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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/10709969?noj=FRM10709969-5DC" width="1" height="1"></div>

pepcid-horse-jumping.swf

This is the info page for
Flash #113409

(Click the ID number above for more basic data on this flash file.)


Text
Ready

Set

Go!

Finish!

®

Games

100%

LOADING

2.0

TIME

<p align="center"><font face="Arial Black" size="26" color="#ffffff" letterSpacing="0.000000" kerning="1">00</font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">HURDLES JUMPED</font></p>

<p align="center"><font face="Arial Black" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1">99</font></p>

Show Jumping

Guide your steed to equestrian victory

Press ARROW KEYS to guide your
steed through the course.
Press Spacebar to jump hurdles.
Grab a PEPCID® and beat heartburn.

Click to Play!

1

1

2

2

3

3

You Got The

<p align="left"><font face="AvantGarde Medium" size="26" color="#ffffff" letterSpacing="0.000000" kerning="1">Gold!</font></p>

Time:

Seconds

<p align="left"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">30</font></p>

Play Again!

Sounds

ActionScript [AS1/AS2]

Frame 1
MovieClip.prototype.backward = function (obj) { if (obj.mySpeed != undefined) { this.spd = obj.mySpeed; } else { this.spd = 1; } if ((obj.myClass != undefined) && (obj.myFunc != undefined)) { this.myClass = obj.myClass; this.myFunc = String(obj.myFunc); } else { this.myClass = undefined; this.myFunc = undefined; } this.onEnterFrame = function () { if (this.spd == undefined) { var _local2 = this._currentframe - 1; } else { var _local2 = this._currentframe - this.spd; } if (_local2 < 1) { var _local2 = 1; } this.gotoAndStop(_local2); if (this._currentframe == 1) { delete this.onEnterFrame; if ((this.myClass != undefined) && (this.myFunc != undefined)) { this.myClass[this.myFunc](); } } }; }; MovieClip.prototype.forward = function (obj) { if (obj.mySpeed != undefined) { this.spd = obj.mySpeed; } else { this.spd = 1; } if ((obj.myClass != undefined) && (obj.myFunc != undefined)) { this.myClass = obj.myClass; this.myFunc = String(obj.myFunc); } else { this.myClass = undefined; this.myFunc = undefined; } this.onEnterFrame = function () { if (this.spd == undefined) { var _local2 = this._currentframe + 1; } else { var _local2 = this._currentframe + this.spd; } if (_local2 > this._totalframes) { var _local2 = this._totalframes; } this.gotoAndStop(_local2); if (this._currentframe == this._totalframes) { delete this.onEnterFrame; if ((this.myClass != undefined) && (this.myFunc != undefined)) { this.myClass[this.myFunc](); } } }; }; MovieClip.prototype.playTo = function (frNum, obj) { this.frNum = frNum; if (obj.mySpeed != undefined) { this.spd = obj.mySpeed; } else { this.spd = 1; } if ((obj.myClass != undefined) && (obj.myFunc != undefined)) { this.myClass = obj.myClass; this.myFunc = String(obj.myFunc); } else { this.myClass = undefined; this.myFunc = undefined; } if (frNum == this._currentframe) { delete this.onEnterFrame; if ((this.myClass != undefined) && (this.myFunc != undefined)) { this.myClass[this.myFunc](); } } if (frNum) { if (this._currentframe < frNum) { this.onEnterFrame = function () { if (this.spd == undefined) { var _local2 = this._currentframe + 1; } else { var _local2 = this._currentframe + this.spd; } if (_local2 > this.frNum) { var _local2 = this.frNum; } this.gotoAndStop(_local2); if (this._currentframe == this.frNum) { delete this.onEnterFrame; if ((this.myClass != undefined) && (this.myFunc != undefined)) { this.myClass[this.myFunc](); } } }; } if (this._currentframe > frNum) { this.onEnterFrame = function () { if (this.spd == undefined) { var _local2 = this._currentframe - 1; } else { var _local2 = this._currentframe - this.spd; } if (_local2 < this.frNum) { var _local2 = this.frNum; } this.gotoAndStop(_local2); if (this._currentframe == this.frNum) { delete this.onEnterFrame; if ((this.myClass != undefined) && (this.myFunc != undefined)) { this.myClass[this.myFunc](); } } }; } } }; MovieClip.prototype.fadeOut = function (obj) { if (obj.mySpeed != undefined) { this.spd = obj.mySpeed; } else { this.spd = 1; } if ((obj.myClass != undefined) && (obj.myFunc != undefined)) { this.myClass = obj.myClass; this.myFunc = String(obj.myFunc); } else { this.myClass = undefined; this.myFunc = undefined; } if (obj.myAlpha != undefined) { this.myAlpha = obj.myAlpha; } else { this.myAlpha = 0; } this.onEnterFrame = function () { var _local2 = this._alpha - this.spd; if (_local2 < this.myAlpha) { _local2 = this.myAlpha; } this._alpha = _local2; if (this._alpha <= this.myAlpha) { if (this._alpha <= 0) { this._visible = false; } delete this.onEnterFrame; if ((this.myClass != undefined) && (this.myFunc != undefined)) { this.myClass[this.myFunc](); } } }; }; MovieClip.prototype.fadeIn = function (obj) { if (obj.mySpeed != undefined) { this.spd = obj.mySpeed; } else { this.spd = 1; } if (obj.myAlpha != undefined) { this.myAlpha = obj.myAlpha; } else { this.myAlpha = 100; } if ((obj.myClass != undefined) && (obj.myFunc != undefined)) { this.myClass = obj.myClass; this.myFunc = String(obj.myFunc); } else { this.myClass = undefined; this.myFunc = undefined; } this._visible = true; this.onEnterFrame = function () { var _local2 = this._alpha + this.spd; if (_local2 > this.myAlpha) { _local2 = this.myAlpha; } this._alpha = _local2; if (this._alpha >= this.myAlpha) { delete this.onEnterFrame; if ((this.myClass != undefined) && (this.myFunc != undefined)) { this.myClass[this.myFunc](); } } }; }; MovieClip.prototype.killMotion = function () { delete this.onEnterFrame; delete this.myClass; delete this.myFunc; delete this.myAlpha; delete this.spd; }; var JRV_preloader = (new com.jrvisuals.util.JRV_preloader(preloader_mc, _root, {isPlayAnimation:true})); stop();
Frame 2
MovieClip.prototype.backward = function (obj) { if (obj.mySpeed != undefined) { this.spd = obj.mySpeed; } else { this.spd = 1; } if ((obj.myClass != undefined) && (obj.myFunc != undefined)) { this.myClass = obj.myClass; this.myFunc = String(obj.myFunc); } else { this.myClass = undefined; this.myFunc = undefined; } this.onEnterFrame = function () { if (this.spd == undefined) { var _local2 = this._currentframe - 1; } else { var _local2 = this._currentframe - this.spd; } if (_local2 < 1) { var _local2 = 1; } this.gotoAndStop(_local2); if (this._currentframe == 1) { delete this.onEnterFrame; if ((this.myClass != undefined) && (this.myFunc != undefined)) { this.myClass[this.myFunc](); } } }; }; MovieClip.prototype.forward = function (obj) { if (obj.mySpeed != undefined) { this.spd = obj.mySpeed; } else { this.spd = 1; } if ((obj.myClass != undefined) && (obj.myFunc != undefined)) { this.myClass = obj.myClass; this.myFunc = String(obj.myFunc); } else { this.myClass = undefined; this.myFunc = undefined; } this.onEnterFrame = function () { if (this.spd == undefined) { var _local2 = this._currentframe + 1; } else { var _local2 = this._currentframe + this.spd; } if (_local2 > this._totalframes) { var _local2 = this._totalframes; } this.gotoAndStop(_local2); if (this._currentframe == this._totalframes) { delete this.onEnterFrame; if ((this.myClass != undefined) && (this.myFunc != undefined)) { this.myClass[this.myFunc](); } } }; }; MovieClip.prototype.playTo = function (frNum, obj) { this.frNum = frNum; if (obj.mySpeed != undefined) { this.spd = obj.mySpeed; } else { this.spd = 1; } if ((obj.myClass != undefined) && (obj.myFunc != undefined)) { this.myClass = obj.myClass; this.myFunc = String(obj.myFunc); } else { this.myClass = undefined; this.myFunc = undefined; } if (frNum == this._currentframe) { delete this.onEnterFrame; if ((this.myClass != undefined) && (this.myFunc != undefined)) { this.myClass[this.myFunc](); } } if (frNum) { if (this._currentframe < frNum) { this.onEnterFrame = function () { if (this.spd == undefined) { var _local2 = this._currentframe + 1; } else { var _local2 = this._currentframe + this.spd; } if (_local2 > this.frNum) { var _local2 = this.frNum; } this.gotoAndStop(_local2); if (this._currentframe == this.frNum) { delete this.onEnterFrame; if ((this.myClass != undefined) && (this.myFunc != undefined)) { this.myClass[this.myFunc](); } } }; } if (this._currentframe > frNum) { this.onEnterFrame = function () { if (this.spd == undefined) { var _local2 = this._currentframe - 1; } else { var _local2 = this._currentframe - this.spd; } if (_local2 < this.frNum) { var _local2 = this.frNum; } this.gotoAndStop(_local2); if (this._currentframe == this.frNum) { delete this.onEnterFrame; if ((this.myClass != undefined) && (this.myFunc != undefined)) { this.myClass[this.myFunc](); } } }; } } }; MovieClip.prototype.fadeOut = function (obj) { if (obj.mySpeed != undefined) { this.spd = obj.mySpeed; } else { this.spd = 1; } if ((obj.myClass != undefined) && (obj.myFunc != undefined)) { this.myClass = obj.myClass; this.myFunc = String(obj.myFunc); } else { this.myClass = undefined; this.myFunc = undefined; } if (obj.myAlpha != undefined) { this.myAlpha = obj.myAlpha; } else { this.myAlpha = 0; } this.onEnterFrame = function () { var _local2 = this._alpha - this.spd; if (_local2 < this.myAlpha) { _local2 = this.myAlpha; } this._alpha = _local2; if (this._alpha <= this.myAlpha) { if (this._alpha <= 0) { this._visible = false; } delete this.onEnterFrame; if ((this.myClass != undefined) && (this.myFunc != undefined)) { this.myClass[this.myFunc](); } } }; }; MovieClip.prototype.fadeIn = function (obj) { if (obj.mySpeed != undefined) { this.spd = obj.mySpeed; } else { this.spd = 1; } if (obj.myAlpha != undefined) { this.myAlpha = obj.myAlpha; } else { this.myAlpha = 100; } if ((obj.myClass != undefined) && (obj.myFunc != undefined)) { this.myClass = obj.myClass; this.myFunc = String(obj.myFunc); } else { this.myClass = undefined; this.myFunc = undefined; } this._visible = true; this.onEnterFrame = function () { var _local2 = this._alpha + this.spd; if (_local2 > this.myAlpha) { _local2 = this.myAlpha; } this._alpha = _local2; if (this._alpha >= this.myAlpha) { delete this.onEnterFrame; if ((this.myClass != undefined) && (this.myFunc != undefined)) { this.myClass[this.myFunc](); } } }; }; MovieClip.prototype.killMotion = function () { delete this.onEnterFrame; delete this.myClass; delete this.myFunc; delete this.myAlpha; delete this.spd; }; var s = (new com.ms3.pepcid.shell.Shell(this, "HURDLES JUMPED", true, 60, 0)); stop();
Symbol 11 MovieClip Frame 1
stop();
Symbol 38 MovieClip Frame 1
stop();
Symbol 39 MovieClip Frame 5
stop();
Symbol 39 MovieClip Frame 10
stop();
Symbol 345 MovieClip [__Packages.com.jrvisuals.util.JRV_preloader] Frame 0
class com.jrvisuals.util.JRV_preloader { var ROOT, pre, txt, logo, bar, targetArray, preTarget, infoText, inLoadTime, pTarget, timeInterval; function JRV_preloader (p, tg, playTarget) { ROOT = p; pre = p.LB; txt = pre.info_txt; logo = pre.icon_mc; bar = pre.progbar_mc; targetArray = []; if (playTarget.initLoad != false) { targetArray.push(tg); var _local2 = 0; while (_local2 < playTarget.otherMovies.length) { targetArray.push(playTarget.otherMovies[_local2]); _local2++; } preTarget = tg; if (!playTarget.doNotStop) { preTarget.stop(); } intSpeed = 20; infoText = "Content Loading"; setupPreloader(targetArray, playTarget); } } function setupPreloader(tg, pT) { function counter(obj) { obj.updatePreloader(); } function watchEnd(obj) { obj.waitForEnd(); } die(); ROOT.play(); inLoadTime = 0; targetArray = []; if (tg.length == 1) { preTarget = tg[0]; } pTarget = {}; pTarget = pT; var _local4 = 0; var _local5 = 0; var _local2 = 0; while (_local2 < tg.length) { _local4++; targetArray.push(tg[_local2]); if ((tg[_local2].getBytesTotal() == tg[_local2].getBytesLoaded()) && (tg[_local2].getBytesTotal() > 4)) { _local5++; } _local2++; } if ((_local5 >= _local4) && (_local4 > 4)) { if (!pTarget.isPlayAnimation) { ROOT._alpha = 0; killPreloader(); } else { ROOT.gotoAndPlay("done"); die(); if (pTarget.subaction != undefined) { pTarget.classRef[pTarget.subaction](); } timeInterval = setInterval(watchEnd, intSpeed, this); } } else if (pT.playToEnd) { timeInterval = setInterval(counter, intSpeed, this); } else { timeInterval = setInterval(counter, intSpeed, this); } } function updatePreloader() { function watchEnd(obj) { obj.waitForEnd(); } var _local5 = true; var _local3 = 0; var _local4 = 0; var _local2 = 0; while (_local2 < targetArray.length) { if (targetArray[_local2].getBytesTotal() == 0) { _local5 = false; } _local4 = _local4 + targetArray[_local2].getBytesLoaded(); if (targetArray[_local2].getBytesTotal() > 4) { _local3 = _local3 + targetArray[_local2].getBytesTotal(); } else { _local3 = _local3 + (_local3 * 2); } _local2++; } var _local6 = Math.ceil(_local4 / 1000); var _local8 = Math.ceil(_local3 / 1000); var _local10 = _local8 / 100; var _local7 = Math.floor(_local6 / _local10); var _local9 = _local7; pre.percent_txt.text = _local7 + "%"; pre.KBloaded_txt.text = _local6 + " K"; pre.KBtotal_txt.text = _local8 + " K"; txt.text = infoText; logo._visible = true; bar._visible = true; inLoadTime++; if (((_local3 == -1) && (_local4 == 0)) && (inLoadTime > 30)) { pTarget.classRef.loadError(); die(); } if (((_local4 >= _local3) && (_local3 > 4)) && (_local5)) { pre.gotoAndStop(100); pre.percent_txt.text = "100%"; die(); if (((pre._alpha > 0) || (pre._currentframe < 3)) || (pTarget.isPlayAnimation)) { ROOT.play(); if (pTarget.subaction != undefined) { pTarget.classRef[pTarget.subaction](); } timeInterval = setInterval(watchEnd, intSpeed, this); } else { ROOT.stop(); killPreloader(); } } else if (_local9 > pre._currentframe) { pre.gotoAndStop(_local9); } } function waitForEnd() { if (ROOT._currentframe == ROOT._totalframes) { ROOT.gotoAndStop(1); killPreloader(); } else { ROOT.play(); } } function killPreloader() { die(); if ((pTarget.action == undefined) || (pTarget.action == false)) { preTarget.play(); } else if (typeof(pTarget.action) == "movieclip") { pTarget.action.play(); } else if (typeof(pTarget.action) == "string") { pTarget.classRef[pTarget.action](); } } function die() { clearInterval(timeInterval); } var intSpeed = 50; }
Symbol 346 MovieClip [__Packages.com.ms3.pepcid.shell.Shell] Frame 0
class com.ms3.pepcid.shell.Shell { static var ROOT, hudString, tint_mc, hudtint_mc, hud_mc, soundBtn_mc, hudleft_mc, title, counter, hudright_mc, time_txt, gameover_mc, replayBtn_mc, first_mc, second_mc, third_mc, metal_txt, finaltime_txt, menu_mc, playBtn_mc; function Shell (_approot, _hudText, _hasTime, _time, _baseNumber) { ROOT = _approot; if (_hasTime) { isUsingTimer = _hasTime; } hudString = _hudText; baseNumber = _baseNumber; new com.jrvisuals.game.JRV_sound({useMultipleLoops:false, musicLoop:["gamemusic", "victory"], playLoop:false}); initShell(); com.jrvisuals.game.JRV_sound.musicON(0, undefined, 45); var _local2 = ROOT.hud_mc.soundBtn_mc; _local2._btn.onRollOver = (_local2._btn.onDragOver = function () { this._parent.music_mc._mc.forward(); }); _local2._btn.onRollOut = (_local2._btn.onDragOut = function () { this._parent.music_mc._mc.backward(); }); _local2._btn.onPress = function () { if ((com.jrvisuals.game.JRV_sound.soundState == null) || (com.jrvisuals.game.JRV_sound.soundState == true)) { this._parent.music_mc.gotoAndStop("off"); com.jrvisuals.game.JRV_sound.musicOff(true); } else { com.jrvisuals.game.JRV_sound.soundState = true; com.jrvisuals.game.JRV_sound.musicState = true; this._parent.music_mc.gotoAndStop("on"); com.jrvisuals.game.JRV_sound.musicON(com.jrvisuals.game.JRV_sound.musicRef); } }; } static function initShell() { tint_mc = ROOT.tint_mc; hudtint_mc = ROOT.hudtint_mc; hud_mc = ROOT.hud_mc; soundBtn_mc = hud_mc.soundBtn_mc; hudleft_mc = hud_mc.hudleft_mc; title = hudleft_mc.title_txt; counter = hudleft_mc._txt; hudright_mc = hud_mc.hudright_mc; time_txt = hudright_mc._txt; gameover_mc = ROOT.gameover_mc; replayBtn_mc = gameover_mc.replayBtn_mc; first_mc = gameover_mc.first_mc; second_mc = gameover_mc.second_mc; third_mc = gameover_mc.third_mc; metal_txt = gameover_mc.metal_txt; finaltime_txt = gameover_mc._txt; hudtint_mc._visible = false; hudtint_mc._alpha = 0; gameover_mc._visible = false; gameover_mc._alpha = 0; if (!isUsingTimer) { hudright_mc._visible = false; } menu_mc = hud_mc.menu_mc; playBtn_mc = menu_mc.playBtn_mc; registerMenu(menu_mc, [playBtn_mc], "main"); registerMenu(gameover_mc, [replayBtn_mc], "over"); setTitle(hudString); resetCounter(baseNumber); resetTime(); } static function prepareGame() { fadeOutHud(); fadeOutTint(); } static function startGame() { ROOT.nextFrame(); menu_mc._visible = false; new com.ms3.pepcid.game.Game(ROOT, baseNumber); com.ms3.pepcid.game.Game.prepareGame(); com.jrvisuals.game.JRV_sound.musChan1.setVolume(25); com.jrvisuals.game.JRV_sound.musVol = 25; } static function prepareResetGame() { com.jrvisuals.game.JRV_sound.musicON(0, undefined, 45); com.ms3.pepcid.game.Game.reset(); } static function resetGame() { resetCounter(baseNumber); resetTime(); com.ms3.pepcid.game.Game.prepareGame(); } static function gameOver(_num) { com.jrvisuals.game.JRV_sound.musicON(1, undefined, 45); var _local1 = []; var _local4; var _local3; var _local2 = ""; var _local5 = Math.floor(Math.random() * 100); if (_local5 < 50) { _local4 = 2; _local3 = 3; } else { _local4 = 3; _local3 = 2; } switch (_num) { case 1 : _local1.push(1); _local1.push(_local4); _local1.push(_local3); _local2 = "Gold"; break; case 2 : _local1.push(_local4); _local1.push(1); _local1.push(_local3); _local2 = "Silver"; break; case 3 : _local1.push(_local4); _local1.push(_local3); _local1.push(1); _local2 = "Bronze"; } first_mc.gotoAndStop(_local1[0]); first_mc._mc.gotoAndStop(1); second_mc.gotoAndStop(_local1[1]); second_mc._mc.gotoAndStop(2); third_mc.gotoAndStop(_local1[2]); third_mc._mc.gotoAndStop(3); metal_txt.text = _local2; finaltime_txt.text = getTime(); if (Number(getTime()) < bestTime) { bestTime = Number(getTime()); } fadeInGameOver(); fadeInHudTint(); } static function setTitle(_txt) { title.text = _txt; } static function setTime(_time) { time_txt.text = _time; } static function getTime() { return(time_txt.text); } static function resetTime() { setTime("00"); } static function setCounter(_num) { var _local1; if (_num < 10) { _local1 = "0" + _num; } else { _local1 = String(_num); } counter.text = _local1; } static function resetCounter(_num) { if (baseNumber == undefined) { setCounter(0); } else { setCounter(baseNumber); } } static function fadeOutHud() { menu_mc.fadeOut({mySpeed:15, myClass:com.ms3.pepcid.shell.Shell, myFunc:"startGame"}); } static function fadeOutHudTint() { hudtint_mc.fadeOut({mySpeed:15}); } static function fadeInHudTint() { hudtint_mc._visible = true; hudtint_mc.fadeIn({mySpeed:15}); } static function fadeOutTint() { tint_mc.fadeOut({mySpeed:15}); } static function fadeInTint() { tint_mc._visible = true; tint_mc.fadeIn({mySpeed:15}); } static function fadeInGameOver() { gameover_mc._visible = true; gameover_mc.fadeIn({mySpeed:15}); } static function fadeOutGameOver() { gameover_mc.fadeOut({mySpeed:15, myFunc:"resetGame", myClass:com.ms3.pepcid.shell.Shell}); } static function registerMenu(_clipRoot, _menuItems, _menuType) { var _local4 = _menuType; var _local3 = _menuItems; for (var _local5 in _local3) { var _local2 = _local3[_local5]._btn; _local2.ID = _local4 + String(_local5); _local2.onRollOver = function () { this._parent._mc.forward(); }; _local2.onRollOut = (_local2.onDragOut = function () { this._parent._mc.backward(); }); _local2.onRelease = (_local2.onDragOver = function () { com.ms3.pepcid.shell.Shell.handleMenuClick(this.ID); }); } } static function handleMenuClick(_buttonID) { var _local1 = _buttonID; switch (_local1) { case "main0" : prepareGame(); break; case "over0" : prepareResetGame(); } } static var isUsingTimer = false; static var baseNumber = 0; static var bestTime = 99; }
Symbol 347 MovieClip [__Packages.com.ms3.pepcid.game.Game] Frame 0
class com.ms3.pepcid.game.Game { static var MC, player, title_mc, bg, start, planeRandom, pepcidRandom, time, myInt, bale; function Game (_mc) { MC = _mc; initGame(); } static function initGame() { player = new com.ms3.pepcid.game.Player(MC.player_mc); title_mc = MC.title_mc; bg = new com.jrvisuals.game.JRV_backgroundScroller(MC, ["grass", "crowd", "bg"], [1, 0.75, 0.1], [0.8, 0.85, 0.3]); start = new com.ms3.pepcid.game.Start(MC.start_mc); MC.grass1_mc.start_mc._visible = false; } static function randomItemPlacement() { planeRandom = Math.floor(Math.random() * Math.round(hurdleTotal / 2)) + Math.round(hurdleTotal / 4); pepcidRandom = Math.floor(Math.random() * Math.round(hurdleTotal / 4)) + Math.round(hurdleTotal / 4); } static function prepareGame() { delete time; time = new com.ms3.pepcid.game.PepcidTimer(undefined, undefined, undefined, undefined); randomItemPlacement(); title_mc.gotoAndStop(1); title_mc.playTo(52, {myClass:com.ms3.pepcid.game.Game, myFunc:"startGame"}); } static function startGame() { title_mc.gotoAndStop(1); myInt = setInterval(update, 30); time.startTimer(); player.startReady(); bg.addItem(start, "start", 0); var _local2 = distance; var _local1 = 0; while (_local1 <= hurdleTotal) { _local2 = _local2 + distance; if (_local1 < hurdleTotal) { bg.addItem(new com.ms3.pepcid.game.Hurdle(MC.items_mc, _local1, _local2), "hurdle" + _local1, 0); } else { bg.addItem(new com.ms3.pepcid.game.FinishLine(MC.items_mc, _local2), "finishline", 0); } _local1++; } bale = new com.ms3.pepcid.game.Bale(MC.bale_mc); bg.addItem(bale, "bale", 0); } static function update() { var _local1 = {}; _local1 = player.update(); if (_local1.speedX != undefined) { if (((totalmovement >= 0) && (_local1.speedX < 0)) || (_local1.speedX > 0)) { movement = movement + _local1.speedX; totalmovement = totalmovement + _local1.speedX; } } if (movement > distance) { movement = 0; hurdleId++; if (hurdleId == planeRandom) { bg.addItem(new com.ms3.pepcid.game.Plane(MC.bg_mc), "plane", 2); } if (hurdleId == pepcidRandom) { bg.addItem(new com.ms3.pepcid.game.Pepcid(MC), "pepcid", 0); } } bg.updateItem("plane", 2); if ((_local1.speedX < 0) && (totalmovement < 0)) { bg.move(0, _local1.speedY, _local1.v); } else { bg.move(_local1.speedX, _local1.speedY, _local1.v); } } static function createWin() { clearInterval(myInt); myInt = setInterval(win, 30); player.update = player.win; } static function win() { var _local1 = player.update(); bg.updateItem("finishline", 0); if (_local1) { clearInterval(myInt); myInt = setInterval(prepareGameOver, 1000); player.finishRun(); } } static function finishRace() { time.stopTimer(); com.jrvisuals.game.JRV_sound.sfxPlay({linkage:"cheer", vol:40}); } static function getPlacement() { if (hurdleJumpedTotal <= Math.floor(hurdleId * 0.75)) { return(3); } if (hurdleJumpedTotal < hurdleId) { return(2); } return(1); } static function prepareGameOver() { clearInterval(myInt); bg.killItems(); com.ms3.pepcid.shell.Shell.gameOver(getPlacement()); } static function reset() { hurdleHitTotal = 0; hurdleJumpedTotal = 0; hurdleId = 0; totalmovement = 0; movement = 0; player.reset(); bg.reset(); bale.reset(); clearInterval(myInt); MC.grass0_mc.start_mc._visible = true; com.ms3.pepcid.shell.Shell.fadeOutGameOver(); com.ms3.pepcid.shell.Shell.fadeOutHudTint(); } static function die() { } static function pepcidPower() { player.powerUp(); } static function hurdleJumped() { hurdleJumpedTotal++; com.ms3.pepcid.shell.Shell.setCounter(hurdleJumpedTotal); } static function hurdleHit() { com.jrvisuals.game.JRV_sound.sfxPlay({linkage:"horse", vol:60}); com.jrvisuals.game.JRV_sound.sfxPlay({linkage:"hurdlefall", vol:20}); player.stumble(); } static var movement = 0; static var totalmovement = 0; static var hurdleId = 0; static var hurdleTotal = 15; static var hurdleJumpedTotal = 0; static var hurdleHitTotal = 0; static var distance = 600; }
Symbol 348 MovieClip [__Packages.com.ms3.pepcid.game.Player] Frame 0
