110 2112 2114 2116 2118 2120 2122 2124 2126 2128 2130 2132 2134 2136 2138 2140 2142 2144 2146 2148 2150 2152 2154 2156 2158 2160 2162 2164 2166 2168 2170 2172 2174 2176 2178 | Used by:2180 |
Symbol 2180 MovieClip [enemyT2] | Uses:2179 749 | Used by:3830 |
Symbol 2181 Bitmap | Used by:2182 | |
Symbol 2182 Graphic | Uses:2181 | Used by:2325 |
Symbol 2183 Bitmap | Used by:2184 | |
Symbol 2184 Graphic | Uses:2183 | Used by:2325 |
Symbol 2185 Bitmap | Used by:2186 | |
Symbol 2186 Graphic | Uses:2185 | Used by:2325 |
Symbol 2187 Bitmap | Used by:2188 | |
Symbol 2188 Graphic | Uses:2187 | Used by:2325 |
Symbol 2189 Bitmap | Used by:2190 | |
Symbol 2190 Graphic | Uses:2189 | Used by:2325 |
Symbol 2191 Bitmap | Used by:2192 | |
Symbol 2192 Graphic | Uses:2191 | Used by:2325 |
Symbol 2193 Bitmap | Used by:2194 | |
Symbol 2194 Graphic | Uses:2193 | Used by:2325 |
Symbol 2195 Bitmap | Used by:2196 | |
Symbol 2196 Graphic | Uses:2195 | Used by:2325 |
Symbol 2197 Bitmap | Used by:2198 | |
Symbol 2198 Graphic | Uses:2197 | Used by:2325 |
Symbol 2199 Bitmap | Used by:2200 | |
Symbol 2200 Graphic | Uses:2199 | Used by:2325 |
Symbol 2201 Bitmap | Used by:2202 | |
Symbol 2202 Graphic | Uses:2201 | Used by:2325 |
Symbol 2203 Bitmap | Used by:2204 | |
Symbol 2204 Graphic | Uses:2203 | Used by:2325 |
Symbol 2205 Bitmap | Used by:2206 | |
Symbol 2206 Graphic | Uses:2205 | Used by:2325 |
Symbol 2207 Bitmap | Used by:2208 | |
Symbol 2208 Graphic | Uses:2207 | Used by:2325 |
Symbol 2209 Bitmap | Used by:2210 | |
Symbol 2210 Graphic | Uses:2209 | Used by:2325 |
Symbol 2211 Bitmap | Used by:2212 | |
Symbol 2212 Graphic | Uses:2211 | Used by:2325 |
Symbol 2213 Bitmap | Used by:2214 | |
Symbol 2214 Graphic | Uses:2213 | Used by:2325 |
Symbol 2215 Bitmap | Used by:2216 | |
Symbol 2216 Graphic | Uses:2215 | Used by:2325 |
Symbol 2217 Bitmap | Used by:2218 | |
Symbol 2218 Graphic | Uses:2217 | Used by:2325 |
Symbol 2219 Bitmap | Used by:2220 | |
Symbol 2220 Graphic | Uses:2219 | Used by:2325 |
Symbol 2221 Bitmap | Used by:2222 | |
Symbol 2222 Graphic | Uses:2221 | Used by:2325 |
Symbol 2223 Bitmap | Used by:2224 | |
Symbol 2224 Graphic | Uses:2223 | Used by:2325 |
Symbol 2225 Bitmap | Used by:2226 | |
Symbol 2226 Graphic | Uses:2225 | Used by:2325 |
Symbol 2227 Bitmap | Used by:2228 | |
Symbol 2228 Graphic | Uses:2227 | Used by:2325 |
Symbol 2229 Bitmap | Used by:2230 | |
Symbol 2230 Graphic | Uses:2229 | Used by:2325 |
Symbol 2231 Bitmap | Used by:2232 | |
Symbol 2232 Graphic | Uses:2231 | Used by:2325 |
Symbol 2233 Bitmap | Used by:2234 | |
Symbol 2234 Graphic | Uses:2233 | Used by:2325 |
Symbol 2235 Bitmap | Used by:2236 | |
Symbol 2236 Graphic | Uses:2235 | Used by:2325 |
Symbol 2237 Bitmap | Used by:2238 | |
Symbol 2238 Graphic | Uses:2237 | Used by:2325 |
Symbol 2239 Bitmap | Used by:2240 | |
Symbol 2240 Graphic | Uses:2239 | Used by:2325 |
Symbol 2241 Bitmap | Used by:2242 | |
Symbol 2242 Graphic | Uses:2241 | Used by:2325 |
Symbol 2243 Bitmap | Used by:2244 | |
Symbol 2244 Graphic | Uses:2243 | Used by:2325 |
Symbol 2245 Bitmap | Used by:2246 | |
Symbol 2246 Graphic | Uses:2245 | Used by:2325 |
Symbol 2247 Bitmap | Used by:2248 | |
Symbol 2248 Graphic | Uses:2247 | Used by:2325 |
Symbol 2249 Bitmap | Used by:2250 | |
Symbol 2250 Graphic | Uses:2249 | Used by:2325 |
Symbol 2251 Bitmap | Used by:2252 | |
Symbol 2252 Graphic | Uses:2251 | Used by:2325 |
Symbol 2253 Bitmap | Used by:2254 | |
Symbol 2254 Graphic | Uses:2253 | Used by:2325 |
Symbol 2255 Bitmap | Used by:2256 | |
Symbol 2256 Graphic | Uses:2255 | Used by:2325 |
Symbol 2257 Bitmap | Used by:2258 | |
Symbol 2258 Graphic | Uses:2257 | Used by:2325 |
Symbol 2259 Bitmap | Used by:2260 | |
Symbol 2260 Graphic | Uses:2259 | Used by:2325 |
Symbol 2261 Bitmap | Used by:2262 | |
Symbol 2262 Graphic | Uses:2261 | Used by:2325 |
Symbol 2263 Bitmap | Used by:2264 | |
Symbol 2264 Graphic | Uses:2263 | Used by:2325 |
Symbol 2265 Bitmap | Used by:2266 | |
Symbol 2266 Graphic | Uses:2265 | Used by:2325 |
Symbol 2267 Bitmap | Used by:2268 | |
Symbol 2268 Graphic | Uses:2267 | Used by:2325 |
Symbol 2269 Bitmap | Used by:2270 | |
Symbol 2270 Graphic | Uses:2269 | Used by:2325 |
Symbol 2271 Bitmap | Used by:2272 | |
Symbol 2272 Graphic | Uses:2271 | Used by:2325 |
Symbol 2273 Bitmap | Used by:2274 | |
Symbol 2274 Graphic | Uses:2273 | Used by:2325 |
Symbol 2275 Bitmap | Used by:2276 | |
Symbol 2276 Graphic | Uses:2275 | Used by:2325 |
Symbol 2277 Bitmap | Used by:2278 | |
Symbol 2278 Graphic | Uses:2277 | Used by:2325 |
Symbol 2279 Bitmap | Used by:2280 | |
Symbol 2280 Graphic | Uses:2279 | Used by:2325 |
Symbol 2281 Bitmap | Used by:2282 | |
Symbol 2282 Graphic | Uses:2281 | Used by:2325 |
Symbol 2283 Bitmap | Used by:2284 | |
Symbol 2284 Graphic | Uses:2283 | Used by:2325 |
Symbol 2285 Bitmap | Used by:2286 | |
Symbol 2286 Graphic | Uses:2285 | Used by:2325 |
Symbol 2287 Bitmap | Used by:2288 | |
Symbol 2288 Graphic | Uses:2287 | Used by:2325 |
Symbol 2289 Bitmap | Used by:2290 | |
Symbol 2290 Graphic | Uses:2289 | Used by:2325 |
Symbol 2291 Bitmap | Used by:2292 | |
Symbol 2292 Graphic | Uses:2291 | Used by:2325 |
Symbol 2293 Bitmap | Used by:2294 | |
Symbol 2294 Graphic | Uses:2293 | Used by:2325 |
Symbol 2295 Bitmap | Used by:2296 | |
Symbol 2296 Graphic | Uses:2295 | Used by:2325 |
Symbol 2297 Bitmap | Used by:2298 | |
Symbol 2298 Graphic | Uses:2297 | Used by:2325 |
Symbol 2299 Bitmap | Used by:2300 | |
Symbol 2300 Graphic | Uses:2299 | Used by:2325 |
Symbol 2301 Bitmap | Used by:2302 | |
Symbol 2302 Graphic | Uses:2301 | Used by:2325 |
Symbol 2303 Bitmap | Used by:2304 | |
Symbol 2304 Graphic | Uses:2303 | Used by:2325 |
Symbol 2305 Bitmap | Used by:2306 | |
Symbol 2306 Graphic | Uses:2305 | Used by:2325 |
Symbol 2307 Bitmap | Used by:2308 | |
Symbol 2308 Graphic | Uses:2307 | Used by:2325 |
Symbol 2309 Bitmap | Used by:2310 | |
Symbol 2310 Graphic | Uses:2309 | Used by:2325 |
Symbol 2311 Bitmap | Used by:2312 | |
Symbol 2312 Graphic | Uses:2311 | Used by:2325 |
Symbol 2313 Bitmap | Used by:2314 | |
Symbol 2314 Graphic | Uses:2313 | Used by:2325 |
Symbol 2315 Bitmap | Used by:2316 | |
Symbol 2316 Graphic | Uses:2315 | Used by:2325 |
Symbol 2317 Bitmap | Used by:2318 | |
Symbol 2318 Graphic | Uses:2317 | Used by:2325 |
Symbol 2319 Bitmap | Used by:2320 | |
Symbol 2320 Graphic | Uses:2319 | Used by:2325 |
Symbol 2321 Bitmap | Used by:2322 | |
Symbol 2322 Graphic | Uses:2321 | Used by:2325 |
Symbol 2323 Bitmap | Used by:2324 | |
Symbol 2324 Graphic | Uses:2323 | Used by:2325 |
Symbol 2325 MovieClip | Uses:2182 2184 2186 2188 2190 2192 2194 2196 2198 2200 2202 2204 2206 2208 2210 2212 2214 2216 2218 2220 2222 2224 2226 2228 2230 2232 2234 2236 2238 2240 2242 2244 2246 2248 2250 2252 2254 2256 2258 2260 2262 2264 2266 2268 2270 2272 2274 2276 2278 2280 2282 2284 2286 2288 2290 2292 2294 2296 2298 2300 2302 2304 2306 2308 2310 2312 2314 2316 2318 2320 2322 2324 | Used by:2326 |
Symbol 2326 MovieClip [enemyT3] | Uses:2325 749 | Used by:3830 |
Symbol 2327 Bitmap [blood] | Used by:2332 | |
Symbol 2328 Bitmap [blades] | Used by:2332 | |
Symbol 2329 Bitmap [bioHit] | Used by:2332 | |
Symbol 2330 Bitmap [bioFX] | Used by:2332 | |
Symbol 2331 Bitmap [ball] | Used by:2332 | |
Symbol 2332 Graphic | Uses:5 6 7 9 11 13 14 15 16 18 19 20 22 24 25 2327 2328 2329 2330 2331 | Used by:3830 |
Symbol 2333 Sound [bgm] | Used by:3830 | |
Symbol 2334 Sound [heli] | Used by:3830 | |
Symbol 2335 Sound [voice2] | Used by:3830 | |
Symbol 2336 Sound [voice1] | Used by:3830 | |
Symbol 2337 Sound [ouch] | Used by:3830 | |
Symbol 2338 Sound [gun] | Used by:3830 | |
Symbol 2339 Sound [missileLaunchS] | Used by:3830 | |
Symbol 2340 Sound [March] | Used by:3830 | |
Symbol 2341 Sound | Used by:3830 | |
Symbol 2342 Sound [lecw] | Used by:3830 | |
Symbol 2343 Sound [horn] | Used by:3830 | |
Symbol 2344 Sound | Used by:3830 | |
Symbol 2345 Sound [ExplodeS] | Used by:3830 | |
Symbol 2346 Sound [esplat] | Used by:3830 | |
Symbol 2347 Sound [aaShot] | Used by:3830 | |
Symbol 2348 Sound [bSplat] | Used by:3830 | |
Symbol 2349 Sound [Ashot] | Used by:3830 | |
Symbol 2350 Graphic | Used by:2351 | |
Symbol 2351 MovieClip [hMissile] | Uses:2350 | Used by:3830 |
Symbol 2352 Bitmap | Used by:2353 | |
Symbol 2353 Graphic | Uses:2352 | Used by:2498 |
Symbol 2354 Bitmap | Used by:2355 | |
Symbol 2355 Graphic | Uses:2354 | Used by:2498 |
Symbol 2356 Bitmap | Used by:2357 | |
Symbol 2357 Graphic | Uses:2356 | Used by:2498 |
Symbol 2358 Bitmap | Used by:2359 | |
Symbol 2359 Graphic | Uses:2358 | Used by:2498 |
Symbol 2360 Bitmap | Used by:2361 | |
Symbol 2361 Graphic | Uses:2360 | Used by:2498 |
Symbol 2362 Bitmap | Used by:2363 | |
Symbol 2363 Graphic | Uses:2362 | Used by:2498 |
Symbol 2364 Bitmap | Used by:2365 | |
Symbol 2365 Graphic | Uses:2364 | Used by:2498 |
Symbol 2366 Bitmap | Used by:2367 | |
Symbol 2367 Graphic | Uses:2366 | Used by:2498 |
Symbol 2368 Bitmap | Used by:2369 | |
Symbol 2369 Graphic | Uses:2368 | Used by:2498 |
Symbol 2370 Bitmap | Used by:2371 | |
Symbol 2371 Graphic | Uses:2370 | Used by:2498 |
Symbol 2372 Bitmap | Used by:2373 | |
Symbol 2373 Graphic | Uses:2372 | Used by:2498 |
Symbol 2374 Bitmap | Used by:2375 | |
Symbol 2375 Graphic | Uses:2374 | Used by:2498 |
Symbol 2376 Bitmap | Used by:2377 | |
Symbol 2377 Graphic | Uses:2376 | Used by:2498 |
Symbol 2378 Bitmap | Used by:2379 | |
Symbol 2379 Graphic | Uses:2378 | Used by:2498 |
Symbol 2380 Bitmap | Used by:2381 | |
Symbol 2381 Graphic | Uses:2380 | Used by:2498 |
Symbol 2382 Bitmap | Used by:2383 | |
Symbol 2383 Graphic | Uses:2382 | Used by:2498 |
Symbol 2384 Bitmap | Used by:2385 | |
Symbol 2385 Graphic | Uses:2384 | Used by:2498 |
Symbol 2386 Bitmap | Used by:2387 | |
Symbol 2387 Graphic | Uses:2386 | Used by:2498 |
Symbol 2388 Bitmap | Used by:2389 | |
Symbol 2389 Graphic | Uses:2388 | Used by:2498 |
Symbol 2390 Bitmap | Used by:2391 | |
Symbol 2391 Graphic | Uses:2390 | Used by:2498 |
Symbol 2392 Bitmap | Used by:2393 | |
Symbol 2393 Graphic | Uses:2392 | Used by:2498 |
Symbol 2394 Bitmap | Used by:2395 | |
Symbol 2395 Graphic | Uses:2394 | Used by:2498 |
Symbol 2396 Bitmap | Used by:2397 | |
Symbol 2397 Graphic | Uses:2396 | Used by:2498 |
Symbol 2398 Bitmap | Used by:2399 | |
Symbol 2399 Graphic | Uses:2398 | Used by:2498 |
Symbol 2400 Bitmap | Used by:2401 | |
Symbol 2401 Graphic | Uses:2400 | Used by:2498 |
Symbol 2402 Bitmap | Used by:2403 | |
Symbol 2403 Graphic | Uses:2402 | Used by:2498 |
Symbol 2404 Bitmap | Used by:2405 | |
Symbol 2405 Graphic | Uses:2404 | Used by:2498 |
Symbol 2406 Bitmap | Used by:2407 | |
Symbol 2407 Graphic | Uses:2406 | Used by:2498 |
Symbol 2408 Bitmap | Used by:2409 | |
Symbol 2409 Graphic | Uses:2408 | Used by:2498 |
Symbol 2410 Bitmap | Used by:2411 | |
Symbol 2411 Graphic | Uses:2410 | Used by:2498 |
Symbol 2412 Bitmap | Used by:2413 | |
Symbol 2413 Graphic | Uses:2412 | Used by:2498 |
Symbol 2414 Bitmap | Used by:2415 | |
Symbol 2415 Graphic | Uses:2414 | Used by:2498 |
Symbol 2416 Bitmap | Used by:2417 | |
Symbol 2417 Graphic | Uses:2416 | Used by:2498 |
Symbol 2418 Bitmap | Used by:2419 | |
Symbol 2419 Graphic | Uses:2418 | Used by:2498 |
Symbol 2420 Bitmap | Used by:2421 | |
Symbol 2421 Graphic | Uses:2420 | Used by:2498 |
Symbol 2422 Bitmap | Used by:2423 | |
Symbol 2423 Graphic | Uses:2422 | Used by:2498 |
Symbol 2424 Bitmap | Used by:2425 | |
Symbol 2425 Graphic | Uses:2424 | Used by:2498 |
Symbol 2426 Bitmap | Used by:2427 | |
Symbol 2427 Graphic | Uses:2426 | Used by:2498 |
Symbol 2428 Bitmap | Used by:2429 | |
Symbol 2429 Graphic | Uses:2428 | Used by:2498 |
Symbol 2430 Bitmap | Used by:2431 | |
Symbol 2431 Graphic | Uses:2430 | Used by:2498 |
Symbol 2432 Bitmap | Used by:2433 | |
Symbol 2433 Graphic | Uses:2432 | Used by:2498 |
Symbol 2434 Bitmap | Used by:2435 | |
Symbol 2435 Graphic | Uses:2434 | Used by:2498 |
Symbol 2436 Bitmap | Used by:2437 | |
Symbol 2437 Graphic | Uses:2436 | Used by:2498 |
Symbol 2438 Bitmap | Used by:2439 | |
Symbol 2439 Graphic | Uses:2438 | Used by:2498 |
Symbol 2440 Bitmap | Used by:2441 | |
Symbol 2441 Graphic | Uses:2440 | Used by:2498 |
Symbol 2442 Bitmap | Used by:2443 | |
Symbol 2443 Graphic | Uses:2442 | Used by:2498 |
Symbol 2444 Bitmap | Used by:2445 | |
Symbol 2445 Graphic | Uses:2444 | Used by:2498 |
Symbol 2446 Bitmap | Used by:2447 | |
Symbol 2447 Graphic | Uses:2446 | Used by:2498 |
Symbol 2448 Bitmap | Used by:2449 | |
Symbol 2449 Graphic | Uses:2448 | Used by:2498 |
Symbol 2450 Bitmap | Used by:2451 | |
Symbol 2451 Graphic | Uses:2450 | Used by:2498 |
