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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2574 · P5148

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/10709969?noj=FRM10709969-5DC" width="1" height="1"></div>

math-bubbles.swf

This is the info page for
Flash #113420

(Click the ID number above for more basic data on this flash file.)


Text
+8888

Play Again

Submit Score

more games

Destroy balls by forming pairs that
add up to 10. Note that you can
use one ball to destroy a group of
same numbered balls.

Instructions

START

Score:

999999

Game over!

Level

88

8

Level Clear

+88888

2

5

7

6

4

9

3

1

8

ActionScript [AS3]

Section 1
//Game (com.novelgames.flashgames.common.Game) package com.novelgames.flashgames.common { import flash.display.*; import flash.events.*; import flash.geom.*; public class Game extends MovieClip { public static var gameStage:Stage; private function getMouseTarget():DisplayObject{ var _local3:int; var _local1:Point = this.localToGlobal(new Point(mouseX, mouseY)); var _local2:Array = this.getObjectsUnderPoint(_local1); _local3 = (_local2.length - 1); while (_local3 >= 0) { if (!_local2[_local3].parent.mouseEnabled){ } else { if (((_local2[_local3].parent.parent) && (!(_local2[_local3].parent.parent.mouseChildren)))){ } else { return (_local2[_local3]); }; }; _local3--; }; return (null); } public function onRightMouseUp():void{ var _local1:DisplayObject = getMouseTarget(); if (!_local1){ return; }; _local1.dispatchEvent(new MouseEvent("mouseRightUp")); } public function onMiddleMouseDown():void{ var _local1:DisplayObject = getMouseTarget(); if (!_local1){ return; }; _local1.dispatchEvent(new MouseEvent("mouseMiddleDown")); } public function pause():void{ NewTimer.pause(); } public function onRightMouseDown():void{ var _local1:DisplayObject = getMouseTarget(); if (!_local1){ return; }; _local1.dispatchEvent(new MouseEvent("mouseRightDown")); } public function onMiddleMouseUp():void{ var _local1:DisplayObject = getMouseTarget(); if (!_local1){ return; }; _local1.dispatchEvent(new MouseEvent("mouseMiddleUp")); } public function unpause():void{ NewTimer.unpause(); } } }//package com.novelgames.flashgames.common
Section 2
//Instructions (com.novelgames.flashgames.common.Instructions) package com.novelgames.flashgames.common { import flash.display.*; import flash.events.*; public class Instructions extends MovieClip { public var startButton:SimpleButton; private var shownFromGame:Boolean; public function Instructions(_arg1:Boolean=false){ this.shownFromGame = _arg1; startButton.addEventListener(MouseEvent.CLICK, startButtonClicked); } private function startButtonClicked(_arg1:MouseEvent):void{ if (!shownFromGame){ Object(parent).gotoGamePage(); } else { Object(parent).hideInstructionsFromGame(); }; } } }//package com.novelgames.flashgames.common
Section 3
//InstructionsButton (com.novelgames.flashgames.common.InstructionsButton) package com.novelgames.flashgames.common { import flash.display.*; import flash.events.*; public class InstructionsButton extends MovieClip { public function InstructionsButton(){ super(); this.buttonMode = true; this.addEventListener(MouseEvent.CLICK, function ():void{ Object(parent.parent).showInstructionsFromGame(); }); } } }//package com.novelgames.flashgames.common
Section 4
//MainDevelopment (com.novelgames.flashgames.common.MainDevelopment) package com.novelgames.flashgames.common { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; import flash.external.*; public class MainDevelopment extends MovieClip { private var titleX:Number; private var titleY:Number; private var myScore:int; private var musicGameSoundChannel:SoundChannel; private var title:Title; private var titleIndex:int; private var instructions:Instructions; private var game:Game; private var musicGame:Sound; public function MainDevelopment(){ super(); checkMute(); try { ExternalInterface.addCallback("onRightMouseDown", onRightMouseDown); ExternalInterface.addCallback("onRightMouseUp", onRightMouseUp); ExternalInterface.addCallback("onMiddleMouseDown", onMiddleMouseDown); ExternalInterface.addCallback("onMiddleMouseUp", onMiddleMouseUp); } catch(e) { }; this.addEventListener(Event.ENTER_FRAME, checkTitle); } public function showEnterHighScore(_arg1:int):void{ myScore = _arg1; } protected function getMusicGame():Sound{ return (null); } public function gotoMoreGamesURL3():void{ navigateToURL(new URLRequest("http://flashgames.info/spiele"), "_blank"); } public function showHighScores():void{ trace("showHighScores()"); } private function checkMute():void{ var _local2:SoundTransform; var _local1:SharedObject = SharedObject.getLocal("mute", "/"); _local1.objectEncoding = ObjectEncoding.AMF0; if (_local1.data.isMute){ _local2 = new SoundTransform(); _local2.volume = 0; SoundMixer.soundTransform = _local2; }; } public function gotoMoreGamesURL2():void{ navigateToURL(new URLRequest("http://flashgames.info"), "_blank"); } public function onMiddleMouseDown():void{ if (game){ game.onMiddleMouseDown(); }; } public function gotoInstructionsPage():void{ removePage(); instructions = new Instructions(); instructions.x = titleX; instructions.y = titleY; this.addChildAt(instructions, titleIndex); } public function getScore():int{ return (myScore); } public function showInstructionsFromGame():void{ game.pause(); game.visible = false; instructions = new Instructions(true); instructions.x = titleX; instructions.y = titleY; this.addChildAt(instructions, (titleIndex + 1)); } private function removePage():void{ if (title){ removeChild(title); title = null; }; if (instructions){ removeChild(instructions); instructions = null; }; if (game){ removeChild(game); game = null; }; if (musicGame){ musicGameSoundChannel.stop(); musicGame = null; musicGameSoundChannel = null; }; } protected function getTitle():Title{ return (null); } public function hideInstructionsFromGame():void{ this.removeChild(instructions); instructions = null; game.visible = true; game.unpause(); } public function gotoMoreGamesURL():void{ navigateToURL(new URLRequest("http://www.flashgames.info"), "_blank"); } protected function getGame():Game{ return (null); } public function onRightMouseDown():void{ if (game){ game.onRightMouseDown(); }; } public function gotoGamePage():void{ Game.gameStage = stage; removePage(); game = getGame(); game.x = titleX; game.y = titleY; this.addChildAt(game, titleIndex); musicGame = getMusicGame(); musicGameSoundChannel = musicGame.play(0, int.MAX_VALUE); } public function onMiddleMouseUp():void{ if (game){ game.onMiddleMouseUp(); }; } public function sendeScore():void{ gotoMoreGamesURL3(); } public function onRightMouseUp():void{ if (game){ game.onRightMouseUp(); }; } public function gotoTitlePage():void{ removePage(); title = new Title(); title.x = titleX; title.y = titleY; this.addChildAt(title, titleIndex); } private function checkTitle(_arg1:Event):void{ if (!(title = getTitle())){ return; }; titleX = title.x; titleY = title.y; this.removeEventListener(Event.ENTER_FRAME, checkTitle); stop(); titleIndex = this.getChildIndex(title); } } }//package com.novelgames.flashgames.common
Section 5
//MuteButton (com.novelgames.flashgames.common.MuteButton) package com.novelgames.flashgames.common { import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; public class MuteButton extends MovieClip { public function MuteButton(){ if (SoundMixer.soundTransform.volume == 0){ showOff(); } else { showOn(); }; this.addEventListener(MouseEvent.CLICK, buttonClicked); this.buttonMode = true; } private function showOff():void{ gotoAndStop("off"); } private function showOn():void{ gotoAndStop("on"); } private function buttonClicked(_arg1:MouseEvent):void{ var _local2:SharedObject = SharedObject.getLocal("mute", "/"); var _local3:SoundTransform = new SoundTransform(); _local2.objectEncoding = ObjectEncoding.AMF0; if (SoundMixer.soundTransform.volume == 0){ _local2.data.isMute = false; _local3.volume = 1; SoundMixer.soundTransform = _local3; showOn(); } else { _local2.data.isMute = true; _local3.volume = 0; SoundMixer.soundTransform = _local3; showOff(); }; } } }//package com.novelgames.flashgames.common
Section 6
//NewTimer (com.novelgames.flashgames.common.NewTimer) package com.novelgames.flashgames.common { import flash.events.*; import flash.utils.*; public class NewTimer extends Timer { private var adjustedStartTime:int; private var originalRepeatCount:int; private var originalDelay:int; private var listener:Function; private static var pauseTime:int; private static var paused:Boolean = false; private static var totalPausedTime:int = 0; public function NewTimer(_arg1:Number, _arg2:int=0):void{ super(_arg1, _arg2); originalDelay = _arg1; originalRepeatCount = _arg2; } override public function start():void{ adjustedStartTime = NewTimer.getTimer(); super.start(); } private function timerEventListener(_arg1:TimerEvent):void{ if (paused){ stop(); delay = Math.max((originalDelay - (NewTimer.getTimer() - adjustedStartTime)), 1); if (originalRepeatCount > 0){ repeatCount++; }; super.start(); return; }; if ((NewTimer.getTimer() - adjustedStartTime) >= originalDelay){ adjustedStartTime = NewTimer.getTimer(); if (delay != originalDelay){ stop(); delay = originalDelay; super.start(); }; listener(_arg1); } else { stop(); delay = Math.max((originalDelay - (NewTimer.getTimer() - adjustedStartTime)), 1); if (originalRepeatCount > 0){ repeatCount++; }; super.start(); }; } override public function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{ if (_arg1 != TimerEvent.TIMER){ super.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5); return; }; this.listener = _arg2; super.addEventListener(_arg1, timerEventListener); } public static function unpause():void{ if (!paused){ return; }; paused = false; totalPausedTime = (totalPausedTime + (getTimer() - pauseTime)); } public static function getTimer():int{ if (paused){ return ((pauseTime - totalPausedTime)); }; return ((getTimer() - totalPausedTime)); } public static function pause():void{ if (paused){ return; }; paused = true; pauseTime = getTimer(); } } }//package com.novelgames.flashgames.common
Section 7
//Title (com.novelgames.flashgames.common.Title) package com.novelgames.flashgames.common { import flash.display.*; import flash.events.*; public class Title extends MovieClip { public var startButton:SimpleButton; public var logoButton:SimpleButton; public var moreGamesButton:SimpleButton; public function Title(){ startButton.addEventListener(MouseEvent.CLICK, startButtonClicked); moreGamesButton.addEventListener(MouseEvent.CLICK, moreGamesButtonClicked); logoButton.addEventListener(MouseEvent.CLICK, moreGamesButtonClicked2); } private function moreGamesButtonClicked(_arg1:MouseEvent):void{ Object(parent).gotoMoreGamesURL(); } private function moreGamesButtonClicked2(_arg1:MouseEvent):void{ Object(parent).gotoMoreGamesURL2(); } private function highScoresButtonClicked(_arg1:MouseEvent):void{ Object(parent).showHighScores(); } private function startButtonClicked(_arg1:MouseEvent):void{ Object(parent).gotoInstructionsPage(); } } }//package com.novelgames.flashgames.common
Section 8