class com.ms3.pepcid.game.Player { var mc, baseScale, x, y, update; function Player (_mc) { mc = _mc; baseScale = mc._xscale; x = mc._x; y = mc._y; update = intro; intro(); } function intro() { mc.gotoAndStop("STAND"); } function startReady() { update = ready; } function ready() { var _local2 = new flash.geom.Point(0, 0); _local2 = pollKeys(_local2); if (_local2.x > 0) { mc._mc.play(); update = move; } } function move() { var _local2 = new flash.geom.Point(0, 0); _local2 = pollKeys(_local2); if (_local2.x > 0) { if (speedX < 0) { speedX = speedX * -1; } speedX = speedX + accel; } else if (_local2.x < 0) { if (speedX > 0) { speedX = speedX * -1; } speedX = speedX - accel; } else if (speedX > 0) { speedX = speedX - 1; if (speedX < 1) { speedX = 0; } } else if (speedX < 0) { speedX = speedX + 1; if (Math.abs(speedX) < 1) { speedX = 0; } } if (speedX != 0) { mc.gotoAndStop("RUN"); } else { mc.gotoAndStop("STAND"); } if (speedX > maxSpeed) { speedX = maxSpeed; } else if (speedX < (maxSpeed * -1)) { speedX = maxSpeed * -1; } if (_local2.y != -1) { return({speedX:speedX, speedY:speedY, v:_local2}); } mc.gotoAndStop("JUMP"); update = jump; speedY = jumpSpeed; isJumping = true; landPoint = mc._y; return({speedX:speedX, speedY:speedY, v:_local2}); } function jump() { var _local2 = new flash.geom.Point(0, 0); _local2 = pollKeys(_local2); if (_local2.x > 0) { speedX = speedX + accel; } else if (_local2.x < 0) { speedX = speedX - accel; } else if (speedX > 0) { speedX = speedX - accel; if (speedX < 1) { speedX = 0; } } else if (speedX < 0) { speedX = speedX + accel; if (Math.abs(speedX) < 1) { speedX = 0; } } if (speedX > maxSpeed) { speedX = maxSpeed; } else if (speedX < (maxSpeed * -1)) { speedX = maxSpeed * -1; } mc._y = mc._y + speedY; speedY = speedY + 2.3; if (speedY >= 0) { mc._mc.gotoAndStop("landing"); mc._mc.forward(); } if (mc._y > landPoint) { mc._y = landPoint; land(); } return({speedX:speedX, speedY:speedY, v:_local2}); } function land() { isJumping = false; update = move; } function pollKeys(_v) { if (Key.isDown(37)) { _v.x = -1; mc._xscale = baseScale * -1; } else if (Key.isDown(39)) { _v.x = 1; mc._xscale = baseScale; } if ((Key.isDown(32) || (Key.isDown(38))) && (!isJumping)) { _v.y = -1; } return(_v); } function stumble() { if (!isJumping) { speedX = 0; speedY = 0; mc.gotoAndStop("STUMBLE"); update = landStumble; } else { mc.gotoAndStop("AIRSTUMBLE"); update = airStumble; } } function landStumble() { if (mc._mc._currentframe >= mc._mc._totalframes) { update = move; } } function airStumble() { if (isJumping) { mc._y = mc._y + speedY; speedY = speedY + 2.3; if (mc._y > landPoint) { speedX = 0; speedY = 0; mc._y = landPoint; mc._mc.gotoAndPlay(2); isJumping = false; update = landStumble; } com.ms3.pepcid.game.Game.bg.move(speedX, speedY, new flash.geom.Point(0, 0)); } } function powerUp() { com.jrvisuals.game.JRV_sound.sfxPlay({linkage:"powerup", vol:60}); jumpSpeed = powerJumpSpeed; } function win() { if (speedX <= 0) { speedX = speedX * -1; } if (isJumping) { mc._y = mc._y + speedY; speedY = speedY + 2.3; if (mc._y >= landPoint) { mc._y = landPoint; speedY = 0; isJumping = false; mc.gotoAndStop("RUN"); } } com.ms3.pepcid.game.Game.bg.move(0, speedY, new flash.geom.Point(0, 0)); mc._x = mc._x + speedX; if (mc._x > 700) { return(true); } return(false); } function finishRun() { update = undefined; mc.gotoAndStop("STAND"); } function reset() { update = intro; intro(); mc._x = x; mc._xscale = baseScale; jumpSpeed = defaultJumpSpeed; isJumping = false; isPoweredUp = false; } var isMovingGuy = false; var speedX = 0; var speedY = 0; var accel = 1; var maxSpeed = 15; var lastdirection = 0; var jumpSpeed = -11; var landPoint = 0; var powerJumpSpeed = -15; var defaultJumpSpeed = -11; var defaultPowerJumpSpeed = -15; var isJumping = false; var isPoweredUp = false; }
Symbol 349 MovieClip [__Packages.com.jrvisuals.game.JRV_sound] Frame 0
class com.jrvisuals.game.JRV_sound { static var maxChannel, musicLoopObj, useMultipleMusicLoops, playLoopOnInit, panWidth, musicState, soundState, currChannel, musId, musVol, sfxChannels, chanVolume, masterClassRef, musChan1, musChan2, fadeIn, fadeOut; function JRV_sound (obj) { var _local2 = obj.musicLoop; var _local4 = obj.playLoop; var _local3 = obj.maxChan; var _local5 = obj.useMultipleLoops; var _local6 = obj.panW; var _local7 = obj.masterClassRef; if (_local3 == undefined) { maxChannel = 6; } else { maxChannel = _local3; } if (_local2 == undefined) { musicLoopObj = ["bgmusic"]; } else { musicLoopObj = _local2; } if (_local5 == undefined) { useMultipleMusicLoops = false; } else { useMultipleMusicLoops = _local5; } if (_local4 == undefined) { playLoopOnInit = true; } else { playLoopOnInit = _local4; } if (_local6 != undefined) { panWidth = Math.round(_local6 / 2); } musicState = true; soundState = true; currChannel = 0; musicRef = 0; musId = 1; musVol = 100; sfxChannels = []; chanVolume = []; makeSoundChannels(_local7); if (playLoopOnInit) { musicON(); } } static function makeSoundChannels(_mc) { masterClassRef = _mc; if (masterClassRef == undefined) { _root.snd.removeMovieClip(); masterClassRef = _root.createEmptyMovieClip("snd", _root.getNextHighestDepth()); } else { masterClassRef.snd.removeMovieClip(); masterClassRef = masterClassRef.createEmptyMovieClip("snd", masterClassRef.getNextHighestDepth()); } sfxChannels = []; var _local2 = 0; while (_local2 <= (maxChannel + 6)) { var _local3 = ("sfxChan" + _local2) + "_mc"; var _local5 = masterClassRef.createEmptyMovieClip(_local3, masterClassRef.getNextHighestDepth()); var _local4 = new Sound(_local5); sfxChannels.push(_local4); chanVolume.push(0); _local2++; } var _local6 = masterClassRef.createEmptyMovieClip("sfxMusObj_mc", 100); musChan1 = new Sound(_local6); _local6 = masterClassRef.createEmptyMovieClip("sfxMusObj2_mc", 101); musChan2 = new Sound(_local6); } static function sfxPlay(obj) { var _local3 = obj.channelRef; var _local7 = obj.linkage; var _local6 = obj.vol; var _local5 = obj.loops; var _local8 = obj.playWhenDone; var timelineToPlay = obj.timelineToPlay; var _local9 = obj.xPos; if (soundState || ((!soundState) && (_local5 == 99))) { if (_local3 == undefined) { currChannel++; if (currChannel > maxChannel) { currChannel = 0; } _local3 = currChannel; } var _local2 = sfxChannels[_local3]; _local2.stop(); _local2.setVolume(_local6); chanVolume[_local3] = _local6; if ((_local5 == 99) && (!soundState)) { _local2.setVolume(0); } if (panWidth != undefined) { panning(_local9, _local2); } _local2.attachSound(_local7); _local2.start(0, _local5); if (_local8) { _local2.timelineToPlay = timelineToPlay; _local2.onSoundComplete = function () { this.timelineToPlay.play(); }; } } } static function musPlay(channelRef, linkage, vol, loops) { channelRef.stop(); if ((musicState && (soundState)) && (linkage != undefined)) { channelRef.setVolume(vol); channelRef.attachSound(linkage); channelRef.start(0, loops); } } static function sfxStop(chan) { if (chan == undefined) { sfxStopAll(); } else { sfxChannels[chan].stop(); sfxChannels[chan].setVolume(0); } } static function sfxStopAll() { var _local1 = -1; var _local2 = sfxChannels.length; while (_local1 < _local2) { _local1++; sfxChannels[_local1].setVolume(0); } } static function sfxStartAll() { var _local2 = -1; var _local3 = sfxChannels.length; while (_local2 < _local3) { _local2++; var _local1 = chanVolume[_local2]; if (_local1 == undefined) { _local1 = 0; } sfxChannels[_local2].setVolume(_local1); } } static function musicOff(bl) { if (bl) { soundState = false; } musicState = false; musChan1.stop(); musChan2.stop(); sfxStopAll(); } static function musicON(ref, crossfade, vol) { if (ref == undefined) { ref = musicRef; } musicRef = ref; if (musicState && (soundState)) { if (!crossfade) { musChan1.stop(); musChan2.stop(); if (musicRef == 0) { var _local3 = musChan1; } else { var _local3 = musChan1; } if (vol != undefined) { musVol = vol; } } else { musId++; if (musId > 2) { musId = 1; var _local3 = musChan1; } else { var _local3 = musChan2; } var _local4 = musId; _local4++; if (_local4 > 2) { _local4 = 1; var _local5 = musChan1; } else { var _local5 = musChan2; } if (vol != undefined) { musVol = vol; } vol = 0; } if (vol == undefined) { vol = musVol; } if (ref == undefined) { ref = 0; } musPlay(_local3, musicLoopObj[ref], vol, 999); if (crossfade) { fadeInMusic(_local3); fadeOutMusic(_local5); } sfxStartAll(); } } static function replaceMusicTrack(_linkage, _vol) { if (_vol == undefined) { _vol = 100; } musChan1.stop(); musChan2.stop(); if (_linkage != undefined) { musicLoopObj[0] = _linkage; musPlay(musChan1, _linkage, _vol, 999); } else { musicLoopObj = []; } } static function fadeInMusic(ref) { function fadeMeIn(ref) { var _local1 = ref.getVolume() + 