Symbol 2452 Bitmap | Used by:2453 | |
Symbol 2453 Graphic | Uses:2452 | Used by:2498 |
Symbol 2454 Bitmap | Used by:2455 | |
Symbol 2455 Graphic | Uses:2454 | Used by:2498 |
Symbol 2456 Bitmap | Used by:2457 | |
Symbol 2457 Graphic | Uses:2456 | Used by:2498 |
Symbol 2458 Bitmap | Used by:2459 | |
Symbol 2459 Graphic | Uses:2458 | Used by:2498 |
Symbol 2460 Bitmap | Used by:2461 | |
Symbol 2461 Graphic | Uses:2460 | Used by:2498 |
Symbol 2462 Bitmap | Used by:2463 | |
Symbol 2463 Graphic | Uses:2462 | Used by:2498 |
Symbol 2464 Bitmap | Used by:2465 | |
Symbol 2465 Graphic | Uses:2464 | Used by:2498 |
Symbol 2466 Bitmap | Used by:2467 | |
Symbol 2467 Graphic | Uses:2466 | Used by:2498 |
Symbol 2468 Bitmap | Used by:2469 | |
Symbol 2469 Graphic | Uses:2468 | Used by:2498 |
Symbol 2470 Bitmap | Used by:2471 | |
Symbol 2471 Graphic | Uses:2470 | Used by:2498 |
Symbol 2472 Bitmap | Used by:2473 | |
Symbol 2473 Graphic | Uses:2472 | Used by:2498 |
Symbol 2474 Bitmap | Used by:2475 | |
Symbol 2475 Graphic | Uses:2474 | Used by:2498 |
Symbol 2476 Bitmap | Used by:2477 | |
Symbol 2477 Graphic | Uses:2476 | Used by:2498 |
Symbol 2478 Bitmap | Used by:2479 | |
Symbol 2479 Graphic | Uses:2478 | Used by:2498 |
Symbol 2480 Bitmap | Used by:2481 | |
Symbol 2481 Graphic | Uses:2480 | Used by:2498 |
Symbol 2482 Bitmap | Used by:2483 | |
Symbol 2483 Graphic | Uses:2482 | Used by:2498 |
Symbol 2484 Bitmap | Used by:2485 | |
Symbol 2485 Graphic | Uses:2484 | Used by:2498 |
Symbol 2486 Bitmap | Used by:2487 | |
Symbol 2487 Graphic | Uses:2486 | Used by:2498 |
Symbol 2488 Bitmap | Used by:2489 | |
Symbol 2489 Graphic | Uses:2488 | Used by:2498 |
Symbol 2490 Bitmap | Used by:2491 | |
Symbol 2491 Graphic | Uses:2490 | Used by:2498 |
Symbol 2492 Bitmap | Used by:2493 | |
Symbol 2493 Graphic | Uses:2492 | Used by:2498 |
Symbol 2494 Bitmap | Used by:2495 | |
Symbol 2495 Graphic | Uses:2494 | Used by:2498 |
Symbol 2496 Bitmap | Used by:2497 | |
Symbol 2497 Graphic | Uses:2496 | Used by:2498 |
Symbol 2498 MovieClip | Uses:2353 2355 2357 2359 2361 2363 2365 2367 2369 2371 2373 2375 2377 2379 2381 2383 2385 2387 2389 2391 2393 2395 2397 2399 2401 2403 2405 2407 2409 2411 2413 2415 2417 2419 2421 2423 2425 2427 2429 2431 2433 2435 2437 2439 2441 2443 2445 2447 2449 2451 2453 2455 2457 2459 2461 2463 2465 2467 2469 2471 2473 2475 2477 2479 2481 2483 2485 2487 2489 2491 2493 2495 2497 | Used by:2499 |
Symbol 2499 MovieClip [Tower1] | Uses:2498 176 178 179 180 181 182 183 184 185 186 187 | Used by:3830 |
Symbol 2500 Bitmap | Used by:2501 | |
Symbol 2501 Graphic | Uses:2500 | Used by:2646 |
Symbol 2502 Bitmap | Used by:2503 | |
Symbol 2503 Graphic | Uses:2502 | Used by:2646 |
Symbol 2504 Bitmap | Used by:2505 | |
Symbol 2505 Graphic | Uses:2504 | Used by:2646 |
Symbol 2506 Bitmap | Used by:2507 | |
Symbol 2507 Graphic | Uses:2506 | Used by:2646 |
Symbol 2508 Bitmap | Used by:2509 | |
Symbol 2509 Graphic | Uses:2508 | Used by:2646 |
Symbol 2510 Bitmap | Used by:2511 | |
Symbol 2511 Graphic | Uses:2510 | Used by:2646 |
Symbol 2512 Bitmap | Used by:2513 | |
Symbol 2513 Graphic | Uses:2512 | Used by:2646 |
Symbol 2514 Bitmap | Used by:2515 | |
Symbol 2515 Graphic | Uses:2514 | Used by:2646 |
Symbol 2516 Bitmap | Used by:2517 | |
Symbol 2517 Graphic | Uses:2516 | Used by:2646 |
Symbol 2518 Bitmap | Used by:2519 | |
Symbol 2519 Graphic | Uses:2518 | Used by:2646 |
Symbol 2520 Bitmap | Used by:2521 | |
Symbol 2521 Graphic | Uses:2520 | Used by:2646 |
Symbol 2522 Bitmap | Used by:2523 | |
Symbol 2523 Graphic | Uses:2522 | Used by:2646 |
Symbol 2524 Bitmap | Used by:2525 | |
Symbol 2525 Graphic | Uses:2524 | Used by:2646 |
Symbol 2526 Bitmap | Used by:2527 | |
Symbol 2527 Graphic | Uses:2526 | Used by:2646 |
Symbol 2528 Bitmap | Used by:2529 | |
Symbol 2529 Graphic | Uses:2528 | Used by:2646 |
Symbol 2530 Bitmap | Used by:2531 | |
Symbol 2531 Graphic | Uses:2530 | Used by:2646 |
Symbol 2532 Bitmap | Used by:2533 | |
Symbol 2533 Graphic | Uses:2532 | Used by:2646 |
Symbol 2534 Bitmap | Used by:2535 | |
Symbol 2535 Graphic | Uses:2534 | Used by:2646 |
Symbol 2536 Bitmap | Used by:2537 | |
Symbol 2537 Graphic | Uses:2536 | Used by:2646 |
Symbol 2538 Bitmap | Used by:2539 | |
Symbol 2539 Graphic | Uses:2538 | Used by:2646 |
Symbol 2540 Bitmap | Used by:2541 | |
Symbol 2541 Graphic | Uses:2540 | Used by:2646 |
Symbol 2542 Bitmap | Used by:2543 | |
Symbol 2543 Graphic | Uses:2542 | Used by:2646 |
Symbol 2544 Bitmap | Used by:2545 | |
Symbol 2545 Graphic | Uses:2544 | Used by:2646 |
Symbol 2546 Bitmap | Used by:2547 | |
Symbol 2547 Graphic | Uses:2546 | Used by:2646 |
Symbol 2548 Bitmap | Used by:2549 | |
Symbol 2549 Graphic | Uses:2548 | Used by:2646 |
Symbol 2550 Bitmap | Used by:2551 | |
Symbol 2551 Graphic | Uses:2550 | Used by:2646 |
Symbol 2552 Bitmap | Used by:2553 | |
Symbol 2553 Graphic | Uses:2552 | Used by:2646 |
Symbol 2554 Bitmap | Used by:2555 | |
Symbol 2555 Graphic | Uses:2554 | Used by:2646 |
Symbol 2556 Bitmap | Used by:2557 | |
Symbol 2557 Graphic | Uses:2556 | Used by:2646 |
Symbol 2558 Bitmap | Used by:2559 | |
Symbol 2559 Graphic | Uses:2558 | Used by:2646 |
Symbol 2560 Bitmap | Used by:2561 | |
Symbol 2561 Graphic | Uses:2560 | Used by:2646 |
Symbol 2562 Bitmap | Used by:2563 | |
Symbol 2563 Graphic | Uses:2562 | Used by:2646 |
Symbol 2564 Bitmap | Used by:2565 | |
Symbol 2565 Graphic | Uses:2564 | Used by:2646 |
Symbol 2566 Bitmap | Used by:2567 | |
Symbol 2567 Graphic | Uses:2566 | Used by:2646 |
Symbol 2568 Bitmap | Used by:2569 | |
Symbol 2569 Graphic | Uses:2568 | Used by:2646 |
Symbol 2570 Bitmap | Used by:2571 | |
Symbol 2571 Graphic | Uses:2570 | Used by:2646 |
Symbol 2572 Bitmap | Used by:2573 | |
Symbol 2573 Graphic | Uses:2572 | Used by:2646 |
Symbol 2574 Bitmap | Used by:2575 | |
Symbol 2575 Graphic | Uses:2574 | Used by:2646 |
Symbol 2576 Bitmap | Used by:2577 | |
Symbol 2577 Graphic | Uses:2576 | Used by:2646 |
Symbol 2578 Bitmap | Used by:2579 | |
Symbol 2579 Graphic | Uses:2578 | Used by:2646 |
Symbol 2580 Bitmap | Used by:2581 | |
Symbol 2581 Graphic | Uses:2580 | Used by:2646 |
Symbol 2582 Bitmap | Used by:2583 | |
Symbol 2583 Graphic | Uses:2582 | Used by:2646 |
Symbol 2584 Bitmap | Used by:2585 | |
Symbol 2585 Graphic | Uses:2584 | Used by:2646 |
Symbol 2586 Bitmap | Used by:2587 | |
Symbol 2587 Graphic | Uses:2586 | Used by:2646 |
Symbol 2588 Bitmap | Used by:2589 | |
Symbol 2589 Graphic | Uses:2588 | Used by:2646 |
Symbol 2590 Bitmap | Used by:2591 | |
Symbol 2591 Graphic | Uses:2590 | Used by:2646 |
Symbol 2592 Bitmap | Used by:2593 | |
Symbol 2593 Graphic | Uses:2592 | Used by:2646 |
Symbol 2594 Bitmap | Used by:2595 | |
Symbol 2595 Graphic | Uses:2594 | Used by:2646 |
Symbol 2596 Bitmap | Used by:2597 | |
Symbol 2597 Graphic | Uses:2596 | Used by:2646 |
Symbol 2598 Bitmap | Used by:2599 | |
Symbol 2599 Graphic | Uses:2598 | Used by:2646 |
Symbol 2600 Bitmap | Used by:2601 | |
Symbol 2601 Graphic | Uses:2600 | Used by:2646 |
Symbol 2602 Bitmap | Used by:2603 | |
Symbol 2603 Graphic | Uses:2602 | Used by:2646 |
Symbol 2604 Bitmap | Used by:2605 | |
Symbol 2605 Graphic | Uses:2604 | Used by:2646 |
Symbol 2606 Bitmap | Used by:2607 | |
Symbol 2607 Graphic | Uses:2606 | Used by:2646 |
Symbol 2608 Bitmap | Used by:2609 | |
Symbol 2609 Graphic | Uses:2608 | Used by:2646 |
Symbol 2610 Bitmap | Used by:2611 | |
Symbol 2611 Graphic | Uses:2610 | Used by:2646 |
Symbol 2612 Bitmap | Used by:2613 | |
Symbol 2613 Graphic | Uses:2612 | Used by:2646 |
Symbol 2614 Bitmap | Used by:2615 | |
Symbol 2615 Graphic | Uses:2614 | Used by:2646 |
Symbol 2616 Bitmap | Used by:2617 | |
Symbol 2617 Graphic | Uses:2616 | Used by:2646 |
Symbol 2618 Bitmap | Used by:2619 | |
Symbol 2619 Graphic | Uses:2618 | Used by:2646 |
Symbol 2620 Bitmap | Used by:2621 | |
Symbol 2621 Graphic | Uses:2620 | Used by:2646 |
Symbol 2622 Bitmap | Used by:2623 | |
Symbol 2623 Graphic | Uses:2622 | Used by:2646 |
Symbol 2624 Bitmap | Used by:2625 | |
Symbol 2625 Graphic | Uses:2624 | Used by:2646 |
Symbol 2626 Bitmap | Used by:2627 | |
Symbol 2627 Graphic | Uses:2626 | Used by:2646 |
Symbol 2628 Bitmap | Used by:2629 | |
Symbol 2629 Graphic | Uses:2628 | Used by:2646 |
Symbol 2630 Bitmap | Used by:2631 | |
Symbol 2631 Graphic | Uses:2630 | Used by:2646 |
Symbol 2632 Bitmap | Used by:2633 | |
Symbol 2633 Graphic | Uses:2632 | Used by:2646 |
Symbol 2634 Bitmap | Used by:2635 | |
Symbol 2635 Graphic | Uses:2634 | Used by:2646 |
Symbol 2636 Bitmap | Used by:2637 | |
Symbol 2637 Graphic | Uses:2636 | Used by:2646 |
Symbol 2638 Bitmap | Used by:2639 | |
Symbol 2639 Graphic | Uses:2638 | Used by:2646 |
Symbol 2640 Bitmap | Used by:2641 | |
Symbol 2641 Graphic | Uses:2640 | Used by:2646 |
Symbol 2642 Bitmap | Used by:2643 | |
Symbol 2643 Graphic | Uses:2642 | Used by:2646 |
Symbol 2644 Bitmap | Used by:2645 | |
Symbol 2645 Graphic | Uses:2644 | Used by:2646 |
Symbol 2646 MovieClip | Uses:2501 2503 2505 2507 2509 2511 2513 2515 2517 2519 2521 2523 2525 2527 2529 2531 2533 2535 2537 2539 2541 2543 2545 2547 2549 2551 2553 2555 2557 2559 2561 2563 2565 2567 2569 2571 2573 2575 2577 2579 2581 2583 2585 2587 2589 2591 2593 2595 2597 2599 2601 2603 2605 2607 2609 2611 2613 2615 2617 2619 2621 2623 2625 2627 2629 2631 2633 2635 2637 2639 2641 2643 2645 | Used by:2647 |
Symbol 2647 MovieClip [Tower2] | Uses:176 2646 178 179 180 181 182 183 184 185 186 187 | Used by:3830 |
Symbol 2648 Bitmap | Used by:2649 | |
Symbol 2649 Graphic | Uses:2648 | Used by:2794 |
Symbol 2650 Bitmap | Used by:2651 | |
Symbol 2651 Graphic | Uses:2650 | Used by:2794 |
Symbol 2652 Bitmap | Used by:2653 | |
Symbol 2653 Graphic | Uses:2652 | Used by:2794 |
Symbol 2654 Bitmap | Used by:2655 | |
Symbol 2655 Graphic | Uses:2654 | Used by:2794 |
Symbol 2656 Bitmap | Used by:2657 | |
Symbol 2657 Graphic | Uses:2656 | Used by:2794 |
Symbol 2658 Bitmap | Used by:2659 | |
Symbol 2659 Graphic | Uses:2658 | Used by:2794 |
Symbol 2660 Bitmap | Used by:2661 | |
Symbol 2661 Graphic | Uses:2660 | Used by:2794 |
Symbol 2662 Bitmap | Used by:2663 | |
Symbol 2663 Graphic | Uses:2662 | Used by:2794 |
Symbol 2664 Bitmap | Used by:2665 | |
Symbol 2665 Graphic | Uses:2664 | Used by:2794 |
Symbol 2666 Bitmap | Used by:2667 | |
Symbol 2667 Graphic | Uses:2666 | Used by:2794 |
Symbol 2668 Bitmap | Used by:2669 | |
Symbol 2669 Graphic | Uses:2668 | Used by:2794 |
Symbol 2670 Bitmap | Used by:2671 | |
Symbol 2671 Graphic | Uses:2670 | Used by:2794 |
Symbol 2672 Bitmap | Used by:2673 | |
Symbol 2673 Graphic | Uses:2672 | Used by:2794 |
Symbol 2674 Bitmap | Used by:2675 | |
Symbol 2675 Graphic | Uses:2674 | Used by:2794 |
Symbol 2676 Bitmap | Used by:2677 | |
Symbol 2677 Graphic | Uses:2676 | Used by:2794 |
Symbol 2678 Bitmap | Used by:2679 | |
Symbol 2679 Graphic | Uses:2678 | Used by:2794 |
Symbol 2680 Bitmap | Used by:2681 | |
Symbol 2681 Graphic | Uses:2680 | Used by:2794 |
Symbol 2682 Bitmap | Used by:2683 | |
Symbol 2683 Graphic | Uses:2682 | Used by:2794 |
Symbol 2684 Bitmap | Used by:2685 | |
Symbol 2685 Graphic | Uses:2684 | Used by:2794 |
Symbol 2686 Bitmap | Used by:2687 | |
Symbol 2687 Graphic | Uses:2686 | Used by:2794 |
Symbol 2688 Bitmap | Used by:2689 | |
Symbol 2689 Graphic | Uses:2688 | Used by:2794 |
Symbol 2690 Bitmap | Used by:2691 | |
Symbol 2691 Graphic | Uses:2690 | Used by:2794 |
Symbol 2692 Bitmap | Used by:2693 | |
Symbol 2693 Graphic | Uses:2692 | Used by:2794 |
Symbol 2694 Bitmap | Used by:2695 | |
Symbol 2695 Graphic | Uses:2694 | Used by:2794 |
Symbol 2696 Bitmap | Used by:2697 | |
Symbol 2697 Graphic | Uses:2696 | Used by:2794 |
Symbol 2698 Bitmap | Used by:2699 | |
Symbol 2699 Graphic | Uses:2698 | Used by:2794 |
Symbol 2700 Bitmap | Used by:2701 | |
Symbol 2701 Graphic | Uses:2700 | Used by:2794 |
Symbol 2702 Bitmap | Used by:2703 | |
Symbol 2703 Graphic | Uses:2702 | Used by:2794 |
Symbol 2704 Bitmap | Used by:2705 | |
Symbol 2705 Graphic | Uses:2704 | Used by:2794 |
Symbol 2706 Bitmap | Used by:2707 | |
Symbol 2707 Graphic | Uses:2706 | Used by:2794 |
Symbol 2708 Bitmap | Used by:2709 | |
Symbol 2709 Graphic | Uses:2708 | Used by:2794 |
Symbol 2710 Bitmap | Used by:2711 | |
Symbol 2711 Graphic | Uses:2710 | Used by:2794 |
Symbol 2712 Bitmap | Used by:2713 | |
Symbol 2713 Graphic | Uses:2712 | Used by:2794 |
Symbol 2714 Bitmap | Used by:2715 | |
Symbol 2715 Graphic | Uses:2714 | Used by:2794 |
Symbol 2716 Bitmap | Used by:2717 | |
Symbol 2717 Graphic | Uses:2716 | Used by:2794 |
Symbol 2718 Bitmap | Used by:2719 | |
Symbol 2719 Graphic | Uses:2718 | Used by:2794 |