//Ball (com.novelgames.flashgames.mathlines.Ball) package com.novelgames.flashgames.mathlines { import flash.display.*; import flash.text.*; public class Ball extends MovieClip { public var dropDistance:Number; public var combo:int; public var ballIndex:int; public var numberText:MovieClip; public var pathInfoIndex:int; public var adjustDistance:Number; public var isDropping:Boolean; public var targetDistance:Number; public var directionX:Number; public var insertX:Number; public var insertY:Number; public var directionY:Number; public var lineIndex:int; public var shouldCheckDestroyAfterDrop:Boolean; public var shouldDestroy:Boolean; public var number:int; public var startTime:int; public var colourIndex:int; public var isAdjusting:Boolean; public var distance:Number; public var isInserting:Boolean; public function Ball(){ isInserting = false; isAdjusting = false; shouldDestroy = false; stop(); } public function doAdjustDistance(_arg1:int):void{ var _local2:Number = ((_arg1 - startTime) / Config.BALL_INSERTTIME); if (_local2 > 1){ _local2 = 1; }; distance = ((adjustDistance * (1 - _local2)) + (targetDistance * _local2)); if (_local2 >= 1){ isAdjusting = false; }; } public function initialize(_arg1:Boolean):void{ number = (Config.BALL_MINNUMBER + Math.floor((Math.random() * ((Config.BALL_MAXNUMBER - Config.BALL_MINNUMBER) + 1)))); showNumber(number); if (_arg1){ showCorrectColour(); } else { showRandomColour(); }; } public function doDrop(_arg1:int):Boolean{ var _local2:int = (_arg1 - startTime); var _local3:Number = (((Config.BALL_DROPACCELERATION * _local2) * _local2) / 2000000); distance = (dropDistance - _local3); if (distance <= targetDistance){ distance = targetDistance; isDropping = false; return (true); }; return (false); } public function showRandomColour():void{ colourIndex = Math.floor((Math.random() * Config.BALL_COLOURS)); showColour(colourIndex); } public function doInsert(_arg1:Number, _arg2:Number, _arg3:int):Boolean{ var _local4:Number = ((_arg3 - startTime) / Config.BALL_INSERTTIME); if (_local4 > 1){ _local4 = 1; }; this.x = ((insertX * (1 - _local4)) + (_arg1 * _local4)); this.y = ((insertY * (1 - _local4)) + (_arg2 * _local4)); if (_local4 >= 1){ isInserting = false; return (true); }; return (false); } public function showNumber(_arg1:int):void{ this.number = _arg1; numberText.numberText.text = _arg1.toString(); } public function showColour(_arg1:int):void{ this.colourIndex = _arg1; gotoAndStop((_arg1 + 1)); } public function showCorrectColour():void{ var _local1:int = Math.ceil(((Config.BALL_MINNUMBER + Config.BALL_MAXNUMBER) / 2)); if (number <= _local1){ colourIndex = (number - Config.BALL_MINNUMBER); } else { colourIndex = (Config.BALL_MAXNUMBER - number); }; showColour(colourIndex); } } }//package com.novelgames.flashgames.mathlines
Section 9
//Cannon (com.novelgames.flashgames.mathlines.Cannon) package com.novelgames.flashgames.mathlines { import flash.display.*; public class Cannon extends MovieClip { public var highlight:MovieClip; public var backBall:Ball; public var frontBall:Ball; public function Cannon(){ frontBall.visible = false; backBall.visible = false; } public function generateNewBall(_arg1:Boolean, _arg2:Array):void{ var _local5:int; var _local6:int; var _local3:Array = new Array(); var _local4:Array = new Array(); frontBall.showNumber(backBall.number); frontBall.showColour(backBall.colourIndex); _local5 = 0; while (_local5 < _arg2.length) { _local3[_local5] = ((Config.BALL_MAXNUMBER + Config.BALL_MINNUMBER) - _arg2[_local5]); _local5++; }; _local4 = _arg2.concat(); _local6 = (_local4.length - 1); _local5 = 0; while (_local5 < _local3.length) { while (_local6 >= 0) { if (_local3[_local5] >= _local4[_local6]){ break; }; _local6--; }; if ((((_local6 < 0)) || ((_local3[_local5] > _local4[_local6])))){ _local4.splice((_local6 + 1), 0, _local3[_local5]); }; _local5++; }; backBall.showNumber(_local4[Math.floor((Math.random() * _local4.length))]); if (_arg1){ backBall.showCorrectColour(); } else { backBall.showRandomColour(); }; } public function switchBalls():void{ var _local1:int = backBall.number; var _local2:int = backBall.colourIndex; backBall.showNumber(frontBall.number); backBall.showColour(frontBall.colourIndex); frontBall.showNumber(_local1); frontBall.showColour(_local2); } public function updateRotation(_arg1:Number):void{ rotation = _arg1; frontBall.rotation = -(_arg1); backBall.rotation = -(_arg1); highlight.rotation = -(_arg1); } public function generateBalls(_arg1:Boolean):void{ frontBall.initialize(_arg1); backBall.initialize(_arg1); frontBall.visible = true; backBall.visible = true; } } }//package com.novelgames.flashgames.mathlines
Section 10
//Coin (com.novelgames.flashgames.mathlines.Coin) package com.novelgames.flashgames.mathlines { import flash.display.*; import flash.events.*; import com.novelgames.flashgames.common.*; import flash.utils.*; public class Coin extends MovieClip { public var coin:MovieClip; private var timer:Timer; private var startTime:int; public function Coin(){ stop(); } public function initialize(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; startTime = NewTimer.getTimer(); timer = new NewTimer(1, 0); timer.addEventListener(TimerEvent.TIMER, onTime); timer.start(); } public function uninitialize():void{ timer.stop(); } private function onTime(_arg1:TimerEvent):void{ var _local2:int = NewTimer.getTimer(); var _local3:Number = (((_local2 - startTime) % Config.COIN_PERIOD) / Config.COIN_PERIOD); _arg1.updateAfterEvent(); coin.gotoAndStop((Math.floor((_local3 * coin.totalFrames)) + 1)); } } }//package com.novelgames.flashgames.mathlines
Section 11
//Config (com.novelgames.flashgames.mathlines.Config) package com.novelgames.flashgames.mathlines { public class Config { public static var LEVEL_NOOFBALLSINCREASE:int = 10; public static var STAR_APPEARTIME:int = 500; public static var EXPLODE_TIME:int = 200; public static var LEVEL_SCOREINCREASE:int = 100; public static var SCOREPOPUP_PREFIX:String = "+"; public static var MESSAGE_GAMEOVERTIME:int = 1000; public static var BALL_MINX:Number = 0; public static var BALL_MINY:Number = 0; public static var SCORE_BALL:int = 10; public static var BALL_DROPACCELERATION:Number = 1000; public static var EXPLODE_DISTANCE:Number = 20; public static var STAR_SPACING:Number = BALL_SIZE; public static var LEVEL_INITIALNOOFBALLS:int = 50; public static var BALL_MINNUMBER:int = 1; public static var COIN_PERIOD:int = 400; public static var BALL_SIZE:Number = 28; public static var BALL_INITIALSPEED:Number = 1000; public static var SCOREPOPUP_MOVEHEIGHT:int = 30; public static var LEVEL_NOOFLAYOUTS:int = 3; public static var BALL_INSERTTIME:int = 100; public static var BALL_COLOURS:int = 5; public static var BALL_INITIALPERCENT:Number = 30; public static var LEVEL_INITIALSCORE:int = 1000; public static var BALL_MAXNUMBER:int = 9; public static var BALL_SHOOTSPEED:Number = 700; public static var COIN_APPEARTIME:int = 30000; public static var LEVEL_BALLSPEEDINCREASE:Number = 2; public static var COIN_EFFECTTIME:int = 20000; public static var BALL_MAXX:Number = 600; public static var BALL_MAXY:Number = 400; public static var COIN_APPEARINTERVAL:int = 60000; public static var MESSAGE_LEVELTIME:int = 1000; public static var EXPLODE_NOOFPIECES:int = 8; public static var LEVEL_INITIALBALLSPEED:Number = 10; public static var SCORE_COMBO:int = 50; public static var SCOREPOPUP_MOVETIME:int = 200; public static var STAR_APPEARINTERVAL:int = 50; public static var SCOREPOPUP_STAYTIME:int = 500; public static var MESSAGE_LEVELCLEARTIME:int = 2000; public static var COIN_SIZE:Number = 32; public static var BALL_LOSESPEED:int = 1500; public static var SCORE_STAR:int = 50; } }//package com.novelgames.flashgames.mathlines
Section 12
//Explode (com.novelgames.flashgames.mathlines.Explode) package com.novelgames.flashgames.mathlines { import flash.display.*; import flash.events.*; import com.novelgames.flashgames.common.*; import flash.utils.*; public class Explode extends MovieClip { private var timer:Timer; private var pieceDirectionYs:Array; private var startTime:int; private var pieceDirectionXs:Array; private var pieces:Array; private function onTime(_arg1:TimerEvent):void{ var _local4:Number; var _local5:int; var _local2:int = NewTimer.getTimer(); var _local3:Number = ((_local2 - startTime) / Config.EXPLODE_TIME); if (_local3 > 1){ _local3 = 1; }; _arg1.updateAfterEvent(); _local4 = (_local3 * Config.EXPLODE_DISTANCE); _local5 = 0; while (_local5 < pieces.length) { pieces[_local5].x = (pieceDirectionXs[_local5] * _local4); pieces[_local5].y = (pieceDirectionYs[_local5] * _local4); pieces[_local5].alpha = (1 - _local3); _local5++; }; if (_local3 >= 1){ timer.stop(); parent.removeChild(this); }; } public function initialize(_arg1:Number, _arg2:Number):void{ var _local3:ExplodePiece; var _local4:int; this.x = _arg1; this.y = _arg2; pieces = new Array(); pieceDirectionXs = new Array(); pieceDirectionYs = new Array(); _local4 = 0; while (_local4 < Config.EXPLODE_NOOFPIECES) { _local3 = new ExplodePiece(); _local3.rotation = ((360 * _local4) / Config.EXPLODE_NOOFPIECES); pieceDirectionXs[_local4] = Math.cos((((Math.PI * 2) * _local4) / Config.EXPLODE_NOOFPIECES)); pieceDirectionYs[_local4] = Math.sin((((Math.PI * 2) * _local4) / Config.EXPLODE_NOOFPIECES)); this.addChild(_local3); pieces.push(_local3); _local4++; }; startTime = NewTimer.getTimer(); timer = new NewTimer(1, 0); timer.addEventListener(TimerEvent.TIMER, onTime); timer.start(); } } }//package com.novelgames.flashgames.mathlines
Section 13
//ExplodePiece (com.novelgames.flashgames.mathlines.ExplodePiece) package com.novelgames.flashgames.mathlines { import flash.display.*; public dynamic class ExplodePiece extends MovieClip { } }//package com.novelgames.flashgames.mathlines
Section 14
//Game (com.novelgames.flashgames.mathlines.Game) package com.novelgames.flashgames.mathlines { import flash.display.*; import flash.events.*; import com.novelgames.flashgames.common.*; import flash.media.*; import flash.geom.*; import flash.utils.*; import flash.text.*; import flash.ui.*; public class Game extends Game { private var soundStar:Sound; public var message:Message; public var ballMasksHolder:MovieClip; private var soundGameOver:Sound; public var levelLayoutHolder:MovieClip; public var ballsHolder:MovieClip; private var layout:MovieClip; public var scoresHolder:MovieClip; private var existingNumbers:Array; private var timer:Timer; private var soundCoin:Sound; public var coinsHolder:MovieClip; private var startTime:int; private var soundShoot:Sound; private var balls:Array; private var noOfBallsPerLine:int; private var totalDistance:Number; private var pathInfos:Array; private var stars:Array; private var levelBallSpeed:Number; public var starsHolder:MovieClip; public var clickDetector:MovieClip; private var coinAppearTime:int; private var levelScore:int; private var maxDistance:Number; private var lastTime:int; private var level:int; private var coin:Coin; private var ballEnds:Array; private var levelNoOfBalls:int; private var hasCorrectColours:Boolean; private var soundLevelClear:Sound; private var checkDestroyBalls:Array; private var winDistances:Array; private var shootingBalls:Array; private var __score:int; private var hasCorrectColoursEndTime:int; private var checkBothSides:Array; private var coinPositions:Array; public var scoreText:TextField; private var noOfCreatedBalls:Array; private var soundDestroy:Sound; private var cannon:Cannon; public var explodesHolder:MovieClip; private var coinDisappearTime:int; public function Game(){ score = 0; soundStar = new SoundStar(); soundShoot = new SoundShoot(); soundDestroy = new SoundDestroy(); soundLevelClear = new SoundLevelClear(); soundGameOver = new SoundGameOver(); soundCoin = new SoundCoin(); startLevel(1); } private function showGameOver(_arg1:TimerEvent):void{ Object(parent).showEnterHighScore(score); message.showPlayAgain(); } private function updateBalls(_arg1:int, _arg2:int):void{ var _local3:int; var _local4:Number; var _local5:Number; var _local6:Ball; var _local7:int; var _local8:Number; var _local9:int; if (ballEnds[_arg1] < 0){ _local3 = Math.ceil((-(ballEnds[_arg1]) / Config.BALL_SIZE)); } else { _local3 = 0; }; if (_local3 >= noOfBallsPerLine){ return; }; _local4 = (_local3 * Config.BALL_SIZE); while (true) { if (noOfCreatedBalls[_arg1] >= noOfBallsPerLine){ break; }; if (balls[_arg1].length > 0){ _local3 = (balls[_arg1][0].ballIndex - 1); if (((balls[_arg1][0].isDropping) || (balls[_arg1][0].isAdjusting))){ _local5 = (balls[_arg1][0].targetDistance - Config.BALL_SIZE); } else { _local5 = (balls[_arg1][0].distance - Config.BALL_SIZE); }; if (_local5 < _local4){ break; }; } else { _local3 = (noOfBallsPerLine - 1); _local5 = (_local3 * Config.BALL_SIZE); }; var _local10 = noOfCreatedBalls; var _local11 = _arg1; var _local12 = (_local10[_local11] + 1); _local10[_local11] = _local12; _local6 = new Ball(); _local6.initialize(hasCorrectColours); _local6.lineIndex = _arg1; _local6.ballIndex = _local3; _local6.distance = _local5; balls[_arg1].unshift(_local6); ballsHolder.addChild(_local6); }; _local7 = 0; _local9 = 0; while (_local9 < balls[_arg1].length) { if (balls[_arg1][_local9].isAdjusting){ balls[_arg1][_local9].doAdjustDistance(_arg2); }; if (balls[_arg1][_local9].isDropping){ if (balls[_arg1][_local9].doDrop(_arg2)){ if (balls[_arg1][_local9].shouldCheckDestroyAfterDrop){ checkDestroyBalls.push(balls[_arg1][_local9]); checkBothSides.push(false); }; }; }; _local5 = (ballEnds[_arg1] + balls[_arg1][_local9].distance); while (pathInfos[_arg1][_local7].distanceFromBeginning < _local5) { _local7++; if (_local7 >= pathInfos[_arg1].length){ _local7 = (pathInfos[_arg1].length - 1); break; }; }; setBallXY(balls[_arg1][_local9], pathInfos[_arg1], _local7, _local5, _arg2); _local9++; }; } private function setBallMask(_arg1:Ball):void{ var _local3:int; var _local4:Class; var _local5:*; var _local2:Boolean = pathInfos[_arg1.lineIndex][_arg1.pathInfoIndex].masked; if (_local2 == !