1; if (_local1 > com.jrvisuals.game.JRV_sound.musVol) { _local1 == com.jrvisuals.game.JRV_sound.musVol; } ref.setVolume(_local1); if (ref.getVolume() == com.jrvisuals.game.JRV_sound.musVol) { clearInterval(com.jrvisuals.game.JRV_sound.fadeIn); } } if (ref == undefined) { if (musId == 1) { ref = musChan1; } else { ref = musChan2; } } clearInterval(fadeIn); fadeIn = setInterval(fadeMeIn, 30, ref); } static function fadeOutMusic(ref) { function fadeMeOut(ref, snd) { var _local1 = ref.getVolume() - 1; if (_local1 < 0) { _local1 == 0; } ref.setVolume(_local1); if (ref.getVolume() == 0) { ref.stop(); clearInterval(com.jrvisuals.game.JRV_sound.fadeOut); } } if (ref == undefined) { if (musId == 1) { ref = musChan1; } else { ref = musChan2; } } clearInterval(fadeOut); fadeOut = setInterval(fadeMeOut, 30, ref); } static function musicONcheck() { musChan1.stop(); if (musicState && (soundState)) { musPlay(musChan1, musicLoopObj[0], musVol, 999); } } static function updatePanning(X, ref, wid) { panning(X, sfxChannels[ref], wid); } static function panning(X, ref, wid) { var _local2; var _local1; var _local4; if (wid != undefined) { _local4 = wid; } else { _local4 = panWidth; } if (X < panWidth) { _local1 = X / panWidth; _local2 = (100 - (_local1 * 100)) * -1; } else if (X > panWidth) { _local1 = (X - panWidth) / panWidth; _local2 = _local1 * 100; } else if (X == panWidth) { _local2 = 0; } ref.setPan(_local2); } static var musicRef = 0; }
Symbol 350 MovieClip [__Packages.com.ms3.pepcid.game.Hurdle] Frame 0
class com.ms3.pepcid.game.Hurdle { var mc; function Hurdle (_mc, _idx, _pos) { mc = _mc.attachMovie("hurdle", "hurdle" + _idx, _mc.getNextHighestDepth()); name = "hurdle" + _idx; mc._x = _pos; mc._y = ground; mc._xscale = (mc._yscale = 25); } function move(_speedX, _ground) { mc._x = mc._x - _speedX; mc._y = _ground + 79; if (!isFalling) { if ((mc._x > 0) && (mc._x < 700)) { checkHit(); if (!isHurdleJumped) { var _local2 = com.ms3.pepcid.game.Game.player.mc._x - mc._x; if (_local2 > 70) { com.ms3.pepcid.game.Game.hurdleJumped(); isHurdleJumped = true; } } } } else { fall(); } } function checkHit() { if (mc.hitbox_mc.hitTest(com.ms3.pepcid.game.Game.player.mc.hitbox_mc)) { com.ms3.pepcid.game.Game.hurdleHit(); isFalling = true; } } function fall() { if (mc._rotation != 90) { mc._rotation = mc._rotation + 10; } } function die() { mc.die = function () { this.removeMovieClip(); }; mc.fadeOut({mySpeed:15, myClass:mc, myFunc:"die"}); } var startRotation = 0; var endRotation = 90; var attachName = "hurdle"; var ground = 216; var isFalling = false; var name = ""; var isHurdleJumped = false; }
Symbol 351 MovieClip [__Packages.com.ms3.pepcid.game.Bale] Frame 0
class com.ms3.pepcid.game.Bale { var mc, x; function Bale (_mc) { mc = _mc; name = "bale"; x = mc._x; } function move(_speedX, _ground) { mc._x = mc._x - _speedX; mc._y = _ground + ground; if (mc._x < -100) { mc._x = 700; } else if (mc._x > 700) { mc._x = -100; } } function reset() { mc._x = x; } var attachName = "bale"; var ground = 93; var name = ""; }
Symbol 352 MovieClip [__Packages.com.jrvisuals.game.JRV_backgroundScroller] Frame 0
class com.jrvisuals.game.JRV_backgroundScroller { var MC, movieClipArray, distanceArray, edgeArray, speedXArray, speedYArray, startXArray, startYArray, indexArray, objectDepthArray; function JRV_backgroundScroller (_mc, _movieClipArray, _xSpeedArray, _ySpeedArray) { MC = _mc; init(_movieClipArray, _xSpeedArray, _ySpeedArray); } function init(_mcA, _xS, _yS) { movieClipArray = []; distanceArray = []; edgeArray = []; speedXArray = []; speedYArray = []; startXArray = []; startYArray = []; indexArray = []; objectDepthArray = []; var _local3 = 0; while (_local3 < _mcA.length) { var _local2 = MC[_mcA[_local3] + "0_mc"]; var _local4 = MC[_mcA[_local3] + "1_mc"]; objectDepthArray.push({}); movieClipArray.push(_mcA[_local3]); if (_local2._x < 0) { var _local6 = (_local4._x + (_local2._x * -1)) - _local2._x; } distanceArray.push(_local4._x - _local2._x); edgeArray.push(distanceArray[_local3] * -1); speedXArray.push(_xS[_local3]); speedYArray.push(_yS[_local3]); startYArray.push(_local2._y); _local2.startX = _local2._x; startXArray.push(_local2._x); _local2.startY = _local2._y; _local4.startX = _local4._x; _local4.startY = _local4._y; indexArray.push(0); _local3++; } } function addItem(_object, _iname, _depth) { objectDepthArray[_depth][_iname] = _object; } function updateItem(_iname, _depth) { objectDepthArray[_depth][_iname].update(); } function killItems(_iname, _depth) { if (_iname == undefined) { for (var _local3 in objectDepthArray) { for (var _local2 in objectDepthArray[_local3]) { objectDepthArray[_local3][_local2].die(); delete objectDepthArray[_local3][_local2]; } } } else { objectDepthArray[_depth][_iname].die(); delete objectDepthArray[_depth][_iname]; } } function move(_speedX, _speedY, _v) { var _local7 = 0; while (_local7 < movieClipArray.length) { var _local2 = MC[movieClipArray[_local7] + "0_mc"]; var _local3 = MC[movieClipArray[_local7] + "1_mc"]; _local2._x = _local2._x - (_speedX * speedXArray[_local7]); _local3._x = _local3._x - (_speedX * speedXArray[_local7]); var _local5 = MC[(movieClipArray[_local7] + indexArray[_local7]) + "_mc"]; if (_local5._x < edgeArray[_local7]) { if (indexArray[_local7] == 0) { _local2._x = _local3._x + distanceArray[_local7]; indexArray[_local7] = 1; } else { _local3._x = _local2._x + distanceArray[_local7]; indexArray[_local7] = 0; } } else if (_local5._x > 0) { if (indexArray[_local7] == 0) { _local3._x = _local2._x - distanceArray[_local7]; indexArray[_local7] = 1; } else { _local2._x = _local3._x - distanceArray[_local7]; indexArray[_local7] = 0; } } _local2._y = _local2._y - (_speedY * speedYArray[_local7]); _local3._y = _local3._y - (_speedY * speedYArray[_local7]); if (_local2._y < startYArray[_local7]) { _local2._y = startYArray[_local7]; _local3._y = startYArray[_local7]; } _local7++; } for (var _local8 in objectDepthArray) { for (_local7 in objectDepthArray[_local8]) { objectDepthArray[_local8][_local7].move(_speedX * speedXArray[0], MC[movieClipArray[0] + "0_mc"]._y); } } } function reset() { var _local4 = 0; while (_local4 < movieClipArray.length) { var _local3 = MC[movieClipArray[_local4] + "0_mc"]; var _local2 = MC[movieClipArray[_local4] + "1_mc"]; _local3._x = _local3.startX; _local3._y = _local3.startY; _local2._x = _local2.startX; _local2._y = _local2.startY; _local4++; } } var cIndex = 0; var gIndex = 0; }
Symbol 353 MovieClip [__Packages.com.jrvisuals.game.JRV_timer] Frame 0
class com.jrvisuals.game.JRV_timer { var G, textRef, barRef, baseTime, timeArray, startTime, timerBaseSec, timerBaseMil, timerBaseRemaining, pausedTime, unpausedTime, currentTime, elapsedTime, isPaused, timeInt; function JRV_timer (txtRef, brRef, bTime, g, timeA) { goTimeout = false; G = g; if (txtRef == undefined) { textRef = txtRef; } else { textRef = txtRef; } if (brRef == undefined) { barRef = undefined; } else { barRef = brRef; } if (bTime == undefined) { baseTime = 0; countUp = true; } else { baseTime = bTime; } timeArray = []; if (timeA == undefined) { timeArray = [0, 1, 1, 0]; } else { timeArray = timeA.split(":"); } die(); startTime = getTimer(); timerBaseSec = baseTime; timerBaseMil = timerBaseSec * 1000; timerBaseRemaining = startTime + timerBaseMil; pausedTime = 0; unpausedTime = 0; updateTimeDisplay(); } function addTime(sec) { timerBaseRemaining = timerBaseRemaining + (sec * 1000); } function getTime() { return([currentTime, elapsedTime]); } function startTimer() { isPaused = false; startTime = getTimer(); timerBaseRemaining = startTime + timerBaseMil; die(); activateTime(); } function stopTimer() { die(); } function pauseTimer() { if (isPaused == false) { isPaused = true; die(); } } function unpauseTimer() { if (isPaused == true) { isPaused = false; pausedTime = (getTimer() - startTime) - elapsedTime; activateTime(); } } function updateTimeDisplay(passedTime) { var _local5; var _local8; var _local7; var _local6; var _local3 = []; if (countUp) { elapsedTime = (getTimer() - startTime) - pausedTime; } else { elapsedTime = (timerBaseRemaining - ((getTimer() - startTime) - (unpausedTime - pausedTime))) - startTime; if (elapsedTime <= 0) { goTimeout = true; elapsedTime = 0; G.timeOver(); } } if (passedTime != undefined) { elapsedTime = passedTime; } _local5 = Math.floor(elapsedTime / 3600000); _local6 = elapsedTime - (_local5 * 3600000); _local8 = Math.floor(_local6 / 60000); _local6 = _local6 - (_local8 * 60000); _local7 = Math.floor(_local6 / 1000); _local6 = _local6 - (_local7 * 1000); _local5 = Math.floor(_local6 / 100); if (_local5 < 10) { _local3.push("0" + _local5.toString()); } else { _local3.push(_local5.toString()); } if (_local8 < 10) { _local3.push("0" + _local8.toString()); } else { _local3.push(_local8.toString()); } if (_local7 < 10) { _local3.push("0" + _local7.toString()); } else { _local3.push(_local7.toString()); } if (_local5 < 10) { _local3.push(_local5.toString()); } else { _local3.push(_local5.toString()); } var _local4 = ""; var _local2 = 0; while (_local2 < _local3.length) { if (Number(timeArray[_local2]) == 1) { if (_local2 == (_local3.length - 1)) { _local4 = _local4 + "."; } else if (Number(timeArray[_local2 - 1]) == 1) { _local4 = _local4 + ":"; } _local4 = _local4 + _local3[_local2]; } currentTime = _local4; _local2++; } if (textRef != false) { textRef.text = currentTime; textRef._parent.shad_txt.text = currentTime; } if (barRef != undefined) { elapsedTime = (getTimer() - startTime) - (unpausedTime - pausedTime); } var _local9 = [currentTime, elapsedTime]; return(_local9); } function die() { clearInterval(timeInt); } function activateTime() { timeInt = setInterval(this, "updateTimeDisplay", 100); } function bonusTime() { die(); timeInt = setInterval(this, "bonusTimeDisplay", 100); } function bonusTimeDisplay() { var _local5; var _local9; var _local8; var _local6; var _local3 = []; var _local7 = elapsedTime - 10000; var _local10 = 1000; if (_local7 < 0) { _local10 = 1000 - Math.ceil((Math.abs(_local7) / 10000) * 1000); _local7 = 0; die(); } G.playTimeBonus(); elapsedTime = _local7; G.score.incScore(_local10); _local5 = Math.floor(elapsedTime / 3600000); _local6 = elapsedTime - (_local5 * 3600000); _local9 = Math.floor(_local6 / 60000); _local6 = _local6 - (_local9 * 60000); _local8 = Math.floor(_local6 / 1000); _local6 = _local6 - (_local8 * 1000); _local5 = Math.floor(_local6 / 100); if (_local5 < 10) { _local3.push("0" + _local5.toString()); } else { _local3.push(_local5.toString()); } if (_local9 < 10) { _local3.push("0" + _local9.toString()); } else { _local3.push(_local9.toString()); } if (_local8 < 10) { _local3.push("0" + _local8.toString()); } else { _local3.push(_local8.toString()); } if (_local5 < 10) { _local3.push("0" + _local5.toString()); } else { _local3.push(_local5.toString()); } var _local4 = ""; var _local2 = 0; while (_local2 < _local3.length) { if (Number(timeArray[_local2]) == 1) { if (_local2 == (_local3.length - 1)) { _local4 = _local4 + "."; } else if (Number(timeArray[_local2 - 1]) == 1) { _local4 = _local4 + ":"; } _local4 = _local4 + _local3[_local2]; } textRef.text = _local4; _local2++; } if (_local7 == 0) { die(); G.updateHighScore(); } } var goTimeout = false; var countUp = true; }
Symbol 354 MovieClip [__Packages.com.ms3.pepcid.game.PepcidTimer] Frame 0
class com.ms3.pepcid.game.PepcidTimer extends com.jrvisuals.game.JRV_timer { var elapsedTime, pausedTime, startTime; function PepcidTimer (txtRef, brRef, bTime, g) { super(txtRef, brRef, bTime, g); } function updateTimeDisplay(passedTime) { var _local5; var _local6; var _local2; var _local4; var _local3; elapsedTime = (getTimer() - startTime) - pausedTime; _local2 = Math.floor(elapsedTime / 1000); _local4 = _local4 - (_local2 * 1000); if (_local2 < 10) { _local3 = "0" + _local2; } else if (_local2 > 99) { _local3 = "99"; } else { _local3 = String(_local2); } com.ms3.pepcid.shell.Shell.setTime(_local3); } }
Symbol 355 MovieClip [__Packages.com.ms3.pepcid.game.Pepcid] Frame 0
class com.ms3.pepcid.game.Pepcid { var mc; function Pepcid (_mc) { mc = _mc.attachMovie("pepcid", "pepcid", _mc.getNextHighestDepth()); name = "pepcid"; mc._x = 700 + Math.floor(Math.random() * 300); mc._y = ground; } function move(_speedX, _ground) { mc._x = mc._x - _speedX; mc._y = _ground - 50; if (!isGotten) { if ((mc._x > 0) && (mc._x < 700)) { checkHit(); } } else if (mc._mc._currentframe == mc._mc._totalframes) { com.ms3.pepcid.game.Game.bg.killItems("pepcid", 0); } if (mc._x < -100) { com.ms3.pepcid.game.Game.bg.killItems("pepcid", 0); } } function checkHit() { if (mc.hitTest(com.ms3.pepcid.game.Game.player.mc.hitbox_mc)) { com.ms3.pepcid.game.Game.pepcidPower(); mc.gotoAndStop("GOT"); isGotten = true; } } function die() { mc.die = function () { this.removeMovieClip(); }; mc.fadeOut({mySpeed:15, myClass:mc, myFunc:"die"}); } var attachName = "pepcid"; var ground = 90; var isGotten = false; var name = ""; }
Symbol 356 MovieClip [__Packages.com.ms3.pepcid.game.Start] Frame 0
class com.ms3.pepcid.game.Start { var mc, start; function Start (_mc) { mc = _mc; name = "start"; start = mc._x; mc._y = ground; } function move(_speedX, _ground) { mc._x = mc._x - _speedX; mc._y = _ground + 74; } function die() { mc._x = start; } var attachName = "pepcid"; var ground = 214; var isGotten = false; var name = ""; }
Symbol 357 MovieClip [__Packages.com.ms3.pepcid.game.FinishLine] Frame 0
class com.ms3.pepcid.game.FinishLine { var mc, update; function FinishLine (_mc, _pos) { mc = _mc.attachMovie("finishline", "finishline", _mc.getNextHighestDepth()); name = "finishline"; mc.stop(); mc._x = _pos; mc._y = 135; mc._xscale = (mc._yscale = 36); update = move; } function move(_speedX, _ground) { mc._x = mc._x - _speedX; mc._y = _ground - 4; if (mc._x < 547) { com.ms3.pepcid.game.Game.createWin(); update = checkHit; } } function checkHit() { if (mc.hitbox_mc.hitTest(com.ms3.pepcid.game.Game.player.mc.hitbox_mc) && (mc._currentframe == 1)) { mc.play(); com.ms3.pepcid.game.Game.finishRace(); update = undefined; } } function die() { mc.die = function () { this.removeMovieClip(); }; mc.fadeOut({mySpeed:15, myClass:mc, myFunc:"die"}); } var startRotation = 0; var endRotation = 90; var attachName = "finishline"; var ground = 216; var isFalling = false; var name = ""; }
Symbol 358 MovieClip [__Packages.com.ms3.pepcid.game.Plane] Frame 0
class com.ms3.pepcid.game.Plane { var mc, update; function Plane (_mc) { mc = _mc.attachMovie(attachName, attachName, _mc.getNextHighestDepth()); name = attachName; mc.stop(); mc._x = 700; mc._y = 20; mc._xscale = (mc._yscale = 20); update = planeMove; } function move(_speedX, _ground) { mc._x = mc._x - _speedX; mc._y = _ground - 150; planeMove(); } function planeMove() { mc._x = mc._x - 0.25; if (mc._x < -150) { com.ms3.pepcid.game.Game.bg.killItems("plane", 2); } } function die() { mc.die = function () { this.removeMovieClip(); }; mc.fadeOut({mySpeed:15, myClass:mc, myFunc:"die"}); } var startRotation = 0; var endRotation = 90; var attachName = "plane"; var isFalling = false; var name = ""; }
Symbol 94 MovieClip Frame 1
stop();
Symbol 104 MovieClip Frame 1
stop();
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stop();
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stop();
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/* no clip actions */
Symbol 168 MovieClip Frame 1
stop();
Symbol 192 MovieClip Frame 1
stop();
Symbol 202 MovieClip Frame 1
stop();
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stop();
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stop();
Symbol 236 MovieClip [finishline] Frame 15
stop();
Symbol 258 MovieClip Frame 1
stop();
Symbol 258 MovieClip Frame 11
stop();
Instance of Symbol 258 MovieClip in Symbol 259 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.moveLayer.hero) and (!hit)) { _root.score = _root.score - 10; play(); hit = true; go = true; } if (go) { endX = _root.mela._x; endY = _root.mela._y; _x = (_x + ((endX - _x) / speed)); _y = (_y + ((endY - _y) / speed)); } }
Symbol 260 MovieClip [pepcid] Frame 1
stop();
Symbol 271 MovieClip Frame 1
stop();
Symbol 330 MovieClip Frame 8
com.jrvisuals.game.JRV_sound.sfxPlay({linkage:"horserun", vol:35});
Symbol 331 MovieClip Frame 13
stop();
Symbol 337 MovieClip Frame 1
stop();

