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thorenzitha-episode-8.swf

This is the info page for
Flash #113037

(Click the ID number above for more basic data on this flash file.)


Text
PLAY

<p align="center"></p>

Try again?

OK

SHIELD

100

%

SHIELD

100

%

Attack

Technology

Use scanner

Use health bot

2

Use shield bot

Enemy

1

Enemy

2

Weapon

Main data relay

Ion shot former

Weapon

Beam focuser

Plasma chamber

Weapon

Beam focuser

Plasma chamber

<p align="left"><font face="Eurostile" size="13" color="#e98f16" letterSpacing="0.000000" kerning="1">3</font></p>

<p align="left"><font face="Eurostile" size="13" color="#e98f16" letterSpacing="0.000000" kerning="1">Weapon</font></p>

<p align="left"><font face="Eurostile" size="13" color="#e98f16" letterSpacing="0.000000" kerning="1">Gun charge</font></p>

<p align="left"><font face="Eurostile" size="13" color="#e98f16" letterSpacing="0.000000" kerning="1">Normal</font></p>

<p align="left"><font face="Eurostile" size="13" color="#e98f16" letterSpacing="0.000000" kerning="1">High</font></p>

<p align="left"></p>

<p align="left"><font face="Eurostile" size="13" color="#e98f16" letterSpacing="0.000000" kerning="1">Defences</font></p>

Shots are only normal power but are unlimited

Thermobaric sentry gunbot
Damage 25
Fire speed 1 shot per turn

Fire on each weak point to find which is damaged the most

<p align="left"><font face="Eurostile" size="11" color="#ffffff" letterSpacing="0.300000" kerning="1">Level</font></p>

<p align="left"></p>

HP

60

/

60

Hunter Robot

HP

60

/

60

Hunter Robot

Former repairing...

Cannot form

Turns left:

maximum shot

!

3

Eyes repairing...

Cannot target hero

Turns left:

head or weapon

!

3

CY10

<p align="left"><font face="Eurostile" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Right back</font></p><p align="left"><font face="Eurostile" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">weapon hold</font></p>

<p align="right"><font face="Eurostile" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Bot charging pads</font></p>

<p align="right"><font face="Eurostile" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Right </font></p><p align="right"><font face="Eurostile" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">hand</font></p>

<p align="right"><font face="Eurostile" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Left back</font></p><p align="right"><font face="Eurostile" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">weapon hold</font></p>

<p align="left"><font face="Eurostile" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">ATTRIBUTES</font></p>

Thorenzitha plasma gun
Level 1
Damage 6

Robot plasma pistol
Level 1
Damage 10

OK

Shield bot
Level 1
Protection 10

Health bot
Restores 40 HP

HP

150

/

150

<p align="left"><font face="Myriad Pro" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">The vehicles data recorder might tell us something</font></p>

<p align="left"><font face="Myriad Pro" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">I found this in the vehicles communication system</font></p>

<p align="left"><font face="Myriad Pro" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">text here text here text here text here text here text here</font></p>

8

20

Collect health bot?

20

20

AIMING

0

DAMAGE

0

PROTECTION

0

Enemy weapon collected

Level up!

Prev

Prev

0

+

0

0

0

+

OK

+

Prev

0

Battle Won

0

XP

/

0

Health bot collected

OK

i

i

Inventory [I]

Help [H]

fps

<p align="center"><font face="_sans" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Hmmmm</font></p>

<p align="center"><font face="Eurostile" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">Area 1</font></p><p align="center"><font face="Eurostile" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">Emergency hangar</font></p>

<p align="center"><font face="Eurostile" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">Area 2</font></p><p align="center"><font face="Eurostile" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">Cyborg Military Base</font></p>

<p align="center"><font face="Eurostile" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">Area 3</font></p><p align="center"><font face="Eurostile" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">EPF tower</font></p>

<p align="left"><font face="Tahoma" size="13" color="#ffa52b" letterSpacing="0.000000" kerning="1">Help</font></p>

<p align="left"><font face="Tahoma" size="14" color="#ffa52b" letterSpacing="0.000000" kerning="1">Music</font></p>

<p align="left"><font face="Tahoma" size="14" color="#ffa52b" letterSpacing="0.000000" kerning="1">Camera shake</font></p>

<p align="left"><font face="Tahoma" size="14" color="#ffa52b" letterSpacing="0.000000" kerning="1">Particle quality</font></p>

<p align="left"><font face="Tahoma" size="14" color="#ffa52b" letterSpacing="0.000000" kerning="1">On</font></p>

<p align="left"><font face="Tahoma" size="14" color="#ffa52b" letterSpacing="0.000000" kerning="1">Off</font></p>

<p align="left"><font face="Tahoma" size="14" color="#ffa52b" letterSpacing="0.000000" kerning="1">On</font></p>

<p align="left"><font face="Tahoma" size="14" color="#ffa52b" letterSpacing="0.000000" kerning="1">Off</font></p>

<p align="left"><font face="Tahoma" size="14" color="#ffa52b" letterSpacing="0.000000" kerning="1">Low</font></p>

<p align="left"><font face="Tahoma" size="14" color="#ffa52b" letterSpacing="0.000000" kerning="1">High</font></p>

OK

<p align="left"><font face="Tahoma" size="12" color="#ffa52b" letterSpacing="0.000000" kerning="1">Menu</font></p>

OK

RETRY

<p align="left"><font face="Eurostile" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">The vehicles data recorder might tell us something</font></p>

<p align="left"><font face="Eurostile" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">One of the cyborgs have died.</font></p><p align="left"></p><p align="left"><font face="Eurostile" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">The cyborgs fail to stop the Thorenzithan scientists reaching the EPF tower leaving nothing to stop them launch the EPFs, form the stations exotic particle bubble and a wormhole to Earth.</font></p>

<p align="left"><font face="Eurostile" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">The stolen parts had already been installed by the time CY10 got there in the Thorenzithan shuttle.</font></p><p align="left"><font face="Eurostile" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">Luckily however, they had not been activated and CY10 managed to fire on the mini EPF ships core just before they were.</font></p><p align="left"><font face="Eurostile" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">CY10 attempts escape before they realise it&apos;s their enemy in one of their own ships.</font></p><p align="left"><font face="Eurostile" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">To be continued...</font></p>

<p align="left"><font face="Eurostile" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">CY41 ran out of time.</font></p><p align="left"></p><p align="left"><font face="Eurostile" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">The Thorenzithan scientists activate the towers EPFs and form the stations exotic particle bubble leaving nothing to stop them form the wormhole to Earth.</font></p>

<p align="right"><font face="Eurostile" size="12" color="#999999" letterSpacing="0.000000" kerning="1">Use with ...</font></p>

<p align="left"><font face="Eurostile" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">object</font></p>

<p align="center"><font face="Zekton Free" size="28" color="#e98f16" letterSpacing="20.000000" kerning="0">Thorenzitha</font></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"><font face="Zekton Free" size="18" color="#e98f16" letterSpacing="0.000000" kerning="1">Episode 8</font></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

NEXT

SKIP

<p align="left"><font face="Tahoma" size="13" color="#ffa52b" letterSpacing="0.000000" kerning="1">Menu</font></p>

<p align="center"><font face="Eurostile" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Pick up object 1?</font></p>

ActionScript [AS3]