((_arg1.mask == null))){ return; }; if (_local2){ _local3 = ((level - 1) % Config.LEVEL_NOOFLAYOUTS); _local4 = Class(getDefinitionByName(((("com.novelgames.flashgames.mathlines.LevelBallMask" + _local3) + "_") + _arg1.lineIndex))); _local5 = new (_local4); _local5.visible = false; ballMasksHolder.addChild(_local5); _arg1.mask = _local5; } else { _local5 = _arg1.mask; _arg1.mask = null; ballMasksHolder.removeChild(_local5); }; } private function startNextLevel(_arg1:TimerEvent):void{ startLevel((level + 1)); } private function checkGameOver():Boolean{ var _local1:int; _local1 = 0; while (_local1 < balls.length) { if (balls[_local1].length == 0){ } else { if ((ballEnds[_local1] + balls[_local1][(balls[_local1].length - 1)].distance) >= pathInfos[_local1][(pathInfos[_local1].length - 1)].distanceFromBeginning){ break; }; }; _local1++; }; if (_local1 >= balls.length){ return (false); }; timer.stop(); unsetControl(); _local1 = 0; while (_local1 < shootingBalls.length) { ballsHolder.removeChild(shootingBalls[_local1]); _local1++; }; if (coin){ coinsHolder.removeChild(coin); }; lastTime = NewTimer.getTimer(); timer = new NewTimer(1, 0); timer.addEventListener(TimerEvent.TIMER, onLoseTime); timer.start(); return (true); } private function getPreviousPoint(_arg1:Ball):Point{ var _local3:int; var _local4:PathInfo; var _local5:PathInfo; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:int; var _local2:Number = ((ballEnds[_arg1.lineIndex] + _arg1.distance) - Config.BALL_SIZE); _local9 = _arg1.pathInfoIndex; while (_local9 > 0) { _local4 = pathInfos[_arg1.lineIndex][_local9]; if ((((_local4.distanceFromBeginning >= _local2)) && (((_local4.distanceFromBeginning - _local4.distanceFromPrevious) <= _local2)))){ break; }; _local9--; }; if (_local9 == 0){ return (new Point(pathInfos[_arg1.lineIndex][0].x, pathInfos[_arg1.lineIndex][0].y)); }; _local5 = pathInfos[_arg1.lineIndex][(_local9 - 1)]; _local6 = ((_local2 - _local5.distanceFromBeginning) / _local4.distanceFromPrevious); _local7 = ((_local5.x * (1 - _local6)) + (_local4.x * _local6)); _local8 = ((_local5.y * (1 - _local6)) + (_local4.y * _local6)); return (new Point(_local7, _local8)); } public function set score(_arg1:int):void{ __score = _arg1; scoreText.text = _arg1.toString(); } private function onPlayTime(_arg1:TimerEvent):void{ var _local2:int = NewTimer.getTimer(); _arg1.updateAfterEvent(); checkShowCoin(_local2); moveShootingBalls((_local2 - lastTime)); moveBallLines(_local2); checkDestroy(_local2); checkCoinEffect(_local2); if (!checkWin()){ checkGameOver(); }; lastTime = _local2; } private function addScores(_arg1:Array):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:ScorePopup; var _local14:int; var _local15:int; _local14 = 0; while (_local14 < _arg1.length) { _local2 = _arg1[_local14].lineIndex; _local3 = _arg1[_local14].min; _local4 = _arg1[_local14].max; _local5 = _arg1[_local14].combo; _local6 = ((((_local4 - _local3) + 1) * Config.SCORE_BALL) + (_local5 * Config.SCORE_COMBO)); score = (score + _local6); _local7 = balls[_local2][Math.floor(((_local3 + _local4) / 2))].x; _local8 = balls[_local2][Math.floor(((_local3 + _local4) / 2))].y; _local9 = balls[_local2][Math.ceil(((_local3 + _local4) / 2))].x; _local10 = balls[_local2][Math.ceil(((_local3 + _local4) / 2))].y; _local11 = ((_local7 + _local9) / 2); _local12 = ((_local8 + _local10) / 2); _local13 = new ScorePopup(); _local13.initialize(_local11, _local12, _local6); scoresHolder.addChild(_local13); _local14++; }; } private function updateExistingNumbers():void{ var _local2:int; var _local3:int; var _local1:Array = new Array(); _local2 = 0; while (_local2 < noOfCreatedBalls.length) { if (noOfCreatedBalls[_local2] < noOfBallsPerLine){ break; }; _local2++; }; if (_local2 < noOfCreatedBalls.length){ _local2 = Config.BALL_MINNUMBER; while (_local2 <= Config.BALL_MAXNUMBER) { _local1[_local2] = true; _local2++; }; } else { _local2 = 0; while (_local2 < balls.length) { _local3 = 0; while (_local3 < balls[_local2].length) { _local1[balls[_local2][_local3].number] = true; _local3++; }; _local2++; }; }; existingNumbers = new Array(); _local2 = Config.BALL_MINNUMBER; while (_local2 <= Config.BALL_MAXNUMBER) { if (_local1[_local2]){ existingNumbers.push(_local2); }; _local2++; }; } private function createCoinPositions(_arg1:MovieClip):void{ var _local2:int; coinPositions = new Array(); _local2 = 0; while (true) { if (!_arg1[("coin" + _local2)]){ break; }; coinPositions[_local2] = new Point(_arg1[("coin" + _local2)].x, _arg1[("coin" + _local2)].y); _arg1[("coin" + _local2)].visible = false; _local2++; }; } private function startLevel(_arg1:int):void{ this.level = _arg1; levelNoOfBalls = (Config.LEVEL_INITIALNOOFBALLS + ((_arg1 - 1) * Config.LEVEL_NOOFBALLSINCREASE)); levelBallSpeed = (Config.LEVEL_INITIALBALLSPEED + ((_arg1 - 1) * Config.LEVEL_BALLSPEEDINCREASE)); levelScore = (Config.LEVEL_INITIALSCORE + ((_arg1 - 1) * Config.LEVEL_SCOREINCREASE)); createLayout(); checkDestroyBalls = new Array(); checkBothSides = new Array(); hasCorrectColours = false; message.showLevel(_arg1); timer = new NewTimer(Config.MESSAGE_LEVELTIME, 1); timer.addEventListener(TimerEvent.TIMER, startInitialBalls); timer.start(); } private function createLayout():void{ var _local2:Class; var _local1:int = ((level - 1) % Config.LEVEL_NOOFLAYOUTS); if (layout){ levelLayoutHolder.removeChild(layout); }; _local2 = Class(getDefinitionByName(("com.novelgames.flashgames.mathlines.LevelLayout" + _local1))); layout = new (_local2); createPathInfos(layout); createCoinPositions(layout); cannon = layout.cannon; levelLayoutHolder.addChild(layout); } private function setBallXY(_arg1:Ball, _arg2:Array, _arg3:int, _arg4:Number, _arg5:int):void{ var _local6:MovieClip; var _local7:Number; var _local8:Number; var _local9:Number; _arg1.pathInfoIndex = _arg3; setBallMask(_arg1); if (_arg3 == 0){ _local8 = _arg2[0].x; _local9 = _arg2[0].y; } else { _local7 = ((_arg4 - _arg2[(_arg3 - 1)].distanceFromBeginning) / _arg2[_arg3].distanceFromPrevious); _local8 = ((_arg2[(_arg3 - 1)].x * (1 - _local7)) + (_arg2[_arg3].x * _local7)); _local9 = ((_arg2[(_arg3 - 1)].y * (1 - _local7)) + (_arg2[_arg3].y * _local7)); }; if (!_arg1.isInserting){ _arg1.x = _local8; _arg1.y = _local9; } else { if (_arg1.doInsert(_local8, _local9, _arg5)){ _arg1.combo = 0; checkDestroyBalls.push(_arg1); checkBothSides.push(true); }; }; } private function createExplode(_arg1:Number, _arg2:Number):void{ var _local3:Explode = new Explode(); _local3.initialize(_arg1, _arg2); explodesHolder.addChild(_local3); } private function checkShowCoin(_arg1:int):void{ var _local2:int; if (coin == null){ if (_arg1 < coinAppearTime){ return; }; coin = new Coin(); _local2 = Math.floor((Math.random() * coinPositions.length)); coin.initialize(coinPositions[_local2].x, coinPositions[_local2].y); coinsHolder.addChild(coin); } else { if (_arg1 < coinDisappearTime){ return; }; destroyCoin(); }; } private function insertBall(_arg1:Ball, _arg2:int, _arg3:int):void{ var _local5:int; var _local4:int = NewTimer.getTimer(); balls[_arg2].splice(_arg3, 0, _arg1); _arg1.lineIndex = _arg2; if (_arg3 == 0){ _arg1.ballIndex = balls[_arg2][(_arg3 + 1)].ballIndex; } else { _arg1.ballIndex = (balls[_arg2][(_arg3 - 1)].ballIndex + 1); }; _arg1.distance = (_arg1.ballIndex * Config.BALL_SIZE); _arg1.isInserting = true; _arg1.insertX = _arg1.x; _arg1.insertY = _arg1.y; _arg1.startTime = _local4; _local5 = (_arg3 + 1); while (_local5 < balls[_arg2].length) { balls[_arg2][_local5].ballIndex++; balls[_arg2][_local5].targetDistance = (balls[_arg2][_local5].ballIndex * Config.BALL_SIZE); balls[_arg2][_local5].isAdjusting = true; balls[_arg2][_local5].adjustDistance = balls[_arg2][_local5].distance; balls[_arg2][_local5].startTime = _local4; _local5++; }; } private function onInitialBallsTime(_arg1:TimerEvent):void{ var _local5:int; var _local2:int = NewTimer.getTimer(); var _local3:Number = ((Config.BALL_INITIALSPEED * (_local2 - lastTime)) / 1000); var _local4:Boolean; _arg1.updateAfterEvent(); if ((totalDistance + _local3) >= maxDistance){ _local4 = true; _local3 = (maxDistance - totalDistance); }; _local5 = 0; while (_local5 < ballEnds.length) { ballEnds[_local5] = (ballEnds[_local5] + _local3); updateBalls(_local5, _local2); _local5++; }; totalDistance = (totalDistance + _local3); lastTime = _local2; if (_local4){ timer.stop(); startPlay(); }; } private function moveShootingBalls(_arg1:int):void{ var _local3:int; var _local4:int; var _local5:int; var _local2:Number = ((Config.BALL_SHOOTSPEED * _arg1) / 1000); _local3 = Math.ceil((_local2 / (Config.BALL_SIZE / 2))); _local4 = 0; while (_local4 < shootingBalls.length) { _local5 = 1; while (_local5 <= _local3) { shootingBalls[_local4].x = (shootingBalls[_local4].x + ((shootingBalls[_local4].directionX * _local2) / _local3)); shootingBalls[_local4].y = (shootingBalls[_local4].y + ((shootingBalls[_local4].directionY * _local2) / _local3)); if ((((((((shootingBalls[_local4].x < (Config.BALL_MINX - (Config.BALL_SIZE / 2)))) || ((shootingBalls[_local4].x > (Config.BALL_MAXX + (Config.BALL_SIZE / 2)))))) || ((shootingBalls[_local4].y < (Config.BALL_MINY - (Config.BALL_SIZE / 2)))))) || ((shootingBalls[_local4].y > (Config.BALL_MAXY + (Config.BALL_SIZE / 2)))))){ ballsHolder.removeChild(shootingBalls[_local4]); shootingBalls.splice(_local4, 1); _local4--; break; }; if (((checkHitBalls(shootingBalls[_local4])) || (checkHitCoin(shootingBalls[_local4])))){ shootingBalls.splice(_local4, 1); _local4--; break; }; _local5++; }; _local4++; }; } private function moveBallLines(_arg1:int):void{ var _local3:int; var _local4:int; var _local2:Number = (((levelBallSpeed / balls.length) * (_arg1 - lastTime)) / 1000); _local3 = 0; while (_local3 < ballEnds.length) { ballEnds[_local3] = (ballEnds[_local3] + _local2); updateBalls(_local3, _arg1); _local3++; }; } private function onPlayMouseDown(_arg1:MouseEvent):void{ var _local2:Ball; var _local3:Point; var _local4:Number; var _local5:Number; var _local6:Number; _local3 = new Point(0, 0); _local3 = this.globalToLocal(cannon.frontBall.localToGlobal(_local3)); _local2 = new Ball(); _local2.showNumber(cannon.frontBall.number); _local2.showColour(cannon.frontBall.colourIndex); _local2.x = _local3.x; _local2.y = _local3.y; _local4 = (mouseX - cannon.x); _local5 = (mouseY - cannon.y); _local6 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); _local2.directionX = (_local4 / _local6); _local2.directionY = (_local5 / _local6); shootingBalls.push(_local2); ballsHolder.addChild(_local2); updateExistingNumbers(); cannon.generateNewBall(hasCorrectColours, existingNumbers); soundShoot.play(); } private