Symbol 2720 Bitmap | Used by:2721 | |
Symbol 2721 Graphic | Uses:2720 | Used by:2794 |
Symbol 2722 Bitmap | Used by:2723 | |
Symbol 2723 Graphic | Uses:2722 | Used by:2794 |
Symbol 2724 Bitmap | Used by:2725 | |
Symbol 2725 Graphic | Uses:2724 | Used by:2794 |
Symbol 2726 Bitmap | Used by:2727 | |
Symbol 2727 Graphic | Uses:2726 | Used by:2794 |
Symbol 2728 Bitmap | Used by:2729 | |
Symbol 2729 Graphic | Uses:2728 | Used by:2794 |
Symbol 2730 Bitmap | Used by:2731 | |
Symbol 2731 Graphic | Uses:2730 | Used by:2794 |
Symbol 2732 Bitmap | Used by:2733 | |
Symbol 2733 Graphic | Uses:2732 | Used by:2794 |
Symbol 2734 Bitmap | Used by:2735 | |
Symbol 2735 Graphic | Uses:2734 | Used by:2794 |
Symbol 2736 Bitmap | Used by:2737 | |
Symbol 2737 Graphic | Uses:2736 | Used by:2794 |
Symbol 2738 Bitmap | Used by:2739 | |
Symbol 2739 Graphic | Uses:2738 | Used by:2794 |
Symbol 2740 Bitmap | Used by:2741 | |
Symbol 2741 Graphic | Uses:2740 | Used by:2794 |
Symbol 2742 Bitmap | Used by:2743 | |
Symbol 2743 Graphic | Uses:2742 | Used by:2794 |
Symbol 2744 Bitmap | Used by:2745 | |
Symbol 2745 Graphic | Uses:2744 | Used by:2794 |
Symbol 2746 Bitmap | Used by:2747 | |
Symbol 2747 Graphic | Uses:2746 | Used by:2794 |
Symbol 2748 Bitmap | Used by:2749 | |
Symbol 2749 Graphic | Uses:2748 | Used by:2794 |
Symbol 2750 Bitmap | Used by:2751 | |
Symbol 2751 Graphic | Uses:2750 | Used by:2794 |
Symbol 2752 Bitmap | Used by:2753 | |
Symbol 2753 Graphic | Uses:2752 | Used by:2794 |
Symbol 2754 Bitmap | Used by:2755 | |
Symbol 2755 Graphic | Uses:2754 | Used by:2794 |
Symbol 2756 Bitmap | Used by:2757 | |
Symbol 2757 Graphic | Uses:2756 | Used by:2794 |
Symbol 2758 Bitmap | Used by:2759 | |
Symbol 2759 Graphic | Uses:2758 | Used by:2794 |
Symbol 2760 Bitmap | Used by:2761 | |
Symbol 2761 Graphic | Uses:2760 | Used by:2794 |
Symbol 2762 Bitmap | Used by:2763 | |
Symbol 2763 Graphic | Uses:2762 | Used by:2794 |
Symbol 2764 Bitmap | Used by:2765 | |
Symbol 2765 Graphic | Uses:2764 | Used by:2794 |
Symbol 2766 Bitmap | Used by:2767 | |
Symbol 2767 Graphic | Uses:2766 | Used by:2794 |
Symbol 2768 Bitmap | Used by:2769 | |
Symbol 2769 Graphic | Uses:2768 | Used by:2794 |
Symbol 2770 Bitmap | Used by:2771 | |
Symbol 2771 Graphic | Uses:2770 | Used by:2794 |
Symbol 2772 Bitmap | Used by:2773 | |
Symbol 2773 Graphic | Uses:2772 | Used by:2794 |
Symbol 2774 Bitmap | Used by:2775 | |
Symbol 2775 Graphic | Uses:2774 | Used by:2794 |
Symbol 2776 Bitmap | Used by:2777 | |
Symbol 2777 Graphic | Uses:2776 | Used by:2794 |
Symbol 2778 Bitmap | Used by:2779 | |
Symbol 2779 Graphic | Uses:2778 | Used by:2794 |
Symbol 2780 Bitmap | Used by:2781 | |
Symbol 2781 Graphic | Uses:2780 | Used by:2794 |
Symbol 2782 Bitmap | Used by:2783 | |
Symbol 2783 Graphic | Uses:2782 | Used by:2794 |
Symbol 2784 Bitmap | Used by:2785 | |
Symbol 2785 Graphic | Uses:2784 | Used by:2794 |
Symbol 2786 Bitmap | Used by:2787 | |
Symbol 2787 Graphic | Uses:2786 | Used by:2794 |
Symbol 2788 Bitmap | Used by:2789 | |
Symbol 2789 Graphic | Uses:2788 | Used by:2794 |
Symbol 2790 Bitmap | Used by:2791 | |
Symbol 2791 Graphic | Uses:2790 | Used by:2794 |
Symbol 2792 Bitmap | Used by:2793 | |
Symbol 2793 Graphic | Uses:2792 | Used by:2794 |
Symbol 2794 MovieClip | Uses:2649 2651 2653 2655 2657 2659 2661 2663 2665 2667 2669 2671 2673 2675 2677 2679 2681 2683 2685 2687 2689 2691 2693 2695 2697 2699 2701 2703 2705 2707 2709 2711 2713 2715 2717 2719 2721 2723 2725 2727 2729 2731 2733 2735 2737 2739 2741 2743 2745 2747 2749 2751 2753 2755 2757 2759 2761 2763 2765 2767 2769 2771 2773 2775 2777 2779 2781 2783 2785 2787 2789 2791 2793 | Used by:2795 |
Symbol 2795 MovieClip [Tower3] | Uses:2794 176 178 179 180 181 182 183 184 185 186 187 | Used by:3830 |
Symbol 2796 Bitmap | Used by:2797 | |
Symbol 2797 Graphic | Uses:2796 | Used by:2942 |
Symbol 2798 Bitmap | Used by:2799 | |
Symbol 2799 Graphic | Uses:2798 | Used by:2942 |
Symbol 2800 Bitmap | Used by:2801 | |
Symbol 2801 Graphic | Uses:2800 | Used by:2942 |
Symbol 2802 Bitmap | Used by:2803 | |
Symbol 2803 Graphic | Uses:2802 | Used by:2942 |
Symbol 2804 Bitmap | Used by:2805 | |
Symbol 2805 Graphic | Uses:2804 | Used by:2942 |
Symbol 2806 Bitmap | Used by:2807 | |
Symbol 2807 Graphic | Uses:2806 | Used by:2942 |
Symbol 2808 Bitmap | Used by:2809 | |
Symbol 2809 Graphic | Uses:2808 | Used by:2942 |
Symbol 2810 Bitmap | Used by:2811 | |
Symbol 2811 Graphic | Uses:2810 | Used by:2942 |
Symbol 2812 Bitmap | Used by:2813 | |
Symbol 2813 Graphic | Uses:2812 | Used by:2942 |
Symbol 2814 Bitmap | Used by:2815 | |
Symbol 2815 Graphic | Uses:2814 | Used by:2942 |
Symbol 2816 Bitmap | Used by:2817 | |
Symbol 2817 Graphic | Uses:2816 | Used by:2942 |
Symbol 2818 Bitmap | Used by:2819 | |
Symbol 2819 Graphic | Uses:2818 | Used by:2942 |
Symbol 2820 Bitmap | Used by:2821 | |
Symbol 2821 Graphic | Uses:2820 | Used by:2942 |
Symbol 2822 Bitmap | Used by:2823 | |
Symbol 2823 Graphic | Uses:2822 | Used by:2942 |
Symbol 2824 Bitmap | Used by:2825 | |
Symbol 2825 Graphic | Uses:2824 | Used by:2942 |
Symbol 2826 Bitmap | Used by:2827 | |
Symbol 2827 Graphic | Uses:2826 | Used by:2942 |
Symbol 2828 Bitmap | Used by:2829 | |
Symbol 2829 Graphic | Uses:2828 | Used by:2942 |
Symbol 2830 Bitmap | Used by:2831 | |
Symbol 2831 Graphic | Uses:2830 | Used by:2942 |
Symbol 2832 Bitmap | Used by:2833 | |
Symbol 2833 Graphic | Uses:2832 | Used by:2942 |
Symbol 2834 Bitmap | Used by:2835 | |
Symbol 2835 Graphic | Uses:2834 | Used by:2942 |
Symbol 2836 Bitmap | Used by:2837 | |
Symbol 2837 Graphic | Uses:2836 | Used by:2942 |
Symbol 2838 Bitmap | Used by:2839 | |
Symbol 2839 Graphic | Uses:2838 | Used by:2942 |
Symbol 2840 Bitmap | Used by:2841 | |
Symbol 2841 Graphic | Uses:2840 | Used by:2942 |
Symbol 2842 Bitmap | Used by:2843 | |
Symbol 2843 Graphic | Uses:2842 | Used by:2942 |
Symbol 2844 Bitmap | Used by:2845 | |
Symbol 2845 Graphic | Uses:2844 | Used by:2942 |
Symbol 2846 Bitmap | Used by:2847 | |
Symbol 2847 Graphic | Uses:2846 | Used by:2942 |
Symbol 2848 Bitmap | Used by:2849 | |
Symbol 2849 Graphic | Uses:2848 | Used by:2942 |
Symbol 2850 Bitmap | Used by:2851 | |
Symbol 2851 Graphic | Uses:2850 | Used by:2942 |
Symbol 2852 Bitmap | Used by:2853 | |
Symbol 2853 Graphic | Uses:2852 | Used by:2942 |
Symbol 2854 Bitmap | Used by:2855 | |
Symbol 2855 Graphic | Uses:2854 | Used by:2942 |
Symbol 2856 Bitmap | Used by:2857 | |
Symbol 2857 Graphic | Uses:2856 | Used by:2942 |
Symbol 2858 Bitmap | Used by:2859 | |
Symbol 2859 Graphic | Uses:2858 | Used by:2942 |
Symbol 2860 Bitmap | Used by:2861 | |
Symbol 2861 Graphic | Uses:2860 | Used by:2942 |
Symbol 2862 Bitmap | Used by:2863 | |
Symbol 2863 Graphic | Uses:2862 | Used by:2942 |
Symbol 2864 Bitmap | Used by:2865 | |
Symbol 2865 Graphic | Uses:2864 | Used by:2942 |
Symbol 2866 Bitmap | Used by:2867 | |
Symbol 2867 Graphic | Uses:2866 | Used by:2942 |
Symbol 2868 Bitmap | Used by:2869 | |
Symbol 2869 Graphic | Uses:2868 | Used by:2942 |
Symbol 2870 Bitmap | Used by:2871 | |
Symbol 2871 Graphic | Uses:2870 | Used by:2942 |
Symbol 2872 Bitmap | Used by:2873 | |
Symbol 2873 Graphic | Uses:2872 | Used by:2942 |
Symbol 2874 Bitmap | Used by:2875 | |
Symbol 2875 Graphic | Uses:2874 | Used by:2942 |
Symbol 2876 Bitmap | Used by:2877 | |
Symbol 2877 Graphic | Uses:2876 | Used by:2942 |
Symbol 2878 Bitmap | Used by:2879 | |
Symbol 2879 Graphic | Uses:2878 | Used by:2942 |
Symbol 2880 Bitmap | Used by:2881 | |
Symbol 2881 Graphic | Uses:2880 | Used by:2942 |
Symbol 2882 Bitmap | Used by:2883 | |
Symbol 2883 Graphic | Uses:2882 | Used by:2942 |
Symbol 2884 Bitmap | Used by:2885 | |
Symbol 2885 Graphic | Uses:2884 | Used by:2942 |
Symbol 2886 Bitmap | Used by:2887 | |
Symbol 2887 Graphic | Uses:2886 | Used by:2942 |
Symbol 2888 Bitmap | Used by:2889 | |
Symbol 2889 Graphic | Uses:2888 | Used by:2942 |
Symbol 2890 Bitmap | Used by:2891 | |
Symbol 2891 Graphic | Uses:2890 | Used by:2942 |
Symbol 2892 Bitmap | Used by:2893 | |
Symbol 2893 Graphic | Uses:2892 | Used by:2942 |
Symbol 2894 Bitmap | Used by:2895 | |
Symbol 2895 Graphic | Uses:2894 | Used by:2942 |
Symbol 2896 Bitmap | Used by:2897 | |
Symbol 2897 Graphic | Uses:2896 | Used by:2942 |
Symbol 2898 Bitmap | Used by:2899 | |
Symbol 2899 Graphic | Uses:2898 | Used by:2942 |
Symbol 2900 Bitmap | Used by:2901 | |
Symbol 2901 Graphic | Uses:2900 | Used by:2942 |
Symbol 2902 Bitmap | Used by:2903 | |
Symbol 2903 Graphic | Uses:2902 | Used by:2942 |
Symbol 2904 Bitmap | Used by:2905 | |
Symbol 2905 Graphic | Uses:2904 | Used by:2942 |
Symbol 2906 Bitmap | Used by:2907 | |
Symbol 2907 Graphic | Uses:2906 | Used by:2942 |
Symbol 2908 Bitmap | Used by:2909 | |
Symbol 2909 Graphic | Uses:2908 | Used by:2942 |
Symbol 2910 Bitmap | Used by:2911 | |
Symbol 2911 Graphic | Uses:2910 | Used by:2942 |
Symbol 2912 Bitmap | Used by:2913 | |
Symbol 2913 Graphic | Uses:2912 | Used by:2942 |
Symbol 2914 Bitmap | Used by:2915 | |
Symbol 2915 Graphic | Uses:2914 | Used by:2942 |
Symbol 2916 Bitmap | Used by:2917 | |
Symbol 2917 Graphic | Uses:2916 | Used by:2942 |
Symbol 2918 Bitmap | Used by:2919 | |
Symbol 2919 Graphic | Uses:2918 | Used by:2942 |
Symbol 2920 Bitmap | Used by:2921 | |
Symbol 2921 Graphic | Uses:2920 | Used by:2942 |
Symbol 2922 Bitmap | Used by:2923 | |
Symbol 2923 Graphic | Uses:2922 | Used by:2942 |
Symbol 2924 Bitmap | Used by:2925 | |
Symbol 2925 Graphic | Uses:2924 | Used by:2942 |
Symbol 2926 Bitmap | Used by:2927 | |
Symbol 2927 Graphic | Uses:2926 | Used by:2942 |
Symbol 2928 Bitmap | Used by:2929 | |
Symbol 2929 Graphic | Uses:2928 | Used by:2942 |
Symbol 2930 Bitmap | Used by:2931 | |
Symbol 2931 Graphic | Uses:2930 | Used by:2942 |
Symbol 2932 Bitmap | Used by:2933 | |
Symbol 2933 Graphic | Uses:2932 | Used by:2942 |
Symbol 2934 Bitmap | Used by:2935 | |
Symbol 2935 Graphic | Uses:2934 | Used by:2942 |
Symbol 2936 Bitmap | Used by:2937 | |
Symbol 2937 Graphic | Uses:2936 | Used by:2942 |
Symbol 2938 Bitmap | Used by:2939 | |
Symbol 2939 Graphic | Uses:2938 | Used by:2942 |
Symbol 2940 Bitmap | Used by:2941 | |
Symbol 2941 Graphic | Uses:2940 | Used by:2942 |
Symbol 2942 MovieClip | Uses:2797 2799 2801 2803 2805 2807 2809 2811 2813 2815 2817 2819 2821 2823 2825 2827 2829 2831 2833 2835 2837 2839 2841 2843 2845 2847 2849 2851 2853 2855 2857 2859 2861 2863 2865 2867 2869 2871 2873 2875 2877 2879 2881 2883 2885 2887 2889 2891 2893 2895 2897 2899 2901 2903 2905 2907 2909 2911 2913 2915 2917 2919 2921 2923 2925 2927 2929 2931 2933 2935 2937 2939 2941 | Used by:2943 |
Symbol 2943 MovieClip [Tower4] | Uses:2942 176 178 179 180 181 182 183 184 185 186 187 | Used by:3830 |
Symbol 2944 Bitmap | Used by:2945 | |
Symbol 2945 Graphic | Uses:2944 | Used by:3090 |
Symbol 2946 Bitmap | Used by:2947 | |
Symbol 2947 Graphic | Uses:2946 | Used by:3090 |
Symbol 2948 Bitmap | Used by:2949 | |
Symbol 2949 Graphic | Uses:2948 | Used by:3090 |
Symbol 2950 Bitmap | Used by:2951 | |
Symbol 2951 Graphic | Uses:2950 | Used by:3090 |
Symbol 2952 Bitmap | Used by:2953 | |
Symbol 2953 Graphic | Uses:2952 | Used by:3090 |
Symbol 2954 Bitmap | Used by:2955 | |
Symbol 2955 Graphic | Uses:2954 | Used by:3090 |
Symbol 2956 Bitmap | Used by:2957 | |
Symbol 2957 Graphic | Uses:2956 | Used by:3090 |
Symbol 2958 Bitmap | Used by:2959 | |
Symbol 2959 Graphic | Uses:2958 | Used by:3090 |
Symbol 2960 Bitmap | Used by:2961 | |
Symbol 2961 Graphic | Uses:2960 | Used by:3090 |
Symbol 2962 Bitmap | Used by:2963 | |
Symbol 2963 Graphic | Uses:2962 | Used by:3090 |
Symbol 2964 Bitmap | Used by:2965 | |
Symbol 2965 Graphic | Uses:2964 | Used by:3090 |
Symbol 2966 Bitmap | Used by:2967 | |
Symbol 2967 Graphic | Uses:2966 | Used by:3090 |
Symbol 2968 Bitmap | Used by:2969 | |
Symbol 2969 Graphic | Uses:2968 | Used by:3090 |
Symbol 2970 Bitmap | Used by:2971 | |
Symbol 2971 Graphic | Uses:2970 | Used by:3090 |
Symbol 2972 Bitmap | Used by:2973 | |
Symbol 2973 Graphic | Uses:2972 | Used by:3090 |
Symbol 2974 Bitmap | Used by:2975 | |
Symbol 2975 Graphic | Uses:2974 | Used by:3090 |
Symbol 2976 Bitmap | Used by:2977 | |
Symbol 2977 Graphic | Uses:2976 | Used by:3090 |
Symbol 2978 Bitmap | Used by:2979 | |
Symbol 2979 Graphic | Uses:2978 | Used by:3090 |
Symbol 2980 Bitmap | Used by:2981 | |
Symbol 2981 Graphic | Uses:2980 | Used by:3090 |
Symbol 2982 Bitmap | Used by:2983 | |
Symbol 2983 Graphic | Uses:2982 | Used by:3090 |
Symbol 2984 Bitmap | Used by:2985 | |
Symbol 2985 Graphic | Uses:2984 | Used by:3090 |
Symbol 2986 Bitmap | Used by:2987 | |
Symbol 2987 Graphic | Uses:2986 | Used by:3090 |