Section 1
//enemy_1_inner_bar_mc_375 (thorenzitha_8_fla.enemy_1_inner_bar_mc_375) package thorenzitha_8_fla { import flash.display.*; public dynamic class enemy_1_inner_bar_mc_375 extends MovieClip { public function enemy_1_inner_bar_mc_375(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package thorenzitha_8_fla
Section 2
//enemy_2_inner_bar_mc_377 (thorenzitha_8_fla.enemy_2_inner_bar_mc_377) package thorenzitha_8_fla { import flash.display.*; public dynamic class enemy_2_inner_bar_mc_377 extends MovieClip { public function enemy_2_inner_bar_mc_377(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package thorenzitha_8_fla
Section 3
//gun_charge_box_348 (thorenzitha_8_fla.gun_charge_box_348) package thorenzitha_8_fla { import flash.display.*; public dynamic class gun_charge_box_348 extends MovieClip { public var button__highlight_box:MovieClip; public var white_selection_bracket:MovieClip; public var highlight_box_weapon_2:MovieClip; public var highlight_box_high:MovieClip; public var highlight_box_weapon_1:MovieClip; public var gun_charge_high:MovieClip; public var button__highlight_box_high:MovieClip; public var highlight_box:MovieClip; public var weapon_select_icon_2:MovieClip; public var button__weapon_1:MovieClip; public var button__weapon_2:MovieClip; public var white_selection_bracket_weapon:MovieClip; public function gun_charge_box_348(){ addFrameScript(0, frame1); } function frame1(){ } } }//package thorenzitha_8_fla
Section 4
//hero_248 (thorenzitha_8_fla.hero_248) package thorenzitha_8_fla { import flash.display.*; public dynamic class hero_248 extends MovieClip { public function hero_248(){ addFrameScript(17, frame18, 35, frame36, 53, frame54, 72, frame73, 75, frame76, 94, frame95, 112, frame113, 130, frame131, 148, frame149, 152, frame153, 164, frame165, 176, frame177, 187, frame188, 198, frame199, 211, frame212); } function frame18(){ } function frame36(){ } function frame54(){ } function frame73(){ } function frame76(){ } function frame95(){ } function frame113(){ } function frame131(){ } function frame149(){ } function frame153(){ } function frame165(){ } function frame177(){ } function frame188(){ } function frame199(){ } function frame212(){ } } }//package thorenzitha_8_fla
Section 5
//hero_inner_bar_mc_412 (thorenzitha_8_fla.hero_inner_bar_mc_412) package thorenzitha_8_fla { import flash.display.*; public dynamic class hero_inner_bar_mc_412 extends MovieClip { public function hero_inner_bar_mc_412(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package thorenzitha_8_fla
Section 6
//MainTimeline (thorenzitha_8_fla.MainTimeline) package thorenzitha_8_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.filters.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var character_speech_text_mc:MovieClip; public var rpg_cyborg_shield_text:MovieClip; public var use_hand:MovieClip; public var HP_cy10:MovieClip; public var enemy_2_info_box:MovieClip; public var v1_go_right_trigger:MovieClip; public var menu_box:MovieClip; public var episode_credit:MovieClip; public var hand_icon:MovieClip; public var test_point_2:MovieClip; public var help_box:MovieClip; public var fps_text_mc:MovieClip; public var boss_green_flash_target_2:MovieClip; public var e2_green_flash_target_2:MovieClip; public var use_text_mc:MovieClip; public var shield_dots:MovieClip; public var HP_cy10_disk:MovieClip; public var boss_icon:MovieClip; public var e2_e1_icon:MovieClip; public var rpg_cyborg_shield:MovieClip; public var rpg_boss_shot:MovieClip; public var world:MovieClip; public var next_button:MovieClip; public var pc_inventory:MovieClip; public var target_part_top_left:MovieClip; public var boss_green_flash_target_3:MovieClip; public var e2_green_flash_target_3:MovieClip; public var green_nanoflash_mask:MovieClip; public var rpg_e1_shot:MovieClip; public var start_credits:MovieClip; public var battle_won_text:MovieClip; public var protection_bar:MovieClip; public var rpg_shield_text:MovieClip; public var enemy_1_info_box:MovieClip; public var defences_icon_1_large:MovieClip; public var rpg_enemy_explosion:MovieClip; public var centre_black_box:MovieClip; public var shield_info_box:MovieClip; public var view_6_ahead_cha:MovieClip; public var e1_green_flash_target_2:MovieClip; public var AIM_bar:MovieClip; public var credit_dots:MovieClip; public var defences_icon_2_large:MovieClip; public var defences_info_box:MovieClip; public var tech_button_4:MovieClip; public var fire:MovieClip; public var cyborg_shield_bar:MovieClip; public var sniper_site:MovieClip; public var XP_bar:MovieClip; public var e1_green_flash_target_3:MovieClip; public var large_orange_battle_flash:MovieClip; public var rpg_plasma_ball:MovieClip; public var chat_select_mc:MovieClip; public var film_bits_layer:MovieClip; public var inventory_box:MovieClip; public var defence_box:MovieClip; public var green_nanoflash:MovieClip; public var orange_plasma_explosion:MovieClip; public var dome_buildings_3:MovieClip; public var side_black_bars:MovieClip; public var final_view_text:MovieClip; public var inventory_button_hightlight:MovieClip; public var battle_won_box:MovieClip; public var damage_bar:MovieClip; public var green_flash_1_target_3:MovieClip; public var cyborg_shield_dots:MovieClip; public var e2_shot:MovieClip; public var robot_icon_1:MovieClip; public var black_bars:MovieClip; public var enemy_2_target_2:MovieClip; public var tech_button_2:MovieClip; public var dome_buildings_2:MovieClip; public var play_button:MovieClip; public var slide:MovieClip; public var menu_button:MovieClip; public var skip_button:MovieClip; public var EPF_attack_time_bar:MovieClip; public var back_button:MovieClip; public var rpg_target:MovieClip; public var target_part_bottom_left:MovieClip; public var green_flash_1_target_2:MovieClip; public var rpg_debit_text:MovieClip; public var robot_icon_2:MovieClip; public var enemy_2_target_3:MovieClip; public var tech_button_3:MovieClip; public var tech_button:MovieClip; public var blue_plasma_explosion:MovieClip; public var cam_targeter:MovieClip; public var tech_info_box:MovieClip; public var object_5_icon_holding:MovieClip; public var health_cyborg:MovieClip; public var chat_text:MovieClip; public var retry_button:MovieClip; public var menu_box_animated:MovieClip; public var target_part_bottom_right:MovieClip; public var backpack_hit_box:MovieClip; public var inventory:MovieClip; public var game_over_mc:MovieClip; public var dome_buildings:MovieClip; public var object_4_icon_holding:MovieClip; public var testing:MovieClip; public var health_bot_collected_icon:MovieClip; public var green_flash_2_target_3:MovieClip; public var rpg_cyborg_arm_pivot_mc:MovieClip; public var HP_enemy_2_disk:MovieClip; public var gun_charge_info_box:MovieClip; public var enemy_2_target_1:MovieClip; public var enemy_1_target_2:MovieClip; public var defence_weapon_2:MovieClip; public var dome_view:MovieClip; public var large_black_bars:MovieClip; public var health_green:MovieClip; public var shield_bot_collected_icon:MovieClip; public var green_flash_2_target_2:MovieClip; public var rpg_credit_text:MovieClip; public var rpg_cyborg_shot_2:MovieClip; public var HP_enemy_1_disk:MovieClip; public var enemy_1_target_3:MovieClip; public var enemy_button_2:MovieClip; public var attack_button:MovieClip; public var fire_bitmap_mc:MovieClip; public var shield_bar:MovieClip; public var v1_go_this_way_trigger:MovieClip; public var cursor_text:MovieClip; public var object_6_icon_holding:MovieClip; public var defeat_text_corridor:MovieClip; public var inventory_button:MovieClip; public var object_1_icon_holding:MovieClip; public var top_right_disks:MovieClip; public var arrow_icon:MovieClip; public var cyborg_shield_info_box:MovieClip; public var collect_object_text_mc:MovieClip; public var rpg_cyborg_target:MovieClip; public var debit_dots:MovieClip; public var rpg_level_label:MovieClip; public var gun_charge_box:MovieClip; public var enemy_1_target_1:MovieClip; public var defence_weapon_1_box:MovieClip; public var rpg_cyborg:MovieClip; public var defence_weapon_1:MovieClip; public var loading_logo:MovieClip; public var right_hand_hit_box:MovieClip; public var single_enemy_target_1:MovieClip; public var enemy_button_1:MovieClip; public var defence_weapon_2_box:MovieClip; public var dummy_1:MovieClip; public var load_text_mc:MovieClip; public var object_3_icon_holding:MovieClip; public var use_with_cursor_text:MovieClip; public var collect_object_box:MovieClip; public var EPF_binoculars_site:MovieClip; public var battle_view_2:MovieClip; public var large_restart_label:MovieClip; public var cam_targeter_2:MovieClip; public var object_2_icon_holding:MovieClip; public var defeat_text:MovieClip; public var health_amber:MovieClip; public var health_red:MovieClip; public var rpg_help_button:MovieClip; public var rpg_plasmaball_target:MovieClip; public var target_part_top_right:MovieClip; public var torch_beam:MovieClip; public var e2_e2_icon:MovieClip; public var bottom_HP_info_box:MovieClip; public var single_enemy_target_3:MovieClip; public var defence_weapon_1_2:MovieClip; public var cam_targeter_dummy:MovieClip; public var chat_test_mc:MovieClip; public var cursor:MovieClip; public var thorenzitha_credit:MovieClip; public var ok_button:MovieClip; public var map:MovieClip; public var test_marker_2:MovieClip; public var single_enemy_target_2:MovieClip; public var defence_weapon_2_2:MovieClip; public var playerType:String; public var loading_timestep:Timer; public var f_23710621_flag; public var puzzle_bitmap:BitmapData; public var bmp__puzzle_bitmap:Bitmap; public var _hero; public var cam_movement; public var is_climbing; public var f_5110728_flag; public var thor_scientist_with_radio_rot_speed; public var thor_scientist_fall_state; public var workaround__quick_move_view_1_to_hero_active; public var f_3111442_flag; public var fade_large_black_bars_active; public var f_31111139_flag; public var _start_movie__view_4; public var start_movie__1st_shuttle_x; public var start_movie__1st_shuttle_y; public var _start_movie__1st_shuttle; public var _start_movie__1st_shuttle_take_off; public var fade_up_dish_plasma_timer; public var fade_down_dish_plasma_active; public var fade_up_dish_plasma_flag; public var fade_up_dish_plasma_active; public var _dish_plasma; public var _dish_plasma_mask; public var start_movie_CY10_shot_at_end_timer; public var start_movie_CY10_shot_state; public var _start_movie_CY10_shot; public var _start_movie__shuttle_close; public var _start_movie__view_12; public var start_movie_active_flag; public var fade_in_end_message_active; public var f_281210201_flag; public var f_2812101226_flag; public var _mini_EPF_centre_damage; public var end_movie_plasma_ex_flag; public var end_movie_plasma_explosion_active; public var _end_movie_plasma_explosion; public var timer_end_movie_shot_hit; public var end_movie_plasma_fire_flag; public var end_movie_plasma_fire_timer; public var end_movie_plasma_fire_active; public var _end_movie_plasma_shot; public var _v12_end_movie__inside_mini_EPF; public var _mini_EPF_ship; public var _v12_end_movie__out_cockpit; public var end_movie_shuttle_x; public var end_movie_shuttle_y; public var _v12_end_movie__take_off__shuttle; public var _v12_end_movie__take_off; public var _v12_end_movie__shuttle_cockpit; public var v12_end_movie__shuttle_timer; public var _v12_end_movie__shuttle_door_door; public var _v12_end_movie__shuttle_door; public var _v12_end_movie__shuttle; public var end_movie_active; public var end_movie_active_flag; public var male_cyborg_frame; public var move_male_cyborg_arm_up_active; public var move_male_cyborg_arm_down_active; public var move_male_cyborg_arm_flag; public var move_male_cyborg_arm_timer; public var _cyborg_worker; public var turn_engineer_head_clockwise_timer; public var turn_engineer_head_anticlockwise_timer; public var engineer_head_frame; public var turn_engineer_head_clockwise_active; public var turn_engineer_head_anticlockwise_active; public var move_engineer_head_flag; public var move_engineer_head_timer; public var _v1_engineer; public var f_2212101238_flag; public var fade_out_gas_leak_sound_active; public var fade_out_gas_leak_sound_flag; public var fade_in_gas_leak_sound_flag; public var fade_in_gas_leak_sound_active; public var _v12_object__thor_at_cy10; public var shuttle_thor_killed; public var main_EPF_tower_door_unlocked; public var sharpen_flag; public var f_181210427_flag; public var f_181210418_flag; public var _v2_collision__top; public var _v2_collision__bottom; public var _v7_object__collector_hitpoint; public var v1_female_cyborg_worker_movie_once_flag; public var v1_female_cyborg_worker_movie_active; public var _v1_movie__female_cyborg; public var _v1_movie__CY10_at_female_cyborg; public var _female_cyborg_worker_hit_area; public var _v1_movie__CY10_at_cyborg_worker; public var v1_cyborg_worker_movie_once_flag; public var _v1_movie__cyborg_worker; public var v1_cyborg_worker_movie_active; public var _cyborg_worker_hit_area; public var thor_scientist_hit_timer_active; public var f_31210857_flag; public var thor_hit_by_energy_discharge_flag; public var thor_hit_energy_discharge_frame; public var f_31210838_flag; public var _thor_hit_energy_discharge_mc; public var rand__thor_hit_energy_discharge_frame; public var thor_hit_by_energy_discharge_active; public var hero_slow_shift_left; public var mixer_tank_gas_height_limit; public var v1_collision_object_left_timer; public var v1_collision_object_right_timer; public var _test; public var v1_collision_object_left_flag; public var v1_collision_object_right_flag; public var _v1_collision_object_left; public var _v1_collision_object_right; public var workaround__set_cursor_to_arrow; public var workaround__show_holding_on_ladder; public var _EPF_warning_sign_view; public var _v1_trigger__EPF_warning_sign; public var clicked_v10_exit__down_trigger; public var hero_N_down_climb_flag; public var hero_N_down_climb_timer; public var hero_N_down_climb_active; public var hero_N_up_climb_timer; public var hero_N_up_climb_active; public var hero_NW_down_climb_flag; public var hero_NW_down_climb_timer; public var hero_NW_down_climb_active; public var hero_NW_up_climb_timer; public var hero_NW_up_climb_active; public var vent_valve_gas_timer; public var _vent_valve_gas_holder; public var _vent_valve_gas_holder_mask; public var vent_valve_gas_active_flag; public var vent_gas_alpha_speed; public var vent_gas_speed; public var valve_gas_allowed; public var vent_gas_scale_speed; public var _vent_gas_particle_1; public var _vent_gas_particle_2; public var _vent_gas_particle_3; public var _vent_gas_particle_4; public var _vent_gas_particle_5; public var _vent_gas_particle_6; public var _vent_gas_particle_7; public var vent_valve_gas_active; public var f_101110141_flag; public var open_vent_valve_movie_timer; public var open_vent_valve_movie_flag; public var open_vent_valve_movie_active; public var _v11_movie_object__metal_bar; public var _v11_movie__open_valve; public var hero_facing_w_collect_flag; public var hero_facing_w_collect_arm; public var hero_facing_w_collect_timer; public var hero_facing_w_collect_active; public var hero_facing_e_collect_flag; public var hero_facing_e_collect_arm; public var hero_facing_e_collect_timer; public var hero_facing_e_collect_active; public var _thor_scientist_with_radio; public var f_811101122_flag; public var _thor_scientist_using_radio_arm; public var f_711101051_flag; public var _v1_movie__cy10_using_radio_holding; public var _CY10_arm_using_radio; public var _v12_exit__up_ladder; public var state__enemy_can_fire_shuttle_weapon; public var thor_scientist_hit_by_energy_flag; public var thor_scientist_hit_by_energy_timer; public var thor_scientist_hit_by_energy_active; public var thor_scientist_using_radio_timer; public var thor_scientist_using_radio_active; public var _v1_movie__thor_scientist_using_radio; public var f_311101123_flag; public var _v1_movie__cy10_using_radio; public var f_311101114_flag; public var use_radio_movie_timer; public var use_radio_movie_state; public var use_radio_movie_flag; public var use_radio_movie_active; public var _v1_trigger__radio; public var flash_screen_power_button_timer; public var flash_screen_power_button_active; public var EPF_energy_fire_normal_false_flag; public var testing_active; public var _EPF_energy_fire__1; public var _EPF_energy_fire__2; public var _EPF_energy_fire__3; public var _EPF_energy_fire__4; public var EPF_energy_fire_frame; public var EPF_energy_fire_normal_flag; public var EPF_energy_fire_normal_timer; public var _EPF_energy_fire; public var _EPF_energy_fire__start_pos_1; public var _EPF_energy_fire__start_pos_2; public var _EPF_energy_fire__start_pos_3; public var _EPF_energy_fire__start_pos_4; public var EPF_energy_fire_normal_active; public var _view_15; public var EPF_energy_fireing_movie_once_flag; public var EPF_energy_fireing_movie_timer; public var EPF_energy_fireing_movie_active; public var _EPF_control_screen_button__power; public var _EPF_control_screen_button__EPFs; public var _EPF_control_screen_button__EPCs; public var _EPF_control_screen_button__EPF_1; public var _EPF_control_screen_button__EPF_2; public var _EPF_control_screen_button__EPF_3; public var _EPF_control_screen_button__EPF_4; public var _EPF_control_screen_button__EPC_1; public var _EPF_control_screen_button__EPC_2; public var _EPF_control_screen_button__EPC_3; public var _EPF_control_screen_button__EPC_4; public var _view_16; public var _v1_trigger__EPF_control_screen; public var _EPF_control_screen; public var _v9_exit__door_left; public var _v14_exit__mixer_tank; public var _view_14_floor; public var _v14_exit__right; public var _v9_object__cable_at_bottom; public var _v5_exit__left; public var _view_14; public var _v9_trigger__cable_at_bottom; public var _v7_object__collector; public var _v9_object__cable; public var _view_13_floor; public var _v13_exit__up; public var _v2_exit__right; public var _v13_trigger__chain; public var _view_13; public var v1_engineer_cy10_movie_active_once_flag; public var _v1_movie__cy10; public var v1_engineer_cy10_movie_active; public var _v1_movie__engineer; public var _v1_engineer_hit_area; public var object_state__mixer_tank_full; public var _v8_trigger__object_1_hotspot; public var random__shuttle_fireing_angle; public var f_161010_flag; public var object_state__smart_key_grabbable; public var shuttle_weapon_active_timer; public var _shuttle_weapon_active; public var shuttle_fireing_flag_2; public var random_shuttle_fire_once_flag; public var random_shuttle_fire_timer; public var random_shuttle_fire; public var choose_random_shuttle_fire_flag; public var choose_random_shuttle_fire; public var _shuttle_target; public var _shuttle_gun_start; public var set_shuttle_shot; public var shuttle_shot_speed; public var shuttle_shot_angle; public var _shuttle_shot_high; public var _shuttle_shot_low; public var shuttle_fireing_flag; public var view_12_once_flag; public var shuttle_charge_timer; public var shuttle_fireing_active; public var _v12_trigger__smart_key; public var _v12__smart_key; public var _v12_exit__down_ladder; public var _v4_exit__up_ladder; public var _view_12; public var object_6_icon_click_flag; public var _v9_trigger__top_vent_cover; public var _clickable_cable_on_floor; public var _none_click_cable_mc; public var _v7_object__cable_in_vent; public var object_state__checked_high_vent; public var _v7_object__cable_on_floor; public var _v4_two_steps; public var _v10_stopping_floor; public var open_vent_movie_active; public var _v4_vent_cover_with_chain; public var _slot_1; public var _slot_2; public var _slot_3; public var _slot_4; public var _slot_5; public var _slot_6; public var _slot_7; public var order_slot_1; public var order_slot_2; public var order_slot_3; public var order_slot_4; public var order_slot_5; public var order_slot_6; public var order_slot_7; public var removed_object_inventory_slot_timer; public var removed_object_inventory_sort_active; public var object_state__vent_open; public var _object_1_hook; public var _v11_exit__up; public var _v11_trigger__vent_valve; public var first_person_torch_active; public var _view_11; public var _v4_vent_grill; public var _v10_exit__down; public var _v2_exit__left; public var _v10_trigger__metal_bar; public var _view_10; public var _view_10_floor; public var _v7_trigger__power_tap; public var hero_collect_flag; public var hero_collect_animation_timer; public var hero_collect_animation_active; public var _v8_trigger__object_1; public var _v8_exit__door; public var _view_8_floor; public var _v6_exit__door; public var _v6_exit__stairs; public var _view_8; public var _object_1_in_world; public var _v4_exit__down_ladder; public var hero_n_climb_down_active; public var climb_down_flag; public var hero_n_climb_down_function_active_flag; public var hero_n_climb_down_function_timer; public var hero_n_climb_down_function_active; public var _v3_exit__down_ladder; public var _v4_exit__vent_hole; public var climb_up_flag; public var _view_4; public var _v3_exit__up_ladder; public var _v9_exit__door_right; public var _view_9_floor; public var _view_7_floor; public var _view_9; public var _v7_exit__door_left; public var _v7_exit__door_right; public var _v5_exit__right; public var _view_7; public var _v5_exit__collector_tank; public var _v5_exit__stairs; public var _v3_exit__door; public var hero_n_climb_up_function_timer; public var hero_n_climb_up_function_active_flag; public var hero_n_climb_up_function_active; public var hero_n_climb_up_active; public var _v2_exit__ladder; public var framerate_low_flag; public var cursor_movement_active; public var test; public var test_b; public var v2_fade_down_hold_timer; public var f_29710430_flag; public var v2_light_fade_up_active; public var f_307101244_flag; public var v2_light_fade_down_active; public var v2_lf_select_timer; public var v2_lf_timer; public var _v2_faulty_light; public var testing_flag; public var _menu_ok_button; public var fade_in_menu_inner_box; public var cyborg_footstep_volume; public var f_20710359_flag; public var _planet; public var start_sniper_timer; public var f_197101138_flag; public var f_187101126_flag; public var _EPF_sniper_wall_rifle_end; public var state__final_view_timer; public var off_transform; public var set_ambient_music_to_start_2_active; public var f_137101114_flag; public var fade_up_ambient_music_2_active; public var fade_down_sniper_music; public var fade_sniper_music_to_music_active; public var fade_music_to_sniper_music_active; public var set_ambient_music_to_start_active; public var f_11710218_flag; public var ambient_music_volume; public var corridor_fight_volume; public var sniper_music_volume; public var fade_up_ambient_music_active; public var fade_down_corridor_fight_music_active; public var allow_cyborg_facing_on_stop; public var ease_world_active; public var _start_movie__general_at_panel; public var f_5710444_flag; public var f_5710432_flag; public var sm_CY10_face_timer; public var hold_at_vehicle_view_timer; public var show_title_2_active; public var show_title_2_active_state_hold_timer; public var show_title_2_active_state; public var f_5710156_flag; public var f_4710148_flag; public var f_47101211_flag; public var sm_vehicle_view_general_timer; public var sm_vehicle_view_timer; public var _start_movie__vehicle_view_general; public var f_47101144_flag; public var _start_movie__vehicle_view; public var sm_face_scale_x; public var sm_offset_face_x; public var _start_movie__CY10_face; public var show_title_active_state_hold_timer; public var active_credit; public var f_17101236_flag; public var show_title_active_state; public var show_title_active_timer; public var f_17101130_flag; public var show_title_active; public var f_30610446_flag; public var f_30610434_flag; public var start_movie_active_timer; public var f_30610427_flag; public var start_movie_active; public var start_movie_active_state; public var _start_movie__outside_vehicle; public var flash_start_screen_button_state; public var active_flash_start_screen_button; public var _start_screen_view; public var _start_screen_info_button; public var _start_screen_credits_button; public var _start_screen_play_button; public var _start_screen_desktop; public var _start_screen_info; public var _start_screen_credits; public var _particle_quality_on_button; public var _particle_quality_off_button; public var _camera_shake_on_button; public var _camera_shake_off_button; public var _music_on_button; public var _music_off_button; public var _menu_items; public var f_246101127_flag; public var _menu_inner_box; public var show_menu_active; public var menu_button_click_flag; public var _menu_button; public var _final_view; public var EPF_end_elevator_up_timer; public var _elevator_cam_1_lift; public var _elevator_cam_1; public var f_206101020_flag; public var _elevator_from_below_view; public var _elevator_from_below; public var EPF_end_movie_timer; public var _CY10_arm_by_panel; public var _elevator_cam_2; public var EPF_end_movie_state; public var _engineer_data_on_screen; public var _v1_trigger_2__power_box; public var _v1_trigger_1__fuel_cell; public var _v3_object_2_trigger__container; public var play_cyborg_footstep_sound_flag; public var CY10_dead_flag; public var CY41_dead_flag; public var view_3_once_flag; public var _data_recorder_on_table; public var CY41_ready_to_cover_timer; public var CY41_ready_to_cover; public var v4_CY41_head_forward_timer; public var v4_CY41_head_hit_timer; public var e1ct_max; public var e1ct_min; public var e1s_max; public var e1s_min; public var e2ct_max; public var e2ct_min; public var e2s_max; public var e2s_min; public var _view_6_floor; public var _view_4_walkable_overlay; public var _view_4_CY41_at_enemies; public var _EPF_tower_view; public var _view_4_CY41; public var _view_4_CY10; public var _view_end_corridor; public var _EPF_sniper_wall_near; public var _EPF_sniper_wall_CY41; public var _EPF_sniper_wall_rifle; public var _view_1; public var _view_2; public var _view_3; public var _view_4_walkable; public var _view_5; public var _view_6; public var f_19510719_flag; public var _movie_screen_1; public var _cy10_object_1_view; public var f_19510532_flag; public var move_cam_to_hero; public var _v4_CY41_dead; public var pick_up_move_active_timer; public var pick_up_move_active; public var _data_box_keyhole_trigger; public var _data_recorder_box_lid; public var object_4_icon_click_flag; public var object_5_icon_click_flag; public var mouse_move_hero_state_flag; public var _v1_collision_object_1; public var _click_point; public var last_point_mouse_in; public var f_2510200_flag; public var _test_point; public var hero_hitting_floor; public var _view_1_floor; public var _view_2_floor; public var _view_3_floor; public var _view_4_walkable_floor; public var _view_5_floor; public var mouse_move_hero_state; public var last_floor_clicked; public var mouse_hitting_floor_2; public var _view_1_floor_2; public var _object_1_icon; public var _object_2_icon; public var _object_3_icon; public var _object_4_icon; public var _object_5_icon; public var _object_6_icon; public var _use_with_grey_text_mc; public var _use_with_grey_text; public var _use_with_object_text_mc; public var _use_with_object_text; public var cursor_text_active; public var f_224101146_flag; public var object_2_icon_click_flag; public var object_1_icon_click_flag; public var _v6_trigger_1__tower; public var object_3_icon_click_flag; public var active_holding_object; public var holding_object; public var _CY10_stairwell; public var sniper_kick_back_timer; public var sniper_kick_back; public var sniper_site_y_offset; public var _EPF_tower_bottom_left_hit_area; public var _EPF_tower_bottom_middle_hit_area; public var _EPF_tower_bottom_right_hit_area; public var _EPF_tower_vehicle_hit_area; public var _EPF_tower_top_left_hit_area; public var _EPF_tower_top_right_hit_area; public var _EPF_thor_building_overlay; public var cam_move_follow_hero_timer; public var cam_move_follow_hero_flag; public var just_clicked_map; public var _view_4_floor; public var fade_out_EPF_bar; public var EPF_end_movie_flag; public var testing_31310109; public var f_313101159_flag; public var f_30310332_flag; public var rand_film_bit_1_rot; public var film_bits_rand_timer; public var rand_film_bit_1_pos_x; public var rand_film_bit_1_pos_y; public var rand_film_bit_1_scale; public var rand_film_bit_1_colour; public var rand_film_bit_1_rot__2; public var film_bits_rand_timer__2; public var rand_film_bit_1_pos_x__2; public var rand_film_bit_1_pos_y__2; public var rand_film_bit_1_scale__2; public var rand_film_bit_1_colour__2; public var rand_film_bit_1_rot__3; public var film_bits_rand_timer__3; public var rand_film_bit_1_pos_x__3; public var rand_film_bit_1_pos_y__3; public var rand_film_bit_1_scale__3; public var rand_film_bit_1_colour__3; public var film_bits_active; public var f_27310143_flag; public var CY10_dead_timer; public var v4_CY41_head_knocked_back_timer; public var v4_CY41_head_knocked_back_active; public var v4_CY41_head_hit; public var f_213101136_flag; public var thors_defeat_timer; public var f_193101245_flag; public var thors_defeat_cyborgs_movie_active; public var f_16310156_flag; public var EPF_attack_time; public var _EPF_attack_time_bar_mask; public var EPF_end_movie_active; public var f_153101136_flag; public var all_EPF_enemies_killed_timer; public var EPF_thor_building_killed_flag; public var EPF_tower_bottom_left_killed_flag; public var EPF_tower_bottom_middle_killed_flag; public var EPF_tower_bottom_right_killed_flag; public var EPF_tower_vehicle_killed_flag; public var EPF_tower_top_left_killed_flag; public var EPF_tower_top_right_killed_flag; public var all_EPF_enemies_killed; public var EPF_tower_vehicle_killed_stage; public var EPF_tower_top_right_fall_stage; public var EPF_tower_top_right_rotation_speed; public var EPF_tower_top_right_fall; public var EPF_tower_top_right_acceleration; public var EPF_tower_top_left_fall_stage; public var EPF_tower_top_left_fall; public var EPF_tower_top_left_acceleration; public var EPF_tower_top_left_rotation_speed; public var EPF_thor_building_killed_timer; public var EPF_tower_bottom_left_killed_timer; public var EPF_tower_bottom_middle_killed_timer; public var EPF_tower_bottom_right_killed_timer; public var EPF_tower_vehicle_killed_timer; public var EPF_tower_top_left_killed_timer; public var EPF_tower_top_right_killed_timer; public var EPF_thor_building_killed; public var EPF_tower_bottom_left_killed; public var EPF_tower_bottom_middle_killed; public var EPF_tower_bottom_right_killed; public var EPF_tower_vehicle_killed; public var EPF_tower_top_left_killed; public var EPF_tower_top_right_killed; public var _EPF_thor_building; public var _EPF_tower_bottom_left; public var _EPF_tower_bottom_middle; public var _EPF_tower_bottom_right; public var _EPF_tower_vehicle; public var _EPF_tower_top_left; public var _EPF_tower_top_right; public var _elevator; public var EPF_thor_scientist_e_1_at; public var _EPF_thor_scientist_e_1; public var EPF_binoculars_view_flag_2; public var EPF_binoculars_view_flag; public var EPF_binoculars_view_active; public var EPF_sniper_wall_far_timer; public var EPF_sniper_wall_far_flag; public var sniper_attack_flag; public var EPF_tower_sniper_attack_active; public var engineer_turn_right_active_flag; public var engineer_turn_left_active_flag; public var engineer_turn_frame; public var engineer_turn_right_active; public var engineer_turn_left_active; public var engineer_turn_right_timer; public var engineer_turn_left_timer; public var next_to; public var e1_choose_target_flag; public var e1_choose_target_timer; public var e2_choose_target_flag; public var e2_choose_target_timer; public var cam_focus_jump_timer; public var cam_focus_jump; public var view__ear_piece_shift_cam_timer; public var f_172101108_flag; public var view__ear_piece_shift_cam_active; public var cam_shake_direction_flag; public var cam_shake_timer; public var cam_shake_timer_2; public var cam_shake_timer_3; public var cam_shake_active; public var dummy_offset_x; public var dummy_offset_y; public var f_152101252_flag; public var v4_to_corridor_timer; public var v4_to_corridor_flag; public var view_4_movie_2_active_flag; public var view_4_movie_2_active; public var CY10_dead; public var CY41_dead; public var CY10_health; public var CY41_health; public var CY41_fire_timer; public var v4_enemy_hit; public var CY41_fireing_false_flag; public var CY41_choose_timer; public var CY41_fireing_flag; public var rpg_CY41_shot_face_angle_2; public var v4_CY41_movement_type; public var CY41_fireing; public var CY41_shoot_timer; public var CY41_shoot_timer_2; public var view_4_entry_door_timer; public var view_4_entry_door_flag; public var v4_CY10_head_forward_timer; public var v4_CY10_head_hit_timer; public var v4_CY10_head_hit; public var skew_active; public var f_271101124_flag; public var f_271101131_flag; public var f_271101124_flag_2; public var f_271101131_flag_2; public var view_4_movie_1_active_flag; public var view_4_movie_1_active; public var f_261101040_flag; public var CY10_fireing_flag; public var CY10_fireing; public var f_241101210_flag_e2; public var f_241101139_flag_e2; public var f_241101210_flag; public var f_241101139_flag; public var map_area_1_button__rolledover; public var f_191101113_flag; public var f191101110_flag; public var orange_glow_active_flag_2; public var test_var_1; public var active_slider; public var mouse_down; public var active_orange_glow_object; public var orange_glow_active; public var main_objective; public var f_2812091145_flag; public var no_chat_active; public var no_chat_active_flag; public var txtFormat__letter_spacing:TextFormat; public var txtFormat__left:TextFormat; public var txtFormat__right:TextFormat; public var txtFormat__center:TextFormat; public var _thor_credit_text; public var test_count_dec; public var object_1_movie_active_flag; public var times_checked_object_2; public var times_checked_object_1; public var mouse_hitting_head; public var next_button_flag; public var chat_selected; public var show_chat_on_reach_character; public var chat_select_active; public var chat_select_active_flag; public var movie_event; public var object_1_movie_active; public var change_view_to; public var hero_on_stop_facing; public var object_1_collected; public var object_2_collected; public var object_3_collected; public var object_4_collected; public var object_5_collected; public var object_6_collected; public var object_7_collected; public var hero_mouse_move_SE_flag; public var hero_SE_walk_active; public var hero_SE_walk_allowed; public var hero_SE_walk_timer; public var hero_mouse_move_SW_flag; public var hero_SW_walk_active; public var hero_SW_walk_allowed; public var hero_SW_walk_timer; public var hero_mouse_move_NE_flag; public var hero_NE_walk_active; public var hero_NE_walk_allowed; public var hero_NE_walk_timer; public var hero_mouse_move_NW_flag; public var hero_NW_walk_active; public var hero_NW_walk_allowed; public var hero_NW_walk_timer; public var f318091153_flag; public var hero_mouse_move_stop_flag; public var hero_mouse_move_up_flag; public var hero_mouse_move_left_flag; public var hero_mouse_move_down_flag; public var hero_mouse_move_right_flag; public var hero_diverted; public var f19809647_flag; public var f198091112_flag; public var f198091058_flag; public var f198091015_flag; public var f18809745_flag; public var mouse_point_was_in; public var hero_mouse_move; public var f18809536_flag; public var f18809223_flag; public var mouse_move_hero; public var mouse_hitting_floor; public var defence_weapon_2_available; public var defences_icon_large_active_flag; public var active_defence_icon; public var defences_icon_large_active; public var move_white_targets_to_enemies; public var oKeyDown; public var dome_movement_active; public var dome_movement_timer; public var f_17609711_flag; public var dome_buildings_timer; public var dome_buildings_active; public var f_156091151_flag; public var flame_speed_factor; public var rand_min__flames; public var rand_max__flames; public var no_of_starting_flames_used; public var rand__fire_min; public var rand__fire_max; public var chosen_fire_flame; public var fire_timer; public var fire_active; public var test_var_3; public var test_var_4; public var v2_e1_enemy_shot_start_x; public var v2_e1_enemy_shot_start_y; public var v2_e2_enemy_shot_start_x; public var v2_e2_enemy_shot_start_y; public var move_white_targets_to_enemy; public var move_white_targets; public var set_view_2; public var enemy_1_bitmap; public var click_baddie_flag; public var click_baddie_b_flag; public var p_ex_max; public var p_ex_min; public var plasma_explosion_timer; public var f231008250_flag; public var var__weapon_2_amount; public var var__e1_HP_text; public var var__e2_HP_text; public var dead; public var power_loss_active; public var game_over_timer; public var cyborg_dead_knocked_forward; public var music_fade_down; public var play_dead_sound_flag; public var t_17509829_timer; public var var__tech_button_3_amount; public var f_16509438_flag; public var collect_object_screen_active; public var object_fade; public var active_collected_object_icon; public var f_10209542_flag; public var active_object_view; public var enter_key_down; public var f_15509815_flag; public var f_15509805_flag; public var hitting_collect_object_d_trigger; public var object_d_state; public var show_object_d_once_flag; public var object_d_collected; public var collect_object_d_active; public var test_var; public var test_var_2; public var var__battle_won_text_previous_XP_text; public var battle_won_screen_timer; public var var__battle_won_XP_increase_text; public var var__XP_bar_text; public var var__XP_bar_text_total; public var rpg_level; public var battle_won_screen_once_flag; public var get_weapon_flag; public var f2612081231_flag; public var rpg_inventory_slot_timer; public var s1; public var s2; public var s3; public var s4; public var s5; public var s6; public var s7; public var oa; public var ob; public var oc; public var od; public var oe; public var of; public var og; public var rpg_inventory_slot_check_active; public var rpg_slot_check_active_object; public var check_health_amounts; public var sia_timer; public var show_inventory_once_flag; public var first_enemy_animation_active; public var pre_battle_movie_1_active; public var show_inventory_active; public var show_help_info_active; public var f9109243_flag; public var high_charges_amount; public var gun_charge_once_flag; public var set_cyborg_hp_colour; public var var__hero_HP_text; public var var__hero_HP_text_total; public var uuu; public var numpad1KeyDown; public var numpad2KeyDown; public var numpad3KeyDown; public var numpad4KeyDown; public var numpad5KeyDown; public var numpad6KeyDown; public var green_nanoflash_active; public var rpg_health_active; public var rpg_credit_text_timer; public var f111081123_flag; public var rpg_health_active_flag; public var credit_dots_flash_active; public var credit_dots_timer; public var debit_dots_timer; public var f30309309_flag; public var cyborg_body_knocked_back; public var cyborg_weapon_rotation_f; public var boss_shield_active; public var f2212081136_flag; public var f612081201_flag; public var dead_fade_alpha_2; public var dead_fade_alpha_power_2; public var dead_fade_enemy_2_timer; public var dead_fade_alpha_1; public var dead_fade_enemy_1_timer; public var dead_fade_alpha_power_1; public var rpg_enemy_explosion_timer; public var f1811081141_flag; public var dead_fade_enemy_1_active; public var dead_fade_enemy_2_active; public var active_mc_x_dest; public var active_mc_y_dest; public var fade_in_and_ease_mc_flag; public var mouse_info_active_flag; public var flash_orange_battle_timer; public var f1611081153_flag; public var rpg_enemy_shot_pause_2_timer; public var numpad8KeyDown; public var test_variable; public var HP_enemy_2_part_2_flag_2; public var HP_enemy_2_part_2_flag; public var HP_enemy_1_part_2_flag_2; public var f2210081240_flag; public var debit_dots_flash_active; public var rpg_debit_text_timer; public var get_debit_text_active_b; public var HP_enemy_1_part_2_flag; public var f221008240_flag; public var weapon_2_damage; public var cyborg_shield_debit_text_active; public var shield_debit_text_active; public var HP_enemy_shield; public var rpg_debit_text_flag; public var rpg_enemy_gunfire_flag; public var cyborg_head_rotation_f; public var cyborg_head_knocked_forward; public var rpg_choose_cyborg_attack_part_flag_2; public var rpg_choose_cyborg_attack_part_flag; public var f291008240_flag; public var f2811081255_flag; public var rpg_enemy_gunfire_flag_2; public var rpg_enemy_shot_pause_timer; public var f1812081232_flag; public var rpg_enemy_shot_pause_2; public var rpg_enemy_shot_pause; public var rpg_enemy_shot_pause_flag; public var enemy_fire_sound_flag_2; public var enemy_fire_sound_flag; public var rpg_enemy_shot_speed; public var cyborg_head_knocked_back; public var cyborg_weapon_knocked_forward; public var cyborg_head_rotation; public var cyborg_body_rotation; public var rpg_cyborg_target_hit_flag; public var enemy_fireing; public var rpg_enemy_shot_angle; public var cutter_fire_active_flag; public var cutter_fire_active; public var robotGunfireVolume; public var show_v6_e2_prev_ready; public var show_v4_e2_prev_ready; public var show_v2_e2_prev_ready; public var give_eye_health_flag_2; public var e1_gun_charge_factor_was_set_at; public var e2_gun_charge_factor_was_set_at; public var e1_weapon_was_set_at; public var e2_weapon_was_set_at; public var enemy_1_arm_movement_timer; public var v2_e1_w1_c1_t3_non_repairing; public var v2_e1_w1_c2_t3_non_repairing; public var v2_e1_w2_c1_t3_non_repairing; public var v2_e1_w2_c2_t3_non_repairing; public var v2_e2_w1_c1_t3_non_repairing; public var v2_e2_w1_c2_t3_non_repairing; public var v2_e2_w2_c1_t3_non_repairing; public var v2_e2_w2_c2_t3_non_repairing; public var v4_e1_w1_c1_t3_non_repairing; public var v4_e1_w1_c2_t3_non_repairing; public var v4_e1_w2_c1_t3_non_repairing; public var v4_e1_w2_c2_t3_non_repairing; public var v4_e2_w1_c1_t3_non_repairing; public var v4_e2_w1_c2_t3_non_repairing; public var v4_e2_w2_c1_t3_non_repairing; public var v4_e2_w2_c2_t3_non_repairing; public var v6_e1_w1_c1_t3_non_repairing; public var v6_e1_w1_c2_t3_non_repairing; public var v6_e1_w2_c1_t3_non_repairing; public var v6_e1_w2_c2_t3_non_repairing; public var v6_e2_w1_c1_t3_non_repairing; public var v6_e2_w1_c2_t3_non_repairing; public var v6_e2_w2_c1_t3_non_repairing; public var v6_e2_w2_c2_t3_non_repairing; public var show_v2_e1_prev_ready; public var show_v4_e1_prev_ready; public var show_v6_e1_prev_ready; public var give_eye_health_flag; public var rpg_enemy_target_cy_timer_2; public var rpg_enemy_target_cy_max_2; public var rpg_enemy_target_cy_min_2; public var cyborg_part_attacked; public var rpg_enemy_target_cy_timer; public var rpg_enemy_target_cy_max; public var rpg_enemy_target_cy_min; public var f211081114_flag; public var targetFrameRate; public var frameCount; public var frame_count; public var fps; public var timestep_1__updateFPS:Timer; public var rpg_enemy_main_gunfire_timer; public var rpg_enemy_gunfire_active; public var allow_enemy_gunfire_if_not_dead; public var plasma_explosion_active; public var set_plasma_ball_explosion; public var rpg_target_hit_flag; public var cyborg_fire_sound_flag; public var enemy_gunfire_if_not_dead_active; public var rpg_debit_text_active; public var rpg_target_hit; public var set_rpg_cyborg_shot; public var rpg_gunfire_active_once_flag; public var cyborg_point_weapon; public var rpg_gunfire_active_timer; public var enemy_part_attacked; public var enemy_attacked; public var get_debit_text_active; public var active_get_debit_text; public var health_ticks; public var old_green_flash; public var target_green_flash_active_state; public var active_green_flash_mc; public var cyborg_arm_angle; public var active_mouse_info_box; public var prev_attack_box_active; public var prev_attack_active_flag; public var v2_e1_w1_c1_t2; public var v2_e1_w1_c2_t2; public var v2_e1_w2_c1_t2; public var v2_e1_w2_c2_t2; public var v2_e2_w1_c1_t2; public var v2_e2_w1_c2_t2; public var v2_e2_w2_c1_t2; public var v2_e2_w2_c2_t2; public var v2_e1_w1_c1_t3; public var v2_e1_w1_c2_t3; public var v2_e1_w2_c1_t3; public var v2_e1_w2_c2_t3; public var v2_e2_w1_c1_t3; public var v2_e2_w1_c2_t3; public var v2_e2_w2_c1_t3; public var v2_e2_w2_c2_t3; public var v4_e1_w1_c1_t2; public var v4_e1_w1_c2_t2; public var v4_e1_w2_c1_t2; public var v4_e1_w2_c2_t2; public var v4_e2_w1_c1_t2; public var v4_e2_w1_c2_t2; public var v4_e2_w2_c1_t2; public var v4_e2_w2_c2_t2; public var v4_e1_w1_c1_t3; public var v4_e1_w1_c2_t3; public var v4_e1_w2_c1_t3; public var v4_e1_w2_c2_t3; public var v4_e2_w1_c1_t3; public var v4_e2_w1_c2_t3; public var v4_e2_w2_c1_t3; public var v4_e2_w2_c2_t3; public var v6_e1_w1_c1_t2; public var v6_e1_w1_c2_t2; public var v6_e1_w2_c1_t2; public var v6_e1_w2_c2_t2; public var v6_e2_w1_c1_t2; public var v6_e2_w1_c2_t2; public var v6_e2_w2_c1_t2; public var v6_e2_w2_c2_t2; public var v6_e1_w1_c1_t3; public var v6_e1_w1_c2_t3; public var v6_e1_w2_c1_t3; public var v6_e1_w2_c2_t3; public var v6_e2_w1_c1_t3; public var v6_e2_w1_c2_t3; public var v6_e2_w2_c1_t3; public var v6_e2_w2_c2_t3; public var active_prev_text; public var v2_e1_w1_c1_t2_got; public var v2_e1_w1_c2_t2_got; public var v2_e1_w2_c1_t2_got; public var v2_e1_w2_c2_t2_got; public var v2_e2_w1_c1_t2_got; public var v2_e2_w1_c2_t2_got; public var v2_e2_w2_c1_t2_got; public var v2_e2_w2_c2_t2_got; public var v2_e1_w1_c1_t3_got; public var v2_e1_w1_c2_t3_got; public var v2_e1_w2_c1_t3_got; public var v2_e1_w2_c2_t3_got; public var v2_e2_w1_c1_t3_got; public var v2_e2_w1_c2_t3_got; public var v2_e2_w2_c1_t3_got; public var v2_e2_w2_c2_t3_got; public var v4_e1_w1_c1_t2_got; public var v4_e1_w1_c2_t2_got; public var v4_e1_w2_c1_t2_got; public var v4_e1_w2_c2_t2_got; public var v4_e2_w1_c1_t2_got; public var v4_e2_w1_c2_t2_got; public var v4_e2_w2_c1_t2_got; public var v4_e2_w2_c2_t2_got; public var v4_e1_w1_c1_t3_got; public var v4_e1_w1_c2_t3_got; public var v4_e1_w2_c1_t3_got; public var v4_e1_w2_c2_t3_got; public var v4_e2_w1_c1_t3_got; public var v4_e2_w1_c2_t3_got; public var v4_e2_w2_c1_t3_got; public var v4_e2_w2_c2_t3_got; public var v6_e1_w1_c1_t2_got; public var v6_e1_w1_c2_t2_got; public var v6_e1_w2_c1_t2_got; public var v6_e1_w2_c2_t2_got; public var v6_e2_w1_c1_t2_got; public var v6_e2_w1_c2_t2_got; public var v6_e2_w2_c1_t2_got; public var v6_e2_w2_c2_t2_got; public var v6_e1_w1_c1_t3_got; public var v6_e1_w1_c2_t3_got; public var v6_e1_w2_c1_t3_got; public var v6_e1_w2_c2_t3_got; public var v6_e2_w1_c1_t3_got; public var v6_e2_w1_c2_t3_got; public var v6_e2_w2_c1_t3_got; public var v6_e2_w2_c2_t3_got; public var t2_clicked; public var t3_clicked; public var mouse_info_active; public var ease_target_parts; public var target_tl_x; public var target_tl_y; public var target_tr_x; public var target_tr_y; public var target_bl_x; public var target_bl_y; public var target_br_x; public var target_br_y; public var target_green_flash_active; public var rpg_gunfire_active; public var f192091239_flag; public var character_view; public var frameRateDiff; public var clear_prev_attacks_got; public var f201108521_flag; public var first_person_holding_flag; public var keys_3rd_person_flag; public var rpg_cyborg_shot_starting_x; public var rpg_cyborg_shot_starting_y; public var TMangle; public var TMdistance; public var set_rpg_cyborg_weapon; public var distTargetTotest_marker_2; public var f53091200_flag; public var f84091201_flag; public var f1012081134_flag; public var rpg_cyborg_target_hit; public var rpg_last_view; public var ease_enemy_1_HP_active; public var ease_enemy_1_HP_timer; public var f201108258_flag; public var battle_won_screen_active; public var zone_3_locked; public var keys_active; public var f3112081158_flag; public var no_enemies_alive; public var flash_orange_battle_intro; public var rpg_enemy_1_killed; public var rpg_enemy_2_killed; public var enemy_bitmaps_made; public var rpg_battle_system_flag; public var f181108241_flag; public var rpg_enemy_explosion_position; public var rpg_enemy_explosion_active; public var f181108245_flag; public var boss_dead; public var rpg_active_flag; public var e1_arm_1_move; public var gun_charge_factor; public var rpg_weapon_2_collected; public var f21091130_flag; public var active_mc; public var fade_in_and_ease_mc_active; public var f3109735_flag; public var active_mc_2; public var fade_out_mc_active; public var active_increase_fade_mc; public var increase_fade_active; public var f192091217_flag; public var rpg_cyborg_shield_running; public var active_mc_4; public var fade_out_mc_4_active; public var f19109307_flag; public var main_music_flag; public var HP_enemy_1_part_2; public var HP_enemy_2_part_2; public var HP_enemy_1_part_3; public var HP_enemy_2_part_3; public var tKeyDown; public var numpad7KeyDown; public var t_and_numpad_7_keys_down; public var rpg_battle_system_active; public var view_1_once_flag; public var view_2_once_flag; public var hero_down_walk_allowed; public var walks_s_active; public var render_displacement_active; public var view_1_turn_cam_180_trigger_destination; public var times_visited_view_2; public var move_cam; public var x_mouse_offset; public var y_mouse_offset; public var upKeyDown; public var downKeyDown; public var leftKeyDown; public var rightKeyDown; public var f21409524_flag; public var f21409525_flag; public var upKeyDown_flag; public var downKeyDown_flag; public var leftKeyDown_flag; public var rightKeyDown_flag; public var upLeftKeyDown_flag; public var upRightKeyDown_flag; public var downLeftKeyDown_flag; public var downRightKeyDown_flag; public var hero_up_walk_active; public var hero_down_walk_active; public var hero_left_walk_active; public var hero_right_walk_active; public var hero_up_walk_timer; public var hero_down_walk_timer; public var hero_left_walk_timer; public var hero_right_walk_timer; public var hero_frame; public var stopKeyDown_flag; public var dist_view_height_to_cha; public var characterXOffsetWalkAdjust; public var difference; public var x_hero_speed; public var y_hero_speed; public var aaa; public var bbb; public var normal_ease; public var ease_speed; public var cam_targeter_active; public var cam_targeter_x; public var cam_targeter_y; public var musicVolume; public var enemy_arm_movement_throttle; public var switch_a_view_used; public var switch_a_object_view_used; public var switch_b_view_used; public var collect_object_b_view_used; public var switch_b_object_view_used; public var switch_c_view_used; public var switch_c_object_view_used; public var switch_d_view_used; public var collect_object_d_view_used; public var trigger_d_go_to_view; public var switch_d_object_view_used; public var switch_e_view_used; public var collect_object_e_view_used; public var switch_e_object_view_used; public var collect_object_f_view_used; public var orange_glow_filter:GlowFilter; public var orange_glow_filter_inner:GlowFilter; public var blur_filter:BlurFilter; public var snd__plasma_sparks; public var sndChannel__plasma_sparks:SoundChannel; public var transform1__plasma_sparks:SoundTransform; public var snd__space_rumble; public var sndChannel__space_rumble:SoundChannel; public var transform1__space_rumble:SoundTransform; public var snd__thor_shuttle_take_off; public var sndChannel__thor_shuttle_take_off:SoundChannel; public var transform1__thor_shuttle_take_off:SoundTransform; public var snd__slide_door_running; public var sndChannel__slide_door_running:SoundChannel; public var transform1__slide_door_running:SoundTransform; public var snd__gas_leak; public var sndChannel__gas_leak:SoundChannel; public var transform1__gas_leak:SoundTransform; public var snd__EPF_tower_hum; public var sndChannel__EPF_tower_hum:SoundChannel; public var transform1__EPF_tower_hum:SoundTransform; public var snd__climb_steps; public var sndChannel__climb_steps:SoundChannel; public var transform1__climb_steps:SoundTransform; public var snd__Sparking; public var sndChannel__Sparking:SoundChannel; public var transform1__Sparking:SoundTransform; public var snd__shuttle_weapon_active; public var sndChannel__shuttle_weapon_active:SoundChannel; public var transform1__shuttle_weapon_active:SoundTransform; public var snd__shuttle_weapon_power_up; public var sndChannel__shuttle_weapon_power_up:SoundChannel; public var transform1__shuttle_weapon_power_up:SoundTransform; public var snd__pick_up; public var sndChannel__pick_up:SoundChannel; public var transform1__pick_up:SoundTransform; public var snd__hatch_close; public var sndChannel__hatch_close:SoundChannel; public var transform1__hatch_close:SoundTransform; public var snd__slide_door; public var sndChannel__slide_door:SoundChannel; public var transform1__slide_door:SoundTransform; public var snd__start_screen_beep:start_screen_beep; public var sndChannel__start_screen_beep:SoundChannel; public var transform1__start_screen_beep:SoundTransform; public var snd__music:_music; public var sndChannel__music:SoundChannel; public var transform1__music:SoundTransform; public var snd__bang:bang; public var sndChannel__bang:SoundChannel; public var transform1__bang:SoundTransform; public var snd__cyborg_weapon_1:cyborg_weapon_1; public var sndChannel__cyborg_weapon_1:SoundChannel; public var transform1__cyborg_weapon_1:SoundTransform; public var snd__robot_ion_shot:robot_ion_shot; public var sndChannel__robot_ion_shot:SoundChannel; public var transform1__robot_ion_shot:SoundTransform; public var snd__sniper_shot:sniper_shot; public var sndChannel__sniper_shot:SoundChannel; public var transform1__sniper_shot:SoundTransform; public var snd__cyborg_footstep_quiet:cyborg_footstep_quiet; public var sndChannel__cyborg_footstep_quiet:SoundChannel; public var transform1__cyborg_footstep_quiet:SoundTransform; public var snd__cyborg_footstep:cyborg_footstep; public var sndChannel__cyborg_footstep:SoundChannel; public var transform1__cyborg_footstep:SoundTransform; public var fire_bitmap:BitmapData; public var bmp__fire_bitmap:Bitmap; public var my_cMenu:ContextMenu; public var v1_characters_timestep:Timer; public var v1_characters_timestep_2:Timer; public var EPF_energy_fire_timestep:Timer; public var engineer_timestep:Timer; public var timestep__hero_climb:Timer; public var timestep__hero_collect:Timer; public var hero_timestep:Timer; public var timestep__mouse_info_active:Timer; public var timestep__battle_won_screen:Timer; public var arm_move_speed; public var timestep__fire_active:Timer; public function MainTimeline(){ addFrameScript(0, frame1, 2, frame3); } public function loading_timestep_function(_arg1:TimerEvent){ var _local2:*; var _local3:*; if ((((currentFrame == 1)) || ((currentFrame == 2)))){ cursor.x = mouseX; cursor.y = mouseY; }; if ((((playerType == "PlugIn")) || ((playerType == "ActiveX")))){ _local2 = stage.loaderInfo.bytesTotal; _local3 = stage.loaderInfo.bytesLoaded; load_text_mc.load_text.text = (("Loading " + Math.round(((_local3 / _local2) * 100))) + "%"); if (_local3 >= _local2){ play_button.visible = true; load_text_mc.visible = false; }; }; } public function myMouse_over_play_button(_arg1:MouseEvent):void{ cursor.gotoAndStop(2); } public function myMouse_out_play_button(_arg1:MouseEvent):void{ cursor.gotoAndStop(1); } public function myMouse_click_play_button(_arg1:MouseEvent):void{ gotoAndPlay(2); } public function timestep_1__updateFPS_function(_arg1:TimerEvent){ fps_text_mc.fps_text.text = frame_count; frameRateDiff = (targetFrameRate / frame_count); frame_count = 0; frameCount = 0; } public function myFunction(_arg1:Event){ frameCount++; } public function sound_1_Complete(_arg1:Event):void{ } public function myMouse_click__defence_weapon_1_box(_arg1:MouseEvent):void{ attack_button.visible = true; tech_button.visible = true; if (defences_icon_1_large.visible == true){ defence_weapon_1.visible = true; defence_weapon_1_2.visible = false; defence_weapon_1_box.visible = false; defence_weapon_2_box.visible = false; }; if (defences_icon_2_large.visible == true){ defence_weapon_1_2.visible = true; defence_weapon_1.visible = false; defence_weapon_1_box.visible = false; defence_weapon_2_box.visible = false; }; defences_icon_large_active = false; } public function myMouse_over_menu_ok_button(_arg1:MouseEvent):void{ cursor.gotoAndStop(2); } public function myMouse_out_menu_ok_button(_arg1:MouseEvent):void{ cursor.gotoAndStop(1); } public function myMouse_click_menu_ok_button(_arg1:MouseEvent):void{ show_menu_active = false; } public function myMouse_over_planet(_arg1:MouseEvent):void{ cursor_text._text.text = "Thorenzitha"; cursor_text_active = true; cursor.gotoAndStop(2); } public function myMouse_out_planet(_arg1:MouseEvent):void{ cursor_text_active = false; cursor.gotoAndStop(1); } public function myMouse_over_health_cyborg(_arg1:MouseEvent):void{ cursor_text._text.text = "CY10"; cursor_text_active = true; cursor.gotoAndStop(2); } public function myMouse_out_health_cyborg(_arg1:MouseEvent):void{ cursor_text_active = false; cursor.gotoAndStop(1); } public function myMouse_over_particle_quality_off_button(_arg1:MouseEvent):void{ cursor.gotoAndStop(2); } public function myMouse_out_particle_quality_off_button(_arg1:MouseEvent):void{ cursor.gotoAndStop(1); } public function myMouse_click_particle_quality_off_button(_arg1:MouseEvent):void{ _particle_quality_off_button.gotoAndStop(1); _particle_quality_on_button.gotoAndStop(2); set_shuttle_shot.gotoAndStop(1); } public function myMouse_over_particle_quality_on_button(_arg1:MouseEvent):void{ cursor.gotoAndStop(2); } public function myMouse_out_particle_quality_on_button(_arg1:MouseEvent):void{ cursor.gotoAndStop(1); } public function myMouse_click_particle_quality_on_button(_arg1:MouseEvent):void{ _particle_quality_on_button.gotoAndStop(1); _particle_quality_off_button.gotoAndStop(2); set_shuttle_shot.gotoAndStop(2); } public function myMouse_over_camera_shake_on_button(_arg1:MouseEvent):void{ cursor.gotoAndStop(2); } public function myMouse_out_camera_shake_on_button(_arg1:MouseEvent):void{ cursor.gotoAndStop(1); } public function myMouse_click_camera_shake_on_button(_arg1:MouseEvent):void{ _camera_shake_on_button.gotoAndStop(1); _camera_shake_off_button.gotoAndStop(2); } public function myMouse_over_camera_shake_off_button(_arg1:MouseEvent):void{ cursor.gotoAndStop(2); } public function myMouse_out_camera_shake_off_button(_arg1:MouseEvent):void{ cursor.gotoAndStop(1); } public function myMouse_click_camera_shake_off_button(_arg1:MouseEvent):void{ _camera_shake_off_button.gotoAndStop(1); _camera_shake_on_button.gotoAndStop(2); } public function myMouse_over_music_off_button(_arg1:MouseEvent):void{ cursor.gotoAndStop(2); } public function myMouse_out_music_off_button(_arg1:MouseEvent):void{ cursor.gotoAndStop(1); } public function myMouse_click_music_off_button(_arg1:MouseEvent):void{ _music_off_button.gotoAndStop(1); _music_on_button.gotoAndStop(2); } public function myMouse_over_music_on_button(_arg1:MouseEvent):void{ cursor.gotoAndStop(2); } public function myMouse_out_music_on_button(_arg1:MouseEvent):void{ cursor.gotoAndStop(1); } public function myMouse_click_music_on_button(_arg1:MouseEvent):void{ _music_on_button.gotoAndStop(1); _music_off_button.gotoAndStop(2); } public function myMouse_over_menu_button(_arg1:MouseEvent):void{ cursor.gotoAndStop(2); } public function myMouse_out_menu_button(_arg1:MouseEvent):void{ cursor.gotoAndStop(1); } public function myMouse_click_menu_button(_arg1:MouseEvent):void{ menu_button_click_flag = 0; if (menu_button_click_flag == 0){ if (show_menu_active == false){ show_menu_active = true; menu_button_click_flag = 1; } else { if (show_menu_active == true){ show_menu_active = false; menu_button_click_flag = 1; }; }; }; } public function myMouse_over__chat_select_mccs_text_2_mc(_arg1:MouseEvent):void{ if (world.movie_screen_1.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out__chat_select_mccs_text_2_mc(_arg1:MouseEvent):void{ if (world.movie_screen_1.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click__chat_select_mccs_text_2_mc(_arg1:MouseEvent):void{ if (world.movie_screen_1.visible == true){ chat_select_mc.visible = false; chat_text.visible = true; chat_text._text.text = chat_select_mc.cs_text_2_mc.text_2.text; chat_text.y = 311; chat_text._text.setTextFormat(txtFormat__left); next_button.visible = true; }; if (chat_select_mc.cs_text_2_mc.text_2.text == "I found this in the vehicle's communication system"){ times_checked_object_1 = 1; chat_selected = "ear_piece"; }; } public function myMouse_over__chat_select_mccs_text_1_mc(_arg1:MouseEvent):void{ if (world.movie_screen_1.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out__chat_select_mccs_text_1_mc(_arg1:MouseEvent):void{ if (world.movie_screen_1.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click__chat_select_mccs_text_1_mc(_arg1:MouseEvent):void{ if (world.movie_screen_1.visible == true){ chat_select_mc.visible = false; chat_text._text.textColor = 0xFFFFFF; chat_text.visible = true; chat_text._text.text = chat_select_mc.cs_text_1_mc.text_1.text; chat_text.y = 311; chat_text._text.setTextFormat(txtFormat__left); next_button.visible = true; }; if (chat_select_mc.cs_text_1_mc.text_1.text == "I found this in the vehicle's communication system"){ chat_selected = "ear_piece"; times_checked_object_1 = 1; }; if (chat_select_mc.cs_text_1_mc.text_1.text == "The vehicle's data recorder might tell us something"){ times_checked_object_2 = 1; chat_selected = "data_recorder"; }; if (chat_select_mc.cs_text_1_mc.text_1.text == "Does it say where the vehicle went?"){ times_checked_object_2 = 2; chat_selected = "data_recorder"; }; } public function myMouse_over__worldcharacter_2character_2_head(_arg1:MouseEvent):void{ mouse_hitting_head = true; if (world.view_3.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out__worldcharacter_2character_2_head(_arg1:MouseEvent):void{ mouse_hitting_head = false; if (world.view_3.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click__worldcharacter_2character_2_head(_arg1:MouseEvent):void{ world.click_point.x = 456; world.click_point.y = 417; hero_on_stop_facing = "E"; change_view_to = "none"; show_chat_on_reach_character = true; mouse_move_hero_state = "world"; mouse_move_hero = true; f198091058_flag = 0; } public function myMouse_over__worldview_1_exit_trigger_2(_arg1:MouseEvent):void{ if (world.view_1.visible == true){ cursor_text._text.text = "Exit hangar"; cursor_text_active = true; cursor.gotoAndStop(7); }; } public function myMouse_out__worldview_1_exit_trigger_2(_arg1:MouseEvent):void{ if (world.view_1.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click__worldview_1_exit_trigger_2(_arg1:MouseEvent):void{ world.click_point.x = 88; world.click_point.y = 384; hero_on_stop_facing = "W"; change_view_to = "none_show_map"; mouse_move_hero_state = "world"; mouse_move_hero = true; pc_inventory.object_1_icon.gotoAndStop(1); pc_inventory.object_2_icon.gotoAndStop(1); pc_inventory.object_3_icon.gotoAndStop(1); pc_inventory.object_4_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_1_icon_holding.visible = false; object_1_icon_click_flag = 1; object_2_icon_holding.visible = false; object_2_icon_click_flag = 1; object_3_icon_holding.visible = false; object_3_icon_click_flag = 1; object_4_icon_holding.visible = false; object_4_icon_click_flag = 1; } public function my_cMenu_select(_arg1:ContextMenuEvent):void{ if (playerType == "ActiveX"){ stage.frameRate = 31; framerate_low_flag = 1; }; } public function myMouse_click__stage(_arg1:MouseEvent):void{ testing._test_c.text = ("you clicked: " + _arg1.target.name); Mouse.hide(); if (playerType == "ActiveX"){ if (framerate_low_flag == 1){ stage.frameRate = 80; framerate_low_flag = 0; }; }; if (chat_test_mc.visible == false){ if (chat_text._text.text == "I don't need to contact the Thorenzithan in the shuttle anymore"){ chat_text.visible = false; }; if (chat_text._text.text == "The Thorenzithan in the shuttle is already using the radio"){ chat_text.visible = false; }; if (chat_text._text.text == "I don't need to use this anymore"){ chat_text.visible = false; }; if (chat_text._text.text == "That doesn't work with the collector"){ chat_text.visible = false; }; if (chat_text._text.text == "That won't work here"){ chat_text.visible = false; }; if (chat_text._text.text == "This is used to collect the plasma gases for conversion to power"){ chat_text.visible = false; }; if (chat_text._text.text == "That doesn't work with the vent cover and chain"){ chat_text.visible = false; }; if (chat_text._text.text == "That doesn't work with the chain"){ chat_text.visible = false; }; if (chat_text._text.text == "That doesn't work with the vent valve"){ chat_text.visible = false; }; if (chat_text._text.text == "That doesn't work with the metal bar"){ chat_text.visible = false; }; if (chat_text._text.text == "That won't plug in the power tap"){ chat_text.visible = false; }; if (chat_text._text.text == "That doesn't work with the cable"){ chat_text.visible = false; }; if (chat_text._text.text == "I cannot get through here"){ chat_text.visible = false; }; if (chat_text._text.text == "That doesn't work here"){ chat_text.visible = false; }; if (chat_text._text.text == "I cannot force the door. The pressure from the plasma gases is too strong"){ chat_text.visible = false; }; if (chat_text._text.text == "I don't need to use that now"){ chat_text.visible = false; }; if (chat_text._text.text == "I need to remove the cover first"){ chat_text.visible = false; }; if (chat_text._text.text == "That doesn't work with the vent cover"){ chat_text.visible = false; }; if (chat_text._text.text == "I cannot use this here"){ chat_text.visible = false; }; if (chat_text._text.text == "That doesn't work with the smart key reader"){ chat_text.visible = false; }; if (chat_text._text.text == "That doesn't work with the ladder"){ chat_text.visible = false; }; if (chat_text._text.text == "That doesn't work with the control room's radio"){ chat_text.visible = false; }; if (chat_text._text.text == "That doesn't work with the control screen"){ chat_text.visible = false; }; if (chat_text._text.text == "I have nothing to ask the engineer"){ chat_text.visible = false; }; if (chat_text._text.text == "No one is answering the radio"){ chat_text.visible = false; }; if (chat_text._text.text == "The mixer tank is no longer being supplied with power"){ chat_text.visible = false; }; if (chat_text._text.text == "The backup power can get to the top of the tower now"){ chat_text.visible = false; }; if (chat_text._text.text == "There is a vent to the roof in the tank next to this"){ chat_text.visible = false; }; if (chat_text._text.text == "I can see a vent to the roof through here"){ chat_text.visible = false; }; if (chat_text._text.text == "That’s strange. I let out the plasma gas but the door is still being held closed by more gas"){ chat_text.visible = false; }; if (chat_text._text.text == "That doesn't work with the smart key"){ chat_text.visible = false; }; if (chat_text._text.text == "Nothing happened"){ chat_text.visible = false; }; if (chat_text._text.text == "I don’t know how to use the cable to get power to the roof"){ chat_text.visible = false; }; if (chat_text._text.text == "I need to get in first"){ chat_text.visible = false; }; if (chat_text._text.text == "I've tied the chain to the vent cover"){ chat_text.visible = false; }; if (chat_text._text.text == "Pressure from the plasma gas is holding the door shut"){ chat_text.visible = false; }; if (chat_text._text.text == "I need something to prise open the valve"){ chat_text.visible = false; }; if (chat_text._text.text == "I need to tie it to something"){ chat_text.visible = false; }; if (chat_text._text.text == "I cannot tie this to anything"){ chat_text.visible = false; }; if (chat_text._text.text == "I need something to help me climb back up the gas overflow vent"){ chat_text.visible = false; }; if (chat_text._text.text == "The vent cover is fixed to the wall"){ chat_text.visible = false; }; if (chat_text._text.text == "This is used to tap power from the backup"){ chat_text.visible = false; }; if (chat_text._text.text == "That doesn't work with the door"){ chat_text.visible = false; }; if (chat_text._text.text == "That doesn't work with the metal bar"){ chat_text.visible = false; }; if (chat_text._text.text == "That doesn't work with the power cable"){ chat_text.visible = false; }; if (chat_text._text.text == "I don't need to use this"){ chat_text.visible = false; }; if (chat_text._text.text == "I need to get to the EPF tower"){ chat_text.visible = false; }; if (chat_text._text.text == "I need a key"){ chat_text.visible = false; }; }; if (chat_test_mc.visible == true){ chat_test_mc.visible = false; }; } public function myMouse_click__world(_arg1:MouseEvent):void{ if (world.view_1.visible == true){ if (chat_text._text.text == "The fuel cell hasn't been tampered with"){ chat_text.visible = false; }; }; if (world.hero.visible == true){ if (mouse_hitting_floor == true){ last_floor_clicked = 1; pc_inventory.object_1_icon.gotoAndStop(1); pc_inventory.object_2_icon.gotoAndStop(1); pc_inventory.object_3_icon.gotoAndStop(1); pc_inventory.object_4_icon.gotoAndStop(1); pc_inventory.object_5_icon.gotoAndStop(1); pc_inventory.object_6_icon.gotoAndStop(1); holding_object = false; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ cursor.gotoAndStop(1); }; object_1_icon_holding.visible = false; object_2_icon_holding.visible = false; object_3_icon_holding.visible = false; object_4_icon_holding.visible = false; object_5_icon_holding.visible = false; object_6_icon_holding.visible = false; object_1_icon_click_flag = 1; object_2_icon_click_flag = 1; object_3_icon_click_flag = 1; object_4_icon_click_flag = 1; object_5_icon_click_flag = 1; object_6_icon_click_flag = 1; mouse_point_was_in = "nothing"; hero_on_stop_facing = "nothing"; change_view_to = "nothing"; world.click_point.x = (root.mouseX - world.x); world.click_point.y = (root.mouseY - world.y); mouse_move_hero_state = "world"; mouse_move_hero = true; }; if (mouse_hitting_floor_2 == true){ if (last_floor_clicked == 1){ last_floor_clicked = 2; }; }; }; } public function myMouse_over__maparea_3_button(_arg1:MouseEvent):void{ if (map.area_3_button.alpha == (100 / 100)){ cursor.gotoAndStop(2); active_orange_glow_object = map.area_3_button; orange_glow_active = true; }; } public function myMouse_out__maparea_3_button(_arg1:MouseEvent):void{ if (map.area_3_button.alpha == (100 / 100)){ active_orange_glow_object = undefined; map.area_3_button.filters = []; cursor.gotoAndStop(1); orange_glow_active = false; }; } public function myMouse_click__maparea_3_button(_arg1:MouseEvent):void{ if (map.area_3_button.alpha == (100 / 100)){ if (world.view_1.visible == true){ world.view_1.visible = false; }; if (world.view_4_walkable.visible == true){ world.view_4_walkable.visible = false; world.view_4_walkable_overlay.visible = false; }; if (world.view_5.visible == true){ world.view_5.visible = false; }; world.hero.gotoAndStop(73); world.hero.x = 395; world.hero.y = 443; world.hero.visible = false; world.view_6.visible = true; world.CY10_stairwell.visible = true; map.visible = false; }; } public function myMouse_over__maparea_2_button(_arg1:MouseEvent):void{ if (map.area_2_button.alpha == (100 / 100)){ cursor.gotoAndStop(2); if (f_191101113_flag == 0){ active_orange_glow_object = map.area_2_button; orange_glow_active = true; f_191101113_flag = 1; }; }; } public function myMouse_out__maparea_2_button(_arg1:MouseEvent):void{ f_191101113_flag = 0; if (map.area_2_button.alpha == (100 / 100)){ active_orange_glow_object = undefined; map.area_2_button.filters = []; cursor_text_active = false; cursor.gotoAndStop(1); orange_glow_active = false; }; } public function myMouse_click__maparea_2_button(_arg1:MouseEvent):void{ world.mouseEnabled = false; if (map.area_2_button.alpha == (100 / 100)){ if (world.view_1.visible == true){ world.view_1.visible = false; }; if (world.view_4_walkable.visible == true){ world.view_4_walkable.visible = false; world.view_4_walkable_overlay.visible = false; }; if (world.view_5.visible == true){ world.view_5.visible = false; }; if (f_152101252_flag == 1){ }; if (f_152101252_flag == 0){ world.hero.gotoAndStop(75); world.hero.x = 524; world.hero.y = 342; world.view_1.visible = false; world.view_4_entry_door.visible = true; large_black_bars.visible = true; sndChannel__music.stop(); ambient_music_volume = 0; f_152101252_flag = 1; } else { if (f_152101252_flag == 1){ world.hero.gotoAndStop(73); world.hero.x = 488; world.hero.y = 415; world.view_5.visible = true; }; }; map.visible = false; }; } public function myMouse_down__testing_test_slider_1(_arg1:MouseEvent):void{ mouse_down = true; active_slider = testing.test_slider_1; } public function myMouse_down__testing_test_slider_2(_arg1:MouseEvent):void{ mouse_down = true; active_slider = testing.test_slider_2; } public function myMouse_down__testing_test_slider_3(_arg1:MouseEvent):void{ mouse_down = true; active_slider = testing.test_slider_3; } public function myMouse_down__testing_test_slider_4(_arg1:MouseEvent):void{ mouse_down = true; active_slider = testing.test_slider_4; } public function myMouse_up__stage(_arg1:MouseEvent):void{ mouse_down = false; } public function myMouse_over__maparea_1_button(_arg1:MouseEvent):void{ map_area_1_button__rolledover = true; cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); if (map.area_1_button.alpha == (100 / 100)){ if (f191101110_flag == 0){ active_orange_glow_object = map.area_1_button; orange_glow_active = true; f191101110_flag = 1; }; }; } public function myMouse_out__maparea_1_button(_arg1:MouseEvent):void{ f191101110_flag = 0; if (map.area_1_button.alpha == (100 / 100)){ active_orange_glow_object = undefined; cursor_text_active = false; cursor.gotoAndStop(1); orange_glow_active = false; orange_glow_filter.blurX = (orange_glow_filter.blurY = 0); map.area_1_button.filters = []; orange_glow_active = false; }; } public function myMouse_click__maparea_1_button(_arg1:MouseEvent):void{ world.mouseEnabled = false; if (world.view_4_walkable.visible == true){ world.view_4_walkable.visible = false; world.view_4_walkable_overlay.visible = false; }; if (world.view_5.visible == true){ world.view_5.visible = false; }; world.hero.gotoAndStop(150); world.view_1.visible = true; _hero.scaleX = (_hero.scaleY = 0.71); world.hero.x = 110; world.hero.y = 403; map.visible = false; } public function myMouse_click___view_6_floor(_arg1:MouseEvent):void{ if (cursor.currentFrame == 1){ }; if ((((((((object_3_icon_holding.visible == true)) || ((object_1_icon_holding.visible == true)))) || ((object_2_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))){ pc_inventory.object_1_icon.gotoAndStop(1); pc_inventory.object_2_icon.gotoAndStop(1); pc_inventory.object_3_icon.gotoAndStop(1); pc_inventory.object_4_icon.gotoAndStop(1); cursor.gotoAndStop(1); holding_object = false; object_1_icon_holding.visible = false; object_1_icon_click_flag = 1; object_2_icon_holding.visible = false; object_2_icon_click_flag = 1; object_3_icon_holding.visible = false; object_3_icon_click_flag = 1; object_4_icon_holding.visible = false; object_4_icon_click_flag = 1; }; } public function myMouse_over__worldv1_exit__vehicle_door(_arg1:MouseEvent):void{ if (world.view_1.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out__worldv1_exit__vehicle_door(_arg1:MouseEvent):void{ if (world.view_1.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click__worldv1_exit__vehicle_door(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ if (_hero.x <= _v1_collision_object_1.x){ world.click_point.x = 563; world.click_point.y = 467; } else { if (_hero.x > _v1_collision_object_1.x){ world.click_point.x = 807; world.click_point.y = 432; }; }; hero_on_stop_facing = "NW"; change_view_to = "view_2"; mouse_move_hero_state = "world"; mouse_move_hero = true; }; if ((((((((object_3_icon_holding.visible == true)) || ((object_1_icon_holding.visible == true)))) || ((object_2_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))){ pc_inventory.object_1_icon.gotoAndStop(1); pc_inventory.object_2_icon.gotoAndStop(1); pc_inventory.object_3_icon.gotoAndStop(1); pc_inventory.object_4_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_1_icon_holding.visible = false; object_1_icon_click_flag = 1; object_2_icon_holding.visible = false; object_2_icon_click_flag = 1; object_3_icon_holding.visible = false; object_3_icon_click_flag = 1; object_4_icon_holding.visible = false; object_4_icon_click_flag = 1; chat_text._text.textColor = 0xFFFFFF; chat_text.y = 380; chat_text._text.text = "That doesn't work with the door"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; }; } public function myMouse_over_v2_exit__right(_arg1:MouseEvent):void{ if (_view_2.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v2_exit__right(_arg1:MouseEvent):void{ if (_view_2.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v2_exit__right(_arg1:MouseEvent):void{ world.click_point.x = 819; world.click_point.y = 408; hero_on_stop_facing = "S"; change_view_to = "view_13"; mouse_move_hero_state = "world"; mouse_move_hero = true; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); }; } public function myMouse_over_v2_exit__left(_arg1:MouseEvent):void{ if (_view_2.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v2_exit__left(_arg1:MouseEvent):void{ if (_view_2.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v2_exit__left(_arg1:MouseEvent):void{ world.click_point.x = 64; world.click_point.y = 493; hero_on_stop_facing = "N"; change_view_to = "exit_left_to_view_10"; mouse_move_hero_state = "world"; mouse_move_hero = true; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); }; } public function myMouse_over_clickable_cable_on_floor(_arg1:MouseEvent):void{ if (_view_7.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_clickable_cable_on_floor(_arg1:MouseEvent):void{ if (_view_7.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_clickable_cable_on_floor(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ if (object_state__checked_high_vent == false){ chat_text._text.text = "I don’t know how to use the cable to get power to the roof"; show_text__narrator(); }; if (object_state__checked_high_vent == true){ world.click_point.x = 248; world.click_point.y = 449; hero_on_stop_facing = "W"; change_view_to = "none_place_cable_in_vent"; mouse_move_hero_state = "world"; mouse_move_hero = true; }; }; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.text = "That doesn't work with the cable"; show_text__narrator(); }; } public function myMouse_over_v14_exit__mixer_tank(_arg1:MouseEvent):void{ if (_view_14.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v14_exit__mixer_tank(_arg1:MouseEvent):void{ if (_view_14.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v14_exit__mixer_tank(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ if ((((_v8_trigger__object_1.visible == true)) && ((object_state__vent_open == false)))){ world.click_point.x = 366; world.click_point.y = 389; hero_on_stop_facing = "E"; change_view_to = "none__try_mixer_tank_holding"; mouse_move_hero_state = "world"; mouse_move_hero = true; f198091058_flag = 0; }; if ((((_v8_trigger__object_1.visible == true)) && ((object_state__vent_open == true)))){ world.click_point.x = 366; world.click_point.y = 389; hero_on_stop_facing = "E"; change_view_to = "none__try_mixer_tank_that's_strange"; mouse_move_hero_state = "world"; mouse_move_hero = true; f198091058_flag = 0; }; if ((((_v8_trigger__object_1.visible == false)) && ((object_state__vent_open == false)))){ world.click_point.x = 366; world.click_point.y = 389; hero_on_stop_facing = "E"; change_view_to = "none__try_mixer_tank_holding"; mouse_move_hero_state = "world"; mouse_move_hero = true; f198091058_flag = 0; }; if ((((_v8_trigger__object_1.visible == false)) && ((object_state__vent_open == true)))){ if (object_state__mixer_tank_full == false){ world.click_point.x = 376; world.click_point.y = 390; hero_on_stop_facing = "E"; change_view_to = "view_9"; mouse_move_hero_state = "world"; mouse_move_hero = true; f198091058_flag = 0; }; if (object_state__mixer_tank_full == true){ world.click_point.x = 366; world.click_point.y = 389; hero_on_stop_facing = "E"; change_view_to = "none__try_mixer_tank_that's_strange"; mouse_move_hero_state = "world"; mouse_move_hero = true; f198091058_flag = 0; }; }; }; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.text = "That doesn't work with the door"; show_text__narrator(); }; } public function myMouse_over_v14_exit__right(_arg1:MouseEvent):void{ if (_view_14.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v14_exit__right(_arg1:MouseEvent):void{ if (_view_14.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v14_exit__right(_arg1:MouseEvent):void{ if (hero_facing_e_collect_active == false){ world.click_point.x = 743; world.click_point.y = 485; hero_on_stop_facing = "E"; change_view_to = "view_14_to_view_5"; mouse_move_hero_state = "world"; mouse_move_hero = true; }; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); }; } public function myMouse_over_female_cyborg_worker_hit_area(_arg1:MouseEvent):void{ if (_view_1.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_female_cyborg_worker_hit_area(_arg1:MouseEvent):void{ if (_view_1.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_female_cyborg_worker_hit_area(_arg1:MouseEvent):void{ if (hero_facing_w_collect_active == false){ world.click_point.x = 326; world.click_point.y = 444; hero_on_stop_facing = "NW"; change_view_to = "none__speak_to_female_cyborg_worker"; mouse_move_hero_state = "world"; mouse_move_hero = true; }; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); }; } public function myMouse_over_cyborg_worker_hit_area(_arg1:MouseEvent):void{ if (_view_1.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_cyborg_worker_hit_area(_arg1:MouseEvent):void{ if (_view_1.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_cyborg_worker_hit_area(_arg1:MouseEvent):void{ if (hero_facing_w_collect_active == false){ world.click_point.x = 407; world.click_point.y = 451; hero_on_stop_facing = "NW"; change_view_to = "none__speak_to_cyborg_worker"; mouse_move_hero_state = "world"; mouse_move_hero = true; }; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); }; } public function myMouse_over_v13_exit__up(_arg1:MouseEvent):void{ if (_view_13.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v13_exit__up(_arg1:MouseEvent):void{ if (_view_13.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v13_exit__up(_arg1:MouseEvent):void{ if (hero_facing_e_collect_active == false){ world.click_point.x = 170; world.click_point.y = 389; hero_on_stop_facing = "W"; change_view_to = "view_13_to_view_2"; mouse_move_hero_state = "world"; mouse_move_hero = true; }; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); }; } public function myMouse_over_v13_trigger__chain(_arg1:MouseEvent):void{ if (_view_13.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v13_trigger__chain(_arg1:MouseEvent):void{ if (_view_13.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v13_trigger__chain(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ world.click_point.x = 600; world.click_point.y = 392; hero_on_stop_facing = "E"; change_view_to = "none_collect_v13_chain"; mouse_move_hero_state = "world"; mouse_move_hero = true; }; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.text = "That doesn't work with the chain"; show_text__narrator(); }; } public function myMouse_over_v12_trigger__smart_key(_arg1:MouseEvent):void{ if (_view_12.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v12_trigger__smart_key(_arg1:MouseEvent):void{ if (_view_12.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v12_trigger__smart_key(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ _v12_trigger__smart_key.visible = false; _v12__smart_key.visible = false; sndChannel__pick_up = snd__pick_up.play(0, 1, transform1__pick_up); pc_inventory.object_6_icon.visible = true; object_6_collected = true; rpg_slot_check_active_object = pc_inventory.object_6_icon; rpg_inventory_slot_check_active = true; }; if ((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.text = "That doesn't work with the smart key"; show_text__narrator(); }; } public function myMouse_over_v12_exit__up_ladder(_arg1:MouseEvent):void{ if (_view_12.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v12_exit__up_ladder(_arg1:MouseEvent):void{ if (_view_12.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v12_exit__up_ladder(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ end_movie_active = true; }; if (object_1_icon_holding.visible == true){ return_object_to_inventory(); world.click_point.x = 286; world.click_point.y = 473; hero_on_stop_facing = "E"; change_view_to = "none_place_cable"; mouse_move_hero_state = "world"; mouse_move_hero = true; }; if ((((((object_3_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))){ pc_inventory.object_1_icon.gotoAndStop(1); pc_inventory.object_2_icon.gotoAndStop(1); pc_inventory.object_3_icon.gotoAndStop(1); pc_inventory.object_4_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_1_icon_holding.visible = false; object_1_icon_click_flag = 1; object_2_icon_holding.visible = false; object_2_icon_click_flag = 1; object_3_icon_holding.visible = false; object_3_icon_click_flag = 1; object_4_icon_holding.visible = false; object_4_icon_click_flag = 1; chat_text._text.textColor = 0xFFFFFF; chat_text.y = 380; chat_text._text.text = "That doesn't work with the door"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; }; } public function myMouse_over_v12_exit__down_ladder(_arg1:MouseEvent):void{ if (_view_12.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v12_exit__down_ladder(_arg1:MouseEvent):void{ if (_view_12.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v12_exit__down_ladder(_arg1:MouseEvent):void{ hero_n_climb_down_function_active = true; hero_NW_down_climb_active = true; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); }; } public function myMouse_over_v7_trigger__power_tap(_arg1:MouseEvent):void{ if (_view_7.visible == true){ cursor_text._text.text = "Power tap"; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v7_trigger__power_tap(_arg1:MouseEvent):void{ if (_view_7.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v7_trigger__power_tap(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ chat_text._text.text = "This is used to tap power from the backup"; show_text__narrator(); }; if (object_1_icon_holding.visible == true){ return_object_to_inventory(); world.click_point.x = 286; world.click_point.y = 473; hero_on_stop_facing = "E"; change_view_to = "none_place_cable"; mouse_move_hero_state = "world"; mouse_move_hero = true; }; if ((((((((((object_2_icon_holding.visible == true)) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.text = "That won't plug in the power tap"; show_text__narrator(); }; } public function myMouse_over_v11_exit__up(_arg1:MouseEvent):void{ if (_view_11.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v11_exit__up(_arg1:MouseEvent):void{ if (_view_11.