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Symbol 245 ShapeTweeningUsed by:253
Symbol 246 MovieClipUses:17Used by:253
Symbol 247 ShapeTweeningUsed by:253
Symbol 248 ShapeTweeningUsed by:253
Symbol 249 ShapeTweeningUsed by:253
Symbol 250 ShapeTweeningUsed by:253
Symbol 251 ShapeTweeningUsed by:253
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:243 91 244 245 246 247 248 249 250 251 252Used by:254
Symbol 254 MovieClipUses:237 241 242 253Used by:255
Symbol 255 MovieClip [plane]Uses:254Used by:Timeline
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:256Used by:258
Symbol 258 MovieClipUses:14 257Used by:259 260
Symbol 259 MovieClipUses:258Used by:260
Symbol 260 MovieClip [pepcid]Uses:259 258Used by:Timeline
Symbol 261 FontUsed by:262
Symbol 262 TextUses:261Used by:271
Symbol 263 Sound [cheer]Used by:271
Symbol 264 Sound [powerup]Used by:271
Symbol 265 Sound [hurdlefall]Used by:271
Symbol 266 SoundUsed by:271
Symbol 267 Sound [horse]Used by:271
Symbol 268 Sound [victory]Used by:271
Symbol 269 Sound [gamemusic]Used by:271
Symbol 270 Sound [horserun]Used by:271
Symbol 271 MovieClipUses:262 263 264 265 266 267 268 269 270Used by:Timeline
Symbol 272 GraphicUsed by:Timeline
Symbol 273 GraphicUsed by:297 330 331 335
Symbol 274 GraphicUsed by:297 330 331 335 336
Symbol 275 GraphicUsed by:297 330 331 335 336
Symbol 276 GraphicUsed by:297 330 331 335 336
Symbol 277 GraphicUsed by:297 330 331 335
Symbol 278 GraphicUsed by:297 330 331 335 336
Symbol 279 GraphicUsed by:297 330 331 335 336
Symbol 280 GraphicUsed by:297 330 331 336
Symbol 281 GraphicUsed by:297 330 331 336
Symbol 282 GraphicUsed by:297 330 331 335 336
Symbol 283 GraphicUsed by:297 330 331 336
Symbol 284 GraphicUsed by:297 330 331 335 336
Symbol 285 GraphicUsed by:297 330 331 335
Symbol 286 GraphicUsed by:297 330 331 336
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:287Used by:297 330 331 335 336
Symbol 289 GraphicUsed by:297 330 331 335 336
Symbol 290 GraphicUsed by:297 330 331 335 336
Symbol 291 GraphicUsed by:297 330 331 335 336
Symbol 292 GraphicUsed by:297 330 331 335 336
Symbol 293 GraphicUsed by:297 330 331 335 336
Symbol 294 GraphicUsed by:297 330 331 335 336
Symbol 295 GraphicUsed by:297 330 331 335 336
Symbol 296 GraphicUsed by:297 330 331 335 336
Symbol 297 MovieClipUses:273 274 275 276 277 278 279 280 281 282 283 284 285 286 288 289 290 291 292 293 294 295 296Used by:337
Symbol 298 GraphicUsed by:330 331 336
Symbol 299 GraphicUsed by:330
Symbol 300 GraphicUsed by:330 331
Symbol 301 GraphicUsed by:330
Symbol 302 GraphicUsed by:330 331
Symbol 303 GraphicUsed by:330 331
Symbol 304 GraphicUsed by:330 331
Symbol 305 GraphicUsed by:330 331 336
Symbol 306 GraphicUsed by:330 331
Symbol 307 GraphicUsed by:330 331 336
Symbol 308 GraphicUsed by:330 331
Symbol 309 GraphicUsed by:330 331
Symbol 310 GraphicUsed by:330 331
Symbol 311 GraphicUsed by:330 331
Symbol 312 GraphicUsed by:330 331
Symbol 313 GraphicUsed by:330 331
Symbol 314 GraphicUsed by:330 331
Symbol 315 GraphicUsed by:330 331
Symbol 316 GraphicUsed by:330 331
Symbol 317 GraphicUsed by:330 331
Symbol 318 GraphicUsed by:330 331
Symbol 319 GraphicUsed by:330
Symbol 320 GraphicUsed by:330 331
Symbol 321 GraphicUsed by:330 331
Symbol 322 GraphicUsed by:330
Symbol 323 GraphicUsed by:330 331
Symbol 324 GraphicUsed by:330 331
Symbol 325 GraphicUsed by:330 331
Symbol 326 GraphicUsed by:330
Symbol 327 GraphicUsed by:330
Symbol 328 GraphicUsed by:330
Symbol 329 GraphicUsed by:330
Symbol 330 MovieClipUses:298 274 275 299 300 278 279 280 281 282 283 301 285 286 288 289 290 291 292 293 294 295 296 302 303 277 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 284 320 321 322 323 273 324 325 276 326 327 328 329Used by:337
Symbol 331 MovieClipUses:324 274 275 321 315 278 279 280 281 282 283 316 317 286 288 289 290 291 292 293 294 295 296 276 284 313 273 302 303 308 306 310 312 304 309 298 307 305 314 318 320 277 311 285 300 325 323Used by:337
Symbol 332 GraphicUsed by:335
Symbol 333 GraphicUsed by:335
Symbol 334 GraphicUsed by:335
Symbol 335 MovieClipUses:273 274 275 276 277 278 279 332 282 333 284 285 334 288 289 290 291 292 293 294 295 296Used by:337
Symbol 336 MovieClipUses:298 274 275 276 307 278 279 280 281 282 283 284 305 286 288 289 290 291 292 293 294 295 296Used by:337
Symbol 337 MovieClipUses:297 220 330 331 335 336Used by:Timeline
Symbol 338 GraphicUsed by:343
Symbol 339 GraphicUsed by:343
Symbol 340 BitmapUsed by:341
Symbol 341 GraphicUses:340Used by:342
Symbol 342 MovieClipUses:341Used by:343
Symbol 343 MovieClipUses:338 339 342Used by:344
Symbol 344 MovieClipUses:343Used by:Timeline