Symbol 2988 Bitmap | Used by:2989 | |
Symbol 2989 Graphic | Uses:2988 | Used by:3090 |
Symbol 2990 Bitmap | Used by:2991 | |
Symbol 2991 Graphic | Uses:2990 | Used by:3090 |
Symbol 2992 Bitmap | Used by:2993 | |
Symbol 2993 Graphic | Uses:2992 | Used by:3090 |
Symbol 2994 Bitmap | Used by:2995 | |
Symbol 2995 Graphic | Uses:2994 | Used by:3090 |
Symbol 2996 Bitmap | Used by:2997 | |
Symbol 2997 Graphic | Uses:2996 | Used by:3090 |
Symbol 2998 Bitmap | Used by:2999 | |
Symbol 2999 Graphic | Uses:2998 | Used by:3090 |
Symbol 3000 Bitmap | Used by:3001 | |
Symbol 3001 Graphic | Uses:3000 | Used by:3090 |
Symbol 3002 Bitmap | Used by:3003 | |
Symbol 3003 Graphic | Uses:3002 | Used by:3090 |
Symbol 3004 Bitmap | Used by:3005 | |
Symbol 3005 Graphic | Uses:3004 | Used by:3090 |
Symbol 3006 Bitmap | Used by:3007 | |
Symbol 3007 Graphic | Uses:3006 | Used by:3090 |
Symbol 3008 Bitmap | Used by:3009 | |
Symbol 3009 Graphic | Uses:3008 | Used by:3090 |
Symbol 3010 Bitmap | Used by:3011 | |
Symbol 3011 Graphic | Uses:3010 | Used by:3090 |
Symbol 3012 Bitmap | Used by:3013 | |
Symbol 3013 Graphic | Uses:3012 | Used by:3090 |
Symbol 3014 Bitmap | Used by:3015 | |
Symbol 3015 Graphic | Uses:3014 | Used by:3090 |
Symbol 3016 Bitmap | Used by:3017 | |
Symbol 3017 Graphic | Uses:3016 | Used by:3090 |
Symbol 3018 Bitmap | Used by:3019 | |
Symbol 3019 Graphic | Uses:3018 | Used by:3090 |
Symbol 3020 Bitmap | Used by:3021 | |
Symbol 3021 Graphic | Uses:3020 | Used by:3090 |
Symbol 3022 Bitmap | Used by:3023 | |
Symbol 3023 Graphic | Uses:3022 | Used by:3090 |
Symbol 3024 Bitmap | Used by:3025 | |
Symbol 3025 Graphic | Uses:3024 | Used by:3090 |
Symbol 3026 Bitmap | Used by:3027 | |
Symbol 3027 Graphic | Uses:3026 | Used by:3090 |
Symbol 3028 Bitmap | Used by:3029 | |
Symbol 3029 Graphic | Uses:3028 | Used by:3090 |
Symbol 3030 Bitmap | Used by:3031 | |
Symbol 3031 Graphic | Uses:3030 | Used by:3090 |
Symbol 3032 Bitmap | Used by:3033 | |
Symbol 3033 Graphic | Uses:3032 | Used by:3090 |
Symbol 3034 Bitmap | Used by:3035 | |
Symbol 3035 Graphic | Uses:3034 | Used by:3090 |
Symbol 3036 Bitmap | Used by:3037 | |
Symbol 3037 Graphic | Uses:3036 | Used by:3090 |
Symbol 3038 Bitmap | Used by:3039 | |
Symbol 3039 Graphic | Uses:3038 | Used by:3090 |
Symbol 3040 Bitmap | Used by:3041 | |
Symbol 3041 Graphic | Uses:3040 | Used by:3090 |
Symbol 3042 Bitmap | Used by:3043 | |
Symbol 3043 Graphic | Uses:3042 | Used by:3090 |
Symbol 3044 Bitmap | Used by:3045 | |
Symbol 3045 Graphic | Uses:3044 | Used by:3090 |
Symbol 3046 Bitmap | Used by:3047 | |
Symbol 3047 Graphic | Uses:3046 | Used by:3090 |
Symbol 3048 Bitmap | Used by:3049 | |
Symbol 3049 Graphic | Uses:3048 | Used by:3090 |
Symbol 3050 Bitmap | Used by:3051 | |
Symbol 3051 Graphic | Uses:3050 | Used by:3090 |
Symbol 3052 Bitmap | Used by:3053 | |
Symbol 3053 Graphic | Uses:3052 | Used by:3090 |
Symbol 3054 Bitmap | Used by:3055 | |
Symbol 3055 Graphic | Uses:3054 | Used by:3090 |
Symbol 3056 Bitmap | Used by:3057 | |
Symbol 3057 Graphic | Uses:3056 | Used by:3090 |
Symbol 3058 Bitmap | Used by:3059 | |
Symbol 3059 Graphic | Uses:3058 | Used by:3090 |
Symbol 3060 Bitmap | Used by:3061 | |
Symbol 3061 Graphic | Uses:3060 | Used by:3090 |
Symbol 3062 Bitmap | Used by:3063 | |
Symbol 3063 Graphic | Uses:3062 | Used by:3090 |
Symbol 3064 Bitmap | Used by:3065 | |
Symbol 3065 Graphic | Uses:3064 | Used by:3090 |
Symbol 3066 Bitmap | Used by:3067 | |
Symbol 3067 Graphic | Uses:3066 | Used by:3090 |
Symbol 3068 Bitmap | Used by:3069 | |
Symbol 3069 Graphic | Uses:3068 | Used by:3090 |
Symbol 3070 Bitmap | Used by:3071 | |
Symbol 3071 Graphic | Uses:3070 | Used by:3090 |
Symbol 3072 Bitmap | Used by:3073 | |
Symbol 3073 Graphic | Uses:3072 | Used by:3090 |
Symbol 3074 Bitmap | Used by:3075 | |
Symbol 3075 Graphic | Uses:3074 | Used by:3090 |
Symbol 3076 Bitmap | Used by:3077 | |
Symbol 3077 Graphic | Uses:3076 | Used by:3090 |
Symbol 3078 Bitmap | Used by:3079 | |
Symbol 3079 Graphic | Uses:3078 | Used by:3090 |
Symbol 3080 Bitmap | Used by:3081 | |
Symbol 3081 Graphic | Uses:3080 | Used by:3090 |
Symbol 3082 Bitmap | Used by:3083 | |
Symbol 3083 Graphic | Uses:3082 | Used by:3090 |
Symbol 3084 Bitmap | Used by:3085 | |
Symbol 3085 Graphic | Uses:3084 | Used by:3090 |
Symbol 3086 Bitmap | Used by:3087 | |
Symbol 3087 Graphic | Uses:3086 | Used by:3090 |
Symbol 3088 Bitmap | Used by:3089 | |
Symbol 3089 Graphic | Uses:3088 | Used by:3090 |
Symbol 3090 MovieClip | Uses:2945 2947 2949 2951 2953 2955 2957 2959 2961 2963 2965 2967 2969 2971 2973 2975 2977 2979 2981 2983 2985 2987 2989 2991 2993 2995 2997 2999 3001 3003 3005 3007 3009 3011 3013 3015 3017 3019 3021 3023 3025 3027 3029 3031 3033 3035 3037 3039 3041 3043 3045 3047 3049 3051 3053 3055 3057 3059 3061 3063 3065 3067 3069 3071 3073 3075 3077 3079 3081 3083 3085 3087 3089 | Used by:3385 |
Symbol 3091 Bitmap | Used by:3092 | |
Symbol 3092 Graphic | Uses:3091 | Used by:3237 |
Symbol 3093 Bitmap | Used by:3094 | |
Symbol 3094 Graphic | Uses:3093 | Used by:3237 |
Symbol 3095 Bitmap | Used by:3096 | |
Symbol 3096 Graphic | Uses:3095 | Used by:3237 |
Symbol 3097 Bitmap | Used by:3098 | |
Symbol 3098 Graphic | Uses:3097 | Used by:3237 |
Symbol 3099 Bitmap | Used by:3100 | |
Symbol 3100 Graphic | Uses:3099 | Used by:3237 |
Symbol 3101 Bitmap | Used by:3102 | |
Symbol 3102 Graphic | Uses:3101 | Used by:3237 |
Symbol 3103 Bitmap | Used by:3104 | |
Symbol 3104 Graphic | Uses:3103 | Used by:3237 |
Symbol 3105 Bitmap | Used by:3106 | |
Symbol 3106 Graphic | Uses:3105 | Used by:3237 |
Symbol 3107 Bitmap | Used by:3108 | |
Symbol 3108 Graphic | Uses:3107 | Used by:3237 |
Symbol 3109 Bitmap | Used by:3110 | |
Symbol 3110 Graphic | Uses:3109 | Used by:3237 |
Symbol 3111 Bitmap | Used by:3112 | |
Symbol 3112 Graphic | Uses:3111 | Used by:3237 |
Symbol 3113 Bitmap | Used by:3114 | |
Symbol 3114 Graphic | Uses:3113 | Used by:3237 |
Symbol 3115 Bitmap | Used by:3116 | |
Symbol 3116 Graphic | Uses:3115 | Used by:3237 |
Symbol 3117 Bitmap | Used by:3118 | |
Symbol 3118 Graphic | Uses:3117 | Used by:3237 |
Symbol 3119 Bitmap | Used by:3120 | |
Symbol 3120 Graphic | Uses:3119 | Used by:3237 |
Symbol 3121 Bitmap | Used by:3122 | |
Symbol 3122 Graphic | Uses:3121 | Used by:3237 |
Symbol 3123 Bitmap | Used by:3124 | |
Symbol 3124 Graphic | Uses:3123 | Used by:3237 |
Symbol 3125 Bitmap | Used by:3126 | |
Symbol 3126 Graphic | Uses:3125 | Used by:3237 |
Symbol 3127 Bitmap | Used by:3128 | |
Symbol 3128 Graphic | Uses:3127 | Used by:3237 |
Symbol 3129 Bitmap | Used by:3130 | |
Symbol 3130 Graphic | Uses:3129 | Used by:3237 |
Symbol 3131 Bitmap | Used by:3132 | |
Symbol 3132 Graphic | Uses:3131 | Used by:3237 |
Symbol 3133 Bitmap | Used by:3134 | |
Symbol 3134 Graphic | Uses:3133 | Used by:3237 |
Symbol 3135 Bitmap | Used by:3136 | |
Symbol 3136 Graphic | Uses:3135 | Used by:3237 |
Symbol 3137 Bitmap | Used by:3138 | |
Symbol 3138 Graphic | Uses:3137 | Used by:3237 |
Symbol 3139 Bitmap | Used by:3140 | |
Symbol 3140 Graphic | Uses:3139 | Used by:3237 |
Symbol 3141 Bitmap | Used by:3142 | |
Symbol 3142 Graphic | Uses:3141 | Used by:3237 |
Symbol 3143 Bitmap | Used by:3144 | |
Symbol 3144 Graphic | Uses:3143 | Used by:3237 |
Symbol 3145 Bitmap | Used by:3146 | |
Symbol 3146 Graphic | Uses:3145 | Used by:3237 |
Symbol 3147 Bitmap | Used by:3148 | |
Symbol 3148 Graphic | Uses:3147 | Used by:3237 |
Symbol 3149 Bitmap | Used by:3150 | |
Symbol 3150 Graphic | Uses:3149 | Used by:3237 |
Symbol 3151 Bitmap | Used by:3152 | |
Symbol 3152 Graphic | Uses:3151 | Used by:3237 |
Symbol 3153 Bitmap | Used by:3154 | |
Symbol 3154 Graphic | Uses:3153 | Used by:3237 |
Symbol 3155 Bitmap | Used by:3156 | |
Symbol 3156 Graphic | Uses:3155 | Used by:3237 |
Symbol 3157 Bitmap | Used by:3158 | |
Symbol 3158 Graphic | Uses:3157 | Used by:3237 |
Symbol 3159 Bitmap | Used by:3160 | |
Symbol 3160 Graphic | Uses:3159 | Used by:3237 |
Symbol 3161 Bitmap | Used by:3162 | |
Symbol 3162 Graphic | Uses:3161 | Used by:3237 |
Symbol 3163 Bitmap | Used by:3164 | |
Symbol 3164 Graphic | Uses:3163 | Used by:3237 |
Symbol 3165 Bitmap | Used by:3166 | |
Symbol 3166 Graphic | Uses:3165 | Used by:3237 |
Symbol 3167 Bitmap | Used by:3168 | |
Symbol 3168 Graphic | Uses:3167 | Used by:3237 |
Symbol 3169 Bitmap | Used by:3170 | |
Symbol 3170 Graphic | Uses:3169 | Used by:3237 |
Symbol 3171 Bitmap | Used by:3172 | |
Symbol 3172 Graphic | Uses:3171 | Used by:3237 |
Symbol 3173 Bitmap | Used by:3174 | |
Symbol 3174 Graphic | Uses:3173 | Used by:3237 |
Symbol 3175 Bitmap | Used by:3176 | |
Symbol 3176 Graphic | Uses:3175 | Used by:3237 |
Symbol 3177 Bitmap | Used by:3178 | |
Symbol 3178 Graphic | Uses:3177 | Used by:3237 |
Symbol 3179 Bitmap | Used by:3180 | |
Symbol 3180 Graphic | Uses:3179 | Used by:3237 |
Symbol 3181 Bitmap | Used by:3182 | |
Symbol 3182 Graphic | Uses:3181 | Used by:3237 |
Symbol 3183 Bitmap | Used by:3184 | |
Symbol 3184 Graphic | Uses:3183 | Used by:3237 |
Symbol 3185 Bitmap | Used by:3186 | |
Symbol 3186 Graphic | Uses:3185 | Used by:3237 |
Symbol 3187 Bitmap | Used by:3188 | |
Symbol 3188 Graphic | Uses:3187 | Used by:3237 |
Symbol 3189 Bitmap | Used by:3190 | |
Symbol 3190 Graphic | Uses:3189 | Used by:3237 |
Symbol 3191 Bitmap | Used by:3192 | |
Symbol 3192 Graphic | Uses:3191 | Used by:3237 |
Symbol 3193 Bitmap | Used by:3194 | |
Symbol 3194 Graphic | Uses:3193 | Used by:3237 |
Symbol 3195 Bitmap | Used by:3196 | |
Symbol 3196 Graphic | Uses:3195 | Used by:3237 |
Symbol 3197 Bitmap | Used by:3198 | |
Symbol 3198 Graphic | Uses:3197 | Used by:3237 |
Symbol 3199 Bitmap | Used by:3200 | |
Symbol 3200 Graphic | Uses:3199 | Used by:3237 |
Symbol 3201 Bitmap | Used by:3202 | |
Symbol 3202 Graphic | Uses:3201 | Used by:3237 |
Symbol 3203 Bitmap | Used by:3204 | |
Symbol 3204 Graphic | Uses:3203 | Used by:3237 |
Symbol 3205 Bitmap | Used by:3206 | |
Symbol 3206 Graphic | Uses:3205 | Used by:3237 |
Symbol 3207 Bitmap | Used by:3208 | |
Symbol 3208 Graphic | Uses:3207 | Used by:3237 |
Symbol 3209 Bitmap | Used by:3210 | |
Symbol 3210 Graphic | Uses:3209 | Used by:3237 |
Symbol 3211 Bitmap | Used by:3212 | |
Symbol 3212 Graphic | Uses:3211 | Used by:3237 |
Symbol 3213 Bitmap | Used by:3214 | |
Symbol 3214 Graphic | Uses:3213 | Used by:3237 |
Symbol 3215 Bitmap | Used by:3216 | |
Symbol 3216 Graphic | Uses:3215 | Used by:3237 |
Symbol 3217 Bitmap | Used by:3218 | |
Symbol 3218 Graphic | Uses:3217 | Used by:3237 |
Symbol 3219 Bitmap | Used by:3220 | |
Symbol 3220 Graphic | Uses:3219 | Used by:3237 |
Symbol 3221 Bitmap | Used by:3222 | |
Symbol 3222 Graphic | Uses:3221 | Used by:3237 |
Symbol 3223 Bitmap | Used by:3224 | |
Symbol 3224 Graphic | Uses:3223 | Used by:3237 |
Symbol 3225 Bitmap | Used by:3226 | |
Symbol 3226 Graphic | Uses:3225 | Used by:3237 |
Symbol 3227 Bitmap | Used by:3228 | |
Symbol 3228 Graphic | Uses:3227 | Used by:3237 |
Symbol 3229 Bitmap | Used by:3230 | |
Symbol 3230 Graphic | Uses:3229 | Used by:3237 |
Symbol 3231 Bitmap | Used by:3232 | |
Symbol 3232 Graphic | Uses:3231 | Used by:3237 |
Symbol 3233 Bitmap | Used by:3234 | |
Symbol 3234 Graphic | Uses:3233 | Used by:3237 |
Symbol 3235 Bitmap | Used by:3236 | |
Symbol 3236 Graphic | Uses:3235 | Used by:3237 |
Symbol 3237 MovieClip | Uses:3092 3094 3096 3098 3100 3102 3104 3106 3108 3110 3112 3114 3116 3118 3120 3122 3124 3126 3128 3130 3132 3134 3136 3138 3140 3142 3144 3146 3148 3150 3152 3154 3156 3158 3160 3162 3164 3166 3168 3170 3172 3174 3176 3178 3180 3182 3184 3186 3188 3190 3192 3194 3196 3198 3200 3202 3204 3206 3208 3210 3212 3214 3216 3218 3220 3222 3224 3226 3228 3230 3232 3234 3236 | Used by:3385 |
Symbol 3238 Bitmap | Used by:3239 | |
Symbol 3239 Graphic | Uses:3238 | Used by:3384 |
Symbol 3240 Bitmap | Used by:3241 | |
Symbol 3241 Graphic | Uses:3240 | Used by:3384 |
Symbol 3242 Bitmap | Used by:3243 | |
Symbol 3243 Graphic | Uses:3242 | Used by:3384 |
Symbol 3244 Bitmap | Used by:3245 | |
Symbol 3245 Graphic | Uses:3244 | Used by:3384 |
Symbol 3246 Bitmap | Used by:3247 | |
Symbol 3247 Graphic | Uses:3246 | Used by:3384 |
Symbol 3248 Bitmap | Used by:3249 | |
Symbol 3249 Graphic | Uses:3248 | Used by:3384 |
Symbol 3250 Bitmap | Used by:3251 | |
Symbol 3251 Graphic | Uses:3250 | Used by:3384 |
Symbol 3252 Bitmap | Used by:3253 | |
Symbol 3253 Graphic | Uses:3252 | Used by:3384 |
Symbol 3254 Bitmap | Used by:3255 | |
Symbol 3255 Graphic | Uses:3254 | Used by:3384 |
Symbol 3256 Bitmap | Used by:3257 | |
Symbol 3257 Graphic | Uses:3256 | Used by:3384 |
Symbol 3258 Bitmap | Used by:3259 | |
Symbol 3259 Graphic | Uses:3258 | Used by:3384 |