function onPlayKeyDown(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.SPACE){ cannon.switchBalls(); }; } private function onLoseTime(_arg1:TimerEvent):void{ var _local4:Number; var _local5:Boolean; var _local6:int; var _local7:int; var _local2:int = NewTimer.getTimer(); var _local3:Number = ((Config.BALL_LOSESPEED * (_local2 - lastTime)) / 1000); _arg1.updateAfterEvent(); _local5 = true; _local6 = 0; while (_local6 < balls.length) { _local4 = pathInfos[_local6][(pathInfos[_local6].length - 1)].distanceFromBeginning; ballEnds[_local6] = (ballEnds[_local6] + _local3); updateBalls(_local6, _local2); _local7 = (balls[_local6].length - 1); while (_local7 >= 0) { if ((ballEnds[_local6] + balls[_local6][_local7].distance) < _local4){ break; }; ballsHolder.removeChild(balls[_local6][_local7]); balls[_local6].splice(_local7, 1); _local7--; }; if (_local7 >= 0){ _local5 = false; }; _local6++; }; lastTime = _local2; if (_local5){ timer.stop(); message.showGameOver(); soundGameOver.play(); timer = new NewTimer(Config.MESSAGE_GAMEOVERTIME, 1); timer.addEventListener(TimerEvent.TIMER, showGameOver); timer.start(); }; } public function get score():int{ return (__score); } private function setControl():void{ clickDetector.addEventListener(MouseEvent.MOUSE_MOVE, onPlayMouseMove); clickDetector.addEventListener(MouseEvent.MOUSE_DOWN, onPlayMouseDown); clickDetector.buttonMode = true; stage.addEventListener(KeyboardEvent.KEY_DOWN, onPlayKeyDown); stage.focus = stage; } private function onPlayMouseMove(_arg1:MouseEvent):void{ var _local2:Number; _arg1.updateAfterEvent(); _local2 = ((Math.atan2((mouseY - cannon.y), (mouseX - cannon.x)) * 180) / Math.PI); cannon.updateRotation(_local2); } private function getNextPoint(_arg1:Ball):Point{ var _local3:int; var _local4:PathInfo; var _local5:PathInfo; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:int; var _local2:Number = ((ballEnds[_arg1.lineIndex] + _arg1.distance) + Config.BALL_SIZE); _local9 = _arg1.pathInfoIndex; while (_local9 < (pathInfos[_arg1.lineIndex].length - 1)) { _local4 = pathInfos[_arg1.lineIndex][_local9]; if ((((_local4.distanceFromBeginning >= _local2)) && (((_local4.distanceFromBeginning - _local4.distanceFromPrevious) <= _local2)))){ break; }; _local9++; }; if (_local9 == 0){ return (new Point(pathInfos[_arg1.lineIndex][0].x, pathInfos[_arg1.lineIndex][0].y)); }; _local5 = pathInfos[_arg1.lineIndex][(_local9 - 1)]; _local6 = ((_local2 - _local5.distanceFromBeginning) / _local4.distanceFromPrevious); _local7 = ((_local5.x * (1 - _local6)) + (_local4.x * _local6)); _local8 = ((_local5.y * (1 - _local6)) + (_local4.y * _local6)); return (new Point(_local7, _local8)); } private function destroyCoin():void{ var _local1:int = NewTimer.getTimer(); coin.uninitialize(); coinsHolder.removeChild(coin); coin = null; while (coinAppearTime <= _local1) { coinAppearTime = (coinAppearTime + Config.COIN_APPEARINTERVAL); coinDisappearTime = (coinDisappearTime + Config.COIN_APPEARINTERVAL); }; } private function onStarsTime(_arg1:TimerEvent):void{ var _local5:int; var _local6:Boolean; var _local7:Boolean; var _local8:int; var _local9:int; var _local2:int = NewTimer.getTimer(); var _local3:int = (_local2 - startTime); var _local4:int = (lastTime - startTime); _arg1.updateAfterEvent(); _local7 = true; _local8 = 0; while (_local8 < stars.length) { _local6 = false; _local9 = 0; while (_local9 < stars[_local8].length) { _local5 = (_local3 - (_local9 * Config.STAR_APPEARINTERVAL)); if (_local5 < 0){ break; }; if (_local4 < (_local9 * Config.STAR_APPEARINTERVAL)){ stars[_local8][_local9].visible = true; score = (score + Config.SCORE_STAR); soundStar.play(); }; if (_local5 < Config.STAR_APPEARTIME){ stars[_local8][_local9].alpha = (1 - (_local5 / Config.STAR_APPEARTIME)); } else { stars[_local8][_local9].visible = false; if (_local9 == (stars[_local8].length - 1)){ _local6 = true; }; }; _local9++; }; if (!_local6){ _local7 = false; }; _local8++; }; lastTime = _local2; if (_local7){ timer.stop(); score = (score + levelScore); message.showLevelClear(levelScore); soundLevelClear.play(); timer = new NewTimer(Config.MESSAGE_LEVELCLEARTIME, 1); timer.addEventListener(TimerEvent.TIMER, startNextLevel); timer.start(); }; } private function checkHitBalls(_arg1:Ball):Boolean{ var _local4:Number; var _local5:Number; var _local6:Point; var _local7:Point; var _local8:Number; var _local9:Number; var _local10:int; var _local11:int; var _local2:Number = _arg1.x; var _local3:Number = _arg1.y; _local10 = 0; while (_local10 < balls.length) { _local11 = 0; while (_local11 < balls[_local10].length) { if (balls[_local10][_local11].mask != null){ } else { _local4 = (_local2 - balls[_local10][_local11].x); _local5 = (_local3 - balls[_local10][_local11].y); if (Math.abs(_local4) > Config.BALL_SIZE){ } else { if (Math.abs(_local5) > Config.BALL_SIZE){ } else { if (((_local4 * _local4) + (_local5 * _local5)) > (Config.BALL_SIZE * Config.BALL_SIZE)){ } else { _local6 = getPreviousPoint(balls[_local10][_local11]); _local7 = getNextPoint(balls[_local10][_local11]); _local4 = (_local6.x - _local2); _local5 = (_local6.y - _local3); _local8 = ((_local4 * _local4) + (_local5 * _local5)); _local4 = (_local7.x - _local2); _local5 = (_local7.y - _local3); _local9 = ((_local4 * _local4) + (_local5 * _local5)); if (_local8 < _local9){ insertBall(_arg1, _local10, _local11); } else { insertBall(_arg1, _local10, (_local11 + 1)); }; soundShoot.play(); return (true); }; }; }; }; _local11++; }; _local10++; }; return (false); } private function checkHitCoin(_arg1:Ball):Boolean{ var _local2:Number; var _local3:Number; var _local4:int; var _local5:int; if (coin == null){ return (false); }; _local2 = (_arg1.x - coin.x); _local3 = (_arg1.y - coin.y); if (Math.abs(_local2) > ((Config.BALL_SIZE + Config.COIN_SIZE) / 2)){ return (false); }; if (Math.abs(_local3) > ((Config.BALL_SIZE + Config.COIN_SIZE) / 2)){ return (false); }; if (((_local2 * _local2) + (_local3 * _local3)) > (((Config.BALL_SIZE + Config.COIN_SIZE) * (Config.BALL_SIZE + Config.COIN_SIZE)) / 4)){ return (false); }; hasCorrectColours = true; hasCorrectColoursEndTime = (NewTimer.getTimer() + Config.COIN_EFFECTTIME); _local4 = 0; while (_local4 < balls.length) { _local5 = 0; while (_local5 < balls[_local4].length) { balls[_local4][_local5].showCorrectColour(); _local5++; }; _local4++; }; cannon.frontBall.showCorrectColour(); cannon.backBall.showCorrectColour(); _local4 = 0; while (_local4 < shootingBalls.length) { shootingBalls[_local4].showCorrectColour(); _local4++; }; destroyCoin(); ballsHolder.removeChild(_arg1); soundCoin.play(); return (true); } private function startPlay():void{ cannon.generateBalls(hasCorrectColours); shootingBalls = new Array(); setControl(); lastTime = NewTimer.getTimer(); coin = null; coinAppearTime = (lastTime + Config.COIN_APPEARINTERVAL); coinDisappearTime = (coinAppearTime + Config.COIN_APPEARTIME); timer = new NewTimer(1, 0); timer.addEventListener(TimerEvent.TIMER, onPlayTime); timer.start(); } private function checkWin():Boolean{ var _local1:int; _local1 = 0; while (_local1 < balls.length) { if (winDistances[_local1] > 0){ } else { if (noOfCreatedBalls[_local1] < noOfBallsPerLine){ } else { if (balls[_local1].length > 0){ } else { winDistances[_local1] = ballEnds[_local1]; }; }; }; _local1++; }; _local1 = 0; while (_local1 < winDistances.length) { if (winDistances[_local1] < 0){ return (false); }; _local1++; }; timer.stop(); unsetControl(); _local1 = 0; while (_local1 < shootingBalls.length) { ballsHolder.removeChild(shootingBalls[_local1]); _local1++; }; if (coin){ coinsHolder.removeChild(coin); }; createStars(); return (true); } private function createPathInfos(_arg1:MovieClip):void{ var _local2:int; var _local3:PathInfo; var _local4:int; var _local5:int; _local4 = 0; while (true) { if (!_arg1[("ball" + _local4)]){ break; }; _local4++; }; _local2 = _local4; pathInfos = new Array(); _local4 = 0; while (_local4 < _local2) { pathInfos[_local4] = new Array(); _local4++; }; _local4 = 0; while (_local4 < _arg1.totalFrames) { _arg1.gotoAndStop((_local4 + 1)); _local5 = 0; while (_local5 < _local2) { _local3 = new PathInfo(_arg1[("ball" + _local5)].x, _arg1[("ball" + _local5)].y); if (((!((_arg1[("ballMask" + _local5)] == null))) && (!((_arg1[("ballMask" + _local5)].alpha == 0))))){ _local3.masked = true; }; pathInfos[_local5].push(_local3); _local5++; }; _local4++; }; _arg1.gotoAndStop(1); _local4 = 0; while (_local4 < _local2) { _local5 = 1; while (_local5 < pathInfos[_local4].length) { pathInfos[_local4][_local5].updateDistanceFromPrevious(pathInfos[_local4][(_local5 - 1)]); _local5++; }; if (_arg1[("ballMask" + _local4)] != null){ _arg1[("ballMask" + _local4)].visible = false; }; _local4++; }; noOfBallsPerLine = Math.ceil((levelNoOfBalls / _local2)); noOfCreatedBalls = new Array(); winDistances = new Array(); _local4 = 0; while (_local4 < _local2) { noOfCreatedBalls[_local4] = 0; winDistances[_local4] = -1; _local4++; }; } private function createStars():void{ var _local1:Star; var _local2:Number; var _local3:int; var _local4:Number; var _local5:int; var _local6:int; stars = new Array(); _local5 = 0; while (_local5 < winDistances.length) { stars[_local5] = new Array(); _local3 = 0; _local2 = winDistances[_local5]; while (_local2 < pathInfos[_local5][(pathInfos[_local5].length - 1)].distanceFromBeginning) { _local1 = new Star(); while (pathInfos[_local5][_local3].distanceFromBeginning < _local2) { _local3++; if (_local3 >= pathInfos[_local5].length){ _local3 = (pathInfos[_local5].length - 1); break; }; }; if (_local3 == 0){ _local1.x = pathInfos[_local5][0].x; _local1.y = pathInfos[_local5][0].y; } else { _local4 = ((_local2 - pathInfos[_local5][(_local3 - 1)].distanceFromBeginning) / pathInfos[_local5][_local3].distanceFromPrevious); _local1.x = ((pathInfos[_local5][(_local3 - 1)].x * (1 - _local4)) + (pathInfos[_local5][_local3].x * _local4)); _local1.y = ((pathInfos[_local5][(_local3 - 1)].y * (1 - _local4)) + (pathInfos[_local5][_local3].y * _local4)); }; stars[_local5].push(_local1); starsHolder.addChild(_local1); _local2 = (_local2 + Config.STAR_SPACING); }; _local6 = 0; while (_local6 < stars[_local5].length) { stars[_local5][_local6].visible = false; _local6++; }; _local5++; }; startTime = NewTimer.getTimer(); lastTime = startTime; timer = new NewTimer(1, 0); timer.addEventListener(TimerEvent.TIMER, onStarsTime); timer.start(); } private function checkCoinEffect(_arg1:int):void{ var _local2:int; var _local3:int; if (!hasCorrectColours){ return; }; if (_arg1 < hasCorrectColoursEndTime){ return; }; hasCorrectColours = false; _local2 = 0; while (_local2 < balls.length) { _local3 = 0; while (_local3 < balls[_local2].length) { balls[_local2][_local3].showRandomColour(); _local3++; }; _local2++; }; cannon.frontBall.showRandomColour(); cannon.backBall.showRandomColour(); _local2 = 0; while (_local2 < shootingBalls.length) { shootingBalls[_local2].showRandomColour(); _local2++; }; } private function checkDestroy(_arg1:int):void{ var _local3:Object; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:Boolean; var _local10:int; var _local11:int; var _local12:int; var _local13:int; var _local2:Array = new Array(); if (checkDestroyBalls.length == 0){ return; }; _local11 = 0; while (_local11 < checkDestroyBalls.length) { _local4 = checkDestroyBalls[_local11].lineIndex; _local5 = (checkDestroyBalls[_local11].ballIndex - balls[_local4][0].ballIndex); _local10 = checkDestroyBalls[_local11].combo; _local6 = _local5; _local7 = _local5; _local13 = (_local5 - 1); while (_local13 >= 0) { if ((balls[_local4][_local13].number + checkDestroyBalls[_local11].number) != (Config.BALL_MINNUMBER + Config.BALL_MAXNUMBER)){ break; }; balls[_local4][_local13].shouldDestroy = true; balls[_local4][_local13].combo = _local10; _local6 = _local13; _local13--; }; if (checkBothSides[_local11]){ _local13 = (_local5 + 1); while (_local13 < balls[_local4].length) { if ((balls[_local4][_local13].number + checkDestroyBalls[_local11].number) != (Config.BALL_MINNUMBER + Config.BALL_MAXNUMBER)){ break; }; balls[_local4][_local13].shouldDestroy = true; balls[_local4][_local13].combo = _local10; _local7 = _local13; _local13++; }; }; if (((!