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v11_exit__up(_arg1:MouseEvent):void{ cam_targeter.x = 468; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -146; world.x = dummy_1.x; cam_targeter.y = 480; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -100; world.y = dummy_1.y; _view_11.visible = false; _view_4.visible = true; cursor.gotoAndStop(1); _hero.x = 468; _hero.y = 480; _hero.visible = true; first_person_torch_active = false; cam_movement = "follow_character"; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); }; } public function myMouse_over_v11_trigger__vent_valve(_arg1:MouseEvent):void{ if (_view_11.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v11_trigger__vent_valve(_arg1:MouseEvent):void{ if (_view_11.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v11_trigger__vent_valve(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ return_object_to_inventory(); chat_text._text.text = "I need something to prise open the valve"; show_text__narrator(); }; if ((((object_2_icon_holding.visible == true)) && ((object_state__mixer_tank_full == true)))){ return_object_to_inventory(); object_state__vent_open = true; open_vent_valve_movie_active = true; object_state__mixer_tank_full = false; if (_v8_trigger__object_1.visible == true){ object_state__mixer_tank_full = true; }; open_vent_movie_active = true; }; if ((((object_2_icon_holding.visible == true)) && ((object_state__mixer_tank_full == false)))){ object_state__vent_open = true; chat_text._text.text = "Nothing happened"; show_text__narrator(); }; if ((((((((((object_1_icon_holding.visible == true)) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.text = "That doesn't work with the vent valve"; show_text__narrator(); }; } public function myMouse_over_v10_exit__down(_arg1:MouseEvent):void{ if (_view_10.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v10_exit__down(_arg1:MouseEvent):void{ if (_view_10.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v10_exit__down(_arg1:MouseEvent):void{ if (hero_facing_e_collect_active == false){ clicked_v10_exit__down_trigger = true; world.click_point.x = 354; world.click_point.y = 474; hero_on_stop_facing = "E"; change_view_to = "exit_down_to_view_2"; mouse_move_hero_state = "world"; mouse_move_hero = true; }; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); }; } public function myMouse_over_v10_trigger__metal_bar(_arg1:MouseEvent):void{ if (_view_10.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v10_trigger__metal_bar(_arg1:MouseEvent):void{ if (_view_10.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v10_trigger__metal_bar(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ world.click_point.x = 355; world.click_point.y = 373; hero_on_stop_facing = "E"; change_view_to = "none_collect_object_2"; mouse_move_hero_state = "world"; mouse_move_hero = true; }; if ((((((((((object_1_icon_holding.visible == true)) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.text = "That doesn't work with the metal bar"; show_text__narrator(); }; } public function myMouse_over_v8_trigger__object_1_hotspot(_arg1:MouseEvent):void{ if (world.view_8.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v8_trigger__object_1_hotspot(_arg1:MouseEvent):void{ if (world.view_8.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v8_trigger__object_1_hotspot(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ world.click_point.x = 335; world.click_point.y = 484; hero_on_stop_facing = "W"; change_view_to = "none_collect_object_1"; mouse_move_hero_state = "world"; mouse_move_hero = true; }; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.text = "That doesn't work with the cable"; show_text__narrator(); }; } public function myMouse_over_v8_exit__door(_arg1:MouseEvent):void{ if (world.view_8.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v8_exit__door(_arg1:MouseEvent):void{ if (world.view_8.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v8_exit__door(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ if (hero_facing_w_collect_active == false){ world.click_point.x = 222; world.click_point.y = 484; hero_on_stop_facing = "W"; change_view_to = "view_8_to_view_6"; mouse_move_hero_state = "world"; mouse_move_hero = true; }; }; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.text = "That doesn't work with the door"; show_text__narrator(); }; } public function myMouse_over_v7_exit__door_left(_arg1:MouseEvent):void{ if (world.view_7.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v7_exit__door_left(_arg1:MouseEvent):void{ if (world.view_7.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v7_exit__door_left(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ if (hero_facing_w_collect_active == false){ if (object_state__checked_high_vent == false){ world.click_point.x = 209; world.click_point.y = 488; hero_on_stop_facing = "W"; change_view_to = "none__check_through_v7_vent"; mouse_move_hero_state = "world"; mouse_move_hero = true; }; if (object_state__checked_high_vent == true){ chat_text._text.text = "There is a vent to the roof in the tank next to this"; show_text__narrator(); }; }; }; if (object_2_icon_holding.visible == true){ return_object_to_inventory(); chat_text._text.text = "I cannot get through here"; show_text__narrator(); }; if ((((((((((object_1_icon_holding.visible == true)) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.text = "That doesn't work here"; show_text__narrator(); }; } public function myMouse_over_v9_trigger__cable_at_bottom(_arg1:MouseEvent):void{ if (_view_9.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v9_trigger__cable_at_bottom(_arg1:MouseEvent):void{ if (_view_9.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v9_trigger__cable_at_bottom(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ world.click_point.x = 483; world.click_point.y = 522; hero_on_stop_facing = "E"; change_view_to = "none__place_v9_cable"; mouse_move_hero_state = "world"; mouse_move_hero = true; }; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.text = "That doesn't work with the cable"; show_text__narrator(); }; } public function myMouse_over_v9_trigger__top_vent_cover(_arg1:MouseEvent):void{ if (world.view_9.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v9_trigger__top_vent_cover(_arg1:MouseEvent):void{ if (world.view_9.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v9_trigger__top_vent_cover(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ world.click_point.x = 533; world.click_point.y = 511; hero_on_stop_facing = "E"; change_view_to = "view_9_to_view_7"; mouse_move_hero_state = "world"; mouse_move_hero = true; }; if ((((((((object_3_icon_holding.visible == true)) || ((object_1_icon_holding.visible == true)))) || ((object_2_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))){ pc_inventory.object_1_icon.gotoAndStop(1); pc_inventory.object_2_icon.gotoAndStop(1); pc_inventory.object_3_icon.gotoAndStop(1); pc_inventory.object_4_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_1_icon_holding.visible = false; object_1_icon_click_flag = 1; object_2_icon_holding.visible = false; object_2_icon_click_flag = 1; object_3_icon_holding.visible = false; object_3_icon_click_flag = 1; object_4_icon_holding.visible = false; object_4_icon_click_flag = 1; chat_text._text.textColor = 0xFFFFFF; chat_text.y = 380; chat_text._text.text = "That doesn't work with the door"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; }; } public function myMouse_over_v9_exit__door_left(_arg1:MouseEvent):void{ if (_view_9.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v9_exit__door_left(_arg1:MouseEvent):void{ if (_view_9.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v9_exit__door_left(_arg1:MouseEvent):void{ if (hero_facing_e_collect_active == false){ world.click_point.x = 311; world.click_point.y = 531; hero_on_stop_facing = "W"; change_view_to = "view_9_to_view_14"; mouse_move_hero_state = "world"; mouse_move_hero = true; }; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); }; } public function myMouse_over_v9_exit__door_right(_arg1:MouseEvent):void{ if (world.view_9.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v9_exit__door_right(_arg1:MouseEvent):void{ if (world.view_9.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v9_exit__door_right(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ world.click_point.x = 533; world.click_point.y = 511; hero_on_stop_facing = "E"; change_view_to = "view_9_to_view_7"; mouse_move_hero_state = "world"; mouse_move_hero = true; }; if ((((((((object_3_icon_holding.visible == true)) || ((object_1_icon_holding.visible == true)))) || ((object_2_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))){ pc_inventory.object_1_icon.gotoAndStop(1); pc_inventory.object_2_icon.gotoAndStop(1); pc_inventory.object_3_icon.gotoAndStop(1); pc_inventory.object_4_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_1_icon_holding.visible = false; object_1_icon_click_flag = 1; object_2_icon_holding.visible = false; object_2_icon_click_flag = 1; object_3_icon_holding.visible = false; object_3_icon_click_flag = 1; object_4_icon_holding.visible = false; object_4_icon_click_flag = 1; chat_text._text.textColor = 0xFFFFFF; chat_text.y = 380; chat_text._text.text = "That doesn't work with the door"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; }; } public function myMouse_over_v7_exit__door_right(_arg1:MouseEvent):void{ if (world.view_7.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v7_exit__door_right(_arg1:MouseEvent):void{ if (world.view_7.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v7_exit__door_right(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ world.click_point.x = 662; world.click_point.y = 478; hero_on_stop_facing = "E"; change_view_to = "view_7_to_view_5"; mouse_move_hero_state = "world"; mouse_move_hero = true; }; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.text = "That doesn't work with the door"; show_text__narrator(); }; } public function myMouse_over_v5_exit__left(_arg1:MouseEvent):void{ if (_view_5.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v5_exit__left(_arg1:MouseEvent):void{ if (_view_5.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v5_exit__left(_arg1:MouseEvent):void{ if (hero_facing_w_collect_active == false){ world.click_point.x = 274; world.click_point.y = 525; hero_on_stop_facing = "W"; change_view_to = "view_14"; mouse_move_hero_state = "world"; mouse_move_hero = true; }; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); }; } public function myMouse_over_v5_exit__right(_arg1:MouseEvent):void{ if (world.view_5.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v5_exit__right(_arg1:MouseEvent):void{ if (world.view_5.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v5_exit__right(_arg1:MouseEvent):void{ if (hero_facing_w_collect_active == false){ world.click_point.x = 788; world.click_point.y = 411; hero_on_stop_facing = "E"; change_view_to = "view_3"; mouse_move_hero_state = "world"; mouse_move_hero = true; }; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); }; } public function myMouse_over_v5_exit__collector_tank(_arg1:MouseEvent):void{ if (world.view_5.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v5_exit__collector_tank(_arg1:MouseEvent):void{ if (world.view_5.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v5_exit__collector_tank(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ if ((((_v8_trigger__object_1.visible == true)) && ((object_state__vent_open == false)))){ world.click_point.x = 524; world.click_point.y = 354; hero_on_stop_facing = "W"; change_view_to = "none__try_collector_tank_door_holding"; mouse_move_hero_state = "world"; mouse_move_hero = true; f198091058_flag = 0; }; if ((((_v8_trigger__object_1.visible == true)) && ((object_state__vent_open == true)))){ world.click_point.x = 524; world.click_point.y = 354; hero_on_stop_facing = "W"; change_view_to = "none__try_collector_tank_door_that's_strange"; mouse_move_hero_state = "world"; mouse_move_hero = true; f198091058_flag = 0; }; if ((((_v8_trigger__object_1.visible == false)) && ((object_state__vent_open == false)))){ world.click_point.x = 524; world.click_point.y = 354; hero_on_stop_facing = "W"; change_view_to = "none__try_collector_tank_door_holding"; mouse_move_hero_state = "world"; mouse_move_hero = true; f198091058_flag = 0; }; if ((((_v8_trigger__object_1.visible == false)) && ((object_state__vent_open == true)))){ if (object_state__mixer_tank_full == false){ world.click_point.x = 524; world.click_point.y = 354; hero_on_stop_facing = "W"; change_view_to = "view_7"; mouse_move_hero_state = "world"; mouse_move_hero = true; f198091058_flag = 0; }; if (object_state__mixer_tank_full == true){ world.click_point.x = 524; world.click_point.y = 354; hero_on_stop_facing = "W"; change_view_to = "none__try_collector_tank_door_that's_strange"; mouse_move_hero_state = "world"; mouse_move_hero = true; f198091058_flag = 0; }; }; }; if (object_2_icon_holding.visible == true){ if (object_state__mixer_tank_full == true){ return_object_to_inventory(); chat_text._text.text = "I cannot force the door. The pressure from the plasma gases is too strong"; show_text__narrator(); } else { if (object_state__mixer_tank_full == false){ return_object_to_inventory(); chat_text._text.text = "That doesn't work with the door"; show_text__narrator(); }; }; }; if ((((((((((object_1_icon_holding.visible == true)) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.text = "That doesn't work with the door"; show_text__narrator(); }; } public function myMouse_over_v5_exit__stairs(_arg1:MouseEvent):void{ if (world.view_5.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v5_exit__stairs(_arg1:MouseEvent):void{ if (world.view_5.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v5_exit__stairs(_arg1:MouseEvent):void{ if (hero_facing_w_collect_active == false){ world.click_point.x = 463; world.click_point.y = 459; hero_on_stop_facing = "W"; change_view_to = "view_6"; mouse_move_hero_state = "world"; mouse_move_hero = true; }; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); }; } public function myMouse_over_v4_vent_cover_with_chain(_arg1:MouseEvent):void{ if (_view_4.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v4_vent_cover_with_chain(_arg1:MouseEvent):void{ if (_view_4.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v4_vent_cover_with_chain(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ if ((((hero_NW_up_climb_active == false)) && ((hero_NW_down_climb_active == false)))){ _view_4.visible = false; _view_11.visible = true; _hero.visible = false; first_person_torch_active = true; cam_movement = "mouse"; }; }; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.text = "I don't need to use that now"; show_text__narrator(); }; } public function myMouse_over_v4_vent_grill(_arg1:MouseEvent):void{ if (_view_4.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v4_vent_grill(_arg1:MouseEvent):void{ if (_view_4.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v4_vent_grill(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ chat_text._text.textColor = 0xFFFFFF; chat_text.y = 380; chat_text._text.text = "The vent cover is fixed to the wall"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; }; if (object_2_icon_holding.visible == true){ pc_inventory.object_1_icon.gotoAndStop(1); pc_inventory.object_2_icon.gotoAndStop(1); pc_inventory.object_3_icon.gotoAndStop(1); pc_inventory.object_4_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_1_icon_holding.visible = false; object_1_icon_click_flag = 1; object_2_icon_holding.visible = false; object_2_icon_click_flag = 1; object_3_icon_holding.visible = false; object_3_icon_click_flag = 1; object_4_icon_holding.visible = false; object_4_icon_click_flag = 1; _v4_vent_grill.visible = false; sndChannel__pick_up = snd__pick_up.play(0, 1, transform1__pick_up); pc_inventory.object_3_icon.visible = true; object_3_collected = true; rpg_slot_check_active_object = pc_inventory.object_3_icon; rpg_inventory_slot_check_active = true; }; if ((((((((object_1_icon_holding.visible == true)) || ((object_3_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.text = "That doesn't work with the vent cover"; show_text__narrator(); }; if (object_4_icon_holding.visible == true){ return_object_to_inventory(); chat_text._text.text = "I need to remove the cover first"; show_text__narrator(); }; } public function myMouse_over_v4_exit__vent_hole(_arg1:MouseEvent):void{ if (_view_4.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v4_exit__vent_hole(_arg1:MouseEvent):void{ if (_view_4.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v4_exit__vent_hole(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ chat_text._text.text = "I need something to help me climb back up the gas overflow vent"; show_text__narrator(); }; if (object_1_icon_holding.visible == true){ return_object_to_inventory(); chat_text._text.text = "I cannot tie this to anything"; show_text__narrator(); }; if (object_4_icon_holding.visible == true){ return_object_to_inventory(); chat_text._text.text = "I need to tie it to something"; show_text__narrator(); }; if (object_3_icon_holding.visible == true){ return_object_to_inventory(); chat_text._text.text = "I need to get in first"; show_text__narrator(); }; if (object_5_icon_holding.visible == true){ pc_inventory.object_5_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_5_icon_holding.visible = false; object_5_icon_click_flag = 1; _object_5_icon.visible = false; _object_5_icon.y = -10; removed_object_inventory_sort_active = true; sndChannel__pick_up = snd__pick_up.play(0, 1, transform1__pick_up); _v4_vent_cover_with_chain.visible = true; }; if (object_6_icon_holding.visible == true){ return_object_to_inventory(); chat_text._text.text = "I cannot use this here"; show_text__narrator(); }; } public function myMouse_over_v6_exit__door(_arg1:MouseEvent):void{ if (_view_6.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v6_exit__door(_arg1:MouseEvent):void{ if (_view_6.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v6_exit__door(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ world.click_point.x = 359; world.click_point.y = 489; hero_on_stop_facing = "E"; change_view_to = "view_8"; mouse_move_hero_state = "world"; mouse_move_hero = true; }; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.text = "That doesn't work here"; show_text__narrator(); }; } public function myMouse_over_v6_exit__stairs(_arg1:MouseEvent):void{ if (_view_6.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v6_exit__stairs(_arg1:MouseEvent):void{ if (_view_6.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v6_exit__stairs(_arg1:MouseEvent):void{ world.click_point.x = 561; world.click_point.y = 516; hero_on_stop_facing = "E"; change_view_to = "view_6_to_view_5"; mouse_move_hero_state = "world"; mouse_move_hero = true; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); }; } public function myMouse_over_v4_exit__up_ladder(_arg1:MouseEvent):void{ if (_view_4.visible == true){ if (hero_NW_down_climb_active == false){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; }; } public function myMouse_out_v4_exit__up_ladder(_arg1:MouseEvent):void{ if (_view_4.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v4_exit__up_ladder(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ if (hero_NW_down_climb_active == false){ hero_n_climb_up_function_active = true; hero_NW_up_climb_active = true; }; }; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.text = "That doesn't work with the ladder"; show_text__narrator(); }; } public function myMouse_over_v4_exit__down_ladder(_arg1:MouseEvent):void{ if (_view_4.visible == true){ if (hero_NW_up_climb_active == false){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; }; } public function myMouse_out_v4_exit__down_ladder(_arg1:MouseEvent):void{ if (_view_4.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v4_exit__down_ladder(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ if (hero_NW_up_climb_active == false){ hero_n_climb_down_function_active = true; hero_NW_down_climb_active = true; }; }; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.text = "That doesn't work with the ladder"; show_text__narrator(); }; } public function myMouse_over_v3_exit__down_ladder(_arg1:MouseEvent):void{ if (_view_3.visible == true){ if (hero_NW_up_climb_active == false){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; }; } public function myMouse_out_v3_exit__down_ladder(_arg1:MouseEvent):void{ if (_view_3.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v3_exit__down_ladder(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ if (hero_NW_up_climb_active == false){ hero_n_climb_down_function_active = true; hero_NW_down_climb_active = true; }; }; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.text = "That doesn't work with the ladder"; show_text__narrator(); }; } public function myMouse_over_v3_exit__up_ladder(_arg1:MouseEvent):void{ if (_view_3.visible == true){ if (hero_NW_down_climb_active == false){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; }; } public function myMouse_out_v3_exit__up_ladder(_arg1:MouseEvent):void{ if (_view_3.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v3_exit__up_ladder(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ if (hero_NW_down_climb_active == false){ hero_n_climb_up_function_active = true; hero_NW_up_climb_active = true; }; }; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.text = "That doesn't work with the ladder"; show_text__narrator(); }; } public function myMouse_over_v3_exit__door(_arg1:MouseEvent):void{ if (world.view_3.visible == true){ cursor_text._text.text = "Smart key reader"; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v3_exit__door(_arg1:MouseEvent):void{ if (world.view_3.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v3_exit__door(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ if (main_EPF_tower_door_unlocked == false){ chat_text._text.text = "Nothing happened"; show_text__narrator(); } else { if (main_EPF_tower_door_unlocked == true){ if ((((hero_NW_up_climb_active == false)) && ((hero_NW_down_climb_active == false)))){ cam_targeter.x = 718; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -229; world.x = dummy_1.x; cam_targeter.y = 444; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -88; world.y = dummy_1.y; _view_3.visible = false; _view_5.visible = true; sndChannel__slide_door = snd__slide_door.play(0, 1); is_climbing = false; _hero.gotoAndStop(73); _hero.scaleX = (_hero.scaleY = 1.1); cursor_text_active = false; workaround__set_cursor_to_arrow = true; cursor.gotoAndStop(1); _hero.x = 758; _hero.y = 444; }; }; }; }; if (object_6_icon_holding.visible == true){ main_EPF_tower_door_unlocked = true; if (_hero == world.engineer){ _view_3.visible = false; _view_5.visible = true; _hero.x = 758; _hero.y = 444; }; if (_hero == world.hero){ if ((((hero_NW_up_climb_active == false)) && ((hero_NW_down_climb_active == false)))){ cam_targeter.x = 718; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -229; world.x = dummy_1.x; cam_targeter.y = 444; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -88; world.y = dummy_1.y; _view_3.visible = false; _view_5.visible = true; sndChannel__slide_door = snd__slide_door.play(0, 1); is_climbing = false; _hero.gotoAndStop(73); _hero.scaleX = (_hero.scaleY = 1.1); cursor_text_active = false; workaround__set_cursor_to_arrow = true; cursor.gotoAndStop(1); _hero.x = 758; _hero.y = 444; return_object_to_inventory(); }; }; }; if ((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.text = "That doesn't work with the smart key reader"; show_text__narrator(); }; } public function myMouse_over_v2_exit__ladder(_arg1:MouseEvent):void{ if (world.view_2.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v2_exit__ladder(_arg1:MouseEvent):void{ if (world.view_2.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v2_exit__ladder(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ world.click_point.x = 95; world.click_point.y = 470; hero_on_stop_facing = "N"; change_view_to = "none__start_n_climb_up"; mouse_move_hero_state = "world"; mouse_move_hero = true; }; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.text = "That doesn't work with the ladder"; show_text__narrator(); }; } public function myMouse_over_EPF_control_screen_button__power(_arg1:MouseEvent):void{ if (_view_16.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_EPF_control_screen_button__power(_arg1:MouseEvent):void{ if (_view_16.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_EPF_control_screen_button__power(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ if (_v9_object__cable.visible == true){ _EPF_control_screen_button__power.gotoAndStop(2); EPF_energy_fireing_movie_active = true; back_button.visible = false; sndChannel__start_screen_beep = snd__start_screen_beep.play(0, 1, transform1__start_screen_beep); } else { if (_v9_object__cable.visible == false){ flash_screen_power_button_active = true; sndChannel__start_screen_beep = snd__start_screen_beep.play(0, 1, transform1__start_screen_beep); }; }; }; } public function myMouse_over_EPF_control_screen_button__EPF_4(_arg1:MouseEvent):void{ if (_view_16.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_EPF_control_screen_button__EPF_4(_arg1:MouseEvent):void{ if (_view_16.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_EPF_control_screen_button__EPF_4(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ _EPF_control_screen.gotoAndStop("EPF_control__EPF_4"); sndChannel__start_screen_beep = snd__start_screen_beep.play(0, 1, transform1__start_screen_beep); }; } public function myMouse_over_EPF_control_screen_button__EPF_3(_arg1:MouseEvent):void{ if (_view_16.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_EPF_control_screen_button__EPF_3(_arg1:MouseEvent):void{ if (_view_16.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_EPF_control_screen_button__EPF_3(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ _EPF_control_screen.gotoAndStop("EPF_control__EPF_3"); sndChannel__start_screen_beep = snd__start_screen_beep.play(0, 1, transform1__start_screen_beep); }; } public function myMouse_over_EPF_control_screen_button__EPF_2(_arg1:MouseEvent):void{ if (_view_16.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_EPF_control_screen_button__EPF_2(_arg1:MouseEvent):void{ if (_view_16.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_EPF_control_screen_button__EPF_2(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ _EPF_control_screen.gotoAndStop("EPF_control__EPF_2"); sndChannel__start_screen_beep = snd__start_screen_beep.play(0, 1, transform1__start_screen_beep); }; } public function myMouse_over_EPF_control_screen_button__EPF_1(_arg1:MouseEvent):void{ if (_view_16.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_EPF_control_screen_button__EPF_1(_arg1:MouseEvent):void{ if (_view_16.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_EPF_control_screen_button__EPF_1(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ _EPF_control_screen.gotoAndStop("EPF_control__EPF_1"); sndChannel__start_screen_beep = snd__start_screen_beep.play(0, 1, transform1__start_screen_beep); }; } public function myMouse_over_EPF_control_screen_button__EPC_4(_arg1:MouseEvent):void{ if (_view_16.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_EPF_control_screen_button__EPC_4(_arg1:MouseEvent):void{ if (_view_16.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_EPF_control_screen_button__EPC_4(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ _EPF_control_screen.gotoAndStop("EPF_control__EPC_4"); sndChannel__start_screen_beep = snd__start_screen_beep.play(0, 1, transform1__start_screen_beep); }; } public function myMouse_over_EPF_control_screen_button__EPC_3(_arg1:MouseEvent):void{ if (_view_16.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_EPF_control_screen_button__EPC_3(_arg1:MouseEvent):void{ if (_view_16.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_EPF_control_screen_button__EPC_3(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ _EPF_control_screen.gotoAndStop("EPF_control__EPC_3"); sndChannel__start_screen_beep = snd__start_screen_beep.play(0, 1, transform1__start_screen_beep); }; } public function myMouse_over_EPF_control_screen_button__EPC_2(_arg1:MouseEvent):void{ if (_view_16.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_EPF_control_screen_button__EPC_2(_arg1:MouseEvent):void{ if (_view_16.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_EPF_control_screen_button__EPC_2(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ _EPF_control_screen.gotoAndStop("EPF_control__EPC_2"); sndChannel__start_screen_beep = snd__start_screen_beep.play(0, 1, transform1__start_screen_beep); }; } public function myMouse_over_EPF_control_screen_button__EPC_1(_arg1:MouseEvent):void{ if (_view_16.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_EPF_control_screen_button__EPC_1(_arg1:MouseEvent):void{ if (_view_16.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_EPF_control_screen_button__EPC_1(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ _EPF_control_screen.gotoAndStop("EPF_control__EPC_1"); sndChannel__start_screen_beep = snd__start_screen_beep.play(0, 1, transform1__start_screen_beep); }; } public function myMouse_over_EPF_control_screen_button__EPCs(_arg1:MouseEvent):void{ if (_view_16.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_EPF_control_screen_button__EPCs(_arg1:MouseEvent):void{ if (_view_16.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_EPF_control_screen_button__EPCs(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ _EPF_control_screen_button__EPF_1.visible = false; _EPF_control_screen_button__EPF_2.visible = false; _EPF_control_screen_button__EPF_3.visible = false; _EPF_control_screen_button__EPF_4.visible = false; _EPF_control_screen_button__EPC_1.visible = true; _EPF_control_screen_button__EPC_2.visible = true; _EPF_control_screen_button__EPC_3.visible = true; _EPF_control_screen_button__EPC_4.visible = true; _EPF_control_screen.gotoAndStop("EPF_control__EPC_1"); sndChannel__start_screen_beep = snd__start_screen_beep.play(0, 1, transform1__start_screen_beep); }; } public function myMouse_over_EPF_control_screen_button__EPFs(_arg1:MouseEvent):void{ if (_view_16.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_EPF_control_screen_button__EPFs(_arg1:MouseEvent):void{ if (_view_16.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_EPF_control_screen_button__EPFs(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ _EPF_control_screen_button__EPC_1.visible = false; _EPF_control_screen_button__EPC_2.visible = false; _EPF_control_screen_button__EPC_3.visible = false; _EPF_control_screen_button__EPC_4.visible = false; _EPF_control_screen_button__EPF_1.visible = true; _EPF_control_screen_button__EPF_2.visible = true; _EPF_control_screen_button__EPF_3.visible = true; _EPF_control_screen_button__EPF_4.visible = true; _EPF_control_screen.gotoAndStop("EPF_control__EPF_1"); sndChannel__start_screen_beep = snd__start_screen_beep.play(0, 1, transform1__start_screen_beep); }; } public function myMouse_over_v1_trigger__EPF_warning_sign(_arg1:MouseEvent):void{ if (_view_1.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v1_trigger__EPF_warning_sign(_arg1:MouseEvent):void{ if (_view_1.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v1_trigger__EPF_warning_sign(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ world.click_point.x = 568; world.click_point.y = 436; hero_on_stop_facing = "NW"; change_view_to = "none__look_at_sign"; mouse_move_hero_state = "world"; mouse_move_hero = true; f198091058_flag = 0; }; if ((((((((object_3_icon_holding.visible == true)) || ((object_1_icon_holding.visible == true)))) || ((object_2_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))){ pc_inventory.object_1_icon.gotoAndStop(1); pc_inventory.object_2_icon.gotoAndStop(1); pc_inventory.object_3_icon.gotoAndStop(1); pc_inventory.object_4_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_1_icon_holding.visible = false; object_1_icon_click_flag = 1; object_2_icon_holding.visible = false; object_2_icon_click_flag = 1; object_3_icon_holding.visible = false; object_3_icon_click_flag = 1; object_4_icon_holding.visible = false; object_4_icon_click_flag = 1; chat_text._text.textColor = 0xFFFFFF; chat_text.y = 380; chat_text._text.text = "That doesn't work with the door"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; }; } public function myMouse_over_v1_trigger__radio(_arg1:MouseEvent):void{ if (_view_1.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v1_trigger__radio(_arg1:MouseEvent):void{ if (_view_1.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v1_trigger__radio(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ if (hero_facing_w_collect_active == false){ if (_v9_object__cable.visible == true){ if (shuttle_thor_killed == false){ if (thor_scientist_using_radio_active == false){ world.click_point.x = 637; world.click_point.y = 437; hero_on_stop_facing = "N"; change_view_to = "none__use_radio"; mouse_move_hero_state = "world"; mouse_move_hero = true; f198091058_flag = 0; } else { if (thor_scientist_using_radio_active == true){ chat_text._text.text = "The Thorenzithan in the shuttle is already using the radio"; show_text__narrator(); }; }; } else { if (shuttle_thor_killed == true){ chat_text._text.text = "I don't need to contact the Thorenzithan in the shuttle anymore"; show_text__narrator(); }; }; } else { if (_v9_object__cable.visible == false){ chat_text._text.text = "No one is answering the radio"; show_text__narrator(); }; }; }; }; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.text = "That doesn't work with the control room's radio"; show_text__narrator(); }; } public function myMouse_over_v1_trigger__EPF_control_screen(_arg1:MouseEvent):void{ if (_view_1.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v1_trigger__EPF_control_screen(_arg1:MouseEvent):void{ if (_view_1.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v1_trigger__EPF_control_screen(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ if (_v9_object__cable.visible == true){ if (shuttle_thor_killed == false){ world.click_point.x = 156; world.click_point.y = 437; hero_on_stop_facing = "W"; change_view_to = "view_16"; mouse_move_hero_state = "world"; mouse_move_hero = true; f198091058_flag = 0; } else { if (shuttle_thor_killed == true){ chat_text._text.text = "I don't need to use this anymore"; show_text__narrator(); }; }; } else { if (_v9_object__cable.visible == false){ world.click_point.x = 156; world.click_point.y = 437; hero_on_stop_facing = "W"; change_view_to = "none_use_EPF_control_screen"; mouse_move_hero_state = "world"; mouse_move_hero = true; f198091058_flag = 0; }; }; }; if ((((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.textColor = 0xFFFFFF; chat_text.y = 380; chat_text._text.text = "That doesn't work with the control screen"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; }; } public function myMouse_over_v1_engineer_hit_area(_arg1:MouseEvent):void{ if (_view_1.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out_v1_engineer_hit_area(_arg1:MouseEvent):void{ if (_view_1.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click_v1_engineer_hit_area(_arg1:MouseEvent):void{ return_object_to_inventory(); if (hero_facing_w_collect_active == false){ if (_v8_trigger__object_1.visible == true){ world.click_point.x = 552; world.click_point.y = 431; hero_on_stop_facing = "NW"; change_view_to = "none__speak_to_engineer_at_start"; mouse_move_hero_state = "world"; mouse_move_hero = true; f198091058_flag = 0; } else { if (_v8_trigger__object_1.visible == false){ chat_text._text.text = "I have nothing to ask the engineer"; show_text__narrator(); }; }; }; } public function myMouse_over__worldview_1_door_trigger(_arg1:MouseEvent):void{ if (world.view_1.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out__worldview_1_door_trigger(_arg1:MouseEvent):void{ if (world.view_1.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click__worldview_1_door_trigger(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ world.click_point.x = 730; world.click_point.y = 452; hero_on_stop_facing = "S"; change_view_to = "view_2"; mouse_move_hero_state = "world"; mouse_move_hero = true; }; if ((((((((object_3_icon_holding.visible == true)) || ((object_1_icon_holding.visible == true)))) || ((object_2_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.text = "That doesn't work with the door"; show_text__narrator(); }; } public function myMouse_over__worldview_5_door_trigger_2(_arg1:MouseEvent):void{ if (world.view_5.visible == true){ cursor.gotoAndStop(2); }; } public function myMouse_out__worldview_5_door_trigger_2(_arg1:MouseEvent):void{ if (world.view_5.visible == true){ cursor.gotoAndStop(1); }; } public function myMouse_click__worldview_5_door_trigger_2(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ world.click_point.x = 544; world.click_point.y = 323; hero_on_stop_facing = "S"; change_view_to = "none_show_map"; mouse_move_hero_state = "world"; mouse_move_hero = true; }; if ((((((((object_3_icon_holding.visible == true)) || ((object_1_icon_holding.visible == true)))) || ((object_2_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))){ pc_inventory.object_1_icon.gotoAndStop(1); pc_inventory.object_2_icon.gotoAndStop(1); pc_inventory.object_3_icon.gotoAndStop(1); pc_inventory.object_4_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_1_icon_holding.visible = false; object_1_icon_click_flag = 1; object_2_icon_holding.visible = false; object_2_icon_click_flag = 1; object_3_icon_holding.visible = false; object_3_icon_click_flag = 1; object_4_icon_holding.visible = false; object_4_icon_click_flag = 1; chat_text._text.textColor = 0xFFFFFF; chat_text.y = 380; chat_text._text.text = "That doesn't work with the door"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; }; } public function myMouse_over__worldview_4_door_trigger_2(_arg1:MouseEvent):void{ if (world.view_4_walkable.visible == true){ cursor.gotoAndStop(2); }; } public function myMouse_out__worldview_4_door_trigger_2(_arg1:MouseEvent):void{ if (world.view_4_walkable.visible == true){ cursor.gotoAndStop(1); }; } public function myMouse_click__worldview_4_door_trigger_2(_arg1:MouseEvent):void{ if (world.view_4_walkable.visible == true){ world.click_point.x = 477; world.click_point.y = 491; hero_on_stop_facing = "S"; change_view_to = "none_show_map"; mouse_move_hero_state = "world"; mouse_move_hero = true; pc_inventory.object_1_icon.gotoAndStop(1); pc_inventory.object_2_icon.gotoAndStop(1); pc_inventory.object_3_icon.gotoAndStop(1); pc_inventory.object_4_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_1_icon_holding.visible = false; object_1_icon_click_flag = 1; object_2_icon_holding.visible = false; object_2_icon_click_flag = 1; object_3_icon_holding.visible = false; object_3_icon_click_flag = 1; object_4_icon_holding.visible = false; object_4_icon_click_flag = 1; }; } public function myMouse_over_v1_trigger_2__power_box(_arg1:MouseEvent):void{ cursor_text._text.text = "Wireless power relay box"; cursor_text_active = true; cursor.gotoAndStop(2); } public function myMouse_out_v1_trigger_2__power_box(_arg1:MouseEvent):void{ cursor_text_active = false; cursor.gotoAndStop(1); } public function myMouse_click_v1_trigger_2__power_box(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ chat_text._text.textColor = 0xFFFFFF; chat_text.y = 380; chat_text._text.text = "I don't need to use this"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; }; if ((((((((object_3_icon_holding.visible == true)) || ((object_1_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_2_icon_holding.visible == true)))){ pc_inventory.object_1_icon.gotoAndStop(1); pc_inventory.object_2_icon.gotoAndStop(1); pc_inventory.object_3_icon.gotoAndStop(1); pc_inventory.object_4_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_1_icon_holding.visible = false; object_1_icon_click_flag = 1; object_2_icon_holding.visible = false; object_2_icon_click_flag = 1; object_3_icon_holding.visible = false; object_3_icon_click_flag = 1; object_4_icon_holding.visible = false; object_4_icon_click_flag = 1; chat_text._text.textColor = 0xFFFFFF; chat_text.y = 380; chat_text._text.text = "That doesn't work with the wireless power relay box"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; }; } public function myMouse_over_v1_trigger_1__fuel_cell(_arg1:MouseEvent):void{ cursor_text._text.text = "Fuel cell"; cursor_text_active = true; cursor.gotoAndStop(2); } public function myMouse_out_v1_trigger_1__fuel_cell(_arg1:MouseEvent):void{ cursor_text_active = false; cursor.gotoAndStop(1); } public function myMouse_click_v1_trigger_1__fuel_cell(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ world.click_point.x = 276; world.click_point.y = 379; hero_on_stop_facing = "NE"; change_view_to = "none_move_to_trolley"; mouse_move_hero_state = "world"; mouse_move_hero = true; f198091058_flag = 0; }; if ((((((((object_3_icon_holding.visible == true)) || ((object_1_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_2_icon_holding.visible == true)))){ pc_inventory.object_1_icon.gotoAndStop(1); pc_inventory.object_2_icon.gotoAndStop(1); pc_inventory.object_3_icon.gotoAndStop(1); pc_inventory.object_4_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_1_icon_holding.visible = false; object_1_icon_click_flag = 1; object_2_icon_holding.visible = false; object_2_icon_click_flag = 1; object_3_icon_holding.visible = false; object_3_icon_click_flag = 1; object_4_icon_holding.visible = false; object_4_icon_click_flag = 1; chat_text._text.textColor = 0xFFFFFF; chat_text.y = 380; chat_text._text.text = "That doesn't work with the fuel cell"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; }; } public function myMouse_over____v3_object_2_trigger__container(_arg1:MouseEvent):void{ cursor_text._text.text = "Container"; cursor_text_active = true; cursor.gotoAndStop(2); } public function myMouse_out____v3_object_2_trigger__container(_arg1:MouseEvent):void{ cursor_text_active = false; cursor.gotoAndStop(1); } public function myMouse_click____v3_object_2_trigger__container(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ chat_text._text.textColor = 0xFFFFFF; chat_text.y = 380; chat_text._text.text = "I don't need to pick this up"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; }; if ((((((((object_3_icon_holding.visible == true)) || ((object_1_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_2_icon_holding.visible == true)))){ pc_inventory.object_1_icon.gotoAndStop(1); pc_inventory.object_2_icon.gotoAndStop(1); pc_inventory.object_3_icon.gotoAndStop(1); pc_inventory.object_4_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_1_icon_holding.visible = false; object_1_icon_click_flag = 1; object_2_icon_holding.visible = false; object_2_icon_click_flag = 1; object_3_icon_holding.visible = false; object_3_icon_click_flag = 1; object_4_icon_holding.visible = false; object_4_icon_click_flag = 1; chat_text._text.textColor = 0xFFFFFF; chat_text.y = 380; chat_text._text.text = "That doesn't work with the container"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; }; } public function myMouse_over__worldview_4_door_trigger_1(_arg1:MouseEvent):void{ if (world.view_4_walkable.visible == true){ cursor.gotoAndStop(2); }; } public function myMouse_out__worldview_4_door_trigger_1(_arg1:MouseEvent):void{ if (world.view_4_walkable.visible == true){ cursor.gotoAndStop(1); }; } public function myMouse_click__worldview_4_door_trigger_1(_arg1:MouseEvent):void{ if (world.view_4_walkable.visible == true){ world.click_point.x = 466; world.click_point.y = 340; hero_on_stop_facing = "E"; change_view_to = "view_5"; mouse_move_hero_state = "world"; mouse_move_hero = true; pc_inventory.object_1_icon.gotoAndStop(1); pc_inventory.object_2_icon.gotoAndStop(1); pc_inventory.object_3_icon.gotoAndStop(1); pc_inventory.object_4_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_1_icon_holding.visible = false; object_1_icon_click_flag = 1; object_2_icon_holding.visible = false; object_2_icon_click_flag = 1; object_3_icon_holding.visible = false; object_3_icon_click_flag = 1; object_4_icon_holding.visible = false; object_4_icon_click_flag = 1; }; } public function myMouse_over__worldview_5_door_trigger_1(_arg1:MouseEvent):void{ if (world.view_5.visible == true){ cursor.gotoAndStop(2); }; } public function myMouse_out__worldview_5_door_trigger_1(_arg1:MouseEvent):void{ if (world.view_5.visible == true){ cursor.gotoAndStop(1); }; } public function myMouse_click__worldview_5_door_trigger_1(_arg1:MouseEvent):void{ chat_text._text.textColor = 0xFFFFFF; chat_text.y = 380; chat_text._text.text = "I need to get to the EPF tower"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; pc_inventory.object_1_icon.gotoAndStop(1); pc_inventory.object_2_icon.gotoAndStop(1); pc_inventory.object_3_icon.gotoAndStop(1); pc_inventory.object_4_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_1_icon_holding.visible = false; object_1_icon_click_flag = 1; object_2_icon_holding.visible = false; object_2_icon_click_flag = 1; object_3_icon_holding.visible = false; object_3_icon_click_flag = 1; object_4_icon_holding.visible = false; object_4_icon_click_flag = 1; } public function myMouse_over__worldview_2_door_trigger(_arg1:MouseEvent):void{ if (world.view_2.visible == true){ cursor.gotoAndStop(2); }; } public function myMouse_out__worldview_2_door_trigger(_arg1:MouseEvent):void{ if (world.view_2.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click__worldview_2_door_trigger(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ world.click_point.x = 758; world.click_point.y = 401; hero_on_stop_facing = "W"; change_view_to = "view_1"; mouse_move_hero_state = "world"; mouse_move_hero = true; }; if ((((((((object_3_icon_holding.visible == true)) || ((object_1_icon_holding.visible == true)))) || ((object_2_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.text = "That doesn't work with the door"; show_text__narrator(); }; } public function myMouse_over___v6_trigger_1__tower(_arg1:MouseEvent):void{ cursor_text._text.text = "Tower"; cursor_text_active = true; cursor.gotoAndStop(2); } public function myMouse_out___v6_trigger_1__tower(_arg1:MouseEvent):void{ cursor_text_active = false; cursor.gotoAndStop(1); } public function myMouse_click__v6_trigger_1__tower(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ pc_inventory.object_3_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_3_icon_holding.visible = false; object_3_icon_click_flag = 1; chat_text._text.textColor = 0xFFFFFF; chat_text.y = 380; chat_text._text.text = "It is too dark to see what the Thorenzithan scientists are doing"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; }; if (object_3_icon_holding.visible == true){ fade_music_to_sniper_music_active = true; world.view_6.visible = false; _CY10_stairwell.visible = false; cursor.gotoAndStop(1); large_black_bars.visible = true; holding_object = false; object_3_icon_holding.visible = false; dummy_1.x = 580; dummy_1.y = 580; cam_targeter.x = 580; cam_targeter.y = 580; cam_movement = "hand_held"; cam_shake_active = true; world.hero.visible = false; world.EPF_sniper_wall_far.visible = false; world.x = -99; world.y = -38; world.EPF_sniper_wall_near.visible = true; chat_text._text.textColor = 0xFFFFFF; chat_text.y = 311; chat_text.visible = true; next_button.visible = true; chat_text._text.text = "There they are!"; chat_text._text.setTextFormat(txtFormat__center); }; if ((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))){ pc_inventory.object_1_icon.gotoAndStop(1); pc_inventory.object_2_icon.gotoAndStop(1); pc_inventory.object_4_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_1_icon_holding.visible = false; object_1_icon_click_flag = 1; object_2_icon_holding.visible = false; object_2_icon_click_flag = 1; object_4_icon_holding.visible = false; object_4_icon_click_flag = 1; chat_text._text.textColor = 0xFFFFFF; chat_text.y = 380; chat_text._text.text = "That doesn't work with the tower"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; }; } public function myMouse_over___object_6_icon(_arg1:MouseEvent):void{ cursor_text._text.text = "Smart key"; cursor_text_active = true; cursor.gotoAndStop(2); } public function myMouse_out___object_6_icon(_arg1:MouseEvent):void{ cursor_text_active = false; cursor.gotoAndStop(1); } public function myMouse_click___object_6_icon(_arg1:MouseEvent):void{ object_6_icon_click_flag = 0; if ((((cursor.currentFrame == 2)) || ((object_6_icon_holding.visible == true)))){ if (object_6_icon_click_flag == 0){ if ((((holding_object == false)) && ((object_6_icon_click_flag == 0)))){ pc_inventory.object_6_icon.gotoAndStop(2); holding_object = true; active_holding_object = object_6_icon_holding; object_6_icon_click_flag = 1; }; if ((((holding_object == true)) && ((object_6_icon_click_flag == 0)))){ pc_inventory.object_6_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_6_icon_holding.visible = false; object_6_icon_click_flag = 1; }; }; }; if ((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.text = "That doesn't work with the smart key"; show_text__narrator(); }; } public function myMouse_over___object_5_icon(_arg1:MouseEvent):void{ cursor_text._text.text = "Vent cover with chain"; cursor_text_active = true; cursor.gotoAndStop(2); } public function myMouse_out___object_5_icon(_arg1:MouseEvent):void{ cursor_text_active = false; cursor.gotoAndStop(1); } public function myMouse_click___object_5_icon(_arg1:MouseEvent):void{ object_5_icon_click_flag = 0; if ((((cursor.currentFrame == 2)) || ((object_5_icon_holding.visible == true)))){ if (object_5_icon_click_flag == 0){ if ((((holding_object == false)) && ((object_5_icon_click_flag == 0)))){ pc_inventory.object_5_icon.gotoAndStop(2); holding_object = true; active_holding_object = object_5_icon_holding; object_5_icon_click_flag = 1; }; if ((((holding_object == true)) && ((object_5_icon_click_flag == 0)))){ pc_inventory.object_5_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_5_icon_holding.visible = false; object_5_icon_click_flag = 1; }; }; }; if ((((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.text = "That doesn't work with the vent cover and chain"; show_text__narrator(); }; } public function myMouse_over___object_4_icon(_arg1:MouseEvent):void{ cursor_text._text.text = "Chain"; cursor_text_active = true; cursor.gotoAndStop(2); } public function myMouse_out___object_4_icon(_arg1:MouseEvent):void{ cursor_text_active = false; cursor.gotoAndStop(1); } public function myMouse_click___object_4_icon(_arg1:MouseEvent):void{ object_4_icon_click_flag = 0; if ((((cursor.currentFrame == 2)) || ((object_4_icon_holding.visible == true)))){ if (object_4_icon_click_flag == 0){ if ((((holding_object == false)) && ((object_4_icon_click_flag == 0)))){ pc_inventory.object_4_icon.gotoAndStop(2); holding_object = true; active_holding_object = object_4_icon_holding; object_4_icon_click_flag = 1; }; if ((((holding_object == true)) && ((object_4_icon_click_flag == 0)))){ pc_inventory.object_4_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_4_icon_holding.visible = false; object_4_icon_click_flag = 1; }; }; }; if ((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ pc_inventory.object_1_icon.gotoAndStop(1); pc_inventory.object_2_icon.gotoAndStop(1); pc_inventory.object_5_icon.gotoAndStop(1); pc_inventory.object_6_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_1_icon_holding.visible = false; object_1_icon_click_flag = 1; object_2_icon_holding.visible = false; object_2_icon_click_flag = 1; object_5_icon_holding.visible = false; object_5_icon_click_flag = 1; object_6_icon_holding.visible = false; object_6_icon_click_flag = 1; chat_text._text.textColor = 0xFFFFFF; chat_text.y = 380; chat_text._text.text = "That doesn't work with the chain"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; }; if (object_3_icon_holding.visible == true){ pc_inventory.object_3_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_3_icon_holding.visible = false; object_3_icon_click_flag = 1; _object_3_icon.visible = false; _object_3_icon.y = -10; _object_4_icon.visible = false; _object_4_icon.y = -10; pc_inventory.object_5_icon.visible = true; object_5_collected = true; rpg_slot_check_active_object = pc_inventory.object_5_icon; rpg_inventory_slot_check_active = true; chat_text._text.text = "I've tied the chain to the vent cover"; show_text__narrator(); }; } public function myMouse_over__pc_inventoryobject_3_icon(_arg1:MouseEvent):void{ cursor_text._text.text = "Vent cover"; cursor_text_active = true; cursor.gotoAndStop(2); } public function myMouse_out__pc_inventoryobject_3_icon(_arg1:MouseEvent):void{ cursor_text_active = false; cursor.gotoAndStop(1); } public function myMouse_click__pc_inventoryobject_3_icon(_arg1:MouseEvent):void{ object_3_icon_click_flag = 0; if ((((cursor.currentFrame == 2)) || ((object_3_icon_holding.visible == true)))){ if (object_3_icon_click_flag == 0){ if ((((holding_object == false)) && ((object_3_icon_click_flag == 0)))){ pc_inventory.object_3_icon.gotoAndStop(2); holding_object = true; active_holding_object = object_3_icon_holding; object_3_icon_click_flag = 1; }; if ((((holding_object == true)) && ((object_3_icon_click_flag == 0)))){ pc_inventory.object_3_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_3_icon_holding.visible = false; object_3_icon_click_flag = 1; }; }; }; if ((((((((object_1_icon_holding.visible == true)) || ((object_2_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.text = "That doesn't work with the vent cover"; show_text__narrator(); }; if (object_4_icon_holding.visible == true){ pc_inventory.object_4_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_4_icon_holding.visible = false; object_4_icon_click_flag = 1; _object_3_icon.visible = false; _object_3_icon.y = -10; _object_4_icon.visible = false; _object_4_icon.y = -10; pc_inventory.object_5_icon.visible = true; object_5_collected = true; rpg_slot_check_active_object = pc_inventory.object_5_icon; rpg_inventory_slot_check_active = true; chat_text._text.text = "I've tied the chain to the vent cover"; show_text__narrator(); }; } public function myMouse_over__pc_inventoryobject_2_icon(_arg1:MouseEvent):void{ cursor_text._text.text = "Metal bar"; cursor_text_active = true; cursor.gotoAndStop(2); } public function myMouse_out__pc_inventoryobject_2_icon(_arg1:MouseEvent):void{ cursor_text_active = false; cursor.gotoAndStop(1); } public function myMouse_click__pc_inventoryobject_2_icon(_arg1:MouseEvent):void{ object_2_icon_click_flag = 0; if ((((cursor.currentFrame == 2)) || ((object_2_icon_holding.visible == true)))){ if (object_2_icon_click_flag == 0){ if ((((holding_object == false)) && ((object_2_icon_click_flag == 0)))){ pc_inventory.object_2_icon.gotoAndStop(2); holding_object = true; active_holding_object = object_2_icon_holding; object_2_icon_click_flag = 1; }; if ((((holding_object == true)) && ((object_2_icon_click_flag == 0)))){ pc_inventory.object_2_icon.gotoAndStop(1); cursor.gotoAndStop(2); active_holding_object = undefined; holding_object = false; object_2_icon_holding.visible = false; object_2_icon_click_flag = 1; }; }; }; if ((((((((((object_1_icon_holding.visible == true)) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.text = "That doesn't work with the metal bar"; show_text__narrator(); }; } public function myMouse_over___data_box_keyhole_trigger(_arg1:MouseEvent):void{ if (world.object_2_view.visible == true){ cursor_text._text.text = "Key hole"; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out___data_box_keyhole_trigger(_arg1:MouseEvent):void{ if (world.object_2_view.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click___data_box_keyhole_trigger(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ if (object_2_collected == false){ chat_text._text.textColor = 0xFFFFFF; chat_text.y = 380; chat_text._text.text = "I need a key"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; }; }; if ((((((object_3_icon_holding.visible == true)) || ((object_1_icon_holding.visible == true)))) || ((object_2_icon_holding.visible == true)))){ pc_inventory.object_1_icon.gotoAndStop(1); pc_inventory.object_2_icon.gotoAndStop(1); pc_inventory.object_3_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_1_icon_holding.visible = false; object_1_icon_click_flag = 1; object_2_icon_holding.visible = false; object_2_icon_click_flag = 1; object_3_icon_holding.visible = false; object_3_icon_click_flag = 1; chat_text._text.textColor = 0xFFFFFF; chat_text.y = 380; chat_text._text.text = "That doesn't work with the key hole"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; }; if (object_4_icon_holding.visible == true){ pc_inventory.object_4_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_4_icon_holding.visible = false; object_4_icon_click_flag = 1; sndChannel__pick_up = snd__pick_up.play(0, 1); pick_up_move_active = true; }; } public function myMouse_over__worldoutside_object_2(_arg1:MouseEvent):void{ if (world.view_2.visible == true){ if (object_2_collected == false){ cursor_text._text.text = "Seat cover"; cursor_text_active = true; cursor.gotoAndStop(2); }; }; } public function myMouse_out__worldoutside_object_2(_arg1:MouseEvent):void{ if (world.view_2.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click__worldoutside_object_2(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ if (object_2_collected == false){ world.click_point.x = 447; world.click_point.y = 326; hero_on_stop_facing = "NW"; change_view_to = "object_2_view"; mouse_move_hero_state = "world"; mouse_move_hero = true; f198091058_flag = 0; }; }; if ((((((((object_3_icon_holding.visible == true)) || ((object_1_icon_holding.visible == true)))) || ((object_2_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))){ pc_inventory.object_1_icon.gotoAndStop(1); pc_inventory.object_2_icon.gotoAndStop(1); pc_inventory.object_3_icon.gotoAndStop(1); pc_inventory.object_4_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_1_icon_holding.visible = false; object_1_icon_click_flag = 1; object_2_icon_holding.visible = false; object_2_icon_click_flag = 1; object_3_icon_holding.visible = false; object_3_icon_click_flag = 1; object_4_icon_holding.visible = false; object_4_icon_click_flag = 1; chat_text._text.textColor = 0xFFFFFF; chat_text.y = 380; chat_text._text.text = "That doesn't work with the seat cover"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; }; } public function myMouse_over__worldoutside_object_1(_arg1:MouseEvent):void{ if (world.view_2.visible == true){ if (object_1_collected == false){ cursor_text._text.text = "Communication system"; cursor_text_active = true; cursor.gotoAndStop(2); }; }; } public function myMouse_out__worldoutside_object_1(_arg1:MouseEvent):void{ if (world.view_2.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click__worldoutside_object_1(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ if (object_1_collected == false){ world.click_point.x = 673; world.click_point.y = 325; hero_on_stop_facing = "NW"; change_view_to = "object_1_view"; mouse_move_hero_state = "world"; mouse_move_hero = true; f198091058_flag = 0; }; }; if ((((((((object_3_icon_holding.visible == true)) || ((object_1_icon_holding.visible == true)))) || ((object_2_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))){ pc_inventory.object_3_icon.gotoAndStop(1); pc_inventory.object_1_icon.gotoAndStop(1); pc_inventory.object_2_icon.gotoAndStop(1); pc_inventory.object_4_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_3_icon_holding.visible = false; object_3_icon_click_flag = 1; object_2_icon_holding.visible = false; object_2_icon_click_flag = 1; object_1_icon_holding.visible = false; object_1_icon_click_flag = 1; object_4_icon_holding.visible = false; object_4_icon_click_flag = 1; chat_text._text.textColor = 0xFFFFFF; chat_text.y = 380; chat_text._text.text = "That doesn't work with the communication system"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; }; } public function myMouse_over__pc_inventoryobject_1_icon(_arg1:MouseEvent):void{ cursor_text._text.text = "Power cable"; cursor_text_active = true; cursor.gotoAndStop(2); } public function myMouse_out__pc_inventoryobject_1_icon(_arg1:MouseEvent):void{ cursor_text_active = false; cursor.gotoAndStop(1); } public function myMouse_click__pc_inventoryobject_1_icon(_arg1:MouseEvent):void{ object_1_icon_click_flag = 0; if ((((cursor.currentFrame == 2)) || ((object_1_icon_holding.visible == true)))){ if (object_1_icon_click_flag == 0){ if ((((holding_object == false)) && ((object_1_icon_click_flag == 0)))){ pc_inventory.object_1_icon.gotoAndStop(2); holding_object = true; active_holding_object = object_1_icon_holding; object_1_icon_click_flag = 1; }; if ((((holding_object == true)) && ((object_1_icon_click_flag == 0)))){ pc_inventory.object_1_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_1_icon_holding.visible = false; object_1_icon_click_flag = 1; }; }; }; if ((((((((((object_2_icon_holding.visible == true)) || ((object_3_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))) || ((object_5_icon_holding.visible == true)))) || ((object_6_icon_holding.visible == true)))){ return_object_to_inventory(); chat_text._text.text = "That doesn't work with the power cable"; show_text__narrator(); }; } public function myMouse_click__EPF_tower_top_right_hit_area(_arg1:MouseEvent):void{ EPF_tower_top_right_killed = true; } public function myMouse_click__EPF_tower_top_left_hit_area(_arg1:MouseEvent):void{ EPF_tower_top_left_killed = true; } public function myMouse_click__EPF_tower_vehicle_hit_area(_arg1:MouseEvent):void{ EPF_tower_vehicle_killed = true; } public function myMouse_click__EPF_tower_bottom_right_hit_area(_arg1:MouseEvent):void{ EPF_tower_bottom_right_killed = true; } public function myMouse_click__EPF_tower_bottom_middle_hit_area(_arg1:MouseEvent):void{ EPF_tower_bottom_middle_killed = true; } public function myMouse_click__EPF_tower_bottom_left_hit_area(_arg1:MouseEvent):void{ EPF_tower_bottom_left_killed = true; } public function myMouse_click__EPF_thor_building_overlay(_arg1:MouseEvent):void{ EPF_thor_building_killed = true; } public function myMouse_click__worldEPF_tower_view(_arg1:MouseEvent):void{ if (sniper_kick_back == false){ sndChannel__sniper_shot = snd__sniper_shot.play(0, 1); sniper_kick_back = true; }; } public function myMouse_over__retry_button(_arg1:MouseEvent):void{ cursor.gotoAndStop(2); } public function myMouse_out__retry_button(_arg1:MouseEvent):void{ cursor.gotoAndStop(1); } public function myMouse_click__retry_button(_arg1:MouseEvent):void{ if (world.EPF_launch_view.visible == true){ thors_defeat_cyborgs_movie_active = false; world.EPF_launch_view.visible = false; EPF_tower_top_left_killed = false; EPF_tower_top_right_killed = false; EPF_thor_building_killed = false; EPF_tower_bottom_left_killed = false; EPF_tower_bottom_middle_killed = false; EPF_tower_bottom_right_killed = false; EPF_tower_vehicle_killed = false; thors_defeat_timer = 0; f_213101136_flag = 0; defeat_text.visible = false; defeat_text.alpha = 0; f_193101245_flag = 0; f_16310156_flag = 0; _EPF_tower_top_right.visible = true; _EPF_tower_top_right.alpha = (100 / 100); EPF_tower_top_right_acceleration = 0; _EPF_tower_top_right.x = 782; _EPF_tower_top_right.y = 305; EPF_tower_top_right_fall = false; _EPF_tower_top_right.rotation = 0; EPF_tower_top_right_rotation_speed = 0; EPF_tower_top_right_fall_stage = "1_down"; EPF_tower_top_right_killed_flag = false; _EPF_tower_top_left.visible = true; _EPF_tower_top_left.alpha = (100 / 100); EPF_tower_top_left_acceleration = 0; _EPF_tower_top_left.x = 619; _EPF_tower_top_left.y = 299; EPF_tower_top_left_fall = false; _EPF_tower_top_left.rotation = 0; EPF_tower_top_left_rotation_speed = 0; EPF_tower_top_left_fall_stage = "1_down"; EPF_tower_top_left_killed_flag = false; _EPF_tower_vehicle.visible = true; _EPF_tower_vehicle.alpha = (100 / 100); _EPF_tower_vehicle.rotation = 0; EPF_tower_vehicle_killed_timer = 0; EPF_tower_vehicle_killed_stage = "1_slouch"; EPF_tower_vehicle_killed_flag = false; _EPF_tower_bottom_right.visible = true; _EPF_tower_bottom_right.alpha = (100 / 100); EPF_tower_bottom_right_killed_timer = 0; _EPF_tower_bottom_right.rotation = 0; EPF_tower_bottom_right_killed_flag = false; _EPF_tower_bottom_middle.visible = true; _EPF_tower_bottom_middle.alpha = (100 / 100); EPF_tower_bottom_middle_killed_timer = 0; _EPF_tower_bottom_middle.rotation = 0; EPF_tower_bottom_middle_killed_flag = false; _EPF_tower_bottom_left.visible = true; _EPF_thor_building.alpha = (100 / 100); _EPF_tower_bottom_left.alpha = (100 / 100); EPF_tower_bottom_left_killed_timer = 0; _EPF_tower_bottom_left.rotation = 0; EPF_tower_bottom_left_killed_flag = false; EPF_thor_scientist_e_1_at = "start"; EPF_thor_building_killed_flag = false; _EPF_thor_building.visible = true; EPF_thor_building_killed_timer = 0; _EPF_thor_building.rotation = 0; _EPF_attack_time_bar_mask.x = 323; sniper_attack_flag = 0; EPF_attack_time = 100; world.EPF_tower_view.x = 0; world.EPF_tower_view.y = 0; EPF_tower_sniper_attack_active = true; retry_button.visible = false; large_black_bars.visible = false; defeat_text.visible = false; world.EPF_tower_view.visible = true; }; } public function myMouse_over__skip_button(_arg1:MouseEvent):void{ cursor.gotoAndStop(2); } public function myMouse_out__skip_button(_arg1:MouseEvent):void{ cursor.gotoAndStop(1); } public function myMouse_click__skip_button(_arg1:MouseEvent):void{ menu_button.visible = true; start_movie_active = false; _start_movie__view_12.visible = false; _start_movie__shuttle_close.visible = false; _start_movie__1st_shuttle_take_off.visible = false; _start_movie__view_4.visible = false; show_title_active = false; show_title_2_active = false; episode_credit.visible = false; thorenzitha_credit.visible = false; start_credits.visible = false; fade_up_dish_plasma_active = false; fade_down_dish_plasma_active = false; sndChannel__thor_shuttle_take_off.stop(); sndChannel__plasma_sparks.stop(); hero_n_climb_down_active = false; hero_NW_down_climb_active = false; mouse_move_hero_state = "world"; _hero.x = 743; _hero.y = 449; _hero.gotoAndStop(73); _view_1.visible = true; fade_large_black_bars_active = true; skip_button.visible = false; ease_world_active = true; cam_movement = "follow_character"; cam_targeter.x = 735; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -217.95; world.x = dummy_1.x; cam_targeter.y = 453; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -90.8; world.y = dummy_1.y; sndChannel__slide_door = snd__slide_door.play(0, 1); _hero.scaleX = (_hero.scaleY = 0.94); world.hero.x = 735; world.hero.y = 453; is_climbing = false; hero_n_climb_down_function_active = false; _hero.visible = true; } public function myMouse_over__next_button(_arg1:MouseEvent):void{ cursor.gotoAndStop(2); } public function myMouse_out__next_button(_arg1:MouseEvent):void{ cursor.gotoAndStop(1); } public function myMouse_click__next_button(_arg1:MouseEvent):void{ next_button_flag = 0; if (next_button_flag == 0){ if (no_chat_active == true){ no_chat_active = false; }; if (_EPF_sniper_wall_rifle_end.visible == true){ if (chat_text._text.text == "Come on. We have very little time left"){ EPF_end_movie_active = true; }; }; if (world.movie_screen_1.visible == true){ if (chat_text._text.text == "I have nothing to ask"){ _hero.scaleX = 1.05; _hero.scaleY = _hero.scaleX; }; }; if ((((_start_movie__CY10_face.visible == true)) || ((_start_movie__general_at_panel.visible == true)))){ if (chat_text._text.text == "General, I've reached the vehicle, going in now"){ _start_movie__CY10_face.visible = false; _start_movie__general_at_panel.visible = true; episode_credit.visible = false; start_credits.visible = false; chat_text._text.textColor = 0xFFD800; chat_text.y = 311; chat_text._text.text = "You may come in contact with other cyborg military"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; next_button_flag = 1; }; if ((((chat_text._text.text == "You may come in contact with other cyborg military")) && ((next_button_flag == 0)))){ chat_text._text.textColor = 0xFFD800; chat_text.y = 311; chat_text._text.text = "They seem to have scattered since the war with the robots"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; next_button_flag = 1; }; if ((((chat_text._text.text == "They seem to have scattered since the war with the robots")) && ((next_button_flag == 0)))){ chat_text._text.textColor = 0xFFD800; chat_text.y = 311; chat_text._text.text = "See if you can find out why this vehicle was left here"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; next_button_flag = 1; }; if ((((chat_text._text.text == "See if you can find out why this vehicle was left here")) && ((next_button_flag == 0)))){ _start_movie__general_at_panel.visible = false; _start_movie__CY10_face.visible = true; chat_text._text.textColor = 0xFFFFFF; chat_text.y = 311; chat_text._text.text = "Understood"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; next_button_flag = 1; }; if ((((chat_text._text.text == "Understood")) && ((next_button_flag == 0)))){ chat_text._text.textColor = 0xFFD800; chat_text.y = 311; chat_text._text.text = "General out"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; next_button_flag = 1; }; if ((((chat_text._text.text == "General out")) && ((next_button_flag == 0)))){ _start_movie__CY10_face.visible = false; _view_1.visible = true; cam_movement = "follow_character"; cam_shake_active = false; chat_text.visible = false; world.hero.visible = true; next_button.visible = false; world.click_point.x = 622; world.click_point.y = 464; hero_on_stop_facing = "E"; change_view_to = "start_movie_to_view_1"; mouse_move_hero_state = "world"; mouse_move_hero = true; next_button_flag = 1; }; }; if (world.view_end_corridor.visible == true){ if (chat_text._text.text == "Where are they going?"){ chat_text._text.textColor = 0xFFFFFF; chat_text._text.text = "They're going the EPF tower now!"; chat_text._text.setTextFormat(txtFormat__left); next_button_flag = 1; } else { if ((((chat_text._text.text == "They're going the EPF tower now!")) && ((next_button_flag == 0)))){ chat_text._text.textColor = 0xFFFFFF; chat_text._text.text = "This attack was just a ruse so the others could escape!"; chat_text._text.setTextFormat(txtFormat__left); next_button_flag = 1; } else { if ((((chat_text._text.text == "This attack was just a ruse so the others could escape!")) && ((next_button_flag == 0)))){ cam_movement = "follow_character"; cam_shake_active = false; large_black_bars.visible = false; world.view_end_corridor.visible = false; map.area_3_button.alpha = (100 / 100); world.hero.x = 488; world.hero.y = 415; world.hero.gotoAndStop(73); world.hero.visible = true; world.view_5.visible = true; chat_text.visible = false; next_button.visible = false; next_button_flag = 1; }; }; }; }; if (world.view_4_CY41.visible == true){ if (chat_text._text.text == "Looks like that's all of them"){ chat_text._text.textColor = 0xFFD800; chat_text._text.text = "Come on!"; chat_text._text.setTextFormat(txtFormat__center); next_button_flag = 1; } else { if ((((chat_text._text.text == "Come on!")) && ((next_button_flag == 0)))){ cam_movement = "follow_character"; cam_shake_active = false; world.view_4_CY41.visible = false; world.v4_to_corridor.visible = true; chat_text.visible = false; world.hero.visible = true; next_button.visible = false; world.hero.x = 658; world.hero.y = 457; fade_down_corridor_fight_music_active = true; next_button_flag = 1; }; }; }; if ((((((((world.EPF_sniper_wall_near.visible == true)) || ((world.EPF_tower_view.visible == true)))) || ((world.EPF_sniper_wall_CY41.visible == true)))) || ((world.EPF_sniper_wall_rifle.visible == true)))){ if (chat_text._text.text == "There they are!"){ chat_text._text.textColor = 0xFFFFFF; world.EPF_sniper_wall_near.visible = false; EPF_binoculars_view_active = true; chat_text._text.text = "They're guarding the tower"; chat_text._text.setTextFormat(txtFormat__center); next_button_flag = 1; }; if ((((chat_text._text.text == "They're guarding the tower")) && ((next_button_flag == 0)))){ chat_text._text.textColor = 0xFFFFFF; EPF_binoculars_view_active = true; chat_text._text.text = "They must already be in the control room trying to activate the EPFs"; chat_text._text.setTextFormat(txtFormat__center); next_button_flag = 1; }; if ((((chat_text._text.text == "They must already be in the control room trying to activate the EPFs")) && ((next_button_flag == 0)))){ chat_text._text.textColor = 0xFFD800; EPF_binoculars_view_active = false; world.EPF_sniper_wall_CY41.visible = true; large_black_bars.visible = true; chat_text._text.text = "If they do that, they'll form the wormhole, get to Earth!"; chat_text._text.setTextFormat(txtFormat__center); next_button_flag = 1; }; if ((((chat_text._text.text == "If they do that, they'll form the wormhole, get to Earth!")) && ((next_button_flag == 0)))){ chat_text._text.textColor = 0xFFFFFF; world.EPF_sniper_wall_CY41.visible = false; world.EPF_sniper_wall_rifle.visible = true; large_black_bars.visible = true; chat_text._text.text = "Is that a sniper rifle?"; chat_text._text.setTextFormat(txtFormat__left); next_button_flag = 1; }; if ((((chat_text._text.text == "Is that a sniper rifle?")) && ((next_button_flag == 0)))){ chat_text._text.textColor = 0xFFD800; world.EPF_sniper_wall_rifle.visible = true; large_black_bars.visible = true; chat_text._text.text = "Yes, I can take em down from here"; chat_text._text.setTextFormat(txtFormat__right); next_button_flag = 1; }; if ((((chat_text._text.text == "Yes, I can take em down from here")) && ((next_button_flag == 0)))){ cam_movement = "follow character"; cam_shake_active = false; world.EPF_sniper_wall_rifle.visible = false; large_black_bars.visible = false; chat_text.visible = false; next_button.visible = false; world.EPF_tower_view.x = 0; world.EPF_tower_view.y = 0; EPF_tower_sniper_attack_active = true; next_button_flag = 1; }; }; if ((((((world.view_4_CY41.visible == true)) || ((world.view_4_CY10.visible == true)))) || ((world.view_4_CY41_at_enemies.visible == true)))){ if (chat_text._text.text == "Quick! Get down!"){ chat_text._text.textColor = 0xFFD800; chat_text._text.text = "There's more of em on the way!"; chat_text._text.setTextFormat(txtFormat__center); next_button_flag = 1; }; if ((((chat_text._text.text == "There's more of em on the way!")) && ((next_button_flag == 0)))){ chat_text._text.textColor = 0xFFFFFF; chat_text._text.text = "The Thorenzithan scientists!"; world.view_4_CY41.visible = false; world.view_4_CY10.visible = true; chat_text._text.setTextFormat(txtFormat__center); next_button_flag = 1; }; if ((((chat_text._text.text == "The Thorenzithan scientists!")) && ((next_button_flag == 0)))){ chat_text._text.textColor = 0xFFD800; chat_text._text.text = "You know about em?"; world.view_4_CY10.visible = false; world.view_4_CY41.visible = true; chat_text._text.setTextFormat(txtFormat__center); next_button_flag = 1; }; if ((((chat_text._text.text == "You know about em?")) && ((next_button_flag == 0)))){ chat_text._text.textColor = 0xFFFFFF; chat_text._text.text = "Yes! I tracked them here"; world.view_4_CY41.visible = false; world.view_4_CY10.visible = true; chat_text._text.setTextFormat(txtFormat__center); next_button_flag = 1; }; if ((((chat_text._text.text == "Yes! I tracked them here")) && ((next_button_flag == 0)))){ chat_text._text.textColor = 0xFFFFFF; chat_text._text.text = "It's not the cyborgs who want to make an emergency jump to Earth, it's them!"; world.view_4_CY41.visible = false; world.view_4_CY10.visible = true; chat_text._text.setTextFormat(txtFormat__center); next_button_flag = 1; }; if ((((chat_text._text.text == "It's not the cyborgs who want to make an emergency jump to Earth, it's them!")) && ((next_button_flag == 0)))){ chat_text._text.textColor = 0xFFD800; chat_text._text.text = "Here they come! Blast em!"; world.view_4_CY10.visible = false; world.view_4_CY41_at_enemies.visible = true; chat_text._text.setTextFormat(txtFormat__center); next_button_flag = 1; }; if ((((chat_text._text.text == "Here they come! Blast em!")) && ((next_button_flag == 0)))){ cam_movement = "follow_character"; cam_shake_active = false; dummy_1.x = 394; dummy_1.y = 372; cam_targeter.x = 394; cam_targeter.y = 372; large_black_bars.visible = false; world.view_4_CY41_at_enemies.visible = false; world.view_4.visible = true; chat_text.visible = false; next_button.visible = false; next_button_flag = 1; }; }; if (world.cy10_object_1_view.visible == true){ if (chat_text._text.text == "Wait! there's something in here"){ chat_text._text.textColor = 0xFFFFFF; chat_text.y = 311; chat_text._text.text = "What is this? It looks Thorenzithan"; chat_text._text.setTextFormat(txtFormat__center); next_button_flag = 1; }; if ((((chat_text._text.text == "What is this? It looks Thorenzithan")) && ((next_button_flag == 0)))){ chat_text._text.text = "The Thorenzithans may have been using this vehicle! But why?"; chat_text._text.setTextFormat(txtFormat__center); next_button_flag = 1; }; if ((((chat_text._text.text == "The Thorenzithans may have been using this vehicle! But why?")) && ((next_button_flag == 0)))){ cam_movement = "follow_character"; cam_targeter_dummy.x = cam_targeter.x; cam_targeter_dummy.y = cam_targeter.y; dummy_1.x = (23 - (cam_targeter_dummy.x / 3.05)); dummy_1.y = (60 - (cam_targeter_dummy.y / 3)); film_bits_active = false; large_black_bars.visible = false; chat_text.visible = false; world.cy10_object_1_view.visible = false; world.view_2.visible = true; next_button.visible = false; world.hero.visible = true; next_button_flag = 1; }; }; if ((((_v1_movie__CY10_at_female_cyborg.visible == true)) || ((_v1_movie__female_cyborg.visible == true)))){ if (chat_text._text.text == "The tower elevator has been deliberately dropped to the ground"){ chat_text._text.text = "The force ripped off the ladder on the back of the elevators ribbon"; chat_text._text.textColor = 0xFFD800; chat_text.y = 311; chat_text._text.setTextFormat(txtFormat__center); next_button_flag = 1; }; if ((((chat_text._text.text == "The force ripped off the ladder on the back of the elevators ribbon")) && ((next_button_flag == 0)))){ chat_text._text.text = "That ladder was the only way to the surface"; chat_text._text.textColor = 0xFFD800; chat_text.y = 311; chat_text._text.setTextFormat(txtFormat__center); next_button_flag = 1; }; if ((((chat_text._text.text == "That ladder was the only way to the surface")) && ((next_button_flag == 0)))){ chat_text._text.text = "Without it, we are stuck up here"; chat_text._text.textColor = 0xFFD800; chat_text.y = 311; chat_text._text.setTextFormat(txtFormat__center); next_button_flag = 1; }; if ((((chat_text._text.text == "Without it, we are stuck up here")) && ((next_button_flag == 0)))){ chat_test_mc.visible = false; _v1_movie__female_cyborg.visible = false; _view_1.visible = true; large_black_bars.visible = false; v1_female_cyborg_worker_movie_active = false; cam_movement = "follow_character"; chat_test_mc.visible = false; chat_text.visible = false; next_button.visible = false; cam_shake_active = false; world.click_point.x = 460; world.click_point.y = 444; _hero.visible = true; next_button_flag = 1; }; }; if ((((_v1_movie__CY10_at_cyborg_worker.visible == true)) || ((_v1_movie__cyborg_worker.visible == true)))){ if (chat_text._text.text == "One of the shuttles took off. That one must contain the stolen parts from the tower"){ chat_text._text.text = "There’s one shuttle left. That’s the one that keeps firing at me if I try to get on top of the tower roof"; chat_text._text.textColor = 0xFFFFFF; chat_text.y = 311; chat_text._text.setTextFormat(txtFormat__center); next_button_flag = 1; }; if ((((chat_text._text.text == "There’s one shuttle left. That’s the one that keeps firing at me if I try to get on top of the tower roof")) && ((next_button_flag == 0)))){ chat_text._text.text = "I fired on it and temporarily disabled its anti-grav dish but it won’t be long before it recovers"; chat_text._text.textColor = 0xFFFFFF; chat_text.y = 311; chat_text._text.setTextFormat(txtFormat__center); next_button_flag = 1; }; if ((((chat_text._text.text == "I fired on it and temporarily disabled its anti-grav dish but it won’t be long before it recovers")) && ((next_button_flag == 0)))){ _v1_movie__CY10_at_cyborg_worker.visible = false; _v1_movie__cyborg_worker.visible = true; chat_text._text.text = "You could use that shuttle to get to their mini EPF ship"; chat_text._text.textColor = 0xFFD800; chat_text.y = 311; chat_text._text.setTextFormat(txtFormat__center); next_button_flag = 1; }; if ((((chat_text._text.text == "You could use that shuttle to get to their mini EPF ship")) && ((next_button_flag == 0)))){ chat_text._text.text = "Before they use those stolen parts to form a wormhole and get to Earth"; chat_text._text.textColor = 0xFFD800; chat_text.y = 311; chat_text._text.setTextFormat(txtFormat__center); next_button_flag = 1; }; if ((((chat_text._text.text == "Before they use those stolen parts to form a wormhole and get to Earth")) && ((next_button_flag == 0)))){ _v1_movie__cyborg_worker.visible = false; _v1_movie__CY10_at_cyborg_worker.visible = true; chat_text._text.text = "But how do I disable the shuttle pilot so he doesn’t keep firing at me?"; chat_text._text.textColor = 0xFFFFFF; chat_text.y = 311; chat_text._text.setTextFormat(txtFormat__center); next_button_flag = 1; }; if ((((chat_text._text.text == "But how do I disable the shuttle pilot so he doesn’t keep firing at me?")) && ((next_button_flag == 0)))){ chat_test_mc.visible = false; _v1_movie__CY10_at_cyborg_worker.visible = false; _view_1.visible = true; large_black_bars.visible = false; v1_cyborg_worker_movie_active = false; cam_movement = "follow_character"; chat_test_mc.visible = false; chat_text.visible = false; next_button.visible = false; cam_shake_active = false; world.click_point.x = 460; world.click_point.y = 444; _hero.visible = true; next_button_flag = 1; }; }; if ((((_v1_movie__engineer.visible == true)) || ((_v1_movie__cy10.visible == true)))){ if (chat_text._text.text == "The monitor shows the mixer tank is still producing plasma gas"){ chat_text._text.text = "You’ll need to shut that off if you want to enter the tanks"; chat_text._text.textColor = 0xFFD800; chat_text.y = 311; chat_text._text.setTextFormat(txtFormat__center); next_button_flag = 1; }; if ((((chat_text._text.text == "You’ll need to shut that off if you want to enter the tanks")) && ((next_button_flag == 0)))){ chat_text._text.text = "I guess that fancy suit of yours’ll protect you"; chat_text._text.textColor = 0xFFD800; chat_text.y = 311; chat_text._text.setTextFormat(txtFormat__center); next_button_flag = 1; }; if ((((chat_text._text.text == "I guess that fancy suit of yours’ll protect you")) && ((next_button_flag == 0)))){ _v1_movie__engineer.visible = false; _v1_movie__cy10.visible = true; chat_text._text.text = "... You don’t like cyborgs very much do you"; chat_text._text.textColor = 0xFFFFFF; chat_text.y = 311; chat_text._text.setTextFormat(txtFormat__center); next_button_flag = 1; }; if ((((chat_text._text.text == "... You don’t like cyborgs very much do you")) && ((next_button_flag == 0)))){ _v1_movie__engineer.visible = false; _v1_movie__cy10.visible = true; chat_text._text.text = "Look. I can last longer up there, that's all"; chat_text._text.textColor = 0xFFFFFF; chat_text.y = 311; chat_text._text.setTextFormat(txtFormat__center); next_button_flag = 1; }; if ((((chat_text._text.text == "Look. I can last longer up there, that's all")) && ((next_button_flag == 0)))){ chat_test_mc.visible = false; _v1_movie__cy10.visible = false; _view_1.visible = true; large_black_bars.visible = false; v1_engineer_cy10_movie_active = false; cam_movement = "follow_character"; chat_test_mc.visible = false; chat_text.visible = false; next_button.visible = false; cam_shake_active = false; world.click_point.x = 460; world.click_point.y = 444; _hero.visible = true; next_button_flag = 1; }; }; if ((((world.movie_screen_1.visible == true)) && ((chat_selected == "data_recorder")))){ if (times_checked_object_1 == 0){ if (chat_text._text.text == "The vehicle's data recorder might tell us something"){ engineer_turn_right_active = true; chat_text._text.textColor = 0xFFD800; chat_text.y = 311; chat_text._text.text = "According to this, the driver data is undefined"; chat_text._text.setTextFormat(txtFormat__right); next_button_flag = 1; }; if ((((chat_text._text.text == "According to this, the driver data is undefined")) && ((next_button_flag == 0)))){ chat_text._text.text = "That can't be right"; chat_text._text.setTextFormat(txtFormat__right); next_button_flag = 1; }; if ((((chat_text._text.text == "That can't be right")) && ((next_button_flag == 0)))){ chat_text._text.textColor = 0xFFFFFF; chat_text.y = 311; chat_text._text.text = "Unless it's erased on purpose"; chat_text._text.setTextFormat(txtFormat__left); next_button_flag = 1; }; if ((((chat_text._text.text == "Unless it's erased on purpose")) && ((next_button_flag == 0)))){ engineer_turn_left_active = true; chat_text._text.textColor = 0xFFD800; chat_text.y = 311; chat_text._text.text = "Well, yeah!"; chat_text._text.setTextFormat(txtFormat__right); next_button_flag = 1; }; if ((((chat_text._text.text == "Well, yeah!")) && ((next_button_flag == 0)))){ chat_select_mc.visible = true; chat_text.visible = false; next_button.visible = false; chat_select_active_flag = 0; if ((((pc_inventory.object_1_icon.visible == false)) && ((pc_inventory.object_2_icon.visible == false)))){ chat_select_active = false; world.movie_screen_1.visible = false; world.view_3.visible = true; world.view_3_overlay.visible = true; world.hero.visible = true; chat_select_mc.visible = false; }; next_button_flag = 1; }; }; }; if ((((world.movie_screen_1.visible == true)) && ((chat_selected == "ear_piece")))){ if (chat_text._text.text == "I found this in the vehicle's communication system"){ chat_text._text.text = "I'm sure this earpiece is Thorenzithan design"; chat_text._text.setTextFormat(txtFormat__left); next_button_flag = 1; }; if ((((chat_text._text.text == "I'm sure this earpiece is Thorenzithan design")) && ((next_button_flag == 0)))){ chat_text._text.textColor = 0xFFFFFF; chat_text.y = 311; chat_text._text.text = "Looks exactly like equipment found down on the planet"; chat_text._text.setTextFormat(txtFormat__left); next_button_flag = 1; }; if ((((chat_text._text.text == "Looks exactly like equipment found down on the planet")) && ((next_button_flag == 0)))){ engineer_turn_right_active = true; chat_text._text.textColor = 0xFFD800; chat_text.y = 311; chat_text._text.text = "Well, there's one way to find out"; chat_text._text.setTextFormat(txtFormat__right); next_button_flag = 1; }; if ((((chat_text._text.text == "Well, there's one way to find out")) && ((next_button_flag == 0)))){ chat_text._text.textColor = 0xFFD800; chat_text.y = 311; chat_text._text.text = "I'll compare its energy signature to the magnetic key that was brought up"; chat_text._text.setTextFormat(txtFormat__right); next_button_flag = 1; }; if ((((chat_text._text.text == "I'll compare its energy signature to the magnetic key that was brought up")) && ((next_button_flag == 0)))){ engineer_turn_left_active = true; chat_text._text.textColor = 0xFFD800; chat_text.y = 311; chat_text._text.text = "Yep, signatures match"; chat_text._text.setTextFormat(txtFormat__right); next_button_flag = 1; }; if ((((chat_text._text.text == "Yep, signatures match")) && ((next_button_flag == 0)))){ chat_text._text.textColor = 0xFFFFFF; chat_text.y = 311; chat_text._text.text = "So Thorenzithans 'have' been in that vehicle"; chat_text._text.setTextFormat(txtFormat__left); next_button_flag = 1; }; if ((((chat_text._text.text == "So Thorenzithans 'have' been in that vehicle")) && ((next_button_flag == 0)))){ chat_text._text.textColor = 0xFFD800; chat_text.y = 311; chat_text._text.text = "Obviously!"; chat_text._text.setTextFormat(txtFormat__right); next_button_flag = 1; }; if ((((chat_text._text.text == "Obviously!")) && ((next_button_flag == 0)))){ chat_select_mc.visible = true; chat_text.visible = false; next_button.visible = false; chat_select_active_flag = 0; }; }; if ((((world.movie_screen_1.visible == true)) && ((chat_selected == "data_recorder")))){ if (chat_text._text.text == "Does it say where the vehicle went?"){ engineer_turn_right_active = true; chat_text._text.textColor = 0xFFD800; chat_text.y = 311; chat_text._text.text = "According to this, the Thorenzithans used the vehicle to get to the planning rooms at the military base"; chat_text._text.setTextFormat(txtFormat__right); next_button_flag = 1; }; if ((((chat_text._text.text == "According to this, the Thorenzithans used the vehicle to get to the planning rooms at the military base")) && ((next_button_flag == 0)))){ engineer_turn_left_active = true; chat_text._text.textColor = 0xFFFFFF; chat_text.y = 311; chat_text._text.text = "The cyborg who made the speech could be a spy"; chat_text._text.setTextFormat(txtFormat__left); next_button_flag = 1; }; if ((((chat_text._text.text == "The cyborg who made the speech could be a spy")) && ((next_button_flag == 0)))){ chat_text._text.textColor = 0xFFFFFF; chat_text.y = 311; chat_text._text.text = "I need to get to that base, that's where they'll be hiding"; chat_text._text.setTextFormat(txtFormat__left); next_button_flag = 1; }; if ((((chat_text._text.text == "I need to get to that base, that's where they'll be hiding")) && ((next_button_flag == 0)))){ chat_select_mc.visible = true; chat_text.visible = false; next_button.visible = false; map.area_2_button.alpha = (100 / 100); main_objective = "Tower"; chat_select_active_flag = 0; }; }; }; } public function myMouse_over__worldobject_1(_arg1:MouseEvent):void{ if (object_1_collected == false){ cursor_text._text.text = "Wireless earpiece"; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out__worldobject_1(_arg1:MouseEvent):void{ cursor_text_active = false; cursor.gotoAndStop(1); } public function myMouse_click__worldobject_1(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ if (world.object_1_view.visible == true){ pc_inventory.object_1_icon.visible = true; back_button.visible = false; object_1_collected = true; active_object_view = world.object_1; object_fade = true; sndChannel__pick_up = snd__pick_up.play(0, 1); cursor_text_active = false; cursor.gotoAndStop(1); rpg_slot_check_active_object = pc_inventory.object_1_icon; rpg_inventory_slot_check_active = true; }; object_1_movie_active = true; }; if ((((((((object_3_icon_holding.visible == true)) || ((object_1_icon_holding.visible == true)))) || ((object_2_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))){ pc_inventory.object_1_icon.gotoAndStop(1); pc_inventory.object_2_icon.gotoAndStop(1); pc_inventory.object_3_icon.gotoAndStop(1); pc_inventory.object_4_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_1_icon_holding.visible = false; object_1_icon_click_flag = 1; object_2_icon_holding.visible = false; object_2_icon_click_flag = 1; object_3_icon_holding.visible = false; object_3_icon_click_flag = 1; object_4_icon_holding.visible = false; object_4_icon_click_flag = 1; chat_text._text.textColor = 0xFFFFFF; chat_text.y = 380; chat_text._text.text = "That doesn't work with the ear piece"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; }; } public function myMouse_over__worldview_3_exit_trigger_1(_arg1:MouseEvent):void{ if (world.view_3.visible == true){ cursor_text._text.text = ""; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out__worldview_3_exit_trigger_1(_arg1:MouseEvent):void{ if (world.view_3.