Symbol 3260 Bitmap | Used by:3261 | |
Symbol 3261 Graphic | Uses:3260 | Used by:3384 |
Symbol 3262 Bitmap | Used by:3263 | |
Symbol 3263 Graphic | Uses:3262 | Used by:3384 |
Symbol 3264 Bitmap | Used by:3265 | |
Symbol 3265 Graphic | Uses:3264 | Used by:3384 |
Symbol 3266 Bitmap | Used by:3267 | |
Symbol 3267 Graphic | Uses:3266 | Used by:3384 |
Symbol 3268 Bitmap | Used by:3269 | |
Symbol 3269 Graphic | Uses:3268 | Used by:3384 |
Symbol 3270 Bitmap | Used by:3271 | |
Symbol 3271 Graphic | Uses:3270 | Used by:3384 |
Symbol 3272 Bitmap | Used by:3273 | |
Symbol 3273 Graphic | Uses:3272 | Used by:3384 |
Symbol 3274 Bitmap | Used by:3275 | |
Symbol 3275 Graphic | Uses:3274 | Used by:3384 |
Symbol 3276 Bitmap | Used by:3277 | |
Symbol 3277 Graphic | Uses:3276 | Used by:3384 |
Symbol 3278 Bitmap | Used by:3279 | |
Symbol 3279 Graphic | Uses:3278 | Used by:3384 |
Symbol 3280 Bitmap | Used by:3281 | |
Symbol 3281 Graphic | Uses:3280 | Used by:3384 |
Symbol 3282 Bitmap | Used by:3283 | |
Symbol 3283 Graphic | Uses:3282 | Used by:3384 |
Symbol 3284 Bitmap | Used by:3285 | |
Symbol 3285 Graphic | Uses:3284 | Used by:3384 |
Symbol 3286 Bitmap | Used by:3287 | |
Symbol 3287 Graphic | Uses:3286 | Used by:3384 |
Symbol 3288 Bitmap | Used by:3289 | |
Symbol 3289 Graphic | Uses:3288 | Used by:3384 |
Symbol 3290 Bitmap | Used by:3291 | |
Symbol 3291 Graphic | Uses:3290 | Used by:3384 |
Symbol 3292 Bitmap | Used by:3293 | |
Symbol 3293 Graphic | Uses:3292 | Used by:3384 |
Symbol 3294 Bitmap | Used by:3295 | |
Symbol 3295 Graphic | Uses:3294 | Used by:3384 |
Symbol 3296 Bitmap | Used by:3297 | |
Symbol 3297 Graphic | Uses:3296 | Used by:3384 |
Symbol 3298 Bitmap | Used by:3299 | |
Symbol 3299 Graphic | Uses:3298 | Used by:3384 |
Symbol 3300 Bitmap | Used by:3301 | |
Symbol 3301 Graphic | Uses:3300 | Used by:3384 |
Symbol 3302 Bitmap | Used by:3303 | |
Symbol 3303 Graphic | Uses:3302 | Used by:3384 |
Symbol 3304 Bitmap | Used by:3305 | |
Symbol 3305 Graphic | Uses:3304 | Used by:3384 |
Symbol 3306 Bitmap | Used by:3307 | |
Symbol 3307 Graphic | Uses:3306 | Used by:3384 |
Symbol 3308 Bitmap | Used by:3309 | |
Symbol 3309 Graphic | Uses:3308 | Used by:3384 |
Symbol 3310 Bitmap | Used by:3311 | |
Symbol 3311 Graphic | Uses:3310 | Used by:3384 |
Symbol 3312 Bitmap | Used by:3313 | |
Symbol 3313 Graphic | Uses:3312 | Used by:3384 |
Symbol 3314 Bitmap | Used by:3315 | |
Symbol 3315 Graphic | Uses:3314 | Used by:3384 |
Symbol 3316 Bitmap | Used by:3317 | |
Symbol 3317 Graphic | Uses:3316 | Used by:3384 |
Symbol 3318 Bitmap | Used by:3319 | |
Symbol 3319 Graphic | Uses:3318 | Used by:3384 |
Symbol 3320 Bitmap | Used by:3321 | |
Symbol 3321 Graphic | Uses:3320 | Used by:3384 |
Symbol 3322 Bitmap | Used by:3323 | |
Symbol 3323 Graphic | Uses:3322 | Used by:3384 |
Symbol 3324 Bitmap | Used by:3325 | |
Symbol 3325 Graphic | Uses:3324 | Used by:3384 |
Symbol 3326 Bitmap | Used by:3327 | |
Symbol 3327 Graphic | Uses:3326 | Used by:3384 |
Symbol 3328 Bitmap | Used by:3329 | |
Symbol 3329 Graphic | Uses:3328 | Used by:3384 |
Symbol 3330 Bitmap | Used by:3331 | |
Symbol 3331 Graphic | Uses:3330 | Used by:3384 |
Symbol 3332 Bitmap | Used by:3333 | |
Symbol 3333 Graphic | Uses:3332 | Used by:3384 |
Symbol 3334 Bitmap | Used by:3335 | |
Symbol 3335 Graphic | Uses:3334 | Used by:3384 |
Symbol 3336 Bitmap | Used by:3337 | |
Symbol 3337 Graphic | Uses:3336 | Used by:3384 |
Symbol 3338 Bitmap | Used by:3339 | |
Symbol 3339 Graphic | Uses:3338 | Used by:3384 |
Symbol 3340 Bitmap | Used by:3341 | |
Symbol 3341 Graphic | Uses:3340 | Used by:3384 |
Symbol 3342 Bitmap | Used by:3343 | |
Symbol 3343 Graphic | Uses:3342 | Used by:3384 |
Symbol 3344 Bitmap | Used by:3345 | |
Symbol 3345 Graphic | Uses:3344 | Used by:3384 |
Symbol 3346 Bitmap | Used by:3347 | |
Symbol 3347 Graphic | Uses:3346 | Used by:3384 |
Symbol 3348 Bitmap | Used by:3349 | |
Symbol 3349 Graphic | Uses:3348 | Used by:3384 |
Symbol 3350 Bitmap | Used by:3351 | |
Symbol 3351 Graphic | Uses:3350 | Used by:3384 |
Symbol 3352 Bitmap | Used by:3353 | |
Symbol 3353 Graphic | Uses:3352 | Used by:3384 |
Symbol 3354 Bitmap | Used by:3355 | |
Symbol 3355 Graphic | Uses:3354 | Used by:3384 |
Symbol 3356 Bitmap | Used by:3357 | |
Symbol 3357 Graphic | Uses:3356 | Used by:3384 |
Symbol 3358 Bitmap | Used by:3359 | |
Symbol 3359 Graphic | Uses:3358 | Used by:3384 |
Symbol 3360 Bitmap | Used by:3361 | |
Symbol 3361 Graphic | Uses:3360 | Used by:3384 |
Symbol 3362 Bitmap | Used by:3363 | |
Symbol 3363 Graphic | Uses:3362 | Used by:3384 |
Symbol 3364 Bitmap | Used by:3365 | |
Symbol 3365 Graphic | Uses:3364 | Used by:3384 |
Symbol 3366 Bitmap | Used by:3367 | |
Symbol 3367 Graphic | Uses:3366 | Used by:3384 |
Symbol 3368 Bitmap | Used by:3369 | |
Symbol 3369 Graphic | Uses:3368 | Used by:3384 |
Symbol 3370 Bitmap | Used by:3371 | |
Symbol 3371 Graphic | Uses:3370 | Used by:3384 |
Symbol 3372 Bitmap | Used by:3373 | |
Symbol 3373 Graphic | Uses:3372 | Used by:3384 |
Symbol 3374 Bitmap | Used by:3375 | |
Symbol 3375 Graphic | Uses:3374 | Used by:3384 |
Symbol 3376 Bitmap | Used by:3377 | |
Symbol 3377 Graphic | Uses:3376 | Used by:3384 |
Symbol 3378 Bitmap | Used by:3379 | |
Symbol 3379 Graphic | Uses:3378 | Used by:3384 |
Symbol 3380 Bitmap | Used by:3381 | |
Symbol 3381 Graphic | Uses:3380 | Used by:3384 |
Symbol 3382 Bitmap | Used by:3383 | |
Symbol 3383 Graphic | Uses:3382 | Used by:3384 |
Symbol 3384 MovieClip | Uses:3239 3241 3243 3245 3247 3249 3251 3253 3255 3257 3259 3261 3263 3265 3267 3269 3271 3273 3275 3277 3279 3281 3283 3285 3287 3289 3291 3293 3295 3297 3299 3301 3303 3305 3307 3309 3311 3313 3315 3317 3319 3321 3323 3325 3327 3329 3331 3333 3335 3337 3339 3341 3343 3345 3347 3349 3351 3353 3355 3357 3359 3361 3363 3365 3367 3369 3371 3373 3375 3377 3379 3381 3383 | Used by:3385 |
Symbol 3385 MovieClip [Tower5] | Uses:3090 176 178 3237 179 3384 180 181 182 183 184 185 186 187 | Used by:3830 |
Symbol 3386 Bitmap | Used by:3387 | |
Symbol 3387 Graphic | Uses:3386 | Used by:3532 |
Symbol 3388 Bitmap | Used by:3389 | |
Symbol 3389 Graphic | Uses:3388 | Used by:3532 |
Symbol 3390 Bitmap | Used by:3391 | |
Symbol 3391 Graphic | Uses:3390 | Used by:3532 |
Symbol 3392 Bitmap | Used by:3393 | |
Symbol 3393 Graphic | Uses:3392 | Used by:3532 |
Symbol 3394 Bitmap | Used by:3395 | |
Symbol 3395 Graphic | Uses:3394 | Used by:3532 |
Symbol 3396 Bitmap | Used by:3397 | |
Symbol 3397 Graphic | Uses:3396 | Used by:3532 |
Symbol 3398 Bitmap | Used by:3399 | |
Symbol 3399 Graphic | Uses:3398 | Used by:3532 |
Symbol 3400 Bitmap | Used by:3401 | |
Symbol 3401 Graphic | Uses:3400 | Used by:3532 |
Symbol 3402 Bitmap | Used by:3403 | |
Symbol 3403 Graphic | Uses:3402 | Used by:3532 |
Symbol 3404 Bitmap | Used by:3405 | |
Symbol 3405 Graphic | Uses:3404 | Used by:3532 |
Symbol 3406 Bitmap | Used by:3407 | |
Symbol 3407 Graphic | Uses:3406 | Used by:3532 |
Symbol 3408 Bitmap | Used by:3409 | |
Symbol 3409 Graphic | Uses:3408 | Used by:3532 |
Symbol 3410 Bitmap | Used by:3411 | |
Symbol 3411 Graphic | Uses:3410 | Used by:3532 |
Symbol 3412 Bitmap | Used by:3413 | |
Symbol 3413 Graphic | Uses:3412 | Used by:3532 |
Symbol 3414 Bitmap | Used by:3415 | |
Symbol 3415 Graphic | Uses:3414 | Used by:3532 |
Symbol 3416 Bitmap | Used by:3417 | |
Symbol 3417 Graphic | Uses:3416 | Used by:3532 |
Symbol 3418 Bitmap | Used by:3419 | |
Symbol 3419 Graphic | Uses:3418 | Used by:3532 |
Symbol 3420 Bitmap | Used by:3421 | |
Symbol 3421 Graphic | Uses:3420 | Used by:3532 |
Symbol 3422 Bitmap | Used by:3423 | |
Symbol 3423 Graphic | Uses:3422 | Used by:3532 |
Symbol 3424 Bitmap | Used by:3425 | |
Symbol 3425 Graphic | Uses:3424 | Used by:3532 |
Symbol 3426 Bitmap | Used by:3427 | |
Symbol 3427 Graphic | Uses:3426 | Used by:3532 |
Symbol 3428 Bitmap | Used by:3429 | |
Symbol 3429 Graphic | Uses:3428 | Used by:3532 |
Symbol 3430 Bitmap | Used by:3431 | |
Symbol 3431 Graphic | Uses:3430 | Used by:3532 |
Symbol 3432 Bitmap | Used by:3433 | |
Symbol 3433 Graphic | Uses:3432 | Used by:3532 |
Symbol 3434 Bitmap | Used by:3435 | |
Symbol 3435 Graphic | Uses:3434 | Used by:3532 |
Symbol 3436 Bitmap | Used by:3437 | |
Symbol 3437 Graphic | Uses:3436 | Used by:3532 |
Symbol 3438 Bitmap | Used by:3439 | |
Symbol 3439 Graphic | Uses:3438 | Used by:3532 |
Symbol 3440 Bitmap | Used by:3441 | |
Symbol 3441 Graphic | Uses:3440 | Used by:3532 |
Symbol 3442 Bitmap | Used by:3443 | |
Symbol 3443 Graphic | Uses:3442 | Used by:3532 |
Symbol 3444 Bitmap | Used by:3445 | |
Symbol 3445 Graphic | Uses:3444 | Used by:3532 |
Symbol 3446 Bitmap | Used by:3447 | |
Symbol 3447 Graphic | Uses:3446 | Used by:3532 |
Symbol 3448 Bitmap | Used by:3449 | |
Symbol 3449 Graphic | Uses:3448 | Used by:3532 |
Symbol 3450 Bitmap | Used by:3451 | |
Symbol 3451 Graphic | Uses:3450 | Used by:3532 |
Symbol 3452 Bitmap | Used by:3453 | |
Symbol 3453 Graphic | Uses:3452 | Used by:3532 |
Symbol 3454 Bitmap | Used by:3455 | |
Symbol 3455 Graphic | Uses:3454 | Used by:3532 |
Symbol 3456 Bitmap | Used by:3457 | |
Symbol 3457 Graphic | Uses:3456 | Used by:3532 |
Symbol 3458 Bitmap | Used by:3459 | |
Symbol 3459 Graphic | Uses:3458 | Used by:3532 |
Symbol 3460 Bitmap | Used by:3461 | |
Symbol 3461 Graphic | Uses:3460 | Used by:3532 |
Symbol 3462 Bitmap | Used by:3463 | |
Symbol 3463 Graphic | Uses:3462 | Used by:3532 |
Symbol 3464 Bitmap | Used by:3465 | |
Symbol 3465 Graphic | Uses:3464 | Used by:3532 |
Symbol 3466 Bitmap | Used by:3467 | |
Symbol 3467 Graphic | Uses:3466 | Used by:3532 |
Symbol 3468 Bitmap | Used by:3469 | |
Symbol 3469 Graphic | Uses:3468 | Used by:3532 |
Symbol 3470 Bitmap | Used by:3471 | |
Symbol 3471 Graphic | Uses:3470 | Used by:3532 |
Symbol 3472 Bitmap | Used by:3473 | |
Symbol 3473 Graphic | Uses:3472 | Used by:3532 |
Symbol 3474 Bitmap | Used by:3475 | |
Symbol 3475 Graphic | Uses:3474 | Used by:3532 |
Symbol 3476 Bitmap | Used by:3477 | |
Symbol 3477 Graphic | Uses:3476 | Used by:3532 |
Symbol 3478 Bitmap | Used by:3479 | |
Symbol 3479 Graphic | Uses:3478 | Used by:3532 |
Symbol 3480 Bitmap | Used by:3481 | |
Symbol 3481 Graphic | Uses:3480 | Used by:3532 |
Symbol 3482 Bitmap | Used by:3483 | |
Symbol 3483 Graphic | Uses:3482 | Used by:3532 |
Symbol 3484 Bitmap | Used by:3485 | |
Symbol 3485 Graphic | Uses:3484 | Used by:3532 |
Symbol 3486 Bitmap | Used by:3487 | |
Symbol 3487 Graphic | Uses:3486 | Used by:3532 |
Symbol 3488 Bitmap | Used by:3489 | |
Symbol 3489 Graphic | Uses:3488 | Used by:3532 |
Symbol 3490 Bitmap | Used by:3491 | |
Symbol 3491 Graphic | Uses:3490 | Used by:3532 |
Symbol 3492 Bitmap | Used by:3493 | |
Symbol 3493 Graphic | Uses:3492 | Used by:3532 |
Symbol 3494 Bitmap | Used by:3495 | |
Symbol 3495 Graphic | Uses:3494 | Used by:3532 |
Symbol 3496 Bitmap | Used by:3497 | |
Symbol 3497 Graphic | Uses:3496 | Used by:3532 |
Symbol 3498 Bitmap | Used by:3499 | |
Symbol 3499 Graphic | Uses:3498 | Used by:3532 |
Symbol 3500 Bitmap | Used by:3501 | |
Symbol 3501 Graphic | Uses:3500 | Used by:3532 |
Symbol 3502 Bitmap | Used by:3503 | |
Symbol 3503 Graphic | Uses:3502 | Used by:3532 |
Symbol 3504 Bitmap | Used by:3505 | |
Symbol 3505 Graphic | Uses:3504 | Used by:3532 |
Symbol 3506 Bitmap | Used by:3507 | |
Symbol 3507 Graphic | Uses:3506 | Used by:3532 |
Symbol 3508 Bitmap | Used by:3509 | |
Symbol 3509 Graphic | Uses:3508 | Used by:3532 |
Symbol 3510 Bitmap | Used by:3511 | |
Symbol 3511 Graphic | Uses:3510 | Used by:3532 |
Symbol 3512 Bitmap | Used by:3513 | |
Symbol 3513 Graphic | Uses:3512 | Used by:3532 |
Symbol 3514 Bitmap | Used by:3515 | |
Symbol 3515 Graphic | Uses:3514 | Used by:3532 |
Symbol 3516 Bitmap | Used by:3517 | |
Symbol 3517 Graphic | Uses:3516 | Used by:3532 |
Symbol 3518 Bitmap | Used by:3519 | |
Symbol 3519 Graphic | Uses:3518 | Used by:3532 |
Symbol 3520 Bitmap | Used by:3521 | |
Symbol 3521 Graphic | Uses:3520 | Used by:3532 |
Symbol 3522 Bitmap | Used by:3523 | |
Symbol 3523 Graphic | Uses:3522 | Used by:3532 |
Symbol 3524 Bitmap | Used by:3525 | |
Symbol 3525 Graphic | Uses:3524 | Used by:3532 |
Symbol 3526 Bitmap | Used by:3527 | |
Symbol 3527 Graphic | Uses:3526 | Used by:3532 |
Symbol 3528 Bitmap | Used by:3529 | |
Symbol 3529 Graphic | Uses:3528 | Used by:3532 |
Symbol 3530 Bitmap | Used by:3531 | |
Symbol 3531 Graphic | Uses:3530 | Used by:3532 |
Symbol 3532 MovieClip | Uses:3387 3389 3391 3393 3395 3397 3399 3401 3403 3405 3407 3409 3411 3413 3415 3417 3419 3421 3423 3425 3427 3429 3431 3433 3435 3437 3439 3441 3443 3445 3447 3449 3451 3453 3455 3457 3459 3461 3463 3465 3467 3469 3471 3473 3475 3477 3479 3481 3483 3485 3487 3489 3491 3493 3495 3497 3499 3501 3503 3505 3507 3509 3511 3513 3515 3517 3519 3521 3523 3525 3527 3529 3531 | Used by:3533 |