((_local6 == _local5))) || (!((_local7 == _local5))))){ checkDestroyBalls[_local11].shouldDestroy = true; _local3 = new Object(); _local3.lineIndex = _local4; _local3.min = _local6; _local3.max = _local7; _local3.combo = _local10; _local2.push(_local3); }; _local11++; }; checkDestroyBalls = new Array(); checkBothSides = new Array(); if (_local2.length == 0){ return; }; addScores(_local2); _local11 = 0; while (_local11 < balls.length) { _local8 = 0; _local12 = 0; while (_local12 < balls[_local11].length) { if (balls[_local11][_local12].shouldDestroy){ _local8++; _local9 = true; _local10 = balls[_local11][_local12].combo; createExplode(balls[_local11][_local12].x, balls[_local11][_local12].y); ballsHolder.removeChild(balls[_local11][_local12]); balls[_local11].splice(_local12, 1); _local12--; } else { if (_local8 > 0){ balls[_local11][_local12].ballIndex = (balls[_local11][_local12].ballIndex - _local8); balls[_local11][_local12].targetDistance = (balls[_local11][_local12].ballIndex * Config.BALL_SIZE); balls[_local11][_local12].isDropping = true; balls[_local11][_local12].dropDistance = balls[_local11][_local12].distance; balls[_local11][_local12].startTime = _arg1; if (_local9){ balls[_local11][_local12].shouldCheckDestroyAfterDrop = true; balls[_local11][_local12].combo = (_local10 + 1); } else { balls[_local11][_local12].shouldCheckDestroyAfterDrop = false; }; _local9 = false; }; }; _local12++; }; _local11++; }; soundDestroy.play(); } private function startInitialBalls(_arg1:TimerEvent):void{ var _local3:int; var _local2:Number = Number.POSITIVE_INFINITY; message.hide(); balls = new Array(); ballEnds = new Array(); _local3 = 0; while (_local3 < pathInfos.length) { balls[_local3] = new Array(); ballEnds[_local3] = (-(Config.BALL_SIZE) * noOfBallsPerLine); if (pathInfos[_local3][(pathInfos[_local3].length - 1)].distanceFromBeginning < _local2){ _local2 = pathInfos[_local3][(pathInfos[_local3].length - 1)].distanceFromBeginning; }; _local3++; }; totalDistance = 0; maxDistance = ((_local2 * Config.BALL_INITIALPERCENT) / 100); lastTime = NewTimer.getTimer(); timer = new NewTimer(1, 0); timer.addEventListener(TimerEvent.TIMER, onInitialBallsTime); timer.start(); } private function unsetControl():void{ clickDetector.removeEventListener(MouseEvent.MOUSE_MOVE, onPlayMouseMove); clickDetector.removeEventListener(MouseEvent.MOUSE_DOWN, onPlayMouseDown); clickDetector.buttonMode = false; stage.removeEventListener(KeyboardEvent.KEY_DOWN, onPlayKeyDown); } } }//package com.novelgames.flashgames.mathlines
Section 15
//LevelBallMask1_0 (com.novelgames.flashgames.mathlines.LevelBallMask1_0) package com.novelgames.flashgames.mathlines { import flash.display.*; public dynamic class LevelBallMask1_0 extends MovieClip { } }//package com.novelgames.flashgames.mathlines
Section 16
//LevelBallMask2_0 (com.novelgames.flashgames.mathlines.LevelBallMask2_0) package com.novelgames.flashgames.mathlines { import flash.display.*; public dynamic class LevelBallMask2_0 extends MovieClip { } }//package com.novelgames.flashgames.mathlines
Section 17
//LevelBallMask2_1 (com.novelgames.flashgames.mathlines.LevelBallMask2_1) package com.novelgames.flashgames.mathlines { import flash.display.*; public dynamic class LevelBallMask2_1 extends MovieClip { } }//package com.novelgames.flashgames.mathlines
Section 18
//LevelLayout0 (com.novelgames.flashgames.mathlines.LevelLayout0) package com.novelgames.flashgames.mathlines { import flash.display.*; public dynamic class LevelLayout0 extends MovieClip { public var coin1:Coin; public var coin2:Coin; public var ball0:Ball; public var coin3:Coin; public var cannon:Cannon; public var coin0:Coin; } }//package com.novelgames.flashgames.mathlines
Section 19
//LevelLayout1 (com.novelgames.flashgames.mathlines.LevelLayout1) package com.novelgames.flashgames.mathlines { import flash.display.*; public dynamic class LevelLayout1 extends MovieClip { public var coin1:Coin; public var coin2:Coin; public var ballMask0:LevelBallMask1_0; public var ball0:Ball; public var cannon:Cannon; public var coin0:Coin; } }//package com.novelgames.flashgames.mathlines
Section 20
//LevelLayout2 (com.novelgames.flashgames.mathlines.LevelLayout2) package com.novelgames.flashgames.mathlines { import flash.display.*; public dynamic class LevelLayout2 extends MovieClip { public var coin1:Coin; public var ballMask0:LevelBallMask2_0; public var ballMask1:LevelBallMask2_1; public var ball0:Ball; public var ball1:Ball; public var cannon:Cannon; public var coin0:Coin; } }//package com.novelgames.flashgames.mathlines
Section 21
//Main (com.novelgames.flashgames.mathlines.Main) package com.novelgames.flashgames.mathlines { import flash.display.*; import com.novelgames.flashgames.common.*; import flash.media.*; import mochi.as3.*; public class Main extends MainDevelopment { public var title:Title; public function Main(){ stage.showDefaultContextMenu = false; showMochi(); } override protected function getMusicGame():Sound{ return (new MusicGame()); } override protected function getTitle():Title{ return (title); } private function showMochi():void{ var _local1:MovieClip = new MovieClip(); addChild(_local1); MochiAd.showPreGameAd({clip:_local1, id:"fe5a90b4545aa6e1", res:"600x400"}); } override protected function getGame():Game{ return (new Game()); } } }//package com.novelgames.flashgames.mathlines
Section 22
//Message (com.novelgames.flashgames.mathlines.Message) package com.novelgames.flashgames.mathlines { import flash.display.*; import flash.events.*; public class Message extends MovieClip { private var messagePlayAgain:MessagePlayAgain; private var messageLevelClear:MessageLevelClear; private var messageLevel:MessageLevel; public function Message(){ stop(); } public function showGameOver():void{ hide(); gotoAndStop("gameOver"); } public function showLevelClear(_arg1:int):void{ hide(); messageLevelClear = new MessageLevelClear(); messageLevelClear.scoreText.text = (Config.SCOREPOPUP_PREFIX + _arg1); this.addChild(messageLevelClear); } public function showLevel(_arg1:int):void{ hide(); messageLevel = new MessageLevel(); messageLevel.levelText.text = _arg1.toString(); this.addChild(messageLevel); } public function hide():void{ if (messageLevel){ this.removeChild(messageLevel); messageLevel = null; }; if (messageLevelClear){ this.removeChild(messageLevelClear); messageLevelClear = null; }; gotoAndStop("hide"); } private function moreButtonClicked(_arg1:MouseEvent):void{ Object(parent.parent).gotoMoreGamesURL3(); } public function showPlayAgain():void{ messagePlayAgain = new MessagePlayAgain(); messagePlayAgain.playAgainButton.addEventListener(MouseEvent.CLICK, playAgainButtonClicked); messagePlayAgain.homeButton.addEventListener(MouseEvent.CLICK, homeButtonClicked); messagePlayAgain.logoButton.addEventListener(MouseEvent.CLICK, logoButtonClicked); messagePlayAgain.moreGames.addEventListener(MouseEvent.CLICK, moreButtonClicked); addChild(messagePlayAgain); } private function logoButtonClicked(_arg1:MouseEvent):void{ Object(parent.parent).gotoMoreGamesURL2(); } private function homeButtonClicked(_arg1:MouseEvent):void{ Object(parent.parent).sendeScore(); } private function playAgainButtonClicked(_arg1:MouseEvent):void{ Object(parent.parent).gotoGamePage(); } } }//package com.novelgames.flashgames.mathlines
Section 23
//MessageLevel (com.novelgames.flashgames.mathlines.MessageLevel) package com.novelgames.flashgames.mathlines { import flash.display.*; import flash.text.*; public dynamic class MessageLevel extends MovieClip { public var levelText:TextField; } }//package com.novelgames.flashgames.mathlines
Section 24
//MessageLevelClear (com.novelgames.flashgames.mathlines.MessageLevelClear) package com.novelgames.flashgames.mathlines { import flash.display.*; import flash.text.*; public dynamic class MessageLevelClear extends MovieClip { public var scoreText:TextField; } }//package com.novelgames.flashgames.mathlines
Section 25
//MessagePlayAgain (com.novelgames.flashgames.mathlines.MessagePlayAgain) package com.novelgames.flashgames.mathlines { import flash.display.*; public dynamic class MessagePlayAgain extends MovieClip { public var homeButton:SimpleButton; public var moreGames:SimpleButton; public var logoButton:SimpleButton; public var playAgainButton:SimpleButton; } }//package com.novelgames.flashgames.mathlines
Section 26
//MusicGame (com.novelgames.flashgames.mathlines.MusicGame) package com.novelgames.flashgames.mathlines { import flash.media.*; public dynamic class MusicGame extends Sound { } }//package com.novelgames.flashgames.mathlines
Section 27
//PathInfo (com.novelgames.flashgames.mathlines.PathInfo) package com.novelgames.flashgames.mathlines { public class PathInfo { public var masked:Boolean; public var distanceFromPrevious:Number; public var x:Number; public var y:Number; public var distanceFromBeginning:Number; public function PathInfo(_arg1:Number, _arg2:Number){ this.x = _arg1; this.y = _arg2; distanceFromPrevious = 0; distanceFromBeginning = 0; masked = false; } public function updateDistanceFromPrevious(_arg1:PathInfo):void{ var _local2:Number = (x - _arg1.x); var _local3:Number = (y - _arg1.y); distanceFromPrevious = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); distanceFromBeginning = (distanceFromPrevious + _arg1.distanceFromBeginning); } } }//package com.novelgames.flashgames.mathlines
Section 28
//ScorePopup (com.novelgames.flashgames.mathlines.ScorePopup) package com.novelgames.flashgames.mathlines { import flash.display.*; import flash.events.*; import com.novelgames.flashgames.common.*; import flash.utils.*; import flash.text.*; public class ScorePopup extends MovieClip { private var timer:Timer; private var originalY:Number; private var startTime:int; public var scoreText:TextField; private function stayFinished(_arg1:TimerEvent):void{ parent.removeChild(this); } public function initialize(_arg1:Number, _arg2:Number, _arg3:int):void{ this.x = _arg1; this.y = _arg2; scoreText.text = (Config.SCOREPOPUP_PREFIX + _arg3); originalY = _arg2; startTime = NewTimer.getTimer(); timer = new NewTimer(1, 0); timer.addEventListener(TimerEvent.TIMER, onMoveTime); timer.start(); } private function onMoveTime(_arg1:TimerEvent):void{ var _local2:int = NewTimer.getTimer(); var _local3:Number = ((_local2 - startTime) / Config.SCOREPOPUP_MOVETIME); if (_local3 > 1){ _local3 = 1; }; _arg1.updateAfterEvent(); y = (originalY - (Config.SCOREPOPUP_MOVEHEIGHT * Math.sin((_local3 * Math.PI)))); if (_local3 >= 1){ timer.stop(); timer = new NewTimer(Config.SCOREPOPUP_STAYTIME, 1); timer.addEventListener(TimerEvent.TIMER, stayFinished); timer.start(); }; } } }//package com.novelgames.flashgames.mathlines
Section 29
//SoundCoin (com.novelgames.flashgames.mathlines.SoundCoin) package com.novelgames.flashgames.mathlines { import flash.media.*; public dynamic class SoundCoin extends Sound { } }//package com.novelgames.flashgames.mathlines
Section 30
//SoundDestroy (com.novelgames.flashgames.mathlines.SoundDestroy) package com.novelgames.flashgames.mathlines { import flash.media.*; public dynamic class SoundDestroy extends Sound { } }//package com.novelgames.flashgames.mathlines
Section 31
//SoundGameOver (com.novelgames.flashgames.mathlines.SoundGameOver) package com.novelgames.flashgames.mathlines { import flash.media.*; public dynamic class SoundGameOver extends Sound { } }//package com.novelgames.flashgames.mathlines
Section 32
//SoundLevelClear (com.novelgames.flashgames.mathlines.SoundLevelClear) package com.novelgames.flashgames.mathlines { import flash.media.*; public dynamic class SoundLevelClear extends Sound { } }//package com.novelgames.flashgames.mathlines