Instance Names

"bg_mc"Frame 1Symbol 3 MovieClip
"items_mc"Frame 1Symbol 3 MovieClip
"tint_mc"Frame 1Symbol 5 MovieClip
"hudtint_mc"Frame 1Symbol 5 MovieClip
"title_mc"Frame 1Symbol 11 MovieClip
"preloader_mc"Frame 1Symbol 39 MovieClip
"bg1_mc"Frame 2Symbol 53 MovieClip
"bg0_mc"Frame 2Symbol 53 MovieClip
"crowd0_mc"Frame 2Symbol 64 MovieClip
"crowd1_mc"Frame 2Symbol 64 MovieClip
"grass0_mc"Frame 2Symbol 73 MovieClip
"grass1_mc"Frame 2Symbol 73 MovieClip
"start_mc"Frame 2Symbol 75 MovieClip
"hud_mc"Frame 2Symbol 109 MovieClip
"gameover_mc"Frame 2Symbol 215 MovieClip
"hurdle_mc"Frame 2Symbol 221 MovieClip [hurdle]
"player_mc"Frame 3Symbol 337 MovieClip
"bale_mc"Frame 3Symbol 344 MovieClip
"percent_txt"Symbol 38 MovieClip Frame 1Symbol 33 EditableText
"LB"Symbol 39 MovieClip Frame 1Symbol 38 MovieClip
"cloud0_mc"Symbol 52 MovieClip Frame 1Symbol 45 MovieClip
"cloud2_mc"Symbol 52 MovieClip Frame 1Symbol 48 MovieClip
"cloud1_mc"Symbol 52 MovieClip Frame 1Symbol 51 MovieClip
"cloud2_mc"Symbol 52 MovieClip Frame 1Symbol 48 MovieClip
"cloud1_mc"Symbol 52 MovieClip Frame 1Symbol 51 MovieClip
"sky_mc"Symbol 53 MovieClip Frame 1Symbol 42 MovieClip
"sky_mc"Symbol 53 MovieClip Frame 1Symbol 42 MovieClip
"cloud0_mc"Symbol 53 MovieClip Frame 1Symbol 52 MovieClip
"_txt"Symbol 80 MovieClip Frame 1Symbol 78 EditableText
"title_txt"Symbol 85 MovieClip Frame 1Symbol 82 EditableText
"_txt"Symbol 85 MovieClip Frame 1Symbol 83 EditableText
"_btn"Symbol 96 MovieClip Frame 1Symbol 92 Button
"_mc"Symbol 96 MovieClip Frame 1Symbol 94 MovieClip
"playBtn_mc"Symbol 98 MovieClip Frame 1Symbol 96 MovieClip
"_mc"Symbol 107 MovieClip Frame 1Symbol 104 MovieClip
"_mc"Symbol 107 MovieClip Frame 2Symbol 106 MovieClip
"_btn"Symbol 108 MovieClip Frame 1Symbol 92 Button
"music_mc"Symbol 108 MovieClip Frame 1Symbol 107 MovieClip
"hudright_mc"Symbol 109 MovieClip Frame 1Symbol 80 MovieClip
"hudleft_mc"Symbol 109 MovieClip Frame 1Symbol 85 MovieClip
"menu_mc"Symbol 109 MovieClip Frame 1Symbol 98 MovieClip
"soundBtn_mc"Symbol 109 MovieClip Frame 1Symbol 108 MovieClip
"_mc"Symbol 168 MovieClip Frame 1Symbol 148 MovieClip
"_mc"Symbol 168 MovieClip Frame 2Symbol 163 MovieClip
"_mc"Symbol 168 MovieClip Frame 3Symbol 167 MovieClip
"_mc"Symbol 192 MovieClip Frame 1Symbol 179 MovieClip
"_mc"Symbol 192 MovieClip Frame 2Symbol 188 MovieClip
"_mc"Symbol 192 MovieClip Frame 3Symbol 191 MovieClip
"_mc"Symbol 202 MovieClip Frame 1Symbol 195 MovieClip
"_mc"Symbol 202 MovieClip Frame 2Symbol 198 MovieClip
"_mc"Symbol 202 MovieClip Frame 3Symbol 201 MovieClip
"_mc"Symbol 203 MovieClip Frame 1Symbol 168 MovieClip
"_mc"Symbol 203 MovieClip Frame 2Symbol 192 MovieClip
"_mc"Symbol 203 MovieClip Frame 3Symbol 202 MovieClip
"_mc"Symbol 213 MovieClip Frame 1Symbol 211 MovieClip
"_btn"Symbol 213 MovieClip Frame 1Symbol 92 Button
"first_mc"Symbol 215 MovieClip Frame 1Symbol 203 MovieClip
"third_mc"Symbol 215 MovieClip Frame 1Symbol 203 MovieClip
"second_mc"Symbol 215 MovieClip Frame 1Symbol 203 MovieClip
"metal_txt"Symbol 215 MovieClip Frame 1Symbol 205 EditableText
"_txt"Symbol 215 MovieClip Frame 1Symbol 208 EditableText
"replayBtn_mc"Symbol 215 MovieClip Frame 1Symbol 213 MovieClip
"hitbox_mc"Symbol 221 MovieClip [hurdle] Frame 1Symbol 220 MovieClip
"hitbox_mc"Symbol 236 MovieClip [finishline] Frame 1Symbol 220 MovieClip
"pepcid_mc"Symbol 260 MovieClip [pepcid] Frame 1Symbol 259 MovieClip
"pepcid_mc"Symbol 260 MovieClip [pepcid] Frame 10Symbol 258 MovieClip
"_mc"Symbol 337 MovieClip Frame 1Symbol 297 MovieClip
"hitbox_mc"Symbol 337 MovieClip Frame 1Symbol 220 MovieClip
"_mc"Symbol 337 MovieClip Frame 10Symbol 330 MovieClip
"_mc"Symbol 337 MovieClip Frame 20Symbol 331 MovieClip
"_mc"Symbol 337 MovieClip Frame 30Symbol 335 MovieClip
"_mc"Symbol 337 MovieClip Frame 41Symbol 336 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 2 as "conf"
ExportAssets (56)Timeline Frame 1Symbol 345 as "__Packages.com.jrvisuals.util.JRV_preloader"
ExportAssets (56)Timeline Frame 1Symbol 346 as "__Packages.com.ms3.pepcid.shell.Shell"
ExportAssets (56)Timeline Frame 1Symbol 347 as "__Packages.com.ms3.pepcid.game.Game"
ExportAssets (56)Timeline Frame 1Symbol 348 as "__Packages.com.ms3.pepcid.game.Player"
ExportAssets (56)Timeline Frame 1Symbol 349 as "__Packages.com.jrvisuals.game.JRV_sound"
ExportAssets (56)Timeline Frame 1Symbol 350 as "__Packages.com.ms3.pepcid.game.Hurdle"
ExportAssets (56)Timeline Frame 1Symbol 351 as "__Packages.com.ms3.pepcid.game.Bale"
ExportAssets (56)Timeline Frame 1Symbol 352 as "__Packages.com.jrvisuals.game.JRV_backgroundScroller"
ExportAssets (56)Timeline Frame 1Symbol 353 as "__Packages.com.jrvisuals.game.JRV_timer"
ExportAssets (56)Timeline Frame 1Symbol 354 as "__Packages.com.ms3.pepcid.game.PepcidTimer"
ExportAssets (56)Timeline Frame 1Symbol 355 as "__Packages.com.ms3.pepcid.game.Pepcid"
ExportAssets (56)Timeline Frame 1Symbol 356 as "__Packages.com.ms3.pepcid.game.Start"
ExportAssets (56)Timeline Frame 1Symbol 357 as "__Packages.com.ms3.pepcid.game.FinishLine"
ExportAssets (56)Timeline Frame 1Symbol 358 as "__Packages.com.ms3.pepcid.game.Plane"
ExportAssets (56)Timeline Frame 2Symbol 221 as "hurdle"
ExportAssets (56)Timeline Frame 2Symbol 236 as "finishline"
ExportAssets (56)Timeline Frame 2Symbol 255 as "plane"
ExportAssets (56)Timeline Frame 2Symbol 260 as "pepcid"
ExportAssets (56)Timeline Frame 2Symbol 263 as "cheer"
ExportAssets (56)Timeline Frame 2Symbol 264 as "powerup"
ExportAssets (56)Timeline Frame 2Symbol 265 as "hurdlefall"
ExportAssets (56)Timeline Frame 2Symbol 267 as "horse"
ExportAssets (56)Timeline Frame 2Symbol 268 as "victory"
ExportAssets (56)Timeline Frame 2Symbol 269 as "gamemusic"
ExportAssets (56)Timeline Frame 2Symbol 270 as "horserun"

Labels

"ready"Symbol 11 MovieClip Frame 1
"finish"Symbol 11 MovieClip Frame 53
"on"Symbol 107 MovieClip Frame 1
"off"Symbol 107 MovieClip Frame 2
"still"Symbol 236 MovieClip [finishline] Frame 1
"break"Symbol 236 MovieClip [finishline] Frame 2
"GOT"Symbol 260 MovieClip [pepcid] Frame 10
"ready"Symbol 331 MovieClip Frame 1
"flight"Symbol 331 MovieClip Frame 9
"landing"Symbol 331 MovieClip Frame 13
"STAND"Symbol 337 MovieClip Frame 1
"RUN"Symbol 337 MovieClip Frame 10
"JUMP"Symbol 337 MovieClip Frame 20
"STUMBLE"Symbol 337 MovieClip Frame 30
"AIRSTUMBLE"Symbol 337 MovieClip Frame 41




http://swfchan.com/23/113409/info.shtml
Created: 11/3 -2019 18:04:17 Last modified: 11/3 -2019 18:04:17 Server time: 05/11 -2024 08:23:43