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click__worldview_3_exit_trigger_1(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ world.click_point.x = 310; world.click_point.y = 410; hero_on_stop_facing = "SE"; change_view_to = "view_3_to_view_1"; mouse_move_hero_state = "world"; mouse_move_hero = true; }; if ((((((((object_3_icon_holding.visible == true)) || ((object_1_icon_holding.visible == true)))) || ((object_2_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))){ pc_inventory.object_1_icon.gotoAndStop(1); pc_inventory.object_2_icon.gotoAndStop(1); pc_inventory.object_3_icon.gotoAndStop(1); pc_inventory.object_4_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_1_icon_holding.visible = false; object_1_icon_click_flag = 1; object_2_icon_holding.visible = false; object_2_icon_click_flag = 1; object_3_icon_holding.visible = false; object_3_icon_click_flag = 1; object_4_icon_holding.visible = false; object_4_icon_click_flag = 1; chat_text._text.textColor = 0xFFFFFF; chat_text.y = 380; chat_text._text.text = "That doesn't work with the door"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; }; } public function myMouse_over__back_button(_arg1:MouseEvent):void{ cursor_text._text.text = "Back"; cursor_text_active = true; cursor.gotoAndStop(2); } public function myMouse_out__back_button(_arg1:MouseEvent):void{ cursor_text_active = false; cursor.gotoAndStop(1); } public function myMouse_click__back_button(_arg1:MouseEvent):void{ if (_EPF_warning_sign_view.visible == true){ _EPF_warning_sign_view.visible = false; _view_1.visible = true; _hero.visible = true; cam_movement = "follow_character"; cam_targeter.x = 573; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -164; world.x = dummy_1.x; cam_targeter.y = 425; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -81; world.y = dummy_1.y; workaround__quick_move_view_1_to_hero_active = true; }; if (world.object_2_view.visible == true){ world.object_2_view.visible = false; _data_recorder_box_lid.visible = false; world.object_2.visible = false; world.hero.visible = true; world.view_2.visible = true; cam_movement = "follow_character"; world.x = -123; world.y = -50; world.outside_object_2.visible = true; } else { if (world.object_1_view.visible == true){ world.object_1_view.visible = false; world.object_1.visible = false; world.hero.visible = true; world.view_2.visible = true; cam_movement = "follow_character"; world.x = -197; world.y = -49; world.outside_object_1.visible = true; } else { if (_EPF_control_screen.visible == true){ _view_16.visible = false; _view_1.visible = true; _hero.visible = true; cam_movement = "follow_character"; cam_targeter.x = 168; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -32.05; world.x = dummy_1.x; cam_targeter.y = 436; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -85.4; world.y = dummy_1.y; }; }; }; back_button.visible = false; } public function myMouse_over__worldobject_2(_arg1:MouseEvent):void{ if (object_2_collected == false){ cursor_text._text.text = "Event data recorder"; cursor_text_active = true; cursor.gotoAndStop(2); }; } public function myMouse_out__worldobject_2(_arg1:MouseEvent):void{ cursor_text_active = false; cursor.gotoAndStop(1); } public function myMouse_click__worldobject_2(_arg1:MouseEvent):void{ if (cursor.currentFrame == 2){ if (object_2_collected == false){ pc_inventory.object_2_icon.visible = true; object_2_collected = true; active_object_view = world.object_2; object_fade = true; sndChannel__pick_up = snd__pick_up.play(0, 1); cursor_text_active = false; rpg_slot_check_active_object = pc_inventory.object_2_icon; rpg_inventory_slot_check_active = true; cursor.gotoAndStop(1); }; }; if ((((((((object_3_icon_holding.visible == true)) || ((object_1_icon_holding.visible == true)))) || ((object_2_icon_holding.visible == true)))) || ((object_4_icon_holding.visible == true)))){ if (object_2_collected == false){ pc_inventory.object_1_icon.gotoAndStop(1); pc_inventory.object_2_icon.gotoAndStop(1); pc_inventory.object_3_icon.gotoAndStop(1); pc_inventory.object_4_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_1_icon_holding.visible = false; object_1_icon_click_flag = 1; object_2_icon_holding.visible = false; object_2_icon_click_flag = 1; object_3_icon_holding.visible = false; object_3_icon_click_flag = 1; object_4_icon_holding.visible = false; object_4_icon_click_flag = 1; chat_text._text.textColor = 0xFFFFFF; chat_text.y = 380; chat_text._text.text = "That doesn't work with the event data recorder"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; }; }; } public function myMouse_over__worldobject_3(_arg1:MouseEvent):void{ if (world.view_2.visible == true){ if (object_3_collected == false){ cursor_text._text.text = "Pick up object 3?"; cursor_text_active = true; cursor.gotoAndStop(2); }; }; } public function myMouse_out__worldobject_3(_arg1:MouseEvent):void{ if (world.view_2.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click__worldobject_3(_arg1:MouseEvent):void{ if (world.view_2.visible == true){ pc_inventory.object_3_icon.visible = true; object_3_collected = true; active_object_view = world.object_3; object_fade = true; cursor_text_active = false; cursor.gotoAndStop(1); rpg_slot_check_active_object = pc_inventory.object_3_icon; rpg_inventory_slot_check_active = true; }; } public function myMouse_over__worldobject_4(_arg1:MouseEvent):void{ if (world.view_2.visible == true){ if (object_4_collected == false){ cursor_text._text.text = "Pick up object 4?"; cursor_text_active = true; cursor.gotoAndStop(2); }; }; } public function myMouse_out__worldobject_4(_arg1:MouseEvent):void{ if (world.view_2.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click__worldobject_4(_arg1:MouseEvent):void{ if (world.view_2.visible == true){ pc_inventory.object_4_icon.visible = true; object_4_collected = true; active_object_view = world.object_4; object_fade = true; cursor_text_active = false; cursor.gotoAndStop(1); rpg_slot_check_active_object = pc_inventory.object_4_icon; rpg_inventory_slot_check_active = true; }; } public function myMouse_over__worldobject_5(_arg1:MouseEvent):void{ if (world.view_2.visible == true){ if (object_5_collected == false){ cursor_text._text.text = "Pick up object 5?"; cursor_text_active = true; cursor.gotoAndStop(2); }; }; } public function myMouse_out__worldobject_5(_arg1:MouseEvent):void{ if (world.view_2.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click__worldobject_5(_arg1:MouseEvent):void{ if (world.view_2.visible == true){ pc_inventory.object_5_icon.visible = true; object_5_collected = true; active_object_view = world.object_5; object_fade = true; cursor_text_active = false; cursor.gotoAndStop(1); rpg_slot_check_active_object = pc_inventory.object_5_icon; rpg_inventory_slot_check_active = true; }; } public function myMouse_over__worldobject_6(_arg1:MouseEvent):void{ if (world.view_2.visible == true){ if (object_6_collected == false){ cursor_text._text.text = "Pick up object 6?"; cursor_text_active = true; cursor.gotoAndStop(2); }; }; } public function myMouse_out__worldobject_6(_arg1:MouseEvent):void{ if (world.view_2.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click__worldobject_6(_arg1:MouseEvent):void{ if (world.view_2.visible == true){ pc_inventory.object_6_icon.visible = true; object_6_collected = true; active_object_view = world.object_6; object_fade = true; cursor_text_active = false; cursor.gotoAndStop(1); rpg_slot_check_active_object = pc_inventory.object_6_icon; rpg_inventory_slot_check_active = true; }; } public function myMouse_over__worldobject_7(_arg1:MouseEvent):void{ if (world.view_2.visible == true){ if (object_7_collected == false){ cursor_text._text.text = "Pick up object 7?"; cursor_text_active = true; cursor.gotoAndStop(2); }; }; } public function myMouse_out__worldobject_7(_arg1:MouseEvent):void{ if (world.view_2.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; } public function myMouse_click__worldobject_7(_arg1:MouseEvent):void{ if (world.view_2.visible == true){ pc_inventory.object_7_icon.visible = true; object_7_collected = true; active_object_view = world.object_7; object_fade = true; cursor_text_active = false; cursor.gotoAndStop(1); rpg_slot_check_active_object = pc_inventory.object_7_icon; rpg_inventory_slot_check_active = true; }; } public function myMove(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.UP){ }; if (_arg1.keyCode == Keyboard.DOWN){ }; if (_arg1.keyCode == Keyboard.LEFT){ }; if (_arg1.keyCode == Keyboard.RIGHT){ }; if (_arg1.keyCode == Keyboard.SPACE){ }; if (_arg1.keyCode == 13){ }; if (_arg1.keyCode == 87){ }; if (_arg1.keyCode == 83){ }; if (_arg1.keyCode == 65){ }; if (_arg1.keyCode == 68){ }; if (_arg1.keyCode == 84){ tKeyDown = true; }; if (_arg1.keyCode == 79){ oKeyDown = true; }; if (_arg1.keyCode == 97){ numpad1KeyDown = true; }; if (_arg1.keyCode == 98){ numpad2KeyDown = true; }; if (_arg1.keyCode == 99){ numpad3KeyDown = true; }; if (_arg1.keyCode == 100){ numpad4KeyDown = true; }; if (_arg1.keyCode == 101){ numpad5KeyDown = true; }; if (_arg1.keyCode == 102){ numpad6KeyDown = true; }; if (_arg1.keyCode == 103){ numpad7KeyDown = true; }; if (_arg1.keyCode == 104){ numpad8KeyDown = true; }; } public function myMove2(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.LEFT){ }; if (_arg1.keyCode == Keyboard.RIGHT){ }; if (_arg1.keyCode == Keyboard.UP){ }; if (_arg1.keyCode == Keyboard.DOWN){ }; if (_arg1.keyCode == Keyboard.SPACE){ }; if (_arg1.keyCode == 87){ }; if (_arg1.keyCode == 83){ }; if (_arg1.keyCode == 65){ }; if (_arg1.keyCode == 68){ }; if (_arg1.keyCode == 13){ }; if (_arg1.keyCode == 84){ tKeyDown = false; }; if (_arg1.keyCode == 79){ oKeyDown = false; }; if (_arg1.keyCode == 97){ numpad1KeyDown = false; }; if (_arg1.keyCode == 98){ numpad2KeyDown = false; }; if (_arg1.keyCode == 99){ numpad3KeyDown = false; }; if (_arg1.keyCode == 100){ numpad4KeyDown = false; }; if (_arg1.keyCode == 101){ numpad5KeyDown = false; }; if (_arg1.keyCode == 102){ numpad6KeyDown = false; }; if (_arg1.keyCode == 103){ numpad7KeyDown = false; }; if (_arg1.keyCode == 104){ numpad8KeyDown = false; }; } public function myMouse_over__inventoryinventory_plasmagun_icon(_arg1:MouseEvent):void{ mouse_info_active = false; active_mouse_info_box = inventory.thorenzitha_info_box; inventory.thorenzitha_info_box.x = inventory.inventory_plasmagun_icon.x; inventory.thorenzitha_info_box.y = inventory.inventory_plasmagun_icon.y; inventory.robot_pistol_info_box.visible = false; inventory.health_bot_info_box.visible = false; inventory.shield_bot_info_box.visible = false; mouse_info_active = true; } public function myMouse_out__inventoryinventory_plasmagun_icon(_arg1:MouseEvent):void{ mouse_info_active = false; } public function myMouse_click__inventoryinventory_plasmagun_icon(_arg1):void{ if (right_hand_hit_box.hitTestPoint(root.mouseX, root.mouseY, true)){ rpg_slot_check_active_object = inventory.inventory_plasmagun_icon; rpg_inventory_slot_check_active = true; }; if (backpack_hit_box.hitTestPoint(root.mouseX, root.mouseY, true)){ if (inventory.inventory_weapon_2_icon.x == inventory.right_hand_box.x){ inventory.inventory_weapon_2_icon.x = inventory.inventory_plasmagun_icon.x; inventory.inventory_weapon_2_icon.y = inventory.inventory_plasmagun_icon.y; }; inventory.inventory_plasmagun_icon.x = inventory.right_hand_box.x; inventory.inventory_plasmagun_icon.y = inventory.right_hand_box.y; }; } public function myMouse_over__inventoryinventory_weapon_2_icon(_arg1:MouseEvent):void{ mouse_info_active = false; active_mouse_info_box = inventory.robot_pistol_info_box; inventory.robot_pistol_info_box.x = inventory.inventory_weapon_2_icon.x; inventory.robot_pistol_info_box.y = inventory.inventory_weapon_2_icon.y; inventory.thorenzitha_info_box.visible = false; inventory.health_bot_info_box.visible = false; inventory.shield_bot_info_box.visible = false; mouse_info_active = true; } public function myMouse_out__inventoryinventory_weapon_2_icon(_arg1:MouseEvent):void{ mouse_info_active = false; } public function myMouse_click__inventoryinventory_weapon_2_icon(_arg1):void{ if (right_hand_hit_box.hitTestPoint(root.mouseX, root.mouseY, true)){ rpg_slot_check_active_object = inventory.inventory_weapon_2_icon; rpg_inventory_slot_check_active = true; }; if (backpack_hit_box.hitTestPoint(root.mouseX, root.mouseY, true)){ if (inventory.inventory_plasmagun_icon.x == inventory.right_hand_box.x){ inventory.inventory_plasmagun_icon.x = inventory.inventory_weapon_2_icon.x; inventory.inventory_plasmagun_icon.y = inventory.inventory_weapon_2_icon.y; }; inventory.inventory_weapon_2_icon.x = inventory.right_hand_box.x; inventory.inventory_weapon_2_icon.y = inventory.right_hand_box.y; }; } public function myMouse_click__inventory_button(_arg1:MouseEvent):void{ show_help_info_active = false; if (show_inventory_active == false){ if (rpg_battle_system_active == false){ if (pre_battle_movie_1_active == false){ if (first_enemy_animation_active == false){ show_inventory_active = true; }; }; }; } else { if (show_inventory_active == true){ show_inventory_active = false; }; }; } public function myMouse_click__inventoryclose_inventory(_arg1):void{ show_inventory_active = false; } public function myFunction2(_arg1:Event){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local12:*; var _local13:*; var _local14:*; var _local15:*; var _local16:*; var _local17:*; var _local18:*; var _local19:*; var _local20:*; var _local21:*; var _local22:*; var _local23:*; var _local24:*; var _local25:*; var _local26:*; var _local27:*; var _local28:*; var _local29:*; var _local30:*; var _local31:*; var _local32:*; var _local33:*; var _local34:*; var _local35:*; var _local36:*; var _local37:*; var _local38:*; var _local39:*; var _local40:*; var _local41:*; var _local42:*; var _local43:*; var _local44:*; var _local45:*; var _local46:*; var _local47:*; var _local48:*; stage.quality = StageQuality.HIGH; XP_bar.XP_text.text = String(var__XP_bar_text); XP_bar.XP_text_total.text = String(var__XP_bar_text_total); battle_won_text.XP_increase_text.text = String(var__battle_won_XP_increase_text); battle_won_text.previous_XP_text.text = String(var__battle_won_text_previous_XP_text); tech_button_3.tech_button_3_amount.text = String(var__tech_button_3_amount); HP_enemy_1_disk.e1_HP_text.text = String(var__e1_HP_text); HP_enemy_2_disk.e2_HP_text.text = String(var__e2_HP_text); gun_charge_box.weapon_select_icon_2.weapon_2_amount.text = String(var__weapon_2_amount); testing.test_1.text = test_var_1; testing.test_2.text = test_var_2; testing.test_3.text = test_var_3; testing.test_4.text = test_var_4; if (start_movie_active == true){ if (start_movie_active_flag == 0){ large_black_bars.visible = true; start_movie_active_flag = 1; }; if (_start_movie__view_12.visible == true){ start_movie_active_timer = (start_movie_active_timer + (1 * frameRateDiff)); if ((((start_movie_active_timer >= 70)) && ((start_movie_active_timer < 310)))){ if (start_movie_active_flag == 1){ active_credit = thorenzitha_credit; show_title_active = true; start_movie_active_flag = 2; }; }; if ((((start_movie_active_timer >= 310)) && ((start_movie_active_timer < 430)))){ if (start_movie_active_flag == 2){ show_title_active = false; active_credit = episode_credit; show_title_2_active = true; start_movie_active_flag = 3; }; }; if (start_movie_active_timer >= 430){ if (start_movie_active_flag == 3){ show_title_2_active = false; _start_movie__view_12.visible = false; _hero.visible = false; _start_movie__shuttle_close.visible = true; start_movie_active_flag = 4; }; }; }; if (_start_movie__shuttle_close.visible == true){ start_movie_active_timer = (start_movie_active_timer + (1 * frameRateDiff)); if (start_movie_active_timer >= 40){ if (start_movie_CY10_shot_state == "shot_1"){ if (start_movie_active_flag == 4){ fade_up_dish_plasma_active = true; _start_movie_CY10_shot.rotation = -69; start_movie_active_flag = 5; }; _start_movie_CY10_shot.x = (_start_movie_CY10_shot.x + ((439 - _start_movie_CY10_shot.x) / 20)); _start_movie_CY10_shot.y = (_start_movie_CY10_shot.y + ((172 - _start_movie_CY10_shot.y) / 20)); if (_start_movie_CY10_shot.y < 287){ _start_movie_CY10_shot.x = 312; _start_movie_CY10_shot.y = 491; start_movie_active_timer = 20; start_movie_CY10_shot_state = "shot_2"; }; }; if (start_movie_CY10_shot_state == "shot_2"){ if (start_movie_active_flag == 5){ _start_movie_CY10_shot.rotation = -58; start_movie_active_flag = 6; }; _start_movie_CY10_shot.x = (_start_movie_CY10_shot.x + ((485 - _start_movie_CY10_shot.x) / 20)); _start_movie_CY10_shot.y = (_start_movie_CY10_shot.y + ((174 - _start_movie_CY10_shot.y) / 20)); if (_start_movie_CY10_shot.y < 287){ _start_movie_CY10_shot.x = 312; _start_movie_CY10_shot.y = 491; start_movie_active_timer = 20; start_movie_CY10_shot_state = "shot_3"; }; }; if (start_movie_CY10_shot_state == "shot_3"){ if (start_movie_active_flag == 6){ _start_movie_CY10_shot.rotation = -69; start_movie_active_flag = 7; }; _start_movie_CY10_shot.x = (_start_movie_CY10_shot.x + ((439 - _start_movie_CY10_shot.x) / 20)); _start_movie_CY10_shot.y = (_start_movie_CY10_shot.y + ((172 - _start_movie_CY10_shot.y) / 20)); if (_start_movie_CY10_shot.y < 287){ _start_movie_CY10_shot.x = 312; _start_movie_CY10_shot.y = 491; start_movie_active_timer = 20; start_movie_CY10_shot_state = "end"; }; }; if (start_movie_CY10_shot_state == "end"){ _start_movie_CY10_shot.visible = false; start_movie_CY10_shot_at_end_timer = (start_movie_CY10_shot_at_end_timer + (1 * frameRateDiff)); if (start_movie_CY10_shot_at_end_timer >= 100){ _start_movie__1st_shuttle_take_off.visible = true; _start_movie__shuttle_close.visible = false; }; }; }; if (_start_movie_CY10_shot.y < 460){ if (f_31111139_flag == 0){ sndChannel__cyborg_weapon_1 = snd__cyborg_weapon_1.play(0, 1); f_31111139_flag = 1; }; } else { if (_start_movie_CY10_shot.y >= 460){ f_31111139_flag = 0; }; }; }; if (_start_movie__1st_shuttle_take_off.visible == true){ if (start_movie_active_flag == 7){ sndChannel__thor_shuttle_take_off = snd__thor_shuttle_take_off.play(0, 999, transform1__thor_shuttle_take_off); active_credit = start_credits; start_credits.start_credits_text_small.text = "Art and Programming by"; start_credits.start_credits_text_large.text = "Programicks"; show_title_2_active = true; start_movie_active_flag = 8; }; start_movie__1st_shuttle_x = (start_movie__1st_shuttle_x + (0.0025 * frameRateDiff)); _start_movie__1st_shuttle.x = (_start_movie__1st_shuttle.x + (start_movie__1st_shuttle_x * frameRateDiff)); start_movie__1st_shuttle_y = (start_movie__1st_shuttle_y + (0.006 * frameRateDiff)); _start_movie__1st_shuttle.y = (_start_movie__1st_shuttle.y - (start_movie__1st_shuttle_y * frameRateDiff)); if ((((_start_movie__1st_shuttle.y <= -50)) && ((_start_movie__1st_shuttle.y > -200)))){ if (f_3111442_flag == 0){ active_credit = start_credits; start_credits.start_credits_text_small.text = "Music by"; start_credits.start_credits_text_large.text = "Raza"; show_title_2_active = true; f_3111442_flag = 1; }; }; if (_start_movie__1st_shuttle.y <= -200){ sndChannel__thor_shuttle_take_off.stop(); _start_movie__view_4.visible = true; _start_movie__1st_shuttle_take_off.visible = false; }; }; if (_start_movie__view_4.visible == true){ if (start_movie_active_flag == 8){ start_movie_active_timer = 0; cam_targeter.x = 474; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -147; world.x = dummy_1.x; cam_targeter.y = 480; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -100; world.y = dummy_1.y; hero_frame = 177; _hero.gotoAndStop(177); _hero.x = 474; _hero.y = 480; _hero.scaleX = 1.1; _hero.scaleY = _hero.scaleX; cursor.gotoAndStop(1); _hero.visible = true; start_movie_active_flag = 9; }; start_movie_active_timer = (start_movie_active_timer + (1 * frameRateDiff)); if (start_movie_active_timer >= 20){ if (start_movie_active_flag == 9){ hero_n_climb_down_function_active = true; hero_NW_down_climb_active = true; start_movie_active_flag = 10; }; }; }; }; if (fade_up_dish_plasma_active == true){ fade_up_dish_plasma_timer = (fade_up_dish_plasma_timer + (1 * frameRateDiff)); if (fade_up_dish_plasma_timer >= 10){ if (fade_up_dish_plasma_flag == 0){ sndChannel__plasma_sparks = snd__plasma_sparks.play(0, 1, transform1__plasma_sparks); _dish_plasma.alpha = 0.01; _dish_plasma.visible = true; _dish_plasma_mask.visible = true; fade_up_dish_plasma_flag = 1; }; _dish_plasma.alpha = (_dish_plasma.alpha + (_dish_plasma.alpha * frameRateDiff)); _dish_plasma.scaleX = (_dish_plasma.scaleX + (0.01 * frameRateDiff)); _dish_plasma_mask.scaleX = (_dish_plasma_mask.scaleX + (0.03 * frameRateDiff)); _dish_plasma_mask.scaleY = (_dish_plasma_mask.scaleY + (0.012 * frameRateDiff)); if (_dish_plasma.alpha >= 1){ fade_up_dish_plasma_active = false; fade_down_dish_plasma_active = true; }; }; }; if (fade_down_dish_plasma_active == true){ _dish_plasma.alpha = (_dish_plasma.alpha - (0.01 * frameRateDiff)); _dish_plasma.scaleX = (_dish_plasma.scaleX + (0.01 * frameRateDiff)); _dish_plasma_mask.scaleX = (_dish_plasma_mask.scaleX + (0.03 * frameRateDiff)); _dish_plasma_mask.scaleY = (_dish_plasma_mask.scaleY + (0.012 * frameRateDiff)); if (_dish_plasma.alpha <= 0){ _dish_plasma.alpha = 0; _dish_plasma.visible = false; fade_down_dish_plasma_active = false; }; }; if (show_title_active == true){ if (f_17101130_flag == 0){ active_credit.visible = true; active_credit.alpha = 0; f_17101130_flag = 1; }; txtFormat__letter_spacing.letterSpacing = (txtFormat__letter_spacing.letterSpacing + (0.04 * frameRateDiff)); _thor_credit_text.setTextFormat(txtFormat__letter_spacing); if (show_title_active_state == "fade_in"){ active_credit.alpha = (active_credit.alpha + ((2 / 100) * frameRateDiff)); if (active_credit.alpha >= (100 / 100)){ show_title_active_state = "hold"; }; }; if (show_title_active_state == "hold"){ show_title_active_state_hold_timer = (show_title_active_state_hold_timer + (1 * frameRateDiff)); if (show_title_active_state_hold_timer >= 30){ show_title_active_state = "fade_out"; }; }; if (show_title_active_state == "fade_out"){ active_credit.alpha = (active_credit.alpha - ((0.54 / 100) * frameRateDiff)); if (active_credit.alpha <= 0){ active_credit.alpha = 0; show_title_active = false; }; }; } else { if (show_title_active == false){ thorenzitha_credit.visible = false; }; }; if (show_title_2_active == true){ if (f_5710156_flag == 0){ active_credit.visible = true; active_credit.alpha = 0; f_5710156_flag = 1; }; if (show_title_2_active_state == "fade_in"){ active_credit.alpha = (active_credit.alpha + ((5 / 100) * frameRateDiff)); if (active_credit.alpha >= (100 / 100)){ show_title_2_active_state = "hold"; }; }; if (show_title_2_active_state == "hold"){ show_title_2_active_state_hold_timer = (show_title_2_active_state_hold_timer + (1 * frameRateDiff)); if (show_title_2_active_state_hold_timer >= 60){ show_title_2_active_state = "fade_out"; }; }; if (show_title_2_active_state == "fade_out"){ active_credit.alpha = (active_credit.alpha - ((5 / 100) * frameRateDiff)); if (active_credit.alpha <= 0){ active_credit.alpha = 0; show_title_2_active = false; }; }; } else { if (show_title_2_active == false){ show_title_2_active_state = "fade_in"; f_5710156_flag = 0; show_title_2_active_state_hold_timer = 0; }; }; t_17509829_timer = (t_17509829_timer + (1 * frameRateDiff)); if ((((t_17509829_timer >= 100)) && ((t_17509829_timer < 150)))){ t_17509829_timer = 200; }; cursor.visible = true; cursor.x = mouseX; cursor.y = mouseY; cursor_text.x = mouseX; cursor_text.y = mouseY; if (cursor_text.x <= (6 + (cursor_text.width / 2))){ cursor_text.x = (6 + (cursor_text.width / 2)); }; if (cursor_text.x >= (674 - (cursor_text.width / 2))){ cursor_text.x = (674 - (cursor_text.width / 2)); }; if (tKeyDown == true){ }; if (tKeyDown == false){ if (map.visible == true){ }; }; if (oKeyDown == true){ }; if (active_object_view == undefined){ }; frame_count = (frame_count + 1); if (enter_key_down == true){ if (hitting_collect_object_d_trigger == true){ if (object_d_collected == false){ active_object_view = world.object_d_view; object_fade = true; if (f_10209542_flag == 0){ collect_object_text_mc.collect_object_text.text = "Health bot collected"; active_collected_object_icon = health_bot_collected_icon; collect_object_screen_active = true; var__tech_button_3_amount = (var__tech_button_3_amount - 1); var__tech_button_3_amount = (var__tech_button_3_amount + 2); f_10209542_flag = 1; }; object_d_collected = true; use_hand.visible = false; use_text_mc.visible = false; }; }; }; if (object_fade == true){ active_object_view.alpha = (active_object_view.alpha - ((8 / 100) * frameRateDiff)); if (active_object_view.alpha <= 0){ active_object_view.alpha = 0; object_fade = false; }; }; if (collect_object_d_view_used.visible == true){ collect_object_d_active = true; } else { if (collect_object_d_view_used.visible == false){ collect_object_d_active = false; }; }; if (collect_object_d_active == true){ f_16509438_flag = 0; if (object_d_collected == false){ if (show_object_d_once_flag == 0){ if (object_d_state == 1){ world.object_d_view.visible = true; world.object_d_view.alpha = (100 / 100); }; show_object_d_once_flag = 1; }; }; if (world.collect_object_d_trigger.hitTestPoint((world.hero.x + world.x), (world.hero.y + world.x), true)){ f_15509815_flag = 0; if (object_d_collected == false){ if (object_d_state == 1){ hitting_collect_object_d_trigger = true; if (f_15509805_flag == 0){ use_hand.visible = true; use_text_mc.visible = true; use_text_mc.use_text.text = "Collect health bot?"; f_15509805_flag = 1; }; }; }; } else { f_15509805_flag = 0; hitting_collect_object_d_trigger = false; if (f_15509815_flag == 0){ use_hand.visible = false; use_text_mc.visible = false; f_15509815_flag = 1; }; }; } else { if (collect_object_d_active == false){ world.object_d_view.visible = false; show_object_d_once_flag = 0; hitting_collect_object_d_trigger = false; if (f_16509438_flag == 0){ use_hand.visible = false; use_text_mc.visible = false; f_16509438_flag = 1; }; }; }; gun_charge_box.gun_charge_high.gun_charge_high_amount.text = high_charges_amount; x_hero_speed = (world.hero.scaleX / 0.25); y_hero_speed = (world.hero.scaleX / 0.5); if ((((((((upKeyDown == true)) && ((downKeyDown == false)))) && ((leftKeyDown == false)))) && ((rightKeyDown == false)))){ world.hero.y = (world.hero.y - (y_hero_speed * frameRateDiff)); downKeyDown_flag = 0; leftKeyDown_flag = 0; rightKeyDown_flag = 0; stopKeyDown_flag = 0; upLeftKeyDown_flag = 0; upRightKeyDown_flag = 0; downLeftKeyDown_flag = 0; downRightKeyDown_flag = 0; if (upKeyDown_flag == 0){ hero_frame = 1; hero_up_walk_active = true; hero_down_walk_active = false; hero_left_walk_active = false; hero_right_walk_active = false; upKeyDown_flag = 1; }; } else { if ((((((((upKeyDown == false)) && ((downKeyDown == true)))) && ((leftKeyDown == false)))) && ((rightKeyDown == false)))){ if (walks_s_active == true){ world.hero.y = (world.hero.y + (y_hero_speed * frameRateDiff)); upKeyDown_flag = 0; leftKeyDown_flag = 0; rightKeyDown_flag = 0; stopKeyDown_flag = 0; upLeftKeyDown_flag = 0; upLeftKeyDown_flag = 0; upRightKeyDown_flag = 0; downLeftKeyDown_flag = 0; downRightKeyDown_flag = 0; if (downKeyDown_flag == 0){ hero_frame = 37; hero_up_walk_active = false; hero_down_walk_active = true; hero_left_walk_active = false; hero_right_walk_active = false; downKeyDown_flag = 1; }; }; } else { if ((((((((upKeyDown == false)) && ((downKeyDown == false)))) && ((leftKeyDown == true)))) && ((rightKeyDown == false)))){ world.hero.x = (world.hero.x - (x_hero_speed * frameRateDiff)); upKeyDown_flag = 0; downKeyDown_flag = 0; rightKeyDown_flag = 0; stopKeyDown_flag = 0; upLeftKeyDown_flag = 0; upRightKeyDown_flag = 0; downLeftKeyDown_flag = 0; downRightKeyDown_flag = 0; if (leftKeyDown_flag == 0){ hero_frame = 55; hero_up_walk_active = false; hero_down_walk_active = false; hero_left_walk_active = true; hero_right_walk_active = false; leftKeyDown_flag = 1; }; } else { if ((((((((upKeyDown == false)) && ((downKeyDown == false)))) && ((leftKeyDown == false)))) && ((rightKeyDown == true)))){ world.hero.x = (world.hero.x + (x_hero_speed * frameRateDiff)); upKeyDown_flag = 0; downKeyDown_flag = 0; leftKeyDown_flag = 0; stopKeyDown_flag = 0; upLeftKeyDown_flag = 0; upRightKeyDown_flag = 0; downLeftKeyDown_flag = 0; downRightKeyDown_flag = 0; if (rightKeyDown_flag == 0){ hero_frame = 19; hero_up_walk_active = false; hero_down_walk_active = false; hero_left_walk_active = false; hero_right_walk_active = true; rightKeyDown_flag = 1; }; }; }; }; }; if ((((((((upKeyDown == true)) && ((downKeyDown == false)))) && ((leftKeyDown == true)))) && ((rightKeyDown == false)))){ world.hero.x = (world.hero.x - (x_hero_speed * frameRateDiff)); upKeyDown_flag = 0; downKeyDown_flag = 0; leftKeyDown_flag = 0; rightKeyDown_flag = 0; stopKeyDown_flag = 0; upRightKeyDown_flag = 0; downLeftKeyDown_flag = 0; downRightKeyDown_flag = 0; if (upLeftKeyDown_flag == 0){ hero_frame = 55; hero_up_walk_active = false; hero_down_walk_active = false; hero_left_walk_active = true; hero_right_walk_active = false; upLeftKeyDown_flag = 1; }; }; if ((((((((upKeyDown == true)) && ((downKeyDown == false)))) && ((leftKeyDown == false)))) && ((rightKeyDown == true)))){ world.hero.x = (world.hero.x + (x_hero_speed * frameRateDiff)); upKeyDown_flag = 0; downKeyDown_flag = 0; leftKeyDown_flag = 0; rightKeyDown_flag = 0; stopKeyDown_flag = 0; upLeftKeyDown_flag = 0; downLeftKeyDown_flag = 0; downRightKeyDown_flag = 0; if (upRightKeyDown_flag == 0){ hero_frame = 19; hero_up_walk_active = false; hero_down_walk_active = false; hero_left_walk_active = false; hero_right_walk_active = true; upRightKeyDown_flag = 1; }; }; if ((((((((upKeyDown == false)) && ((downKeyDown == true)))) && ((leftKeyDown == true)))) && ((rightKeyDown == false)))){ world.hero.x = (world.hero.x - (x_hero_speed * frameRateDiff)); upKeyDown_flag = 0; downKeyDown_flag = 0; leftKeyDown_flag = 0; rightKeyDown_flag = 0; stopKeyDown_flag = 0; upRightKeyDown_flag = 0; upLeftKeyDown_flag = 0; downRightKeyDown_flag = 0; if (downLeftKeyDown_flag == 0){ hero_frame = 55; hero_up_walk_active = false; hero_down_walk_active = false; hero_left_walk_active = true; hero_right_walk_active = false; downLeftKeyDown_flag = 1; }; }; if ((((((((upKeyDown == false)) && ((downKeyDown == true)))) && ((leftKeyDown == false)))) && ((rightKeyDown == true)))){ world.hero.x = (world.hero.x + (x_hero_speed * frameRateDiff)); upKeyDown_flag = 0; downKeyDown_flag = 0; leftKeyDown_flag = 0; rightKeyDown_flag = 0; stopKeyDown_flag = 0; upRightKeyDown_flag = 0; upLeftKeyDown_flag = 0; downLeftKeyDown_flag = 0; if (downRightKeyDown_flag == 0){ hero_frame = 55; hero_up_walk_active = false; hero_down_walk_active = false; hero_left_walk_active = false; hero_right_walk_active = true; downRightKeyDown_flag = 1; }; } else { if ((((((((upKeyDown == false)) && ((downKeyDown == false)))) && ((leftKeyDown == false)))) && ((rightKeyDown == false)))){ upKeyDown_flag = 0; downKeyDown_flag = 0; leftKeyDown_flag = 0; rightKeyDown_flag = 0; upLeftKeyDown_flag = 0; if (stopKeyDown_flag == 0){ hero_up_walk_active = false; hero_down_walk_active = false; hero_left_walk_active = false; hero_right_walk_active = false; if ((((world.hero.currentFrame >= 1)) && ((world.hero.currentFrame < 19)))){ } else { if ((((world.hero.currentFrame >= 19)) && ((world.hero.currentFrame < 37)))){ } else { if ((((world.hero.currentFrame >= 37)) && ((world.hero.currentFrame < 55)))){ } else { if ((((world.hero.currentFrame >= 55)) && ((world.hero.currentFrame < 73)))){ }; }; }; }; stopKeyDown_flag = 1; }; }; }; test.text = ((((((cam_targeter.x + " ") + cam_targeter_dummy.x) + " ") + dummy_1.x) + " ") + world.x); test_b.text = ((((((cam_targeter.y + " ") + cam_targeter_dummy.y) + " ") + dummy_1.y) + " ") + world.y); if (active_object_view == undefined){ }; if (flash_orange_battle_intro == true){ flash_orange_battle_timer = (flash_orange_battle_timer + (1 * frameRateDiff)); if ((((flash_orange_battle_timer >= 0)) && ((flash_orange_battle_timer < 8)))){ large_orange_battle_flash.visible = true; large_orange_battle_flash.alpha = (100 / 100); } else { if ((((flash_orange_battle_timer >= 8)) && ((large_orange_battle_flash.alpha > 0)))){ large_orange_battle_flash.alpha = (large_orange_battle_flash.alpha - ((5 / 100) * frameRateDiff)); } else { if ((((flash_orange_battle_timer >= 10)) && ((large_orange_battle_flash.alpha <= 0)))){ large_orange_battle_flash.alpha = 0; flash_orange_battle_intro = false; }; }; }; } else { if (flash_orange_battle_intro == false){ flash_orange_battle_timer = 0; large_orange_battle_flash.visible = false; }; }; world.hero_collision_point_n.x = world.hero.x; world.hero_collision_point_n.y = (world.hero.y - (world.hero.scaleY * 10)); world.hero_collision_point_e.x = (world.hero.x + (world.hero.scaleY * 10)); world.hero_collision_point_e.y = world.hero.y; world.hero_collision_point_s.x = world.hero.x; world.hero_collision_point_s.y = (world.hero.y + (world.hero.scaleY * 10)); world.hero_collision_point_w.x = (world.hero.x - (world.hero.scaleY * 10)); world.hero_collision_point_w.y = world.hero.y; aaa = 0; bbb = 0; if (world.view_1.visible == true){ if (view_1_once_flag == 0){ view_2_once_flag = 0; view_3_once_flag = 0; hero_down_walk_allowed = true; set_plasma_ball_explosion.alpha = 0; set_plasma_ball_explosion.x = 200000; set_plasma_ball_explosion.y = 200000; view_1_once_flag = 1; }; world.view_2_turn_cam_180_trigger.visible = false; if (_v1_collision_object_left.hitTestPoint((_hero.x + world.x), (_hero.y + world.y), true)){ if (mouse_move_hero_state == "world"){ if ((((((hero_mouse_move == "right")) || ((hero_mouse_move == "up_right")))) || ((hero_mouse_move == "down_right")))){ mouse_move_hero_state = "v1_collision_object_left"; }; }; }; if (_v1_collision_object_right.hitTestPoint((_hero.x + world.x), (_hero.y + world.y), true)){ if (mouse_move_hero_state == "world"){ if ((((((hero_mouse_move == "left")) || ((hero_mouse_move == "up_left")))) || ((hero_mouse_move == "down_left")))){ mouse_move_hero_state = "v1_collision_object_right"; }; }; }; if (_v1_collision_object_1.hitTestPoint((_hero.x + world.x), (_hero.y + world.y), true)){ if (mouse_move_hero_state == "world"){ mouse_move_hero_state = "v1_collision_object_1_1"; }; }; if (_view_1_floor.hitTestPoint((_hero.x + world.x), (_hero.y + world.y), true)){ hero_hitting_floor = true; } else { hero_hitting_floor = false; }; if (world.x <= -25){ } else { if (world.x > -25){ v1_go_this_way_trigger.visible = false; }; }; if (world.x >= -158){ } else { if (world.x < -158){ v1_go_right_trigger.visible = false; }; }; if (world.view_1_floor.hitTestPoint(root.mouseX, root.mouseY, true)){ if (hero_facing_w_collect_active == false){ mouse_hitting_floor = true; } else { if (hero_facing_w_collect_active == true){ mouse_hitting_floor = false; }; }; } else { mouse_hitting_floor = false; }; if (_view_1_floor_2.hitTestPoint(root.mouseX, root.mouseY, true)){ mouse_hitting_floor_2 = true; } else { mouse_hitting_floor_2 = false; }; if (world.view_1_collision.hitTestPoint((world.hero_collision_point_n.x + world.x), (world.hero_collision_point_n.y + world.y), true)){ world.hero.y = (world.hero.y + ((y_hero_speed * 1.03) * frameRateDiff)); }; if (world.view_1_collision.hitTestPoint((world.hero_collision_point_s.x + world.x), (world.hero_collision_point_s.y + world.y), true)){ if (world.view_1_turn_cam_180_trigger.visible == true){ hero_down_walk_allowed = false; }; world.hero.y = (world.hero.y - ((y_hero_speed * 1.03) * frameRateDiff)); }; if (world.view_1_collision.hitTestPoint((world.hero_collision_point_e.x + world.x), (world.hero_collision_point_e.y + world.y), true)){ }; if (world.view_1_collision.hitTestPoint((world.hero_collision_point_w.x + world.x), (world.hero_collision_point_w.y + world.y), true)){ }; }; if (set_view_2.visible == true){ if (view_2_once_flag == 0){ hero_down_walk_allowed = true; view_1_once_flag = 0; view_2_once_flag = 1; }; world.view_1_turn_cam_180_trigger.visible = false; if (_view_2_floor.hitTestPoint((_hero.x + world.x), (_hero.y + world.y), true)){ hero_hitting_floor = true; } else { hero_hitting_floor = false; }; if (world.view_2_floor.hitTestPoint(root.mouseX, root.mouseY, true)){ if (hero_N_up_climb_active == false){ mouse_hitting_floor = true; } else { if (hero_N_up_climb_active == true){ mouse_hitting_floor = false; }; }; } else { mouse_hitting_floor = false; }; if (world.view_2_turn_cam_180_trigger.hitTestPoint((world.hero.x + world.x), (world.hero.y + world.y), true)){ } else { world.view_2_turn_cam_180_trigger.visible = false; }; if (world.view_2_collision.hitTestPoint((world.hero_collision_point_n.x + world.x), (world.hero_collision_point_n.y + world.y), true)){ }; if (world.view_2_collision.hitTestPoint((world.hero_collision_point_s.x + world.x), (world.hero_collision_point_s.y + world.y), true)){ if (world.view_2_turn_cam_180_trigger.visible == true){ hero_down_walk_allowed = false; }; }; if (world.view_2_collision.hitTestPoint((world.hero_collision_point_e.x + world.x), (world.hero_collision_point_e.y + world.y), true)){ }; if (world.view_2_collision.hitTestPoint((world.hero_collision_point_w.x + world.x), (world.hero_collision_point_w.y + world.y), true)){ }; }; if (world.view_3.visible == true){ f_224101146_flag = 0; if (view_3_once_flag == 0){ _data_recorder_on_table.visible = false; _engineer_data_on_screen.visible = false; view_3_once_flag = 1; }; _engineer_data_on_screen.visible = false; if (_view_3_floor.hitTestPoint((_hero.x + world.x), (_hero.y + world.y), true)){ hero_hitting_floor = true; } else { hero_hitting_floor = false; }; if (_view_3_floor.hitTestPoint(root.mouseX, root.mouseY, true)){ if (cursor_text.visible == true){ mouse_hitting_floor = false; } else { mouse_hitting_floor = true; }; } else { mouse_hitting_floor = false; }; }; if (world.view_4.visible == true){ if (_view_4_floor.hitTestPoint(root.mouseX, root.mouseY, true)){ mouse_hitting_floor = true; } else { mouse_hitting_floor = false; }; }; if (world.view_4_walkable.visible == true){ if (_view_4_walkable_floor.hitTestPoint((_hero.x + world.x), (_hero.y + world.y), true)){ hero_hitting_floor = true; } else { hero_hitting_floor = false; }; if (_view_4_walkable_floor.hitTestPoint(root.mouseX, root.mouseY, true)){ mouse_hitting_floor = true; } else { mouse_hitting_floor = false; }; }; if (world.view_5.visible == true){ if (_view_5_floor.hitTestPoint((_hero.x + world.x), (_hero.y + world.y), true)){ hero_hitting_floor = true; } else { hero_hitting_floor = false; }; if (_view_5_floor.hitTestPoint(root.mouseX, root.mouseY, true)){ if (hero_facing_w_collect_active == false){ mouse_hitting_floor = true; } else { if (hero_facing_w_collect_active == true){ mouse_hitting_floor = false; }; }; } else { mouse_hitting_floor = false; }; }; if (move_cam == true){ if (world.view_1_turn_cam_180_trigger.visible == true){ if (render_displacement_active == true){ }; world.hero.y = (world.hero.y - 30); cam_targeter_dummy.x = 0; cam_targeter_dummy.x = (cam_targeter_dummy.x + 400); times_visited_view_2 = (times_visited_view_2 + 1); world.view_1_turn_cam_180_trigger._visible = false; world.view_1.visible = false; set_view_2.visible = true; if (times_visited_view_2 == 2){ }; }; if (world.view_2_turn_cam_180_trigger.visible == true){ if (render_displacement_active == true){ }; world.hero.y = (world.hero.y - 30); cam_targeter_dummy.x = 0; cam_targeter_dummy.x = (cam_targeter_dummy.x + 400); set_view_2.visible = false; world.view_1.visible = true; }; move_cam = false; }; if (cam_targeter_active == true){ if (world.hero.visible == true){ if (cam_targeter_x == true){ cam_targeter.x = world.hero.x; }; if (cam_targeter_y == true){ cam_targeter.y = world.hero.y; }; }; }; if ((((_view_11.visible == true)) || ((_view_15.visible == true)))){ } else { if ((((_view_5.visible == true)) || ((_view_14.visible == true)))){ if (cam_targeter.x < 168){ cam_targeter.x = 168; }; if (cam_targeter.x > 718){ cam_targeter.x = 718; }; if (cam_targeter.y < 190){ cam_targeter.y = 190; }; if (cam_targeter.y > 500){ cam_targeter.y = 500; }; } else { if (_view_7.visible == true){ if (cam_targeter.x < 205){ cam_targeter.x = 205; }; if (cam_targeter.x > 686){ cam_targeter.x = 686; }; if (cam_targeter.y < 190){ cam_targeter.y = 190; }; if (cam_targeter.y > 500){ cam_targeter.y = 500; }; } else { if (cam_targeter.x < 168){ cam_targeter.x = 168; }; if (cam_targeter.x > 755){ cam_targeter.x = 755; }; if (cam_targeter.y < 190){ cam_targeter.y = 190; }; if (cam_targeter.y > 500){ cam_targeter.y = 500; }; }; }; }; if (cam_movement == "mouse"){ f_19510719_flag = 0; f_197101138_flag = 0; cam_move_follow_hero_timer = 0; if (world.EPF_tower_view.visible == true){ dummy_1.x = (dummy_1.x + (((-((root.mouseX + 34)) / 1) - dummy_1.x) / 3)); dummy_1.y = (dummy_1.y + (((-((root.mouseY + y_mouse_offset)) / 0.8) - dummy_1.y) / 3)); cam_targeter_dummy.x = root.mouseX; cam_targeter_dummy.y = root.mouseY; } else { if (world.EPF_launch_view.visible == true){ y_mouse_offset = 0; } else { y_mouse_offset = 0; dummy_1.x = (dummy_1.x + (((-((root.mouseX + x_mouse_offset)) / 3) - dummy_1.x) / 1)); dummy_1.y = (dummy_1.y + (((-((root.mouseY + y_mouse_offset)) / 5) - dummy_1.y) / 1)); cam_targeter_dummy.x = root.mouseX; cam_targeter_dummy.y = root.mouseY; }; }; world.x = (world.x + ((dummy_1.x - world.x) / 12)); world.y = (world.y + ((dummy_1.y - world.y) / 12)); } else { if (cam_movement == "follow_character"){ f_19510532_flag = 0; if (f_19510719_flag == 0){ f_197101138_flag = 0; cam_targeter_dummy.x = cam_targeter.x; cam_targeter_dummy.y = cam_targeter.y; dummy_1.x = (23 - (cam_targeter_dummy.x / 3.05)); dummy_1.y = (60 - (cam_targeter_dummy.y / 3)); if ((((((((_view_1.visible == true)) || ((_view_2.visible == true)))) || ((_view_3.visible == true)))) || ((_view_5.visible == true)))){ world.x = dummy_1.x; world.y = dummy_1.y; }; f_19510719_flag = 1; }; if (ease_world_active == true){ if (normal_ease == 1){ cam_targeter_dummy.x = (cam_targeter_dummy.x + ((cam_targeter.x - cam_targeter_dummy.x) / 12)); cam_targeter_dummy.y = (cam_targeter_dummy.y + ((cam_targeter.y - cam_targeter_dummy.y) / 12)); }; if (_view_2.visible == true){ dummy_1.x = (56 - (cam_targeter_dummy.x / 2.64)); dummy_1.y = (60 - (cam_targeter_dummy.y / 3)); } else { if (world.view_1.visible == true){ dummy_1.x = (23 - (cam_targeter_dummy.x / 3.05)); dummy_1.y = (60 - (cam_targeter_dummy.y / 3)); } else { if (_view_7.visible == true){ dummy_1.x = (90 - (cam_targeter_dummy.x / 2.2)); dummy_1.y = (60 - (cam_targeter_dummy.y / 3)); } else { if (world.EPF_launch_view.visible == true){ dummy_1.x = -20; cam_targeter_dummy.x = -20; cam_targeter.x = -20; dummy_1.y = -20; cam_targeter_dummy.y = -20; cam_targeter.y = -20; } else { dummy_1.x = (10 - (cam_targeter_dummy.x / 3)); dummy_1.y = (60 - (cam_targeter_dummy.y / 3)); }; }; }; }; world.x = (world.x + (((dummy_1.x - world.x) / 4) * frameRateDiff)); world.y = (world.y + (((dummy_1.y - world.y) / 4) * frameRateDiff)); }; } else { if (cam_movement == "hand_held"){ f_19510719_flag = 0; cam_move_follow_hero_timer = 0; if (f_19510532_flag == 0){ f_19510532_flag = 1; }; if ((((cam_shake_active == true)) && ((_camera_shake_on_button.currentFrame == 1)))){ cam_shake_timer_2 = (cam_shake_timer_2 + (1 * frameRateDiff)); if ((((cam_shake_timer_2 >= 0)) && ((cam_shake_timer_2 < 10)))){ if (cam_shake_direction_flag == 0){ _local2 = 2; _local3 = 1; cam_shake_timer = (Math.round((Math.random() * ((_local2 - _local3) + 1))) + _local3); _local4 = 2; _local5 = 1; cam_shake_timer_3 = (Math.round((Math.random() * ((_local4 - _local5) + 1))) + _local5); cam_shake_direction_flag = 1; }; if (cam_shake_timer == 1){ dummy_offset_x = (dummy_offset_x + 0.2); }; if (cam_shake_timer == 2){ dummy_offset_x = (dummy_offset_x - 0.2); }; if (cam_shake_timer_3 == 1){ dummy_offset_y = (dummy_offset_y - 0.2); }; if (cam_shake_timer_3 == 2){ dummy_offset_y = (dummy_offset_y + 0.2); }; if (dummy_offset_x >= 20){ cam_shake_timer = 2; dummy_offset_x = 20; }; if (dummy_offset_x <= -20){ cam_shake_timer = 1; dummy_offset_x = -20; }; if (dummy_offset_y >= 20){ cam_shake_timer_3 = 1; dummy_offset_y = 20; }; if (dummy_offset_y <= -20){ cam_shake_timer_3 = 2; dummy_offset_y = -20; }; } else { if (cam_shake_timer_2 >= 10){ cam_shake_direction_flag = 0; cam_shake_timer_2 = 0; }; }; }; if (f_197101138_flag == 0){ world.x = -99; world.y = -38; f_197101138_flag = 1; }; world.x = (world.x + (((-99 - dummy_offset_x) - world.x) / 10)); world.y = (world.y + (((-38 - dummy_offset_y) - world.y) / 10)); } else { if (cam_movement == "off"){ }; }; }; }; if (is_climbing == false){ if (_view_9.visible == true){ world.hero.scaleY = (Math.pow(world.hero.y, 1.46) / 9000); } else { if (_view_14.visible == true){ world.hero.scaleY = (Math.pow(world.hero.y, 1.92) / 123000); } else { if (_view_7.visible == true){ world.hero.scaleY = (Math.pow(world.hero.y, 1.82) / 69000); } else { if (_view_8.visible == true){ world.hero.scaleY = (Math.pow(world.hero.y, 1.53) / 9000); } else { if (_view_10.visible == true){ world.hero.scaleY = (Math.pow(world.hero.y, 1.53) / 9000); } else { if (_view_2.visible == true){ world.hero.scaleY = (Math.pow(world.hero.y, 1.67) / 23000); } else { if (_view_1.visible == true){ world.hero.scaleY = (Math.pow(world.hero.y, 1.48) / 9000); } else { if (_view_13.visible == true){ world.hero.scaleY = (Math.pow(world.hero.y, 1.55) / 9000); } else { if (world.view_3.visible == true){ world.hero.scaleY = (Math.pow(world.hero.y, 1.95) / 122000); } else { if (world.view_4_walkable.visible == true){ world.hero.scaleY = (Math.pow(world.hero.y, 2.05) / 264000); } else { if (_view_5.visible == true){ world.hero.scaleY = (Math.pow(world.hero.y, 1.51) / 9000); } else { if (_view_6.visible == true){ world.hero.scaleY = (Math.pow(world.hero.y, 1.49) / 9000); } else { if (_start_movie__outside_vehicle.visible == true){ world.hero.scaleY = (Math.pow(world.hero.y, 1.48) / 10000); } else { world.hero.scaleY = (Math.pow(world.hero.y, 1.94) / 122000); }; }; }; }; }; }; }; }; }; }; }; }; }; world.hero.scaleX = world.hero.scaleY; }; if ((((tKeyDown == true)) && ((numpad1KeyDown == true)))){ fps_text_mc.visible = true; }; if ((((tKeyDown == true)) && ((numpad2KeyDown == true)))){ }; if ((((tKeyDown == true)) && ((numpad3KeyDown == true)))){ }; if ((((tKeyDown == true)) && ((numpad4KeyDown == true)))){ }; if ((((tKeyDown == true)) && ((numpad7KeyDown == true)))){ }; if ((((tKeyDown == true)) && ((numpad8KeyDown == true)))){ }; if ((((oKeyDown == true)) && ((numpad1KeyDown == true)))){ }; if ((((oKeyDown == true)) && ((numpad2KeyDown == true)))){ }; if ((((oKeyDown == true)) && ((numpad3KeyDown == true)))){ }; if ((((oKeyDown == true)) && ((numpad4KeyDown == true)))){ }; if ((((oKeyDown == true)) && ((numpad5KeyDown == true)))){ }; if ((((oKeyDown == true)) && ((numpad6KeyDown == true)))){ }; if (ease_target_parts == true){ target_part_top_left.x = (target_part_top_left.x + (((target_tl_x - target_part_top_left.x) / 4) * frameRateDiff)); target_part_top_left.y = (target_part_top_left.y + (((target_tl_y - target_part_top_left.y) / 4) * frameRateDiff)); target_part_top_right.x = (target_part_top_right.x + (((target_tr_x - target_part_top_right.x) / 4) * frameRateDiff)); target_part_top_right.y = (target_part_top_right.y + (((target_tr_y - target_part_top_right.y) / 4) * frameRateDiff)); target_part_bottom_left.x = (target_part_bottom_left.x + (((target_bl_x - target_part_bottom_left.x) / 4) * frameRateDiff)); target_part_bottom_left.y = (target_part_bottom_left.y + (((target_bl_y - target_part_bottom_left.y) / 4) * frameRateDiff)); target_part_bottom_right.x = (target_part_bottom_right.x + (((target_br_x - target_part_bottom_right.x) / 4) * frameRateDiff)); target_part_bottom_right.y = (target_part_bottom_right.y + (((target_br_y - target_part_bottom_right.y) / 4) * frameRateDiff)); }; if (fade_in_and_ease_mc_active == true){ if (fade_in_and_ease_mc_flag == 0){ active_mc_x_dest = active_mc.x; active_mc_y_dest = (active_mc.y + 3); active_mc.y = (active_mc.y - 12); active_mc.alpha = 0; active_mc.visible = true; fade_in_and_ease_mc_flag = 1; } else { if (fade_in_and_ease_mc_flag == 1){ if (active_mc.y < (active_mc_y_dest - 1)){ active_mc.alpha = (active_mc.alpha + ((8 / 100) * frameRateDiff)); active_mc.x = (active_mc.x + ((active_mc_x_dest - active_mc.x) / 10)); active_mc.y = (active_mc.y + ((active_mc_y_dest - active_mc.y) / 10)); } else { if (active_mc.y >= (active_mc_y_dest - 1)){ active_mc.alpha = (100 / 100); fade_in_and_ease_mc_active = false; }; }; }; }; } else { if (fade_in_and_ease_mc_active == false){ fade_in_and_ease_mc_flag = 0; }; }; if (fade_out_mc_active == true){ active_mc_2.alpha = (active_mc_2.alpha - ((8 / 100) * frameRateDiff)); if (active_mc_2.alpha <= 0){ active_mc_2.visible = false; fade_out_mc_active = false; }; }; if (rpg_inventory_slot_check_active == true){ rpg_inventory_slot_timer = (rpg_inventory_slot_timer + 1); if (rpg_inventory_slot_timer == 1){ if ((((((((((((((((oa.x == s1.x)) && ((oa.y == s1.y)))) || ((((ob.x == s1.x)) && ((ob.y == s1.y)))))) || ((((oc.x == s1.x)) && ((oc.y == s1.y)))))) || ((((od.x == s1.x)) && ((od.y == s1.y)))))) || ((((oe.x == s1.x)) && ((oe.y == s1.y)))))) || ((((of.x == s1.x)) && ((of.y == s1.y)))))) || ((((og.x == s1.x)) && ((og.y == s1.y)))))){ } else { rpg_slot_check_active_object.x = s1.x; rpg_slot_check_active_object.y = s1.y; rpg_inventory_slot_timer = 50; }; }; if (rpg_inventory_slot_timer == 2){ if ((((((((((((((((oa.x == s2.x)) && ((oa.y == s2.y)))) || ((((ob.x == s2.x)) && ((ob.y == s2.y)))))) || ((((oc.x == s2.x)) && ((oc.y == s2.y)))))) || ((((od.x == s2.x)) && ((od.y == s2.y)))))) || ((((oe.x == s2.x)) && ((oe.y == s2.y)))))) || ((((of.x == s2.x)) && ((of.y == s2.y)))))) || ((((og.x == s2.x)) && ((og.y == s2.y)))))){ } else { rpg_slot_check_active_object.x = s2.x; rpg_slot_check_active_object.y = s2.y; rpg_inventory_slot_timer = 50; }; }; if (rpg_inventory_slot_timer == 3){ if ((((((((((((((((oa.x == s3.x)) && ((oa.y == s3.y)))) || ((((ob.x == s3.x)) && ((ob.y == s3.y)))))) || ((((oc.x == s3.x)) && ((oc.y == s3.y)))))) || ((((od.x == s3.x)) && ((od.y == s3.y)))))) || ((((oe.x == s3.x)) && ((oe.y == s3.y)))))) || ((((of.x == s3.x)) && ((of.y == s3.y)))))) || ((((og.x == s3.x)) && ((og.y == s3.y)))))){ } else { rpg_slot_check_active_object.x = s3.x; rpg_slot_check_active_object.y = s3.y; rpg_inventory_slot_timer = 50; }; }; if (rpg_inventory_slot_timer == 4){ if ((((((((((((((((oa.x == s4.x)) && ((oa.y == s4.y)))) || ((((ob.x == s4.x)) && ((ob.y == s4.y)))))) || ((((oc.x == s4.x)) && ((oc.y == s4.y)))))) || ((((od.x == s4.x)) && ((od.y == s4.y)))))) || ((((oe.x == s4.x)) && ((oe.y == s4.y)))))) || ((((of.x == s4.x)) && ((of.y == s4.y)))))) || ((((og.x == s4.x)) && ((og.y == s4.y)))))){ } else { rpg_slot_check_active_object.x = s4.x; rpg_slot_check_active_object.y = s4.y; rpg_inventory_slot_timer = 50; }; }; if (rpg_inventory_slot_timer == 5){ if ((((((((((((((((oa.x == s5.x)) && ((oa.y == s5.y)))) || ((((ob.x == s5.x)) && ((ob.y == s5.y)))))) || ((((oc.x == s5.x)) && ((oc.y == s5.y)))))) || ((((od.x == s5.x)) && ((od.y == s5.y)))))) || ((((oe.x == s5.x)) && ((oe.y == s5.y)))))) || ((((of.x == s5.x)) && ((of.y == s5.y)))))) || ((((og.x == s5.x)) && ((og.y == s5.y)))))){ } else { rpg_slot_check_active_object.x = s5.x; rpg_slot_check_active_object.y = s5.y; rpg_inventory_slot_timer = 50; }; }; if (rpg_inventory_slot_timer == 6){ if ((((((((((((((((oa.x == s6.x)) && ((oa.y == s6.y)))) || ((((ob.x == s6.x)) && ((ob.y == s6.y)))))) || ((((oc.x == s6.x)) && ((oc.y == s6.y)))))) || ((((od.x == s6.x)) && ((od.y == s6.y)))))) || ((((oe.x == s6.x)) && ((oe.y == s6.y)))))) || ((((of.x == s6.x)) && ((of.y == s6.y)))))) || ((((og.x == s6.x)) && ((og.y == s6.y)))))){ } else { rpg_slot_check_active_object.x = s6.x; rpg_slot_check_active_object.y = s6.y; rpg_inventory_slot_timer = 50; }; }; if (rpg_inventory_slot_timer == 7){ if ((((((((((((((((oa.x == s7.x)) && ((oa.y == s7.y)))) || ((((ob.x == s7.x)) && ((ob.y == s7.y)))))) || ((((oc.x == s7.x)) && ((oc.y == s7.y)))))) || ((((od.x == s7.x)) && ((od.y == s7.y)))))) || ((((oe.x == s7.x)) && ((oe.y == s7.y)))))) || ((((of.x == s7.x)) && ((of.y == s7.y)))))) || ((((og.x == s7.x)) && ((og.y == s7.y)))))){ } else { rpg_slot_check_active_object.x = s7.x; rpg_slot_check_active_object.y = s7.y; rpg_inventory_slot_timer = 50; }; }; if (rpg_inventory_slot_timer > 7){ rpg_inventory_slot_check_active = false; }; } else { if (rpg_inventory_slot_check_active == false){ rpg_inventory_slot_timer = 0; }; }; if (removed_object_inventory_sort_active == true){ if ((((oa.x == s1.x)) && ((oa.y == s1.y)))){ order_slot_1 = "object_1_icon"; } else { if ((((ob.x == s1.x)) && ((ob.y == s1.y)))){ order_slot_1 = "object_2_icon"; } else { if ((((oc.x == s1.x)) && ((oc.y == s1.y)))){ order_slot_1 = "object_3_icon"; } else { if ((((od.x == s1.x)) && ((od.y == s1.y)))){ order_slot_1 = "object_4_icon"; } else { if ((((oe.x == s1.x)) && ((oe.y == s1.y)))){ order_slot_1 = "object_5_icon"; } else { if ((((of.x == s1.x)) && ((of.y == s1.y)))){ order_slot_1 = "object_6_icon"; } else { if ((((og.x == s1.x)) && ((og.y == s1.y)))){ order_slot_1 = "object_7_icon"; } else { order_slot_1 = "undefined"; }; }; }; }; }; }; }; if ((((oa.x == s2.x)) && ((oa.y == s2.y)))){ order_slot_2 = "object_1_icon"; } else { if ((((ob.x == s2.x)) && ((ob.y == s2.y)))){ order_slot_2 = "object_2_icon"; } else { if ((((oc.x == s2.x)) && ((oc.y == s2.y)))){ order_slot_2 = "object_3_icon"; } else { if ((((od.x == s2.x)) && ((od.y == s2.y)))){ order_slot_2 = "object_4_icon"; } else { if ((((oe.x == s2.x)) && ((oe.y == s2.y)))){ order_slot_2 = "object_5_icon"; } else { if ((((of.x == s2.x)) && ((of.y == s2.y)))){ order_slot_2 = "object_6_icon"; } else { if ((((og.x == s2.x)) && ((og.y == s2.y)))){ order_slot_2 = "object_7_icon"; } else { order_slot_2 = "undefined"; }; }; }; }; }; }; }; if ((((oa.x == s3.x)) && ((oa.y == s3.y)))){ order_slot_3 = "object_1_icon"; } else { if ((((ob.x == s3.x)) && ((ob.y == s3.y)))){ order_slot_3 = "object_2_icon"; } else { if ((((oc.x == s3.x)) && ((oc.y == s3.y)))){ order_slot_3 = "object_3_icon"; } else { if ((((od.x == s3.x)) && ((od.y == s3.y)))){ order_slot_3 = "object_4_icon"; } else { if ((((oe.x == s3.x)) && ((oe.y == s3.y)))){ order_slot_3 = "object_5_icon"; } else { if ((((of.x == s3.x)) && ((of.y == s3.y)))){ order_slot_3 = "object_6_icon"; } else { if ((((og.x == s3.x)) && ((og.y == s3.y)))){ order_slot_3 = "object_7_icon"; } else { order_slot_3 = "undefined"; }; }; }; }; }; }; }; if ((((oa.x == s4.x)) && ((oa.y == s4.y)))){ order_slot_4 = "object_1_icon"; } else { if ((((ob.x == s4.x)) && ((ob.y == s4.y)))){ order_slot_4 = "object_2_icon"; } else { if ((((oc.x == s4.x)) && ((oc.y == s4.y)))){ order_slot_4 = "object_3_icon"; } else { if ((((od.x == s4.x)) && ((od.y == s4.y)))){ order_slot_4 = "object_4_icon"; } else { if ((((oe.x == s4.x)) && ((oe.y == s4.y)))){ order_slot_4 = "object_5_icon"; } else { if ((((of.x == s4.x)) && ((of.y == s4.y)))){ order_slot_4 = "object_6_icon"; } else { if ((((og.x == s4.x)) && ((og.y == s4.y)))){ order_slot_4 = "object_7_icon"; } else { order_slot_4 = "undefined"; }; }; }; }; }; }; }; if ((((oa.x == s5.x)) && ((oa.y == s5.y)))){ order_slot_5 = "object_1_icon"; } else { if ((((ob.x == s5.x)) && ((ob.y == s5.y)))){ order_slot_5 = "object_2_icon"; } else { if ((((oc.x == s5.x)) && ((oc.y == s5.y)))){ order_slot_5 = "object_3_icon"; } else { if ((((od.x == s5.x)) && ((od.y == s5.y)))){ order_slot_5 = "object_4_icon"; } else { if ((((oe.x == s5.x)) && ((oe.y == s5.y)))){ order_slot_5 = "object_5_icon"; } else { if ((((of.x == s5.x)) && ((of.y == s5.y)))){ order_slot_5 = "object_6_icon"; } else { if ((((og.x == s5.x)) && ((og.y == s5.y)))){ order_slot_5 = "object_7_icon"; } else { order_slot_5 = "undefined"; }; }; }; }; }; }; }; if ((((oa.x == s6.x)) && ((oa.y == s6.y)))){ order_slot_6 = "object_1_icon"; } else { if ((((ob.x == s6.x)) && ((ob.y == s6.y)))){ order_slot_6 = "object_2_icon"; } else { if ((((oc.x == s6.x)) && ((oc.y == s6.y)))){ order_slot_6 = "object_3_icon"; } else { if ((((od.x == s6.x)) && ((od.y == s6.y)))){ order_slot_6 = "object_4_icon"; } else { if ((((oe.x == s6.x)) && ((oe.y == s6.y)))){ order_slot_6 = "object_5_icon"; } else { if ((((of.x == s6.x)) && ((of.y == s6.y)))){ order_slot_6 = "object_6_icon"; } else { if ((((og.x == s6.x)) && ((og.y == s6.y)))){ order_slot_6 = "object_7_icon"; } else { order_slot_6 = "undefined"; }; }; }; }; }; }; }; if ((((oa.x == s7.x)) && ((oa.y == s7.y)))){ order_slot_7 = "object_1_icon"; } else { if ((((ob.x == s7.x)) && ((ob.y == s7.y)))){ order_slot_7 = "object_2_icon"; } else { if ((((oc.x == s7.x)) && ((oc.y == s7.y)))){ order_slot_7 = "object_3_icon"; } else { if ((((od.x == s7.x)) && ((od.y == s7.y)))){ order_slot_7 = "object_4_icon"; } else { if ((((oe.x == s7.x)) && ((oe.y == s7.y)))){ order_slot_7 = "object_5_icon"; } else { if ((((of.x == s7.x)) && ((of.y == s7.y)))){ order_slot_7 = "object_6_icon"; } else { if ((((og.x == s7.x)) && ((og.y == s7.y)))){ order_slot_7 = "object_7_icon"; } else { order_slot_7 = undefined; }; }; }; }; }; }; }; if ((((order_slot_1 == "object_1_icon")) && ((removed_object_inventory_sort_active == true)))){ oa.x = s1.x; oa.y = s1.y; }; if ((((order_slot_1 == "object_2_icon")) && ((removed_object_inventory_sort_active == true)))){ ob.x = s1.x; ob.y = s1.y; }; if ((((order_slot_1 == "object_3_icon")) && ((removed_object_inventory_sort_active == true)))){ oc.x = s1.x; oc.y = s1.y; }; if ((((order_slot_1 == "object_4_icon")) && ((removed_object_inventory_sort_active == true)))){ od.x = s1.x; od.y = s1.y; }; if ((((order_slot_1 == "object_5_icon")) && ((removed_object_inventory_sort_active == true)))){ oe.x = s1.x; oe.y = s1.y; }; if ((((order_slot_1 == "object_6_icon")) && ((removed_object_inventory_sort_active == true)))){ of.x = s1.x; of.y = s1.y; }; if ((((order_slot_1 == "object_7_icon")) && ((removed_object_inventory_sort_active == true)))){ og.x = s1.x; og.y = s1.y; }; if ((((order_slot_1 == "undefined")) && ((removed_object_inventory_sort_active == true)))){ if ((((order_slot_2 == "object_1_icon")) && ((removed_object_inventory_sort_active == true)))){ _object_1_icon.x = _slot_1.x; _object_1_icon.y = _slot_1.y; }; if ((((order_slot_2 == "object_2_icon")) && ((removed_object_inventory_sort_active == true)))){ ob.x = s1.x; ob.y = s1.y; }; if ((((order_slot_2 == "object_3_icon")) && ((removed_object_inventory_sort_active == true)))){ oc.x = s1.x; oc.y = s1.y; }; if ((((order_slot_2 == "object_4_icon")) && ((removed_object_inventory_sort_active == true)))){ od.x = s1.x; od.y = s1.y; }; if ((((order_slot_2 == "object_5_icon")) && ((removed_object_inventory_sort_active == true)))){ oe.x = s1.x; oe.y = s1.y; }; if ((((order_slot_2 == "object_6_icon")) && ((removed_object_inventory_sort_active == true)))){ of.x = s1.x; of.y = s1.y; }; if ((((order_slot_2 == "object_7_icon")) && ((removed_object_inventory_sort_active == true)))){ og.x = s1.x; og.y = s1.y; }; if ((((order_slot_3 == "object_1_icon")) && ((removed_object_inventory_sort_active == true)))){ oa.x = s2.x; oa.y = s2.y; }; if ((((order_slot_3 == "object_2_icon")) && ((removed_object_inventory_sort_active == true)))){ ob.x = s2.x; ob.y = s2.y; }; if ((((order_slot_3 == "object_3_icon")) && ((removed_object_inventory_sort_active == true)))){ oc.x = s2.x; oc.y = s2.y; }; if ((((order_slot_3 == "object_4_icon")) && ((removed_object_inventory_sort_active == true)))){ od.x = s2.x; od.y = s2.y; }; if ((((order_slot_3 == "object_5_icon")) && ((removed_object_inventory_sort_active == true)))){ oe.x = s2.x; oe.y = s2.y; }; if ((((order_slot_3 == "object_6_icon")) && ((removed_object_inventory_sort_active == true)))){ of.x = s2.x; of.y = s2.y; }; if ((((order_slot_3 == "object_7_icon")) && ((removed_object_inventory_sort_active == true)))){ og.x = s2.x; og.y = s2.y; }; if ((((order_slot_4 == "object_1_icon")) && ((removed_object_inventory_sort_active == true)))){ oa.x = s3.x; oa.y = s3.y; }; if ((((order_slot_4 == "object_2_icon")) && ((removed_object_inventory_sort_active == true)))){ ob.x = s3.x; ob.y = s3.y; }; if ((((order_slot_4 == "object_3_icon")) && ((removed_object_inventory_sort_active == true)))){ oc.x = s3.x; oc.y = s3.y; }; if ((((order_slot_4 == "object_4_icon")) && ((removed_object_inventory_sort_active == true)))){ od.x = s3.x; od.y = s3.y; }; if ((((order_slot_4 == "object_5_icon")) && ((removed_object_inventory_sort_active == true)))){ oe.x = s3.x; oe.y = s3.y; }; if ((((order_slot_4 == "object_6_icon")) && ((removed_object_inventory_sort_active == true)))){ of.x = s3.x; of.y = s3.y; }; if ((((order_slot_4 == "object_7_icon")) && ((removed_object_inventory_sort_active == true)))){ og.x = s3.x; og.y = s3.y; }; if ((((order_slot_5 == "object_1_icon")) && ((removed_object_inventory_sort_active == true)))){ oa.x = s4.x; oa.y = s4.y; }; if ((((order_slot_5 == "object_2_icon")) && ((removed_object_inventory_sort_active == true)))){ ob.x = s4.x; ob.y = s4.y; }; if ((((order_slot_5 == "object_3_icon")) && ((removed_object_inventory_sort_active == true)))){ oc.x = s4.x; oc.y = s4.y; }; if ((((order_slot_5 == "object_4_icon")) && ((removed_object_inventory_sort_active == true)))){ od.x = s4.x; od.y = s4.y; }; if ((((order_slot_5 == "object_5_icon")) && ((removed_object_inventory_sort_active == true)))){ oe.x = s4.x; oe.y = s4.y; }; if ((((order_slot_5 == "object_6_icon")) && ((removed_object_inventory_sort_active == true)))){ of.x = s4.x; of.y = s4.y; }; if ((((order_slot_5 == "object_7_icon")) && ((removed_object_inventory_sort_active == true)))){ og.x = s4.x; og.y = s5.y; }; if ((((order_slot_6 == "object_1_icon")) && ((removed_object_inventory_sort_active == true)))){ oa.x = s5.x; oa.y = s5.y; }; if ((((order_slot_6 == "object_2_icon")) && ((removed_object_inventory_sort_active == true)))){ ob.x = s5.x; ob.y = s5.y; }; if ((((order_slot_6 == "object_3_icon")) && ((removed_object_inventory_sort_active == true)))){ oc.x = s5.x; oc.y = s5.y; }; if ((((order_slot_6 == "object_4_icon")) && ((removed_object_inventory_sort_active == true)))){ od.x = s5.x; od.y = s5.y; }; if ((((order_slot_6 == "object_5_icon")) && ((removed_object_inventory_sort_active == true)))){ oe.x = s5.x; oe.y = s5.y; }; if ((((order_slot_6 == "object_6_icon")) && ((removed_object_inventory_sort_active == true)))){ of.x = s5.x; of.y = s5.y; }; if ((((order_slot_6 == "object_7_icon")) && ((removed_object_inventory_sort_active == true)))){ og.x = s5.x; og.y = s5.y; }; if ((((order_slot_7 == "object_1_icon")) && ((removed_object_inventory_sort_active == true)))){ oa.x = s6.x; oa.y = s6.y; }; if ((((order_slot_7 == "object_2_icon")) && ((removed_object_inventory_sort_active == true)))){ ob.x = s6.x; ob.y = s6.y; }; if ((((order_slot_7 == "object_3_icon")) && ((removed_object_inventory_sort_active == true)))){ oc.x = s6.x; oc.y = s6.y; }; if ((((order_slot_7 == "object_4_icon")) && ((removed_object_inventory_sort_active == true)))){ od.x = s6.x; od.y = s6.y; }; if ((((order_slot_7 == "object_5_icon")) && ((removed_object_inventory_sort_active == true)))){ oe.x = s6.x; oe.y = s6.y; }; if ((((order_slot_7 == "object_6_icon")) && ((removed_object_inventory_sort_active == true)))){ of.x = s6.x; of.y = s6.y; }; if ((((order_slot_7 == "object_7_icon")) && ((removed_object_inventory_sort_active == true)))){ og.x = s6.x; og.y = s6.y; }; removed_object_inventory_sort_active = false; }; if ((((order_slot_2 == "object_1_icon")) && ((removed_object_inventory_sort_active == true)))){ oa.x = s2.x; oa.y = s2.y; }; if ((((order_slot_2 == "object_2_icon")) && ((removed_object_inventory_sort_active == true)))){ ob.x = s2.x; ob.y = s2.y; }; if ((((order_slot_2 == "object_3_icon")) && ((removed_object_inventory_sort_active == true)))){ oc.x = s2.x; oc.y = s2.y; }; if ((((order_slot_2 == "object_4_icon")) && ((removed_object_inventory_sort_active == true)))){ od.x = s2.x; od.y = s2.y; }; if ((((order_slot_2 == "object_5_icon")) && ((removed_object_inventory_sort_active == true)))){ oe.x = s2.x; oe.y = s2.y; }; if ((((order_slot_2 == "object_6_icon")) && ((removed_object_inventory_sort_active == true)))){ of.x = s2.x; of.y = s2.y; }; if ((((order_slot_2 == "object_7_icon")) && ((removed_object_inventory_sort_active == true)))){ og.x = s2.x; og.y = s2.y; }; if ((((order_slot_2 == "undefined")) && ((removed_object_inventory_sort_active == true)))){ if ((((order_slot_3 == "object_1_icon")) && ((removed_object_inventory_sort_active == true)))){ _object_1_icon.x = _slot_2.x; _object_1_icon.y = _slot_2.y; }; if ((((order_slot_3 == "object_2_icon")) && ((removed_object_inventory_sort_active == true)))){ ob.x = s2.x; ob.y = s2.y; }; if ((((order_slot_3 == "object_3_icon")) && ((removed_object_inventory_sort_active == true)))){ oc.x = s2.x; oc.y = s2.y; }; if ((((order_slot_3 == "object_4_icon")) && ((removed_object_inventory_sort_active == true)))){ od.x = s2.x; od.y = s2.y; }; if ((((order_slot_3 == "object_5_icon")) && ((removed_object_inventory_sort_active == true)))){ oe.x = s2.x; oe.y = s2.y; }; if ((((order_slot_3 == "object_6_icon")) && ((removed_object_inventory_sort_active == true)))){ of.x = s2.x; of.y = s2.y; }; if ((((order_slot_3 == "object_7_icon")) && ((removed_object_inventory_sort_active == true)))){ og.x = s2.x; og.y = s2.y; }; if ((((order_slot_4 == "object_1_icon")) && ((removed_object_inventory_sort_active == true)))){ oa.x = s3.x; oa.y = s3.y; }; if ((((order_slot_4 == "object_2_icon")) && ((removed_object_inventory_sort_active == true)))){ ob.x = s3.x; ob.y = s3.y; }; if ((((order_slot_4 == "object_3_icon")) && ((removed_object_inventory_sort_active == true)))){ oc.x = s3.x; oc.y = s3.y; }; if ((((order_slot_4 == "object_4_icon")) && ((removed_object_inventory_sort_active == true)))){ od.x = s3.x; od.y = s3.y; }; if ((((order_slot_4 == "object_5_icon")) && ((removed_object_inventory_sort_active == true)))){ oe.x = s3.x; oe.y = s3.y; }; if ((((order_slot_4 == "object_6_icon")) && ((removed_object_inventory_sort_active == true)))){ of.x = s3.x; of.y = s3.y; }; if ((((order_slot_4 == "object_7_icon")) && ((removed_object_inventory_sort_active == true)))){ og.x = s3.x; og.y = s3.y; }; if ((((order_slot_5 == "object_1_icon")) && ((removed_object_inventory_sort_active == true)))){ oa.x = s4.x; oa.y = s4.y; }; if ((((order_slot_5 == "object_2_icon")) && ((removed_object_inventory_sort_active == true)))){ ob.x = s4.x; ob.y = s4.y; }; if ((((order_slot_5 == "object_3_icon")) && ((removed_object_inventory_sort_active == true)))){ oc.x = s4.x; oc.y = s4.y; }; if ((((order_slot_5 == "object_4_icon")) && ((removed_object_inventory_sort_active == true)))){ od.x = s4.x; od.y = s4.y; }; if ((((order_slot_5 == "object_5_icon")) && ((removed_object_inventory_sort_active == true)))){ oe.x = s4.x; oe.y = s4.y; }; if ((((order_slot_5 == "object_6_icon")) && ((removed_object_inventory_sort_active == true)))){ of.x = s4.x; of.y = s4.y; }; if ((((order_slot_5 == "object_7_icon")) && ((removed_object_inventory_sort_active == true)))){ og.x = s4.x; og.y = s4.y; }; if ((((order_slot_6 == "object_1_icon")) && ((removed_object_inventory_sort_active == true)))){ oa.x = s5.x; oa.y = s5.y; }; if ((((order_slot_6 == "object_2_icon")) && ((removed_object_inventory_sort_active == true)))){ ob.x = s5.x; ob.y = s5.y; }; if ((((order_slot_6 == "object_3_icon")) && ((removed_object_inventory_sort_active == true)))){ oc.x = s5.x; oc.y = s5.y; }; if ((((order_slot_6 == "object_4_icon")) && ((removed_object_inventory_sort_active == true)))){ od.x = s5.x; od.y = s5.y; }; if ((((order_slot_6 == "object_5_icon")) && ((removed_object_inventory_sort_active == true)))){ oe.x = s5.x; oe.y = s5.y; }; if ((((order_slot_6 == "object_6_icon")) && ((removed_object_inventory_sort_active == true)))){ of.x = s5.x; of.y = s5.y; }; if ((((order_slot_6 == "object_7_icon")) && ((removed_object_inventory_sort_active == true)))){ og.x = s5.x; og.y = s5.y; }; if ((((order_slot_7 == "object_1_icon")) && ((removed_object_inventory_sort_active == true)))){ oa.x = s6.x; oa.y = s6.y; }; if ((((order_slot_7 == "object_2_icon")) && ((removed_object_inventory_sort_active == true)))){ ob.x = s6.x; ob.y = s6.y; }; if ((((order_slot_7 == "object_3_icon")) && ((removed_object_inventory_sort_active == true)))){ oc.x = s6.x; oc.y = s6.y; }; if ((((order_slot_7 == "object_4_icon")) && ((removed_object_inventory_sort_active == true)))){ od.x = s6.x; od.y = s6.y; }; if ((((order_slot_7 == "object_5_icon")) && ((removed_object_inventory_sort_active == true)))){ oe.x = s6.x; oe.y = s6.y; }; if ((((order_slot_7 == "object_6_icon")) && ((removed_object_inventory_sort_active == true)))){ of.x = s6.x; of.y = s6.y; }; if ((((order_slot_7 == "object_7_icon")) && ((removed_object_inventory_sort_active == true)))){ og.x = s6.x; og.y = s6.y; }; removed_object_inventory_sort_active = false; }; if ((((order_slot_3 == "object_1_icon")) && ((removed_object_inventory_sort_active == true)))){ oa.x = s3.x; oa.y = s3.y; }; if ((((order_slot_3 == "object_2_icon")) && ((removed_object_inventory_sort_active == true)))){ ob.x = s3.x; ob.y = s3.y; }; if ((((order_slot_3 == "object_3_icon")) && ((removed_object_inventory_sort_active == true)))){ oc.x = s3.x; oc.y = s3.y; }; if ((((order_slot_3 == "object_4_icon")) && ((removed_object_inventory_sort_active == true)))){ od.x = s3.x; od.y = s3.y; }; if ((((order_slot_3 == "object_5_icon")) && ((removed_object_inventory_sort_active == true)))){ oe.x = s3.x; oe.y = s3.y; }; if ((((order_slot_3 == "object_6_icon")) && ((removed_object_inventory_sort_active == true)))){ of.x = s3.x; of.y = s3.y; }; if ((((order_slot_3 == "object_7_icon")) && ((removed_object_inventory_sort_active == true)))){ og.x = s3.x; og.y = s3.y; }; if ((((order_slot_3 == "undefined")) && ((removed_object_inventory_sort_active == true)))){ if ((((order_slot_4 == "object_1_icon")) && ((removed_object_inventory_sort_active == true)))){ oa.x = s3.x; oa.y = s3.y; }; if ((((order_slot_4 == "object_2_icon")) && ((removed_object_inventory_sort_active == true)))){ ob.x = s3.x; ob.y = s3.y; }; if ((((order_slot_4 == "object_3_icon")) && ((removed_object_inventory_sort_active == true)))){ oc.x = s3.x; oc.y = s3.y; }; if ((((order_slot_4 == "object_4_icon")) && ((removed_object_inventory_sort_active == true)))){ od.x = s3.x; od.y = s3.y; }; if ((((order_slot_4 == "object_5_icon")) && ((removed_object_inventory_sort_active == true)))){ oe.x = s3.x; oe.y = s3.y; }; if ((((order_slot_4 == "object_6_icon")) && ((removed_object_inventory_sort_active == true)))){ of.x = s3.x; of.y = s3.y; }; if ((((order_slot_4 == "object_7_icon")) && ((removed_object_inventory_sort_active == true)))){ og.x = s3.x; og.y = s3.y; }; if ((((order_slot_5 == "object_1_icon")) && ((removed_object_inventory_sort_active == true)))){ oa.x = s4.x; oa.y = s4.y; }; if ((((order_slot_5 == "object_2_icon")) && ((removed_object_inventory_sort_active == true)))){ ob.x = s4.x; ob.y = s4.y; }; if ((((order_slot_5 == "object_3_icon")) && ((removed_object_inventory_sort_active == true)))){ oc.x = s4.x; oc.y = s4.y; }; if ((((order_slot_5 == "object_4_icon")) && ((removed_object_inventory_sort_active == true)))){ od.x = s4.x; od.y = s4.y; }; if ((((order_slot_5 == "object_5_icon")) && ((removed_object_inventory_sort_active == true)))){ oe.x = s4.x; oe.y = s4.y; }; if ((((order_slot_5 == "object_6_icon")) && ((removed_object_inventory_sort_active == true)))){ of.x = s4.x; of.y = s4.y; }; if ((((order_slot_5 == "object_7_icon")) && ((removed_object_inventory_sort_active == true)))){ og.x = s4.x; og.y = s4.y; }; if ((((order_slot_6 == "object_1_icon")) && ((removed_object_inventory_sort_active == true)))){ oa.x = s5.x; oa.y = s5.y; }; if ((((order_slot_6 == "object_2_icon")) && ((removed_object_inventory_sort_active == true)))){ ob.x = s5.x; ob.y = s5.y; }; if ((((order_slot_6 == "object_3_icon")) && ((removed_object_inventory_sort_active == true)))){ oc.x = s5.x; oc.y = s5.y; }; if ((((order_slot_6 == "object_4_icon")) && ((removed_object_inventory_sort_active == true)))){ od.x = s5.x; od.y = s5.y; }; if ((((order_slot_6 == "object_5_icon")) && ((removed_object_inventory_sort_active == true)))){ oe.x = s5.x; oe.y = s5.y; }; if ((((order_slot_6 == "object_6_icon")) && ((removed_object_inventory_sort_active == true)))){ of.x = s5.x; of.y = s5.y; }; if ((((order_slot_6 == "object_7_icon")) && ((removed_object_inventory_sort_active == true)))){ og.x = s5.x; og.y = s5.y; }; if ((((order_slot_7 == "object_1_icon")) && ((removed_object_inventory_sort_active == true)))){ oa.x = s6.x; oa.y = s6.y; }; if ((((order_slot_7 == "object_2_icon")) && ((removed_object_inventory_sort_active == true)))){ ob.x = s6.x; ob.y = s6.y; }; if ((((order_slot_7 == "object_3_icon")) && ((removed_object_inventory_sort_active == true)))){ oc.x = s6.x; oc.y = s6.y; }; if ((((order_slot_7 == "object_4_icon")) && ((removed_object_inventory_sort_active == true)))){ od.x = s6.x; od.y = s6.y; }; if ((((order_slot_7 == "object_5_icon")) && ((removed_object_inventory_sort_active == true)))){ oe.x = s6.x; oe.y = s6.y; }; if ((((order_slot_7 == "object_6_icon")) && ((removed_object_inventory_sort_active == true)))){ of.x = s6.x; of.y = s6.y; }; if ((((order_slot_7 == "object_7_icon")) && ((removed_object_inventory_sort_active == true)))){ og.x = s6.x; og.y = s6.y; }; removed_object_inventory_sort_active = false; }; if ((((order_slot_4 == "object_1_icon")) && ((removed_object_inventory_sort_active == true)))){ oa.x = s4.x; oa.y = s4.y; }; if ((((order_slot_4 == "object_2_icon")) && ((removed_object_inventory_sort_active == true)))){ ob.x = s4.x; ob.y = s4.y; }; if ((((order_slot_4 == "object_3_icon")) && ((removed_object_inventory_sort_active == true)))){ oc.x = s4.x; oc.y = s4.y; }; if ((((order_slot_4 == "object_4_icon")) && ((removed_object_inventory_sort_active == true)))){ od.x = s4.x; od.y = s4.y; }; if ((((order_slot_4 == "object_5_icon")) && ((removed_object_inventory_sort_active == true)))){ oe.x = s4.x; oe.y = s4.y; }; if ((((order_slot_4 == "object_6_icon")) && ((removed_object_inventory_sort_active == true)))){ of.x = s4.x; of.y = s4.y; }; if ((((order_slot_4 == "object_7_icon")) && ((removed_object_inventory_sort_active == true)))){ og.x = s4.x; og.y = s4.y; }; if ((((order_slot_4 == "undefined")) && ((removed_object_inventory_sort_active == true)))){ if ((((order_slot_5 == "object_1_icon")) && ((removed_object_inventory_sort_active == true)))){ oa.x = s4.x; oa.y = s4.y; }; if ((((order_slot_5 == "object_2_icon")) && ((removed_object_inventory_sort_active == true)))){ ob.x = s4.x; ob.y = s4.y; }; if ((((order_slot_5 == "object_3_icon")) && ((removed_object_inventory_sort_active == true)))){ oc.x = s4.x; oc.y = s4.y; }; if ((((order_slot_5 == "object_4_icon")) && ((removed_object_inventory_sort_active == true)))){ od.x = s4.x; od.y = s4.y; }; if ((((order_slot_5 == "object_5_icon")) && ((removed_object_inventory_sort_active == true)))){ oe.x = s4.x; oe.y = s4.y; }; if ((((order_slot_5 == "object_6_icon")) && ((removed_object_inventory_sort_active == true)))){ of.x = s4.x; of.y = s4.y; }; if ((((order_slot_5 == "object_7_icon")) && ((removed_object_inventory_sort_active == true)))){ og.x = s4.x; og.y = s4.y; }; if ((((order_slot_6 == "object_1_icon")) && ((removed_object_inventory_sort_active == true)))){ oa.x = s5.x; oa.y = s5.y; }; if ((((order_slot_6 == "object_2_icon")) && ((removed_object_inventory_sort_active == true)))){ ob.x = s5.x; ob.y = s5.y; }; if ((((order_slot_6 == "object_3_icon")) && ((removed_object_inventory_sort_active == true)))){ oc.x = s5.x; oc.y = s5.y; }; if ((((order_slot_6 == "object_4_icon")) && ((removed_object_inventory_sort_active == true)))){ od.x = s5.x; od.y = s5.y; }; if ((((order_slot_6 == "object_5_icon")) && ((removed_object_inventory_sort_active == true)))){ oe.x = s5.x; oe.y = s5.y; }; if ((((order_slot_6 == "object_6_icon")) && ((removed_object_inventory_sort_active == true)))){ of.x = s5.x; of.y = s5.y; }; if ((((order_slot_6 == "object_7_icon")) && ((removed_object_inventory_sort_active == true)))){ og.x = s5.x; og.y = s5.y; }; if ((((order_slot_7 == "object_1_icon")) && ((removed_object_inventory_sort_active == true)))){ oa.x = s6.x; oa.y = s6.y; }; if ((((order_slot_7 == "object_2_icon")) && ((removed_object_inventory_sort_active == true)))){ ob.x = s6.x; ob.y = s6.y; }; if ((((order_slot_7 == "object_3_icon")) && ((removed_object_inventory_sort_active == true)))){ oc.x = s6.x; oc.y = s6.y; }; if ((((order_slot_7 == "object_4_icon")) && ((removed_object_inventory_sort_active == true)))){ od.x = s6.x; od.y = s6.y; }; if ((((order_slot_7 == "object_5_icon")) && ((removed_object_inventory_sort_active == true)))){ oe.x = s6.x; oe.y = s6.y; }; if ((((order_slot_7 == "object_6_icon")) && ((removed_object_inventory_sort_active == true)))){ of.x = s6.x; of.y = s6.y; }; if ((((order_slot_7 == "object_7_icon")) && ((removed_object_inventory_sort_active == true)))){ og.x = s6.x; og.y = s6.y; }; removed_object_inventory_sort_active = false; }; if ((((order_slot_5 == "object_1_icon")) && ((removed_object_inventory_sort_active == true)))){ oa.x = s5.x; oa.y = s5.y; }; if ((((order_slot_5 == "object_2_icon")) && ((removed_object_inventory_sort_active == true)))){ ob.x = s5.x; ob.y = s5.y; }; if ((((order_slot_5 == "object_3_icon")) && ((removed_object_inventory_sort_active == true)))){ oc.x = s5.x; oc.y = s5.y; }; if ((((order_slot_5 == "object_4_icon")) && ((removed_object_inventory_sort_active == true)))){ od.x = s5.x; od.y = s5.y; }; if ((((order_slot_5 == "object_5_icon")) && ((removed_object_inventory_sort_active == true)))){ oe.x = s5.x; oe.y = s5.y; }; if ((((order_slot_5 == "object_6_icon")) && ((removed_object_inventory_sort_active == true)))){ of.x = s5.x; of.y = s5.y; }; if ((((order_slot_5 == "object_7_icon")) && ((removed_object_inventory_sort_active == true)))){ og.x = s5.x; og.y = s5.y; }; if ((((order_slot_5 == "undefined")) && ((removed_object_inventory_sort_active == true)))){ if ((((order_slot_6 == "object_1_icon")) && ((removed_object_inventory_sort_active == true)))){ oa.x = s5.x; oa.y = s5.y; }; if ((((order_slot_6 == "object_2_icon")) && ((removed_object_inventory_sort_active == true)))){ ob.x = s5.x; ob.y = s5.y; }; if ((((order_slot_6 == "object_3_icon")) && ((removed_object_inventory_sort_active == true)))){ oc.x = s5.x; oc.y = s5.y; }; if ((((order_slot_6 == "object_4_icon")) && ((removed_object_inventory_sort_active == true)))){ od.x = s5.x; od.y = s5.y; }; if ((((order_slot_6 == "object_5_icon")) && ((removed_object_inventory_sort_active == true)))){ oe.x = s5.x; oe.y = s5.y; }; if ((((order_slot_6 == "object_6_icon")) && ((removed_object_inventory_sort_active == true)))){ of.x = s5.x; of.y = s5.y; }; if ((((order_slot_6 == "object_7_icon")) && ((removed_object_inventory_sort_active == true)))){ og.x = s5.x; og.y = s5.y; }; if ((((order_slot_7 == "object_1_icon")) && ((removed_object_inventory_sort_active == true)))){ oa.x = s6.x; oa.y = s6.y; }; if ((((order_slot_7 == "object_2_icon")) && ((removed_object_inventory_sort_active == true)))){ ob.x = s6.x; ob.y = s6.y; }; if ((((order_slot_7 == "object_3_icon")) && ((removed_object_inventory_sort_active == true)))){ oc.x = s6.x; oc.y = s6.y; }; if ((((order_slot_7 == "object_4_icon")) && ((removed_object_inventory_sort_active == true)))){ od.x = s6.x; od.y = s6.y; }; if ((((order_slot_7 == "object_5_icon")) && ((removed_object_inventory_sort_active == true)))){ oe.x = s6.x; oe.y = s6.y; }; if ((((order_slot_7 == "object_6_icon")) && ((removed_object_inventory_sort_active == true)))){ of.x = s6.x; of.y = s6.y; }; if ((((order_slot_7 == "object_7_icon")) && ((removed_object_inventory_sort_active == true)))){ og.x = s6.x; og.y = s6.y; }; removed_object_inventory_sort_active = false; }; if ((((order_slot_6 == "object_1_icon")) && ((removed_object_inventory_sort_active == true)))){ oa.x = s6.x; oa.y = s6.y; }; if ((((order_slot_6 == "object_2_icon")) && ((removed_object_inventory_sort_active == true)))){ ob.x = s6.x; ob.y = s6.y; }; if ((((order_slot_6 == "object_3_icon")) && ((removed_object_inventory_sort_active == true)))){ oc.x = s6.x; oc.y = s6.y; }; if ((((order_slot_6 == "object_4_icon")) && ((removed_object_inventory_sort_active == true)))){ od.x = s6.x; od.y = s6.y; }; if ((((order_slot_6 == "object_5_icon")) && ((removed_object_inventory_sort_active == true)))){ oe.x = s6.x; oe.y = s6.y; }; if ((((order_slot_6 == "object_6_icon")) && ((removed_object_inventory_sort_active == true)))){ of.x = s6.x; of.y = s6.y; }; if ((((order_slot_6 == "object_7_icon")) && ((removed_object_inventory_sort_active == true)))){ og.x = s6.x; og.y = s6.y; }; if ((((order_slot_6 == "undefined")) && ((removed_object_inventory_sort_active == true)))){ if ((((order_slot_7 == "object_1_icon")) && ((removed_object_inventory_sort_active == true)))){ oa.x = s6.x; oa.y = s6.y; }; if ((((order_slot_7 == "object_2_icon")) && ((removed_object_inventory_sort_active == true)))){ ob.x = s6.x; ob.y = s6.y; }; if ((((order_slot_7 == "object_3_icon")) && ((removed_object_inventory_sort_active == true)))){ oc.x = s6.x; oc.y = s6.y; }; if ((((order_slot_7 == "object_4_icon")) && ((removed_object_inventory_sort_active == true)))){ od.x = s6.x; od.y = s6.y; }; if ((((order_slot_7 == "object_5_icon")) && ((removed_object_inventory_sort_active == true)))){ oe.x = s6.x; oe.y = s6.y; }; if ((((order_slot_7 == "object_6_icon")) && ((removed_object_inventory_sort_active == true)))){ of.x = s6.x; of.y = s6.y; }; if ((((order_slot_7 == "object_7_icon")) && ((removed_object_inventory_sort_active == true)))){ og.x = s6.x; og.y = s6.y; }; removed_object_inventory_sort_active = false; }; removed_object_inventory_sort_active = false; }; if (check_health_amounts == true){ if (var__tech_button_3_amount == 1){ inventory.rpg_health_bot_icon_1.visible = true; inventory.rpg_health_bot_icon_1.alpha = 0; inventory.rpg_health_bot_icon_2.visible = false; inventory.rpg_health_bot_icon_2.alpha = 0; inventory.rpg_health_bot_icon_3.visible = false; inventory.rpg_health_bot_icon_3.alpha = 0; inventory.rpg_health_bot_icon_4.visible = false; inventory.rpg_health_bot_icon_4.alpha = 0; } else { if (var__tech_button_3_amount == 2){ inventory.rpg_health_bot_icon_1.visible = true; inventory.rpg_health_bot_icon_1.alpha = 0; inventory.rpg_health_bot_icon_2.visible = true; inventory.rpg_health_bot_icon_2.alpha = 0; inventory.rpg_health_bot_icon_3.visible = false; inventory.rpg_health_bot_icon_3.alpha = 0; inventory.rpg_health_bot_icon_4.visible = false; inventory.rpg_health_bot_icon_4.alpha = 0; } else { if (var__tech_button_3_amount == 3){ inventory.rpg_health_bot_icon_1.visible = true; inventory.rpg_health_bot_icon_1.alpha = 0; inventory.rpg_health_bot_icon_2.visible = true; inventory.rpg_health_bot_icon_2.alpha = 0; inventory.rpg_health_bot_icon_3.visible = true; inventory.rpg_health_bot_icon_3.alpha = 0; inventory.rpg_health_bot_icon_4.visible = false; inventory.rpg_health_bot_icon_4.alpha = 0; } else { if (var__tech_button_3_amount == 4){ inventory.rpg_health_bot_icon_1.visible = true; inventory.rpg_health_bot_icon_1.alpha = 0; inventory.rpg_health_bot_icon_2.visible = true; inventory.rpg_health_bot_icon_2.alpha = 0; inventory.rpg_health_bot_icon_3.visible = true; inventory.rpg_health_bot_icon_3.alpha = 0; inventory.rpg_health_bot_icon_4.visible = true; inventory.rpg_health_bot_icon_4.alpha = 0; }; }; }; }; check_health_amounts = false; }; if (dead == true){ rpg_enemy_gunfire_active = false; if (play_dead_sound_flag == 0){ music_fade_down = true; cyborg_dead_knocked_forward = true; rpg_cyborg_shield.visible = false; active_mc_2 = cyborg_shield_info_box; fade_out_mc_active = true; cyborg_shield_bar.visible = false; play_dead_sound_flag = 1; }; game_over_timer = (game_over_timer + 1); if ((((game_over_timer >= 0)) && ((game_over_timer < 5)))){ game_over_mc.game_over.text = "G"; } else { if ((((game_over_timer >= 5)) && ((game_over_timer < 10)))){ game_over_mc.game_over.text = "Ga"; } else { if ((((game_over_timer >= 10)) && ((game_over_timer < 15)))){ game_over_mc.game_over.text = "Gam"; } else { if ((((game_over_timer >= 15)) && ((game_over_timer < 20)))){ game_over_mc.game_over.text = "Game"; } else { if ((((game_over_timer >= 20)) && ((game_over_timer < 25)))){ game_over_mc.game_over.text = "Game "; } else { if ((((game_over_timer >= 25)) && ((game_over_timer < 30)))){ game_over_mc.game_over.text = "Game o"; } else { if ((((game_over_timer >= 30)) && ((game_over_timer < 35)))){ game_over_mc.game_over.text = "Game ov"; } else { if ((((game_over_timer >= 35)) && ((game_over_timer < 40)))){ game_over_mc.game_over.text = "Game ove"; } else { if ((((game_over_timer >= 40)) && ((game_over_timer < 45)))){ game_over_mc.game_over.text = "Game over"; } else { if ((((game_over_timer >= 45)) && ((game_over_timer < 50)))){ game_over_mc.game_over.text = "Game over"; power_loss_active = true; }; }; }; }; }; }; }; }; }; }; }; if (plasma_explosion_active == true){ if (f231008250_flag == 0){ if (rpg_gunfire_active == true){ set_plasma_ball_explosion.x = rpg_plasmaball_target.x; set_plasma_ball_explosion.y = rpg_plasmaball_target.y; } else { if (rpg_enemy_gunfire_active == true){ set_plasma_ball_explosion.x = rpg_cyborg_target.x; set_plasma_ball_explosion.y = rpg_cyborg_target.y; }; }; f231008250_flag = 1; }; set_plasma_ball_explosion.visible = true; plasma_explosion_timer = (plasma_explosion_timer + (1 * frameRateDiff)); if ((((plasma_explosion_timer >= 1)) && ((plasma_explosion_timer < 2)))){ set_plasma_ball_explosion.alpha = (100 / 100); set_plasma_ball_explosion.scaleX = (100 / 100); set_plasma_ball_explosion.scaleY = (100 / 100); p_ex_max = 360; p_ex_min = 0; set_plasma_ball_explosion.rotation = (Math.round((Math.random() * ((p_ex_max - p_ex_min) + 1))) + p_ex_min); } else { if ((((plasma_explosion_timer >= 2)) && ((plasma_explosion_timer < 6)))){ set_plasma_ball_explosion.scaleX = (set_plasma_ball_explosion.scaleX + ((12 / 100) * frameRateDiff)); set_plasma_ball_explosion.scaleY = (set_plasma_ball_explosion.scaleY + ((12 / 100) * frameRateDiff)); set_plasma_ball_explosion.alpha = (set_plasma_ball_explosion.alpha - ((15 / 100) * frameRateDiff)); } else { if (plasma_explosion_timer >= 6){ plasma_explosion_active = false; }; }; }; } else { if (plasma_explosion_active == false){ f231008250_flag = 0; set_plasma_ball_explosion.visible = false; click_baddie_flag = 0; click_baddie_b_flag = 0; plasma_explosion_timer = 0; }; }; if (rpg_enemy_shot_pause_2_timer >= 10){ rpg_enemy_gunfire_active = false; }; if (mouse_move_hero == true){ if (mouse_move_hero_state == "world"){ mouse_move_hero_state_flag = 0; v1_collision_object_left_flag = 0; v1_collision_object_left_timer = 0; v1_collision_object_right_flag = 0; v1_collision_object_right_timer = 0; if ((((world.hero.x < world.click_point.x)) && ((world.hero.y < world.click_point.y)))){ if (f18809745_flag == 0){ f198091015_flag = 0; f19809647_flag = 0; f198091112_flag = 0; hero_mouse_move = "down_right"; mouse_point_was_in = "down_right"; if (mouse_point_was_in == "nothing"){ hero_mouse_move = "down_right"; } else { if (mouse_point_was_in == "up_left"){ hero_mouse_move = "right"; } else { if (mouse_point_was_in == "down_left"){ hero_mouse_move = "down"; }; }; }; f18809745_flag = 1; }; } else { if ((((world.hero.x < world.click_point.x)) && ((world.hero.y > world.click_point.y)))){ if (f198091015_flag == 0){ f18809745_flag = 0; f198091112_flag = 0; f19809647_flag = 0; hero_mouse_move = "up_right"; if (mouse_point_was_in == "nothing"){ hero_mouse_move = "up_right"; } else { if (mouse_point_was_in == "down_right"){ hero_mouse_move = "right"; } else { if (mouse_point_was_in == "up_left"){ hero_mouse_move = "up"; }; }; }; f198091015_flag = 1; }; } else { if ((((world.hero.x > world.click_point.x)) && ((world.hero.y < world.click_point.y)))){ if (f198091112_flag == 0){ hero_mouse_move = "down_left"; f18809745_flag = 0; f19809647_flag = 0; f198091015_flag = 0; if (mouse_point_was_in == "nothing"){ hero_mouse_move = "down_left"; } else { if (mouse_point_was_in == "down_right"){ hero_mouse_move = "down"; } else { if (mouse_point_was_in == "up_left"){ hero_mouse_move = "left"; }; }; }; f198091112_flag = 1; }; } else { if ((((world.hero.x > world.click_point.x)) && ((world.hero.y > world.click_point.y)))){ if (f19809647_flag == 0){ hero_mouse_move = "up_left"; mouse_point_was_in = "up_left"; f18809745_flag = 0; f198091015_flag = 0; f198091112_flag = 0; if (mouse_point_was_in == "nothing"){ hero_mouse_move = "up_left"; } else { if (mouse_point_was_in == "down_left"){ hero_mouse_move = "left"; } else { if (mouse_point_was_in == "up_right"){ hero_mouse_move = "up"; }; }; }; f19809647_flag = 1; }; }; }; }; }; if (hero_hitting_floor == false){ if (f_2510200_flag == 0){ if ((((_click_point.x > _hero.x)) && ((_click_point.y < _hero.y)))){ if (_view_2.visible == true){ } else { hero_mouse_move = "right"; }; }; if ((((_click_point.x < _hero.x)) && ((_click_point.y < _hero.y)))){ hero_mouse_move = "left"; }; if ((((_click_point.x < _hero.x)) && ((_click_point.y > _hero.y)))){ if (_view_1.visible == true){ hero_mouse_move = "down"; } else { if (_view_2.visible == true){ } else { if (_view_5.visible == true){ hero_mouse_move = "down"; } else { if (_view_7.visible == true){ hero_mouse_move = "down"; } else { hero_mouse_move = "left"; }; }; }; }; }; if ((((_click_point.x > _hero.x)) && ((_click_point.y > _hero.y)))){ hero_mouse_move = "down"; }; f_2510200_flag = 1; }; } else { if (hero_hitting_floor == true){ f_2510200_flag = 0; }; }; }; if (mouse_move_hero_state == "v1_collision_object_1_1"){ if (mouse_move_hero_state_flag == 0){ hero_mouse_move = "down"; mouse_move_hero_state_flag = 1; }; if ((((_hero.y > _v1_collision_object_1.y)) && ((_hero.x < _v1_collision_object_1.x)))){ if (mouse_move_hero_state_flag == 1){ hero_mouse_move = "right"; mouse_move_hero_state_flag = 2; }; } else { if ((((_hero.y > _v1_collision_object_1.y)) && ((_hero.x > _v1_collision_object_1.x)))){ if (mouse_move_hero_state_flag == 1){ hero_mouse_move = "left"; mouse_move_hero_state_flag = 2; }; }; }; if (hero_mouse_move == "right"){ if (_hero.x > _v1_collision_object_1.x){ mouse_move_hero_state = "world"; }; } else { if (hero_mouse_move == "left"){ if (_hero.x < _v1_collision_object_1.x){ mouse_move_hero_state = "world"; }; }; }; }; if (mouse_move_hero_state == "v1_collision_object_left"){ if (v1_collision_object_left_flag == 0){ hero_mouse_move = "down"; v1_collision_object_left_flag = 1; }; v1_collision_object_left_timer = (v1_collision_object_left_timer + (1 * frameRateDiff)); if ((((v1_collision_object_left_timer >= 20)) && ((v1_collision_object_left_timer < 40)))){ if (v1_collision_object_left_flag == 1){ hero_mouse_move = "right"; v1_collision_object_left_flag = 2; }; }; if (v1_collision_object_left_timer >= 40){ mouse_move_hero_state = "world"; }; }; if (mouse_move_hero_state == "v1_collision_object_right"){ if (v1_collision_object_right_flag == 0){ hero_mouse_move = "down"; v1_collision_object_right_flag = 1; }; v1_collision_object_right_timer = (v1_collision_object_right_timer + (1 * frameRateDiff)); if ((((v1_collision_object_right_timer >= 20)) && ((v1_collision_object_right_timer < 40)))){ if (v1_collision_object_right_flag == 1){ hero_mouse_move = "left"; v1_collision_object_right_flag = 2; }; }; if (v1_collision_object_right_timer >= 40){ mouse_move_hero_state = "world"; }; }; if (hero_mouse_move == "up"){ hero_mouse_move_stop_flag = 0; hero_mouse_move_left_flag = 0; hero_mouse_move_down_flag = 0; hero_mouse_move_right_flag = 0; hero_mouse_move_NE_flag = 0; hero_mouse_move_NW_flag = 0; hero_mouse_move_SE_flag = 0; hero_mouse_move_SW_flag = 0; world.hero.y = (world.hero.y - (y_hero_speed * frameRateDiff)); if (hero_mouse_move_up_flag == 0){ hero_frame = 7; hero_up_walk_active = true; hero_down_walk_active = false; hero_left_walk_active = false; hero_right_walk_active = false; hero_NE_walk_active = false; hero_NW_walk_active = false; hero_SE_walk_active = false; hero_SW_walk_active = false; hero_mouse_move_up_flag = 1; }; } else { if (hero_mouse_move == "left"){ hero_mouse_move_stop_flag = 0; hero_mouse_move_up_flag = 0; hero_mouse_move_down_flag = 0; hero_mouse_move_right_flag = 0; hero_mouse_move_NE_flag = 0; hero_mouse_move_NW_flag = 0; hero_mouse_move_SE_flag = 0; hero_mouse_move_SW_flag = 0; world.hero.x = (world.hero.x - (x_hero_speed * frameRateDiff)); if (hero_mouse_move_left_flag == 0){ hero_frame = 61; hero_up_walk_active = false; hero_down_walk_active = false; hero_left_walk_active = true; hero_right_walk_active = false; hero_NE_walk_active = false; hero_NW_walk_active = false; hero_SE_walk_active = false; hero_SW_walk_active = false; hero_mouse_move_left_flag = 1; }; } else { if (hero_mouse_move == "up_left"){ hero_mouse_move_stop_flag = 0; hero_mouse_move_up_flag = 0; hero_mouse_move_left_flag = 0; hero_mouse_move_down_flag = 0; hero_mouse_move_right_flag = 0; hero_mouse_move_NE_flag = 0; hero_mouse_move_SE_flag = 0; hero_mouse_move_SW_flag = 0; world.hero.x = (world.hero.x - (x_hero_speed * frameRateDiff)); world.hero.y = (world.hero.y - (y_hero_speed * frameRateDiff)); if (hero_mouse_move_NW_flag == 0){ hero_frame = 137; hero_up_walk_active = false; hero_down_walk_active = false; hero_left_walk_active = false; hero_right_walk_active = false; hero_NE_walk_active = false; hero_NW_walk_active = true; hero_SE_walk_active = false; hero_SW_walk_active = false; hero_mouse_move_NW_flag = 1; }; } else { if (hero_mouse_move == "up_right"){ hero_mouse_move_stop_flag = 0; hero_mouse_move_up_flag = 0; hero_mouse_move_left_flag = 0; hero_mouse_move_down_flag = 0; hero_mouse_move_right_flag = 0; hero_mouse_move_NW_flag = 0; hero_mouse_move_SE_flag = 0; hero_mouse_move_SW_flag = 0; world.hero.x = (world.hero.x + (x_hero_speed * frameRateDiff)); world.hero.y = (world.hero.y - (y_hero_speed * frameRateDiff)); if (hero_mouse_move_NE_flag == 0){ hero_frame = 83; hero_up_walk_active = false; hero_down_walk_active = false; hero_left_walk_active = false; hero_right_walk_active = false; hero_NE_walk_active = true; hero_NW_walk_active = false; hero_SE_walk_active = false; hero_SW_walk_active = false; hero_mouse_move_NE_flag = 1; }; } else { if (hero_mouse_move == "down_left"){ hero_mouse_move_stop_flag = 0; hero_mouse_move_up_flag = 0; hero_mouse_move_left_flag = 0; hero_mouse_move_down_flag = 0; hero_mouse_move_right_flag = 0; hero_mouse_move_NE_flag = 0; hero_mouse_move_NW_flag = 0; hero_mouse_move_SE_flag = 0; world.hero.x = (world.hero.x - (x_hero_speed * frameRateDiff)); world.hero.y = (world.hero.y + (y_hero_speed * frameRateDiff)); if (hero_mouse_move_SW_flag == 0){ hero_frame = 119; hero_up_walk_active = false; hero_down_walk_active = false; hero_left_walk_active = false; hero_right_walk_active = false; hero_NE_walk_active = false; hero_NW_walk_active = false; hero_SE_walk_active = false; hero_SW_walk_active = true; hero_mouse_move_SW_flag = 1; }; } else { if (hero_mouse_move == "down_right"){ hero_mouse_move_stop_flag = 0; hero_mouse_move_up_flag = 0; hero_mouse_move_left_flag = 0; hero_mouse_move_down_flag = 0; hero_mouse_move_right_flag = 0; hero_mouse_move_NE_flag = 0; hero_mouse_move_NW_flag = 0; hero_mouse_move_SW_flag = 0; world.hero.x = (world.hero.x + (x_hero_speed * frameRateDiff)); world.hero.y = (world.hero.y + (y_hero_speed * frameRateDiff)); if (hero_mouse_move_SE_flag == 0){ hero_frame = 101; hero_up_walk_active = false; hero_down_walk_active = false; hero_left_walk_active = false; hero_right_walk_active = false; hero_NE_walk_active = false; hero_NW_walk_active = false; hero_SE_walk_active = true; hero_SW_walk_active = false; hero_mouse_move_SE_flag = 1; }; } else { if (hero_mouse_move == "right"){ hero_mouse_move_stop_flag = 0; hero_mouse_move_up_flag = 0; hero_mouse_move_left_flag = 0; hero_mouse_move_down_flag = 0; hero_mouse_move_NE_flag = 0; hero_mouse_move_NW_flag = 0; hero_mouse_move_SE_flag = 0; hero_mouse_move_SW_flag = 0; world.hero.x = (world.hero.x + (x_hero_speed * frameRateDiff)); if (hero_mouse_move_right_flag == 0){ hero_frame = 25; hero_up_walk_active = false; hero_down_walk_active = false; hero_left_walk_active = false; hero_right_walk_active = true; hero_NE_walk_active = false; hero_NW_walk_active = false; hero_SE_walk_active = false; hero_SW_walk_active = false; hero_mouse_move_right_flag = 1; }; } else { if (hero_mouse_move == "down"){ hero_mouse_move_stop_flag = 0; hero_mouse_move_up_flag = 0; hero_mouse_move_left_flag = 0; hero_mouse_move_right_flag = 0; hero_mouse_move_NE_flag = 0; hero_mouse_move_NW_flag = 0; hero_mouse_move_SE_flag = 0; hero_mouse_move_SW_flag = 0; world.hero.y = (world.hero.y + (y_hero_speed * frameRateDiff)); if (hero_mouse_move_down_flag == 0){ hero_frame = 43; hero_up_walk_active = false; hero_down_walk_active = true; hero_left_walk_active = false; hero_right_walk_active = false; hero_NE_walk_active = false; hero_NW_walk_active = false; hero_SE_walk_active = false; hero_SW_walk_active = false; hero_mouse_move_down_flag = 1; }; } else { if (hero_mouse_move == "stop"){ hero_mouse_move_up_flag = 0; hero_mouse_move_left_flag = 0; hero_mouse_move_down_flag = 0; hero_mouse_move_right_flag = 0; hero_mouse_move_NE_flag = 0; hero_mouse_move_SE_flag = 0; hero_mouse_move_SW_flag = 0; if (hero_mouse_move_stop_flag == 0){ hero_up_walk_active = false; hero_down_walk_active = false; hero_left_walk_active = false; hero_right_walk_active = false; if ((((world.hero.currentFrame >= 1)) && ((world.hero.currentFrame < 19)))){ if (start_movie_active == false){ world.hero.gotoAndStop(73); }; } else { if ((((world.hero.currentFrame >= 19)) && ((world.hero.currentFrame < 37)))){ world.hero.gotoAndStop(74); } else { if ((((world.hero.currentFrame >= 37)) && ((world.hero.currentFrame < 55)))){ world.hero.gotoAndStop(75); } else { if ((((world.hero.currentFrame >= 55)) && ((world.hero.currentFrame < 73)))){ world.hero.gotoAndStop(76); }; }; }; }; hero_mouse_move_stop_flag = 1; }; }; }; }; }; }; }; }; }; }; } else { if (mouse_move_hero == false){ if (hero_mouse_move_stop_flag == 0){ hero_up_walk_active = false; hero_down_walk_active = false; hero_left_walk_active = false; hero_right_walk_active = false; hero_NE_walk_active = false; hero_SE_walk_active = false; hero_NW_walk_active = false; hero_SW_walk_active = false; if ((((world.hero.currentFrame >= 1)) && ((world.hero.currentFrame < 19)))){ if (start_movie_active == false){ world.hero.gotoAndStop(73); }; } else { if ((((world.hero.currentFrame >= 19)) && ((world.hero.currentFrame < 37)))){ world.hero.gotoAndStop(74); } else { if ((((world.hero.currentFrame >= 37)) && ((world.hero.currentFrame < 55)))){ world.hero.gotoAndStop(75); } else { if ((((world.hero.currentFrame >= 55)) && ((world.hero.currentFrame < 73)))){ world.hero.gotoAndStop(76); } else { if ((((world.hero.currentFrame >= 77)) && ((world.hero.currentFrame < 95)))){ world.hero.gotoAndStop(149); } else { if ((((world.hero.currentFrame >= 95)) && ((world.hero.currentFrame < 113)))){ world.hero.gotoAndStop(150); } else { if ((((world.hero.currentFrame >= 113)) && ((world.hero.currentFrame < 131)))){ world.hero.gotoAndStop(151); } else { if ((((world.hero.currentFrame >= 131)) && ((world.hero.currentFrame < 149)))){ world.hero.gotoAndStop(152); }; }; }; }; }; }; }; }; if (change_view_to == "nothing"){ } else { cursor.gotoAndStop(1); }; if (change_view_to == "v12_end_movie__shuttle_door"){ _v12_end_movie__shuttle.visible = false; _hero.visible = false; _v12_end_movie__shuttle_door.visible = true; }; if (change_view_to == "none__try_mixer_tank_that's_strange"){ hero_collect_animation_active = true; hero_facing_e_collect_active = true; }; if (change_view_to == "none__try_mixer_tank_holding"){ hero_collect_animation_active = true; hero_facing_e_collect_active = true; }; if (change_view_to == "none__try_collector_tank_door_that's_strange"){ hero_collect_animation_active = true; hero_facing_w_collect_active = true; }; if (change_view_to == "none__try_collector_tank_door_holding"){ hero_collect_animation_active = true; hero_facing_w_collect_active = true; }; if (change_view_to == "none__use_metal_bar_on_collector_tank_door"){ hero_collect_animation_active = true; hero_facing_w_collect_active = true; }; if (change_view_to == "none__look_at_sign"){ _view_1.visible = false; _hero.visible = false; cam_movement = "off"; world.x = -124; world.y = -28; _EPF_warning_sign_view.visible = true; back_button.visible = true; }; if (change_view_to == "none_use_EPF_control_screen"){ hero_collect_animation_active = true; hero_facing_w_collect_active = true; }; if (change_view_to == "none__use_radio"){ use_radio_movie_active = true; }; if (change_view_to == "view_16"){ _view_1.visible = false; cam_movement = "off"; world.x = -124; world.y = -28; _view_16.visible = true; _hero.visible = false; back_button.visible = true; }; if (change_view_to == "view_9_to_view_14"){ cam_targeter.x = 363; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -110; world.x = dummy_1.x; cam_targeter.y = 389; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -69; world.y = dummy_1.y; _view_9.visible = false; _view_14.visible = true; sndChannel__hatch_close = snd__hatch_close.play(0, 1); _hero.scaleX = (_hero.scaleY = 0.76); _hero.x = 363; _hero.y = 389; }; if (change_view_to == "view_14_to_view_5"){ cam_targeter.x = 335; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -101; world.x = dummy_1.x; cam_targeter.y = 500; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -106; world.y = dummy_1.y; _view_14.visible = false; _view_5.visible = true; _hero.scaleX = (_hero.scaleY = 1.42); _hero.x = 335; _hero.y = 526; }; if (change_view_to == "none__check_through_v7_vent"){ chat_text._text.text = "I can see a vent to the roof through here"; show_text__narrator(); chat_test_mc.visible = false; object_state__checked_high_vent = true; }; if (change_view_to == "none_collect_v13_chain"){ hero_collect_animation_active = true; hero_facing_e_collect_active = true; }; if (change_view_to == "start_movie_to_view_1"){ start_credits.visible = false; thorenzitha_credit.visible = false; large_black_bars.visible = false; _view_1.visible = false; _view_2.visible = true; pc_inventory.visible = true; top_right_disks.visible = true; menu_button.visible = true; menu_box.visible = true; sndChannel__slide_door = snd__slide_door.play(0, 1); _hero.x = 262; _hero.y = 330; _hero.gotoAndStop(150); }; if (change_view_to == "none__speak_to_female_cyborg_worker"){ _view_1.visible = false; _v1_movie__female_cyborg.visible = true; _hero.visible = false; v1_female_cyborg_worker_movie_active = true; }; if (change_view_to == "none__speak_to_cyborg_worker"){ _view_1.visible = false; _v1_movie__CY10_at_cyborg_worker.visible = true; _hero.visible = false; v1_cyborg_worker_movie_active = true; }; if (change_view_to == "none__speak_to_engineer_at_start"){ _view_1.visible = false; _v1_movie__engineer.visible = true; _hero.visible = false; v1_engineer_cy10_movie_active = true; }; if (change_view_to == "none__start_movie_state_is_CY10_face_vehicle_view"){ start_movie_active_state = "hold_at_vehicle_view"; }; if (change_view_to == "none_hide_v1_go_left"){ }; if (change_view_to == "none_hide_v1_go_right"){ }; if (change_view_to == "none__start_n_climb_up"){ hero_n_climb_up_function_active = true; hero_slow_shift_left = true; hero_N_up_climb_active = true; }; if (change_view_to == "object_1_view"){ world.hero.visible = false; world.view_2.visible = false; cam_movement = "off"; world.x = -124; world.y = -28; world.object_1_view.visible = true; world.object_1.visible = true; if ((((cursor_text._text.text == "Communication system")) && ((cursor_text.visible == true)))){ cursor_text_active = false; cursor.gotoAndStop(1); }; back_button.visible = true; } else { if (change_view_to == "object_2_view"){ world.hero.visible = false; world.view_2.visible = false; cam_movement = "off"; world.x = -124; world.y = -28; world.object_2_view.visible = true; _data_recorder_box_lid.visible = true; world.object_2.visible = true; back_button.visible = true; world.outside_object_2.visible = false; cursor_text_active = false; cursor.gotoAndStop(1); } else { if (change_view_to == "view_1"){ cam_targeter.x = 735; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -217.95; world.x = dummy_1.x; cam_targeter.y = 453; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -90.8; world.y = dummy_1.y; world.view_2.visible = false; world.view_1.visible = true; sndChannel__slide_door = snd__slide_door.play(0, 1); _hero.scaleX = (_hero.scaleY = 0.94); world.outside_object_2.visible = false; world.hero.x = 735; world.hero.y = 453; } else { if (change_view_to == "view_4"){ world.view_5.visible = false; world.view_4.visible = true; world.hero.x = 551; world.hero.y = 345; } else { if (change_view_to == "view_4_walkable"){ world.view_5.visible = false; world.view_4_walkable.visible = true; world.view_4_walkable_overlay.visible = true; _hero.scaleX = (_hero.scaleY = 0.59); world.hero.x = 460; world.hero.y = 343; } else { if (change_view_to == "view_5"){ world.view_4.visible = false; world.view_4_walkable.visible = false; world.view_4_walkable_overlay.visible = false; world.view_5.visible = true; _hero.scaleX = (_hero.scaleY = 0.96); world.hero.x = 308; world.hero.y = 434; hero_mouse_move_NE_flag = 0; } else { if (change_view_to == "view_6"){ cam_targeter.x = 546; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -171; world.x = dummy_1.x; cam_targeter.y = 500; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -106; world.y = dummy_1.y; _view_5.visible = false; _view_6.visible = true; _hero.scaleX = (_hero.scaleY = 1.2); world.hero.x = 546; world.hero.y = 511; } else { if (change_view_to == "view_6_to_view_5"){ cam_targeter.x = 473; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -147; world.x = dummy_1.x; cam_targeter.y = 450; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -90; world.y = dummy_1.y; _view_6.visible = false; _view_5.visible = true; _hero.scaleX = (_hero.scaleY = 1.12); world.hero.x = 473; world.hero.y = 450; } else { if (change_view_to == "view_7_to_view_5"){ cam_targeter.x = 522; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -164; world.x = dummy_1.x; cam_targeter.y = 371; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -63; world.y = dummy_1.y; _view_7.visible = false; _v7_object__collector.visible = false; _view_5.visible = true; sndChannel__hatch_close = snd__hatch_close.play(0, 1); _hero.scaleX = (_hero.scaleY = 0.84); world.hero.x = 522; world.hero.y = 371; hero_mouse_move_NE_flag = 0; } else { if (change_view_to == "view_8_to_view_6"){ cam_targeter.x = 354; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -107; world.x = dummy_1.x; cam_targeter.y = 497; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -105; world.y = dummy_1.y; _view_8.visible = false; _view_6.visible = true; _hero.scaleX = (_hero.scaleY = 1.15); world.hero.x = 354; world.hero.y = 497; sndChannel__slide_door = snd__slide_door.play(0, 1); } else { if (change_view_to == "view_9"){ cam_targeter.x = 318; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -96; world.x = dummy_1.x; cam_targeter.y = 500; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -106; world.y = dummy_1.y; _view_14.visible = false; _view_9.visible = true; object_state__checked_high_vent = true; _hero.scaleX = (_hero.scaleY = 1.04); _hero.x = 318; _hero.y = 527; hero_mouse_move_NE_flag = 0; } else { if (change_view_to == "view_9_to_view_7"){ _view_9.visible = false; _view_7.visible = true; _v7_object__collector.visible = true; _hero.scaleX = (_hero.scaleY = 0.96); _hero.x = 134; _hero.y = 506; hero_mouse_move_NE_flag = 0; } else { if (change_view_to == "exit_left_to_view_10"){ cam_targeter.x = 350; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -106; world.x = dummy_1.x; cam_targeter.y = 441; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -87; world.y = dummy_1.y; _view_2.visible = false; _view_10.visible = true; _hero.scaleX = (_hero.scaleY = 1.23); _hero.x = 350; _hero.y = 441; } else { if (change_view_to == "view_14"){ cam_targeter.x = 718; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -229; world.x = dummy_1.x; cam_targeter.y = 500; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -106; world.y = dummy_1.y; _view_5.visible = false; _view_14.visible = true; _hero.scaleX = (_hero.scaleY = 1.24); _hero.x = 736; _hero.y = 501; } else { if (change_view_to == "view_13"){ cam_targeter.x = 183; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -51; world.x = dummy_1.x; cam_targeter.y = 404; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -74.65; world.y = dummy_1.y; _view_2.visible = false; _view_13.visible = true; _hero.scaleX = (_hero.scaleY = 1.21); _hero.x = 183; _hero.y = 404; } else { if (change_view_to == "view_13_to_view_2"){ cam_targeter.x = 755; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -229; world.x = dummy_1.x; cam_targeter.y = 404; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -74; world.y = dummy_1.y; _view_13.visible = false; _view_2.visible = true; _hero.scaleX = (_hero.scaleY = 0.97); _hero.x = 827; _hero.y = 404; } else { if (change_view_to == "exit_down_to_view_2"){ cam_targeter.x = 168; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -7; world.x = dummy_1.x; cam_targeter.y = 500; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -106; world.y = dummy_1.y; _view_10.visible = false; _view_2.visible = true; _hero.scaleX = (_hero.scaleY = 1.41); _hero.x = 77; _hero.y = 504; } else { if (change_view_to == "view_3_to_view_1"){ world.view_3.visible = false; world.view_3_overlay.visible = false; world.view_1.visible = true; sndChannel__slide_door = snd__slide_door.play(0, 1); _hero.scaleX = (_hero.scaleY = 0.69); world.hero.x = 180; world.hero.y = 393; f198091058_flag = 0; } else { if (change_view_to == "view_2"){ cam_targeter.x = 755; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -229; world.x = dummy_1.x; cam_targeter.y = 404; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -74; world.y = dummy_1.y; world.view_1.visible = false; world.view_2.visible = true; sndChannel__slide_door = snd__slide_door.play(0, 1); _hero.scaleX = (_hero.scaleY = 0.97); world.hero.x = 761; world.hero.y = 404; hero_on_stop_facing = "SE"; } else { if (change_view_to == "view_3"){ cam_targeter.x = 376; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -115; world.x = dummy_1.x; cam_targeter.y = 486; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -101; world.y = dummy_1.y; world.view_5.visible = false; world.view_3.visible = true; is_climbing = true; hero_frame = 177; _hero.gotoAndStop(177); workaround__show_holding_on_ladder = true; sndChannel__slide_door = snd__slide_door.play(0, 1); _hero.scaleX = (_hero.scaleY = 1.17); world.hero.x = 376; world.hero.y = 486; } else { if (change_view_to == "none_show_map"){ map.visible = true; } else { if (change_view_to == "none__place_v9_cable"){ hero_collect_animation_active = true; hero_facing_e_collect_active = true; } else { if (change_view_to == "none_place_cable"){ hero_collect_animation_active = true; hero_facing_e_collect_active = true; } else { if (change_view_to == "none_place_cable_in_vent"){ hero_collect_animation_active = true; hero_facing_w_collect_active = true; } else { if (change_view_to == "none_collect_object_1"){ hero_collect_animation_active = true; hero_facing_w_collect_active = true; } else { if (change_view_to == "none_collect_object_2"){ hero_collect_animation_active = true; hero_facing_e_collect_active = true; } else { if (change_view_to == "none_move_to_trolley"){ chat_text._text.textColor = 0xFFFFFF; chat_text.y = 380; chat_text._text.text = "The fuel cell hasn't been tampered with"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; } else { if (change_view_to == "none_run_EPF_movie"){ dummy_1.x = 580; dummy_1.y = 580; cam_targeter.x = 580; cam_targeter.y = 580; cam_movement = "hand_held"; cam_shake_active = true; world.hero.visible = false; world.EPF_sniper_wall_far.visible = false; world.EPF_sniper_wall_near.visible = true; chat_text._text.textColor = 0xFFFFFF; chat_text.visible = true; next_button.visible = true; chat_text._text.text = "There they are!"; chat_text._text.setTextFormat(txtFormat__center); } else { if (change_view_to == "none_continue_v4_movie"){ dummy_1.x = 560; dummy_1.y = 524; cam_targeter.x = 560; cam_targeter.y = 524; cam_movement = "hand_held"; cam_shake_active = true; world.hero.visible = false; world.view_4_entry_door.visible = false; world.x = -99; world.y = -38; world.view_4_CY41.visible = true; chat_text._text.textColor = 0xFFD800; chat_text.y = 311; chat_text.visible = true; next_button.visible = true; chat_text._text.text = "Quick! Get down!"; chat_text._text.setTextFormat(txtFormat__center); } else { if (change_view_to == "none_continue_v4_corridor_movie"){ dummy_1.x = 506; dummy_1.y = 530; cam_targeter.x = 506; cam_targeter.y = 530; cam_movement = "hand_held"; cam_shake_active = true; world.hero.visible = false; world.v4_to_corridor.visible = false; world.x = -99; world.y = -38; world.view_end_corridor.visible = true; chat_text._text.textColor = 0xFFD800; chat_text.y = 311; chat_text.visible = true; next_button.visible = true; chat_text._text.text = "Where are they going?"; chat_text._text.setTextFormat(txtFormat__right); } else { if (change_view_to == "view_7"){ cam_targeter.x = 686; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -221; world.x = dummy_1.x; cam_targeter.y = 500; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -106; world.y = dummy_1.y; world.view_5.visible = false; world.view_7.visible = true; _v7_object__collector.visible = true; sndChannel__hatch_close = snd__hatch_close.play(0, 1); _hero.scaleX = (_hero.scaleY = 1.19); world.hero.x = 693; world.hero.y = 503; } else { if (change_view_to == "view_8"){ cam_targeter.x = 229; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -66; world.x = dummy_1.x; cam_targeter.y = 498; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -105; world.y = dummy_1.y; _view_6.visible = false; _view_8.visible = true; sndChannel__slide_door = snd__slide_door.play(0, 1); _hero.scaleX = (_hero.scaleY = 1.48); _hero.x = 229; _hero.y = 498; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; if (mouse_hitting_head == false){ if (world.view_3.visible == true){ cursor_text_active = false; cursor.gotoAndStop(1); }; }; if (show_chat_on_reach_character == true){ if (world.view_3.visible == true){ if ((((pc_inventory.object_1_icon.visible == false)) && ((pc_inventory.object_2_icon.visible == false)))){ chat_text._text.textColor = 0xFFFFFF; chat_text.y = 311; chat_text._text.text = "I have nothing to ask"; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; chat_select_active = false; no_chat_active = true; show_chat_on_reach_character = false; }; if ((((pc_inventory.object_1_icon.visible == false)) && ((pc_inventory.object_2_icon.visible == true)))){ if ((((times_checked_object_1 == 0)) && ((times_checked_object_2 == 0)))){ chat_select_active = true; world.view_3.visible = false; world.view_3_overlay.visible = false; world.x = -99; world.y = -38; world.movie_screen_1.visible = true; world.hero.visible = false; show_chat_on_reach_character = false; } else { if ((((times_checked_object_1 == 0)) && ((times_checked_object_2 == 1)))){ chat_text._text.textColor = 0xFFFFFF; chat_text.y = 311; chat_text._text.text = "I have nothing to ask"; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; chat_select_active = false; no_chat_active = true; show_chat_on_reach_character = false; }; }; }; if ((((pc_inventory.object_1_icon.visible == true)) && ((pc_inventory.object_2_icon.visible == false)))){ if ((((times_checked_object_1 == 0)) && ((times_checked_object_2 == 0)))){ chat_select_active = true; world.view_3.visible = false; world.view_3_overlay.visible = false; world.x = -99; world.y = -38; world.movie_screen_1.visible = true; world.hero.visible = false; show_chat_on_reach_character = false; }; if ((((times_checked_object_1 == 1)) && ((times_checked_object_2 == 0)))){ chat_text._text.textColor = 0xFFFFFF; chat_text.y = 311; chat_text._text.text = "I have nothing to ask"; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; chat_select_active = false; no_chat_active = true; show_chat_on_reach_character = false; }; } else { if ((((pc_inventory.object_1_icon.visible == true)) && ((pc_inventory.object_2_icon.visible == true)))){ if ((((times_checked_object_1 == 0)) && ((times_checked_object_2 == 0)))){ chat_select_active = true; world.view_3.visible = false; world.view_3_overlay.visible = false; world.x = -99; world.y = -38; world.movie_screen_1.visible = true; world.hero.visible = false; show_chat_on_reach_character = false; } else { if ((((times_checked_object_1 == 0)) && ((times_checked_object_2 == 1)))){ chat_select_active = true; world.view_3.visible = false; world.view_3_overlay.visible = false; world.x = -99; world.y = -38; world.movie_screen_1.visible = true; world.hero.visible = false; show_chat_on_reach_character = false; } else { if ((((times_checked_object_1 == 1)) && ((times_checked_object_2 == 0)))){ chat_select_active = true; world.view_3.visible = false; world.view_3_overlay.visible = false; world.x = -99; world.y = -38; world.movie_screen_1.visible = true; world.hero.visible = false; show_chat_on_reach_character = false; } else { if ((((times_checked_object_1 == 1)) && ((times_checked_object_2 == 1)))){ test_count_dec = (test_count_dec + 1); chat_text._text.textColor = 0xFFFFFF; chat_text.y = 311; chat_text._text.text = "I have nothing to ask"; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; chat_select_active = false; no_chat_active = true; show_chat_on_reach_character = false; } else { if ((((times_checked_object_1 == 1)) && ((times_checked_object_2 == 2)))){ chat_text._text.textColor = 0xFFFFFF; chat_text.y = 311; chat_text._text.text = "I have nothing to ask"; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; chat_select_active = false; no_chat_active = true; show_chat_on_reach_character = false; }; }; }; }; }; }; }; }; if (_movie_screen_1.visible == true){ _data_recorder_on_table.visible = _object_2_icon.visible; }; } else { if (show_chat_on_reach_character == false){ }; }; if (hero_on_stop_facing == "N"){ if (start_movie_active == false){ world.hero.gotoAndStop(73); }; } else { if (hero_on_stop_facing == "E"){ world.hero.gotoAndStop(74); } else { if (hero_on_stop_facing == "S"){ world.hero.gotoAndStop(75); } else { if (hero_on_stop_facing == "W"){ world.hero.gotoAndStop(76); } else { if (hero_on_stop_facing == "NE"){ world.hero.gotoAndStop(149); } else { if (hero_on_stop_facing == "SE"){ world.hero.gotoAndStop(150); } else { if (hero_on_stop_facing == "NW"){ world.hero.gotoAndStop(152); }; }; }; }; }; }; }; hero_mouse_move_stop_flag = 1; }; }; }; if (world.click_point.hitTestPoint((world.hero.x + world.x), (world.hero.y + world.y), true)){ if (f198091058_flag == 0){ hero_mouse_move = "stop"; mouse_point_was_in = "nothing"; hero_mouse_move_NE_flag = 0; hero_mouse_move_SE_flag = 0; hero_mouse_move_SW_flag = 0; hero_mouse_move_NW_flag = 0; if (_view_13.visible == true){ hero_mouse_move_left_flag = 0; }; f18809745_flag = 0; f19809647_flag = 0; f198091015_flag = 0; f198091112_flag = 0; mouse_move_hero = false; hero_up_walk_active = false; hero_down_walk_active = false; hero_left_walk_active = false; hero_right_walk_active = false; hero_mouse_move_up_flag = 0; f198091058_flag = 1; }; } else { f198091058_flag = 0; }; world.outside_object_1.visible = world.view_2.visible; world.outside_object_2.visible = world.view_2.visible; if (character_view == "1st_person"){ }; if (workaround__show_holding_on_ladder == true){ hero_frame = 177; _hero.gotoAndStop(177); workaround__show_holding_on_ladder = false; }; if (object_1_movie_active == true){ if (object_1_movie_active_flag == 0){ cam_movement = "hand_held"; cam_shake_active = true; dummy_1.x = 548; dummy_1.y = 586; cam_targeter_dummy.x = 548; cam_targeter_dummy.y = 586; cam_targeter.x = 548; cam_targeter.y = 586; view__ear_piece_shift_cam_active = true; next_button.visible = true; world.object_1_view.visible = false; world.object_1.visible = false; large_black_bars.visible = true; world.cy10_object_1_view.visible = true; chat_text._text.textColor = 0xFFFFFF; chat_text.y = 311; chat_text.visible = true; chat_text._text.text = "Wait! there's something in here"; chat_text._text.setTextFormat(txtFormat__center); object_1_movie_active_flag = 1; }; }; if (view__ear_piece_shift_cam_active == true){ view__ear_piece_shift_cam_timer = (view__ear_piece_shift_cam_timer + (1 * frameRateDiff)); if (view__ear_piece_shift_cam_timer >= 40){ if (f_172101108_flag == 0){ cam_shake_active = true; cam_targeter.x = 584; cam_targeter.y = 552; cam_focus_jump = true; view__ear_piece_shift_cam_active = false; f_172101108_flag = 1; }; }; }; if (cam_focus_jump == true){ cam_focus_jump_timer = (cam_focus_jump_timer + (1 * frameRateDiff)); if ((((cam_focus_jump_timer >= 10)) && ((cam_focus_jump_timer < 24)))){ blur_filter.blurX = (blur_filter.blurX + (1.2 * frameRateDiff)); blur_filter.blurY = (blur_filter.blurY + (1.2 * frameRateDiff)); world.cy10_object_1_view.filters = [blur_filter]; } else { if ((((cam_focus_jump_timer >= 24)) && ((cam_focus_jump_timer < 38)))){ blur_filter.blurX = (blur_filter.blurX - (1.2 * frameRateDiff)); blur_filter.blurY = (blur_filter.blurY - (1.2 * frameRateDiff)); world.cy10_object_1_view.filters = [blur_filter]; } else { if (cam_focus_jump_timer >= 38){ world.cy10_object_1_view.filters = []; cam_focus_jump = false; }; }; }; } else { if (cam_focus_jump == false){ cam_focus_jump_timer = 0; }; }; if (EPF_binoculars_view_active == true){ if (EPF_binoculars_view_flag == 0){ EPF_binoculars_view_flag_2 = 0; world.EPF_sniper_wall_near.visible = false; world.EPF_tower_view.visible = true; EPF_binoculars_site.visible = true; world.EPF_tower_view.EPF_3_thor_scientists.visible = true; large_black_bars.visible = false; world.EPF_tower_view.x = -186; world.EPF_tower_view.y = -592; EPF_binoculars_view_flag = 1; }; } else { if (EPF_binoculars_view_active == false){ if (EPF_binoculars_view_flag_2 == 0){ EPF_binoculars_view_flag = 0; world.EPF_tower_view.visible = false; EPF_binoculars_site.visible = false; world.EPF_tower_view.EPF_3_thor_scientists.visible = false; EPF_binoculars_view_flag_2 = 1; }; }; }; if (EPF_tower_sniper_attack_active == true){ if (sniper_attack_flag == 0){ EPF_attack_time_bar.visible = true; cursor.gotoAndStop(8); cam_movement = "mouse"; world.hero.visible = false; world.view_2.visible = false; pc_inventory.visible = false; sniper_site.visible = true; world.EPF_tower_view.visible = true; sniper_attack_flag = 1; }; sniper_site.x = mouseX; sniper_site.y = (mouseY + sniper_site_y_offset); cursor.gotoAndStop(8); if (EPF_attack_time_bar.alpha == (100 / 100)){ EPF_attack_time = (EPF_attack_time - (0.18 * frameRateDiff)); _EPF_attack_time_bar_mask.x = (EPF_attack_time / 0.3175); }; if (EPF_attack_time <= 0){ if (f_16310156_flag == 0){ thors_defeat_cyborgs_movie_active = true; f_16310156_flag = 1; }; }; } else { if (EPF_tower_sniper_attack_active == false){ sniper_attack_flag = 0; }; }; if (thors_defeat_cyborgs_movie_active == true){ world.x = -99; world.y = -38; if (f_193101245_flag == 0){ cam_movement = "follow_character"; cursor.gotoAndStop(1); EPF_tower_sniper_attack_active = false; sniper_site.visible = false; world.EPF_tower_view.visible = false; world.EPF_launch_view.visible = true; large_black_bars.visible = true; EPF_attack_time_bar.visible = false; f_193101245_flag = 1; }; thors_defeat_timer = (thors_defeat_timer + (1 * frameRateDiff)); if (thors_defeat_timer >= 20){ if (f_213101136_flag == 0){ defeat_text.visible = true; defeat_text.alpha = 0; f_213101136_flag = 1; }; if (defeat_text.alpha < (100 / 100)){ defeat_text.alpha = (defeat_text.alpha + (2 / 100)); } else { if (defeat_text.alpha >= (100 / 100)){ retry_button.visible = true; }; }; }; }; if (EPF_tower_top_right_killed == true){ EPF_tower_top_right_killed_flag = true; if (EPF_tower_top_right_fall_stage == "1_down"){ if (EPF_tower_top_right_rotation_speed <= 1.8){ EPF_tower_top_right_rotation_speed = (EPF_tower_top_right_rotation_speed + (0.05 * frameRateDiff)); _EPF_tower_top_right.rotation = (_EPF_tower_top_right.rotation + EPF_tower_top_right_rotation_speed); } else { if (EPF_tower_top_right_rotation_speed > 1.8){ EPF_tower_top_right_rotation_speed = (1.8 * frameRateDiff); _EPF_tower_top_right.rotation = (_EPF_tower_top_right.rotation + EPF_tower_top_right_rotation_speed); }; }; if (_EPF_tower_top_right.rotation > 90){ EPF_tower_top_right_fall = true; }; } else { if ((((EPF_tower_top_right_fall_stage == "2_up")) || ((EPF_tower_top_right_fall_stage == "3_down")))){ _EPF_tower_top_right.rotation = (_EPF_tower_top_right.rotation + (0.5 * frameRateDiff)); } else { if (EPF_tower_top_right_fall_stage == "4_fade_out"){ _EPF_tower_top_right.rotation = (_EPF_tower_top_right.rotation + (0.001 * frameRateDiff)); }; }; }; if (EPF_tower_top_right_fall == true){ if (EPF_tower_top_right_fall_stage == "1_down"){ _EPF_tower_top_right.x = (_EPF_tower_top_right.x + ((802 - _EPF_tower_top_right.x) / 18)); EPF_tower_top_right_acceleration = (EPF_tower_top_right_acceleration + 0.02); _EPF_tower_top_right.y = (_EPF_tower_top_right.y + EPF_tower_top_right_acceleration); if (_EPF_tower_top_right.y > 945){ EPF_tower_top_right_fall_stage = "2_up"; }; }; if (EPF_tower_top_right_fall_stage == "2_up"){ _EPF_tower_top_right.y = (_EPF_tower_top_right.y + ((930 - _EPF_tower_top_right.y) / 20)); if (_EPF_tower_top_right.y < 935){ EPF_tower_top_right_fall_stage = "3_down"; }; }; if (EPF_tower_top_right_fall_stage == "3_down"){ _EPF_tower_top_right.y = (_EPF_tower_top_right.y + ((950 - _EPF_tower_top_right.y) / 20)); if (_EPF_tower_top_right.y > 945){ EPF_tower_top_right_fall_stage = "4_fade_out"; }; }; if (EPF_tower_top_right_fall_stage == "4_fade_out"){ _EPF_tower_top_right.alpha = (_EPF_tower_top_right.alpha - ((2 / 100) * frameRateDiff)); if (_EPF_tower_top_right.alpha <= 0){ _EPF_tower_top_right.visible = false; EPF_tower_top_right_killed = false; }; }; }; }; if (EPF_tower_top_left_killed == true){ EPF_tower_top_left_killed_flag = true; if (EPF_tower_top_left_fall_stage == "1_down"){ if (EPF_tower_top_left_rotation_speed <= 1.8){ EPF_tower_top_left_rotation_speed = (EPF_tower_top_left_rotation_speed + (0.05 * frameRateDiff)); _EPF_tower_top_left.rotation = (_EPF_tower_top_left.rotation - EPF_tower_top_left_rotation_speed); } else { if (EPF_tower_top_left_rotation_speed > 1.8){ EPF_tower_top_left_rotation_speed = (1.8 * frameRateDiff); _EPF_tower_top_left.rotation = (_EPF_tower_top_left.rotation - EPF_tower_top_left_rotation_speed); }; }; if (_EPF_tower_top_left.rotation < -90){ EPF_tower_top_left_fall = true; }; } else { if ((((EPF_tower_top_left_fall_stage == "2_up")) || ((EPF_tower_top_left_fall_stage == "3_down")))){ _EPF_tower_top_left.rotation = (_EPF_tower_top_left.rotation - (0.5 * frameRateDiff)); } else { if (EPF_tower_top_left_fall_stage == "4_fade_out"){ _EPF_tower_top_left.rotation = (_EPF_tower_top_left.rotation - (0.001 * frameRateDiff)); }; }; }; if (EPF_tower_top_left_fall == true){ if (EPF_tower_top_left_fall_stage == "1_down"){ _EPF_tower_top_left.x = (_EPF_tower_top_left.x + ((590 - _EPF_tower_top_left.x) / 18)); EPF_tower_top_left_acceleration = (EPF_tower_top_left_acceleration + 0.02); _EPF_tower_top_left.y = (_EPF_tower_top_left.y + EPF_tower_top_left_acceleration); if (_EPF_tower_top_left.y > 945){ EPF_tower_top_left_fall_stage = "2_up"; }; }; if (EPF_tower_top_left_fall_stage == "2_up"){ _EPF_tower_top_left.y = (_EPF_tower_top_left.y + ((930 - _EPF_tower_top_left.y) / 20)); if (_EPF_tower_top_left.y < 935){ EPF_tower_top_left_fall_stage = "3_down"; }; }; if (EPF_tower_top_left_fall_stage == "3_down"){ _EPF_tower_top_left.y = (_EPF_tower_top_left.y + ((950 - _EPF_tower_top_left.y) / 20)); if (_EPF_tower_top_left.y > 945){ EPF_tower_top_left_fall_stage = "4_fade_out"; }; }; if (EPF_tower_top_left_fall_stage == "4_fade_out"){ _EPF_tower_top_left.alpha = (_EPF_tower_top_left.alpha - ((2 / 100) * frameRateDiff)); if (_EPF_tower_top_left.alpha <= 0){ _EPF_tower_top_left.visible = false; EPF_tower_top_left_killed = false; }; }; }; }; if (EPF_tower_vehicle_killed == true){ EPF_tower_vehicle_killed_flag = true; if (EPF_tower_vehicle_killed_stage == "1_slouch"){ EPF_tower_vehicle_killed_timer = (EPF_tower_vehicle_killed_timer + (1 * frameRateDiff)); if ((((EPF_tower_vehicle_killed_timer >= 0)) && ((EPF_tower_vehicle_killed_timer < 30)))){ _EPF_tower_vehicle.rotation = (_EPF_tower_vehicle.rotation + ((75 - _EPF_tower_vehicle.rotation) / 120)); } else { if (EPF_tower_vehicle_killed_timer >= 30){ EPF_tower_vehicle_killed_stage = "2_fade_out"; }; }; } else { if (EPF_tower_vehicle_killed_stage == "2_fade_out"){ _EPF_tower_vehicle.alpha = (_EPF_tower_vehicle.alpha - ((4 / 100) * frameRateDiff)); if (_EPF_tower_vehicle.alpha <= 0){ _EPF_tower_vehicle.visible = false; EPF_tower_vehicle_killed = false; }; }; }; }; if (EPF_tower_bottom_right_killed == true){ EPF_tower_bottom_right_killed_flag = true; if (_EPF_tower_bottom_right.rotation <= 90){ _EPF_tower_bottom_right.rotation = (_EPF_tower_bottom_right.rotation + ((1 + _EPF_tower_bottom_right.rotation) / 25)); }; if (_EPF_tower_bottom_right.rotation > 40){ EPF_tower_bottom_right_killed_timer = (EPF_tower_bottom_right_killed_timer + (1 * frameRateDiff)); if ((((EPF_tower_bottom_right_killed_timer >= 0)) && ((EPF_tower_bottom_right_killed_timer < 50)))){ _EPF_tower_bottom_right.alpha = (_EPF_tower_bottom_right.alpha - ((16 / 100) * frameRateDiff)); } else { if (EPF_tower_bottom_right_killed_timer >= 50){ _EPF_tower_bottom_right.visible = false; EPF_tower_bottom_right_killed = false; }; }; }; }; if (EPF_tower_bottom_middle_killed == true){ EPF_tower_bottom_middle_killed_flag = true; if (_EPF_tower_bottom_middle.rotation <= 90){ _EPF_tower_bottom_middle.rotation = (_EPF_tower_bottom_middle.rotation + ((1 + _EPF_tower_bottom_middle.rotation) / 25)); } else { if (_EPF_tower_bottom_middle.rotation > 40){ EPF_tower_bottom_middle_killed_timer = (EPF_tower_bottom_middle_killed_timer + (1 * frameRateDiff)); if ((((EPF_tower_bottom_middle_killed_timer >= 0)) && ((EPF_tower_bottom_middle_killed_timer < 50)))){ _EPF_tower_bottom_middle.alpha = (_EPF_tower_bottom_middle.alpha - ((16 / 100) * frameRateDiff)); } else { if (EPF_tower_bottom_middle_killed_timer >= 50){ _EPF_tower_bottom_middle.visible = false; EPF_tower_bottom_middle_killed = false; }; }; }; }; }; if (EPF_tower_bottom_left_killed == true){ EPF_tower_bottom_left_killed_flag = true; if (_EPF_tower_bottom_left.rotation <= 90){ _EPF_tower_bottom_left.rotation = (_EPF_tower_bottom_left.rotation + ((1 + _EPF_tower_bottom_left.rotation) / 25)); } else { if (_EPF_tower_bottom_left.rotation > 40){ EPF_tower_bottom_left_killed_timer = (EPF_tower_bottom_left_killed_timer + (1 * frameRateDiff)); if ((((EPF_tower_bottom_left_killed_timer >= 0)) && ((EPF_tower_bottom_left_killed_timer < 50)))){ _EPF_tower_bottom_left.alpha = (_EPF_tower_bottom_left.alpha - ((16 / 100) * frameRateDiff)); } else { if (EPF_tower_bottom_left_killed_timer >= 50){ _EPF_tower_bottom_left.visible = false; EPF_tower_bottom_left_killed = false; }; }; }; }; }; if (EPF_thor_building_killed == true){ EPF_thor_building_killed_flag = true; if (_EPF_thor_building.rotation <= 70){ _EPF_thor_building.rotation = (_EPF_thor_building.rotation + ((1 + _EPF_thor_building.rotation) / 25)); } else { if (_EPF_thor_building.rotation > 12){ EPF_thor_building_killed_timer = (EPF_thor_building_killed_timer + (1 * frameRateDiff)); if ((((EPF_thor_building_killed_timer >= 0)) && ((EPF_thor_building_killed_timer < 50)))){ _EPF_thor_building.alpha = (_EPF_thor_building.alpha - ((15 / 100) * frameRateDiff)); } else { if (EPF_thor_building_killed_timer >= 50){ _EPF_thor_building.visible = false; EPF_thor_building_killed = false; }; }; }; }; }; if ((((((((((((((EPF_thor_building_killed_flag == true)) && ((EPF_tower_bottom_left_killed_flag == true)))) && ((EPF_tower_bottom_middle_killed_flag == true)))) && ((EPF_tower_bottom_right_killed_flag == true)))) && ((EPF_tower_vehicle_killed_flag == true)))) && ((EPF_tower_top_left_killed_flag == true)))) && ((EPF_tower_top_right_killed_flag == true)))){ if (f_153101136_flag == 0){ all_EPF_enemies_killed = true; fade_out_EPF_bar = true; f_153101136_flag = 1; }; }; if (all_EPF_enemies_killed == true){ all_EPF_enemies_killed_timer = (all_EPF_enemies_killed_timer + (1 * frameRateDiff)); if (all_EPF_enemies_killed_timer >= 110){ if (f_187101126_flag == 0){ EPF_tower_sniper_attack_active = false; fade_down_sniper_music = true; world.EPF_tower_view.visible = false; sniper_site.visible = false; cursor.gotoAndStop(1); cam_movement = "hand_held"; cam_shake_active = true; large_black_bars.visible = true; world.x = -99; world.y = -38; _EPF_sniper_wall_rifle_end.visible = true; chat_text._text.textColor = 0xFFFFFF; chat_text.y = 311; chat_text._text.text = "Come on. We have very little time left"; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__left); chat_text.visible = true; next_button.visible = true; f_187101126_flag = 1; }; }; }; if (EPF_end_movie_active == true){ if (EPF_end_movie_flag == 0){ _EPF_sniper_wall_rifle_end.visible = false; next_button.visible = false; chat_text.visible = false; _elevator_cam_2.visible = true; EPF_end_movie_state = "panel"; cursor.gotoAndStop(1); EPF_end_movie_flag = 1; }; if (EPF_end_movie_state == "panel"){ _elevator_cam_2.visible = true; EPF_end_movie_timer = (EPF_end_movie_timer + (1 * frameRateDiff)); if ((((EPF_end_movie_timer >= 20)) && ((EPF_end_movie_timer < 50)))){ _CY10_arm_by_panel.y = (_CY10_arm_by_panel.y + ((528 - _CY10_arm_by_panel.y) / 30)); } else { if (EPF_end_movie_timer >= 50){ EPF_end_movie_timer = 0; EPF_end_movie_state = "elevator_down"; }; }; }; if (EPF_end_movie_state == "elevator_down"){ if (f_206101020_flag == 0){ _elevator_from_below.scaleX = (30 / 100); f_206101020_flag = 1; }; _elevator_cam_2.visible = false; _elevator_from_below_view.visible = true; _elevator_from_below.scaleX = (_elevator_from_below.scaleX + ((0.3 / 100) * frameRateDiff)); if (_elevator_from_below.scaleX >= (90 / 100)){ EPF_end_movie_state = "elevator_up"; }; _elevator_from_below.scaleY = _elevator_from_below.scaleX; }; if (EPF_end_movie_state == "elevator_up"){ _elevator_from_below_view.visible = false; _elevator_cam_1.visible = true; EPF_end_elevator_up_timer = (EPF_end_elevator_up_timer + (1 * frameRateDiff)); if (EPF_end_elevator_up_timer >= 50){ _elevator_cam_1_lift.y = (_elevator_cam_1_lift.y - (0.45 * frameRateDiff)); }; if (_elevator_cam_1_lift.y <= -50){ EPF_end_movie_state = "final_view"; }; }; if (EPF_end_movie_state == "final_view"){ _elevator_cam_1.visible = false; _final_view.visible = true; state__final_view_timer = (state__final_view_timer + (1 * frameRateDiff)); if (state__final_view_timer >= 80){ EPF_end_movie_state = "final_view_with_final_text"; }; }; if (EPF_end_movie_state == "final_view_with_final_text"){ final_view_text.visible = true; final_view_text.alpha = (final_view_text.alpha + ((4 / 100) * frameRateDiff)); final_view_text.visible = true; if (final_view_text.alpha >= 100){ final_view_text.alpha = 100; EPF_end_movie_state = "end"; }; }; }; if (fade_out_EPF_bar == true){ EPF_attack_time_bar.alpha = (EPF_attack_time_bar.alpha - ((2 / 100) * frameRateDiff)); if (EPF_attack_time_bar.alpha <= 0){ EPF_attack_time_bar.visible = false; fade_out_EPF_bar = false; }; }; if (world.view_4_walkable.visible == true){ world.view_4_door_trigger_1.visible = true; world.view_4_door_trigger_2.visible = true; } else { if (world.view_4_walkable.visible == false){ world.view_4_door_trigger_1.visible = false; world.view_4_door_trigger_2.visible = false; }; }; world.view_5_door_trigger_1.visible = world.view_5.visible; world.view_5_door_trigger_2.visible = world.view_5.visible; world.view_1_door_trigger.visible = world.view_1.visible; world.v1_exit__vehicle_door.visible = world.view_1.visible; world.view_1_exit_trigger_2.visible = world.view_1.visible; world.view_2_door_trigger.visible = world.view_2.visible; world.view_3_exit_trigger_1.visible = world.view_3.visible; world.character_2.visible = world.view_3.visible; if (chat_select_active == true){ if (chat_select_active_flag == 0){ if (world.movie_screen_1.visible == true){ if (f_224101146_flag == 0){ pc_inventory.object_1_icon.gotoAndStop(1); pc_inventory.object_2_icon.gotoAndStop(1); pc_inventory.object_3_icon.gotoAndStop(1); cursor.gotoAndStop(1); active_holding_object = undefined; holding_object = false; object_1_icon_holding.visible = false; object_2_icon_holding.visible = false; object_3_icon_holding.visible = false; object_4_icon_holding.visible = false; object_1_icon_click_flag = 1; object_2_icon_click_flag = 1; object_3_icon_click_flag = 1; object_4_icon_click_flag = 1; f_224101146_flag = 1; }; if ((((pc_inventory.object_1_icon.visible == false)) && ((pc_inventory.object_2_icon.visible == false)))){ chat_select_mc.chat_select_object_1.visible = false; chat_select_mc.chat_select_object_2.visible = false; chat_select_mc.chat_select_object_2.x = 2000; chat_select_mc.chat_select_object_2.y = 2000; chat_select_mc.cs_text_2_mc.visible = false; chat_select_mc.cs_text_1_mc.text_1.text = ""; chat_select_mc.cs_text_2_mc.text_2.text = ""; chat_select_mc.cs_text_3_mc.text_3.text = ""; large_black_bars.visible = false; chat_select_mc.visible = false; } else { if ((((pc_inventory.object_1_icon.visible == false)) && ((pc_inventory.object_2_icon.visible == true)))){ if ((((times_checked_object_1 == 0)) && ((times_checked_object_2 == 0)))){ chat_select_mc.chat_select_object_1.visible = false; chat_select_mc.chat_select_object_2.visible = true; chat_select_mc.chat_select_object_2.x = chat_select_mc.chat_select_slot_1.x; chat_select_mc.chat_select_object_2.y = chat_select_mc.chat_select_slot_1.y; chat_select_mc.cs_text_2_mc.visible = false; chat_select_mc.cs_text_1_mc.text_1.text = "The vehicle's data recorder might tell us something"; chat_select_mc.cs_text_2_mc.text_2.text = ""; chat_select_mc.cs_text_3_mc.text_3.text = ""; large_black_bars.visible = true; chat_select_mc.visible = true; } else { if ((((times_checked_object_1 == 1)) && ((times_checked_object_2 == 0)))){ chat_select_mc.chat_select_object_1.visible = false; chat_select_mc.chat_select_object_2.visible = true; chat_select_mc.chat_select_object_2.x = chat_select_mc.chat_select_slot_1.x; chat_select_mc.chat_select_object_2.y = chat_select_mc.chat_select_slot_1.y; chat_select_mc.cs_text_2_mc.visible = false; chat_select_mc.cs_text_1_mc.text_1.text = "Does it say where the vehicle went?"; chat_select_mc.cs_text_2_mc.text_2.text = ""; chat_select_mc.cs_text_3_mc.text_3.text = ""; large_black_bars.visible = true; chat_select_mc.visible = true; } else { if ((((times_checked_object_1 == 0)) && ((times_checked_object_2 == 1)))){ world.movie_screen_1.visible = false; world.view_3.visible = true; world.view_3_overlay.visible = true; world.hero.visible = true; large_black_bars.visible = false; chat_select_mc.visible = false; }; }; }; } else { if ((((pc_inventory.object_1_icon.visible == true)) && ((pc_inventory.object_2_icon.visible == false)))){ if ((((times_checked_object_1 == 0)) && ((times_checked_object_2 == 0)))){ chat_select_mc.chat_select_object_1.visible = true; chat_select_mc.chat_select_object_2.visible = false; chat_select_mc.chat_select_object_1.x = chat_select_mc.chat_select_slot_1.x; chat_select_mc.chat_select_object_1.y = chat_select_mc.chat_select_slot_1.y; chat_select_mc.cs_text_2_mc.visible = false; chat_select_mc.cs_text_1_mc.text_1.text = "I found this in the vehicle's communication system"; chat_select_mc.cs_text_2_mc.text_2.text = ""; chat_select_mc.cs_text_3_mc.text_3.text = ""; large_black_bars.visible = true; chat_select_mc.visible = true; } else { if ((((times_checked_object_1 == 1)) && ((times_checked_object_2 == 0)))){ world.movie_screen_1.visible = false; world.view_3.visible = true; world.view_3_overlay.visible = true; world.hero.visible = true; large_black_bars.visible = false; chat_select_mc.visible = false; }; }; } else { if ((((pc_inventory.object_1_icon.visible == true)) && ((pc_inventory.object_2_icon.visible == true)))){ if ((((times_checked_object_1 == 0)) && ((times_checked_object_2 == 0)))){ chat_select_mc.chat_select_object_1.visible = true; chat_select_mc.chat_select_object_2.visible = true; chat_select_mc.chat_select_object_2.x = chat_select_mc.chat_select_slot_1.x; chat_select_mc.chat_select_object_2.y = chat_select_mc.chat_select_slot_1.y; chat_select_mc.chat_select_object_1.x = chat_select_mc.chat_select_slot_2.x; chat_select_mc.chat_select_object_1.y = chat_select_mc.chat_select_slot_2.y; chat_select_mc.cs_text_2_mc.visible = true; chat_select_mc.cs_text_1_mc.text_1.text = "The vehicle's data recorder might tell us something"; chat_select_mc.cs_text_2_mc.text_2.text = "I found this in the vehicle's communication system"; chat_select_mc.cs_text_3_mc.text_3.text = ""; large_black_bars.visible = true; chat_select_mc.visible = true; } else { if ((((times_checked_object_1 == 0)) && ((times_checked_object_2 == 1)))){ chat_select_mc.chat_select_object_1.visible = true; chat_select_mc.chat_select_object_2.visible = false; chat_select_mc.chat_select_object_1.x = chat_select_mc.chat_select_slot_1.x; chat_select_mc.chat_select_object_1.y = chat_select_mc.chat_select_slot_1.y; chat_select_mc.cs_text_1_mc.visible = true; chat_select_mc.cs_text_2_mc.visible = false; chat_select_mc.cs_text_1_mc.text_1.text = "I found this in the vehicle's communication system"; chat_select_mc.cs_text_2_mc.text_2.text = ""; chat_select_mc.cs_text_3_mc.text_3.text = ""; large_black_bars.visible = true; chat_select_mc.visible = true; } else { if ((((times_checked_object_1 == 1)) && ((times_checked_object_2 == 0)))){ chat_select_mc.chat_select_object_1.visible = false; chat_select_mc.chat_select_object_2.visible = true; chat_select_mc.chat_select_object_2.x = chat_select_mc.chat_select_slot_1.x; chat_select_mc.chat_select_object_2.y = chat_select_mc.chat_select_slot_1.y; chat_select_mc.cs_text_2_mc.visible = false; chat_select_mc.cs_text_1_mc.text_1.text = "Does it say where the vehicle went?"; chat_select_mc.cs_text_2_mc.text_2.text = ""; chat_select_mc.cs_text_3_mc.text_3.text = ""; large_black_bars.visible = true; chat_select_mc.visible = true; } else { if ((((times_checked_object_1 == 1)) && ((times_checked_object_2 == 1)))){ chat_select_mc.chat_select_object_1.visible = false; chat_select_mc.chat_select_object_2.visible = true; chat_select_mc.chat_select_object_2.x = chat_select_mc.chat_select_slot_1.x; chat_select_mc.chat_select_object_2.y = chat_select_mc.chat_select_slot_1.y; chat_select_mc.cs_text_2_mc.visible = false; chat_select_mc.cs_text_1_mc.text_1.text = "Does it say where the vehicle went?"; chat_select_mc.cs_text_2_mc.text_2.text = ""; chat_select_mc.cs_text_3_mc.text_3.text = ""; large_black_bars.visible = true; chat_select_mc.visible = true; } else { if ((((times_checked_object_1 == 1)) && ((times_checked_object_2 == 2)))){ world.movie_screen_1.visible = false; world.view_3.visible = true; world.view_3_overlay.visible = true; world.hero.visible = true; large_black_bars.visible = false; chat_select_mc.visible = false; }; }; }; }; }; }; }; }; }; }; chat_select_active_flag = 1; }; } else { if (chat_select_active == false){ if (chat_select_active_flag == 1){ large_black_bars.visible = false; chat_select_mc.visible = false; next_button.visible = false; chat_select_active_flag = 0; }; }; }; if (no_chat_active == true){ f_2812091145_flag = 0; if (no_chat_active_flag == 0){ cursor.gotoAndStop(1); next_button.visible = true; large_black_bars.visible = true; world.hero.visible = false; world.view_3.visible = false; world.view_3_overlay.visible = false; world.x = -99; world.y = -38; world.movie_screen_1.visible = true; pc_inventory.object_1_icon.gotoAndStop(1); pc_inventory.object_2_icon.gotoAndStop(1); pc_inventory.object_3_icon.gotoAndStop(1); pc_inventory.object_4_icon.gotoAndStop(1); cursor.gotoAndStop(1); active_holding_object = undefined; holding_object = false; object_1_icon_holding.visible = false; object_2_icon_holding.visible = false; object_3_icon_holding.visible = false; object_4_icon_holding.visible = false; object_1_icon_click_flag = 1; object_2_icon_click_flag = 1; object_3_icon_click_flag = 1; object_4_icon_click_flag = 1; f_224101146_flag = 1; no_chat_active_flag = 1; }; } else { if (no_chat_active == false){ if (f_2812091145_flag == 0){ if (world.movie_screen_1.visible == true){ next_button.visible = false; large_black_bars.visible = false; world.hero.visible = true; world.view_3.visible = true; world.view_3_overlay.visible = true; world.movie_screen_1.visible = false; chat_text.visible = false; }; f_2812091145_flag = 1; }; no_chat_active_flag = 0; }; }; if (orange_glow_active == true){ orange_glow_active_flag_2 = 0; if ((((orange_glow_filter.blurX >= 0)) && ((orange_glow_filter.blurX < 30)))){ orange_glow_filter.blurX = (orange_glow_filter.blurX + ((30 - orange_glow_filter.blurX) / 8)); orange_glow_filter.blurY = (orange_glow_filter.blurY + ((30 - orange_glow_filter.blurY) / 8)); orange_glow_filter_inner.strength = 1; orange_glow_filter_inner.blurX = 70; orange_glow_filter_inner.blurY = 70; active_orange_glow_object.filters = [orange_glow_filter, orange_glow_filter_inner]; } else { if (orange_glow_filter.blurX >= 30){ }; }; } else { if (orange_glow_active == false){ orange_glow_filter.blurX = 0; orange_glow_filter.blurY = 0; if (orange_glow_active_flag_2 == 0){ orange_glow_active_flag_2 = 1; }; }; }; if (testing.visible == true){ if (testing_flag == 0){ fps_text_mc.visible = true; testing_flag = 1; }; if (mouse_down == true){ active_slider.x = mouseX; if (active_slider == testing.test_slider_1){ test_var_1 = ((testing.test_slider_1.x - 300) / 100); }; if (active_slider == testing.test_slider_2){ test_var_2 = ((testing.test_slider_2.x - 300) * 2); }; if (active_slider == testing.test_slider_3){ test_var_3 = ((testing.test_slider_3.x - 300) / 100); }; if (active_slider == testing.test_slider_4){ test_var_4 = ((testing.test_slider_4.x - 300) * 1); }; }; }; if (world.v4_to_corridor.visible == true){ v4_to_corridor_timer = (v4_to_corridor_timer + (1 * frameRateDiff)); if (v4_to_corridor_timer >= 35){ if (v4_to_corridor_flag == 0){ world.click_point.x = 518; world.click_point.y = 365; change_view_to = "none_continue_v4_corridor_movie"; hero_on_stop_facing = "N"; mouse_move_hero_state = "world"; mouse_move_hero = true; v4_to_corridor_flag = 1; }; }; }; if (world.view_4_entry_door.visible == true){ view_4_entry_door_timer = (view_4_entry_door_timer + (1 * frameRateDiff)); if (view_4_entry_door_timer >= 35){ if (view_4_entry_door_flag == 0){ world.click_point.x = 449; world.click_point.y = 361; change_view_to = "none_continue_v4_movie"; hero_on_stop_facing = "W"; mouse_move_hero_state = "world"; mouse_move_hero = true; view_4_entry_door_flag = 1; }; }; }; if (world.view_3.visible == true){ chat_select_active = false; }; if (film_bits_active == true){ film_bits_layer.visible = true; film_bits_layer.film_bits_1.x = -100; _local6 = 35; _local7 = 1; film_bits_rand_timer = (Math.round((Math.random() * ((_local6 - _local7) + 1))) + _local7); if (film_bits_rand_timer == 35){ _local12 = 700; _local13 = 0; rand_film_bit_1_pos_x = (Math.round((Math.random() * ((_local12 - _local13) + 1))) + _local13); _local14 = 350; _local15 = 100; rand_film_bit_1_pos_y = (Math.round((Math.random() * ((_local14 - _local15) + 1))) + _local15); _local16 = 360; _local17 = 0; rand_film_bit_1_rot = (Math.round((Math.random() * ((_local16 - _local17) + 1))) + _local17); _local18 = (40 / 100); _local19 = (4 / 100); rand_film_bit_1_scale = (Math.round((Math.random() * ((_local18 - _local19) + 1))) + _local19); _local20 = 4; _local21 = 1; rand_film_bit_1_colour = (Math.round((Math.random() * ((_local20 - _local21) + 1))) + _local21); film_bits_layer.film_bits_1.x = rand_film_bit_1_pos_x; film_bits_layer.film_bits_1.y = rand_film_bit_1_pos_y; film_bits_layer.film_bits_1.rotation = rand_film_bit_1_rot; film_bits_layer.film_bits_1.scaleX = rand_film_bit_1_scale; film_bits_layer.film_bits_1.scaleY = rand_film_bit_1_scale; film_bits_layer.film_bits_1.gotoAndStop(rand_film_bit_1_colour); }; film_bits_layer.film_bits_2.x = -100; _local8 = 35; _local9 = 1; film_bits_rand_timer__2 = (Math.round((Math.random() * ((_local8 - _local9) + 1))) + _local9); if (film_bits_rand_timer__2 == 35){ _local22 = 700; _local23 = 0; rand_film_bit_1_pos_x__2 = (Math.round((Math.random() * ((_local22 - _local23) + 1))) + _local23); _local24 = 350; _local25 = 100; rand_film_bit_1_pos_y__2 = (Math.round((Math.random() * ((_local24 - _local25) + 1))) + _local25); _local26 = 360; _local27 = 0; rand_film_bit_1_rot__2 = (Math.round((Math.random() * ((_local26 - _local27) + 1))) + _local27); _local28 = (40 / 100); _local29 = (4 / 100); rand_film_bit_1_scale__2 = (Math.round((Math.random() * ((_local28 - _local29) + 1))) + _local29); _local30 = 4; _local31 = 1; rand_film_bit_1_colour__2 = (Math.round((Math.random() * ((_local30 - _local31) + 1))) + _local31); film_bits_layer.film_bits_2.x = rand_film_bit_1_pos_x__2; film_bits_layer.film_bits_2.y = rand_film_bit_1_pos_y__2; film_bits_layer.film_bits_2.rotation = rand_film_bit_1_rot__2; film_bits_layer.film_bits_2.scaleX = rand_film_bit_1_scale__2; film_bits_layer.film_bits_2.scaleY = rand_film_bit_1_scale__2; film_bits_layer.film_bits_2.gotoAndStop(rand_film_bit_1_colour__2); }; film_bits_layer.film_bits_3.x = -100; _local10 = 35; _local11 = 1; film_bits_rand_timer__3 = (Math.round((Math.random() * ((_local10 - _local11) + 1))) + _local11); if (film_bits_rand_timer__3 == 35){ _local32 = 700; _local33 = 0; rand_film_bit_1_pos_x__3 = (Math.round((Math.random() * ((_local32 - _local33) + 1))) + _local33); _local34 = 350; _local35 = 100; rand_film_bit_1_pos_y__3 = (Math.round((Math.random() * ((_local34 - _local35) + 1))) + _local35); _local36 = 360; _local37 = 0; rand_film_bit_1_rot__3 = (Math.round((Math.random() * ((_local36 - _local37) + 1))) + _local37); _local38 = (40 / 100); _local39 = (4 / 100); rand_film_bit_1_scale__3 = (Math.round((Math.random() * ((_local38 - _local39) + 1))) + _local39); _local40 = 4; _local41 = 1; rand_film_bit_1_colour__3 = (Math.round((Math.random() * ((_local40 - _local41) + 1))) + _local41); film_bits_layer.film_bits_3.x = rand_film_bit_1_pos_x__3; film_bits_layer.film_bits_3.y = rand_film_bit_1_pos_y__3; film_bits_layer.film_bits_3.rotation = rand_film_bit_1_rot__3; film_bits_layer.film_bits_3.scaleX = rand_film_bit_1_scale__3; film_bits_layer.film_bits_3.scaleY = rand_film_bit_1_scale__3; film_bits_layer.film_bits_3.gotoAndStop(rand_film_bit_1_colour__3); }; } else { if (film_bits_active == false){ film_bits_layer.visible = false; }; }; if (world.movie_screen_1.visible == true){ f_313101159_flag = 0; if (f_30310332_flag == 0){ dummy_1.x = 560; dummy_1.y = 524; cam_targeter.x = 560; cam_targeter.y = 524; cam_movement = "hand_held"; cam_shake_active = true; f_30310332_flag = 1; }; } else { if (world.movie_screen_1.visible == false){ f_30310332_flag = 0; if (f_313101159_flag == 0){ cam_movement = "follow_character"; cam_shake_active = false; f_313101159_flag = 1; }; }; }; if (testing_31310109 == true){ dummy_1.x = test_var_1; dummy_1.y = test_var_2; cam_targeter.x = test_var_1; cam_targeter.y = test_var_2; }; if (sniper_kick_back == true){ sniper_kick_back_timer = (sniper_kick_back_timer + (1 * frameRateDiff)); if ((((sniper_kick_back_timer >= 0)) && ((sniper_kick_back_timer < 4)))){ sniper_site_y_offset = (sniper_site_y_offset + ((-50 - sniper_site_y_offset) / 2)); y_mouse_offset = (y_mouse_offset + ((-45 - y_mouse_offset) / 2)); } else { if ((((sniper_kick_back_timer >= 4)) && ((sniper_kick_back_timer < 20)))){ sniper_site_y_offset = (sniper_site_y_offset + ((0 - sniper_site_y_offset) / 9)); y_mouse_offset = (y_mouse_offset + ((0 - y_mouse_offset) / 9)); } else { if (sniper_kick_back_timer >= 20){ sniper_kick_back = false; }; }; }; } else { if (sniper_kick_back == false){ sniper_kick_back_timer = 0; }; }; if (holding_object == true){ if (cursor_movement_active == true){ active_holding_object.x = mouseX; active_holding_object.y = mouseY; } else { if (cursor_movement_active == false){ active_holding_object.x = 10000; active_holding_object.y = 10000; }; }; active_holding_object.visible = true; cursor.gotoAndStop(8); }; if (cursor_text_active == true){ if (use_with_cursor_text.visible == false){ cursor_text.visible = true; } else { if (use_with_cursor_text.visible == true){ cursor_text.visible = false; }; }; } else { if (cursor_text_active == false){ cursor_text.visible = false; }; }; if (mouse_point_was_in == "up_left"){ last_point_mouse_in = mouse_point_was_in; } else { if (mouse_point_was_in == "up_right"){ last_point_mouse_in = mouse_point_was_in; } else { if (mouse_point_was_in == "down_left"){ last_point_mouse_in = mouse_point_was_in; } else { if (mouse_point_was_in == "down_right"){ last_point_mouse_in = mouse_point_was_in; }; }; }; }; if (pick_up_move_active == true){ pick_up_move_active_timer = (pick_up_move_active_timer + (1 * frameRateDiff)); if ((((pick_up_move_active_timer >= 0)) && ((pick_up_move_active_timer < 20)))){ _data_recorder_box_lid.x = (_data_recorder_box_lid.x + ((-150 - _data_recorder_box_lid.x) / 30)); _data_recorder_box_lid.y = (_data_recorder_box_lid.y + ((400 - _data_recorder_box_lid.y) / 30)); _data_recorder_box_lid.scaleX = (_data_recorder_box_lid.scaleX + (2 / 100)); _data_recorder_box_lid.scaleY = _data_recorder_box_lid.scaleX; } else { if (pick_up_move_active_timer >= 20){ pick_up_move_active = false; }; }; } else { if (pick_up_move_active == false){ pick_up_move_active_timer = 0; }; }; if (world.view_3.visible == true){ }; _v3_object_2_trigger__container.visible = world.view_3.visible; if (show_menu_active == true){ if (f_246101127_flag == 0){ fade_in_menu_inner_box = true; _menu_inner_box.visible = true; _menu_items.visible = true; _menu_items.alpha = 0; f_246101127_flag = 1; }; if (fade_in_menu_inner_box == true){ _menu_items.alpha = (_menu_items.alpha + ((6 / 100) * frameRateDiff)); if (_menu_items.alpha >= (100 / 100)){ _menu_items.alpha = (100 / 100); fade_in_menu_inner_box = false; }; }; }; if (show_menu_active == false){ _menu_inner_box.visible = false; f_246101127_flag = 0; _menu_items.visible = false; _menu_items.alpha = 0; fade_in_menu_inner_box = false; }; if (_start_screen_view.visible == true){ if (flash_start_screen_button_state == "start"){ active_flash_start_screen_button.alpha = (73 / 100); flash_start_screen_button_state = "fade_out"; }; if (flash_start_screen_button_state == "fade_out"){ active_flash_start_screen_button.alpha = (active_flash_start_screen_button.alpha - ((6 / 100) * frameRateDiff)); if (active_flash_start_screen_button.alpha <= 0){ active_flash_start_screen_button.alpha = (0 / 100); flash_start_screen_button_state = "off"; }; }; }; if (fade_down_sniper_music == true){ }; if (fade_up_ambient_music_2_active == true){ if (f_137101114_flag == 0){ sndChannel__music = snd__music.play(20000, 999999); set_ambient_music_to_start_2_active = true; f_137101114_flag = 1; }; ambient_music_volume = (ambient_music_volume + (0.03 * frameRateDiff)); transform1__music.volume = ambient_music_volume; sndChannel__music.soundTransform = transform1__music; if (ambient_music_volume >= 1){ ambient_music_volume = 1; fade_up_ambient_music_2_active = false; }; }; if (set_ambient_music_to_start_2_active == true){ if (sndChannel__music.position >= 182000){ sndChannel__music.stop(); sndChannel__music = snd__music.play(0, 999999); set_ambient_music_to_start_2_active = false; }; }; if (fade_up_ambient_music_active == true){ if (f_11710218_flag == 0){ sndChannel__music = snd__music.play(20000, 999999); set_ambient_music_to_start_active = true; f_11710218_flag = 1; }; ambient_music_volume = (ambient_music_volume + (0.03 * frameRateDiff)); transform1__music.volume = ambient_music_volume; sndChannel__music.soundTransform = transform1__music; if (ambient_music_volume >= 1){ ambient_music_volume = 1; fade_up_ambient_music_active = false; }; }; if (set_ambient_music_to_start_active == true){ if (sndChannel__music.position >= 182000){ sndChannel__music.stop(); sndChannel__music = snd__music.play(0, 999999); set_ambient_music_to_start_active = false; }; }; if (fade_music_to_sniper_music_active == true){ }; if (fade_sniper_music_to_music_active == true){ }; if (_music_on_button.currentFrame == 2){ transform1__music.leftToLeft = 0; transform1__music.leftToRight = 0; transform1__music.rightToLeft = 0; transform1__music.rightToRight = 0; sndChannel__music.soundTransform = transform1__music; }; if (_music_on_button.currentFrame == 1){ transform1__music.leftToLeft = 0.8; transform1__music.leftToRight = 0.8; transform1__music.rightToLeft = 0.8; transform1__music.rightToRight = 0.8; sndChannel__music.soundTransform = transform1__music; }; if (hero_n_climb_up_function_active == true){ if (hero_n_climb_up_function_active_flag == 0){ is_climbing = true; hero_n_climb_up_active = true; hero_n_climb_up_function_active_flag = 1; }; hero_n_climb_up_function_timer = (hero_n_climb_up_function_timer + (1 * frameRateDiff)); if ((((hero_n_climb_up_function_timer >= 0)) && ((hero_n_climb_up_function_timer < 40)))){ if (_view_4.visible == true){ _hero.y = (_hero.y - (((_hero.scaleY * 2.055) * 1) * frameRateDiff)); } else { _hero.y = (_hero.y - (((_hero.scaleY * 2.055) * 1.08) * frameRateDiff)); }; }; if (hero_n_climb_up_function_timer >= 40){ if ((((_view_2.visible == true)) && ((climb_up_flag == 0)))){ cam_targeter.x = 376; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -115; world.x = dummy_1.x; cam_targeter.y = 486; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -101; world.y = dummy_1.y; hero_n_climb_up_active = false; hero_N_up_climb_active = false; _view_2.visible = false; hero_slow_shift_left = false; _view_3.visible = true; hero_frame = 177; _hero.gotoAndStop(177); _hero.x = 376; _hero.y = 486; _hero.scaleX = 1.17; _hero.scaleY = _hero.scaleX; cursor.gotoAndStop(1); climb_up_flag = 1; hero_n_climb_up_function_active = false; }; if ((((_view_3.visible == true)) && ((climb_up_flag == 0)))){ cam_targeter.x = 474; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -147; world.x = dummy_1.x; cam_targeter.y = 480; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -102; world.y = dummy_1.y; hero_n_climb_up_active = false; hero_NW_up_climb_active = false; _view_3.visible = false; _view_4.visible = true; hero_frame = 177; _hero.gotoAndStop(177); _hero.x = 474; _hero.y = 480; _hero.scaleX = 1.1; _hero.scaleY = _hero.scaleX; cursor.gotoAndStop(1); climb_up_flag = 1; hero_n_climb_up_function_active = false; }; if ((((_view_4.visible == true)) && ((climb_up_flag == 0)))){ cam_targeter.x = 432; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -134; world.x = dummy_1.x; cam_targeter.y = 500; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -106; world.y = dummy_1.y; hero_n_climb_up_active = false; hero_NW_up_climb_active = false; _view_4.visible = false; _view_12.visible = true; if (shuttle_thor_killed == false){ _v12_object__thor_at_cy10.visible = true; } else { if (shuttle_thor_killed == true){ _v12_object__thor_at_cy10.visible = false; }; }; hero_frame = 177; _hero.gotoAndStop(177); _hero.x = 432; _hero.y = 528; _hero.scaleX = 1.17; _hero.scaleY = _hero.scaleX; cursor.gotoAndStop(1); climb_up_flag = 1; hero_n_climb_up_function_active = false; }; if ((((_view_12.visible == true)) && ((climb_up_flag == 0)))){ hero_n_climb_up_active = false; _view_12.visible = false; _hero.x = 392; _hero.y = 503; cursor.gotoAndStop(1); climb_up_flag = 1; hero_n_climb_up_function_active = false; }; }; } else { if (hero_n_climb_up_function_active == false){ climb_up_flag = 0; hero_n_climb_up_function_active_flag = 0; hero_n_climb_up_function_timer = 0; }; }; if (hero_n_climb_down_function_active == true){ if (hero_n_climb_down_function_active_flag == 0){ hero_n_climb_down_active = true; hero_n_climb_down_function_active_flag = 1; }; hero_n_climb_down_function_timer = (hero_n_climb_down_function_timer + (1 * frameRateDiff)); if ((((hero_n_climb_down_function_timer >= 0)) && ((hero_n_climb_down_function_timer < 40)))){ if (_view_12.visible == true){ _hero.y = (_hero.y + (((_hero.scaleY * 2.055) * 1.24) * frameRateDiff)); } else { _hero.y = (_hero.y + (((_hero.scaleY * 2.055) * 1.1) * frameRateDiff)); }; }; if (hero_n_climb_down_function_timer >= 40){ if ((((_view_3.visible == true)) && ((climb_down_flag == 0)))){ cam_targeter.x = 168; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -7; world.x = dummy_1.x; cam_targeter.y = 474; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -98; world.y = dummy_1.y; hero_n_climb_down_active = false; hero_NW_down_climb_active = false; _view_3.visible = false; _view_2.visible = true; is_climbing = false; _hero.gotoAndStop(73); _hero.x = 111; _hero.y = 474; _hero.scaleX = 1.27; _hero.scaleY = _hero.scaleX; cursor.gotoAndStop(1); climb_down_flag = 1; hero_n_climb_down_function_active = false; }; if ((((_view_4.visible == true)) && ((climb_down_flag == 0)))){ cam_targeter.x = 376; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -115; world.x = dummy_1.x; cam_targeter.y = 486; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -102; world.y = dummy_1.y; hero_n_climb_down_active = false; hero_NW_down_climb_active = false; _view_4.visible = false; _view_3.visible = true; hero_frame = 177; _hero.gotoAndStop(177); _hero.x = 376; _hero.y = 486; _hero.scaleX = 1.17; _hero.scaleY = _hero.scaleX; cursor.gotoAndStop(1); climb_down_flag = 1; hero_n_climb_down_function_active = false; }; if ((((_start_movie__view_4.visible == true)) && ((climb_down_flag == 0)))){ start_movie_active = false; menu_button.visible = true; _start_movie__view_4.visible = false; hero_n_climb_down_active = false; hero_NW_down_climb_active = false; _hero.gotoAndStop(73); _view_1.visible = true; fade_large_black_bars_active = true; episode_credit.visible = false; start_credits.visible = false; thorenzitha_credit.visible = false; show_title_active = false; show_title_2_active = false; skip_button.visible = false; ease_world_active = true; cam_movement = "follow_character"; cam_targeter.x = 735; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -217.95; world.x = dummy_1.x; cam_targeter.y = 453; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -90.8; world.y = dummy_1.y; sndChannel__slide_door = snd__slide_door.play(0, 1); _hero.scaleX = (_hero.scaleY = 0.94); world.hero.x = 735; world.hero.y = 453; is_climbing = false; climb_down_flag = 1; hero_n_climb_down_function_active = false; }; if ((((_view_12.visible == true)) && ((climb_down_flag == 0)))){ cam_targeter.x = 474; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -147; world.x = dummy_1.x; cam_targeter.y = 480; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -100; world.y = dummy_1.y; hero_n_climb_down_active = false; hero_NW_down_climb_active = false; _view_12.visible = false; _view_4.visible = true; hero_frame = 177; _hero.gotoAndStop(177); _hero.x = 474; _hero.y = 480; _hero.scaleX = 1.1; _hero.scaleY = _hero.scaleX; cursor.gotoAndStop(1); climb_down_flag = 1; hero_n_climb_down_function_active = false; }; }; } else { if (hero_n_climb_down_function_active == false){ climb_down_flag = 0; hero_n_climb_down_function_active_flag = 0; hero_n_climb_down_function_timer = 0; }; }; if (_view_6.visible == true){ if (_view_6_floor.hitTestPoint(root.mouseX, root.mouseY, true)){ mouse_hitting_floor = true; } else { mouse_hitting_floor = false; }; }; if (_view_7.visible == true){ if (_view_7_floor.hitTestPoint((_hero.x + world.x), (_hero.y + world.y), true)){ hero_hitting_floor = true; } else { hero_hitting_floor = false; }; if (_view_7_floor.hitTestPoint(root.mouseX, root.mouseY, true)){ if ((((hero_facing_w_collect_active == false)) && ((hero_facing_e_collect_active == false)))){ if (_v7_object__cable_on_floor.visible == true){ if (_clickable_cable_on_floor.hitTestPoint(root.mouseX, root.mouseY, true)){ mouse_hitting_floor = false; } else { mouse_hitting_floor = true; }; } else { mouse_hitting_floor = true; }; } else { mouse_hitting_floor = false; }; } else { mouse_hitting_floor = false; }; if (_click_point.y >= 484){ _click_point.y = 484; }; }; if (_view_8.visible == true){ if (_view_8_floor.hitTestPoint(root.mouseX, root.mouseY, true)){ if (hero_facing_w_collect_active == false){ mouse_hitting_floor = true; } else { if (hero_facing_w_collect_active == true){ mouse_hitting_floor = false; }; }; } else { mouse_hitting_floor = false; }; if (_view_8_floor.hitTestPoint((_hero.x + world.x), (_hero.y + world.y), true)){ hero_hitting_floor = true; } else { hero_hitting_floor = false; }; }; if (_view_9.visible == true){ if (_view_9_floor.hitTestPoint(root.mouseX, root.mouseY, true)){ if (hero_facing_e_collect_active == false){ mouse_hitting_floor = true; } else { if (hero_facing_e_collect_active == true){ mouse_hitting_floor = false; }; }; } else { mouse_hitting_floor = false; }; }; if (_view_10.visible == true){ if (_view_10_floor.hitTestPoint((_hero.x + world.x), (_hero.y + world.y), true)){ hero_hitting_floor = true; } else { hero_hitting_floor = false; }; if (_view_10_floor.hitTestPoint(root.mouseX, root.mouseY, true)){ if (hero_facing_e_collect_active == false){ mouse_hitting_floor = true; }; if (hero_facing_e_collect_active == true){ mouse_hitting_floor = false; }; } else { mouse_hitting_floor = false; }; }; if (_view_12.visible == true){ if (view_12_once_flag == 0){ f_161010_flag = 0; if (object_6_collected == false){ _v12_trigger__smart_key.visible = true; }; if (state__enemy_can_fire_shuttle_weapon == true){ _v12_exit__up_ladder.visible = false; sndChannel__shuttle_weapon_power_up = snd__shuttle_weapon_power_up.play(0, 1, transform1__shuttle_weapon_power_up); _shuttle_weapon_active = true; choose_random_shuttle_fire = true; }; if (state__enemy_can_fire_shuttle_weapon == false){ _v12_exit__up_ladder.visible = true; }; view_12_once_flag = 1; }; } else { if (_view_12.visible == false){ if (f_161010_flag == 0){ sndChannel__shuttle_weapon_active.stop(); f_161010_flag = 1; }; view_12_once_flag = 0; _shuttle_weapon_active = false; shuttle_charge_timer = 0; shuttle_fireing_active = false; choose_random_shuttle_fire = false; set_shuttle_shot.visible = false; }; }; if (_view_13.visible == true){ if (_view_13_floor.hitTestPoint((_hero.x + world.x), (_hero.y + world.y), true)){ hero_hitting_floor = true; } else { hero_hitting_floor = false; }; if (_view_13_floor.hitTestPoint(root.mouseX, root.mouseY, true)){ if (hero_facing_e_collect_active == false){ mouse_hitting_floor = true; } else { if (hero_facing_e_collect_active == true){ mouse_hitting_floor = false; }; }; } else { mouse_hitting_floor = false; }; }; if (_view_14.visible == true){ if (_view_14_floor.hitTestPoint((_hero.x + world.x), (_hero.y + world.y), true)){ hero_hitting_floor = true; } else { hero_hitting_floor = false; }; if (_view_14_floor.hitTestPoint(root.mouseX, root.mouseY, true)){ if (hero_facing_e_collect_active == false){ mouse_hitting_floor = true; } else { if (hero_facing_e_collect_active == true){ mouse_hitting_floor = false; }; }; } else { mouse_hitting_floor = false; }; }; if (choose_random_shuttle_fire == true){ random_shuttle_fire_timer = (random_shuttle_fire_timer + (1 * frameRateDiff)); if (random_shuttle_fire_timer >= 10){ _local42 = 4; _local43 = 1; random_shuttle_fire = (Math.round((Math.random() * ((_local42 - _local43) + 1))) + _local43); random_shuttle_fire_timer = 0; }; if (random_shuttle_fire == 4){ if (random_shuttle_fire_once_flag == 0){ shuttle_fireing_active = true; random_shuttle_fire_once_flag = 1; }; }; }; if (_shuttle_weapon_active == true){ shuttle_weapon_active_timer = (shuttle_weapon_active_timer + (1 * frameRateDiff)); if (shuttle_weapon_active_timer >= 60){ sndChannel__shuttle_weapon_active = snd__shuttle_weapon_active.play(0, 999); _v12_trigger__smart_key.visible = false; shuttle_fireing_active = true; _shuttle_weapon_active = false; }; } else { if (_shuttle_weapon_active == false){ shuttle_weapon_active_timer = 0; }; }; if (shuttle_fireing_active == true){ shuttle_charge_timer = (shuttle_charge_timer + (1 * frameRateDiff)); if ((((shuttle_charge_timer >= 0)) && ((shuttle_charge_timer < 55)))){ if (shuttle_fireing_flag == 0){ shuttle_fireing_flag = 1; }; }; if (shuttle_charge_timer >= 55){ if (shuttle_fireing_flag_2 == 0){ set_shuttle_shot.visible = false; set_shuttle_shot.visible = true; sndChannel__robot_ion_shot = snd__robot_ion_shot.play(0, 1); shuttle_fireing_flag_2 = 1; }; shuttle_shot_speed = (shuttle_shot_speed + ((0.46 * shuttle_shot_speed) * frameRateDiff)); set_shuttle_shot.scaleX = (set_shuttle_shot.scaleX + ((set_shuttle_shot.scaleX * 0.22) * frameRateDiff)); set_shuttle_shot.scaleY = (set_shuttle_shot.scaleY + ((set_shuttle_shot.scaleY / 3.3) * frameRateDiff)); shuttle_shot_angle = Math.atan2((_shuttle_target.y - set_shuttle_shot.y), (_shuttle_target.x - set_shuttle_shot.x)); set_shuttle_shot.x = (set_shuttle_shot.x + (Math.cos(shuttle_shot_angle) * (shuttle_shot_speed * frameRateDiff))); set_shuttle_shot.y = (set_shuttle_shot.y + (Math.sin(shuttle_shot_angle) * (shuttle_shot_speed * frameRateDiff))); _local44 = (_shuttle_target.x - set_shuttle_shot.x); _local45 = (_shuttle_target.y - set_shuttle_shot.y); _local46 = ((Math.atan2(_local45, _local44) * 180) / Math.PI); set_shuttle_shot.rotation = _local46; if (set_shuttle_shot.y >= _shuttle_target.y){ shuttle_fireing_active = false; }; }; } else { if (shuttle_fireing_active == false){ set_shuttle_shot.visible = false; shuttle_fireing_flag = 0; shuttle_fireing_flag_2 = 0; shuttle_shot_speed = 0.41; set_shuttle_shot.scaleX = (10 / 100); set_shuttle_shot.scaleY = (8 / 100); random_shuttle_fire_once_flag = 0; set_shuttle_shot.x = _shuttle_gun_start.x; set_shuttle_shot.y = _shuttle_gun_start.y; _local47 = 440; _local48 = 210; random__shuttle_fireing_angle = (Math.round((Math.random() * ((_local47 - _local48) + 1))) + _local48); _shuttle_target.x = random__shuttle_fireing_angle; }; }; if (hero_collect_animation_active == true){ hero_collect_animation_timer = (hero_collect_animation_timer + (1 * frameRateDiff)); if (hero_collect_animation_timer >= 40){ if (_view_14.visible == true){ if ((((change_view_to == "none__try_mixer_tank_holding")) && ((hero_collect_flag == 0)))){ chat_text._text.text = "Pressure from the plasma gas is holding the door shut"; show_text__narrator(); chat_test_mc.visible = false; hero_collect_flag = 1; }; if ((((change_view_to == "none__try_mixer_tank_that's_strange")) && ((hero_collect_flag == 0)))){ chat_text._text.text = "That’s strange. I let out the plasma gas but the door is still being held closed by more gas"; show_text__narrator(); chat_test_mc.visible = false; hero_collect_flag = 1; }; }; if (_view_5.visible == true){ if ((((change_view_to == "none__try_collector_tank_door_holding")) && ((hero_collect_flag == 0)))){ chat_text._text.text = "Pressure from the plasma gas is holding the door shut"; show_text__narrator(); chat_test_mc.visible = false; hero_collect_flag = 1; }; if ((((change_view_to == "none__try_collector_tank_door_that's_strange")) && ((hero_collect_flag == 0)))){ chat_text._text.text = "That’s strange. I let out the plasma gas but the door is still being held closed by more gas"; show_text__narrator(); chat_test_mc.visible = false; hero_collect_flag = 1; }; }; if ((((_view_1.visible == true)) && ((hero_collect_flag == 0)))){ chat_text._text.text = "Nothing happened"; show_text__narrator(); chat_test_mc.visible = false; hero_collect_flag = 1; }; if ((((_view_13.visible == true)) && ((hero_collect_flag == 0)))){ sndChannel__pick_up = snd__pick_up.play(0, 1, transform1__pick_up); _v13_trigger__chain.visible = false; pc_inventory.object_4_icon.visible = true; object_4_collected = true; rpg_slot_check_active_object = pc_inventory.object_4_icon; rpg_inventory_slot_check_active = true; hero_collect_flag = 1; }; if ((((_view_9.visible == true)) && ((hero_collect_flag == 0)))){ sndChannel__pick_up = snd__pick_up.play(0, 1, transform1__pick_up); _v9_object__cable.visible = true; _v9_object__cable_at_bottom.visible = false; chat_text._text.text = "The backup power can get to the top of the tower now"; show_text__narrator(); chat_test_mc.visible = false; hero_collect_flag = 1; }; if ((((_view_8.visible == true)) && ((hero_collect_flag == 0)))){ sndChannel__pick_up = snd__pick_up.play(0, 1, transform1__pick_up); _v8_trigger__object_1.visible = false; pc_inventory.object_1_icon.visible = true; object_1_collected = true; rpg_slot_check_active_object = pc_inventory.object_1_icon; rpg_inventory_slot_check_active = true; chat_text._text.text = "The mixer tank is no longer being supplied with power"; show_text__narrator(); chat_test_mc.visible = false; hero_collect_flag = 1; }; if ((((_view_10.visible == true)) && ((hero_collect_flag == 0)))){ sndChannel__pick_up = snd__pick_up.play(0, 1, transform1__pick_up); _v10_trigger__metal_bar.visible = false; pc_inventory.object_2_icon.visible = true; object_2_collected = true; rpg_slot_check_active_object = pc_inventory.object_2_icon; rpg_inventory_slot_check_active = true; hero_collect_flag = 1; }; if ((((((_view_7.visible == true)) && ((_v7_object__cable_on_floor.visible == false)))) && ((hero_collect_flag == 0)))){ sndChannel__pick_up = snd__pick_up.play(0, 1, transform1__pick_up); _v7_object__cable_on_floor.visible = true; _object_1_icon.visible = false; _object_1_icon.x = -100; _object_1_icon.y = -100; removed_object_inventory_sort_active = true; hero_collect_flag = 1; }; if ((((((_view_7.visible == true)) && ((_v7_object__cable_on_floor.visible == true)))) && ((hero_collect_flag == 0)))){ _v7_object__cable_on_floor.visible = false; sndChannel__pick_up = snd__pick_up.play(0, 1, transform1__pick_up); _v7_object__cable_in_vent.visible = true; _v9_object__cable_at_bottom.visible = true; hero_collect_flag = 1; }; hero_collect_animation_active = false; }; } else { if (hero_collect_animation_active == false){ hero_collect_flag = 0; hero_collect_animation_timer = 0; }; }; if (first_person_torch_active == true){ torch_beam.x = mouseX; torch_beam.y = mouseY; torch_beam.visible = true; } else { if (first_person_torch_active == false){ torch_beam.visible = false; }; }; if (_view_11.visible == true){ mouse_hitting_floor = false; }; if (open_vent_movie_active == true){ open_vent_movie_active = false; }; if (v1_female_cyborg_worker_movie_active == true){ if (v1_female_cyborg_worker_movie_once_flag == 0){ cam_movement = "hand_held"; cam_shake_active = true; dummy_1.x = 548; dummy_1.y = 586; cam_targeter_dummy.x = 548; cam_targeter_dummy.y = 586; cam_targeter.x = 548; cam_targeter.y = 586; next_button.visible = true; large_black_bars.visible = true; chat_text._text.text = "The tower elevator has been deliberately dropped to the ground"; chat_text._text.textColor = 0xFFD800; chat_text.y = 311; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; v1_female_cyborg_worker_movie_once_flag = 1; }; } else { if (v1_female_cyborg_worker_movie_active == false){ v1_female_cyborg_worker_movie_once_flag = 0; }; }; if (v1_cyborg_worker_movie_active == true){ if (v1_cyborg_worker_movie_once_flag == 0){ cam_movement = "hand_held"; cam_shake_active = true; dummy_1.x = 548; dummy_1.y = 586; cam_targeter_dummy.x = 548; cam_targeter_dummy.y = 586; cam_targeter.x = 548; cam_targeter.y = 586; next_button.visible = true; large_black_bars.visible = true; chat_text._text.text = "One of the shuttles took off. That one must contain the stolen parts from the tower"; chat_text._text.textColor = 0xFFFFFF; chat_text.y = 311; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; v1_cyborg_worker_movie_once_flag = 1; }; } else { if (v1_cyborg_worker_movie_active == false){ v1_cyborg_worker_movie_once_flag = 0; }; }; if (v1_engineer_cy10_movie_active == true){ if (v1_engineer_cy10_movie_active_once_flag == 0){ cam_movement = "hand_held"; cam_shake_active = true; dummy_1.x = 548; dummy_1.y = 586; cam_targeter_dummy.x = 548; cam_targeter_dummy.y = 586; cam_targeter.x = 548; cam_targeter.y = 586; next_button.visible = true; large_black_bars.visible = true; chat_text._text.text = "The monitor shows the mixer tank is still producing plasma gas"; chat_text._text.textColor = 0xFFD800; chat_text.y = 311; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; v1_engineer_cy10_movie_active_once_flag = 1; }; } else { if (v1_engineer_cy10_movie_active == false){ v1_engineer_cy10_movie_active_once_flag = 0; }; }; if (EPF_energy_fireing_movie_active == true){ EPF_energy_fireing_movie_timer = (EPF_energy_fireing_movie_timer + (1 * frameRateDiff)); if ((((EPF_energy_fireing_movie_timer >= 50)) && ((EPF_energy_fireing_movie_timer < 100)))){ if (EPF_energy_fireing_movie_once_flag == 0){ _view_16.visible = false; back_button.visible = false; _view_15.visible = true; large_black_bars.visible = true; cursor.gotoAndStop(1); EPF_energy_fireing_movie_once_flag = 1; }; }; if ((((EPF_energy_fireing_movie_timer >= 100)) && ((EPF_energy_fireing_movie_timer < 160)))){ if (EPF_energy_fireing_movie_once_flag == 1){ EPF_energy_fire_normal_active = true; EPF_energy_fireing_movie_once_flag = 2; }; }; if ((((EPF_energy_fireing_movie_timer >= 160)) && ((EPF_energy_fireing_movie_timer < 200)))){ if (EPF_energy_fireing_movie_once_flag == 2){ EPF_energy_fire_normal_active = false; EPF_energy_fireing_movie_once_flag = 3; }; }; if (EPF_energy_fireing_movie_timer >= 200){ _view_15.visible = false; _EPF_control_screen_button__power.gotoAndStop(1); back_button.visible = true; _view_16.visible = true; large_black_bars.visible = false; EPF_energy_fireing_movie_active = false; }; } else { if (EPF_energy_fireing_movie_active == false){ EPF_energy_fireing_movie_timer = 0; EPF_energy_fireing_movie_once_flag = 0; }; }; if (testing_active == true){ cam_movement = "follow_character"; is_climbing = true; _hero.x = test_var_1; _hero.y = test_var_2; _hero.scaleX = (_hero.scaleY = test_var_3); _hero.gotoAndStop(test_var_4); }; if (flash_screen_power_button_active == true){ flash_screen_power_button_timer = (flash_screen_power_button_timer + (1 * frameRateDiff)); if ((((flash_screen_power_button_timer >= 0)) && ((flash_screen_power_button_timer < 15)))){ _EPF_control_screen_button__power.gotoAndStop(2); }; if ((((flash_screen_power_button_timer >= 15)) && ((flash_screen_power_button_timer < 30)))){ _EPF_control_screen_button__power.gotoAndStop(1); }; if (flash_screen_power_button_timer >= 30){ flash_screen_power_button_active = false; }; } else { if (flash_screen_power_button_active == false){ flash_screen_power_button_timer = 0; }; }; if (use_radio_movie_active == true){ if (use_radio_movie_flag == 0){ f_31210857_flag = 0; use_radio_movie_flag = 1; }; use_radio_movie_timer = (use_radio_movie_timer + (1 * frameRateDiff)); if ((((use_radio_movie_timer >= 0)) && ((use_radio_movie_timer < 60)))){ if (f_311101114_flag == 0){ dummy_1.x = 338; dummy_1.y = 308; cam_targeter_dummy.x = 338; cam_targeter_dummy.y = 308; cam_targeter.x = 338; cam_targeter.y = 308; cam_movement = "hand_held"; _view_1.visible = false; _hero.visible = false; _v1_movie__cy10_using_radio.visible = true; _CY10_arm_using_radio.x = 719; _CY10_arm_using_radio.y = 646; large_black_bars.visible = true; f_311101114_flag = 1; }; }; if ((((use_radio_movie_timer >= 60)) && ((use_radio_movie_timer < 100)))){ if (f_5110728_flag == 0){ _CY10_arm_using_radio.visible = true; f_5110728_flag = 1; }; _CY10_arm_using_radio.x = (_CY10_arm_using_radio.x + (((543 - _CY10_arm_using_radio.x) / 16) * frameRateDiff)); _CY10_arm_using_radio.y = (_CY10_arm_using_radio.y + (((454 - _CY10_arm_using_radio.y) / 16) * frameRateDiff)); }; if ((((use_radio_movie_timer >= 100)) && ((use_radio_movie_timer < 200)))){ if (f_311101123_flag == 0){ _v1_movie__cy10_using_radio.visible = false; _v1_movie__cy10_using_radio_holding.visible = true; f_311101123_flag = 1; }; }; if ((((use_radio_movie_timer >= 200)) && ((use_radio_movie_timer < 230)))){ if (f_711101051_flag == 0){ _v1_movie__cy10_using_radio_holding.visible = false; _v1_movie__thor_scientist_using_radio.visible = true; f_711101051_flag = 1; }; }; if ((((use_radio_movie_timer >= 230)) && ((use_radio_movie_timer < 330)))){ if (f_811101122_flag == 0){ f_811101122_flag = 1; }; _thor_scientist_using_radio_arm.y = (_thor_scientist_using_radio_arm.y + (((-8 - _thor_scientist_using_radio_arm.y) / 13) * frameRateDiff)); }; if (use_radio_movie_timer >= 330){ _v1_movie__thor_scientist_using_radio.visible = false; _view_1.visible = true; _hero.visible = true; large_black_bars.visible = false; thor_scientist_using_radio_active = true; cam_movement = "follow_character"; use_radio_movie_active = false; }; } else { if (use_radio_movie_active == false){ if (f_31210857_flag == 0){ f_5110728_flag = 0; f_711101051_flag = 0; f_311101114_flag = 0; f_311101123_flag = 0; f_811101122_flag = 0; _CY10_arm_using_radio.visible = false; _CY10_arm_using_radio.x = 719; _CY10_arm_using_radio.y = 646; _thor_scientist_using_radio_arm.y = 138; use_radio_movie_flag = 0; use_radio_movie_timer = 0; f_31210857_flag = 1; }; }; }; if (thor_scientist_using_radio_active == true){ thor_scientist_using_radio_timer = (thor_scientist_using_radio_timer + (1 * frameRateDiff)); if (thor_scientist_using_radio_timer >= 530){ thor_scientist_using_radio_active = false; }; } else { if (thor_scientist_using_radio_active == false){ thor_scientist_using_radio_timer = 0; }; }; if (thor_scientist_hit_by_energy_active == true){ if (thor_scientist_hit_timer_active == true){ thor_scientist_hit_by_energy_timer = (thor_scientist_hit_by_energy_timer + (1 * frameRateDiff)); }; if ((((thor_scientist_hit_by_energy_timer >= 50)) && ((thor_scientist_hit_by_energy_timer < 60)))){ if (thor_scientist_hit_by_energy_flag == 0){ EPF_energy_fire_normal_active = false; EPF_energy_fireing_movie_active = false; _view_15.visible = false; _view_16.visible = false; _thor_scientist_using_radio_arm.y = -8; _v1_movie__thor_scientist_using_radio.visible = true; thor_scientist_hit_by_energy_flag = 1; }; } else { if ((((thor_scientist_hit_by_energy_timer >= 60)) && ((thor_scientist_hit_by_energy_timer < 110)))){ if (f_31210838_flag == 0){ shuttle_thor_killed = true; thor_scientist_hit_timer_active = false; thor_hit_by_energy_discharge_active = true; f_31210838_flag = 1; }; } else { if ((((thor_scientist_hit_by_energy_timer >= 110)) && ((thor_scientist_hit_by_energy_timer < 160)))){ if ((((_thor_scientist_with_radio.rotation >= 0)) && ((_thor_scientist_with_radio.rotation < 15)))){ thor_scientist_fall_state = "speed_up"; } else { if ((((_thor_scientist_with_radio.rotation >= 15)) && ((_thor_scientist_with_radio.rotation < 30)))){ thor_scientist_fall_state = "slow_down"; } else { if (_thor_scientist_with_radio.rotation >= 30){ thor_scientist_fall_state = "none"; }; }; }; if (thor_scientist_fall_state == "speed_up"){ thor_scientist_with_radio_rot_speed = (thor_scientist_with_radio_rot_speed + (0.05 * frameRateDiff)); _thor_scientist_with_radio.rotation = (_thor_scientist_with_radio.rotation + (thor_scientist_with_radio_rot_speed * frameRateDiff)); }; if (thor_scientist_fall_state == "slow_down"){ thor_scientist_with_radio_rot_speed = (thor_scientist_with_radio_rot_speed - (0.05 * frameRateDiff)); _thor_scientist_with_radio.rotation = (_thor_scientist_with_radio.rotation + (thor_scientist_with_radio_rot_speed * frameRateDiff)); }; } else { if (thor_scientist_hit_by_energy_timer >= 160){ _v1_movie__thor_scientist_using_radio.visible = false; EPF_energy_fireing_movie_active = false; EPF_energy_fire_normal_active = false; _hero.visible = true; large_black_bars.visible = false; cam_movement = "follow_character"; state__enemy_can_fire_shuttle_weapon = false; _view_16.visible = false; _view_1.visible = true; _hero.scaleX = (_hero.scaleY = 0.89); cam_targeter.x = 168; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -32; world.x = dummy_1.x; cam_targeter.y = 436; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -85; world.y = dummy_1.y; thor_scientist_hit_by_energy_active = false; }; }; }; }; }; if (open_vent_valve_movie_active == true){ if (open_vent_valve_movie_flag == 0){ cursor.gotoAndStop(1); _view_11.visible = false; first_person_torch_active = false; cam_movement = "off"; _v11_movie__open_valve.visible = true; large_black_bars.visible = true; open_vent_valve_movie_flag = 1; }; open_vent_valve_movie_timer = (open_vent_valve_movie_timer + (1 * frameRateDiff)); if ((((open_vent_valve_movie_timer >= 0)) && ((open_vent_valve_movie_timer < 30)))){ _v11_movie_object__metal_bar.rotation = (_v11_movie_object__metal_bar.rotation + ((-10 - _v11_movie_object__metal_bar.rotation) / 16)); } else { if ((((open_vent_valve_movie_timer >= 30)) && ((open_vent_valve_movie_timer < 130)))){ if (f_101110141_flag == 0){ vent_valve_gas_active = true; fade_in_gas_leak_sound_active = true; f_101110141_flag = 1; }; }; }; } else { if (open_vent_valve_movie_active == false){ open_vent_valve_movie_flag = 0; open_vent_valve_movie_timer = 0; _v11_movie_object__metal_bar.rotation = 0; _vent_gas_particle_1.y = 51; _vent_gas_particle_2.y = 86; _vent_gas_particle_3.y = 131.35; _vent_gas_particle_4.y = 168.35; _vent_gas_particle_5.y = 206.3; _vent_gas_particle_6.y = 242.3; _vent_gas_particle_7.y = 288.3; f_101110141_flag = 0; }; }; if (vent_valve_gas_active == true){ mixer_tank_gas_height_limit = -240; vent_gas_scale_speed = 8.2; vent_gas_speed = 6.5; vent_gas_alpha_speed = 0.7; if (vent_valve_gas_active_flag == 0){ _vent_gas_particle_1.scaleX = (100 / 100); _vent_gas_particle_1.scaleY = (100 / 100); _vent_gas_particle_1.alpha = (100 / 100); _vent_gas_particle_2.scaleX = (100 / 100); _vent_gas_particle_2.scaleY = (100 / 100); _vent_gas_particle_2.alpha = (100 / 100); _vent_gas_particle_3.scaleX = (100 / 100); _vent_gas_particle_3.scaleY = (100 / 100); _vent_gas_particle_3.alpha = (100 / 100); _vent_gas_particle_4.scaleX = (100 / 100); _vent_gas_particle_4.scaleY = (100 / 100); _vent_gas_particle_4.alpha = (100 / 100); _vent_gas_particle_5.scaleX = (100 / 100); _vent_gas_particle_5.scaleY = (100 / 100); _vent_gas_particle_5.alpha = (100 / 100); _vent_gas_particle_6.scaleX = (100 / 100); _vent_gas_particle_6.scaleY = (100 / 100); _vent_gas_particle_6.alpha = (100 / 100); _vent_gas_particle_7.scaleX = (100 / 100); _vent_gas_particle_7.scaleY = (100 / 100); _vent_gas_particle_7.alpha = (100 / 100); vent_valve_gas_active_flag = 1; }; vent_valve_gas_timer = (vent_valve_gas_timer + (1 * frameRateDiff)); if (_vent_gas_particle_1.y >= 20){ _vent_gas_particle_1.y = (_vent_gas_particle_1.y - (vent_gas_speed * frameRateDiff)); } else { if ((((_vent_gas_particle_1.y > mixer_tank_gas_height_limit)) && ((_vent_gas_particle_1.y < 20)))){ _vent_gas_particle_1.y = (_vent_gas_particle_1.y - (vent_gas_speed * frameRateDiff)); _vent_gas_particle_1.scaleX = (_vent_gas_particle_1.scaleX + ((vent_gas_scale_speed / 100) * frameRateDiff)); _vent_gas_particle_1.scaleY = _vent_gas_particle_1.scaleX; _vent_gas_particle_1.alpha = (_vent_gas_particle_1.alpha - (vent_gas_alpha_speed / 100)); } else { if (_vent_gas_particle_1.y <= mixer_tank_gas_height_limit){ if (valve_gas_allowed == true){ _vent_gas_particle_1.y = 20; _vent_gas_particle_1.scaleX = (100 / 100); _vent_gas_particle_1.scaleY = (100 / 100); _vent_gas_particle_1.alpha = (100 / 100); }; }; }; }; if (_vent_gas_particle_2.y >= 20){ _vent_gas_particle_2.y = (_vent_gas_particle_2.y - (vent_gas_speed * frameRateDiff)); } else { if ((((_vent_gas_particle_2.y > mixer_tank_gas_height_limit)) && ((_vent_gas_particle_2.y < 20)))){ _vent_gas_particle_2.y = (_vent_gas_particle_2.y - (vent_gas_speed * frameRateDiff)); _vent_gas_particle_2.scaleX = (_vent_gas_particle_2.scaleX + ((vent_gas_scale_speed / 100) * frameRateDiff)); _vent_gas_particle_2.scaleY = _vent_gas_particle_2.scaleX; _vent_gas_particle_2.alpha = (_vent_gas_particle_2.alpha - (vent_gas_alpha_speed / 100)); } else { if (_vent_gas_particle_2.y <= mixer_tank_gas_height_limit){ if (valve_gas_allowed == true){ _vent_gas_particle_2.y = 20; _vent_gas_particle_2.scaleX = (100 / 100); _vent_gas_particle_2.scaleY = (100 / 100); _vent_gas_particle_2.alpha = (100 / 100); }; }; }; }; if (_vent_gas_particle_3.y >= 20){ _vent_gas_particle_3.y = (_vent_gas_particle_3.y - (vent_gas_speed * frameRateDiff)); } else { if ((((_vent_gas_particle_3.y > mixer_tank_gas_height_limit)) && ((_vent_gas_particle_3.y < 20)))){ _vent_gas_particle_3.y = (_vent_gas_particle_3.y - (vent_gas_speed * frameRateDiff)); _vent_gas_particle_3.scaleX = (_vent_gas_particle_3.scaleX + ((vent_gas_scale_speed / 100) * frameRateDiff)); _vent_gas_particle_3.scaleY = _vent_gas_particle_3.scaleX; _vent_gas_particle_3.alpha = (_vent_gas_particle_3.alpha - (vent_gas_alpha_speed / 100)); } else { if (_vent_gas_particle_3.y <= mixer_tank_gas_height_limit){ if (valve_gas_allowed == true){ _vent_gas_particle_3.y = 20; _vent_gas_particle_3.scaleX = (100 / 100); _vent_gas_particle_3.scaleY = (100 / 100); _vent_gas_particle_3.alpha = (100 / 100); }; }; }; }; if (_vent_gas_particle_4.y >= 20){ _vent_gas_particle_4.y = (_vent_gas_particle_4.y - (vent_gas_speed * frameRateDiff)); } else { if ((((_vent_gas_particle_4.y > mixer_tank_gas_height_limit)) && ((_vent_gas_particle_4.y < 20)))){ _vent_gas_particle_4.y = (_vent_gas_particle_4.y - (vent_gas_speed * frameRateDiff)); _vent_gas_particle_4.scaleX = (_vent_gas_particle_4.scaleX + ((vent_gas_scale_speed / 100) * frameRateDiff)); _vent_gas_particle_4.scaleY = _vent_gas_particle_4.scaleX; _vent_gas_particle_4.alpha = (_vent_gas_particle_4.alpha - (vent_gas_alpha_speed / 100)); } else { if (_vent_gas_particle_4.y <= mixer_tank_gas_height_limit){ if (valve_gas_allowed == true){ _vent_gas_particle_4.y = 20; _vent_gas_particle_4.scaleX = (100 / 100); _vent_gas_particle_4.scaleY = (100 / 100); _vent_gas_particle_4.alpha = (100 / 100); }; }; }; }; if (_vent_gas_particle_5.y >= 20){ _vent_gas_particle_5.y = (_vent_gas_particle_5.y - (vent_gas_speed * frameRateDiff)); } else { if ((((_vent_gas_particle_5.y > mixer_tank_gas_height_limit)) && ((_vent_gas_particle_5.y < 20)))){ _vent_gas_particle_5.y = (_vent_gas_particle_5.y - (vent_gas_speed * frameRateDiff)); _vent_gas_particle_5.scaleX = (_vent_gas_particle_5.scaleX + ((vent_gas_scale_speed / 100) * frameRateDiff)); _vent_gas_particle_5.scaleY = _vent_gas_particle_5.scaleX; _vent_gas_particle_5.alpha = (_vent_gas_particle_5.alpha - (vent_gas_alpha_speed / 100)); } else { if (_vent_gas_particle_5.y <= mixer_tank_gas_height_limit){ if (valve_gas_allowed == true){ _vent_gas_particle_5.y = 20; _vent_gas_particle_5.scaleX = (100 / 100); _vent_gas_particle_5.scaleY = (100 / 100); _vent_gas_particle_5.alpha = (100 / 100); }; }; }; }; if (_vent_gas_particle_6.y >= 20){ _vent_gas_particle_6.y = (_vent_gas_particle_6.y - (vent_gas_speed * frameRateDiff)); } else { if ((((_vent_gas_particle_6.y > mixer_tank_gas_height_limit)) && ((_vent_gas_particle_6.y < 20)))){ _vent_gas_particle_6.y = (_vent_gas_particle_6.y - (vent_gas_speed * frameRateDiff)); _vent_gas_particle_6.scaleX = (_vent_gas_particle_6.scaleX + ((vent_gas_scale_speed / 100) * frameRateDiff)); _vent_gas_particle_6.scaleY = _vent_gas_particle_6.scaleX; _vent_gas_particle_6.alpha = (_vent_gas_particle_6.alpha - (vent_gas_alpha_speed / 100)); } else { if (_vent_gas_particle_6.y <= mixer_tank_gas_height_limit){ if (valve_gas_allowed == true){ _vent_gas_particle_6.y = 20; _vent_gas_particle_6.scaleX = (100 / 100); _vent_gas_particle_6.scaleY = (100 / 100); _vent_gas_particle_6.alpha = (100 / 100); }; }; }; }; if (_vent_gas_particle_7.y >= 20){ _vent_gas_particle_7.y = (_vent_gas_particle_7.y - (vent_gas_speed * frameRateDiff)); } else { if ((((_vent_gas_particle_7.y > mixer_tank_gas_height_limit)) && ((_vent_gas_particle_7.y < 20)))){ _vent_gas_particle_7.y = (_vent_gas_particle_7.y - (vent_gas_speed * frameRateDiff)); _vent_gas_particle_7.scaleX = (_vent_gas_particle_7.scaleX + ((vent_gas_scale_speed / 100) * frameRateDiff)); _vent_gas_particle_7.scaleY = _vent_gas_particle_7.scaleX; _vent_gas_particle_7.alpha = (_vent_gas_particle_7.alpha - (vent_gas_alpha_speed / 100)); } else { if (_vent_gas_particle_7.y <= mixer_tank_gas_height_limit){ if (valve_gas_allowed == true){ _vent_gas_particle_7.y = 20; _vent_gas_particle_7.scaleX = (100 / 100); _vent_gas_particle_7.scaleY = (100 / 100); _vent_gas_particle_7.alpha = (100 / 100); }; }; }; }; if ((((vent_valve_gas_timer >= 0)) && ((vent_valve_gas_timer < 40)))){ valve_gas_allowed = false; }; if ((((vent_valve_gas_timer >= 40)) && ((vent_valve_gas_timer < 110)))){ valve_gas_allowed = true; }; if ((((vent_valve_gas_timer >= 110)) && ((vent_valve_gas_timer < 150)))){ valve_gas_allowed = false; if (f_2212101238_flag == 0){ fade_out_gas_leak_sound_active = true; f_2212101238_flag = 1; }; }; if (vent_valve_gas_timer >= 150){ open_vent_valve_movie_active = false; _v11_movie__open_valve.visible = false; large_black_bars.visible = false; _view_11.visible = true; torch_beam.x = mouseX; torch_beam.y = mouseY; torch_beam.visible = true; first_person_torch_active = true; cam_movement = "mouse"; vent_valve_gas_active = false; }; } else { if (vent_valve_gas_active == false){ vent_valve_gas_active_flag = 0; vent_valve_gas_timer = 0; f_2212101238_flag = 0; }; }; if (workaround__set_cursor_to_arrow == true){ cursor.gotoAndStop(1); workaround__set_cursor_to_arrow = false; }; if (hero_slow_shift_left == true){ _hero.x = (_hero.x - (0.3 * frameRateDiff)); }; if (thor_hit_by_energy_discharge_active == true){ if (thor_hit_by_energy_discharge_flag == 0){ _thor_hit_energy_discharge_mc.visible = true; sndChannel__Sparking = snd__Sparking.play(0, 999, transform1__Sparking); thor_hit_by_energy_discharge_flag = 1; }; thor_hit_energy_discharge_frame = (thor_hit_energy_discharge_frame + 1); _thor_hit_energy_discharge_mc.gotoAndStop(thor_hit_energy_discharge_frame); if (thor_hit_energy_discharge_frame == 25){ _thor_hit_energy_discharge_mc.visible = false; sndChannel__Sparking.stop(); thor_scientist_hit_by_energy_timer = 110; thor_scientist_hit_timer_active = true; thor_hit_by_energy_discharge_active = false; }; }; if (world.x >= 0){ world.x = 0; }; if (world.x <= -230){ world.x = -230; }; if (world.y >= 0){ world.y = 0; }; if (world.y <= -108){ world.y = -108; }; if (_view_2.visible == true){ if (_v2_collision__top.hitTestPoint((world.hero.x + world.x), (world.hero.y + world.y), true)){ if (f_181210418_flag == 0){ if ((((_click_point.x > _hero.x)) && ((_click_point.y < _hero.y)))){ hero_mouse_move = "right"; }; if ((((_click_point.x < _hero.x)) && ((_click_point.y > _hero.y)))){ hero_mouse_move = "down"; }; }; f_181210418_flag = 1; } else { f_181210418_flag = 0; }; }; if (_view_2.visible == true){ if (_v2_collision__bottom.hitTestPoint((world.hero.x + world.x), (world.hero.y + world.y), true)){ if (f_181210427_flag == 0){ if ((((_click_point.x > _hero.x)) && ((_click_point.y < _hero.y)))){ hero_mouse_move = "up"; }; if ((((_click_point.x < _hero.x)) && ((_click_point.y > _hero.y)))){ hero_mouse_move = "left"; }; }; f_181210427_flag = 1; } else { f_181210427_flag = 0; }; }; if (fade_in_gas_leak_sound_active == true){ if (fade_in_gas_leak_sound_flag == 0){ sndChannel__gas_leak = snd__gas_leak.play(0, 999, transform1__gas_leak); fade_in_gas_leak_sound_flag = 1; }; transform1__gas_leak.volume = (transform1__gas_leak.volume + (0.15 * frameRateDiff)); sndChannel__gas_leak.soundTransform = transform1__gas_leak; if (transform1__gas_leak.volume >= 1){ transform1__gas_leak.volume = 1; fade_in_gas_leak_sound_active = false; }; } else { if (fade_in_gas_leak_sound_active == false){ fade_in_gas_leak_sound_flag = 0; }; }; if (fade_out_gas_leak_sound_active == true){ if (fade_out_gas_leak_sound_flag == 0){ fade_out_gas_leak_sound_flag = 1; }; transform1__gas_leak.volume = (transform1__gas_leak.volume - (0.15 * frameRateDiff)); sndChannel__gas_leak.soundTransform = transform1__gas_leak; if (transform1__gas_leak.volume <= 0){ transform1__gas_leak.volume = 0; sndChannel__gas_leak.stop(); fade_out_gas_leak_sound_active = false; }; } else { if (fade_out_gas_leak_sound_active == false){ fade_out_gas_leak_sound_flag = 0; }; }; move_engineer_head_timer = (move_engineer_head_timer + (1 * frameRateDiff)); if ((((move_engineer_head_timer >= 120)) && ((move_engineer_head_timer < 218)))){ if (move_engineer_head_flag == 0){ turn_engineer_head_clockwise_active = true; move_engineer_head_flag = 1; }; } else { if (move_engineer_head_timer >= 218){ if (move_engineer_head_flag == 1){ turn_engineer_head_anticlockwise_active = true; move_engineer_head_timer = 0; move_engineer_head_flag = 0; }; }; }; move_male_cyborg_arm_timer = (move_male_cyborg_arm_timer + (1 * frameRateDiff)); if ((((move_male_cyborg_arm_timer >= 160)) && ((move_male_cyborg_arm_timer < 200)))){ if (move_male_cyborg_arm_flag == 0){ move_male_cyborg_arm_up_active = true; move_male_cyborg_arm_flag = 1; }; } else { if (move_male_cyborg_arm_timer >= 200){ if (move_male_cyborg_arm_flag == 1){ move_male_cyborg_arm_down_active = true; move_male_cyborg_arm_timer = 0; move_male_cyborg_arm_flag = 0; }; }; }; if (end_movie_active == true){ if (end_movie_active_flag == 0){ hero_mouse_move_up_flag = 0; hero_mouse_move_down_flag = 0; hero_mouse_move_left_flag = 0; hero_mouse_move_right_flag = 0; hero_mouse_move_NE_flag = 0; hero_mouse_move_SE_flag = 0; hero_mouse_move_SW_flag = 0; hero_mouse_move_NW_flag = 0; cursor.gotoAndStop(1); is_climbing = false; _view_12.visible = false; large_black_bars.visible = true; _hero.x = 489; _hero.y = 447; _hero.gotoAndStop(73); _hero.visible = true; _v12_end_movie__shuttle.visible = true; end_movie_active_flag = 1; }; if (_v12_end_movie__shuttle.visible == true){ v12_end_movie__shuttle_timer = (v12_end_movie__shuttle_timer + (1 * frameRateDiff)); if ((((v12_end_movie__shuttle_timer >= 0)) && ((v12_end_movie__shuttle_timer < 80)))){ } else { if (v12_end_movie__shuttle_timer >= 80){ if (end_movie_active_flag == 1){ world.click_point.x = 425; world.click_point.y = 400; hero_on_stop_facing = "N"; change_view_to = "v12_end_movie__shuttle_door"; mouse_move_hero_state = "world"; mouse_move_hero = true; f198091058_flag = 0; end_movie_active_flag = 2; }; }; }; }; if (_v12_end_movie__shuttle_door.visible == true){ if (end_movie_active_flag == 2){ v12_end_movie__shuttle_timer = 0; end_movie_active_flag = 3; }; v12_end_movie__shuttle_timer = (v12_end_movie__shuttle_timer + (1 * frameRateDiff)); if (v12_end_movie__shuttle_timer >= 40){ if (f_2812101226_flag == 0){ sndChannel__slide_door_running = snd__slide_door_running.play(0, 999, transform1__slide_door_running); f_2812101226_flag = 1; }; _v12_end_movie__shuttle_door_door.x = (_v12_end_movie__shuttle_door_door.x + (1.5 * frameRateDiff)); _v12_end_movie__shuttle_door_door.rotation = (_v12_end_movie__shuttle_door_door.rotation + (0.002 * frameRateDiff)); }; if (_v12_end_movie__shuttle_door_door.x >= 450){ sndChannel__slide_door_running.stop(); _v12_end_movie__shuttle_door.visible = false; _v12_end_movie__shuttle_cockpit.visible = true; }; }; if (_v12_end_movie__shuttle_cockpit.visible == true){ if (end_movie_active_flag == 3){ is_climbing = false; _hero.x = 331; _hero.y = 447; _hero.scaleX = 1.13; _hero.gotoAndStop(74); _hero.scaleY = _hero.scaleX; _hero.visible = true; v12_end_movie__shuttle_timer = 0; end_movie_active_flag = 4; }; v12_end_movie__shuttle_timer = (v12_end_movie__shuttle_timer + (1 * frameRateDiff)); if (v12_end_movie__shuttle_timer >= 60){ _v12_end_movie__shuttle_cockpit.visible = false; _v12_end_movie__take_off.visible = true; }; }; if (_v12_end_movie__take_off.visible == true){ if (end_movie_active_flag == 4){ sndChannel__thor_shuttle_take_off = snd__thor_shuttle_take_off.play(0, 999, transform1__thor_shuttle_take_off); _hero.visible = false; end_movie_active_flag = 5; }; end_movie_shuttle_x = (end_movie_shuttle_x + (0.002 * frameRateDiff)); end_movie_shuttle_y = (end_movie_shuttle_y + (0.004 * frameRateDiff)); _v12_end_movie__take_off__shuttle.x = (_v12_end_movie__take_off__shuttle.x + end_movie_shuttle_x); _v12_end_movie__take_off__shuttle.y = (_v12_end_movie__take_off__shuttle.y - end_movie_shuttle_y); if (_v12_end_movie__take_off__shuttle.y < 146){ sndChannel__thor_shuttle_take_off.stop(); _v12_end_movie__take_off.visible = false; _v12_end_movie__out_cockpit.visible = true; }; }; if (_v12_end_movie__out_cockpit.visible == true){ if (f_281210201_flag == 0){ sndChannel__space_rumble = snd__space_rumble.play(0, 999, transform1__space_rumble); f_281210201_flag = 1; }; _mini_EPF_ship.scaleX = (_mini_EPF_ship.scaleX + (0.002 * frameRateDiff)); _mini_EPF_ship.scaleY = _mini_EPF_ship.scaleX; if (_mini_EPF_ship.scaleX >= 0.91){ _mini_EPF_ship.scaleX = 0.91; _mini_EPF_ship.scaleY = _mini_EPF_ship.scaleX; _v12_end_movie__out_cockpit.visible = false; _v12_end_movie__inside_mini_EPF.visible = true; }; }; if (_v12_end_movie__inside_mini_EPF.visible == true){ if (end_movie_active_flag == 5){ sndChannel__space_rumble.stop(); v12_end_movie__shuttle_timer = 0; end_movie_plasma_fire_active = true; end_movie_active_flag = 6; }; v12_end_movie__shuttle_timer = (v12_end_movie__shuttle_timer + (1 * frameRateDiff)); if (v12_end_movie__shuttle_timer >= 30){ if (end_movie_active_flag == 6){ end_movie_plasma_fire_active = true; end_movie_active_flag = 7; }; }; }; }; if (end_movie_plasma_fire_active == true){ if (timer_end_movie_shot_hit < 5){ end_movie_plasma_fire_timer = (end_movie_plasma_fire_timer + (1 * frameRateDiff)); if (end_movie_plasma_fire_timer >= 20){ if (end_movie_plasma_fire_flag == 0){ _end_movie_plasma_shot.x = 232; _end_movie_plasma_shot.visible = true; sndChannel__robot_ion_shot = snd__robot_ion_shot.play(0, 1, transform1__robot_ion_shot); end_movie_plasma_fire_flag = 1; }; _end_movie_plasma_shot.x = (_end_movie_plasma_shot.x + (20 * frameRateDiff)); if (_end_movie_plasma_shot.x >= 592){ timer_end_movie_shot_hit = (timer_end_movie_shot_hit + 1); _end_movie_plasma_shot.visible = false; end_movie_plasma_explosion_active = true; sndChannel__bang = snd__bang.play(0, 1, transform1__bang); _mini_EPF_centre_damage.visible = true; _end_movie_plasma_shot.x = 232; end_movie_plasma_fire_flag = 0; end_movie_plasma_fire_timer = 0; }; end_movie_plasma_fire_active = true; }; } else { if (timer_end_movie_shot_hit >= 5){ fade_in_end_message_active = true; end_movie_plasma_fire_active = false; }; }; }; if (end_movie_plasma_explosion_active == true){ if (end_movie_plasma_ex_flag == 0){ _end_movie_plasma_explosion.scaleX = 0.3; _end_movie_plasma_explosion.scaleY = _end_movie_plasma_explosion.scaleX; _end_movie_plasma_explosion.rotation = (_end_movie_plasma_explosion.rotation + 41); _end_movie_plasma_explosion.visible = true; end_movie_plasma_ex_flag = 1; }; _end_movie_plasma_explosion.scaleX = (_end_movie_plasma_explosion.scaleX + (0.15 * frameRateDiff)); _end_movie_plasma_explosion.scaleY = _end_movie_plasma_explosion.scaleX; _end_movie_plasma_explosion.alpha = (_end_movie_plasma_explosion.alpha - (0.001 * frameRateDiff)); if (_end_movie_plasma_explosion.scaleX >= 1){ end_movie_plasma_explosion_active = false; }; } else { if (end_movie_plasma_explosion_active == false){ _end_movie_plasma_explosion.visible = false; _end_movie_plasma_explosion.alpha = 1; end_movie_plasma_ex_flag = 0; }; }; if (fade_in_end_message_active == true){ final_view_text.visible = true; final_view_text.alpha = (final_view_text.alpha + ((4 / 100) * frameRateDiff)); final_view_text.visible = true; if (final_view_text.alpha >= 100){ final_view_text.alpha = 100; fade_in_end_message_active = false; }; }; if (fade_large_black_bars_active == true){ large_black_bars.alpha = (large_black_bars.alpha - (0.04 * frameRateDiff)); if (large_black_bars.alpha <= 0){ large_black_bars.alpha = 0; large_black_bars.visible = false; large_black_bars.alpha = 1; fade_large_black_bars_active = false; }; }; if (workaround__quick_move_view_1_to_hero_active == true){ cam_movement = "follow_character"; cam_targeter.x = 563; cam_targeter_dummy.x = cam_targeter.x; dummy_1.x = -161; world.x = dummy_1.x; cam_targeter.y = 436; cam_targeter_dummy.y = cam_targeter.y; dummy_1.y = -85; world.y = dummy_1.y; workaround__quick_move_view_1_to_hero_active = false; }; } public function v1_characters_timestep_function(_arg1:TimerEvent){ if (turn_engineer_head_clockwise_active == true){ engineer_head_frame = (engineer_head_frame + 1); _v1_engineer.gotoAndStop(engineer_head_frame); if (_v1_engineer.currentFrame >= 5){ turn_engineer_head_clockwise_active = false; }; }; if (turn_engineer_head_anticlockwise_active == true){ engineer_head_frame = (engineer_head_frame - 1); _v1_engineer.gotoAndStop(engineer_head_frame); if (_v1_engineer.currentFrame <= 1){ turn_engineer_head_anticlockwise_active = false; }; }; } public function v1_characters_timestep_function_2(_arg1:TimerEvent){ if (move_male_cyborg_arm_up_active == true){ male_cyborg_frame = (male_cyborg_frame + 1); _cyborg_worker.gotoAndStop(male_cyborg_frame); if (_cyborg_worker.currentFrame >= 8){ move_male_cyborg_arm_up_active = false; }; }; if (move_male_cyborg_arm_down_active == true){ male_cyborg_frame = (male_cyborg_frame - 1); _cyborg_worker.gotoAndStop(male_cyborg_frame); if (_cyborg_worker.currentFrame <= 1){ move_male_cyborg_arm_down_active = false; }; }; } public function EPF_energy_fire_timestep_function(_arg1:TimerEvent){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; if (EPF_energy_fire_normal_active == true){ if (EPF_energy_fire_normal_flag == 0){ if (_EPF_control_screen.currentFrame == 1){ _EPF_energy_fire.x = _EPF_energy_fire__start_pos_1.x; _EPF_energy_fire.y = _EPF_energy_fire__start_pos_1.y; _EPF_energy_fire.visible = true; sndChannel__Sparking = snd__Sparking.play(0, 999, transform1__Sparking); } else { if (_EPF_control_screen.currentFrame == 2){ _EPF_energy_fire.x = _EPF_energy_fire__start_pos_2.x; _EPF_energy_fire.y = _EPF_energy_fire__start_pos_2.y; _EPF_energy_fire.visible = true; sndChannel__Sparking = snd__Sparking.play(0, 999, transform1__Sparking); if (thor_scientist_using_radio_active == true){ thor_scientist_hit_by_energy_active = true; }; } else { if (_EPF_control_screen.currentFrame == 3){ _EPF_energy_fire.x = _EPF_energy_fire__start_pos_3.x; _EPF_energy_fire.y = _EPF_energy_fire__start_pos_3.y; _EPF_energy_fire.visible = true; sndChannel__Sparking = snd__Sparking.play(0, 999, transform1__Sparking); } else { if (_EPF_control_screen.currentFrame == 4){ _EPF_energy_fire.x = _EPF_energy_fire__start_pos_4.x; _EPF_energy_fire.y = _EPF_energy_fire__start_pos_4.y; _EPF_energy_fire.visible = true; sndChannel__Sparking = snd__Sparking.play(0, 999, transform1__Sparking); } else { if (_EPF_control_screen.currentFrame > 4){ _EPF_energy_fire.visible = false; }; }; }; }; }; EPF_energy_fire_normal_false_flag = 0; EPF_energy_fire_normal_flag = 1; }; _local2 = 100; _local3 = 104; _EPF_energy_fire.scaleX = ((Math.random() * (((_local2 - _local3) + 1) + _local3)) / 100); if (_EPF_energy_fire.scaleX <= 0.49){ _EPF_energy_fire.scaleX = 0.49; }; _local4 = 1090; _local5 = 0; _EPF_energy_fire__1.y = (Math.round((Math.random() * ((_local4 - _local5) + 1))) + _local5); _local6 = 1090; _local7 = 0; _EPF_energy_fire__2.y = (Math.round((Math.random() * ((_local6 - _local7) + 1))) + _local7); _local8 = 1090; _local9 = 0; _EPF_energy_fire__3.y = (Math.round((Math.random() * ((_local8 - _local9) + 1))) + _local9); _local10 = 1090; _local11 = 0; _EPF_energy_fire__4.y = (Math.round((Math.random() * ((_local10 - _local11) + 1))) + _local11); _EPF_energy_fire__1.x = (_EPF_energy_fire__1.y / 25.4); _EPF_energy_fire__1.rotation = -1.9; _EPF_energy_fire__2.x = (_EPF_energy_fire__2.y / 29.7); _EPF_energy_fire__2.rotation = -2.2; _EPF_energy_fire__3.x = (_EPF_energy_fire__3.y / -29); _EPF_energy_fire__3.rotation = 2.5; _EPF_energy_fire__4.x = (_EPF_energy_fire__4.y / -34); _EPF_energy_fire__4.rotation = 2.3; } else { if (EPF_energy_fire_normal_active == false){ if (EPF_energy_fire_normal_false_flag == 0){ sndChannel__Sparking.stop(); _EPF_energy_fire.visible = false; EPF_energy_fire_normal_flag = 0; EPF_energy_fire_normal_false_flag = 1; }; }; }; } public function engineer_timestep_function(_arg1:TimerEvent){ if (engineer_turn_right_active == true){ if (engineer_turn_right_active_flag == 0){ engineer_turn_frame = 1; _engineer_data_on_screen.visible = true; engineer_turn_right_active_flag = 1; }; engineer_turn_right_timer = (engineer_turn_right_timer + 1); if (engineer_turn_right_timer == 1){ if ((((engineer_turn_frame >= 1)) && ((engineer_turn_frame < 10)))){ engineer_turn_frame = (engineer_turn_frame + 1); } else { engineer_turn_right_active = false; }; world.movie_screen_1.ms1_engineer.gotoAndStop(engineer_turn_frame); engineer_turn_right_timer = 0; }; } else { if (engineer_turn_right_active == false){ engineer_turn_right_active_flag = 0; }; }; if (engineer_turn_left_active == true){ if (engineer_turn_left_active_flag == 0){ engineer_turn_frame = 9; engineer_turn_left_active_flag = 1; }; engineer_turn_left_timer = (engineer_turn_left_timer + 1); if (engineer_turn_left_timer == 1){ if ((((engineer_turn_frame >= 1)) && ((engineer_turn_frame < 10)))){ engineer_turn_frame = (engineer_turn_frame - 1); } else { engineer_turn_left_active = false; }; world.movie_screen_1.ms1_engineer.gotoAndStop(engineer_turn_frame); engineer_turn_left_timer = 0; }; } else { if (engineer_turn_left_active == false){ engineer_turn_left_active_flag = 0; }; }; } public function timestep_function__hero_climb(_arg1:TimerEvent){ if (hero_NW_up_climb_active == true){ hero_NW_up_climb_timer = (hero_NW_up_climb_timer + 1); if (hero_NW_up_climb_timer == 1){ if ((((hero_frame >= 177)) && ((hero_frame < 198)))){ hero_frame = (hero_frame + 1); } else { hero_frame = 177; }; world.hero.gotoAndStop(hero_frame); if (hero_frame == 188){ sndChannel__climb_steps = snd__climb_steps.play(0, 1); }; if (hero_frame == 198){ sndChannel__climb_steps = snd__climb_steps.play(0, 1); }; hero_NW_up_climb_timer = 0; }; }; if (hero_NW_down_climb_active == true){ hero_NW_down_climb_timer = (hero_NW_down_climb_timer + 1); if (hero_NW_down_climb_timer == 1){ if ((((hero_frame >= 178)) && ((hero_frame < 198)))){ hero_frame = (hero_frame - 1); } else { hero_frame = 197; }; world.hero.gotoAndStop(hero_frame); if (hero_frame == 188){ sndChannel__climb_steps = snd__climb_steps.play(0, 1); }; if (hero_frame == 179){ sndChannel__climb_steps = snd__climb_steps.play(0, 1); }; hero_NW_down_climb_timer = 0; }; }; if (hero_N_up_climb_active == true){ hero_N_up_climb_timer = (hero_N_up_climb_timer + 1); if (hero_N_up_climb_timer == 1){ if ((((hero_frame >= 199)) && ((hero_frame < 222)))){ hero_frame = (hero_frame + 1); } else { hero_frame = 199; }; world.hero.gotoAndStop(hero_frame); if (hero_frame == 208){ sndChannel__climb_steps = snd__climb_steps.play(0, 1); }; if (hero_frame == 220){ sndChannel__climb_steps = snd__climb_steps.play(0, 1); }; hero_N_up_climb_timer = 0; }; }; } public function timestep_function__hero_collect(_arg1:TimerEvent){ if (hero_facing_e_collect_active == true){ if (hero_facing_e_collect_flag == 0){ hero_frame = 153; hero_facing_e_collect_flag = 1; }; hero_facing_e_collect_timer = (hero_facing_e_collect_timer + 1); if (hero_facing_e_collect_arm == "up"){ if (hero_facing_e_collect_timer == 1){ if ((((hero_frame >= 153)) && ((hero_frame < 164)))){ hero_frame = (hero_frame + 1); } else { hero_facing_e_collect_arm = "down"; }; world.hero.gotoAndStop(hero_frame); hero_facing_e_collect_timer = 0; }; }; if (hero_facing_e_collect_arm == "down"){ if (hero_facing_e_collect_timer == 1){ if ((((hero_frame >= 154)) && ((hero_frame < 165)))){ hero_frame = (hero_frame - 1); } else { hero_frame = 74; world.hero.gotoAndStop(hero_frame); hero_facing_e_collect_active = false; }; world.hero.gotoAndStop(hero_frame); hero_facing_e_collect_timer = 0; }; }; } else { if (hero_facing_e_collect_active == false){ hero_facing_e_collect_flag = 0; hero_facing_e_collect_arm = "up"; }; }; if (hero_facing_w_collect_active == true){ if (hero_facing_w_collect_flag == 0){ hero_frame = 165; hero_facing_w_collect_flag = 1; }; hero_facing_w_collect_timer = (hero_facing_w_collect_timer + 1); if (hero_facing_w_collect_arm == "up"){ if (hero_facing_w_collect_timer == 1){ if ((((hero_frame >= 165)) && ((hero_frame < 176)))){ hero_frame = (hero_frame + 1); } else { hero_facing_w_collect_arm = "down"; }; world.hero.gotoAndStop(hero_frame); hero_facing_w_collect_timer = 0; }; }; if (hero_facing_w_collect_arm == "down"){ if (hero_facing_w_collect_timer == 1){ if ((((hero_frame >= 166)) && ((hero_frame < 177)))){ hero_frame = (hero_frame - 1); } else { hero_frame = 76; world.hero.gotoAndStop(hero_frame); hero_facing_w_collect_active = false; }; world.hero.gotoAndStop(hero_frame); hero_facing_w_collect_timer = 0; }; }; } else { if (hero_facing_w_collect_active == false){ hero_facing_w_collect_flag = 0; hero_facing_w_collect_arm = "up"; }; }; } public function hero_timestep_function(_arg1:TimerEvent){ if (hero_up_walk_active == true){ hero_up_walk_timer = (hero_up_walk_timer + 1); if (hero_up_walk_timer == 1){ if ((((hero_frame >= 1)) && ((hero_frame < 18)))){ hero_frame = (hero_frame + 1); } else { hero_frame = 1; }; world.hero.gotoAndStop(hero_frame); hero_up_walk_timer = 0; }; } else { if (hero_NE_walk_active == true){ if (hero_NE_walk_allowed == true){ hero_NE_walk_timer = (hero_NE_walk_timer + 1); if (hero_NE_walk_timer == 1){ if ((((hero_frame >= 77)) && ((hero_frame < 94)))){ hero_frame = (hero_frame + 1); } else { hero_frame = 77; }; world.hero.gotoAndStop(hero_frame); hero_NE_walk_timer = 0; }; } else { if (hero_NE_walk_allowed == false){ world.hero.gotoAndStop(75); }; }; } else { if (hero_NW_walk_active == true){ if (hero_NW_walk_allowed == true){ hero_NW_walk_timer = (hero_NW_walk_timer + 1); if (hero_NW_walk_timer == 1){ if ((((hero_frame >= 131)) && ((hero_frame < 148)))){ hero_frame = (hero_frame + 1); } else { hero_frame = 131; }; world.hero.gotoAndStop(hero_frame); hero_NW_walk_timer = 0; }; } else { if (hero_NW_walk_allowed == false){ world.hero.gotoAndStop(131); }; }; } else { if (hero_SE_walk_active == true){ if (hero_SE_walk_allowed == true){ hero_SE_walk_timer = (hero_SE_walk_timer + 1); if (hero_SE_walk_timer == 1){ if ((((hero_frame >= 95)) && ((hero_frame < 112)))){ hero_frame = (hero_frame + 1); } else { hero_frame = 95; }; world.hero.gotoAndStop(hero_frame); hero_SE_walk_timer = 0; }; } else { if (hero_SE_walk_allowed == false){ world.hero.gotoAndStop(95); }; }; } else { if (hero_SW_walk_active == true){ if (hero_SW_walk_allowed == true){ hero_SW_walk_timer = (hero_SW_walk_timer + 1); if (hero_SW_walk_timer == 1){ if ((((hero_frame >= 113)) && ((hero_frame < 130)))){ hero_frame = (hero_frame + 1); } else { hero_frame = 113; }; world.hero.gotoAndStop(hero_frame); hero_SW_walk_timer = 0; }; } else { if (hero_SW_walk_allowed == false){ world.hero.gotoAndStop(113); }; }; } else { if (hero_down_walk_active == true){ if (hero_down_walk_allowed == true){ hero_down_walk_timer = (hero_down_walk_timer + 1); if (hero_down_walk_timer == 1){ if ((((hero_frame >= 37)) && ((hero_frame < 54)))){ hero_frame = (hero_frame + 1); } else { hero_frame = 37; }; world.hero.gotoAndStop(hero_frame); hero_down_walk_timer = 0; }; } else { if (hero_down_walk_allowed == false){ world.hero.gotoAndStop(75); }; }; } else { if (hero_left_walk_active == true){ hero_left_walk_timer = (hero_left_walk_timer + 1); if (hero_left_walk_timer == 1){ if ((((hero_frame >= 55)) && ((hero_frame < 72)))){ hero_frame = (hero_frame + 1); } else { hero_frame = 55; }; world.hero.gotoAndStop(hero_frame); hero_left_walk_timer = 0; }; } else { if (hero_right_walk_active == true){ hero_right_walk_timer = (hero_right_walk_timer + 1); if (hero_right_walk_timer == 1){ if ((((hero_frame >= 19)) && ((hero_frame < 36)))){ hero_frame = (hero_frame + 1); } else { hero_frame = 19; }; world.hero.gotoAndStop(hero_frame); hero_right_walk_timer = 0; }; }; }; }; }; }; }; }; }; if (play_cyborg_footstep_sound_flag == 0){ if ((((((((((((((((((((((((((((((((_hero.currentFrame == 3)) || ((_hero.currentFrame == 12)))) || ((_hero.currentFrame == 21)))) || ((_hero.currentFrame == 30)))) || ((_hero.currentFrame == 39)))) || ((_hero.currentFrame == 48)))) || ((_hero.currentFrame == 57)))) || ((_hero.currentFrame == 66)))) || ((_hero.currentFrame == 79)))) || ((_hero.currentFrame == 88)))) || ((_hero.currentFrame == 97)))) || ((_hero.currentFrame == 106)))) || ((_hero.currentFrame == 115)))) || ((_hero.currentFrame == 124)))) || ((_hero.currentFrame == 133)))) || ((_hero.currentFrame == 142)))){ if (_music_on_button.currentFrame == 1){ sndChannel__cyborg_footstep = snd__cyborg_footstep.play(0, 1); }; if (_music_on_button.currentFrame == 2){ sndChannel__cyborg_footstep_quiet = snd__cyborg_footstep_quiet.play(0, 1); }; } else { if ((((_hero.currentFrame >= 1)) && ((_hero.currentFrame < 3)))){ play_cyborg_footstep_sound_flag = 0; f_20710359_flag = 0; } else { if ((((_hero.currentFrame >= 4)) && ((_hero.currentFrame < 12)))){ play_cyborg_footstep_sound_flag = 0; f_20710359_flag = 0; } else { if ((((_hero.currentFrame >= 13)) && ((_hero.currentFrame < 21)))){ play_cyborg_footstep_sound_flag = 0; f_20710359_flag = 0; } else { if ((((_hero.currentFrame >= 22)) && ((_hero.currentFrame < 30)))){ play_cyborg_footstep_sound_flag = 0; f_20710359_flag = 0; } else { if ((((_hero.currentFrame >= 31)) && ((_hero.currentFrame < 39)))){ play_cyborg_footstep_sound_flag = 0; f_20710359_flag = 0; } else { if ((((_hero.currentFrame >= 40)) && ((_hero.currentFrame < 48)))){ play_cyborg_footstep_sound_flag = 0; f_20710359_flag = 0; } else { if ((((_hero.currentFrame >= 49)) && ((_hero.currentFrame < 57)))){ play_cyborg_footstep_sound_flag = 0; f_20710359_flag = 0; } else { if ((((_hero.currentFrame >= 58)) && ((_hero.currentFrame < 66)))){ play_cyborg_footstep_sound_flag = 0; f_20710359_flag = 0; } else { if ((((_hero.currentFrame >= 67)) && ((_hero.currentFrame < 79)))){ play_cyborg_footstep_sound_flag = 0; f_20710359_flag = 0; } else { if ((((_hero.currentFrame >= 80)) && ((_hero.currentFrame < 88)))){ play_cyborg_footstep_sound_flag = 0; f_20710359_flag = 0; } else { if ((((_hero.currentFrame >= 89)) && ((_hero.currentFrame < 97)))){ play_cyborg_footstep_sound_flag = 0; f_20710359_flag = 0; } else { if ((((_hero.currentFrame >= 98)) && ((_hero.currentFrame < 106)))){ play_cyborg_footstep_sound_flag = 0; f_20710359_flag = 0; } else { if ((((_hero.currentFrame >= 107)) && ((_hero.currentFrame < 115)))){ play_cyborg_footstep_sound_flag = 0; f_20710359_flag = 0; } else { if ((((_hero.currentFrame >= 116)) && ((_hero.currentFrame < 124)))){ play_cyborg_footstep_sound_flag = 0; f_20710359_flag = 0; } else { if ((((_hero.currentFrame >= 125)) && ((_hero.currentFrame < 133)))){ play_cyborg_footstep_sound_flag = 0; f_20710359_flag = 0; } else { if ((((_hero.currentFrame >= 134)) && ((_hero.currentFrame < 142)))){ play_cyborg_footstep_sound_flag = 0; f_20710359_flag = 0; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; } public function timestep_function__mouse_info_active(_arg1:TimerEvent){ if (mouse_info_active == true){ if (mouse_info_active_flag == 0){ active_mouse_info_box.visible = true; active_mouse_info_box.alpha = 0; mouse_info_active_flag = 1; }; if (active_mouse_info_box.alpha < (100 / 100)){ active_mouse_info_box.visible = true; active_mouse_info_box.alpha = (active_mouse_info_box.alpha + ((10 / 100) * frameRateDiff)); } else { if (active_mouse_info_box.alpha >= (100 / 100)){ active_mouse_info_box.visible = true; active_mouse_info_box.alpha = (100 / 100); }; }; } else { if (mouse_info_active == false){ mouse_info_active_flag = 0; active_mouse_info_box.visible = false; }; }; } public function timestep_function__battle_won_screen(_arg1:TimerEvent){ if (battle_won_screen_active == true){ keys_active = false; f2612081231_flag = 0; if (get_weapon_flag == 0){ battle_won_text.enemy_weapon_collected_mc.visible = true; rpg_weapon_2_collected = true; inventory.inventory_weapon_2_icon.visible = true; inventory.inventory_weapon_2_icon.x = inventory.left_back_hold_box.x; inventory.inventory_weapon_2_icon.y = inventory.left_back_hold_box.y; get_weapon_flag = 1; }; battle_won_text.enemy_weapon_collected_mc.alpha = battle_won_text.alpha; if (battle_won_screen_once_flag == 0){ HP_cy10.visible = false; XP_bar.x = 157.35; XP_bar.y = 190.35; if (rpg_level == 1){ var__XP_bar_text_total = 120; var__battle_won_text_previous_XP_text = var__XP_bar_text; var__battle_won_XP_increase_text = 60; var__XP_bar_text = (var__XP_bar_text + var__battle_won_XP_increase_text); if (var__XP_bar_text >= var__XP_bar_text_total){ battle_won_text.level_up_label_mc.visible = true; rpg_level = 2; rpg_level_label.rpg_level_label_amount.text = 2; HP_cy10.x = 207.95; HP_cy10.y = 172; AIM_bar.x = 161.45; AIM_bar.y = 242.1; HP_cy10.hero_HP_text.text = 180; HP_cy10.hero_HP_text_total.text = 180; battle_won_text.level_up_label_mc.previous_HP_text.text = 150; battle_won_text.level_up_label_mc.HP_increase_text.text = 30; AIM_bar.AIM_text.text = 20; battle_won_text.level_up_label_mc.previous_AIM_tex.text = 15; battle_won_text.level_up_label_mc.AIM_increase_text.text = 5; HP_cy10.hero_inner_bar_mc.width = ((HP_cy10.hero_HP_text.text / HP_cy10.hero_HP_text_total.text) * 100); HP_cy10.hero_inner_bar_mc.gotoAndStop(1); health_red.visible = false; health_amber.visible = false; health_green.visible = true; }; if (battle_won_text.level_up_label_mc.visible == false){ HP_cy10.visible = true; }; } else { if (rpg_level == 2){ battle_won_text.level_up_label_mc.visible = false; XP_bar.XP_text_total.text = 120; battle_won_text.previous_XP_text.text = XP_bar.XP_text.text; battle_won_text.XP_increase_text.text = 60; var__XP_bar_text = (var__XP_bar_text + var__battle_won_XP_increase_text); if (var__XP_bar_text >= var__XP_bar_text_total){ battle_won_text.level_up_label_mc.visible = true; rpg_level = 3; rpg_level_label.rpg_level_label_amount.text = 3; HP_cy10.x = 207.95; HP_cy10.y = 172; AIM_bar.x = 161.45; AIM_bar.y = 242.1; HP_cy10.hero_HP_text.text = 260; HP_cy10.hero_HP_text_total.text = 260; battle_won_text.level_up_label_mc.previous_HP_text.text = 180; battle_won_text.level_up_label_mc.HP_increase_text.text = 80; AIM_bar.AIM_text.text = 25; battle_won_text.level_up_label_mc.previous_AIM_text.text = 20; battle_won_text.level_up_label_mc.AIM_increase_text.text = 5; HP_cy10.hero_inner_bar_mc.width = ((HP_cy10.HP_text.text / HP_cy10.HP_text_total.text) * 100); HP_cy10.hero_inner_bar_mc.gotoAndStop(1); health_red.visible = false; health_amber.visible = false; health_green.visible = true; }; if (battle_won_text.level_up_label_mc.visible == false){ HP_cy10.visible = true; }; } else { if (rpg_level == 3){ battle_won_text.level_up_label_mc.visible = false; XP_bar.XP_text_total.text = 120; battle_won_text.previous_XP_text.text = XP_bar.XP_text.text; battle_won_text.XP_increase_text.text = 60; var__XP_bar_text = (var__XP_bar_text + var__battle_won_XP_increase_text); if (battle_won_text.level_up_label_mc.visible == false){ HP_cy10.visible = true; }; }; }; }; battle_won_screen_once_flag = 1; }; XP_bar.XP_inner_bar_mc.width = ((XP_bar.XP_text.text / XP_bar.XP_text_total.text) * 100); AIM_bar.AIM_inner_bar_mc.width = AIM_bar.AIM_text.text; battle_won_screen_timer = (battle_won_screen_timer + (1 * frameRateDiff)); if (battle_won_screen_timer >= 20){ battle_won_box.visible = true; battle_won_box.alpha = (100 / 100); }; if ((((battle_won_screen_timer >= 20)) && ((battle_won_screen_timer < 30)))){ battle_won_text.visible = true; battle_won_text.alpha = 0; XP_bar.visible = true; XP_bar.alpha = 0; if (battle_won_text.level_up_label_mc.visible == true){ HP_cy10.visible = true; HP_cy10.alpha = 0; AIM_bar.visible = true; AIM_bar.alpha = 0; XP_bar.visible = true; XP_bar.alpha = 0; }; } else { if ((((battle_won_screen_timer >= 30)) && ((battle_won_text.alpha < (100 / 100))))){ battle_won_text.visible = true; battle_won_text.alpha = (battle_won_text.alpha + ((10 / 100) * frameRateDiff)); XP_bar.visible = true; XP_bar.alpha = (XP_bar.alpha + ((10 / 100) * frameRateDiff)); if (battle_won_text.level_up_label_mc.visible == true){ HP_cy10.visible = true; HP_cy10.alpha = (HP_cy10.alpha + ((10 / 100) * frameRateDiff)); AIM_bar.visible = true; AIM_bar.alpha = (AIM_bar.alpha + ((10 / 100) * frameRateDiff)); }; } else { if ((((battle_won_screen_timer >= 30)) && ((battle_won_text.alpha >= (100 / 100))))){ battle_won_text.visible = true; battle_won_text.alpha = (100 / 100); XP_bar.visible = true; XP_bar.alpha = (100 / 100); if (battle_won_text.level_up_label_mc.visible == true){ HP_cy10.visible = true; HP_cy10.alpha = (100 / 100); AIM_bar.visible = true; AIM_bar.alpha = (100 / 100); }; }; }; }; } else { if (battle_won_screen_active == false){ if (f2612081231_flag == 0){ AIM_bar.visible = false; HP_cy10.x = 66; HP_cy10.y = 3.4; XP_bar.visible = false; XP_bar.alpha = 0; f2612081231_flag = 1; }; battle_won_screen_once_flag = 0; battle_won_screen_timer = 0; battle_won_text.alpha = 0; battle_won_box.alpha = 0; battle_won_text.visible = false; battle_won_box.visible = false; }; }; } public function show_text__narrator(){ chat_text._text.textColor = 0xFFFFFF; chat_text.y = 380; chat_test_mc.visible = true; chat_text._text.setTextFormat(txtFormat__center); chat_text.visible = true; } public function return_object_to_inventory(){ pc_inventory.object_1_icon.gotoAndStop(1); pc_inventory.object_2_icon.gotoAndStop(1); pc_inventory.object_3_icon.gotoAndStop(1); pc_inventory.object_4_icon.gotoAndStop(1); _object_4_icon.gotoAndStop(1); _object_5_icon.gotoAndStop(1); _object_6_icon.gotoAndStop(1); cursor.gotoAndStop(2); holding_object = false; object_1_icon_holding.visible = false; object_1_icon_click_flag = 1; object_2_icon_holding.visible = false; object_2_icon_click_flag = 1; object_3_icon_holding.visible = false; object_3_icon_click_flag = 1; object_4_icon_holding.visible = false; object_4_icon_click_flag = 1; object_5_icon_holding.visible = false; object_5_icon_click_flag = 1; object_6_icon_holding.visible = false; object_6_icon_click_flag = 1; } public function timestep_function__fire_active(_arg1:TimerEvent){ if (fire_active == true){ fire_bitmap_mc.visible = true; fire.starting_flames_1.y = (fire.starting_flames_1.y - (0.6 * flame_speed_factor)); fire.starting_flames_1.scaleX = (fire.starting_flames_1.scaleX + ((0.6 / 100) * flame_speed_factor)); fire.starting_flames_1.scaleY = (fire.starting_flames_1.scaleY + ((0.6 / 100) * flame_speed_factor)); if (fire.starting_flames_1.y < 105){ fire.starting_flames_1.alpha = (fire.starting_flames_1.alpha - ((9 / 100) * flame_speed_factor)); }; if (fire.starting_flames_1.y < 100){ fire.starting_flames_1.y = 130; rand_max__flames = 360; rand_min__flames = 1; fire.starting_flames_1.rotation = (Math.round((Math.random() * ((rand_max__flames - rand_min__flames) + 1))) + rand_min__flames); fire.starting_flames_1.alpha = (100 / 100); fire.starting_flames_1.scaleX = (100 / 100); fire.starting_flames_1.scaleY = (100 / 100); }; fire.starting_flames_2.y = (fire.starting_flames_2.y - (0.8 * flame_speed_factor)); fire.starting_flames_2.scaleX = (fire.starting_flames_2.scaleX + ((0.64 / 100) * flame_speed_factor)); fire.starting_flames_2.scaleY = (fire.starting_flames_2.scaleY + ((0.64 / 100) * flame_speed_factor)); if (fire.starting_flames_2.y < 102){ fire.starting_flames_2.alpha = (fire.starting_flames_2.alpha - ((9 / 100) * flame_speed_factor)); }; if (fire.starting_flames_2.y < 95){ fire.starting_flames_2.y = 140; rand_max__flames = 360; rand_min__flames = 1; fire.starting_flames_2.rotation = (Math.round((Math.random() * ((rand_max__flames - rand_min__flames) + 1))) + rand_min__flames); fire.starting_flames_2.alpha = (100 / 100); fire.starting_flames_2.scaleX = (100 / 100); fire.starting_flames_2.scaleY = (100 / 100); }; fire.starting_flames_3.y = (fire.starting_flames_3.y - 0.6); fire.starting_flames_3.scaleX = (fire.starting_flames_3.scaleX + ((0.7 / 100) * flame_speed_factor)); fire.starting_flames_3.scaleY = (fire.starting_flames_3.scaleY + ((0.7 / 100) * flame_speed_factor)); if (fire.starting_flames_3.y < 105){ fire.starting_flames_3.alpha = (fire.starting_flames_3.alpha - ((9 / 100) * flame_speed_factor)); }; if (fire.starting_flames_3.y < 100){ fire.starting_flames_3.y = 130; rand_max__flames = 360; rand_min__flames = 1; fire.starting_flames_3.rotation = (Math.round((Math.random() * ((rand_max__flames - rand_min__flames) + 1))) + rand_min__flames); fire.starting_flames_3.alpha = (100 / 100); fire.starting_flames_3.scaleX = (100 / 100); fire.starting_flames_3.scaleY = (100 / 100); }; fire.starting_flames_4.y = (fire.starting_flames_4.y - (0.8 * flame_speed_factor)); fire.starting_flames_4.scaleX = (fire.starting_flames_4.scaleX + ((0.72 / 100) * flame_speed_factor)); fire.starting_flames_4.scaleY = (fire.starting_flames_4.scaleY + ((0.72 / 100) * flame_speed_factor)); if (fire.starting_flames_4.y < 102){ fire.starting_flames_4.alpha = (fire.starting_flames_4.alpha - ((9 / 100) * flame_speed_factor)); }; if (fire.starting_flames_4.y < 95){ fire.starting_flames_4.y = 140; rand_max__flames = 360; rand_min__flames = 1; fire.starting_flames_4.rotation = (Math.round((Math.random() * ((rand_max__flames - rand_min__flames) + 1))) + rand_min__flames); fire.starting_flames_4.alpha = (100 / 100); fire.starting_flames_4.scaleX = (100 / 100); fire.starting_flames_4.scaleY = (100 / 100); }; fire.starting_flames_5.y = (fire.starting_flames_5.y - (0.6 * flame_speed_factor)); fire.starting_flames_5.scaleX = (fire.starting_flames_5.scaleX + ((0.7 / 100) * flame_speed_factor)); fire.starting_flames_5.scaleY = (fire.starting_flames_5.scaleY + ((0.7 / 100) * flame_speed_factor)); if (fire.starting_flames_5.y < 105){ fire.starting_flames_5.alpha = (fire.starting_flames_5.alpha - ((9 / 100) * flame_speed_factor)); }; if (fire.starting_flames_5.y < 100){ fire.starting_flames_5.y = 130; rand_max__flames = 360; rand_min__flames = 1; fire.starting_flames_5.rotation = (Math.round((Math.random() * ((rand_max__flames - rand_min__flames) + 1))) + rand_min__flames); fire.starting_flames_5.alpha = (100 / 100); fire.starting_flames_5.scaleX = (100 / 100); fire.starting_flames_5.scaleY = (100 / 100); }; fire.starting_flames_6.y = (fire.starting_flames_6.y - (0.8 * flame_speed_factor)); fire.starting_flames_6.scaleX = (fire.starting_flames_6.scaleX + ((0.72 / 100) * flame_speed_factor)); fire.starting_flames_6.scaleY = (fire.starting_flames_6.scaleY + ((0.72 / 100) * flame_speed_factor)); if (fire.starting_flames_6.y < 102){ fire.starting_flames_6.alpha = (fire.starting_flames_6.alpha - ((9 / 100) * flame_speed_factor)); }; if (fire.starting_flames_6.y < 95){ fire.starting_flames_6.y = 140; rand_max__flames = 360; rand_min__flames = 1; fire.starting_flames_6.rotation = (Math.round((Math.random() * ((rand_max__flames - rand_min__flames) + 1))) + rand_min__flames); fire.starting_flames_6.alpha = (100 / 100); fire.starting_flames_6.scaleX = (100 / 100); fire.starting_flames_6.scaleY = (100 / 100); }; fire.starting_flames_1.x = (fire.starting_flames_1.x - 0.3); fire.starting_flames_2.x = (fire.starting_flames_2.x - 0.3); fire.starting_flames_3.x = (fire.starting_flames_3.x - 0.3); fire.starting_flames_4.x = (fire.starting_flames_4.x - 0.3); fire.starting_flames_5.x = (fire.starting_flames_5.x - 0.3); fire.starting_flames_6.x = (fire.starting_flames_6.x - 0.3); if (fire.starting_flames_1.x < 0){ fire.starting_flames_1.x = 185; }; if (fire.starting_flames_2.x < 0){ fire.starting_flames_2.x = 185; }; if (fire.starting_flames_3.x < 0){ fire.starting_flames_3.x = 185; }; if (fire.starting_flames_4.x < 0){ fire.starting_flames_4.x = 185; }; if (fire.starting_flames_5.x < 0){ fire.starting_flames_5.x = 185; }; if (fire.starting_flames_6.x < 0){ fire.starting_flames_6.x = 185; }; fire_bitmap.fillRect(fire_bitmap.rect, 0); fire_bitmap.draw(fire); } else { if (fire_active == false){ fire_bitmap_mc.visible = false; }; }; } function frame1(){ stop(); Mouse.hide(); cursor.mouseEnabled = false; cursor.gotoAndStop(1); play_button.visible = false; playerType = Capabilities.playerType; loading_timestep = new Timer(12); loading_timestep.addEventListener(TimerEvent.TIMER, loading_timestep_function); loading_timestep.start(); f_23710621_flag = 0; puzzle_bitmap = new BitmapData(731, 494, true, 0xFFFFFF); bmp__puzzle_bitmap = new Bitmap(puzzle_bitmap); slide.addChild(bmp__puzzle_bitmap); puzzle_bitmap.fillRect(puzzle_bitmap.rect, 0); puzzle_bitmap.draw(loading_logo); play_button.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_play_button); play_button.buttonMode = true; play_button.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_play_button); play_button.addEventListener(MouseEvent.CLICK, myMouse_click_play_button); } function frame3(){ stop(); _hero = world.hero; _hero.visible = false; cam_movement = "follow_character"; is_climbing = true; _hero.x = 448; _hero.y = 456; _hero.scaleX = (_hero.scaleY = 0.71); _hero.gotoAndStop(177); _hero.visible = true; skip_button.visible = true; testing.visible = false; f_5110728_flag = 0; thor_scientist_with_radio_rot_speed = 0; thor_scientist_fall_state = "speed_up"; workaround__quick_move_view_1_to_hero_active = false; f_3111442_flag = 0; fade_large_black_bars_active = false; f_31111139_flag = 0; _start_movie__view_4 = world.start_movie__view_4; _start_movie__view_4.visible = false; start_movie__1st_shuttle_x = 0; start_movie__1st_shuttle_y = 0; _start_movie__1st_shuttle = world.start_movie__1st_shuttle_take_off.start_movie__1st_shuttle; _start_movie__1st_shuttle_take_off = world.start_movie__1st_shuttle_take_off; _start_movie__1st_shuttle_take_off.visible = false; fade_up_dish_plasma_timer = 0; fade_down_dish_plasma_active = false; fade_up_dish_plasma_flag = 0; fade_up_dish_plasma_active = false; _dish_plasma = world.start_movie__shuttle_close.dish_plasma; _dish_plasma.visible = false; _dish_plasma_mask = world.start_movie__shuttle_close.dish_plasma_mask; _dish_plasma_mask.visible = false; _dish_plasma.cacheAsBitmap = true; _dish_plasma_mask.cacheAsBitmap = true; _dish_plasma.mask = _dish_plasma_mask; start_movie_CY10_shot_at_end_timer = 0; start_movie_CY10_shot_state = "shot_1"; _start_movie_CY10_shot = world.start_movie__shuttle_close.start_movie_CY10_shot; _start_movie_CY10_shot.visible = true; _start_movie__shuttle_close = world.start_movie__shuttle_close; _start_movie__shuttle_close.visible = false; _start_movie__view_12 = world.start_movie__view_12; start_movie_active_flag = 0; fade_in_end_message_active = false; f_281210201_flag = 0; f_2812101226_flag = 0; _mini_EPF_centre_damage = world.v12_end_movie__inside_mini_EPF.mini_EPF_centre_damage; _mini_EPF_centre_damage.visible = false; end_movie_plasma_ex_flag = 0; end_movie_plasma_explosion_active = false; _end_movie_plasma_explosion = world.v12_end_movie__inside_mini_EPF.end_movie_plasma_explosion; _end_movie_plasma_explosion.visible = false; _end_movie_plasma_explosion.scaleX = 0.3; _end_movie_plasma_explosion.scaleY = _end_movie_plasma_explosion.scaleX; timer_end_movie_shot_hit = 0; end_movie_plasma_fire_flag = 0; end_movie_plasma_fire_timer = 0; end_movie_plasma_fire_active = false; _end_movie_plasma_shot = world.v12_end_movie__inside_mini_EPF.end_movie_plasma_shot; _end_movie_plasma_shot.visible = false; _v12_end_movie__inside_mini_EPF = world.v12_end_movie__inside_mini_EPF; _v12_end_movie__inside_mini_EPF.visible = false; _mini_EPF_ship = world.v12_end_movie__out_cockpit.mini_EPF_ship; _mini_EPF_ship.scaleX = 0.08; _mini_EPF_ship.scaleY = _mini_EPF_ship.scaleX; _v12_end_movie__out_cockpit = world.v12_end_movie__out_cockpit; _v12_end_movie__out_cockpit.visible = false; end_movie_shuttle_x = 0; end_movie_shuttle_y = 0; _v12_end_movie__take_off__shuttle = world.v12_end_movie__take_off.v12_end_movie__take_off__shuttle; _v12_end_movie__take_off = world.v12_end_movie__take_off; _v12_end_movie__take_off.visible = false; _v12_end_movie__shuttle_cockpit = world.v12_end_movie__shuttle_cockpit; _v12_end_movie__shuttle_cockpit.visible = false; v12_end_movie__shuttle_timer = 0; _v12_end_movie__shuttle_door_door = world.v12_end_movie__shuttle_door.v12_end_movie__shuttle_door_door; _v12_end_movie__shuttle_door = world.v12_end_movie__shuttle_door; _v12_end_movie__shuttle_door.visible = false; _v12_end_movie__shuttle = world.v12_end_movie__shuttle; _v12_end_movie__shuttle.visible = false; end_movie_active = false; end_movie_active_flag = 0; male_cyborg_frame = 1; move_male_cyborg_arm_up_active = false; move_male_cyborg_arm_down_active = false; move_male_cyborg_arm_flag = 0; move_male_cyborg_arm_timer = 0; _cyborg_worker = world.view_1.cyborg_worker; _cyborg_worker.gotoAndStop(1); turn_engineer_head_clockwise_timer = 0; turn_engineer_head_anticlockwise_timer = 0; engineer_head_frame = 1; turn_engineer_head_clockwise_active = false; turn_engineer_head_anticlockwise_active = false; move_engineer_head_flag = 0; move_engineer_head_timer = 0; _v1_engineer = world.view_1.v1_engineer; _v1_engineer.gotoAndStop(1); f_2212101238_flag = 0; fade_out_gas_leak_sound_active = false; fade_out_gas_leak_sound_flag = 0; fade_in_gas_leak_sound_flag = 0; fade_in_gas_leak_sound_active = false; _v12_object__thor_at_cy10 = world.view_12.v12_object__thor_at_cy10; shuttle_thor_killed = false; main_EPF_tower_door_unlocked = false; sharpen_flag = 0; f_181210427_flag = 0; f_181210418_flag = 0; _v2_collision__top = world.view_2.v2_collision__top; _v2_collision__top.visible = false; _v2_collision__bottom = world.view_2.v2_collision__bottom; _v2_collision__bottom.visible = false; _v7_object__collector_hitpoint = world.v7_object__collector.v7_object__collector_hitpoint; v1_female_cyborg_worker_movie_once_flag = 0; v1_female_cyborg_worker_movie_active = false; _v1_movie__female_cyborg = world.v1_movie__female_cyborg; _v1_movie__female_cyborg.visible = false; _v1_movie__CY10_at_female_cyborg = world.v1_movie__CY10_at_female_cyborg; _v1_movie__CY10_at_female_cyborg.visible = false; _female_cyborg_worker_hit_area = world.view_1.female_cyborg_worker.female_cyborg_worker_hit_area; _v1_movie__CY10_at_cyborg_worker = world.v1_movie__CY10_at_cyborg_worker; _v1_movie__CY10_at_cyborg_worker.visible = false; v1_cyborg_worker_movie_once_flag = 0; _v1_movie__cyborg_worker = world.v1_movie__cyborg_worker; _v1_movie__cyborg_worker.visible = false; v1_cyborg_worker_movie_active = false; _cyborg_worker_hit_area = world.view_1.cyborg_worker.cyborg_worker_hit_area; thor_scientist_hit_timer_active = true; f_31210857_flag = 0; thor_hit_by_energy_discharge_flag = 0; thor_hit_energy_discharge_frame = 0; f_31210838_flag = 0; _thor_hit_energy_discharge_mc = world.v1_movie__thor_scientist_using_radio.thor_scientist_with_radio.thor_hit_energy_discharge_mc; _thor_hit_energy_discharge_mc.visible = false; _thor_hit_energy_discharge_mc.gotoAndStop(1); rand__thor_hit_energy_discharge_frame = 0; thor_hit_by_energy_discharge_active = false; hero_slow_shift_left = false; mixer_tank_gas_height_limit = -240; v1_collision_object_left_timer = 0; v1_collision_object_right_timer = 0; _test = false; v1_collision_object_left_flag = 0; v1_collision_object_right_flag = 0; _v1_collision_object_left = world.view_1.v1_collision_object_left; _v1_collision_object_right = world.view_1.v1_collision_object_right; workaround__set_cursor_to_arrow = false; workaround__show_holding_on_ladder = false; _EPF_warning_sign_view = world.EPF_warning_sign_view; _EPF_warning_sign_view.visible = false; _v1_trigger__EPF_warning_sign = world.view_1.v1_trigger__EPF_warning_sign; clicked_v10_exit__down_trigger = false; hero_N_down_climb_flag = 0; hero_N_down_climb_timer = 0; hero_N_down_climb_active = false; hero_N_up_climb_timer = 0; hero_N_up_climb_active = false; hero_NW_down_climb_flag = 0; hero_NW_down_climb_timer = 0; hero_NW_down_climb_active = false; hero_NW_up_climb_timer = 0; hero_NW_up_climb_active = false; vent_valve_gas_timer = 0; _vent_valve_gas_holder = world.v11_movie__open_valve.vent_valve_gas_holder; _vent_valve_gas_holder_mask = world.v11_movie__open_valve.vent_valve_gas_holder_mask; _vent_valve_gas_holder.cacheAsBitmap = true; _vent_valve_gas_holder_mask.cacheAsBitmap = true; _vent_valve_gas_holder.mask = _vent_valve_gas_holder_mask; vent_valve_gas_active_flag = 0; vent_gas_alpha_speed = 1; vent_gas_speed = 1; valve_gas_allowed = true; vent_gas_scale_speed = 1; _vent_gas_particle_1 = world.v11_movie__open_valve.vent_valve_gas_holder.vent_gas_particle_1; _vent_gas_particle_2 = world.v11_movie__open_valve.vent_valve_gas_holder.vent_gas_particle_2; _vent_gas_particle_3 = world.v11_movie__open_valve.vent_valve_gas_holder.vent_gas_particle_3; _vent_gas_particle_4 = world.v11_movie__open_valve.vent_valve_gas_holder.vent_gas_particle_4; _vent_gas_particle_5 = world.v11_movie__open_valve.vent_valve_gas_holder.vent_gas_particle_5; _vent_gas_particle_6 = world.v11_movie__open_valve.vent_valve_gas_holder.vent_gas_particle_6; _vent_gas_particle_7 = world.v11_movie__open_valve.vent_valve_gas_holder.vent_gas_particle_7; vent_valve_gas_active = false; f_101110141_flag = 0; open_vent_valve_movie_timer = 0; open_vent_valve_movie_flag = 0; open_vent_valve_movie_active = false; _v11_movie_object__metal_bar = world.v11_movie__open_valve.v11_movie_object__metal_bar; _v11_movie__open_valve = world.v11_movie__open_valve; _v11_movie__open_valve.visible = false; hero_facing_w_collect_flag = 0; hero_facing_w_collect_arm = "up"; hero_facing_w_collect_timer = 0; hero_facing_w_collect_active = false; hero_facing_e_collect_flag = 0; hero_facing_e_collect_arm = "up"; hero_facing_e_collect_timer = 0; hero_facing_e_collect_active = false; _thor_scientist_with_radio = world.v1_movie__thor_scientist_using_radio.thor_scientist_with_radio; f_811101122_flag = 0; _thor_scientist_using_radio_arm = world.v1_movie__thor_scientist_using_radio.thor_scientist_with_radio.thor_scientist_using_radio_arm; f_711101051_flag = 0; _v1_movie__cy10_using_radio_holding = world.v1_movie__cy10_using_radio_holding; _v1_movie__cy10_using_radio_holding.visible = false; _CY10_arm_using_radio = world.v1_movie__cy10_using_radio.CY10_arm_using_radio; _CY10_arm_using_radio.visible = false; _v12_exit__up_ladder = world.view_12.v12_exit__up_ladder; state__enemy_can_fire_shuttle_weapon = true; thor_scientist_hit_by_energy_flag = 0; thor_scientist_hit_by_energy_timer = 0; thor_scientist_hit_by_energy_active = false; thor_scientist_using_radio_timer = 0; thor_scientist_using_radio_active = false; _v1_movie__thor_scientist_using_radio = world.v1_movie__thor_scientist_using_radio; _v1_movie__thor_scientist_using_radio.visible = false; f_311101123_flag = 0; _v1_movie__cy10_using_radio = world.v1_movie__cy10_using_radio; _v1_movie__cy10_using_radio.visible = false; f_311101114_flag = 0; use_radio_movie_timer = 0; use_radio_movie_state = ""; use_radio_movie_flag = 0; use_radio_movie_active = false; _v1_trigger__radio = world.view_1.v1_trigger__radio; flash_screen_power_button_timer = 0; flash_screen_power_button_active = false; EPF_energy_fire_normal_false_flag = 0; testing_active = false; _EPF_energy_fire__1 = world.view_15.EPF_energy_fire.EPF_energy_fire_mcs.EPF_energy_fire__1; _EPF_energy_fire__2 = world.view_15.EPF_energy_fire.EPF_energy_fire_mcs.EPF_energy_fire__2; _EPF_energy_fire__3 = world.view_15.EPF_energy_fire.EPF_energy_fire_mcs.EPF_energy_fire__3; _EPF_energy_fire__4 = world.view_15.EPF_energy_fire.EPF_energy_fire_mcs.EPF_energy_fire__4; EPF_energy_fire_frame = 0; EPF_energy_fire_normal_flag = 0; EPF_energy_fire_normal_timer = 0; _EPF_energy_fire = world.view_15.EPF_energy_fire; _EPF_energy_fire.gotoAndStop(1); _EPF_energy_fire.visible = false; _EPF_energy_fire__start_pos_1 = world.view_15.EPF_energy_fire__start_pos_1; _EPF_energy_fire__start_pos_1.visible = false; _EPF_energy_fire__start_pos_2 = world.view_15.EPF_energy_fire__start_pos_2; _EPF_energy_fire__start_pos_2.visible = false; _EPF_energy_fire__start_pos_3 = world.view_15.EPF_energy_fire__start_pos_3; _EPF_energy_fire__start_pos_3.visible = false; _EPF_energy_fire__start_pos_4 = world.view_15.EPF_energy_fire__start_pos_4; _EPF_energy_fire__start_pos_4.visible = false; EPF_energy_fire_normal_active = false; _view_15 = world.view_15; _view_15.visible = false; EPF_energy_fireing_movie_once_flag = 0; EPF_energy_fireing_movie_timer = 0; EPF_energy_fireing_movie_active = false; _EPF_control_screen_button__power = world.view_16.EPF_control_screen_button__power; _EPF_control_screen_button__power.gotoAndStop(1); _EPF_control_screen_button__EPFs = world.view_16.EPF_control_screen_button__EPFs; _EPF_control_screen_button__EPCs = world.view_16.EPF_control_screen_button__EPCs; _EPF_control_screen_button__EPF_1 = world.view_16.EPF_control_screen_button__EPF_1; _EPF_control_screen_button__EPF_2 = world.view_16.EPF_control_screen_button__EPF_2; _EPF_control_screen_button__EPF_3 = world.view_16.EPF_control_screen_button__EPF_3; _EPF_control_screen_button__EPF_4 = world.view_16.EPF_control_screen_button__EPF_4; _EPF_control_screen_button__EPC_1 = world.view_16.EPF_control_screen_button__EPC_1; _EPF_control_screen_button__EPC_1.visible = false; _EPF_control_screen_button__EPC_2 = world.view_16.EPF_control_screen_button__EPC_2; _EPF_control_screen_button__EPC_2.visible = false; _EPF_control_screen_button__EPC_3 = world.view_16.EPF_control_screen_button__EPC_3; _EPF_control_screen_button__EPC_3.visible = false; _EPF_control_screen_button__EPC_4 = world.view_16.EPF_control_screen_button__EPC_4; _EPF_control_screen_button__EPC_4.visible = false; _view_16 = world.view_16; _view_16.visible = false; _v1_trigger__EPF_control_screen = world.view_1.v1_trigger__EPF_control_screen; _EPF_control_screen = world.view_16.EPF_control_screen; _EPF_control_screen.gotoAndStop("EPF_control__EPF_1"); _v9_exit__door_left = world.view_9.v9_exit__door_left; _v14_exit__mixer_tank = world.view_14.v14_exit__mixer_tank; _view_14_floor = world.view_14.view_14_floor; _v14_exit__right = world.view_14.v14_exit__right; _v9_object__cable_at_bottom = world.view_9.v9_object__cable_at_bottom; _v9_object__cable_at_bottom.visible = false; _v5_exit__left = world.view_5.v5_exit__left; _view_14 = world.view_14; _view_14.visible = false; _v9_trigger__cable_at_bottom = world.view_9.v9_object__cable_at_bottom.v9_trigger__cable_at_bottom; _v7_object__collector = world.v7_object__collector; _v7_object__collector.visible = false; _v9_object__cable = world.view_9.v9_object__cable; _v9_object__cable.visible = false; _view_13_floor = world.view_13.view_13_floor; _v13_exit__up = world.view_13.v13_exit__up; _v2_exit__right = world.view_2.v2_exit__right; _v13_trigger__chain = world.view_13.v13_trigger__chain; _view_13 = world.view_13; _view_13.visible = false; v1_engineer_cy10_movie_active_once_flag = 0; _v1_movie__cy10 = world.v1_movie__cy10; _v1_movie__cy10.visible = false; v1_engineer_cy10_movie_active = false; _v1_movie__engineer = world.v1_movie__engineer; _v1_movie__engineer.visible = false; _v1_engineer_hit_area = world.view_1.v1_engineer.v1_engineer_hit_area; object_state__mixer_tank_full = true; _v8_trigger__object_1_hotspot = world.view_8.v8_trigger__object_1.v8_trigger__object_1_hotspot; random__shuttle_fireing_angle = 0; f_161010_flag = 0; object_state__smart_key_grabbable = false; shuttle_weapon_active_timer = 0; _shuttle_weapon_active = false; shuttle_fireing_flag_2 = 0; random_shuttle_fire_once_flag = 0; random_shuttle_fire_timer = 0; random_shuttle_fire = 0; choose_random_shuttle_fire_flag = 0; choose_random_shuttle_fire = false; _shuttle_target = world.shuttle_target; _shuttle_target.visible = false; _shuttle_gun_start = world.shuttle_gun_start; _shuttle_gun_start.visible = false; set_shuttle_shot = world.shuttle_shot_high; set_shuttle_shot.visible = false; set_shuttle_shot.gotoAndStop(1); set_shuttle_shot.scaleX = (25 / 100); set_shuttle_shot.scaleY = (25 / 100); shuttle_shot_speed = 0.2; shuttle_shot_angle = 0; _shuttle_shot_high = world.shuttle_shot_high; _shuttle_shot_high.visible = false; _shuttle_shot_low = world.shuttle_shot_low; _shuttle_shot_low.visible = false; shuttle_fireing_flag = 0; view_12_once_flag = 0; shuttle_charge_timer = 0; shuttle_fireing_active = false; _v12_trigger__smart_key = world.view_12.v12_trigger__smart_key; _v12__smart_key = world.view_12.v12__smart_key; _v12_exit__down_ladder = world.view_12.v12_exit__down_ladder; _v4_exit__up_ladder = world.view_4.v4_exit__up_ladder; _view_12 = world.view_12; _view_12.visible = false; object_6_icon_click_flag = 0; _v9_trigger__top_vent_cover = world.view_9.v9_trigger__top_vent_cover; _clickable_cable_on_floor = world.view_7.v7_object__cable_on_floor.clickable_cable_on_floor; _none_click_cable_mc = world.view_7.v7_object__cable_on_floor.none_click_cable_mc; _v7_object__cable_in_vent = world.view_7.v7_object__cable_in_vent; _v7_object__cable_in_vent.visible = false; object_state__checked_high_vent = false; _v7_object__cable_on_floor = world.view_7.v7_object__cable_on_floor; _v7_object__cable_on_floor.visible = false; _v4_two_steps = world.view_4.v4_two_steps; _v4_two_steps.visible = false; _v10_stopping_floor = world.view_10.v10_stopping_floor; open_vent_movie_active = false; _v4_vent_cover_with_chain = world.view_4.v4_vent_cover_with_chain; _v4_vent_cover_with_chain.visible = false; _slot_1 = pc_inventory.slot_1; _slot_2 = pc_inventory.slot_2; _slot_3 = pc_inventory.slot_3; _slot_4 = pc_inventory.slot_4; _slot_5 = pc_inventory.slot_5; _slot_6 = pc_inventory.slot_6; _slot_7 = pc_inventory.slot_7; order_slot_1 = undefined; order_slot_2 = undefined; order_slot_3 = undefined; order_slot_4 = undefined; order_slot_5 = undefined; order_slot_6 = undefined; order_slot_7 = undefined; removed_object_inventory_slot_timer = 0; removed_object_inventory_sort_active = false; object_state__vent_open = false; _object_1_hook = world.view_8.object_1_hook; _v11_exit__up = world.view_11.v11_exit__up; _v11_trigger__vent_valve = world.view_11.v11_trigger__vent_valve; torch_beam.visible = false; first_person_torch_active = false; _view_11 = world.view_11; _view_11.visible = false; _v4_vent_grill = world.view_4.v4_vent_grill; _v10_exit__down = world.view_10.v10_exit__down; _v2_exit__left = world.view_2.v2_exit__left; _v10_trigger__metal_bar = world.view_10.v10_trigger__metal_bar; _view_10 = world.view_10; _view_10.visible = false; _view_10_floor = world.view_10.view_10_floor; _v7_trigger__power_tap = world.view_7.v7_trigger__power_tap; hero_collect_flag = 0; hero_collect_animation_timer = 0; hero_collect_animation_active = false; _v8_trigger__object_1 = world.view_8.v8_trigger__object_1; _v8_exit__door = world.view_8.v8_exit__door; _view_8_floor = world.view_8.view_8_floor; _v6_exit__door = world.view_6.v6_exit__door; _v6_exit__stairs = world.view_6.v6_exit__stairs; _view_8 = world.view_8; _view_8.visible = false; _object_1_in_world = world.view_8.object_1_in_world; _v4_exit__down_ladder = world.view_4.v4_exit__down_ladder; hero_n_climb_down_active = false; climb_down_flag = 0; hero_n_climb_down_function_active_flag = 0; hero_n_climb_down_function_timer = 0; hero_n_climb_down_function_active = false; _v3_exit__down_ladder = world.view_3.v3_exit__down_ladder; _v4_exit__vent_hole = world.view_4.v4_exit__vent_hole; climb_up_flag = 0; _view_4 = world.view_4; _v3_exit__up_ladder = world.view_3.v3_exit__up_ladder; _v9_exit__door_right = world.view_9.v9_exit__door_right; _view_9_floor = world.view_9.view_9_floor; _view_7_floor = world.view_7.view_7_floor; _view_9 = world.view_9; _view_9.visible = false; _v7_exit__door_left = world.view_7.v7_exit__door_left; _v7_exit__door_right = world.view_7.v7_exit__door_right; _v5_exit__right = world.view_5.v5_exit__right; _view_7 = world.view_7; _view_7.visible = false; _v5_exit__collector_tank = world.view_5.v5_exit__collector_tank; _v5_exit__stairs = world.view_5.v5_exit__stairs; _v3_exit__door = world.view_3.v3_exit__door; hero_n_climb_up_function_timer = 0; hero_n_climb_up_function_active_flag = false; hero_n_climb_up_function_active = false; hero_n_climb_up_active = false; _v2_exit__ladder = world.view_2.v2_exit__ladder; framerate_low_flag = 0; cursor_movement_active = true; test = testing._test; test_b = testing._test_b; v2_fade_down_hold_timer = 0; f_29710430_flag = 0; v2_light_fade_up_active = false; f_307101244_flag = 0; v2_light_fade_down_active = false; v2_lf_select_timer = 0; v2_lf_timer = 0; _v2_faulty_light = world.view_2.v2_faulty_light; _v2_faulty_light.visible = false; fps_text_mc.visible = false; testing_flag = 0; top_right_disks.visible = true; large_black_bars.visible = true; world.start_movie__outside_vehicle.visible = false; cursor.x = mouseX; cursor.y = mouseY; _menu_ok_button = menu_box.menu_items.menu_ok_button; fade_in_menu_inner_box = false; menu_box_animated.visible = false; cyborg_footstep_volume = 1; f_20710359_flag = 0; _planet = top_right_disks.planet; start_sniper_timer = false; f_197101138_flag = 0; f_187101126_flag = 0; _EPF_sniper_wall_rifle_end = world.EPF_sniper_wall_rifle_end; _EPF_sniper_wall_rifle_end.visible = false; final_view_text.visible = false; final_view_text.alpha = 0; state__final_view_timer = 0; episode_credit.visible = false; set_ambient_music_to_start_2_active = false; f_137101114_flag = 0; fade_up_ambient_music_2_active = false; fade_down_sniper_music = false; fade_sniper_music_to_music_active = false; fade_music_to_sniper_music_active = false; set_ambient_music_to_start_active = false; f_11710218_flag = 0; ambient_music_volume = 1; corridor_fight_volume = 1; sniper_music_volume = 1; fade_up_ambient_music_active = false; fade_down_corridor_fight_music_active = false; allow_cyborg_facing_on_stop = false; ease_world_active = false; world.x = -16.65; world.y = -70.1; world.view_1.visible = false; use_text_mc.visible = false; world.outside_object_1.visible = false; world.outside_object_2.visible = false; battle_won_box.visible = false; battle_won_text.visible = false; menu_button.visible = false; menu_box.visible = true; _start_movie__general_at_panel = world.start_movie__general_at_panel; _start_movie__general_at_panel.visible = false; f_5710444_flag = 0; f_5710432_flag = 0; sm_CY10_face_timer = 0; start_credits.visible = false; hold_at_vehicle_view_timer = 0; show_title_2_active = false; show_title_2_active_state_hold_timer = 0; show_title_2_active_state = "fade_in"; f_5710156_flag = 0; cam_targeter_2.visible = false; f_4710148_flag = 0; f_47101211_flag = 0; sm_vehicle_view_general_timer = 0; sm_vehicle_view_timer = 0; _start_movie__vehicle_view_general = world.start_movie__vehicle_view_general; _start_movie__vehicle_view_general.visible = false; f_47101144_flag = 0; _start_movie__vehicle_view = world.start_movie__vehicle_view; _start_movie__vehicle_view.visible = false; sm_face_scale_x = 80; sm_offset_face_x = 173; _start_movie__CY10_face = world.start_movie__CY10_face; _start_movie__CY10_face.visible = false; show_title_active_state_hold_timer = 0; active_credit = undefined; f_17101236_flag = 0; show_title_active_state = "fade_in"; show_title_active_timer = 0; f_17101130_flag = 0; thorenzitha_credit.visible = false; show_title_active = false; f_30610446_flag = 0; f_30610434_flag = 0; start_movie_active_timer = 0; f_30610427_flag = 0; start_movie_active = true; start_movie_active_state = "3rd_person_vehicle_view"; _start_movie__outside_vehicle = world.start_movie__outside_vehicle; flash_start_screen_button_state = "off"; active_flash_start_screen_button = undefined; pc_inventory.visible = true; _start_screen_view = world.start_screen_view; _start_screen_view.visible = false; _start_screen_info_button = world.start_screen_view.start_screen_info_button; _start_screen_info_button.alpha = (0 / 100); _start_screen_credits_button = world.start_screen_view.start_screen_credits_button; _start_screen_credits_button.alpha = (0 / 100); _start_screen_play_button = world.start_screen_view.start_screen_play_button; _start_screen_play_button.alpha = (0 / 100); _start_screen_desktop = world.start_screen_view.start_screen_desktop; _start_screen_desktop.visible = false; _start_screen_info = world.start_screen_view.start_screen_info; _start_screen_info.visible = false; _start_screen_credits = world.start_screen_view.start_screen_credits; _start_screen_credits.visible = false; _particle_quality_on_button = menu_box.menu_items.particle_quality_on_button; _particle_quality_on_button.gotoAndStop(2); _particle_quality_off_button = menu_box.menu_items.particle_quality_off_button; _particle_quality_off_button.gotoAndStop(1); _camera_shake_on_button = menu_box.menu_items.camera_shake_on_button; _camera_shake_on_button.gotoAndStop(1); _camera_shake_off_button = menu_box.menu_items.camera_shake_off_button; _camera_shake_off_button.gotoAndStop(2); _music_on_button = menu_box.menu_items.music_on_button; _music_on_button.gotoAndStop(1); _music_off_button = menu_box.menu_items.music_off_button; _music_off_button.gotoAndStop(2); _menu_items = menu_box.menu_items; _menu_items.visible = false; f_246101127_flag = 0; _menu_inner_box = menu_box.menu_inner_box; _menu_inner_box.visible = false; help_box.visible = false; show_menu_active = false; menu_button_click_flag = 0; _menu_button = menu_button; _final_view = world.final_view; _final_view.visible = false; EPF_end_elevator_up_timer = 0; _elevator_cam_1_lift = world.elevator_cam_1.elevator_cam_1_lift; _elevator_cam_1 = world.elevator_cam_1; _elevator_cam_1.visible = false; f_206101020_flag = 0; _elevator_from_below_view = world.elevator_from_below_view; _elevator_from_below_view.visible = false; _elevator_from_below = world.elevator_from_below_view.elevator_from_below; EPF_end_movie_timer = 0; _CY10_arm_by_panel = world.elevator_cam_2.CY10_arm_by_panel; _elevator_cam_2 = world.elevator_cam_2; _elevator_cam_2.visible = false; EPF_end_movie_state = "none"; _engineer_data_on_screen = world.movie_screen_1.engineer_data_on_screen; _engineer_data_on_screen.visible = false; _v1_trigger_2__power_box = world.view_1.v1_trigger_2__power_box; cursor.gotoAndStop(1); _v1_trigger_1__fuel_cell = world.view_1.v1_trigger_1__fuel_cell; _v3_object_2_trigger__container = world.v3_object_2_trigger__container; play_cyborg_footstep_sound_flag = 0; test_point_2.visible = false; CY10_dead_flag = 0; CY41_dead_flag = 0; view_3_once_flag = 0; _data_recorder_on_table = world.movie_screen_1.data_recorder_on_table; _data_recorder_on_table.visible = false; CY41_ready_to_cover_timer = 0; CY41_ready_to_cover = false; v4_CY41_head_forward_timer = 0; v4_CY41_head_hit_timer = 0; e1ct_max = 2; e1ct_min = 1; e1s_max = 8; e1s_min = 1; e2ct_max = 2; e2ct_min = 1; e2s_max = 8; e2s_min = 1; _view_6_floor = world.view_6.view_6_floor; _view_4_walkable_overlay = world.view_4_walkable_overlay; _view_4_CY41_at_enemies = world.view_4_CY41_at_enemies; _EPF_tower_view = world.EPF_tower_view; _view_4_CY41 = world.view_4_CY41; _view_4_CY10 = world.view_4_CY10; _view_end_corridor = world.view_end_corridor; _EPF_sniper_wall_near = world.EPF_sniper_wall_near; _EPF_sniper_wall_CY41 = world.EPF_sniper_wall_CY41; _EPF_sniper_wall_rifle = world.EPF_sniper_wall_rifle; _view_1 = world.view_1; _view_2 = world.view_2; _view_3 = world.view_3; _view_4_walkable = world.view_4_walkable; _view_5 = world.view_5; _view_6 = world.view_6; f_19510719_flag = 0; _movie_screen_1 = world.movie_screen_1; _cy10_object_1_view = world.cy10_object_1_view; f_19510532_flag = 0; move_cam_to_hero = false; _v4_CY41_dead = world.v4_CY41_dead; _v4_CY41_dead.visible = false; pick_up_move_active_timer = 0; pick_up_move_active = false; _data_box_keyhole_trigger = world.data_recorder_box_lid.data_box_keyhole_trigger; _data_recorder_box_lid = world.data_recorder_box_lid; _data_recorder_box_lid.visible = false; object_4_icon_click_flag = 0; object_5_icon_click_flag = 0; mouse_move_hero_state_flag = 0; _v1_collision_object_1 = world.v1_collision_object_1; _v1_collision_object_1.visible = false; _click_point = world.click_point; last_point_mouse_in = "nothing"; f_2510200_flag = 0; _test_point = world.test_point; _test_point.visible = false; hero_hitting_floor = false; _view_1_floor = world.view_1_floor; _view_2_floor = world.view_2_floor; _view_3_floor = world.view_3.view_3_floor; _view_4_walkable_floor = world.view_4_walkable.view_4_walkable_floor; _view_5_floor = world.view_5.view_5_floor; mouse_move_hero_state = "world"; last_floor_clicked = 1; mouse_hitting_floor_2 = false; _view_1_floor_2 = world.view_1.view_1_floor_2; _view_1_floor_2.visible = false; _object_1_icon = pc_inventory.object_1_icon; _object_2_icon = pc_inventory.object_2_icon; _object_3_icon = pc_inventory.object_3_icon; _object_4_icon = pc_inventory.object_4_icon; _object_5_icon = pc_inventory.object_5_icon; _object_6_icon = pc_inventory.object_6_icon; chat_test_mc.visible = false; _use_with_grey_text_mc = use_with_cursor_text.use_with_grey_text_mc; _use_with_grey_text = use_with_cursor_text.use_with_grey_text_mc.use_with_grey_text; _use_with_object_text_mc = use_with_cursor_text.use_with_object_text_mc; _use_with_object_text = use_with_cursor_text.use_with_object_text_mc.use_with_object_text; _use_with_object_text.text = ""; _use_with_grey_text.text = "Use with ..."; cursor_text_active = false; use_with_cursor_text.visible = false; ok_button.visible = false; f_224101146_flag = 0; object_2_icon_click_flag = 0; object_1_icon_click_flag = 0; _v6_trigger_1__tower = world.view_6.v6_trigger_1__tower; pc_inventory.object_1_icon.gotoAndStop(1); pc_inventory.object_2_icon.gotoAndStop(1); pc_inventory.object_3_icon.gotoAndStop(1); pc_inventory.object_4_icon.gotoAndStop(1); _object_5_icon.gotoAndStop(1); _object_6_icon.gotoAndStop(1); object_3_icon_click_flag = 0; object_1_icon_holding.visible = false; object_2_icon_holding.visible = false; object_3_icon_holding.visible = false; object_4_icon_holding.visible = false; object_5_icon_holding.visible = false; object_6_icon_holding.visible = false; active_holding_object = undefined; holding_object = false; _CY10_stairwell = world.CY10_stairwell; world.CY10_stairwell.visible = false; world.view_6.visible = false; sniper_kick_back_timer = 0; sniper_kick_back = false; sniper_site_y_offset = 0; _EPF_tower_bottom_left_hit_area = world.EPF_tower_view.EPF_tower_bottom_left.EPF_tower_bottom_left_hit_area; _EPF_tower_bottom_middle_hit_area = world.EPF_tower_view.EPF_tower_bottom_middle.EPF_tower_bottom_middle_hit_area; _EPF_tower_bottom_right_hit_area = world.EPF_tower_view.EPF_tower_bottom_right.EPF_tower_bottom_right_hit_area; _EPF_tower_vehicle_hit_area = world.EPF_tower_view.EPF_tower_vehicle.EPF_tower_vehicle_hit_area; _EPF_tower_top_left_hit_area = world.EPF_tower_view.EPF_tower_top_left.EPF_tower_top_left_hit_area; _EPF_tower_top_right_hit_area = world.EPF_tower_view.EPF_tower_top_right.EPF_tower_top_right_hit_area; _EPF_thor_building_overlay = world.EPF_tower_view.EPF_thor_building.EPF_thor_building_overlay; world.view_4_walkable_overlay.visible = false; cam_move_follow_hero_timer = 0; cam_move_follow_hero_flag = 0; world.view_4_walkable.visible = false; _view_4_walkable_floor.visible = false; world.view_3_overlay.visible = false; just_clicked_map = false; _view_4_floor = world.view_4.view_4_floor; _view_3_floor.visible = false; _view_4_floor.visible = false; _view_5_floor.visible = false; fade_out_EPF_bar = false; EPF_end_movie_flag = 0; testing_31310109 = false; f_313101159_flag = 0; f_30310332_flag = 0; film_bits_layer.film_bits_1.gotoAndStop(1); film_bits_layer.film_bits_2.gotoAndStop(1); film_bits_layer.film_bits_3.gotoAndStop(1); rand_film_bit_1_rot = 0; film_bits_rand_timer = 0; rand_film_bit_1_pos_x = 0; rand_film_bit_1_pos_y = 0; rand_film_bit_1_scale = (40 / 100); rand_film_bit_1_colour = 0; rand_film_bit_1_rot__2 = 0; film_bits_rand_timer__2 = 0; rand_film_bit_1_pos_x__2 = 0; rand_film_bit_1_pos_y__2 = 0; rand_film_bit_1_scale__2 = (40 / 100); rand_film_bit_1_colour__2 = 0; rand_film_bit_1_rot__3 = 0; film_bits_rand_timer__3 = 0; rand_film_bit_1_pos_x__3 = 0; rand_film_bit_1_pos_y__3 = 0; rand_film_bit_1_scale__3 = (40 / 100); rand_film_bit_1_colour__3 = 0; film_bits_active = false; film_bits_layer.visible = false; f_27310143_flag = 0; defeat_text_corridor.visible = false; defeat_text_corridor.alpha = 0; world.v4_CY10_dead.visible = false; CY10_dead_timer = 0; v4_CY41_head_knocked_back_timer = 0; v4_CY41_head_knocked_back_active = true; v4_CY41_head_hit = false; retry_button.visible = false; f_213101136_flag = 0; defeat_text.visible = false; defeat_text.alpha = 0; thors_defeat_timer = 0; f_193101245_flag = 0; world.EPF_launch_view.visible = false; thors_defeat_cyborgs_movie_active = false; f_16310156_flag = 0; EPF_attack_time = 100; _EPF_attack_time_bar_mask = EPF_attack_time_bar.EPF_attack_time_bar_mask; EPF_attack_time_bar.visible = false; EPF_end_movie_active = false; f_153101136_flag = 0; all_EPF_enemies_killed_timer = 0; EPF_thor_building_killed_flag = false; EPF_tower_bottom_left_killed_flag = false; EPF_tower_bottom_middle_killed_flag = false; EPF_tower_bottom_right_killed_flag = false; EPF_tower_vehicle_killed_flag = false; EPF_tower_top_left_killed_flag = false; EPF_tower_top_right_killed_flag = false; all_EPF_enemies_killed = false; EPF_tower_vehicle_killed_stage = "1_slouch"; EPF_tower_top_right_fall_stage = "1_down"; EPF_tower_top_right_rotation_speed = 0; EPF_tower_top_right_fall = false; EPF_tower_top_right_acceleration = 0; EPF_tower_top_left_fall_stage = "1_down"; EPF_tower_top_left_fall = false; EPF_tower_top_left_acceleration = 0; EPF_tower_top_left_rotation_speed = 0; EPF_thor_building_killed_timer = 0; EPF_tower_bottom_left_killed_timer = 0; EPF_tower_bottom_middle_killed_timer = 0; EPF_tower_bottom_right_killed_timer = 0; EPF_tower_vehicle_killed_timer = 0; EPF_tower_top_left_killed_timer = 0; EPF_tower_top_right_killed_timer = 0; EPF_thor_building_killed = false; EPF_tower_bottom_left_killed = false; EPF_tower_bottom_middle_killed = false; EPF_tower_bottom_right_killed = false; EPF_tower_vehicle_killed = false; EPF_tower_top_left_killed = false; EPF_tower_top_right_killed = false; _EPF_thor_building = world.EPF_tower_view.EPF_thor_building; _EPF_tower_bottom_left = world.EPF_tower_view.EPF_tower_bottom_left; _EPF_tower_bottom_middle = world.EPF_tower_view.EPF_tower_bottom_middle; _EPF_tower_bottom_right = world.EPF_tower_view.EPF_tower_bottom_right; _EPF_tower_vehicle = world.EPF_tower_view.EPF_tower_vehicle; _EPF_tower_top_left = world.EPF_tower_view.EPF_tower_top_left; _EPF_tower_top_right = world.EPF_tower_view.EPF_tower_top_right; _elevator = world.EPF_tower_view.elevator; EPF_thor_scientist_e_1_at = "start"; _EPF_thor_scientist_e_1 = world.EPF_tower_view.EPF_thor_scientist_e_1; world.EPF_tower_view.EPF_thor_scientist_w.visible = false; world.EPF_tower_view.EPF_thor_scientist_e_1.visible = false; _elevator.visible = false; _EPF_thor_scientist_e_1.visible = false; world.EPF_sniper_wall_rifle.visible = false; EPF_binoculars_view_flag_2 = 0; world.EPF_tower_view.EPF_3_thor_scientists.visible = false; world.EPF_sniper_wall_CY41.visible = false; EPF_binoculars_site.visible = false; EPF_binoculars_view_flag = 0; EPF_binoculars_view_active = false; EPF_sniper_wall_far_timer = 0; EPF_sniper_wall_far_flag = 0; world.EPF_sniper_wall_far.visible = false; world.EPF_sniper_wall_near.visible = false; sniper_attack_flag = 0; EPF_tower_sniper_attack_active = false; sniper_site.visible = false; engineer_turn_right_active_flag = 0; engineer_turn_left_active_flag = 0; engineer_turn_frame = 1; engineer_turn_right_active = false; engineer_turn_left_active = false; engineer_turn_right_timer = 0; engineer_turn_left_timer = 0; v1_go_right_trigger.visible = false; v1_go_this_way_trigger.visible = false; next_to = "none"; e1_choose_target_flag = 0; e1_choose_target_timer = 0; e2_choose_target_flag = 0; e2_choose_target_timer = 0; cam_focus_jump_timer = 0; cam_focus_jump = false; view__ear_piece_shift_cam_timer = 0; f_172101108_flag = 0; view__ear_piece_shift_cam_active = false; cam_shake_direction_flag = 0; cam_shake_timer = 0; cam_shake_timer_2 = 0; cam_shake_timer_3 = 0; cam_shake_active = false; dummy_offset_x = 0; dummy_offset_y = 0; f_152101252_flag = 0; world.view_5.visible = false; world.EPF_tower_view.visible = false; world.view_end_corridor.visible = false; v4_to_corridor_timer = 0; v4_to_corridor_flag = 0; world.v4_to_corridor.visible = false; view_4_movie_2_active_flag = 0; view_4_movie_2_active = false; world.view_4_CY41_at_enemies.visible = false; CY10_dead = false; CY41_dead = false; CY10_health = 100; CY41_health = 100; CY41_fire_timer = 0; CY41_fireing_false_flag = 0; CY41_choose_timer = 0; CY41_fireing_flag = 0; rpg_CY41_shot_face_angle_2 = 0; v4_CY41_movement_type = "attack"; CY41_fireing = false; CY41_shoot_timer = 0; CY41_shoot_timer_2 = 0; world.view_4_CY10.visible = false; world.view_4_CY41.visible = false; view_4_entry_door_timer = 0; view_4_entry_door_flag = 0; world.view_4_entry_door.visible = false; v4_CY10_head_forward_timer = 0; v4_CY10_head_hit_timer = 0; v4_CY10_head_hit = false; skew_active = true; f_271101124_flag = 0; f_271101131_flag = 0; f_271101124_flag_2 = 0; f_271101131_flag_2 = 0; view_4_movie_1_active_flag = 0; view_4_movie_1_active = false; f_261101040_flag = 0; CY10_fireing_flag = 0; CY10_fireing = false; f_241101210_flag_e2 = 0; f_241101139_flag_e2 = 0; f_241101210_flag = 0; f_241101139_flag = 0; map_area_1_button__rolledover = false; f_191101113_flag = 0; f191101110_flag = 0; orange_glow_active_flag_2 = 0; map.area_2_button.alpha = (50 / 100); map.area_3_button.alpha = (50 / 100); testing.test_slider_1.x = 350; testing.test_slider_2.x = 350; testing.test_slider_3.x = 350; testing.test_slider_4.x = 350; test_var_1 = 1; mouse_down = false; map.area_1_button.alpha = 1; orange_glow_active = false; arrow_icon.visible = false; hand_icon.visible = false; world.view_1_exit_trigger_2.visible = false; main_objective = ""; f_2812091145_flag = 0; no_chat_active = false; no_chat_active_flag = 0; txtFormat__letter_spacing = new TextFormat(); txtFormat__letter_spacing.letterSpacing = 24; txtFormat__left = new TextFormat(); txtFormat__left.align = TextFormatAlign.LEFT; txtFormat__right = new TextFormat(); txtFormat__right.align = TextFormatAlign.RIGHT; txtFormat__center = new TextFormat(); txtFormat__center.align = TextFormatAlign.CENTER; _thor_credit_text = thorenzitha_credit.thor_credit_text; test_count_dec = 0; chat_select_mc.chat_select_object_1.visible = false; chat_select_mc.chat_select_object_2.visible = false; object_1_movie_active_flag = 0; chat_select_mc.cs_text_2_mc.visible = false; times_checked_object_2 = 0; times_checked_object_1 = 0; mouse_hitting_head = false; next_button_flag = 0; chat_selected = ""; chat_text.visible = false; chat_text.gotoAndStop(1); world.movie_screen_1.ms1_engineer.gotoAndStop(1); world.movie_screen_1.visible = false; show_chat_on_reach_character = false; world.character_2.visible = false; chat_select_active = false; chat_select_active_flag = 0; chat_select_mc.visible = false; chat_select_mc.chat_select_slot_1.visible = false; chat_select_mc.chat_select_slot_2.visible = false; chat_select_mc.chat_select_slot_3.visible = false; world.view_3.visible = false; world.click_point.visible = false; world.object_3.visible = false; world.object_4.visible = false; world.object_5.visible = false; world.object_6.visible = false; world.object_7.visible = false; back_button.visible = false; world.object_1_view.visible = false; world.object_2_view.visible = false; movie_event = 0; next_button.visible = false; character_speech_text_mc.visible = false; world.cy10_object_1_view.visible = false; object_1_movie_active = false; world.object_1.visible = false; world.object_2.visible = false; change_view_to = "no_change"; hero_on_stop_facing = "N"; pc_inventory.slot_1.visible = false; pc_inventory.slot_2.visible = false; pc_inventory.slot_3.visible = false; pc_inventory.slot_4.visible = false; pc_inventory.slot_5.visible = false; pc_inventory.slot_6.visible = false; pc_inventory.slot_7.visible = false; pc_inventory.object_1_icon.visible = false; pc_inventory.object_2_icon.visible = false; pc_inventory.object_3_icon.visible = true; pc_inventory.object_4_icon.visible = true; pc_inventory.object_5_icon.visible = false; pc_inventory.object_6_icon.visible = false; pc_inventory.object_7_icon.visible = false; object_1_collected = false; object_2_collected = false; object_3_collected = false; object_4_collected = false; object_5_collected = false; object_6_collected = false; object_7_collected = false; hero_mouse_move_SE_flag = 0; hero_SE_walk_active = false; hero_SE_walk_allowed = true; hero_SE_walk_timer = 0; hero_mouse_move_SW_flag = 0; hero_SW_walk_active = false; hero_SW_walk_allowed = true; hero_SW_walk_timer = 0; hero_mouse_move_NE_flag = 0; hero_NE_walk_active = false; hero_NE_walk_allowed = true; hero_NE_walk_timer = 0; hero_mouse_move_NW_flag = 0; hero_NW_walk_active = false; hero_NW_walk_allowed = true; hero_NW_walk_timer = 0; cursor_text.visible = false; f318091153_flag = 0; hero_mouse_move_stop_flag = 0; hero_mouse_move_up_flag = 0; hero_mouse_move_left_flag = 0; hero_mouse_move_down_flag = 0; hero_mouse_move_right_flag = 0; hero_diverted = false; f19809647_flag = 0; f198091112_flag = 0; f198091058_flag = 0; f198091015_flag = 0; f18809745_flag = 0; mouse_point_was_in = "nothing"; world.view_1_floor.visible = false; world.view_2_floor.visible = false; hero_mouse_move = "stop"; f18809536_flag = 0; f18809223_flag = 0; mouse_move_hero = false; mouse_hitting_floor = false; black_bars.visible = false; defence_weapon_2_available = false; defence_weapon_1_2.visible = false; defence_weapon_2_2.visible = false; defences_icon_2_large.visible = false; defences_info_box.visible = false; defences_icon_large_active_flag = 0; defences_icon_1_large.visible = false; defences_icon_large_active = false; defence_weapon_1_box.visible = false; defence_weapon_2_box.visible = false; defence_box.defences_1_highlight.alpha = 0; defence_box.defences_2_highlight.alpha = 0; defence_box.visible = false; move_white_targets_to_enemies = false; oKeyDown = false; defence_weapon_1.visible = false; defence_weapon_2.visible = false; dome_movement_active = false; dome_movement_timer = 0; f_17609711_flag = 0; dome_buildings_timer = 0; dome_buildings.visible = false; dome_buildings_2.visible = false; dome_buildings_3.visible = false; dome_buildings_active = false; f_156091151_flag = 0; fire_bitmap_mc.visible = false; flame_speed_factor = 2.2; rand_min__flames = 1; rand_max__flames = 1; no_of_starting_flames_used = 1; fire_timer = 0; fire_active = false; fire.visible = false; test_var_3 = 0; test_var_4 = 0; v2_e1_enemy_shot_start_x = 325; v2_e1_enemy_shot_start_y = 135; v2_e2_enemy_shot_start_x = 403; v2_e2_enemy_shot_start_y = 136; move_white_targets_to_enemy = false; move_white_targets = false; dome_view.visible = false; set_view_2 = world.view_2; world.view_2.visible = false; battle_view_2.visible = false; click_baddie_flag = 0; click_baddie_b_flag = 0; p_ex_max = 0; p_ex_min = 0; plasma_explosion_timer = 0; f231008250_flag = 0; orange_plasma_explosion.visible = false; blue_plasma_explosion.visible = false; var__weapon_2_amount = 3; var__e1_HP_text = 80; var__e2_HP_text = 80; dead = false; power_loss_active = false; game_over_timer = 0; cyborg_shield_info_box.visible = false; cyborg_dead_knocked_forward = false; rpg_cyborg_shield.visible = false; music_fade_down = 0; play_dead_sound_flag = 0; t_17509829_timer = 0; var__tech_button_3_amount = 2; f_16509438_flag = 0; collect_object_screen_active = false; object_fade = false; active_collected_object_icon = undefined; shield_bot_collected_icon.visible = false; health_bot_collected_icon.visible = false; collect_object_text_mc.visible = false; collect_object_box.visible = false; f_10209542_flag = 0; active_object_view = undefined; enter_key_down = false; f_15509815_flag = 0; use_text_mc.text = "test"; use_hand.visible = false; f_15509805_flag = 0; hitting_collect_object_d_trigger = false; world.collect_object_d_trigger.visible = true; object_d_state = 1; show_object_d_once_flag = false; object_d_collected = false; collect_object_d_active = false; world.object_d_view.visible = false; test_var = 0; test_var_2 = 1.4; battle_won_text.level_up_label_mc.visible = false; var__battle_won_text_previous_XP_text = 0; battle_won_screen_timer = 0; var__battle_won_XP_increase_text = 0; var__XP_bar_text = 0; var__XP_bar_text_total = 120; rpg_level = 1; battle_won_screen_once_flag = 0; get_weapon_flag = 0; f2612081231_flag = 0; inventory.inventory_weapon_2_icon.x = inventory.left_back_hold_box.x; inventory.inventory_weapon_2_icon.y = inventory.left_back_hold_box.y; inventory.inventory_plasmagun_icon.x = inventory.right_hand_box.x; rpg_inventory_slot_timer = 0; s1 = pc_inventory.slot_1; s2 = pc_inventory.slot_2; s3 = pc_inventory.slot_3; s4 = pc_inventory.slot_4; s5 = pc_inventory.slot_5; s6 = pc_inventory.slot_6; s7 = pc_inventory.slot_7; oa = pc_inventory.object_1_icon; ob = pc_inventory.object_2_icon; oc = pc_inventory.object_3_icon; od = pc_inventory.object_4_icon; oe = pc_inventory.object_5_icon; of = pc_inventory.object_6_icon; og = pc_inventory.object_7_icon; inventory.rpg_object_icon_1.visible = false; inventory.rpg_object_icon_2.visible = false; inventory_button_hightlight.visible = false; inventory.shield_bot_info_box.visible = false; inventory.health_bot_info_box.visible = false; inventory.robot_pistol_info_box.visible = false; inventory.thorenzitha_info_box.visible = false; backpack_hit_box.visible = false; right_hand_hit_box.visible = false; rpg_inventory_slot_check_active = false; rpg_slot_check_active_object = undefined; check_health_amounts = false; sia_timer = 0; show_inventory_once_flag = 0; first_enemy_animation_active = false; pre_battle_movie_1_active = false; show_inventory_active = false; show_help_info_active = false; inventory_button.visible = false; inventory.visible = false; inventory_box.visible = false; f9109243_flag = 0; high_charges_amount = 4; gun_charge_box.gun_charge_high.gun_charge_high_amount.text = high_charges_amount; gun_charge_once_flag = 0; gun_charge_box.white_selection_bracket.x = 100; gun_charge_box.white_selection_bracket.y = 100; gun_charge_box.highlight_box.visible = true; gun_charge_box.highlight_box.alpha = 0; gun_charge_box.highlight_box_high.visible = true; gun_charge_box.highlight_box_high.alpha = 0; gun_charge_box.visible = false; gun_charge_box.highlight_box_weapon_1.visible = true; gun_charge_box.highlight_box_weapon_1.alpha = 0; gun_charge_box.highlight_box_weapon_2.visible = true; gun_charge_box.highlight_box_weapon_2.alpha = 0; gun_charge_box.highlight_box_high.buttonMode = false; gun_charge_box.highlight_box_high.mouseChildren = false; gun_charge_box.weapon_select_icon_2.visible = false; set_cyborg_hp_colour = false; var__hero_HP_text = 150; var__hero_HP_text_total = 150; uuu = "f"; numpad1KeyDown = false; numpad2KeyDown = false; numpad3KeyDown = false; numpad4KeyDown = false; numpad5KeyDown = false; numpad6KeyDown = false; green_nanoflash.visible = false; green_nanoflash_mask.visible = false; green_nanoflash_active = false; rpg_health_active = false; rpg_credit_text_timer = 0; f111081123_flag = 0; rpg_health_active_flag = 0; rpg_credit_text.visible = false; credit_dots_flash_active = false; credit_dots_timer = 0; debit_dots_timer = 0; f30309309_flag = 0; debit_dots.visible = false; credit_dots.visible = false; shield_dots.visible = false; cyborg_shield_dots.visible = false; cyborg_body_knocked_back = false; cyborg_weapon_rotation_f = "forward"; boss_shield_active = false; f2212081136_flag = 0; f612081201_flag = 0; dead_fade_alpha_2 = 0; dead_fade_alpha_power_2 = 0; dead_fade_enemy_2_timer = 0; dead_fade_alpha_1 = 0; dead_fade_enemy_1_timer = 0; dead_fade_alpha_power_1 = 0; rpg_enemy_explosion_timer = 0; rpg_enemy_explosion.visible = false; f1811081141_flag = 0; dead_fade_enemy_1_active = false; dead_fade_enemy_2_active = false; active_mc_x_dest = 0; active_mc_y_dest = 0; fade_in_and_ease_mc_flag = 0; mouse_info_active_flag = 0; flash_orange_battle_timer = 0; rpg_cyborg.rpg_cyborg_weapon_2.visible = false; f1611081153_flag = 0; rpg_enemy_shot_pause_2_timer = 0; numpad8KeyDown = false; rpg_debit_text.rpg_debit_text_text.text = 1; world.view_4.visible = false; world.view_6.visible = false; test_variable = 77; rpg_cyborg_shield_text.visible = false; rpg_debit_text.visible = false; rpg_shield_text.visible = false; HP_enemy_2_part_2_flag_2 = 0; HP_enemy_2_part_2_flag = 0; HP_enemy_1_part_2_flag_2 = 0; f2210081240_flag = 0; debit_dots_flash_active = false; rpg_debit_text_timer = 0; get_debit_text_active_b = false; HP_enemy_1_part_2_flag = 0; f221008240_flag = 0; weapon_2_damage = 0; cyborg_shield_debit_text_active = false; shield_debit_text_active = false; HP_enemy_shield = 100; rpg_debit_text_flag = 0; HP_cy10.hero_HP_text_total.text = 150; rpg_enemy_gunfire_flag = 0; cyborg_head_rotation_f = "forward"; cyborg_head_knocked_forward = false; rpg_choose_cyborg_attack_part_flag_2 = 0; rpg_choose_cyborg_attack_part_flag = 0; f291008240_flag = 0; f2811081255_flag = 0; rpg_enemy_gunfire_flag_2 = 0; rpg_enemy_shot_pause_timer = 0; f1812081232_flag = 0; rpg_enemy_shot_pause_2 = false; rpg_enemy_shot_pause = false; rpg_enemy_shot_pause_flag = 0; enemy_fire_sound_flag_2 = 0; enemy_fire_sound_flag = 0; rpg_enemy_shot_speed = 24; cyborg_head_knocked_back = true; cyborg_weapon_knocked_forward = true; cyborg_head_rotation = "back"; cyborg_body_rotation = "back"; rpg_cyborg_target_hit_flag = 0; enemy_fireing = 1; rpg_enemy_shot_angle = 0; cutter_fire_active_flag = 0; cutter_fire_active = false; robotGunfireVolume = 1; show_v6_e2_prev_ready = false; show_v4_e2_prev_ready = false; show_v2_e2_prev_ready = false; give_eye_health_flag_2 = 0; e1_gun_charge_factor_was_set_at = 1; e2_gun_charge_factor_was_set_at = 1; e1_weapon_was_set_at = "weapon_1"; e2_weapon_was_set_at = "weapon_1"; enemy_1_arm_movement_timer = 1; v2_e1_w1_c1_t3_non_repairing = 0; v2_e1_w1_c2_t3_non_repairing = 0; v2_e1_w2_c1_t3_non_repairing = 0; v2_e1_w2_c2_t3_non_repairing = 0; v2_e2_w1_c1_t3_non_repairing = 0; v2_e2_w1_c2_t3_non_repairing = 0; v2_e2_w2_c1_t3_non_repairing = 0; v2_e2_w2_c2_t3_non_repairing = 0; v4_e1_w1_c1_t3_non_repairing = 0; v4_e1_w1_c2_t3_non_repairing = 0; v4_e1_w2_c1_t3_non_repairing = 0; v4_e1_w2_c2_t3_non_repairing = 0; v4_e2_w1_c1_t3_non_repairing = 0; v4_e2_w1_c2_t3_non_repairing = 0; v4_e2_w2_c1_t3_non_repairing = 0; v4_e2_w2_c2_t3_non_repairing = 0; v6_e1_w1_c1_t3_non_repairing = 0; v6_e1_w1_c2_t3_non_repairing = 0; v6_e1_w2_c1_t3_non_repairing = 0; v6_e1_w2_c2_t3_non_repairing = 0; v6_e2_w1_c1_t3_non_repairing = 0; v6_e2_w1_c2_t3_non_repairing = 0; v6_e2_w2_c1_t3_non_repairing = 0; v6_e2_w2_c2_t3_non_repairing = 0; show_v2_e1_prev_ready = false; show_v4_e1_prev_ready = false; show_v6_e1_prev_ready = false; give_eye_health_flag = 0; rpg_cyborg_target.visible = false; rpg_enemy_target_cy_timer_2 = 0; rpg_enemy_target_cy_max_2 = 100; rpg_enemy_target_cy_min_2 = 0; cyborg_part_attacked = 1; rpg_enemy_target_cy_timer = 0; rpg_enemy_target_cy_max = 100; rpg_enemy_target_cy_min = 1; f211081114_flag = 0; targetFrameRate = 30; frameCount = 0; frame_count = 0; fps = 0; timestep_1__updateFPS = new Timer(1000); timestep_1__updateFPS.addEventListener(TimerEvent.TIMER, timestep_1__updateFPS_function); timestep_1__updateFPS.start(); addEventListener(Event.ENTER_FRAME, myFunction); e2_shot.visible = false; rpg_enemy_main_gunfire_timer = 0; rpg_enemy_gunfire_active = false; allow_enemy_gunfire_if_not_dead = false; blue_plasma_explosion.visible = false; rpg_plasma_ball.visible = false; rpg_cyborg_shot_2.visible = false; plasma_explosion_active = false; set_plasma_ball_explosion = blue_plasma_explosion; rpg_target_hit_flag = 0; cyborg_fire_sound_flag = 0; enemy_gunfire_if_not_dead_active = false; rpg_debit_text_active = false; rpg_target_hit = 0; set_rpg_cyborg_shot = rpg_plasma_ball; rpg_gunfire_active_once_flag = false; cyborg_point_weapon = false; rpg_gunfire_active_timer = 0; enemy_part_attacked = 0; enemy_attacked = 0; get_debit_text_active = false; active_get_debit_text = ""; health_ticks = 0; old_green_flash = world.particle_overlay; target_green_flash_active_state = 0; green_flash_1_target_2.visible = false; green_flash_1_target_3.visible = false; green_flash_2_target_2.visible = false; green_flash_2_target_3.visible = false; e1_green_flash_target_2.visible = false; e1_green_flash_target_3.visible = false; e2_green_flash_target_2.visible = false; e2_green_flash_target_3.visible = false; boss_green_flash_target_2.visible = false; boss_green_flash_target_3.visible = false; active_green_flash_mc = undefined; cyborg_arm_angle = 0; active_mouse_info_box = undefined; prev_attack_box_active = false; prev_attack_active_flag = 0; v2_e1_w1_c1_t2 = undefined; v2_e1_w1_c2_t2 = undefined; v2_e1_w2_c1_t2 = undefined; v2_e1_w2_c2_t2 = undefined; v2_e2_w1_c1_t2 = undefined; v2_e2_w1_c2_t2 = undefined; v2_e2_w2_c1_t2 = undefined; v2_e2_w2_c2_t2 = undefined; v2_e1_w1_c1_t3 = undefined; v2_e1_w1_c2_t3 = undefined; v2_e1_w2_c1_t3 = undefined; v2_e1_w2_c2_t3 = undefined; v2_e2_w1_c1_t3 = undefined; v2_e2_w1_c2_t3 = undefined; v2_e2_w2_c1_t3 = undefined; v2_e2_w2_c2_t3 = undefined; v4_e1_w1_c1_t2 = undefined; v4_e1_w1_c2_t2 = undefined; v4_e1_w2_c1_t2 = undefined; v4_e1_w2_c2_t2 = undefined; v4_e2_w1_c1_t2 = undefined; v4_e2_w1_c2_t2 = undefined; v4_e2_w2_c1_t2 = undefined; v4_e2_w2_c2_t2 = undefined; v4_e1_w1_c1_t3 = undefined; v4_e1_w1_c2_t3 = undefined; v4_e1_w2_c1_t3 = undefined; v4_e1_w2_c2_t3 = undefined; v4_e2_w1_c1_t3 = undefined; v4_e2_w1_c2_t3 = undefined; v4_e2_w2_c1_t3 = undefined; v4_e2_w2_c2_t3 = undefined; v6_e1_w1_c1_t2 = undefined; v6_e1_w1_c2_t2 = undefined; v6_e1_w2_c1_t2 = undefined; v6_e1_w2_c2_t2 = undefined; v6_e2_w1_c1_t2 = undefined; v6_e2_w1_c2_t2 = undefined; v6_e2_w2_c1_t2 = undefined; v6_e2_w2_c2_t2 = undefined; v6_e1_w1_c1_t3 = undefined; v6_e1_w1_c2_t3 = undefined; v6_e1_w2_c1_t3 = undefined; v6_e1_w2_c2_t3 = undefined; v6_e2_w1_c1_t3 = undefined; v6_e2_w1_c2_t3 = undefined; v6_e2_w2_c1_t3 = undefined; v6_e2_w2_c2_t3 = undefined; active_prev_text = "test"; v2_e1_w1_c1_t2_got = false; v2_e1_w1_c2_t2_got = false; v2_e1_w2_c1_t2_got = false; v2_e1_w2_c2_t2_got = false; v2_e2_w1_c1_t2_got = false; v2_e2_w1_c2_t2_got = false; v2_e2_w2_c1_t2_got = false; v2_e2_w2_c2_t2_got = false; v2_e1_w1_c1_t3_got = false; v2_e1_w1_c2_t3_got = false; v2_e1_w2_c1_t3_got = false; v2_e1_w2_c2_t3_got = false; v2_e2_w1_c1_t3_got = false; v2_e2_w1_c2_t3_got = false; v2_e2_w2_c1_t3_got = false; v2_e2_w2_c2_t3_got = false; v4_e1_w1_c1_t2_got = false; v4_e1_w1_c2_t2_got = false; v4_e1_w2_c1_t2_got = false; v4_e1_w2_c2_t2_got = false; v4_e2_w1_c1_t2_got = false; v4_e2_w1_c2_t2_got = false; v4_e2_w2_c1_t2_got = false; v4_e2_w2_c2_t2_got = false; v4_e1_w1_c1_t3_got = false; v4_e1_w1_c2_t3_got = false; v4_e1_w2_c1_t3_got = false; v4_e1_w2_c2_t3_got = false; v4_e2_w1_c1_t3_got = false; v4_e2_w1_c2_t3_got = false; v4_e2_w2_c1_t3_got = false; v4_e2_w2_c2_t3_got = false; v6_e1_w1_c1_t2_got = false; v6_e1_w1_c2_t2_got = false; v6_e1_w2_c1_t2_got = false; v6_e1_w2_c2_t2_got = false; v6_e2_w1_c1_t2_got = false; v6_e2_w1_c2_t2_got = false; v6_e2_w2_c1_t2_got = false; v6_e2_w2_c2_t2_got = false; v6_e1_w1_c1_t3_got = false; v6_e1_w1_c2_t3_got = false; v6_e1_w2_c1_t3_got = false; v6_e1_w2_c2_t3_got = false; v6_e2_w1_c1_t3_got = false; v6_e2_w1_c2_t3_got = false; v6_e2_w2_c1_t3_got = false; v6_e2_w2_c2_t3_got = false; t2_clicked = false; t3_clicked = false; mouse_info_active = false; target_part_top_left.visible = false; target_part_top_right.visible = false; target_part_bottom_left.visible = false; target_part_bottom_right.visible = false; ease_target_parts = false; target_tl_x = 319.95; target_tl_y = 115; target_tr_x = 376.95; target_tr_y = 115; target_bl_x = 319.95; target_bl_y = 223; target_br_x = 376.95; target_br_y = 223; target_green_flash_active = false; rpg_boss_shot.visible = false; rpg_cyborg_arm_pivot_mc.visible = false; rpg_gunfire_active = false; f192091239_flag = 0; character_view = undefined; rpg_plasmaball_target.visible = false; rpg_target.visible = false; frameRateDiff = 1; view_6_ahead_cha.visible = false; world.object_b_view.visible = false; world.particle_overlay.visible = false; rpg_e1_shot.visible = false; f201108521_flag = 0; first_person_holding_flag = 0; keys_3rd_person_flag = 0; rpg_cyborg_shot_starting_x = 229.15; rpg_cyborg_shot_starting_y = 176.5; TMangle = 0; TMdistance = 0; set_rpg_cyborg_weapon = rpg_cyborg.rpg_cyborg_weapon; distTargetTotest_marker_2 = Math.sqrt((Math.pow((rpg_cyborg_arm_pivot_mc.x - test_marker_2.x), 2) + Math.pow((rpg_cyborg_arm_pivot_mc.y - test_marker_2.y), 2))); f53091200_flag = 0; f84091201_flag = 0; f1012081134_flag = 0; rpg_cyborg_target_hit = 0; rpg_last_view = "view_2"; ease_enemy_1_HP_active = false; ease_enemy_1_HP_timer = 0; f201108258_flag = 0; battle_won_screen_active = false; zone_3_locked = true; keys_active = true; f3112081158_flag = 0; no_enemies_alive = 2; flash_orange_battle_intro = false; rpg_enemy_1_killed = false; rpg_enemy_2_killed = false; enemy_bitmaps_made = false; rpg_battle_system_flag = 0; f181108241_flag = 0; rpg_enemy_explosion_position = 1; rpg_enemy_explosion_active = false; f181108245_flag = 0; boss_dead = false; character_view = "off"; rpg_active_flag = 0; e1_arm_1_move = true; gun_charge_factor = 1; rpg_weapon_2_collected = false; f21091130_flag = 0; active_mc = undefined; fade_in_and_ease_mc_active = false; f3109735_flag = 0; active_mc_2 = undefined; fade_out_mc_active = false; active_increase_fade_mc = undefined; increase_fade_active = false; f192091217_flag = 0; rpg_cyborg_shield_running = false; active_mc_4 = undefined; fade_out_mc_4_active = false; f19109307_flag = 0; main_music_flag = 0; HP_enemy_1_part_2 = 0; HP_enemy_2_part_2 = 0; HP_enemy_1_part_3 = 0; HP_enemy_2_part_3 = 0; test_marker_2.visible = false; large_orange_battle_flash.visible = false; rpg_cyborg.visible = false; tKeyDown = false; numpad7KeyDown = false; t_and_numpad_7_keys_down = false; rpg_battle_system_active = false; cyborg_shield_bar.visible = false; enemy_1_info_box.visible = false; shield_info_box.visible = false; enemy_2_info_box.visible = false; shield_bar.visible = false; HP_enemy_1_disk.visible = false; HP_enemy_2_disk.visible = false; e2_e1_icon.visible = false; robot_icon_1.visible = false; boss_icon.visible = false; e2_e2_icon.visible = false; robot_icon_2.visible = false; health_green.visible = false; health_amber.visible = false; health_red.visible = false; health_cyborg.visible = true; HP_cy10_disk.visible = false; rpg_level_label.visible = false; HP_cy10.visible = false; bottom_HP_info_box.visible = false; gun_charge_info_box.visible = false; tech_info_box.visible = false; attack_button.visible = false; tech_button.visible = false; enemy_button_1.visible = false; enemy_button_2.visible = false; single_enemy_target_2.visible = false; single_enemy_target_3.visible = false; enemy_1_target_2.visible = false; enemy_1_target_3.visible = false; enemy_2_target_2.visible = false; enemy_2_target_3.visible = false; tech_button_3.visible = false; tech_button_4.visible = false; gun_charge_box.visible = false; XP_bar.visible = false; damage_bar.visible = false; protection_bar.visible = false; AIM_bar.visible = false; map.visible = false; large_restart_label.visible = false; view_1_once_flag = 0; view_2_once_flag = 0; hero_down_walk_allowed = true; walks_s_active = true; render_displacement_active = false; view_1_turn_cam_180_trigger_destination = set_view_2; times_visited_view_2 = 0; move_cam = false; world.view_2_collision.visible = false; world.view_1_turn_cam_180_trigger.visible = false; world.view_2_turn_cam_180_trigger.visible = false; world.hero_collision_point_n.visible = false; world.hero_collision_point_e.visible = false; world.hero_collision_point_s.visible = false; world.hero_collision_point_w.visible = false; x_mouse_offset = 12; y_mouse_offset = 0; upKeyDown = false; downKeyDown = false; leftKeyDown = false; rightKeyDown = false; f21409524_flag = 0; f21409525_flag = 0; upKeyDown_flag = 0; downKeyDown_flag = 0; leftKeyDown_flag = 0; rightKeyDown_flag = 0; upLeftKeyDown_flag = 0; upRightKeyDown_flag = 0; downLeftKeyDown_flag = 0; downRightKeyDown_flag = 0; hero_up_walk_active = false; hero_down_walk_active = false; hero_left_walk_active = false; hero_right_walk_active = false; hero_up_walk_timer = 0; hero_down_walk_timer = 0; hero_left_walk_timer = 0; hero_right_walk_timer = 0; hero_frame = 1; stopKeyDown_flag = 0; dist_view_height_to_cha = 0; characterXOffsetWalkAdjust = 0; difference = 0; x_hero_speed = 5; y_hero_speed = 5; aaa = 0; bbb = 0; world.view_1_collision.visible = false; normal_ease = 1; ease_speed = 1; cam_targeter_active = true; cam_targeter_x = true; cam_targeter_y = true; HP_cy10_disk.visible = false; cam_targeter.visible = false; cam_targeter_dummy.visible = false; dummy_1.visible = false; musicVolume = 80; enemy_arm_movement_throttle = 1; stage.addChild(inventory); stage.addChild(inventory_button); switch_a_view_used = world.view_2; switch_a_object_view_used = world.view_3; switch_b_view_used = world.view_3; collect_object_b_view_used = world.view_4; switch_b_object_view_used = world.view_1; switch_c_view_used = world.view_4; switch_c_object_view_used = world.view_2; switch_d_view_used = world.view_5; collect_object_d_view_used = set_view_2; trigger_d_go_to_view = world.view_8; switch_d_object_view_used = world.view_1; switch_e_view_used = world.view_8; collect_object_e_view_used = world.view_4; switch_e_object_view_used = world.view_1; collect_object_f_view_used = world.view_1; orange_glow_filter = new GlowFilter(); orange_glow_filter.color = 16753707; orange_glow_filter.strength = 2; orange_glow_filter_inner = new GlowFilter(); orange_glow_filter_inner.color = 16753707; orange_glow_filter_inner.strength = 32; orange_glow_filter_inner.blurX = 138; orange_glow_filter_inner.blurY = 138; orange_glow_filter_inner.inner = true; blur_filter = new BlurFilter(); blur_filter.blurX = 1; blur_filter.blurY = 1; snd__plasma_sparks = new plasma_sparks(); sndChannel__plasma_sparks = snd__plasma_sparks.play(0, 999); transform1__plasma_sparks = new SoundTransform(); transform1__plasma_sparks.volume = 2; sndChannel__plasma_sparks.soundTransform = transform1__plasma_sparks; sndChannel__plasma_sparks.stop(); snd__space_rumble = new space_rumble(); sndChannel__space_rumble = snd__space_rumble.play(0, 999); transform1__space_rumble = new SoundTransform(); transform1__space_rumble.volume = 1.3; sndChannel__space_rumble.soundTransform = transform1__space_rumble; sndChannel__space_rumble.stop(); snd__thor_shuttle_take_off = new thor_shuttle_take_off(); sndChannel__thor_shuttle_take_off = snd__thor_shuttle_take_off.play(0, 999); transform1__thor_shuttle_take_off = new SoundTransform(); transform1__thor_shuttle_take_off.volume = 1.3; sndChannel__thor_shuttle_take_off.soundTransform = transform1__thor_shuttle_take_off; sndChannel__thor_shuttle_take_off.stop(); snd__slide_door_running = new slide_door_running(); sndChannel__slide_door_running = snd__slide_door_running.play(0, 999); transform1__slide_door_running = new SoundTransform(); transform1__slide_door_running.volume = 1.3; sndChannel__slide_door_running.soundTransform = transform1__slide_door_running; sndChannel__slide_door_running.stop(); snd__gas_leak = new gas_leak(); sndChannel__gas_leak = snd__gas_leak.play(0, 999); transform1__gas_leak = new SoundTransform(); transform1__gas_leak.volume = 0; sndChannel__gas_leak.soundTransform = transform1__gas_leak; sndChannel__gas_leak.stop(); snd__EPF_tower_hum = new EPF_tower_hum(); sndChannel__EPF_tower_hum = snd__EPF_tower_hum.play(0, 999); transform1__EPF_tower_hum = new SoundTransform(); transform1__EPF_tower_hum.volume = 1; sndChannel__EPF_tower_hum.soundTransform = transform1__EPF_tower_hum; sndChannel__EPF_tower_hum.stop(); snd__climb_steps = new climb_steps(); sndChannel__climb_steps = snd__climb_steps.play(0, 999); transform1__climb_steps = new SoundTransform(); transform1__climb_steps.volume = 0.7; sndChannel__climb_steps.soundTransform = transform1__climb_steps; sndChannel__climb_steps.stop(); snd__Sparking = new Sparking(); sndChannel__Sparking = snd__Sparking.play(0, 999); transform1__Sparking = new SoundTransform(); transform1__Sparking.volume = 1.8; sndChannel__Sparking.soundTransform = transform1__Sparking; sndChannel__Sparking.stop(); snd__shuttle_weapon_active = new shuttle_weapon_active(); sndChannel__shuttle_weapon_active = snd__shuttle_weapon_active.play(0, 999); transform1__shuttle_weapon_active = new SoundTransform(); transform1__shuttle_weapon_active.volume = 0.8; sndChannel__shuttle_weapon_active.soundTransform = transform1__shuttle_weapon_active; sndChannel__shuttle_weapon_active.stop(); snd__shuttle_weapon_power_up = new shuttle_weapon_power_up(); sndChannel__shuttle_weapon_power_up = snd__shuttle_weapon_power_up.play(0, 999); transform1__shuttle_weapon_power_up = new SoundTransform(); transform1__shuttle_weapon_power_up.volume = 0.9; sndChannel__shuttle_weapon_power_up.soundTransform = transform1__shuttle_weapon_power_up; sndChannel__shuttle_weapon_power_up.stop(); snd__pick_up = new pick_up(); sndChannel__pick_up = snd__pick_up.play(0, 999); transform1__pick_up = new SoundTransform(); transform1__pick_up.volume = 0.9; sndChannel__pick_up.soundTransform = transform1__pick_up; sndChannel__pick_up.stop(); snd__hatch_close = new hatch_close(); sndChannel__hatch_close = snd__hatch_close.play(0, 999); transform1__hatch_close = new SoundTransform(); transform1__hatch_close.volume = 1; sndChannel__hatch_close.soundTransform = transform1__hatch_close; sndChannel__hatch_close.stop(); snd__slide_door = new slide_door(); sndChannel__slide_door = snd__slide_door.play(0, 999); transform1__slide_door = new SoundTransform(); transform1__slide_door.volume = 0.2; sndChannel__slide_door.soundTransform = transform1__slide_door; sndChannel__slide_door.stop(); snd__start_screen_beep = new start_screen_beep(); sndChannel__start_screen_beep = snd__start_screen_beep.play(0, 999); transform1__start_screen_beep = new SoundTransform(); transform1__start_screen_beep.volume = 0.3; sndChannel__start_screen_beep.soundTransform = transform1__start_screen_beep; sndChannel__start_screen_beep.stop(); snd__music = new _music(); sndChannel__music = snd__music.play(0, 999); transform1__music = new SoundTransform(); transform1__music.volume = ambient_music_volume; sndChannel__music.soundTransform = transform1__music; sndChannel__music.stop(); sndChannel__music = snd__music.play(0, 999999); sndChannel__music.addEventListener(Event.SOUND_COMPLETE, sound_1_Complete); snd__bang = new bang(); sndChannel__bang = snd__bang.play(0, 999); transform1__bang = new SoundTransform(); transform1__bang.volume = 0.8; sndChannel__bang.soundTransform = transform1__bang; sndChannel__bang.stop(); snd__cyborg_weapon_1 = new cyborg_weapon_1(); sndChannel__cyborg_weapon_1 = snd__cyborg_weapon_1.play(0, 999); transform1__cyborg_weapon_1 = new SoundTransform(); transform1__cyborg_weapon_1.volume = 0.8; sndChannel__cyborg_weapon_1.soundTransform = transform1__cyborg_weapon_1; sndChannel__cyborg_weapon_1.stop(); snd__robot_ion_shot = new robot_ion_shot(); sndChannel__robot_ion_shot = snd__robot_ion_shot.play(0, 999); transform1__robot_ion_shot = new SoundTransform(); transform1__robot_ion_shot.volume = 0.3; sndChannel__robot_ion_shot.soundTransform = transform1__robot_ion_shot; sndChannel__robot_ion_shot.stop(); snd__sniper_shot = new sniper_shot(); sndChannel__sniper_shot = snd__sniper_shot.play(0, 999); transform1__sniper_shot = new SoundTransform(); transform1__sniper_shot.volume = 2; sndChannel__sniper_shot.soundTransform = transform1__sniper_shot; sndChannel__sniper_shot.stop(); snd__cyborg_footstep_quiet = new cyborg_footstep_quiet(); sndChannel__cyborg_footstep_quiet = snd__cyborg_footstep_quiet.play(0, 999); transform1__cyborg_footstep_quiet = new SoundTransform(); transform1__cyborg_footstep_quiet.volume = 1; sndChannel__cyborg_footstep_quiet.soundTransform = transform1__cyborg_footstep_quiet; sndChannel__cyborg_footstep_quiet.stop(); snd__cyborg_footstep = new cyborg_footstep(); sndChannel__cyborg_footstep = snd__cyborg_footstep.play(0, 999); transform1__cyborg_footstep = new SoundTransform(); transform1__cyborg_footstep.leftToLeft = 1; transform1__cyborg_footstep.leftToRight = 1; transform1__cyborg_footstep.rightToLeft = 1; transform1__cyborg_footstep.rightToRight = 1; transform1__cyborg_footstep.volume = 1; sndChannel__cyborg_footstep.soundTransform = transform1__cyborg_footstep; sndChannel__cyborg_footstep.stop(); fire_bitmap = new BitmapData(161, 142, true, 0xFFFFFF); bmp__fire_bitmap = new Bitmap(fire_bitmap); fire_bitmap_mc.addChild(bmp__fire_bitmap); green_nanoflash.cacheAsBitmap = true; green_nanoflash_mask.cacheAsBitmap = true; green_nanoflash.mask = green_nanoflash_mask; defence_weapon_1_box.addEventListener(MouseEvent.CLICK, myMouse_click__defence_weapon_1_box); defence_weapon_1_box.buttonMode = true; defences_icon_1_large.mouseChildren = false; Mouse.hide(); _shuttle_shot_high.mouseEnabled = false; _shuttle_shot_low.mouseEnabled = false; _v7_object__collector.mouseEnabled = false; _v9_object__cable.mouseEnabled = false; _none_click_cable_mc.mouseEnabled = false; _v7_object__cable_on_floor.mouseEnabled = true; _v4_two_steps.mouseEnabled = false; _object_1_hook.mouseEnabled = false; torch_beam.mouseEnabled = false; top_right_disks.mouseEnabled = false; chat_text.mouseEnabled = false; chat_text.mouseChildren = false; world.view_3_overlay.mouseEnabled = false; test_point_2.mouseEnabled = false; sniper_site.mouseEnabled = false; _view_4_walkable_overlay.mouseEnabled = false; object_1_icon_holding.mouseEnabled = false; object_2_icon_holding.mouseEnabled = false; object_3_icon_holding.mouseEnabled = false; object_4_icon_holding.mouseEnabled = false; object_5_icon_holding.mouseEnabled = false; object_6_icon_holding.mouseEnabled = false; arrow_icon.mouseEnabled = false; hand_icon.mouseEnabled = false; cursor_text.mouseEnabled = false; use_with_cursor_text.mouseEnabled = false; world.hero.mouseEnabled = false; cursor.mouseEnabled = false; cursor_text._text.autoSize = TextFieldAutoSize.CENTER; _menu_ok_button.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_menu_ok_button); _menu_ok_button.buttonMode = true; _menu_ok_button.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_menu_ok_button); _menu_ok_button.addEventListener(MouseEvent.CLICK, myMouse_click_menu_ok_button); _planet.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_planet); _planet.buttonMode = true; _planet.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_planet); health_cyborg.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_health_cyborg); health_cyborg.buttonMode = true; health_cyborg.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_health_cyborg); _particle_quality_off_button.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_particle_quality_off_button); _particle_quality_off_button.buttonMode = true; _particle_quality_off_button.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_particle_quality_off_button); _particle_quality_off_button.addEventListener(MouseEvent.CLICK, myMouse_click_particle_quality_off_button); _particle_quality_on_button.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_particle_quality_on_button); _particle_quality_on_button.buttonMode = true; _particle_quality_on_button.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_particle_quality_on_button); _particle_quality_on_button.addEventListener(MouseEvent.CLICK, myMouse_click_particle_quality_on_button); _camera_shake_on_button.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_camera_shake_on_button); _camera_shake_on_button.buttonMode = true; _camera_shake_on_button.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_camera_shake_on_button); _camera_shake_on_button.addEventListener(MouseEvent.CLICK, myMouse_click_camera_shake_on_button); _camera_shake_off_button.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_camera_shake_off_button); _camera_shake_off_button.buttonMode = true; _camera_shake_off_button.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_camera_shake_off_button); _camera_shake_off_button.addEventListener(MouseEvent.CLICK, myMouse_click_camera_shake_off_button); _music_off_button.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_music_off_button); _music_off_button.buttonMode = true; _music_off_button.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_music_off_button); _music_off_button.addEventListener(MouseEvent.CLICK, myMouse_click_music_off_button); _music_on_button.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_music_on_button); _music_on_button.buttonMode = true; _music_on_button.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_music_on_button); _music_on_button.addEventListener(MouseEvent.CLICK, myMouse_click_music_on_button); _menu_button.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_menu_button); _menu_button.buttonMode = true; _menu_button.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_menu_button); _menu_button.addEventListener(MouseEvent.CLICK, myMouse_click_menu_button); chat_select_mc.cs_text_2_mc.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__chat_select_mccs_text_2_mc); chat_select_mc.cs_text_2_mc.buttonMode = true; chat_select_mc.cs_text_2_mc.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__chat_select_mccs_text_2_mc); chat_select_mc.cs_text_2_mc.addEventListener(MouseEvent.CLICK, myMouse_click__chat_select_mccs_text_2_mc); chat_select_mc.cs_text_1_mc.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__chat_select_mccs_text_1_mc); chat_select_mc.cs_text_1_mc.buttonMode = true; chat_select_mc.cs_text_1_mc.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__chat_select_mccs_text_1_mc); chat_select_mc.cs_text_1_mc.addEventListener(MouseEvent.CLICK, myMouse_click__chat_select_mccs_text_1_mc); world.character_2.character_2_head.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__worldcharacter_2character_2_head); world.character_2.character_2_head.buttonMode = true; world.character_2.character_2_head.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__worldcharacter_2character_2_head); world.character_2.character_2_head.addEventListener(MouseEvent.CLICK, myMouse_click__worldcharacter_2character_2_head); world.view_1_exit_trigger_2.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__worldview_1_exit_trigger_2); world.view_1_exit_trigger_2.buttonMode = true; world.view_1_exit_trigger_2.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__worldview_1_exit_trigger_2); world.view_1_exit_trigger_2.addEventListener(MouseEvent.CLICK, myMouse_click__worldview_1_exit_trigger_2); my_cMenu = new ContextMenu(); my_cMenu.hideBuiltInItems(); contextMenu = my_cMenu; my_cMenu.addEventListener(ContextMenuEvent.MENU_SELECT, my_cMenu_select); stage.addEventListener(MouseEvent.CLICK, myMouse_click__stage); world.addEventListener(MouseEvent.CLICK, myMouse_click__world); world.mouseEnabled = true; map.area_3_button.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__maparea_3_button); map.area_3_button.buttonMode = true; map.area_3_button.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__maparea_3_button); map.area_3_button.addEventListener(MouseEvent.CLICK, myMouse_click__maparea_3_button); map.area_2_button.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__maparea_2_button); map.area_2_button.buttonMode = true; map.area_2_button.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__maparea_2_button); map.area_2_button.addEventListener(MouseEvent.CLICK, myMouse_click__maparea_2_button); testing.test_slider_1.addEventListener(MouseEvent.MOUSE_DOWN, myMouse_down__testing_test_slider_1); testing.test_slider_2.addEventListener(MouseEvent.MOUSE_DOWN, myMouse_down__testing_test_slider_2); testing.test_slider_3.addEventListener(MouseEvent.MOUSE_DOWN, myMouse_down__testing_test_slider_3); testing.test_slider_4.addEventListener(MouseEvent.MOUSE_DOWN, myMouse_down__testing_test_slider_4); stage.addEventListener(MouseEvent.MOUSE_UP, myMouse_up__stage); map.area_1_button.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__maparea_1_button); map.area_1_button.buttonMode = true; map.area_1_button.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__maparea_1_button); map.area_1_button.addEventListener(MouseEvent.CLICK, myMouse_click__maparea_1_button); _view_6_floor.addEventListener(MouseEvent.CLICK, myMouse_click___view_6_floor); _view_6_floor.buttonMode = true; world.v1_exit__vehicle_door.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__worldv1_exit__vehicle_door); world.v1_exit__vehicle_door.buttonMode = true; world.v1_exit__vehicle_door.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__worldv1_exit__vehicle_door); world.v1_exit__vehicle_door.addEventListener(MouseEvent.CLICK, myMouse_click__worldv1_exit__vehicle_door); _v2_exit__right.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v2_exit__right); _v2_exit__right.buttonMode = true; _v2_exit__right.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v2_exit__right); _v2_exit__right.addEventListener(MouseEvent.CLICK, myMouse_click_v2_exit__right); _v2_exit__left.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v2_exit__left); _v2_exit__left.buttonMode = true; _v2_exit__left.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v2_exit__left); _v2_exit__left.addEventListener(MouseEvent.CLICK, myMouse_click_v2_exit__left); _clickable_cable_on_floor.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_clickable_cable_on_floor); _clickable_cable_on_floor.buttonMode = true; _clickable_cable_on_floor.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_clickable_cable_on_floor); _clickable_cable_on_floor.addEventListener(MouseEvent.CLICK, myMouse_click_clickable_cable_on_floor); _v14_exit__mixer_tank.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v14_exit__mixer_tank); _v14_exit__mixer_tank.buttonMode = true; _v14_exit__mixer_tank.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v14_exit__mixer_tank); _v14_exit__mixer_tank.addEventListener(MouseEvent.CLICK, myMouse_click_v14_exit__mixer_tank); _v14_exit__right.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v14_exit__right); _v14_exit__right.buttonMode = true; _v14_exit__right.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v14_exit__right); _v14_exit__right.addEventListener(MouseEvent.CLICK, myMouse_click_v14_exit__right); _female_cyborg_worker_hit_area.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_female_cyborg_worker_hit_area); _female_cyborg_worker_hit_area.buttonMode = true; _female_cyborg_worker_hit_area.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_female_cyborg_worker_hit_area); _female_cyborg_worker_hit_area.addEventListener(MouseEvent.CLICK, myMouse_click_female_cyborg_worker_hit_area); _cyborg_worker_hit_area.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_cyborg_worker_hit_area); _cyborg_worker_hit_area.buttonMode = true; _cyborg_worker_hit_area.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_cyborg_worker_hit_area); _cyborg_worker_hit_area.addEventListener(MouseEvent.CLICK, myMouse_click_cyborg_worker_hit_area); _v13_exit__up.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v13_exit__up); _v13_exit__up.buttonMode = true; _v13_exit__up.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v13_exit__up); _v13_exit__up.addEventListener(MouseEvent.CLICK, myMouse_click_v13_exit__up); _v13_trigger__chain.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v13_trigger__chain); _v13_trigger__chain.buttonMode = true; _v13_trigger__chain.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v13_trigger__chain); _v13_trigger__chain.addEventListener(MouseEvent.CLICK, myMouse_click_v13_trigger__chain); _v12_trigger__smart_key.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v12_trigger__smart_key); _v12_trigger__smart_key.buttonMode = true; _v12_trigger__smart_key.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v12_trigger__smart_key); _v12_trigger__smart_key.addEventListener(MouseEvent.CLICK, myMouse_click_v12_trigger__smart_key); _v12_exit__up_ladder.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v12_exit__up_ladder); _v12_exit__up_ladder.buttonMode = true; _v12_exit__up_ladder.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v12_exit__up_ladder); _v12_exit__up_ladder.addEventListener(MouseEvent.CLICK, myMouse_click_v12_exit__up_ladder); _v12_exit__down_ladder.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v12_exit__down_ladder); _v12_exit__down_ladder.buttonMode = true; _v12_exit__down_ladder.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v12_exit__down_ladder); _v12_exit__down_ladder.addEventListener(MouseEvent.CLICK, myMouse_click_v12_exit__down_ladder); _v7_trigger__power_tap.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v7_trigger__power_tap); _v7_trigger__power_tap.buttonMode = true; _v7_trigger__power_tap.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v7_trigger__power_tap); _v7_trigger__power_tap.addEventListener(MouseEvent.CLICK, myMouse_click_v7_trigger__power_tap); _v11_exit__up.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v11_exit__up); _v11_exit__up.buttonMode = true; _v11_exit__up.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v11_exit__up); _v11_exit__up.addEventListener(MouseEvent.CLICK, myMouse_click_v11_exit__up); _v11_trigger__vent_valve.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v11_trigger__vent_valve); _v11_trigger__vent_valve.buttonMode = true; _v11_trigger__vent_valve.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v11_trigger__vent_valve); _v11_trigger__vent_valve.addEventListener(MouseEvent.CLICK, myMouse_click_v11_trigger__vent_valve); _v10_exit__down.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v10_exit__down); _v10_exit__down.buttonMode = true; _v10_exit__down.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v10_exit__down); _v10_exit__down.addEventListener(MouseEvent.CLICK, myMouse_click_v10_exit__down); _v10_trigger__metal_bar.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v10_trigger__metal_bar); _v10_trigger__metal_bar.buttonMode = true; _v10_trigger__metal_bar.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v10_trigger__metal_bar); _v10_trigger__metal_bar.addEventListener(MouseEvent.CLICK, myMouse_click_v10_trigger__metal_bar); _v8_trigger__object_1_hotspot.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v8_trigger__object_1_hotspot); _v8_trigger__object_1_hotspot.buttonMode = true; _v8_trigger__object_1_hotspot.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v8_trigger__object_1_hotspot); _v8_trigger__object_1_hotspot.addEventListener(MouseEvent.CLICK, myMouse_click_v8_trigger__object_1_hotspot); _v8_exit__door.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v8_exit__door); _v8_exit__door.buttonMode = true; _v8_exit__door.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v8_exit__door); _v8_exit__door.addEventListener(MouseEvent.CLICK, myMouse_click_v8_exit__door); _v7_exit__door_left.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v7_exit__door_left); _v7_exit__door_left.buttonMode = true; _v7_exit__door_left.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v7_exit__door_left); _v7_exit__door_left.addEventListener(MouseEvent.CLICK, myMouse_click_v7_exit__door_left); _v9_trigger__cable_at_bottom.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v9_trigger__cable_at_bottom); _v9_trigger__cable_at_bottom.buttonMode = true; _v9_trigger__cable_at_bottom.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v9_trigger__cable_at_bottom); _v9_trigger__cable_at_bottom.addEventListener(MouseEvent.CLICK, myMouse_click_v9_trigger__cable_at_bottom); _v9_trigger__top_vent_cover.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v9_trigger__top_vent_cover); _v9_trigger__top_vent_cover.buttonMode = true; _v9_trigger__top_vent_cover.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v9_trigger__top_vent_cover); _v9_trigger__top_vent_cover.addEventListener(MouseEvent.CLICK, myMouse_click_v9_trigger__top_vent_cover); _v9_exit__door_left.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v9_exit__door_left); _v9_exit__door_left.buttonMode = true; _v9_exit__door_left.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v9_exit__door_left); _v9_exit__door_left.addEventListener(MouseEvent.CLICK, myMouse_click_v9_exit__door_left); _v9_exit__door_right.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v9_exit__door_right); _v9_exit__door_right.buttonMode = true; _v9_exit__door_right.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v9_exit__door_right); _v9_exit__door_right.addEventListener(MouseEvent.CLICK, myMouse_click_v9_exit__door_right); _v7_exit__door_right.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v7_exit__door_right); _v7_exit__door_right.buttonMode = true; _v7_exit__door_right.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v7_exit__door_right); _v7_exit__door_right.addEventListener(MouseEvent.CLICK, myMouse_click_v7_exit__door_right); _v5_exit__left.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v5_exit__left); _v5_exit__left.buttonMode = true; _v5_exit__left.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v5_exit__left); _v5_exit__left.addEventListener(MouseEvent.CLICK, myMouse_click_v5_exit__left); _v5_exit__right.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v5_exit__right); _v5_exit__right.buttonMode = true; _v5_exit__right.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v5_exit__right); _v5_exit__right.addEventListener(MouseEvent.CLICK, myMouse_click_v5_exit__right); _v5_exit__collector_tank.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v5_exit__collector_tank); _v5_exit__collector_tank.buttonMode = true; _v5_exit__collector_tank.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v5_exit__collector_tank); _v5_exit__collector_tank.addEventListener(MouseEvent.CLICK, myMouse_click_v5_exit__collector_tank); _v5_exit__stairs.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v5_exit__stairs); _v5_exit__stairs.buttonMode = true; _v5_exit__stairs.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v5_exit__stairs); _v5_exit__stairs.addEventListener(MouseEvent.CLICK, myMouse_click_v5_exit__stairs); _v4_vent_cover_with_chain.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v4_vent_cover_with_chain); _v4_vent_cover_with_chain.buttonMode = true; _v4_vent_cover_with_chain.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v4_vent_cover_with_chain); _v4_vent_cover_with_chain.addEventListener(MouseEvent.CLICK, myMouse_click_v4_vent_cover_with_chain); _v4_vent_grill.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v4_vent_grill); _v4_vent_grill.buttonMode = true; _v4_vent_grill.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v4_vent_grill); _v4_vent_grill.addEventListener(MouseEvent.CLICK, myMouse_click_v4_vent_grill); _v4_exit__vent_hole.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v4_exit__vent_hole); _v4_exit__vent_hole.buttonMode = true; _v4_exit__vent_hole.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v4_exit__vent_hole); _v4_exit__vent_hole.addEventListener(MouseEvent.CLICK, myMouse_click_v4_exit__vent_hole); _v6_exit__door.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v6_exit__door); _v6_exit__door.buttonMode = true; _v6_exit__door.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v6_exit__door); _v6_exit__door.addEventListener(MouseEvent.CLICK, myMouse_click_v6_exit__door); _v6_exit__stairs.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v6_exit__stairs); _v6_exit__stairs.buttonMode = true; _v6_exit__stairs.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v6_exit__stairs); _v6_exit__stairs.addEventListener(MouseEvent.CLICK, myMouse_click_v6_exit__stairs); _v4_exit__up_ladder.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v4_exit__up_ladder); _v4_exit__up_ladder.buttonMode = true; _v4_exit__up_ladder.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v4_exit__up_ladder); _v4_exit__up_ladder.addEventListener(MouseEvent.CLICK, myMouse_click_v4_exit__up_ladder); _v4_exit__down_ladder.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v4_exit__down_ladder); _v4_exit__down_ladder.buttonMode = true; _v4_exit__down_ladder.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v4_exit__down_ladder); _v4_exit__down_ladder.addEventListener(MouseEvent.CLICK, myMouse_click_v4_exit__down_ladder); _v3_exit__down_ladder.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v3_exit__down_ladder); _v3_exit__down_ladder.buttonMode = true; _v3_exit__down_ladder.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v3_exit__down_ladder); _v3_exit__down_ladder.addEventListener(MouseEvent.CLICK, myMouse_click_v3_exit__down_ladder); _v3_exit__up_ladder.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v3_exit__up_ladder); _v3_exit__up_ladder.buttonMode = true; _v3_exit__up_ladder.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v3_exit__up_ladder); _v3_exit__up_ladder.addEventListener(MouseEvent.CLICK, myMouse_click_v3_exit__up_ladder); _v3_exit__door.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v3_exit__door); _v3_exit__door.buttonMode = true; _v3_exit__door.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v3_exit__door); _v3_exit__door.addEventListener(MouseEvent.CLICK, myMouse_click_v3_exit__door); _v2_exit__ladder.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v2_exit__ladder); _v2_exit__ladder.buttonMode = true; _v2_exit__ladder.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v2_exit__ladder); _v2_exit__ladder.addEventListener(MouseEvent.CLICK, myMouse_click_v2_exit__ladder); _EPF_control_screen_button__power.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_EPF_control_screen_button__power); _EPF_control_screen_button__power.buttonMode = true; _EPF_control_screen_button__power.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_EPF_control_screen_button__power); _EPF_control_screen_button__power.addEventListener(MouseEvent.CLICK, myMouse_click_EPF_control_screen_button__power); _EPF_control_screen_button__EPF_4.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_EPF_control_screen_button__EPF_4); _EPF_control_screen_button__EPF_4.buttonMode = true; _EPF_control_screen_button__EPF_4.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_EPF_control_screen_button__EPF_4); _EPF_control_screen_button__EPF_4.addEventListener(MouseEvent.CLICK, myMouse_click_EPF_control_screen_button__EPF_4); _EPF_control_screen_button__EPF_3.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_EPF_control_screen_button__EPF_3); _EPF_control_screen_button__EPF_3.buttonMode = true; _EPF_control_screen_button__EPF_3.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_EPF_control_screen_button__EPF_3); _EPF_control_screen_button__EPF_3.addEventListener(MouseEvent.CLICK, myMouse_click_EPF_control_screen_button__EPF_3); _EPF_control_screen_button__EPF_2.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_EPF_control_screen_button__EPF_2); _EPF_control_screen_button__EPF_2.buttonMode = true; _EPF_control_screen_button__EPF_2.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_EPF_control_screen_button__EPF_2); _EPF_control_screen_button__EPF_2.addEventListener(MouseEvent.CLICK, myMouse_click_EPF_control_screen_button__EPF_2); _EPF_control_screen_button__EPF_1.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_EPF_control_screen_button__EPF_1); _EPF_control_screen_button__EPF_1.buttonMode = true; _EPF_control_screen_button__EPF_1.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_EPF_control_screen_button__EPF_1); _EPF_control_screen_button__EPF_1.addEventListener(MouseEvent.CLICK, myMouse_click_EPF_control_screen_button__EPF_1); _EPF_control_screen_button__EPC_4.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_EPF_control_screen_button__EPC_4); _EPF_control_screen_button__EPC_4.buttonMode = true; _EPF_control_screen_button__EPC_4.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_EPF_control_screen_button__EPC_4); _EPF_control_screen_button__EPC_4.addEventListener(MouseEvent.CLICK, myMouse_click_EPF_control_screen_button__EPC_4); _EPF_control_screen_button__EPC_3.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_EPF_control_screen_button__EPC_3); _EPF_control_screen_button__EPC_3.buttonMode = true; _EPF_control_screen_button__EPC_3.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_EPF_control_screen_button__EPC_3); _EPF_control_screen_button__EPC_3.addEventListener(MouseEvent.CLICK, myMouse_click_EPF_control_screen_button__EPC_3); _EPF_control_screen_button__EPC_2.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_EPF_control_screen_button__EPC_2); _EPF_control_screen_button__EPC_2.buttonMode = true; _EPF_control_screen_button__EPC_2.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_EPF_control_screen_button__EPC_2); _EPF_control_screen_button__EPC_2.addEventListener(MouseEvent.CLICK, myMouse_click_EPF_control_screen_button__EPC_2); _EPF_control_screen_button__EPC_1.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_EPF_control_screen_button__EPC_1); _EPF_control_screen_button__EPC_1.buttonMode = true; _EPF_control_screen_button__EPC_1.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_EPF_control_screen_button__EPC_1); _EPF_control_screen_button__EPC_1.addEventListener(MouseEvent.CLICK, myMouse_click_EPF_control_screen_button__EPC_1); _EPF_control_screen_button__EPCs.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_EPF_control_screen_button__EPCs); _EPF_control_screen_button__EPCs.buttonMode = true; _EPF_control_screen_button__EPCs.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_EPF_control_screen_button__EPCs); _EPF_control_screen_button__EPCs.addEventListener(MouseEvent.CLICK, myMouse_click_EPF_control_screen_button__EPCs); _EPF_control_screen_button__EPFs.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_EPF_control_screen_button__EPFs); _EPF_control_screen_button__EPFs.buttonMode = true; _EPF_control_screen_button__EPFs.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_EPF_control_screen_button__EPFs); _EPF_control_screen_button__EPFs.addEventListener(MouseEvent.CLICK, myMouse_click_EPF_control_screen_button__EPFs); _v1_trigger__EPF_warning_sign.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v1_trigger__EPF_warning_sign); _v1_trigger__EPF_warning_sign.buttonMode = true; _v1_trigger__EPF_warning_sign.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v1_trigger__EPF_warning_sign); _v1_trigger__EPF_warning_sign.addEventListener(MouseEvent.CLICK, myMouse_click_v1_trigger__EPF_warning_sign); _v1_trigger__radio.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v1_trigger__radio); _v1_trigger__radio.buttonMode = true; _v1_trigger__radio.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v1_trigger__radio); _v1_trigger__radio.addEventListener(MouseEvent.CLICK, myMouse_click_v1_trigger__radio); _v1_trigger__EPF_control_screen.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v1_trigger__EPF_control_screen); _v1_trigger__EPF_control_screen.buttonMode = true; _v1_trigger__EPF_control_screen.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v1_trigger__EPF_control_screen); _v1_trigger__EPF_control_screen.addEventListener(MouseEvent.CLICK, myMouse_click_v1_trigger__EPF_control_screen); _v1_engineer_hit_area.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v1_engineer_hit_area); _v1_engineer_hit_area.buttonMode = true; _v1_engineer_hit_area.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v1_engineer_hit_area); _v1_engineer_hit_area.addEventListener(MouseEvent.CLICK, myMouse_click_v1_engineer_hit_area); world.view_1_door_trigger.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__worldview_1_door_trigger); world.view_1_door_trigger.buttonMode = true; world.view_1_door_trigger.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__worldview_1_door_trigger); world.view_1_door_trigger.addEventListener(MouseEvent.CLICK, myMouse_click__worldview_1_door_trigger); world.view_5_door_trigger_2.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__worldview_5_door_trigger_2); world.view_5_door_trigger_2.buttonMode = true; world.view_5_door_trigger_2.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__worldview_5_door_trigger_2); world.view_5_door_trigger_2.addEventListener(MouseEvent.CLICK, myMouse_click__worldview_5_door_trigger_2); world.view_4_door_trigger_2.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__worldview_4_door_trigger_2); world.view_4_door_trigger_2.buttonMode = true; world.view_4_door_trigger_2.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__worldview_4_door_trigger_2); world.view_4_door_trigger_2.addEventListener(MouseEvent.CLICK, myMouse_click__worldview_4_door_trigger_2); _v1_trigger_2__power_box.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v1_trigger_2__power_box); _v1_trigger_2__power_box.buttonMode = true; _v1_trigger_2__power_box.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v1_trigger_2__power_box); _v1_trigger_2__power_box.addEventListener(MouseEvent.CLICK, myMouse_click_v1_trigger_2__power_box); _v1_trigger_1__fuel_cell.addEventListener(MouseEvent.ROLL_OVER, myMouse_over_v1_trigger_1__fuel_cell); _v1_trigger_1__fuel_cell.buttonMode = true; _v1_trigger_1__fuel_cell.addEventListener(MouseEvent.ROLL_OUT, myMouse_out_v1_trigger_1__fuel_cell); _v1_trigger_1__fuel_cell.addEventListener(MouseEvent.CLICK, myMouse_click_v1_trigger_1__fuel_cell); _v3_object_2_trigger__container.addEventListener(MouseEvent.ROLL_OVER, myMouse_over____v3_object_2_trigger__container); _v3_object_2_trigger__container.buttonMode = true; _v3_object_2_trigger__container.addEventListener(MouseEvent.ROLL_OUT, myMouse_out____v3_object_2_trigger__container); _v3_object_2_trigger__container.addEventListener(MouseEvent.CLICK, myMouse_click____v3_object_2_trigger__container); world.view_4_door_trigger_1.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__worldview_4_door_trigger_1); world.view_4_door_trigger_1.buttonMode = true; world.view_4_door_trigger_1.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__worldview_4_door_trigger_1); world.view_4_door_trigger_1.addEventListener(MouseEvent.CLICK, myMouse_click__worldview_4_door_trigger_1); world.view_5_door_trigger_1.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__worldview_5_door_trigger_1); world.view_5_door_trigger_1.buttonMode = true; world.view_5_door_trigger_1.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__worldview_5_door_trigger_1); world.view_5_door_trigger_1.addEventListener(MouseEvent.CLICK, myMouse_click__worldview_5_door_trigger_1); world.view_2_door_trigger.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__worldview_2_door_trigger); world.view_2_door_trigger.buttonMode = true; world.view_2_door_trigger.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__worldview_2_door_trigger); world.view_2_door_trigger.addEventListener(MouseEvent.CLICK, myMouse_click__worldview_2_door_trigger); _v6_trigger_1__tower.addEventListener(MouseEvent.ROLL_OVER, myMouse_over___v6_trigger_1__tower); _v6_trigger_1__tower.buttonMode = true; _v6_trigger_1__tower.addEventListener(MouseEvent.ROLL_OUT, myMouse_out___v6_trigger_1__tower); _v6_trigger_1__tower.addEventListener(MouseEvent.CLICK, myMouse_click__v6_trigger_1__tower); _object_6_icon.addEventListener(MouseEvent.ROLL_OVER, myMouse_over___object_6_icon); _object_6_icon.buttonMode = true; _object_6_icon.addEventListener(MouseEvent.ROLL_OUT, myMouse_out___object_6_icon); _object_6_icon.addEventListener(MouseEvent.CLICK, myMouse_click___object_6_icon); _object_5_icon.addEventListener(MouseEvent.ROLL_OVER, myMouse_over___object_5_icon); _object_5_icon.buttonMode = true; _object_5_icon.addEventListener(MouseEvent.ROLL_OUT, myMouse_out___object_5_icon); _object_5_icon.addEventListener(MouseEvent.CLICK, myMouse_click___object_5_icon); _object_4_icon.addEventListener(MouseEvent.ROLL_OVER, myMouse_over___object_4_icon); _object_4_icon.buttonMode = true; _object_4_icon.addEventListener(MouseEvent.ROLL_OUT, myMouse_out___object_4_icon); _object_4_icon.addEventListener(MouseEvent.CLICK, myMouse_click___object_4_icon); pc_inventory.object_3_icon.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__pc_inventoryobject_3_icon); pc_inventory.object_3_icon.buttonMode = true; pc_inventory.object_3_icon.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__pc_inventoryobject_3_icon); pc_inventory.object_3_icon.addEventListener(MouseEvent.CLICK, myMouse_click__pc_inventoryobject_3_icon); pc_inventory.object_2_icon.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__pc_inventoryobject_2_icon); pc_inventory.object_2_icon.buttonMode = true; pc_inventory.object_2_icon.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__pc_inventoryobject_2_icon); pc_inventory.object_2_icon.addEventListener(MouseEvent.CLICK, myMouse_click__pc_inventoryobject_2_icon); _data_box_keyhole_trigger.addEventListener(MouseEvent.ROLL_OVER, myMouse_over___data_box_keyhole_trigger); _data_box_keyhole_trigger.buttonMode = true; _data_box_keyhole_trigger.addEventListener(MouseEvent.ROLL_OUT, myMouse_out___data_box_keyhole_trigger); _data_box_keyhole_trigger.addEventListener(MouseEvent.CLICK, myMouse_click___data_box_keyhole_trigger); world.outside_object_2.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__worldoutside_object_2); world.outside_object_2.buttonMode = true; world.outside_object_2.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__worldoutside_object_2); world.outside_object_2.addEventListener(MouseEvent.CLICK, myMouse_click__worldoutside_object_2); world.outside_object_1.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__worldoutside_object_1); world.outside_object_1.buttonMode = true; world.outside_object_1.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__worldoutside_object_1); world.outside_object_1.addEventListener(MouseEvent.CLICK, myMouse_click__worldoutside_object_1); pc_inventory.object_1_icon.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__pc_inventoryobject_1_icon); pc_inventory.object_1_icon.buttonMode = true; pc_inventory.object_1_icon.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__pc_inventoryobject_1_icon); pc_inventory.object_1_icon.addEventListener(MouseEvent.CLICK, myMouse_click__pc_inventoryobject_1_icon); _EPF_tower_top_right_hit_area.addEventListener(MouseEvent.CLICK, myMouse_click__EPF_tower_top_right_hit_area); _EPF_tower_top_left_hit_area.addEventListener(MouseEvent.CLICK, myMouse_click__EPF_tower_top_left_hit_area); _EPF_tower_vehicle_hit_area.addEventListener(MouseEvent.CLICK, myMouse_click__EPF_tower_vehicle_hit_area); _EPF_tower_bottom_right_hit_area.addEventListener(MouseEvent.CLICK, myMouse_click__EPF_tower_bottom_right_hit_area); _EPF_tower_bottom_middle_hit_area.addEventListener(MouseEvent.CLICK, myMouse_click__EPF_tower_bottom_middle_hit_area); _EPF_tower_bottom_left_hit_area.addEventListener(MouseEvent.CLICK, myMouse_click__EPF_tower_bottom_left_hit_area); _EPF_thor_building_overlay.addEventListener(MouseEvent.CLICK, myMouse_click__EPF_thor_building_overlay); world.EPF_tower_view.addEventListener(MouseEvent.CLICK, myMouse_click__worldEPF_tower_view); retry_button.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__retry_button); retry_button.buttonMode = true; retry_button.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__retry_button); retry_button.addEventListener(MouseEvent.CLICK, myMouse_click__retry_button); skip_button.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__skip_button); skip_button.buttonMode = true; skip_button.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__skip_button); skip_button.addEventListener(MouseEvent.CLICK, myMouse_click__skip_button); next_button.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__next_button); next_button.buttonMode = true; next_button.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__next_button); next_button.addEventListener(MouseEvent.CLICK, myMouse_click__next_button); world.object_1.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__worldobject_1); world.object_1.buttonMode = true; world.object_1.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__worldobject_1); world.object_1.addEventListener(MouseEvent.CLICK, myMouse_click__worldobject_1); world.view_3_exit_trigger_1.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__worldview_3_exit_trigger_1); world.view_3_exit_trigger_1.buttonMode = true; world.view_3_exit_trigger_1.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__worldview_3_exit_trigger_1); world.view_3_exit_trigger_1.addEventListener(MouseEvent.CLICK, myMouse_click__worldview_3_exit_trigger_1); back_button.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__back_button); back_button.buttonMode = true; back_button.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__back_button); back_button.addEventListener(MouseEvent.CLICK, myMouse_click__back_button); world.object_2.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__worldobject_2); world.object_2.buttonMode = true; world.object_2.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__worldobject_2); world.object_2.addEventListener(MouseEvent.CLICK, myMouse_click__worldobject_2); world.object_3.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__worldobject_3); world.object_3.buttonMode = true; world.object_3.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__worldobject_3); world.object_3.addEventListener(MouseEvent.CLICK, myMouse_click__worldobject_3); world.object_4.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__worldobject_4); world.object_4.buttonMode = true; world.object_4.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__worldobject_4); world.object_4.addEventListener(MouseEvent.CLICK, myMouse_click__worldobject_4); world.object_5.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__worldobject_5); world.object_5.buttonMode = true; world.object_5.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__worldobject_5); world.object_5.addEventListener(MouseEvent.CLICK, myMouse_click__worldobject_5); world.object_6.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__worldobject_6); world.object_6.buttonMode = true; world.object_6.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__worldobject_6); world.object_6.addEventListener(MouseEvent.CLICK, myMouse_click__worldobject_6); world.object_7.addEventListener(MouseEvent.ROLL_OVER, myMouse_over__worldobject_7); world.object_7.buttonMode = true; world.object_7.addEventListener(MouseEvent.ROLL_OUT, myMouse_out__worldobject_7); world.object_7.addEventListener(MouseEvent.CLICK, myMouse_click__worldobject_7); stage.addEventListener(KeyboardEvent.KEY_DOWN, myMove); stage.addEventListener(KeyboardEvent.KEY_UP, myMove2); world.x = (world.x + 1); inventory.inventory_plasmagun_icon.addEventListener(MouseEvent.MOUSE_OVER, myMouse_over__inventoryinventory_plasmagun_icon); inventory.inventory_plasmagun_icon.addEventListener(MouseEvent.MOUSE_OUT, myMouse_out__inventoryinventory_plasmagun_icon); inventory.inventory_plasmagun_icon.buttonMode = true; inventory.inventory_plasmagun_icon.mouseChildren = false; inventory.inventory_plasmagun_icon.addEventListener(MouseEvent.CLICK, myMouse_click__inventoryinventory_plasmagun_icon); inventory.inventory_plasmagun_icon.buttonMode = true; inventory.inventory_weapon_2_icon.addEventListener(MouseEvent.MOUSE_OVER, myMouse_over__inventoryinventory_weapon_2_icon); inventory.inventory_weapon_2_icon.addEventListener(MouseEvent.MOUSE_OUT, myMouse_out__inventoryinventory_weapon_2_icon); inventory.inventory_weapon_2_icon.buttonMode = true; inventory.inventory_weapon_2_icon.mouseChildren = false; inventory.inventory_weapon_2_icon.addEventListener(MouseEvent.CLICK, myMouse_click__inventoryinventory_weapon_2_icon); inventory.inventory_weapon_2_icon.buttonMode = true; inventory_button.addEventListener(MouseEvent.CLICK, myMouse_click__inventory_button); inventory_button.buttonMode = true; inventory_button.mouseChildren = false; inventory.close_inventory.addEventListener(MouseEvent.CLICK, myMouse_click__inventoryclose_inventory); inventory.close_inventory.buttonMode = true; inventory.close_inventory.mouseChildren = false; addEventListener(Event.ENTER_FRAME, myFunction2); v1_characters_timestep = new Timer(150); v1_characters_timestep.addEventListener(TimerEvent.TIMER, v1_characters_timestep_function); v1_characters_timestep.start(); v1_characters_timestep_2 = new Timer(100); v1_characters_timestep_2.addEventListener(TimerEvent.TIMER, v1_characters_timestep_function_2); v1_characters_timestep_2.start(); EPF_energy_fire_timestep = new Timer(50); EPF_energy_fire_timestep.addEventListener(TimerEvent.TIMER, EPF_energy_fire_timestep_function); EPF_energy_fire_timestep.start(); engineer_timestep = new Timer(38); engineer_timestep.addEventListener(TimerEvent.TIMER, engineer_timestep_function); engineer_timestep.start(); timestep__hero_climb = new Timer(42); timestep__hero_climb.addEventListener(TimerEvent.TIMER, timestep_function__hero_climb); timestep__hero_climb.start(); timestep__hero_collect = new Timer(42); timestep__hero_collect.addEventListener(TimerEvent.TIMER, timestep_function__hero_collect); timestep__hero_collect.start(); hero_timestep = new Timer(42); hero_timestep.addEventListener(TimerEvent.TIMER, hero_timestep_function); hero_timestep.start(); timestep__mouse_info_active = new Timer(17); timestep__mouse_info_active.addEventListener(TimerEvent.TIMER, timestep_function__mouse_info_active); timestep__mouse_info_active.start(); timestep__battle_won_screen = new Timer(12); timestep__battle_won_screen.addEventListener(TimerEvent.TIMER, timestep_function__battle_won_screen); timestep__battle_won_screen.start(); arm_move_speed = 7; timestep__fire_active = new Timer(30); timestep__fire_active.addEventListener(TimerEvent.TIMER, timestep_function__fire_active); timestep__fire_active.start(); centre_black_box.visible = false; } } }//package thorenzitha_8_fla
Section 7
//_music (_music) package { import flash.media.*; public dynamic class _music extends Sound { } }//package
Section 8
//bang (bang) package { import flash.media.*; public dynamic class bang extends Sound { } }//package
Section 9
//climb_steps (climb_steps) package { import flash.media.*; public dynamic class climb_steps extends Sound { } }//package
Section 10
//cyborg_footstep (cyborg_footstep) package { import flash.media.*; public dynamic class cyborg_footstep extends Sound { } }//package
Section 11
//cyborg_footstep_quiet (cyborg_footstep_quiet) package { import flash.media.*; public dynamic class cyborg_footstep_quiet extends Sound { } }//package
Section 12
//cyborg_weapon_1 (cyborg_weapon_1) package { import flash.media.*; public dynamic class cyborg_weapon_1 extends Sound { } }//package
Section 13
//EPF_tower_hum (EPF_tower_hum) package { import flash.media.*; public dynamic class EPF_tower_hum extends Sound { } }//package
Section 14
//gas_leak (gas_leak) package { import flash.media.*; public dynamic class gas_leak extends Sound { } }//package
Section 15
//hatch_close (hatch_close) package { import flash.media.*; public dynamic class hatch_close extends Sound { } }//package
Section 16
//pick_up (pick_up) package { import flash.media.*; public dynamic class pick_up extends Sound { } }//package
Section 17
//plasma_sparks (plasma_sparks) package { import flash.media.*; public dynamic class plasma_sparks extends Sound { } }//package
Section 18
//robot_ion_shot (robot_ion_shot) package { import flash.media.*; public dynamic class robot_ion_shot extends Sound { } }//package
Section 19
//shuttle_weapon_active (shuttle_weapon_active) package { import flash.media.*; public dynamic class shuttle_weapon_active extends Sound { } }//package
Section 20
//shuttle_weapon_power_up (shuttle_weapon_power_up) package { import flash.media.*; public dynamic class shuttle_weapon_power_up extends Sound { } }//package
Section 21
//slide_door (slide_door) package { import flash.media.*; public dynamic class slide_door extends Sound { } }//package
Section 22
//slide_door_running (slide_door_running) package { import flash.media.*; public dynamic class slide_door_running extends Sound { } }//package
Section 23
//sniper_shot (sniper_shot) package { import flash.media.*; public dynamic class sniper_shot extends Sound { } }//package
Section 24
//space_rumble (space_rumble) package { import flash.media.*; public dynamic class space_rumble extends Sound { } }//package
Section 25
//Sparking (Sparking) package { import flash.media.*; public dynamic class Sparking extends Sound { } }//package
Section 26
//start_screen_beep (start_screen_beep) package { import flash.media.*; public dynamic class start_screen_beep extends Sound { } }//package
Section 27
//thor_shuttle_take_off (thor_shuttle_take_off) package { import flash.media.*; public dynamic class thor_shuttle_take_off extends Sound { } }//package