Section 33
//SoundShoot (com.novelgames.flashgames.mathlines.SoundShoot) package com.novelgames.flashgames.mathlines { import flash.media.*; public dynamic class SoundShoot extends Sound { } }//package com.novelgames.flashgames.mathlines
Section 34
//SoundStar (com.novelgames.flashgames.mathlines.SoundStar) package com.novelgames.flashgames.mathlines { import flash.media.*; public dynamic class SoundStar extends Sound { } }//package com.novelgames.flashgames.mathlines
Section 35
//Star (com.novelgames.flashgames.mathlines.Star) package com.novelgames.flashgames.mathlines { import flash.display.*; public dynamic class Star extends MovieClip { } }//package com.novelgames.flashgames.mathlines
Section 36
//MochiAd (mochi.as3.MochiAd) package mochi.as3 { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.system.*; import flash.net.*; public class MochiAd { public static function getVersion():String{ return ("3.0 as3"); } public static function showClickAwayAd(_arg1:Object):void{ var clip:Object; var mc:MovieClip; var chk:MovieClip; var options = _arg1; var DEFAULTS:Object = {ad_timeout:2000, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function ():void{ }, ad_finished:function ():void{ }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; var ad_timeout:Number = options.ad_timeout; delete options.ad_timeout; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; var wh:Array = MochiAd._getRes(options, clip); var w:Number = wh[0]; var h:Number = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; var sendHostProgress:Boolean; mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; chk["onEnterFrame"] = function ():void{ var _local4:Number; if (!this.parent){ delete this.onEnterFrame; return; }; var _local1:Object = this.parent._mochiad_ctr; var _local2:Number = (getTimer() - this.started); var _local3:Boolean; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; _local3 = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (this.root == null){ _local3 = true; }; if (_local3){ delete this.onEnterFrame; }; }; doOnEnterFrame(chk); } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function _allowDomains(_arg1:String):String{ var _local2:String = _arg1.split("/")[2].split(":")[0]; if (Security.sandboxType == "application"){ return (_local2); }; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (_arg1.origFrameRate != undefined){ _arg1.stage.frameRate = _arg1.origFrameRate; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad._containerLCName != undefined){ _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "notify", {id:"unload"}); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function showInterLevelAd(_arg1:Object):void{ var clip:Object; var mc:MovieClip; var chk:MovieClip; var options = _arg1; var DEFAULTS:Object = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; var ad_msec:Number = 11000; var ad_timeout:Number = options.ad_timeout; delete options.ad_timeout; var fadeout_time:Number = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; var wh:Array = MochiAd._getRes(options, clip); var w:Number = wh[0]; var h:Number = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; var _local1:Number = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; chk["onEnterFrame"] = function ():void{ var _local4:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; var _local1:Object = this.parent._mochiad_ctr; var _local2:Number = (getTimer() - this.started); var _local3:Boolean; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (_local2 > chk.ad_msec){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; var _local3:Object = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; if (_local3.clip == undefined){ throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite.")); }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; if (_local3.id == "test"){ trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); }; return (_local3); } public static function _cleanup(_arg1:Object):void{ var k:String; var lc:LocalConnection; var f:Function; var mc = _arg1; if (("lc" in mc)){ lc = mc.lc; f = function ():void{ try { lc.client = null; lc.close(); } catch(e:Error) { }; }; setTimeout(f, 0); }; var idx:Number = DisplayObjectContainer(mc).numChildren; while (idx > 0) { idx = (idx - 1); DisplayObjectContainer(mc).removeChildAt(idx); }; for (k in mc) { delete mc[k]; }; } public static function load(_arg1:Object):MovieClip{ var clip:Object; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; var DEFAULTS:Object = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!MochiAd._isNetworkAvailable()){ return (null); }; try { if (clip._mochiad_loaded){ return (null); }; } catch(e:Error) { throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; var depth:Number = options.depth; delete options.depth; var mc:MovieClip = createEmptyMovieClip(clip, "_mochiad", depth); var wh:Array = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; } else { trace("[MochiAd] NOTE: Security Sandbox Violation errors below are normal"); }; var lv:URLVariables = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; mc.lcName = name; lv.lc = name; lv.st = getTimer(); loader = new Loader(); g = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest(((server + ".swf?cacheBust=") + new Date().getTime())); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, function (_arg1:IOErrorEvent):void{ trace("[MochiAds] Blocked URL"); }); loader.load(req); mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function runMethod(_arg1:Object, _arg2:String, _arg3:Array):Object{ var _local4:Array = _arg2.split("."); var _local5:Number = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return (undefined); }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; if (typeof(_arg1[_local4[_local5]]) == "function"){ return (_arg1[_local4[_local5]].apply(_arg1, _arg3)); }; return (undefined); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local6:Array; var _local3:Object = _arg2.getBounds(_arg2.root); var _local4:Number = 0; var _local5:Number = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.xMax - _local3.xMin); _local5 = (_local3.yMax - _local3.yMin); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function adShowing(_arg1:Object):void{ _arg1.origFrameRate = _arg1.stage.frameRate; _arg1.stage.frameRate = 30; } public static function getValue(_arg1:Object, _arg2:String):Object{ var _local3:Array = _arg2.split("."); var _local4:Number = 0; while (_local4 < (_local3.length - 1)) { if ((((_arg1[_local3[_local4]] == undefined)) || ((_arg1[_local3[_local4]] == null)))){ return (undefined); }; _arg1 = _arg1[_local3[_local4]]; _local4++; }; return (_arg1[_local3[_local4]]); } public static function rpc(_arg1:Object, _arg2:Number, _arg3:Object):void{ var _local4:Object; var _local5:Object; switch (_arg3.id){ case "setValue": MochiAd.setValue(_arg1, _arg3.objectName, _arg3.value); break; case "getValue": _local4 = MochiAd.getValue(_arg1, _arg3.objectName); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local4); break; case "runMethod": _local5 = MochiAd.runMethod(_arg1, _arg3.method, _arg3.args); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local5); break; default: trace(("[mochiads rpc] unknown rpc id: " + _arg3.id)); }; } public static function setValue(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Array = _arg2.split("."); var _local5:Number = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return; }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; _arg1[_local4[_local5]] = _arg3; } public static function showPreGameAd(_arg1:Object):void{ var clip:Object; var mc:MovieClip; var chk:MovieClip; var complete:Boolean; var unloaded:Boolean; var sendHostProgress:Boolean; var fn:Function; var r:MovieClip; var options = _arg1; var DEFAULTS:Object = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }, ad_progress:function (_arg1:Number):void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def"){ options.ad_started(); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); return; }; clip = options.clip; var ad_msec:Number = 11000; var ad_timeout:Number = options.ad_timeout; delete options.ad_timeout; var fadeout_time:Number = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); var fn:Function = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; var wh:Array = MochiAd._getRes(options, clip); var w:Number = wh[0]; var h:Number = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); var bar:MovieClip = createEmptyMovieClip(chk, "_mochiad_bar", 4); if (options.no_progress_bar){ bar.visible = false; delete options.no_progress_bar; } else { bar.x = 10; bar.y = (h - 20); }; var bar_color:Number = options.color; delete options.color; var bar_background:Number = options.background; delete options.background; var bar_outline:Number = options.outline; delete options.outline; var backing_mc:MovieClip = createEmptyMovieClip(bar, "_outline", 1); var backing:Object = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo((w - 20), 0); backing.lineTo((w - 20), 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); var inside_mc:MovieClip = createEmptyMovieClip(bar, "_inside", 2); var inside:Object = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo((w - 20), 0); inside.lineTo((w - 20), 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; var outline_mc:MovieClip = createEmptyMovieClip(bar, "_outline", 3); var outline:Object = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo((w - 20), 0); outline.lineTo((w - 20), 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; var f:Function = function (_arg1:Event):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); complete = true; if (unloaded){ MochiAd.unload(clip); }; }; clip.loaderInfo.addEventListener(Event.COMPLETE, f); if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); }; }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; mc.rpcTestFn = function (_arg1:String):Object{ trace(("[MOCHIAD rpcTestFn] " + _arg1)); return (_arg1); }; mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; sendHostProgress = false; mc.sendHostLoadProgress = function (_arg1:String):void{ sendHostProgress = true; }; chk["onEnterFrame"] = function ():void{ var _local11:Number; if (((!(this.parent)) || (!(this.parent.parent)))){ delete this["onEnterFrame"]; return; }; var _local1:Object = this.parent.parent.root; var _local2:Object = this.parent._mochiad_ctr; var _local3:Number = (getTimer() - this.started); var _local4:Boolean; var _local5:Number = _local1.loaderInfo.bytesTotal; var _local6:Number = _local1.loaderInfo.bytesLoaded; if (complete){ _local6 = Math.max(1, _local6); _local5 = _local6; }; var _local7:Number = ((100 * _local6) / _local5); var _local8:Number = ((100 * _local3) / chk.ad_msec); var _local9:Object = this._mochiad_bar._inside; var _local10:Number = Math.min(100, Math.min(((_local7) || (0)), _local8)); _local10 = Math.max(this.last_pcnt, _local10); this.last_pcnt = _local10; _local9.scaleX = (_local10 * 0.01); options.ad_progress(_local10); if (sendHostProgress){ clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local7}); if (_local7 == 100){ sendHostProgress = false; }; }; if (!chk.showing){ _local11 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local11 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if ((((_local3 > chk.ad_timeout)) && ((_local7 == 100)))){ options.ad_failed(); _local4 = true; }; }; }; if (_local3 > chk.ad_msec){ _local4 = true; }; if (((complete) && (_local4))){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); MochiAd.showPreGameAd(_arg1); } public static function showTimedAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); MochiAd.showInterLevelAd(_arg1); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var mc = _arg1; var f:Function = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } } }//package mochi.as3