Symbol 3533 MovieClip [Tower6] | Uses:3532 176 178 179 180 181 182 183 184 185 186 187 | Used by:3830 |
Symbol 3534 Bitmap | Used by:3535 | |
Symbol 3535 Graphic | Uses:3534 | Used by:3680 |
Symbol 3536 Bitmap | Used by:3537 | |
Symbol 3537 Graphic | Uses:3536 | Used by:3680 |
Symbol 3538 Bitmap | Used by:3539 | |
Symbol 3539 Graphic | Uses:3538 | Used by:3680 |
Symbol 3540 Bitmap | Used by:3541 | |
Symbol 3541 Graphic | Uses:3540 | Used by:3680 |
Symbol 3542 Bitmap | Used by:3543 | |
Symbol 3543 Graphic | Uses:3542 | Used by:3680 |
Symbol 3544 Bitmap | Used by:3545 | |
Symbol 3545 Graphic | Uses:3544 | Used by:3680 |
Symbol 3546 Bitmap | Used by:3547 | |
Symbol 3547 Graphic | Uses:3546 | Used by:3680 |
Symbol 3548 Bitmap | Used by:3549 | |
Symbol 3549 Graphic | Uses:3548 | Used by:3680 |
Symbol 3550 Bitmap | Used by:3551 | |
Symbol 3551 Graphic | Uses:3550 | Used by:3680 |
Symbol 3552 Bitmap | Used by:3553 | |
Symbol 3553 Graphic | Uses:3552 | Used by:3680 |
Symbol 3554 Bitmap | Used by:3555 | |
Symbol 3555 Graphic | Uses:3554 | Used by:3680 |
Symbol 3556 Bitmap | Used by:3557 | |
Symbol 3557 Graphic | Uses:3556 | Used by:3680 |
Symbol 3558 Bitmap | Used by:3559 | |
Symbol 3559 Graphic | Uses:3558 | Used by:3680 |
Symbol 3560 Bitmap | Used by:3561 | |
Symbol 3561 Graphic | Uses:3560 | Used by:3680 |
Symbol 3562 Bitmap | Used by:3563 | |
Symbol 3563 Graphic | Uses:3562 | Used by:3680 |
Symbol 3564 Bitmap | Used by:3565 | |
Symbol 3565 Graphic | Uses:3564 | Used by:3680 |
Symbol 3566 Bitmap | Used by:3567 | |
Symbol 3567 Graphic | Uses:3566 | Used by:3680 |
Symbol 3568 Bitmap | Used by:3569 | |
Symbol 3569 Graphic | Uses:3568 | Used by:3680 |
Symbol 3570 Bitmap | Used by:3571 | |
Symbol 3571 Graphic | Uses:3570 | Used by:3680 |
Symbol 3572 Bitmap | Used by:3573 | |
Symbol 3573 Graphic | Uses:3572 | Used by:3680 |
Symbol 3574 Bitmap | Used by:3575 | |
Symbol 3575 Graphic | Uses:3574 | Used by:3680 |
Symbol 3576 Bitmap | Used by:3577 | |
Symbol 3577 Graphic | Uses:3576 | Used by:3680 |
Symbol 3578 Bitmap | Used by:3579 | |
Symbol 3579 Graphic | Uses:3578 | Used by:3680 |
Symbol 3580 Bitmap | Used by:3581 | |
Symbol 3581 Graphic | Uses:3580 | Used by:3680 |
Symbol 3582 Bitmap | Used by:3583 | |
Symbol 3583 Graphic | Uses:3582 | Used by:3680 |
Symbol 3584 Bitmap | Used by:3585 | |
Symbol 3585 Graphic | Uses:3584 | Used by:3680 |
Symbol 3586 Bitmap | Used by:3587 | |
Symbol 3587 Graphic | Uses:3586 | Used by:3680 |
Symbol 3588 Bitmap | Used by:3589 | |
Symbol 3589 Graphic | Uses:3588 | Used by:3680 |
Symbol 3590 Bitmap | Used by:3591 | |
Symbol 3591 Graphic | Uses:3590 | Used by:3680 |
Symbol 3592 Bitmap | Used by:3593 | |
Symbol 3593 Graphic | Uses:3592 | Used by:3680 |
Symbol 3594 Bitmap | Used by:3595 | |
Symbol 3595 Graphic | Uses:3594 | Used by:3680 |
Symbol 3596 Bitmap | Used by:3597 | |
Symbol 3597 Graphic | Uses:3596 | Used by:3680 |
Symbol 3598 Bitmap | Used by:3599 | |
Symbol 3599 Graphic | Uses:3598 | Used by:3680 |
Symbol 3600 Bitmap | Used by:3601 | |
Symbol 3601 Graphic | Uses:3600 | Used by:3680 |
Symbol 3602 Bitmap | Used by:3603 | |
Symbol 3603 Graphic | Uses:3602 | Used by:3680 |
Symbol 3604 Bitmap | Used by:3605 | |
Symbol 3605 Graphic | Uses:3604 | Used by:3680 |
Symbol 3606 Bitmap | Used by:3607 | |
Symbol 3607 Graphic | Uses:3606 | Used by:3680 |
Symbol 3608 Bitmap | Used by:3609 | |
Symbol 3609 Graphic | Uses:3608 | Used by:3680 |
Symbol 3610 Bitmap | Used by:3611 | |
Symbol 3611 Graphic | Uses:3610 | Used by:3680 |
Symbol 3612 Bitmap | Used by:3613 | |
Symbol 3613 Graphic | Uses:3612 | Used by:3680 |
Symbol 3614 Bitmap | Used by:3615 | |
Symbol 3615 Graphic | Uses:3614 | Used by:3680 |
Symbol 3616 Bitmap | Used by:3617 | |
Symbol 3617 Graphic | Uses:3616 | Used by:3680 |
Symbol 3618 Bitmap | Used by:3619 | |
Symbol 3619 Graphic | Uses:3618 | Used by:3680 |
Symbol 3620 Bitmap | Used by:3621 | |
Symbol 3621 Graphic | Uses:3620 | Used by:3680 |
Symbol 3622 Bitmap | Used by:3623 | |
Symbol 3623 Graphic | Uses:3622 | Used by:3680 |
Symbol 3624 Bitmap | Used by:3625 | |
Symbol 3625 Graphic | Uses:3624 | Used by:3680 |
Symbol 3626 Bitmap | Used by:3627 | |
Symbol 3627 Graphic | Uses:3626 | Used by:3680 |
Symbol 3628 Bitmap | Used by:3629 | |
Symbol 3629 Graphic | Uses:3628 | Used by:3680 |
Symbol 3630 Bitmap | Used by:3631 | |
Symbol 3631 Graphic | Uses:3630 | Used by:3680 |
Symbol 3632 Bitmap | Used by:3633 | |
Symbol 3633 Graphic | Uses:3632 | Used by:3680 |
Symbol 3634 Bitmap | Used by:3635 | |
Symbol 3635 Graphic | Uses:3634 | Used by:3680 |
Symbol 3636 Bitmap | Used by:3637 | |
Symbol 3637 Graphic | Uses:3636 | Used by:3680 |
Symbol 3638 Bitmap | Used by:3639 | |
Symbol 3639 Graphic | Uses:3638 | Used by:3680 |
Symbol 3640 Bitmap | Used by:3641 | |
Symbol 3641 Graphic | Uses:3640 | Used by:3680 |
Symbol 3642 Bitmap | Used by:3643 | |
Symbol 3643 Graphic | Uses:3642 | Used by:3680 |
Symbol 3644 Bitmap | Used by:3645 | |
Symbol 3645 Graphic | Uses:3644 | Used by:3680 |
Symbol 3646 Bitmap | Used by:3647 | |
Symbol 3647 Graphic | Uses:3646 | Used by:3680 |
Symbol 3648 Bitmap | Used by:3649 | |
Symbol 3649 Graphic | Uses:3648 | Used by:3680 |
Symbol 3650 Bitmap | Used by:3651 | |
Symbol 3651 Graphic | Uses:3650 | Used by:3680 |
Symbol 3652 Bitmap | Used by:3653 | |
Symbol 3653 Graphic | Uses:3652 | Used by:3680 |
Symbol 3654 Bitmap | Used by:3655 | |
Symbol 3655 Graphic | Uses:3654 | Used by:3680 |
Symbol 3656 Bitmap | Used by:3657 | |
Symbol 3657 Graphic | Uses:3656 | Used by:3680 |
Symbol 3658 Bitmap | Used by:3659 | |
Symbol 3659 Graphic | Uses:3658 | Used by:3680 |
Symbol 3660 Bitmap | Used by:3661 | |
Symbol 3661 Graphic | Uses:3660 | Used by:3680 |
Symbol 3662 Bitmap | Used by:3663 | |
Symbol 3663 Graphic | Uses:3662 | Used by:3680 |
Symbol 3664 Bitmap | Used by:3665 | |
Symbol 3665 Graphic | Uses:3664 | Used by:3680 |
Symbol 3666 Bitmap | Used by:3667 | |
Symbol 3667 Graphic | Uses:3666 | Used by:3680 |
Symbol 3668 Bitmap | Used by:3669 | |
Symbol 3669 Graphic | Uses:3668 | Used by:3680 |
Symbol 3670 Bitmap | Used by:3671 | |
Symbol 3671 Graphic | Uses:3670 | Used by:3680 |
Symbol 3672 Bitmap | Used by:3673 | |
Symbol 3673 Graphic | Uses:3672 | Used by:3680 |
Symbol 3674 Bitmap | Used by:3675 | |
Symbol 3675 Graphic | Uses:3674 | Used by:3680 |
Symbol 3676 Bitmap | Used by:3677 | |
Symbol 3677 Graphic | Uses:3676 | Used by:3680 |
Symbol 3678 Bitmap | Used by:3679 | |
Symbol 3679 Graphic | Uses:3678 | Used by:3680 |
Symbol 3680 MovieClip | Uses:3535 3537 3539 3541 3543 3545 3547 3549 3551 3553 3555 3557 3559 3561 3563 3565 3567 3569 3571 3573 3575 3577 3579 3581 3583 3585 3587 3589 3591 3593 3595 3597 3599 3601 3603 3605 3607 3609 3611 3613 3615 3617 3619 3621 3623 3625 3627 3629 3631 3633 3635 3637 3639 3641 3643 3645 3647 3649 3651 3653 3655 3657 3659 3661 3663 3665 3667 3669 3671 3673 3675 3677 3679 | Used by:3681 |
Symbol 3681 MovieClip [Tower7] | Uses:3680 176 178 179 180 181 182 183 184 185 186 187 | Used by:3830 |
Symbol 3682 Bitmap | Used by:3683 | |
Symbol 3683 Graphic | Uses:3682 | Used by:3828 |
Symbol 3684 Bitmap | Used by:3685 | |
Symbol 3685 Graphic | Uses:3684 | Used by:3828 |
Symbol 3686 Bitmap | Used by:3687 | |
Symbol 3687 Graphic | Uses:3686 | Used by:3828 |
Symbol 3688 Bitmap | Used by:3689 | |
Symbol 3689 Graphic | Uses:3688 | Used by:3828 |
Symbol 3690 Bitmap | Used by:3691 | |
Symbol 3691 Graphic | Uses:3690 | Used by:3828 |
Symbol 3692 Bitmap | Used by:3693 | |
Symbol 3693 Graphic | Uses:3692 | Used by:3828 |
Symbol 3694 Bitmap | Used by:3695 | |
Symbol 3695 Graphic | Uses:3694 | Used by:3828 |
Symbol 3696 Bitmap | Used by:3697 | |
Symbol 3697 Graphic | Uses:3696 | Used by:3828 |
Symbol 3698 Bitmap | Used by:3699 | |
Symbol 3699 Graphic | Uses:3698 | Used by:3828 |
Symbol 3700 Bitmap | Used by:3701 | |
Symbol 3701 Graphic | Uses:3700 | Used by:3828 |
Symbol 3702 Bitmap | Used by:3703 | |
Symbol 3703 Graphic | Uses:3702 | Used by:3828 |
Symbol 3704 Bitmap | Used by:3705 | |
Symbol 3705 Graphic | Uses:3704 | Used by:3828 |
Symbol 3706 Bitmap | Used by:3707 | |
Symbol 3707 Graphic | Uses:3706 | Used by:3828 |
Symbol 3708 Bitmap | Used by:3709 | |
Symbol 3709 Graphic | Uses:3708 | Used by:3828 |
Symbol 3710 Bitmap | Used by:3711 | |
Symbol 3711 Graphic | Uses:3710 | Used by:3828 |
Symbol 3712 Bitmap | Used by:3713 | |
Symbol 3713 Graphic | Uses:3712 | Used by:3828 |
Symbol 3714 Bitmap | Used by:3715 | |
Symbol 3715 Graphic | Uses:3714 | Used by:3828 |
Symbol 3716 Bitmap | Used by:3717 | |
Symbol 3717 Graphic | Uses:3716 | Used by:3828 |
Symbol 3718 Bitmap | Used by:3719 | |
Symbol 3719 Graphic | Uses:3718 | Used by:3828 |
Symbol 3720 Bitmap | Used by:3721 | |
Symbol 3721 Graphic | Uses:3720 | Used by:3828 |
Symbol 3722 Bitmap | Used by:3723 | |
Symbol 3723 Graphic | Uses:3722 | Used by:3828 |
Symbol 3724 Bitmap | Used by:3725 | |
Symbol 3725 Graphic | Uses:3724 | Used by:3828 |
Symbol 3726 Bitmap | Used by:3727 | |
Symbol 3727 Graphic | Uses:3726 | Used by:3828 |
Symbol 3728 Bitmap | Used by:3729 | |
Symbol 3729 Graphic | Uses:3728 | Used by:3828 |
Symbol 3730 Bitmap | Used by:3731 | |
Symbol 3731 Graphic | Uses:3730 | Used by:3828 |
Symbol 3732 Bitmap | Used by:3733 | |
Symbol 3733 Graphic | Uses:3732 | Used by:3828 |
Symbol 3734 Bitmap | Used by:3735 | |
Symbol 3735 Graphic | Uses:3734 | Used by:3828 |
Symbol 3736 Bitmap | Used by:3737 | |
Symbol 3737 Graphic | Uses:3736 | Used by:3828 |
Symbol 3738 Bitmap | Used by:3739 | |
Symbol 3739 Graphic | Uses:3738 | Used by:3828 |
Symbol 3740 Bitmap | Used by:3741 | |
Symbol 3741 Graphic | Uses:3740 | Used by:3828 |
Symbol 3742 Bitmap | Used by:3743 | |
Symbol 3743 Graphic | Uses:3742 | Used by:3828 |
Symbol 3744 Bitmap | Used by:3745 | |
Symbol 3745 Graphic | Uses:3744 | Used by:3828 |
Symbol 3746 Bitmap | Used by:3747 | |
Symbol 3747 Graphic | Uses:3746 | Used by:3828 |
Symbol 3748 Bitmap | Used by:3749 | |
Symbol 3749 Graphic | Uses:3748 | Used by:3828 |
Symbol 3750 Bitmap | Used by:3751 | |
Symbol 3751 Graphic | Uses:3750 | Used by:3828 |
Symbol 3752 Bitmap | Used by:3753 | |
Symbol 3753 Graphic | Uses:3752 | Used by:3828 |
Symbol 3754 Bitmap | Used by:3755 | |
Symbol 3755 Graphic | Uses:3754 | Used by:3828 |
Symbol 3756 Bitmap | Used by:3757 | |
Symbol 3757 Graphic | Uses:3756 | Used by:3828 |
Symbol 3758 Bitmap | Used by:3759 | |
Symbol 3759 Graphic | Uses:3758 | Used by:3828 |
Symbol 3760 Bitmap | Used by:3761 | |
Symbol 3761 Graphic | Uses:3760 | Used by:3828 |
Symbol 3762 Bitmap | Used by:3763 | |
Symbol 3763 Graphic | Uses:3762 | Used by:3828 |
Symbol 3764 Bitmap | Used by:3765 | |
Symbol 3765 Graphic | Uses:3764 | Used by:3828 |
Symbol 3766 Bitmap | Used by:3767 | |
Symbol 3767 Graphic | Uses:3766 | Used by:3828 |
Symbol 3768 Bitmap | Used by:3769 | |
Symbol 3769 Graphic | Uses:3768 | Used by:3828 |
Symbol 3770 Bitmap | Used by:3771 | |
Symbol 3771 Graphic | Uses:3770 | Used by:3828 |
Symbol 3772 Bitmap | Used by:3773 | |
Symbol 3773 Graphic | Uses:3772 | Used by:3828 |
Symbol 3774 Bitmap | Used by:3775 | |
Symbol 3775 Graphic | Uses:3774 | Used by:3828 |
Symbol 3776 Bitmap | Used by:3777 | |
Symbol 3777 Graphic | Uses:3776 | Used by:3828 |
Symbol 3778 Bitmap | Used by:3779 | |
Symbol 3779 Graphic | Uses:3778 | Used by:3828 |
Symbol 3780 Bitmap | Used by:3781 | |
Symbol 3781 Graphic | Uses:3780 | Used by:3828 |
Symbol 3782 Bitmap | Used by:3783 | |
Symbol 3783 Graphic | Uses:3782 | Used by:3828 |
Symbol 3784 Bitmap | Used by:3785 | |
Symbol 3785 Graphic | Uses:3784 | Used by:3828 |
Symbol 3786 Bitmap | Used by:3787 | |
Symbol 3787 Graphic | Uses:3786 | Used by:3828 |
Symbol 3788 Bitmap | Used by:3789 | |
Symbol 3789 Graphic | Uses:3788 | Used by:3828 |
Symbol 3790 Bitmap | Used by:3791 | |
Symbol 3791 Graphic | Uses:3790 | Used by:3828 |
Symbol 3792 Bitmap | Used by:3793 | |
Symbol 3793 Graphic | Uses:3792 | Used by:3828 |
Symbol 3794 Bitmap | Used by:3795 | |
Symbol 3795 Graphic | Uses:3794 | Used by:3828 |
Symbol 3796 Bitmap | Used by:3797 | |
Symbol 3797 Graphic | Uses:3796 | Used by:3828 |
Symbol 3798 Bitmap | Used by:3799 | |
Symbol 3799 Graphic | Uses:3798 | Used by:3828 |
Symbol 3800 Bitmap | Used by:3801 | |
Symbol 3801 Graphic | Uses:3800 | Used by:3828 |
Symbol 3802 Bitmap | Used by:3803 | |
Symbol 3803 Graphic | Uses:3802 | Used by:3828 |
Symbol 3804 Bitmap | Used by:3805 | |
Symbol 3805 Graphic | Uses:3804 | Used by:3828 |