Library Items

Symbol 1 GraphicUsed by:1466 1827  Timeline
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Symbol 32 Sound {space_rumble}Used by:Timeline
Symbol 33 Sound {EPF_tower_hum}Used by:Timeline
Symbol 34 Sound {slide_door}Used by:Timeline
Symbol 35 Sound {shuttle_weapon_power_up}Used by:Timeline
Symbol 36 Sound {plasma_sparks}Used by:Timeline
Symbol 37 Sound {gas_leak}Used by:Timeline
Symbol 38 Sound {hatch_close}Used by:Timeline
Symbol 39 Sound {pick_up}Used by:Timeline
Symbol 40 Sound {slide_door_running}Used by:Timeline
Symbol 41 Sound {climb_steps}Used by:Timeline
Symbol 42 Sound {Sparking}Used by:Timeline
Symbol 43 Sound {thor_shuttle_take_off}Used by:Timeline
Symbol 44 Sound {shuttle_weapon_active}Used by:Timeline
Symbol 45 Sound {cyborg_weapon_1}Used by:Timeline
Symbol 46 Sound {robot_ion_shot}Used by:Timeline
Symbol 47 Sound {_music}Used by:Timeline
Symbol 48 Sound {bang}Used by:Timeline
Symbol 49 Sound {sniper_shot}Used by:Timeline
Symbol 50 Sound {start_screen_beep}Used by:Timeline
Symbol 51 Sound {cyborg_footstep_quiet}Used by:Timeline
Symbol 52 Sound {cyborg_footstep}Used by:Timeline
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Instance Names

"loading_logo"Frame 1Symbol 8 MovieClip
"slide"Frame 1Symbol 10 MovieClip
"play_button"Frame 1Symbol 14 MovieClip
"load_text_mc"Frame 1Symbol 16 MovieClip
"side_black_bars"Frame 1Symbol 18 MovieClip
"cursor"Frame 1Symbol 31 MovieClip
"world"Frame 3Symbol 1193 MovieClip
"cam_targeter_2"Frame 3Symbol 1195 MovieClip
"chat_test_mc"Frame 3Symbol 1197 MovieClip
"v1_go_right_trigger"Frame 3Symbol 1198 MovieClip
"v1_go_this_way_trigger"Frame 3Symbol 1200 MovieClip
"large_restart_label"Frame 3Symbol 1207 MovieClip
"rpg_boss_shot"Frame 3Symbol 1210 MovieClip
"tech_info_box"Frame 3Symbol 1214 MovieClip
"dummy_1"Frame 3Symbol 1216 MovieClip
"cam_targeter"Frame 3Symbol 1218 MovieClip
"cam_targeter_dummy"Frame 3Symbol 1220 MovieClip
"shield_bar"Frame 3Symbol 1231 MovieClip
"cyborg_shield_bar"Frame 3Symbol 1236 MovieClip
"dome_view"Frame 3Symbol 1239 MovieClip
"dome_buildings"Frame 3Symbol 1241 MovieClip
"dome_buildings_2"Frame 3Symbol 1243 MovieClip
"dome_buildings_3"Frame 3Symbol 1245 MovieClip
"fire_bitmap_mc"Frame 3Symbol 1247 MovieClip
"battle_view_2"Frame 3Symbol 1250 MovieClip
"defence_weapon_1"Frame 3Symbol 1253 MovieClip
"defence_weapon_2"Frame 3Symbol 1256 MovieClip
"defence_weapon_1_2"Frame 3Symbol 1259 MovieClip
"defence_weapon_2_2"Frame 3Symbol 1262 MovieClip
"fire"Frame 3Symbol 1276 MovieClip
"rpg_e1_shot"Frame 3Symbol 1277 MovieClip
"rpg_enemy_explosion"Frame 3Symbol 1282 MovieClip
"orange_plasma_explosion"Frame 3Symbol 1283 MovieClip
"blue_plasma_explosion"Frame 3Symbol 1284 MovieClip
"rpg_cyborg"Frame 3Symbol 1294 MovieClip
"defence_weapon_1_box"Frame 3Symbol 1296 MovieClip
"defence_weapon_2_box"Frame 3Symbol 1297 MovieClip
"rpg_cyborg_shield"Frame 3Symbol 1300 MovieClip
"green_nanoflash"Frame 3Symbol 1303 MovieClip
"green_nanoflash_mask"Frame 3Symbol 1306 MovieClip
"attack_button"Frame 3Symbol 1310 MovieClip
"tech_button"Frame 3Symbol 1314 MovieClip
"tech_button_2"Frame 3Symbol 1317 MovieClip
"tech_button_3"Frame 3Symbol 1321 MovieClip
"tech_button_4"Frame 3Symbol 1323 MovieClip
"enemy_button_1"Frame 3Symbol 1326 MovieClip
"enemy_button_2"Frame 3Symbol 1329 MovieClip
"enemy_1_target_1"Frame 3Symbol 1332 MovieClip
"enemy_1_target_2"Frame 3Symbol 1334 MovieClip
"enemy_1_target_3"Frame 3Symbol 1336 MovieClip
"enemy_2_target_1"Frame 3Symbol 1338 MovieClip
"enemy_2_target_2"Frame 3Symbol 1340 MovieClip
"enemy_2_target_3"Frame 3Symbol 1342 MovieClip
"single_enemy_target_1"Frame 3Symbol 1344 MovieClip
"single_enemy_target_2"Frame 3Symbol 1346 MovieClip
"single_enemy_target_3"Frame 3Symbol 1348 MovieClip
"gun_charge_box"Frame 3Symbol 1376 MovieClip {thorenzitha_8_fla.gun_charge_box_348}
"defence_box"Frame 3Symbol 1387 MovieClip
"gun_charge_info_box"Frame 3Symbol 1390 MovieClip
"defences_info_box"Frame 3Symbol 1393 MovieClip
"defences_icon_1_large"Frame 3Symbol 1396 MovieClip
"defences_icon_2_large"Frame 3Symbol 1399 MovieClip
"bottom_HP_info_box"Frame 3Symbol 1402 MovieClip
"black_bars"Frame 3Symbol 1404 MovieClip
"game_over_mc"Frame 3Symbol 1407 MovieClip
"rpg_level_label"Frame 3Symbol 1410 MovieClip
"HP_enemy_1_disk"Frame 3Symbol 1425 MovieClip
"HP_enemy_2_disk"Frame 3Symbol 1432 MovieClip
"robot_icon_1"Frame 3Symbol 1435 MovieClip
"robot_icon_2"Frame 3Symbol 1436 MovieClip
"e2_e1_icon"Frame 3Symbol 1439 MovieClip
"e2_e2_icon"Frame 3Symbol 1440 MovieClip
"boss_icon"Frame 3Symbol 1443 MovieClip
"enemy_1_info_box"Frame 3Symbol 1453 MovieClip
"enemy_2_info_box"Frame 3Symbol 1460 MovieClip
"torch_beam"Frame 3Symbol 1463 MovieClip
"HP_cy10_disk"Frame 3Symbol 1466 MovieClip
"inventory_box"Frame 3Symbol 1468 MovieClip
"inventory"Frame 3Symbol 1519 MovieClip
"right_hand_hit_box"Frame 3Symbol 1521 MovieClip
"backpack_hit_box"Frame 3Symbol 1522 MovieClip
"HP_cy10"Frame 3Symbol 1528 MovieClip
"film_bits_layer"Frame 3Symbol 1541 MovieClip
"EPF_binoculars_site"Frame 3Symbol 1544 MovieClip
"chat_select_mc"Frame 3Symbol 1562 MovieClip
"rpg_cyborg_arm_pivot_mc"Frame 3Symbol 1564 MovieClip
"test_marker_2"Frame 3Symbol 1566 MovieClip
"rpg_plasma_ball"Frame 3Symbol 1568 MovieClip
"rpg_cyborg_shot_2"Frame 3Symbol 1570 MovieClip
"e2_shot"Frame 3Symbol 1573 MovieClip
"rpg_debit_text"Frame 3Symbol 1575 MovieClip
"rpg_credit_text"Frame 3Symbol 1577 MovieClip
"debit_dots"Frame 3Symbol 1579 MovieClip
"credit_dots"Frame 3Symbol 1581 MovieClip
"shield_dots"Frame 3Symbol 1583 MovieClip
"cyborg_shield_dots"Frame 3Symbol 1584 MovieClip
"use_hand"Frame 3Symbol 1587 MovieClip
"use_text_mc"Frame 3Symbol 1589 MovieClip
"rpg_cyborg_shield_text"Frame 3Symbol 1591 MovieClip
"rpg_shield_text"Frame 3Symbol 1593 MovieClip
"large_orange_battle_flash"Frame 3Symbol 1596 MovieClip
"rpg_cyborg_target"Frame 3Symbol 1598 MovieClip
"green_flash_1_target_2"Frame 3Symbol 1600 MovieClip
"green_flash_2_target_2"Frame 3Symbol 1601 MovieClip
"green_flash_1_target_3"Frame 3Symbol 1603 MovieClip
"green_flash_2_target_3"Frame 3Symbol 1604 MovieClip
"AIM_bar"Frame 3Symbol 1610 MovieClip
"damage_bar"Frame 3Symbol 1616 MovieClip
"protection_bar"Frame 3Symbol 1622 MovieClip
"e1_green_flash_target_2"Frame 3Symbol 1624 MovieClip
"e1_green_flash_target_3"Frame 3Symbol 1626 MovieClip
"e2_green_flash_target_2"Frame 3Symbol 1627 MovieClip
"e2_green_flash_target_3"Frame 3Symbol 1628 MovieClip
"boss_green_flash_target_2"Frame 3Symbol 1630 MovieClip
"boss_green_flash_target_3"Frame 3Symbol 1632 MovieClip
"target_part_bottom_right"Frame 3Symbol 1635 MovieClip
"target_part_bottom_left"Frame 3Symbol 1638 MovieClip
"target_part_top_right"Frame 3Symbol 1641 MovieClip
"target_part_top_left"Frame 3Symbol 1644 MovieClip
"battle_won_box"Frame 3Symbol 1646 MovieClip
"battle_won_text"Frame 3Symbol 1668 MovieClip
"XP_bar"Frame 3Symbol 1676 MovieClip
"collect_object_box"Frame 3Symbol 1678 MovieClip
"collect_object_text_mc"Frame 3Symbol 1682 MovieClip
"health_bot_collected_icon"Frame 3Symbol 1685 MovieClip
"shield_bot_collected_icon"Frame 3Symbol 1688 MovieClip
"view_6_ahead_cha"Frame 3Symbol 1691 MovieClip
"rpg_target"Frame 3Symbol 1692 MovieClip
"rpg_plasmaball_target"Frame 3Symbol 1694 MovieClip
"shield_info_box"Frame 3Symbol 1698 MovieClip
"cyborg_shield_info_box"Frame 3Symbol 1702 MovieClip
"inventory_button"Frame 3Symbol 1705 MovieClip
"inventory_button_hightlight"Frame 3Symbol 1707 MovieClip
"rpg_help_button"Frame 3Symbol 1709 MovieClip
"back_button"Frame 3Symbol 1710 MovieClip
"fps_text_mc"Frame 3Symbol 1712 MovieClip
"character_speech_text_mc"Frame 3Symbol 1715 MovieClip
"map"Frame 3Symbol 1730 MovieClip
"help_box"Frame 3Symbol 1734 MovieClip
"sniper_site"Frame 3Symbol 1737 MovieClip
"menu_box_animated"Frame 3Symbol 1777 MovieClip
"test_point_2"Frame 3Symbol 1778 MovieClip
"health_red"Frame 3Symbol 1781 MovieClip
"health_amber"Frame 3Symbol 1784 MovieClip
"health_green"Frame 3Symbol 1787 MovieClip
"EPF_attack_time_bar"Frame 3Symbol 1794 MovieClip
"ok_button"Frame 3Symbol 1796 MovieClip
"retry_button"Frame 3Symbol 1799 MovieClip
"chat_text"Frame 3Symbol 1801 MovieClip
"arrow_icon"Frame 3Symbol 1804 MovieClip
"hand_icon"Frame 3Symbol 1807 MovieClip
"defeat_text_corridor"Frame 3Symbol 1809 MovieClip
"final_view_text"Frame 3Symbol 1811 MovieClip
"defeat_text"Frame 3Symbol 1813 MovieClip
"use_with_cursor_text"Frame 3Symbol 1818 MovieClip
"thorenzitha_credit"Frame 3Symbol 1821 MovieClip
"start_credits"Frame 3Symbol 1824 MovieClip
"episode_credit"Frame 3Symbol 1826 MovieClip
"centre_black_box"Frame 3Symbol 1827 MovieClip
"pc_inventory"Frame 3Symbol 1870 MovieClip
"large_black_bars"Frame 3Symbol 1872 MovieClip
"testing"Frame 3Symbol 1884 MovieClip
"menu_box"Frame 3Symbol 1885 MovieClip
"next_button"Frame 3Symbol 1887 MovieClip
"skip_button"Frame 3Symbol 1890 MovieClip
"menu_button"Frame 3Symbol 1893 MovieClip
"top_right_disks"Frame 3Symbol 1897 MovieClip
"health_cyborg"Frame 3Symbol 1901 MovieClip
"object_1_icon_holding"Frame 3Symbol 1902 MovieClip
"object_2_icon_holding"Frame 3Symbol 1903 MovieClip
"object_3_icon_holding"Frame 3Symbol 1904 MovieClip
"object_4_icon_holding"Frame 3Symbol 1905 MovieClip
"object_5_icon_holding"Frame 3Symbol 1906 MovieClip
"object_6_icon_holding"Frame 3Symbol 1907 MovieClip
"cursor_text"Frame 3Symbol 1909 MovieClip
"load_text"Symbol 16 MovieClip Frame 1Symbol 15 EditableText
"v1_engineer_hit_area"Symbol 81 MovieClip Frame 1Symbol 72 MovieClip
"cyborg_worker_hit_area"Symbol 100 MovieClip Frame 1Symbol 85 MovieClip
"female_cyborg_worker_hit_area"Symbol 105 MovieClip Frame 1Symbol 104 MovieClip
"cupboard"Symbol 114 MovieClip Frame 1Symbol 112 MovieClip
"v1_collision_object_right"Symbol 117 MovieClip Frame 1Symbol 65 MovieClip
"v1_collision_object_left"Symbol 117 MovieClip Frame 1Symbol 66 MovieClip
"view_1_floor_2"Symbol 117 MovieClip Frame 1Symbol 68 MovieClip
"v1_engineer"Symbol 117 MovieClip Frame 1Symbol 81 MovieClip
"cyborg_worker"Symbol 117 MovieClip Frame 1Symbol 100 MovieClip
"female_cyborg_worker"Symbol 117 MovieClip Frame 1Symbol 105 MovieClip
"v1_trigger__EPF_control_screen"Symbol 117 MovieClip Frame 1Symbol 107 MovieClip
"v1_trigger__radio"Symbol 117 MovieClip Frame 1Symbol 109 MovieClip
"v1_trigger__EPF_warning_sign"Symbol 117 MovieClip Frame 1Symbol 110 MovieClip
"v1_trigger__slide_door_outer"Symbol 117 MovieClip Frame 1Symbol 114 MovieClip
"v1_trigger_1__fuel_cell"Symbol 117 MovieClip Frame 1Symbol 115 MovieClip
"v1_trigger_2__power_box"Symbol 117 MovieClip Frame 1Symbol 116 MovieClip
"v2_collision__bottom"Symbol 139 MovieClip Frame 1Symbol 127 MovieClip
"v2_collision__top"Symbol 139 MovieClip Frame 1Symbol 129 MovieClip
"v2_exit__ladder"Symbol 139 MovieClip Frame 1Symbol 131 MovieClip
"v2_exit__left"Symbol 139 MovieClip Frame 1Symbol 133 MovieClip
"v2_exit__right"Symbol 139 MovieClip Frame 1Symbol 135 MovieClip
"v2_faulty_light"Symbol 139 MovieClip Frame 1Symbol 138 MovieClip
"CY10_arm_using_radio"Symbol 152 MovieClip Frame 1Symbol 151 MovieClip
"thor_hit_energy_discharge_mc"Symbol 214 MovieClip Frame 1Symbol 210 MovieClip
"thor_scientist_using_radio_arm"Symbol 214 MovieClip Frame 1Symbol 213 MovieClip
"thor_scientist_with_radio"Symbol 215 MovieClip Frame 1Symbol 214 MovieClip
"view_3_floor"Symbol 243 MovieClip Frame 1Symbol 235 MovieClip
"v3_exit__door"Symbol 243 MovieClip Frame 1Symbol 237 MovieClip
"v3_exit__down_ladder"Symbol 243 MovieClip Frame 1Symbol 239 MovieClip
"v3_exit__up_ladder"Symbol 243 MovieClip Frame 1Symbol 241 MovieClip
"v3_object_1_trigger__engineer_pc"Symbol 243 MovieClip Frame 1Symbol 242 MovieClip
"view_4_floor"Symbol 263 MovieClip Frame 1Symbol 247 MovieClip
"v4_exit__down_ladder"Symbol 263 MovieClip Frame 1Symbol 249 MovieClip
"v4_exit__up_ladder"Symbol 263 MovieClip Frame 1Symbol 251 MovieClip
"v4_exit__vent_hole"Symbol 263 MovieClip Frame 1Symbol 253 MovieClip
"v4_vent_grill"Symbol 263 MovieClip Frame 1Symbol 256 MovieClip
"v4_vent_cover_with_chain"Symbol 263 MovieClip Frame 1Symbol 259 MovieClip
"v4_two_steps"Symbol 263 MovieClip Frame 1Symbol 262 MovieClip
"view_6_floor"Symbol 272 MovieClip Frame 1Symbol 267 MovieClip
"v6_exit__stairs"Symbol 272 MovieClip Frame 1Symbol 269 MovieClip
"v6_exit__door"Symbol 272 MovieClip Frame 1Symbol 270 MovieClip
"v6_trigger_1__tower"Symbol 272 MovieClip Frame 1Symbol 271 MovieClip
"view_4_walkable_floor"Symbol 280 MovieClip Frame 1Symbol 279 MovieClip
"view_5_floor"Symbol 318 MovieClip Frame 1Symbol 309 MovieClip
"v5_exit__stairs"Symbol 318 MovieClip Frame 1Symbol 311 MovieClip
"v5_exit__collector_tank"Symbol 318 MovieClip Frame 1Symbol 313 MovieClip
"v5_exit__right"Symbol 318 MovieClip Frame 1Symbol 315 MovieClip
"v5_exit__left"Symbol 318 MovieClip Frame 1Symbol 317 MovieClip
"none_click_cable_mc"Symbol 334 MovieClip Frame 1Symbol 331 MovieClip
"clickable_cable_on_floor"Symbol 334 MovieClip Frame 1Symbol 333 MovieClip
"view_7_floor"Symbol 338 MovieClip Frame 1Symbol 322 MovieClip
"v7_exit__door_right"Symbol 338 MovieClip Frame 1Symbol 324 MovieClip
"v7_exit__door_left"Symbol 338 MovieClip Frame 1Symbol 326 MovieClip
"v7_trigger__power_tap"Symbol 338 MovieClip Frame 1Symbol 328 MovieClip
"v7_object__cable_on_floor"Symbol 338 MovieClip Frame 1Symbol 334 MovieClip
"v7_object__cable_in_vent"Symbol 338 MovieClip Frame 1Symbol 337 MovieClip
"v8_trigger__object_1_hotspot"Symbol 349 MovieClip Frame 1Symbol 348 MovieClip
"view_8_floor"Symbol 353 MovieClip Frame 1Symbol 342 MovieClip
"v8_exit__door"Symbol 353 MovieClip Frame 1Symbol 344 MovieClip
"v8_trigger__object_1"Symbol 353 MovieClip Frame 1Symbol 349 MovieClip
"object_1_hook"Symbol 353 MovieClip Frame 1Symbol 352 MovieClip
"v9_trigger__cable_at_bottom"Symbol 362 MovieClip Frame 1Symbol 361 MovieClip
"view_9_floor"Symbol 372 MovieClip Frame 1Symbol 357 MovieClip
"v9_object__cable_at_bottom"Symbol 372 MovieClip Frame 1Symbol 362 MovieClip
"v9_object__cable"Symbol 372 MovieClip Frame 1Symbol 365 MovieClip
"v9_exit__door_right"Symbol 372 MovieClip Frame 1Symbol 367 MovieClip
"v9_exit__door_left"Symbol 372 MovieClip Frame 1Symbol 369 MovieClip
"v9_trigger__top_vent_cover"Symbol 372 MovieClip Frame 1Symbol 371 MovieClip
"view_10_floor"Symbol 384 MovieClip Frame 1Symbol 376 MovieClip
"v10_stopping_floor"Symbol 384 MovieClip Frame 1Symbol 378 MovieClip
"v10_trigger__metal_bar"Symbol 384 MovieClip Frame 1Symbol 381 MovieClip
"v10_exit__down"Symbol 384 MovieClip Frame 1Symbol 383 MovieClip
"v12__smart_key"Symbol 397 MovieClip Frame 1Symbol 389 MovieClip
"v12_trigger__smart_key"Symbol 397 MovieClip Frame 1Symbol 390 MovieClip
"v12_exit__down_ladder"Symbol 397 MovieClip Frame 1Symbol 392 MovieClip
"v12_exit__up_ladder"Symbol 397 MovieClip Frame 1Symbol 393 MovieClip
"v12_object__thor_at_cy10"Symbol 397 MovieClip Frame 1Symbol 396 MovieClip
"start_movie_CY10_shot"Symbol 410 MovieClip Frame 1Symbol 405 MovieClip
"dish_plasma"Symbol 410 MovieClip Frame 1Symbol 408 MovieClip
"dish_plasma_mask"Symbol 410 MovieClip Frame 1Symbol 409 MovieClip
"start_movie__1st_shuttle"Symbol 418 MovieClip Frame 1Symbol 415 MovieClip
"v12_end_movie__shuttle_door_door"Symbol 429 MovieClip Frame 1Symbol 428 MovieClip
"v12_end_movie__take_off__shuttle"Symbol 438 MovieClip Frame 1Symbol 437 MovieClip
"mini_EPF_ship"Symbol 444 MovieClip Frame 1Symbol 443 MovieClip
"mini_EPF_centre_damage"Symbol 456 MovieClip Frame 1Symbol 449 MovieClip
"end_movie_plasma_shot"Symbol 456 MovieClip Frame 1Symbol 452 MovieClip
"end_movie_plasma_explosion"Symbol 456 MovieClip Frame 1Symbol 455 MovieClip
"view_13_floor"Symbol 466 MovieClip Frame 1Symbol 460 MovieClip
"v13_trigger__chain"Symbol 466 MovieClip Frame 1Symbol 463 MovieClip
"v13_exit__up"Symbol 466 MovieClip Frame 1Symbol 465 MovieClip
"view_14_floor"Symbol 474 MovieClip Frame 1Symbol 470 MovieClip
"v14_exit__right"Symbol 474 MovieClip Frame 1Symbol 471 MovieClip
"v14_exit__mixer_tank"Symbol 474 MovieClip Frame 1Symbol 473 MovieClip
"EPF_energy_fire__1"Symbol 496 MovieClip Frame 1Symbol 486 MovieClip
"EPF_energy_fire__2"Symbol 496 MovieClip Frame 1Symbol 489 MovieClip
"EPF_energy_fire__3"Symbol 496 MovieClip Frame 1Symbol 492 MovieClip
"EPF_energy_fire__4"Symbol 496 MovieClip Frame 1Symbol 495 MovieClip
"EPF_energy_fire_mask"Symbol 497 MovieClip Frame 1Symbol 483 MovieClip
"EPF_energy_fire_mcs"Symbol 497 MovieClip Frame 1Symbol 496 MovieClip
"EPF_energy_fire__start_pos_1"Symbol 498 MovieClip Frame 1Symbol 478 MovieClip
"EPF_energy_fire__start_pos_2"Symbol 498 MovieClip Frame 1Symbol 479 MovieClip
"EPF_energy_fire__start_pos_3"Symbol 498 MovieClip Frame 1Symbol 480 MovieClip
"EPF_energy_fire__start_pos_4"Symbol 498 MovieClip Frame 1Symbol 481 MovieClip
"EPF_energy_fire"Symbol 498 MovieClip Frame 1Symbol 497 MovieClip
"EPF_control_screen"Symbol 531 MovieClip Frame 1Symbol 517 MovieClip
"EPF_control_screen_button__EPF_1"Symbol 531 MovieClip Frame 1Symbol 518 MovieClip
"EPF_control_screen_button__EPF_2"Symbol 531 MovieClip Frame 1Symbol 519 MovieClip
"EPF_control_screen_button__EPF_3"Symbol 531 MovieClip Frame 1Symbol 520 MovieClip
"EPF_control_screen_button__EPF_4"Symbol 531 MovieClip Frame 1Symbol 521 MovieClip
"EPF_control_screen_button__EPC_1"Symbol 531 MovieClip Frame 1Symbol 522 MovieClip
"EPF_control_screen_button__EPC_2"Symbol 531 MovieClip Frame 1Symbol 523 MovieClip
"EPF_control_screen_button__EPC_3"Symbol 531 MovieClip Frame 1Symbol 524 MovieClip
"EPF_control_screen_button__EPC_4"Symbol 531 MovieClip Frame 1Symbol 525 MovieClip
"EPF_control_screen_button__EPFs"Symbol 531 MovieClip Frame 1Symbol 526 MovieClip
"EPF_control_screen_button__EPCs"Symbol 531 MovieClip Frame 1Symbol 527 MovieClip
"EPF_control_screen_button__power"Symbol 531 MovieClip Frame 1Symbol 530 MovieClip
"start_screen_desktop"Symbol 545 MovieClip Frame 1Symbol 534 MovieClip
"start_screen_info"Symbol 545 MovieClip Frame 1Symbol 537 MovieClip
"start_screen_credits"Symbol 545 MovieClip Frame 1Symbol 540 MovieClip
"start_screen_info_button"Symbol 545 MovieClip Frame 1Symbol 542 MovieClip
"start_screen_credits_button"Symbol 545 MovieClip Frame 1Symbol 543 MovieClip
"start_screen_play_button"Symbol 545 MovieClip Frame 1Symbol 544 MovieClip
"elevator_cam_1_lift"Symbol 554 MovieClip Frame 1Symbol 550 MovieClip
"elevator_cam_1_panel"Symbol 554 MovieClip Frame 1Symbol 553 MovieClip
"CY10_arm_by_panel"Symbol 560 MovieClip Frame 1Symbol 559 MovieClip
"elevator_from_below"Symbol 566 MovieClip Frame 1Symbol 565 MovieClip
"EPF_tower_bottom_middle_hit_area"Symbol 576 MovieClip Frame 1Symbol 575 MovieClip
"EPF_tower_vehicle_hit_area"Symbol 581 MovieClip Frame 1Symbol 580 MovieClip
"EPF_thor_building_overlay"Symbol 597 MovieClip Frame 1Symbol 596 MovieClip
"EPF_tower_top_left_hit_area"Symbol 602 MovieClip Frame 1Symbol 601 MovieClip
"EPF_tower_top_right_hit_area"Symbol 607 MovieClip Frame 1Symbol 606 MovieClip
"EPF_tower_bottom_left_hit_area"Symbol 614 MovieClip Frame 1Symbol 613 MovieClip
"EPF_tower_bottom_right_hit_area"Symbol 619 MovieClip Frame 1Symbol 618 MovieClip
"EPF_tower_bottom_middle"Symbol 620 MovieClip Frame 1Symbol 576 MovieClip
"EPF_tower_vehicle"Symbol 620 MovieClip Frame 1Symbol 581 MovieClip
"EPF_thor_scientist_w"Symbol 620 MovieClip Frame 1Symbol 584 MovieClip
"EPF_3_thor_scientists"Symbol 620 MovieClip Frame 1Symbol 587 MovieClip
"elevator"Symbol 620 MovieClip Frame 1Symbol 589 MovieClip
"EPF_thor_scientist_e_1"Symbol 620 MovieClip Frame 1Symbol 592 MovieClip
"EPF_thor_building"Symbol 620 MovieClip Frame 1Symbol 597 MovieClip
"EPF_tower_top_left"Symbol 620 MovieClip Frame 1Symbol 602 MovieClip
"EPF_tower_top_right"Symbol 620 MovieClip Frame 1Symbol 607 MovieClip
"EPF_tower_bottom_left"Symbol 620 MovieClip Frame 1Symbol 614 MovieClip
"EPF_tower_bottom_right"Symbol 620 MovieClip Frame 1Symbol 619 MovieClip
"ms1_engineer"Symbol 663 MovieClip Frame 1Symbol 656 MovieClip
"data_recorder_on_table"Symbol 663 MovieClip Frame 1Symbol 659 MovieClip
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http://swfchan.com/23/113037/info.shtml
Created: 12/3 -2019 00:11:34 Last modified: 12/3 -2019 00:11:34 Server time: 27/04 -2024 09:09:34