Library Items

Symbol 1 Sound {com.novelgames.flashgames.mathlines.SoundStar}
Symbol 2 Sound {com.novelgames.flashgames.mathlines.SoundShoot}
Symbol 3 Sound {com.novelgames.flashgames.mathlines.SoundLevelClear}
Symbol 4 Sound {com.novelgames.flashgames.mathlines.SoundGameOver}
Symbol 5 Sound {com.novelgames.flashgames.mathlines.SoundDestroy}
Symbol 6 Sound {com.novelgames.flashgames.mathlines.SoundCoin}
Symbol 7 Sound {com.novelgames.flashgames.mathlines.MusicGame}
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip {com.novelgames.flashgames.mathlines.Star}Uses:8
Symbol 10 MovieClip {com.novelgames.flashgames.mathlines.Explode}
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClip {com.novelgames.flashgames.mathlines.ExplodePiece}Uses:11
Symbol 13 FontUsed by:14 16 20 26 30 32 35 59 61 64 68 70 83 106 108 113 115 117 119 121 123 126 128 132
Symbol 14 EditableTextUses:13Used by:15
Symbol 15 MovieClip {com.novelgames.flashgames.mathlines.ScorePopup}Uses:14
Symbol 16 TextUses:13Used by:17
Symbol 17 MovieClipUses:16Used by:19
Symbol 18 GraphicUsed by:19 22 28 39 111
Symbol 19 ButtonUses:17 18Used by:29
Symbol 20 TextUses:13Used by:21
Symbol 21 MovieClipUses:20Used by:22
Symbol 22 ButtonUses:21 18Used by:29
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:25
Symbol 25 ButtonUses:24Used by:29 136
Symbol 26 TextUses:13Used by:27
Symbol 27 MovieClipUses:26Used by:28 111
Symbol 28 ButtonUses:27 18Used by:29
Symbol 29 MovieClip {com.novelgames.flashgames.mathlines.MessagePlayAgain}Uses:19 22 25 28
Symbol 30 TextUses:13Used by:31
Symbol 31 MovieClipUses:30Used by:50
Symbol 32 TextUses:13Used by:33
Symbol 33 MovieClipUses:32Used by:50
Symbol 34 GraphicUsed by:39 111
Symbol 35 TextUses:13Used by:36
Symbol 36 MovieClipUses:35Used by:39
Symbol 37 GraphicUsed by:39 111
Symbol 38 GraphicUsed by:39 111
Symbol 39 ButtonUses:34 36 37 38 18Used by:50 136
Symbol 40 GraphicUsed by:48
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:48
Symbol 43 GraphicUsed by:48
Symbol 44 GraphicUsed by:48
Symbol 45 GraphicUsed by:48
Symbol 46 GraphicUsed by:48
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:40 42 43 44 45 46 47Used by:49
Symbol 49 MovieClip {com.novelgames.flashgames.mathlines.Coin}Uses:48Used by:50 93 101 105
Symbol 50 MovieClip {com.novelgames.flashgames.common.Instructions}Uses:31 33 39 49
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClip {com.novelgames.flashgames.common.InstructionsButton}Uses:51Used by:67
Symbol 53 GraphicUsed by:56
Symbol 54 GraphicUsed by:56
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClip {com.novelgames.flashgames.common.MuteButton}Uses:53 54 55Used by:67
Symbol 57 GraphicUsed by:67
Symbol 58 MovieClipUsed by:67
Symbol 59 TextUses:13Used by:60
Symbol 60 MovieClipUses:59Used by:67
Symbol 61 EditableTextUses:13Used by:67
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:67
Symbol 64 TextUses:13Used by:65
Symbol 65 MovieClipUses:64Used by:66
Symbol 66 MovieClip {com.novelgames.flashgames.mathlines.Message}Uses:65Used by:67
Symbol 67 MovieClip {com.novelgames.flashgames.mathlines.Game}Uses:57 58 60 61 63 56 52 66
Symbol 68 TextUses:13Used by:69
Symbol 69 MovieClipUses:68Used by:71
Symbol 70 EditableTextUses:13Used by:71
Symbol 71 MovieClip {com.novelgames.flashgames.mathlines.MessageLevel}Uses:69 70
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:74  Timeline
Symbol 74 MovieClipUses:73Used by:93 101 105
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:75Used by:93
Symbol 77 GraphicUsed by:93
Symbol 78 GraphicUsed by:90
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:90
Symbol 81 GraphicUsed by:90
Symbol 82 GraphicUsed by:89
Symbol 83 EditableTextUses:13Used by:84
Symbol 84 MovieClipUses:83Used by:89
Symbol 85 GraphicUsed by:89
Symbol 86 GraphicUsed by:89
Symbol 87 GraphicUsed by:89
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClip {com.novelgames.flashgames.mathlines.Ball}Uses:82 84 85 86 87 88Used by:90 93 101 105
Symbol 90 MovieClip {com.novelgames.flashgames.mathlines.Cannon}Uses:78 80 81 89Used by:93 101 105
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClip {com.novelgames.flashgames.mathlines.LevelBallMask1_0}Uses:91Used by:93
Symbol 93 MovieClip {com.novelgames.flashgames.mathlines.LevelLayout1}Uses:74 76 77 90 89 92 49
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:101
Symbol 96 GraphicUsed by:101
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClip {com.novelgames.flashgames.mathlines.LevelBallMask2_1}Uses:97Used by:101
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClip {com.novelgames.flashgames.mathlines.LevelBallMask2_0}Uses:99Used by:101
Symbol 101 MovieClip {com.novelgames.flashgames.mathlines.LevelLayout2}Uses:74 95 96 90 89 98 100 49
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:105
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClip {com.novelgames.flashgames.mathlines.LevelLayout0}Uses:74 103 104 90 89 49
Symbol 106 TextUses:13Used by:107
Symbol 107 MovieClipUses:106Used by:109
Symbol 108 EditableTextUses:13Used by:109
Symbol 109 MovieClip {com.novelgames.flashgames.mathlines.MessageLevelClear}Uses:107 108
Symbol 110 GraphicUsed by:136
Symbol 111 ButtonUses:34 27 37 38 18Used by:136
Symbol 112 GraphicUsed by:135
Symbol 113 TextUses:13Used by:135
Symbol 114 GraphicUsed by:135
Symbol 115 TextUses:13Used by:135
Symbol 116 GraphicUsed by:135
Symbol 117 TextUses:13Used by:135
Symbol 118 GraphicUsed by:135
Symbol 119 TextUses:13Used by:135
Symbol 120 GraphicUsed by:135
Symbol 121 TextUses:13Used by:135
Symbol 122 GraphicUsed by:135
Symbol 123 TextUses:13Used by:135
Symbol 124 GraphicUsed by:135
Symbol 125 GraphicUsed by:135
Symbol 126 TextUses:13Used by:135
Symbol 127 GraphicUsed by:135
Symbol 128 TextUses:13Used by:135
Symbol 129 GraphicUsed by:135
Symbol 130 GraphicUsed by:135
Symbol 131 GraphicUsed by:135
Symbol 132 TextUses:13Used by:135
Symbol 133 GraphicUsed by:135
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134Used by:136
Symbol 136 MovieClip {com.novelgames.flashgames.common.Title}Uses:110 39 111 135 25Used by:Timeline