Symbol 3806 Bitmap | Used by:3807 | |
Symbol 3807 Graphic | Uses:3806 | Used by:3828 |
Symbol 3808 Bitmap | Used by:3809 | |
Symbol 3809 Graphic | Uses:3808 | Used by:3828 |
Symbol 3810 Bitmap | Used by:3811 | |
Symbol 3811 Graphic | Uses:3810 | Used by:3828 |
Symbol 3812 Bitmap | Used by:3813 | |
Symbol 3813 Graphic | Uses:3812 | Used by:3828 |
Symbol 3814 Bitmap | Used by:3815 | |
Symbol 3815 Graphic | Uses:3814 | Used by:3828 |
Symbol 3816 Bitmap | Used by:3817 | |
Symbol 3817 Graphic | Uses:3816 | Used by:3828 |
Symbol 3818 Bitmap | Used by:3819 | |
Symbol 3819 Graphic | Uses:3818 | Used by:3828 |
Symbol 3820 Bitmap | Used by:3821 | |
Symbol 3821 Graphic | Uses:3820 | Used by:3828 |
Symbol 3822 Bitmap | Used by:3823 | |
Symbol 3823 Graphic | Uses:3822 | Used by:3828 |
Symbol 3824 Bitmap | Used by:3825 | |
Symbol 3825 Graphic | Uses:3824 | Used by:3828 |
Symbol 3826 Bitmap | Used by:3827 | |
Symbol 3827 Graphic | Uses:3826 | Used by:3828 |
Symbol 3828 MovieClip | Uses:3683 3685 3687 3689 3691 3693 3695 3697 3699 3701 3703 3705 3707 3709 3711 3713 3715 3717 3719 3721 3723 3725 3727 3729 3731 3733 3735 3737 3739 3741 3743 3745 3747 3749 3751 3753 3755 3757 3759 3761 3763 3765 3767 3769 3771 3773 3775 3777 3779 3781 3783 3785 3787 3789 3791 3793 3795 3797 3799 3801 3803 3805 3807 3809 3811 3813 3815 3817 3819 3821 3823 3825 3827 | Used by:3829 |
Symbol 3829 MovieClip [Tower8] | Uses:3828 176 178 179 180 181 182 183 184 185 186 187 | Used by:3830 |
Symbol 3830 MovieClip | Uses:742 743 745 746 747 918 1083 1248 1461 1626 1668 1669 1713 1757 1799 1800 1844 1888 2034 2180 2326 2332 2333 2334 2335 2336 2337 2338 2339 2340 2341 2342 2343 2344 2345 2346 2347 2348 2349 2351 2499 2647 2795 2943 3385 3533 3681 3829 | Used by:Timeline |
Symbol 3831 Bitmap | Used by:3834 | |
Symbol 3832 Bitmap | Used by:3834 | |
Symbol 3833 Bitmap | Used by:3834 3849 3885 | |
Symbol 3834 Graphic | Uses:3831 3832 3833 | Used by:3835 |
Symbol 3835 MovieClip | Uses:3834 707 665 623 581 537 483 441 | Used by:3967 |
Symbol 3836 Text | Uses:190 | Used by:3837 |
Symbol 3837 MovieClip [MoreGames] | Uses:216 3836 | Used by:3967 |
Symbol 3838 Text | Uses:190 | Used by:3839 |
Symbol 3839 MovieClip [playButton] | Uses:216 3838 | Used by:3967 |
Symbol 3840 Text | Uses:190 | Used by:3841 |
Symbol 3841 MovieClip [creditsButton] | Uses:216 3840 | Used by:3967 |
Symbol 3842 EditableText | Uses:190 | Used by:3967 |
Symbol 3843 EditableText | Uses:190 | Used by:3967 |
Symbol 3844 Graphic | Uses:343 344 | Used by:3967 |
Symbol 3845 Text | Uses:190 | Used by:3967 |
Symbol 3846 EditableText | Uses:190 | Used by:3967 |
Symbol 3847 Bitmap | Used by:3849 3868 3877 3885 3888 3890 3893 3895 3897 3900 3902 3904 | |
Symbol 3848 Bitmap | Used by:3849 3868 3877 3885 3888 3890 3893 3895 3897 3900 3902 3904 | |
Symbol 3849 Graphic | Uses:3847 3848 3833 | Used by:3967 |
Symbol 3850 Bitmap | Used by:3851 | |
Symbol 3851 Graphic | Uses:3850 | Used by:3852 |
Symbol 3852 MovieClip [tree2] | Uses:3851 | Used by:3862 3886 3896 3901 3905 |
Symbol 3853 Bitmap | Used by:3854 | |
Symbol 3854 Graphic | Uses:3853 | Used by:3855 |
Symbol 3855 MovieClip [block] | Uses:3854 | Used by:3862 3875 3884 3889 3891 3894 3896 3899 3901 3903 3905 |
Symbol 3856 Bitmap | Used by:3857 | |
Symbol 3857 Graphic | Uses:3856 | Used by:3858 |
Symbol 3858 MovieClip [tree] | Uses:3857 | Used by:3862 3886 3905 |
Symbol 3859 Bitmap | Used by:3860 | |
Symbol 3860 Graphic | Uses:3859 | Used by:3861 |
Symbol 3861 MovieClip [crate2] | Uses:3860 | Used by:3862 3886 |
Symbol 3862 MovieClip | Uses:335 333 331 328 3852 3855 3858 3861 | Used by:3967 |
Symbol 3863 Graphic | Used by:3864 | |
Symbol 3864 MovieClip | Uses:3863 | Used by:3866 |
Symbol 3865 MovieClip | Uses:748 | Used by:3866 |
Symbol 3866 MovieClip [fxObject] | Uses:3864 3865 | Used by:3967 |
Symbol 3867 Bitmap | Used by:3868 3890 3893 3900 3902 3904 | |
Symbol 3868 Graphic | Uses:3848 3847 3867 | Used by:3967 |
Symbol 3869 Bitmap | Used by:3870 | |
Symbol 3870 Graphic | Uses:3869 | Used by:3871 |
Symbol 3871 MovieClip [tree2Autumn] | Uses:3870 | Used by:3875 |
Symbol 3872 Bitmap | Used by:3873 | |
Symbol 3873 Graphic | Uses:3872 | Used by:3874 |
Symbol 3874 MovieClip [treeAutumn] | Uses:3873 | Used by:3875 3889 3891 3894 |
Symbol 3875 MovieClip | Uses:335 333 331 328 225 3871 3874 3855 | Used by:3967 |
Symbol 3876 Bitmap | Used by:3877 3897 | |
Symbol 3877 Graphic | Uses:3847 3848 3876 | Used by:3967 |
Symbol 3878 Bitmap | Used by:3879 | |
Symbol 3879 Graphic | Uses:3878 | Used by:3880 3898 |
Symbol 3880 MovieClip [tree2snow] | Uses:3879 | Used by:3884 |
Symbol 3881 Bitmap | Used by:3882 | |
Symbol 3882 Graphic | Uses:3881 | Used by:3883 |
Symbol 3883 MovieClip [crate] | Uses:3882 | Used by:3884 3889 3894 3896 3899 3903 |
Symbol 3884 MovieClip | Uses:335 333 331 3880 328 3883 3855 | Used by:3967 |
Symbol 3885 Graphic | Uses:3848 3847 3833 | Used by:3967 |
Symbol 3886 MovieClip | Uses:3861 335 333 328 331 3858 3852 | Used by:3967 |
Symbol 3887 Bitmap | Used by:3888 3895 | |
Symbol 3888 Graphic | Uses:3848 3847 3887 | Used by:3967 |
Symbol 3889 MovieClip | Uses:335 333 328 331 3855 3883 3874 | Used by:3967 |
Symbol 3890 Graphic | Uses:3847 3848 3867 | Used by:3967 |
Symbol 3891 MovieClip | Uses:3855 3874 335 333 328 331 | Used by:3967 |
Symbol 3892 Bitmap | Used by:3893 3895 3897 | |
Symbol 3893 Graphic | Uses:3848 3847 3867 3892 | Used by:3967 |
Symbol 3894 MovieClip | Uses:335 333 328 331 3855 3883 3874 | Used by:3967 |
Symbol 3895 Graphic | Uses:3848 3847 3892 3887 | Used by:3967 |
Symbol 3896 MovieClip | Uses:3883 3855 335 333 328 331 3852 | Used by:3967 |
Symbol 3897 Graphic | Uses:3848 3847 3876 3892 | Used by:3967 |
Symbol 3898 MovieClip [treeWinter] | Uses:3879 | Used by:3899 |
Symbol 3899 MovieClip | Uses:335 333 328 331 3855 3883 3898 | Used by:3967 |
Symbol 3900 Graphic | Uses:3848 3847 3867 | Used by:3967 |
Symbol 3901 MovieClip | Uses:3855 335 333 328 331 3852 | Used by:3967 |
Symbol 3902 Graphic | Uses:3847 3848 3867 | Used by:3967 |
Symbol 3903 MovieClip | Uses:3883 3855 335 333 328 331 | Used by:3967 |
Symbol 3904 Graphic | Uses:3848 3847 3867 | Used by:3967 |
Symbol 3905 MovieClip | Uses:335 333 328 331 3858 3852 3855 | Used by:3967 |
Symbol 3906 Graphic | Used by:3946 | |
Symbol 3907 Text | Uses:190 | Used by:3946 |
Symbol 3908 Text | Uses:190 | Used by:3946 |
Symbol 3909 Text | Uses:190 | Used by:3946 |
Symbol 3910 Text | Uses:190 | Used by:3946 |
Symbol 3911 Graphic | Used by:3912 | |
Symbol 3912 MovieClip [bMedal] | Uses:3911 | Used by:3946 |
Symbol 3913 Text | Uses:190 | Used by:3946 |
Symbol 3914 Text | Uses:190 | Used by:3946 |
Symbol 3915 Text | Uses:190 | Used by:3946 |
Symbol 3916 Text | Uses:190 | Used by:3946 |
Symbol 3917 Text | Uses:190 | Used by:3946 |
Symbol 3918 Text | Uses:190 | Used by:3946 |
Symbol 3919 Text | Uses:190 | Used by:3946 |
Symbol 3920 Text | Uses:190 | Used by:3946 |
Symbol 3921 Text | Uses:190 | Used by:3946 |
Symbol 3922 Text | Uses:190 | Used by:3946 |
Symbol 3923 Text | Uses:190 | Used by:3946 |
Symbol 3924 Text | Uses:190 | Used by:3946 |
Symbol 3925 Text | Uses:190 | Used by:3946 |
Symbol 3926 Text | Uses:190 | Used by:3946 |
Symbol 3927 Text | Uses:190 | Used by:3946 |
Symbol 3928 Text | Uses:190 | Used by:3946 |
Symbol 3929 Text | Uses:190 | Used by:3946 |
Symbol 3930 Text | Uses:190 | Used by:3946 |
Symbol 3931 EditableText | Uses:190 | Used by:3946 |
Symbol 3932 EditableText | Uses:190 | Used by:3946 |
Symbol 3933 EditableText | Uses:190 | Used by:3946 |
Symbol 3934 EditableText | Uses:190 | Used by:3946 |
Symbol 3935 EditableText | Uses:190 | Used by:3946 |
Symbol 3936 Text | Uses:190 | Used by:3946 |
Symbol 3937 Text | Uses:190 | Used by:3946 |
Symbol 3938 Text | Uses:190 | Used by:3946 |
Symbol 3939 Text | Uses:190 | Used by:3946 |
Symbol 3940 EditableText | Uses:190 | Used by:3946 |
Symbol 3941 EditableText | Uses:190 | Used by:3946 |
Symbol 3942 EditableText | Uses:190 | Used by:3946 |
Symbol 3943 EditableText | Uses:190 | Used by:3946 |
Symbol 3944 Text | Uses:190 | Used by:3946 |
Symbol 3945 EditableText | Uses:190 | Used by:3946 |
Symbol 3946 MovieClip [playerStats] | Uses:3906 3907 3908 3909 3910 3912 223 221 3913 3914 3915 3916 3917 3918 3919 3920 3921 3922 3923 3924 3925 3926 3927 3928 3929 3930 3931 3932 3933 3934 3935 3936 3937 3938 3939 3940 3941 3942 3943 3944 3945 | Used by:3967 |
Symbol 3947 Bitmap | Used by:3948 | |
Symbol 3948 Graphic | Uses:3947 | Used by:3966 |
Symbol 3949 Graphic | Used by:3952 | |
Symbol 3950 Font | Used by:3951 3956 | |
Symbol 3951 Text | Uses:3950 | Used by:3952 |
Symbol 3952 MovieClip | Uses:3949 3951 | Used by:3966 |
Symbol 3953 Bitmap | Used by:3954 | |
Symbol 3954 Graphic | Uses:3953 | Used by:3966 |
Symbol 3955 Graphic | Used by:3957 | |
Symbol 3956 Text | Uses:3950 | Used by:3957 |
Symbol 3957 MovieClip | Uses:3955 3956 | Used by:3966 |
Symbol 3958 Bitmap | Used by:3959 | |
Symbol 3959 Graphic | Uses:3958 | Used by:3966 |
Symbol 3960 Bitmap | Used by:3961 | |
Symbol 3961 Graphic | Uses:3960 | Used by:3966 |
Symbol 3962 Bitmap | Used by:3963 | |
Symbol 3963 Graphic | Uses:3962 | Used by:3966 |
Symbol 3964 Bitmap | Used by:3965 | |
Symbol 3965 Graphic | Uses:3964 | Used by:3966 |
Symbol 3966 MovieClip | Uses:3948 3952 3954 3957 3959 3961 3963 3965 293 295 | Used by:3967 |
Symbol 3967 MovieClip [GameObject] | Uses:3835 376 388 3837 375 386 3839 3841 3842 397 394 392 3843 359 3844 295 3845 3846 3849 342 340 338 3862 325 3866 323 233 3868 3875 3877 3884 3885 3886 3888 3889 3890 3891 3893 3894 3895 3896 3897 3899 3900 3901 3902 3903 3904 3905 293 3946 3966 | Used by:Timeline |
Symbol 3968 Text | Uses:190 | Used by:Timeline |
Symbol 3969 Bitmap | Used by:3970 | |
Symbol 3970 Graphic | Uses:3969 | Used by:4011 |
Symbol 3971 Bitmap | Used by:3972 | |
Symbol 3972 Graphic | Uses:3971 | Used by:4011 |
Symbol 3973 Bitmap | Used by:3974 | |
Symbol 3974 Graphic | Uses:3973 | Used by:4011 |
Symbol 3975 Bitmap | Used by:3976 | |
Symbol 3976 Graphic | Uses:3975 | Used by:4011 |
Symbol 3977 Bitmap | Used by:3978 | |
Symbol 3978 Graphic | Uses:3977 | Used by:4011 |
Symbol 3979 Bitmap | Used by:3980 | |
Symbol 3980 Graphic | Uses:3979 | Used by:4011 |
Symbol 3981 Bitmap | Used by:3982 | |
Symbol 3982 Graphic | Uses:3981 | Used by:4011 |
Symbol 3983 Bitmap | Used by:3984 | |
Symbol 3984 Graphic | Uses:3983 | Used by:4011 |
Symbol 3985 Bitmap | Used by:3986 | |
Symbol 3986 Graphic | Uses:3985 | Used by:4011 |
Symbol 3987 Bitmap | Used by:3988 | |
Symbol 3988 Graphic | Uses:3987 | Used by:4011 |
Symbol 3989 Bitmap | Used by:3990 | |
Symbol 3990 Graphic | Uses:3989 | Used by:4011 |
Symbol 3991 Bitmap | Used by:3992 | |
Symbol 3992 Graphic | Uses:3991 | Used by:4011 |
Symbol 3993 Bitmap | Used by:3994 | |
Symbol 3994 Graphic | Uses:3993 | Used by:4011 |
Symbol 3995 Bitmap | Used by:3996 | |
Symbol 3996 Graphic | Uses:3995 | Used by:4011 |
Symbol 3997 Bitmap | Used by:3998 | |
Symbol 3998 Graphic | Uses:3997 | Used by:4011 |
Symbol 3999 Bitmap | Used by:4000 | |
Symbol 4000 Graphic | Uses:3999 | Used by:4011 |
Symbol 4001 Bitmap | Used by:4002 | |
Symbol 4002 Graphic | Uses:4001 | Used by:4011 |
Symbol 4003 Bitmap | Used by:4004 | |
Symbol 4004 Graphic | Uses:4003 | Used by:4011 |
Symbol 4005 Bitmap | Used by:4006 | |
Symbol 4006 Graphic | Uses:4005 | Used by:4011 |
Symbol 4007 Bitmap | Used by:4008 | |
Symbol 4008 Graphic | Uses:4007 | Used by:4011 |
Symbol 4009 Bitmap | Used by:4010 | |
Symbol 4010 Graphic | Uses:4009 | Used by:4011 |
Symbol 4011 MovieClip | Uses:3970 3972 3974 3976 3978 3980 3982 3984 3986 3988 3990 3992 3994 3996 3998 4000 4002 4004 4006 4008 4010 | Used by:Timeline |
Symbol 4012 EditableText | Uses:190 | Used by:Timeline |
Instance Names
"adBox" | Frame 1 | Symbol 724 MovieClip |
"turr" | Symbol 188 MovieClip [Tower9] Frame 1 | Symbol 173 MovieClip |
"atextBox" | Symbol 212 MovieClip [aUnlocked] Frame 1 | Symbol 209 MovieClip |
"msgText" | Symbol 219 MovieClip [msgBox] Frame 1 | Symbol 214 EditableText |
"bonusText" | Symbol 233 MovieClip [wController] Frame 1 | Symbol 229 EditableText |
"waveInfo2" | Symbol 233 MovieClip [wController] Frame 1 | Symbol 230 EditableText |
"waveInfo" | Symbol 233 MovieClip [wController] Frame 1 | Symbol 231 EditableText |
"Sale" | Symbol 290 MovieClip [upgradeWindow] Frame 1 | Symbol 282 EditableText |
"Cost" | Symbol 290 MovieClip [upgradeWindow] Frame 1 | Symbol 283 EditableText |
"damage" | Symbol 290 MovieClip [upgradeWindow] Frame 1 | Symbol 284 EditableText |
"range" | Symbol 290 MovieClip [upgradeWindow] Frame 1 | Symbol 285 EditableText |
"reload" | Symbol 290 MovieClip [upgradeWindow] Frame 1 | Symbol 286 EditableText |
"ttitle" | Symbol 322 MovieClip [toolTips] Frame 1 | Symbol 319 EditableText |
"ttext" | Symbol 322 MovieClip [toolTips] Frame 1 | Symbol 321 EditableText |
"qbox" | Symbol 323 MovieClip [Hud] Frame 1 | Symbol 298 MovieClip [qBox] |
"Score" | Symbol 323 MovieClip [Hud] Frame 1 | Symbol 303 EditableText |
"Lives" | Symbol 323 MovieClip [Hud] Frame 1 | Symbol 305 EditableText |
"waves" | Symbol 323 MovieClip [Hud] Frame 1 | Symbol 307 EditableText |
"Cash" | Symbol 323 MovieClip [Hud] Frame 1 | Symbol 308 EditableText |
"msg" | Symbol 323 MovieClip [Hud] Frame 1 | Symbol 312 EditableText |
"LvlBar" | Symbol 323 MovieClip [Hud] Frame 1 | Symbol 315 MovieClip |
"ttip" | Symbol 323 MovieClip [Hud] Frame 1 | Symbol 322 MovieClip [toolTips] |
"waves" | Symbol 359 MovieClip [BreakDown] Frame 1 | Symbol 346 EditableText |
"perc" | Symbol 359 MovieClip [BreakDown] Frame 1 | Symbol 347 EditableText |
"cash" | Symbol 359 MovieClip [BreakDown] Frame 1 | Symbol 348 EditableText |
"lives" | Symbol 359 MovieClip [BreakDown] Frame 1 | Symbol 349 EditableText |
"towers" | Symbol 359 MovieClip [BreakDown] Frame 1 | Symbol 350 EditableText |
"lvlScore" | Symbol 359 MovieClip [BreakDown] Frame 1 | Symbol 357 EditableText |
"glower" | Symbol 370 MovieClip [lvl2B] Frame 1 | Symbol 365 MovieClip |
"tdisplay" | Symbol 370 MovieClip [lvl2B] Frame 1 | Symbol 366 EditableText |
"glower" | Symbol 372 MovieClip [lvl1B] Frame 1 | Symbol 365 MovieClip |
"tdisplay" | Symbol 372 MovieClip [lvl1B] Frame 1 | Symbol 371 EditableText |
"bar" | Symbol 722 MovieClip Frame 1 | Symbol 719 MovieClip |
"plButton" | Symbol 722 MovieClip Frame 5 | Symbol 721 Button |
"hBar" | Symbol 918 MovieClip [enemy_1] Frame 1 | Symbol 749 MovieClip |
"hBar" | Symbol 1083 MovieClip [enemy_2] Frame 1 | Symbol 749 MovieClip |
"hBar" | Symbol 1248 MovieClip [enemy_3] Frame 1 | Symbol 749 MovieClip |
"hBar" | Symbol 1461 MovieClip [enemy_4] Frame 1 | Symbol 749 MovieClip |
"hBar" | Symbol 1626 MovieClip [enemy_5] Frame 1 | Symbol 749 MovieClip |
"hBar" | Symbol 1668 MovieClip [enemyFly] Frame 1 | Symbol 749 MovieClip |
"hBar" | Symbol 1669 MovieClip [enemyFly2] Frame 1 | Symbol 749 MovieClip |
"hBar" | Symbol 1713 MovieClip [enemyFly3] Frame 1 | Symbol 749 MovieClip |
"hBar" | Symbol 1757 MovieClip [enemyFly4] Frame 1 | Symbol 749 MovieClip |
"hBar" | Symbol 1799 MovieClip [enemyFlyV] Frame 1 | Symbol 749 MovieClip |
"hBar" | Symbol 1800 MovieClip [enemyFlyV2] Frame 1 | Symbol 749 MovieClip |
"hBar" | Symbol 1844 MovieClip [enemyFlyV3] Frame 1 | Symbol 749 MovieClip |
"hBar" | Symbol 1888 MovieClip [enemyFlyV4] Frame 1 | Symbol 749 MovieClip |
"hull" | Symbol 2034 MovieClip [enemyT] Frame 1 | Symbol 2033 MovieClip |
"hBar" | Symbol 2034 MovieClip [enemyT] Frame 1 | Symbol 749 MovieClip |
"hull" | Symbol 2180 MovieClip [enemyT2] Frame 1 | Symbol 2179 MovieClip |
"hBar" | Symbol 2180 MovieClip [enemyT2] Frame 1 | Symbol 749 MovieClip |
"hull" | Symbol 2326 MovieClip [enemyT3] Frame 1 | Symbol 2325 MovieClip |
"hBar" | Symbol 2326 MovieClip [enemyT3] Frame 1 | Symbol 749 MovieClip |
"turr" | Symbol 2499 MovieClip [Tower1] Frame 1 | Symbol 2498 MovieClip |
"turr" | Symbol 2795 MovieClip [Tower3] Frame 1 | Symbol 2794 MovieClip |
"turr" | Symbol 2943 MovieClip [Tower4] Frame 1 | Symbol 2942 MovieClip |
"turr" | Symbol 3385 MovieClip [Tower5] Frame 1 | Symbol 3090 MovieClip |
"turr" | Symbol 3385 MovieClip [Tower5] Frame 2 | Symbol 3237 MovieClip |
"turr" | Symbol 3385 MovieClip [Tower5] Frame 3 | Symbol 3384 MovieClip |
"turr" | Symbol 3533 MovieClip [Tower6] Frame 1 | Symbol 3532 MovieClip |
"turr" | Symbol 3681 MovieClip [Tower7] Frame 1 | Symbol 3680 MovieClip |
"turr" | Symbol 3829 MovieClip [Tower8] Frame 1 | Symbol 3828 MovieClip |
"bluelayer" | Symbol 3866 MovieClip [fxObject] Frame 1 | Symbol 3864 MovieClip |
"redlayer" | Symbol 3866 MovieClip [fxObject] Frame 1 | Symbol 3865 MovieClip |
"kills" | Symbol 3946 MovieClip [playerStats] Frame 1 | Symbol 3931 EditableText |
"towers" | Symbol 3946 MovieClip [playerStats] Frame 1 | Symbol 3932 EditableText |
"upgrades" | Symbol 3946 MovieClip [playerStats] Frame 1 | Symbol 3933 EditableText |
"money" | Symbol 3946 MovieClip [playerStats] Frame 1 | Symbol 3934 EditableText |
"spent" | Symbol 3946 MovieClip [playerStats] Frame 1 | Symbol 3935 EditableText |
"wins" | Symbol 3946 MovieClip [playerStats] Frame 1 | Symbol 3940 EditableText |
"loses" | Symbol 3946 MovieClip [playerStats] Frame 1 | Symbol 3941 EditableText |
"level" | Symbol 3946 MovieClip [playerStats] Frame 1 | Symbol 3942 EditableText |
"exp" | Symbol 3946 MovieClip [playerStats] Frame 1 | Symbol 3943 EditableText |
"expNext" | Symbol 3946 MovieClip [playerStats] Frame 1 | Symbol 3945 EditableText |
"sndManager" | Symbol 3967 MovieClip [GameObject] Frame 1 | Symbol 397 MovieClip [sndmnger] |
"FrameControl" | Symbol 3967 MovieClip [GameObject] Frame 1 | Symbol 394 MovieClip [fManager] |
"Level_" | Symbol 3967 MovieClip [GameObject] Frame 5 | Symbol 3862 MovieClip |
"Level_" | Symbol 3967 MovieClip [GameObject] Frame 6 | Symbol 3875 MovieClip |
"Level_" | Symbol 3967 MovieClip [GameObject] Frame 7 | Symbol 3884 MovieClip |
"Level_" | Symbol 3967 MovieClip [GameObject] Frame 8 | Symbol 3886 MovieClip |
"Level_" | Symbol 3967 MovieClip [GameObject] Frame 9 | Symbol 3889 MovieClip |
"Level_" | Symbol 3967 MovieClip [GameObject] Frame 10 | Symbol 3891 MovieClip |
"Level_" | Symbol 3967 MovieClip [GameObject] Frame 11 | Symbol 3894 MovieClip |
"Level_" | Symbol 3967 MovieClip [GameObject] Frame 12 | Symbol 3896 MovieClip |
"Level_" | Symbol 3967 MovieClip [GameObject] Frame 14 | Symbol 3899 MovieClip |
"Level_" | Symbol 3967 MovieClip [GameObject] Frame 15 | Symbol 3901 MovieClip |
"Level_" | Symbol 3967 MovieClip [GameObject] Frame 16 | Symbol 3903 MovieClip |
"Level_" | Symbol 3967 MovieClip [GameObject] Frame 17 | Symbol 3905 MovieClip |
Special Tags
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ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "testPuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "testPuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "testPuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "testPuff" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "sTrail" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "smokeS" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "smallFire" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "Shadow1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "scorch" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "plusS" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "plasHit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "plasBall" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "greenPlasma" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "fSmoke" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "flashM" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "flame" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "explode23" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "electroHit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "crater" |
ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "cannonBall" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "canno1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "bulletHit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 23 as "bullet" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "bubbles" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "boom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 26 as "bigBoom2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 176 as "clicker" |
ExportAssets (56) | Timeline Frame 1 | Symbol 188 as "Tower9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 192 as "testButton3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 195 as "testButton2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 198 as "sendButton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 203 as "continueButton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 204 as "success" |
ExportAssets (56) | Timeline Frame 1 | Symbol 206 as "defeated" |
ExportAssets (56) | Timeline Frame 1 | Symbol 212 as "aUnlocked" |
ExportAssets (56) | Timeline Frame 1 | Symbol 218 as "okButton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 219 as "msgBox" |
ExportAssets (56) | Timeline Frame 1 | Symbol 221 as "gMedal" |
ExportAssets (56) | Timeline Frame 1 | Symbol 223 as "sMedal" |
ExportAssets (56) | Timeline Frame 1 | Symbol 225 as "TempTile" |
ExportAssets (56) | Timeline Frame 1 | Symbol 228 as "wave_Button" |
ExportAssets (56) | Timeline Frame 1 | Symbol 233 as "wController" |
ExportAssets (56) | Timeline Frame 1 | Symbol 237 as "t8Button" |
ExportAssets (56) | Timeline Frame 1 | Symbol 241 as "pauseButton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 245 as "t9Button" |
ExportAssets (56) | Timeline Frame 1 | Symbol 249 as "t7Button" |
ExportAssets (56) | Timeline Frame 1 | Symbol 253 as "t6Button" |
ExportAssets (56) | Timeline Frame 1 | Symbol 257 as "t5Button" |
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ExportAssets (56) | Timeline Frame 1 | Symbol 265 as "t2Button" |
ExportAssets (56) | Timeline Frame 1 | Symbol 269 as "t3Button" |
ExportAssets (56) | Timeline Frame 1 | Symbol 273 as "t1Button" |
ExportAssets (56) | Timeline Frame 1 | Symbol 277 as "sellButton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 281 as "upButton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 290 as "upgradeWindow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 293 as "lvlMenuButton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 295 as "MainMenuButton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 297 as "CancelB" |
ExportAssets (56) | Timeline Frame 1 | Symbol 298 as "qBox" |
ExportAssets (56) | Timeline Frame 1 | Symbol 311 as "quitbutton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 322 as "toolTips" |
ExportAssets (56) | Timeline Frame 1 | Symbol 323 as "Hud" |
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ExportAssets (56) | Timeline Frame 1 | Symbol 342 as "clickObject" |
ExportAssets (56) | Timeline Frame 1 | Symbol 359 as "BreakDown" |
ExportAssets (56) | Timeline Frame 1 | Symbol 362 as "testButton1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 370 as "lvl2B" |
ExportAssets (56) | Timeline Frame 1 | Symbol 372 as "lvl1B" |
ExportAssets (56) | Timeline Frame 1 | Symbol 388 as "medalMenuButton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 390 as "InstructionsButton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 392 as "lvlManager" |
ExportAssets (56) | Timeline Frame 1 | Symbol 394 as "fManager" |
ExportAssets (56) | Timeline Frame 1 | Symbol 397 as "sndmnger" |
ExportAssets (56) | Timeline Frame 1 | Symbol 441 as "walker7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 483 as "walker6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 537 as "walker5" |
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ExportAssets (56) | Timeline Frame 1 | Symbol 665 as "walker2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 707 as "walker1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4013 as "__Packages.gameActor" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4014 as "__Packages.tower" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4015 as "__Packages.gameSprite" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4016 as "__Packages.tower9" |
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ExportAssets (56) | Timeline Frame 1 | Symbol 4028 as "__Packages.PauseButton" |
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ExportAssets (56) | Timeline Frame 1 | Symbol 4066 as "__Packages.enemyBoss2" |
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ExportAssets (56) | Timeline Frame 1 | Symbol 4070 as "__Packages.gameProj" |
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ExportAssets (56) | Timeline Frame 1 | Symbol 4079 as "__Packages.tower8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4080 as "__Packages.lazerBeam" |
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ExportAssets (56) | Timeline Frame 4 | Symbol 3946 as "playerStats" |
ExportAssets (56) | Timeline Frame 4 | Symbol 3967 as "GameObject" |
Labels
"loaded" | Symbol 722 MovieClip Frame 5 |
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