Instance Names

"title"Frame 1Symbol 136 MovieClip {com.novelgames.flashgames.common.Title}
"scoreText"Symbol 15 MovieClip {com.novelgames.flashgames.mathlines.ScorePopup} Frame 1Symbol 14 EditableText
"playAgainButton"Symbol 29 MovieClip {com.novelgames.flashgames.mathlines.MessagePlayAgain} Frame 1Symbol 19 Button
"homeButton"Symbol 29 MovieClip {com.novelgames.flashgames.mathlines.MessagePlayAgain} Frame 1Symbol 22 Button
"logoButton"Symbol 29 MovieClip {com.novelgames.flashgames.mathlines.MessagePlayAgain} Frame 1Symbol 25 Button
"moreGames"Symbol 29 MovieClip {com.novelgames.flashgames.mathlines.MessagePlayAgain} Frame 1Symbol 28 Button
"coin"Symbol 49 MovieClip {com.novelgames.flashgames.mathlines.Coin} Frame 1Symbol 48 MovieClip
"startButton"Symbol 50 MovieClip {com.novelgames.flashgames.common.Instructions} Frame 1Symbol 39 Button
"levelLayoutHolder"Symbol 67 MovieClip {com.novelgames.flashgames.mathlines.Game} Frame 1Symbol 58 MovieClip
"coinsHolder"Symbol 67 MovieClip {com.novelgames.flashgames.mathlines.Game} Frame 1Symbol 58 MovieClip
"ballsHolder"Symbol 67 MovieClip {com.novelgames.flashgames.mathlines.Game} Frame 1Symbol 58 MovieClip
"ballMasksHolder"Symbol 67 MovieClip {com.novelgames.flashgames.mathlines.Game} Frame 1Symbol 58 MovieClip
"starsHolder"Symbol 67 MovieClip {com.novelgames.flashgames.mathlines.Game} Frame 1Symbol 58 MovieClip
"explodesHolder"Symbol 67 MovieClip {com.novelgames.flashgames.mathlines.Game} Frame 1Symbol 58 MovieClip
"scoresHolder"Symbol 67 MovieClip {com.novelgames.flashgames.mathlines.Game} Frame 1Symbol 58 MovieClip
"scoreText"Symbol 67 MovieClip {com.novelgames.flashgames.mathlines.Game} Frame 1Symbol 61 EditableText
"clickDetector"Symbol 67 MovieClip {com.novelgames.flashgames.mathlines.Game} Frame 1Symbol 63 MovieClip
"message"Symbol 67 MovieClip {com.novelgames.flashgames.mathlines.Game} Frame 1Symbol 66 MovieClip {com.novelgames.flashgames.mathlines.Message}
"levelText"Symbol 71 MovieClip {com.novelgames.flashgames.mathlines.MessageLevel} Frame 1Symbol 70 EditableText
"numberText"Symbol 84 MovieClip Frame 1Symbol 83 EditableText
"numberText"Symbol 89 MovieClip {com.novelgames.flashgames.mathlines.Ball} Frame 1Symbol 84 MovieClip
"highlight"Symbol 90 MovieClip {com.novelgames.flashgames.mathlines.Cannon} Frame 1Symbol 80 MovieClip
"frontBall"Symbol 90 MovieClip {com.novelgames.flashgames.mathlines.Cannon} Frame 1Symbol 89 MovieClip {com.novelgames.flashgames.mathlines.Ball}
"backBall"Symbol 90 MovieClip {com.novelgames.flashgames.mathlines.Cannon} Frame 1Symbol 89 MovieClip {com.novelgames.flashgames.mathlines.Ball}
"cannon"Symbol 93 MovieClip {com.novelgames.flashgames.mathlines.LevelLayout1} Frame 1Symbol 90 MovieClip {com.novelgames.flashgames.mathlines.Cannon}
"ball0"Symbol 93 MovieClip {com.novelgames.flashgames.mathlines.LevelLayout1} Frame 1Symbol 89 MovieClip {com.novelgames.flashgames.mathlines.Ball}
"ballMask0"Symbol 93 MovieClip {com.novelgames.flashgames.mathlines.LevelLayout1} Frame 1Symbol 92 MovieClip {com.novelgames.flashgames.mathlines.LevelBallMask1_0}
"coin0"Symbol 93 MovieClip {com.novelgames.flashgames.mathlines.LevelLayout1} Frame 1Symbol 49 MovieClip {com.novelgames.flashgames.mathlines.Coin}
"coin1"Symbol 93 MovieClip {com.novelgames.flashgames.mathlines.LevelLayout1} Frame 1Symbol 49 MovieClip {com.novelgames.flashgames.mathlines.Coin}
"coin2"Symbol 93 MovieClip {com.novelgames.flashgames.mathlines.LevelLayout1} Frame 1Symbol 49 MovieClip {com.novelgames.flashgames.mathlines.Coin}
"cannon"Symbol 101 MovieClip {com.novelgames.flashgames.mathlines.LevelLayout2} Frame 1Symbol 90 MovieClip {com.novelgames.flashgames.mathlines.Cannon}
"ball1"Symbol 101 MovieClip {com.novelgames.flashgames.mathlines.LevelLayout2} Frame 1Symbol 89 MovieClip {com.novelgames.flashgames.mathlines.Ball}
"ballMask1"Symbol 101 MovieClip {com.novelgames.flashgames.mathlines.LevelLayout2} Frame 1Symbol 98 MovieClip {com.novelgames.flashgames.mathlines.LevelBallMask2_1}
"ball0"Symbol 101 MovieClip {com.novelgames.flashgames.mathlines.LevelLayout2} Frame 1Symbol 89 MovieClip {com.novelgames.flashgames.mathlines.Ball}
"ballMask0"Symbol 101 MovieClip {com.novelgames.flashgames.mathlines.LevelLayout2} Frame 1Symbol 100 MovieClip {com.novelgames.flashgames.mathlines.LevelBallMask2_0}
"coin0"Symbol 101 MovieClip {com.novelgames.flashgames.mathlines.LevelLayout2} Frame 1Symbol 49 MovieClip {com.novelgames.flashgames.mathlines.Coin}
"coin1"Symbol 101 MovieClip {com.novelgames.flashgames.mathlines.LevelLayout2} Frame 1Symbol 49 MovieClip {com.novelgames.flashgames.mathlines.Coin}
"cannon"Symbol 105 MovieClip {com.novelgames.flashgames.mathlines.LevelLayout0} Frame 1Symbol 90 MovieClip {com.novelgames.flashgames.mathlines.Cannon}
"ball0"Symbol 105 MovieClip {com.novelgames.flashgames.mathlines.LevelLayout0} Frame 1Symbol 89 MovieClip {com.novelgames.flashgames.mathlines.Ball}
"coin0"Symbol 105 MovieClip {com.novelgames.flashgames.mathlines.LevelLayout0} Frame 1Symbol 49 MovieClip {com.novelgames.flashgames.mathlines.Coin}
"coin1"Symbol 105 MovieClip {com.novelgames.flashgames.mathlines.LevelLayout0} Frame 1Symbol 49 MovieClip {com.novelgames.flashgames.mathlines.Coin}
"coin2"Symbol 105 MovieClip {com.novelgames.flashgames.mathlines.LevelLayout0} Frame 1Symbol 49 MovieClip {com.novelgames.flashgames.mathlines.Coin}
"coin3"Symbol 105 MovieClip {com.novelgames.flashgames.mathlines.LevelLayout0} Frame 1Symbol 49 MovieClip {com.novelgames.flashgames.mathlines.Coin}
"scoreText"Symbol 109 MovieClip {com.novelgames.flashgames.mathlines.MessageLevelClear} Frame 1Symbol 108 EditableText
"startButton"Symbol 136 MovieClip {com.novelgames.flashgames.common.Title} Frame 1Symbol 39 Button
"moreGamesButton"Symbol 136 MovieClip {com.novelgames.flashgames.common.Title} Frame 1Symbol 111 Button
"logoButton"Symbol 136 MovieClip {com.novelgames.flashgames.common.Title} Frame 1Symbol 25 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.
Protect (24)Timeline Frame 10 bytes ""

Labels

"game"Frame 1
"on"Symbol 56 MovieClip {com.novelgames.flashgames.common.MuteButton} Frame 1
"off"Symbol 56 MovieClip {com.novelgames.flashgames.common.MuteButton} Frame 6
"hide"Symbol 66 MovieClip {com.novelgames.flashgames.mathlines.Message} Frame 1
"gameOver"Symbol 66 MovieClip {com.novelgames.flashgames.mathlines.Message} Frame 6




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Created: 11/3 -2019 17:58:02 Last modified: 11/3 -2019 17:58:02 Server time: 05/11 -2024 08:27:50